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Releases: Jump-King-Modding-Platform/Releases

Multiplayer 0.1.5

16 Jan 16:34
2520e47
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What's Changed

  • Fixed dodgy message reading caused by assuming received bytes are exactly the length of the incoming message (broke when multiple message are received withing a short time)
  • Added more detailed logging for when deserializing fails
  • Adjusted padding on chat message rows to look better when there's no name from the sender

Full Changelog: Jump-King-Modding-Platform/JKMP.Plugin.Multiplayer@v0.1.4...v0.1.5

Multiplayer 0.1.4

15 Jan 21:16
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What's Changed

Full Changelog: Jump-King-Modding-Platform/JKMP.Plugin.Multiplayer@v0.1.3...v0.1.4

Multiplayer 0.1.3

14 Jan 14:30
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Changes

  • Fixed invalid NRE checks in p2p handshake

Full Changelog: Jump-King-Modding-Platform/JKMP.Plugin.Multiplayer@v0.1.2...v0.1.3

Multiplayer 0.1.2

13 Jan 21:57
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Changes

  • Added version check to matchmaking handshake

Full Changelog: https://github.com/Jump-King-Multiplayer/JKMP.Plugin.Multiplayer/compare/v0.1.2

Core v0.8.3

13 Jan 19:11
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