Skip to content

Latest commit

 

History

History
18 lines (11 loc) · 894 Bytes

FallingCuteBombs.md

File metadata and controls

18 lines (11 loc) · 894 Bytes

FallingCuteBombs.fuse 🆕

Based on 'FallingCuteBombs' by Emil and ported by JiPi.

A relatively simple recursive shader, but it wasn't easy to translate either. A few adjustments were necessary, because although a small resolution creates the impression of a falling fireball, individual points become visible in Fusion with a larger one. Theoretically, the shader would have to be adjusted with the resolution, but this is not very easy due to the increase in brightness and fade out (fade) due to the recurrence. I've added a couple of parameters to play with.

FallingCuteBombs

Have fun playing

Compability

  • Tested on macOS/Metal
  • Tested on macOS/OpenCL
  • Tested on Windows/Cuda
  • Tested on Windows/OpenCL