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TODO.md

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57 lines (49 loc) · 2.91 KB

List TODO for Cruese Engine

v2.2 (Menu Update)

  • Rework game menu
  • Fix ActionState could not display details error
  • Make can be directly load into a selection mods by using the json

v2.1 (HotFix HScript) - DONE

  • Fix can't using any justPress, press, justRelease
  • Fix could not load the file if missing full function such as onUpdate, onUpdatePost,...

v2.0 (Lua update) - DONE

  • Added Lua script (is work lmao)
  • Added alot of function/variable make for lua (beta!)
  • Fix mod_version will also not able to load if the mods not have same version at api_version (maybe it just a bug??)
  • Using hscript-iris since this one is better
  • Update README.md

v1.3.1 (Little Fixed) - DONE

  • Make Splashes can be skipping by press Enter
  • Fix engineCredits From Mad by JoaTH Team to Made by JoaTH Team

v1.3 (HScript update) - DONE

  • Add HScript can code as classes (just find a workaround for this one)
  • Add a splashes whenever enter a game
  • Fix can't load the file when switched to ScriptedClass and ScriptedSubClass (just don't put them on when load game right on the PlayState)
  • Make can be directly load into a selection mods by using the json (scrapped)
  • Fix Paths (i just notice that we would need manual patht the file so i fix this by using PolyHandler)

v1.2 (Another small update but affect to gameplay) - DONE

  • Make a switch state when there have no mods folder inside them (like will move to ActionState when have no folder contains meta.json in the mods folder)
  • Display more thing on About state
  • Add credits state on this engine (thought idk is should be?, but we will made mods can also add credits on them too)
  • Edit more thing on GameSelectionState (still same)
  • Fix card display overlap the About State
  • Edit more thing on ActionState
  • Try to make using like new FlxTypedGroup<Class Name>(); can be run

v1.1 (Small Updated) - DONE

  • Add a card display game onto GameSelectionState (it likely display cartridge)
  • Add a crash handler
  • Add a About class

v1.0 (First/Inital Release) - DONE

  • Create a simple hscript system
  • Create and init the polymod
  • Create a selected mods (like selected game)
  • Create a simple save data (will never work this one, using FlxG.save.data instead man)
  • Rewrite Project.xml for better look (still same)
  • Fix the Polymod cannot loaded the mods
  • Fix the engine cannot load any file from data folder for every mods
  • Fix the HScript not working after loading file
  • Config more thing like imported, added more function and variable on HScript
  • Finished the menu of GameSelectionState
  • Fix icon cannot loaded for each selected game on GameSelectionState
  • Fix the game cant even load (just found that can't using version:String directly onto Lib class)

Would do?