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bitmap.h
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bitmap.h
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#include "blue-dream.h"
typedef struct t_bitmap
{
int w;
int h;
int size;
t_dword *container;
} t_bitmap;
t_bitmap *create_bitmap(int w, int h);
void release_bitmap(t_bitmap *bitmap);
void release_bitmap_array(t_bitmap **bitmap_array, int bitmap_total);
void set_background_color(t_bitmap *bitmap, int color);
void ps_set_destination_bitmap(
t_plot_state *ps,
t_bitmap *destination);
void ps_set_source_bitmap(
t_plot_state *ps,
t_bitmap *source);
/* begin added from plot.h */
int plot_bitmap_indexed(
t_plot_state *ps,
t_dword *palette,
t_bitmap *source,
t_bitmap *destination,
int x, int y,
int palette_id,
int mode);
int plot_bitmap_direct(
t_plot_state *ps,
t_bitmap *source,
t_bitmap *destination,
int x, int y,
int mode);
int _plot_bitmap_direct(
t_plot_state *ps,
t_dword *source,
t_bitmap *destination,
int x, int y,
int mode);
/* end added from plot.h */
t_bitmap *create_tile(
t_dword *pattern,
int w,
int h,
int size,
int pattern_id);
t_bitmap **create_tileset(
t_dword *pattern,
int w, int h,
int size,
int *_total);
int draw_bitmap_indexed(
t_dword *palette,
t_bitmap *source,
t_bitmap *destination,
int x, int y,
int palette_index,
int mode);
int draw_bitmap_direct(
t_bitmap *source,
t_bitmap *destination,
int x, int y,
int mode);