diff --git a/Assets/Scenes/Tests/UILayoutTest.unity b/Assets/Scenes/Tests/UILayoutTest.unity index 0f1e1b0..9c006a2 100644 --- a/Assets/Scenes/Tests/UILayoutTest.unity +++ b/Assets/Scenes/Tests/UILayoutTest.unity @@ -153,8 +153,7 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: Language: 1 - Canvas: {fileID: 272227683} - Key: 0x0C7FE4BF + Key: 49001030 Reload: 0 LoadPackagesFromAllEPs: 1 --- !u!4 &28655043 @@ -580,5 +579,9 @@ PrefabInstance: propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} + - target: {fileID: 7238001765745231388, guid: 188047b711783b74aa73c17ff9d66147, type: 3} + propertyPath: TargetScene + value: + objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 188047b711783b74aa73c17ff9d66147, type: 3} diff --git a/Assets/Shaders/UI/Text.shader b/Assets/Shaders/UI/Text.shader index 3d6424f..c0feec2 100644 --- a/Assets/Shaders/UI/Text.shader +++ b/Assets/Shaders/UI/Text.shader @@ -6,7 +6,7 @@ Shader "OpenTS2/UI/Text" } SubShader { - Tags { "RenderType"="Opaque" } + Tags { "Queue"="Transparent" } LOD 100 Pass