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+fileFormatVersion: 2 +guid: 940f05d27912168459aad45e6b41210a +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Arduino.meta b/Assets/Scripts/Arduino.meta new file mode 100644 index 00000000..ff5356db --- /dev/null +++ b/Assets/Scripts/Arduino.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: b9159e24fce10445b998550ea47e74c7 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Arduino/ArduinoCommunications.cs b/Assets/Scripts/Arduino/ArduinoCommunications.cs new file mode 100644 index 00000000..3c6ab774 --- /dev/null +++ b/Assets/Scripts/Arduino/ArduinoCommunications.cs @@ -0,0 +1,50 @@ +using System.Collections; +using UnityEngine; +using UnityEngine.Networking; + +public class DataSender : MonoBehaviour +{ + private string serverURL = "http://localhost:5000/write"; // Replace with your Flask server URL + + void Start() + { + StartCoroutine(SendDataToServer()); + } + + void Update() + { + if (Input.GetKeyDown(KeyCode.Space)) + { + StartCoroutine(SendDataToServer()); + } + } + + IEnumerator SendDataToServer() + { + Debug.Log("Sending data to server..."); + // Create a POST request + UnityWebRequest request = new UnityWebRequest(serverURL, "POST"); + request.SetRequestHeader("Content-Type", "application/json"); + + // Create JSON data to send (replace with your data) + string jsonData = "{\"key\": \"value\"}"; + + // Convert JSON data to a byte array + byte[] bodyRaw = System.Text.Encoding.UTF8.GetBytes(jsonData); + + // Attach the data to the request + request.uploadHandler = new UploadHandlerRaw(bodyRaw); + + // Send the request + yield return request.SendWebRequest(); + + if ((request.result == UnityWebRequest.Result.ConnectionError) || (request.result == UnityWebRequest.Result.DataProcessingError)) + { + Debug.LogError("Error: " + request.error); + } + else + { + Debug.Log("Data sent successfully."); + } + } +} diff --git a/Assets/Scripts/Arduino/ArduinoCommunications.cs.meta b/Assets/Scripts/Arduino/ArduinoCommunications.cs.meta new file mode 100644 index 00000000..d4a07c38 --- /dev/null +++ b/Assets/Scripts/Arduino/ArduinoCommunications.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 2e1eee73d6196fd42ac81bb75d96497c +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Arduino/ArduinoEvents.cs b/Assets/Scripts/Arduino/ArduinoEvents.cs new file mode 100644 index 00000000..6e0521d0 --- /dev/null +++ b/Assets/Scripts/Arduino/ArduinoEvents.cs @@ -0,0 +1,16 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +public interface ArduinoEvent +{ + public void PerformEvent(); +} + +public class Shake : ArduinoEvent +{ + public void PerformEvent() + { + Debug.Log("Sent to arduino"); + } +} diff --git a/Assets/Scripts/Arduino/ArduinoEvents.cs.meta b/Assets/Scripts/Arduino/ArduinoEvents.cs.meta new file mode 100644 index 00000000..99eb2512 --- /dev/null +++ b/Assets/Scripts/Arduino/ArduinoEvents.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 937452fe2780d418299fbbf58acbfebe +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/MusicEvent.cs b/Assets/Scripts/MusicEvent.cs new file mode 100644 index 00000000..53cdd891 --- /dev/null +++ b/Assets/Scripts/MusicEvent.cs @@ -0,0 +1,32 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; +using UnityEngine.Audio; +public interface MusicEvent +{ + public void Perform(AudioMixerGroup amg, bool? TF); +} + +public class RemoveHighPass : MusicEvent +{ + public void Perform(AudioMixerGroup amg, bool? TF) + { + AudioMixerSnapshot s = amg.audioMixer.FindSnapshot("highPassOff"); + amg.audioMixer.TransitionToSnapshots( + new AudioMixerSnapshot[] { s }, + new float[] { 1.0f }, + 1.0f); + } +} + +public class AddDistortion : MusicEvent +{ + public void Perform(AudioMixerGroup amg, bool? TF) + { + AudioMixerSnapshot s = amg.audioMixer.FindSnapshot("distorted"); + amg.audioMixer.TransitionToSnapshots( + new AudioMixerSnapshot[] { s }, + new float[] { 0.5f }, + 5.0f); + } +} \ No newline at end of file diff --git a/Assets/Scripts/MusicEvent.cs.meta b/Assets/Scripts/MusicEvent.cs.meta new file mode 100644 index 00000000..fa4b4966 --- /dev/null +++ b/Assets/Scripts/MusicEvent.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: f64cc5ac4c43649e0bfecb16d2b20a8b +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/QandA.cs b/Assets/Scripts/QandA.cs new file mode 100644 index 00000000..89344964 --- /dev/null +++ b/Assets/Scripts/QandA.cs @@ -0,0 +1,92 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; +using UnityEngine.Audio; + +public enum Qtype +{ + start, + names, + rank, + multi, + singleOut, + input, + divider +} + +#nullable enable +public class Question { + public Qtype type; + public string prompt; + public List? orderedNames; + public Question? followUp; + public ArduinoEvent? arduinoEvt; + public MusicEvent? musicEvt; + + public bool HasNames { get => (orderedNames != null); } + public bool HasFollowUp { get => (followUp != null); } + public bool HasArduinoEvent { get => (arduinoEvt != null); } + public bool HasMusicEvent { get => (musicEvt != null); } + public bool instantFollowUp; + + + public Question(Qtype type, string prompt) + { + this.type = type; + this.prompt = prompt; + } + + public Question withParticipants(List names) + { + orderedNames = names; + return this; + } + + public Question withFollowUp(Question q, bool instant = false) + { + followUp = q; + instantFollowUp = instant; + return this; + } + + public Question withArduinoEvt(ArduinoEvent evt) + { + arduinoEvt = evt; + return this; + } + + public Question withMusicEvt(MusicEvent evt) + { + musicEvt = evt; + return this; + } + + + + public void performEvent(string arg) + { + if (arduinoEvt != null) + { + arduinoEvt.PerformEvent(); + } + } + + public void performMusicEvent(AudioMixerGroup amg, bool? TF) + { + if (musicEvt != null) + { + musicEvt.Perform(amg, TF); + } + } + +} + +public struct Answer { + public List? orderedNames; + public List? choice; + + public Answer(List? ranking, List? choice) { + this.orderedNames = ranking; + this.choice = choice; + } +} \ No newline at end of file diff --git a/Assets/Scripts/QandA.cs.meta b/Assets/Scripts/QandA.cs.meta new file mode 100644 index 00000000..e214a0a5 --- /dev/null +++ b/Assets/Scripts/QandA.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: c5d07b884d63a4bb495d83a7d6ec9dae +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Session.meta b/Assets/Scripts/Session.meta new file mode 100644 index 00000000..3cf94521 --- /dev/null +++ b/Assets/Scripts/Session.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 771e6be6eef91462888eb491e3828b72 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Session/Session.cs b/Assets/Scripts/Session/Session.cs new file mode 100644 index 00000000..ffbb67c0 --- /dev/null +++ b/Assets/Scripts/Session/Session.cs @@ -0,0 +1,95 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; +using UnityEngine.Audio; + + +public partial class Session : MonoBehaviour +{ + AudioSource a; + AudioMixerGroup amg; + + List participants; + List allQuestions; + List questionBuffer; + BaseScreen currentScreen; + + // Start is called before the first frame update + void Start() + { + a = GetComponent(); + amg = a.outputAudioMixerGroup; + + participants = new List(); + allQuestions = new List(); + questionBuffer = new List(); + + BuildQuestionaire(); + + } + + void Update() + { + if (currentScreen.finished) + { + CheckNames(); + CheckFollowUp(); + CheckArduino(); + CheckMusic(); + + Question question = SetNextQuestion(); + + switch (question.type) + { + case Qtype.start: + currentScreen = GetComponent(); + currentScreen.Rebuild(question); + break; + + case Qtype.names: + currentScreen = GetComponent(); + currentScreen.Rebuild(question); + break; + + case Qtype.input: + //TODO fönster som låter användare fylla i ett svar i en textruta + break; + + case Qtype.rank: + currentScreen = GetComponent(); + currentScreen.Rebuild(question.withParticipants(participants)); + break; + + case Qtype.multi: + //TODO fönster som låter användare välja mellan flera alternativ + break; + + case Qtype.singleOut: + currentScreen = GetComponent(); + currentScreen.Rebuild(question); + break; + + case Qtype.divider: + currentScreen = GetComponent(); + currentScreen.Rebuild(question); + questionBuffer.Reverse(); + foreach (Question bufferedQ in questionBuffer) + { + allQuestions.Insert(1, bufferedQ); + } + questionBuffer = new List(); + break; + + }; + + } + + } + + private Question SetNextQuestion() + { + allQuestions.RemoveAt(0); + return allQuestions[0]; + } + +} diff --git a/Assets/Scripts/Session/Session.cs.meta b/Assets/Scripts/Session/Session.cs.meta new file mode 100644 index 00000000..e5a7483c --- /dev/null +++ b/Assets/Scripts/Session/Session.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 31cc1bbb509d848c2b26b3da26b0e4d5 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Session/SessionBuilding.cs b/Assets/Scripts/Session/SessionBuilding.cs new file mode 100644 index 00000000..3235e413 --- /dev/null +++ b/Assets/Scripts/Session/SessionBuilding.cs @@ -0,0 +1,93 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; +using UnityEngine.Audio; + + +public partial class Session : MonoBehaviour +{ + private void BuildQuestionaire() + { + _InitQuestionaire(); + + + allQuestions.Add(new Question(Qtype.start, "")); + + allQuestions.Add(new Question(Qtype.names, "Please put all your names in here, one at a time:")); + + allQuestions.Add( + new Question(Qtype.rank, "Which group member has the longest reach?") + .withFollowUp(new Question(Qtype.singleOut, "Has !PFIRST played basketball?"))); + + allQuestions.Add( + new Question(Qtype.rank, "Who is best suited to handle small animals?") + .withFollowUp(new Question(Qtype.singleOut, "!PFIRST, Do you try to save worms that are crossing the street?")) + .withArduinoEvt(new Shake())); + + + _DoFollowUps(); + + + allQuestions.Add( + new Question(Qtype.rank, "Who is the most hygienic?") + .withFollowUp(new Question(Qtype.singleOut, "!PFIRST, in light of your top-ranking status with regard to hygiene, we would greatly appreciate your insights on ways in which the lowest-ranked participant, !PLAST, could enhance their hygiene practices."), instant: false)); + + allQuestions.Add( + new Question(Qtype.rank, "Which person in the group is most likely to pick up a hitchhiker?") + .withFollowUp(new Question(Qtype.singleOut, "!PFIRST, do you like movies about gladiators?"))); + + allQuestions.Add( + new Question(Qtype.rank, "Who is the most law-abiding?") + .withFollowUp(new Question(Qtype.singleOut, "Has !PLAST ever broken the law?")) + .withArduinoEvt(new Shake()) + ); + + + _DoFollowUps(); + + + //rankQuestion.Add(new Question(Type.rank, "Who is the best juggler?")); + + + allQuestions.Add(new Question(Qtype.rank, "Who has the highest pain threshold?").withFollowUp + (new Question(Qtype.singleOut, "Do you dare to put your hand in the box?"), instant: true) + .withMusicEvt(new RemoveHighPass())); + + allQuestions.Add(new Question(Qtype.rank, "Who has the most knowledge in the fantasy genre of fiction?") + .withFollowUp( + new Question(Qtype.singleOut, "Share reading tips"), instant: true) + .withMusicEvt(new AddDistortion())); + + allQuestions.Add(new Question(Qtype.rank, "Who is most interested in true-crime?") + .withFollowUp(new Question(Qtype.singleOut, "!PFIRST, Why do you like it?"))); + + allQuestions.Add(new Question(Qtype.rank, "Who would enjoy being a mole for a day?") + .withFollowUp(new Question(Qtype.singleOut, "Did you mean the animal or?"))); + + allQuestions.Add(new Question(Qtype.rank, "Is there anyone in the group that does not believe computers are conscious?") + .withFollowUp(new Question(Qtype.singleOut, "Do you believe i pass the turing test?"))); + + + _DoFollowUps(); + + + + } + + + + private void _DoFollowUps() + { + allQuestions.Add(new Question(Qtype.divider, "")); + } + + private void _InitQuestionaire() + { + allQuestions.Add(new Question(Qtype.divider, "")); + currentScreen = GetComponent(); + currentScreen.Rebuild(new Question(Qtype.divider, "")); + currentScreen.finished = true; + + } + +} diff --git a/Assets/Scripts/Session/SessionBuilding.cs.meta b/Assets/Scripts/Session/SessionBuilding.cs.meta new file mode 100644 index 00000000..57d5a179 --- /dev/null +++ b/Assets/Scripts/Session/SessionBuilding.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 73242ef33e9414e4ca69ca7664bc71df +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Session/SessionCheckers.cs b/Assets/Scripts/Session/SessionCheckers.cs new file mode 100644 index 00000000..e3e7d668 --- /dev/null +++ b/Assets/Scripts/Session/SessionCheckers.cs @@ -0,0 +1,46 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; +using UnityEngine.Audio; + + +public partial class Session : MonoBehaviour +{ + + private void CheckNames() + { + if (currentScreen.MyQ.type == Qtype.names) + { + participants = currentScreen.GetAnswer().orderedNames; + } + } + + private void CheckFollowUp() + { + if (currentScreen.MyQ.HasFollowUp) + { + if (currentScreen.MyQ.instantFollowUp) + allQuestions.Insert(1, currentScreen.MyQ.followUp.withParticipants(currentScreen.GetAnswer().orderedNames)); + else + { + questionBuffer.Add(currentScreen.MyQ.followUp.withParticipants(currentScreen.GetAnswer().orderedNames)); + } + } + } + + private void CheckArduino() + { + if (currentScreen.MyQ.HasArduinoEvent) + currentScreen.MyQ.performEvent("hey"); + } + + private void CheckMusic() + { + if (currentScreen.MyQ.HasMusicEvent) + { + currentScreen.MyQ.performMusicEvent(amg, null); + print("yes"); + } + } + +} diff --git a/Assets/Scripts/Session/SessionCheckers.cs.meta b/Assets/Scripts/Session/SessionCheckers.cs.meta new file mode 100644 index 00000000..4d6b99c3 --- /dev/null +++ b/Assets/Scripts/Session/SessionCheckers.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 7c02850aa453340f4a194620a7604771 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/UI Toolkit.meta b/Assets/UI Toolkit.meta new file mode 100644 index 00000000..0598ec6a --- /dev/null +++ b/Assets/UI Toolkit.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 3e62062c27a8df1479a5e0c092bf142f +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/UI Toolkit/PanelSettings.asset b/Assets/UI Toolkit/PanelSettings.asset new file mode 100644 index 00000000..e1eae388 --- /dev/null +++ b/Assets/UI Toolkit/PanelSettings.asset @@ -0,0 +1,38 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 19101, guid: 0000000000000000e000000000000000, type: 0} + m_Name: PanelSettings + m_EditorClassIdentifier: + themeUss: {fileID: -4733365628477956816, guid: f6d22ebb069098246b2f422d51804dbd, type: 3} + m_TargetTexture: {fileID: 0} + m_ScaleMode: 1 + m_ReferenceSpritePixelsPerUnit: 100 + m_Scale: 1 + m_ReferenceDpi: 96 + m_FallbackDpi: 96 + m_ReferenceResolution: {x: 1200, y: 800} + m_ScreenMatchMode: 0 + m_Match: 0 + m_SortingOrder: 0 + m_TargetDisplay: 0 + m_ClearDepthStencil: 1 + m_ClearColor: 0 + m_ColorClearValue: {r: 0, g: 0, b: 0, a: 0} + m_DynamicAtlasSettings: + m_MinAtlasSize: 64 + m_MaxAtlasSize: 4096 + m_MaxSubTextureSize: 64 + m_ActiveFilters: 31 + m_AtlasBlitShader: {fileID: 9101, guid: 0000000000000000f000000000000000, type: 0} + m_RuntimeShader: {fileID: 9100, guid: 0000000000000000f000000000000000, type: 0} + m_RuntimeWorldShader: {fileID: 9102, guid: 0000000000000000f000000000000000, type: 0} + textSettings: {fileID: 0} diff --git a/Assets/UI Toolkit/PanelSettings.asset.meta b/Assets/UI Toolkit/PanelSettings.asset.meta new file mode 100644 index 00000000..38a906b9 --- /dev/null +++ b/Assets/UI Toolkit/PanelSettings.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 5e57fe209b0a0c9469b82031c6039836 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 11400000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/UI Toolkit/UnityThemes.meta b/Assets/UI Toolkit/UnityThemes.meta new file mode 100644 index 00000000..3a3f96ed --- /dev/null +++ b/Assets/UI Toolkit/UnityThemes.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 550079cb9f97d3d49b3e973749476f9b +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/UI Toolkit/UnityThemes/UnityDefaultRuntimeTheme.tss b/Assets/UI Toolkit/UnityThemes/UnityDefaultRuntimeTheme.tss new file mode 100644 index 00000000..1056e07e --- /dev/null +++ b/Assets/UI Toolkit/UnityThemes/UnityDefaultRuntimeTheme.tss @@ -0,0 +1 @@ +@import url("unity-theme://default"); 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+using System.Collections.Generic; +using UnityEngine; +using UnityEngine.UIElements; + +#nullable enable +public abstract class BaseScreen : MonoBehaviour +{ + public Question? MyQ; + public bool finished; + protected List? ranking; + protected List? choice; + protected Label? errorLabel; + protected UIDocument? doc; + protected VisualElement? root; + protected VisualElement? labelFromUXML; + protected VisualTreeAsset? visualTree; + + public virtual Answer GetAnswer() + { + return new Answer(ranking, choice); + } + + public abstract void FinishQuestion(ClickEvent evt); + + + public virtual void Rebuild(Question myQ) + { + MyQ = myQ; + finished = false; + + doc = GetComponent(); + doc.rootVisualElement.Clear(); + root = doc.rootVisualElement; + + errorLabel = new Label(); + errorLabel.style.position = Position.Absolute; + errorLabel.transform.position = Vector2.zero; + errorLabel.text = " all is good "; + + } + + +} diff --git a/Assets/UI/BaseScreen.cs.meta b/Assets/UI/BaseScreen.cs.meta new file mode 100644 index 00000000..c5beb643 --- /dev/null +++ b/Assets/UI/BaseScreen.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 3786d08c45d8549169ff6c650a9ce1df +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/UI/Blank.meta b/Assets/UI/Blank.meta new file mode 100644 index 00000000..9f5664ee --- /dev/null +++ b/Assets/UI/Blank.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 0ba4987e1fd6e407abece112aa9be7a9 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/UI/Blank/Blank.cs b/Assets/UI/Blank/Blank.cs new file mode 100644 index 00000000..04221529 --- /dev/null +++ b/Assets/UI/Blank/Blank.cs @@ -0,0 +1,45 @@ +using UnityEditor; +using UnityEngine; +using Unity; +using System.Linq; +using UnityEngine.UIElements; +using System.Collections; +using System.Collections.Generic; +using System.Text; + + +public class Blank : BaseScreen +{ + //UIDocument doc; + + public override void FinishQuestion(ClickEvent evt) + { + finished = true; + } + + public override Answer GetAnswer() + { + return base.GetAnswer(); + } + + + public override void Rebuild(Question myQ) + { + base.Rebuild(myQ); + + visualTree = AssetDatabase.LoadAssetAtPath("Assets/UI/Blank/Blank.uxml"); + labelFromUXML = visualTree.Instantiate(); + root.Add(labelFromUXML); + + Button finishButton = labelFromUXML.Q