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dreaper.txt
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Title : Drastic Reaper Bot
Filename : dreaper.zip
Version : Beta 3
Date : 10/17/97
Author : Mark Wheeler
Email : markwheeler@erols.com
Website : http://www.markwheeler.com
Credits : Text files from mods used included in pak
Build time: 2-3 hours per day for 3 weeks
Type of Mod
-----------
Quake C : yes
Sound : yes
MDL : yes
Format of QuakeC (if a Quake C Mod)
-----------------------------------
.qc files : no, don't ask for them.
progs.dat : yes
Description of the Modification
-------------------------------
This is a modified Reaper Bot. Actual modifications to the Reaper code
are based on the Reaper Improvement Protocol found at http://www.inside3d.com
or http://www.brutality.com/scrap/index.html. There are several weapons mods
most of which are based on tutorials found at the above mentioned sites.
I did borrow the Killer Quake Pak's minigun. All related text files
for the original mods are included in the pak.
Weapons
-------
1. Hell Knight Axe / Throwing Axe / Grappling hook
2. Laser Rifle / Rebound rifle
3. Super Shotgun / Buzzsaw
4. Flamethrower / Crossbow
5. Super Nailgun / Minicannon
6. Normal grenades / Nailbombs
7. Normal rockets / Drunken rockets
8. Positron Beam
Motion detectors, holograms, jetpack (green armor).
Commands include:
IMPULSE 44 - Help/Impulse List (please see this list first for
impulses for motion detectors, holograms and observer mode.
IMPULSE 200 - Increment skin (if skins support is set)
IMPULSE 201 - Decrement skin (if skins support is set)
IMPULSE 202 - Toggle skins support - three settings
(off, normal, skill skins)
With skill skins mode, bot skin
depends on its skill level
IMPULSE 205 - add a bot (can do it repeatedly)
IMPULSE 208 - add four bots
IMPULSE 210 - scores (bring up the console -
hit the ~ key - to read)
scores are now on the scoreboard!
IMPULSE 211 - remove all bots
IMPULSE 212 - Toggle limited observer mode
(you are invisible to bots unless you
attack them, but move normally)
IMPULSE 214 - update bots. Use when the
SV_GRAVITY or SV_MAXSPEED
server cvars are changed.
IMPULSE 215 - Toggle verbose mode
(bots tell you what they're doing).
IMPULSE 218 - turn on restricted mode (only
client 0 can add bots or become
an observer)
IMPULSE 219 - turn on super restricted mode
(no client can add bots or become
an observer)
IMPULSE 220 - normal scores (frag count)
IMPULSE 221 - update team colors (used to tell
the bots on your team if you change
colors)
IMPULSE 222 - show top three scores (so you
don't need to bring down the console
IMPULSE 1XX - Bounds the total number of bots
+ players to XX (XX must no
greater than 15) Enough bots to
meet this bound are spawned, and
they leave and come back as players
enter and leave the server.
SKILL N - Change skill level (N = 0 to 3, default is 1)
Note: Make sure your SV_MAXSPEED is not set too
high. Bots use SV_MAXSPEED to determine their
speed. The default is 320, and a higher setting will
make the bots move faster and look jerkier.
Known bugs
----------
Bots ignore holograms.
Your score may look to be at 0, but frags are still counted.
How to Install the Modification
-------------------------------
Create a subdirectory in your Quake directory
(parallel to the ID1 directory) move the pak2.pak file included in this archive
to your new directory. To play, type QUAKE -GAME "your directory" +EXEC HOOK.CFG from the Quake
directory. This modification only works with the registered version of Quake.
Make sure you run deathmatch when you play with the bots- they don't play coop (either select
multi-player, or type DEATHMATCH N at the console, where N = 1 or 2). To change skill levels, type SKILL N at the console, where N is a value between
0 and 3 (inclusive).
Availability
------------
This modification is available from the following places:
www.markwheeler.com