forked from sh2288/DazedMTLTool
-
Notifications
You must be signed in to change notification settings - Fork 0
/
RPGMakerEventCodes.info
52 lines (52 loc) · 2.77 KB
/
RPGMakerEventCodes.info
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
# Event codes
# case 401 : return 'Show Text'; break;
# case 402 : return 'When *'; break;
# case 102 : return 'Show Choices'; break;
# case 103 : return 'Input Number'; break;
# case 104 : return 'Select Item'; break;
# 108 and 408 are event comments
# case 405 : return 'Show Scrolling Text'; break;
# case 111 : return 'Conditional Branch'; break;
# case 119 : return 'Common Event'; break;
# case 121 : return 'Control Switches'; break;
# case 122 : return 'Control Variables'; break;
# case 125 : return 'Change Gold'; break;
# case 126 : return 'Change Items'; break;
# case 127 : return 'Change Weapons'; break;
# case 128 : return 'Change Armors'; break;
# case 129 : return 'Change Party Member'; break;
# case 201 : return 'Transfer Player'; break;
# case 202 : return 'Set Vehicle Location'; break;
# case 203 : return 'Set Event Location'; break;
# case 505 : return 'Set Movement Route'; break;
# case 212 : return 'Show Animation'; break;
# case 231 : return 'Show Picture'; break;
# case 232 : return 'Move Picture'; break;
# case 285 : return 'Get Location Info'; break;
# case 301 : return 'Battle Processing'; break;
# case 302 :
# case 605 : return 'Shop Processing'; break;
# case 303 : return 'Name Input Processing'; break;
# case 311 : return 'Change HP'; break;
# case 312 : return 'Change MP'; break;
# case 326 : return 'Change TP'; break;
# case 313 : return 'Change State'; break;
# case 314 : return 'Recover All'; break;
# case 315 : return 'Change EXP'; break;
# case 316 : return 'Change Level'; break;
# case 317 : return 'Change Parameter'; break;
# case 318 : return 'Change Skill'; break;
# case 319 : return 'Change Equipment'; break;
# case 320 : return 'Change Name'; break;
# case 321 : return 'Change Class'; break;
# case 322 : return 'Change Actor Images'; break;
# case 324 : return 'Change Nickname'; break;
# case 325 : return 'Change Profile'; break;
# case 331 : return 'Change Enemy HP'; break;
# case 332 : return 'Change Enemy MP'; break;
# case 342 : return 'Change Enemy TP'; break;
# case 333 : return 'Change Enemy State'; break;
# case 336 : return 'Enemy Transform'; break;
# case 337 : return 'Show Battle Animation'; break;
# case 339 : return 'Force Action'; break;
# default : return code;