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game.js
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var num_of_squares = 6;
var colors = generateRandomColors(num_of_squares);
var squares = document.querySelectorAll(".square");
var pickedColor = pickColor();
var colord = document.querySelector("#colorDisplay");
var heading = document.querySelector("h1");
var resetButton = document.querySelector("#reset");
var easy = document.querySelector("#easy");
var hard = document.querySelector("#hard");
easy.addEventListener("click",function(){
easy.classList.add("selected");
hard.classList.remove("selected");
colors = generateRandomColors(3);
pickedColor = pickColor();
colord.textContent = pickedColor;
num_of_squares = 3;
for(var i = 0; i < squares.length; i++){
if(colors[i]){
squares[i].style.backgroundColor = colors[i];
}
else{
squares[i].style.display = "none";
}
}
messge.textContent = "";
})
hard.addEventListener("click",function(){
hard.classList.add("selected");
easy.classList.remove("selected");
colors = generateRandomColors(6);
pickedColor = pickColor();
colord.textContent = pickedColor;
num_of_squares = 6;
for(var i = 0; i < squares.length; i++){
squares[i].style.backgroundColor = colors[i];
squares[i].style.display = "block";
}
messge.textContent = "";
})
resetButton.addEventListener("click",function(){
//generate all new colors
colors = generateRandomColors(num_of_squares);
//pick a new random color from array
pickedColor = pickColor();
colord.textContent = pickedColor;
//change colors of square
for(var i = 0; i < squares.length; i++){
//add initial colors to square
squares[i].style.backgroundColor = colors[i];}
heading.style.backgroundColor = "steelblue";
messge.textContent = "";
})
colord.textContent = pickedColor;
var messge = document.getElementById("message");
for(var i = 0; i < squares.length; i++){
//add initial colors to square
squares[i].style.backgroundColor = colors[i];
//click listener for squares
squares[i].addEventListener("click", function(){
//grab color of picked square
var color = this.style.backgroundColor;
//compare color to picked color
if(color === pickedColor){
messge.textContent = ("You Win");
changeColor(pickedColor);
heading.style.backgroundColor = pickedColor;
resetButton.textContent = ("Play again");
}
else{
this.style.backgroundColor = "#232323";
messge.textContent = ("Try Again");
}
})
}
function changeColor(color){
//loop through all squares
for(var i = 0; i < colors.length; i++){
//change each color to match given color
squares[i].style.backgroundColor = color;
}
}
function pickColor(){
var random = Math.floor(Math.random() * colors.length);
return colors[random];
}
function generateRandomColors(num){
//make an array
var arr = [];
//add num random colors to array
for(var i = 0; i < num; i++){
arr.push(randomColor());
}
//return array
return arr;
}
function randomColor(){
//pick a red from 0-255
var r = Math.floor(Math.random() * 256);
//pick a green from 0-255
var g = Math.floor(Math.random() * 256);
//pick a blue from 0-255
var b = Math.floor(Math.random() * 256);
return "rgb(" + r + ", " + g + ", " + b + ")";
}