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drkbot03.txt
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Title : Dark Bot
Filename : darkbt03.zip
Version : 0.3
Date : i dunno
Author : Dark_Skye
Email : dark_skye@mindspring.com
Credits : PUNISHER and his crew that did BgBot,
tank you for BgBot (Dark Bot's daddy) source!!
[i have inculded BgBot16.txt]
Build time: i dunno, not long
Type of Mod
-----------
Quake C : yes
Sound : no
MDL : yes
Format of QuakeC (if a Quake C Mod)
-----------------------------------
unified diff : no
context diff : no
.qc files : no, but i'm looking for someone to help me..email me
progs.dat : yes
Description of the Modification
-------------------------------
Commands:
IMPULSE 123 - version msg
IMPULSE 100 - singleplayer bot, Player0
IMPULSES 205-207 turn on a bot at a time...
IMPULSE 205 - make up to 3 playmates from Dark_
IMPULSE 206 - make up to 3 playmates from ]L
IMPULSE 207 - make up to 3 playmates from ]\/[
IMPULSE 200 - change your looks [forward thru skins]
IMPULSE 201 - change your looks [backward thru skins]
Features Include:
Dark_Skye made this so....if ya see bugs email me....
DarkBot 0.3 based on BgBot 1.6 thankx Punisher and Bgbot crew
1.Added 7 skins to it in weapons.qc def.qc client.qc
2.Added teleport fire patch in triggers.qc
3.Various minor stuff
4."Fixed" team play in bot.qc impulse2.qc
5.Now injuryfull team play ¡¡YES!! in combat.qc
6.Now bots drown and stuff in botai.qc
7.Light'n gun bots!! in botai.qc items.qc
Skins and colours in DM and teamplay are "static" meaning
that the skin/colour you have when bots are spawned are used
to set bot's colours/skins for as long as they play....
when you change your skin/colour they still keep their old ones...
Colours are used to determine teams here changing color will change
which team your on...bots choice of team is determined as follows:
<<<<must have teamplay on for this to work!!>>>>
i.e. if you spawned them with your colour = 3 and skin = 0 then:
your name here skin = 0 + 0 = 0 colour = 3 + 0 = 3
Dark_ skin = 0 + 0 = 0 colour = 3 + 0 = 3
]L skin = 0 + 5 = 5 colour = 3 + 1 = 4
]V[ skin = 0 + 4 = 4 colour = 3 + 2 = 5
now to switch teams change yer colour(to join ]\/[ here change to color 5)
How to Install the Modification
-------------------------------
make a sub directory named darkbot in your quake directory
inside darkbot directory make a directory named progs
throw the MDL file in it...now put the other files in the
darkbot directory....run
quake -game darkbot
Technical Details
-----------------
Gee.. i just started i basicly reengineered BgBot...
Bugs
-----------------
don't drown sometimes now...in .02 they did...werid huh?
run outta ammo they keep attacking
no check for entitys in firing distance
a few more i didn't see i bet...
Author Information
------------------
My second quake C thingy!!! hey...please yell at me if it sux...
someone email me i wanna fix alot the bugs...i'll credit you
Copyright and Distribution Permissions
--------------------------------------
The original QuakeC source is Copyright 1996, id software.
Do as you will.....i care not....JUST TELL'EM BOUT ME AND PUNISHER!
inculde our TXT files and/or mention you used our ideas...
or the evil lawyers will be the least of your worries..this is free
i am pittiful if you wanna help me email me....
Availability
------------
hehehe i dunno......