From 08ac11ed17a28d7773b3ff2162fd47c1e7b8eadc Mon Sep 17 00:00:00 2001 From: zyr17 Date: Tue, 5 Sep 2023 19:14:22 +0800 Subject: [PATCH] test: fatui pyro agent --- .../server/charactors/pyro/test_dead_agent.py | 151 ++++++++++++++++++ 1 file changed, 151 insertions(+) create mode 100644 tests/server/charactors/pyro/test_dead_agent.py diff --git a/tests/server/charactors/pyro/test_dead_agent.py b/tests/server/charactors/pyro/test_dead_agent.py new file mode 100644 index 00000000..d9e5a360 --- /dev/null +++ b/tests/server/charactors/pyro/test_dead_agent.py @@ -0,0 +1,151 @@ +from agents.interaction_agent import InteractionAgent +from server.match import Match, MatchState +from server.deck import Deck +from tests.utils_for_test import ( + check_hp, get_random_state, get_test_id_from_command, make_respond, + set_16_omni +) + + +def test_dead_agent(): + cmd_records = [ + [ + "sw_card", + "choose 0", + "TEST 2 p0 2 3 p1 2 3", + "skill 0 0 1 2", + "TEST 2 p0 0 3 p1 2 1", + "TEST 3 p0c0 pyro", + "card 0 0 0 1 2", + "skill 1 0 1 2", + "TEST 1 7 10 10 10 9 8 10 10", + "skill 2 0 1 2", + "sw_char 1 0", + "TEST 1 7 9 10 10 4 8 10 10", + "TEST 3 p1c1 pyro", + "skill 1 0 1 2", + "end", + "end" + ], + [ + "sw_card", + "choose 1", + "TEST 2 p0 1 3 p1 2 2", + "TEST 1 10 10 10 10 10 8 10 10", + "skill 0 0 1 2", + "TEST 1 8 10 10 10 10 8 10 10", + "TEST 2 p0 3 3 p1 2 0", + "sw_char 0 0", + "TEST 1 8 10 10 10 9 8 10 10", + "skill 1 0 1 2", + "TEST 1 7 10 10 10 4 8 10 10", + "sw_char 1 0", + "skill 0 0 1 2", + "sw_char 2 0", + "skill 1 0 1 2", + "sw_char 3 0", + "end", + "skill 1 0 1 2", + "TEST 1 7 6 10 10 4 6 10 10", + "end" + ] + ] + agent_0 = InteractionAgent( + player_idx = 0, + verbose_level = 0, + commands = cmd_records[0], + only_use_command = True + ) + agent_1 = InteractionAgent( + player_idx = 1, + verbose_level = 0, + commands = cmd_records[1], + only_use_command = True + ) + # initialize match. It is recommended to use default random state to make + # replay unchanged. + match = Match(random_state = get_random_state()) + # deck information + deck = Deck.from_str( + ''' + charactor:Fatui Pyro Agent*2 + charactor:Nahida + charactor:Fischl + Paid in Full*30 + ''' + ) + match.set_deck([deck, deck]) + match.config.max_same_card_number = None + match.config.charactor_number = None + match.config.card_number = None + # check whether random_first_player is enabled. + match.config.random_first_player = False + # check whether in rich mode (16 omni each round) + set_16_omni(match) + match.start() + # equip talent initially for agent c1 + for table in match.player_tables: + charactor = table.charactors[1] + assert charactor.name == 'Fatui Pyro Agent' + from server.charactor.pyro.fatui_pyro_agent import PaidinFull + from server.consts import ObjectPositionType + from server.struct import ObjectPosition + charactor.talent = PaidinFull(name = 'Paid in Full') + charactor.talent.position = ObjectPosition( + player_idx = charactor.position.player_idx, + charactor_idx = charactor.position.charactor_idx, + area = ObjectPositionType.CHARACTOR, + id = charactor.talent.id + ) + match.step() + + while True: + if match.need_respond(0): + agent = agent_0 + elif match.need_respond(1): + agent = agent_1 + else: + raise AssertionError('No need respond.') + # do tests + while True: + cmd = agent.commands[0] + test_id = get_test_id_from_command(agent) + if test_id == 0: + # id 0 means current command is not a test command. + break + elif test_id == 1: + # a sample of HP check based on the command string. + hps = cmd.strip().split(' ')[2:] + hps = [int(x) for x in hps] + hps = [hps[:4], hps[4:]] + check_hp(match, hps) + elif test_id == 2: + cmd = cmd.strip().split(' ')[3:] + cmd = cmd[:2] + cmd[3:] + data = [int(x) for x in cmd] + data = [data[:2], data[2:]] + for table, d in zip(match.player_tables, data): + for c, u in zip(table.charactors, d): + if u == 0: + assert len(c.status) == 0 + continue + assert c.status[0].usage == u + elif test_id == 3: + cmd = cmd.strip().split(' ')[2] + pid = int(cmd[1]) + cid = int(cmd[3]) + assert match.player_tables[pid].charactors[ + cid].element_application == ['PYRO'] + else: + raise AssertionError(f'Unknown test id {test_id}') + # respond + make_respond(agent, match) + if len(agent_1.commands) == 0 and len(agent_0.commands) == 0: + break + + # simulate ends, check final state + assert match.state != MatchState.ERROR + + +if __name__ == '__main__': + test_dead_agent()