diff --git a/src/Main.jl b/src/Main.jl index 763883c7..1d53319a 100644 --- a/src/Main.jl +++ b/src/Main.jl @@ -85,7 +85,7 @@ module MainLoop end function initialize_new_scene(this::Main, isUsingEditor::Bool = false) - SceneBuilderModule.change_scene(this.level, isUsingEditor) + SceneBuilderModule.deserialize_and_build_scene(this.level, isUsingEditor) initialize_scripts_and_components(false) if !isUsingEditor diff --git a/src/SceneManagement/SceneBuilder.jl b/src/SceneManagement/SceneBuilder.jl index faeaa4d3..e2fd7370 100644 --- a/src/SceneManagement/SceneBuilder.jl +++ b/src/SceneManagement/SceneBuilder.jl @@ -133,7 +133,7 @@ module SceneBuilderModule JulGame.MainLoop.prepare_window_scripts_and_start_loop(isUsingEditor, size, isResizable, autoScaleZoom, isNewEditor) end - function change_scene(this::Scene, isUsingEditor::Bool = false) + function deserialize_and_build_scene(this::Scene, isUsingEditor::Bool = false) scene = deserialize_scene(joinpath(BasePath, "scenes", this.scene), isUsingEditor) # println("Changing scene to $this.scene")