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Kyle Belanger edited this page Mar 12, 2015 · 3 revisions

Introduction

You can accept different missions in the Outpost in order to gain XP, rank, credits and loot.

Mission Types

Collection

Collect a specific amount of a certain kind of item. Dropped from enemies during normal gameplay. Higher difficulties decrease the odds of enemies dropping the item you are looking for.

Kill

Kill a given amount of enemies of the same type. Higher difficulties mean harder enemies and more of them to kill.

Kill Auras

Kill enemies which have at least one aura. Higher difficulties mean more enemies must be killed.

Reinforcements

During normal play, enemies will spawn in around you and must be killed. Higher difficulties will spawn in more and tougher enemies as well as require you to kill more of them.

Assassination

Will pick an enemy type, when you enter a level which contains that enemy, it will pick a random one and make them the assassination target. Targets will always have a shadow aura and increased level. Higher difficulties will pick harder enemies and increase their level.

Find Secrets

Find the specified amount of secrets. You cannot go to previously completed secrets. Higher difficulties mean more secrets must be found.

Find Items

Find the specified amount of items. You cannot go to previous levels to pick up already acquired items. Higher difficulties mean more items must be found.

Achieve Combo

You must get your combo to the specified amount. Higher difficulties mean a higher combo must be achieved.

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