From 441de1aadb696643b7ad501a87071cf3a31b99d5 Mon Sep 17 00:00:00 2001 From: Joshua8600 <105813016+Joshua8600@users.noreply.github.com> Date: Thu, 6 Feb 2025 15:07:55 -0800 Subject: [PATCH] Update CHANGELOG.md --- CHANGELOG.md | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/CHANGELOG.md b/CHANGELOG.md index 482ecf75b..b9aac5b18 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -12,8 +12,8 @@ All notable changes to this project will be documented in this file. - Completely reworked the stray fairy item model to be much closer to the actual fairies. - Path hints now tell the exact world the path corresponds to in multiworld. -- Reworks of OOT Fire Temple MQ and Shadow Temple MQ dungeon logic, including implementation of Age Swap, Climb Anywhere, and Hookshot Anywhere features. -- Add two macros needed for new logic situations. +- Rework of OoT Shadow Temple MQ dungeon logic, including implementation of Age Swap, Climb Anywhere, and Hookshot Anywhere features. +- Add two macros for OoT needed for new logic situations. ### Fixed @@ -113,8 +113,8 @@ All notable changes to this project will be documented in this file. - Pirate Fortress Sewers Exit door now requires the Pirate Fortress Entrances option to be shuffled. - Pirate Fortress Sewers Gate and interior passages now require the Pirate Fortress Entrances option to be shuffled. - Pirate Fortress will no longer be considered a dungeon if its entrances are shuffled among the overworld. -- Reworks of most OoT MQ dungeon logic (all except Fire MQ, Shadow MQ, Forest MQ, and Spirit MQ), including implementation of Age Swap, Climb Anywhere, and Hookshot Anywhere features. -- Rework of OOT Ganon Tower dungeon logic in preparation for future features. +- Reworks of most OoT MQ dungeon logic (all except Shadow MQ, Forest MQ, and Spirit MQ), including implementation of Age Swap, Climb Anywhere, and Hookshot Anywhere features. +- Rework of OoT Ganon Castle Tower dungeon logic in preparation for future features. ### Fixed