diff --git a/.gitignore b/.gitignore
new file mode 100644
index 00000000..46672112
--- /dev/null
+++ b/.gitignore
@@ -0,0 +1,74 @@
+# This .gitignore file should be placed at the root of your Unity project directory
+#
+# Get latest from https://github.com/github/gitignore/blob/main/Unity.gitignore
+#
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+/[Tt]emp/
+/[Oo]bj/
+/[Bb]uild/
+/[Bb]uilds/
+/[Ll]ogs/
+/[Uu]ser[Ss]ettings/
+
+# MemoryCaptures can get excessive in size.
+# They also could contain extremely sensitive data
+/[Mm]emoryCaptures/
+
+# Recordings can get excessive in size
+/[Rr]ecordings/
+
+# Uncomment this line if you wish to ignore the asset store tools plugin
+# /[Aa]ssets/AssetStoreTools*
+
+# Autogenerated Jetbrains Rider plugin
+/[Aa]ssets/Plugins/Editor/JetBrains*
+
+# Visual Studio cache directory
+.vs/
+
+# Gradle cache directory
+.gradle/
+
+# Autogenerated VS/MD/Consulo solution and project files
+ExportedObj/
+.consulo/
+*.csproj
+*.unityproj
+*.sln
+*.suo
+*.tmp
+*.user
+*.userprefs
+*.pidb
+*.booproj
+*.svd
+*.pdb
+*.mdb
+*.opendb
+*.VC.db
+
+# Unity3D generated meta files
+*.pidb.meta
+*.pdb.meta
+*.mdb.meta
+
+# Unity3D generated file on crash reports
+sysinfo.txt
+
+# Builds
+*.apk
+*.aab
+*.unitypackage
+*.app
+
+# Crashlytics generated file
+crashlytics-build.properties
+
+# Packed Addressables
+/[Aa]ssets/[Aa]ddressable[Aa]ssets[Dd]ata/*/*.bin*
+
+# Temporary auto-generated Android Assets
+/[Aa]ssets/[Ss]treamingAssets/aa.meta
+/[Aa]ssets/[Ss]treamingAssets/aa/*
+*.wav
+Assets/La Porte Della Percezione.wav.meta
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diff --git a/.vs/CIU265Project/FileContentIndex/365753ff-1d07-4cc2-b7ba-17c951502021.vsidx b/.vs/CIU265Project/FileContentIndex/365753ff-1d07-4cc2-b7ba-17c951502021.vsidx
new file mode 100644
index 00000000..15a2404a
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diff --git a/.vs/CIU265Project/FileContentIndex/d0b51d9e-8232-4190-965c-d9553471aa42.vsidx b/.vs/CIU265Project/FileContentIndex/d0b51d9e-8232-4190-965c-d9553471aa42.vsidx
new file mode 100644
index 00000000..b45f31e2
Binary files /dev/null and b/.vs/CIU265Project/FileContentIndex/d0b51d9e-8232-4190-965c-d9553471aa42.vsidx differ
diff --git a/.vs/CIU265Project/FileContentIndex/eecc1469-5d02-4829-8ef3-bf3dc4d3f719.vsidx b/.vs/CIU265Project/FileContentIndex/eecc1469-5d02-4829-8ef3-bf3dc4d3f719.vsidx
new file mode 100644
index 00000000..63a01dab
Binary files /dev/null and b/.vs/CIU265Project/FileContentIndex/eecc1469-5d02-4829-8ef3-bf3dc4d3f719.vsidx differ
diff --git a/Library/Bee/CachedNodeOutput/0bc8ee8c28bef19927947b471da67b10_out b/.vs/CIU265Project/FileContentIndex/read.lock
similarity index 100%
rename from Library/Bee/CachedNodeOutput/0bc8ee8c28bef19927947b471da67b10_out
rename to .vs/CIU265Project/FileContentIndex/read.lock
diff --git a/.vs/CIU265Project/v17/.suo b/.vs/CIU265Project/v17/.suo
new file mode 100644
index 00000000..a5fe87e6
Binary files /dev/null and b/.vs/CIU265Project/v17/.suo differ
diff --git a/.vs/CIU265Project/xs/UserPrefs.xml b/.vs/CIU265Project/xs/UserPrefs.xml
new file mode 100644
index 00000000..41be08b3
--- /dev/null
+++ b/.vs/CIU265Project/xs/UserPrefs.xml
@@ -0,0 +1,35 @@
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
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+
+
+
+
+
+
+
\ No newline at end of file
diff --git a/.vs/CIU265Project/xs/project-cache/Assembly-CSharp-Debug.json b/.vs/CIU265Project/xs/project-cache/Assembly-CSharp-Debug.json
new file mode 100644
index 00000000..f9486d7b
--- /dev/null
+++ b/.vs/CIU265Project/xs/project-cache/Assembly-CSharp-Debug.json
@@ -0,0 +1 @@
+{"Format":1,"ProjectReferences":[],"MetadataReferences":[{"FilePath":"/Applications/Unity/Hub/Editor/2022.3.9f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/Microsoft.Win32.Primitives.dll","Aliases":[],"Framework":null},{"FilePath":"/Applications/Unity/Hub/Editor/2022.3.9f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netfx/mscorlib.dll","Aliases":[],"Framework":null},{"FilePath":"/Applications/Unity/Hub/Editor/2022.3.9f1/Unity.app/Contents/NetStandard/ref/2.1.0/netstandard.dll","Aliases":[],"Framework":null},{"FilePath":"/Users/max/Documents/GitHub/UnityProj/CIU265Project/Library/PackageCache/com.unity.testtools.codecoverage@1.2.4/lib/ReportGenerator/ReportGeneratorMerged.dll","Aliases":[],"Framework":null},{"FilePath":"/Applications/Unity/Hub/Editor/2022.3.9f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.AppContext.dll","Aliases":[],"Framework":null},{"FilePath":"/Applications/Unity/Hub/Editor/2022.3.9f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Buffers.dll","Aliases":[],"Framework":null},{"FilePath":"/Applications/Unity/Hub/Editor/2022.3.9f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Collections.Concurrent.dll","Aliases":[],"Framework":null},{"FilePath":"/Applications/Unity/Hub/Editor/2022.3.9f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Collections.dll","Aliases":[],"Framework":null},{"FilePath":"/Applications/Unity/Hub/Editor/2022.3.9f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Collections.NonGeneric.dll","Aliases":[],"Framework":null},{"FilePath":"/Applications/Unity/Hub/Editor/2022.3.9f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Collections.Specialized.dll","Aliases":[],"Framework":null},{"FilePath":"/Applications/Unity/Hub/Editor/2022.3.9f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netfx/System.ComponentModel.Composition.dll","Aliases":[],"Framework":null},{"FilePath":"/Applications/Unity/Hub/Editor/2022.3.9f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.ComponentModel.dll","Aliases":[],"Framework":null},{"FilePath":"/Applications/Unity/Hub/Editor/2022.3.9f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.ComponentModel.EventBasedAsync.dll","Aliases":[],"Framework":null},{"FilePath":"/Applications/Unity/Hub/Editor/2022.3.9f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.ComponentModel.Primitives.dll","Aliases":[],"Framework":null},{"FilePath":"/Applications/Unity/Hub/Editor/2022.3.9f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.ComponentModel.TypeConverter.dll","Aliases":[],"Framework":null},{"FilePath":"/Applications/Unity/Hub/Editor/2022.3.9f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Console.dll","Aliases":[],"Framework":null},{"FilePath":"/Applications/Unity/Hub/Editor/2022.3.9f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netfx/System.Core.dll","Aliases":[],"Framework":null},{"FilePath":"/Applications/Unity/Hub/Editor/2022.3.9f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Data.Common.dll","Aliases":[],"Framework":null},{"FilePath":"/Applications/Unity/Hub/Editor/2022.3.9f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netfx/System.Data.dll","Aliases":[],"Framework":null},{"FilePath":"/Applications/Unity/Hub/Editor/2022.3.9f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Diagnostics.Contracts.dll","Aliases":[],"Framework":null},{"FilePath":"/Applications/Unity/Hub/Editor/2022.3.9f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Diagnostics.Debug.dll","Aliases":[],"Framework":null},{"FilePath":"/Applications/Unity/Hub/Editor/2022.3.9f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Diagnostics.FileVersionInfo.dll","Aliases":[],"Framework":null},{"FilePath":"/Applications/Unity/Hub/Editor/2022.3.9f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Diagnostics.Process.dll","Aliases":[],"Framework":null},{"FilePath":"/Applications/Unity/Hub/Editor/2022.3.9f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Diagnostics.StackTrace.dll","Aliases":[],"Framework":null},{"FilePath":"/Applications/Unity/Hub/Editor/2022.3.9f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Diagnostics.TextWriterTraceListener.dll","Aliases":[],"Framework":null},{"FilePath":"/Applications/Unity/Hub/Editor/2022.3.9f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Diagnostics.Tools.dll","Aliases":[],"Framework":null},{"FilePath":"/Applications/Unity/Hub/Editor/2022.3.9f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Diagnostics.TraceSource.dll","Aliases":[],"Framework":null},{"FilePath":"/Applications/Unity/Hub/Editor/2022.3.9f1/Unity.app/Contents/NetStandard/compat/2.1.0/shims/netstandard/System.Diagnostics.Tracing.dll",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diff --git a/Assets/Scenes/SampleScene.unity b/Assets/Scenes/SampleScene.unity
index 2221b045..3d95446f 100644
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diff --git a/Assets/Scripts.meta b/Assets/Scripts.meta
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diff --git a/Assets/Scripts/Arduino.meta b/Assets/Scripts/Arduino.meta
new file mode 100644
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--- /dev/null
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diff --git a/Assets/Scripts/Arduino/ArduinoCommunications.cs b/Assets/Scripts/Arduino/ArduinoCommunications.cs
new file mode 100644
index 00000000..3c6ab774
--- /dev/null
+++ b/Assets/Scripts/Arduino/ArduinoCommunications.cs
@@ -0,0 +1,50 @@
+using System.Collections;
+using UnityEngine;
+using UnityEngine.Networking;
+
+public class DataSender : MonoBehaviour
+{
+ private string serverURL = "http://localhost:5000/write"; // Replace with your Flask server URL
+
+ void Start()
+ {
+ StartCoroutine(SendDataToServer());
+ }
+
+ void Update()
+ {
+ if (Input.GetKeyDown(KeyCode.Space))
+ {
+ StartCoroutine(SendDataToServer());
+ }
+ }
+
+ IEnumerator SendDataToServer()
+ {
+ Debug.Log("Sending data to server...");
+ // Create a POST request
+ UnityWebRequest request = new UnityWebRequest(serverURL, "POST");
+ request.SetRequestHeader("Content-Type", "application/json");
+
+ // Create JSON data to send (replace with your data)
+ string jsonData = "{\"key\": \"value\"}";
+
+ // Convert JSON data to a byte array
+ byte[] bodyRaw = System.Text.Encoding.UTF8.GetBytes(jsonData);
+
+ // Attach the data to the request
+ request.uploadHandler = new UploadHandlerRaw(bodyRaw);
+
+ // Send the request
+ yield return request.SendWebRequest();
+
+ if ((request.result == UnityWebRequest.Result.ConnectionError) || (request.result == UnityWebRequest.Result.DataProcessingError))
+ {
+ Debug.LogError("Error: " + request.error);
+ }
+ else
+ {
+ Debug.Log("Data sent successfully.");
+ }
+ }
+}
diff --git a/Assets/Scripts/Arduino/ArduinoCommunications.cs.meta b/Assets/Scripts/Arduino/ArduinoCommunications.cs.meta
new file mode 100644
index 00000000..d4a07c38
--- /dev/null
+++ b/Assets/Scripts/Arduino/ArduinoCommunications.cs.meta
@@ -0,0 +1,11 @@
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diff --git a/Assets/Scripts/Arduino/ArduinoEvents.cs b/Assets/Scripts/Arduino/ArduinoEvents.cs
new file mode 100644
index 00000000..6e0521d0
--- /dev/null
+++ b/Assets/Scripts/Arduino/ArduinoEvents.cs
@@ -0,0 +1,16 @@
+using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+
+public interface ArduinoEvent
+{
+ public void PerformEvent();
+}
+
+public class Shake : ArduinoEvent
+{
+ public void PerformEvent()
+ {
+ Debug.Log("Sent to arduino");
+ }
+}
diff --git a/Assets/Scripts/Arduino/ArduinoEvents.cs.meta b/Assets/Scripts/Arduino/ArduinoEvents.cs.meta
new file mode 100644
index 00000000..99eb2512
--- /dev/null
+++ b/Assets/Scripts/Arduino/ArduinoEvents.cs.meta
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diff --git a/Assets/Scripts/MusicEvent.cs b/Assets/Scripts/MusicEvent.cs
new file mode 100644
index 00000000..53cdd891
--- /dev/null
+++ b/Assets/Scripts/MusicEvent.cs
@@ -0,0 +1,32 @@
+using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+using UnityEngine.Audio;
+public interface MusicEvent
+{
+ public void Perform(AudioMixerGroup amg, bool? TF);
+}
+
+public class RemoveHighPass : MusicEvent
+{
+ public void Perform(AudioMixerGroup amg, bool? TF)
+ {
+ AudioMixerSnapshot s = amg.audioMixer.FindSnapshot("highPassOff");
+ amg.audioMixer.TransitionToSnapshots(
+ new AudioMixerSnapshot[] { s },
+ new float[] { 1.0f },
+ 1.0f);
+ }
+}
+
+public class AddDistortion : MusicEvent
+{
+ public void Perform(AudioMixerGroup amg, bool? TF)
+ {
+ AudioMixerSnapshot s = amg.audioMixer.FindSnapshot("distorted");
+ amg.audioMixer.TransitionToSnapshots(
+ new AudioMixerSnapshot[] { s },
+ new float[] { 0.5f },
+ 5.0f);
+ }
+}
\ No newline at end of file
diff --git a/Assets/Scripts/MusicEvent.cs.meta b/Assets/Scripts/MusicEvent.cs.meta
new file mode 100644
index 00000000..fa4b4966
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+++ b/Assets/Scripts/MusicEvent.cs.meta
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+ assetBundleVariant:
diff --git a/Assets/Scripts/QandA.cs b/Assets/Scripts/QandA.cs
new file mode 100644
index 00000000..89344964
--- /dev/null
+++ b/Assets/Scripts/QandA.cs
@@ -0,0 +1,92 @@
+using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+using UnityEngine.Audio;
+
+public enum Qtype
+{
+ start,
+ names,
+ rank,
+ multi,
+ singleOut,
+ input,
+ divider
+}
+
+#nullable enable
+public class Question {
+ public Qtype type;
+ public string prompt;
+ public List? orderedNames;
+ public Question? followUp;
+ public ArduinoEvent? arduinoEvt;
+ public MusicEvent? musicEvt;
+
+ public bool HasNames { get => (orderedNames != null); }
+ public bool HasFollowUp { get => (followUp != null); }
+ public bool HasArduinoEvent { get => (arduinoEvt != null); }
+ public bool HasMusicEvent { get => (musicEvt != null); }
+ public bool instantFollowUp;
+
+
+ public Question(Qtype type, string prompt)
+ {
+ this.type = type;
+ this.prompt = prompt;
+ }
+
+ public Question withParticipants(List names)
+ {
+ orderedNames = names;
+ return this;
+ }
+
+ public Question withFollowUp(Question q, bool instant = false)
+ {
+ followUp = q;
+ instantFollowUp = instant;
+ return this;
+ }
+
+ public Question withArduinoEvt(ArduinoEvent evt)
+ {
+ arduinoEvt = evt;
+ return this;
+ }
+
+ public Question withMusicEvt(MusicEvent evt)
+ {
+ musicEvt = evt;
+ return this;
+ }
+
+
+
+ public void performEvent(string arg)
+ {
+ if (arduinoEvt != null)
+ {
+ arduinoEvt.PerformEvent();
+ }
+ }
+
+ public void performMusicEvent(AudioMixerGroup amg, bool? TF)
+ {
+ if (musicEvt != null)
+ {
+ musicEvt.Perform(amg, TF);
+ }
+ }
+
+}
+
+public struct Answer {
+ public List? orderedNames;
+ public List? choice;
+
+ public Answer(List? ranking, List? choice) {
+ this.orderedNames = ranking;
+ this.choice = choice;
+ }
+}
\ No newline at end of file
diff --git a/Assets/Scripts/QandA.cs.meta b/Assets/Scripts/QandA.cs.meta
new file mode 100644
index 00000000..e214a0a5
--- /dev/null
+++ b/Assets/Scripts/QandA.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: c5d07b884d63a4bb495d83a7d6ec9dae
+MonoImporter:
+ externalObjects: {}
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/Scripts/Session.meta b/Assets/Scripts/Session.meta
new file mode 100644
index 00000000..3cf94521
--- /dev/null
+++ b/Assets/Scripts/Session.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 771e6be6eef91462888eb491e3828b72
+folderAsset: yes
+DefaultImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/Scripts/Session/Session.cs b/Assets/Scripts/Session/Session.cs
new file mode 100644
index 00000000..ffbb67c0
--- /dev/null
+++ b/Assets/Scripts/Session/Session.cs
@@ -0,0 +1,95 @@
+using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+using UnityEngine.Audio;
+
+
+public partial class Session : MonoBehaviour
+{
+ AudioSource a;
+ AudioMixerGroup amg;
+
+ List participants;
+ List allQuestions;
+ List questionBuffer;
+ BaseScreen currentScreen;
+
+ // Start is called before the first frame update
+ void Start()
+ {
+ a = GetComponent();
+ amg = a.outputAudioMixerGroup;
+
+ participants = new List();
+ allQuestions = new List();
+ questionBuffer = new List();
+
+ BuildQuestionaire();
+
+ }
+
+ void Update()
+ {
+ if (currentScreen.finished)
+ {
+ CheckNames();
+ CheckFollowUp();
+ CheckArduino();
+ CheckMusic();
+
+ Question question = SetNextQuestion();
+
+ switch (question.type)
+ {
+ case Qtype.start:
+ currentScreen = GetComponent();
+ currentScreen.Rebuild(question);
+ break;
+
+ case Qtype.names:
+ currentScreen = GetComponent();
+ currentScreen.Rebuild(question);
+ break;
+
+ case Qtype.input:
+ //TODO fönster som låter användare fylla i ett svar i en textruta
+ break;
+
+ case Qtype.rank:
+ currentScreen = GetComponent();
+ currentScreen.Rebuild(question.withParticipants(participants));
+ break;
+
+ case Qtype.multi:
+ //TODO fönster som låter användare välja mellan flera alternativ
+ break;
+
+ case Qtype.singleOut:
+ currentScreen = GetComponent();
+ currentScreen.Rebuild(question);
+ break;
+
+ case Qtype.divider:
+ currentScreen = GetComponent();
+ currentScreen.Rebuild(question);
+ questionBuffer.Reverse();
+ foreach (Question bufferedQ in questionBuffer)
+ {
+ allQuestions.Insert(1, bufferedQ);
+ }
+ questionBuffer = new List();
+ break;
+
+ };
+
+ }
+
+ }
+
+ private Question SetNextQuestion()
+ {
+ allQuestions.RemoveAt(0);
+ return allQuestions[0];
+ }
+
+}
diff --git a/Assets/Scripts/Session/Session.cs.meta b/Assets/Scripts/Session/Session.cs.meta
new file mode 100644
index 00000000..e5a7483c
--- /dev/null
+++ b/Assets/Scripts/Session/Session.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: 31cc1bbb509d848c2b26b3da26b0e4d5
+MonoImporter:
+ externalObjects: {}
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/Scripts/Session/SessionBuilding.cs b/Assets/Scripts/Session/SessionBuilding.cs
new file mode 100644
index 00000000..3235e413
--- /dev/null
+++ b/Assets/Scripts/Session/SessionBuilding.cs
@@ -0,0 +1,93 @@
+using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+using UnityEngine.Audio;
+
+
+public partial class Session : MonoBehaviour
+{
+ private void BuildQuestionaire()
+ {
+ _InitQuestionaire();
+
+
+ allQuestions.Add(new Question(Qtype.start, ""));
+
+ allQuestions.Add(new Question(Qtype.names, "Please put all your names in here, one at a time:"));
+
+ allQuestions.Add(
+ new Question(Qtype.rank, "Which group member has the longest reach?")
+ .withFollowUp(new Question(Qtype.singleOut, "Has !PFIRST played basketball?")));
+
+ allQuestions.Add(
+ new Question(Qtype.rank, "Who is best suited to handle small animals?")
+ .withFollowUp(new Question(Qtype.singleOut, "!PFIRST, Do you try to save worms that are crossing the street?"))
+ .withArduinoEvt(new Shake()));
+
+
+ _DoFollowUps();
+
+
+ allQuestions.Add(
+ new Question(Qtype.rank, "Who is the most hygienic?")
+ .withFollowUp(new Question(Qtype.singleOut, "!PFIRST, in light of your top-ranking status with regard to hygiene, we would greatly appreciate your insights on ways in which the lowest-ranked participant, !PLAST, could enhance their hygiene practices."), instant: false));
+
+ allQuestions.Add(
+ new Question(Qtype.rank, "Which person in the group is most likely to pick up a hitchhiker?")
+ .withFollowUp(new Question(Qtype.singleOut, "!PFIRST, do you like movies about gladiators?")));
+
+ allQuestions.Add(
+ new Question(Qtype.rank, "Who is the most law-abiding?")
+ .withFollowUp(new Question(Qtype.singleOut, "Has !PLAST ever broken the law?"))
+ .withArduinoEvt(new Shake())
+ );
+
+
+ _DoFollowUps();
+
+
+ //rankQuestion.Add(new Question(Type.rank, "Who is the best juggler?"));
+
+
+ allQuestions.Add(new Question(Qtype.rank, "Who has the highest pain threshold?").withFollowUp
+ (new Question(Qtype.singleOut, "Do you dare to put your hand in the box?"), instant: true)
+ .withMusicEvt(new RemoveHighPass()));
+
+ allQuestions.Add(new Question(Qtype.rank, "Who has the most knowledge in the fantasy genre of fiction?")
+ .withFollowUp(
+ new Question(Qtype.singleOut, "Share reading tips"), instant: true)
+ .withMusicEvt(new AddDistortion()));
+
+ allQuestions.Add(new Question(Qtype.rank, "Who is most interested in true-crime?")
+ .withFollowUp(new Question(Qtype.singleOut, "!PFIRST, Why do you like it?")));
+
+ allQuestions.Add(new Question(Qtype.rank, "Who would enjoy being a mole for a day?")
+ .withFollowUp(new Question(Qtype.singleOut, "Did you mean the animal or?")));
+
+ allQuestions.Add(new Question(Qtype.rank, "Is there anyone in the group that does not believe computers are conscious?")
+ .withFollowUp(new Question(Qtype.singleOut, "Do you believe i pass the turing test?")));
+
+
+ _DoFollowUps();
+
+
+
+ }
+
+
+
+ private void _DoFollowUps()
+ {
+ allQuestions.Add(new Question(Qtype.divider, ""));
+ }
+
+ private void _InitQuestionaire()
+ {
+ allQuestions.Add(new Question(Qtype.divider, ""));
+ currentScreen = GetComponent();
+ currentScreen.Rebuild(new Question(Qtype.divider, ""));
+ currentScreen.finished = true;
+
+ }
+
+}
diff --git a/Assets/Scripts/Session/SessionBuilding.cs.meta b/Assets/Scripts/Session/SessionBuilding.cs.meta
new file mode 100644
index 00000000..57d5a179
--- /dev/null
+++ b/Assets/Scripts/Session/SessionBuilding.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: 73242ef33e9414e4ca69ca7664bc71df
+MonoImporter:
+ externalObjects: {}
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/Scripts/Session/SessionCheckers.cs b/Assets/Scripts/Session/SessionCheckers.cs
new file mode 100644
index 00000000..e3e7d668
--- /dev/null
+++ b/Assets/Scripts/Session/SessionCheckers.cs
@@ -0,0 +1,46 @@
+using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+using UnityEngine.Audio;
+
+
+public partial class Session : MonoBehaviour
+{
+
+ private void CheckNames()
+ {
+ if (currentScreen.MyQ.type == Qtype.names)
+ {
+ participants = currentScreen.GetAnswer().orderedNames;
+ }
+ }
+
+ private void CheckFollowUp()
+ {
+ if (currentScreen.MyQ.HasFollowUp)
+ {
+ if (currentScreen.MyQ.instantFollowUp)
+ allQuestions.Insert(1, currentScreen.MyQ.followUp.withParticipants(currentScreen.GetAnswer().orderedNames));
+ else
+ {
+ questionBuffer.Add(currentScreen.MyQ.followUp.withParticipants(currentScreen.GetAnswer().orderedNames));
+ }
+ }
+ }
+
+ private void CheckArduino()
+ {
+ if (currentScreen.MyQ.HasArduinoEvent)
+ currentScreen.MyQ.performEvent("hey");
+ }
+
+ private void CheckMusic()
+ {
+ if (currentScreen.MyQ.HasMusicEvent)
+ {
+ currentScreen.MyQ.performMusicEvent(amg, null);
+ print("yes");
+ }
+ }
+
+}
diff --git a/Assets/Scripts/Session/SessionCheckers.cs.meta b/Assets/Scripts/Session/SessionCheckers.cs.meta
new file mode 100644
index 00000000..4d6b99c3
--- /dev/null
+++ b/Assets/Scripts/Session/SessionCheckers.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: 7c02850aa453340f4a194620a7604771
+MonoImporter:
+ externalObjects: {}
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/UI Toolkit.meta b/Assets/UI Toolkit.meta
new file mode 100644
index 00000000..0598ec6a
--- /dev/null
+++ b/Assets/UI Toolkit.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 3e62062c27a8df1479a5e0c092bf142f
+folderAsset: yes
+DefaultImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/UI Toolkit/PanelSettings.asset b/Assets/UI Toolkit/PanelSettings.asset
new file mode 100644
index 00000000..e1eae388
--- /dev/null
+++ b/Assets/UI Toolkit/PanelSettings.asset
@@ -0,0 +1,38 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!114 &11400000
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 0}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 19101, guid: 0000000000000000e000000000000000, type: 0}
+ m_Name: PanelSettings
+ m_EditorClassIdentifier:
+ themeUss: {fileID: -4733365628477956816, guid: f6d22ebb069098246b2f422d51804dbd, type: 3}
+ m_TargetTexture: {fileID: 0}
+ m_ScaleMode: 1
+ m_ReferenceSpritePixelsPerUnit: 100
+ m_Scale: 1
+ m_ReferenceDpi: 96
+ m_FallbackDpi: 96
+ m_ReferenceResolution: {x: 1200, y: 800}
+ m_ScreenMatchMode: 0
+ m_Match: 0
+ m_SortingOrder: 0
+ m_TargetDisplay: 0
+ m_ClearDepthStencil: 1
+ m_ClearColor: 0
+ m_ColorClearValue: {r: 0, g: 0, b: 0, a: 0}
+ m_DynamicAtlasSettings:
+ m_MinAtlasSize: 64
+ m_MaxAtlasSize: 4096
+ m_MaxSubTextureSize: 64
+ m_ActiveFilters: 31
+ m_AtlasBlitShader: {fileID: 9101, guid: 0000000000000000f000000000000000, type: 0}
+ m_RuntimeShader: {fileID: 9100, guid: 0000000000000000f000000000000000, type: 0}
+ m_RuntimeWorldShader: {fileID: 9102, guid: 0000000000000000f000000000000000, type: 0}
+ textSettings: {fileID: 0}
diff --git a/Assets/UI Toolkit/PanelSettings.asset.meta b/Assets/UI Toolkit/PanelSettings.asset.meta
new file mode 100644
index 00000000..38a906b9
--- /dev/null
+++ b/Assets/UI Toolkit/PanelSettings.asset.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 5e57fe209b0a0c9469b82031c6039836
+NativeFormatImporter:
+ externalObjects: {}
+ mainObjectFileID: 11400000
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/UI Toolkit/UnityThemes.meta b/Assets/UI Toolkit/UnityThemes.meta
new file mode 100644
index 00000000..3a3f96ed
--- /dev/null
+++ b/Assets/UI Toolkit/UnityThemes.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 550079cb9f97d3d49b3e973749476f9b
+folderAsset: yes
+DefaultImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/UI Toolkit/UnityThemes/UnityDefaultRuntimeTheme.tss b/Assets/UI Toolkit/UnityThemes/UnityDefaultRuntimeTheme.tss
new file mode 100644
index 00000000..1056e07e
--- /dev/null
+++ b/Assets/UI Toolkit/UnityThemes/UnityDefaultRuntimeTheme.tss
@@ -0,0 +1 @@
+@import url("unity-theme://default");
\ No newline at end of file
diff --git a/Assets/UI Toolkit/UnityThemes/UnityDefaultRuntimeTheme.tss.meta b/Assets/UI Toolkit/UnityThemes/UnityDefaultRuntimeTheme.tss.meta
new file mode 100644
index 00000000..b42bb147
--- /dev/null
+++ b/Assets/UI Toolkit/UnityThemes/UnityDefaultRuntimeTheme.tss.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: f6d22ebb069098246b2f422d51804dbd
+ScriptedImporter:
+ internalIDToNameTable: []
+ externalObjects: {}
+ serializedVersion: 2
+ userData:
+ assetBundleName:
+ assetBundleVariant:
+ script: {fileID: 12388, guid: 0000000000000000e000000000000000, type: 0}
+ disableValidation: 0
diff --git a/Assets/UI.meta b/Assets/UI.meta
new file mode 100644
index 00000000..b6be9786
--- /dev/null
+++ b/Assets/UI.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 714fc060dbb7d4ab7b9dbae482cdee6d
+folderAsset: yes
+DefaultImporter:
+ externalObjects: {}
+ userData:
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diff --git a/Assets/UI/BaseScreen.cs b/Assets/UI/BaseScreen.cs
new file mode 100644
index 00000000..1a29941c
--- /dev/null
+++ b/Assets/UI/BaseScreen.cs
@@ -0,0 +1,44 @@
+using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+using UnityEngine.UIElements;
+
+#nullable enable
+public abstract class BaseScreen : MonoBehaviour
+{
+ public Question? MyQ;
+ public bool finished;
+ protected List? ranking;
+ protected List? choice;
+ protected Label? errorLabel;
+ protected UIDocument? doc;
+ protected VisualElement? root;
+ protected VisualElement? labelFromUXML;
+ protected VisualTreeAsset? visualTree;
+
+ public virtual Answer GetAnswer()
+ {
+ return new Answer(ranking, choice);
+ }
+
+ public abstract void FinishQuestion(ClickEvent evt);
+
+
+ public virtual void Rebuild(Question myQ)
+ {
+ MyQ = myQ;
+ finished = false;
+
+ doc = GetComponent();
+ doc.rootVisualElement.Clear();
+ root = doc.rootVisualElement;
+
+ errorLabel = new Label();
+ errorLabel.style.position = Position.Absolute;
+ errorLabel.transform.position = Vector2.zero;
+ errorLabel.text = " all is good ";
+
+ }
+
+
+}
diff --git a/Assets/UI/BaseScreen.cs.meta b/Assets/UI/BaseScreen.cs.meta
new file mode 100644
index 00000000..c5beb643
--- /dev/null
+++ b/Assets/UI/BaseScreen.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: 3786d08c45d8549169ff6c650a9ce1df
+MonoImporter:
+ externalObjects: {}
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/UI/Blank.meta b/Assets/UI/Blank.meta
new file mode 100644
index 00000000..9f5664ee
--- /dev/null
+++ b/Assets/UI/Blank.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 0ba4987e1fd6e407abece112aa9be7a9
+folderAsset: yes
+DefaultImporter:
+ externalObjects: {}
+ userData:
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+ assetBundleVariant:
diff --git a/Assets/UI/Blank/Blank.cs b/Assets/UI/Blank/Blank.cs
new file mode 100644
index 00000000..04221529
--- /dev/null
+++ b/Assets/UI/Blank/Blank.cs
@@ -0,0 +1,45 @@
+using UnityEditor;
+using UnityEngine;
+using Unity;
+using System.Linq;
+using UnityEngine.UIElements;
+using System.Collections;
+using System.Collections.Generic;
+using System.Text;
+
+
+public class Blank : BaseScreen
+{
+ //UIDocument doc;
+
+ public override void FinishQuestion(ClickEvent evt)
+ {
+ finished = true;
+ }
+
+ public override Answer GetAnswer()
+ {
+ return base.GetAnswer();
+ }
+
+
+ public override void Rebuild(Question myQ)
+ {
+ base.Rebuild(myQ);
+
+ visualTree = AssetDatabase.LoadAssetAtPath("Assets/UI/Blank/Blank.uxml");
+ labelFromUXML = visualTree.Instantiate();
+ root.Add(labelFromUXML);
+
+ Button finishButton = labelFromUXML.Q