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Fixing vkd3d/dxvk interop issue where dxvk goes through the loader but vkd3d goes directly to juicevlk.
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libs/d3d12core/main.c

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@@ -66,7 +66,6 @@ static void load_vulkan_once(void)
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* issues with third-party overlays hooking the Vulkan loader */
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static const char *vulkan_dllnames[] =
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{
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"Juicevlk.dll",
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"winevulkan.dll",
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"vulkan-1.dll",
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};

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