diff --git a/pawn/Entities/Financial/Anticheat/PlayerMoneyState.pwn b/pawn/Entities/Financial/Anticheat/PlayerMoneyState.pwn index 58c47ea5d..090999348 100644 --- a/pawn/Entities/Financial/Anticheat/PlayerMoneyState.pwn +++ b/pawn/Entities/Financial/Anticheat/PlayerMoneyState.pwn @@ -165,7 +165,8 @@ class PlayerMoneyState { // Now re-synchronize the amount of money with the player, based on what we think they // should be having right now. Reset their money first, then give them the new amount. - GivePlayerMoneyPrivate(playerId, amount); + ResetPlayerMoneyPrivate(playerId); + GivePlayerMoneyPrivate(playerId, m_cash); // Report this change to the money indicator, so we can give them visual feedback of what // happened. We won't show the indicator if this is a discrete money change.