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Constants.h
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//////////////////////////////////////////////////////////////////////////////
// This file is part of the Journey MMORPG client //
// Copyright © 2015-2016 Daniel Allendorf //
// //
// This program is free software: you can redistribute it and/or modify //
// it under the terms of the GNU Affero General Public License as //
// published by the Free Software Foundation, either version 3 of the //
// License, or (at your option) any later version. //
// //
// This program is distributed in the hope that it will be useful, //
// but WITHOUT ANY WARRANTY; without even the implied warranty of //
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the //
// GNU Affero General Public License for more details. //
// //
// You should have received a copy of the GNU Affero General Public License //
// along with this program. If not, see <http://www.gnu.org/licenses/>. //
//////////////////////////////////////////////////////////////////////////////
#pragma once
#include <cstdint>
namespace jrc
{
namespace Constants
{
// Timestep, e.g. the granularity in which the game advances.
constexpr uint16_t TIMESTEP = 8;
// Window and screen width.
constexpr int16_t VIEWWIDTH = 800;
// Window and screen height.
constexpr int16_t VIEWHEIGHT = 600;
// View y offset.
constexpr int16_t VIEWYOFFSET = 10;
}
}