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graph.cpp
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graph.cpp
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/*
* graph.h
*
* Implementations for Graph class
*
* @author Juan Arias
*
*/
#include "graph.h"
/* Constant definition*/
const Graph::Label Graph::NO_LABEL("");
const Graph::Weight Graph::NO_WEIGHT(0);
const int Graph::EMPTY(0);
const int Graph::COUNT(1);
const char Graph::COMMA(',');
const char Graph::LEFT_P('(');
const char Graph::RIGHT_P(')');
/*
* Friend function to print Graph to ostream
* @param out The ostream to print to Graph
* @param g The Graph to be printed
* @return out by reference
*/
std::ostream & operator<<(std::ostream& out, const Graph& g) {
for (const Graph::LabelVert& pair : g.map) {
out << pair.first << ": " << pair.second->getEdges() << std::endl;
}
return out;
}
/*
* Constructs empty graph
*/
Graph::Graph() :edges(Graph::EMPTY) {}
/*
* Copy constructor overload
* @param other The other Graph to copy
*/
Graph::Graph(const Graph& other) {
(*this) = other;
}
/*
* Destroys Graph, all Vertices, all Edges and deallocates dynamic memory
*/
Graph::~Graph() {
this->clear();
}
/*
* Assignment operator overload
* @param other The other Graph to copy
*/
Graph& Graph::operator=(const Graph& other) {
if (this != &other) {
this->clear();
this->edges = other.edges;
this->clone(&other.map);
}
return (*this);
}
/*
* Get the total number of Vertices in Graph
* @return total number of Vertices in Graph
*/
int Graph::NumberOfVertices() const {
return static_cast<int>(this->map.size());
}
/*
* Get the total number of Edges in Graph
* @return total number of Edges in Graph
*/
int Graph::NumberOfEdges() const {
return this->edges;
}
/*
* Get the number of Edges connected to a given Vertex
* @param label The label of the Vertex
* @return number of edges from Vertex, -1 if Vertex not found
*/
int Graph::NumberOfEdges(const Label& label) const {
int edges(Graph::EMPTY - Graph::COUNT);
if (this->map.count(label)) {
edges = this->map.at(label)->numOfEdges();
}
return edges;
}
/*
* Add a Vertex to Graph, no duplicates allowed
* @param label The label of the Vertex
* @return true if vertex added, false if it already is in Graph
*/
bool Graph::AddVertex(const Label& label) {
bool added(false);
if (!this->map.count(label)) {
this->map[label] = new Vertex();
added = true;
}
return added;
}
/*
* Check is Vertex exists in Graph
* @param label The label of the vertex to find
* @return true if Vertex in Graph, else false
*/
bool Graph::HasVertex(const Label& label) const {
return this->map.count(label);
}
/*
* String representation of Edges from a given Vertex
* @param label The label of the Vertex to get Edges from
* @return string representing Edges and weights, "" if Vertex not found
*/
std::string Graph::GetEdges(const Label& label) const {
std::string edges;
if (this->map.count(label)) {
edges = this->map.at(label)->getEdges();
}
return edges;
}
/*
* Add a new Edge between start and end Vertex
* If the Vertices do not exist, create them
* A Vertex cant connect to itself or have multiple Edges to another Vertex
* @param label1 The starting Vertex label
* @param label2 The ending Vertex label
* @param weight An optional weight for new Edge, defaults to 0
* @return true if successfully connected, else false
*/
bool Graph::Connect(const Label& label1, const Label& label2,
const Weight& weight) {
bool connected(false);
if (label1 != label2) {
this->AddVertex(label1);
this->AddVertex(label2);
connected = this->map[label1]->connect(label2, weight);
this->edges += (connected) ? Graph::COUNT : Graph::EMPTY;
}
return connected;
}
/*
* Remove Edge from Graph
* @param label1 The starting Vertex label
* @param label2 The ending Vertex label
* @return true if Edge successfully deleted, else false
*/
bool Graph::Disconnect(const Label& label1, const Label& label2) {
bool disconnected(false);
if (label1 != label2 && this->map.count(label1) &&
this->map.count(label2)) {
disconnected = this->map[label1]->disconnect(label2);
this->edges -= (disconnected) ? Graph::COUNT : Graph::EMPTY;
}
return disconnected;
}
/*
* Read Edges from file, first line of file is an integer indicating
* number of Edges, each line represents an Edge in the form of
* "string string int", Vertex labels cannot contain spaces
* Clears previous contents
* @param fileName The name of the file
* @return true if file successfully read, else false
*/
bool Graph::ReadFile(const std::string& fileName) {
bool fileRead(false);
std::ifstream file(fileName);
if (file.is_open()) {
this->clear();
this->extractFile(&file);
fileRead = true;
}
return fileRead;
}
/*
* Depth-first traversal originating from Vertex with given label
* @param label The origin Vertex label
* @param func The function to call on each Vertex label
*/
void Graph::DFS(const Label& label, Visit func) {
if (this->map.count(label)) {
LabelStack stack;
stack.push(label);
this->dfs(&stack, func);
this->unvisitVertices();
}
}
/*
* Breadth-first traversal originating from Vertex with given label
* @param label The origin Vertex label
* @param func The function to call on each Vertex label
*/
void Graph::BFS(const Label& label, Visit func) {
if (this->map.count(label)) {
LabelQ q;
q.push(label);
this->map[label]->setVisited();
this->bfs(&q, func);
this->unvisitVertices();
}
}
/**
* Dijkstra's algorithm to find shortest distance to all other Vertices
* and the path to all other Vertices
* Path cost is recorded in the map passed in, e.g. weights["F"] = 10
* How to get to vertex is recorded in map passed in, prevs["F" = "C"
* @param label The label of the origin Vertex
* @param wMap The map to record shortest path
* @param pMap The map to record previous Vertex
*/
void Graph::Dijkstra(const Label& label, WeightMap& wMap, PrevMap& pMap) {
Vertex* curr = this->map[label];
wMap[label] = Graph::NO_WEIGHT;
this->initMaps(curr->getNext(), label, &wMap, &pMap);
VertexSet set;
set.insert(curr);
dijkstra(&set, &wMap, &pMap);
this->cleanWeights(&wMap);
}
/*
* Creates a MinSpanningTree using Prim's algorithm
* @param label The label of the origin Vertex
* @return a Graph of the MinSpanningTree
*/
Graph* Graph::MinSpanningTree(const Label& label) {
Graph* mst = new Graph;
Vertex* curr = this->map[label],
* next = nullptr;
Label currLabel;
mst->AddVertex(label);
curr->setVisited();
bool done(false);
while (!done) {
Graph::nextMinEdge(curr, next, &currLabel);
if (curr != nullptr) {
mst->Connect(currLabel, next->getLabel(), next->getWeight());
} else {
done = true;
this->unvisitVertices();
}
}
return mst;
}
/*
* Gets the sum cost of all Edges in Graph
* @return sum cost of all Edges in Graph
*/
Graph::Weight Graph::SumOfEdges() const {
Weight sum = Graph::NO_WEIGHT;
for (const LabelVert& pair : this->map) {
Vertex* curr = pair.second->getNext();
while (curr != nullptr) {
sum += curr->getWeight();
curr = curr->getNext();
}
}
return sum;
}
/*
* Deallocate all dynamic memory
*/
void Graph::clear() {
for (const LabelVert& pair : this->map) {
pair.second->clear();
delete pair.second;
}
this->map.clear();
this->edges = Graph::EMPTY;
}
/*
* Helper for copy constructor and assignment operator overload
* Copies contents of AdjacencyMap in other Graph
* @param otherMap The map in the other Graph to clone
*/
void Graph::clone(const AdjacencyMap* otherMap) {
for (const LabelVert& pair : *otherMap) {
*this->map[pair.first] = *pair.second;
}
}
/*
* Extracts contents from file to create Vertices & Edges
* @param file The file to extract contents from
*/
void Graph::extractFile(std::ifstream* file) {
int edges;
(*file) >> edges;
for (int i(0); i < edges; ++i) {
char c1, c2;
Weight w;
(*file) >> c1 >> c2 >> w;
this->Connect(Label(1, c1), Label(1, c2), w);
}
}
/*
* Helper for depthFirstTraversal
* @param stack The stack to search depth first with
* @param func The function to call on each Vertex
*/
void Graph::dfs(LabelStack* stack, Visit func) {
while (!stack->empty()) {
Label next = this->nextLabel(stack->top());
if (next != Graph::NO_LABEL) {
func(next);
stack->push(next);
} else {
stack->pop();
}
}
}
/*
* Gets the next unvisited Vertex label adjacent to Vertex with given label
* @param label The label of the Vertex to get next from
* @return next unvisited Vertex label adjacent to Vertex
*/
Graph::Label Graph::nextLabel(const Label& label) {
Vertex* curr = this->map[label];
Label nextLabel = label;
curr = (curr->isVisited()) ? this->nextVertex(curr->getNext(), &nextLabel):
curr;
nextLabel = (curr == nullptr) ? Graph::NO_LABEL : nextLabel;
if (curr != nullptr) {
curr->setVisited();
}
return nextLabel;
}
/*
* Helper for nextLabel
* Gets the next unvisited Vertex starting from curr
* @param curr The current Vertex
* @param nextLabel Pointer to store label of next unvisited Vertex
* @return next unvisited Vertexnext unvisited Vertex
*/
Graph::Vertex* Graph::nextVertex(Vertex* curr, Label* nextLabel) const {
while (curr != nullptr) {
Vertex* temp = this->map.at(curr->getLabel());
if (!temp->isVisited()) {
*nextLabel = curr->getLabel();
curr = temp;
break;
}
curr = curr->getNext();
}
return curr;
}
/*
* Helper for breadthFirstTraversal
* @param q The queue to search breadth first with
* @param func The function to call on each Vertex
*/
void Graph::bfs(LabelQ* q, Visit func) {
while (!q->empty()) {
Vertex* next = this->map[q->front()];
func(q->front());
q->pop();
Graph::addUnvisited(q, next->getNext());
}
}
/*
* Helper for bfsHelper, adds all unvisited adjacent Vertices to q
* @param q The queue to search breadth first with
* @param curr The Vertex to get unvisited adjacent Vertices from
*/
void Graph::addUnvisited(LabelQ* q, Vertex* curr) {
while (curr != nullptr) {
Vertex* temp = this->map[curr->getLabel()];
if (!temp->isVisited()) {
temp->setVisited();
q->push(curr->getLabel());
}
curr = curr->getNext();
}
}
/*
* Helper for Dijkstra, initializes WeightMap and PrevMap for all Vertices
* adjacent to the origin Vertex
* @param curr The origin Vertex
* @param label The label of the origin Vertex
* @param wMap The WeightMap
* @param pMap The PrevMap
*/
void Graph::initMaps(const Vertex* curr, const Label& label, WeightMap* wMap,
PrevMap* pMap) const {
while (curr != nullptr) {
(*wMap)[curr->getLabel()] = curr->getWeight();
(*pMap)[curr->getLabel()] = label;
curr = curr->getNext();
}
for (const LabelVert& pair : this->map) {
if (!wMap->count(pair.first)) {
(*wMap)[pair.first] = INT_MAX;
}
}
}
/*
* Helper for Dijkstra, iteratively gets the next smallest Vertex from
* WeightMap and updates any possible shorter paths from the origin
* @param set The VertexSet of visited Vertices
* @param wMap The WeightMap
* @param pMap The PrevMap
*/
void Graph::dijkstra(VertexSet* set, WeightMap* wMap, PrevMap* pMap) const {
Label currLabel;
Vertex* curr = nextSmallest(set, wMap, &currLabel);
while (curr != nullptr) {
for (const LabelWeight& pair : *wMap) {
if (!set->count(this->map.at(pair.first))) {
this->update(curr, pair, currLabel, wMap, pMap);
}
}
set->insert(curr);
curr = nextSmallest(set, wMap, &currLabel);
}
}
/*
* Helper for dijkstra, gets the label for the next smallest Vertex from
* WeightMap thats not in VertexSet
* @param set The VertexSet
* @param wMap The WeightMap
* @param label The pointer to assign as the label of the next smallest Vertex
* @return pointer to the next smallest Vertex
*/
Graph::Vertex* Graph::nextSmallest(const VertexSet* set, const WeightMap* wMap,
Label* label) const {
Vertex* next = nullptr;
Weight smallest = INT_MAX;
for (const LabelWeight& pair : *wMap) {
Vertex* temp = this->map.at(pair.first);
if (!set->count(temp) && pair.second < smallest) {
smallest = pair.second;
next = temp;
*label = pair.first;
}
}
return next;
}
/*
* Helper for dijkstra, updates an entry in the WeightMap if there is a shorter
* path
* @param curr The current Vertex
* @param pair The entry in the WeightMap to update
* @param label The label of the current Vertex
* @param wMap The WeightMap
* @param pMap The PrevMap
*/
void Graph::update(const Vertex* curr, const LabelWeight& pair,
const Label& label, WeightMap* wMap, PrevMap* pMap) const {
Vertex* adjacent = curr->getAdjacent(pair.first);
if (adjacent != nullptr && (*wMap)[label] + adjacent->getWeight() <
pair.second) {
(*wMap)[pair.first] = (*wMap)[label] + adjacent->getWeight();
(*pMap)[pair.first] = label;
}
}
void Graph::cleanWeights(WeightMap* wMap) {
for (const LabelVert& pair : this->map) {
if ((*wMap)[pair.first] == INT_MAX ||
(*wMap)[pair.first] == Graph::NO_WEIGHT) {
wMap->erase(pair.first);
}
}
}
/*
* Helper for MinSpanningTree, gets the Vertices connected to the next
* minimum cost Edge
* @param curr The starting Vertex on the next minimum cost Edge
* @param next The ending Vertex on the next minimum cost Edge
* @param label The label of the starting Vertex on the next minimum cost Edge
*/
void Graph::nextMinEdge(Vertex*& curr, Vertex*& next, Label* label) {
Weight minWeight = INT_MAX;
for (const LabelVert& pair : this->map) {
Vertex* temp = pair.second,
* tempNext = temp->getNext();
while (temp->isVisited() && tempNext != nullptr) {
if (tempNext->getWeight() < minWeight &&
!this->map[tempNext->getLabel()]->isVisited()) {
curr = temp;
next = tempNext;
minWeight = tempNext->getWeight();
*label = pair.first;
}
tempNext = tempNext->getNext();
}
}
if (minWeight != INT_MAX) {
curr->setVisited();
this->map[next->getLabel()]->setVisited();
} else {
curr = nullptr;
}
}
/*
* Mark all verticies as unvisited
*/
void Graph::unvisitVertices() {
for (const LabelVert& pair : this->map) {
pair.second->setVisited(false);
}
}
/*
* Constructs Vertex with given Label
* @param label The lable of the Vertex, default to blank
* @param weight The weight of the Vertex, default to -1
* @param next The next Vertex in the list
*/
Graph::Vertex::Vertex(const Label& label, const Weight& weight, Vertex* next,
const int& edges)
:label(label), weight(weight), visited(false), next(next), edges(edges) {
}
/*
* Copy constructor with pointers
* @param other The other Vertex to copy
*/
Graph::Vertex::Vertex(const Vertex& other)
:label(other.label), weight(other.weight), visited(false), next(nullptr),
edges(other.edges) {
*this = other;
}
/*
* Assignment operator overload
* @param other The other Vertex to copy
* @return this by reference
*/
Graph::Vertex& Graph::Vertex::operator=(const Vertex& other) {
Vertex* curr = this,
* nextCurr = other.next;
while (nextCurr != nullptr) {
curr->next = new Vertex(other.label, other.weight);
nextCurr = nextCurr->next;
curr = curr->next;
}
return *this;
}
/*
* Destroys Vertex
*/
Graph::Vertex::~Vertex() {}
/*
* Gets Vertex label
* @return Vertex label
*/
Graph::Label Graph::Vertex::getLabel() const {
return this->label;
}
/*
* Gets Edge Weight (for adjacent Vertices)
* @return Edge Weight
*/
Graph::Weight Graph::Vertex::getWeight() const {
return this->weight;
}
/*
* Returns true if Vertex visited, else false
* @return true if Vertex visited, else false
*/
bool Graph::Vertex::isVisited() const {
return this->visited;
}
/*
* Sets the Vertex as visited or unvisited
* @param visited The boolean to indicated if visited(true) or
* unvisited(false)
*/
void Graph::Vertex::setVisited(bool visited) {
this->visited = visited;
}
/*
* Gets the pointer to next Vertex in the adjacency list
* @retrun pointer to next Vertex in the adjacency list
*/
Graph::Vertex* Graph::Vertex::getNext() const {
return this->next;
}
/*
* Sets next to new Vertex in the adjacency list
* @param pointer to next Vertex in the adjacency list to add
*/
void Graph::Vertex::setNext(Vertex* next) {
this->next = next;
}
/*
* Counts all Edges for a Vertex
* @return number of Edges connected from Vertex
*/
int Graph::Vertex::numOfEdges() const {
return this->edges;
}
/*
* Gets string representation of Edges & adjacent Vertices
* @return string representation of Edges & adjacent Vertices
*/
std::string Graph::Vertex::getEdges() const {
std::string edges;
Vertex* curr = this->next;
while (curr != nullptr) {
edges += curr->toString();
if (curr->next != nullptr) {
edges += Graph::COMMA;
}
curr = curr->next;
}
return edges;
}
/*
* Adds new Vertex with label in adjacent list
* Must maintain sorted list, Vertex cant connect to itself
* No duplicate Edges
* @param label The label to give the adjacent Vertex
* @param weight The weight to label the Edge
* @return true if connected, else false
*/
bool Graph::Vertex::connect(const Label& label, const Weight& weight) {
bool connected(false);
Vertex* curr = this;
while (curr->next != nullptr && curr->next->label < label) {
curr = curr->next;
}
if (curr->next == nullptr || curr->next->label != label) {
Vertex* right = curr->next;
curr->next = new Vertex(label, weight, right);
++this->edges;
connected = true;
}
return connected;
}
/*
* Deletes Vertex with label in adjacent list
* @param label The label of the adjacent Vertex to delete
* @return true if disconnected, else false
*/
bool Graph::Vertex::disconnect(const Label& label) {
bool disconnected(false);
Vertex* curr = this;
while (curr->next != nullptr && curr->next->label != label) {
curr = curr->next;
}
if (curr->next != nullptr) {
Vertex* temp = curr->next->next;
delete curr->next;
curr->next = temp;
--this->edges;
disconnected = true;
}
return disconnected;
}
/*
* Gets the adjacent Vertex with given label
* or nullptr if it does not exist
* @param label The label of the adjacent Vertex
* @return pointer to adjacent Vertex or nullptr if it does not exist
*/
Graph::Vertex* Graph::Vertex::getAdjacent(const Label& label) const {
Vertex* adjacent = this->next;
while (adjacent != nullptr && adjacent->label != label) {
adjacent = adjacent->next;
}
return adjacent;
}
/*
* Deallocate all adjacent Vertices
*/
void Graph::Vertex::clear() {
Vertex* curr = this->next;
while (curr != nullptr) {
Vertex* temp = curr;
curr = curr->next;
delete temp;
}
}
/*
* Makes string representation Vertex
* @return string Vertex
*/
std::string Graph::Vertex::toString() const {
return this->label + Graph::LEFT_P + std::to_string(this->weight)
+ Graph::RIGHT_P;
}