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Aurora

A toy OpenGL Render Engine.

Platform support

Platform CI
Windows

MSVC CI

MinGW CI

Feature

  • Phong shading
  • Skybox
  • Outline
  • Shadow mapping
  • Bounding Volume Hierarchy

Snapshots

Overview

How to build

Only MinGW and MSVC are tested. For MinGW, MSYS2 is recommended as the version of its g++ has a good support for C++23. Run MinGW_build.bat or MSVC_build.bat to build the project.

Credits

Credits for models used in this project can be found in CREDITS