Notice: LGE uses 3rd party libraries and resources that are NOT covered in this license (because I did not make them). They include:
- Art assets in the
/ConvertersDemo
and/LittleGameEngine/res
folder - Shaders in the
/LittleGameEngine/res
folder VitorToLgeConverter.exe
, which was written by Vitor Fernandes and tweaked by me- The unit tests in
/lib_projects/
were written by Edward Keenan - GLFW static libraries in the
/extern_libs/
folder - SB6 static libraries in the
/extern_libs/
folder - YAML-CPP static libraries in the
/extern_libs/
folder
These libraries and resources have their own respective licenses.
MIT License
Copyright (c) 2016 Jibran Syed
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.