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APP:An SDL-based Mandelbrot viewer which uses CUDA to render zooms in realtime
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LeoXDXp/cuda-mandelbrot
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------------------------ CUDA MANDELBROT REALTIME ZOOM ------------------------- A simple Mandelbrot renderer built with CUDA. It splits the screen up into a load of tiles 32 pixels by 16 pixels and hands each tile off to a CUDA thread block. The algorithm generates 256 different colour values which are rendered in SDL. It uses single-precision IEEE floats, so artifacts appear at extreme zoom levels. It runs at about 50fps on my CUDA card, which is an old GeForce 9600 GT. It's about a factor of ten faster than the equivalent CPU implementation. Here's a video showing roughly what it looks like when it's running: https://vimeo.com/55220974
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APP:An SDL-based Mandelbrot viewer which uses CUDA to render zooms in realtime
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