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/// It is possible to connect more than one <see cref="AudioNode"/> output to a single <see cref="AudioParam"/> with multiple calls to <see cref="ConnectAsync(AudioNode, ulong, ulong)"/>. Thus, "fan-in" is supported.<br />
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/// It throws an <see cref="InvalidAccessErrorException"/> if <paramref name="destinationNode"/> is an <see cref="AudioNode"/> that has been created using another <see cref="AudioContext"/>.<br/>
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/// It throws an <see cref="IndexSizeErrorException"/> if the <paramref name="output"/> is out of bounds.<br />
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/// It throws an <see cref="IndexSizeErrorException"/> if the <paramref name="input"/> is out of bounds.
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/// It throws an <see cref="IndexSizeErrorException"/> if the <paramref name="input"/> is out of bounds.<br />
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/// It does not return anything even though the specification says that it should return the <paramref name="destinationNode"/> as chaining is not possible in async code.
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/// </remarks>
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/// <param name="destinationNode">The destination parameter is the <see cref="AudioNode"/> to connect to.</param>
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/// <param name="output">The output parameter is an index describing which output of the <see cref="AudioNode"/> from which to connect.</param>
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/// <param name="input">The input parameter is an index describing which input of the destination <see cref="AudioNode"/> to connect to.</param>
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