From ace474d968dbf29bee08854f1cb9c14501ba13e4 Mon Sep 17 00:00:00 2001 From: Pyrofab Date: Sun, 16 Jun 2024 02:15:09 +0200 Subject: [PATCH] Fix sculk sensor game test --- .../ladysnake/requiem/common/remnant/VagrantPlayerTests.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/testmod/java/ladysnake/requiem/common/remnant/VagrantPlayerTests.java b/src/testmod/java/ladysnake/requiem/common/remnant/VagrantPlayerTests.java index 144e57fad..a55a492e4 100644 --- a/src/testmod/java/ladysnake/requiem/common/remnant/VagrantPlayerTests.java +++ b/src/testmod/java/ladysnake/requiem/common/remnant/VagrantPlayerTests.java @@ -121,7 +121,7 @@ public boolean listen(ServerWorld world, GameEvent gameEvent, GameEvent.Context } }; ctx.getWorld().getChunk(regularPlayer.getBlockPos()).getListenerRegistry(ChunkSectionPos.getSectionCoord(regularPlayer.getY())).register(listener); - Vec3d movement = new Vec3d(2, 0, 0); + Vec3d movement = new Vec3d(2, -0.5, 0); regularPlayer.move(MovementType.SELF, movement); vagrantPlayer.move(MovementType.SELF, movement); possessor.move(MovementType.SELF, movement);