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Just asked also in this Vulkan->D3D12 wrapper: msiglreith/rostkatze#3
so why not here also..
of course this is for when we have wine Vulkan support for MacOS:
I asked for support to the guy who is adding Vulkan support into Wine these days:
(roderickc/wine-vulkan#8)
when this support is in place I'm creating this issue to see how as MoltenVK matures how becomes able to run current PC Vulkan games.
no pressure of course.. just please keep it open..
I'm thinking primarily about:
*vkquake
*Doom 2016
*Wolfenstein II
*Dota 2
*Talos principle
*Ashes singularity
The text was updated successfully, but these errors were encountered:
I'm sure this community will be happy to work with developers interested in porting those games...and I'm sure they will prove very useful test cases for MoltenVK. I'm looking forward to it.
I've added a Help Wanted label to this issue...in case anyone wants to take on the initiative of porting any of those games..and submitting specific issues back here.
BTW...Valve is already aggressively porting Dota2. And it has proved to be similarly very useful in vetting and improving MoltenVK. Look for it soon.
Just asked also in this Vulkan->D3D12 wrapper:
msiglreith/rostkatze#3
so why not here also..
of course this is for when we have wine Vulkan support for MacOS:
I asked for support to the guy who is adding Vulkan support into Wine these days:
(roderickc/wine-vulkan#8)
when this support is in place I'm creating this issue to see how as MoltenVK matures how becomes able to run current PC Vulkan games.
no pressure of course.. just please keep it open..
I'm thinking primarily about:
*vkquake
*Doom 2016
*Wolfenstein II
*Dota 2
*Talos principle
*Ashes singularity
The text was updated successfully, but these errors were encountered: