If your contribution it's artistic, make sure that is your own work, public domain work. If it is under CC Attribution then you must give proper Credit.
- All variables must named in CamelCase style. with variables starting with lowerCase letters, and methods and classes with upper case letters.
- Always give preference to optimization and performance.
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All buildings 3D models must be in .Obj
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The building mesh (default) must be rotated 135 in the Y axis
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The building hierarchy must be the following
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Parent object (this have the scripts, the obstacle, and other components)
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Default (Just has the mesh renderer)
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Canvas
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Slider
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If the building produce units then the hierarchy must be the following:
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Parent object (this have the scripts, the obstacle, and other components)
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Default (Just has the mesh renderer)
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Canvas
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Progress image (A filled image)
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Slider
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- Its important to note that the Progress image always must be above the Slider
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