A toy OpenGL Render Engine.
Platform | CI |
---|---|
Windows |
- Phong shading
- Skybox
- Outline
- Shadow mapping
- Bounding Volume Hierarchy
Only MinGW and MSVC are tested. For MinGW, MSYS2 is recommended as the version of its g++ has a good support for C++23. Run MinGW_build.bat
or MSVC_build.bat
to build the project.
Credits for models used in this project can be found in CREDITS