diff --git a/CHANGELOG.md b/CHANGELOG.md index 523ec3d..7b6b775 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -4,7 +4,10 @@ - Added the Bonesburrier, a new deadly explosive block for a powerful display! - Added the Remote Detonator; triggered by aiming in its direction with an ender eye, it allows you to remotely and instantly detonate Blast explosive blocks and TNT adjacent to the detonator - When triggered, the ender eye wil then be placed inside the detonator. If a hopper with a free slot is located below the detonator it will remove it so the detonator can be triggered again -- Added Folly Red Paint; resulting from the Bonesburrier, can be gathered with Silk Touch +- Added Folly Red Paint; resulting from the explosion of the Bonesburrier + - It will dry over time into Dried Folly Red Paint + - Honey bottles can be used on (or crafted with) Folly Red Paint and Dried Folly Red Paint to turn them into Fresh Folly Red Pain, which will not dry up + - Folly Red Paint and Fresh Folly Red Paint can be smelted into a furnace to give Dried Folly Red Paint ### BLAST 1.9.1 - 1.18.2 - Fixed Blast projectiles and other entities not rendering from further than 8 blocks away diff --git a/src/main/java/ladysnake/blast/common/block/FollyRedPaintBlock.java b/src/main/java/ladysnake/blast/common/block/FollyRedPaintBlock.java index 506a869..0abb27e 100644 --- a/src/main/java/ladysnake/blast/common/block/FollyRedPaintBlock.java +++ b/src/main/java/ladysnake/blast/common/block/FollyRedPaintBlock.java @@ -57,7 +57,7 @@ public boolean hasRandomTicks(BlockState state) { @Override public void randomTick(BlockState state, ServerWorld world, BlockPos pos, Random random) { - if (state.getBlock() == BlastBlocks.FOLLY_RED_PAINT && random.nextInt(40) == 0) { + if (state.getBlock() == BlastBlocks.FOLLY_RED_PAINT && random.nextInt(50) == 0) { world.setBlockState(pos, BlastBlocks.DRIED_FOLLY_RED_PAINT.getDefaultState()); }