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Describe the idea
Making tipped arrows in the cauldron is awesome. And it could be better to see more bedrock features in JE, making it an equivalent to Bedrockify (Fabric)
Describe how you think this feature would fit in vanilla
Riptide deals range attack
Impaling deals more damage to any mobs in water
Trees with vines / fallen tree
Standing on a chest to prevent it from being opened
Frozen leaves in Snow Plains, etc.
Pistons can push chests, hoppers, etc.
Break cactus by placing a sign
Sugar Cane is able to be bonemealed
Fish drops bone
Map variant without compass
3D buoy for fishing rod
Potion of Decay
Infighting within illagers
Swimming motions of Drowned
Snow can fall like sand
Wither explodes on death
Blue wither skull can be deflected
Random potion in cauldron found in Witch Huts
HUD animation for Bad Omen / Hero of the Village
Persistant coordinate on HUD and its gamerule
PVP gamerule
Quick command button
BE-style UI with close button
Maybe some tweaks for better touchscreen controls? (in combination with boat-based android launchers) (or even launchers designed for PCs with touchscreens, if any)
The text was updated successfully, but these errors were encountered:
I don't make this mod to port bedrock to java. I make this mod to add features I think belong in the game. Most of the features you suggested sound like things I have no interest in adding (and quite a few seem like random visual changes that are not even worth changing should I be interested). I'll look over the list again later though
Describe the idea
Making tipped arrows in the cauldron is awesome. And it could be better to see more bedrock features in JE, making it an equivalent to Bedrockify (Fabric)
Describe how you think this feature would fit in vanilla
The text was updated successfully, but these errors were encountered: