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Playnite adds +2 to the "times played" counter when launching RetroArch with Steam overlay #3792

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gequi opened this issue Aug 3, 2024 · 0 comments
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gequi commented Aug 3, 2024

Bug Description

Playnite adds +2 to the "times played" counter when launching RetroArch with Steam overlay. Probably because the argument is launching Steam and then Retroarch. Any solution?
If I launch Retroarch without Steam overlay, the counter works fine adding +1.

To Reproduce

  • Import RetroArch as normally into Playnite using Import > Scan
  • Create a Custom Profile using the information from the available Built-In profile. You only need to manually fill Name, Supported Platform(s) and Supported File Types. Example: https://i.imgur.com/2QqtzKg.png
  • Set the Executable to C:\Program Files (x86)\Steam\steam.exe
  • Set the profile Tracking Mode to Folder and set Tracking Path to {EmulatorDir}. Example: https://i.imgur.com/RYRw1E8.png
  • From the original Built-In profile, grab the core dll filename, for example bsnes_libretro.dll. Example: https://i.imgur.com/fwHfyV4.png. The core files can also be found in \cores. You can open this directory by right clicking RetroArch on Steam -> Manage -> Browse local files
  • Select the Custom Profile you previously created and in Arguments enter -silent -applaunch 1118310 -L ".\cores\bsnes_libretro.dll" "{ImagePath}", replacing the core name with the one you grabbed in the previous step. Example: https://i.imgur.com/fvf3zAu.png
  • In the Playnite UI on Desktop, you can select multiple games using Ctrl+A, Ctrl+Click or Shift+Click, then set the emulator profile that was created in the Actions tab. Example: https://i.imgur.com/FBfCQHB.png
  • Repeat the previous steps for all the cores you need

Source:
https://www.reddit.com/r/playnite/comments/16qnieq/tutorial_how_to_launch_retroarch_steam_version/

Diagnostics ID

4c647a52-e0b0-46c5-901a-743c8280fa71

Screenshots

p1
p2

@gequi gequi added the bug label Aug 3, 2024
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