-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathscript.js
131 lines (110 loc) · 3.44 KB
/
script.js
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
let score = JSON.parse(localStorage.getItem('score')) || {
looses: 0,
ties: 0,
wins: 0
};
document.querySelector('.js-auto-play-button').addEventListener('click', () => {
autoPlay();
});
let isAutoPlaying = false;
let intervalID;
function autoPlay() {
if (!isAutoPlaying) { // setInterval returns a interval ID
intervalID = setInterval(() => { // arrow function
const playerMove = pickComputerMove();
playGame(playerMove);
}, 1000);
isAutoPlaying = true;
} else {
clearInterval(intervalID); // clearInterval receives an intervalID and stops the interval
isAutoPlaying = false;
}
}
displayScoreParagraphElement(); // adding text inside the paragraph
function pickComputerMove() {
const randomNumber1 = Math.random(); // 0 <= number < 1
let computerMove = "";
if (randomNumber1 >= 0 && randomNumber1 < 1 / 3) {
computerMove = "rock";
} else if (randomNumber1 >= 1 / 3 && randomNumber1 < 2 / 3) {
computerMove = "paper";
} else if (randomNumber1 >= 2 / 3 && randomNumber1 < 1) {
computerMove = "scissors";
}
return computerMove;
}
document.querySelector('.js-rock-button').addEventListener('click', () => {
playGame('rock');
});
document.querySelector('.js-paper-button').addEventListener('click', () => {
playGame('paper');
});
document.querySelector('.js-scissors-button').addEventListener('click', () => {
playGame('scissors');
});
document.body.addEventListener('keydown', (event) => {
if (event.key === 'r') {
playGame('rock');
} else if (event.key === 'p') {
playGame('paper');
} else if (event.key === 's') {
playGame('scissors');
}
});
function playGame(playerMove) {
const computerMove = pickComputerMove();
let result = "";
if (playerMove === "rock") {
if (computerMove === "rock") {
result = "Tie.";
} else if (computerMove === "paper") {
result = "You Lose.";
} else if (computerMove === "scissors") {
result = "You Win.";
}
} else if (playerMove === "paper") {
if (computerMove === "rock") {
result = "You Win.";
} else if (computerMove === "paper") {
result = "Tie.";
} else if (computerMove === "scissors") {
result = "You Lose.";
}
} else if (playerMove === "scissors") {
if (computerMove === "rock") {
result = "You Lose.";
} else if (computerMove === "paper") {
result = "You Win.";
} else if (computerMove === "scissors") {
result = "Tie.";
}
}
if (result === "You Win.") {
score.wins += 1;
} else if (result === "You Lose.") {
score.looses += 1;
} else if (result === "Tie.") {
score.ties += 1;
}
localStorage.setItem('score', JSON.stringify(score));
displayScoreParagraphElement();
document.querySelector('.js-result').innerHTML = result;
document.querySelector('.js-moves').innerHTML = `You picked
<img class="move-icon" src="images/${playerMove}-emoji.png" alt="">
Computer picked
<img class="move-icon" src="images/${computerMove}-emoji.png" alt="">`;
}
document.querySelector('.js-reset-score-button').addEventListener('click', () => {
scores();
displayScoreParagraphElement();
});
function displayScoreParagraphElement() {
document.querySelector('.js-score').innerHTML =
`Wins ${score.wins}, Looses ${score.looses}, Ties ${score.ties}`; // deletes the previous information and adds and return the new one
}
function scores() {
score.looses = 0;
score.ties = 0;
score.wins = 0;
localStorage.removeItem('score');
}