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I've omitted a few of the triangular vertices off the top of the knob
The axis alignment code needs adding
The scaling is only approximate
Alignment of surfaces, in terms of normal direction is haphazard (in a way that's moot since it won't really work too well as a transparent object, as the hole in the spout will give weird results)
Could really do with some sub-bounding, around various intensive parts of the whole - e.g. the spout, handle, knob on the top...
The text was updated successfully, but these errors were encountered:
Turns out, it's a really good test of the engine - and an excellent demo that I need to get on top of the spatial indexing.
When in "view" the teapot MASSIVELY slows the ray trace - while it checks every ray for intersection of every triangle
When not in view, everything goes MUCH quicker
Currently it's a little sub-optimal
The text was updated successfully, but these errors were encountered: