From af5c8a079ef5d1a2f86b4cf92035f319a1d89a40 Mon Sep 17 00:00:00 2001 From: GregroxMun Date: Fri, 22 Mar 2019 15:18:25 -0400 Subject: [PATCH] Update Sun.cfg Reduces the sun's light beyond Eeloo's orbit. The lighting should be nearly identical to stock, before slowly dimming at the edge of the Sun's SOI. Change brightnessCurve to dim sunlight to a point. These changes are necessary for all stars in the Interstellar Consortium, or all stars would be shining and everything would be too bright. IC-plugin should set a good example for the bare minimum. --- .../InterstellarConsortium/Configs/Sun.cfg | 46 ++++++++++++++++++- 1 file changed, 45 insertions(+), 1 deletion(-) diff --git a/build/GameData/InterstellarConsortium/Configs/Sun.cfg b/build/GameData/InterstellarConsortium/Configs/Sun.cfg index 9a8277c..64c4fd8 100644 --- a/build/GameData/InterstellarConsortium/Configs/Sun.cfg +++ b/build/GameData/InterstellarConsortium/Configs/Sun.cfg @@ -15,4 +15,48 @@ SOI = 1 } } -} \ No newline at end of file +} +@Kopernicus:FOR[InterstellarConsortium] +{ + @Body:HAS[#identifier[Squad/Sun]] + { + @ScaledVersion + { + Light + { + sunAU = 261600000 + brightnessCurve + { + key = 0.0000000005 0.03 0 0 + key = 0.00000005 0.04 0 0 + key = 0.0001 0.1 0 0 + key = 0.001 0.3 0 0 + key = 0.01 0.4 0 0 + key = 0.1 4 0 0 + key = 0.2 6 0 0 + key = 0.3 10 0 0 + key = 0.5 22 0 0 + key = 0.65 0 0 0 + } + IntensityCurve + { + key = 0 1 0 0 + key = 6.044e9 0.9 0 0 + key = 2e+12 0 0 0 + } + IVAIntensityCurve + { + key = 0 1 0 0 + key = 6.044e9 0.9 0 0 + key = 2e+12 0 0 0 + } + ScaledIntensityCurve + { + key = 0 1 0 0 + key = 1007333.33333 0.9 0 0 + key = 333333333.333 0 0 0 + } + } + } + } +}