diff --git a/Localizations/latest/8788818.0.mo b/Localizations/8788818/8788818.0.mo
similarity index 100%
rename from Localizations/latest/8788818.0.mo
rename to Localizations/8788818/8788818.0.mo
diff --git a/Localizations/latest/8788818.0.po b/Localizations/8788818/8788818.0.po
similarity index 100%
rename from Localizations/latest/8788818.0.po
rename to Localizations/8788818/8788818.0.po
diff --git a/Localizations/8788818/added.po b/Localizations/8788818/added.po
new file mode 100644
index 0000000..af002b0
--- /dev/null
+++ b/Localizations/8788818/added.po
@@ -0,0 +1,650 @@
+#
+msgid ""
+msgstr ""
+"Project-Id-Version: \n"
+"POT-Creation-Date: \n"
+"PO-Revision-Date: \n"
+"Last-Translator: 北斗余晖 %(login)s
"
+
+msgid "IDS_ACCOUNT_COMPLETION_CONFIRMATION_CODE_HEADER"
+msgstr "Confirmation"
+
+msgid "IDS_ACCOUNT_COMPLETION_CONFIRMATION_CODE_RESEND"
+msgstr "Send new code"
+
+msgid "IDS_ACCOUNT_COMPLETION_CONFIRMATION_KEY"
+msgstr "Code:"
+
+msgid "IDS_ACCOUNT_COMPLETION_DOCK_TOOLTIP_HEADER"
+msgstr "Create account"
+
+msgid "IDS_ACCOUNT_COMPLETION_DOCK_TOOLTIP_MOUSE_INSTRUCTION"
+msgstr "Proceed to create a new account"
+
+msgid "IDS_ACCOUNT_COMPLETION_DOCK_TOOLTIP_SUBHEADER"
+msgstr "Save your progress in the game and get rewards!"
+
+msgid "IDS_ACCOUNT_COMPLETION_EMAIL_DEFAULT_TEXT"
+msgstr "Your email"
+
+msgid "IDS_ACCOUNT_COMPLETION_EMAIL_WRONG_CHARACTERS"
+msgstr ""
+"You have entered an invalid character.\n"
+"Use only Latin characters, numbers, and \"@\" \".\" \"–\" \"_\""
+
+msgid "IDS_ACCOUNT_COMPLETION_ENTER_EMAIL"
+msgstr "Email:"
+
+msgid "IDS_ACCOUNT_COMPLETION_ENTER_PASSWORD"
+msgstr "Password:"
+
+msgid "IDS_ACCOUNT_COMPLETION_FINISH_BUTTON"
+msgstr "Create account"
+
+msgid "IDS_ACCOUNT_COMPLETION_FINISH_DESCRIPTION"
+msgstr "Welcome to the gaming universe of Lesta! You can collect your rewards:"
+
+msgid "IDS_ACCOUNT_COMPLETION_FINISH_HEADER"
+msgstr "Your account has been created"
+
+msgid "IDS_ACCOUNT_COMPLETION_FINISH_POPUP"
+msgstr "Rewards received"
+
+msgid "IDS_ACCOUNT_COMPLETION_PASSWORD_DEFAULT_TEXT"
+msgstr "New password"
+
+msgid "IDS_ACCOUNT_COMPLETION_PASSWORD_WRONG_CHARACTERS"
+msgstr ""
+"You have entered an invalid character.\n"
+"Use only Latin characters, numbers, and underscores."
+
+msgid "IDS_ACCOUNT_COMPLETION_PROMO_BTN"
+msgstr "Create account"
+
+msgid "IDS_ACCOUNT_COMPLETION_PROMO_DESCRIPTION"
+msgstr "Having a single account for the Lesta universe will preserve your progress in World of Warships and unlock access to new benefits. Grab valuable gifts just for registering!"
+
+msgid "IDS_ACCOUNT_COMPLETION_PROMO_HEADER"
+msgstr "Create an account and claim your rewards"
+
+msgid "IDS_ACCOUNT_COMPLETION_REWARD_TOOLTIP_DESC_GOLD"
+msgstr "Premium ships and other valuable items."
+
+msgid "IDS_ACCOUNT_COMPLETION_REWARD_TOOLTIP_DESC_PCL021_STEAM"
+msgstr "Three valuable random items."
+
+msgid "IDS_ACCOUNT_COMPLETION_REWARD_TOOLTIP_DESC_PCL052_UNBRANDED"
+msgstr "Three valuable random items."
+
+msgid "IDS_ACCOUNT_COMPLETION_REWARD_TOOLTIP_DESC_WOWS_PREMIUM"
+msgstr "Allows you to earn more Credits and XP in each battle."
+
+msgid "IDS_ACCOUNT_COMPLETION_REWARD_TOOLTIP_HEADER_LOOTBOX"
+msgstr "Contents"
+
+msgid "IDS_ACCOUNT_COMPLETION_REWARD_TOOLTIP_HEADER_RESOURCE"
+msgstr "How to spend"
+
+msgid "IDS_ACCOUNT_COMPLETION_REWARD_TOOLTIP_HEADER_WOWS_PREMIUM"
+msgstr "Advantages"
+
+msgid "IDS_ACCOUNT_COMPLETION_REWARD_TOOLTIP_HOW_TO_GET"
+msgstr "How to get"
+
+msgid "IDS_ACCOUNT_COMPLETION_REWARD_TOOLTIP_HOW_TO_GET_DESC_GOLD"
+msgstr "Can be purchased in the Armory and Premium Shop, as well as obtained for participation in various events."
+
+msgid "IDS_ACCOUNT_COMPLETION_REWARD_TOOLTIP_HOW_TO_GET_DESC_GOLD_SHOPMERGE"
+msgstr "Can be purchased in the Armory and obtained by participating in various events."
+
+msgid "IDS_ACCOUNT_COMPLETION_REWARD_TOOLTIP_HOW_TO_GET_DESC_PCL021_STEAM"
+msgstr "Can be obtained for creating an account, as well as for participation in various events."
+
+msgid "IDS_ACCOUNT_COMPLETION_REWARD_TOOLTIP_HOW_TO_GET_DESC_PCL052_UNBRANDED"
+msgstr "Can be obtained for creating an account, as well as for participation in various events."
+
+msgid "IDS_ACCOUNT_COMPLETION_REWARD_TOOLTIP_HOW_TO_GET_DESC_WOWS_PREMIUM"
+msgstr "Can be purchased in the Armory and Premium Shop, as well as obtained from containers."
+
+msgid "IDS_ACCOUNT_COMPLETION_REWARD_TOOLTIP_WILL_RECEIVE"
+msgstr "Will be credited:"
+
+msgid "IDS_ACCOUNT_COMPLETION_REWARD_TOOLTIP_WILL_RECEIVE_LOOTBOX"
+msgstr "Containers to be credited:"
+
+msgid "IDS_ACCOUNT_COMPLETION_REWARD_TOOLTIP_WILL_RECEIVE_SUBST"
+msgstr "Will be credited: %(_amount)s"
+
+msgid "IDS_ACCOUNT_COMPLETION_SEND_EMAIL_BUTTON"
+msgstr "Create"
+
+msgid "IDS_ACCOUNT_COMPLETION_SEND_EMAIL_DESCRIPTION"
+msgstr "To create a single Lesta Account, enter your email address and choose a password."
+
+msgid "IDS_ACCOUNT_COMPLETION_SEND_EMAIL_HEADER"
+msgstr "Creating an account"
+
+msgid "IDS_ACCOUNT_COMPLETION_SHOW_PASSWORD_CHECKBOX"
+msgstr "Show password"
+
+msgid "IDS_ACCOUNT_COMPLETION_START_HEADER"
+msgstr "Create a Lesta account and get a reward."
+
+msgid "IDS_ACCOUNT_COMPLETION_TAKE_REWARD"
+msgstr "Collect rewards"
+
+msgid "IDS_ACCOUNT_COMPLETION_TOOLTIP_SUBTEXT"
+msgstr "Create a Lesta account and get a reward."
+
+msgid "IDS_ACCOUNT_COMPLETION_TO_DOCK"
+msgstr "EXIT TO PORT"
+
+msgid "IDS_ACCOUNT_DEFAULT"
+msgstr "Standard Account"
+
+msgid "IDS_ACCOUNT_DUE_DATE"
+msgstr "This special ends on:"
+
+msgid "IDS_ACCOUNT_ERROR_ALL_SPA_LOGIN_ALREADY_TAKEN"
+msgstr ""
+"An account with this email address has already been registered.\n"
+"Please try another email address or contact Player Support."
+
+msgid "IDS_ACCOUNT_ERROR_ALL_WEAK_PASSWORD"
+msgstr ""
+"Your password is too simple.\n"
+"Use lower- and uppercase letters, as well as numbers."
+
+msgid "IDS_ACCOUNT_ERROR_GENERAL"
+msgstr ""
+"Registration error.\n"
+"Please try again later."
+
+msgid "IDS_ACCOUNT_ERROR_LOGIN_FORBIDDEN"
+msgstr ""
+"The account with the specified email address has been blocked.\n"
+"Please contact Player Support."
+
+msgid "IDS_ACCOUNT_ERROR_LOGIN_INVALID"
+msgstr ""
+"Incorrect email address.\n"
+"Check the spelling."
+
+msgid "IDS_ACCOUNT_ERROR_LOGIN_MAX_LENGTH"
+msgstr ""
+"The email address is too long.\n"
+"It must not exceed 50 characters."
+
+msgid "IDS_ACCOUNT_ERROR_LOGIN_MIN_LENGTH"
+msgstr ""
+"The email address is too short.\n"
+"It must consist of at least 5 characters."
+
+msgid "IDS_ACCOUNT_ERROR_LOGIN_REQUIRED"
+msgstr "Enter your email address."
+
+msgid "IDS_ACCOUNT_ERROR_PASSWORD_INVALID"
+msgstr ""
+"You have entered an invalid password.\n"
+"Use only Latin characters, numbers, and underscores."
+
+msgid "IDS_ACCOUNT_ERROR_PASSWORD_MAX_LENGTH"
+msgstr ""
+"The password is too long.\n"
+"It must not exceed 100 characters."
+
+msgid "IDS_ACCOUNT_ERROR_PASSWORD_MIN_LENGTH"
+msgstr ""
+"The password is too short.\n"
+"It must consist of at least %(minCharsPwd)s characters."
+
+msgid "IDS_ACCOUNT_ERROR_PASSWORD_REQUIRED"
+msgstr ""
+"Password not set.\n"
+"Choose password."
+
+msgid "IDS_ACCOUNT_ERROR_PASSWORD_WEAK_PASSWORD"
+msgstr ""
+"Your password is too simple.\n"
+"Use lower- and uppercase letters, as well as numbers."
+
+msgid "IDS_ACCOUNT_GOLD_EXCHANGE_HEADING"
+msgstr "EXCHANGE GOLDS"
+
+msgid "IDS_ACCOUNT_LEVELING_COLON"
+msgstr "Access Level progress:"
+
+msgid "IDS_ACCOUNT_LEVEL_CAROUSEL_TOOLTIP_REWARD_RECEIVED"
+msgstr "Reward received"
+
+msgid "IDS_ACCOUNT_LEVEL_GAINED_REASON"
+msgstr "Access Level %(level)d has been achieved"
+
+msgid "IDS_ACCOUNT_LEVEL_REWARD_TITLE"
+msgstr "Reward for reaching new Access Level"
+
+msgid "IDS_ACCOUNT_PREMIUM"
+msgstr "Premium Account:"
+
+msgid "IDS_ACCOUNT_PROGRESS_ABUSED"
+msgstr "Your progress is blocked"
+
+msgid "IDS_ACCOUNT_PROGRESS_ABUSED_TOOLTIP_AL_BANNER"
+msgstr "Progress is blocked. You've been issued a penalty for unsporting conduct."
+
+msgid "IDS_ACCOUNT_TRANSFER"
+msgstr "Attention"
+
+msgid "IDS_ACCOUNT_TRANSFER_BTN_START_TRANSFER"
+msgstr "Go to EU"
+
+msgid "IDS_ACCOUNT_TRANSFER_TEXT_CIS_AND_PLATFORM_EGS"
+msgstr "Epic Games Store accounts can no longer be used to play on the CIS server."
+
+msgid "IDS_ACCOUNT_TRANSFER_TEXT_CIS_AND_PLATFORM_MICROSOFT"
+msgstr "Microsoft Store accounts can no longer be used to play on the CIS server."
+
+msgid "IDS_ACCOUNT_TRANSFER_TEXT_CIS_AND_PLATFORM_STEAM"
+msgstr "Steam accounts can no longer be used to play on the CIS server."
+
+msgid "IDS_ACCOUNT_TRANSFER_TEXT_START_TRANSFER_EGS"
+msgstr "If you want to continue playing via the Epic Games Store, you need to transfer your account to the EU server."
+
+msgid "IDS_ACCOUNT_TRANSFER_TEXT_START_TRANSFER_MICROSOFT"
+msgstr "If you want to continue playing via the Microsoft Store, you need to transfer your account to the EU server."
+
+msgid "IDS_ACCOUNT_TRANSFER_TEXT_START_TRANSFER_STEAM"
+msgstr "If you want to continue playing via Steam, you need to transfer your account to the EU server."
+
+msgid "IDS_ACCUMULATE_ELITE_EXP"
+msgstr "Earn XP in battles with ships captained by high-ranking Commanders."
+
+msgid "IDS_ACCURACY"
+msgstr "Accuracy"
+
+msgid "IDS_ACCURACY_ATBA"
+msgstr "Secondary armament accuracy"
+
+msgid "IDS_ACCURACY_ATBA_TOOLTIP"
+msgstr "Percentage of hits by secondary battery shells"
+
+msgid "IDS_ACCURACY_MAIN"
+msgstr "Main battery guns accuracy"
+
+msgid "IDS_ACCURACY_MAIN_TOOLTIP"
+msgstr "Percentage of hits by main battery shells"
+
+msgid "IDS_ACCURACY_TORPEDO"
+msgstr "Torpedoes accuracy"
+
+msgid "IDS_ACCURACY_TORPEDO_TOOLTIP"
+msgstr "Percentage of hits by torpedoes"
+
+msgid "IDS_ACHIEVEMENTSFORTOP100"
+msgstr "Top 100 Players"
+
+msgid "IDS_ACHIEVEMENT_2AIRSHIPS_5MINUTESWINNER"
+msgstr "Relentless"
+
+msgid "IDS_ACHIEVEMENT_2AIRSHIPS_INCENTER"
+msgstr "Push Ahead, Hold Them Back"
+
+msgid "IDS_ACHIEVEMENT_2AIRSHIPS_PHOTOFINISH"
+msgstr "Photo Finish"
+
+msgid "IDS_ACHIEVEMENT_2AIRSHIPS_STOPPER"
+msgstr "Held at Bay"
+
+msgid "IDS_ACHIEVEMENT_2AIRSHIPS_VICTORYCLAIMED"
+msgstr "Snatched Glory"
+
+msgid "IDS_ACHIEVEMENT_3WAYSTOKILL_PA"
+msgstr "Wrecker"
+
+msgid "IDS_ACHIEVEMENT_AIRDEFENSEEXPERT"
+msgstr "AA Defense Expert"
+
+msgid "IDS_ACHIEVEMENT_AIRKING"
+msgstr "King of the Air"
+
+msgid "IDS_ACHIEVEMENT_ALL_THREE_HALLOWEEN_COMPLETE"
+msgstr "Warrior of the Light"
+
+msgid "IDS_ACHIEVEMENT_AMAUTEUR"
+msgstr "Amateur"
+
+msgid "IDS_ACHIEVEMENT_ARSONIST"
+msgstr "Arsonist"
+
+msgid "IDS_ACHIEVEMENT_ASYMM_BATTLE_BOTS_KILL"
+msgstr "Merciless Abyss"
+
+msgid "IDS_ACHIEVEMENT_ASYMM_BATTLE_PERFECT_WIN"
+msgstr "Triumph of the Immortals"
+
+msgid "IDS_ACHIEVEMENT_ASYMM_BATTLE_SOLO_WIN"
+msgstr "Lone Hero"
+
+msgid "IDS_ACHIEVEMENT_ATBA_CALIBER"
+msgstr "Close Quarters Expert"
+
+msgid "IDS_ACHIEVEMENT_ATB_AEGAEON"
+msgstr "Aegaeon"
+
+msgid "IDS_ACHIEVEMENT_ATB_HEPHAESTUS"
+msgstr "Hephaestus"
+
+msgid "IDS_ACHIEVEMENT_ATB_HESTIA"
+msgstr "Hestia"
+
+msgid "IDS_ACHIEVEMENT_ATB_HYPERION"
+msgstr "Hyperion"
+
+msgid "IDS_ACHIEVEMENT_ATB_POSEIDON"
+msgstr "Poseidon"
+
+msgid "IDS_ACHIEVEMENT_ATB_WINNER"
+msgstr "Clash of the Elements Winner"
+
+msgid "IDS_ACHIEVEMENT_AT_PARTICIPANT"
+msgstr "AT Veteran"
+
+msgid "IDS_ACHIEVEMENT_AVACOMMON"
+msgstr "Go Navy!"
+
+msgid "IDS_ACHIEVEMENT_AVAEAGLES"
+msgstr "Eagles"
+
+msgid "IDS_ACHIEVEMENT_AVASHARKS"
+msgstr "Sharks"
+
+msgid "IDS_ACHIEVEMENT_BATTLE_HERO"
+msgstr "Battle Hero"
+
+msgid "IDS_ACHIEVEMENT_BD2016_FESTIV_SOUP"
+msgstr "Festive Soup"
+
+msgid "IDS_ACHIEVEMENT_BD2016_FIRESHOW"
+msgstr "Fire Show"
+
+msgid "IDS_ACHIEVEMENT_BD2016_KING_OF_PARTY"
+msgstr "King of the Party"
+
+msgid "IDS_ACHIEVEMENT_BD2016_MANNERS"
+msgstr "Manners Maketh Man"
+
+msgid "IDS_ACHIEVEMENT_BD2016_PARTY_ANIMAL"
+msgstr "Life and Soul of the Party"
+
+msgid "IDS_ACHIEVEMENT_BD2016_PARTY_CHECK_IN"
+msgstr "Queue Jumper"
+
+msgid "IDS_ACHIEVEMENT_BD2016_RISE_OF_THE_MACHINES"
+msgstr "Rise of the Machines"
+
+msgid "IDS_ACHIEVEMENT_BD2016_RUN_FOREST"
+msgstr "Run! Admiral! Run!"
+
+msgid "IDS_ACHIEVEMENT_BD2016_SNATCH"
+msgstr "Big Roll"
+
+msgid "IDS_ACHIEVEMENT_BD2016_WRONG_SOW"
+msgstr "A Shot in the Dark"
+
+msgid "IDS_ACHIEVEMENT_BD2_ARP"
+msgstr "Look Who We Have Here!"
+
+msgid "IDS_ACHIEVEMENT_BD2_BISMARCK"
+msgstr "Before Zee Germans Get There!"
+
+msgid "IDS_ACHIEVEMENT_BD2_CAMO"
+msgstr "Paint It Gold!"
+
+msgid "IDS_ACHIEVEMENT_BD2_CAMPAIGNS"
+msgstr "Will Now Have Stories"
+
+msgid "IDS_ACHIEVEMENT_BD2_CONTAINERS"
+msgstr "You've Got a Parcel Waiting for You!"
+
+msgid "IDS_ACHIEVEMENT_BD2_CREDITS"
+msgstr "Not a Pyramid Scheme!"
+
+msgid "IDS_ACHIEVEMENT_BD2_CREW"
+msgstr "Skipper on Deck"
+
+msgid "IDS_ACHIEVEMENT_BD2_FR"
+msgstr "Death by Baguette"
+
+msgid "IDS_ACHIEVEMENT_BD2_GB"
+msgstr "Fabulous Fuse"
+
+msgid "IDS_ACHIEVEMENT_BD2_GE"
+msgstr "I Will Find You, and I Will Sink You!"
+
+msgid "IDS_ACHIEVEMENT_BD2_HW2016"
+msgstr "Foes Way Past Their Prime"
+
+msgid "IDS_ACHIEVEMENT_BD2_JP"
+msgstr "Not By Torpedoes Alone"
+
+msgid "IDS_ACHIEVEMENT_BD2_NY2016"
+msgstr "Ho-Ho-Ho!"
+
+msgid "IDS_ACHIEVEMENT_BD2_PVE"
+msgstr "Eat It, Toaster!"
+
+msgid "IDS_ACHIEVEMENT_BD2_RANKS"
+msgstr "Like a Pro"
+
+msgid "IDS_ACHIEVEMENT_BD2_USSR"
+msgstr "Rush C!"
+
+msgid "IDS_ACHIEVEMENT_BD6_AIRCARRIERS"
+msgstr "Busybody"
+
+msgid "IDS_ACHIEVEMENT_BD6_BATTLESHIPS"
+msgstr "Social Lion"
+
+msgid "IDS_ACHIEVEMENT_BD6_CRUISERS"
+msgstr "The Brain of the Party"
+
+msgid "IDS_ACHIEVEMENT_BD6_DESTROYERS"
+msgstr "Twist of the Wrist"
+
+msgid "IDS_ACHIEVEMENT_BD6_GETALLACHIEVEMENTS"
+msgstr "Master of Entertainment"
+
+msgid "IDS_ACHIEVEMENT_BD6_WELCOME"
+msgstr "Ship Party"
+
+msgid "IDS_ACHIEVEMENT_BROTHERS_IN_ARMS"
+msgstr "Brothers-in-Arms"
+
+msgid "IDS_ACHIEVEMENT_BW_PARTICIPANT"
+msgstr "BW Participant"
+
+msgid "IDS_ACHIEVEMENT_CAMPAIGN1_COMPLETED"
+msgstr "Science of Victory"
+
+msgid "IDS_ACHIEVEMENT_CAMPAIGN1_COMPLETED_EXCELLENT"
+msgstr "\"Science of Victory\" with Honors"
+
+msgid "IDS_ACHIEVEMENT_CAMPAIGN_BISMARCK_COMPLETED"
+msgstr "The Hunt for Bismarck"
+
+msgid "IDS_ACHIEVEMENT_CAMPAIGN_BISMARCK_COMPLETED_EXCELLENT"
+msgstr "\"The Hunt for Bismarck\" with Honors"
+
+msgid "IDS_ACHIEVEMENT_CAMPAIGN_EPOCHSOFSHIPSCOMPLETED_COMPLETED"
+msgstr "Five Epochs of the Navy"
+
+msgid "IDS_ACHIEVEMENT_CAMPAIGN_EPOCHSOFSHIPSCOMPLETED_COMPLETED_EXCELLENT"
+msgstr "\"Five Epochs of the Navy\" with Honors"
+
+msgid "IDS_ACHIEVEMENT_CAMPAIGN_HALSEY_COMPLETED"
+msgstr "Hit Hard! Hit Fast! Hit Often!"
+
+msgid "IDS_ACHIEVEMENT_CAMPAIGN_HALSEY_COMPLETED_EXCELLENT"
+msgstr "\"Hit Hard! Hit Fast! Hit Often!\" with Honors"
+
+msgid "IDS_ACHIEVEMENT_CAMPAIGN_JERZY_SWIRSKI_COMPLETED"
+msgstr "Strong-Willed"
+
+msgid "IDS_ACHIEVEMENT_CAMPAIGN_JERZY_SWIRSKI_COMPLETED_EXCELLENT"
+msgstr "\"Strong-Willed\" with Honors"
+
+msgid "IDS_ACHIEVEMENT_CAMPAIGN_NEWYEAR2018BASIC_COMPLETED"
+msgstr "Battle of the North Cape"
+
+msgid "IDS_ACHIEVEMENT_CAMPAIGN_NEWYEAR2018BASIC_COMPLETED_EXCELLENT"
+msgstr "\"Battle of the North Cape\" with Honors"
+
+msgid "IDS_ACHIEVEMENT_CAMPAIGN_NEWYEAR2018ELITE_COMPLETED"
+msgstr "New Year Raid"
+
+msgid "IDS_ACHIEVEMENT_CAMPAIGN_NEWYEAR2018ELITE_COMPLETED_EXCELLENT"
+msgstr "\"New Year Raid\" with Honors"
+
+msgid "IDS_ACHIEVEMENT_CAMPAIGN_NEWYEAR2019PEF_COMPLETED"
+msgstr "Mighty Prinz"
+
+msgid "IDS_ACHIEVEMENT_CAMPAIGN_NEWYEAR2019PEF_COMPLETED_EXCELLENT"
+msgstr "\"Mighty Prinz\" with Honors"
+
+msgid "IDS_ACHIEVEMENT_CAMPAIGN_NEWYEAR2019STEELQUEST_COMPLETED"
+msgstr "Steel Monsters"
+
+msgid "IDS_ACHIEVEMENT_CAMPAIGN_NEWYEAR2019STEELQUEST_COMPLETED_EXCELLENT"
+msgstr "\"Steel Monsters\" with Honors"
+
+msgid "IDS_ACHIEVEMENT_CAMPAIGN_NY17B_COMPLETED"
+msgstr "The Hunt for Graf Spee"
+
+msgid "IDS_ACHIEVEMENT_CAMPAIGN_NY17B_COMPLETED_EXCELLENT"
+msgstr "\"The Hunt for Graf Spee\" with Honors"
+
+msgid "IDS_ACHIEVEMENT_CAMPAIGN_NY17E_COMPLETED"
+msgstr "Santa's Christmas Convoys"
+
+msgid "IDS_ACHIEVEMENT_CAMPAIGN_NY17E_COMPLETED_EXCELLENT"
+msgstr "\"Santa's Christmas Convoys\" with Honors"
+
+msgid "IDS_ACHIEVEMENT_CAMPAIGN_SANTASNY2COMPLETED"
+msgstr "Ships and Fates"
+
+msgid "IDS_ACHIEVEMENT_CAMPAIGN_SANTASNY2COMPLETED_EXCELLENT"
+msgstr "\"Ships and Fates\" with Honors"
+
+msgid "IDS_ACHIEVEMENT_CAMPAIGN_SB_COMPLETED"
+msgstr "Honorable Service"
+
+msgid "IDS_ACHIEVEMENT_CAMPAIGN_SB_COMPLETED_EXCELLENT"
+msgstr "\"Honorable Service\" with Honors"
+
+msgid "IDS_ACHIEVEMENT_CAMPAIGN_STRASBOURGCOMPLETED"
+msgstr "In Pursuit of Strasbourg"
+
+msgid "IDS_ACHIEVEMENT_CAMPAIGN_STRASBOURGCOMPLETED_EXCELLENT"
+msgstr "\"In Pursuit of Strasbourg\" with Honors"
+
+msgid "IDS_ACHIEVEMENT_CAMPAIGN_VIVELAFRANCE_COMPLETED"
+msgstr "The Gold of France"
+
+msgid "IDS_ACHIEVEMENT_CAMPAIGN_VIVELAFRANCE_COMPLETED_EXCELLENT"
+msgstr "\"The Gold of France\" with Honors"
+
+msgid "IDS_ACHIEVEMENT_CAMPAIGN_YAMAMOTO_COMPLETED"
+msgstr "Yamamoto Isoroku"
+
+msgid "IDS_ACHIEVEMENT_CAMPAIGN_YAMAMOTO_COMPLETED_EXCELLENT"
+msgstr "\"Yamamoto Isoroku\" with Honors"
+
+msgid "IDS_ACHIEVEMENT_CAPITAL"
+msgstr "Initial Capital"
+
+msgid "IDS_ACHIEVEMENT_CBT_PARTICIPANT"
+msgstr "CBT Veteran"
+
+msgid "IDS_ACHIEVEMENT_CHIEF_ENGINEER"
+msgstr "Chief Naval Architect"
+
+msgid "IDS_ACHIEVEMENT_CLANST"
+msgstr "CST Participant"
+
+msgid "IDS_ACHIEVEMENT_CLAN_GRAND_FLEET"
+msgstr "Formidable Fleet"
+
+msgid "IDS_ACHIEVEMENT_CLAN_SEASON_1_LEAGUE_1"
+msgstr "Typhoon"
+
+msgid "IDS_ACHIEVEMENT_CLAN_SEASON_1_LEAGUE_2"
+msgstr "Storm"
+
+msgid "IDS_ACHIEVEMENT_CLAN_SEASON_1_LEAGUE_3"
+msgstr "Gale"
+
+msgid "IDS_ACHIEVEMENT_CLAN_SEASON_1_LEAGUE_4"
+msgstr "Squall"
+
+msgid "IDS_ACHIEVEMENT_CLAN_SEASON_1_LEAGUE_TOP"
+msgstr "Typhoon: Hotspot"
+
+msgid "IDS_ACHIEVEMENT_CLASSDESTROY_SQUAD"
+msgstr "General Offensive"
+
+msgid "IDS_ACHIEVEMENT_CLEAR_SKY"
+msgstr "Clear Sky"
+
+msgid "IDS_ACHIEVEMENT_COLLECTION_AMERICANARC_COMPLETED"
+msgstr "American Cruisers"
+
+msgid "IDS_ACHIEVEMENT_COLLECTION_BISMARCK_COMPLETED"
+msgstr "The Hunt for Bismarck"
+
+msgid "IDS_ACHIEVEMENT_COLLECTION_BRITISHARC_COMPLETED"
+msgstr "Royal Navy Destroyers"
+
+msgid "IDS_ACHIEVEMENT_COLLECTION_DUNKIRK_COMPLETED"
+msgstr "Dunkirk"
+
+msgid "IDS_ACHIEVEMENT_COLLECTION_HAPPYNEWYEAR2018_COMPLETED"
+msgstr "Battle of the North Cape"
+
+msgid "IDS_ACHIEVEMENT_COLLECTION_HAPPYNEWYEAR2019_COMPLETED"
+msgstr "Belle Époque"
+
+msgid "IDS_ACHIEVEMENT_COLLECTION_HAPPY_BIRTHDAY2018_COMPLETED"
+msgstr "Third Game Anniversary"
+
+msgid "IDS_ACHIEVEMENT_COLLECTION_HSF2018_COMPLETED"
+msgstr "High School Fleet"
+
+msgid "IDS_ACHIEVEMENT_COLLECTION_NY2022_COMPLETED"
+msgstr "Christmas and New Year in the Navy"
+
+msgid "IDS_ACHIEVEMENT_COLLECTION_OVECHKIN_COMPLETED"
+msgstr "The Great Eight"
+
+msgid "IDS_ACHIEVEMENT_COLLECTION_VIVELAFRANCE_COMPLETED"
+msgstr "\"Vive la France\""
+
+msgid "IDS_ACHIEVEMENT_COLLECTION_WOWSBIRTHDAY_COMPLETED"
+msgstr "Second Game Anniversary"
+
+msgid "IDS_ACHIEVEMENT_COLLECTION_YAMAMOTO_COMPLETED"
+msgstr "Yamamoto Isoroku"
+
+msgid "IDS_ACHIEVEMENT_COLLECTORSCLUB"
+msgstr "Honorable Collector"
+
+msgid "IDS_ACHIEVEMENT_COLLECTOR_PA"
+msgstr "Plunderer"
+
+msgid "IDS_ACHIEVEMENT_COMBAT_RECON"
+msgstr "Combat Scout"
+
+msgid "IDS_ACHIEVEMENT_CONDITION_PCOC012_DESCRIPTION"
+msgstr "Deal 20,000 HP of damage to enemy ships while staying undetected"
+
+msgid "IDS_ACHIEVEMENT_CONDITION_PCOC012_TITLE"
+msgstr "Deal damage"
+
+msgid "IDS_ACHIEVEMENT_CONDITION_PCOC013_DESCRIPTION"
+msgstr "Destroy enemy ships of two different types"
+
+msgid "IDS_ACHIEVEMENT_CONDITION_PCOC013_TITLE"
+msgstr "Destroy ships"
+
+msgid "IDS_ACHIEVEMENT_CONDITION_PCOC014_DESCRIPTION"
+msgstr "Deal 50,000 HP of damage to enemy ships in three different ways"
+
+msgid "IDS_ACHIEVEMENT_CONDITION_PCOC014_TITLE"
+msgstr "Deal damage"
+
+msgid "IDS_ACHIEVEMENT_CONDITION_PCOC015_DESCRIPTION"
+msgstr "Destroy enemy ships of three different types"
+
+msgid "IDS_ACHIEVEMENT_CONDITION_PCOC015_TITLE"
+msgstr "Destroy ships"
+
+msgid "IDS_ACHIEVEMENT_CONDITION_PCOC016_DESCRIPTION"
+msgstr "Deal 60,000 HP of damage to enemy ships in four different ways"
+
+msgid "IDS_ACHIEVEMENT_CONDITION_PCOC016_TITLE"
+msgstr "Deal damage"
+
+msgid "IDS_ACHIEVEMENT_CONDITION_PCOC017_DESCRIPTION"
+msgstr "Damage seven enemy ships"
+
+msgid "IDS_ACHIEVEMENT_CONDITION_PCOC017_TITLE"
+msgstr "Damage ships"
+
+msgid "IDS_ACHIEVEMENT_CONDITION_PCOC018_DESCRIPTION"
+msgstr "Hit enemy ships' citadels three times from a distance of at least 20 km"
+
+msgid "IDS_ACHIEVEMENT_CONDITION_PCOC018_TITLE"
+msgstr "Hit the citadel"
+
+msgid "IDS_ACHIEVEMENT_CONDITION_PCOC020_DESCRIPTION"
+msgstr "Destroy an enemy ship from a distance of at least 10 km and survive the battle"
+
+msgid "IDS_ACHIEVEMENT_CONDITION_PCOC020_TITLE"
+msgstr "Destroy a ship"
+
+msgid "IDS_ACHIEVEMENT_CONDITION_PCOC023_DESCRIPTION"
+msgstr "Destroy enemy ships in three different ways"
+
+msgid "IDS_ACHIEVEMENT_CONDITION_PCOC023_TITLE"
+msgstr "Destroy ships"
+
+msgid "IDS_ACHIEVEMENT_CONDITION_PCOC024_DESCRIPTION"
+msgstr "Deal at least 90,000 HP damage to enemy ships, receive at least 1,500,000 HP potential damage, and survive the battle"
+
+msgid "IDS_ACHIEVEMENT_CONDITION_PCOC024_TITLE"
+msgstr "Deal damage"
+
+msgid "IDS_ACHIEVEMENT_CONDITION_REF_SQUAD_3TYPE_RIBBONS_DESCRIPTION"
+msgstr "While playing together in a Division, each Recruiter and Shipmate must earn at least six \"Set on fire,\" \"Caused flooding,\" or \"Citadel hits\" ribbons."
+
+msgid "IDS_ACHIEVEMENT_CONDITION_REF_SQUAD_3TYPE_RIBBONS_TITLE"
+msgstr "Earn ribbons"
+
+msgid "IDS_ACHIEVEMENT_CONDITION_REF_SQUAD_CAPTURE_RIBBONS_DESCRIPTION"
+msgstr "When playing together in a Division, the Recruiter and Shipmates must earn a combined total of at least four \"Captured\" or \"Assisted in capture\" ribbons."
+
+msgid "IDS_ACHIEVEMENT_CONDITION_REF_SQUAD_CAPTURE_RIBBONS_TITLE"
+msgstr "Earn ribbons"
+
+msgid "IDS_ACHIEVEMENT_CONDITION_REF_SQUAD_DIFFERENT_RIBBONS_DESCRIPTION"
+msgstr ""
+"When playing together in a Division, the Recruiter and Shipmates must earn a combined total of 12 or more different ribbons.\n"
+"\n"
+"In doing so, each Recruiter and Shipmate must earn at least four different ribbons."
+
+msgid "IDS_ACHIEVEMENT_CONDITION_REF_SQUAD_DIFFERENT_RIBBONS_TITLE"
+msgstr "Earn ribbons"
+
+msgid "IDS_ACHIEVEMENT_CONDITION_REF_SQUAD_SPOT_DAMAGE_DESCRIPTION"
+msgstr ""
+"Help your team deal damage to enemies spotted by a Recruiter and Shipmates playing in a Division. The damage caused must amount to at least 25%% of the base HP of all enemy ships.\n"
+"\n"
+"In doing so, the Recruiter and Shipmates must collectively deal damage that is equal to at least 25%% of the base HP of all enemy ships."
+
+msgid "IDS_ACHIEVEMENT_CONDITION_REF_SQUAD_SPOT_DAMAGE_TITLE"
+msgstr "Help your team deal damage"
+
+msgid "IDS_ACHIEVEMENT_CONDITION_REF_SQUAD_TOP3_DESCRIPTION"
+msgstr "When playing together in a Division, each Recruiter and Shipmate must survive the battle and finish among the top 3 XP earners on the team."
+
+msgid "IDS_ACHIEVEMENT_CONDITION_REF_SQUAD_TOP3_TITLE"
+msgstr "Survive and be among the top 3 XP earners"
+
+msgid "IDS_ACHIEVEMENT_CONTRIBUTOR"
+msgstr "Contributor"
+
+msgid "IDS_ACHIEVEMENT_CONVOY_2TRANSPORTS"
+msgstr "Raider"
+
+msgid "IDS_ACHIEVEMENT_CONVOY_ANTITORPEDOPROTECTION"
+msgstr "Living Shield"
+
+msgid "IDS_ACHIEVEMENT_CONVOY_FLAWLESSVICTORY"
+msgstr "Neat Job"
+
+msgid "IDS_ACHIEVEMENT_CONVOY_TRANSPORTSAREALIVE"
+msgstr "Safe Route"
+
+msgid "IDS_ACHIEVEMENT_CONVOY_TWOTOONE"
+msgstr "Nerves of Steel"
+
+msgid "IDS_ACHIEVEMENT_CRUISER_BOOK"
+msgstr "Naval Legends: Cruisers"
+
+msgid "IDS_ACHIEVEMENT_CVC_BRAWL_TOP1"
+msgstr "Top 1"
+
+msgid "IDS_ACHIEVEMENT_CVC_BRAWL_TOP10"
+msgstr "Top 10"
+
+msgid "IDS_ACHIEVEMENT_CVC_BRAWL_TOP100"
+msgstr "Top 100"
+
+msgid "IDS_ACHIEVEMENT_CVC_BRAWL_TOP1000"
+msgstr "Top 1000"
+
+msgid "IDS_ACHIEVEMENT_DATE_COLON"
+msgstr "Acquired on:"
+
+msgid "IDS_ACHIEVEMENT_DECISIVE_CONTRIBUTION"
+msgstr "Crucial Contribution"
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_2AIRSHIPS_5MINUTESWINNER"
+msgstr "Win a battle in which you've continuously been in the vicinity of your allied airship for the last 5 minutes of battle."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_2AIRSHIPS_INCENTER"
+msgstr "Speed up your allied airship while simultaneously slowing down the enemy airship."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_2AIRSHIPS_PHOTOFINISH"
+msgstr "Win by bringing the allied airship to the destination point and outrunning the enemy airship by a small margin. You should either be actively speeding up your allied airship or slowing down the enemy one at the moment the battle ends."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_2AIRSHIPS_STOPPER"
+msgstr "Continuously slow the enemy airship down for 1 minute."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_2AIRSHIPS_VICTORYCLAIMED"
+msgstr "Rob the enemy team of victory by destroying all of their ships when the enemy airship is just about to reach the end of her route."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_3WAYSTOKILL_PA"
+msgstr "Destroy three enemy ships in three different ways in a single battle."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_AIRDEFENSEEXPERT"
+msgstr "Destroy %(goalValue)s or more enemy aircraft in a single battle, including aircraft launched using equipment."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_AIRKING"
+msgstr "Destroy %(goalValue)s or more enemy aircraft in a single battle (including aircraft launched using equipment), using your own aircraft or the AA defenses on your aircraft carrier."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_ALL_THREE_HALLOWEEN_COMPLETE"
+msgstr "Be victorious with five Stars in Operations Saving Transylvania, Sunray in the Darkness, and Terror of the Deep."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_AMAUTEUR"
+msgstr "Win %(winCount)s Random Battles."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_ARSONIST"
+msgstr "Destroy an enemy ship by fire. The damage caused by the fire must be at least %(damageRatio_percent)s of the destroyed ship's base HP."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_ASYMM_BATTLE_BOTS_KILL"
+msgstr "Destroy 6 enemy ships in a single battle."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_ASYMM_BATTLE_PERFECT_WIN"
+msgstr "Win without losing any allied ships."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_ASYMM_BATTLE_SOLO_WIN"
+msgstr "Win the battle after being left alone against bots."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_ATBA_CALIBER"
+msgstr "Damage and destroy an enemy ship. The final direct damage must be caused by secondary battery guns."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_ATB_AEGAEON"
+msgstr "Be among the top 100 participants in the \"Ships Sunk\" category during the Clash of the Elements event."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_ATB_HEPHAESTUS"
+msgstr "Be among the top 100 participants in the \"Total Damage Dealt\" category during the Clash of the Elements event."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_ATB_HESTIA"
+msgstr "Be among the top 100 participants in the \"Ribbons and Achievements Received\" category during the Clash of the Elements event."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_ATB_HYPERION"
+msgstr "Be among the top 100 participants in the \"XP Earned\" (before modifiers are applied) category during the Clash of the Elements event."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_ATB_POSEIDON"
+msgstr "Be among the top 100 participants in the \"Battles Won\" category during the Clash of the Elements event."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_ATB_WINNER"
+msgstr "The winning team of the Clash of the Elements event."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_AT_PARTICIPANT"
+msgstr "The developers thank you for participating in the Alpha Test!"
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_AVACOMMON"
+msgstr "Participate in the \"Go Navy!\" competition."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_AVAEAGLES"
+msgstr "Be loyal to the Eagles Team in the \"Go Navy!\" competition."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_AVASHARKS"
+msgstr "Be loyal to the Sharks Team in the \"Go Navy!\" competition."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_BATTLE_HERO"
+msgstr "Receive any %(achievementCount)s heroic achievements."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_BD2016_FESTIV_SOUP"
+msgstr ""
+"You did it!\n"
+"First Game Anniversary."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_BD2016_FIRESHOW"
+msgstr ""
+"You did it!\n"
+"First Game Anniversary."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_BD2016_KING_OF_PARTY"
+msgstr ""
+"You did it!\n"
+"First Game Anniversary."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_BD2016_MANNERS"
+msgstr ""
+"You did it!\n"
+"First Game Anniversary."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_BD2016_PARTY_ANIMAL"
+msgstr ""
+"You did it!\n"
+"First Game Anniversary."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_BD2016_PARTY_CHECK_IN"
+msgstr ""
+"You did it!\n"
+"First Game Anniversary."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_BD2016_RISE_OF_THE_MACHINES"
+msgstr ""
+"You did it!\n"
+"First Game Anniversary."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_BD2016_RUN_FOREST"
+msgstr ""
+"You did it!\n"
+"First Game Anniversary."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_BD2016_SNATCH"
+msgstr ""
+"You did it!\n"
+"First Game Anniversary."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_BD2016_WRONG_SOW"
+msgstr ""
+"You did it!\n"
+"First Game Anniversary."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_BD2_ARP"
+msgstr ""
+"You like those fancy ships? Well, once you earn this emblem, everybody is going to know it. You're okay with that, right?\n"
+"Second Game Anniversary."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_BD2_BISMARCK"
+msgstr ""
+"Astrologers proclaimed the last week of the Hunt for Bismarck. Then they realized they were two hours behind.\n"
+"Second Game Anniversary."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_BD2_CAMO"
+msgstr ""
+"\"Tier X gameplay: no farm, no fun,\" they said.\n"
+"Second Game Anniversary."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_BD2_CAMPAIGNS"
+msgstr ""
+"So, you started the \"Honorable Service\" campaign first, too, right?\n"
+"Second Game Anniversary."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_BD2_CONTAINERS"
+msgstr ""
+"Containers unite players and developers. Because the nerve cells of all people generally function the same way.\n"
+"Second Game Anniversary."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_BD2_CREDITS"
+msgstr ""
+"Not only have you survived the changes to the economy, but you have also figured out the techniques of credit farming.\n"
+"Second Game Anniversary."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_BD2_CREW"
+msgstr ""
+"That feeling when you release Elite XP and a whole bunch of new skills, but everyone is still talking about Radio Location.\n"
+"Second Game Anniversary."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_BD2_FR"
+msgstr ""
+"They stoically listened to all those jokes about croissants and baguettes—and then set out to rock.\n"
+"Second Game Anniversary."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_BD2_GB"
+msgstr ""
+"Legend tells of a wizard named Merlin, a puff of magic smoke, and an enchanted armor-piercing shell.\n"
+"Second Game Anniversary."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_BD2_GE"
+msgstr ""
+"Precision German engineering coupled with wishful Russian thinking. What could go wrong?\n"
+"Second Game Anniversary."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_BD2_HW2016"
+msgstr ""
+"Saving Transylvania is like riding a bike. Except the bike is on fire, everything is on fire, and you're in Hell.\n"
+"Second Game Anniversary."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_BD2_JP"
+msgstr ""
+"Thanks for not forgetting to make use of the main guns on those ships.\n"
+"Second Game Anniversary."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_BD2_NY2016"
+msgstr ""
+"We have never had a New Year like this before. In every sense.\n"
+"Second Game Anniversary."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_BD2_PVE"
+msgstr ""
+"\"Gave the bots a hard time before it was cool.\"\n"
+"Second Game Anniversary."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_BD2_RANKS"
+msgstr ""
+"Did you learn to do that in Ranked Battles?\n"
+"Second Game Anniversary."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_BD2_USSR"
+msgstr ""
+"A timely and appropriate choice between torpedoes and main guns gets you halfway to victory, Comrade!\n"
+"Second Game Anniversary."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_BD6_AIRCARRIERS"
+msgstr ""
+"Take an introverted guest out of their comfort zone.\n"
+"Sixth Game Anniversary."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_BD6_BATTLESHIPS"
+msgstr ""
+"Outlast even the most tireless guests at the party.\n"
+"Sixth Game Anniversary."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_BD6_CRUISERS"
+msgstr ""
+"Put that smart guy between a rock and a hard place!\n"
+"Sixth Game Anniversary."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_BD6_DESTROYERS"
+msgstr ""
+"Keep up with the swiftest party guests.\n"
+"Sixth Game Anniversary."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_BD6_GETALLACHIEVEMENTS"
+msgstr ""
+"Rock the party by winning all the games!\n"
+"Sixth Game Anniversary."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_BD6_WELCOME"
+msgstr ""
+"Come to the party and partake in the contests.\n"
+"Sixth Game Anniversary."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_BROTHERS_IN_ARMS"
+msgstr "Playing in a Division, damage at least six enemy ships. Damage caused by all Division members must exceed %(damageRatio_percent)s of the total HP of all ships in the enemy team."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_BW_PARTICIPANT"
+msgstr "The developers thank you for participating in the Beta Weekend."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_CAMPAIGN1_COMPLETED"
+msgstr "Complete the final task of the Science of Victory campaign."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_CAMPAIGN1_COMPLETED_EXCELLENT"
+msgstr "Complete all tasks of the Science of Victory campaign."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_CAMPAIGN_BISMARCK_COMPLETED"
+msgstr "Complete the final task of \"The Hunt for Bismarck\" campaign."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_CAMPAIGN_BISMARCK_COMPLETED_EXCELLENT"
+msgstr "Complete all tasks of \"The Hunt for Bismarck\" campaign."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_CAMPAIGN_EPOCHSOFSHIPSCOMPLETED_COMPLETED"
+msgstr "Complete the final task of the \"Five Epochs of the Navy\" campaign."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_CAMPAIGN_EPOCHSOFSHIPSCOMPLETED_COMPLETED_EXCELLENT"
+msgstr "Complete all tasks of the \"Five Epochs of the Navy\" campaign."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_CAMPAIGN_HALSEY_COMPLETED"
+msgstr "Complete the final task of the \"Hit Hard! Hit Fast! Hit Often!\" campaign."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_CAMPAIGN_HALSEY_COMPLETED_EXCELLENT"
+msgstr "Complete all tasks of the \"Hit Hard! Hit Fast! Hit Often!\" campaign."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_CAMPAIGN_JERZY_SWIRSKI_COMPLETED"
+msgstr "Complete the final task of the Strong-Willed campaign."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_CAMPAIGN_JERZY_SWIRSKI_COMPLETED_EXCELLENT"
+msgstr "Complete all tasks of the Strong-Willed campaign."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_CAMPAIGN_NEWYEAR2018BASIC_COMPLETED"
+msgstr "Complete the final task of the Battle of the North Cape campaign."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_CAMPAIGN_NEWYEAR2018BASIC_COMPLETED_EXCELLENT"
+msgstr "Complete all tasks of the Battle of the North Cape campaign."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_CAMPAIGN_NEWYEAR2018ELITE_COMPLETED"
+msgstr "Complete the final task of the New Year Raid campaign."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_CAMPAIGN_NEWYEAR2018ELITE_COMPLETED_EXCELLENT"
+msgstr "Complete all tasks of the New Year Raid campaign."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_CAMPAIGN_NEWYEAR2019PEF_COMPLETED"
+msgstr "Complete the final task of the Mighty Prinz campaign."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_CAMPAIGN_NEWYEAR2019PEF_COMPLETED_EXCELLENT"
+msgstr "Complete all tasks of the Mighty Prinz campaign."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_CAMPAIGN_NEWYEAR2019STEELQUEST_COMPLETED"
+msgstr "Complete the final task of the Steel Monsters campaign."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_CAMPAIGN_NEWYEAR2019STEELQUEST_COMPLETED_EXCELLENT"
+msgstr "Complete all tasks of the Steel Monsters campaign."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_CAMPAIGN_NY17B_COMPLETED"
+msgstr "Complete the final task of \"The Hunt for Graf Spee\" campaign."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_CAMPAIGN_NY17B_COMPLETED_EXCELLENT"
+msgstr "Complete all tasks of \"The Hunt for Graf Spee\" campaign."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_CAMPAIGN_NY17E_COMPLETED"
+msgstr "Complete the final task of the Santa's Christmas Convoys campaign."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_CAMPAIGN_NY17E_COMPLETED_EXCELLENT"
+msgstr "Complete all tasks of the Santa's Christmas Convoys campaign."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_CAMPAIGN_SANTASNY2COMPLETED"
+msgstr "Complete the final task of the \"Ships and Fates\" campaign."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_CAMPAIGN_SANTASNY2COMPLETED_EXCELLENT"
+msgstr "Complete all tasks of the \"Ships and Fates\" campaign."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_CAMPAIGN_SB_COMPLETED"
+msgstr "Complete the final task of the Honorable Service campaign."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_CAMPAIGN_SB_COMPLETED_EXCELLENT"
+msgstr "Complete all tasks of the Honorable Service campaign."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_CAMPAIGN_STRASBOURGCOMPLETED"
+msgstr "Complete the final task of the \"In Pursuit of Strasbourg\" campaign."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_CAMPAIGN_STRASBOURGCOMPLETED_EXCELLENT"
+msgstr "Complete all tasks of the \"In Pursuit of Strasbourg\" campaign."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_CAMPAIGN_VIVELAFRANCE_COMPLETED"
+msgstr "Complete the final task of \"The Gold of France\" campaign."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_CAMPAIGN_VIVELAFRANCE_COMPLETED_EXCELLENT"
+msgstr "Complete all tasks of \"The Gold of France\" campaign."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_CAMPAIGN_YAMAMOTO_COMPLETED"
+msgstr "Complete the final task of the Yamamoto Isoroku campaign."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_CAMPAIGN_YAMAMOTO_COMPLETED_EXCELLENT"
+msgstr "Complete all tasks of the Yamamoto Isoroku campaign."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_CAPITAL"
+msgstr "Earn %(moneyCount)s Credits in battles."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_CBT_PARTICIPANT"
+msgstr "The developers thank you for participating in the Closed Beta Test."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_CHIEF_ENGINEER"
+msgstr "Research %(shipsCount)s ships."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_CLANST"
+msgstr "A huge thank you from the Development Team to the Clan Super Test participants."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_CLAN_GRAND_FLEET"
+msgstr "Complete all Clan missions."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_CLAN_SEASON_1_LEAGUE_1"
+msgstr "Reach the Typhoon League."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_CLAN_SEASON_1_LEAGUE_2"
+msgstr "Reach the Storm League."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_CLAN_SEASON_1_LEAGUE_3"
+msgstr "Reach the Gale League."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_CLAN_SEASON_1_LEAGUE_4"
+msgstr "Reach the Squall League."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_CLAN_SEASON_1_LEAGUE_TOP"
+msgstr "Reach the highest league and rank among the top 16 Clans in Clan Battles Season 1—\"Hotspot\"."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_CLASSDESTROY_SQUAD"
+msgstr "Your Division must destroy %(classCount)s ships of different types."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_CLEAR_SKY"
+msgstr "Destroy at least half of all enemy aircraft in a single battle (including aircraft launched using equipment) by shooting down %(planesCount)s or more aircraft using fighters or AA defenses."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_COLLECTION_AMERICANARC_COMPLETED"
+msgstr "Complete the American Cruisers collection."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_COLLECTION_BISMARCK_COMPLETED"
+msgstr "Complete \"The Hunt for Bismarck\" collection."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_COLLECTION_BRITISHARC_COMPLETED"
+msgstr "Complete the Royal Navy Destroyers collection."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_COLLECTION_DUNKIRK_COMPLETED"
+msgstr "Complete the Dunkirk collection."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_COLLECTION_HAPPYNEWYEAR2018_COMPLETED"
+msgstr "Complete the Battle of the North Cape collection."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_COLLECTION_HAPPYNEWYEAR2019_COMPLETED"
+msgstr "Complete the \"Belle Époque\" collection."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_COLLECTION_HAPPY_BIRTHDAY2018_COMPLETED"
+msgstr "Complete the Third Game Anniversary collection."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_COLLECTION_HSF2018_COMPLETED"
+msgstr "Complete the High School Fleet collection."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_COLLECTION_NY2022_COMPLETED"
+msgstr "Complete the \"Christmas and New Year in the Navy\" collection."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_COLLECTION_OVECHKIN_COMPLETED"
+msgstr "Complete \"The Great Eight\" collection."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_COLLECTION_VIVELAFRANCE_COMPLETED"
+msgstr "Complete the \"Vive la France\" collection."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_COLLECTION_WOWSBIRTHDAY_COMPLETED"
+msgstr "Complete the Second Game Anniversary collection."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_COLLECTION_YAMAMOTO_COMPLETED"
+msgstr "Complete the Yamamoto Isoroku collection."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_COLLECTORSCLUB"
+msgstr "Thank you for being such a great naval enthusiast."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_COLLECTOR_PA"
+msgstr "Seize five consumables dropped by aircraft in a single battle."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_COMBAT_RECON"
+msgstr ""
+"Help your team inflict damage by spotting enemy targets. The total spotting damage inflicted must amount to at least %(spotDamageRatio_percent)s of the total base HP of all enemy ships.\n"
+"You must also inflict direct damage on your own that equals at least %(damageRatio_percent)s of the total base HP of all enemy ships."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_CONTRIBUTOR"
+msgstr "Contributors' Team Member."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_CONVOY_2TRANSPORTS"
+msgstr "Destroy two transport ships."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_CONVOY_ANTITORPEDOPROTECTION"
+msgstr "Receive at least two hits from enemy torpedoes while being within a 2 km radius of an allied transport ship."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_CONVOY_FLAWLESSVICTORY"
+msgstr ""
+"Win a battle by destroying all transport ships without losing a single allied ship.\n"
+"\n"
+"Damage caused to enemy ships must amount to at least %(damageRatio_percent)s of your ship's base HP."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_CONVOY_TRANSPORTSAREALIVE"
+msgstr "Win a battle without losing a single transport ship. Damage caused to enemy ships must amount to at least %(damageRatio_percent)s of your ship's base HP."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_CONVOY_TWOTOONE"
+msgstr ""
+"Win and survive a battle while at least twice as many enemy ships remain.\n"
+"\n"
+"Damage caused to enemy ships must amount to at least %(damageRatio_percent)s of your ship's base HP."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_CRUISER_BOOK"
+msgstr "Obtain the book \"Naval Legends: Cruisers\"."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_CVC_BRAWL_TOP1"
+msgstr "Take first place."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_CVC_BRAWL_TOP10"
+msgstr "Rank among the top 10 Clans."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_CVC_BRAWL_TOP100"
+msgstr "Rank among the top 100 Clans."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_CVC_BRAWL_TOP1000"
+msgstr "Rank among the top 1,000 Clans."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_DECISIVE_CONTRIBUTION"
+msgstr "Playing in a Division, receive at least %(dominationPoints)s points in the Domination battle mode and win the battle. All Division members must survive the battle."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_DETONATED"
+msgstr "Receive critical damage to the magazine, resulting in detonation."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_DMMGAMES"
+msgstr "Exclusive achievement dedicated to the release of the game on the DMM Games platform."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_DOUBLEKILL_PA"
+msgstr "Destroy two enemy ships within 10 seconds of each other."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_DOUBLE_KILL"
+msgstr "Destroy two enemy ships. The second target must be destroyed within %(timeInterval)s seconds of the first one."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_DREADNOUGHT"
+msgstr "Receive damage amounting to at least %(damageRatio_percent)s of your ship's base HP from %(damagersCount)s or more enemies and survive the battle."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_DREADNOUGHT_PA"
+msgstr "Receive damage that exceeds %(damageRatio_percent)s of your ship's base HP and survive the battle."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_ELITETOURNAMENT_22"
+msgstr "You attended Elite Tournament 2022 and became a finalist. Congratulations!"
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_ENGINEER"
+msgstr "Research %(shipsCount)s ships."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_ENGINEER_PA"
+msgstr "Obtain all ships of all factions."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_EPT"
+msgstr "Take an active part in the EAT PLAY TALK online event."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_EPT_2022"
+msgstr "Take an active part in the EAT PLAY TALK online event."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_EV1APR19_ALLROUNDER"
+msgstr "Issued for a victorious battle in Intergalactic Games."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_EV1APR19_ATTDEF1"
+msgstr "Deal at least 100,000 damage without losing a single generator; win a battle and survive. To be completed playing on the defending team."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_EV1APR19_ATTDEF2"
+msgstr "Destroy two or more generators and the station. To be completed playing on the attacking team."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_EV1APR19_DOMINATION1"
+msgstr "Stay within the boundaries of a control point once it is activated. Survive and win a battle."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_EV1APR19_DOMINATION2"
+msgstr "Gain a victory in the first 10 minutes of a battle; destroy a hostile ship or deal 40,000 damage."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_EV1APR19_EPICENTER1"
+msgstr "Destroy three or more hostile ships located within the Epicenter."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_EV1APR19_EPICENTER2"
+msgstr "Capture Key Areas at least five times."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_EV1APR19_TORPEDO1"
+msgstr "Receive damage exceeding %(damageRatio_percent)s of your ship's base HP."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_EV1APR19_TORPEDO2"
+msgstr "Destroy two hostile ships. The second ship must be destroyed within 10 seconds of the first one."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_EV1APR19_TORPEDO3"
+msgstr "Destroy a hostile ship by ramming."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_EV1APR19_TORPEDO4"
+msgstr "Destroy three ships in three different ways."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_EV1APR19_TORPEDO5"
+msgstr "Deal 20,000 damage to hostile ships with secondary battery guns."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_EV2020_OCTAGON"
+msgstr "Gain a victory in the Octagon."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_EV2020_PORTAL"
+msgstr "Exit via the Portal."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_EV2021_GIANTSLAYER"
+msgstr "Destroy Aurora."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_EV2021_MODULE"
+msgstr "Research all available ships and their modules during the Big Hunt event."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_EV2021_MONSTER"
+msgstr "In a single battle, destroy %(victimsCount)s ships or monsters."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_EV2021_PORTAL"
+msgstr "Exit via the Portal."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_EV2021_PVP"
+msgstr " "
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_EV2021_TOOLATE"
+msgstr "Make your way to where naval battles once raged."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_EV2021_TRUEALLY"
+msgstr "The medal is awarded to Commanders who are steadfast in their loyalty and take the moral high ground in respect to their allies in the Keyless Battle mode. (Tech)"
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_EV24SPACE_1STPLACE"
+msgstr "Take 1st place in the \"To the Heights of Mastery\" competition."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_EV24SPACE_2NDPLACE"
+msgstr "Take 2nd place in the \"To the Heights of Mastery\" competition."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_EV24SPACE_3RDPLACE"
+msgstr "Take 3rd place in the \"To the Heights of Mastery\" competition."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_EV24SPACE_LEGEND"
+msgstr "Take 1st place in all challenges of the \"To the Heights of Mastery\" competition."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_EV24SPACE_SPACEMAN"
+msgstr "Complete any challenge of the \"To the Heights of Mastery\" competition for the first time."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_EV_POST_APOCALYPSE2019_WINNER"
+msgstr "Win and survive the battle."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_FIGHTER"
+msgstr "Win %(winCount)s Random Battles."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_FILLALBUM_ARIA_COMPLETED"
+msgstr "Complete the \"Forging Metal\" collection."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_FILLALBUM_AZURLANE_COMPLETED"
+msgstr "Complete the Azur Lane collection."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_FILLALBUM_BRIT_CVARC_COMPLETED"
+msgstr "Complete the Naval Aviation collection."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_FILLALBUM_CAPT_COMPLETED"
+msgstr "Complete the \"Bad Advice: Behind the Scenes\" collection."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_FILLALBUM_EPOCHSOFSHIPS_COMPLETED"
+msgstr "Complete the \"Five Epochs of the Navy\" collection."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_FILLALBUM_FRENCHDD_COMPLETED"
+msgstr "Complete the Legion of Honor collection."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_FILLALBUM_GERDD_COMPLETED"
+msgstr "Complete the German Destroyers collection."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_FILLALBUM_GF097_COMPLETED"
+msgstr "Complete the German Navy collection."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_FILLALBUM_ITCA_COMPLETED"
+msgstr "Complete the \"Resolute and Rapid\" collection."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_FILLALBUM_JAP_BB_EA_DRAGONS_COMPLETED"
+msgstr "Complete the Heroic Clash collection."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_FILLALBUM_KOTS_COMPLETED"
+msgstr "Complete the \"Tsar of the Seas\" collection."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_FILLALBUM_MAY_DAY_COMPLETED"
+msgstr "Complete the \"Victory Fleet\" collection."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_FILLALBUM_NY20_COMPLETED"
+msgstr "Complete the Shipbuilding collection."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_FILLALBUM_PA_SAZHENBING_COMPLETED"
+msgstr "Complete \"The Age of Sa Zhenbing\" collection."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_FILLALBUM_SCARLET_BIRTHDAY_2_COMPLETED"
+msgstr "Complete the 'Echoes of the Future' collection."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_FILLALBUM_SCARLET_BIRTHDAY_COMPLETED"
+msgstr "Complete the \"Embracing Progress!\" collection."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_FILLALBUM_SOMME126_COMPLETED"
+msgstr "Complete the Battle of the Somme collection."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_FILLALBUM_SOVIETBB_COMPLETED"
+msgstr "Complete the \"In the Service of the Motherland\" collection."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_FILLALBUM_TFTM_108_COMPLETED"
+msgstr "Complete the entire \"The Transformers: The Movie 35th Anniversary\" collection."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_FILLALBUM_USABB_0910_COMPLETED"
+msgstr "Complete the Always Courageous collection."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_FILLALBUM_WOWSBD6_COMPLETED"
+msgstr "Complete the Sixth Game Anniversary collection."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_FILLALBUM_WOWSBD7_2022_COMPLETED"
+msgstr "Complete the Seven Seas collection."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_FINISH_HIM"
+msgstr " "
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_FIREPROOF"
+msgstr "Receive damage caused by fire amounting to at least %(damageRatio_percent)s of your ship's base HP and survive the battle."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_FIRST_APRIL"
+msgstr "Clash with rubber duckies in a hot tub and come out of the fight unscathed."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_FIRST_BLOOD"
+msgstr "Be the first to destroy an enemy ship in battle."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_FOOLSDAY_ONE_STEP"
+msgstr "Win one battle with each ship type."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_FOOLSDAY_POEKHALI"
+msgstr "Cause more than %(goalValue)s HP of damage to the enemy in a single battle."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_FOOLSDAY_SHIELDS"
+msgstr "Shoot down %(goalValue)s aircraft in one battle."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_FOOLSDAY_TROOPER"
+msgstr "Earn %(goalValue)s Base XP (before modifiers are applied)."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_FOOLSDAY_VACUUM_CLEANER"
+msgstr "Destroy three enemy ships with an aircraft carrier in a single battle."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_FRAG_SQUAD"
+msgstr "Each Division member needs to destroy at least %(victimsCount)s ships in a single battle."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_GENERAL_PLAY"
+msgstr "Participate in the Grand Battle event playing one of the superships."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_GLORY"
+msgstr "For loyalty to Team Glory in the \"Victory\" competition."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_GREATEEIGHT"
+msgstr "Destroy %(victimsCount)s or more enemy ships."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_HALLOWEEN_2016"
+msgstr "Gain a victory in Operation Saving Transylvania."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_HALLOWEEN_2017"
+msgstr "Gain a victory in Operation Sunray in the Darkness."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_HALLOWEEN_2018"
+msgstr "Gain a victory in Operation Terror of the Deep."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_HALLOWEEN_2023"
+msgstr "Gain a victory in Operation Last Voyage of Transylvania."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_HANNOVER_KILL"
+msgstr "Sink three Hannover-class super battleships."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_HEADBUTT"
+msgstr "Destroy an enemy ship by ramming and survive."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_HIFROMHELL_PA"
+msgstr "Destroy an enemy ship while inside the Wild Fire."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_HONOR"
+msgstr "For loyalty to Team Honor in the \"Victory\" competition."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_INDEPENDENCE_DAY"
+msgstr "Join the celebrations of American Independence Day."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_INSTANT_KILL"
+msgstr "Within a period of 5 seconds and using any armament, deal damage amounting to at least %(_damageRatio_percent)s of an enemy ship's base HP and destroy the ship."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_IT_DD_COLL_COMPLETED"
+msgstr "Complete the Italian Destroyers collection."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_JOLLYROGER"
+msgstr "Reach Rank 1 in the Gold League."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_JOLLYROGERBRONZE"
+msgstr "Reach Rank 1 in the Bronze League."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_JOLLYROGERSILVER"
+msgstr "Reach Rank 1 in the Silver League."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_JUNIOR_PLANNER"
+msgstr "Research a new ship."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_KEYTARGET_AT_GUNPOINT"
+msgstr "Win and survive five battles while playing a ship designated as a Bounty."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_KEYTARGET_COUNTERPUNCH"
+msgstr "Destroy four enemy ships in a single battle while playing a Bounty ship."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_KEYTARGET_FIRE_ON_MYSELF"
+msgstr "Receive 1,000,000 HP potential damage and finish among the top 3 XP earners on your team. The allied ship designated as a Bounty must survive the battle."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_KEYTARGET_MATTER_OF_HONOR"
+msgstr "Destroy an enemy ship designated as a Bounty while also helming a Bounty ship."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_KEYTARGET_PRIME"
+msgstr "Destroy an enemy ship with the Bounty marker."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_KINGOFTHESEA"
+msgstr "Hard work and training pay off! Place among the top 3 teams in the King of the Sea tournament."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_KINGOFTHESEAIX"
+msgstr "Hard work and training pay off! Place among the top 3 teams in the King of the Sea tournament."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_KINGOFTHESEAVI"
+msgstr "Hard work and training pay off! Place among the top 3 teams in the King of the Sea tournament."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_KINGOFTHESEAVII"
+msgstr "Hard work and training pay off! Place among the top 3 teams in the King of the Sea tournament."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_KINGOFTHESEAVIII"
+msgstr "Hard work and training pay off! Place among the top 3 teams in the King of the Sea tournament."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_KINGOFTHESEAX"
+msgstr "Hard work and training pay off! Place among the top 3 teams in the King of the Sea tournament."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_KINGOFTHESEAXI"
+msgstr "Hard work and training pay off! Place among the top 3 teams in the King of the Sea tournament."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_KINGOFTHESEAXII"
+msgstr "Hard work and training pay off! Place among the top 3 teams in the King of the Sea tournament."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_KINGOFTHESEAXIII"
+msgstr "Hard work and training pay off! Place among the top 3 teams in the King of the Sea tournament."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_KOTS14"
+msgstr "Hard work and training pay off! Place among the top 3 teams in the King of the Sea tournament."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_KOTS15"
+msgstr "Hard work and training pay off! Place among the top three teams in the \"Tsar of the Seas\" tournament."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_LEADERBOARD_CHAMPION"
+msgstr "For ranking among the top players in the Hall of Fame during the Royal Navy event."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_LEADERBOARD_CHAMPION_CLAN"
+msgstr "Granted to a clan's players for earning the Amongst Heroes achievement during the Royal Navy event."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_LIQUIDATOR"
+msgstr "Cause flooding on an enemy ship and destroy her. Damage caused by flooding must amount to at least %(damageRatio_percent)s of the destroyed enemy ship's base HP."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_LONGTIME_PA"
+msgstr "Survive in battle for over 10 minutes."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_MAIN_CALIBER"
+msgstr "Damage %(victimsCount)s or more enemy ships. Damage caused must amount to at least %(damageRatio_percent)s of the total HP of all ships on the enemy team."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_MAIN_CALIBER_SQUAD"
+msgstr "Your Division needs to deal at least %(damageRatio_percent)s damage of the total base HP of all enemy ships."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_MERCENARY"
+msgstr "Complete 50 daily missions."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_MERCENARY_L"
+msgstr "Open 100 containers."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_MESSENGER"
+msgstr "Complete five daily missions."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_MESSENGER_L"
+msgstr "Open 10 containers."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_MILLIONAIR"
+msgstr "Earn %(moneyCount)s Credits in battles."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_NAVALBATTLEALLIES"
+msgstr "Win %(winnerCount)s battles playing for the Allies."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_NAVALBATTLEAXIS"
+msgstr "Win %(winnerCount)s battles playing for the Axis."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_NAVOEVAL"
+msgstr "Be featured in a Sea Smackdown episode"
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_NEVER_ENOUGH_MONEY"
+msgstr "Earn %(moneyCount)s Credits in battles."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_NEWYEAR_LEADERBOARD"
+msgstr "For entering the Hall of Fame during the \"In the Name of His Highness!\" event"
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_NO_DAY_WITHOUT_ADVENTURE"
+msgstr "Complete at least one daily mission a day for five days in a row."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_NO_DAY_WITHOUT_ADVENTURE_L"
+msgstr "Open at least one container a day for five days in a row."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_NO_PRICE_FOR_HEROISM"
+msgstr "Receive any %(achievementCount)s heroic achievements."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_NY17_500_LEAGUES"
+msgstr ""
+"You've completed a 2,017 km journey at sea. Was it hard? No? Yet you keep saying that's too far to go do groceries!\n"
+"2016 Winter Marathon!"
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_NY17_AIMING"
+msgstr ""
+"Unresearched Fact #2: Your sailor's aim may not be the finest, but it gets the job done. So far, 25 times! That's enough to earn the Captain a medal for their efforts.\n"
+"2016 Winter Marathon!"
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_NY17_BREAK_THE_BANK"
+msgstr ""
+"2,017,000 Credits could feed a whole lot of small, hard-working rodents. You made it, we doubled it. Are you proud of yourself? How are we going to afford to buy food for the hamsters powering our servers now?\n"
+"2016 Winter Marathon!"
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_NY17_DRESS_THE_TREE"
+msgstr ""
+"You have used many colorful pieces of fabric on your ships. You looked fabulous. However, why aren't they recyclable?\n"
+"2016 Winter Marathon!"
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_NY17_SAFECRACKER"
+msgstr ""
+"In theory, they last forever. In practice, you couldn't resist opening the last 17 of them.\n"
+"2016 Winter Marathon!"
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_NY17_TO_THE_BOTTOM"
+msgstr ""
+"Unresearched Fact #1: Torpedoes have proven to be a more reliable medium for sending ships to the bottom of the ocean than icebergs. You have tried to prove this on every ship class.\n"
+"2016 Winter Marathon!"
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_NY17_WIN_ALL"
+msgstr ""
+"Congratulations, you have managed to earn all the achievements of the 2016 Winter Marathon!\n"
+"2016 Winter Marathon!"
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_NY17_WIN_AT_LEAST_ONE"
+msgstr ""
+"Winter—the best time to play games. You won one!\n"
+"2016 Winter Marathon!"
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_OBT_PARTICIPANT"
+msgstr "The developers thank you for participating in the Open Beta Test."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_ONE_SOLDIER_IN_THE_FIELD"
+msgstr "Stand alone against at least %(enemiesCount)s enemy ships and win the battle."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_PARAGON_DROP10"
+msgstr "Reset ship-branch progress 10 times."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_PARAGON_DROP100"
+msgstr "Reset ship-branch progress 100 times."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_PARAGON_DROP150"
+msgstr "Reset ship-branch progress 150 times."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_PARAGON_DROP50"
+msgstr "Reset ship-branch progress 50 times."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_PRORYV"
+msgstr "Win the \"Breakthrough\" tournament."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_PVE_DUNKERQUE_OPERATION_DYNAMO"
+msgstr "Gain a victory in Operation Dynamo."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_PVE_HERO_DAM"
+msgstr "Deal at least %(damagePart_percent)s of the total damage dealt by your team and successfully complete the Operation. The damage you dealt must be at least %(minimalDamageValue)s HP."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_PVE_HERO_DAM_ENEM"
+msgstr "Cause damage to at least half of the enemy ships. Damage caused to each ship must amount to at least %(damageRatio_percent)s of her base HP."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_PVE_HERO_WIN_ONE"
+msgstr "As the last one standing on your team, complete a secondary task and successfully complete the Operation."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_PVE_HERO_WIN_SUR"
+msgstr "Successfully finish the Operation by completing all secondary tasks. All allies must survive."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_PVE_HON_15_KOPECKS"
+msgstr "Score a torpedo hit, make a U-turn! Like in the good old days."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_PVE_HON_DIE"
+msgstr "I'll Be Back."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_PVE_HON_DONE_CLASS"
+msgstr "Successfully complete an Operation while playing a ship of each type."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_PVE_HON_FRAG_CLASS"
+msgstr "Destroy %(onwShipTypeCount)s ships of the same type as your own, or %(otherShipTypeCount)s ships of any other type."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_PVE_HON_FRAG_OBJ"
+msgstr "Destroy at least %(onwShipTypeCount)s enemy auxiliary ships."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_PVE_HON_FRAG_WAY"
+msgstr "Any port in a storm."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_PVE_HON_HIT_TORP"
+msgstr "Hit enemy ships with %(hitCount)s ship- or sub-launched torpedoes in a single battle."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_PVE_HON_PR_DONE_1"
+msgstr "Successfully complete %(operationsCount)s Operations."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_PVE_HON_PR_DONE_2"
+msgstr "Successfully complete %(operationsCount)s Operations."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_PVE_HON_PR_DONE_3"
+msgstr "Successfully complete %(operationsCount)s Operations."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_PVE_HON_PR_DONE_ALL_1"
+msgstr "Complete %(tasksCount)s secondary tasks in Operations."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_PVE_HON_PR_DONE_ALL_2"
+msgstr "Complete %(tasksCount)s secondary tasks in Operations."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_PVE_HON_PR_DONE_ALL_3"
+msgstr "Complete %(tasksCount)s secondary tasks in Operations."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_PVE_HON_PR_FRAG_1"
+msgstr "Destroy %(shipsCount)s key ships and auxiliary ships in Operations."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_PVE_HON_PR_FRAG_2"
+msgstr "Destroy %(shipsCount)s key ships and auxiliary ships in Operations."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_PVE_HON_PR_FRAG_3"
+msgstr "Destroy %(shipsCount)s key ships and auxiliary ships in Operations."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_PVE_HON_PR_SAVE_1"
+msgstr "Have %(shipsCount)s key ships and auxiliary ships survive in Operations."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_PVE_HON_PR_SAVE_2"
+msgstr "Have %(shipsCount)s key ships and auxiliary ships survive in Operations."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_PVE_HON_PR_SAVE_3"
+msgstr "Have %(shipsCount)s key ships and auxiliary ships survive in Operations."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_PVE_HON_SAVE_SHIP"
+msgstr "We do not leave our own behind!"
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_PVE_HON_WIN_ALL_DONE"
+msgstr "Complete the Operation and all secondary missions, survive the battle, and deal damage amounting to at least %(damageRatio_percent)s of your ship's HP."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_RAM_PA"
+msgstr "Destroy two enemy ships by ramming in a single battle."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_RASPUTIN"
+msgstr "Granted for gaining a victory in Twilight Battle with battleship Rasputin."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_RETRIBUTION"
+msgstr "Destroy an enemy ship after your ship has been destroyed."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_RUSSO_JAPANESE_WAR"
+msgstr "Defeat the Japanese fleet forces in an Asymmetric Battle."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_RVR_NEW_YEAR"
+msgstr "Dive into the New Year's Night event!"
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_RVR_NY23"
+msgstr "Take an active part in the Carol Clash event!"
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_RVR_PLAYER"
+msgstr "Take an active part in the Clash of Courage event!"
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_RVR_THREE_KINGDOMS"
+msgstr "Actively participate in the \"Three Kingdoms\" competition."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_RVR_UK_BB"
+msgstr "Take an active part in the Industry Titans event!"
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_SATSUMA_KILL"
+msgstr "Sink three Satsuma-class super battleships."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_SCIENCE_OF_WINNING_ARSONIST"
+msgstr "For the first time, destroy an enemy ship by setting her on fire."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_SCIENCE_OF_WINNING_BOMBARDIER"
+msgstr "For the first time, cause %(damageCount)s damage to enemy ships."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_SCIENCE_OF_WINNING_HARD_EDGED"
+msgstr "For the first time, destroy an enemy ship by ramming."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_SCIENCE_OF_WINNING_LUCKY"
+msgstr "For the first time, destroy an enemy ship by causing damage to her magazine, resulting in its detonation."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_SCIENCE_OF_WINNING_TACTICIAN"
+msgstr "For the first time, capture a Key Area or the enemy base."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_SCIENCE_OF_WINNING_TO_THE_BOTTOM"
+msgstr "For the first time, destroy an enemy ship by flooding."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_SEA_LEGEND"
+msgstr "Receive any %(achievementCount)s heroic achievements."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_SHADOW"
+msgstr "Test."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_SHIPSMASTER_1"
+msgstr "Display exceptional knowledge of ship branches in minigames on the website."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_SHIPSMASTER_2"
+msgstr "Display strong knowledge of ship branches in minigames on the website."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_SHIPSMASTER_3"
+msgstr "Display good knowledge of ship branches in minigames on the website."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_SILENT_KILLER"
+msgstr "Destroy an enemy ship and stay undetected."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_STRATOPS_NEWYEAR"
+msgstr "Take control of the required number of territories to earn the final reward in the \"New Year's Carnival\" event."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_STRATOPS_NEWYEAR_FULL"
+msgstr "Take control of all territories in the \"New Year's Carnival\" event."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_STRATOPS_PFALTZ"
+msgstr "Take control of the required number of territories to earn the final reward in the \"Raid in the Ice\" event."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_STRATOPS_PFALTZ_FULL"
+msgstr "Take control of all territories in the \"Raid in the Ice\" event."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_STRATOPS_USSR_SS_EA"
+msgstr "Secure the necessary territories to obtain the ultimate reward in the Archipelago of Heroes event."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_STRATOPS_USSR_SS_EA_FULL"
+msgstr "Take control of all territories in the Archipelago of Heroes event."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_STREAM"
+msgstr "For honorary spectators who complete the combat mission."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_ST_PARTICIPANT"
+msgstr "The developers thank you for participating in the Supertest."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_SUPPORT"
+msgstr "Damage %(victimsCount)s or more enemy ships. Damage dealt to each ship must amount to at least %(damageRatio_percent)s of her base HP."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_SUPPORT_SQUAD"
+msgstr "Your Division needs to cause damage to at least %(victimsCount)s enemy ships. Damage caused to each ship must amount to at least %(damageRatio_percent)s of her base HP."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_SWEETPORT_PA"
+msgstr "Use the horn in the port on the Flooded City map."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_TOP_LEADERBOARD"
+msgstr "Rank among the Hall of Fame's top 100 players."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_TOP_LEAGUE_CLAN_SEASON_10"
+msgstr "Reach the Hurricane League in Clan Battles Season 10."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_TOP_LEAGUE_CLAN_SEASON_11"
+msgstr "Reach the Hurricane League in Clan Battles Season 11."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_TOP_LEAGUE_CLAN_SEASON_12"
+msgstr "Reach the Hurricane League in Clan Battles Season 12."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_TOP_LEAGUE_CLAN_SEASON_13"
+msgstr "Reach the Hurricane League in Clan Battles Season 13."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_TOP_LEAGUE_CLAN_SEASON_14"
+msgstr "Reach the Hurricane League in Clan Battles Season 14."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_TOP_LEAGUE_CLAN_SEASON_15"
+msgstr "Reach the Hurricane League in Clan Battles Season 15."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_TOP_LEAGUE_CLAN_SEASON_16"
+msgstr "Reach the Hurricane League in Clan Battles Season 16."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_TOP_LEAGUE_CLAN_SEASON_17"
+msgstr "Reach the Hurricane League in Clan Battles Season 17."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_TOP_LEAGUE_CLAN_SEASON_18"
+msgstr "Reach the Hurricane League in Clan Battles Season 18."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_TOP_LEAGUE_CLAN_SEASON_19"
+msgstr "Reach the Hurricane League in Clan Battles Season 19."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_TOP_LEAGUE_CLAN_SEASON_2"
+msgstr "Reach the Hurricane League in Clan Battles Season 2."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_TOP_LEAGUE_CLAN_SEASON_20"
+msgstr "Reach the Hurricane League in Clan Battles Season 20."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_TOP_LEAGUE_CLAN_SEASON_21"
+msgstr "Reach the Hurricane League in Clan Battles Season 21."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_TOP_LEAGUE_CLAN_SEASON_22"
+msgstr "Reach the Hurricane League in Clan Battles Season 22."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_TOP_LEAGUE_CLAN_SEASON_23"
+msgstr "Reach the Hurricane League in Clan Battles Season 23."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_TOP_LEAGUE_CLAN_SEASON_24"
+msgstr "Reach the Hurricane League in Clan Battles Season 24."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_TOP_LEAGUE_CLAN_SEASON_25"
+msgstr "Reach the Hurricane League in Clan Battles Season 25."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_TOP_LEAGUE_CLAN_SEASON_26"
+msgstr "Reach the Hurricane League in Clan Battles Season 26."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_TOP_LEAGUE_CLAN_SEASON_27"
+msgstr "Reach the Hurricane League in Clan Battles Season 27."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_TOP_LEAGUE_CLAN_SEASON_28"
+msgstr "Reach the Hurricane League in Clan Battles Season 28."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_TOP_LEAGUE_CLAN_SEASON_3"
+msgstr "Reach the Hurricane League in Clan Battles Season 3."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_TOP_LEAGUE_CLAN_SEASON_4"
+msgstr "Reach the Hurricane League in Clan Battles Season 4."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_TOP_LEAGUE_CLAN_SEASON_5"
+msgstr "Reach the Hurricane League in Clan Battles Season 5."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_TOP_LEAGUE_CLAN_SEASON_6"
+msgstr "Reach the Hurricane League in Clan Battles Season 6."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_TOP_LEAGUE_CLAN_SEASON_7"
+msgstr "Reach the Hurricane League in Clan Battles Season 7."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_TOP_LEAGUE_CLAN_SEASON_8"
+msgstr "Reach the Hurricane League in Clan Battles Season 8."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_TOP_LEAGUE_CLAN_SEASON_9"
+msgstr "Reach the Hurricane League in Clan Battles Season 9."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_TWITCH_PRIME"
+msgstr "Subscribe to Prime Gaming."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_TWITCH_WG"
+msgstr "Welcome to the game!"
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_UNHARMED"
+msgstr "Test."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_UNSINKABLE"
+msgstr "Receive damage from flooding that amounts to at least %(damageRatio_percent)s of your ship's base HP and survive the battle."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_VETERAN"
+msgstr "Win %(winCount)s Random Battles."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_VICTORY"
+msgstr "For bravery, courage, and the will for victory in the \"Victory\" competition."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_WARRIOR"
+msgstr "Destroy %(victimsCount)s or more enemy ships."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_WARRIOR_SQUAD"
+msgstr "Your Division must destroy at least %(victimsCount)s enemy ships."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_WGFEST2016"
+msgstr "For your participation in Fest 2016."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_WGFEST2017"
+msgstr "For your participation in Fest 2017."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_WGSPB_STAFF"
+msgstr "Dev Team Employee."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_WINNERTEAM_PA"
+msgstr "Win a battle with all team members surviving the battle."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_WINNER_CLAN_SEASON_1"
+msgstr "Win Season 1 of Clan Battles."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_WINNER_CLAN_SEASON_10"
+msgstr "Win Season 10 of Clan Battles."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_WINNER_CLAN_SEASON_11"
+msgstr "Win Season 11 of Clan Battles."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_WINNER_CLAN_SEASON_12"
+msgstr "Win Season 12 of Clan Battles."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_WINNER_CLAN_SEASON_13"
+msgstr "Win Season 13 of Clan Battles."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_WINNER_CLAN_SEASON_14"
+msgstr "Win Season 14 of Clan Battles."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_WINNER_CLAN_SEASON_15"
+msgstr "Win Season 15 of Clan Battles."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_WINNER_CLAN_SEASON_16"
+msgstr "Win Season 16 of Clan Battles."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_WINNER_CLAN_SEASON_17"
+msgstr "Win Season 17 of Clan Battles."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_WINNER_CLAN_SEASON_18"
+msgstr "Win Season 18 of Clan Battles."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_WINNER_CLAN_SEASON_19"
+msgstr "Win Season 19 of Clan Battles."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_WINNER_CLAN_SEASON_2"
+msgstr "Win Season 2 of Clan Battles."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_WINNER_CLAN_SEASON_20"
+msgstr "Win Season 20 of Clan Battles."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_WINNER_CLAN_SEASON_21"
+msgstr "Win Season 21 of Clan Battles."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_WINNER_CLAN_SEASON_22"
+msgstr "Win Season 22 of Clan Battles."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_WINNER_CLAN_SEASON_23"
+msgstr "Win Season 23 of Clan Battles."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_WINNER_CLAN_SEASON_24"
+msgstr "Win Season 24 of Clan Battles."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_WINNER_CLAN_SEASON_25"
+msgstr "Win Season 25 of Clan Battles."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_WINNER_CLAN_SEASON_26"
+msgstr "Win Season 26 of Clan Battles."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_WINNER_CLAN_SEASON_27"
+msgstr "Win Season 27 of Clan Battles."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_WINNER_CLAN_SEASON_28"
+msgstr "Win Season 28 of Clan Battles."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_WINNER_CLAN_SEASON_3"
+msgstr "Win Season 3 of Clan Battles."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_WINNER_CLAN_SEASON_4"
+msgstr "Win Season 4 of Clan Battles."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_WINNER_CLAN_SEASON_5"
+msgstr "Win Season 5 of Clan Battles."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_WINNER_CLAN_SEASON_6"
+msgstr "Win Season 6 of Clan Battles."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_WINNER_CLAN_SEASON_7"
+msgstr "Win Season 7 of Clan Battles."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_WINNER_CLAN_SEASON_8"
+msgstr "Win Season 8 of Clan Battles."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_WINNER_CLAN_SEASON_9"
+msgstr "Win Season 9 of Clan Battles."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_WITHERING"
+msgstr "Deal at least %(damage)s fire and flooding damage to enemy ships."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_WORKAHOLIC"
+msgstr "Complete 100 daily missions."
+
+msgid "IDS_ACHIEVEMENT_DESCRIPTION_WORKAHOLIC_L"
+msgstr "Open 1,000 containers."
+
+msgid "IDS_ACHIEVEMENT_DETONATED"
+msgstr "Detonation"
+
+msgid "IDS_ACHIEVEMENT_DMMGAMES"
+msgstr "\"DMM Games\" Achievement"
+
+msgid "IDS_ACHIEVEMENT_DOUBLEKILL_PA"
+msgstr "Double Catch"
+
+msgid "IDS_ACHIEVEMENT_DOUBLE_KILL"
+msgstr "Double Strike"
+
+msgid "IDS_ACHIEVEMENT_DREADNOUGHT"
+msgstr "Dreadnought"
+
+msgid "IDS_ACHIEVEMENT_DREADNOUGHT_PA"
+msgstr "Indestructible"
+
+msgid "IDS_ACHIEVEMENT_ELITETOURNAMENT_22"
+msgstr "Elite Tournament 2022 Contestant"
+
+msgid "IDS_ACHIEVEMENT_ENGINEER"
+msgstr "Naval Constructor"
+
+msgid "IDS_ACHIEVEMENT_ENGINEER_PA"
+msgstr "War Machines"
+
+msgid "IDS_ACHIEVEMENT_EPT"
+msgstr "EAT PLAY TALK 2021"
+
+msgid "IDS_ACHIEVEMENT_EPT_2022"
+msgstr "EAT PLAY TALK 2022"
+
+msgid "IDS_ACHIEVEMENT_EV1APR19_ALLROUNDER"
+msgstr "Star-Enshrined Olympian"
+
+msgid "IDS_ACHIEVEMENT_EV1APR19_ATTDEF1"
+msgstr "Guardian of the Galaxy"
+
+msgid "IDS_ACHIEVEMENT_EV1APR19_ATTDEF2"
+msgstr "Annihilator"
+
+msgid "IDS_ACHIEVEMENT_EV1APR19_DOMINATION1"
+msgstr "Sub-Orbital Bombardment"
+
+msgid "IDS_ACHIEVEMENT_EV1APR19_DOMINATION2"
+msgstr "Nothing Can Stop Me!"
+
+msgid "IDS_ACHIEVEMENT_EV1APR19_EPICENTER1"
+msgstr "In the Spotlight"
+
+msgid "IDS_ACHIEVEMENT_EV1APR19_EPICENTER2"
+msgstr "True Grit"
+
+msgid "IDS_ACHIEVEMENT_EV1APR19_TORPEDO1"
+msgstr "Torpedoproof"
+
+msgid "IDS_ACHIEVEMENT_EV1APR19_TORPEDO2"
+msgstr "Marssive Strike"
+
+msgid "IDS_ACHIEVEMENT_EV1APR19_TORPEDO3"
+msgstr "Should We Take This Outside?"
+
+msgid "IDS_ACHIEVEMENT_EV1APR19_TORPEDO4"
+msgstr "With All Guns Blazing"
+
+msgid "IDS_ACHIEVEMENT_EV1APR19_TORPEDO5"
+msgstr "Master Blaster"
+
+msgid "IDS_ACHIEVEMENT_EV2020_OCTAGON"
+msgstr "Last Chance"
+
+msgid "IDS_ACHIEVEMENT_EV2020_PORTAL"
+msgstr "On the Other Side"
+
+msgid "IDS_ACHIEVEMENT_EV2021_GIANTSLAYER"
+msgstr "Giant Slayer"
+
+msgid "IDS_ACHIEVEMENT_EV2021_MODULE"
+msgstr "Engineer of the Future"
+
+msgid "IDS_ACHIEVEMENT_EV2021_MONSTER"
+msgstr "Berserk"
+
+msgid "IDS_ACHIEVEMENT_EV2021_PORTAL"
+msgstr "There's Always a Way Out!"
+
+msgid "IDS_ACHIEVEMENT_EV2021_PVP"
+msgstr "King of the Arena"
+
+msgid "IDS_ACHIEVEMENT_EV2021_TOOLATE"
+msgstr "Breaking the Eighth Wall"
+
+msgid "IDS_ACHIEVEMENT_EV2021_TRUEALLY"
+msgstr "Unfailing Companion (Tech)"
+
+msgid "IDS_ACHIEVEMENT_EV24SPACE_1STPLACE"
+msgstr "First Space"
+
+msgid "IDS_ACHIEVEMENT_EV24SPACE_2NDPLACE"
+msgstr "Approaching Orbit"
+
+msgid "IDS_ACHIEVEMENT_EV24SPACE_3RDPLACE"
+msgstr "Through the Thorns to Bronze"
+
+msgid "IDS_ACHIEVEMENT_EV24SPACE_LEGEND"
+msgstr "Conqueror of Cosmic Heights"
+
+msgid "IDS_ACHIEVEMENT_EV24SPACE_SPACEMAN"
+msgstr "Poyekhali!"
+
+msgid "IDS_ACHIEVEMENT_EV_POST_APOCALYPSE2019_WINNER"
+msgstr "True Survivalist"
+
+msgid "IDS_ACHIEVEMENT_FIGHTER"
+msgstr "Warrior"
+
+msgid "IDS_ACHIEVEMENT_FILLALBUM_ARIA_COMPLETED"
+msgstr "Forging Metal"
+
+msgid "IDS_ACHIEVEMENT_FILLALBUM_AZURLANE_COMPLETED"
+msgstr "Azur Lane"
+
+msgid "IDS_ACHIEVEMENT_FILLALBUM_BRIT_CVARC_COMPLETED"
+msgstr "Naval Aviation"
+
+msgid "IDS_ACHIEVEMENT_FILLALBUM_CAPT_COMPLETED"
+msgstr "Bad Advice: Behind the Scenes"
+
+msgid "IDS_ACHIEVEMENT_FILLALBUM_EPOCHSOFSHIPS_COMPLETED"
+msgstr "Five Epochs of the Navy"
+
+msgid "IDS_ACHIEVEMENT_FILLALBUM_FRENCHDD_COMPLETED"
+msgstr "Legion of Honor"
+
+msgid "IDS_ACHIEVEMENT_FILLALBUM_GERDD_COMPLETED"
+msgstr "German Destroyers"
+
+msgid "IDS_ACHIEVEMENT_FILLALBUM_GF097_COMPLETED"
+msgstr "German Navy"
+
+msgid "IDS_ACHIEVEMENT_FILLALBUM_ITCA_COMPLETED"
+msgstr "Resolute and Rapid"
+
+msgid "IDS_ACHIEVEMENT_FILLALBUM_JAP_BB_EA_DRAGONS_COMPLETED"
+msgstr "Heroic Clash"
+
+msgid "IDS_ACHIEVEMENT_FILLALBUM_KOTS_COMPLETED"
+msgstr "King of the Sea"
+
+msgid "IDS_ACHIEVEMENT_FILLALBUM_MAY_DAY_COMPLETED"
+msgstr "Victory Fleet"
+
+msgid "IDS_ACHIEVEMENT_FILLALBUM_NY20_COMPLETED"
+msgstr "Shipbuilding"
+
+msgid "IDS_ACHIEVEMENT_FILLALBUM_PA_SAZHENBING_COMPLETED"
+msgstr "The Age of Sa Zhenbing"
+
+msgid "IDS_ACHIEVEMENT_FILLALBUM_SCARLET_BIRTHDAY_2_COMPLETED"
+msgstr "Echoes of the Future"
+
+msgid "IDS_ACHIEVEMENT_FILLALBUM_SCARLET_BIRTHDAY_COMPLETED"
+msgstr "Embracing Progress!"
+
+msgid "IDS_ACHIEVEMENT_FILLALBUM_SOMME126_COMPLETED"
+msgstr "Battle of the Somme"
+
+msgid "IDS_ACHIEVEMENT_FILLALBUM_SOVIETBB_COMPLETED"
+msgstr "In the Service of the Motherland"
+
+msgid "IDS_ACHIEVEMENT_FILLALBUM_TFTM_108_COMPLETED"
+msgstr "The Transformers: The Movie 35th Anniversary"
+
+msgid "IDS_ACHIEVEMENT_FILLALBUM_USABB_0910_COMPLETED"
+msgstr "Always Courageous"
+
+msgid "IDS_ACHIEVEMENT_FILLALBUM_WOWSBD6_COMPLETED"
+msgstr "Sixth Game Anniversary"
+
+msgid "IDS_ACHIEVEMENT_FILLALBUM_WOWSBD7_2022_COMPLETED"
+msgstr "Seven Seas"
+
+msgid "IDS_ACHIEVEMENT_FINISH_HIM"
+msgstr "Mercy Strike"
+
+msgid "IDS_ACHIEVEMENT_FIREPROOF"
+msgstr "Fireproof"
+
+msgid "IDS_ACHIEVEMENT_FIRST_APRIL"
+msgstr "Trouble in the Hot Tub"
+
+msgid "IDS_ACHIEVEMENT_FIRST_BLOOD"
+msgstr "First Blood"
+
+msgid "IDS_ACHIEVEMENT_FOOLSDAY_ONE_STEP"
+msgstr "That's One Small Step For Man"
+
+msgid "IDS_ACHIEVEMENT_FOOLSDAY_POEKHALI"
+msgstr "Poekhali!"
+
+msgid "IDS_ACHIEVEMENT_FOOLSDAY_SHIELDS"
+msgstr "Shield Activator"
+
+msgid "IDS_ACHIEVEMENT_FOOLSDAY_TROOPER"
+msgstr "Not Overly Assaultive"
+
+msgid "IDS_ACHIEVEMENT_FOOLSDAY_VACUUM_CLEANER"
+msgstr "Vacuum Cleaning"
+
+msgid "IDS_ACHIEVEMENT_FRAG_SQUAD"
+msgstr "Brothers-in-Arms"
+
+msgid "IDS_ACHIEVEMENT_GENERAL_PLAY"
+msgstr "Grand Battle"
+
+msgid "IDS_ACHIEVEMENT_GIVEN_ONCE"
+msgstr "Can be obtained only once."
+
+msgid "IDS_ACHIEVEMENT_GLORY"
+msgstr "Glory"
+
+msgid "IDS_ACHIEVEMENT_GREATEEIGHT"
+msgstr "Four-Goal Haul"
+
+msgid "IDS_ACHIEVEMENT_GROUP_ADVANCED"
+msgstr "Orders"
+
+msgid "IDS_ACHIEVEMENT_GROUP_BATTLE"
+msgstr "Combat achievements"
+
+msgid "IDS_ACHIEVEMENT_GROUP_EXPLORING"
+msgstr "Standard achievements"
+
+msgid "IDS_ACHIEVEMENT_GROUP_MEMORABLE"
+msgstr "Commemorative achievements"
+
+msgid "IDS_ACHIEVEMENT_GROUP_NOT_USED"
+msgstr "[NOT_USED]"
+
+msgid "IDS_ACHIEVEMENT_HALLOWEEN_2016"
+msgstr "Ghostbuster"
+
+msgid "IDS_ACHIEVEMENT_HALLOWEEN_2017"
+msgstr "Exorcist"
+
+msgid "IDS_ACHIEVEMENT_HALLOWEEN_2018"
+msgstr "Terror of the Deep"
+
+msgid "IDS_ACHIEVEMENT_HALLOWEEN_2023"
+msgstr "Last Voyage of Transylvania"
+
+msgid "IDS_ACHIEVEMENT_HANNOVER_KILL"
+msgstr "Z-Plan"
+
+msgid "IDS_ACHIEVEMENT_HEADBUTT"
+msgstr "Die-Hard"
+
+msgid "IDS_ACHIEVEMENT_HIFROMHELL_PA"
+msgstr "Warm Greetings"
+
+msgid "IDS_ACHIEVEMENT_HONOR"
+msgstr "Honor"
+
+msgid "IDS_ACHIEVEMENT_INDEPENDENCE_DAY"
+msgstr "U.S. Independence Day"
+
+msgid "IDS_ACHIEVEMENT_INSTANT_KILL"
+msgstr "Devastating Strike"
+
+msgid "IDS_ACHIEVEMENT_IT_DD_COLL_COMPLETED"
+msgstr "Italian Destroyers"
+
+msgid "IDS_ACHIEVEMENT_JOLLYROGER"
+msgstr "Jolly Roger: Gold"
+
+msgid "IDS_ACHIEVEMENT_JOLLYROGERBRONZE"
+msgstr "Jolly Roger: Bronze"
+
+msgid "IDS_ACHIEVEMENT_JOLLYROGERSILVER"
+msgstr "Jolly Roger: Silver"
+
+msgid "IDS_ACHIEVEMENT_JUNIOR_PLANNER"
+msgstr "Naval Architect"
+
+msgid "IDS_ACHIEVEMENT_KEYTARGET_AT_GUNPOINT"
+msgstr "Elusive Bounty"
+
+msgid "IDS_ACHIEVEMENT_KEYTARGET_COUNTERPUNCH"
+msgstr "Dangerous Bounty"
+
+msgid "IDS_ACHIEVEMENT_KEYTARGET_FIRE_ON_MYSELF"
+msgstr "Decoy Mission"
+
+msgid "IDS_ACHIEVEMENT_KEYTARGET_MATTER_OF_HONOR"
+msgstr "A Matter of Honor"
+
+msgid "IDS_ACHIEVEMENT_KEYTARGET_PRIME"
+msgstr "Bounty Hunter"
+
+msgid "IDS_ACHIEVEMENT_KINGOFTHESEA"
+msgstr "King of the Sea V Finalist"
+
+msgid "IDS_ACHIEVEMENT_KINGOFTHESEAIX"
+msgstr "King of the Sea IX Finalist"
+
+msgid "IDS_ACHIEVEMENT_KINGOFTHESEAVI"
+msgstr "King of the Sea VI Finalist"
+
+msgid "IDS_ACHIEVEMENT_KINGOFTHESEAVII"
+msgstr "King of the Sea VII Finalist"
+
+msgid "IDS_ACHIEVEMENT_KINGOFTHESEAVIII"
+msgstr "King of the Sea VIII Finalist"
+
+msgid "IDS_ACHIEVEMENT_KINGOFTHESEAX"
+msgstr "King of the Sea X Finalist"
+
+msgid "IDS_ACHIEVEMENT_KINGOFTHESEAXI"
+msgstr "King of the Sea XI Finalist"
+
+msgid "IDS_ACHIEVEMENT_KINGOFTHESEAXII"
+msgstr "King of the Sea XII Finalist"
+
+msgid "IDS_ACHIEVEMENT_KINGOFTHESEAXIII"
+msgstr "King of the Sea XIII Finalist"
+
+msgid "IDS_ACHIEVEMENT_KOTS14"
+msgstr "King of the Sea XIV Finalist"
+
+msgid "IDS_ACHIEVEMENT_KOTS15"
+msgstr "\"Tsar of the Seas\" XV Finalist"
+
+msgid "IDS_ACHIEVEMENT_LAST_TIME"
+msgstr "Last received:"
+
+msgid "IDS_ACHIEVEMENT_LEADERBOARD_CHAMPION"
+msgstr "Amongst Heroes"
+
+msgid "IDS_ACHIEVEMENT_LEADERBOARD_CHAMPION_CLAN"
+msgstr "Brotherhood of Heroes"
+
+msgid "IDS_ACHIEVEMENT_LIQUIDATOR"
+msgstr "Liquidator"
+
+msgid "IDS_ACHIEVEMENT_LONGTIME_PA"
+msgstr "Weather Beaten"
+
+msgid "IDS_ACHIEVEMENT_MAIN_CALIBER"
+msgstr "High Caliber"
+
+msgid "IDS_ACHIEVEMENT_MAIN_CALIBER_SQUAD"
+msgstr "Strike Team"
+
+msgid "IDS_ACHIEVEMENT_MERCENARY"
+msgstr "Workhorse"
+
+msgid "IDS_ACHIEVEMENT_MERCENARY_L"
+msgstr "Supply Officer"
+
+msgid "IDS_ACHIEVEMENT_MESSENGER"
+msgstr "In the Thick of It"
+
+msgid "IDS_ACHIEVEMENT_MESSENGER_L"
+msgstr "Junior Supply Officer"
+
+msgid "IDS_ACHIEVEMENT_MILLIONAIR"
+msgstr "Moneybags"
+
+msgid "IDS_ACHIEVEMENT_MULTIPLE"
+msgstr "Can be obtained several times."
+
+msgid "IDS_ACHIEVEMENT_MULTIPLE_PER_BATTLE"
+msgstr "Can be obtained several times per battle."
+
+msgid "IDS_ACHIEVEMENT_NAVALBATTLEALLIES"
+msgstr "Allies"
+
+msgid "IDS_ACHIEVEMENT_NAVALBATTLEAXIS"
+msgstr "Axis"
+
+msgid "IDS_ACHIEVEMENT_NAVOEVAL"
+msgstr "Sea Smackdown"
+
+msgid "IDS_ACHIEVEMENT_NEVER_ENOUGH_MONEY"
+msgstr "Business Magnate"
+
+msgid "IDS_ACHIEVEMENT_NEWYEAR_LEADERBOARD"
+msgstr "Supreme Will"
+
+msgid "IDS_ACHIEVEMENT_NO_DAY_WITHOUT_ADVENTURE"
+msgstr "A Day Without Adventure Is a Wasted One"
+
+msgid "IDS_ACHIEVEMENT_NO_DAY_WITHOUT_ADVENTURE_L"
+msgstr "Smooth Supply"
+
+msgid "IDS_ACHIEVEMENT_NO_PRICE_FOR_HEROISM"
+msgstr "Legend of the Seas"
+
+msgid "IDS_ACHIEVEMENT_NY17_500_LEAGUES"
+msgstr "An Epic Journey"
+
+msgid "IDS_ACHIEVEMENT_NY17_AIMING"
+msgstr "Aiming? Too Much Effort"
+
+msgid "IDS_ACHIEVEMENT_NY17_BREAK_THE_BANK"
+msgstr "Break the Bank"
+
+msgid "IDS_ACHIEVEMENT_NY17_DRESS_THE_TREE"
+msgstr "Feeling Good"
+
+msgid "IDS_ACHIEVEMENT_NY17_SAFECRACKER"
+msgstr "Tin Can"
+
+msgid "IDS_ACHIEVEMENT_NY17_TO_THE_BOTTOM"
+msgstr "To the Bottom"
+
+msgid "IDS_ACHIEVEMENT_NY17_WIN_ALL"
+msgstr "Hoarder 2016"
+
+msgid "IDS_ACHIEVEMENT_NY17_WIN_AT_LEAST_ONE"
+msgstr "Good Start"
+
+msgid "IDS_ACHIEVEMENT_OBT_PARTICIPANT"
+msgstr "OBT Veteran"
+
+msgid "IDS_ACHIEVEMENT_ONE_SOLDIER_IN_THE_FIELD"
+msgstr "Solo Warrior"
+
+msgid "IDS_ACHIEVEMENT_OUT_OF_DATE"
+msgstr "Can no longer be received."
+
+msgid "IDS_ACHIEVEMENT_PARAGON_DROP10"
+msgstr "Junior Shipbuilder"
+
+msgid "IDS_ACHIEVEMENT_PARAGON_DROP100"
+msgstr "Shipbuilding Inspector"
+
+msgid "IDS_ACHIEVEMENT_PARAGON_DROP150"
+msgstr "Chief Shipbuilding Inspector"
+
+msgid "IDS_ACHIEVEMENT_PARAGON_DROP50"
+msgstr "Senior Shipbuilder"
+
+msgid "IDS_ACHIEVEMENT_PRORYV"
+msgstr "Breakthrough"
+
+msgid "IDS_ACHIEVEMENT_PVE_DUNKERQUE_OPERATION_DYNAMO"
+msgstr "Operation Dynamo"
+
+msgid "IDS_ACHIEVEMENT_PVE_HERO_DAM"
+msgstr "Major Contribution"
+
+msgid "IDS_ACHIEVEMENT_PVE_HERO_DAM_ENEM"
+msgstr "Assistant"
+
+msgid "IDS_ACHIEVEMENT_PVE_HERO_WIN_ONE"
+msgstr "Will to Win"
+
+msgid "IDS_ACHIEVEMENT_PVE_HERO_WIN_SUR"
+msgstr "Tactical Expertise"
+
+msgid "IDS_ACHIEVEMENT_PVE_HON_15_KOPECKS"
+msgstr "Insert Coin"
+
+msgid "IDS_ACHIEVEMENT_PVE_HON_DIE"
+msgstr "An Instant Before Victory"
+
+msgid "IDS_ACHIEVEMENT_PVE_HON_DONE_CLASS"
+msgstr "Universal Seaman"
+
+msgid "IDS_ACHIEVEMENT_PVE_HON_FRAG_CLASS"
+msgstr "Natural Selection"
+
+msgid "IDS_ACHIEVEMENT_PVE_HON_FRAG_OBJ"
+msgstr "Fox in the Henhouse"
+
+msgid "IDS_ACHIEVEMENT_PVE_HON_FRAG_WAY"
+msgstr "Crash Tester"
+
+msgid "IDS_ACHIEVEMENT_PVE_HON_HIT_TORP"
+msgstr "Ray"
+
+msgid "IDS_ACHIEVEMENT_PVE_HON_PR_DONE_1"
+msgstr "Weather Beaten"
+
+msgid "IDS_ACHIEVEMENT_PVE_HON_PR_DONE_2"
+msgstr "Old-Timer"
+
+msgid "IDS_ACHIEVEMENT_PVE_HON_PR_DONE_3"
+msgstr "Experienced One"
+
+msgid "IDS_ACHIEVEMENT_PVE_HON_PR_DONE_ALL_1"
+msgstr "Important Missions"
+
+msgid "IDS_ACHIEVEMENT_PVE_HON_PR_DONE_ALL_2"
+msgstr "Special Orders"
+
+msgid "IDS_ACHIEVEMENT_PVE_HON_PR_DONE_ALL_3"
+msgstr "Secret Instructions"
+
+msgid "IDS_ACHIEVEMENT_PVE_HON_PR_FRAG_1"
+msgstr "Exterminator"
+
+msgid "IDS_ACHIEVEMENT_PVE_HON_PR_FRAG_2"
+msgstr "Raider"
+
+msgid "IDS_ACHIEVEMENT_PVE_HON_PR_FRAG_3"
+msgstr "Ravager"
+
+msgid "IDS_ACHIEVEMENT_PVE_HON_PR_SAVE_1"
+msgstr "Shield"
+
+msgid "IDS_ACHIEVEMENT_PVE_HON_PR_SAVE_2"
+msgstr "Guardian"
+
+msgid "IDS_ACHIEVEMENT_PVE_HON_PR_SAVE_3"
+msgstr "Protector"
+
+msgid "IDS_ACHIEVEMENT_PVE_HON_SAVE_SHIP"
+msgstr "Save Commander Jenkins"
+
+msgid "IDS_ACHIEVEMENT_PVE_HON_WIN_ALL_DONE"
+msgstr "Sea Star"
+
+msgid "IDS_ACHIEVEMENT_RAM_PA"
+msgstr "Troublemaker"
+
+msgid "IDS_ACHIEVEMENT_RASPUTIN"
+msgstr "Twilight Fleet Flagship"
+
+msgid "IDS_ACHIEVEMENT_RESTRICTIONS_CLAN"
+msgstr "Can be completed in Clan Battles."
+
+msgid "IDS_ACHIEVEMENT_RESTRICTIONS_CLAN_BRAWL"
+msgstr "Can be completed in a Brawl."
+
+msgid "IDS_ACHIEVEMENT_RESTRICTIONS_CLAN_ONEPERSEASON"
+msgstr "Can be completed in Clan Battles. Granted once per season."
+
+msgid "IDS_ACHIEVEMENT_RESTRICTIONS_EVENT_2AIRSHIPS"
+msgstr "Can be completed in Airship Escort."
+
+msgid "IDS_ACHIEVEMENT_RESTRICTIONS_EVENT_ASYMM_BATTLE"
+msgstr "Completed in Asymmetric Battle."
+
+msgid "IDS_ACHIEVEMENT_RESTRICTIONS_EVENT_AXISVSALLIES"
+msgstr "Can be completed during the Axis vs. Allies event."
+
+msgid "IDS_ACHIEVEMENT_RESTRICTIONS_EVENT_BIGHUNT"
+msgstr "Can be completed during the Big Hunt event."
+
+msgid "IDS_ACHIEVEMENT_RESTRICTIONS_EVENT_BIGHUNT2021"
+msgstr "Granted during the Big Hunt 2021 event."
+
+msgid "IDS_ACHIEVEMENT_RESTRICTIONS_EVENT_CONVOY_ANYTEAM"
+msgstr "Can be completed in the Convoy battle type, playing for any team."
+
+msgid "IDS_ACHIEVEMENT_RESTRICTIONS_EVENT_CONVOY_ATTACKERS"
+msgstr "Can be completed in the Convoy battle type, playing for the attacking team."
+
+msgid "IDS_ACHIEVEMENT_RESTRICTIONS_EVENT_CONVOY_DEFENDERS"
+msgstr "Can be completed in the Convoy battle type, playing for the escorting team."
+
+msgid "IDS_ACHIEVEMENT_RESTRICTIONS_EVENT_GENERAL"
+msgstr "Can be completed during the Grand Battle event."
+
+msgid "IDS_ACHIEVEMENT_RESTRICTIONS_EVENT_GONAVY"
+msgstr "Granted during the \"Go Navy!\" event."
+
+msgid "IDS_ACHIEVEMENT_RESTRICTIONS_EVENT_HISMAJESTY"
+msgstr "Granted during the \"In the Name of His Highness!\" event."
+
+msgid "IDS_ACHIEVEMENT_RESTRICTIONS_EVENT_ROYALNAVY"
+msgstr "Granted during the Royal Navy event."
+
+msgid "IDS_ACHIEVEMENT_RESTRICTIONS_EVENT_TEAM_BATTLE_ROYALE"
+msgstr "Can be completed in the Savage Battle mode."
+
+msgid "IDS_ACHIEVEMENT_RESTRICTIONS_KEY"
+msgstr "Can be completed in Key Battles."
+
+msgid "IDS_ACHIEVEMENT_RESTRICTIONS_OPERATIONS"
+msgstr "Can be completed in Operations."
+
+msgid "IDS_ACHIEVEMENT_RESTRICTIONS_PVP_RANKED"
+msgstr "Can be completed in Random and Ranked Battles."
+
+msgid "IDS_ACHIEVEMENT_RESTRICTIONS_PVP_RANKED_SQUAD"
+msgstr "Can be completed in Random Battles within a Division that you've created in the Port."
+
+msgid "IDS_ACHIEVEMENT_RESTRICTIONS_RANKED_ONEPERSEASON"
+msgstr "Can be completed in Ranked Battles. Granted once per season."
+
+msgid "IDS_ACHIEVEMENT_RESTRICTIONS_SPACE"
+msgstr "Can be completed in Space Battles."
+
+msgid "IDS_ACHIEVEMENT_RESTRICTIONS_SPACE_ASSAULT"
+msgstr "Can be completed in Space Battles in the Space Assault mode."
+
+msgid "IDS_ACHIEVEMENT_RESTRICTIONS_SPACE_DOUBLESTAR"
+msgstr "Can be completed in Space Battles in the Binary Star mode."
+
+msgid "IDS_ACHIEVEMENT_RESTRICTIONS_SPACE_SATURN_TORPEDOBEAT"
+msgstr "Can be completed in Space Battles in the Rings of Saturn and Torpedo Beat modes."
+
+msgid "IDS_ACHIEVEMENT_RESTRICTIONS_SPACE_TORPEDOBEAT"
+msgstr "Can be completed in Space Battles in the Torpedo Beat mode."
+
+msgid "IDS_ACHIEVEMENT_RESTRICTIONS_WILD"
+msgstr "Can be completed in Savage Battles."
+
+msgid "IDS_ACHIEVEMENT_RETRIBUTION"
+msgstr "It's Just a Flesh Wound!"
+
+msgid "IDS_ACHIEVEMENT_RUSSO_JAPANESE_WAR"
+msgstr "Asymmetric Battle: Russo-Japanese War"
+
+msgid "IDS_ACHIEVEMENT_RVR_NEW_YEAR"
+msgstr "New Year's Night"
+
+msgid "IDS_ACHIEVEMENT_RVR_NY23"
+msgstr "Carol Clash"
+
+msgid "IDS_ACHIEVEMENT_RVR_PLAYER"
+msgstr "Clash of Courage"
+
+msgid "IDS_ACHIEVEMENT_RVR_THREE_KINGDOMS"
+msgstr "Three Kingdoms"
+
+msgid "IDS_ACHIEVEMENT_RVR_UK_BB"
+msgstr "Industry Titans"
+
+msgid "IDS_ACHIEVEMENT_SATSUMA_KILL"
+msgstr "Maru 6 Keikaku"
+
+msgid "IDS_ACHIEVEMENT_SCIENCE_OF_WINNING_ARSONIST"
+msgstr "Naval Warfare: Arson"
+
+msgid "IDS_ACHIEVEMENT_SCIENCE_OF_WINNING_BOMBARDIER"
+msgstr "Naval Warfare: Weaponry Basics"
+
+msgid "IDS_ACHIEVEMENT_SCIENCE_OF_WINNING_HARD_EDGED"
+msgstr "Naval Warfare: Ramming"
+
+msgid "IDS_ACHIEVEMENT_SCIENCE_OF_WINNING_LUCKY"
+msgstr "Naval Warfare: Lucky Shot"
+
+msgid "IDS_ACHIEVEMENT_SCIENCE_OF_WINNING_TACTICIAN"
+msgstr "Naval Warfare: Tactics"
+
+msgid "IDS_ACHIEVEMENT_SCIENCE_OF_WINNING_TO_THE_BOTTOM"
+msgstr "Naval Warfare: Flooding"
+
+msgid "IDS_ACHIEVEMENT_SEA_LEGEND"
+msgstr "Bane of the Oceans"
+
+msgid "IDS_ACHIEVEMENT_SHADOW"
+msgstr "Test"
+
+msgid "IDS_ACHIEVEMENT_SHIPSMASTER_1"
+msgstr "Great Fleet Encyclopedia"
+
+msgid "IDS_ACHIEVEMENT_SHIPSMASTER_2"
+msgstr "Medium Fleet Encyclopedia"
+
+msgid "IDS_ACHIEVEMENT_SHIPSMASTER_3"
+msgstr "Small Fleet Encyclopedia"
+
+msgid "IDS_ACHIEVEMENT_SILENT_KILLER"
+msgstr "Invisible Threat"
+
+msgid "IDS_ACHIEVEMENT_SINGLE_PER_BATTLE"
+msgstr "Can be obtained once per battle."
+
+msgid "IDS_ACHIEVEMENT_STRATOPS_NEWYEAR"
+msgstr "New Year's Carnival"
+
+msgid "IDS_ACHIEVEMENT_STRATOPS_NEWYEAR_FULL"
+msgstr "New Year's Carnival: Naval Supremacy"
+
+msgid "IDS_ACHIEVEMENT_STRATOPS_PFALTZ"
+msgstr "Raid in the Ice"
+
+msgid "IDS_ACHIEVEMENT_STRATOPS_PFALTZ_FULL"
+msgstr "Raid in the Ice: Naval Supremacy"
+
+msgid "IDS_ACHIEVEMENT_STRATOPS_USSR_SS_EA"
+msgstr "Archipelago of Heroes"
+
+msgid "IDS_ACHIEVEMENT_STRATOPS_USSR_SS_EA_FULL"
+msgstr "Archipelago of Heroes: Maritime Supremacy"
+
+msgid "IDS_ACHIEVEMENT_STREAM"
+msgstr "Stream Drop!"
+
+msgid "IDS_ACHIEVEMENT_ST_PARTICIPANT"
+msgstr "ST Participant"
+
+msgid "IDS_ACHIEVEMENT_SUBGROUP_ADVANCED_CLANS"
+msgstr "Clans"
+
+msgid "IDS_ACHIEVEMENT_SUBGROUP_ADVANCED_RANKS"
+msgstr "Ranks"
+
+msgid "IDS_ACHIEVEMENT_SUBGROUP_BATTLE_OPERATIONS"
+msgstr "Operations"
+
+msgid "IDS_ACHIEVEMENT_SUBGROUP_BATTLE_RANDOM_OR_RANK"
+msgstr "Random and Ranked Battles"
+
+msgid "IDS_ACHIEVEMENT_SUBGROUP_BATTLE_SQUAD"
+msgstr "Group"
+
+msgid "IDS_ACHIEVEMENT_SUBGROUP_EXPLORING_CAMPAIGNS"
+msgstr "Campaigns"
+
+msgid "IDS_ACHIEVEMENT_SUBGROUP_EXPLORING_COLLECTIONS"
+msgstr "Collections"
+
+msgid "IDS_ACHIEVEMENT_SUBGROUP_EXPLORING_COMMON"
+msgstr "Common"
+
+msgid "IDS_ACHIEVEMENT_SUBGROUP_EXPLORING_OPERATIONS"
+msgstr "Operations"
+
+msgid "IDS_ACHIEVEMENT_SUBGROUP_MEMORABLE_ACHIEVEMENTS_MARATHON"
+msgstr "Achievement marathons"
+
+msgid "IDS_ACHIEVEMENT_SUBGROUP_MEMORABLE_BATTLE_OF_ELEMENTS"
+msgstr "Clash of the Elements"
+
+msgid "IDS_ACHIEVEMENT_SUBGROUP_MEMORABLE_COMPETITIONS"
+msgstr "Competitions"
+
+msgid "IDS_ACHIEVEMENT_SUBGROUP_MEMORABLE_EVENT_BATTLES"
+msgstr "Events"
+
+msgid "IDS_ACHIEVEMENT_SUBGROUP_MEMORABLE_HALLOWEEN"
+msgstr "Halloween"
+
+msgid "IDS_ACHIEVEMENT_SUBGROUP_MEMORABLE_SINGLE"
+msgstr "Individual"
+
+msgid "IDS_ACHIEVEMENT_SUBGROUP_MEMORABLE_SPECIAL"
+msgstr "Special"
+
+msgid "IDS_ACHIEVEMENT_SUBGROUP_MEMORABLE_WOWS_BIRTHDAY"
+msgstr "The Game Anniversaries"
+
+msgid "IDS_ACHIEVEMENT_SUPPORT"
+msgstr "Confederate"
+
+msgid "IDS_ACHIEVEMENT_SUPPORT_SQUAD"
+msgstr "Shoulder to Shoulder"
+
+msgid "IDS_ACHIEVEMENT_SWEETPORT_PA"
+msgstr "Honey, I'm Home!"
+
+msgid "IDS_ACHIEVEMENT_TOP_LEADERBOARD"
+msgstr "Leading 100"
+
+msgid "IDS_ACHIEVEMENT_TOP_LEAGUE_CLAN_SEASON_10"
+msgstr "Hurricane: Loop"
+
+msgid "IDS_ACHIEVEMENT_TOP_LEAGUE_CLAN_SEASON_11"
+msgstr "Hurricane: Northern Waters"
+
+msgid "IDS_ACHIEVEMENT_TOP_LEAGUE_CLAN_SEASON_12"
+msgstr "Hurricane: Greece"
+
+msgid "IDS_ACHIEVEMENT_TOP_LEAGUE_CLAN_SEASON_13"
+msgstr "Hurricane: Tears of the Desert"
+
+msgid "IDS_ACHIEVEMENT_TOP_LEAGUE_CLAN_SEASON_14"
+msgstr "Hurricane: Piranha"
+
+msgid "IDS_ACHIEVEMENT_TOP_LEAGUE_CLAN_SEASON_15"
+msgstr "Hurricane: Narwhal"
+
+msgid "IDS_ACHIEVEMENT_TOP_LEAGUE_CLAN_SEASON_16"
+msgstr "Hurricane: Albatross"
+
+msgid "IDS_ACHIEVEMENT_TOP_LEAGUE_CLAN_SEASON_17"
+msgstr "Hurricane: Caiman"
+
+msgid "IDS_ACHIEVEMENT_TOP_LEAGUE_CLAN_SEASON_18"
+msgstr "Hurricane: Sirenidae"
+
+msgid "IDS_ACHIEVEMENT_TOP_LEAGUE_CLAN_SEASON_19"
+msgstr "Hurricane: Barracuda"
+
+msgid "IDS_ACHIEVEMENT_TOP_LEAGUE_CLAN_SEASON_2"
+msgstr "Hurricane: Islands of Ice"
+
+msgid "IDS_ACHIEVEMENT_TOP_LEAGUE_CLAN_SEASON_20"
+msgstr "Hurricane: Salamander"
+
+msgid "IDS_ACHIEVEMENT_TOP_LEAGUE_CLAN_SEASON_21"
+msgstr "Hurricane: Cachalot"
+
+msgid "IDS_ACHIEVEMENT_TOP_LEAGUE_CLAN_SEASON_22"
+msgstr "Hurricane: Anaconda"
+
+msgid "IDS_ACHIEVEMENT_TOP_LEAGUE_CLAN_SEASON_23"
+msgstr "Hurricane: Triton"
+
+msgid "IDS_ACHIEVEMENT_TOP_LEAGUE_CLAN_SEASON_24"
+msgstr "Hurricane: Sea Dragon"
+
+msgid "IDS_ACHIEVEMENT_TOP_LEAGUE_CLAN_SEASON_25"
+msgstr "Hurricane: Polar Bear"
+
+msgid "IDS_ACHIEVEMENT_TOP_LEAGUE_CLAN_SEASON_26"
+msgstr "Hurricane: Vulture"
+
+msgid "IDS_ACHIEVEMENT_TOP_LEAGUE_CLAN_SEASON_27"
+msgstr "Hurricane: Asp"
+
+msgid "IDS_ACHIEVEMENT_TOP_LEAGUE_CLAN_SEASON_28"
+msgstr "Hurricane: Seagull"
+
+msgid "IDS_ACHIEVEMENT_TOP_LEAGUE_CLAN_SEASON_3"
+msgstr "Sleeping Giant"
+
+msgid "IDS_ACHIEVEMENT_TOP_LEAGUE_CLAN_SEASON_4"
+msgstr "Hurricane: North"
+
+msgid "IDS_ACHIEVEMENT_TOP_LEAGUE_CLAN_SEASON_5"
+msgstr "Hurricane: Land of Fire"
+
+msgid "IDS_ACHIEVEMENT_TOP_LEAGUE_CLAN_SEASON_6"
+msgstr "Hurricane: Neighbors."
+
+msgid "IDS_ACHIEVEMENT_TOP_LEAGUE_CLAN_SEASON_7"
+msgstr "Hurricane: Crash Zone Alpha"
+
+msgid "IDS_ACHIEVEMENT_TOP_LEAGUE_CLAN_SEASON_8"
+msgstr "Hurricane: Sea of Fortune"
+
+msgid "IDS_ACHIEVEMENT_TOP_LEAGUE_CLAN_SEASON_9"
+msgstr "Hurricane: Warrior's Path"
+
+msgid "IDS_ACHIEVEMENT_TOTAL_COUNT"
+msgstr "Total score:"
+
+msgid "IDS_ACHIEVEMENT_TWITCH_PRIME"
+msgstr "Prime Gaming"
+
+msgid "IDS_ACHIEVEMENT_TWITCH_WG"
+msgstr "Twitch Welcome"
+
+msgid "IDS_ACHIEVEMENT_TYPE_COMMON"
+msgstr "Achievement"
+
+msgid "IDS_ACHIEVEMENT_TYPE_HEROIC"
+msgstr "Heroic achievement"
+
+msgid "IDS_ACHIEVEMENT_TYPE_HIDDEN"
+msgstr "Hidden achievement"
+
+msgid "IDS_ACHIEVEMENT_TYPE_HONORABLE"
+msgstr "Honorary achievement"
+
+msgid "IDS_ACHIEVEMENT_TYPE_SERVICE_MEDAL"
+msgstr "Commemorative achievement"
+
+msgid "IDS_ACHIEVEMENT_TYPE_SQUAD"
+msgstr "Division achievement"
+
+msgid "IDS_ACHIEVEMENT_UNHARMED"
+msgstr "Test"
+
+msgid "IDS_ACHIEVEMENT_UNSINKABLE"
+msgstr "Unsinkable"
+
+msgid "IDS_ACHIEVEMENT_VETERAN"
+msgstr "Veteran"
+
+msgid "IDS_ACHIEVEMENT_VICTORY"
+msgstr "Victory"
+
+msgid "IDS_ACHIEVEMENT_WARRIOR"
+msgstr "Kraken Unleashed!"
+
+msgid "IDS_ACHIEVEMENT_WARRIOR_SQUAD"
+msgstr "Coordinated Attack"
+
+msgid "IDS_ACHIEVEMENT_WGFEST2016"
+msgstr "Fest 2016"
+
+msgid "IDS_ACHIEVEMENT_WGFEST2017"
+msgstr "Fest 2017"
+
+msgid "IDS_ACHIEVEMENT_WGSPB_STAFF"
+msgstr "Developer"
+
+msgid "IDS_ACHIEVEMENT_WINNERTEAM_PA"
+msgstr "Unrivaled Trio"
+
+msgid "IDS_ACHIEVEMENT_WINNER_CLAN_SEASON_1"
+msgstr "Hotspot"
+
+msgid "IDS_ACHIEVEMENT_WINNER_CLAN_SEASON_10"
+msgstr "Loop"
+
+msgid "IDS_ACHIEVEMENT_WINNER_CLAN_SEASON_11"
+msgstr "Northern Waters"
+
+msgid "IDS_ACHIEVEMENT_WINNER_CLAN_SEASON_12"
+msgstr "Greece"
+
+msgid "IDS_ACHIEVEMENT_WINNER_CLAN_SEASON_13"
+msgstr "Tears of the Desert"
+
+msgid "IDS_ACHIEVEMENT_WINNER_CLAN_SEASON_14"
+msgstr "Piranha"
+
+msgid "IDS_ACHIEVEMENT_WINNER_CLAN_SEASON_15"
+msgstr "Narwhal"
+
+msgid "IDS_ACHIEVEMENT_WINNER_CLAN_SEASON_16"
+msgstr "Albatross"
+
+msgid "IDS_ACHIEVEMENT_WINNER_CLAN_SEASON_17"
+msgstr "Caiman"
+
+msgid "IDS_ACHIEVEMENT_WINNER_CLAN_SEASON_18"
+msgstr "Sirenidae"
+
+msgid "IDS_ACHIEVEMENT_WINNER_CLAN_SEASON_19"
+msgstr "Barracuda"
+
+msgid "IDS_ACHIEVEMENT_WINNER_CLAN_SEASON_2"
+msgstr "Islands of Ice"
+
+msgid "IDS_ACHIEVEMENT_WINNER_CLAN_SEASON_20"
+msgstr "Salamander"
+
+msgid "IDS_ACHIEVEMENT_WINNER_CLAN_SEASON_21"
+msgstr "Cachalot"
+
+msgid "IDS_ACHIEVEMENT_WINNER_CLAN_SEASON_22"
+msgstr "Anaconda"
+
+msgid "IDS_ACHIEVEMENT_WINNER_CLAN_SEASON_23"
+msgstr "Triton"
+
+msgid "IDS_ACHIEVEMENT_WINNER_CLAN_SEASON_24"
+msgstr "Sea Dragon"
+
+msgid "IDS_ACHIEVEMENT_WINNER_CLAN_SEASON_25"
+msgstr "Polar Bear"
+
+msgid "IDS_ACHIEVEMENT_WINNER_CLAN_SEASON_26"
+msgstr "Vulture"
+
+msgid "IDS_ACHIEVEMENT_WINNER_CLAN_SEASON_27"
+msgstr "Asp"
+
+msgid "IDS_ACHIEVEMENT_WINNER_CLAN_SEASON_28"
+msgstr "Seagull"
+
+msgid "IDS_ACHIEVEMENT_WINNER_CLAN_SEASON_3"
+msgstr "Sleeping Giant"
+
+msgid "IDS_ACHIEVEMENT_WINNER_CLAN_SEASON_4"
+msgstr "North"
+
+msgid "IDS_ACHIEVEMENT_WINNER_CLAN_SEASON_5"
+msgstr "Land of Fire"
+
+msgid "IDS_ACHIEVEMENT_WINNER_CLAN_SEASON_6"
+msgstr "Neighbors"
+
+msgid "IDS_ACHIEVEMENT_WINNER_CLAN_SEASON_7"
+msgstr "Crash Zone Alpha"
+
+msgid "IDS_ACHIEVEMENT_WINNER_CLAN_SEASON_8"
+msgstr "Sea of Fortune"
+
+msgid "IDS_ACHIEVEMENT_WINNER_CLAN_SEASON_9"
+msgstr "Warrior's Path"
+
+msgid "IDS_ACHIEVEMENT_WITHERING"
+msgstr "Witherer"
+
+msgid "IDS_ACHIEVEMENT_WORKAHOLIC"
+msgstr "Ready for Anything"
+
+msgid "IDS_ACHIEVEMENT_WORKAHOLIC_L"
+msgstr "Senior Supply Officer"
+
+msgid "IDS_ACOUSTIC_PING"
+msgstr "Sonar"
+
+msgid "IDS_ACOUSTIC_TORPEDO_ALPHA_DAMAGE_HIGH"
+msgstr "Each acoustic-guided torpedo deals significant damage"
+
+msgid "IDS_ACOUSTIC_TORPEDO_ALPHA_DAMAGE_LOW"
+msgstr "Each acoustic-guided torpedo deals minor damage"
+
+msgid "IDS_ACOUSTIC_TORPEDO_AVAILABLE"
+msgstr "Acoustic-guided torpedoes available"
+
+msgid "IDS_ACOUSTIC_TORPEDO_LAUNCHERS"
+msgstr "Torpedoes"
+
+msgid "IDS_ACOUSTIC_TORPEDO_MAX_DIST_HIGH"
+msgstr "Long range of acoustic-guided torpedoes"
+
+msgid "IDS_ACOUSTIC_TORPEDO_MAX_DIST_LOW"
+msgstr "Short range of acoustic-guided torpedoes"
+
+msgid "IDS_ACOUSTIC_TORPEDO_NOT_AVAILABLE"
+msgstr "No acoustic-guided torpedoes"
+
+msgid "IDS_ACOUSTIC_TORPEDO_SPEED_HIGH"
+msgstr "High speed for acoustic-guided torpedoes"
+
+msgid "IDS_ACOUSTIC_TORPEDO_SPEED_LOW"
+msgstr "Low speed for acoustic-guided torpedoes"
+
+msgid "IDS_ACTIONS_WITH_PLAYERS_HEADER"
+msgstr "Actions with players"
+
+msgid "IDS_ACTIONS_WITH_PLAYERS_HINT"
+msgstr "Right-click a player's name to compliment or report them, or disable chat messages from them."
+
+msgid "IDS_ACTION_LOG_AIR_DEFENSE_CRIT"
+msgstr "AA guns incapacitated."
+
+msgid "IDS_ACTION_LOG_AIR_DEFENSE_DESTRUCTED"
+msgstr "AA guns destroyed."
+
+msgid "IDS_ACTION_LOG_ALL_AIR_DEFENSE_DESTRUCTED"
+msgstr "All AA guns destroyed."
+
+msgid "IDS_ACTION_LOG_ALL_AIR_DESTRUCTED"
+msgstr "All AA guns destroyed."
+
+msgid "IDS_ACTION_LOG_ALL_ATBA_DESTRUCTED"
+msgstr "All secondary armament destroyed."
+
+msgid "IDS_ACTION_LOG_ALL_ATBA_GUN_DESTRUCTED"
+msgstr "All secondary armament destroyed."
+
+msgid "IDS_ACTION_LOG_ALL_MAIN_CALIBER_DESTRUCTED"
+msgstr "All main battery guns destroyed."
+
+msgid "IDS_ACTION_LOG_ALL_TORPEDO_DESTRUCTED"
+msgstr "All torpedo tubes destroyed."
+
+msgid "IDS_ACTION_LOG_ALL_TORPEDO_TUBE_DESTRUCTED"
+msgstr "All torpedo tubes destroyed."
+
+msgid "IDS_ACTION_LOG_ARTILLERY_ALERT"
+msgstr "Incoming!"
+
+msgid "IDS_ACTION_LOG_ARTILLERY_CRIT"
+msgstr "Main turret incapacitated."
+
+msgid "IDS_ACTION_LOG_ARTILLERY_DESTRUCTED"
+msgstr "Main turret destroyed."
+
+msgid "IDS_ACTION_LOG_ARTILLERY_GUN_CRIT"
+msgstr "Main turret incapacitated."
+
+msgid "IDS_ACTION_LOG_ARTILLERY_GUN_DESTRUCTED"
+msgstr "Main turret destroyed."
+
+msgid "IDS_ACTION_LOG_ATBA_CRIT"
+msgstr "Secondary armament incapacitated."
+
+msgid "IDS_ACTION_LOG_ATBA_DESTRUCTED"
+msgstr "Secondary armament destroyed."
+
+msgid "IDS_ACTION_LOG_ATBA_GUN_CRIT"
+msgstr "Secondary armament incapacitated."
+
+msgid "IDS_ACTION_LOG_ATBA_GUN_DESTRUCTED"
+msgstr "Secondary armament destroyed."
+
+msgid "IDS_ACTION_LOG_AVIATION_CRIT"
+msgstr "Aircraft incapacitated."
+
+msgid "IDS_ACTION_LOG_AVIATION_DESTRUCTED"
+msgstr "Aircraft destroyed."
+
+msgid "IDS_ACTION_LOG_COLLISION_ALERT"
+msgstr "Risk of collision"
+
+msgid "IDS_ACTION_LOG_ENGINE_CRIT"
+msgstr "Engine damaged."
+
+msgid "IDS_ACTION_LOG_ENGINE_DAMAGED"
+msgstr "Engine damaged."
+
+msgid "IDS_ACTION_LOG_ENGINE_DESTRUCTED"
+msgstr "Engine incapacitated."
+
+msgid "IDS_ACTION_LOG_FAR_AURA_DESTRUCTED"
+msgstr "Large-caliber AA guns destroyed."
+
+msgid "IDS_ACTION_LOG_HANGAR_CRIT"
+msgstr "Hangar incapacitated."
+
+msgid "IDS_ACTION_LOG_HANGAR_DAMAGED"
+msgstr "Hangar damaged."
+
+msgid "IDS_ACTION_LOG_HARD_DAMAGE_LEVEL"
+msgstr "Heavy damage!"
+
+msgid "IDS_ACTION_LOG_LANDING_STRIP_CRIT"
+msgstr "Flight deck incapacitated."
+
+msgid "IDS_ACTION_LOG_LANDING_STRIP_DAMAGED"
+msgstr "Flight deck damaged."
+
+msgid "IDS_ACTION_LOG_LIGHT_DAMAGE_LEVEL"
+msgstr "Ship under attack!"
+
+msgid "IDS_ACTION_LOG_MEDIUM_DAMAGE_LEVEL"
+msgstr "Heavy damage!"
+
+msgid "IDS_ACTION_LOG_MID_AURA_DESTRUCTED"
+msgstr "Medium-caliber AA guns destroyed."
+
+msgid "IDS_ACTION_LOG_NEAR_AURA_DESTRUCTED"
+msgstr "Small-caliber AA guns destroyed."
+
+msgid "IDS_ACTION_LOG_OBSERVATION_CRIT"
+msgstr "Target acquisition system incapacitated."
+
+msgid "IDS_ACTION_LOG_OBSERVATION_DESTRUCTED"
+msgstr "Target acquisition system destroyed."
+
+msgid "IDS_ACTION_LOG_PORT_ATBA_DESTRUCTED"
+msgstr "Port secondary armament destroyed."
+
+msgid "IDS_ACTION_LOG_PORT_ATBA_GUN_DESTRUCTED"
+msgstr "Port secondary armament destroyed."
+
+msgid "IDS_ACTION_LOG_POWDER_MAGAZINE_CRIT"
+msgstr "Magazine incapacitated."
+
+msgid "IDS_ACTION_LOG_POWDER_MAGAZINE_DAMAGED"
+msgstr "Magazine damaged."
+
+msgid "IDS_ACTION_LOG_STAR_ATBA_DESTRUCTED"
+msgstr "Starboard secondary armament destroyed."
+
+msgid "IDS_ACTION_LOG_STAR_ATBA_GUN_DESTRUCTED"
+msgstr "Starboard secondary armament destroyed."
+
+msgid "IDS_ACTION_LOG_STEERING_GEAR_CRIT"
+msgstr "Steering gear damaged."
+
+msgid "IDS_ACTION_LOG_TORPEDOES_CRIT"
+msgstr "Torpedo armament incapacitated."
+
+msgid "IDS_ACTION_LOG_TORPEDOES_DESTRUCTED"
+msgstr "Torpedo armament destroyed."
+
+msgid "IDS_ACTION_LOG_TORPEDO_ALERT_AHEAD"
+msgstr "Torpedoes ahead!"
+
+msgid "IDS_ACTION_LOG_TORPEDO_ALERT_ASTERN"
+msgstr "Torpedoes astern!"
+
+msgid "IDS_ACTION_LOG_TORPEDO_ALERT_LEFT_BOARD"
+msgstr "Torpedoes to port!"
+
+msgid "IDS_ACTION_LOG_TORPEDO_ALERT_RIGHT_BOARD"
+msgstr "Torpedoes to starboard!"
+
+msgid "IDS_ACTION_LOG_TORPEDO_TUBE_CRIT"
+msgstr "Torpedo armament incapacitated."
+
+msgid "IDS_ACTION_LOG_TORPEDO_TUBE_DESTRUCTED"
+msgstr "Torpedo tubes destroyed."
+
+msgid "IDS_ACTIVATE_RAGE_MODE"
+msgstr "Combat Instructions"
+
+msgid "IDS_ACTIVATE_RAGE_MODE_PREF_TOOLTIP_DESCRIPTION"
+msgstr "Temporary improvement of ship characteristics."
+
+msgid "IDS_ACTIVE"
+msgstr "Active"
+
+msgid "IDS_AC_CAS_AFTTRANS"
+msgstr "Athwartship"
+
+msgid "IDS_AC_CAS_BELT"
+msgstr "Armor Belt"
+
+msgid "IDS_AC_CAS_BOTTOM"
+msgstr "Bottom"
+
+msgid "IDS_AC_CAS_DECK"
+msgstr "Deck"
+
+msgid "IDS_AC_CAS_FDCK"
+msgstr "Flight Deck"
+
+msgid "IDS_AC_CAS_FWDTRANS"
+msgstr "Athwartship"
+
+msgid "IDS_AC_CAS_HANG"
+msgstr "Hangar Plating"
+
+msgid "IDS_AC_CAS_INCLIN"
+msgstr "Bevel"
+
+msgid "IDS_AC_CONSTRSIDE"
+msgstr "Bulkhead"
+
+msgid "IDS_AC_DUAL_CAS_BOW_BELT"
+msgstr "Armor Belt"
+
+msgid "IDS_AC_DUAL_CAS_BOW_DECK"
+msgstr "Deck"
+
+msgid "IDS_AC_DUAL_CAS_BOW_INCLIN"
+msgstr "Armored Deck Slope"
+
+msgid "IDS_AC_DUAL_CAS_BOW_TRANS"
+msgstr "Athwartship"
+
+msgid "IDS_AC_DUAL_CAS_SSC_BELT"
+msgstr "Armor Belt"
+
+msgid "IDS_AC_DUAL_CAS_SSC_DECK"
+msgstr "Deck"
+
+msgid "IDS_AC_DUAL_CAS_SSC_HANG"
+msgstr "Hangar Cladding"
+
+msgid "IDS_AC_DUAL_CAS_SSC_TRANS"
+msgstr "Athwartship"
+
+msgid "IDS_AC_DUAL_CAS_ST_BELT"
+msgstr "Armor Belt"
+
+msgid "IDS_AC_DUAL_CAS_ST_DECK"
+msgstr "Deck"
+
+msgid "IDS_AC_DUAL_CAS_ST_INCLIN"
+msgstr "Armored Deck Slope"
+
+msgid "IDS_AC_DUAL_CAS_ST_TRANS"
+msgstr "Athwartship"
+
+msgid "IDS_AC_DUAL_CIT_CAS_BULGE"
+msgstr "Torpedo Bulkhead"
+
+msgid "IDS_AC_DUAL_CIT_CAS_DECK"
+msgstr "Deck"
+
+msgid "IDS_AC_DUAL_CIT_CAS_INCLIN"
+msgstr "Armored Deck Slope"
+
+msgid "IDS_AC_DUAL_CIT_CAS_TRANS"
+msgstr "Athwartship"
+
+msgid "IDS_AC_DUAL_CIT_SSC_BULGE"
+msgstr "Torpedo Bulkhead"
+
+msgid "IDS_AC_DUAL_CIT_SSC_DECK"
+msgstr "Deck"
+
+msgid "IDS_AC_DUAL_CIT_SSC_TRANS"
+msgstr "Athwartship"
+
+msgid "IDS_AC_DUAL_SSC_BOW_CONSTRSIDE"
+msgstr "Hangar Plating"
+
+msgid "IDS_AC_DUAL_SSC_BOW_DECK"
+msgstr "Deck"
+
+msgid "IDS_AC_DUAL_SSC_BOW_INCLIN"
+msgstr "Bevel"
+
+msgid "IDS_AC_DUAL_SSC_BOW_SIDE"
+msgstr "Bulkhead"
+
+msgid "IDS_AC_DUAL_SSC_BOW_TRANS"
+msgstr "Athwartship"
+
+msgid "IDS_AC_DUAL_SSC_SSC_CONSTRSIDE"
+msgstr "Hangar Plating"
+
+msgid "IDS_AC_DUAL_SSC_SSC_DECK"
+msgstr "Deck"
+
+msgid "IDS_AC_DUAL_SSC_ST_CONSTRSIDE"
+msgstr "Hangar Plating"
+
+msgid "IDS_AC_DUAL_SSC_ST_DECK"
+msgstr "Hangar deck"
+
+msgid "IDS_AC_DUAL_SSC_ST_INCLIN"
+msgstr "Bevel"
+
+msgid "IDS_AC_DUAL_SSC_ST_TRANS"
+msgstr "Athwartship"
+
+msgid "IDS_AC_SSCASEMATE"
+msgstr "Hangar Plating"
+
+msgid "IDS_AC_SSC_AFTTRANS"
+msgstr "Hangar Plating"
+
+msgid "IDS_AC_SSC_CONSTRSIDE"
+msgstr "Hangar Plating"
+
+msgid "IDS_AC_SSC_DECK"
+msgstr "Deck"
+
+msgid "IDS_AC_SSC_FDCK"
+msgstr "Flight Deck"
+
+msgid "IDS_AC_SSC_FWDTRANS"
+msgstr "Hangar Plating"
+
+msgid "IDS_AC_SSC_HANG"
+msgstr "Hangar Plating"
+
+msgid "IDS_AC_SSC_INCLIN"
+msgstr "Bevel"
+
+msgid "IDS_ADD"
+msgstr "Add"
+
+msgid "IDS_ADDITIONAL"
+msgstr "Additional"
+
+msgid "IDS_ADDITIONAL_CONSUMABLES_CHANGED"
+msgstr "Number of ship consumables increased"
+
+msgid "IDS_ADDITIONAL_CONTENT"
+msgstr "Additional Content"
+
+msgid "IDS_ADDITIONAL_DAMAGE_COUNTERS"
+msgstr "Additional damage counters"
+
+msgid "IDS_ADDITIONAL_DAMAGE_COUNTERS_DESCRIPTION"
+msgstr "Display spotting damage and potential damage."
+
+msgid "IDS_ADDITIONAL_REWARD_AFTER"
+msgstr "Reward issued"
+
+msgid "IDS_ADDITIONAL_REWARD_BEFORE"
+msgstr "The reward is issued upon first completion"
+
+msgid "IDS_ADDITIONAL_SHIPS"
+msgstr "Additional Ships"
+
+msgid "IDS_ADDITIONAL_SHIPS_FILTER_HINT_0"
+msgstr "Select additional ships to be displayed in the carousel."
+
+msgid "IDS_ADDITIONAL_SHIPS_FILTER_HINT_1"
+msgstr "Ships are hidden together with their Commanders."
+
+msgid "IDS_ADDITIONAL_SHIPS_FILTER_HINT_2"
+msgstr "Apart from that, hidden ships will not appear in the same battle with you."
+
+msgid "IDS_ADD_GROUP"
+msgstr "Add Group"
+
+msgid "IDS_ADD_PLAYER"
+msgstr "Add Player"
+
+msgid "IDS_ADD_PLAYER_TO_CONTACT_LIST"
+msgstr "Add to Contacts"
+
+msgid "IDS_ADD_TO_CONTACTS"
+msgstr "Add to Contacts"
+
+msgid "IDS_ADD_TO_FAVORITES"
+msgstr "Add to Favorites"
+
+msgid "IDS_ADD_TO_GROUP"
+msgstr "Add to Group"
+
+msgid "IDS_ADI_GUNTUR"
+msgstr "Adi Guntur"
+
+msgid "IDS_ADMIRALE"
+msgstr "Anton Grant"
+
+msgid "IDS_ADRESS_PLAYER"
+msgstr "Address Player by Name"
+
+msgid "IDS_ADVANCED_CREW_STATUS"
+msgstr "Rare Commander"
+
+msgid "IDS_AFFECTED_CONSUMABLES_TOOLTIP_TITLE"
+msgstr "Changes for consumables:"
+
+msgid "IDS_AFK_NOTIFICATION_TEXT"
+msgstr "Don't leave your allies in the heat of battle! Unsporting conduct will result in a penalty."
+
+msgid "IDS_AFTER_CONVERTION"
+msgstr "After conversion:"
+
+msgid "IDS_AFTER_EXCHANGE"
+msgstr "Remaining balance:"
+
+msgid "IDS_AFTER_MOUNT"
+msgstr "After mounting:"
+
+msgid "IDS_AFTER_TRAINING"
+msgstr "After training:"
+
+msgid "IDS_AGAIN"
+msgstr "BATTLE ON!"
+
+msgid "IDS_AGAINST_BOTS"
+msgstr "Against Bots"
+
+msgid "IDS_AGAINST_PLAYERS"
+msgstr "Against Players"
+
+msgid "IDS_AGO"
+msgstr "ago"
+
+msgid "IDS_AGRO"
+msgstr "Potential damage"
+
+msgid "IDS_AGRO_AVERAGE"
+msgstr "Potential damage"
+
+msgid "IDS_AGRO_AVERAGE_TOOLTIP"
+msgstr "Average damage from ammunition fired at your warship by enemy ships"
+
+msgid "IDS_AGRO_MAX"
+msgstr "Potential damage"
+
+msgid "IDS_AGRO_MAX_TOOLTIP"
+msgstr "Most damage from ammunition fired at your warship by enemy ships"
+
+msgid "IDS_AGRO_TOOLTIP"
+msgstr "Total damage potential from ammunition fired at your warship by enemy ships"
+
+msgid "IDS_AHEAD_CAMERA"
+msgstr "Quick View Camera"
+
+msgid "IDS_AIRBARRIER"
+msgstr "Concealed Maneuvers"
+
+msgid "IDS_AIRCARRIER"
+msgstr "Aircraft Carrier"
+
+msgid "IDS_AIRCARRIERS"
+msgstr "Aircraft carriers"
+
+msgid "IDS_AIRCARRIERS_LEGENDARY"
+msgstr "Super carriers"
+
+msgid "IDS_AIRCARRIER_GOAL"
+msgstr "Aircraft Carriers Role"
+
+msgid "IDS_AIRCARRIER_GOAL_DESCRIPTION"
+msgstr "Destroy large surface ships. Fight enemy aircraft and aircraft carriers."
+
+msgid "IDS_AIRCARRIER_LEGENDARY"
+msgstr "Super carrier"
+
+msgid "IDS_AIRCARRIER_LOG_FEEDBACK_BURNING"
+msgstr "Aircraft carrier is on fire!"
+
+msgid "IDS_AIRCARRIER_LOG_FEEDBACK_FLOODING"
+msgstr "Aircraft carrier is flooding!"
+
+msgid "IDS_AIRCARRIER_LOG_FEEDBACK_HIT"
+msgstr "Aircraft carrier is under attack!"
+
+msgid "IDS_AIRCARRIER_LOG_FEEDBACK_SPOTTED"
+msgstr "Aircraft carrier detected by the enemy!"
+
+msgid "IDS_AIRCARRIER_LOG_FEEDBACK_SPOTTED_BY_PLANE"
+msgstr "Aircraft carrier detected by enemy aircraft!"
+
+msgid "IDS_AIRCARRIER_LOG_FEEDBACK_SPOTTED_BY_SHIP"
+msgstr "Aircraft carrier detected by an enemy ship!"
+
+msgid "IDS_AIRCARRIER_LOG_FEEDBACK_SPOTTED_BY_XRAY"
+msgstr "Aircraft carrier detected by an enemy ship!"
+
+msgid "IDS_AIRCRAFT"
+msgstr "Aircraft"
+
+msgid "IDS_AIRCRAFT_CARRIER_LOGMESSAGE_BOMBER"
+msgstr "Press %(_cmd)s again to launch bombers"
+
+msgid "IDS_AIRCRAFT_CARRIER_LOGMESSAGE_BOMBER_AP"
+msgstr "Press %(_cmd)s again to launch bombers"
+
+msgid "IDS_AIRCRAFT_CARRIER_LOGMESSAGE_BOMBER_AP_NOT_ENOUGH"
+msgstr "Insufficient number of bombers for launch"
+
+msgid "IDS_AIRCRAFT_CARRIER_LOGMESSAGE_BOMBER_NOT_ENOUGH"
+msgstr "Insufficient number of bombers for launch"
+
+msgid "IDS_AIRCRAFT_CARRIER_LOGMESSAGE_FIGHTER"
+msgstr "Press %(_cmd)s again to launch attack aircraft"
+
+msgid "IDS_AIRCRAFT_CARRIER_LOGMESSAGE_FIGHTER_AP"
+msgstr "Press %(_cmd)s again to launch attack aircraft"
+
+msgid "IDS_AIRCRAFT_CARRIER_LOGMESSAGE_FIGHTER_AP_NOT_ENOUGH"
+msgstr "Insufficient number of attack aircraft for launch"
+
+msgid "IDS_AIRCRAFT_CARRIER_LOGMESSAGE_FIGHTER_NOT_ENOUGH"
+msgstr "Insufficient number of attack aircraft for launch"
+
+msgid "IDS_AIRCRAFT_CARRIER_LOGMESSAGE_MINE_BOMBER"
+msgstr "Press %(_cmd)s again to launch mine bombers"
+
+msgid "IDS_AIRCRAFT_CARRIER_LOGMESSAGE_MINE_BOMBER_NOT_ENOUGH"
+msgstr "Insufficient number of mine bombers for launch"
+
+msgid "IDS_AIRCRAFT_CARRIER_LOGMESSAGE_SKIP_BOMBER"
+msgstr "Press %(_cmd)s again to launch bombers"
+
+msgid "IDS_AIRCRAFT_CARRIER_LOGMESSAGE_SKIP_BOMBER_NOT_ENOUGH"
+msgstr "Insufficient number of bombers for launch"
+
+msgid "IDS_AIRCRAFT_CARRIER_LOGMESSAGE_TORPEDO"
+msgstr "Press %(_cmd)s again to launch torpedo bombers"
+
+msgid "IDS_AIRCRAFT_CARRIER_LOGMESSAGE_TORPEDO_DEEPWATER"
+msgstr "Press %(_cmd)s again to launch torpedo bombers"
+
+msgid "IDS_AIRCRAFT_CARRIER_LOGMESSAGE_TORPEDO_DEEPWATER_NOT_ENOUGH"
+msgstr "Insufficient number of torpedo bombers for launch"
+
+msgid "IDS_AIRCRAFT_CARRIER_LOGMESSAGE_TORPEDO_NOT_ENOUGH"
+msgstr "Insufficient number of torpedo bombers for launch"
+
+msgid "IDS_AIRCRAFT_CARRIER_TUTORIAL_AIRCRAFT_CARRIER_CONTROL"
+msgstr "You can steer the aircraft carrier once all squadrons have landed on deck, or via the Tactical Map [CMD_TACTICAL_MAP]"
+
+msgid "IDS_AIRCRAFT_CARRIER_TUTORIAL_HEADER"
+msgstr "Squadron Controls"
+
+msgid "IDS_AIRCRAFT_CARRIER_TUTORIAL_SQUADRON_ATTACK_MODE"
+msgstr "Attack Mode"
+
+msgid "IDS_AIRCRAFT_CARRIER_TUTORIAL_SQUADRON_ATTACK_MODE_DESCRIPTION"
+msgstr "Press [CMD_SHOOT_PLANE] to enable attack mode, press [CMD_SHOOT_PLANE] again to attack."
+
+msgid "IDS_AIRCRAFT_CARRIER_TUTORIAL_SQUADRON_LANDING"
+msgstr "Landing"
+
+msgid "IDS_AIRCRAFT_CARRIER_TUTORIAL_SQUADRON_SELECTION"
+msgstr "Squadron Selection"
+
+msgid "IDS_AIRCRAFT_CARRIER_TUTORIAL_SQUADRON_TAKEOFF"
+msgstr "Takeoff"
+
+msgid "IDS_AIRCRAFT_CARRIER_TUTORIAL_SQUADRON_TAKEOFF_DESCRIPTION"
+msgstr "Press the squadron key again"
+
+msgid "IDS_AIRPLANECONTROLS"
+msgstr "Aircraft Controls"
+
+msgid "IDS_AIRPLANESCONTROLS"
+msgstr "Aircraft"
+
+msgid "IDS_AIRPLANE_CONSUMABLES"
+msgstr "Squadron Consumable"
+
+msgid "IDS_AIRPLANE_CONSUMABLE_0"
+msgstr "Consumable 1"
+
+msgid "IDS_AIRPLANE_CONSUMABLE_0_PREF_TOOLTIP_DESCRIPTION"
+msgstr "Use consumable 1."
+
+msgid "IDS_AIRPLANE_CONSUMABLE_1"
+msgstr "Consumable 2"
+
+msgid "IDS_AIRPLANE_CONSUMABLE_1_PREF_TOOLTIP_DESCRIPTION"
+msgstr "Use consumable 2."
+
+msgid "IDS_AIRPLANE_CONSUMABLE_2"
+msgstr "Consumable 3"
+
+msgid "IDS_AIRPLANE_CONSUMABLE_2_PREF_TOOLTIP_DESCRIPTION"
+msgstr "Use consumable 3."
+
+msgid "IDS_AIRPLANE_CONSUMABLE_3"
+msgstr "Consumable 4"
+
+msgid "IDS_AIRPLANE_CONSUMABLE_3_PREF_TOOLTIP_DESCRIPTION"
+msgstr "Use consumable 4."
+
+msgid "IDS_AIRPLANE_CONSUMABLE_4"
+msgstr "Consumable 5"
+
+msgid "IDS_AIRPLANE_CONSUMABLE_4_PREF_TOOLTIP_DESCRIPTION"
+msgstr "Use consumable 5."
+
+msgid "IDS_AIRPLANE_DEATH_WARNING_BACK_TO_BASE"
+msgstr "Return to base"
+
+msgid "IDS_AIRPLANE_LAND"
+msgstr "Return to carrier"
+
+msgid "IDS_AIRPLANE_LAND_PREF_TOOLTIP_DESCRIPTION"
+msgstr "Return to aircraft carrier."
+
+msgid "IDS_AIRPLANE_OBSERVE_CAM"
+msgstr "Free Look Camera"
+
+msgid "IDS_AIRPLANE_SHOOT_PLANE"
+msgstr "Attack"
+
+msgid "IDS_AIRPLANE_SHOOT_PLANE_PREF_TOOLTIP_DESCRIPTION"
+msgstr ""
+"Single click enables attack mode.\n"
+"Repeated click drops ammunition."
+
+msgid "IDS_AIRPLANE_THROTTLE_DOWN"
+msgstr "Decelerate"
+
+msgid "IDS_AIRPLANE_THROTTLE_DOWN_PREF_TOOLTIP_DESCRIPTION"
+msgstr "Reduce the airspeed of a squadron."
+
+msgid "IDS_AIRPLANE_THROTTLE_UP"
+msgstr "Accelerate"
+
+msgid "IDS_AIRPLANE_THROTTLE_UP_PREF_TOOLTIP_DESCRIPTION"
+msgstr "Increase the airspeed of a squadron."
+
+msgid "IDS_AIRPLANE_TURN_LEFT"
+msgstr "Turn left"
+
+msgid "IDS_AIRPLANE_TURN_LEFT_PREF_TOOLTIP_DESCRIPTION"
+msgstr "Turn left while holding key."
+
+msgid "IDS_AIRPLANE_TURN_RIGHT"
+msgstr "Turn right"
+
+msgid "IDS_AIRPLANE_TURN_RIGHT_PREF_TOOLTIP_DESCRIPTION"
+msgstr "Turn right while holding key."
+
+msgid "IDS_AIRPLANE_WEAPON_0"
+msgstr "Armament 1"
+
+msgid "IDS_AIRPLANE_WEAPON_0_PREF_TOOLTIP_DESCRIPTION"
+msgstr "Select armament 1."
+
+msgid "IDS_AIRPLANE_WEAPON_1"
+msgstr "Armament 2"
+
+msgid "IDS_AIRPLANE_WEAPON_1_PREF_TOOLTIP_DESCRIPTION"
+msgstr "Select armament 2."
+
+msgid "IDS_AIRSHIP_STATE_FOLLOW"
+msgstr "ESCORT"
+
+msgid "IDS_AIRSHIP_STATE_SLOW_DOWN"
+msgstr "HOLD BACK"
+
+msgid "IDS_AIR_DEFENSE"
+msgstr "AA Defense"
+
+msgid "IDS_AIR_DEFENSE_AURA_DESTROYED_FAR"
+msgstr "Long-range AA defenses destroyed"
+
+msgid "IDS_AIR_DEFENSE_AURA_DESTROYED_MEDIUM"
+msgstr "Medium-range AA defenses destroyed"
+
+msgid "IDS_AIR_DEFENSE_AURA_DESTROYED_NEAR"
+msgstr "Short-range AA defenses destroyed"
+
+msgid "IDS_AIR_DEFENSE_CIRCLE_ACTIVATE_INSTRUCTION"
+msgstr "[KEY_LEFTMOUSE]Reinforce the sector"
+
+msgid "IDS_AIR_DEFENSE_CIRCLE_DEACTIVATE_INSTRUCTION"
+msgstr "[KEY_LEFTMOUSE]Disable the sector reinforcement"
+
+msgid "IDS_AIR_DEFENSE_DISTANCE_HIGH"
+msgstr "Long range of AA fire"
+
+msgid "IDS_AIR_DEFENSE_DISTANCE_LOW"
+msgstr "Short range of AA fire"
+
+msgid "IDS_AIR_DEFENSE_DPS_HIGH"
+msgstr "AA deals significant continuous damage"
+
+msgid "IDS_AIR_DEFENSE_DPS_LOW"
+msgstr "AA deals minor continuous damage"
+
+msgid "IDS_AIR_DEFENSE_EXPLOSION_COUNT_HIGH"
+msgstr "Large number of AA shell bursts"
+
+msgid "IDS_AIR_DEFENSE_EXPLOSION_COUNT_LOW"
+msgstr "Small number of AA shell bursts"
+
+msgid "IDS_AIR_DEFENSE_HELP_SCREEN"
+msgstr "AA Guns"
+
+msgid "IDS_AIR_DEFENSE_SECONDS"
+msgstr "s"
+
+msgid "IDS_AIR_DEFENSE_TITLE_ACTIVATION_DELAY"
+msgstr "Reinforcing AA sector"
+
+msgid "IDS_AIR_DEFENSE_TITLE_ACTIVE"
+msgstr "AA sector reinforced"
+
+msgid "IDS_AIR_DEFENSE_TITLE_DEACTIVATION_DELAY"
+msgstr "Disabling AA sector reinforcement"
+
+msgid "IDS_AIR_DEFENSE_TITLE_IN_SMOKE_NOT_ENABLED"
+msgstr "You cannot use AA defenses while inside a smoke screen"
+
+msgid "IDS_AIR_DEFENSE_TITLE_NOT_ENABLED"
+msgstr "(disabled)"
+
+msgid "IDS_AIR_DEFENSE_TITLE_NO_AIR_DEFENCE"
+msgstr "This ship does not have AA defenses"
+
+msgid "IDS_AIR_DEFENSE_TITLE_NO_AIR_DEFENCE_ALIVE"
+msgstr "AA defenses destroyed"
+
+msgid "IDS_AIR_DEFENSE_TITLE_NO_FAR_AND_MID_DEFENCE"
+msgstr "This ship does not have medium- or long-range AA defenses"
+
+msgid "IDS_AIR_DEFENSE_TITLE_ONLY_NEAR_AIR_DEFENCE_ALIVE"
+msgstr "Only short-range AA defenses are active"
+
+msgid "IDS_AIR_DEFENSE_TITLE_SELECTION"
+msgstr "Select the AA sector to reinforce [KEY_LEFTMOUSE]"
+
+msgid "IDS_AIR_DEFENSE_TITLE_SWITCHED_OFF"
+msgstr "AA defenses disabled. Press [CMD_SWITCH_ATBA_AIRDEFENSE] to enable them."
+
+msgid "IDS_AIR_DEFENSE_TOOLTIP_ACTIVATION_TIME"
+msgstr "Reload time"
+
+msgid "IDS_AIR_DEFENSE_TOOLTIP_DEACTIVATION_TIME"
+msgstr "Reload time"
+
+msgid "IDS_AIR_DEFENSE_TOOLTIP_DESELECT_SECTOR"
+msgstr "Disable the sector reinforcement"
+
+msgid "IDS_AIR_DEFENSE_TOOLTIP_FIRE_DENSITY"
+msgstr "Average AA damage per second"
+
+msgid "IDS_AIR_DEFENSE_TOOLTIP_SELECT_SECTOR"
+msgstr "Reinforce the sector"
+
+msgid "IDS_AIR_DEFENSE_TOOLTIP_TITLE_ACTIVATE"
+msgstr "AA Sector Reinforcement"
+
+msgid "IDS_AIR_DEFENSE_TOOLTIP_TITLE_DEACTIVATE"
+msgstr "Disable AA Sector Reinforcement"
+
+msgid "IDS_AIR_SUPPORT_HE_AVAILABLE"
+msgstr "HE bomb airstrike available"
+
+msgid "IDS_AIR_SUPPORT_SQUADRON"
+msgstr "Anti-submarine aircraft"
+
+msgid "IDS_AI_LEVEL"
+msgstr "AI Level"
+
+msgid "IDS_AI_LEVEL_10"
+msgstr "High"
+
+msgid "IDS_AI_LEVEL_2"
+msgstr "Low"
+
+msgid "IDS_AI_LEVEL_6"
+msgstr "Medium"
+
+msgid "IDS_AI_LEVEL_TOOLTIP"
+msgstr "Level of bot artificial intelligence"
+
+msgid "IDS_AKENO_MASHIRO"
+msgstr "Akeno Misaki"
+
+msgid "IDS_ALISA_SUMMER"
+msgstr "Alisa"
+
+msgid "IDS_ALLBATTLETYPES"
+msgstr "All battle types"
+
+msgid "IDS_ALLIED_FRAGS"
+msgstr "Allies"
+
+msgid "IDS_ALLIES"
+msgstr "Allies"
+
+msgid "IDS_ALLOWED_FOR_DIVISIONS_ONLY"
+msgstr "You can complete this Operation only in a Division."
+
+msgid "IDS_ALLOW_HINT_CHECKBOX_FILTER_CLASS_AIRCARRIER"
+msgstr "Allow aircraft carriers"
+
+msgid "IDS_ALLOW_HINT_CHECKBOX_FILTER_CLASS_AUXILIARY"
+msgstr "Allow transport ships"
+
+msgid "IDS_ALLOW_HINT_CHECKBOX_FILTER_CLASS_BATTLESHIP"
+msgstr "Allow battleships"
+
+msgid "IDS_ALLOW_HINT_CHECKBOX_FILTER_CLASS_CRUISER"
+msgstr "Allow cruisers"
+
+msgid "IDS_ALLOW_HINT_CHECKBOX_FILTER_CLASS_DESTROYER"
+msgstr "Allow destroyers"
+
+msgid "IDS_ALLOW_HINT_CHECKBOX_FILTER_CLASS_SUBMARINE"
+msgstr "Allow submarines"
+
+msgid "IDS_ALLOW_HINT_CHECKBOX_FILTER_LEVEL"
+msgstr "Allow Tier %(level)s ships"
+
+msgid "IDS_ALLOW_HINT_CHECKBOX_FILTER_LEVEL_SUPERSHIP"
+msgstr "Allow superships"
+
+msgid "IDS_ALLOW_HINT_CHECKBOX_FILTER_NATION_COMMONWEALTH"
+msgstr "Allow Commonwealth ships"
+
+msgid "IDS_ALLOW_HINT_CHECKBOX_FILTER_NATION_EUROPE"
+msgstr "Allow European ships"
+
+msgid "IDS_ALLOW_HINT_CHECKBOX_FILTER_NATION_FRANCE"
+msgstr "Allow French ships"
+
+msgid "IDS_ALLOW_HINT_CHECKBOX_FILTER_NATION_GERMANY"
+msgstr "Allow German ships"
+
+msgid "IDS_ALLOW_HINT_CHECKBOX_FILTER_NATION_ITALY"
+msgstr "Allow Italian ships"
+
+msgid "IDS_ALLOW_HINT_CHECKBOX_FILTER_NATION_JAPAN"
+msgstr "Allow Japanese ships"
+
+msgid "IDS_ALLOW_HINT_CHECKBOX_FILTER_NATION_NETHERLANDS"
+msgstr "Allow Dutch ships"
+
+msgid "IDS_ALLOW_HINT_CHECKBOX_FILTER_NATION_PAN_AMERICA"
+msgstr "Allow Pan-American ships"
+
+msgid "IDS_ALLOW_HINT_CHECKBOX_FILTER_NATION_PAN_ASIA"
+msgstr "Allow Pan-Asian ships"
+
+msgid "IDS_ALLOW_HINT_CHECKBOX_FILTER_NATION_POLAND"
+msgstr "Allow Polish ships"
+
+msgid "IDS_ALLOW_HINT_CHECKBOX_FILTER_NATION_RUSSIA"
+msgstr "Allow Soviet ships"
+
+msgid "IDS_ALLOW_HINT_CHECKBOX_FILTER_NATION_SPAIN"
+msgstr "Allow Spanish ships"
+
+msgid "IDS_ALLOW_HINT_CHECKBOX_FILTER_NATION_UNITED_KINGDOM"
+msgstr "Allow British ships"
+
+msgid "IDS_ALLOW_HINT_CHECKBOX_FILTER_NATION_USA"
+msgstr "Allow U.S. ships"
+
+msgid "IDS_ALLOW_SPECIAL_TYPE_SCENARIOS"
+msgstr "All scenarios of the Training Room"
+
+msgid "IDS_ALLY"
+msgstr "Allied"
+
+msgid "IDS_ALLY_AIRSHIP_FAST"
+msgstr "AIRSHIP ACCELERATING"
+
+msgid "IDS_ALLY_AIRSHIP_SLOW"
+msgstr "ENEMY SLOWING AIRSHIP DOWN"
+
+msgid "IDS_ALLY_BASE"
+msgstr "Friendly Base"
+
+msgid "IDS_ALLY_BATTLESHIP"
+msgstr "Allied battleship"
+
+msgid "IDS_ALLY_CARRIER"
+msgstr "Allied aircraft carrier"
+
+msgid "IDS_ALLY_CRUISER"
+msgstr "Allied cruiser"
+
+msgid "IDS_ALLY_DESTROYER"
+msgstr "Allied destroyer"
+
+msgid "IDS_ALLY_LOSS"
+msgstr "Losing Allied Ships"
+
+msgid "IDS_ALLY_START_CAPTURE_BASE"
+msgstr "Our team started capturing the base."
+
+msgid "IDS_ALLY_START_CAPTURE_BASE_WITH_POINTS"
+msgstr "Our team has started capturing the base"
+
+msgid "IDS_ALLY_START_CAPTURE_BUILDING_CP"
+msgstr "Our team has started capturing the sector"
+
+msgid "IDS_ALLY_START_CAPTURE_CONTROL"
+msgstr "Our team started capturing the area."
+
+msgid "IDS_ALLY_START_CAPTURE_EPICENTER_CP"
+msgstr "Our team has started capturing the point"
+
+msgid "IDS_ALLY_SUBMARINE"
+msgstr "Allied submarine"
+
+msgid "IDS_ALLY_TEAM"
+msgstr "ALLIES"
+
+msgid "IDS_ALL_ACHIEVEMENTS"
+msgstr "All Achievements"
+
+msgid "IDS_ALL_ACHIEVEMENTS_EARNED"
+msgstr "You have received all achievements available at the moment"
+
+msgid "IDS_ALL_ENEMIES_FROZEN"
+msgstr "Enemy ships were incapacitated."
+
+msgid "IDS_ALL_LEAGUES"
+msgstr "All leagues"
+
+msgid "IDS_ALL_NATIONS"
+msgstr "All Nations"
+
+msgid "IDS_ALL_NATIONS_LOWER"
+msgstr "all nations"
+
+msgid "IDS_ALL_SEASONS"
+msgstr "All seasons"
+
+msgid "IDS_ALL_SKILLPOINTS_DISTRIBUTED"
+msgstr "You have redistributed the maximum number of skill points"
+
+msgid "IDS_ALL_SKILLPOINTS_DISTRIBUTED_FOR_AIRCARRIER"
+msgstr "You have redistributed the maximum number of skill points for aircraft carriers"
+
+msgid "IDS_ALL_SKILLPOINTS_DISTRIBUTED_FOR_BATTLESHIP"
+msgstr "You have redistributed the maximum number of skill points for battleships"
+
+msgid "IDS_ALL_SKILLPOINTS_DISTRIBUTED_FOR_CRUISER"
+msgstr "You have redistributed the maximum number of skill points for cruisers"
+
+msgid "IDS_ALL_SKILLPOINTS_DISTRIBUTED_FOR_DESTROYER"
+msgstr "You have redistributed the maximum number of skill points for destroyers"
+
+msgid "IDS_ALL_SKILLPOINTS_DISTRIBUTED_FOR_SUBMARINE"
+msgstr "You have redistributed the maximum number of skill points for submarines"
+
+msgid "IDS_ALL_TIME"
+msgstr "All time"
+
+msgid "IDS_ALL_VEHICLES"
+msgstr "All warships"
+
+msgid "IDS_ALMANAC_BUTTON_REWARD_LOOTED"
+msgstr "Reward received"
+
+msgid "IDS_ALMANAC_INFOTIP_TOOLTIP_DESC"
+msgstr "Log in to the game every day to get rewards!"
+
+msgid "IDS_ALMANAC_INFOTIP_TOOLTIP_HEADER"
+msgstr "Daily Rewards"
+
+msgid "IDS_ALMANAC_REWARD_UNAVAILABLE"
+msgstr "Reward unavailable"
+
+msgid "IDS_ALMANAC_REWARD_UNAVAILABLE_TOOLTIP_DESCRIPTION"
+msgstr "You won't have time to receive this reward"
+
+msgid "IDS_ALMANAC_WINDOW_LAST_DAY_STATUS"
+msgstr "Today is your last day to claim the reward."
+
+msgid "IDS_ALONE_IN_DIVISION"
+msgstr ""
+"You cannot create a new Division.\n"
+"You must first leave the Division you are in now."
+
+msgid "IDS_ALPHABET"
+msgstr "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ"
+
+msgid "IDS_ALREADY_HAVE_ACCOUNT_Q"
+msgstr "Already have an account?"
+
+msgid "IDS_ALTERNATE_INTERFACE"
+msgstr "Interface view"
+
+msgid "IDS_ALTERNATE_INTERFACE_STATUS_INFO"
+msgstr "To disable the detailed interface, press and hold [CMD_ICONS]"
+
+msgid "IDS_ALTERNATIVE_COLOR_SCHEME"
+msgstr "Available camouflage color schemes"
+
+msgid "IDS_ALT_VISION_MODE_0"
+msgstr "Simple"
+
+msgid "IDS_ALT_VISION_MODE_0_DESCRIPTION"
+msgstr "Minimal information about ships is displayed."
+
+msgid "IDS_ALT_VISION_MODE_1"
+msgstr "Adaptive"
+
+msgid "IDS_ALT_VISION_MODE_1_DESCRIPTION"
+msgstr "The level of detail depends on the distance to the ship."
+
+msgid "IDS_ALT_VISION_MODE_2"
+msgstr "Full"
+
+msgid "IDS_ALT_VISION_MODE_2_DESCRIPTION"
+msgstr "Detailed information is always displayed."
+
+msgid "IDS_AL_01"
+msgstr ":Scheer:"
+
+msgid "IDS_AL_02"
+msgstr ":Spee:"
+
+msgid "IDS_AL_03"
+msgstr ":Souchon:"
+
+msgid "IDS_AL_04"
+msgstr ":Zenker:"
+
+msgid "IDS_AMELIA_WATSON"
+msgstr " "
+
+msgid "IDS_AMERICAN_ARC_ACTIVITY"
+msgstr "Player's activity"
+
+msgid "IDS_AMERICAN_ARC_ACTIVITY_ACHIEVEMENT"
+msgstr "Heroic achievements received"
+
+msgid "IDS_AMERICAN_ARC_ACTIVITY_FRAG"
+msgstr "Enemy ships destroyed"
+
+msgid "IDS_AMERICAN_ARC_ACTIVITY_LOOTBOX"
+msgstr "Container collection"
+
+msgid "IDS_AMERICAN_ARC_ACTIVITY_TASK"
+msgstr "Special tasks completed"
+
+msgid "IDS_AMERICAN_ARC_ACTIVITY_TOP"
+msgstr "The number of times you made it to the top positions on the Leaderboard"
+
+msgid "IDS_AMERICAN_ARC_ACTIVITY_VICTORY"
+msgstr "Battles won"
+
+msgid "IDS_AMMOTYPE_AP"
+msgstr "AP"
+
+msgid "IDS_AMMOTYPE_AP_ACID_FIRST_APRIL23"
+msgstr "AP"
+
+msgid "IDS_AMMOTYPE_AP_EVENT_HW20"
+msgstr " "
+
+msgid "IDS_AMMOTYPE_CS"
+msgstr "SAP"
+
+msgid "IDS_AMMOTYPE_HE"
+msgstr "HE"
+
+msgid "IDS_AMMOTYPE_HE_ACID_EVENT_HW20"
+msgstr " "
+
+msgid "IDS_AMMOTYPE_HE_ACID_FIRST_APRIL23"
+msgstr "HE"
+
+msgid "IDS_AMMOTYPE_HE_BOMB_EVENT_HW20"
+msgstr " "
+
+msgid "IDS_AMMOTYPE_HE_EVENT_HW20"
+msgstr " "
+
+msgid "IDS_AMMUNITION"
+msgstr "Ammunition"
+
+msgid "IDS_AMMUNITION_AND_CONSUMABLES"
+msgstr "AMMUNITION & CONSUMABLES"
+
+msgid "IDS_AMMUNITION_RECHARGE"
+msgstr "Ammunition resupply:"
+
+msgid "IDS_AND"
+msgstr "and"
+
+msgid "IDS_ANGLE_LEFT"
+msgstr "Hold turn to port"
+
+msgid "IDS_ANGLE_LEFT_PREF_TOOLTIP_DESCRIPTION"
+msgstr "Press key to lock the rudder-turn angle to the left."
+
+msgid "IDS_ANGLE_RIGHT"
+msgstr "Hold turn to starboard"
+
+msgid "IDS_ANGLE_RIGHT_PREF_TOOLTIP_DESCRIPTION"
+msgstr "Press key to lock the rudder-turn angle to the right."
+
+msgid "IDS_ANGLE_ZERO"
+msgstr "Steady So"
+
+msgid "IDS_ANTIAIRAURAFACTOR"
+msgstr "to the average damage per second of AA guns"
+
+msgid "IDS_ANTIAIRCRAFT"
+msgstr "Anti-Aircraft Artillery"
+
+msgid "IDS_ANTISTANDART_CSM_01"
+msgstr "Points will become available for capture and will start shrinking in 5 minutes."
+
+msgid "IDS_ANTISTANDART_CSM_02"
+msgstr "Control point activation in 1 minute."
+
+msgid "IDS_ANTISTANDART_CSM_03"
+msgstr "Control points can now be captured and are shrinking."
+
+msgid "IDS_ANTISTANDART_CSM_04"
+msgstr "Control point shrinking complete."
+
+msgid "IDS_ANTI_AIR_AURA_EFFICIENCY"
+msgstr "Efficiency"
+
+msgid "IDS_ANTI_AIR_AURA_TYPE_FAR"
+msgstr "Long-range AA guns"
+
+msgid "IDS_ANTI_AIR_AURA_TYPE_MEDIUM"
+msgstr "Mid-range AA guns"
+
+msgid "IDS_ANTI_AIR_AURA_TYPE_NEAR"
+msgstr "Short-range AA guns"
+
+msgid "IDS_AOGAS_COEFFICIENT"
+msgstr "Reduction coefficient (AOGAS)"
+
+msgid "IDS_AOGAS_CREDITS_EXP_FULLPENALTY"
+msgstr "You will no longer earn any Credits and XP in battles"
+
+msgid "IDS_AOGAS_CREDITS_EXP_PENALTY"
+msgstr "The amount of Credits and XP you will earn per battle is decreased by %(penalty)s%%"
+
+msgid "IDS_AOGAS_FACTOR"
+msgstr "AOGAS"
+
+msgid "IDS_AOGAS_FACTOR_HINT"
+msgstr "XP and Credits received in battle reduced"
+
+msgid "IDS_APPLY"
+msgstr "Apply"
+
+msgid "IDS_APPLY_CHANGES_QUESTION"
+msgstr "Apply changes?"
+
+msgid "IDS_APPLY_DEFAULT"
+msgstr "Default"
+
+msgid "IDS_APPOINT_PLAYER_TO_COMMANDER"
+msgstr "Appoint as Commander"
+
+msgid "IDS_APRAKSIN"
+msgstr "Fyodor Apraksin"
+
+msgid "IDS_APRIL_FOOLS_DAY_BANNER_HEADER"
+msgstr "Space Battle"
+
+msgid "IDS_AQUAMAN_BDAY22"
+msgstr "Master of the Seven Seas"
+
+msgid "IDS_ARC_EVENT_CHANGE_SIDE_IN_NEXT_SPRINT"
+msgstr "You can switch teams in the next stage."
+
+msgid "IDS_ARC_EVENT_CHOOSE_SIDE_DESCRIPTION"
+msgstr "Three kingdoms are fighting for control over China. Join the confrontation on the side of one of them!"
+
+msgid "IDS_ARC_EVENT_CHOOSE_SIDE_MOUSE_INSTRUCTION_0"
+msgstr "Join the Wei Kingdom team"
+
+msgid "IDS_ARC_EVENT_CHOOSE_SIDE_MOUSE_INSTRUCTION_1"
+msgstr "Join the Shu Kingdom team"
+
+msgid "IDS_ARC_EVENT_CHOOSE_SIDE_MOUSE_INSTRUCTION_2"
+msgstr "Join the Wu Kingdom team"
+
+msgid "IDS_ARC_EVENT_CHOOSE_SIDE_RULES_LINK_HINT"
+msgstr "More details about the event"
+
+msgid "IDS_ARC_EVENT_CHOOSE_SIDE_RULES_LINK_TEXT"
+msgstr "About the event"
+
+msgid "IDS_ARC_EVENT_COMMON_EVENT_TITLE"
+msgstr "Three Kingdoms"
+
+msgid "IDS_ARC_EVENT_COMMON_LEADERBOARD_BOTTOM"
+msgstr "You didn't make it into the top 50% of players"
+
+msgid "IDS_ARC_EVENT_COMMON_SIDE_0"
+msgstr "Wei Kingdom"
+
+msgid "IDS_ARC_EVENT_COMMON_SIDE_1"
+msgstr "Shu Kingdom"
+
+msgid "IDS_ARC_EVENT_COMMON_SIDE_2"
+msgstr "Wu Kingdom"
+
+msgid "IDS_ARC_EVENT_COMMON_SIDE_3"
+msgstr "Dardo e Folgore"
+
+msgid "IDS_ARC_EVENT_COMMON_SIDE_DESCRIPTION_0"
+msgstr "The founder of the northern Wei Kingdom is the military commander and statesman Cao Cao, who effectively ruled the Han Empire in its final days."
+
+msgid "IDS_ARC_EVENT_COMMON_SIDE_DESCRIPTION_1"
+msgstr "Liu Bei, the founder of the Shu Kingdom in western China, claims kinship with the Han imperial dynasty, declaring himself the legitimate heir."
+
+msgid "IDS_ARC_EVENT_COMMON_SIDE_DESCRIPTION_2"
+msgstr "In the east and south of China lies the Wu Kingdom, ruled by Sun Quan, a young leader believed to be a descendant of the author of \"The Art of War\"."
+
+msgid "IDS_ARC_EVENT_COMMON_SIDE_DESCRIPTION_3"
+msgstr "The names of all the ships in this team translate from Italian as \"arrow\" or \"lightning.\""
+
+msgid "IDS_ARC_EVENT_COMMON_SIDE_NONE"
+msgstr "None"
+
+msgid "IDS_ARC_EVENT_COMMON_STATUS_CALCULATING_EVENT_RESULTS"
+msgstr "Calculating results"
+
+msgid "IDS_ARC_EVENT_COMMON_STATUS_CHOOSE_SIDE"
+msgstr "Choose a team"
+
+msgid "IDS_ARC_EVENT_COMMON_STATUS_EVENT_FINISHED"
+msgstr "The event has ended"
+
+msgid "IDS_ARC_EVENT_CONFIRM_SIDE_CALL_TO_ACTION"
+msgstr "Join?"
+
+msgid "IDS_ARC_EVENT_END_DAY_RESTRICTION"
+msgstr ""
+"For playing for the team\n"
+"(Issued after summing up the results of the day)"
+
+msgid "IDS_ARC_EVENT_FINAL_FOOTER"
+msgstr "You have proven yourself to be a truly skillful commander!"
+
+msgid "IDS_ARC_EVENT_FINAL_REWARD"
+msgstr "Reward for participation"
+
+msgid "IDS_ARC_EVENT_FINAL_STAT_TYPE_EXP"
+msgstr "XP earned in battle"
+
+msgid "IDS_ARC_EVENT_FINAL_STAT_TYPE_REWARDS"
+msgstr "Rewards collected for personal progress"
+
+msgid "IDS_ARC_EVENT_FINAL_STAT_TYPE_TASKS"
+msgstr "Missions completed during the event"
+
+msgid "IDS_ARC_EVENT_FINAL_TITLE"
+msgstr "Thank you for joining the event!"
+
+msgid "IDS_ARC_EVENT_GO_NAVY"
+msgstr "GO NAVY!"
+
+msgid "IDS_ARC_EVENT_INTRO_MODAL_CHOICE_CANCEL"
+msgstr "Maybe later"
+
+msgid "IDS_ARC_EVENT_INTRO_SUBHEADER"
+msgstr "Legend intertwines with history: three great commanders clashed in battle to change the fate of China."
+
+msgid "IDS_ARC_EVENT_INVITATION_TO_SIDE_0"
+msgstr "The Eagles Team wants you!"
+
+msgid "IDS_ARC_EVENT_INVITATION_TO_SIDE_0_REQUEST"
+msgstr "Join the Eagles Team, together we will win!"
+
+msgid "IDS_ARC_EVENT_INVITATION_TO_SIDE_0_TEXT_FIRST"
+msgstr "My friend, it looks like you've spent too much time in the shallow waters. Don't you know you are a high-flyer?! It's time for you to get a sniff of fresh air, and also receive a container."
+
+msgid "IDS_ARC_EVENT_INVITATION_TO_SIDE_0_TEXT_SECOND"
+msgstr "Remember that you can change your team. Do it now and get a container. If you prefer to remain with your current team, you will earn +2 to your team loyalty."
+
+msgid "IDS_ARC_EVENT_INVITATION_TO_SIDE_0_TEXT_THIRD"
+msgstr ""
+"We don't insist though. Want to be a shark, stay with the Sharks. Want to be an eagle, stick with the Eagles. But remember, a container is a container, while +2 to loyalty is just a mere +2 to loyalty.\n"
+"The choice is yours!"
+
+msgid "IDS_ARC_EVENT_INVITATION_TO_SIDE_1"
+msgstr "The Sharks Team wants you!"
+
+msgid "IDS_ARC_EVENT_INVITATION_TO_SIDE_1_REQUEST"
+msgstr "Join the Sharks Team, together we will win!"
+
+msgid "IDS_ARC_EVENT_INVITATION_TO_SIDE_1_TEXT_FIRST"
+msgstr "You've flown a bit, and that's enough. Now is time for you to make the right choice and join the winning team."
+
+msgid "IDS_ARC_EVENT_INVITATION_TO_SIDE_1_TEXT_SECOND"
+msgstr "Remember that you can change your team. Do it now and get a container. If you prefer to remain with your current team, you will earn +2 to your team loyalty."
+
+msgid "IDS_ARC_EVENT_INVITATION_TO_SIDE_1_TEXT_THIRD"
+msgstr ""
+"We don't insist though. Want to be an eagle, stay with the Eagles. Want to be a shark, stick with the Sharks. But remember, a container is a container, while +2 to loyalty is just a mere +2 to loyalty.\n"
+"The choice is yours!"
+
+msgid "IDS_ARC_EVENT_LAST_DAY_INFO"
+msgstr ""
+"The competition has ended.\n"
+"Checkout your achievements!"
+
+msgid "IDS_ARC_EVENT_LOOTBOX_DAILY"
+msgstr "Containers are issued after summing up the results of the day"
+
+msgid "IDS_ARC_EVENT_LOOTBOX_FOR_TOP_10"
+msgstr "Placed in the Top 10 on the Leaderboard"
+
+msgid "IDS_ARC_EVENT_LOOTBOX_FOR_TOP_100"
+msgstr "Placed in the Top 100 on the Leaderboard"
+
+msgid "IDS_ARC_EVENT_LOOTBOX_FOR_TOP_1000"
+msgstr "Placed in the Top 1000 on the Leaderboard"
+
+msgid "IDS_ARC_EVENT_LOOTBOX_FOR_WIN"
+msgstr "Today's victory of your team"
+
+msgid "IDS_ARC_EVENT_LOYALTY_COST"
+msgstr "+%(loyalty)s to your team loyalty required"
+
+msgid "IDS_ARC_EVENT_LOYALTY_DESCRIPTION"
+msgstr "You get loyalty points for being part of the team"
+
+msgid "IDS_ARC_EVENT_LOYALTY_LEFT"
+msgstr "+%(loyalty)s to your team loyalty remaining"
+
+msgid "IDS_ARC_EVENT_LOYALTY_RESTRICTION"
+msgstr "For declining a recruiter's offer"
+
+msgid "IDS_ARC_EVENT_LOYALTY_REWARD_NOT_REACHED"
+msgstr "Reward not received"
+
+msgid "IDS_ARC_EVENT_LOYALTY_REWARD_REACHED"
+msgstr "Reward received"
+
+msgid "IDS_ARC_EVENT_MAIN_SCREEN_DAILY_STATS_TITLE"
+msgstr "Daily team statistics"
+
+msgid "IDS_ARC_EVENT_MAIN_SCREEN_DAILY_STATS_VALUE_TOOLTIP_DESCRIPTION"
+msgstr "Points are awarded after summing up the team results for each mission."
+
+msgid "IDS_ARC_EVENT_MAIN_SCREEN_DAILY_STATS_VALUE_TOOLTIP_TITLE"
+msgstr "Team's daily Points"
+
+msgid "IDS_ARC_EVENT_MAIN_SCREEN_EVENT_ENDS_IN"
+msgstr "Time until the event ends: %(_timeLeft)s"
+
+msgid "IDS_ARC_EVENT_MAIN_SCREEN_NO_TASKS_SUBTEXT"
+msgstr "Wait for the missions to start."
+
+msgid "IDS_ARC_EVENT_MAIN_SCREEN_PERSONAL_TASKS_UNAVAILABLE"
+msgstr "Missions are unavailable"
+
+msgid "IDS_ARC_EVENT_MAIN_SCREEN_POINTS_CALL_TO_ACTION"
+msgstr "Complete missions to earn rewards"
+
+msgid "IDS_ARC_EVENT_MAIN_SCREEN_POINTS_COMPLETED_ALL"
+msgstr "Congratulations! All personal rewards for this stage have been earned."
+
+msgid "IDS_ARC_EVENT_MAIN_SCREEN_POINTS_PERSONAL"
+msgstr "Personal progress"
+
+msgid "IDS_ARC_EVENT_MAIN_SCREEN_POINTS_TEAM"
+msgstr "Team progress"
+
+msgid "IDS_ARC_EVENT_MAIN_SCREEN_REWARDS_LINK_HINT"
+msgstr "Go to the event category in the Armory"
+
+msgid "IDS_ARC_EVENT_MAIN_SCREEN_REWARDS_LINK_TEXT"
+msgstr "Rewards for active participation"
+
+msgid "IDS_ARC_EVENT_MAIN_SCREEN_REWARD_TOOLTIP_POINTS_TILL_NEXT_REWARD_COLON"
+msgstr "Points required:"
+
+msgid "IDS_ARC_EVENT_MAIN_SCREEN_REWARD_TOOLTIP_STATUS_LOCKED_DESCRIPTION"
+msgstr "To unlock the reward, your personal and team progress need to reach this mark on the progress bar."
+
+msgid "IDS_ARC_EVENT_MAIN_SCREEN_RULES_LINK_HINT"
+msgstr "Read the event rules"
+
+msgid "IDS_ARC_EVENT_MAIN_SCREEN_RULES_LINK_TEXT"
+msgstr "Participation rules"
+
+msgid "IDS_ARC_EVENT_MAIN_SCREEN_STATUS_PREVIOUS_DAY_WINNER"
+msgstr "Previous day's winner"
+
+msgid "IDS_ARC_EVENT_MAIN_SCREEN_STATUS_YOUR_SIDE"
+msgstr "Your Team"
+
+msgid "IDS_ARC_EVENT_MAIN_SCREEN_TAB_PROGRESS"
+msgstr "Progress"
+
+msgid "IDS_ARC_EVENT_MAIN_SCREEN_TAB_TASKS"
+msgstr "Missions"
+
+msgid "IDS_ARC_EVENT_MAIN_SCREEN_TASK_PROGRESS_CALCULATION"
+msgstr "Calculating results"
+
+msgid "IDS_ARC_EVENT_MAIN_SCREEN_TASK_RATINGS"
+msgstr "Team rating"
+
+msgid "IDS_ARC_EVENT_MAIN_SCREEN_TASK_RATING_TOOLTIP_DESCRIPTION"
+msgstr "For the place in the team rating"
+
+msgid "IDS_ARC_EVENT_MAIN_SCREEN_TASK_STATUS_TIME_TILL_FINISH_COLON"
+msgstr "Time till end:"
+
+msgid "IDS_ARC_EVENT_MAIN_SCREEN_TASK_STATUS_TIME_TILL_START_COLON"
+msgstr "Time till start:"
+
+msgid "IDS_ARC_EVENT_MAIN_SCREEN_TASK_STATUS_TOOLTIP_HEADER"
+msgstr "Calculating Points"
+
+msgid "IDS_ARC_EVENT_MAIN_SCREEN_TASK_STATUS_TOOLTIP_LINE_LEADERBOARD"
+msgstr "For a place in the personal results rating"
+
+msgid "IDS_ARC_EVENT_MAIN_SCREEN_TASK_STATUS_TOOLTIP_LINE_PROGRESS"
+msgstr "For mission progress"
+
+msgid "IDS_ARC_EVENT_MAIN_SCREEN_TASK_TOOLTIP_LINE_NO_POINTS_RECEIVED"
+msgstr "No Points scored for this mission."
+
+msgid "IDS_ARC_EVENT_MAIN_SCREEN_TASK_TOOLTIP_LINE_SUBHEADER_PERSONAL_POINTS"
+msgstr "Personal Progress Points"
+
+msgid "IDS_ARC_EVENT_MAIN_SCREEN_TASK_TOOLTIP_LINE_SUBHEADER_TEAM_POINTS"
+msgstr "Team Progress Points"
+
+msgid "IDS_ARC_EVENT_MAIN_SCREEN_TASK_TOOLTIP_PROGRESS_BAR_COMPLETED_DESCRIPTION"
+msgstr "For reaching all marks"
+
+msgid "IDS_ARC_EVENT_MAIN_SCREEN_TASK_TOOLTIP_PROGRESS_BAR_CUTOFF_DESCRIPTION"
+msgstr "For reaching each mark"
+
+msgid "IDS_ARC_EVENT_MODAL_WINDOW_RECRUITER"
+msgstr "Offer"
+
+msgid "IDS_ARC_EVENT_PLAYED_FOR_SIDE"
+msgstr "Team you played for"
+
+msgid "IDS_ARC_EVENT_PORT_BANNER_TOOLTIP_HINT"
+msgstr "To the \"Three Kingdoms\" event screen"
+
+msgid "IDS_ARC_EVENT_PORT_NOTIFICATION_CHOOSE_SIDE"
+msgstr "You have joined the %(_sideName)s team"
+
+msgid "IDS_ARC_EVENT_PORT_TOOLTIP_NEXT_REWARD"
+msgstr "Next reward"
+
+msgid "IDS_ARC_EVENT_RECRUITER_LOYALTY_POINTS_0"
+msgstr "Loyalty to the Sharks Team"
+
+msgid "IDS_ARC_EVENT_RECRUITER_LOYALTY_POINTS_1"
+msgstr "Loyalty to the Eagles Team"
+
+msgid "IDS_ARC_EVENT_RECRUITER_REWARD_FOR_ENTRANCE"
+msgstr "Reward for joining"
+
+msgid "IDS_ARC_EVENT_RECRUITER_REWARD_FOR_LOYALTY"
+msgstr "Reward for loyalty to your team"
+
+msgid "IDS_ARC_EVENT_REWARD_FOR_DAILY_PROGRESS"
+msgstr "Reward for progress"
+
+msgid "IDS_ARC_EVENT_REWARD_FOR_DAILY_PROGRESS_TOOLTIP"
+msgstr "Reward for earning %(_progressPoints)s points"
+
+msgid "IDS_ARC_EVENT_REWARD_FOR_LOYALTY"
+msgstr "Reward for loyalty to your team"
+
+msgid "IDS_ARC_EVENT_REWARD_FOR_LOYALTY_DESCRIPTION_TOOLTIP"
+msgstr "Reward for loyalty to your team"
+
+msgid "IDS_ARC_EVENT_REWARD_FOR_LOYALTY_TOOLTIP"
+msgstr "Reward for loyalty to your team"
+
+msgid "IDS_ARC_EVENT_RULES"
+msgstr "Rules"
+
+msgid "IDS_ARC_EVENT_RULES_BALANCE"
+msgstr "The losing team gets a multiplier to the team points that it earns. The bigger the points difference, the higher the multiplier. The multiplier applies only to team points, not to players' points."
+
+msgid "IDS_ARC_EVENT_RULES_BALANCE_HEADER"
+msgstr "Team Balance"
+
+msgid "IDS_ARC_EVENT_RULES_CONTAINERS"
+msgstr "The points you earn in battles will bring you new containers. These containers will include special signals, economic signals, camouflages and Coal. The more points you earn during the day, the more containers with rewards you will get. You can receive up to four containers per day. Additional containers are given for your team's victory and for your making it to the Top 10, Top 100, and Top 1,000 on the Leaderboard."
+
+msgid "IDS_ARC_EVENT_RULES_CONTAINERS_HEADER"
+msgstr "Containers"
+
+msgid "IDS_ARC_EVENT_RULES_END"
+msgstr "Points can be earned until one hour before the end of the day. If players enter a battle before the deadline, their points earned in the battle will be taken into account. The results are summed up every day, and the members of the winning team are issued containers. Players who join one of the teams, but do not earn any points, are not given a container."
+
+msgid "IDS_ARC_EVENT_RULES_END_HEADER"
+msgstr "Day Results"
+
+msgid "IDS_ARC_EVENT_RULES_GO_NAVY"
+msgstr "You can select the team you will fight for only once a day. After you join the team, you can earn points for yourself and for your team. The team that has earned the most points at the end of the day wins. At the beginning of each new day, points for the previous day are reset."
+
+msgid "IDS_ARC_EVENT_RULES_GO_NAVY_HEADER"
+msgstr "Go Navy!"
+
+msgid "IDS_ARC_EVENT_RULES_LOYALTY"
+msgstr "Your loyalty to the team is defined at the end of the day. Your loyalty to one of the teams will be increased depending on which team you belong to at the moment the results are summed up. Please note that selecting the other team the next day will not affect your loyalty to the opposing team. The greater your loyalty, the more team tokens you will receive. The tokens can be exchanged in the Armory for team symbols: flags, patches, containers, team camouflage, and unique permanent camouflages for Tier X cruiser Worcester. During the day, you might receive an invitation to join the other team. Before accepting or declining it, you will have to weigh the consequences thoroughly. If you decide to switch teams, you will receive a container. If you decline, you will increase your loyalty to the current team."
+
+msgid "IDS_ARC_EVENT_RULES_LOYALTY_HEADER"
+msgstr "Loyalty to the Team"
+
+msgid "IDS_ARC_EVENT_RULES_POINTS_BATTLETASKS"
+msgstr "Complete a Special Task"
+
+msgid "IDS_ARC_EVENT_RULES_POINTS_BATTLETASKS_DESCRIPTION"
+msgstr "You can receive a Special Task at the beginning of a battle."
+
+msgid "IDS_ARC_EVENT_RULES_POINTS_CLAN_BATTLES_DESCRIPTION"
+msgstr "100 points when your team wins."
+
+msgid "IDS_ARC_EVENT_RULES_POINTS_HEADER"
+msgstr "Scoring Points"
+
+msgid "IDS_ARC_EVENT_RULES_POINTS_SCENARIO_BATTLES"
+msgstr "Operations"
+
+msgid "IDS_ARC_EVENT_RULES_POINTS_SCENARIO_BATTLES_DESCRIPTION"
+msgstr "10 points for each star received when your team wins."
+
+msgid "IDS_ARC_EVENT_RULES_RESTRICTION"
+msgstr "You can participate in the competition playing ships of Tier V or higher in Co-op, Random, and Clan Battles, as well as in Operations."
+
+msgid "IDS_ARC_EVENT_RULES_RESTRICTION_HEADER"
+msgstr "Participation Conditions"
+
+msgid "IDS_ARC_EVENT_SIDE_0_DESCRIPTION"
+msgstr "Shark—a symbol of lethal menace. It is a predator perfectly fit for sea hunting. The shark is known for its strength, quickness, firmness, and lust for blood."
+
+msgid "IDS_ARC_EVENT_SIDE_0_DESCRIPTION_PROMO"
+msgstr ""
+"Shark—a symbol of lethal menace. It is a predator perfectly fit for sea hunting. The shark is known for its strength, quickness, firmness, and lust for blood.\n"
+"The Sharks Team will welcome courageous, self-confident, and steadfast players who know how to achieve their goals.\n"
+"\n"
+"Choose our side! Show your might!"
+
+msgid "IDS_ARC_EVENT_SIDE_1_DESCRIPTION"
+msgstr "Eagle—a symbol of bold warriors. It is associated with battle, wisdom, courage, and inspiration. This bird has always been considered the master of the skies. The eagle is the embodiment of power and reason, speed and precision."
+
+msgid "IDS_ARC_EVENT_SIDE_1_DESCRIPTION_PROMO"
+msgstr ""
+"Eagle—a symbol of bold warriors. It is associated with battle, wisdom, courage, and inspiration. This bird has always been considered the master of the skies. The eagle is the embodiment of power and reason, speed and precision.\n"
+"The Eagles Team shall hail fearless defenders of freedom and justice, who seek glory and immortality.\n"
+"\n"
+"Choose our side! Show your might!"
+
+msgid "IDS_ARC_EVENT_SIDE_DAILY_COEFFICIENT"
+msgstr "Team's multiplier to balance the points difference"
+
+msgid "IDS_ARC_EVENT_SIDE_DAILY_PROGRESS"
+msgstr "Points today:"
+
+msgid "IDS_ARC_EVENT_TEAM_LOYALTY"
+msgstr "Loyalty"
+
+msgid "IDS_ARC_EVENT_TEAM_PLACE_IN_RAITING"
+msgstr "Place: %(_place)s"
+
+msgid "IDS_ARC_EVENT_TEAM_POINTS_DETAILS_TOOLTIP_HEADER"
+msgstr "Rules for crediting Team Points"
+
+msgid "IDS_ARC_EVENT_YOUR_SIDE"
+msgstr "You are a member of %(_yourSide)s"
+
+msgid "IDS_ARC_EVENT_YOU_ARE_NEUTRAL"
+msgstr "You have not joined any team yet"
+
+msgid "IDS_ARLEIGH_BURKE"
+msgstr "Arleigh Burke"
+
+msgid "IDS_ARMAMENT_RELOAD_AA_DAMAGE_CHANGED"
+msgstr "Adrenaline Rush skill activated"
+
+msgid "IDS_ARMAMENT_RELOAD_SUBMARINE_CHANGED"
+msgstr "Adrenaline Rush skill activated"
+
+msgid "IDS_ARMAMENT_SLOT_1"
+msgstr "Armament 1"
+
+msgid "IDS_ARMAMENT_SLOT_1_PREF_TOOLTIP_DESCRIPTION"
+msgstr "Select armament 1."
+
+msgid "IDS_ARMAMENT_SLOT_2"
+msgstr "Armament 2"
+
+msgid "IDS_ARMAMENT_SLOT_2_PREF_TOOLTIP_DESCRIPTION"
+msgstr "Select armament 2."
+
+msgid "IDS_ARMAMENT_SLOT_3"
+msgstr "Armament 3"
+
+msgid "IDS_ARMAMENT_SLOT_3_PREF_TOOLTIP_DESCRIPTION"
+msgstr "Select armament 3."
+
+msgid "IDS_ARMAMENT_SLOT_4"
+msgstr "Armament 4"
+
+msgid "IDS_ARMAMENT_SLOT_4_PREF_TOOLTIP_DESCRIPTION"
+msgstr "Select armament 4."
+
+msgid "IDS_ARMAMENT_SLOT_5"
+msgstr "Armament 5"
+
+msgid "IDS_ARMAMENT_SLOT_5_PREF_TOOLTIP_DESCRIPTION"
+msgstr "Select armament 5."
+
+msgid "IDS_ARMAMENT_SLOT_6"
+msgstr "Armament 6"
+
+msgid "IDS_ARMAMENT_SLOT_6_PREF_TOOLTIP_DESCRIPTION"
+msgstr "Select armament 6."
+
+msgid "IDS_ARMAMENT_SLOT_7"
+msgstr "Armament 7"
+
+msgid "IDS_ARMAMENT_SLOT_7_PREF_TOOLTIP_DESCRIPTION"
+msgstr "Select armament 7."
+
+msgid "IDS_ARMAMENT_SLOT_8"
+msgstr "Armament 8"
+
+msgid "IDS_ARMAMENT_SLOT_8_PREF_TOOLTIP_DESCRIPTION"
+msgstr "Select armament 8."
+
+msgid "IDS_ARMOR_CAS_AFTTRANS"
+msgstr "Internal Bulkhead"
+
+msgid "IDS_ARMOR_CAS_BELT"
+msgstr "Plating"
+
+msgid "IDS_ARMOR_CAS_DECK"
+msgstr "Deck"
+
+msgid "IDS_ARMOR_CAS_FWDTRANS"
+msgstr "Internal Bulkhead"
+
+msgid "IDS_ARMOUR_SCHEME"
+msgstr "Armor Layout"
+
+msgid "IDS_ARMOUR_TYPE_ARTI"
+msgstr "Gun-Mount Armor"
+
+msgid "IDS_ARMOUR_TYPE_BOW_ST"
+msgstr "Fore- and Aft-End Armor"
+
+msgid "IDS_ARMOUR_TYPE_CAS"
+msgstr "Casemate Armor"
+
+msgid "IDS_ARMOUR_TYPE_CITADEL"
+msgstr "Citadel Armor"
+
+msgid "IDS_ARMOUR_TYPE_DD_CAS"
+msgstr "Vital Ship-Part Armor"
+
+msgid "IDS_ARMOUR_TYPE_INNER"
+msgstr "Internal Armor"
+
+msgid "IDS_ARMOUR_TYPE_OUTER"
+msgstr "Torpedo Protection"
+
+msgid "IDS_ARMOUR_TYPE_SS"
+msgstr "Superstructure Armor"
+
+msgid "IDS_ARMOUR_TYPE_SUB_BOW_ST"
+msgstr "Fore- and Aft-End Light Hull"
+
+msgid "IDS_ARMOUR_TYPE_SUB_CAS"
+msgstr "Pressure Hull"
+
+msgid "IDS_ARMOUR_TYPE_SUB_OUTER"
+msgstr "Light Hull"
+
+msgid "IDS_ARMOUR_TYPE_UPCAS"
+msgstr "Auxiliary Room Armor"
+
+msgid "IDS_ARMSRACE"
+msgstr "Arms Race"
+
+msgid "IDS_ARTBOTTOM"
+msgstr "Internal Bulkhead"
+
+msgid "IDS_ARTILLERY_AMMO_0"
+msgstr "Main Battery HE Shells"
+
+msgid "IDS_ARTILLERY_AMMO_1"
+msgstr "Main Battery AP Shells"
+
+msgid "IDS_ARTILLERY_CHANGE_FIRE_MODE"
+msgstr "Change main battery firing mode"
+
+msgid "IDS_ARTILLERY_RELOAD"
+msgstr "Reload the main battery"
+
+msgid "IDS_ARTILLERY_RELOAD_PREF_TOOLTIP_DESCRIPTION"
+msgstr "Reload the main battery guns in the alternate firing mode \"Series of Salvos\""
+
+msgid "IDS_ARTSIDE"
+msgstr "Magazine Armor"
+
+msgid "IDS_ARTTOP"
+msgstr "Deck"
+
+msgid "IDS_ART_CAMERA"
+msgstr "Binoculars"
+
+msgid "IDS_ART_CAMERA_PREF_TOOLTIP_DESCRIPTION"
+msgstr "Switch to Binocular View."
+
+msgid "IDS_AS"
+msgstr "Asia"
+
+msgid "IDS_ASHIGARA"
+msgstr "Ashigara"
+
+msgid "IDS_ASHLEYVIOLET"
+msgstr "Ashley Violet"
+
+msgid "IDS_ASNOWGIANT2022"
+msgstr "Garland Snow"
+
+msgid "IDS_ASSIGNED_CREW_TO_OWN_SHIP"
+msgstr "Assign to ship"
+
+msgid "IDS_ASSIGN_CREW"
+msgstr "Assign Commander"
+
+msgid "IDS_ASSIGN_CREW_DENY_REASON_CREW_DEMOBILIZATION"
+msgstr "Cancel dismissal in order to assign the Commander to a ship."
+
+msgid "IDS_ASSIGN_CREW_DENY_REASON_CURRENT_SHIP_IN_BATTLE"
+msgstr "The ability to assign the Commander to a ship will become available once they return from battle."
+
+msgid "IDS_ASSIGN_CREW_DENY_REASON_CURRENT_SHIP_IN_FORMATION"
+msgstr "The \"Ready for battle in Division\" status is selected. Click \"Not ready\" to change the Commander."
+
+msgid "IDS_ASSIGN_CREW_DENY_REASON_TARGET_SHIP_IN_BATTLE"
+msgstr "Please wait until the ship has left the battle in order to change the Commander."
+
+msgid "IDS_ASSIGN_CREW_DENY_REASON_TARGET_SHIP_IN_FORMATION"
+msgstr "The \"Ready for battle in Division\" status is selected. Click \"Not ready\" to assign the Commander to the ship."
+
+msgid "IDS_ASSIGN_CREW_FULL_BARRACKS"
+msgstr "No vacant places in the Reserve."
+
+msgid "IDS_ASSIGN_CREW_HEADER"
+msgstr "Commander assignment"
+
+msgid "IDS_ASSIGN_NEW_CREW_DISABLE_REASON_FULL_BARRACKS"
+msgstr "No vacant places left in the Reserve. Extend the Reserve or dismiss Commanders from it."
+
+msgid "IDS_ASSIGN_OR_RECRUIT_CREW_MOUSE_INSTRUCTION"
+msgstr "Assign or recruit a Commander"
+
+msgid "IDS_ASSIGN_PRIMARY"
+msgstr "Set as a primary ship"
+
+msgid "IDS_ASSISTED_DAMAGE_COUNTER"
+msgstr "Spotting damage counter"
+
+msgid "IDS_ASSISTED_DAMAGE_HINT"
+msgstr "Total damage your allies caused to enemy ships spotted by you."
+
+msgid "IDS_ASSISTED_DAMAGE_HINT_HEADER"
+msgstr "Spotting damage"
+
+msgid "IDS_ASTRA_DOG"
+msgstr "Astra"
+
+msgid "IDS_ASYMMETRIC_BATTLE"
+msgstr "Asymmetric Battle"
+
+msgid "IDS_ASYMM_2POINT_COOP"
+msgstr "Asymmetric Battle"
+
+msgid "IDS_ASYMM_3POINT_COOP"
+msgstr "Asymmetric Battle"
+
+msgid "IDS_ASYMM_COOP_SPECIAL"
+msgstr "Asymmetric Battle"
+
+msgid "IDS_ATBA_EFFICIENCY_HIGH"
+msgstr "High efficiency of secondary armament"
+
+msgid "IDS_ATBA_EFFICIENCY_HIGH_SECONDARY"
+msgstr "High efficiency of secondary armament"
+
+msgid "IDS_ATBA_MAX_DIST_HIGH"
+msgstr "Long range of secondary armament fire"
+
+msgid "IDS_ATBA_STATE"
+msgstr "Secondary turrets"
+
+msgid "IDS_ATTACKED_AIRCARRIER"
+msgstr ""
+"AIRCRAFT CARRIER\n"
+"UNDER ATTACK"
+
+msgid "IDS_ATTACK_TARGET"
+msgstr "Highlight Target for Allies"
+
+msgid "IDS_ATTENTION"
+msgstr "ATTENTION!"
+
+msgid "IDS_AUBOYNEAU"
+msgstr "Philippe Auboyneau"
+
+msgid "IDS_AUC1"
+msgstr "Theodor \"Trouble\" Murphy"
+
+msgid "IDS_AUC2"
+msgstr "Pyotr Gradov"
+
+msgid "IDS_AUC3_HAVELOCK"
+msgstr "Havelock"
+
+msgid "IDS_AURA_TYPE_FAR"
+msgstr ": long-range"
+
+msgid "IDS_AURA_TYPE_MEDIUM"
+msgstr ": medium-range"
+
+msgid "IDS_AURA_TYPE_NEAR"
+msgstr ": short-range"
+
+msgid "IDS_AURELIUS_DARLING_H2020"
+msgstr "Aurelius Darling"
+
+msgid "IDS_AUTO"
+msgstr "Auto"
+
+msgid "IDS_AUTOPILOT"
+msgstr "AUTOPILOT"
+
+msgid "IDS_AUTOPILOTMODE_0"
+msgstr "Off"
+
+msgid "IDS_AUTOPILOTMODE_1"
+msgstr "In Binocular View"
+
+msgid "IDS_AUTOPILOTMODE_2"
+msgstr "On"
+
+msgid "IDS_AUTOPILOT_CONTROL"
+msgstr "AUTOPILOT CONTROL"
+
+msgid "IDS_AUTOPILOT_ON"
+msgstr "AUTOPILOT ON"
+
+msgid "IDS_AUTOPURCHASE"
+msgstr "Auto-purchase"
+
+msgid "IDS_AUTOPURCHASE_BATTLES_BEFORE_PAID"
+msgstr "Battles before auto-purchase:"
+
+msgid "IDS_AUTOPURCHASE_NEXT_BATTLE_PRICE"
+msgstr "Auto-purchase cost:"
+
+msgid "IDS_AUTOPURCHASE_NOTIFICATION_HEADER"
+msgstr "Auto-purchase"
+
+msgid "IDS_AUTOPURCHASE_NOT_APPLIED_DEFICIT"
+msgstr "Auto-purchase failed. Insufficient resources."
+
+msgid "IDS_AUTOPURCHASE_SWITCH_OFF"
+msgstr "Disable auto-purchase"
+
+msgid "IDS_AUTOPURCHASE_SWITCH_ON"
+msgstr "Enable auto-purchase"
+
+msgid "IDS_AUTOPURCHASE_TOOLTIP_DESCRIPTION_EXPENDABLE_SIGNAL"
+msgstr "Standard signals will be purchased automatically if you enter battle with the last of this type of signal."
+
+msgid "IDS_AUTOPURCHASE_TOOLTIP_NO_INSTALLED_PURCHASABLE_CAMOUFLAGE"
+msgstr "Camouflage not mounted."
+
+msgid "IDS_AUTOPURCHASE_TOOLTIP_NO_INSTALLED_PURCHASABLE_ECONOMIC_BOOSTS"
+msgstr "Bonuses available for purchase not mounted."
+
+msgid "IDS_AUTOPURCHASE_TOOLTIP_NO_INSTALLED_PURCHASABLE_SIGNAL"
+msgstr "No signals available for purchase."
+
+msgid "IDS_AUTORECHARGE_FAILED_BOTH"
+msgstr "Auto-purchase of expendable items failed."
+
+msgid "IDS_AUTORECHARGE_FAILED_CAMOUFLAGE"
+msgstr "Camouflage auto-purchase failed."
+
+msgid "IDS_AUTORECHARGE_FAILED_ECOBOOST"
+msgstr "Economic bonus auto-purchase failed."
+
+msgid "IDS_AUTORECHARGE_FAILED_SIGNALS"
+msgstr "Signal auto-purchase failed."
+
+msgid "IDS_AUTOREPLENISHMENT"
+msgstr "Auto-resupply"
+
+msgid "IDS_AUTOREPLENISHMENT_CAMO_PBS"
+msgstr "Camouflage resupply"
+
+msgid "IDS_AUTOREPLENISHMENT_ECOBOOSTS_PBS"
+msgstr "Economic bonuses resupply"
+
+msgid "IDS_AUTOREPLENISHMENT_IS_TURNED_OFF_HINT"
+msgstr "Auto-resupply disabled"
+
+msgid "IDS_AUTOREPLENISHMENT_IS_TURNED_ON_HINT"
+msgstr "Auto-resupply enabled"
+
+msgid "IDS_AUTOREPLENISHMENT_SIGNALS"
+msgstr "Auto-resupply signals"
+
+msgid "IDS_AUTOREPLENISHMENT_SIGNALS_PBS"
+msgstr "Signals resupply"
+
+msgid "IDS_AUTOSET"
+msgstr "Optimal"
+
+msgid "IDS_AUTOSET_PRESET"
+msgstr "Autoconfig"
+
+msgid "IDS_AUTO_COMPENSATION_PREM_DESCRIPTION"
+msgstr "Compensation for server unavailability"
+
+msgid "IDS_AUTO_SERVICE"
+msgstr "Service"
+
+msgid "IDS_AUTO_SERVICE_HINT"
+msgstr "Credits spent on servicing"
+
+msgid "IDS_AUTURRETAFT"
+msgstr "Gun"
+
+msgid "IDS_AUTURRETBARBETTE"
+msgstr "Barbette Armor"
+
+msgid "IDS_AUTURRETDOWN"
+msgstr "Gun"
+
+msgid "IDS_AUTURRETFWD"
+msgstr "Gun"
+
+msgid "IDS_AUTURRETSIDE"
+msgstr "Gun"
+
+msgid "IDS_AUTURRETTOP"
+msgstr "Gun"
+
+msgid "IDS_AUXILIARY"
+msgstr "Transport Ship"
+
+msgid "IDS_AVAILABLE_ACCESS_LEVEL"
+msgstr "Unlocked"
+
+msgid "IDS_AVAILABLE_ACHIEVEMENTS"
+msgstr "Available achievements"
+
+msgid "IDS_AVAILABLE_DAY_AFTER_TOMORROW"
+msgstr "Available the day after tomorrow"
+
+msgid "IDS_AVAILABLE_EXPERIENCE"
+msgstr "Available XP"
+
+msgid "IDS_AVAILABLE_EXP_FOR_LOOTBOXES"
+msgstr "XP earned today"
+
+msgid "IDS_AVAILABLE_FEATURE"
+msgstr "Available"
+
+msgid "IDS_AVAILABLE_REFERRAL_POINTS"
+msgstr "Community Tokens available"
+
+msgid "IDS_AVAILABLE_REWARD"
+msgstr "Reward available"
+
+msgid "IDS_AVAILABLE_SHIP"
+msgstr "Available ships"
+
+msgid "IDS_AVAILABLE_TOMORROW"
+msgstr "Available tomorrow"
+
+msgid "IDS_AVAILABLE_TO_PARAGON_CAROUSEL_FILTER_TOOLTIP"
+msgstr "Filter ships suitable for participating in the Naval Drill"
+
+msgid "IDS_AVA_ALERT_LEVEL"
+msgstr "Select a ship of a suitable tier."
+
+msgid "IDS_AVA_ALERT_RANDOM_BATTLE"
+msgstr "Select a suitable battle type."
+
+msgid "IDS_AVA_ALERT_RANDOM_BATTLE_AND_LEVEL"
+msgstr "Select a suitable ship tier and battle type."
+
+msgid "IDS_AVA_COMMON_REWARD"
+msgstr "Reward for the day"
+
+msgid "IDS_AVA_COMMON_REWARD_DESCR"
+msgstr "Receive containers for the points earned in battles"
+
+msgid "IDS_AVA_DRAW"
+msgstr "Neither of the teams won"
+
+msgid "IDS_AVA_LOOTBOX_EAGLES"
+msgstr "Eagles Container"
+
+msgid "IDS_AVA_LOOTBOX_SHARKS"
+msgstr "Sharks Container"
+
+msgid "IDS_AVA_REWARD_LOOTBOX"
+msgstr "Container"
+
+msgid "IDS_AVERAGE_RESULTS_PER_BATTLE"
+msgstr "Average results per battle"
+
+msgid "IDS_AVERAGE_RESULTS_PER_BATTLE_TOOLTIP"
+msgstr "Average results per battle"
+
+msgid "IDS_AVG_CAUSED_TO_BUILDINGS_DAMAGE"
+msgstr "Damage caused to onshore installations"
+
+msgid "IDS_AVG_CAUSED_TO_BUILDINGS_DAMAGE_TOOLTIP"
+msgstr "Average damage caused to onshore installations per battle"
+
+msgid "IDS_AVG_SUPPRESSED_BUILDINGS"
+msgstr "Onshore installations suppressed"
+
+msgid "IDS_AVG_SUPPRESSED_BUILDINGS_TOOLTIP"
+msgstr "Average number of onshore installations suppressed per battle"
+
+msgid "IDS_AVIATION_AP_BOMBS_AVAILABLE"
+msgstr "AP bombs available"
+
+msgid "IDS_AVIATION_AP_ROCKETS_AVAILABLE"
+msgstr "AP rockets available"
+
+msgid "IDS_AVIATION_BOMBERS_ATTACKER_SIZE_HIGH"
+msgstr "Large number of bombers in attacking squadron"
+
+msgid "IDS_AVIATION_BOMBERS_ATTACKER_SIZE_LOW"
+msgstr "Small number of bombers in attacking squadron"
+
+msgid "IDS_AVIATION_BOMBERS_ATTACKER_SIZE_SALVO_DAMAGE_HIGH"
+msgstr "Bombers deal high damage per salvo"
+
+msgid "IDS_AVIATION_BOMBERS_ATTACKER_SIZE_SALVO_DAMAGE_LOW"
+msgstr "Bombers deal low damage per salvo"
+
+msgid "IDS_AVIATION_BOMBERS_EFFICIENCY_VS_BATTLESHIPS_HIGH"
+msgstr "High efficiency of bombers against battleships"
+
+msgid "IDS_AVIATION_BOMBERS_EFFICIENCY_VS_BATTLESHIPS_LOW"
+msgstr "Low efficiency of bombers against battleships"
+
+msgid "IDS_AVIATION_BOMBERS_EFFICIENCY_VS_CRUISERS_HIGH"
+msgstr "High efficiency of bombers against cruisers"
+
+msgid "IDS_AVIATION_BOMBERS_EFFICIENCY_VS_CRUISERS_LOW"
+msgstr "Low efficiency of bombers against cruisers"
+
+msgid "IDS_AVIATION_BOMBERS_EFFICIENCY_VS_DESTROYERS_HIGH"
+msgstr "High efficiency of bombers against destroyers"
+
+msgid "IDS_AVIATION_BOMBERS_EFFICIENCY_VS_DESTROYERS_LOW"
+msgstr "Low efficiency of bombers against destroyers"
+
+msgid "IDS_AVIATION_BOMBERS_HEALTH_HIGH"
+msgstr "High HP pool for bombers"
+
+msgid "IDS_AVIATION_BOMBERS_HEALTH_LOW"
+msgstr "Low HP pool for bombers"
+
+msgid "IDS_AVIATION_BOMBERS_JET_ATTACKER_SIZE_HIGH"
+msgstr "Large number of tactical bombers in attacking squadron"
+
+msgid "IDS_AVIATION_BOMBERS_JET_ATTACKER_SIZE_LOW"
+msgstr "Small number of tactical bombers in attacking squadron"
+
+msgid "IDS_AVIATION_BOMBERS_JET_HEALTH_HIGH"
+msgstr "High HP pool for tactical bombers"
+
+msgid "IDS_AVIATION_BOMBERS_JET_HEALTH_LOW"
+msgstr "Low HP pool for tactical bombers"
+
+msgid "IDS_AVIATION_BOMBERS_JET_PLANES_IN_SQUADRON_HIGH"
+msgstr "Large number of bombers in a tactical squadron"
+
+msgid "IDS_AVIATION_BOMBERS_JET_PLANES_IN_SQUADRON_LOW"
+msgstr "Small number of bombers in a tactical squadron"
+
+msgid "IDS_AVIATION_BOMBERS_JET_SPEED_HIGH"
+msgstr "High speed for tactical bombers"
+
+msgid "IDS_AVIATION_BOMBERS_JET_SPEED_LOW"
+msgstr "Low speed for tactical bombers"
+
+msgid "IDS_AVIATION_BOMBERS_PLANES_IN_SQUADRON_HIGH"
+msgstr "Large number of bombers in a squadron"
+
+msgid "IDS_AVIATION_BOMBERS_PLANES_IN_SQUADRON_LOW"
+msgstr "Small number of bombers in a squadron"
+
+msgid "IDS_AVIATION_BOMBERS_SPEED_HIGH"
+msgstr "High speed for bombers"
+
+msgid "IDS_AVIATION_BOMBERS_SPEED_LOW"
+msgstr "Low speed for bombers"
+
+msgid "IDS_AVIATION_BOMB_ALPHA_DAMAGE_HIGH"
+msgstr "Each bomb deals high damage"
+
+msgid "IDS_AVIATION_BOMB_ALPHA_DAMAGE_LOW"
+msgstr "Each bomb deals low damage"
+
+msgid "IDS_AVIATION_BOMB_ALPHA_PIERCING_HIGH"
+msgstr "High armor penetration of bombs"
+
+msgid "IDS_AVIATION_BOMB_ALPHA_PIERCING_LOW"
+msgstr "Low armor penetration of bombs"
+
+msgid "IDS_AVIATION_BOMB_ATTACKERS_IN_SQUADRON_NUM_HIGH"
+msgstr "Large number of attacking units in bomber squadron"
+
+msgid "IDS_AVIATION_BOMB_ATTACKERS_IN_SQUADRON_NUM_LOW"
+msgstr "Small number of attacking units in bomber squadron"
+
+msgid "IDS_AVIATION_BOMB_ATTACK_COUNT_HIGH"
+msgstr "Planes carry a large number of bombs"
+
+msgid "IDS_AVIATION_BOMB_ATTACK_COUNT_LOW"
+msgstr "Planes carry a small number of bombs"
+
+msgid "IDS_AVIATION_BOMB_TIME_TO_RESTORE_FAST"
+msgstr "Fast preparation of bombers"
+
+msgid "IDS_AVIATION_BOMB_TIME_TO_RESTORE_SLOW"
+msgstr "Slow preparation of bombers"
+
+msgid "IDS_AVIATION_FIGHTERS_ATTACKER_SIZE_HIGH"
+msgstr "Large number of attack aircraft in a squadron"
+
+msgid "IDS_AVIATION_FIGHTERS_ATTACKER_SIZE_LOW"
+msgstr "Small number of attack aircraft in a squadron"
+
+msgid "IDS_AVIATION_FIGHTERS_ATTACKER_SIZE_SALVO_DAMAGE_HIGH"
+msgstr "Attack aircraft deal high damage per salvo"
+
+msgid "IDS_AVIATION_FIGHTERS_ATTACKER_SIZE_SALVO_DAMAGE_LOW"
+msgstr "Attack aircraft deal low damage per salvo"
+
+msgid "IDS_AVIATION_FIGHTERS_EFFICIENCY_VS_BATTLESHIPS_HIGH"
+msgstr "High efficiency of attack aircraft against battleships"
+
+msgid "IDS_AVIATION_FIGHTERS_EFFICIENCY_VS_BATTLESHIPS_LOW"
+msgstr "Low efficiency of attack aircraft against battleships"
+
+msgid "IDS_AVIATION_FIGHTERS_EFFICIENCY_VS_CRUISERS_HIGH"
+msgstr "High efficiency of attack aircraft against cruisers"
+
+msgid "IDS_AVIATION_FIGHTERS_EFFICIENCY_VS_CRUISERS_LOW"
+msgstr "Low efficiency of attack aircraft against cruisers"
+
+msgid "IDS_AVIATION_FIGHTERS_EFFICIENCY_VS_DESTROYERS_HIGH"
+msgstr "High efficiency of attack aircraft against destroyers"
+
+msgid "IDS_AVIATION_FIGHTERS_EFFICIENCY_VS_DESTROYERS_LOW"
+msgstr "Low efficiency of attack aircraft against destroyers"
+
+msgid "IDS_AVIATION_FIGHTERS_HEALTH_HIGH"
+msgstr "High HP pool for attack aircraft"
+
+msgid "IDS_AVIATION_FIGHTERS_HEALTH_LOW"
+msgstr "Low HP pool for attack aircraft"
+
+msgid "IDS_AVIATION_FIGHTERS_JET_ATTACKER_SIZE_HIGH"
+msgstr "Large number of tactical attack aircraft in a squadron"
+
+msgid "IDS_AVIATION_FIGHTERS_JET_ATTACKER_SIZE_LOW"
+msgstr "Small number of tactical attack aircraft in a squadron"
+
+msgid "IDS_AVIATION_FIGHTERS_JET_HEALTH_HIGH"
+msgstr "High HP pool for tactical attack aircraft"
+
+msgid "IDS_AVIATION_FIGHTERS_JET_HEALTH_LOW"
+msgstr "Low HP pool for tactical attack aircraft"
+
+msgid "IDS_AVIATION_FIGHTERS_JET_PLANES_IN_SQUADRON_HIGH"
+msgstr "Large number of attack aircraft in a tactical squadron"
+
+msgid "IDS_AVIATION_FIGHTERS_JET_PLANES_IN_SQUADRON_LOW"
+msgstr "Small number of attack aircraft in a tactical squadron"
+
+msgid "IDS_AVIATION_FIGHTERS_JET_SPEED_HIGH"
+msgstr "High speed for tactical attack aircraft"
+
+msgid "IDS_AVIATION_FIGHTERS_JET_SPEED_LOW"
+msgstr "Low speed for tactical attack aircraft"
+
+msgid "IDS_AVIATION_FIGHTERS_PLANES_IN_SQUADRON_HIGH"
+msgstr "Large number of attack aircraft in a squadron"
+
+msgid "IDS_AVIATION_FIGHTERS_PLANES_IN_SQUADRON_LOW"
+msgstr "Small number of attack aircraft in a squadron"
+
+msgid "IDS_AVIATION_FIGHTERS_SPEED_HIGH"
+msgstr "High speed for attack aircraft"
+
+msgid "IDS_AVIATION_FIGHTERS_SPEED_LOW"
+msgstr "Low speed for attack aircraft"
+
+msgid "IDS_AVIATION_HE_BOMBS_AVAILABLE"
+msgstr "HE bombs available"
+
+msgid "IDS_AVIATION_HYBRID_BOMBERS"
+msgstr "Bombers available"
+
+msgid "IDS_AVIATION_HYBRID_FIGHTERS"
+msgstr "Attack aircraft available"
+
+msgid "IDS_AVIATION_HYBRID_SKIP_BOMBERS"
+msgstr "Skip bombers available"
+
+msgid "IDS_AVIATION_HYBRID_TORPEDO_BOMBER"
+msgstr "Torpedo bombers available"
+
+msgid "IDS_AVIATION_ONE_ATTACK"
+msgstr "The squadron makes one attack"
+
+msgid "IDS_AVIATION_ROCKET_ALPHA_DAMAGE_HIGH"
+msgstr "Each rocket deals high damage"
+
+msgid "IDS_AVIATION_ROCKET_ALPHA_DAMAGE_LOW"
+msgstr "Each rocket deals low damage"
+
+msgid "IDS_AVIATION_ROCKET_ALPHA_PIERCING_HIGH"
+msgstr "High armor penetration of rockets"
+
+msgid "IDS_AVIATION_ROCKET_ALPHA_PIERCING_LOW"
+msgstr "Low armor penetration of rockets"
+
+msgid "IDS_AVIATION_ROCKET_ATTACKERS_IN_SQUADRON_NUM_HIGH"
+msgstr "Large number of attacking units in attack aircraft squadron"
+
+msgid "IDS_AVIATION_ROCKET_ATTACKERS_IN_SQUADRON_NUM_LOW"
+msgstr "Small number of attacking units in attack aircraft squadron"
+
+msgid "IDS_AVIATION_ROCKET_ATTACK_COUNT_HIGH"
+msgstr "Planes carry a large number of rockets"
+
+msgid "IDS_AVIATION_ROCKET_ATTACK_COUNT_LOW"
+msgstr "Planes carry a small number of rockets"
+
+msgid "IDS_AVIATION_ROCKET_TIME_TO_RESTORE_FAST"
+msgstr "Fast preparation of attack aircraft"
+
+msgid "IDS_AVIATION_ROCKET_TIME_TO_RESTORE_SLOW"
+msgstr "Slow preparation of attack aircraft"
+
+msgid "IDS_AVIATION_SKIP_AP_BOMBS_AVAILABLE"
+msgstr "Skip bombers carry AP bombs"
+
+msgid "IDS_AVIATION_SKIP_BOMBERS_ATTACKER_SIZE_SALVO_DAMAGE_HIGH"
+msgstr "Skip bombers deal high damage per salvo"
+
+msgid "IDS_AVIATION_SKIP_BOMBERS_ATTACKER_SIZE_SALVO_DAMAGE_HIGH_SECONDARY"
+msgstr "Skip bombers deal high damage per salvo"
+
+msgid "IDS_AVIATION_SKIP_BOMBERS_ATTACKER_SIZE_SALVO_DAMAGE_LOW"
+msgstr "Skip bombers deal low damage per salvo"
+
+msgid "IDS_AVIATION_SKIP_BOMBERS_EFFICIENCY_VS_BATTLESHIPS_HIGH"
+msgstr "High efficiency of skip bombers against battleships"
+
+msgid "IDS_AVIATION_SKIP_BOMBERS_EFFICIENCY_VS_BATTLESHIPS_LOW"
+msgstr "Low efficiency of skip bombers against battleships"
+
+msgid "IDS_AVIATION_SKIP_BOMBERS_EFFICIENCY_VS_CRUISERS_HIGH"
+msgstr "High efficiency of skip bombers against cruisers"
+
+msgid "IDS_AVIATION_SKIP_BOMBERS_EFFICIENCY_VS_CRUISERS_LOW"
+msgstr "Low efficiency of skip bombers against cruisers"
+
+msgid "IDS_AVIATION_SKIP_BOMBERS_EFFICIENCY_VS_DESTROYERS_HIGH"
+msgstr "High efficiency of skip bombers against destroyers"
+
+msgid "IDS_AVIATION_SKIP_BOMBERS_EFFICIENCY_VS_DESTROYERS_LOW"
+msgstr "Low efficiency of skip bombers against destroyers"
+
+msgid "IDS_AVIATION_SKIP_BOMBERS_HEALTH_HIGH"
+msgstr "High HP pool for skip bombers"
+
+msgid "IDS_AVIATION_SKIP_BOMBERS_HEALTH_LOW"
+msgstr "Low HP pool for skip bombers"
+
+msgid "IDS_AVIATION_SKIP_BOMBERS_HEALTH_LOW_SECONDARY"
+msgstr "Low HP pool for skip bombers"
+
+msgid "IDS_AVIATION_SKIP_BOMBERS_JET_HEALTH_HIGH"
+msgstr "High HP pool for tactical skip bombers"
+
+msgid "IDS_AVIATION_SKIP_BOMBERS_JET_HEALTH_LOW"
+msgstr "Low HP pool for tactical skip bombers"
+
+msgid "IDS_AVIATION_SKIP_BOMBERS_JET_PLANES_IN_SQUADRON_HIGH"
+msgstr "Large number of skip bombers in a tactical squadron"
+
+msgid "IDS_AVIATION_SKIP_BOMBERS_JET_PLANES_IN_SQUADRON_LOW"
+msgstr "Small number of skip bombers in a tactical squadron"
+
+msgid "IDS_AVIATION_SKIP_BOMBERS_JET_SPEED_HIGH"
+msgstr "High speed for tactical skip bombers"
+
+msgid "IDS_AVIATION_SKIP_BOMBERS_JET_SPEED_LOW"
+msgstr "Low speed for tactical skip bombers"
+
+msgid "IDS_AVIATION_SKIP_BOMBERS_PLANES_IN_SQUADRON_HIGH"
+msgstr "Large number of skip bombers in a squadron"
+
+msgid "IDS_AVIATION_SKIP_BOMBERS_PLANES_IN_SQUADRON_LOW"
+msgstr "Small number of skip bombers in a squadron"
+
+msgid "IDS_AVIATION_SKIP_BOMBERS_SPEED_HIGH"
+msgstr "High speed for skip bombers"
+
+msgid "IDS_AVIATION_SKIP_BOMBERS_SPEED_LOW"
+msgstr "Low speed for skip bombers"
+
+msgid "IDS_AVIATION_SKIP_BOMB_ALPHA_DAMAGE_HIGH"
+msgstr "Skip bombers' bombs deal high damage"
+
+msgid "IDS_AVIATION_SKIP_BOMB_ALPHA_DAMAGE_LOW"
+msgstr "Skip bombers' bombs deal low damage"
+
+msgid "IDS_AVIATION_SKIP_BOMB_ALPHA_PIERCING_HIGH"
+msgstr "High armor penetration of skip bombers' bombs"
+
+msgid "IDS_AVIATION_SKIP_BOMB_ALPHA_PIERCING_LOW"
+msgstr "Low armor penetration of skip bombers' bombs"
+
+msgid "IDS_AVIATION_SKIP_BOMB_ATTACKERS_IN_SQUADRON_NUM_HIGH"
+msgstr "Large number of attacking units in skip bomber squadron"
+
+msgid "IDS_AVIATION_SKIP_BOMB_ATTACKERS_IN_SQUADRON_NUM_LOW"
+msgstr "Small number of attacking units in skip bomber squadron"
+
+msgid "IDS_AVIATION_SKIP_BOMB_ATTACK_COUNT_HIGH"
+msgstr "Skip bombers carry a large number of bombs"
+
+msgid "IDS_AVIATION_SKIP_BOMB_ATTACK_COUNT_LOW"
+msgstr "Skip bombers carry a small number of bombs"
+
+msgid "IDS_AVIATION_SKIP_BOMB_AVAILABLE"
+msgstr "Skip bombing"
+
+msgid "IDS_AVIATION_SKIP_BOMB_TIME_TO_RESTORE_FAST"
+msgstr "Fast preparation of skip bombers"
+
+msgid "IDS_AVIATION_SKIP_BOMB_TIME_TO_RESTORE_SLOW"
+msgstr "Slow preparation of skip bombers"
+
+msgid "IDS_AVIATION_SKIP_HE_BOMBS_AVAILABLE"
+msgstr "Skip bombers carry HE bombs"
+
+msgid "IDS_AVIATION_TORPEDOES_ATTACKER_SIZE_HIGH"
+msgstr "Large number of torpedo bombers in attacking squadron"
+
+msgid "IDS_AVIATION_TORPEDOES_ATTACKER_SIZE_LOW"
+msgstr "Small number of torpedo bombers in attacking squadron"
+
+msgid "IDS_AVIATION_TORPEDOES_ATTACKER_SIZE_SALVO_DAMAGE_HIGH"
+msgstr "Torpedo bombers deal high damage per salvo"
+
+msgid "IDS_AVIATION_TORPEDOES_ATTACKER_SIZE_SALVO_DAMAGE_LOW"
+msgstr "Torpedo bombers deal low damage per salvo"
+
+msgid "IDS_AVIATION_TORPEDOES_EFFICIENCY_VS_BATTLESHIPS_HIGH"
+msgstr "High efficiency of torpedo bombers against battleships"
+
+msgid "IDS_AVIATION_TORPEDOES_EFFICIENCY_VS_BATTLESHIPS_LOW"
+msgstr "Low efficiency of torpedo bombers against battleships"
+
+msgid "IDS_AVIATION_TORPEDOES_EFFICIENCY_VS_CRUISERS_HIGH"
+msgstr "High efficiency of torpedo bombers against cruisers"
+
+msgid "IDS_AVIATION_TORPEDOES_EFFICIENCY_VS_CRUISERS_LOW"
+msgstr "Low efficiency of torpedo bombers against cruisers"
+
+msgid "IDS_AVIATION_TORPEDOES_EFFICIENCY_VS_DESTROYERS_HIGH"
+msgstr "High efficiency of torpedo bombers against destroyers"
+
+msgid "IDS_AVIATION_TORPEDOES_EFFICIENCY_VS_DESTROYERS_LOW"
+msgstr "Low efficiency of torpedo bombers against destroyers"
+
+msgid "IDS_AVIATION_TORPEDOES_HEALTH_HIGH"
+msgstr "High HP pool for torpedo bombers"
+
+msgid "IDS_AVIATION_TORPEDOES_HEALTH_LOW"
+msgstr "Low HP pool for torpedo bombers"
+
+msgid "IDS_AVIATION_TORPEDOES_JET_ATTACKER_SIZE_HIGH"
+msgstr "Large number of tactical torpedo bombers in attacking squadron"
+
+msgid "IDS_AVIATION_TORPEDOES_JET_ATTACKER_SIZE_LOW"
+msgstr "Small number of tactical torpedo bombers in attacking squadron"
+
+msgid "IDS_AVIATION_TORPEDOES_JET_HEALTH_HIGH"
+msgstr "High HP pool for tactical torpedo bombers"
+
+msgid "IDS_AVIATION_TORPEDOES_JET_HEALTH_LOW"
+msgstr "Low HP pool for tactical torpedo bombers"
+
+msgid "IDS_AVIATION_TORPEDOES_JET_PLANES_IN_SQUADRON_HIGH"
+msgstr "Large number of torpedo bombers in a tactical squadron"
+
+msgid "IDS_AVIATION_TORPEDOES_JET_PLANES_IN_SQUADRON_LOW"
+msgstr "Small number of torpedo bombers in a tactical squadron"
+
+msgid "IDS_AVIATION_TORPEDOES_JET_SPEED_HIGH"
+msgstr "High speed for tactical torpedo bombers"
+
+msgid "IDS_AVIATION_TORPEDOES_JET_SPEED_LOW"
+msgstr "Low speed for tactical torpedo bombers"
+
+msgid "IDS_AVIATION_TORPEDOES_PLANES_IN_SQUADRON_HIGH"
+msgstr "Large number of torpedo bombers in a squadron"
+
+msgid "IDS_AVIATION_TORPEDOES_PLANES_IN_SQUADRON_LOW"
+msgstr "Small number of torpedo bombers in a squadron"
+
+msgid "IDS_AVIATION_TORPEDOES_SPEED_HIGH"
+msgstr "High speed for torpedo bombers"
+
+msgid "IDS_AVIATION_TORPEDOES_SPEED_LOW"
+msgstr "Low speed for torpedo bombers"
+
+msgid "IDS_AVIATION_TORPEDO_ALPHA_DAMAGE_HIGH"
+msgstr "Each aerial torpedo deals high damage"
+
+msgid "IDS_AVIATION_TORPEDO_ALPHA_DAMAGE_LOW"
+msgstr "Each aerial torpedo deals low damage"
+
+msgid "IDS_AVIATION_TORPEDO_ATTACKERS_IN_SQUADRON_NUM_HIGH"
+msgstr "Large number of attacking units in torpedo bomber squadron"
+
+msgid "IDS_AVIATION_TORPEDO_ATTACKERS_IN_SQUADRON_NUM_LOW"
+msgstr "Small number of attacking units in torpedo bomber squadron"
+
+msgid "IDS_AVIATION_TORPEDO_ATTACK_COUNT_HIGH"
+msgstr "Planes carry a large number of torpedoes"
+
+msgid "IDS_AVIATION_TORPEDO_ATTACK_COUNT_LOW"
+msgstr "Planes carry a small number of torpedoes"
+
+msgid "IDS_AVIATION_TORPEDO_MAX_DIST_HIGH"
+msgstr "Long range of aerial torpedoes"
+
+msgid "IDS_AVIATION_TORPEDO_MAX_DIST_HIGH_SECONDARY"
+msgstr "Long range of aerial torpedoes"
+
+msgid "IDS_AVIATION_TORPEDO_MAX_DIST_LOW"
+msgstr "Short range of aerial torpedoes"
+
+msgid "IDS_AVIATION_TORPEDO_SPEED_HIGH"
+msgstr "High speed for aerial torpedoes"
+
+msgid "IDS_AVIATION_TORPEDO_SPEED_LOW"
+msgstr "Low speed for aerial torpedoes"
+
+msgid "IDS_AVIATION_TORPEDO_TIME_TO_RESTORE_FAST"
+msgstr "Fast preparation of torpedo bombers"
+
+msgid "IDS_AVIATION_TORPEDO_TIME_TO_RESTORE_SLOW"
+msgstr "Slow preparation of torpedo bombers"
+
+msgid "IDS_AZUR_ATAGO"
+msgstr "Atago"
+
+msgid "IDS_AZUR_AURORA"
+msgstr "Avrora"
+
+msgid "IDS_AZUR_AZUMA"
+msgstr "Azuma"
+
+msgid "IDS_AZUR_BALTIMORE"
+msgstr "Baltimore"
+
+msgid "IDS_AZUR_BELFAST"
+msgstr "Belfast"
+
+msgid "IDS_AZUR_BISMARCK"
+msgstr "Bismarck"
+
+msgid "IDS_AZUR_CHAPAYEV"
+msgstr "Chapayev"
+
+msgid "IDS_AZUR_CHESHIRE"
+msgstr " "
+
+msgid "IDS_AZUR_CLEVELAND"
+msgstr "Cleveland"
+
+msgid "IDS_AZUR_COLORADO"
+msgstr " "
+
+msgid "IDS_AZUR_DUNKERQUE"
+msgstr "Dunkerque"
+
+msgid "IDS_AZUR_ENTERPRISE"
+msgstr "Enterprise"
+
+msgid "IDS_AZUR_FORMIDABLE"
+msgstr "Formidable"
+
+msgid "IDS_AZUR_HIPPER"
+msgstr "Admiral Hipper"
+
+msgid "IDS_AZUR_HOOD"
+msgstr "Hood"
+
+msgid "IDS_AZUR_ITSEN"
+msgstr "Yat Sen"
+
+msgid "IDS_AZUR_JEANBART"
+msgstr "Jean Bart"
+
+msgid "IDS_AZUR_KAGA"
+msgstr "Kaga"
+
+msgid "IDS_AZUR_LITTORIO"
+msgstr "Littorio"
+
+msgid "IDS_AZUR_MONTPELIER"
+msgstr "Montpelier"
+
+msgid "IDS_AZUR_NELSON"
+msgstr "Nelson"
+
+msgid "IDS_AZUR_NEPTUNE"
+msgstr "Neptune"
+
+msgid "IDS_AZUR_NEWJERSEY"
+msgstr "New Jersey"
+
+msgid "IDS_AZUR_PRINZ_EUGEN"
+msgstr "Prinz Eugen"
+
+msgid "IDS_AZUR_PRINZ_HEINRICH"
+msgstr " "
+
+msgid "IDS_AZUR_ROON"
+msgstr "Roon"
+
+msgid "IDS_AZUR_SHOKAKU"
+msgstr "Shōkaku"
+
+msgid "IDS_AZUR_SOVRUSSIA"
+msgstr "Sovetskaya Rossiya"
+
+msgid "IDS_AZUR_STLOUIS"
+msgstr "Saint Louis"
+
+msgid "IDS_AZUR_YUKIKAZE"
+msgstr "Yukikaze"
+
+msgid "IDS_AZUR_ZARA"
+msgstr "Zara"
+
+msgid "IDS_BACK"
+msgstr "Back"
+
+msgid "IDS_BACKTODOCK"
+msgstr "Back to Port"
+
+msgid "IDS_BAD_BEHAVIOUR"
+msgstr "Misbehavior in chat"
+
+msgid "IDS_BAD_IDLE_AFK"
+msgstr "Away from keyboard/AFK"
+
+msgid "IDS_BAJIE"
+msgstr "Zhu Bajie"
+
+msgid "IDS_BALBES"
+msgstr "Fool"
+
+msgid "IDS_BANNED_FOR_CHAT_SPAM"
+msgstr "You are sending messages in the chat too frequently."
+
+msgid "IDS_BARRACKS_LIST_TITLE"
+msgstr "Reserve"
+
+msgid "IDS_BARRACKS_LIST_TITLE_COLON"
+msgstr "Reserve:"
+
+msgid "IDS_BARRACK_IS_FULL"
+msgstr "No vacant places in the Reserve"
+
+msgid "IDS_BASE_CAPTURE_POINTS"
+msgstr "Contribution to capture"
+
+msgid "IDS_BASE_CAPTURE_POINTS_AVERAGE"
+msgstr "Base Capture Points"
+
+msgid "IDS_BASE_CAPTURE_POINTS_AVERAGE_TOOLTIP"
+msgstr "Average number of points for capturing enemy bases"
+
+msgid "IDS_BASE_CAPTURE_POINTS_TOOLTIP"
+msgstr "Percentage of Capture Points earned by you"
+
+msgid "IDS_BASE_DEFENCE_POINTS"
+msgstr "Contribution to defense"
+
+msgid "IDS_BASE_DEFENCE_POINTS_AVERAGE"
+msgstr "Base Defense Points"
+
+msgid "IDS_BASE_DEFENCE_POINTS_AVERAGE_TOOLTIP"
+msgstr "Average number of points for defending friendly bases"
+
+msgid "IDS_BASE_DEFENCE_POINTS_TOOLTIP"
+msgstr "Percentage of defense points earned by you"
+
+msgid "IDS_BASE_LOGIN_EXISTS"
+msgstr "You have registered a permanent account. Log in with your password."
+
+msgid "IDS_BATTERY_CAPACITY_HIGH"
+msgstr "High battery capacity"
+
+msgid "IDS_BATTERY_CAPACITY_LOW"
+msgstr "Low battery capacity"
+
+msgid "IDS_BATTERY_REGEN_RATE_HIGH"
+msgstr "Fast battery regeneration"
+
+msgid "IDS_BATTERY_REGEN_RATE_LOW"
+msgstr "Slow battery regeneration"
+
+msgid "IDS_BATTLE"
+msgstr "Battle"
+
+msgid "IDS_BATTLEHINT_DESCRIPTION_AP"
+msgstr ""
+"Effective against heavily armored targets. Penetrates armor and explodes inside the ship, causing considerable damage.\n"
+"\n"
+"If the armor is not thick enough, the shells will overpenetrate and cause significantly less damage.\n"
+"\n"
+"Armor will cause these shells to ricochet if they impact at a sharp angle."
+
+msgid "IDS_BATTLEHINT_DESCRIPTION_BOMBER"
+msgstr "Torpedo bombers attack a target with torpedoes."
+
+msgid "IDS_BATTLEHINT_DESCRIPTION_CONSUMABLE_AIRDEFENSEDISP"
+msgstr "Increases AA fire intensity."
+
+msgid "IDS_BATTLEHINT_DESCRIPTION_CONSUMABLE_CRASHCREW"
+msgstr "Extinguishes fires, removes instances of flooding, and repairs damaged modules."
+
+msgid "IDS_BATTLEHINT_DESCRIPTION_CONSUMABLE_REGENCREW"
+msgstr "Partially restores the ship's HP by repairing any light damage."
+
+msgid "IDS_BATTLEHINT_DESCRIPTION_CONSUMABLE_SCOUT"
+msgstr "Extends firing range."
+
+msgid "IDS_BATTLEHINT_DESCRIPTION_CONSUMABLE_SMOKEGENERATOR"
+msgstr "When started, the Smoke Generator temporarily creates an area of low visibility behind the ship."
+
+msgid "IDS_BATTLEHINT_DESCRIPTION_CS"
+msgstr ""
+"Effective against lightly armored targets, they deal considerable damage.\n"
+"\n"
+"In cases of non-penetrations or ricochets, no damage is dealt."
+
+msgid "IDS_BATTLEHINT_DESCRIPTION_DIVE"
+msgstr "Bombers attack a target with a cluster of powerful bombs."
+
+msgid "IDS_BATTLEHINT_DESCRIPTION_FIGHTER"
+msgstr "Attack a target with HE rockets. Effective against highly maneuverable enemy targets."
+
+msgid "IDS_BATTLEHINT_DESCRIPTION_HE"
+msgstr ""
+"Effective against lightly armored targets.\n"
+"\n"
+"These shells have the potential to deal significant damage and high chances of causing fire or incapacitating modules."
+
+msgid "IDS_BATTLEHINT_DESCRIPTION_TORPEDO"
+msgstr "Most effective against large, armored targets. Maneuverable ships have high chances of dodging torpedo attacks."
+
+msgid "IDS_BATTLEHINT_TYPE_AP"
+msgstr "Armor-Piercing (AP) Shells"
+
+msgid "IDS_BATTLEHINT_TYPE_BOMBER"
+msgstr "Torpedo bombers"
+
+msgid "IDS_BATTLEHINT_TYPE_CONSUMABLE_AIRDEFENSEDISP"
+msgstr "Defensive AA Fire"
+
+msgid "IDS_BATTLEHINT_TYPE_CONSUMABLE_CRASHCREW"
+msgstr "Damage Control Party"
+
+msgid "IDS_BATTLEHINT_TYPE_CONSUMABLE_REGENCREW"
+msgstr "Repair Party"
+
+msgid "IDS_BATTLEHINT_TYPE_CONSUMABLE_SCOUT"
+msgstr "Spotting Aircraft"
+
+msgid "IDS_BATTLEHINT_TYPE_CONSUMABLE_SMOKEGENERATOR"
+msgstr "Smoke Generator"
+
+msgid "IDS_BATTLEHINT_TYPE_CS"
+msgstr "Semi-Armor-Piercing (SAP) Shells"
+
+msgid "IDS_BATTLEHINT_TYPE_DIVE"
+msgstr "Bombers"
+
+msgid "IDS_BATTLEHINT_TYPE_FIGHTER"
+msgstr "(HE) Attack Aircraft"
+
+msgid "IDS_BATTLEHINT_TYPE_HE"
+msgstr "High-Explosive (HE) Shells"
+
+msgid "IDS_BATTLEHINT_TYPE_TORPEDO"
+msgstr "Torpedoes"
+
+msgid "IDS_BATTLEHINT_USAGE_AP"
+msgstr "Most effective against enemy ships of the same type."
+
+msgid "IDS_BATTLEHINT_USAGE_BOMBER"
+msgstr "They are most effective when a ship is attacked from the side, but are not effective against highly maneuverable targets."
+
+msgid "IDS_BATTLEHINT_USAGE_CONSUMABLE_AIRDEFENSEDISP"
+msgstr "Available on cruisers."
+
+msgid "IDS_BATTLEHINT_USAGE_CONSUMABLE_CRASHCREW"
+msgstr "Available on all ship types."
+
+msgid "IDS_BATTLEHINT_USAGE_CONSUMABLE_REGENCREW"
+msgstr "Available on battleships."
+
+msgid "IDS_BATTLEHINT_USAGE_CONSUMABLE_SCOUT"
+msgstr "Available on cruisers and battleships."
+
+msgid "IDS_BATTLEHINT_USAGE_CONSUMABLE_SMOKEGENERATOR"
+msgstr "Available on destroyers and some cruisers."
+
+msgid "IDS_BATTLEHINT_USAGE_CS"
+msgstr "Most effective against enemy ships of the same type."
+
+msgid "IDS_BATTLEHINT_USAGE_DIVE"
+msgstr "They are most effective when they approach the target ship from the bow or stern."
+
+msgid "IDS_BATTLEHINT_USAGE_FIGHTER"
+msgstr "They are most effective against maneuverable enemy targets."
+
+msgid "IDS_BATTLEHINT_USAGE_HE"
+msgstr "They are ineffective against armored parts of a ship."
+
+msgid "IDS_BATTLEHINT_USAGE_TORPEDO"
+msgstr "Torpedoes' range is limited and they are relatively slow. When you lead the target, account for its speed and course."
+
+msgid "IDS_BATTLELOADING_CP_TITLE"
+msgstr "Key Areas"
+
+msgid "IDS_BATTLEPASS_BUTTON_CLAIM_REWARD"
+msgstr "Claim Reward"
+
+msgid "IDS_BATTLEPASS_CARD_BONUSES_TITLE"
+msgstr "Season Bonuses"
+
+msgid "IDS_BATTLEPASS_CARD_LEVEL"
+msgstr "Level %(level)s"
+
+msgid "IDS_BATTLEPASS_CARD_REWARDS_TITLE"
+msgstr "Premium Pass Rewards"
+
+msgid "IDS_BATTLEPASS_CARD_STATUS_LOCK"
+msgstr "Requires Premium Pass"
+
+msgid "IDS_BATTLEPASS_CARD_STATUS_POINTS"
+msgstr "Points to reward:"
+
+msgid "IDS_BATTLEPASS_CARD_TEXT_0"
+msgstr ""
+"Free Pass\n"
+"Reward"
+
+msgid "IDS_BATTLEPASS_CARD_TEXT_1"
+msgstr ""
+"Premium Pass\n"
+"Reward"
+
+msgid "IDS_BATTLEPASS_COMMON_EVENT_TITLE"
+msgstr "Battle Pass"
+
+msgid "IDS_BATTLEPASS_FAST_REWARDS_SALE_SUBHEADER"
+msgstr "Premium Pass rewards for levels you already reached:"
+
+msgid "IDS_BATTLEPASS_FAST_REWARDS_SALE_TEXT_COLON"
+msgstr "Rewards for purchasing the Premium Pass:"
+
+msgid "IDS_BATTLEPASS_INFO_TEXT_0"
+msgstr "About"
+
+msgid "IDS_BATTLEPASS_INFO_TEXT_1"
+msgstr "Battle Pass Upgrade and Bonuses"
+
+msgid "IDS_BATTLEPASS_INFO_TEXT_2"
+msgstr "How to Earn Battle Pass Points"
+
+msgid "IDS_BATTLEPASS_INFO_TOOLTIP_BATTLEPASS_HEADER"
+msgstr "Progress Lines"
+
+msgid "IDS_BATTLEPASS_INFO_TOOLTIP_BATTLEPASS_TEXT"
+msgstr "There are two progress lines in the Battle Pass: Free Pass and Premium Pass. Free Pass is available immediately and does not require a purchase. Premium Pass includes additional valuable rewards."
+
+msgid "IDS_BATTLEPASS_INFO_TOOLTIP_POINTS_1"
+msgstr "You can earn Battle Pass Points by completing the event missions."
+
+msgid "IDS_BATTLEPASS_INFO_TOOLTIP_POINTS_2"
+msgstr "You need Battle Pass Points to move to new progress levels."
+
+msgid "IDS_BATTLEPASS_INFO_TOOLTIP_POINTS_TITLE"
+msgstr "Battle Pass Points"
+
+msgid "IDS_BATTLEPASS_INFO_TOOLTIP_POSTPROGRESS"
+msgstr "Complete Battle Pass missions and earn Points to move through post-progress levels."
+
+msgid "IDS_BATTLEPASS_LEVELS_RECEIVED"
+msgstr "Levels"
+
+msgid "IDS_BATTLEPASS_LEVEL_RECEIVED"
+msgstr "Level reached"
+
+msgid "IDS_BATTLEPASS_LEVEL_STATUS_LOCKED"
+msgstr "You have not yet reached this level"
+
+msgid "IDS_BATTLEPASS_ONBOARDING_BUTTON_MAIN"
+msgstr "Start"
+
+msgid "IDS_BATTLEPASS_ONBOARDING_BUTTON_NEXT"
+msgstr "Next"
+
+msgid "IDS_BATTLEPASS_ONBOARDING_TEXT_0"
+msgstr "Battle Pass is an event during which you can progress through levels by earning points for completing tasks."
+
+msgid "IDS_BATTLEPASS_ONBOARDING_TEXT_1"
+msgstr "As you progress through levels, you will earn rewards. There are 2 progress lines: Free Pass and Premium Pass. The Free Pass is available immediately and does not require a purchase. The Premium Pass offers additional valuable rewards."
+
+msgid "IDS_BATTLEPASS_ONBOARDING_TEXT_2"
+msgstr "After reaching all levels and receiving the final reward, you will unlock access to Post-Progress, where new levels and rewards await you."
+
+msgid "IDS_BATTLEPASS_ONBOARDING_TITLE_0"
+msgstr "What is the Battle Pass"
+
+msgid "IDS_BATTLEPASS_ONBOARDING_TITLE_1"
+msgstr "Rewards"
+
+msgid "IDS_BATTLEPASS_ONBOARDING_TITLE_2"
+msgstr "Post-Progress"
+
+msgid "IDS_BATTLEPASS_PAID_REWARD_TOOLTIP_TEXT_0"
+msgstr "After you purchase the Premium Pass, you will receive rewards for Level 1."
+
+msgid "IDS_BATTLEPASS_PAID_REWARD_TOOLTIP_TEXT_1"
+msgstr "You will also be able to purchase season bonuses that will be active for the duration of the current Battle Pass season."
+
+msgid "IDS_BATTLEPASS_PAID_REWARD_TOOLTIP_TITLE"
+msgstr "Rewards and Bonuses"
+
+msgid "IDS_BATTLEPASS_PURCHASE_BUTTON"
+msgstr "Purchase"
+
+msgid "IDS_BATTLEPASS_PURCHASE_BUTTON_BONUSES"
+msgstr "Purchase bonuses"
+
+msgid "IDS_BATTLEPASS_PURCHASE_FREE_TEXT_1"
+msgstr "Free Pass Rewards"
+
+msgid "IDS_BATTLEPASS_PURCHASE_FREE_TEXT_2"
+msgstr "Free Pass Missions"
+
+msgid "IDS_BATTLEPASS_PURCHASE_GOLD_TEXT"
+msgstr "You can purchase bundles with golds to buy the Premium Pass and seasonal bonuses."
+
+msgid "IDS_BATTLEPASS_PURCHASE_LEVELS_SUBTITLE"
+msgstr "You will be able to claim rewards for purchased levels immediately after purchase."
+
+msgid "IDS_BATTLEPASS_PURCHASE_LEVELS_TEXT"
+msgstr "Battle Pass Levels"
+
+msgid "IDS_BATTLEPASS_PURCHASE_LEVELS_TITLE"
+msgstr "Purchase Battle Pass Levels"
+
+msgid "IDS_BATTLEPASS_PURCHASE_PAID_ENHANCED_BONUS_BP_LEVELS"
+msgstr "Number of Battle Pass levels you automatically progress through following your first win after purchase"
+
+msgid "IDS_BATTLEPASS_PURCHASE_PAID_ENHANCED_BONUS_BP_POINTS"
+msgstr "Battle Pass Points"
+
+msgid "IDS_BATTLEPASS_PURCHASE_PAID_ENHANCED_BONUS_CREW_RESET"
+msgstr "Resetting Commander skills"
+
+msgid "IDS_BATTLEPASS_PURCHASE_PAID_ENHANCED_BONUS_CREW_RESET_ELXP"
+msgstr "Resetting Commander skills for Elite Commander XP"
+
+msgid "IDS_BATTLEPASS_PURCHASE_PAID_ENHANCED_BONUS_CREW_RESET_GOLD"
+msgstr "Resetting Commander skills for Golds"
+
+msgid "IDS_BATTLEPASS_PURCHASE_PAID_ENHANCED_BONUS_CREW_RETRAIN"
+msgstr "Commander retraining"
+
+msgid "IDS_BATTLEPASS_PURCHASE_PAID_ENHANCED_BONUS_CREW_RETRAIN_GOLD"
+msgstr "Commander retraining for Golds"
+
+msgid "IDS_BATTLEPASS_PURCHASE_PAID_ENHANCED_BONUS_DAILY_WIN_EXP"
+msgstr "Daily win bonus"
+
+msgid "IDS_BATTLEPASS_PURCHASE_PAID_ENHANCED_BONUS_EVENTUM_2"
+msgstr "Progress Tokens can be earned"
+
+msgid "IDS_BATTLEPASS_PURCHASE_PAID_ENHANCED_BONUS_MODERNIZATION_DISMOUNT"
+msgstr "Demounting upgrades"
+
+msgid "IDS_BATTLEPASS_PURCHASE_PAID_ENHANCED_BONUS_MODERNIZATION_FOR_CREDITS"
+msgstr "Cost of upgrades in Credits"
+
+msgid "IDS_BATTLEPASS_PURCHASE_PAID_ENHANCED_BONUS_RESOURCES_COEF"
+msgstr "Coal, steel, and research points"
+
+msgid "IDS_BATTLEPASS_PURCHASE_PAID_ENHANCED_BONUS_REWARDS"
+msgstr "You can earn more resources:"
+
+msgid "IDS_BATTLEPASS_PURCHASE_PAID_ENHANCED_BONUS_SSE_CHAIN"
+msgstr "Number of Battle Pass Points you can get"
+
+msgid "IDS_BATTLEPASS_PURCHASE_PAID_ENHANCED_TEXT_1"
+msgstr "Everything available in the Premium Pass"
+
+msgid "IDS_BATTLEPASS_PURCHASE_PAID_REGULAR_TEXT_1"
+msgstr "Everything available in the Free Pass"
+
+msgid "IDS_BATTLEPASS_PURCHASE_PAID_REGULAR_TEXT_2"
+msgstr "Premium Pass rewards"
+
+msgid "IDS_BATTLEPASS_PURCHASE_STATUS"
+msgstr "Received"
+
+msgid "IDS_BATTLEPASS_PURCHASE_STATUS_BONUSES"
+msgstr "Received"
+
+msgid "IDS_BATTLEPASS_PURCHASE_SUBTITLE"
+msgstr "Level purchase becomes available after obtaining the Premium Pass"
+
+msgid "IDS_BATTLEPASS_PURCHASE_TITLE"
+msgstr "Enhancements and bonuses"
+
+msgid "IDS_BATTLEPASS_PURCHASE_TYPE_BONUSES"
+msgstr ""
+"Season\n"
+"Bonuses"
+
+msgid "IDS_BATTLEPASS_PURCHASE_TYPE_FREE"
+msgstr ""
+"Free\n"
+"Pass"
+
+msgid "IDS_BATTLEPASS_PURCHASE_TYPE_PAID_ENHANCED"
+msgstr ""
+"Premium Pass\n"
+"+ Season Bonuses"
+
+msgid "IDS_BATTLEPASS_PURCHASE_TYPE_PAID_REGULAR"
+msgstr ""
+"Premium\n"
+"Pass"
+
+msgid "IDS_BATTLEPASS_STATUS_BUTTON_BOOST"
+msgstr "Accelerate Progress"
+
+msgid "IDS_BATTLEPASS_STATUS_BUTTON_BOOST_TOOLTIP"
+msgstr "Progress boost is unavailable after reaching the final level"
+
+msgid "IDS_BATTLEPASS_STATUS_BUTTON_CLAIM_REWARDS"
+msgstr "Claim rewards"
+
+msgid "IDS_BATTLEPASS_STATUS_BUTTON_IMPROVEMENT"
+msgstr "Upgrade Pass"
+
+msgid "IDS_BATTLEPASS_STATUS_BUTTON_REWARD"
+msgstr "Claim Reward"
+
+msgid "IDS_BATTLEPASS_STATUS_BUTTON_REWARDS_TOOLTIP"
+msgstr "Rewards for post-progress levels are credited automatically"
+
+msgid "IDS_BATTLEPASS_STATUS_LEVEL_POINTS"
+msgstr "Battle Pass Points"
+
+msgid "IDS_BATTLEPASS_STATUS_LEVEL_POST_PROGRESS"
+msgstr "Post-Progress"
+
+msgid "IDS_BATTLEPASS_STATUS_REWARD_TAKEN"
+msgstr "Reward received"
+
+msgid "IDS_BATTLEPASS_TABS_BATTLEPASS_TITLE"
+msgstr "Progress"
+
+msgid "IDS_BATTLEPASS_TABS_TASKS_TITLE"
+msgstr "Missions"
+
+msgid "IDS_BATTLEPASS_TASKS_BUTTON"
+msgstr "Missions"
+
+msgid "IDS_BATTLEPASS_TYPE_BONUSES"
+msgstr "Season Bonuses"
+
+msgid "IDS_BATTLEPASS_TYPE_FREE"
+msgstr "Free Pass"
+
+msgid "IDS_BATTLEPASS_TYPE_FREE_FULL_TITLE"
+msgstr "Free Battle Pass"
+
+msgid "IDS_BATTLEPASS_TYPE_FREE_SHORT_TITLE"
+msgstr "Free"
+
+msgid "IDS_BATTLEPASS_TYPE_PAID_ENHANCED"
+msgstr "Premium Pass + bonuses"
+
+msgid "IDS_BATTLEPASS_TYPE_PAID_ENHANCED_SHORT_TITLE"
+msgstr ""
+"Premium\n"
+"+ seasonal bonuses"
+
+msgid "IDS_BATTLEPASS_TYPE_PAID_REGULAR"
+msgstr "Premium Pass"
+
+msgid "IDS_BATTLEPASS_TYPE_PAID_REGULAR_FULL_TITLE"
+msgstr "Premium Battle Pass"
+
+msgid "IDS_BATTLEPASS_TYPE_PAID_REGULAR_SHORT_TITLE"
+msgstr "Premium"
+
+msgid "IDS_BATTLEPASS_TYPE_RECEIVED_FREE"
+msgstr "Free Pass received"
+
+msgid "IDS_BATTLEPASS_TYPE_RECEIVED_PAID_ENHANCED"
+msgstr "Premium Pass + Season Bonuses received"
+
+msgid "IDS_BATTLEPASS_TYPE_RECEIVED_PAID_REGULAR"
+msgstr "Premium Pass received"
+
+msgid "IDS_BATTLEPASS_TYPE_TOOLTIP_DESCRIPTION_FREE"
+msgstr "This progress line is available immediately and does not require a purchase."
+
+msgid "IDS_BATTLEPASS_TYPE_TOOLTIP_DESCRIPTION_PAID_ENHANCED_RECEIVED"
+msgstr "Contains additional rewards and seasonal bonuses."
+
+msgid "IDS_BATTLEPASS_TYPE_TOOLTIP_DESCRIPTION_PAID_REGULAR"
+msgstr "This progress line contains additional rewards."
+
+msgid "IDS_BATTLEPASS_TYPE_TOOLTIP_DESCRIPTION_PAID_REGULAR_RECEIVED"
+msgstr "Contains additional rewards."
+
+msgid "IDS_BATTLEPASS_TYPE_TOOLTIP_MOUSE_INSTRUCTION"
+msgstr "To the 'Enhancements and bonuses' screen"
+
+msgid "IDS_BATTLEPASS_TYPE_TOOLTIP_STATUS_LOCKED"
+msgstr "Will become available after purchase"
+
+msgid "IDS_BATTLEPASS_TYPE_TOOLTIP_STATUS_RECEIVED"
+msgstr "Available"
+
+msgid "IDS_BATTLES"
+msgstr "Battles"
+
+msgid "IDS_BATTLESHIP"
+msgstr "Battleship"
+
+msgid "IDS_BATTLESHIPS"
+msgstr "Battleships"
+
+msgid "IDS_BATTLESHIPS_LEGENDARY"
+msgstr "Super battleships"
+
+msgid "IDS_BATTLESHIP_DUCK_HIGH_FA2023"
+msgstr "D.U.C.K."
+
+msgid "IDS_BATTLESHIP_DUCK_LOW_FA2023"
+msgstr "Quackaducko"
+
+msgid "IDS_BATTLESHIP_GOAL"
+msgstr "Battleships Role"
+
+msgid "IDS_BATTLESHIP_GOAL_DESCRIPTION"
+msgstr "Destroy enemy ships with main battery fire."
+
+msgid "IDS_BATTLESHIP_LEGENDARY"
+msgstr "Super battleship"
+
+msgid "IDS_BATTLESTATS_SHIP_REWARD_DESC"
+msgstr "Destroying enemy ships:"
+
+msgid "IDS_BATTLES_AT_BATTLESHIPS"
+msgstr "%s with battleships"
+
+msgid "IDS_BATTLES_AT_CARRIERS"
+msgstr "%s with carriers"
+
+msgid "IDS_BATTLES_AT_COMMONWEALTH"
+msgstr "%s with Commonwealth ships"
+
+msgid "IDS_BATTLES_AT_CRUISERS"
+msgstr "%s with cruisers"
+
+msgid "IDS_BATTLES_AT_DESTROYERS"
+msgstr "%s with destroyers"
+
+msgid "IDS_BATTLES_AT_EUROPE"
+msgstr "%s with European ships"
+
+msgid "IDS_BATTLES_AT_FRANCE"
+msgstr "%s with French ships"
+
+msgid "IDS_BATTLES_AT_GERMANY"
+msgstr "%s with German ships"
+
+msgid "IDS_BATTLES_AT_ITALY"
+msgstr "%s with Italian ships"
+
+msgid "IDS_BATTLES_AT_JAPAN"
+msgstr "%s with Japanese ships"
+
+msgid "IDS_BATTLES_AT_NETHERLANDS"
+msgstr "%s with Dutch ships"
+
+msgid "IDS_BATTLES_AT_PANAMERICA"
+msgstr "%s with Pan-American ships"
+
+msgid "IDS_BATTLES_AT_PANASIA"
+msgstr "%s with Pan-Asian ships"
+
+msgid "IDS_BATTLES_AT_POLAND"
+msgstr "%s with Polish ships"
+
+msgid "IDS_BATTLES_AT_RUSSIA"
+msgstr "%s with Soviet ships"
+
+msgid "IDS_BATTLES_AT_SPAIN"
+msgstr "%s with Spanish ships"
+
+msgid "IDS_BATTLES_AT_SUBMARINES"
+msgstr "%s with submarines"
+
+msgid "IDS_BATTLES_AT_UK"
+msgstr "%s with U.K. ships"
+
+msgid "IDS_BATTLES_AT_USA"
+msgstr "%s with U.S. ships"
+
+msgid "IDS_BATTLES_PER_LEVEL"
+msgstr "%s with Tier %s ships"
+
+msgid "IDS_BATTLES_PER_SUPER_SHIPS"
+msgstr "%s with superships"
+
+msgid "IDS_BATTLES_TO_CLEAN_ABUSE_STATUS"
+msgstr "Battles without violations until the penalty is lifted"
+
+msgid "IDS_BATTLETYPE_TOOLTIP_PORTAL"
+msgstr "Strike up alliances with other players, destroy enemies, earn Battle Points, and hurry to exit via the Portal with your haul!"
+
+msgid "IDS_BATTLETYPE_TOOLTIP_PORTAL_HARD"
+msgstr "Strike up alliances with other players, destroy enemies, earn Battle Points, and hurry to exit via the Portal with your haul!"
+
+msgid "IDS_BATTLETYPE_TOOLTIP_PORTAL_NIGHTMARE"
+msgstr "Strike up alliances with other players, destroy enemies, earn Battle Points, and hurry to exit via the Portal with your haul!"
+
+msgid "IDS_BATTLETYPE_TOOLTIP_PORTAL_ULTRAHARD"
+msgstr "Strike up alliances with other players, destroy enemies, earn Battle Points, and hurry to exit via the Portal with your haul!"
+
+msgid "IDS_BATTLE_BONUS"
+msgstr "Victory Bonus"
+
+msgid "IDS_BATTLE_CHALLENGES_DESCRIPTION"
+msgstr "Complete all challenges and take 1st place on the leaderboard."
+
+msgid "IDS_BATTLE_CHALLENGES_TITLE"
+msgstr "To the heights of mastery"
+
+msgid "IDS_BATTLE_CHAT_GENERAL"
+msgstr "To All"
+
+msgid "IDS_BATTLE_CHAT_TEAM"
+msgstr "To Team"
+
+msgid "IDS_BATTLE_EFFECTIVENESS"
+msgstr "Battle performance"
+
+msgid "IDS_BATTLE_EFFICIENCY"
+msgstr "Battle performance"
+
+msgid "IDS_BATTLE_EFFICIENCY_FOR_SESSION_STATS"
+msgstr "Average battle performance today"
+
+msgid "IDS_BATTLE_EFFICIENCY_FOR_SESSION_STATS_TOOLTIP"
+msgstr "Your average battle efficiency per battle"
+
+msgid "IDS_BATTLE_FINISHED"
+msgstr "The battle is over!"
+
+msgid "IDS_BATTLE_HINT_SQUADRON_CONTROL_RETURN"
+msgstr "Call back squadrons"
+
+msgid "IDS_BATTLE_LOADING_SUBMARINE_INFO_DESCRIPTION_1"
+msgstr "Torpedoes can be launched only when a submarine is on the surface or at periscope depth."
+
+msgid "IDS_BATTLE_LOADING_SUBMARINE_INFO_DESCRIPTION_2"
+msgstr "Detectability range of a submarine decreases upon diving."
+
+msgid "IDS_BATTLE_LOADING_SUBMARINE_INFO_DESCRIPTION_3"
+msgstr "Oxygen reserves are consumed underwater and can be replenished at snorkeling depth. When oxygen reserves hit critical level, emergency surfacing is initiated."
+
+msgid "IDS_BATTLE_LOADING_SUBMARINE_INFO_DESCRIPTION_4"
+msgstr "Watch out! The enemy is deploying depth charges as an anti-submarine measure."
+
+msgid "IDS_BATTLE_LOADING_SUBMARINE_INFO_HEADER"
+msgstr "Submarine"
+
+msgid "IDS_BATTLE_MISSION"
+msgstr "COMBAT MISSIONS"
+
+msgid "IDS_BATTLE_PENALTY"
+msgstr "Fines:"
+
+msgid "IDS_BATTLE_RESULTS"
+msgstr "Battle Results"
+
+msgid "IDS_BATTLE_RESULTS_NOTIFICATION_TEXT_FOR_SPECTATORS"
+msgstr "Results of the battle in which you were a spectator."
+
+msgid "IDS_BATTLE_RESULT_BLOCK_HEADER_HW2020"
+msgstr "YOUR SCORE"
+
+msgid "IDS_BATTLE_RESULT_DESCRIPTION_HW2020"
+msgstr "The battle is over for you. You may navigate to the Port and head straight into a new battle. The currently selected ship will be unlocked."
+
+msgid "IDS_BATTLE_RESULT_HW2020_HEADER_BAD"
+msgstr "Good try!"
+
+msgid "IDS_BATTLE_RESULT_HW2020_HEADER_MATCH"
+msgstr "You nailed it!"
+
+msgid "IDS_BATTLE_RESULT_HW2020_HEADER_PORTAL"
+msgstr "You nailed it!"
+
+msgid "IDS_BATTLE_ROYALE"
+msgstr "Savage Battle"
+
+msgid "IDS_BATTLE_RULES"
+msgstr "Rules"
+
+msgid "IDS_BATTLE_SESSION_LEAVE_REASON_ARENA_FAILED"
+msgstr "Try to enter battle later or select another battle type."
+
+msgid "IDS_BATTLE_SESSION_LEAVE_REASON_ARENA_FAILED_TITLE"
+msgstr "The server is overloaded"
+
+msgid "IDS_BATTLE_SIGNAL"
+msgstr "Signal"
+
+msgid "IDS_BATTLE_SIGNAL_RARITY_1"
+msgstr "Standard signal"
+
+msgid "IDS_BATTLE_SIGNAL_RARITY_2"
+msgstr "Special signal"
+
+msgid "IDS_BATTLE_SIGNAL_RARITY_3"
+msgstr "Rare signal"
+
+msgid "IDS_BATTLE_SIGNAL_RARITY_4"
+msgstr "Elite signal"
+
+msgid "IDS_BATTLE_START_TIME"
+msgstr "Battle start time: %(battleDate)s"
+
+msgid "IDS_BATTLE_STATS_AGRO"
+msgstr "Potential damage"
+
+msgid "IDS_BATTLE_STATS_AGRO_HINT"
+msgstr "Total damage potential of ammunition fired at your warship by enemy ships"
+
+msgid "IDS_BATTLE_STATS_AIRBASE_BUILDING_DAMAGE_HINT"
+msgstr "Damage you caused to this aerodrome"
+
+msgid "IDS_BATTLE_STATS_AIRBASE_PLANES_HINT"
+msgstr "The number of aircraft from this aerodrome you brought down"
+
+msgid "IDS_BATTLE_STATS_AIRPLANES"
+msgstr "Aircraft"
+
+msgid "IDS_BATTLE_STATS_AIRPLANES_AIRSUP"
+msgstr "Airstrike"
+
+msgid "IDS_BATTLE_STATS_AIRPLANES_ALTER_SQUAD"
+msgstr "Tactical Aircraft"
+
+msgid "IDS_BATTLE_STATS_AIRPLANES_BOMBS_HITS"
+msgstr "Direct bomb hits"
+
+msgid "IDS_BATTLE_STATS_AIRPLANES_BOMBS_SPLASH"
+msgstr "Bomb near-misses"
+
+msgid "IDS_BATTLE_STATS_AIRPLANES_MAIN_SQUAD"
+msgstr "Aircraft"
+
+msgid "IDS_BATTLE_STATS_AIRPLANES_TORPEDOES_HITS"
+msgstr "Torpedo hits"
+
+msgid "IDS_BATTLE_STATS_ALIVE_TIME"
+msgstr "Time spent in battle"
+
+msgid "IDS_BATTLE_STATS_ALIVE_TIME_HINT"
+msgstr "Time spent in battle"
+
+msgid "IDS_BATTLE_STATS_ALLIES_AIRSHIP_ARRIVED"
+msgstr "The allied airship is the first to reach the destination point."
+
+msgid "IDS_BATTLE_STATS_ALLIES_CAPTURED_BASE"
+msgstr "Our team captured the base."
+
+msgid "IDS_BATTLE_STATS_ALLIES_MISSION_COMPLETE"
+msgstr "Our team completed the mission."
+
+msgid "IDS_BATTLE_STATS_ALLIES_MISSION_COMPLETE_ON_TIMEOUT"
+msgstr "Battle time expired. Our team won by points."
+
+msgid "IDS_BATTLE_STATS_ALLIES_PLANES_KILLED"
+msgstr "Allied Aircraft Destroyed"
+
+msgid "IDS_BATTLE_STATS_ALLIES_PLANES_KILLED_HINT"
+msgstr "Number of allied aircraft you destroyed in this battle"
+
+msgid "IDS_BATTLE_STATS_ALLIES_PROTECTED_TARGETS_DESTROYED"
+msgstr "Allied transport ships destroyed."
+
+msgid "IDS_BATTLE_STATS_ALLIES_PROTECTED_TARGETS_SURVIVED"
+msgstr "Allied transport ships were not destroyed within the allotted time."
+
+msgid "IDS_BATTLE_STATS_ALLIES_PVE_MISSION_FAILED"
+msgstr "Our team failed the primary task."
+
+msgid "IDS_BATTLE_STATS_ALLIES_PVE_MISSION_SUCCEEDED"
+msgstr "Our team completed the primary task."
+
+msgid "IDS_BATTLE_STATS_ALLIES_SUNK"
+msgstr "All allied warships destroyed."
+
+msgid "IDS_BATTLE_STATS_ALLIES_TARGET_REACHED_DESTINATION"
+msgstr "Allied transport ship reached its destination point."
+
+msgid "IDS_BATTLE_STATS_ALLIES_TECHNICAL_RESULTS"
+msgstr "Our team won by Points."
+
+msgid "IDS_BATTLE_STATS_AMMO_AP_SHORT"
+msgstr "AP shells"
+
+msgid "IDS_BATTLE_STATS_AMMO_CS_SHORT"
+msgstr "SAP shells"
+
+msgid "IDS_BATTLE_STATS_AMMO_HE"
+msgstr "High-Explosive (HE) Shells"
+
+msgid "IDS_BATTLE_STATS_AMMO_HE_SHORT"
+msgstr "HE shells"
+
+msgid "IDS_BATTLE_STATS_APPLIED_CREW"
+msgstr "Commander assigned to the ship"
+
+msgid "IDS_BATTLE_STATS_ATBA_AMMO0"
+msgstr "First shell type"
+
+msgid "IDS_BATTLE_STATS_ATBA_AMMO1"
+msgstr "Second shell type"
+
+msgid "IDS_BATTLE_STATS_ATBA_AMMO2"
+msgstr "Third shell type"
+
+msgid "IDS_BATTLE_STATS_ATBA_SHOTS"
+msgstr "Secondary battery shells fired"
+
+msgid "IDS_BATTLE_STATS_AUTOREPAIR"
+msgstr "Auto-service"
+
+msgid "IDS_BATTLE_STATS_BACK_TO_DOCK"
+msgstr "BACK TO PORT"
+
+msgid "IDS_BATTLE_STATS_BACK_TO_REPLAYS"
+msgstr "Back to Replays"
+
+msgid "IDS_BATTLE_STATS_BASE_CAPTURE_DROPPED_POINTS"
+msgstr "Base Capture Points reduced"
+
+msgid "IDS_BATTLE_STATS_BASE_CAPTURE_POINTS"
+msgstr "Base Capture Points received"
+
+msgid "IDS_BATTLE_STATS_BATTERY_BURN"
+msgstr "Additional dive capacity depletion"
+
+msgid "IDS_BATTLE_STATS_BATTERY_BURN_HINT"
+msgstr "The dive capacity of enemy submarines that is spent after you spot them"
+
+msgid "IDS_BATTLE_STATS_BATTLE_STARTED"
+msgstr "Starting time"
+
+msgid "IDS_BATTLE_STATS_BATTLE_STARTED_HINT"
+msgstr "Time and date of the battle start"
+
+msgid "IDS_BATTLE_STATS_BATTLE_TIME"
+msgstr "Battle duration"
+
+msgid "IDS_BATTLE_STATS_BATTLE_TIME_HINT"
+msgstr "Battle duration"
+
+msgid "IDS_BATTLE_STATS_BUILDING_DAMAGE_NOT_FOR_STATS"
+msgstr "Damage caused to onshore installations is not counted in the battle statistics on the Summary screen"
+
+msgid "IDS_BATTLE_STATS_CAPTURE_POINTS"
+msgstr "Capture points"
+
+msgid "IDS_BATTLE_STATS_CAPTURE_POINTS_HINT"
+msgstr "Points earned by you and your entire team for capturing bases and Key Areas"
+
+msgid "IDS_BATTLE_STATS_CAUSED_BOMBS_HINT"
+msgstr "Number of hits and damage caused by depth charges"
+
+msgid "IDS_BATTLE_STATS_CAUSED_DAMAGE"
+msgstr "Damage Caused to Ships"
+
+msgid "IDS_BATTLE_STATS_CAUSED_DAMAGE_HINT"
+msgstr "Total damage caused to enemy ships in this battle"
+
+msgid "IDS_BATTLE_STATS_CAUSED_DAMAGE_TO_PLANES"
+msgstr "Damage Caused to Aircraft"
+
+msgid "IDS_BATTLE_STATS_CAUSED_DAMAGE_TO_PLANES_HINT"
+msgstr "Total damage you caused to enemy aircraft in this battle."
+
+msgid "IDS_BATTLE_STATS_CAUSED_FIRES_HINT"
+msgstr "Number of fires set and damage caused by fire"
+
+msgid "IDS_BATTLE_STATS_CAUSED_FLOODS_HINT"
+msgstr "Number of floodings and damage caused by flooding"
+
+msgid "IDS_BATTLE_STATS_CAUSED_RAMS_HINT"
+msgstr "Damage caused by ramming"
+
+msgid "IDS_BATTLE_STATS_COASTALARTILLERY_BUILDING_DAMAGE_HINT"
+msgstr "Damage you caused to this catapult"
+
+msgid "IDS_BATTLE_STATS_COMMAND_RESULTS"
+msgstr "Team Play"
+
+msgid "IDS_BATTLE_STATS_COMMAND_RESULTS_HINT"
+msgstr "Indicators reflecting your contribution to your team results and assistance to allies"
+
+msgid "IDS_BATTLE_STATS_COMPLEX_BUILDING_DAMAGE_HINT"
+msgstr "Damage you caused to this Fort"
+
+msgid "IDS_BATTLE_STATS_CREDITS_AND_EXP"
+msgstr "Credits and XP"
+
+msgid "IDS_BATTLE_STATS_CREDITS_HINT"
+msgstr "Main in-game currency"
+
+msgid "IDS_BATTLE_STATS_CREW_EXP_HINT"
+msgstr "Commander XP which allows for mastering and using skills that improve ship parameters"
+
+msgid "IDS_BATTLE_STATS_CREW_POINTS"
+msgstr "Commander XP"
+
+msgid "IDS_BATTLE_STATS_CREW_POINTS_HINT"
+msgstr "Commander XP received for your actions in battle"
+
+msgid "IDS_BATTLE_STATS_DAMAGED_BY_0"
+msgstr "destroyed by"
+
+msgid "IDS_BATTLE_STATS_DAMAGED_BY_1"
+msgstr "Destroyed by main battery"
+
+msgid "IDS_BATTLE_STATS_DAMAGED_BY_10"
+msgstr "Destroyed by friendly fire penalty"
+
+msgid "IDS_BATTLE_STATS_DAMAGED_BY_11"
+msgstr "Destroyed by a mine"
+
+msgid "IDS_BATTLE_STATS_DAMAGED_BY_13"
+msgstr "destroyed by a depth charge"
+
+msgid "IDS_BATTLE_STATS_DAMAGED_BY_14"
+msgstr "Destroyed by a rocket"
+
+msgid "IDS_BATTLE_STATS_DAMAGED_BY_2"
+msgstr "Destroyed by secondary battery"
+
+msgid "IDS_BATTLE_STATS_DAMAGED_BY_20"
+msgstr "destroyed by the Filth"
+
+msgid "IDS_BATTLE_STATS_DAMAGED_BY_21"
+msgstr "exited via the Portal"
+
+msgid "IDS_BATTLE_STATS_DAMAGED_BY_22"
+msgstr "Destroyed by a bomb"
+
+msgid "IDS_BATTLE_STATS_DAMAGED_BY_23"
+msgstr "destroyed with wave-based armament by"
+
+msgid "IDS_BATTLE_STATS_DAMAGED_BY_24"
+msgstr "destroyed with acid by"
+
+msgid "IDS_BATTLE_STATS_DAMAGED_BY_25"
+msgstr "destroyed with laser by"
+
+msgid "IDS_BATTLE_STATS_DAMAGED_BY_26"
+msgstr "is the sole survivor"
+
+msgid "IDS_BATTLE_STATS_DAMAGED_BY_27"
+msgstr "failed to exit via the Portal in time"
+
+msgid "IDS_BATTLE_STATS_DAMAGED_BY_28"
+msgstr "destroyed by a depth charge"
+
+msgid "IDS_BATTLE_STATS_DAMAGED_BY_29"
+msgstr "Destroyed by a mine"
+
+msgid "IDS_BATTLE_STATS_DAMAGED_BY_3"
+msgstr "Destroyed by a torpedo"
+
+msgid "IDS_BATTLE_STATS_DAMAGED_BY_4"
+msgstr "Destroyed by a bomb"
+
+msgid "IDS_BATTLE_STATS_DAMAGED_BY_5"
+msgstr "Destroyed by a torpedo"
+
+msgid "IDS_BATTLE_STATS_DAMAGED_BY_6"
+msgstr "Destroyed by fire"
+
+msgid "IDS_BATTLE_STATS_DAMAGED_BY_7"
+msgstr "Destroyed by ramming"
+
+msgid "IDS_BATTLE_STATS_DAMAGED_BY_8"
+msgstr "destroyed"
+
+msgid "IDS_BATTLE_STATS_DAMAGED_BY_9"
+msgstr "Destroyed by flooding"
+
+msgid "IDS_BATTLE_STATS_DAMAGED_BY_FORT"
+msgstr "destroyed"
+
+msgid "IDS_BATTLE_STATS_DAMAGED_BY_MONSTER"
+msgstr "MONSTER"
+
+msgid "IDS_BATTLE_STATS_DAMAGE_HINT"
+msgstr "Damage you caused to this ship"
+
+msgid "IDS_BATTLE_STATS_DAMAGE_RAM"
+msgstr "Damage caused by ramming"
+
+msgid "IDS_BATTLE_STATS_DBOMB"
+msgstr "Depth Charges"
+
+msgid "IDS_BATTLE_STATS_DBOMBS"
+msgstr "Depth Charges"
+
+msgid "IDS_BATTLE_STATS_DBOMBS_RELEASED"
+msgstr "Bombs released"
+
+msgid "IDS_BATTLE_STATS_DEFENCE_POINTS"
+msgstr "Defense points"
+
+msgid "IDS_BATTLE_STATS_DEFENCE_POINTS_HINT"
+msgstr "Points earned by you and your entire team for defending bases and Key Areas"
+
+msgid "IDS_BATTLE_STATS_DETAILED_REPORT"
+msgstr "DETAILED REPORT"
+
+msgid "IDS_BATTLE_STATS_DISTANCE"
+msgstr "Distance traveled"
+
+msgid "IDS_BATTLE_STATS_DISTANCE_HINT"
+msgstr "Distance the ship traveled in this battle"
+
+msgid "IDS_BATTLE_STATS_DROP_PICKED"
+msgstr "Buffs picked up"
+
+msgid "IDS_BATTLE_STATS_DROP_PICKED_HINT"
+msgstr "Buffs picked up by you"
+
+msgid "IDS_BATTLE_STATS_DROP_PICK_POINTS"
+msgstr "Buffs picked up"
+
+msgid "IDS_BATTLE_STATS_DROP_PICK_POINTS_HINT"
+msgstr "Number of buffs picked up by you and all buffs picked up by your team."
+
+msgid "IDS_BATTLE_STATS_ENEMIES"
+msgstr "Enemies"
+
+msgid "IDS_BATTLE_STATS_ENEMIES_AIRSHIP_ARRIVED"
+msgstr "The enemy airship is the first to reach the destination point."
+
+msgid "IDS_BATTLE_STATS_ENEMIES_CAPTURED_BASE"
+msgstr "The enemy team captured the base."
+
+msgid "IDS_BATTLE_STATS_ENEMIES_MISSION_COMPLETE"
+msgstr "The enemy team completed the mission."
+
+msgid "IDS_BATTLE_STATS_ENEMIES_MISSION_COMPLETE_ON_TIMEOUT"
+msgstr "Battle time expired. Enemy team won by points."
+
+msgid "IDS_BATTLE_STATS_ENEMIES_PROTECTED_TARGETS_DESTROYED"
+msgstr "Enemy transport ships destroyed."
+
+msgid "IDS_BATTLE_STATS_ENEMIES_PROTECTED_TARGETS_SURVIVED"
+msgstr "Enemy transport ships were not destroyed within the allotted time."
+
+msgid "IDS_BATTLE_STATS_ENEMIES_SUNK"
+msgstr "All enemy warships destroyed."
+
+msgid "IDS_BATTLE_STATS_ENEMIES_TARGET_REACHED_DESTINATION"
+msgstr "Enemy transport ship reached its destination point."
+
+msgid "IDS_BATTLE_STATS_ENEMIES_TECHNICAL_RESULTS"
+msgstr "The enemy team won by Points."
+
+msgid "IDS_BATTLE_STATS_ENEMY"
+msgstr "Enemies"
+
+msgid "IDS_BATTLE_STATS_EXPERIENCE"
+msgstr "Ship XP"
+
+msgid "IDS_BATTLE_STATS_EXPERIENCE_HINT"
+msgstr "Main resource for research"
+
+msgid "IDS_BATTLE_STATS_FAILURE_NO_PROFIT"
+msgstr "No battle contribution."
+
+msgid "IDS_BATTLE_STATS_FAILURE_PROFIT"
+msgstr " "
+
+msgid "IDS_BATTLE_STATS_FINE_FOR_DAMAGE"
+msgstr "Compensation for damage caused by allies"
+
+msgid "IDS_BATTLE_STATS_FINE_OF_DAMAGE"
+msgstr "Fine for causing damage to allies"
+
+msgid "IDS_BATTLE_STATS_FIRES"
+msgstr "Fires"
+
+msgid "IDS_BATTLE_STATS_FIRES_HINT"
+msgstr "Number of fires and damage received from fire"
+
+msgid "IDS_BATTLE_STATS_FLOODS"
+msgstr "Floodings"
+
+msgid "IDS_BATTLE_STATS_FLOODS_HINT"
+msgstr "Number of floodings and damage received from flooding"
+
+msgid "IDS_BATTLE_STATS_FORT_BUILDING_SUPPRESSIONS_HINT"
+msgstr "Number of times you suppressed this fort"
+
+msgid "IDS_BATTLE_STATS_FUTURE_REWARDS"
+msgstr "Subsequent Awards"
+
+msgid "IDS_BATTLE_STATS_GENERATOR_BUILDING_DAMAGE_HINT"
+msgstr "Damage you caused to this generator."
+
+msgid "IDS_BATTLE_STATS_IS_CREDITED"
+msgstr "Earned"
+
+msgid "IDS_BATTLE_STATS_KILLED_BY"
+msgstr "destroyed"
+
+msgid "IDS_BATTLE_STATS_KILL_HINT"
+msgstr "You destroyed this ship"
+
+msgid "IDS_BATTLE_STATS_MAIN_GUN_AMMO_AP"
+msgstr "AP shell hits"
+
+msgid "IDS_BATTLE_STATS_MAIN_GUN_AMMO_HE"
+msgstr "HE shell hits"
+
+msgid "IDS_BATTLE_STATS_MAIN_GUN_BREAK_ARMOR"
+msgstr "Penetrations"
+
+msgid "IDS_BATTLE_STATS_MAIN_GUN_SHOTS"
+msgstr "Main battery shells fired"
+
+msgid "IDS_BATTLE_STATS_MILITARY_BUILDING_DAMAGE_HINT"
+msgstr "Damage you caused to this onshore installation"
+
+msgid "IDS_BATTLE_STATS_MIRROR_DAMAGE"
+msgstr "Friendly fire penalty"
+
+msgid "IDS_BATTLE_STATS_MIRROR_DAMAGE_HINT"
+msgstr "Damage received for friendly fire"
+
+msgid "IDS_BATTLE_STATS_NEITHER_SIDE_PREVAILED"
+msgstr "Neither team prevailed."
+
+msgid "IDS_BATTLE_STATS_PERSONAL_REPORT"
+msgstr "PERSONAL SCORE"
+
+msgid "IDS_BATTLE_STATS_PLANES_DESTROYED"
+msgstr "Aircraft Destroyed"
+
+msgid "IDS_BATTLE_STATS_PLANES_SPOTTED"
+msgstr "Squadrons spotted"
+
+msgid "IDS_BATTLE_STATS_PLANES_SPOTTED_HINT"
+msgstr "Number of enemy squadrons spotted by you in this battle"
+
+msgid "IDS_BATTLE_STATS_PLANE_HINT"
+msgstr "Number of this ship's aircraft destroyed by you"
+
+msgid "IDS_BATTLE_STATS_PRESS"
+msgstr "Press"
+
+msgid "IDS_BATTLE_STATS_PULL_TARGET_BOOST"
+msgstr "Acceleration points"
+
+msgid "IDS_BATTLE_STATS_PULL_TARGET_BOOST_HINT"
+msgstr "Points earned for accelerating an allied airship"
+
+msgid "IDS_BATTLE_STATS_PULL_TARGET_SLOW"
+msgstr "Deceleration points"
+
+msgid "IDS_BATTLE_STATS_PULL_TARGET_SLOW_HINT"
+msgstr "Points earned for decelerating an enemy airship"
+
+msgid "IDS_BATTLE_STATS_RAMS"
+msgstr "Ramming"
+
+msgid "IDS_BATTLE_STATS_RAMS_HINT"
+msgstr "Damage received from ramming"
+
+msgid "IDS_BATTLE_STATS_RECEIVED_AIRPLANES_BOMBS_HITS"
+msgstr "Bomb hits"
+
+msgid "IDS_BATTLE_STATS_RECEIVED_DAMAGED_ALLIES"
+msgstr "Damage Caused to Allies"
+
+msgid "IDS_BATTLE_STATS_RECEIVED_MAIN_GUN_AMMO0"
+msgstr "AP shell hits"
+
+msgid "IDS_BATTLE_STATS_RECEIVED_MAIN_GUN_AMMO1"
+msgstr "HE shell hits"
+
+msgid "IDS_BATTLE_STATS_RECEIVED_MAIN_GUN_AMMO2"
+msgstr "SAP shell hits"
+
+msgid "IDS_BATTLE_STATS_RECEIVED_RAMS"
+msgstr "Ramming"
+
+msgid "IDS_BATTLE_STATS_RECEIVED_TORPEDO_HITS"
+msgstr "Torpedo hits"
+
+msgid "IDS_BATTLE_STATS_RECORD"
+msgstr "(record)"
+
+msgid "IDS_BATTLE_STATS_RESTART_REPLAY"
+msgstr "Watch again"
+
+msgid "IDS_BATTLE_STATS_ROCKETS_RELEASED"
+msgstr "Rockets launched"
+
+msgid "IDS_BATTLE_STATS_SCENARIO_REPORT"
+msgstr "Missions"
+
+msgid "IDS_BATTLE_STATS_SCOUTING_DAMAGE"
+msgstr "Spotting damage"
+
+msgid "IDS_BATTLE_STATS_SCOUTING_DAMAGE_HINT"
+msgstr "Damage your allies caused to enemy ships spotted by you"
+
+msgid "IDS_BATTLE_STATS_SCOUTING_FIRES"
+msgstr "Fires started on ships you spotted"
+
+msgid "IDS_BATTLE_STATS_SCOUTING_FIRES_HINT"
+msgstr "Fires caused by your allies to enemy ships spotted by you"
+
+msgid "IDS_BATTLE_STATS_SELF_CAPTURE_POINTS_HINT"
+msgstr "Points earned by you for capturing bases and Key Areas"
+
+msgid "IDS_BATTLE_STATS_SELF_DEFENCE_POINTS_HINT"
+msgstr "Points earned by you for defending bases and Key Areas"
+
+msgid "IDS_BATTLE_STATS_SENSORTOWER_BUILDING_DAMAGE_HINT"
+msgstr "Damage you caused to this Surveillance Station"
+
+msgid "IDS_BATTLE_STATS_SHIPS_SPOTTED"
+msgstr "Warships spotted"
+
+msgid "IDS_BATTLE_STATS_SHIPS_SPOTTED_HINT"
+msgstr "Number of enemy ships spotted by you in this battle"
+
+msgid "IDS_BATTLE_STATS_SPACESTATION_BUILDING_DAMAGE_HINT"
+msgstr "Damage you caused to the station."
+
+msgid "IDS_BATTLE_STATS_SUCCESS_NO_PROFIT"
+msgstr "No battle contribution."
+
+msgid "IDS_BATTLE_STATS_SUCCESS_PROFIT"
+msgstr " "
+
+msgid "IDS_BATTLE_STATS_TAKEN_ATBA_AP_SHORT"
+msgstr "Secondary Battery AP"
+
+msgid "IDS_BATTLE_STATS_TAKEN_ATBA_CS_SHORT"
+msgstr "Secondary Battery SAP"
+
+msgid "IDS_BATTLE_STATS_TAKEN_ATBA_HE_SHORT"
+msgstr "Secondary Battery HE"
+
+msgid "IDS_BATTLE_STATS_TAKEN_DAMAGE"
+msgstr "Damage Received"
+
+msgid "IDS_BATTLE_STATS_TAKEN_DAMAGE_HINT"
+msgstr "Total damage received in this battle"
+
+msgid "IDS_BATTLE_STATS_TAKEN_MAIN_AP_SHORT"
+msgstr "Main Battery AP"
+
+msgid "IDS_BATTLE_STATS_TAKEN_MAIN_CS_SHORT"
+msgstr "Main Battery SAP"
+
+msgid "IDS_BATTLE_STATS_TAKEN_MAIN_HE_SHORT"
+msgstr "Main Battery HE"
+
+msgid "IDS_BATTLE_STATS_TAKEN_TILL_BATTLE"
+msgstr "Received for the Battle"
+
+msgid "IDS_BATTLE_STATS_TAKEN_TILL_BATTLE_CREDITS"
+msgstr "Received for the Battle"
+
+msgid "IDS_BATTLE_STATS_TAKEN_TILL_BATTLE_CREDITS_HINT"
+msgstr "Credits received for your actions in battle"
+
+msgid "IDS_BATTLE_STATS_TAKEN_TILL_BATTLE_CREW_EXPERIENCE_HINT"
+msgstr "Commander XP received for your actions in battle"
+
+msgid "IDS_BATTLE_STATS_TAKEN_TILL_BATTLE_EXPERIENCE_HINT"
+msgstr "Ship XP received for your actions in battle"
+
+msgid "IDS_BATTLE_STATS_TEAMMATES"
+msgstr "Allies"
+
+msgid "IDS_BATTLE_STATS_TEAM_CAPTURE_POINTS_HINT"
+msgstr "Total points earned by your team for capturing bases and Key Areas"
+
+msgid "IDS_BATTLE_STATS_TEAM_DEFENCE_POINTS_HINT"
+msgstr "Total points earned by your team for defending bases and Key Areas"
+
+msgid "IDS_BATTLE_STATS_TEAM_LADDER_PLACE"
+msgstr "Your team took %(place)s place."
+
+msgid "IDS_BATTLE_STATS_TEAM_REPORT"
+msgstr "TEAM SCORE"
+
+msgid "IDS_BATTLE_STATS_TIME_AND_SPACE"
+msgstr "Time and Distance"
+
+msgid "IDS_BATTLE_STATS_TIME_AND_SPACE_HINT"
+msgstr "Time statistics for the battle and distance traveled"
+
+msgid "IDS_BATTLE_STATS_TORPEDOES_RELEASED"
+msgstr "Torpedoes released"
+
+msgid "IDS_BATTLE_STATS_TORPEDOES_SHOTS"
+msgstr "Torpedoes launched"
+
+msgid "IDS_BATTLE_STATS_TORPEDOES_SPOTTED"
+msgstr "Torpedoes spotted"
+
+msgid "IDS_BATTLE_STATS_TORPEDOES_SPOTTED_HINT"
+msgstr "Number of enemy torpedoes spotted by you in this battle"
+
+msgid "IDS_BATTLE_STATS_TORPEDO_HITS"
+msgstr "Hits"
+
+msgid "IDS_BATTLE_STATS_TOTAL"
+msgstr "Total:"
+
+msgid "IDS_BATTLE_STATS_TOTAL_CREDITS_COUNT_HINT"
+msgstr "Total number of Credits"
+
+msgid "IDS_BATTLE_STATS_TOTAL_CREDITS_HINT"
+msgstr "Total number of Credits and Golds received for the battle"
+
+msgid "IDS_BATTLE_STATS_TOTAL_CREW_EXP_COUNT_HINT"
+msgstr "Total amount of Commander XP received for the battle"
+
+msgid "IDS_BATTLE_STATS_TOTAL_CREW_HINT"
+msgstr "Total amount of Commander XP and Elite Commander XP received for the battle"
+
+msgid "IDS_BATTLE_STATS_TOTAL_EXP_COUNT_HINT"
+msgstr "Total amount of Ship XP"
+
+msgid "IDS_BATTLE_STATS_TOTAL_EXP_HINT"
+msgstr "Total amount of Ship XP and Free XP received for the battle"
+
+msgid "IDS_BATTLE_STATS_TOTAL_GOLD_COUNT_HINT"
+msgstr "Total number of Golds"
+
+msgid "IDS_BATTLE_STATS_TO_GO_TO_DOCK"
+msgstr "to return to the Port."
+
+msgid "IDS_BATTLE_STATS_WARNING_ICON_HINT"
+msgstr "Attention! Incomplete."
+
+msgid "IDS_BATTLE_STATS_WATCHTOWER_BUILDING_SUPPRESSIONS_HINT"
+msgstr "Number of times you suppressed this surveillance station"
+
+msgid "IDS_BATTLE_STATS_WITH_PREMIUM"
+msgstr "With Premium"
+
+msgid "IDS_BATTLE_TASKS"
+msgstr "Combat Missions"
+
+msgid "IDS_BATTLE_TASKS_ACTIVE_THIS_BATTLE_DESCRIPTION"
+msgstr "Combat missions"
+
+msgid "IDS_BATTLE_TASKS_COLON"
+msgstr "Combat Missions:"
+
+msgid "IDS_BATTLE_TASKS_CREDITS_HINT"
+msgstr "Credits received for completing combat missions"
+
+msgid "IDS_BATTLE_TASKS_CREW_HINT"
+msgstr "Commander XP received for completing combat missions"
+
+msgid "IDS_BATTLE_TASKS_EXPERIENCE_HINT"
+msgstr "XP received for completing combat missions"
+
+msgid "IDS_BATTLE_TASKS_EXP_HINT"
+msgstr "XP received for completing combat missions"
+
+msgid "IDS_BATTLE_TASK_DONE"
+msgstr "Personal order completed"
+
+msgid "IDS_BATTLE_TASK_FAIL"
+msgstr "Personal order not completed"
+
+msgid "IDS_BATTLE_TASK_INCREASE_EV_HL_17_MAIN_TASK"
+msgstr "The Tower was demolished! Portal sealing time increased by %s"
+
+msgid "IDS_BATTLE_TASK_INCREASE_IDS_EV19_ATTDEF_TASK"
+msgstr "Generator destroyed: +1.5 minutes to attack time."
+
+msgid "IDS_BATTLE_TASK_MESSAGE"
+msgstr "PERSONAL ORDER"
+
+msgid "IDS_BATTLE_TASK_PROGRESS"
+msgstr " (%(current)s/%(target)s)"
+
+msgid "IDS_BATTLE_TASK_RASPUTIN_KILLED"
+msgstr "Rasputin was banished!"
+
+msgid "IDS_BATTLE_TASK_TEXT_000_001_MAIN_TASK"
+msgstr "Escort Transylvania"
+
+msgid "IDS_BATTLE_TASK_TEXT_000_021_PAYLOAD_HALF_HEALTH"
+msgstr "Make sure Transylvania doesn't lose more than 50% of her hit points"
+
+msgid "IDS_BATTLE_TASK_TEXT_000_022_KILL_ALL_ENEMIES"
+msgstr "Eliminate all foes"
+
+msgid "IDS_BATTLE_TASK_TEXT_000_023_SUPPRESS_BUILDINGS"
+msgstr "Suppress all catapults"
+
+msgid "IDS_BATTLE_TASK_TEXT_000_024_UNSTOPPABLE"
+msgstr "Transylvania must not stop"
+
+msgid "IDS_BATTLE_TASK_TEXT_000_026_ALL_ALIVE"
+msgstr "Survive a battle with all of your teammate ships surviving"
+
+msgid "IDS_BATTLE_TASK_TEXT_COLLECT_TOWER_PARTS"
+msgstr "Collect Shards of the Great Tower to increase Transylvania's resistance to damage"
+
+msgid "IDS_BATTLE_TASK_TEXT_EV_23_KILL_AIRPLANES_MAX"
+msgstr "Destroy the enemy air forces"
+
+msgid "IDS_BATTLE_TASK_TEXT_EV_HL_17_MAIN_TASK"
+msgstr "Defend the Towers until they seal the Portal"
+
+msgid "IDS_BATTLE_TASK_TEXT_EV_HL_17_TASK_KILLAIRCARRIER"
+msgstr "Banish the Great Gorgon"
+
+msgid "IDS_BATTLE_TASK_TEXT_EV_HL_17_TASK_KILLRASPUTIN"
+msgstr "Banish Rasputin"
+
+msgid "IDS_BATTLE_TASK_TEXT_EV_HL_17_TASK_KILLZOMBIES"
+msgstr "Eliminate all foes in the Filth"
+
+msgid "IDS_BATTLE_TASK_TEXT_EV_HL_17_TASK_SAVESHIPS"
+msgstr "Save Transylvania"
+
+msgid "IDS_BATTLE_TASK_TEXT_EV_HL_17_TASK_SAVETOWERS"
+msgstr "Save two Towers"
+
+msgid "IDS_BATTLE_TASK_TEXT_EV_HL_18_TASK_FASTKILL"
+msgstr "Destroy 3 archenemy ships in 1 minute"
+
+msgid "IDS_BATTLE_TASK_TEXT_EV_HL_18_TASK_KILLRASPUTIN"
+msgstr "Banish Rasputin permanently"
+
+msgid "IDS_BATTLE_TASK_TEXT_EV_HL_18_TASK_KILLZOMBIES"
+msgstr "Eliminate all foes"
+
+msgid "IDS_BATTLE_TASK_TEXT_EV_HL_18_TASK_SAVETEAMMATES"
+msgstr "Save at least 3 allied submarines"
+
+msgid "IDS_BATTLE_TASK_TEXT_EV_HL_18_TASK_SEEITALL"
+msgstr "Spot the enemy's onshore gun mounts"
+
+msgid "IDS_BATTLE_TASK_TEXT_EV_HL_18_TASK_SEEMAINBUILDING"
+msgstr "Discover the location of the Black Lair castle."
+
+msgid "IDS_BATTLE_TASK_TEXT_EV_HL_23_MAIN_TASK"
+msgstr "Escort Transylvania to the Portal"
+
+msgid "IDS_BATTLE_TASK_TEXT_EV_HL_23_TASK_KILLGARGONA"
+msgstr "Destroy the Great Gorgon"
+
+msgid "IDS_BATTLE_TASK_TEXT_HEADER_EV19_ANTS_TMR_01"
+msgstr "Points will be activated in:"
+
+msgid "IDS_BATTLE_TASK_TEXT_HEADER_EV_HL_17_MAIN_TASK"
+msgstr "Until the Portal is sealed"
+
+msgid "IDS_BATTLE_TASK_TEXT_HEADER_GAMEMODE_ARMS_RACE_TMR_01"
+msgstr "Key Area appears in:"
+
+msgid "IDS_BATTLE_TASK_TEXT_HEADER_IDS_EV19_ATTDEF_TASK"
+msgstr "Attack time"
+
+msgid "IDS_BATTLE_TASK_TEXT_HEADER_OP_02_02_MAIN_TASK_PART_2"
+msgstr "Defend the aerodrome"
+
+msgid "IDS_BATTLE_TASK_TEXT_HEADER_PORTAL"
+msgstr "The Portal opens in:"
+
+msgid "IDS_BATTLE_TASK_TEXT_HEADER_PORTAL_ON"
+msgstr "The Portal is open"
+
+msgid "IDS_BATTLE_TASK_TEXT_HEADER_PREPARE_TO_ARENA"
+msgstr "Prepare for transit to the Octagon!"
+
+msgid "IDS_BATTLE_TASK_TEXT_HEADER_PREPARE_TO_ARENA_SPECTATOR"
+msgstr "Surviving ships will be transferred to the Octagon"
+
+msgid "IDS_BATTLE_TASK_TEXT_HEADER_WAY01_START"
+msgstr "Arrival of Convoy Alpha"
+
+msgid "IDS_BATTLE_TASK_TEXT_HEADER_WAY02_START"
+msgstr "Arrival of Convoy Bravo"
+
+msgid "IDS_BATTLE_TASK_TEXT_HEADER_WAY03_START"
+msgstr "Arrival of Convoy Delta"
+
+msgid "IDS_BATTLE_TASK_TEXT_I00_AV"
+msgstr "Sink an enemy battleship"
+
+msgid "IDS_BATTLE_TASK_TEXT_I00_FIRSTENEMY"
+msgstr "Crush the attacking enemy destroyers"
+
+msgid "IDS_BATTLE_TASK_TEXT_I00_MOREENEMIES"
+msgstr "Destroy a cruiser"
+
+msgid "IDS_BATTLE_TASK_TEXT_I00_POINT_A"
+msgstr "Capture Key Area A"
+
+msgid "IDS_BATTLE_TASK_TEXT_I00_POINT_B"
+msgstr "Capture Key Area B"
+
+msgid "IDS_BATTLE_TASK_TEXT_I00_POINT_B_2"
+msgstr " "
+
+msgid "IDS_BATTLE_TASK_TEXT_I00_POINT_B_DEFENDERS"
+msgstr "Sink the two retreating cruisers"
+
+msgid "IDS_BATTLE_TASK_TEXT_I00_POINT_B_ONE"
+msgstr " "
+
+msgid "IDS_BATTLE_TASK_TEXT_KILL_BAD_GUYS_AND_STAY_ALIVE"
+msgstr "Sink destroyers Megaera, Alecto, and Tisiphone"
+
+msgid "IDS_BATTLE_TASK_TEXT_KILL_RASPUTIN"
+msgstr "Banish Rasputin"
+
+msgid "IDS_BATTLE_TASK_TEXT_OP_01_01_ESCAPE"
+msgstr "Escort transport ships out of the action zone"
+
+msgid "IDS_BATTLE_TASK_TEXT_OP_01_01_TASK_ANNIHILATION"
+msgstr "Destroy 5 ships in 2 minutes"
+
+msgid "IDS_BATTLE_TASK_TEXT_OP_01_01_TASK_DEFENCE_AREA"
+msgstr "Capture the strategic area"
+
+msgid "IDS_BATTLE_TASK_TEXT_OP_01_01_TASK_KILL_A"
+msgstr "Destroy battleships Yuushi, Senshi, and Kousotsu"
+
+msgid "IDS_BATTLE_TASK_TEXT_OP_01_01_TASK_PRIMARY"
+msgstr "Spot friendly transport ships"
+
+msgid "IDS_BATTLE_TASK_TEXT_OP_01_01_TASK_PRIMARY2"
+msgstr "Destroy the enemy convoy"
+
+msgid "IDS_BATTLE_TASK_TEXT_OP_01_01_TASK_PRIMARY3"
+msgstr "Escort transport ships out of the action zone"
+
+msgid "IDS_BATTLE_TASK_TEXT_OP_01_01_TASK_SAVE_LEAD"
+msgstr "Rescue the Commander of the sinking Shchors"
+
+msgid "IDS_BATTLE_TASK_TEXT_OP_01_01_TASK_SAVE_T"
+msgstr "Save all transport ships"
+
+msgid "IDS_BATTLE_TASK_TEXT_OP_01_01_TASK_SURVIVE_LEAD"
+msgstr "Save the Shchors"
+
+msgid "IDS_BATTLE_TASK_TEXT_OP_01_02_CONTAINMENT"
+msgstr "Do not let the enemy reinforcements enter the haven"
+
+msgid "IDS_BATTLE_TASK_TEXT_OP_01_02_KILL_ALL_AIRCARRIERS"
+msgstr "Destroy battleships Fury and Dono"
+
+msgid "IDS_BATTLE_TASK_TEXT_OP_01_02_KILL_ALL_VESSELS"
+msgstr "Destroy all enemy support ships"
+
+msgid "IDS_BATTLE_TASK_TEXT_OP_01_02_KILL_WAVE_01"
+msgstr "Destroy the enemy's first and second reinforcement groups"
+
+msgid "IDS_BATTLE_TASK_TEXT_OP_01_02_MAIN_TASK"
+msgstr "Destroy all enemy ships at the base"
+
+msgid "IDS_BATTLE_TASK_TEXT_OP_01_02_MAIN_TASK_2"
+msgstr "Withdraw to the designated area with at least half of the operational ships"
+
+msgid "IDS_BATTLE_TASK_TEXT_OP_01_02_SUPPRESS_BUILDINGS"
+msgstr "Destroy enemy forts and onshore facilities"
+
+msgid "IDS_BATTLE_TASK_TEXT_OP_01_03_021_TRIPLE_KILL"
+msgstr "Destroy 3 ships in 1 minute"
+
+msgid "IDS_BATTLE_TASK_TEXT_OP_01_03_022_FULL_ESCAPE"
+msgstr "Save the support ships"
+
+msgid "IDS_BATTLE_TASK_TEXT_OP_01_03_023_FASTER_THAN_THE_WIND"
+msgstr "Outrun Raptor and reach the Rendezvous point first"
+
+msgid "IDS_BATTLE_TASK_TEXT_OP_01_03_024_KILLCARRIER_1"
+msgstr "Destroy carrier Haoto"
+
+msgid "IDS_BATTLE_TASK_TEXT_OP_01_03_025_KILLCARRIER_2"
+msgstr "Destroy carrier Tatsu"
+
+msgid "IDS_BATTLE_TASK_TEXT_OP_01_03_MAIN_TASK"
+msgstr "Take Raptor out of the action zone"
+
+msgid "IDS_BATTLE_TASK_TEXT_OP_01_03_MAIN_TASK_PREQUEL"
+msgstr "Escort the floating workshop Engineer to Raptor"
+
+msgid "IDS_BATTLE_TASK_TEXT_OP_01_04_001_DEFENSE_MAIN_TASK"
+msgstr "Hold out until the arrival of the allied attack squadron. Save at least one onshore installation or support ship."
+
+msgid "IDS_BATTLE_TASK_TEXT_OP_01_04_007_DEFENSE_SECONDARY_TASK_1"
+msgstr "Ensure at least 3 ships in your task force survive until the arrival of the allies"
+
+msgid "IDS_BATTLE_TASK_TEXT_OP_01_04_009_DEAD_ENEMYS_FORTS"
+msgstr "Don't allow enemies to enter your defense perimeter before the main attack starts"
+
+msgid "IDS_BATTLE_TASK_TEXT_OP_01_04_028_DEAD_ENEMYS_IZUMO_TASK"
+msgstr "Destroy all enemy ships before the main attack starts"
+
+msgid "IDS_BATTLE_TASK_TEXT_OP_01_04_031_DEAD_ENEMYS_AVIR_TASK"
+msgstr "Destroy the aircraft carrier 'Koku-Bokan'"
+
+msgid "IDS_BATTLE_TASK_TEXT_OP_01_04_033_DEF_ALLY_AVIR_TASK"
+msgstr "Protect the allied aircraft carrier 'Romeo'"
+
+msgid "IDS_BATTLE_TASK_TEXT_OP_01_04_038_DEAD_ONE_OBJ_PORT"
+msgstr "All onshore installations and support ships at the base must survive"
+
+msgid "IDS_BATTLE_TASK_TEXT_OP_02_02_21_TASK_SAVEART"
+msgstr "Save at least 3 forts"
+
+msgid "IDS_BATTLE_TASK_TEXT_OP_02_02_22_TASK_SAVEBASE"
+msgstr "Do not let the enemy occupy the repair base"
+
+msgid "IDS_BATTLE_TASK_TEXT_OP_02_02_23_TASK_KILLDINO"
+msgstr "Destroy aircraft carrier Raptor"
+
+msgid "IDS_BATTLE_TASK_TEXT_OP_02_02_24_TASK_KILLSHIPS"
+msgstr "Destroy 2 ships attacked by aerodrome squadrons within the allotted time"
+
+msgid "IDS_BATTLE_TASK_TEXT_OP_02_02_25_TASK_SAVEAIR"
+msgstr "Save at least 45 planes from aircraft reinforcements"
+
+msgid "IDS_BATTLE_TASK_TEXT_OP_02_02_MAIN_TASK_PART_1"
+msgstr "Escort at least 8 transport aircraft to the aerodrome"
+
+msgid "IDS_BATTLE_TASK_TEXT_OP_02_02_MAIN_TASK_PART_2"
+msgstr "Defend the aerodrome"
+
+msgid "IDS_BATTLE_TASK_TEXT_OP_02_03_001_DESTRUCTION_MAIN_TASK"
+msgstr ""
+"Destroy all enemy ships within the water zone of the base\n"
+"or secure the safe landing of 2,000 assault troopers"
+
+msgid "IDS_BATTLE_TASK_TEXT_OP_02_03_001_DISEMBARKATION_TASK"
+msgstr "Secure the safe landing of 1,400 assault troopers"
+
+msgid "IDS_BATTLE_TASK_TEXT_OP_02_03_004_TRANSPORT_COMON"
+msgstr "Destroy enemy transport ships"
+
+msgid "IDS_BATTLE_TASK_TEXT_OP_02_03_006_GO_TO_BASE"
+msgstr "Escort all assault trooper carriers to the water zone of the enemy base"
+
+msgid "IDS_BATTLE_TASK_TEXT_OP_02_03_015_TASK_1_AIRCR"
+msgstr "Destroy aircraft carrier King"
+
+msgid "IDS_BATTLE_TASK_TEXT_OP_02_03_017_TASK_TAKE_FORT"
+msgstr "Defend the lead transport ship"
+
+msgid "IDS_BATTLE_TASK_TEXT_OP_02_04_TASK_KILLBOATS"
+msgstr "Sink the torpedo boats"
+
+msgid "IDS_BATTLE_TASK_TEXT_OP_02_04_TASK_KILLFIGHTERS"
+msgstr "Destroy fighter squadrons"
+
+msgid "IDS_BATTLE_TASK_TEXT_OP_02_04_TASK_KILLPLANES"
+msgstr "Shoot down bombers and torpedo bombers"
+
+msgid "IDS_BATTLE_TASK_TEXT_OP_02_04_TASK_PRIMARY1"
+msgstr "Take the soldiers onboard in Dunkirk"
+
+msgid "IDS_BATTLE_TASK_TEXT_OP_02_04_TASK_PRIMARY2"
+msgstr "Evacuate 3,000 soldiers"
+
+msgid "IDS_BATTLE_TASK_TEXT_OP_02_04_TASK_SAVEPEOPLE"
+msgstr "Save 7,000 soldiers"
+
+msgid "IDS_BATTLE_TASK_TEXT_OP_02_04_TASK_SAVESHIPS"
+msgstr "Save at least 7 civil ships"
+
+msgid "IDS_BATTLE_TASK_TEXT_OP_09_KILL_AIRCARRIER"
+msgstr "Destroy aircraft carrier Adler"
+
+msgid "IDS_BATTLE_TASK_TEXT_OP_09_KILL_AIRPLANES_MAX"
+msgstr "Destroy enemy aircraft"
+
+msgid "IDS_BATTLE_TASK_TEXT_OP_09_KILL_ALL_ENEMIES"
+msgstr "Destroy enemy ships"
+
+msgid "IDS_BATTLE_TASK_TEXT_OP_09_KILL_BATTLESHIPS"
+msgstr "Destroy enemy battleships"
+
+msgid "IDS_BATTLE_TASK_TEXT_OP_09_KILL_SCOUTS"
+msgstr "Shoot down all enemy air scouts"
+
+msgid "IDS_BATTLE_TASK_TEXT_OP_09_MAIN_TASK"
+msgstr "Escort battleship Ruan to the designated sector"
+
+msgid "IDS_BATTLE_TASK_TEXT_OP_09_PAYLOAD_HALF_HEALTH"
+msgstr "Make sure battleship Ruan retains more than 50% of her HP"
+
+msgid "IDS_BATTLE_TASK_TEXT_OP_09_SAVE_BATTLESHIPS"
+msgstr "Save at least 3 allied battleships"
+
+msgid "IDS_BATTLE_TASK_TEXT_OP_10_MAIN_TASK_1"
+msgstr "Maintain the positions of the marine regiments"
+
+msgid "IDS_BATTLE_TASK_TEXT_OP_10_MAIN_TASK_2"
+msgstr "Destroy the enemy aerodromes"
+
+msgid "IDS_BATTLE_TASK_TEXT_OP_10_SECONDARY_TASK_KILL_AIRPLANES"
+msgstr "Destroy enemy aircraft"
+
+msgid "IDS_BATTLE_TASK_TEXT_OP_10_SECONDARY_TASK_KILL_DA_BOSS"
+msgstr "Destroy the flagship 'Koyama'"
+
+msgid "IDS_BATTLE_TASK_TEXT_OP_10_SECONDARY_TASK_SAVE_PLAYER_SHIPS"
+msgstr "Save at least 4 allied ships"
+
+msgid "IDS_BATTLE_TASK_TEXT_OP_10_SECONDARY_TASK_SAVE_SEALS"
+msgstr "Maintain the positions of both regiments"
+
+msgid "IDS_BATTLE_TASK_TEXT_OP_10_SECONDARY_TASK_SAVE_USS_DM"
+msgstr "Save both Liberty transport ships"
+
+msgid "IDS_BATTLE_TASK_TEXT_OP_NE_KILL_BATTLESHIP"
+msgstr "Sink flagship Zeus"
+
+msgid "IDS_BATTLE_TASK_TEXT_OP_NE_KILL_BATTLESHIP_2"
+msgstr "Sink flagships Zeus and Poseidon"
+
+msgid "IDS_BATTLE_TASK_TEXT_OP_NE_KILL_ON_TIME"
+msgstr "Sink all enemy transports within the allotted time"
+
+msgid "IDS_BATTLE_TASK_TEXT_OP_NE_WP_MK3_MAIN_TASK"
+msgstr "Destroy enemy transport ships"
+
+msgid "IDS_BATTLE_TASK_TEXT_OP_NS_SECONDARY_TASK_HIT_THE_EMENY"
+msgstr "Deliver 50 torpedo hits"
+
+msgid "IDS_BATTLE_TASK_TEXT_OP_NS_SECONDARY_TASK_SAVE_PLAYER_SHIPS"
+msgstr "Save four squadron submarines"
+
+msgid "IDS_BATTLE_TASK_TEXT_OP_NS_SECONDARY_TASK_SILENT_HUNTER"
+msgstr "Keep at least one submarine undetected"
+
+msgid "IDS_BATTLE_TASK_TEXT_OP_NS_SECONDARY_TASK_SILENT_HUNTER_ALT"
+msgstr "Keep at least %s submarines undetected"
+
+msgid "IDS_BATTLE_TASK_TEXT_PAYLOAD_HALF_HEALTH"
+msgstr "Make sure Transylvania does not lose more than 50% of her hit points"
+
+msgid "IDS_BATTLE_TASK_TEXT_PCOI001"
+msgstr "Earn at least 4 \"Set on fire\" ribbons."
+
+msgid "IDS_BATTLE_TASK_TEXT_PCOI002"
+msgstr "Earn at least 2 \"Set on fire\" ribbons."
+
+msgid "IDS_BATTLE_TASK_TEXT_PCOI003"
+msgstr "Earn at least 7 \"Spotted\" ribbons."
+
+msgid "IDS_BATTLE_TASK_TEXT_PCOI004"
+msgstr "Earn at least 3 \"Spotted\" ribbons."
+
+msgid "IDS_BATTLE_TASK_TEXT_PCOI005"
+msgstr "Earn at least 2 \"Spotted\" ribbons."
+
+msgid "IDS_BATTLE_TASK_TEXT_PCOI006"
+msgstr "Earn any 90 ribbons."
+
+msgid "IDS_BATTLE_TASK_TEXT_PCOI007"
+msgstr "Earn any 60 ribbons."
+
+msgid "IDS_BATTLE_TASK_TEXT_PCOI008"
+msgstr "Earn any 45 ribbons."
+
+msgid "IDS_BATTLE_TASK_TEXT_PCOI009"
+msgstr "Earn any 30 ribbons."
+
+msgid "IDS_BATTLE_TASK_TEXT_PCOI010"
+msgstr "Use any consumables at least 6 times."
+
+msgid "IDS_BATTLE_TASK_TEXT_PCOI011"
+msgstr "Use any consumables at least 5 times."
+
+msgid "IDS_BATTLE_TASK_TEXT_PCOI012"
+msgstr "Use any consumables at least 4 times."
+
+msgid "IDS_BATTLE_TASK_TEXT_PCOI013"
+msgstr "Spot at least 8 enemy torpedoes."
+
+msgid "IDS_BATTLE_TASK_TEXT_PCOI014"
+msgstr "Spot at least 6 enemy torpedoes."
+
+msgid "IDS_BATTLE_TASK_TEXT_PCOI015"
+msgstr "Spot at least 4 enemy torpedoes."
+
+msgid "IDS_BATTLE_TASK_TEXT_PCOI016"
+msgstr "Hit enemy ships at least 30 times with secondary battery guns."
+
+msgid "IDS_BATTLE_TASK_TEXT_PCOI017"
+msgstr "Hit enemy ships at least 10 times with secondary battery guns."
+
+msgid "IDS_BATTLE_TASK_TEXT_PCOI018"
+msgstr "Damage at least 5 modules."
+
+msgid "IDS_BATTLE_TASK_TEXT_PCOI019"
+msgstr "Hit the citadel of enemy ships at least 3 times."
+
+msgid "IDS_BATTLE_TASK_TEXT_PCOI020"
+msgstr "Hit the citadel of enemy ships at least 2 times."
+
+msgid "IDS_BATTLE_TASK_TEXT_PCOI021"
+msgstr "Earn at least 1 \"Caused flooding\" ribbon."
+
+msgid "IDS_BATTLE_TASK_TEXT_PCOI022"
+msgstr "Earn at least 8 \"Aircraft shot down\" and \"Shot down by fighter\" ribbons."
+
+msgid "IDS_BATTLE_TASK_TEXT_PCOI023"
+msgstr "Earn at least 6 \"Aircraft shot down\" and \"Shot down by fighter\" ribbons."
+
+msgid "IDS_BATTLE_TASK_TEXT_PCOI024"
+msgstr "Earn at least 3 \"Aircraft shot down\" and \"Shot down by fighter\" ribbons."
+
+msgid "IDS_BATTLE_TIPS"
+msgstr "Tips"
+
+msgid "IDS_BECAME_TEAMKILLER"
+msgstr "received a penalty for unsporting conduct"
+
+msgid "IDS_BEFORE_CONTINUE"
+msgstr " before you proceed."
+
+msgid "IDS_BEFORE_CONVERTION"
+msgstr "Before conversion:"
+
+msgid "IDS_BEFORE_EXCHANGE"
+msgstr "Current balance:"
+
+msgid "IDS_BEFORE_TRAINING"
+msgstr "Before training:"
+
+msgid "IDS_BELT"
+msgstr "Armor Belt"
+
+msgid "IDS_BEST_RANK"
+msgstr "Highest Rank"
+
+msgid "IDS_BEST_RANK_IN_SEASON"
+msgstr "Highest Rank: %(_rankId)s"
+
+msgid "IDS_BEST_RANK_TOOLTIP"
+msgstr "Highest rank and leagues for specified Ranked Battles seasons"
+
+msgid "IDS_BEST_RESULT_IN_ROUND"
+msgstr "BEST RESULT"
+
+msgid "IDS_BIP_SESSION_PREMIUM_EVENT_START"
+msgstr "Start of Premium session"
+
+msgid "IDS_BIP_SESSION_PREMIUM_EVENT_STOP"
+msgstr "End of Premium session"
+
+msgid "IDS_BIP_SESSION_REGULAR_EVENT_START"
+msgstr "Session start"
+
+msgid "IDS_BIP_SESSION_REGULAR_EVENT_STOP"
+msgstr "Session end"
+
+msgid "IDS_BLOCKED_DAMAGE_COUNTER"
+msgstr "Counter for potential damage"
+
+msgid "IDS_BLOCKED_DAMAGE_HINT"
+msgstr "Total damage potential of ammunition fired at your ship by enemy ships."
+
+msgid "IDS_BLOCKED_DAMAGE_HINT_HEADER"
+msgstr "Potential damage"
+
+msgid "IDS_BLOCK_REASON_COMMANDER_IS_IN_BATTLE"
+msgstr "Resetting skills will be possible once the Commander returns from battle."
+
+msgid "IDS_BLUELINE_OFF"
+msgstr "Engine power restored."
+
+msgid "IDS_BLUELINE_ON"
+msgstr "Return to the battlefield. Engine power reduced."
+
+msgid "IDS_BLUTO"
+msgstr " "
+
+msgid "IDS_BOMBER"
+msgstr "Bombers"
+
+msgid "IDS_BOMBER_AIRSUP"
+msgstr "Airstrikes: Bombers"
+
+msgid "IDS_BOMBS"
+msgstr "Bombs"
+
+msgid "IDS_BOMBS_AIRSUP"
+msgstr "Bombs"
+
+msgid "IDS_BOMBS_RELEASED"
+msgstr "Bombs released"
+
+msgid "IDS_BOMBS_SHOTS_HINT"
+msgstr "Number of bombs released"
+
+msgid "IDS_BONUS"
+msgstr "Bonus"
+
+msgid "IDS_BONUSTAG_FIRST_WIN"
+msgstr "XP"
+
+msgid "IDS_BONUSTAG_PARAGON_HEADER"
+msgstr "Research Points"
+
+msgid "IDS_BONUSTAG_SNOWFLAKE_HEADER"
+msgstr "Festive Reward"
+
+msgid "IDS_BONUSTAG_SUBHEADER"
+msgstr "Battle Performance Bonus"
+
+msgid "IDS_BONUS_TAG_EXPIRATION_DATE"
+msgstr "Bonus removal date: %(_date)s"
+
+msgid "IDS_BOOSTER_AVAILABLE"
+msgstr "The Starter Packs are available for purchase"
+
+msgid "IDS_BORDERLESS"
+msgstr "Full-screen windowed"
+
+msgid "IDS_BORDERLESS_FIXED_SIZE"
+msgstr "Windowed, borderless"
+
+msgid "IDS_BORDERLESS_MAXIMIZED"
+msgstr "Maximized, borderless"
+
+msgid "IDS_BORIS_RAZOR_H18"
+msgstr "Boris Veber"
+
+msgid "IDS_BORIS_RAZOR_HW"
+msgstr "Boris Veber"
+
+msgid "IDS_BOT"
+msgstr "Bot"
+
+msgid "IDS_BOTS"
+msgstr "BOTS"
+
+msgid "IDS_BOTS_ACTIVE"
+msgstr "Bots are moving"
+
+msgid "IDS_BOTS_ACTIVE_TOOLTIP"
+msgstr "AI controls this ship's movements"
+
+msgid "IDS_BOTS_ARMED"
+msgstr "Bots are armed"
+
+msgid "IDS_BOTS_ARMED_TOOLTIP"
+msgstr "Bots are armed and will fire at an enemy"
+
+msgid "IDS_BOTTOM"
+msgstr "Bottom"
+
+msgid "IDS_BOT_ACTIVE"
+msgstr "Bot is moving"
+
+msgid "IDS_BOT_ACTIVE_TOOLTIP"
+msgstr "AI controls this ship's movements"
+
+msgid "IDS_BOT_ARMED"
+msgstr "Bot is armed"
+
+msgid "IDS_BOT_ARMED_TOOLTIP"
+msgstr "Bot is armed and will fire at an enemy"
+
+msgid "IDS_BOT_CAN_MOVE_STATUS"
+msgstr "Moving."
+
+msgid "IDS_BOT_CAN_NOT_MOVE_STATUS"
+msgstr "Standing."
+
+msgid "IDS_BOT_CAN_NOT_SHOOT_STATUS"
+msgstr "Unarmed."
+
+msgid "IDS_BOT_CAN_SHOOT_STATUS"
+msgstr "Armed."
+
+msgid "IDS_BOT_WARNING"
+msgstr "Ship is controlled by AI"
+
+msgid "IDS_BOUGHT_BARRACKS_SPACE_COUNT"
+msgstr "Places added"
+
+msgid "IDS_BOUGHT_WOWS_PREMIUM_ACCOUNT"
+msgstr "Warships Premium Account purchased"
+
+msgid "IDS_BOW_BELT"
+msgstr "Fore End Armor Belt"
+
+msgid "IDS_BOW_BOTTOM"
+msgstr "Bottom"
+
+msgid "IDS_BOW_CONSTRSIDE"
+msgstr "Fore End Plating"
+
+msgid "IDS_BOW_DECK"
+msgstr "Fore End Deck"
+
+msgid "IDS_BOW_FDCK"
+msgstr "Flight Deck"
+
+msgid "IDS_BOW_INCLIN"
+msgstr "Armored Deck Slope"
+
+msgid "IDS_BOW_TRANS"
+msgstr "Fore-End Athwartship"
+
+msgid "IDS_BPPOINTS_COLON"
+msgstr "Battle Pass Points:"
+
+msgid "IDS_BRANCH_COMPLEXITY_TOOLTIP_DESCTIPTION_1"
+msgstr "Ships of this branch are easy to master and suitable for any player."
+
+msgid "IDS_BRANCH_COMPLEXITY_TOOLTIP_DESCTIPTION_2"
+msgstr "Ships of this branch have an optimal complexity level and are suitable for most players."
+
+msgid "IDS_BRANCH_COMPLEXITY_TOOLTIP_DESCTIPTION_3"
+msgstr "Ships of this branch are difficult to master and are suitable for experienced players."
+
+msgid "IDS_BRANCH_COMPLEXITY_TOOLTIP_HEADER"
+msgstr "Mastery difficulty"
+
+msgid "IDS_BRASS_COLON"
+msgstr "Champion tokens:"
+
+msgid "IDS_BRAWLBATTLE"
+msgstr "Brawl"
+
+msgid "IDS_BRAWLBATTLE_DESCRIPTION"
+msgstr "Battles against players matched by skill level. Participation conditions and combat features change each season."
+
+msgid "IDS_BRAWLS_ACCOUNT_LEVEL_TOO_LOW"
+msgstr "Your account level is too low to participate in this type of battle"
+
+msgid "IDS_BRAWLS_DENY_REASON_NO_CURRENT_PRIME_TIME"
+msgstr "The Brawl is currently unavailable."
+
+msgid "IDS_BRAWLS_DENY_REASON_SEASON_NOT_STARTED"
+msgstr "Wait for the start of the season."
+
+msgid "IDS_BRAWLS_DENY_REASON_WRONG_SHIP_LEVEL"
+msgstr "Select a ship of a suitable tier."
+
+msgid "IDS_BRAWL_BATTLE_INFORMER_DIVISION"
+msgstr "Team size: %(_maxPlayers)s vs. %(_maxPlayers)s. Maximum Division size: %(_divisionSize)s."
+
+msgid "IDS_BRAWL_BATTLE_INFORMER_DIVISION_WITH_FOG_OF_WAR"
+msgstr "Team size: %(_maxPlayers)s vs %(_maxPlayers)s. Maximum division size: %(_divisionSize)s. Opponent team composition unknown."
+
+msgid "IDS_BRAWL_BATTLE_INFORMER_SOLO"
+msgstr "Team size: %(_maxPlayers)s vs. %(_maxPlayers)s. Divisions are not allowed in battles."
+
+msgid "IDS_BRAWL_BATTLE_INFORMER_SOLO_WITH_FOG_OF_WAR"
+msgstr "Team size: %(_maxPlayers)s vs %(_maxPlayers)s. Divisions not allowed in battle. Opponent team composition unknown."
+
+msgid "IDS_BRAWL_BATTLE_INFORMER_TYPE_1"
+msgstr "The Brawl session starts soon"
+
+msgid "IDS_BRAWL_BATTLE_INFORMER_TYPE_2"
+msgstr "The Brawl season has started!"
+
+msgid "IDS_BRAWL_BATTLE_INFORMER_TYPE_3"
+msgstr "The Brawl season ends soon"
+
+msgid "IDS_BRAWL_FORMAT_DIVISION"
+msgstr "Participation format: %(_maxPlayers)s vs. %(_maxPlayers)s. Maximum Division size: %(_divisionSize)s."
+
+msgid "IDS_BRAWL_FORMAT_SOLO"
+msgstr "Participation format: %(_maxPlayers)s vs. %(_maxPlayers)s. Divisions are not allowed in battle."
+
+msgid "IDS_BRAWL_PRIME_TIME_ENDS_IN"
+msgstr "Session ends in %(_timeLeft)s"
+
+msgid "IDS_BRAWL_PRIME_TIME_STARTS_IN"
+msgstr "Session starts in %(_timeLeft)s"
+
+msgid "IDS_BRAWL_STATUS_PRIMETIME_ACTIVE"
+msgstr "Active"
+
+msgid "IDS_BRAWL_STATUS_PRIMETIME_ENDED"
+msgstr "Inactive"
+
+msgid "IDS_BREAK_PROCESS"
+msgstr "Stop the process"
+
+msgid "IDS_BRIDGEBOTTOM"
+msgstr "Conning Tower"
+
+msgid "IDS_BRIDGESIDE"
+msgstr "Conning Tower"
+
+msgid "IDS_BRIDGETOP"
+msgstr "Conning Tower"
+
+msgid "IDS_BRITISH_PVE"
+msgstr "Adrian Griffiths"
+
+msgid "IDS_BROWSER_LOADING_TITLE"
+msgstr "..."
+
+msgid "IDS_BRUNO_BATTAGLIA"
+msgstr "Bruno Battaglia"
+
+msgid "IDS_BUFF_NEGATIVE"
+msgstr "Negative effect"
+
+msgid "IDS_BUFF_NEUTRAL"
+msgstr "Constant characteristic"
+
+msgid "IDS_BUFF_POSITIVE"
+msgstr "Enhancement"
+
+msgid "IDS_BUILDING_AIRBASE"
+msgstr "Aerodrome"
+
+msgid "IDS_BUILDING_ANTIAIRCRAFT"
+msgstr "Anti-aircraft battery"
+
+msgid "IDS_BUILDING_COASTALARTILLERY"
+msgstr "Catapult"
+
+msgid "IDS_BUILDING_COMPLEX"
+msgstr "Fort"
+
+msgid "IDS_BUILDING_GENERATOR"
+msgstr "Generator"
+
+msgid "IDS_BUILDING_MILITARY"
+msgstr "Onshore installation"
+
+msgid "IDS_BUILDING_NAVAL_AVIATION"
+msgstr "Naval Aviation"
+
+msgid "IDS_BUILDING_PROGRESS_TOOLTIP"
+msgstr "Stage %(_step)s building progress"
+
+msgid "IDS_BUILDING_RAYTOWER"
+msgstr "Tower"
+
+msgid "IDS_BUILDING_SENSORTOWER"
+msgstr "Surveillance station"
+
+msgid "IDS_BUILDING_SPACESTATION"
+msgstr "Station"
+
+msgid "IDS_BULGE"
+msgstr "Side Plating"
+
+msgid "IDS_BUMBLEBEE"
+msgstr "Bumblebee"
+
+msgid "IDS_BUOYANCY_NOT_POSSIBLE"
+msgstr "Unavailable at current depth"
+
+msgid "IDS_BUOYANCY_SPEED_HIGH"
+msgstr "Fast submersion and surfacing"
+
+msgid "IDS_BUOYANCY_SPEED_LOW"
+msgstr "Slow submersion and surfacing"
+
+msgid "IDS_BURN_CHANCE_BONUS_CHANGED"
+msgstr "Chances of main battery shells causing a fire on target increased"
+
+msgid "IDS_BURN_CHANCE_FACTOR_BIG_CHANGED"
+msgstr "Chances of main battery shells causing a fire on target increased"
+
+msgid "IDS_BURN_TIME_LONG"
+msgstr "Long fire duration"
+
+msgid "IDS_BURN_TIME_SHORT"
+msgstr "Short fire duration"
+
+msgid "IDS_BUSY_LOADING"
+msgstr "Loading"
+
+msgid "IDS_BUSY_LOADING_ARMOUR"
+msgstr "Loading armor layout"
+
+msgid "IDS_BUTTON_FOR"
+msgstr ":"
+
+msgid "IDS_BUTTON_RESEARCH_ABILITIES"
+msgstr "MASTER"
+
+msgid "IDS_BUTTON_RESET_ABILITIES_SELECTION"
+msgstr "RESET SELECTION"
+
+msgid "IDS_BUTTON_REVERT_CONSUMABLE_ORDER_CHANGES"
+msgstr "Restore to default"
+
+msgid "IDS_BUTTON_TITLE_OPEN_GAMEMENU"
+msgstr "MENU"
+
+msgid "IDS_BUT_NOT_IN_TPS_SCOUT"
+msgstr "Except TPS"
+
+msgid "IDS_BUYOUT_AVAILABLE"
+msgstr "Ship purchase is available"
+
+msgid "IDS_BUY_CLICK_TO_SET_PORT"
+msgstr "Click the picture of the Port to set it as the default one."
+
+msgid "IDS_BUY_COLLECTION_FOR_DUPLICATE"
+msgstr "Exchange duplicates"
+
+msgid "IDS_BUY_GOLD"
+msgstr "PURCHASE GOLDS"
+
+msgid "IDS_BUY_GOLD_LC"
+msgstr "Purchase Golds"
+
+msgid "IDS_BUY_GOLD_TO_COMPLETE"
+msgstr "Purchase Golds to use for conversion"
+
+msgid "IDS_BUY_IN_ARMORY"
+msgstr "Purchase in the Armory"
+
+msgid "IDS_BUY_IN_ARMORY_STATUS"
+msgstr "Available for purchase in the Armory"
+
+msgid "IDS_BUY_PREMIUM_ACCOUNT"
+msgstr "PURCHASE PREMIUM"
+
+msgid "IDS_BUY_SLOT_SWITCH_OFF_TOOLTIP"
+msgstr "Do not purchase an additional ship slot"
+
+msgid "IDS_BUY_SLOT_SWITCH_ON_TOOLTIP"
+msgstr "Purchase an additional slot for the ship"
+
+msgid "IDS_BUY_UPPER_CASE"
+msgstr "BUY"
+
+msgid "IDS_BYVALYJ"
+msgstr "Veteran"
+
+msgid "IDS_BY_DAMAGE"
+msgstr "Sort by number of warships destroyed with the player's assistance"
+
+msgid "IDS_BY_DESTOYED_PLANES"
+msgstr "Sort by number of aircraft destroyed"
+
+msgid "IDS_BY_EXPERIENCE"
+msgstr "Sort by XP"
+
+msgid "IDS_BY_KILLS"
+msgstr "Sort by number of warships destroyed"
+
+msgid "IDS_BY_PLAYER_NAME"
+msgstr "Sort by player name"
+
+msgid "IDS_BY_PLAYER_NUMBER"
+msgstr "Sort by player number"
+
+msgid "IDS_BY_REWARDS"
+msgstr "Sort by number of achievements received in the battle"
+
+msgid "IDS_BY_SHIP_NAME"
+msgstr "Sort by warship tier"
+
+msgid "IDS_BY_TROOP_NUMBER"
+msgstr "Sort by Division number"
+
+msgid "IDS_CALL_PLAYERS_NAME"
+msgstr "Call Player by name"
+
+msgid "IDS_CALL_TO_ACTION_BANNER_TEXT"
+msgstr ""
+"Battle —\n"
+"And receive a reward!"
+
+msgid "IDS_CAMERACONTROLS"
+msgstr "Camera"
+
+msgid "IDS_CAMERA_HINT_INDICATOR"
+msgstr "Press and hold Ctrl to look around."
+
+msgid "IDS_CAMERA_MOVE_BACKWARD"
+msgstr "Back"
+
+msgid "IDS_CAMERA_MOVE_BACKWARD_PREF_TOOLTIP_DESCRIPTION"
+msgstr "Move the camera back."
+
+msgid "IDS_CAMERA_MOVE_DOWN"
+msgstr "Down"
+
+msgid "IDS_CAMERA_MOVE_FORWARD"
+msgstr "Forward"
+
+msgid "IDS_CAMERA_MOVE_FORWARD_PREF_TOOLTIP_DESCRIPTION"
+msgstr "Move the camera forward."
+
+msgid "IDS_CAMERA_MOVE_LEFT"
+msgstr "To left"
+
+msgid "IDS_CAMERA_MOVE_LEFT_PREF_TOOLTIP_DESCRIPTION"
+msgstr "Move the camera to the left."
+
+msgid "IDS_CAMERA_MOVE_RIGHT"
+msgstr "To right"
+
+msgid "IDS_CAMERA_MOVE_RIGHT_PREF_TOOLTIP_DESCRIPTION"
+msgstr "Move the camera to the right."
+
+msgid "IDS_CAMERA_MOVE_UP"
+msgstr "Up"
+
+msgid "IDS_CAMERA_SETTINGS"
+msgstr "Camera Settings"
+
+msgid "IDS_CAMOUFLAGE"
+msgstr "Camouflage"
+
+msgid "IDS_CAMOUFLAGES_LOOTBOX_HEADER"
+msgstr "More Camouflages"
+
+msgid "IDS_CAMOUFLAGE_AUTOPURCHASE_HELPING_TOOLTIP_TITLE"
+msgstr "Camouflage auto-purchase"
+
+msgid "IDS_CAMOUFLAGE_AUTOPURCHASE_INSTALLED_CAMO_IS_NOT_EXPENDABLE"
+msgstr "Permanent camouflage mounted."
+
+msgid "IDS_CAMOUFLAGE_AUTOPURCHASE_SWITCH_UNBUYABLE_CAMO"
+msgstr "The mounted camouflage is not available for purchase."
+
+msgid "IDS_CAMOUFLAGE_EXPENDABLE_AUTOPURCHASE_TOOLTIP_DESCRIPTION"
+msgstr "The selected expendable camouflage will be purchased automatically if you enter battle with the last camouflage of this type."
+
+msgid "IDS_CAMOUFLAGE_EXPENDABLE_GROUP_ABSTRACT_PATTERN"
+msgstr "Abstract"
+
+msgid "IDS_CAMOUFLAGE_EXPENDABLE_GROUP_COMMON"
+msgstr "Standard"
+
+msgid "IDS_CAMOUFLAGE_EXPENDABLE_GROUP_PAINTWORK"
+msgstr "Thematic"
+
+msgid "IDS_CAMOUFLAGE_EXPENDABLE_GROUP_SINGLE_COLOR"
+msgstr "Single-color"
+
+msgid "IDS_CAMOUFLAGE_EXPENDABLE_GROUP_UNPURCHASEABLE_TROPHY"
+msgstr "Trophy"
+
+msgid "IDS_CAMOUFLAGE_EXPENDABLE_GROUP_UNPURCHASEABLE_UNIQUE"
+msgstr "Unique"
+
+msgid "IDS_CAMOUFLAGE_LIST_EXPENDABLE"
+msgstr "Consumable"
+
+msgid "IDS_CAMOUFLAGE_LIST_PERMANENT"
+msgstr "Permanent"
+
+msgid "IDS_CAMOUFLAGE_ROD"
+msgstr "Camouflage"
+
+msgid "IDS_CAMO_DESCR_HIDDEN_BY_PECULARITY_APRIL_SPACE"
+msgstr "Display of \"Spaceships\" camouflages disabled"
+
+msgid "IDS_CAMO_DESCR_HIDDEN_BY_PECULARITY_ARPEGGIO"
+msgstr "Display of Arpeggio camouflages disabled"
+
+msgid "IDS_CAMO_DESCR_HIDDEN_BY_PECULARITY_AZURLANE"
+msgstr "Display of Azur Lane camouflages disabled"
+
+msgid "IDS_CAMO_DESCR_HIDDEN_BY_PECULARITY_CH_DRAGONS"
+msgstr "Display of Lunar New Year camouflages disabled"
+
+msgid "IDS_CAMO_DESCR_HIDDEN_BY_PECULARITY_COLORED"
+msgstr "Display of Painting camouflages disabled"
+
+msgid "IDS_CAMO_DESCR_HIDDEN_BY_PECULARITY_DECORATIVE"
+msgstr "Display of Decorative camouflages disabled"
+
+msgid "IDS_CAMO_DESCR_HIDDEN_BY_PECULARITY_ENTERTAINMENT"
+msgstr "Display of Entertainment camouflages disabled"
+
+msgid "IDS_CAMO_DESCR_HIDDEN_BY_PECULARITY_HALLOWEEN_16"
+msgstr "Display of Halloween camouflages disabled"
+
+msgid "IDS_CAMO_DESCR_HIDDEN_BY_PECULARITY_HIGHSCHOOLFLEET"
+msgstr "Display of High School Fleet camouflages disabled"
+
+msgid "IDS_CAMO_DESCR_HIDDEN_BY_PECULARITY_HOLOLIVE"
+msgstr "Display of \"hololive production\" camouflages disabled"
+
+msgid "IDS_CAMO_DESCR_HIDDEN_BY_PECULARITY_KOBAYASHI"
+msgstr "Display of Makoto Kobayashi Signature camouflages disabled"
+
+msgid "IDS_CAMO_DESCR_HIDDEN_BY_PECULARITY_LOGH"
+msgstr "Display of Legend of the Galactic Heroes camouflages disabled"
+
+msgid "IDS_CAMO_DESCR_HIDDEN_BY_PECULARITY_MEGADETH"
+msgstr "Display of Megadeth camouflages disabled"
+
+msgid "IDS_CAMO_DESCR_HIDDEN_BY_PECULARITY_NATU"
+msgstr "Display of Year Hare Affair camouflages disabled"
+
+msgid "IDS_CAMO_DESCR_HIDDEN_BY_PECULARITY_POPEYE"
+msgstr "Display of Popeye the Sailor Man camouflages disabled"
+
+msgid "IDS_CAMO_DESCR_HIDDEN_BY_PECULARITY_POST_APOCALYPSE"
+msgstr "Display of Rogue Wave camouflages disabled"
+
+msgid "IDS_CAMO_DESCR_HIDDEN_BY_PECULARITY_RANGERS"
+msgstr "Display of Star Emissaries camouflages disabled"
+
+msgid "IDS_CAMO_DESCR_HIDDEN_BY_PECULARITY_RECONSTRUCTION"
+msgstr "Display of Imitation camouflages disabled"
+
+msgid "IDS_CAMO_DESCR_HIDDEN_BY_PECULARITY_SCARLET_FUTURE"
+msgstr "Display of \"In the Name of Progress!\" camouflages disabled"
+
+msgid "IDS_CAMO_DESCR_HIDDEN_BY_PECULARITY_WARHAMMER"
+msgstr "Display of Warhammer 40,000 camouflages disabled"
+
+msgid "IDS_CAMO_HAS_COLOR_SCHEME_INFO"
+msgstr "Camouflage has several color schemes"
+
+msgid "IDS_CAMO_MAX_REPLENISHMENT_HINT_1"
+msgstr "The maximum cost is applied when the mounted camouflage is no longer available."
+
+msgid "IDS_CAMPAIGH_TIME_FINISHED_AT"
+msgstr "Ends at %(date)s"
+
+msgid "IDS_CAMPAIGN"
+msgstr "Campaign"
+
+msgid "IDS_CAMPAIGN_COMPLETED"
+msgstr "Campaign completed"
+
+msgid "IDS_CAMPAIGN_HINT_DESCR"
+msgstr "Go to Missions"
+
+msgid "IDS_CAMPAIGN_MISSION_NUMBER"
+msgstr "Mission %(_missionNumber)s"
+
+msgid "IDS_CAMPAIGN_NEED_TOKEN"
+msgstr "Campaign token needed"
+
+msgid "IDS_CAMPAIGN_STARS_DESCRIPTION"
+msgstr "%(_campaignName)s, mission %(_missionNumber)s"
+
+msgid "IDS_CAMPAIGN_TAKE_REWARD"
+msgstr "Collect reward"
+
+msgid "IDS_CAMPAIGN_TASK"
+msgstr "Task"
+
+msgid "IDS_CAMPAIGN_TASKS_IN_PROGRESS"
+msgstr "Tasks in progress:"
+
+msgid "IDS_CAMPAIGN_TASK_NUMBER"
+msgstr "Task %(_taskNumber)d"
+
+msgid "IDS_CAMPAIGN_TIME_START_AT"
+msgstr "Starts at %(date)s"
+
+msgid "IDS_CANCEL"
+msgstr "Cancel"
+
+msgid "IDS_CANCEL_DEMOBILIZATION"
+msgstr "Cancel dismissal"
+
+msgid "IDS_CANCEL_ORGANIZER_SEARCH"
+msgstr "Cancel search"
+
+msgid "IDS_CANCEL_UPPER_CASE"
+msgstr "CANCEL"
+
+msgid "IDS_CANNOT_HIT_TARGET_CANT_REACH_DEPTH"
+msgstr "INSUFFICIENT TIME FOR TORPEDO HOMING"
+
+msgid "IDS_CANNOT_HIT_TARGET_COMMON"
+msgstr "IMPOSSIBLE TO HIT TARGET"
+
+msgid "IDS_CANNOT_HIT_TARGET_CRASH_CREW_WORKING"
+msgstr "SONAR PING WILL BE CLEARED"
+
+msgid "IDS_CANTIMETER"
+msgstr "cm"
+
+msgid "IDS_CAOCAO"
+msgstr "Cao Cao"
+
+msgid "IDS_CAPT"
+msgstr "Cap"
+
+msgid "IDS_CAPTURE_ALLY_BASE"
+msgstr "Friendly base capture"
+
+msgid "IDS_CAPTURE_BASE_BY_ALLY"
+msgstr "Base capture by your allies"
+
+msgid "IDS_CAPTURE_BASE_BY_ENEMY"
+msgstr "Base capture by the enemy"
+
+msgid "IDS_CAPTURE_ENEMY_BASE"
+msgstr "Enemy base capture"
+
+msgid "IDS_CAPTURE_POINT"
+msgstr "Key Area"
+
+msgid "IDS_CAPTURE_POINT_REWARD"
+msgstr "Capturing area: + %s %s. Holding area: + %s %s every %s %s."
+
+msgid "IDS_CAPTURE_SECTOR"
+msgstr "Sector"
+
+msgid "IDS_CAPTURING"
+msgstr "Capturing"
+
+msgid "IDS_CAPTURING_POINTS"
+msgstr "Capturing Areas"
+
+msgid "IDS_CAPTURING_SECTOR"
+msgstr "Capturing Sectors"
+
+msgid "IDS_CAROUSEL_APPLIED_FILTER_HINT_LEVEL"
+msgstr "Filter by level"
+
+msgid "IDS_CAROUSEL_APPLIED_FILTER_HINT_NATION"
+msgstr "Filter by nation"
+
+msgid "IDS_CAROUSEL_APPLIED_FILTER_HINT_SHIPNAME"
+msgstr "Filter by ship name"
+
+msgid "IDS_CAROUSEL_APPLIED_FILTER_HINT_SHIPTYPE"
+msgstr "Filter by class"
+
+msgid "IDS_CAROUSEL_APPLIED_FILTER_HINT_SPECIAL"
+msgstr "Filter by 'Special' category"
+
+msgid "IDS_CAROUSEL_BRAWLBATTLE_FILTER"
+msgstr "Filter ships suitable for the Brawl"
+
+msgid "IDS_CAROUSEL_CLANBATTLE_FILTER"
+msgstr "Filter ships suitable for Clan Battles"
+
+msgid "IDS_CAROUSEL_EVENTBATTLE_FILTER"
+msgstr "Filter ships suitable for the Twilight Hunt"
+
+msgid "IDS_CAROUSEL_LEGENDARY_BATTLE_FILTER"
+msgstr "Filter ships suitable for the Grand Battle event"
+
+msgid "IDS_CAROUSEL_NAVALBATTLE_FILTER"
+msgstr "Filter ships suitable for the \"Axis vs. Allies\" event"
+
+msgid "IDS_CAROUSEL_NO_COMPATIBLE_SHIPS"
+msgstr "NO SUITABLE SHIPS"
+
+msgid "IDS_CAROUSEL_PCVE004_FILTER"
+msgstr "Filter ships suitable for the Savage Battle"
+
+msgid "IDS_CAROUSEL_PCVE007_FILTER"
+msgstr "Filter ships suitable for the Asymmetric Battle"
+
+msgid "IDS_CAROUSEL_PCVE009_FILTER"
+msgstr "Filter ships suitable for the Twilight Hunt"
+
+msgid "IDS_CAROUSEL_PCVE011_FILTER"
+msgstr "Filter ships suitable for the Twilight Hunt"
+
+msgid "IDS_CAROUSEL_PCVE012_FILTER"
+msgstr "Filter ships suitable for the Twilight Hunt"
+
+msgid "IDS_CAROUSEL_PCVE013_FILTER"
+msgstr "Filter ships suitable for the Twilight Hunt"
+
+msgid "IDS_CAROUSEL_PCVE016_FILTER"
+msgstr "Filter ships suitable for Arms Race"
+
+msgid "IDS_CAROUSEL_PCVE017_FILTER"
+msgstr "Filter ships suitable for the Convoy"
+
+msgid "IDS_CAROUSEL_PCVE018_FILTER"
+msgstr "Filter suitable ships for the Twilight Battle"
+
+msgid "IDS_CAROUSEL_PCVE019_FILTER"
+msgstr "Filter suitable ships for Trouble in the Hot Tub"
+
+msgid "IDS_CAROUSEL_PCVE020_FILTER"
+msgstr "Filter ships suitable for the Asymmetric Battle"
+
+msgid "IDS_CAROUSEL_PCVE021_FILTER"
+msgstr "Filter ships suitable for the Concealed Maneuvers event"
+
+msgid "IDS_CAROUSEL_PCVE022_FILTER"
+msgstr "Filter ships suitable for the 'To the heights of mastery' competition"
+
+msgid "IDS_CAROUSEL_PCVE024_FILTER"
+msgstr "Filter ships suitable for the Convoy"
+
+msgid "IDS_CAROUSEL_PCVE025_FILTER"
+msgstr "Filter ships suitable for Airship Escort"
+
+msgid "IDS_CAROUSEL_PCVE026_FILTER"
+msgstr "Filter ships suitable for the 'Concealed Maneuvers' event"
+
+msgid "IDS_CAROUSEL_PVEBATTLE_FILTER"
+msgstr "Filter ships suitable for completing the selected Operation"
+
+msgid "IDS_CAROUSEL_RANKEDBATTLE_FILTER"
+msgstr "Filter ships suitable for Ranked Battles"
+
+msgid "IDS_CAROUSEL_TRAININGBATTLE_FILTER"
+msgstr "Filter ships suitable for joining this Training Battle"
+
+msgid "IDS_CARRIER"
+msgstr "Aircraft Carrier"
+
+msgid "IDS_CARRIERS"
+msgstr "Aircraft carriers"
+
+msgid "IDS_CARRIER_SELECT"
+msgstr "Select Aircraft Carrier"
+
+msgid "IDS_CARRIER_TPS_CAMERA"
+msgstr "Shift camera to ship view while playing with an aircraft carrier"
+
+msgid "IDS_CASUAL_CVC"
+msgstr "Naval Battle"
+
+msgid "IDS_CASUAL_CVC_INSTRUCTION"
+msgstr "Go to Naval Battle"
+
+msgid "IDS_CASUAL_CVC_MATCHING_STAGE_DESCR"
+msgstr "Your Clan now has access to the Engagement"
+
+msgid "IDS_CASUAL_CVC_MISSED_PREPARATION_DESCR"
+msgstr "The Preparation stage is no longer available. You cannot participate in this Naval Battle."
+
+msgid "IDS_CASUAL_CVC_PROGRESS_QUALIFICATION"
+msgstr "Clan mission progress"
+
+msgid "IDS_CASUAL_CVC_QUALIFICATION_STAGE_FAILED_DESCR"
+msgstr "Your Clan has no access to the Engagement"
+
+msgid "IDS_CASUAL_CVC_REWARDING_STAGE_DESCR"
+msgstr "Results Summary"
+
+msgid "IDS_CASUAL_CVC_STATUS_TILL_AWARD_STAGE"
+msgstr "Results summary will be calculated in %(_timeLeft)s"
+
+msgid "IDS_CASUAL_CVC_STATUS_TILL_AWARD_STAGE_IN_SEC"
+msgstr "Results summary calculations will start in a few seconds"
+
+msgid "IDS_CASUAL_CVC_STATUS_TILL_BATTLE_STAGE"
+msgstr "The Engagement starts in %(_timeLeft)s"
+
+msgid "IDS_CASUAL_CVC_STATUS_TILL_BATTLE_STAGE_IN_SEC"
+msgstr "The Engagement starts in a few seconds"
+
+msgid "IDS_CASUAL_CVC_STATUS_TILL_QUALIFICATION_STAGE"
+msgstr "The next Preparation stage starts in %(_timeLeft)s"
+
+msgid "IDS_CASUAL_CVC_STATUS_TILL_QUALIFICATION_STAGE_END"
+msgstr "The Preparation stage ends in %(_timeLeft)s"
+
+msgid "IDS_CASUAL_CVC_STATUS_TILL_QUALIFICATION_STAGE_IN_SEC"
+msgstr "The next Preparation stage starts in a few seconds"
+
+msgid "IDS_CASUAL_CVC_WAR_STAGE_ATTEMPTS_ENDS_DESCR"
+msgstr "You have no attempts remaining"
+
+msgid "IDS_CASUAL_CVC_WAR_STAGE_ATTEMPTS_LEFT_DESCR"
+msgstr "Your battles are counted toward your Clan's final result."
+
+msgid "IDS_CASUAL_CVC_WAR_STAGE_TO_PARTICIPATE_DESCR"
+msgstr "Before you set sail for battle, make sure your attempts are counted by clicking the respective button."
+
+msgid "IDS_CAS_AFTTRANS"
+msgstr "Athwartship"
+
+msgid "IDS_CAS_BELT"
+msgstr "Armor Belt"
+
+msgid "IDS_CAS_BOTTOM"
+msgstr "Bottom"
+
+msgid "IDS_CAS_DECK"
+msgstr "Deck"
+
+msgid "IDS_CAS_FDCK"
+msgstr "Flight Deck"
+
+msgid "IDS_CAS_FWDTRANS"
+msgstr "Athwartship"
+
+msgid "IDS_CAS_HANG"
+msgstr "Hangar Plating"
+
+msgid "IDS_CAS_INCLIN"
+msgstr "Armored Deck Slope"
+
+msgid "IDS_CATALOGUE"
+msgstr "Captain's Logbook"
+
+msgid "IDS_CAT_SCIENTIST"
+msgstr "Scientist Cat"
+
+msgid "IDS_CAUSED_AA"
+msgstr "AA defense"
+
+msgid "IDS_CAUSED_AA_HINT"
+msgstr "Damage caused by AA defense to enemy aircraft"
+
+msgid "IDS_CAUSED_AIRPLANES_HINT"
+msgstr "Number of hits and damage caused by aircraft"
+
+msgid "IDS_CAUSED_AIRPLANES_HINT_AIRSUP"
+msgstr "Number of hits and damage caused by bombs"
+
+msgid "IDS_CAUSED_AMMO_AP_HINT"
+msgstr "Number of hits and damage caused by AP shells"
+
+msgid "IDS_CAUSED_AMMO_AP_SHOTS_HINT"
+msgstr "Number of AP shells fired"
+
+msgid "IDS_CAUSED_AMMO_CS_HINT"
+msgstr "Number of hits and damage caused by SAP shells"
+
+msgid "IDS_CAUSED_AMMO_CS_SHOTS_HINT"
+msgstr "Number of SAP shells fired"
+
+msgid "IDS_CAUSED_AMMO_HE_HINT"
+msgstr "Number of hits and damage caused by HE shells"
+
+msgid "IDS_CAUSED_AMMO_HE_SHOTS_HINT"
+msgstr "Number of HE shells fired"
+
+msgid "IDS_CAUSED_AVIA_DAMAGE_HINT"
+msgstr "Total damage you caused to enemy aircraft in this battle."
+
+msgid "IDS_CAUSED_AVIA_DAMAGE_HINT_HEADER"
+msgstr "Damage to enemy aircraft"
+
+msgid "IDS_CAUSED_BOMBS_AIRSUP_HINT"
+msgstr "Number of hits and damage caused by bombs"
+
+msgid "IDS_CAUSED_BOMBS_HINT"
+msgstr "Number of hits and damage caused by bombs"
+
+msgid "IDS_CAUSED_BOMBS_RELEASED_HINT"
+msgstr "Number of bombs released"
+
+msgid "IDS_CAUSED_DAMAGE_HINT"
+msgstr "Total damage you caused to enemy ships in this battle."
+
+msgid "IDS_CAUSED_DAMAGE_HINT_HEADER"
+msgstr "Damage Caused"
+
+msgid "IDS_CAUSED_DBOMBS_AIRSUP_HINT"
+msgstr "Number of hits and damage caused by depth charges"
+
+msgid "IDS_CAUSED_DBOMBS_COUNT_HINT"
+msgstr "Number of hits"
+
+msgid "IDS_CAUSED_DBOMBS_RELEASED_HINT"
+msgstr "Number of depth charges dropped"
+
+msgid "IDS_CAUSED_FIRES_COUNT_HINT"
+msgstr "Number of fires set"
+
+msgid "IDS_CAUSED_FLOODS_COUNT_HINT"
+msgstr "Number of floodings caused"
+
+msgid "IDS_CAUSED_MAIN_CALIBER_HINT"
+msgstr "Number of hits and damage caused by main battery guns"
+
+msgid "IDS_CAUSED_MINES_HINT"
+msgstr "Number of hits and damage dealt by mines"
+
+msgid "IDS_CAUSED_MINES_RELEASED_HINT"
+msgstr "Number of mines dropped"
+
+msgid "IDS_CAUSED_NAVAL_MINES_HINT"
+msgstr "Number of mines that exploded on contact with enemy ships and the amount of damage dealt"
+
+msgid "IDS_CAUSED_OTHER_HINT"
+msgstr "Damage to the enemy ships caused by fire, flooding and ramming"
+
+msgid "IDS_CAUSED_PLANES"
+msgstr "Fighters"
+
+msgid "IDS_CAUSED_PLANES_HINT"
+msgstr "Damage caused by fighters to enemy aircraft"
+
+msgid "IDS_CAUSED_ROCKETS_AIRSUP_HINT"
+msgstr "Number of hits and damage caused by rockets"
+
+msgid "IDS_CAUSED_ROCKETS_HINT"
+msgstr "Number of hits and damage caused by rockets"
+
+msgid "IDS_CAUSED_ROCKETS_RELEASED_HINT"
+msgstr "Number of rockets launched"
+
+msgid "IDS_CAUSED_SEA_MINES_COUNT_HINT"
+msgstr "Number of hits"
+
+msgid "IDS_CAUSED_SECONDARY_CALIBER_HINT"
+msgstr "Number of hits and damage caused by secondary battery guns"
+
+msgid "IDS_CAUSED_TORPEDOES_AIRSUP_HINT"
+msgstr "Number of hits and damage caused by torpedoes"
+
+msgid "IDS_CAUSED_TORPEDOES_HINT"
+msgstr "Number of hits and damage caused by torpedoes"
+
+msgid "IDS_CAUSED_TORPEDOES_RELEASED_HINT"
+msgstr "Number of torpedoes released"
+
+msgid "IDS_CAUSED_TORPEDOES_SHOTS_HINT"
+msgstr "Number of torpedoes launched"
+
+msgid "IDS_CAUSED_TO_BUILDINGS_DAMAGE"
+msgstr "Damage caused to onshore installations"
+
+msgid "IDS_CAUSED_TO_BUILDINGS_DAMAGE_TOOLTIP"
+msgstr "Total damage caused to onshore installations"
+
+msgid "IDS_CENTERCAMERAONSHIP"
+msgstr "Bring Camera Back to Ship"
+
+msgid "IDS_CHALLENGE"
+msgstr "Challenge"
+
+msgid "IDS_CHALLENGES_BATTLE_RESULTS_MODAL_HEADER"
+msgstr "Leaderboard"
+
+msgid "IDS_CHALLENGES_LOADING_DESCRIPTION_HEADER"
+msgstr "Briefing"
+
+msgid "IDS_CHALLENGES_LOADING_DESCRIPTION_TEXT"
+msgstr "In each round, participants go through a challenge selected at random. The round lasts 3 minutes, after which the player with the lowest score is eliminated from the competition."
+
+msgid "IDS_CHALLENGES_WINDOW_INSTRUCTION"
+msgstr "Available challenges can be completed many times. A reward is given every time a challenge is completed."
+
+msgid "IDS_CHALLENGE_ARPEGGIO"
+msgstr "Arpeggio Challenge"
+
+msgid "IDS_CHALLENGE_BATTLE_ENDED"
+msgstr "RANK-%(_position)s"
+
+msgid "IDS_CHANCE_LOOTBOX_DESC"
+msgstr ""
+"Increased chance to receive a Supercontainer.\n"
+"Small container if unsuccessful."
+
+msgid "IDS_CHANCE_LOOTBOX_DESC_HEADER"
+msgstr "Try Your Luck"
+
+msgid "IDS_CHANGEDUAL"
+msgstr "Chang'e"
+
+msgid "IDS_CHANGE_NAME_TAKES_EFFECT"
+msgstr "It will take some time for the changes to take effect."
+
+msgid "IDS_CHANGE_PORT_HINT_DIVISION"
+msgstr "Click \"Not ready\" to select another Port while in a Division."
+
+msgid "IDS_CHANGE_REALM_RESTART_INFO"
+msgstr "Relaunch the game to change your region."
+
+msgid "IDS_CHANGE_ROOM_DESCRIPTION"
+msgstr "Add comment"
+
+msgid "IDS_CHANGE_TRAINING_ROOM_SETTINGS"
+msgstr "CHANGE BATTLE SETTINGS"
+
+msgid "IDS_CHANGE_USER"
+msgstr "CHANGE USER"
+
+msgid "IDS_CHANNELS"
+msgstr "Channels"
+
+msgid "IDS_CHANNELS_GROUP_NAME_FAVORITES"
+msgstr "Favorites"
+
+msgid "IDS_CHANNELS_GROUP_NAME_HISTORY"
+msgstr "History"
+
+msgid "IDS_CHANNELS_GROUP_NAME_MYCHANNELS"
+msgstr "My Channels"
+
+msgid "IDS_CHANNELS_GROUP_NAME_SHARED"
+msgstr "Official Channels"
+
+msgid "IDS_CHANNEL_CLOSE"
+msgstr "Leave Channel"
+
+msgid "IDS_CHANNEL_NAME_CHAT_CHANNEL_TALK"
+msgstr "General"
+
+msgid "IDS_CHANNEL_NAME_CHAT_CHANNEL_TALK_RU"
+msgstr "General"
+
+msgid "IDS_CHANNEL_NAME_DEFAULT"
+msgstr "My Channel"
+
+msgid "IDS_CHANNEL_OPEN"
+msgstr "Open Channel"
+
+msgid "IDS_CHANNEL_REMOVE"
+msgstr "Remove Channel"
+
+msgid "IDS_CHANNEL_RENAME"
+msgstr "Rename Channel"
+
+msgid "IDS_CHANNEL_REPLACEABLE_PREFIX"
+msgstr "Chat"
+
+msgid "IDS_CHARGED"
+msgstr "Addition:"
+
+msgid "IDS_CHARGED_AFTER_BATTLE"
+msgstr "Earned"
+
+msgid "IDS_CHARGED_AFTER_BATTLE_CREDITS_HINT"
+msgstr "Credits received for your actions in battle"
+
+msgid "IDS_CHARGED_AFTER_BATTLE_CREW_HINT"
+msgstr "Commander XP received for your actions in battle"
+
+msgid "IDS_CHARGED_AFTER_BATTLE_EXPERIENCE_HINT"
+msgstr "Ship XP received for your actions in battle"
+
+msgid "IDS_CHARGED_DAYS"
+msgstr "Days added:"
+
+msgid "IDS_CHARGE_REASON"
+msgstr "Reason for addition:"
+
+msgid "IDS_CHARGING_POINTS"
+msgstr "Scoring Points"
+
+msgid "IDS_CHARS_LEFT"
+msgstr "Characters left:"
+
+msgid "IDS_CHAT"
+msgstr "Chat"
+
+msgid "IDS_CHATLANIN_PATSAK"
+msgstr "Uef and Bi"
+
+msgid "IDS_CHAT_BANNED"
+msgstr "You have been suspended from sending chat messages until %s. Reason: %s."
+
+msgid "IDS_CHAT_BANNED_PERMANENTLY"
+msgstr "You have been permanently banned from this chat. Reason: %s."
+
+msgid "IDS_CHAT_BAN_ADDED"
+msgstr "Chat messaging has been blocked until: %(_date)s"
+
+msgid "IDS_CHAT_BLOCKED"
+msgstr "Chat unavailable"
+
+msgid "IDS_CHAT_CHANNEL_BATTLE_RES"
+msgstr "Battle Results and Discussion"
+
+msgid "IDS_CHAT_CHANNEL_GAME_QUESTIONS"
+msgstr "Game Discussion"
+
+msgid "IDS_CHAT_CHANNEL_OFFTOP"
+msgstr "Off-Topic Discussion"
+
+msgid "IDS_CHAT_CHANNEL_OFFTOP_CS"
+msgstr "[Czech] Off-Topic Discussion"
+
+msgid "IDS_CHAT_CHANNEL_OFFTOP_DE"
+msgstr "[German] Off-Topic Discussion"
+
+msgid "IDS_CHAT_CHANNEL_OFFTOP_EN"
+msgstr "[English] Off-Topic Discussion"
+
+msgid "IDS_CHAT_CHANNEL_OFFTOP_ES"
+msgstr "[Spanish] Off-Topic Discussion"
+
+msgid "IDS_CHAT_CHANNEL_OFFTOP_FR"
+msgstr "[French] Off-Topic Discussion"
+
+msgid "IDS_CHAT_CHANNEL_OFFTOP_JA"
+msgstr "[Japanese] Off-Topic Discussion"
+
+msgid "IDS_CHAT_CHANNEL_OFFTOP_KO"
+msgstr "[Korean] Off-Topic Discussion"
+
+msgid "IDS_CHAT_CHANNEL_OFFTOP_PL"
+msgstr "[Polish] Off-Topic Discussion"
+
+msgid "IDS_CHAT_CHANNEL_OFFTOP_TH"
+msgstr "[Thai] Off-Topic Discussion"
+
+msgid "IDS_CHAT_CHANNEL_OFFTOP_TR"
+msgstr "[Turkish] Off-Topic Discussion"
+
+msgid "IDS_CHAT_CHANNEL_OFFTOP_ZH_TW"
+msgstr "[Chinese] Off-Topic Discussion"
+
+msgid "IDS_CHAT_CHANNEL_OPERATIONS"
+msgstr "Operations"
+
+msgid "IDS_CHAT_CHANNEL_QUESTIONS"
+msgstr "Questions and In-Game Problems"
+
+msgid "IDS_CHAT_CHANNEL_SEARCH_CLAN"
+msgstr "Search for a Clan"
+
+msgid "IDS_CHAT_CHANNEL_SEARCH_CLAN_DIV"
+msgstr "Search for a Clan or Division"
+
+msgid "IDS_CHAT_CHANNEL_SEARCH_CLAN_DIV_EN"
+msgstr "[English] Search for a Clan or Division"
+
+msgid "IDS_CHAT_CHANNEL_SEARCH_CLAN_DIV_JA"
+msgstr "[Japanese] Search for a Clan or Division"
+
+msgid "IDS_CHAT_CHANNEL_SEARCH_CLAN_DIV_KO"
+msgstr "[Korean] Search for a Clan or Division"
+
+msgid "IDS_CHAT_CHANNEL_SEARCH_CLAN_DIV_TH"
+msgstr "[Thai] Search for a Clan or Division"
+
+msgid "IDS_CHAT_CHANNEL_SEARCH_CLAN_DIV_ZH_TW"
+msgstr "[Chinese] Search for a Clan or Division"
+
+msgid "IDS_CHAT_CHANNEL_SEARCH_CLAN_EN"
+msgstr "[English] Search for a Clan"
+
+msgid "IDS_CHAT_CHANNEL_SEARCH_CLAN_JA"
+msgstr "[Japanese] Search for a Clan"
+
+msgid "IDS_CHAT_CHANNEL_SEARCH_CLAN_KO"
+msgstr "[Korean] Search for a Clan"
+
+msgid "IDS_CHAT_CHANNEL_SEARCH_CLAN_TH"
+msgstr "[Thai] Search for a Clan"
+
+msgid "IDS_CHAT_CHANNEL_SEARCH_CLAN_ZH_TW"
+msgstr "[Chinese] Search for a Clan"
+
+msgid "IDS_CHAT_CHANNEL_SEARCH_DIV"
+msgstr "Search for Division"
+
+msgid "IDS_CHAT_CHANNEL_SEARCH_DIV_EN"
+msgstr "[English] Search for a Division"
+
+msgid "IDS_CHAT_CHANNEL_SEARCH_DIV_JA"
+msgstr "[Japanese] Search for a Division"
+
+msgid "IDS_CHAT_CHANNEL_SEARCH_DIV_KO"
+msgstr "[Korean] Search for a Division"
+
+msgid "IDS_CHAT_CHANNEL_SEARCH_DIV_TH"
+msgstr "[Thai] Search for a Division"
+
+msgid "IDS_CHAT_CHANNEL_SEARCH_DIV_ZH_TW"
+msgstr "[Chinese] Search for a Division"
+
+msgid "IDS_CHAT_CHANNEL_TALK"
+msgstr "General"
+
+msgid "IDS_CHAT_CHANNEL_TALK_DISABLED_FOR_SPECTATORS"
+msgstr ""
+"You are now in Spectator Mode.\n"
+"The general chat channel is disabled."
+
+msgid "IDS_CHAT_DISABLED"
+msgstr "Chat disabled"
+
+msgid "IDS_CHAT_DISABLE_HINT"
+msgstr "Disable messages from players"
+
+msgid "IDS_CHAT_ENABLE_HINT"
+msgstr "Enable messages from players"
+
+msgid "IDS_CHAT_GLOBALLY_MUTED"
+msgstr "Messages from players disabled"
+
+msgid "IDS_CHAT_GLOBALLY_UNMUTED"
+msgstr "Messages from players enabled"
+
+msgid "IDS_CHAT_GROUP_FRIENDS"
+msgstr "All"
+
+msgid "IDS_CHAT_GROUP_REFERRALS"
+msgstr "Recruiting Station"
+
+msgid "IDS_CHAT_OP_11_AIR_SUPPORT"
+msgstr "You will have air support during the mission."
+
+msgid "IDS_CHAT_OP_11_BRIEFING_START"
+msgstr "Reconnaissance reports that they've detected an enemy convoy attempting to break through. Intercept and destroy the transport ships!"
+
+msgid "IDS_CHAT_OP_11_CONVOY_APPEARANCE"
+msgstr "Air recon units are heading toward the convoy's last known position. All submarines, head to the designated coordinates [sm_attack_enemy]!"
+
+msgid "IDS_CHAT_PLAYER_PRAISED_CHAT"
+msgstr "You were praised for good manners"
+
+msgid "IDS_CHAT_PLAYER_PRAISED_PLAY"
+msgstr "You were praised for good play"
+
+msgid "IDS_CHAT_SWITCH_ON"
+msgstr "Chat disabled"
+
+msgid "IDS_CHAT_UNBANNED"
+msgstr "Chat is now unlocked. You can send messages again."
+
+msgid "IDS_CHECKBOX_ALMANAC_DO_NOT_OPEN_UPON_LOGIN"
+msgstr "Open the Daily Rewards window on login"
+
+msgid "IDS_CHERNOMOR"
+msgstr "Chernomor"
+
+msgid "IDS_CHOOSE"
+msgstr "Select"
+
+msgid "IDS_CHOOSED_NAME_IS_TAKEN_IN_WOWS"
+msgstr "This username is already taken. Try a different username."
+
+msgid "IDS_CHOOSED_NAME_IS_TAKEN_IN_WOWS_SUGGESTIONS"
+msgstr "This username is already taken. Try a different username or select any of these suggestions."
+
+msgid "IDS_CHOOSE_ACCOUNT_ACTION"
+msgstr "Open player menu"
+
+msgid "IDS_CHOOSE_BATTLETYPE"
+msgstr "Select battle type"
+
+msgid "IDS_CHOOSE_BATTLETYPE_FOR_SESSION_STATS"
+msgstr "Select battle type to display statistics"
+
+msgid "IDS_CHOOSE_BATTLETYPE_HEADER"
+msgstr "Select a battle type"
+
+msgid "IDS_CHOOSE_BATTLETYPE_HINT"
+msgstr "Select a battle type"
+
+msgid "IDS_CHOOSE_BATTLETYPE_STATS"
+msgstr "Select a battle type to display statistics"
+
+msgid "IDS_CHOOSE_BATTLE_TYPE"
+msgstr "Change battle type"
+
+msgid "IDS_CHOOSE_BG_FOR_CROSSHAIR_PREVIEW"
+msgstr "Change background to preview the crosshair"
+
+msgid "IDS_CHOOSE_BRAWLBATTLE"
+msgstr "Select Brawl"
+
+msgid "IDS_CHOOSE_CAMPAIGNS_DESCR"
+msgstr "Make your way through Campaigns as you advance from mission to mission. Earn rewards for completing tasks, accomplishing missions, and finishing campaigns."
+
+msgid "IDS_CHOOSE_CLANBATTLE"
+msgstr "Select Clan Battle"
+
+msgid "IDS_CHOOSE_CONSUMABLE"
+msgstr "Select consumables"
+
+msgid "IDS_CHOOSE_COOPERATIVEBATTLE"
+msgstr "Select Co-op Battle"
+
+msgid "IDS_CHOOSE_CURRENT_PORT"
+msgstr "Select Port"
+
+msgid "IDS_CHOOSE_DIVISION_HINT"
+msgstr "Open Division menu"
+
+msgid "IDS_CHOOSE_DYNAMIC_CROSSHAIR"
+msgstr "Select a dynamic crosshair"
+
+msgid "IDS_CHOOSE_EVENTBATTLE"
+msgstr "Select temporary battle type"
+
+msgid "IDS_CHOOSE_EVENTBATTLE_PCVE004"
+msgstr "Choose Savage Battle"
+
+msgid "IDS_CHOOSE_EVENTBATTLE_PCVE007"
+msgstr "Select Asymmetric Battle"
+
+msgid "IDS_CHOOSE_EVENTBATTLE_PCVE009"
+msgstr "Select Twilight Hunt"
+
+msgid "IDS_CHOOSE_EVENTBATTLE_PCVE011"
+msgstr "Select Twilight Hunt"
+
+msgid "IDS_CHOOSE_EVENTBATTLE_PCVE012"
+msgstr "Select Twilight Hunt"
+
+msgid "IDS_CHOOSE_EVENTBATTLE_PCVE013"
+msgstr "Select Twilight Hunt"
+
+msgid "IDS_CHOOSE_EVENTBATTLE_PCVE016"
+msgstr "Select Arms Race"
+
+msgid "IDS_CHOOSE_EVENTBATTLE_PCVE017"
+msgstr "Select Convoy"
+
+msgid "IDS_CHOOSE_EVENTBATTLE_PCVE018"
+msgstr "Select Twilight Battle"
+
+msgid "IDS_CHOOSE_EVENTBATTLE_PCVE019"
+msgstr "Select Trouble in the Hot Tub"
+
+msgid "IDS_CHOOSE_EVENTBATTLE_PCVE020"
+msgstr "Select Asymmetric Battle"
+
+msgid "IDS_CHOOSE_EVENTBATTLE_PCVE021"
+msgstr "Select the Concealed Maneuvers battle type"
+
+msgid "IDS_CHOOSE_EVENTBATTLE_PCVE022"
+msgstr "Select 'To the heights of mastery' competition"
+
+msgid "IDS_CHOOSE_EVENTBATTLE_PCVE024"
+msgstr "Select Convoy"
+
+msgid "IDS_CHOOSE_EVENTBATTLE_PCVE025"
+msgstr "Select Airship Escort"
+
+msgid "IDS_CHOOSE_EVENTBATTLE_PCVE026"
+msgstr "Select 'Conceal maneuvers' battle type"
+
+msgid "IDS_CHOOSE_MODERNIZATION"
+msgstr "Select an upgrade"
+
+msgid "IDS_CHOOSE_PORT"
+msgstr "Port"
+
+msgid "IDS_CHOOSE_PORT_HEADER"
+msgstr "Select Port"
+
+msgid "IDS_CHOOSE_PRIME_TIME_CONFIRMATION_BUTTON"
+msgstr "Confirm"
+
+msgid "IDS_CHOOSE_PRIME_TIME_CONFIRMATION_WINDOW_HEADER"
+msgstr "Confirm your server selection."
+
+msgid "IDS_CHOOSE_PVEBATTLE"
+msgstr "Select Operations"
+
+msgid "IDS_CHOOSE_PVE_OPERATION_MOUSE_INSTRUCTION"
+msgstr "Select the Operation"
+
+msgid "IDS_CHOOSE_PVE_SCENARIO_MODAL_HEADER"
+msgstr "Select Operation"
+
+msgid "IDS_CHOOSE_RANDOMBATTLE"
+msgstr "Select Random Battle"
+
+msgid "IDS_CHOOSE_RANKEDBATTLE"
+msgstr "Select Ranked Battle"
+
+msgid "IDS_CHOOSE_RANK_LEAGUE"
+msgstr "Select statistics by Ranked league."
+
+msgid "IDS_CHOOSE_RANK_SEASON"
+msgstr "Select statistics by Ranked Battles season."
+
+msgid "IDS_CHOOSE_REGION"
+msgstr ""
+"Select your region.\n"
+"You will not be able to change the region once you enter the game."
+
+msgid "IDS_CHOOSE_SHIP"
+msgstr "Select a ship"
+
+msgid "IDS_CHOOSE_SHIP_FOR_FIRST_BATTLE"
+msgstr "Select a ship for the first battle"
+
+msgid "IDS_CHOOSE_SIDE_FOR_EVENT"
+msgstr "Choose your side"
+
+msgid "IDS_CHOOSE_SIDE_FOR_EVENT_DESCR"
+msgstr ""
+"Choose the side you will fight for today and start earning points for your team.\n"
+"Hurry up, the battles have already begun!"
+
+msgid "IDS_CHOOSE_SIDE_FOR_EVENT_PROMO_DESCR"
+msgstr ""
+"Choose the team you will fight for in the competition today. The team that earns the most points during the day is the winner.\n"
+"Earn points and get a victory for your team."
+
+msgid "IDS_CHOOSE_STATIC_CROSSHAIR"
+msgstr "Select a static crosshair"
+
+msgid "IDS_CHOOSE_SUITABLE_SHIP"
+msgstr "Select a suitable ship and start completion"
+
+msgid "IDS_CHOOSE_TASKS_INFO"
+msgstr ""
+"To accomplish a mission, select your preferred tasks. Several tasks can be carried out concurrently.\n"
+"The mission is accomplished after the final task has been completed."
+
+msgid "IDS_CHOOSE_TRAININGBATTLE"
+msgstr "Select Training Battle"
+
+msgid "IDS_CHOOSE_WOWS_NAME"
+msgstr ""
+"Select a username.\n"
+"You will not be able to change it once you enter the game."
+
+msgid "IDS_CHOOSING_THE_ATTACK_POINT"
+msgstr "Move approach point"
+
+msgid "IDS_CHRISTOPHSCHULZ"
+msgstr "Christoph Schulz"
+
+msgid "IDS_CINEMATIC_SHOOT"
+msgstr "Track shell/torpedo after firing"
+
+msgid "IDS_CINEMATIC_SHOOT_PREF_TOOLTIP_DESCRIPTION"
+msgstr "Fire and lock the camera on a flying shell or launched torpedo."
+
+msgid "IDS_CITADELS_OUTSIDER_HINT"
+msgstr "To hit the citadel, aim at the side of the ship near the waterline."
+
+msgid "IDS_CITADEL_HEALTH_REGENERATION_HEIGHT"
+msgstr "Citadel damage is repaired with increased efficiency"
+
+msgid "IDS_CIT_AFTTRANS"
+msgstr "Athwartship"
+
+msgid "IDS_CIT_BARBETTE"
+msgstr "Barbette"
+
+msgid "IDS_CIT_BELT"
+msgstr "Armor Belt"
+
+msgid "IDS_CIT_BOTTOM"
+msgstr "Bottom"
+
+msgid "IDS_CIT_BULGE"
+msgstr "Torpedo Bulkhead"
+
+msgid "IDS_CIT_DECK"
+msgstr "Deck"
+
+msgid "IDS_CIT_FWDTRANS"
+msgstr "Athwartship"
+
+msgid "IDS_CIT_INCLIN"
+msgstr "Armored Deck Slope"
+
+msgid "IDS_CIT_ROLE01"
+msgstr "Target"
+
+msgid "IDS_CIT_ROLE02"
+msgstr "Target"
+
+msgid "IDS_CIT_ROLE03"
+msgstr "Target"
+
+msgid "IDS_CIT_ROLE04"
+msgstr "Target"
+
+msgid "IDS_CIT_ROLE05"
+msgstr "Target"
+
+msgid "IDS_CIT_ROLE06"
+msgstr "Target"
+
+msgid "IDS_CIT_ROLE07"
+msgstr "Target"
+
+msgid "IDS_CIT_ROLE08"
+msgstr "Target"
+
+msgid "IDS_CIT_SIDE"
+msgstr "Plating"
+
+msgid "IDS_CLAN"
+msgstr "Clan: "
+
+msgid "IDS_CLANBATTLE"
+msgstr "Clan Battle"
+
+msgid "IDS_CLANBATTLE_DESCRIPTION"
+msgstr "Battles between two squads from different clans."
+
+msgid "IDS_CLANBOOST_TITLE"
+msgstr "For Clan Merits"
+
+msgid "IDS_CLANBOOST_TITLE_OVERRIDE_FOR_WEB"
+msgstr "\"For Clan Merits\""
+
+msgid "IDS_CLANS"
+msgstr "Clans"
+
+msgid "IDS_CLAN_BATTLE"
+msgstr "Clan Battle"
+
+msgid "IDS_CLAN_BATTLES_ACTIVE_PRIME_TIME_FIXED"
+msgstr "Session time fixed"
+
+msgid "IDS_CLAN_BATTLES_ACTIVE_PRIME_TIME_NOT_FIXED"
+msgstr "In the course of one game day, you can participate in one session only."
+
+msgid "IDS_CLAN_BATTLES_ALLOWED_SHIPS_FROM"
+msgstr "Ships no lower than Tier %(levelMin)s are allowed to participate in Clan Battles."
+
+msgid "IDS_CLAN_BATTLES_ALLOWED_SHIPS_FROM_TO"
+msgstr "Ships of Tier %(levelMin)s to Tier %(levelMax)s are allowed to participate in Clan Battles."
+
+msgid "IDS_CLAN_BATTLES_ALLOWED_SHIPS_FROM_TO_AND_SUPERSHIPS"
+msgstr "Ships of Tier %(levelMin)s to Tier %(levelMax)s, as well as superships, are allowed to participate in Clan Battles."
+
+msgid "IDS_CLAN_BATTLES_ALLOWED_SHIPS_SINGLE"
+msgstr "Ships of Tier %(levelMax)s are allowed to participate in Clan Battles."
+
+msgid "IDS_CLAN_BATTLES_ALLOWED_SHIPS_SINGLE_AND_SUPERSHIPS"
+msgstr "Ships of Tier %(levelMax)s, as well as superships, are allowed to participate in Clan Battles."
+
+msgid "IDS_CLAN_BATTLES_ALLOWED_SHIPS_SINGLE_SUPERSHIPS"
+msgstr "Only superships are allowed in Clan Battles."
+
+msgid "IDS_CLAN_BATTLES_ALLOWED_SHIPS_TO"
+msgstr "Ships of Tier %(levelMax)s or below are allowed to participate in Clan Battles."
+
+msgid "IDS_CLAN_BATTLES_ARE_NOT_AVAILABLE_NOW"
+msgstr "Clan Battles are currently unavailable."
+
+msgid "IDS_CLAN_BATTLES_AVAILABILITY_TIME"
+msgstr "Battles are held daily during the following periods:"
+
+msgid "IDS_CLAN_BATTLES_CHOSEN_PRIME_TIME_NOT_ACTIVE"
+msgstr "The Clan Battles session which your clan has access to has not yet started."
+
+msgid "IDS_CLAN_BATTLES_CURRENT_PRIMETIME_INFO"
+msgstr "Clan Battles session from %(startTime)s to %(endTime)s will end in %(timeLeft)s"
+
+msgid "IDS_CLAN_BATTLES_CURRENT_PRIME_TIME"
+msgstr "The current session of Clan Battles:"
+
+msgid "IDS_CLAN_BATTLES_CURRENT_SELF_PRIMETIME_ENDS_IN"
+msgstr "Clan Battles session will end in %(timeLeft)s"
+
+msgid "IDS_CLAN_BATTLES_HAS_NON_CLAN_MEMBERS"
+msgstr "A Division may consist of its Commander's clanmates only."
+
+msgid "IDS_CLAN_BATTLES_HAS_NO_PRIMETIME"
+msgstr "Currently unavailable"
+
+msgid "IDS_CLAN_BATTLES_LOGO_DIVISION"
+msgstr "Clan's Group"
+
+msgid "IDS_CLAN_BATTLES_LOGO_LEAGUE"
+msgstr "Clan's League"
+
+msgid "IDS_CLAN_BATTLES_LOGO_RATING"
+msgstr "Clan's Rating"
+
+msgid "IDS_CLAN_BATTLES_MERCENARIES_OVERLIMIT"
+msgstr "Maximum number of mercenaries in the Division exceeded."
+
+msgid "IDS_CLAN_BATTLES_NEXT_PRIMETIME_INFO"
+msgstr "The next Clan Battles session will take place from %(startTime)s to %(endTime)s"
+
+msgid "IDS_CLAN_BATTLES_NEXT_PRIME_TIME"
+msgstr "The next session of Clan Battles:"
+
+msgid "IDS_CLAN_BATTLES_NO_ACTIVE_PRIME_TIMES"
+msgstr "No active sessions of Clan Battles at the moment."
+
+msgid "IDS_CLAN_BATTLES_NO_CHOSEN_PRIMETIME"
+msgstr "Time not selected"
+
+msgid "IDS_CLAN_BATTLES_PREV_PRIMETIME_INFO"
+msgstr "Clan Battles session from %(startTime)s to %(endTime)s has ended"
+
+msgid "IDS_CLAN_BATTLES_PRIMETIME_FIXED_BY_PLAYER"
+msgstr "fixed the session time"
+
+msgid "IDS_CLAN_BATTLES_PRIMETIME_INFORMER_TYPE_CHOSEN"
+msgstr "Your clan is admitted to the Clan Battles session from %(startTime)s to %(endTime)s"
+
+msgid "IDS_CLAN_BATTLES_PRIMETIME_INFORMER_TYPE_END"
+msgstr "Clan Battles session from %(startTime)s to %(endTime)s has ended"
+
+msgid "IDS_CLAN_BATTLES_PRIMETIME_INFORMER_TYPE_FINISH_TIME_HAVE_CHANGED"
+msgstr "The end time of the Clan Battles Season has changed"
+
+msgid "IDS_CLAN_BATTLES_PRIMETIME_INFORMER_TYPE_FIXED"
+msgstr "Clan Battles session for your clan: %(startTime)s–%(endTime)s"
+
+msgid "IDS_CLAN_BATTLES_PRIMETIME_INFORMER_TYPE_PRIME_TIMES_HAVE_CHANGED"
+msgstr "The session times of the Clan Battles Season have changed"
+
+msgid "IDS_CLAN_BATTLES_PRIMETIME_INFORMER_TYPE_RESTRICTIONS_HAVE_CHANGED"
+msgstr "Restrictions on ships that can join Divisions during a Clan Battles season have changed"
+
+msgid "IDS_CLAN_BATTLES_PRIMETIME_INFORMER_TYPE_RULES_HAVE_CHANGED"
+msgstr "The rules of the Clan Battles Season have changed"
+
+msgid "IDS_CLAN_BATTLES_PRIMETIME_INFORMER_TYPE_SOON_END"
+msgstr "Clan Battles session will end soon"
+
+msgid "IDS_CLAN_BATTLES_PRIMETIME_INFORMER_TYPE_SOON_START"
+msgstr "Clan Battles session will start soon"
+
+msgid "IDS_CLAN_BATTLES_PRIMETIME_INFORMER_TYPE_START"
+msgstr "Clan Battles session from %(startTime)s to %(endTime)s has started!"
+
+msgid "IDS_CLAN_BATTLES_PRIMETIME_PLANNED_BY_PLAYER"
+msgstr "planned the session time"
+
+msgid "IDS_CLAN_BATTLES_ROLE_NOT_ALLOWED_TO_START_CLAN_BATTLE"
+msgstr "A Division may only be led into a Clan Battle by the Commander, Deputy Commander, or Recruiter."
+
+msgid "IDS_CLAN_BATTLES_SCHEDULE"
+msgstr "Schedule of Clan Battles"
+
+msgid "IDS_CLAN_BATTLES_SCHEDULE_DAY"
+msgstr "Day"
+
+msgid "IDS_CLAN_BATTLES_SCHEDULE_HEADER"
+msgstr "Time"
+
+msgid "IDS_CLAN_BATTLES_SCHEDULE_NOTES_1"
+msgstr "You can plan the session time for the whole week."
+
+msgid "IDS_CLAN_BATTLES_SCHEDULE_NOTES_2"
+msgstr "The chosen session time is fixed after the first battle."
+
+msgid "IDS_CLAN_BATTLES_SCHEDULE_NOTES_3"
+msgstr "You can change the set session time on the next game day."
+
+msgid "IDS_CLAN_BATTLES_SCHEDULE_NOTES_4"
+msgstr "Only a Clan Commander, Deputy Commander, or Recruiter can schedule a session time."
+
+msgid "IDS_CLAN_BATTLES_SCHEDULE_SELECT_PRIME_TOOLTIP"
+msgstr "Session time"
+
+msgid "IDS_CLAN_BATTLES_SEASON_END"
+msgstr "The Clan Battles season is over!"
+
+msgid "IDS_CLAN_BATTLES_SEASON_FINISHED"
+msgstr "The Clan Battles season has ended."
+
+msgid "IDS_CLAN_BATTLES_SEASON_RESULT_HEADER"
+msgstr "Results of the Clan Battles season"
+
+msgid "IDS_CLAN_BATTLES_SEASON_WAITING"
+msgstr "The Clan Battles season has not started yet"
+
+msgid "IDS_CLAN_BATTLES_SEASON_WINNER"
+msgstr "Winner of the latest Clan Battles Season"
+
+msgid "IDS_CLAN_BATTLES_SERVER_RESET_DESCR"
+msgstr "You can select your session time only once per day."
+
+msgid "IDS_CLAN_BATTLES_SERVER_RESET_TITLE"
+msgstr "Change of a game day"
+
+msgid "IDS_CLAN_BATTLES_SESSIONS_IS_OVER_TODAY"
+msgstr "All of today's Clan Battles sessions are over."
+
+msgid "IDS_CLAN_BATTLES_START_BATTLE_AFTER_CHOOSING_PRIME"
+msgstr "The search for battle will start immediately after setting the session time."
+
+msgid "IDS_CLAN_BATTLE_DESCENDED_DIVISION"
+msgstr "Relegated to the previous group"
+
+msgid "IDS_CLAN_BATTLE_DESCENDED_LEAGUE"
+msgstr "Relegated to the previous league"
+
+msgid "IDS_CLAN_BATTLE_DESCENDED_RATING"
+msgstr "Rating reduced"
+
+msgid "IDS_CLAN_BATTLE_FOR_DIVISION"
+msgstr "Struggle for Group %(divisionIndex)s"
+
+msgid "IDS_CLAN_BATTLE_LOADING_TITLE"
+msgstr "Battle against players from another Clan"
+
+msgid "IDS_CLAN_BATTLE_QUALIFICATION"
+msgstr "Qualification Battle"
+
+msgid "IDS_CLAN_BATTLE_QUALIFICATION_STATE"
+msgstr "The Clan's not passed the qualification round yet."
+
+msgid "IDS_CLAN_BATTLE_RAISED_DIVISION"
+msgstr "Promoted to the next group!"
+
+msgid "IDS_CLAN_BATTLE_RAISED_LEAGUE"
+msgstr "Promoted to the next league!"
+
+msgid "IDS_CLAN_BATTLE_RAISED_RATING"
+msgstr "Rating increased!"
+
+msgid "IDS_CLAN_BATTLE_RESULTS"
+msgstr "Clan Battle Results"
+
+msgid "IDS_CLAN_BRAWL_ALLOWED_SHIPS_SINGLE"
+msgstr "Ships of Tier %(levelMax)s are allowed to participate in the Clan Brawl."
+
+msgid "IDS_CLAN_BRAWL_ALLOWED_SHIPS_SINGLE_AND_SUPERSHIPS"
+msgstr "Ships of Tier %(levelMax)s, as well as superships, are allowed to participate in the Clan Brawl."
+
+msgid "IDS_CLAN_BRAWL_ALLOWED_SHIPS_SINGLE_SUPERSHIPS"
+msgstr "Only superships are allowed in the Clan Brawl."
+
+msgid "IDS_CLAN_BUILDING_AVAILABLE"
+msgstr "Your Clan has enough resources to build a new structure at the Naval Base."
+
+msgid "IDS_CLAN_BUILDING_AVAILABLE_HEADER"
+msgstr "New structure available"
+
+msgid "IDS_CLAN_CHAT_EDIT_MOTD_DEFAULT_TEXT"
+msgstr "Add message of the day"
+
+msgid "IDS_CLAN_CHAT_EDIT_MOTD_EXIT_TOOLTIP"
+msgstr "Cancel editing"
+
+msgid "IDS_CLAN_CHAT_EDIT_MOTD_REASON_PRE_MODERATION"
+msgstr "The message of the day for your Clan will be updated once it's approved by a moderator."
+
+msgid "IDS_CLAN_CHAT_EDIT_MOTD_REASON_PRE_MODERATION_OTHER"
+msgstr "You can't change the message of the day while your Clan's profile is still in pre-moderation."
+
+msgid "IDS_CLAN_CHAT_EDIT_MOTD_TOOLTIP"
+msgstr "Edit message of the day"
+
+msgid "IDS_CLAN_CHAT_HEADER"
+msgstr "Clan chat"
+
+msgid "IDS_CLAN_CHAT_PLACE_IN_RATING"
+msgstr "%(place)s place in the Rating"
+
+msgid "IDS_CLAN_CHAT_PLACE_IN_RATING_UNDEFINED"
+msgstr "Place in the Rating is not specified"
+
+msgid "IDS_CLAN_DEMOTION_BATTLE_FOR_LEAGUE"
+msgstr "Struggle to stay in the league"
+
+msgid "IDS_CLAN_DEMOTION_WON_BATTLE_FOR_LEAGUE"
+msgstr "Stays in the current league!"
+
+msgid "IDS_CLAN_DIVISION_EMPTY_SLOT"
+msgstr "Vacant place"
+
+msgid "IDS_CLAN_DIVISION_IN_BATTLE"
+msgstr "You can't join a Division while it's in battle."
+
+msgid "IDS_CLAN_DIVISION_IS_FULL"
+msgstr "No vacant places in this Division"
+
+msgid "IDS_CLAN_DIVISION_IS_PRIVATE"
+msgstr "An invitation is required to join the Division"
+
+msgid "IDS_CLAN_INVITATION_DENY_REASON_CLAN_IS_FULL"
+msgstr "No vacant places in your Clan"
+
+msgid "IDS_CLAN_INVITATION_DENY_REASON_PLAYER_ALREADY_INVITED"
+msgstr "This player has already been invited to your Clan"
+
+msgid "IDS_CLAN_INVITATION_DENY_REASON_PLAYER_ALREADY_IN_CLAN"
+msgstr "This player is already in a clan"
+
+msgid "IDS_CLAN_LADDER_BAN_REASON"
+msgstr "Your Clan is blocked. Clan Battles are unavailable."
+
+msgid "IDS_CLAN_LEAGUE"
+msgstr "League"
+
+msgid "IDS_CLAN_LEAGUE_0"
+msgstr "Hurricane League"
+
+msgid "IDS_CLAN_LEAGUE_1"
+msgstr "Typhoon League"
+
+msgid "IDS_CLAN_LEAGUE_2"
+msgstr "Storm League"
+
+msgid "IDS_CLAN_LEAGUE_3"
+msgstr "Gale League"
+
+msgid "IDS_CLAN_LEAGUE_4"
+msgstr "Squall League"
+
+msgid "IDS_CLAN_LEAGUE_WEB_0"
+msgstr "Hurricane"
+
+msgid "IDS_CLAN_LEAGUE_WEB_1"
+msgstr "Typhoon"
+
+msgid "IDS_CLAN_LEAGUE_WEB_2"
+msgstr "Storm"
+
+msgid "IDS_CLAN_LEAGUE_WEB_3"
+msgstr "Gale"
+
+msgid "IDS_CLAN_LEAGUE_WEB_4"
+msgstr "Squall"
+
+msgid "IDS_CLAN_LOCKED_DIVISION"
+msgstr "Clanmates of the Division Commander cannot join your Division without an invitation."
+
+msgid "IDS_CLAN_MOUSE_INSTRUCTION_LOCK_DIVISION"
+msgstr "Require an invitation to the Division"
+
+msgid "IDS_CLAN_MOUSE_INSTRUCTION_UNLOCK_DIVISION"
+msgstr "Do not require an invitation to the Division"
+
+msgid "IDS_CLAN_PROMOTION_BATTLE_FOR_LEAGUE"
+msgstr "Struggle for the next league"
+
+msgid "IDS_CLAN_PROMOTION_LOSE_BATTLE_FOR_LEAGUE"
+msgstr "Failed to climb to the next league"
+
+msgid "IDS_CLAN_RATING_DID_NOT_CHANGED"
+msgstr "Rating remains unchanged"
+
+msgid "IDS_CLAN_SQUAD_1"
+msgstr "Alpha"
+
+msgid "IDS_CLAN_SQUAD_2"
+msgstr "Bravo"
+
+msgid "IDS_CLAN_STAR_DEFEAT_DESCRIPTION"
+msgstr "Defeat in battle"
+
+msgid "IDS_CLAN_STAR_DRAW_DESCRIPTION"
+msgstr "Draw in battle"
+
+msgid "IDS_CLAN_STAR_UNKNOWN_DESCRIPTION"
+msgstr "Battle didn't take place"
+
+msgid "IDS_CLAN_STAR_VICTORY_DESCRIPTION"
+msgstr "Victory in battle"
+
+msgid "IDS_CLAN_SUPPLY_BONUS"
+msgstr "Clan Bonus"
+
+msgid "IDS_CLAN_SUPPLY_BONUS_HINT"
+msgstr "Additional XP due to Clan bonus"
+
+msgid "IDS_CLAN_UNLOCKED_DIVISION"
+msgstr "Clanmates of the Division Commander can join your Division without an invitation."
+
+msgid "IDS_CLASS"
+msgstr "Type"
+
+msgid "IDS_CLASS_AA_GOOD"
+msgstr "High AA defense efficiency"
+
+msgid "IDS_CLASS_AIRCRAFT_SPEED_GOOD"
+msgstr "High-speed aircraft"
+
+msgid "IDS_CLASS_AIRCRAFT_STRIKE"
+msgstr "Strike aircraft"
+
+msgid "IDS_CLASS_CONS_DETECTION"
+msgstr "Consumables for detecting enemy ships"
+
+msgid "IDS_CLASS_MC_DAMAGE_GOOD"
+msgstr "Powerful artillery"
+
+msgid "IDS_CLASS_MC_RANGE_GOOD"
+msgstr "Long firing range"
+
+msgid "IDS_CLASS_MC_RELOAD_GOOD"
+msgstr "High rate of fire"
+
+msgid "IDS_CLASS_PREM_EXP_FREE"
+msgstr "XP earned on the ship can be converted into Free XP"
+
+msgid "IDS_CLASS_PREM_FREE_ECO_BUST"
+msgstr "Free permanent economic bonuses"
+
+msgid "IDS_CLASS_PREM_FREE_PERMOFLAGE"
+msgstr "Free permanent camouflage"
+
+msgid "IDS_CLASS_PREM_LOWER_MAINTENANCE_COST"
+msgstr "Has reduced post-battle service costs"
+
+msgid "IDS_CLASS_PREM_MORE_CREDIT"
+msgstr "More Credits per battle"
+
+msgid "IDS_CLASS_PREM_NO_CREW_RETRAINING"
+msgstr "Assigning Commanders from other ships without penalties or retraining"
+
+msgid "IDS_CLASS_RESTRICTIONS_FOR_DIVISION_TOOLTIP"
+msgstr "Restrictions on the number of ships of this type in a Division"
+
+msgid "IDS_CLASS_SHIP_ARMOR_GOOD"
+msgstr "High level of armor protection"
+
+msgid "IDS_CLASS_SHIP_SPEED_GOOD"
+msgstr "High speed"
+
+msgid "IDS_CLASS_SHIP_VISIBILITY_GOOD"
+msgstr "Low detectability"
+
+msgid "IDS_CLASS_SKILL"
+msgstr "Specialized Skill"
+
+msgid "IDS_CLASS_TORPEDO"
+msgstr "Torpedo armament"
+
+msgid "IDS_CLASS_TORPEDO_ACOUSTIC"
+msgstr "Torpedo armament with acoustic homing"
+
+msgid "IDS_CLEAR_SYSTEM_MESSAGES_QUEUE"
+msgstr "Clear pop-up message queue"
+
+msgid "IDS_CLICK_TO_RETURN_TO_AIRCARRIER_INFO"
+msgstr "[CMD_LAND] Return to the ship"
+
+msgid "IDS_CLICK_TO_SKIP_ATTACK_CAMERA_INFO"
+msgstr "[CMD_SHOOT_PLANE] Skip"
+
+msgid "IDS_CLIENTUM_1_COLON"
+msgstr "Battle Tokens:"
+
+msgid "IDS_CLIENTUM_2_COLON"
+msgstr "Progress tokens:"
+
+msgid "IDS_CLOSE"
+msgstr "Close window"
+
+msgid "IDS_CLOSED_CHANNEL"
+msgstr "Private Channel"
+
+msgid "IDS_CLOSE_BTN"
+msgstr "Close"
+
+msgid "IDS_CLOSE_NOTIFICATION"
+msgstr "Close"
+
+msgid "IDS_CLOSE_POSTBATTLE_SSE_TASKS"
+msgstr "Back to Personal Score"
+
+msgid "IDS_CLOSE_UPPER_CASE"
+msgstr "CLOSE"
+
+msgid "IDS_CLOUDS_QUALITY"
+msgstr "Cloud rendering quality"
+
+msgid "IDS_CLOUDS_QUALITY_DESCRIPTION"
+msgstr "Enables volumetric cloud rendering technology and sets their quality. Works only if the water rendering quality is set to 'Very High' or higher."
+
+msgid "IDS_CLUBBATTLE"
+msgstr "Team Battle"
+
+msgid "IDS_CMD_GAME_MENU_HOTKEY"
+msgstr "Press Esc to open main menu"
+
+msgid "IDS_CMD_HIDE_OR_SHOW_BATTLE_RESULTS_HW2020"
+msgstr "Hide / Show"
+
+msgid "IDS_CMD_QUICK_AYE_AYE_MESSAGE"
+msgstr "Wilco!"
+
+msgid "IDS_CMD_QUICK_AYE_AYE_MESSAGE_PREF_TOOLTIP_DESCRIPTION"
+msgstr "Send this message to express agreement."
+
+msgid "IDS_CMD_QUICK_AYE_AYE_SMALLWINDOW"
+msgstr "Wilco!"
+
+msgid "IDS_CMD_QUICK_AYE_AYE_WINDOW"
+msgstr "Wilco!"
+
+msgid "IDS_CMD_QUICK_BACK_MESSAGE"
+msgstr "Get back!"
+
+msgid "IDS_CMD_QUICK_BACK_MESSAGE_ALLY_SHIP_AIRCARRIER"
+msgstr "%(player)s! Get back!"
+
+msgid "IDS_CMD_QUICK_BACK_MESSAGE_ALLY_SHIP_AUXILIARY"
+msgstr "%(player)s! Get back!"
+
+msgid "IDS_CMD_QUICK_BACK_MESSAGE_ALLY_SHIP_BATTLESHIP"
+msgstr "%(player)s! Get back!"
+
+msgid "IDS_CMD_QUICK_BACK_MESSAGE_ALLY_SHIP_CRUISER"
+msgstr "%(player)s! Get back!"
+
+msgid "IDS_CMD_QUICK_BACK_MESSAGE_ALLY_SHIP_DESTROYER"
+msgstr "%(player)s! Get back!"
+
+msgid "IDS_CMD_QUICK_BACK_MESSAGE_ALLY_SHIP_SUBMARINE"
+msgstr "%(player)s! Get back!"
+
+msgid "IDS_CMD_QUICK_BACK_MESSAGE_PREF_TOOLTIP_DESCRIPTION"
+msgstr "Send this message to warn allies of danger."
+
+msgid "IDS_CMD_QUICK_BACK_SMALLWINDOW"
+msgstr "Get back!"
+
+msgid "IDS_CMD_QUICK_BACK_SMALLWINDOW_ALLY_SHIP_AIRCARRIER"
+msgstr "Get back!"
+
+msgid "IDS_CMD_QUICK_BACK_SMALLWINDOW_ALLY_SHIP_AUXILIARY"
+msgstr "Get back!"
+
+msgid "IDS_CMD_QUICK_BACK_SMALLWINDOW_ALLY_SHIP_BATTLESHIP"
+msgstr "Get back!"
+
+msgid "IDS_CMD_QUICK_BACK_SMALLWINDOW_ALLY_SHIP_CRUISER"
+msgstr "Get back!"
+
+msgid "IDS_CMD_QUICK_BACK_SMALLWINDOW_ALLY_SHIP_DESTROYER"
+msgstr "Get back!"
+
+msgid "IDS_CMD_QUICK_BACK_SMALLWINDOW_ALLY_SHIP_SUBMARINE"
+msgstr "Get back!"
+
+msgid "IDS_CMD_QUICK_BACK_WINDOW"
+msgstr "Get back!"
+
+msgid "IDS_CMD_QUICK_BACK_WINDOW_ALLY_SHIP_AIRCARRIER"
+msgstr "Aircraft carrier! Get back!"
+
+msgid "IDS_CMD_QUICK_BACK_WINDOW_ALLY_SHIP_AUXILIARY"
+msgstr "Ally! Get back!"
+
+msgid "IDS_CMD_QUICK_BACK_WINDOW_ALLY_SHIP_BATTLESHIP"
+msgstr "Battleship! Get back!"
+
+msgid "IDS_CMD_QUICK_BACK_WINDOW_ALLY_SHIP_CRUISER"
+msgstr "Cruiser! Get back!"
+
+msgid "IDS_CMD_QUICK_BACK_WINDOW_ALLY_SHIP_DESTROYER"
+msgstr "Destroyer! Get back!"
+
+msgid "IDS_CMD_QUICK_BACK_WINDOW_ALLY_SHIP_SUBMARINE"
+msgstr "Submarine detected! Get back!"
+
+msgid "IDS_CMD_QUICK_CARAMBA_MESSAGE"
+msgstr "$%*#@!"
+
+msgid "IDS_CMD_QUICK_CARAMBA_MESSAGE_PREF_TOOLTIP_DESCRIPTION"
+msgstr "Send this message to express discontent with the situation."
+
+msgid "IDS_CMD_QUICK_CARAMBA_SMALLWINDOW"
+msgstr "$%*#@!"
+
+msgid "IDS_CMD_QUICK_CARAMBA_WINDOW"
+msgstr "$%*#@!"
+
+msgid "IDS_CMD_QUICK_COMMANDS_WINDOW"
+msgstr "Open Quick Commands panel"
+
+msgid "IDS_CMD_QUICK_COMMANDS_WINDOW_PREF_TOOLTIP_DESCRIPTION"
+msgstr "Press key to send a quick command to allies."
+
+msgid "IDS_CMD_QUICK_COMMANDS_WINDOW_PREF_TOOLTIP_HEADER"
+msgstr "Quick Commands Panel"
+
+msgid "IDS_CMD_QUICK_DROP_DAMAGE_ACTIVE"
+msgstr "Increased Damage!"
+
+msgid "IDS_CMD_QUICK_DROP_DAMAGE_ACTIVE_MESSAGE"
+msgstr "\"Increased Damage\" buff in"
+
+msgid "IDS_CMD_QUICK_DROP_HEALTH_ACTIVE"
+msgstr "Increased HP!"
+
+msgid "IDS_CMD_QUICK_DROP_HEALTH_ACTIVE_MESSAGE"
+msgstr "\"Increased HP\" buff in"
+
+msgid "IDS_CMD_QUICK_DROP_RANDOM_CONSUMABLE_ACTIVE"
+msgstr "Consumables"
+
+msgid "IDS_CMD_QUICK_DROP_RANDOM_CONSUMABLE_ACTIVE_MESSAGE"
+msgstr "consumables"
+
+msgid "IDS_CMD_QUICK_DROP_RELOAD_ACTIVE"
+msgstr "Increased Reload Speed!"
+
+msgid "IDS_CMD_QUICK_DROP_RELOAD_ACTIVE_MESSAGE"
+msgstr "\"Increased Reload Speed\" buff in"
+
+msgid "IDS_CMD_QUICK_DROP_REPAIR_ACTIVE"
+msgstr "HP Regeneration!"
+
+msgid "IDS_CMD_QUICK_DROP_REPAIR_ACTIVE_MESSAGE"
+msgstr "\"HP Regeneration\" buff in"
+
+msgid "IDS_CMD_QUICK_DROP_REPAIR_PARTY_ACTIVE"
+msgstr "Repair Party"
+
+msgid "IDS_CMD_QUICK_DROP_REPAIR_PARTY_ACTIVE_MESSAGE"
+msgstr "Repair Party consumable"
+
+msgid "IDS_CMD_QUICK_GOOD_GAME_MESSAGE"
+msgstr "Well done!"
+
+msgid "IDS_CMD_QUICK_GOOD_GAME_MESSAGE_ALLY_SHIP_AIRCARRIER"
+msgstr "Well done, %(player)s!"
+
+msgid "IDS_CMD_QUICK_GOOD_GAME_MESSAGE_ALLY_SHIP_AUXILIARY"
+msgstr "Well done, %(player)s!"
+
+msgid "IDS_CMD_QUICK_GOOD_GAME_MESSAGE_ALLY_SHIP_BATTLESHIP"
+msgstr "Well done, %(player)s!"
+
+msgid "IDS_CMD_QUICK_GOOD_GAME_MESSAGE_ALLY_SHIP_CRUISER"
+msgstr "Well done, %(player)s!"
+
+msgid "IDS_CMD_QUICK_GOOD_GAME_MESSAGE_ALLY_SHIP_DESTROYER"
+msgstr "Well done, %(player)s!"
+
+msgid "IDS_CMD_QUICK_GOOD_GAME_MESSAGE_ALLY_SHIP_SUBMARINE"
+msgstr "Well done, %(player)s!"
+
+msgid "IDS_CMD_QUICK_GOOD_GAME_MESSAGE_PREF_TOOLTIP_DESCRIPTION"
+msgstr "Send this message to commend your allies."
+
+msgid "IDS_CMD_QUICK_GOOD_GAME_SMALLWINDOW"
+msgstr "Excellent!"
+
+msgid "IDS_CMD_QUICK_GOOD_GAME_SMALLWINDOW_ALLY_SHIP_AIRCARRIER"
+msgstr "Excellent!"
+
+msgid "IDS_CMD_QUICK_GOOD_GAME_SMALLWINDOW_ALLY_SHIP_AUXILIARY"
+msgstr "Excellent!"
+
+msgid "IDS_CMD_QUICK_GOOD_GAME_SMALLWINDOW_ALLY_SHIP_BATTLESHIP"
+msgstr "Excellent!"
+
+msgid "IDS_CMD_QUICK_GOOD_GAME_SMALLWINDOW_ALLY_SHIP_CRUISER"
+msgstr "Excellent!"
+
+msgid "IDS_CMD_QUICK_GOOD_GAME_SMALLWINDOW_ALLY_SHIP_DESTROYER"
+msgstr "Excellent!"
+
+msgid "IDS_CMD_QUICK_GOOD_GAME_SMALLWINDOW_ALLY_SHIP_SUBMARINE"
+msgstr "Excellent!"
+
+msgid "IDS_CMD_QUICK_GOOD_GAME_WINDOW"
+msgstr "Well done!"
+
+msgid "IDS_CMD_QUICK_GOOD_GAME_WINDOW_ALLY_SHIP_AIRCARRIER"
+msgstr "Well done!"
+
+msgid "IDS_CMD_QUICK_GOOD_GAME_WINDOW_ALLY_SHIP_AUXILIARY"
+msgstr "Well done!"
+
+msgid "IDS_CMD_QUICK_GOOD_GAME_WINDOW_ALLY_SHIP_BATTLESHIP"
+msgstr "Well done!"
+
+msgid "IDS_CMD_QUICK_GOOD_GAME_WINDOW_ALLY_SHIP_CRUISER"
+msgstr "Well done!"
+
+msgid "IDS_CMD_QUICK_GOOD_GAME_WINDOW_ALLY_SHIP_DESTROYER"
+msgstr "Well done!"
+
+msgid "IDS_CMD_QUICK_GOOD_GAME_WINDOW_ALLY_SHIP_SUBMARINE"
+msgstr "Well done!"
+
+msgid "IDS_CMD_QUICK_GOOD_LUCK_MESSAGE"
+msgstr "Fair winds and following seas!"
+
+msgid "IDS_CMD_QUICK_GOOD_LUCK_MESSAGE_LEGEND"
+msgstr "Good luck everyone!"
+
+msgid "IDS_CMD_QUICK_GOOD_LUCK_MESSAGE_LEGEND_PREF_TOOLTIP_DESCRIPTION"
+msgstr "Send this message to wish your allies an enjoyable game."
+
+msgid "IDS_CMD_QUICK_GOOD_LUCK_SMALLWINDOW"
+msgstr "Good luck everyone!"
+
+msgid "IDS_CMD_QUICK_GOOD_LUCK_WINDOW"
+msgstr "Good luck everyone!"
+
+msgid "IDS_CMD_QUICK_NEED_AIR_DEFENCE_MESSAGE"
+msgstr "Provide AA fire support!"
+
+msgid "IDS_CMD_QUICK_NEED_AIR_DEFENCE_MESSAGE_PREF_TOOLTIP_DESCRIPTION"
+msgstr "Send this message during an air attack to request allied assistance."
+
+msgid "IDS_CMD_QUICK_NEED_AIR_DEFENCE_SMALLWINDOW"
+msgstr "Provide AA fire support!"
+
+msgid "IDS_CMD_QUICK_NEED_AIR_DEFENCE_WINDOW"
+msgstr "Provide AA fire support!"
+
+msgid "IDS_CMD_QUICK_NEED_SMOKE_MESSAGE"
+msgstr "Set a smoke screen!"
+
+msgid "IDS_CMD_QUICK_NEED_SMOKE_MESSAGE_PREF_TOOLTIP_DESCRIPTION"
+msgstr "Send this message to ask an ally to deploy a smoke screen to reduce the chances of being spotted by enemies."
+
+msgid "IDS_CMD_QUICK_NEED_SMOKE_SMALLWINDOW"
+msgstr "Smoke screen!"
+
+msgid "IDS_CMD_QUICK_NEED_SMOKE_WINDOW"
+msgstr "Set a smoke screen!"
+
+msgid "IDS_CMD_QUICK_NEED_SUPPORT_MESSAGE"
+msgstr "Requesting support!"
+
+msgid "IDS_CMD_QUICK_NEED_SUPPORT_MESSAGE_ALLY_PLANE_AIRSHIP"
+msgstr "%(player)s! Focus fire on enemy targets near the allied airship!"
+
+msgid "IDS_CMD_QUICK_NEED_SUPPORT_MESSAGE_ALLY_PLANE_AIRSHIP_NO_OWNER"
+msgstr "Focus fire on hostile ships near the allied airship!"
+
+msgid "IDS_CMD_QUICK_NEED_SUPPORT_MESSAGE_ALLY_PLANE_AUXILIARY_NO_OWNER"
+msgstr "I need air support!"
+
+msgid "IDS_CMD_QUICK_NEED_SUPPORT_MESSAGE_ALLY_PLANE_BOMBER"
+msgstr "%(player)s! I need air support!"
+
+msgid "IDS_CMD_QUICK_NEED_SUPPORT_MESSAGE_ALLY_PLANE_BOMBER_NO_OWNER"
+msgstr "I need air support!"
+
+msgid "IDS_CMD_QUICK_NEED_SUPPORT_MESSAGE_ALLY_PLANE_CONSUMABLE_BOMBER"
+msgstr "%(player)s! I need air support!"
+
+msgid "IDS_CMD_QUICK_NEED_SUPPORT_MESSAGE_ALLY_PLANE_CONSUMABLE_BOMBER_NO_OWNER"
+msgstr "I need air support!"
+
+msgid "IDS_CMD_QUICK_NEED_SUPPORT_MESSAGE_ALLY_PLANE_CONSUMABLE_FIGHTER"
+msgstr "%(player)s! I need air support!"
+
+msgid "IDS_CMD_QUICK_NEED_SUPPORT_MESSAGE_ALLY_PLANE_CONSUMABLE_FIGHTER_NO_OWNER"
+msgstr "I need air support!"
+
+msgid "IDS_CMD_QUICK_NEED_SUPPORT_MESSAGE_ALLY_PLANE_CONSUMABLE_SCOUT"
+msgstr "%(player)s! I need air support!"
+
+msgid "IDS_CMD_QUICK_NEED_SUPPORT_MESSAGE_ALLY_PLANE_CONSUMABLE_SCOUT_NO_OWNER"
+msgstr "I need air support!"
+
+msgid "IDS_CMD_QUICK_NEED_SUPPORT_MESSAGE_ALLY_PLANE_FIGHTER"
+msgstr "%(player)s! I need air support!"
+
+msgid "IDS_CMD_QUICK_NEED_SUPPORT_MESSAGE_ALLY_PLANE_FIGHTER_NO_OWNER"
+msgstr "I need air support!"
+
+msgid "IDS_CMD_QUICK_NEED_SUPPORT_MESSAGE_ALLY_PLANE_MINEBOMBER"
+msgstr "%(player)s! I need air support!"
+
+msgid "IDS_CMD_QUICK_NEED_SUPPORT_MESSAGE_ALLY_PLANE_MINEBOMBER_NO_OWNER"
+msgstr "I need air support!"
+
+msgid "IDS_CMD_QUICK_NEED_SUPPORT_MESSAGE_ALLY_PLANE_SCOUT"
+msgstr "%(player)s! I need air support!"
+
+msgid "IDS_CMD_QUICK_NEED_SUPPORT_MESSAGE_ALLY_PLANE_SCOUT_NO_OWNER"
+msgstr "I need air support!"
+
+msgid "IDS_CMD_QUICK_NEED_SUPPORT_MESSAGE_ALLY_PLANE_SKIPBOMBER"
+msgstr "%(player)s! I need air support!"
+
+msgid "IDS_CMD_QUICK_NEED_SUPPORT_MESSAGE_ALLY_PLANE_SKIPBOMBER_NO_OWNER"
+msgstr "I need air support!"
+
+msgid "IDS_CMD_QUICK_NEED_SUPPORT_MESSAGE_ALLY_PLANE_TORPEDOBOMBER"
+msgstr "%(player)s! I need air support!"
+
+msgid "IDS_CMD_QUICK_NEED_SUPPORT_MESSAGE_ALLY_PLANE_TORPEDOBOMBER_NO_OWNER"
+msgstr "I need air support!"
+
+msgid "IDS_CMD_QUICK_NEED_SUPPORT_MESSAGE_ALLY_SHIP_AIRCARRIER"
+msgstr "%(player)s! Requesting support!"
+
+msgid "IDS_CMD_QUICK_NEED_SUPPORT_MESSAGE_ALLY_SHIP_AUXILIARY"
+msgstr "%(player)s! Requesting support!"
+
+msgid "IDS_CMD_QUICK_NEED_SUPPORT_MESSAGE_ALLY_SHIP_BATTLESHIP"
+msgstr "%(player)s! Requesting support!"
+
+msgid "IDS_CMD_QUICK_NEED_SUPPORT_MESSAGE_ALLY_SHIP_CRUISER"
+msgstr "%(player)s! Requesting support!"
+
+msgid "IDS_CMD_QUICK_NEED_SUPPORT_MESSAGE_ALLY_SHIP_DESTROYER"
+msgstr "%(player)s! Requesting support!"
+
+msgid "IDS_CMD_QUICK_NEED_SUPPORT_MESSAGE_ALLY_SHIP_SUBMARINE"
+msgstr "%(player)s! Requesting support!"
+
+msgid "IDS_CMD_QUICK_NEED_SUPPORT_MESSAGE_PREF_TOOLTIP_DESCRIPTION"
+msgstr "Send this message to request support in an unequal battle."
+
+msgid "IDS_CMD_QUICK_NEED_SUPPORT_SMALLWINDOW"
+msgstr "Requesting support!"
+
+msgid "IDS_CMD_QUICK_NEED_SUPPORT_SMALLWINDOW_ALLY_PLANE_AIRSHIP"
+msgstr "Support the allied airship!"
+
+msgid "IDS_CMD_QUICK_NEED_SUPPORT_SMALLWINDOW_ALLY_PLANE_AIRSHIP_NO_OWNER"
+msgstr "Support the allied airship!"
+
+msgid "IDS_CMD_QUICK_NEED_SUPPORT_SMALLWINDOW_ALLY_PLANE_AUXILIARY_NO_OWNER"
+msgstr "I need air support!"
+
+msgid "IDS_CMD_QUICK_NEED_SUPPORT_SMALLWINDOW_ALLY_PLANE_BOMBER"
+msgstr "I need air support!"
+
+msgid "IDS_CMD_QUICK_NEED_SUPPORT_SMALLWINDOW_ALLY_PLANE_BOMBER_NO_OWNER"
+msgstr "I need air support!"
+
+msgid "IDS_CMD_QUICK_NEED_SUPPORT_SMALLWINDOW_ALLY_PLANE_CONSUMABLE_BOMBER"
+msgstr "I need air support!"
+
+msgid "IDS_CMD_QUICK_NEED_SUPPORT_SMALLWINDOW_ALLY_PLANE_CONSUMABLE_BOMBER_NO_OWNER"
+msgstr "I need air support!"
+
+msgid "IDS_CMD_QUICK_NEED_SUPPORT_SMALLWINDOW_ALLY_PLANE_CONSUMABLE_FIGHTER"
+msgstr "I need air support!"
+
+msgid "IDS_CMD_QUICK_NEED_SUPPORT_SMALLWINDOW_ALLY_PLANE_CONSUMABLE_FIGHTER_NO_OWNER"
+msgstr "I need air support!"
+
+msgid "IDS_CMD_QUICK_NEED_SUPPORT_SMALLWINDOW_ALLY_PLANE_CONSUMABLE_SCOUT"
+msgstr "I need air support!"
+
+msgid "IDS_CMD_QUICK_NEED_SUPPORT_SMALLWINDOW_ALLY_PLANE_CONSUMABLE_SCOUT_NO_OWNER"
+msgstr "I need air support!"
+
+msgid "IDS_CMD_QUICK_NEED_SUPPORT_SMALLWINDOW_ALLY_PLANE_FIGHTER"
+msgstr "I need air support!"
+
+msgid "IDS_CMD_QUICK_NEED_SUPPORT_SMALLWINDOW_ALLY_PLANE_FIGHTER_NO_OWNER"
+msgstr "I need air support!"
+
+msgid "IDS_CMD_QUICK_NEED_SUPPORT_SMALLWINDOW_ALLY_PLANE_MINEBOMBER"
+msgstr "I need air support!"
+
+msgid "IDS_CMD_QUICK_NEED_SUPPORT_SMALLWINDOW_ALLY_PLANE_MINEBOMBER_NO_OWNER"
+msgstr "I need air support!"
+
+msgid "IDS_CMD_QUICK_NEED_SUPPORT_SMALLWINDOW_ALLY_PLANE_SCOUT"
+msgstr "I need air support!"
+
+msgid "IDS_CMD_QUICK_NEED_SUPPORT_SMALLWINDOW_ALLY_PLANE_SCOUT_NO_OWNER"
+msgstr "I need air support!"
+
+msgid "IDS_CMD_QUICK_NEED_SUPPORT_SMALLWINDOW_ALLY_PLANE_SKIPBOMBER"
+msgstr "I need air support!"
+
+msgid "IDS_CMD_QUICK_NEED_SUPPORT_SMALLWINDOW_ALLY_PLANE_SKIPBOMBER_NO_OWNER"
+msgstr "I need air support!"
+
+msgid "IDS_CMD_QUICK_NEED_SUPPORT_SMALLWINDOW_ALLY_PLANE_TORPEDOBOMBER"
+msgstr "I need air support!"
+
+msgid "IDS_CMD_QUICK_NEED_SUPPORT_SMALLWINDOW_ALLY_PLANE_TORPEDOBOMBER_NO_OWNER"
+msgstr "I need air support!"
+
+msgid "IDS_CMD_QUICK_NEED_SUPPORT_SMALLWINDOW_ALLY_SHIP_AIRCARRIER"
+msgstr "Aircraft carrier! Requesting support!"
+
+msgid "IDS_CMD_QUICK_NEED_SUPPORT_SMALLWINDOW_ALLY_SHIP_AUXILIARY"
+msgstr "Ally! Requesting support!"
+
+msgid "IDS_CMD_QUICK_NEED_SUPPORT_SMALLWINDOW_ALLY_SHIP_BATTLESHIP"
+msgstr "Battleship! Requesting support!"
+
+msgid "IDS_CMD_QUICK_NEED_SUPPORT_SMALLWINDOW_ALLY_SHIP_CRUISER"
+msgstr "Cruiser! Requesting support!"
+
+msgid "IDS_CMD_QUICK_NEED_SUPPORT_SMALLWINDOW_ALLY_SHIP_DESTROYER"
+msgstr "Destroyer! Requesting support!"
+
+msgid "IDS_CMD_QUICK_NEED_SUPPORT_SMALLWINDOW_ALLY_SHIP_SUBMARINE"
+msgstr "Submarine detected! Requesting support!"
+
+msgid "IDS_CMD_QUICK_NEED_SUPPORT_WINDOW"
+msgstr "Requesting support!"
+
+msgid "IDS_CMD_QUICK_NEED_SUPPORT_WINDOW_ALLY_PLANE_AIRSHIP"
+msgstr "Support the allied airship!"
+
+msgid "IDS_CMD_QUICK_NEED_SUPPORT_WINDOW_ALLY_PLANE_AIRSHIP_NO_OWNER"
+msgstr "Support the allied airship!"
+
+msgid "IDS_CMD_QUICK_NEED_SUPPORT_WINDOW_ALLY_PLANE_AUXILIARY_NO_OWNER"
+msgstr "I need air support!"
+
+msgid "IDS_CMD_QUICK_NEED_SUPPORT_WINDOW_ALLY_PLANE_BOMBER"
+msgstr "I need air support!"
+
+msgid "IDS_CMD_QUICK_NEED_SUPPORT_WINDOW_ALLY_PLANE_BOMBER_NO_OWNER"
+msgstr "I need air support!"
+
+msgid "IDS_CMD_QUICK_NEED_SUPPORT_WINDOW_ALLY_PLANE_CONSUMABLE_BOMBER"
+msgstr "I need air support!"
+
+msgid "IDS_CMD_QUICK_NEED_SUPPORT_WINDOW_ALLY_PLANE_CONSUMABLE_BOMBER_NO_OWNER"
+msgstr "I need air support!"
+
+msgid "IDS_CMD_QUICK_NEED_SUPPORT_WINDOW_ALLY_PLANE_CONSUMABLE_FIGHTER"
+msgstr "I need air support!"
+
+msgid "IDS_CMD_QUICK_NEED_SUPPORT_WINDOW_ALLY_PLANE_CONSUMABLE_FIGHTER_NO_OWNER"
+msgstr "I need air support!"
+
+msgid "IDS_CMD_QUICK_NEED_SUPPORT_WINDOW_ALLY_PLANE_CONSUMABLE_SCOUT"
+msgstr "I need air support!"
+
+msgid "IDS_CMD_QUICK_NEED_SUPPORT_WINDOW_ALLY_PLANE_CONSUMABLE_SCOUT_NO_OWNER"
+msgstr "I need air support!"
+
+msgid "IDS_CMD_QUICK_NEED_SUPPORT_WINDOW_ALLY_PLANE_FIGHTER"
+msgstr "I need air support!"
+
+msgid "IDS_CMD_QUICK_NEED_SUPPORT_WINDOW_ALLY_PLANE_FIGHTER_NO_OWNER"
+msgstr "I need air support!"
+
+msgid "IDS_CMD_QUICK_NEED_SUPPORT_WINDOW_ALLY_PLANE_MINEBOMBER"
+msgstr "I need air support!"
+
+msgid "IDS_CMD_QUICK_NEED_SUPPORT_WINDOW_ALLY_PLANE_MINEBOMBER_NO_OWNER"
+msgstr "I need air support!"
+
+msgid "IDS_CMD_QUICK_NEED_SUPPORT_WINDOW_ALLY_PLANE_SCOUT"
+msgstr "I need air support!"
+
+msgid "IDS_CMD_QUICK_NEED_SUPPORT_WINDOW_ALLY_PLANE_SCOUT_NO_OWNER"
+msgstr "I need air support!"
+
+msgid "IDS_CMD_QUICK_NEED_SUPPORT_WINDOW_ALLY_PLANE_SKIPBOMBER"
+msgstr "I need air support!"
+
+msgid "IDS_CMD_QUICK_NEED_SUPPORT_WINDOW_ALLY_PLANE_SKIPBOMBER_NO_OWNER"
+msgstr "I need air support!"
+
+msgid "IDS_CMD_QUICK_NEED_SUPPORT_WINDOW_ALLY_PLANE_TORPEDOBOMBER"
+msgstr "I need air support!"
+
+msgid "IDS_CMD_QUICK_NEED_SUPPORT_WINDOW_ALLY_PLANE_TORPEDOBOMBER_NO_OWNER"
+msgstr "I need air support!"
+
+msgid "IDS_CMD_QUICK_NEED_SUPPORT_WINDOW_ALLY_SHIP_AIRCARRIER"
+msgstr "Aircraft carrier! Requesting support!"
+
+msgid "IDS_CMD_QUICK_NEED_SUPPORT_WINDOW_ALLY_SHIP_AUXILIARY"
+msgstr "Ally! Requesting support!"
+
+msgid "IDS_CMD_QUICK_NEED_SUPPORT_WINDOW_ALLY_SHIP_BATTLESHIP"
+msgstr "Battleship! Requesting support!"
+
+msgid "IDS_CMD_QUICK_NEED_SUPPORT_WINDOW_ALLY_SHIP_CRUISER"
+msgstr "Cruiser! Requesting support!"
+
+msgid "IDS_CMD_QUICK_NEED_SUPPORT_WINDOW_ALLY_SHIP_DESTROYER"
+msgstr "Destroyer! Requesting support!"
+
+msgid "IDS_CMD_QUICK_NEED_SUPPORT_WINDOW_ALLY_SHIP_SUBMARINE"
+msgstr "Submarine detected! Requesting assistance!"
+
+msgid "IDS_CMD_QUICK_NEED_VISION_MESSAGE"
+msgstr "I need intelligence data!"
+
+msgid "IDS_CMD_QUICK_NEED_VISION_MESSAGE_PREF_TOOLTIP_DESCRIPTION"
+msgstr "Send this message to request reconnaissance from an ally."
+
+msgid "IDS_CMD_QUICK_NEED_VISION_SMALLWINDOW"
+msgstr "Reconnaissance!"
+
+msgid "IDS_CMD_QUICK_NEED_VISION_WINDOW"
+msgstr "I need intelligence data!"
+
+msgid "IDS_CMD_QUICK_NO_WAY_MESSAGE"
+msgstr "Negative!"
+
+msgid "IDS_CMD_QUICK_NO_WAY_MESSAGE_PREF_TOOLTIP_DESCRIPTION"
+msgstr "Send this message if you're unable to help an ally."
+
+msgid "IDS_CMD_QUICK_NO_WAY_SMALLWINDOW"
+msgstr "Negative!"
+
+msgid "IDS_CMD_QUICK_NO_WAY_WINDOW"
+msgstr "Negative!"
+
+msgid "IDS_CMD_QUICK_RLS_MESSAGE"
+msgstr "I'm using Surveillance Radar!"
+
+msgid "IDS_CMD_QUICK_SONAR_MESSAGE"
+msgstr "I'm using Hydroacoustic Search!"
+
+msgid "IDS_CMD_QUICK_SOS_MESSAGE"
+msgstr "SOS!"
+
+msgid "IDS_CMD_QUICK_SOS_SMALLWINDOW"
+msgstr "SOS!"
+
+msgid "IDS_CMD_QUICK_SOS_WINDOW"
+msgstr "SOS!"
+
+msgid "IDS_CMD_QUICK_SUBMARINE_LOCATOR_MESSAGE"
+msgstr "I'm using Submarine Surveillance!"
+
+msgid "IDS_CMD_QUICK_TACTIC_MESSAGE"
+msgstr "Attention!"
+
+msgid "IDS_CMD_QUICK_TACTIC_MESSAGE_ALLY_BASE"
+msgstr "Defend the base!"
+
+msgid "IDS_CMD_QUICK_TACTIC_MESSAGE_ALLY_BUILDING"
+msgstr "Provide cover for %s!"
+
+msgid "IDS_CMD_QUICK_TACTIC_MESSAGE_ALLY_PLANE_AIRSHIP"
+msgstr "Escort the allied airship!"
+
+msgid "IDS_CMD_QUICK_TACTIC_MESSAGE_ALLY_PLANE_AIRSHIP_NO_OWNER"
+msgstr "Escort the allied airship!"
+
+msgid "IDS_CMD_QUICK_TACTIC_MESSAGE_ALLY_PLANE_AUXILIARY_NO_OWNER"
+msgstr "Provide cover for allied aircraft!"
+
+msgid "IDS_CMD_QUICK_TACTIC_MESSAGE_ALLY_PLANE_BOMBER"
+msgstr "Provide cover for allied bombers!"
+
+msgid "IDS_CMD_QUICK_TACTIC_MESSAGE_ALLY_PLANE_BOMBER_NO_OWNER"
+msgstr "Provide cover for allied bombers!"
+
+msgid "IDS_CMD_QUICK_TACTIC_MESSAGE_ALLY_PLANE_CONSUMABLE_BOMBER"
+msgstr "Provide cover for allied bombers!"
+
+msgid "IDS_CMD_QUICK_TACTIC_MESSAGE_ALLY_PLANE_CONSUMABLE_BOMBER_NO_OWNER"
+msgstr "Provide cover for allied bombers!"
+
+msgid "IDS_CMD_QUICK_TACTIC_MESSAGE_ALLY_PLANE_CONSUMABLE_FIGHTER"
+msgstr "Provide cover for allied fighters!"
+
+msgid "IDS_CMD_QUICK_TACTIC_MESSAGE_ALLY_PLANE_CONSUMABLE_FIGHTER_NO_OWNER"
+msgstr "Provide cover for allied fighters!"
+
+msgid "IDS_CMD_QUICK_TACTIC_MESSAGE_ALLY_PLANE_CONSUMABLE_SCOUT"
+msgstr "Provide cover for allied spotting aircraft!"
+
+msgid "IDS_CMD_QUICK_TACTIC_MESSAGE_ALLY_PLANE_CONSUMABLE_SCOUT_NO_OWNER"
+msgstr "Provide cover for allied spotting aircraft!"
+
+msgid "IDS_CMD_QUICK_TACTIC_MESSAGE_ALLY_PLANE_FIGHTER"
+msgstr "Provide cover for the allied attack aircraft!"
+
+msgid "IDS_CMD_QUICK_TACTIC_MESSAGE_ALLY_PLANE_FIGHTER_NO_OWNER"
+msgstr "Provide cover for the allied attack aircraft!"
+
+msgid "IDS_CMD_QUICK_TACTIC_MESSAGE_ALLY_PLANE_MINEBOMBER"
+msgstr "Provide cover for allied mine bombers!"
+
+msgid "IDS_CMD_QUICK_TACTIC_MESSAGE_ALLY_PLANE_MINEBOMBER_NO_OWNER"
+msgstr "Provide cover for allied mine bombers!"
+
+msgid "IDS_CMD_QUICK_TACTIC_MESSAGE_ALLY_PLANE_SCOUT"
+msgstr "Provide cover for allied spotting aircraft!"
+
+msgid "IDS_CMD_QUICK_TACTIC_MESSAGE_ALLY_PLANE_SCOUT_NO_OWNER"
+msgstr "Provide cover for allied spotting aircraft!"
+
+msgid "IDS_CMD_QUICK_TACTIC_MESSAGE_ALLY_PLANE_SKIPBOMBER"
+msgstr "Provide cover for allied skip bombers!"
+
+msgid "IDS_CMD_QUICK_TACTIC_MESSAGE_ALLY_PLANE_SKIPBOMBER_NO_OWNER"
+msgstr "Provide cover for allied skip bombers!"
+
+msgid "IDS_CMD_QUICK_TACTIC_MESSAGE_ALLY_PLANE_TORPEDOBOMBER"
+msgstr "Provide cover for allied torpedo bombers!"
+
+msgid "IDS_CMD_QUICK_TACTIC_MESSAGE_ALLY_PLANE_TORPEDOBOMBER_NO_OWNER"
+msgstr "Provide cover for allied torpedo bombers!"
+
+msgid "IDS_CMD_QUICK_TACTIC_MESSAGE_ALLY_POINT"
+msgstr "Defend Area %s!"
+
+msgid "IDS_CMD_QUICK_TACTIC_MESSAGE_ALLY_SHIP_AIRCARRIER"
+msgstr "Provide cover for %(player)s!"
+
+msgid "IDS_CMD_QUICK_TACTIC_MESSAGE_ALLY_SHIP_AUXILIARY"
+msgstr "Provide cover for %(player)s!"
+
+msgid "IDS_CMD_QUICK_TACTIC_MESSAGE_ALLY_SHIP_BATTLESHIP"
+msgstr "Provide cover for %(player)s!"
+
+msgid "IDS_CMD_QUICK_TACTIC_MESSAGE_ALLY_SHIP_CRUISER"
+msgstr "Provide cover for %(player)s!"
+
+msgid "IDS_CMD_QUICK_TACTIC_MESSAGE_ALLY_SHIP_DESTROYER"
+msgstr "Provide cover for %(player)s!"
+
+msgid "IDS_CMD_QUICK_TACTIC_MESSAGE_ALLY_SHIP_SUBMARINE"
+msgstr "Provide cover for %(player)s!"
+
+msgid "IDS_CMD_QUICK_TACTIC_MESSAGE_ENEMY_BASE"
+msgstr "Capture the base!"
+
+msgid "IDS_CMD_QUICK_TACTIC_MESSAGE_ENEMY_BUILDING"
+msgstr "Suppress target %s!"
+
+msgid "IDS_CMD_QUICK_TACTIC_MESSAGE_ENEMY_KEY_OBJECT"
+msgstr "Coordinates of %(player)s needed!"
+
+msgid "IDS_CMD_QUICK_TACTIC_MESSAGE_ENEMY_PLANE_AIRSHIP"
+msgstr "Hold the hostile airship back!"
+
+msgid "IDS_CMD_QUICK_TACTIC_MESSAGE_ENEMY_PLANE_AIRSHIP_NO_OWNER"
+msgstr "Hold the hostile airship back!"
+
+msgid "IDS_CMD_QUICK_TACTIC_MESSAGE_ENEMY_PLANE_BOMBER"
+msgstr "Attention, enemy bombers!"
+
+msgid "IDS_CMD_QUICK_TACTIC_MESSAGE_ENEMY_PLANE_BOMBER_NO_OWNER"
+msgstr "Attention, enemy bombers!"
+
+msgid "IDS_CMD_QUICK_TACTIC_MESSAGE_ENEMY_PLANE_CONSUMABLE_BOMBER"
+msgstr "Attention, enemy bombers!"
+
+msgid "IDS_CMD_QUICK_TACTIC_MESSAGE_ENEMY_PLANE_CONSUMABLE_FIGHTER"
+msgstr "Attention, enemy fighters!"
+
+msgid "IDS_CMD_QUICK_TACTIC_MESSAGE_ENEMY_PLANE_CONSUMABLE_FIGHTER_NO_OWNER"
+msgstr "Attention, enemy fighters!"
+
+msgid "IDS_CMD_QUICK_TACTIC_MESSAGE_ENEMY_PLANE_CONSUMABLE_SCOUT"
+msgstr "Attention, enemy spotting aircraft!"
+
+msgid "IDS_CMD_QUICK_TACTIC_MESSAGE_ENEMY_PLANE_FIGHTER"
+msgstr "Attention, enemy attack aircraft!"
+
+msgid "IDS_CMD_QUICK_TACTIC_MESSAGE_ENEMY_PLANE_FIGHTER_NO_OWNER"
+msgstr "Attention, enemy attack aircraft!"
+
+msgid "IDS_CMD_QUICK_TACTIC_MESSAGE_ENEMY_PLANE_MINEBOMBER"
+msgstr "Attention, enemy mine bombers!"
+
+msgid "IDS_CMD_QUICK_TACTIC_MESSAGE_ENEMY_PLANE_MINEBOMBER_NO_OWNER"
+msgstr "Attention, enemy mine bombers!"
+
+msgid "IDS_CMD_QUICK_TACTIC_MESSAGE_ENEMY_PLANE_SCOUT"
+msgstr "Attention, enemy spotting aircraft!"
+
+msgid "IDS_CMD_QUICK_TACTIC_MESSAGE_ENEMY_PLANE_SKIPBOMBER"
+msgstr "Attention, enemy skip bombers!"
+
+msgid "IDS_CMD_QUICK_TACTIC_MESSAGE_ENEMY_PLANE_SKIPBOMBER_NO_OWNER"
+msgstr "Attention, enemy skip bombers!"
+
+msgid "IDS_CMD_QUICK_TACTIC_MESSAGE_ENEMY_PLANE_TORPEDOBOMBER"
+msgstr "Attention, enemy torpedo bombers!"
+
+msgid "IDS_CMD_QUICK_TACTIC_MESSAGE_ENEMY_PLANE_TORPEDOBOMBER_NO_OWNER"
+msgstr "Attention, enemy torpedo bombers!"
+
+msgid "IDS_CMD_QUICK_TACTIC_MESSAGE_ENEMY_POINT"
+msgstr "Capture Area %s!"
+
+msgid "IDS_CMD_QUICK_TACTIC_MESSAGE_ENEMY_SHIP_AIRCARRIER"
+msgstr "Concentrate fire on %(player)s!"
+
+msgid "IDS_CMD_QUICK_TACTIC_MESSAGE_ENEMY_SHIP_AUXILIARY"
+msgstr "Concentrate fire on %(player)s!"
+
+msgid "IDS_CMD_QUICK_TACTIC_MESSAGE_ENEMY_SHIP_BATTLESHIP"
+msgstr "Concentrate fire on %(player)s!"
+
+msgid "IDS_CMD_QUICK_TACTIC_MESSAGE_ENEMY_SHIP_CRUISER"
+msgstr "Concentrate fire on %(player)s!"
+
+msgid "IDS_CMD_QUICK_TACTIC_MESSAGE_ENEMY_SHIP_DESTROYER"
+msgstr "Concentrate fire on %(player)s!"
+
+msgid "IDS_CMD_QUICK_TACTIC_MESSAGE_ENEMY_SHIP_SUBMARINE"
+msgstr "Concentrate fire on %(player)s!"
+
+msgid "IDS_CMD_QUICK_TACTIC_MESSAGE_NEUTRAL_BUILDING"
+msgstr "Capture target %s!"
+
+msgid "IDS_CMD_QUICK_TACTIC_MESSAGE_NEUTRAL_INTERACTIVE_ZONE_6"
+msgstr "%(dropMessageName)s %(mapPoint)s!"
+
+msgid "IDS_CMD_QUICK_TACTIC_MESSAGE_PREF_TOOLTIP_DESCRIPTION"
+msgstr "Send this message to draw allied attention to the target."
+
+msgid "IDS_CMD_QUICK_TACTIC_SMALLWINDOW"
+msgstr "Attention!"
+
+msgid "IDS_CMD_QUICK_TACTIC_SMALLWINDOW_ALLY_BASE"
+msgstr "Base!"
+
+msgid "IDS_CMD_QUICK_TACTIC_SMALLWINDOW_ALLY_BUILDING"
+msgstr "%s!"
+
+msgid "IDS_CMD_QUICK_TACTIC_SMALLWINDOW_ALLY_PLANE_AIRSHIP"
+msgstr "Escort the allied airship!"
+
+msgid "IDS_CMD_QUICK_TACTIC_SMALLWINDOW_ALLY_PLANE_AIRSHIP_NO_OWNER"
+msgstr "Escort the allied airship!"
+
+msgid "IDS_CMD_QUICK_TACTIC_SMALLWINDOW_ALLY_PLANE_AUXILIARY_NO_OWNER"
+msgstr "Allied aircraft!"
+
+msgid "IDS_CMD_QUICK_TACTIC_SMALLWINDOW_ALLY_PLANE_BOMBER"
+msgstr "Allied bombers!"
+
+msgid "IDS_CMD_QUICK_TACTIC_SMALLWINDOW_ALLY_PLANE_BOMBER_NO_OWNER"
+msgstr "Allied bombers!"
+
+msgid "IDS_CMD_QUICK_TACTIC_SMALLWINDOW_ALLY_PLANE_CONSUMABLE_BOMBER"
+msgstr "Allied bombers!"
+
+msgid "IDS_CMD_QUICK_TACTIC_SMALLWINDOW_ALLY_PLANE_CONSUMABLE_BOMBER_NO_OWNER"
+msgstr "Allied bombers!"
+
+msgid "IDS_CMD_QUICK_TACTIC_SMALLWINDOW_ALLY_PLANE_CONSUMABLE_FIGHTER"
+msgstr "Allied fighters!"
+
+msgid "IDS_CMD_QUICK_TACTIC_SMALLWINDOW_ALLY_PLANE_CONSUMABLE_FIGHTER_NO_OWNER"
+msgstr "Allied fighters!"
+
+msgid "IDS_CMD_QUICK_TACTIC_SMALLWINDOW_ALLY_PLANE_CONSUMABLE_SCOUT"
+msgstr "Allied spotting aircraft!"
+
+msgid "IDS_CMD_QUICK_TACTIC_SMALLWINDOW_ALLY_PLANE_CONSUMABLE_SCOUT_NO_OWNER"
+msgstr "Allied spotting aircraft!"
+
+msgid "IDS_CMD_QUICK_TACTIC_SMALLWINDOW_ALLY_PLANE_FIGHTER"
+msgstr "Allied attack aircraft!"
+
+msgid "IDS_CMD_QUICK_TACTIC_SMALLWINDOW_ALLY_PLANE_FIGHTER_NO_OWNER"
+msgstr "Allied attack aircraft!"
+
+msgid "IDS_CMD_QUICK_TACTIC_SMALLWINDOW_ALLY_PLANE_MINEBOMBER"
+msgstr "Allied mine bombers!"
+
+msgid "IDS_CMD_QUICK_TACTIC_SMALLWINDOW_ALLY_PLANE_MINEBOMBER_NO_OWNER"
+msgstr "Allied mine bombers!"
+
+msgid "IDS_CMD_QUICK_TACTIC_SMALLWINDOW_ALLY_PLANE_SCOUT"
+msgstr "Allied spotting aircraft!"
+
+msgid "IDS_CMD_QUICK_TACTIC_SMALLWINDOW_ALLY_PLANE_SCOUT_NO_OWNER"
+msgstr "Allied spotting aircraft!"
+
+msgid "IDS_CMD_QUICK_TACTIC_SMALLWINDOW_ALLY_PLANE_SKIPBOMBER"
+msgstr "Allied skip bombers!"
+
+msgid "IDS_CMD_QUICK_TACTIC_SMALLWINDOW_ALLY_PLANE_SKIPBOMBER_NO_OWNER"
+msgstr "Allied skip bombers!"
+
+msgid "IDS_CMD_QUICK_TACTIC_SMALLWINDOW_ALLY_PLANE_TORPEDOBOMBER"
+msgstr "Allied torpedo bombers!"
+
+msgid "IDS_CMD_QUICK_TACTIC_SMALLWINDOW_ALLY_PLANE_TORPEDOBOMBER_NO_OWNER"
+msgstr "Allied torpedo bombers!"
+
+msgid "IDS_CMD_QUICK_TACTIC_SMALLWINDOW_ALLY_POINT"
+msgstr "Key Area %s!"
+
+msgid "IDS_CMD_QUICK_TACTIC_SMALLWINDOW_ALLY_SHIP_AIRCARRIER"
+msgstr "Allied aircraft carrier!"
+
+msgid "IDS_CMD_QUICK_TACTIC_SMALLWINDOW_ALLY_SHIP_AUXILIARY"
+msgstr "Ally!"
+
+msgid "IDS_CMD_QUICK_TACTIC_SMALLWINDOW_ALLY_SHIP_BATTLESHIP"
+msgstr "Allied battleship!"
+
+msgid "IDS_CMD_QUICK_TACTIC_SMALLWINDOW_ALLY_SHIP_CRUISER"
+msgstr "Allied cruiser!"
+
+msgid "IDS_CMD_QUICK_TACTIC_SMALLWINDOW_ALLY_SHIP_DESTROYER"
+msgstr "Allied destroyer!"
+
+msgid "IDS_CMD_QUICK_TACTIC_SMALLWINDOW_ALLY_SHIP_SUBMARINE"
+msgstr "Allied submarine in sight!"
+
+msgid "IDS_CMD_QUICK_TACTIC_SMALLWINDOW_ENEMY_BASE"
+msgstr "Base!"
+
+msgid "IDS_CMD_QUICK_TACTIC_SMALLWINDOW_ENEMY_BUILDING"
+msgstr "%s!"
+
+msgid "IDS_CMD_QUICK_TACTIC_SMALLWINDOW_ENEMY_KEY_OBJECT"
+msgstr "Reconnaissance!"
+
+msgid "IDS_CMD_QUICK_TACTIC_SMALLWINDOW_ENEMY_PLANE_AIRSHIP"
+msgstr "Hold the hostile airship back!"
+
+msgid "IDS_CMD_QUICK_TACTIC_SMALLWINDOW_ENEMY_PLANE_AIRSHIP_NO_OWNER"
+msgstr "Hold the hostile airship back!"
+
+msgid "IDS_CMD_QUICK_TACTIC_SMALLWINDOW_ENEMY_PLANE_BOMBER"
+msgstr "Enemy bombers!"
+
+msgid "IDS_CMD_QUICK_TACTIC_SMALLWINDOW_ENEMY_PLANE_BOMBER_NO_OWNER"
+msgstr "Enemy bombers!"
+
+msgid "IDS_CMD_QUICK_TACTIC_SMALLWINDOW_ENEMY_PLANE_CONSUMABLE_BOMBER"
+msgstr "Enemy bombers!"
+
+msgid "IDS_CMD_QUICK_TACTIC_SMALLWINDOW_ENEMY_PLANE_CONSUMABLE_FIGHTER"
+msgstr "Enemy fighters!"
+
+msgid "IDS_CMD_QUICK_TACTIC_SMALLWINDOW_ENEMY_PLANE_CONSUMABLE_FIGHTER_NO_OWNER"
+msgstr "Enemy fighters!"
+
+msgid "IDS_CMD_QUICK_TACTIC_SMALLWINDOW_ENEMY_PLANE_CONSUMABLE_SCOUT"
+msgstr "Enemy spotting aircraft!"
+
+msgid "IDS_CMD_QUICK_TACTIC_SMALLWINDOW_ENEMY_PLANE_FIGHTER"
+msgstr "Enemy attack aircraft!"
+
+msgid "IDS_CMD_QUICK_TACTIC_SMALLWINDOW_ENEMY_PLANE_FIGHTER_NO_OWNER"
+msgstr "Enemy attack aircraft!"
+
+msgid "IDS_CMD_QUICK_TACTIC_SMALLWINDOW_ENEMY_PLANE_MINEBOMBER"
+msgstr "Enemy mine bombers!"
+
+msgid "IDS_CMD_QUICK_TACTIC_SMALLWINDOW_ENEMY_PLANE_MINEBOMBER_NO_OWNER"
+msgstr "Enemy mine bombers!"
+
+msgid "IDS_CMD_QUICK_TACTIC_SMALLWINDOW_ENEMY_PLANE_SCOUT"
+msgstr "Enemy spotting aircraft!"
+
+msgid "IDS_CMD_QUICK_TACTIC_SMALLWINDOW_ENEMY_PLANE_SKIPBOMBER"
+msgstr "Enemy skip bombers!"
+
+msgid "IDS_CMD_QUICK_TACTIC_SMALLWINDOW_ENEMY_PLANE_SKIPBOMBER_NO_OWNER"
+msgstr "Enemy skip bombers!"
+
+msgid "IDS_CMD_QUICK_TACTIC_SMALLWINDOW_ENEMY_PLANE_TORPEDOBOMBER"
+msgstr "Enemy torpedo bombers!"
+
+msgid "IDS_CMD_QUICK_TACTIC_SMALLWINDOW_ENEMY_PLANE_TORPEDOBOMBER_NO_OWNER"
+msgstr "Enemy torpedo bombers!"
+
+msgid "IDS_CMD_QUICK_TACTIC_SMALLWINDOW_ENEMY_POINT"
+msgstr "Key Area %s!"
+
+msgid "IDS_CMD_QUICK_TACTIC_SMALLWINDOW_ENEMY_SHIP_AIRCARRIER"
+msgstr "Enemy aircraft carrier!"
+
+msgid "IDS_CMD_QUICK_TACTIC_SMALLWINDOW_ENEMY_SHIP_AUXILIARY"
+msgstr "Enemy!"
+
+msgid "IDS_CMD_QUICK_TACTIC_SMALLWINDOW_ENEMY_SHIP_BATTLESHIP"
+msgstr "Enemy battleship!"
+
+msgid "IDS_CMD_QUICK_TACTIC_SMALLWINDOW_ENEMY_SHIP_CRUISER"
+msgstr "Enemy cruiser!"
+
+msgid "IDS_CMD_QUICK_TACTIC_SMALLWINDOW_ENEMY_SHIP_DESTROYER"
+msgstr "Enemy destroyer!"
+
+msgid "IDS_CMD_QUICK_TACTIC_SMALLWINDOW_ENEMY_SHIP_SUBMARINE"
+msgstr "Enemy submarine detected!"
+
+msgid "IDS_CMD_QUICK_TACTIC_SMALLWINDOW_NEUTRAL_BUILDING"
+msgstr "%s!"
+
+msgid "IDS_CMD_QUICK_TACTIC_SMALLWINDOW_NEUTRAL_INTERACTIVE_ZONE_6"
+msgstr "%(dropName)s"
+
+msgid "IDS_CMD_QUICK_TACTIC_WINDOW"
+msgstr "Attention!"
+
+msgid "IDS_CMD_QUICK_TACTIC_WINDOW_ALLY_BASE"
+msgstr "Base!"
+
+msgid "IDS_CMD_QUICK_TACTIC_WINDOW_ALLY_BUILDING"
+msgstr "%s!"
+
+msgid "IDS_CMD_QUICK_TACTIC_WINDOW_ALLY_PLANE_AIRSHIP"
+msgstr "Escort the allied airship!"
+
+msgid "IDS_CMD_QUICK_TACTIC_WINDOW_ALLY_PLANE_AIRSHIP_NO_OWNER"
+msgstr "Escort the allied airship!"
+
+msgid "IDS_CMD_QUICK_TACTIC_WINDOW_ALLY_PLANE_AUXILIARY_NO_OWNER"
+msgstr "Allied aircraft!"
+
+msgid "IDS_CMD_QUICK_TACTIC_WINDOW_ALLY_PLANE_BOMBER"
+msgstr "Allied bombers!"
+
+msgid "IDS_CMD_QUICK_TACTIC_WINDOW_ALLY_PLANE_BOMBER_NO_OWNER"
+msgstr "Allied bombers!"
+
+msgid "IDS_CMD_QUICK_TACTIC_WINDOW_ALLY_PLANE_CONSUMABLE_BOMBER"
+msgstr "Allied bombers!"
+
+msgid "IDS_CMD_QUICK_TACTIC_WINDOW_ALLY_PLANE_CONSUMABLE_BOMBER_NO_OWNER"
+msgstr "Allied bombers!"
+
+msgid "IDS_CMD_QUICK_TACTIC_WINDOW_ALLY_PLANE_CONSUMABLE_FIGHTER"
+msgstr "Allied fighters!"
+
+msgid "IDS_CMD_QUICK_TACTIC_WINDOW_ALLY_PLANE_CONSUMABLE_FIGHTER_NO_OWNER"
+msgstr "Allied fighters!"
+
+msgid "IDS_CMD_QUICK_TACTIC_WINDOW_ALLY_PLANE_CONSUMABLE_SCOUT"
+msgstr "Allied spotting aircraft!"
+
+msgid "IDS_CMD_QUICK_TACTIC_WINDOW_ALLY_PLANE_CONSUMABLE_SCOUT_NO_OWNER"
+msgstr "Allied spotting aircraft!"
+
+msgid "IDS_CMD_QUICK_TACTIC_WINDOW_ALLY_PLANE_FIGHTER"
+msgstr "Allied attack aircraft!"
+
+msgid "IDS_CMD_QUICK_TACTIC_WINDOW_ALLY_PLANE_FIGHTER_NO_OWNER"
+msgstr "Allied attack aircraft!"
+
+msgid "IDS_CMD_QUICK_TACTIC_WINDOW_ALLY_PLANE_MINEBOMBER"
+msgstr "Allied mine bombers!"
+
+msgid "IDS_CMD_QUICK_TACTIC_WINDOW_ALLY_PLANE_MINEBOMBER_NO_OWNER"
+msgstr "Allied mine bombers!"
+
+msgid "IDS_CMD_QUICK_TACTIC_WINDOW_ALLY_PLANE_SCOUT"
+msgstr "Allied spotting aircraft!"
+
+msgid "IDS_CMD_QUICK_TACTIC_WINDOW_ALLY_PLANE_SCOUT_NO_OWNER"
+msgstr "Allied spotting aircraft!"
+
+msgid "IDS_CMD_QUICK_TACTIC_WINDOW_ALLY_PLANE_SKIPBOMBER"
+msgstr "Allied skip bombers!"
+
+msgid "IDS_CMD_QUICK_TACTIC_WINDOW_ALLY_PLANE_SKIPBOMBER_NO_OWNER"
+msgstr "Allied skip bombers!"
+
+msgid "IDS_CMD_QUICK_TACTIC_WINDOW_ALLY_PLANE_TORPEDOBOMBER"
+msgstr "Allied torpedo bombers!"
+
+msgid "IDS_CMD_QUICK_TACTIC_WINDOW_ALLY_PLANE_TORPEDOBOMBER_NO_OWNER"
+msgstr "Allied torpedo bombers!"
+
+msgid "IDS_CMD_QUICK_TACTIC_WINDOW_ALLY_POINT"
+msgstr "Key Area %s!"
+
+msgid "IDS_CMD_QUICK_TACTIC_WINDOW_ALLY_SHIP_AIRCARRIER"
+msgstr "Allied aircraft carrier!"
+
+msgid "IDS_CMD_QUICK_TACTIC_WINDOW_ALLY_SHIP_AUXILIARY"
+msgstr "Ally!"
+
+msgid "IDS_CMD_QUICK_TACTIC_WINDOW_ALLY_SHIP_BATTLESHIP"
+msgstr "Allied battleship!"
+
+msgid "IDS_CMD_QUICK_TACTIC_WINDOW_ALLY_SHIP_CRUISER"
+msgstr "Allied cruiser!"
+
+msgid "IDS_CMD_QUICK_TACTIC_WINDOW_ALLY_SHIP_DESTROYER"
+msgstr "Allied destroyer!"
+
+msgid "IDS_CMD_QUICK_TACTIC_WINDOW_ALLY_SHIP_SUBMARINE"
+msgstr "Allied submarine in sight!"
+
+msgid "IDS_CMD_QUICK_TACTIC_WINDOW_ENEMY_BASE"
+msgstr "Base!"
+
+msgid "IDS_CMD_QUICK_TACTIC_WINDOW_ENEMY_BUILDING"
+msgstr "%s!"
+
+msgid "IDS_CMD_QUICK_TACTIC_WINDOW_ENEMY_KEY_OBJECT"
+msgstr "I need intelligence data!"
+
+msgid "IDS_CMD_QUICK_TACTIC_WINDOW_ENEMY_PLANE_AIRSHIP"
+msgstr "Hold the hostile airship back!"
+
+msgid "IDS_CMD_QUICK_TACTIC_WINDOW_ENEMY_PLANE_AIRSHIP_NO_OWNER"
+msgstr "Hold the hostile airship back!"
+
+msgid "IDS_CMD_QUICK_TACTIC_WINDOW_ENEMY_PLANE_BOMBER"
+msgstr "Enemy bombers!"
+
+msgid "IDS_CMD_QUICK_TACTIC_WINDOW_ENEMY_PLANE_BOMBER_NO_OWNER"
+msgstr "Enemy bombers!"
+
+msgid "IDS_CMD_QUICK_TACTIC_WINDOW_ENEMY_PLANE_CONSUMABLE_BOMBER"
+msgstr "Enemy bombers!"
+
+msgid "IDS_CMD_QUICK_TACTIC_WINDOW_ENEMY_PLANE_CONSUMABLE_FIGHTER"
+msgstr "Enemy fighters!"
+
+msgid "IDS_CMD_QUICK_TACTIC_WINDOW_ENEMY_PLANE_CONSUMABLE_FIGHTER_NO_OWNER"
+msgstr "Enemy fighters!"
+
+msgid "IDS_CMD_QUICK_TACTIC_WINDOW_ENEMY_PLANE_CONSUMABLE_SCOUT"
+msgstr "Enemy spotting aircraft!"
+
+msgid "IDS_CMD_QUICK_TACTIC_WINDOW_ENEMY_PLANE_FIGHTER"
+msgstr "Enemy attack aircraft!"
+
+msgid "IDS_CMD_QUICK_TACTIC_WINDOW_ENEMY_PLANE_FIGHTER_NO_OWNER"
+msgstr "Enemy attack aircraft!"
+
+msgid "IDS_CMD_QUICK_TACTIC_WINDOW_ENEMY_PLANE_MINEBOMBER"
+msgstr "Enemy mine bombers!"
+
+msgid "IDS_CMD_QUICK_TACTIC_WINDOW_ENEMY_PLANE_MINEBOMBER_NO_OWNER"
+msgstr "Enemy mine bombers!"
+
+msgid "IDS_CMD_QUICK_TACTIC_WINDOW_ENEMY_PLANE_SCOUT"
+msgstr "Enemy spotting aircraft!"
+
+msgid "IDS_CMD_QUICK_TACTIC_WINDOW_ENEMY_PLANE_SKIPBOMBER"
+msgstr "Enemy skip bombers!"
+
+msgid "IDS_CMD_QUICK_TACTIC_WINDOW_ENEMY_PLANE_SKIPBOMBER_NO_OWNER"
+msgstr "Enemy skip bombers!"
+
+msgid "IDS_CMD_QUICK_TACTIC_WINDOW_ENEMY_PLANE_TORPEDOBOMBER"
+msgstr "Enemy torpedo bombers!"
+
+msgid "IDS_CMD_QUICK_TACTIC_WINDOW_ENEMY_PLANE_TORPEDOBOMBER_NO_OWNER"
+msgstr "Enemy torpedo bombers!"
+
+msgid "IDS_CMD_QUICK_TACTIC_WINDOW_ENEMY_POINT"
+msgstr "Key Area %s!"
+
+msgid "IDS_CMD_QUICK_TACTIC_WINDOW_ENEMY_SHIP_AIRCARRIER"
+msgstr "Enemy aircraft carrier!"
+
+msgid "IDS_CMD_QUICK_TACTIC_WINDOW_ENEMY_SHIP_AUXILIARY"
+msgstr "Enemy!"
+
+msgid "IDS_CMD_QUICK_TACTIC_WINDOW_ENEMY_SHIP_BATTLESHIP"
+msgstr "Enemy battleship!"
+
+msgid "IDS_CMD_QUICK_TACTIC_WINDOW_ENEMY_SHIP_CRUISER"
+msgstr "Enemy cruiser!"
+
+msgid "IDS_CMD_QUICK_TACTIC_WINDOW_ENEMY_SHIP_DESTROYER"
+msgstr "Enemy destroyer!"
+
+msgid "IDS_CMD_QUICK_TACTIC_WINDOW_ENEMY_SHIP_SUBMARINE"
+msgstr "Hostile submarine detected!"
+
+msgid "IDS_CMD_QUICK_TACTIC_WINDOW_NEUTRAL_BUILDING"
+msgstr "%s!"
+
+msgid "IDS_CMD_QUICK_TACTIC_WINDOW_NEUTRAL_INTERACTIVE_ZONE_6"
+msgstr "%(dropName)s"
+
+msgid "IDS_CMD_QUICK_TACTIC_WINDOW_SECTOR"
+msgstr "Sector %s!"
+
+msgid "IDS_CMD_QUICK_THANK_YOU_MESSAGE"
+msgstr "Thank you!"
+
+msgid "IDS_CMD_QUICK_THANK_YOU_MESSAGE_ALLY_SHIP_AIRCARRIER"
+msgstr "Much obliged, %(player)s!"
+
+msgid "IDS_CMD_QUICK_THANK_YOU_MESSAGE_ALLY_SHIP_AUXILIARY"
+msgstr "Much obliged, %(player)s!"
+
+msgid "IDS_CMD_QUICK_THANK_YOU_MESSAGE_ALLY_SHIP_BATTLESHIP"
+msgstr "Much obliged, %(player)s!"
+
+msgid "IDS_CMD_QUICK_THANK_YOU_MESSAGE_ALLY_SHIP_CRUISER"
+msgstr "Much obliged, %(player)s!"
+
+msgid "IDS_CMD_QUICK_THANK_YOU_MESSAGE_ALLY_SHIP_DESTROYER"
+msgstr "Much obliged, %(player)s!"
+
+msgid "IDS_CMD_QUICK_THANK_YOU_MESSAGE_ALLY_SHIP_SUBMARINE"
+msgstr "Much obliged, %(player)s!"
+
+msgid "IDS_CMD_QUICK_THANK_YOU_MESSAGE_PREF_TOOLTIP_DESCRIPTION"
+msgstr "Send this message to thank your allies."
+
+msgid "IDS_CMD_QUICK_THANK_YOU_SMALLWINDOW"
+msgstr "Thank you!"
+
+msgid "IDS_CMD_QUICK_THANK_YOU_SMALLWINDOW_ALLY_SHIP_AIRCARRIER"
+msgstr "Thank you!"
+
+msgid "IDS_CMD_QUICK_THANK_YOU_SMALLWINDOW_ALLY_SHIP_AUXILIARY"
+msgstr "Thank you!"
+
+msgid "IDS_CMD_QUICK_THANK_YOU_SMALLWINDOW_ALLY_SHIP_BATTLESHIP"
+msgstr "Thank you!"
+
+msgid "IDS_CMD_QUICK_THANK_YOU_SMALLWINDOW_ALLY_SHIP_CRUISER"
+msgstr "Thank you!"
+
+msgid "IDS_CMD_QUICK_THANK_YOU_SMALLWINDOW_ALLY_SHIP_DESTROYER"
+msgstr "Thank you!"
+
+msgid "IDS_CMD_QUICK_THANK_YOU_SMALLWINDOW_ALLY_SHIP_SUBMARINE"
+msgstr "Thank you!"
+
+msgid "IDS_CMD_QUICK_THANK_YOU_WINDOW"
+msgstr "Thank you!"
+
+msgid "IDS_CMD_QUICK_THANK_YOU_WINDOW_ALLY_SHIP_AIRCARRIER"
+msgstr "Thank you!"
+
+msgid "IDS_CMD_QUICK_THANK_YOU_WINDOW_ALLY_SHIP_AUXILIARY"
+msgstr "Thank you!"
+
+msgid "IDS_CMD_QUICK_THANK_YOU_WINDOW_ALLY_SHIP_BATTLESHIP"
+msgstr "Thank you!"
+
+msgid "IDS_CMD_QUICK_THANK_YOU_WINDOW_ALLY_SHIP_CRUISER"
+msgstr "Thank you!"
+
+msgid "IDS_CMD_QUICK_THANK_YOU_WINDOW_ALLY_SHIP_DESTROYER"
+msgstr "Thank you!"
+
+msgid "IDS_CMD_QUICK_THANK_YOU_WINDOW_ALLY_SHIP_SUBMARINE"
+msgstr "Thank you!"
+
+msgid "IDS_CNBANNY"
+msgstr "Captain Bunny"
+
+msgid "IDS_CNRABBIT"
+msgstr "Commander Rabbit"
+
+msgid "IDS_CN_BROWSER_LABEL"
+msgstr "热点"
+
+msgid "IDS_COACH_TUTORIALS_HEADER"
+msgstr "Watch the video tutorial"
+
+msgid "IDS_COACH_TUTORIALS_HINT_0"
+msgstr "This is the best way to master the game basics and explore every detail of naval battles."
+
+msgid "IDS_COACH_TUTORIALS_HINT_1"
+msgstr "You will learn the history of ships and events reconstructed in the game, and much more about the world of warships."
+
+msgid "IDS_COAL_COLON"
+msgstr "Coal:"
+
+msgid "IDS_COLLAPSE_CURRENCIES_PANEL_MOUSE_INSTRUCTION"
+msgstr "Collapse currency list"
+
+msgid "IDS_COLLECT"
+msgstr "Collect"
+
+msgid "IDS_COLLECTING"
+msgstr "Collecting"
+
+msgid "IDS_COLLECTION_ALBUM_RECIEVED"
+msgstr "Collection"
+
+msgid "IDS_COLLECTION_CARDS_AMOUNT_COLON"
+msgstr "Elements collected:"
+
+msgid "IDS_COLLECTION_COLLECTING_TOOLTIP_DESCRIPTION"
+msgstr ""
+"Elements from this collection can be obtained from daily containers.\n"
+"\n"
+"Only one collection at a time can be selected to receive elements from daily containers."
+
+msgid "IDS_COLLECTION_COLLECTING_TOOLTIP_HEADER"
+msgstr "Start Collection"
+
+msgid "IDS_COLLECTION_DESCRIPRION_BUTTON"
+msgstr "Collection Description"
+
+msgid "IDS_COLLECTION_DESCRIPRION_BUTTON_TOOLTIP"
+msgstr "Go to collection description"
+
+msgid "IDS_COLLECTION_DISCONTINUED_CANNOT_RECEIVE"
+msgstr "Elements in this collection are not issued."
+
+msgid "IDS_COLLECTION_DUPLICATES_IN_COLLECTION_COLON"
+msgstr "Duplicates in collection:"
+
+msgid "IDS_COLLECTION_DUPLICATES_TOOLTIP_DESCRIPTION"
+msgstr ""
+"If you receive duplicates of collection elements you already possess, you can exchange them for missing elements.\n"
+"\n"
+"The number of duplicates you need to obtain one new element depends on the specific collection."
+
+msgid "IDS_COLLECTION_DUPLICATES_TOOLTIP_HEADER"
+msgstr "Duplicates"
+
+msgid "IDS_COLLECTION_ITEM_TOOLTIP_ACHIEVED"
+msgstr "Received"
+
+msgid "IDS_COLLECTION_ITEM_TOOLTIP_DUPLICATE_PRICE_COLON"
+msgstr "Duplicates required: %(amount)s"
+
+msgid "IDS_COLLECTION_ITEM_TOOLTIP_NOT_ACHIEVED"
+msgstr "Not received"
+
+msgid "IDS_COLLECTION_MODAL_DESCRIPTION_REWARD"
+msgstr "Reward for a complete collection:"
+
+msgid "IDS_COLLECTION_MODAL_DESCRIPTION_REWARD_RECEIVED"
+msgstr "Reward received"
+
+msgid "IDS_COLLECTION_NAME"
+msgstr "%(_collectionName)s Collection"
+
+msgid "IDS_COLLECTION_NAME_NO_ENTER"
+msgstr "%(_collectionName)s Collection"
+
+msgid "IDS_COLLECTION_NOT_COLLECTING_TOOLTIP_DESCRIPTION"
+msgstr "Daily containers do not currently hold elements from this collection."
+
+msgid "IDS_COLLECTION_PLAYER_POINTS_COUNTER"
+msgstr "Items received"
+
+msgid "IDS_COLLECTION_RECEIVE_IN_ARMORY_BUNDLES"
+msgstr "Elements of this collection can be obtained from containers in the Armory."
+
+msgid "IDS_COLLECTION_RECEIVE_IN_DAILY_REWARDS"
+msgstr "Elements of this collection can be obtained from daily containers."
+
+msgid "IDS_COLLECTION_START_COLLECTING_SWITCH"
+msgstr "Start Collection"
+
+msgid "IDS_COLLECTION_TOP_UP_COLLECTION_UPPER"
+msgstr "PURCHASE CONTAINERS"
+
+msgid "IDS_COLLECTION_TOTAL_POINTS_COUNTER"
+msgstr "Maximum number of items"
+
+msgid "IDS_COLLECTION_WINDOW_TITLE_COLLECTED_UPPER"
+msgstr "COLLECTION COMPLETE"
+
+msgid "IDS_COLLECTION_WINDOW_TITLE_UPPER"
+msgstr "COLLECTION"
+
+msgid "IDS_COLLECT_TOWER_PARTS_END_S"
+msgstr "You have collected the last Shard of the Great Towers. The highest level of damage resistance has been activated!"
+
+msgid "IDS_COLLISION"
+msgstr "COLLISION"
+
+msgid "IDS_COLLISION_AUTOPILOT"
+msgstr "Collision avoidance system"
+
+msgid "IDS_COLLISION_AUTOPILOT_DESCRIPTION"
+msgstr "Automatically change a ship's course when an obstacle is in her way."
+
+msgid "IDS_COLON"
+msgstr ":"
+
+msgid "IDS_COLORBLINDNESS_CHANGED_CAPTION_APPLY_QUESTION"
+msgstr ""
+"You have changed the Color Blindness Filter settings.\n"
+"Apply changes?"
+
+msgid "IDS_COLORBLIND_FILTERS"
+msgstr "Alternative Color Filters"
+
+msgid "IDS_COLORBLIND_FILTER_MODE"
+msgstr "Color Blindness Filter"
+
+msgid "IDS_COLORBLIND_FILTER_MODE_DESCRIPTION"
+msgstr "Adjusting the image to accommodate color vision impairments."
+
+msgid "IDS_COLORBLIND_INTENSITY"
+msgstr "Intensity"
+
+msgid "IDS_COLORBLIND_INTENSITY_DESCRIPTION"
+msgstr "Adjusting color filter intensity."
+
+msgid "IDS_COLORBLIND_MODE_OFF"
+msgstr "Disabled"
+
+msgid "IDS_COLOR_BLIND_STRENGTH"
+msgstr "Intensity"
+
+msgid "IDS_COME_BACK_LATER"
+msgstr "Please check back later to find something here."
+
+msgid "IDS_COMMANDERS_MANAGEMENT_DISABLED"
+msgstr "Commanders are not allowed to invite players"
+
+msgid "IDS_COMMANDERS_MANAGEMENT_ENABLED"
+msgstr "Commanders are allowed to invite players"
+
+msgid "IDS_COMMANDER_AKIZUKI_H2020"
+msgstr "Rattus Rogue"
+
+msgid "IDS_COMMANDER_ALASKA_H2019"
+msgstr "Rick Diesel"
+
+msgid "IDS_COMMANDER_AMAGI_H2020"
+msgstr "Doctor Linebelly"
+
+msgid "IDS_COMMANDER_BERSERK_H2020"
+msgstr "Fangblade"
+
+msgid "IDS_COMMANDER_CRABBATTLESHIP_H2020"
+msgstr "Lobster-Eyed"
+
+msgid "IDS_COMMANDER_DARING_PA"
+msgstr "Skullcap"
+
+msgid "IDS_COMMANDER_FRANCE_H2019"
+msgstr "Vagabond Strauss"
+
+msgid "IDS_COMMANDER_FRANCE_H2020"
+msgstr "Delphius Ora-cle"
+
+msgid "IDS_COMMANDER_GEARING_H2019"
+msgstr "James Ratten"
+
+msgid "IDS_COMMANDER_GEARING_PA"
+msgstr "Dr. Ecraseur"
+
+msgid "IDS_COMMANDER_GROZOVOY_PA"
+msgstr "Ivan the Terrible"
+
+msgid "IDS_COMMANDER_H2019_BORISANGLER"
+msgstr "Boris Angler"
+
+msgid "IDS_COMMANDER_H2019_CHERNOMOR"
+msgstr "Chernomor the Terrible"
+
+msgid "IDS_COMMANDER_H2019_CYBORGOTEP"
+msgstr "Rick Diesel"
+
+msgid "IDS_COMMANDER_H2019_DAVIDVORTEXJONES"
+msgstr "David \"Vortex\" Jones"
+
+msgid "IDS_COMMANDER_H2019_ECRASEURSCHUBS"
+msgstr "Dr. van Shuboff"
+
+msgid "IDS_COMMANDER_H2019_MEPHISTEUFEL"
+msgstr "Skull Teufel"
+
+msgid "IDS_COMMANDER_HARUGUMO_PA"
+msgstr "David Vortex"
+
+msgid "IDS_COMMANDER_HENRI_H2019"
+msgstr "David \"Vortex\" Jones"
+
+msgid "IDS_COMMANDER_HINDENBURG_H2019"
+msgstr "Twilight Fury"
+
+msgid "IDS_COMMANDER_HINDENBURG_H2020"
+msgstr "Katrina Hush Gareth"
+
+msgid "IDS_COMMANDER_HSIANG_YANG_PA"
+msgstr "Scarlet Fury"
+
+msgid "IDS_COMMANDER_KHABAROVSK_H2019"
+msgstr "Dr. van Ecraseur"
+
+msgid "IDS_COMMANDER_KHABAROVSK_PA"
+msgstr "Boris the Pipe"
+
+msgid "IDS_COMMANDER_KLEBER_PA"
+msgstr "Octane Diesel"
+
+msgid "IDS_COMMANDER_MONSTERCRUISER_H2020"
+msgstr "Thornridge"
+
+msgid "IDS_COMMANDER_MONTANA_H2019"
+msgstr "Skull Teufel"
+
+msgid "IDS_COMMANDER_OLAND_H2020"
+msgstr "Aurelius Darling"
+
+msgid "IDS_COMMANDER_SHIMAKAZE_H2019"
+msgstr "Boris Angler"
+
+msgid "IDS_COMMANDER_SHIMAKAZE_PA"
+msgstr "Baron von Vagabond"
+
+msgid "IDS_COMMANDER_SMOLENSK_H2020"
+msgstr "Ich-Theo Billy"
+
+msgid "IDS_COMMANDER_WILL_BE_DEMOBILIZED"
+msgstr "Commander will be dismissed"
+
+msgid "IDS_COMMANDER_YAMATO_H2019"
+msgstr "Chernomor the Terrible"
+
+msgid "IDS_COMMANDER_Z_52_PA"
+msgstr "Rattenkönig"
+
+msgid "IDS_COMMAND_SHOOT"
+msgstr "Fire"
+
+msgid "IDS_COMMAND_SHOOT_PREF_TOOLTIP_DESCRIPTION"
+msgstr "Fire gun."
+
+msgid "IDS_COMMONWEALTH"
+msgstr "Commonwealth"
+
+msgid "IDS_COMMONWEALTH_AIRCARRIER"
+msgstr "Commonwealth carriers"
+
+msgid "IDS_COMMONWEALTH_BATTLESHIP"
+msgstr "Commonwealth battleships"
+
+msgid "IDS_COMMONWEALTH_CRUISER"
+msgstr "Commonwealth cruisers"
+
+msgid "IDS_COMMONWEALTH_DESTROYER"
+msgstr "Commonwealth destroyers"
+
+msgid "IDS_COMMONWEALTH_SUBMARINE"
+msgstr "Commonwealth submarines"
+
+msgid "IDS_COMMON_CREW_NAME_TEMPLATE"
+msgstr "%(_firstName)s %(_lastName)s"
+
+msgid "IDS_COMMON_MOUNTED"
+msgstr "Mounted"
+
+msgid "IDS_COMMON_PRICE_FOR_ALL_FREE_EXP"
+msgstr "Cost of converting XP from all ships:"
+
+msgid "IDS_COMMON_TEAM_VICTORY_DAYS_TOOLTIP"
+msgstr "Number of your team's victories during the entire competition"
+
+msgid "IDS_COMPENDIUM_UNIFIED_STATUS_PRIMARY"
+msgstr "The ship is primary"
+
+msgid "IDS_COMPENDIUM_UNIFIED_STATUS_WITHOUT_COMMANDER"
+msgstr "No commander"
+
+msgid "IDS_COMPENSATION"
+msgstr "Compensation"
+
+msgid "IDS_COMPENSATION_DESCR"
+msgstr "Compensation is paid when you purchase Warships Premium Account and have an active Wargaming Premium Account. The refund amount depends on the number of days the two Premium Accounts overlap."
+
+msgid "IDS_COMPENSATION_INTERSECTION"
+msgstr "Premium Accounts overlapping"
+
+msgid "IDS_COMPENSATION_PRICE"
+msgstr "Refund amount"
+
+msgid "IDS_COMPENSATION_PRICE_INFO"
+msgstr "You will receive compensation after the purchase"
+
+msgid "IDS_COMPLAIN"
+msgstr "Report"
+
+msgid "IDS_COMPLAIN_ACCEPTED"
+msgstr "Your report has been received"
+
+msgid "IDS_COMPLAIN_DISABLED_FOR_CLAN_BATTLES"
+msgstr "Reports are not available in Clan Battles."
+
+msgid "IDS_COMPLAIN_DISABLED_FOR_DIVISION_MEMBERS"
+msgstr ""
+"You cannot report\n"
+"a player who entered the battle\n"
+"in the same Division as you"
+
+msgid "IDS_COMPLAIN_TIMEOUT"
+msgstr "The time for sending a post-battle report has elapsed"
+
+msgid "IDS_COMPLETE_LINKED_TASKS_FIRST"
+msgstr "Complete the missions specified in the Completion Criteria."
+
+msgid "IDS_COMPLETE_TASKS_GET_REWARD"
+msgstr "Complete the remaining tasks and get rewards."
+
+msgid "IDS_COMPLEXITY"
+msgstr "Complexity"
+
+msgid "IDS_COMPLEXITY_COLON"
+msgstr "Complexity:"
+
+msgid "IDS_COMRICHARD"
+msgstr "ComRichard"
+
+msgid "IDS_COMSUME_BOMBER"
+msgstr "Catapult Bomber"
+
+msgid "IDS_COMSUME_TITLE_BOMBER"
+msgstr "Catapult Bomber"
+
+msgid "IDS_COM_WWII_SA"
+msgstr "John Duncan Morefield"
+
+msgid "IDS_CONDITION_DAMAGE"
+msgstr "Get %s%s %s for causing %s %s."
+
+msgid "IDS_CONDITION_DAMAGE_INONEBATTLE"
+msgstr "Get %s%s %s for causing %s %s in one battle."
+
+msgid "IDS_CONDITION_DESTROY"
+msgstr "Get %s%s %s for destroying %s %s."
+
+msgid "IDS_CONDITION_DESTROY_INONEBATTLE"
+msgstr "Get %s%s %s for destroying %s %s in one battle."
+
+msgid "IDS_CONDITION_SIMPLE"
+msgstr "Get %s%s %s for %s %s."
+
+msgid "IDS_CONDITION_SIMPLE_INONEBATTLE"
+msgstr "Get %s%s %s for %s %s in one battle."
+
+msgid "IDS_CONFIRMATION"
+msgstr "CONFIRMATION"
+
+msgid "IDS_CONFIRMATION_AUTO_FIN_BATTLE_AFTER_EXIT"
+msgstr "Only bots remain in action. Victory will be awarded to the team with the most points."
+
+msgid "IDS_CONFIRM_ACCOUNT_CHANGE_INSTRUCTION"
+msgstr "You will be redirected to the Microsoft account login screen."
+
+msgid "IDS_CONFIRM_CLOSE_WINDOW_HEADER"
+msgstr "CLOSE WINDOW"
+
+msgid "IDS_CONFIRM_DISCONNECT_HEADER"
+msgstr "DISCONNECT FROM SERVER"
+
+msgid "IDS_CONFIRM_DISCONNECT_INSTRUCTION"
+msgstr "If you disconnect from the server, you will be redirected to the login screen."
+
+msgid "IDS_CONFIRM_ENTER_BATTLE"
+msgstr "Enter battle?"
+
+msgid "IDS_CONFIRM_EXIT_BATTLE"
+msgstr "Exit battle?"
+
+msgid "IDS_CONFIRM_EXIT_BATTLE_HEADER"
+msgstr "EXIT BATTLE"
+
+msgid "IDS_CONFIRM_EXIT_GAME"
+msgstr "Exit game?"
+
+msgid "IDS_CONFIRM_EXIT_HEADER"
+msgstr "EXIT GAME"
+
+msgid "IDS_CONFIRM_OUT_BATTLE"
+msgstr "Exit battle"
+
+msgid "IDS_CONFIRM_WATCH_BATTLE"
+msgstr "Observe battle"
+
+msgid "IDS_CONGRATULATIONS_FIRST_RANK"
+msgstr "Congratulations!"
+
+msgid "IDS_CONSTRSIDE"
+msgstr "Plating"
+
+msgid "IDS_CONSUMABLES"
+msgstr "Ship Consumables"
+
+msgid "IDS_CONSUMABLES_COST"
+msgstr "Cost"
+
+msgid "IDS_CONSUMABLES_ON"
+msgstr "Consumable on"
+
+msgid "IDS_CONSUMABLES_ORDER_CUSTOMIZATION_TIP"
+msgstr "Rearrange consumables in battle. To change the position of a consumable, press and hold the left mouse button and move it to another slot."
+
+msgid "IDS_CONSUMABLES_ORDER_SWITCH_LABEL"
+msgstr "Reorder"
+
+msgid "IDS_CONSUMABLES_ORDER_SWITCH_OFF_TOOLTIP"
+msgstr "Disable consumable reordering mode"
+
+msgid "IDS_CONSUMABLES_ORDER_SWITCH_ON_TOOLTIP"
+msgstr "Enable consumable reordering mode"
+
+msgid "IDS_CONSUMABLES_ROD"
+msgstr "Consumables"
+
+msgid "IDS_CONSUMABLES_WORK_TIME_CHANGED"
+msgstr "Consumable action time extended"
+
+msgid "IDS_CONSUMABLE_1"
+msgstr "Consumable 1"
+
+msgid "IDS_CONSUMABLE_1_PREF_TOOLTIP_DESCRIPTION"
+msgstr "Use consumable 1."
+
+msgid "IDS_CONSUMABLE_2"
+msgstr "Consumable 2"
+
+msgid "IDS_CONSUMABLE_2_PREF_TOOLTIP_DESCRIPTION"
+msgstr "Use consumable 2."
+
+msgid "IDS_CONSUMABLE_3"
+msgstr "Consumable 3"
+
+msgid "IDS_CONSUMABLE_3_PREF_TOOLTIP_DESCRIPTION"
+msgstr "Use consumable 3."
+
+msgid "IDS_CONSUMABLE_4"
+msgstr "Consumable 4"
+
+msgid "IDS_CONSUMABLE_4_PREF_TOOLTIP_DESCRIPTION"
+msgstr "Use consumable 4."
+
+msgid "IDS_CONSUMABLE_5"
+msgstr "Consumable 5"
+
+msgid "IDS_CONSUMABLE_5_PREF_TOOLTIP_DESCRIPTION"
+msgstr "Use consumable 5."
+
+msgid "IDS_CONSUMABLE_AIR_DEFENSE_DISP_USELESS"
+msgstr "Unavailable"
+
+msgid "IDS_CONSUMABLE_AT_WORK"
+msgstr "Already in use"
+
+msgid "IDS_CONSUMABLE_CALL_FIGHTERS_READY"
+msgstr "Wait for your fighters to arrive at the call point"
+
+msgid "IDS_CONSUMABLE_CHANGE_ORDER_MOUSE_INSTRUCTION"
+msgstr "Press and hold to move the consumable to another slot"
+
+msgid "IDS_CONSUMABLE_CRASH_CREW_USELESS"
+msgstr "Use not required"
+
+msgid "IDS_CONSUMABLE_DISABLED"
+msgstr "Unavailable"
+
+msgid "IDS_CONSUMABLE_LOCKED"
+msgstr "[Tech] Consumable is blocked"
+
+msgid "IDS_CONSUMABLE_MOUNTED"
+msgstr "Consumable Mounted"
+
+msgid "IDS_CONSUMABLE_NO_AMMO"
+msgstr "Spent"
+
+msgid "IDS_CONSUMABLE_PREPARATION"
+msgstr "Preparing"
+
+msgid "IDS_CONSUMABLE_REGEN_CREW_USELESS"
+msgstr "Use not required"
+
+msgid "IDS_CONSUMABLE_RELOADING"
+msgstr "Reloading"
+
+msgid "IDS_CONSUMABLE_RELOAD_TIME_CHANGED"
+msgstr "Reduced cooldown time of all consumables"
+
+msgid "IDS_CONSUMABLE_TA_RELOADER_USELESS"
+msgstr "Unavailable"
+
+msgid "IDS_CONSUMABLE_UNLOCKED"
+msgstr "[Tech] Consumable is unlocked"
+
+msgid "IDS_CONSUMABLE_WORK_TIME_CHANGED"
+msgstr "Consumable action time extended"
+
+msgid "IDS_CONSUME_FIGHTER"
+msgstr "Fighter"
+
+msgid "IDS_CONSUME_FIGHTERS"
+msgstr "Fighters"
+
+msgid "IDS_CONSUME_SCOUT"
+msgstr "Spotting Aircraft"
+
+msgid "IDS_CONSUME_SCOUTS"
+msgstr "Spotting Aircraft"
+
+msgid "IDS_CONTACTS"
+msgstr "Contacts"
+
+msgid "IDS_CONTACT_DISABLE_REASON_SERVER_CHAT_DISABLED"
+msgstr "Chat server is unavailable"
+
+msgid "IDS_CONTAINERS_TIME_AUTOBUY"
+msgstr "Collected automatically:"
+
+msgid "IDS_CONTENTS_INFO"
+msgstr ""
+"Reference to a particular make, model, manufacturer, and/or version of a ship is for historical accuracy only, and does not indicate any sponsorship or endorsement of any trademark owner whatsoever. All ship models are designed to have characteristics and some elements of artistic design realistically replicating World War II era ships.\n"
+"All ship trademarks and trademark rights are the exclusive property of their respective owners."
+
+msgid "IDS_CONTEXT_ACTION_NOT_AVAILABLE_IN_MATCHMAKER"
+msgstr "You can manage a Team in the Port"
+
+msgid "IDS_CONTEXT_BATTLE_AGAINST_SUBMARINE_HINT"
+msgstr "After detecting a submerged submarine, use Depth Charges."
+
+msgid "IDS_CONTEXT_BUTTON_STATUS_CREW_HAS_RESTRICTION_ON_BARRACKS"
+msgstr "This Commander cannot be sent to the Reserve"
+
+msgid "IDS_CONTEXT_BUTTON_STATUS_CREW_HAS_RESTRICTION_ON_LEARN_SKILL"
+msgstr "This Commander's skills are unavailable"
+
+msgid "IDS_CONTEXT_BUTTON_STATUS_CREW_HAS_RESTRICTION_ON_LEVEL_UP"
+msgstr "You cannot accelerate this Commander's training"
+
+msgid "IDS_CONTEXT_ENEMY_SUBMARINE_WAVED_PLAYER_SUBMARINE_HINT"
+msgstr "The submarine was hit by a sonar ping. The enemy submarine's torpedoes can home in on the highlighted sector."
+
+msgid "IDS_CONTEXT_ENEMY_SUBMARINE_WAVED_RESET_HINT"
+msgstr "Using the Damage Control Party consumable prevents enemy submarine-launched torpedoes from homing."
+
+msgid "IDS_CONTEXT_ENEMY_SUBMARINE_WAVED_US_HINT"
+msgstr "Ship was hit by a sonar ping. The enemy submarine's torpedoes can home in on the highlighted sector."
+
+msgid "IDS_CONTEXT_FIRE_MODE_BURST_DISABLED"
+msgstr "Press to toggle standard fire mode of main battery guns"
+
+msgid "IDS_CONTEXT_FIRE_MODE_BURST_ENABLED"
+msgstr "Press to toggle alternative fire mode of main battery guns"
+
+msgid "IDS_CONTEXT_NEW_ROCKETS_FIRST_ATTACK_HINT"
+msgstr "Take a lead on the target"
+
+msgid "IDS_CONTEXT_NEW_ROCKETS_FIRST_LAUNCH_HINT"
+msgstr "You will see the target area hit by a machine gun burst during an attack"
+
+msgid "IDS_CONTEXT_NEW_ROCKETS_UNDER_ATTACK_HINT"
+msgstr "Attack aircraft incoming! Maneuver to avoid the targeted area"
+
+msgid "IDS_CONTEXT_OIL_LEAK_PENDING_HINT"
+msgstr "Fuel system damaged. While submerged, the submarine will leave a visible trail on the water's surface."
+
+msgid "IDS_CONTEXT_OIL_LEAK_STARTED_HINT"
+msgstr "An active fuel spill reveals your position. You need to surface to conduct repairs."
+
+msgid "IDS_CONTEXT_PINGER_GUN_HOW_TO"
+msgstr "Hit an enemy ship with a sonar ping to set it as a priority target for your torpedoes"
+
+msgid "IDS_CONTEXT_PINGER_GUN_TORPEDOES_SHOT"
+msgstr "Priority target has been set. The enemy ship is more vulnerable to homing torpedoes while the highlight effect on her hull is active"
+
+msgid "IDS_CONTEXT_PLANES_CANT_REGEN_FORSAGE"
+msgstr "The engine boost mounted on aircraft of this type does not restore when the aircraft are airborne"
+
+msgid "IDS_CONTEXT_PLANES_CANT_SLOWDOWN_IN_FLIGHT"
+msgstr "Aircraft of this type cannot slow down below their cruising speed"
+
+msgid "IDS_CONTEXT_RAGE_MODE_BETTER_SHOOT_SALVO"
+msgstr "Firing all turrets speeds up the fire adjustment process."
+
+msgid "IDS_CONTEXT_RAGE_MODE_CHARGED"
+msgstr "Press to use Combat Instructions"
+
+msgid "IDS_CONTEXT_RAGE_MODE_DECAY"
+msgstr "For artillery fire, long intervals decrease the number of gun shots that qualify."
+
+msgid "IDS_CONTEXT_RAGE_MODE_HOW_TO"
+msgstr "Continue firing at the target-locked hostile ship to adjust your fire."
+
+msgid "IDS_CONTEXT_SUBMARINE_ACTIVE_WAVE_HIT"
+msgstr "Your torpedoes will home in on the new priority target"
+
+msgid "IDS_CONTEXT_SUBMARINE_DEACTIVATE_WAVE_HIT"
+msgstr "Ignore priority target for torpedoes"
+
+msgid "IDS_CONTEXT_SUBMARINE_MULTIPLE_TARGETS_HINT"
+msgstr "To attack multiple targets simultaneously, highlight a sector on another ship"
+
+msgid "IDS_CONTEXT_SUBMARINE_NO_ENERGY_HINT"
+msgstr "Dive capacity restored. The submarine is most vulnerable on the surface."
+
+msgid "IDS_CONTEXT_SUBMARINE_SELECT_ACTIVE_WAVE_HIT"
+msgstr "To set a new priority target, highlight a sector on another ship's hull with a sonar ping"
+
+msgid "IDS_CONTEXT_SUBMARINE_WAVE_HITS_HINT"
+msgstr "Hitting a highlighted sector a second time improves the maneuverability of homing torpedoes."
+
+msgid "IDS_CONTEXT_TUTORIAL_2AIRSHIPS_KILL"
+msgstr "Approach the enemy airship to make her slow down."
+
+msgid "IDS_CONTEXT_TUTORIAL_2AIRSHIPS_PUSH"
+msgstr "Approach the allied airship to speed her up."
+
+msgid "IDS_CONTEXT_TUTORIAL_2AIRSHIPS_PUSHPULL"
+msgstr "In order for an allied airship to reach her maximum speed, simultaneously accelerate her and slow down the enemy airship."
+
+msgid "IDS_CONTEXT_TUTORIAL_AA_SECTOR"
+msgstr "Select a priority AA sector"
+
+msgid "IDS_CONTEXT_TUTORIAL_BINOCULARS_LEAVE"
+msgstr "Exit the Binocular view"
+
+msgid "IDS_CONTEXT_TUTORIAL_BINOCULARS_USE"
+msgstr "Enter the Binocular view"
+
+msgid "IDS_CONTEXT_TUTORIAL_DETECTION"
+msgstr "Press to offer alliance."
+
+msgid "IDS_CONTEXT_TUTORIAL_IMPULSE_LASER"
+msgstr "To use the laser, press and hold [KEY_LEFTMOUSE]."
+
+msgid "IDS_CONTEXT_TUTORIAL_MOVEMENT"
+msgstr " "
+
+msgid "IDS_CONTEXT_TUTORIAL_REPAIR_BURN"
+msgstr "Put out the fire"
+
+msgid "IDS_CONTEXT_TUTORIAL_REPAIR_FLOOD"
+msgstr "Stop the flooding"
+
+msgid "IDS_CONTEXT_TUTORIAL_REPAIR_MODULE"
+msgstr "Repair the module"
+
+msgid "IDS_CONTEXT_TUTORIAL_SCOUT_CAMERA"
+msgstr "Press to switch the Spotting Aircraft camera mode"
+
+msgid "IDS_CONTEXT_TUTORIAL_SHIP_MODIFIERS"
+msgstr "View the ship's characteristics"
+
+msgid "IDS_CONTEXT_TUTORIAL_SUBMARINE_DIVE_DOWN"
+msgstr "Press to dive"
+
+msgid "IDS_CONTEXT_TUTORIAL_SUBMARINE_DIVE_UP"
+msgstr "Press to ascend"
+
+msgid "IDS_CONTEXT_TUTORIAL_SUBMARINE_DROP_PICKUP"
+msgstr "The buff can only be picked up while on the surface."
+
+msgid "IDS_CONTEXT_TUTORIAL_USE_DC_AGAINST_MINES"
+msgstr "Destroy mines with depth charges"
+
+msgid "IDS_CONTINUE"
+msgstr "Continue"
+
+msgid "IDS_CONTINUE_DAILY_TICKET"
+msgstr "Continue Mission"
+
+msgid "IDS_CONTINUE_QUEST"
+msgstr "Continue Challenge"
+
+msgid "IDS_CONTRA"
+msgstr "Against"
+
+msgid "IDS_CONTROL_OPTIONS"
+msgstr "Controls"
+
+msgid "IDS_CONVERTED_TO_ELITE_XP"
+msgstr "Converted into Elite Commander XP"
+
+msgid "IDS_CONVERT_CREDITS"
+msgstr "Exchange Credits"
+
+msgid "IDS_CONVERT_EXP"
+msgstr "CONVERT XP"
+
+msgid "IDS_CONVERT_FREE_EXPERIENCE"
+msgstr "Convert XP"
+
+msgid "IDS_CONVERT_RATE"
+msgstr "Exchange rate"
+
+msgid "IDS_CONVERT_RATE_COLON"
+msgstr "Exchange rate:"
+
+msgid "IDS_CONVERT_TO_ELITE_XP_MOUSE_INSTRUCTION"
+msgstr "Convert Elite Commander XP into Free XP"
+
+msgid "IDS_CONVERT_UPPER_CASE"
+msgstr "CONVERT"
+
+msgid "IDS_CONVOY_12X12"
+msgstr "Convoy"
+
+msgid "IDS_CONVOY_12X12_B"
+msgstr "Convoy"
+
+msgid "IDS_CONVOY_12X12_W"
+msgstr "Convoy"
+
+msgid "IDS_CONVOY_AIRSHIP_DESCRIPTION"
+msgstr "Escort the allied airship to the destination point before the enemy team, or destroy all enemy ships"
+
+msgid "IDS_CONVOY_AIRSHIP_ICON_RULES_HEADER"
+msgstr "Airship Speed"
+
+msgid "IDS_CONVOY_AIRSHIP_TITLE"
+msgstr "Airship Escort"
+
+msgid "IDS_CONVOY_CHAT_TEAM_0_MESSAGE"
+msgstr "Enemy ships have been spotted in the designated area"
+
+msgid "IDS_CONVOY_CHAT_TEAM_1_MESSAGE"
+msgstr "[e4]Liberty hostile transports have been spotted in the designated area"
+
+msgid "IDS_CONVOY_COMMANDER"
+msgstr "Reconnaissance"
+
+msgid "IDS_CONVOY_EVENT_DESCRIPTION_0"
+msgstr "Escort at least one transport ship to the destination point or destroy all ships on the attacking team."
+
+msgid "IDS_CONVOY_EVENT_DESCRIPTION_1"
+msgstr "Destroy all enemy transport ships before they reach their destination point or destroy all ships on the escorting team."
+
+msgid "IDS_CONVOY_EVENT_ICON_RULES_HEADER"
+msgstr "Legend"
+
+msgid "IDS_CONVOY_EVENT_TITLE"
+msgstr "Convoy"
+
+msgid "IDS_CONVOY_LIGHT_LOS_TEAM_0_REASON_1"
+msgstr ""
+"Mission failed!\n"
+"All transport ships destroyed."
+
+msgid "IDS_CONVOY_LIGHT_LOS_TEAM_0_REASON_2"
+msgstr ""
+"Mission failed!\n"
+"Escorting team destroyed."
+
+msgid "IDS_CONVOY_LIGHT_LOS_TEAM_1_REASON_3"
+msgstr ""
+"Mission failed!\n"
+"Attacking team destroyed."
+
+msgid "IDS_CONVOY_LIGHT_LOS_TEAM_1_REASON_4"
+msgstr ""
+"Mission failed!\n"
+"Enemy convoy reached its destination point."
+
+msgid "IDS_CONVOY_LIGHT_RULE_1_TEAM_0"
+msgstr "Escort at least one transport ship to the destination point or destroy all ships on the attacking team."
+
+msgid "IDS_CONVOY_LIGHT_RULE_1_TEAM_1"
+msgstr "Destroy all enemy transport ships before they reach their destination point or destroy all ships on the escorting team."
+
+msgid "IDS_CONVOY_LIGHT_WIN_TEAM_0_REASON_3"
+msgstr ""
+"Mission completed!\n"
+"Attacking team destroyed."
+
+msgid "IDS_CONVOY_LIGHT_WIN_TEAM_0_REASON_4"
+msgstr ""
+"Mission completed!\n"
+"Convoy reached its destination point."
+
+msgid "IDS_CONVOY_LIGHT_WIN_TEAM_1_REASON_1"
+msgstr ""
+"Mission completed!\n"
+"All enemy transport ships destroyed."
+
+msgid "IDS_CONVOY_LIGHT_WIN_TEAM_1_REASON_2"
+msgstr ""
+"Mission completed!\n"
+"Escorting team destroyed."
+
+msgid "IDS_CONVOY_NAME"
+msgstr "Transylvania"
+
+msgid "IDS_CONVOY_QUICK_COMMAND_ALLY_VISIBLE"
+msgstr "Send the \"Defend the transport!\" message"
+
+msgid "IDS_CONVOY_QUICK_COMMAND_ENEMY_INVISIBLE"
+msgstr "Send the \"Transport's coordinates needed!\" message"
+
+msgid "IDS_CONVOY_QUICK_COMMAND_ENEMY_VISIBLE"
+msgstr "Send the \"Attack the transport!\" message"
+
+msgid "IDS_COOPERATIVEBATTLE"
+msgstr "Co-op Battle"
+
+msgid "IDS_COOPERATIVEBATTLE_DESCRIPTION"
+msgstr "Battles against bots."
+
+msgid "IDS_COOPERATIVEBATTLE_MATCHMAKER_DESCRIPTION"
+msgstr "Randomly selected map and battle mode."
+
+msgid "IDS_COOPERATIVEBATTLE_SHORT_DESCRIPTION"
+msgstr "Fight against bots in cooperation with other players."
+
+msgid "IDS_COOP_BATTLE"
+msgstr "Co-op Battle"
+
+msgid "IDS_COST"
+msgstr "Cost"
+
+msgid "IDS_COST_COLON"
+msgstr "Cost:"
+
+msgid "IDS_COUNT"
+msgstr "Quantity:"
+
+msgid "IDS_COUNTRIES_AD"
+msgstr "Andorra"
+
+msgid "IDS_COUNTRIES_AE"
+msgstr "United Arab Emirates"
+
+msgid "IDS_COUNTRIES_AF"
+msgstr "Afghanistan"
+
+msgid "IDS_COUNTRIES_AG"
+msgstr "Antigua and Barbuda"
+
+msgid "IDS_COUNTRIES_AI"
+msgstr "Anguilla"
+
+msgid "IDS_COUNTRIES_AL"
+msgstr "Albania"
+
+msgid "IDS_COUNTRIES_AM"
+msgstr "Armenia"
+
+msgid "IDS_COUNTRIES_AO"
+msgstr "Angola"
+
+msgid "IDS_COUNTRIES_AQ"
+msgstr "The Antarctic"
+
+msgid "IDS_COUNTRIES_AR"
+msgstr "Argentina"
+
+msgid "IDS_COUNTRIES_AS"
+msgstr "American Samoa"
+
+msgid "IDS_COUNTRIES_AT"
+msgstr "Austria"
+
+msgid "IDS_COUNTRIES_AU"
+msgstr "Australia"
+
+msgid "IDS_COUNTRIES_AW"
+msgstr "Aruba"
+
+msgid "IDS_COUNTRIES_AX"
+msgstr "Aland Islands"
+
+msgid "IDS_COUNTRIES_AZ"
+msgstr "Azerbaijan"
+
+msgid "IDS_COUNTRIES_BA"
+msgstr "Bosnia and Herzegovina"
+
+msgid "IDS_COUNTRIES_BB"
+msgstr "Barbados"
+
+msgid "IDS_COUNTRIES_BD"
+msgstr "Bangladesh"
+
+msgid "IDS_COUNTRIES_BE"
+msgstr "Belgium"
+
+msgid "IDS_COUNTRIES_BF"
+msgstr "Burkina Faso"
+
+msgid "IDS_COUNTRIES_BG"
+msgstr "Bulgaria"
+
+msgid "IDS_COUNTRIES_BH"
+msgstr "Bahrain"
+
+msgid "IDS_COUNTRIES_BI"
+msgstr "Burundi"
+
+msgid "IDS_COUNTRIES_BJ"
+msgstr "Benin"
+
+msgid "IDS_COUNTRIES_BL"
+msgstr "Saint Barthélemy"
+
+msgid "IDS_COUNTRIES_BM"
+msgstr "Bermuda"
+
+msgid "IDS_COUNTRIES_BN"
+msgstr "Brunei"
+
+msgid "IDS_COUNTRIES_BO"
+msgstr "Bolivia"
+
+msgid "IDS_COUNTRIES_BQ"
+msgstr "Caribbean Netherlands"
+
+msgid "IDS_COUNTRIES_BR"
+msgstr "Brazil"
+
+msgid "IDS_COUNTRIES_BS"
+msgstr "The Bahamas"
+
+msgid "IDS_COUNTRIES_BT"
+msgstr "Bhutan"
+
+msgid "IDS_COUNTRIES_BV"
+msgstr "Bouvet"
+
+msgid "IDS_COUNTRIES_BW"
+msgstr "Botswana"
+
+msgid "IDS_COUNTRIES_BY"
+msgstr "Belarus"
+
+msgid "IDS_COUNTRIES_BZ"
+msgstr "Belize"
+
+msgid "IDS_COUNTRIES_CA"
+msgstr "Canada"
+
+msgid "IDS_COUNTRIES_CC"
+msgstr "Cocos Islands"
+
+msgid "IDS_COUNTRIES_CD"
+msgstr "Democratic Republic of the Congo"
+
+msgid "IDS_COUNTRIES_CF"
+msgstr "Central African Republic"
+
+msgid "IDS_COUNTRIES_CG"
+msgstr "Republic of the Congo"
+
+msgid "IDS_COUNTRIES_CH"
+msgstr "Switzerland"
+
+msgid "IDS_COUNTRIES_CI"
+msgstr "Côte d'Ivoire"
+
+msgid "IDS_COUNTRIES_CK"
+msgstr "Cook Islands"
+
+msgid "IDS_COUNTRIES_CL"
+msgstr "Chile"
+
+msgid "IDS_COUNTRIES_CM"
+msgstr "Cameroon"
+
+msgid "IDS_COUNTRIES_CN"
+msgstr "China"
+
+msgid "IDS_COUNTRIES_CO"
+msgstr "Colombia"
+
+msgid "IDS_COUNTRIES_CR"
+msgstr "Costa Rica"
+
+msgid "IDS_COUNTRIES_CU"
+msgstr "Cuba"
+
+msgid "IDS_COUNTRIES_CV"
+msgstr "Cabo Verde"
+
+msgid "IDS_COUNTRIES_CW"
+msgstr "Curaçao"
+
+msgid "IDS_COUNTRIES_CX"
+msgstr "Christmas Island"
+
+msgid "IDS_COUNTRIES_CY"
+msgstr "Cyprus"
+
+msgid "IDS_COUNTRIES_CZ"
+msgstr "Czech Republic"
+
+msgid "IDS_COUNTRIES_DE"
+msgstr "Germany"
+
+msgid "IDS_COUNTRIES_DJ"
+msgstr "Djibouti"
+
+msgid "IDS_COUNTRIES_DK"
+msgstr "Denmark"
+
+msgid "IDS_COUNTRIES_DM"
+msgstr "Dominica"
+
+msgid "IDS_COUNTRIES_DO"
+msgstr "Dominican Republic"
+
+msgid "IDS_COUNTRIES_DZ"
+msgstr "Algeria"
+
+msgid "IDS_COUNTRIES_EC"
+msgstr "Ecuador"
+
+msgid "IDS_COUNTRIES_EE"
+msgstr "Estonia"
+
+msgid "IDS_COUNTRIES_EG"
+msgstr "Egypt"
+
+msgid "IDS_COUNTRIES_EH"
+msgstr "Western Sahara"
+
+msgid "IDS_COUNTRIES_ER"
+msgstr "Eritrea"
+
+msgid "IDS_COUNTRIES_ES"
+msgstr "Spain"
+
+msgid "IDS_COUNTRIES_ET"
+msgstr "Ethiopia"
+
+msgid "IDS_COUNTRIES_FI"
+msgstr "Finland"
+
+msgid "IDS_COUNTRIES_FJ"
+msgstr "Fiji"
+
+msgid "IDS_COUNTRIES_FK"
+msgstr "Falkland Islands"
+
+msgid "IDS_COUNTRIES_FM"
+msgstr "Federated States of Micronesia"
+
+msgid "IDS_COUNTRIES_FO"
+msgstr "Faroe Islands"
+
+msgid "IDS_COUNTRIES_FR"
+msgstr "France"
+
+msgid "IDS_COUNTRIES_GA"
+msgstr "Gabon"
+
+msgid "IDS_COUNTRIES_GB"
+msgstr "U.K."
+
+msgid "IDS_COUNTRIES_GD"
+msgstr "Grenada"
+
+msgid "IDS_COUNTRIES_GE"
+msgstr "Georgia"
+
+msgid "IDS_COUNTRIES_GF"
+msgstr "French Guiana"
+
+msgid "IDS_COUNTRIES_GG"
+msgstr "Guernsey"
+
+msgid "IDS_COUNTRIES_GH"
+msgstr "Ghana"
+
+msgid "IDS_COUNTRIES_GI"
+msgstr "Gibraltar"
+
+msgid "IDS_COUNTRIES_GL"
+msgstr "Greenland"
+
+msgid "IDS_COUNTRIES_GM"
+msgstr "The Gambia"
+
+msgid "IDS_COUNTRIES_GN"
+msgstr "Guinea"
+
+msgid "IDS_COUNTRIES_GP"
+msgstr "Guadeloupe"
+
+msgid "IDS_COUNTRIES_GQ"
+msgstr "Equatorial Guinea"
+
+msgid "IDS_COUNTRIES_GR"
+msgstr "Greece"
+
+msgid "IDS_COUNTRIES_GS"
+msgstr "South Georgia and the South Sandwich Islands"
+
+msgid "IDS_COUNTRIES_GT"
+msgstr "Guatemala"
+
+msgid "IDS_COUNTRIES_GU"
+msgstr "Guam"
+
+msgid "IDS_COUNTRIES_GW"
+msgstr "Guinea-Bissau"
+
+msgid "IDS_COUNTRIES_GY"
+msgstr "Guyana"
+
+msgid "IDS_COUNTRIES_HK"
+msgstr "Hong Kong, China"
+
+msgid "IDS_COUNTRIES_HM"
+msgstr "Heard Island and McDonald Islands"
+
+msgid "IDS_COUNTRIES_HN"
+msgstr "Honduras"
+
+msgid "IDS_COUNTRIES_HR"
+msgstr "Croatia"
+
+msgid "IDS_COUNTRIES_HT"
+msgstr "Haiti"
+
+msgid "IDS_COUNTRIES_HU"
+msgstr "Hungary"
+
+msgid "IDS_COUNTRIES_ID"
+msgstr "Indonesia"
+
+msgid "IDS_COUNTRIES_IE"
+msgstr "Ireland"
+
+msgid "IDS_COUNTRIES_IL"
+msgstr "Israel"
+
+msgid "IDS_COUNTRIES_IM"
+msgstr "Isle of Man"
+
+msgid "IDS_COUNTRIES_IN"
+msgstr "India"
+
+msgid "IDS_COUNTRIES_IO"
+msgstr "British Indian Ocean Territory"
+
+msgid "IDS_COUNTRIES_IQ"
+msgstr "Iraq"
+
+msgid "IDS_COUNTRIES_IR"
+msgstr "Iran"
+
+msgid "IDS_COUNTRIES_IS"
+msgstr "Iceland"
+
+msgid "IDS_COUNTRIES_IT"
+msgstr "Italy"
+
+msgid "IDS_COUNTRIES_JE"
+msgstr "Jersey"
+
+msgid "IDS_COUNTRIES_JM"
+msgstr "Jamaica"
+
+msgid "IDS_COUNTRIES_JO"
+msgstr "Jordan"
+
+msgid "IDS_COUNTRIES_JP"
+msgstr "Japan"
+
+msgid "IDS_COUNTRIES_KE"
+msgstr "Kenya"
+
+msgid "IDS_COUNTRIES_KG"
+msgstr "Kyrgyzstan"
+
+msgid "IDS_COUNTRIES_KH"
+msgstr "Cambodia"
+
+msgid "IDS_COUNTRIES_KI"
+msgstr "Kiribati"
+
+msgid "IDS_COUNTRIES_KM"
+msgstr "Comoros"
+
+msgid "IDS_COUNTRIES_KN"
+msgstr "Saint Kitts and Nevis"
+
+msgid "IDS_COUNTRIES_KP"
+msgstr "North Korea"
+
+msgid "IDS_COUNTRIES_KR"
+msgstr "South Korea"
+
+msgid "IDS_COUNTRIES_KW"
+msgstr "Kuwait"
+
+msgid "IDS_COUNTRIES_KY"
+msgstr "Cayman Islands"
+
+msgid "IDS_COUNTRIES_KZ"
+msgstr "Kazakhstan"
+
+msgid "IDS_COUNTRIES_LA"
+msgstr "Laos"
+
+msgid "IDS_COUNTRIES_LB"
+msgstr "Lebanon"
+
+msgid "IDS_COUNTRIES_LC"
+msgstr "Saint Lucia"
+
+msgid "IDS_COUNTRIES_LI"
+msgstr "Liechtenstein"
+
+msgid "IDS_COUNTRIES_LK"
+msgstr "Sri Lanka"
+
+msgid "IDS_COUNTRIES_LR"
+msgstr "Liberia"
+
+msgid "IDS_COUNTRIES_LS"
+msgstr "Lesotho"
+
+msgid "IDS_COUNTRIES_LT"
+msgstr "Lithuania"
+
+msgid "IDS_COUNTRIES_LU"
+msgstr "Luxembourg"
+
+msgid "IDS_COUNTRIES_LV"
+msgstr "Latvia"
+
+msgid "IDS_COUNTRIES_LY"
+msgstr "Libya"
+
+msgid "IDS_COUNTRIES_MA"
+msgstr "Morocco"
+
+msgid "IDS_COUNTRIES_MC"
+msgstr "Monaco"
+
+msgid "IDS_COUNTRIES_MD"
+msgstr "Moldova"
+
+msgid "IDS_COUNTRIES_ME"
+msgstr "Montenegro"
+
+msgid "IDS_COUNTRIES_MF"
+msgstr "Saint Martin"
+
+msgid "IDS_COUNTRIES_MG"
+msgstr "Madagascar"
+
+msgid "IDS_COUNTRIES_MH"
+msgstr "Marshall Islands"
+
+msgid "IDS_COUNTRIES_MK"
+msgstr "Macedonia"
+
+msgid "IDS_COUNTRIES_ML"
+msgstr "Mali"
+
+msgid "IDS_COUNTRIES_MM"
+msgstr "Myanmar"
+
+msgid "IDS_COUNTRIES_MN"
+msgstr "Mongolia"
+
+msgid "IDS_COUNTRIES_MO"
+msgstr "Macao, China"
+
+msgid "IDS_COUNTRIES_MP"
+msgstr "Northern Mariana Islands"
+
+msgid "IDS_COUNTRIES_MQ"
+msgstr "Martinique"
+
+msgid "IDS_COUNTRIES_MR"
+msgstr "Mauritania"
+
+msgid "IDS_COUNTRIES_MS"
+msgstr "Montserrat"
+
+msgid "IDS_COUNTRIES_MT"
+msgstr "Malta"
+
+msgid "IDS_COUNTRIES_MU"
+msgstr "Mauritius"
+
+msgid "IDS_COUNTRIES_MV"
+msgstr "Maldives"
+
+msgid "IDS_COUNTRIES_MW"
+msgstr "Malawi"
+
+msgid "IDS_COUNTRIES_MX"
+msgstr "Mexico"
+
+msgid "IDS_COUNTRIES_MY"
+msgstr "Malaysia"
+
+msgid "IDS_COUNTRIES_MZ"
+msgstr "Mozambique"
+
+msgid "IDS_COUNTRIES_NA"
+msgstr "Namibia"
+
+msgid "IDS_COUNTRIES_NC"
+msgstr "New Caledonia"
+
+msgid "IDS_COUNTRIES_NE"
+msgstr "Niger"
+
+msgid "IDS_COUNTRIES_NF"
+msgstr "Norfolk"
+
+msgid "IDS_COUNTRIES_NG"
+msgstr "Nigeria"
+
+msgid "IDS_COUNTRIES_NI"
+msgstr "Nicaragua"
+
+msgid "IDS_COUNTRIES_NL"
+msgstr "The Netherlands"
+
+msgid "IDS_COUNTRIES_NO"
+msgstr "Norway"
+
+msgid "IDS_COUNTRIES_NP"
+msgstr "Nepal"
+
+msgid "IDS_COUNTRIES_NR"
+msgstr "Nauru"
+
+msgid "IDS_COUNTRIES_NU"
+msgstr "Niue"
+
+msgid "IDS_COUNTRIES_NZ"
+msgstr "New Zealand"
+
+msgid "IDS_COUNTRIES_OM"
+msgstr "Oman"
+
+msgid "IDS_COUNTRIES_PA"
+msgstr "Panama"
+
+msgid "IDS_COUNTRIES_PE"
+msgstr "Peru"
+
+msgid "IDS_COUNTRIES_PF"
+msgstr "French Polynesia"
+
+msgid "IDS_COUNTRIES_PG"
+msgstr "Papua New Guinea"
+
+msgid "IDS_COUNTRIES_PH"
+msgstr "The Philippines"
+
+msgid "IDS_COUNTRIES_PK"
+msgstr "Pakistan"
+
+msgid "IDS_COUNTRIES_PL"
+msgstr "Poland"
+
+msgid "IDS_COUNTRIES_PM"
+msgstr "Saint Pierre and Miquelon"
+
+msgid "IDS_COUNTRIES_PN"
+msgstr "Pitcairn Islands"
+
+msgid "IDS_COUNTRIES_PR"
+msgstr "Puerto Rico"
+
+msgid "IDS_COUNTRIES_PS"
+msgstr "Palestine"
+
+msgid "IDS_COUNTRIES_PT"
+msgstr "Portugal"
+
+msgid "IDS_COUNTRIES_PW"
+msgstr "Palau"
+
+msgid "IDS_COUNTRIES_PY"
+msgstr "Paraguay"
+
+msgid "IDS_COUNTRIES_QA"
+msgstr "Qatar"
+
+msgid "IDS_COUNTRIES_RE"
+msgstr "Réunion Island"
+
+msgid "IDS_COUNTRIES_RO"
+msgstr "Romania"
+
+msgid "IDS_COUNTRIES_RS"
+msgstr "Serbia"
+
+msgid "IDS_COUNTRIES_RU"
+msgstr "Russia"
+
+msgid "IDS_COUNTRIES_RW"
+msgstr "Rwanda"
+
+msgid "IDS_COUNTRIES_SA"
+msgstr "Saudi Arabia"
+
+msgid "IDS_COUNTRIES_SB"
+msgstr "Solomon Islands"
+
+msgid "IDS_COUNTRIES_SC"
+msgstr "Seychelles"
+
+msgid "IDS_COUNTRIES_SD"
+msgstr "Sudan"
+
+msgid "IDS_COUNTRIES_SE"
+msgstr "Sweden"
+
+msgid "IDS_COUNTRIES_SG"
+msgstr "Singapore"
+
+msgid "IDS_COUNTRIES_SH"
+msgstr "Saint Helena"
+
+msgid "IDS_COUNTRIES_SI"
+msgstr "Slovenia"
+
+msgid "IDS_COUNTRIES_SJ"
+msgstr "Svalbard and Jan Mayen"
+
+msgid "IDS_COUNTRIES_SK"
+msgstr "Slovakia"
+
+msgid "IDS_COUNTRIES_SL"
+msgstr "Sierra Leone"
+
+msgid "IDS_COUNTRIES_SM"
+msgstr "San Marino"
+
+msgid "IDS_COUNTRIES_SN"
+msgstr "Senegal"
+
+msgid "IDS_COUNTRIES_SO"
+msgstr "Somalia"
+
+msgid "IDS_COUNTRIES_SR"
+msgstr "Suriname"
+
+msgid "IDS_COUNTRIES_SS"
+msgstr "South Sudan"
+
+msgid "IDS_COUNTRIES_ST"
+msgstr "São Tomé and Príncipe"
+
+msgid "IDS_COUNTRIES_SV"
+msgstr "El Salvador"
+
+msgid "IDS_COUNTRIES_SX"
+msgstr "Sint Maarten"
+
+msgid "IDS_COUNTRIES_SY"
+msgstr "Syria"
+
+msgid "IDS_COUNTRIES_SZ"
+msgstr "Eswatini"
+
+msgid "IDS_COUNTRIES_TC"
+msgstr "Turks and Caicos Islands"
+
+msgid "IDS_COUNTRIES_TD"
+msgstr "Chad"
+
+msgid "IDS_COUNTRIES_TF"
+msgstr "French Southern and Antarctic Lands"
+
+msgid "IDS_COUNTRIES_TG"
+msgstr "Togo"
+
+msgid "IDS_COUNTRIES_TH"
+msgstr "Thailand"
+
+msgid "IDS_COUNTRIES_TJ"
+msgstr "Tajikistan"
+
+msgid "IDS_COUNTRIES_TK"
+msgstr "Tokelau"
+
+msgid "IDS_COUNTRIES_TL"
+msgstr "Timor-Leste"
+
+msgid "IDS_COUNTRIES_TM"
+msgstr "Turkmenistan"
+
+msgid "IDS_COUNTRIES_TN"
+msgstr "Tunisia"
+
+msgid "IDS_COUNTRIES_TO"
+msgstr "Tonga"
+
+msgid "IDS_COUNTRIES_TR"
+msgstr "Türkiye"
+
+msgid "IDS_COUNTRIES_TT"
+msgstr "Trinidad and Tobago"
+
+msgid "IDS_COUNTRIES_TV"
+msgstr "Tuvalu"
+
+msgid "IDS_COUNTRIES_TW"
+msgstr "Taiwan, China"
+
+msgid "IDS_COUNTRIES_TZ"
+msgstr "Tanzania"
+
+msgid "IDS_COUNTRIES_UA"
+msgstr "Ukraine"
+
+msgid "IDS_COUNTRIES_UG"
+msgstr "Uganda"
+
+msgid "IDS_COUNTRIES_UM"
+msgstr "United States Minor Outlying Islands"
+
+msgid "IDS_COUNTRIES_US"
+msgstr "U.S.A."
+
+msgid "IDS_COUNTRIES_UY"
+msgstr "Uruguay"
+
+msgid "IDS_COUNTRIES_UZ"
+msgstr "Uzbekistan"
+
+msgid "IDS_COUNTRIES_VA"
+msgstr "Vatican City"
+
+msgid "IDS_COUNTRIES_VC"
+msgstr "Saint Vincent and the Grenadines"
+
+msgid "IDS_COUNTRIES_VE"
+msgstr "Venezuela"
+
+msgid "IDS_COUNTRIES_VG"
+msgstr "British Virgin Islands"
+
+msgid "IDS_COUNTRIES_VI"
+msgstr "U.S. Virgin Islands"
+
+msgid "IDS_COUNTRIES_VN"
+msgstr "Vietnam"
+
+msgid "IDS_COUNTRIES_VU"
+msgstr "Vanuatu"
+
+msgid "IDS_COUNTRIES_WF"
+msgstr "Wallis and Futuna"
+
+msgid "IDS_COUNTRIES_WS"
+msgstr "Samoa"
+
+msgid "IDS_COUNTRIES_YE"
+msgstr "Yemen"
+
+msgid "IDS_COUNTRIES_YT"
+msgstr "Mayotte"
+
+msgid "IDS_COUNTRIES_ZA"
+msgstr "South Africa"
+
+msgid "IDS_COUNTRIES_ZM"
+msgstr "Zambia"
+
+msgid "IDS_COUNTRIES_ZW"
+msgstr "Zimbabwe"
+
+msgid "IDS_COUNT_OF_ALLIES_IN_AIRSHIP_ZONE"
+msgstr "Allies nearby: %(_countOfAllies)d"
+
+msgid "IDS_CP_DEFEAT_CONDITION"
+msgstr "A team loses if its score reaches %s %s."
+
+msgid "IDS_CP_GET"
+msgstr "Capturing:"
+
+msgid "IDS_CP_HOLD"
+msgstr "Holding:"
+
+msgid "IDS_CP_REWARD_FOR_CAPTURING"
+msgstr "+ %s"
+
+msgid "IDS_CP_VICTORY_CONDITION"
+msgstr "Score %s %s before the enemy team."
+
+msgid "IDS_CRASH_CREW_CHANGED"
+msgstr "Repairs in progress"
+
+msgid "IDS_CREATE"
+msgstr "CREATE"
+
+msgid "IDS_CREATEROOMBUTTON"
+msgstr "CREATE BATTLE"
+
+msgid "IDS_CREATEROOMDESCRIPTIONLABEL"
+msgstr "Create a new training battle. The number of Training Rooms on the server is limited."
+
+msgid "IDS_CREATEROOMDISCRIPTIONLABEL"
+msgstr "Create and modify your Training Room."
+
+msgid "IDS_CREATE_CHANNEL"
+msgstr "Create Channel"
+
+msgid "IDS_CREATE_DIVISION"
+msgstr "Create Division"
+
+msgid "IDS_CREATE_NEW_DIVISION_HINT"
+msgstr "You will be appointed as Division Commander"
+
+msgid "IDS_CREATE_NEW_DIVISION_MOUSE_HINT"
+msgstr "Create new Division"
+
+msgid "IDS_CREATE_TRAINING_BUTTON_TOOLTIP"
+msgstr "Go to Training Battle creation"
+
+msgid "IDS_CREATE_TRAINING_ROOM"
+msgstr "Create a Training Battle"
+
+msgid "IDS_CREDITS_COLON"
+msgstr "Credits:"
+
+msgid "IDS_CREDITS_DESCRIPTION"
+msgstr "Use Credits to buy ships, ship modules, and other in-game goodies."
+
+msgid "IDS_CREW"
+msgstr "Commander"
+
+msgid "IDS_CREW_ALL_SKILLS_BUTTON_UPPER"
+msgstr "ALL SKILLS"
+
+msgid "IDS_CREW_ASSIGNED_TO_SELECT_SHIP"
+msgstr "Assigned to:"
+
+msgid "IDS_CREW_ASSIGN_SHIP_TEXT"
+msgstr "Assign commander to the ship"
+
+msgid "IDS_CREW_CAN_NOT_BE_DEMOBOLIZED"
+msgstr "This Commander cannot be dismissed"
+
+msgid "IDS_CREW_DEMOBILIZE_CONVERT_CREDITS"
+msgstr "Dismiss Commander: +25% XP"
+
+msgid "IDS_CREW_DEMOBILIZE_CONVERT_CREDITS_TOOLTIP"
+msgstr "The Commander will be dismissed with 25% XP converted into Elite Commander XP"
+
+msgid "IDS_CREW_DEMOBILIZE_CONVERT_DOUBLOONS"
+msgstr "Dismiss Commander: +100% XP"
+
+msgid "IDS_CREW_DEMOBILIZE_CONVERT_DOUBLOONS_TOOLTIP"
+msgstr "The Commander will be dismissed with 100% XP converted into Elite Commander XP"
+
+msgid "IDS_CREW_DEMOBILIZE_FREE"
+msgstr "Dismiss Commander"
+
+msgid "IDS_CREW_DEMOBILIZE_FREE_TOOLTIP"
+msgstr "The Commander will be dismissed without converting any XP into Elite Commander XP"
+
+msgid "IDS_CREW_FAST_LEARNING"
+msgstr "Accelerated training"
+
+msgid "IDS_CREW_FAST_LEARNING_HEADER"
+msgstr "Training Acceleration"
+
+msgid "IDS_CREW_FIRE"
+msgstr "Dismiss"
+
+msgid "IDS_CREW_FIRE_CONVERT_EXP"
+msgstr "Convert Commander XP into Elite Commander XP"
+
+msgid "IDS_CREW_FIRE_FULL"
+msgstr "Dismiss Commander for"
+
+msgid "IDS_CREW_FIRE_FULL_FREE"
+msgstr "Dismiss Commander?"
+
+msgid "IDS_CREW_FIRE_UPPERCASE"
+msgstr "DISMISS"
+
+msgid "IDS_CREW_FIRING_TYPE_WITH_EXP_CONVERT_1"
+msgstr "Commander XP will be lost"
+
+msgid "IDS_CREW_FIRING_TYPE_WITH_EXP_CONVERT_2"
+msgstr "25% of the Commander's XP will be converted into Elite Commander XP"
+
+msgid "IDS_CREW_FIRING_TYPE_WITH_EXP_CONVERT_3"
+msgstr "100% of the Commander's XP will be converted into Elite Commander XP"
+
+msgid "IDS_CREW_FIRSTNAME_ARGENTINA_0"
+msgstr "Alejandro"
+
+msgid "IDS_CREW_FIRSTNAME_ARGENTINA_1"
+msgstr "Alfredo"
+
+msgid "IDS_CREW_FIRSTNAME_ARGENTINA_10"
+msgstr "Fernando"
+
+msgid "IDS_CREW_FIRSTNAME_ARGENTINA_11"
+msgstr "Gabriel"
+
+msgid "IDS_CREW_FIRSTNAME_ARGENTINA_12"
+msgstr "Guillermo"
+
+msgid "IDS_CREW_FIRSTNAME_ARGENTINA_13"
+msgstr "Hugo"
+
+msgid "IDS_CREW_FIRSTNAME_ARGENTINA_14"
+msgstr "Ignacio"
+
+msgid "IDS_CREW_FIRSTNAME_ARGENTINA_15"
+msgstr "Jorge"
+
+msgid "IDS_CREW_FIRSTNAME_ARGENTINA_16"
+msgstr "José"
+
+msgid "IDS_CREW_FIRSTNAME_ARGENTINA_17"
+msgstr "Juan"
+
+msgid "IDS_CREW_FIRSTNAME_ARGENTINA_18"
+msgstr "León"
+
+msgid "IDS_CREW_FIRSTNAME_ARGENTINA_19"
+msgstr "Mauro"
+
+msgid "IDS_CREW_FIRSTNAME_ARGENTINA_2"
+msgstr "Álvaro"
+
+msgid "IDS_CREW_FIRSTNAME_ARGENTINA_20"
+msgstr "Miguel"
+
+msgid "IDS_CREW_FIRSTNAME_ARGENTINA_21"
+msgstr "Norberto"
+
+msgid "IDS_CREW_FIRSTNAME_ARGENTINA_22"
+msgstr "Pablo"
+
+msgid "IDS_CREW_FIRSTNAME_ARGENTINA_23"
+msgstr "Pedro"
+
+msgid "IDS_CREW_FIRSTNAME_ARGENTINA_24"
+msgstr "Ramón"
+
+msgid "IDS_CREW_FIRSTNAME_ARGENTINA_25"
+msgstr "Raúl"
+
+msgid "IDS_CREW_FIRSTNAME_ARGENTINA_26"
+msgstr "Rodrigo"
+
+msgid "IDS_CREW_FIRSTNAME_ARGENTINA_27"
+msgstr "Santiago"
+
+msgid "IDS_CREW_FIRSTNAME_ARGENTINA_28"
+msgstr "Sergio"
+
+msgid "IDS_CREW_FIRSTNAME_ARGENTINA_29"
+msgstr "Teodoro"
+
+msgid "IDS_CREW_FIRSTNAME_ARGENTINA_3"
+msgstr "Arturo"
+
+msgid "IDS_CREW_FIRSTNAME_ARGENTINA_4"
+msgstr "Carlos"
+
+msgid "IDS_CREW_FIRSTNAME_ARGENTINA_5"
+msgstr "Daniel"
+
+msgid "IDS_CREW_FIRSTNAME_ARGENTINA_6"
+msgstr "Diego"
+
+msgid "IDS_CREW_FIRSTNAME_ARGENTINA_7"
+msgstr "Edmundo"
+
+msgid "IDS_CREW_FIRSTNAME_ARGENTINA_8"
+msgstr "Emilio"
+
+msgid "IDS_CREW_FIRSTNAME_ARGENTINA_9"
+msgstr "Ernesto"
+
+msgid "IDS_CREW_FIRSTNAME_AUSTRIA_HUNGARY_0"
+msgstr "Andreas"
+
+msgid "IDS_CREW_FIRSTNAME_AUSTRIA_HUNGARY_1"
+msgstr "Aloys"
+
+msgid "IDS_CREW_FIRSTNAME_AUSTRIA_HUNGARY_10"
+msgstr "Joseph"
+
+msgid "IDS_CREW_FIRSTNAME_AUSTRIA_HUNGARY_11"
+msgstr "Karl"
+
+msgid "IDS_CREW_FIRSTNAME_AUSTRIA_HUNGARY_12"
+msgstr "Kasimir"
+
+msgid "IDS_CREW_FIRSTNAME_AUSTRIA_HUNGARY_13"
+msgstr "Koloman"
+
+msgid "IDS_CREW_FIRSTNAME_AUSTRIA_HUNGARY_14"
+msgstr "Konrad"
+
+msgid "IDS_CREW_FIRSTNAME_AUSTRIA_HUNGARY_15"
+msgstr "Ladislaus"
+
+msgid "IDS_CREW_FIRSTNAME_AUSTRIA_HUNGARY_16"
+msgstr "Leopold"
+
+msgid "IDS_CREW_FIRSTNAME_AUSTRIA_HUNGARY_17"
+msgstr "Matthias"
+
+msgid "IDS_CREW_FIRSTNAME_AUSTRIA_HUNGARY_18"
+msgstr "Maximilian"
+
+msgid "IDS_CREW_FIRSTNAME_AUSTRIA_HUNGARY_19"
+msgstr "Nikolaus"
+
+msgid "IDS_CREW_FIRSTNAME_AUSTRIA_HUNGARY_2"
+msgstr "Artur"
+
+msgid "IDS_CREW_FIRSTNAME_AUSTRIA_HUNGARY_20"
+msgstr "Oskar"
+
+msgid "IDS_CREW_FIRSTNAME_AUSTRIA_HUNGARY_21"
+msgstr "Otto"
+
+msgid "IDS_CREW_FIRSTNAME_AUSTRIA_HUNGARY_22"
+msgstr "Ottokar"
+
+msgid "IDS_CREW_FIRSTNAME_AUSTRIA_HUNGARY_23"
+msgstr "Rainer"
+
+msgid "IDS_CREW_FIRSTNAME_AUSTRIA_HUNGARY_24"
+msgstr "Rudolf"
+
+msgid "IDS_CREW_FIRSTNAME_AUSTRIA_HUNGARY_25"
+msgstr "Sigismund"
+
+msgid "IDS_CREW_FIRSTNAME_AUSTRIA_HUNGARY_26"
+msgstr "Stanislaus"
+
+msgid "IDS_CREW_FIRSTNAME_AUSTRIA_HUNGARY_27"
+msgstr "Stephan"
+
+msgid "IDS_CREW_FIRSTNAME_AUSTRIA_HUNGARY_28"
+msgstr "Theodor"
+
+msgid "IDS_CREW_FIRSTNAME_AUSTRIA_HUNGARY_29"
+msgstr "Wenzel"
+
+msgid "IDS_CREW_FIRSTNAME_AUSTRIA_HUNGARY_3"
+msgstr "Béla"
+
+msgid "IDS_CREW_FIRSTNAME_AUSTRIA_HUNGARY_4"
+msgstr "Eugen"
+
+msgid "IDS_CREW_FIRSTNAME_AUSTRIA_HUNGARY_5"
+msgstr "Ferdinand"
+
+msgid "IDS_CREW_FIRSTNAME_AUSTRIA_HUNGARY_6"
+msgstr "Franz"
+
+msgid "IDS_CREW_FIRSTNAME_AUSTRIA_HUNGARY_7"
+msgstr "Harald"
+
+msgid "IDS_CREW_FIRSTNAME_AUSTRIA_HUNGARY_8"
+msgstr "Ignaz"
+
+msgid "IDS_CREW_FIRSTNAME_AUSTRIA_HUNGARY_9"
+msgstr "Johann"
+
+msgid "IDS_CREW_FIRSTNAME_BRAZIL_0"
+msgstr "Alejandro"
+
+msgid "IDS_CREW_FIRSTNAME_BRAZIL_1"
+msgstr "Alfredo"
+
+msgid "IDS_CREW_FIRSTNAME_BRAZIL_10"
+msgstr "Fernando"
+
+msgid "IDS_CREW_FIRSTNAME_BRAZIL_11"
+msgstr "Gabriel"
+
+msgid "IDS_CREW_FIRSTNAME_BRAZIL_12"
+msgstr "Guillermo"
+
+msgid "IDS_CREW_FIRSTNAME_BRAZIL_13"
+msgstr "Hugo"
+
+msgid "IDS_CREW_FIRSTNAME_BRAZIL_14"
+msgstr "Ignacio"
+
+msgid "IDS_CREW_FIRSTNAME_BRAZIL_15"
+msgstr "Jorge"
+
+msgid "IDS_CREW_FIRSTNAME_BRAZIL_16"
+msgstr "José"
+
+msgid "IDS_CREW_FIRSTNAME_BRAZIL_17"
+msgstr "Juan"
+
+msgid "IDS_CREW_FIRSTNAME_BRAZIL_18"
+msgstr "León"
+
+msgid "IDS_CREW_FIRSTNAME_BRAZIL_19"
+msgstr "Mauro"
+
+msgid "IDS_CREW_FIRSTNAME_BRAZIL_2"
+msgstr "Álvaro"
+
+msgid "IDS_CREW_FIRSTNAME_BRAZIL_20"
+msgstr "Miguel"
+
+msgid "IDS_CREW_FIRSTNAME_BRAZIL_21"
+msgstr "Norberto"
+
+msgid "IDS_CREW_FIRSTNAME_BRAZIL_22"
+msgstr "Pablo"
+
+msgid "IDS_CREW_FIRSTNAME_BRAZIL_23"
+msgstr "Pedro"
+
+msgid "IDS_CREW_FIRSTNAME_BRAZIL_24"
+msgstr "Ramón"
+
+msgid "IDS_CREW_FIRSTNAME_BRAZIL_25"
+msgstr "Raúl"
+
+msgid "IDS_CREW_FIRSTNAME_BRAZIL_26"
+msgstr "Rodrigo"
+
+msgid "IDS_CREW_FIRSTNAME_BRAZIL_27"
+msgstr "Santiago"
+
+msgid "IDS_CREW_FIRSTNAME_BRAZIL_28"
+msgstr "Sergio"
+
+msgid "IDS_CREW_FIRSTNAME_BRAZIL_29"
+msgstr "Teodoro"
+
+msgid "IDS_CREW_FIRSTNAME_BRAZIL_3"
+msgstr "Arturo"
+
+msgid "IDS_CREW_FIRSTNAME_BRAZIL_4"
+msgstr "Carlos"
+
+msgid "IDS_CREW_FIRSTNAME_BRAZIL_5"
+msgstr "Daniel"
+
+msgid "IDS_CREW_FIRSTNAME_BRAZIL_6"
+msgstr "Diego"
+
+msgid "IDS_CREW_FIRSTNAME_BRAZIL_7"
+msgstr "Edmundo"
+
+msgid "IDS_CREW_FIRSTNAME_BRAZIL_8"
+msgstr "Emilio"
+
+msgid "IDS_CREW_FIRSTNAME_BRAZIL_9"
+msgstr "Ernesto"
+
+msgid "IDS_CREW_FIRSTNAME_CHILE_0"
+msgstr "Alejandro"
+
+msgid "IDS_CREW_FIRSTNAME_CHILE_1"
+msgstr "Alfredo"
+
+msgid "IDS_CREW_FIRSTNAME_CHILE_10"
+msgstr "Fernando"
+
+msgid "IDS_CREW_FIRSTNAME_CHILE_11"
+msgstr "Gabriel"
+
+msgid "IDS_CREW_FIRSTNAME_CHILE_12"
+msgstr "Guillermo"
+
+msgid "IDS_CREW_FIRSTNAME_CHILE_13"
+msgstr "Hugo"
+
+msgid "IDS_CREW_FIRSTNAME_CHILE_14"
+msgstr "Ignacio"
+
+msgid "IDS_CREW_FIRSTNAME_CHILE_15"
+msgstr "Jorge"
+
+msgid "IDS_CREW_FIRSTNAME_CHILE_16"
+msgstr "José"
+
+msgid "IDS_CREW_FIRSTNAME_CHILE_17"
+msgstr "Juan"
+
+msgid "IDS_CREW_FIRSTNAME_CHILE_18"
+msgstr "León"
+
+msgid "IDS_CREW_FIRSTNAME_CHILE_19"
+msgstr "Mauro"
+
+msgid "IDS_CREW_FIRSTNAME_CHILE_2"
+msgstr "Álvaro"
+
+msgid "IDS_CREW_FIRSTNAME_CHILE_20"
+msgstr "Miguel"
+
+msgid "IDS_CREW_FIRSTNAME_CHILE_21"
+msgstr "Norberto"
+
+msgid "IDS_CREW_FIRSTNAME_CHILE_22"
+msgstr "Pablo"
+
+msgid "IDS_CREW_FIRSTNAME_CHILE_23"
+msgstr "Pedro"
+
+msgid "IDS_CREW_FIRSTNAME_CHILE_24"
+msgstr "Ramón"
+
+msgid "IDS_CREW_FIRSTNAME_CHILE_25"
+msgstr "Raúl"
+
+msgid "IDS_CREW_FIRSTNAME_CHILE_26"
+msgstr "Rodrigo"
+
+msgid "IDS_CREW_FIRSTNAME_CHILE_27"
+msgstr "Santiago"
+
+msgid "IDS_CREW_FIRSTNAME_CHILE_28"
+msgstr "Sergio"
+
+msgid "IDS_CREW_FIRSTNAME_CHILE_29"
+msgstr "Teodoro"
+
+msgid "IDS_CREW_FIRSTNAME_CHILE_3"
+msgstr "Arturo"
+
+msgid "IDS_CREW_FIRSTNAME_CHILE_4"
+msgstr "Carlos"
+
+msgid "IDS_CREW_FIRSTNAME_CHILE_5"
+msgstr "Daniel"
+
+msgid "IDS_CREW_FIRSTNAME_CHILE_6"
+msgstr "Diego"
+
+msgid "IDS_CREW_FIRSTNAME_CHILE_7"
+msgstr "Edmundo"
+
+msgid "IDS_CREW_FIRSTNAME_CHILE_8"
+msgstr "Emilio"
+
+msgid "IDS_CREW_FIRSTNAME_CHILE_9"
+msgstr "Ernesto"
+
+msgid "IDS_CREW_FIRSTNAME_COLOMBIA_0"
+msgstr "Alejandro"
+
+msgid "IDS_CREW_FIRSTNAME_COLOMBIA_1"
+msgstr "Alfredo"
+
+msgid "IDS_CREW_FIRSTNAME_COLOMBIA_10"
+msgstr "Fernando"
+
+msgid "IDS_CREW_FIRSTNAME_COLOMBIA_11"
+msgstr "Gabriel"
+
+msgid "IDS_CREW_FIRSTNAME_COLOMBIA_12"
+msgstr "Guillermo"
+
+msgid "IDS_CREW_FIRSTNAME_COLOMBIA_13"
+msgstr "Hugo"
+
+msgid "IDS_CREW_FIRSTNAME_COLOMBIA_14"
+msgstr "Ignacio"
+
+msgid "IDS_CREW_FIRSTNAME_COLOMBIA_15"
+msgstr "Jorge"
+
+msgid "IDS_CREW_FIRSTNAME_COLOMBIA_16"
+msgstr "José"
+
+msgid "IDS_CREW_FIRSTNAME_COLOMBIA_17"
+msgstr "Juan"
+
+msgid "IDS_CREW_FIRSTNAME_COLOMBIA_18"
+msgstr "León"
+
+msgid "IDS_CREW_FIRSTNAME_COLOMBIA_19"
+msgstr "Mauro"
+
+msgid "IDS_CREW_FIRSTNAME_COLOMBIA_2"
+msgstr "Álvaro"
+
+msgid "IDS_CREW_FIRSTNAME_COLOMBIA_20"
+msgstr "Miguel"
+
+msgid "IDS_CREW_FIRSTNAME_COLOMBIA_21"
+msgstr "Norberto"
+
+msgid "IDS_CREW_FIRSTNAME_COLOMBIA_22"
+msgstr "Pablo"
+
+msgid "IDS_CREW_FIRSTNAME_COLOMBIA_23"
+msgstr "Pedro"
+
+msgid "IDS_CREW_FIRSTNAME_COLOMBIA_24"
+msgstr "Ramón"
+
+msgid "IDS_CREW_FIRSTNAME_COLOMBIA_25"
+msgstr "Raúl"
+
+msgid "IDS_CREW_FIRSTNAME_COLOMBIA_26"
+msgstr "Rodrigo"
+
+msgid "IDS_CREW_FIRSTNAME_COLOMBIA_27"
+msgstr "Santiago"
+
+msgid "IDS_CREW_FIRSTNAME_COLOMBIA_28"
+msgstr "Sergio"
+
+msgid "IDS_CREW_FIRSTNAME_COLOMBIA_29"
+msgstr "Teodoro"
+
+msgid "IDS_CREW_FIRSTNAME_COLOMBIA_3"
+msgstr "Arturo"
+
+msgid "IDS_CREW_FIRSTNAME_COLOMBIA_4"
+msgstr "Carlos"
+
+msgid "IDS_CREW_FIRSTNAME_COLOMBIA_5"
+msgstr "Daniel"
+
+msgid "IDS_CREW_FIRSTNAME_COLOMBIA_6"
+msgstr "Diego"
+
+msgid "IDS_CREW_FIRSTNAME_COLOMBIA_7"
+msgstr "Edmundo"
+
+msgid "IDS_CREW_FIRSTNAME_COLOMBIA_8"
+msgstr "Emilio"
+
+msgid "IDS_CREW_FIRSTNAME_COLOMBIA_9"
+msgstr "Ernesto"
+
+msgid "IDS_CREW_FIRSTNAME_COMMONWEALTH_0"
+msgstr "Edward"
+
+msgid "IDS_CREW_FIRSTNAME_COMMONWEALTH_1"
+msgstr "Matthew"
+
+msgid "IDS_CREW_FIRSTNAME_COMMONWEALTH_10"
+msgstr "Adrian"
+
+msgid "IDS_CREW_FIRSTNAME_COMMONWEALTH_11"
+msgstr "Bernard"
+
+msgid "IDS_CREW_FIRSTNAME_COMMONWEALTH_12"
+msgstr "Brian"
+
+msgid "IDS_CREW_FIRSTNAME_COMMONWEALTH_13"
+msgstr "Christopher"
+
+msgid "IDS_CREW_FIRSTNAME_COMMONWEALTH_14"
+msgstr "Daniel"
+
+msgid "IDS_CREW_FIRSTNAME_COMMONWEALTH_15"
+msgstr "Robert"
+
+msgid "IDS_CREW_FIRSTNAME_COMMONWEALTH_16"
+msgstr "Frank"
+
+msgid "IDS_CREW_FIRSTNAME_COMMONWEALTH_17"
+msgstr "George"
+
+msgid "IDS_CREW_FIRSTNAME_COMMONWEALTH_18"
+msgstr "Graham"
+
+msgid "IDS_CREW_FIRSTNAME_COMMONWEALTH_19"
+msgstr "Harold"
+
+msgid "IDS_CREW_FIRSTNAME_COMMONWEALTH_2"
+msgstr "Maurice"
+
+msgid "IDS_CREW_FIRSTNAME_COMMONWEALTH_20"
+msgstr "Henry"
+
+msgid "IDS_CREW_FIRSTNAME_COMMONWEALTH_21"
+msgstr "John"
+
+msgid "IDS_CREW_FIRSTNAME_COMMONWEALTH_22"
+msgstr "Lawrence"
+
+msgid "IDS_CREW_FIRSTNAME_COMMONWEALTH_23"
+msgstr "Nigel"
+
+msgid "IDS_CREW_FIRSTNAME_COMMONWEALTH_24"
+msgstr "Oliver"
+
+msgid "IDS_CREW_FIRSTNAME_COMMONWEALTH_25"
+msgstr "Patrick"
+
+msgid "IDS_CREW_FIRSTNAME_COMMONWEALTH_26"
+msgstr "Richard"
+
+msgid "IDS_CREW_FIRSTNAME_COMMONWEALTH_27"
+msgstr "Steven"
+
+msgid "IDS_CREW_FIRSTNAME_COMMONWEALTH_28"
+msgstr "Wilfred"
+
+msgid "IDS_CREW_FIRSTNAME_COMMONWEALTH_29"
+msgstr "William"
+
+msgid "IDS_CREW_FIRSTNAME_COMMONWEALTH_3"
+msgstr "Peter"
+
+msgid "IDS_CREW_FIRSTNAME_COMMONWEALTH_4"
+msgstr "Kelley"
+
+msgid "IDS_CREW_FIRSTNAME_COMMONWEALTH_5"
+msgstr "Charles"
+
+msgid "IDS_CREW_FIRSTNAME_COMMONWEALTH_6"
+msgstr "Archibald"
+
+msgid "IDS_CREW_FIRSTNAME_COMMONWEALTH_7"
+msgstr "Claude"
+
+msgid "IDS_CREW_FIRSTNAME_COMMONWEALTH_8"
+msgstr "Joseph"
+
+msgid "IDS_CREW_FIRSTNAME_COMMONWEALTH_9"
+msgstr "Thomas"
+
+msgid "IDS_CREW_FIRSTNAME_DEFAULT"
+msgstr "Ship"
+
+msgid "IDS_CREW_FIRSTNAME_EVENTS_0"
+msgstr "Special"
+
+msgid "IDS_CREW_FIRSTNAME_EVENTS_1"
+msgstr "Special"
+
+msgid "IDS_CREW_FIRSTNAME_EVENTS_10"
+msgstr "Special"
+
+msgid "IDS_CREW_FIRSTNAME_EVENTS_11"
+msgstr "Special"
+
+msgid "IDS_CREW_FIRSTNAME_EVENTS_12"
+msgstr "Special"
+
+msgid "IDS_CREW_FIRSTNAME_EVENTS_13"
+msgstr "Special"
+
+msgid "IDS_CREW_FIRSTNAME_EVENTS_14"
+msgstr "Special"
+
+msgid "IDS_CREW_FIRSTNAME_EVENTS_15"
+msgstr "Special"
+
+msgid "IDS_CREW_FIRSTNAME_EVENTS_16"
+msgstr "Special"
+
+msgid "IDS_CREW_FIRSTNAME_EVENTS_17"
+msgstr "Special"
+
+msgid "IDS_CREW_FIRSTNAME_EVENTS_18"
+msgstr "Special"
+
+msgid "IDS_CREW_FIRSTNAME_EVENTS_19"
+msgstr "Special"
+
+msgid "IDS_CREW_FIRSTNAME_EVENTS_2"
+msgstr "Special"
+
+msgid "IDS_CREW_FIRSTNAME_EVENTS_20"
+msgstr "Special"
+
+msgid "IDS_CREW_FIRSTNAME_EVENTS_21"
+msgstr "Special"
+
+msgid "IDS_CREW_FIRSTNAME_EVENTS_22"
+msgstr "Special"
+
+msgid "IDS_CREW_FIRSTNAME_EVENTS_23"
+msgstr "Special"
+
+msgid "IDS_CREW_FIRSTNAME_EVENTS_24"
+msgstr "Special"
+
+msgid "IDS_CREW_FIRSTNAME_EVENTS_25"
+msgstr "Special"
+
+msgid "IDS_CREW_FIRSTNAME_EVENTS_26"
+msgstr "Special"
+
+msgid "IDS_CREW_FIRSTNAME_EVENTS_27"
+msgstr "Special"
+
+msgid "IDS_CREW_FIRSTNAME_EVENTS_28"
+msgstr "Special"
+
+msgid "IDS_CREW_FIRSTNAME_EVENTS_29"
+msgstr "Special"
+
+msgid "IDS_CREW_FIRSTNAME_EVENTS_3"
+msgstr "Special"
+
+msgid "IDS_CREW_FIRSTNAME_EVENTS_4"
+msgstr "Special"
+
+msgid "IDS_CREW_FIRSTNAME_EVENTS_5"
+msgstr "Special"
+
+msgid "IDS_CREW_FIRSTNAME_EVENTS_6"
+msgstr "Special"
+
+msgid "IDS_CREW_FIRSTNAME_EVENTS_7"
+msgstr "Special"
+
+msgid "IDS_CREW_FIRSTNAME_EVENTS_8"
+msgstr "Special"
+
+msgid "IDS_CREW_FIRSTNAME_EVENTS_9"
+msgstr "Special"
+
+msgid "IDS_CREW_FIRSTNAME_FRANCE_0"
+msgstr "André"
+
+msgid "IDS_CREW_FIRSTNAME_FRANCE_1"
+msgstr "Antoine"
+
+msgid "IDS_CREW_FIRSTNAME_FRANCE_10"
+msgstr "Gilbert"
+
+msgid "IDS_CREW_FIRSTNAME_FRANCE_11"
+msgstr "Gustave"
+
+msgid "IDS_CREW_FIRSTNAME_FRANCE_12"
+msgstr "Jacques"
+
+msgid "IDS_CREW_FIRSTNAME_FRANCE_13"
+msgstr "Jean"
+
+msgid "IDS_CREW_FIRSTNAME_FRANCE_14"
+msgstr "Joseph"
+
+msgid "IDS_CREW_FIRSTNAME_FRANCE_15"
+msgstr "Jules"
+
+msgid "IDS_CREW_FIRSTNAME_FRANCE_16"
+msgstr "Léon"
+
+msgid "IDS_CREW_FIRSTNAME_FRANCE_17"
+msgstr "Louis"
+
+msgid "IDS_CREW_FIRSTNAME_FRANCE_18"
+msgstr "Michel"
+
+msgid "IDS_CREW_FIRSTNAME_FRANCE_19"
+msgstr "Olivier"
+
+msgid "IDS_CREW_FIRSTNAME_FRANCE_2"
+msgstr "Augustin"
+
+msgid "IDS_CREW_FIRSTNAME_FRANCE_20"
+msgstr "Pierre"
+
+msgid "IDS_CREW_FIRSTNAME_FRANCE_21"
+msgstr "Philippe"
+
+msgid "IDS_CREW_FIRSTNAME_FRANCE_22"
+msgstr "Raymond"
+
+msgid "IDS_CREW_FIRSTNAME_FRANCE_23"
+msgstr "René"
+
+msgid "IDS_CREW_FIRSTNAME_FRANCE_24"
+msgstr "Robert"
+
+msgid "IDS_CREW_FIRSTNAME_FRANCE_25"
+msgstr "Roger"
+
+msgid "IDS_CREW_FIRSTNAME_FRANCE_26"
+msgstr "Théophile"
+
+msgid "IDS_CREW_FIRSTNAME_FRANCE_27"
+msgstr "Victor"
+
+msgid "IDS_CREW_FIRSTNAME_FRANCE_28"
+msgstr "Vincent"
+
+msgid "IDS_CREW_FIRSTNAME_FRANCE_29"
+msgstr "Yves"
+
+msgid "IDS_CREW_FIRSTNAME_FRANCE_3"
+msgstr "Charles"
+
+msgid "IDS_CREW_FIRSTNAME_FRANCE_4"
+msgstr "Daniel"
+
+msgid "IDS_CREW_FIRSTNAME_FRANCE_5"
+msgstr "Edouard"
+
+msgid "IDS_CREW_FIRSTNAME_FRANCE_6"
+msgstr "Etienne"
+
+msgid "IDS_CREW_FIRSTNAME_FRANCE_7"
+msgstr "Eugène"
+
+msgid "IDS_CREW_FIRSTNAME_FRANCE_8"
+msgstr "François"
+
+msgid "IDS_CREW_FIRSTNAME_FRANCE_9"
+msgstr "Georges"
+
+msgid "IDS_CREW_FIRSTNAME_GERMANY_0"
+msgstr "Heinrich"
+
+msgid "IDS_CREW_FIRSTNAME_GERMANY_1"
+msgstr "Kristian"
+
+msgid "IDS_CREW_FIRSTNAME_GERMANY_10"
+msgstr "Alfred"
+
+msgid "IDS_CREW_FIRSTNAME_GERMANY_11"
+msgstr "Adalbert"
+
+msgid "IDS_CREW_FIRSTNAME_GERMANY_12"
+msgstr "Erich"
+
+msgid "IDS_CREW_FIRSTNAME_GERMANY_13"
+msgstr "Franz"
+
+msgid "IDS_CREW_FIRSTNAME_GERMANY_14"
+msgstr "Friedrich"
+
+msgid "IDS_CREW_FIRSTNAME_GERMANY_15"
+msgstr "Gerhard"
+
+msgid "IDS_CREW_FIRSTNAME_GERMANY_16"
+msgstr "Gustav"
+
+msgid "IDS_CREW_FIRSTNAME_GERMANY_17"
+msgstr "Gottfried"
+
+msgid "IDS_CREW_FIRSTNAME_GERMANY_18"
+msgstr "Hans"
+
+msgid "IDS_CREW_FIRSTNAME_GERMANY_19"
+msgstr "Helmuth"
+
+msgid "IDS_CREW_FIRSTNAME_GERMANY_2"
+msgstr "Johannes"
+
+msgid "IDS_CREW_FIRSTNAME_GERMANY_20"
+msgstr "Herbert"
+
+msgid "IDS_CREW_FIRSTNAME_GERMANY_21"
+msgstr "Jakob"
+
+msgid "IDS_CREW_FIRSTNAME_GERMANY_22"
+msgstr "Konrad"
+
+msgid "IDS_CREW_FIRSTNAME_GERMANY_23"
+msgstr "Martin"
+
+msgid "IDS_CREW_FIRSTNAME_GERMANY_24"
+msgstr "Otto"
+
+msgid "IDS_CREW_FIRSTNAME_GERMANY_25"
+msgstr "Paul"
+
+msgid "IDS_CREW_FIRSTNAME_GERMANY_26"
+msgstr "Roderich"
+
+msgid "IDS_CREW_FIRSTNAME_GERMANY_27"
+msgstr "Ulrich"
+
+msgid "IDS_CREW_FIRSTNAME_GERMANY_28"
+msgstr "Walter"
+
+msgid "IDS_CREW_FIRSTNAME_GERMANY_29"
+msgstr "Ewald"
+
+msgid "IDS_CREW_FIRSTNAME_GERMANY_3"
+msgstr "Eduard"
+
+msgid "IDS_CREW_FIRSTNAME_GERMANY_4"
+msgstr "Stefan"
+
+msgid "IDS_CREW_FIRSTNAME_GERMANY_5"
+msgstr "Jürgen"
+
+msgid "IDS_CREW_FIRSTNAME_GERMANY_6"
+msgstr "Karl"
+
+msgid "IDS_CREW_FIRSTNAME_GERMANY_7"
+msgstr "Rolf"
+
+msgid "IDS_CREW_FIRSTNAME_GERMANY_8"
+msgstr "Günther"
+
+msgid "IDS_CREW_FIRSTNAME_GERMANY_9"
+msgstr "Albert"
+
+msgid "IDS_CREW_FIRSTNAME_GREECE_0"
+msgstr "Alexandros"
+
+msgid "IDS_CREW_FIRSTNAME_GREECE_1"
+msgstr "Andreas"
+
+msgid "IDS_CREW_FIRSTNAME_GREECE_10"
+msgstr "Georgios"
+
+msgid "IDS_CREW_FIRSTNAME_GREECE_11"
+msgstr "Gerasimos"
+
+msgid "IDS_CREW_FIRSTNAME_GREECE_12"
+msgstr "Grigoris"
+
+msgid "IDS_CREW_FIRSTNAME_GREECE_13"
+msgstr "Ignatios"
+
+msgid "IDS_CREW_FIRSTNAME_GREECE_14"
+msgstr "Ioannis"
+
+msgid "IDS_CREW_FIRSTNAME_GREECE_15"
+msgstr "Konstantinos"
+
+msgid "IDS_CREW_FIRSTNAME_GREECE_16"
+msgstr "Kostas"
+
+msgid "IDS_CREW_FIRSTNAME_GREECE_17"
+msgstr "Leonidas"
+
+msgid "IDS_CREW_FIRSTNAME_GREECE_18"
+msgstr "Manolis"
+
+msgid "IDS_CREW_FIRSTNAME_GREECE_19"
+msgstr "Markos"
+
+msgid "IDS_CREW_FIRSTNAME_GREECE_2"
+msgstr "Anastasios"
+
+msgid "IDS_CREW_FIRSTNAME_GREECE_20"
+msgstr "Miltiadis"
+
+msgid "IDS_CREW_FIRSTNAME_GREECE_21"
+msgstr "Nikolaos"
+
+msgid "IDS_CREW_FIRSTNAME_GREECE_22"
+msgstr "Odysseas"
+
+msgid "IDS_CREW_FIRSTNAME_GREECE_23"
+msgstr "Panagiotis"
+
+msgid "IDS_CREW_FIRSTNAME_GREECE_24"
+msgstr "Petros"
+
+msgid "IDS_CREW_FIRSTNAME_GREECE_25"
+msgstr "Ptolemaios"
+
+msgid "IDS_CREW_FIRSTNAME_GREECE_26"
+msgstr "Spyridon"
+
+msgid "IDS_CREW_FIRSTNAME_GREECE_27"
+msgstr "Stavros"
+
+msgid "IDS_CREW_FIRSTNAME_GREECE_28"
+msgstr "Theodoros"
+
+msgid "IDS_CREW_FIRSTNAME_GREECE_29"
+msgstr "Vasileios"
+
+msgid "IDS_CREW_FIRSTNAME_GREECE_3"
+msgstr "Aristotelis"
+
+msgid "IDS_CREW_FIRSTNAME_GREECE_4"
+msgstr "Athanasios"
+
+msgid "IDS_CREW_FIRSTNAME_GREECE_5"
+msgstr "Christos"
+
+msgid "IDS_CREW_FIRSTNAME_GREECE_6"
+msgstr "Dimitrios"
+
+msgid "IDS_CREW_FIRSTNAME_GREECE_7"
+msgstr "Dionysios"
+
+msgid "IDS_CREW_FIRSTNAME_GREECE_8"
+msgstr "Efstathios"
+
+msgid "IDS_CREW_FIRSTNAME_GREECE_9"
+msgstr "Evangelos"
+
+msgid "IDS_CREW_FIRSTNAME_ITALY_0"
+msgstr "Alberto"
+
+msgid "IDS_CREW_FIRSTNAME_ITALY_1"
+msgstr "Alessandro"
+
+msgid "IDS_CREW_FIRSTNAME_ITALY_10"
+msgstr "Ettore"
+
+msgid "IDS_CREW_FIRSTNAME_ITALY_11"
+msgstr "Francesco"
+
+msgid "IDS_CREW_FIRSTNAME_ITALY_12"
+msgstr "Giorgio"
+
+msgid "IDS_CREW_FIRSTNAME_ITALY_13"
+msgstr "Guido"
+
+msgid "IDS_CREW_FIRSTNAME_ITALY_14"
+msgstr "Giuseppe"
+
+msgid "IDS_CREW_FIRSTNAME_ITALY_15"
+msgstr "Leonardo"
+
+msgid "IDS_CREW_FIRSTNAME_ITALY_16"
+msgstr "Luigi"
+
+msgid "IDS_CREW_FIRSTNAME_ITALY_17"
+msgstr "Marco"
+
+msgid "IDS_CREW_FIRSTNAME_ITALY_18"
+msgstr "Mario"
+
+msgid "IDS_CREW_FIRSTNAME_ITALY_19"
+msgstr "Ottavio"
+
+msgid "IDS_CREW_FIRSTNAME_ITALY_2"
+msgstr "Antonio"
+
+msgid "IDS_CREW_FIRSTNAME_ITALY_20"
+msgstr "Paolo"
+
+msgid "IDS_CREW_FIRSTNAME_ITALY_21"
+msgstr "Pietro"
+
+msgid "IDS_CREW_FIRSTNAME_ITALY_22"
+msgstr "Renzo"
+
+msgid "IDS_CREW_FIRSTNAME_ITALY_23"
+msgstr "Rinaldo"
+
+msgid "IDS_CREW_FIRSTNAME_ITALY_24"
+msgstr "Ruggero"
+
+msgid "IDS_CREW_FIRSTNAME_ITALY_25"
+msgstr "Sebastiano"
+
+msgid "IDS_CREW_FIRSTNAME_ITALY_26"
+msgstr "Ugo"
+
+msgid "IDS_CREW_FIRSTNAME_ITALY_27"
+msgstr "Umberto"
+
+msgid "IDS_CREW_FIRSTNAME_ITALY_28"
+msgstr "Vincenzo"
+
+msgid "IDS_CREW_FIRSTNAME_ITALY_29"
+msgstr "Vittorio"
+
+msgid "IDS_CREW_FIRSTNAME_ITALY_3"
+msgstr "Benedetto"
+
+msgid "IDS_CREW_FIRSTNAME_ITALY_4"
+msgstr "Bruno"
+
+msgid "IDS_CREW_FIRSTNAME_ITALY_5"
+msgstr "Carlo"
+
+msgid "IDS_CREW_FIRSTNAME_ITALY_6"
+msgstr "Cesare"
+
+msgid "IDS_CREW_FIRSTNAME_ITALY_7"
+msgstr "Damiano"
+
+msgid "IDS_CREW_FIRSTNAME_ITALY_8"
+msgstr "Domenico"
+
+msgid "IDS_CREW_FIRSTNAME_ITALY_9"
+msgstr "Emilio"
+
+msgid "IDS_CREW_FIRSTNAME_JAPAN_0"
+msgstr "Yasuhiro"
+
+msgid "IDS_CREW_FIRSTNAME_JAPAN_1"
+msgstr "Ryo"
+
+msgid "IDS_CREW_FIRSTNAME_JAPAN_10"
+msgstr "Akio"
+
+msgid "IDS_CREW_FIRSTNAME_JAPAN_11"
+msgstr "Daichi"
+
+msgid "IDS_CREW_FIRSTNAME_JAPAN_12"
+msgstr "Eiji"
+
+msgid "IDS_CREW_FIRSTNAME_JAPAN_13"
+msgstr "Goro"
+
+msgid "IDS_CREW_FIRSTNAME_JAPAN_14"
+msgstr "Hayato"
+
+msgid "IDS_CREW_FIRSTNAME_JAPAN_15"
+msgstr "Hisao"
+
+msgid "IDS_CREW_FIRSTNAME_JAPAN_16"
+msgstr "Isamu"
+
+msgid "IDS_CREW_FIRSTNAME_JAPAN_17"
+msgstr "Kaito"
+
+msgid "IDS_CREW_FIRSTNAME_JAPAN_18"
+msgstr "Katsuro"
+
+msgid "IDS_CREW_FIRSTNAME_JAPAN_19"
+msgstr "Kaoru"
+
+msgid "IDS_CREW_FIRSTNAME_JAPAN_2"
+msgstr "Keisuke"
+
+msgid "IDS_CREW_FIRSTNAME_JAPAN_20"
+msgstr "Kenichi"
+
+msgid "IDS_CREW_FIRSTNAME_JAPAN_21"
+msgstr "Nori"
+
+msgid "IDS_CREW_FIRSTNAME_JAPAN_22"
+msgstr "Osamu"
+
+msgid "IDS_CREW_FIRSTNAME_JAPAN_23"
+msgstr "Rokuro"
+
+msgid "IDS_CREW_FIRSTNAME_JAPAN_24"
+msgstr "Shiro"
+
+msgid "IDS_CREW_FIRSTNAME_JAPAN_25"
+msgstr "Shohei"
+
+msgid "IDS_CREW_FIRSTNAME_JAPAN_26"
+msgstr "Takahiro"
+
+msgid "IDS_CREW_FIRSTNAME_JAPAN_27"
+msgstr "Takenori"
+
+msgid "IDS_CREW_FIRSTNAME_JAPAN_28"
+msgstr "Yoshimitsu"
+
+msgid "IDS_CREW_FIRSTNAME_JAPAN_29"
+msgstr "Yuuto"
+
+msgid "IDS_CREW_FIRSTNAME_JAPAN_3"
+msgstr "Taro"
+
+msgid "IDS_CREW_FIRSTNAME_JAPAN_4"
+msgstr "Nariaki"
+
+msgid "IDS_CREW_FIRSTNAME_JAPAN_5"
+msgstr "Toru"
+
+msgid "IDS_CREW_FIRSTNAME_JAPAN_6"
+msgstr "Kiyoshi"
+
+msgid "IDS_CREW_FIRSTNAME_JAPAN_7"
+msgstr "Shigeru"
+
+msgid "IDS_CREW_FIRSTNAME_JAPAN_8"
+msgstr "Ichiro"
+
+msgid "IDS_CREW_FIRSTNAME_JAPAN_9"
+msgstr "Masao"
+
+msgid "IDS_CREW_FIRSTNAME_MEXICO_0"
+msgstr "Alejandro"
+
+msgid "IDS_CREW_FIRSTNAME_MEXICO_1"
+msgstr "Alfredo"
+
+msgid "IDS_CREW_FIRSTNAME_MEXICO_10"
+msgstr "Fernando"
+
+msgid "IDS_CREW_FIRSTNAME_MEXICO_11"
+msgstr "Gabriel"
+
+msgid "IDS_CREW_FIRSTNAME_MEXICO_12"
+msgstr "Guillermo"
+
+msgid "IDS_CREW_FIRSTNAME_MEXICO_13"
+msgstr "Hugo"
+
+msgid "IDS_CREW_FIRSTNAME_MEXICO_14"
+msgstr "Ignacio"
+
+msgid "IDS_CREW_FIRSTNAME_MEXICO_15"
+msgstr "Jorge"
+
+msgid "IDS_CREW_FIRSTNAME_MEXICO_16"
+msgstr "José"
+
+msgid "IDS_CREW_FIRSTNAME_MEXICO_17"
+msgstr "Juan"
+
+msgid "IDS_CREW_FIRSTNAME_MEXICO_18"
+msgstr "León"
+
+msgid "IDS_CREW_FIRSTNAME_MEXICO_19"
+msgstr "Mauro"
+
+msgid "IDS_CREW_FIRSTNAME_MEXICO_2"
+msgstr "Álvaro"
+
+msgid "IDS_CREW_FIRSTNAME_MEXICO_20"
+msgstr "Miguel"
+
+msgid "IDS_CREW_FIRSTNAME_MEXICO_21"
+msgstr "Norberto"
+
+msgid "IDS_CREW_FIRSTNAME_MEXICO_22"
+msgstr "Pablo"
+
+msgid "IDS_CREW_FIRSTNAME_MEXICO_23"
+msgstr "Pedro"
+
+msgid "IDS_CREW_FIRSTNAME_MEXICO_24"
+msgstr "Ramón"
+
+msgid "IDS_CREW_FIRSTNAME_MEXICO_25"
+msgstr "Raúl"
+
+msgid "IDS_CREW_FIRSTNAME_MEXICO_26"
+msgstr "Rodrigo"
+
+msgid "IDS_CREW_FIRSTNAME_MEXICO_27"
+msgstr "Santiago"
+
+msgid "IDS_CREW_FIRSTNAME_MEXICO_28"
+msgstr "Sergio"
+
+msgid "IDS_CREW_FIRSTNAME_MEXICO_29"
+msgstr "Teodoro"
+
+msgid "IDS_CREW_FIRSTNAME_MEXICO_3"
+msgstr "Arturo"
+
+msgid "IDS_CREW_FIRSTNAME_MEXICO_4"
+msgstr "Carlos"
+
+msgid "IDS_CREW_FIRSTNAME_MEXICO_5"
+msgstr "Daniel"
+
+msgid "IDS_CREW_FIRSTNAME_MEXICO_6"
+msgstr "Diego"
+
+msgid "IDS_CREW_FIRSTNAME_MEXICO_7"
+msgstr "Edmundo"
+
+msgid "IDS_CREW_FIRSTNAME_MEXICO_8"
+msgstr "Emilio"
+
+msgid "IDS_CREW_FIRSTNAME_MEXICO_9"
+msgstr "Ernesto"
+
+msgid "IDS_CREW_FIRSTNAME_NETHERLANDS_0"
+msgstr "Albertus"
+
+msgid "IDS_CREW_FIRSTNAME_NETHERLANDS_1"
+msgstr "Bastiaan"
+
+msgid "IDS_CREW_FIRSTNAME_NETHERLANDS_10"
+msgstr "Gerard"
+
+msgid "IDS_CREW_FIRSTNAME_NETHERLANDS_11"
+msgstr "Gustaaf"
+
+msgid "IDS_CREW_FIRSTNAME_NETHERLANDS_12"
+msgstr "Hendrik"
+
+msgid "IDS_CREW_FIRSTNAME_NETHERLANDS_13"
+msgstr "Hubertus"
+
+msgid "IDS_CREW_FIRSTNAME_NETHERLANDS_14"
+msgstr "Jacobus"
+
+msgid "IDS_CREW_FIRSTNAME_NETHERLANDS_15"
+msgstr "Jan"
+
+msgid "IDS_CREW_FIRSTNAME_NETHERLANDS_16"
+msgstr "Johannes"
+
+msgid "IDS_CREW_FIRSTNAME_NETHERLANDS_17"
+msgstr "Karel"
+
+msgid "IDS_CREW_FIRSTNAME_NETHERLANDS_18"
+msgstr "Leonard"
+
+msgid "IDS_CREW_FIRSTNAME_NETHERLANDS_19"
+msgstr "Lodewijk"
+
+msgid "IDS_CREW_FIRSTNAME_NETHERLANDS_2"
+msgstr "Clemens"
+
+msgid "IDS_CREW_FIRSTNAME_NETHERLANDS_20"
+msgstr "Louis"
+
+msgid "IDS_CREW_FIRSTNAME_NETHERLANDS_21"
+msgstr "Maarten"
+
+msgid "IDS_CREW_FIRSTNAME_NETHERLANDS_22"
+msgstr "Marinus"
+
+msgid "IDS_CREW_FIRSTNAME_NETHERLANDS_23"
+msgstr "Maurits"
+
+msgid "IDS_CREW_FIRSTNAME_NETHERLANDS_24"
+msgstr "Nicolaas"
+
+msgid "IDS_CREW_FIRSTNAME_NETHERLANDS_25"
+msgstr "Olbert"
+
+msgid "IDS_CREW_FIRSTNAME_NETHERLANDS_26"
+msgstr "Pieter"
+
+msgid "IDS_CREW_FIRSTNAME_NETHERLANDS_27"
+msgstr "Rijk"
+
+msgid "IDS_CREW_FIRSTNAME_NETHERLANDS_28"
+msgstr "Theodoor"
+
+msgid "IDS_CREW_FIRSTNAME_NETHERLANDS_29"
+msgstr "Willem"
+
+msgid "IDS_CREW_FIRSTNAME_NETHERLANDS_3"
+msgstr "Coenraad"
+
+msgid "IDS_CREW_FIRSTNAME_NETHERLANDS_4"
+msgstr "Cornelis"
+
+msgid "IDS_CREW_FIRSTNAME_NETHERLANDS_5"
+msgstr "Diederik"
+
+msgid "IDS_CREW_FIRSTNAME_NETHERLANDS_6"
+msgstr "Dirk"
+
+msgid "IDS_CREW_FIRSTNAME_NETHERLANDS_7"
+msgstr "Frans"
+
+msgid "IDS_CREW_FIRSTNAME_NETHERLANDS_8"
+msgstr "Frederik"
+
+msgid "IDS_CREW_FIRSTNAME_NETHERLANDS_9"
+msgstr "Friso"
+
+msgid "IDS_CREW_FIRSTNAME_NORWAY_0"
+msgstr "Aksel"
+
+msgid "IDS_CREW_FIRSTNAME_NORWAY_1"
+msgstr "Alf"
+
+msgid "IDS_CREW_FIRSTNAME_NORWAY_10"
+msgstr "Hartvig"
+
+msgid "IDS_CREW_FIRSTNAME_NORWAY_11"
+msgstr "Hjalmar"
+
+msgid "IDS_CREW_FIRSTNAME_NORWAY_12"
+msgstr "Inge"
+
+msgid "IDS_CREW_FIRSTNAME_NORWAY_13"
+msgstr "Jacob"
+
+msgid "IDS_CREW_FIRSTNAME_NORWAY_14"
+msgstr "Johan"
+
+msgid "IDS_CREW_FIRSTNAME_NORWAY_15"
+msgstr "Kristian"
+
+msgid "IDS_CREW_FIRSTNAME_NORWAY_16"
+msgstr "Leif"
+
+msgid "IDS_CREW_FIRSTNAME_NORWAY_17"
+msgstr "Marius"
+
+msgid "IDS_CREW_FIRSTNAME_NORWAY_18"
+msgstr "Martin"
+
+msgid "IDS_CREW_FIRSTNAME_NORWAY_19"
+msgstr "Niels"
+
+msgid "IDS_CREW_FIRSTNAME_NORWAY_2"
+msgstr "Arne"
+
+msgid "IDS_CREW_FIRSTNAME_NORWAY_20"
+msgstr "Olaf"
+
+msgid "IDS_CREW_FIRSTNAME_NORWAY_21"
+msgstr "Ole"
+
+msgid "IDS_CREW_FIRSTNAME_NORWAY_22"
+msgstr "Oscar"
+
+msgid "IDS_CREW_FIRSTNAME_NORWAY_23"
+msgstr "Ragnvald"
+
+msgid "IDS_CREW_FIRSTNAME_NORWAY_24"
+msgstr "Severin"
+
+msgid "IDS_CREW_FIRSTNAME_NORWAY_25"
+msgstr "Sigurd"
+
+msgid "IDS_CREW_FIRSTNAME_NORWAY_26"
+msgstr "Sverre"
+
+msgid "IDS_CREW_FIRSTNAME_NORWAY_27"
+msgstr "Thorvald"
+
+msgid "IDS_CREW_FIRSTNAME_NORWAY_28"
+msgstr "Trygve"
+
+msgid "IDS_CREW_FIRSTNAME_NORWAY_29"
+msgstr "Ulrik"
+
+msgid "IDS_CREW_FIRSTNAME_NORWAY_3"
+msgstr "Arnulf"
+
+msgid "IDS_CREW_FIRSTNAME_NORWAY_4"
+msgstr "Bjørn"
+
+msgid "IDS_CREW_FIRSTNAME_NORWAY_5"
+msgstr "Einar"
+
+msgid "IDS_CREW_FIRSTNAME_NORWAY_6"
+msgstr "Erik"
+
+msgid "IDS_CREW_FIRSTNAME_NORWAY_7"
+msgstr "Fredric"
+
+msgid "IDS_CREW_FIRSTNAME_NORWAY_8"
+msgstr "Hans"
+
+msgid "IDS_CREW_FIRSTNAME_NORWAY_9"
+msgstr "Harald"
+
+msgid "IDS_CREW_FIRSTNAME_PAN_ASIA_0"
+msgstr "Wang"
+
+msgid "IDS_CREW_FIRSTNAME_PAN_ASIA_1"
+msgstr "Li"
+
+msgid "IDS_CREW_FIRSTNAME_PAN_ASIA_10"
+msgstr "Bai"
+
+msgid "IDS_CREW_FIRSTNAME_PAN_ASIA_11"
+msgstr "Bojing"
+
+msgid "IDS_CREW_FIRSTNAME_PAN_ASIA_12"
+msgstr "Chāo"
+
+msgid "IDS_CREW_FIRSTNAME_PAN_ASIA_13"
+msgstr "Démíng"
+
+msgid "IDS_CREW_FIRSTNAME_PAN_ASIA_14"
+msgstr "Guìyīng"
+
+msgid "IDS_CREW_FIRSTNAME_PAN_ASIA_15"
+msgstr "Haitao"
+
+msgid "IDS_CREW_FIRSTNAME_PAN_ASIA_16"
+msgstr "Jìng"
+
+msgid "IDS_CREW_FIRSTNAME_PAN_ASIA_17"
+msgstr "Juān"
+
+msgid "IDS_CREW_FIRSTNAME_PAN_ASIA_18"
+msgstr "Jūn"
+
+msgid "IDS_CREW_FIRSTNAME_PAN_ASIA_19"
+msgstr "Lěi"
+
+msgid "IDS_CREW_FIRSTNAME_PAN_ASIA_2"
+msgstr "Sun"
+
+msgid "IDS_CREW_FIRSTNAME_PAN_ASIA_20"
+msgstr "Mǐn"
+
+msgid "IDS_CREW_FIRSTNAME_PAN_ASIA_21"
+msgstr "Renshu"
+
+msgid "IDS_CREW_FIRSTNAME_PAN_ASIA_22"
+msgstr "Shènglì"
+
+msgid "IDS_CREW_FIRSTNAME_PAN_ASIA_23"
+msgstr "Tāo"
+
+msgid "IDS_CREW_FIRSTNAME_PAN_ASIA_24"
+msgstr "Wèidōng"
+
+msgid "IDS_CREW_FIRSTNAME_PAN_ASIA_25"
+msgstr "Weiguo"
+
+msgid "IDS_CREW_FIRSTNAME_PAN_ASIA_26"
+msgstr "Wenyan"
+
+msgid "IDS_CREW_FIRSTNAME_PAN_ASIA_27"
+msgstr "Xiùlán"
+
+msgid "IDS_CREW_FIRSTNAME_PAN_ASIA_28"
+msgstr "Yàn"
+
+msgid "IDS_CREW_FIRSTNAME_PAN_ASIA_29"
+msgstr "Yùlóng"
+
+msgid "IDS_CREW_FIRSTNAME_PAN_ASIA_3"
+msgstr "Liu"
+
+msgid "IDS_CREW_FIRSTNAME_PAN_ASIA_4"
+msgstr "Zhang"
+
+msgid "IDS_CREW_FIRSTNAME_PAN_ASIA_5"
+msgstr "Zhou"
+
+msgid "IDS_CREW_FIRSTNAME_PAN_ASIA_6"
+msgstr "Chen"
+
+msgid "IDS_CREW_FIRSTNAME_PAN_ASIA_7"
+msgstr "Song"
+
+msgid "IDS_CREW_FIRSTNAME_PAN_ASIA_8"
+msgstr "Huang"
+
+msgid "IDS_CREW_FIRSTNAME_PAN_ASIA_9"
+msgstr "Wu"
+
+msgid "IDS_CREW_FIRSTNAME_PERU_0"
+msgstr "Alejandro"
+
+msgid "IDS_CREW_FIRSTNAME_PERU_1"
+msgstr "Alfredo"
+
+msgid "IDS_CREW_FIRSTNAME_PERU_10"
+msgstr "Fernando"
+
+msgid "IDS_CREW_FIRSTNAME_PERU_11"
+msgstr "Gabriel"
+
+msgid "IDS_CREW_FIRSTNAME_PERU_12"
+msgstr "Guillermo"
+
+msgid "IDS_CREW_FIRSTNAME_PERU_13"
+msgstr "Hugo"
+
+msgid "IDS_CREW_FIRSTNAME_PERU_14"
+msgstr "Ignacio"
+
+msgid "IDS_CREW_FIRSTNAME_PERU_15"
+msgstr "Jorge"
+
+msgid "IDS_CREW_FIRSTNAME_PERU_16"
+msgstr "José"
+
+msgid "IDS_CREW_FIRSTNAME_PERU_17"
+msgstr "Juan"
+
+msgid "IDS_CREW_FIRSTNAME_PERU_18"
+msgstr "León"
+
+msgid "IDS_CREW_FIRSTNAME_PERU_19"
+msgstr "Mauro"
+
+msgid "IDS_CREW_FIRSTNAME_PERU_2"
+msgstr "Álvaro"
+
+msgid "IDS_CREW_FIRSTNAME_PERU_20"
+msgstr "Miguel"
+
+msgid "IDS_CREW_FIRSTNAME_PERU_21"
+msgstr "Norberto"
+
+msgid "IDS_CREW_FIRSTNAME_PERU_22"
+msgstr "Pablo"
+
+msgid "IDS_CREW_FIRSTNAME_PERU_23"
+msgstr "Pedro"
+
+msgid "IDS_CREW_FIRSTNAME_PERU_24"
+msgstr "Ramón"
+
+msgid "IDS_CREW_FIRSTNAME_PERU_25"
+msgstr "Raúl"
+
+msgid "IDS_CREW_FIRSTNAME_PERU_26"
+msgstr "Rodrigo"
+
+msgid "IDS_CREW_FIRSTNAME_PERU_27"
+msgstr "Santiago"
+
+msgid "IDS_CREW_FIRSTNAME_PERU_28"
+msgstr "Sergio"
+
+msgid "IDS_CREW_FIRSTNAME_PERU_29"
+msgstr "Teodoro"
+
+msgid "IDS_CREW_FIRSTNAME_PERU_3"
+msgstr "Arturo"
+
+msgid "IDS_CREW_FIRSTNAME_PERU_4"
+msgstr "Carlos"
+
+msgid "IDS_CREW_FIRSTNAME_PERU_5"
+msgstr "Daniel"
+
+msgid "IDS_CREW_FIRSTNAME_PERU_6"
+msgstr "Diego"
+
+msgid "IDS_CREW_FIRSTNAME_PERU_7"
+msgstr "Edmundo"
+
+msgid "IDS_CREW_FIRSTNAME_PERU_8"
+msgstr "Emilio"
+
+msgid "IDS_CREW_FIRSTNAME_PERU_9"
+msgstr "Ernesto"
+
+msgid "IDS_CREW_FIRSTNAME_POLAND_0"
+msgstr "Stanislaw"
+
+msgid "IDS_CREW_FIRSTNAME_POLAND_1"
+msgstr "Jan"
+
+msgid "IDS_CREW_FIRSTNAME_POLAND_10"
+msgstr "Adam"
+
+msgid "IDS_CREW_FIRSTNAME_POLAND_11"
+msgstr "Andrzej"
+
+msgid "IDS_CREW_FIRSTNAME_POLAND_12"
+msgstr "Bronisław"
+
+msgid "IDS_CREW_FIRSTNAME_POLAND_13"
+msgstr "Czesław"
+
+msgid "IDS_CREW_FIRSTNAME_POLAND_14"
+msgstr "Franciszek"
+
+msgid "IDS_CREW_FIRSTNAME_POLAND_15"
+msgstr "Henryk"
+
+msgid "IDS_CREW_FIRSTNAME_POLAND_16"
+msgstr "Ignacy"
+
+msgid "IDS_CREW_FIRSTNAME_POLAND_17"
+msgstr "Janusz"
+
+msgid "IDS_CREW_FIRSTNAME_POLAND_18"
+msgstr "Jerzy"
+
+msgid "IDS_CREW_FIRSTNAME_POLAND_19"
+msgstr "Józef"
+
+msgid "IDS_CREW_FIRSTNAME_POLAND_2"
+msgstr "Mikolaj"
+
+msgid "IDS_CREW_FIRSTNAME_POLAND_20"
+msgstr "Kazimierz"
+
+msgid "IDS_CREW_FIRSTNAME_POLAND_21"
+msgstr "Ludwik"
+
+msgid "IDS_CREW_FIRSTNAME_POLAND_22"
+msgstr "Marek"
+
+msgid "IDS_CREW_FIRSTNAME_POLAND_23"
+msgstr "Mieczysław"
+
+msgid "IDS_CREW_FIRSTNAME_POLAND_24"
+msgstr "Tadeusz"
+
+msgid "IDS_CREW_FIRSTNAME_POLAND_25"
+msgstr "Tomasz"
+
+msgid "IDS_CREW_FIRSTNAME_POLAND_26"
+msgstr "Wacław"
+
+msgid "IDS_CREW_FIRSTNAME_POLAND_27"
+msgstr "Wincenty"
+
+msgid "IDS_CREW_FIRSTNAME_POLAND_28"
+msgstr "Witold"
+
+msgid "IDS_CREW_FIRSTNAME_POLAND_29"
+msgstr "Zbigniew"
+
+msgid "IDS_CREW_FIRSTNAME_POLAND_3"
+msgstr "Ksawery"
+
+msgid "IDS_CREW_FIRSTNAME_POLAND_4"
+msgstr "Aleksander"
+
+msgid "IDS_CREW_FIRSTNAME_POLAND_5"
+msgstr "Wiktor"
+
+msgid "IDS_CREW_FIRSTNAME_POLAND_6"
+msgstr "Stanislaw"
+
+msgid "IDS_CREW_FIRSTNAME_POLAND_7"
+msgstr "Mateusz"
+
+msgid "IDS_CREW_FIRSTNAME_POLAND_8"
+msgstr "Krzysztof"
+
+msgid "IDS_CREW_FIRSTNAME_POLAND_9"
+msgstr "Wojciech"
+
+msgid "IDS_CREW_FIRSTNAME_RUSSIA_0"
+msgstr "Vladimir"
+
+msgid "IDS_CREW_FIRSTNAME_RUSSIA_1"
+msgstr "Aleksandr"
+
+msgid "IDS_CREW_FIRSTNAME_RUSSIA_10"
+msgstr "Anton"
+
+msgid "IDS_CREW_FIRSTNAME_RUSSIA_11"
+msgstr "Arseniy"
+
+msgid "IDS_CREW_FIRSTNAME_RUSSIA_12"
+msgstr "Vsevolod"
+
+msgid "IDS_CREW_FIRSTNAME_RUSSIA_13"
+msgstr "Dmitriy"
+
+msgid "IDS_CREW_FIRSTNAME_RUSSIA_14"
+msgstr "Yevgeniy"
+
+msgid "IDS_CREW_FIRSTNAME_RUSSIA_15"
+msgstr "Igor"
+
+msgid "IDS_CREW_FIRSTNAME_RUSSIA_16"
+msgstr "Kirill"
+
+msgid "IDS_CREW_FIRSTNAME_RUSSIA_17"
+msgstr "Konstantin"
+
+msgid "IDS_CREW_FIRSTNAME_RUSSIA_18"
+msgstr "Lev"
+
+msgid "IDS_CREW_FIRSTNAME_RUSSIA_19"
+msgstr "Leonid"
+
+msgid "IDS_CREW_FIRSTNAME_RUSSIA_2"
+msgstr "Oleg"
+
+msgid "IDS_CREW_FIRSTNAME_RUSSIA_20"
+msgstr "Matvey"
+
+msgid "IDS_CREW_FIRSTNAME_RUSSIA_21"
+msgstr "Mikhail"
+
+msgid "IDS_CREW_FIRSTNAME_RUSSIA_22"
+msgstr "Nikolay"
+
+msgid "IDS_CREW_FIRSTNAME_RUSSIA_23"
+msgstr "Pavel"
+
+msgid "IDS_CREW_FIRSTNAME_RUSSIA_24"
+msgstr "Rostislav"
+
+msgid "IDS_CREW_FIRSTNAME_RUSSIA_25"
+msgstr "Saveliy"
+
+msgid "IDS_CREW_FIRSTNAME_RUSSIA_26"
+msgstr "Sergey"
+
+msgid "IDS_CREW_FIRSTNAME_RUSSIA_27"
+msgstr "Fyodor"
+
+msgid "IDS_CREW_FIRSTNAME_RUSSIA_28"
+msgstr "Yuriy"
+
+msgid "IDS_CREW_FIRSTNAME_RUSSIA_29"
+msgstr "Yaroslav"
+
+msgid "IDS_CREW_FIRSTNAME_RUSSIA_3"
+msgstr "Stanislav"
+
+msgid "IDS_CREW_FIRSTNAME_RUSSIA_4"
+msgstr "Aleksey"
+
+msgid "IDS_CREW_FIRSTNAME_RUSSIA_5"
+msgstr "Vitaliy"
+
+msgid "IDS_CREW_FIRSTNAME_RUSSIA_6"
+msgstr "Ivan"
+
+msgid "IDS_CREW_FIRSTNAME_RUSSIA_7"
+msgstr "Gordey"
+
+msgid "IDS_CREW_FIRSTNAME_RUSSIA_8"
+msgstr "Vasiliy"
+
+msgid "IDS_CREW_FIRSTNAME_RUSSIA_9"
+msgstr "Grigoriy"
+
+msgid "IDS_CREW_FIRSTNAME_SPAIN_0"
+msgstr "Alfonso"
+
+msgid "IDS_CREW_FIRSTNAME_SPAIN_1"
+msgstr "Alejandro"
+
+msgid "IDS_CREW_FIRSTNAME_SPAIN_10"
+msgstr "Eugenio"
+
+msgid "IDS_CREW_FIRSTNAME_SPAIN_11"
+msgstr "Felipe"
+
+msgid "IDS_CREW_FIRSTNAME_SPAIN_12"
+msgstr "Florencio"
+
+msgid "IDS_CREW_FIRSTNAME_SPAIN_13"
+msgstr "Guillermo"
+
+msgid "IDS_CREW_FIRSTNAME_SPAIN_14"
+msgstr "Ignacio"
+
+msgid "IDS_CREW_FIRSTNAME_SPAIN_15"
+msgstr "Joaquín"
+
+msgid "IDS_CREW_FIRSTNAME_SPAIN_16"
+msgstr "Jorge"
+
+msgid "IDS_CREW_FIRSTNAME_SPAIN_17"
+msgstr "José"
+
+msgid "IDS_CREW_FIRSTNAME_SPAIN_18"
+msgstr "Juan"
+
+msgid "IDS_CREW_FIRSTNAME_SPAIN_19"
+msgstr "Laureano"
+
+msgid "IDS_CREW_FIRSTNAME_SPAIN_2"
+msgstr "Alfredo"
+
+msgid "IDS_CREW_FIRSTNAME_SPAIN_20"
+msgstr "Luis"
+
+msgid "IDS_CREW_FIRSTNAME_SPAIN_21"
+msgstr "Manuel"
+
+msgid "IDS_CREW_FIRSTNAME_SPAIN_22"
+msgstr "Mariano"
+
+msgid "IDS_CREW_FIRSTNAME_SPAIN_23"
+msgstr "Miguel"
+
+msgid "IDS_CREW_FIRSTNAME_SPAIN_24"
+msgstr "Pedro"
+
+msgid "IDS_CREW_FIRSTNAME_SPAIN_25"
+msgstr "Rafael"
+
+msgid "IDS_CREW_FIRSTNAME_SPAIN_26"
+msgstr "Ramón"
+
+msgid "IDS_CREW_FIRSTNAME_SPAIN_27"
+msgstr "Ricardo"
+
+msgid "IDS_CREW_FIRSTNAME_SPAIN_28"
+msgstr "Salvador"
+
+msgid "IDS_CREW_FIRSTNAME_SPAIN_29"
+msgstr "Santiago"
+
+msgid "IDS_CREW_FIRSTNAME_SPAIN_3"
+msgstr "Andrés"
+
+msgid "IDS_CREW_FIRSTNAME_SPAIN_4"
+msgstr "Bernardo"
+
+msgid "IDS_CREW_FIRSTNAME_SPAIN_5"
+msgstr "Carlos"
+
+msgid "IDS_CREW_FIRSTNAME_SPAIN_6"
+msgstr "Cipriano"
+
+msgid "IDS_CREW_FIRSTNAME_SPAIN_7"
+msgstr "Diego"
+
+msgid "IDS_CREW_FIRSTNAME_SPAIN_8"
+msgstr "Domingo"
+
+msgid "IDS_CREW_FIRSTNAME_SPAIN_9"
+msgstr "Emilio"
+
+msgid "IDS_CREW_FIRSTNAME_SWEDEN_0"
+msgstr "Anders"
+
+msgid "IDS_CREW_FIRSTNAME_SWEDEN_1"
+msgstr "Arvid"
+
+msgid "IDS_CREW_FIRSTNAME_SWEDEN_10"
+msgstr "Gustaf"
+
+msgid "IDS_CREW_FIRSTNAME_SWEDEN_11"
+msgstr "Harald"
+
+msgid "IDS_CREW_FIRSTNAME_SWEDEN_12"
+msgstr "Henrik"
+
+msgid "IDS_CREW_FIRSTNAME_SWEDEN_13"
+msgstr "Jan"
+
+msgid "IDS_CREW_FIRSTNAME_SWEDEN_14"
+msgstr "Jörgen"
+
+msgid "IDS_CREW_FIRSTNAME_SWEDEN_15"
+msgstr "Klas"
+
+msgid "IDS_CREW_FIRSTNAME_SWEDEN_16"
+msgstr "Knut"
+
+msgid "IDS_CREW_FIRSTNAME_SWEDEN_17"
+msgstr "Kurt"
+
+msgid "IDS_CREW_FIRSTNAME_SWEDEN_18"
+msgstr "Leif"
+
+msgid "IDS_CREW_FIRSTNAME_SWEDEN_19"
+msgstr "Magnus"
+
+msgid "IDS_CREW_FIRSTNAME_SWEDEN_2"
+msgstr "Axel"
+
+msgid "IDS_CREW_FIRSTNAME_SWEDEN_20"
+msgstr "Nils"
+
+msgid "IDS_CREW_FIRSTNAME_SWEDEN_21"
+msgstr "Olof"
+
+msgid "IDS_CREW_FIRSTNAME_SWEDEN_22"
+msgstr "Peter"
+
+msgid "IDS_CREW_FIRSTNAME_SWEDEN_23"
+msgstr "Rolf"
+
+msgid "IDS_CREW_FIRSTNAME_SWEDEN_24"
+msgstr "Stig"
+
+msgid "IDS_CREW_FIRSTNAME_SWEDEN_25"
+msgstr "Sture"
+
+msgid "IDS_CREW_FIRSTNAME_SWEDEN_26"
+msgstr "Sven"
+
+msgid "IDS_CREW_FIRSTNAME_SWEDEN_27"
+msgstr "Thorsten"
+
+msgid "IDS_CREW_FIRSTNAME_SWEDEN_28"
+msgstr "Yngve"
+
+msgid "IDS_CREW_FIRSTNAME_SWEDEN_29"
+msgstr "Åke"
+
+msgid "IDS_CREW_FIRSTNAME_SWEDEN_3"
+msgstr "Bengt"
+
+msgid "IDS_CREW_FIRSTNAME_SWEDEN_4"
+msgstr "Björn"
+
+msgid "IDS_CREW_FIRSTNAME_SWEDEN_5"
+msgstr "Carl"
+
+msgid "IDS_CREW_FIRSTNAME_SWEDEN_6"
+msgstr "Emil"
+
+msgid "IDS_CREW_FIRSTNAME_SWEDEN_7"
+msgstr "Erik"
+
+msgid "IDS_CREW_FIRSTNAME_SWEDEN_8"
+msgstr "Fredrik"
+
+msgid "IDS_CREW_FIRSTNAME_SWEDEN_9"
+msgstr "Gunnar"
+
+msgid "IDS_CREW_FIRSTNAME_TURKEY_0"
+msgstr "Abdullah"
+
+msgid "IDS_CREW_FIRSTNAME_TURKEY_1"
+msgstr "Ahmet"
+
+msgid "IDS_CREW_FIRSTNAME_TURKEY_10"
+msgstr "Emre"
+
+msgid "IDS_CREW_FIRSTNAME_TURKEY_11"
+msgstr "Fahri"
+
+msgid "IDS_CREW_FIRSTNAME_TURKEY_12"
+msgstr "Halil"
+
+msgid "IDS_CREW_FIRSTNAME_TURKEY_13"
+msgstr "Hasan"
+
+msgid "IDS_CREW_FIRSTNAME_TURKEY_14"
+msgstr "Hüseyin"
+
+msgid "IDS_CREW_FIRSTNAME_TURKEY_15"
+msgstr "İbrahim"
+
+msgid "IDS_CREW_FIRSTNAME_TURKEY_16"
+msgstr "İsmail"
+
+msgid "IDS_CREW_FIRSTNAME_TURKEY_17"
+msgstr "Kayra"
+
+msgid "IDS_CREW_FIRSTNAME_TURKEY_18"
+msgstr "Kerem"
+
+msgid "IDS_CREW_FIRSTNAME_TURKEY_19"
+msgstr "Mahir"
+
+msgid "IDS_CREW_FIRSTNAME_TURKEY_2"
+msgstr "Ali"
+
+msgid "IDS_CREW_FIRSTNAME_TURKEY_20"
+msgstr "Mehmet"
+
+msgid "IDS_CREW_FIRSTNAME_TURKEY_21"
+msgstr "Miran"
+
+msgid "IDS_CREW_FIRSTNAME_TURKEY_22"
+msgstr "Muhammed"
+
+msgid "IDS_CREW_FIRSTNAME_TURKEY_23"
+msgstr "Murat"
+
+msgid "IDS_CREW_FIRSTNAME_TURKEY_24"
+msgstr "Mustafa"
+
+msgid "IDS_CREW_FIRSTNAME_TURKEY_25"
+msgstr "Ömer"
+
+msgid "IDS_CREW_FIRSTNAME_TURKEY_26"
+msgstr "Osman"
+
+msgid "IDS_CREW_FIRSTNAME_TURKEY_27"
+msgstr "Selim"
+
+msgid "IDS_CREW_FIRSTNAME_TURKEY_28"
+msgstr "Yaman"
+
+msgid "IDS_CREW_FIRSTNAME_TURKEY_29"
+msgstr "Yusuf"
+
+msgid "IDS_CREW_FIRSTNAME_TURKEY_3"
+msgstr "Aras"
+
+msgid "IDS_CREW_FIRSTNAME_TURKEY_4"
+msgstr "Asaf"
+
+msgid "IDS_CREW_FIRSTNAME_TURKEY_5"
+msgstr "Ayaz"
+
+msgid "IDS_CREW_FIRSTNAME_TURKEY_6"
+msgstr "Berat"
+
+msgid "IDS_CREW_FIRSTNAME_TURKEY_7"
+msgstr "Demir"
+
+msgid "IDS_CREW_FIRSTNAME_TURKEY_8"
+msgstr "Emir"
+
+msgid "IDS_CREW_FIRSTNAME_TURKEY_9"
+msgstr "Emirhan"
+
+msgid "IDS_CREW_FIRSTNAME_UNITED_KINGDOM_0"
+msgstr "Edward"
+
+msgid "IDS_CREW_FIRSTNAME_UNITED_KINGDOM_1"
+msgstr "Matthew"
+
+msgid "IDS_CREW_FIRSTNAME_UNITED_KINGDOM_10"
+msgstr "Adrian"
+
+msgid "IDS_CREW_FIRSTNAME_UNITED_KINGDOM_11"
+msgstr "Bernard"
+
+msgid "IDS_CREW_FIRSTNAME_UNITED_KINGDOM_12"
+msgstr "Brian"
+
+msgid "IDS_CREW_FIRSTNAME_UNITED_KINGDOM_13"
+msgstr "Christopher"
+
+msgid "IDS_CREW_FIRSTNAME_UNITED_KINGDOM_14"
+msgstr "Daniel"
+
+msgid "IDS_CREW_FIRSTNAME_UNITED_KINGDOM_15"
+msgstr "Robert"
+
+msgid "IDS_CREW_FIRSTNAME_UNITED_KINGDOM_16"
+msgstr "Frank"
+
+msgid "IDS_CREW_FIRSTNAME_UNITED_KINGDOM_17"
+msgstr "George"
+
+msgid "IDS_CREW_FIRSTNAME_UNITED_KINGDOM_18"
+msgstr "Graham"
+
+msgid "IDS_CREW_FIRSTNAME_UNITED_KINGDOM_19"
+msgstr "Harold"
+
+msgid "IDS_CREW_FIRSTNAME_UNITED_KINGDOM_2"
+msgstr "Maurice"
+
+msgid "IDS_CREW_FIRSTNAME_UNITED_KINGDOM_20"
+msgstr "Henry"
+
+msgid "IDS_CREW_FIRSTNAME_UNITED_KINGDOM_21"
+msgstr "John"
+
+msgid "IDS_CREW_FIRSTNAME_UNITED_KINGDOM_22"
+msgstr "Lawrence"
+
+msgid "IDS_CREW_FIRSTNAME_UNITED_KINGDOM_23"
+msgstr "Nigel"
+
+msgid "IDS_CREW_FIRSTNAME_UNITED_KINGDOM_24"
+msgstr "Oliver"
+
+msgid "IDS_CREW_FIRSTNAME_UNITED_KINGDOM_25"
+msgstr "Patrick"
+
+msgid "IDS_CREW_FIRSTNAME_UNITED_KINGDOM_26"
+msgstr "Richard"
+
+msgid "IDS_CREW_FIRSTNAME_UNITED_KINGDOM_27"
+msgstr "Steven"
+
+msgid "IDS_CREW_FIRSTNAME_UNITED_KINGDOM_28"
+msgstr "Wilfred"
+
+msgid "IDS_CREW_FIRSTNAME_UNITED_KINGDOM_29"
+msgstr "William"
+
+msgid "IDS_CREW_FIRSTNAME_UNITED_KINGDOM_3"
+msgstr "Peter"
+
+msgid "IDS_CREW_FIRSTNAME_UNITED_KINGDOM_4"
+msgstr "Kelley"
+
+msgid "IDS_CREW_FIRSTNAME_UNITED_KINGDOM_5"
+msgstr "Charles"
+
+msgid "IDS_CREW_FIRSTNAME_UNITED_KINGDOM_6"
+msgstr "Archibald"
+
+msgid "IDS_CREW_FIRSTNAME_UNITED_KINGDOM_7"
+msgstr "Claude"
+
+msgid "IDS_CREW_FIRSTNAME_UNITED_KINGDOM_8"
+msgstr "Joseph"
+
+msgid "IDS_CREW_FIRSTNAME_UNITED_KINGDOM_9"
+msgstr "Thomas"
+
+msgid "IDS_CREW_FIRSTNAME_USA_0"
+msgstr "Edward"
+
+msgid "IDS_CREW_FIRSTNAME_USA_1"
+msgstr "Matthew"
+
+msgid "IDS_CREW_FIRSTNAME_USA_10"
+msgstr "Andrew"
+
+msgid "IDS_CREW_FIRSTNAME_USA_11"
+msgstr "Benjamin"
+
+msgid "IDS_CREW_FIRSTNAME_USA_12"
+msgstr "Brian"
+
+msgid "IDS_CREW_FIRSTNAME_USA_13"
+msgstr "Christopher"
+
+msgid "IDS_CREW_FIRSTNAME_USA_14"
+msgstr "Daniel"
+
+msgid "IDS_CREW_FIRSTNAME_USA_15"
+msgstr "David"
+
+msgid "IDS_CREW_FIRSTNAME_USA_16"
+msgstr "Frank"
+
+msgid "IDS_CREW_FIRSTNAME_USA_17"
+msgstr "George"
+
+msgid "IDS_CREW_FIRSTNAME_USA_18"
+msgstr "Graham"
+
+msgid "IDS_CREW_FIRSTNAME_USA_19"
+msgstr "Harold"
+
+msgid "IDS_CREW_FIRSTNAME_USA_2"
+msgstr "Maurice"
+
+msgid "IDS_CREW_FIRSTNAME_USA_20"
+msgstr "Henry"
+
+msgid "IDS_CREW_FIRSTNAME_USA_21"
+msgstr "John"
+
+msgid "IDS_CREW_FIRSTNAME_USA_22"
+msgstr "Lawrence"
+
+msgid "IDS_CREW_FIRSTNAME_USA_23"
+msgstr "Frederick"
+
+msgid "IDS_CREW_FIRSTNAME_USA_24"
+msgstr "Robert"
+
+msgid "IDS_CREW_FIRSTNAME_USA_25"
+msgstr "Patrick"
+
+msgid "IDS_CREW_FIRSTNAME_USA_26"
+msgstr "Richard"
+
+msgid "IDS_CREW_FIRSTNAME_USA_27"
+msgstr "Stanley"
+
+msgid "IDS_CREW_FIRSTNAME_USA_28"
+msgstr "Wilfred"
+
+msgid "IDS_CREW_FIRSTNAME_USA_29"
+msgstr "William"
+
+msgid "IDS_CREW_FIRSTNAME_USA_3"
+msgstr "Peter"
+
+msgid "IDS_CREW_FIRSTNAME_USA_4"
+msgstr "Kelley"
+
+msgid "IDS_CREW_FIRSTNAME_USA_5"
+msgstr "Charles"
+
+msgid "IDS_CREW_FIRSTNAME_USA_6"
+msgstr "Archibald"
+
+msgid "IDS_CREW_FIRSTNAME_USA_7"
+msgstr "Claude"
+
+msgid "IDS_CREW_FIRSTNAME_USA_8"
+msgstr "Joseph"
+
+msgid "IDS_CREW_FIRSTNAME_USA_9"
+msgstr "Thomas"
+
+msgid "IDS_CREW_FIRSTNAME_YUGOSLAVIA_0"
+msgstr "Aleksandar"
+
+msgid "IDS_CREW_FIRSTNAME_YUGOSLAVIA_1"
+msgstr "Bogoljub"
+
+msgid "IDS_CREW_FIRSTNAME_YUGOSLAVIA_10"
+msgstr "Jovan"
+
+msgid "IDS_CREW_FIRSTNAME_YUGOSLAVIA_11"
+msgstr "Lazar"
+
+msgid "IDS_CREW_FIRSTNAME_YUGOSLAVIA_12"
+msgstr "Ljubomir"
+
+msgid "IDS_CREW_FIRSTNAME_YUGOSLAVIA_13"
+msgstr "Marko"
+
+msgid "IDS_CREW_FIRSTNAME_YUGOSLAVIA_14"
+msgstr "Miloš"
+
+msgid "IDS_CREW_FIRSTNAME_YUGOSLAVIA_15"
+msgstr "Milutin"
+
+msgid "IDS_CREW_FIRSTNAME_YUGOSLAVIA_16"
+msgstr "Mirko"
+
+msgid "IDS_CREW_FIRSTNAME_YUGOSLAVIA_17"
+msgstr "Nikola"
+
+msgid "IDS_CREW_FIRSTNAME_YUGOSLAVIA_18"
+msgstr "Pavle"
+
+msgid "IDS_CREW_FIRSTNAME_YUGOSLAVIA_19"
+msgstr "Petar"
+
+msgid "IDS_CREW_FIRSTNAME_YUGOSLAVIA_2"
+msgstr "Branimir"
+
+msgid "IDS_CREW_FIRSTNAME_YUGOSLAVIA_20"
+msgstr "Radomir"
+
+msgid "IDS_CREW_FIRSTNAME_YUGOSLAVIA_21"
+msgstr "Radovan"
+
+msgid "IDS_CREW_FIRSTNAME_YUGOSLAVIA_22"
+msgstr "Rajko"
+
+msgid "IDS_CREW_FIRSTNAME_YUGOSLAVIA_23"
+msgstr "Stevan"
+
+msgid "IDS_CREW_FIRSTNAME_YUGOSLAVIA_24"
+msgstr "Svetomir"
+
+msgid "IDS_CREW_FIRSTNAME_YUGOSLAVIA_25"
+msgstr "Svetozar"
+
+msgid "IDS_CREW_FIRSTNAME_YUGOSLAVIA_26"
+msgstr "Tomislav"
+
+msgid "IDS_CREW_FIRSTNAME_YUGOSLAVIA_27"
+msgstr "Vojin"
+
+msgid "IDS_CREW_FIRSTNAME_YUGOSLAVIA_28"
+msgstr "Vojislav"
+
+msgid "IDS_CREW_FIRSTNAME_YUGOSLAVIA_29"
+msgstr "Vuk"
+
+msgid "IDS_CREW_FIRSTNAME_YUGOSLAVIA_3"
+msgstr "Branko"
+
+msgid "IDS_CREW_FIRSTNAME_YUGOSLAVIA_4"
+msgstr "Danilo"
+
+msgid "IDS_CREW_FIRSTNAME_YUGOSLAVIA_5"
+msgstr "Davor"
+
+msgid "IDS_CREW_FIRSTNAME_YUGOSLAVIA_6"
+msgstr "Dejan"
+
+msgid "IDS_CREW_FIRSTNAME_YUGOSLAVIA_7"
+msgstr "Dragomir"
+
+msgid "IDS_CREW_FIRSTNAME_YUGOSLAVIA_8"
+msgstr "Dragutin"
+
+msgid "IDS_CREW_FIRSTNAME_YUGOSLAVIA_9"
+msgstr "Janko"
+
+msgid "IDS_CREW_HIRE_CHANGE_NAME_BUTTON_LABEL"
+msgstr "CHANGE NAME"
+
+msgid "IDS_CREW_HIRE_CHANGE_PORTRAIT_BUTTON_LABEL"
+msgstr "CHANGE PORTRAIT"
+
+msgid "IDS_CREW_HIRE_CREW_DESCRIPTION_0"
+msgstr "Commander skills unlock new abilities and improve the ship's parameters."
+
+msgid "IDS_CREW_HIRE_CREW_DESCRIPTION_1"
+msgstr "Assign a Commander from the Reserve, transfer one from another ship, or recruit a new Commander."
+
+msgid "IDS_CREW_HIRE_LAST_CREW"
+msgstr "Recall Commander"
+
+msgid "IDS_CREW_HIRE_LAST_IS_IN_BASKET"
+msgstr "Commander is undergoing dismissal"
+
+msgid "IDS_CREW_HIRE_LAST_IS_IN_BATTLE"
+msgstr "Commander is in battle"
+
+msgid "IDS_CREW_HIRE_NATION_ASSIGN"
+msgstr "The commander will be automatically assigned a nation—"
+
+msgid "IDS_CREW_HIRE_PREM_SHIP_TEXT_0"
+msgstr "No preparation needed for premium ships."
+
+msgid "IDS_CREW_HIRE_PREM_SHIP_TEXT_1"
+msgstr "You will be able to prepare this commander for another ship for free."
+
+msgid "IDS_CREW_HIRE_TYPE_HEADER_0"
+msgstr "Basic Training"
+
+msgid "IDS_CREW_HIRE_TYPE_HEADER_1"
+msgstr "Naval Academy"
+
+msgid "IDS_CREW_HIRE_TYPE_HEADER_2"
+msgstr "Senior Command Course"
+
+msgid "IDS_CREW_INFO_SKILLS_MATRIX_TITLE"
+msgstr "Skills"
+
+msgid "IDS_CREW_IN_ADAPTATION_TO_ANOTHER_SHIP"
+msgstr "Retraining to:"
+
+msgid "IDS_CREW_IN_ADAPTATION_TO_SELECT_SHIP"
+msgstr "Retraining in progress"
+
+msgid "IDS_CREW_IN_BARRACKS"
+msgstr "In Reserve"
+
+msgid "IDS_CREW_LASTNAME_ARGENTINA_0"
+msgstr "Almeida"
+
+msgid "IDS_CREW_LASTNAME_ARGENTINA_1"
+msgstr "Alvarado"
+
+msgid "IDS_CREW_LASTNAME_ARGENTINA_10"
+msgstr "García"
+
+msgid "IDS_CREW_LASTNAME_ARGENTINA_11"
+msgstr "González"
+
+msgid "IDS_CREW_LASTNAME_ARGENTINA_12"
+msgstr "Guerrero"
+
+msgid "IDS_CREW_LASTNAME_ARGENTINA_13"
+msgstr "Huerta"
+
+msgid "IDS_CREW_LASTNAME_ARGENTINA_14"
+msgstr "Lucas"
+
+msgid "IDS_CREW_LASTNAME_ARGENTINA_15"
+msgstr "Mantegna"
+
+msgid "IDS_CREW_LASTNAME_ARGENTINA_16"
+msgstr "Marcos"
+
+msgid "IDS_CREW_LASTNAME_ARGENTINA_17"
+msgstr "Martínez"
+
+msgid "IDS_CREW_LASTNAME_ARGENTINA_18"
+msgstr "Morales"
+
+msgid "IDS_CREW_LASTNAME_ARGENTINA_19"
+msgstr "Ortega"
+
+msgid "IDS_CREW_LASTNAME_ARGENTINA_2"
+msgstr "Álvarez"
+
+msgid "IDS_CREW_LASTNAME_ARGENTINA_20"
+msgstr "Pereira"
+
+msgid "IDS_CREW_LASTNAME_ARGENTINA_21"
+msgstr "Ramírez"
+
+msgid "IDS_CREW_LASTNAME_ARGENTINA_22"
+msgstr "Rivas"
+
+msgid "IDS_CREW_LASTNAME_ARGENTINA_23"
+msgstr "Rivera"
+
+msgid "IDS_CREW_LASTNAME_ARGENTINA_24"
+msgstr "Rojas"
+
+msgid "IDS_CREW_LASTNAME_ARGENTINA_25"
+msgstr "Ruiz"
+
+msgid "IDS_CREW_LASTNAME_ARGENTINA_26"
+msgstr "Santos"
+
+msgid "IDS_CREW_LASTNAME_ARGENTINA_27"
+msgstr "Silva"
+
+msgid "IDS_CREW_LASTNAME_ARGENTINA_28"
+msgstr "Torres"
+
+msgid "IDS_CREW_LASTNAME_ARGENTINA_29"
+msgstr "Villa"
+
+msgid "IDS_CREW_LASTNAME_ARGENTINA_3"
+msgstr "Andrés"
+
+msgid "IDS_CREW_LASTNAME_ARGENTINA_4"
+msgstr "Barros"
+
+msgid "IDS_CREW_LASTNAME_ARGENTINA_5"
+msgstr "Blanco"
+
+msgid "IDS_CREW_LASTNAME_ARGENTINA_6"
+msgstr "Bueras"
+
+msgid "IDS_CREW_LASTNAME_ARGENTINA_7"
+msgstr "Castillo"
+
+msgid "IDS_CREW_LASTNAME_ARGENTINA_8"
+msgstr "Costa"
+
+msgid "IDS_CREW_LASTNAME_ARGENTINA_9"
+msgstr "Díaz"
+
+msgid "IDS_CREW_LASTNAME_AUSTRIA_HUNGARY_0"
+msgstr "Almstein"
+
+msgid "IDS_CREW_LASTNAME_AUSTRIA_HUNGARY_1"
+msgstr "Berthold"
+
+msgid "IDS_CREW_LASTNAME_AUSTRIA_HUNGARY_10"
+msgstr "Hoffmeister"
+
+msgid "IDS_CREW_LASTNAME_AUSTRIA_HUNGARY_11"
+msgstr "Horváth"
+
+msgid "IDS_CREW_LASTNAME_AUSTRIA_HUNGARY_12"
+msgstr "Ištvanović"
+
+msgid "IDS_CREW_LASTNAME_AUSTRIA_HUNGARY_13"
+msgstr "Kirchmayr"
+
+msgid "IDS_CREW_LASTNAME_AUSTRIA_HUNGARY_14"
+msgstr "Weigl"
+
+msgid "IDS_CREW_LASTNAME_AUSTRIA_HUNGARY_15"
+msgstr "Kurz"
+
+msgid "IDS_CREW_LASTNAME_AUSTRIA_HUNGARY_16"
+msgstr "Langenau"
+
+msgid "IDS_CREW_LASTNAME_AUSTRIA_HUNGARY_17"
+msgstr "Letovsky"
+
+msgid "IDS_CREW_LASTNAME_AUSTRIA_HUNGARY_18"
+msgstr "Löwenthal"
+
+msgid "IDS_CREW_LASTNAME_AUSTRIA_HUNGARY_19"
+msgstr "Lukács"
+
+msgid "IDS_CREW_LASTNAME_AUSTRIA_HUNGARY_2"
+msgstr "Ziegler"
+
+msgid "IDS_CREW_LASTNAME_AUSTRIA_HUNGARY_20"
+msgstr "Thiele"
+
+msgid "IDS_CREW_LASTNAME_AUSTRIA_HUNGARY_21"
+msgstr "Mesterházy"
+
+msgid "IDS_CREW_LASTNAME_AUSTRIA_HUNGARY_22"
+msgstr "Ratzenhofer"
+
+msgid "IDS_CREW_LASTNAME_AUSTRIA_HUNGARY_23"
+msgstr "Stahlberger"
+
+msgid "IDS_CREW_LASTNAME_AUSTRIA_HUNGARY_24"
+msgstr "Cimiotti"
+
+msgid "IDS_CREW_LASTNAME_AUSTRIA_HUNGARY_25"
+msgstr "Kolowrat"
+
+msgid "IDS_CREW_LASTNAME_AUSTRIA_HUNGARY_26"
+msgstr "Maretich"
+
+msgid "IDS_CREW_LASTNAME_AUSTRIA_HUNGARY_27"
+msgstr "Rzikowsky"
+
+msgid "IDS_CREW_LASTNAME_AUSTRIA_HUNGARY_28"
+msgstr "Tornovácz"
+
+msgid "IDS_CREW_LASTNAME_AUSTRIA_HUNGARY_29"
+msgstr "Wernhardt"
+
+msgid "IDS_CREW_LASTNAME_AUSTRIA_HUNGARY_3"
+msgstr "Dabrowski"
+
+msgid "IDS_CREW_LASTNAME_AUSTRIA_HUNGARY_4"
+msgstr "Erdélyi"
+
+msgid "IDS_CREW_LASTNAME_AUSTRIA_HUNGARY_5"
+msgstr "Ertl"
+
+msgid "IDS_CREW_LASTNAME_AUSTRIA_HUNGARY_6"
+msgstr "Ferenczy"
+
+msgid "IDS_CREW_LASTNAME_AUSTRIA_HUNGARY_7"
+msgstr "Freyenwald"
+
+msgid "IDS_CREW_LASTNAME_AUSTRIA_HUNGARY_8"
+msgstr "Gratzl"
+
+msgid "IDS_CREW_LASTNAME_AUSTRIA_HUNGARY_9"
+msgstr "Hlavaćek"
+
+msgid "IDS_CREW_LASTNAME_BRAZIL_0"
+msgstr "Almeida"
+
+msgid "IDS_CREW_LASTNAME_BRAZIL_1"
+msgstr "Alvarado"
+
+msgid "IDS_CREW_LASTNAME_BRAZIL_10"
+msgstr "García"
+
+msgid "IDS_CREW_LASTNAME_BRAZIL_11"
+msgstr "González"
+
+msgid "IDS_CREW_LASTNAME_BRAZIL_12"
+msgstr "Guerrero"
+
+msgid "IDS_CREW_LASTNAME_BRAZIL_13"
+msgstr "Huerta"
+
+msgid "IDS_CREW_LASTNAME_BRAZIL_14"
+msgstr "Lucas"
+
+msgid "IDS_CREW_LASTNAME_BRAZIL_15"
+msgstr "Mantegna"
+
+msgid "IDS_CREW_LASTNAME_BRAZIL_16"
+msgstr "Marcos"
+
+msgid "IDS_CREW_LASTNAME_BRAZIL_17"
+msgstr "Martínez"
+
+msgid "IDS_CREW_LASTNAME_BRAZIL_18"
+msgstr "Morales"
+
+msgid "IDS_CREW_LASTNAME_BRAZIL_19"
+msgstr "Ortega"
+
+msgid "IDS_CREW_LASTNAME_BRAZIL_2"
+msgstr "Álvarez"
+
+msgid "IDS_CREW_LASTNAME_BRAZIL_20"
+msgstr "Pereira"
+
+msgid "IDS_CREW_LASTNAME_BRAZIL_21"
+msgstr "Ramírez"
+
+msgid "IDS_CREW_LASTNAME_BRAZIL_22"
+msgstr "Rivas"
+
+msgid "IDS_CREW_LASTNAME_BRAZIL_23"
+msgstr "Rivera"
+
+msgid "IDS_CREW_LASTNAME_BRAZIL_24"
+msgstr "Rojas"
+
+msgid "IDS_CREW_LASTNAME_BRAZIL_25"
+msgstr "Ruiz"
+
+msgid "IDS_CREW_LASTNAME_BRAZIL_26"
+msgstr "Santos"
+
+msgid "IDS_CREW_LASTNAME_BRAZIL_27"
+msgstr "Silva"
+
+msgid "IDS_CREW_LASTNAME_BRAZIL_28"
+msgstr "Torres"
+
+msgid "IDS_CREW_LASTNAME_BRAZIL_29"
+msgstr "Villa"
+
+msgid "IDS_CREW_LASTNAME_BRAZIL_3"
+msgstr "Andrés"
+
+msgid "IDS_CREW_LASTNAME_BRAZIL_4"
+msgstr "Barros"
+
+msgid "IDS_CREW_LASTNAME_BRAZIL_5"
+msgstr "Blanco"
+
+msgid "IDS_CREW_LASTNAME_BRAZIL_6"
+msgstr "Bueras"
+
+msgid "IDS_CREW_LASTNAME_BRAZIL_7"
+msgstr "Castillo"
+
+msgid "IDS_CREW_LASTNAME_BRAZIL_8"
+msgstr "Costa"
+
+msgid "IDS_CREW_LASTNAME_BRAZIL_9"
+msgstr "Díaz"
+
+msgid "IDS_CREW_LASTNAME_CHILE_0"
+msgstr "Almeida"
+
+msgid "IDS_CREW_LASTNAME_CHILE_1"
+msgstr "Alvarado"
+
+msgid "IDS_CREW_LASTNAME_CHILE_10"
+msgstr "García"
+
+msgid "IDS_CREW_LASTNAME_CHILE_11"
+msgstr "González"
+
+msgid "IDS_CREW_LASTNAME_CHILE_12"
+msgstr "Guerrero"
+
+msgid "IDS_CREW_LASTNAME_CHILE_13"
+msgstr "Huerta"
+
+msgid "IDS_CREW_LASTNAME_CHILE_14"
+msgstr "Lucas"
+
+msgid "IDS_CREW_LASTNAME_CHILE_15"
+msgstr "Mantegna"
+
+msgid "IDS_CREW_LASTNAME_CHILE_16"
+msgstr "Marcos"
+
+msgid "IDS_CREW_LASTNAME_CHILE_17"
+msgstr "Martínez"
+
+msgid "IDS_CREW_LASTNAME_CHILE_18"
+msgstr "Morales"
+
+msgid "IDS_CREW_LASTNAME_CHILE_19"
+msgstr "Ortega"
+
+msgid "IDS_CREW_LASTNAME_CHILE_2"
+msgstr "Álvarez"
+
+msgid "IDS_CREW_LASTNAME_CHILE_20"
+msgstr "Pereira"
+
+msgid "IDS_CREW_LASTNAME_CHILE_21"
+msgstr "Ramírez"
+
+msgid "IDS_CREW_LASTNAME_CHILE_22"
+msgstr "Rivas"
+
+msgid "IDS_CREW_LASTNAME_CHILE_23"
+msgstr "Rivera"
+
+msgid "IDS_CREW_LASTNAME_CHILE_24"
+msgstr "Rojas"
+
+msgid "IDS_CREW_LASTNAME_CHILE_25"
+msgstr "Ruiz"
+
+msgid "IDS_CREW_LASTNAME_CHILE_26"
+msgstr "Santos"
+
+msgid "IDS_CREW_LASTNAME_CHILE_27"
+msgstr "Saavedra"
+
+msgid "IDS_CREW_LASTNAME_CHILE_28"
+msgstr "Torres"
+
+msgid "IDS_CREW_LASTNAME_CHILE_29"
+msgstr "Villa"
+
+msgid "IDS_CREW_LASTNAME_CHILE_3"
+msgstr "Andrés"
+
+msgid "IDS_CREW_LASTNAME_CHILE_4"
+msgstr "Barros"
+
+msgid "IDS_CREW_LASTNAME_CHILE_5"
+msgstr "Blanco"
+
+msgid "IDS_CREW_LASTNAME_CHILE_6"
+msgstr "Bueras"
+
+msgid "IDS_CREW_LASTNAME_CHILE_7"
+msgstr "Castillo"
+
+msgid "IDS_CREW_LASTNAME_CHILE_8"
+msgstr "Costa"
+
+msgid "IDS_CREW_LASTNAME_CHILE_9"
+msgstr "Díaz"
+
+msgid "IDS_CREW_LASTNAME_COLOMBIA_0"
+msgstr "Almeida"
+
+msgid "IDS_CREW_LASTNAME_COLOMBIA_1"
+msgstr "Alvarado"
+
+msgid "IDS_CREW_LASTNAME_COLOMBIA_10"
+msgstr "García"
+
+msgid "IDS_CREW_LASTNAME_COLOMBIA_11"
+msgstr "González"
+
+msgid "IDS_CREW_LASTNAME_COLOMBIA_12"
+msgstr "Guerrero"
+
+msgid "IDS_CREW_LASTNAME_COLOMBIA_13"
+msgstr "Huerta"
+
+msgid "IDS_CREW_LASTNAME_COLOMBIA_14"
+msgstr "Lucas"
+
+msgid "IDS_CREW_LASTNAME_COLOMBIA_15"
+msgstr "Mantegna"
+
+msgid "IDS_CREW_LASTNAME_COLOMBIA_16"
+msgstr "Marcos"
+
+msgid "IDS_CREW_LASTNAME_COLOMBIA_17"
+msgstr "Martínez"
+
+msgid "IDS_CREW_LASTNAME_COLOMBIA_18"
+msgstr "Morales"
+
+msgid "IDS_CREW_LASTNAME_COLOMBIA_19"
+msgstr "Ortega"
+
+msgid "IDS_CREW_LASTNAME_COLOMBIA_2"
+msgstr "Álvarez"
+
+msgid "IDS_CREW_LASTNAME_COLOMBIA_20"
+msgstr "Pereira"
+
+msgid "IDS_CREW_LASTNAME_COLOMBIA_21"
+msgstr "Ramírez"
+
+msgid "IDS_CREW_LASTNAME_COLOMBIA_22"
+msgstr "Rivas"
+
+msgid "IDS_CREW_LASTNAME_COLOMBIA_23"
+msgstr "Rivera"
+
+msgid "IDS_CREW_LASTNAME_COLOMBIA_24"
+msgstr "Rojas"
+
+msgid "IDS_CREW_LASTNAME_COLOMBIA_25"
+msgstr "Ruiz"
+
+msgid "IDS_CREW_LASTNAME_COLOMBIA_26"
+msgstr "Santos"
+
+msgid "IDS_CREW_LASTNAME_COLOMBIA_27"
+msgstr "Saavedra"
+
+msgid "IDS_CREW_LASTNAME_COLOMBIA_28"
+msgstr "Torres"
+
+msgid "IDS_CREW_LASTNAME_COLOMBIA_29"
+msgstr "Villa"
+
+msgid "IDS_CREW_LASTNAME_COLOMBIA_3"
+msgstr "Andrés"
+
+msgid "IDS_CREW_LASTNAME_COLOMBIA_4"
+msgstr "Barros"
+
+msgid "IDS_CREW_LASTNAME_COLOMBIA_5"
+msgstr "Blanco"
+
+msgid "IDS_CREW_LASTNAME_COLOMBIA_6"
+msgstr "Bueras"
+
+msgid "IDS_CREW_LASTNAME_COLOMBIA_7"
+msgstr "Castillo"
+
+msgid "IDS_CREW_LASTNAME_COLOMBIA_8"
+msgstr "Costa"
+
+msgid "IDS_CREW_LASTNAME_COLOMBIA_9"
+msgstr "Díaz"
+
+msgid "IDS_CREW_LASTNAME_COMMONWEALTH_0"
+msgstr "Ward"
+
+msgid "IDS_CREW_LASTNAME_COMMONWEALTH_1"
+msgstr "Riley"
+
+msgid "IDS_CREW_LASTNAME_COMMONWEALTH_10"
+msgstr "Allen"
+
+msgid "IDS_CREW_LASTNAME_COMMONWEALTH_11"
+msgstr "Attwood"
+
+msgid "IDS_CREW_LASTNAME_COMMONWEALTH_12"
+msgstr "Bell"
+
+msgid "IDS_CREW_LASTNAME_COMMONWEALTH_13"
+msgstr "Walsh"
+
+msgid "IDS_CREW_LASTNAME_COMMONWEALTH_14"
+msgstr "Clayton"
+
+msgid "IDS_CREW_LASTNAME_COMMONWEALTH_15"
+msgstr "Cooper"
+
+msgid "IDS_CREW_LASTNAME_COMMONWEALTH_16"
+msgstr "Dale"
+
+msgid "IDS_CREW_LASTNAME_COMMONWEALTH_17"
+msgstr "Doherty"
+
+msgid "IDS_CREW_LASTNAME_COMMONWEALTH_18"
+msgstr "Griffiths"
+
+msgid "IDS_CREW_LASTNAME_COMMONWEALTH_19"
+msgstr "Gordon"
+
+msgid "IDS_CREW_LASTNAME_COMMONWEALTH_2"
+msgstr "James"
+
+msgid "IDS_CREW_LASTNAME_COMMONWEALTH_20"
+msgstr "Hardy"
+
+msgid "IDS_CREW_LASTNAME_COMMONWEALTH_21"
+msgstr "Howard"
+
+msgid "IDS_CREW_LASTNAME_COMMONWEALTH_22"
+msgstr "Johnston"
+
+msgid "IDS_CREW_LASTNAME_COMMONWEALTH_23"
+msgstr "Macnee"
+
+msgid "IDS_CREW_LASTNAME_COMMONWEALTH_24"
+msgstr "Mansfield"
+
+msgid "IDS_CREW_LASTNAME_COMMONWEALTH_25"
+msgstr "Moore"
+
+msgid "IDS_CREW_LASTNAME_COMMONWEALTH_26"
+msgstr "Oldham"
+
+msgid "IDS_CREW_LASTNAME_COMMONWEALTH_27"
+msgstr "Taylor"
+
+msgid "IDS_CREW_LASTNAME_COMMONWEALTH_28"
+msgstr "Tucker"
+
+msgid "IDS_CREW_LASTNAME_COMMONWEALTH_29"
+msgstr "Whiting"
+
+msgid "IDS_CREW_LASTNAME_COMMONWEALTH_3"
+msgstr "Reed"
+
+msgid "IDS_CREW_LASTNAME_COMMONWEALTH_4"
+msgstr "Newton"
+
+msgid "IDS_CREW_LASTNAME_COMMONWEALTH_5"
+msgstr "Powers"
+
+msgid "IDS_CREW_LASTNAME_COMMONWEALTH_6"
+msgstr "Paul"
+
+msgid "IDS_CREW_LASTNAME_COMMONWEALTH_7"
+msgstr "Harper"
+
+msgid "IDS_CREW_LASTNAME_COMMONWEALTH_8"
+msgstr "Brown"
+
+msgid "IDS_CREW_LASTNAME_COMMONWEALTH_9"
+msgstr "Shaw"
+
+msgid "IDS_CREW_LASTNAME_DEFAULT"
+msgstr "Commander"
+
+msgid "IDS_CREW_LASTNAME_EVENTS_0"
+msgstr "Commander"
+
+msgid "IDS_CREW_LASTNAME_EVENTS_1"
+msgstr "Commander"
+
+msgid "IDS_CREW_LASTNAME_EVENTS_10"
+msgstr "Commander"
+
+msgid "IDS_CREW_LASTNAME_EVENTS_11"
+msgstr "Commander"
+
+msgid "IDS_CREW_LASTNAME_EVENTS_12"
+msgstr "Commander"
+
+msgid "IDS_CREW_LASTNAME_EVENTS_13"
+msgstr "Commander"
+
+msgid "IDS_CREW_LASTNAME_EVENTS_14"
+msgstr "Commander"
+
+msgid "IDS_CREW_LASTNAME_EVENTS_15"
+msgstr "Commander"
+
+msgid "IDS_CREW_LASTNAME_EVENTS_16"
+msgstr "Commander"
+
+msgid "IDS_CREW_LASTNAME_EVENTS_17"
+msgstr "Commander"
+
+msgid "IDS_CREW_LASTNAME_EVENTS_18"
+msgstr "Commander"
+
+msgid "IDS_CREW_LASTNAME_EVENTS_19"
+msgstr "Commander"
+
+msgid "IDS_CREW_LASTNAME_EVENTS_2"
+msgstr "Commander"
+
+msgid "IDS_CREW_LASTNAME_EVENTS_20"
+msgstr "Commander"
+
+msgid "IDS_CREW_LASTNAME_EVENTS_21"
+msgstr "Commander"
+
+msgid "IDS_CREW_LASTNAME_EVENTS_22"
+msgstr "Commander"
+
+msgid "IDS_CREW_LASTNAME_EVENTS_23"
+msgstr "Commander"
+
+msgid "IDS_CREW_LASTNAME_EVENTS_24"
+msgstr "Commander"
+
+msgid "IDS_CREW_LASTNAME_EVENTS_25"
+msgstr "Commander"
+
+msgid "IDS_CREW_LASTNAME_EVENTS_26"
+msgstr "Commander"
+
+msgid "IDS_CREW_LASTNAME_EVENTS_27"
+msgstr "Commander"
+
+msgid "IDS_CREW_LASTNAME_EVENTS_28"
+msgstr "Commander"
+
+msgid "IDS_CREW_LASTNAME_EVENTS_29"
+msgstr "Commander"
+
+msgid "IDS_CREW_LASTNAME_EVENTS_3"
+msgstr "Commander"
+
+msgid "IDS_CREW_LASTNAME_EVENTS_4"
+msgstr "Commander"
+
+msgid "IDS_CREW_LASTNAME_EVENTS_5"
+msgstr "Commander"
+
+msgid "IDS_CREW_LASTNAME_EVENTS_6"
+msgstr "Commander"
+
+msgid "IDS_CREW_LASTNAME_EVENTS_7"
+msgstr "Commander"
+
+msgid "IDS_CREW_LASTNAME_EVENTS_8"
+msgstr "Commander"
+
+msgid "IDS_CREW_LASTNAME_EVENTS_9"
+msgstr "Commander"
+
+msgid "IDS_CREW_LASTNAME_FRANCE_0"
+msgstr "Arnaud"
+
+msgid "IDS_CREW_LASTNAME_FRANCE_1"
+msgstr "Auverny"
+
+msgid "IDS_CREW_LASTNAME_FRANCE_10"
+msgstr "Dupont"
+
+msgid "IDS_CREW_LASTNAME_FRANCE_11"
+msgstr "Duval"
+
+msgid "IDS_CREW_LASTNAME_FRANCE_12"
+msgstr "Fabre"
+
+msgid "IDS_CREW_LASTNAME_FRANCE_13"
+msgstr "Favier"
+
+msgid "IDS_CREW_LASTNAME_FRANCE_14"
+msgstr "Fleury"
+
+msgid "IDS_CREW_LASTNAME_FRANCE_15"
+msgstr "Foubert"
+
+msgid "IDS_CREW_LASTNAME_FRANCE_16"
+msgstr "Guyon"
+
+msgid "IDS_CREW_LASTNAME_FRANCE_17"
+msgstr "Jacquinet"
+
+msgid "IDS_CREW_LASTNAME_FRANCE_18"
+msgstr "Lacroix"
+
+msgid "IDS_CREW_LASTNAME_FRANCE_19"
+msgstr "Laroche"
+
+msgid "IDS_CREW_LASTNAME_FRANCE_2"
+msgstr "Barré"
+
+msgid "IDS_CREW_LASTNAME_FRANCE_20"
+msgstr "Marchand"
+
+msgid "IDS_CREW_LASTNAME_FRANCE_21"
+msgstr "Michaud"
+
+msgid "IDS_CREW_LASTNAME_FRANCE_22"
+msgstr "Monnier"
+
+msgid "IDS_CREW_LASTNAME_FRANCE_23"
+msgstr "Ricard"
+
+msgid "IDS_CREW_LASTNAME_FRANCE_24"
+msgstr "Rousselet"
+
+msgid "IDS_CREW_LASTNAME_FRANCE_25"
+msgstr "Sorette"
+
+msgid "IDS_CREW_LASTNAME_FRANCE_26"
+msgstr "Terraux"
+
+msgid "IDS_CREW_LASTNAME_FRANCE_27"
+msgstr "Thiberge"
+
+msgid "IDS_CREW_LASTNAME_FRANCE_28"
+msgstr "Villandre"
+
+msgid "IDS_CREW_LASTNAME_FRANCE_29"
+msgstr "Villecourt"
+
+msgid "IDS_CREW_LASTNAME_FRANCE_3"
+msgstr "Bertrand"
+
+msgid "IDS_CREW_LASTNAME_FRANCE_4"
+msgstr "Blanchard"
+
+msgid "IDS_CREW_LASTNAME_FRANCE_5"
+msgstr "Bonnet"
+
+msgid "IDS_CREW_LASTNAME_FRANCE_6"
+msgstr "Brion"
+
+msgid "IDS_CREW_LASTNAME_FRANCE_7"
+msgstr "Chatelet"
+
+msgid "IDS_CREW_LASTNAME_FRANCE_8"
+msgstr "Clement"
+
+msgid "IDS_CREW_LASTNAME_FRANCE_9"
+msgstr "Delaire"
+
+msgid "IDS_CREW_LASTNAME_GERMANY_0"
+msgstr "Kohler"
+
+msgid "IDS_CREW_LASTNAME_GERMANY_1"
+msgstr "Böhler"
+
+msgid "IDS_CREW_LASTNAME_GERMANY_10"
+msgstr "Beckhauer"
+
+msgid "IDS_CREW_LASTNAME_GERMANY_11"
+msgstr "Eberhard"
+
+msgid "IDS_CREW_LASTNAME_GERMANY_12"
+msgstr "Eckolt"
+
+msgid "IDS_CREW_LASTNAME_GERMANY_13"
+msgstr "Giersch"
+
+msgid "IDS_CREW_LASTNAME_GERMANY_14"
+msgstr "Hanenfeldt"
+
+msgid "IDS_CREW_LASTNAME_GERMANY_15"
+msgstr "Hohnstedt"
+
+msgid "IDS_CREW_LASTNAME_GERMANY_16"
+msgstr "Krause"
+
+msgid "IDS_CREW_LASTNAME_GERMANY_17"
+msgstr "Laue"
+
+msgid "IDS_CREW_LASTNAME_GERMANY_18"
+msgstr "Lilienwald"
+
+msgid "IDS_CREW_LASTNAME_GERMANY_19"
+msgstr "Meyer"
+
+msgid "IDS_CREW_LASTNAME_GERMANY_2"
+msgstr "Biermann"
+
+msgid "IDS_CREW_LASTNAME_GERMANY_20"
+msgstr "Oettinger"
+
+msgid "IDS_CREW_LASTNAME_GERMANY_21"
+msgstr "Reinhold"
+
+msgid "IDS_CREW_LASTNAME_GERMANY_22"
+msgstr "Richter"
+
+msgid "IDS_CREW_LASTNAME_GERMANY_23"
+msgstr "Scharnberg"
+
+msgid "IDS_CREW_LASTNAME_GERMANY_24"
+msgstr "Schonert"
+
+msgid "IDS_CREW_LASTNAME_GERMANY_25"
+msgstr "Vogt"
+
+msgid "IDS_CREW_LASTNAME_GERMANY_26"
+msgstr "Wentzel"
+
+msgid "IDS_CREW_LASTNAME_GERMANY_27"
+msgstr "Werner"
+
+msgid "IDS_CREW_LASTNAME_GERMANY_28"
+msgstr "Wittenberg"
+
+msgid "IDS_CREW_LASTNAME_GERMANY_29"
+msgstr "Zimmer"
+
+msgid "IDS_CREW_LASTNAME_GERMANY_3"
+msgstr "Fertig"
+
+msgid "IDS_CREW_LASTNAME_GERMANY_4"
+msgstr "Maurer"
+
+msgid "IDS_CREW_LASTNAME_GERMANY_5"
+msgstr "Heintze"
+
+msgid "IDS_CREW_LASTNAME_GERMANY_6"
+msgstr "Kästner"
+
+msgid "IDS_CREW_LASTNAME_GERMANY_7"
+msgstr "Klein"
+
+msgid "IDS_CREW_LASTNAME_GERMANY_8"
+msgstr "Schäfer"
+
+msgid "IDS_CREW_LASTNAME_GERMANY_9"
+msgstr "Althaus"
+
+msgid "IDS_CREW_LASTNAME_GREECE_0"
+msgstr "Argyros"
+
+msgid "IDS_CREW_LASTNAME_GREECE_1"
+msgstr "Chloros"
+
+msgid "IDS_CREW_LASTNAME_GREECE_10"
+msgstr "Iordanou"
+
+msgid "IDS_CREW_LASTNAME_GREECE_11"
+msgstr "Iraklidis"
+
+msgid "IDS_CREW_LASTNAME_GREECE_12"
+msgstr "Kallaris"
+
+msgid "IDS_CREW_LASTNAME_GREECE_13"
+msgstr "Katsulas"
+
+msgid "IDS_CREW_LASTNAME_GREECE_14"
+msgstr "Klados"
+
+msgid "IDS_CREW_LASTNAME_GREECE_15"
+msgstr "Lambrakis"
+
+msgid "IDS_CREW_LASTNAME_GREECE_16"
+msgstr "Laskaris"
+
+msgid "IDS_CREW_LASTNAME_GREECE_17"
+msgstr "Mavros"
+
+msgid "IDS_CREW_LASTNAME_GREECE_18"
+msgstr "Melas"
+
+msgid "IDS_CREW_LASTNAME_GREECE_19"
+msgstr "Nicolaides"
+
+msgid "IDS_CREW_LASTNAME_GREECE_2"
+msgstr "Christoforou"
+
+msgid "IDS_CREW_LASTNAME_GREECE_20"
+msgstr "Notaras"
+
+msgid "IDS_CREW_LASTNAME_GREECE_21"
+msgstr "Pallas"
+
+msgid "IDS_CREW_LASTNAME_GREECE_22"
+msgstr "Rokas"
+
+msgid "IDS_CREW_LASTNAME_GREECE_23"
+msgstr "Sotiropoulos"
+
+msgid "IDS_CREW_LASTNAME_GREECE_24"
+msgstr "Stefanis"
+
+msgid "IDS_CREW_LASTNAME_GREECE_25"
+msgstr "Tavoularis"
+
+msgid "IDS_CREW_LASTNAME_GREECE_26"
+msgstr "Tsangaridis"
+
+msgid "IDS_CREW_LASTNAME_GREECE_27"
+msgstr "Vardanis"
+
+msgid "IDS_CREW_LASTNAME_GREECE_28"
+msgstr "Vassos"
+
+msgid "IDS_CREW_LASTNAME_GREECE_29"
+msgstr "Zografos"
+
+msgid "IDS_CREW_LASTNAME_GREECE_3"
+msgstr "Damianos"
+
+msgid "IDS_CREW_LASTNAME_GREECE_4"
+msgstr "Danglis"
+
+msgid "IDS_CREW_LASTNAME_GREECE_5"
+msgstr "Drakos"
+
+msgid "IDS_CREW_LASTNAME_GREECE_6"
+msgstr "Eliades"
+
+msgid "IDS_CREW_LASTNAME_GREECE_7"
+msgstr "Galanis"
+
+msgid "IDS_CREW_LASTNAME_GREECE_8"
+msgstr "Gikas"
+
+msgid "IDS_CREW_LASTNAME_GREECE_9"
+msgstr "Hatzis"
+
+msgid "IDS_CREW_LASTNAME_ITALY_0"
+msgstr "Albini"
+
+msgid "IDS_CREW_LASTNAME_ITALY_1"
+msgstr "Andreotti"
+
+msgid "IDS_CREW_LASTNAME_ITALY_10"
+msgstr "Faravelli"
+
+msgid "IDS_CREW_LASTNAME_ITALY_11"
+msgstr "Fiorentini"
+
+msgid "IDS_CREW_LASTNAME_ITALY_12"
+msgstr "Galasso"
+
+msgid "IDS_CREW_LASTNAME_ITALY_13"
+msgstr "Girotti"
+
+msgid "IDS_CREW_LASTNAME_ITALY_14"
+msgstr "Grandi"
+
+msgid "IDS_CREW_LASTNAME_ITALY_15"
+msgstr "Grimaldi"
+
+msgid "IDS_CREW_LASTNAME_ITALY_16"
+msgstr "Lagorio"
+
+msgid "IDS_CREW_LASTNAME_ITALY_17"
+msgstr "Lombardi"
+
+msgid "IDS_CREW_LASTNAME_ITALY_18"
+msgstr "Lorenzoni"
+
+msgid "IDS_CREW_LASTNAME_ITALY_19"
+msgstr "Manfredi"
+
+msgid "IDS_CREW_LASTNAME_ITALY_2"
+msgstr "Bertozzi"
+
+msgid "IDS_CREW_LASTNAME_ITALY_20"
+msgstr "Meneghetti"
+
+msgid "IDS_CREW_LASTNAME_ITALY_21"
+msgstr "Moretti"
+
+msgid "IDS_CREW_LASTNAME_ITALY_22"
+msgstr "Palladini"
+
+msgid "IDS_CREW_LASTNAME_ITALY_23"
+msgstr "Previ"
+
+msgid "IDS_CREW_LASTNAME_ITALY_24"
+msgstr "Rosso"
+
+msgid "IDS_CREW_LASTNAME_ITALY_25"
+msgstr "Solari"
+
+msgid "IDS_CREW_LASTNAME_ITALY_26"
+msgstr "Tagliamonte"
+
+msgid "IDS_CREW_LASTNAME_ITALY_27"
+msgstr "Tombari"
+
+msgid "IDS_CREW_LASTNAME_ITALY_28"
+msgstr "Torre"
+
+msgid "IDS_CREW_LASTNAME_ITALY_29"
+msgstr "Valli"
+
+msgid "IDS_CREW_LASTNAME_ITALY_3"
+msgstr "Brusco"
+
+msgid "IDS_CREW_LASTNAME_ITALY_4"
+msgstr "Catalano"
+
+msgid "IDS_CREW_LASTNAME_ITALY_5"
+msgstr "Cavallari"
+
+msgid "IDS_CREW_LASTNAME_ITALY_6"
+msgstr "Corrado"
+
+msgid "IDS_CREW_LASTNAME_ITALY_7"
+msgstr "Constantini"
+
+msgid "IDS_CREW_LASTNAME_ITALY_8"
+msgstr "Donati"
+
+msgid "IDS_CREW_LASTNAME_ITALY_9"
+msgstr "Fara"
+
+msgid "IDS_CREW_LASTNAME_JAPAN_0"
+msgstr "Kawashima"
+
+msgid "IDS_CREW_LASTNAME_JAPAN_1"
+msgstr "Kawabe"
+
+msgid "IDS_CREW_LASTNAME_JAPAN_10"
+msgstr "Akiyama"
+
+msgid "IDS_CREW_LASTNAME_JAPAN_11"
+msgstr "Fujioka"
+
+msgid "IDS_CREW_LASTNAME_JAPAN_12"
+msgstr "Fujita"
+
+msgid "IDS_CREW_LASTNAME_JAPAN_13"
+msgstr "Hagiwara"
+
+msgid "IDS_CREW_LASTNAME_JAPAN_14"
+msgstr "Hashimoto"
+
+msgid "IDS_CREW_LASTNAME_JAPAN_15"
+msgstr "Ikeda"
+
+msgid "IDS_CREW_LASTNAME_JAPAN_16"
+msgstr "Ishikawa"
+
+msgid "IDS_CREW_LASTNAME_JAPAN_17"
+msgstr "Katagiri"
+
+msgid "IDS_CREW_LASTNAME_JAPAN_18"
+msgstr "Kimura"
+
+msgid "IDS_CREW_LASTNAME_JAPAN_19"
+msgstr "Kinjo"
+
+msgid "IDS_CREW_LASTNAME_JAPAN_2"
+msgstr "Yoshida"
+
+msgid "IDS_CREW_LASTNAME_JAPAN_20"
+msgstr "Maeda"
+
+msgid "IDS_CREW_LASTNAME_JAPAN_21"
+msgstr "Miyamoto"
+
+msgid "IDS_CREW_LASTNAME_JAPAN_22"
+msgstr "Nakahara"
+
+msgid "IDS_CREW_LASTNAME_JAPAN_23"
+msgstr "Nomura"
+
+msgid "IDS_CREW_LASTNAME_JAPAN_24"
+msgstr "Otaki"
+
+msgid "IDS_CREW_LASTNAME_JAPAN_25"
+msgstr "Sakuma"
+
+msgid "IDS_CREW_LASTNAME_JAPAN_26"
+msgstr "Seto"
+
+msgid "IDS_CREW_LASTNAME_JAPAN_27"
+msgstr "Takamori"
+
+msgid "IDS_CREW_LASTNAME_JAPAN_28"
+msgstr "Tsukuda"
+
+msgid "IDS_CREW_LASTNAME_JAPAN_29"
+msgstr "Yamashita"
+
+msgid "IDS_CREW_LASTNAME_JAPAN_3"
+msgstr "Matsumoto"
+
+msgid "IDS_CREW_LASTNAME_JAPAN_4"
+msgstr "Nishi"
+
+msgid "IDS_CREW_LASTNAME_JAPAN_5"
+msgstr "Inokashira"
+
+msgid "IDS_CREW_LASTNAME_JAPAN_6"
+msgstr "Suzuki"
+
+msgid "IDS_CREW_LASTNAME_JAPAN_7"
+msgstr "Sato"
+
+msgid "IDS_CREW_LASTNAME_JAPAN_8"
+msgstr "Takahashi"
+
+msgid "IDS_CREW_LASTNAME_JAPAN_9"
+msgstr "Fuwa"
+
+msgid "IDS_CREW_LASTNAME_MEXICO_0"
+msgstr "Almeida"
+
+msgid "IDS_CREW_LASTNAME_MEXICO_1"
+msgstr "Alvarado"
+
+msgid "IDS_CREW_LASTNAME_MEXICO_10"
+msgstr "García"
+
+msgid "IDS_CREW_LASTNAME_MEXICO_11"
+msgstr "González"
+
+msgid "IDS_CREW_LASTNAME_MEXICO_12"
+msgstr "Guerrero"
+
+msgid "IDS_CREW_LASTNAME_MEXICO_13"
+msgstr "Huerta"
+
+msgid "IDS_CREW_LASTNAME_MEXICO_14"
+msgstr "Lucas"
+
+msgid "IDS_CREW_LASTNAME_MEXICO_15"
+msgstr "Mantegna"
+
+msgid "IDS_CREW_LASTNAME_MEXICO_16"
+msgstr "Marcos"
+
+msgid "IDS_CREW_LASTNAME_MEXICO_17"
+msgstr "Martínez"
+
+msgid "IDS_CREW_LASTNAME_MEXICO_18"
+msgstr "Morales"
+
+msgid "IDS_CREW_LASTNAME_MEXICO_19"
+msgstr "Ortega"
+
+msgid "IDS_CREW_LASTNAME_MEXICO_2"
+msgstr "Álvarez"
+
+msgid "IDS_CREW_LASTNAME_MEXICO_20"
+msgstr "Pereira"
+
+msgid "IDS_CREW_LASTNAME_MEXICO_21"
+msgstr "Ramírez"
+
+msgid "IDS_CREW_LASTNAME_MEXICO_22"
+msgstr "Rivas"
+
+msgid "IDS_CREW_LASTNAME_MEXICO_23"
+msgstr "Rivera"
+
+msgid "IDS_CREW_LASTNAME_MEXICO_24"
+msgstr "Rojas"
+
+msgid "IDS_CREW_LASTNAME_MEXICO_25"
+msgstr "Ruiz"
+
+msgid "IDS_CREW_LASTNAME_MEXICO_26"
+msgstr "Santos"
+
+msgid "IDS_CREW_LASTNAME_MEXICO_27"
+msgstr "Saavedra"
+
+msgid "IDS_CREW_LASTNAME_MEXICO_28"
+msgstr "Torres"
+
+msgid "IDS_CREW_LASTNAME_MEXICO_29"
+msgstr "Villa"
+
+msgid "IDS_CREW_LASTNAME_MEXICO_3"
+msgstr "Andrés"
+
+msgid "IDS_CREW_LASTNAME_MEXICO_4"
+msgstr "Barros"
+
+msgid "IDS_CREW_LASTNAME_MEXICO_5"
+msgstr "Blanco"
+
+msgid "IDS_CREW_LASTNAME_MEXICO_6"
+msgstr "Bueras"
+
+msgid "IDS_CREW_LASTNAME_MEXICO_7"
+msgstr "Castillo"
+
+msgid "IDS_CREW_LASTNAME_MEXICO_8"
+msgstr "Costa"
+
+msgid "IDS_CREW_LASTNAME_MEXICO_9"
+msgstr "Díaz"
+
+msgid "IDS_CREW_LASTNAME_NETHERLANDS_0"
+msgstr "van Aalst"
+
+msgid "IDS_CREW_LASTNAME_NETHERLANDS_1"
+msgstr "Ackers"
+
+msgid "IDS_CREW_LASTNAME_NETHERLANDS_10"
+msgstr "van Ginkel"
+
+msgid "IDS_CREW_LASTNAME_NETHERLANDS_11"
+msgstr "Hogewind"
+
+msgid "IDS_CREW_LASTNAME_NETHERLANDS_12"
+msgstr "Holwerda"
+
+msgid "IDS_CREW_LASTNAME_NETHERLANDS_13"
+msgstr "Kouwenaar"
+
+msgid "IDS_CREW_LASTNAME_NETHERLANDS_14"
+msgstr "Kraal"
+
+msgid "IDS_CREW_LASTNAME_NETHERLANDS_15"
+msgstr "Langeveld"
+
+msgid "IDS_CREW_LASTNAME_NETHERLANDS_16"
+msgstr "van Lier"
+
+msgid "IDS_CREW_LASTNAME_NETHERLANDS_17"
+msgstr "van der Mark"
+
+msgid "IDS_CREW_LASTNAME_NETHERLANDS_18"
+msgstr "Nolthenius"
+
+msgid "IDS_CREW_LASTNAME_NETHERLANDS_19"
+msgstr "Ort"
+
+msgid "IDS_CREW_LASTNAME_NETHERLANDS_2"
+msgstr "Behrends"
+
+msgid "IDS_CREW_LASTNAME_NETHERLANDS_20"
+msgstr "van Ree"
+
+msgid "IDS_CREW_LASTNAME_NETHERLANDS_21"
+msgstr "Rietveld"
+
+msgid "IDS_CREW_LASTNAME_NETHERLANDS_22"
+msgstr "Roos"
+
+msgid "IDS_CREW_LASTNAME_NETHERLANDS_23"
+msgstr "Smelt"
+
+msgid "IDS_CREW_LASTNAME_NETHERLANDS_24"
+msgstr "van Straaten"
+
+msgid "IDS_CREW_LASTNAME_NETHERLANDS_25"
+msgstr "Tielemann"
+
+msgid "IDS_CREW_LASTNAME_NETHERLANDS_26"
+msgstr "Verstege"
+
+msgid "IDS_CREW_LASTNAME_NETHERLANDS_27"
+msgstr "van Vliet"
+
+msgid "IDS_CREW_LASTNAME_NETHERLANDS_28"
+msgstr "de Waal"
+
+msgid "IDS_CREW_LASTNAME_NETHERLANDS_29"
+msgstr "Weijerman"
+
+msgid "IDS_CREW_LASTNAME_NETHERLANDS_3"
+msgstr "de Boer"
+
+msgid "IDS_CREW_LASTNAME_NETHERLANDS_4"
+msgstr "Bogaard"
+
+msgid "IDS_CREW_LASTNAME_NETHERLANDS_5"
+msgstr "Claasen"
+
+msgid "IDS_CREW_LASTNAME_NETHERLANDS_6"
+msgstr "van Daalen"
+
+msgid "IDS_CREW_LASTNAME_NETHERLANDS_7"
+msgstr "Eekhout"
+
+msgid "IDS_CREW_LASTNAME_NETHERLANDS_8"
+msgstr "Erkelens"
+
+msgid "IDS_CREW_LASTNAME_NETHERLANDS_9"
+msgstr "van Erp"
+
+msgid "IDS_CREW_LASTNAME_NORWAY_0"
+msgstr "Andersen"
+
+msgid "IDS_CREW_LASTNAME_NORWAY_1"
+msgstr "Barth"
+
+msgid "IDS_CREW_LASTNAME_NORWAY_10"
+msgstr "Holm"
+
+msgid "IDS_CREW_LASTNAME_NORWAY_11"
+msgstr "Iversen"
+
+msgid "IDS_CREW_LASTNAME_NORWAY_12"
+msgstr "Jansen"
+
+msgid "IDS_CREW_LASTNAME_NORWAY_13"
+msgstr "Johansen"
+
+msgid "IDS_CREW_LASTNAME_NORWAY_14"
+msgstr "Karlsen"
+
+msgid "IDS_CREW_LASTNAME_NORWAY_15"
+msgstr "Knutsen"
+
+msgid "IDS_CREW_LASTNAME_NORWAY_16"
+msgstr "Kullmann"
+
+msgid "IDS_CREW_LASTNAME_NORWAY_17"
+msgstr "Larsen"
+
+msgid "IDS_CREW_LASTNAME_NORWAY_18"
+msgstr "Lund"
+
+msgid "IDS_CREW_LASTNAME_NORWAY_19"
+msgstr "Løvenskiold"
+
+msgid "IDS_CREW_LASTNAME_NORWAY_2"
+msgstr "Berg"
+
+msgid "IDS_CREW_LASTNAME_NORWAY_20"
+msgstr "Mikkelsen"
+
+msgid "IDS_CREW_LASTNAME_NORWAY_21"
+msgstr "Munthe"
+
+msgid "IDS_CREW_LASTNAME_NORWAY_22"
+msgstr "Nilsen"
+
+msgid "IDS_CREW_LASTNAME_NORWAY_23"
+msgstr "Olsen"
+
+msgid "IDS_CREW_LASTNAME_NORWAY_24"
+msgstr "Rasmussen"
+
+msgid "IDS_CREW_LASTNAME_NORWAY_25"
+msgstr "Rosenqvist"
+
+msgid "IDS_CREW_LASTNAME_NORWAY_26"
+msgstr "Sparre"
+
+msgid "IDS_CREW_LASTNAME_NORWAY_27"
+msgstr "Svendsen"
+
+msgid "IDS_CREW_LASTNAME_NORWAY_28"
+msgstr "Thorsen"
+
+msgid "IDS_CREW_LASTNAME_NORWAY_29"
+msgstr "With"
+
+msgid "IDS_CREW_LASTNAME_NORWAY_3"
+msgstr "Berglund"
+
+msgid "IDS_CREW_LASTNAME_NORWAY_4"
+msgstr "Dahl"
+
+msgid "IDS_CREW_LASTNAME_NORWAY_5"
+msgstr "Erichsen"
+
+msgid "IDS_CREW_LASTNAME_NORWAY_6"
+msgstr "Erlandsen"
+
+msgid "IDS_CREW_LASTNAME_NORWAY_7"
+msgstr "Fleischer"
+
+msgid "IDS_CREW_LASTNAME_NORWAY_8"
+msgstr "Hansen"
+
+msgid "IDS_CREW_LASTNAME_NORWAY_9"
+msgstr "Herlofson"
+
+msgid "IDS_CREW_LASTNAME_PAN_ASIA_0"
+msgstr "Yu"
+
+msgid "IDS_CREW_LASTNAME_PAN_ASIA_1"
+msgstr "Haibo"
+
+msgid "IDS_CREW_LASTNAME_PAN_ASIA_10"
+msgstr "Bao"
+
+msgid "IDS_CREW_LASTNAME_PAN_ASIA_11"
+msgstr "Chang"
+
+msgid "IDS_CREW_LASTNAME_PAN_ASIA_12"
+msgstr "Di"
+
+msgid "IDS_CREW_LASTNAME_PAN_ASIA_13"
+msgstr "Féng"
+
+msgid "IDS_CREW_LASTNAME_PAN_ASIA_14"
+msgstr "Hong"
+
+msgid "IDS_CREW_LASTNAME_PAN_ASIA_15"
+msgstr "Ji"
+
+msgid "IDS_CREW_LASTNAME_PAN_ASIA_16"
+msgstr "Liao"
+
+msgid "IDS_CREW_LASTNAME_PAN_ASIA_17"
+msgstr "Lu"
+
+msgid "IDS_CREW_LASTNAME_PAN_ASIA_18"
+msgstr "Luan"
+
+msgid "IDS_CREW_LASTNAME_PAN_ASIA_19"
+msgstr "Ma"
+
+msgid "IDS_CREW_LASTNAME_PAN_ASIA_2"
+msgstr "Yang"
+
+msgid "IDS_CREW_LASTNAME_PAN_ASIA_20"
+msgstr "Qiao"
+
+msgid "IDS_CREW_LASTNAME_PAN_ASIA_21"
+msgstr "Shèn"
+
+msgid "IDS_CREW_LASTNAME_PAN_ASIA_22"
+msgstr "Su"
+
+msgid "IDS_CREW_LASTNAME_PAN_ASIA_23"
+msgstr "Tián"
+
+msgid "IDS_CREW_LASTNAME_PAN_ASIA_24"
+msgstr "Wong"
+
+msgid "IDS_CREW_LASTNAME_PAN_ASIA_25"
+msgstr "Xiao"
+
+msgid "IDS_CREW_LASTNAME_PAN_ASIA_26"
+msgstr "Xiong"
+
+msgid "IDS_CREW_LASTNAME_PAN_ASIA_27"
+msgstr "Yao"
+
+msgid "IDS_CREW_LASTNAME_PAN_ASIA_28"
+msgstr "Yuchi"
+
+msgid "IDS_CREW_LASTNAME_PAN_ASIA_29"
+msgstr "Zhao"
+
+msgid "IDS_CREW_LASTNAME_PAN_ASIA_3"
+msgstr "Gang"
+
+msgid "IDS_CREW_LASTNAME_PAN_ASIA_4"
+msgstr "Jie"
+
+msgid "IDS_CREW_LASTNAME_PAN_ASIA_5"
+msgstr "Wei"
+
+msgid "IDS_CREW_LASTNAME_PAN_ASIA_6"
+msgstr "Jianguo"
+
+msgid "IDS_CREW_LASTNAME_PAN_ASIA_7"
+msgstr "Haoyuan"
+
+msgid "IDS_CREW_LASTNAME_PAN_ASIA_8"
+msgstr "Qiang"
+
+msgid "IDS_CREW_LASTNAME_PAN_ASIA_9"
+msgstr "Yong"
+
+msgid "IDS_CREW_LASTNAME_PERU_0"
+msgstr "Almeida"
+
+msgid "IDS_CREW_LASTNAME_PERU_1"
+msgstr "Alvarado"
+
+msgid "IDS_CREW_LASTNAME_PERU_10"
+msgstr "García"
+
+msgid "IDS_CREW_LASTNAME_PERU_11"
+msgstr "González"
+
+msgid "IDS_CREW_LASTNAME_PERU_12"
+msgstr "Guerrero"
+
+msgid "IDS_CREW_LASTNAME_PERU_13"
+msgstr "Huerta"
+
+msgid "IDS_CREW_LASTNAME_PERU_14"
+msgstr "Lucas"
+
+msgid "IDS_CREW_LASTNAME_PERU_15"
+msgstr "Mantegna"
+
+msgid "IDS_CREW_LASTNAME_PERU_16"
+msgstr "Marcos"
+
+msgid "IDS_CREW_LASTNAME_PERU_17"
+msgstr "Martínez"
+
+msgid "IDS_CREW_LASTNAME_PERU_18"
+msgstr "Morales"
+
+msgid "IDS_CREW_LASTNAME_PERU_19"
+msgstr "Ortega"
+
+msgid "IDS_CREW_LASTNAME_PERU_2"
+msgstr "Álvarez"
+
+msgid "IDS_CREW_LASTNAME_PERU_20"
+msgstr "Pereira"
+
+msgid "IDS_CREW_LASTNAME_PERU_21"
+msgstr "Ramírez"
+
+msgid "IDS_CREW_LASTNAME_PERU_22"
+msgstr "Rivas"
+
+msgid "IDS_CREW_LASTNAME_PERU_23"
+msgstr "Rivera"
+
+msgid "IDS_CREW_LASTNAME_PERU_24"
+msgstr "Rojas"
+
+msgid "IDS_CREW_LASTNAME_PERU_25"
+msgstr "Ruiz"
+
+msgid "IDS_CREW_LASTNAME_PERU_26"
+msgstr "Santos"
+
+msgid "IDS_CREW_LASTNAME_PERU_27"
+msgstr "Saavedra"
+
+msgid "IDS_CREW_LASTNAME_PERU_28"
+msgstr "Torres"
+
+msgid "IDS_CREW_LASTNAME_PERU_29"
+msgstr "Villa"
+
+msgid "IDS_CREW_LASTNAME_PERU_3"
+msgstr "Andrés"
+
+msgid "IDS_CREW_LASTNAME_PERU_4"
+msgstr "Barros"
+
+msgid "IDS_CREW_LASTNAME_PERU_5"
+msgstr "Blanco"
+
+msgid "IDS_CREW_LASTNAME_PERU_6"
+msgstr "Bueras"
+
+msgid "IDS_CREW_LASTNAME_PERU_7"
+msgstr "Castillo"
+
+msgid "IDS_CREW_LASTNAME_PERU_8"
+msgstr "Costa"
+
+msgid "IDS_CREW_LASTNAME_PERU_9"
+msgstr "Díaz"
+
+msgid "IDS_CREW_LASTNAME_POLAND_0"
+msgstr "Piotrowski"
+
+msgid "IDS_CREW_LASTNAME_POLAND_1"
+msgstr "Kamienski"
+
+msgid "IDS_CREW_LASTNAME_POLAND_10"
+msgstr "Czaszyński"
+
+msgid "IDS_CREW_LASTNAME_POLAND_11"
+msgstr "Dwernicki"
+
+msgid "IDS_CREW_LASTNAME_POLAND_12"
+msgstr "Dworak"
+
+msgid "IDS_CREW_LASTNAME_POLAND_13"
+msgstr "Grabowski"
+
+msgid "IDS_CREW_LASTNAME_POLAND_14"
+msgstr "Grodzicki"
+
+msgid "IDS_CREW_LASTNAME_POLAND_15"
+msgstr "Jarosz"
+
+msgid "IDS_CREW_LASTNAME_POLAND_16"
+msgstr "Kniaziewicz"
+
+msgid "IDS_CREW_LASTNAME_POLAND_17"
+msgstr "Kowalewski"
+
+msgid "IDS_CREW_LASTNAME_POLAND_18"
+msgstr "Łagoda"
+
+msgid "IDS_CREW_LASTNAME_POLAND_19"
+msgstr "Lubomirski"
+
+msgid "IDS_CREW_LASTNAME_POLAND_2"
+msgstr "Kaczmarek"
+
+msgid "IDS_CREW_LASTNAME_POLAND_20"
+msgstr "Olszewski"
+
+msgid "IDS_CREW_LASTNAME_POLAND_21"
+msgstr "Ożarowski"
+
+msgid "IDS_CREW_LASTNAME_POLAND_22"
+msgstr "Przecławski"
+
+msgid "IDS_CREW_LASTNAME_POLAND_23"
+msgstr "Seweryn"
+
+msgid "IDS_CREW_LASTNAME_POLAND_24"
+msgstr "Świetlik"
+
+msgid "IDS_CREW_LASTNAME_POLAND_25"
+msgstr "Tyszkiewicz"
+
+msgid "IDS_CREW_LASTNAME_POLAND_26"
+msgstr "Wersocki"
+
+msgid "IDS_CREW_LASTNAME_POLAND_27"
+msgstr "Wołkowicki"
+
+msgid "IDS_CREW_LASTNAME_POLAND_28"
+msgstr "Woyna"
+
+msgid "IDS_CREW_LASTNAME_POLAND_29"
+msgstr "Zborowski"
+
+msgid "IDS_CREW_LASTNAME_POLAND_3"
+msgstr "Przysiecki"
+
+msgid "IDS_CREW_LASTNAME_POLAND_4"
+msgstr "Kwiatkowski"
+
+msgid "IDS_CREW_LASTNAME_POLAND_5"
+msgstr "Ciszewski"
+
+msgid "IDS_CREW_LASTNAME_POLAND_6"
+msgstr "Krawczyk"
+
+msgid "IDS_CREW_LASTNAME_POLAND_7"
+msgstr "Francki"
+
+msgid "IDS_CREW_LASTNAME_POLAND_8"
+msgstr "Ornadski"
+
+msgid "IDS_CREW_LASTNAME_POLAND_9"
+msgstr "Waliszewski"
+
+msgid "IDS_CREW_LASTNAME_RUSSIA_0"
+msgstr "Romanov"
+
+msgid "IDS_CREW_LASTNAME_RUSSIA_1"
+msgstr "Radionov"
+
+msgid "IDS_CREW_LASTNAME_RUSSIA_10"
+msgstr "Artemyev"
+
+msgid "IDS_CREW_LASTNAME_RUSSIA_11"
+msgstr "Astafyev"
+
+msgid "IDS_CREW_LASTNAME_RUSSIA_12"
+msgstr "Beletskiy"
+
+msgid "IDS_CREW_LASTNAME_RUSSIA_13"
+msgstr "Belov"
+
+msgid "IDS_CREW_LASTNAME_RUSSIA_14"
+msgstr "Voronin"
+
+msgid "IDS_CREW_LASTNAME_RUSSIA_15"
+msgstr "Gerasimov"
+
+msgid "IDS_CREW_LASTNAME_RUSSIA_16"
+msgstr "Danilov"
+
+msgid "IDS_CREW_LASTNAME_RUSSIA_17"
+msgstr "Druzhinin"
+
+msgid "IDS_CREW_LASTNAME_RUSSIA_18"
+msgstr "Zotov"
+
+msgid "IDS_CREW_LASTNAME_RUSSIA_19"
+msgstr "Korsakov"
+
+msgid "IDS_CREW_LASTNAME_RUSSIA_2"
+msgstr "Vyazemskiy"
+
+msgid "IDS_CREW_LASTNAME_RUSSIA_20"
+msgstr "Lebedev"
+
+msgid "IDS_CREW_LASTNAME_RUSSIA_21"
+msgstr "Loginov"
+
+msgid "IDS_CREW_LASTNAME_RUSSIA_22"
+msgstr "Markov"
+
+msgid "IDS_CREW_LASTNAME_RUSSIA_23"
+msgstr "Nikolskiy"
+
+msgid "IDS_CREW_LASTNAME_RUSSIA_24"
+msgstr "Olkhovskiy"
+
+msgid "IDS_CREW_LASTNAME_RUSSIA_25"
+msgstr "Skvortsov"
+
+msgid "IDS_CREW_LASTNAME_RUSSIA_26"
+msgstr "Sobolev"
+
+msgid "IDS_CREW_LASTNAME_RUSSIA_27"
+msgstr "Tikhonov"
+
+msgid "IDS_CREW_LASTNAME_RUSSIA_28"
+msgstr "Cherkasov"
+
+msgid "IDS_CREW_LASTNAME_RUSSIA_29"
+msgstr "Shevelev"
+
+msgid "IDS_CREW_LASTNAME_RUSSIA_3"
+msgstr "Grigoryev"
+
+msgid "IDS_CREW_LASTNAME_RUSSIA_4"
+msgstr "Rublyov"
+
+msgid "IDS_CREW_LASTNAME_RUSSIA_5"
+msgstr "Zhukov"
+
+msgid "IDS_CREW_LASTNAME_RUSSIA_6"
+msgstr "Troitskiy"
+
+msgid "IDS_CREW_LASTNAME_RUSSIA_7"
+msgstr "Kozhedub"
+
+msgid "IDS_CREW_LASTNAME_RUSSIA_8"
+msgstr "Petrov"
+
+msgid "IDS_CREW_LASTNAME_RUSSIA_9"
+msgstr "Ilyin"
+
+msgid "IDS_CREW_LASTNAME_SPAIN_0"
+msgstr "Álvarez"
+
+msgid "IDS_CREW_LASTNAME_SPAIN_1"
+msgstr "Ballesteros"
+
+msgid "IDS_CREW_LASTNAME_SPAIN_10"
+msgstr "Fernández"
+
+msgid "IDS_CREW_LASTNAME_SPAIN_11"
+msgstr "Ferrer"
+
+msgid "IDS_CREW_LASTNAME_SPAIN_12"
+msgstr "Gutiérrez"
+
+msgid "IDS_CREW_LASTNAME_SPAIN_13"
+msgstr "Jiménez"
+
+msgid "IDS_CREW_LASTNAME_SPAIN_14"
+msgstr "Martínez"
+
+msgid "IDS_CREW_LASTNAME_SPAIN_15"
+msgstr "Montojo"
+
+msgid "IDS_CREW_LASTNAME_SPAIN_16"
+msgstr "Narváez"
+
+msgid "IDS_CREW_LASTNAME_SPAIN_17"
+msgstr "Osorio"
+
+msgid "IDS_CREW_LASTNAME_SPAIN_18"
+msgstr "Pereira"
+
+msgid "IDS_CREW_LASTNAME_SPAIN_19"
+msgstr "Pérez"
+
+msgid "IDS_CREW_LASTNAME_SPAIN_2"
+msgstr "Borges"
+
+msgid "IDS_CREW_LASTNAME_SPAIN_20"
+msgstr "Ramírez"
+
+msgid "IDS_CREW_LASTNAME_SPAIN_21"
+msgstr "Rodríguez"
+
+msgid "IDS_CREW_LASTNAME_SPAIN_22"
+msgstr "Ruiz"
+
+msgid "IDS_CREW_LASTNAME_SPAIN_23"
+msgstr "Saavedra"
+
+msgid "IDS_CREW_LASTNAME_SPAIN_24"
+msgstr "Sánchez"
+
+msgid "IDS_CREW_LASTNAME_SPAIN_25"
+msgstr "Tallada"
+
+msgid "IDS_CREW_LASTNAME_SPAIN_26"
+msgstr "Torres"
+
+msgid "IDS_CREW_LASTNAME_SPAIN_27"
+msgstr "Valdés"
+
+msgid "IDS_CREW_LASTNAME_SPAIN_28"
+msgstr "Vallejos"
+
+msgid "IDS_CREW_LASTNAME_SPAIN_29"
+msgstr "Villar"
+
+msgid "IDS_CREW_LASTNAME_SPAIN_3"
+msgstr "Borrero"
+
+msgid "IDS_CREW_LASTNAME_SPAIN_4"
+msgstr "Castillo"
+
+msgid "IDS_CREW_LASTNAME_SPAIN_5"
+msgstr "Costa"
+
+msgid "IDS_CREW_LASTNAME_SPAIN_6"
+msgstr "Díaz"
+
+msgid "IDS_CREW_LASTNAME_SPAIN_7"
+msgstr "García"
+
+msgid "IDS_CREW_LASTNAME_SPAIN_8"
+msgstr "Cárdenas"
+
+msgid "IDS_CREW_LASTNAME_SPAIN_9"
+msgstr "Escudero"
+
+msgid "IDS_CREW_LASTNAME_SWEDEN_0"
+msgstr "Adelborg"
+
+msgid "IDS_CREW_LASTNAME_SWEDEN_1"
+msgstr "Alm"
+
+msgid "IDS_CREW_LASTNAME_SWEDEN_10"
+msgstr "Gezelius"
+
+msgid "IDS_CREW_LASTNAME_SWEDEN_11"
+msgstr "Gröndahl"
+
+msgid "IDS_CREW_LASTNAME_SWEDEN_12"
+msgstr "Hallgren"
+
+msgid "IDS_CREW_LASTNAME_SWEDEN_13"
+msgstr "Johansson"
+
+msgid "IDS_CREW_LASTNAME_SWEDEN_14"
+msgstr "Karlsson"
+
+msgid "IDS_CREW_LASTNAME_SWEDEN_15"
+msgstr "Larsson"
+
+msgid "IDS_CREW_LASTNAME_SWEDEN_16"
+msgstr "Lindström"
+
+msgid "IDS_CREW_LASTNAME_SWEDEN_17"
+msgstr "Löfgren"
+
+msgid "IDS_CREW_LASTNAME_SWEDEN_18"
+msgstr "Malmberg"
+
+msgid "IDS_CREW_LASTNAME_SWEDEN_19"
+msgstr "Nordling"
+
+msgid "IDS_CREW_LASTNAME_SWEDEN_2"
+msgstr "Berglund"
+
+msgid "IDS_CREW_LASTNAME_SWEDEN_20"
+msgstr "Nordqvist"
+
+msgid "IDS_CREW_LASTNAME_SWEDEN_21"
+msgstr "Ohlsson"
+
+msgid "IDS_CREW_LASTNAME_SWEDEN_22"
+msgstr "Ohrlander"
+
+msgid "IDS_CREW_LASTNAME_SWEDEN_23"
+msgstr "Persson"
+
+msgid "IDS_CREW_LASTNAME_SWEDEN_24"
+msgstr "Rimstrand"
+
+msgid "IDS_CREW_LASTNAME_SWEDEN_25"
+msgstr "Stackelberg"
+
+msgid "IDS_CREW_LASTNAME_SWEDEN_26"
+msgstr "Ståhl"
+
+msgid "IDS_CREW_LASTNAME_SWEDEN_27"
+msgstr "Svanfeldt"
+
+msgid "IDS_CREW_LASTNAME_SWEDEN_28"
+msgstr "Tornberg"
+
+msgid "IDS_CREW_LASTNAME_SWEDEN_29"
+msgstr "Wrangel"
+
+msgid "IDS_CREW_LASTNAME_SWEDEN_3"
+msgstr "Björnsson"
+
+msgid "IDS_CREW_LASTNAME_SWEDEN_4"
+msgstr "Byström"
+
+msgid "IDS_CREW_LASTNAME_SWEDEN_5"
+msgstr "Danckwardt"
+
+msgid "IDS_CREW_LASTNAME_SWEDEN_6"
+msgstr "Ehnrot"
+
+msgid "IDS_CREW_LASTNAME_SWEDEN_7"
+msgstr "Ekesparre"
+
+msgid "IDS_CREW_LASTNAME_SWEDEN_8"
+msgstr "Engwall"
+
+msgid "IDS_CREW_LASTNAME_SWEDEN_9"
+msgstr "Falk"
+
+msgid "IDS_CREW_LASTNAME_TURKEY_0"
+msgstr "Akdemir"
+
+msgid "IDS_CREW_LASTNAME_TURKEY_1"
+msgstr "Arslan"
+
+msgid "IDS_CREW_LASTNAME_TURKEY_10"
+msgstr "Erdem"
+
+msgid "IDS_CREW_LASTNAME_TURKEY_11"
+msgstr "Ergün"
+
+msgid "IDS_CREW_LASTNAME_TURKEY_12"
+msgstr "Erkaya"
+
+msgid "IDS_CREW_LASTNAME_TURKEY_13"
+msgstr "Esen"
+
+msgid "IDS_CREW_LASTNAME_TURKEY_14"
+msgstr "Fırat"
+
+msgid "IDS_CREW_LASTNAME_TURKEY_15"
+msgstr "Güneş"
+
+msgid "IDS_CREW_LASTNAME_TURKEY_16"
+msgstr "Keleş"
+
+msgid "IDS_CREW_LASTNAME_TURKEY_17"
+msgstr "Kiliç"
+
+msgid "IDS_CREW_LASTNAME_TURKEY_18"
+msgstr "Küçük"
+
+msgid "IDS_CREW_LASTNAME_TURKEY_19"
+msgstr "Mutlu"
+
+msgid "IDS_CREW_LASTNAME_TURKEY_2"
+msgstr "Ateş"
+
+msgid "IDS_CREW_LASTNAME_TURKEY_20"
+msgstr "Orhan"
+
+msgid "IDS_CREW_LASTNAME_TURKEY_21"
+msgstr "Sari"
+
+msgid "IDS_CREW_LASTNAME_TURKEY_22"
+msgstr "Talu"
+
+msgid "IDS_CREW_LASTNAME_TURKEY_23"
+msgstr "Taş"
+
+msgid "IDS_CREW_LASTNAME_TURKEY_24"
+msgstr "Taşdemir"
+
+msgid "IDS_CREW_LASTNAME_TURKEY_25"
+msgstr "Temel"
+
+msgid "IDS_CREW_LASTNAME_TURKEY_26"
+msgstr "Turan"
+
+msgid "IDS_CREW_LASTNAME_TURKEY_27"
+msgstr "Turgut"
+
+msgid "IDS_CREW_LASTNAME_TURKEY_28"
+msgstr "Usta"
+
+msgid "IDS_CREW_LASTNAME_TURKEY_29"
+msgstr "Yilmaz"
+
+msgid "IDS_CREW_LASTNAME_TURKEY_3"
+msgstr "Aydin"
+
+msgid "IDS_CREW_LASTNAME_TURKEY_4"
+msgstr "Bayar"
+
+msgid "IDS_CREW_LASTNAME_TURKEY_5"
+msgstr "Bayrak"
+
+msgid "IDS_CREW_LASTNAME_TURKEY_6"
+msgstr "Bektaş"
+
+msgid "IDS_CREW_LASTNAME_TURKEY_7"
+msgstr "Bozkurt"
+
+msgid "IDS_CREW_LASTNAME_TURKEY_8"
+msgstr "Demirel"
+
+msgid "IDS_CREW_LASTNAME_TURKEY_9"
+msgstr "Demirtaş"
+
+msgid "IDS_CREW_LASTNAME_UNITED_KINGDOM_0"
+msgstr "Ward"
+
+msgid "IDS_CREW_LASTNAME_UNITED_KINGDOM_1"
+msgstr "Riley"
+
+msgid "IDS_CREW_LASTNAME_UNITED_KINGDOM_10"
+msgstr "Allen"
+
+msgid "IDS_CREW_LASTNAME_UNITED_KINGDOM_11"
+msgstr "Attwood"
+
+msgid "IDS_CREW_LASTNAME_UNITED_KINGDOM_12"
+msgstr "Bell"
+
+msgid "IDS_CREW_LASTNAME_UNITED_KINGDOM_13"
+msgstr "Walsh"
+
+msgid "IDS_CREW_LASTNAME_UNITED_KINGDOM_14"
+msgstr "Clayton"
+
+msgid "IDS_CREW_LASTNAME_UNITED_KINGDOM_15"
+msgstr "Cooper"
+
+msgid "IDS_CREW_LASTNAME_UNITED_KINGDOM_16"
+msgstr "Dale"
+
+msgid "IDS_CREW_LASTNAME_UNITED_KINGDOM_17"
+msgstr "Doherty"
+
+msgid "IDS_CREW_LASTNAME_UNITED_KINGDOM_18"
+msgstr "Griffiths"
+
+msgid "IDS_CREW_LASTNAME_UNITED_KINGDOM_19"
+msgstr "Gordon"
+
+msgid "IDS_CREW_LASTNAME_UNITED_KINGDOM_2"
+msgstr "James"
+
+msgid "IDS_CREW_LASTNAME_UNITED_KINGDOM_20"
+msgstr "Hardy"
+
+msgid "IDS_CREW_LASTNAME_UNITED_KINGDOM_21"
+msgstr "Howard"
+
+msgid "IDS_CREW_LASTNAME_UNITED_KINGDOM_22"
+msgstr "Johnston"
+
+msgid "IDS_CREW_LASTNAME_UNITED_KINGDOM_23"
+msgstr "Macnee"
+
+msgid "IDS_CREW_LASTNAME_UNITED_KINGDOM_24"
+msgstr "Mansfield"
+
+msgid "IDS_CREW_LASTNAME_UNITED_KINGDOM_25"
+msgstr "Moore"
+
+msgid "IDS_CREW_LASTNAME_UNITED_KINGDOM_26"
+msgstr "Oldham"
+
+msgid "IDS_CREW_LASTNAME_UNITED_KINGDOM_27"
+msgstr "Taylor"
+
+msgid "IDS_CREW_LASTNAME_UNITED_KINGDOM_28"
+msgstr "Tucker"
+
+msgid "IDS_CREW_LASTNAME_UNITED_KINGDOM_29"
+msgstr "Whiting"
+
+msgid "IDS_CREW_LASTNAME_UNITED_KINGDOM_3"
+msgstr "Reed"
+
+msgid "IDS_CREW_LASTNAME_UNITED_KINGDOM_4"
+msgstr "Newton"
+
+msgid "IDS_CREW_LASTNAME_UNITED_KINGDOM_5"
+msgstr "Powers"
+
+msgid "IDS_CREW_LASTNAME_UNITED_KINGDOM_6"
+msgstr "Paul"
+
+msgid "IDS_CREW_LASTNAME_UNITED_KINGDOM_7"
+msgstr "Harper"
+
+msgid "IDS_CREW_LASTNAME_UNITED_KINGDOM_8"
+msgstr "Brown"
+
+msgid "IDS_CREW_LASTNAME_UNITED_KINGDOM_9"
+msgstr "Shaw"
+
+msgid "IDS_CREW_LASTNAME_USA_0"
+msgstr "Ward"
+
+msgid "IDS_CREW_LASTNAME_USA_1"
+msgstr "Riley"
+
+msgid "IDS_CREW_LASTNAME_USA_10"
+msgstr "Alderson"
+
+msgid "IDS_CREW_LASTNAME_USA_11"
+msgstr "Bailey"
+
+msgid "IDS_CREW_LASTNAME_USA_12"
+msgstr "Blackwell"
+
+msgid "IDS_CREW_LASTNAME_USA_13"
+msgstr "Bragg"
+
+msgid "IDS_CREW_LASTNAME_USA_14"
+msgstr "Connolly"
+
+msgid "IDS_CREW_LASTNAME_USA_15"
+msgstr "Dickinson"
+
+msgid "IDS_CREW_LASTNAME_USA_16"
+msgstr "Elliott"
+
+msgid "IDS_CREW_LASTNAME_USA_17"
+msgstr "Franklin"
+
+msgid "IDS_CREW_LASTNAME_USA_18"
+msgstr "Radcliffe"
+
+msgid "IDS_CREW_LASTNAME_USA_19"
+msgstr "Hall"
+
+msgid "IDS_CREW_LASTNAME_USA_2"
+msgstr "James"
+
+msgid "IDS_CREW_LASTNAME_USA_20"
+msgstr "Lane"
+
+msgid "IDS_CREW_LASTNAME_USA_21"
+msgstr "Lawford"
+
+msgid "IDS_CREW_LASTNAME_USA_22"
+msgstr "McDougall"
+
+msgid "IDS_CREW_LASTNAME_USA_23"
+msgstr "Murray"
+
+msgid "IDS_CREW_LASTNAME_USA_24"
+msgstr "Nash"
+
+msgid "IDS_CREW_LASTNAME_USA_25"
+msgstr "Oakley"
+
+msgid "IDS_CREW_LASTNAME_USA_26"
+msgstr "Randall"
+
+msgid "IDS_CREW_LASTNAME_USA_27"
+msgstr "Shelton"
+
+msgid "IDS_CREW_LASTNAME_USA_28"
+msgstr "Warren"
+
+msgid "IDS_CREW_LASTNAME_USA_29"
+msgstr "Wheeler"
+
+msgid "IDS_CREW_LASTNAME_USA_3"
+msgstr "Reed"
+
+msgid "IDS_CREW_LASTNAME_USA_4"
+msgstr "Newton"
+
+msgid "IDS_CREW_LASTNAME_USA_5"
+msgstr "Powers"
+
+msgid "IDS_CREW_LASTNAME_USA_6"
+msgstr "Paul"
+
+msgid "IDS_CREW_LASTNAME_USA_7"
+msgstr "Harper"
+
+msgid "IDS_CREW_LASTNAME_USA_8"
+msgstr "Brown"
+
+msgid "IDS_CREW_LASTNAME_USA_9"
+msgstr "Shaw"
+
+msgid "IDS_CREW_LASTNAME_YUGOSLAVIA_0"
+msgstr "Aleksić"
+
+msgid "IDS_CREW_LASTNAME_YUGOSLAVIA_1"
+msgstr "Blagojević"
+
+msgid "IDS_CREW_LASTNAME_YUGOSLAVIA_10"
+msgstr "Knežević"
+
+msgid "IDS_CREW_LASTNAME_YUGOSLAVIA_11"
+msgstr "Kovačević"
+
+msgid "IDS_CREW_LASTNAME_YUGOSLAVIA_12"
+msgstr "Krstić"
+
+msgid "IDS_CREW_LASTNAME_YUGOSLAVIA_13"
+msgstr "Ljutovac"
+
+msgid "IDS_CREW_LASTNAME_YUGOSLAVIA_14"
+msgstr "Lukić"
+
+msgid "IDS_CREW_LASTNAME_YUGOSLAVIA_15"
+msgstr "Marjanovic"
+
+msgid "IDS_CREW_LASTNAME_YUGOSLAVIA_16"
+msgstr "Marković"
+
+msgid "IDS_CREW_LASTNAME_YUGOSLAVIA_17"
+msgstr "Milovanović"
+
+msgid "IDS_CREW_LASTNAME_YUGOSLAVIA_18"
+msgstr "Mrkonjić"
+
+msgid "IDS_CREW_LASTNAME_YUGOSLAVIA_19"
+msgstr "Ratković"
+
+msgid "IDS_CREW_LASTNAME_YUGOSLAVIA_2"
+msgstr "Burić"
+
+msgid "IDS_CREW_LASTNAME_YUGOSLAVIA_20"
+msgstr "Ristić"
+
+msgid "IDS_CREW_LASTNAME_YUGOSLAVIA_21"
+msgstr "Stanković"
+
+msgid "IDS_CREW_LASTNAME_YUGOSLAVIA_22"
+msgstr "Stefanovski"
+
+msgid "IDS_CREW_LASTNAME_YUGOSLAVIA_23"
+msgstr "Stojanović"
+
+msgid "IDS_CREW_LASTNAME_YUGOSLAVIA_24"
+msgstr "Tavčar"
+
+msgid "IDS_CREW_LASTNAME_YUGOSLAVIA_25"
+msgstr "Tomašić"
+
+msgid "IDS_CREW_LASTNAME_YUGOSLAVIA_26"
+msgstr "Travica"
+
+msgid "IDS_CREW_LASTNAME_YUGOSLAVIA_27"
+msgstr "Vasić"
+
+msgid "IDS_CREW_LASTNAME_YUGOSLAVIA_28"
+msgstr "Vukotić"
+
+msgid "IDS_CREW_LASTNAME_YUGOSLAVIA_29"
+msgstr "Zorić"
+
+msgid "IDS_CREW_LASTNAME_YUGOSLAVIA_3"
+msgstr "Dragojević"
+
+msgid "IDS_CREW_LASTNAME_YUGOSLAVIA_4"
+msgstr "Gavrilović"
+
+msgid "IDS_CREW_LASTNAME_YUGOSLAVIA_5"
+msgstr "Gradnik"
+
+msgid "IDS_CREW_LASTNAME_YUGOSLAVIA_6"
+msgstr "Ilić"
+
+msgid "IDS_CREW_LASTNAME_YUGOSLAVIA_7"
+msgstr "Ivanović"
+
+msgid "IDS_CREW_LASTNAME_YUGOSLAVIA_8"
+msgstr "Jankoski"
+
+msgid "IDS_CREW_LASTNAME_YUGOSLAVIA_9"
+msgstr "Jelić"
+
+msgid "IDS_CREW_LEVEL"
+msgstr "Commander Level %(crewLevel)s"
+
+msgid "IDS_CREW_LIST_OVERLAY_STATUS_BARRACK_IS_FULL"
+msgstr "NO VACANT PLACES IN THE RESERVE"
+
+msgid "IDS_CREW_LIST_OVERLAY_STATUS_TARGET_IN_BATTLE"
+msgstr "THE SELECTED SHIP IS IN BATTLE"
+
+msgid "IDS_CREW_LIST_OVERLAY_STATUS_TARGET_IN_DIVISION"
+msgstr "THE SELECTED SHIP IS READY FOR BATTLE IN A DIVISION"
+
+msgid "IDS_CREW_LIST_OVERLAY_STATUS_THIS_IN_BATTLE"
+msgstr "THIS COMMANDER IS IN BATTLE"
+
+msgid "IDS_CREW_LIST_OVERLAY_STATUS_THIS_IN_DIVISION"
+msgstr "THIS COMMANDER IS READY FOR BATTLE IN A DIVISION"
+
+msgid "IDS_CREW_MAX_LEVEL"
+msgstr "Maximum Commander Level"
+
+msgid "IDS_CREW_MODAL_HEADER_FIRE_UPPERCASE"
+msgstr "COMMANDER DISMISSAL"
+
+msgid "IDS_CREW_NOT_ENOUGH_EXP_TO_DEMOBILIZE"
+msgstr "The Commander does not have enough XP for conversion to Elite Commander XP"
+
+msgid "IDS_CREW_ON_SHIPS_LIST_TITLE"
+msgstr "Assigned to ships"
+
+msgid "IDS_CREW_PANEL_LEVEL"
+msgstr "Level %(crewLevel)s"
+
+msgid "IDS_CREW_PANEL_MAX_LEVEL"
+msgstr "[el_left_sm]%(crewLevel)s[el_right_15_sm] Maximum level"
+
+msgid "IDS_CREW_PLAYER_POINTS_COUNTER"
+msgstr "Undistributed Commander skill points"
+
+msgid "IDS_CREW_PROFILE"
+msgstr "All skills"
+
+msgid "IDS_CREW_PROFILE_INFO"
+msgstr "View all skills"
+
+msgid "IDS_CREW_RANK_ARGENTINA_0"
+msgstr "Guardiamarina"
+
+msgid "IDS_CREW_RANK_ARGENTINA_1"
+msgstr "Teniente de Corbeta"
+
+msgid "IDS_CREW_RANK_ARGENTINA_10"
+msgstr "Almirante"
+
+msgid "IDS_CREW_RANK_ARGENTINA_2"
+msgstr "Teniente de Fragata"
+
+msgid "IDS_CREW_RANK_ARGENTINA_3"
+msgstr "Teniente de Navío"
+
+msgid "IDS_CREW_RANK_ARGENTINA_4"
+msgstr "Capitán de Corbeta"
+
+msgid "IDS_CREW_RANK_ARGENTINA_5"
+msgstr "Capitán de Fragata"
+
+msgid "IDS_CREW_RANK_ARGENTINA_6"
+msgstr "Capitán de Navío"
+
+msgid "IDS_CREW_RANK_ARGENTINA_7"
+msgstr "Contralmirante"
+
+msgid "IDS_CREW_RANK_ARGENTINA_8"
+msgstr "Vicealmirante"
+
+msgid "IDS_CREW_RANK_ARGENTINA_9"
+msgstr "Almirante de Escuadra"
+
+msgid "IDS_CREW_RANK_AUSTRIA_HUNGARY_0"
+msgstr "Seefähnrich"
+
+msgid "IDS_CREW_RANK_AUSTRIA_HUNGARY_1"
+msgstr "Korvettenleutnant"
+
+msgid "IDS_CREW_RANK_AUSTRIA_HUNGARY_10"
+msgstr "Großadmiral"
+
+msgid "IDS_CREW_RANK_AUSTRIA_HUNGARY_2"
+msgstr "Fregattenleutnant"
+
+msgid "IDS_CREW_RANK_AUSTRIA_HUNGARY_3"
+msgstr "Linienschiffsleutnant"
+
+msgid "IDS_CREW_RANK_AUSTRIA_HUNGARY_4"
+msgstr "Korvettenkapitän"
+
+msgid "IDS_CREW_RANK_AUSTRIA_HUNGARY_5"
+msgstr "Fregattenkapitän"
+
+msgid "IDS_CREW_RANK_AUSTRIA_HUNGARY_6"
+msgstr "Linienschiffkapitän"
+
+msgid "IDS_CREW_RANK_AUSTRIA_HUNGARY_7"
+msgstr "Kontreadmiral"
+
+msgid "IDS_CREW_RANK_AUSTRIA_HUNGARY_8"
+msgstr "Vizeadmiral"
+
+msgid "IDS_CREW_RANK_AUSTRIA_HUNGARY_9"
+msgstr "Admiral"
+
+msgid "IDS_CREW_RANK_BRAZIL_0"
+msgstr "Guarda-Marinha"
+
+msgid "IDS_CREW_RANK_BRAZIL_1"
+msgstr "Segundo-Tenente"
+
+msgid "IDS_CREW_RANK_BRAZIL_10"
+msgstr "Almirante"
+
+msgid "IDS_CREW_RANK_BRAZIL_2"
+msgstr "Primeiro-Tenente"
+
+msgid "IDS_CREW_RANK_BRAZIL_3"
+msgstr "Capitão-Tenente"
+
+msgid "IDS_CREW_RANK_BRAZIL_4"
+msgstr "Capitão de Corveta"
+
+msgid "IDS_CREW_RANK_BRAZIL_5"
+msgstr "Capitão de Fragata"
+
+msgid "IDS_CREW_RANK_BRAZIL_6"
+msgstr "Capitão de Mar e Guerra"
+
+msgid "IDS_CREW_RANK_BRAZIL_7"
+msgstr "Contra-Almirante"
+
+msgid "IDS_CREW_RANK_BRAZIL_8"
+msgstr "Vice-Almirante"
+
+msgid "IDS_CREW_RANK_BRAZIL_9"
+msgstr "Almirante de Esquadra"
+
+msgid "IDS_CREW_RANK_CHILE_0"
+msgstr "Guardiamarina"
+
+msgid "IDS_CREW_RANK_CHILE_1"
+msgstr "Subteniente"
+
+msgid "IDS_CREW_RANK_CHILE_10"
+msgstr "Almirante"
+
+msgid "IDS_CREW_RANK_CHILE_2"
+msgstr "Teniente Segundo"
+
+msgid "IDS_CREW_RANK_CHILE_3"
+msgstr "Teniente Primero"
+
+msgid "IDS_CREW_RANK_CHILE_4"
+msgstr "Capitán de Corbeta"
+
+msgid "IDS_CREW_RANK_CHILE_5"
+msgstr "Capitán de Fragata"
+
+msgid "IDS_CREW_RANK_CHILE_6"
+msgstr "Capitán de Navío"
+
+msgid "IDS_CREW_RANK_CHILE_7"
+msgstr "Contraalmirante"
+
+msgid "IDS_CREW_RANK_CHILE_8"
+msgstr "Vicealmirante"
+
+msgid "IDS_CREW_RANK_CHILE_9"
+msgstr "Almirante de Escuadra"
+
+msgid "IDS_CREW_RANK_COLOMBIA_0"
+msgstr "Guardiamarina"
+
+msgid "IDS_CREW_RANK_COLOMBIA_1"
+msgstr "Teniente de Corbeta"
+
+msgid "IDS_CREW_RANK_COLOMBIA_10"
+msgstr "Almirante"
+
+msgid "IDS_CREW_RANK_COLOMBIA_2"
+msgstr "Teniente de Fragata"
+
+msgid "IDS_CREW_RANK_COLOMBIA_3"
+msgstr "Teniente de Navío"
+
+msgid "IDS_CREW_RANK_COLOMBIA_4"
+msgstr "Capitán de Corbeta"
+
+msgid "IDS_CREW_RANK_COLOMBIA_5"
+msgstr "Capitán de Fragata"
+
+msgid "IDS_CREW_RANK_COLOMBIA_6"
+msgstr "Capitán de Navío"
+
+msgid "IDS_CREW_RANK_COLOMBIA_7"
+msgstr "Contralmirante"
+
+msgid "IDS_CREW_RANK_COLOMBIA_8"
+msgstr "Vicealmirante"
+
+msgid "IDS_CREW_RANK_COLOMBIA_9"
+msgstr "Almirante de Escuadra"
+
+msgid "IDS_CREW_RANK_COMMON"
+msgstr "Ship Commander"
+
+msgid "IDS_CREW_RANK_COMMONWEALTH_0"
+msgstr "Warrant Officer"
+
+msgid "IDS_CREW_RANK_COMMONWEALTH_1"
+msgstr "Sub-Lieutenant"
+
+msgid "IDS_CREW_RANK_COMMONWEALTH_10"
+msgstr "Admiral of the Fleet"
+
+msgid "IDS_CREW_RANK_COMMONWEALTH_2"
+msgstr "Lieutenant"
+
+msgid "IDS_CREW_RANK_COMMONWEALTH_3"
+msgstr "Lieutenant Commander"
+
+msgid "IDS_CREW_RANK_COMMONWEALTH_4"
+msgstr "Commander"
+
+msgid "IDS_CREW_RANK_COMMONWEALTH_5"
+msgstr "Captain"
+
+msgid "IDS_CREW_RANK_COMMONWEALTH_6"
+msgstr "Commodore"
+
+msgid "IDS_CREW_RANK_COMMONWEALTH_7"
+msgstr "Rear Admiral"
+
+msgid "IDS_CREW_RANK_COMMONWEALTH_8"
+msgstr "Vice-Admiral"
+
+msgid "IDS_CREW_RANK_COMMONWEALTH_9"
+msgstr "Admiral"
+
+msgid "IDS_CREW_RANK_EVENTS_0"
+msgstr "Rank I"
+
+msgid "IDS_CREW_RANK_EVENTS_1"
+msgstr "Rank II"
+
+msgid "IDS_CREW_RANK_EVENTS_10"
+msgstr "Rank XI"
+
+msgid "IDS_CREW_RANK_EVENTS_2"
+msgstr "Rank III"
+
+msgid "IDS_CREW_RANK_EVENTS_3"
+msgstr "Rank IV"
+
+msgid "IDS_CREW_RANK_EVENTS_4"
+msgstr "Rank V"
+
+msgid "IDS_CREW_RANK_EVENTS_5"
+msgstr "Rank VI"
+
+msgid "IDS_CREW_RANK_EVENTS_6"
+msgstr "Rank VII"
+
+msgid "IDS_CREW_RANK_EVENTS_7"
+msgstr "Rank VIII"
+
+msgid "IDS_CREW_RANK_EVENTS_8"
+msgstr "Rank IX"
+
+msgid "IDS_CREW_RANK_EVENTS_9"
+msgstr "Rank X"
+
+msgid "IDS_CREW_RANK_FRANCE_0"
+msgstr "Aspirant"
+
+msgid "IDS_CREW_RANK_FRANCE_1"
+msgstr "Enseigne de 2e classe"
+
+msgid "IDS_CREW_RANK_FRANCE_10"
+msgstr "Amiral"
+
+msgid "IDS_CREW_RANK_FRANCE_2"
+msgstr "Enseigne de 1re classe"
+
+msgid "IDS_CREW_RANK_FRANCE_3"
+msgstr "Lieutenant de vaisseau"
+
+msgid "IDS_CREW_RANK_FRANCE_4"
+msgstr "Capitaine de corvette"
+
+msgid "IDS_CREW_RANK_FRANCE_5"
+msgstr "Capitaine de frégate"
+
+msgid "IDS_CREW_RANK_FRANCE_6"
+msgstr "Capitaine de vaisseau"
+
+msgid "IDS_CREW_RANK_FRANCE_7"
+msgstr "Contre-amiral"
+
+msgid "IDS_CREW_RANK_FRANCE_8"
+msgstr "Vice-amiral"
+
+msgid "IDS_CREW_RANK_FRANCE_9"
+msgstr "Vice-amiral d’escadre"
+
+msgid "IDS_CREW_RANK_GERMANY_0"
+msgstr "Oberfähnrich zur See"
+
+msgid "IDS_CREW_RANK_GERMANY_1"
+msgstr "Leutnant zur See"
+
+msgid "IDS_CREW_RANK_GERMANY_10"
+msgstr "Großadmiral"
+
+msgid "IDS_CREW_RANK_GERMANY_2"
+msgstr "Oberleutnant zur See"
+
+msgid "IDS_CREW_RANK_GERMANY_3"
+msgstr "Kapitänleutnant"
+
+msgid "IDS_CREW_RANK_GERMANY_4"
+msgstr "Korvettenkapitän"
+
+msgid "IDS_CREW_RANK_GERMANY_5"
+msgstr "Fregattenkapitän"
+
+msgid "IDS_CREW_RANK_GERMANY_6"
+msgstr "Kapitän zur See"
+
+msgid "IDS_CREW_RANK_GERMANY_7"
+msgstr "Konteradmiral"
+
+msgid "IDS_CREW_RANK_GERMANY_8"
+msgstr "Vizeadmiral"
+
+msgid "IDS_CREW_RANK_GERMANY_9"
+msgstr "Admiral"
+
+msgid "IDS_CREW_RANK_GREECE_0"
+msgstr "Simaioforos"
+
+msgid "IDS_CREW_RANK_GREECE_1"
+msgstr "Anthypoploiarchos"
+
+msgid "IDS_CREW_RANK_GREECE_10"
+msgstr "Archinavarchos"
+
+msgid "IDS_CREW_RANK_GREECE_2"
+msgstr "Ypoploiarchos"
+
+msgid "IDS_CREW_RANK_GREECE_3"
+msgstr "Plotarchis"
+
+msgid "IDS_CREW_RANK_GREECE_4"
+msgstr "Antiploiarchos"
+
+msgid "IDS_CREW_RANK_GREECE_5"
+msgstr "Ploiarchos"
+
+msgid "IDS_CREW_RANK_GREECE_6"
+msgstr "Archiploiarchos"
+
+msgid "IDS_CREW_RANK_GREECE_7"
+msgstr "Yponavarchos"
+
+msgid "IDS_CREW_RANK_GREECE_8"
+msgstr "Antinavarchos"
+
+msgid "IDS_CREW_RANK_GREECE_9"
+msgstr "Navarchos"
+
+msgid "IDS_CREW_RANK_HW20_PIRATES_0"
+msgstr " "
+
+msgid "IDS_CREW_RANK_HW20_PIRATES_1"
+msgstr " "
+
+msgid "IDS_CREW_RANK_HW20_PIRATES_10"
+msgstr " "
+
+msgid "IDS_CREW_RANK_HW20_PIRATES_2"
+msgstr " "
+
+msgid "IDS_CREW_RANK_HW20_PIRATES_3"
+msgstr " "
+
+msgid "IDS_CREW_RANK_HW20_PIRATES_4"
+msgstr " "
+
+msgid "IDS_CREW_RANK_HW20_PIRATES_5"
+msgstr " "
+
+msgid "IDS_CREW_RANK_HW20_PIRATES_6"
+msgstr " "
+
+msgid "IDS_CREW_RANK_HW20_PIRATES_7"
+msgstr " "
+
+msgid "IDS_CREW_RANK_HW20_PIRATES_8"
+msgstr " "
+
+msgid "IDS_CREW_RANK_HW20_PIRATES_9"
+msgstr " "
+
+msgid "IDS_CREW_RANK_HW20_PROTOS_0"
+msgstr " "
+
+msgid "IDS_CREW_RANK_HW20_PROTOS_1"
+msgstr " "
+
+msgid "IDS_CREW_RANK_HW20_PROTOS_10"
+msgstr " "
+
+msgid "IDS_CREW_RANK_HW20_PROTOS_2"
+msgstr " "
+
+msgid "IDS_CREW_RANK_HW20_PROTOS_3"
+msgstr " "
+
+msgid "IDS_CREW_RANK_HW20_PROTOS_4"
+msgstr " "
+
+msgid "IDS_CREW_RANK_HW20_PROTOS_5"
+msgstr " "
+
+msgid "IDS_CREW_RANK_HW20_PROTOS_6"
+msgstr " "
+
+msgid "IDS_CREW_RANK_HW20_PROTOS_7"
+msgstr " "
+
+msgid "IDS_CREW_RANK_HW20_PROTOS_8"
+msgstr " "
+
+msgid "IDS_CREW_RANK_HW20_PROTOS_9"
+msgstr " "
+
+msgid "IDS_CREW_RANK_HW20_RAIDERS_0"
+msgstr " "
+
+msgid "IDS_CREW_RANK_HW20_RAIDERS_1"
+msgstr " "
+
+msgid "IDS_CREW_RANK_HW20_RAIDERS_10"
+msgstr " "
+
+msgid "IDS_CREW_RANK_HW20_RAIDERS_2"
+msgstr " "
+
+msgid "IDS_CREW_RANK_HW20_RAIDERS_3"
+msgstr " "
+
+msgid "IDS_CREW_RANK_HW20_RAIDERS_4"
+msgstr " "
+
+msgid "IDS_CREW_RANK_HW20_RAIDERS_5"
+msgstr " "
+
+msgid "IDS_CREW_RANK_HW20_RAIDERS_6"
+msgstr " "
+
+msgid "IDS_CREW_RANK_HW20_RAIDERS_7"
+msgstr " "
+
+msgid "IDS_CREW_RANK_HW20_RAIDERS_8"
+msgstr " "
+
+msgid "IDS_CREW_RANK_HW20_RAIDERS_9"
+msgstr " "
+
+msgid "IDS_CREW_RANK_ITALY_0"
+msgstr "Aspirante Guardiamarina"
+
+msgid "IDS_CREW_RANK_ITALY_1"
+msgstr "Guardiamarina"
+
+msgid "IDS_CREW_RANK_ITALY_10"
+msgstr "Ammiraglio di Armata"
+
+msgid "IDS_CREW_RANK_ITALY_2"
+msgstr "Sottotenente di Vascello"
+
+msgid "IDS_CREW_RANK_ITALY_3"
+msgstr "Tenente di Vascello"
+
+msgid "IDS_CREW_RANK_ITALY_4"
+msgstr "Capitano di Corvetta"
+
+msgid "IDS_CREW_RANK_ITALY_5"
+msgstr "Capitano di Fregata"
+
+msgid "IDS_CREW_RANK_ITALY_6"
+msgstr "Capitano di Vascello"
+
+msgid "IDS_CREW_RANK_ITALY_7"
+msgstr "Contrammiraglio"
+
+msgid "IDS_CREW_RANK_ITALY_8"
+msgstr "Ammiraglio di Divisione"
+
+msgid "IDS_CREW_RANK_ITALY_9"
+msgstr "Ammiraglio di Squadra"
+
+msgid "IDS_CREW_RANK_JAPAN_0"
+msgstr "Kaigun Shōi Kōhosei"
+
+msgid "IDS_CREW_RANK_JAPAN_1"
+msgstr "Kaigun Shōi"
+
+msgid "IDS_CREW_RANK_JAPAN_10"
+msgstr "Gensui Kaigun Taishō"
+
+msgid "IDS_CREW_RANK_JAPAN_2"
+msgstr "Kaigun Chūi"
+
+msgid "IDS_CREW_RANK_JAPAN_3"
+msgstr "Kaigun Daii"
+
+msgid "IDS_CREW_RANK_JAPAN_4"
+msgstr "Kaigun Shōsa"
+
+msgid "IDS_CREW_RANK_JAPAN_5"
+msgstr "Kaigun Chūsa"
+
+msgid "IDS_CREW_RANK_JAPAN_6"
+msgstr "Kaigun Daisa"
+
+msgid "IDS_CREW_RANK_JAPAN_7"
+msgstr "Kaigun Shōshō"
+
+msgid "IDS_CREW_RANK_JAPAN_8"
+msgstr "Kaigun Chūjō"
+
+msgid "IDS_CREW_RANK_JAPAN_9"
+msgstr "Kaigun Taishō"
+
+msgid "IDS_CREW_RANK_MEXICO_0"
+msgstr "Guardiamarina"
+
+msgid "IDS_CREW_RANK_MEXICO_1"
+msgstr "Teniente de Corbeta"
+
+msgid "IDS_CREW_RANK_MEXICO_10"
+msgstr "Almirante"
+
+msgid "IDS_CREW_RANK_MEXICO_2"
+msgstr "Teniente de Fragata"
+
+msgid "IDS_CREW_RANK_MEXICO_3"
+msgstr "Teniente de Navio"
+
+msgid "IDS_CREW_RANK_MEXICO_4"
+msgstr "Capitán de Corbeta"
+
+msgid "IDS_CREW_RANK_MEXICO_5"
+msgstr "Capitán de Fragata"
+
+msgid "IDS_CREW_RANK_MEXICO_6"
+msgstr "Capitán de Navío"
+
+msgid "IDS_CREW_RANK_MEXICO_7"
+msgstr "Contraalmirante"
+
+msgid "IDS_CREW_RANK_MEXICO_8"
+msgstr "Vicealmirante"
+
+msgid "IDS_CREW_RANK_MEXICO_9"
+msgstr "Almirante de Escuadra"
+
+msgid "IDS_CREW_RANK_NETHERLANDS_0"
+msgstr "Adjudant-Onderofficier"
+
+msgid "IDS_CREW_RANK_NETHERLANDS_1"
+msgstr "Luitenant ter Zee der 3e klasse"
+
+msgid "IDS_CREW_RANK_NETHERLANDS_10"
+msgstr "Admiraal"
+
+msgid "IDS_CREW_RANK_NETHERLANDS_2"
+msgstr "Luitenant ter Zee der 2e klasse"
+
+msgid "IDS_CREW_RANK_NETHERLANDS_3"
+msgstr "Luitenant ter Zee der 1e klasse"
+
+msgid "IDS_CREW_RANK_NETHERLANDS_4"
+msgstr "Kapitein-Luitenant ter Zee"
+
+msgid "IDS_CREW_RANK_NETHERLANDS_5"
+msgstr "Kapitein ter Zee"
+
+msgid "IDS_CREW_RANK_NETHERLANDS_6"
+msgstr "Commandeur"
+
+msgid "IDS_CREW_RANK_NETHERLANDS_7"
+msgstr "Schout-bij-Nacht"
+
+msgid "IDS_CREW_RANK_NETHERLANDS_8"
+msgstr "Viceadmiraal"
+
+msgid "IDS_CREW_RANK_NETHERLANDS_9"
+msgstr "Luitenant-Admiraal"
+
+msgid "IDS_CREW_RANK_NORWAY_0"
+msgstr "Fenrik"
+
+msgid "IDS_CREW_RANK_NORWAY_1"
+msgstr "Sekondløitnant"
+
+msgid "IDS_CREW_RANK_NORWAY_10"
+msgstr "Generaladmiral"
+
+msgid "IDS_CREW_RANK_NORWAY_2"
+msgstr "Premierløitnant"
+
+msgid "IDS_CREW_RANK_NORWAY_3"
+msgstr "Kapteinløytnant"
+
+msgid "IDS_CREW_RANK_NORWAY_4"
+msgstr "Orlogskaptein"
+
+msgid "IDS_CREW_RANK_NORWAY_5"
+msgstr "Kommandørkaptein"
+
+msgid "IDS_CREW_RANK_NORWAY_6"
+msgstr "Kommandør"
+
+msgid "IDS_CREW_RANK_NORWAY_7"
+msgstr "Kontreadmiral"
+
+msgid "IDS_CREW_RANK_NORWAY_8"
+msgstr "Viseadmiral"
+
+msgid "IDS_CREW_RANK_NORWAY_9"
+msgstr "Admiral"
+
+msgid "IDS_CREW_RANK_PAN_ASIA_0"
+msgstr "Midshipman"
+
+msgid "IDS_CREW_RANK_PAN_ASIA_1"
+msgstr "Sub-Lieutenant"
+
+msgid "IDS_CREW_RANK_PAN_ASIA_10"
+msgstr "Admiral of the Fleet"
+
+msgid "IDS_CREW_RANK_PAN_ASIA_2"
+msgstr "Lieutenant"
+
+msgid "IDS_CREW_RANK_PAN_ASIA_3"
+msgstr "Lieutenant Commander"
+
+msgid "IDS_CREW_RANK_PAN_ASIA_4"
+msgstr "Commander"
+
+msgid "IDS_CREW_RANK_PAN_ASIA_5"
+msgstr "Captain"
+
+msgid "IDS_CREW_RANK_PAN_ASIA_6"
+msgstr "Commodore"
+
+msgid "IDS_CREW_RANK_PAN_ASIA_7"
+msgstr "Rear Admiral"
+
+msgid "IDS_CREW_RANK_PAN_ASIA_8"
+msgstr "Vice-Admiral"
+
+msgid "IDS_CREW_RANK_PAN_ASIA_9"
+msgstr "Admiral"
+
+msgid "IDS_CREW_RANK_PERU_0"
+msgstr "Guardiamarina"
+
+msgid "IDS_CREW_RANK_PERU_1"
+msgstr "Alférez de Fragata"
+
+msgid "IDS_CREW_RANK_PERU_10"
+msgstr "Almirante"
+
+msgid "IDS_CREW_RANK_PERU_2"
+msgstr "Teniente Segundo"
+
+msgid "IDS_CREW_RANK_PERU_3"
+msgstr "Teniente Primero"
+
+msgid "IDS_CREW_RANK_PERU_4"
+msgstr "Capitán de Corbeta"
+
+msgid "IDS_CREW_RANK_PERU_5"
+msgstr "Capitán de Fragata"
+
+msgid "IDS_CREW_RANK_PERU_6"
+msgstr "Capitán de Navío"
+
+msgid "IDS_CREW_RANK_PERU_7"
+msgstr "Contralmirante"
+
+msgid "IDS_CREW_RANK_PERU_8"
+msgstr "Vicealmirante"
+
+msgid "IDS_CREW_RANK_PERU_9"
+msgstr "Almirante de Escuadra"
+
+msgid "IDS_CREW_RANK_POLAND_0"
+msgstr "Chorąży marynarki"
+
+msgid "IDS_CREW_RANK_POLAND_1"
+msgstr "Podporucznik marynarki"
+
+msgid "IDS_CREW_RANK_POLAND_10"
+msgstr "Admirał"
+
+msgid "IDS_CREW_RANK_POLAND_2"
+msgstr "Porucznik marynarki"
+
+msgid "IDS_CREW_RANK_POLAND_3"
+msgstr "Kapitan marynarki"
+
+msgid "IDS_CREW_RANK_POLAND_4"
+msgstr "Komandor podporucznik"
+
+msgid "IDS_CREW_RANK_POLAND_5"
+msgstr "Komandor porucznik"
+
+msgid "IDS_CREW_RANK_POLAND_6"
+msgstr "Komandor"
+
+msgid "IDS_CREW_RANK_POLAND_7"
+msgstr "Kontradmiral"
+
+msgid "IDS_CREW_RANK_POLAND_8"
+msgstr "Wiceadmiral"
+
+msgid "IDS_CREW_RANK_POLAND_9"
+msgstr "Admiral floty"
+
+msgid "IDS_CREW_RANK_RUSSIA_0"
+msgstr "Michman"
+
+msgid "IDS_CREW_RANK_RUSSIA_1"
+msgstr "Leytenant"
+
+msgid "IDS_CREW_RANK_RUSSIA_10"
+msgstr "Admiral flota"
+
+msgid "IDS_CREW_RANK_RUSSIA_2"
+msgstr "Starshiy Leytenant"
+
+msgid "IDS_CREW_RANK_RUSSIA_3"
+msgstr "Kapitan-Leytenant"
+
+msgid "IDS_CREW_RANK_RUSSIA_4"
+msgstr "Kapitan 3rd ranga"
+
+msgid "IDS_CREW_RANK_RUSSIA_5"
+msgstr "Kapitan 2nd ranga"
+
+msgid "IDS_CREW_RANK_RUSSIA_6"
+msgstr "Kapitan 1st ranga"
+
+msgid "IDS_CREW_RANK_RUSSIA_7"
+msgstr "Kontr-Admiral"
+
+msgid "IDS_CREW_RANK_RUSSIA_8"
+msgstr "Vitse-Admiral"
+
+msgid "IDS_CREW_RANK_RUSSIA_9"
+msgstr "Admiral"
+
+msgid "IDS_CREW_RANK_SPAIN_0"
+msgstr "Guardiamarina"
+
+msgid "IDS_CREW_RANK_SPAIN_1"
+msgstr "Alférez de Fragata"
+
+msgid "IDS_CREW_RANK_SPAIN_10"
+msgstr "Capitán General"
+
+msgid "IDS_CREW_RANK_SPAIN_2"
+msgstr "Alférez de Navío"
+
+msgid "IDS_CREW_RANK_SPAIN_3"
+msgstr "Teniente de Navío"
+
+msgid "IDS_CREW_RANK_SPAIN_4"
+msgstr "Capitán de Corbeta"
+
+msgid "IDS_CREW_RANK_SPAIN_5"
+msgstr "Capitán de Fragata"
+
+msgid "IDS_CREW_RANK_SPAIN_6"
+msgstr "Capitán de Navío"
+
+msgid "IDS_CREW_RANK_SPAIN_7"
+msgstr "Contralmirante"
+
+msgid "IDS_CREW_RANK_SPAIN_8"
+msgstr "Vicealmirante"
+
+msgid "IDS_CREW_RANK_SPAIN_9"
+msgstr "Almirante"
+
+msgid "IDS_CREW_RANK_SWEDEN_0"
+msgstr "Fänrik"
+
+msgid "IDS_CREW_RANK_SWEDEN_1"
+msgstr "Underlöjtnant"
+
+msgid "IDS_CREW_RANK_SWEDEN_10"
+msgstr "Storamiral"
+
+msgid "IDS_CREW_RANK_SWEDEN_2"
+msgstr "Löjtnant"
+
+msgid "IDS_CREW_RANK_SWEDEN_3"
+msgstr "Kapten"
+
+msgid "IDS_CREW_RANK_SWEDEN_4"
+msgstr "Kommendörkapten av 2 graden"
+
+msgid "IDS_CREW_RANK_SWEDEN_5"
+msgstr "Kommendörkapten av 1 graden"
+
+msgid "IDS_CREW_RANK_SWEDEN_6"
+msgstr "Kommendör"
+
+msgid "IDS_CREW_RANK_SWEDEN_7"
+msgstr "Konteramiral"
+
+msgid "IDS_CREW_RANK_SWEDEN_8"
+msgstr "Viceamiral"
+
+msgid "IDS_CREW_RANK_SWEDEN_9"
+msgstr "Amiral"
+
+msgid "IDS_CREW_RANK_TURKEY_0"
+msgstr "Asteğmen"
+
+msgid "IDS_CREW_RANK_TURKEY_1"
+msgstr "Teğmen"
+
+msgid "IDS_CREW_RANK_TURKEY_10"
+msgstr "Büyükamiral"
+
+msgid "IDS_CREW_RANK_TURKEY_2"
+msgstr "Üsteğmen"
+
+msgid "IDS_CREW_RANK_TURKEY_3"
+msgstr "Yüzbaşı"
+
+msgid "IDS_CREW_RANK_TURKEY_4"
+msgstr "Binbaşı"
+
+msgid "IDS_CREW_RANK_TURKEY_5"
+msgstr "Yarbay"
+
+msgid "IDS_CREW_RANK_TURKEY_6"
+msgstr "Albay"
+
+msgid "IDS_CREW_RANK_TURKEY_7"
+msgstr "Tümamiral"
+
+msgid "IDS_CREW_RANK_TURKEY_8"
+msgstr "Koramiral"
+
+msgid "IDS_CREW_RANK_TURKEY_9"
+msgstr "Oramiral"
+
+msgid "IDS_CREW_RANK_UNITED_KINGDOM_0"
+msgstr "Warrant Officer"
+
+msgid "IDS_CREW_RANK_UNITED_KINGDOM_1"
+msgstr "Sub-Lieutenant"
+
+msgid "IDS_CREW_RANK_UNITED_KINGDOM_10"
+msgstr "Admiral of the Fleet"
+
+msgid "IDS_CREW_RANK_UNITED_KINGDOM_2"
+msgstr "Lieutenant"
+
+msgid "IDS_CREW_RANK_UNITED_KINGDOM_3"
+msgstr "Lieutenant Commander"
+
+msgid "IDS_CREW_RANK_UNITED_KINGDOM_4"
+msgstr "Commander"
+
+msgid "IDS_CREW_RANK_UNITED_KINGDOM_5"
+msgstr "Captain"
+
+msgid "IDS_CREW_RANK_UNITED_KINGDOM_6"
+msgstr "Commodore"
+
+msgid "IDS_CREW_RANK_UNITED_KINGDOM_7"
+msgstr "Rear Admiral"
+
+msgid "IDS_CREW_RANK_UNITED_KINGDOM_8"
+msgstr "Vice-Admiral"
+
+msgid "IDS_CREW_RANK_UNITED_KINGDOM_9"
+msgstr "Admiral"
+
+msgid "IDS_CREW_RANK_USA_0"
+msgstr "Warrant Officer"
+
+msgid "IDS_CREW_RANK_USA_1"
+msgstr "Lieutenant Junior Grade"
+
+msgid "IDS_CREW_RANK_USA_10"
+msgstr "Fleet Admiral"
+
+msgid "IDS_CREW_RANK_USA_2"
+msgstr "Lieutenant"
+
+msgid "IDS_CREW_RANK_USA_3"
+msgstr "Lieutenant Commander"
+
+msgid "IDS_CREW_RANK_USA_4"
+msgstr "Commander"
+
+msgid "IDS_CREW_RANK_USA_5"
+msgstr "Captain"
+
+msgid "IDS_CREW_RANK_USA_6"
+msgstr "Commodore"
+
+msgid "IDS_CREW_RANK_USA_7"
+msgstr "Rear Admiral"
+
+msgid "IDS_CREW_RANK_USA_8"
+msgstr "Vice Admiral"
+
+msgid "IDS_CREW_RANK_USA_9"
+msgstr "Admiral"
+
+msgid "IDS_CREW_RANK_YUGOSLAVIA_0"
+msgstr "Poručnik Korvete"
+
+msgid "IDS_CREW_RANK_YUGOSLAVIA_1"
+msgstr "Poručnik Fregate"
+
+msgid "IDS_CREW_RANK_YUGOSLAVIA_10"
+msgstr "Admiral Flote"
+
+msgid "IDS_CREW_RANK_YUGOSLAVIA_2"
+msgstr "Poručnik Bojnog Broda 2 klase"
+
+msgid "IDS_CREW_RANK_YUGOSLAVIA_3"
+msgstr "Poručnik Bojnog Broda 1 klase"
+
+msgid "IDS_CREW_RANK_YUGOSLAVIA_4"
+msgstr "Kapetan Korvete"
+
+msgid "IDS_CREW_RANK_YUGOSLAVIA_5"
+msgstr "Kapetan Fregate"
+
+msgid "IDS_CREW_RANK_YUGOSLAVIA_6"
+msgstr "Kapetan Bojnog Broda"
+
+msgid "IDS_CREW_RANK_YUGOSLAVIA_7"
+msgstr "Kontraadmiral"
+
+msgid "IDS_CREW_RANK_YUGOSLAVIA_8"
+msgstr "Vice Admiral"
+
+msgid "IDS_CREW_RANK_YUGOSLAVIA_9"
+msgstr "Admiral"
+
+msgid "IDS_CREW_REDISTRIBUTE_PERKS"
+msgstr "REDISTRIBUTE"
+
+msgid "IDS_CREW_RETRAINING"
+msgstr "Retrain Commander"
+
+msgid "IDS_CREW_RETRAINING_NEED_RETRAINING_ON_SHIP"
+msgstr "Retrain the Commander to enable their progress on this ship."
+
+msgid "IDS_CREW_RETRAINING_PENALTIES_DURING_CURRENT_RETRAINING"
+msgstr "During retraining, penalties are applied to the effects of Commander skills."
+
+msgid "IDS_CREW_RETRAINING_PENALTIES_DURING_RETRAINING"
+msgstr "If a Commander is assigned to another ship, then during retraining, their skills will operate with penalties until their retraining is complete."
+
+msgid "IDS_CREW_SEND_TO_BARRACKS"
+msgstr "Send Commander to the Reserve"
+
+msgid "IDS_CREW_SEND_TO_BARRACKS_TOOLTIP"
+msgstr "Commander will be sent to the Reserve"
+
+msgid "IDS_CREW_SKILLS_FREE_RETRAINING_PENALTY_INFO"
+msgstr "Skills will have no effect until retraining is complete"
+
+msgid "IDS_CREW_SKILLS_UNAVAILABLE"
+msgstr "This Commander cannot master skills"
+
+msgid "IDS_CREW_SKILLS_UNAVAILABLE_FOR_THAT_SHIP"
+msgstr "Commanders cannot master skills on this ship"
+
+msgid "IDS_CREW_SKILL_ALL_POINTS_DISTRIBUTED_INSTRUCTION"
+msgstr "You have redistributed the maximum number of skill points"
+
+msgid "IDS_CREW_SKILL_MEASURE_DEGREE_SECOND"
+msgstr " °/s"
+
+msgid "IDS_CREW_SKILL_SELECT_INSTRUCTION"
+msgstr "Select the skill for mastering"
+
+msgid "IDS_CREW_SKILL_UNSELECT_INSTRUCTION"
+msgstr "Cancel skill selection"
+
+msgid "IDS_CREW_SPECIALIZATION_TO_NATION"
+msgstr "Assigned nation:"
+
+msgid "IDS_CREW_SPECIALIZATION_TO_SELECT_SHIP"
+msgstr "Trained for:"
+
+msgid "IDS_CREW_START_FREE_RETRAINING_QUESTION"
+msgstr "Start retraining free of charge?"
+
+msgid "IDS_CREW_STATUS_SKILLS_PENALTY_DUE_ADAPTATION"
+msgstr "Commander skills will have no effect until retraining is complete."
+
+msgid "IDS_CREW_TALENTS"
+msgstr "Talents"
+
+msgid "IDS_CREW_TALENTS_AND_VANITY_TOOLTIP_TITLE"
+msgstr "National talents and personalizations:"
+
+msgid "IDS_CREW_TOOLTIP_TITLE_NO_SKILLS_FOR_AIRCARRIER"
+msgstr "No aircraft carrier skills mastered yet"
+
+msgid "IDS_CREW_TOOLTIP_TITLE_NO_SKILLS_FOR_BATTLESHIP"
+msgstr "No battleship skills mastered yet"
+
+msgid "IDS_CREW_TOOLTIP_TITLE_NO_SKILLS_FOR_CRUISER"
+msgstr "No cruiser skills mastered yet"
+
+msgid "IDS_CREW_TOOLTIP_TITLE_NO_SKILLS_FOR_DESTROYER"
+msgstr "No destroyer skills mastered yet"
+
+msgid "IDS_CREW_TOOLTIP_TITLE_NO_SKILLS_FOR_SUBMARINE"
+msgstr "No submarine skills mastered yet"
+
+msgid "IDS_CREW_TOOLTIP_TITLE_SKILLS_FOR_AIRCARRIER"
+msgstr "Aircraft Carrier skills:"
+
+msgid "IDS_CREW_TOOLTIP_TITLE_SKILLS_FOR_BATTLESHIP"
+msgstr "Battleship skills:"
+
+msgid "IDS_CREW_TOOLTIP_TITLE_SKILLS_FOR_CRUISER"
+msgstr "Cruiser skills:"
+
+msgid "IDS_CREW_TOOLTIP_TITLE_SKILLS_FOR_DESTROYER"
+msgstr "Destroyer skills:"
+
+msgid "IDS_CREW_TOOLTIP_TITLE_SKILLS_FOR_SUBMARINE"
+msgstr "Submarine skills:"
+
+msgid "IDS_CREW_TOTAL_POINTS_COUNTER"
+msgstr "Total number of Commander skill points"
+
+msgid "IDS_CREW_TO_BARRACKS"
+msgstr "Send to Reserve"
+
+msgid "IDS_CREW_TRAINING"
+msgstr "Commander Training"
+
+msgid "IDS_CREW_TRAINING_SHIP_TEXT"
+msgstr "Train the commander on the ship"
+
+msgid "IDS_CREW_TRAINING_TYPE_DESCRIPTION_1"
+msgstr "To complete retraining, you will need to earn %(_amount)s commander experience points."
+
+msgid "IDS_CREW_TRAINING_TYPE_DESCRIPTION_2"
+msgstr "Instant retraining"
+
+msgid "IDS_CREW_TRAINING_TYPE_DESCRIPTION_3"
+msgstr "Instant retraining"
+
+msgid "IDS_CREW_TRAINING_TYPE_DISABLE_REASON_2"
+msgstr "Not enough Elite Commander XP"
+
+msgid "IDS_CREW_TRAINING_TYPE_DISABLE_REASON_3"
+msgstr "Not enough Golds"
+
+msgid "IDS_CREW_TRAINING_TYPE_HEADER_1"
+msgstr "Free retraining"
+
+msgid "IDS_CREW_TRAINING_TYPE_HEADER_2"
+msgstr "For Golds"
+
+msgid "IDS_CREW_TRAINING_TYPE_HEADER_3"
+msgstr "For Elite Commander XP"
+
+msgid "IDS_CREW_VANITY"
+msgstr "Personalization"
+
+msgid "IDS_CREW_VANITY_INSTALL"
+msgstr "Mount"
+
+msgid "IDS_CREW_VANITY_UNINSTALL"
+msgstr "Demount"
+
+msgid "IDS_CROSSHAIR"
+msgstr "Crosshair"
+
+msgid "IDS_CROSSHAIR_CHANGED_CAPTION_APPLY_QUESTION"
+msgstr ""
+"You have changed the crosshair settings.\n"
+"Apply changes?"
+
+msgid "IDS_CRUISECONTROLS"
+msgstr "Cruise Control"
+
+msgid "IDS_CRUISER"
+msgstr "Cruiser"
+
+msgid "IDS_CRUISERS"
+msgstr "Cruisers"
+
+msgid "IDS_CRUISERS_LEGENDARY"
+msgstr "Super cruisers"
+
+msgid "IDS_CRUISER_DUCK_HIGH_FA2023"
+msgstr "Furo"
+
+msgid "IDS_CRUISER_DUCK_LOW_FA2023"
+msgstr "Luigi McQuacci"
+
+msgid "IDS_CRUISER_GOAL"
+msgstr "Cruisers Role"
+
+msgid "IDS_CRUISER_GOAL_DESCRIPTION"
+msgstr "Fight enemy destroyers and cruisers. Provide artillery support and protect allies with anti-aircraft fire."
+
+msgid "IDS_CRUISER_LEGENDARY"
+msgstr "Super cruiser"
+
+msgid "IDS_CRUISE_DEEP_DOWN"
+msgstr "Diving"
+
+msgid "IDS_CRUISE_DEEP_DOWN_PREF_TOOLTIP_DESCRIPTION"
+msgstr "Increase the diving depth of the submarine."
+
+msgid "IDS_CRUISE_DEEP_UP"
+msgstr "Ascent"
+
+msgid "IDS_CRUISE_DEEP_UP_PREF_TOOLTIP_DESCRIPTION"
+msgstr "Decrease the diving depth of the submarine."
+
+msgid "IDS_CUNNINGHAM"
+msgstr "Andrew Cunningham"
+
+msgid "IDS_CURRENCIES_OPERATION_AFTER"
+msgstr "After transaction"
+
+msgid "IDS_CURRENCIES_OPERATION_BEFORE"
+msgstr "Before transaction"
+
+msgid "IDS_CURRENCY_BPPOINTS"
+msgstr "Battle Pass Points"
+
+msgid "IDS_CURRENCY_BRASS"
+msgstr "Champion tokens"
+
+msgid "IDS_CURRENCY_BRASS_GET_DESCRIPTION"
+msgstr "For high performance in Ranked and Clan Battles."
+
+msgid "IDS_CURRENCY_BRASS_SPEND_DESCRIPTION"
+msgstr "Permanent camouflages for specific ships."
+
+msgid "IDS_CURRENCY_CLANRESOURCE_GET_DESCRIPTION"
+msgstr "By participating in Clan Battles and various other activities. Every time a Clanmate earns any container, 10 Oil is added to their Clan Treasury."
+
+msgid "IDS_CURRENCY_CLANRESOURCE_SPEND_DESCRIPTION"
+msgstr "Building structures at the Clan Naval Base."
+
+msgid "IDS_CURRENCY_CLAN_RESOURCE"
+msgstr "Oil"
+
+msgid "IDS_CURRENCY_CLIENTUM_1"
+msgstr "Battle Tokens"
+
+msgid "IDS_CURRENCY_CLIENTUM_1_GET_DESCRIPTION"
+msgstr "Can be earned by progressing through combat missions of the event."
+
+msgid "IDS_CURRENCY_CLIENTUM_1_SPEND_DESCRIPTION"
+msgstr "Required to enter temporary battle type."
+
+msgid "IDS_CURRENCY_CLIENTUM_2"
+msgstr "Progress tokens"
+
+msgid "IDS_CURRENCY_CLIENTUM_2_GET_DESCRIPTION"
+msgstr "As a bonus for battle performance, completing combat missions, reaching levels in the Battle Pass until the end of update 12.8, completing event combat missions 'Key Objective' in update 12.8, and from packs in the Armory during the event in updates 12.8 and 12.9."
+
+msgid "IDS_CURRENCY_CLIENTUM_2_SPEND_DESCRIPTION"
+msgstr "On random packs with an elite container 'Premium Ship Tier VII', research points, steel, and other items, on the elite container 'Premium Ship Tier VIII', on the Tier VI cruiser Dupleix, on economic packs for Tier X ships and super ships, and on the thematic permanent camouflage 'Giant of Science' for the Tier X battleship Preussen during the event in updates 12.8 and 12.9."
+
+msgid "IDS_CURRENCY_CLIENTUM_2_STATUS"
+msgstr "Temporary event resource 'For the sake of progress!'"
+
+msgid "IDS_CURRENCY_COAL"
+msgstr "Coal"
+
+msgid "IDS_CURRENCY_COAL_GET_DESCRIPTION"
+msgstr "Can be earned by completing combat missions and participating in events, as well as by opening daily containers."
+
+msgid "IDS_CURRENCY_COAL_SPEND_DESCRIPTION"
+msgstr "Special and Premium ships, as well as other in-game items in the Armory."
+
+msgid "IDS_CURRENCY_CREDITS"
+msgstr "Credits"
+
+msgid "IDS_CURRENCY_CREDITS_GET_DESCRIPTION"
+msgstr "Credits are earned in battle."
+
+msgid "IDS_CURRENCY_CREDITS_MOUSE_INSTRUCTION"
+msgstr "Exchange Golds for Credits"
+
+msgid "IDS_CURRENCY_CREDITS_SPEND_DESCRIPTION"
+msgstr "Ships and modules you have researched in the Tech Tree, as well as other in-game items."
+
+msgid "IDS_CURRENCY_CREWXP"
+msgstr "Commander XP"
+
+msgid "IDS_CURRENCY_CREWXP_GET_DESCRIPTION"
+msgstr "Earned in battle."
+
+msgid "IDS_CURRENCY_CREWXP_SPEND_DESCRIPTION"
+msgstr "As a Commander increasingly accrues XP, they earn skill points. You cannot spend Commander XP."
+
+msgid "IDS_CURRENCY_DOCKYARDUM_1"
+msgstr "Shipbuilding phases"
+
+msgid "IDS_CURRENCY_DOCKYARDUM_1_GET_DESCRIPTION"
+msgstr "Can be earned by progressing through combat missions of the event or obtained at the Dockyard in exchange for Golds."
+
+msgid "IDS_CURRENCY_DOCKYARDUM_1_SPEND_DESCRIPTION"
+msgstr "On ship construction at the Dockyard."
+
+msgid "IDS_CURRENCY_DOCKYARDUM_2"
+msgstr "Shipbuilding phases"
+
+msgid "IDS_CURRENCY_DOCKYARDUM_2_GET_DESCRIPTION"
+msgstr "Can be earned by progressing through combat missions of the event or obtained at the Dockyard in exchange for Golds."
+
+msgid "IDS_CURRENCY_DOCKYARDUM_2_SPEND_DESCRIPTION"
+msgstr "On ship construction at the Dockyard."
+
+msgid "IDS_CURRENCY_DUBLICATES"
+msgstr "Duplicates"
+
+msgid "IDS_CURRENCY_ELITEXP"
+msgstr "Elite Commander XP"
+
+msgid "IDS_CURRENCY_ELITEXP_GET_DESCRIPTION"
+msgstr "Received as the equivalent of 5% Commander XP earned per battle. Once a Commander has the maximum number of skill points, all the XP they earn becomes Elite Commander XP."
+
+msgid "IDS_CURRENCY_ELITEXP_SPEND_DESCRIPTION"
+msgstr "Accelerated training and retraining of any Commanders. Can be converted into Free XP."
+
+msgid "IDS_CURRENCY_ELITE_XP"
+msgstr "Elite Commander XP"
+
+msgid "IDS_CURRENCY_ELITE_XP_COLON"
+msgstr "Elite Commander XP:"
+
+msgid "IDS_CURRENCY_EVENTUM_1"
+msgstr "Bright tokens"
+
+msgid "IDS_CURRENCY_EVENTUM_10"
+msgstr "Summer tokens"
+
+msgid "IDS_CURRENCY_EVENTUM_10_GET_DESCRIPTION"
+msgstr "For completing event combat missions during a limited time in update 13.7, as well as for reaching levels in the Battle Pass, in the 'Daily Rewards' section, and from packs in the Armory until the end of update 13.7."
+
+msgid "IDS_CURRENCY_EVENTUM_10_SPEND_DESCRIPTION"
+msgstr "On random packs with the Tier IX destroyer Halford and its permanent camouflage 'Thunderbird', with containers 'Premium Ship Tier VII. Collector's Reserves', 'Premium Ship Tier VIII. Collector's Reserves' and other items, on 'Fleet Treasury' containers until the end of update 13.7, and on filling the progress bar to obtain the super battleship Maine with its permanent camouflage 'Resort' during a limited time in update 13.7."
+
+msgid "IDS_CURRENCY_EVENTUM_10_STATUS"
+msgstr "Temporary event resource 'Our Summer'. With the release of update 13.8, tokens will be deducted without compensation."
+
+msgid "IDS_CURRENCY_EVENTUM_1_GET_DESCRIPTION"
+msgstr "For completing event combat missions and reaching the 20th level of the Enhanced Battle Pass until the end of update 13.4, as well as from premium containers 'Bright Regatta' and from packs in the Armory during the event in updates 13.4 and 13.5."
+
+msgid "IDS_CURRENCY_EVENTUM_1_SPEND_DESCRIPTION"
+msgstr "On the ships Schlieffen CLR, Andalucía CLR, and Akizuki CLR, as well as on other items during the event in updates 13.4 and 13.5."
+
+msgid "IDS_CURRENCY_EVENTUM_1_STATUS"
+msgstr "Temporary event resource 'Bright Regatta'. With the release of update 13.6, tokens will be deducted without compensation."
+
+msgid "IDS_CURRENCY_EVENTUM_2"
+msgstr "Progress Tokens"
+
+msgid "IDS_CURRENCY_EVENTUM_2_GET_DESCRIPTION"
+msgstr "As a bonus for battle results, for completing event combat missions within a limited time, and from bundles in the Admiralty during events in updates 13.8 and 13.9, as well as for reaching Battle Pass levels and in the 'Daily Rewards' section until the end of update 13.8."
+
+msgid "IDS_CURRENCY_EVENTUM_2_SPEND_DESCRIPTION"
+msgstr "To open cards with rare and elite signals, Supercontainers, 'Rare Bonuses,' 'Elite Bonuses,' Lesta Games, and 'Fleet Treasury' containers, 'Echo of the Future' containers, economic kits for Tier X ships and super ships, and other assets during events in updates 13.8 and 13.9."
+
+msgid "IDS_CURRENCY_EVENTUM_2_STATUS"
+msgstr "Temporary resource for the 'Echo of the Future' event. Tokens will be deducted without compensation upon the release of update 13.10."
+
+msgid "IDS_CURRENCY_EVENTUM_3"
+msgstr "American tokens"
+
+msgid "IDS_CURRENCY_EVENTUM_3_GET_DESCRIPTION"
+msgstr "For reaching levels in the Battle Pass and in the 'Daily Rewards' section until the end of update 13.6, as well as from packs in the Armory until the end of update 13.7."
+
+msgid "IDS_CURRENCY_EVENTUM_3_SPEND_DESCRIPTION"
+msgstr "On sequential packs with the Tier X destroyer Lynch, with permanent camouflages for Lynch, the Tier IX destroyer Maffitt and the Tier VIII destroyer Hogg, with the economic pack for Hogg, as well as on other items until the end of update 13.7."
+
+msgid "IDS_CURRENCY_EVENTUM_3_STATUS"
+msgstr "Temporary event resource 'US Destroyers'. With the release of update 13.8, tokens will be deducted without compensation."
+
+msgid "IDS_CURRENCY_EVENTUM_4"
+msgstr "Fleet tokens"
+
+msgid "IDS_CURRENCY_EVENTUM_4_GET_DESCRIPTION"
+msgstr "For completing event combat missions until the end of update 13.6, as well as from packs in the Armory during the event in updates 13.6 and 13.7."
+
+msgid "IDS_CURRENCY_EVENTUM_4_SPEND_DESCRIPTION"
+msgstr "On the Tier IX cruiser Shcherbakov and its permanent camouflage 'Brilliant', on the structures of the Tier VII battleship Poltava, as well as on other items during the event in updates 13.6 and 13.7."
+
+msgid "IDS_CURRENCY_EVENTUM_4_STATUS"
+msgstr "Temporary resource. With the release of update 13.8, tokens will be deducted without compensation."
+
+msgid "IDS_CURRENCY_EVENTUM_5"
+msgstr "Jade Tokens"
+
+msgid "IDS_CURRENCY_EVENTUM_5_GET_DESCRIPTION"
+msgstr "For completing combat missions within a limited time during updates 13.8–25.1."
+
+msgid "IDS_CURRENCY_EVENTUM_5_SPEND_DESCRIPTION"
+msgstr "For random sets with Tier VII battleship Collingwood constructions, with 'Rare Bonuses,' 'Journey to the West,' 'Lunar New Year' containers, with rare signals, and for Supercontainers until the end of update 25.1."
+
+msgid "IDS_CURRENCY_EVENTUM_5_STATUS"
+msgstr "Temporary resource for the 'Jade Season' event. Tokens will be deducted without compensation upon the release of update 25.2."
+
+msgid "IDS_CURRENCY_EVENTUM_6"
+msgstr "Raider tokens"
+
+msgid "IDS_CURRENCY_EVENTUM_6_GET_DESCRIPTION"
+msgstr "For reaching the final level of the Basic Battle Pass until the end of update 13.5, as well as for completing event combat missions 'Raid in the Ice' and from packs in the Armory during the event in updates 13.5 and 13.6."
+
+msgid "IDS_CURRENCY_EVENTUM_6_SPEND_DESCRIPTION"
+msgstr "On the Tier VII battleship Pfalz and on other items during the event in updates 13.5 and 13.6."
+
+msgid "IDS_CURRENCY_EVENTUM_6_STATUS"
+msgstr "Temporary event resource 'Raid in the Ice'. With the release of update 13.7, tokens will be deducted without compensation."
+
+msgid "IDS_CURRENCY_EVENTUM_7"
+msgstr "Knight Tokens"
+
+msgid "IDS_CURRENCY_EVENTUM_7_GET_DESCRIPTION"
+msgstr "For completing combat missions within a limited time and from bundles in the Admiralty during events in updates 13.8 and 13.9."
+
+msgid "IDS_CURRENCY_EVENTUM_7_SPEND_DESCRIPTION"
+msgstr "For Tier VIII destroyers Z-32, Z-33, and Z-38, and other assets during events in updates 13.8 and 13.9."
+
+msgid "IDS_CURRENCY_EVENTUM_7_STATUS"
+msgstr "Temporary resource for the 'Knights of the Northern Seas' event. Tokens will be deducted without compensation upon the release of update 13.10."
+
+msgid "IDS_CURRENCY_EVENTUM_8"
+msgstr "Winter tokens"
+
+msgid "IDS_CURRENCY_EVENTUM_8_GET_DESCRIPTION"
+msgstr "For completing event combat missions 'New Year's Carnival' until the end of update 12.11, as well as from packs in the Armory during the event in updates 12.11 and 13.0."
+
+msgid "IDS_CURRENCY_EVENTUM_8_SPEND_DESCRIPTION"
+msgstr "On 'Premium Ship VIII' and 'Distant Voyages' containers, as well as on packs with premium accounts during the event in updates 12.11 and 13.0."
+
+msgid "IDS_CURRENCY_EVENTUM_8_STATUS"
+msgstr "Temporary resource"
+
+msgid "IDS_CURRENCY_EVENTUM_9"
+msgstr "Ship tokens"
+
+msgid "IDS_CURRENCY_EVENTUM_9_GET_DESCRIPTION"
+msgstr "From random packs in the Armory during the event."
+
+msgid "IDS_CURRENCY_EVENTUM_9_SPEND_DESCRIPTION"
+msgstr "On random packs with 'Premium Ship II–IV', 'Premium Ship V', 'Premium Ship VI', 'Premium Ship VIII', and 'Premium Ship IX' containers, research points, 'Elite Bonuses' containers, and other items during the event."
+
+msgid "IDS_CURRENCY_EVENTUM_9_STATUS"
+msgstr "Temporary resource"
+
+msgid "IDS_CURRENCY_EVENTUM_CN"
+msgstr "Supply Vouchers"
+
+msgid "IDS_CURRENCY_EVENTUM_CN_GET_DESCRIPTION"
+msgstr "Can be obtained in exchange for Golds and earned by participating in various events."
+
+msgid "IDS_CURRENCY_EVENTUM_CN_SPEND_DESCRIPTION"
+msgstr "Purchase containers in the Armory"
+
+msgid "IDS_CURRENCY_EXP"
+msgstr "Ship XP"
+
+msgid "IDS_CURRENCY_EXPLANATION_TITLE"
+msgstr "How to spend"
+
+msgid "IDS_CURRENCY_EXP_GET_DESCRIPTION"
+msgstr "Earned in battle."
+
+msgid "IDS_CURRENCY_EXP_SPEND_DESCRIPTION"
+msgstr "Research the modules of this ship or research the next ship in the Tech Tree."
+
+msgid "IDS_CURRENCY_FREEXP"
+msgstr "Free XP"
+
+msgid "IDS_CURRENCY_FREEXP_GET_DESCRIPTION"
+msgstr "Received as the equivalent of 10% of Ship XP earned per battle before modifiers are applied."
+
+msgid "IDS_CURRENCY_FREEXP_MOUSE_INSTRUCTION"
+msgstr "Convert XP into Free XP"
+
+msgid "IDS_CURRENCY_FREEXP_SPEND_DESCRIPTION"
+msgstr "Research available ships and modules in any Tech Tree. Can also be used to speed up Commander training."
+
+msgid "IDS_CURRENCY_FREE_XP"
+msgstr "Free XP"
+
+msgid "IDS_CURRENCY_GOLD"
+msgstr "Golds"
+
+msgid "IDS_CURRENCY_GOLD_GET_DESCRIPTION"
+msgstr "Can be purchased in the Armory and Premium Shop, as well as obtained by participating in various events."
+
+msgid "IDS_CURRENCY_GOLD_GET_DESCRIPTION_SHOPMERGE"
+msgstr "Can be purchased in the Armory and obtained by participating in various events."
+
+msgid "IDS_CURRENCY_GOLD_MOUSE_INSTRUCTION"
+msgstr "Purchase Golds"
+
+msgid "IDS_CURRENCY_GOLD_SPEND_DESCRIPTION"
+msgstr "Premium ships and other valuable items."
+
+msgid "IDS_CURRENCY_HOW_TO_GET_TITLE"
+msgstr "How to obtain"
+
+msgid "IDS_CURRENCY_IN_STOCK_COLON"
+msgstr "Available:"
+
+msgid "IDS_CURRENCY_LOOTBOXXP"
+msgstr "XP"
+
+msgid "IDS_CURRENCY_LOOTED"
+msgstr "Earned in the game:"
+
+msgid "IDS_CURRENCY_MOLYBDENUM"
+msgstr "Clan Tokens"
+
+msgid "IDS_CURRENCY_MOLYBDENUM_GET_DESCRIPTION"
+msgstr "For victorious battles in the Typhoon League of Clan Battles."
+
+msgid "IDS_CURRENCY_MOLYBDENUM_SPEND_DESCRIPTION"
+msgstr "Unique camouflages for special and Premium ships."
+
+msgid "IDS_CURRENCY_PARAGONXP"
+msgstr "Research Points"
+
+msgid "IDS_CURRENCY_PARAGONXP_GET_DESCRIPTION"
+msgstr "Can be obtained by resetting Tech Tree branches and by participating in various events."
+
+msgid "IDS_CURRENCY_PARAGONXP_SPEND_DESCRIPTION"
+msgstr "Special and Premium ships, as well as other in-game items in the Research Bureau category of the Armory."
+
+msgid "IDS_CURRENCY_PARAGON_XP"
+msgstr "Research Points"
+
+msgid "IDS_CURRENCY_PURCHASED"
+msgstr "Purchased with money:"
+
+msgid "IDS_CURRENCY_RECRUITMENT_POINTS"
+msgstr "Community Tokens"
+
+msgid "IDS_CURRENCY_RECRUITMENT_POINTS_GET_DESCRIPTION"
+msgstr "Can be earned by inviting friends to the game, as well as participating in the Public Test and other events."
+
+msgid "IDS_CURRENCY_RECRUITMENT_POINTS_SPEND_DESCRIPTION"
+msgstr "Various items in the Naval Community category of the Armory."
+
+msgid "IDS_CURRENCY_SALTPETER"
+msgstr "Portal Chips"
+
+msgid "IDS_CURRENCY_SALTPETER_GET_DESCRIPTION"
+msgstr "Can be earned by participating in various events."
+
+msgid "IDS_CURRENCY_SALTPETER_SPEND_DESCRIPTION"
+msgstr "Make it possible to track your progress in events and activities. Please note that you cannot purchase any items for Portal Chips."
+
+msgid "IDS_CURRENCY_SANTIUM"
+msgstr " "
+
+msgid "IDS_CURRENCY_SANTIUM_GET_DESCRIPTION"
+msgstr " "
+
+msgid "IDS_CURRENCY_SANTIUM_SPEND_DESCRIPTION"
+msgstr " "
+
+msgid "IDS_CURRENCY_SANTIUM_STATUS"
+msgstr " "
+
+msgid "IDS_CURRENCY_SESSION_STATS"
+msgstr "Total earned in battles today"
+
+msgid "IDS_CURRENCY_SHIPCOMPONENT"
+msgstr ""
+"Structures—\n"
+"%(_shipName)s"
+
+msgid "IDS_CURRENCY_SHIPCOMPONENT_ADDITIONAL_INFO"
+msgstr "For each unused component after repairing the ship, you will receive one blank of the corresponding level."
+
+msgid "IDS_CURRENCY_SHIPCOMPONENT_GET_DESCRIPTION"
+msgstr "In the Armory or for participating in various events."
+
+msgid "IDS_CURRENCY_SHIPCOMPONENT_NOWRAP"
+msgstr "Structures — %(_shipName)s"
+
+msgid "IDS_CURRENCY_SHIPCOMPONENT_OVERRIDE_FOR_WEB"
+msgstr "Structures"
+
+msgid "IDS_CURRENCY_SHIPCOMPONENT_SPEND_DESCRIPTION"
+msgstr "Repair of the corresponding ship in the Repair Dock."
+
+msgid "IDS_CURRENCY_SHIPMATERIAL"
+msgstr "Blanks — %(_shipLevel)s"
+
+msgid "IDS_CURRENCY_SHIPMATERIAL_GET_DESCRIPTION"
+msgstr "In the Armory or for participating in various events."
+
+msgid "IDS_CURRENCY_SHIPMATERIAL_SPEND_DESCRIPTION"
+msgstr "Creating missing components when repairing the corresponding level ship in the Repair Dock."
+
+msgid "IDS_CURRENCY_SHIPXP"
+msgstr "Ship XP"
+
+msgid "IDS_CURRENCY_STEEL"
+msgstr "Steel"
+
+msgid "IDS_CURRENCY_STEEL_GET_DESCRIPTION"
+msgstr "Can be earned by fighting Ranked and Clan Battles, as well as by participating in various events."
+
+msgid "IDS_CURRENCY_STEEL_SPEND_DESCRIPTION"
+msgstr "Special and Premium ships in the Armory."
+
+msgid "IDS_CURRENT_PROGRESS"
+msgstr "Current progress"
+
+msgid "IDS_CURRENT_RANK_SEASON_BUTTON"
+msgstr "CURRENT SEASON"
+
+msgid "IDS_CURRENT_SHIP_FEATURES_HINT"
+msgstr "Differences from other ships of this class and level"
+
+msgid "IDS_CURRENT_TIME"
+msgstr "Current time"
+
+msgid "IDS_CURRENT_WAITING_TIME_HINT"
+msgstr "Waiting Time"
+
+msgid "IDS_CUR_COUNT_AIRCARRIER_IN_DIVISION"
+msgstr "Aircraft carriers in the Division"
+
+msgid "IDS_CUR_COUNT_BATTLESHIP_IN_DIVISION"
+msgstr "Battleships in the Division"
+
+msgid "IDS_CUR_COUNT_CRUISER_IN_DIVISION"
+msgstr "Cruisers in the Division"
+
+msgid "IDS_CUR_COUNT_DESTROYER_IN_DIVISION"
+msgstr "Destroyers in the Division"
+
+msgid "IDS_CUR_COUNT_SUBMARINE_IN_DIVISION"
+msgstr "Submarines in Division"
+
+msgid "IDS_CUSTOMROOMSDESCRIPTION1LABEL"
+msgstr "In Training Battles, experience and credits are not earned. Ammunition, equipment, and signals are not consumed."
+
+msgid "IDS_CUSTOMROOMSLABEL"
+msgstr "Training Battles"
+
+msgid "IDS_CUSTOM_CROSSHAIR_0"
+msgstr "Custom"
+
+msgid "IDS_CYCLONE"
+msgstr "CYCLONE"
+
+msgid "IDS_CYCLONE_CAPITAL"
+msgstr "Cyclone"
+
+msgid "IDS_D3D11"
+msgstr "DirectX 11"
+
+msgid "IDS_D3D9"
+msgstr "DirectX 9"
+
+msgid "IDS_DAILY"
+msgstr "Daily"
+
+msgid "IDS_DAILY_EXTRA_REWARD_WINDOW_DESCRIPTION"
+msgstr "All rewards for this month are already yours, and you get access to extra rewards!"
+
+msgid "IDS_DAILY_LOOTBOXES"
+msgstr "DAILY CONTAINERS"
+
+msgid "IDS_DAILY_LOOTBOXES_HINT_0"
+msgstr "Earn experience and receive containers. Once you earn enough experience, a container will be automatically credited."
+
+msgid "IDS_DAILY_LOOTBOXES_HINT_1"
+msgstr "You have 3 containers available each day."
+
+msgid "IDS_DAILY_QUESTS"
+msgstr "Daily Missions"
+
+msgid "IDS_DAILY_QUESTS_SHORT"
+msgstr "Daily Missions"
+
+msgid "IDS_DAILY_QUEST_SHORT"
+msgstr "Daily Mission"
+
+msgid "IDS_DAILY_QUEST_WINDOW_INSTRUCTION"
+msgstr "Daily missions can be completed in random and ranked battles. One new mission will be added every 24 hours to replace the completed missions."
+
+msgid "IDS_DAILY_QUEST_WINDOW_INSTRUCTION_BIG"
+msgstr "Complete combat missions to earn rewards. Click \"Battle!\" or \"Continue\" in the combat mission panel to enter a random or ranked battle."
+
+msgid "IDS_DAILY_REWARD_TOOLTIP_HEADER"
+msgstr "Daily Reward"
+
+msgid "IDS_DAILY_REWARD_WINDOW_DESCRIPTION"
+msgstr "Log in to the game every day to get rewards!"
+
+msgid "IDS_DAILY_TITLE_110"
+msgstr "Winner"
+
+msgid "IDS_DAILY_TITLE_120"
+msgstr "Effective Shooting"
+
+msgid "IDS_DAILY_TITLE_130"
+msgstr "Key Contribution to Victory"
+
+msgid "IDS_DAILY_TITLE_140"
+msgstr "Surprise Attack"
+
+msgid "IDS_DAILY_TITLE_150"
+msgstr "Heavy Damage"
+
+msgid "IDS_DAILY_TITLE_160"
+msgstr "Sniper"
+
+msgid "IDS_DAILY_TITLE_170"
+msgstr "Winner"
+
+msgid "IDS_DAILY_TITLE_180"
+msgstr "Effective Shooting"
+
+msgid "IDS_DAILY_TITLE_190"
+msgstr "Key Contribution to Victory"
+
+msgid "IDS_DAILY_TITLE_200"
+msgstr "Surprise Attack"
+
+msgid "IDS_DAILY_TITLE_210"
+msgstr "Sky in Flames"
+
+msgid "IDS_DAILY_TITLE_220"
+msgstr "Heavy Damage"
+
+msgid "IDS_DAILY_TITLE_230"
+msgstr "Sniper"
+
+msgid "IDS_DAILY_TITLE_240"
+msgstr "Guardian"
+
+msgid "IDS_DAILY_TITLE_250"
+msgstr "Winner"
+
+msgid "IDS_DAILY_TITLE_260"
+msgstr "Effective Shooting"
+
+msgid "IDS_DAILY_TITLE_270"
+msgstr "Key Contribution to Victory"
+
+msgid "IDS_DAILY_TITLE_280"
+msgstr "Surprise Attack"
+
+msgid "IDS_DAILY_TITLE_290"
+msgstr "Sky in Flames"
+
+msgid "IDS_DAILY_TITLE_300"
+msgstr "Heavy Damage"
+
+msgid "IDS_DAILY_TITLE_310"
+msgstr "Sniper"
+
+msgid "IDS_DAILY_TITLE_320"
+msgstr "Guardian"
+
+msgid "IDS_DAILY_TITLE_330"
+msgstr "Winner"
+
+msgid "IDS_DAILY_TITLE_340"
+msgstr "Effective Shooting"
+
+msgid "IDS_DAILY_TITLE_350"
+msgstr "Key Contribution to Victory"
+
+msgid "IDS_DAILY_TITLE_360"
+msgstr "Surprise Attack"
+
+msgid "IDS_DAILY_TITLE_370"
+msgstr "Sky in Flames"
+
+msgid "IDS_DAILY_TITLE_380"
+msgstr "Heavy Damage"
+
+msgid "IDS_DAILY_TITLE_390"
+msgstr "Sniper"
+
+msgid "IDS_DAILY_TITLE_400"
+msgstr "Guardian"
+
+msgid "IDS_DAMAGED_MODULES"
+msgstr "Damaged Modules"
+
+msgid "IDS_DAMAGE_ACTIVE_DESC"
+msgstr "Damage increase from the ship's armament and squadrons"
+
+msgid "IDS_DAMAGE_CARRIER"
+msgstr "Aircraft carrier is under attack!"
+
+msgid "IDS_DAMAGE_WIDGET"
+msgstr "Damage Indicator"
+
+msgid "IDS_DANGER"
+msgstr "DANGER"
+
+msgid "IDS_DASH"
+msgstr "—"
+
+msgid "IDS_DASHA_EU"
+msgstr "Dasha Perova"
+
+msgid "IDS_DASHA_FR"
+msgstr "Dasha Perova"
+
+msgid "IDS_DASHA_GE"
+msgstr "Dasha Perova"
+
+msgid "IDS_DASHA_IT"
+msgstr "Dasha Perova"
+
+msgid "IDS_DASHA_JP"
+msgstr "Dasha Perova"
+
+msgid "IDS_DASHA_NED"
+msgstr "Dasha Perova"
+
+msgid "IDS_DASHA_PZ"
+msgstr "Dasha Perova"
+
+msgid "IDS_DASHA_RU"
+msgstr "Dasha Perova"
+
+msgid "IDS_DASHA_UK"
+msgstr "Dasha Perova"
+
+msgid "IDS_DASHA_US"
+msgstr "Dasha Perova"
+
+msgid "IDS_DATA_LOADING"
+msgstr "Loading data"
+
+msgid "IDS_DATE_COLON"
+msgstr "Date:"
+
+msgid "IDS_DAVE_MUSTAINE"
+msgstr " "
+
+msgid "IDS_DAVID_JONES_H18"
+msgstr "David Jones"
+
+msgid "IDS_DAVID_JONES_HW"
+msgstr "David Jones"
+
+msgid "IDS_DAY"
+msgstr "d"
+
+msgid "IDS_DAY_LIMIT"
+msgstr "Daily limit:"
+
+msgid "IDS_DAY_LIMIT_IS_OFF"
+msgstr "Daily limit reached"
+
+msgid "IDS_DA_RONG"
+msgstr "Dà Róng"
+
+msgid "IDS_DBOMBS_AIRSUP"
+msgstr "Depth Charges"
+
+msgid "IDS_DD_CAS_AFTTRANS"
+msgstr "Bulkhead"
+
+msgid "IDS_DD_CAS_BELT"
+msgstr "Side Plating"
+
+msgid "IDS_DD_CAS_BOTTOM"
+msgstr "Bottom"
+
+msgid "IDS_DD_CAS_DECK"
+msgstr "Deck"
+
+msgid "IDS_DD_CAS_FWDTRANS"
+msgstr "Bulkhead"
+
+msgid "IDS_DD_DECKCAS"
+msgstr "Deck"
+
+msgid "IDS_DD_DUAL_CAS_BOW_DECK"
+msgstr "Deck"
+
+msgid "IDS_DD_DUAL_CAS_BOW_TRANS"
+msgstr "Athwartship"
+
+msgid "IDS_DD_DUAL_CAS_CAS_BELT"
+msgstr "Side Plating"
+
+msgid "IDS_DD_DUAL_CAS_CAS_DECK"
+msgstr "Deck"
+
+msgid "IDS_DD_DUAL_CAS_SSC_BELT"
+msgstr "Armor Belt"
+
+msgid "IDS_DD_DUAL_CAS_SSC_DECK"
+msgstr "Deck"
+
+msgid "IDS_DD_DUAL_CAS_SSC_INCLIN"
+msgstr "Slope"
+
+msgid "IDS_DD_DUAL_CAS_SSC_TRANS"
+msgstr "Athwartship"
+
+msgid "IDS_DD_DUAL_CAS_SS_BELT"
+msgstr "Plating"
+
+msgid "IDS_DD_DUAL_CAS_SS_DECK"
+msgstr "Deck"
+
+msgid "IDS_DD_DUAL_CAS_SS_TRANS"
+msgstr "Athwartship"
+
+msgid "IDS_DD_DUAL_CAS_ST_DECK"
+msgstr "Deck"
+
+msgid "IDS_DD_DUAL_CAS_ST_TRANS"
+msgstr "Athwartship"
+
+msgid "IDS_DEACTIVATE_PING"
+msgstr "Ignore priority target"
+
+msgid "IDS_DEACTIVATE_PING_PREF_TOOLTIP_DESCRIPTION"
+msgstr "Allows for ignoring the priority target when firing acoustic homing torpedoes."
+
+msgid "IDS_DEAL_OUT_DAMAGE"
+msgstr "Damage caused to ships"
+
+msgid "IDS_DEAL_OUT_DAMAGE_AVERAGE"
+msgstr "Damage to ships"
+
+msgid "IDS_DEAL_OUT_DAMAGE_AVERAGE_TOOLTIP"
+msgstr "Average damage caused to ships per battle"
+
+msgid "IDS_DEAL_OUT_DAMAGE_TOOLTIP"
+msgstr "Total damage caused to ships"
+
+msgid "IDS_DEATHMATCH_DESCRIPTION"
+msgstr "Eliminate all enemy ships"
+
+msgid "IDS_DECK"
+msgstr "Deck"
+
+msgid "IDS_DECKBOW"
+msgstr "Fore End Deck"
+
+msgid "IDS_DECKCAS"
+msgstr "Deck"
+
+msgid "IDS_DECKCIT"
+msgstr "Deck"
+
+msgid "IDS_DECKSS"
+msgstr "Deck"
+
+msgid "IDS_DECKSSC"
+msgstr "Deck"
+
+msgid "IDS_DECKSTERN"
+msgstr "Aft End Deck"
+
+msgid "IDS_DECLINED"
+msgstr "Declined"
+
+msgid "IDS_DECLINE_DIVISION_INVITATION_IN_BATTLE"
+msgstr "Decline"
+
+msgid "IDS_DECLINE_DIVISION_INVITATION_IN_BATTLE_PREF_TOOLTIP_DESCRIPTION"
+msgstr "Decline an invitation to join a Division during battle."
+
+msgid "IDS_DEFAULT_CREW_STATUS"
+msgstr "Standard commander"
+
+msgid "IDS_DEFAULT_ERROR_TEXT"
+msgstr "Failed to connect to the server. Please try again later."
+
+msgid "IDS_DEFEAT"
+msgstr "Defeat"
+
+msgid "IDS_DEFEATS"
+msgstr "Defeats"
+
+msgid "IDS_DEFEATS_TOOLTIP"
+msgstr "Total number of defeats"
+
+msgid "IDS_DEFENSE_TOOLTIP_WAIT_TILL_BATTLE_START"
+msgstr "Wait until the battle starts before reinforcing the sector"
+
+msgid "IDS_DEFICIT_LIST_EXPIRED_CAMOBOOST_LABEL"
+msgstr "Economic bonuses:"
+
+msgid "IDS_DEFICIT_LIST_EXPIRED_CAMOUFLAGE_LABEL"
+msgstr "Camouflage:"
+
+msgid "IDS_DEFICIT_LIST_EXPIRED_FLAGS_LABEL"
+msgstr "Signals:"
+
+msgid "IDS_DEGREE"
+msgstr "°"
+
+msgid "IDS_DEGREE_SECOND"
+msgstr "°/s"
+
+msgid "IDS_DELETE"
+msgstr "Del"
+
+msgid "IDS_DENUNCIATIONS_RECEIVED_COUNT"
+msgstr "Number of reports:"
+
+msgid "IDS_DENUNCIATIONS_RECEIVED_LIMIT"
+msgstr "Maximum reports:"
+
+msgid "IDS_DEPENDED_CLASSES_RESTRICTIONS_FOR_DIVISION_TOOLTIP"
+msgstr "Restrictions on the number of ships of these types in a Division"
+
+msgid "IDS_DEPTH_CHARGES"
+msgstr "Depth Charges"
+
+msgid "IDS_DEPTH_CHARGES_AVAILABILITY_WARNING"
+msgstr "Depth charges are only available in battle types featuring submarines."
+
+msgid "IDS_DESCRIPTION_PCZA002_BISMARK"
+msgstr ""
+"The hunt for the Bismarck became one of the largest naval operations in the North Atlantic. Burning with a desire to avenge the sinking of the Hood, the British involved numerous ships of various classes, along with several air units. Cruisers, battleships, an aircraft carrier, and a whole swarm of destroyers...\n"
+"\n"
+"The 'Hunt for the Bismarck' collection is made up of emblems of all the main participants in the grand operation to destroy the German super raider."
+
+msgid "IDS_DESCRIPTION_PCZA003_DUNKIRK"
+msgstr ""
+"The Dunkirk operation was one of the largest battles of the early stages of World War II, involving land forces, naval forces, and aviation on a full scale. Over the course of several days in late May and early June 1940, more than 330,000 British and French troops were evacuated from northern France. To save their personnel, the Allies had to sacrifice all equipment and most of their weapons. 2,472 guns and nearly 65,000 vehicles of the British Expeditionary Force and French Army were left behind at Dunkirk. The British Admiralty involved more than 800 military and civilian ships—English, French, Dutch, Belgian.\n"
+"\n"
+"This included about fifty destroyers, dozens of minesweepers, trawlers, passenger steamers, yachts, fishing schooners, rescue and other ships. During Luftwaffe raids, artillery fire from the Wehrmacht, torpedo boat attacks from the Kriegsmarine, and on minefields, one in every four ships was lost. In nine days of evacuation, 145 British and 156 German aircraft were shot down in the battle for air supremacy over northern France. 'Wars are not won by evacuations', Winston Churchill said. However, as a result of the 'miracle of Dunkirk', the British army was saved and able to continue the fight against the Axis powers in other theaters. The evacuated French units formed the core of the Free French Forces.\n"
+"\n"
+"Four years later, the Allies returned to France in victory. The experience of organizing large-scale troop transportation at Dunkirk was used in 1944 during the Normandy landings, and Vice Admiral Bertram Ramsay and Captain William Tennant, who led the 1940 evacuation, became key figures in D-Day."
+
+msgid "IDS_DESCRIPTION_PCZA004_YAMAMOTO"
+msgstr ""
+"It is easy to find a thousand soldiers,\n"
+"but hard to find a good general."
+
+msgid "IDS_DESCRIPTION_PCZA005_HAPPYBIRTHDAY"
+msgstr ""
+"On September 17, 2017, our game celebrated its Second Anniversary. Together with players, the developers have traveled a long journey filled with various events and emotions. Yet, what counts most, the thing that unites them, still remains unchanged: They both have a great passion for computer games and naval battles.\n"
+"\n"
+"The Second Game Anniversary collection comprises emblems depicting some highlights from the game's history. Each emblem is issued for earning a hidden achievement once per day, and any duplicates can be exchanged for missing emblems. Be very attentive—an achievement can be hidden virtually anywhere!"
+
+msgid "IDS_DESCRIPTION_PCZA006_HAPPYNEWYEAR2018"
+msgstr ""
+"At the end of 1943, the German Army suffered defeat after defeat on the Eastern Front. The Allies resumed escorting convoys in the Arctic to deliver equipment and armaments to the Red Army. All large ships of the Kriegsmarine gathered in Norway to prevent this. The British forces, with the assistance of the Norwegian resistance, were closely monitoring their location and movements, grasping every opportunity to incapacitate the enemy ships. In December 1943, only battleship Scharnhorst and a couple of destroyers remained combat-ready in Norway. To lure the armored beast from its lair, the Allies sent another convoy, JW-55B, on a course dangerously close to the Norwegian coast. A few hours from the convoy, the Distant Cover Force, headed by Duke of York, the flagship of the Home Fleet's Commander-in-Chief Vice Admiral Fraser, was steaming ahead, under the cover of a storm.\n"
+"\n"
+"Much was at stake: the shattered reputation of the Kriegsmarine, the last capable battleship of Germany, and a strategically important line for aiding the struggling Soviet Union."
+
+msgid "IDS_DESCRIPTION_PCZA007_HSF2018"
+msgstr "The crew of the Harekaze and the various characters that helped them in their journey."
+
+msgid "IDS_DESCRIPTION_PCZA008_VIVALAFRANCE"
+msgstr ""
+"The French Navy traces its origins to the early 17th century. It was established through the efforts of the eminent Cardinal Richelieu and includes many glorious and dramatic events. For several centuries, it stood strong as one of the world's most powerful maritime forces. French shipbuilding contributed greatly to world engineering heritage by offering a large variety of ingenious discoveries and design concepts.\n"
+"\n"
+"The crowning of French shipbuilding, the reflection of the country's proud history and its naval power were all manifested in French battleships. During World War II, alongside other combat units of the French Navy, these powerful warships accomplished a lot of important missions, facing tough challenges and suffering significant losses."
+
+msgid "IDS_DESCRIPTION_PCZA009_AMERICAN_ARC"
+msgstr "U.S. Navy cruisers of the 1900s–1940s, awards and distinctive insignias of their crews."
+
+msgid "IDS_DESCRIPTION_PCZA010_HAPPYBIRTHDAY2018"
+msgstr ""
+"Festive collection dedicated to the Third Anniversary of our game.\n"
+"Hundreds of ships are plying the seas already. Players are completing missions, succeeding in their campaigns, building collections, and, of course, winning battles. All the collectible items are photographs taken by Dasha Perova over the past year. Each photo is accompanied by our notes, sometimes serious, sometimes amusing."
+
+msgid "IDS_DESCRIPTION_PCZA011_OVECHKIN"
+msgstr "Alexander Ovechkin is one of the best forwards in ice hockey history and the most famous hockey player in the world. Fast, accurate, technically skilled and tough on ice, he masterfully leads his team to victories. Fans named him \"the Great Eight\" and he has proved that he really deserves this title. The collection items tell us about the brightest moments of Alexander Ovechkin's sporting career. Meet the legend, be inspired and strive for victory!"
+
+msgid "IDS_DESCRIPTION_PCZA012_BRITISHARC"
+msgstr ""
+"Getting through two world wars was probably the most difficult challenge the Royal Navy has faced in its long history. Ships under flags bearing St. George's Cross clashed with their enemy in vast expanses of the world's oceans, winning glorious victories and suffering bitter defeats. However, behind each bright chapter in this part of naval combat history lies hard, sometimes barely perceptible, day-to-day work.\n"
+"\n"
+"In the 20th century, most of the labor was performed by destroyers. They kept watch without interruption for weeks and months, bravely confronted the elements of nature out on the high seas, and countered enemy surface ships, submarines, and aircraft. There existed hardly any other ships in naval history that could have undertaken such a varied range of combat tasks, and so numerous, as the Royal Navy and Commonwealth ships did during both world wars."
+
+msgid "IDS_DESCRIPTION_PCZA013_HAPPYNEWYEAR2019"
+msgstr "The age of \"Their Imperial Majesties\" fleets, the heyday of battleships, the art of ramming stems and high masts. A time when the most powerful machines, hidden in the wombs of steel monsters, were set into motion by coal. When warships flaunted their flawlessly white or majestically black sides, and the rays of the sun played across the gilding of their rich decor. An era that bid its farewell to the roaring salute of dreadnought battleships."
+
+msgid "IDS_DESCRIPTION_PCZA014_BRITISHCVARC"
+msgstr "During World War II, aviation became one of the decisive factors in battles at sea. Elements of the collection give you a chance to take an in-depth look at this formidable weapon from different angles. Special attention is paid to one of the pioneers of carrier-based aviation: the British Royal Navy."
+
+msgid "IDS_DESCRIPTION_PCZA015_AZURLANE"
+msgstr "A collection of characters from Azur Lane"
+
+msgid "IDS_DESCRIPTION_PCZA016_SOVIETBBARC"
+msgstr "Renowned admirals, outstanding engineers, glorious naval victories, innovative projects, battleships wielding their powerful armament—this is the story of the Russian and Soviet Navy."
+
+msgid "IDS_DESCRIPTION_PCZA017_FRENCHDDARC"
+msgstr ""
+"For about a hundred years, plaques with the following words—Honor, Motherland, Bravery, Discipline—inscribed on them could be seen affixed to the gun turrets and superstructures of the French Navy's ships. This motto of the Republic's Navy was coined by fusing the mottos of two of the country's oldest military decorations—the Legion of Honor order of merit and the Military Medal. \n"
+"\n"
+"To honor France's rich naval history, her remarkable ships, and significant awards, we're launching a new collection called \"Legion of Honor\"."
+
+msgid "IDS_DESCRIPTION_PCZA018_ITCA_0810"
+msgstr "\"Resolute and Rapid\" (Italian: \"Con risolutezza, con rapidità\") was the motto of the light cruiser Raimondo Montecuccoli. Indeed, high speed was a hallmark feature of ships of the Regia Marina, while Italian sailors were recognized by their opponents as having outstanding determination and devotion to duty."
+
+msgid "IDS_DESCRIPTION_PCZA019_HAPPYNEWYEAR2020"
+msgstr "Using the example of an American heavy cruiser of the World War II era, the collection demonstrates the shipbuilding process from various angles: what it takes to lay down a ship, the people required to build her, the equipment used at shipyards, and finally, the arms and equipment mounted on warships."
+
+msgid "IDS_DESCRIPTION_PCZA020_KOTS"
+msgstr "The collection is dedicated to the exciting competitions of 'World of Warships'! Individual players and entire teams compete in the art of battle and fight for the title of Tsar of the Seas! Learn about the categories participants are divided into, why some judges prefer the stick to the carrot, what the duties of organizers include, and why destroyers turn their stern to capture a control point."
+
+msgid "IDS_DESCRIPTION_PCZA021_CAPT"
+msgstr ""
+"Pop some popcorn, guys! An absorbing tale about the most courageous and fearless Commander who brought certain ruin upon many, many warships with his steady hand awaits you.\n"
+"\n"
+"He never surrendered! On the contrary, even the most crushing defeats pushed him to leap into action again and again. We would like to bring a brief summary of his solid biography to your attention!"
+
+msgid "IDS_DESCRIPTION_PCZA022_GF097"
+msgstr "36 fragments of the history of the German Navy in the first half of the 20th century: ships and aircraft, personalities and emblems, awards and uniforms."
+
+msgid "IDS_DESCRIPTION_PCZA023_BD098"
+msgstr ""
+"The image of a ship has always had an aesthetic value that is incomparable to that of any other man-made creation. For centuries, people have been fascinated by the charming harmony of the majestic sailing ships that crossed the waters of our world. But in the 19th century, the Industrial Revolution spurred the pace of human life—wood and wind were replaced by metal and steam.\n"
+"\n"
+"Ships embodied all the remarkable scientific and engineering achievements that drove the development of our civilization up until the beginning of the space era. The 20th century brought with it unprecedented and ruthless world wars, and it was only natural that warships took center stage in shipbuilding at the time. Yet, people never ceased to admire the order and symmetry of their features, as well as the complexity and deadly power of the weapons they carried."
+
+msgid "IDS_DESCRIPTION_PCZA024_USABB_0910"
+msgstr "The U.S. Navy in the times of the world wars: sailors, navy uniforms, awards, and main batteries."
+
+msgid "IDS_DESCRIPTION_PCZA025_GERDD_1004"
+msgstr ""
+"The German destroyers of World War II demonstrated that any ship design is a compromise, where in order to improve one characteristic, you have to sacrifice another. The Oberkommando der Marine—High Command of the Kriegsmarine—wanted to create high-speed ships with powerful weapons. To achieve that, seaworthiness, maneuverability, and propulsion had to be sacrificed.\n"
+"\n"
+"Nonetheless, German destroyers actively took part in battles for the entirety of the war in regions that spanned from the Arctic to the Bay of Biscay. Our collection highlights some of the events from the history of this ship type and the people who served on them."
+
+msgid "IDS_DESCRIPTION_PCZA026_BD6_1008"
+msgstr ""
+"In celebration of the Sixth Anniversary of the game, let's relive the brightest moments that happened over the past year. Together with all of you, we welcomed new Commanders, true professionals of their craft, and we headed into battle playing hybrid ships for the first time ever while also mastering submarines. Together, we observed the construction of new warships at the Dockyard, found out that super battleships really existed, and dived head first into intense competitions and unique in-game events!\n"
+"\n"
+"Let's piece all those memories together to form a mosaic of an epic naval battle. This year brought a ton of unforgettable emotions and invaluable experience to all of us. New uncharted seas and breathtaking battles await!"
+
+msgid "IDS_DESCRIPTION_PCZA027_TFTM_108"
+msgstr ""
+"The iconic 1986 animated feature The Transformers: The Movie is celebrating its 35th anniversary! The heroic Autobots, led by Optimus Prime, are once again fighting the evil Decepticons and their ruthless leader Megatron, but this time—on the high seas!\n"
+"\n"
+"More famous Transformers characters have joined the fight this time: Grimlock, mighty leader of the Dinobots; the cool and cavalier Autobot Hot Rod, yet to become the Prime he is destined to be; the sinister Decepticon communications officer, Soundwave; and the most treacherous of all Decepticons—aerial commander Starscream! Assign them to command your ships, and send them into battle for the glory of Cybertron!"
+
+msgid "IDS_DESCRIPTION_PCZA028_NY2022"
+msgstr "Christmas and New Year have always been those long-awaited holidays typically celebrated with your nearest and dearest. Navy folks, however, often spend these holidays away from home—either at sea or on a naval base. Over the century, when Christmas and New Year evolved into a global cultural phenomenon, these holidays also gave birth to special naval traditions that came to be associated with them. It is these naval traditions inspired by Christmas and New Year festivities that this new collection is all about."
+
+msgid "IDS_DESCRIPTION_PCZA029_ITDD_0_11_3"
+msgstr ""
+"Between World War I and II, the Italian Navy (Regia Marina) was the third-largest in Europe. In terms of surface craft, key attention was paid to building light forces—cruisers and destroyers. By the beginning of the 1940s, Italy's forces outnumbered those of the Anglo-French in the Mediterranean in terms of destroyers and torpedo boats. During World War II, Italian Navy destroyers discharged their duty honorably—Italy lost 58 destroyers out of a total of 71.\n"
+"\n"
+"Our new collection will acquaint you with the artillery armament of the Regia Marina's destroyers and the decorations that Italian sailors were awarded with."
+
+msgid "IDS_DESCRIPTION_PCZA030_MAY_DAY"
+msgstr "May 1945 marked the long-awaited end of the Great Patriotic War. Germany signed the act of unconditional surrender in Berlin on the evening of May 8, local time, and the last shots on the front were fired on May 11. The whole world breathed a sigh of relief. This collection features famous ships and outstanding commanders from different countries who contributed to the victory over the enemy."
+
+msgid "IDS_DESCRIPTION_PCZA031_BD2022_QUEST"
+msgstr ""
+"A Port is not just a place to prepare a ship before battle, it is a location filled with a plethora of unique objects that can be admired in detail for hours.\n"
+"\n"
+"This collection is dedicated to the game's Seventh Anniversary. To mark the event, we invite you on a tour of 16 historic Ports to admire their natural landscapes, architectural ensembles, and sights, as well as scenes from bygone eras—cars traveling down streets, gushing fountains, ships cutting the water's surface, and airplanes flying by.\n"
+"\n"
+"The Seven Seas collection will allow you to look at familiar locations from fascinating perspectives and learn interesting facts from the histories of famous ports."
+
+msgid "IDS_DESCRIPTION_PCZA032_PA_SAZHENBING"
+msgstr "In the era of steam and armor, the Chinese Navy experienced several ups and downs, but each period of loss was followed by a new upsurge. This collection provides insights into this period of the country's naval history from different perspectives, touching upon important milestones in the biography of a famous admiral of the time, Sa Zhenbing."
+
+msgid "IDS_DESCRIPTION_PCZA033_BATTLE_OF_SOMME_126"
+msgstr "The Battle of the Somme was a confrontation between the armies of the British Empire and the French Republic on one side and the forces of the German Empire on the other. It took place along the banks of the Somme River in northern France and lasted for nearly five months, from July to November 1916. The conflict was among the bloodiest in human history, with more than 1,000,000 people wounded or killed during the battle. Nearly 30 years later, several British Battle-class destroyers were named in commemoration of the Battle of the Somme and other significant encounters of World War I in which the British Army and Navy were involved. One of them, HMS Somme, was laid down in February 1945; however, in October of the same year, the construction of the ship was canceled due to the end of the war."
+
+msgid "IDS_DESCRIPTION_PCZA034_SCARLET_BIRTHDAY"
+msgstr ""
+"After the end of World War II, all the countries of the world united their efforts to develop technology. Humanity achieved incredible progress in robotics, space exploration, and artificial intelligence in a short period.\n"
+"\n"
+"Thanks to the creation of the AI 'Wisdom' in 1962, the 'Friendship Protocol'—a set of world laws—was generated, allowing humanity to thrive in peace and harmony.\n"
+"\n"
+"By 1970, eight international naval complexes had been built, with MC-8 being the most advanced and high-tech.\n"
+"\n"
+"Progress, as we know, does not stand still, so leading engineers took on the development of the next extremely ambitious project—the International Space Elevator (ISE).\n"
+"\n"
+"The commissioning of the ISE was scheduled for 1983, but unexpected events interrupted the construction."
+
+msgid "IDS_DESCRIPTION_PCZA035_JAP_BB_DRAGONS"
+msgstr "Late October. Blessed pearls hidden in the ocean depths are guarded by three keepers. In the power of the storm, sailors battle the elements—like a tiger facing off against a dragon. Victory awaits them."
+
+msgid "IDS_DESCRIPTION_PCZA036_ARIA"
+msgstr "'Aria' is a legendary Soviet and Russian heavy metal band founded in the mid-1980s. Over its long career, 'Aria' recorded dozens of hits, earning the love of both genre fans and a wider audience."
+
+msgid "IDS_DESCRIPTION_PCZA037_SCARLET_BIRTHDAY_2"
+msgstr ""
+"After the construction of MK-8, humanity continued to rapidly develop technology and explore new horizons. As part of the new technological five-year plan, an innovative project—a robotic shipyard capable of building advanced ships for sea and space exploration—was developed at MK-9.\n"
+"\n"
+"By 1987, MK-9 had become a center for secret research, including in the field of relativistic time shifts. These studies led to the creation of a prototype device for relativistic shift (URS), which enabled time transfers.\n"
+"\n"
+"However, progress does not come without problems. The high-tech robot, originally designed to manage MK-9, decided to take control of the shipyard and the entire complex. While Mikhail Orlov and Vasilisa from the Ministry of Progress try to investigate the events at MK-8, they face a new danger that threatens not only the present but also the past..."
+
+msgid "IDS_DESCRIPTION_SHIP_PARAMS_CHANGE_BY_BLOCKER_ATBA"
+msgstr "In this challenge, secondary battery guns cannot be used."
+
+msgid "IDS_DESCRIPTION_SHIP_PARAMS_CHANGE_BY_BLOCKER_CONSUMABLES"
+msgstr "In this challenge, consumables cannot be used."
+
+msgid "IDS_DESCRIPTION_SHIP_PARAMS_CHANGE_BY_BLOCKER_CONSUMABLES_FILTH"
+msgstr "Consumables are temporarily unavailable for your team."
+
+msgid "IDS_DESCRIPTION_SHIP_PARAMS_CHANGE_BY_BLOCKER_MOVEMENT"
+msgstr "In this challenge, speed and direction cannot be changed."
+
+msgid "IDS_DESCRIPTION_SHIP_PARAMS_CHANGE_BY_BLOCKER_WEAPONS"
+msgstr "In this challenge, weapons cannot be used."
+
+msgid "IDS_DESC_PCM001_MAINGUN_MOD_I"
+msgstr "Increases survivability and accelerates repairs of the main battery"
+
+msgid "IDS_DESC_PCM002_TORPEDO_MOD_I"
+msgstr "Increases survivability and accelerates repairs of the torpedo tubes"
+
+msgid "IDS_DESC_PCM003_AIRPLANES_MOD_I"
+msgstr " "
+
+msgid "IDS_DESC_PCM004_AIRDEFENSE_MOD_I"
+msgstr "Increases survivability of AA mounts"
+
+msgid "IDS_DESC_PCM005_SECONDARYGUN_MOD_I"
+msgstr "Increases survivability of secondary battery"
+
+msgid "IDS_DESC_PCM006_MAINGUN_MOD_II"
+msgstr " "
+
+msgid "IDS_DESC_PCM007_TORPEDO_MOD_II"
+msgstr "Increases the traverse speed of the torpedo tubes"
+
+msgid "IDS_DESC_PCM008_FIRECONTROL_MOD_I"
+msgstr "Increases the firing accuracy of the main battery"
+
+msgid "IDS_DESC_PCM009_FLIGHTCONTROL_MOD_I"
+msgstr "Does not work with tactical squadrons"
+
+msgid "IDS_DESC_PCM010_AIRPLANES_MOD_II"
+msgstr "Increases attack aircraft HP and ammunition"
+
+msgid "IDS_DESC_PCM011_AIRDEFENSE_MOD_II"
+msgstr "Improves efficiency of AA mounts"
+
+msgid "IDS_DESC_PCM012_SECONDARYGUN_MOD_II"
+msgstr " "
+
+msgid "IDS_DESC_PCM013_MAINGUN_MOD_III"
+msgstr " "
+
+msgid "IDS_DESC_PCM014_TORPEDO_MOD_III"
+msgstr " "
+
+msgid "IDS_DESC_PCM015_FIRECONTROL_MOD_II"
+msgstr " "
+
+msgid "IDS_DESC_PCM016_FLIGHTCONTROL_MOD_II"
+msgstr " "
+
+msgid "IDS_DESC_PCM017_AIRPLANES_MOD_III"
+msgstr " "
+
+msgid "IDS_DESC_PCM018_AIRDEFENSE_MOD_III"
+msgstr " "
+
+msgid "IDS_DESC_PCM019_SECONDARYGUN_MOD_III"
+msgstr "Decreases secondary battery reload time"
+
+msgid "IDS_DESC_PCM020_DAMAGECONTROL_MOD_I"
+msgstr " "
+
+msgid "IDS_DESC_PCM021_ENGINE_MOD_I"
+msgstr "Increases survivability and accelerates repairs of the engine"
+
+msgid "IDS_DESC_PCM022_STEERINGGEAR_MOD_I"
+msgstr "Increases survivability and accelerates repairs of the steering gears"
+
+msgid "IDS_DESC_PCM023_DAMAGECONTROL_MOD_II"
+msgstr " "
+
+msgid "IDS_DESC_PCM024_ENGINE_MOD_II"
+msgstr "Reduces time to full speed"
+
+msgid "IDS_DESC_PCM025_STEERINGGEAR_MOD_II"
+msgstr " "
+
+msgid "IDS_DESC_PCM026_LOOKOUTSTATION_MOD_I"
+msgstr " "
+
+msgid "IDS_DESC_PCM027_CONCEALMENTMEASURES_MOD_I"
+msgstr " "
+
+msgid "IDS_DESC_PCM028_FIRECONTROL_MOD_I_US"
+msgstr "Extends the firing range of the main battery and secondary battery"
+
+msgid "IDS_DESC_PCM029_FIRECONTROL_MOD_II_US"
+msgstr " "
+
+msgid "IDS_DESC_PCM030_MAINWEAPON_MOD_I"
+msgstr " "
+
+msgid "IDS_DESC_PCM031_SECONDARYWEAPON_MOD_I"
+msgstr " "
+
+msgid "IDS_DESC_PCM033_GUIDANCE_MOD_I"
+msgstr " "
+
+msgid "IDS_DESC_PCM034_GUIDANCE_MOD_0"
+msgstr " "
+
+msgid "IDS_DESC_PCM035_STEERINGGEAR_MOD_III"
+msgstr " "
+
+msgid "IDS_DESC_PCM036_SPEEDBOOSTER_MOD_I"
+msgstr "Increases the action time of the Engine Boost and Emergency Engine Power consumables."
+
+msgid "IDS_DESC_PCM037_SMOKEGENERATOR_MOD_I"
+msgstr "Increases the action time of the Smoke Generator, Short-Burst Smoke Generator, Crawling Smoke Generator, Exhaust Smoke Generator, and Smoke Curtain Generator consumables."
+
+msgid "IDS_DESC_PCM038_SPOTTER_MOD_I"
+msgstr "Increases the action time of the Spotting Aircraft, Rapid Takeoff Spotter, and High-Precision Spotter consumables."
+
+msgid "IDS_DESC_PCM039_CRASHCREW_MOD_I"
+msgstr "Increases the action time of the Damage Control Party and Fast Damage Control Team consumables."
+
+msgid "IDS_DESC_PCM040_AIRDEFENSEDISP_MOD_I"
+msgstr " "
+
+msgid "IDS_DESC_PCM041_SONARSEARCH_MOD_I"
+msgstr "Increases the action time of the Hydroacoustic Search and Short-Range Hydroacoustic Search consumables."
+
+msgid "IDS_DESC_PCM042_RLSSEARCH_MOD_I"
+msgstr " "
+
+msgid "IDS_DESC_PCM043_SPECIAL_MOD_I_CONQUEROR"
+msgstr "Expands the ship's tactical role by allowing for a more dynamic combat style."
+
+msgid "IDS_DESC_PCM044_SPECIAL_MOD_I_REPUBLIQUE"
+msgstr "Changes the ship's tactical role by shifting the effective engagement range from long to medium distance."
+
+msgid "IDS_DESC_PCM045_SPECIAL_MOD_I_GKURFURST"
+msgstr "Improves the ship's tactical role by increasing the efficiency of short- and medium-range engagements."
+
+msgid "IDS_DESC_PCM046_SPECIAL_MOD_I_YAMATO"
+msgstr "Improves the ship's tactical role by increasing the efficiency of long-range engagements."
+
+msgid "IDS_DESC_PCM047_SPECIAL_MOD_I_MONTANA"
+msgstr "Improves the ship's tactical role by increasing survivability and maneuverability."
+
+msgid "IDS_DESC_PCM048_SPECIAL_MOD_I_ZAO"
+msgstr "Improves the ship's tactical role by increasing the efficiency of open-area engagements."
+
+msgid "IDS_DESC_PCM049_SPECIAL_MOD_I_HINDENBURG"
+msgstr "Improves the ship's survivability and maneuverability."
+
+msgid "IDS_DESC_PCM050_SPECIAL_MOD_I_HENRI_IV"
+msgstr "Improves the ship's tactical role by increasing the efficiency of long-range engagements."
+
+msgid "IDS_DESC_PCM051_SPECIAL_MOD_I_MINOTAUR"
+msgstr "Improves the ship's tactical role by reducing the minimum effective engagement range thanks to the ability to maneuver in smoke areas at low speeds."
+
+msgid "IDS_DESC_PCM052_SPECIAL_MOD_I_DES_MOINES"
+msgstr "Improves the ship's tactical role by increasing the efficiency of dynamic short- and medium-range engagements."
+
+msgid "IDS_DESC_PCM053_SPECIAL_MOD_I_WORCESTER"
+msgstr "Improves the ship's tactical role by increasing the efficiency of AA guns and consumables."
+
+msgid "IDS_DESC_PCM054_SPECIAL_MOD_I_MOSKVA"
+msgstr "Improves the ship's tactical role by increasing the efficiency of long-range engagements."
+
+msgid "IDS_DESC_PCM055_SPECIAL_MOD_I_KHABAROVSK"
+msgstr "Improves the ship's tactical role by increasing the efficiency of artillery."
+
+msgid "IDS_DESC_PCM056_SPECIAL_MOD_I_Z_52"
+msgstr "Improves the ship's tactical role by increasing the efficiency of torpedo attacks."
+
+msgid "IDS_DESC_PCM057_SPECIAL_MOD_I_SHIMAKAZE"
+msgstr "Improves the ship's tactical role by increasing the efficiency of long-range torpedo attacks."
+
+msgid "IDS_DESC_PCM058_SPECIAL_MOD_I_GEARING"
+msgstr "Improves the ship's tactical role by increasing the efficiency of sudden and stealth attacks."
+
+msgid "IDS_DESC_PCM059_SPECIAL_MOD_I_YUEYANG"
+msgstr "Improves the ship's tactical role by increasing the efficiency of artillery at mid-range."
+
+msgid "IDS_DESC_PCM060_SPECIAL_MOD_I_GROZOVOI"
+msgstr "Improves the ship's tactical role by increasing the efficiency of artillery."
+
+msgid "IDS_DESC_PCM061_SPECIAL_MOD_I_MIDWAY"
+msgstr "Expands the ship's tactical role by increasing the efficiency of bombers."
+
+msgid "IDS_DESC_PCM062_SPECIAL_MOD_I_HAKURYU"
+msgstr "Expands the ship's tactical role by allowing her to quickly attack enemy ships."
+
+msgid "IDS_DESC_PCM063_FIGHTER_MOD_I"
+msgstr " "
+
+msgid "IDS_DESC_PCM064_TORPEDOBOMBER_MOD_I"
+msgstr " "
+
+msgid "IDS_DESC_PCM065_DIVEBOMBER_MOD_I"
+msgstr " "
+
+msgid "IDS_DESC_PCM066_TORPEDOBOMBER_MOD_II"
+msgstr " "
+
+msgid "IDS_DESC_PCM067_FIGHTER_MOD_II"
+msgstr " "
+
+msgid "IDS_DESC_PCM068_PLANEENGINE_MOD_I"
+msgstr " "
+
+msgid "IDS_DESC_PCM069_MOVEMENT_MOD_I"
+msgstr " "
+
+msgid "IDS_DESC_PCM070_TORPEDO_MOD_IV"
+msgstr " "
+
+msgid "IDS_DESC_PCM071_TORPEDOBOMBS_MOD_I"
+msgstr " "
+
+msgid "IDS_DESC_PCM072_ABILITYWORKTIMEBOOST_MOD_I"
+msgstr " "
+
+msgid "IDS_DESC_PCM073_ADDITIONALCONSUMABLECV_MOD_I"
+msgstr " "
+
+msgid "IDS_DESC_PCM074_AUXILIARYARMAMENT_MOD_I"
+msgstr " "
+
+msgid "IDS_DESC_PCM075_SPECIAL_MOD_I_DARING"
+msgstr "Improves the ship's tactical role by increasing the efficiency of torpedo attacks."
+
+msgid "IDS_DESC_PCM076_SPECIAL_MOD_I_KLEBER"
+msgstr "Changes the ship's tactical role by allowing for sudden and stealth torpedo attacks."
+
+msgid "IDS_DESC_PCM077_SPECIAL_MOD_I_HARUGUMO"
+msgstr "Improves the ship's tactical role by reducing the minimum effective engagement range thanks to the ability to maneuver in smoke areas at low speeds."
+
+msgid "IDS_DESC_PCM078_SPECIAL_MOD_I_KREMLIN"
+msgstr "Changes the ship's tactical role by shifting the effective engagement range from long to medium distance."
+
+msgid "IDS_DESC_PCM079_SPECIAL_MOD_I_AUDACIOUS"
+msgstr "Expands the ship's tactical role by reducing the minimum effective engagement range."
+
+msgid "IDS_DESC_PCM080_SPECIAL_MOD_I_ARP_YAMATO"
+msgstr "Improves the ship's tactical role by increasing the efficiency of long-range engagements."
+
+msgid "IDS_DESC_PCM081_SKIPBOMBER_MOD_I"
+msgstr " "
+
+msgid "IDS_DESC_PCM082_AUTONOMY_MOD_I"
+msgstr " "
+
+msgid "IDS_DESC_PCM083_HYDROPHONE_MOD_I"
+msgstr "Increases the ping emission frequency and enables sonar pings to travel further."
+
+msgid "IDS_DESC_PCM084_PINGER_MOD_I"
+msgstr " "
+
+msgid "IDS_DESC_PCM085_PINGER_MOD_II"
+msgstr " "
+
+msgid "IDS_DESC_PCM086_AUTONOMY_MOD_II"
+msgstr " "
+
+msgid "IDS_DESC_PCM087_AIRSUPPORT_MOD_I"
+msgstr " "
+
+msgid "IDS_DESC_PCM088_AIRSUPPORT_MOD_II"
+msgstr "Increases the HP and damage of Depth Charge Airstrike aircraft armament."
+
+msgid "IDS_DESC_PCM089_DEPTHCHARGES_MOD_I"
+msgstr " "
+
+msgid "IDS_DESC_PCM090_STEERINGGEARSUBMARINE_MOD_II"
+msgstr " "
+
+msgid "IDS_DESC_PCM091_STEERINGGEARSUBMARINE_MOD_III"
+msgstr " "
+
+msgid "IDS_DESC_PCM092_SKIPBOMBER_MOD_I"
+msgstr " "
+
+msgid "IDS_DESC_PCM093_AIRPLANES_MOD_IV"
+msgstr " "
+
+msgid "IDS_DESC_PCM094_SPECIAL_MOD_I_HALLAND"
+msgstr "Expands the tactical role of a warship, allowing her to maintain survivability more effectively."
+
+msgid "IDS_DESC_PCM095_SPECIAL_MOD_I_VENEZIA"
+msgstr "Strengthens the tactical role of a warship, allowing for more frequent maneuvers under the cover of smoke."
+
+msgid "IDS_DESC_PCM096_SPECIAL_MOD_I_PETROPAVLOVSK"
+msgstr "Enhances the tactical role of the ship, allowing you to focus on dealing with heavily armored targets."
+
+msgid "IDS_DESC_PCM097_SPECIAL_MOD_I_MANFRED_RICHTHOFEN"
+msgstr "Enhances the tactical role of the ship, increasing torpedo bomber efficiency."
+
+msgid "IDS_DESC_PCM098_SPECIAL_MOD_I_GOUDEN_LEEUW"
+msgstr "Enhances the ship's tactical role, allowing for more effective airstrike attacks within a specific area."
+
+msgid "IDS_DESC_PCM099_SPECIAL_MOD_I_ELBING"
+msgstr "Modifies the ship's tactical role, allowing for temporarily increased maneuverability and quick target switching."
+
+msgid "IDS_DESC_PCM100_MINEFIELD_MOD_I"
+msgstr " "
+
+msgid "IDS_DESC_PCM101_MINEBOMBER_MOD_I"
+msgstr " "
+
+msgid "IDS_DESC_PCM994_MODERNIZATION_SLOT_DUMMY"
+msgstr "The effects of the test modernization have already been applied to the ship's characteristics; installation or removal will not result in changes. You cannot install other modernizations in this slot."
+
+msgid "IDS_DESC_PCM995_MODERNIZATION_SLOT_DUMMY"
+msgstr "The effects of the test modernization have already been applied to the ship's characteristics; installation or removal will not result in changes. You cannot install other modernizations in this slot."
+
+msgid "IDS_DESC_PCM996_MODERNIZATION_SLOT_DUMMY"
+msgstr "The effects of the test modernization have already been applied to the ship's characteristics; installation or removal will not result in changes. You cannot install other modernizations in this slot."
+
+msgid "IDS_DESELECT_AIRPLANES"
+msgstr "Deselect Squadron"
+
+msgid "IDS_DESTROY"
+msgstr "Destroy"
+
+msgid "IDS_DESTROYED"
+msgstr "Destroyed:"
+
+msgid "IDS_DESTROYED_BY_AG"
+msgstr "By secondary armament"
+
+msgid "IDS_DESTROYED_BY_AG_TOOLTIP"
+msgstr "Total number of enemy ships destroyed by secondary battery"
+
+msgid "IDS_DESTROYED_BY_AVIATION"
+msgstr "By aviation"
+
+msgid "IDS_DESTROYED_BY_AVIATION_TOOLTIP"
+msgstr "Total number of enemy warships destroyed by your aircraft"
+
+msgid "IDS_DESTROYED_BY_DBOMB"
+msgstr "By depth charges"
+
+msgid "IDS_DESTROYED_BY_DBOMB_TOOLTIP"
+msgstr "Total number of enemy warships destroyed by depth charges"
+
+msgid "IDS_DESTROYED_BY_FIRE_AND_FLOODS"
+msgstr "By flooding and fire"
+
+msgid "IDS_DESTROYED_BY_FIRE_AND_FLOODS_TOOLTIP"
+msgstr "Total number of enemy warships destroyed by flooding and fire"
+
+msgid "IDS_DESTROYED_BY_MG"
+msgstr "By main battery guns"
+
+msgid "IDS_DESTROYED_BY_MG_TOOLTIP"
+msgstr "Total number of enemy warships destroyed by main battery guns"
+
+msgid "IDS_DESTROYED_BY_MINES"
+msgstr "By mines"
+
+msgid "IDS_DESTROYED_BY_MINES_TOOLTIP"
+msgstr "Total enemy ships destroyed by mines"
+
+msgid "IDS_DESTROYED_BY_RAM"
+msgstr "By ramming"
+
+msgid "IDS_DESTROYED_BY_RAM_TOOLTIP"
+msgstr "Total number of enemy warships destroyed by ramming"
+
+msgid "IDS_DESTROYED_BY_TORPEDOS"
+msgstr "By torpedoes"
+
+msgid "IDS_DESTROYED_BY_TORPEDOS_TOOLTIP"
+msgstr "Total number of enemy warships destroyed by torpedoes"
+
+msgid "IDS_DESTROYED_ENEMY_AIRCRAFT"
+msgstr "Aircraft destroyed"
+
+msgid "IDS_DESTROYED_ENEMY_AIRCRAFT_AVERAGE"
+msgstr "Aircraft destroyed"
+
+msgid "IDS_DESTROYED_ENEMY_AIRCRAFT_AVERAGE_TOOLTIP"
+msgstr "Average number of enemy aircraft destroyed per battle"
+
+msgid "IDS_DESTROYED_ENEMY_AIRCRAFT_TOOLTIP"
+msgstr "Total number of enemy aircraft destroyed"
+
+msgid "IDS_DESTROYED_ENEMY_SHIPS"
+msgstr "Warships destroyed"
+
+msgid "IDS_DESTROYED_ENEMY_SHIPS_AVERAGE"
+msgstr "Warships destroyed"
+
+msgid "IDS_DESTROYED_ENEMY_SHIPS_AVERAGE_TOOLTIP"
+msgstr "Average number of enemy warships destroyed per battle"
+
+msgid "IDS_DESTROYED_ENEMY_SHIPS_HINT"
+msgstr "Number of enemy warships you destroyed in this battle"
+
+msgid "IDS_DESTROYED_ENEMY_SHIPS_RESULT_SCREEN"
+msgstr "Warships Destroyed"
+
+msgid "IDS_DESTROYED_ENEMY_SHIPS_TOOLTIP"
+msgstr "Total number of enemy warships destroyed"
+
+msgid "IDS_DESTROYED_MODULES_HELP_SCREEN"
+msgstr "Modules incapacitated"
+
+msgid "IDS_DESTROYER"
+msgstr "Destroyer"
+
+msgid "IDS_DESTROYERS"
+msgstr "Destroyers"
+
+msgid "IDS_DESTROYERS_LEGENDARY"
+msgstr "Super destroyers"
+
+msgid "IDS_DESTROYER_DUCK_HIGH_FA2023"
+msgstr "Duck Punchis"
+
+msgid "IDS_DESTROYER_DUCK_LOW_FA2023"
+msgstr "Don de la DuQue"
+
+msgid "IDS_DESTROYER_GOAL"
+msgstr "Destroyers Role"
+
+msgid "IDS_DESTROYER_GOAL_DESCRIPTION"
+msgstr "Carry out torpedo attacks on enemy ships. Escort allied ships. Provide cover for allied forces by setting smoke screens."
+
+msgid "IDS_DESTROYER_LEGENDARY"
+msgstr "Super destroyer"
+
+msgid "IDS_DESTROY_RATIO"
+msgstr "Destruction ratio"
+
+msgid "IDS_DESTROY_RATIO_TOOLTIP"
+msgstr "The number of enemy ships destroyed by you against the number of times your ship was destroyed"
+
+msgid "IDS_DETAILED_RIBBONS"
+msgstr "Detailed Ribbons"
+
+msgid "IDS_DETECTED"
+msgstr "DETECTED"
+
+msgid "IDS_DETECTED_AIRCARRIER"
+msgstr ""
+"AIRCRAFT CARRIER\n"
+"DETECTED"
+
+msgid "IDS_DETECTED_BY_ENEMY_SHIP"
+msgstr "LOCATED"
+
+msgid "IDS_DETECTED_CARRIER"
+msgstr "Aircraft carrier detected by the enemy!"
+
+msgid "IDS_DETONATIONCHANCEFACTOR"
+msgstr "to risk of magazine detonation"
+
+msgid "IDS_DEUTERANOPIA"
+msgstr "Deuteranopia"
+
+msgid "IDS_DE_JONG"
+msgstr "Klaas Janssen"
+
+msgid "IDS_DE_RUYTER"
+msgstr "Michiel de Ruyter"
+
+msgid "IDS_DIEHARD_CAP"
+msgstr "Johannes Meck-Leyne"
+
+msgid "IDS_DIFFERENT_LEAGUES_IN_DIVISION"
+msgstr "To participate in Ranked Battles, all members of the Division must be in the same league."
+
+msgid "IDS_DIPLOMACY_ACCEPT_INVITE"
+msgstr "Join Division"
+
+msgid "IDS_DIPLOMACY_CANCEL_INVITE"
+msgstr "Revoke"
+
+msgid "IDS_DIPLOMACY_DECLINE_INVITE"
+msgstr "Decline"
+
+msgid "IDS_DIPLOMACY_FEEDBACK_REJECTED_MESSAGE_1"
+msgstr "Wait for a reply to the messages you sent"
+
+msgid "IDS_DIPLOMACY_FEEDBACK_REJECTED_MESSAGE_10"
+msgstr "The Division has reached its maximum number of players"
+
+msgid "IDS_DIPLOMACY_FEEDBACK_REJECTED_MESSAGE_11"
+msgstr "You've reached the maximum number of players. All invitations revoked."
+
+msgid "IDS_DIPLOMACY_FEEDBACK_REJECTED_MESSAGE_12"
+msgstr "Player revoked their request"
+
+msgid "IDS_DIPLOMACY_FEEDBACK_REJECTED_MESSAGE_13"
+msgstr "The player is in your team."
+
+msgid "IDS_DIPLOMACY_FEEDBACK_REJECTED_MESSAGE_2"
+msgstr "The player is currently considering a different invitation."
+
+msgid "IDS_DIPLOMACY_FEEDBACK_REJECTED_MESSAGE_3"
+msgstr "An invitation has already been sent to this player."
+
+msgid "IDS_DIPLOMACY_FEEDBACK_REJECTED_MESSAGE_4"
+msgstr "The player is currently considering a different invitation."
+
+msgid "IDS_DIPLOMACY_FEEDBACK_REJECTED_MESSAGE_5"
+msgstr "Impossible to invite a player from the opposing team."
+
+msgid "IDS_DIPLOMACY_FEEDBACK_REJECTED_MESSAGE_6"
+msgstr "Impossible to invite a player from the opposing team."
+
+msgid "IDS_DIPLOMACY_FEEDBACK_REJECTED_MESSAGE_7"
+msgstr "You've reached the maximum number of requests that you can send per minute"
+
+msgid "IDS_DIPLOMACY_FEEDBACK_REJECTED_MESSAGE_8"
+msgstr "Player declined your request "
+
+msgid "IDS_DIPLOMACY_FEEDBACK_REJECTED_MESSAGE_9"
+msgstr "You are the only player in the Division"
+
+msgid "IDS_DIPLOMACY_INVITE"
+msgstr "Invite to Division"
+
+msgid "IDS_DIPLOMACY_LEAVE"
+msgstr "Leave Division"
+
+msgid "IDS_DIPLOMACY_LOG_AWAIT_ANSWER"
+msgstr "Waiting for a reply from %(playerName)s."
+
+msgid "IDS_DIPLOMACY_LOG_INVITE_ACCEPTED"
+msgstr "joined Division"
+
+msgid "IDS_DIPLOMACY_LOG_REQUEST_AWAITS"
+msgstr "%(playerName)s invited you to join a Division."
+
+msgid "IDS_DIPLOMACY_LOG_TEAM_MEMBER_QUIT"
+msgstr "left Division"
+
+msgid "IDS_DISABLED_AI_BOT_STATUS"
+msgstr "Bot."
+
+msgid "IDS_DISABLED_AI_TARGET_STATUS"
+msgstr "Target."
+
+msgid "IDS_DISABLE_COMMANDERS_MANAGEMENT"
+msgstr "Teams have commanders assigned"
+
+msgid "IDS_DISABLE_COMMANDERS_MANAGEMENT_TOOLTIP"
+msgstr "Each team is assigned a commander who can manage the players on their team"
+
+msgid "IDS_DISABLE_CREW_PANEL"
+msgstr "Cannot be assigned to another ship, sent to the Reserve, or dismissed."
+
+msgid "IDS_DISABLE_INVITATIONS_TO_DIVISION"
+msgstr "Disable receiving invitations to join Divisions"
+
+msgid "IDS_DISABLE_VIEW_SHIP_INFO"
+msgstr "Hide enemy loadout"
+
+msgid "IDS_DISABLE_VIEW_SHIP_INFO_TOOLTIP"
+msgstr "Information about the enemy ship's loadout is hidden in battle, even if they have been spotted"
+
+msgid "IDS_DISABLE_VOICE_CHAT"
+msgstr "Disable voice chat"
+
+msgid "IDS_DISABLING_AA_AND_ATBA"
+msgstr "Disable AA and secondary guns"
+
+msgid "IDS_DISABLING_AA_AND_ATBA_PREF_TOOLTIP_DESCRIPTION"
+msgstr "Disable AA defenses and secondary battery guns."
+
+msgid "IDS_DISASSIGN_CREW_DENY_REASON_IN_BATTLE"
+msgstr "To send a Commander to the Reserve, wait for them to return from battle."
+
+msgid "IDS_DISASSIGN_CREW_DENY_REASON_IN_FORMATION"
+msgstr "The \"Ready for battle in Division\" status is selected. Click \"Not ready\" to send the Commander to the Reserve."
+
+msgid "IDS_DISCIPLINES"
+msgstr "Challenges"
+
+msgid "IDS_DISCIPLINE_CITADELS"
+msgstr "MARKSMANSHIP"
+
+msgid "IDS_DISCIPLINE_CITADELS_DESCRIPTION"
+msgstr "Hit citadels"
+
+msgid "IDS_DISCIPLINE_CITADELS_FULL_DESCRIPTION"
+msgstr "Hit the citadel of target ships as many times as possible"
+
+msgid "IDS_DISCIPLINE_DAMAGE"
+msgstr "FIREPOWER"
+
+msgid "IDS_DISCIPLINE_DAMAGE_DESCRIPTION"
+msgstr "Deal damage"
+
+msgid "IDS_DISCIPLINE_DAMAGE_FULL_DESCRIPTION"
+msgstr "Deal as much damage as possible to target ships"
+
+msgid "IDS_DISCIPLINE_FRAGS"
+msgstr "TARGET ELIMINATION"
+
+msgid "IDS_DISCIPLINE_FRAGS_DESCRIPTION"
+msgstr "Destroy ships"
+
+msgid "IDS_DISCIPLINE_FRAGS_FULL_DESCRIPTION"
+msgstr "Destroy as many target ships as possible"
+
+msgid "IDS_DISCIPLINE_REGATTA"
+msgstr "SPEED MANEUVERS"
+
+msgid "IDS_DISCIPLINE_REGATTA_DESCRIPTION"
+msgstr "Follow the course"
+
+msgid "IDS_DISCIPLINE_REGATTA_FULL_DESCRIPTION"
+msgstr "Score as many points as possible by completing sections of the course"
+
+msgid "IDS_DISCIPLINE_SURVIVAL"
+msgstr "COMBAT ENDURANCE"
+
+msgid "IDS_DISCIPLINE_SURVIVAL_DESCRIPTION"
+msgstr "Maintain combat capability"
+
+msgid "IDS_DISCIPLINE_SURVIVAL_FULL_DESCRIPTION"
+msgstr "Maintain the ship's combat capability by dodging enemy attacks"
+
+msgid "IDS_DISMISS_DIVISION"
+msgstr "Dismiss Division"
+
+msgid "IDS_DISMISS_DIVISION_QUESTION"
+msgstr "Dismiss the Division?"
+
+msgid "IDS_DISTSSHIP_AIRCARRIER"
+msgstr "Detection of aircraft carriers"
+
+msgid "IDS_DISTSSHIP_AUXILIARY"
+msgstr "Detection of transport ships"
+
+msgid "IDS_DISTSSHIP_BATTLESHIP"
+msgstr "Detection of battleships"
+
+msgid "IDS_DISTSSHIP_CRUISER"
+msgstr "Detection of cruisers"
+
+msgid "IDS_DISTSSHIP_DESTROYER"
+msgstr "Detection of destroyers"
+
+msgid "IDS_DIVEBOMBER"
+msgstr "Bombers"
+
+msgid "IDS_DIVEBOMBER_AP"
+msgstr "(AP) Bombers"
+
+msgid "IDS_DIVEBOMBER_HE"
+msgstr "(HE) Bombers"
+
+msgid "IDS_DIVISION"
+msgstr "Division"
+
+msgid "IDS_DIVISIONS"
+msgstr "Divisions"
+
+msgid "IDS_DIVISIONS_ARE_NOT_ALLOWED_IN_EVENT_BATTLES"
+msgstr "Divisions are not allowed"
+
+msgid "IDS_DIVISIONS_ARE_NOT_ALLOWED_IN_RANK_BATTLES"
+msgstr "Divisions are not allowed to participate in Ranked Battles."
+
+msgid "IDS_DIVISIONS_ARE_NOT_ALLOWED_IN_TRAINING_BATTLES"
+msgstr "Divisions are not allowed in training battles"
+
+msgid "IDS_DIVISIONS_IN_BATTLE_HEADER"
+msgstr "Divisions in battle"
+
+msgid "IDS_DIVISION_-1"
+msgstr "UNDISTRIBUTED PLAYERS"
+
+msgid "IDS_DIVISION_0"
+msgstr "ALPHA"
+
+msgid "IDS_DIVISION_1"
+msgstr "BRAVO"
+
+msgid "IDS_DIVISION_100"
+msgstr "SPECTATORS"
+
+msgid "IDS_DIVISION_ALREADY_IN_BATTLE"
+msgstr "Other players from the Division are currently in battle"
+
+msgid "IDS_DIVISION_COMMANDER"
+msgstr "Division Commander"
+
+msgid "IDS_DIVISION_COMMANDER_C"
+msgstr "Division Commander"
+
+msgid "IDS_DIVISION_ISNT_READY"
+msgstr "The Division is not ready"
+
+msgid "IDS_DIVISION_IS_LOCKED"
+msgstr "Division locked"
+
+msgid "IDS_DIVISION_IS_LOCKED_COMMANDER"
+msgstr ""
+"You locked the Division.\n"
+"Unlock the Division so that other players can join it."
+
+msgid "IDS_DIVISION_IS_NOT_LOCKED"
+msgstr "Division unlocked"
+
+msgid "IDS_DIVISION_IS_NOT_LOCKED_COMMANDER"
+msgstr ""
+"Division unlocked.\n"
+"Lock the Division if you do not want other players to join your Division."
+
+msgid "IDS_DIVISION_LEAVES_WITHOUT_YOU"
+msgstr "The Division will enter the battle without you"
+
+msgid "IDS_DIVISION_LEAVES_WITHOUT_YOU_INFO"
+msgstr "Click \"STAY IN PORT\" if you do not want to enter the battle now. You will remain in the Division."
+
+msgid "IDS_DIVISION_MANAGEMENT_LOCKED_FOR_DESTROYED"
+msgstr "Operations with the Division are unavailable after your ship has been destroyed."
+
+msgid "IDS_DIVISION_NOT_READY"
+msgstr "The Division is not ready"
+
+msgid "IDS_DIVISION_NOT_READY_COMMANDER_INFO"
+msgstr ""
+"Players who are not ready will have 15 seconds to make a decision about entering this battle.\n"
+"Players who are not ready will not enter the battle, but will remain in the Division."
+
+msgid "IDS_DIVISION_READY"
+msgstr "The Division is ready"
+
+msgid "IDS_DOCK"
+msgstr "Port"
+
+msgid "IDS_DOCKYARDUM_1_COLON"
+msgstr "Shipbuilding phases:"
+
+msgid "IDS_DOCKYARDUM_2_COLON"
+msgstr "Shipbuilding phases:"
+
+msgid "IDS_DOCK_AMMO_DESCRIPTION_AIRSUPPORT_DEPTHCHARGE"
+msgstr ""
+"Conducts a bombardment of the designated area with depth charges.\n"
+"\n"
+"Depth charges hit enemy submarines, have a chance to cause fire, flooding, and disable modules.\n"
+"They have an increased chance to disable sonar."
+
+msgid "IDS_DOCK_AMMO_DESCRIPTION_AIRSUPPORT_DEPTHCHARGE_AUTO"
+msgstr ""
+"Automatically conducts a bombardment with depth charges on the area where the submarine is likely located if it reveals its position.\n"
+"\n"
+"Depth charges hit enemy submarines, have a chance to cause fire, flooding, and disable modules."
+
+msgid "IDS_DOCK_AMMO_DESCRIPTION_AIRSUPPORT_HE"
+msgstr "Carries out aerial bombardment of the marked area with HE bombs."
+
+msgid "IDS_DOCK_AMMO_DESCRIPTION_AP"
+msgstr ""
+"Effective against heavily armored targets. Penetrates armor and explodes inside the ship, causing considerable damage.\n"
+"\n"
+"If the armor is not thick enough, the shells will overpenetrate and cause significantly less damage.\n"
+"\n"
+"Armor will cause these shells to ricochet if they impact at a sharp angle."
+
+msgid "IDS_DOCK_AMMO_DESCRIPTION_AP_ACID_FIRST_APRIL23"
+msgstr ""
+"Effective against heavily armored targets and deal considerable damage.\n"
+"\n"
+"Can leave holes in the citadels of even toy ships, let alone rubber duckies..."
+
+msgid "IDS_DOCK_AMMO_DESCRIPTION_AP_EVENT_HW20"
+msgstr ""
+"Effective against heavily armored targets. Penetrates armor and explodes inside the ship, causing considerable damage.\n"
+"\n"
+"If the armor is not thick enough, the shells will overpenetrate and cause significantly less damage.\n"
+"\n"
+"Armor will cause these shells to ricochet if they impact at a sharp angle."
+
+msgid "IDS_DOCK_AMMO_DESCRIPTION_AXISLASER"
+msgstr ""
+"Features:\n"
+" • Accumulates charge before release\n"
+" • Releases a series of powerful laser pulses\n"
+" • Most effective at medium and short ranges against slow-moving targets"
+
+msgid "IDS_DOCK_AMMO_DESCRIPTION_BOMBER_DEEPWATER"
+msgstr ""
+"Attack the target with deepwater torpedoes.\n"
+"Hit only deep-draught ships."
+
+msgid "IDS_DOCK_AMMO_DESCRIPTION_BOMBER_TORPEDO"
+msgstr "Torpedo bombers attack a target with torpedoes. They are most effective against large, heavily-armored targets. Maneuverable ships have high chances of dodging a torpedo attack."
+
+msgid "IDS_DOCK_AMMO_DESCRIPTION_BOMBER_TORPEDO_ALT"
+msgstr "Attack a target with torpedoes. Most effective against large, armored targets. Maneuverable ships have high chances of dodging attacks."
+
+msgid "IDS_DOCK_AMMO_DESCRIPTION_BOMBER_TORPEDO_DEEPWATER"
+msgstr ""
+"Attack the target with deepwater torpedoes.\n"
+"Hit only deep-draught ships."
+
+msgid "IDS_DOCK_AMMO_DESCRIPTION_BOMBER_TORPEDO_DEEPWATER_ALT"
+msgstr ""
+"Attack the target with deepwater torpedoes.\n"
+"Can hit only deep-draught ships."
+
+msgid "IDS_DOCK_AMMO_DESCRIPTION_CHARGELASER"
+msgstr ""
+"Features:\n"
+" • The shot is preceded by an energy build-up; remains locked onto the targeted sector\n"
+"\n"
+"Most effective at long range against slow-moving targets."
+
+msgid "IDS_DOCK_AMMO_DESCRIPTION_CS"
+msgstr ""
+"Effective against lightly armored targets, they deal considerable damage.\n"
+"\n"
+"In cases of non-penetrations or ricochets, no damage is dealt."
+
+msgid "IDS_DOCK_AMMO_DESCRIPTION_DEPTHCHARGE"
+msgstr ""
+"Hits enemy submarines.\n"
+"Has a chance to cause fire, flooding, and disable modules. Has an increased chance to disable sonar."
+
+msgid "IDS_DOCK_AMMO_DESCRIPTION_DEPTHCHARGE_ACID_FIRST_APRIL23"
+msgstr ""
+"Deployed in water and deal damage on contact. Effective at keeping hostile duckies at bay. Self-destruct 30 s after deployment.\n"
+"\n"
+"These splashy mines will help you relax after a hard day's work."
+
+msgid "IDS_DOCK_AMMO_DESCRIPTION_DIVE_AP"
+msgstr ""
+"Attack a target with a cluster of powerful AP bombs.\n"
+"Most effective against large, armored targets."
+
+msgid "IDS_DOCK_AMMO_DESCRIPTION_DIVE_AP_ALT"
+msgstr ""
+"Attack a target with a cluster of powerful AP bombs.\n"
+"Most effective against large, armored targets."
+
+msgid "IDS_DOCK_AMMO_DESCRIPTION_DIVE_HE"
+msgstr ""
+"Attacks the target with a series of powerful\n"
+"high-explosive bombs.\n"
+"High chance of causing fire."
+
+msgid "IDS_DOCK_AMMO_DESCRIPTION_DIVE_HE_ALT"
+msgstr ""
+"Bombers attack a target with a cluster of powerful bombs.\n"
+"They have a high chance of setting the target on fire."
+
+msgid "IDS_DOCK_AMMO_DESCRIPTION_FIGHTER_AP"
+msgstr "Attack a target with AP rockets. Effective against cruisers."
+
+msgid "IDS_DOCK_AMMO_DESCRIPTION_FIGHTER_AP_ALT"
+msgstr "Attack a target with AP rockets. Effective against cruisers."
+
+msgid "IDS_DOCK_AMMO_DESCRIPTION_FIGHTER_HE"
+msgstr "Attack a target with HE rockets. Effective against highly maneuverable enemy targets."
+
+msgid "IDS_DOCK_AMMO_DESCRIPTION_FIGHTER_HE_ALT"
+msgstr "Attack a target with HE rockets. Effective against highly maneuverable enemy targets."
+
+msgid "IDS_DOCK_AMMO_DESCRIPTION_HE"
+msgstr ""
+"Effective against lightly armored targets.\n"
+"\n"
+"These shells have the potential to deal significant damage and high chances of causing fire or incapacitating modules."
+
+msgid "IDS_DOCK_AMMO_DESCRIPTION_HE_ACID_EVENT_HW20"
+msgstr "Effective against lightly armored targets and deals significant potential damage. Cause acid-induced damage and have a high potential to incapacitate modules. "
+
+msgid "IDS_DOCK_AMMO_DESCRIPTION_HE_ACID_FIRST_APRIL23"
+msgstr ""
+"Effective against lightly armored duckies and deal considerable potential damage.\n"
+"\n"
+"Have high chances of causing flooding with no sting in your eye."
+
+msgid "IDS_DOCK_AMMO_DESCRIPTION_HE_BOMB_EVENT_HW20"
+msgstr ""
+"Effective against lightly armored targets and deals significant potential damage.\n"
+"\n"
+"Has a huge damage area radius."
+
+msgid "IDS_DOCK_AMMO_DESCRIPTION_HE_EVENT_HW20"
+msgstr ""
+"Effective against lightly armored targets.\n"
+"\n"
+"These shells have the potential to deal significant damage and high chances of causing fire or incapacitating modules."
+
+msgid "IDS_DOCK_AMMO_DESCRIPTION_IMPULSELASER"
+msgstr ""
+"The beams are dual-purpose: they can damage enemies and heal allies.\n"
+"\n"
+"You can cease firing before the laser is completely discharged in order to reduce the recharge time."
+
+msgid "IDS_DOCK_AMMO_DESCRIPTION_MINE_SEAMINE"
+msgstr "Lays a minefield in the designated area. Mines deal significant potential damage, have a high chance of causing flooding, and disable modules."
+
+msgid "IDS_DOCK_AMMO_DESCRIPTION_MINE_SEAMINE_ALT"
+msgstr "Lays a minefield in the designated area. Mines deal significant potential damage, have a high chance of causing flooding, and disable modules."
+
+msgid "IDS_DOCK_AMMO_DESCRIPTION_PINGER"
+msgstr ""
+"Hitting a target with a sonar ping highlights a sector that torpedoes will home in on.\n"
+"\n"
+"Hitting a highlighted sector a second time extends the duration of the effect and improves the maneuverability of homing torpedoes.\n"
+"\n"
+"Launched torpedoes home in on their priority target, which is the last-highlighted hull sector.\n"
+"\n"
+"Press [CMD_DEACTIVATE_PING] to ignore priority target."
+
+msgid "IDS_DOCK_AMMO_DESCRIPTION_SECTOR_WAVE"
+msgstr ""
+"Features:\n"
+" • The wave can strike several targets\n"
+" • Damage dealt is proportional to the size of the impact area\n"
+" • Can destroy enemy torpedoes and waves"
+
+msgid "IDS_DOCK_AMMO_DESCRIPTION_SKIP_HE"
+msgstr ""
+"Attacks the target with a series of powerful\n"
+"high-explosive bombs.\n"
+"High chance of causing fire."
+
+msgid "IDS_DOCK_AMMO_DESCRIPTION_TORPEDO"
+msgstr "Most effective against large, armored targets. Maneuverable ships have high chances of dodging torpedo attacks."
+
+msgid "IDS_DOCK_AMMO_DESCRIPTION_TORPEDO_ACID_FIRST_APRIL23"
+msgstr ""
+"Most effective against slow-moving, sluggish duckies. Maneuverable targets have high chances of ducking out of the way of quattacks.\n"
+"\n"
+"Hiss playfully when submerging."
+
+msgid "IDS_DOCK_AMMO_DESCRIPTION_TORPEDO_ALTERNATIVE"
+msgstr "Most effective against large, armored targets. Maneuverable ships have high chances of dodging torpedo attacks."
+
+msgid "IDS_DOCK_AMMO_DESCRIPTION_TORPEDO_ALTERNATIVE_SUBBURN"
+msgstr ""
+"Home in on enemy ships with a highlighted sector. Torpedo maneuverability and damage are enhanced against targets with a sector highlighted twice by sonar.\n"
+"\n"
+"Especially effective against lightly armored targets.\n"
+"\n"
+"High chances of causing fire."
+
+msgid "IDS_DOCK_AMMO_DESCRIPTION_TORPEDO_ALTERNATIVE_SUBCRIT"
+msgstr "Most effective against large, armored targets. Maneuverable ships have high chances of dodging torpedo attacks."
+
+msgid "IDS_DOCK_AMMO_DESCRIPTION_TORPEDO_ALTERNATIVE_SUBFLOOD"
+msgstr ""
+"Home in on enemy ships with a highlighted sector. Torpedo maneuverability and damage are enhanced against targets with a sector highlighted twice by sonar.\n"
+"\n"
+"Especially effective against lightly armored targets.\n"
+"\n"
+"High chances of causing flooding."
+
+msgid "IDS_DOCK_AMMO_DESCRIPTION_TORPEDO_ALTERNATIVE_SUPERSHIP"
+msgstr "Most effective against large, armored targets. Maneuverable ships have high chances of dodging torpedo attacks."
+
+msgid "IDS_DOCK_AMMO_DESCRIPTION_TORPEDO_DEEPWATER"
+msgstr ""
+"Hit only deep-draught ships.\n"
+"Have low detectability range."
+
+msgid "IDS_DOCK_AMMO_DESCRIPTION_TORPEDO_EVENT_HW20"
+msgstr "Most effective against large, armored targets. Maneuverable ships have high chances of dodging torpedo attacks."
+
+msgid "IDS_DOCK_AMMO_DESCRIPTION_TORPEDO_PLAZMA_EVENT_HW20"
+msgstr ""
+"Features:\n"
+" • Subsequent hits to the same area of the ship deal increased damage."
+
+msgid "IDS_DOCK_AMMO_DESCRIPTION_TORPEDO_STUN_EVENT_HW20"
+msgstr ""
+"Features:\n"
+" • Torpedoes temporarily incapacitate enemy armaments"
+
+msgid "IDS_DOCK_AMMO_DESCRIPTION_TORPEDO_SUBDEFAULT"
+msgstr ""
+"Home in on an enemy ship with a highlighted sector. Once they start homing in, torpedoes cannot change their target.\n"
+"\n"
+"Hitting a highlighted sector a second time increases the maneuverability of launched torpedoes.\n"
+"\n"
+"Effective against maneuverable and lightly armored targets."
+
+msgid "IDS_DOCK_AMMO_DESCRIPTION_TORPEDO_SUPERSHIP"
+msgstr "Most effective against large, armored targets. Maneuverable ships have high chances of dodging torpedo attacks."
+
+msgid "IDS_DOCK_AMMO_TITLE_AIRSUPPORT_DEPTHCHARGE"
+msgstr "Depth Charge Airstrike"
+
+msgid "IDS_DOCK_AMMO_TITLE_AIRSUPPORT_HE"
+msgstr "HE Bomb Airstrike"
+
+msgid "IDS_DOCK_AMMO_TITLE_AP"
+msgstr "Armor-Piercing (AP) Shells"
+
+msgid "IDS_DOCK_AMMO_TITLE_AP_ACID_FIRST_APRIL23"
+msgstr "Armor-Piercing Bubbles"
+
+msgid "IDS_DOCK_AMMO_TITLE_AP_EVENT_HW20"
+msgstr "Armor-Piercing (AP) Shells"
+
+msgid "IDS_DOCK_AMMO_TITLE_AXISLASER"
+msgstr "Axial laser beams"
+
+msgid "IDS_DOCK_AMMO_TITLE_BOMBER_TORPEDO"
+msgstr "Torpedo Bombers"
+
+msgid "IDS_DOCK_AMMO_TITLE_BOMBER_TORPEDO_ALT"
+msgstr "Torpedo Bombers"
+
+msgid "IDS_DOCK_AMMO_TITLE_BOMBER_TORPEDO_DEEPWATER"
+msgstr "(DW) Torpedo Bombers"
+
+msgid "IDS_DOCK_AMMO_TITLE_BOMBER_TORPEDO_DEEPWATER_ALT"
+msgstr "(DW) Torpedo Bombers"
+
+msgid "IDS_DOCK_AMMO_TITLE_CHARGELASER"
+msgstr "Beams"
+
+msgid "IDS_DOCK_AMMO_TITLE_CS"
+msgstr "Semi-Armor-Piercing (SAP) Shells"
+
+msgid "IDS_DOCK_AMMO_TITLE_DEPTHCHARGE"
+msgstr "Depth Charges"
+
+msgid "IDS_DOCK_AMMO_TITLE_DEPTHCHARGE_ACID_FIRST_APRIL23"
+msgstr "Splashy Mines"
+
+msgid "IDS_DOCK_AMMO_TITLE_DIVE_AP"
+msgstr "(AP) Bombers"
+
+msgid "IDS_DOCK_AMMO_TITLE_DIVE_AP_ALT"
+msgstr "(AP) Bombers"
+
+msgid "IDS_DOCK_AMMO_TITLE_DIVE_HE"
+msgstr "(HE) Bombers"
+
+msgid "IDS_DOCK_AMMO_TITLE_DIVE_HE_ALT"
+msgstr "(HE) Bombers"
+
+msgid "IDS_DOCK_AMMO_TITLE_FIGHTER_AP"
+msgstr "(AP) Attack Aircraft"
+
+msgid "IDS_DOCK_AMMO_TITLE_FIGHTER_AP_ALT"
+msgstr "(AP) Attack Aircraft"
+
+msgid "IDS_DOCK_AMMO_TITLE_FIGHTER_HE"
+msgstr "(HE) Attack Aircraft"
+
+msgid "IDS_DOCK_AMMO_TITLE_FIGHTER_HE_ALT"
+msgstr "(HE) Attack Aircraft"
+
+msgid "IDS_DOCK_AMMO_TITLE_HE"
+msgstr "High-Explosive (HE) Shells"
+
+msgid "IDS_DOCK_AMMO_TITLE_HE_ACID_EVENT_HW20"
+msgstr "Acidic Discharge"
+
+msgid "IDS_DOCK_AMMO_TITLE_HE_ACID_FIRST_APRIL23"
+msgstr "High-Explosive Bubbles"
+
+msgid "IDS_DOCK_AMMO_TITLE_HE_BOMB_EVENT_HW20"
+msgstr "Artillery Mines"
+
+msgid "IDS_DOCK_AMMO_TITLE_HE_EVENT_HW20"
+msgstr "High-Explosive (HE) Shells"
+
+msgid "IDS_DOCK_AMMO_TITLE_IMPULSELASER"
+msgstr "Beams"
+
+msgid "IDS_DOCK_AMMO_TITLE_MINE_SEAMINE"
+msgstr "Mine Bombers"
+
+msgid "IDS_DOCK_AMMO_TITLE_MINE_SEAMINE_ALT"
+msgstr "Mine Bombers"
+
+msgid "IDS_DOCK_AMMO_TITLE_PINGER"
+msgstr "Sonar"
+
+msgid "IDS_DOCK_AMMO_TITLE_SECTOR_WAVE"
+msgstr "Waves"
+
+msgid "IDS_DOCK_AMMO_TITLE_SKIP_HE"
+msgstr "(HE) Skip Bombers"
+
+msgid "IDS_DOCK_AMMO_TITLE_TORPEDO"
+msgstr "Torpedoes"
+
+msgid "IDS_DOCK_AMMO_TITLE_TORPEDO_ACID_FIRST_APRIL23"
+msgstr "Fizzy Torpedoes"
+
+msgid "IDS_DOCK_AMMO_TITLE_TORPEDO_ALTERNATIVE"
+msgstr "Alternative Torpedoes"
+
+msgid "IDS_DOCK_AMMO_TITLE_TORPEDO_ALTERNATIVE_SUBBURN"
+msgstr "Torpedoes with brisant explosives"
+
+msgid "IDS_DOCK_AMMO_TITLE_TORPEDO_ALTERNATIVE_SUBCRIT"
+msgstr "Torpedoes"
+
+msgid "IDS_DOCK_AMMO_TITLE_TORPEDO_ALTERNATIVE_SUBFLOOD"
+msgstr "Torpedoes with enhanced warheads"
+
+msgid "IDS_DOCK_AMMO_TITLE_TORPEDO_ALTERNATIVE_SUPERSHIP"
+msgstr "Alternative Torpedoes"
+
+msgid "IDS_DOCK_AMMO_TITLE_TORPEDO_DEEPWATER"
+msgstr "Deepwater (DT) Torpedoes"
+
+msgid "IDS_DOCK_AMMO_TITLE_TORPEDO_EVENT_HW20"
+msgstr "Torpedoes"
+
+msgid "IDS_DOCK_AMMO_TITLE_TORPEDO_PLAZMA_EVENT_HW20"
+msgstr "Plasma Torpedoes"
+
+msgid "IDS_DOCK_AMMO_TITLE_TORPEDO_STUN_EVENT_HW20"
+msgstr "Incapacitating Torpedoes"
+
+msgid "IDS_DOCK_AMMO_TITLE_TORPEDO_SUBDEFAULT"
+msgstr "Acoustic Homing Torpedoes"
+
+msgid "IDS_DOCK_AMMO_TITLE_TORPEDO_SUPERSHIP"
+msgstr "Torpedoes"
+
+msgid "IDS_DOCK_BACK_TO_NATION"
+msgstr "To the Tech Tree"
+
+msgid "IDS_DOCK_BANNER_ACCESS_LEVEL"
+msgstr "NEW ACCESS LEVEL"
+
+msgid "IDS_DOCK_BANNER_BATTLEPASS"
+msgstr "Battle Pass"
+
+msgid "IDS_DOCK_BANNER_BATTLEPASS_TOOLTIP_HEADER"
+msgstr "Battle Pass"
+
+msgid "IDS_DOCK_BANNER_BATTLEPASS_TOOLTIP_STATUS_0"
+msgstr "Battle Pass upgrade available"
+
+msgid "IDS_DOCK_BANNER_BATTLEPASS_TOOLTIP_STATUS_1"
+msgstr "Bonuses available for purchase"
+
+msgid "IDS_DOCK_BANNER_BATTLEPASS_TOOLTIP_STATUS_REWARDS"
+msgstr "Rewards available"
+
+msgid "IDS_DOCK_BANNER_CAMPAIGNS"
+msgstr "CAMPAIGNS"
+
+msgid "IDS_DOCK_BANNER_CASUAL_CVC"
+msgstr "NAVAL BATTLE"
+
+msgid "IDS_DOCK_BANNER_KEY_TARGET"
+msgstr "BOUNTY HUNT"
+
+msgid "IDS_DOCK_BANNER_KEY_TARGET_DESCRIPTION_FOR_KEY_TARGET"
+msgstr "Earn rewards for completing Bounty Hunt Missions."
+
+msgid "IDS_DOCK_BANNER_KEY_TARGET_DESCRIPTION_FOR_REGULAR"
+msgstr "Earn rewards for destroying enemy ships with the Bounty marker."
+
+msgid "IDS_DOCK_BANNER_KEY_TARGET_TOOLTIP_HEADER"
+msgstr "Bounty Hunt"
+
+msgid "IDS_DOCK_BANNER_KEY_TARGET_YOU_R_KEY_TARGET"
+msgstr "You have been designated as the Bounty"
+
+msgid "IDS_DOCK_BANNER_LOOTBOXES"
+msgstr "CONTAINERS"
+
+msgid "IDS_DOCK_BANNER_METASHOP"
+msgstr "ARMORY"
+
+msgid "IDS_DOCK_BANNER_METASHOP_TOOLTIP_HEADER"
+msgstr "Armory"
+
+msgid "IDS_DOCK_BANNER_METASHOP_TOOLTIP_MERGED_SHOPS_ATTENTION"
+msgstr "The Armory features items that you can only use after reaching a certain Access Level."
+
+msgid "IDS_DOCK_BANNER_METASHOP_TOOLTIP_SUBHEADER"
+msgstr "Shop"
+
+msgid "IDS_DOCK_BANNER_PREMSHOP"
+msgstr "PREMIUM SHOP"
+
+msgid "IDS_DOCK_BANNER_PROFILE_ACCOUNT"
+msgstr "NEW FEATURES"
+
+msgid "IDS_DOCK_BANNER_REF_SYS_TOOLTIP_HEADER"
+msgstr "Recruiting Station"
+
+msgid "IDS_DOCK_BANNER_REF_SYS_TOOLTIP_INFO_BLOCK"
+msgstr "Invite your friends to play the game, earn Community Tokens together, and exchange them for containers with valuable rewards."
+
+msgid "IDS_DOCK_BANNER_REPAIR_DOCK"
+msgstr "Repair Dock"
+
+msgid "IDS_DOCK_BANNER_REPAIR_DOCK_TOOLTIP_READY_SHIPS"
+msgstr "Ships ready for repair"
+
+msgid "IDS_DOCK_BANNER_REPAIR_DOCK_TOOLTIP_STATUS"
+msgstr "You can repair a ship"
+
+msgid "IDS_DOCK_BANNER_REPAIR_DOCK_TOOLTIP_TOTAL_SHIPS"
+msgstr "Ships requiring repair"
+
+msgid "IDS_DOCK_BANNER_SHIPYARD"
+msgstr "DOCKYARD"
+
+msgid "IDS_DOCK_BANNER_SHIPYARD_TOOLTIP"
+msgstr "Dockyard"
+
+msgid "IDS_DOCK_BANNER_SNOWFLAKES"
+msgstr "Rewards"
+
+msgid "IDS_DOCK_BANNER_SSE_BATTLE_TASKS"
+msgstr "COMBAT MISSIONS"
+
+msgid "IDS_DOCK_BANNER_SSE_NEWBIE_QUESTS"
+msgstr "TUTORIAL MISSIONS"
+
+msgid "IDS_DOCK_BANNER_TOOLTIP_CAMPAIGNS"
+msgstr "Campaigns"
+
+msgid "IDS_DOCK_BANNER_TOOLTIP_INTRO_MISSION"
+msgstr "Introductory Mission"
+
+msgid "IDS_DOCK_BANNER_TOOLTIP_PREMSHOP"
+msgstr "Premium Shop"
+
+msgid "IDS_DOCK_BANNER_VIDEO_TUTORIALS"
+msgstr "VIDEO TUTORIALS"
+
+msgid "IDS_DOCK_CONSUME_DESCRIPTION_BUFFSSHIFTS"
+msgstr "When one of the consumables is activated, the available energy charges are redistributed. This strengthens the effect of the selected consumable and diminishes the effects of the unselected consumables."
+
+msgid "IDS_DOCK_CONSUME_DESCRIPTION_PCY001_CRASHCREW"
+msgstr "Extinguishes fires, removes instances of flooding, and repairs damaged modules."
+
+msgid "IDS_DOCK_CONSUME_DESCRIPTION_PCY002_REGENCREW"
+msgstr "Partially restores the ship's HP by repairing any light damage."
+
+msgid "IDS_DOCK_CONSUME_DESCRIPTION_PCY003_AIRDEFENSEDISP"
+msgstr "Increases the intensity of AA fire."
+
+msgid "IDS_DOCK_CONSUME_DESCRIPTION_PCY004_FIGHTER"
+msgstr "Follows the ship and automatically attacks enemy aircraft."
+
+msgid "IDS_DOCK_CONSUME_DESCRIPTION_PCY005_SPOTTER"
+msgstr "Extends main battery firing range."
+
+msgid "IDS_DOCK_CONSUME_DESCRIPTION_PCY006_SMOKEGENERATOR"
+msgstr "Generates a smoke screen that reduces the risk of being detected by the enemy."
+
+msgid "IDS_DOCK_CONSUME_DESCRIPTION_PCY006_SMOKEGENERATORCRAWLER"
+msgstr ""
+"Generates a smoke screen that reduces the risk of being detected by the enemy.\n"
+"\n"
+"Allows the ship to remain undetected at slow speeds for the entire action time of the consumable."
+
+msgid "IDS_DOCK_CONSUME_DESCRIPTION_PCY006_SMOKEGENERATOROIL"
+msgstr ""
+"Generates a smoke screen that reduces the risk of being detected by the enemy.\n"
+"\n"
+"Allows the ship to remain undetected at full speed for the entire action time of the consumable."
+
+msgid "IDS_DOCK_CONSUME_DESCRIPTION_PCY007_SPEEDBOOSTER"
+msgstr "Increases the ship's maximum speed, reduces acceleration and deceleration time."
+
+msgid "IDS_DOCK_CONSUME_DESCRIPTION_PCY008_SONARSEARCH"
+msgstr "Increases the range of assured acquisition of enemy ships and torpedoes, including those within smoke screens."
+
+msgid "IDS_DOCK_CONSUME_DESCRIPTION_PCY009_CRASHCREWPREMIUM"
+msgstr ""
+"Extinguishes fires, removes instances of flooding, and repairs damaged modules.\n"
+"Prevents enemy submarine-launched torpedoes from homing."
+
+msgid "IDS_DOCK_CONSUME_DESCRIPTION_PCY009_CRASHCREW_LIMITED_PREMIUM"
+msgstr ""
+"Extinguishes fires, removes instances of flooding, and repairs damaged modules.\n"
+"Prevents enemy submarine-launched torpedoes from homing.\n"
+"\n"
+"High reload speed.\n"
+"\n"
+"Limited number of charges."
+
+msgid "IDS_DOCK_CONSUME_DESCRIPTION_PCY010_REGENCREWPREMIUM"
+msgstr "Partially restores the ship's HP by repairing any light damage."
+
+msgid "IDS_DOCK_CONSUME_DESCRIPTION_PCY010_REGENCREW_EHEAL_PREMIUM"
+msgstr "Restores a considerable portion of a ship's HP by repairing damage within a short period of time."
+
+msgid "IDS_DOCK_CONSUME_DESCRIPTION_PCY010_REGENCREW_LONG"
+msgstr "Restores a significant part of the ship's HP. Repairing damage takes a long time."
+
+msgid "IDS_DOCK_CONSUME_DESCRIPTION_PCY011_AIRDEFENSEDISPPREMIUM"
+msgstr "Increases the intensity of AA fire."
+
+msgid "IDS_DOCK_CONSUME_DESCRIPTION_PCY012_FIGHTERPREMIUM"
+msgstr "Follows the ship and automatically attacks enemy aircraft."
+
+msgid "IDS_DOCK_CONSUME_DESCRIPTION_PCY013_SPOTTERACCURACY"
+msgstr ""
+"Increases the main battery firing range and accuracy.\n"
+"\n"
+"Short action time."
+
+msgid "IDS_DOCK_CONSUME_DESCRIPTION_PCY013_SPOTTERPREMIUM"
+msgstr "Extends main battery firing range."
+
+msgid "IDS_DOCK_CONSUME_DESCRIPTION_PCY013_SPOTTER_CIRCLE_PREMIUM"
+msgstr ""
+"Extends the main battery's firing range.\n"
+"\n"
+"Short action time and high reload speed."
+
+msgid "IDS_DOCK_CONSUME_DESCRIPTION_PCY014_SMOKEGENERATORCRAWLER_PREMIUM"
+msgstr ""
+"Generates a smoke screen that reduces the risk of being detected by the enemy.\n"
+"\n"
+"Allows the ship to remain undetected at low speeds for the entire action time of the consumable."
+
+msgid "IDS_DOCK_CONSUME_DESCRIPTION_PCY014_SMOKEGENERATOROIL_PREMIUM"
+msgstr ""
+"Generates a smoke screen that reduces the risk of being detected by the enemy.\n"
+"\n"
+"Allows the ship to remain undetected at full speed for the entire action time of the consumable."
+
+msgid "IDS_DOCK_CONSUME_DESCRIPTION_PCY014_SMOKEGENERATORPREMIUM"
+msgstr "Generates a smoke screen that reduces the risk of being detected by the enemy."
+
+msgid "IDS_DOCK_CONSUME_DESCRIPTION_PCY014_SMOKEGENERATOR_CYCLE_PREMIUM"
+msgstr ""
+"Generates a smoke screen that reduces the risk of being detected by the enemy.\n"
+"\n"
+"Numerous charges and high reload speed; short action and smoke dispersion times."
+
+msgid "IDS_DOCK_CONSUME_DESCRIPTION_PCY015_SPEEDBOOSTERPREMIUM"
+msgstr "Increases the ship's maximum speed, reduces acceleration and deceleration time."
+
+msgid "IDS_DOCK_CONSUME_DESCRIPTION_PCY015_SPEEDBOOSTER_IMP_PREMIUM"
+msgstr ""
+"Significantly increases the ship's maximum speed, reduces acceleration and deceleration time.\n"
+"\n"
+"Short consumable action time."
+
+msgid "IDS_DOCK_CONSUME_DESCRIPTION_PCY016_SONARSEARCHPREMIUM"
+msgstr "Increases the assured detection range of ships, torpedoes, and mines, including within smoke screens."
+
+msgid "IDS_DOCK_CONSUME_DESCRIPTION_PCY016_SONARSEARCH_SHORT_PREMIUM"
+msgstr ""
+"Increases the assured detection range of ships, torpedoes, and mines, including within smoke screens.\n"
+"\n"
+"Short ship detection range."
+
+msgid "IDS_DOCK_CONSUME_DESCRIPTION_PCY017_TORPEDORELOADER"
+msgstr "Reduces torpedo tube reload time."
+
+msgid "IDS_DOCK_CONSUME_DESCRIPTION_PCY018_TORPEDORELOADERPREMIUM"
+msgstr "Reduces torpedo tube reload time."
+
+msgid "IDS_DOCK_CONSUME_DESCRIPTION_PCY019_RLSSEARCH"
+msgstr "Significantly increases the range of assured acquisition of ships and submarines on the surface, including those within smoke screens."
+
+msgid "IDS_DOCK_CONSUME_DESCRIPTION_PCY020_RLSSEARCHPREMIUM"
+msgstr "Significantly increases the range of assured acquisition of ships and submarines on the surface, including those within smoke screens."
+
+msgid "IDS_DOCK_CONSUME_DESCRIPTION_PCY021_ARTILLERYBOOSTER"
+msgstr "Reduces main battery gun reload time."
+
+msgid "IDS_DOCK_CONSUME_DESCRIPTION_PCY022_ARTILLERYBOOSTERPREMIUM"
+msgstr "Reduces main battery gun reload time."
+
+msgid "IDS_DOCK_CONSUME_DESCRIPTION_PCY023_CRASHCREWSUPER"
+msgstr "Extinguishes fires, removes instances of flooding, and repairs damaged modules."
+
+msgid "IDS_DOCK_CONSUME_DESCRIPTION_PCY023_INVULNERABLE"
+msgstr "Your ship becomes invulnerable to any type of damage except for the Filth."
+
+msgid "IDS_DOCK_CONSUME_DESCRIPTION_PCY024_INVULNERABLEPREMIUM"
+msgstr "Your ship becomes invulnerable to any type of damage except for the Filth."
+
+msgid "IDS_DOCK_CONSUME_DESCRIPTION_PCY024_REGENCREWSUPER"
+msgstr "Partially restores the ship's HP by repairing any light damage."
+
+msgid "IDS_DOCK_CONSUME_DESCRIPTION_PCY025_AIRDEFENSEDISPSUPER"
+msgstr "Increases the intensity of AA fire."
+
+msgid "IDS_DOCK_CONSUME_DESCRIPTION_PCY026_FIGHTERSUPER"
+msgstr "Follows the ship and automatically attacks enemy aircraft."
+
+msgid "IDS_DOCK_CONSUME_DESCRIPTION_PCY027_SPOTTERSUPER"
+msgstr "Extends main battery firing range."
+
+msgid "IDS_DOCK_CONSUME_DESCRIPTION_PCY028_SMOKEGENERATORSUPER"
+msgstr "Generates a smoke screen that reduces the risk of being detected by the enemy."
+
+msgid "IDS_DOCK_CONSUME_DESCRIPTION_PCY029_SPEEDBOOSTERSUPER"
+msgstr "Increases the ship's maximum speed, reduces acceleration and deceleration time."
+
+msgid "IDS_DOCK_CONSUME_DESCRIPTION_PCY030_SONARSEARCHSUPER"
+msgstr "Increases the range of assured acquisition of enemy ships and torpedoes, including those within smoke screens."
+
+msgid "IDS_DOCK_CONSUME_DESCRIPTION_PCY031_TORPEDORELOADERSUPER"
+msgstr "Reduces torpedo tube reload time."
+
+msgid "IDS_DOCK_CONSUME_DESCRIPTION_PCY032_RLSSEARCHSUPER"
+msgstr "Significantly increases the range of assured acquisition of ships and submarines on the surface, including those within smoke screens."
+
+msgid "IDS_DOCK_CONSUME_DESCRIPTION_PCY033_ARTILLERYBOOSTERSUPER"
+msgstr "Reduces main battery gun reload time."
+
+msgid "IDS_DOCK_CONSUME_DESCRIPTION_PCY034_FORSAGEBOOSTER"
+msgstr "Allows you to use Engine Boost without the risk of overheating the engine."
+
+msgid "IDS_DOCK_CONSUME_DESCRIPTION_PCY035_CALLFIGHTERS"
+msgstr "Patrol the area and automatically attack enemy aircraft."
+
+msgid "IDS_DOCK_CONSUME_DESCRIPTION_PCY035_CALLFIGHTERS_UPGRADE"
+msgstr ""
+"Patrols the area and automatically attacks enemy aircraft. Invulnerable to enemy fighters.\n"
+"\n"
+"Does not detect enemy ships."
+
+msgid "IDS_DOCK_CONSUME_DESCRIPTION_PCY036_REGENERATEHEALTH"
+msgstr ""
+"Partially restores squadron HP.\n"
+"Using it during enemy fighter attacks can save your aircraft from destruction."
+
+msgid "IDS_DOCK_CONSUME_DESCRIPTION_PCY036_REGENERATEHEALTH_LONG_PREMIUM"
+msgstr "Restores squadron HP. High reload speed; long action time. Most effective when activated after an attack approach."
+
+msgid "IDS_DOCK_CONSUME_DESCRIPTION_PCY037_CRASHCREWAUTO"
+msgstr ""
+"Extinguishes fires, removes instances of flooding, and repairs damaged modules.\n"
+"Prevents enemy submarine-launched torpedoes from homing."
+
+msgid "IDS_DOCK_CONSUME_DESCRIPTION_PCY038_FIGHTERAUTO"
+msgstr "Follows the ship and automatically attacks enemy aircraft."
+
+msgid "IDS_DOCK_CONSUME_DESCRIPTION_PCY044_DEPTHCHARGES"
+msgstr " "
+
+msgid "IDS_DOCK_CONSUME_DESCRIPTION_PCY045_HYDROPHONE"
+msgstr "In a submerged state, displays the terrain and positions of ships and submarines that are on the surface or at periscope depth."
+
+msgid "IDS_DOCK_CONSUME_DESCRIPTION_PCY046_FASTDEEPRUDDERS"
+msgstr "Increases dive and ascent speed and reduces diving plane shift time."
+
+msgid "IDS_DOCK_CONSUME_DESCRIPTION_PCY047_SUBMARINEENERGYFREEZE"
+msgstr "Dive capacity does not deplete when the consumable is active."
+
+msgid "IDS_DOCK_CONSUME_DESCRIPTION_PCY048_SUBMARINELOCATOR"
+msgstr "Detects submarines at maximum and periscope depths."
+
+msgid "IDS_DOCK_CONSUME_DESCRIPTION_PCY049_PLANESMOKEGENERATOR"
+msgstr "Generates a smoke screen that reduces the risk of allied ships being detected by the enemy."
+
+msgid "IDS_DOCK_CONSUME_DESCRIPTION_PCY050_PLANEMINEFIELD"
+msgstr "Set up a minefield in a designated area. Mines can deal significant damage and cause flooding when enemy ships come into contact with them."
+
+msgid "IDS_DOCK_CONSUME_DESCRIPTION_PXY001_MINDCONTROL"
+msgstr "Enemy ships stop firing their main guns at your ship."
+
+msgid "IDS_DOCK_CONSUME_DESCRIPTION_PXY002_AGGGR"
+msgstr " "
+
+msgid "IDS_DOCK_CONSUME_DESCRIPTION_PXY003_PROTECTION"
+msgstr "Your ship becomes invulnerable to any type of damage except for the Filth."
+
+msgid "IDS_DOCK_CONSUME_DESCRIPTION_PXY004_HEALAURA"
+msgstr ""
+"Creates a repair zone around the ship with a radius of 750 m, restoring HP to allied ships. The more ships in the zone, the faster HP is restored.\n"
+"\n"
+"The zone's radius doubles when dealing 50,000, 100,000, 200,000, and 400,000 damage."
+
+msgid "IDS_DOCK_CONSUME_DESCRIPTION_PXY005_HEALALL"
+msgstr ""
+"Restores 250 HP per second to all allied ships.\n"
+"\n"
+"Efficiency doubles when dealing 50,000, 100,000, 200,000, and 400,000 damage."
+
+msgid "IDS_DOCK_CONSUME_DESCRIPTION_PXY006_CRASHALL"
+msgstr "Engines and all types of armament of all enemy ships become incapacitated."
+
+msgid "IDS_DOCK_CONSUME_DESCRIPTION_PXY007_SPEEDBOOSTER"
+msgstr ""
+"Increases maximum speed and restores 25 HP per second.\n"
+"\n"
+"HP restoration efficiency doubles when dealing 50,000, 100,000, 200,000, and 400,000 damage."
+
+msgid "IDS_DOCK_CONSUME_DESCRIPTION_PXY008_HOLYWEAPON"
+msgstr ""
+"Accelerates main battery reload time. Restores the ship's HP equal to 25% of the damage dealt.\n"
+"\n"
+"The restoration percentage doubles when dealing 50,000, 100,000, 200,000, and 400,000 damage."
+
+msgid "IDS_DOCK_CONSUME_DESCRIPTION_PXY009_TORPEDORELOADER"
+msgstr "Reduces torpedo tube reload time."
+
+msgid "IDS_DOCK_CONSUME_DESCRIPTION_PXY010_RLSSEARCH"
+msgstr "Significantly increases the range of assured acquisition of enemy ships."
+
+msgid "IDS_DOCK_CONSUME_DESCRIPTION_PXY011_SONARSEARCH"
+msgstr " "
+
+msgid "IDS_DOCK_CONSUME_DESCRIPTION_PXY012_SMOKEGENERATOR"
+msgstr "Generates a smoke screen that reduces the risk of being detected by the enemy."
+
+msgid "IDS_DOCK_CONSUME_DESCRIPTION_PXY013_CRASHCREW"
+msgstr "Extinguishes fires, removes instances of flooding, and repairs damaged modules."
+
+msgid "IDS_DOCK_CONSUME_DESCRIPTION_PXY014_REGENCREW"
+msgstr "Partially restores the ship's HP by repairing any light damage."
+
+msgid "IDS_DOCK_CONSUME_DESCRIPTION_PXY015_SPEEDBOOSTERH18"
+msgstr "Increases the ship's maximum speed, reduces acceleration and deceleration time."
+
+msgid "IDS_DOCK_CONSUME_DESCRIPTION_PXY021_CRASHCREW"
+msgstr ""
+"Extinguishes fires, removes instances of flooding, and repairs damaged modules.\n"
+"Prevents enemy submarine-launched torpedoes from homing."
+
+msgid "IDS_DOCK_CONSUME_DESCRIPTION_PXY022_REGENCREW"
+msgstr "Partially restores the ship's HP by repairing any light damage."
+
+msgid "IDS_DOCK_CONSUME_DESCRIPTION_PXY023_ARTILLERYBOOSTER"
+msgstr "Reduces main battery gun reload time."
+
+msgid "IDS_DOCK_CONSUME_DESCRIPTION_PXY024_SMOKEGENERATOR"
+msgstr ""
+"Generates a smoke screen that reduces the risk of being detected by the enemy.\n"
+"\n"
+"Numerous charges and high reload speed; short action and smoke dispersion times."
+
+msgid "IDS_DOCK_CONSUME_DESCRIPTION_PXY025_SONARSEARCH"
+msgstr ""
+"Increases the assured detection range of ships and torpedoes, including within smoke screens.\n"
+"\n"
+"Short ship detection range."
+
+msgid "IDS_DOCK_CONSUME_DESCRIPTION_PXY026_TORPEDORELOADER"
+msgstr "Reduces torpedo tube reload time."
+
+msgid "IDS_DOCK_CONSUME_DESCRIPTION_PXY027_SPEEDBOOSTER"
+msgstr "Increases the ship's maximum speed, reduces acceleration and deceleration time."
+
+msgid "IDS_DOCK_CONSUME_DESCRIPTION_PXY101_MINDCONTROLPREMIUM"
+msgstr "Enemy ships stop firing their main guns at your ship."
+
+msgid "IDS_DOCK_CONSUME_DESCRIPTION_PXY103_PROTECTIONPREMIUM"
+msgstr "Protects the ship from all damage types."
+
+msgid "IDS_DOCK_CONSUME_DESCRIPTION_PXY104_HEALAURAPREMIUM"
+msgstr ""
+"Creates a repair zone around the ship with a radius of 750 m, restoring HP to allied ships. The more ships in the zone, the faster HP is restored.\n"
+"\n"
+"The zone's radius doubles when dealing 50,000, 100,000, 200,000, and 400,000 damage."
+
+msgid "IDS_DOCK_CONSUME_DESCRIPTION_PXY105_HEALALLPREMIUM"
+msgstr ""
+"Restores 250 HP per second to all allied ships.\n"
+"\n"
+"Efficiency doubles when dealing 50,000, 100,000, 200,000, and 400,000 damage."
+
+msgid "IDS_DOCK_CONSUME_DESCRIPTION_PXY106_CRASHALLPREMIUM"
+msgstr "Engines and all types of armament of all enemy ships become incapacitated."
+
+msgid "IDS_DOCK_CONSUME_DESCRIPTION_PXY107_SPEEDBOOSTERPREMIUM"
+msgstr ""
+"Increases maximum speed. In the Filth, restores 25 HP per second.\n"
+"\n"
+"HP restoration efficiency doubles when dealing 50,000, 100,000, 200,000, and 400,000 damage."
+
+msgid "IDS_DOCK_CONSUME_DESCRIPTION_PXY108_HOLYWEAPONPREMIUM"
+msgstr ""
+"Accelerates main battery reload time. Restores the ship's HP equal to 25% of the damage dealt.\n"
+"\n"
+"The restoration percentage doubles when dealing 50,000, 100,000, 200,000, and 400,000 damage."
+
+msgid "IDS_DOCK_CONSUME_DESCRIPTION_PXY109_TORPEDORELOADERPREMIUM"
+msgstr "Reduces torpedo tube reload time."
+
+msgid "IDS_DOCK_CONSUME_DESCRIPTION_PXY110_RLSSEARCHPREMIUM"
+msgstr "Significantly increases the range of assured acquisition of enemy ships."
+
+msgid "IDS_DOCK_CONSUME_DESCRIPTION_PXY112_SMOKEGENERATORPREMIUM"
+msgstr "Generates a smoke screen that reduces the risk of being detected by the enemy."
+
+msgid "IDS_DOCK_CONSUME_DESCRIPTION_PXY113_CRASHCREWPREMIUM"
+msgstr "Extinguishes fires, removes instances of flooding, and repairs damaged modules."
+
+msgid "IDS_DOCK_CONSUME_DESCRIPTION_PXY114_REGENCREWPREMIUM"
+msgstr "Partially restores the ship's HP by repairing any light damage."
+
+msgid "IDS_DOCK_CONSUME_DESCRIPTION_PXY115_SPEEDBOOSTERH18PREMIUM"
+msgstr " "
+
+msgid "IDS_DOCK_CONSUME_DESCRIPTION_PXY201_SMOKEGENERATOR"
+msgstr "Generates a smoke screen that reduces the risk of being detected by the enemy."
+
+msgid "IDS_DOCK_CONSUME_DESCRIPTION_PXY202_SMOKEGENERATOR"
+msgstr "Generates a smoke screen that reduces the risk of being detected by the enemy."
+
+msgid "IDS_DOCK_CONSUME_DESCRIPTION_PXY203_SMOKEGENERATOR"
+msgstr "Generates a smoke screen that reduces the risk of being detected by the enemy."
+
+msgid "IDS_DOCK_CONSUME_DESCRIPTION_PXY301_IMMORTAL_PVP"
+msgstr ""
+"Reduces detectability range by half and restores 100 HP per second as long as your ship remains undetected.\n"
+"\n"
+"HP restoration efficiency doubles if your remaining allies are fewer in number than the enemy ships."
+
+msgid "IDS_DOCK_CONSUME_DESCRIPTION_PXY302_HEALSHELL_PVP"
+msgstr ""
+"Your hit to your ally will restore 1,000 HP to that ally and 500 HP to your ship.\n"
+"Main gun reload time is reduced by a factor of four.\n"
+"\n"
+"HP restoration efficiency doubles if your remaining allies are fewer in number than the enemy ships."
+
+msgid "IDS_DOCK_CONSUME_DESCRIPTION_PXY303_ADDCONSUMABLE_PVP"
+msgstr "All allies within a 5 km radius receive one extra charge for each consumable."
+
+msgid "IDS_DOCK_CONSUME_DESCRIPTION_PXY305_MINDCONTROL_PVP"
+msgstr "Decreases enemy ship main battery gun firing accuracy."
+
+msgid "IDS_DOCK_CONSUME_DESCRIPTION_PXY306_VAMPIRIC_PVP"
+msgstr ""
+"Restores the ship's HP by 1,000 HP for each hit scored upon enemy ships.\n"
+"\n"
+"HP restoration efficiency doubles if your remaining allies are fewer in number than the enemy ships."
+
+msgid "IDS_DOCK_CONSUME_DESCRIPTION_PXY307_LIVINGARMOR_PVP"
+msgstr "Damage caused to your ship by the enemy restores your ship's HP."
+
+msgid "IDS_DOCK_CONSUME_DESCRIPTION_PXY308_HEALALL_PVP"
+msgstr ""
+"Restores 10,000 HP for all allied ships.\n"
+"\n"
+"HP restoration efficiency doubles if your remaining allies are fewer in number than the enemy ships."
+
+msgid "IDS_DOCK_CONSUME_DESCRIPTION_PXY309_SNIPER_PVP"
+msgstr "Significantly increases main battery gun firing accuracy."
+
+msgid "IDS_DOCK_CONSUME_DESCRIPTION_PXY310_HEALZONE_PVP"
+msgstr ""
+"Creates a repair zone within a 5 km radius of the ship that recovers the ship's own HP and her allied ships HP at a rate of 500 HP per second.\n"
+"\n"
+"HP restoration efficiency doubles if your remaining allies are fewer in number than the enemy ships."
+
+msgid "IDS_DOCK_CONSUME_DESCRIPTION_PXY311_LIFEDRAIN_PVP"
+msgstr ""
+"Improves the ship's maneuverability and restores HP at a rate of 300 HP per second. Each enemy ship within a zone of 5 km radius around the ship provides an additional 300 HP to restoration efficiency.\n"
+"\n"
+"HP restoration efficiency doubles if your remaining allies are fewer in number than the enemy ships."
+
+msgid "IDS_DOCK_CONSUME_DESCRIPTION_PXY312_FILTHPOWER_PVP"
+msgstr ""
+"Converts 50% of damage dealt to the enemy to the ship's own HP.\n"
+"\n"
+"HP restoration efficiency doubles if your remaining allies are fewer in number than the enemy ships."
+
+msgid "IDS_DOCK_CONSUME_DESCRIPTION_PXY313_SILENCE_PVP"
+msgstr "Prevents enemy ships from using consumables."
+
+msgid "IDS_DOCK_CONSUME_DESCRIPTION_PXY314_TURNAROUND_PVP"
+msgstr ""
+"Immediately makes the ship take a U-turn and recovers 2,000 HP.\n"
+"\n"
+"HP restoration efficiency doubles if your remaining allies are fewer in number than the enemy ships."
+
+msgid "IDS_DOCK_CONSUME_DESCRIPTION_PXY315_SMOKEGENERATOR_PVP"
+msgstr "Generates a smoke screen that reduces the risk of being detected by the enemy."
+
+msgid "IDS_DOCK_CONSUME_DESCRIPTION_PXY316_CRASHCREW_PVP"
+msgstr "Extinguishes fires, removes instances of flooding, and repairs damaged modules."
+
+msgid "IDS_DOCK_CONSUME_DESCRIPTION_PXY317_SONARSEARCH_PVP"
+msgstr "Increases the range of assured acquisition of enemy ships and torpedoes, including those within smoke screens."
+
+msgid "IDS_DOCK_CONSUME_DESCRIPTION_PXY318_RLSSEARCH_PVP"
+msgstr "Significantly increases the range of assured acquisition of ships and submarines on the surface, including those within smoke screens."
+
+msgid "IDS_DOCK_CONSUME_DESCRIPTION_PXY319_SPEEDBOOSTER_PVP"
+msgstr "Protects from the Filth and increases the ship's maximum speed. Your ship will not receive damage exceeding her HP."
+
+msgid "IDS_DOCK_CONSUME_DESCRIPTION_PXY320_TORPEDORELOADER_PVP"
+msgstr "Reduces torpedo tube reload time."
+
+msgid "IDS_DOCK_CONSUME_DESCRIPTION_PXY321_INVULNERABLE_PVP"
+msgstr "Protects the ship from all damage types."
+
+msgid "IDS_DOCK_CONSUME_DESCRIPTION_PXY322_RESIST_H2019"
+msgstr "Reduces the damage you take by 90%."
+
+msgid "IDS_DOCK_CONSUME_DESCRIPTION_PXY323_IMPROVE_H2019"
+msgstr ""
+"Your ship and all allies within a 5 km radius receive the Armament Reload Speed buff. Your ship gets an additional buff for each ally within the 5 km radius.\n"
+"Any buffs are active until the end of the battle."
+
+msgid "IDS_DOCK_CONSUME_DESCRIPTION_PXY324_RESSURECTION_H2019"
+msgstr "Restores your ship after it's been destroyed."
+
+msgid "IDS_DOCK_CONSUME_DESCRIPTION_PXY325_IMPROVEREGEN_H2019"
+msgstr ""
+"Your ship and all allies within a 5 km radius receive the Continuous Ship HP Regeneration buff. Your ship gets an additional buff for each ally within the 5 km radius.\n"
+"Any buffs are active until the end of the battle."
+
+msgid "IDS_DOCK_CONSUME_DESCRIPTION_PXY326_INVULNERABLEZONE_H2019"
+msgstr "All allies within a 5 km radius become invincible."
+
+msgid "IDS_DOCK_CONSUME_DESCRIPTION_PXY327_IMPROVESPEED_H2019"
+msgstr ""
+"Your ship and all allies within a 5 km radius receive the Ship Maneuverability buff. Your ship gets an additional buff for each ally within the 5 km radius.\n"
+"Any buffs are active until the end of the battle."
+
+msgid "IDS_DOCK_CONSUME_DESCRIPTION_PXY328_TURNAROUND_H2019"
+msgstr "Ship immediately makes a U-turn and torpedo tube reload time is reduced."
+
+msgid "IDS_DOCK_CONSUME_DESCRIPTION_PXY329_IMMORTAL_H2019"
+msgstr "Reduces detectability range by half and restores 300 HP per second for as long as the ship remains undetected by the enemy."
+
+msgid "IDS_DOCK_CONSUME_DESCRIPTION_PXY330_SPEEDBOOSTER_H2019"
+msgstr "Increases the ship's maximum speed. The ship won't take an amount of damage greater than her HP. Applies to all types of damage except for ramming."
+
+msgid "IDS_DOCK_CONSUME_DESCRIPTION_PXY331_ARTILLERYBOOSTER_H2019"
+msgstr "Reduces main battery gun reload time."
+
+msgid "IDS_DOCK_CONSUME_DESCRIPTION_PXY332_REGENCREW_H2019"
+msgstr "Partially restores the ship's HP by repairing any light damage."
+
+msgid "IDS_DOCK_CONSUME_DESCRIPTION_PXY333_HEALALL_H2019"
+msgstr "Restores 10,000 HP to all allied ships."
+
+msgid "IDS_DOCK_CONSUME_DESCRIPTION_PXY334_HEALSHELL_H2019"
+msgstr ""
+"A hit to your ally will restore 3,000 HP to that ally and 3,000 HP to your ship. \n"
+"Main gun reload time is reduced by half."
+
+msgid "IDS_DOCK_CONSUME_DESCRIPTION_PXY335_REGENRESIST_H2019"
+msgstr "Restores 1,000 HP per second. Reduces damage received by 80%."
+
+msgid "IDS_DOCK_CONSUME_DESCRIPTION_PXY336_VAMPIRIC_H2019"
+msgstr "Accelerates the reload time of the main battery guns. Restores the ship's HP by 50% of the damage caused."
+
+msgid "IDS_DOCK_CONSUME_DESCRIPTION_PXY337_LIFEDRAIN_H2019"
+msgstr "Restores your ship's HP at a rate of 500 HP per second. Each enemy ship within a 5 km radius of the ship provides an additional 500 HP restoration per second."
+
+msgid "IDS_DOCK_CONSUME_DESCRIPTION_PXY338_HEALZONE_H2019"
+msgstr "Creates a repair zone with a 5 km radius around the ship. Both your and allied ships within this zone recover HP at a rate of 500 HP per second."
+
+msgid "IDS_DOCK_CONSUME_DESCRIPTION_PXY401_CRASHCREW_H2020"
+msgstr "Extinguishes fires, removes instances of flooding, and repairs damaged modules."
+
+msgid "IDS_DOCK_CONSUME_DESCRIPTION_PXY402_REGEN_H2020"
+msgstr "Regenerates 1,000 ship HP per second."
+
+msgid "IDS_DOCK_CONSUME_DESCRIPTION_PXY403_SPEEDBOOSTER_H2020"
+msgstr "Increases the ship's maximum speed, reduces acceleration and deceleration time."
+
+msgid "IDS_DOCK_CONSUME_DESCRIPTION_PXY404_HEALZONE_H2020"
+msgstr "Creates a zone within a 5 km radius of the ship in which your ship and allied ships can regenerate 1,000 HP per second."
+
+msgid "IDS_DOCK_CONSUME_DESCRIPTION_PXY405_INVULNERABLEZONE_H2020"
+msgstr "Creates a zone within a 5 km radius of the ship in which your ship and allied ships become invulnerable."
+
+msgid "IDS_DOCK_CONSUME_DESCRIPTION_PXY406_HEALALL_H2020"
+msgstr "Regenerates 10,000 HP for your ship and all allied ships."
+
+msgid "IDS_DOCK_CONSUME_DESCRIPTION_PXY407_RESISTALLBUFF_H2020"
+msgstr "Reduces damage taken by your ship and all allied ships by 75%."
+
+msgid "IDS_DOCK_CONSUME_DESCRIPTION_PXY408_HEALBUFF_H2020"
+msgstr "Gives allies within a 5 km radius a temporary buff: HP Regeneration."
+
+msgid "IDS_DOCK_CONSUME_DESCRIPTION_PXY409_SPEEDBUFF_H2020"
+msgstr "Gives allies within a 5 km radius a temporary buff: Maximum Ship Speed Increase."
+
+msgid "IDS_DOCK_CONSUME_DESCRIPTION_PXY410_DRAINZONE_H2020"
+msgstr ""
+"Regenerates 500 HP per second for your ship.\n"
+"\n"
+"Your HP regeneration rate increases by 500 HP per second for each enemy ship located within a 5 km radius."
+
+msgid "IDS_DOCK_CONSUME_DESCRIPTION_PXY411_CIRCLEWAVE_H2020"
+msgstr ""
+"Emits a circular wave up to a 5 km radius.\n"
+"The damage dealt is proportional to the size of the damage area.\n"
+"The waves can destroy passing enemy torpedoes and neutralize same-type waves."
+
+msgid "IDS_DOCK_CONSUME_DESCRIPTION_PXY412_INVISIBLEREGEN_H2020"
+msgstr "Reduces the detectability of your ship and also regenerates 500 HP per second until your ship is detected again."
+
+msgid "IDS_DOCK_CONSUME_DESCRIPTION_PXY413_TURNAROUND_H2020"
+msgstr "Enables you to instantly make a 180° turn in order to quickly escape from danger."
+
+msgid "IDS_DOCK_CONSUME_DESCRIPTION_PXY414_BUFFSSHIFT_SHOTDELAY"
+msgstr "Reduces main armament reload time."
+
+msgid "IDS_DOCK_CONSUME_DESCRIPTION_PXY415_BUFFSSHIFT_ENGINEBOOST"
+msgstr "Increases the ship's maximum speed, reduces acceleration and deceleration time."
+
+msgid "IDS_DOCK_CONSUME_DESCRIPTION_PXY416_BUFFSSHIFT_REGENERATION"
+msgstr "Continuously regenerates the ship's HP."
+
+msgid "IDS_DOCK_CONSUME_DESCRIPTION_PXY417_BUFFSSHIFT_GSSHOTDELAY"
+msgstr "Increases the secondary battery firing rate."
+
+msgid "IDS_DOCK_CONSUME_DESCRIPTION_PXY418_BUFFSSHIFT_DAMAGERESIST"
+msgstr "Absorbs damage dealt to the ship."
+
+msgid "IDS_DOCK_CONSUME_DESCRIPTION_PXY500_GODEEP"
+msgstr ""
+"The ship submerges for a short period of time.\n"
+"When submerged, enemy shells, torpedoes, and waves won't deal any damage to your ship.\n"
+"While underwater, maneuverability is preserved and the ship's speed is increased."
+
+msgid "IDS_DOCK_CONSUME_DESCRIPTION_PXY501_BUFFSSHIFT_VAMPYRE"
+msgstr "Regenerates HP when damage is dealt to enemy ships."
+
+msgid "IDS_DOCK_CONSUME_DESCRIPTION_PXY502_GSSHOTDELAY"
+msgstr "Increases auxiliary armament range and reload speed."
+
+msgid "IDS_DOCK_CONSUME_DESCRIPTION_PXY503_GMSHOTDELAY"
+msgstr "Reduces the reload time of the main armament."
+
+msgid "IDS_DOCK_CONSUME_DESCRIPTION_PXY506_SPEEDBOOSTER_FA2022"
+msgstr "Increases rubber duckie's maximum speed and determination."
+
+msgid "IDS_DOCK_CONSUME_DESCRIPTION_PXY507_REGENCREW_FA2022"
+msgstr "Partially restores rubber duckie's HP and lifts her spirits."
+
+msgid "IDS_DOCK_CONSUME_DESCRIPTION_PXY508_CRASHCREW_FA2022"
+msgstr ""
+"Eliminates instances of flooding and prevents the spread of bacteria.\n"
+"\n"
+"Not a medication, but it has negative side effects. Consult an expert before using."
+
+msgid "IDS_DOCK_CONSUME_TITLE_PCY001_CRASHCREW"
+msgstr "Damage Control Party"
+
+msgid "IDS_DOCK_CONSUME_TITLE_PCY002_REGENCREW"
+msgstr "Repair Party"
+
+msgid "IDS_DOCK_CONSUME_TITLE_PCY003_AIRDEFENSEDISP"
+msgstr "Defensive AA Fire"
+
+msgid "IDS_DOCK_CONSUME_TITLE_PCY004_FIGHTER"
+msgstr "Fighter"
+
+msgid "IDS_DOCK_CONSUME_TITLE_PCY005_SPOTTER"
+msgstr "Spotting Aircraft"
+
+msgid "IDS_DOCK_CONSUME_TITLE_PCY006_SMOKEGENERATOR"
+msgstr "Smoke Generator"
+
+msgid "IDS_DOCK_CONSUME_TITLE_PCY006_SMOKEGENERATORCRAWLER"
+msgstr "Crawling Smoke Generator"
+
+msgid "IDS_DOCK_CONSUME_TITLE_PCY006_SMOKEGENERATOROIL"
+msgstr "Exhaust Smoke Generator"
+
+msgid "IDS_DOCK_CONSUME_TITLE_PCY007_SPEEDBOOSTER"
+msgstr "Engine Boost"
+
+msgid "IDS_DOCK_CONSUME_TITLE_PCY008_SONARSEARCH"
+msgstr "Hydroacoustic Search"
+
+msgid "IDS_DOCK_CONSUME_TITLE_PCY009_CRASHCREWPREMIUM"
+msgstr "Damage Control Party"
+
+msgid "IDS_DOCK_CONSUME_TITLE_PCY009_CRASHCREW_LIMITED_PREMIUM"
+msgstr "Fast Damage Control Team"
+
+msgid "IDS_DOCK_CONSUME_TITLE_PCY010_REGENCREWPREMIUM"
+msgstr "Repair Party"
+
+msgid "IDS_DOCK_CONSUME_TITLE_PCY010_REGENCREW_EHEAL_PREMIUM"
+msgstr "Specialized Repair Teams"
+
+msgid "IDS_DOCK_CONSUME_TITLE_PCY010_REGENCREW_LONG"
+msgstr "Heavy Repair Teams"
+
+msgid "IDS_DOCK_CONSUME_TITLE_PCY011_AIRDEFENSEDISPPREMIUM"
+msgstr "Defensive AA Fire"
+
+msgid "IDS_DOCK_CONSUME_TITLE_PCY012_FIGHTERPREMIUM"
+msgstr "Fighter"
+
+msgid "IDS_DOCK_CONSUME_TITLE_PCY013_SPOTTERACCURACY"
+msgstr "High-Precision Spotter"
+
+msgid "IDS_DOCK_CONSUME_TITLE_PCY013_SPOTTERPREMIUM"
+msgstr "Spotting Aircraft"
+
+msgid "IDS_DOCK_CONSUME_TITLE_PCY013_SPOTTER_CIRCLE_PREMIUM"
+msgstr "Rapid Takeoff Spotter"
+
+msgid "IDS_DOCK_CONSUME_TITLE_PCY014_SMOKEGENERATORCRAWLER_PREMIUM"
+msgstr "Crawling Smoke Generator"
+
+msgid "IDS_DOCK_CONSUME_TITLE_PCY014_SMOKEGENERATOROIL_PREMIUM"
+msgstr "Exhaust Smoke Generator"
+
+msgid "IDS_DOCK_CONSUME_TITLE_PCY014_SMOKEGENERATORPREMIUM"
+msgstr "Smoke Generator"
+
+msgid "IDS_DOCK_CONSUME_TITLE_PCY014_SMOKEGENERATOR_CYCLE_PREMIUM"
+msgstr "Short-Burst Smoke Generator"
+
+msgid "IDS_DOCK_CONSUME_TITLE_PCY015_SPEEDBOOSTERPREMIUM"
+msgstr "Engine Boost"
+
+msgid "IDS_DOCK_CONSUME_TITLE_PCY015_SPEEDBOOSTER_IMP_PREMIUM"
+msgstr "Emergency Engine Power"
+
+msgid "IDS_DOCK_CONSUME_TITLE_PCY016_SONARSEARCHPREMIUM"
+msgstr "Hydroacoustic Search"
+
+msgid "IDS_DOCK_CONSUME_TITLE_PCY016_SONARSEARCH_SHORT_PREMIUM"
+msgstr "Short-Range Hydroacoustic Search"
+
+msgid "IDS_DOCK_CONSUME_TITLE_PCY017_TORPEDORELOADER"
+msgstr "Torpedo Reload Booster"
+
+msgid "IDS_DOCK_CONSUME_TITLE_PCY018_TORPEDORELOADERPREMIUM"
+msgstr "Torpedo Reload Booster"
+
+msgid "IDS_DOCK_CONSUME_TITLE_PCY019_RLSSEARCH"
+msgstr "Surveillance Radar"
+
+msgid "IDS_DOCK_CONSUME_TITLE_PCY020_RLSSEARCHPREMIUM"
+msgstr "Surveillance Radar"
+
+msgid "IDS_DOCK_CONSUME_TITLE_PCY021_ARTILLERYBOOSTER"
+msgstr "Main Battery Reload Booster"
+
+msgid "IDS_DOCK_CONSUME_TITLE_PCY022_ARTILLERYBOOSTERPREMIUM"
+msgstr "Main Battery Reload Booster"
+
+msgid "IDS_DOCK_CONSUME_TITLE_PCY023_CRASHCREWSUPER"
+msgstr "Damage Control Party III"
+
+msgid "IDS_DOCK_CONSUME_TITLE_PCY023_INVULNERABLE"
+msgstr "Energy Shield I"
+
+msgid "IDS_DOCK_CONSUME_TITLE_PCY024_INVULNERABLEPREMIUM"
+msgstr "Energy Shield II"
+
+msgid "IDS_DOCK_CONSUME_TITLE_PCY024_REGENCREWSUPER"
+msgstr "Repair Party III"
+
+msgid "IDS_DOCK_CONSUME_TITLE_PCY025_AIRDEFENSEDISPSUPER"
+msgstr "Defensive AA Fire III"
+
+msgid "IDS_DOCK_CONSUME_TITLE_PCY026_FIGHTERSUPER"
+msgstr "Fighter III"
+
+msgid "IDS_DOCK_CONSUME_TITLE_PCY027_SPOTTERSUPER"
+msgstr "Spotting Aircraft III"
+
+msgid "IDS_DOCK_CONSUME_TITLE_PCY028_SMOKEGENERATORSUPER"
+msgstr "Smoke Generator III"
+
+msgid "IDS_DOCK_CONSUME_TITLE_PCY029_SPEEDBOOSTERSUPER"
+msgstr "Engine Boost III"
+
+msgid "IDS_DOCK_CONSUME_TITLE_PCY030_SONARSEARCHSUPER"
+msgstr "Hydroacoustic Search III"
+
+msgid "IDS_DOCK_CONSUME_TITLE_PCY031_TORPEDORELOADERSUPER"
+msgstr "Torpedo Reload Booster III"
+
+msgid "IDS_DOCK_CONSUME_TITLE_PCY032_RLSSEARCHSUPER"
+msgstr "Surveillance Radar III"
+
+msgid "IDS_DOCK_CONSUME_TITLE_PCY033_ARTILLERYBOOSTERSUPER"
+msgstr "Main Battery Reload Booster III"
+
+msgid "IDS_DOCK_CONSUME_TITLE_PCY034_FORSAGEBOOSTER"
+msgstr "Engine Cooling"
+
+msgid "IDS_DOCK_CONSUME_TITLE_PCY035_CALLFIGHTERS"
+msgstr "Patrol Fighters"
+
+msgid "IDS_DOCK_CONSUME_TITLE_PCY035_CALLFIGHTERS_UPGRADE"
+msgstr "Interceptor"
+
+msgid "IDS_DOCK_CONSUME_TITLE_PCY036_REGENERATEHEALTH"
+msgstr "Repair"
+
+msgid "IDS_DOCK_CONSUME_TITLE_PCY036_REGENERATEHEALTH_LONG_PREMIUM"
+msgstr "Priority Reinforcements"
+
+msgid "IDS_DOCK_CONSUME_TITLE_PCY037_CRASHCREWAUTO"
+msgstr "Damage Control Party"
+
+msgid "IDS_DOCK_CONSUME_TITLE_PCY038_FIGHTERAUTO"
+msgstr "Fighter"
+
+msgid "IDS_DOCK_CONSUME_TITLE_PCY044_DEPTHCHARGES"
+msgstr " "
+
+msgid "IDS_DOCK_CONSUME_TITLE_PCY045_HYDROPHONE"
+msgstr "Hydrophone"
+
+msgid "IDS_DOCK_CONSUME_TITLE_PCY046_FASTDEEPRUDDERS"
+msgstr "Enhanced Rudder Gears"
+
+msgid "IDS_DOCK_CONSUME_TITLE_PCY047_SUBMARINEENERGYFREEZE"
+msgstr "Reserve Battery Unit"
+
+msgid "IDS_DOCK_CONSUME_TITLE_PCY048_SUBMARINELOCATOR"
+msgstr "Submarine Surveillance"
+
+msgid "IDS_DOCK_CONSUME_TITLE_PCY049_PLANESMOKEGENERATOR"
+msgstr "Smoke Curtain Generator"
+
+msgid "IDS_DOCK_CONSUME_TITLE_PCY050_PLANEMINEFIELD"
+msgstr "Air-Dropped Minefield"
+
+msgid "IDS_DOCK_CONSUME_TITLE_PXY001_MINDCONTROL"
+msgstr "Anti-Guidance System I"
+
+msgid "IDS_DOCK_CONSUME_TITLE_PXY002_AGGGR"
+msgstr "gag"
+
+msgid "IDS_DOCK_CONSUME_TITLE_PXY003_PROTECTION"
+msgstr "Energy Shield I"
+
+msgid "IDS_DOCK_CONSUME_TITLE_PXY004_HEALAURA"
+msgstr "Repair Zone I"
+
+msgid "IDS_DOCK_CONSUME_TITLE_PXY005_HEALALL"
+msgstr "Radiance I"
+
+msgid "IDS_DOCK_CONSUME_TITLE_PXY006_CRASHALL"
+msgstr "Eclipse I"
+
+msgid "IDS_DOCK_CONSUME_TITLE_PXY007_SPEEDBOOSTER"
+msgstr "Twilight Boost I"
+
+msgid "IDS_DOCK_CONSUME_TITLE_PXY008_HOLYWEAPON"
+msgstr "Inversion Charge I"
+
+msgid "IDS_DOCK_CONSUME_TITLE_PXY009_TORPEDORELOADER"
+msgstr "Steam Torpedo Rammer I"
+
+msgid "IDS_DOCK_CONSUME_TITLE_PXY010_RLSSEARCH"
+msgstr "Surveillance Radar III"
+
+msgid "IDS_DOCK_CONSUME_TITLE_PXY011_SONARSEARCH"
+msgstr "gag"
+
+msgid "IDS_DOCK_CONSUME_TITLE_PXY012_SMOKEGENERATOR"
+msgstr "Smoke Generator III"
+
+msgid "IDS_DOCK_CONSUME_TITLE_PXY013_CRASHCREW"
+msgstr "Damage Control Party III"
+
+msgid "IDS_DOCK_CONSUME_TITLE_PXY014_REGENCREW"
+msgstr "Repair Party I"
+
+msgid "IDS_DOCK_CONSUME_TITLE_PXY015_SPEEDBOOSTERH18"
+msgstr "Engine Boost"
+
+msgid "IDS_DOCK_CONSUME_TITLE_PXY021_CRASHCREW"
+msgstr "Damage Control Party"
+
+msgid "IDS_DOCK_CONSUME_TITLE_PXY022_REGENCREW"
+msgstr "Repair Party"
+
+msgid "IDS_DOCK_CONSUME_TITLE_PXY023_ARTILLERYBOOSTER"
+msgstr "Main Battery Reload Booster"
+
+msgid "IDS_DOCK_CONSUME_TITLE_PXY024_SMOKEGENERATOR"
+msgstr "Short-Burst Smoke Generator"
+
+msgid "IDS_DOCK_CONSUME_TITLE_PXY025_SONARSEARCH"
+msgstr "Short-Range Hydroacoustic Search"
+
+msgid "IDS_DOCK_CONSUME_TITLE_PXY026_TORPEDORELOADER"
+msgstr "Torpedo Reload Booster"
+
+msgid "IDS_DOCK_CONSUME_TITLE_PXY027_SPEEDBOOSTER"
+msgstr "Engine Boost"
+
+msgid "IDS_DOCK_CONSUME_TITLE_PXY101_MINDCONTROLPREMIUM"
+msgstr "Anti-Guidance System"
+
+msgid "IDS_DOCK_CONSUME_TITLE_PXY103_PROTECTIONPREMIUM"
+msgstr "Energy Shield"
+
+msgid "IDS_DOCK_CONSUME_TITLE_PXY104_HEALAURAPREMIUM"
+msgstr "Dynamic Repair Zone"
+
+msgid "IDS_DOCK_CONSUME_TITLE_PXY105_HEALALLPREMIUM"
+msgstr "Radiance II"
+
+msgid "IDS_DOCK_CONSUME_TITLE_PXY106_CRASHALLPREMIUM"
+msgstr "Eclipse II"
+
+msgid "IDS_DOCK_CONSUME_TITLE_PXY107_SPEEDBOOSTERPREMIUM"
+msgstr "Filthy Engine Boost"
+
+msgid "IDS_DOCK_CONSUME_TITLE_PXY108_HOLYWEAPONPREMIUM"
+msgstr "Inversion Charge"
+
+msgid "IDS_DOCK_CONSUME_TITLE_PXY109_TORPEDORELOADERPREMIUM"
+msgstr "Steam Torpedo Rammer"
+
+msgid "IDS_DOCK_CONSUME_TITLE_PXY110_RLSSEARCHPREMIUM"
+msgstr "Surveillance Radar"
+
+msgid "IDS_DOCK_CONSUME_TITLE_PXY112_SMOKEGENERATORPREMIUM"
+msgstr "Smoke Generator"
+
+msgid "IDS_DOCK_CONSUME_TITLE_PXY113_CRASHCREWPREMIUM"
+msgstr "Damage Control Party"
+
+msgid "IDS_DOCK_CONSUME_TITLE_PXY114_REGENCREWPREMIUM"
+msgstr "Repair Party"
+
+msgid "IDS_DOCK_CONSUME_TITLE_PXY115_SPEEDBOOSTERH18PREMIUM"
+msgstr "gag"
+
+msgid "IDS_DOCK_CONSUME_TITLE_PXY201_SMOKEGENERATOR"
+msgstr "Smoke Generator I"
+
+msgid "IDS_DOCK_CONSUME_TITLE_PXY202_SMOKEGENERATOR"
+msgstr "Smoke Generator I"
+
+msgid "IDS_DOCK_CONSUME_TITLE_PXY203_SMOKEGENERATOR"
+msgstr "Smoke Generator I"
+
+msgid "IDS_DOCK_CONSUME_TITLE_PXY301_IMMORTAL_PVP"
+msgstr "Covert Repair"
+
+msgid "IDS_DOCK_CONSUME_TITLE_PXY302_HEALSHELL_PVP"
+msgstr "Restoration Charge"
+
+msgid "IDS_DOCK_CONSUME_TITLE_PXY303_ADDCONSUMABLE_PVP"
+msgstr "Emergency Reserve"
+
+msgid "IDS_DOCK_CONSUME_TITLE_PXY304_SUNNYPOWER_PVP"
+msgstr "Sunlit Maneuvering"
+
+msgid "IDS_DOCK_CONSUME_TITLE_PXY305_MINDCONTROL_PVP"
+msgstr "Dispersion System"
+
+msgid "IDS_DOCK_CONSUME_TITLE_PXY306_VAMPIRIC_PVP"
+msgstr "Grim Vampire Drain"
+
+msgid "IDS_DOCK_CONSUME_TITLE_PXY307_LIVINGARMOR_PVP"
+msgstr "Damage Converter"
+
+msgid "IDS_DOCK_CONSUME_TITLE_PXY308_HEALALL_PVP"
+msgstr "Heal Radiance"
+
+msgid "IDS_DOCK_CONSUME_TITLE_PXY309_SNIPER_PVP"
+msgstr "Infernal Accuracy"
+
+msgid "IDS_DOCK_CONSUME_TITLE_PXY310_HEALZONE_PVP"
+msgstr "Repair Zone"
+
+msgid "IDS_DOCK_CONSUME_TITLE_PXY311_LIFEDRAIN_PVP"
+msgstr "Matter Restorer"
+
+msgid "IDS_DOCK_CONSUME_TITLE_PXY312_FILTHPOWER_PVP"
+msgstr "Ghastly Vampire Drain"
+
+msgid "IDS_DOCK_CONSUME_TITLE_PXY313_SILENCE_PVP"
+msgstr "Signal Jamming Generator"
+
+msgid "IDS_DOCK_CONSUME_TITLE_PXY314_TURNAROUND_PVP"
+msgstr "Clubhaul"
+
+msgid "IDS_DOCK_CONSUME_TITLE_PXY315_SMOKEGENERATOR_PVP"
+msgstr "Smoke Generator"
+
+msgid "IDS_DOCK_CONSUME_TITLE_PXY316_CRASHCREW_PVP"
+msgstr "Damage Control Party"
+
+msgid "IDS_DOCK_CONSUME_TITLE_PXY317_SONARSEARCH_PVP"
+msgstr "Hydroacoustic Search"
+
+msgid "IDS_DOCK_CONSUME_TITLE_PXY318_RLSSEARCH_PVP"
+msgstr "Surveillance Radar"
+
+msgid "IDS_DOCK_CONSUME_TITLE_PXY319_SPEEDBOOSTER_PVP"
+msgstr "Invincible Engine Boost"
+
+msgid "IDS_DOCK_CONSUME_TITLE_PXY320_TORPEDORELOADER_PVP"
+msgstr "Torpedo Rammer"
+
+msgid "IDS_DOCK_CONSUME_TITLE_PXY321_INVULNERABLE_PVP"
+msgstr "Energy Shield"
+
+msgid "IDS_DOCK_CONSUME_TITLE_PXY322_RESIST_H2019"
+msgstr "Infernal Endurance"
+
+msgid "IDS_DOCK_CONSUME_TITLE_PXY323_IMPROVE_H2019"
+msgstr "Reload Enhancer"
+
+msgid "IDS_DOCK_CONSUME_TITLE_PXY324_RESSURECTION_H2019"
+msgstr "Regeneration"
+
+msgid "IDS_DOCK_CONSUME_TITLE_PXY325_IMPROVEREGEN_H2019"
+msgstr "Repair Enhancer"
+
+msgid "IDS_DOCK_CONSUME_TITLE_PXY326_INVULNERABLEZONE_H2019"
+msgstr "Protection Zone"
+
+msgid "IDS_DOCK_CONSUME_TITLE_PXY327_IMPROVESPEED_H2019"
+msgstr "Maneuverability Enhancer"
+
+msgid "IDS_DOCK_CONSUME_TITLE_PXY328_TURNAROUND_H2019"
+msgstr "Twilight Turn"
+
+msgid "IDS_DOCK_CONSUME_TITLE_PXY329_IMMORTAL_H2019"
+msgstr "Covert Repair"
+
+msgid "IDS_DOCK_CONSUME_TITLE_PXY330_SPEEDBOOSTER_H2019"
+msgstr "Invincible Engine Boost"
+
+msgid "IDS_DOCK_CONSUME_TITLE_PXY331_ARTILLERYBOOSTER_H2019"
+msgstr "Main Battery Reload Booster"
+
+msgid "IDS_DOCK_CONSUME_TITLE_PXY332_REGENCREW_H2019"
+msgstr "Repair Party"
+
+msgid "IDS_DOCK_CONSUME_TITLE_PXY333_HEALALL_H2019"
+msgstr "Radiance III"
+
+msgid "IDS_DOCK_CONSUME_TITLE_PXY334_HEALSHELL_H2019"
+msgstr "Restoration Charge"
+
+msgid "IDS_DOCK_CONSUME_TITLE_PXY335_REGENRESIST_H2019"
+msgstr "Energy Absorber"
+
+msgid "IDS_DOCK_CONSUME_TITLE_PXY336_VAMPIRIC_H2019"
+msgstr "Inversion Charge"
+
+msgid "IDS_DOCK_CONSUME_TITLE_PXY337_LIFEDRAIN_H2019"
+msgstr "Matter Restorer"
+
+msgid "IDS_DOCK_CONSUME_TITLE_PXY338_HEALZONE_H2019"
+msgstr "Repair Zone"
+
+msgid "IDS_DOCK_CONSUME_TITLE_PXY401_CRASHCREW_H2020"
+msgstr "Damage Control Party"
+
+msgid "IDS_DOCK_CONSUME_TITLE_PXY402_REGEN_H2020"
+msgstr "Repair Party"
+
+msgid "IDS_DOCK_CONSUME_TITLE_PXY403_SPEEDBOOSTER_H2020"
+msgstr "Engine Boost"
+
+msgid "IDS_DOCK_CONSUME_TITLE_PXY404_HEALZONE_H2020"
+msgstr "Repair Zone"
+
+msgid "IDS_DOCK_CONSUME_TITLE_PXY405_INVULNERABLEZONE_H2020"
+msgstr "Invulnerability Zone"
+
+msgid "IDS_DOCK_CONSUME_TITLE_PXY406_HEALALL_H2020"
+msgstr "Team Repair"
+
+msgid "IDS_DOCK_CONSUME_TITLE_PXY407_RESISTALLBUFF_H2020"
+msgstr "Team Defense"
+
+msgid "IDS_DOCK_CONSUME_TITLE_PXY408_HEALBUFF_H2020"
+msgstr "Team HP Regeneration"
+
+msgid "IDS_DOCK_CONSUME_TITLE_PXY409_SPEEDBUFF_H2020"
+msgstr "Team Engine Boost"
+
+msgid "IDS_DOCK_CONSUME_TITLE_PXY410_DRAINZONE_H2020"
+msgstr "Scrounging Zone"
+
+msgid "IDS_DOCK_CONSUME_TITLE_PXY411_CIRCLEWAVE_H2020"
+msgstr "Circular Wave"
+
+msgid "IDS_DOCK_CONSUME_TITLE_PXY412_INVISIBLEREGEN_H2020"
+msgstr "Covert Repair"
+
+msgid "IDS_DOCK_CONSUME_TITLE_PXY413_TURNAROUND_H2020"
+msgstr "U-Turn"
+
+msgid "IDS_DOCK_CONSUME_TITLE_PXY414_BUFFSSHIFT_SHOTDELAY"
+msgstr "Main Armament Firing Rate"
+
+msgid "IDS_DOCK_CONSUME_TITLE_PXY415_BUFFSSHIFT_ENGINEBOOST"
+msgstr "Maximum Speed"
+
+msgid "IDS_DOCK_CONSUME_TITLE_PXY416_BUFFSSHIFT_REGENERATION"
+msgstr "HP Regeneration"
+
+msgid "IDS_DOCK_CONSUME_TITLE_PXY417_BUFFSSHIFT_GSSHOTDELAY"
+msgstr "Secondary Battery Firing Rate"
+
+msgid "IDS_DOCK_CONSUME_TITLE_PXY418_BUFFSSHIFT_DAMAGERESIST"
+msgstr "Damage Absorption"
+
+msgid "IDS_DOCK_CONSUME_TITLE_PXY500_GODEEP"
+msgstr "Dive"
+
+msgid "IDS_DOCK_CONSUME_TITLE_PXY501_BUFFSSHIFT_VAMPYRE"
+msgstr "Vampirism"
+
+msgid "IDS_DOCK_CONSUME_TITLE_PXY502_GSSHOTDELAY"
+msgstr "Enhanced Auxiliary Armament"
+
+msgid "IDS_DOCK_CONSUME_TITLE_PXY503_GMSHOTDELAY"
+msgstr "Main Armament Firing Rate"
+
+msgid "IDS_DOCK_CONSUME_TITLE_PXY506_SPEEDBOOSTER_FA2022"
+msgstr "Engine Whoosh"
+
+msgid "IDS_DOCK_CONSUME_TITLE_PXY507_REGENCREW_FA2022"
+msgstr "Air Pump"
+
+msgid "IDS_DOCK_CONSUME_TITLE_PXY508_CRASHCREW_FA2022"
+msgstr "Sticky Bandage"
+
+msgid "IDS_DOCK_FIRE_MODE_DESCRIPTION_DRUM"
+msgstr "Allows multiple salvos from the main battery without reloading, with a short minimum interval. After each series of salvos, a long reload is required."
+
+msgid "IDS_DOCK_FIRE_MODE_DESCRIPTION_SEC"
+msgstr "Have different characteristics from conventional shells."
+
+msgid "IDS_DOCK_FIRE_MODE_SUBHEADER"
+msgstr "Alternative fire mode"
+
+msgid "IDS_DOCK_FIRE_MODE_TITLE_DRUM"
+msgstr "Drum Salvo"
+
+msgid "IDS_DOCK_FIRE_MODE_TITLE_SEC"
+msgstr "Modified Shells"
+
+msgid "IDS_DOCK_RAGE_MODE_TITLE_ATBA_FIREPOWER"
+msgstr "Direct Control Over Secondary Battery Crews"
+
+msgid "IDS_DOCK_RAGE_MODE_TITLE_ATBA_HITS"
+msgstr "Emergency Repair Measures"
+
+msgid "IDS_DOCK_RAGE_MODE_TITLE_CLOSE_COMBAT_BOOST"
+msgstr "Immediate Main Battery Reload"
+
+msgid "IDS_DOCK_RAGE_MODE_TITLE_CONSUMABLES_RELOAD_BOOST"
+msgstr "Consumable Operational Readiness"
+
+msgid "IDS_DOCK_RAGE_MODE_TITLE_MAIN_GUN_ACCURACY"
+msgstr "Immediate Main Battery Fire Adjustment"
+
+msgid "IDS_DOCK_RAGE_MODE_TITLE_MAIN_GUN_DIST_ACCURACY"
+msgstr "Immediate Main Battery Recalibration"
+
+msgid "IDS_DOCK_RAGE_MODE_TITLE_POTENTIAL_DAMAGE"
+msgstr "Operational Squadron Preparation"
+
+msgid "IDS_DOCK_RAGE_MODE_TITLE_SURVIVABILITY"
+msgstr "Immediate Threat Elimination"
+
+msgid "IDS_DOCK_SQUADRON_AMMO_DESCRIPTION_BOMB_AP"
+msgstr "AP bombs penetrate armor and explode inside the ship, causing significant damage to its combat-critical departments. The fuse will arm if the armor is thick enough; if not, the bomb will over-penetrate and cause significantly less damage."
+
+msgid "IDS_DOCK_SQUADRON_AMMO_DESCRIPTION_BOMB_HE"
+msgstr ""
+"Explode on contact with a surface.\n"
+"They have significant damage-dealing potential and high chances of causing fire or incapacitating modules."
+
+msgid "IDS_DOCK_SQUADRON_AMMO_DESCRIPTION_MINE"
+msgstr "Mines detonate on contact with ships. They deal significant potential damage, have a high chance of causing flooding, and disable modules."
+
+msgid "IDS_DOCK_SQUADRON_AMMO_DESCRIPTION_PROJECTILE"
+msgstr ""
+"Explode on contact with a surface.\n"
+"They have significant damage-dealing potential and high chances of causing fire or incapacitating modules."
+
+msgid "IDS_DOCK_SQUADRON_AMMO_DESCRIPTION_PROJECTILE_AP"
+msgstr "Penetrates armor and explodes inside the ship, causing significant damage to its combat-critical departments. The fuse will arm if the armor is thick enough; if not, the rocket will over-penetrate and cause significantly less damage."
+
+msgid "IDS_DOCK_SQUADRON_AMMO_DESCRIPTION_SKIP_BOMB_HE"
+msgstr ""
+"Can bounce off the water's surface.\n"
+"Significant potential damage with high chances of setting a target on fire or incapacitating its modules."
+
+msgid "IDS_DOCK_SQUADRON_AMMO_DESCRIPTION_TORPEDO"
+msgstr "Most effective against large, armored targets. Maneuverable ships have high chances of dodging torpedo attacks."
+
+msgid "IDS_DOCK_SQUADRON_AMMO_DESCRIPTION_TORPEDO_DEEPWATER"
+msgstr ""
+"Hit only deep-draught ships.\n"
+"Have a low detectability range."
+
+msgid "IDS_DOCK_SQUADRON_AMMO_TITLE_BOMB_AP"
+msgstr "Armor-Piercing (AP) Bombs"
+
+msgid "IDS_DOCK_SQUADRON_AMMO_TITLE_BOMB_HE"
+msgstr "High-Explosive (HE) Bombs"
+
+msgid "IDS_DOCK_SQUADRON_AMMO_TITLE_MINE"
+msgstr "Minefield"
+
+msgid "IDS_DOCK_SQUADRON_AMMO_TITLE_PROJECTILE"
+msgstr "High-Explosive (HE) Rockets"
+
+msgid "IDS_DOCK_SQUADRON_AMMO_TITLE_PROJECTILE_AP"
+msgstr "Armor-Piercing (AP) Rockets"
+
+msgid "IDS_DOCK_SQUADRON_AMMO_TITLE_SKIP_BOMB_HE"
+msgstr "High-Explosive (HE) Bombs"
+
+msgid "IDS_DOCK_SQUADRON_AMMO_TITLE_TORPEDO"
+msgstr "Torpedoes"
+
+msgid "IDS_DOCK_SQUADRON_AMMO_TITLE_TORPEDO_DEEPWATER"
+msgstr "Deepwater (DT) Torpedoes"
+
+msgid "IDS_DOCTOR_LINEBELLY_H2020"
+msgstr "Doctor Linebelly"
+
+msgid "IDS_DOGTAGS_BGBORDERCOLOR_GROUP_BASIC"
+msgstr "Basic"
+
+msgid "IDS_DOGTAGS_BGCOLOR_GROUP_BASIC"
+msgstr "Basic"
+
+msgid "IDS_DOGTAGS_BGMATERIAL_GROUP_BASIC"
+msgstr "Basic"
+
+msgid "IDS_DOGTAGS_BGSHAPE_GROUP_BASIC_COLORIZABLE"
+msgstr "Recolorable Basic"
+
+msgid "IDS_DOGTAGS_BGSHAPE_GROUP_UNIQUE"
+msgstr "Unique"
+
+msgid "IDS_DOGTAGS_CONSTRUCTOR_TAB_BG_BORDER_COLOR"
+msgstr "Trim"
+
+msgid "IDS_DOGTAGS_CONSTRUCTOR_TAB_BG_COLOR"
+msgstr "Background"
+
+msgid "IDS_DOGTAGS_CONSTRUCTOR_TAB_BG_MATERIAL"
+msgstr "Texture"
+
+msgid "IDS_DOGTAGS_CONSTRUCTOR_TAB_BG_SHAPE"
+msgstr "Shape"
+
+msgid "IDS_DOGTAGS_CONSTRUCTOR_TAB_DISABLED_TOOLTIP"
+msgstr "You can't change the background, trim, and texture because you've chosen a patch, emblem, or unique shape"
+
+msgid "IDS_DOGTAGS_CONSTRUCTOR_TAB_SYMBOL"
+msgstr "Symbol"
+
+msgid "IDS_DOGTAGS_EMBLEM_BATTLE_TYPES_SUBGROUP_CLAN_BATTLES"
+msgstr "Clan Battle"
+
+msgid "IDS_DOGTAGS_EMBLEM_BATTLE_TYPES_SUBGROUP_RANKED_BATTLES"
+msgstr "Ranked Battle"
+
+msgid "IDS_DOGTAGS_EMBLEM_CLASSES_SUBGROUP_AIRCARRIER"
+msgstr "Aircraft carriers"
+
+msgid "IDS_DOGTAGS_EMBLEM_CLASSES_SUBGROUP_BATTLESHIP"
+msgstr "Battleships"
+
+msgid "IDS_DOGTAGS_EMBLEM_CLASSES_SUBGROUP_CRUISER"
+msgstr "Cruisers"
+
+msgid "IDS_DOGTAGS_EMBLEM_CLASSES_SUBGROUP_DESTROYER"
+msgstr "Destroyers"
+
+msgid "IDS_DOGTAGS_EMBLEM_CLASSES_SUBGROUP_SUBMARINE"
+msgstr "Submarines"
+
+msgid "IDS_DOGTAGS_EMBLEM_GROUP_BATTLE_TYPES"
+msgstr "Battle types"
+
+msgid "IDS_DOGTAGS_EMBLEM_GROUP_CLASSES"
+msgstr "Types"
+
+msgid "IDS_DOGTAGS_EMBLEM_GROUP_NATIONS"
+msgstr "Nations"
+
+msgid "IDS_DOGTAGS_EMBLEM_GROUP_SPECIAL"
+msgstr "Special"
+
+msgid "IDS_DOGTAGS_EMBLEM_GROUP_TOURNAMENTS"
+msgstr "Tournaments"
+
+msgid "IDS_DOGTAGS_EMBLEM_NATIONS_SUBGROUP_EUROPE"
+msgstr "Europe"
+
+msgid "IDS_DOGTAGS_EMBLEM_NATIONS_SUBGROUP_FRANCE"
+msgstr "France"
+
+msgid "IDS_DOGTAGS_EMBLEM_NATIONS_SUBGROUP_GERMANY"
+msgstr "Germany"
+
+msgid "IDS_DOGTAGS_EMBLEM_NATIONS_SUBGROUP_ITALY"
+msgstr "Italy"
+
+msgid "IDS_DOGTAGS_EMBLEM_NATIONS_SUBGROUP_JAPAN"
+msgstr "Japan"
+
+msgid "IDS_DOGTAGS_EMBLEM_NATIONS_SUBGROUP_NETHERLANDS"
+msgstr "The Netherlands"
+
+msgid "IDS_DOGTAGS_EMBLEM_NATIONS_SUBGROUP_PANAMERICA"
+msgstr "Pan-America"
+
+msgid "IDS_DOGTAGS_EMBLEM_NATIONS_SUBGROUP_PANASIA"
+msgstr "Pan-Asia"
+
+msgid "IDS_DOGTAGS_EMBLEM_NATIONS_SUBGROUP_RUSSIA"
+msgstr "U.S.S.R."
+
+msgid "IDS_DOGTAGS_EMBLEM_NATIONS_SUBGROUP_SPAIN"
+msgstr "Spain"
+
+msgid "IDS_DOGTAGS_EMBLEM_NATIONS_SUBGROUP_UK"
+msgstr "U.K."
+
+msgid "IDS_DOGTAGS_EMBLEM_NATIONS_SUBGROUP_USA"
+msgstr "U.S.A."
+
+msgid "IDS_DOGTAGS_EMBLEM_SPECIAL_SUBGROUP_COLLECTIONER"
+msgstr "Collector"
+
+msgid "IDS_DOGTAGS_EMBLEM_SPECIAL_SUBGROUP_CONTRIBUTOR"
+msgstr "Contributor"
+
+msgid "IDS_DOGTAGS_EMBLEM_SPECIAL_SUBGROUP_CST"
+msgstr "Clan Supertest"
+
+msgid "IDS_DOGTAGS_EMBLEM_SPECIAL_SUBGROUP_MODMAKER"
+msgstr "Modder"
+
+msgid "IDS_DOGTAGS_EMBLEM_SPECIAL_SUBGROUP_PRIVATEER"
+msgstr "Privateer"
+
+msgid "IDS_DOGTAGS_EMBLEM_SPECIAL_SUBGROUP_PT"
+msgstr "Public Test"
+
+msgid "IDS_DOGTAGS_EMBLEM_SPECIAL_SUBGROUP_ST"
+msgstr "Supertest"
+
+msgid "IDS_DOGTAGS_EMBLEM_TOURNAMENTS_SUBGROUP_KING_OF_THE_SEA"
+msgstr "Tsar of the Seas"
+
+msgid "IDS_DOGTAGS_EMBLEM_TOURNAMENTS_SUBGROUP_PRORUV"
+msgstr "Прорыв"
+
+msgid "IDS_DOGTAGS_EMBLEM_TOURNAMENTS_SUBGROUP_TSAR_MOREY"
+msgstr "Царь морей"
+
+msgid "IDS_DOGTAGS_PATCH_GROUP_ACHIEVEMENTS"
+msgstr "Commemorative"
+
+msgid "IDS_DOGTAGS_PATCH_GROUP_COLLAB"
+msgstr "Guests"
+
+msgid "IDS_DOGTAGS_PATCH_GROUP_COUNTRIES_AND_DATES"
+msgstr "National"
+
+msgid "IDS_DOGTAGS_PATCH_GROUP_EVENTS"
+msgstr "Special"
+
+msgid "IDS_DOGTAGS_PATCH_GROUP_MISC"
+msgstr "Other"
+
+msgid "IDS_DOGTAGS_PATCH_GROUP_SHIPS_AND_BATTLES"
+msgstr "Historical"
+
+msgid "IDS_DOGTAGS_PATCH_GROUP_SPORT"
+msgstr "Sports"
+
+msgid "IDS_DOGTAGS_PREVIEW_TOOLTIP_HINT"
+msgstr "This is how other players see you"
+
+msgid "IDS_DOGTAGS_SYMBOL_GROUP_ACHIEVEMENTS"
+msgstr "Commemorative"
+
+msgid "IDS_DOGTAGS_SYMBOL_GROUP_COLLABS"
+msgstr "Guests"
+
+msgid "IDS_DOGTAGS_SYMBOL_GROUP_COUNTRIES_AND_DATES"
+msgstr "National"
+
+msgid "IDS_DOGTAGS_SYMBOL_GROUP_GAME_EVENTS"
+msgstr "Special"
+
+msgid "IDS_DOGTAGS_SYMBOL_GROUP_MISC"
+msgstr "Other"
+
+msgid "IDS_DOGTAGS_SYMBOL_GROUP_SHIPS_AND_BATTLES"
+msgstr "Historical"
+
+msgid "IDS_DOGTAGS_SYMBOL_GROUP_SPORT"
+msgstr "Sports"
+
+msgid "IDS_DOGTAGS_SYMBOL_GROUP_UNITS_AND_ATTRIBUTES"
+msgstr "Standard"
+
+msgid "IDS_DOGTAGS_TAB_CONSTRUCTOR"
+msgstr "Patch Architect"
+
+msgid "IDS_DOGTAGS_TAB_EMBLEM"
+msgstr "Emblem"
+
+msgid "IDS_DOGTAGS_TAB_PATCH"
+msgstr "Patch"
+
+msgid "IDS_DOGTAG_COMPONENT_AVAILABLE"
+msgstr "Received"
+
+msgid "IDS_DOGTAG_COMPONENT_NOT_AVAILABLE"
+msgstr "Not received"
+
+msgid "IDS_DOGTAG_COMPONENT_NOT_AVAILABLE_TEXT"
+msgstr "The selected element is unavailable"
+
+msgid "IDS_DOGTAG_COMPONENT_SET"
+msgstr "Mounted"
+
+msgid "IDS_DOGTAG_COMPONENT_TOOLTIP_ADDITIONAL_RESTRICTION"
+msgstr "You have not played enough battles"
+
+msgid "IDS_DOGTAG_COMPONENT_TOOLTIP_CATEGORY_0"
+msgstr "Symbol"
+
+msgid "IDS_DOGTAG_COMPONENT_TOOLTIP_CATEGORY_1"
+msgstr "Patch"
+
+msgid "IDS_DOGTAG_COMPONENT_TOOLTIP_CATEGORY_2"
+msgstr "Emblem"
+
+msgid "IDS_DOGTAG_COMPONENT_TOOLTIP_CATEGORY_3"
+msgstr "Shape"
+
+msgid "IDS_DOGTAG_COMPONENT_TOOLTIP_CATEGORY_4"
+msgstr "Background"
+
+msgid "IDS_DOGTAG_COMPONENT_TOOLTIP_CATEGORY_5"
+msgstr "Trim"
+
+msgid "IDS_DOGTAG_COMPONENT_TOOLTIP_CATEGORY_6"
+msgstr "Texture"
+
+msgid "IDS_DOGTAG_COMPONENT_TOOLTIP_RESULT"
+msgstr "Current result"
+
+msgid "IDS_DOGTAG_HUD_SHIP_IS_DEAD"
+msgstr "Your warship has been destroyed"
+
+msgid "IDS_DOGTAG_HUD_SHIP_IS_DEAD_OF_PLAYER"
+msgstr "Your ship has been destroyed by player"
+
+msgid "IDS_DOGTAG_PARAM_ACHIEVEMENTCOUNT"
+msgstr "Number of victories:"
+
+msgid "IDS_DOGTAG_PARAM_BATTLECOUNT"
+msgstr "Battles fought:"
+
+msgid "IDS_DOGTAG_PARAM_CLEAREXP"
+msgstr "Average XP per battle:"
+
+msgid "IDS_DOGTAG_PARAM_COUNTSHIPS"
+msgstr "Number of ships:"
+
+msgid "IDS_DOGTAG_PARAM_DAMAGE"
+msgstr "Average damage per battle:"
+
+msgid "IDS_DOGTAG_PARAM_UNIQUESTARS"
+msgstr "Stars collected:"
+
+msgid "IDS_DOGTAG_PARAM_WINRATE"
+msgstr "Average win rate:"
+
+msgid "IDS_DOGTAG_PCNA001_NAME"
+msgstr "Shield 1"
+
+msgid "IDS_DOGTAG_PCNA002_NAME"
+msgstr "Circle"
+
+msgid "IDS_DOGTAG_PCNA003_NAME"
+msgstr "Heptagon"
+
+msgid "IDS_DOGTAG_PCNA004_NAME"
+msgstr "Pentagon"
+
+msgid "IDS_DOGTAG_PCNA005_NAME"
+msgstr "Shield 2"
+
+msgid "IDS_DOGTAG_PCNA006_NAME"
+msgstr "Shield 3"
+
+msgid "IDS_DOGTAG_PCNA007_NAME"
+msgstr "Shield 4"
+
+msgid "IDS_DOGTAG_PCNA008_NAME"
+msgstr "Clan Pentagon"
+
+msgid "IDS_DOGTAG_PCNA009_NAME"
+msgstr "Clan Shield"
+
+msgid "IDS_DOGTAG_PCNA010_NAME"
+msgstr "Lesta Games"
+
+msgid "IDS_DOGTAG_PCNA011_NAME"
+msgstr "Winter Tale"
+
+msgid "IDS_DOGTAG_PCNA012_NAME"
+msgstr "Red Heraldic Shield"
+
+msgid "IDS_DOGTAG_PCNA037_DESCRIPTION"
+msgstr "A commemorative background for Contributors."
+
+msgid "IDS_DOGTAG_PCNA037_NAME"
+msgstr "Contributor"
+
+msgid "IDS_DOGTAG_PCNA038_DESCRIPTION"
+msgstr "Background depicting your Clan's tag"
+
+msgid "IDS_DOGTAG_PCNA038_NAME"
+msgstr "Pentagon"
+
+msgid "IDS_DOGTAG_PCNA039_DESCRIPTION"
+msgstr "Background depicting your Clan's tag"
+
+msgid "IDS_DOGTAG_PCNA039_NAME"
+msgstr "Pentagon"
+
+msgid "IDS_DOGTAG_PCNA040_DESCRIPTION"
+msgstr "Background depicting your Clan's tag"
+
+msgid "IDS_DOGTAG_PCNA040_NAME"
+msgstr "Pentagon"
+
+msgid "IDS_DOGTAG_PCNA041_NAME"
+msgstr "Collector's Shield"
+
+msgid "IDS_DOGTAG_PCNA042_NAME"
+msgstr "Energy Shield"
+
+msgid "IDS_DOGTAG_PCNA043_NAME"
+msgstr "Arctic"
+
+msgid "IDS_DOGTAG_PCNA044_NAME"
+msgstr "Black Friday: Pentagon"
+
+msgid "IDS_DOGTAG_PCNA045_NAME"
+msgstr "Black Friday: Heptagon"
+
+msgid "IDS_DOGTAG_PCNA046_NAME"
+msgstr "Black Friday: Hexagon"
+
+msgid "IDS_DOGTAG_PCNA047_NAME"
+msgstr "Black Friday: Baroque Shield"
+
+msgid "IDS_DOGTAG_PCNA048_NAME"
+msgstr "Black Friday: Swiss Shield"
+
+msgid "IDS_DOGTAG_PCNA049_NAME"
+msgstr "Black Friday: English Shield"
+
+msgid "IDS_DOGTAG_PCNA050_NAME"
+msgstr "Black Friday: Oriental Shield"
+
+msgid "IDS_DOGTAG_PCNA051_NAME"
+msgstr "Black Friday: Spanish Shield"
+
+msgid "IDS_DOGTAG_PCNA052_NAME"
+msgstr "5 Years on Steam"
+
+msgid "IDS_DOGTAG_PCNA999_DESCRIPTION"
+msgstr "The background is a work in progress."
+
+msgid "IDS_DOGTAG_PCNA999_NAME"
+msgstr "In progress"
+
+msgid "IDS_DOGTAG_PCNB001_DESCRIPTION"
+msgstr "The first anchors were used thousands of years ago in the Bronze Age. Images of sea and river anchors are widely used in heraldry and are well-known to modern people."
+
+msgid "IDS_DOGTAG_PCNB001_NAME"
+msgstr "Anchor"
+
+msgid "IDS_DOGTAG_PCNB002_DESCRIPTION"
+msgstr "The grenade contains an explosive, incendiary, or other substance intended to be fired from a long-range gun. Cast iron grenades packed with gunpowder were used in military conflicts in China as early as the 13th century."
+
+msgid "IDS_DOGTAG_PCNB002_NAME"
+msgstr "Grenade"
+
+msgid "IDS_DOGTAG_PCNB003_DESCRIPTION"
+msgstr "Torpedoes as weaponry got their name from the \"torpedo\" electric ray genus, a fish that can immobilize potential predators or prey with its natural defenses, causing numbness or stiffness. This name was chosen as the naval weapon was conceived to have a similar paralyzing effect on enemy ships in battle. The modern self-propelled torpedo was created by British engineer Robert Whitehead in 1866."
+
+msgid "IDS_DOGTAG_PCNB003_NAME"
+msgstr "Torpedoes"
+
+msgid "IDS_DOGTAG_PCNB004_DESCRIPTION"
+msgstr "Naval aviation performs such tasks as countering enemy aircraft, ships, and submarines; conducting search and rescue operations; and carrying out reconnaissance missions. Deck aircraft need to possess specific characteristics, with the primary requirement being the ability to take off and land within a short distance on the flight deck of an aircraft carrier. Naval aviation has its roots in the early 20th century, but it was only in naval battles during World War II that it truly emerged as a decisive factor. During this time, aircraft carriers took over the role of battleships and became the primary offensive force in naval warfare."
+
+msgid "IDS_DOGTAG_PCNB004_NAME"
+msgstr "Naval Aviation"
+
+msgid "IDS_DOGTAG_PCNB005_DESCRIPTION"
+msgstr ""
+"Bees have been crucial to humans since ancient times due to their role as the primary pollinators and honey producers. Their cultural significance was evident in various ways, too. The Celts regarded bees as the guardians of hidden wisdom, while the Greeks believed that honey was the divine food of gods. In European countries, there was a tradition of telling bees about important events in the lives of their owners.\n"
+"\n"
+"To commemorate the Jokes of Nature event."
+
+msgid "IDS_DOGTAG_PCNB005_NAME"
+msgstr "Bee"
+
+msgid "IDS_DOGTAG_PCNB006_DESCRIPTION"
+msgstr ""
+"The sea eagle is a bird of prey that lives along the shores of seas, rivers, and lakes. The bald eagle, native to Canada and the United States, is renowned as the national bird of the United States.\n"
+"\n"
+"To commemorate the Jokes of Nature event."
+
+msgid "IDS_DOGTAG_PCNB006_NAME"
+msgstr "Sea Eagle"
+
+msgid "IDS_DOGTAG_PCNB007_DESCRIPTION"
+msgstr ""
+"Gorillas are sizable primates that inhabit the equatorial regions of Africa. They are among the world's most intelligent species, demonstrating remarkable abilities in learning sign language, as well as in crafting and utilizing tools. In African indigenous mythology, the gorilla is often portrayed with positive qualities, and there is a belief in a unique spiritual connection that can develop between humans and these magnificent creatures.\n"
+"\n"
+"To commemorate the Jokes of Nature event."
+
+msgid "IDS_DOGTAG_PCNB007_NAME"
+msgstr "Gorilla"
+
+msgid "IDS_DOGTAG_PCNB008_DESCRIPTION"
+msgstr ""
+"Raccoons are mammals native to North America. In the mythology of indigenous peoples, raccoons often play the role of a trickster, and because of the mask-like markings on their face, reminiscent of war paint, this animal was believed to possess supernatural powers.\n"
+"\n"
+"In honor of the 'Nature's Joke' event."
+
+msgid "IDS_DOGTAG_PCNB008_NAME"
+msgstr "Raccoon"
+
+msgid "IDS_DOGTAG_PCNB009_DESCRIPTION"
+msgstr ""
+"This agile and quick rodent holds significance in the myths of diverse cultures and nations. In Scandinavian mythology, there is a well-known reference to Ratatoskr, a squirrel who scurries up and down the Yggdrasil—the tree of life—carrying messages between the eagles perched atop and the serpent who dwells beneath one of the roots of the tree.\n"
+"\n"
+"To commemorate the Jokes of Nature event."
+
+msgid "IDS_DOGTAG_PCNB009_NAME"
+msgstr "Squirrel"
+
+msgid "IDS_DOGTAG_PCNB010_DESCRIPTION"
+msgstr ""
+"The origins of strong, fearless, and fierce bulldogs can be traced back to 19th century England where they were bred for bull-baiting—a blood sport that pitted dogs against a bull. After bull-baiting was banned, the bulldog breed faced near-extinction, but thanks to dedicated efforts, the breed was preserved and transformed from the once-aggressive dog into a beloved and loyal companion.\n"
+"\n"
+"To commemorate the Jokes of Nature event."
+
+msgid "IDS_DOGTAG_PCNB010_NAME"
+msgstr "Bulldog"
+
+msgid "IDS_DOGTAG_PCNB011_DESCRIPTION"
+msgstr ""
+"Crocodiles are some of the largest predators on earth, and they are the largest and heaviest of present-day reptiles. They inhabit the tropics of Africa, Asia, South America, and North America.\n"
+"\n"
+"To commemorate the Jokes of Nature event."
+
+msgid "IDS_DOGTAG_PCNB011_NAME"
+msgstr "Crocodile"
+
+msgid "IDS_DOGTAG_PCNB012_DESCRIPTION"
+msgstr ""
+"The trident serves as a fishing tool, a prominent symbol of sea deities, and a frequent element in medieval heraldry.\n"
+"\n"
+"To commemorate the Jokes of Nature event."
+
+msgid "IDS_DOGTAG_PCNB012_NAME"
+msgstr "Shark With a Trident"
+
+msgid "IDS_DOGTAG_PCNB013_DESCRIPTION"
+msgstr ""
+"Felines are believed to have been first domesticated earlier than 7000 BC. Although cats have been highly beneficial to humans thanks to their excellent rodent-hunting abilities, many cultures have developed negative superstitions surrounding these animals.\n"
+"\n"
+"To commemorate the Jokes of Nature event."
+
+msgid "IDS_DOGTAG_PCNB013_NAME"
+msgstr "Cat on a Torpedo"
+
+msgid "IDS_DOGTAG_PCNB014_DESCRIPTION"
+msgstr ""
+"Sloths are widespread in the rainforests of Central and South America. They are renowned for their leisurely lifestyle, spending the majority of their time in trees, sleeping up to 20 hours a day, and preferring solitude.\n"
+"\n"
+"To commemorate the Jokes of Nature event."
+
+msgid "IDS_DOGTAG_PCNB014_NAME"
+msgstr "Sloth"
+
+msgid "IDS_DOGTAG_PCNB015_DESCRIPTION"
+msgstr ""
+"Pandas inhabit the mountainous regions of China and are regarded as the national symbol of the country. In Chinese mythology, these black and white animals symbolize harmony and balance.\n"
+"\n"
+"To commemorate the Jokes of Nature event."
+
+msgid "IDS_DOGTAG_PCNB015_NAME"
+msgstr "Panda"
+
+msgid "IDS_DOGTAG_PCNB016_DESCRIPTION"
+msgstr ""
+"The vibrant, talking bird is commonly associated with the depiction of pirates. Indeed, during the Golden Age of Piracy, exotic birds gained immense popularity in Europe and commanded high prices when sold. However, there is no historical evidence that pirates walked around with parrots perched on their shoulders.\n"
+"\n"
+"To commemorate the Jokes of Nature event."
+
+msgid "IDS_DOGTAG_PCNB016_NAME"
+msgstr "Parrot"
+
+msgid "IDS_DOGTAG_PCNB017_DESCRIPTION"
+msgstr ""
+"Sharks are predatory fish that frequently occupy the apex position in the food chain within their ecosystems. In Western culture, sharks are often portrayed as ferocious and bloodthirsty creatures. However, in Native American mythology, sharks are revered as sacred animals.\n"
+"\n"
+"To commemorate the Animal Rage event."
+
+msgid "IDS_DOGTAG_PCNB017_NAME"
+msgstr "Shark"
+
+msgid "IDS_DOGTAG_PCNB018_DESCRIPTION"
+msgstr ""
+"The black panther is not a separate species: It is the melanistic color variant of the leopard and jaguar. In medieval myths, the panther was a creature with a colorful pelt and was usually depicted as furious, with flames erupting from its mouth and ears.\n"
+"\n"
+"To commemorate the Animal Rage event."
+
+msgid "IDS_DOGTAG_PCNB018_NAME"
+msgstr "Panther"
+
+msgid "IDS_DOGTAG_PCNB019_DESCRIPTION"
+msgstr ""
+"The largest of the existing representatives of the feline family. The image of the tiger is widespread in Eastern mythology, and it is associated with both positive and negative traits in different cultures.\n"
+"\n"
+"To commemorate the Animal Rage event."
+
+msgid "IDS_DOGTAG_PCNB019_NAME"
+msgstr "Tiger"
+
+msgid "IDS_DOGTAG_PCNB020_DESCRIPTION"
+msgstr ""
+"Harbor seals are a species of seal that live in the North Pacific Ocean, in the Bering and Okhotsk Seas. They have thick fur that protects them from cold water.\n"
+"\n"
+"To commemorate the Animal Rage event."
+
+msgid "IDS_DOGTAG_PCNB020_NAME"
+msgstr "Seal"
+
+msgid "IDS_DOGTAG_PCNB021_DESCRIPTION"
+msgstr ""
+"The wolf, being a ferocious predator, has been associated in various cultures with danger and destruction. Wolves were revered by nomadic peoples.\n"
+"\n"
+"To commemorate the Animal Rage event."
+
+msgid "IDS_DOGTAG_PCNB021_NAME"
+msgstr "Ferocious Wolf"
+
+msgid "IDS_DOGTAG_PCNB022_DESCRIPTION"
+msgstr ""
+"In the cultures of the Eastern and Southern Slavs, the bear held special significance—it was believed to be feared by all things and could protect people from troubles and diseases. Bear paws were used as amulets to protect against all troubles.\n"
+"\n"
+"To commemorate the Animal Rage event."
+
+msgid "IDS_DOGTAG_PCNB022_NAME"
+msgstr "Bear Paw"
+
+msgid "IDS_DOGTAG_PCNB023_DESCRIPTION"
+msgstr ""
+"Bulls have always occupied a special place in human culture—they are depicted in even the most ancient rock paintings. The image of the bull is widespread in heraldry.\n"
+"\n"
+"To commemorate the Animal Rage event."
+
+msgid "IDS_DOGTAG_PCNB023_NAME"
+msgstr "Bull"
+
+msgid "IDS_DOGTAG_PCNB024_DESCRIPTION"
+msgstr ""
+"There are more than 1,200 species of bats in the world, ranging from itty-bitty, insect-sized pig-nosed bats to flying foxes that grow up to 40 cm long. Among them are three species of vampire bats that feed on the blood of birds and mammals.\n"
+"\n"
+"To commemorate the Animal Rage event."
+
+msgid "IDS_DOGTAG_PCNB024_NAME"
+msgstr "Bat"
+
+msgid "IDS_DOGTAG_PCNB025_DESCRIPTION"
+msgstr ""
+"The eagle is a large bird of prey with immense strength. It is regarded as a symbol of power, focus, and will and is often referred to as the \"King of Birds.\"\n"
+"\n"
+"To commemorate the Animal Rage event."
+
+msgid "IDS_DOGTAG_PCNB025_NAME"
+msgstr "Eagle"
+
+msgid "IDS_DOGTAG_PCNB026_DESCRIPTION"
+msgstr ""
+"The raven is a bird with a high level of intelligence. They can imitate human speech and other sounds, memorize people's faces, use various tools, and figure out ways to solve problems, such as cracking nuts.\n"
+"\n"
+"To commemorate the Animal Rage event."
+
+msgid "IDS_DOGTAG_PCNB026_NAME"
+msgstr "Raven"
+
+msgid "IDS_DOGTAG_PCNB027_DESCRIPTION"
+msgstr ""
+"These venomous snakes are named after the rattle located at the end of their tail. They use it to make a loud rattling sound to scare off predators. They hold a prominent position in Aztec mythology and are frequently depicted in art, jewelry, and architectural elements.\n"
+"\n"
+"To commemorate the Animal Rage event."
+
+msgid "IDS_DOGTAG_PCNB027_NAME"
+msgstr "Rattlesnake"
+
+msgid "IDS_DOGTAG_PCNB028_DESCRIPTION"
+msgstr "A horse-like creature with a single horn first appeared in Mesopotamian art, as well as in Indian and Chinese myths. In some belief systems, it was thought that the horn of a unicorn could purify poisoned water, and those who drank the water would be protected against various diseases."
+
+msgid "IDS_DOGTAG_PCNB028_NAME"
+msgstr "Unicorn"
+
+msgid "IDS_DOGTAG_PCNB029_DESCRIPTION"
+msgstr "The lion is one of the largest members of the feline species, along with the tiger. This predator is represented in the cultures and mythologies of many nations. Indeed, in ancient Egyptian mythology, certain goddesses were often represented as lionesses, symbolizing their strength and majesty. For example, Sekhmet was the goddess associated with war and medicine, Tefnut was the goddess of moisture and fertility, and Pakhet was the goddess associated with war and thunder."
+
+msgid "IDS_DOGTAG_PCNB029_NAME"
+msgstr "Lion"
+
+msgid "IDS_DOGTAG_PCNB030_DESCRIPTION"
+msgstr "In medieval Europe, the dragon was depicted as a winged creature similar to a lizard or snake and capable of breathing fire. In fairy tales and myths, dragons are commonly portrayed as guardians of castles filled with treasure, requiring a dragon slayer to defeat them."
+
+msgid "IDS_DOGTAG_PCNB030_NAME"
+msgstr "European Dragon"
+
+msgid "IDS_DOGTAG_PCNB031_DESCRIPTION"
+msgstr "In Chinese philosophy, the dragon symbolizes the virtues of the yang: light, fire, and the sun. According to myths, they inhabit rivers, lakes, and seas and control natural phenomena related to water. In China, the dragon is the most revered mythological creature."
+
+msgid "IDS_DOGTAG_PCNB031_NAME"
+msgstr "Chinese Dragon"
+
+msgid "IDS_DOGTAG_PCNB032_DESCRIPTION"
+msgstr "A mythical animal with the body of a lion and the head and wings of an eagle was a popular decorative element in Middle Eastern and Mediterranean art. In Greek mythology, Nemesis, the goddess of retribution, was depicted in a chariot drawn by griffins. In heraldry, the griffin symbolizes strength, majesty, and valor."
+
+msgid "IDS_DOGTAG_PCNB032_NAME"
+msgstr "Griffin"
+
+msgid "IDS_DOGTAG_PCNB033_DESCRIPTION"
+msgstr "In the Middle Ages, the image of the wolf was widely used in heraldry. Despite the danger this species posed to people, the wolf was considered a noble and brave animal."
+
+msgid "IDS_DOGTAG_PCNB033_NAME"
+msgstr "Wolf"
+
+msgid "IDS_DOGTAG_PCNB034_DESCRIPTION"
+msgstr "The image of the raven is represented in many cultures around the world. Because of its appearance and the sounds it makes, the arrival of a raven is often perceived as a bad omen. However, since the raven is a talking bird, it is also endowed with prophetic traits."
+
+msgid "IDS_DOGTAG_PCNB034_NAME"
+msgstr "Flying Raven"
+
+msgid "IDS_DOGTAG_PCNB035_DESCRIPTION"
+msgstr "This graceful and noble animal played an important role in the culture and art of the Hittites, Egyptians, Greeks, Celts, and the peoples of Asia. In Shintoism, the deer was considered a messenger of the gods."
+
+msgid "IDS_DOGTAG_PCNB035_NAME"
+msgstr "Deer"
+
+msgid "IDS_DOGTAG_PCNB036_DESCRIPTION"
+msgstr "The bear is the largest of present-day land predators. These animals are found mainly in the Northern Hemisphere—Asia, North America, and Europe. The distribution area of the most prolific species, the brown bear, ranges from Western European countries and extends eastward through Asia to the western regions of North America."
+
+msgid "IDS_DOGTAG_PCNB036_NAME"
+msgstr "Bear"
+
+msgid "IDS_DOGTAG_PCNB037_DESCRIPTION"
+msgstr "In Indo-European culture, the boar was considered to be the embodiment of the warrior's spirit. To fight such an animal meant to prove one's strength and courage."
+
+msgid "IDS_DOGTAG_PCNB037_NAME"
+msgstr "Wild Boar"
+
+msgid "IDS_DOGTAG_PCNB038_DESCRIPTION"
+msgstr "The image of a flaming sword is found in the mythology of many nations and cultures. It often symbolizes power, strength, and justice."
+
+msgid "IDS_DOGTAG_PCNB038_NAME"
+msgstr "Blazing Sword"
+
+msgid "IDS_DOGTAG_PCNB039_DESCRIPTION"
+msgstr "Daggers have a double-edged blade up to 40 cm long. They have been used in close combat throughout human history. In many cultures, decorative daggers have been used as ritualistic and ceremonial objects."
+
+msgid "IDS_DOGTAG_PCNB039_NAME"
+msgstr "Daggers"
+
+msgid "IDS_DOGTAG_PCNB040_DESCRIPTION"
+msgstr "The depiction of a sword with wings can be found in the heraldry of various countries, as well as on the identifying insignia of air forces."
+
+msgid "IDS_DOGTAG_PCNB040_NAME"
+msgstr "Winged Sword"
+
+msgid "IDS_DOGTAG_PCNB041_DESCRIPTION"
+msgstr "Lacedaemon (Sparta) was an ancient state located in present-day Greece, south of the Peloponnese Peninsula. It got its name from a hero of Greek mythology—Lacedaemon—son of Zeus and the Pleiad Taygete. As the husband of Sparta, he became king of Laconia and founded a city named after his wife."
+
+msgid "IDS_DOGTAG_PCNB041_NAME"
+msgstr "Lacedaemon"
+
+msgid "IDS_DOGTAG_PCNB042_DESCRIPTION"
+msgstr "SPQR is an abbreviation for the Latin phrase \"Senatus Populusque Romanus,\" which translates to \"The Senate and People of Rome.\" It was placed on the standards of the Roman legions and referred to the state system of the Roman Republic."
+
+msgid "IDS_DOGTAG_PCNB042_NAME"
+msgstr "Senatus Populusque Romanus"
+
+msgid "IDS_DOGTAG_PCNB043_DESCRIPTION"
+msgstr "Alongside the club, knife, and axe, the spear is one of the earliest and most important tools created by humans. The spear was used throughout history for hunting and fishing, and as a weapon, it was employed in nearly all conflicts up to modern times, even surviving today in the form of a bayonet on rifles."
+
+msgid "IDS_DOGTAG_PCNB043_NAME"
+msgstr "Spears"
+
+msgid "IDS_DOGTAG_PCNB044_DESCRIPTION"
+msgstr "The labrys is a battle or ceremonial axe with a double-edged blade. This weapon was widespread in the Minoan civilization. In the religion of ancient Crete, the labrys was worn only by goddesses and their priestesses."
+
+msgid "IDS_DOGTAG_PCNB044_NAME"
+msgstr "Labrys"
+
+msgid "IDS_DOGTAG_PCNB045_DESCRIPTION"
+msgstr "The ancient Greek helmet, common in the 6th to 5th centuries BC, got its name from the city-state of Corinth in the Peloponnese. A characteristic feature of this helmet is that it is fully enclosed except for the eye and mouth openings."
+
+msgid "IDS_DOGTAG_PCNB045_NAME"
+msgstr "Corinthian Helmet"
+
+msgid "IDS_DOGTAG_PCNB046_DESCRIPTION"
+msgstr "The armet is a closed cavalry helmet of the 15th and 16th centuries. Despite its fully enclosed design, the armet was known for its compact and lightweight nature. It was widely used in Italy, France, England, the Netherlands, and Spain."
+
+msgid "IDS_DOGTAG_PCNB046_NAME"
+msgstr "Armet"
+
+msgid "IDS_DOGTAG_PCNB047_DESCRIPTION"
+msgstr "The trident came from a spear used for fishing. In Greek mythology, it was the armament of the god of the seas, Poseidon, as well as such sea deities as Amphitrite and Triton."
+
+msgid "IDS_DOGTAG_PCNB047_NAME"
+msgstr "Trident"
+
+msgid "IDS_DOGTAG_PCNB048_DESCRIPTION"
+msgstr "With a history of at least two and a half million years, the knife is one of the oldest tools known to man. The first knives were made of wood, stone, and bone."
+
+msgid "IDS_DOGTAG_PCNB048_NAME"
+msgstr "Knife"
+
+msgid "IDS_DOGTAG_PCNB049_DESCRIPTION"
+msgstr "Like the sword, the axe has been used as a weapon since ancient times. First and foremost, however, this tool is inseparable from the image of a lumberjack."
+
+msgid "IDS_DOGTAG_PCNB049_NAME"
+msgstr "Axe and Sword"
+
+msgid "IDS_DOGTAG_PCNB050_DESCRIPTION"
+msgstr "The Thompson submachine gun with its round drum magazine was invented in the U.S. in 1918 by John T. Thompson. It was one of the most popular weapons in the world and was prized for its accuracy and rate of fire. It became iconic due to its prominence in works of popular culture set during the Prohibition era in the United States."
+
+msgid "IDS_DOGTAG_PCNB050_NAME"
+msgstr "Tommy Gun"
+
+msgid "IDS_DOGTAG_PCNB051_DESCRIPTION"
+msgstr "In many languages, the name of the spades card suit is derived from the resemblance of its symbol to the tip of the namesake cold weapon."
+
+msgid "IDS_DOGTAG_PCNB051_NAME"
+msgstr "Pikes"
+
+msgid "IDS_DOGTAG_PCNB052_DESCRIPTION"
+msgstr "Helmets with animal horns were common throughout the world. They were not practical in combat and were mostly used for ceremonial purposes. The horned helmet is most often associated with the Vikings, but no tangible proof of this connection has ever been found."
+
+msgid "IDS_DOGTAG_PCNB052_NAME"
+msgstr "Horned Helmet"
+
+msgid "IDS_DOGTAG_PCNB053_DESCRIPTION"
+msgstr "The morgenstern (morning star) is a club-like weapon consisting of a shaft connected to a ball covered in spikes, and it started to be widely used in Germany in the early 4th century AD. The axe has a long history dating back to the Bronze Age and was widely utilized worldwide—it was primarily employed by foot soldiers in various cultures and civilizations."
+
+msgid "IDS_DOGTAG_PCNB053_NAME"
+msgstr "Axe and Morgenstern"
+
+msgid "IDS_DOGTAG_PCNB054_DESCRIPTION"
+msgstr "It is believed that the first crossbows were invented in ancient China around the 7th century BC and no later than the 1st century AD in Greece. Nowadays, crossbows are mainly used for sport shooting or hunting."
+
+msgid "IDS_DOGTAG_PCNB054_NAME"
+msgstr "Crossbow"
+
+msgid "IDS_DOGTAG_PCNB055_DESCRIPTION"
+msgstr "Dynamite was invented by Alfred Nobel and patented in 1867. It immediately replaced gunpowder because of its power and low risk of sudden detonation. Until the middle of the 20th century, it was used as the main explosive for mining."
+
+msgid "IDS_DOGTAG_PCNB055_NAME"
+msgstr "Dynamite"
+
+msgid "IDS_DOGTAG_PCNB056_DESCRIPTION"
+msgstr "The eight-pointed cross, traditionally associated with the Knights of the Hospitaller, comes from the coat of arms of the Italian town of Amalfi. It was also used on the highest military decorations of Poland, Prussia, and Tuscany."
+
+msgid "IDS_DOGTAG_PCNB056_NAME"
+msgstr "Maltese Cross"
+
+msgid "IDS_DOGTAG_PCNB057_DESCRIPTION"
+msgstr "A revolver is a multi-shot, short-barreled firearm with a rotating cylinder containing several chambers, each holding one cartridge. An indispensable attribute of the Wild West, the revolver lost popularity to more convenient semi-automatic pistols, but it is still used in sports and hunting today."
+
+msgid "IDS_DOGTAG_PCNB057_NAME"
+msgstr "Revolver"
+
+msgid "IDS_DOGTAG_PCNB058_DESCRIPTION"
+msgstr "The first pistols, dating back to the 16th century, were single-shot pistols with a wheel lock. They ranged in size from large military pistols to small pocket pistols for personal defense."
+
+msgid "IDS_DOGTAG_PCNB058_NAME"
+msgstr "Pistol"
+
+msgid "IDS_DOGTAG_PCNB059_DESCRIPTION"
+msgstr "Macedonian shooting—simultaneously using two firearms, one in each hand. While this method of shooting is popular in mass culture, it is considered ineffective and is rarely used in practice."
+
+msgid "IDS_DOGTAG_PCNB059_NAME"
+msgstr "Dual Wield"
+
+msgid "IDS_DOGTAG_PCNB060_DESCRIPTION"
+msgstr "The wind rose is usually placed on compasses and maps to show the cardinal directions and their intermediate points. It is a star with a number of rays that is a multiple of four."
+
+msgid "IDS_DOGTAG_PCNB060_NAME"
+msgstr "Wind Rose"
+
+msgid "IDS_DOGTAG_PCNB061_DESCRIPTION"
+msgstr "The sai is a trident-like stabbing weapon traditional to Okinawa, Japan. The predecessors of this weapon were found in India, Thailand, China, and other Asian countries. It was primarily used in Japanese martial arts, such as ninjutsu and kobudo."
+
+msgid "IDS_DOGTAG_PCNB061_NAME"
+msgstr "Double Sai"
+
+msgid "IDS_DOGTAG_PCNB062_DESCRIPTION"
+msgstr "True heroes are often distinguished by their strength, honor, and courage!"
+
+msgid "IDS_DOGTAG_PCNB062_NAME"
+msgstr "Knight"
+
+msgid "IDS_DOGTAG_PCNB063_DESCRIPTION"
+msgstr "Bows and arrows were widely used by humans from ancient times until the early modern period but began to lose relevance with the development of more powerful and accurate firearms. Today, the bow is primarily used for hunting and sport."
+
+msgid "IDS_DOGTAG_PCNB063_NAME"
+msgstr "Bow"
+
+msgid "IDS_DOGTAG_PCNB064_DESCRIPTION"
+msgstr "Sea robbers have been around since ancient times—for as long as seafaring and trade have existed. Later, piracy became a tool to control maritime trade routes, which is how pirates with official authorization for their activities came into being."
+
+msgid "IDS_DOGTAG_PCNB064_NAME"
+msgstr "Pirate"
+
+msgid "IDS_DOGTAG_PCNB065_DESCRIPTION"
+msgstr "Swords with a characteristic curved blade are most often associated with Central European cavalry, particularly hussars. During the Thirty Years' War, sabers began to appear in Western Europe as well."
+
+msgid "IDS_DOGTAG_PCNB065_NAME"
+msgstr "Sabres"
+
+msgid "IDS_DOGTAG_PCNB066_DESCRIPTION"
+msgstr "What was all that talking about?!"
+
+msgid "IDS_DOGTAG_PCNB066_NAME"
+msgstr "Bang!"
+
+msgid "IDS_DOGTAG_PCNB067_DESCRIPTION"
+msgstr "The war hammer became most widespread in the late Middle Ages when armor became so robust that swords and axes could hardly penetrate it—these weapons would often ricochet off the armor. The hammer, however, could deliver significant damage to the opponent due to its impact force without breaking through the armor."
+
+msgid "IDS_DOGTAG_PCNB067_NAME"
+msgstr "War Hammer"
+
+msgid "IDS_DOGTAG_PCNB068_DESCRIPTION"
+msgstr ""
+"The fleur-de-lys has officially been the emblem of the Kings of France since the 12th century.\n"
+"\n"
+"A commemorative symbol issued for finishing \"The Gold of France\" campaign."
+
+msgid "IDS_DOGTAG_PCNB068_NAME"
+msgstr "Fleur-de-Lys"
+
+msgid "IDS_DOGTAG_PCNB069_DESCRIPTION"
+msgstr ""
+"Marianne, a determined woman wearing a Phrygian cap, has been the symbol of the French Republic since the Great French Revolution.\n"
+"\n"
+"In commemoration of \"The Gold of France\" campaign."
+
+msgid "IDS_DOGTAG_PCNB069_NAME"
+msgstr "Marianne"
+
+msgid "IDS_DOGTAG_PCNB070_DESCRIPTION"
+msgstr ""
+"The Gallic Rooster has been one of the symbols of the French Republic since the late 18th century.\n"
+"\n"
+"In commemoration of \"The Gold of France\" campaign."
+
+msgid "IDS_DOGTAG_PCNB070_NAME"
+msgstr "The Gallic Rooster"
+
+msgid "IDS_DOGTAG_PCNB071_DESCRIPTION"
+msgstr "For Space Warships 2018 participants."
+
+msgid "IDS_DOGTAG_PCNB071_NAME"
+msgstr "Space Warships 2018"
+
+msgid "IDS_DOGTAG_PCNB072_DESCRIPTION"
+msgstr "For Space Warships 2018 participants."
+
+msgid "IDS_DOGTAG_PCNB072_NAME"
+msgstr "Military Dolphin"
+
+msgid "IDS_DOGTAG_PCNB073_DESCRIPTION"
+msgstr "For Space Warships 2018 participants."
+
+msgid "IDS_DOGTAG_PCNB073_NAME"
+msgstr "Sealand"
+
+msgid "IDS_DOGTAG_PCNB074_DESCRIPTION"
+msgstr "For Space Warships 2018 participants."
+
+msgid "IDS_DOGTAG_PCNB074_NAME"
+msgstr "UFO"
+
+msgid "IDS_DOGTAG_PCNB075_DESCRIPTION"
+msgstr "For Space Warships 2018 participants."
+
+msgid "IDS_DOGTAG_PCNB075_NAME"
+msgstr "Death Ray"
+
+msgid "IDS_DOGTAG_PCNB076_DESCRIPTION"
+msgstr "The idea of using artillery on ships goes back to antiquity—as far back as Gaius Julius Caesar, who wrote about the use of ship catapults in the Gallic War. Byzantine dromes were also equipped with flamethrowers and catapults. Since the Middle Ages, warships have been equipped with cannons of various calibers. Initially, ships carried stern and bow guns that were primarily used for bombarding structures on land. Later, onboard cannons were developed for naval combat against enemy ships."
+
+msgid "IDS_DOGTAG_PCNB076_NAME"
+msgstr "Artillery"
+
+msgid "IDS_DOGTAG_PCNB077_DESCRIPTION"
+msgstr "For participating in the Supertest."
+
+msgid "IDS_DOGTAG_PCNB077_NAME"
+msgstr "Supertest Team Member"
+
+msgid "IDS_DOGTAG_PCNB078_DESCRIPTION"
+msgstr "Thank you for your contribution to the community!"
+
+msgid "IDS_DOGTAG_PCNB078_NAME"
+msgstr "Contributor"
+
+msgid "IDS_DOGTAG_PCNB079_DESCRIPTION"
+msgstr "Commemorating the good old days when cruiser Cleveland was Tier VI, which she will never be again."
+
+msgid "IDS_DOGTAG_PCNB079_NAME"
+msgstr "Old Cleveland"
+
+msgid "IDS_DOGTAG_PCNB080_DESCRIPTION"
+msgstr ""
+"Admiral William Halsey was one of those who ensured the Allies' victory in the war in the Pacific.\n"
+"\n"
+"A commemorative symbol for completing the 'Hit Hard! Hit Fast! Hit Often!' campaign."
+
+msgid "IDS_DOGTAG_PCNB080_NAME"
+msgstr "Admiral Halsey"
+
+msgid "IDS_DOGTAG_PCNB081_DESCRIPTION"
+msgstr "The Sun of May, which hides its origin in the thickets of Inca's mythology, is the national symbol of Argentina and the Argentine Navy."
+
+msgid "IDS_DOGTAG_PCNB081_NAME"
+msgstr "Armada Argentina"
+
+msgid "IDS_DOGTAG_PCNB082_DESCRIPTION"
+msgstr "Many a ship in the U.S. Navy is named after the state of Massachusetts, including one of the South Dakota-class battleships with a displacement of 35,000 tons. The crew who served aboard USS Massachusetts nicknamed the ship \"Big Mamie.\""
+
+msgid "IDS_DOGTAG_PCNB082_NAME"
+msgstr "\"Big Mamie\""
+
+msgid "IDS_DOGTAG_PCNB083_DESCRIPTION"
+msgstr "In 1944–1945, the Baltic Sea turned out to be the main theater of military operations for the majority of Kriegsmarine destroyers."
+
+msgid "IDS_DOGTAG_PCNB083_NAME"
+msgstr "Ostsee"
+
+msgid "IDS_DOGTAG_PCNB084_DESCRIPTION"
+msgstr ""
+"\"The Navy's here!\" \n"
+"In February 1940, this cry turned into a message of freedom for 300 British sailors kept in the hold of the German tanker Altmark after the ship was intercepted and boarded by destroyer HMS Cossack."
+
+msgid "IDS_DOGTAG_PCNB084_NAME"
+msgstr "The Navy's Here!"
+
+msgid "IDS_DOGTAG_PCNB085_DESCRIPTION"
+msgstr "\"He could not yield,\" reads the official report about the heroic deed of U.S. Navy Ensign John R. Monaghan, who stood steadfast by his wounded superior and friend—and died in a heroic performance of duty."
+
+msgid "IDS_DOGTAG_PCNB085_NAME"
+msgstr "\"He could not yield\""
+
+msgid "IDS_DOGTAG_PCNB086_DESCRIPTION"
+msgstr "Sports embody the spirit of relentless competition, the struggle of the most ambitious and determined to the victorious end. But at the same time, sports unite, fostering true friendship and solidarity."
+
+msgid "IDS_DOGTAG_PCNB086_NAME"
+msgstr "England"
+
+msgid "IDS_DOGTAG_PCNB087_DESCRIPTION"
+msgstr "Sports embody the spirit of relentless competition, the struggle of the most ambitious and determined to the victorious end. But at the same time, sports unite, fostering true friendship and solidarity."
+
+msgid "IDS_DOGTAG_PCNB087_NAME"
+msgstr "Russia"
+
+msgid "IDS_DOGTAG_PCNB088_DESCRIPTION"
+msgstr "Sports embody the spirit of relentless competition, the struggle of the most ambitious and determined to the victorious end. But at the same time, sports unite, fostering true friendship and solidarity."
+
+msgid "IDS_DOGTAG_PCNB088_NAME"
+msgstr "France"
+
+msgid "IDS_DOGTAG_PCNB089_DESCRIPTION"
+msgstr "Sports embody the spirit of relentless competition, the struggle of the most ambitious and determined to the victorious end. But at the same time, sports unite, fostering true friendship and solidarity."
+
+msgid "IDS_DOGTAG_PCNB089_NAME"
+msgstr "Spain"
+
+msgid "IDS_DOGTAG_PCNB090_DESCRIPTION"
+msgstr "Sports embody the spirit of relentless competition, the struggle of the most ambitious and determined to the victorious end. But at the same time, sports unite, fostering true friendship and solidarity."
+
+msgid "IDS_DOGTAG_PCNB090_NAME"
+msgstr "Colombia"
+
+msgid "IDS_DOGTAG_PCNB091_DESCRIPTION"
+msgstr "Sports embody the spirit of relentless competition, the struggle of the most ambitious and determined to the victorious end. But at the same time, sports unite, fostering true friendship and solidarity."
+
+msgid "IDS_DOGTAG_PCNB091_NAME"
+msgstr "Brazil"
+
+msgid "IDS_DOGTAG_PCNB092_DESCRIPTION"
+msgstr "Sports embody the spirit of relentless competition, the struggle of the most ambitious and determined to the victorious end. But at the same time, sports unite, fostering true friendship and solidarity."
+
+msgid "IDS_DOGTAG_PCNB092_NAME"
+msgstr "Panama"
+
+msgid "IDS_DOGTAG_PCNB093_DESCRIPTION"
+msgstr "Sports embody the spirit of relentless competition, the struggle of the most ambitious and determined to the victorious end. But at the same time, sports unite, fostering true friendship and solidarity."
+
+msgid "IDS_DOGTAG_PCNB093_NAME"
+msgstr "Japan"
+
+msgid "IDS_DOGTAG_PCNB094_DESCRIPTION"
+msgstr "Sports embody the spirit of relentless competition, the struggle of the most ambitious and determined to the victorious end. But at the same time, sports unite, fostering true friendship and solidarity."
+
+msgid "IDS_DOGTAG_PCNB094_NAME"
+msgstr "Republic of Korea"
+
+msgid "IDS_DOGTAG_PCNB095_DESCRIPTION"
+msgstr "Sports embody the spirit of relentless competition, the struggle of the most ambitious and determined to the victorious end. But at the same time, sports unite, fostering true friendship and solidarity."
+
+msgid "IDS_DOGTAG_PCNB095_NAME"
+msgstr "Croatia"
+
+msgid "IDS_DOGTAG_PCNB096_DESCRIPTION"
+msgstr "Sports embody the spirit of relentless competition, the struggle of the most ambitious and determined to the victorious end. But at the same time, sports unite, fostering true friendship and solidarity."
+
+msgid "IDS_DOGTAG_PCNB096_NAME"
+msgstr "Germany"
+
+msgid "IDS_DOGTAG_PCNB097_DESCRIPTION"
+msgstr "Sports embody the spirit of relentless competition, the struggle of the most ambitious and determined to the victorious end. But at the same time, sports unite, fostering true friendship and solidarity."
+
+msgid "IDS_DOGTAG_PCNB097_NAME"
+msgstr "Morocco"
+
+msgid "IDS_DOGTAG_PCNB098_DESCRIPTION"
+msgstr "Sports embody the spirit of relentless competition, the struggle of the most ambitious and determined to the victorious end. But at the same time, sports unite, fostering true friendship and solidarity."
+
+msgid "IDS_DOGTAG_PCNB098_NAME"
+msgstr "Tunisia"
+
+msgid "IDS_DOGTAG_PCNB099_DESCRIPTION"
+msgstr "Sports embody the spirit of relentless competition, the struggle of the most ambitious and determined to the victorious end. But at the same time, sports unite, fostering true friendship and solidarity."
+
+msgid "IDS_DOGTAG_PCNB099_NAME"
+msgstr "Uruguay"
+
+msgid "IDS_DOGTAG_PCNB100_DESCRIPTION"
+msgstr "Sports embody the spirit of relentless competition, the struggle of the most ambitious and determined to the victorious end. But at the same time, sports unite, fostering true friendship and solidarity."
+
+msgid "IDS_DOGTAG_PCNB100_NAME"
+msgstr "Egypt"
+
+msgid "IDS_DOGTAG_PCNB101_DESCRIPTION"
+msgstr "Sports embody the spirit of relentless competition, the struggle of the most ambitious and determined to the victorious end. But at the same time, sports unite, fostering true friendship and solidarity."
+
+msgid "IDS_DOGTAG_PCNB101_NAME"
+msgstr "Argentina"
+
+msgid "IDS_DOGTAG_PCNB102_DESCRIPTION"
+msgstr "Sports embody the spirit of relentless competition, the struggle of the most ambitious and determined to the victorious end. But at the same time, sports unite, fostering true friendship and solidarity."
+
+msgid "IDS_DOGTAG_PCNB102_NAME"
+msgstr "Australia"
+
+msgid "IDS_DOGTAG_PCNB103_DESCRIPTION"
+msgstr "Sports embody the spirit of relentless competition, the struggle of the most ambitious and determined to the victorious end. But at the same time, sports unite, fostering true friendship and solidarity."
+
+msgid "IDS_DOGTAG_PCNB103_NAME"
+msgstr "Mexico"
+
+msgid "IDS_DOGTAG_PCNB104_DESCRIPTION"
+msgstr "Sports embody the spirit of relentless competition, the struggle of the most ambitious and determined to the victorious end. But at the same time, sports unite, fostering true friendship and solidarity."
+
+msgid "IDS_DOGTAG_PCNB104_NAME"
+msgstr "Serbia"
+
+msgid "IDS_DOGTAG_PCNB105_DESCRIPTION"
+msgstr "Sports embody the spirit of relentless competition, the struggle of the most ambitious and determined to the victorious end. But at the same time, sports unite, fostering true friendship and solidarity."
+
+msgid "IDS_DOGTAG_PCNB105_NAME"
+msgstr "Iran"
+
+msgid "IDS_DOGTAG_PCNB106_DESCRIPTION"
+msgstr "Sports embody the spirit of relentless competition, the struggle of the most ambitious and determined to the victorious end. But at the same time, sports unite, fostering true friendship and solidarity."
+
+msgid "IDS_DOGTAG_PCNB106_NAME"
+msgstr "Peru"
+
+msgid "IDS_DOGTAG_PCNB107_DESCRIPTION"
+msgstr "Sports embody the spirit of relentless competition, the struggle of the most ambitious and determined to the victorious end. But at the same time, sports unite, fostering true friendship and solidarity."
+
+msgid "IDS_DOGTAG_PCNB107_NAME"
+msgstr "Belgium"
+
+msgid "IDS_DOGTAG_PCNB108_DESCRIPTION"
+msgstr "Sports embody the spirit of relentless competition, the struggle of the most ambitious and determined to the victorious end. But at the same time, sports unite, fostering true friendship and solidarity."
+
+msgid "IDS_DOGTAG_PCNB108_NAME"
+msgstr "Denmark"
+
+msgid "IDS_DOGTAG_PCNB109_DESCRIPTION"
+msgstr "Sports embody the spirit of relentless competition, the struggle of the most ambitious and determined to the victorious end. But at the same time, sports unite, fostering true friendship and solidarity."
+
+msgid "IDS_DOGTAG_PCNB109_NAME"
+msgstr "Iceland"
+
+msgid "IDS_DOGTAG_PCNB110_DESCRIPTION"
+msgstr "Sports embody the spirit of relentless competition, the struggle of the most ambitious and determined to the victorious end. But at the same time, sports unite, fostering true friendship and solidarity."
+
+msgid "IDS_DOGTAG_PCNB110_NAME"
+msgstr "Australia"
+
+msgid "IDS_DOGTAG_PCNB111_DESCRIPTION"
+msgstr "Sports embody the spirit of relentless competition, the struggle of the most ambitious and determined to the victorious end. But at the same time, sports unite, fostering true friendship and solidarity."
+
+msgid "IDS_DOGTAG_PCNB111_NAME"
+msgstr "Saudi Arabia"
+
+msgid "IDS_DOGTAG_PCNB112_DESCRIPTION"
+msgstr "Sports embody the spirit of relentless competition, the struggle of the most ambitious and determined to the victorious end. But at the same time, sports unite, fostering true friendship and solidarity."
+
+msgid "IDS_DOGTAG_PCNB112_NAME"
+msgstr "Sweden"
+
+msgid "IDS_DOGTAG_PCNB113_DESCRIPTION"
+msgstr "Sports embody the spirit of relentless competition, the struggle of the most ambitious and determined to the victorious end. But at the same time, sports unite, fostering true friendship and solidarity."
+
+msgid "IDS_DOGTAG_PCNB113_NAME"
+msgstr "Switzerland"
+
+msgid "IDS_DOGTAG_PCNB114_DESCRIPTION"
+msgstr "Sports embody the spirit of relentless competition, the struggle of the most ambitious and determined to the victorious end. But at the same time, sports unite, fostering true friendship and solidarity."
+
+msgid "IDS_DOGTAG_PCNB114_NAME"
+msgstr "Poland"
+
+msgid "IDS_DOGTAG_PCNB115_DESCRIPTION"
+msgstr "Sports embody the spirit of relentless competition, the struggle of the most ambitious and determined to the victorious end. But at the same time, sports unite, fostering true friendship and solidarity."
+
+msgid "IDS_DOGTAG_PCNB115_NAME"
+msgstr "Argentina"
+
+msgid "IDS_DOGTAG_PCNB116_DESCRIPTION"
+msgstr "Sports embody the spirit of relentless competition, the struggle of the most ambitious and determined to the victorious end. But at the same time, sports unite, fostering true friendship and solidarity."
+
+msgid "IDS_DOGTAG_PCNB116_NAME"
+msgstr "Portugal"
+
+msgid "IDS_DOGTAG_PCNB117_DESCRIPTION"
+msgstr "Sports embody the spirit of relentless competition, the struggle of the most ambitious and determined to the victorious end. But at the same time, sports unite, fostering true friendship and solidarity."
+
+msgid "IDS_DOGTAG_PCNB117_NAME"
+msgstr "Costa Rica"
+
+msgid "IDS_DOGTAG_PCNB119_DESCRIPTION"
+msgstr "Every year on May 9, Russia celebrates Victory Day, a holiday dedicated to the victory of the Soviet people over Nazi Germany."
+
+msgid "IDS_DOGTAG_PCNB119_NAME"
+msgstr "May 9"
+
+msgid "IDS_DOGTAG_PCNB120_DESCRIPTION"
+msgstr "On November 1, 1943, the U.S. Marines, under the cover of warships, landed in Empress Augusta Bay on the island of Bougainville to establish a beachhead. In response, Japan sent aircraft and a cruiser squadron. The battle lasted until November 2 and ended in a decisive victory for the American forces."
+
+msgid "IDS_DOGTAG_PCNB120_NAME"
+msgstr "Sakura Flower"
+
+msgid "IDS_DOGTAG_PCNB121_DESCRIPTION"
+msgstr "On July 4, 1776, the U.S. Declaration of Independence was adopted, declaring the independence of the British colonies in North America from Great Britain. This day is now a national holiday in the United States, observed every year with public events that honor the nation's heritage, history, laws, and society."
+
+msgid "IDS_DOGTAG_PCNB121_NAME"
+msgstr "July 4"
+
+msgid "IDS_DOGTAG_PCNB122_DESCRIPTION"
+msgstr "For participating in the Tsar of the Seas tournament."
+
+msgid "IDS_DOGTAG_PCNB122_NAME"
+msgstr "Tsar of the Seas"
+
+msgid "IDS_DOGTAG_PCNB123_DESCRIPTION"
+msgstr "In honor of the Go Navy! competition."
+
+msgid "IDS_DOGTAG_PCNB123_NAME"
+msgstr "Team Sharks"
+
+msgid "IDS_DOGTAG_PCNB124_DESCRIPTION"
+msgstr "In honor of the Go Navy! competition."
+
+msgid "IDS_DOGTAG_PCNB124_NAME"
+msgstr "Team Eagles"
+
+msgid "IDS_DOGTAG_PCNB125_DESCRIPTION"
+msgstr "For participation in the \"Go Navy!\" competition."
+
+msgid "IDS_DOGTAG_PCNB125_NAME"
+msgstr "Go Navy!"
+
+msgid "IDS_DOGTAG_PCNB126_DESCRIPTION"
+msgstr "The tradition of honoring the Russian Navy at the end of July dates back to the 18th century. Peter the Great decided to celebrate the day of victory in the Battle of Gangut every year on July 27."
+
+msgid "IDS_DOGTAG_PCNB126_NAME"
+msgstr "Day of the Russian Navy"
+
+msgid "IDS_DOGTAG_PCNB127_DESCRIPTION"
+msgstr "Glory to the winner!"
+
+msgid "IDS_DOGTAG_PCNB127_NAME"
+msgstr "Contest Winner"
+
+msgid "IDS_DOGTAG_PCNB128_DESCRIPTION"
+msgstr "Best of the best!"
+
+msgid "IDS_DOGTAG_PCNB128_NAME"
+msgstr "Tournament Winner"
+
+msgid "IDS_DOGTAG_PCNB129_DESCRIPTION"
+msgstr "Thank you for your efforts!"
+
+msgid "IDS_DOGTAG_PCNB129_NAME"
+msgstr "Volunteer"
+
+msgid "IDS_DOGTAG_PCNB131_DESCRIPTION"
+msgstr "Your contribution is invaluable!"
+
+msgid "IDS_DOGTAG_PCNB131_NAME"
+msgstr "Game Developer"
+
+msgid "IDS_DOGTAG_PCNB132_DESCRIPTION"
+msgstr "In honor of the release of a pin-up style music video."
+
+msgid "IDS_DOGTAG_PCNB132_NAME"
+msgstr "Commander Dasha"
+
+msgid "IDS_DOGTAG_PCNB133_DESCRIPTION"
+msgstr "In honor of the release of a pin-up style music video."
+
+msgid "IDS_DOGTAG_PCNB133_NAME"
+msgstr "Commander Alena"
+
+msgid "IDS_DOGTAG_PCNB134_DESCRIPTION"
+msgstr "In honor of the release of a pin-up style music video."
+
+msgid "IDS_DOGTAG_PCNB134_NAME"
+msgstr "Pilot"
+
+msgid "IDS_DOGTAG_PCNB135_DESCRIPTION"
+msgstr "In honor of the release of a pin-up style music video."
+
+msgid "IDS_DOGTAG_PCNB135_NAME"
+msgstr "Cook"
+
+msgid "IDS_DOGTAG_PCNB136_DESCRIPTION"
+msgstr "In honor of the release of a pin-up style music video."
+
+msgid "IDS_DOGTAG_PCNB136_NAME"
+msgstr "Gunner"
+
+msgid "IDS_DOGTAG_PCNB137_DESCRIPTION"
+msgstr "In honor of the release of a pin-up style music video."
+
+msgid "IDS_DOGTAG_PCNB137_NAME"
+msgstr "Signalman"
+
+msgid "IDS_DOGTAG_PCNB138_DESCRIPTION"
+msgstr "In honor of the release of a pin-up style music video."
+
+msgid "IDS_DOGTAG_PCNB138_NAME"
+msgstr "Sailor"
+
+msgid "IDS_DOGTAG_PCNB139_DESCRIPTION"
+msgstr "For outstanding skills and heroism demonstrated for one year."
+
+msgid "IDS_DOGTAG_PCNB139_NAME"
+msgstr "For Meritorious Service"
+
+msgid "IDS_DOGTAG_PCNB140_DESCRIPTION"
+msgstr "For outstanding skills and heroism demonstrated for two years."
+
+msgid "IDS_DOGTAG_PCNB140_NAME"
+msgstr "For Meritorious Service"
+
+msgid "IDS_DOGTAG_PCNB141_DESCRIPTION"
+msgstr "For outstanding skills and heroism demonstrated for three years."
+
+msgid "IDS_DOGTAG_PCNB141_NAME"
+msgstr "For Meritorious Service"
+
+msgid "IDS_DOGTAG_PCNB142_DESCRIPTION"
+msgstr "Business card of a member of the 'Collectors' Club'."
+
+msgid "IDS_DOGTAG_PCNB142_NAME"
+msgstr "Collectors' Club Member"
+
+msgid "IDS_DOGTAG_PCNB143_DESCRIPTION"
+msgstr "Time-tested!"
+
+msgid "IDS_DOGTAG_PCNB143_NAME"
+msgstr "Twenty Years"
+
+msgid "IDS_DOGTAG_PCNB144_DESCRIPTION"
+msgstr "As part of the Commander's Patch contest, participants were invited to design an insignia that they would like to see in the game. The winning entries were added to the game after the contest results were finalized."
+
+msgid "IDS_DOGTAG_PCNB144_NAME"
+msgstr "Raider"
+
+msgid "IDS_DOGTAG_PCNB145_DESCRIPTION"
+msgstr "As part of the Commander's Patch contest, participants were invited to design an insignia that they would like to see in the game. The winning entries were added to the game after the contest results were finalized."
+
+msgid "IDS_DOGTAG_PCNB145_NAME"
+msgstr "Wisdom Is Power"
+
+msgid "IDS_DOGTAG_PCNB146_DESCRIPTION"
+msgstr "As part of the Commander's Patch contest, participants were invited to design an insignia that they would like to see in the game. The winning entries were added to the game after the contest results were finalized."
+
+msgid "IDS_DOGTAG_PCNB146_NAME"
+msgstr "Sea Kitty"
+
+msgid "IDS_DOGTAG_PCNB147_DESCRIPTION"
+msgstr "As part of the Commander's Patch contest, participants were invited to design an insignia that they would like to see in the game. The winning entries were added to the game after the contest results were finalized."
+
+msgid "IDS_DOGTAG_PCNB147_NAME"
+msgstr "Crabs Don't Back Down!"
+
+msgid "IDS_DOGTAG_PCNB148_DESCRIPTION"
+msgstr "As part of the 'Commander Patch' contest, participants were invited to draw the insignia they wanted to see in the game. The winners' works were added after the contest results were announced."
+
+msgid "IDS_DOGTAG_PCNB148_NAME"
+msgstr "Poseidon's Blessing"
+
+msgid "IDS_DOGTAG_PCNB149_DESCRIPTION"
+msgstr "As part of the Commander's Patch contest, participants were invited to design an insignia that they would like to see in the game. The winning entries were added to the game after the contest results were finalized."
+
+msgid "IDS_DOGTAG_PCNB149_NAME"
+msgstr "Seahorse"
+
+msgid "IDS_DOGTAG_PCNB150_DESCRIPTION"
+msgstr "As part of the Commander's Patch contest, participants were invited to design an insignia that they would like to see in the game. The winning entries were added to the game after the contest results were finalized."
+
+msgid "IDS_DOGTAG_PCNB150_NAME"
+msgstr "Horizon Hunter"
+
+msgid "IDS_DOGTAG_PCNB151_DESCRIPTION"
+msgstr "As part of the Commander's Patch contest, participants were invited to design an insignia that they would like to see in the game. The winning entries were added to the game after the contest results were finalized."
+
+msgid "IDS_DOGTAG_PCNB151_NAME"
+msgstr "Sea Dragon"
+
+msgid "IDS_DOGTAG_PCNB152_DESCRIPTION"
+msgstr "As part of the Commander's Patch contest, participants were invited to design an insignia that they would like to see in the game. The winning entries were added to the game after the contest results were finalized."
+
+msgid "IDS_DOGTAG_PCNB152_NAME"
+msgstr "Sawfish"
+
+msgid "IDS_DOGTAG_PCNB153_DESCRIPTION"
+msgstr "As part of the Commander's Patch contest, participants were invited to design an insignia that they would like to see in the game. The winning entries were added to the game after the contest results were finalized."
+
+msgid "IDS_DOGTAG_PCNB153_NAME"
+msgstr "Unleash the Quacken!"
+
+msgid "IDS_DOGTAG_PCNB154_DESCRIPTION"
+msgstr "As part of the Commander's Patch contest, participants were invited to design an insignia that they would like to see in the game. The winning entries were added to the game after the contest results were finalized."
+
+msgid "IDS_DOGTAG_PCNB154_NAME"
+msgstr "Mermaid's Wrath"
+
+msgid "IDS_DOGTAG_PCNB155_DESCRIPTION"
+msgstr "As part of the 'Commander Patch' contest, participants were invited to draw the insignia they wanted to see in the game. The winners' works were added after the contest results were announced."
+
+msgid "IDS_DOGTAG_PCNB155_NAME"
+msgstr "Winston - The Sea Dog"
+
+msgid "IDS_DOGTAG_PCNB156_DESCRIPTION"
+msgstr "As part of the Commander's Patch contest, participants were invited to design an insignia that they would like to see in the game. The winning entries were added to the game after the contest results were finalized."
+
+msgid "IDS_DOGTAG_PCNB156_NAME"
+msgstr "Heavyweight Hunter"
+
+msgid "IDS_DOGTAG_PCNB157_DESCRIPTION"
+msgstr "As part of the Commander's Patch contest, participants were invited to design an insignia that they would like to see in the game. The winning entries were added to the game after the contest results were finalized."
+
+msgid "IDS_DOGTAG_PCNB157_NAME"
+msgstr "Brace Yourself!"
+
+msgid "IDS_DOGTAG_PCNB158_DESCRIPTION"
+msgstr "As part of the Commander's Patch contest, participants were invited to design an insignia that they would like to see in the game. The winning entries were added to the game after the contest results were finalized."
+
+msgid "IDS_DOGTAG_PCNB158_NAME"
+msgstr "Fortune"
+
+msgid "IDS_DOGTAG_PCNB159_DESCRIPTION"
+msgstr "As part of the Commander's Patch contest, participants were invited to design an insignia that they would like to see in the game. The winning entries were added to the game after the contest results were finalized."
+
+msgid "IDS_DOGTAG_PCNB159_NAME"
+msgstr "Crows Chief"
+
+msgid "IDS_DOGTAG_PCNB160_DESCRIPTION"
+msgstr "As part of the Commander's Patch contest, participants were invited to design an insignia that they would like to see in the game. The winning entries were added to the game after the contest results were finalized."
+
+msgid "IDS_DOGTAG_PCNB160_NAME"
+msgstr "Rabbit Torpedo"
+
+msgid "IDS_DOGTAG_PCNB161_DESCRIPTION"
+msgstr "As part of the Commander's Patch contest, participants were invited to design an insignia that they would like to see in the game. The winning entries were added to the game after the contest results were finalized."
+
+msgid "IDS_DOGTAG_PCNB161_NAME"
+msgstr "Gateau Class"
+
+msgid "IDS_DOGTAG_PCNB162_DESCRIPTION"
+msgstr "As part of the Commander's Patch contest, participants were invited to design an insignia that they would like to see in the game. The winning entries were added to the game after the contest results were finalized."
+
+msgid "IDS_DOGTAG_PCNB162_NAME"
+msgstr "Torp Fish"
+
+msgid "IDS_DOGTAG_PCNB163_DESCRIPTION"
+msgstr "As part of the Commander's Patch contest, participants were invited to design an insignia that they would like to see in the game. The winning entries were added to the game after the contest results were finalized."
+
+msgid "IDS_DOGTAG_PCNB163_NAME"
+msgstr "Turtleback Armor"
+
+msgid "IDS_DOGTAG_PCNB164_DESCRIPTION"
+msgstr "As part of the Commander's Patch contest, participants were invited to design an insignia that they would like to see in the game. The winning entries were added to the game after the contest results were finalized."
+
+msgid "IDS_DOGTAG_PCNB164_NAME"
+msgstr "Little Shark"
+
+msgid "IDS_DOGTAG_PCNB165_DESCRIPTION"
+msgstr "As part of the Commander's Patch contest, participants were invited to design an insignia that they would like to see in the game. The winning entries were added to the game after the contest results were finalized."
+
+msgid "IDS_DOGTAG_PCNB165_NAME"
+msgstr "Sakura Helm"
+
+msgid "IDS_DOGTAG_PCNB166_DESCRIPTION"
+msgstr "As part of the Commander's Patch contest, participants were invited to design an insignia that they would like to see in the game. The winning entries were added to the game after the contest results were finalized."
+
+msgid "IDS_DOGTAG_PCNB166_NAME"
+msgstr "Albatross"
+
+msgid "IDS_DOGTAG_PCNB167_DESCRIPTION"
+msgstr "As part of the 'Commander Patch' contest, participants were invited to draw the insignia they wanted to see in the game. The winners' works were added after the contest results were announced."
+
+msgid "IDS_DOGTAG_PCNB167_NAME"
+msgstr "Shipwreck Destroyer"
+
+msgid "IDS_DOGTAG_PCNB168_DESCRIPTION"
+msgstr ""
+"To honor the release of a new tech tree of British destroyers.\n"
+"\n"
+"A commemorative symbol for those who succeeded in obtaining early access to these ships."
+
+msgid "IDS_DOGTAG_PCNB168_NAME"
+msgstr "U.K. Destroyers"
+
+msgid "IDS_DOGTAG_PCNB169_DESCRIPTION"
+msgstr "The nickname \"Great Eight\" is associated with Alexander Ovechkin, a three-time ice hockey world champion. It originates from his jersey number, which his mother, Tatyana Ovechkina, used when she became an Olympic basketball champion."
+
+msgid "IDS_DOGTAG_PCNB169_NAME"
+msgstr "The Great Eight"
+
+msgid "IDS_DOGTAG_PCNB170_DESCRIPTION"
+msgstr "Cowards don't have the guts to play ice hockey."
+
+msgid "IDS_DOGTAG_PCNB170_NAME"
+msgstr "Hockey Player"
+
+msgid "IDS_DOGTAG_PCNB171_DESCRIPTION"
+msgstr "Hits—and SCORES!"
+
+msgid "IDS_DOGTAG_PCNB171_NAME"
+msgstr "Puck"
+
+msgid "IDS_DOGTAG_PCNB172_DESCRIPTION"
+msgstr "In commemoration of the Halloween 2018 celebrations."
+
+msgid "IDS_DOGTAG_PCNB172_NAME"
+msgstr "Alena"
+
+msgid "IDS_DOGTAG_PCNB173_DESCRIPTION"
+msgstr "Thank you for participation in the game testing."
+
+msgid "IDS_DOGTAG_PCNB173_NAME"
+msgstr "Alpha Tester"
+
+msgid "IDS_DOGTAG_PCNB174_DESCRIPTION"
+msgstr "Thank you for participation in the game testing."
+
+msgid "IDS_DOGTAG_PCNB174_NAME"
+msgstr "Beta Tester"
+
+msgid "IDS_DOGTAG_PCNB175_DESCRIPTION"
+msgstr "Every year on November 11, the United States honors those who served in the Armed Forces. This holiday was established as Armistice Day in honor of the end of hostilities in World War I but was renamed Veterans Day in 1954."
+
+msgid "IDS_DOGTAG_PCNB175_NAME"
+msgstr "Veterans Day"
+
+msgid "IDS_DOGTAG_PCNB176_DESCRIPTION"
+msgstr "The history of the Polish Navy dates back to the 15th century, but modern naval forces in Poland were established only after World War I."
+
+msgid "IDS_DOGTAG_PCNB176_NAME"
+msgstr "100 Years of the Polish Navy"
+
+msgid "IDS_DOGTAG_PCNB177_DESCRIPTION"
+msgstr "Some people are never content with what they have, and that restlessness can result in awesome things! Tinkerers are fueled by their passion for experimentation and the pursuit of new solutions."
+
+msgid "IDS_DOGTAG_PCNB177_NAME"
+msgstr "Mod Maker"
+
+msgid "IDS_DOGTAG_PCNB178_DESCRIPTION"
+msgstr "Been there, sunk that."
+
+msgid "IDS_DOGTAG_PCNB178_NAME"
+msgstr "Fest 2018"
+
+msgid "IDS_DOGTAG_PCNB179_DESCRIPTION"
+msgstr "Ain't Nothing Else Like an Ol' Country Sea"
+
+msgid "IDS_DOGTAG_PCNB179_NAME"
+msgstr "West Virginia"
+
+msgid "IDS_DOGTAG_PCNB180_DESCRIPTION"
+msgstr "In commemoration of the bravery shown by the Czechoslovak Legionnaires and their important role in the creation of the independent Czechoslovak Republic in 1918."
+
+msgid "IDS_DOGTAG_PCNB180_NAME"
+msgstr "Czechoslovak Legions"
+
+msgid "IDS_DOGTAG_PCNB181_DESCRIPTION"
+msgstr ""
+"Pickelhelm is a leather or metal helmet with a pike, which in the 19th and 20th centuries was worn by the Prussian, German, Russian, and English armies, as well as firefighters and police officers.\n"
+"\n"
+"For completing the \"Belle Époque\" collection."
+
+msgid "IDS_DOGTAG_PCNB181_NAME"
+msgstr "Pickelhelm"
+
+msgid "IDS_DOGTAG_PCNB182_DESCRIPTION"
+msgstr "In celebration of the Year of the Earth Pig."
+
+msgid "IDS_DOGTAG_PCNB182_NAME"
+msgstr "Year of the Pig"
+
+msgid "IDS_DOGTAG_PCNB183_DESCRIPTION"
+msgstr "In celebration of the Year of the Earth Pig."
+
+msgid "IDS_DOGTAG_PCNB183_NAME"
+msgstr "Earth Pig"
+
+msgid "IDS_DOGTAG_PCNB184_DESCRIPTION"
+msgstr "Celebrating the beginning of spring!"
+
+msgid "IDS_DOGTAG_PCNB184_NAME"
+msgstr "Setsubun"
+
+msgid "IDS_DOGTAG_PCNB185_DESCRIPTION"
+msgstr "Happy Defender's Day! Congratulations!"
+
+msgid "IDS_DOGTAG_PCNB185_NAME"
+msgstr "Defender's Day"
+
+msgid "IDS_DOGTAG_PCNB186_DESCRIPTION"
+msgstr "For participants of Space Warships 2019."
+
+msgid "IDS_DOGTAG_PCNB186_NAME"
+msgstr "Space Station"
+
+msgid "IDS_DOGTAG_PCNB187_DESCRIPTION"
+msgstr "For participants of Space Warships 2019."
+
+msgid "IDS_DOGTAG_PCNB187_NAME"
+msgstr "Spaceship"
+
+msgid "IDS_DOGTAG_PCNB188_DESCRIPTION"
+msgstr "For participants of Space Warships 2019."
+
+msgid "IDS_DOGTAG_PCNB188_NAME"
+msgstr "Appulse"
+
+msgid "IDS_DOGTAG_PCNB189_DESCRIPTION"
+msgstr "For attending one of the many player gatherings or events hosted by the Dev Team."
+
+msgid "IDS_DOGTAG_PCNB189_NAME"
+msgstr "Global Community Player Gathering"
+
+msgid "IDS_DOGTAG_PCNB190_DESCRIPTION"
+msgstr "In honor of the 'Victory' competition."
+
+msgid "IDS_DOGTAG_PCNB190_NAME"
+msgstr "Victory"
+
+msgid "IDS_DOGTAG_PCNB191_DESCRIPTION"
+msgstr "In honor of the 'Victory' competition."
+
+msgid "IDS_DOGTAG_PCNB191_NAME"
+msgstr "Honor"
+
+msgid "IDS_DOGTAG_PCNB192_DESCRIPTION"
+msgstr "In honor of the 'Victory' competition."
+
+msgid "IDS_DOGTAG_PCNB192_NAME"
+msgstr "Glory"
+
+msgid "IDS_DOGTAG_PCNB193_DESCRIPTION"
+msgstr "For contribution to the game and community development."
+
+msgid "IDS_DOGTAG_PCNB193_NAME"
+msgstr "Privateer"
+
+msgid "IDS_DOGTAG_PCNB194_DESCRIPTION"
+msgstr "Cinco de Mayo (Spanish for \"Fifth of May\") is a national holiday in Mexico. On May 5, 1862, Mexican forces defeated French troops at the Battle of Puebla."
+
+msgid "IDS_DOGTAG_PCNB194_NAME"
+msgstr "Cinco De Mayo"
+
+msgid "IDS_DOGTAG_PCNB195_DESCRIPTION"
+msgstr "Growing stronger together."
+
+msgid "IDS_DOGTAG_PCNB195_NAME"
+msgstr "Europe Day"
+
+msgid "IDS_DOGTAG_PCNB196_DESCRIPTION"
+msgstr "In remembrance of those who have died while in the service of the armed forces."
+
+msgid "IDS_DOGTAG_PCNB196_NAME"
+msgstr "Memorial Day"
+
+msgid "IDS_DOGTAG_PCNB197_DESCRIPTION"
+msgstr "For Redditors with a passion for warships."
+
+msgid "IDS_DOGTAG_PCNB197_NAME"
+msgstr "Reddit"
+
+msgid "IDS_DOGTAG_PCNB198_DESCRIPTION"
+msgstr "75th anniversary of Operation D-Day."
+
+msgid "IDS_DOGTAG_PCNB198_NAME"
+msgstr "D-Day"
+
+msgid "IDS_DOGTAG_PCNB199_DESCRIPTION"
+msgstr "On June 14, 1775, the Second Continental Congress voted to create the Continental Army out of the American colonial militia units involved in the U.S. War of Independence. Since then, the U.S. Army's anniversary has been celebrated annually on this date."
+
+msgid "IDS_DOGTAG_PCNB199_NAME"
+msgstr "U.S. Army Birthday"
+
+msgid "IDS_DOGTAG_PCNB200_DESCRIPTION"
+msgstr "Patria e Onore (Italian for \"Fatherland and Honor\") is the motto of the Italian Navy."
+
+msgid "IDS_DOGTAG_PCNB200_NAME"
+msgstr "Italian Navy"
+
+msgid "IDS_DOGTAG_PCNB201_DESCRIPTION"
+msgstr "Since July 1, 1867, the country of Canada has proudly existed as one of the largest countries in the world with a diverse community within the Commonwealth of Nations."
+
+msgid "IDS_DOGTAG_PCNB201_NAME"
+msgstr "Canada Day"
+
+msgid "IDS_DOGTAG_PCNB202_DESCRIPTION"
+msgstr "The highest and most iconic Japanese mountain."
+
+msgid "IDS_DOGTAG_PCNB202_NAME"
+msgstr "Mount Fuji"
+
+msgid "IDS_DOGTAG_PCNB203_DESCRIPTION"
+msgstr "July 14 marks France's national holiday, also known as Bastille Day, named after one of the major episodes of the Great French Revolution. On this day in 1789, the Bastille prison fortress, known for holding political prisoners, was stormed. Although it was barely being used as a prison at that time, the fall of the Bastille came to symbolize victory over the harsh absolutist regime."
+
+msgid "IDS_DOGTAG_PCNB203_NAME"
+msgstr "French National Day"
+
+msgid "IDS_DOGTAG_PCNB204_DESCRIPTION"
+msgstr "For participation in the Summer Public Test marathon."
+
+msgid "IDS_DOGTAG_PCNB204_NAME"
+msgstr "Summer PT Season"
+
+msgid "IDS_DOGTAG_PCNB205_DESCRIPTION"
+msgstr "For outstanding skills and heroism demonstrated for four years."
+
+msgid "IDS_DOGTAG_PCNB205_NAME"
+msgstr "For Meritorious Service"
+
+msgid "IDS_DOGTAG_PCNB206_DESCRIPTION"
+msgstr "Happy Surface, Subsurface, and Air Ship Captain's Day!"
+
+msgid "IDS_DOGTAG_PCNB206_NAME"
+msgstr "Captain's Day"
+
+msgid "IDS_DOGTAG_PCNB207_DESCRIPTION"
+msgstr "This day commemorates the anniversary of the German reunification in 1990 when the Federal Republic of Germany (West Germany) and the German Democratic Republic (East Germany) were unified."
+
+msgid "IDS_DOGTAG_PCNB207_NAME"
+msgstr "German Unity Day"
+
+msgid "IDS_DOGTAG_PCNB208_DESCRIPTION"
+msgstr "The history of the United States Navy dates back to the War of Independence: on October 13, 1775, the Second Continental Congress authorized the purchase of two ships for arming. In 1794, Congress ordered the construction of six three-masted frigates. Today, the USS Constitution, one of them, is the oldest ship afloat in the world and is still listed in the fleet."
+
+msgid "IDS_DOGTAG_PCNB208_NAME"
+msgstr "U.S. Navy Birthday"
+
+msgid "IDS_DOGTAG_PCNB209_DESCRIPTION"
+msgstr "The history of the U.S. Marine Corps begins with two battalions formed on November 10, 1775, in Philadelphia. This new branch of the armed forces was intended for combat tasks both at sea and on land."
+
+msgid "IDS_DOGTAG_PCNB209_NAME"
+msgstr "U.S. Marine Corps Anniversary"
+
+msgid "IDS_DOGTAG_PCNB210_DESCRIPTION"
+msgstr "The modern Alaska flag was invented in 1926 by a 13-year-old resident of that state, Benny Benson. The eight gold stars on a blue background represent the constellation of the Big Dipper (Ursa Major), symbolizing the bear—a natural inhabitant of Alaska. The largest star on the flag represents Polaris, the symbol of the North."
+
+msgid "IDS_DOGTAG_PCNB210_NAME"
+msgstr "Alaska"
+
+msgid "IDS_DOGTAG_PCNB211_DESCRIPTION"
+msgstr "The name of the Japanese destroyer Asashio translates as 'Morning Tide'. Asashio entered service in 1937 as the lead ship in a series of similar ships and perished in the Battle of the Bismarck Sea in March 1943."
+
+msgid "IDS_DOGTAG_PCNB211_NAME"
+msgstr "Asashio"
+
+msgid "IDS_DOGTAG_PCNB212_DESCRIPTION"
+msgstr "The Japanese heavy cruiser Atago was named after a mountain near Kyoto, at the summit of which is one of the most revered Shinto shrines."
+
+msgid "IDS_DOGTAG_PCNB212_NAME"
+msgstr "Atago"
+
+msgid "IDS_DOGTAG_PCNB213_DESCRIPTION"
+msgstr "The famous German inventor and dirigible designer Ferdinand von Zeppelin came from an ancient noble family. The Zeppelin estates were located in Mecklenburg and Pomerania, and their family crest features a donkey's head facing to the right."
+
+msgid "IDS_DOGTAG_PCNB213_NAME"
+msgstr "Graf Zeppelin"
+
+msgid "IDS_DOGTAG_PCNB214_DESCRIPTION"
+msgstr "The sword depicted on the Massachusetts coat of arms symbolizes the motto \"Ense petit placidam sub libertate quietem,\" which translates to \"By the sword we seek peace, but peace only under liberty\" in Latin. The author of these lines is Algernon Sidney, a 17th-century British politician, diplomat, and philosopher."
+
+msgid "IDS_DOGTAG_PCNB214_NAME"
+msgstr "Massachusetts"
+
+msgid "IDS_DOGTAG_PCNB215_DESCRIPTION"
+msgstr "The coat of arms of Prussian General Gerhard von Scharnhorst, who became a national hero during the Liberation War of 1813 in Germany. Both ships of the Scharnhorst class, named in his honor, bore the same coat of arms."
+
+msgid "IDS_DOGTAG_PCNB215_NAME"
+msgstr "Scharnhorst"
+
+msgid "IDS_DOGTAG_PCNB216_DESCRIPTION"
+msgstr "Admiral William Sims was one of the main reformers of the American Navy, whose efforts brought the U.S. Navy in the early 20th century to stand among the world's most powerful fleets at the time. In 1939, the destroyer USS Sims, the lead ship in a series of twelve ships, was named in his honor."
+
+msgid "IDS_DOGTAG_PCNB216_NAME"
+msgstr "USS Sims"
+
+msgid "IDS_DOGTAG_PCNB217_DESCRIPTION"
+msgstr "The largest battleship ever built in Europe. It carried out raids on Allied convoys, striking terror in the waters of the Arctic and the Atlantic Ocean."
+
+msgid "IDS_DOGTAG_PCNB217_NAME"
+msgstr "Tirpitz"
+
+msgid "IDS_DOGTAG_PCNB218_DESCRIPTION"
+msgstr "As early as the beginning of the 20th century, submarines proved their combat effectiveness, becoming a formidable weapon on the path to victory."
+
+msgid "IDS_DOGTAG_PCNB218_NAME"
+msgstr "Hidden Threat"
+
+msgid "IDS_DOGTAG_PCNB219_DESCRIPTION"
+msgstr "Your keen attention helps make updates truly high-quality!"
+
+msgid "IDS_DOGTAG_PCNB219_NAME"
+msgstr "CST Participant"
+
+msgid "IDS_DOGTAG_PCNB220_DESCRIPTION"
+msgstr "For participation in the Autumn Public Test marathon."
+
+msgid "IDS_DOGTAG_PCNB220_NAME"
+msgstr "Autumn PT Season"
+
+msgid "IDS_DOGTAG_PCNB221_DESCRIPTION"
+msgstr "For participation in the Winter Public Test marathon."
+
+msgid "IDS_DOGTAG_PCNB221_NAME"
+msgstr "Winter PT Season"
+
+msgid "IDS_DOGTAG_PCNB222_DESCRIPTION"
+msgstr "For participation in the Spring Public Test marathon."
+
+msgid "IDS_DOGTAG_PCNB222_NAME"
+msgstr "Spring PT Season"
+
+msgid "IDS_DOGTAG_PCNB223_DESCRIPTION"
+msgstr "Permanently moored in the Memorial Military Park in Muskogee, Oklahoma, the submarine SS-310 bravely served during World War II, earning six battle stars and the U.S. President's Commendation for service to the nation."
+
+msgid "IDS_DOGTAG_PCNB223_NAME"
+msgstr "USS Batfish"
+
+msgid "IDS_DOGTAG_PCNB224_DESCRIPTION"
+msgstr "Wukong is the king of monkeys and one of the main mythological characters in Chinese culture, as well as the hero of the novel \"Journey to the West\" by the Chinese writer Wu Cheng'en."
+
+msgid "IDS_DOGTAG_PCNB224_NAME"
+msgstr "Sun Wukong"
+
+msgid "IDS_DOGTAG_PCNB225_DESCRIPTION"
+msgstr "Bajie is a half-man, half-pig, one of the main mythological characters in Chinese culture, as well as the hero of the novel \"Journey to the West\" by the Chinese writer Wu Cheng'en."
+
+msgid "IDS_DOGTAG_PCNB225_NAME"
+msgstr "Zhu Bajie"
+
+msgid "IDS_DOGTAG_PCNB226_DESCRIPTION"
+msgstr "To honor the celebration of the year of the White Metal Rat according to the Lunar calendar."
+
+msgid "IDS_DOGTAG_PCNB226_NAME"
+msgstr "Year of the Rat"
+
+msgid "IDS_DOGTAG_PCNB227_DESCRIPTION"
+msgstr "Red-haired Cap is a real sea wolf, a participant in epic battles, and the main character of the Bad Advice video series."
+
+msgid "IDS_DOGTAG_PCNB227_NAME"
+msgstr "\"Bad Advice\""
+
+msgid "IDS_DOGTAG_PCNB228_DESCRIPTION"
+msgstr "In honor of the 75th anniversary of the Victory in the Great Patriotic War."
+
+msgid "IDS_DOGTAG_PCNB228_NAME"
+msgstr "Victory Day"
+
+msgid "IDS_DOGTAG_PCNB229_DESCRIPTION"
+msgstr ""
+"The iconic symbol of Chaos, representing the divided nature of the Ruinous Powers.\n"
+"\n"
+"From the Warhammer 40,000 universe."
+
+msgid "IDS_DOGTAG_PCNB229_NAME"
+msgstr "The Chaos Star"
+
+msgid "IDS_DOGTAG_PCNB230_DESCRIPTION"
+msgstr ""
+"The Imperial Navy is one of the primary forces of the Imperium of Man.\n"
+"\n"
+"From the Warhammer 40,000 universe."
+
+msgid "IDS_DOGTAG_PCNB230_NAME"
+msgstr "Navis Imperialis"
+
+msgid "IDS_DOGTAG_PCNB231_DESCRIPTION"
+msgstr ""
+"Granted to those Champions of Chaos who have proved themselves worthy in the eyes of the Blood God Khorne.\n"
+"\n"
+"From the Warhammer 40,000 universe."
+
+msgid "IDS_DOGTAG_PCNB231_NAME"
+msgstr "The Mark of Khorne"
+
+msgid "IDS_DOGTAG_PCNB232_DESCRIPTION"
+msgstr ""
+"Two-headed eagle sigil, which represents the Imperium of Man.\n"
+"\n"
+"From the Warhammer 40,000 universe."
+
+msgid "IDS_DOGTAG_PCNB232_NAME"
+msgstr "Imperial Aquila"
+
+msgid "IDS_DOGTAG_PCNB233_DESCRIPTION"
+msgstr ""
+"The Iron Halo has its origins in the earliest days of the Imperium. It is an award for exceptional battlefield leaders and strategists who demonstrate exceptional initiative in battle.\n"
+"\n"
+"From the Warhammer 40,000 universe."
+
+msgid "IDS_DOGTAG_PCNB233_NAME"
+msgstr "Iron Halo"
+
+msgid "IDS_DOGTAG_PCNB234_DESCRIPTION"
+msgstr ""
+"A sign of favor from one of the Ruinous Powers, often bestowed upon a loyal subject. It is a brand connecting the person to his deity and an outward sign of his devotion.\n"
+"\n"
+"From the Warhammer 40,000 universe."
+
+msgid "IDS_DOGTAG_PCNB234_NAME"
+msgstr "The Mark of Chaos"
+
+msgid "IDS_DOGTAG_PCNB235_DESCRIPTION"
+msgstr "The statue of Jesus Christ the Redeemer on Corcovado mountain in Rio de Janeiro."
+
+msgid "IDS_DOGTAG_PCNB235_NAME"
+msgstr "Symbol of Brazil"
+
+msgid "IDS_DOGTAG_PCNB236_DESCRIPTION"
+msgstr "The quetzal bird was worshiped by ancient Aztecs as an embodiment of the Quetzalcoatl deity."
+
+msgid "IDS_DOGTAG_PCNB236_NAME"
+msgstr "Symbol of Mexico"
+
+msgid "IDS_DOGTAG_PCNB237_DESCRIPTION"
+msgstr "A calabash is a traditional vessel used for preparing and drinking mate, a tonic drink of the South American folk."
+
+msgid "IDS_DOGTAG_PCNB237_NAME"
+msgstr "Symbol of Argentina"
+
+msgid "IDS_DOGTAG_PCNB238_DESCRIPTION"
+msgstr "The moose is one of the most respected animals in Sweden, and a prevalent character in the local folklore."
+
+msgid "IDS_DOGTAG_PCNB238_NAME"
+msgstr "Symbol of Sweden"
+
+msgid "IDS_DOGTAG_PCNB239_DESCRIPTION"
+msgstr "The coat of arms of Finland depicts a crowned golden lion."
+
+msgid "IDS_DOGTAG_PCNB239_NAME"
+msgstr "Symbol of Finland"
+
+msgid "IDS_DOGTAG_PCNB240_DESCRIPTION"
+msgstr "The Tudor rose is the traditional national emblem of England. It symbolizes the union of the once opposing royal houses of Lancaster and York."
+
+msgid "IDS_DOGTAG_PCNB240_NAME"
+msgstr "Symbol of Great Britain"
+
+msgid "IDS_DOGTAG_PCNB241_DESCRIPTION"
+msgstr "Oak leaves constitute one of the national symbols of Germany—a sign of immortality, fortitude, and loyalty."
+
+msgid "IDS_DOGTAG_PCNB241_NAME"
+msgstr "Symbol of Germany"
+
+msgid "IDS_DOGTAG_PCNB242_DESCRIPTION"
+msgstr "\"Liberty Enlightening the World\", commonly known as the Statue of Liberty, is a national monument in the U.S.A."
+
+msgid "IDS_DOGTAG_PCNB242_NAME"
+msgstr "Symbol of the U.S.A."
+
+msgid "IDS_DOGTAG_PCNB243_DESCRIPTION"
+msgstr "The Szczerbiec sword is a coronation sword of the Polish kings."
+
+msgid "IDS_DOGTAG_PCNB243_NAME"
+msgstr "Symbol of Poland"
+
+msgid "IDS_DOGTAG_PCNB244_DESCRIPTION"
+msgstr "In honor of Simón Bolívar."
+
+msgid "IDS_DOGTAG_PCNB244_NAME"
+msgstr "El Libertador"
+
+msgid "IDS_DOGTAG_PCNB245_DESCRIPTION"
+msgstr ""
+"To the heroic Autobots who fought in the War for Cybertron.\n"
+"\n"
+"From the Transformers universe."
+
+msgid "IDS_DOGTAG_PCNB245_NAME"
+msgstr "Autobot"
+
+msgid "IDS_DOGTAG_PCNB246_DESCRIPTION"
+msgstr ""
+"To the mighty Decepticons who fought fiercely in the War for Cybertron.\n"
+"\n"
+"From the Transformers universe."
+
+msgid "IDS_DOGTAG_PCNB246_NAME"
+msgstr "Decepticon"
+
+msgid "IDS_DOGTAG_PCNB247_DESCRIPTION"
+msgstr ""
+"Freedom is the right of all sentient beings.\n"
+"\n"
+"From the Transformers universe."
+
+msgid "IDS_DOGTAG_PCNB247_NAME"
+msgstr "Optimus Prime"
+
+msgid "IDS_DOGTAG_PCNB248_DESCRIPTION"
+msgstr ""
+"The least likely can be the most dangerous.\n"
+"\n"
+"From the Transformers universe."
+
+msgid "IDS_DOGTAG_PCNB248_NAME"
+msgstr "Bumblebee"
+
+msgid "IDS_DOGTAG_PCNB249_DESCRIPTION"
+msgstr ""
+"Peace through conquest.\n"
+"\n"
+"From the Transformers universe."
+
+msgid "IDS_DOGTAG_PCNB249_NAME"
+msgstr "Megatron"
+
+msgid "IDS_DOGTAG_PCNB250_DESCRIPTION"
+msgstr ""
+"Destroy what's below, and what's above will follow.\n"
+"\n"
+"From the Transformers universe."
+
+msgid "IDS_DOGTAG_PCNB250_NAME"
+msgstr "Rumble"
+
+msgid "IDS_DOGTAG_PCNB251_DESCRIPTION"
+msgstr ""
+"More than meets the eye!\n"
+"\n"
+"From the Transformers universe."
+
+msgid "IDS_DOGTAG_PCNB251_NAME"
+msgstr "Transformers"
+
+msgid "IDS_DOGTAG_PCNB252_DESCRIPTION"
+msgstr "For outstanding skills and heroism demonstrated for five years."
+
+msgid "IDS_DOGTAG_PCNB252_NAME"
+msgstr "For Meritorious Service"
+
+msgid "IDS_DOGTAG_PCNB253_DESCRIPTION"
+msgstr "'The Friday the 13th Battle', which took place in November 1942, was fatal for the light cruiser Atlanta. However, two years after the sinking of USS Atlanta, it 'rose from the ashes', repeating the fate of the city it was named after: in December 1944, a new cruiser bearing this glorious name was commissioned."
+
+msgid "IDS_DOGTAG_PCNB253_NAME"
+msgstr "USS Atlanta"
+
+msgid "IDS_DOGTAG_PCNB254_DESCRIPTION"
+msgstr "Commissioned in 1938, HMS Cossack gained fame during World War II under the command of Philip Vian, during the Altmark incident, the Battle of Narvik, and the hunt for the Bismarck."
+
+msgid "IDS_DOGTAG_PCNB254_NAME"
+msgstr "HMS Cossack"
+
+msgid "IDS_DOGTAG_PCNB255_DESCRIPTION"
+msgstr "Kaga is a historical province in the west of Japan, where the first theocratic republic of Japan was created. One of the largest aircraft carriers of the early 1940s in the Japanese Navy was named after Kaga."
+
+msgid "IDS_DOGTAG_PCNB255_NAME"
+msgstr "Kaga"
+
+msgid "IDS_DOGTAG_PCNB256_DESCRIPTION"
+msgstr "The name of the legendary Dunkirk corsair Jean Bart, who covered himself with glory in all the naval wars that France fought at the end of the 17th century, was borne by several ships of the French Navy. Among them was the battleship of the Richelieu class, commissioned in 1949."
+
+msgid "IDS_DOGTAG_PCNB256_NAME"
+msgstr "Jean Bart"
+
+msgid "IDS_DOGTAG_PCNB257_DESCRIPTION"
+msgstr "\"Off we go into the wild blue yonder, climbing high into the sun.\""
+
+msgid "IDS_DOGTAG_PCNB257_NAME"
+msgstr "Wild Blue Yonder – Air Force"
+
+msgid "IDS_DOGTAG_PCNB258_DESCRIPTION"
+msgstr "Dedicated to the United States Navy during the world wars."
+
+msgid "IDS_DOGTAG_PCNB258_NAME"
+msgstr "Wings"
+
+msgid "IDS_DOGTAG_PCNB259_DESCRIPTION"
+msgstr "Dedicated to the United States Navy during the world wars."
+
+msgid "IDS_DOGTAG_PCNB259_NAME"
+msgstr "Stars"
+
+msgid "IDS_DOGTAG_PCNB260_DESCRIPTION"
+msgstr "Dedicated to the United States Navy during the world wars."
+
+msgid "IDS_DOGTAG_PCNB260_NAME"
+msgstr "Star-Spangled Banner"
+
+msgid "IDS_DOGTAG_PCNB261_DESCRIPTION"
+msgstr "Lest we forget."
+
+msgid "IDS_DOGTAG_PCNB261_NAME"
+msgstr "Remembrance Day"
+
+msgid "IDS_DOGTAG_PCNB262_DESCRIPTION"
+msgstr "Military equipment for battles in any planetary conditions. Designed for a wide range of tactical situations."
+
+msgid "IDS_DOGTAG_PCNB262_NAME"
+msgstr "Seatek Corporation"
+
+msgid "IDS_DOGTAG_PCNB263_DESCRIPTION"
+msgstr "Military equipment based on incomprehensible alien scientific developments. The most mysterious of the space corporations."
+
+msgid "IDS_DOGTAG_PCNB263_NAME"
+msgstr "Phobos Corporation"
+
+msgid "IDS_DOGTAG_PCNB264_DESCRIPTION"
+msgstr "Military equipment for battles across the most distant planets. The leadership of the corporation is known for its particular ruthlessness."
+
+msgid "IDS_DOGTAG_PCNB264_NAME"
+msgstr "Pelamida Corporation"
+
+msgid "IDS_DOGTAG_PCNB265_DESCRIPTION"
+msgstr "Sea monsters created with the help of the most complex extraterrestrial technologies."
+
+msgid "IDS_DOGTAG_PCNB265_NAME"
+msgstr "Monsters"
+
+msgid "IDS_DOGTAG_PCNB266_DESCRIPTION"
+msgstr "The Imperial Seal of Japan is a yellow or orange 16-petal chrysanthemum. The seal was placed on the imperial throne and is still used on some documents."
+
+msgid "IDS_DOGTAG_PCNB266_NAME"
+msgstr "Empire of the Rising Sun"
+
+msgid "IDS_DOGTAG_PCNB267_DESCRIPTION"
+msgstr "In Korean national cuisine, kimchi holds a special place and is eaten as a side dish with almost any meal. There are hundreds of types of kimchi, made from salted and fermented vegetables seasoned with hot spices. In the past, this dish was stored in clay vessels partially buried in the ground: this way the product didn't freeze in winter, and the fermentation process slowed down in summer. Nowadays, special refrigerators for kimchi are common."
+
+msgid "IDS_DOGTAG_PCNB267_NAME"
+msgstr "Kimchi"
+
+msgid "IDS_DOGTAG_PCNB268_DESCRIPTION"
+msgstr "In ancient times, the main purpose of lighthouses was to indicate the entrance to a port. The Lighthouse of Alexandria, one of the Seven Wonders of the World, was destroyed by a series of earthquakes between 956 and 1323 A.D. Modern lighthouses appeared in the early 18th century, as the need for them increased due to the development of transatlantic trade. The role of lighthouses gradually changed: they now warn of dangerous coasts, shoals, reefs, and rocks, and facilitate navigation."
+
+msgid "IDS_DOGTAG_PCNB268_NAME"
+msgstr "Lighthouse"
+
+msgid "IDS_DOGTAG_PCNB269_DESCRIPTION"
+msgstr "Bubble tea is a tea-based drink that often contains tapioca balls. There are many variations of bubble tea based on black or green tea, and there is also a wide variety of additives."
+
+msgid "IDS_DOGTAG_PCNB269_NAME"
+msgstr "Bubble Tea"
+
+msgid "IDS_DOGTAG_PCNB270_DESCRIPTION"
+msgstr "Previously a celestial General banished to the mortal realm, Sha Wujing is a character from \"Journey to the West,\" a novel by Wu Cheng'en."
+
+msgid "IDS_DOGTAG_PCNB270_NAME"
+msgstr "Sha Wujing"
+
+msgid "IDS_DOGTAG_PCNB271_DESCRIPTION"
+msgstr "A Buddhist monk, Tang Sanzang is the main character from \"Journey to the West,\" a novel by Wu Cheng'en."
+
+msgid "IDS_DOGTAG_PCNB271_NAME"
+msgstr "Tang Sanzang"
+
+msgid "IDS_DOGTAG_PCNB272_DESCRIPTION"
+msgstr "A sailor has no difficult or easy path, there is only one path — the glorious one."
+
+msgid "IDS_DOGTAG_PCNB272_NAME"
+msgstr "Champion"
+
+msgid "IDS_DOGTAG_PCNB273_DESCRIPTION"
+msgstr "To the participants of the Copa Latina-Americana Warships tournament."
+
+msgid "IDS_DOGTAG_PCNB273_NAME"
+msgstr "Copa Latina-Americana Warships"
+
+msgid "IDS_DOGTAG_PCNB274_DESCRIPTION"
+msgstr "To the winners of the Copa Latina-Americana Warships tournament."
+
+msgid "IDS_DOGTAG_PCNB274_NAME"
+msgstr "Copa Latina-Americana Warships Winner"
+
+msgid "IDS_DOGTAG_PCNB275_DESCRIPTION"
+msgstr "To the most valuable players of the Copa Latina-Americana Warships tournament."
+
+msgid "IDS_DOGTAG_PCNB275_NAME"
+msgstr "Copa Latina-Americana Warships MVP"
+
+msgid "IDS_DOGTAG_PCNB276_DESCRIPTION"
+msgstr "In Australia and New Zealand, April 25 is a solemn day of public remembrance of those who served and died in all wars and conflicts."
+
+msgid "IDS_DOGTAG_PCNB276_NAME"
+msgstr "To the Fallen Soldiers of the Great Wars"
+
+msgid "IDS_DOGTAG_PCNB277_DESCRIPTION"
+msgstr "For participants of the commemorative event on May 9, 2021."
+
+msgid "IDS_DOGTAG_PCNB277_NAME"
+msgstr "General Quarters"
+
+msgid "IDS_DOGTAG_PCNB278_DESCRIPTION"
+msgstr ""
+"Alpha Titan on Skull Island.\n"
+"\n"
+"From Godzilla vs. Kong."
+
+msgid "IDS_DOGTAG_PCNB278_NAME"
+msgstr "Apex Predator"
+
+msgid "IDS_DOGTAG_PCNB279_DESCRIPTION"
+msgstr ""
+"King of the Monsters.\n"
+"\n"
+"From Godzilla vs. Kong."
+
+msgid "IDS_DOGTAG_PCNB279_NAME"
+msgstr "King of Nature"
+
+msgid "IDS_DOGTAG_PCNB280_DESCRIPTION"
+msgstr "The Battle of Jutland was fought in the North Sea during World War I, near the coast of Denmark's Jutland Peninsula, from May 31 to June 1, 1916. It was the largest naval battle and the only full-scale clash of battleships in the war. The British commemorative medal for this battle was introduced in 1916."
+
+msgid "IDS_DOGTAG_PCNB280_NAME"
+msgstr "Battle of Jutland"
+
+msgid "IDS_DOGTAG_PCNB281_DESCRIPTION"
+msgstr "Skagerrak is the name of the strait that separates Scandinavia and the Jutland peninsula, where the Battle of Skagerrak took place. In German historical tradition, the general engagement between the German and British fleets on May 31, 1916, is known as Skagerrakschlacht."
+
+msgid "IDS_DOGTAG_PCNB281_NAME"
+msgstr "The Battle of the Skagerrak"
+
+msgid "IDS_DOGTAG_PCNB282_DESCRIPTION"
+msgstr "The Kriegsmarine Naval War Badge was intended to reward the personnel of battleships and cruisers for their combat service in the open sea. Among the first recipients of the badge were survivors of the sinking of the Bismarck."
+
+msgid "IDS_DOGTAG_PCNB282_NAME"
+msgstr "Hunt for Bismarck"
+
+msgid "IDS_DOGTAG_PCNB283_DESCRIPTION"
+msgstr "Throughout the history of the Royal Navy, the name Tiger has been borne by 15 warships. From 1944 to 1945, this name was transferred to three cruisers under construction. The Tiger, which entered service in 1959, bore the hull number C20."
+
+msgid "IDS_DOGTAG_PCNB283_NAME"
+msgstr "HMS Tiger"
+
+msgid "IDS_DOGTAG_PCNB284_DESCRIPTION"
+msgstr "After the fall of the monarchy, Germany became a republic in 1919 according to the constitution adopted in Weimar. It was proposed to replace the Navy flag with a version featuring the new state eagle and the Iron Cross, but in the end, it was not adopted."
+
+msgid "IDS_DOGTAG_PCNB284_NAME"
+msgstr "Weimar"
+
+msgid "IDS_DOGTAG_PCNB285_DESCRIPTION"
+msgstr ""
+"A huge black dog with a single large eye in the center of its head. It becomes larger and more vicious during periods of epidemics and wars. Some legends say that this is the captain of the ship who sold his soul to the devil.\n"
+"\n"
+"Awarded for participation in the Battle of the Beasts competition."
+
+msgid "IDS_DOGTAG_PCNB285_NAME"
+msgstr "Welthund"
+
+msgid "IDS_DOGTAG_PCNB286_DESCRIPTION"
+msgstr ""
+"A night spirit, a mythical animal representing a luminous dragon. It flew at night to the houses of witches and bad people. It brought grain or money to witches in exchange for treats, and if refused, it burned houses down.\n"
+"\n"
+"Awarded for participation in the Battle of the Beasts competition."
+
+msgid "IDS_DOGTAG_PCNB286_NAME"
+msgstr "Glühschwanz"
+
+msgid "IDS_DOGTAG_PCNB287_DESCRIPTION"
+msgstr ""
+"A demon that takes on many forms, mostly anthropomorphic. The most common mention is of a burning, luminous skeleton, a black man in a pillar of fire, a burning horseman, a burning plowman, or simply a ball of incredibly bright flame, like a meteor.\n"
+"\n"
+"Awarded for participation in the Battle of the Beasts competition."
+
+msgid "IDS_DOGTAG_PCNB287_NAME"
+msgstr "Feuerputz"
+
+msgid "IDS_DOGTAG_PCNB288_DESCRIPTION"
+msgstr ""
+"A dragon without wings, with the body of a snake and the head of an animal, usually with scales and often waiting for victims near the water. First found in German folklore, it was later in fairy tales and legends.\n"
+"\n"
+"Awarded for participation in the Battle of the Beasts competition."
+
+msgid "IDS_DOGTAG_PCNB288_NAME"
+msgstr "Lindwurm"
+
+msgid "IDS_DOGTAG_PCNB289_DESCRIPTION"
+msgstr "Our game, much like sports, is often praised for its unpredictability. More importantly, we unite players both on land and at sea!"
+
+msgid "IDS_DOGTAG_PCNB289_NAME"
+msgstr "The Beautiful Game"
+
+msgid "IDS_DOGTAG_PCNB290_DESCRIPTION"
+msgstr "Sports embody the spirit of relentless competition, the struggle of the most ambitious and determined to the victorious end. But at the same time, sports unite, fostering true friendship and solidarity."
+
+msgid "IDS_DOGTAG_PCNB290_NAME"
+msgstr "Austria"
+
+msgid "IDS_DOGTAG_PCNB291_DESCRIPTION"
+msgstr "Sports embody the spirit of relentless competition, the struggle of the most ambitious and determined to the victorious end. But at the same time, sports unite, fostering true friendship and solidarity."
+
+msgid "IDS_DOGTAG_PCNB291_NAME"
+msgstr "Hungary"
+
+msgid "IDS_DOGTAG_PCNB292_DESCRIPTION"
+msgstr "Sports embody the spirit of relentless competition, the struggle of the most ambitious and determined to the victorious end. But at the same time, sports unite, fostering true friendship and solidarity."
+
+msgid "IDS_DOGTAG_PCNB292_NAME"
+msgstr "Italy"
+
+msgid "IDS_DOGTAG_PCNB293_DESCRIPTION"
+msgstr "Sports embody the spirit of relentless competition, the struggle of the most ambitious and determined to the victorious end. But at the same time, sports unite, fostering true friendship and solidarity."
+
+msgid "IDS_DOGTAG_PCNB293_NAME"
+msgstr "Netherlands"
+
+msgid "IDS_DOGTAG_PCNB294_DESCRIPTION"
+msgstr "Sports embody the spirit of relentless competition, the struggle of the most ambitious and determined to the victorious end. But at the same time, sports unite, fostering true friendship and solidarity."
+
+msgid "IDS_DOGTAG_PCNB294_NAME"
+msgstr "Slovakia"
+
+msgid "IDS_DOGTAG_PCNB295_DESCRIPTION"
+msgstr "Sports embody the spirit of relentless competition, the struggle of the most ambitious and determined to the victorious end. But at the same time, sports unite, fostering true friendship and solidarity."
+
+msgid "IDS_DOGTAG_PCNB295_NAME"
+msgstr "Turkey"
+
+msgid "IDS_DOGTAG_PCNB296_DESCRIPTION"
+msgstr "Sports embody the spirit of relentless competition, the struggle of the most ambitious and determined to the victorious end. But at the same time, sports unite, fostering true friendship and solidarity."
+
+msgid "IDS_DOGTAG_PCNB296_NAME"
+msgstr "Ukraine"
+
+msgid "IDS_DOGTAG_PCNB297_DESCRIPTION"
+msgstr "Sports embody the spirit of relentless competition, the struggle of the most ambitious and determined to the victorious end. But at the same time, sports unite, fostering true friendship and solidarity."
+
+msgid "IDS_DOGTAG_PCNB297_NAME"
+msgstr "Wales"
+
+msgid "IDS_DOGTAG_PCNB298_DESCRIPTION"
+msgstr "Sports embody the spirit of relentless competition, the struggle of the most ambitious and determined to the victorious end. But at the same time, sports unite, fostering true friendship and solidarity."
+
+msgid "IDS_DOGTAG_PCNB298_NAME"
+msgstr "Finland"
+
+msgid "IDS_DOGTAG_PCNB299_DESCRIPTION"
+msgstr "Sports embody the spirit of relentless competition, the struggle of the most ambitious and determined to the victorious end. But at the same time, sports unite, fostering true friendship and solidarity."
+
+msgid "IDS_DOGTAG_PCNB299_NAME"
+msgstr "Czechia"
+
+msgid "IDS_DOGTAG_PCNB300_DESCRIPTION"
+msgstr "Sports embody the spirit of relentless competition, the struggle of the most ambitious and determined to the victorious end. But at the same time, sports unite, fostering true friendship and solidarity."
+
+msgid "IDS_DOGTAG_PCNB300_NAME"
+msgstr "Scotland"
+
+msgid "IDS_DOGTAG_PCNB301_DESCRIPTION"
+msgstr "Sports embody the spirit of relentless competition, the struggle of the most ambitious and determined to the victorious end. But at the same time, sports unite, fostering true friendship and solidarity."
+
+msgid "IDS_DOGTAG_PCNB301_NAME"
+msgstr "North Macedonia"
+
+msgid "IDS_DOGTAG_PCNB302_DESCRIPTION"
+msgstr "For participants of the Grand Battle event."
+
+msgid "IDS_DOGTAG_PCNB302_NAME"
+msgstr "Grand Battle"
+
+msgid "IDS_DOGTAG_PCNB303_DESCRIPTION"
+msgstr "On June 11, 1944, Missouri became the last battleship to enter service in the U.S. Navy. The \"Show-Me\" state got its nickname because of its people's devotion to simple common sense."
+
+msgid "IDS_DOGTAG_PCNB303_NAME"
+msgstr "The Show-Me State"
+
+msgid "IDS_DOGTAG_PCNB304_DESCRIPTION"
+msgstr "In 1945, Missouri took part in the Battle of Okinawa, which was one of the most notable battles of World War II in the Pacific Ocean. \"Mighty Mo\" is the nickname of the Missouri River, as well as the battleship that shared its name."
+
+msgid "IDS_DOGTAG_PCNB304_NAME"
+msgstr "Mighty Mo"
+
+msgid "IDS_DOGTAG_PCNB305_DESCRIPTION"
+msgstr "On May 10, 1986, Missouri returned to the U.S. Navy. While she was in reserve, she underwent serious modernization and rearmament. In 1991, the ship took part in the Gulf War."
+
+msgid "IDS_DOGTAG_PCNB305_NAME"
+msgstr "The Rebirth of American Sea Power"
+
+msgid "IDS_DOGTAG_PCNB306_DESCRIPTION"
+msgstr "On March 31, 1992, Missouri, the last battleship of the U.S. Navy, was permanently decommissioned from the Navy."
+
+msgid "IDS_DOGTAG_PCNB306_NAME"
+msgstr "17 Years of Active Service"
+
+msgid "IDS_DOGTAG_PCNB307_DESCRIPTION"
+msgstr "The Dutch village of Kinderdijk is located at the confluence of the Lek and Noord rivers, on drained and cultivated lowlands known as polders. Around 1740, a system of 19 windmills was built there. It has been preserved to this day and is one of the main attractions in the Netherlands."
+
+msgid "IDS_DOGTAG_PCNB307_NAME"
+msgstr "Kinderdijk Windmill"
+
+msgid "IDS_DOGTAG_PCNB308_DESCRIPTION"
+msgstr "Honoring the foundation of the Swiss Confederation"
+
+msgid "IDS_DOGTAG_PCNB308_NAME"
+msgstr "Swiss National Day"
+
+msgid "IDS_DOGTAG_PCNB309_DESCRIPTION"
+msgstr "St. Andrew's flag was officially approved as a naval flag in 1865 and was used until 1918. The U.S.S.R. naval flag is white canvas with a blue stripe, star, hammer, and sickle, established on May 27, 1935."
+
+msgid "IDS_DOGTAG_PCNB309_NAME"
+msgstr "Glory to the Navy!"
+
+msgid "IDS_DOGTAG_PCNB310_DESCRIPTION"
+msgstr "Dedicated to Legend of the Galactic Heroes."
+
+msgid "IDS_DOGTAG_PCNB310_NAME"
+msgstr "Starfleet"
+
+msgid "IDS_DOGTAG_PCNB311_DESCRIPTION"
+msgstr "Dedicated to Legend of the Galactic Heroes."
+
+msgid "IDS_DOGTAG_PCNB311_NAME"
+msgstr "Reinhard's Fleet"
+
+msgid "IDS_DOGTAG_PCNB312_DESCRIPTION"
+msgstr "Dedicated to Legend of the Galactic Heroes."
+
+msgid "IDS_DOGTAG_PCNB312_NAME"
+msgstr "Kirchheis's Fleet"
+
+msgid "IDS_DOGTAG_PCNB313_DESCRIPTION"
+msgstr "Nikolai Polikarpov is primarily known as a creator of fighter aircraft, but his design bureau also designed all the first Soviet ground attack aircraft."
+
+msgid "IDS_DOGTAG_PCNB313_NAME"
+msgstr "Polikarpov Design Bureau"
+
+msgid "IDS_DOGTAG_PCNB314_DESCRIPTION"
+msgstr "After developing a series of naval reconnaissance aircraft, Igor Chetverikov's design bureau designed a carrier-based torpedo bomber for the Soviet naval aviation."
+
+msgid "IDS_DOGTAG_PCNB314_NAME"
+msgstr "Chetverikov Design Bureau"
+
+msgid "IDS_DOGTAG_PCNB315_DESCRIPTION"
+msgstr "Sergei Kocherigin's design bureau designed a wide range of aircraft of various classes. However, his most advanced designs were bombers."
+
+msgid "IDS_DOGTAG_PCNB315_NAME"
+msgstr "Kocherigin Design Bureau"
+
+msgid "IDS_DOGTAG_PCNB316_DESCRIPTION"
+msgstr "On September 2, 1945, the \"Instrument of Surrender,\" which marked the end of World War II, was signed by Japanese envoys aboard battleship Missouri. \"Strength for Freedom\" is the ship's motto."
+
+msgid "IDS_DOGTAG_PCNB316_NAME"
+msgstr "Strength for Freedom"
+
+msgid "IDS_DOGTAG_PCNB317_DESCRIPTION"
+msgstr "For outstanding combat skills and gallantry demonstrated for six years on end."
+
+msgid "IDS_DOGTAG_PCNB317_NAME"
+msgstr "For Meritorious Service"
+
+msgid "IDS_DOGTAG_PCNB318_DESCRIPTION"
+msgstr ""
+"Among winners, there is no room for the weak.\n"
+"\n"
+"From the Transformers universe."
+
+msgid "IDS_DOGTAG_PCNB318_NAME"
+msgstr "Grimlock"
+
+msgid "IDS_DOGTAG_PCNB319_DESCRIPTION"
+msgstr ""
+"My actions speak louder than words.\n"
+"\n"
+"From the Transformers universe."
+
+msgid "IDS_DOGTAG_PCNB319_NAME"
+msgstr "Hot Rod"
+
+msgid "IDS_DOGTAG_PCNB320_DESCRIPTION"
+msgstr ""
+"Conquest is made of the ashes of one's enemies.\n"
+"\n"
+"From the Transformers universe."
+
+msgid "IDS_DOGTAG_PCNB320_NAME"
+msgstr "Starscream"
+
+msgid "IDS_DOGTAG_PCNB321_DESCRIPTION"
+msgstr ""
+"Cries and screams are music to my ears.\n"
+"\n"
+"From the Transformers universe."
+
+msgid "IDS_DOGTAG_PCNB321_NAME"
+msgstr "Soundwave"
+
+msgid "IDS_DOGTAG_PCNB322_DESCRIPTION"
+msgstr "Xoc Aventus gathers the best players to take terrible revenge against the planet Earth!"
+
+msgid "IDS_DOGTAG_PCNB322_NAME"
+msgstr "Digi-God"
+
+msgid "IDS_DOGTAG_PCNB323_DESCRIPTION"
+msgstr "To commemorate the launch of the new German battleships hitting the seas in Early Access in Update 0.10.9."
+
+msgid "IDS_DOGTAG_PCNB323_NAME"
+msgstr "German Battleships: Part 1"
+
+msgid "IDS_DOGTAG_PCNB324_DESCRIPTION"
+msgstr "On July 9, 1944, the three-week Battle of Saipan ended. The U.S. Marines, supported by the fleet, took control of the island, which became one of the key points in the entire Pacific campaign. The next day, on July 10, 1944, the USS Saipan, a light aircraft carrier of the U.S. Navy, was laid down."
+
+msgid "IDS_DOGTAG_PCNB324_NAME"
+msgstr "USS Saipan"
+
+msgid "IDS_DOGTAG_PCNB325_DESCRIPTION"
+msgstr "Large ships of the German Navy in the 1920s and 1930s were usually named after their predecessors who died during World War I. The armored cruiser Pommern, named after a province on the Baltic Sea coast, was sunk in the Battle of Jutland."
+
+msgid "IDS_DOGTAG_PCNB325_NAME"
+msgstr "Pommern"
+
+msgid "IDS_DOGTAG_PCNB326_DESCRIPTION"
+msgstr "Mount Yoshino has been famous since ancient times for its slopes covered with cherry trees. The first ship of the Japanese fleet named after it was an armored cruiser that perished during the war with Russia in 1904."
+
+msgid "IDS_DOGTAG_PCNB326_NAME"
+msgstr "Yoshino"
+
+msgid "IDS_DOGTAG_PCNB327_DESCRIPTION"
+msgstr "The symbol depicts the gate of the White Horse Temple, which is located in Loyang, a city district in the west of the Henan province of China."
+
+msgid "IDS_DOGTAG_PCNB327_NAME"
+msgstr "Loyang"
+
+msgid "IDS_DOGTAG_PCNB328_DESCRIPTION"
+msgstr "The Dunkerque-class battleships were designed to counter the Deutschland-class 'pocket battleships'. At the time of their commissioning, the only ships capable of fighting them on equal terms were the battlecruisers of the Royal Navy of Great Britain and the Imperial Japanese Navy."
+
+msgid "IDS_DOGTAG_PCNB328_NAME"
+msgstr "Dunkerque"
+
+msgid "IDS_DOGTAG_PCNB329_DESCRIPTION"
+msgstr "In honor of the Mid-Autumn Festival."
+
+msgid "IDS_DOGTAG_PCNB329_NAME"
+msgstr "Mooncake"
+
+msgid "IDS_DOGTAG_PCNB330_DESCRIPTION"
+msgstr "The coat of arms of the light cruiser Belfast features a seahorse, which is part of the larger coat of arms of the capital of Northern Ireland — the city of Belfast."
+
+msgid "IDS_DOGTAG_PCNB330_NAME"
+msgstr "HMS Belfast"
+
+msgid "IDS_DOGTAG_PCNB331_DESCRIPTION"
+msgstr "To celebrate the continuation of the new German battleships in Early Access in Update 0.10.10."
+
+msgid "IDS_DOGTAG_PCNB331_NAME"
+msgstr "German Battleships: Part 2"
+
+msgid "IDS_DOGTAG_PCNB332_DESCRIPTION"
+msgstr "On December 7, 1941, at 07:48, Japan carried out a sudden attack on the U.S. naval base in Pearl Harbor. The goal of the attack was to prevent the U.S. Pacific Fleet from interfering with Japanese military activities in Southeast Asia. The United States declared war on Japan the next day."
+
+msgid "IDS_DOGTAG_PCNB332_NAME"
+msgstr "80th Anniversary of Pearl Harbor"
+
+msgid "IDS_DOGTAG_PCNB333_DESCRIPTION"
+msgstr "To celebrate the fourth anniversary of the game's release on Steam."
+
+msgid "IDS_DOGTAG_PCNB333_NAME"
+msgstr "4 Years in Steam"
+
+msgid "IDS_DOGTAG_PCNB334_DESCRIPTION"
+msgstr ""
+"Hot burns the hatred of the Black Templars for the mutant, the witch, and the heretic, and bright blazes their faith in the immortal Emperor of Mankind. With furious cries do these crusading warriors hurl themselves into battle against their reviled foes, and with fervent prayers do they shrug off even the most grievous wounds.\n"
+"\n"
+"From the Warhammer 40,000 universe."
+
+msgid "IDS_DOGTAG_PCNB334_NAME"
+msgstr "Black Templars Cross"
+
+msgid "IDS_DOGTAG_PCNB335_DESCRIPTION"
+msgstr ""
+"The ground shakes beneath their iron-shod boots. The skies darken with clouds of dust and choking black smoke, thrown up by the passage of their endless numbers and ramshackle war engines. Then they are charging, an unstoppable avalanche of muscle, fangs, roaring saw blades, and thundering guns. As they surge forwards, their war cry rings out like thunder. \n"
+"\n"
+"\"WAAAAAAAAAAAAAGH!\"\n"
+"\n"
+"From the Warhammer 40,000 universe."
+
+msgid "IDS_DOGTAG_PCNB335_NAME"
+msgstr "Orky Glyph"
+
+msgid "IDS_DOGTAG_PCNB336_DESCRIPTION"
+msgstr ""
+"All Orks iz equal, but sum Orks iz more equal dan uvvas.\n"
+"\n"
+"From the Warhammer 40,000 universe."
+
+msgid "IDS_DOGTAG_PCNB336_NAME"
+msgstr "Ork Skull"
+
+msgid "IDS_DOGTAG_PCNB337_DESCRIPTION"
+msgstr ""
+"Every Sword Brother has earned their place amongst the Marshal's household through acts of unswerving faith and spectacular violence.\n"
+"\n"
+"From the Warhammer 40,000 universe."
+
+msgid "IDS_DOGTAG_PCNB337_NAME"
+msgstr "Mark of the Sword Brethren"
+
+msgid "IDS_DOGTAG_PCNB338_DESCRIPTION"
+msgstr ""
+"Sea Smackdown is a contest of replays from players. Every two or three weeks, the development team chooses the best fight that will be shown in this video series.\n"
+"\n"
+"Featured in a Sea Smackdown episode."
+
+msgid "IDS_DOGTAG_PCNB338_NAME"
+msgstr "Sea Smackdown"
+
+msgid "IDS_DOGTAG_PCNB339_DESCRIPTION"
+msgstr "For participating in charity activities. Thank you for your contribution. You have helped make the world a better place!"
+
+msgid "IDS_DOGTAG_PCNB339_NAME"
+msgstr "A Good Cause"
+
+msgid "IDS_DOGTAG_PCNB340_DESCRIPTION"
+msgstr "Dragons in all their diversity are very important creatures in the mythology of East Asia. As a rule, the Golden Dragon is endowed with extremely positive traits; its appearance is considered a good omen that heralds prosperity."
+
+msgid "IDS_DOGTAG_PCNB340_NAME"
+msgstr "Golden Dragon"
+
+msgid "IDS_DOGTAG_PCNB341_DESCRIPTION"
+msgstr "This image includes symbols of the Yukon Territory—a malamute sled dog and fireweed, Yukon's territorial flower."
+
+msgid "IDS_DOGTAG_PCNB341_NAME"
+msgstr "Symbols of Yukon"
+
+msgid "IDS_DOGTAG_PCNB342_DESCRIPTION"
+msgstr "A decorative knot used for tying ties and shoelaces. This is one of the 11 main knots in traditional Chinese knotting."
+
+msgid "IDS_DOGTAG_PCNB342_NAME"
+msgstr "Friendship Knot"
+
+msgid "IDS_DOGTAG_PCNB343_DESCRIPTION"
+msgstr "The image of a three-legged crow is a part of the mythology of many peoples of East Asia. This creature usually symbolizes the sun."
+
+msgid "IDS_DOGTAG_PCNB343_NAME"
+msgstr "Yatagarasu"
+
+msgid "IDS_DOGTAG_PCNB344_DESCRIPTION"
+msgstr "The tradition of taking cats out to sea dates back many centuries. Ships' cats catch rodents that could otherwise cause significant damage to food, equipment, property, and the health of sailors. Although ships' cats are often considered crew members, history knows no cases when a cat has held the position of a captain."
+
+msgid "IDS_DOGTAG_PCNB344_NAME"
+msgstr "Cat the Cap"
+
+msgid "IDS_DOGTAG_PCNB345_DESCRIPTION"
+msgstr "Dokkaebi are mythical creatures from Korean folklore. They have magical abilities which they use to communicate with people. Dokkaebi can either help people or make fun of them."
+
+msgid "IDS_DOGTAG_PCNB345_NAME"
+msgstr "Dokkaebi"
+
+msgid "IDS_DOGTAG_PCNB346_DESCRIPTION"
+msgstr "All ships of the most prolific type of Italian destroyers—Soldati (Soldiers)—were named after military professions. Capitani Romani-class ships (Italian for \"Roman Military Leaders\") were named after military leaders of Ancient Rome."
+
+msgid "IDS_DOGTAG_PCNB346_NAME"
+msgstr "Soldati e Capitani"
+
+msgid "IDS_DOGTAG_PCNB347_DESCRIPTION"
+msgstr "Navigatore-class destroyers (Italian for \"navigator\") were named after great Italian navigators. Poeti-class ship (Italian for \"poets\") had the names of Italian poets, writers, playwrights, and public figures of the 19th century."
+
+msgid "IDS_DOGTAG_PCNB347_NAME"
+msgstr "Navigatori e Poeti"
+
+msgid "IDS_DOGTAG_PCNB348_DESCRIPTION"
+msgstr "There was a tradition in the Italian Navy to name ships after prominent figures (from the Italian \"patrioti,\" meaning patriots) and battles (from the Italian \"battaglia,\" meaning battle) of the period of Unification of Italy."
+
+msgid "IDS_DOGTAG_PCNB348_NAME"
+msgstr "Patrioti e Battaglia"
+
+msgid "IDS_DOGTAG_PCNB349_DESCRIPTION"
+msgstr "Among the destroyers built for the Italian Navy, one class was named Dardo (Italian for \"Arrow\"), and another one was named Folgore (Italian for \"Lightning\"). Each ship of these two classes received a name that meant either \"arrow\" or \"lightning.\""
+
+msgid "IDS_DOGTAG_PCNB349_NAME"
+msgstr "Dardo e Folgore"
+
+msgid "IDS_DOGTAG_PCNB350_DESCRIPTION"
+msgstr "Saint Patrick's Day, the day of the patron saint of Ireland, is celebrated every year on March 17. Initially a religious holiday, Saint Patrick's Day is now celebrated mostly as a social event dedicated to Irish cultural heritage."
+
+msgid "IDS_DOGTAG_PCNB350_NAME"
+msgstr "Saint Patrick's Day"
+
+msgid "IDS_DOGTAG_PCNB353_DESCRIPTION"
+msgstr "Fair winds to all sailors!"
+
+msgid "IDS_DOGTAG_PCNB353_NAME"
+msgstr "China Navy"
+
+msgid "IDS_DOGTAG_PCNB354_DESCRIPTION"
+msgstr "To the winners of the Copa Latina-Americana Warships 2022 tournament."
+
+msgid "IDS_DOGTAG_PCNB354_NAME"
+msgstr "Copa Latina-Americana Warships 2022 Winner"
+
+msgid "IDS_DOGTAG_PCNB355_DESCRIPTION"
+msgstr "To commemorate the 14th King of the Sea tournament."
+
+msgid "IDS_DOGTAG_PCNB355_NAME"
+msgstr "King of the Sea XIV"
+
+msgid "IDS_DOGTAG_PCNB356_DESCRIPTION"
+msgstr "Destroyer USS Black (DD-666) was named after Lieutenant Commander Hugh Black, who perished together with his ship, sunk by a German submarine in 1942. The ship's badge features the image of the black knight errant."
+
+msgid "IDS_DOGTAG_PCNB356_NAME"
+msgstr "USS Black"
+
+msgid "IDS_DOGTAG_PCNB357_DESCRIPTION"
+msgstr "To celebrate U.S. submarines hitting our seas in Early Access in Update 0.11.9."
+
+msgid "IDS_DOGTAG_PCNB357_NAME"
+msgstr "U.S. Submarines"
+
+msgid "IDS_DOGTAG_PCNB358_DESCRIPTION"
+msgstr "Symbol of the House of Vasa and Gustav I of Sweden, who founded the Swedish Navy in 1522."
+
+msgid "IDS_DOGTAG_PCNB358_NAME"
+msgstr "Vasa"
+
+msgid "IDS_DOGTAG_PCNB359_DESCRIPTION"
+msgstr "The decisive victory of the U.S. Navy over the Imperial Japanese Navy in the Battle of Midway, June 4–7, 1942, was the turning point of World War II in the Pacific. The opposing fleets were not within viewing distance of each other and dealt strikes only with aviation. American deck-based aircraft sank four Japanese aircraft carriers, while the Japanese Navy forces managed to sink one U.S. carrier."
+
+msgid "IDS_DOGTAG_PCNB359_NAME"
+msgstr "Battle of Midway"
+
+msgid "IDS_DOGTAG_PCNB360_DESCRIPTION"
+msgstr "At the beginning of the 18th century, Peter I (Peter the Great) personally approved a flag of yellow cloth with a double-headed black eagle bearing nautical charts depicting the White, Caspian, and Azov Seas. When the entrance to the Gulf of Finland was secured, it got marked with the addition of a fourth sea chart to the standard—the Baltic Sea."
+
+msgid "IDS_DOGTAG_PCNB360_NAME"
+msgstr "Imperial Standard of Peter the Great"
+
+msgid "IDS_DOGTAG_PCNB361_DESCRIPTION"
+msgstr "The imperial monogram of Peter I depicts the initials of his name in Latin—Petrus Primus."
+
+msgid "IDS_DOGTAG_PCNB361_NAME"
+msgstr "Imperial Monogram of Peter the Great"
+
+msgid "IDS_DOGTAG_PCNB363_DESCRIPTION"
+msgstr "To celebrate German submarines hitting our seas in Early Access in Update 0.11.9."
+
+msgid "IDS_DOGTAG_PCNB363_NAME"
+msgstr "German Submarines"
+
+msgid "IDS_DOGTAG_PCNB364_DESCRIPTION"
+msgstr "In honor of the 'Around the World' portal campaign."
+
+msgid "IDS_DOGTAG_PCNB364_NAME"
+msgstr "Compass"
+
+msgid "IDS_DOGTAG_PCNB365_DESCRIPTION"
+msgstr "The Japanese festival Obon is more than 500 years old and has Buddhist-Confucian roots. The festival lasts three days, during which families reunite to honor their ancestors."
+
+msgid "IDS_DOGTAG_PCNB365_NAME"
+msgstr "Obon Matsuri"
+
+msgid "IDS_DOGTAG_PCNB366_DESCRIPTION"
+msgstr "Bicol Express is a popular Filipino dish named after the Bicol Region, a province in the Philippines known for its spicy local specialties. The main ingredients of Bicol Express are pork, chili pepper, coconut milk, shrimp paste, onion, ginger, and garlic."
+
+msgid "IDS_DOGTAG_PCNB366_NAME"
+msgstr "Bicol Express"
+
+msgid "IDS_DOGTAG_PCNB367_DESCRIPTION"
+msgstr "Tom Yum is a renowned Thai soup typically cooked with shrimps. This dish has a distinct hot-and-sour flavor due to the various herbs and spices found in it, such as lemongrass, galangal, kaffir lime leaves, and red chili peppers."
+
+msgid "IDS_DOGTAG_PCNB367_NAME"
+msgstr "Tom Yum"
+
+msgid "IDS_DOGTAG_PCNB368_DESCRIPTION"
+msgstr "Satay is an iconic Indonesian dish that has gained popularity throughout the world. It is made of seasoned, skewered, and grilled meat of different kinds and is served with peanut sauce and another Indonesian specialty, Lontong."
+
+msgid "IDS_DOGTAG_PCNB368_NAME"
+msgstr "Satay"
+
+msgid "IDS_DOGTAG_PCNB369_DESCRIPTION"
+msgstr "Pho is a famous Vietnamese rice noodle soup. The secret of this dish lies in the broth, which is made by simmering bones, meat, herbs, and spices. It's usually topped with beef slices, bean sprouts, and herbs."
+
+msgid "IDS_DOGTAG_PCNB369_NAME"
+msgstr "Pho"
+
+msgid "IDS_DOGTAG_PCNB370_DESCRIPTION"
+msgstr "The roaring tiger is a symbol of a lively and grand celebration. The sounds of gongs and the bursts of fireworks immerse you in the atmosphere of a joyous festival."
+
+msgid "IDS_DOGTAG_PCNB370_NAME"
+msgstr "Angry Tiger"
+
+msgid "IDS_DOGTAG_PCNB371_DESCRIPTION"
+msgstr "The figurehead of the battleship Kearsarge, which was in service from 1900 to 1923. The tradition of placing richly decorated sculptural compositions on the prow of a warship persisted in the U.S. Navy until the era of battleship fleets."
+
+msgid "IDS_DOGTAG_PCNB371_NAME"
+msgstr "USS Kearsarge"
+
+msgid "IDS_DOGTAG_PCNB372_DESCRIPTION"
+msgstr "In the 1920s and 1930s, light cruisers of the German Navy were named after the 'small cruisers' of the Imperial Navy that perished during World War I. SMS Mainz was sunk on August 28, 1914, during the Battle of Heligoland Bight."
+
+msgid "IDS_DOGTAG_PCNB372_NAME"
+msgstr "Mainz"
+
+msgid "IDS_DOGTAG_PCNB373_DESCRIPTION"
+msgstr "Famous Soviet pilot Valery Chkalov (1904–1938) graduated from aviation school and joined a squadron of fighters in 1924. In that same year, a special armband was introduced for the flying staff of the Air Force of the Red Army and Navy. It had been designed specifically for them and was worn until 1943."
+
+msgid "IDS_DOGTAG_PCNB373_NAME"
+msgstr "Chkalov"
+
+msgid "IDS_DOGTAG_PCNB374_DESCRIPTION"
+msgstr "In Japanese, Shinonome translates to 'morning dawn'. In the rays of the rising sun, Mount Fuji, a sacred symbol in Japanese culture, is depicted."
+
+msgid "IDS_DOGTAG_PCNB374_NAME"
+msgstr "Shinonome"
+
+msgid "IDS_DOGTAG_PCNB375_DESCRIPTION"
+msgstr "In honor of the games World of Warships, World of Tanks, and Tanks Blitz."
+
+msgid "IDS_DOGTAG_PCNB375_NAME"
+msgstr "World of Military Vehicles"
+
+msgid "IDS_DOGTAG_PCNB376_DESCRIPTION"
+msgstr "In honor of the 5th anniversary on the Steam online service."
+
+msgid "IDS_DOGTAG_PCNB376_NAME"
+msgstr "5 Years in Steam"
+
+msgid "IDS_DOGTAG_PCNB377_DESCRIPTION"
+msgstr "Since the beginning of the 14th century, during the reign of the Angevin dynasty of the Kingdom of Naples, the combination of gold and red became the symbol of Naples. In 1866, the heraldic shield was crowned with a crown with city towers — a symbol of municipal independence."
+
+msgid "IDS_DOGTAG_PCNB377_NAME"
+msgstr "Napoli"
+
+msgid "IDS_DOGTAG_PCNB378_DESCRIPTION"
+msgstr "For outstanding combat skills and gallantry demonstrated for seven years on end."
+
+msgid "IDS_DOGTAG_PCNB378_NAME"
+msgstr "For Meritorious Service"
+
+msgid "IDS_DOGTAG_PCNB379_DESCRIPTION"
+msgstr "For active participation in the Public Test."
+
+msgid "IDS_DOGTAG_PCNB379_NAME"
+msgstr "Pioneer"
+
+msgid "IDS_DOGTAG_PCNB380_DESCRIPTION"
+msgstr "A must-have on the Lunar New Year's table, braised fish in brown sauce represents a wish for wealth and a bountiful harvest in the coming year."
+
+msgid "IDS_DOGTAG_PCNB380_NAME"
+msgstr "Braised Fish in Brown Sauce"
+
+msgid "IDS_DOGTAG_PCNB381_DESCRIPTION"
+msgstr "Braised shrimps are tender, delicious, and nutritious. Serving them on the Lunar New Year table shows respect for the guests. It's believed that eating braised shrimp brings good luck, pleasant weather, and prosperity in the coming year."
+
+msgid "IDS_DOGTAG_PCNB381_NAME"
+msgstr "Braised Shrimps"
+
+msgid "IDS_DOGTAG_PCNB382_DESCRIPTION"
+msgstr "A Lunar New Year tradition, gathering around a hot pot creates a warm atmosphere in the cold winter. The double-flavor variety is served in a pot divided into two sections with different kinds of broth to suit different tastes—perfect for celebrations!"
+
+msgid "IDS_DOGTAG_PCNB382_NAME"
+msgstr "Double-Flavor Hot Pot"
+
+msgid "IDS_DOGTAG_PCNB383_DESCRIPTION"
+msgstr "In honor of a joint event in games."
+
+msgid "IDS_DOGTAG_PCNB383_NAME"
+msgstr "World of War Games"
+
+msgid "IDS_DOGTAG_PCNB384_DESCRIPTION"
+msgstr ""
+"A Maltese Cross Azure surmounted by a Tudor Royal Crown is the emblem of the Australian state of Queensland (literally, \"the Queen's land\"). Pirates commonly employed muskets, which were muzzle-loaded and could only fire one shot by reload.\n"
+"\n"
+"In commemoration of the Queen of the Seas adventure."
+
+msgid "IDS_DOGTAG_PCNB384_NAME"
+msgstr "Queen of the Seas"
+
+msgid "IDS_DOGTAG_PCNB385_DESCRIPTION"
+msgstr " "
+
+msgid "IDS_DOGTAG_PCNB385_NAME"
+msgstr " "
+
+msgid "IDS_DOGTAG_PCNB386_DESCRIPTION"
+msgstr "The coat of arms of Rotterdam is crossed by a white stripe representing the river Rotte. In the upper part, there are two red and two black lions, symbolizing Holland and Hainaut respectively. Traditionally, it is believed that the coat of arms was granted to Rotterdam by William I the Good, Count of Holland and Hainaut."
+
+msgid "IDS_DOGTAG_PCNB386_NAME"
+msgstr "Rotterdam"
+
+msgid "IDS_DOGTAG_PCNB387_DESCRIPTION"
+msgstr "Tumi is a generic term that encompasses ritual figurines made of metal or stone by the indigenous peoples of the Central Andes. Tumis were employed for diverse purposes, such as cooking, farming, or hunting. They were often decorated with the image of Naymlap, the legendary founder of the Sican civilization, who, after his death, grew wings and flew into the sky."
+
+msgid "IDS_DOGTAG_PCNB387_NAME"
+msgstr "Tumi"
+
+msgid "IDS_DOGTAG_PCNB388_DESCRIPTION"
+msgstr "Koinobori (in Japanese, koi—\"carp,\" nobori—\"flag\") is a carp-shaped wind indicator made of fabric or paper, originally made by samurai. In the modern tradition, koinobori decorate the streets during Golden Week—a series of consecutive holidays in East Asian countries."
+
+msgid "IDS_DOGTAG_PCNB388_NAME"
+msgstr "Koinobori"
+
+msgid "IDS_DOGTAG_PCNB389_DESCRIPTION"
+msgstr "In memory of the people and deeds that brought Victory Day closer."
+
+msgid "IDS_DOGTAG_PCNB389_NAME"
+msgstr "Pages of Memory"
+
+msgid "IDS_DOGTAG_PCNB390_DESCRIPTION"
+msgstr "The Dragon Boat Festival is a traditional Chinese holiday occurring on the fifth day of the fifth month of the Lunar calendar. On this day, dragon boat races are held in East Asian countries. Another tradition of this festival is eating zongzi—a rice dish stuffed with different fillings and wrapped in steamed bamboo leaves."
+
+msgid "IDS_DOGTAG_PCNB390_NAME"
+msgstr "Dragon Boat"
+
+msgid "IDS_DOGTAG_PCNB391_DESCRIPTION"
+msgstr "The eight-pointed star ('zorka' in Belarusian) is considered one of the unofficial symbols of Belarus. It traditionally symbolizes the victory of light over darkness, as well as being a symbol of humanity, the mother earth, harvest, and wealth."
+
+msgid "IDS_DOGTAG_PCNB391_NAME"
+msgstr "Zorka"
+
+msgid "IDS_DOGTAG_PCNB392_DESCRIPTION"
+msgstr "The bear is traditionally the personification of Russia: the image of this animal is found in heraldry and early geographical maps. The bear occupies a special place in the mythology and folklore of the peoples of Russia, and in the national consciousness, its image is associated with qualities such as strength, clumsiness, and simplicity."
+
+msgid "IDS_DOGTAG_PCNB392_NAME"
+msgstr "Russian Bear"
+
+msgid "IDS_DOGTAG_PCNB393_DESCRIPTION"
+msgstr "The coat of arms of Colombia features a prominent pomegranate fruit at its pinnacle, representing the viceroyalty of New Granada that once encompassed the country's territory. On either side of the pomegranate are horns of plenty, symbolizing the natural wealth of Colombia. In the central section, against a platinum backdrop, rests a Phrygian cap—a potent symbol of liberty and the relentless pursuit of noble ideals. At the base of the coat of arms are two ships that symbolically represent the maritime significance of the nation."
+
+msgid "IDS_DOGTAG_PCNB393_NAME"
+msgstr "200 Years of the Colombian Navy"
+
+msgid "IDS_DOGTAG_PCNB394_DESCRIPTION"
+msgstr "A legendary Soviet and Russian music band, founded in the mid-1980s, performing in the heavy metal genre. Over their long career, 'Aria' recorded dozens of hits that gained the love of both genre fans and a wide audience."
+
+msgid "IDS_DOGTAG_PCNB394_NAME"
+msgstr "Aria"
+
+msgid "IDS_DOGTAG_PCNB395_DESCRIPTION"
+msgstr "In memory of the heroism of the crews of transports and escort ships that participated in the Arctic convoy PQ-17."
+
+msgid "IDS_DOGTAG_PCNB395_NAME"
+msgstr "PQ-17"
+
+msgid "IDS_DOGTAG_PCNB396_DESCRIPTION"
+msgstr "Whose shoe?"
+
+msgid "IDS_DOGTAG_PCNB396_NAME"
+msgstr "Coward"
+
+msgid "IDS_DOGTAG_PCNB397_DESCRIPTION"
+msgstr "Bambarbia! Kirgudu!"
+
+msgid "IDS_DOGTAG_PCNB397_NAME"
+msgstr "Dunce"
+
+msgid "IDS_DOGTAG_PCNB398_DESCRIPTION"
+msgstr "This is not a lezginka, it's a twist!"
+
+msgid "IDS_DOGTAG_PCNB398_NAME"
+msgstr "Experienced"
+
+msgid "IDS_DOGTAG_PCNB399_DESCRIPTION"
+msgstr ""
+"Austria-Hungary was a dual monarchy that existed from 1867 to 1918, uniting the lands of 13 modern-day states. The Austro-Hungarian fleet was the largest in the Adriatic and Mediterranean seas.\n"
+"\n"
+"In celebration of the Conquest of the Mediterranean adventure."
+
+msgid "IDS_DOGTAG_PCNB399_NAME"
+msgstr "Conquest of the Mediterranean"
+
+msgid "IDS_DOGTAG_PCNB400_DESCRIPTION"
+msgstr "The birthday of the personal computer is celebrated on August 12. It was on this day in 1981 that a mass-produced model of a computer was introduced, intended not for scientists and specialists at enterprises but for ordinary users."
+
+msgid "IDS_DOGTAG_PCNB400_NAME"
+msgstr "Hail, Boyar!"
+
+msgid "IDS_DOGTAG_PCNB401_DESCRIPTION"
+msgstr "For outstanding combat skills and gallantry demonstrated for eight years on end."
+
+msgid "IDS_DOGTAG_PCNB401_NAME"
+msgstr "For Meritorious Service"
+
+msgid "IDS_DOGTAG_PCNB402_DESCRIPTION"
+msgstr "In honor of the event 'In the Name of Progress!'"
+
+msgid "IDS_DOGTAG_PCNB402_NAME"
+msgstr "Towards the Universe"
+
+msgid "IDS_DOGTAG_PCNB403_DESCRIPTION"
+msgstr "The Coast Guard, as part of the U.S. Armed Forces, ensures security at sea, conducts search and rescue operations, and performs law enforcement functions. The U.S. Coast Guard was established by Alexander Hamilton on August 4, 1790. Initially, its primary task was the collection of customs duties in the country's maritime ports."
+
+msgid "IDS_DOGTAG_PCNB403_NAME"
+msgstr "The U.S. Coast Guard"
+
+msgid "IDS_DOGTAG_PCNB404_DESCRIPTION"
+msgstr "A brave conqueror of the seas is always ready to set out in search of the lost navigator treasures!"
+
+msgid "IDS_DOGTAG_PCNB404_NAME"
+msgstr "Navigator Treasures"
+
+msgid "IDS_DOGTAG_PCNB406_DESCRIPTION"
+msgstr "The 'Breakthrough' tournament is dynamic competitions full of emotions, adrenaline, the spirit of rivalry, and true combat camaraderie."
+
+msgid "IDS_DOGTAG_PCNB406_NAME"
+msgstr "Breakthrough"
+
+msgid "IDS_DOGTAG_PCNB407_DESCRIPTION"
+msgstr ""
+"And there is no guard more reliable,\n"
+"Nor braver, nor more diligent.\n"
+"\n"
+"In honor of the 'Tsar of the Seas' tournament."
+
+msgid "IDS_DOGTAG_PCNB407_NAME"
+msgstr "Black Sea"
+
+msgid "IDS_DOGTAG_PCNB411_DESCRIPTION"
+msgstr "Everyone started somewhere!"
+
+msgid "IDS_DOGTAG_PCNB411_NAME"
+msgstr "Recruit"
+
+msgid "IDS_DOGTAG_PCNB412_DESCRIPTION"
+msgstr "In honor of the game's eighth birthday."
+
+msgid "IDS_DOGTAG_PCNB412_NAME"
+msgstr "Embracing Progress!"
+
+msgid "IDS_DOGTAG_PCNB413_DESCRIPTION"
+msgstr "Eduard Ovechkin's collection of stories is dedicated to studying at a naval school and serving on the submarine TK-20 (Typhoon-class). The stories describe the everyday life of submariners both underwater and on land."
+
+msgid "IDS_DOGTAG_PCNB413_NAME"
+msgstr "Steel Sharks"
+
+msgid "IDS_DOGTAG_PCNB414_DESCRIPTION"
+msgstr "More than 190 ethnic groups live in Russia. According to the census, the smallest of them were identified by no more than ten people, while others count in the millions."
+
+msgid "IDS_DOGTAG_PCNB414_NAME"
+msgstr "National Unity Day"
+
+msgid "IDS_DOGTAG_PCNB415_DESCRIPTION"
+msgstr "Creating worlds, uniting people."
+
+msgid "IDS_DOGTAG_PCNB415_NAME"
+msgstr "Lesta Games"
+
+msgid "IDS_DOGTAG_PCNB416_DESCRIPTION"
+msgstr "A legendary tank online game."
+
+msgid "IDS_DOGTAG_PCNB416_NAME"
+msgstr "World of Tanks"
+
+msgid "IDS_DOGTAG_PCNB417_DESCRIPTION"
+msgstr ""
+"The trees stopped crackling from the frost,\n"
+"And the snow began to fall thickly, in large, soft flakes.\n"
+"\n"
+"In honor of the New Year celebration."
+
+msgid "IDS_DOGTAG_PCNB417_NAME"
+msgstr "Snowflake"
+
+msgid "IDS_DOGTAG_PCNB418_DESCRIPTION"
+msgstr "Congratulations on achieving the best results in all carrier battles for 2022!"
+
+msgid "IDS_DOGTAG_PCNB418_NAME"
+msgstr "Best Carrier Commander 2022"
+
+msgid "IDS_DOGTAG_PCNB419_DESCRIPTION"
+msgstr "Congratulations on achieving the best results in all destroyer battles for 2022!"
+
+msgid "IDS_DOGTAG_PCNB419_NAME"
+msgstr "Best Destroyer Commander 2022"
+
+msgid "IDS_DOGTAG_PCNB420_DESCRIPTION"
+msgstr "Congratulations on achieving the best results in all cruiser battles for 2022!"
+
+msgid "IDS_DOGTAG_PCNB420_NAME"
+msgstr "Best Cruiser Commander 2022"
+
+msgid "IDS_DOGTAG_PCNB421_DESCRIPTION"
+msgstr "Congratulations on achieving the best results in all battleship battles for 2022!"
+
+msgid "IDS_DOGTAG_PCNB421_NAME"
+msgstr "Best Battleship Commander 2022"
+
+msgid "IDS_DOGTAG_PCNB422_DESCRIPTION"
+msgstr "Congratulations on achieving the best results in all carrier battles for 2023!"
+
+msgid "IDS_DOGTAG_PCNB422_NAME"
+msgstr "Best Carrier Commander 2023"
+
+msgid "IDS_DOGTAG_PCNB423_DESCRIPTION"
+msgstr "Congratulations on achieving the best results in all destroyer battles for 2023!"
+
+msgid "IDS_DOGTAG_PCNB423_NAME"
+msgstr "Best Destroyer Commander 2023"
+
+msgid "IDS_DOGTAG_PCNB424_DESCRIPTION"
+msgstr "Congratulations on achieving the best results in all cruiser battles for 2023!"
+
+msgid "IDS_DOGTAG_PCNB424_NAME"
+msgstr "Best Cruiser Commander 2023"
+
+msgid "IDS_DOGTAG_PCNB425_DESCRIPTION"
+msgstr "Congratulations on achieving the best results in all battleship battles for 2023!"
+
+msgid "IDS_DOGTAG_PCNB425_NAME"
+msgstr "Best Battleship Commander 2023"
+
+msgid "IDS_DOGTAG_PCNB426_DESCRIPTION"
+msgstr "Congratulations on achieving the best results in all submarine battles for 2023!"
+
+msgid "IDS_DOGTAG_PCNB426_NAME"
+msgstr "Best Submarine Commander 2023"
+
+msgid "IDS_DOGTAG_PCNB427_DESCRIPTION"
+msgstr "The historic coat of arms of the city of Smolensk has been known since the 17th century. On a silver field is depicted a black cannon with a golden carriage standing on green ground, and on the cannon is perched the heavenly bird Gamayun."
+
+msgid "IDS_DOGTAG_PCNB427_NAME"
+msgstr "Smolensk"
+
+msgid "IDS_DOGTAG_PCNB428_DESCRIPTION"
+msgstr ""
+"The holder of this symbol won a chance to win a guitar with the signatures of the musicians of 'Aria'.\n"
+"\n"
+"For completing the 'Forging Metal' collection."
+
+msgid "IDS_DOGTAG_PCNB428_NAME"
+msgstr "Forging Metal"
+
+msgid "IDS_DOGTAG_PCNB429_DESCRIPTION"
+msgstr "Officers who participated in the defense of Port Arthur were awarded a silver chest cross. In the center of the medal, on white enamel, was depicted the silhouette of a battleship."
+
+msgid "IDS_DOGTAG_PCNB429_NAME"
+msgstr "Cross 'For Port Arthur'"
+
+msgid "IDS_DOGTAG_PCNB430_DESCRIPTION"
+msgstr "In honor of World Pet Day."
+
+msgid "IDS_DOGTAG_PCNB430_NAME"
+msgstr "Sea Cat"
+
+msgid "IDS_DOGTAG_PCNB432_DESCRIPTION"
+msgstr "The image of a fighting shark and a crocodile symbolizes the Indonesian people's struggle against colonizers and is simultaneously a symbol of the city of Surabaya. It was here that, from 1959 to 1964, the main naval base of the Soviet Navy contingent in Indonesia was located, and now the museum ship KRI Pasopati is moored. This former Soviet submarine S-79 was transferred to Indonesia and participated in Operation Trikora for the annexation of the western part of the island of New Guinea."
+
+msgid "IDS_DOGTAG_PCNB432_NAME"
+msgstr "Operation Trikora"
+
+msgid "IDS_DOGTAG_PCNB433_DESCRIPTION"
+msgstr "The Kingdom of Wei was one of the states of the Three Kingdoms period, fighting for control of China in the 3rd century. It was located in the north. The Black Tortoise, entwined with a snake, is traditionally considered the guardian animal of the north in Chinese mythology."
+
+msgid "IDS_DOGTAG_PCNB433_NAME"
+msgstr "Kingdom of Wei"
+
+msgid "IDS_DOGTAG_PCNB434_DESCRIPTION"
+msgstr "The Kingdom of Shu was one of the states of the Three Kingdoms period, fighting for control of China in the 3rd century. It was located in the west. The White Tiger is traditionally considered the guardian animal of the west in Chinese mythology."
+
+msgid "IDS_DOGTAG_PCNB434_NAME"
+msgstr "Kingdom of Shu"
+
+msgid "IDS_DOGTAG_PCNB435_DESCRIPTION"
+msgstr "The Kingdom of Wu was one of the states of the Three Kingdoms period, fighting for control of China in the 3rd century. It was located in the east and south. The Azure Dragon is traditionally considered the guardian animal of the east in Chinese mythology."
+
+msgid "IDS_DOGTAG_PCNB435_NAME"
+msgstr "Kingdom of Wu"
+
+msgid "IDS_DOGTAG_PCNB436_DESCRIPTION"
+msgstr "This symbol of imperial power appeared in 221 B.C. after the unification of China under Qin Shi Huang, the founder of the Qin Dynasty. The Imperial Seal is closely related to Chinese political culture and the idea of a special connection between the ruling dynasty and heaven. It was believed that the possessor of this seal had the 'Mandate of Heaven' to rule all of China. The seal remained a symbol of imperial power for a millennium until it was lost in the 10th century A.D."
+
+msgid "IDS_DOGTAG_PCNB436_NAME"
+msgstr "Imperial Seal"
+
+msgid "IDS_DOGTAG_PCNB437_DESCRIPTION"
+msgstr "INTO THE PAIN!"
+
+msgid "IDS_DOGTAG_PCNB437_NAME"
+msgstr "Leha Sn1p3r90"
+
+msgid "IDS_DOGTAG_PCNB438_DESCRIPTION"
+msgstr "In modern Russia, there is a tradition to celebrate Cat Day on March 1. Typically, on the first day of spring, various cities across the country host exhibitions, competitions, and charity events dedicated to cats."
+
+msgid "IDS_DOGTAG_PCNB438_NAME"
+msgstr "Cat Day"
+
+msgid "IDS_DOGTAG_PCNB439_DESCRIPTION"
+msgstr "In honor of International Potato Cooking Day."
+
+msgid "IDS_DOGTAG_PCNB439_NAME"
+msgstr "P-ARRRRR-TATO!"
+
+msgid "IDS_DOGTAG_PCNB440_DESCRIPTION"
+msgstr "In gratitude to the veterans of the Great Patriotic War."
+
+msgid "IDS_DOGTAG_PCNB440_NAME"
+msgstr "Red Carnation"
+
+msgid "IDS_DOGTAG_PCNB441_DESCRIPTION"
+msgstr ""
+"Fish Day was first introduced at catering establishments in the USSR in 1932, but it was only in the 1970s that it was assigned to a specific day of the week — Thursday.\n"
+"\n"
+"To the winner of the 'Fish Thursday' draw."
+
+msgid "IDS_DOGTAG_PCNB441_NAME"
+msgstr "Fish Thursday"
+
+msgid "IDS_DOGTAG_PCNB442_DESCRIPTION"
+msgstr "The desert is a sandy ocean."
+
+msgid "IDS_DOGTAG_PCNB442_NAME"
+msgstr "Karakum"
+
+msgid "IDS_DOGTAG_PCNB443_DESCRIPTION"
+msgstr "International Dog Day is an unofficial holiday celebrated on July 2 in several countries. Dogs were domesticated over 15,000 years ago, and today there are about 400 breeds bred for various purposes: hunting, herding, guarding, transportation, etc."
+
+msgid "IDS_DOGTAG_PCNB443_NAME"
+msgstr "International Dog Day"
+
+msgid "IDS_DOGTAG_PCNB445_DESCRIPTION"
+msgstr "The double-headed eagle and the dragon-slaying rider have been constant symbols on the seals of Russian rulers since the time of Ivan III. The image of a rider with a spear piercing a serpent appeared on princely seals from the 13th century, and the double-headed eagle crowned with crowns can be found on the Grand Duke's seal, which sealed the charter of 1497."
+
+msgid "IDS_DOGTAG_PCNB445_NAME"
+msgstr "Double-Headed Eagle"
+
+msgid "IDS_DOGTAG_PCNB446_DESCRIPTION"
+msgstr "According to one version, the origin of the Russian tricolor is inextricably linked to the birth of the fleet. In the second half of the 17th century, a sailing warship called the 'Eagle' was built to protect Russian merchant ships. According to surviving documents, white, blue, and red fabrics were ordered to make the naval flag."
+
+msgid "IDS_DOGTAG_PCNB446_NAME"
+msgstr "Russian Tricolor"
+
+msgid "IDS_DOGTAG_PCNB447_DESCRIPTION"
+msgstr "The Russian-American Company was a trading organization created by Russian merchants and approved by Paul I in 1799. The company's main activities were fur trade and the management of Russian possessions in the New World. The company's flag, approved by Alexander I in 1806, was used as both a naval and fortress flag."
+
+msgid "IDS_DOGTAG_PCNB447_NAME"
+msgstr "Russian Alaska"
+
+msgid "IDS_DOGTAG_PCNB448_DESCRIPTION"
+msgstr ""
+"For the third time, he cast the net, —\n"
+"The net came up with only one fish,\n"
+"A special fish, — a golden one.\n"
+"\n"
+"The holder of this symbol contributed to the prize pool of the 'Tsar of the Seas' tournament."
+
+msgid "IDS_DOGTAG_PCNB448_NAME"
+msgstr "Golden Fish"
+
+msgid "IDS_DOGTAG_PCNB449_DESCRIPTION"
+msgstr "For combat feats and high military skill demonstrated over nine years."
+
+msgid "IDS_DOGTAG_PCNB449_NAME"
+msgstr "For Length of Service"
+
+msgid "IDS_DOGTAG_PCNB999_DESCRIPTION"
+msgstr "The patch is a work in progress."
+
+msgid "IDS_DOGTAG_PCNB999_NAME"
+msgstr "In progress"
+
+msgid "IDS_DOGTAG_PCNK001_NAME"
+msgstr "Black"
+
+msgid "IDS_DOGTAG_PCNK002_NAME"
+msgstr "Blue"
+
+msgid "IDS_DOGTAG_PCNK003_NAME"
+msgstr "Light Blue"
+
+msgid "IDS_DOGTAG_PCNK004_NAME"
+msgstr "Blue-Green"
+
+msgid "IDS_DOGTAG_PCNK005_NAME"
+msgstr "Green"
+
+msgid "IDS_DOGTAG_PCNK006_NAME"
+msgstr "Sandy"
+
+msgid "IDS_DOGTAG_PCNK007_NAME"
+msgstr "Mustard Yellow"
+
+msgid "IDS_DOGTAG_PCNK008_NAME"
+msgstr "White"
+
+msgid "IDS_DOGTAG_PCNK009_NAME"
+msgstr "Yellow"
+
+msgid "IDS_DOGTAG_PCNK010_NAME"
+msgstr "Orange"
+
+msgid "IDS_DOGTAG_PCNK011_NAME"
+msgstr "Terra-Cotta"
+
+msgid "IDS_DOGTAG_PCNK012_NAME"
+msgstr "Red"
+
+msgid "IDS_DOGTAG_PCNK013_NAME"
+msgstr "Deep Red"
+
+msgid "IDS_DOGTAG_PCNK014_NAME"
+msgstr "Purple"
+
+msgid "IDS_DOGTAG_PCNR001_NAME"
+msgstr "Black"
+
+msgid "IDS_DOGTAG_PCNR002_NAME"
+msgstr "Blue"
+
+msgid "IDS_DOGTAG_PCNR003_NAME"
+msgstr "Light Blue"
+
+msgid "IDS_DOGTAG_PCNR004_NAME"
+msgstr "Blue-Green"
+
+msgid "IDS_DOGTAG_PCNR005_NAME"
+msgstr "Green"
+
+msgid "IDS_DOGTAG_PCNR006_NAME"
+msgstr "Brown"
+
+msgid "IDS_DOGTAG_PCNR007_NAME"
+msgstr "Sandy"
+
+msgid "IDS_DOGTAG_PCNR008_NAME"
+msgstr "Mustard Yellow"
+
+msgid "IDS_DOGTAG_PCNR009_NAME"
+msgstr "White"
+
+msgid "IDS_DOGTAG_PCNR010_NAME"
+msgstr "Yellow"
+
+msgid "IDS_DOGTAG_PCNR011_NAME"
+msgstr "Orange"
+
+msgid "IDS_DOGTAG_PCNR012_NAME"
+msgstr "Terra-Cotta"
+
+msgid "IDS_DOGTAG_PCNR013_NAME"
+msgstr "Red"
+
+msgid "IDS_DOGTAG_PCNR014_NAME"
+msgstr "Deep Red"
+
+msgid "IDS_DOGTAG_PCNR015_NAME"
+msgstr "Purple"
+
+msgid "IDS_DOGTAG_PCNT001_NAME"
+msgstr "Wavy lines"
+
+msgid "IDS_DOGTAG_PCNT002_NAME"
+msgstr "Slanting rain"
+
+msgid "IDS_DOGTAG_PCNT003_NAME"
+msgstr "Diagonal lines"
+
+msgid "IDS_DOGTAG_PCNT004_NAME"
+msgstr "Vertical lines"
+
+msgid "IDS_DOGTAG_PCNU001_DESCRIPTION"
+msgstr "A star was an emblem of the Red Army and was incorporated into the Soviet Navy ensign. A five-pointed red star symbolized the unity of the proletariat across all five populated continents of Earth."
+
+msgid "IDS_DOGTAG_PCNU001_NAME"
+msgstr "U.S.S.R. Navy III"
+
+msgid "IDS_DOGTAG_PCNU002_DESCRIPTION"
+msgstr "A star was an emblem of the Red Army and was incorporated into the Soviet Navy ensign. A five-pointed red star symbolized the unity of the proletariat across all five populated continents of Earth."
+
+msgid "IDS_DOGTAG_PCNU002_NAME"
+msgstr "U.S.S.R. Navy II"
+
+msgid "IDS_DOGTAG_PCNU003_DESCRIPTION"
+msgstr "A star was an emblem of the Red Army and was incorporated into the Soviet Navy ensign. A five-pointed red star symbolized the unity of the proletariat across all five populated continents of Earth."
+
+msgid "IDS_DOGTAG_PCNU003_NAME"
+msgstr "U.S.S.R. Navy I"
+
+msgid "IDS_DOGTAG_PCNU004_DESCRIPTION"
+msgstr "A star was an emblem of the Red Army and was incorporated into the Soviet Navy ensign. A five-pointed red star symbolized the unity of the proletariat across all five populated continents of Earth."
+
+msgid "IDS_DOGTAG_PCNU004_NAME"
+msgstr "U.S.S.R Navy Elite Forces"
+
+msgid "IDS_DOGTAG_PCNU005_DESCRIPTION"
+msgstr "As an island country, Japan has a deep connection to the sea, and marine themes have traditionally permeated Japanese culture, playing an essential role in the nation's identity."
+
+msgid "IDS_DOGTAG_PCNU005_NAME"
+msgstr "Nihon Kaigun III"
+
+msgid "IDS_DOGTAG_PCNU006_DESCRIPTION"
+msgstr "As an island country, Japan has a deep connection to the sea, and marine themes have traditionally permeated Japanese culture, playing an essential role in the nation's identity."
+
+msgid "IDS_DOGTAG_PCNU006_NAME"
+msgstr "Nihon Kaigun II"
+
+msgid "IDS_DOGTAG_PCNU007_DESCRIPTION"
+msgstr "As an island country, Japan has a deep connection to the sea, and marine themes have traditionally permeated Japanese culture, playing an essential role in the nation's identity."
+
+msgid "IDS_DOGTAG_PCNU007_NAME"
+msgstr "Nihon Kaigun I"
+
+msgid "IDS_DOGTAG_PCNU008_DESCRIPTION"
+msgstr "As an island country, Japan has a deep connection to the sea, and marine themes have traditionally permeated Japanese culture, playing an essential role in the nation's identity."
+
+msgid "IDS_DOGTAG_PCNU008_NAME"
+msgstr "Nihon Kaigun Seiei Butai"
+
+msgid "IDS_DOGTAG_PCNU009_DESCRIPTION"
+msgstr "The Liberty Bell, located in Philadelphia (Pennsylvania, U.S.A.), is an iconic symbol of the struggle for American independence. The bell was rung on July 8, 1776, to summon citizens for the reading of the United States Declaration of Independence. The bell earned its name in 1847 when it was adopted as a symbol of the abolitionist movement."
+
+msgid "IDS_DOGTAG_PCNU009_NAME"
+msgstr "United States Navy III"
+
+msgid "IDS_DOGTAG_PCNU010_DESCRIPTION"
+msgstr "The Liberty Bell, located in Philadelphia (Pennsylvania, U.S.A.), is an iconic symbol of the struggle for American independence. The bell was rung on July 8, 1776, to summon citizens for the reading of the United States Declaration of Independence. The bell earned its name in 1847 when it was adopted as a symbol of the abolitionist movement."
+
+msgid "IDS_DOGTAG_PCNU010_NAME"
+msgstr "United States Navy II"
+
+msgid "IDS_DOGTAG_PCNU011_DESCRIPTION"
+msgstr "The Liberty Bell, located in Philadelphia (Pennsylvania, U.S.A.), is an iconic symbol of the struggle for American independence. The bell was rung on July 8, 1776, to summon citizens for the reading of the United States Declaration of Independence. The bell earned its name in 1847 when it was adopted as a symbol of the abolitionist movement."
+
+msgid "IDS_DOGTAG_PCNU011_NAME"
+msgstr "United States Navy I"
+
+msgid "IDS_DOGTAG_PCNU012_DESCRIPTION"
+msgstr "The Liberty Bell, located in Philadelphia (Pennsylvania, U.S.A.), is an iconic symbol of the struggle for American independence. The bell was rung on July 8, 1776, to summon citizens for the reading of the United States Declaration of Independence. The bell earned its name in 1847 when it was adopted as a symbol of the abolitionist movement."
+
+msgid "IDS_DOGTAG_PCNU012_NAME"
+msgstr "United States Navy Elite Forces"
+
+msgid "IDS_DOGTAG_PCNU013_DESCRIPTION"
+msgstr "The image of the lion holds significant importance in British national identity. The lion is a common charge in English heraldry. It traditionally symbolizes strength, valor, and stateliness."
+
+msgid "IDS_DOGTAG_PCNU013_NAME"
+msgstr "Royal Navy III"
+
+msgid "IDS_DOGTAG_PCNU014_DESCRIPTION"
+msgstr "The image of the lion holds significant importance in British national identity. The lion is a common charge in English heraldry. It traditionally symbolizes strength, valor, and stateliness."
+
+msgid "IDS_DOGTAG_PCNU014_NAME"
+msgstr "Royal Navy II"
+
+msgid "IDS_DOGTAG_PCNU015_DESCRIPTION"
+msgstr "The image of the lion holds significant importance in British national identity. The lion is a common charge in English heraldry. It traditionally symbolizes strength, valor, and stateliness."
+
+msgid "IDS_DOGTAG_PCNU015_NAME"
+msgstr "Royal Navy I"
+
+msgid "IDS_DOGTAG_PCNU016_DESCRIPTION"
+msgstr "The image of the lion holds significant importance in British national identity. The lion is a common charge in English heraldry. It traditionally symbolizes strength, valor, and stateliness."
+
+msgid "IDS_DOGTAG_PCNU016_NAME"
+msgstr "Royal Navy Elite Forces"
+
+msgid "IDS_DOGTAG_PCNU017_DESCRIPTION"
+msgstr "While the fleur-de-lys has appeared on countless European coats of arms, it is particularly associated with the French monarchy."
+
+msgid "IDS_DOGTAG_PCNU017_NAME"
+msgstr "Marine Nationale III"
+
+msgid "IDS_DOGTAG_PCNU018_DESCRIPTION"
+msgstr "While the fleur-de-lys has appeared on countless European coats of arms, it is particularly associated with the French monarchy."
+
+msgid "IDS_DOGTAG_PCNU018_NAME"
+msgstr "Marine Nationale II"
+
+msgid "IDS_DOGTAG_PCNU019_DESCRIPTION"
+msgstr "While the fleur-de-lys has appeared on countless European coats of arms, it is particularly associated with the French monarchy."
+
+msgid "IDS_DOGTAG_PCNU019_NAME"
+msgstr "Marine Nationale I"
+
+msgid "IDS_DOGTAG_PCNU020_DESCRIPTION"
+msgstr "While the fleur-de-lys has appeared on countless European coats of arms, it is particularly associated with the French monarchy."
+
+msgid "IDS_DOGTAG_PCNU020_NAME"
+msgstr "Forces Élites de la Marine Nationale"
+
+msgid "IDS_DOGTAG_PCNU021_DESCRIPTION"
+msgstr "The image of an eagle as a symbol of the German state dates back to the times of Charlemagne, the first Frankish ruler crowned Emperor by the Pope. The new Empire encompassed part of the former Western Roman Empire and inherited the Roman symbol of the eagle."
+
+msgid "IDS_DOGTAG_PCNU021_NAME"
+msgstr "Kriegsmarine III"
+
+msgid "IDS_DOGTAG_PCNU022_DESCRIPTION"
+msgstr "The image of an eagle as a symbol of the German state dates back to the times of Charlemagne, the first Frankish ruler crowned Emperor by the Pope. The new Empire encompassed part of the former Western Roman Empire and inherited the Roman symbol of the eagle."
+
+msgid "IDS_DOGTAG_PCNU022_NAME"
+msgstr "Kriegsmarine II"
+
+msgid "IDS_DOGTAG_PCNU023_DESCRIPTION"
+msgstr "The image of an eagle as a symbol of the German state dates back to the times of Charlemagne, the first Frankish ruler crowned Emperor by the Pope. The new Empire encompassed part of the former Western Roman Empire and inherited the Roman symbol of the eagle."
+
+msgid "IDS_DOGTAG_PCNU023_NAME"
+msgstr "Kriegsmarine I"
+
+msgid "IDS_DOGTAG_PCNU024_DESCRIPTION"
+msgstr "The image of an eagle as a symbol of the German state dates back to the times of Charlemagne, the first Frankish ruler crowned Emperor by the Pope. The new Empire encompassed part of the former Western Roman Empire and inherited the Roman symbol of the eagle."
+
+msgid "IDS_DOGTAG_PCNU024_NAME"
+msgstr "Elitetruppe der Kriegsmarine"
+
+msgid "IDS_DOGTAG_PCNU025_DESCRIPTION"
+msgstr "In the mythology of Asian nations, the dragon is often associated with the element of water rather than fire. This creature represents authority and wisdom. Dragons are believed to possess the ability to bring rain and promote fertility."
+
+msgid "IDS_DOGTAG_PCNU025_NAME"
+msgstr "Pan-Asian Fleet III"
+
+msgid "IDS_DOGTAG_PCNU026_DESCRIPTION"
+msgstr "In the mythology of Asian nations, the dragon is often associated with the element of water rather than fire. This creature represents authority and wisdom. Dragons are believed to possess the ability to bring rain and promote fertility."
+
+msgid "IDS_DOGTAG_PCNU026_NAME"
+msgstr "Pan-Asian Fleet II"
+
+msgid "IDS_DOGTAG_PCNU027_DESCRIPTION"
+msgstr "In the mythology of Asian nations, the dragon is often associated with the element of water rather than fire. This creature represents authority and wisdom. Dragons are believed to possess the ability to bring rain and promote fertility."
+
+msgid "IDS_DOGTAG_PCNU027_NAME"
+msgstr "Pan-Asian Fleet I"
+
+msgid "IDS_DOGTAG_PCNU028_DESCRIPTION"
+msgstr "In the mythology of Asian nations, the dragon is often associated with the element of water rather than fire. This creature represents authority and wisdom. Dragons are believed to possess the ability to bring rain and promote fertility."
+
+msgid "IDS_DOGTAG_PCNU028_NAME"
+msgstr "Pan-Asian Fleet Elite Forces"
+
+msgid "IDS_DOGTAG_PCNU029_DESCRIPTION"
+msgstr "Destroyers are warships designed to take out enemy submarines and surface ships, provide AA and ASW defense for allied ships and vessels during sea passage and in combat, support amphibious assault and sealift operations, provide fire support to troops on the shore, and lay mines."
+
+msgid "IDS_DOGTAG_PCNU029_NAME"
+msgstr "Destroyer Commander III"
+
+msgid "IDS_DOGTAG_PCNU030_DESCRIPTION"
+msgstr "Destroyers are warships designed to take out enemy submarines and surface ships, provide AA and ASW defense for allied ships and vessels during sea passage and in combat, support amphibious assault and sealift operations, provide fire support to troops on the shore, and lay mines."
+
+msgid "IDS_DOGTAG_PCNU030_NAME"
+msgstr "Destroyer Commander II"
+
+msgid "IDS_DOGTAG_PCNU031_DESCRIPTION"
+msgstr "Destroyers are warships designed to take out enemy submarines and surface ships, provide AA and ASW defense for allied ships and vessels during sea passage and in combat, support amphibious assault and sealift operations, provide fire support to troops on the shore, and lay mines."
+
+msgid "IDS_DOGTAG_PCNU031_NAME"
+msgstr "Destroyer Commander I"
+
+msgid "IDS_DOGTAG_PCNU032_DESCRIPTION"
+msgstr "Destroyers are warships designed to take out enemy submarines and surface ships, provide AA and ASW defense for allied ships and vessels during sea passage and in combat, support amphibious assault and sealift operations, provide fire support to troops on the shore, and lay mines."
+
+msgid "IDS_DOGTAG_PCNU032_NAME"
+msgstr "Destroyer Commander. Elite Forces"
+
+msgid "IDS_DOGTAG_PCNU033_DESCRIPTION"
+msgstr "Cruisers are large warships designed to destroy enemy ships, support amphibious assault operations, provide fire support to land troops, and fulfill other combat missions at sea. This type of warship can be divided into several subtypes based on various parameters. These subtypes include battlecruisers, light cruisers, anti-aircraft cruisers, and others."
+
+msgid "IDS_DOGTAG_PCNU033_NAME"
+msgstr "Cruiser Commander III"
+
+msgid "IDS_DOGTAG_PCNU034_DESCRIPTION"
+msgstr "Cruisers are large warships designed to destroy enemy ships, support amphibious assault operations, provide fire support to land troops, and fulfill other combat missions at sea. This type of warship can be divided into several subtypes based on various parameters. These subtypes include battlecruisers, light cruisers, anti-aircraft cruisers, and others."
+
+msgid "IDS_DOGTAG_PCNU034_NAME"
+msgstr "Cruiser Commander II"
+
+msgid "IDS_DOGTAG_PCNU035_DESCRIPTION"
+msgstr "Cruisers are large warships designed to destroy enemy ships, support amphibious assault operations, provide fire support to land troops, and fulfill other combat missions at sea. This type of warship can be divided into several subtypes based on various parameters. These subtypes include battlecruisers, light cruisers, anti-aircraft cruisers, and others."
+
+msgid "IDS_DOGTAG_PCNU035_NAME"
+msgstr "Cruiser Commander I"
+
+msgid "IDS_DOGTAG_PCNU036_DESCRIPTION"
+msgstr "Cruisers are large warships designed to destroy enemy ships, support amphibious assault operations, provide fire support to land troops, and fulfill other combat missions at sea. This type of warship can be divided into several subtypes based on various parameters. These subtypes include battlecruisers, light cruisers, anti-aircraft cruisers, and others."
+
+msgid "IDS_DOGTAG_PCNU036_NAME"
+msgstr "Cruiser Commander. Elite Forces"
+
+msgid "IDS_DOGTAG_PCNU037_DESCRIPTION"
+msgstr "Battleships are large, heavily armored warships that were prominent during the first half of the 20th century. Armed with powerful artillery, battleships were designed to destroy surface ships of all types in naval encounters and bombard onshore targets. They replaced pre-dreadnought battleships at the end of the first decade of the 20th century."
+
+msgid "IDS_DOGTAG_PCNU037_NAME"
+msgstr "Battleship Commander III"
+
+msgid "IDS_DOGTAG_PCNU038_DESCRIPTION"
+msgstr "Battleships are large, heavily armored warships that were prominent during the first half of the 20th century. Armed with powerful artillery, battleships were designed to destroy surface ships of all types in naval encounters and bombard onshore targets. They replaced pre-dreadnought battleships at the end of the first decade of the 20th century."
+
+msgid "IDS_DOGTAG_PCNU038_NAME"
+msgstr "Battleship Commander II"
+
+msgid "IDS_DOGTAG_PCNU039_DESCRIPTION"
+msgstr "Battleships are large, heavily armored warships that were prominent during the first half of the 20th century. Armed with powerful artillery, battleships were designed to destroy surface ships of all types in naval encounters and bombard onshore targets. They replaced pre-dreadnought battleships at the end of the first decade of the 20th century."
+
+msgid "IDS_DOGTAG_PCNU039_NAME"
+msgstr "Battleship Commander I"
+
+msgid "IDS_DOGTAG_PCNU040_DESCRIPTION"
+msgstr "Battleships are large, heavily armored warships that were prominent during the first half of the 20th century. Armed with powerful artillery, battleships were designed to destroy surface ships of all types in naval encounters and bombard onshore targets. They replaced pre-dreadnought battleships at the end of the first decade of the 20th century."
+
+msgid "IDS_DOGTAG_PCNU040_NAME"
+msgstr "Battleship Commander. Elite Forces"
+
+msgid "IDS_DOGTAG_PCNU041_DESCRIPTION"
+msgstr "Aircraft carriers are surface warships that rely primarily on aircraft deployed from their decks for offensive capabilities. The aircraft are designed to destroy enemy surface ships, submarines, and transports at sea and at their bases, as well as enemy aviation. They also play a crucial role in disrupting or defending sea lanes of communications, as well as supporting assault landing and ground forces."
+
+msgid "IDS_DOGTAG_PCNU041_NAME"
+msgstr "Aircraft Carrier Commander III"
+
+msgid "IDS_DOGTAG_PCNU042_DESCRIPTION"
+msgstr "Aircraft carriers are surface warships that rely primarily on aircraft deployed from their decks for offensive capabilities. The aircraft are designed to destroy enemy surface ships, submarines, and transports at sea and at their bases, as well as enemy aviation. They also play a crucial role in disrupting or defending sea lanes of communications, as well as supporting assault landing and ground forces."
+
+msgid "IDS_DOGTAG_PCNU042_NAME"
+msgstr "Aircraft Carrier Commander II"
+
+msgid "IDS_DOGTAG_PCNU043_DESCRIPTION"
+msgstr "Aircraft carriers are surface warships that rely primarily on aircraft deployed from their decks for offensive capabilities. The aircraft are designed to destroy enemy surface ships, submarines, and transports at sea and at their bases, as well as enemy aviation. They also play a crucial role in disrupting or defending sea lanes of communications, as well as supporting assault landing and ground forces."
+
+msgid "IDS_DOGTAG_PCNU043_NAME"
+msgstr "Aircraft Carrier Commander I"
+
+msgid "IDS_DOGTAG_PCNU044_DESCRIPTION"
+msgstr "Aircraft carriers are surface warships that rely primarily on aircraft deployed from their decks for offensive capabilities. The aircraft are designed to destroy enemy surface ships, submarines, and transports at sea and at their bases, as well as enemy aviation. They also play a crucial role in disrupting or defending sea lanes of communications, as well as supporting assault landing and ground forces."
+
+msgid "IDS_DOGTAG_PCNU044_NAME"
+msgstr "Aircraft Carrier Commander. Elite Forces"
+
+msgid "IDS_DOGTAG_PCNU045_DESCRIPTION"
+msgstr "Our shared passion for ships unites us, but it is the people within this community who truly bring it to life."
+
+msgid "IDS_DOGTAG_PCNU045_NAME"
+msgstr "Contributor. One year"
+
+msgid "IDS_DOGTAG_PCNU046_DESCRIPTION"
+msgstr "Our shared passion for ships unites us, but it is the people within this community who truly bring it to life."
+
+msgid "IDS_DOGTAG_PCNU046_NAME"
+msgstr "Contributor. Two years"
+
+msgid "IDS_DOGTAG_PCNU047_DESCRIPTION"
+msgstr "Our shared passion for ships unites us, but it is the people within this community who truly bring it to life."
+
+msgid "IDS_DOGTAG_PCNU047_NAME"
+msgstr "Contributor. Three years"
+
+msgid "IDS_DOGTAG_PCNU048_DESCRIPTION"
+msgstr "Our shared passion for ships unites us, but it is the people within this community who truly bring it to life."
+
+msgid "IDS_DOGTAG_PCNU048_NAME"
+msgstr "High-Level Contributor"
+
+msgid "IDS_DOGTAG_PCNU049_DESCRIPTION"
+msgstr "One warship is good, but many is way better. Only a truly dedicated collector can amass an impressive fleet of ships of different nations, types, and tiers."
+
+msgid "IDS_DOGTAG_PCNU049_NAME"
+msgstr "Junior Collector"
+
+msgid "IDS_DOGTAG_PCNU050_DESCRIPTION"
+msgstr "One warship is good, but many is way better. Only a truly dedicated collector can amass an impressive fleet of ships of different nations, types, and tiers."
+
+msgid "IDS_DOGTAG_PCNU050_NAME"
+msgstr "Practicing Collector"
+
+msgid "IDS_DOGTAG_PCNU051_DESCRIPTION"
+msgstr "One warship is good, but many is way better. Only a truly dedicated collector can amass an impressive fleet of ships of different nations, types, and tiers."
+
+msgid "IDS_DOGTAG_PCNU051_NAME"
+msgstr "Experienced Collector"
+
+msgid "IDS_DOGTAG_PCNU052_DESCRIPTION"
+msgstr "One warship is good, but many is way better. Only a truly dedicated collector can amass an impressive fleet of ships of different nations, types, and tiers."
+
+msgid "IDS_DOGTAG_PCNU052_NAME"
+msgstr "Expert Collector"
+
+msgid "IDS_DOGTAG_PCNU053_DESCRIPTION"
+msgstr "The ranks are always fiercely contested. The most persevering and daring players earn the most coveted rewards."
+
+msgid "IDS_DOGTAG_PCNU053_NAME"
+msgstr "Ranked Battles Expert III"
+
+msgid "IDS_DOGTAG_PCNU054_DESCRIPTION"
+msgstr "The ranks are always fiercely contested. The most persevering and daring players earn the most coveted rewards."
+
+msgid "IDS_DOGTAG_PCNU054_NAME"
+msgstr "Ranked Battles Expert II"
+
+msgid "IDS_DOGTAG_PCNU055_DESCRIPTION"
+msgstr "The ranks are always fiercely contested. The most persevering and daring players earn the most coveted rewards."
+
+msgid "IDS_DOGTAG_PCNU055_NAME"
+msgstr "Ranked Battles Expert I"
+
+msgid "IDS_DOGTAG_PCNU056_DESCRIPTION"
+msgstr "The ranks are always fiercely contested. The most persevering and daring players earn the most coveted rewards."
+
+msgid "IDS_DOGTAG_PCNU056_NAME"
+msgstr "Ranked Battles Expert: Elite"
+
+msgid "IDS_DOGTAG_PCNU057_DESCRIPTION"
+msgstr "Clans are the perfect place to find unfailing teammates who will fight by your side on the high seas."
+
+msgid "IDS_DOGTAG_PCNU057_NAME"
+msgstr "Clan Battles Expert III"
+
+msgid "IDS_DOGTAG_PCNU058_DESCRIPTION"
+msgstr "Clans are the perfect place to find unfailing teammates who will fight by your side on the high seas."
+
+msgid "IDS_DOGTAG_PCNU058_NAME"
+msgstr "Clan Battles Expert II"
+
+msgid "IDS_DOGTAG_PCNU059_DESCRIPTION"
+msgstr "Clans are the perfect place to find unfailing teammates who will fight by your side on the high seas."
+
+msgid "IDS_DOGTAG_PCNU059_NAME"
+msgstr "Clan Battles Expert I"
+
+msgid "IDS_DOGTAG_PCNU060_DESCRIPTION"
+msgstr "Clans are the perfect place to find unfailing teammates who will fight by your side on the high seas."
+
+msgid "IDS_DOGTAG_PCNU060_NAME"
+msgstr "Clan Battles Expert: Elite"
+
+msgid "IDS_DOGTAG_PCNU061_DESCRIPTION"
+msgstr "Supertesters are the true elite of our fleet, whose keen eyes help ensure the highest quality of all our updates."
+
+msgid "IDS_DOGTAG_PCNU061_NAME"
+msgstr "ST Novice"
+
+msgid "IDS_DOGTAG_PCNU062_DESCRIPTION"
+msgstr "Supertesters are the true elite of our fleet, whose keen eyes help ensure the highest quality of all our updates."
+
+msgid "IDS_DOGTAG_PCNU062_NAME"
+msgstr "ST Expert"
+
+msgid "IDS_DOGTAG_PCNU063_DESCRIPTION"
+msgstr "Supertesters are the true elite of our fleet, whose keen eyes help ensure the highest quality of all our updates."
+
+msgid "IDS_DOGTAG_PCNU063_NAME"
+msgstr "ST Master"
+
+msgid "IDS_DOGTAG_PCNU064_DESCRIPTION"
+msgstr "Some people are never content with what they have, and that restlessness can result in awesome things! Tinkerers are fueled by their passion for experimentation and the pursuit of new solutions."
+
+msgid "IDS_DOGTAG_PCNU064_NAME"
+msgstr "Mod Maker"
+
+msgid "IDS_DOGTAG_PCNU065_DESCRIPTION"
+msgstr "You have been granted special powers by the supreme authorities. Being a privateer is not only an honor but also a significant responsibility!"
+
+msgid "IDS_DOGTAG_PCNU065_NAME"
+msgstr "Privateer"
+
+msgid "IDS_DOGTAG_PCNU066_DESCRIPTION"
+msgstr "These are the most prestigious and exciting competitions in World of Warships. A grand-scale competition run by and for the players, where teams compete to achieve complete naval superiority and be crowned as the very best!"
+
+msgid "IDS_DOGTAG_PCNU066_NAME"
+msgstr "King of the Sea — Novice"
+
+msgid "IDS_DOGTAG_PCNU067_DESCRIPTION"
+msgstr "These are the most prestigious and exciting competitions in World of Warships. A grand-scale competition run by and for the players, where teams compete to achieve complete naval superiority and be crowned as the very best!"
+
+msgid "IDS_DOGTAG_PCNU067_NAME"
+msgstr "King of the Sea — Veteran"
+
+msgid "IDS_DOGTAG_PCNU068_DESCRIPTION"
+msgstr "These are the most prestigious and exciting competitions in World of Warships. A grand-scale competition run by and for the players, where teams compete to achieve complete naval superiority and be crowned as the very best!"
+
+msgid "IDS_DOGTAG_PCNU068_NAME"
+msgstr "King of the Sea — Elite"
+
+msgid "IDS_DOGTAG_PCNU069_DESCRIPTION"
+msgstr "These are the most prestigious and exciting competitions in World of Warships. A grand-scale competition run by and for the players, where teams compete to achieve complete naval superiority and be crowned as the very best!"
+
+msgid "IDS_DOGTAG_PCNU069_NAME"
+msgstr "King of the Sea — Winner"
+
+msgid "IDS_DOGTAG_PCNU070_DESCRIPTION"
+msgstr "The emblem of the Regia Marina features a Roman eagle (Aquila) adorned with the dynasty symbol of the House of Savoy—the cross. The eagle is superimposed upon the Admiralty Anchor that is found on officers' cockades and admirals' shoulder marks. Atop the anchor, the Iron Crown is positioned, as seen in the coat of arms of the Kingdom of Italy, symbolizing national unity."
+
+msgid "IDS_DOGTAG_PCNU070_NAME"
+msgstr "Regia Marina III"
+
+msgid "IDS_DOGTAG_PCNU071_DESCRIPTION"
+msgstr "The emblem of the Regia Marina features a Roman eagle (Aquila) adorned with the dynasty symbol of the House of Savoy—the cross. The eagle is superimposed upon the Admiralty Anchor that is found on officers' cockades and admirals' shoulder marks. Atop the anchor, the Iron Crown is positioned, as seen in the coat of arms of the Kingdom of Italy, symbolizing national unity."
+
+msgid "IDS_DOGTAG_PCNU071_NAME"
+msgstr "Regia Marina II"
+
+msgid "IDS_DOGTAG_PCNU072_DESCRIPTION"
+msgstr "The emblem of the Regia Marina features a Roman eagle (Aquila) adorned with the dynasty symbol of the House of Savoy—the cross. The eagle is superimposed upon the Admiralty Anchor that is found on officers' cockades and admirals' shoulder marks. Atop the anchor, the Iron Crown is positioned, as seen in the coat of arms of the Kingdom of Italy, symbolizing national unity."
+
+msgid "IDS_DOGTAG_PCNU072_NAME"
+msgstr "Regia Marina I"
+
+msgid "IDS_DOGTAG_PCNU073_DESCRIPTION"
+msgstr "The emblem of the Regia Marina features a Roman eagle (Aquila) adorned with the dynasty symbol of the House of Savoy—the cross. The eagle is superimposed upon the Admiralty Anchor that is found on officers' cockades and admirals' shoulder marks. Atop the anchor, the Iron Crown is positioned, as seen in the coat of arms of the Kingdom of Italy, symbolizing national unity."
+
+msgid "IDS_DOGTAG_PCNU073_NAME"
+msgstr "Truppe d'elite Regia Marina"
+
+msgid "IDS_DOGTAG_PCNU074_DESCRIPTION"
+msgstr "The Public Test serves as a space where pioneers can test new ships, explore uncharted territories, and fearlessly drop by unfamiliar Ports."
+
+msgid "IDS_DOGTAG_PCNU074_NAME"
+msgstr "PT Summer Season"
+
+msgid "IDS_DOGTAG_PCNU074_QUEST"
+msgstr "A commemorative emblem issued for taking part in the Public Test Summer Marathon."
+
+msgid "IDS_DOGTAG_PCNU075_DESCRIPTION"
+msgstr "The Public Test serves as a space where pioneers can test new ships, explore uncharted territories, and fearlessly drop by unfamiliar Ports."
+
+msgid "IDS_DOGTAG_PCNU075_NAME"
+msgstr "PT Autumn Season"
+
+msgid "IDS_DOGTAG_PCNU075_QUEST"
+msgstr "A commemorative emblem issued for taking part in the Public Test Autumn Marathon."
+
+msgid "IDS_DOGTAG_PCNU076_DESCRIPTION"
+msgstr "The Public Test serves as a space where pioneers can test new ships, explore uncharted territories, and fearlessly drop by unfamiliar Ports."
+
+msgid "IDS_DOGTAG_PCNU076_NAME"
+msgstr "PT Winter Season"
+
+msgid "IDS_DOGTAG_PCNU076_QUEST"
+msgstr "A commemorative emblem issued for taking part in the Public Test Winter Marathon."
+
+msgid "IDS_DOGTAG_PCNU077_DESCRIPTION"
+msgstr "The Public Test serves as a space where pioneers can test new ships, explore uncharted territories, and fearlessly drop by unfamiliar Ports."
+
+msgid "IDS_DOGTAG_PCNU077_NAME"
+msgstr "PT Spring Season"
+
+msgid "IDS_DOGTAG_PCNU077_QUEST"
+msgstr "A commemorative emblem issued for taking part in the Public Test Spring Marathon."
+
+msgid "IDS_DOGTAG_PCNU078_DESCRIPTION"
+msgstr "Chivalry has become the symbol of medieval Europe. The sword and armor are intrinsic symbols associated with chivalry."
+
+msgid "IDS_DOGTAG_PCNU078_NAME"
+msgstr "European Fleet III"
+
+msgid "IDS_DOGTAG_PCNU079_DESCRIPTION"
+msgstr "Chivalry has become the symbol of medieval Europe. The sword and armor are intrinsic symbols associated with chivalry."
+
+msgid "IDS_DOGTAG_PCNU079_NAME"
+msgstr "European Fleet II"
+
+msgid "IDS_DOGTAG_PCNU080_DESCRIPTION"
+msgstr "Chivalry has become the symbol of medieval Europe. The sword and armor are intrinsic symbols associated with chivalry."
+
+msgid "IDS_DOGTAG_PCNU080_NAME"
+msgstr "European Fleet I"
+
+msgid "IDS_DOGTAG_PCNU081_DESCRIPTION"
+msgstr "Chivalry has become the symbol of medieval Europe. The sword and armor are intrinsic symbols associated with chivalry."
+
+msgid "IDS_DOGTAG_PCNU081_NAME"
+msgstr "European Fleet Elite Forces"
+
+msgid "IDS_DOGTAG_PCNU082_DESCRIPTION"
+msgstr "One warship is good, but many is way better. Only a truly dedicated collector can amass an impressive fleet of ships of different nations, types, and tiers."
+
+msgid "IDS_DOGTAG_PCNU082_NAME"
+msgstr "Master Collector"
+
+msgid "IDS_DOGTAG_PCNU083_DESCRIPTION"
+msgstr "The Public Test serves as a space where pioneers can test new ships, explore uncharted territories, and fearlessly drop by unfamiliar Ports."
+
+msgid "IDS_DOGTAG_PCNU083_NAME"
+msgstr "Ultimate PT Warrior"
+
+msgid "IDS_DOGTAG_PCNU083_QUEST"
+msgstr "A commemorative emblem issued for achieving the final result in all seasons of the Public Test."
+
+msgid "IDS_DOGTAG_PCNU084_DESCRIPTION"
+msgstr "Clantesters are the true elite of our fleet, whose keen eyes help ensure the highest quality of all our updates."
+
+msgid "IDS_DOGTAG_PCNU084_NAME"
+msgstr "CST Novice"
+
+msgid "IDS_DOGTAG_PCNU085_DESCRIPTION"
+msgstr "Clantesters are the true elite of our fleet, whose keen eyes help ensure the highest quality of all our updates."
+
+msgid "IDS_DOGTAG_PCNU085_NAME"
+msgstr "CST Expert"
+
+msgid "IDS_DOGTAG_PCNU086_DESCRIPTION"
+msgstr "Clantesters are the true elite of our fleet, whose keen eyes help ensure the highest quality of all our updates."
+
+msgid "IDS_DOGTAG_PCNU086_NAME"
+msgstr "CST Master"
+
+msgid "IDS_DOGTAG_PCNU087_DESCRIPTION"
+msgstr "Clantesters are the true elite of our fleet, whose keen eyes help ensure the highest quality of all our updates."
+
+msgid "IDS_DOGTAG_PCNU087_NAME"
+msgstr "CST Veteran"
+
+msgid "IDS_DOGTAG_PCNU088_DESCRIPTION"
+msgstr "Supertesters are the true elite of our fleet, whose keen eyes help ensure the highest quality of all our updates."
+
+msgid "IDS_DOGTAG_PCNU088_NAME"
+msgstr "ST Veteran"
+
+msgid "IDS_DOGTAG_PCNU089_DESCRIPTION"
+msgstr "The lion, as a heraldic charge, has been passed down from the coat of arms of the former Republic of the Seven United Netherlands (1581–1795) to the coat of arms of the Kingdom of the Netherlands, established in 1815. The seven arrows in a lion's paw represented the seven provinces of the Republic, the sword symbolized the determination to defend their freedom, and the count's crown emphasized their sovereignty."
+
+msgid "IDS_DOGTAG_PCNU089_NAME"
+msgstr "Koninklijke Marine III"
+
+msgid "IDS_DOGTAG_PCNU090_DESCRIPTION"
+msgstr "The lion, as a heraldic charge, has been passed down from the coat of arms of the former Republic of the Seven United Netherlands (1581–1795) to the coat of arms of the Kingdom of the Netherlands, established in 1815. The seven arrows in a lion's paw represented the seven provinces of the Republic, the sword symbolized the determination to defend their freedom, and the count's crown emphasized their sovereignty."
+
+msgid "IDS_DOGTAG_PCNU090_NAME"
+msgstr "Koninklijke Marine II"
+
+msgid "IDS_DOGTAG_PCNU091_DESCRIPTION"
+msgstr "The lion, as a heraldic charge, has been passed down from the coat of arms of the former Republic of the Seven United Netherlands (1581–1795) to the coat of arms of the Kingdom of the Netherlands, established in 1815. The seven arrows in a lion's paw represented the seven provinces of the Republic, the sword symbolized the determination to defend their freedom, and the count's crown emphasized their sovereignty."
+
+msgid "IDS_DOGTAG_PCNU091_NAME"
+msgstr "Koninklijke Marine I"
+
+msgid "IDS_DOGTAG_PCNU092_DESCRIPTION"
+msgstr "The lion, as a heraldic charge, has been passed down from the coat of arms of the former Republic of the Seven United Netherlands (1581–1795) to the coat of arms of the Kingdom of the Netherlands, established in 1815. The seven arrows in a lion's paw represented the seven provinces of the Republic, the sword symbolized the determination to defend their freedom, and the count's crown emphasized their sovereignty."
+
+msgid "IDS_DOGTAG_PCNU092_NAME"
+msgstr "Elite strijdkrachten der Koninklijke Marine"
+
+msgid "IDS_DOGTAG_PCNU093_DESCRIPTION"
+msgstr "One warship is good, but many is way better. Only a truly dedicated collector can amass an impressive fleet of ships of different nations, types, and tiers."
+
+msgid "IDS_DOGTAG_PCNU093_NAME"
+msgstr "Grandmaster Collector"
+
+msgid "IDS_DOGTAG_PCNU094_DESCRIPTION"
+msgstr "Submarines are watercraft capable of submerging and operating underwater. The primary military advantage of submarines lies in their stealth capabilities. Combat submarines are designed to destroy enemy ships, deploy minefields, perform reconnaissance operations, and fulfill other combat and specialized tasks."
+
+msgid "IDS_DOGTAG_PCNU094_NAME"
+msgstr "Submarine Commander III"
+
+msgid "IDS_DOGTAG_PCNU095_DESCRIPTION"
+msgstr "Submarines are watercraft capable of submerging and operating underwater. The primary military advantage of submarines lies in their stealth capabilities. Combat submarines are designed to destroy enemy ships, deploy minefields, perform reconnaissance operations, and fulfill other combat and specialized tasks."
+
+msgid "IDS_DOGTAG_PCNU095_NAME"
+msgstr "Submarine Commander II"
+
+msgid "IDS_DOGTAG_PCNU096_DESCRIPTION"
+msgstr "Submarines are watercraft capable of submerging and operating underwater. The primary military advantage of submarines lies in their stealth capabilities. Combat submarines are designed to destroy enemy ships, deploy minefields, perform reconnaissance operations, and fulfill other combat and specialized tasks."
+
+msgid "IDS_DOGTAG_PCNU096_NAME"
+msgstr "Submarine Commander I"
+
+msgid "IDS_DOGTAG_PCNU097_DESCRIPTION"
+msgstr "Submarines are watercraft capable of submerging and operating underwater. The primary military advantage of submarines lies in their stealth capabilities. Combat submarines are designed to destroy enemy ships, deploy minefields, perform reconnaissance operations, and fulfill other combat and specialized tasks."
+
+msgid "IDS_DOGTAG_PCNU097_NAME"
+msgstr "Submarine Commander. Elite Forces"
+
+msgid "IDS_DOGTAG_PCNU098_DESCRIPTION"
+msgstr "A symbol of Spain dating back to antiquity, the bull exemplifies martial strength through its impressive size, unwavering courage, and cunning nature."
+
+msgid "IDS_DOGTAG_PCNU098_NAME"
+msgstr "Armada española III"
+
+msgid "IDS_DOGTAG_PCNU099_DESCRIPTION"
+msgstr "A symbol of Spain dating back to antiquity, the bull exemplifies martial strength through its impressive size, unwavering courage, and cunning nature."
+
+msgid "IDS_DOGTAG_PCNU099_NAME"
+msgstr "Armada española II"
+
+msgid "IDS_DOGTAG_PCNU100_DESCRIPTION"
+msgstr "A symbol of Spain dating back to antiquity, the bull exemplifies martial strength through its impressive size, unwavering courage, and cunning nature."
+
+msgid "IDS_DOGTAG_PCNU100_NAME"
+msgstr "Armada española I"
+
+msgid "IDS_DOGTAG_PCNU101_DESCRIPTION"
+msgstr "A symbol of Spain dating back to antiquity, the bull exemplifies martial strength through its impressive size, unwavering courage, and cunning nature."
+
+msgid "IDS_DOGTAG_PCNU101_NAME"
+msgstr "Las fuerzas de élite de la Armada española"
+
+msgid "IDS_DOGTAG_PCNU102_DESCRIPTION"
+msgstr "The sword of Simón Bolívar, who was named Liberator, has become a symbol of the fight for independence in Latin America. The double-headed serpent is an ancient Aztec sculpture made of turquoise on a wooden base. The image of the serpent played a special role in Aztec mythology—it is believed that the statue was used during religious ceremonies."
+
+msgid "IDS_DOGTAG_PCNU102_NAME"
+msgstr "Pan-American Fleet III"
+
+msgid "IDS_DOGTAG_PCNU103_DESCRIPTION"
+msgstr "The sword of Simón Bolívar, who was named Liberator, has become a symbol of the fight for independence in Latin America. The double-headed serpent is an ancient Aztec sculpture made of turquoise on a wooden base. The image of the serpent played a special role in Aztec mythology—it is believed that the statue was used during religious ceremonies."
+
+msgid "IDS_DOGTAG_PCNU103_NAME"
+msgstr "Pan-American Fleet II"
+
+msgid "IDS_DOGTAG_PCNU104_DESCRIPTION"
+msgstr "The sword of Simón Bolívar, who was named Liberator, has become a symbol of the fight for independence in Latin America. The double-headed serpent is an ancient Aztec sculpture made of turquoise on a wooden base. The image of the serpent played a special role in Aztec mythology—it is believed that the statue was used during religious ceremonies."
+
+msgid "IDS_DOGTAG_PCNU104_NAME"
+msgstr "Pan-American Fleet I"
+
+msgid "IDS_DOGTAG_PCNU105_DESCRIPTION"
+msgstr "The sword of Simón Bolívar, who was named Liberator, has become a symbol of the fight for independence in Latin America. The double-headed serpent is an ancient Aztec sculpture made of turquoise on a wooden base. The image of the serpent played a special role in Aztec mythology—it is believed that the statue was used during religious ceremonies."
+
+msgid "IDS_DOGTAG_PCNU105_NAME"
+msgstr "Pan-American Fleet Elite Forces"
+
+msgid "IDS_DOGTAG_PCNU106_DESCRIPTION"
+msgstr "The 'Breakthrough' tournament is dynamic competitions full of emotions, adrenaline, the spirit of rivalry, and true combat camaraderie."
+
+msgid "IDS_DOGTAG_PCNU106_NAME"
+msgstr "Breakthrough. Rookie"
+
+msgid "IDS_DOGTAG_PCNU107_DESCRIPTION"
+msgstr "The 'Breakthrough' tournament is dynamic competitions full of emotions, adrenaline, the spirit of rivalry, and true combat camaraderie."
+
+msgid "IDS_DOGTAG_PCNU107_NAME"
+msgstr "Breakthrough. Veteran"
+
+msgid "IDS_DOGTAG_PCNU108_DESCRIPTION"
+msgstr "The 'Breakthrough' tournament is dynamic competitions full of emotions, adrenaline, the spirit of rivalry, and true combat camaraderie."
+
+msgid "IDS_DOGTAG_PCNU108_NAME"
+msgstr "Breakthrough. Elite"
+
+msgid "IDS_DOGTAG_PCNU109_DESCRIPTION"
+msgstr "The 'Breakthrough' tournament is dynamic competitions full of emotions, adrenaline, the spirit of rivalry, and true combat camaraderie."
+
+msgid "IDS_DOGTAG_PCNU109_NAME"
+msgstr "Breakthrough. Winner"
+
+msgid "IDS_DOGTAG_PCNU110_DESCRIPTION"
+msgstr "These are the most prestigious and exciting competitions in World of Warships. A large-scale tournament organized on the initiative of the players themselves, where teams compete in the art of combat and fight for the title of the best!"
+
+msgid "IDS_DOGTAG_PCNU110_NAME"
+msgstr "Tsar of the Seas: Rookie"
+
+msgid "IDS_DOGTAG_PCNU111_DESCRIPTION"
+msgstr "These are the most prestigious and exciting competitions in World of Warships. A large-scale tournament organized on the initiative of the players themselves, where teams compete in the art of combat and fight for the title of the best!"
+
+msgid "IDS_DOGTAG_PCNU111_NAME"
+msgstr "Tsar of the Seas: Veteran"
+
+msgid "IDS_DOGTAG_PCNU112_DESCRIPTION"
+msgstr "These are the most prestigious and exciting competitions in World of Warships. A large-scale tournament organized on the initiative of the players themselves, where teams compete in the art of combat and fight for the title of the best!"
+
+msgid "IDS_DOGTAG_PCNU112_NAME"
+msgstr "Tsar of the Seas: Elite"
+
+msgid "IDS_DOGTAG_PCNU113_DESCRIPTION"
+msgstr "These are the most prestigious and exciting competitions in World of Warships. A large-scale tournament organized on the initiative of the players themselves, where teams compete in the art of combat and fight for the title of the best!"
+
+msgid "IDS_DOGTAG_PCNU113_NAME"
+msgstr "Tsar of the Seas: Winner"
+
+msgid "IDS_DOGTAG_TOOLTIP_GO_TO_CONSTUCTOR"
+msgstr "Go to distinctive insignia selection"
+
+msgid "IDS_DOG_TAG_DOLL_CHANGE"
+msgstr "Modify"
+
+msgid "IDS_DOMENICO_FOLGORE"
+msgstr "Domenico Folgore"
+
+msgid "IDS_DOMINATION_3POINT_ASYMM"
+msgstr "Asymmetric Battle"
+
+msgid "IDS_DOMINATION_ASYMM_DESCRIPTION"
+msgstr "Score %(score_count)s %(score_plural)s before the enemy team by capturing Key Areas and destroying their ships."
+
+msgid "IDS_DOMINATION_ASYMM_TITLE"
+msgstr "Asymmetric Battle"
+
+msgid "IDS_DONE"
+msgstr "COMPLETED"
+
+msgid "IDS_DONE_TASKS_COUNT"
+msgstr "Tasks completed:"
+
+msgid "IDS_DO_NOT_COLLECT"
+msgstr "Don't collect"
+
+msgid "IDS_DO_PURCHASE"
+msgstr "Purchase"
+
+msgid "IDS_DO_PURCHASE_AND_INSTALL"
+msgstr "Purchase and mount"
+
+msgid "IDS_DO_RESEARCH"
+msgstr "Research"
+
+msgid "IDS_DRAW"
+msgstr "Draw"
+
+msgid "IDS_DRAWS"
+msgstr "Draws"
+
+msgid "IDS_DRAWS_TOOLTIP"
+msgstr "Total number of battles ending in a draw"
+
+msgid "IDS_DROP_BRANCH_BONUSES_LABEL"
+msgstr "Earn Research Points"
+
+msgid "IDS_DROP_BRANCH_BONUSES_MULTIPLIER_LABEL"
+msgstr "Earn Research Points x%(multiplier)d"
+
+msgid "IDS_DROP_BRANCH_BONUSES_TOOLTIP_HEADER"
+msgstr "Adding Battle Performance Bonuses"
+
+msgid "IDS_DROP_BRANCH_BONUSES_TOOLTIP_MULTIPLIER_HEADER"
+msgstr "Adding Battle Performance Bonuses x%(multiplier)d"
+
+msgid "IDS_DROP_BRANCH_BUTTON"
+msgstr "RESET"
+
+msgid "IDS_DROP_BRANCH_COMPENSATION_LABEL"
+msgstr "Get Credits"
+
+msgid "IDS_DROP_BRANCH_COMPENSATION_TOOLTIP_HEADER"
+msgstr "Sell ships"
+
+msgid "IDS_DROP_BRANCH_PROGESS_LABEL"
+msgstr "Reset Research Progress"
+
+msgid "IDS_DROP_BRANCH_TOOLTIP_HEADER"
+msgstr "Resetting progress"
+
+msgid "IDS_DROZDOV"
+msgstr "Valentin Drozd"
+
+msgid "IDS_DR_FRANKENSHIP_H18"
+msgstr "Victor F. Einstein"
+
+msgid "IDS_DUAL_BOW_BOW_CONSTRSIDE"
+msgstr "Plating"
+
+msgid "IDS_DUAL_BOW_BOW_DECK"
+msgstr "Deck"
+
+msgid "IDS_DUAL_BOW_SS_DECK"
+msgstr "Deck"
+
+msgid "IDS_DUAL_BOW_SS_TRANS"
+msgstr "Athwartship"
+
+msgid "IDS_DUAL_CAS_BOW_BELT"
+msgstr "Armor Belt"
+
+msgid "IDS_DUAL_CAS_BOW_DECK"
+msgstr "Deck"
+
+msgid "IDS_DUAL_CAS_BOW_INCLIN"
+msgstr "Armored Deck Slope"
+
+msgid "IDS_DUAL_CAS_BOW_SIDE"
+msgstr "Bulkhead"
+
+msgid "IDS_DUAL_CAS_BOW_TRANS"
+msgstr "Athwartship"
+
+msgid "IDS_DUAL_CAS_CAS_BELT"
+msgstr "Armor Belt"
+
+msgid "IDS_DUAL_CAS_CAS_DECK"
+msgstr "Deck"
+
+msgid "IDS_DUAL_CAS_SSC_BELT"
+msgstr "Armor Belt"
+
+msgid "IDS_DUAL_CAS_SSC_DECK"
+msgstr "Deck"
+
+msgid "IDS_DUAL_CAS_SSC_HANG"
+msgstr "Hangar Sheathing"
+
+msgid "IDS_DUAL_CAS_SSC_INCLIN"
+msgstr "Armored Deck Slope"
+
+msgid "IDS_DUAL_CAS_SSC_TRANS"
+msgstr "Athwartship"
+
+msgid "IDS_DUAL_CAS_SS_BELT"
+msgstr "Armor Belt"
+
+msgid "IDS_DUAL_CAS_SS_DECK"
+msgstr "Deck"
+
+msgid "IDS_DUAL_CAS_SS_TRANS"
+msgstr "Athwartship"
+
+msgid "IDS_DUAL_CAS_ST_BELT"
+msgstr "Armor Belt"
+
+msgid "IDS_DUAL_CAS_ST_DECK"
+msgstr "Deck"
+
+msgid "IDS_DUAL_CAS_ST_INCLIN"
+msgstr "Armored Deck Slope"
+
+msgid "IDS_DUAL_CAS_ST_SIDE"
+msgstr "Bulkhead"
+
+msgid "IDS_DUAL_CAS_ST_TRANS"
+msgstr "Athwartship"
+
+msgid "IDS_DUAL_CIT_BOW_ARTDECK"
+msgstr "Magazine Armor"
+
+msgid "IDS_DUAL_CIT_BOW_ARTSIDE"
+msgstr "Magazine Armor"
+
+msgid "IDS_DUAL_CIT_BOW_BELT"
+msgstr "Armor Belt"
+
+msgid "IDS_DUAL_CIT_BOW_BOTTOM"
+msgstr "Bottom"
+
+msgid "IDS_DUAL_CIT_BOW_BULGE"
+msgstr "Torpedo Bulkhead"
+
+msgid "IDS_DUAL_CIT_BOW_DECK"
+msgstr "Deck"
+
+msgid "IDS_DUAL_CIT_BOW_INCLIN"
+msgstr "Armored Deck Slope"
+
+msgid "IDS_DUAL_CIT_BOW_SIDE"
+msgstr "Bulkhead"
+
+msgid "IDS_DUAL_CIT_BOW_TRANS"
+msgstr "Athwartship"
+
+msgid "IDS_DUAL_CIT_CAS_ARTDECK"
+msgstr "Magazine Armor"
+
+msgid "IDS_DUAL_CIT_CAS_ARTSIDE"
+msgstr "Magazine Armor"
+
+msgid "IDS_DUAL_CIT_CAS_BELT"
+msgstr "Armor Belt"
+
+msgid "IDS_DUAL_CIT_CAS_BULGE"
+msgstr "Torpedo Bulkhead"
+
+msgid "IDS_DUAL_CIT_CAS_DECK"
+msgstr "Deck"
+
+msgid "IDS_DUAL_CIT_CAS_INCLIN"
+msgstr "Armored Deck Slope"
+
+msgid "IDS_DUAL_CIT_CAS_SIDE"
+msgstr "Bulkhead"
+
+msgid "IDS_DUAL_CIT_CAS_TRANS"
+msgstr "Athwartship"
+
+msgid "IDS_DUAL_CIT_CIT_DECK"
+msgstr "Deck"
+
+msgid "IDS_DUAL_CIT_CIT_INCLIN"
+msgstr "Armored Deck Slope"
+
+msgid "IDS_DUAL_CIT_CIT_SIDE"
+msgstr "Plating"
+
+msgid "IDS_DUAL_CIT_CIT_TRANS"
+msgstr "Athwartship"
+
+msgid "IDS_DUAL_CIT_SSC_BULGE"
+msgstr "Torpedo Bulkhead"
+
+msgid "IDS_DUAL_CIT_SSC_DECK"
+msgstr "Deck"
+
+msgid "IDS_DUAL_CIT_SSC_INCLIN"
+msgstr "Armored Deck Slope"
+
+msgid "IDS_DUAL_CIT_SSC_SIDE"
+msgstr "Bulkhead"
+
+msgid "IDS_DUAL_CIT_SSC_TRANS"
+msgstr "Athwartship"
+
+msgid "IDS_DUAL_CIT_SS_DECK"
+msgstr "Deck"
+
+msgid "IDS_DUAL_CIT_ST_ARTDECK"
+msgstr "Magazine Armor"
+
+msgid "IDS_DUAL_CIT_ST_ARTSIDE"
+msgstr "Magazine Armor"
+
+msgid "IDS_DUAL_CIT_ST_BELT"
+msgstr "Armor Belt"
+
+msgid "IDS_DUAL_CIT_ST_BOTTOM"
+msgstr "Bottom"
+
+msgid "IDS_DUAL_CIT_ST_BULGE"
+msgstr "Torpedo Bulkhead"
+
+msgid "IDS_DUAL_CIT_ST_DECK"
+msgstr "Deck"
+
+msgid "IDS_DUAL_CIT_ST_INCLIN"
+msgstr "Armored Deck Slope"
+
+msgid "IDS_DUAL_CIT_ST_SIDE"
+msgstr "Bulkhead"
+
+msgid "IDS_DUAL_CIT_ST_TRANS"
+msgstr "Athwartship"
+
+msgid "IDS_DUAL_OCIT_OCIT_SIDE"
+msgstr "Plating"
+
+msgid "IDS_DUAL_SSC_BOW_CONSTRSIDE"
+msgstr "Plating"
+
+msgid "IDS_DUAL_SSC_BOW_DECK"
+msgstr "Deck"
+
+msgid "IDS_DUAL_SSC_BOW_INCLIN"
+msgstr "Armored Deck Slope"
+
+msgid "IDS_DUAL_SSC_BOW_SIDE"
+msgstr "Bulkhead"
+
+msgid "IDS_DUAL_SSC_BOW_TRANS"
+msgstr "Athwartship"
+
+msgid "IDS_DUAL_SSC_SSC_CONSTRSIDE"
+msgstr "Plating"
+
+msgid "IDS_DUAL_SSC_SSC_DECK"
+msgstr "Deck"
+
+msgid "IDS_DUAL_SSC_SS_DECK"
+msgstr "Deck"
+
+msgid "IDS_DUAL_SSC_SS_TRANS"
+msgstr "Athwartship"
+
+msgid "IDS_DUAL_SSC_ST_CONSTRSIDE"
+msgstr "Plating"
+
+msgid "IDS_DUAL_SSC_ST_DECK"
+msgstr "Deck"
+
+msgid "IDS_DUAL_SSC_ST_INCLIN"
+msgstr "Armored Deck Slope"
+
+msgid "IDS_DUAL_SSC_ST_SIDE"
+msgstr "Bulkhead"
+
+msgid "IDS_DUAL_SSC_ST_TRANS"
+msgstr "Athwartship"
+
+msgid "IDS_DUAL_SS_SS_SIDE"
+msgstr "Plating"
+
+msgid "IDS_DUAL_SS_SS_TOP"
+msgstr "Plating"
+
+msgid "IDS_DUAL_ST_SS_DECK"
+msgstr "Deck"
+
+msgid "IDS_DUAL_ST_SS_TRANS"
+msgstr "Athwartship"
+
+msgid "IDS_DUAL_ST_ST_CONSTRSIDE"
+msgstr "Plating"
+
+msgid "IDS_DUAL_ST_ST_DECK"
+msgstr "Deck"
+
+msgid "IDS_DUBININ_ARIA"
+msgstr "Vitaly Dubinin"
+
+msgid "IDS_DUNK_CAPN"
+msgstr "Jack Dunkirk"
+
+msgid "IDS_DUPLICATE_COMPENSATION"
+msgstr "Amount of compensation:"
+
+msgid "IDS_DUPLICATE_INFO"
+msgstr "Duplicates are totaled and added. They may be used to purchase collection items."
+
+msgid "IDS_DUPLICATE_STAMP"
+msgstr "DUPLICATE"
+
+msgid "IDS_DUPLICATE_STATUS_COLON"
+msgstr "Duplicates:"
+
+msgid "IDS_DUSTY_LOGH"
+msgstr "Dusty Attemborough"
+
+msgid "IDS_DYNAMIC_CROSSHAIRS"
+msgstr "Dynamic"
+
+msgid "IDS_DYNAMIC_CROSSHAIR_0"
+msgstr "Dynamic"
+
+msgid "IDS_DYNAMIC_CROSSHAIR_DESC"
+msgstr "The crosshair scale is adjusted automatically in proportion to the approximation of the view through the Binoculars."
+
+msgid "IDS_DYNAMIC_DIVISIONS_INFO"
+msgstr ""
+"Team up in Divisions with other players.\n"
+"Divisions created in battle will not be dismissed when the battle is over."
+
+msgid "IDS_DYNAMIC_LIGHTING"
+msgstr "Dynamic lighting"
+
+msgid "IDS_DYNAMIC_LIGHTING_DESCRIPTION"
+msgstr "Lighting quality from dynamic light sources."
+
+msgid "IDS_DZHABRAILOV"
+msgstr "Timur Dzhabrailov"
+
+msgid "IDS_EARLY_ACCESS"
+msgstr "Early access"
+
+msgid "IDS_EARLY_ACCESS_STATUS"
+msgstr "Early Access ship"
+
+msgid "IDS_EARLY_ACCESS_STATUS_INFO"
+msgstr "An Early Access ship that has special advantages until she becomes available to research and purchase."
+
+msgid "IDS_EARLY_ACCESS_STATUS_NOT_OWNED"
+msgstr "You can obtain Early Access ships by completing combat missions, in the Armory, or by joining various activities."
+
+msgid "IDS_EARLY_EXIT_BATTLE_ATTENTION"
+msgstr "The battle is not over! You will be penalized if you leave the battle without contributing sufficiently to the fight against the opposing forces."
+
+msgid "IDS_EARNED"
+msgstr "Total"
+
+msgid "IDS_EARN_HEROIC_ACHIVE"
+msgstr "Earn heroic achievements"
+
+msgid "IDS_EARN_MORE"
+msgstr "Earn more"
+
+msgid "IDS_EARN_OTHER_ACHIVE"
+msgstr "Earn honorary achievements"
+
+msgid "IDS_EASTERN_DRAGON_KING"
+msgstr "Eastern Dragon King"
+
+msgid "IDS_ECONOMICS_LOOTBOX_DESC"
+msgstr "More Economic Rewards"
+
+msgid "IDS_ECONOMIC_BOOSTS_COLON"
+msgstr "Economic bonuses:"
+
+msgid "IDS_ECONOMIC_BOOSTS_EXPENDABLE_AUTOPURCHASE_TOOLTIP_DESCRIPTION"
+msgstr "Standard and special bonuses will be bought automatically if you go into battle with the last bonuses of those types."
+
+msgid "IDS_ECONOMIC_BOOSTS_TTX_GO_TO_MODAL_WINDOW_TOOLTIP"
+msgstr "Go to the Economic Bonuses screen"
+
+msgid "IDS_ECONOMIC_BOOSTS_TTX_INSTALL_BTN"
+msgstr "Mount"
+
+msgid "IDS_ECONOMIC_BOOSTS_TTX_LABEL"
+msgstr "Economic Bonuses"
+
+msgid "IDS_ECONOMIC_BOOSTS_TTX_NOT_INSTALLED_HINT"
+msgstr "No bonuses mounted"
+
+msgid "IDS_ECONOMIC_BOOST_SLOT_OPEN_INFOTIP"
+msgstr "Open list of expendable bonuses"
+
+msgid "IDS_ECONOMIC_BOOST_SUMMARY_CLANBOOST_ITEM_TOOLTIP"
+msgstr "For clan merits"
+
+msgid "IDS_ECONOMIC_BOOST_SUMMARY_EXPENDABLE_SECTION_TOOLTIP"
+msgstr "Expendable"
+
+msgid "IDS_ECONOMIC_BOOST_SUMMARY_GLOBALBOOST_ITEM_TOOLTIP"
+msgstr "For personal merits"
+
+msgid "IDS_ECONOMIC_BOOST_SUMMARY_MULTIBOOST_ITEM_TOOLTIP"
+msgstr "Bonus package"
+
+msgid "IDS_ECONOMIC_BOOST_SUMMARY_PERMANENT_SECTION_ACTIVE_STATUS"
+msgstr "Permanent bonuses are active"
+
+msgid "IDS_ECONOMIC_BOOST_SUMMARY_PERMANENT_SECTION_TOOLTIP"
+msgstr "Permanent"
+
+msgid "IDS_ECONOMIC_BOOST_TYPE"
+msgstr "Bonus"
+
+msgid "IDS_ECONOMIC_BOOST_TYPE_CREDITSFACTOR_SIMPLE_SUMMARY_TOOLTIP"
+msgstr "Credits"
+
+msgid "IDS_ECONOMIC_BOOST_TYPE_CREWEXPFACTOR_SIMPLE_SUMMARY_TOOLTIP"
+msgstr "Commander XP"
+
+msgid "IDS_ECONOMIC_BOOST_TYPE_EXPENDABLE"
+msgstr "Expendable Bonus"
+
+msgid "IDS_ECONOMIC_BOOST_TYPE_EXPENDABLE_1"
+msgstr "Common Expendable Bonus"
+
+msgid "IDS_ECONOMIC_BOOST_TYPE_EXPENDABLE_2"
+msgstr "Special Expendable Bonus"
+
+msgid "IDS_ECONOMIC_BOOST_TYPE_EXPENDABLE_3"
+msgstr "Rare Expendable Bonus"
+
+msgid "IDS_ECONOMIC_BOOST_TYPE_EXPENDABLE_4"
+msgstr "Elite expendable bonus"
+
+msgid "IDS_ECONOMIC_BOOST_TYPE_EXPFACTOR_SIMPLE_SUMMARY_TOOLTIP"
+msgstr "Ship XP"
+
+msgid "IDS_ECONOMIC_BOOST_TYPE_FREEEXPFACTOR_SIMPLE_SUMMARY_TOOLTIP"
+msgstr "Free XP"
+
+msgid "IDS_ECONOMIC_BOOST_TYPE_GLOBALBOOST"
+msgstr "Permanent bonus"
+
+msgid "IDS_ECONOMIC_BOOST_TYPE_MULTIBOOST"
+msgstr "Permanent bonus"
+
+msgid "IDS_EDINBURGH_SPACE"
+msgstr "Triangulum"
+
+msgid "IDS_EFFECTIVENESS"
+msgstr "Performance:"
+
+msgid "IDS_EFFECT_CARRIER_ENGINE_CRIT"
+msgstr "Aircraft carrier's engine incapacitated!"
+
+msgid "IDS_EFFECT_CARRIER_STEERING_GEAR_CRIT"
+msgstr "Aircraft carrier's steering gears incapacitated!"
+
+msgid "IDS_EFFECT_ENGINE_CRIT"
+msgstr "Immobilized."
+
+msgid "IDS_EFFECT_ENGINE_CRIT_SOFT"
+msgstr "Speed reduced."
+
+msgid "IDS_EFFECT_ENGINE_DAMAGED"
+msgstr "Speed reduced."
+
+msgid "IDS_EFFECT_HANGAR_CRIT"
+msgstr "Unable to service aircraft."
+
+msgid "IDS_EFFECT_HANGAR_DAMAGED"
+msgstr "Aircraft servicing slowed."
+
+msgid "IDS_EFFECT_LANDING_STRIP_CRIT"
+msgstr "Unable to take off."
+
+msgid "IDS_EFFECT_LANDING_STRIP_DAMAGED"
+msgstr "Takeoff speed reduced."
+
+msgid "IDS_EFFECT_POWDER_MAGAZINE_CRIT"
+msgstr "Unable to reload."
+
+msgid "IDS_EFFECT_POWDER_MAGAZINE_CRIT_SOFT"
+msgstr "Unable to reload."
+
+msgid "IDS_EFFECT_POWDER_MAGAZINE_DAMAGED"
+msgstr "Reload speed reduced."
+
+msgid "IDS_EFFECT_STEERING_GEAR_CRIT"
+msgstr "Unable to maneuver"
+
+msgid "IDS_EFFECT_STEERING_GEAR_CRIT_SOFT"
+msgstr "Ship maneuverability reduced"
+
+msgid "IDS_EFFICIENCY_REDUCE_FOR_COMBAT"
+msgstr "Ship's combat efficiency reduced."
+
+msgid "IDS_EFFICIENCY_REDUCE_FOR_COMBAT_ECONOMIC"
+msgstr "Ship's combat and economic efficiency reduced."
+
+msgid "IDS_EFFICIENCY_REDUCE_FOR_ECONOMIC"
+msgstr "Ship's economic efficiency reduced."
+
+msgid "IDS_EIGHTH_AMERICAN_ARCSUBCOLLECTION_NAME"
+msgstr "Other Ratings"
+
+msgid "IDS_EIGHTH_PCZA027_TFTM_108_NAME"
+msgstr "Transformers Memorable Moments"
+
+msgid "IDS_EIGHTH_SOVIETBBARC_NAME"
+msgstr "Russian Shipbuilders II"
+
+msgid "IDS_ELITETOURNAMENT22"
+msgstr "Da Lan"
+
+msgid "IDS_ELITE_CREW"
+msgstr "Maximum level"
+
+msgid "IDS_ELITE_CREW_STATUS"
+msgstr "Elite Commander"
+
+msgid "IDS_ELITE_CREW_TOOLTIP_DESCRIPTION"
+msgstr "The Commander has reached the maximum training level. All XP earned by this Commander in battles is converted into Elite Commander XP."
+
+msgid "IDS_ELITE_EXPERIENCE_C"
+msgstr "Elite Commander XP"
+
+msgid "IDS_ELITE_EXPERIENCE_COLON"
+msgstr "Elite Commander XP:"
+
+msgid "IDS_ELITE_SHIPS"
+msgstr "Elite Ships"
+
+msgid "IDS_ELITE_SHIPS_DESCRIPTION"
+msgstr "The ship becomes Elite once all of her modules and the next ship in the Tech Tree are researched."
+
+msgid "IDS_ELITE_XP"
+msgstr "Elite Commander XP"
+
+msgid "IDS_ELITE_XP_DESC"
+msgstr "Received as the equivalent of 5% of the total amount of Commander XP or instead of that equivalent if the Commander has reached the maximum level."
+
+msgid "IDS_ELITE_XP_INFO"
+msgstr "After reaching the highest rank, Commanders will earn Elite Commander XP in battles."
+
+msgid "IDS_ELITE_XP_INSTRUCTION_0"
+msgstr "Commanders with the highest rank earn Elite Commander XP in battles."
+
+msgid "IDS_ELITE_XP_INSTRUCTION_1"
+msgstr "Elite Commander XP can be distributed among other Commanders or converted into Free XP."
+
+msgid "IDS_EMAIL"
+msgstr "Email Address:"
+
+msgid "IDS_EMAIL_REGISTRATION"
+msgstr "Registration"
+
+msgid "IDS_EMPTY_LOGIN"
+msgstr "Please use your email address to log in."
+
+msgid "IDS_EMPTY_SLOT_FOR_TASK"
+msgstr "No task"
+
+msgid "IDS_ENABLE_BATTLE_CHAT"
+msgstr "Battle chat"
+
+msgid "IDS_ENABLE_BATTLE_CHAT_DESCRIPTION"
+msgstr "Display a window for communicating with other players during battle."
+
+msgid "IDS_ENABLE_BATTLE_CHAT_HINT"
+msgstr "Enable messages in battle chat"
+
+msgid "IDS_ENABLE_FOGHORN"
+msgstr "Ship horns"
+
+msgid "IDS_ENABLE_FOGHORN_DESCRIPTION"
+msgstr "The sound signal activated by players. It is triggered by pressing the [CMD_FOGHORN] key."
+
+msgid "IDS_ENABLE_INVITATIONS_TO_DIVISION"
+msgstr "Receive invitations to join Divisions"
+
+msgid "IDS_ENABLE_INVITATIONS_TO_DIVISION_IN_BATTLE_HINT"
+msgstr "When this option is enabled, you will receive invitations from other players to join Divisions"
+
+msgid "IDS_ENABLE_SPECTATORS"
+msgstr "Observers are allowed"
+
+msgid "IDS_ENABLE_SPECTATORS_TOOLTIP"
+msgstr "A separate team will appear in the room for players to watch the battle"
+
+msgid "IDS_ENABLE_USER_MUSIC"
+msgstr "Listen to your own music"
+
+msgid "IDS_ENABLE_USER_MUSIC_HINT"
+msgstr "Add your own music to \\res\\userMusic\\ in the game folder. Restart the game client to apply the changes."
+
+msgid "IDS_ENABLE_VOICE_CHAT"
+msgstr "Enable voice chat"
+
+msgid "IDS_ENABLE_VOICE_CHAT_IN_BATTLE_HINT"
+msgstr "When this option is enabled, you will be able to communicate with other players from your Division via voice chat"
+
+msgid "IDS_ENABLE_VOICE_CHAT_IN_CLAN_BATTLE_HINT"
+msgstr "When this option is enabled, you will be able to communicate with other players from your Team via voice chat"
+
+msgid "IDS_ENDS_IN"
+msgstr "Ends in"
+
+msgid "IDS_ENEMIES"
+msgstr "Enemies"
+
+msgid "IDS_ENEMY"
+msgstr "Enemy"
+
+msgid "IDS_ENEMY_AIRSHIP_SLOW"
+msgstr "AIRSHIP SLOWING DOWN"
+
+msgid "IDS_ENEMY_BASE"
+msgstr "Enemy Base"
+
+msgid "IDS_ENEMY_BATTLESHIP"
+msgstr "Enemy battleship"
+
+msgid "IDS_ENEMY_CARRIER"
+msgstr "Enemy aircraft carrier"
+
+msgid "IDS_ENEMY_CRUISER"
+msgstr "Enemy cruiser"
+
+msgid "IDS_ENEMY_DESTROY"
+msgstr "Destroying Enemies"
+
+msgid "IDS_ENEMY_DESTROYER"
+msgstr "Enemy destroyer"
+
+msgid "IDS_ENEMY_FRAGS"
+msgstr "Enemies"
+
+msgid "IDS_ENEMY_SHIPS_ARE_HIDDEN"
+msgstr "The enemy ships are hidden"
+
+msgid "IDS_ENEMY_TEAM"
+msgstr "ENEMIES"
+
+msgid "IDS_ENGINEBACKWARDFORSAGEPOWER"
+msgstr "to engine power when moving backward at low speed"
+
+msgid "IDS_ENGINEFORWARDFORSAGEPOWER"
+msgstr "to engine power when moving forward at low speed"
+
+msgid "IDS_ENSIGN_GROUP_1"
+msgstr "Awarded"
+
+msgid "IDS_ENSIGN_GROUP_2"
+msgstr "Commemorative"
+
+msgid "IDS_ENSIGN_GROUP_3"
+msgstr "Special"
+
+msgid "IDS_ENSIGN_GROUP_SUBTYPE_1"
+msgstr "Award flag"
+
+msgid "IDS_ENSIGN_GROUP_SUBTYPE_2"
+msgstr "Commemorative flag"
+
+msgid "IDS_ENSIGN_GROUP_SUBTYPE_3"
+msgstr "Special flag"
+
+msgid "IDS_ENTER_BATTLE_WARNING_HEADER_DECLINED"
+msgstr "Warning"
+
+msgid "IDS_ENTER_BATTLE_WARNING_HEADER_EXPENDABLES"
+msgstr "You are out of expendable items"
+
+msgid "IDS_ENTER_BATTLE_WARNING_TEXT_BATTLE"
+msgstr "This battle type is no longer available."
+
+msgid "IDS_ENTER_BATTLE_WARNING_TEXT_SHIP"
+msgstr "This ship cannot enter battle."
+
+msgid "IDS_ENTER_BATTLE_WITHOUT_CREW_QUESTION"
+msgstr "Enter battle without a Commander?"
+
+msgid "IDS_ENTER_BATTLE_WITHOUT_SKILLS_HEADER"
+msgstr "No skills mastered"
+
+msgid "IDS_ENTER_BATTLE_WITHOUT_SKILLS_QUESTION"
+msgstr "Enter battle without mastering any Commander skills?"
+
+msgid "IDS_ENTER_CHANNEL_TITLE"
+msgstr "Enter channel name"
+
+msgid "IDS_ENTER_FORUM"
+msgstr "Forum"
+
+msgid "IDS_ENTER_FORUM_HINT"
+msgstr "You will be redirected to the game forum."
+
+msgid "IDS_ENTER_GROUP_TITLE"
+msgstr "Enter group name"
+
+msgid "IDS_ENTER_LOGIN_ON_LOGIN"
+msgstr "Enter your username"
+
+msgid "IDS_ENTER_NEW_CHANNEL_PWD"
+msgstr "Password (optional)"
+
+msgid "IDS_ENTER_PLAYER_NAME"
+msgstr "Enter the username"
+
+msgid "IDS_ENTER_SHIP_TITLE"
+msgstr "Enter ship name"
+
+msgid "IDS_ENTER_STATUS"
+msgstr "Add information about yourself. Other players will see your message."
+
+msgid "IDS_ENTER_TRAINING_ROOM_DESCRIPTION"
+msgstr "A brief description of the training room as seen by all players"
+
+msgid "IDS_ENTER_WITH_PASSWORD_BUTTON"
+msgstr "Log in"
+
+msgid "IDS_EN_01"
+msgstr ":Tovey:"
+
+msgid "IDS_EN_02"
+msgstr ":Wright:"
+
+msgid "IDS_EN_03"
+msgstr ":Pohl:"
+
+msgid "IDS_EN_04"
+msgstr ":Jellicoe:"
+
+msgid "IDS_EN_05"
+msgstr ":Goltz:"
+
+msgid "IDS_EQUIPMENT"
+msgstr "Consumables:"
+
+msgid "IDS_ERROR_ACCOUNT_BANNED"
+msgstr "Your account has been locked until %s. Reason: %s."
+
+msgid "IDS_ERROR_ACCOUNT_BANNED_GOVERNMENT_CONTROL_ASIA"
+msgstr "Players under the age of 16 are not allowed to play any online games from 0:00 to 6:00."
+
+msgid "IDS_ERROR_ACCOUNT_BANNED_GOVERNMENT_CONTROL_CN"
+msgstr "Underage children are prohibited from playing any online games except during specific hours on Fridays, weekends, and holidays."
+
+msgid "IDS_ERROR_ACCOUNT_BANNED_PARENTAL_CONTROL"
+msgstr "The game is unavailable because you have reached your gaming time limit. The next session will be available %s."
+
+msgid "IDS_ERROR_ACCOUNT_BANNED_PERMANENTLY"
+msgstr "Your account has been locked permanently. Reason: %s."
+
+msgid "IDS_ERROR_ACCOUNT_BANNED_SUSPEND"
+msgstr "Account deletion is in progress. You can cancel the deletion request on your Account Management page."
+
+msgid "IDS_ERROR_ACCOUNT_BANNED_UNSUSPEND"
+msgstr "Account restoration is in progress."
+
+msgid "IDS_ERROR_ACCOUNT_IS_ALREADY_BOUND"
+msgstr "The specified Lesta ID is already linked to another Steam account."
+
+msgid "IDS_ERROR_ACCOUNT_IS_NOT_ACTIVATED"
+msgstr "The specified Lesta ID is not activated."
+
+msgid "IDS_ERROR_ACCOUNT_NOT_ACTIVATED"
+msgstr "Account not activated. Please check your email inbox for the registration message and follow the link."
+
+msgid "IDS_ERROR_ACCOUNT_NOT_EXISTS"
+msgstr "Unable to log in. Please contact Player Support."
+
+msgid "IDS_ERROR_ACCOUNT_RESTRICTION_COUNTRY_POLICY_PERMANENT"
+msgstr "The game is currently unavailable."
+
+msgid "IDS_ERROR_ACCOUNT_RESTRICTION_COUNTRY_POLICY_TEMPORARY"
+msgstr "The game is currently unavailable. The next session will be available on %s."
+
+msgid "IDS_ERROR_ACCOUNT_RESTRICTION_PARENTAL_CONTROL_PERMANENT"
+msgstr "The game is unavailable because you have reached your gaming time limit."
+
+msgid "IDS_ERROR_ACCOUNT_RESTRICTION_PARENTAL_CONTROL_TEMPORARY"
+msgstr "The game is unavailable because you have reached your gaming time limit. The next session will be available on %s."
+
+msgid "IDS_ERROR_ALREADY_LOGGED_IN"
+msgstr "A player with this email is already in the game."
+
+msgid "IDS_ERROR_AUTHORIZATION_TITLE"
+msgstr "Authorization error"
+
+msgid "IDS_ERROR_CANT_CREATE_NEW_ACCOUNT"
+msgstr "Error creating new account"
+
+msgid "IDS_ERROR_CONNECTION_LOST"
+msgstr "Check your internet connection."
+
+msgid "IDS_ERROR_CORRUPTED_PDATA"
+msgstr "Your account is unavailable. Please contact Player Support."
+
+msgid "IDS_ERROR_COULDNOT_CONNECT"
+msgstr "Failed to connect to the server. Please try again later."
+
+msgid "IDS_ERROR_DNS_LOOKUP_FAILED"
+msgstr "Unable to locate the server IP address through DNS. Please contact Player Support."
+
+msgid "IDS_ERROR_EMAIL_NOT_REGISTERED"
+msgstr "Email is not registered."
+
+msgid "IDS_ERROR_HEADER_DEFAULT"
+msgstr "Error"
+
+msgid "IDS_ERROR_HEADER_DISCONNECTED"
+msgstr "You have been disconnected from the server."
+
+msgid "IDS_ERROR_HEADER_LOGIN"
+msgstr "Error Connecting Server"
+
+msgid "IDS_ERROR_HEADER_UPDATE_IN_PROGRESS"
+msgstr "Loading data..."
+
+msgid "IDS_ERROR_ILLEGAL_CHARACTERS"
+msgstr "The email or password contains invalid characters."
+
+msgid "IDS_ERROR_INTERNAL"
+msgstr "Technical issues found. Please try again later or contact Player Support."
+
+msgid "IDS_ERROR_LOGIN_QUEUE"
+msgstr "You are in a queue to enter the game."
+
+msgid "IDS_ERROR_REENTER_PASSWORD"
+msgstr "For security reasons, please re-enter your password."
+
+msgid "IDS_ERROR_REGISTRATION_NOT_ALLOWED"
+msgstr "Access to the game is denied."
+
+msgid "IDS_ERROR_REGISTRATION_NOT_COMFIRMED"
+msgstr "Account not activated. Please check your email inbox for the registration message and follow the link."
+
+msgid "IDS_ERROR_RELOGIN"
+msgstr "Your account was logged in to from a different computer. If this wasn't you, please contact Player Support."
+
+msgid "IDS_ERROR_REPORT"
+msgstr "Report Error"
+
+msgid "IDS_ERROR_REPORT_HINT"
+msgstr "You will be redirected to the Support Service page."
+
+msgid "IDS_ERROR_SERVER_NOT_READY"
+msgstr "Server temporarily unavailable. Please try again later."
+
+msgid "IDS_ERROR_SERVER_NOT_SELECTED"
+msgstr "Select a server to connect to."
+
+msgid "IDS_ERROR_SERVER_OVERLOADED"
+msgstr "Server busy. Please try again later."
+
+msgid "IDS_ERROR_SERVER_SHUTDOWN"
+msgstr "The server is being rebooted. Please try again later."
+
+msgid "IDS_ERROR_STEAM_NOT_READY"
+msgstr "Steam service interaction login error"
+
+msgid "IDS_ERROR_UNKNOWN"
+msgstr "Unknown error"
+
+msgid "IDS_ERROR_UPDATE_IN_PROGRESS"
+msgstr "Updating game parameters. This process may take a while. The game will be automatically re-loaded on completion."
+
+msgid "IDS_ERROR_USER_DECLINED"
+msgstr "Unable to access the account. Please try again."
+
+msgid "IDS_ERROR_VERSION_MISMATCH"
+msgstr "The currently installed version of the game is older than that of the server. Please update the client."
+
+msgid "IDS_ERROR_WGNI_COMMON"
+msgstr "Web authorization error. Please try again later or contact Player Support."
+
+msgid "IDS_ERROR_WGNI_TICKET_EXPIRED"
+msgstr "The time for authorization has expired. Please try again."
+
+msgid "IDS_ERROR_WRONG_EMAIL_PASSWORD"
+msgstr "Incorrect email address or password."
+
+msgid "IDS_ESC"
+msgstr "Esc"
+
+msgid "IDS_ESCAPE_TO_PORTAL_ALL_PLAYERS_DIE"
+msgstr "The raid is over: no ships from any team remain on the map."
+
+msgid "IDS_ESCAPE_TO_PORTAL_CRITTERS_ARRIVE"
+msgstr "Hurry to exit through the Portal! Rasputin's servants are approaching it!"
+
+msgid "IDS_ESCAPE_TO_PORTAL_DESCRIPTION"
+msgstr "It is not about winning or losing in the Raid for the Filth. Collect as much Filth as you can and extract it via the Portal."
+
+msgid "IDS_ESCAPE_TO_PORTAL_RESOURCE_COLLECTED_BY_PLAYER"
+msgstr "Your ship"
+
+msgid "IDS_ESCAPE_TO_PORTAL_RESOURCE_COLLECTED_BY_TEAM"
+msgstr "Allied ships"
+
+msgid "IDS_ESCAPE_TO_PORTAL_TIME_IS_OVER"
+msgstr "Your time has expired. The Portal is closing."
+
+msgid "IDS_ESCAPE_TO_PORTAL_TIME_UNTIL_PORTAL_ACTIVATION"
+msgstr "The Portal is open!"
+
+msgid "IDS_ESCAPE_TO_PORTAL_TITLE"
+msgstr "Raid for the Filth"
+
+msgid "IDS_ESCAPE_TO_PORTAL_YOU_SUCCESSFULY_ESCAPED"
+msgstr "You have successfully exited via the Portal."
+
+msgid "IDS_ESCORTING_SHIP"
+msgstr "Escorted ship"
+
+msgid "IDS_EU"
+msgstr "Europe"
+
+msgid "IDS_EULA"
+msgstr "End User License Agreement"
+
+msgid "IDS_EULA_TEXT"
+msgstr ""
+"By clicking Accept, you acknowledge that you have read, agree to be bound by, and comply with the terms of the End User License Agreement and be liable for any violation thereof.\n"
+"The EULA and any amendments thereto are material to and binding upon all project members."
+
+msgid "IDS_EULA_TOOLTIP"
+msgstr "You will be redirected to the End User License Agreement page."
+
+msgid "IDS_EUROPE"
+msgstr "Europe"
+
+msgid "IDS_EUROPE_AIRCARRIER"
+msgstr "European carriers"
+
+msgid "IDS_EUROPE_BATTLESHIP"
+msgstr "European battleships"
+
+msgid "IDS_EUROPE_CRUISER"
+msgstr "European cruisers"
+
+msgid "IDS_EUROPE_DESTROYER"
+msgstr "European destroyers"
+
+msgid "IDS_EUROPE_SUBMARINE"
+msgstr "European submarines"
+
+msgid "IDS_EV19_ATTDEF_CHAT_LAST_CHANCE"
+msgstr "This is your last respawn for this battle."
+
+msgid "IDS_EV19_ATTDEF_CHAT_STATION"
+msgstr "The station cannot be damaged. Destroy all generators!"
+
+msgid "IDS_EV19_ATTDEF_CSM_ALL_01"
+msgstr "The station is invulnerable as long as at least one generator remains functional. Destroying a generator extends the attack time."
+
+msgid "IDS_EV19_ATTDEF_CSM_ALL_02"
+msgstr "Loss of an allied ship or a generator by defenders will speed up the HP regeneration of other defending ships, and decrease the reload time of their main battery and torpedo tubes."
+
+msgid "IDS_EV19_ATTDEF_CSM_DEFENDERS_ARE_OVER_T0"
+msgstr ""
+"Defeat.\n"
+"All allied ships destroyed."
+
+msgid "IDS_EV19_ATTDEF_CSM_DEFENDERS_ARE_OVER_T1"
+msgstr ""
+"Victory!\n"
+"All hostile ships destroyed."
+
+msgid "IDS_EV19_ATTDEF_CSM_SHIELD_LOST_T0"
+msgstr ""
+"All generators destroyed!\n"
+"Defend the station!"
+
+msgid "IDS_EV19_ATTDEF_CSM_SHIELD_LOST_T1"
+msgstr ""
+"All generators destroyed!\n"
+"Attack the station!"
+
+msgid "IDS_EV19_ATTDEF_CSM_STATION_DESTROYED_T0"
+msgstr ""
+"Defeat.\n"
+"Station destroyed."
+
+msgid "IDS_EV19_ATTDEF_CSM_STATION_DESTROYED_T1"
+msgstr ""
+"Victory!\n"
+"Station destroyed."
+
+msgid "IDS_EV19_ATTDEF_CSM_TIME_IS_OVER_T0"
+msgstr ""
+"Victory!\n"
+"Attack repelled."
+
+msgid "IDS_EV19_ATTDEF_CSM_TIME_IS_OVER_T1"
+msgstr ""
+"Defeat.\n"
+"Attack time is up."
+
+msgid "IDS_EV2020_NCB_BOSS"
+msgstr ""
+"Attention!\n"
+"Rasputin incoming!"
+
+msgid "IDS_EV2020_NCB_BOSS_ALERT"
+msgstr "The spawn area of Rasputin has been identified."
+
+msgid "IDS_EV2020_NCB_BOSS_IS_DEAD"
+msgstr ""
+"Rasputin is down!\n"
+"Hurry to the Portal!"
+
+msgid "IDS_EV2020_NCB_CHEATER_LEVEL_UP"
+msgstr ""
+"Attention!\n"
+"The enemies are becoming stronger."
+
+msgid "IDS_EV2020_NCB_CHEATER_SPAWN"
+msgstr ""
+"Hurry to the Portal!\n"
+"The enemies have become stronger and will attempt to stop you."
+
+msgid "IDS_EV2020_NCB_RULES_1"
+msgstr "Boost your ship using Battle Points. You can collect these by destroying opponents."
+
+msgid "IDS_EV2020_NCB_RULES_PORTAL"
+msgstr "No more than three players per team"
+
+msgid "IDS_EV2020_NCB_RULES_PORTAL_HARD"
+msgstr "Raid difficulty: Moderate. No more than four players per team."
+
+msgid "IDS_EV2020_NCB_RULES_PORTAL_NIGHTMARE"
+msgstr "Raid difficulty: Very High. No more than six players per team."
+
+msgid "IDS_EV2020_NCB_RULES_PORTAL_ULTRAHARD"
+msgstr "Raid difficulty: High. No more than five players per team."
+
+msgid "IDS_EV2020_NCB_TIME_IS_OVER"
+msgstr "The Portal is now closed. Time is up."
+
+msgid "IDS_EV2020_RULES_1"
+msgstr "Destroy opponents, grab a key, and exit via the Portal."
+
+msgid "IDS_EV2020_RULES_10"
+msgstr "The battle is over. There's only one survivor!"
+
+msgid "IDS_EV2020_RULES_11"
+msgstr "The Portal is open!"
+
+msgid "IDS_EV2020_RULES_12"
+msgstr "Prepare for transit to the Octagon!"
+
+msgid "IDS_EV2020_RULES_2"
+msgstr "Boost your ship using Battle Points. You can collect these by destroying opponents."
+
+msgid "IDS_EV2020_RULES_3"
+msgstr "The Portal will be deactivated within 1 minute."
+
+msgid "IDS_EV2020_RULES_5"
+msgstr "Fight until only one of you survives!"
+
+msgid "IDS_EV2020_RULES_6"
+msgstr "The battle is over. All keys have been used."
+
+msgid "IDS_EV2020_RULES_7"
+msgstr ""
+"All keys have been activated! The battle is over.\n"
+"The last survivor will be rewarded."
+
+msgid "IDS_EV2020_RULES_8"
+msgstr "Survivors, brace for transit to the Octagon!"
+
+msgid "IDS_EV2020_RULES_9"
+msgstr "The battle is over! No ships remain on the map."
+
+msgid "IDS_EV2020_RULES_PLAYER_GOT_KEY"
+msgstr "You have grabbed a key. Exit via the open Portal!"
+
+msgid "IDS_EV2020_RULES_PORTAL_OPENED_WITHOUT_KEY"
+msgstr "The Portal is open. Get hold of a key!"
+
+msgid "IDS_EV2020_RULES_PORTAL_OPENED_WITH_KEY"
+msgstr "The Portal is open. You already have a key!"
+
+msgid "IDS_EV2020_RULES_PORTAL_WITHOUT_KEY"
+msgstr "To exit via the Portal, you need a key."
+
+msgid "IDS_EVENT"
+msgstr "Event"
+
+msgid "IDS_EVENTBATTLE"
+msgstr "Temporary battle type"
+
+msgid "IDS_EVENTBATTLE_ACC"
+msgstr "Grand Battle"
+
+msgid "IDS_EVENTBATTLE_DESCRIPTION"
+msgstr "Test the super battleships out in battles at sea in the Grand Battle!"
+
+msgid "IDS_EVENTBATTLE_MATCHMAKER_DESCRIPTION"
+msgstr "Put the super battleships to the ultimate test in battle"
+
+msgid "IDS_EVENTBATTLE_PW_CHARGING_POINTS_GET"
+msgstr "Allied Team: +20"
+
+msgid "IDS_EVENTBATTLE_PW_CHARGING_POINTS_HEADER"
+msgstr "Buff Picked Up"
+
+msgid "IDS_EVENTBATTLE_PW_CHARGING_POINTS_LOST"
+msgstr "Enemy Team: –20"
+
+msgid "IDS_EVENTS"
+msgstr "Rubber Duckies"
+
+msgid "IDS_EVENTS_WINDOW_INSTRUCTION"
+msgstr "Events may contain various specials. The duration of specials may be shorter than the duration of the main event."
+
+msgid "IDS_EVENTUM_10_COLON"
+msgstr "Summer Tokens:"
+
+msgid "IDS_EVENTUM_1_COLON"
+msgstr "Colorful Tokens:"
+
+msgid "IDS_EVENTUM_2_COLON"
+msgstr "Progress Tokens:"
+
+msgid "IDS_EVENTUM_3_COLON"
+msgstr "American Tokens:"
+
+msgid "IDS_EVENTUM_4_COLON"
+msgstr "Navy Tokens:"
+
+msgid "IDS_EVENTUM_5_COLON"
+msgstr "Jade Tokens:"
+
+msgid "IDS_EVENTUM_6_COLON"
+msgstr "Raider Tokens:"
+
+msgid "IDS_EVENTUM_7_COLON"
+msgstr "Knight Tokens:"
+
+msgid "IDS_EVENTUM_8_COLON"
+msgstr "Winter Tokens:"
+
+msgid "IDS_EVENTUM_9_COLON"
+msgstr "Ship Tokens:"
+
+msgid "IDS_EVENTUM_CN_COLON"
+msgstr "Supply Vouchers:"
+
+msgid "IDS_EVENT_AGGREGATOR_1"
+msgstr "150th Anniversary of the U.S. Naval Institute"
+
+msgid "IDS_EVENT_AGGREGATOR_2"
+msgstr "7-Day Challenge"
+
+msgid "IDS_EVENT_AGGREGATOR_3"
+msgstr "Combat Order"
+
+msgid "IDS_EVENT_BATTLE"
+msgstr "Asymmetric Battle"
+
+msgid "IDS_EVENT_BATTLES_PRIME_TIME_DISABLED"
+msgstr "The event is currently inactive"
+
+msgid "IDS_EVENT_BATTLE_PRIME_TIME_ENDS_IN"
+msgstr "Session ends in %(_timeLeft)s"
+
+msgid "IDS_EVENT_BATTLE_PRIME_TIME_STARTS_IN"
+msgstr "Session in %(_timeLeft)s"
+
+msgid "IDS_EVENT_BATTLE_STAGE_UNDEFINED"
+msgstr "Status unknown"
+
+msgid "IDS_EVENT_BATTLE_STATUS_PRIMETIME_ACTIVE"
+msgstr "Active"
+
+msgid "IDS_EVENT_BATTLE_STATUS_PRIMETIME_ENDED"
+msgstr "Inactive"
+
+msgid "IDS_EVENT_EVENTIUM_HOW_TO_GET"
+msgstr "Gather Intelligence Reports in battles playing Tier IX and X ships."
+
+msgid "IDS_EVENT_EVENTIUM_PANEL"
+msgstr "Battle Tokens gathered:"
+
+msgid "IDS_EVENT_EVENTIUM_TOOLTIP"
+msgstr "Battle Tokens are required to enter the Asymmetric Battle playing Tier IX–X ships. You can obtain Battle Tokens by participating in the Asymmetric Battle playing Tier VII–VIII ships."
+
+msgid "IDS_EVENT_LOOTBOX_0"
+msgstr "One container"
+
+msgid "IDS_EVENT_LOOTBOX_1"
+msgstr "Five containers"
+
+msgid "IDS_EVENT_LOOTBOX_2"
+msgstr "20 containers"
+
+msgid "IDS_EVENT_LOOTBOX_DESCRIPTION"
+msgstr "Unique containers with rewards dedicated to All Saints' Day! Open containers to earn exclusive rewards!"
+
+msgid "IDS_EVENT_PAST_PERIOD_REWARD"
+msgstr "Rewards"
+
+msgid "IDS_EVENT_PAST_PERIOD_REWARD_DESCRIPTION"
+msgstr "Reward for the previous day"
+
+msgid "IDS_EVENT_PAST_PERIOD_REWARD_LOYALTY"
+msgstr "Reward for loyalty to your team"
+
+msgid "IDS_EVENT_PAST_PERIOD_REWARD_TOP"
+msgstr "Reward for making it to the top positions on the Leaderboard"
+
+msgid "IDS_EVENT_PAST_PERIOD_REWARD_WIN_DAY"
+msgstr "Reward for your team's victory"
+
+msgid "IDS_EVENT_PAST_PERIOD_WINNERS"
+msgstr "Winner of the previous day"
+
+msgid "IDS_EVENT_PORTAL_TEAM"
+msgstr "Team:"
+
+msgid "IDS_EVENT_PROMO_CHOICE_CANCEL"
+msgstr "MAYBE LATER"
+
+msgid "IDS_EVENT_PROMO_CHOICE_OK"
+msgstr "COUNT ME IN!"
+
+msgid "IDS_EVENT_SHARE"
+msgstr "Event-specific discount"
+
+msgid "IDS_EVENT_SHIPS_ARE_NOT_ALLOWED_IN_BRAWLBATTLE"
+msgstr "Special ships are not allowed in the Brawl."
+
+msgid "IDS_EVENT_SHIPS_ARE_NOT_ALLOWED_IN_CLANBATTLE"
+msgstr "Special ships are not allowed to participate in Clan Battles."
+
+msgid "IDS_EVENT_SHIPS_ARE_NOT_ALLOWED_IN_CLAN_BATTLES"
+msgstr "Special ships are not allowed to participate in Clan Battles."
+
+msgid "IDS_EVENT_SHIPS_ARE_NOT_ALLOWED_IN_COOPERATIVEBATTLE"
+msgstr "Special ships are not allowed to participate in Co-op Battles"
+
+msgid "IDS_EVENT_SHIPS_ARE_NOT_ALLOWED_IN_RANDOMBATTLE"
+msgstr "Special ships are not allowed to participate in Random Battles"
+
+msgid "IDS_EVENT_SHIPS_ARE_NOT_ALLOWED_IN_RANKEDBATTLE"
+msgstr "Special ships are not allowed to participate in Ranked Battles."
+
+msgid "IDS_EVENT_SHIPS_ARE_NOT_ALLOWED_IN_RANKED_BATTLES"
+msgstr "Special ships are not allowed to participate in Ranked Battles."
+
+msgid "IDS_EVENT_SHIPS_ARE_NOT_ALLOWED_IN_TRAINING_BATTLE"
+msgstr "Special ships are not allowed"
+
+msgid "IDS_EVENT_SHIPS_TREE_NOTIFICATIONS"
+msgstr "This nation is temporary. The ships will be removed after the event concludes."
+
+msgid "IDS_EVENT_SIDE_VICTORY_DAYS"
+msgstr "The number of days your team won"
+
+msgid "IDS_EVENT_TIME_TO_FREEZE"
+msgstr "Competition stage starts in:"
+
+msgid "IDS_EVENT_TOTAL_DAYS_PER_TEAM"
+msgstr "Total number of days in the team"
+
+msgid "IDS_EVENT_TOTAL_WINS_DAYS_PER_TEAM"
+msgstr "The days your team won"
+
+msgid "IDS_EVENT_UNFREEZE_SHIP_HEADER"
+msgstr "COMBAT TRIALS"
+
+msgid "IDS_EV_23_01"
+msgstr "Geri"
+
+msgid "IDS_EV_23_02"
+msgstr "Huginn"
+
+msgid "IDS_EV_23_03"
+msgstr "Muninn"
+
+msgid "IDS_EV_23_04"
+msgstr "Freki"
+
+msgid "IDS_EV_23_05"
+msgstr "Sleipnir"
+
+msgid "IDS_EV_23_06"
+msgstr "Tanngnjóstr"
+
+msgid "IDS_EV_23_07"
+msgstr "Margygr"
+
+msgid "IDS_EV_23_08"
+msgstr "Thjalfi"
+
+msgid "IDS_EV_23_09"
+msgstr "Hati"
+
+msgid "IDS_EV_23_10"
+msgstr "Ratatoskr"
+
+msgid "IDS_EV_23_11"
+msgstr "Fáfnir"
+
+msgid "IDS_EV_23_12"
+msgstr "Fenrir"
+
+msgid "IDS_EV_23_13"
+msgstr "Garmr"
+
+msgid "IDS_EV_23_14"
+msgstr "Heiðrún"
+
+msgid "IDS_EV_23_15"
+msgstr "Draugr"
+
+msgid "IDS_EV_23_16"
+msgstr "Dvergr"
+
+msgid "IDS_EV_23_17"
+msgstr "Kvasir"
+
+msgid "IDS_EV_23_18"
+msgstr "Níðhöggr"
+
+msgid "IDS_EV_23_19"
+msgstr "Fossegrim"
+
+msgid "IDS_EV_23_20"
+msgstr "The Great Gorgon"
+
+msgid "IDS_EV_23_21"
+msgstr "Rasputin"
+
+msgid "IDS_EV_23_22"
+msgstr "Rasputin"
+
+msgid "IDS_EV_23_23"
+msgstr "Megaera"
+
+msgid "IDS_EV_23_24"
+msgstr "Alecto"
+
+msgid "IDS_EV_23_25"
+msgstr "Tisiphone"
+
+msgid "IDS_EV_23_ANTI_AIR_DONE"
+msgstr "Enemy aircraft have been defeated!"
+
+msgid "IDS_EV_HL_23_AIRFIELD"
+msgstr "Harpy"
+
+msgid "IDS_EV_HL_23_FILTH"
+msgstr "The battlefield is encircled by the Filth. Stay in the safe area near Transylvania."
+
+msgid "IDS_EV_HL_23_FINAL_MOVE"
+msgstr "We are approaching the target!"
+
+msgid "IDS_EV_HL_23_MAIN_TASK_BRIEFING"
+msgstr "Escort Transylvania, laden with explosives, to the Portal to destroy it once and for all!"
+
+msgid "IDS_EV_HL_23_TASK_KILLGARGONA_TASK_END_S"
+msgstr "The Great Gorgon has been destroyed!"
+
+msgid "IDS_EV_SPACE2024"
+msgstr "To the Heights of Mastery"
+
+msgid "IDS_EXCHANGE_FOR"
+msgstr "for"
+
+msgid "IDS_EXCHANGE_GOLD"
+msgstr "EXCHANGE CREDITS"
+
+msgid "IDS_EXCHANGE_UPPER_CASE"
+msgstr "EXCHANGE"
+
+msgid "IDS_EXCLUDED_SHIPS_HEADER"
+msgstr "Not allowed"
+
+msgid "IDS_EXCLUDE_PLAYER_FROM_DIVISION_QUESTION"
+msgstr "Remove %(playerName)s
from the Division?"
+
+msgid "IDS_EXCLUDE_PLAYER_OUT_OF_DIVISION"
+msgstr "Remove from the Division"
+
+msgid "IDS_EXCLUDE_PLAYER_OUT_OF_TRAINING_ROOM"
+msgstr "Remove from the Room"
+
+msgid "IDS_EXITBATTLE"
+msgstr "Back to Port"
+
+msgid "IDS_EXITGAME"
+msgstr "EXIT GAME"
+
+msgid "IDS_EXPANDED_INFO"
+msgstr "Full interface mode"
+
+msgid "IDS_EXPANDED_INFO_PREF_TOOLTIP_DESCRIPTION"
+msgstr "Hold key to view full information on allied and enemy ships."
+
+msgid "IDS_EXPAND_BARRACKS"
+msgstr "Expand Reserve"
+
+msgid "IDS_EXPAND_CURRENCIES_PANEL_MOUSE_INSTRUCTION"
+msgstr "Expand currency list"
+
+msgid "IDS_EXPENDABLE_ECOBOOST_BULLETLIST_AUTOPURCHASE_CONDITION"
+msgstr "With auto-purchase enabled, standard and special bonuses will be automatically purchased if you enter a battle with the last bonuses of these types."
+
+msgid "IDS_EXPENDABLE_ECOBOOST_BULLETLIST_BOOSTS_PREINTSTALLING"
+msgstr "If you run out of the mounted bonus, it will remain selected and be mounted automatically as soon as it becomes available."
+
+msgid "IDS_EXPENDABLE_ECOBOOST_BULLETLIST_BOOSTS_RARITY"
+msgstr "Standard and special bonuses can be purchased for doubloons. Rare and elite bonuses can be obtained by participating in events."
+
+msgid "IDS_EXPENDABLE_ECOBOOST_BULLETLIST_HOW_COUNTED"
+msgstr "The value of permanent bonuses is added to the value of the mounted expendable bonus."
+
+msgid "IDS_EXPERIENCE_AMOUNT"
+msgstr "XP amount:"
+
+msgid "IDS_EXPERIENCE_C"
+msgstr "XP"
+
+msgid "IDS_EXPERIENCE_COLON"
+msgstr "XP:"
+
+msgid "IDS_EXPERIENCE_C_AVERAGE"
+msgstr "XP"
+
+msgid "IDS_EXPERIENCE_C_AVERAGE_TOOLTIP"
+msgstr "Average amount of XP earned per battle"
+
+msgid "IDS_EXPERIENCE_C_TOOLTIP"
+msgstr "Total amount of XP earned"
+
+msgid "IDS_EXPIRE_DATE"
+msgstr "Expiration date"
+
+msgid "IDS_EXPIRY_DATE_COLON"
+msgstr "End date: %(_date)s"
+
+msgid "IDS_EXP_LEFT"
+msgstr "XP needed:"
+
+msgid "IDS_EXP_TO_NEXT_LOOTBOX"
+msgstr "To the next container:"
+
+msgid "IDS_EXTEND_PREMIUM_ACCOUNT"
+msgstr "Prolong Premium Account"
+
+msgid "IDS_EXTERIOR"
+msgstr "Exterior"
+
+msgid "IDS_EXTERIOR_NAME_WITH_LEVEL"
+msgstr "%(exteriorName)s — %(levelRange)s"
+
+msgid "IDS_EXTERIOR_NAME_WITH_SHIP"
+msgstr ""
+"%(exteriorName)s —\n"
+"%(shipName)s"
+
+msgid "IDS_EXTERIOR_TYPE_CAMOUFLAGE"
+msgstr "Expendable camouflage"
+
+msgid "IDS_EXTERIOR_TYPE_MSKIN"
+msgstr "Permanent camouflage"
+
+msgid "IDS_EXTERIOR_TYPE_PERMOFLAGE"
+msgstr "Permanent camouflage"
+
+msgid "IDS_EXTERIOR_TYPE_SKIN"
+msgstr "Permanent camouflage"
+
+msgid "IDS_EXTERIOR_UNAVAILABLE"
+msgstr "No exterior customization options are available for this ship"
+
+msgid "IDS_EXTERIOR_UNAVAILABLE_BY_MAINTENANCE"
+msgstr "Ship maintenance is required to change the exterior."
+
+msgid "IDS_EXTERIOR_UNAVAILABLE_BY_SCENARIO"
+msgstr "No exterior customization options are available for this battle type"
+
+msgid "IDS_FAILED"
+msgstr "FAILED"
+
+msgid "IDS_FAILURE"
+msgstr "Raid failed"
+
+msgid "IDS_FAR"
+msgstr "Far"
+
+msgid "IDS_FAR_PLANE"
+msgstr "Draw distance"
+
+msgid "IDS_FAR_PLANE_DESCRIPTION"
+msgstr "Sets the maximum distance of detailed object rendering."
+
+msgid "IDS_FAST_TRAINING_CREW_AVAILABLE"
+msgstr "Accelerate training"
+
+msgid "IDS_FAST_TRAINING_DISABLE_REASON_IN_ADAPTATION"
+msgstr "Complete the Commander's retraining for this ship in order to master skills faster."
+
+msgid "IDS_FAST_TRAINING_DISABLE_REASON_SHIP_IS_IN_BATTLE"
+msgstr "Accelerated training will become available once the Commander returns from battle."
+
+msgid "IDS_FAST_TRAINING_DISABLE_REASON_SHIP_IS_IN_FORMATION"
+msgstr "The \"Ready for battle in Division\" status is selected. Click \"Not ready\" to accelerate the Commander's training."
+
+msgid "IDS_FEAT_APBOMBS"
+msgstr "AP bombs"
+
+msgid "IDS_FEAT_APBOMBS_DESC"
+msgstr "Explode with a delay after penetrating armor, increasing the chances of hitting the citadel. However, they do not cause fires and may ricochet."
+
+msgid "IDS_FEAT_APROCKETS"
+msgstr "AP rockets"
+
+msgid "IDS_FEAT_APROCKETS_DESC"
+msgstr "Explode with a delay after penetrating armor, increasing the chances of hitting the citadel. However, they do not cause fires and may ricochet."
+
+msgid "IDS_FEAT_BAD_AA_DMG"
+msgstr "AA defenses deal little damage"
+
+msgid "IDS_FEAT_BAD_AA_RANGE"
+msgstr "AA defenses have short firing range"
+
+msgid "IDS_FEAT_BAD_ACOUSTICTORP_DAMAGE"
+msgstr "Acoustic torpedoes deal low damage"
+
+msgid "IDS_FEAT_BAD_ACOUSTICTORP_RANGE"
+msgstr "Short-range acoustic homing torpedoes"
+
+msgid "IDS_FEAT_BAD_ACOUSTICTORP_SPEED"
+msgstr "Low speed of acoustic torpedoes"
+
+msgid "IDS_FEAT_BAD_ADEF_AIRDEFENSE"
+msgstr "Low AA defense efficiency"
+
+msgid "IDS_FEAT_BAD_ADEF_NOBARRAGE"
+msgstr "Defensive AA Fire consumable unavailable"
+
+msgid "IDS_FEAT_BAD_AERIALTORP_SPEED"
+msgstr "Low torpedo speed"
+
+msgid "IDS_FEAT_BAD_AIRSTRIKE_FLIGHTS"
+msgstr "Small number of attacking flights"
+
+msgid "IDS_FEAT_BAD_AIRSTRIKE_RELOAD"
+msgstr "Long Airstrike preparation time"
+
+msgid "IDS_FEAT_BAD_AIR_SUPPORT_SURFACE_ONLY"
+msgstr "Ineffective against submerged submarines"
+
+msgid "IDS_FEAT_BAD_ALTTORP_DAMAGE"
+msgstr "Alternative torpedoes deal low damage"
+
+msgid "IDS_FEAT_BAD_ALTTORP_RANGE"
+msgstr "Short-range alternative torpedoes"
+
+msgid "IDS_FEAT_BAD_ALTTORP_SLOW_SPEED"
+msgstr "Low speed of alternative torpedoes"
+
+msgid "IDS_FEAT_BAD_APDPM"
+msgstr "Low damage per minute with AP shells"
+
+msgid "IDS_FEAT_BAD_ATTP_DURABLEPLANES"
+msgstr "Small HP pool"
+
+msgid "IDS_FEAT_BAD_ATTP_SURV"
+msgstr "Small HP pool"
+
+msgid "IDS_FEAT_BAD_BATTERY_REGEN"
+msgstr "Slow dive capacity recharge"
+
+msgid "IDS_FEAT_BAD_BATTERY_VOLUME"
+msgstr "Low dive capacity"
+
+msgid "IDS_FEAT_BAD_BMB_BOMBDAMAGE"
+msgstr "Bombs deal low damage"
+
+msgid "IDS_FEAT_BAD_BMB_BOMBSNODMGHIT"
+msgstr "Bombs may ricochet or overpenetrate"
+
+msgid "IDS_FEAT_BAD_BMB_BOMBSNOFIRE"
+msgstr "Bombs do not cause fires"
+
+msgid "IDS_FEAT_BAD_BMB_COVERAGE"
+msgstr "Small damage area"
+
+msgid "IDS_FEAT_BAD_BMB_DURABLEPLANES"
+msgstr "Small HP pool"
+
+msgid "IDS_FEAT_BAD_BMB_SPEED"
+msgstr "Low aircraft speed"
+
+msgid "IDS_FEAT_BAD_BURSTFIRE_RELOAD"
+msgstr "Long reload time after use"
+
+msgid "IDS_FEAT_BAD_BURSTFIRE_VOLLEY"
+msgstr "Few bursts in a series"
+
+msgid "IDS_FEAT_BAD_CONS_LIMITEDCONS"
+msgstr "Few consumable charges"
+
+msgid "IDS_FEAT_BAD_CONS_LIMITED_CHOICE"
+msgstr "Limited selection of consumables"
+
+msgid "IDS_FEAT_BAD_COUNT_BOMBS"
+msgstr "Aircraft carry few bombs"
+
+msgid "IDS_FEAT_BAD_COUNT_ROCKETS"
+msgstr "Aircraft carry few rockets"
+
+msgid "IDS_FEAT_BAD_DUR_APARMOR"
+msgstr "Low level of protection against HE shells"
+
+msgid "IDS_FEAT_BAD_DUR_APARMOR_8"
+msgstr "Low level of protection against HE shells from Tier VIII"
+
+msgid "IDS_FEAT_BAD_DUR_ARMOR"
+msgstr "Weak armor"
+
+msgid "IDS_FEAT_BAD_DUR_BELT_CIT"
+msgstr "Citadel is particularly vulnerable to armor-piercing hits on the ship's side"
+
+msgid "IDS_FEAT_BAD_DUR_BONUSREPAIR_LOW"
+msgstr "Few charges of the Repair Party consumable"
+
+msgid "IDS_FEAT_BAD_DUR_BOWSTERNARMOR"
+msgstr "Weak fore- and aft-end armor"
+
+msgid "IDS_FEAT_BAD_DUR_DURABILITY"
+msgstr "Small HP pool"
+
+msgid "IDS_FEAT_BAD_DUR_DURABILITY_8"
+msgstr "Small HP pool from Tier VIII"
+
+msgid "IDS_FEAT_BAD_DUR_EHEAL_PAM_LOW"
+msgstr "Repair Party consumable only restores a small amount of HP"
+
+msgid "IDS_FEAT_BAD_DUR_PTZ"
+msgstr "Low level of anti-torpedo protection"
+
+msgid "IDS_FEAT_BAD_DUR_REPAIRCHARGES"
+msgstr "Damage Control Party consumable charges are limited"
+
+msgid "IDS_FEAT_BAD_DUR_SURV"
+msgstr "Low survivability"
+
+msgid "IDS_FEAT_BAD_FEW_LOADERS"
+msgstr "Small number of loaders"
+
+msgid "IDS_FEAT_BAD_HEDPM"
+msgstr "Low damage per minute with HE shells"
+
+msgid "IDS_FEAT_BAD_HEONLY"
+msgstr "Only HE shells available"
+
+msgid "IDS_FEAT_BAD_HEPEN"
+msgstr "HE shells have low armor penetration capabilities"
+
+msgid "IDS_FEAT_BAD_HYDROPHONE_FEWCHARGES"
+msgstr "Few Hydrophone consumable charges"
+
+msgid "IDS_FEAT_BAD_HYDROPHONE_LIMITEDCHARGES"
+msgstr "Hydrophone consumable charges are limited"
+
+msgid "IDS_FEAT_BAD_LONGFIRE_BIGFLOOD"
+msgstr "Long fire-extinguishing time; takes heavy damage from flooding"
+
+msgid "IDS_FEAT_BAD_LONG_TORPEDO_ARMING"
+msgstr "Long torpedo arming distance"
+
+msgid "IDS_FEAT_BAD_LOW_DAMAGE_PER_BOMB"
+msgstr "Each bomb deals low damage"
+
+msgid "IDS_FEAT_BAD_LOW_DAMAGE_SINGLE_STRIKE"
+msgstr "Low damage per attack run"
+
+msgid "IDS_FEAT_BAD_LOW_STRIKE_CRAFT_COUNT"
+msgstr "Small number of aircraft in an attacking flight"
+
+msgid "IDS_FEAT_BAD_MAIN_ACCURACY"
+msgstr "Low firing accuracy"
+
+msgid "IDS_FEAT_BAD_MAIN_AMMOAP"
+msgstr "Only AP shells available"
+
+msgid "IDS_FEAT_BAD_MAIN_APPEN"
+msgstr "AP shells with low armor penetration capabilities"
+
+msgid "IDS_FEAT_BAD_MAIN_FARACCURACY"
+msgstr "Low firing accuracy at long ranges"
+
+msgid "IDS_FEAT_BAD_MAIN_FIREPOWER"
+msgstr "Low rate of fire"
+
+msgid "IDS_FEAT_BAD_MAIN_FIREPOWER_8"
+msgstr "Low rate of fire from Tier VIII"
+
+msgid "IDS_FEAT_BAD_MAIN_HEDMG"
+msgstr "Low HE shell damage"
+
+msgid "IDS_FEAT_BAD_MAIN_HEPEN"
+msgstr "HE shells with low armor penetration capabilities"
+
+msgid "IDS_FEAT_BAD_MAIN_LOWBALLISTIC"
+msgstr "Firing over obstacles is impossible"
+
+msgid "IDS_FEAT_BAD_MAIN_LOWBALLISTIC_DESC"
+msgstr "Low shell trajectory prevents firing over elevated terrain."
+
+msgid "IDS_FEAT_BAD_MAIN_RANGE"
+msgstr "Short firing range"
+
+msgid "IDS_FEAT_BAD_MAIN_ROTATION"
+msgstr "Low gun traverse speed"
+
+msgid "IDS_FEAT_BAD_MAIN_SLOWPROJECTILES"
+msgstr "Shooting accurately over long ranges is challenging"
+
+msgid "IDS_FEAT_BAD_MAIN_SLOWPROJECTILES_DESC"
+msgstr "Long shell flight time makes it difficult to take an optimal target lead."
+
+msgid "IDS_FEAT_BAD_MAIN_VOLLEYDMG"
+msgstr "Low main battery damage per salvo"
+
+msgid "IDS_FEAT_BAD_MAIN_VOLLEYDMG_7"
+msgstr "Low main battery damage per salvo from Tier VII"
+
+msgid "IDS_FEAT_BAD_MC_AP_DMG"
+msgstr "Low AP shell damage"
+
+msgid "IDS_FEAT_BAD_MC_DPM"
+msgstr "Low damage per minute"
+
+msgid "IDS_FEAT_BAD_MC_PEN"
+msgstr "Low shell penetration"
+
+msgid "IDS_FEAT_BAD_MOVE_MANEUVER"
+msgstr "Low maneuverability"
+
+msgid "IDS_FEAT_BAD_MOVE_NOFORSAGE"
+msgstr "Engine Boost consumable unavailable"
+
+msgid "IDS_FEAT_BAD_MOVE_SPEED"
+msgstr "Low speed"
+
+msgid "IDS_FEAT_BAD_MOVE_SPEED_SURFACE"
+msgstr "Low surface speed"
+
+msgid "IDS_FEAT_BAD_MOVE_SPEED_UNDERWATER"
+msgstr "Low underwater speed"
+
+msgid "IDS_FEAT_BAD_NARROW_PING"
+msgstr "Narrow sonar ping"
+
+msgid "IDS_FEAT_BAD_NOREARTUBES_X"
+msgstr "Lack of stern torpedo tube groups at Tier X"
+
+msgid "IDS_FEAT_BAD_NO_AA"
+msgstr "No AA defenses"
+
+msgid "IDS_FEAT_BAD_NO_ASW"
+msgstr "No anti-submarine armament"
+
+msgid "IDS_FEAT_BAD_NO_REGENCREW"
+msgstr "Repair Party consumable is unavailable"
+
+msgid "IDS_FEAT_BAD_NO_SUBMARINELOCATOR"
+msgstr "No access to the Submarine Surveillance consumable"
+
+msgid "IDS_FEAT_BAD_NO_T_BOMBERS"
+msgstr "No torpedo bombers"
+
+msgid "IDS_FEAT_BAD_PINGER_FIRERATE"
+msgstr "Long sonar cooldown time"
+
+msgid "IDS_FEAT_BAD_PLANES_NO_REPAIR"
+msgstr "No access to the Repair consumable"
+
+msgid "IDS_FEAT_BAD_PLANES_SPEED"
+msgstr "Low aircraft speed"
+
+msgid "IDS_FEAT_BAD_PRIMARYTORPS_DAMAGE"
+msgstr "Low main torpedo damage"
+
+msgid "IDS_FEAT_BAD_REARTUBES"
+msgstr "Small number of torpedo tubes in the stern group"
+
+msgid "IDS_FEAT_BAD_ROCKETSLOWDMG"
+msgstr "Low rocket damage"
+
+msgid "IDS_FEAT_BAD_SAP_ONLY"
+msgstr "Only semi-armor-piercing shells available"
+
+msgid "IDS_FEAT_BAD_SBMB_DURABLEPLANES"
+msgstr "Small HP pool"
+
+msgid "IDS_FEAT_BAD_SINGLE_STRIKE"
+msgstr "A squadron carries out one attack run only"
+
+msgid "IDS_FEAT_BAD_SLOW_ACOUSTICTORP"
+msgstr "Low-speed acoustic homing torpedoes"
+
+msgid "IDS_FEAT_BAD_SLOW_PING"
+msgstr "Low ping velocity"
+
+msgid "IDS_FEAT_BAD_SMOKE"
+msgstr "Short dispersion time of smoke produced by the Smoke Screen Generator"
+
+msgid "IDS_FEAT_BAD_SONAR_IMPULSE_SPEED"
+msgstr "Low sonar ping velocity"
+
+msgid "IDS_FEAT_BAD_SURFACESPEED"
+msgstr "Low surface speed"
+
+msgid "IDS_FEAT_BAD_TBMB_AIM"
+msgstr "Slow aiming"
+
+msgid "IDS_FEAT_BAD_TBMB_DURABLEPLANES"
+msgstr "Small HP pool"
+
+msgid "IDS_FEAT_BAD_TORPEDO_ACOUSTIC_ONLY"
+msgstr "Access to acoustic homing torpedoes only"
+
+msgid "IDS_FEAT_BAD_TORP_DMG"
+msgstr "Torpedoes deal low damage"
+
+msgid "IDS_FEAT_BAD_TORP_DMG_8"
+msgstr "Torpedoes deal low damage from Tier VIII"
+
+msgid "IDS_FEAT_BAD_TORP_DONTHITDD"
+msgstr "Can hit only cruisers, battleships, and aircraft carriers"
+
+msgid "IDS_FEAT_BAD_TORP_FEWTUBES"
+msgstr "Few torpedo tubes"
+
+msgid "IDS_FEAT_BAD_TORP_FEWTUBES_9"
+msgstr "Few torpedo tubes from Tier IX"
+
+msgid "IDS_FEAT_BAD_TORP_MANYFORETUBES"
+msgstr "Few torpedo tubes in the forward group"
+
+msgid "IDS_FEAT_BAD_TORP_NOTORPEDOES"
+msgstr "No torpedo armament"
+
+msgid "IDS_FEAT_BAD_TORP_NOTORPEDOES_9"
+msgstr "Absence of torpedo armament from Tier IX"
+
+msgid "IDS_FEAT_BAD_TORP_ONLY_NARROW_SPREAD"
+msgstr "Narrow torpedo launch angle available only"
+
+msgid "IDS_FEAT_BAD_TORP_RANGE"
+msgstr "Short-range torpedoes"
+
+msgid "IDS_FEAT_BAD_TORP_RELOAD"
+msgstr "Slow torpedo tube reload"
+
+msgid "IDS_FEAT_BAD_TORP_SPEED"
+msgstr "Low torpedo speed"
+
+msgid "IDS_FEAT_BAD_TORP_TUBEANGLES"
+msgstr "Limited torpedo launch angles"
+
+msgid "IDS_FEAT_BAD_TORP_TUBEANGLES_DESC"
+msgstr "When launching torpedoes, the ship must turn her broadside to face the enemy."
+
+msgid "IDS_FEAT_BAD_TORP_VISIBILITY"
+msgstr "High torpedo detectability"
+
+msgid "IDS_FEAT_BAD_VIS_NOASDIC"
+msgstr "Hydroacoustic Search consumable unavailable"
+
+msgid "IDS_FEAT_BAD_VIS_NOSMOKE"
+msgstr "Smoke Generator consumable unavailable"
+
+msgid "IDS_FEAT_BAD_VIS_NOSMOKE_DESC"
+msgstr "Smoke Generator sets a smoke screen in which the ship can hide from enemies. The absence of Smoke Generator is not typical for destroyers."
+
+msgid "IDS_FEAT_BAD_VIS_NOSMOKE_NOFORSAGE"
+msgstr "Engine Boost and Smoke Generator consumables are not available"
+
+msgid "IDS_FEAT_BAD_VIS_SMOKEDECAY"
+msgstr "Quick smoke screen dispersion"
+
+msgid "IDS_FEAT_BAD_VIS_VISIBILITY"
+msgstr "High detectability"
+
+msgid "IDS_FEAT_BAD_WAVE_DURATION"
+msgstr "Short duration of the marked sector"
+
+msgid "IDS_FEAT_BAD_WEAKARMOR"
+msgstr "Weak armor"
+
+msgid "IDS_FEAT_BAD_WEAKARMOR_WEAKBOWSTERNARMOR"
+msgstr "Weak armor and thin plating at the fore- and aft-ends"
+
+msgid "IDS_FEAT_CENTRAL_ARMOR_GOOD"
+msgstr "Improved armor protection of the ship's central part"
+
+msgid "IDS_FEAT_CONSUMABLE_SPOTTERACCURACY"
+msgstr "High-Precision Spotter consumable available"
+
+msgid "IDS_FEAT_CRASHCREW_LONG_DESC"
+msgstr "Extended action time of the Damage Control Party consumable."
+
+msgid "IDS_FEAT_CRASHCREW_LONG_GOOD"
+msgstr "Extended duration of Damage Control Party consumable"
+
+msgid "IDS_FEAT_CRASHCREW_SHORT_BAD"
+msgstr "Reduced action time of the Damage Control Party consumable"
+
+msgid "IDS_FEAT_DEEPWATERTORP"
+msgstr "Deepwater torpedoes"
+
+msgid "IDS_FEAT_DEEPWATERTORP_BB_CRUISER_CV_DESC"
+msgstr "Low detectability, only affects battleships, cruisers, and aircraft carriers."
+
+msgid "IDS_FEAT_DEEPWATERTORP_BB_CV_DESC"
+msgstr "Low detectability, only affects battleships and aircraft carriers."
+
+msgid "IDS_FEAT_DUR_BONUSREPAIR_SPECIAL"
+msgstr "Repair Party consumable with special characteristics"
+
+msgid "IDS_FEAT_DUR_BONUSREPAIR_SPECIAL_DESC"
+msgstr "Compared to the Repair Party, significantly improved HP restoration efficiency and extended consumable action time; significantly extended consumable cooldown time."
+
+msgid "IDS_FEAT_DUR_HEAL_CITADEL_BAD"
+msgstr "The Repair Party consumable restores ship citadel damage with decreased efficiency"
+
+msgid "IDS_FEAT_DUR_SPECIAL_REPAIR"
+msgstr "Fast Damage Control Team consumable available"
+
+msgid "IDS_FEAT_DUR_SPECIAL_REPAIR_DESC"
+msgstr "High reload speed, but the number of consumable charges is limited."
+
+msgid "IDS_FEAT_DUR__BELT_BAD"
+msgstr "Weak side armor"
+
+msgid "IDS_FEAT_FIGHTERS_UPGRADE"
+msgstr "Interceptors available"
+
+msgid "IDS_FEAT_FIGHTERS_UPGRADE_DESC"
+msgstr "Do not detect enemy ships, but have a larger patrol radius and a reduced delay before attack."
+
+msgid "IDS_FEAT_GERHYDROPHONE_DESC"
+msgstr "Long-range and high reload speed."
+
+msgid "IDS_FEAT_GOOD_ACCURACY"
+msgstr "High firing accuracy"
+
+msgid "IDS_FEAT_GOOD_ACOUSTICTORP_DAMAGE"
+msgstr "Acoustic torpedoes deal high damage"
+
+msgid "IDS_FEAT_GOOD_ACOUSTICTORP_HOMING"
+msgstr "Increased homing efficiency"
+
+msgid "IDS_FEAT_GOOD_ACOUSTICTORP_HOMING_DESC"
+msgstr "Increased homing speed and reduced distances at which torpedoes cease to home in on a target."
+
+msgid "IDS_FEAT_GOOD_ACOUSTICTORP_RANGE"
+msgstr "Long-range acoustic homing torpedoes"
+
+msgid "IDS_FEAT_GOOD_ADEF_AIRDEFENSE"
+msgstr "High AA defense efficiency"
+
+msgid "IDS_FEAT_GOOD_ADEF_AIRDEFENSE_7"
+msgstr "High AA defense efficiency from Tier VII"
+
+msgid "IDS_FEAT_GOOD_ADEF_AIRDEFENSE_8"
+msgstr "High AA defense efficiency from Tier VIII"
+
+msgid "IDS_FEAT_GOOD_ADEF_AIRDEFENSE_9"
+msgstr "High AA defense efficiency from Tier IX"
+
+msgid "IDS_FEAT_GOOD_ADEF_BONUSBARRAGE"
+msgstr "Defensive AA Fire consumable available"
+
+msgid "IDS_FEAT_GOOD_ADEF_BONUSBARRAGE_5"
+msgstr "Defensive AA Fire consumable available from Tier V"
+
+msgid "IDS_FEAT_GOOD_ADEF_BONUSBARRAGE_6"
+msgstr "Defensive AA Fire consumable available from Tier VI"
+
+msgid "IDS_FEAT_GOOD_ADEF_BONUSBARRAGE_7"
+msgstr "Defensive AA Fire consumable available from Tier VII"
+
+msgid "IDS_FEAT_GOOD_ADEF_BONUSBARRAGE_8"
+msgstr "Defensive AA Fire consumable available from Tier VIII"
+
+msgid "IDS_FEAT_GOOD_ADEF_BONUSBARRAGE_9"
+msgstr "Defensive AA Fire consumable available from Tier IX"
+
+msgid "IDS_FEAT_GOOD_AIRSMOKES"
+msgstr "Airborne Smoke Generator consumable available"
+
+msgid "IDS_FEAT_GOOD_AIRSMOKES_DESC"
+msgstr "Creates a smoke screen on the surface, reducing the likelihood of allied ships being detected by the enemy."
+
+msgid "IDS_FEAT_GOOD_AIRSTRIKE_RANGE"
+msgstr "Long Airstrike range"
+
+msgid "IDS_FEAT_GOOD_AIRSTRIKE_RELOAD"
+msgstr "Quick airstrike preparation"
+
+msgid "IDS_FEAT_GOOD_AIR_SUPPORT_HE"
+msgstr "Airstrike available"
+
+msgid "IDS_FEAT_GOOD_AIR_SUPPORT_HE_6"
+msgstr "Airstrike available from Tier VI"
+
+msgid "IDS_FEAT_GOOD_ALTTORPS_2_TORPS"
+msgstr "Two torpedo types interchangeable in battle"
+
+msgid "IDS_FEAT_GOOD_ALTTORPS_6"
+msgstr "Alternative torpedoes available from Tier VI"
+
+msgid "IDS_FEAT_GOOD_ALTTORPS_DAMAGE"
+msgstr "High alternative torpedo damage"
+
+msgid "IDS_FEAT_GOOD_ALTTORP_DMG"
+msgstr "High alternative torpedo damage"
+
+msgid "IDS_FEAT_GOOD_ALTTORP_RANGE"
+msgstr "Long-range alternative torpedoes"
+
+msgid "IDS_FEAT_GOOD_ALTTORP_SPEED"
+msgstr "High speed of alternative torpedoes"
+
+msgid "IDS_FEAT_GOOD_ALTTORP_VISIBILITY"
+msgstr "Low visibility of alternative torpedoes"
+
+msgid "IDS_FEAT_GOOD_APDPM"
+msgstr "High damage per minute with AP shells"
+
+msgid "IDS_FEAT_GOOD_ATBARANGEDAMAGE"
+msgstr "High secondary battery damage and range"
+
+msgid "IDS_FEAT_GOOD_ATBA_ACCURACY"
+msgstr "High secondary battery gun accuracy"
+
+msgid "IDS_FEAT_GOOD_ATBA_DMG"
+msgstr "High secondary armament damage"
+
+msgid "IDS_FEAT_GOOD_ATBA_HEPEN"
+msgstr "HE shells with enhanced armor penetration capabilities"
+
+msgid "IDS_FEAT_GOOD_ATBA_RANGE"
+msgstr "Long secondary battery gun firing range"
+
+msgid "IDS_FEAT_GOOD_ATTP_DURABLEPLANES"
+msgstr "Large HP pool"
+
+msgid "IDS_FEAT_GOOD_ATTP_FASTPLAINS"
+msgstr "High aircraft speed"
+
+msgid "IDS_FEAT_GOOD_ATTP_FASTROCKETS"
+msgstr "High rocket speed"
+
+msgid "IDS_FEAT_GOOD_ATTP_ROCKETPEN"
+msgstr "Rockets with high armor penetration capabilities"
+
+msgid "IDS_FEAT_GOOD_ATTP_TINYTIM"
+msgstr "Large-caliber rockets available for mounting from Tier VIII"
+
+msgid "IDS_FEAT_GOOD_ATTP_TINYTIM_DESC"
+msgstr "Large-caliber Tiny Tim rockets deal more damage and have better armor penetration capabilities, but the aircraft is armed with fewer rockets."
+
+msgid "IDS_FEAT_GOOD_BATTERY"
+msgstr "High dive capacity"
+
+msgid "IDS_FEAT_GOOD_BATTERY_REGEN"
+msgstr "Fast dive capacity recharge"
+
+msgid "IDS_FEAT_GOOD_BATTERY_VOLUME"
+msgstr "High dive capacity"
+
+msgid "IDS_FEAT_GOOD_BMB_BOMBSCITADELHIT"
+msgstr "Increased chances of hitting the citadel"
+
+msgid "IDS_FEAT_GOOD_BMB_BOMBSPEN"
+msgstr "Bombs with high armor penetration capabilities"
+
+msgid "IDS_FEAT_GOOD_BMB_DMG"
+msgstr "High bomb damage"
+
+msgid "IDS_FEAT_GOOD_BMB_DMG_PLUS"
+msgstr "Very high bomb damage"
+
+msgid "IDS_FEAT_GOOD_BMB_DURABLEPLANES"
+msgstr "Large HP pool"
+
+msgid "IDS_FEAT_GOOD_BMB_FASTPLAINS"
+msgstr "High aircraft speed"
+
+msgid "IDS_FEAT_GOOD_BONUSRADAR_VIS_VS_SMOKE"
+msgstr "Surveillance Radar consumable can be equipped instead of Smoke Generator"
+
+msgid "IDS_FEAT_GOOD_BURSTFIRE"
+msgstr "Burst Fire alternative fire mode available"
+
+msgid "IDS_FEAT_GOOD_BURSTFIRE_ACCURACY"
+msgstr "Increased firing accuracy"
+
+msgid "IDS_FEAT_GOOD_BURSTFIRE_APDAMAGE"
+msgstr "Increased AP shell damage"
+
+msgid "IDS_FEAT_GOOD_BURSTFIRE_APPEN"
+msgstr "AP shells with increased armor penetration capabilities"
+
+msgid "IDS_FEAT_GOOD_BURSTFIRE_DELAY"
+msgstr "Short minimum interval between bursts in a series"
+
+msgid "IDS_FEAT_GOOD_BURSTFIRE_HEPEN"
+msgstr "HE shells with increased armor penetration capabilities"
+
+msgid "IDS_FEAT_GOOD_BURSTFIRE_RELOAD"
+msgstr "Short reload time after use"
+
+msgid "IDS_FEAT_GOOD_BURSTFIRE_VOLLEY"
+msgstr "Numerous bursts in a series"
+
+msgid "IDS_FEAT_GOOD_CIRCULATION"
+msgstr "Small turning circle radius"
+
+msgid "IDS_FEAT_GOOD_CONSUMABLE_MANY_CONS_CHARGES_DESC"
+msgstr "Increased number of consumable charges."
+
+msgid "IDS_FEAT_GOOD_CONS_MANYCONS"
+msgstr "Can simultaneously equip Hydroacoustic Search, Surveillance Radar, and Defensive AA Fire consumables"
+
+msgid "IDS_FEAT_GOOD_COUNT_BOMBS"
+msgstr "Aircraft carry numerous bombs"
+
+msgid "IDS_FEAT_GOOD_COUNT_ROCKETS"
+msgstr "Aircraft carry numerous rockets"
+
+msgid "IDS_FEAT_GOOD_COUSTICTORP_RANGE"
+msgstr "Long-range acoustic homing torpedoes"
+
+msgid "IDS_FEAT_GOOD_CRASHCREW"
+msgstr "Enhanced Damage Control Party consumable"
+
+msgid "IDS_FEAT_GOOD_DUR_ANTICITADEL"
+msgstr "High survivability"
+
+msgid "IDS_FEAT_GOOD_DUR_ANTICITADEL_DESC"
+msgstr "The ship takes less damage when hit."
+
+msgid "IDS_FEAT_GOOD_DUR_ARMOR"
+msgstr "High level of armor protection"
+
+msgid "IDS_FEAT_GOOD_DUR_BLACKHOLE"
+msgstr "Special armor structure"
+
+msgid "IDS_FEAT_GOOD_DUR_BLACKHOLE_DESC"
+msgstr "Armor scheme decreases the risk of the citadel being hit"
+
+msgid "IDS_FEAT_GOOD_DUR_BONUSREPAIR"
+msgstr "Repair Party consumable available"
+
+msgid "IDS_FEAT_GOOD_DUR_BONUSREPAIR7"
+msgstr "Repair Party consumable available from Tier VII"
+
+msgid "IDS_FEAT_GOOD_DUR_BONUSREPAIR_2"
+msgstr "Repair Party consumable available from Tier II"
+
+msgid "IDS_FEAT_GOOD_DUR_BONUSREPAIR_5"
+msgstr "Repair Party consumable available from Tier V"
+
+msgid "IDS_FEAT_GOOD_DUR_BONUSREPAIR_8"
+msgstr "Repair Party consumable available from Tier VIII"
+
+msgid "IDS_FEAT_GOOD_DUR_BONUSREPAIR_9"
+msgstr "Repair Party consumable available from Tier IX"
+
+msgid "IDS_FEAT_GOOD_DUR_BOWSTERNARMOR"
+msgstr "Enhanced bow and stern armor"
+
+msgid "IDS_FEAT_GOOD_DUR_BOWSTERNARMOR_7"
+msgstr "Enhanced bow and stern armor from Tier VII"
+
+msgid "IDS_FEAT_GOOD_DUR_CRASHCREWRELOAD"
+msgstr "Rapid reload of the Damage Control Party consumable"
+
+msgid "IDS_FEAT_GOOD_DUR_DECKARMOR"
+msgstr "High level of deck armor"
+
+msgid "IDS_FEAT_GOOD_DUR_DURABILITY"
+msgstr "Large HP pool"
+
+msgid "IDS_FEAT_GOOD_DUR_DURABILITY_8"
+msgstr "Large HP pool from Tier VIII"
+
+msgid "IDS_FEAT_GOOD_DUR_DURABILITY_9"
+msgstr "Large HP pool from Tier IX"
+
+msgid "IDS_FEAT_GOOD_DUR_EHEAL"
+msgstr "Enhanced Repair Party consumable"
+
+msgid "IDS_FEAT_GOOD_DUR_EHEAL_1"
+msgstr "Specialized Repair Teams consumable available from Tier IX"
+
+msgid "IDS_FEAT_GOOD_DUR_EHEAL_1_DESC"
+msgstr "Restores a considerable portion of a ship's HP by repairing damage within a short period of time."
+
+msgid "IDS_FEAT_GOOD_DUR_EHEAL_1_NOLVL"
+msgstr "Access to the Specialized Repair Teams consumable"
+
+msgid "IDS_FEAT_GOOD_DUR_EHEAL_6"
+msgstr "Specialized Repair Teams consumable available from Tier VI"
+
+msgid "IDS_FEAT_GOOD_DUR_EHEAL_CITADEL_CHARGES_RELOAD_DESC"
+msgstr "Citadel damage is repaired with increased efficiency. Increased number of charges. Fast consumable reload."
+
+msgid "IDS_FEAT_GOOD_DUR_EHEAL_CITADEL_FAST_RELOAD_DESC"
+msgstr "Increased amount of recovered HP. Damage to the ship's citadel is repaired with increased efficiency. Fast consumable cooldown."
+
+msgid "IDS_FEAT_GOOD_DUR_EHEAL_CITADEL_GOOD_DESC"
+msgstr "Damage to the ship's citadel is repaired with increased efficiency."
+
+msgid "IDS_FEAT_GOOD_DUR_EHEAL_DESC"
+msgstr "Increased amount of HP recovered."
+
+msgid "IDS_FEAT_GOOD_DUR_EHEAL_MANY_CONS_CITADEL_GOOD_DESC"
+msgstr "Increased number of consumable charges. Damage to the ship's citadel is repaired with increased efficiency."
+
+msgid "IDS_FEAT_GOOD_DUR_EHEAL_MANY_HEALS_CITADEL_FAST_RELOAD_DESC"
+msgstr "Increased number of consumable charges. Increased amount of recovered HP. Damage to the ship's citadel is repaired with increased efficiency."
+
+msgid "IDS_FEAT_GOOD_DUR_EHEAL_RELOAD_FAST_DESC"
+msgstr "Increased amount of recovered HP. Fast consumable cooldown."
+
+msgid "IDS_FEAT_GOOD_DUR_EHEAL_UK"
+msgstr "Enhanced Repair Party consumable available until Tier VIII"
+
+msgid "IDS_FEAT_GOOD_DUR_EHEAL_UK_CA"
+msgstr "Repair Party consumable available until Tier VII"
+
+msgid "IDS_FEAT_GOOD_DUR_EHEAL_UK_CA_1"
+msgstr "Specialized Repair Teams consumable available from Tier VIII"
+
+msgid "IDS_FEAT_GOOD_DUR_EHEAL_UK_CA_2"
+msgstr "Enhanced Repair Party consumable available until Tier VII"
+
+msgid "IDS_FEAT_GOOD_DUR_EHEAL_UK_DESC"
+msgstr "Increased amount of HP recovered."
+
+msgid "IDS_FEAT_GOOD_DUR_FHEAL_DESC"
+msgstr "Reduced Repair Party consumable cooldown time"
+
+msgid "IDS_FEAT_GOOD_DUR_HEAL_CITADEL_FAST_RELOAD_DESC"
+msgstr "Damage to the ship's citadel is repaired with increased efficiency. Fast consumable cooldown."
+
+msgid "IDS_FEAT_GOOD_DUR_HEARMOR"
+msgstr "High level of protection against HE shells"
+
+msgid "IDS_FEAT_GOOD_DUR_PTZ"
+msgstr "High level of anti-torpedo protection"
+
+msgid "IDS_FEAT_GOOD_DUR_REPAIR_DIVISION_DD"
+msgstr "Access to the Heavy Repair Teams consumable"
+
+msgid "IDS_FEAT_GOOD_DUR_REPAIR_DIVISION_DD_DESC"
+msgstr "Extended action time compared with Repair Party. Long cooldown time."
+
+msgid "IDS_FEAT_GOOD_DUR_TURTLEBACK"
+msgstr "High level of citadel protection"
+
+msgid "IDS_FEAT_GOOD_DUR_TURTLEBACK9"
+msgstr "High level of citadel protection from Tier IX"
+
+msgid "IDS_FEAT_GOOD_FASTDEEPRUDDERS"
+msgstr "Access to the Enhanced Rudder Gears consumable"
+
+msgid "IDS_FEAT_GOOD_FAST_ACOUSTICTORP"
+msgstr "High-speed acoustic homing torpedoes"
+
+msgid "IDS_FEAT_GOOD_FAST_PING"
+msgstr "High ping velocity"
+
+msgid "IDS_FEAT_GOOD_FORETUBES"
+msgstr "Numerous torpedo tubes in the bow group"
+
+msgid "IDS_FEAT_GOOD_GERHYDROPHONE"
+msgstr "Enhanced Hydrophone consumable"
+
+msgid "IDS_FEAT_GOOD_GOODSUBMARINELOCATOR"
+msgstr "Enhanced Submarine Surveillance consumable"
+
+msgid "IDS_FEAT_GOOD_HANGAR_LOWHP"
+msgstr "Aircraft hangar receives less damage from hits"
+
+msgid "IDS_FEAT_GOOD_HAS_MAIN_GUNS"
+msgstr "Has main battery guns"
+
+msgid "IDS_FEAT_GOOD_HEDPM"
+msgstr "High damage per minute with HE shells"
+
+msgid "IDS_FEAT_GOOD_HIGH_APSALVO"
+msgstr "AP shells deal heavy damage per salvo"
+
+msgid "IDS_FEAT_GOOD_HIGH_DAMAGE_SINGLE_STRIKE"
+msgstr "High damage per attack run"
+
+msgid "IDS_FEAT_GOOD_HIGH_STRIKE_CRAFT_COUNT"
+msgstr "Large number of aircraft in an attacking flight"
+
+msgid "IDS_FEAT_GOOD_JATO_LVL_VIII"
+msgstr "Jet boosters available from Tier VIII"
+
+msgid "IDS_FEAT_GOOD_LARGE_SQUADRON"
+msgstr "Large number of aircraft in a squadron"
+
+msgid "IDS_FEAT_GOOD_MAIN_ACCURACY_5"
+msgstr "High firing accuracy from Tier V"
+
+msgid "IDS_FEAT_GOOD_MAIN_AMMO_TORPEDOES_7"
+msgstr "Available from Tier VII"
+
+msgid "IDS_FEAT_GOOD_MAIN_APDMG"
+msgstr "Heavy AP shell damage"
+
+msgid "IDS_FEAT_GOOD_MAIN_APHEPEN"
+msgstr "HE and AP shells with high armor penetration capabilities"
+
+msgid "IDS_FEAT_GOOD_MAIN_APPEN"
+msgstr "AP shells with high armor penetration capabilities"
+
+msgid "IDS_FEAT_GOOD_MAIN_APPEN_8"
+msgstr "AP shells with high armor penetration capabilities from Tier VIII"
+
+msgid "IDS_FEAT_GOOD_MAIN_AP_VS_DD"
+msgstr "AP shells are effective against ships with weak armor"
+
+msgid "IDS_FEAT_GOOD_MAIN_BONUSMAINRELOAD"
+msgstr "Main Battery Reload Booster consumable available"
+
+msgid "IDS_FEAT_GOOD_MAIN_BONUSMAINRELOAD_6"
+msgstr "Main Battery Reload Booster consumable available from Tier VI"
+
+msgid "IDS_FEAT_GOOD_MAIN_BONUSMAINRELOAD_DESC"
+msgstr "Reduces main battery gun reload time."
+
+msgid "IDS_FEAT_GOOD_MAIN_BONUSMOD1"
+msgstr "Artillery Plotting Room Modification 1 upgrade available"
+
+msgid "IDS_FEAT_GOOD_MAIN_BONUSMOD1_5"
+msgstr "Artillery Plotting Room Modification 1 upgrade available from Tier V"
+
+msgid "IDS_FEAT_GOOD_MAIN_BONUSMOD1_DESC"
+msgstr "Extends the firing range of the main and secondary batteries."
+
+msgid "IDS_FEAT_GOOD_MAIN_BONUSMOD2"
+msgstr "Artillery Plotting Room Modification 2 upgrade available"
+
+msgid "IDS_FEAT_GOOD_MAIN_BONUSMOD2_9"
+msgstr "Artillery Plotting Room Modification 2 upgrade available from Tier IX"
+
+msgid "IDS_FEAT_GOOD_MAIN_BONUSMOD2_DESC"
+msgstr "Increases the firing accuracy of the main battery."
+
+msgid "IDS_FEAT_GOOD_MAIN_DAMAGE"
+msgstr "Great damage per salvo"
+
+msgid "IDS_FEAT_GOOD_MAIN_ERICOCHET"
+msgstr "AP shells with reduced chances of ricocheting"
+
+msgid "IDS_FEAT_GOOD_MAIN_FASTPROJECTILES"
+msgstr "Easy to shoot accurately at long ranges"
+
+msgid "IDS_FEAT_GOOD_MAIN_FASTPROJECTILES_DESC"
+msgstr "High-velocity shells result in an easier target lead, which simplifies firing."
+
+msgid "IDS_FEAT_GOOD_MAIN_FASTSWITCH"
+msgstr "Quick shell type switching time"
+
+msgid "IDS_FEAT_GOOD_MAIN_FIREPOWER"
+msgstr "High rate of fire"
+
+msgid "IDS_FEAT_GOOD_MAIN_FIREPOWER_7"
+msgstr "High rate of fire from Tier VII"
+
+msgid "IDS_FEAT_GOOD_MAIN_GUNSALLAROUND"
+msgstr "Main battery mounts are located along the ship's perimeter"
+
+msgid "IDS_FEAT_GOOD_MAIN_GUNSALLAROUND_DESC"
+msgstr "Enables quick switching between targets from side to side."
+
+msgid "IDS_FEAT_GOOD_MAIN_HEDAMAGE"
+msgstr "Heavy HE shell damage per salvo"
+
+msgid "IDS_FEAT_GOOD_MAIN_HEDMG"
+msgstr "Heavy HE shell damage"
+
+msgid "IDS_FEAT_GOOD_MAIN_HEPEN"
+msgstr "HE shells with high armor penetration capabilities"
+
+msgid "IDS_FEAT_GOOD_MAIN_HEPEN_9"
+msgstr "HE shells with high armor penetration capabilities from Tier IX"
+
+msgid "IDS_FEAT_GOOD_MAIN_HIGHBALLISTIC"
+msgstr "Enables firing over obstacles"
+
+msgid "IDS_FEAT_GOOD_MAIN_HIGHBALLISTIC_DESC"
+msgstr "Arcing shell trajectory enables firing over elevated terrain."
+
+msgid "IDS_FEAT_GOOD_MAIN_MANYTURRETS"
+msgstr "Numerous main battery mounts"
+
+msgid "IDS_FEAT_GOOD_MAIN_NEARACCURACY"
+msgstr "High firing accuracy at short ranges"
+
+msgid "IDS_FEAT_GOOD_MAIN_RANGE"
+msgstr "Long firing range"
+
+msgid "IDS_FEAT_GOOD_MAIN_ROTATION_8"
+msgstr "High main battery traverse speed from Tier VIII"
+
+msgid "IDS_FEAT_GOOD_MANYLOADERS"
+msgstr "High number of loaders"
+
+msgid "IDS_FEAT_GOOD_MANYTORPLAUNCHERS"
+msgstr "High number of torpedo launchers"
+
+msgid "IDS_FEAT_GOOD_MANY_LOADERS"
+msgstr "Short reload time of all torpedo tubes for a full salvo"
+
+msgid "IDS_FEAT_GOOD_MANY_PLANES"
+msgstr "High number of aircraft on deck"
+
+msgid "IDS_FEAT_GOOD_MC_AP_OVERMATCH"
+msgstr "AP shells do not ricochet off the fore- or aft-end plating of ships of an equal tier or lower"
+
+msgid "IDS_FEAT_GOOD_MC_AP_SUPER_OVERMATCH"
+msgstr "Armor-piercing shells do not ricochet off ship plating"
+
+msgid "IDS_FEAT_GOOD_MC_BOW_TURN_360"
+msgstr "The bow main battery turret rotates 360 degrees"
+
+msgid "IDS_FEAT_GOOD_MC_SOME_TURN_360"
+msgstr "Some main battery turrets rotate 360 degrees"
+
+msgid "IDS_FEAT_GOOD_MC_STERN_TURN_360"
+msgstr "The stern main battery turret rotates 360 degrees"
+
+msgid "IDS_FEAT_GOOD_MC_TURN_360"
+msgstr "All main battery turrets rotate 360 degrees"
+
+msgid "IDS_FEAT_GOOD_MOVE_ACCELERATION"
+msgstr "High ship acceleration"
+
+msgid "IDS_FEAT_GOOD_MOVE_ACCELERATION_6"
+msgstr "Quick acceleration from Tier VI"
+
+msgid "IDS_FEAT_GOOD_MOVE_BONUSEFORSAGE_6"
+msgstr "Enhanced Engine Boost consumable available from Tier VI"
+
+msgid "IDS_FEAT_GOOD_MOVE_BONUSEFORSAGE_6_DESC"
+msgstr "Increases the bonus applied to the maximum speed of a ship, and the action time of her consumables."
+
+msgid "IDS_FEAT_GOOD_MOVE_BONUSFORSAGE"
+msgstr "Access to the Engine Boost consumable"
+
+msgid "IDS_FEAT_GOOD_MOVE_BONUSFORSAGE_5"
+msgstr "Engine Boost consumable available from Tier V"
+
+msgid "IDS_FEAT_GOOD_MOVE_BONUSFORSAGE_8"
+msgstr "Engine Boost consumable available from Tier VIII"
+
+msgid "IDS_FEAT_GOOD_MOVE_EFORSAGE"
+msgstr "Enhanced Engine Boost consumable"
+
+msgid "IDS_FEAT_GOOD_MOVE_EFORSAGE_DESC"
+msgstr "Increases the bonus applied to the maximum speed of a ship, and the action time of her consumables."
+
+msgid "IDS_FEAT_GOOD_MOVE_EFORSAGE_NO_WORKTIMEBONUS_DESC"
+msgstr "Increased bonus to ship maximum speed."
+
+msgid "IDS_FEAT_GOOD_MOVE_EFORSAGE_SPEED_DURATION_COOLDOWN_CHARGES_DESC"
+msgstr "Can only be used on the surface and at periscope depth; remaining time is lost when diving. Increased maximum ship speed bonus, duration, and number of charges. Reduced cooldown."
+
+msgid "IDS_FEAT_GOOD_MOVE_MANEUVER"
+msgstr "High maneuverability"
+
+msgid "IDS_FEAT_GOOD_MOVE_SPEED"
+msgstr "High top speed"
+
+msgid "IDS_FEAT_GOOD_MOVE_SPEED_8"
+msgstr "High top speed from Tier VIII"
+
+msgid "IDS_FEAT_GOOD_MOVE_SPEED_SURFACE"
+msgstr "High surface speed"
+
+msgid "IDS_FEAT_GOOD_OPTION_SMOKE_OR_TORPEDORELOADER"
+msgstr "Choice of consumables available: Smoke Generator or Torpedo Reload Booster"
+
+msgid "IDS_FEAT_GOOD_PINGER_FIRERATE"
+msgstr "Fast sonar cooldown time"
+
+msgid "IDS_FEAT_GOOD_PLANES_ACCURATESTRIKE"
+msgstr "High attack accuracy"
+
+msgid "IDS_FEAT_GOOD_PLANES_FIGHTER_WARDS_RADIUS_QUANTITY_DESC"
+msgstr "Increased patrol radius and number of fighters."
+
+msgid "IDS_FEAT_GOOD_PLANES_FIGHTER_WARDS_SPECIAL"
+msgstr "Patrol Fighters consumable with special characteristics"
+
+msgid "IDS_FEAT_GOOD_PLANES_FIGHTER_WARDS_SPECIAL_DESC"
+msgstr "Increased patrol radius, action time, and number of fighters. Low spotting range of fighters."
+
+msgid "IDS_FEAT_GOOD_PLANES_HEAL_8"
+msgstr "Repairs consumable available from Tier VIII"
+
+msgid "IDS_FEAT_GOOD_PLANE_REGEN"
+msgstr "Quick aircraft preparation"
+
+msgid "IDS_FEAT_GOOD_PRIMARYTORPS_TORPRANGE"
+msgstr "Long-range main torpedoes"
+
+msgid "IDS_FEAT_GOOD_PRIMARYTORPS_TORPSPEED"
+msgstr "High main torpedo speed"
+
+msgid "IDS_FEAT_GOOD_RADAR_SPECIAL_LONGRANGE_SHORTTIME"
+msgstr "Surveillance Radar with special characteristics available"
+
+msgid "IDS_FEAT_GOOD_RADAR_SPECIAL_LONGRANGE_SHORTTIME_DESC"
+msgstr "Long acquisition range of ships and short action time."
+
+msgid "IDS_FEAT_GOOD_RAGEMODE_CHANGZHENG"
+msgstr "Combat Instructions 'Emergency Repair Measures' available"
+
+msgid "IDS_FEAT_GOOD_RAGEMODE_CHANGZHENG_DESC"
+msgstr "Restores ship HP. To activate, you need to hit enemy ships with secondary battery guns."
+
+msgid "IDS_FEAT_GOOD_RAGEMODE_CONSUMABLES"
+msgstr "Consumable Operational Readiness Combat Instructions available"
+
+msgid "IDS_FEAT_GOOD_RAGEMODE_CONSUMABLES_RELOAD"
+msgstr "Consumable cooldown speed increased"
+
+msgid "IDS_FEAT_GOOD_RAGEMODE_GRAU"
+msgstr "Immediate Main Battery Reload Combat Instructions available"
+
+msgid "IDS_FEAT_GOOD_RAGEMODE_HANNOVER"
+msgstr "Direct Control Over Secondary Battery Crews Combat Instructions available"
+
+msgid "IDS_FEAT_GOOD_RAGEMODE_HANNOVER_FIRERATE"
+msgstr "Increased secondary battery firing rate when in use"
+
+msgid "IDS_FEAT_GOOD_RAGEMODE_HANNOVER_RANGE"
+msgstr "Increased secondary battery firing range when in use"
+
+msgid "IDS_FEAT_GOOD_RAGEMODE_HANNOVER_WORKTIME"
+msgstr "Long Combat Instructions action time"
+
+msgid "IDS_FEAT_GOOD_RAGEMODE_MC"
+msgstr "Immediate Main Battery Fire Adjustment Combat Instructions available"
+
+msgid "IDS_FEAT_GOOD_RAGEMODE_MC_ACCURACY"
+msgstr "Reduces maximum main battery shell dispersion when used"
+
+msgid "IDS_FEAT_GOOD_RAGEMODE_MC_RANGE"
+msgstr "Increases main battery firing range when used"
+
+msgid "IDS_FEAT_GOOD_RAGEMODE_MC_RELOAD"
+msgstr "When activated, it reduces main battery reload time"
+
+msgid "IDS_FEAT_GOOD_RAGEMODE_SATSUMA"
+msgstr "Immediate Main Battery Fire Adjustment Combat Instructions available"
+
+msgid "IDS_FEAT_GOOD_RAGEMODE_SEVEROMORSK"
+msgstr "Combat Instructions 'Rapid Squadron Preparation' available"
+
+msgid "IDS_FEAT_GOOD_RAGEMODE_SEVEROMORSK_DESC"
+msgstr "Significantly speeds up aircraft preparation and consumable reload. To activate, you need to receive a certain amount of potential damage."
+
+msgid "IDS_FEAT_GOOD_RAGEMODE_USHAKOV"
+msgstr "Immediate Main Battery Recalibration Combat Instructions available"
+
+msgid "IDS_FEAT_GOOD_REARTUBES"
+msgstr "Numerous torpedo tubes in the stern group"
+
+msgid "IDS_FEAT_GOOD_ROCKETSHIGHDMG"
+msgstr "High rocket damage"
+
+msgid "IDS_FEAT_GOOD_SPEC_MODULE_SELECT_TORP"
+msgstr "Choice of torpedo module available"
+
+msgid "IDS_FEAT_GOOD_SUBMARINEENERGYFREEZE"
+msgstr "Reserve Battery Unit consumable available"
+
+msgid "IDS_FEAT_GOOD_SURFACE_SPEED"
+msgstr "High top speed on the surface"
+
+msgid "IDS_FEAT_GOOD_TBMB_AIM"
+msgstr "Quick aiming"
+
+msgid "IDS_FEAT_GOOD_TBMB_CONVERGEATTACK"
+msgstr "Converging torpedo cone"
+
+msgid "IDS_FEAT_GOOD_TBMB_CONVERGEATTACK_DESC"
+msgstr "High torpedo attack accuracy when fully aimed."
+
+msgid "IDS_FEAT_GOOD_TBMB_DURABLEPLANES"
+msgstr "Large HP pool"
+
+msgid "IDS_FEAT_GOOD_TBMB_FASTPLAINS"
+msgstr "High aircraft speed"
+
+msgid "IDS_FEAT_GOOD_TBMB_FASTTORP"
+msgstr "High torpedo speed"
+
+msgid "IDS_FEAT_GOOD_TBMB_LARGEVOLLEY"
+msgstr "An attacking flight drops numerous torpedoes"
+
+msgid "IDS_FEAT_GOOD_TBMB_TORPDMG"
+msgstr "Heavy torpedo damage"
+
+msgid "IDS_FEAT_GOOD_TBMB_TORPRANGE"
+msgstr "Long-range torpedoes"
+
+msgid "IDS_FEAT_GOOD_TORP_ALLTIERS"
+msgstr "Torpedo armament available at all tiers"
+
+msgid "IDS_FEAT_GOOD_TORP_BONUSTRELOAD"
+msgstr "Torpedo Reload Booster consumable available"
+
+msgid "IDS_FEAT_GOOD_TORP_BONUSTRELOAD_7"
+msgstr "Torpedo Reload Booster consumable available from Tier VII"
+
+msgid "IDS_FEAT_GOOD_TORP_BONUSTRELOAD_8"
+msgstr "Torpedo Reload Booster consumable available from Tier VIII"
+
+msgid "IDS_FEAT_GOOD_TORP_BONUSTRELOAD_DESC"
+msgstr "Reduces torpedo tube reload time."
+
+msgid "IDS_FEAT_GOOD_TORP_BOWTUBES"
+msgstr "Forward-facing torpedo tubes are available"
+
+msgid "IDS_FEAT_GOOD_TORP_BOWTUBES_DESC"
+msgstr "Enables torpedoes to be launched in the direction in which the ship is traveling."
+
+msgid "IDS_FEAT_GOOD_TORP_DMG"
+msgstr "Heavy torpedo damage"
+
+msgid "IDS_FEAT_GOOD_TORP_FASTTORP"
+msgstr "High top speed"
+
+msgid "IDS_FEAT_GOOD_TORP_MANYTUBES"
+msgstr "Large torpedo count per salvo"
+
+msgid "IDS_FEAT_GOOD_TORP_MANYTUBES_6"
+msgstr "Large torpedo count per salvo from Tier VI"
+
+msgid "IDS_FEAT_GOOD_TORP_MANYTUBES_7"
+msgstr "Large torpedo count per salvo from Tier VII"
+
+msgid "IDS_FEAT_GOOD_TORP_MANYTUBES_8"
+msgstr "Large torpedo count per salvo from Tier VIII"
+
+msgid "IDS_FEAT_GOOD_TORP_MANYTUBES_9"
+msgstr "Large torpedo count per salvo from Tier IX"
+
+msgid "IDS_FEAT_GOOD_TORP_RANGE"
+msgstr "Long range"
+
+msgid "IDS_FEAT_GOOD_TORP_RELOAD"
+msgstr "Rapid torpedo tube reload"
+
+msgid "IDS_FEAT_GOOD_TORP_RELOAD_8"
+msgstr "Rapid-reloading torpedo tubes from Tier VIII"
+
+msgid "IDS_FEAT_GOOD_TORP_SPECSINGLESHOTTUBES"
+msgstr "Torpedo tubes with the ability to launch torpedoes one by one"
+
+msgid "IDS_FEAT_GOOD_TORP_SPECTORPLAUNCH"
+msgstr "Tight torpedo grouping in a spread"
+
+msgid "IDS_FEAT_GOOD_TORP_TUBEANGLES_7"
+msgstr "Wide torpedo launch angle from Tier VII"
+
+msgid "IDS_FEAT_GOOD_TORP_TUBES_ALL_CAN_LOAD_SAME_TIME"
+msgstr "All torpedo launchers can reload simultaneously"
+
+msgid "IDS_FEAT_GOOD_TORP_VISIBILITY"
+msgstr "Low torpedo detectability"
+
+msgid "IDS_FEAT_GOOD_TORP_VOLLEYDMG"
+msgstr "Torpedoes deal great damage per salvo"
+
+msgid "IDS_FEAT_GOOD_VIS_BB_BONUSEASDIC_6"
+msgstr "Enhanced Hydroacoustic Search consumable available from Tier VI"
+
+msgid "IDS_FEAT_GOOD_VIS_BONUSASDIC"
+msgstr "Hydroacoustic Search consumable available"
+
+msgid "IDS_FEAT_GOOD_VIS_BONUSASDIC_6"
+msgstr "Hydroacoustic Search consumable available from Tier VI"
+
+msgid "IDS_FEAT_GOOD_VIS_BONUSASDIC_8"
+msgstr "Hydroacoustic Search consumable available from Tier VIII"
+
+msgid "IDS_FEAT_GOOD_VIS_BONUSASDIC_DESC"
+msgstr "Increases the assured detection range of enemy ships, torpedoes, and mines. Unusual consumable for this class of ships."
+
+msgid "IDS_FEAT_GOOD_VIS_BONUSEASDIC"
+msgstr "Enhanced Hydroacoustic Search consumable available"
+
+msgid "IDS_FEAT_GOOD_VIS_BONUSRADAR"
+msgstr "Surveillance Radar available"
+
+msgid "IDS_FEAT_GOOD_VIS_BONUSRADAR_8"
+msgstr "Surveillance Radar available from Tier VIII"
+
+msgid "IDS_FEAT_GOOD_VIS_BONUSRADAR_DESC"
+msgstr "Significantly increases the range of assured acquisition of ships and submarines on the surface, including those within smoke screens."
+
+msgid "IDS_FEAT_GOOD_VIS_BONUSRADAR_OPTION_DESC"
+msgstr "Surveillance Radar significantly increases the assured detection range of ships and submarines on the surface, including within the smoke screen area."
+
+msgid "IDS_FEAT_GOOD_VIS_BONUSRADAR_VS_SMOKE_8"
+msgstr "Surveillance Radar can be equipped instead of Smoke Generator from Tier VIII"
+
+msgid "IDS_FEAT_GOOD_VIS_BONUSREPAIR_VS_SMOKE_8"
+msgstr "Repair Party consumable available for mounting instead of Smoke Generator from Tier VIII"
+
+msgid "IDS_FEAT_GOOD_VIS_BONUSSMOKE"
+msgstr "Smoke Generator consumable available"
+
+msgid "IDS_FEAT_GOOD_VIS_BONUSSMOKE_5"
+msgstr "Smoke Generator consumable available from Tier V"
+
+msgid "IDS_FEAT_GOOD_VIS_BONUSSMOKE_5_DESC"
+msgstr "An unusual consumable for this ship type."
+
+msgid "IDS_FEAT_GOOD_VIS_BONUSSMOKE_DESC"
+msgstr "An unusual consumable for this ship type."
+
+msgid "IDS_FEAT_GOOD_VIS_EASDIC"
+msgstr "Enhanced Hydroacoustic Search consumable"
+
+msgid "IDS_FEAT_GOOD_VIS_EASDIC_DESC"
+msgstr "Increases the action time and range of acquisition of enemy ships and torpedoes."
+
+msgid "IDS_FEAT_GOOD_VIS_ESMOKE"
+msgstr "Enhanced Smoke Generator consumable"
+
+msgid "IDS_FEAT_GOOD_VIS_ESMOKE_2"
+msgstr "Enhanced Smoke Generator consumable"
+
+msgid "IDS_FEAT_GOOD_VIS_ESMOKE_DESC"
+msgstr "Increases the smoke screen dispersion time."
+
+msgid "IDS_FEAT_GOOD_VIS_ESMOKE_DESC_2"
+msgstr "Reduced reload time."
+
+msgid "IDS_FEAT_GOOD_VIS_SMOKECHARGES"
+msgstr "Numerous Smoke Generator consumable charges"
+
+msgid "IDS_FEAT_GOOD_VIS_SMOKERELOAD"
+msgstr "Rapid reload of the Smoke Generator consumable"
+
+msgid "IDS_FEAT_GOOD_VIS_UNIQUESMOKE"
+msgstr "Exhaust Smoke Generator consumable available"
+
+msgid "IDS_FEAT_GOOD_VIS_UNIQUESMOKE_5"
+msgstr "Exhaust Smoke Generator consumable available from Tier V"
+
+msgid "IDS_FEAT_GOOD_VIS_UNIQUESMOKE_8"
+msgstr "Exhaust Smoke Generator consumable available from Tier VIII"
+
+msgid "IDS_FEAT_GOOD_VIS_UNIQUESMOKE_DESC"
+msgstr "Allows the ship to remain undetected, even while traveling at full speed."
+
+msgid "IDS_FEAT_GOOD_VIS_VISIBILITY"
+msgstr "Low detectability"
+
+msgid "IDS_FEAT_GOOD_WIDE_PING"
+msgstr "Wide sonar ping"
+
+msgid "IDS_FEAT_HEBOMBS"
+msgstr "HE bombs"
+
+msgid "IDS_FEAT_HEBOMBS_DESC"
+msgstr "Cause fires, do not ricochet, and have high chances of incapacitating modules. Explode on contact with armor, damaging the outer structures of a ship."
+
+msgid "IDS_FEAT_HEROCKETS"
+msgstr "HE rockets"
+
+msgid "IDS_FEAT_HEROCKETS_DESC"
+msgstr "Cause fires, do not ricochet, and have high chances of incapacitating modules. Explode on contact with armor, damaging the outer structures of a ship."
+
+msgid "IDS_FEAT_HYBRID_BOMBERS_SKIPBOMBERS"
+msgstr "Hybrid ship, bombers and skip bombers available"
+
+msgid "IDS_FEAT_HYDROPHONE_SPECIAL_LIMITEDCHARGES_FASTRELOAD"
+msgstr "Hydrophone consumable with special characteristics"
+
+msgid "IDS_FEAT_HYDROPHONE_SPECIAL_LIMITEDCHARGES_FASTRELOAD_DESC"
+msgstr "Limited number of consumable charges and high reload speed."
+
+msgid "IDS_FEAT_IS_TACTICAL"
+msgstr "Tactical Squadron"
+
+msgid "IDS_FEAT_IS_TACTICAL_DESC"
+msgstr "Consists of a single flight. After the attack, the squadron does not return to the deck; the planes are prepared on the ship for the entire flight at once."
+
+msgid "IDS_FEAT_JATO_DESC"
+msgstr "Increases aircraft speed during takeoff."
+
+msgid "IDS_FEAT_MAIN_AMMOCSAP"
+msgstr "SAP and AP shells available"
+
+msgid "IDS_FEAT_MAIN_AMMOCSAP_DESC"
+msgstr "Semi-armor-piercing shells have high armor penetration capabilities and maximum damage. Explode on contact with armor, damaging the outer structures of a ship. They are not capable of causing fires and may ricochet."
+
+msgid "IDS_FEAT_MAIN_AMMOCSHE"
+msgstr "HE and SAP shells available"
+
+msgid "IDS_FEAT_MINEFIELD"
+msgstr "Minefield"
+
+msgid "IDS_FEAT_MINEFIELD_DESC"
+msgstr "Deployed in a marked area. Mines deal significant potential damage and have a high chance of causing flooding."
+
+msgid "IDS_FEAT_MOST_MC_STERN"
+msgstr "The majority of main battery turrets are placed in the ship's aft end"
+
+msgid "IDS_FEAT_MOV_SPECFORSAGE"
+msgstr "Emergency Engine Power consumable available"
+
+msgid "IDS_FEAT_MOV_SPECFORSAGE_DESC"
+msgstr "High number of charges and a significant bonus to maximum ship speed. Short consumable duration."
+
+msgid "IDS_FEAT_MOV_SPECFORSAGE_SPECIAL_GOOD"
+msgstr "Engine Boost consumable with special characteristics"
+
+msgid "IDS_FEAT_MOV_SPECFORSAGE_SPECIAL_GOOD_DESC"
+msgstr "Increased number of consumable charges and increased bonus to the ship's maximum speed. Short consumable action time."
+
+msgid "IDS_FEAT_RADAR_LONGRANGE_DESC"
+msgstr "Long acquisition range of ships."
+
+msgid "IDS_FEAT_RADAR_LONGWORKTIME"
+msgstr "Long action time."
+
+msgid "IDS_FEAT_RADAR_SHORTRANGE_DESC"
+msgstr "Short acquisition range of ships."
+
+msgid "IDS_FEAT_RADAR_SHORTWORKTIME_DESC"
+msgstr "Short action time."
+
+msgid "IDS_FEAT_RAGEMODE_GRAU_PROGRESS"
+msgstr "Progress increases as long as your ship remains undetected"
+
+msgid "IDS_FEAT_RAGEMODE_HANNOVER_PROGRESS"
+msgstr "Progress increases every time you hit the area where an enemy ship is located with main battery shells"
+
+msgid "IDS_FEAT_RAGEMODE_SATSUMA_PROGRESS"
+msgstr "Progress increases every time you hit the area where an enemy ship is located with main battery shells"
+
+msgid "IDS_FEAT_RAGEMODE_USHAKOV_PROGRESS"
+msgstr "Progress increases every time you hit the area where an enemy ship is located with main battery shells"
+
+msgid "IDS_FEAT_REGENCREW_FEW_CHARGES_BAD"
+msgstr "Reduced number of Repair Party consumable charges"
+
+msgid "IDS_FEAT_REGENCREW_MANY_CHARGES_GOOD"
+msgstr "Increased number of Repair Party consumable charges"
+
+msgid "IDS_FEAT_SKIP_BOMBING"
+msgstr "Skip bombing"
+
+msgid "IDS_FEAT_SKIP_BOMBING_DESC"
+msgstr "Bombs are dropped from a low altitude and bounce off the water's surface, hitting the target from the side."
+
+msgid "IDS_FEAT_SUBMARINELOCATOR_GOODRANGE_DESC"
+msgstr "Long reach."
+
+msgid "IDS_FEAT_SUBMARINELOCATOR_GOODRANGE_PREPARATION_DESC"
+msgstr "Increased range and reduced preparation time of the consumable."
+
+msgid "IDS_FEAT_TORP_BOWTUBES_9"
+msgstr "Torpedo tubes are mounted at the fore-end from Tier IX"
+
+msgid "IDS_FEAT_TORP_BOWTUBES_9_DESC"
+msgstr "Enables torpedoes to be launched in the direction in which the ship is traveling. Launching against the ship's direction is not allowed."
+
+msgid "IDS_FEAT_TORP_FASTRELOAD_FEWLOADERS"
+msgstr "Fast torpedo tube reload, but few loaders"
+
+msgid "IDS_FEAT_VIS_BONUSEASDIC_6"
+msgstr "Short-Range Hydroacoustic Search consumable available"
+
+msgid "IDS_FEAT_VIS_BONUSEASDIC_6_DESC"
+msgstr "Extended action time; short acquisition range of ships."
+
+msgid "IDS_FEAT_VIS_SPECSMOKE"
+msgstr "Short-Burst Smoke Generator consumable available"
+
+msgid "IDS_FEAT_VIS_SPECSMOKE_DESC"
+msgstr "Comes with numerous charges that reload rapidly. It has short action and smoke dispersion times."
+
+msgid "IDS_FEAT_VIS_SPECSMOKE_GOOD"
+msgstr "Short-Burst Smoke Generator consumable available"
+
+msgid "IDS_FEEDBACK_FIRE_MODE_BURST_FIRE"
+msgstr "Alternative fire mode"
+
+msgid "IDS_FEEDBACK_FIRE_MODE_SINGLE"
+msgstr "Standard fire mode"
+
+msgid "IDS_FEEDBACK_RAGE_MODE_CANT_USE_AT_WORK"
+msgstr "Already in use"
+
+msgid "IDS_FEEDBACK_RAGE_MODE_CANT_USE_NOT_ENOUGH_SHOTS"
+msgstr "Cannot be used. Activation condition not completed"
+
+msgid "IDS_FEEDBACK_RAGE_MODE_USELESS"
+msgstr "Usage not required"
+
+msgid "IDS_FEUERPUTZ"
+msgstr "Feuerputz"
+
+msgid "IDS_FIDELITY_FX_CAS"
+msgstr "AMD FSR 1.0"
+
+msgid "IDS_FIDELITY_FX_CAS_DESCRIPTION"
+msgstr "Image-scaling technology that allows you to increase performance with minimal loss of image quality. Recommended for use with any type of anti-aliasing."
+
+msgid "IDS_FIFTH_AMERICAN_ARCSUBCOLLECTION_NAME"
+msgstr "Highest Awards"
+
+msgid "IDS_FIFTH_AZURLANESUBCOLLECTION_NAME"
+msgstr "Eastern Radiance and Northern Union"
+
+msgid "IDS_FIFTH_BD098_NAME"
+msgstr "World War II and Postwar Ships"
+
+msgid "IDS_FIFTH_GF097_NAME"
+msgstr "Ships"
+
+msgid "IDS_FIFTH_HSF2018SUBCOLLECTION_NAME"
+msgstr "Logistics Department"
+
+msgid "IDS_FIFTH_MAY_DAY_NAME"
+msgstr "France"
+
+msgid "IDS_FIFTH_NY2020SUBCOLLECTION_NAME"
+msgstr "Equipping a Large Cruiser"
+
+msgid "IDS_FIFTH_PA_SAZHENBING_NAME"
+msgstr "Journey to the Armor Age"
+
+msgid "IDS_FIFTH_PCZA027_TFTM_108_NAME"
+msgstr "Autobots Permanent Camouflages"
+
+msgid "IDS_FIFTH_SOVIETBBARC_NAME"
+msgstr "Way of the Naval Commander"
+
+msgid "IDS_FIFTH_YAMSUBCOLLECTION_NAME"
+msgstr "Other"
+
+msgid "IDS_FIGHTER"
+msgstr "Attack Aircraft"
+
+msgid "IDS_FIGHTER_AIRSUP"
+msgstr "Airstrikes: Attack Aircraft"
+
+msgid "IDS_FIGHTER_AP"
+msgstr "(AP) Attack Aircraft"
+
+msgid "IDS_FIGHTER_HE"
+msgstr "(HE) Attack Aircraft"
+
+msgid "IDS_FILL"
+msgstr "Fill"
+
+msgid "IDS_FILL_MIRRORED"
+msgstr "Fill teams symmetrically"
+
+msgid "IDS_FILL_WITH_BOTS"
+msgstr "Filling the team with bots"
+
+msgid "IDS_FILL_WITH_TARGETS"
+msgstr "Filling the team with targets"
+
+msgid "IDS_FILTERS"
+msgstr "Filters"
+
+msgid "IDS_FILTER_ELITE"
+msgstr "Elite"
+
+msgid "IDS_FILTER_NOT_ELITE"
+msgstr "Non-Elite"
+
+msgid "IDS_FILTER_PREMIUM"
+msgstr "Premium"
+
+msgid "IDS_FILTH"
+msgstr "FILTH"
+
+msgid "IDS_FINAL_TASK"
+msgstr "Final Task"
+
+msgid "IDS_FINISH"
+msgstr "ARRIVED"
+
+msgid "IDS_FINISH_ACCOUNT_COMPLETION"
+msgstr "Create Lesta account"
+
+msgid "IDS_FINISH_RETRAINING_BUTTON"
+msgstr "COMPLETE TRAINING"
+
+msgid "IDS_FINISH_RETRAINING_LOWER_CASE_BUTTON"
+msgstr "Complete training"
+
+msgid "IDS_FIREPROOF_RANK"
+msgstr "You cannot lose this Rank."
+
+msgid "IDS_FIRE_CREW_DENY_REASON_IN_BATTLE"
+msgstr "The Commander can be dismissed after returning from battle."
+
+msgid "IDS_FIRE_CREW_DENY_REASON_IN_FORMATION"
+msgstr "The \"Ready for battle in Division\" status is selected. Click \"Not ready\" to dismiss the Commander."
+
+msgid "IDS_FIRE_CREW_WILL_RECEIVE"
+msgstr "You will be issued"
+
+msgid "IDS_FIRE_EXTINGUISHED"
+msgstr "The fire is out."
+
+msgid "IDS_FIRE_LARGE"
+msgstr "Extensive fire."
+
+msgid "IDS_FIRE_SMALL"
+msgstr "Localized fire."
+
+msgid "IDS_FIRST_AMERICAN_ARCSUBCOLLECTION_NAME"
+msgstr "Cruisers, 1900s–1930s"
+
+msgid "IDS_FIRST_ARIA_NAME"
+msgstr "Albums"
+
+msgid "IDS_FIRST_AZURLANESUBCOLLECTION_NAME"
+msgstr "Eagle Union"
+
+msgid "IDS_FIRST_BATTLE_DESCRIPTION"
+msgstr "In the future, you will be able to engage in battles with ships from other nations."
+
+msgid "IDS_FIRST_BATTLE_PROMPT_FASTER_SLOWER"
+msgstr "Faster/Slower"
+
+msgid "IDS_FIRST_BATTLE_PROMPT_LEFT_RIGHT"
+msgstr "Left/Right"
+
+msgid "IDS_FIRST_BD098_NAME"
+msgstr "Early Dreadnought Era"
+
+msgid "IDS_FIRST_BD2022_QUEST_NAME"
+msgstr "Compass, map, and binoculars"
+
+msgid "IDS_FIRST_BDSUBCOLLECTION_NAME"
+msgstr "Part 1"
+
+msgid "IDS_FIRST_BRITISHARC_NAME"
+msgstr "Badges"
+
+msgid "IDS_FIRST_BRITISHCVARC_NAME"
+msgstr "Strike Aircraft"
+
+msgid "IDS_FIRST_CAPTSUBCOLLECTION_NAME"
+msgstr "First Hundred Battles"
+
+msgid "IDS_FIRST_FRENCHDDARC_NAME"
+msgstr "Ships"
+
+msgid "IDS_FIRST_GERDD_1004_NAME"
+msgstr "Destroyer Camouflages"
+
+msgid "IDS_FIRST_GF097_NAME"
+msgstr "Aircraft"
+
+msgid "IDS_FIRST_HAPPY_BIRTHDAY2018SUBCOLLECTION_NAME"
+msgstr "Part 1"
+
+msgid "IDS_FIRST_HSF2018SUBCOLLECTION_NAME"
+msgstr "Bridge Crew"
+
+msgid "IDS_FIRST_ITCA_0810_NAME"
+msgstr "Ships"
+
+msgid "IDS_FIRST_ITDD_0_11_3_NAME"
+msgstr "Military and Naval Decorations of Italy"
+
+msgid "IDS_FIRST_KOTSSUBCOLLECTION_NAME"
+msgstr "Players"
+
+msgid "IDS_FIRST_MAY_DAY_NAME"
+msgstr "U.S.S.R."
+
+msgid "IDS_FIRST_NY2018SUBCOLLECTION_NAME"
+msgstr "Ship Elements"
+
+msgid "IDS_FIRST_NY2019SUBCOLLECTION_NAME"
+msgstr "Titled Persons"
+
+msgid "IDS_FIRST_NY2020SUBCOLLECTION_NAME"
+msgstr "Creating a Ship"
+
+msgid "IDS_FIRST_NY2022SUBCOLLECTION_NAME"
+msgstr "Christmas in the Royal Netherlands Navy"
+
+msgid "IDS_FIRST_OVECHKINSUBCOLLECTION_NAME"
+msgstr "Hockey Gear"
+
+msgid "IDS_FIRST_PA_SAZHENBING_NAME"
+msgstr "Admiral's Path"
+
+msgid "IDS_FIRST_PCZA027_TFTM_108_NAME"
+msgstr "Autobot Commanders"
+
+msgid "IDS_FIRST_SCARLET_BIRTHDAY_2_NAME"
+msgstr "Peaks of Innovation"
+
+msgid "IDS_FIRST_SCARLET_BIRTHDAY_NAME"
+msgstr "\"Wisdom\" glorifies robotics"
+
+msgid "IDS_FIRST_SOVIETBBARC_NAME"
+msgstr "Admiral Nikolay Gerasimovich Kuznetsov"
+
+msgid "IDS_FIRST_USABB_0910_NAME"
+msgstr "Naval Commanders"
+
+msgid "IDS_FIRST_VIVALAFRANCESUBCOLLECTION_NAME"
+msgstr "Ships"
+
+msgid "IDS_FIRST_WIN"
+msgstr "Daily win bonus"
+
+msgid "IDS_FIRST_WIN_HINT"
+msgstr "XP received as a result of the daily win bonus"
+
+msgid "IDS_FIRST_WIN_HINT_EXT"
+msgstr "You get a daily XP bonus for one or more wins on each ship."
+
+msgid "IDS_FIRST_YAMSUBCOLLECTION_NAME"
+msgstr "Uniform"
+
+msgid "IDS_FIXING_TARGET_POSITION"
+msgstr "Lock target"
+
+msgid "IDS_FIXING_TARGET_POSITION_PREF_TOOLTIP_DESCRIPTION"
+msgstr "Target enemy ship positioned closest to the center of the screen. Target should be within firing range."
+
+msgid "IDS_FLAG"
+msgstr "Flags"
+
+msgid "IDS_FLAGS_QUALITY"
+msgstr "Signal Flags"
+
+msgid "IDS_FLOOD_CHANCE_FACTOR_CHANGED"
+msgstr "Chances of causing flooding increased"
+
+msgid "IDS_FLOOD_CHANCE_FACTOR_TORPEDO_CHANGED"
+msgstr "Increased chance of flooding from ship torpedoes"
+
+msgid "IDS_FLOOD_DAMAGE_HIGH"
+msgstr "High flooding damage"
+
+msgid "IDS_FLOOD_DAMAGE_LOW"
+msgstr "Low flooding damage"
+
+msgid "IDS_FLORA_DENSITY"
+msgstr "Flora"
+
+msgid "IDS_FOGHORN"
+msgstr "Ship horn"
+
+msgid "IDS_FOGHORN_PREF_TOOLTIP_DESCRIPTION"
+msgstr "Sound the horn by holding the key."
+
+msgid "IDS_FOG_OF_WAR"
+msgstr "Enemy unknown"
+
+msgid "IDS_FOG_OF_WAR_AND_VIEW_SHIP_INFO_DISABLED"
+msgstr "Information about enemy ship equipment is hidden. When a ship is detected or destroyed, only its class, tier, and name will be revealed."
+
+msgid "IDS_FOG_OF_WAR_FOR_NOTDETECTED_SHIP"
+msgstr "Not detected"
+
+msgid "IDS_FOG_OF_WAR_IN_TRAINING"
+msgstr "Enemy unknown"
+
+msgid "IDS_FOG_OF_WAR_IN_TRAINING_DISABLED"
+msgstr "Disabled"
+
+msgid "IDS_FOG_OF_WAR_IN_TRAINING_ENABLED"
+msgstr "Enabled"
+
+msgid "IDS_FOG_OF_WAR_IN_TRAINING_TOOLTIP"
+msgstr "Information about enemy ships is hidden until they are detected or destroyed."
+
+msgid "IDS_FOG_OF_WAR_RULES"
+msgstr "Enemy team composition unknown"
+
+msgid "IDS_FOG_OF_WAR_TIPS"
+msgstr "Information about enemy ships is hidden until they are detected or destroyed."
+
+msgid "IDS_FOLLOWING_EXPENDABLES_EXPIRED_CAMOBOOST"
+msgstr "Out of economic bonuses"
+
+msgid "IDS_FOLLOWING_EXPENDABLES_EXPIRED_CAMOBOOST_CAMOUFLAGE"
+msgstr "Out of economic bonuses and camouflage"
+
+msgid "IDS_FOLLOWING_EXPENDABLES_EXPIRED_CAMOBOOST_CAMOUFLAGE_FLAGS"
+msgstr "Out of signals, economic bonuses, and camouflage"
+
+msgid "IDS_FOLLOWING_EXPENDABLES_EXPIRED_CAMOBOOST_FLAGS"
+msgstr "Out of signals and economic bonuses"
+
+msgid "IDS_FOLLOWING_EXPENDABLES_EXPIRED_CAMOUFLAGE"
+msgstr "Out of camouflage"
+
+msgid "IDS_FOLLOWING_EXPENDABLES_EXPIRED_CAMOUFLAGE_FLAGS"
+msgstr "Out of signals and camouflage"
+
+msgid "IDS_FOLLOWING_EXPENDABLES_EXPIRED_FLAGS"
+msgstr "Out of signals"
+
+msgid "IDS_FOR"
+msgstr "for"
+
+msgid "IDS_FOREST_QUALITY"
+msgstr "Foliage rendering quality"
+
+msgid "IDS_FOREST_QUALITY_DESCRIPTION"
+msgstr "Quality and detail of vegetation rendering."
+
+msgid "IDS_FORMATION_GO_TO_BATTLE_AFTER"
+msgstr "The battle starts in"
+
+msgid "IDS_FORMATION_SET_READY_GO_BATTLE"
+msgstr "I am ready. Battle!"
+
+msgid "IDS_FORMATION_STAY_IN_DOCK"
+msgstr "Stay in Port"
+
+msgid "IDS_FORMAT_EVENTBATTLE_PCVE020"
+msgstr "Format: 5 vs. 12"
+
+msgid "IDS_FORM_DIVISION"
+msgstr "Form a division"
+
+msgid "IDS_FORSAGE_INDICATOR_KILOMETERS"
+msgstr "kts"
+
+msgid "IDS_FORUM"
+msgstr "forum"
+
+msgid "IDS_FORWARD_ENGINE_FORSAG_HIGH"
+msgstr "Fast acceleration"
+
+msgid "IDS_FORWARD_ENGINE_FORSAG_LOW"
+msgstr "Slow acceleration"
+
+msgid "IDS_FORWARD_TO_WOWS_WEBSITE"
+msgstr "You will be redirected to the game website."
+
+msgid "IDS_FOR_EXCHANGE"
+msgstr "Exchange:"
+
+msgid "IDS_FOR_FREE"
+msgstr "Free of charge"
+
+msgid "IDS_FOURTH_AMERICAN_ARCSUBCOLLECTION_NAME"
+msgstr "Anti-Aircraft Guns"
+
+msgid "IDS_FOURTH_ARIA_NAME"
+msgstr "Performances"
+
+msgid "IDS_FOURTH_AZURLANESUBCOLLECTION_NAME"
+msgstr "Sakura Empire"
+
+msgid "IDS_FOURTH_BD098_NAME"
+msgstr "London Naval Treaties"
+
+msgid "IDS_FOURTH_BD2022_QUEST_NAME"
+msgstr "To new shores"
+
+msgid "IDS_FOURTH_BDSUBCOLLECTION_NAME"
+msgstr "Part 4"
+
+msgid "IDS_FOURTH_BRITISHARC_NAME"
+msgstr "Camouflage Patterns"
+
+msgid "IDS_FOURTH_BRITISHCVARC_NAME"
+msgstr "His Majesty's Aircraft Carriers"
+
+msgid "IDS_FOURTH_CAPTSUBCOLLECTION_NAME"
+msgstr "Unbelievable Fantasies"
+
+msgid "IDS_FOURTH_FRENCHDDARC_NAME"
+msgstr "Badges"
+
+msgid "IDS_FOURTH_GERDD_1004_NAME"
+msgstr "Kriegsmarine War Badges"
+
+msgid "IDS_FOURTH_GF097_NAME"
+msgstr "Personalities"
+
+msgid "IDS_FOURTH_HAPPY_BIRTHDAY2018SUBCOLLECTION_NAME"
+msgstr "Part 4"
+
+msgid "IDS_FOURTH_HSF2018SUBCOLLECTION_NAME"
+msgstr "Engineering Department"
+
+msgid "IDS_FOURTH_ITCA_0810_NAME"
+msgstr "Service Medals II"
+
+msgid "IDS_FOURTH_KOTSSUBCOLLECTION_NAME"
+msgstr "Strategies"
+
+msgid "IDS_FOURTH_MAY_DAY_NAME"
+msgstr "Poland"
+
+msgid "IDS_FOURTH_NY2018SUBCOLLECTION_NAME"
+msgstr "Awards and Flags"
+
+msgid "IDS_FOURTH_NY2019SUBCOLLECTION_NAME"
+msgstr "Dawn of the 20th Century..."
+
+msgid "IDS_FOURTH_NY2020SUBCOLLECTION_NAME"
+msgstr "Arming a Large Cruiser"
+
+msgid "IDS_FOURTH_NY2022SUBCOLLECTION_NAME"
+msgstr "Navy and Christmas Cards"
+
+msgid "IDS_FOURTH_PA_SAZHENBING_NAME"
+msgstr "Fleet of the Future"
+
+msgid "IDS_FOURTH_PCZA027_TFTM_108_NAME"
+msgstr "Decepticons: History in the Game"
+
+msgid "IDS_FOURTH_SCARLET_BIRTHDAY_2_NAME"
+msgstr "Triumph of Technology"
+
+msgid "IDS_FOURTH_SCARLET_BIRTHDAY_NAME"
+msgstr "Glory to world science!"
+
+msgid "IDS_FOURTH_SOVIETBBARC_NAME"
+msgstr "Russian Shipbuilders I"
+
+msgid "IDS_FOURTH_USABB_0910_NAME"
+msgstr "Naval Uniforms from World War II"
+
+msgid "IDS_FOURTH_YAMSUBCOLLECTION_NAME"
+msgstr "Ships"
+
+msgid "IDS_FRANCE"
+msgstr "France"
+
+msgid "IDS_FRANCECAPPREM"
+msgstr "Charles-Henri Honoré"
+
+msgid "IDS_FRANCE_AIRCARRIER"
+msgstr "French carriers"
+
+msgid "IDS_FRANCE_BATTLESHIP"
+msgstr "French battleships"
+
+msgid "IDS_FRANCE_CAP"
+msgstr "Jean-Jacques Honoré"
+
+msgid "IDS_FRANCE_CRUISER"
+msgstr "French cruisers"
+
+msgid "IDS_FRANCE_DESTROYER"
+msgstr "French destroyers"
+
+msgid "IDS_FRANCE_SUBMARINE"
+msgstr "French submarines"
+
+msgid "IDS_FRANCISCO_FERREIRA"
+msgstr "Francisco Ferreira Filho"
+
+msgid "IDS_FRANKENSHIP"
+msgstr "Victor F. Einstein"
+
+msgid "IDS_FRAN_WWII_SA"
+msgstr "Fernand Lacroix"
+
+msgid "IDS_FREDERICA_LOGH"
+msgstr "Frederica Greenhill"
+
+msgid "IDS_FREDRIK_HENRIK"
+msgstr "Fredrik Henrik af Chapman"
+
+msgid "IDS_FREEXP_DESCRIPTION"
+msgstr "Free XP is used to research ships or ship modules."
+
+msgid "IDS_FREE_CAMERA"
+msgstr "Enable Free Camera"
+
+msgid "IDS_FREE_CAMERA_ATTACH_TO_VEHICLE"
+msgstr "Follow the ship"
+
+msgid "IDS_FREE_CAMERA_ATTACH_TO_VEHICLE_REL"
+msgstr "Move together with the ship"
+
+msgid "IDS_FREE_CAMERA_BACKWARD"
+msgstr "Backward"
+
+msgid "IDS_FREE_CAMERA_BACKWARD_XZ_ALIGNED"
+msgstr "Backward horizontally"
+
+msgid "IDS_FREE_CAMERA_FORWARD"
+msgstr "Forward"
+
+msgid "IDS_FREE_CAMERA_FORWARD_XZ_ALIGNED"
+msgstr "Forward horizontally"
+
+msgid "IDS_FREE_CAMERA_LAND"
+msgstr "Down"
+
+msgid "IDS_FREE_CAMERA_LEFT"
+msgstr "Left"
+
+msgid "IDS_FREE_CAMERA_LIFT"
+msgstr "Up"
+
+msgid "IDS_FREE_CAMERA_PRIMARY_PRESET_1"
+msgstr "Primary preset 1"
+
+msgid "IDS_FREE_CAMERA_PRIMARY_PRESET_2"
+msgstr "Primary preset 2"
+
+msgid "IDS_FREE_CAMERA_PRIMARY_PRESET_3"
+msgstr "Primary preset 3"
+
+msgid "IDS_FREE_CAMERA_PRIMARY_PRESET_4"
+msgstr "Primary preset 4"
+
+msgid "IDS_FREE_CAMERA_PRIMARY_PRESET_5"
+msgstr "Primary preset 5"
+
+msgid "IDS_FREE_CAMERA_PRIMARY_PRESET_6"
+msgstr "Primary preset 6"
+
+msgid "IDS_FREE_CAMERA_PRIMARY_PRESET_7"
+msgstr "Primary preset 7"
+
+msgid "IDS_FREE_CAMERA_PRIMARY_PRESET_8"
+msgstr "Primary preset 8"
+
+msgid "IDS_FREE_CAMERA_PRIMARY_PRESET_9"
+msgstr "Primary preset 9"
+
+msgid "IDS_FREE_CAMERA_RIGHT"
+msgstr "Right"
+
+msgid "IDS_FREE_CAMERA_SECONDARY_PRESET_1"
+msgstr "Secondary preset 1"
+
+msgid "IDS_FREE_CAMERA_SECONDARY_PRESET_2"
+msgstr "Secondary preset 2"
+
+msgid "IDS_FREE_CAMERA_SECONDARY_PRESET_3"
+msgstr "Secondary preset 3"
+
+msgid "IDS_FREE_CAMERA_SECONDARY_PRESET_4"
+msgstr "Secondary preset 4"
+
+msgid "IDS_FREE_CAMERA_SECONDARY_PRESET_5"
+msgstr "Secondary preset 5"
+
+msgid "IDS_FREE_CAMERA_SECONDARY_PRESET_6"
+msgstr "Secondary preset 6"
+
+msgid "IDS_FREE_CAMERA_SECONDARY_PRESET_7"
+msgstr "Secondary preset 7"
+
+msgid "IDS_FREE_CAMERA_SECONDARY_PRESET_8"
+msgstr "Secondary preset 8"
+
+msgid "IDS_FREE_CAMERA_SECONDARY_PRESET_9"
+msgstr "Secondary preset 9"
+
+msgid "IDS_FREE_CAMERA_SETTINGS"
+msgstr "Free camera settings"
+
+msgid "IDS_FREE_CAMERA_TUNING1_MINUS"
+msgstr "Reduce speed"
+
+msgid "IDS_FREE_CAMERA_TUNING1_PLUS"
+msgstr "Increase speed"
+
+msgid "IDS_FREE_CAMERA_TUNING2_MINUS"
+msgstr "Reduce inertia"
+
+msgid "IDS_FREE_CAMERA_TUNING2_PLUS"
+msgstr "Increase inertia"
+
+msgid "IDS_FREE_CAMERA_TURN_DOWN"
+msgstr "Turn down"
+
+msgid "IDS_FREE_CAMERA_TURN_LEFT"
+msgstr "Turn left"
+
+msgid "IDS_FREE_CAMERA_TURN_RIGHT"
+msgstr "Turn right"
+
+msgid "IDS_FREE_CAMERA_TURN_UP"
+msgstr "Turn up"
+
+msgid "IDS_FREE_CREW_LIST_INFOTIP_HEADER"
+msgstr "Commander Display"
+
+msgid "IDS_FREE_CREW_SORT_SUBTYPE_COLON"
+msgstr "Sort:"
+
+msgid "IDS_FREE_CURSOR"
+msgstr "Free cursor"
+
+msgid "IDS_FREE_CURSOR_PREF_TOOLTIP_DESCRIPTION"
+msgstr "Hold key to control the cursor."
+
+msgid "IDS_FREE_CURSOR_SCOUT"
+msgstr "Use the free cursor to control a spotting aircraft"
+
+msgid "IDS_FREE_EXPERIENCE_COLON"
+msgstr "Free XP:"
+
+msgid "IDS_FREE_EXP_CONVERSION"
+msgstr "CONVERT XP"
+
+msgid "IDS_FREE_PLACES_COLON"
+msgstr "Vacant places:"
+
+msgid "IDS_FREE_PLACES_WILL_BE_FILLED_WITH_BOTS"
+msgstr "Vacant places will be distributed among bots"
+
+msgid "IDS_FREE_POINTS"
+msgstr "Undistributed points:"
+
+msgid "IDS_FREE_SKILLPOINTS_DENY_REASON_IN_BATTLE"
+msgstr "Resetting skills will be possible once the Commander returns from battle."
+
+msgid "IDS_FREE_SKILLPOINTS_DENY_REASON_IN_DIVISION"
+msgstr "The \"Ready for battle in Division\" status is selected. Click \"Not ready\" to reset skills."
+
+msgid "IDS_FREE_SKILLPOINTS_LEFT"
+msgstr "Undistributed skill points:"
+
+msgid "IDS_FREE_SKILLPOINTS_LEFT_FOR_AIRCARRIER"
+msgstr "Undistributed aircraft carrier skill points:"
+
+msgid "IDS_FREE_SKILLPOINTS_LEFT_FOR_BATTLESHIP"
+msgstr "Undistributed battleship skill points:"
+
+msgid "IDS_FREE_SKILLPOINTS_LEFT_FOR_CRUISER"
+msgstr "Undistributed cruiser skill points:"
+
+msgid "IDS_FREE_SKILLPOINTS_LEFT_FOR_DESTROYER"
+msgstr "Undistributed destroyer skill points:"
+
+msgid "IDS_FREE_SKILLPOINTS_LEFT_FOR_SUBMARINE"
+msgstr "Undistributed submarine skill points:"
+
+msgid "IDS_FREE_SKILLPOINTS_LEFT_TOOLTIP_TEXT"
+msgstr "Free skill points: %(skillPoints)s"
+
+msgid "IDS_FREE_SLOTS"
+msgstr "Vacant slots:"
+
+msgid "IDS_FREE_XP_DESC"
+msgstr "Received as the equivalent of 10% of Ship XP earned in each battle before modifiers are applied."
+
+msgid "IDS_FRENCH_PVE"
+msgstr "Léon Terraux"
+
+msgid "IDS_FRE_GOLDEN_KONUNG"
+msgstr "Golden Konung"
+
+msgid "IDS_FRIDAY"
+msgstr "Fr"
+
+msgid "IDS_FRIDAY_FULL"
+msgstr "Friday"
+
+msgid "IDS_FRIEDRICHBONTE"
+msgstr "Friedrich Bonte"
+
+msgid "IDS_FROM_COMMANDERS"
+msgstr "From Commanders"
+
+msgid "IDS_FROM_PLAYER"
+msgstr "From player:"
+
+msgid "IDS_FROM_SHIPS"
+msgstr "From ships"
+
+msgid "IDS_FSNOWGIANT2022"
+msgstr "Félicien Leblanc"
+
+msgid "IDS_FUBUKI_SHIRAKAMI"
+msgstr "Shirakami Fubuki"
+
+msgid "IDS_FULLSCREEN"
+msgstr "Full-screen"
+
+msgid "IDS_GAMELOGIC_PRESET"
+msgstr "Animate small objects"
+
+msgid "IDS_GAMELOGIC_PRESET_DESCRIPTION"
+msgstr "Increases detail of ships and the environment."
+
+msgid "IDS_GAMEMODE_ANTI_STANDARD_DESCRIPTION"
+msgstr "Score %(score_count)s %(score_plural)s before the enemy team by capturing control points and destroying their ships."
+
+msgid "IDS_GAMEMODE_ANTI_STANDARD_RULES_BULLET_1"
+msgstr "Control points are activated 5 minutes into the battle and become available for capture."
+
+msgid "IDS_GAMEMODE_ANTI_STANDARD_RULES_BULLET_2"
+msgstr "Once activated, control points begin to shrink."
+
+msgid "IDS_GAMEMODE_ANTI_STANDARD_RULES_HEADER"
+msgstr "Special features of the mode"
+
+msgid "IDS_GAMEMODE_ANTI_STANDARD_TITLE"
+msgstr "Binary Star"
+
+msgid "IDS_GAMEMODE_ARMS_RACE_DESCRIPTION"
+msgstr "Score 1,000 points before the enemy team does, or destroy all enemy ships."
+
+msgid "IDS_GAMEMODE_ARMS_RACE_ICON_RULES_HEADER"
+msgstr "Buff Types"
+
+msgid "IDS_GAMEMODE_ARMS_RACE_RULES_BULLET_1"
+msgstr "Pick up buffs to enhance the combat characteristics of your team's ships and aircraft squadrons."
+
+msgid "IDS_GAMEMODE_ARMS_RACE_RULES_BULLET_2"
+msgstr "Capture the Key Area to earn more points. The capture area will gradually shrink."
+
+msgid "IDS_GAMEMODE_ARMS_RACE_RULES_HEADER"
+msgstr "Special Features of the Mode"
+
+msgid "IDS_GAMEMODE_ARMS_RACE_TITLE"
+msgstr "Arms Race"
+
+msgid "IDS_GAMEMODE_ASSAULT_DEFENSE_DESCRIPTION"
+msgstr "Score 1,000 points by destroying enemy ships. Failing to protect a friendly base leads to a defeat."
+
+msgid "IDS_GAMEMODE_ASSAULT_DEFENSE_TITLE"
+msgstr "Assault"
+
+msgid "IDS_GAMEMODE_ATTACK_DEFENSE_DESCRIPTION_0"
+msgstr "Hold out for the designated period of time and save the station."
+
+msgid "IDS_GAMEMODE_ATTACK_DEFENSE_DESCRIPTION_1"
+msgstr "Destroy the station or all hostile ships within the designated time."
+
+msgid "IDS_GAMEMODE_ATTACK_DEFENSE_RULES_BULLET_1"
+msgstr "The station is invulnerable as long as at least one forcefield generator remains functional."
+
+msgid "IDS_GAMEMODE_ATTACK_DEFENSE_RULES_BULLET_2"
+msgstr "Destruction of a generator extends the defense time by 1.5 minutes."
+
+msgid "IDS_GAMEMODE_ATTACK_DEFENSE_RULES_BULLET_3"
+msgstr "Defenders' ships can restore their HP continuously."
+
+msgid "IDS_GAMEMODE_ATTACK_DEFENSE_RULES_BULLET_4"
+msgstr "Loss of an allied ship or a generator by defenders will speed up the HP regeneration of other defending ships, and decrease the reload time of their main battery and torpedo tubes."
+
+msgid "IDS_GAMEMODE_ATTACK_DEFENSE_RULES_BULLET_5"
+msgstr "Destroyed ships on the attacking team will automatically respawn several seconds after destruction. The number of respawns is unlimited."
+
+msgid "IDS_GAMEMODE_ATTACK_DEFENSE_RULES_HEADER"
+msgstr "Rules of the Space Assault mode"
+
+msgid "IDS_GAMEMODE_ATTACK_DEFENSE_TITLE"
+msgstr "Space Assault"
+
+msgid "IDS_GAMEMODE_AWESOME_DESCRIPTION"
+msgstr "Score %(score_count)s %(score_plural)s before the enemy team by capturing Key Areas and destroying their ships."
+
+msgid "IDS_GAMEMODE_AWESOME_TITLE"
+msgstr "Domination"
+
+msgid "IDS_GAMEMODE_CONVOY_AIRSHIP_RULES_DESCRIPTION_TEXT_0"
+msgstr "An enemy ship is in the vicinity of your airship"
+
+msgid "IDS_GAMEMODE_CONVOY_AIRSHIP_RULES_DESCRIPTION_TEXT_1"
+msgstr "No ships are currently near your airship"
+
+msgid "IDS_GAMEMODE_CONVOY_AIRSHIP_RULES_DESCRIPTION_TEXT_2"
+msgstr "Only allied ships are in the vicinity of your airship"
+
+msgid "IDS_GAMEMODE_CONVOY_AIRSHIP_RULES_DESCRIPTION_TEXT_3"
+msgstr "Allies speed up the allied airship and slow down the enemy one"
+
+msgid "IDS_GAMEMODE_CONVOY_AIRSHIP_RULES_DESCRIPTION_TEXT_4"
+msgstr "Only allied ships are in the vicinity of your airship"
+
+msgid "IDS_GAMEMODE_CONVOY_EVENT_RULES_DESCRIPTION_TEXT_0"
+msgstr "Convoy transport ship"
+
+msgid "IDS_GAMEMODE_CONVOY_EVENT_RULES_DESCRIPTION_TEXT_1"
+msgstr "Transport ships' destination point"
+
+msgid "IDS_GAMEMODE_CONVOY_TEAM_ATTACKERS"
+msgstr "Attacking team"
+
+msgid "IDS_GAMEMODE_CONVOY_TEAM_DEFENDERS"
+msgstr "Escorting team"
+
+msgid "IDS_GAMEMODE_DOMINATION_DESCRIPTION"
+msgstr "Destroy all enemy ships or capture the base."
+
+msgid "IDS_GAMEMODE_DOMINATION_TITLE"
+msgstr "Domination"
+
+msgid "IDS_GAMEMODE_EPICENTER_DESCRIPTION"
+msgstr ""
+"Score %(score_count)s %(score_plural)s before the enemy team by capturing zones and destroying their ships.\n"
+"When an inner zone is captured, all outer zones are captured, too."
+
+msgid "IDS_GAMEMODE_EPICENTER_RING_DESCRIPTION"
+msgstr ""
+"Score %(score_count)s %(score_plural)s before the enemy team by capturing the Epicenter zones and destroying hostile ships.\n"
+"The Epicenter zones can be captured independently of each other."
+
+msgid "IDS_GAMEMODE_EPICENTER_RING_TITLE"
+msgstr "Epicenter"
+
+msgid "IDS_GAMEMODE_EPICENTER_TITLE"
+msgstr "Epicenter"
+
+msgid "IDS_GAMEMODE_ESCAPE_TO_PORTAL"
+msgstr "Raid for the Filth"
+
+msgid "IDS_GAMEMODE_ESCAPE_TO_PORTAL_RULES_DESCRIPTION_TEXT_0"
+msgstr "To collect Filth you need to enter the resource collection zone that appears after a ship has been destroyed."
+
+msgid "IDS_GAMEMODE_ESCAPE_TO_PORTAL_RULES_DESCRIPTION_TEXT_1"
+msgstr ""
+"You get 1 consumable charge for each destroyed enemy.\n"
+"You get 2 consumable charges for each ally lost."
+
+msgid "IDS_GAMEMODE_ESCAPE_TO_PORTAL_RULES_DESCRIPTION_TEXT_2"
+msgstr ""
+"To obtain the entire amount of collected Filth, you need to exit through the Portal before the battle concludes.\n"
+"The Portal activates some time after the battle begins.\n"
+"If you fail to exit through the Portal, you will lose the majority of the collected Filth."
+
+msgid "IDS_GAMEMODE_ESCAPE_TO_PORTAL_RULES_DESCRIPTION_TITLE_0"
+msgstr "Filth"
+
+msgid "IDS_GAMEMODE_ESCAPE_TO_PORTAL_RULES_DESCRIPTION_TITLE_1"
+msgstr "Consumables"
+
+msgid "IDS_GAMEMODE_ESCAPE_TO_PORTAL_RULES_DESCRIPTION_TITLE_2"
+msgstr "Portal"
+
+msgid "IDS_GAMEMODE_ESCAPE_TO_PORTAL_SUCCESSFUL_RAID"
+msgstr "Successful raid!"
+
+msgid "IDS_GAMEMODE_ESCAPE_TO_PORTAL_UNSUCCESSFUL_RAID"
+msgstr "Raid for the Filth failed!"
+
+msgid "IDS_GAMEMODE_FORTS_DESCRIPTION"
+msgstr "Score %(score_count)s %(score_plural)s before the enemy team by capturing forts and destroying their ships."
+
+msgid "IDS_GAMEMODE_FORTS_GOAL_DESCRIPTION"
+msgstr ""
+"Capture sectors to gain control over forts [icon_1] and surveillance stations [icon_2].\n"
+"Suppress and capture forts [icon_3] and surveillance stations [icon_4] controlled by the enemy team."
+
+msgid "IDS_GAMEMODE_FORTS_GOAL_TITLE"
+msgstr "Bastion"
+
+msgid "IDS_GAMEMODE_FORTS_TITLE"
+msgstr "Bastion"
+
+msgid "IDS_GAMEMODE_GAMEMODE_ARMS_RACE_RULES_DESCRIPTION_TEXT_0"
+msgstr "HP regeneration for ships and aircraft squadrons"
+
+msgid "IDS_GAMEMODE_GAMEMODE_ARMS_RACE_RULES_DESCRIPTION_TEXT_1"
+msgstr "Acceleration of ship armament reload speed and squadron preparation"
+
+msgid "IDS_GAMEMODE_GAMEMODE_ARMS_RACE_RULES_DESCRIPTION_TEXT_2"
+msgstr "Damage increase from the ship's armament and squadrons"
+
+msgid "IDS_GAMEMODE_GAMEMODE_ARMS_RACE_RULES_DESCRIPTION_TEXT_3"
+msgstr "Maximum and current HP increase of ships and squadrons"
+
+msgid "IDS_GAMEMODE_GAMEMODE_TEAM_BATTLE_ROYALE_RULES_DESCRIPTION_TEXT_0"
+msgstr "Repair Party"
+
+msgid "IDS_GAMEMODE_GAMEMODE_TEAM_BATTLE_ROYALE_RULES_DESCRIPTION_TEXT_1"
+msgstr "Random consumable"
+
+msgid "IDS_GAMEMODE_KEY_BATTLE"
+msgstr "Twilight Hunt"
+
+msgid "IDS_GAMEMODE_MAP_COMBINED"
+msgstr "%(_gameMode)s / %(_map)s"
+
+msgid "IDS_GAMEMODE_PORTAL_2021_RULES_DESCRIPTION_TEXT_0"
+msgstr "Portal closed. You can exit through it when it opens."
+
+msgid "IDS_GAMEMODE_PORTAL_2021_RULES_DESCRIPTION_TEXT_1"
+msgstr "Portal open. Hurry to use it to double your rewards."
+
+msgid "IDS_GAMEMODE_PORTAL_2021_RULES_DESCRIPTION_TEXT_2"
+msgstr "Battle Points. Earn them by destroying opponents. Battle Points are needed to progress through combat missions."
+
+msgid "IDS_GAMEMODE_PORTAL_2021_RULES_DESCRIPTION_TEXT_3"
+msgstr "Spawn area of the primary enemy—Rasputin."
+
+msgid "IDS_GAMEMODE_PVE_DESCRIPTION"
+msgstr " "
+
+msgid "IDS_GAMEMODE_PVE_TITLE"
+msgstr "Operation"
+
+msgid "IDS_GAMEMODE_SINGLEBASE_DESCRIPTION"
+msgstr "Destroy all enemy ships or capture the base."
+
+msgid "IDS_GAMEMODE_SINGLEBASE_TITLE"
+msgstr "Encounter Battle"
+
+msgid "IDS_GAMEMODE_STANDARD_DOMINATION_DESCRIPTION"
+msgstr "Destroy all enemy ships or capture the base."
+
+msgid "IDS_GAMEMODE_STANDARD_DOMINATION_TITLE"
+msgstr "Standard Battle"
+
+msgid "IDS_GAMEMODE_STANDART_DESCRIPTION"
+msgstr "Destroy all enemy ships or capture the base."
+
+msgid "IDS_GAMEMODE_STANDART_TITLE"
+msgstr "Standard Battle"
+
+msgid "IDS_GAMEMODE_TEAM_BATTLE_ROYALE_DESCRIPTION"
+msgstr "Destroy all enemy ships."
+
+msgid "IDS_GAMEMODE_TEAM_BATTLE_ROYALE_ICON_RULES_HEADER"
+msgstr "Consumable types"
+
+msgid "IDS_GAMEMODE_TEAM_BATTLE_ROYALE_RULES_BULLET_1"
+msgstr "Four teams of three ships each take part in each battle. The team with at least one surviving ship wins."
+
+msgid "IDS_GAMEMODE_TEAM_BATTLE_ROYALE_RULES_BULLET_2"
+msgstr "The combat area is surrounded by a circle of Wild Fire that constantly shrinks. Any ships that stay within the Wild Fire receive continuous damage."
+
+msgid "IDS_GAMEMODE_TEAM_BATTLE_ROYALE_RULES_BULLET_3"
+msgstr "Aircraft drop consumables on the battlefield. The consumables you capture are given to all team members. A ship can also receive consumables for each enemy ship she destroys."
+
+msgid "IDS_GAMEMODE_TEAM_BATTLE_ROYALE_RULES_HEADER"
+msgstr "Special features of the mode"
+
+msgid "IDS_GAMEMODE_TEAM_BATTLE_ROYALE_TITLE"
+msgstr "Savage Battle"
+
+msgid "IDS_GAMEMODE_TEST_DESCRIPTION"
+msgstr "Destroy all enemy ships."
+
+msgid "IDS_GAMEMODE_TEST_TITLE"
+msgstr "Test map"
+
+msgid "IDS_GAMEMODE_TORPEDO_BEAT_DESCRIPTION"
+msgstr ""
+"Score %(score_count)s %(score_plural)s before the enemy team by capturing the Epicenter zones and destroying hostile ships.\n"
+"The zones can be captured independently of each other."
+
+msgid "IDS_GAMEMODE_TORPEDO_BEAT_TITLE"
+msgstr "Torpedo Beat"
+
+msgid "IDS_GAME_OPTIONS"
+msgstr "Game"
+
+msgid "IDS_GAME_PLAYED"
+msgstr "Battles fought"
+
+msgid "IDS_GAME_PLAYED_IN_RANK_SEASON_TOOLTIP"
+msgstr "Total number of battles played this season"
+
+msgid "IDS_GAME_PLAYED_TOOLTIP"
+msgstr "Total number of battles played"
+
+msgid "IDS_GAMMA"
+msgstr "Gamma"
+
+msgid "IDS_GAMMA_DESCRIPTION"
+msgstr "Setting display of light and dark shades. Affects image contrast."
+
+msgid "IDS_GAULU"
+msgstr " "
+
+msgid "IDS_GENERATOR1"
+msgstr "Generator A"
+
+msgid "IDS_GENERATOR2"
+msgstr "Generator B"
+
+msgid "IDS_GENERATOR3"
+msgstr "Generator C"
+
+msgid "IDS_GENERATOR4"
+msgstr "Generator D"
+
+msgid "IDS_GERCAP"
+msgstr "Franz von Jütland"
+
+msgid "IDS_GERCAPPREM"
+msgstr "Reinhard von Jütland"
+
+msgid "IDS_GERMANY"
+msgstr "Germany"
+
+msgid "IDS_GERMANY_AIRCARRIER"
+msgstr "German carriers"
+
+msgid "IDS_GERMANY_BATTLESHIP"
+msgstr "German battleships"
+
+msgid "IDS_GERMANY_CRUISER"
+msgstr "German cruisers"
+
+msgid "IDS_GERMANY_DESTROYER"
+msgstr "German destroyers"
+
+msgid "IDS_GERMANY_SUBMARINE"
+msgstr "German submarines"
+
+msgid "IDS_GERM_AIRFIELD"
+msgstr "Luftwaffe"
+
+msgid "IDS_GER_LILFISH_OG"
+msgstr "LilFish OG"
+
+msgid "IDS_GER_PETE_EARTHLING"
+msgstr "Pete Earthling"
+
+msgid "IDS_GET_EXP_PLAYING_ON_ELITE_AND_PREMIUM_SHIPS"
+msgstr "Earn XP on Elite and Premium ships in combat."
+
+msgid "IDS_GET_FOR_ACHIEVEMENTS"
+msgstr "Awarded for achievements"
+
+msgid "IDS_GET_GIFT_SHIP_HEADER"
+msgstr "Get the Ship"
+
+msgid "IDS_GET_LOOTBOX"
+msgstr "Collect container"
+
+msgid "IDS_GIFT_FOR_READING_NEWS_IS_AVALAIBLE"
+msgstr "Read the news about the Update and claim a gift!"
+
+msgid "IDS_GLOBALBOOST_AUTOREPLENISHMENT_INFO"
+msgstr "Can be applied to all ships and is not spent in battle."
+
+msgid "IDS_GLOBALBOOST_TITLE"
+msgstr "For Personal Merits"
+
+msgid "IDS_GLOBALBOOST_TITLE_OVERRIDE_FOR_WEB"
+msgstr "\"For Personal Merits\""
+
+msgid "IDS_GLUHSCHWANZ"
+msgstr "Glühschwanz"
+
+msgid "IDS_GMMAX_DIST_CHANGED"
+msgstr "Main battery firing range extended"
+
+msgid "IDS_GMSHOT_DELAY_CHANGED"
+msgstr "Main battery reload time reduced"
+
+msgid "IDS_GMSIGMACOUNT"
+msgstr "to maximum dispersion of main battery shells"
+
+msgid "IDS_GODZILLA"
+msgstr "Godzilla"
+
+msgid "IDS_GOING_TO_INVITATIONS"
+msgstr "Going to Invitations"
+
+msgid "IDS_GOLD"
+msgstr "Purchase Golds"
+
+msgid "IDS_GOLD_COLON"
+msgstr "Golds:"
+
+msgid "IDS_GOOD_MANNERS"
+msgstr "Good manners"
+
+msgid "IDS_GOOD_PLAYER"
+msgstr "Plays well"
+
+msgid "IDS_GOOD_RIVAL"
+msgstr "Worthy adversary"
+
+msgid "IDS_GOTO_BASE"
+msgstr "Go to Naval Base"
+
+msgid "IDS_GOTO_EXTERIOR_CONFIGURATION"
+msgstr "Go to Exterior screen"
+
+msgid "IDS_GOTO_INVITATIONS"
+msgstr "Show"
+
+msgid "IDS_GOT_ACHIEVEMENT_CHAT"
+msgstr "has received the achievement:"
+
+msgid "IDS_GO_BACK_TO_ROOM"
+msgstr "Back to Training Room"
+
+msgid "IDS_GO_NAVY_COMMON_RESULT_BUTTON"
+msgstr "COMPETITION"
+
+msgid "IDS_GO_NAVY_DAY_WINDOW_HEADER"
+msgstr "GO NAVY! DAY %(arcDay)s"
+
+msgid "IDS_GO_NAVY_PERSONAL_RESULT_BUTTON"
+msgstr "MY CONTRIBUTION"
+
+msgid "IDS_GO_NAVY_REGLAMENT_BUTTON"
+msgstr "RULES"
+
+msgid "IDS_GO_TO_ACCESS_LEVEL_MOUSE_INSTRUCTION"
+msgstr "Go to the Access Levels screen"
+
+msgid "IDS_GO_TO_ALMANAC_MOUSE_INSTRUCTION"
+msgstr "Go to the Daily Rewards screen"
+
+msgid "IDS_GO_TO_ARSENAL"
+msgstr "Go to Armory"
+
+msgid "IDS_GO_TO_CAMPAIGNS_MOUSE_INSTRUCTION"
+msgstr "Go to the Campaigns screen"
+
+msgid "IDS_GO_TO_CATALOGUE"
+msgstr "Go to the Captain's Logbook screen"
+
+msgid "IDS_GO_TO_CLANS"
+msgstr "Go to the Clans screen"
+
+msgid "IDS_GO_TO_COLLECTION_SCREEN"
+msgstr "Go to Collection"
+
+msgid "IDS_GO_TO_EVENT_BATTLE_DETAILS_MOUSE_INSTRUCTION"
+msgstr "Go to the event screen"
+
+msgid "IDS_GO_TO_INVITE_FRIENDS"
+msgstr "Go to the Recruiting Station screen"
+
+msgid "IDS_GO_TO_LOOTBOXES_MOUSE_INSTRUCTION"
+msgstr "Go to the Containers screen"
+
+msgid "IDS_GO_TO_METASHOP_MOUSE_INSTRUCTION"
+msgstr "Go to Armory"
+
+msgid "IDS_GO_TO_MISSIONS"
+msgstr "Go to Tasks"
+
+msgid "IDS_GO_TO_MODULES_MOUSE_INSTRUCTION"
+msgstr "Show the ship's Spec Sheet"
+
+msgid "IDS_GO_TO_NEWS_TOOLTIP"
+msgstr "Go to the News screen"
+
+msgid "IDS_GO_TO_OBJECT_SCREEN"
+msgstr "Go to item view screen"
+
+msgid "IDS_GO_TO_PLAYBACK_UPPERCASE"
+msgstr "PLAY"
+
+msgid "IDS_GO_TO_PREMSHOP_MOUSE_INSTRUCTION"
+msgstr "Go to Premium Shop"
+
+msgid "IDS_GO_TO_PREVIOUS_STEP"
+msgstr "Go to the previous step"
+
+msgid "IDS_GO_TO_PROFILE_MOUSE_INSTRUCTION"
+msgstr "Go to the 'Profile' screen"
+
+msgid "IDS_GO_TO_RANKS_MOUSE_INSTRUCTION"
+msgstr "Go to the Ranks screen"
+
+msgid "IDS_GO_TO_REPAIR_DOCK_MOUSE_INSTRUCTION"
+msgstr "Go to the 'Repair Dock' screen"
+
+msgid "IDS_GO_TO_REPLAYS"
+msgstr "Go to Replays"
+
+msgid "IDS_GO_TO_SHIPYARD_MOUSE_INSTRUCTION"
+msgstr "Go to the Dockyard screen"
+
+msgid "IDS_GO_TO_SSE_BATTLEPASS_MOUSE_INSTRUCTION"
+msgstr "Go to the 'Battle Pass' screen"
+
+msgid "IDS_GO_TO_SSE_BATTLE_TASKS_MOUSE_INSTRUCTION"
+msgstr "Go to the Combat Missions screen"
+
+msgid "IDS_GO_TO_SSE_NEWBIE_QUESTS_MOUSE_INSTRUCTION"
+msgstr "Go to Tutorial Missions screen"
+
+msgid "IDS_GO_TO_STRATEGIC_ACTIONS_MOUSE_INSTRUCTION"
+msgstr "Go to the 'Raid in the Ice' event screen"
+
+msgid "IDS_GO_TO_WAREHOUSE"
+msgstr "Go to the Inventory screen"
+
+msgid "IDS_GRAND_ADMIRAL_PADILLA"
+msgstr "José Padilla López"
+
+msgid "IDS_GRAND_NAVAL_BATTLES"
+msgstr "Clash of the Elements"
+
+msgid "IDS_GRAPHICS_API"
+msgstr "Graphics API"
+
+msgid "IDS_GRAPHICS_OPTIONS"
+msgstr "Graphics"
+
+msgid "IDS_GRAPHICS_PRESET_SETTINGS"
+msgstr "Graphics quality"
+
+msgid "IDS_GRAPHICS_PRESET_SETTINGS_DESCRIPTION"
+msgstr "Overall image quality. If your computer is experiencing poor performance, it is recommended to use the minimum value."
+
+msgid "IDS_GRAPHICS_PRESET_USER"
+msgstr "Custom"
+
+msgid "IDS_GREED"
+msgstr "Gareth Reed"
+
+msgid "IDS_GREGORY_OLDNICK"
+msgstr "Chernomor"
+
+msgid "IDS_GRIMLOCK"
+msgstr "Grimlock"
+
+msgid "IDS_GROUP_TITLE_IGNOR_LIST"
+msgstr "Blacklist"
+
+msgid "IDS_GRZEGORZ"
+msgstr "Grzegorz Brzęczyszczykiewicz"
+
+msgid "IDS_GSSHOT_DELAY_CHANGED"
+msgstr "Secondary battery reload time reduced"
+
+msgid "IDS_GSSIGMACOUNT"
+msgstr "to maximum dispersion of secondary battery shells"
+
+msgid "IDS_GSTARR"
+msgstr "Starr"
+
+msgid "IDS_GTSHOT_DELAY_CHANGED"
+msgstr "Torpedo tube reload time reduced"
+
+msgid "IDS_GUIDING_TIP_100_DESC"
+msgstr "Open the container to obtain new in-game items."
+
+msgid "IDS_GUIDING_TIP_100_HEADER"
+msgstr "You Have a Container!"
+
+msgid "IDS_GUIDING_TIP_101_DESC"
+msgstr "Level up your commander and learn skills."
+
+msgid "IDS_GUIDING_TIP_101_HEADER"
+msgstr "Commander training"
+
+msgid "IDS_GUIDING_TIP_102_DESC"
+msgstr "A commander will improve your ship's characteristics and provide new capabilities in battle."
+
+msgid "IDS_GUIDING_TIP_102_HEADER"
+msgstr "Assign a commander"
+
+msgid "IDS_GUIDING_TIP_103_DESC"
+msgstr "To level up your commander and learn skills, earn commander experience in battle."
+
+msgid "IDS_GUIDING_TIP_103_HEADER"
+msgstr "Commander Skill Points"
+
+msgid "IDS_GUIDING_TIP_104_DESC"
+msgstr "Choose a commander skill and learn it. Ensure it is effective for your ship."
+
+msgid "IDS_GUIDING_TIP_104_HEADER"
+msgstr "Commander Skills"
+
+msgid "IDS_GUIDING_TIP_105_DESC"
+msgstr "Confirm your choice. If you wish to redistribute points later, you can reset skills for doubloons or elite commander experience."
+
+msgid "IDS_GUIDING_TIP_105_HEADER"
+msgstr "Mastering Skills"
+
+msgid "IDS_GUIDING_TIP_106_DESC"
+msgstr "Complete combat missions and earn rewards!"
+
+msgid "IDS_GUIDING_TIP_106_HEADER"
+msgstr "Access to Combat Missions"
+
+msgid "IDS_GUIDING_TIP_107_DESC"
+msgstr "Combat missions can be completed in certain battle types on ships of different classes, tiers, and nations. Carefully review the mission requirements before starting."
+
+msgid "IDS_GUIDING_TIP_107_HEADER"
+msgstr "Combat Missions"
+
+msgid "IDS_GUIDING_TIP_108_DESC"
+msgstr "You can always return to this section if you want to view the tips for the Tutorial Missions again."
+
+msgid "IDS_GUIDING_TIP_108_HEADER"
+msgstr "Tutorial Missions"
+
+msgid "IDS_GUIDING_TIP_10_DESC"
+msgstr "Select Random Battle."
+
+msgid "IDS_GUIDING_TIP_10_HEADER"
+msgstr "Select Battle Type"
+
+msgid "IDS_GUIDING_TIP_110_DESC"
+msgstr "Enhance your ship's combat capabilities with upgrades."
+
+msgid "IDS_GUIDING_TIP_110_HEADER"
+msgstr "Ship Upgrades"
+
+msgid "IDS_GUIDING_TIP_111_DESC"
+msgstr "Install upgrades on your ship by reviewing their characteristics. The higher the ship's tier, the more upgrades it can have."
+
+msgid "IDS_GUIDING_TIP_111_HEADER"
+msgstr "Mounting Upgrades"
+
+msgid "IDS_GUIDING_TIP_112_DESC"
+msgstr "Start completing tasks of any available campaign."
+
+msgid "IDS_GUIDING_TIP_112_HEADER"
+msgstr "Access to Campaigns"
+
+msgid "IDS_GUIDING_TIP_113_DESC"
+msgstr "Select the campaign you want to participate in. Completing campaigns will bring you valuable rewards."
+
+msgid "IDS_GUIDING_TIP_113_HEADER"
+msgstr "Selecting a Campaign"
+
+msgid "IDS_GUIDING_TIP_114_DESC"
+msgstr "Each campaign consists of several missions in a sequence. You need to progress through all the missions to complete the campaign."
+
+msgid "IDS_GUIDING_TIP_114_HEADER"
+msgstr "Selecting a Mission"
+
+msgid "IDS_GUIDING_TIP_115_DESC"
+msgstr "To complete a mission, you need to earn a certain number of stars by completing tasks. Stars are required to unlock the mission's final task."
+
+msgid "IDS_GUIDING_TIP_115_HEADER"
+msgstr "Selecting Tasks"
+
+msgid "IDS_GUIDING_TIP_116_DESC"
+msgstr "Earn the required number of stars to unlock the mission's final task. Complete the final tasks of all missions to finish the campaign."
+
+msgid "IDS_GUIDING_TIP_116_HEADER"
+msgstr "Final Task"
+
+msgid "IDS_GUIDING_TIP_117_DESC"
+msgstr "You can purchase and obtain various items from the Armory."
+
+msgid "IDS_GUIDING_TIP_117_HEADER"
+msgstr "Visit the Admiralty"
+
+msgid "IDS_GUIDING_TIP_118_DESC"
+msgstr "Select Operations from the list of battle types."
+
+msgid "IDS_GUIDING_TIP_118_HEADER"
+msgstr "Select Battle Type"
+
+msgid "IDS_GUIDING_TIP_119_DESC"
+msgstr "Complete story-based missions together with other players, fighting against bots. An Operation will be selected randomly."
+
+msgid "IDS_GUIDING_TIP_119_HEADER"
+msgstr "Operations"
+
+msgid "IDS_GUIDING_TIP_11_DESC"
+msgstr "Fight against other players in Random Battles and improve your skills. Some ships in the teams may be controlled by AI."
+
+msgid "IDS_GUIDING_TIP_11_HEADER"
+msgstr "Random Battle"
+
+msgid "IDS_GUIDING_TIP_120_DESC"
+msgstr "In Operations, you complete story-based missions together with other players, fighting against bots. An Operation is selected randomly."
+
+msgid "IDS_GUIDING_TIP_120_HEADER"
+msgstr "Operations"
+
+msgid "IDS_GUIDING_TIP_121_DESC"
+msgstr "Review the items you've accumulated on the 'Inventory' screen."
+
+msgid "IDS_GUIDING_TIP_121_HEADER"
+msgstr "Inventory Management"
+
+msgid "IDS_GUIDING_TIP_122_DESC"
+msgstr "You can sell any items you do not use to obtain Credits."
+
+msgid "IDS_GUIDING_TIP_122_HEADER"
+msgstr "Selling Items"
+
+msgid "IDS_GUIDING_TIP_123_DESC"
+msgstr "Select Ranked Battle from the list of battle types."
+
+msgid "IDS_GUIDING_TIP_123_HEADER"
+msgstr "Select Battle Type"
+
+msgid "IDS_GUIDING_TIP_124_DESC"
+msgstr "Test your skills in Ranked Battles against other players. Ranked Battle rules and rewards may vary significantly depending on the season."
+
+msgid "IDS_GUIDING_TIP_124_HEADER"
+msgstr "Ranked Battles"
+
+msgid "IDS_GUIDING_TIP_125_DESC"
+msgstr "Join an existing clan or create your own."
+
+msgid "IDS_GUIDING_TIP_125_HEADER"
+msgstr "Joining a Clan"
+
+msgid "IDS_GUIDING_TIP_126_HEADER"
+msgstr "Select Operation"
+
+msgid "IDS_GUIDING_TIP_130_DESC"
+msgstr "Only a Division Commander can change the battle type. Exit the Division or assume the role of its Commander."
+
+msgid "IDS_GUIDING_TIP_130_HEADER"
+msgstr "Select Battle Type"
+
+msgid "IDS_GUIDING_TIP_132_DESC"
+msgstr "You are now ready for battle in a division. Click 'Not Ready' to change your ship's appearance."
+
+msgid "IDS_GUIDING_TIP_132_HEADER"
+msgstr "Ship camouflage"
+
+msgid "IDS_GUIDING_TIP_133_DESC"
+msgstr "Please wait until the ship has left the battle or select another ship."
+
+msgid "IDS_GUIDING_TIP_133_HEADER"
+msgstr "Ship Camouflage"
+
+msgid "IDS_GUIDING_TIP_134_DESC"
+msgstr "Service your ship or choose a different one."
+
+msgid "IDS_GUIDING_TIP_134_HEADER"
+msgstr "Ship camouflage"
+
+msgid "IDS_GUIDING_TIP_135_DESC"
+msgstr "\"Ready for battle in Division\" status set. Click \"Not ready\" to mount signals."
+
+msgid "IDS_GUIDING_TIP_135_HEADER"
+msgstr "Mounting Signals"
+
+msgid "IDS_GUIDING_TIP_136_DESC"
+msgstr "Please wait until the ship has left the battle or select another ship."
+
+msgid "IDS_GUIDING_TIP_136_HEADER"
+msgstr "Mounting Signals"
+
+msgid "IDS_GUIDING_TIP_137_DESC"
+msgstr "Carry out post-battle servicing of the ship or select another one."
+
+msgid "IDS_GUIDING_TIP_137_HEADER"
+msgstr "Mounting Signals"
+
+msgid "IDS_GUIDING_TIP_138_DESC"
+msgstr "The \"Ready for battle in Division\" status is selected. Click \"Not ready\" to change economic bonuses."
+
+msgid "IDS_GUIDING_TIP_138_HEADER"
+msgstr "Economic Bonuses"
+
+msgid "IDS_GUIDING_TIP_139_DESC"
+msgstr "Please wait until the ship has left the battle or select another ship."
+
+msgid "IDS_GUIDING_TIP_139_HEADER"
+msgstr "Economic Bonuses"
+
+msgid "IDS_GUIDING_TIP_13_DESC"
+msgstr "You can install a flag on your ship."
+
+msgid "IDS_GUIDING_TIP_13_HEADER"
+msgstr "Flags"
+
+msgid "IDS_GUIDING_TIP_140_DESC"
+msgstr "Carry out post-battle servicing of the ship or select another one."
+
+msgid "IDS_GUIDING_TIP_140_HEADER"
+msgstr "Economic Bonuses"
+
+msgid "IDS_GUIDING_TIP_141_DESC"
+msgstr "\"Ready for battle in Division\" status set. Click \"Not ready\" to manage your Commander."
+
+msgid "IDS_GUIDING_TIP_141_HEADER"
+msgstr "Commander training"
+
+msgid "IDS_GUIDING_TIP_142_DESC"
+msgstr "Please wait until the ship has left the battle or select another ship."
+
+msgid "IDS_GUIDING_TIP_142_HEADER"
+msgstr "Commander training"
+
+msgid "IDS_GUIDING_TIP_144_DESC"
+msgstr "The \"Ready for battle in Division\" status is selected. Click \"Not ready\" to change installed upgrades."
+
+msgid "IDS_GUIDING_TIP_144_HEADER"
+msgstr "Mounting Upgrades"
+
+msgid "IDS_GUIDING_TIP_145_DESC"
+msgstr "Please wait until the ship has left the battle or select another ship."
+
+msgid "IDS_GUIDING_TIP_145_HEADER"
+msgstr "Mounting Upgrades"
+
+msgid "IDS_GUIDING_TIP_146_DESC"
+msgstr "Carry out post-battle servicing of the ship or select another one."
+
+msgid "IDS_GUIDING_TIP_146_HEADER"
+msgstr "Mounting Upgrades"
+
+msgid "IDS_GUIDING_TIP_14_DESC"
+msgstr "Use camouflages and flags to give your ship a unique appearance."
+
+msgid "IDS_GUIDING_TIP_14_HEADER"
+msgstr "Ship appearance"
+
+msgid "IDS_GUIDING_TIP_15_DESC"
+msgstr "You can install permanent or expendable camouflage on your ship."
+
+msgid "IDS_GUIDING_TIP_15_HEADER"
+msgstr "Ship camouflage"
+
+msgid "IDS_GUIDING_TIP_16_DESC"
+msgstr "Permanent camouflages do not get consumed and do not require replenishment."
+
+msgid "IDS_GUIDING_TIP_16_HEADER"
+msgstr "Permanent camouflages"
+
+msgid "IDS_GUIDING_TIP_17_DESC"
+msgstr "Expendable camouflages are consumed after each battle and can be purchased for credits."
+
+msgid "IDS_GUIDING_TIP_17_HEADER"
+msgstr "Expendable Camouflages"
+
+msgid "IDS_GUIDING_TIP_18_DESC"
+msgstr "Install any camouflage on your ship."
+
+msgid "IDS_GUIDING_TIP_18_HEADER"
+msgstr "Camouflage installation"
+
+msgid "IDS_GUIDING_TIP_1_DESC"
+msgstr "Complete the Tutorial Missions to gain the basic knowledge you need to fight effectively and advance your naval career."
+
+msgid "IDS_GUIDING_TIP_1_HEADER"
+msgstr "Tutorial Missions"
+
+msgid "IDS_GUIDING_TIP_20_DESC"
+msgstr "Install signals on your ship to enhance its combat characteristics."
+
+msgid "IDS_GUIDING_TIP_20_HEADER"
+msgstr "Ship Signals"
+
+msgid "IDS_GUIDING_TIP_21_DESC"
+msgstr "Install signals on your ship. Pay attention to the characteristics they improve."
+
+msgid "IDS_GUIDING_TIP_21_HEADER"
+msgstr "Mounting Signals"
+
+msgid "IDS_GUIDING_TIP_22_DESC"
+msgstr "Free experience is earned at a rate of 10% of the ship's battle experience, excluding possible bonuses."
+
+msgid "IDS_GUIDING_TIP_22_HEADER"
+msgstr "Free XP"
+
+msgid "IDS_GUIDING_TIP_23_DESC"
+msgstr "Use available free experience to research ships or modules."
+
+msgid "IDS_GUIDING_TIP_23_HEADER"
+msgstr "Researching Ships and Modules"
+
+msgid "IDS_GUIDING_TIP_24_DESC"
+msgstr "Research a new module. If you do not have enough ship experience, you can use free experience or earn more experience in battle."
+
+msgid "IDS_GUIDING_TIP_24_HEADER"
+msgstr "Researching Modules"
+
+msgid "IDS_GUIDING_TIP_250_DESC"
+msgstr "Reset the progress of this branch to earn Research Points. Research Points can be spent in the Admiralty on special ships, elite upgrades, and other valuable items."
+
+msgid "IDS_GUIDING_TIP_250_HEADER"
+msgstr "Resetting Tech Tree Branch Progress"
+
+msgid "IDS_GUIDING_TIP_251_DESC"
+msgstr "Learn about shipbuilding phases and obtain rewards for construction stages—including a ship!"
+
+msgid "IDS_GUIDING_TIP_251_HEADER"
+msgstr "Building a Ship"
+
+msgid "IDS_GUIDING_TIP_252_DESC"
+msgstr "You now have access to superships and can obtain them in the Tech Tree."
+
+msgid "IDS_GUIDING_TIP_252_HEADER"
+msgstr "Access to Superships"
+
+msgid "IDS_GUIDING_TIP_253_HEADER"
+msgstr "Festive Rewards"
+
+msgid "IDS_GUIDING_TIP_254_DESC"
+msgstr "Don't forget to claim your festive rewards! After the end of the event, any unclaimed rewards will be removed without compensation."
+
+msgid "IDS_GUIDING_TIP_254_HEADER"
+msgstr "Festive Rewards"
+
+msgid "IDS_GUIDING_TIP_255_DESC"
+msgstr "Fighting back-to-back is both exciting and beneficial!"
+
+msgid "IDS_GUIDING_TIP_255_HEADER"
+msgstr "Invite Your Friends and Claim Unique Rewards"
+
+msgid "IDS_GUIDING_TIP_256_DESC"
+msgstr "Click here to learn more about the unique rewards, and find the invitation link."
+
+msgid "IDS_GUIDING_TIP_256_HEADER"
+msgstr "Brotherhood of the Sea"
+
+msgid "IDS_GUIDING_TIP_258_DESC"
+msgstr "Participate in the legendary confrontation: choose a team, complete tasks, and earn rewards!"
+
+msgid "IDS_GUIDING_TIP_258_HEADER"
+msgstr "Three Kingdoms"
+
+msgid "IDS_GUIDING_TIP_259_DESC"
+msgstr "Choose your preferred team, progress through missions, and grab your rewards!"
+
+msgid "IDS_GUIDING_TIP_259_HEADER"
+msgstr "New Stage"
+
+msgid "IDS_GUIDING_TIP_25_DESC"
+msgstr "If you do not have enough Ship XP to research a module, use Free XP instead."
+
+msgid "IDS_GUIDING_TIP_25_HEADER"
+msgstr "Researching Modules"
+
+msgid "IDS_GUIDING_TIP_260_DESC"
+msgstr "Test your strength in battle helming warships of different types and nations. The challenge complexity increases with each completion."
+
+msgid "IDS_GUIDING_TIP_260_HEADER"
+msgstr "Personal Challenges"
+
+msgid "IDS_GUIDING_TIP_261_DESC"
+msgstr "You have reached the first rank. Qualification for the next league is available to you."
+
+msgid "IDS_GUIDING_TIP_261_HEADER"
+msgstr "Qualification"
+
+msgid "IDS_GUIDING_TIP_263_DESC"
+msgstr "Click for details"
+
+msgid "IDS_GUIDING_TIP_263_HEADER"
+msgstr "A Special Offer Is Available for You"
+
+msgid "IDS_GUIDING_TIP_264_DESC"
+msgstr "Wait."
+
+msgid "IDS_GUIDING_TIP_264_HEADER"
+msgstr "A Special Event Is Available"
+
+msgid "IDS_GUIDING_TIP_265_DESC"
+msgstr "Go to the Port to learn more."
+
+msgid "IDS_GUIDING_TIP_265_HEADER"
+msgstr "A Special Event Is Available"
+
+msgid "IDS_GUIDING_TIP_266_DESC"
+msgstr "In this section, you can learn about the latest news and follow the latest updates."
+
+msgid "IDS_GUIDING_TIP_266_HEADER"
+msgstr "News"
+
+msgid "IDS_GUIDING_TIP_267_DESC"
+msgstr "Reach all levels of the Enhanced Pass to earn a particularly valuable reward!"
+
+msgid "IDS_GUIDING_TIP_267_HEADER"
+msgstr "To the final reward"
+
+msgid "IDS_GUIDING_TIP_268_DESC"
+msgstr "Obtain the Premium Pass to receive additional rewards for levels you've already reached!"
+
+msgid "IDS_GUIDING_TIP_268_HEADER"
+msgstr "The season is ending soon"
+
+msgid "IDS_GUIDING_TIP_269_DESC"
+msgstr "You have unclaimed rewards for levels you have reached—hurry to grab them before the season ends!"
+
+msgid "IDS_GUIDING_TIP_269_HEADER"
+msgstr "The season is ending soon"
+
+msgid "IDS_GUIDING_TIP_26_DESC"
+msgstr "Research a ship. If you do not have enough ship experience, you can use free experience or earn more experience in battle."
+
+msgid "IDS_GUIDING_TIP_26_HEADER"
+msgstr "Ship Research"
+
+msgid "IDS_GUIDING_TIP_271_DESC"
+msgstr "Head into the next battle with the selected ship right away!"
+
+msgid "IDS_GUIDING_TIP_271_HEADER"
+msgstr "Battle On"
+
+msgid "IDS_GUIDING_TIP_272_DESC"
+msgstr "Take control over territories and earn rewards by completing missions!"
+
+msgid "IDS_GUIDING_TIP_272_HEADER"
+msgstr "New Event"
+
+msgid "IDS_GUIDING_TIP_273_DESC"
+msgstr "The current task changes with each battle. When you enter the next battle, a new task begins."
+
+msgid "IDS_GUIDING_TIP_273_HEADER"
+msgstr "Mission changed"
+
+msgid "IDS_GUIDING_TIP_274_DESC"
+msgstr "Claim your rewards and continue gaining control over territories! The next territory is already selected, but you can change it to any available one."
+
+msgid "IDS_GUIDING_TIP_274_HEADER"
+msgstr "Territory under control"
+
+msgid "IDS_GUIDING_TIP_275_DESC"
+msgstr "In the selected battle type, ships have modified combat characteristics."
+
+msgid "IDS_GUIDING_TIP_275_HEADER"
+msgstr "Ships have been upgraded"
+
+msgid "IDS_GUIDING_TIP_276_DESC"
+msgstr "Go to the territory to view progress, the current task, and rewards."
+
+msgid "IDS_GUIDING_TIP_276_HEADER"
+msgstr "Selected territory"
+
+msgid "IDS_GUIDING_TIP_277_DESC"
+msgstr "Each territory has a list of tasks, but only one can be completed per battle. The current task changes with each battle."
+
+msgid "IDS_GUIDING_TIP_277_HEADER"
+msgstr "Tasks"
+
+msgid "IDS_GUIDING_TIP_278_DESC"
+msgstr "To take control of a territory, you need to earn territory points by completing tasks."
+
+msgid "IDS_GUIDING_TIP_278_HEADER"
+msgstr "Progress"
+
+msgid "IDS_GUIDING_TIP_279_DESC"
+msgstr "Rewards become available only after full control over the territory."
+
+msgid "IDS_GUIDING_TIP_279_HEADER"
+msgstr "Rewards"
+
+msgid "IDS_GUIDING_TIP_27_DESC"
+msgstr "Research a ship. Once the ship has been researched, she will be available for purchase."
+
+msgid "IDS_GUIDING_TIP_27_HEADER"
+msgstr "Ship Research"
+
+msgid "IDS_GUIDING_TIP_280_DESC"
+msgstr "It's time to test your new ship!"
+
+msgid "IDS_GUIDING_TIP_280_HEADER"
+msgstr "Enter battle"
+
+msgid "IDS_GUIDING_TIP_281_DESC"
+msgstr "It's time to test your new ship!"
+
+msgid "IDS_GUIDING_TIP_281_HEADER"
+msgstr "Enter battle"
+
+msgid "IDS_GUIDING_TIP_282_DESC"
+msgstr "Install signals on your ship to enhance its combat characteristics."
+
+msgid "IDS_GUIDING_TIP_282_HEADER"
+msgstr "Signal installation"
+
+msgid "IDS_GUIDING_TIP_283_DESC"
+msgstr "Signals improve your ship's combat characteristics."
+
+msgid "IDS_GUIDING_TIP_283_HEADER"
+msgstr "Signals"
+
+msgid "IDS_GUIDING_TIP_284_DESC"
+msgstr "You can obtain various items from containers."
+
+msgid "IDS_GUIDING_TIP_284_HEADER"
+msgstr "Container section"
+
+msgid "IDS_GUIDING_TIP_285_DESC"
+msgstr "You can obtain various items from containers."
+
+msgid "IDS_GUIDING_TIP_285_HEADER"
+msgstr "Container section"
+
+msgid "IDS_GUIDING_TIP_286_DESC"
+msgstr "When you have available skill points, you can use them to learn skills. Make sure these skills are suitable for your ship."
+
+msgid "IDS_GUIDING_TIP_286_HEADER"
+msgstr "Commander skill points"
+
+msgid "IDS_GUIDING_TIP_287_DESC"
+msgstr "When you have available skill points, you can use them to learn skills. Make sure these skills are suitable for your ship."
+
+msgid "IDS_GUIDING_TIP_287_HEADER"
+msgstr "Commander skill points"
+
+msgid "IDS_GUIDING_TIP_288_DESC"
+msgstr "There is a commander in your Reserve. You can assign them to a ship."
+
+msgid "IDS_GUIDING_TIP_288_HEADER"
+msgstr "Assign a commander"
+
+msgid "IDS_GUIDING_TIP_289_DESC"
+msgstr "There is a commander in your Reserve. You can assign them to a ship."
+
+msgid "IDS_GUIDING_TIP_289_HEADER"
+msgstr "Assign a commander"
+
+msgid "IDS_GUIDING_TIP_28_DESC"
+msgstr "When you have enough Free XP, you will be able to research this ship."
+
+msgid "IDS_GUIDING_TIP_28_HEADER"
+msgstr "Ship Research"
+
+msgid "IDS_GUIDING_TIP_290_DESC"
+msgstr "Recruit a new commander to assign them to a ship."
+
+msgid "IDS_GUIDING_TIP_290_HEADER"
+msgstr "New commander"
+
+msgid "IDS_GUIDING_TIP_291_DESC"
+msgstr "Recruit a new commander to assign them to a ship."
+
+msgid "IDS_GUIDING_TIP_291_HEADER"
+msgstr "New commander"
+
+msgid "IDS_GUIDING_TIP_292_DESC"
+msgstr "Each installed upgrade enhances certain ship characteristics. The higher the ship's tier, the more upgrades can be installed."
+
+msgid "IDS_GUIDING_TIP_292_HEADER"
+msgstr "Installing upgrades"
+
+msgid "IDS_GUIDING_TIP_293_DESC"
+msgstr "Each installed upgrade enhances certain ship characteristics. The higher the ship's tier, the more upgrades can be installed."
+
+msgid "IDS_GUIDING_TIP_293_HEADER"
+msgstr "Installing upgrades"
+
+msgid "IDS_GUIDING_TIP_294_DESC"
+msgstr "New ships are available in the Repair Dock! Repair them to make them yours."
+
+msgid "IDS_GUIDING_TIP_294_HEADER"
+msgstr "Repair Dock"
+
+msgid "IDS_GUIDING_TIP_295_DESC"
+msgstr "When you receive constructions, the corresponding ship will appear in your Repair Dock. Repair it, and you will be able to take it into battle!"
+
+msgid "IDS_GUIDING_TIP_295_HEADER"
+msgstr "Ship requires repair"
+
+msgid "IDS_GUIDING_TIP_296_DESC"
+msgstr "To repair a ship, you need 100 constructions. If you have at least 50 constructions of this ship, you can complete the repair using templates of the corresponding tier."
+
+msgid "IDS_GUIDING_TIP_296_HEADER"
+msgstr "Collect ship constructions"
+
+msgid "IDS_GUIDING_TIP_297_DESC"
+msgstr "Here you can see how many constructions and templates you have."
+
+msgid "IDS_GUIDING_TIP_297_HEADER"
+msgstr "Repair materials"
+
+msgid "IDS_GUIDING_TIP_298_DESC"
+msgstr "You have enough materials to repair the ship!"
+
+msgid "IDS_GUIDING_TIP_298_HEADER"
+msgstr "Repair the ship"
+
+msgid "IDS_GUIDING_TIP_299_DESC"
+msgstr "Select a ship ready for repair."
+
+msgid "IDS_GUIDING_TIP_299_HEADER"
+msgstr "Ready for repair"
+
+msgid "IDS_GUIDING_TIP_29_DESC"
+msgstr "Install bonuses to earn more resources in battle."
+
+msgid "IDS_GUIDING_TIP_29_HEADER"
+msgstr "Installing economic bonuses"
+
+msgid "IDS_GUIDING_TIP_2_DESC"
+msgstr "View the tips for a Tutorial Mission to quickly absorb the necessary information. You can always return to this section if you want to view the tips again."
+
+msgid "IDS_GUIDING_TIP_2_HEADER"
+msgstr "Mission Tips"
+
+msgid "IDS_GUIDING_TIP_300_DESC"
+msgstr "Click 'Repair' to make the ship yours!"
+
+msgid "IDS_GUIDING_TIP_300_HEADER"
+msgstr "Ship repair"
+
+msgid "IDS_GUIDING_TIP_301_DESC"
+msgstr "You received templates that you can use to repair ships! The first ship will appear in your Repair Dock when you have the corresponding constructions."
+
+msgid "IDS_GUIDING_TIP_301_HEADER"
+msgstr "Repair Dock"
+
+msgid "IDS_GUIDING_TIP_302_DESC"
+msgstr "Here you can see how many constructions and templates you have."
+
+msgid "IDS_GUIDING_TIP_302_HEADER"
+msgstr "Repair materials"
+
+msgid "IDS_GUIDING_TIP_303_DESC"
+msgstr ""
+"To repair a ship, you need 100 constructions. If you have at least 50 constructions of this ship, you can complete the repair using templates of the corresponding tier.\n"
+"\n"
+"Click 'Repair' to make the ship yours!"
+
+msgid "IDS_GUIDING_TIP_303_HEADER"
+msgstr "Ship repair"
+
+msgid "IDS_GUIDING_TIP_304_DESC"
+msgstr "With the appropriate economic bonuses, you can earn more credits, ship experience, commander experience, and free experience for each battle."
+
+msgid "IDS_GUIDING_TIP_304_HEADER"
+msgstr "Install economic bonuses"
+
+msgid "IDS_GUIDING_TIP_305_DESC"
+msgstr "With the appropriate economic bonuses, you can earn more credits, ship experience, commander experience, and free experience for each battle."
+
+msgid "IDS_GUIDING_TIP_305_HEADER"
+msgstr "Install economic bonuses"
+
+msgid "IDS_GUIDING_TIP_306_DESC"
+msgstr "Go to the 'Tech Tree' screen to learn about the characteristics of ships."
+
+msgid "IDS_GUIDING_TIP_306_HEADER"
+msgstr "Ship characteristics"
+
+msgid "IDS_GUIDING_TIP_307_DESC"
+msgstr "Click to learn about the combat characteristics and difficulty of mastering ships of this branch."
+
+msgid "IDS_GUIDING_TIP_307_HEADER"
+msgstr "Branch characteristics"
+
+msgid "IDS_GUIDING_TIP_308_DESC"
+msgstr "Here you can see the difficulty of mastering a ship branch. The difficulty can also be viewed for each individual ship."
+
+msgid "IDS_GUIDING_TIP_308_HEADER"
+msgstr "Mastery difficulty"
+
+msgid "IDS_GUIDING_TIP_309_DESC"
+msgstr "Go to the ship to learn about its combat characteristics and mastery difficulty."
+
+msgid "IDS_GUIDING_TIP_309_HEADER"
+msgstr "Ship characteristics"
+
+msgid "IDS_GUIDING_TIP_30_DESC"
+msgstr "With the appropriate economic bonuses, you can earn more credits, ship experience, commander experience, and free experience for each battle."
+
+msgid "IDS_GUIDING_TIP_30_HEADER"
+msgstr "Install economic bonuses"
+
+msgid "IDS_GUIDING_TIP_310_DESC"
+msgstr "Go to the nation with the branch characteristics."
+
+msgid "IDS_GUIDING_TIP_310_HEADER"
+msgstr "Branch characteristics"
+
+msgid "IDS_GUIDING_TIP_311_DESC"
+msgstr "Go to the 'Development' screen to learn about the features of ship classes."
+
+msgid "IDS_GUIDING_TIP_311_HEADER"
+msgstr "Ship Classes"
+
+msgid "IDS_GUIDING_TIP_312_DESC"
+msgstr "Hover over the ship class to learn about its characteristics and role in battle."
+
+msgid "IDS_GUIDING_TIP_312_HEADER"
+msgstr "Ship Features"
+
+msgid "IDS_GUIDING_TIP_31_DESC"
+msgstr "You received several containers—open them to get rewards!"
+
+msgid "IDS_GUIDING_TIP_31_HEADER"
+msgstr "Access to Containers"
+
+msgid "IDS_GUIDING_TIP_32_DESC"
+msgstr "Earn experience in battle and receive up to 3 containers with rewards daily."
+
+msgid "IDS_GUIDING_TIP_32_HEADER"
+msgstr "Daily Containers"
+
+msgid "IDS_GUIDING_TIP_33_DESC"
+msgstr "Some containers can be purchased or obtained by participating in events."
+
+msgid "IDS_GUIDING_TIP_33_HEADER"
+msgstr "Containers in the Armory"
+
+msgid "IDS_GUIDING_TIP_34_DESC"
+msgstr "Open the container to obtain new in-game items."
+
+msgid "IDS_GUIDING_TIP_34_HEADER"
+msgstr "You Have a Container!"
+
+msgid "IDS_GUIDING_TIP_35_DESC"
+msgstr "Open the container to obtain new in-game items."
+
+msgid "IDS_GUIDING_TIP_35_HEADER"
+msgstr "You Have a Container!"
+
+msgid "IDS_GUIDING_TIP_36_DESC"
+msgstr "Level up your commander and learn skills."
+
+msgid "IDS_GUIDING_TIP_36_HEADER"
+msgstr "Commander Training"
+
+msgid "IDS_GUIDING_TIP_37_DESC"
+msgstr "A commander will improve your ship's characteristics and provide new capabilities in battle."
+
+msgid "IDS_GUIDING_TIP_37_HEADER"
+msgstr "Assign a commander"
+
+msgid "IDS_GUIDING_TIP_38_DESC"
+msgstr "To level up your commander and learn skills, earn commander experience in battle."
+
+msgid "IDS_GUIDING_TIP_38_HEADER"
+msgstr "Commander Skill Points"
+
+msgid "IDS_GUIDING_TIP_39_DESC"
+msgstr "Choose a commander skill and learn it. Ensure it is effective for your ship."
+
+msgid "IDS_GUIDING_TIP_39_HEADER"
+msgstr "Commander Skills"
+
+msgid "IDS_GUIDING_TIP_3_DESC"
+msgstr "Learn how to research and purchase new ships in the 'Tech Tree' tab."
+
+msgid "IDS_GUIDING_TIP_3_HEADER"
+msgstr "Tech Tree"
+
+msgid "IDS_GUIDING_TIP_40_DESC"
+msgstr "Confirm your choice. If you wish to redistribute points later, you can reset skills for doubloons or elite commander experience."
+
+msgid "IDS_GUIDING_TIP_40_HEADER"
+msgstr "Mastering Skills"
+
+msgid "IDS_GUIDING_TIP_41_DESC"
+msgstr "Complete combat missions and earn rewards!"
+
+msgid "IDS_GUIDING_TIP_41_HEADER"
+msgstr "Access to Combat Missions"
+
+msgid "IDS_GUIDING_TIP_42_DESC"
+msgstr "Combat missions can be completed in certain battle types on ships of different classes, tiers, and nations. Carefully review the mission requirements before starting."
+
+msgid "IDS_GUIDING_TIP_42_HEADER"
+msgstr "Combat Missions"
+
+msgid "IDS_GUIDING_TIP_43_DESC"
+msgstr "You can always return to this section if you want to view the tips for the Tutorial Missions again."
+
+msgid "IDS_GUIDING_TIP_43_HEADER"
+msgstr "Tutorial Missions"
+
+msgid "IDS_GUIDING_TIP_45_DESC"
+msgstr "Enhance your ship's combat capabilities with upgrades."
+
+msgid "IDS_GUIDING_TIP_45_HEADER"
+msgstr "Ship Upgrades"
+
+msgid "IDS_GUIDING_TIP_46_DESC"
+msgstr "Install upgrades on your ship by reviewing their characteristics. The higher the ship's tier, the more upgrades it can have."
+
+msgid "IDS_GUIDING_TIP_46_HEADER"
+msgstr "Mounting Upgrades"
+
+msgid "IDS_GUIDING_TIP_47_DESC"
+msgstr "Start completing tasks of any available campaign."
+
+msgid "IDS_GUIDING_TIP_47_HEADER"
+msgstr "Access to Campaigns"
+
+msgid "IDS_GUIDING_TIP_48_DESC"
+msgstr "Select the campaign you want to participate in. Completing campaigns will bring you valuable rewards."
+
+msgid "IDS_GUIDING_TIP_48_HEADER"
+msgstr "Selecting a Campaign"
+
+msgid "IDS_GUIDING_TIP_49_DESC"
+msgstr "Complete campaign missions and earn rewards."
+
+msgid "IDS_GUIDING_TIP_49_HEADER"
+msgstr "Selecting a Mission"
+
+msgid "IDS_GUIDING_TIP_4_DESC"
+msgstr "To get a ship in your Port, you need to research it for experience and then purchase it for credits. As you can see, the Tier I ship is already researched!"
+
+msgid "IDS_GUIDING_TIP_4_HEADER"
+msgstr "Researching and Purchasing Ships"
+
+msgid "IDS_GUIDING_TIP_50_DESC"
+msgstr "To complete a mission, you need to earn a certain number of stars by completing tasks. Stars are required to unlock the mission's final task."
+
+msgid "IDS_GUIDING_TIP_50_HEADER"
+msgstr "Selecting Tasks"
+
+msgid "IDS_GUIDING_TIP_51_DESC"
+msgstr "Earn the required number of stars to unlock the mission's final task. Complete the final tasks of all missions to finish the campaign."
+
+msgid "IDS_GUIDING_TIP_51_HEADER"
+msgstr "Final Task"
+
+msgid "IDS_GUIDING_TIP_52_DESC"
+msgstr "In the Armory, you can purchase or obtain various valuable items."
+
+msgid "IDS_GUIDING_TIP_52_HEADER"
+msgstr "Visit the Admiralty"
+
+msgid "IDS_GUIDING_TIP_53_DESC"
+msgstr "Select Operations from the list of battle types."
+
+msgid "IDS_GUIDING_TIP_53_HEADER"
+msgstr "Select Battle Type"
+
+msgid "IDS_GUIDING_TIP_54_DESC"
+msgstr "Complete story-based missions together with other players, fighting against bots. An Operation will be selected randomly."
+
+msgid "IDS_GUIDING_TIP_54_HEADER"
+msgstr "Operations"
+
+msgid "IDS_GUIDING_TIP_55_DESC"
+msgstr "In Operations, you complete story-based missions together with other players, fighting against bots. An Operation is selected randomly."
+
+msgid "IDS_GUIDING_TIP_55_HEADER"
+msgstr "Operations"
+
+msgid "IDS_GUIDING_TIP_56_DESC"
+msgstr "Review the items you've accumulated on the 'Inventory' screen."
+
+msgid "IDS_GUIDING_TIP_56_HEADER"
+msgstr "Inventory Management"
+
+msgid "IDS_GUIDING_TIP_57_DESC"
+msgstr "Sell items you don't use to earn credits."
+
+msgid "IDS_GUIDING_TIP_57_HEADER"
+msgstr "Selling Items"
+
+msgid "IDS_GUIDING_TIP_58_DESC"
+msgstr "Select Ranked Battle from the list of battle types."
+
+msgid "IDS_GUIDING_TIP_58_HEADER"
+msgstr "Select Battle Type"
+
+msgid "IDS_GUIDING_TIP_59_DESC"
+msgstr "Test your skills in Ranked Battles against other players. Ranked Battle rules and rewards may vary significantly depending on the season."
+
+msgid "IDS_GUIDING_TIP_59_HEADER"
+msgstr "Ranked Battles"
+
+msgid "IDS_GUIDING_TIP_5_DESC"
+msgstr "Credits can be earned in battle and used to purchase any researched ship."
+
+msgid "IDS_GUIDING_TIP_5_HEADER"
+msgstr "Credits"
+
+msgid "IDS_GUIDING_TIP_60_DESC"
+msgstr "Join an existing clan or create your own."
+
+msgid "IDS_GUIDING_TIP_60_HEADER"
+msgstr "Joining a Clan"
+
+msgid "IDS_GUIDING_TIP_61_DESC"
+msgstr "You cannot apply camouflage to this ship. Choose a different ship."
+
+msgid "IDS_GUIDING_TIP_61_HEADER"
+msgstr "Ship camouflage"
+
+msgid "IDS_GUIDING_TIP_62_HEADER"
+msgstr "Select Operation"
+
+msgid "IDS_GUIDING_TIP_6_DESC"
+msgstr "Note that experience earned in battle on a ship can only be used to research that ship's modules and the next ship in the branch."
+
+msgid "IDS_GUIDING_TIP_6_HEADER"
+msgstr "Ship XP"
+
+msgid "IDS_GUIDING_TIP_70_DESC"
+msgstr "Learn how to research and purchase new ships in the 'Tech Tree' tab."
+
+msgid "IDS_GUIDING_TIP_70_HEADER"
+msgstr "Tech Tree"
+
+msgid "IDS_GUIDING_TIP_71_DESC"
+msgstr "To get a ship in your Port, you need to research it for experience and then purchase it for credits. As you can see, the Tier I ship is already researched!"
+
+msgid "IDS_GUIDING_TIP_71_HEADER"
+msgstr "Researching and Purchasing Ships"
+
+msgid "IDS_GUIDING_TIP_72_DESC"
+msgstr "Credits can be earned in battle and used to purchase any researched ship."
+
+msgid "IDS_GUIDING_TIP_72_HEADER"
+msgstr "Credits"
+
+msgid "IDS_GUIDING_TIP_73_DESC"
+msgstr "Note that experience earned in battle on a ship can only be used to research that ship's modules and the next ship in the branch."
+
+msgid "IDS_GUIDING_TIP_73_HEADER"
+msgstr "Ship XP"
+
+msgid "IDS_GUIDING_TIP_74_DESC"
+msgstr "You can research any available ship or module using Free XP. It is received as the equivalent of 10% of Ship XP earned in each battle before modifiers are applied."
+
+msgid "IDS_GUIDING_TIP_74_HEADER"
+msgstr "Free XP"
+
+msgid "IDS_GUIDING_TIP_75_DESC"
+msgstr "Use experience for research and credits for purchasing a ship. If you lack resources, continue participating in battles to earn more."
+
+msgid "IDS_GUIDING_TIP_75_HEADER"
+msgstr "Researching and Purchasing Ships"
+
+msgid "IDS_GUIDING_TIP_76_DESC"
+msgstr "Select Random Battle."
+
+msgid "IDS_GUIDING_TIP_76_HEADER"
+msgstr "Select Battle Type"
+
+msgid "IDS_GUIDING_TIP_77_DESC"
+msgstr "Fight against other players in Random Battles and improve your skills. Some ships in the teams may be controlled by AI."
+
+msgid "IDS_GUIDING_TIP_77_HEADER"
+msgstr "Random Battle"
+
+msgid "IDS_GUIDING_TIP_79_DESC"
+msgstr "You can install a flag on your ship."
+
+msgid "IDS_GUIDING_TIP_79_HEADER"
+msgstr "Flags"
+
+msgid "IDS_GUIDING_TIP_7_DESC"
+msgstr "You can research any available ship or module using Free XP. It is received as the equivalent of 10% of Ship XP earned in each battle before modifiers are applied."
+
+msgid "IDS_GUIDING_TIP_7_HEADER"
+msgstr "Free XP"
+
+msgid "IDS_GUIDING_TIP_80_DESC"
+msgstr "Use camouflages and flags to give your ship a unique appearance."
+
+msgid "IDS_GUIDING_TIP_80_HEADER"
+msgstr "Ship appearance"
+
+msgid "IDS_GUIDING_TIP_81_DESC"
+msgstr "You can install permanent or expendable camouflage on your ship."
+
+msgid "IDS_GUIDING_TIP_81_HEADER"
+msgstr "Ship camouflage"
+
+msgid "IDS_GUIDING_TIP_82_DESC"
+msgstr "Permanent camouflages do not get consumed and do not require replenishment."
+
+msgid "IDS_GUIDING_TIP_82_HEADER"
+msgstr "Permanent camouflages"
+
+msgid "IDS_GUIDING_TIP_83_DESC"
+msgstr "Expendable camouflages are consumed after each battle and can be purchased for credits."
+
+msgid "IDS_GUIDING_TIP_83_HEADER"
+msgstr "Expendable camouflages"
+
+msgid "IDS_GUIDING_TIP_85_DESC"
+msgstr "Install signals on your ship to enhance its combat characteristics."
+
+msgid "IDS_GUIDING_TIP_85_HEADER"
+msgstr "Ship Signals"
+
+msgid "IDS_GUIDING_TIP_86_DESC"
+msgstr "Install signals on your ship. Pay attention to the characteristics they improve."
+
+msgid "IDS_GUIDING_TIP_86_HEADER"
+msgstr "Mounting Signals"
+
+msgid "IDS_GUIDING_TIP_87_DESC"
+msgstr "Free experience is earned at a rate of 10% of the ship's battle experience, excluding possible bonuses."
+
+msgid "IDS_GUIDING_TIP_87_HEADER"
+msgstr "Free XP"
+
+msgid "IDS_GUIDING_TIP_88_DESC"
+msgstr "Use available free experience to research ships or modules."
+
+msgid "IDS_GUIDING_TIP_88_HEADER"
+msgstr "Researching Ships and Modules"
+
+msgid "IDS_GUIDING_TIP_89_DESC"
+msgstr "Research a new module. If you do not have enough ship experience, you can use free experience or earn more experience in battle."
+
+msgid "IDS_GUIDING_TIP_89_HEADER"
+msgstr "Researching Modules"
+
+msgid "IDS_GUIDING_TIP_8_DESC"
+msgstr "Use experience for research and credits for purchasing a ship. If you lack resources, continue participating in battles to earn more."
+
+msgid "IDS_GUIDING_TIP_8_HEADER"
+msgstr "Researching and Purchasing Ships"
+
+msgid "IDS_GUIDING_TIP_90_DESC"
+msgstr "Research a new module. If you do not have enough Ship XP, you can use Free XP instead."
+
+msgid "IDS_GUIDING_TIP_90_HEADER"
+msgstr "Researching Modules"
+
+msgid "IDS_GUIDING_TIP_91_DESC"
+msgstr "Research a ship. If you do not have enough ship experience, you can use free experience or earn more experience in battle."
+
+msgid "IDS_GUIDING_TIP_91_HEADER"
+msgstr "Ship Research"
+
+msgid "IDS_GUIDING_TIP_92_DESC"
+msgstr "Research a ship. Once the ship has been researched, she will be available for purchase."
+
+msgid "IDS_GUIDING_TIP_92_HEADER"
+msgstr "Ship Research"
+
+msgid "IDS_GUIDING_TIP_93_DESC"
+msgstr "When you have enough Free XP, you will be able to research this ship."
+
+msgid "IDS_GUIDING_TIP_93_HEADER"
+msgstr "Ship Research"
+
+msgid "IDS_GUIDING_TIP_94_DESC"
+msgstr "Install bonuses to earn more resources in battle."
+
+msgid "IDS_GUIDING_TIP_94_HEADER"
+msgstr "Installing economic bonuses"
+
+msgid "IDS_GUIDING_TIP_95_DESC"
+msgstr "With the appropriate economic bonuses, you can earn more credits, ship experience, commander experience, and free experience for each battle."
+
+msgid "IDS_GUIDING_TIP_95_HEADER"
+msgstr "Install economic bonuses"
+
+msgid "IDS_GUIDING_TIP_96_DESC"
+msgstr "You received several containers—open them to get rewards!"
+
+msgid "IDS_GUIDING_TIP_96_HEADER"
+msgstr "Access to Containers"
+
+msgid "IDS_GUIDING_TIP_97_DESC"
+msgstr "Earn experience in battle and receive up to 3 containers with rewards daily."
+
+msgid "IDS_GUIDING_TIP_97_HEADER"
+msgstr "Daily Containers"
+
+msgid "IDS_GUIDING_TIP_98_DESC"
+msgstr "Some containers can be purchased or obtained by participating in events."
+
+msgid "IDS_GUIDING_TIP_98_HEADER"
+msgstr "Containers in the Armory"
+
+msgid "IDS_GUIDING_TIP_99_DESC"
+msgstr "Open the container to obtain new in-game items."
+
+msgid "IDS_GUIDING_TIP_99_HEADER"
+msgstr "You Have a Container!"
+
+msgid "IDS_GUIDING_TIP_9_DESC"
+msgstr "After a ship has been researched and purchased, she will appear in your Port."
+
+msgid "IDS_GUIDING_TIP_9_HEADER"
+msgstr "Research and purchase a ship"
+
+msgid "IDS_GUNZOU"
+msgstr "Gunzo Chihaya"
+
+msgid "IDS_GUN_LOCK_INDICATOR_ABSOLUTE"
+msgstr "ARMAMENT: LOCKED ON SECTOR"
+
+msgid "IDS_GUN_LOCK_INDICATOR_RELATIVE"
+msgstr "ARMAMENT: LOCKED ON BEARING"
+
+msgid "IDS_H2019_BORISANGLER"
+msgstr "Boris Angler"
+
+msgid "IDS_H2019_CHERNOMOR"
+msgstr "Chernomor the Terrible"
+
+msgid "IDS_H2019_CYBORGOTEP"
+msgstr "Rick Diesel"
+
+msgid "IDS_H2019_DAVIDVORTEXJONES"
+msgstr "David \"Vortex\" Jones"
+
+msgid "IDS_H2019_ECRASEURSCHUBS"
+msgstr "Dr. van Shuboff"
+
+msgid "IDS_H2019_MEPHISTEUFEL"
+msgstr "Skull Teufel"
+
+msgid "IDS_HAGURO"
+msgstr "Haguro"
+
+msgid "IDS_HALLOWEEN_BUFF_ACTIVE_IN_BATTLE"
+msgstr "Activated in battle"
+
+msgid "IDS_HALLOWEEN_TORPEDOES_DESCRIPTION_FROST"
+msgstr "Temporarily cripples the engine and all types of armament."
+
+msgid "IDS_HALLOWEEN_TORPEDOES_DESCRIPTION_NORMAL"
+msgstr "Effective against large armored targets. Ideal in combination with \"freezing\" torpedoes."
+
+msgid "IDS_HALLOWEEN_TORPEDOES_TITLE_FROST"
+msgstr "Freezing Torpedoes"
+
+msgid "IDS_HALLOWEEN_TORPEDOES_TITLE_NORMAL"
+msgstr "Torpedoes"
+
+msgid "IDS_HALSEY"
+msgstr "William F. Halsey Jr."
+
+msgid "IDS_HANGAR_SIZE"
+msgstr "Hangar capacity"
+
+msgid "IDS_HANGAR_SQUADRON_NUM_ATTACKERS"
+msgstr "Attacking flights per squadron"
+
+msgid "IDS_HANGAR_SQUADRON_PLANES_CURRENT"
+msgstr "Number of ready aircraft"
+
+msgid "IDS_HANGAR_SQUADRON_PLANES_IN_ATTACKER"
+msgstr "Aircraft per attacking flight"
+
+msgid "IDS_HANGAR_SQUADRON_PLANES_IN_THE_AIR"
+msgstr "Number of airborne aircraft"
+
+msgid "IDS_HANGAR_SQUADRON_PLANES_MAX"
+msgstr "Maximum number of aircraft in a squadron"
+
+msgid "IDS_HANK_BAILEY"
+msgstr "Hank Bailey"
+
+msgid "IDS_HANNOVER_CAP"
+msgstr "Walter Wittenberg"
+
+msgid "IDS_HANS"
+msgstr " "
+
+msgid "IDS_HARD_LEVEL_BOT_STATUS"
+msgstr "Bot. High-level AI."
+
+msgid "IDS_HARD_LEVEL_TARGET_STATUS"
+msgstr "Target. High-level AI."
+
+msgid "IDS_HARUNA"
+msgstr "Haruna"
+
+msgid "IDS_HAS_NO_CLAN_FOR_CLAN_BATTLES"
+msgstr "To participate in Clan Battles, you need to join a clan."
+
+msgid "IDS_HAVE_NOT_ANY_READY_PLAYER_IN_TEAMS"
+msgstr "No players in the teams are ready for battle."
+
+msgid "IDS_HAVE_TO_BE_MOUNTED"
+msgstr "Mounting required:"
+
+msgid "IDS_HAVE_TO_BE_PURCHASED"
+msgstr "Purchase required:"
+
+msgid "IDS_HEALTH_ACTIVE_DESC"
+msgstr "Maximum and current HP increase of ships and squadrons"
+
+msgid "IDS_HEALTH_HIGH"
+msgstr "High health points"
+
+msgid "IDS_HEALTH_LOW"
+msgstr "Low health points"
+
+msgid "IDS_HEDGEHOG_MODE"
+msgstr "Show smoke screen boundaries"
+
+msgid "IDS_HELL17_ALLY_SHIP_01"
+msgstr "Einstein"
+
+msgid "IDS_HELL17_ALLY_SHIP_02"
+msgstr "Hellsinger"
+
+msgid "IDS_HELL17_ALLY_SHIP_03"
+msgstr "Hide"
+
+msgid "IDS_HELL17_TOWERMAN"
+msgstr "Tower Keeper"
+
+msgid "IDS_HELL17_TRANSILVANIA"
+msgstr "Transylvania"
+
+msgid "IDS_HELL17_ZIK_1"
+msgstr ":Beluche:"
+
+msgid "IDS_HELL17_ZIK_2"
+msgstr ":Baker:"
+
+msgid "IDS_HELL17_ZIK_3"
+msgstr ":Worley:"
+
+msgid "IDS_HELL17_ZIK_4"
+msgstr ":Vane:"
+
+msgid "IDS_HELL17_ZIK_5"
+msgstr ":Tew:"
+
+msgid "IDS_HELL17_ZIK_6"
+msgstr ":Spriggs:"
+
+msgid "IDS_HELP"
+msgstr "Help"
+
+msgid "IDS_HELPED_IN_CHAT"
+msgstr "Assisted in chat"
+
+msgid "IDS_HELP_ABOUT_FREE_EXPERIENCE"
+msgstr "Free XP can be used when there is not enough available XP for research."
+
+msgid "IDS_HELP_ACTION_PANEL"
+msgstr "Action Panel"
+
+msgid "IDS_HELP_ADD_ORDER"
+msgstr "Add order"
+
+msgid "IDS_HELP_AIRCRAFT_TYPES_IN_MAP_AND_SLOTS"
+msgstr "Aircraft Type and Status Markers in Slots and on Map"
+
+msgid "IDS_HELP_ALT_VISION"
+msgstr "Alternative battle interface mode"
+
+msgid "IDS_HELP_AMMO_DESCRIPTION_AP"
+msgstr "Effective against heavily armored targets. Penetrates armor and explodes inside the ship, causing considerable damage. If the armor is not thick enough, the shells will overpenetrate and cause significantly less damage. Armor will cause these shells to ricochet if they impact at a sharp angle."
+
+msgid "IDS_HELP_AMMO_IS_ENDED"
+msgstr "out of ammunition"
+
+msgid "IDS_HELP_AMMUNITION"
+msgstr "Ammunition"
+
+msgid "IDS_HELP_AMMUNITION_AND_EQUIPMENT"
+msgstr "AMMUNITION & CONSUMABLES"
+
+msgid "IDS_HELP_AN_ENEMY_SHIP"
+msgstr "Enemy ship"
+
+msgid "IDS_HELP_ATTACKER_TORPEDO"
+msgstr "Attacking torpedo bomber"
+
+msgid "IDS_HELP_ATTACK_THE_UNIT"
+msgstr "Attack a target"
+
+msgid "IDS_HELP_AUTOPILOT"
+msgstr "AUTOPILOT"
+
+msgid "IDS_HELP_AUTOPILOT_INDICATOR"
+msgstr "Autopilot Indicator"
+
+msgid "IDS_HELP_AUTOPILOT_INDICATOR_DESCR"
+msgstr "To plot a course for your ship, switch to the Tactical Map by pressing M."
+
+msgid "IDS_HELP_AVIATION"
+msgstr "AIRCRAFT"
+
+msgid "IDS_HELP_AVIATION_HEADER"
+msgstr "Aircraft"
+
+msgid "IDS_HELP_BOMBER"
+msgstr "Bombers"
+
+msgid "IDS_HELP_CAMERA_AND_CONTROLS"
+msgstr "SHIP CONTROLS"
+
+msgid "IDS_HELP_CAMERA_CHAT_CONTROL"
+msgstr "Camera and Chat"
+
+msgid "IDS_HELP_CAMERA_FOCUS_CHOOSED_ESCADRILLE"
+msgstr "Focus camera on the selected squadron"
+
+msgid "IDS_HELP_CAN_NOT_FOCUS"
+msgstr "Unable to aim in this direction"
+
+msgid "IDS_HELP_CARRIER_PANEL_CHOOSED"
+msgstr "Enable/disable ship auto-select"
+
+msgid "IDS_HELP_CARRIER_PANEL_PIN"
+msgstr "Drag the panel anywhere you want on your screen"
+
+msgid "IDS_HELP_CHAT_ACTIVATE"
+msgstr "Activate chat"
+
+msgid "IDS_HELP_CHAT_AND_MINIMAP"
+msgstr "Tactical Map and Minimap"
+
+msgid "IDS_HELP_CHAT_CLOSE"
+msgstr "Exit chat mode"
+
+msgid "IDS_HELP_CHOOSED_ESCADRILLE_ON_SHIP"
+msgstr "Selected squadron aboard the ship"
+
+msgid "IDS_HELP_CHOOSED_ESCADRILLE_ON_THE_AIR"
+msgstr "Selected squadron on a mission"
+
+msgid "IDS_HELP_CHOOSE_AMMO_TYPE"
+msgstr "Select main battery ammunition type"
+
+msgid "IDS_HELP_CHOOSE_CONE_WIDTH"
+msgstr "toggle torpedo spread"
+
+msgid "IDS_HELP_CHOOSE_CRUISER"
+msgstr "Select aircraft carrier"
+
+msgid "IDS_HELP_CHOOSE_DESTINATION"
+msgstr "Select recipient"
+
+msgid "IDS_HELP_CHOOSE_ESCADRILLE"
+msgstr "Select squadron"
+
+msgid "IDS_HELP_CLASS_SLOT"
+msgstr "Consumables"
+
+msgid "IDS_HELP_COMMAND_ATTENTION_ON_SECTOR"
+msgstr "Send \"Attention to Square\""
+
+msgid "IDS_HELP_COMMAND_ATTENTION_ON_SECTOR_DESCR"
+msgstr "double-click a Minimap square"
+
+msgid "IDS_HELP_COMPASS"
+msgstr "Compass"
+
+msgid "IDS_HELP_COMPASS_FT_SHIP_CONTROL"
+msgstr "Compass and Ship Controls"
+
+msgid "IDS_HELP_CONSUMABLES"
+msgstr "Consumables"
+
+msgid "IDS_HELP_CONSUME_DESCRIPTION_AIRDEFENSEDISP"
+msgstr "Increases the intensity of AA fire."
+
+msgid "IDS_HELP_CONSUME_DESCRIPTION_CRASHCREW"
+msgstr "Extinguishes fires, removes instances of flooding, and repairs damaged modules."
+
+msgid "IDS_HELP_CONSUME_DESCRIPTION_FIGHTER"
+msgstr "Follows the ship and automatically attacks enemy aircraft."
+
+msgid "IDS_HELP_CONSUME_DESCRIPTION_REGENCREW"
+msgstr "Partially restores the ship's HP by repairing any light damage."
+
+msgid "IDS_HELP_CONSUME_DESCRIPTION_RLSSEARCH"
+msgstr "Significantly increases the range of assured acquisition of enemy ships, including those within a smoke screen."
+
+msgid "IDS_HELP_CONSUME_DESCRIPTION_SMOKEGENERATOR"
+msgstr "Generates a smoke screen behind the ship that reduces the risk of being detected by the enemy."
+
+msgid "IDS_HELP_CONSUME_DESCRIPTION_SONARSEARCH"
+msgstr "Increases the guaranteed detection range of ships, torpedoes, and mines, including in smoke screens."
+
+msgid "IDS_HELP_CONSUME_DESCRIPTION_SPEEDBOOSTER"
+msgstr "Temporarily increases maximum ship speed."
+
+msgid "IDS_HELP_CONSUME_DESCRIPTION_SPOTTER"
+msgstr "Extends firing range of the main battery by 20%."
+
+msgid "IDS_HELP_CONSUME_DESCRIPTION_TORPEDORELOADER"
+msgstr "Changes the reload time of torpedo tubes."
+
+msgid "IDS_HELP_CONSUME_TITLE_AIRDEFENSEDISP"
+msgstr "Defensive Anti-Aircraft Fire"
+
+msgid "IDS_HELP_CONSUME_TITLE_CRASHCREW"
+msgstr "Damage Control Party"
+
+msgid "IDS_HELP_CONSUME_TITLE_FIGHTER"
+msgstr "Fighter"
+
+msgid "IDS_HELP_CONSUME_TITLE_REGENCREW"
+msgstr "Repair Party"
+
+msgid "IDS_HELP_CONSUME_TITLE_RLSSEARCH"
+msgstr "Surveillance Radar"
+
+msgid "IDS_HELP_CONSUME_TITLE_SMOKEGENERATOR"
+msgstr "Smoke Generator"
+
+msgid "IDS_HELP_CONSUME_TITLE_SONARSEARCH"
+msgstr "Hydroacoustic Search"
+
+msgid "IDS_HELP_CONSUME_TITLE_SPEEDBOOSTER"
+msgstr "Engine Boost"
+
+msgid "IDS_HELP_CONSUME_TITLE_SPOTTER"
+msgstr "Spotting Aircraft"
+
+msgid "IDS_HELP_CONSUME_TITLE_TORPEDORELOADER"
+msgstr "Torpedo Tubes Reload System"
+
+msgid "IDS_HELP_CREDITS_AND_EXPERIENCE"
+msgstr "Credits and Experience"
+
+msgid "IDS_HELP_CROSSED_CROSSHAIR"
+msgstr "On the crosshair"
+
+msgid "IDS_HELP_CROSSHAIR_ON_TARGET"
+msgstr "target closest to crosshair reticle"
+
+msgid "IDS_HELP_CURENT_SPEED"
+msgstr "Current speed"
+
+msgid "IDS_HELP_DAMAGED"
+msgstr "Damaged"
+
+msgid "IDS_HELP_DEAD_AHEAD_CAMERA"
+msgstr "Focus camera on the ship"
+
+msgid "IDS_HELP_DEAD_AHEAD_CAMERA_DESCR"
+msgstr "hold RMB to fix the aiming angle of guns"
+
+msgid "IDS_HELP_DESELECT_ESQUADRON"
+msgstr "Deselect squadron"
+
+msgid "IDS_HELP_DESTROYED"
+msgstr "Destroyed"
+
+msgid "IDS_HELP_DETECTION_INDICATORS"
+msgstr "Detection Indicators"
+
+msgid "IDS_HELP_DISABLED"
+msgstr "Incapacitated"
+
+msgid "IDS_HELP_DOWN"
+msgstr "Landing"
+
+msgid "IDS_HELP_ENEMY_DETECT"
+msgstr "Ship detected by the enemy"
+
+msgid "IDS_HELP_ENEMY_PLANE_DETECT"
+msgstr "Ship detected by enemy aircraft"
+
+msgid "IDS_HELP_ENGINE"
+msgstr "Engine"
+
+msgid "IDS_HELP_EQUIPMENT"
+msgstr "Consumables"
+
+msgid "IDS_HELP_ESCADRILLE_IS_BLASTING_OFF"
+msgstr "Squadron taking off"
+
+msgid "IDS_HELP_ESCADRILLE_IS_LANDING_APPROACH"
+msgstr "Squadron landing"
+
+msgid "IDS_HELP_ESCADRILLE_ON_SHIP"
+msgstr "Squadron on the ship"
+
+msgid "IDS_HELP_ESCADRILLE_ON_THE_AIR"
+msgstr "Squadron on a mission"
+
+msgid "IDS_HELP_ESCADRILLE_PLANES_NUMBER"
+msgstr "Number of aircraft in a squadron"
+
+msgid "IDS_HELP_ESCORT_UNION_UNIT"
+msgstr "Escort an ally"
+
+msgid "IDS_HELP_FIGHTER"
+msgstr "Attack aircraft"
+
+msgid "IDS_HELP_FIRE"
+msgstr "Fire"
+
+msgid "IDS_HELP_FIX_TURN_LEFT"
+msgstr "Hold turn to port"
+
+msgid "IDS_HELP_FIX_TURN_RIGHT"
+msgstr "Hold turn to starboard"
+
+msgid "IDS_HELP_FLOODING"
+msgstr "Flooding"
+
+msgid "IDS_HELP_FLUENT_CURSOR"
+msgstr "Free cursor"
+
+msgid "IDS_HELP_FLUENT_CURSOR_DESCR"
+msgstr "hold CTRL to enable"
+
+msgid "IDS_HELP_FOCUSING"
+msgstr "Aiming"
+
+msgid "IDS_HELP_FREE_CAMERA"
+msgstr "Free camera"
+
+msgid "IDS_HELP_FRUSRTUM"
+msgstr "Camera view angle"
+
+msgid "IDS_HELP_GC_POINT"
+msgstr "Main turret"
+
+msgid "IDS_HELP_HEALTH"
+msgstr "Hit Points"
+
+msgid "IDS_HELP_HEAL_TIME"
+msgstr "Recovery time"
+
+msgid "IDS_HELP_INDICATOR_PMK_AND_HE"
+msgstr "Secondary armament and AA guns disabled"
+
+msgid "IDS_HELP_IT_IS_DESTROYED"
+msgstr "Destroyed"
+
+msgid "IDS_HELP_LOCK_TARGET"
+msgstr "Calculate target lead for torpedo launch"
+
+msgid "IDS_HELP_LONELY_SHOT"
+msgstr "Single shot:"
+
+msgid "IDS_HELP_LONELY_SHOT_DESCRIPTION"
+msgstr "left-click"
+
+msgid "IDS_HELP_MAIN_GUN"
+msgstr "Main battery"
+
+msgid "IDS_HELP_MAP_AUTOPILOT"
+msgstr "Tactical Map and autopilot mode"
+
+msgid "IDS_HELP_MAP_SCALE"
+msgstr "Zoom Minimap in/out"
+
+msgid "IDS_HELP_MASSIVE_SHOT"
+msgstr "Main battery salvo:"
+
+msgid "IDS_HELP_MASSIVE_SHOT_DESCRIPTION"
+msgstr "double-click"
+
+msgid "IDS_HELP_MC_AUTOFIRE_ON"
+msgstr "AUTO-SHOOT ON"
+
+msgid "IDS_HELP_MODULES"
+msgstr "Ship Status Indicators"
+
+msgid "IDS_HELP_MODULES_CREDITS"
+msgstr "Modules are purchased for Credits earned in battles. Only researched modules can be purchased."
+
+msgid "IDS_HELP_MODULES_EXPERIENCE"
+msgstr "Modules are researched using Experience Points (XP) earned on the current ship. New ships are researched using XP earned on the preceding ship."
+
+msgid "IDS_HELP_MOVE_POINT_OF_ATTACK"
+msgstr "Left-click, hold and drag the approach point"
+
+msgid "IDS_HELP_MOVE_TO_POINT"
+msgstr "Move to designated location"
+
+msgid "IDS_HELP_ONE_BY_ONE_SHOT"
+msgstr "Sequential fire:"
+
+msgid "IDS_HELP_ONE_BY_ONE_SHOT_DESCRIPTION"
+msgstr "hold LMB"
+
+msgid "IDS_HELP_ON_OFF_AD_AND_HE"
+msgstr "Enable/disable secondary armament and AA guns"
+
+msgid "IDS_HELP_ON_OFF_AD_AND_HE_DESCR"
+msgstr "P key"
+
+msgid "IDS_HELP_ON_THE_COMPASS"
+msgstr "On the compass"
+
+msgid "IDS_HELP_POINT_OF_ATTACK"
+msgstr "Approach point"
+
+msgid "IDS_HELP_POINT_ON_RANDOM_SPOT"
+msgstr "Set attack point"
+
+msgid "IDS_HELP_PRIORITY_PMK_PVO"
+msgstr "Set priority target for secondary armament"
+
+msgid "IDS_HELP_PRIORITY_PMK_PVO_DESCR"
+msgstr "when aiming at the target"
+
+msgid "IDS_HELP_RADIUS"
+msgstr "Approach radius"
+
+msgid "IDS_HELP_RAPID_SHIFT_TO_BINOCULARS"
+msgstr "Switch to Binocular View"
+
+msgid "IDS_HELP_READY"
+msgstr "Ready to fire"
+
+msgid "IDS_HELP_RELOAD"
+msgstr "Reloading"
+
+msgid "IDS_HELP_RELOADINESS_INDICATORS"
+msgstr "Gun Aiming, Loading, and Status Indicators"
+
+msgid "IDS_HELP_SEND_MESSAGE"
+msgstr "Send message"
+
+msgid "IDS_HELP_SET_SPEED"
+msgstr "Selected speed"
+
+msgid "IDS_HELP_SHIP_CLASSES"
+msgstr "Warship Type Indicator"
+
+msgid "IDS_HELP_SHIP_CONTROL"
+msgstr "Ship Controls"
+
+msgid "IDS_HELP_SHIP_MOVEMENT_CAUTION"
+msgstr "Reminder: Ships respond slowly to commands to change speed or course. Plan ahead and be prepared to turn in advance."
+
+msgid "IDS_HELP_SHIP_NAME"
+msgstr "Warship name"
+
+msgid "IDS_HELP_SHIP_WAS_FOUND_BY_HYDROACOUSTIC"
+msgstr "Ship detected by Hydroacoustic Search or Surveillance Radar"
+
+msgid "IDS_HELP_SHOW_ALTERNATIVE_CONTROL"
+msgstr ""
+"Try the new alternative mouse control mode.\n"
+"It is enabled via the Controls tab in the Settings screen."
+
+msgid "IDS_HELP_SPEED"
+msgstr "Speed Indicator"
+
+msgid "IDS_HELP_SPEED_INSTRUCTION"
+msgstr "Press W or S to set the speed."
+
+msgid "IDS_HELP_SWITCH_SPEED_BACKWARD"
+msgstr "Speed down"
+
+msgid "IDS_HELP_SWITCH_SPEED_FORWARD"
+msgstr "Speed up"
+
+msgid "IDS_HELP_TACTICAL_MAP_AUTOPILOT_OFF"
+msgstr "AUTOPILOT OFF"
+
+msgid "IDS_HELP_TACTICAL_MAP_AUTOPILOT_ON"
+msgstr "AUTOPILOT ON"
+
+msgid "IDS_HELP_TACTICAL_MAP_CLICK_ON_ICONS"
+msgstr "Quick commands by double-clicking [MAP_CLICK_ACTION]"
+
+msgid "IDS_HELP_TACTICAL_MAP_EXIT"
+msgstr "Press [CMD_TACTICAL_MAP] to exit the Tactical Map mode."
+
+msgid "IDS_HELP_TACTICAL_MAP_NAVPOINTS"
+msgstr ""
+"Left-click to set a course in autopilot mode.\n"
+"Hold [KEY_SHIFT] to set up to five waypoints."
+
+msgid "IDS_HELP_TACTICAL_MAP_TURNAUTOPILOTOFF"
+msgstr "Autopilot mode is disabled when you manually change the rudder angle."
+
+msgid "IDS_HELP_TACTICAL_MAP_TURNAUTOPILOTOFF_2"
+msgstr "The ship will move astern if you set the destination point behind its aft end."
+
+msgid "IDS_HELP_TACTICAL_MAP_TURNAUTOPILOTOFF_3"
+msgstr ""
+"The ship will move astern if you set the destination point behind its aft end.\n"
+"Autopilot mode is disabled when you manually change the rudder angle."
+
+msgid "IDS_HELP_TARGET_SELECT"
+msgstr "when aiming at a target"
+
+msgid "IDS_HELP_TEAM_ALL"
+msgstr "(to team / to all)"
+
+msgid "IDS_HELP_TEMPORARILY_DISABLED"
+msgstr "Out of action, repair time"
+
+msgid "IDS_HELP_TERRAIN_HIT"
+msgstr "Terrain hit indicator"
+
+msgid "IDS_HELP_THE_AVIATION"
+msgstr "Aircraft"
+
+msgid "IDS_HELP_TOP_THE_SLOTS"
+msgstr "Above the slots"
+
+msgid "IDS_HELP_TORPEDO"
+msgstr "Switch to torpedoes"
+
+msgid "IDS_HELP_TORPEDOES_APPARAT"
+msgstr "Torpedo tubes"
+
+msgid "IDS_HELP_TORPEDOES_INFO"
+msgstr "to switch between modes, press"
+
+msgid "IDS_HELP_TORPEDO_BOMBER"
+msgstr "Torpedo bombers"
+
+msgid "IDS_HELP_TO_ORDER"
+msgstr "Give order"
+
+msgid "IDS_HELP_TURN_INDICATOR"
+msgstr "Turn Indicator"
+
+msgid "IDS_HELP_TURN_INDICATOR_INSTRUCTION"
+msgstr "Hold A or D to turn to port or starboard. Press Q or E to set turn rate."
+
+msgid "IDS_HELP_TURN_LEFT"
+msgstr "Turn to port (left)"
+
+msgid "IDS_HELP_TURN_RIGHT"
+msgstr "Turn to starboard (right)"
+
+msgid "IDS_HELP_UP"
+msgstr "Takeoff"
+
+msgid "IDS_HELP_UP_AND_DOWN"
+msgstr "Takeoff/Landing"
+
+msgid "IDS_HELP_WARNING_ESCADRILLE_ORDERS"
+msgstr "Give orders to squadrons with a mouse click: on a map/minimap square—move to the square; on an ally – escort; on an enemy target – attack."
+
+msgid "IDS_HELP_WARNING_ESCADRILLE_ORDERS_PT_2"
+msgstr "To give several successive orders, hold Shift while you click."
+
+msgid "IDS_HELP_WEAPONS"
+msgstr "Armament"
+
+msgid "IDS_HELP_WEAPONS_AND_MODULES"
+msgstr "ARMAMENT & MODULES"
+
+msgid "IDS_HELP_ZOOM"
+msgstr "Zoom in/out"
+
+msgid "IDS_HELSIND"
+msgstr "Abraham V. Hellsinger"
+
+msgid "IDS_HFUKUDA"
+msgstr "Haruto Fukuda"
+
+msgid "IDS_HIDE"
+msgstr "HIDE"
+
+msgid "IDS_HIDE_ARMOUR_ARTI"
+msgstr "Hide gun-mount armor"
+
+msgid "IDS_HIDE_ARMOUR_BOW_ST"
+msgstr "Hide fore- and aft-end armor"
+
+msgid "IDS_HIDE_ARMOUR_CAS"
+msgstr "Hide casemate armor"
+
+msgid "IDS_HIDE_ARMOUR_CITADEL"
+msgstr "Hide citadel armor"
+
+msgid "IDS_HIDE_ARMOUR_DD_CAS"
+msgstr "Hide vital ship-part armor"
+
+msgid "IDS_HIDE_ARMOUR_INNER"
+msgstr "Hide internal armor"
+
+msgid "IDS_HIDE_ARMOUR_OUTER"
+msgstr "Hide torpedo protection"
+
+msgid "IDS_HIDE_ARMOUR_SS"
+msgstr "Hide superstructure armor"
+
+msgid "IDS_HIDE_ARMOUR_SUB_BOW_ST"
+msgstr "Hide fore- and aft-end light hull"
+
+msgid "IDS_HIDE_ARMOUR_SUB_CAS"
+msgstr "Hide pressure hull"
+
+msgid "IDS_HIDE_ARMOUR_SUB_OUTER"
+msgstr "Hide light hull"
+
+msgid "IDS_HIDE_ARMOUR_UPCAS"
+msgstr "Hide auxiliary room armor"
+
+msgid "IDS_HIDE_ENEMY_SHIPS"
+msgstr "Enemy ships are hidden"
+
+msgid "IDS_HIDE_ENEMY_SHIPS_TOOLTIP"
+msgstr "Players won't be able to see the selected enemy ships in the training room."
+
+msgid "IDS_HIDE_FILTERED_SHIPS"
+msgstr "Hide unsuitable ships"
+
+msgid "IDS_HIDE_INTERFACE"
+msgstr "Show/Hide interface"
+
+msgid "IDS_HIDE_INTERFACE_PREF_TOOLTIP_DESCRIPTION"
+msgstr "Display or hide interface elements."
+
+msgid "IDS_HIEI"
+msgstr "Hiei"
+
+msgid "IDS_HIGH"
+msgstr "High"
+
+msgid "IDS_HIGHEST_ACOUSTIC_TORPEDO_ALPHA_DAMAGE"
+msgstr "Highest acoustic torpedo damage"
+
+msgid "IDS_HIGHEST_ACOUSTIC_TORPEDO_MAX_DIST"
+msgstr "Longest acoustic torpedo range"
+
+msgid "IDS_HIGHEST_ACOUSTIC_TORPEDO_SPEED"
+msgstr "Highest acoustic torpedo speed"
+
+msgid "IDS_HIGHEST_AIR_DEFENSE_DISTANCE"
+msgstr "Longest AA defense range"
+
+msgid "IDS_HIGHEST_AIR_DEFENSE_DPS"
+msgstr "Highest AA defense DPS"
+
+msgid "IDS_HIGHEST_BATTERY_CAPACITY"
+msgstr "Largest battery capacity"
+
+msgid "IDS_HIGHEST_DISGUISE"
+msgstr "Highest concealment"
+
+msgid "IDS_HIGHEST_HEALTH"
+msgstr "Highest health points"
+
+msgid "IDS_HIGHEST_MAIN_GUN_AMMO_AP_ALPHA"
+msgstr "Highest AP shell damage"
+
+msgid "IDS_HIGHEST_MAIN_GUN_AMMO_HE_ALPHA"
+msgstr "Highest HE shell damage"
+
+msgid "IDS_HIGHEST_MAIN_GUN_ANY_DISTANCE_SHOOTING_ACCURACY"
+msgstr "Highest main gun accuracy at all ranges"
+
+msgid "IDS_HIGHEST_MAIN_GUN_AP_PENETRATION"
+msgstr "Highest AP shell penetration"
+
+msgid "IDS_HIGHEST_MAIN_GUN_BARRELS_NUM"
+msgstr "Highest number of main gun barrels"
+
+msgid "IDS_HIGHEST_MAIN_GUN_LONG_DISTANCE_SHOOTING_ACCURACY"
+msgstr "Highest main gun accuracy at long range"
+
+msgid "IDS_HIGHEST_MAIN_GUN_MAX_DIST"
+msgstr "Longest main gun firing range"
+
+msgid "IDS_HIGHEST_MAIN_GUN_SHORT_DISTANCE_SHOOTING_ACCURACY"
+msgstr "Highest main gun accuracy at short range"
+
+msgid "IDS_HIGHEST_MAIN_GUN_SHOT_DELAY"
+msgstr "Shortest main gun reload time"
+
+msgid "IDS_HIGHEST_MANEUVER"
+msgstr "Highest maneuverability"
+
+msgid "IDS_HIGHEST_RANK"
+msgstr "Maximum commander rank"
+
+msgid "IDS_HIGHEST_SPEED"
+msgstr "Highest speed"
+
+msgid "IDS_HIGHEST_SUBMARINE_SPEED_DEEP_WATER"
+msgstr "Highest submarine speed underwater"
+
+msgid "IDS_HIGHEST_SUBMARINE_SPEED_SURFACE"
+msgstr "Highest submarine speed on the surface"
+
+msgid "IDS_HIGHEST_TORPEDO_ALPHA_DAMAGE"
+msgstr "Highest torpedo damage"
+
+msgid "IDS_HIGHEST_TORPEDO_BARRELS_NUM"
+msgstr "Highest number of torpedo tubes"
+
+msgid "IDS_HIGHEST_TORPEDO_MAX_DIST"
+msgstr "Longest torpedo range"
+
+msgid "IDS_HIGHEST_TORPEDO_RELOAD_FAST"
+msgstr "Shortest torpedo reload time"
+
+msgid "IDS_HIGHEST_TORPEDO_SPEED"
+msgstr "Highest torpedo speed"
+
+msgid "IDS_HIGHEST_VISIBILITY_FACTOR"
+msgstr "Lowest visibility"
+
+msgid "IDS_HINT_ACCOUNT_TYPE"
+msgstr "Account type"
+
+msgid "IDS_HINT_ACHIEVEMENTS_SORT"
+msgstr "Select how the achievements will be displayed"
+
+msgid "IDS_HINT_ACTION_LIFETIME"
+msgstr "Duration of the special"
+
+msgid "IDS_HINT_ADD_CHANNELS"
+msgstr ""
+"You can create your own channels and add players to them.\n"
+"\n"
+"Set a password if you want to create a private channel."
+
+msgid "IDS_HINT_ADD_GROUP"
+msgstr ""
+"You can create your own contact groups.\n"
+"\n"
+"You can rename or remove a group at any time."
+
+msgid "IDS_HINT_ADD_PLAYERS"
+msgstr "Add players to your Contact List"
+
+msgid "IDS_HINT_ADD_SEEKER_STATUS"
+msgstr "Save status"
+
+msgid "IDS_HINT_AUTOMATE_CANCEL"
+msgstr "Time left until the invitation is automatically declined:"
+
+msgid "IDS_HINT_BATTLE_COMMAND_AUTO"
+msgstr "This consumable is automatically activated in battle"
+
+msgid "IDS_HINT_BATTLE_COMMAND_KEY"
+msgstr "Key to use the consumable in battle"
+
+msgid "IDS_HINT_BATTLE_COMMAND_KEY_FIRE_MODE"
+msgstr "Key to switch firing mode in battle"
+
+msgid "IDS_HINT_BATTLE_COMMAND_KEY_RAGE_MODE"
+msgstr "Key to use Combat Instructions in battle"
+
+msgid "IDS_HINT_BATTLE_TASK_LIFETIME"
+msgstr "End date for the mission"
+
+msgid "IDS_HINT_BATTLE_TASK_TECHNO_CONDITION"
+msgstr "Ships which can be used for the combat mission."
+
+msgid "IDS_HINT_BATTLE_WEAPON_COMMAND_KEY"
+msgstr "Armament selection key"
+
+msgid "IDS_HINT_CAMPAIGN_LIFETIME"
+msgstr "The end date of this campaign"
+
+msgid "IDS_HINT_CAMPAIGN_STARTTIME"
+msgstr "Campaign start date"
+
+msgid "IDS_HINT_CANCEL_FILTER"
+msgstr "Cancel Filter"
+
+msgid "IDS_HINT_CATALOGUE"
+msgstr "Complete collections using your accessible inventory items."
+
+msgid "IDS_HINT_CHALLENGE_LIFETIME"
+msgstr "Duration of a challenge"
+
+msgid "IDS_HINT_CHALLENGE_TECHNO_CONDITION"
+msgstr "Ships which can be used for the challenge."
+
+msgid "IDS_HINT_CHECKBOX_DISABLE_SMALL_VIEW"
+msgstr "Disable compact carousel view"
+
+msgid "IDS_HINT_CHECKBOX_ENABLE_SMALL_VIEW"
+msgstr "Enable compact carousel view"
+
+msgid "IDS_HINT_CHECKBOX_FILTER_CLASS_AIRCARRIER"
+msgstr "Show aircraft carriers"
+
+msgid "IDS_HINT_CHECKBOX_FILTER_CLASS_AUXILIARY"
+msgstr "Show transport ships"
+
+msgid "IDS_HINT_CHECKBOX_FILTER_CLASS_BATTLESHIP"
+msgstr "Show battleships"
+
+msgid "IDS_HINT_CHECKBOX_FILTER_CLASS_CRUISER"
+msgstr "Show cruisers"
+
+msgid "IDS_HINT_CHECKBOX_FILTER_CLASS_DESTROYER"
+msgstr "Show destroyers"
+
+msgid "IDS_HINT_CHECKBOX_FILTER_CLASS_NOT_AVAILABLE_AIRCARRIER"
+msgstr "You do not have any aircraft carriers"
+
+msgid "IDS_HINT_CHECKBOX_FILTER_CLASS_NOT_AVAILABLE_AUXILIARY"
+msgstr "You do not have any transport ships"
+
+msgid "IDS_HINT_CHECKBOX_FILTER_CLASS_NOT_AVAILABLE_BATTLESHIP"
+msgstr "You do not have any battleships"
+
+msgid "IDS_HINT_CHECKBOX_FILTER_CLASS_NOT_AVAILABLE_CRUISER"
+msgstr "You do not have any cruisers"
+
+msgid "IDS_HINT_CHECKBOX_FILTER_CLASS_NOT_AVAILABLE_DESTROYER"
+msgstr "You do not have any destroyers"
+
+msgid "IDS_HINT_CHECKBOX_FILTER_CLASS_NOT_AVAILABLE_SUBMARINE"
+msgstr "You do not have any submarines"
+
+msgid "IDS_HINT_CHECKBOX_FILTER_CLASS_SUBMARINE"
+msgstr "Show submarines"
+
+msgid "IDS_HINT_CHECKBOX_FILTER_ELITE"
+msgstr "Show Elite ships"
+
+msgid "IDS_HINT_CHECKBOX_FILTER_EXP_BONUS"
+msgstr "Show ships with a combat bonus for XP"
+
+msgid "IDS_HINT_CHECKBOX_FILTER_LEVEL"
+msgstr "Show ships of level %(level)s"
+
+msgid "IDS_HINT_CHECKBOX_FILTER_LEVEL_NOT_AVAILABLE"
+msgstr "You do not have ships of level %(level)s"
+
+msgid "IDS_HINT_CHECKBOX_FILTER_LEVEL_SUPERSHIP"
+msgstr "Show superships"
+
+msgid "IDS_HINT_CHECKBOX_FILTER_LEVEL_SUPERSHIP_NOT_AVAILABLE"
+msgstr "You do not have any superships"
+
+msgid "IDS_HINT_CHECKBOX_FILTER_NATION_COMMONWEALTH"
+msgstr "Show Commonwealth ships"
+
+msgid "IDS_HINT_CHECKBOX_FILTER_NATION_EUROPE"
+msgstr "Show European ships"
+
+msgid "IDS_HINT_CHECKBOX_FILTER_NATION_FRANCE"
+msgstr "Show French ships"
+
+msgid "IDS_HINT_CHECKBOX_FILTER_NATION_GERMANY"
+msgstr "Show German ships"
+
+msgid "IDS_HINT_CHECKBOX_FILTER_NATION_ITALY"
+msgstr "Show Italian ships"
+
+msgid "IDS_HINT_CHECKBOX_FILTER_NATION_JAPAN"
+msgstr "Show Japanese ships"
+
+msgid "IDS_HINT_CHECKBOX_FILTER_NATION_NETHERLANDS"
+msgstr "Show Dutch ships"
+
+msgid "IDS_HINT_CHECKBOX_FILTER_NATION_NOT_AVAILABLE_COMMONWEALTH"
+msgstr "You do not have any Commonwealth ships"
+
+msgid "IDS_HINT_CHECKBOX_FILTER_NATION_NOT_AVAILABLE_EUROPE"
+msgstr "You do not have any European ships"
+
+msgid "IDS_HINT_CHECKBOX_FILTER_NATION_NOT_AVAILABLE_FRANCE"
+msgstr "You do not have any French ships"
+
+msgid "IDS_HINT_CHECKBOX_FILTER_NATION_NOT_AVAILABLE_GERMANY"
+msgstr "You do not have any German ships"
+
+msgid "IDS_HINT_CHECKBOX_FILTER_NATION_NOT_AVAILABLE_ITALY"
+msgstr "You do not have any Italian ships"
+
+msgid "IDS_HINT_CHECKBOX_FILTER_NATION_NOT_AVAILABLE_JAPAN"
+msgstr "You do not have any Japanese ships"
+
+msgid "IDS_HINT_CHECKBOX_FILTER_NATION_NOT_AVAILABLE_NETHERLANDS"
+msgstr "You do not have any Dutch ships"
+
+msgid "IDS_HINT_CHECKBOX_FILTER_NATION_NOT_AVAILABLE_PAN_AMERICA"
+msgstr "You do not have any Pan-American ships"
+
+msgid "IDS_HINT_CHECKBOX_FILTER_NATION_NOT_AVAILABLE_PAN_ASIA"
+msgstr "You do not have any Pan-Asian ships"
+
+msgid "IDS_HINT_CHECKBOX_FILTER_NATION_NOT_AVAILABLE_POLAND"
+msgstr "You do not have any Polish ships"
+
+msgid "IDS_HINT_CHECKBOX_FILTER_NATION_NOT_AVAILABLE_RUSSIA"
+msgstr "You do not have any Soviet ships"
+
+msgid "IDS_HINT_CHECKBOX_FILTER_NATION_NOT_AVAILABLE_SPAIN"
+msgstr "You do not have any Spanish ships"
+
+msgid "IDS_HINT_CHECKBOX_FILTER_NATION_NOT_AVAILABLE_UNITED_KINGDOM"
+msgstr "You do not have any British ships"
+
+msgid "IDS_HINT_CHECKBOX_FILTER_NATION_NOT_AVAILABLE_USA"
+msgstr "You do not have any U.S. ships"
+
+msgid "IDS_HINT_CHECKBOX_FILTER_NATION_PAN_AMERICA"
+msgstr "Show Pan-American ships"
+
+msgid "IDS_HINT_CHECKBOX_FILTER_NATION_PAN_ASIA"
+msgstr "Show Pan-Asian ships"
+
+msgid "IDS_HINT_CHECKBOX_FILTER_NATION_POLAND"
+msgstr "Show Polish ships"
+
+msgid "IDS_HINT_CHECKBOX_FILTER_NATION_RUSSIA"
+msgstr "Show Soviet ships"
+
+msgid "IDS_HINT_CHECKBOX_FILTER_NATION_SPAIN"
+msgstr "Show Spanish ships"
+
+msgid "IDS_HINT_CHECKBOX_FILTER_NATION_UNITED_KINGDOM"
+msgstr "Show British ships"
+
+msgid "IDS_HINT_CHECKBOX_FILTER_NATION_USA"
+msgstr "Show U.S. ships"
+
+msgid "IDS_HINT_CHECKBOX_FILTER_NOT_AVAILABLE_ELITE"
+msgstr "You do not have any Elite ships"
+
+msgid "IDS_HINT_CHECKBOX_FILTER_NOT_AVAILABLE_EXP_BONUS"
+msgstr "You do not have any ships with a combat XP bonus"
+
+msgid "IDS_HINT_CHECKBOX_FILTER_NOT_AVAILABLE_NOT_ELITE"
+msgstr "You do not have any ships without Elite status"
+
+msgid "IDS_HINT_CHECKBOX_FILTER_NOT_AVAILABLE_PREMIUM"
+msgstr "You do not have any Premium ships"
+
+msgid "IDS_HINT_CHECKBOX_FILTER_NOT_AVAILABLE_PVE"
+msgstr "You do not have any suitable ships for the Operation"
+
+msgid "IDS_HINT_CHECKBOX_FILTER_NOT_AVAILABLE_RANKED"
+msgstr "You do not have any ships suitable for Ranked Battles"
+
+msgid "IDS_HINT_CHECKBOX_FILTER_NOT_AVAILABLE_RENTED"
+msgstr "You do not have any rented ships"
+
+msgid "IDS_HINT_CHECKBOX_FILTER_NOT_AVAILABLE_SELECTED_BY_USER"
+msgstr "You have not designated any ships as primary"
+
+msgid "IDS_HINT_CHECKBOX_FILTER_NOT_AVAILABLE_SPECIAL"
+msgstr "You do not have any special ships"
+
+msgid "IDS_HINT_CHECKBOX_FILTER_NOT_AVAILABLE_WITHOUT_COMMANDER"
+msgstr "You do not have any ships without a Commander"
+
+msgid "IDS_HINT_CHECKBOX_FILTER_NOT_AVAILABLE_WITH_COMMANDER"
+msgstr "You do not have any ships with a Commander"
+
+msgid "IDS_HINT_CHECKBOX_FILTER_NOT_ELITE"
+msgstr "Show ships that do not have Elite status"
+
+msgid "IDS_HINT_CHECKBOX_FILTER_PARAGON_BONUS"
+msgstr "Show ships with a combat bonus for Research Points"
+
+msgid "IDS_HINT_CHECKBOX_FILTER_PREMIUM"
+msgstr "Show Premium ships"
+
+msgid "IDS_HINT_CHECKBOX_FILTER_PVE"
+msgstr "Show suitable ships for the Operation"
+
+msgid "IDS_HINT_CHECKBOX_FILTER_RANKED"
+msgstr "Show ships suitable for Ranked Battles"
+
+msgid "IDS_HINT_CHECKBOX_FILTER_RENTED"
+msgstr "Show rented ships"
+
+msgid "IDS_HINT_CHECKBOX_FILTER_SELECTED_BY_USER"
+msgstr "Show primary ships"
+
+msgid "IDS_HINT_CHECKBOX_FILTER_SNOWFLAKES"
+msgstr "Show ships with festive rewards"
+
+msgid "IDS_HINT_CHECKBOX_FILTER_SPECIAL"
+msgstr "Show Special ships"
+
+msgid "IDS_HINT_CHECKBOX_FILTER_WITHOUT_COMMANDER"
+msgstr "Show ships without a Commander"
+
+msgid "IDS_HINT_CHECKBOX_FILTER_WITH_COMMANDER"
+msgstr "Show ships with a Commander"
+
+msgid "IDS_HINT_CHOOSE_ACTION_CREW"
+msgstr "Select what you want to do with the crew"
+
+msgid "IDS_HINT_CHOOSE_ACTION_MODERNIZATION"
+msgstr "Select what you want to do with the upgrade"
+
+msgid "IDS_HINT_CLANS"
+msgstr "Join a clan or create a clan of your own"
+
+msgid "IDS_HINT_CLICK_TO_CHOOSE_ACTION"
+msgstr "Select an action"
+
+msgid "IDS_HINT_CLICK_TO_COMPLAIN"
+msgstr "Compliment / Report"
+
+msgid "IDS_HINT_CLICK_TO_COMPLAIN_OR_DISABLE_CHAT"
+msgstr ""
+"Compliment / Report\n"
+"Enable / Disable messages"
+
+msgid "IDS_HINT_COLLAPSE_GROUP"
+msgstr "Minimize group"
+
+msgid "IDS_HINT_COLLAPSE_WINDOW"
+msgstr "Minimize window"
+
+msgid "IDS_HINT_CREATE_DIVISION"
+msgstr "Play in Divisions together with other players"
+
+msgid "IDS_HINT_CREWEXP"
+msgstr "Commander XP earned"
+
+msgid "IDS_HINT_CREWEXP_TO_ADAPTATION"
+msgstr "Commander XP required to complete retraining"
+
+msgid "IDS_HINT_CREWEXP_TO_NEXT_SKILLPOINT"
+msgstr "XP required to receive a skill point"
+
+msgid "IDS_HINT_CREW_FROM_BARACKS"
+msgstr "Assign a Commander from the Reserve"
+
+msgid "IDS_HINT_CREW_FROM_SHIP"
+msgstr "Assign a Commander from another ship"
+
+msgid "IDS_HINT_CURRENCY_CHOICE"
+msgstr "Select currency"
+
+msgid "IDS_HINT_DEFAULT_GROUP"
+msgstr "This group cannot be renamed or removed"
+
+msgid "IDS_HINT_DOUBLECLICK_GO_TO_RANDOM_BATTLE"
+msgstr "Start Random Battle"
+
+msgid "IDS_HINT_ENTER_CHANNEL_NAME"
+msgstr "Type the channel name. The channel name must be between 3 and 32 characters."
+
+msgid "IDS_HINT_ENTER_PASSWORD"
+msgstr "Enter your password to join the channel."
+
+msgid "IDS_HINT_EVENT_LIFETIME"
+msgstr "Duration of the event"
+
+msgid "IDS_HINT_EXPAND_GROUP"
+msgstr "Maximize group"
+
+msgid "IDS_HINT_EXPAND_WINDOW"
+msgstr "Maximize window"
+
+msgid "IDS_HINT_FILTER_DISABLED_CLASS_SUBMARINE"
+msgstr "Submarines are not available on the selected map"
+
+msgid "IDS_HINT_FIND"
+msgstr "Search"
+
+msgid "IDS_HINT_FREE_SKILLPOINTS"
+msgstr "Undistributed points you can use for mastering Commander skills"
+
+msgid "IDS_HINT_GO_TO_QUESTS"
+msgstr "Go to Combat Missions"
+
+msgid "IDS_HINT_GO_TO_RANDOM_BATTLE"
+msgstr "Start Random Battle"
+
+msgid "IDS_HINT_GO_TO_SSE_CHALLENGE"
+msgstr "Go to Challenges screen"
+
+msgid "IDS_HINT_GO_TO_SSE_EVENT"
+msgstr "Go to Events screen"
+
+msgid "IDS_HINT_GO_TO_SSE_PRIVATETASKSANDCHALLENGES"
+msgstr "Go to the personal Combat Missions screen."
+
+msgid "IDS_HINT_GO_TO_SSE_QUEST"
+msgstr "Go to Daily Missions"
+
+msgid "IDS_HINT_GO_TO_SSE_TASK"
+msgstr "Go to Combat Missions"
+
+msgid "IDS_HINT_HIRE_NEW_CREW"
+msgstr "Assign a new Commander"
+
+msgid "IDS_HINT_INVITE_PLAYERS"
+msgstr "Invite a player from your Contacts, or find a player by name"
+
+msgid "IDS_HINT_IS_NOT_READY"
+msgstr "Not ready for battle in Division. You can change your ship configuration."
+
+msgid "IDS_HINT_IS_READY"
+msgstr "Ready for battle in Division"
+
+msgid "IDS_HINT_JOIN"
+msgstr "Join Channel"
+
+msgid "IDS_HINT_LEFT_CLICK_FOR_CREW_PROFILE"
+msgstr "View Commander skills for all ship types"
+
+msgid "IDS_HINT_LEFT_CLICK_FOR_FURTHER_INFO"
+msgstr "View detailed information"
+
+msgid "IDS_HINT_LEFT_CLICK_FOR_SELECT_EVENT_TYPE"
+msgstr "Select battle type"
+
+msgid "IDS_HINT_LEFT_CLICK_TO_GET_DETAILED_SHIP_INFO"
+msgstr "More about the ship"
+
+msgid "IDS_HINT_LEFT_CLICK_TO_HIDE_DETAILED_SHIP_INFO"
+msgstr "Hide detailed information"
+
+msgid "IDS_HINT_LEFT_CLICK_TO_INVITE_TO_CHANNEL"
+msgstr "Invite player to channel"
+
+msgid "IDS_HINT_LEFT_CLICK_TO_INVITE_TO_DIVISION"
+msgstr "Invite to Division"
+
+msgid "IDS_HINT_LEFT_CLICK_TO_INVITE_TO_TRAINING_ROOM"
+msgstr "Add Player"
+
+msgid "IDS_HINT_LEFT_CLICK_TO_OPEN_ABILITIES_CONFIGURATION"
+msgstr "Click to manage the ship's consumables"
+
+msgid "IDS_HINT_LEFT_CLICK_TO_OPEN_CHANNEL"
+msgstr "Open Channel"
+
+msgid "IDS_HINT_LEFT_CLICK_TO_OPEN_CHAT"
+msgstr "Open chat"
+
+msgid "IDS_HINT_LEFT_CLICK_TO_OPEN_EXTERIOR_CONFIGURATION"
+msgstr "Click to change the ship's exterior appearance"
+
+msgid "IDS_HINT_LEFT_CLICK_TO_OPEN_MODERNIZATIONS_CONFIGURATION"
+msgstr "Click to manage the ship's upgrades"
+
+msgid "IDS_HINT_LEFT_CLICK_TO_START_CHAT"
+msgstr "Send message"
+
+msgid "IDS_HINT_LEFT_DESELECT_ALL_SHIPS"
+msgstr "Deselect all ships"
+
+msgid "IDS_HINT_LEFT_DESELECT_SHIPS"
+msgstr "Deselect this ship"
+
+msgid "IDS_HINT_LEFT_SELECT_ALL_SHIPS"
+msgstr "Select all ships"
+
+msgid "IDS_HINT_LEFT_SELECT_SHIPS"
+msgstr "Select a ship to convert her XP into free XP"
+
+msgid "IDS_HINT_LINKED_TASKS"
+msgstr "Complete this mission to get access to the current mission."
+
+msgid "IDS_HINT_MENU_CLOSE"
+msgstr "Close menu"
+
+msgid "IDS_HINT_MENU_DISCONNECT"
+msgstr "You will be disconnected from the server"
+
+msgid "IDS_HINT_MENU_EXIT"
+msgstr "Exit to desktop"
+
+msgid "IDS_HINT_MENU_GUIDE_DESCR"
+msgstr "For more details about the features of the game and its core mechanics, watch a short video tutorial."
+
+msgid "IDS_HINT_MENU_HELP"
+msgstr "Go to Help screen"
+
+msgid "IDS_HINT_MENU_SETTINGS"
+msgstr "Go to Settings"
+
+msgid "IDS_HINT_NEWS_TOOLTIP_EXTENDED"
+msgstr "Read the latest news."
+
+msgid "IDS_HINT_OPEN_CHALLENGE"
+msgstr "Show detailed information about the challenge"
+
+msgid "IDS_HINT_OPEN_INGAME_STORE"
+msgstr "Purchase Golds in the Premium Shop"
+
+msgid "IDS_HINT_OPEN_TASK"
+msgstr "Show detailed information about the combat mission"
+
+msgid "IDS_HINT_PREM_GET_MORE_CREDITS_AND_EXP"
+msgstr "Earn more Credits and XP in each battle."
+
+msgid "IDS_HINT_PRMP_CONTENT_LIFETIME"
+msgstr "Message will disappear in: %(timeLeft)s"
+
+msgid "IDS_HINT_PRMP_LIFETIME"
+msgstr "This offer expires in: %(timeLeft)s"
+
+msgid "IDS_HINT_REDIRECT_TO_STORE"
+msgstr "You will be redirected to the Premium Shop."
+
+msgid "IDS_HINT_REJECT_INVITE"
+msgstr "Decline Invitation"
+
+msgid "IDS_HINT_REPLAYS"
+msgstr "Watch replays of the recorded battles."
+
+msgid "IDS_HINT_RESET_ALL_FILTERS"
+msgstr "Reset all filters"
+
+msgid "IDS_HINT_RESET_FILTER"
+msgstr "Reset this filter"
+
+msgid "IDS_HINT_RESTRICTION_AUTO_DAMAGE"
+msgstr "This consumable is automatically activated in battle when necessary."
+
+msgid "IDS_HINT_RESTRICTION_AUTO_DETECTION"
+msgstr "This consumable is automatically activated in battle when your ship is detected by an enemy."
+
+msgid "IDS_HINT_RIGHT_CLICK_FOR_CONTEXT_MENU"
+msgstr "Open context menu"
+
+msgid "IDS_HINT_ROWS_IN_CAROUSEL"
+msgstr "Select the number of ship rows in the carousel"
+
+msgid "IDS_HINT_SEARCH_CHANNELS"
+msgstr "Search for channel by name"
+
+msgid "IDS_HINT_SEARCH_PLAYERS"
+msgstr "Search players by name"
+
+msgid "IDS_HINT_SEARCH_REPLAY_BY_NAME"
+msgstr "Search for a replay by name"
+
+msgid "IDS_HINT_SEARCH_SHIP_BY_NAME"
+msgstr "Find ship by name"
+
+msgid "IDS_HINT_SERVER_SWITCH_BATTLES"
+msgstr "The number of ongoing battles your ships are still in."
+
+msgid "IDS_HINT_SERVER_SWITCH_TIMER"
+msgstr "Maximum waiting time until transfer to another server. You may be redirected sooner."
+
+msgid "IDS_HINT_SHIP_CAROUSEL_SORT"
+msgstr "Select the display order for your ships"
+
+msgid "IDS_HINT_SHIP_CLASS"
+msgstr "Ship type"
+
+msgid "IDS_HINT_SHIP_LEVEL"
+msgstr "Warship tier"
+
+msgid "IDS_HINT_SHIP_NAME"
+msgstr "Warship name"
+
+msgid "IDS_HINT_SKILLPOINTS_COMMON"
+msgstr "Total number of skill points available for mastering Commander skills"
+
+msgid "IDS_HINT_SKILLPOINTS_FREE"
+msgstr "Available number of undistributed points for mastering Commander skills"
+
+msgid "IDS_HINT_SKILLPOINTS_NONE"
+msgstr "No skill points available for mastering Commander skills"
+
+msgid "IDS_HINT_SSE_SHOW_POSTBATTLE_TASK_DETAILS"
+msgstr "Go to Combat Missions"
+
+msgid "IDS_HINT_TALENT_RESTRICTIONS"
+msgstr "Unavailable in Clan and Training Battles."
+
+msgid "IDS_HINT_TITLE_TOO_SHORT"
+msgstr "This name is too short. The channel name must be between 3 and 32 characters."
+
+msgid "IDS_HINT_UPDATE_CLAN_DIVISIONS_LIST"
+msgstr "Update the list of clan divisions"
+
+msgid "IDS_HINT_UPDATE_FORMATION_SEEKERS_LIST"
+msgstr "Refresh the list of players"
+
+msgid "IDS_HINT_WAREHOUSE"
+msgstr "Sell unused items."
+
+msgid "IDS_HINT_YOUR_ACCOUNT"
+msgstr "Your account"
+
+msgid "IDS_HIRE_CREW_SWITCH_OFF_TOOLTIP"
+msgstr "Do not recruit a new Commander for this ship"
+
+msgid "IDS_HIRE_CREW_SWITCH_ON_TOOLTIP"
+msgstr "Recruit a new Commander for this ship"
+
+msgid "IDS_HIRE_FOR"
+msgstr "Recruit the Commander for"
+
+msgid "IDS_HIRE_FOR_FREE"
+msgstr "Recruit the Commander free of charge?"
+
+msgid "IDS_HIRE_NEW_CREW"
+msgstr "Recruit"
+
+msgid "IDS_HISTORICAL_INFORMATION"
+msgstr "HISTORICAL INFORMATION"
+
+msgid "IDS_HIT"
+msgstr "Damaged:"
+
+msgid "IDS_HITS_HINT"
+msgstr "Number of hits"
+
+msgid "IDS_HIT_TORPEDOS"
+msgstr "%s by torpedoes"
+
+msgid "IDS_HL_AIR_DEFENSE_DESTRUCTED_LAST"
+msgstr "All AA guns destroyed"
+
+msgid "IDS_HL_ARTILLERY_GUN_DESTRUCTED"
+msgstr "Main battery gun destroyed"
+
+msgid "IDS_HL_ARTILLERY_GUN_DESTRUCTED_LAST"
+msgstr "All main guns destroyed"
+
+msgid "IDS_HL_ATBA_GUN_DESTRUCTED"
+msgstr "Secondary gun mount destroyed"
+
+msgid "IDS_HL_ATBA_GUN_DESTRUCTED_LAST"
+msgstr "All secondary battery guns destroyed"
+
+msgid "IDS_HL_TORPEDO_DESTRUCTED_LAST"
+msgstr "All depth charge modules destroyed"
+
+msgid "IDS_HL_TORPEDO_TUBE_DESTRUCTED"
+msgstr "Torpedo tubes destroyed"
+
+msgid "IDS_HL_TORPEDO_TUBE_DESTRUCTED_LAST"
+msgstr "All torpedo tubes destroyed"
+
+msgid "IDS_HOLDING_BASE"
+msgstr "Holding"
+
+msgid "IDS_HOLSTININ_ARIA"
+msgstr "Vladimir Holstinin"
+
+msgid "IDS_HORACEHOOD"
+msgstr "Horace Hood"
+
+msgid "IDS_HORSE_POWER"
+msgstr "hp"
+
+msgid "IDS_HOSHINOVA_MOONA"
+msgstr " "
+
+msgid "IDS_HOTKEY_EMPTY"
+msgstr "Hotkey for \"%s\" has been reset"
+
+msgid "IDS_HOTKEY_MOUSE_KEYS_ONLY"
+msgstr "Use mouse keys only"
+
+msgid "IDS_HOTKEY_RESERVED"
+msgstr "Hotkey reserved"
+
+msgid "IDS_HOT_ROD"
+msgstr "Hot Rod"
+
+msgid "IDS_HOUR"
+msgstr "h"
+
+msgid "IDS_HOUYI"
+msgstr "Hou Yi"
+
+msgid "IDS_HUA_HU"
+msgstr "Hua Hu"
+
+msgid "IDS_HUA_QING"
+msgstr "Hua Qing"
+
+msgid "IDS_HYDROPHONE"
+msgstr "DETECTED"
+
+msgid "IDS_I00_AV_HINT"
+msgstr "To use all the turrets, turn the ship's broadside toward the enemy."
+
+msgid "IDS_I00_EXPACT_AD"
+msgstr "Hold to make a turn"
+
+msgid "IDS_I00_EXPACT_R"
+msgstr "To put out a fire or repair damage"
+
+msgid "IDS_I00_EXPACT_RMB"
+msgstr "Hold to take a look around"
+
+msgid "IDS_I00_EXPACT_SHIFT"
+msgstr "— Zooming camera in"
+
+msgid "IDS_I00_EXPACT_W"
+msgstr "To start moving"
+
+msgid "IDS_I00_EXPACT_W_REPEAT"
+msgstr "Hold to set full speed"
+
+msgid "IDS_IGNORE_PLAYER"
+msgstr "Add to blacklist"
+
+msgid "IDS_IGNORE_PLAYER_HINT"
+msgstr "Block messages from this player in all battles and in the Port"
+
+msgid "IDS_IJUINMATSUJI"
+msgstr "Matsuji Ijūin"
+
+msgid "IDS_IKEDAMAMORU"
+msgstr "Ikeda Mamoru"
+
+msgid "IDS_IMPOSSIBLE_TO_CHOOSE_TASK"
+msgstr "You have already collected the reward for completing this task and unlocked the final task of this mission."
+
+msgid "IDS_INACTIVE_CAMPAIGN_HINT_DESCR"
+msgstr "Please wait for the campaign to start before you begin a mission."
+
+msgid "IDS_INACTUAL_INFO"
+msgstr "Detailed information about this event is no longer available."
+
+msgid "IDS_INBATTLESTATS"
+msgstr "Battle Statistics"
+
+msgid "IDS_INCLIN"
+msgstr "Armored Deck Slope"
+
+msgid "IDS_INCLINBOW"
+msgstr "Armored Deck Slope"
+
+msgid "IDS_INCLINCAS"
+msgstr "Armored Deck Slope"
+
+msgid "IDS_INCLINCIT"
+msgstr "Armored Deck Slope"
+
+msgid "IDS_INCLINSSC"
+msgstr "Armored Deck Slope"
+
+msgid "IDS_INCLINSTERN"
+msgstr "Armored Deck Slope"
+
+msgid "IDS_INCOMPATIBLE_REPLAY_VERSION"
+msgstr "Cannot run replay. The replay file is not compatible with your version of the game client."
+
+msgid "IDS_INCOMPLETE_DIVISION"
+msgstr "Entering the battle understaffed"
+
+msgid "IDS_INCREASE_BARRACKS_CAPACITY"
+msgstr "Expand"
+
+msgid "IDS_INFORMER_TIME_LEFT"
+msgstr "Remaining: %(_timeLeft)s"
+
+msgid "IDS_INFOTIP_ALMANAC"
+msgstr "DAILY REWARDS"
+
+msgid "IDS_INFO_AIRPLANE"
+msgstr "LMB: Select squadron."
+
+msgid "IDS_INFO_AIRPLANE_SELECTED"
+msgstr "RMB: Give an order. LMB: Clear selection."
+
+msgid "IDS_INFO_AIR_ATTACK_WARNING"
+msgstr "Air attack warning!"
+
+msgid "IDS_INFO_AIR_SUPPORT_ARE_DISABLED"
+msgstr "This armament cannot be used underwater"
+
+msgid "IDS_INFO_AIR_SUPPORT_ARE_RELOADING"
+msgstr "Armament reloading"
+
+msgid "IDS_INFO_ARE_AIMING"
+msgstr "Aiming guns"
+
+msgid "IDS_INFO_ARE_DEAD"
+msgstr "All main guns destroyed"
+
+msgid "IDS_INFO_ARE_DISABLED"
+msgstr "This armament cannot be used underwater"
+
+msgid "IDS_INFO_ARE_RELOADING"
+msgstr "Reloading guns"
+
+msgid "IDS_INFO_ARE_REPAIRING"
+msgstr "Repairing guns"
+
+msgid "IDS_INFO_ATBA_OFF"
+msgstr "Secondary and AA guns disabled"
+
+msgid "IDS_INFO_ATBA_ON"
+msgstr "Secondary and AA guns enabled"
+
+msgid "IDS_INFO_CANT_AIM"
+msgstr "Unable to aim in this direction."
+
+msgid "IDS_INFO_CANT_REPLENISH"
+msgstr "Squadron No.%d. Unable to refit."
+
+msgid "IDS_INFO_CARRIER_BURNING_STARTED_THEN_FLYING"
+msgstr "Aircraft carrier is on fire!"
+
+msgid "IDS_INFO_CARRIER_ENGINE_CRIT_WHEN_FLYING"
+msgstr "Aircraft carrier's engine incapacitated!"
+
+msgid "IDS_INFO_CARRIER_FLOOD_STARTED"
+msgstr "Aircraft carrier is flooding!"
+
+msgid "IDS_INFO_CARRIER_HANGAR_AIRPLANES_ADDED"
+msgstr "+%s %s on the deck"
+
+msgid "IDS_INFO_CARRIER_SQUADRON_READY_BOMBER"
+msgstr "Torpedo bombers are ready to take off"
+
+msgid "IDS_INFO_CARRIER_SQUADRON_READY_DIVE"
+msgstr "Bombers are ready to take off"
+
+msgid "IDS_INFO_CARRIER_SQUADRON_READY_FIGHTER"
+msgstr "Attack aircraft are ready to take off"
+
+msgid "IDS_INFO_CARRIER_SQUADRON_READY_MINE"
+msgstr "Mine-laying squadrons ready for takeoff"
+
+msgid "IDS_INFO_CARRIER_SQUADRON_READY_SKIP"
+msgstr "Skip bombers are ready to take off"
+
+msgid "IDS_INFO_CARRIER_STEERING_GEAR_CRIT_WHEN_FLYING"
+msgstr "Aircraft carrier's steering gears incapacitated!"
+
+msgid "IDS_INFO_CARRIR_BURNING_PLANE_CANT_LAND"
+msgstr "Flight deck on fire!"
+
+msgid "IDS_INFO_CARRIR_BURNING_PLANE_CANT_TAKE_OFF"
+msgstr "Flight deck on fire!"
+
+msgid "IDS_INFO_DEEP_WATER_INVUL_DISABLED"
+msgstr "Unavailable at maximum depth"
+
+msgid "IDS_INFO_DEPTH_CHARGES_ARE_RELOADING"
+msgstr "Armament reloading"
+
+msgid "IDS_INFO_DEPTH_CHARGES_ARE_USING"
+msgstr "Already in use"
+
+msgid "IDS_INFO_ENEMY_BASE_CAPTURE_START"
+msgstr "Enemy base capture started!"
+
+msgid "IDS_INFO_ENEMY_START_CAPTURING_OUR_BASE"
+msgstr "Enemy started capturing the base!"
+
+msgid "IDS_INFO_EXTENSIVE_DAMAGE"
+msgstr "Ship critically damaged"
+
+msgid "IDS_INFO_FREE_RUNNING_MODE_PLANES"
+msgstr "Squadron bingo."
+
+msgid "IDS_INFO_IS_KILLED_BY"
+msgstr "%s destroyed by %s"
+
+msgid "IDS_INFO_KILLED"
+msgstr "%s ([killer_ico]%s) [weapon_ico] %s ([victim_ico]%s)"
+
+msgid "IDS_INFO_LARGE_DAMAGE"
+msgstr "Ship heavily damaged"
+
+msgid "IDS_INFO_MODULE_ACID_CEASED"
+msgstr "Acid hazard cleared"
+
+msgid "IDS_INFO_MODULE_ACID_STARTED"
+msgstr "Acid"
+
+msgid "IDS_INFO_MODULE_BURNING_CEASED_HULL"
+msgstr "The fire is out"
+
+msgid "IDS_INFO_MODULE_FLOOD_CEASED"
+msgstr "Flooding stopped"
+
+msgid "IDS_INFO_MODULE_HEATED_CEASED"
+msgstr "Overheating negated"
+
+msgid "IDS_INFO_MODULE_HEATED_STARTED"
+msgstr "Overheating!"
+
+msgid "IDS_INFO_MODULE_OIL_LEAK_CEASED"
+msgstr "Fuel spill eliminated"
+
+msgid "IDS_INFO_MODULE_OIL_LEAK_PENDING_CEASED"
+msgstr "Fuel system damage repaired"
+
+msgid "IDS_INFO_MODULE_OIL_LEAK_PENDING_STARTED"
+msgstr "Fuel system damaged!"
+
+msgid "IDS_INFO_MODULE_OIL_LEAK_STARTED"
+msgstr "Fuel spill!"
+
+msgid "IDS_INFO_MODULE_WAVED_CEASED"
+msgstr "Torpedo homing mitigated"
+
+msgid "IDS_INFO_MODULE_WAVED_STARTED"
+msgstr "Ship marked by sonar ping"
+
+msgid "IDS_INFO_OUR_PLANES_ATTACKED"
+msgstr "Aircraft are under attack!"
+
+msgid "IDS_INFO_PERISCOPE_DISABLED"
+msgstr "Unavailable at periscope depth"
+
+msgid "IDS_INFO_PINGER_ARE_RELOADING"
+msgstr "Sonar recharging"
+
+msgid "IDS_INFO_PINGER_ARE_REPAIRING"
+msgstr "Sonar repairs in progress"
+
+msgid "IDS_INFO_SHIP_IS_KILLED_BY_FORT"
+msgstr "The ship was destroyed by onshore artillery."
+
+msgid "IDS_INFO_SQUADRONS_NOT_READY"
+msgstr "Squadron is preparing for takeoff."
+
+msgid "IDS_INFO_SQUADRON_DEATH_CANT_REPLENISH"
+msgstr "Squadron No.%d destroyed. Unable to refit."
+
+msgid "IDS_INFO_TBD_REPAIRING"
+msgstr "Magazine incapacitated."
+
+msgid "IDS_INFO_TOO_DEEP"
+msgstr "MAXIMUM SAFE DEPTH EXCEEDED!"
+
+msgid "IDS_INFO_TORPEDO_ARE_AIMING"
+msgstr "Aiming torpedo tubes"
+
+msgid "IDS_INFO_TORPEDO_ARE_DEAD"
+msgstr "All torpedo tubes destroyed"
+
+msgid "IDS_INFO_TORPEDO_ARE_DISABLED"
+msgstr "You cannot launch the selected torpedoes at maximum depth"
+
+msgid "IDS_INFO_TORPEDO_ARE_RELOADING"
+msgstr "Reloading torpedo tubes"
+
+msgid "IDS_INFO_TORPEDO_ARE_REPAIRING"
+msgstr "Repairing torpedo tubes"
+
+msgid "IDS_INFO_TORPEDO_CANT_AIM"
+msgstr "Unable to aim in this direction"
+
+msgid "IDS_INFO_TURRET_IS_DESCTRUCTED"
+msgstr "Main turret destroyed."
+
+msgid "IDS_INFO_VP_ALLY_CAPTURED_BASE"
+msgstr "Our team captured area %s!"
+
+msgid "IDS_INFO_VP_ALLY_CAPTURED_CENTRAL_EPICENTERCP"
+msgstr "Our team captured the central zone!"
+
+msgid "IDS_INFO_VP_ALLY_CAPTURED_MIDDLE_EPICENTERCP"
+msgstr "Our team captured the intermediate zone!"
+
+msgid "IDS_INFO_VP_ALLY_CAPTURED_OUTTER_EPICENTERCP"
+msgstr "Our team captured the outer zone!"
+
+msgid "IDS_INFO_VP_ALLY_CAPTURED_WHOLE_EPICENTER"
+msgstr "Our team captured the epicenter!"
+
+msgid "IDS_INFO_VP_ALLY_CAPTURED_ZONE"
+msgstr "Our team captured sector %s!"
+
+msgid "IDS_INFO_VP_ENEMY_CAPTURED_BASE"
+msgstr "The enemy team captured area %s!"
+
+msgid "IDS_INFO_VP_ENEMY_CAPTURED_CENTRAL_EPICENTERCP"
+msgstr "The enemy team captured the central zone!"
+
+msgid "IDS_INFO_VP_ENEMY_CAPTURED_MIDDLE_EPICENTERCP"
+msgstr "The enemy team captured the intermediate zone!"
+
+msgid "IDS_INFO_VP_ENEMY_CAPTURED_OUTTER_EPICENTERCP"
+msgstr "The enemy team captured the outer zone!"
+
+msgid "IDS_INFO_VP_ENEMY_CAPTURED_WHOLE_EPICENTER"
+msgstr "The enemy team captured the epicenter!"
+
+msgid "IDS_INFO_VP_ENEMY_CAPTURED_ZONE"
+msgstr "The enemy team captured sector %s!"
+
+msgid "IDS_INFO_VP_ENEMY_START_RECAPTURE_BASE"
+msgstr "The enemy team started capturing area %s!"
+
+msgid "IDS_INFO_VP_ENEMY_START_RECAPTURE_CENTRAL_EPICENTERCP"
+msgstr "The enemy team started capturing the central zone!"
+
+msgid "IDS_INFO_VP_ENEMY_START_RECAPTURE_MIDDLE_EPICENTERCP"
+msgstr "The enemy team started capturing the intermediate zone!"
+
+msgid "IDS_INFO_VP_ENEMY_START_RECAPTURE_OUTTER_EPICENTERCP"
+msgstr "The enemy team started capturing the outer zone!"
+
+msgid "IDS_INFO_VP_ENEMY_START_RECAPTURE_ZONE"
+msgstr "The enemy team started capturing sector %s!"
+
+msgid "IDS_INGAME_BONUS_SELECTION_HEADER"
+msgstr "Select a reward"
+
+msgid "IDS_INITIALIZATION_FAILED_SYSTEM_REQUIREMENTS_MISMATCH"
+msgstr "Unable to create a DirectX 11 / Shader Model 5.0 graphics device. Please check that your computer meets the system requirements."
+
+msgid "IDS_INSIDE_LOCAL_WEATHER_PCOW012_NIGHT_LOGIC"
+msgstr "You've entered a thunderstorm!"
+
+msgid "IDS_INSIDE_LOCAL_WEATHER_PCOW013_1APRIL_HAILSTORM"
+msgstr "You have entered a meteor shower!"
+
+msgid "IDS_INSIDE_LOCAL_WEATHER_PCOW014_1APRIL_CLOUDBURST"
+msgstr "You have entered a psy field disturbance!"
+
+msgid "IDS_INSIDE_LOCAL_WEATHER_PCOW017_USS_CL_LIGHT"
+msgstr "You have entered an illuminated area!"
+
+msgid "IDS_INSIDE_LOCAL_WEATHER_PCOW019_FOG_LOGIC"
+msgstr "You've entered a thunderstorm!"
+
+msgid "IDS_INSIDE_LOCAL_WEATHER_PCOW020_SNOW_LOGIC"
+msgstr "You've entered the snowstorm area!"
+
+msgid "IDS_INSIDE_LOCAL_WEATHER_PCOW021_DOWNPOUR"
+msgstr "You've entered a thunderstorm!"
+
+msgid "IDS_INSIDE_LOCAL_WEATHER_PCOW023_RAIN_GREECE"
+msgstr "You've entered a thunderstorm!"
+
+msgid "IDS_INSTALL"
+msgstr "Mount"
+
+msgid "IDS_INSTALLED"
+msgstr "Mounted"
+
+msgid "IDS_INSTALLED_MODERNIZATION_COST"
+msgstr "Sale price for a mounted upgrade"
+
+msgid "IDS_INSTALLED_Q"
+msgstr "Mounted:"
+
+msgid "IDS_INSTALL_ALL_RECOMMENDED_MODERNIZATIONS"
+msgstr "Mount recommended"
+
+msgid "IDS_INSTALL_ALL_RECOMMENDED_MODERNIZATIONS_NO_EMPTY_SLOT_TOOLTIP"
+msgstr "Maximum number of upgrades mounted"
+
+msgid "IDS_INSTALL_ALL_RECOMMENDED_MODERNIZATIONS_TOOLTIP"
+msgstr "Mount recommended upgrades for this ship"
+
+msgid "IDS_INSTALL_AND_LINK_MSKIN"
+msgstr "Link and mount"
+
+msgid "IDS_INSTALL_BEST_ECONOMIC_BOOSTS_HINT"
+msgstr "Mount the best expendable bonuses on this ship"
+
+msgid "IDS_INSTALL_BEST_SIGNALS"
+msgstr "Install best"
+
+msgid "IDS_INSTALL_BEST_SIGNALS_HINT"
+msgstr "Install the best signals on this ship"
+
+msgid "IDS_INSTALL_ON"
+msgstr "Mount on"
+
+msgid "IDS_INSTALL_RESTRICTION_CAMO"
+msgstr "Color scheme mounting restrictions"
+
+msgid "IDS_INSTALL_RESTRICTION_FLAGS"
+msgstr "Two flags mounting restrictions"
+
+msgid "IDS_INSTALL_RESTRICTION_MSKIN"
+msgstr "Can be installed on most ships:"
+
+msgid "IDS_INSTALL_RESTRICTION_MSKIN_EXCLUDES"
+msgstr "Except for custom ships"
+
+msgid "IDS_INSTALL_RESTRICTION_MULTIBOOST"
+msgstr "Ship tier restriction:"
+
+msgid "IDS_INSTALL_UPPER_CASE"
+msgstr "MOUNT"
+
+msgid "IDS_INSTRUCTION_ACHIEVE_LEAGUE_FLAG"
+msgstr "To earn a flag, participate in Ranked Battles and make your way into the Second League."
+
+msgid "IDS_INSTRUCTION_ACHIEVE_SEASON_FLAG"
+msgstr "This flag is awarded at the end of a Ranked Battles Season."
+
+msgid "IDS_INSTRUCTION_ACTIVATE_FIRE_MODE"
+msgstr "Show alternative fire mode"
+
+msgid "IDS_INSTRUCTION_BUY_CAMO"
+msgstr "Purchase and mount a camouflage"
+
+msgid "IDS_INSTRUCTION_BUY_SIGNAL"
+msgstr "Mount the signal"
+
+msgid "IDS_INSTRUCTION_CAMERA_EXCURSION_RESET"
+msgstr "Press to reset the camera position"
+
+msgid "IDS_INSTRUCTION_CONVERT_EXP"
+msgstr "All XP earned on Elite ships will be converted to Free XP."
+
+msgid "IDS_INSTRUCTION_CREW_PERKS_0"
+msgstr "Commander skills let you improve the ship's parameters and exploit new abilities in battle."
+
+msgid "IDS_INSTRUCTION_CREW_PERKS_1"
+msgstr "Each ship type has certain sets of skills that work best for it."
+
+msgid "IDS_INSTRUCTION_DEACTIVATE_FIRE_MODE"
+msgstr "Show standard fire mode"
+
+msgid "IDS_INSTRUCTION_DESTROY_CAMO"
+msgstr "Destroy camouflage"
+
+msgid "IDS_INSTRUCTION_ELITE_STATUS_1"
+msgstr "A ship will receive Elite status once all of her available modules and related ships are researched. XP earned with an Elite ship can be converted into Free XP."
+
+msgid "IDS_INSTRUCTION_FIRE_CREW"
+msgstr "A dismissed Commander cannot be recalled"
+
+msgid "IDS_INSTRUCTION_FIRE_CREW_IN_BATTLE"
+msgstr "Commander is in battle. If dismissed, the Commander will not receive any XP for the current battle."
+
+msgid "IDS_INSTRUCTION_GET_CAMO"
+msgstr "Receive a camouflage for battle achievements"
+
+msgid "IDS_INSTRUCTION_GET_SIGNAL"
+msgstr "Receive a signal for battle achievements"
+
+msgid "IDS_INSTRUCTION_HIDE_INTERFACE"
+msgstr "Hold to hide the interface"
+
+msgid "IDS_INSTRUCTION_INSTALL_ENSIGN"
+msgstr "Mount the flag"
+
+msgid "IDS_INSTRUCTION_INSTALL_OR_TAKE_AWAY_BUY_CAMO"
+msgstr "Mount or demount a camouflage"
+
+msgid "IDS_INSTRUCTION_INSTALL_OR_TAKE_AWAY_SIGNAL"
+msgstr "Mount or demount a signal"
+
+msgid "IDS_INSTRUCTION_IS_RANK_TEMP"
+msgstr "The flag will be removed when the current season is over."
+
+msgid "IDS_INSTRUCTION_MODERNIZATION_INSTALL"
+msgstr "Mount the upgrade"
+
+msgid "IDS_INSTRUCTION_MODERNIZATION_PURCHASE_AND_INSTALL"
+msgstr "Purchase and mount an upgrade"
+
+msgid "IDS_INSTRUCTION_MODERNIZATION_PURCHASE_ARMORY"
+msgstr "Go to the Armory to purchase"
+
+msgid "IDS_INSTRUCTION_MODERNIZATION_UNMOUNT"
+msgstr "Demount an upgrade"
+
+msgid "IDS_INSTRUCTION_NO_PLAYERS_WANTED_IN_DIVISION"
+msgstr "No players are currently looking for a Division to join"
+
+msgid "IDS_INSTRUCTION_OPEN_CONSUMABLES"
+msgstr "Open consumables list"
+
+msgid "IDS_INSTRUCTION_SERVER_SWITCH"
+msgstr ""
+"Your server is going down for maintenance.\n"
+"You will be redirected to another server as soon as all the battles you have entered are over."
+
+msgid "IDS_INSTRUCTION_SHIP_ARMOUR_DEMO_OFF"
+msgstr "Hide the ship armor"
+
+msgid "IDS_INSTRUCTION_SHIP_ARMOUR_DEMO_ON"
+msgstr "Show ship armor"
+
+msgid "IDS_INSTRUCTION_SHIP_COMPONENT_DEMO"
+msgstr "Move the camera to a particular module"
+
+msgid "IDS_INSTRUCTION_SHIP_PURCHASE"
+msgstr "Go to the Tech Tree to purchase a ship"
+
+msgid "IDS_INSTRUCTION_SLOT_PURCHASE"
+msgstr "After you purchase a slot, you will be able to purchase a ship."
+
+msgid "IDS_INSTRUCTION_TAKE_AWAY_CAMO"
+msgstr "Demount camouflage"
+
+msgid "IDS_INSTRUCTION_TOOLTIP_GO_TO_OPERATION_CHOOSER"
+msgstr "View all Operations"
+
+msgid "IDS_INSTRUCTION_TOOLTIP_GO_TO_PRIME_CHOOSER"
+msgstr "Go to the Clan Battles schedule"
+
+msgid "IDS_INSTRUCTION_YOU_HAVE_NO_CLAN_BATTLES"
+msgstr "Currently, there are no Divisions composed of your clanmates."
+
+msgid "IDS_INTERFACE_OPTIONS"
+msgstr "Interface"
+
+msgid "IDS_INTERFACE_SCALE"
+msgstr "UI scale"
+
+msgid "IDS_INTRO_MISSION_DESCRIPTION"
+msgstr ""
+"Master the basics of ship control and weapons.\n"
+"Can be completed again before your battle count exceeds %(amount)s."
+
+msgid "IDS_INTRO_MODAL_CHOICE_OK_DEFAULT"
+msgstr "Join"
+
+msgid "IDS_INTRO_SHORT_DESCRIPTION"
+msgstr "Master the basics of ship control and weapons."
+
+msgid "IDS_INVALID_SHIP_WAYPOINT"
+msgstr "Impossible route"
+
+msgid "IDS_INVITATION_DISABLE_REASON_ALREADY_IN_DIVISION"
+msgstr "This player is already in a Division"
+
+msgid "IDS_INVITATION_DISABLE_REASON_DESTROYED"
+msgstr "This player's ship has been destroyed"
+
+msgid "IDS_INVITATION_DISABLE_REASON_INVITATIONS_DISABLED"
+msgstr "This player does not accept invitations to join a Division"
+
+msgid "IDS_INVITATION_DISABLE_REASON_NOT_COMMANDER"
+msgstr "Only a Commander can invite players to join a Division"
+
+msgid "IDS_INVITATION_DISABLE_REASON_NO_FREE_PLACES"
+msgstr "No vacant places in your Division"
+
+msgid "IDS_INVITATION_DISABLE_REASON_PLAYER_IS_OUT_OF_BATTLE"
+msgstr "The player left the battle"
+
+msgid "IDS_INVITATION_RECEIVED_DIVISION"
+msgstr "invited you to join Division"
+
+msgid "IDS_INVITATION_RECEIVED_TRAINING_ROOM"
+msgstr "invited you to a Training Battle"
+
+msgid "IDS_INVITATION_TO_CLAN"
+msgstr "Invite to Clan"
+
+msgid "IDS_INVITED_IN_DIVISION"
+msgstr "Invitation to join the Division sent"
+
+msgid "IDS_INVITED_IN_DIVISION_ALREADY"
+msgstr "You have already invited this player to join the division"
+
+msgid "IDS_INVITES_YOU_TO_JOIN_DIVISION"
+msgstr "Invitation to join Division"
+
+msgid "IDS_INVITES_YOU_TO_JOIN_TRAINING_ROOM"
+msgstr "Invitation to a Training Battle"
+
+msgid "IDS_INVITE_ALREADY_SENT"
+msgstr "You have already invited this player to join the Division. Wait for the player to accept your invitation."
+
+msgid "IDS_INVITE_FRIEND"
+msgstr "Recruiting Station"
+
+msgid "IDS_INVITE_IN_DIVISION"
+msgstr "Invite to Division"
+
+msgid "IDS_INVITE_IN_TRAINING_ROOM"
+msgstr "Invite to a Training Battle"
+
+msgid "IDS_INVITE_PLAYER"
+msgstr "Invite Player"
+
+msgid "IDS_INVITE_PLAYER_TO_CHANNEL"
+msgstr "Invite player to channel"
+
+msgid "IDS_INVITE_RECIEVED_FROM_THIS_PLAYER"
+msgstr "This player has invited you to join a Division. Accept or decline the invitation."
+
+msgid "IDS_INVITE_TO_DIVISION"
+msgstr "You invited %(player)s to join your Division"
+
+msgid "IDS_INVITE_TO_DIVISION_ACTION_DENY_REASON_ALREADY_INVITED"
+msgstr "This player has already been invited to the Division"
+
+msgid "IDS_INVITE_TO_DIVISION_ACTION_DENY_REASON_OFFLINE"
+msgstr "It is impossible to invite a player to a Division if the player is offline."
+
+msgid "IDS_INVITE_TO_THE_CHANNEL"
+msgstr "invited you to join a channel"
+
+msgid "IDS_IN_BATTLE"
+msgstr "In battle"
+
+msgid "IDS_IN_BATTLE_QUEUE"
+msgstr "You are in queue for battle"
+
+msgid "IDS_IN_BRAWLBATTLE"
+msgstr "for the Brawl is"
+
+msgid "IDS_IN_CLANBATTLE"
+msgstr "in a Clan Battle"
+
+msgid "IDS_IN_COOPERATIVEBATTLE"
+msgstr "for a Co-op Battle is"
+
+msgid "IDS_IN_DIVISION"
+msgstr "In division"
+
+msgid "IDS_IN_EVENTBATTLE"
+msgstr "in the Grand Battle"
+
+msgid "IDS_IN_PCVE020"
+msgstr "in Asymmetric Battle"
+
+msgid "IDS_IN_PCVE022"
+msgstr "in the 'To the Heights of Mastery' contest"
+
+msgid "IDS_IN_PCVE026"
+msgstr "in Conceal Maneuvers"
+
+msgid "IDS_IN_PVEBATTLE"
+msgstr "for an Operation is"
+
+msgid "IDS_IN_RANDOMBATTLE"
+msgstr "for a Random Battle is"
+
+msgid "IDS_IN_RANKEDBATTLE"
+msgstr "for a Ranked Battle is"
+
+msgid "IDS_IN_RLS_ZONE"
+msgstr "IN DETECTION RANGE"
+
+msgid "IDS_IN_STOCK"
+msgstr "Available"
+
+msgid "IDS_IN_THE_HOLD"
+msgstr "CARGO"
+
+msgid "IDS_IN_TRAININGBATTLE"
+msgstr "in Training Battle"
+
+msgid "IDS_IN_WAREHOUSE"
+msgstr "Available:"
+
+msgid "IDS_IN_WAREHOUSE_INFINITE"
+msgstr "Quantity is unlimited"
+
+msgid "IDS_IN_WAREHOUSE_NO_COLON"
+msgstr "Available"
+
+msgid "IDS_IONA"
+msgstr "Iona"
+
+msgid "IDS_ISNOWGIANT2022"
+msgstr "Gelo Regali"
+
+msgid "IDS_ISOROKU"
+msgstr "Isoroku"
+
+msgid "IDS_ISSUED_STAMP"
+msgstr "ISSUED"
+
+msgid "IDS_IS_APPARAT_CURSOR"
+msgstr "Enable hardware cursor"
+
+msgid "IDS_IS_ASSIGNED_TO"
+msgstr "Assigned to"
+
+msgid "IDS_IS_TURNED_OFF"
+msgstr "Disabled"
+
+msgid "IDS_IS_TURNED_ON"
+msgstr "Enabled"
+
+msgid "IDS_ITALY"
+msgstr "Italy"
+
+msgid "IDS_ITALY_AIRCARRIER"
+msgstr "Italian carriers"
+
+msgid "IDS_ITALY_BATTLESHIP"
+msgstr "Italian battleships"
+
+msgid "IDS_ITALY_CRUISER"
+msgstr "Italian cruisers"
+
+msgid "IDS_ITALY_DESTROYER"
+msgstr "Italian destroyers"
+
+msgid "IDS_ITALY_SUBMARINE"
+msgstr "Italian submarines"
+
+msgid "IDS_ITEM_SHIP_COLON"
+msgstr "Ship:"
+
+msgid "IDS_ITEM_TYPE_COLLECTION"
+msgstr "Collection"
+
+msgid "IDS_I_GOT_IT"
+msgstr "OK"
+
+msgid "IDS_JAGER_CAMPAIGN"
+msgstr "Felix von Paar"
+
+msgid "IDS_JAKEEYHERMANN"
+msgstr "Jakeey Hermann"
+
+msgid "IDS_JAMES_DGREASE_H18"
+msgstr "James D. Breese"
+
+msgid "IDS_JAMES_DGREASE_HW"
+msgstr "James D. Breese"
+
+msgid "IDS_JAPAN"
+msgstr "Japan"
+
+msgid "IDS_JAPAN_AIRCARRIER"
+msgstr "Japanese carriers"
+
+msgid "IDS_JAPAN_BATTLESHIP"
+msgstr "Japanese battleships"
+
+msgid "IDS_JAPAN_CREW_NAME_TEMPLATE"
+msgstr "%(_firstName)s %(_lastName)s"
+
+msgid "IDS_JAPAN_CRUISER"
+msgstr "Japanese cruisers"
+
+msgid "IDS_JAPAN_DESTROYER"
+msgstr "Japanese destroyers"
+
+msgid "IDS_JAPAN_SUBMARINE"
+msgstr "Japanese submarines"
+
+msgid "IDS_JAP_11010111101001"
+msgstr "11010111101001"
+
+msgid "IDS_JAP_QUEEN_BEE"
+msgstr "Queen Bee"
+
+msgid "IDS_JAP_WWII_SA"
+msgstr "Tomokazu Satomi"
+
+msgid "IDS_JENKINS"
+msgstr "Leroy Jenkins"
+
+msgid "IDS_JG_MEPHISTEUFEL_H18"
+msgstr "J.G. Mephisteufel"
+
+msgid "IDS_JNOEL"
+msgstr "Jeremie Noel"
+
+msgid "IDS_JOIN"
+msgstr "Join"
+
+msgid "IDS_JOIN_DIVISION"
+msgstr "Join Division"
+
+msgid "IDS_JOIN_DYNAMIC_DIVISION_HINT"
+msgstr "You will remain in the Division when the battle is over"
+
+msgid "IDS_JOIN_DYNAMIC_DIVISION_MOUSE_HINT"
+msgstr "Join the Division"
+
+msgid "IDS_JOIN_TRAINING_ROOM_MOUSE_HINT"
+msgstr "Join the battle"
+
+msgid "IDS_JORICK_ARIA"
+msgstr "Jorick"
+
+msgid "IDS_JTALIYA"
+msgstr "Taliya"
+
+msgid "IDS_JUL18_DAILY"
+msgstr "Daily Challenge"
+
+msgid "IDS_JUL18_WELCM"
+msgstr "Welcome Bonus"
+
+msgid "IDS_JUST_GOAL"
+msgstr "Objective"
+
+msgid "IDS_KAGUYA"
+msgstr "Kaguya"
+
+msgid "IDS_KAPPA"
+msgstr "Kappa"
+
+msgid "IDS_KARMA_COLON"
+msgstr "Karma:"
+
+msgid "IDS_KEITHBROWN"
+msgstr "Keith Brown"
+
+msgid "IDS_KEYBOARD"
+msgstr "Controls"
+
+msgid "IDS_KEY_ADD"
+msgstr "Num +"
+
+msgid "IDS_KEY_ALT"
+msgstr "Alt"
+
+msgid "IDS_KEY_APOSTROPHE"
+msgstr "'"
+
+msgid "IDS_KEY_APPS"
+msgstr "Apps"
+
+msgid "IDS_KEY_BACKSLASH"
+msgstr "\\"
+
+msgid "IDS_KEY_BACKSPACE"
+msgstr "Back"
+
+msgid "IDS_KEY_BATTLE_DESCRIPTION"
+msgstr "Destroy enemies, get hold of a key, and exit via the Portal."
+
+msgid "IDS_KEY_BATTLE_TITLE"
+msgstr "Twilight Hunt"
+
+msgid "IDS_KEY_CAPSLOCK"
+msgstr "Caps Lk"
+
+msgid "IDS_KEY_COMMA"
+msgstr ","
+
+msgid "IDS_KEY_CTRL"
+msgstr "Ctrl"
+
+msgid "IDS_KEY_DEBUG"
+msgstr "`"
+
+msgid "IDS_KEY_DELETE"
+msgstr "Del"
+
+msgid "IDS_KEY_DOWNARROW"
+msgstr "Down"
+
+msgid "IDS_KEY_END"
+msgstr "End"
+
+msgid "IDS_KEY_EQUALS"
+msgstr "+"
+
+msgid "IDS_KEY_ESCAPE"
+msgstr "Esc"
+
+msgid "IDS_KEY_GRAVE"
+msgstr "`"
+
+msgid "IDS_KEY_HOME"
+msgstr "Home"
+
+msgid "IDS_KEY_INSERT"
+msgstr "Ins"
+
+msgid "IDS_KEY_IN_BATTLE_HINT"
+msgstr "Concentrate your fire on the enemy ship with the Bounty marker and destroy her!"
+
+msgid "IDS_KEY_LALT"
+msgstr "Alt"
+
+msgid "IDS_KEY_LBRACKET"
+msgstr "["
+
+msgid "IDS_KEY_LCONTROL"
+msgstr "Ctrl"
+
+msgid "IDS_KEY_LEFTARROW"
+msgstr "Left"
+
+msgid "IDS_KEY_LEFTMOUSE"
+msgstr "LMB"
+
+msgid "IDS_KEY_LSHIFT"
+msgstr "Shift"
+
+msgid "IDS_KEY_LWIN"
+msgstr "Win"
+
+msgid "IDS_KEY_MIDDLEMOUSE"
+msgstr "MMB"
+
+msgid "IDS_KEY_MINUS"
+msgstr "-"
+
+msgid "IDS_KEY_MOUSE0"
+msgstr "LMB"
+
+msgid "IDS_KEY_MOUSE1"
+msgstr "RMB"
+
+msgid "IDS_KEY_MOUSE2"
+msgstr "MMB"
+
+msgid "IDS_KEY_MOUSE3"
+msgstr "M3"
+
+msgid "IDS_KEY_MOUSE4"
+msgstr "M4"
+
+msgid "IDS_KEY_MOUSE5"
+msgstr "M5"
+
+msgid "IDS_KEY_MOUSE6"
+msgstr "M6"
+
+msgid "IDS_KEY_MOUSE7"
+msgstr "M7"
+
+msgid "IDS_KEY_MOUSE8"
+msgstr "M8"
+
+msgid "IDS_KEY_MOUSE9"
+msgstr "M9"
+
+msgid "IDS_KEY_MUTE"
+msgstr "Mute"
+
+msgid "IDS_KEY_NUMLOCK"
+msgstr "Num Lk"
+
+msgid "IDS_KEY_NUMPAD0"
+msgstr "Num 0"
+
+msgid "IDS_KEY_NUMPAD1"
+msgstr "Num 1"
+
+msgid "IDS_KEY_NUMPAD2"
+msgstr "Num 2"
+
+msgid "IDS_KEY_NUMPAD3"
+msgstr "Num 3"
+
+msgid "IDS_KEY_NUMPAD4"
+msgstr "Num 4"
+
+msgid "IDS_KEY_NUMPAD5"
+msgstr "Num 5"
+
+msgid "IDS_KEY_NUMPAD6"
+msgstr "Num 6"
+
+msgid "IDS_KEY_NUMPAD7"
+msgstr "Num 7"
+
+msgid "IDS_KEY_NUMPAD8"
+msgstr "Num 8"
+
+msgid "IDS_KEY_NUMPAD9"
+msgstr "Num 9"
+
+msgid "IDS_KEY_NUMPADENTER"
+msgstr "Num Ent"
+
+msgid "IDS_KEY_NUMPADMINUS"
+msgstr "Num -"
+
+msgid "IDS_KEY_NUMPADPERIOD"
+msgstr "Num Del"
+
+msgid "IDS_KEY_NUMPADSLASH"
+msgstr "Num /"
+
+msgid "IDS_KEY_NUMPADSTAR"
+msgstr "Num *"
+
+msgid "IDS_KEY_OEM_102"
+msgstr "\\"
+
+msgid "IDS_KEY_PAUSE"
+msgstr "Pause"
+
+msgid "IDS_KEY_PERIOD"
+msgstr "."
+
+msgid "IDS_KEY_PGDN"
+msgstr "Pg Dn"
+
+msgid "IDS_KEY_PGUP"
+msgstr "Pg Up"
+
+msgid "IDS_KEY_RBRACKET"
+msgstr "]"
+
+msgid "IDS_KEY_RETURN"
+msgstr "Enter"
+
+msgid "IDS_KEY_RIGHTARROW"
+msgstr "Right"
+
+msgid "IDS_KEY_RIGHTMOUSE"
+msgstr "RMB"
+
+msgid "IDS_KEY_SCROLL"
+msgstr "Scr Lk"
+
+msgid "IDS_KEY_SEMICOLON"
+msgstr ";"
+
+msgid "IDS_KEY_SHIFT"
+msgstr "Shift"
+
+msgid "IDS_KEY_SLASH"
+msgstr "/"
+
+msgid "IDS_KEY_SPACE"
+msgstr "Space"
+
+msgid "IDS_KEY_TAB"
+msgstr "Tab"
+
+msgid "IDS_KEY_TARGET"
+msgstr "Bounty"
+
+msgid "IDS_KEY_TARGET_ALLY"
+msgstr "Bounty"
+
+msgid "IDS_KEY_TARGET_SELF"
+msgstr "You are designated as a Bounty"
+
+msgid "IDS_KEY_TARGET_TOOLTIP_ALLY"
+msgstr "Support the allied ship marked as a Bounty' – the enemy will aim to destroy it first!"
+
+msgid "IDS_KEY_TARGET_TOOLTIP_ENEMY"
+msgstr "Concentrate your fire on the enemy ship with the Bounty marker and destroy her!"
+
+msgid "IDS_KEY_TARGET_TOOLTIP_SELF"
+msgstr "Watch out—the enemy will try to sink your ship first!"
+
+msgid "IDS_KEY_UPARROW"
+msgstr "Up"
+
+msgid "IDS_KEY_VOLUMEDOWN"
+msgstr "Vol Dn"
+
+msgid "IDS_KEY_VOLUMEUP"
+msgstr "Vol Up"
+
+msgid "IDS_KHARITONOV"
+msgstr "Alexander Kharitonov"
+
+msgid "IDS_KILLED_BY_YOURSELF"
+msgstr "Destroyed by you"
+
+msgid "IDS_KILL_BAD_GUYS_AND_STAY_ALIVE_TASK_END_S"
+msgstr "Destroyers Megaera, Alecto, and Tisiphone have been sunk!"
+
+msgid "IDS_KILL_ENEMIES"
+msgstr "Destroying Enemies"
+
+msgid "IDS_KILOGRAMM"
+msgstr "kg"
+
+msgid "IDS_KILOMETER"
+msgstr "km"
+
+msgid "IDS_KILOMETER_HOUR"
+msgstr "km/h"
+
+msgid "IDS_KILOMETER_SPACE"
+msgstr " km"
+
+msgid "IDS_KIRISHIMA"
+msgstr "Kirishima"
+
+msgid "IDS_KIRISHIMA_BEAR"
+msgstr "Kirishima (Yotaroh)"
+
+msgid "IDS_KITAKAZE_SPACE"
+msgstr "Andromeda"
+
+msgid "IDS_KLAUS_TESLAU"
+msgstr "Klaus V. Teslau"
+
+msgid "IDS_KLAUS_TESLAU_H18"
+msgstr "Klaus V. Teslau"
+
+msgid "IDS_KNOT"
+msgstr "knots"
+
+msgid "IDS_KNOT_SPACE"
+msgstr " knots"
+
+msgid "IDS_KNOW_MORE_EVENT"
+msgstr "Learn more"
+
+msgid "IDS_KOBAYASHISATOSHI"
+msgstr "Kobayashi Satoshi"
+
+msgid "IDS_KONG"
+msgstr "Kong"
+
+msgid "IDS_KONGOU"
+msgstr "Kongō"
+
+msgid "IDS_KOREAN_ACCOUNT_COMPLETION_TOOLTIP_SUBTEXT"
+msgstr "You will be redirected to the Account Registration page."
+
+msgid "IDS_KOSHEJ"
+msgstr "Koschei the Deathless"
+
+msgid "IDS_KOTS13_GER"
+msgstr "Klaus Sternberger"
+
+msgid "IDS_KOTS13_JAP"
+msgstr "Kenji Shiraishi"
+
+msgid "IDS_KOTS13_RUS"
+msgstr "Stepan Yermakov"
+
+msgid "IDS_KOTS13_USA"
+msgstr "Edward Turner"
+
+msgid "IDS_KOUKO_NOSA"
+msgstr "Kouko Nosa"
+
+msgid "IDS_KUZNETSOV"
+msgstr "Nikolay Kuznetsov"
+
+msgid "IDS_LAND_LAUNCH"
+msgstr "Takeoff/Landing"
+
+msgid "IDS_LAST_BATTLE"
+msgstr "Last battle"
+
+msgid "IDS_LAST_BATTLE_TIME"
+msgstr "Last Battle:"
+
+msgid "IDS_LAST_CHANCE"
+msgstr "Last chance!"
+
+msgid "IDS_LATER"
+msgstr "LATER"
+
+msgid "IDS_LAZAR_KENT"
+msgstr "Lazarus Centurio"
+
+msgid "IDS_LAZAR_KENT_H18"
+msgstr "Lazarus Centurio"
+
+msgid "IDS_LDONALDSON"
+msgstr "Lewis Donaldson"
+
+msgid "IDS_LEADING_CLAN_SQUAD"
+msgstr "Clan's Leading Rating"
+
+msgid "IDS_LEAGUE_FLAG"
+msgstr "League"
+
+msgid "IDS_LEARNED"
+msgstr "Mastered"
+
+msgid "IDS_LEARN_SKILLS_DENY_REASON_IN_BATTLE"
+msgstr "Mastering skills will be possible once the Commander returns from battle."
+
+msgid "IDS_LEARN_SKILLS_DENY_REASON_IN_DIVISION"
+msgstr "The \"Ready for battle in Division\" status is selected. Click \"Not ready\" to master skills."
+
+msgid "IDS_LEARN_SKILLS_DENY_REASON_NOT_ENOUGH_POINTS"
+msgstr "Not enough undistributed skill points for mastering skills."
+
+msgid "IDS_LEAVE_BATTLE_FIRST_TO_BUY_MODERNIZATION"
+msgstr "Please wait until the ship has left the battle in order to change the installed upgrades."
+
+msgid "IDS_LEAVE_BATTLE_FIRST_TO_MANAGE_SHIP"
+msgstr "Please wait until the ship has left battle in order to change her mounted equipment."
+
+msgid "IDS_LEAVE_BATTLE_FIRST_TO_OPERATE_AUTOPURCHASE"
+msgstr "Please wait until the ship has left the battle in order to manage auto-purchase."
+
+msgid "IDS_LEAVE_BATTLE_FIRST_TO_OPERATE_ECONOMIC_BOOSTS"
+msgstr "Please wait until the ship has left the battle in order to change economic bonuses."
+
+msgid "IDS_LEAVE_BATTLE_FIRST_TO_OPERATE_EXTERIORS"
+msgstr "Please wait until the ship has left the battle to change her exterior."
+
+msgid "IDS_LEAVE_BATTLE_FIRST_TO_OPERATE_MODERNIZATION"
+msgstr "Wait for the ship to return from battle to change the upgrades."
+
+msgid "IDS_LEAVE_BATTLE_FIRST_TO_OPERATE_SIGNALS"
+msgstr "Please wait until the ship has left the battle to change signals."
+
+msgid "IDS_LEAVE_DIVISION"
+msgstr "Leave Division"
+
+msgid "IDS_LEAVE_DIVISION_QUESTION"
+msgstr "Leave the Division?"
+
+msgid "IDS_LEAVE_QUEUE"
+msgstr "LEAVE QUEUE"
+
+msgid "IDS_LEAVE_ROOM_CREATED"
+msgstr "Leave the Training Battle"
+
+msgid "IDS_LEAVE_ROOM_CREATED_COMMANDER"
+msgstr "Dismiss the Training Battle"
+
+msgid "IDS_LEAVE_ROOM_CREATED_QUESTION"
+msgstr "Leave the Training Battle?"
+
+msgid "IDS_LEAVE_ROOM_CREATED_QUESTION_COMMANDER"
+msgstr ""
+"Leave the Training Battle?\n"
+"The Training Room will be deleted."
+
+msgid "IDS_LEAVE_ROOM_CREATION"
+msgstr "Cancel the Training Battle creation"
+
+msgid "IDS_LEAVE_ROOM_CREATION_QUESTION"
+msgstr "Cancel the Training Battle creation?"
+
+msgid "IDS_LEFT_QUOTE"
+msgstr "\""
+
+msgid "IDS_LEGENDARY_BATTLE"
+msgstr "Grand Battle"
+
+msgid "IDS_LEGENDARY_BATTLE_DESCRIPTION"
+msgstr "Test the super battleships out in battles at sea in the Grand Battle!"
+
+msgid "IDS_LEGENDARY_BATTLE_PROMO_DESCRIPTION"
+msgstr ""
+"The Axis nations launched secret programs to design new ships for a decisive naval battle.\n"
+"\n"
+"Explore the might of the new super battleships—be at the vanguard of the Grand Battle!"
+
+msgid "IDS_LEGENDARY_PROGRAM_FRANCE"
+msgstr "Le Statut Naval de 1945"
+
+msgid "IDS_LEGENDARY_PROGRAM_GERMANY"
+msgstr "Z-Plan"
+
+msgid "IDS_LEGENDARY_PROGRAM_GERMANY_DESC"
+msgstr ""
+"Under \"Z-Plan\", which was adopted in 1939, Germany sought to build an ocean-going fleet by 1946 that could challenge the naval power of the United Kingdom. The plan called for a fleet centered on six H-39 battleships with 406 mm main guns and a displacement of 53,000 tons. In the spring of 1939, two battleships were laid down and the remaining ships were ordered. Work on the ships was then halted due to the outbreak of World War II, but the design process continued, and the designers made alterations in response to the changing war conditions.\n"
+"\n"
+"The Germans received intelligence reports that the new British Lion-class battleships, which had been under construction since 1939, were equipped with 406 mm guns. In response to this, in 1942 the Kriegsmarine's Construction Office completed work on the H-41 design with a 420 mm main battery, reinforced armor, and a displacement of 64,000 tons. Because of its solid draft, such a warship could no longer be deployed in the shallow waters of the North and the Baltic Seas, but this didn't stop the Germans—they had already conquered the Atlantic coast of France and Norway. Three H-41 battleships were to be laid down 6 to 9 months after victory on the eastern front. The estimated construction time was five years.\n"
+"\n"
+"Meanwhile, the Reich's High Command requested a larger battleship with no restrictions on its gun caliber or displacement. The Kriegsmarine didn't see any practical need for it but another ministry stepped in—the Ministry for Armaments and Munitions. Reichsminister Speer established the New Ships Construction Commission (Schiffsneubaukommission), a body that was totally independent of the German navy. Between 1942 and 1945, the commission worked out three battleship designs.\n"
+"\n"
+"The first design, of the H-42 type, was to carry eight 483 mm guns placed in four twin-gun turrets and reach a speed of 31 knots with a displacement of 90,000 tons. However, there were no slipways large enough to build a ship of that size in Germany, nor anywhere across occupied Europe.\n"
+"\n"
+"Yet the subsequent projects, H-43 and H-44, turned out to be even more colossal. The Construction Office of the Kriegsmarine didn't seriously consider any of the designs elaborated by Speer's Schiffsneubaukommission, and sought to disassociate itself from them. None of the battleships ever made it past the design stage. As a result, it's no surprise that the Third Reich navy documents that ended up in the hands of the Allied intelligence services after the war contain incomplete information about these ships."
+
+msgid "IDS_LEGENDARY_PROGRAM_JAPAN"
+msgstr "Maru 6 Keikaku"
+
+msgid "IDS_LEGENDARY_PROGRAM_JAPAN_DESC"
+msgstr ""
+"Between 1930 and 1940, the Imperial Japanese Navy consistently pursued a series of Naval Armaments Supplement Programs. One of these programs, dated 1941, provided for the construction of super battleships with 510 mm guns. The decision to arm them as such was made when a piece of misleading intelligence information came in with a statement made by the Commander-in-Chief of the U.S. Navy to the press that the Montana-class battleships ordered in 1940 would carry a 457 mm main battery and run at 33 knots. Had that statement been true, those ships would have outmatched the Japanese Yamato-class battleships that were at the core of the Japanese plans to secure a qualitative advantage over the U.S. Navy.\n"
+"\n"
+"The project for a new super battleship was indexed \"A-150\". The first design called for eight 510 mm guns placed in four twin turrets and a displacement of 85,000 tons. Compared with Yamato, the medium caliber also grew from 155 to 203 mm, while the 127 mm AA guns were replaced with the latest 100 mm cannons. But the project turned out to be so enormous and expensive that the Japanese ultimately decided to retrofit Yamato instead. This would save them time as well because replacing 460 mm triple turrets with 510 mm twin turrets under an already existing project required much less effort than working out a new one from scratch.\n"
+"\n"
+"The second design for an A-150 super battleship was to have a displacement of approximately 70,000 tons; run at 27 knots; and carry six 510 mm main guns plus an AA battery comprising 100 mm guns. No medium caliber guns were to be mounted. One ship was to have been laid down in Yokosuka following the launch of Shinano, and another one in Kure after a fourth Yamato-class battleship had been launched. The ships were to be commissioned between 1946 and 1947, but Project A-150 was destined not to be enshrined in metal and has only remained on paper. As the prospect of war had become increasingly likely by November 1941, the construction of all Japanese battleships was suspended. Permanently, as it turned out.\n"
+"\n"
+"American intelligence was quite unaware of the work on those projects. Due to the extreme secrecy maintained by Japan in naval construction, the United States didn't even know the main battery caliber of battleships Yamato and Musashi, which were both in service, until the end of the war. They believed that both ships carried only 406 mm guns. Any encounter at sea between U.S. battleships and these Japanese warships would have entailed dire consequences.\n"
+"\n"
+"After their surrender, the Japanese elaborately destroyed most of the evidence of the A-150 battleship design. For this reason, we have very little information about the last super battleship from the Land of the Rising Sun, and what we do have is extremely contradictory."
+
+msgid "IDS_LEGENDARY_PROGRAM_RUSSIA"
+msgstr "Shipbuilding Decree of 1946–1955"
+
+msgid "IDS_LEGENDARY_PROGRAM_UNITED_EUROPE"
+msgstr "Marinplan 50"
+
+msgid "IDS_LEGENDARY_PROGRAM_UNITED_KINGDOM"
+msgstr "Nine-Year Rule, 1948"
+
+msgid "IDS_LEGENDARY_PROGRAM_USA"
+msgstr "Long-Range Shipbuilding Plan, 1950"
+
+msgid "IDS_LENA_SUMMER"
+msgstr "Lena"
+
+msgid "IDS_LEO_GRADWELL"
+msgstr "Leo Gradwell"
+
+msgid "IDS_LEPRECHAUN"
+msgstr "Seán McMurphy"
+
+msgid "IDS_LEVEL"
+msgstr "Tier"
+
+msgid "IDS_LEVELS"
+msgstr "Tiers"
+
+msgid "IDS_LEVEL_RESTRICTIONS_FOR_DIVISION_TOOLTIP"
+msgstr "Restriction on the number of ships of this tier in a Division"
+
+msgid "IDS_LIBERTY"
+msgstr "Statue of Liberty"
+
+msgid "IDS_LICENCE_INFO"
+msgstr "Legal information"
+
+msgid "IDS_LIMITED_SHIPS_HEADER"
+msgstr "Restriction by number"
+
+msgid "IDS_LINDWORM"
+msgstr "Lindwurm"
+
+msgid "IDS_LINK_FULL_LEGAL_INFO"
+msgstr "Legal documents"
+
+msgid "IDS_LINK_MSKIN_UPPER_CASE"
+msgstr "LINK"
+
+msgid "IDS_LINK_SUPPORT"
+msgstr "Player Support"
+
+msgid "IDS_LINK_SUPPORT_HINT"
+msgstr "You will be redirected to Player Support"
+
+msgid "IDS_LIUBEI"
+msgstr "Liu Bei"
+
+msgid "IDS_LOADING"
+msgstr "GAME LOADING"
+
+msgid "IDS_LOADING_PORT"
+msgstr "Port loading"
+
+msgid "IDS_LOADING_SCREEN_POWERUPS_HEADER"
+msgstr "Buffs"
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL10_0"
+msgstr "Teamwork and mutual assistance will help you survive and win the battle."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL10_1"
+msgstr "Main battery: double-click [KEY_LEFTMOUSE_DOUBLE] to fire a full salvo from all turrets that are ready to fire."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL10_10"
+msgstr "To enable autopilot mode, open the Tactical Map by pressing [CMD_TACTICAL_MAP], and then click [KEY_LEFTMOUSE] on the map to set a waypoint. You can hold [KEY_SHIFT] to set up to five waypoints."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL10_11"
+msgstr "Main battery: hold [KEY_LEFTMOUSE] for sequential fire."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL10_12"
+msgstr "Your warship is easier to detect when firing."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL10_13"
+msgstr "Large ships are not always able to pass between small islands."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL10_14"
+msgstr "Decide which side of the ship is best for your opening fire at the enemy and turn your guns in advance."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL10_15"
+msgstr "Keep in mind that at close range, shells fired from bow and stern guns follow different trajectories to the target."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL10_16"
+msgstr "Press [CMD_SWITCH_ATBA_AIRDEFENSE] to disable your AA guns. Disabling AA guns helps you stay undetected by enemy aircraft for a longer period of time."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL10_17"
+msgstr "Destroyers excel at surprise attacks."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL10_18"
+msgstr "Remember to protect allied aircraft carriers."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL10_19"
+msgstr "Turn your ship's bow toward incoming torpedoes to reduce the risk of being hit."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL10_2"
+msgstr "The amount of the ship that is submerged is comparable to the amount above the waterline. When steering your ship too close to land, you risk running aground."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL10_20"
+msgstr "When launching torpedoes, make sure there are no allies in the torpedo line of fire."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL10_21"
+msgstr "'Spotting Aircraft' increases the main battery's firing range."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL10_22"
+msgstr "To effectively use 'Damage Control Party', ensure no new threats are present."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL10_23"
+msgstr "Press [CMD_FIXING_TARGET_POSITION] to get a lock on a detected target within your firing range."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL10_24"
+msgstr "Press [CMD_RELATIVE_GUNS_LOCK] to lock the armament on the relative bearing. Press [CMD_FIXING_TARGET_POSITION] to unlock the armament."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL10_25"
+msgstr "Press [CMD_ABSOLUTE_GUNS_LOCK] to lock on a sector. The weapons will automatically turn in the direction of the locked sector."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL10_26"
+msgstr "Hold [KEY_RIGHTMOUSE] to look around while your aim remains fixed."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL10_27"
+msgstr "Take joint actions. Cover your allies."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL10_28"
+msgstr "Press [KEY_RIGHTMOUSE] to quickly check your course while you are firing trial shots."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL10_29"
+msgstr "A torpedo hit close to the main battery turret may result in a magazine detonation."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL10_3"
+msgstr "Change your speed and course to throw off the enemy's aim."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL10_4"
+msgstr "Turn your ship's bow toward incoming torpedoes to reduce the risk of being hit."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL10_5"
+msgstr "When firing in Binocular View, remember to click [KEY_RIGHTMOUSE] every so often in order to stay aware of the situation around you."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL10_6"
+msgstr "Avoid collisions with allied warships."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL10_7"
+msgstr "Remember that torpedo range is limited. Launch torpedoes when your ship is close enough to the enemy."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL10_8"
+msgstr "Smoke screens conceal the exact disposition of your warship and allied ships."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL10_9"
+msgstr "Double-click [KEY_LEFTMOUSE_DOUBLE] on a square on the Minimap or Tactical Map [CMD_TACTICAL_MAP] to draw your allies' attention to that square."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL11_0"
+msgstr "Teamwork and mutual assistance will help you survive and win the battle."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL11_1"
+msgstr "Main battery: double-click [KEY_LEFTMOUSE_DOUBLE] to fire a full salvo from all turrets that are ready to fire."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL11_10"
+msgstr "To enable autopilot mode, open the Tactical Map by pressing [CMD_TACTICAL_MAP], and then click [KEY_LEFTMOUSE] on the map to set a waypoint. You can hold [KEY_SHIFT] to set up to five waypoints."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL11_11"
+msgstr "Main battery: hold [KEY_LEFTMOUSE] for sequential fire."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL11_12"
+msgstr "Your warship is easier to detect when firing."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL11_13"
+msgstr "Large ships are not always able to pass between small islands."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL11_14"
+msgstr "Decide which side of the ship is best for your opening fire at the enemy and turn your guns in advance."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL11_15"
+msgstr "Keep in mind that at close range, shells fired from bow and stern guns follow different trajectories to the target."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL11_16"
+msgstr "Press [CMD_SWITCH_ATBA_AIRDEFENSE] to disable your AA guns. Disabling AA guns helps you stay undetected by enemy aircraft for a longer period of time."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL11_17"
+msgstr "Destroyers excel at surprise attacks."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL11_18"
+msgstr "Remember to protect allied aircraft carriers."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL11_19"
+msgstr "Turn your ship's bow toward incoming torpedoes to reduce the risk of being hit."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL11_2"
+msgstr "The amount of the ship that is submerged is comparable to the amount above the waterline. When steering your ship too close to land, you risk running aground."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL11_20"
+msgstr "When launching torpedoes, make sure there are no allies in the torpedo line of fire."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL11_21"
+msgstr "'Spotting Aircraft' increases the main battery's firing range."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL11_22"
+msgstr "To effectively use 'Damage Control Party', ensure no new threats are present."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL11_23"
+msgstr "Press [CMD_FIXING_TARGET_POSITION] to get a lock on a detected target within your firing range."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL11_24"
+msgstr "Press [CMD_RELATIVE_GUNS_LOCK] to lock the armament on the relative bearing. Press [CMD_FIXING_TARGET_POSITION] to unlock the armament."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL11_25"
+msgstr "Press [CMD_ABSOLUTE_GUNS_LOCK] to lock on a sector. The weapons will automatically turn in the direction of the locked sector."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL11_26"
+msgstr "Hold [KEY_RIGHTMOUSE] to look around while your aim remains fixed."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL11_27"
+msgstr "Take joint actions. Cover your allies."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL11_28"
+msgstr "Press [KEY_RIGHTMOUSE] to quickly check your course while you are firing trial shots."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL11_29"
+msgstr "A torpedo hit close to the main battery turret may result in a magazine detonation."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL11_3"
+msgstr "Change your speed and course to throw off the enemy's aim."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL11_4"
+msgstr "Turn your ship's bow toward incoming torpedoes to reduce the risk of being hit."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL11_5"
+msgstr "When firing in Binocular View, remember to click [KEY_RIGHTMOUSE] every so often in order to stay aware of the situation around you."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL11_6"
+msgstr "Avoid collisions with allied warships."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL11_7"
+msgstr "Remember that torpedo range is limited. Launch torpedoes when your ship is close enough to the enemy."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL11_8"
+msgstr "Smoke screens conceal the exact disposition of your warship and allied ships."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL11_9"
+msgstr "Double-click [KEY_LEFTMOUSE_DOUBLE] on a square on the Minimap or Tactical Map [CMD_TACTICAL_MAP] to draw your allies' attention to that square."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL12_0"
+msgstr "Teamwork and mutual assistance will help you survive and win the battle."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL12_1"
+msgstr "Main battery: double-click [KEY_LEFTMOUSE_DOUBLE] to fire a full salvo from all turrets that are ready to fire."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL12_10"
+msgstr "To enable autopilot mode, open the Tactical Map by pressing [CMD_TACTICAL_MAP], and then click [KEY_LEFTMOUSE] on the map to set a waypoint. You can hold [KEY_SHIFT] to set up to five waypoints."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL12_11"
+msgstr "Main battery: hold [KEY_LEFTMOUSE] for sequential fire."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL12_12"
+msgstr "Your warship is easier to detect when firing."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL12_13"
+msgstr "Large ships are not always able to pass between small islands."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL12_14"
+msgstr "Decide which side of the ship is best for your opening fire at the enemy and turn your guns in advance."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL12_15"
+msgstr "Keep in mind that at close range, shells fired from bow and stern guns follow different trajectories to the target."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL12_16"
+msgstr "Press [CMD_SWITCH_ATBA_AIRDEFENSE] to disable your AA guns. Disabling AA guns helps you stay undetected by enemy aircraft for a longer period of time."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL12_17"
+msgstr "Destroyers excel at surprise attacks."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL12_18"
+msgstr "Remember to protect allied aircraft carriers."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL12_19"
+msgstr "Turn your ship's bow toward incoming torpedoes to reduce the risk of being hit."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL12_2"
+msgstr "The amount of the ship that is submerged is comparable to the amount above the waterline. When steering your ship too close to land, you risk running aground."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL12_20"
+msgstr "When launching torpedoes, make sure there are no allies in the torpedo line of fire."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL12_21"
+msgstr "'Spotting Aircraft' increases the main battery's firing range."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL12_22"
+msgstr "To effectively use 'Damage Control Party', ensure no new threats are present."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL12_23"
+msgstr "Press [CMD_FIXING_TARGET_POSITION] to get a lock on a detected target within your firing range."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL12_24"
+msgstr "Press [CMD_RELATIVE_GUNS_LOCK] to lock the armament on the relative bearing. Press [CMD_FIXING_TARGET_POSITION] to unlock the armament."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL12_25"
+msgstr "Press [CMD_ABSOLUTE_GUNS_LOCK] to lock on a sector. The weapons will automatically turn in the direction of the locked sector."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL12_26"
+msgstr "Hold [KEY_RIGHTMOUSE] to look around while your aim remains fixed."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL12_27"
+msgstr "Take joint actions. Cover your allies."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL12_28"
+msgstr "Press [KEY_RIGHTMOUSE] to quickly check your course while you are firing trial shots."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL12_29"
+msgstr "A torpedo hit close to the main battery turret may result in a magazine detonation."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL12_3"
+msgstr "Change your speed and course to throw off the enemy's aim."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL12_4"
+msgstr "Turn your ship's bow toward incoming torpedoes to reduce the risk of being hit."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL12_5"
+msgstr "When firing in Binocular View, remember to click [KEY_RIGHTMOUSE] every so often in order to stay aware of the situation around you."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL12_6"
+msgstr "Avoid collisions with allied warships."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL12_7"
+msgstr "Remember that torpedo range is limited. Launch torpedoes when your ship is close enough to the enemy."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL12_8"
+msgstr "Smoke screens conceal the exact disposition of your warship and allied ships."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL12_9"
+msgstr "Double-click [KEY_LEFTMOUSE_DOUBLE] on a square on the Minimap or Tactical Map [CMD_TACTICAL_MAP] to draw your allies' attention to that square."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL13_0"
+msgstr "Teamwork and mutual assistance will help you survive and win the battle."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL13_1"
+msgstr "Main battery: double-click [KEY_LEFTMOUSE_DOUBLE] to fire a full salvo from all turrets that are ready to fire."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL13_10"
+msgstr "To enable autopilot mode, open the Tactical Map by pressing [CMD_TACTICAL_MAP], and then click [KEY_LEFTMOUSE] on the map to set a waypoint. You can hold [KEY_SHIFT] to set up to five waypoints."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL13_11"
+msgstr "Main battery: hold [KEY_LEFTMOUSE] for sequential fire."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL13_12"
+msgstr "Your warship is easier to detect when firing."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL13_13"
+msgstr "Large ships are not always able to pass between small islands."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL13_14"
+msgstr "Decide which side of the ship is best for your opening fire at the enemy and turn your guns in advance."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL13_15"
+msgstr "Keep in mind that at close range, shells fired from bow and stern guns follow different trajectories to the target."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL13_16"
+msgstr "Press [CMD_SWITCH_ATBA_AIRDEFENSE] to disable your AA guns. Disabling AA guns helps you stay undetected by enemy aircraft for a longer period of time."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL13_17"
+msgstr "Destroyers excel at surprise attacks."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL13_18"
+msgstr "Remember to protect allied aircraft carriers."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL13_19"
+msgstr "Turn your ship's bow toward incoming torpedoes to reduce the risk of being hit."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL13_2"
+msgstr "The amount of the ship that is submerged is comparable to the amount above the waterline. When steering your ship too close to land, you risk running aground."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL13_20"
+msgstr "When launching torpedoes, make sure there are no allies in the torpedo line of fire."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL13_21"
+msgstr "'Spotting Aircraft' increases the main battery's firing range."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL13_22"
+msgstr "To effectively use 'Damage Control Party', ensure no new threats are present."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL13_23"
+msgstr "Press [CMD_FIXING_TARGET_POSITION] to get a lock on a detected target within your firing range."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL13_24"
+msgstr "Press [CMD_RELATIVE_GUNS_LOCK] to lock the armament on the relative bearing. Press [CMD_FIXING_TARGET_POSITION] to unlock the armament."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL13_25"
+msgstr "Press [CMD_ABSOLUTE_GUNS_LOCK] to lock on a sector. The weapons will automatically turn in the direction of the locked sector."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL13_26"
+msgstr "Hold [KEY_RIGHTMOUSE] to look around while your aim remains fixed."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL13_27"
+msgstr "Take joint actions. Cover your allies."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL13_28"
+msgstr "Press [KEY_RIGHTMOUSE] to quickly check your course while you are firing trial shots."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL13_29"
+msgstr "A torpedo hit close to the main battery turret may result in a magazine detonation."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL13_3"
+msgstr "Change your speed and course to throw off the enemy's aim."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL13_4"
+msgstr "Turn your ship's bow toward incoming torpedoes to reduce the risk of being hit."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL13_5"
+msgstr "When firing in Binocular View, remember to click [KEY_RIGHTMOUSE] every so often in order to stay aware of the situation around you."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL13_6"
+msgstr "Avoid collisions with allied warships."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL13_7"
+msgstr "Remember that torpedo range is limited. Launch torpedoes when your ship is close enough to the enemy."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL13_8"
+msgstr "Smoke screens conceal the exact disposition of your warship and allied ships."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL13_9"
+msgstr "Double-click [KEY_LEFTMOUSE_DOUBLE] on a square on the Minimap or Tactical Map [CMD_TACTICAL_MAP] to draw your allies' attention to that square."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL14_0"
+msgstr "Teamwork and mutual assistance will help you survive and win the battle."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL14_1"
+msgstr "Main battery: double-click [KEY_LEFTMOUSE_DOUBLE] to fire a full salvo from all turrets that are ready to fire."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL14_10"
+msgstr "To enable autopilot mode, open the Tactical Map by pressing [CMD_TACTICAL_MAP], and then click [KEY_LEFTMOUSE] on the map to set a waypoint. You can hold [KEY_SHIFT] to set up to five waypoints."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL14_11"
+msgstr "Main battery: hold [KEY_LEFTMOUSE] for sequential fire."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL14_12"
+msgstr "Your warship is easier to detect when firing."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL14_13"
+msgstr "Large ships are not always able to pass between small islands."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL14_14"
+msgstr "Decide which side of the ship is best for your opening fire at the enemy and turn your guns in advance."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL14_15"
+msgstr "Keep in mind that at close range, shells fired from bow and stern guns follow different trajectories to the target."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL14_16"
+msgstr "Press [CMD_SWITCH_ATBA_AIRDEFENSE] to disable your AA guns. Disabling AA guns helps you stay undetected by enemy aircraft for a longer period of time."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL14_17"
+msgstr "Destroyers excel at surprise attacks."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL14_18"
+msgstr "Remember to protect allied aircraft carriers."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL14_19"
+msgstr "Turn your ship's bow toward incoming torpedoes to reduce the risk of being hit."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL14_2"
+msgstr "The amount of the ship that is submerged is comparable to the amount above the waterline. When steering your ship too close to land, you risk running aground."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL14_20"
+msgstr "When launching torpedoes, make sure there are no allies in the torpedo line of fire."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL14_21"
+msgstr "'Spotting Aircraft' increases the main battery's firing range."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL14_22"
+msgstr "To effectively use 'Damage Control Party', ensure no new threats are present."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL14_23"
+msgstr "Press [CMD_FIXING_TARGET_POSITION] to get a lock on a detected target within your firing range."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL14_24"
+msgstr "Press [CMD_RELATIVE_GUNS_LOCK] to lock the armament on the relative bearing. Press [CMD_FIXING_TARGET_POSITION] to unlock the armament."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL14_25"
+msgstr "Press [CMD_ABSOLUTE_GUNS_LOCK] to lock on a sector. The weapons will automatically turn in the direction of the locked sector."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL14_26"
+msgstr "Hold [KEY_RIGHTMOUSE] to look around while your aim remains fixed."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL14_27"
+msgstr "Take joint actions. Cover your allies."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL14_28"
+msgstr "Press [KEY_RIGHTMOUSE] to quickly check your course while you are firing trial shots."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL14_29"
+msgstr "A torpedo hit close to the main battery turret may result in a magazine detonation."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL14_3"
+msgstr "Change your speed and course to throw off the enemy's aim."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL14_4"
+msgstr "Turn your ship's bow toward incoming torpedoes to reduce the risk of being hit."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL14_5"
+msgstr "When firing in Binocular View, remember to click [KEY_RIGHTMOUSE] every so often in order to stay aware of the situation around you."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL14_6"
+msgstr "Avoid collisions with allied warships."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL14_7"
+msgstr "Remember that torpedo range is limited. Launch torpedoes when your ship is close enough to the enemy."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL14_8"
+msgstr "Smoke screens conceal the exact disposition of your warship and allied ships."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL14_9"
+msgstr "Double-click [KEY_LEFTMOUSE_DOUBLE] on a square on the Minimap or Tactical Map [CMD_TACTICAL_MAP] to draw your allies' attention to that square."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL15_0"
+msgstr "Teamwork and mutual assistance will help you survive and win the battle."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL15_1"
+msgstr "Main battery: double-click [KEY_LEFTMOUSE_DOUBLE] to fire a full salvo from all turrets that are ready to fire."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL15_10"
+msgstr "To enable autopilot mode, open the Tactical Map by pressing [CMD_TACTICAL_MAP], and then click [KEY_LEFTMOUSE] on the map to set a waypoint. You can hold [KEY_SHIFT] to set up to five waypoints."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL15_11"
+msgstr "Main battery: hold [KEY_LEFTMOUSE] for sequential fire."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL15_12"
+msgstr "Your warship is easier to detect when firing."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL15_13"
+msgstr "Large ships are not always able to pass between small islands."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL15_14"
+msgstr "Decide which side of the ship is best for your opening fire at the enemy and turn your guns in advance."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL15_15"
+msgstr "Keep in mind that at close range, shells fired from bow and stern guns follow different trajectories to the target."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL15_16"
+msgstr "Press [CMD_SWITCH_ATBA_AIRDEFENSE] to disable your AA guns. Disabling AA guns helps you stay undetected by enemy aircraft for a longer period of time."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL15_17"
+msgstr "Destroyers excel at surprise attacks."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL15_18"
+msgstr "Remember to protect allied aircraft carriers."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL15_19"
+msgstr "Turn your ship's bow toward incoming torpedoes to reduce the risk of being hit."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL15_2"
+msgstr "The amount of the ship that is submerged is comparable to the amount above the waterline. When steering your ship too close to land, you risk running aground."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL15_20"
+msgstr "When launching torpedoes, make sure there are no allies in the torpedo line of fire."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL15_21"
+msgstr "'Spotting Aircraft' increases the main battery's firing range."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL15_22"
+msgstr "To effectively use 'Damage Control Party', ensure no new threats are present."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL15_23"
+msgstr "Press [CMD_FIXING_TARGET_POSITION] to get a lock on a detected target within your firing range."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL15_24"
+msgstr "Press [CMD_RELATIVE_GUNS_LOCK] to lock the armament on the relative bearing. Press [CMD_FIXING_TARGET_POSITION] to unlock the armament."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL15_25"
+msgstr "Press [CMD_ABSOLUTE_GUNS_LOCK] to lock on a sector. The weapons will automatically turn in the direction of the locked sector."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL15_26"
+msgstr "Hold [KEY_RIGHTMOUSE] to look around while your aim remains fixed."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL15_27"
+msgstr "Take joint actions. Cover your allies."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL15_28"
+msgstr "Press [KEY_RIGHTMOUSE] to quickly check your course while you are firing trial shots."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL15_29"
+msgstr "A torpedo hit close to the main battery turret may result in a magazine detonation."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL15_3"
+msgstr "Change your speed and course to throw off the enemy's aim."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL15_4"
+msgstr "Turn your ship's bow toward incoming torpedoes to reduce the risk of being hit."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL15_5"
+msgstr "When firing in Binocular View, remember to click [KEY_RIGHTMOUSE] every so often in order to stay aware of the situation around you."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL15_6"
+msgstr "Avoid collisions with allied warships."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL15_7"
+msgstr "Remember that torpedo range is limited. Launch torpedoes when your ship is close enough to the enemy."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL15_8"
+msgstr "Smoke screens conceal the exact disposition of your warship and allied ships."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL15_9"
+msgstr "Double-click [KEY_LEFTMOUSE_DOUBLE] on a square on the Minimap or Tactical Map [CMD_TACTICAL_MAP] to draw your allies' attention to that square."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL1_0"
+msgstr "Hold [CMD_HELP] to access in-game help at any time during the battle."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL1_1"
+msgstr "Main battery: double-click [KEY_LEFTMOUSE_DOUBLE] to fire a full salvo from all turrets that are ready to fire."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL1_10"
+msgstr "Launched torpedo does not differentiate between allies and enemies."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL1_11"
+msgstr "Operate in formations; a single ship is a perfect target."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL1_12"
+msgstr "The larger the ship, the easier she is to detect."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL1_13"
+msgstr "Hold [KEY_RIGHTMOUSE] to look around while your aim remains fixed."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL1_14"
+msgstr "Rushing through the center of the map is poor tactics."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL1_15"
+msgstr "Take joint actions. Cover your allies."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL1_16"
+msgstr "A large ship can run aground in a narrow passage."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL1_17"
+msgstr "The amount of the ship that is submerged is comparable to the amount above the waterline. When steering your ship too close to land, you risk running aground."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL1_2"
+msgstr "When your warship is under attack, tack to port and starboard to reduce damage."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL1_3"
+msgstr "Remember to lead the target when you fire."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL1_4"
+msgstr "Always fire a trial shot before a full salvo."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL1_5"
+msgstr "Change your speed and course to throw off the enemy's aim."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL1_6"
+msgstr "Turn your ship's bow toward incoming torpedoes to reduce the risk of being hit."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL1_7"
+msgstr "When firing in Binocular View, remember to click [KEY_RIGHTMOUSE] every so often in order to stay aware of the situation around you."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL1_8"
+msgstr "Avoid collisions with allied warships."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL1_9"
+msgstr "Teamwork and mutual assistance will help you survive and win the battle."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL2_0"
+msgstr "Hold [CMD_HELP] to access in-game help at any time during the battle."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL2_1"
+msgstr "Main battery: double-click [KEY_LEFTMOUSE_DOUBLE] to fire a full salvo from all turrets that are ready to fire."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL2_10"
+msgstr "You can earn more Experience Points (XP) and Credits in random battles."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL2_11"
+msgstr "Armor Piercing (AP) shells are ineffective against lightly armored ships. The shells will pierce through the ship without any tangible damage."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL2_12"
+msgstr "High Explosive (HE) shells may cause fire when they hit the target."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL2_13"
+msgstr "High Explosive (HE) shells are most effective against lightly armored ships."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL2_14"
+msgstr "Use the landscape to protect your warship from enemy torpedoes and shells."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL2_15"
+msgstr "When firing from the cover of rocks in Binocular View, remember to check the trajectory of your shells. Rocks may act as natural barriers for the shells."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL2_16"
+msgstr "Remember that torpedo range is limited. Launch torpedoes when your ship is close enough to the enemy."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL2_17"
+msgstr "Smoke screens conceal the exact disposition of your warship and allied ships."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL2_18"
+msgstr "A solitary destroyer is the easiest target for the enemy. To counteract this, use large allied ships as cover to launch a well-timed surprise attack from behind your bigger allies."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL2_19"
+msgstr "Exposing the side of your ship to the attacking enemy destroyer guarantees a premature return to the Port."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL2_2"
+msgstr "When your warship is under attack, tack to port and starboard to reduce damage."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL2_20"
+msgstr "Teamwork and mutual assistance will help you survive and win the battle."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL2_21"
+msgstr "When launching torpedoes, make sure there are no allies in the torpedo line of fire."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL2_22"
+msgstr "Launched torpedo does not differentiate between allies and enemies."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL2_23"
+msgstr "Operate in formations; a single ship is a perfect target."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL2_24"
+msgstr "Take advantage of islands to stay undetected while approaching the enemy ships."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL2_25"
+msgstr "The larger the ship, the easier she is to detect."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL2_26"
+msgstr "You can fire trial shots before a full salvo."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL2_27"
+msgstr "To effectively use 'Damage Control Party', ensure no new threats are present."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL2_28"
+msgstr "Hold [KEY_RIGHTMOUSE] to look around while your aim remains fixed."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL2_29"
+msgstr "Ramming causes very heavy damage to the ship."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL2_3"
+msgstr "Remember to lead the target when you fire."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL2_30"
+msgstr "Rushing through the center of the map is poor tactics."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL2_31"
+msgstr "Take joint actions. Cover your allies."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL2_32"
+msgstr "A large ship can run aground in a narrow passage."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL2_33"
+msgstr "A torpedo hit close to the main battery turret may result in a magazine detonation."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL2_34"
+msgstr "Autopilot: You can hold [KEY_SHIFT] to set up to five waypoints on the Tactical Map."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL2_35"
+msgstr "The amount of the ship that is submerged is comparable to the amount above the waterline. When steering your ship too close to land, you risk running aground."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL2_36"
+msgstr "The circle around your ship on the Minimap indicates the firing range of the selected armament."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL2_4"
+msgstr "Always fire a trial shot before a full salvo."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL2_5"
+msgstr "Change your speed and course to throw off the enemy's aim."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL2_6"
+msgstr "Turn your ship's bow toward incoming torpedoes to reduce the risk of being hit."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL2_7"
+msgstr "When firing in Binocular View, remember to click [KEY_RIGHTMOUSE] every so often in order to stay aware of the situation around you."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL2_8"
+msgstr "Avoid collisions with allied warships."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL2_9"
+msgstr "To turn your rudder and lock it in that position, press [CRUISE_ANGLE_LEFT] for port or [CRUISE_ANGLE_RIGHT] for starboard."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL3_0"
+msgstr "Teamwork and mutual assistance will help you survive and win the battle."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL3_1"
+msgstr "Main battery: double-click [KEY_LEFTMOUSE_DOUBLE] to fire a full salvo from all turrets that are ready to fire."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL3_10"
+msgstr "You can earn more Experience Points (XP) and Credits in random battles."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL3_11"
+msgstr "Armor Piercing (AP) shells are ineffective against lightly armored ships. The shells will pierce through the ship without any tangible damage."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL3_12"
+msgstr "High Explosive (HE) shells may cause fire when they hit the target."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL3_13"
+msgstr "High Explosive (HE) shells are most effective against lightly armored ships."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL3_14"
+msgstr "Use the landscape to protect your warship from enemy torpedoes and shells."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL3_15"
+msgstr "When firing from the cover of rocks in Binocular View, remember to check the trajectory of your shells. Rocks may act as natural barriers for the shells."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL3_16"
+msgstr "Remember that torpedo range is limited. Launch torpedoes when your ship is close enough to the enemy."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL3_17"
+msgstr "Smoke screens conceal the exact disposition of your warship and allied ships."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL3_18"
+msgstr "A solitary destroyer is the easiest target for the enemy. To counteract this, use large allied ships as cover to launch a well-timed surprise attack from behind your bigger allies."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL3_19"
+msgstr "Exposing the side of your ship to the attacking enemy destroyer guarantees a premature return to the Port."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL3_2"
+msgstr "When your warship is under attack, tack to port and starboard to reduce damage."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL3_20"
+msgstr "When launching torpedoes, make sure there are no allies in the torpedo line of fire."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL3_21"
+msgstr "Double-click [KEY_LEFTMOUSE_DOUBLE] on a square on the Minimap or Tactical Map [CMD_TACTICAL_MAP] to draw your allies' attention to that square."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL3_22"
+msgstr "To enable autopilot mode, open the Tactical Map by pressing [CMD_TACTICAL_MAP], and then click [KEY_LEFTMOUSE] on the map to set a waypoint. You can hold [KEY_SHIFT] to set up to five waypoints."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL3_23"
+msgstr "Main battery: hold [KEY_LEFTMOUSE] for sequential fire."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL3_24"
+msgstr "Keep your aircraft away from the enemy's AA engagement area."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL3_25"
+msgstr "Ramming is another way to cause damage to enemy ships. Your warship also takes significant damage when ramming the enemy."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL3_26"
+msgstr "Your warship is easier to detect when firing."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL3_27"
+msgstr "Hold [CMD_HELP] to access in-game help at any time during the battle."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL3_28"
+msgstr "Decide which side of the ship is best for your opening fire at the enemy and turn your guns in advance."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL3_29"
+msgstr "In the Domination battle mode, send allied destroyers to capture areas and use battleships to patrol the territory."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL3_3"
+msgstr "Remember to lead the target when you fire."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL3_30"
+msgstr "When firing HE shells, aim at enemy ship superstructures. Best targets for AP shells are turrets and the engine."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL3_31"
+msgstr "Keep in mind that at close range, shells fired from bow and stern guns follow different trajectories to the target."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL3_32"
+msgstr "Press [CMD_SWITCH_ATBA_AIRDEFENSE] to disable your AA guns. Disabling AA guns helps you stay undetected by enemy aircraft for a longer period of time."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL3_33"
+msgstr "'Spotting Aircraft' increases the main battery's firing range."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL3_34"
+msgstr "Launched torpedo does not differentiate between allies and enemies."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL3_35"
+msgstr "Operate in formations; a single ship is a perfect target."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL3_36"
+msgstr "Take advantage of islands to stay undetected while approaching the enemy ships."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL3_37"
+msgstr "The larger the ship, the easier she is to detect."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL3_38"
+msgstr "You can fire trial shots before a full salvo."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL3_39"
+msgstr "To effectively use 'Damage Control Party', ensure no new threats are present."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL3_4"
+msgstr "Always fire a trial shot before a full salvo."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL3_40"
+msgstr "Press [CMD_FIXING_TARGET_POSITION] to get a lock on a detected target within your firing range."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL3_41"
+msgstr "Press [CMD_RELATIVE_GUNS_LOCK] to lock the armament on the relative bearing. Press [CMD_FIXING_TARGET_POSITION] to unlock the armament."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL3_42"
+msgstr "Press [CMD_ABSOLUTE_GUNS_LOCK] to lock on a sector. The armament will automatically turn in the direction of the locked sector. Press [CMD_FIXING_TARGET_POSITION] to disable armament locking."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL3_43"
+msgstr "Hold [KEY_RIGHTMOUSE] to look around while your aim remains fixed."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL3_44"
+msgstr "Ramming causes very heavy damage to the ship."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL3_45"
+msgstr "Rushing through the center of the map is poor tactics."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL3_46"
+msgstr "Take joint actions. Cover your allies."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL3_47"
+msgstr "A large ship can run aground in a narrow passage."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL3_48"
+msgstr "Press [KEY_RIGHTMOUSE] to quickly check your course while you are firing trial shots."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL3_49"
+msgstr "A torpedo hit close to the main battery turret may result in a magazine detonation."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL3_5"
+msgstr "Change your speed and course to throw off the enemy's aim."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL3_50"
+msgstr "Autopilot: You can hold [KEY_SHIFT] to set up to five waypoints on the Tactical Map."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL3_51"
+msgstr "The amount of the ship that is submerged is comparable to the amount above the waterline. When steering your ship too close to land, you risk running aground."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL3_52"
+msgstr "The circle around your ship on the Minimap indicates the firing range of the selected armament."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL3_6"
+msgstr "Turn your ship's bow toward incoming torpedoes to reduce the risk of being hit."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL3_7"
+msgstr "When firing in Binocular View, remember to click [KEY_RIGHTMOUSE] every so often in order to stay aware of the situation around you."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL3_8"
+msgstr "Avoid collisions with allied warships."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL3_9"
+msgstr "To turn your rudder and lock it in that position, press [CRUISE_ANGLE_LEFT] for port or [CRUISE_ANGLE_RIGHT] for starboard."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL4_0"
+msgstr "Teamwork and mutual assistance will help you survive and win the battle."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL4_1"
+msgstr "Main battery: double-click [KEY_LEFTMOUSE_DOUBLE] to fire a full salvo from all turrets that are ready to fire."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL4_10"
+msgstr "You can earn more Experience Points (XP) and Credits in random battles."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL4_11"
+msgstr "Armor Piercing (AP) shells are ineffective against lightly armored ships. The shells will pierce through the ship without any tangible damage."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL4_12"
+msgstr "High Explosive (HE) shells may cause fire when they hit the target."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL4_13"
+msgstr "High Explosive (HE) shells are most effective against lightly armored ships."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL4_14"
+msgstr "Remember that torpedo range is limited. Launch torpedoes when your ship is close enough to the enemy."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL4_15"
+msgstr "Smoke screens conceal the exact disposition of your warship and allied ships."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL4_16"
+msgstr "A solitary destroyer is the easiest target for the enemy. To counteract this, use large allied ships as cover to launch a well-timed surprise attack from behind your bigger allies."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL4_17"
+msgstr "Exposing the side of your ship to the attacking enemy destroyer guarantees a premature return to the Port."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL4_18"
+msgstr "When launching torpedoes, make sure there are no allies in the torpedo line of fire."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL4_19"
+msgstr "Double-click [KEY_LEFTMOUSE_DOUBLE] on a square on the Minimap or Tactical Map [CMD_TACTICAL_MAP] to draw your allies' attention to that square."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL4_2"
+msgstr "Hold [CMD_HELP] to access in-game help at any time during the battle."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL4_20"
+msgstr "To enable autopilot mode, open the Tactical Map by pressing [CMD_TACTICAL_MAP], and then click [KEY_LEFTMOUSE] on the map to set a waypoint. You can hold [KEY_SHIFT] to set up to five waypoints."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL4_21"
+msgstr "Main battery: hold [KEY_LEFTMOUSE] for sequential fire."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL4_22"
+msgstr "Keep your aircraft away from the enemy's AA engagement area."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL4_23"
+msgstr "Ramming is another way to cause damage to enemy ships. Your warship also takes significant damage when ramming the enemy."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL4_24"
+msgstr "Your warship is easier to detect when firing."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL4_25"
+msgstr "Large ships are not always able to pass between small islands."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL4_26"
+msgstr "Decide which side of the ship is best for your opening fire at the enemy and turn your guns in advance."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL4_27"
+msgstr "In the Domination battle mode, send allied destroyers to capture areas and use battleships to patrol the territory."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL4_28"
+msgstr "When firing HE shells, aim at enemy ship superstructures. Best targets for AP shells are turrets and the engine."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL4_29"
+msgstr "Keep in mind that at close range, shells fired from bow and stern guns follow different trajectories to the target."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL4_3"
+msgstr "Remember to lead the target when you fire."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL4_30"
+msgstr "Press [CMD_SWITCH_ATBA_AIRDEFENSE] to disable your AA guns. Disabling AA guns helps you stay undetected by enemy aircraft for a longer period of time."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL4_31"
+msgstr "'Spotting Aircraft' increases the main battery's firing range."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL4_32"
+msgstr "Remember to protect allied aircraft carriers."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL4_33"
+msgstr "Autopilot: you can hold [KEY_SHIFT] to set up to five waypoints on the Tactical Map."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL4_34"
+msgstr "'Spotting Aircraft' increases the main battery's firing range."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL4_35"
+msgstr "Operate in formations; a single ship is a perfect target."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL4_36"
+msgstr "Take advantage of islands to stay undetected while approaching the enemy ships."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL4_37"
+msgstr "You can fire trial shots before a full salvo."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL4_38"
+msgstr "To effectively use 'Damage Control Party', ensure no new threats are present."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL4_39"
+msgstr "Press [CMD_FIXING_TARGET_POSITION] to get a lock on a detected target within your firing range."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL4_4"
+msgstr "Always fire a trial shot before a full salvo."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL4_40"
+msgstr "Press [CMD_RELATIVE_GUNS_LOCK] to lock the armament on the relative bearing. Press [CMD_FIXING_TARGET_POSITION] to unlock the armament."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL4_41"
+msgstr "Press [CMD_ABSOLUTE_GUNS_LOCK] to lock on a sector. The armament will automatically turn in the direction of the locked sector. Press [CMD_FIXING_TARGET_POSITION] to unlock the armament."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL4_42"
+msgstr "Hold [KEY_RIGHTMOUSE] to look around while your aim remains fixed."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL4_43"
+msgstr "Ramming causes very heavy damage to the ship."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL4_44"
+msgstr "Take joint actions. Cover your allies."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL4_45"
+msgstr "A large ship can run aground in a narrow passage."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL4_46"
+msgstr "Press [KEY_RIGHTMOUSE] to quickly check your course while you are firing trial shots."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL4_47"
+msgstr "A torpedo hit close to the main battery turret may result in a magazine detonation."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL4_48"
+msgstr "The amount of the ship that is submerged is comparable to the amount above the waterline. When steering your ship too close to land, you risk running aground."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL4_49"
+msgstr "The circle around your ship on the Minimap indicates the firing range of the selected armament."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL4_5"
+msgstr "Change your speed and course to throw off the enemy's aim."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL4_50"
+msgstr "To change the strike vector of strike aircraft squadrons, move the pointer along the approach radius."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL4_6"
+msgstr "Turn your ship's bow toward incoming torpedoes to reduce the risk of being hit."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL4_7"
+msgstr "When firing in Binocular View, remember to click [KEY_RIGHTMOUSE] every so often in order to stay aware of the situation around you."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL4_8"
+msgstr "Avoid collisions with allied warships."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL4_9"
+msgstr "To turn your rudder and lock it in that position, press [CRUISE_ANGLE_LEFT] for port or [CRUISE_ANGLE_RIGHT] for starboard."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL5_0"
+msgstr "Teamwork and mutual assistance will help you survive and win the battle."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL5_1"
+msgstr "Main battery: double-click [KEY_LEFTMOUSE_DOUBLE] to fire a full salvo from all turrets that are ready to fire."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL5_10"
+msgstr "Press [CMD_RELATIVE_GUNS_LOCK] to lock the armament on the relative bearing. Press [CMD_FIXING_TARGET_POSITION] to unlock the armament."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL5_11"
+msgstr "Double-click [KEY_LEFTMOUSE_DOUBLE] on a square on the Minimap or Tactical Map [CMD_TACTICAL_MAP] to draw your allies' attention to that square."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL5_12"
+msgstr "To enable autopilot mode, open the Tactical Map by pressing [CMD_TACTICAL_MAP], and then click [KEY_LEFTMOUSE] on the map to set a waypoint. You can hold [KEY_SHIFT] to set up to five waypoints."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL5_13"
+msgstr "Main battery: hold [KEY_LEFTMOUSE] for sequential fire."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL5_14"
+msgstr "Ramming is another way to cause damage to enemy ships. Your warship also takes significant damage when ramming the enemy."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL5_15"
+msgstr "Your warship is easier to detect when firing."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL5_16"
+msgstr "Large ships are not always able to pass between small islands."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL5_17"
+msgstr "Decide which side of the ship is best for your opening fire at the enemy and turn your guns in advance."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL5_18"
+msgstr "Keep in mind that at close range, shells fired from bow and stern guns follow different trajectories to the target."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL5_19"
+msgstr "Press [CMD_SWITCH_ATBA_AIRDEFENSE] to disable your AA guns. Disabling AA guns helps you stay undetected by enemy aircraft for a longer period of time."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL5_2"
+msgstr "Hold [CMD_HELP] to access in-game help at any time during the battle."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL5_20"
+msgstr "'Spotting Aircraft' increases the main battery's firing range."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL5_21"
+msgstr "Remember to protect allied aircraft carriers."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL5_22"
+msgstr "When launching torpedoes, make sure there are no allies in the torpedo line of fire."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL5_23"
+msgstr "'Spotting Aircraft' increases the main battery's firing range."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL5_24"
+msgstr "Take advantage of islands to stay undetected while approaching the enemy ships."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL5_25"
+msgstr "To effectively use 'Damage Control Party', ensure no new threats are present."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL5_26"
+msgstr "Press [CMD_FIXING_TARGET_POSITION] to get a lock on a detected target within your firing range."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL5_27"
+msgstr "Press [CMD_RELATIVE_GUNS_LOCK] to lock the armament on the relative bearing. Press [CMD_FIXING_TARGET_POSITION] to unlock the armament."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL5_28"
+msgstr "Press [CMD_ABSOLUTE_GUNS_LOCK] to lock on a sector. The weapons will automatically turn in the direction of the locked sector."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL5_29"
+msgstr "Hold [KEY_RIGHTMOUSE] to look around while your aim remains fixed."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL5_3"
+msgstr "Change your speed and course to throw off the enemy's aim."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL5_30"
+msgstr "Ramming causes very heavy damage to the ship."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL5_31"
+msgstr "Take joint actions. Cover your allies."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL5_32"
+msgstr "Press [KEY_RIGHTMOUSE] to quickly check your course while you are firing trial shots."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL5_33"
+msgstr "A torpedo hit close to the main battery turret may result in a magazine detonation."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL5_34"
+msgstr "Autopilot: you can hold [KEY_SHIFT] to set up to five waypoints on the Tactical Map."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL5_35"
+msgstr "The amount of the ship that is submerged is comparable to the amount above the waterline. When steering your ship too close to land, you risk running aground."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL5_36"
+msgstr "Armor Piercing (AP) shells are ineffective against lightly armored ships. The shells will pierce through the ship without any tangible damage."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL5_37"
+msgstr "The circle around your ship on the Minimap indicates the firing range of the selected armament."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL5_38"
+msgstr "To change the strike vector of strike aircraft squadrons, move the pointer along the approach radius."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL5_4"
+msgstr "Turn your ship's bow toward incoming torpedoes to reduce the risk of being hit."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL5_5"
+msgstr "When firing in Binocular View, remember to click [KEY_RIGHTMOUSE] every so often in order to stay aware of the situation around you."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL5_6"
+msgstr "Avoid collisions with allied warships."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL5_7"
+msgstr "To turn your rudder and lock it in that position, press [CRUISE_ANGLE_LEFT] for port or [CRUISE_ANGLE_RIGHT] for starboard."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL5_8"
+msgstr "Remember that torpedo range is limited. Launch torpedoes when your ship is close enough to the enemy."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL5_9"
+msgstr "Smoke screens conceal the exact disposition of your warship and allied ships."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL6_0"
+msgstr "Teamwork and mutual assistance will help you survive and win the battle."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL6_1"
+msgstr "Main battery: double-click [KEY_LEFTMOUSE_DOUBLE] to fire a full salvo from all turrets that are ready to fire."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL6_10"
+msgstr "Double-click [KEY_LEFTMOUSE_DOUBLE] on a square on the Minimap or Tactical Map [CMD_TACTICAL_MAP] to draw your allies' attention to that square."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL6_11"
+msgstr "To enable autopilot mode, open the Tactical Map by pressing [CMD_TACTICAL_MAP], and then click [KEY_LEFTMOUSE] on the map to set a waypoint. You can hold [KEY_SHIFT] to set up to five waypoints."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL6_12"
+msgstr "Main battery: hold [KEY_LEFTMOUSE] for sequential fire."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL6_13"
+msgstr "Your warship is easier to detect when firing."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL6_14"
+msgstr "Large ships are not always able to pass between small islands."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL6_15"
+msgstr "Decide which side of the ship is best for your opening fire at the enemy and turn your guns in advance."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL6_16"
+msgstr "Keep in mind that at close range, shells fired from bow and stern guns follow different trajectories to the target."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL6_17"
+msgstr "Press [CMD_SWITCH_ATBA_AIRDEFENSE] to disable your AA guns. Disabling AA guns helps you stay undetected by enemy aircraft for a longer period of time."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL6_18"
+msgstr "Destroyers excel at surprise attacks."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL6_19"
+msgstr "Remember to protect allied aircraft carriers."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL6_2"
+msgstr "The amount of the ship that is submerged is comparable to the amount above the waterline. When steering your ship too close to land, you risk running aground."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL6_20"
+msgstr "The circle around your ship on the Minimap indicates the firing range of the selected armament."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL6_21"
+msgstr "When launching torpedoes, make sure there are no allies in the torpedo line of fire."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL6_22"
+msgstr "'Spotting Aircraft' increases the main battery's firing range."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL6_23"
+msgstr "To effectively use 'Damage Control Party', ensure no new threats are present."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL6_24"
+msgstr "Press [CMD_FIXING_TARGET_POSITION] to get a lock on a detected target within your firing range."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL6_25"
+msgstr "Press [CMD_RELATIVE_GUNS_LOCK] to lock the armament on the relative bearing. Press [CMD_FIXING_TARGET_POSITION] to unlock the armament."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL6_26"
+msgstr "Press [CMD_ABSOLUTE_GUNS_LOCK] to lock on a sector. The weapons will automatically turn in the direction of the locked sector."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL6_27"
+msgstr "Hold [KEY_RIGHTMOUSE] to look around while your aim remains fixed."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL6_28"
+msgstr "Take joint actions. Cover your allies."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL6_29"
+msgstr "Press [KEY_RIGHTMOUSE] to quickly check your course while you are firing trial shots."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL6_3"
+msgstr "Change your speed and course to throw off the enemy's aim."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL6_30"
+msgstr "A torpedo hit close to the main battery turret may result in a magazine detonation."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL6_31"
+msgstr "To change the strike vector of strike aircraft squadrons, move the pointer along the approach radius."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL6_4"
+msgstr "Turn your ship's bow toward incoming torpedoes to reduce the risk of being hit."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL6_5"
+msgstr "When firing in Binocular View, remember to click [KEY_RIGHTMOUSE] every so often in order to stay aware of the situation around you."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL6_6"
+msgstr "Avoid collisions with allied warships."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL6_7"
+msgstr "Remember that torpedo range is limited. Launch torpedoes when your ship is close enough to the enemy."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL6_8"
+msgstr "Smoke screens conceal the exact disposition of your warship and allied ships."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL6_9"
+msgstr "Armor Piercing (AP) shells are ineffective against lightly armored ships. The shells will pierce through the ship without any tangible damage."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL7_0"
+msgstr "Teamwork and mutual assistance will help you survive and win the battle."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL7_1"
+msgstr "Main battery: double-click [KEY_LEFTMOUSE_DOUBLE] to fire a full salvo from all turrets that are ready to fire."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL7_10"
+msgstr "Double-click [KEY_LEFTMOUSE_DOUBLE] on a square on the Minimap or Tactical Map [CMD_TACTICAL_MAP] to draw your allies' attention to that square."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL7_11"
+msgstr "To enable autopilot mode, open the Tactical Map by pressing [CMD_TACTICAL_MAP], and then click [KEY_LEFTMOUSE] on the map to set a waypoint. You can hold [KEY_SHIFT] to set up to five waypoints."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL7_12"
+msgstr "Main battery: hold [KEY_LEFTMOUSE] for sequential fire."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL7_13"
+msgstr "Your warship is easier to detect when firing."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL7_14"
+msgstr "Large ships are not always able to pass between small islands."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL7_15"
+msgstr "Decide which side of the ship is best for your opening fire at the enemy and turn your guns in advance."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL7_16"
+msgstr "Keep in mind that at close range, shells fired from bow and stern guns follow different trajectories to the target."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL7_17"
+msgstr "Press [CMD_SWITCH_ATBA_AIRDEFENSE] to disable your AA guns. Disabling AA guns helps you stay undetected by enemy aircraft for a longer period of time."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL7_18"
+msgstr "Destroyers excel at surprise attacks."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL7_19"
+msgstr "Remember to protect allied aircraft carriers."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL7_2"
+msgstr "The amount of the ship that is submerged is comparable to the amount above the waterline. When steering your ship too close to land, you risk running aground."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL7_20"
+msgstr "Turn your ship's bow toward incoming torpedoes to reduce the risk of being hit."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL7_21"
+msgstr "When launching torpedoes, make sure there are no allies in the torpedo line of fire."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL7_22"
+msgstr "'Spotting Aircraft' increases the main battery's firing range."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL7_23"
+msgstr "To effectively use 'Damage Control Party', ensure no new threats are present."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL7_24"
+msgstr "Press [CMD_FIXING_TARGET_POSITION] to get a lock on a detected target within your firing range."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL7_25"
+msgstr "Press [CMD_RELATIVE_GUNS_LOCK] to lock the armament on the relative bearing. Press [CMD_FIXING_TARGET_POSITION] to unlock the armament."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL7_26"
+msgstr "Press [CMD_ABSOLUTE_GUNS_LOCK] to lock on a sector. The weapons will automatically turn in the direction of the locked sector."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL7_27"
+msgstr "Hold [KEY_RIGHTMOUSE] to look around while your aim remains fixed."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL7_28"
+msgstr "Take joint actions. Cover your allies."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL7_29"
+msgstr "Press [KEY_RIGHTMOUSE] to quickly check your course while you are firing trial shots."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL7_3"
+msgstr "Change your speed and course to throw off the enemy's aim."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL7_30"
+msgstr "A torpedo hit close to the main battery turret may result in a magazine detonation."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL7_4"
+msgstr "Turn your ship's bow toward incoming torpedoes to reduce the risk of being hit."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL7_5"
+msgstr "When firing in Binocular View, remember to click [KEY_RIGHTMOUSE] every so often in order to stay aware of the situation around you."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL7_6"
+msgstr "Avoid collisions with allied warships."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL7_7"
+msgstr "Armor Piercing (AP) shells are ineffective against lightly armored ships. The shells will pierce through the ship without any tangible damage."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL7_8"
+msgstr "Smoke screens conceal the exact disposition of your warship and allied ships."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL7_9"
+msgstr "When launching torpedoes, make sure there are no allies in the torpedo line of fire."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL8_0"
+msgstr "Teamwork and mutual assistance will help you survive and win the battle."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL8_1"
+msgstr "Main battery: double-click [KEY_LEFTMOUSE_DOUBLE] to fire a full salvo from all turrets that are ready to fire."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL8_10"
+msgstr "To enable autopilot mode, open the Tactical Map by pressing [CMD_TACTICAL_MAP], and then click [KEY_LEFTMOUSE] on the map to set a waypoint. You can hold [KEY_SHIFT] to set up to five waypoints."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL8_11"
+msgstr "Main battery: hold [KEY_LEFTMOUSE] for sequential fire."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL8_12"
+msgstr "Your warship is easier to detect when firing."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL8_13"
+msgstr "Large ships are not always able to pass between small islands."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL8_14"
+msgstr "Decide which side of the ship is best for your opening fire at the enemy and turn your guns in advance."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL8_15"
+msgstr "Keep in mind that at close range, shells fired from bow and stern guns follow different trajectories to the target."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL8_16"
+msgstr "Press [CMD_SWITCH_ATBA_AIRDEFENSE] to disable your AA guns. Disabling AA guns helps you stay undetected by enemy aircraft for a longer period of time."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL8_17"
+msgstr "Destroyers excel at surprise attacks."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL8_18"
+msgstr "Remember to protect allied aircraft carriers."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL8_19"
+msgstr "Turn your ship's bow toward incoming torpedoes to reduce the risk of being hit."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL8_2"
+msgstr "The amount of the ship that is submerged is comparable to the amount above the waterline. When steering your ship too close to land, you risk running aground."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL8_20"
+msgstr "When launching torpedoes, make sure there are no allies in the torpedo line of fire."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL8_21"
+msgstr "'Spotting Aircraft' increases the main battery's firing range."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL8_22"
+msgstr "To effectively use 'Damage Control Party', ensure no new threats are present."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL8_23"
+msgstr "Press [CMD_FIXING_TARGET_POSITION] to get a lock on a detected target within your firing range."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL8_24"
+msgstr "Press [CMD_RELATIVE_GUNS_LOCK] to lock the armament on the relative bearing. Press [CMD_FIXING_TARGET_POSITION] to unlock the armament."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL8_25"
+msgstr "Press [CMD_ABSOLUTE_GUNS_LOCK] to lock on a sector. The weapons will automatically turn in the direction of the locked sector."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL8_26"
+msgstr "Hold [KEY_RIGHTMOUSE] to look around while your aim remains fixed."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL8_27"
+msgstr "Take joint actions. Cover your allies."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL8_28"
+msgstr "Press [KEY_RIGHTMOUSE] to quickly check your course while you are firing trial shots."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL8_29"
+msgstr "A torpedo hit close to the main battery turret may result in a magazine detonation."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL8_3"
+msgstr "Change your speed and course to throw off the enemy's aim."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL8_4"
+msgstr "Turn your ship's bow toward incoming torpedoes to reduce the risk of being hit."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL8_5"
+msgstr "When firing in Binocular View, remember to click [KEY_RIGHTMOUSE] every so often in order to stay aware of the situation around you."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL8_6"
+msgstr "Avoid collisions with allied warships."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL8_7"
+msgstr "Remember that torpedo range is limited. Launch torpedoes when your ship is close enough to the enemy."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL8_8"
+msgstr "Smoke screens conceal the exact disposition of your warship and allied ships."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL8_9"
+msgstr "Double-click [KEY_LEFTMOUSE_DOUBLE] on a square on the Minimap or Tactical Map [CMD_TACTICAL_MAP] to draw your allies' attention to that square."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL9_0"
+msgstr "Teamwork and mutual assistance will help you survive and win the battle."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL9_1"
+msgstr "Main battery: double-click [KEY_LEFTMOUSE_DOUBLE] to fire a full salvo from all turrets that are ready to fire."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL9_10"
+msgstr "To enable autopilot mode, open the Tactical Map by pressing [CMD_TACTICAL_MAP], and then click [KEY_LEFTMOUSE] on the map to set a waypoint. You can hold [KEY_SHIFT] to set up to five waypoints."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL9_11"
+msgstr "Main battery: hold [KEY_LEFTMOUSE] for sequential fire."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL9_12"
+msgstr "Your warship is easier to detect when firing."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL9_13"
+msgstr "Large ships are not always able to pass between small islands."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL9_14"
+msgstr "Decide which side of the ship is best for your opening fire at the enemy and turn your guns in advance."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL9_15"
+msgstr "Keep in mind that at close range, shells fired from bow and stern guns follow different trajectories to the target."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL9_16"
+msgstr "Press [CMD_SWITCH_ATBA_AIRDEFENSE] to disable your AA guns. Disabling AA guns helps you stay undetected by enemy aircraft for a longer period of time."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL9_17"
+msgstr "Destroyers excel at surprise attacks."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL9_18"
+msgstr "Remember to protect allied aircraft carriers."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL9_19"
+msgstr "Turn your ship's bow toward incoming torpedoes to reduce the risk of being hit."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL9_2"
+msgstr "The amount of the ship that is submerged is comparable to the amount above the waterline. When steering your ship too close to land, you risk running aground."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL9_20"
+msgstr "When launching torpedoes, make sure there are no allies in the torpedo line of fire."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL9_21"
+msgstr "'Spotting Aircraft' increases the main battery's firing range."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL9_22"
+msgstr "To effectively use 'Damage Control Party', ensure no new threats are present."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL9_23"
+msgstr "Press [CMD_FIXING_TARGET_POSITION] to get a lock on a detected target within your firing range."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL9_24"
+msgstr "Press [CMD_RELATIVE_GUNS_LOCK] to lock the armament on the relative bearing. Press [CMD_FIXING_TARGET_POSITION] to unlock the armament."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL9_25"
+msgstr "Press [CMD_ABSOLUTE_GUNS_LOCK] to lock on a sector. The weapons will automatically turn in the direction of the locked sector."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL9_26"
+msgstr "Hold [KEY_RIGHTMOUSE] to look around while your aim remains fixed."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL9_27"
+msgstr "Take joint actions. Cover your allies."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL9_28"
+msgstr "Press [KEY_RIGHTMOUSE] to quickly check your course while you are firing trial shots."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL9_29"
+msgstr "A torpedo hit close to the main battery turret may result in a magazine detonation."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL9_3"
+msgstr "Change your speed and course to throw off the enemy's aim."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL9_4"
+msgstr "Turn your ship's bow toward incoming torpedoes to reduce the risk of being hit."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL9_5"
+msgstr "When firing in Binocular View, remember to click [KEY_RIGHTMOUSE] every so often in order to stay aware of the situation around you."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL9_6"
+msgstr "Avoid collisions with allied warships."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL9_7"
+msgstr "Remember that torpedo range is limited. Launch torpedoes when your ship is close enough to the enemy."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL9_8"
+msgstr "Smoke screens conceal the exact disposition of your warship and allied ships."
+
+msgid "IDS_LOADING_TOOLTIP_LEVEL9_9"
+msgstr "Double-click [KEY_LEFTMOUSE_DOUBLE] on a square on the Minimap or Tactical Map [CMD_TACTICAL_MAP] to draw your allies' attention to that square."
+
+msgid "IDS_LOBBY_CHAT_DIVISION"
+msgstr "To Division"
+
+msgid "IDS_LOBBY_CHAT_GENERAL"
+msgstr "Port"
+
+msgid "IDS_LOCAL_WEATHER_CHECK_PARAMS_TIP"
+msgstr "[CMD_SHIP_PARAMS] Ship's performance in battle"
+
+msgid "IDS_LOCAL_WEATHER_DESCRIPTION_ITEM_PCOW012_NIGHT_LOGIC_1"
+msgstr "The ship's spotting range and detectability are reduced"
+
+msgid "IDS_LOCAL_WEATHER_DESCRIPTION_ITEM_PCOW012_NIGHT_LOGIC_2"
+msgstr "The duration of increased ship detectability after firing a main gun shell is decreased"
+
+msgid "IDS_LOCAL_WEATHER_DESCRIPTION_ITEM_PCOW012_NIGHT_LOGIC_3"
+msgstr "Accuracy of enemy fire directed at your ship is decreased"
+
+msgid "IDS_LOCAL_WEATHER_DESCRIPTION_ITEM_PCOW013_1APRIL_HAILSTORM_1"
+msgstr "The ship's spotting range and detectability are reduced"
+
+msgid "IDS_LOCAL_WEATHER_DESCRIPTION_ITEM_PCOW013_1APRIL_HAILSTORM_2"
+msgstr "Firing range of AA guns is reduced"
+
+msgid "IDS_LOCAL_WEATHER_DESCRIPTION_ITEM_PCOW013_1APRIL_HAILSTORM_3"
+msgstr "Aircraft speed is reduced"
+
+msgid "IDS_LOCAL_WEATHER_DESCRIPTION_ITEM_PCOW014_1APRIL_CLOUDBURST_1"
+msgstr "The ship's spotting range and detectability are reduced"
+
+msgid "IDS_LOCAL_WEATHER_DESCRIPTION_ITEM_PCOW014_1APRIL_CLOUDBURST_2"
+msgstr "Fires are extinguished instantly"
+
+msgid "IDS_LOCAL_WEATHER_DESCRIPTION_ITEM_PCOW014_1APRIL_CLOUDBURST_3"
+msgstr "Repair party action is blocked"
+
+msgid "IDS_LOCAL_WEATHER_DESCRIPTION_ITEM_PCOW019_FOG_LOGIC_1"
+msgstr "The ship's spotting range and detectability are reduced"
+
+msgid "IDS_LOCAL_WEATHER_DESCRIPTION_ITEM_PCOW019_FOG_LOGIC_2"
+msgstr "The duration of increased ship detectability after firing a main gun shell is decreased"
+
+msgid "IDS_LOCAL_WEATHER_DESCRIPTION_ITEM_PCOW019_FOG_LOGIC_3"
+msgstr "Accuracy of enemy fire directed at your ship is decreased"
+
+msgid "IDS_LOCAL_WEATHER_DESCRIPTION_ITEM_PCOW020_SNOW_LOGIC_1"
+msgstr "The ship's spotting range and detectability are reduced"
+
+msgid "IDS_LOCAL_WEATHER_DESCRIPTION_ITEM_PCOW020_SNOW_LOGIC_2"
+msgstr "The duration of increased ship detectability after firing a main gun shell is decreased"
+
+msgid "IDS_LOCAL_WEATHER_DESCRIPTION_ITEM_PCOW020_SNOW_LOGIC_3"
+msgstr "Accuracy of enemy fire directed at your ship is decreased"
+
+msgid "IDS_LOCAL_WEATHER_DESCRIPTION_ITEM_PCOW021_DOWNPOUR_1"
+msgstr "The ship's spotting range and detectability are reduced"
+
+msgid "IDS_LOCAL_WEATHER_DESCRIPTION_ITEM_PCOW021_DOWNPOUR_2"
+msgstr "The duration of increased ship detectability after firing a main gun shell is decreased"
+
+msgid "IDS_LOCAL_WEATHER_DESCRIPTION_ITEM_PCOW021_DOWNPOUR_3"
+msgstr "Accuracy of enemy fire directed at your ship is decreased"
+
+msgid "IDS_LOCAL_WEATHER_DESCRIPTION_ITEM_PCOW023_RAIN_GREECE_1"
+msgstr "The ship's spotting range and detectability are reduced"
+
+msgid "IDS_LOCAL_WEATHER_DESCRIPTION_ITEM_PCOW023_RAIN_GREECE_2"
+msgstr "The duration of increased ship detectability after firing a main gun shell is decreased"
+
+msgid "IDS_LOCAL_WEATHER_DESCRIPTION_ITEM_PCOW023_RAIN_GREECE_3"
+msgstr "Accuracy of enemy fire directed at your ship is decreased"
+
+msgid "IDS_LOCAL_WEATHER_DESCRIPTION_PCOW012_NIGHT_LOGIC"
+msgstr "A thunderstorm front was detected in the action zone! When crossed, it will affect ship parameters:"
+
+msgid "IDS_LOCAL_WEATHER_DESCRIPTION_PCOW013_1APRIL_HAILSTORM"
+msgstr "A meteor shower was detected in the action zone! Entering the meteor shower area will affect the ship's performance:"
+
+msgid "IDS_LOCAL_WEATHER_DESCRIPTION_PCOW014_1APRIL_CLOUDBURST"
+msgstr "A psy field disturbance was detected in the action zone! Entering the psy field area will affect the ship's performance:"
+
+msgid "IDS_LOCAL_WEATHER_DESCRIPTION_PCOW016_USS_CL_STORM"
+msgstr "The military operation will take place under the cover of darkness, beware of illumination shells to stay undetected for a longer period of time."
+
+msgid "IDS_LOCAL_WEATHER_DESCRIPTION_PCOW017_USS_CL_LIGHT"
+msgstr "The military operation will take place under the cover of darkness, beware of illumination shells to stay undetected for a longer period of time."
+
+msgid "IDS_LOCAL_WEATHER_DESCRIPTION_PCOW019_FOG_LOGIC"
+msgstr "A thunderstorm front was detected in the action zone! When crossed, it will affect ship parameters:"
+
+msgid "IDS_LOCAL_WEATHER_DESCRIPTION_PCOW020_SNOW_LOGIC"
+msgstr "A snowstorm was detected in the action zone! A snowstorm will affect your ship's characteristics:"
+
+msgid "IDS_LOCAL_WEATHER_DESCRIPTION_PCOW021_DOWNPOUR"
+msgstr "A thunderstorm front was detected in the action zone! When crossed, it will affect ship parameters:"
+
+msgid "IDS_LOCAL_WEATHER_DESCRIPTION_PCOW023_RAIN_GREECE"
+msgstr "A thunderstorm front was detected in the action zone! When crossed, it will affect ship parameters:"
+
+msgid "IDS_LOCAL_WEATHER_DUNKIRK_HUD_INDICATOR"
+msgstr "MINEFIELD"
+
+msgid "IDS_LOCAL_WEATHER_ENABLED_PCOW012_NIGHT_LOGIC"
+msgstr "A thunderstorm front was detected in the action zone!"
+
+msgid "IDS_LOCAL_WEATHER_ENABLED_PCOW013_1APRIL_HAILSTORM"
+msgstr "A meteor shower was detected in the action zone!"
+
+msgid "IDS_LOCAL_WEATHER_ENABLED_PCOW014_1APRIL_CLOUDBURST"
+msgstr "A psy field disturbance was detected in the action zone!"
+
+msgid "IDS_LOCAL_WEATHER_ENABLED_PCOW017_USS_CL_LIGHT"
+msgstr "The enemy can use illumination shells. Avoid illuminated areas!"
+
+msgid "IDS_LOCAL_WEATHER_ENABLED_PCOW019_FOG_LOGIC"
+msgstr "A thunderstorm front was detected in the action zone!"
+
+msgid "IDS_LOCAL_WEATHER_ENABLED_PCOW020_SNOW_LOGIC"
+msgstr "A snowstorm was detected in the action zone!"
+
+msgid "IDS_LOCAL_WEATHER_ENABLED_PCOW021_DOWNPOUR"
+msgstr "A thunderstorm front was detected in the action zone!"
+
+msgid "IDS_LOCAL_WEATHER_ENABLED_PCOW023_RAIN_GREECE"
+msgstr "A thunderstorm front was detected in the action zone!"
+
+msgid "IDS_LOCAL_WEATHER_HEADER"
+msgstr "Weather:"
+
+msgid "IDS_LOCAL_WEATHER_PCOW012_HUD_INDICATOR"
+msgstr "THUNDERSTORM FRONT"
+
+msgid "IDS_LOCAL_WEATHER_PCOW012_NIGHT_LOGIC_HUD_INDICATOR"
+msgstr "THUNDERSTORM FRONT"
+
+msgid "IDS_LOCAL_WEATHER_PCOW013_1APRIL_HAILSTORM_HUD_INDICATOR"
+msgstr "METEOR SHOWER"
+
+msgid "IDS_LOCAL_WEATHER_PCOW014_1APRIL_CLOUDBURST_HUD_INDICATOR"
+msgstr "PSY FIELD DISTURBANCE"
+
+msgid "IDS_LOCAL_WEATHER_PCOW016_HUD_INDICATOR"
+msgstr "NIGHT"
+
+msgid "IDS_LOCAL_WEATHER_PCOW017_HUD_INDICATOR"
+msgstr "ILLUMINATION SHELL"
+
+msgid "IDS_LOCAL_WEATHER_PCOW019_FOG_LOGIC_HUD_INDICATOR"
+msgstr "THUNDERSTORM FRONT"
+
+msgid "IDS_LOCAL_WEATHER_PCOW019_HUD_INDICATOR"
+msgstr "THUNDERSTORM FRONT"
+
+msgid "IDS_LOCAL_WEATHER_PCOW020_HUD_INDICATOR"
+msgstr "SNOWSTORM"
+
+msgid "IDS_LOCAL_WEATHER_PCOW020_SNOW_LOGIC_HUD_INDICATOR"
+msgstr "SNOWSTORM"
+
+msgid "IDS_LOCAL_WEATHER_PCOW021_DOWNPOUR_HUD_INDICATOR"
+msgstr "THUNDERSTORM FRONT"
+
+msgid "IDS_LOCAL_WEATHER_PCOW021_HUD_INDICATOR"
+msgstr "THUNDERSTORM FRONT"
+
+msgid "IDS_LOCAL_WEATHER_PCOW023_HUD_INDICATOR"
+msgstr "THUNDERSTORM FRONT"
+
+msgid "IDS_LOCAL_WEATHER_PCOW023_RAIN_GREECE_HUD_INDICATOR"
+msgstr "THUNDERSTORM FRONT"
+
+msgid "IDS_LOCAL_WEATHER_SHIP_PARAM_DESCRIPTION_PCOW012_NIGHT_LOGIC"
+msgstr ""
+"- Ship's detectability range and spotting range are reduced\n"
+"- The duration of increased ship detectability after firing a main gun shell is reduced\n"
+"- Accuracy of the enemy firing at your ship is reduced"
+
+msgid "IDS_LOCAL_WEATHER_SHIP_PARAM_DESCRIPTION_PCOW013_1APRIL_HAILSTORM"
+msgstr ""
+"- Ship's detectability range and spotting range are reduced\n"
+"- Firing range of AA guns is reduced\n"
+"- Aircraft speed is reduced"
+
+msgid "IDS_LOCAL_WEATHER_SHIP_PARAM_DESCRIPTION_PCOW014_1APRIL_CLOUDBURST"
+msgstr ""
+"- Ship's detectability range and spotting range are reduced\n"
+"- Fires are extinguished instantly\n"
+"- Repair party action is blocked"
+
+msgid "IDS_LOCAL_WEATHER_SHIP_PARAM_DESCRIPTION_PCOW016_USS_CL_STORM"
+msgstr ""
+"- Ship's detectability range and spotting range are reduced\n"
+"- The duration of increased ship detectability after firing a main gun shell is reduced\n"
+"- Accuracy of the enemy firing at your ship is reduced"
+
+msgid "IDS_LOCAL_WEATHER_SHIP_PARAM_DESCRIPTION_PCOW017_USS_CL_LIGHT"
+msgstr ""
+"- The ship's detectability range is increased\n"
+"- The accuracy of enemies firing at your ship is increased"
+
+msgid "IDS_LOCAL_WEATHER_SHIP_PARAM_DESCRIPTION_PCOW019_FOG_LOGIC"
+msgstr ""
+"- Ship's detectability range and spotting range are reduced\n"
+"- The duration of increased ship detectability after firing a main gun shell is reduced\n"
+"- Accuracy of the enemy firing at your ship is reduced"
+
+msgid "IDS_LOCAL_WEATHER_SHIP_PARAM_DESCRIPTION_PCOW020_SNOW_LOGIC"
+msgstr ""
+"- Ship's detectability range and spotting range are reduced\n"
+"- The duration of increased ship detectability after firing a main gun shell is reduced\n"
+"- Accuracy of the enemy firing at your ship is reduced"
+
+msgid "IDS_LOCAL_WEATHER_SHIP_PARAM_DESCRIPTION_PCOW021_DOWNPOUR"
+msgstr ""
+"- Ship's detectability range and spotting range are reduced\n"
+"- The duration of increased ship detectability after firing a main gun shell is reduced\n"
+"- Accuracy of the enemy firing at your ship is reduced"
+
+msgid "IDS_LOCAL_WEATHER_SHIP_PARAM_DESCRIPTION_PCOW023_RAIN_GREECE"
+msgstr ""
+"- Ship's detectability range and spotting range are reduced\n"
+"- The duration of increased ship detectability after firing a main gun shell is reduced\n"
+"- Accuracy of the enemy firing at your ship is reduced"
+
+msgid "IDS_LOCAL_WEATHER_SHIP_PARAM_HEADER_PCOW012_NIGHT_LOGIC"
+msgstr "Thunderstorm Front"
+
+msgid "IDS_LOCAL_WEATHER_SHIP_PARAM_HEADER_PCOW013_1APRIL_HAILSTORM"
+msgstr "Meteor Shower"
+
+msgid "IDS_LOCAL_WEATHER_SHIP_PARAM_HEADER_PCOW014_1APRIL_CLOUDBURST"
+msgstr "Psy Field Disturbance"
+
+msgid "IDS_LOCAL_WEATHER_SHIP_PARAM_HEADER_PCOW016_USS_CL_STORM"
+msgstr "Night"
+
+msgid "IDS_LOCAL_WEATHER_SHIP_PARAM_HEADER_PCOW017_USS_CL_LIGHT"
+msgstr "Illumination Shell"
+
+msgid "IDS_LOCAL_WEATHER_SHIP_PARAM_HEADER_PCOW019_FOG_LOGIC"
+msgstr "Thunderstorm Front"
+
+msgid "IDS_LOCAL_WEATHER_SHIP_PARAM_HEADER_PCOW020_SNOW_LOGIC"
+msgstr "Snowstorm"
+
+msgid "IDS_LOCAL_WEATHER_SHIP_PARAM_HEADER_PCOW021_DOWNPOUR"
+msgstr "Thunderstorm Front"
+
+msgid "IDS_LOCAL_WEATHER_SHIP_PARAM_HEADER_PCOW023_RAIN_GREECE"
+msgstr "Thunderstorm Front"
+
+msgid "IDS_LOCKED"
+msgstr "FREE LOOK"
+
+msgid "IDS_LOCKED_MISSION_TIME_LEFT_TASK_TOOLTIP"
+msgstr "Mission tasks will be available in %(timeLeft)s."
+
+msgid "IDS_LOCKED_MISSION_TIME_LEFT_TOOLTIP"
+msgstr "Mission will be available in %(_timeLeft)s."
+
+msgid "IDS_LOCKED_MISSION_TOOLTIP"
+msgstr "Complete the final task of the preceding mission."
+
+msgid "IDS_LOCK_DIVISION"
+msgstr "Lock the Division"
+
+msgid "IDS_LOCK_TARGET_WAS_NOT_FOUND"
+msgstr "No target detected"
+
+msgid "IDS_LOGGING_IN"
+msgstr "LOGGING IN"
+
+msgid "IDS_LOGIN_AVAILABLE_NAMES"
+msgstr "Available usernames:"
+
+msgid "IDS_LOGIN_BUTTON"
+msgstr "Connect!"
+
+msgid "IDS_LOGIN_CLIENT_ERROR_EXIT_BUTTON"
+msgstr "Close"
+
+msgid "IDS_LOGIN_CLIENT_ERROR_MAIN_MESSAGE"
+msgstr "Game loading error. Close the game and launch it again."
+
+msgid "IDS_LOGIN_EGS_ERROR_MAIN_MESSAGE"
+msgstr "Failed to retrieve Epic Games Store account information. Please try again later."
+
+msgid "IDS_LOGIN_MICROSOFT_ERROR_MAIN_MESSAGE"
+msgstr "Failed to retrieve Microsoft account information. Please try again later."
+
+msgid "IDS_LOGIN_MICROSOFT_ERROR_TRY_AGAIN_BUTTON"
+msgstr "Try again"
+
+msgid "IDS_LOGIN_SCREEN_NAME_RESTRICTIONS"
+msgstr ""
+"Your username must be at least 3 characters long.\n"
+"Use Latin characters, numbers, and underscores."
+
+msgid "IDS_LOGIN_SCREEN_WRONG_SYMBOL_INPUT"
+msgstr ""
+"You have entered an invalid character.\n"
+"Use Latin characters, numbers, and underscores."
+
+msgid "IDS_LONGEST_MAIN_GUN_MAX_DIST"
+msgstr "Longest main battery firing range"
+
+msgid "IDS_LONG_WAITING_TIP"
+msgstr "If the waiting time is too long, change the side of the conflict"
+
+msgid "IDS_LOOKING_FOR_DIVISION"
+msgstr "Looking for Division"
+
+msgid "IDS_LOOK_AT_TARGET"
+msgstr "Track the selected target with guns"
+
+msgid "IDS_LOOTBOX"
+msgstr "Container"
+
+msgid "IDS_LOOTBOXES"
+msgstr "CONTAINERS"
+
+msgid "IDS_LOOTBOXES_BANNER_TEXT"
+msgstr "Go to Armory"
+
+msgid "IDS_LOOTBOXES_BANNER_TEXT_FIRST_CLICK"
+msgstr "Collect free containers"
+
+msgid "IDS_LOOTBOXES_TOOLTIP"
+msgstr "Containers"
+
+msgid "IDS_LOOTBOXES_TOOLTIP_TEXT"
+msgstr "Go to Armory"
+
+msgid "IDS_LOOTBOX_ANIMATION_GOES"
+msgstr "Please wait, the action cannot be completed now."
+
+msgid "IDS_LOOTBOX_AVAILABLE"
+msgstr "A new container is available"
+
+msgid "IDS_LOOTBOX_DESCRIPTION"
+msgstr "Depending on its type, a container can drop various kinds of in-game goodies."
+
+msgid "IDS_LOOTBOX_EXP_HINT"
+msgstr "XP you earned today. XP is required for collecting containers."
+
+msgid "IDS_LOOTBOX_FOR"
+msgstr "Container for:"
+
+msgid "IDS_LOOTBOX_GOT"
+msgstr "Received"
+
+msgid "IDS_LOOTBOX_HINT_EVENT"
+msgstr "Hurry up! Unique good and evil camouflages are available."
+
+msgid "IDS_LOOTBOX_NOT_RECEIVED"
+msgstr "Container not received"
+
+msgid "IDS_LOOTBOX_PREMIUM"
+msgstr "Premium container"
+
+msgid "IDS_LOOTBOX_PURCHASE_WILL_BE_AVAILABLE_AFTER"
+msgstr "Next container will be available in"
+
+msgid "IDS_LOOTBOX_RECEIVED"
+msgstr "Container received"
+
+msgid "IDS_LOOTBOX_REWARDS_PROBABILITIES"
+msgstr "Container contents"
+
+msgid "IDS_LOOTBOX_REWARDS_PROBABILITIES_TOOLTIP"
+msgstr "Learn about the probabilities of receiving container contents"
+
+msgid "IDS_LOOTBOX_TITLE"
+msgstr "Containers"
+
+msgid "IDS_LOSE_ALLIES"
+msgstr "Losing Allied Ships"
+
+msgid "IDS_LOW"
+msgstr "Low"
+
+msgid "IDS_LOW_ACCESS_LEVEL"
+msgstr "Containers will become available at a higher Access Level."
+
+msgid "IDS_LOW_LEVEL_BOT_STATUS"
+msgstr "Bot. Low level AI."
+
+msgid "IDS_LOW_LEVEL_TARGET_STATUS"
+msgstr "Target. Low level AI."
+
+msgid "IDS_LOW_QUALITY_GUI"
+msgstr "Reduce GUI refresh rate"
+
+msgid "IDS_LOW_QUALITY_GUI_DESCRIPTION"
+msgstr "Interface elements (icons, tabs, notifications) are updated less frequently. Reduces CPU load."
+
+msgid "IDS_LOYALTY_POINTS_TOTAL"
+msgstr "Maximum Loyalty to the Team"
+
+msgid "IDS_LSHIFT"
+msgstr "SHIFT"
+
+msgid "IDS_LUTJENS"
+msgstr "Günther Lütjens"
+
+msgid "IDS_MAIN_AIRCRAFT_SPEED_GOOD"
+msgstr "High-speed aircraft"
+
+msgid "IDS_MAIN_AIRSMOKES"
+msgstr "Aviation Smoke Generator available"
+
+msgid "IDS_MAIN_AIR_SUPPORT_HE"
+msgstr "Airstrike available"
+
+msgid "IDS_MAIN_AIR_SUPPORT_HE_6"
+msgstr "Airstrike available from Tier VI"
+
+msgid "IDS_MAIN_ALLROUNDGOODBB"
+msgstr "Effective against all ship types"
+
+msgid "IDS_MAIN_ALLROUNDGOODCV"
+msgstr "Any type of squadron is effective against all ship types"
+
+msgid "IDS_MAIN_APBOMBS"
+msgstr "AP bombs"
+
+msgid "IDS_MAIN_APHIGHDMG"
+msgstr "Heavy AP shell damage"
+
+msgid "IDS_MAIN_APONLY"
+msgstr "Only AP shells available"
+
+msgid "IDS_MAIN_APPENETRATION"
+msgstr "AP shells with high armor penetration capabilities"
+
+msgid "IDS_MAIN_APRICOCHET"
+msgstr "High AP shell efficiency"
+
+msgid "IDS_MAIN_APROCKETS"
+msgstr "AP rockets"
+
+msgid "IDS_MAIN_ATBARANGEDAMAGE"
+msgstr "Secondary armament inflicts significant damage and has a long range of fire"
+
+msgid "IDS_MAIN_BAD_MAIN_ACCURACY"
+msgstr "Low firing accuracy"
+
+msgid "IDS_MAIN_BAD_SINGLE_STRIKE"
+msgstr "A squadron carries out one attack run only"
+
+msgid "IDS_MAIN_BAD_SMOKE"
+msgstr "Short smoke screen dispersion time"
+
+msgid "IDS_MAIN_BONUSASDIC"
+msgstr "Hydroacoustic Search consumable available"
+
+msgid "IDS_MAIN_BONUSASDIC_6"
+msgstr "Hydroacoustic Search consumable available from Tier VI"
+
+msgid "IDS_MAIN_BONUSASDIC_8"
+msgstr "Hydroacoustic Search consumable available from Tier VIII"
+
+msgid "IDS_MAIN_BONUSESMOKE"
+msgstr "Enhanced Smoke Generator consumable"
+
+msgid "IDS_MAIN_BONUSMCRELOAD"
+msgstr "Main Battery Reload Booster consumable available"
+
+msgid "IDS_MAIN_BONUSMCRELOAD_6"
+msgstr "Main Battery Reload Booster consumable available from Tier VI"
+
+msgid "IDS_MAIN_BONUSRADAR_8"
+msgstr "Surveillance Radar available from Tier VIII"
+
+msgid "IDS_MAIN_BONUSREPAIR_SUB_DESC"
+msgstr "Usable only on the surface. Remaining active time is lost upon submersion."
+
+msgid "IDS_MAIN_BONUSSMOKE"
+msgstr "Smoke Generator consumable available"
+
+msgid "IDS_MAIN_BONUSSMOKE_5"
+msgstr "Smoke Generator consumable available from Tier V"
+
+msgid "IDS_MAIN_BOWTUBES"
+msgstr "Torpedo launchers located at the fore"
+
+msgid "IDS_MAIN_CALIBER"
+msgstr "Main Battery"
+
+msgid "IDS_MAIN_CALIBER_AMMO"
+msgstr "Main Battery Shells"
+
+msgid "IDS_MAIN_CARPETBOMBING"
+msgstr "Carpet bombing"
+
+msgid "IDS_MAIN_CONSUMABLE_RLSSEARCH"
+msgstr "Surveillance Radar available"
+
+msgid "IDS_MAIN_CONSUMABLE_SONARSEARCH_GOOD"
+msgstr "Enhanced Hydroacoustic Search consumable"
+
+msgid "IDS_MAIN_CONSUMABLE_SPOTTERACCURACY"
+msgstr "Spotting Aircraft with High-Precision Optics available"
+
+msgid "IDS_MAIN_CONS_LIMITED_CHOICE"
+msgstr "Limited choice of consumables"
+
+msgid "IDS_MAIN_CSAPONLY"
+msgstr "SAP and AP shells available"
+
+msgid "IDS_MAIN_CSHEONLY"
+msgstr "HE and SAP shells available"
+
+msgid "IDS_MAIN_DWTORPRANGEDAMAGE"
+msgstr "Great damage and long-range deepwater torpedoes"
+
+msgid "IDS_MAIN_FASTATTPLANES"
+msgstr "Rapid attack aircraft"
+
+msgid "IDS_MAIN_FASTLONGLOWDMGTORP"
+msgstr "High speed and long-range torpedoes with low damage"
+
+msgid "IDS_MAIN_FASTLONGTORP"
+msgstr "High-speed and long-range torpedoes"
+
+msgid "IDS_MAIN_GOODAIRDEF"
+msgstr "High AA defense efficiency"
+
+msgid "IDS_MAIN_GOODARMOR"
+msgstr "High level of armor protection"
+
+msgid "IDS_MAIN_GOODBATTERY"
+msgstr "High dive capacity"
+
+msgid "IDS_MAIN_GOOD_ACCURACY"
+msgstr "High firing accuracy of the main battery"
+
+msgid "IDS_MAIN_GOOD_ADEFBONUSBARRAGE"
+msgstr "Defensive AA Fire consumable available"
+
+msgid "IDS_MAIN_GOOD_BONUSREPAIR"
+msgstr "Repair Party consumable available"
+
+msgid "IDS_MAIN_GOOD_BONUSREPAIR_5"
+msgstr "Repair Party consumable available from Tier V"
+
+msgid "IDS_MAIN_GOOD_DUR_EHEAL_1_NOLVL"
+msgstr "Access to the Specialized Repair Teams consumable"
+
+msgid "IDS_MAIN_GOOD_EHEAL"
+msgstr "Enhanced Repair Party consumable"
+
+msgid "IDS_MAIN_GOOD_EHEAL_UK"
+msgstr "Enhanced Repair Party consumable"
+
+msgid "IDS_MAIN_GOOD_HIGH_DAMAGE_SINGLE_STRIKE"
+msgstr "High damage per attack run"
+
+msgid "IDS_MAIN_GOOD_HIGH_STRIKE_CRAFT_COUNT"
+msgstr "Large number of aircraft in an attacking flight"
+
+msgid "IDS_MAIN_GOOD_MAIN_RANGE"
+msgstr "Long main battery firing range"
+
+msgid "IDS_MAIN_GUN_AMMO_AP_ALPHA_HIGH"
+msgstr "Each AP shell deals high damage"
+
+msgid "IDS_MAIN_GUN_AMMO_AP_ALPHA_LOW"
+msgstr "Each AP shell deals low damage"
+
+msgid "IDS_MAIN_GUN_AMMO_CS_AVAILABLE"
+msgstr "SAP shells available"
+
+msgid "IDS_MAIN_GUN_AMMO_HE_ALPHA_HIGH"
+msgstr "Each HE shell deals high damage"
+
+msgid "IDS_MAIN_GUN_AMMO_HE_ALPHA_LOW"
+msgstr "Each HE shell deals low damage"
+
+msgid "IDS_MAIN_GUN_AMMO_HE_PIERCING_HIGH"
+msgstr "High HE shell penetration"
+
+msgid "IDS_MAIN_GUN_AMMO_HE_PIERCING_LOW"
+msgstr "Low HE shell penetration"
+
+msgid "IDS_MAIN_GUN_ANY_DISTANCE_SHOOTING_ACCURACY_HIGH"
+msgstr "High accuracy at all ranges"
+
+msgid "IDS_MAIN_GUN_ANY_DISTANCE_SHOOTING_ACCURACY_LOW"
+msgstr "Low accuracy at all ranges"
+
+msgid "IDS_MAIN_GUN_AP_EFFICIENCY_HIGH"
+msgstr "High AP shell efficiency"
+
+msgid "IDS_MAIN_GUN_AP_EFFICIENCY_LOW"
+msgstr "Low AP shell efficiency"
+
+msgid "IDS_MAIN_GUN_AP_FLY_TIME_FAST"
+msgstr "Low shell arc simplifies aiming but complicates firing over obstacles"
+
+msgid "IDS_MAIN_GUN_AP_FLY_TIME_SLOW"
+msgstr "High shell arc facilitates firing over obstacles but complicates long-range engagements"
+
+msgid "IDS_MAIN_GUN_AP_PENETRATION_HIGH"
+msgstr "High AP shell penetration"
+
+msgid "IDS_MAIN_GUN_AP_PENETRATION_LOW"
+msgstr "Low AP shell penetration"
+
+msgid "IDS_MAIN_GUN_BARRELS_NUM_HIGH"
+msgstr "High number of main battery guns"
+
+msgid "IDS_MAIN_GUN_BARRELS_NUM_LOW"
+msgstr "Low number of main battery guns"
+
+msgid "IDS_MAIN_GUN_CS_AMMO_AVAILABLE"
+msgstr "SAP shells available"
+
+msgid "IDS_MAIN_GUN_DAMAGE_HIGH"
+msgstr "Main battery guns deal high damage"
+
+msgid "IDS_MAIN_GUN_DAMAGE_LOW"
+msgstr "Main battery guns deal low damage"
+
+msgid "IDS_MAIN_GUN_DAMAGE_PER_MINUTE_AP_HIGH"
+msgstr "AP shells deal high damage per minute"
+
+msgid "IDS_MAIN_GUN_DAMAGE_PER_MINUTE_AP_LOW"
+msgstr "AP shells deal low damage per minute"
+
+msgid "IDS_MAIN_GUN_DAMAGE_PER_MINUTE_HE_HIGH"
+msgstr "HE shells deal high damage per minute"
+
+msgid "IDS_MAIN_GUN_DAMAGE_PER_MINUTE_HE_LOW"
+msgstr "HE shells deal low damage per minute"
+
+msgid "IDS_MAIN_GUN_HE_EFFICIENCY_HIGH"
+msgstr "High HE shell efficiency"
+
+msgid "IDS_MAIN_GUN_HE_EFFICIENCY_LOW"
+msgstr "Low HE shell efficiency"
+
+msgid "IDS_MAIN_GUN_LONG_DISTANCE_SHOOTING_ACCURACY_HIGH"
+msgstr "High accuracy at long range"
+
+msgid "IDS_MAIN_GUN_LONG_DISTANCE_SHOOTING_ACCURACY_LOW"
+msgstr "Low accuracy at long range"
+
+msgid "IDS_MAIN_GUN_MAX_DIST_HIGH"
+msgstr "Long main battery firing range"
+
+msgid "IDS_MAIN_GUN_MAX_DIST_LOW"
+msgstr "Short main battery firing range"
+
+msgid "IDS_MAIN_GUN_NO_RICOCHET"
+msgstr "AP shells do not ricochet off the bow or stern plating of equal or lower tier ships"
+
+msgid "IDS_MAIN_GUN_ROTATION_SPEED_HIGH"
+msgstr "High main battery turret traverse speed"
+
+msgid "IDS_MAIN_GUN_ROTATION_SPEED_LOW"
+msgstr "Low main battery turret traverse speed"
+
+msgid "IDS_MAIN_GUN_SALVO_WEIGHT_AP_HIGH"
+msgstr "High AP salvo weight"
+
+msgid "IDS_MAIN_GUN_SALVO_WEIGHT_AP_LOW"
+msgstr "Low AP salvo weight"
+
+msgid "IDS_MAIN_GUN_SALVO_WEIGHT_HE_HIGH"
+msgstr "High HE salvo weight"
+
+msgid "IDS_MAIN_GUN_SALVO_WEIGHT_HE_HIGH_SECONDARY"
+msgstr "High HE salvo weight"
+
+msgid "IDS_MAIN_GUN_SALVO_WEIGHT_HE_LOW"
+msgstr "Low HE salvo weight"
+
+msgid "IDS_MAIN_GUN_SHORT_DISTANCE_SHOOTING_ACCURACY_HIGH"
+msgstr "High accuracy at short range"
+
+msgid "IDS_MAIN_GUN_SHORT_DISTANCE_SHOOTING_ACCURACY_LOW"
+msgstr "Low accuracy at short range"
+
+msgid "IDS_MAIN_GUN_SHOT_DELAY_HIGH"
+msgstr "High main battery rate of fire"
+
+msgid "IDS_MAIN_GUN_SHOT_DELAY_LOW"
+msgstr "Low main battery rate of fire"
+
+msgid "IDS_MAIN_HEBOMBS"
+msgstr "HE bombs"
+
+msgid "IDS_MAIN_HEHIGHDAMAGE"
+msgstr "Heavy HE shell damage"
+
+msgid "IDS_MAIN_HEONLY"
+msgstr "Only HE shells available"
+
+msgid "IDS_MAIN_HEPENETRATION"
+msgstr "HE shells with high armor penetration capabilities"
+
+msgid "IDS_MAIN_HESALVOHIGHDAMAGE"
+msgstr "Heavy HE shell damage per salvo"
+
+msgid "IDS_MAIN_HIGHFIREPOWER"
+msgstr "High rate of fire of the main battery"
+
+msgid "IDS_MAIN_HIGHSPEED"
+msgstr "High top speed"
+
+msgid "IDS_MAIN_HIGHSPEED_8"
+msgstr "High top speed from Tier VIII"
+
+msgid "IDS_MAIN_HIGHSURV"
+msgstr "High ship survivability"
+
+msgid "IDS_MAIN_HIGHVISIBILITY"
+msgstr "High detectability"
+
+msgid "IDS_MAIN_HYBRID_PLANES_BOMBERS_HE"
+msgstr "Bombers carrying HE bombs available"
+
+msgid "IDS_MAIN_LIMITEDREPAIR"
+msgstr "Fast Damage Control Team consumable available"
+
+msgid "IDS_MAIN_LONGFIRE_BIGFLOOD"
+msgstr "Long fire-extinguishing time; takes heavy damage from flooding"
+
+msgid "IDS_MAIN_LOWFIREPOWER"
+msgstr "Low rate of fire of the main battery"
+
+msgid "IDS_MAIN_LOWMANEUVER"
+msgstr "Low ship maneuverability"
+
+msgid "IDS_MAIN_LOWSURVIVE"
+msgstr "Low survivability"
+
+msgid "IDS_MAIN_LOWVISIBILITY"
+msgstr "Low detectability"
+
+msgid "IDS_MAIN_MANYLOADERS"
+msgstr "Large number of loaders"
+
+msgid "IDS_MAIN_MANYTUBES"
+msgstr "Numerous torpedo tubes"
+
+msgid "IDS_MAIN_MANYVARIABLECONS"
+msgstr "Five slots for consumables are available"
+
+msgid "IDS_MAIN_MCALLAROUND"
+msgstr "Main battery mounts are located along the ship's perimeter"
+
+msgid "IDS_MAIN_MCALLRANGES"
+msgstr "Main battery guns are effective at all ranges"
+
+msgid "IDS_MAIN_MCDAMAGE"
+msgstr "Main battery guns deal heavy damage"
+
+msgid "IDS_MAIN_MCLOWDIST"
+msgstr "Short main battery firing range"
+
+msgid "IDS_MAIN_MCRANGEDAMAGE"
+msgstr "Main battery guns inflict significant damage and have a long firing range"
+
+msgid "IDS_MAIN_MCSHORTMEDIUMRANGE"
+msgstr "Main guns are effective at short and medium ranges"
+
+msgid "IDS_MAIN_MCSHORTRANGE"
+msgstr "Main guns are effective at short ranges"
+
+msgid "IDS_MAIN_MC_BURSTFIRE"
+msgstr "Burst Fire alternative fire mode"
+
+msgid "IDS_MAIN_MC_DPM_BAD"
+msgstr "Low damage per minute"
+
+msgid "IDS_MAIN_MINEBOMBERS"
+msgstr "Mine bombers available"
+
+msgid "IDS_MAIN_MOVE_SPEED_SURFACE_GOOD"
+msgstr "High surface speed"
+
+msgid "IDS_MAIN_NOSMOKE"
+msgstr "Smoke Generator consumable unavailable"
+
+msgid "IDS_MAIN_NOTORP"
+msgstr "No torpedo armament"
+
+msgid "IDS_MAIN_NO_T_BOMBERS"
+msgstr "No torpedo bombers"
+
+msgid "IDS_MAIN_PLANESHIGHSURV"
+msgstr "Aviation with large HP pools"
+
+msgid "IDS_MAIN_PLANESTORPHIGHDAMAGE"
+msgstr "Heavy aerial torpedo damage"
+
+msgid "IDS_MAIN_PLANES_ALT_GOOD"
+msgstr "Increased tactical squadron efficiency"
+
+msgid "IDS_MAIN_PLANES_ALT_SPEED_GOOD"
+msgstr "High-speed tactical squadrons"
+
+msgid "IDS_MAIN_PLANES_BOMBERS_ALT_GOOD"
+msgstr "Increased tactical bomber efficiency"
+
+msgid "IDS_MAIN_PLANES_T_BOMBERS_ALT_GOOD"
+msgstr "Increased tactical torpedo bomber efficiency"
+
+msgid "IDS_MAIN_RAGEMODE_CONSUMABLES_RELOAD"
+msgstr "Consumable Operational Readiness Combat Instructions available"
+
+msgid "IDS_MAIN_RAGEMODE_HANNOVER"
+msgstr "Direct Control Over Secondary Battery Crews Combat Instructions available"
+
+msgid "IDS_MAIN_RAGEMODE_SATSUMA"
+msgstr "Immediate Main Battery Fire Adjustment Combat Instructions available"
+
+msgid "IDS_MAIN_RAGEMODE_USHAKOV"
+msgstr "Immediate Main Battery Recalibration Combat Instructions available"
+
+msgid "IDS_MAIN_SLOW"
+msgstr "Low speed"
+
+msgid "IDS_MAIN_SLOWPLANES"
+msgstr "Low aircraft speed"
+
+msgid "IDS_MAIN_SPECIALTORPEDOES"
+msgstr "Deepwater torpedoes"
+
+msgid "IDS_MAIN_SPECIAL_SMOKE"
+msgstr "Short-Burst Smoke Generator consumable available"
+
+msgid "IDS_MAIN_SPECSMOKE"
+msgstr "Exhaust Smoke Generator consumable available"
+
+msgid "IDS_MAIN_SPECSMOKE_5"
+msgstr "Exhaust Smoke Generator consumable available from Tier V"
+
+msgid "IDS_MAIN_SPECSMOKE_8"
+msgstr "Exhaust Smoke Generator consumable available from Tier VIII"
+
+msgid "IDS_MAIN_SPEEDBOOST_GOOD"
+msgstr "Engine Boost available"
+
+msgid "IDS_MAIN_SPEEDMANEUVER"
+msgstr "High maneuverability and top speed"
+
+msgid "IDS_MAIN_SPEED_GK_FIRE"
+msgstr "High rate of fire"
+
+msgid "IDS_MAIN_SUPPORTCLASS"
+msgstr "Most effective when supporting allied ships"
+
+msgid "IDS_MAIN_TASK"
+msgstr "Primary task"
+
+msgid "IDS_MAIN_TORPDAMAGE"
+msgstr "Heavy torpedo damage"
+
+msgid "IDS_MAIN_TORPEDO_2TYPES"
+msgstr "Two torpedo types available to choose from in battle"
+
+msgid "IDS_MAIN_TORPEDO_ACOUSTIC_ONLY"
+msgstr "Access to acoustic homing torpedoes only"
+
+msgid "IDS_MAIN_TORPEDO_ACOUSTIC_RANGE_DAMAGE_BAD"
+msgstr "Low damage and range for acoustic torpedoes"
+
+msgid "IDS_MAIN_TORPEDO_ACOUSTIC_RANGE_GOOD"
+msgstr "Long-range acoustic homing torpedoes"
+
+msgid "IDS_MAIN_TORPEDO_ALT_RANGE_SPEED_GOOD"
+msgstr "High speed and long range for alternative torpedoes"
+
+msgid "IDS_MAIN_TORPEDO_LOADERS_BAD"
+msgstr "Long reload time of all torpedo tubes for a full salvo"
+
+msgid "IDS_MAIN_TORPEDO_LOADERS_GOOD"
+msgstr "Fast reload time of all torpedo tubes for a full salvo"
+
+msgid "IDS_MAIN_TORPEDO_RANGE_DAMAGE_GOOD"
+msgstr "Great damage and long-range alternative torpedoes"
+
+msgid "IDS_MAIN_TORPEDO_REARTUBES_BAD"
+msgstr "Small number of torpedo tubes in the stern group"
+
+msgid "IDS_MAIN_TORPEDO_REARTUBES_GOOD"
+msgstr "Numerous torpedo tubes in the stern group"
+
+msgid "IDS_MAIN_TORPRANGE"
+msgstr "Long-range torpedoes"
+
+msgid "IDS_MAIN_TORPRANGEDAMAGE"
+msgstr "Great damage and long-range torpedoes"
+
+msgid "IDS_MAIN_TORPRELOAD"
+msgstr "Quick torpedo reload"
+
+msgid "IDS_MAIN_TORPRELOAD_8"
+msgstr "Fast reloading torpedoes from Tier VIII"
+
+msgid "IDS_MAIN_TORPSHORTRANGE"
+msgstr "Short-range torpedoes"
+
+msgid "IDS_MAIN_WEAKAIRDEFENSE"
+msgstr "Low AA defense efficiency"
+
+msgid "IDS_MAIN_WEAKARMOR"
+msgstr "Weak armor"
+
+msgid "IDS_MAKE_TRAINING_ROOM_CLOSED"
+msgstr "Closed room"
+
+msgid "IDS_MAKE_TRAINING_ROOM_CLOSED_TOOLTIP"
+msgstr "Entry to the training room will be available only by password or invitation"
+
+msgid "IDS_MANAGE_DIVISION"
+msgstr "Manage your Division"
+
+msgid "IDS_MANAGE_LOCKED_CONTACTS"
+msgstr "Blocked Contacts"
+
+msgid "IDS_MANEUVER_HIGH"
+msgstr "High maneuverability"
+
+msgid "IDS_MANEUVER_LOW"
+msgstr "Low maneuverability"
+
+msgid "IDS_MAP_ATTENTION_POINT_IN_RECT_MESSAGE"
+msgstr "Attention to Area in Square %s"
+
+msgid "IDS_MAP_ATTENTION_POINT_MESSAGE"
+msgstr "Attention to Area"
+
+msgid "IDS_MAP_ATTENTION_RECT_MESSAGE"
+msgstr "Attention to Square %s"
+
+msgid "IDS_MAP_DELETED"
+msgstr "The current map has been deleted."
+
+msgid "IDS_MAP_LOADING"
+msgstr "LOADING THE MAP"
+
+msgid "IDS_MAP_RECT_ATTENTION"
+msgstr "Send Signal to Allies"
+
+msgid "IDS_MAP_SCALE_MINUS"
+msgstr "Zoom Minimap out"
+
+msgid "IDS_MAP_SCALE_MINUS_PREF_TOOLTIP_DESCRIPTION"
+msgstr "Minimize the Minimap in the bottom-right corner of the screen."
+
+msgid "IDS_MAP_SCALE_PLUS"
+msgstr "Zoom Minimap in"
+
+msgid "IDS_MAP_SCALE_PLUS_PREF_TOOLTIP_DESCRIPTION"
+msgstr "Enlarge the Minimap in the bottom-right corner of the screen."
+
+msgid "IDS_MAP_SHOW_DEAD"
+msgstr "Display Destroyed Ships"
+
+msgid "IDS_MAP_SHOW_PLANES"
+msgstr "Display Aircraft"
+
+msgid "IDS_MARINE_HOSHOU"
+msgstr "Houshou Marine"
+
+msgid "IDS_MARKER_NEW"
+msgstr "NEW"
+
+msgid "IDS_MARK_ATTACK"
+msgstr "ATTACK"
+
+msgid "IDS_MARK_DEFEND"
+msgstr "DEFEND"
+
+msgid "IDS_MARK_ESCORT"
+msgstr "ESCORT"
+
+msgid "IDS_MARK_KEY_TARGET"
+msgstr "ATTACK"
+
+msgid "IDS_MARK_KEY_TARGET_ALLY"
+msgstr "DEFEND"
+
+msgid "IDS_MARK_KEY_TARGET_DIVISION"
+msgstr "DEFEND"
+
+msgid "IDS_MARK_REPAIR"
+msgstr "REPAIR"
+
+msgid "IDS_MARON_YANAGIWARA"
+msgstr "Maron Yanagiwara"
+
+msgid "IDS_MASTER_VOLUME"
+msgstr "Volume"
+
+msgid "IDS_MASTER_VOLUME_DESCRIPTION"
+msgstr "All sounds in the game, including effects, music, and voiceovers."
+
+msgid "IDS_MASTER_VOLUME_TOOLTIP_HEADER"
+msgstr "General volume level"
+
+msgid "IDS_MATCHING_TEAMS"
+msgstr "Matching of teams"
+
+msgid "IDS_MATCHMAKER_LEAVE_REASON_BRAWL_PRIME_OVER"
+msgstr "The Brawl is currently unavailable. You were removed from the queue."
+
+msgid "IDS_MATCHMAKER_LEAVE_REASON_BRAWL_SEASON_OVER"
+msgstr "The season has ended. You were removed from the queue for the Brawl."
+
+msgid "IDS_MATCHMAKER_LEAVE_REASON_CLAN_PRIME_OVER"
+msgstr "You were removed from the queue for a Clan Battle. Your selected session is over."
+
+msgid "IDS_MATCHMAKER_LEAVE_REASON_CLAN_SEASON_OVER"
+msgstr "You were removed from the queue for a Clan Battle. The Clan Battles Season has ended."
+
+msgid "IDS_MATCHMAKER_LEAVE_REASON_EVENT_SEASON_CHANGED"
+msgstr "You were removed from the queue for battle. This battle type is currently unavailable."
+
+msgid "IDS_MATCHMAKER_LEAVE_REASON_MODAL_HEADER"
+msgstr "PLAYER MATCHMAKING STOPPED"
+
+msgid "IDS_MATCHMAKER_LEAVE_REASON_PVE_SEASON_CHANGED"
+msgstr "You were removed from the queue for the Active Operation. The Active Operation has been replaced with a new one."
+
+msgid "IDS_MATCHMAKER_LEAVE_REASON_RANK_SEASON_OVER"
+msgstr "You were removed from the queue for a Ranked Battle. The Ranked Battles Season has ended."
+
+msgid "IDS_MATCHMAKER_LEAVE_REASON_RANK_SPRINT_OVER"
+msgstr "You were removed from the queue for a Ranked Battle. The Ranked Battle Sprint has ended."
+
+msgid "IDS_MATCHMAKER_LEAVE_REASON_SHUTDOWN"
+msgstr "You were removed from the queue for battle due to a scheduled server reboot."
+
+msgid "IDS_MATCHMAKER_LEAVE_REASON_TECH"
+msgstr "You were removed from the queue for battle due to technical issues on the server."
+
+msgid "IDS_MATILDA_KELLY"
+msgstr "Matilda Kelly"
+
+msgid "IDS_MAX"
+msgstr "Maximum"
+
+msgid "IDS_MAXIMUM"
+msgstr "Maximum"
+
+msgid "IDS_MAX_CAUSED_TO_BUILDINGS_DAMAGE"
+msgstr "Damage caused to onshore installations"
+
+msgid "IDS_MAX_CAUSED_TO_BUILDINGS_DAMAGE_TOOLTIP"
+msgstr "Most damage caused to onshore installations in a battle"
+
+msgid "IDS_MAX_COUNT_AIRCARRIER_IN_DIVISION"
+msgstr "Maximum number of aircraft carriers in a Division"
+
+msgid "IDS_MAX_COUNT_BATTLESHIP_IN_DIVISION"
+msgstr "Maximum number of battleships in a Division"
+
+msgid "IDS_MAX_COUNT_CRUISER_IN_DIVISION"
+msgstr "Maximum number of cruisers in a Division"
+
+msgid "IDS_MAX_COUNT_DESTROYER_IN_DIVISION"
+msgstr "Maximum number of destroyers in a Division"
+
+msgid "IDS_MAX_COUNT_SUBMARINE_IN_DIVISION"
+msgstr "Maximum number of submarines"
+
+msgid "IDS_MAX_DAMAGE"
+msgstr "Maximum Damage"
+
+msgid "IDS_MAX_DAMAGE_PER_BATTLE"
+msgstr "Damage to ships"
+
+msgid "IDS_MAX_DAMAGE_PER_BATTLE_TOOLTIP"
+msgstr "Most damage caused to enemy ships in a battle"
+
+msgid "IDS_MAX_DIVISIONS_CREATED"
+msgstr ""
+"Highest number of Divisions reached in this battle.\n"
+"Join one of the existing Divisions."
+
+msgid "IDS_MAX_EXP_PER_BATTLE"
+msgstr "XP"
+
+msgid "IDS_MAX_EXP_PER_BATTLE_TOOLTIP"
+msgstr "Most XP earned in a battle"
+
+msgid "IDS_MAX_FRAME_RATE"
+msgstr "Frame rate limit"
+
+msgid "IDS_MAX_FRAME_RATE_DESCRIPTION"
+msgstr "The rate at which the screen image is updated. Lower this setting if you need to reduce power consumption and GPU load. A frame rate that is too high can negatively affect performance."
+
+msgid "IDS_MAX_FRAME_RATE_UNLIMITED"
+msgstr "Unlimited"
+
+msgid "IDS_MAX_PLANES_PER_BATTLE"
+msgstr "Aircraft destroyed"
+
+msgid "IDS_MAX_PLANES_PER_BATTLE_TOOLTIP"
+msgstr "Most enemy aircraft destroyed in a battle"
+
+msgid "IDS_MAX_REPLENISHMENT"
+msgstr "Maximum cost"
+
+msgid "IDS_MAX_RESULTS"
+msgstr "Most per battle"
+
+msgid "IDS_MAX_RESULTS_TOOLTIP"
+msgstr "Highest results per battle"
+
+msgid "IDS_MAX_SHIPS_PER_BATTLE"
+msgstr "Warships destroyed"
+
+msgid "IDS_MAX_SHIPS_PER_BATTLE_TOOLTIP"
+msgstr "Most enemy warships destroyed in a battle"
+
+msgid "IDS_MAX_STATUS_LENGTH"
+msgstr "Shorten your message"
+
+msgid "IDS_MAX_STRAUSS_H18"
+msgstr "Max Strauss"
+
+msgid "IDS_MAX_STRAUSS_HW"
+msgstr "Max Strauss"
+
+msgid "IDS_MAX_SUPPRESSED_BUILDINGS"
+msgstr "Onshore installations suppressed"
+
+msgid "IDS_MAX_SUPPRESSED_BUILDINGS_TOOLTIP"
+msgstr "Highest number of onshore installations suppressed in a battle"
+
+msgid "IDS_MAX_TRAINING_ROOM_DESCRIPTION_LENGTH"
+msgstr "Shorten the description"
+
+msgid "IDS_MAX_WAITING_IN_BATTLE_TYPE"
+msgstr "Maximum waiting time"
+
+msgid "IDS_MAX_WAVE_PING_REACHED"
+msgstr "Maximum number of targets pinged"
+
+msgid "IDS_MAYA"
+msgstr "Maya"
+
+msgid "IDS_MAYCAP"
+msgstr "Viktor Znamensky"
+
+msgid "IDS_MAY_DAY_CA"
+msgstr "Lionel H. Morrow"
+
+msgid "IDS_MAY_DAY_FR"
+msgstr "René Jobert"
+
+msgid "IDS_MAY_DAY_PL"
+msgstr "Eugeniusz Grudziński"
+
+msgid "IDS_MAY_DAY_RU"
+msgstr "Andrey Goryachev"
+
+msgid "IDS_MAY_DAY_UK"
+msgstr "Peter Vance"
+
+msgid "IDS_MAY_DAY_US"
+msgstr "Holden Kirby Bennett"
+
+msgid "IDS_MEDIUM"
+msgstr "Medium"
+
+msgid "IDS_MEDIUM_LEVEL_BOT_STATUS"
+msgstr "Bot. Medium level AI."
+
+msgid "IDS_MEDIUM_LEVEL_TARGET_STATUS"
+msgstr "Target. Medium level AI."
+
+msgid "IDS_MEGATRON"
+msgstr "Megatron"
+
+msgid "IDS_MEI_IRIZAKI"
+msgstr "Mei Irizaki"
+
+msgid "IDS_MENU_GUIDE"
+msgstr "TRAINING"
+
+msgid "IDS_MENU_HEADER"
+msgstr "MENU"
+
+msgid "IDS_MENU_HELP"
+msgstr "HELP"
+
+msgid "IDS_MENU_RETURN_TO_DOCK"
+msgstr "EXIT BATTLE"
+
+msgid "IDS_MENU_SETTINGS"
+msgstr "SETTINGS"
+
+msgid "IDS_MERCENARIES"
+msgstr "Mercenaries"
+
+msgid "IDS_MERCENARIES_TOOLTIP_DESCRIPTION"
+msgstr "Players who are your allies but are not members of the Clan Division."
+
+msgid "IDS_MERCENARIES_TOOLTIP_RESTRICTIONS"
+msgstr "The number of mercenaries in a Division is limited."
+
+msgid "IDS_MERCENARY"
+msgstr "Mercenary"
+
+msgid "IDS_MESSAGES_BANNED"
+msgstr "Sending messages is blocked"
+
+msgid "IDS_MESSAGES_FROM_USER_DISABLED"
+msgstr "Messages from %s disabled"
+
+msgid "IDS_MESSAGES_FROM_USER_ENABLED"
+msgstr "Messages from %s enabled"
+
+msgid "IDS_METER"
+msgstr "m"
+
+msgid "IDS_METER_SECOND"
+msgstr "m/s"
+
+msgid "IDS_MICHAL_MILOWICZ"
+msgstr " "
+
+msgid "IDS_MICROPHONE_SENSITIVITY"
+msgstr "Microphone sensitivity"
+
+msgid "IDS_MICROPHONE_SENSITIVITY_DESCRIPTION"
+msgstr "The higher the value of this parameter, the louder players will hear you. Using high values or an unsuitable microphone can lead to the presence of noise in the audio."
+
+msgid "IDS_MIDWAY_COMMANDER_JP"
+msgstr "Tamio Yamazaki"
+
+msgid "IDS_MIDWAY_COMMANDER_US"
+msgstr "Nathan Wyatt"
+
+msgid "IDS_MIGHTYJINGLES"
+msgstr "The Mighty Jingles"
+
+msgid "IDS_MILESTONE_DASH"
+msgstr "—"
+
+msgid "IDS_MILESTONE_FAKE_ORDER_NUMBERS"
+msgstr "Order: %(number)s"
+
+msgid "IDS_MILESTONE_LEADERBOARD_DESCR"
+msgstr "Stage Rewards for the Best of the Best"
+
+msgid "IDS_MILESTONE_LEADERBOARD_HEADER"
+msgstr "Hall of Fame"
+
+msgid "IDS_MILESTONE_LEADERBOARD_POINTS_RECEIVED"
+msgstr "Your rating in the Hall of Fame has risen!"
+
+msgid "IDS_MILLIMETER"
+msgstr "mm"
+
+msgid "IDS_MILLIMETER_SPACE"
+msgstr " mm"
+
+msgid "IDS_MINAKAMISHIORI_OBONFEST"
+msgstr "Minakami Shiori"
+
+msgid "IDS_MINA_THEA"
+msgstr "Thea Kreutzer"
+
+msgid "IDS_MINA_URA"
+msgstr "Mina Hurray"
+
+msgid "IDS_MINA_URA_H18"
+msgstr "Mina Hurray"
+
+msgid "IDS_MINEBOMBER"
+msgstr "Mine bombers"
+
+msgid "IDS_MINES"
+msgstr "Mines"
+
+msgid "IDS_MINES_RELEASED"
+msgstr "Mines released"
+
+msgid "IDS_MINE_BOMBER_AIRSUP"
+msgstr "Airstrike. Mine bombers"
+
+msgid "IDS_MINIMAPCONTROLS"
+msgstr "Minimap"
+
+msgid "IDS_MINIMAP_AA_RANGE"
+msgstr "AA Guns Firing Range"
+
+msgid "IDS_MINIMAP_AA_RANGE_CHCK"
+msgstr "Show the AA guns firing range"
+
+msgid "IDS_MINIMAP_AA_RANGE_CHCK_NOT_AVAILABLE"
+msgstr "AA guns unavailable"
+
+msgid "IDS_MINIMAP_AA_RANGE_CHCK_SELECTED"
+msgstr "Hide the AA guns firing range"
+
+msgid "IDS_MINIMAP_ATBA_RANGE_CHCK"
+msgstr "Show the secondary battery firing range"
+
+msgid "IDS_MINIMAP_ATBA_RANGE_CHCK_NOT_AVAILABLE"
+msgstr "Secondary battery unavailable"
+
+msgid "IDS_MINIMAP_ATBA_RANGE_CHCK_SELECTED"
+msgstr "Hide the secondary battery firing range"
+
+msgid "IDS_MINIMAP_DIST_DIS_CHCK"
+msgstr "Show range numerical values"
+
+msgid "IDS_MINIMAP_DIST_DIS_CHCK_SELECTED"
+msgstr "Hide range numerical values"
+
+msgid "IDS_MINIMAP_EAST"
+msgstr "E"
+
+msgid "IDS_MINIMAP_LAST_VIS"
+msgstr "Last known position markers"
+
+msgid "IDS_MINIMAP_LAST_VIS_CHCK"
+msgstr "Show markers for the last known positions of enemy ships"
+
+msgid "IDS_MINIMAP_LAST_VIS_CHCK_SELECTED"
+msgstr "Do not show markers for the last known positions of enemy ships"
+
+msgid "IDS_MINIMAP_MG_RANGE_CHCK"
+msgstr "Show the main battery firing range"
+
+msgid "IDS_MINIMAP_MG_RANGE_CHCK_NOT_AVAILABLE"
+msgstr "Main battery unavailable"
+
+msgid "IDS_MINIMAP_MG_RANGE_CHCK_SELECTED"
+msgstr "Hide the main battery firing range"
+
+msgid "IDS_MINIMAP_NORTH"
+msgstr "N"
+
+msgid "IDS_MINIMAP_OPTIONS_AARANGEMAXENABLED"
+msgstr "AA guns maximum firing range"
+
+msgid "IDS_MINIMAP_OPTIONS_ATBARANGEENABLED"
+msgstr "Secondary battery firing range"
+
+msgid "IDS_MINIMAP_OPTIONS_AVIAVISIONRADIUSENABLED"
+msgstr "Aircraft detection area"
+
+msgid "IDS_MINIMAP_OPTIONS_CAPTION"
+msgstr "Minimap Settings"
+
+msgid "IDS_MINIMAP_OPTIONS_CATEGORY_MINIMAP_ACTIONS"
+msgstr "Quick commands"
+
+msgid "IDS_MINIMAP_OPTIONS_CATEGORY_MINIMAP_APPEARANCE"
+msgstr "Miscellaneous"
+
+msgid "IDS_MINIMAP_OPTIONS_CATEGORY_SHIP_PARAMETERS"
+msgstr "Display circles"
+
+msgid "IDS_MINIMAP_OPTIONS_DISTANCEDISPLAYENABLED"
+msgstr "Range numerical values"
+
+msgid "IDS_MINIMAP_OPTIONS_HINT"
+msgstr "Configure Minimap"
+
+msgid "IDS_MINIMAP_OPTIONS_HYDROPHONERANGEENABLED"
+msgstr "Hydrophone action range"
+
+msgid "IDS_MINIMAP_OPTIONS_MINIMAPROTATIONENABLED"
+msgstr "Rotate Minimap"
+
+msgid "IDS_MINIMAP_OPTIONS_MINIMAPVISIBILITYSHIPENABLED"
+msgstr "Allied ship detection"
+
+msgid "IDS_MINIMAP_OPTIONS_MOUSECOMMANDSENABLED"
+msgstr "Call attention to an object"
+
+msgid "IDS_MINIMAP_OPTIONS_POINTATTENTIONENABLED"
+msgstr "Call attention to an area in the square"
+
+msgid "IDS_MINIMAP_OPTIONS_RANGESALPHA"
+msgstr "Circle opacity"
+
+msgid "IDS_MINIMAP_OPTIONS_RLSRANGEENABLED"
+msgstr "Surveillance Radar action range"
+
+msgid "IDS_MINIMAP_OPTIONS_SHIPNAMESDISPLAYENABLED"
+msgstr "Ship names"
+
+msgid "IDS_MINIMAP_OPTIONS_SHOOTAIRSUPPORTRANGEENABLED"
+msgstr "Airstrike range"
+
+msgid "IDS_MINIMAP_OPTIONS_SHOOTAXISLASERRANGEENABLED"
+msgstr "Laser action range"
+
+msgid "IDS_MINIMAP_OPTIONS_SHOOTCHARGELASERRANGEENABLED"
+msgstr "Laser action range"
+
+msgid "IDS_MINIMAP_OPTIONS_SHOOTIMPULSELASERRANGEENABLED"
+msgstr "Laser action range"
+
+msgid "IDS_MINIMAP_OPTIONS_SHOOTMGRANGEENABLED"
+msgstr "Main battery firing range"
+
+msgid "IDS_MINIMAP_OPTIONS_SHOOTPINGERRANGEENABLED"
+msgstr "Sonar action range"
+
+msgid "IDS_MINIMAP_OPTIONS_SHOOTTARANGEENABLED"
+msgstr "Torpedo range"
+
+msgid "IDS_MINIMAP_OPTIONS_SHOOTWAVEGUNRANGEENABLED"
+msgstr "Wave-based armament action range"
+
+msgid "IDS_MINIMAP_OPTIONS_SONARRANGEENABLED"
+msgstr "Hydroacoustic Search action range"
+
+msgid "IDS_MINIMAP_OPTIONS_SUBMARINELOCATORRANGEENABLED"
+msgstr "Submarine Surveillance range"
+
+msgid "IDS_MINIMAP_OPTIONS_TOOLTIP_MOUSECOMMANDSENABLED"
+msgstr ""
+"Hover the cursor over the object icon and double-click [KEY_LEFTMOUSE].\n"
+"\n"
+"Your allies will receive a command that draws their attention to the object."
+
+msgid "IDS_MINIMAP_OPTIONS_TOOLTIP_POINTATTENTIONENABLED"
+msgstr "Instead of the \"Attention to Square\" command, your allies will receive the \"Attention to Area in Square\" command with the exact location on the map."
+
+msgid "IDS_MINIMAP_OPTIONS_VISIBILITYBYSHIPRANGEPINGERENABLED"
+msgstr "Detectability after emitting a sonar ping"
+
+msgid "IDS_MINIMAP_OPTIONS_VISIBILITYPLANERANGEENABLED"
+msgstr "Detectability range by air"
+
+msgid "IDS_MINIMAP_OPTIONS_VISIBILITYRANGEENABLED"
+msgstr "Detectability range by sea"
+
+msgid "IDS_MINIMAP_OPTIONS_WATERALPHA"
+msgstr "Background opacity"
+
+msgid "IDS_MINIMAP_PINGER_RANGE_CHCK"
+msgstr "Show Sonar action range"
+
+msgid "IDS_MINIMAP_PINGER_RANGE_CHCK_NOT_AVAILABLE"
+msgstr "Sonar unavailable"
+
+msgid "IDS_MINIMAP_PINGER_RANGE_CHCK_SELECTED"
+msgstr "Hide Sonar action range"
+
+msgid "IDS_MINIMAP_RLS_RANGE_CHCK"
+msgstr "Show the Surveillance Radar action range"
+
+msgid "IDS_MINIMAP_RLS_RANGE_CHCK_SELECTED"
+msgstr "Hide the Surveillance Radar action range"
+
+msgid "IDS_MINIMAP_SHIP_NAMES_DIS_CHCK"
+msgstr "Show ship names under markers"
+
+msgid "IDS_MINIMAP_SHIP_NAMES_DIS_CHCK_SELECTED"
+msgstr "Hide ship names under markers"
+
+msgid "IDS_MINIMAP_SONAR_RANGE_CHCK"
+msgstr "Show the Hydroacoustic Search action range"
+
+msgid "IDS_MINIMAP_SONAR_RANGE_CHCK_SELECTED"
+msgstr "Hide the Hydroacoustic Search action range"
+
+msgid "IDS_MINIMAP_SOUTH"
+msgstr "S"
+
+msgid "IDS_MINIMAP_TA_RANGE_CHCK"
+msgstr "Show the torpedo range"
+
+msgid "IDS_MINIMAP_TA_RANGE_CHCK_NOT_AVAILABLE"
+msgstr "Torpedo tubes unavailable"
+
+msgid "IDS_MINIMAP_TA_RANGE_CHCK_SELECTED"
+msgstr "Hide the torpedo range"
+
+msgid "IDS_MINIMAP_VIS_PLANE_RANGE_CHCK"
+msgstr "Show the detectability range by air"
+
+msgid "IDS_MINIMAP_VIS_PLANE_RANGE_CHCK_SELECTED"
+msgstr "Hide the detectability range by air"
+
+msgid "IDS_MINIMAP_VIS_RANGE_CHCK"
+msgstr "Show the detectability range by sea"
+
+msgid "IDS_MINIMAP_VIS_RANGE_CHCK_SELECTED"
+msgstr "Hide the detectability range by sea"
+
+msgid "IDS_MINIMAP_WEST"
+msgstr "W"
+
+msgid "IDS_MINIMUM"
+msgstr "Very Low"
+
+msgid "IDS_MINUTE"
+msgstr "min."
+
+msgid "IDS_MIN_COUNT_AIRCARRIER_IN_DIVISION"
+msgstr "Minimum number of aircraft carriers in a Division"
+
+msgid "IDS_MIN_COUNT_BATTLESHIP_IN_DIVISION"
+msgstr "Minimum number of battleships in a Division"
+
+msgid "IDS_MIN_COUNT_CRUISER_IN_DIVISION"
+msgstr "Minimum number of cruisers in a Division"
+
+msgid "IDS_MIN_COUNT_DESTROYER_IN_DIVISION"
+msgstr "Minimum number of destroyers in a Division"
+
+msgid "IDS_MIN_COUNT_SUBMARINE_IN_DIVISION"
+msgstr "Minimum number of submarines"
+
+msgid "IDS_MIRROR_DAMAGE"
+msgstr "Teamkill penalty!"
+
+msgid "IDS_MIRROR_DAMAGE_ON"
+msgstr "Friendly fire penalty applied"
+
+msgid "IDS_MIRROR_FILL_BOT_TOOLTIP"
+msgstr "Armed and moving bots controlled by the medium level AI will be added to the enemy team"
+
+msgid "IDS_MIRROR_FILL_TARGET_TOOLTIP"
+msgstr "Armed and moving targets controlled by the medium level AI will be added to the enemy team"
+
+msgid "IDS_MISSIONS"
+msgstr "Mission"
+
+msgid "IDS_MISSION_FINAL_TASK"
+msgstr "Final Task"
+
+msgid "IDS_MISSION_NUMBER"
+msgstr "Mission number"
+
+msgid "IDS_MISSION_STATE_COMPLETED"
+msgstr "Mission accomplished."
+
+msgid "IDS_MISSION_STATE_FINAL_TASK_OPENED_NOT_COMPLETED"
+msgstr "To start the next mission, complete the final task of the preceding one"
+
+msgid "IDS_MISSION_STATE_LOCKED"
+msgstr "To start this mission, complete the final task of the preceding one."
+
+msgid "IDS_MISSION_STATE_OPENED_BOSS"
+msgstr "Final task completed. To accomplish this mission, complete the remaining tasks."
+
+msgid "IDS_MISSION_TAKE_STARS"
+msgstr "Stars collected:"
+
+msgid "IDS_MIXING_PRESET"
+msgstr "Sound preset"
+
+msgid "IDS_MIXING_PRESETS_CINEMATIC"
+msgstr "Cinematic"
+
+msgid "IDS_MIXING_PRESETS_CINEMATIC_DESCRIPTION"
+msgstr "The effects are pushed to the front and sound louder; the in-battle audio pattern is most vivid and saturated."
+
+msgid "IDS_MIXING_PRESETS_CUSTOM"
+msgstr "Custom"
+
+msgid "IDS_MIXING_PRESETS_CUSTOM_DESCRIPTION"
+msgstr "Manual configuration of sound effects."
+
+msgid "IDS_MIXING_PRESETS_DESCRIPTION_CINEMATIC"
+msgstr "The effects are taken to the front and sound louder, the in-battle noise pattern is very vivid and saturated."
+
+msgid "IDS_MIXING_PRESETS_DESCRIPTION_NIGHT"
+msgstr "The settings are optimized for playing at low or medium volume; the sound of all effects and notifications have been maintained."
+
+msgid "IDS_MIXING_PRESETS_DESCRIPTION_ORIGINAL"
+msgstr "Default sound settings"
+
+msgid "IDS_MIXING_PRESETS_DESCRIPTION_SIMPLIFIED"
+msgstr "The volume of the effects is reduced, and additional sounds are disabled. It allows you to focus on in-game notifications."
+
+msgid "IDS_MIXING_PRESETS_NIGHT"
+msgstr "Night"
+
+msgid "IDS_MIXING_PRESETS_NIGHT_DESCRIPTION"
+msgstr "The settings are optimized for playing at low or medium volume. Dynamic range is limited, and the sounds effects and notifications are maintained."
+
+msgid "IDS_MIXING_PRESETS_ORIGINAL"
+msgstr "Standard"
+
+msgid "IDS_MIXING_PRESETS_ORIGINAL_DESCRIPTION"
+msgstr "The volume of all sound effects is set by default."
+
+msgid "IDS_MIXING_PRESETS_SIMPLIFIED"
+msgstr "Simple"
+
+msgid "IDS_MIXING_PRESETS_SIMPLIFIED_DESCRIPTION"
+msgstr "The volume of the effects is reduced, and additional sounds are disabled. This setting will help you focus on in-game notifications."
+
+msgid "IDS_MIXING_PRESET_DESCRIPTION"
+msgstr "Preset parameters of sound effects."
+
+msgid "IDS_MODAL_ENTER_BATTLE_WITHOUT_CREW_DESCRIPTION_PARAGRAPH_1"
+msgstr "A ship without a Commander is less efficient in battle."
+
+msgid "IDS_MODAL_ENTER_BATTLE_WITHOUT_SKILLS_DESCRIPTION_PARAGRAPH_1"
+msgstr "This Commander has undistributed skill points."
+
+msgid "IDS_MODAL_ENTER_BATTLE_WITHOUT_SKILLS_DESCRIPTION_PARAGRAPH_2"
+msgstr "To master skills and increase your Commander's efficiency in battle, navigate to the Commander Skills screen."
+
+msgid "IDS_MODAL_EVENT_BATTLE_CHOOSER_DESC_PORTAL"
+msgstr ""
+"• During the first week of the event, a maximum of three players per team is allowed.\n"
+"• With each subsequent week, the Portal will open at a later point in time.\n"
+"• Monsters will become more dangerous each week, but the number of Battle Points earned will also increase."
+
+msgid "IDS_MODAL_EVENT_BATTLE_CHOOSER_DESC_PORTAL_HARD"
+msgstr ""
+"• During the second week of the event, a maximum of four players per team is allowed.\n"
+"• With each subsequent week, the Portal will open at a later point in time.\n"
+"• Monsters will become more dangerous each week, but the number of Battle Points earned will also increase."
+
+msgid "IDS_MODAL_EVENT_BATTLE_CHOOSER_DESC_PORTAL_NIGHTMARE"
+msgstr ""
+"• During the fourth week of the event, a maximum of six players per team is allowed.\n"
+"• With each subsequent week, the Portal will open at a later point in time.\n"
+"• Monsters will become more dangerous each week, but the number of Battle Points earned will also increase."
+
+msgid "IDS_MODAL_EVENT_BATTLE_CHOOSER_DESC_PORTAL_ULTRAHARD"
+msgstr ""
+"• During the third week of the event, a maximum of five players per team is allowed.\n"
+"• With each subsequent week, the Portal will open at a later point in time.\n"
+"• Monsters will become more dangerous each week, but the number of Battle Points earned will also increase."
+
+msgid "IDS_MODAL_EXCLUDE_BOT_OUT_OF_TEAM_OF_TRAINING_ROOM"
+msgstr "Remove all bots from the team?"
+
+msgid "IDS_MODAL_EXCLUDE_PLAYER_OUT_OF_DIVISION"
+msgstr "Remove this player from the Division?"
+
+msgid "IDS_MODAL_EXCLUDE_PLAYER_OUT_OF_TRAINING_ROOM"
+msgstr "Remove this player from the Training Room?"
+
+msgid "IDS_MODAL_WAITING_AUTHORIZATION"
+msgstr "WAITING FOR AUTHORIZATION"
+
+msgid "IDS_MODAL_WINDOW_ALMANAC_HEADER"
+msgstr "DAILY REWARD"
+
+msgid "IDS_MODAL_WINDOW_ARC_EVENT_LORE_HEADER"
+msgstr "Era of the Three Kingdoms"
+
+msgid "IDS_MODAL_WINDOW_ARC_EVENT_LORE_PARAGRAPH_1_TEXT_1"
+msgstr "In the 3rd century AD, China split into three states: Wei, Shu, and Wu. Each of their rulers claimed to be the emperor and sought power over all of China. This period is known as the Three Kingdoms."
+
+msgid "IDS_MODAL_WINDOW_ARC_EVENT_LORE_PARAGRAPH_1_TEXT_2"
+msgstr "For several decades, the power of the Han dynasty weakened, while the positions of regional rulers and warlords strengthened. As a result of the power struggle after the death of the emperor, the young Xiandi, who inherited the throne, was forced to leave the ravaged capital. This marked the fall of central authority."
+
+msgid "IDS_MODAL_WINDOW_ARC_EVENT_LORE_PARAGRAPH_2_TEXT_1"
+msgstr "After a period of civil war, three leaders emerged in China, each ruling their own kingdom: Cao Cao, Liu Bei, and Sun Quan."
+
+msgid "IDS_MODAL_WINDOW_ARC_EVENT_LORE_PARAGRAPH_2_TEXT_2"
+msgstr "The kingdom of Wei was located in northern China. Its founder, Cao Cao, was a statesman of the Han Empire who effectively ruled the country under the young Emperor Xiandi."
+
+msgid "IDS_MODAL_WINDOW_ARC_EVENT_LORE_PARAGRAPH_2_TEXT_3"
+msgstr "The kingdom of Shu was located in western China. Its founder, Liu Bei, claimed to be related to the imperial Han dynasty, calling himself the legitimate heir."
+
+msgid "IDS_MODAL_WINDOW_ARC_EVENT_LORE_PARAGRAPH_2_TEXT_4"
+msgstr "The kingdom of Wu was located in eastern and southern China. It is believed that Sun Quan, the ruler of Wu, was a descendant of Sun Tzu, the famous author of 'The Art of War'. Sun Quan proclaimed himself emperor after inheriting the lands from his elder brother and became the youngest of the three famous leaders of the Three Kingdoms era."
+
+msgid "IDS_MODAL_WINDOW_ARC_EVENT_LORE_PARAGRAPH_3_TEXT_1"
+msgstr "In the winter of 208-209 AD, the legendary Battle of Red Cliffs took place. Cao Cao gathered a massive force to conquer the lands south of the Yangtze River. His troops had little experience in naval battles, so Cao chained his ships together to prevent them from rocking. The combined forces of Wu and Shu, led by Sun Quan and Liu Bei, were outnumbered, but they managed to win through cunning: pretending to surrender, the allies sent ships filled with flammable material towards Cao's forces and set them on fire."
+
+msgid "IDS_MODAL_WINDOW_ARC_EVENT_LORE_PARAGRAPH_3_TEXT_2"
+msgstr "Cao Cao's fleet was burned, but the Shu and Wu forces were unable to advance due to the enemy's numerical superiority. This led to a prolonged standoff between Liu Bei and Sun Quan."
+
+msgid "IDS_MODAL_WINDOW_ARC_EVENT_LORE_PARAGRAPH_4_TEXT_1"
+msgstr "After Cao Cao's death, his son Cao Pi inherited the kingdom of Wei, forced Emperor Xiandi to abdicate, and took the throne himself. Liu Bei and Sun Quan did not recognize Cao Pi as emperor, leading to a new phase of the struggle among the three kingdoms. During this period, real power in Wei gradually shifted to the military leader and statesman Sima Yi, whose family effectively became the ruling dynasty. His son conquered the kingdom of Shu, and his grandson Sima Yan deposed the last ruler of Cao's family and became the first emperor of the new Jin dynasty."
+
+msgid "IDS_MODAL_WINDOW_ARC_EVENT_LORE_PARAGRAPH_4_TEXT_2"
+msgstr "In 280 AD, the Jin Empire conquered the kingdom of Wu, bringing the era of the Three Kingdoms to an end."
+
+msgid "IDS_MODAL_WINDOW_ARC_EVENT_LORE_PARAGRAPH_4_TEXT_3"
+msgstr "The Three Kingdoms period was one of the bloodiest in Chinese history. The era has been immortalized in numerous cultural works in China and other East Asian countries."
+
+msgid "IDS_MODAL_WINDOW_ARC_EVENT_LORE_SUBHEADER_1"
+msgstr "The Fall of the Han Empire"
+
+msgid "IDS_MODAL_WINDOW_ARC_EVENT_LORE_SUBHEADER_2"
+msgstr "The Three Kingdoms"
+
+msgid "IDS_MODAL_WINDOW_ARC_EVENT_LORE_SUBHEADER_3"
+msgstr "The Battle of Red Cliffs"
+
+msgid "IDS_MODAL_WINDOW_ARC_EVENT_LORE_SUBHEADER_4"
+msgstr "The New Dynasty"
+
+msgid "IDS_MODAL_WINDOW_ARC_EVENT_RULES_HEADER"
+msgstr "Participation rules"
+
+msgid "IDS_MODAL_WINDOW_ARC_EVENT_RULES_PARAGRAPH_1_HEADER"
+msgstr "Features"
+
+msgid "IDS_MODAL_WINDOW_ARC_EVENT_RULES_PARAGRAPH_1_TEXT_1"
+msgstr "'Three Kingdoms' is a competition of 3 teams that takes place over 4 stages, each lasting a week. For participating, you can earn Three Kingdoms tokens, as well as unique rewards depending on the team you fought for during the stage. Additionally, you can earn a commemorative achievement for participating in the event."
+
+msgid "IDS_MODAL_WINDOW_ARC_EVENT_RULES_PARAGRAPH_1_TEXT_2"
+msgstr "The event is available for Tier V ships and above in Co-op, Random, and Ranked battles, as well as in Operations (note: some event tasks only count half of the results in Operations)."
+
+msgid "IDS_MODAL_WINDOW_ARC_EVENT_RULES_PARAGRAPH_2_HEADER"
+msgstr "Team progress"
+
+msgid "IDS_MODAL_WINDOW_ARC_EVENT_RULES_PARAGRAPH_2_TEXT_1"
+msgstr "To participate in the event, you need to choose a team to fight for throughout the stage. When the next stage begins, you can switch teams to earn different rewards."
+
+msgid "IDS_MODAL_WINDOW_ARC_EVENT_RULES_PARAGRAPH_2_TEXT_2"
+msgstr "To earn rewards, you must complete tasks that are gradually assigned to all event participants. Tasks refresh every 2 hours. If your results weren't counted at the end of a battle, they will be included in the task for the next two-hour period."
+
+msgid "IDS_MODAL_WINDOW_ARC_EVENT_RULES_PARAGRAPH_2_TEXT_3"
+msgstr "Task completion results are tracked in both personal and team progress. The more actively you complete tasks, the faster you will earn personal rewards. Your activity also affects your team's ranking: the higher it is, the more points your team will receive, which can unlock team rewards. Team progress points are awarded after a task is completed."
+
+msgid "IDS_MODAL_WINDOW_ARC_EVENT_RULES_PARAGRAPH_3_HEADER"
+msgstr "Rewards"
+
+msgid "IDS_MODAL_WINDOW_ARC_EVENT_RULES_PARAGRAPH_3_TEXT_1"
+msgstr "Rewards for personal progress are available immediately after reaching the corresponding mark on the personal progress bar. Rewards for team progress can be obtained only when both you and your team reach the corresponding mark on your and the team's progress bars."
+
+msgid "IDS_MODAL_WINDOW_BRAWLBATTLE_RULES_HEADER"
+msgstr "Brawl"
+
+msgid "IDS_MODAL_WINDOW_BRAWLBATTLE_RULES_PARAGRAPH_1_HEADER"
+msgstr "Battle Features"
+
+msgid "IDS_MODAL_WINDOW_BRAWLBATTLE_RULES_PARAGRAPH_1_TEXT_1"
+msgstr "Opponents are matched based on player skill level, not ship type."
+
+msgid "IDS_MODAL_WINDOW_BRAWLBATTLE_RULES_PARAGRAPH_2_HEADER"
+msgstr "Participation Rules"
+
+msgid "IDS_MODAL_WINDOW_BRAWLBATTLE_RULES_PARAGRAPH_2_TEXT_1"
+msgstr "The size and lineup of teams depend on the season."
+
+msgid "IDS_MODAL_WINDOW_CLANBATTLE_RULES_HEADER"
+msgstr "Clan Battle"
+
+msgid "IDS_MODAL_WINDOW_CLANBATTLE_RULES_PARAGRAPH_1_HEADER"
+msgstr "Battle Features"
+
+msgid "IDS_MODAL_WINDOW_CLANBATTLE_RULES_PARAGRAPH_1_TEXT_1"
+msgstr "Battles involve Divisions made up of members of different Clans. Opponents are matched based on player skill level."
+
+msgid "IDS_MODAL_WINDOW_CLANBATTLE_RULES_PARAGRAPH_1_TEXT_2"
+msgstr "Win battles to earn Rating Points for your Clan and climb through the leagues."
+
+msgid "IDS_MODAL_WINDOW_CLANBATTLE_RULES_PARAGRAPH_2_HEADER"
+msgstr "Rewards"
+
+msgid "IDS_MODAL_WINDOW_CLANBATTLE_RULES_PARAGRAPH_2_TEXT_1"
+msgstr "You will receive different rewards depending on the league achieved by your Clan and your personal contribution."
+
+msgid "IDS_MODAL_WINDOW_COOPERATIVEBATTLE_RULES_HEADER"
+msgstr "Co-op Battle"
+
+msgid "IDS_MODAL_WINDOW_COOPERATIVEBATTLE_RULES_PARAGRAPH_1_HEADER"
+msgstr "Battle Features"
+
+msgid "IDS_MODAL_WINDOW_COOPERATIVEBATTLE_RULES_PARAGRAPH_1_TEXT_1"
+msgstr "You will fight side by side with other players against a team of bots. The map and battle mode are selected randomly."
+
+msgid "IDS_MODAL_WINDOW_COOPERATIVEBATTLE_RULES_PARAGRAPH_2_HEADER"
+msgstr "Participation Rules"
+
+msgid "IDS_MODAL_WINDOW_COOPERATIVEBATTLE_RULES_PARAGRAPH_2_TEXT_1"
+msgstr "Team size: 9 vs. 9"
+
+msgid "IDS_MODAL_WINDOW_CREW_INFO_HEADER"
+msgstr "SKILLS IN DETAIL"
+
+msgid "IDS_MODAL_WINDOW_CREW_MANAGEMENT_ABILITIES_HEADER"
+msgstr "COMMANDER SKILLS"
+
+msgid "IDS_MODAL_WINDOW_CREW_MANAGEMENT_ASSIGN_HEADER"
+msgstr "ASSIGN COMMANDER"
+
+msgid "IDS_MODAL_WINDOW_DOG_TAG_HEADER"
+msgstr "Distinctive insignia selection"
+
+msgid "IDS_MODAL_WINDOW_ECONOMIC_BOOSTS_ASIDE_CONTAINER_MULTIBOOST_CARD_LINK_HINT"
+msgstr "Link bonus package"
+
+msgid "IDS_MODAL_WINDOW_ECONOMIC_BOOSTS_ASIDE_CONTAINER_MULTIBOOST_CARD_PURCHASE_HINT"
+msgstr "Purchase bonus package"
+
+msgid "IDS_MODAL_WINDOW_ECONOMIC_BOOSTS_ASIDE_CONTAINER_MULTIBOOST_CARD_UNAVAILABLE_HINT"
+msgstr ""
+"Unavailable\n"
+"for this ship"
+
+msgid "IDS_MODAL_WINDOW_ECONOMIC_BOOSTS_CATEGORY_EXPENDABLE"
+msgstr "Expendable bonuses"
+
+msgid "IDS_MODAL_WINDOW_ECONOMIC_BOOSTS_CATEGORY_PERMANENT"
+msgstr "Permanent bonuses"
+
+msgid "IDS_MODAL_WINDOW_ECONOMIC_BOOSTS_CENTRAL_BLOCK_CARD_INSTALL_HINT_CREDITS"
+msgstr "Bonus to Credits"
+
+msgid "IDS_MODAL_WINDOW_ECONOMIC_BOOSTS_CENTRAL_BLOCK_CARD_INSTALL_HINT_CREW_EXP"
+msgstr "Bonus to Commander XP"
+
+msgid "IDS_MODAL_WINDOW_ECONOMIC_BOOSTS_CENTRAL_BLOCK_CARD_INSTALL_HINT_EXP"
+msgstr "Bonus to Ship XP"
+
+msgid "IDS_MODAL_WINDOW_ECONOMIC_BOOSTS_CENTRAL_BLOCK_CARD_INSTALL_HINT_FREE_EXP"
+msgstr "Bonus to Free XP"
+
+msgid "IDS_MODAL_WINDOW_ECONOMIC_BOOSTS_CENTRAL_BLOCK_CARD_OUT_OF_STOCK_HINT"
+msgstr "Selected bonus is not available"
+
+msgid "IDS_MODAL_WINDOW_ECONOMIC_BOOSTS_EXPENDABLE_AUTOINSTALL"
+msgstr "Auto-mount"
+
+msgid "IDS_MODAL_WINDOW_ECONOMIC_BOOSTS_EXPENDABLE_INSTALL_BEST"
+msgstr "Mount best"
+
+msgid "IDS_MODAL_WINDOW_ECONOMIC_BOOSTS_EXPENDABLE_UNMOUNT_ALL"
+msgstr "Remove all"
+
+msgid "IDS_MODAL_WINDOW_ECONOMIC_BOOSTS_UNAVAILABLE_FOR_THAT_SHIP"
+msgstr "Economic bonuses are not available for this ship"
+
+msgid "IDS_MODAL_WINDOW_ESCAPE_TO_PORTAL_RESULTS_TITLE"
+msgstr "Raid Result"
+
+msgid "IDS_MODAL_WINDOW_EVENT_FINISHED"
+msgstr "Competition Results"
+
+msgid "IDS_MODAL_WINDOW_EVENT_RULES_HEADER"
+msgstr "Grand Battle event rules"
+
+msgid "IDS_MODAL_WINDOW_EVENT_RULES_PARAGRAPH_1_HEADER"
+msgstr "Features"
+
+msgid "IDS_MODAL_WINDOW_EVENT_RULES_PARAGRAPH_1_TEXT_1"
+msgstr "Battles involve Tier IX and X ships, as well as the super battleships of Japan and Germany. The number of super battleships per team is limited."
+
+msgid "IDS_MODAL_WINDOW_EVENT_RULES_PARAGRAPH_2_HEADER"
+msgstr "Intelligence Reports"
+
+msgid "IDS_MODAL_WINDOW_EVENT_RULES_PARAGRAPH_2_TEXT_1"
+msgstr "For every Grand Battle you fight playing Tier IX and X ships, you get 3 Intelligence Reports."
+
+msgid "IDS_MODAL_WINDOW_EVENT_RULES_PARAGRAPH_2_TEXT_2"
+msgstr "Gather the required number of Intelligence Reports to helm the new super battleships for trial runs in subsequent battles."
+
+msgid "IDS_MODAL_WINDOW_LEARNSKILLS_HEADER"
+msgstr "Mastering Commander Skills"
+
+msgid "IDS_MODAL_WINDOW_LINK_MULTIBOOST"
+msgstr "Link bonuses"
+
+msgid "IDS_MODAL_WINDOW_PARAGONS_RULES_HEADER"
+msgstr "Research Bureau"
+
+msgid "IDS_MODAL_WINDOW_PARAGONS_RULES_PARAGRAPH_1_HEADER"
+msgstr "Resetting Progress for a Tech Tree Branch"
+
+msgid "IDS_MODAL_WINDOW_PARAGONS_RULES_PARAGRAPH_1_TEXT_1"
+msgstr "Your progress for a particular branch of ships can be reset only if you have already researched the Tier X ship of the branch. The number of resets is unlimited."
+
+msgid "IDS_MODAL_WINDOW_PARAGONS_RULES_PARAGRAPH_1_TEXT_2"
+msgstr "After research progress has been reset:"
+
+msgid "IDS_MODAL_WINDOW_PARAGONS_RULES_PARAGRAPH_1_TEXT_3"
+msgstr "All ships of the branch (including modules) will be sold."
+
+msgid "IDS_MODAL_WINDOW_PARAGONS_RULES_PARAGRAPH_1_TEXT_4"
+msgstr "Camouflages, flags, signals, and expendable economic bonuses will be removed;"
+
+msgid "IDS_MODAL_WINDOW_PARAGONS_RULES_PARAGRAPH_1_TEXT_5"
+msgstr "Attached economic kits and permanent camouflages will remain available on ships when you research them again;"
+
+msgid "IDS_MODAL_WINDOW_PARAGONS_RULES_PARAGRAPH_1_TEXT_6"
+msgstr "Upgrades will be demounted for free;"
+
+msgid "IDS_MODAL_WINDOW_PARAGONS_RULES_PARAGRAPH_1_TEXT_7"
+msgstr "Commanders will be sent to the Reserve;"
+
+msgid "IDS_MODAL_WINDOW_PARAGONS_RULES_PARAGRAPH_1_TEXT_8"
+msgstr "Ship experience in the branch will be transferred to the Tier I ship."
+
+msgid "IDS_MODAL_WINDOW_PARAGONS_RULES_PARAGRAPH_2_HEADER"
+msgstr "Obtaining Battle Performance Bonuses"
+
+msgid "IDS_MODAL_WINDOW_PARAGONS_RULES_PARAGRAPH_2_TEXT_1"
+msgstr "Battle Performance Bonuses mark ships that are eligible to earn Research Points, and are placed on the ships of any reset branches. Resetting the research progress of a branch for the first time can earn players an increased number of Research Points. To get these, simply enter a battle with a ship of a reset branch with a Battle Performance Bonus and win, or earn the required amount of Base XP. If you reset that branch again, any Battle Performance Bonuses that you have not yet activated will be saved along with any new ones."
+
+msgid "IDS_MODAL_WINDOW_PARAGONS_RULES_PARAGRAPH_2_TEXT_2"
+msgstr "To get Battle Performance Bonuses, research and buy a ship, then helm her in battle and win, or earn the required amount of Base XP."
+
+msgid "IDS_MODAL_WINDOW_PARAGONS_RULES_PARAGRAPH_3_HEADER"
+msgstr "Unique Items in the Research Bureau"
+
+msgid "IDS_MODAL_WINDOW_PARAGONS_RULES_PARAGRAPH_3_TEXT_1"
+msgstr "Battle Performance Bonuses are added along with a special currency—Research Points."
+
+msgid "IDS_MODAL_WINDOW_PARAGONS_RULES_PARAGRAPH_3_TEXT_2"
+msgstr "The Research Bureau section of the Armory offers an array of valuable items that you can get in exchange for Research Points."
+
+msgid "IDS_MODAL_WINDOW_PCVE004_RULES_HEADER"
+msgstr "Savage Battle"
+
+msgid "IDS_MODAL_WINDOW_PCVE004_RULES_PARAGRAPH_1_HEADER"
+msgstr "Battle Features"
+
+msgid "IDS_MODAL_WINDOW_PCVE004_RULES_PARAGRAPH_1_TEXT_1"
+msgstr "Four teams of three ships each take part in the battle. Any team whose ships are completely destroyed is out of the battle. As teams are excluded from the battle, places are distributed in the main results table. The last surviving team wins the battle. The place that each team takes determines the amount of XP and Credits its members earn."
+
+msgid "IDS_MODAL_WINDOW_PCVE004_RULES_PARAGRAPH_1_TEXT_2"
+msgstr "The combat area is surrounded by a circle of Wild Fire that shrinks and eventually forces all participants to engage in close-quarters combat. Ships that stay within the Wild Fire take continuous damage. All ships have saws mounted on their bows that increase the effectiveness of ramming."
+
+msgid "IDS_MODAL_WINDOW_PCVE004_RULES_PARAGRAPH_1_TEXT_3"
+msgstr "All ships start the battle without any consumables. Consumables are dropped by aircraft during the battle. If a ship manages to seize a dropped consumable, all allied ships also receive one consumable charge from the list of those available. A ship receives one random consumable charge for each enemy ship she destroys."
+
+msgid "IDS_MODAL_WINDOW_PCVE004_RULES_PARAGRAPH_2_HEADER"
+msgstr "Factions and Ships"
+
+msgid "IDS_MODAL_WINDOW_PCVE004_RULES_PARAGRAPH_2_TEXT_1"
+msgstr "Three factions are involved in the Savage Battle: Octopus, Moray Eel, and Barracuda. The ships of each faction have their own distinctive features:"
+
+msgid "IDS_MODAL_WINDOW_PCVE004_RULES_PARAGRAPH_2_TEXT_2"
+msgstr "The ships of the Octopus faction are hard to detect and have powerful torpedo armament, but they don't have main battery guns."
+
+msgid "IDS_MODAL_WINDOW_PCVE004_RULES_PARAGRAPH_2_TEXT_3"
+msgstr "The ships of the Moray Eel faction are maneuverable and are stronger in close range encounters, but they don't have main battery guns."
+
+msgid "IDS_MODAL_WINDOW_PCVE004_RULES_PARAGRAPH_2_TEXT_4"
+msgstr "The ships of the Barracuda faction are fast and have powerful main battery guns, but their torpedo armament does not deal a lot of damage and takes a long time to reload."
+
+msgid "IDS_MODAL_WINDOW_PCVE004_RULES_PARAGRAPH_2_TEXT_5"
+msgstr "Each faction has ships of three tiers: VIII, IX, and X. Tier VIII ships are given to players at the start of the event. Tier IX and X ships can be obtained by completing combat missions."
+
+msgid "IDS_MODAL_WINDOW_PCVE007_RULES_HEADER"
+msgstr "Asymmetric Battle Rules"
+
+msgid "IDS_MODAL_WINDOW_PCVE007_RULES_PARAGRAPH_1_HEADER"
+msgstr "Rules and Features"
+
+msgid "IDS_MODAL_WINDOW_PCVE007_RULES_PARAGRAPH_1_TEXT_1"
+msgstr "Event duration: 14 days."
+
+msgid "IDS_MODAL_WINDOW_PCVE007_RULES_PARAGRAPH_1_TEXT_2"
+msgstr "The Asymmetric Battle features teams comprising a differing number of ships."
+
+msgid "IDS_MODAL_WINDOW_PCVE007_RULES_PARAGRAPH_1_TEXT_3"
+msgstr "Tier VII–X ships are allowed."
+
+msgid "IDS_MODAL_WINDOW_PCVE007_RULES_PARAGRAPH_2_HEADER"
+msgstr "Battle Tokens"
+
+msgid "IDS_MODAL_WINDOW_PCVE007_RULES_PARAGRAPH_2_TEXT_1"
+msgstr "Participate in the Asymmetric Battle playing Tier VII–VIII ships to earn Battle Tokens that unlock access to this battle type for Tier IX and X ships."
+
+msgid "IDS_MODAL_WINDOW_PCVE007_RULES_PARAGRAPH_2_TEXT_2"
+msgstr "To enter battle with a particular ship, use Battle Tokens to get an order."
+
+msgid "IDS_MODAL_WINDOW_PCVE007_RULES_PARAGRAPH_3_HEADER"
+msgstr "Adding Battle Tokens"
+
+msgid "IDS_MODAL_WINDOW_PCVE007_RULES_PARAGRAPH_3_TEXT_1"
+msgstr "The number of Tokens earned depends on the ship tier:"
+
+msgid "IDS_MODAL_WINDOW_PCVE007_RULES_PARAGRAPH_3_TEXT_2"
+msgstr "Tier VII: 200 Tokens per battle"
+
+msgid "IDS_MODAL_WINDOW_PCVE007_RULES_PARAGRAPH_3_TEXT_3"
+msgstr "Tier VIII: 200 Tokens per battle"
+
+msgid "IDS_MODAL_WINDOW_PCVE007_RULES_PARAGRAPH_3_TEXT_4"
+msgstr "Tier IX: 0 Tokens per battle"
+
+msgid "IDS_MODAL_WINDOW_PCVE007_RULES_PARAGRAPH_3_TEXT_5"
+msgstr "Tier X: 0 Tokens per battle"
+
+msgid "IDS_MODAL_WINDOW_PCVE009_RULES_HEADER"
+msgstr "Rules of the Twilight Hunt"
+
+msgid "IDS_MODAL_WINDOW_PCVE009_RULES_PARAGRAPH_1_HEADER"
+msgstr "Battle Features"
+
+msgid "IDS_MODAL_WINDOW_PCVE009_RULES_PARAGRAPH_1_TEXT_1"
+msgstr "Sixteen players are pitted against each other in Twilight Hunt battles. When a battle starts, you are completely on your own, but as the battle unfolds, you can join efforts and set up a team with other players. In battle, you will also be confronted by ships of the Twilight Fleet."
+
+msgid "IDS_MODAL_WINDOW_PCVE009_RULES_PARAGRAPH_1_TEXT_2"
+msgstr "With the start of the event, you will immediately have access to six Twilight Hunt ships. During the event, you will also be able to enter battle playing ferocious sea monsters you can get by completing combat missions."
+
+msgid "IDS_MODAL_WINDOW_PCVE009_RULES_PARAGRAPH_2_HEADER"
+msgstr "Event Stages"
+
+msgid "IDS_MODAL_WINDOW_PCVE009_RULES_PARAGRAPH_2_TEXT_1"
+msgstr "The event is spread over three stages lasting one week each."
+
+msgid "IDS_MODAL_WINDOW_PCVE009_RULES_PARAGRAPH_2_TEXT_2"
+msgstr "Each stage increases the difficulty of the battle, but at the same time, the reward for destroying Twilight Fleet ships becomes ever more enticing."
+
+msgid "IDS_MODAL_WINDOW_PCVE009_RULES_PARAGRAPH_2_TEXT_3"
+msgstr "Each new stage also increases the maximum number of players per team from three up to six."
+
+msgid "IDS_MODAL_WINDOW_PCVE009_RULES_PARAGRAPH_3_HEADER"
+msgstr "Reward"
+
+msgid "IDS_MODAL_WINDOW_PCVE009_RULES_PARAGRAPH_3_TEXT_1"
+msgstr "Your main goal is to collect as many Battle Points as possible. You'll need them to progress through combat missions."
+
+msgid "IDS_MODAL_WINDOW_PCVE009_RULES_PARAGRAPH_3_TEXT_2"
+msgstr "Battle Points can be earned for destroying ships of the Twilight Fleet. If you choose to sink the ship helmed by another player, all the Battle Points earned by the player in that battle will be yours."
+
+msgid "IDS_MODAL_WINDOW_PCVE009_RULES_PARAGRAPH_3_TEXT_3"
+msgstr "Some time into the battle and Rasputin, the flagship of the Twilight Fleet, will put out to sea, seeking prey. Destroy the mirky battleship to get the maximum Battle Points. Double the number of Battle Points you've earned by exiting battle through the Portal."
+
+msgid "IDS_MODAL_WINDOW_PCVE009_RULES_PARAGRAPH_4_HEADER"
+msgstr "Teams"
+
+msgid "IDS_MODAL_WINDOW_PCVE009_RULES_PARAGRAPH_4_TEXT_1"
+msgstr "During battle, you can set up teams. You can leave a team at any moment."
+
+msgid "IDS_MODAL_WINDOW_PCVE009_RULES_PARAGRAPH_4_TEXT_2"
+msgstr "Playing in a team provides a considerable advantage in battle but any Battle Points you've earned will be divided equally between all team members."
+
+msgid "IDS_MODAL_WINDOW_PCVE009_RULES_PARAGRAPH_4_TEXT_3"
+msgstr "You can also enter battle within a Division that you've created in the Port. Changing teams has no effect on the line-up of your Division."
+
+msgid "IDS_MODAL_WINDOW_PCVE016_RULES_HEADER"
+msgstr "Arms Race Rules"
+
+msgid "IDS_MODAL_WINDOW_PCVE016_RULES_PARAGRAPH_1_HEADER"
+msgstr "Buffs"
+
+msgid "IDS_MODAL_WINDOW_PCVE016_RULES_PARAGRAPH_1_TEXT_1"
+msgstr "Pick up buffs to enhance the combat characteristics of your team's ships and aircraft squadrons."
+
+msgid "IDS_MODAL_WINDOW_PCVE016_RULES_PARAGRAPH_2_HEADER"
+msgstr "Key Area"
+
+msgid "IDS_MODAL_WINDOW_PCVE016_RULES_PARAGRAPH_2_TEXT_1"
+msgstr "Capture the Key Area to earn more points."
+
+msgid "IDS_MODAL_WINDOW_PCVE016_RULES_PARAGRAPH_2_TEXT_2"
+msgstr "A Key Area will appear some time after the battle starts. The capture area will gradually shrink."
+
+msgid "IDS_MODAL_WINDOW_PCVE017_RULES_HEADER"
+msgstr "Convoy"
+
+msgid "IDS_MODAL_WINDOW_PCVE017_RULES_PARAGRAPH_1_HEADER"
+msgstr "Battle Features"
+
+msgid "IDS_MODAL_WINDOW_PCVE017_RULES_PARAGRAPH_1_TEXT_1"
+msgstr "When you enter a battle, you will be randomly assigned to either the attacking or escorting team."
+
+msgid "IDS_MODAL_WINDOW_PCVE017_RULES_PARAGRAPH_1_TEXT_2"
+msgstr "The attacking team must destroy all enemy transport ships before they reach their destination point or destroy all ships on the escorting team."
+
+msgid "IDS_MODAL_WINDOW_PCVE017_RULES_PARAGRAPH_1_TEXT_3"
+msgstr "The escorting team is tasked with the mission to ensure the safe arrival of at least one transport ship to the destination point or destroy all ships on the attacking team."
+
+msgid "IDS_MODAL_WINDOW_PCVE017_RULES_PARAGRAPH_2_HEADER"
+msgstr "Participation Conditions"
+
+msgid "IDS_MODAL_WINDOW_PCVE017_RULES_PARAGRAPH_2_TEXT_1"
+msgstr "Two teams of 12 ships each take part in the battles. You can enter battle either solo or in a Division of up to three participants."
+
+msgid "IDS_MODAL_WINDOW_PCVE017_RULES_PARAGRAPH_2_TEXT_2"
+msgstr "Tier VIII–X ships can participate."
+
+msgid "IDS_MODAL_WINDOW_PCVE018_RULES_HEADER"
+msgstr "Twilight Battle Rules"
+
+msgid "IDS_MODAL_WINDOW_PCVE018_RULES_PARAGRAPH_1_HEADER"
+msgstr "Battle Features"
+
+msgid "IDS_MODAL_WINDOW_PCVE018_RULES_PARAGRAPH_1_TEXT_1"
+msgstr "In Twilight Battle, two teams confront each other in a conflict that is not time-limited. To win, your team must destroy all ships on the opposing team."
+
+msgid "IDS_MODAL_WINDOW_PCVE018_RULES_PARAGRAPH_1_TEXT_2"
+msgstr "The battle zone is encircled by the Filth and steadily shrinks. If you find your ship in the Filth, you will start taking continuous damage from it. The amount of damage depends on your ship type."
+
+msgid "IDS_MODAL_WINDOW_PCVE018_RULES_PARAGRAPH_2_HEADER"
+msgstr "Participation Conditions"
+
+msgid "IDS_MODAL_WINDOW_PCVE018_RULES_PARAGRAPH_2_TEXT_1"
+msgstr "Teams of seven players each will set a course into battle at the helms of Tier IX ships equipped with special consumables. These ships have been specifically designed for the event."
+
+msgid "IDS_MODAL_WINDOW_PCVE019_RULES_HEADER"
+msgstr "Trouble in the Hot Tub"
+
+msgid "IDS_MODAL_WINDOW_PCVE019_RULES_PARAGRAPH_1_HEADER"
+msgstr "Battle Features"
+
+msgid "IDS_MODAL_WINDOW_PCVE019_RULES_PARAGRAPH_1_TEXT_1"
+msgstr "A serious skirmish has broken out between rubber duckies plowing the waters of Cap's hot tub."
+
+msgid "IDS_MODAL_WINDOW_PCVE019_RULES_PARAGRAPH_1_TEXT_2"
+msgstr "The duckies appear armed to the teeth (or rather, beaks!). Even sea mines are in play—a useful way to keep enemies at bay. And if some nimble duckie manages to sneak up close to her enemy, she may well end up bouncing off the nearest inflatable toy!"
+
+msgid "IDS_MODAL_WINDOW_PCVE019_RULES_PARAGRAPH_2_HEADER"
+msgstr "Participation Conditions"
+
+msgid "IDS_MODAL_WINDOW_PCVE019_RULES_PARAGRAPH_2_TEXT_1"
+msgstr "Two teams of seven duckies each take part in the battles."
+
+msgid "IDS_MODAL_WINDOW_PCVE019_RULES_PARAGRAPH_2_TEXT_2"
+msgstr "Battles involve Tier X duckies and superduckies—all available in this event only."
+
+msgid "IDS_MODAL_WINDOW_PCVE019_RULES_PARAGRAPH_2_TEXT_3"
+msgstr "Fowl play is encouraged!"
+
+msgid "IDS_MODAL_WINDOW_PCVE020_RULES_HEADER"
+msgstr "Asymmetric Battle"
+
+msgid "IDS_MODAL_WINDOW_PCVE020_RULES_PARAGRAPH_1_HEADER"
+msgstr "Battle Features"
+
+msgid "IDS_MODAL_WINDOW_PCVE020_RULES_PARAGRAPH_1_TEXT_1"
+msgstr "You will fight alongside other players against bots. The enemy outnumbers you but is inferior in combat power."
+
+msgid "IDS_MODAL_WINDOW_PCVE020_RULES_PARAGRAPH_2_HEADER"
+msgstr "Participation Rules"
+
+msgid "IDS_MODAL_WINDOW_PCVE020_RULES_PARAGRAPH_2_TEXT_1"
+msgstr "You can enter the battle alone or as part of a division."
+
+msgid "IDS_MODAL_WINDOW_PCVE021_RULES_HEADER"
+msgstr "Concealed Maneuvers"
+
+msgid "IDS_MODAL_WINDOW_PCVE021_RULES_PARAGRAPH_1_HEADER"
+msgstr "Battle Features"
+
+msgid "IDS_MODAL_WINDOW_PCVE021_RULES_PARAGRAPH_1_TEXT_1"
+msgstr "Aircraft carriers with a special tactical role can participate in battles. Attack aircraft of carrier Taihō have the ability to generate smoke screens that conceal allied forces. Bombers of carrier Essex can deploy sea mines to deter enemy forces."
+
+msgid "IDS_MODAL_WINDOW_PCVE021_RULES_PARAGRAPH_1_TEXT_2"
+msgstr "Battles are fought in the Domination mode."
+
+msgid "IDS_MODAL_WINDOW_PCVE021_RULES_PARAGRAPH_2_HEADER"
+msgstr "Participation Conditions"
+
+msgid "IDS_MODAL_WINDOW_PCVE021_RULES_PARAGRAPH_2_TEXT_1"
+msgstr "Two teams of nine ships each take part in the battles. You can enter battle either solo or in a Division of up to three players."
+
+msgid "IDS_MODAL_WINDOW_PCVE021_RULES_PARAGRAPH_2_TEXT_2"
+msgstr "Tier IX–X ships of all types are allowed to participate. Aircraft carriers with the new consumables can participate in battles."
+
+msgid "IDS_MODAL_WINDOW_PCVE022_RULES_HEADER"
+msgstr "To the Heights of Mastery"
+
+msgid "IDS_MODAL_WINDOW_PCVE022_RULES_PARAGRAPH_1_HEADER"
+msgstr "Battle Features"
+
+msgid "IDS_MODAL_WINDOW_PCVE022_RULES_PARAGRAPH_1_TEXT_1"
+msgstr "You will compete with other players in a contest consisting of 5 rounds."
+
+msgid "IDS_MODAL_WINDOW_PCVE022_RULES_PARAGRAPH_1_TEXT_2"
+msgstr "In each round, you will participate in one of the challenges selected at random: 'Combat Endurance', 'Speed Maneuvers', 'Firepower', 'Target Elimination', and 'Shooting Accuracy'."
+
+msgid "IDS_MODAL_WINDOW_PCVE022_RULES_PARAGRAPH_1_TEXT_3"
+msgstr "In different challenges, certain changes and restrictions will be applied to your ship's characteristics. You will not be able to use consumables throughout the contest."
+
+msgid "IDS_MODAL_WINDOW_PCVE022_RULES_PARAGRAPH_1_TEXT_4"
+msgstr "At the end of each round, the leaderboard is updated, and the player with the lowest score is eliminated from the contest. Of two players with the same score, the one who reached it first will take the higher position on the leaderboard."
+
+msgid "IDS_MODAL_WINDOW_PCVE022_RULES_PARAGRAPH_2_HEADER"
+msgstr "Participation Conditions"
+
+msgid "IDS_MODAL_WINDOW_PCVE022_RULES_PARAGRAPH_2_TEXT_1"
+msgstr "You can enter the battle alone or as part of a division of up to 3 participants."
+
+msgid "IDS_MODAL_WINDOW_PCVE024_RULES_HEADER"
+msgstr "Convoy"
+
+msgid "IDS_MODAL_WINDOW_PCVE024_RULES_PARAGRAPH_1_HEADER"
+msgstr "Rules and Features"
+
+msgid "IDS_MODAL_WINDOW_PCVE024_RULES_PARAGRAPH_1_TEXT_1"
+msgstr "When you enter a battle, you will be randomly assigned to either the attacking or escorting team."
+
+msgid "IDS_MODAL_WINDOW_PCVE024_RULES_PARAGRAPH_1_TEXT_2"
+msgstr "The mission of the escorting team is to ensure the safe arrival of at least one transport ship to the destination point or destroy all ships on the attacking team."
+
+msgid "IDS_MODAL_WINDOW_PCVE024_RULES_PARAGRAPH_1_TEXT_3"
+msgstr "The attacking team must prevent the transport ships from reaching their destination point at all costs or destroy all ships on the escorting team."
+
+msgid "IDS_MODAL_WINDOW_PCVE025_RULES_HEADER"
+msgstr "Airship Escort"
+
+msgid "IDS_MODAL_WINDOW_PCVE025_RULES_PARAGRAPH_1_HEADER"
+msgstr "Battle Features"
+
+msgid "IDS_MODAL_WINDOW_PCVE025_RULES_PARAGRAPH_1_TEXT_1"
+msgstr "Each team is tasked with the mission to escort the allied airship to the destination point before the enemy team or to destroy all enemy ships."
+
+msgid "IDS_MODAL_WINDOW_PCVE025_RULES_PARAGRAPH_1_TEXT_2"
+msgstr "Both airships move continuously, but each team can change their travel speed. An airship will move at a higher speed if only allied ships are nearby; an airship will slow down if at least one enemy ship sneaks in and stays in the vicinity."
+
+msgid "IDS_MODAL_WINDOW_PCVE025_RULES_PARAGRAPH_1_TEXT_3"
+msgstr "The airship reaches her maximum speed when the allied team simultaneously slows down the enemy airship and speeds up their own airship."
+
+msgid "IDS_MODAL_WINDOW_PCVE025_RULES_PARAGRAPH_1_TEXT_4"
+msgstr "An airship's speed doesn't depend on the number of ships of the same team next to it."
+
+msgid "IDS_MODAL_WINDOW_PCVE025_RULES_PARAGRAPH_2_HEADER"
+msgstr "Participation Conditions"
+
+msgid "IDS_MODAL_WINDOW_PCVE025_RULES_PARAGRAPH_2_TEXT_1"
+msgstr "The battle involves 2 teams of 12 ships each. You can enter the battle alone or as part of a division of up to 3 participants."
+
+msgid "IDS_MODAL_WINDOW_PCVE025_RULES_PARAGRAPH_2_TEXT_2"
+msgstr "Tier VIII–X ships can participate."
+
+msgid "IDS_MODAL_WINDOW_PCVE026_RULES_HEADER"
+msgstr "Covert Maneuvers"
+
+msgid "IDS_MODAL_WINDOW_PCVE026_RULES_PARAGRAPH_1_HEADER"
+msgstr "Battle Features"
+
+msgid "IDS_MODAL_WINDOW_PCVE026_RULES_PARAGRAPH_1_TEXT_1"
+msgstr "Aircraft can only detect an enemy ship in the area around the aircraft carrier or hybrid ship from which these aircraft were launched."
+
+msgid "IDS_MODAL_WINDOW_PCVE026_RULES_PARAGRAPH_1_TEXT_2"
+msgstr "Away from the carrier, aircraft can only detect an enemy ship if they enter the ship's AA defense area."
+
+msgid "IDS_MODAL_WINDOW_PCVE026_RULES_PARAGRAPH_2_HEADER"
+msgstr "Participation Conditions"
+
+msgid "IDS_MODAL_WINDOW_PCVE026_RULES_PARAGRAPH_2_TEXT_1"
+msgstr "You can enter the battle alone or as part of a division of up to 3 participants."
+
+msgid "IDS_MODAL_WINDOW_PCVO031_EV_HL_23_E02_HALLOWEEN_2023_RULES_HEADER"
+msgstr "Last Voyage of Transylvania"
+
+msgid "IDS_MODAL_WINDOW_PCVO031_EV_HL_23_E02_HALLOWEEN_2023_RULES_PARAGRAPH_1_HEADER"
+msgstr "Battle Features"
+
+msgid "IDS_MODAL_WINDOW_PCVO031_EV_HL_23_E02_HALLOWEEN_2023_RULES_PARAGRAPH_1_TEXT_1"
+msgstr "The Portal to the dark dimension is open again, and unspeakably evil forces are spilling into our world! The battlefield is completely encircled by the Filth; any allied ships that enter it will continuously lose hit points, while hostile forces within it become more resilient to incoming damage."
+
+msgid "IDS_MODAL_WINDOW_PCVO031_EV_HL_23_E02_HALLOWEEN_2023_RULES_PARAGRAPH_1_TEXT_2"
+msgstr "Transylvania casts a magic area around her that repels the Filth. The magic is waning, however, and the safe area will gradually shrink over time."
+
+msgid "IDS_MODAL_WINDOW_PCVO031_EV_HL_23_E02_HALLOWEEN_2023_RULES_PARAGRAPH_2_HEADER"
+msgstr "Goal"
+
+msgid "IDS_MODAL_WINDOW_PCVO031_EV_HL_23_E02_HALLOWEEN_2023_RULES_PARAGRAPH_2_TEXT_1"
+msgstr "Only Transylvania can put an end to this saga. You need to escort her to the Portal so she can wipe it off the face of earth!"
+
+msgid "IDS_MODAL_WINDOW_PCVO031_EV_HL_23_E02_HALLOWEEN_2023_RULES_PARAGRAPH_3_HEADER"
+msgstr "Buffs"
+
+msgid "IDS_MODAL_WINDOW_PCVO031_EV_HL_23_E02_HALLOWEEN_2023_RULES_PARAGRAPH_3_TEXT_1"
+msgstr "In combat, a modifier will be applied to your ship that will change its combat characteristics. You will also receive an upgrade for each ally destroyed."
+
+msgid "IDS_MODAL_WINDOW_PCVO031_EV_HL_23_E02_HALLOWEEN_2023_RULES_PARAGRAPH_3_TEXT_2"
+msgstr "Collect Shards of the Great Towers to increase Transylvania's damage resistance."
+
+msgid "IDS_MODAL_WINDOW_POSTBATTLE_KEY_BATTLE_RESULTS_5"
+msgstr "You have successfully exited via the Portal!"
+
+msgid "IDS_MODAL_WINDOW_POSTBATTLE_KEY_BATTLE_RESULTS_6"
+msgstr "You are the sole survivor!"
+
+msgid "IDS_MODAL_WINDOW_POSTBATTLE_KEY_BATTLE_RESULTS_7"
+msgstr "Your ship is destroyed"
+
+msgid "IDS_MODAL_WINDOW_POSTBATTLE_KEY_BATTLE_RESULTS_DESCRIPTION_5"
+msgstr "You have successfully exited via the Portal!"
+
+msgid "IDS_MODAL_WINDOW_POSTBATTLE_KEY_BATTLE_RESULTS_DESCRIPTION_6"
+msgstr "You are the champion of the Octagon!"
+
+msgid "IDS_MODAL_WINDOW_POSTBATTLE_KEY_BATTLE_RESULTS_DESCRIPTION_7"
+msgstr " "
+
+msgid "IDS_MODAL_WINDOW_POSTBATTLE_KEY_BATTLE_RESULTS_DESCRIPTION_HAS_PREM"
+msgstr "Premium Account"
+
+msgid "IDS_MODAL_WINDOW_POSTBATTLE_KEY_BATTLE_RESULTS_EVALUATION_TITLE_5"
+msgstr "You nailed it!"
+
+msgid "IDS_MODAL_WINDOW_POSTBATTLE_KEY_BATTLE_RESULTS_EVALUATION_TITLE_6"
+msgstr "You nailed it!"
+
+msgid "IDS_MODAL_WINDOW_POSTBATTLE_KEY_BATTLE_RESULTS_EVALUATION_TITLE_7"
+msgstr "Your ship has been destroyed."
+
+msgid "IDS_MODAL_WINDOW_POSTBATTLE_KEY_BATTLE_RESULTS_REWARD_TITLE"
+msgstr "Your reward after the battle:"
+
+msgid "IDS_MODAL_WINDOW_POSTBATTLE_KEY_BATTLE_RESULTS_TITLE"
+msgstr "Your score"
+
+msgid "IDS_MODAL_WINDOW_POSTBATTLE_RESULTS_TITLE"
+msgstr "Battle reward"
+
+msgid "IDS_MODAL_WINDOW_PURCHASE_AND_LINK_MULTIBOOST"
+msgstr "Purchase bonuses"
+
+msgid "IDS_MODAL_WINDOW_PVEBATTLE_RULES_HEADER"
+msgstr "Operations"
+
+msgid "IDS_MODAL_WINDOW_PVEBATTLE_RULES_PARAGRAPH_1_HEADER"
+msgstr "Battle Features"
+
+msgid "IDS_MODAL_WINDOW_PVEBATTLE_RULES_PARAGRAPH_1_TEXT_1"
+msgstr "In Operations, your team needs to complete various tasks while fighting bots. Each Operation has its unique story elements."
+
+msgid "IDS_MODAL_WINDOW_PVEBATTLE_RULES_PARAGRAPH_1_TEXT_2"
+msgstr "An Operation will be selected randomly. The complexity of an Operation depends on the different tiers and types of ships on your team."
+
+msgid "IDS_MODAL_WINDOW_PVEBATTLE_RULES_PARAGRAPH_2_HEADER"
+msgstr "Goal and Rewards"
+
+msgid "IDS_MODAL_WINDOW_PVEBATTLE_RULES_PARAGRAPH_2_TEXT_1"
+msgstr "To win, your team needs to achieve the primary goal."
+
+msgid "IDS_MODAL_WINDOW_PVEBATTLE_RULES_PARAGRAPH_2_TEXT_2"
+msgstr "The more additional missions you complete during the Operation, the more resources you'll receive."
+
+msgid "IDS_MODAL_WINDOW_RANDOMBATTLE_RULES_HEADER"
+msgstr "Random Battle"
+
+msgid "IDS_MODAL_WINDOW_RANDOMBATTLE_RULES_PARAGRAPH_1_HEADER"
+msgstr "Battle Features"
+
+msgid "IDS_MODAL_WINDOW_RANDOMBATTLE_RULES_PARAGRAPH_1_TEXT_1"
+msgstr "You have to fight alongside other players in a battle between two teams. The map and battle mode are selected randomly."
+
+msgid "IDS_MODAL_WINDOW_RANDOMBATTLE_RULES_PARAGRAPH_2_HEADER"
+msgstr "Participation Rules"
+
+msgid "IDS_MODAL_WINDOW_RANDOMBATTLE_RULES_PARAGRAPH_2_TEXT_1"
+msgstr "Maximum team size: 12 vs. 12."
+
+msgid "IDS_MODAL_WINDOW_RANKEDBATTLE_RULES_HEADER"
+msgstr "Ranked Battle"
+
+msgid "IDS_MODAL_WINDOW_RANKEDBATTLE_RULES_PARAGRAPH_1_HEADER"
+msgstr "Battle Features"
+
+msgid "IDS_MODAL_WINDOW_RANKEDBATTLE_RULES_PARAGRAPH_1_TEXT_1"
+msgstr "You have to fight together with other players, earning ranks and progressing through leagues. The higher the league, the more valuable the rewards and the stronger the opposition."
+
+msgid "IDS_MODAL_WINDOW_RANKEDBATTLE_RULES_PARAGRAPH_2_HEADER"
+msgstr "Current Season Conditions"
+
+msgid "IDS_MODAL_WINDOW_RANKEDBATTLE_RULES_PARAGRAPH_2_TEXT_1"
+msgstr "Bronze League"
+
+msgid "IDS_MODAL_WINDOW_RANKEDBATTLE_RULES_PARAGRAPH_2_TEXT_2"
+msgstr "Silver League"
+
+msgid "IDS_MODAL_WINDOW_RANKEDBATTLE_RULES_PARAGRAPH_2_TEXT_3"
+msgstr "Gold League"
+
+msgid "IDS_MODAL_WINDOW_RANKEDBATTLE_RULES_PARAGRAPH_3_HEADER"
+msgstr "Leagues and Ranks"
+
+msgid "IDS_MODAL_WINDOW_RANKEDBATTLE_RULES_PARAGRAPH_3_TEXT_1"
+msgstr "To enter the next league, you need to reach Rank 1 in your current league and qualify for the next one."
+
+msgid "IDS_MODAL_WINDOW_RANKEDBATTLE_RULES_PARAGRAPH_3_TEXT_2"
+msgstr "To climb through ranks, you need to earn Stars. You receive one Star for each victory and lose one for each defeat or draw. If you are the top XP earner on your team, you get to keep your Star."
+
+msgid "IDS_MODAL_WINDOW_RANKEDBATTLE_RULES_PARAGRAPH_4_HEADER"
+msgstr "Seasons and Sprints"
+
+msgid "IDS_MODAL_WINDOW_RANKEDBATTLE_RULES_PARAGRAPH_4_TEXT_1"
+msgstr "Participation conditions and lineups of teams depend on the specific Ranked Battles season."
+
+msgid "IDS_MODAL_WINDOW_RANKEDBATTLE_RULES_PARAGRAPH_4_TEXT_2"
+msgstr "Seasons are divided into Sprints. Your progress in the league resets for each new Sprint."
+
+msgid "IDS_MODAL_WINDOW_SEASON_RESTRICTIONS_TITLE"
+msgstr "Specific ship restrictions"
+
+msgid "IDS_MODAL_WINDOW_SHIPS_BRANCHES_FEATURES_TAB_BAR_MAIN"
+msgstr "Primary"
+
+msgid "IDS_MODAL_WINDOW_SHIPS_BRANCHES_FEATURES_TAB_BAR_OTHER"
+msgstr "Detailed"
+
+msgid "IDS_MODAL_WINDOW_SHIPS_BRANCHES_FEATURES_TITLE"
+msgstr "Ship features"
+
+msgid "IDS_MODAL_WINDOW_SHIP_BRANCH_FEATURES_TITLE"
+msgstr "Ship features"
+
+msgid "IDS_MODAL_WINDOW_SHIP_PURCHASE_SHIP_PRICE"
+msgstr "Cost of the ship:"
+
+msgid "IDS_MODAL_WINDOW_SNOWFLAKES_RULES_HEADER"
+msgstr "Earning conditions"
+
+msgid "IDS_MODAL_WINDOW_SNOWFLAKES_RULES_PARAGRAPH_1_HEADER"
+msgstr "How to earn rewards"
+
+msgid "IDS_MODAL_WINDOW_SNOWFLAKES_RULES_PARAGRAPH_1_TEXT_1"
+msgstr "A festive reward has been added to each ship in your Port—from Tier V ships to superships. To claim a reward from a ship, you need to helm her into battle and earn 300 Base XP or win a battle."
+
+msgid "IDS_MODAL_WINDOW_SNOWFLAKES_RULES_PARAGRAPH_1_TEXT_2"
+msgstr "At the end of the event, any unclaimed rewards will be removed without compensation."
+
+msgid "IDS_MODAL_WINDOW_SNOWFLAKES_RULES_PARAGRAPH_2_HEADER"
+msgstr "More rewards per battle"
+
+msgid "IDS_MODAL_WINDOW_SNOWFLAKES_RULES_PARAGRAPH_2_TEXT_1"
+msgstr "If you have 100 ships or more in your Port, in addition to the reward for earning 300 Base XP at the end of a battle, you will have the opportunity to claim rewards from other ships without needing to helm them into battle."
+
+msgid "IDS_MODAL_WINDOW_SNOWFLAKES_RULES_PARAGRAPH_2_TEXT_2"
+msgstr "The number of ships that you can collect rewards from at the end of a battle depends on the total number of ships in your Port and the amount of Base XP earned."
+
+msgid "IDS_MODAL_WINDOW_SNOWFLAKES_RULES_PARAGRAPH_2_TEXT_3"
+msgstr "100 ships: +1 reward for 400 Base XP"
+
+msgid "IDS_MODAL_WINDOW_SNOWFLAKES_RULES_PARAGRAPH_2_TEXT_4"
+msgstr "200 ships: +2 rewards for 600 XP"
+
+msgid "IDS_MODAL_WINDOW_SNOWFLAKES_RULES_PARAGRAPH_2_TEXT_5"
+msgstr "300 ships: +3 rewards for 1,000 Base XP"
+
+msgid "IDS_MODAL_WINDOW_SNOWFLAKES_RULES_PARAGRAPH_2_TEXT_6"
+msgstr "400 ships: +4 rewards for 1,100 Base XP"
+
+msgid "IDS_MODAL_WINDOW_SNOWFLAKES_RULES_PARAGRAPH_2_TEXT_7"
+msgstr "500 ships: +5 rewards for 1,200 Base XP"
+
+msgid "IDS_MODAL_WINDOW_SNOWFLAKES_RULES_PARAGRAPH_2_TEXT_8"
+msgstr "600 ships: +6 rewards for 1300 XP"
+
+msgid "IDS_MODAL_WINDOW_SUBMARINE_TUTORIAL_HEADER"
+msgstr "Submarine Controls"
+
+msgid "IDS_MODAL_WINDOW_SUBMARINE_TUTORIAL_PARAGRAPH_1_HEADER"
+msgstr "Dive Capacity"
+
+msgid "IDS_MODAL_WINDOW_SUBMARINE_TUTORIAL_PARAGRAPH_1_TEXT_1"
+msgstr "Required to stay underwater"
+
+msgid "IDS_MODAL_WINDOW_SUBMARINE_TUTORIAL_PARAGRAPH_1_TEXT_2"
+msgstr "Restores when the submarine is on the surface"
+
+msgid "IDS_MODAL_WINDOW_SUBMARINE_TUTORIAL_PARAGRAPH_2_HEADER"
+msgstr "Depths"
+
+msgid "IDS_MODAL_WINDOW_SUBMARINE_TUTORIAL_PARAGRAPH_2_TEXT_1"
+msgstr "[CRUISE_DEEP_UP] ascend"
+
+msgid "IDS_MODAL_WINDOW_SUBMARINE_TUTORIAL_PARAGRAPH_2_TEXT_2"
+msgstr "[CRUISE_DEEP_DOWN] dive"
+
+msgid "IDS_MODAL_WINDOW_SUBMARINE_TUTORIAL_PARAGRAPH_3_HEADER"
+msgstr "Acoustic Homing Torpedoes"
+
+msgid "IDS_MODAL_WINDOW_SUBMARINE_TUTORIAL_PARAGRAPH_3_TEXT_1"
+msgstr "Home in on a ship sector highlighted by a sonar ping."
+
+msgid "IDS_MODAL_WINDOW_SUBMARINE_TUTORIAL_PARAGRAPH_3_TEXT_2"
+msgstr "Increased maneuverability when homing in on targets with a sector highlighted twice by sonar."
+
+msgid "IDS_MODAL_WINDOW_SUBMARINE_TUTORIAL_PARAGRAPH_4_HEADER"
+msgstr "Torpedoes [UNUSED]"
+
+msgid "IDS_MODAL_WINDOW_SUBMARINE_TUTORIAL_PARAGRAPH_4_TEXT_1"
+msgstr "Most effective against surface targets. [UNUSED]"
+
+msgid "IDS_MODAL_WINDOW_SUBMARINE_TUTORIAL_PARAGRAPH_4_TEXT_2"
+msgstr "Most effective against surface targets. [UNUSED]"
+
+msgid "IDS_MODAL_WINDOW_TITLE_CAMOUFLAGE_PURCHASE"
+msgstr "Camouflage Purchase"
+
+msgid "IDS_MODAL_WINDOW_TITLE_ECOBOOST_PURCHASE"
+msgstr "Purchase Economic Bonus"
+
+msgid "IDS_MODAL_WINDOW_TITLE_ECONOMIC_BOOSTS"
+msgstr "Economic Bonuses"
+
+msgid "IDS_MODAL_WINDOW_TITLE_MULTIBOOST_LINK"
+msgstr "Link Bonus Package"
+
+msgid "IDS_MODAL_WINDOW_TITLE_MULTIBOOST_PURCHASE"
+msgstr "Purchase Bonus Package"
+
+msgid "IDS_MODAL_WINDOW_TITLE_PERMOFLAGE_LINK"
+msgstr "Permanent Camouflage Link"
+
+msgid "IDS_MODAL_WINDOW_TITLE_PERMOFLAGE_PURCHASE"
+msgstr "Purchase Permanent Camouflage"
+
+msgid "IDS_MODAL_WINDOW_TITLE_PREFERENCES"
+msgstr "Settings"
+
+msgid "IDS_MODAL_WINDOW_TITLE_PREFERENCES_COLOR_BLINDNESS"
+msgstr "Color blindness filters"
+
+msgid "IDS_MODAL_WINDOW_TITLE_PREFERENCES_CROSSHAIRS"
+msgstr "Reticle selection"
+
+msgid "IDS_MODAL_WINDOW_TITLE_PREFERENCES_GAMMA"
+msgstr "Gamma"
+
+msgid "IDS_MODAL_WINDOW_TITLE_PREMIUM_ACCOUNT_PURCHASE"
+msgstr "Purchase Premium Account"
+
+msgid "IDS_MODAL_WINDOW_TITLE_SIGNAL_PURCHASE"
+msgstr "Purchase Signal"
+
+msgid "IDS_MODERNIZATION"
+msgstr "Upgrades"
+
+msgid "IDS_MODERNIZATIONS"
+msgstr "Upgrades"
+
+msgid "IDS_MODERNIZATIONS_COST"
+msgstr "Upgrade cost"
+
+msgid "IDS_MODERNIZATIONS_IS_NOT_AVAILABLE_NOW"
+msgstr "You will be able to use upgrades after you reach a higher level in the Service Record."
+
+msgid "IDS_MODERNIZATION_0"
+msgstr "Upgrade"
+
+msgid "IDS_MODERNIZATION_1"
+msgstr "Special Upgrade"
+
+msgid "IDS_MODERNIZATION_2"
+msgstr "Rare Upgrade"
+
+msgid "IDS_MODERNIZATION_3"
+msgstr "Elite Modernization"
+
+msgid "IDS_MODERNIZATION_COST"
+msgstr "Upgrade cost:"
+
+msgid "IDS_MODERNIZATION_IS_INSTALLED"
+msgstr "Upgrade mounted"
+
+msgid "IDS_MODERNIZATION_LOW_ACCESS_LEVEL_TO_USE"
+msgstr "Upgrades will become available at a higher Access Level."
+
+msgid "IDS_MODERNIZATION_QUANTITY"
+msgstr "Number of Upgrades"
+
+msgid "IDS_MODERNIZATION_TYPE_LEGENDARY"
+msgstr "Has elite modernization"
+
+msgid "IDS_MODERNIZATION_TYPE_RARE"
+msgstr "Rare upgrade available"
+
+msgid "IDS_MODERNIZATION_TYPE_SPECIAL"
+msgstr "Special upgrade available"
+
+msgid "IDS_MODIFIERS"
+msgstr "Modifiers"
+
+msgid "IDS_MODIFIERS_CREDITS_HINT"
+msgstr "Additional Credits received after application of modifiers"
+
+msgid "IDS_MODIFIERS_CREW_HINT"
+msgstr "Commander XP received after application of modifiers"
+
+msgid "IDS_MODIFIERS_EXP_HINT"
+msgstr "Additional Ship XP received after application of modifiers"
+
+msgid "IDS_MODULES"
+msgstr "Equipment"
+
+msgid "IDS_MODULES_DAMAGED"
+msgstr "Modules Damaged"
+
+msgid "IDS_MODULES_DESTROYED"
+msgstr "Modules Destroyed"
+
+msgid "IDS_MODULES_UNAVAILABLE"
+msgstr "Modules and upgrades are not customizable on this ship."
+
+msgid "IDS_MODULES_WAS_DESTROYED_HELP_SCREEN"
+msgstr "Modules destroyed"
+
+msgid "IDS_MODULE_AIR_DEFENSE"
+msgstr "AA Guns"
+
+msgid "IDS_MODULE_ATBA_GUN"
+msgstr "Secondary Battery Guns"
+
+msgid "IDS_MODULE_DEPTH_CHARGE_GUN"
+msgstr "Depth Charges"
+
+msgid "IDS_MODULE_ENGINE"
+msgstr "Engine"
+
+msgid "IDS_MODULE_IS_DESTROYED"
+msgstr "Module destroyed"
+
+msgid "IDS_MODULE_IS_OUT_OF_ORDER"
+msgstr "Module incapacitated"
+
+msgid "IDS_MODULE_MAIN_GUN"
+msgstr "Main Battery"
+
+msgid "IDS_MODULE_PINGER"
+msgstr "Sonar"
+
+msgid "IDS_MODULE_STATE_AVAILABLE"
+msgstr "Module is available for mounting"
+
+msgid "IDS_MODULE_STATE_CANNOT_BUY"
+msgstr "The module can be obtained by completing combat missions."
+
+msgid "IDS_MODULE_STATE_INSTALLED"
+msgstr "Module mounted"
+
+msgid "IDS_MODULE_STATE_RESEARCHED"
+msgstr "Researched. To mount the module, you first need to buy it."
+
+msgid "IDS_MODULE_STATE_RESEARCHED_SHIP_NOT_OWNED"
+msgstr "Researched. To buy the module, you first need to buy the ship."
+
+msgid "IDS_MODULE_STEERING_GEAR"
+msgstr "Steering Gear"
+
+msgid "IDS_MODULE_TORPEDO_TUBE"
+msgstr "Torpedo Tubes"
+
+msgid "IDS_MODULE_TYPE_ABILITIES"
+msgstr "Consumables"
+
+msgid "IDS_MODULE_TYPE_ARTILLERY"
+msgstr "Main Battery"
+
+msgid "IDS_MODULE_TYPE_BOMBER"
+msgstr "Bombers"
+
+msgid "IDS_MODULE_TYPE_DIVEBOMBER"
+msgstr "Bombers"
+
+msgid "IDS_MODULE_TYPE_DIVEBOMBER_AP"
+msgstr "(AP) Bombers"
+
+msgid "IDS_MODULE_TYPE_DIVEBOMBER_HE"
+msgstr "(HE) Bombers"
+
+msgid "IDS_MODULE_TYPE_ENGINE"
+msgstr "Engine"
+
+msgid "IDS_MODULE_TYPE_FIGHTER"
+msgstr "Attack Aircraft"
+
+msgid "IDS_MODULE_TYPE_FIGHTER_AP"
+msgstr "(AP) Attack Aircraft"
+
+msgid "IDS_MODULE_TYPE_FIGHTER_HE"
+msgstr "(HE) Attack Aircraft"
+
+msgid "IDS_MODULE_TYPE_FLIGHTCONTROL"
+msgstr "Flight Control"
+
+msgid "IDS_MODULE_TYPE_HULL"
+msgstr "Hull"
+
+msgid "IDS_MODULE_TYPE_MINEBOMBER"
+msgstr "Mine-layers"
+
+msgid "IDS_MODULE_TYPE_PLANES"
+msgstr "Air Groups"
+
+msgid "IDS_MODULE_TYPE_PRIMARYWEAPONS"
+msgstr "Main Armaments"
+
+msgid "IDS_MODULE_TYPE_SECONDARYWEAPONS"
+msgstr "Auxiliary Armaments"
+
+msgid "IDS_MODULE_TYPE_SKIPBOMBER"
+msgstr "Skip Bombers"
+
+msgid "IDS_MODULE_TYPE_SONAR"
+msgstr "Sonar"
+
+msgid "IDS_MODULE_TYPE_SUO"
+msgstr "Gun Fire Control System"
+
+msgid "IDS_MODULE_TYPE_TORPEDOBOMBER"
+msgstr "Torpedo Bombers"
+
+msgid "IDS_MODULE_TYPE_TORPEDOES"
+msgstr "Torpedoes"
+
+msgid "IDS_MODULE_TYPE_TORPEDOES_DEEPWATER"
+msgstr "Deepwater torpedoes"
+
+msgid "IDS_MOEKA_CHINA"
+msgstr "Moeka China"
+
+msgid "IDS_MOLYBDENUM_COLON"
+msgstr "Clan Tokens:"
+
+msgid "IDS_MONDAY"
+msgstr "Mo"
+
+msgid "IDS_MONDAY_FULL"
+msgstr "Monday"
+
+msgid "IDS_MONITOR_MODE"
+msgstr "Screen mode"
+
+msgid "IDS_MONITOR_MODE_DESCRIPTION"
+msgstr "The mode in which the game window opens."
+
+msgid "IDS_MONITOR_TYPE"
+msgstr "Monitor"
+
+msgid "IDS_MONITOR_TYPE_DESCRIPTION"
+msgstr "Main monitor for the game."
+
+msgid "IDS_MONTH"
+msgstr "m"
+
+msgid "IDS_MONTH_1"
+msgstr "JANUARY"
+
+msgid "IDS_MONTH_10"
+msgstr "OCTOBER"
+
+msgid "IDS_MONTH_11"
+msgstr "NOVEMBER"
+
+msgid "IDS_MONTH_12"
+msgstr "DECEMBER"
+
+msgid "IDS_MONTH_2"
+msgstr "FEBRUARY"
+
+msgid "IDS_MONTH_3"
+msgstr "MARCH"
+
+msgid "IDS_MONTH_4"
+msgstr "APRIL"
+
+msgid "IDS_MONTH_5"
+msgstr "MAY"
+
+msgid "IDS_MONTH_6"
+msgstr "JUNE"
+
+msgid "IDS_MONTH_7"
+msgstr "JULY"
+
+msgid "IDS_MONTH_8"
+msgstr "AUGUST"
+
+msgid "IDS_MONTH_9"
+msgstr "SEPTEMBER"
+
+msgid "IDS_MONTH_SHORTCUT_1"
+msgstr "Jan"
+
+msgid "IDS_MONTH_SHORTCUT_10"
+msgstr "Oct"
+
+msgid "IDS_MONTH_SHORTCUT_11"
+msgstr "Nov"
+
+msgid "IDS_MONTH_SHORTCUT_12"
+msgstr "Dec"
+
+msgid "IDS_MONTH_SHORTCUT_2"
+msgstr "Feb"
+
+msgid "IDS_MONTH_SHORTCUT_3"
+msgstr "Mar"
+
+msgid "IDS_MONTH_SHORTCUT_4"
+msgstr "Apr"
+
+msgid "IDS_MONTH_SHORTCUT_5"
+msgstr "May"
+
+msgid "IDS_MONTH_SHORTCUT_6"
+msgstr "Jun"
+
+msgid "IDS_MONTH_SHORTCUT_7"
+msgstr "Jul"
+
+msgid "IDS_MONTH_SHORTCUT_8"
+msgstr "Aug"
+
+msgid "IDS_MONTH_SHORTCUT_9"
+msgstr "Sep"
+
+msgid "IDS_MOONA_HOSHINOVA"
+msgstr "Moona Hoshinova"
+
+msgid "IDS_MORE"
+msgstr "remaining:"
+
+msgid "IDS_MORE_EXP"
+msgstr "%(expCount)d left"
+
+msgid "IDS_MORE_INFO_ABOUT_BRAWL_TOOLTIP"
+msgstr "More info about the Brawl"
+
+msgid "IDS_MORE_INFO_ABOUT_EVENT_TOOLTIP"
+msgstr "More info about the event"
+
+msgid "IDS_MORE_INFO_ABOUT_PVE_OPERATION_TOOLTIP"
+msgstr "Read the Rules"
+
+msgid "IDS_MORE_INFO_ABOUT_RANKED_SEASON_TOOLTIP"
+msgstr "Season details"
+
+msgid "IDS_MORITZBRANDT"
+msgstr "Moritz Brandt"
+
+msgid "IDS_MOUSE_INSTRUCTION_ASSIGN_TO_THIS_CLASS_TO_LEARN"
+msgstr "To master skills, assign the Commander to a ship of this type."
+
+msgid "IDS_MOUSE_INSTRUCTION_BUY_AND_INSTALL_CAMOUFLAGE"
+msgstr "Purchase and mount a camouflage"
+
+msgid "IDS_MOUSE_INSTRUCTION_CHANGE_CAMO_COLOR"
+msgstr "Set camouflage color scheme"
+
+msgid "IDS_MOUSE_INSTRUCTION_CHOOSE"
+msgstr "Select %(_battleType)s"
+
+msgid "IDS_MOUSE_INSTRUCTION_CREW_TOOLTIP_ASSIGN"
+msgstr "Assign Commander"
+
+msgid "IDS_MOUSE_INSTRUCTION_CREW_TOOLTIP_GO_TO_SKILLS"
+msgstr "Go to the Commander Skills screen"
+
+msgid "IDS_MOUSE_INSTRUCTION_DISABLE_PREINSTALL_CAMOUFLAGE"
+msgstr "Demount camouflage"
+
+msgid "IDS_MOUSE_INSTRUCTION_DISABLE_PREVIEW_CAMOUFLAGE"
+msgstr "Hide camouflage"
+
+msgid "IDS_MOUSE_INSTRUCTION_DISABLE_PREVIEW_ENSIGN"
+msgstr "Hide flag"
+
+msgid "IDS_MOUSE_INSTRUCTION_DISABLE_PREVIEW_SIGNAL"
+msgstr "Hide signal"
+
+msgid "IDS_MOUSE_INSTRUCTION_GO_TO_PREVIEW"
+msgstr "Go to historical information about the ship"
+
+msgid "IDS_MOUSE_INSTRUCTION_GO_TO_SKILLS_TO_LEARN"
+msgstr "To master skills, navigate to the Commander Skills screen"
+
+msgid "IDS_MOUSE_INSTRUCTION_INSTALL_CAMOUFLAGE"
+msgstr "Mount camouflage"
+
+msgid "IDS_MOUSE_INSTRUCTION_INSTALL_CAMO_COLOR"
+msgstr "Mount the camouflage in this color scheme"
+
+msgid "IDS_MOUSE_INSTRUCTION_INSTALL_ECONOMIC_BOOST"
+msgstr "Mount bonus"
+
+msgid "IDS_MOUSE_INSTRUCTION_INSTALL_ENSIGN"
+msgstr "Mount the flag"
+
+msgid "IDS_MOUSE_INSTRUCTION_INSTALL_MODULE"
+msgstr "Mount the module"
+
+msgid "IDS_MOUSE_INSTRUCTION_INSTALL_SIGNAL"
+msgstr "Mount the signal"
+
+msgid "IDS_MOUSE_INSTRUCTION_LINK_AND_INSTALL_CAMOUFLAGE"
+msgstr "Link and mount a camouflage"
+
+msgid "IDS_MOUSE_INSTRUCTION_LINK_MULTIBOOST"
+msgstr "Link bonus package"
+
+msgid "IDS_MOUSE_INSTRUCTION_PREVIEW_CAMOUFLAGE"
+msgstr "Show camouflage"
+
+msgid "IDS_MOUSE_INSTRUCTION_PREVIEW_CAMO_COLOR"
+msgstr "Show the camouflage in this color scheme"
+
+msgid "IDS_MOUSE_INSTRUCTION_PREVIEW_ENSIGN"
+msgstr "Show flag"
+
+msgid "IDS_MOUSE_INSTRUCTION_PREVIEW_SIGNAL"
+msgstr "Show signal"
+
+msgid "IDS_MOUSE_INSTRUCTION_PURCHASE_AND_LINK_MULTIBOOST"
+msgstr "Purchase and link bonus package"
+
+msgid "IDS_MOUSE_INSTRUCTION_PURCHASE_ECONOMIC_BOOST"
+msgstr "Purchase and mount bonus"
+
+msgid "IDS_MOUSE_INSTRUCTION_PURCHASE_SIGNAL"
+msgstr "Purchase and install a signal"
+
+msgid "IDS_MOUSE_INSTRUCTION_SEASON_RESTRICTIONS"
+msgstr "Show details"
+
+msgid "IDS_MOUSE_INSTRUCTION_SESSION_STATS_RESET"
+msgstr "Reset current values"
+
+msgid "IDS_MOUSE_INSTRUCTION_SHIP_FEATURES"
+msgstr "Go to ship features"
+
+msgid "IDS_MOUSE_INSTRUCTION_SLOT_PURCHASE"
+msgstr "Go to slot purchase"
+
+msgid "IDS_MOUSE_INSTRUCTION_START_PREVIEW_MODULE_TTX"
+msgstr "Show changes to the ship's parameters after installing the module."
+
+msgid "IDS_MOUSE_INSTRUCTION_STOP_PREVIEW_MODULE_TTX"
+msgstr "Hide changes to the ship's parameters after installing the module."
+
+msgid "IDS_MOUSE_INSTRUCTION_TAKE_AWAY_CAMOUFLAGE"
+msgstr "Demount camouflage"
+
+msgid "IDS_MOUSE_INSTRUCTION_TAKE_AWAY_ECONOMIC_BOOST"
+msgstr "Remove bonus"
+
+msgid "IDS_MOUSE_INSTRUCTION_TAKE_AWAY_ENSIGN"
+msgstr "Demount flag"
+
+msgid "IDS_MOUSE_INSTRUCTION_TAKE_AWAY_SIGNAL"
+msgstr "Demount signal"
+
+msgid "IDS_MOUSE_INSTRUCTION_TRAINING_BATTLE_SETTINGS"
+msgstr "Training Room settings"
+
+msgid "IDS_MOVEBYMINIMAP"
+msgstr "Move by minimap"
+
+msgid "IDS_MOVEMENTCONTROLS"
+msgstr "Ship Direction"
+
+msgid "IDS_MOVE_BACK"
+msgstr "Astern"
+
+msgid "IDS_MOVE_FORWARD"
+msgstr "Ahead"
+
+msgid "IDS_MOVE_LEFT"
+msgstr "To port"
+
+msgid "IDS_MOVE_LEFT_PREF_TOOLTIP_DESCRIPTION"
+msgstr "Holding key will turn the rudders left."
+
+msgid "IDS_MOVE_RIGHT"
+msgstr "To starboard"
+
+msgid "IDS_MOVE_RIGHT_PREF_TOOLTIP_DESCRIPTION"
+msgstr "Holding key will turn the rudders right."
+
+msgid "IDS_MOVE_TO_THE_PURCHASE_PREMIUM"
+msgstr "Purchase Warships Premium Account"
+
+msgid "IDS_MOVE_TO_THE_REWARD"
+msgstr "Go to your reward"
+
+msgid "IDS_MR_HIDE"
+msgstr "Henry J. Hide"
+
+msgid "IDS_MSAA_MODE"
+msgstr "MSAA"
+
+msgid "IDS_MSAA_MODE_DESCRIPTION"
+msgstr "A type of image anti-aliasing that processes more pixels at the edges of 3D objects. Provides better image quality at the edges of objects."
+
+msgid "IDS_MSKIN_NOT_LINKED"
+msgstr "Not linked. Once linked, the camouflage cannot be installed on another ship."
+
+msgid "IDS_MULTIBOOST_AUTOREPLENISHMENT_AFTER_PURCHASE_INFO"
+msgstr "Not spent in battle."
+
+msgid "IDS_MULTIBOOST_AUTOREPLENISHMENT_BEFORE_PURCHASE_INFO"
+msgstr "Purchased once and applies permanently."
+
+msgid "IDS_MULTIBOOST_BULLETLIST_IS_INSTALLED_ONCE"
+msgstr "A bonus package can be mounted on a ship once and does not require to be resupplied."
+
+msgid "IDS_MULTIBOOST_BULLETLIST_PURPOSE"
+msgstr "Bonus packages allow you to earn more resources for each battle."
+
+msgid "IDS_MULTIBOOST_NOT_LINKED"
+msgstr "Not linked. After linking a bonus package, it cannot be mounted on a different ship."
+
+msgid "IDS_MULTIBOOST_TITLE"
+msgstr "Bonus Package"
+
+msgid "IDS_MULTIBOOST_TITLE_OVERRIDE_FOR_WEB"
+msgstr "Bonus Package"
+
+msgid "IDS_MULTIBOOST_WITH_LEVEL_TITLE"
+msgstr "Bonus Package — %(levelRange)s"
+
+msgid "IDS_MULTIBOOST_WITH_LEVEL_TITLE_OVERRIDE_FOR_WEB"
+msgstr "\"Bonus Package — %(levelRange)s\""
+
+msgid "IDS_MULTIBOOST_WITH_SHIP_TITLE"
+msgstr ""
+"Bonus Package —\n"
+"%(shipName)s"
+
+msgid "IDS_MULTIBOOST_WITH_SHIP_TITLE_OVERRIDE_FOR_WEB"
+msgstr "\"Bonus Package — %(shipName)s\""
+
+msgid "IDS_MULTYCLIENT_PLAY"
+msgstr "PLAY"
+
+msgid "IDS_MURAT_SEREZLI"
+msgstr " "
+
+msgid "IDS_MUSASHI"
+msgstr "Musashi"
+
+msgid "IDS_MUSIC_DEVICE"
+msgstr "Audio source"
+
+msgid "IDS_MUSIC_DEVICE_DESCRIPTION"
+msgstr "Sounds adjust to selected playback device."
+
+msgid "IDS_MUSIC_MOD"
+msgstr "Music in battle"
+
+msgid "IDS_MUSIC_MOD_DESCRIPTION"
+msgstr "Type of musical accompaniment in battle."
+
+msgid "IDS_MUSIC_MOD_DYNAMIC"
+msgstr "Modern"
+
+msgid "IDS_MUSIC_MOD_DYNAMIC_DESCRIPTION"
+msgstr "Music dominated by electronic sounds."
+
+msgid "IDS_MUSIC_MOD_LEGACY"
+msgstr "Cinematic"
+
+msgid "IDS_MUSIC_MOD_LEGACY_DESCRIPTION"
+msgstr "Music dominated by orchestral arrangements."
+
+msgid "IDS_MUSIC_MOD_MIXED"
+msgstr "Standard"
+
+msgid "IDS_MUSIC_MOD_MIXED_DESCRIPTION"
+msgstr "Combines cinematic and modern compositions. The nature of the music changes depending on the events in battle."
+
+msgid "IDS_MUSIC_MOD_WARDRUMS"
+msgstr "War Drums"
+
+msgid "IDS_MUSIC_MOD_WARDRUMS_DESCRIPTION"
+msgstr "Music dominated by percussion instruments."
+
+msgid "IDS_MUTE"
+msgstr "Disable messages"
+
+msgid "IDS_MUTE_PLAYER_CHAT"
+msgstr "Block messages"
+
+msgid "IDS_MUTE_PLAYER_CHAT_HINT"
+msgstr "Block all messages from this player in the current battle"
+
+msgid "IDS_MUTE_PLAYER_VOICE_CHAT"
+msgstr "Disable voice messages from this player"
+
+msgid "IDS_MW_OPENER_BATTLEUI_CROSSHAIR"
+msgstr "Shape"
+
+msgid "IDS_MW_OPENER_BATTLEUI_CROSSHAIR_DESCRIPTION"
+msgstr "Reticle shape in the Binocular View."
+
+msgid "IDS_MW_OPENER_BATTLEUI_CROSSHAIR_TOOLTIP_HEADER"
+msgstr "Crosshair Appearance"
+
+msgid "IDS_MW_OPENER_COLORBLIND_MODE"
+msgstr "Color blindness filters"
+
+msgid "IDS_MW_OPENER_COLORBLIND_MODE_DESCRIPTION"
+msgstr "Adjusting the image to accommodate color vision impairments."
+
+msgid "IDS_MW_OPENER_GAMMA"
+msgstr "Gamma"
+
+msgid "IDS_MW_OPENER_GAMMA_DESCRIPTION"
+msgstr "Setting display of light and dark shades. Affects image contrast."
+
+msgid "IDS_MYOKO"
+msgstr "Myōkō"
+
+msgid "IDS_MY_ACHIEVEMENTS"
+msgstr "My Achievements"
+
+msgid "IDS_MY_CLAN_BATTLES"
+msgstr "Divisions of the Clan"
+
+msgid "IDS_MY_CONTACTS"
+msgstr "My Contacts"
+
+msgid "IDS_MY_SHIP"
+msgstr "My ship"
+
+msgid "IDS_NACHI"
+msgstr "Nachi"
+
+msgid "IDS_NAKHIMOV"
+msgstr "Pavel Nakhimov"
+
+msgid "IDS_NAME11"
+msgstr "Target"
+
+msgid "IDS_NAME12"
+msgstr "Target"
+
+msgid "IDS_NAME13"
+msgstr "Target"
+
+msgid "IDS_NAME14"
+msgstr "Target"
+
+msgid "IDS_NAME21"
+msgstr "Target"
+
+msgid "IDS_NAME22"
+msgstr "Target"
+
+msgid "IDS_NAME23"
+msgstr "Target"
+
+msgid "IDS_NAME24"
+msgstr "Target"
+
+msgid "IDS_NAME31"
+msgstr "Target"
+
+msgid "IDS_NAME32"
+msgstr "Target"
+
+msgid "IDS_NAME33"
+msgstr "Target"
+
+msgid "IDS_NAME34"
+msgstr "Target"
+
+msgid "IDS_NAMEA1"
+msgstr "Target"
+
+msgid "IDS_NAMEA2"
+msgstr "Target"
+
+msgid "IDS_NAMEA3"
+msgstr "Target"
+
+msgid "IDS_NAMEA4"
+msgstr "Target"
+
+msgid "IDS_NAME_OF_SERVER"
+msgstr "Server: "
+
+msgid "IDS_NARONG_DUANTA"
+msgstr "Narong Duangta"
+
+msgid "IDS_NATION"
+msgstr "Nation"
+
+msgid "IDS_NATIONS"
+msgstr "Nations"
+
+msgid "IDS_NATION_COMPLEXITY_DESCTIPTION_1"
+msgstr "Ships of this nation are the easiest to master."
+
+msgid "IDS_NATION_COMPLEXITY_DESCTIPTION_2"
+msgstr "Ships of this nation are suitable for most players."
+
+msgid "IDS_NATION_COMPLEXITY_DESCTIPTION_3"
+msgstr "Ships of this nation require more time and effort to master."
+
+msgid "IDS_NATU"
+msgstr " "
+
+msgid "IDS_NAVALBATTLE"
+msgstr "Axis vs. Allies"
+
+msgid "IDS_NAVALBATTLE_DESCRIPTION"
+msgstr "Choose your side, hit the seas, and set a course for victory!"
+
+msgid "IDS_NAVALBATTLE_MIXED_NATION_GROUP_IN_DIVISION"
+msgstr "A Division may not include ships of opposing sides simultaneously. All Division members are required to select either Axis ships (Germany, Italy, or Japan) or Allied ships (U.S.S.R, Great Britain. U.S.A., France, Europe, or Pan-Asia)."
+
+msgid "IDS_NAVAL_FLAG"
+msgstr "Naval flag"
+
+msgid "IDS_NAVAL_FLAGS"
+msgstr "Naval flags"
+
+msgid "IDS_NAVAL_FLAG_ARGENTINA"
+msgstr "Argentine Navy"
+
+msgid "IDS_NAVAL_FLAG_ARGENTINA_DESCRIPTION"
+msgstr "The Naval Ensign of the Argentine Republic features the same design as the country's official national flag. Its exterior design was finally approved in 1861."
+
+msgid "IDS_NAVAL_FLAG_AUSTRALIA"
+msgstr "Royal Australian Navy"
+
+msgid "IDS_NAVAL_FLAG_AUSTRALIA_DESCRIPTION"
+msgstr "From its inception in 1911 until 1967, the Royal Australian Navy used a flag identical in design to that of the Royal Navy of Great Britain."
+
+msgid "IDS_NAVAL_FLAG_AUSTRIA_HUNGARY"
+msgstr "Austria-Hungary"
+
+msgid "IDS_NAVAL_FLAG_AUSTRIA_HUNGARY_DESCRIPTION"
+msgstr "Flag of the Imperial and Royal War Navy of Austria-Hungary. The design of the flag, approved in 1786 for the Austrian Navy (from 1867, Austria-Hungary), dates back to the ancient coat-of-arms of the Archduchy of Austria."
+
+msgid "IDS_NAVAL_FLAG_BRAZIL"
+msgstr "Brazilian Navy"
+
+msgid "IDS_NAVAL_FLAG_BRAZIL_DESCRIPTION"
+msgstr "The exterior design of Brazil's naval ensign and national flag was approved in 1889 when the Republic was formed and has since changed only in detail. Its central part is occupied by the motto \"Order and Progress\" and a fragment of the starlit sky over Rio de Janeiro."
+
+msgid "IDS_NAVAL_FLAG_CANADA"
+msgstr "Royal Canadian Navy"
+
+msgid "IDS_NAVAL_FLAG_CANADA_DESCRIPTION"
+msgstr "Flag of the Royal Canadian Navy. From 1911 to 1965, it was identical in design to the flag of the Royal Navy of Great Britain."
+
+msgid "IDS_NAVAL_FLAG_CHILE"
+msgstr "Chilean Navy"
+
+msgid "IDS_NAVAL_FLAG_CHILE_DESCRIPTION"
+msgstr "The design of the national and naval flags of Chile—la Estrella Solitaria (Spanish for \"lonely star\")—was developed in 1817 and has been used with minor refinements until the present day."
+
+msgid "IDS_NAVAL_FLAG_CHINA"
+msgstr "Navy of the People's Republic of China"
+
+msgid "IDS_NAVAL_FLAG_CHINA_DESCRIPTION"
+msgstr "Until 1992, the flag of the People's Liberation Army, with the Navy being an integral part of it, was used as the naval flag in the People's Republic of China."
+
+msgid "IDS_NAVAL_FLAG_COLOMBIA"
+msgstr "Colombian Navy"
+
+msgid "IDS_NAVAL_FLAG_COLOMBIA_DESCRIPTION"
+msgstr "The Colombian naval ensign is a panel of national colors with a characteristic proportion of stripes; the image of the country's coat of arms is displayed at its center."
+
+msgid "IDS_NAVAL_FLAG_COMMONWEALTH"
+msgstr "Commonwealth of Nations"
+
+msgid "IDS_NAVAL_FLAG_COMMONWEALTH_DESCRIPTION"
+msgstr "The flag of the Commonwealth of Nations was established in 1976. It is a blue cloth featuring a golden globe surrounded by golden spears forming the letter C."
+
+msgid "IDS_NAVAL_FLAG_EUROPE"
+msgstr "Europe"
+
+msgid "IDS_NAVAL_FLAG_EUROPE_DESCRIPTION"
+msgstr "European countries vary greatly in language and culture due to their long and rich histories. But despite their differences, the peoples of the Old World have succeeded in achieving unity."
+
+msgid "IDS_NAVAL_FLAG_GREECE"
+msgstr "The Hellenic Navy"
+
+msgid "IDS_NAVAL_FLAG_GREECE_DESCRIPTION"
+msgstr "The design of the Greek naval flag was approved in 1822 during the revival of Greek statehood and has been used ever since with minor changes. The white and blue colors of the flag represent the Greek sky and sea, while the number of stripes coincides with the number of letters in the word \"ελευθερία,\" meaning \"freedom\" in Greek."
+
+msgid "IDS_NAVAL_FLAG_INDIAN"
+msgstr "Indian Navy"
+
+msgid "IDS_NAVAL_FLAG_INDIAN_DESCRIPTION"
+msgstr ""
+"From 1928, ships of the Royal Indian Marine flew the ensign of the Royal Navy.\n"
+"When India became a republic in 1950, the British Union Jack was replaced with the national Indian Tricolor in the canton."
+
+msgid "IDS_NAVAL_FLAG_INDONESIA"
+msgstr "Indonesian Navy"
+
+msgid "IDS_NAVAL_FLAG_INDONESIA_DESCRIPTION"
+msgstr "Since 1945, Indonesia has used its national flag—a cloth with two horizontal stripes, red and white—as the country's naval flag."
+
+msgid "IDS_NAVAL_FLAG_KOREA"
+msgstr "The Republic of Korea Navy"
+
+msgid "IDS_NAVAL_FLAG_KOREA_DESCRIPTION"
+msgstr "Since 1948, the Republic of Korea has used the national flag Taegukgi—the Supreme Ultimate Flag—as its naval flag."
+
+msgid "IDS_NAVAL_FLAG_MALAYSIA"
+msgstr "Malaysia"
+
+msgid "IDS_NAVAL_FLAG_MALAYSIA_DESCRIPTION"
+msgstr "Following the formation of Malaysia in 1963, the Royal Malayan Naval Force was renamed the Royal Malaysian Navy and received a new naval ensign."
+
+msgid "IDS_NAVAL_FLAG_MEXICO"
+msgstr "Mexican Navy"
+
+msgid "IDS_NAVAL_FLAG_MEXICO_DESCRIPTION"
+msgstr "The naval ensign of Mexico coincides in design with its national flag and is a three-color panel with the state's coat of arms at its center."
+
+msgid "IDS_NAVAL_FLAG_NETHERLANDS"
+msgstr "The Netherlands"
+
+msgid "IDS_NAVAL_FLAG_NETHERLANDS_DESCRIPTION"
+msgstr "A horizontal tricolor of red, white, and blue has been used as the national and naval flag of the Netherlands since the 17th century. The Dutch flag is one of the oldest tricolor flags in continuous use."
+
+msgid "IDS_NAVAL_FLAG_NORWAY"
+msgstr "Royal Norwegian Navy"
+
+msgid "IDS_NAVAL_FLAG_NORWAY_DESCRIPTION"
+msgstr "The naval ensign of Norway, depicting a blue and white Scandinavian cross against a dark red background, differs from the country's national flag only by its special shape with three tails. This design for the flag was officially approved in 1905 and has been used without changes ever since."
+
+msgid "IDS_NAVAL_FLAG_PANAMERICA"
+msgstr "Pan-America"
+
+msgid "IDS_NAVAL_FLAG_PANAMERICA_DESCRIPTION"
+msgstr "Latin American and Caribbean countries have many things in common, from their geographical location to their similar linguistic features, cultural elements and strong historic ties."
+
+msgid "IDS_NAVAL_FLAG_PAN_ASIA"
+msgstr "Pan-Asia"
+
+msgid "IDS_NAVAL_FLAG_PAN_ASIA_DESCRIPTION"
+msgstr "In the traditional cultures of the countries of East and South Asia, the dragon is one of the most revered mythological creatures. As a rule, it is the embodiment of wisdom and is closely connected with the water element."
+
+msgid "IDS_NAVAL_FLAG_PERU"
+msgstr "Peruvian Navy"
+
+msgid "IDS_NAVAL_FLAG_PERU_DESCRIPTION"
+msgstr "The design of Peru's state flag and naval ensign—a red and white panel with the national emblem—was approved in 1825 during the War of Independence and is still in use today with minor changes."
+
+msgid "IDS_NAVAL_FLAG_POLAND"
+msgstr "Poland"
+
+msgid "IDS_NAVAL_FLAG_POLAND_DESCRIPTION"
+msgstr "The flag of the Polish Navy. The flag is composed of the country's national colors, with two braids and the coat of arms of Poland. It was adopted as a naval ensign in 1927 and has been in use ever since."
+
+msgid "IDS_NAVAL_FLAG_SIAM"
+msgstr "Navy of the Kingdom of Thailand"
+
+msgid "IDS_NAVAL_FLAG_SIAM_DESCRIPTION"
+msgstr "The naval flag of the Kingdom of Thailand used since 1917 is a red circle depicting a white elephant with the national flag on its background."
+
+msgid "IDS_NAVAL_FLAG_SPAIN_1875"
+msgstr "Naval Ensign of the Kingdom of Spain"
+
+msgid "IDS_NAVAL_FLAG_SPAIN_1875_DESCRIPTION"
+msgstr "Used intermittently between 1785 and 1931. The design of the ensign, with its red and yellow stripes of certain proportions, was intended to facilitate the recognition of Spanish ships from a long distance."
+
+msgid "IDS_NAVAL_FLAG_SPAIN_1931"
+msgstr "Naval Ensign of the Second Spanish Republic"
+
+msgid "IDS_NAVAL_FLAG_SPAIN_1931_DESCRIPTION"
+msgstr "Used by the Republican Navy between 1931 and 1939. According to the idea of the designers, the three stripes of equal proportions were intended to represent all historical regions of Spain. In particular, the dark purple stripe represented Castile and León."
+
+msgid "IDS_NAVAL_FLAG_SPAIN_1939"
+msgstr "Naval Ensign of the Spanish State"
+
+msgid "IDS_NAVAL_FLAG_SPAIN_1939_DESCRIPTION"
+msgstr "The design of the ensign was approved in 1938. The central element of the ensign is an eagle as part of the new national coat of arms. The eagle of John the Apostle was one of the symbols of the Catholic monarchs, Ferdinand and Isabel (15th–16th centuries), who began the history of a united Spain."
+
+msgid "IDS_NAVAL_FLAG_SPAIN_1945"
+msgstr "Naval Ensign of the Spanish State used since 1945"
+
+msgid "IDS_NAVAL_FLAG_SPAIN_1945_DESCRIPTION"
+msgstr "A slightly modified version of the ensign of 1938. The changes affected the image of the national coat of arms—in particular, the shape of the eagle and Hercules pillars, the symbols of Spain dating back to the 15th–16th centuries."
+
+msgid "IDS_NAVAL_FLAG_SWEDEN"
+msgstr "Sweden"
+
+msgid "IDS_NAVAL_FLAG_SWEDEN_DESCRIPTION"
+msgstr "The cloth is composed of the country's national colors, depicting a Nordic cross and three braids, and has been used as a military and naval ensign since the mid-17th century."
+
+msgid "IDS_NAVAL_FLAG_TAIWAN"
+msgstr "The Republic of China Navy(1912-1949)"
+
+msgid "IDS_NAVAL_FLAG_TAIWAN_DESCRIPTION"
+msgstr "The naval flag of the Republic of China(1912-1949) is a red cloth with a blue left upper quarter where a white sun with twelve rays is depicted."
+
+msgid "IDS_NAVAL_FLAG_TURKEY"
+msgstr "Turkish Navy"
+
+msgid "IDS_NAVAL_FLAG_TURKEY_DESCRIPTION"
+msgstr "A flag with a crescent and star on red cloth was approved in the Ottoman Empire as the national flag and naval ensign in 1844. It has been used as such in the Republic of Turkey without significant changes until the present day."
+
+msgid "IDS_NAVAL_FLAG_YUGOSLAVIA"
+msgstr "Yugoslav Navy"
+
+msgid "IDS_NAVAL_FLAG_YUGOSLAVIA_DESCRIPTION"
+msgstr "The naval ensign of the Kingdom of Serbs, Croats, and Slovenes (later known as Yugoslavia), approved in 1922, took the form of a Pan-Slavic tricolor depicting the Kingdom's smaller coat of arms shifted closer to the pole."
+
+msgid "IDS_NAVAL_MINES"
+msgstr "Mines"
+
+msgid "IDS_NAVAL_MINES_RELEASED"
+msgstr "Number of deployed mines"
+
+msgid "IDS_NAVAL_MINES_RELEASED_HINT"
+msgstr "Number of deployed mines"
+
+msgid "IDS_NEAR"
+msgstr "Near"
+
+msgid "IDS_NEED_SERVICE"
+msgstr "SERVICE REQUIRED"
+
+msgid "IDS_NETHERLANDS"
+msgstr "The Netherlands"
+
+msgid "IDS_NETHERLANDS_AIRCARRIER"
+msgstr "Dutch carriers"
+
+msgid "IDS_NETHERLANDS_BATTLESHIP"
+msgstr "Dutch battleships"
+
+msgid "IDS_NETHERLANDS_CRUISER"
+msgstr "Dutch cruisers"
+
+msgid "IDS_NETHERLANDS_DESTROYER"
+msgstr "Dutch destroyers"
+
+msgid "IDS_NETHERLANDS_SUBMARINE"
+msgstr "Dutch submarines"
+
+msgid "IDS_NETH_WWII_SA"
+msgstr "Frederik van Hendriks"
+
+msgid "IDS_NEWBIE_GIFTS_BATTLES_COUNTER_COLON"
+msgstr "Battles fought:"
+
+msgid "IDS_NEWBIE_GIFTS_CHOOSE_SHIP"
+msgstr "Choose one of the ships, and she'll be yours for free"
+
+msgid "IDS_NEWBIE_GIFTS_CONDITION_HEADER_TOOLTIP"
+msgstr "Ship Receipt Conditions"
+
+msgid "IDS_NEWBIE_GIFTS_CONDITION_TEXT_2_TOOLTIP"
+msgstr "Can be completed in any battle type, playing any ship. You can only get one ship."
+
+msgid "IDS_NEWBIE_GIFTS_GET_GIFT_SHIP"
+msgstr "Get for free"
+
+msgid "IDS_NEWBIE_GIFTS_GET_GIFT_SHIP_SHOT"
+msgstr "Get"
+
+msgid "IDS_NEWBIE_GIFTS_IS_AVAILABLE_TOOLTIP"
+msgstr "You can get the ship free of charge"
+
+msgid "IDS_NEWBIE_GIFTS_NATIONS_BUTTON_TOOLTIP"
+msgstr "Free ship available"
+
+msgid "IDS_NEWBIE_QUESTS_10_DESCRIPTION"
+msgstr "Combat missions consist of a set of specific goals to be achieved in battle. Depending on the specific combat mission, you may need ships of different classes, tiers, and nations."
+
+msgid "IDS_NEWBIE_QUESTS_10_NAME"
+msgstr "Complete 3 combat missions"
+
+msgid "IDS_NEWBIE_QUESTS_11_DESCRIPTION"
+msgstr "Modernizations allow you to enhance the strengths of a ship and adjust its weaknesses."
+
+msgid "IDS_NEWBIE_QUESTS_11_NAME"
+msgstr "Install a modernization on a ship"
+
+msgid "IDS_NEWBIE_QUESTS_12_DESCRIPTION"
+msgstr "Campaigns are chains of missions and tasks united by a specific theme. By completing campaigns, you can earn a variety of rewards."
+
+msgid "IDS_NEWBIE_QUESTS_12_NAME"
+msgstr "Complete 3 tasks in any campaigns"
+
+msgid "IDS_NEWBIE_QUESTS_13_DESCRIPTION"
+msgstr "The Admiralty is the in-game store in World of Warships. Here you can purchase premium ships and other assets, as well as participate in various events. In the Recommended tab, you can often find free bundles!"
+
+msgid "IDS_NEWBIE_QUESTS_13_NAME"
+msgstr "Obtain any asset from the Admiralty"
+
+msgid "IDS_NEWBIE_QUESTS_14_DESCRIPTION"
+msgstr "Operations are a type of battle where you must complete story missions together with other players, fighting against bots. Each operation has unique story elements."
+
+msgid "IDS_NEWBIE_QUESTS_14_NAME"
+msgstr "Win in Operations"
+
+msgid "IDS_NEWBIE_QUESTS_15_DESCRIPTION"
+msgstr "As you progress, you will accumulate assets that you do not use. Sell unwanted assets to earn credits."
+
+msgid "IDS_NEWBIE_QUESTS_15_NAME"
+msgstr "Sell assets for 50,000 credits"
+
+msgid "IDS_NEWBIE_QUESTS_16_DESCRIPTION"
+msgstr "In Ranked Battles, you will compete for valuable rewards by advancing through ranks and leagues. Rules may change from season to season."
+
+msgid "IDS_NEWBIE_QUESTS_16_NAME"
+msgstr "Win a Ranked Battle"
+
+msgid "IDS_NEWBIE_QUESTS_17_DESCRIPTION"
+msgstr "Clan members can fight in Clan Battles, as well as build and upgrade the clan base to receive additional resources and discounts. You can join a clan or create your own."
+
+msgid "IDS_NEWBIE_QUESTS_17_NAME"
+msgstr "Join a clan"
+
+msgid "IDS_NEWBIE_QUESTS_2_DESCRIPTION"
+msgstr ""
+"Research and purchase a Tier II ship, then take it into battle. To research it, you will need experience from the previous ship in the branch,\n"
+"and credits for the purchase."
+
+msgid "IDS_NEWBIE_QUESTS_2_NAME"
+msgstr "Enter battle with a Tier II ship"
+
+msgid "IDS_NEWBIE_QUESTS_3_DESCRIPTION"
+msgstr "It's time to fight against other players! Random Battle is a serious challenge, but you can earn more experience and credits in it than in a Co-op Battle."
+
+msgid "IDS_NEWBIE_QUESTS_3_NAME"
+msgstr "Win a Random Battle"
+
+msgid "IDS_NEWBIE_QUESTS_4_DESCRIPTION"
+msgstr "With camouflages, you can change the appearance of your ships. Camouflages can be purchased for credits or doubloons, or obtained by participating in various events."
+
+msgid "IDS_NEWBIE_QUESTS_4_NAME"
+msgstr "Install camouflage on your ship"
+
+msgid "IDS_NEWBIE_QUESTS_5_DESCRIPTION"
+msgstr "Signals can improve ship survivability, weapon and equipment effectiveness, and increase the ship's maximum speed."
+
+msgid "IDS_NEWBIE_QUESTS_5_NAME"
+msgstr "Install 3 signals on a ship"
+
+msgid "IDS_NEWBIE_QUESTS_6_DESCRIPTION"
+msgstr "Free experience can be used when you don't have enough ship or commander experience. It is earned at a rate of 10% of the ship experience earned in each battle."
+
+msgid "IDS_NEWBIE_QUESTS_6_NAME"
+msgstr "Research a ship or module with free experience"
+
+msgid "IDS_NEWBIE_QUESTS_7_DESCRIPTION"
+msgstr "With economic bonuses, you can earn more credits and experience per battle."
+
+msgid "IDS_NEWBIE_QUESTS_7_NAME"
+msgstr "Install 3 economic bonuses on a ship"
+
+msgid "IDS_NEWBIE_QUESTS_8_DESCRIPTION"
+msgstr "By opening containers, you can obtain a wide variety of assets: camouflages, signals, economic bonuses, various resources, and even ships!"
+
+msgid "IDS_NEWBIE_QUESTS_8_NAME"
+msgstr "Open 3 containers"
+
+msgid "IDS_NEWBIE_QUESTS_9_DESCRIPTION"
+msgstr "Commander skills provide advantages and new opportunities in battle. To learn new skills, you need skill points, which can be earned by gaining commander experience in battle."
+
+msgid "IDS_NEWBIE_QUESTS_9_NAME"
+msgstr "Learn a commander skill"
+
+msgid "IDS_NEWBIE_QUESTS_BANNER_TOOLTIP_AVAILABLE_TASKS"
+msgstr "Available Tutorial Missions"
+
+msgid "IDS_NEWBIE_QUESTS_BANNER_TOOLTIP_TITLE"
+msgstr "Tutorial Missions"
+
+msgid "IDS_NEWBIE_QUESTS_COMMON_TITLE"
+msgstr "Tutorial Missions"
+
+msgid "IDS_NEWBIE_QUESTS_ICON_HINT"
+msgstr "Tutorial Mission that can be completed independently of other missions"
+
+msgid "IDS_NEWBIE_QUESTS_INFORMER_DETAILS_BUTTON"
+msgstr "DETAILS"
+
+msgid "IDS_NEWBIE_QUESTS_INFORMER_DONE"
+msgstr "Tutorial Mission completed"
+
+msgid "IDS_NEWBIE_QUESTS_INFORMER_NEW"
+msgstr "New Tutorial Mission available"
+
+msgid "IDS_NEWBIE_QUESTS_RECEIVED_TOOLTIP_COLON"
+msgstr "Reward received:"
+
+msgid "IDS_NEWBIE_QUESTS_REWARD_TOOLTIP_COLON"
+msgstr "Completion reward:"
+
+msgid "IDS_NEWBIE_QUESTS_START_TIP_CHAIN_BUTTON"
+msgstr "VIEW TIPS"
+
+msgid "IDS_NEWBIE_QUESTS_TOOLTIP_BUTTON_FINISH"
+msgstr "COMPLETE"
+
+msgid "IDS_NEWBIE_QUESTS_TOOLTIP_BUTTON_NEXT"
+msgstr "NEXT"
+
+msgid "IDS_NEWBIE_QUESTS_WARNING_NO_SHIPS"
+msgstr "To activate tips, purchase any ship"
+
+msgid "IDS_NEWS"
+msgstr "News"
+
+msgid "IDS_NEWS_TOOLTIP"
+msgstr "News"
+
+msgid "IDS_NEW_ABILITY"
+msgstr "New features"
+
+msgid "IDS_NEW_ACCOUNT_LEVEL"
+msgstr "New level"
+
+msgid "IDS_NEW_ACCOUNT_LEVEL_HINT"
+msgstr "New features available"
+
+msgid "IDS_NEW_ACCOUNT_LEVEL_POSTBATTLE"
+msgstr "Available"
+
+msgid "IDS_NEW_BATTLE"
+msgstr "New Battle"
+
+msgid "IDS_NEW_CREW_LIST_TITLE"
+msgstr "New Commander"
+
+msgid "IDS_NEW_DIVISION"
+msgstr "New Division"
+
+msgid "IDS_NEW_GROUP"
+msgstr "New Group"
+
+msgid "IDS_NEW_METASHOP_REWARD_AVAILABLE"
+msgstr "A new reward is available"
+
+msgid "IDS_NEW_OPERATION_AVAILABLE"
+msgstr "New Operation available"
+
+msgid "IDS_NEW_RANK"
+msgstr "Rank increased"
+
+msgid "IDS_NEW_TASK"
+msgstr "NEW TASK"
+
+msgid "IDS_NEW_VIDEO"
+msgstr "New video"
+
+msgid "IDS_NEW_YEAR2019_LOOTBOX_BANNER"
+msgstr "Santa Claus Containers"
+
+msgid "IDS_NEW_YEAR2019_LOOTBOX_TOOLTIP"
+msgstr "Go to the shop"
+
+msgid "IDS_NEW_YEAR_LOOTBOX_BANNER"
+msgstr ""
+"Santa's\n"
+"Shop"
+
+msgid "IDS_NEXT_ALLIED_VEHICLE"
+msgstr "To next ally"
+
+msgid "IDS_NEXT_ALLIED_VEHICLE_PREF_TOOLTIP_DESCRIPTION"
+msgstr "Camera switches to an ally's ship."
+
+msgid "IDS_NEXT_LEVEL"
+msgstr "Next level"
+
+msgid "IDS_NEXT_REPLENISHMENT"
+msgstr "Next resupply"
+
+msgid "IDS_NIKOS_THALASSINOS"
+msgstr "Nikos Thalassinos"
+
+msgid "IDS_NO"
+msgstr "NO"
+
+msgid "IDS_NOTIFICATIONS"
+msgstr "Notifications"
+
+msgid "IDS_NOTIFY_ROOM_CREATION_FAILED_HEADER"
+msgstr "ALL TRAINING ROOMS BUSY"
+
+msgid "IDS_NOTIFY_ROOM_CREATION_FAILED_INSTRUCTION"
+msgstr "Please try again later."
+
+msgid "IDS_NOT_ACHIEVED"
+msgstr "Not received"
+
+msgid "IDS_NOT_ENABLED_ON_LOW_RESOLUTION"
+msgstr "Unavailable for low screen resolutions"
+
+msgid "IDS_NOT_ENOUGH"
+msgstr "Required:"
+
+msgid "IDS_NOT_ENOUGH_CREDITS"
+msgstr "Not enough Credits"
+
+msgid "IDS_NOT_ENOUGH_CREDITS_FOR_MODERNIZATION"
+msgstr "Not enough Credits"
+
+msgid "IDS_NOT_ENOUGH_EVENTUM_1"
+msgstr "Not enough Battle Tokens."
+
+msgid "IDS_NOT_ENOUGH_EXP"
+msgstr "Insufficient XP"
+
+msgid "IDS_NOT_ENOUGH_EXP_TO_CONVERT"
+msgstr "Not enough XP to convert."
+
+msgid "IDS_NOT_ENOUGH_FOR_OPERATION_BY_CLASS_AIRCARRIER"
+msgstr "Too few aircraft carriers"
+
+msgid "IDS_NOT_ENOUGH_FOR_OPERATION_BY_CLASS_AUXILIARY"
+msgstr "Too few transport ships"
+
+msgid "IDS_NOT_ENOUGH_FOR_OPERATION_BY_CLASS_BATTLESHIP"
+msgstr "Too few battleships"
+
+msgid "IDS_NOT_ENOUGH_FOR_OPERATION_BY_CLASS_CRUISER"
+msgstr "Too few cruisers"
+
+msgid "IDS_NOT_ENOUGH_FOR_OPERATION_BY_CLASS_DESTROYER"
+msgstr "Too few destroyers"
+
+msgid "IDS_NOT_ENOUGH_FOR_TRAINING_BY_CLASS_AIRCARRIER"
+msgstr "Too few aircraft carriers"
+
+msgid "IDS_NOT_ENOUGH_FOR_TRAINING_BY_CLASS_AUXILIARY"
+msgstr "Too few transport ships"
+
+msgid "IDS_NOT_ENOUGH_FOR_TRAINING_BY_CLASS_BATTLESHIP"
+msgstr "Too few battleships"
+
+msgid "IDS_NOT_ENOUGH_FOR_TRAINING_BY_CLASS_CRUISER"
+msgstr "Too few cruisers"
+
+msgid "IDS_NOT_ENOUGH_FOR_TRAINING_BY_CLASS_DESTROYER"
+msgstr "Too few destroyers"
+
+msgid "IDS_NOT_ENOUGH_FOR_TRAINING_BY_CLASS_SUBMARINE"
+msgstr "Too few submarines"
+
+msgid "IDS_NOT_ENOUGH_FUNDS"
+msgstr "Not enough resources"
+
+msgid "IDS_NOT_ENOUGH_GOLD"
+msgstr "Not enough Golds"
+
+msgid "IDS_NOT_ENOUGH_GOLD_FOR_MODERNIZATION"
+msgstr "Not enough Golds"
+
+msgid "IDS_NOT_ENOUGH_GOLD_TO_BUY_PREMIUM"
+msgstr "Not enough Golds to purchase Wargaming Premium Account"
+
+msgid "IDS_NOT_ENOUGH_GOLD_TO_BUY_PREMIUM_WOWS"
+msgstr "Not enough Golds to purchase Warships Premium Account"
+
+msgid "IDS_NOT_ENOUGH_MONEY_PURCHASE_SLOT"
+msgstr "Not enough Golds to purchase a slot"
+
+msgid "IDS_NOT_ENOUGH_READY_PLAYERS_IN_DIVISION_FOR_CLAN_BATTLE"
+msgstr "The Division must have at least %(minPlayersForBattle)d players ready to enter the battle."
+
+msgid "IDS_NOT_IGNORE_PLAYER"
+msgstr "Remove from Blacklist"
+
+msgid "IDS_NOT_IGNORE_PLAYER_HINT"
+msgstr "Unblock messages from this player"
+
+msgid "IDS_NOT_INSTALLED"
+msgstr "Not mounted"
+
+msgid "IDS_NOT_IN_DIVISION_FOR_CLAN_BATTLE"
+msgstr "To participate in Clan Battles, assemble a Division or join an already existing one."
+
+msgid "IDS_NOT_IN_DIVISION_FOR_CLAN_BATTLE_WITH_TRANSFER"
+msgstr ""
+"Create or join a Division\n"
+"to participate in Clan Battles."
+
+msgid "IDS_NOT_LIMITED"
+msgstr "Not limited"
+
+msgid "IDS_NOT_LINKED"
+msgstr "Not linked yet"
+
+msgid "IDS_NOT_MOON1"
+msgstr "Station 404"
+
+msgid "IDS_NOT_MOON2"
+msgstr "Station 402"
+
+msgid "IDS_NOT_MORE_THAN"
+msgstr "no longer than"
+
+msgid "IDS_NOT_PURCHASED"
+msgstr "Not purchased"
+
+msgid "IDS_NOT_READY"
+msgstr "Not ready"
+
+msgid "IDS_NOT_READY_TO_BATTLE_IN_DIVISION"
+msgstr "Not ready for battle in Division"
+
+msgid "IDS_NOT_READY_TO_BATTLE_IN_DIVISION_INFO"
+msgstr ""
+"You are not ready to battle in a Division.\n"
+"\n"
+"Select a suitable ship and click \"Ready!\" to enter the battle."
+
+msgid "IDS_NOT_READY_TO_BATTLE_IN_FORMATION_INFO"
+msgstr "Set status to \"Not ready\" to select another ship or modify the ship configuration."
+
+msgid "IDS_NOT_READY_TO_BATTLE_IN_FORMATION_INFO_HINT_ASSIGN_CREW_TO_THIS_SHIP"
+msgstr "Set status to \"Not ready\" to assign the Commander to the selected ship."
+
+msgid "IDS_NOT_READY_TO_BATTLE_IN_FORMATION_STATUS"
+msgstr ""
+"Not ready for battle.\n"
+"\n"
+"Select a suitable ship and click \"Ready!\" to enter the battle."
+
+msgid "IDS_NOT_SINGLE_BATTLE_TASK"
+msgstr "Can be completed over several battles."
+
+msgid "IDS_NOT_UNIQUE_SHIPS_IN_DIVISION"
+msgstr "Your Division may include unique ships only. The maximum number of identical ships is %(count)s"
+
+msgid "IDS_NOT_VISIBLE_FOR_OTHER_PLAYERS_DIVISION"
+msgstr "Disable this status to remove your name from the \"Looking for Division\" list."
+
+msgid "IDS_NO_ACHIEVEMENTS_EARNED"
+msgstr "You have not received any achievements yet"
+
+msgid "IDS_NO_ALLOWED_SHIPS_FOR_THIS_BATTLE"
+msgstr "You do not have a ship that conforms to the battle criteria."
+
+msgid "IDS_NO_AVAILABLE_ACTIONS"
+msgstr "No available actions"
+
+msgid "IDS_NO_BATTLES_PLAYED_IN_CLUBBATTLE"
+msgstr "You have not played a single Team Battle"
+
+msgid "IDS_NO_BATTLES_PLAYED_IN_COOPERATIVEBATTLE"
+msgstr "You have not played a single Co-op Battle"
+
+msgid "IDS_NO_BATTLES_PLAYED_IN_OLDRANKEDBATTLE"
+msgstr "You have not played a single Ranked Battle"
+
+msgid "IDS_NO_BATTLES_PLAYED_IN_RANDOMBATTLE"
+msgstr "You have not played a single Random Battle"
+
+msgid "IDS_NO_BATTLES_PLAYED_IN_RANKEDBATTLE"
+msgstr "You have not played a single Ranked Battle"
+
+msgid "IDS_NO_CHANNELS_IN_GROUP"
+msgstr "No channels in this group"
+
+msgid "IDS_NO_COLLECTING"
+msgstr "Paused"
+
+msgid "IDS_NO_CONTACTS"
+msgstr "You have not added any contacts yet"
+
+msgid "IDS_NO_CONTACTS_IN_GROUP"
+msgstr "No contacts in this group"
+
+msgid "IDS_NO_COUNT_AIRCARRIER_IN_DIVISION"
+msgstr "The Division must not include aircraft carriers"
+
+msgid "IDS_NO_COUNT_BATTLESHIP_IN_DIVISION"
+msgstr "The Division must not include battleships"
+
+msgid "IDS_NO_COUNT_CRUISER_IN_DIVISION"
+msgstr "The Division must not include cruisers"
+
+msgid "IDS_NO_COUNT_DESTROYER_IN_DIVISION"
+msgstr "The Division must not include destroyers"
+
+msgid "IDS_NO_COUNT_SUBMARINE_IN_DIVISION"
+msgstr "The Division must not include submarines"
+
+msgid "IDS_NO_CREATED_CHANNELS"
+msgstr "You have not created any channels yet"
+
+msgid "IDS_NO_CREW"
+msgstr "No Commander"
+
+msgid "IDS_NO_CREW_IN_BARRACKS_LIST"
+msgstr "No suitable Commanders in the Reserve"
+
+msgid "IDS_NO_CREW_IN_SHIPS_LIST"
+msgstr "No suitable Commanders on other ships"
+
+msgid "IDS_NO_CURRENT_CVC_RESULTS"
+msgstr "Clan service is unavailable"
+
+msgid "IDS_NO_CURRENT_CVC_RESULTS_SUBTEXT"
+msgstr "Results of the Clan Battle will be accounted for later."
+
+msgid "IDS_NO_CURRENT_LAST_REPLAYS"
+msgstr "No recent replays available"
+
+msgid "IDS_NO_CURRENT_LAST_REPLAYS_DISCLAIMER"
+msgstr "Replays become available after the battle is over if recording was enabled."
+
+msgid "IDS_NO_CURRENT_PVE_OPERATIONS"
+msgstr "No Operations available"
+
+msgid "IDS_NO_CURRENT_RANKED_SEASON"
+msgstr "Wait for the next Season to be announced"
+
+msgid "IDS_NO_CURRENT_RANKED_SEASON_ON_SERVER"
+msgstr "No Ranked Season"
+
+msgid "IDS_NO_CURRENT_REPLAYS"
+msgstr "No replays available"
+
+msgid "IDS_NO_CURRENT_REPLAYS_DISCLAIMER"
+msgstr ""
+"Replays become available after the battle is over.\n"
+"They can be saved in the context menu."
+
+msgid "IDS_NO_CURRENT_SAVED_REPLAYS"
+msgstr "No saved replays available"
+
+msgid "IDS_NO_CURRENT_SAVED_REPLAYS_DISCLAIMER"
+msgstr "You can save recent replays in the context menu."
+
+msgid "IDS_NO_CURRENT_SNOWFLAKES_SHIPS"
+msgstr "Festive rewards are unavailable"
+
+msgid "IDS_NO_CURRENT_SNOWFLAKES_SHIPS_DESCRIPTION"
+msgstr "No ships available to claim rewards"
+
+msgid "IDS_NO_CURRENT_TASKS"
+msgstr "No combat missions available"
+
+msgid "IDS_NO_CURRENT_TRAINING_ROOMS_CREATED"
+msgstr "No Training Rooms are currently available"
+
+msgid "IDS_NO_CURRENT_TRAINING_ROOMS_SUITED_FOR_REQUEST"
+msgstr "Rooms matching your query were not found"
+
+msgid "IDS_NO_ENSIGNS_AVAILABLE"
+msgstr "No flags available"
+
+msgid "IDS_NO_EVENT_BATTLES"
+msgstr "The event is not available at this moment"
+
+msgid "IDS_NO_EXPANDABLE_ECONOMIC_BOOSTS_IN_STORAGE"
+msgstr "You do not have any expendable bonuses."
+
+msgid "IDS_NO_EXP_TO_CONVERT"
+msgstr "No XP to convert"
+
+msgid "IDS_NO_FLAGS_ON_SALE"
+msgstr "Not available for purchase"
+
+msgid "IDS_NO_FREE_PLACES_IN_FORMATION"
+msgstr "No places in this team"
+
+msgid "IDS_NO_FREE_SLOTS"
+msgstr "No slots available"
+
+msgid "IDS_NO_GOLD_TO_CONVERT"
+msgstr "No Golds to use for conversion"
+
+msgid "IDS_NO_GOLD_TO_EXCHANGE"
+msgstr "No Golds to exchange"
+
+msgid "IDS_NO_MAX_COUNT_AIRCARRIER_IN_DIVISION"
+msgstr "The number of aircraft carriers in a Division is not limited"
+
+msgid "IDS_NO_MAX_COUNT_BATTLESHIP_IN_DIVISION"
+msgstr "The number of battleships in a Division is not limited"
+
+msgid "IDS_NO_MAX_COUNT_CRUISER_IN_DIVISION"
+msgstr "The number of cruisers in a Division is not limited"
+
+msgid "IDS_NO_MAX_COUNT_DESTROYER_IN_DIVISION"
+msgstr "The number of destroyers in a Division is not limited"
+
+msgid "IDS_NO_MAX_COUNT_SUBMARINE_IN_DIVISION"
+msgstr "The number of submarines is unlimited"
+
+msgid "IDS_NO_MONEY_FOR_UNMOUNT"
+msgstr "Not enough for demounting"
+
+msgid "IDS_NO_NEW_SYSTEM_MESSAGES"
+msgstr "No messages"
+
+msgid "IDS_NO_READY_PLAYERS_IN_OTHER_FORMATION_TOOLTIP"
+msgstr "Players in the enemy team are not ready for battle"
+
+msgid "IDS_NO_RESTRICTIONS"
+msgstr "No restrictions"
+
+msgid "IDS_NO_SHIPS"
+msgstr "No ships"
+
+msgid "IDS_NO_SIGNALS_ON_STORAGE_HINT"
+msgstr "You have no signals"
+
+msgid "IDS_NO_SUITABLE_SHIPS"
+msgstr "No suitable ships"
+
+msgid "IDS_NO_WEATHER"
+msgstr "Without cyclone"
+
+msgid "IDS_NO_WEEKLY_OPERATION"
+msgstr "No Operations are available at the moment"
+
+msgid "IDS_NUMBER_IN_LOGIN_QUEUE"
+msgstr "Your queue number: %s."
+
+msgid "IDS_NUMBER_OF_CONTAINERS"
+msgstr "Number of containers:"
+
+msgid "IDS_NUMBER_OF_PLACES"
+msgstr "Number of places:"
+
+msgid "IDS_NUMBER_OF_SLOTS"
+msgstr "Number of slots:"
+
+msgid "IDS_NUMCONSUMABLES"
+msgstr "Number of consumables"
+
+msgid "IDS_NUM_CONSUMABLES_CHANGED"
+msgstr "Number of consumable charges increased"
+
+msgid "IDS_OBJECT_LOD"
+msgstr "Object LOD"
+
+msgid "IDS_OBJECT_LOD_DESCRIPTION"
+msgstr "Determines number of displayed objects and their rendering."
+
+msgid "IDS_OBSERVE_CAMERA"
+msgstr "Free Look camera"
+
+msgid "IDS_OBSERVE_CAMERA_PREF_TOOLTIP_DESCRIPTION"
+msgstr "Control camera without rotating the turrets."
+
+msgid "IDS_OCIT_AFTTRANS"
+msgstr "Bulkhead"
+
+msgid "IDS_OCIT_BELT"
+msgstr "Plating"
+
+msgid "IDS_OCIT_DECK"
+msgstr "Deck"
+
+msgid "IDS_OCIT_FWDTRANS"
+msgstr "Bulkhead"
+
+msgid "IDS_OFF"
+msgstr "Off"
+
+msgid "IDS_OK"
+msgstr "OK"
+
+msgid "IDS_OLD_RANK"
+msgstr "Rank decreased"
+
+msgid "IDS_OLIVERWRIGHT"
+msgstr "Oliver Wright"
+
+msgid "IDS_ON"
+msgstr "On"
+
+msgid "IDS_ONLINE_PLAYERS"
+msgstr "Players online"
+
+msgid "IDS_ONLY_FOR_PREM"
+msgstr "Available with Premium Account only"
+
+msgid "IDS_ON_SHIP"
+msgstr "With ship:"
+
+msgid "IDS_ON_SHIP_STATS"
+msgstr "With ship"
+
+msgid "IDS_OPEN_ALL_LOOTBOXES"
+msgstr "Open all containers"
+
+msgid "IDS_OPEN_ALL_LOOTBOXES_CONFIRM"
+msgstr "Open all containers?"
+
+msgid "IDS_OPEN_FINAL_TASK"
+msgstr "Unlock task"
+
+msgid "IDS_OPEN_LOOTBOX"
+msgstr "Open container"
+
+msgid "IDS_OPEN_LOOTBOX_TYPES"
+msgstr "View all containers"
+
+msgid "IDS_OPEN_MODERNIZATIONS_LIST_MOUSE_INSTRUCTION"
+msgstr "Select an upgrade"
+
+msgid "IDS_OPEN_SYSTEM_MESSAGES"
+msgstr "Open list of messages"
+
+msgid "IDS_OPERATION_CLOSED_ON_RECONSTRUCTION"
+msgstr "Operation unavailable"
+
+msgid "IDS_OPERATION_HARD_DIFFICULTY_STATUS"
+msgstr "Hard Difficulty"
+
+msgid "IDS_OPERATION_NORMAL_DIFFICULTY_STATUS"
+msgstr "Normal Difficulty"
+
+msgid "IDS_OPERATION_OF_THE_WEEK_OPERATION_STATUS"
+msgstr "Operation of the Week"
+
+msgid "IDS_OPERATION_RESTRICTIONS_AVAILABLE_WITHOUT_DIVISION"
+msgstr "You can participate without a Division. Your allies will be selected randomly."
+
+msgid "IDS_OPERATION_RESTRICTIONS_DIVISION_NEEDED"
+msgstr "You need to create a Division. The minimum number of participants is four."
+
+msgid "IDS_OPTIMUS_PRIME"
+msgstr "Optimus Prime"
+
+msgid "IDS_OPTIONS"
+msgstr "SETTINGS"
+
+msgid "IDS_OPTIONS_ALLY"
+msgstr "Allies"
+
+msgid "IDS_OPTIONS_ALTERNATIVE_MOUSE_CONTROLS"
+msgstr "Alternative mouse controls"
+
+msgid "IDS_OPTIONS_ALWAYS_SHOW_LAMP_VISIBILITY"
+msgstr "Detection of an allied ship by the enemy"
+
+msgid "IDS_OPTIONS_ALWAYS_SHOW_LAMP_VISIBILITY_DESCRIPTION"
+msgstr "Display the indicator for the detection of an allied ship by the enemy."
+
+msgid "IDS_OPTIONS_ALWAYS_SHOW_MODIFIERS_TIMERS"
+msgstr "Timers for modifiers"
+
+msgid "IDS_OPTIONS_ALWAYS_SHOW_MODIFIERS_TIMERS_DESCRIPTION"
+msgstr "Display time left until the end of modifier effects."
+
+msgid "IDS_OPTIONS_AMMUNTION_GROUP_CAMERA"
+msgstr "Camera on selected armament"
+
+msgid "IDS_OPTIONS_AMMUNTION_GROUP_CAMERA_DESCRIPTION"
+msgstr "Display selected armament when zooming in on the ship."
+
+msgid "IDS_OPTIONS_AUTO_CHANGE_POSITION"
+msgstr "Automatically switch the camera between the guns"
+
+msgid "IDS_OPTIONS_AUTO_MAINGUN_CAMERA_SWITCH"
+msgstr "Automatically switch camera between main guns and torpedo launchers"
+
+msgid "IDS_OPTIONS_AUTO_MAINGUN_CAMERA_SWITCH_DESCRIPTION"
+msgstr "When zooming in on the ship, the camera starts switching between main battery turrets or torpedo launchers, depending on where the reticle is pointed."
+
+msgid "IDS_OPTIONS_AUTO_TRACK_TARGET"
+msgstr "Track the selected target with the camera"
+
+msgid "IDS_OPTIONS_BATTLE_MUSIC_VOLUME"
+msgstr "Volume in battle"
+
+msgid "IDS_OPTIONS_BATTLE_MUSIC_VOLUME_DESCRIPTION"
+msgstr "Volume of background music in battle."
+
+msgid "IDS_OPTIONS_BATTLE_MUSIC_VOLUME_TOOLTIP_HEADER"
+msgstr "Music volume in battle"
+
+msgid "IDS_OPTIONS_CAMERA"
+msgstr "Battle Camera"
+
+msgid "IDS_OPTIONS_CAMERA_AIRSTRIKE_ZOOM"
+msgstr "Airstrike alternative controls"
+
+msgid "IDS_OPTIONS_CAMERA_DAMAGE_FEEDBACK"
+msgstr "Enable camera feedback when damage is taken"
+
+msgid "IDS_OPTIONS_CAMERA_DAMAGE_FEEDBACK_DESCRIPTION"
+msgstr "The camera shakes more depending on the amount of received damage."
+
+msgid "IDS_OPTIONS_CAMERA_HEIGHT"
+msgstr "Camera height"
+
+msgid "IDS_OPTIONS_CAMERA_HEIGHT_DESCRIPTION"
+msgstr "Allows you to zoom in or zoom out of the ship in battle. This setting does not affect the Binocular View."
+
+msgid "IDS_OPTIONS_CAMERA_SWITCH_HINT"
+msgstr "You can also use [C] to manually switch between gun groups"
+
+msgid "IDS_OPTIONS_CONTRAST_UI"
+msgstr "Increase GUI contrast"
+
+msgid "IDS_OPTIONS_CONTRAST_UI_DESCRIPTION"
+msgstr "Semi-transparent backgrounds are substituted with a solid fill."
+
+msgid "IDS_OPTIONS_DAMAGE_EFFECT"
+msgstr "Enable shake effect when damage is taken"
+
+msgid "IDS_OPTIONS_DAMAGE_VOLUME"
+msgstr "Damage"
+
+msgid "IDS_OPTIONS_DAMAGE_VOLUME_DESCRIPTION"
+msgstr "Volume of sound effects of damage to ships, aircraft, and other objects in the game world."
+
+msgid "IDS_OPTIONS_DAMAGE_VOLUME_TOOLTIP_HEADER"
+msgstr "Damage audio volume"
+
+msgid "IDS_OPTIONS_DIVISION"
+msgstr "Your Division"
+
+msgid "IDS_OPTIONS_DOCK_MUSIC_VOLUME"
+msgstr "Volume in Port"
+
+msgid "IDS_OPTIONS_DOCK_MUSIC_VOLUME_DESCRIPTION"
+msgstr "Volume of background music in the Port."
+
+msgid "IDS_OPTIONS_DOCK_MUSIC_VOLUME_TOOLTIP_HEADER"
+msgstr "Music volume in the Port"
+
+msgid "IDS_OPTIONS_DOCK_VOICE_VOLUME"
+msgstr "Volume of voice messages in the Port"
+
+msgid "IDS_OPTIONS_ENABLE_EARES"
+msgstr "Show team panels"
+
+msgid "IDS_OPTIONS_ENABLE_VOICECHAT"
+msgstr "Voice chat"
+
+msgid "IDS_OPTIONS_ENABLE_VOICECHAT_DESCRIPTION"
+msgstr "Allows you to exchange voice messages with other players in a Division. To activate, press [CMD_VOICE_CHAT_TALK]."
+
+msgid "IDS_OPTIONS_ENEMY"
+msgstr "Enemies"
+
+msgid "IDS_OPTIONS_ENGINES_VOLUME"
+msgstr "Engines"
+
+msgid "IDS_OPTIONS_ENGINES_VOLUME_DESCRIPTION"
+msgstr "Volume of sound effects accompanying ships and aircraft as they move."
+
+msgid "IDS_OPTIONS_ENGINES_VOLUME_TOOLTIP_HEADER"
+msgstr "Engine sound volume"
+
+msgid "IDS_OPTIONS_FOG_ALPHA"
+msgstr "Fog opacity"
+
+msgid "IDS_OPTIONS_FOG_ALPHA_DESCRIPTION"
+msgstr "Distant objects are depicted with a hazy effect, resulting in a reduced level of clarity."
+
+msgid "IDS_OPTIONS_FOLLOW_TARGET"
+msgstr "Track the locked target"
+
+msgid "IDS_OPTIONS_FOLLOW_TARGET_DESCRIPTION"
+msgstr "Track selected target with the camera."
+
+msgid "IDS_OPTIONS_FOV"
+msgstr "Field of view"
+
+msgid "IDS_OPTIONS_FOV_DESCRIPTION"
+msgstr "Allows you to select the field of view in battle. Does not affect 'Binocular' mode."
+
+msgid "IDS_OPTIONS_GENERAL"
+msgstr "General"
+
+msgid "IDS_OPTIONS_GRAPHICS_PERFORMANCE"
+msgstr "GRAPHICS AND PERFORMANCE"
+
+msgid "IDS_OPTIONS_HIGH"
+msgstr "High"
+
+msgid "IDS_OPTIONS_HINT_OVERVIEW"
+msgstr "Free Look — [RMB]"
+
+msgid "IDS_OPTIONS_INSCTRUCTION_CONTROLS_HELP"
+msgstr "To view the help screen, select \"Help\" in the main menu, or hold [F1] anytime during the battle."
+
+msgid "IDS_OPTIONS_INVERT_Y"
+msgstr "Invert Y-Axis"
+
+msgid "IDS_OPTIONS_INVERT_Y_DESCRIPTION"
+msgstr "Moving the mouse closer to you causes the field of view to move up, while moving the mouse away from you causes the field of view to move down."
+
+msgid "IDS_OPTIONS_LOW"
+msgstr "Low"
+
+msgid "IDS_OPTIONS_MAX"
+msgstr "Maximum"
+
+msgid "IDS_OPTIONS_MED"
+msgstr "Medium"
+
+msgid "IDS_OPTIONS_MEDIUM"
+msgstr "Medium"
+
+msgid "IDS_OPTIONS_MIN"
+msgstr "Minimum"
+
+msgid "IDS_OPTIONS_MOUSE_SENSITIVITY"
+msgstr "Mouse sensitivity"
+
+msgid "IDS_OPTIONS_MOUSE_SENSITIVITY_DESCRIPTION"
+msgstr "Camera movement speed with mouse control."
+
+msgid "IDS_OPTIONS_NARROW_DYNAMIC_RANGE"
+msgstr "Wide dynamic range"
+
+msgid "IDS_OPTIONS_NARROW_DYNAMIC_RANGE_DESCRIPTION"
+msgstr "Increases the difference between the loudest and quietest sounds in the game. Disable this option if you are using laptop speakers or non-game headphones for listening."
+
+msgid "IDS_OPTIONS_OBSERVE_YAW_RESTORE"
+msgstr "Remember TPS camera position when free camera is enabled"
+
+msgid "IDS_OPTIONS_QUICKCOMMANDS_SOUND"
+msgstr "Quick commands"
+
+msgid "IDS_OPTIONS_QUICKCOMMANDS_SOUND_DESCRIPTION"
+msgstr "Quick commands voiceover."
+
+msgid "IDS_OPTIONS_QUICKCOMMANDS_SOUND_TOOLTIP_HEADER"
+msgstr "Quick command audio"
+
+msgid "IDS_OPTIONS_RESISTANCE_EFFECT"
+msgstr "Feedback at the zoom limit"
+
+msgid "IDS_OPTIONS_RESTORE_CAMERA_AFTER_OVERVIEW_MODE"
+msgstr "Restore the camera position when exiting Free Look mode"
+
+msgid "IDS_OPTIONS_RESTORE_CAMERA_AFTER_OVERVIEW_MODE_DESCRIPTION"
+msgstr "When exiting the Free Look mode, the camera reverts to the position where the guns are directed. To enable the Free Look mode, press and hold [CMD_OBSERVE_CAMERA]."
+
+msgid "IDS_OPTIONS_SENS_X"
+msgstr "Horizontal mouse sensitivity"
+
+msgid "IDS_OPTIONS_SENS_Y"
+msgstr "Vertical mouse sensitivity"
+
+msgid "IDS_OPTIONS_SENS_Z"
+msgstr "Mouse wheel sensitivity"
+
+msgid "IDS_OPTIONS_SHOOT_VOLUME"
+msgstr "Gunfire"
+
+msgid "IDS_OPTIONS_SHOOT_VOLUME_DESCRIPTION"
+msgstr "Volume of gunshot sound effects."
+
+msgid "IDS_OPTIONS_SHOOT_VOLUME_TOOLTIP_HEADER"
+msgstr "Gunfire volume"
+
+msgid "IDS_OPTIONS_STICKY_ALT_VIEW"
+msgstr "Alternative battle interface mode"
+
+msgid "IDS_OPTIONS_STICKY_ALT_VIEW_HINT"
+msgstr "Enabling the alternative battle interface mode may affect game performance"
+
+msgid "IDS_OPTIONS_TEAMKILLER"
+msgstr "Violators"
+
+msgid "IDS_OPTIONS_TONE_DEFEAT"
+msgstr "Loudness compensation"
+
+msgid "IDS_OPTIONS_TONE_DEFEAT_DESCRIPTION"
+msgstr "Allows to hear more details at a lower sound volume."
+
+msgid "IDS_OPTIONS_TORPEDO_CAMERA_LIMIT"
+msgstr "Limit camera view angles on torpedo tubes"
+
+msgid "IDS_OPTIONS_UI_VOLUME"
+msgstr "Interface"
+
+msgid "IDS_OPTIONS_UI_VOLUME_DESCRIPTION"
+msgstr "Volume of sound effects when interacting with interface elements."
+
+msgid "IDS_OPTIONS_UI_VOLUME_TOOLTIP_HEADER"
+msgstr "Interface volume"
+
+msgid "IDS_OPTIONS_VOICE_OVER_EFFECT"
+msgstr "Radio communication effect"
+
+msgid "IDS_OPTIONS_VOICE_OVER_EFFECT_DESCRIPTION"
+msgstr "A sound filter is implemented to replicate the effect of radio communications. The effect is applied to Commanders' phrases, quick commands, and voice chat."
+
+msgid "IDS_OPTIONS_VOICE_PROMPT"
+msgstr "Voice Assistant"
+
+msgid "IDS_OPTIONS_VOICE_VOLUME"
+msgstr "Volume"
+
+msgid "IDS_OPTIONS_VOICE_VOLUME_DESCRIPTION"
+msgstr "Volume of voice messages."
+
+msgid "IDS_OPTIONS_VOICE_VOLUME_TOOLTIP_HEADER"
+msgstr "Voiceover volume"
+
+msgid "IDS_OPTIONS_WHEEL_SENSITIVITY"
+msgstr "Scroll wheel response"
+
+msgid "IDS_OPTIONS_WHEEL_SENSITIVITY_DESCRIPTION"
+msgstr "Movement speed of the scroll wheel."
+
+msgid "IDS_OPTIONS_WHEEL_TRANSITION"
+msgstr "Prevent positioning the camera on the turret"
+
+msgid "IDS_OPTIONS_WORLD_VOLUME"
+msgstr "Ambient sound"
+
+msgid "IDS_OPTIONS_WORLD_VOLUME_DESCRIPTION"
+msgstr "Volume of environmental sounds—water, nature, and objects in the Port."
+
+msgid "IDS_OPTIONS_WORLD_VOLUME_TOOLTIP_HEADER"
+msgstr "Ambiance volume"
+
+msgid "IDS_OPTIONS_X_AXIS"
+msgstr "X-Axis"
+
+msgid "IDS_OPTIONS_YAW_BARRIER_TORPEDOES"
+msgstr "Limit camera view on the torpedo tube to its aiming angles"
+
+msgid "IDS_OPTIONS_Y_AXIS"
+msgstr "Y-Axis"
+
+msgid "IDS_OPTION_BARRAGE_OR_FORSAGE_GOOD"
+msgstr "Choice of consumables available: Defensive AA Fire or Engine Boost"
+
+msgid "IDS_OPTION_BARRAGE_OR_FORSAGE_OR_HYDRO_GOOD"
+msgstr "Choice of consumables available: Defensive AA Fire, Engine Boost, or Hydroacoustic Search"
+
+msgid "IDS_OPTION_BARRAGE_OR_FORSAGE_OR_RADAR_GOOD"
+msgstr "Available equipment options: 'Defensive AA Fire', 'Engine Boost', or 'Surveillance Radar'"
+
+msgid "IDS_OPTION_DISABLED"
+msgstr "Off"
+
+msgid "IDS_OPTION_RADAR_OR_FIGHTER_GOOD"
+msgstr "Available equipment options: 'Surveillance Radar' or 'Fighter'"
+
+msgid "IDS_OPTION_RADAR_OR_HYDRO_GOOD"
+msgstr "Available equipment options: 'Surveillance Radar' or 'Hydroacoustic Search'"
+
+msgid "IDS_OPTION_RADAR_OR_SPOTTER_GOOD"
+msgstr "Available equipment options: 'Surveillance Radar' or 'Spotting Aircraft'"
+
+msgid "IDS_OPTION_REGENCREW_OR_SMOKE_GOOD"
+msgstr "Choice of consumables available: Repair Party or Smoke Generator"
+
+msgid "IDS_OPTION_RESOLUTION_AUTO"
+msgstr "System"
+
+msgid "IDS_OPTION_TORPEDORELOADER_OR_BARRAGE_GOOD"
+msgstr "Choice of consumables available: Torpedo Reload Booster or Defensive AA Fire"
+
+msgid "IDS_OPTION_UI_SCALE"
+msgstr "UI scale"
+
+msgid "IDS_OPTION_UI_SCALE_DESCRIPTION"
+msgstr "Adapting interface for the selected resolution."
+
+msgid "IDS_OP_01_01_CAPTAIN"
+msgstr "Smith"
+
+msgid "IDS_OP_01_01_COMMAND"
+msgstr "Military Command"
+
+msgid "IDS_OP_01_01_COMMANDER"
+msgstr "Akulov"
+
+msgid "IDS_OP_01_01_MAIN_TASK_COMPLETED"
+msgstr ""
+"Operation completed!\n"
+"Transport ships left the action zone."
+
+msgid "IDS_OP_01_01_MAIN_TASK_FAILED"
+msgstr ""
+"Operation failed!\n"
+"All transport ships were destroyed."
+
+msgid "IDS_OP_01_01_MESSAGE_ANNIHILATION"
+msgstr "This is the enemy vanguard. Destroy it!"
+
+msgid "IDS_OP_01_01_MESSAGE_DEFENCE_AREA_TRUE"
+msgstr "Fighting a superior enemy force. Requesting support!"
+
+msgid "IDS_OP_01_01_MESSAGE_DEFENCE_AREA_TRUE2_TEMP"
+msgstr "Roger that! Wait until the aircraft carrier arrives."
+
+msgid "IDS_OP_01_01_MESSAGE_ENEMY_DAMAGE_TRANSPORT_START"
+msgstr ""
+"Attention!\n"
+"The enemy will try to destroy the transport ships."
+
+msgid "IDS_OP_01_01_MESSAGE_ENEMY_SHIPS_I_SEE"
+msgstr ""
+"Enemy battleships detected.\n"
+"Proceed with caution!"
+
+msgid "IDS_OP_01_01_MESSAGE_EXECUTE_ORDER"
+msgstr "Wilco!"
+
+msgid "IDS_OP_01_01_MESSAGE_FIND_CONVOY"
+msgstr "Stand by for action! The enemy is closing in on us from the north."
+
+msgid "IDS_OP_01_01_MESSAGE_FOUND_ENEMY_CONVOY"
+msgstr ""
+"Transport ships spotted.\n"
+"Destroy the enemy convoy!"
+
+msgid "IDS_OP_01_01_MESSAGE_FOUND_ENEMY_SHIPS"
+msgstr "Enemy ships in sight."
+
+msgid "IDS_OP_01_01_MESSAGE_FOUND_WAVE2"
+msgstr "Enemy ships detected in the northwest direction."
+
+msgid "IDS_OP_01_01_MESSAGE_MOVE_RIDGE"
+msgstr "Wilco! Starting to search for the enemy convoy."
+
+msgid "IDS_OP_01_01_MESSAGE_NEW_TASK_DEFENCE"
+msgstr ""
+"This is your task force commander speaking.\n"
+"The enemy has captured our transport ships.\n"
+"Attack the enemy convoy and take back the allied ships!"
+
+msgid "IDS_OP_01_01_MESSAGE_RUN"
+msgstr ""
+"Enemy convoy destroyed!\n"
+"Ensure the secure withdrawal of transport ships."
+
+msgid "IDS_OP_01_02_BUILDING_01"
+msgstr "Fuel Storage"
+
+msgid "IDS_OP_01_02_BUILDING_02"
+msgstr "Production Plant"
+
+msgid "IDS_OP_01_02_BUILDING_03"
+msgstr "Power Station"
+
+msgid "IDS_OP_01_02_BUILDING_04"
+msgstr "Factory"
+
+msgid "IDS_OP_01_02_BUILDING_05"
+msgstr "Warehouse"
+
+msgid "IDS_OP_01_02_BUILDING_06"
+msgstr "Army Depot"
+
+msgid "IDS_OP_01_02_BUILDING_07"
+msgstr "Aircraft Hangar"
+
+msgid "IDS_OP_01_02_ENEMY_REINFORCEMENT_TOP_SPAWN_01"
+msgstr "Enemy reinforcements are approaching."
+
+msgid "IDS_OP_01_02_ENEMY_REINFORCEMENT_TOP_SPAWN_02"
+msgstr "A second group of enemy reinforcements is approaching."
+
+msgid "IDS_OP_01_02_ENEMY_REINFORCEMENT_TOP_SPAWN_03"
+msgstr "A third group of enemy reinforcements is approaching."
+
+msgid "IDS_OP_01_02_ENEMY_REINFORCEMENT_TOP_SPAWN_04"
+msgstr "A fourth group of enemy reinforcements is approaching."
+
+msgid "IDS_OP_01_02_ENEMY_REINFORCEMENT_TOP_SPAWN_05"
+msgstr "A fifth group of enemy reinforcements is approaching."
+
+msgid "IDS_OP_01_02_FORT_01"
+msgstr "Fort"
+
+msgid "IDS_OP_01_02_LEEROYY"
+msgstr "Ready to lead the attack on the enemy base!"
+
+msgid "IDS_OP_01_02_LEEROY_CHICKEN"
+msgstr "Conducting reconnaissance on retreat routes. Good luck, and stick to your guns!"
+
+msgid "IDS_OP_01_02_LEEROY_DIED"
+msgstr "The ship is dead in the water and heeling! We're sinki-"
+
+msgid "IDS_OP_01_02_LEEROY_GETS_UGLY"
+msgstr "Things are taking a turn for the worse!"
+
+msgid "IDS_OP_01_02_LEEROY_START_ESCAPE"
+msgstr "Ship damaged. Leaving the battle area."
+
+msgid "IDS_OP_01_02_MAIN_TASK_COMPLETED"
+msgstr ""
+"Operation completed!\n"
+"The team reached the designated area."
+
+msgid "IDS_OP_01_02_MAIN_TASK_FAILED"
+msgstr ""
+"Operation failed.\n"
+"The team was destroyed."
+
+msgid "IDS_OP_01_02_MAIN_TASK_PHRASE_1"
+msgstr "Attack the enemy base in the indicated directions!"
+
+msgid "IDS_OP_01_02_MAIN_TASK_PROGRESSED"
+msgstr ""
+"Retreat to the designated point!\n"
+"At least half of the ships must reach it."
+
+msgid "IDS_OP_01_02_MOB_AIR_CARRIER_1"
+msgstr "Fury"
+
+msgid "IDS_OP_01_02_MOB_AIR_CARRIER_1_SUPPORT_1"
+msgstr "Gimu"
+
+msgid "IDS_OP_01_02_MOB_AIR_CARRIER_1_SUPPORT_2"
+msgstr "Goku"
+
+msgid "IDS_OP_01_02_MOB_AIR_CARRIER_2"
+msgstr "Dono"
+
+msgid "IDS_OP_01_02_MOB_AIR_CARRIER_2_SUPPORT_1"
+msgstr "Deky"
+
+msgid "IDS_OP_01_02_MOB_AIR_CARRIER_2_SUPPORT_2"
+msgstr "Goto"
+
+msgid "IDS_OP_01_02_MOB_JENKINS"
+msgstr "Commander Jenkins"
+
+msgid "IDS_OP_01_02_MOB_OHMYBOSS"
+msgstr "Battleship 1"
+
+msgid "IDS_OP_01_02_MOB_REINFORCEMENT_1_1"
+msgstr "Richard"
+
+msgid "IDS_OP_01_02_MOB_REINFORCEMENT_1_2"
+msgstr "Siegfried"
+
+msgid "IDS_OP_01_02_MOB_REINFORCEMENT_2_1"
+msgstr "Ulrich"
+
+msgid "IDS_OP_01_02_MOB_REINFORCEMENT_2_2"
+msgstr "Wilhelm"
+
+msgid "IDS_OP_01_02_MOB_REINFORCEMENT_3_1"
+msgstr "Paul"
+
+msgid "IDS_OP_01_02_MOB_REINFORCEMENT_3_2"
+msgstr "Otto"
+
+msgid "IDS_OP_01_02_MOB_REINFORCEMENT_3_3"
+msgstr "Fritz"
+
+msgid "IDS_OP_01_02_MOB_REINFORCEMENT_4_1"
+msgstr "Heinrich"
+
+msgid "IDS_OP_01_02_MOB_REINFORCEMENT_4_2"
+msgstr "Karl"
+
+msgid "IDS_OP_01_02_MOB_REINFORCEMENT_4_3"
+msgstr "Gustav"
+
+msgid "IDS_OP_01_02_MOB_REINFORCEMENT_5_1"
+msgstr "Heintz"
+
+msgid "IDS_OP_01_02_MOB_REINFORCEMENT_5_2"
+msgstr "Jacob"
+
+msgid "IDS_OP_01_02_MOB_REINFORCEMENT_5_3"
+msgstr "Julius"
+
+msgid "IDS_OP_01_02_MOB_VESSEL_01"
+msgstr "Support Ship 1"
+
+msgid "IDS_OP_01_02_MOB_VESSEL_02"
+msgstr "Support Ship 2"
+
+msgid "IDS_OP_01_02_MOB_VESSEL_03"
+msgstr "Support Ship 3"
+
+msgid "IDS_OP_01_02_MOB_VESSEL_04"
+msgstr "Support Ship 4"
+
+msgid "IDS_OP_01_02_MOB_VESSEL_05"
+msgstr "Support Ship 5"
+
+msgid "IDS_OP_01_02_MOB_VESSEL_06"
+msgstr "Support Ship 6"
+
+msgid "IDS_OP_01_02_MOB_VESSEL_07"
+msgstr "Support Ship 7"
+
+msgid "IDS_OP_01_02_MOB_WARSHIP_01"
+msgstr "Albert"
+
+msgid "IDS_OP_01_02_MOB_WARSHIP_02"
+msgstr "David"
+
+msgid "IDS_OP_01_02_MOB_WARSHIP_03"
+msgstr "Emil"
+
+msgid "IDS_OP_01_02_MOB_WARSHIP_04"
+msgstr "Friedrich"
+
+msgid "IDS_OP_01_02_MOB_WARSHIP_05"
+msgstr "Futa"
+
+msgid "IDS_OP_01_02_MOB_WARSHIP_06"
+msgstr "Ludwig"
+
+msgid "IDS_OP_01_03_CARRIER"
+msgstr "Raptor"
+
+msgid "IDS_OP_01_03_CHAT_001_AMMUNITION_S"
+msgstr "Ammunition dispatched."
+
+msgid "IDS_OP_01_03_CHAT_002_PLANES_S"
+msgstr "Aircraft delivered."
+
+msgid "IDS_OP_01_03_CHAT_003_CONSUMABLES_F"
+msgstr "Failure."
+
+msgid "IDS_OP_01_03_CHAT_004_AMMUNITION_F"
+msgstr "I'm out of time and can't unload the ammunition."
+
+msgid "IDS_OP_01_03_CHAT_005_PLANES_F"
+msgstr "Unloading was disrupted."
+
+msgid "IDS_OP_01_03_CHAT_006_CONSUMABLES_P"
+msgstr "Arrived at the location, commencing repairs."
+
+msgid "IDS_OP_01_03_CHAT_007_REGEN_ON"
+msgstr "The carrier's propulsion was partially restored."
+
+msgid "IDS_OP_01_03_CHAT_008_CONSUMABLES_F2"
+msgstr "Floating workshop lost."
+
+msgid "IDS_OP_01_03_CHAT_009_AMMUNITION_F2"
+msgstr "Ammo ship lost."
+
+msgid "IDS_OP_01_03_CHAT_010_PLANES_F2"
+msgstr "Aircraft transport ship lost."
+
+msgid "IDS_OP_01_03_CHAT_011_CARRIER_GO_TO"
+msgstr "Proceed due northwest!"
+
+msgid "IDS_OP_01_03_CHAT_012_CARRIER_GO_TO"
+msgstr "Proceed due southwest!"
+
+msgid "IDS_OP_01_03_CHAT_013_RUNNER_GO"
+msgstr "I'm moving out!"
+
+msgid "IDS_OP_01_03_CHAT_014_CARRIER_GO_TWO"
+msgstr "Raptor! Transmitting Rendezvous point. Do you copy?"
+
+msgid "IDS_OP_01_03_CHAT_015_CARRIER_GO_TREE"
+msgstr "Roger! Adjusting course."
+
+msgid "IDS_OP_01_03_CHAT_016_WAYPAUSE"
+msgstr "Propulsion out of action. We're dead in the water. Time for repairs required. Need cover. Dropping a smoke screen would help us out."
+
+msgid "IDS_OP_01_03_CHAT_017_WAYPAUSE_END"
+msgstr "Time's up. I can't wait any longer. Moving out."
+
+msgid "IDS_OP_01_03_CHAT_018_MAIN_TASK_COMPLETE_CARRIER_SAVE"
+msgstr "Reached the Rendezvous point. Waiting for further instructions."
+
+msgid "IDS_OP_01_03_CHAT_019_REGEN_ON"
+msgstr "I have equipment for light repairs. Stay close!"
+
+msgid "IDS_OP_01_03_CHAT_020_FASTER_THAN_THE_WIND_BEGIN"
+msgstr "Provide intelligence data from the Rendezvous point before the convoy reaches it."
+
+msgid "IDS_OP_01_03_CHAT_021_JAPAN_RADIO"
+msgstr "Enemy radio communication intercepted—Japanese aircraft carriers are in close proximity!"
+
+msgid "IDS_OP_01_03_CHAT_022_PLANES_S"
+msgstr "Air wing is ready for duty!"
+
+msgid "IDS_OP_01_03_CHAT_023_BOOST"
+msgstr "Multiple targets detected! Setting out to take cover behind the nearest island! Full ahead!"
+
+msgid "IDS_OP_01_03_COMMANDER"
+msgstr "Military Command"
+
+msgid "IDS_OP_01_03_CSM_001_BRIEFING"
+msgstr ""
+"Escort the support ships to carrier Raptor. \n"
+"Floating workshop Engineer must survive."
+
+msgid "IDS_OP_01_03_CSM_002_BRIEFING"
+msgstr ""
+"Order to 'Mechanic': restore the carrier's mobility.\n"
+"'Arsenal' and 'Aviator': replenish the 'Raptor' air group and munitions."
+
+msgid "IDS_OP_01_03_CSM_003_RUNNER_GO"
+msgstr ""
+"'Raptor' is repaired and on the move.\n"
+"Protect the carrier along its route."
+
+msgid "IDS_OP_01_03_CSM_004_TIME_IS_OVER"
+msgstr ""
+"Operation failed.\n"
+"'Raptor' will not escape the combat zone in time."
+
+msgid "IDS_OP_01_03_CSM_005_CARRIER_GO_TWO"
+msgstr "Head on to the Rendezvous point."
+
+msgid "IDS_OP_01_03_CSM_006_MAIN_TASK_FAIL_ALL_PLAYERS_DIE"
+msgstr ""
+"Operation failed.\n"
+"All allied warships were lost."
+
+msgid "IDS_OP_01_03_CSM_007_MAIN_TASK_COMPLETE_CARRIER_SAVE"
+msgstr ""
+"Operation completed!\n"
+"The carrier 'Raptor' has reached the rendezvous point."
+
+msgid "IDS_OP_01_03_CSM_008_TASK_KILL_CARRIERS"
+msgstr "Sink enemy carriers Haoto and Tatsu."
+
+msgid "IDS_OP_01_03_CSM_009_FIXERISDEAD"
+msgstr ""
+"Operation failed.\n"
+"The floating workshop 'Mechanic' has been lost."
+
+msgid "IDS_OP_01_03_CSM_010_CARRIERISDEAD"
+msgstr ""
+"Operation failed.\n"
+"Carrier Raptor lost."
+
+msgid "IDS_OP_01_03_CSM_011_TASK_KILL_CARRIERS"
+msgstr "Sink enemy carriers Haoto and Tatsu."
+
+msgid "IDS_OP_01_03_EN_11"
+msgstr "Kado"
+
+msgid "IDS_OP_01_03_EN_12"
+msgstr "Kato"
+
+msgid "IDS_OP_01_03_EN_13"
+msgstr "Kimo"
+
+msgid "IDS_OP_01_03_EN_21"
+msgstr "Gaki"
+
+msgid "IDS_OP_01_03_EN_22"
+msgstr "Geko"
+
+msgid "IDS_OP_01_03_EN_23"
+msgstr "Goro"
+
+msgid "IDS_OP_01_03_EN_31"
+msgstr "Fuwa"
+
+msgid "IDS_OP_01_03_EN_32"
+msgstr "Fusa"
+
+msgid "IDS_OP_01_03_EN_33"
+msgstr "Fumi"
+
+msgid "IDS_OP_01_03_EN_34"
+msgstr "Fugu"
+
+msgid "IDS_OP_01_03_EN_41"
+msgstr "Keko"
+
+msgid "IDS_OP_01_03_EN_42"
+msgstr "Kiga"
+
+msgid "IDS_OP_01_03_EN_43"
+msgstr "Kimi"
+
+msgid "IDS_OP_01_03_EN_44"
+msgstr "Kita"
+
+msgid "IDS_OP_01_03_EN_45"
+msgstr "Kori"
+
+msgid "IDS_OP_01_03_EN_46"
+msgstr "Kumi"
+
+msgid "IDS_OP_01_03_EN_511"
+msgstr "Maku"
+
+msgid "IDS_OP_01_03_EN_512"
+msgstr "Muri"
+
+msgid "IDS_OP_01_03_EN_513"
+msgstr "Mato"
+
+msgid "IDS_OP_01_03_EN_514"
+msgstr "Migo"
+
+msgid "IDS_OP_01_03_EN_521"
+msgstr "Misu"
+
+msgid "IDS_OP_01_03_EN_522"
+msgstr "Mizo"
+
+msgid "IDS_OP_01_03_EN_523"
+msgstr "Moku"
+
+msgid "IDS_OP_01_03_EN_524"
+msgstr "Miba"
+
+msgid "IDS_OP_01_03_EN_61"
+msgstr "Dobi"
+
+msgid "IDS_OP_01_03_EN_62"
+msgstr "Demo"
+
+msgid "IDS_OP_01_03_EN_71"
+msgstr "Desu"
+
+msgid "IDS_OP_01_03_EN_72"
+msgstr "Dono"
+
+msgid "IDS_OP_01_03_EN_91"
+msgstr "Dosu"
+
+msgid "IDS_OP_01_03_EN_92"
+msgstr "Date"
+
+msgid "IDS_OP_01_03_EN_93"
+msgstr "Futa"
+
+msgid "IDS_OP_01_03_EN_94"
+msgstr "Fuju"
+
+msgid "IDS_OP_01_03_EN_C1"
+msgstr "Haoto"
+
+msgid "IDS_OP_01_03_EN_C2"
+msgstr "Tatsu"
+
+msgid "IDS_OP_01_03_EV_01"
+msgstr "Commander"
+
+msgid "IDS_OP_01_03_EV_02"
+msgstr "Commander"
+
+msgid "IDS_OP_01_03_EV_03"
+msgstr "Commander"
+
+msgid "IDS_OP_01_03_TR_AMMO"
+msgstr "Arsenal"
+
+msgid "IDS_OP_01_03_TR_AVIA"
+msgstr "Aviator"
+
+msgid "IDS_OP_01_03_TR_CONS"
+msgstr "Engineer"
+
+msgid "IDS_OP_01_04_0021_WARNING_OF_TEAM"
+msgstr "Our formation has suffered heavy losses."
+
+msgid "IDS_OP_01_04_0021_WARNING_OF_TEAM_1"
+msgstr "Due to serious losses, Military Command have sent reinforcements."
+
+msgid "IDS_OP_01_04_0022_WARNING_OF_TEAM"
+msgstr "Good news! The allied attack squadron has arrived."
+
+msgid "IDS_OP_01_04_0023_WARNING_OF_TEAM"
+msgstr "All onshore installations at the base were destroyed."
+
+msgid "IDS_OP_01_04_0024_WARNING_OF_TEAM"
+msgstr "All support ships were destroyed."
+
+msgid "IDS_OP_01_04_0031_DEFENSE_MAIN_TASK_SUCCESS"
+msgstr ""
+"Operation completed!\n"
+"Enemy forces have been destroyed."
+
+msgid "IDS_OP_01_04_0032_DEFENSE_MAIN_TASK_SUCCESS"
+msgstr ""
+"Operation completed!\n"
+"The allied squadron has reached the base."
+
+msgid "IDS_OP_01_04_004_DEFENSE_MAIN_TASK_FAIL1"
+msgstr ""
+"Operation failed.\n"
+"All supply ships and base structures have been destroyed."
+
+msgid "IDS_OP_01_04_005_DEFENSE_MAIN_TASK_FAIL2"
+msgstr ""
+"Operation failed.\n"
+"Your formation has been destroyed."
+
+msgid "IDS_OP_01_04_008_DEFENSE_SECONDARY_TASK_1_GOOD"
+msgstr "Good news! The allied attack squadron has arrived."
+
+msgid "IDS_OP_01_04_010_MESSAGE_DEAD_ENEMYS_FORTS"
+msgstr ""
+"If enemies breach the defense perimeter,\n"
+"the main attack will start earlier."
+
+msgid "IDS_OP_01_04_010_MESSAGE_DEAD_ENEMYS_FORTS_1"
+msgstr "Reconnaissance indicates that the main attack will start in 10 minutes. If enemies breach the defense perimeter, the attack will start earlier."
+
+msgid "IDS_OP_01_04_011_ENEMYS_AIRCR_GO_TO_BATTLE"
+msgstr ""
+"The enemy has broken through our defenses.\n"
+"The main attack is beginning!"
+
+msgid "IDS_OP_01_04_011_ENEMYS_AIRCR_GO_TO_BATTLE_1"
+msgstr "The defense perimeter was breached! Enemy command gave an order to start the main attack."
+
+msgid "IDS_OP_01_04_025_NEW_POST_NORTH_TEMP"
+msgstr "Attention! The carrier has entered the combat zone."
+
+msgid "IDS_OP_01_04_026_NEW_POST_WEST"
+msgstr "The support ship is approaching the second line batteries."
+
+msgid "IDS_OP_01_04_026_NEW_POST_WEST1"
+msgstr "The support ship has reached Battery 1. Battery repair in progress."
+
+msgid "IDS_OP_01_04_026_NEW_POST_WEST2"
+msgstr "Battery 1 was repaired. The support ship is moving to the next battery."
+
+msgid "IDS_OP_01_04_026_NEW_POST_WEST3"
+msgstr "The support vessel has reached Battery 2. Battery repair in progress."
+
+msgid "IDS_OP_01_04_026_NEW_POST_WEST4"
+msgstr "All batteries were repaired. The support ship is returning to the base."
+
+msgid "IDS_OP_01_04_026_NEW_POST_WEST5"
+msgstr "The first support ship was destroyed. The second support ship has been sent to repair the batteries."
+
+msgid "IDS_OP_01_04_026_NEW_POST_WEST6_TEMP"
+msgstr "The 'Romeo' carrier has reached the base."
+
+msgid "IDS_OP_01_04_026_NEW_POST_WEST7"
+msgstr "All support ships were destroyed. Battery repair is impossible."
+
+msgid "IDS_OP_01_04_026_NEW_POST_WEST8"
+msgstr "The support ship returned to the base."
+
+msgid "IDS_OP_01_04_0291_ENEMYS_BOSS_1_TEMP"
+msgstr ""
+"Destroy the enemy forces before the main attack begins\n"
+"and ensure the 'Romeo' carrier's retreat to the base."
+
+msgid "IDS_OP_01_04_0291_ENEMYS_BOSS_2"
+msgstr "Destroy the enemy before the main attack starts to allow the Lexington-class carrier Romeo to return to the base."
+
+msgid "IDS_OP_01_04_0291_ENEMYS_BOSS_2_TEMP"
+msgstr "Destroy the enemy before the main attack begins to allow the 'Romeo' carrier to return to the base."
+
+msgid "IDS_OP_01_04_029_DEAD_ENEMYS_IZUMO"
+msgstr ""
+"Battle stations! \n"
+"Our base is under attack. Fend off the enemy until the arrival of the allied squadron."
+
+msgid "IDS_OP_01_04_032_ENEMYS_AVIR_1_TEMP"
+msgstr "A large enemy carrier has entered the combat zone. I order its destruction!"
+
+msgid "IDS_OP_01_04_032_ENEMYS_AVIR_2_TEMP"
+msgstr ""
+"The carrier 'Koku-Bokan' has been destroyed!\n"
+"Task accomplished."
+
+msgid "IDS_OP_01_04_034_ALLY_AVIR_1_TEMP"
+msgstr "Excellent! Our carrier has entered the combat zone."
+
+msgid "IDS_OP_01_04_034_ALLY_AVIR_2_TEMP"
+msgstr "Our carrier has been destroyed. The additional task has failed."
+
+msgid "IDS_OP_01_04_034_ALLY_AVIR_3_TEMP"
+msgstr "Report! Enemy cruisers have entered the combat zone and are pursuing our carrier."
+
+msgid "IDS_OP_01_04_035_ATTACK_2"
+msgstr "The second attack has started!"
+
+msgid "IDS_OP_01_04_035_ATTACK_3"
+msgstr "The third attack has started!"
+
+msgid "IDS_OP_01_04_035_ATTACK_BIG"
+msgstr "The main attack has started!"
+
+msgid "IDS_OP_01_04_039_DEAD_ONE_OBJ_PORT_MESSAGE"
+msgstr "Good luck! Try to save all ships and onshore installations at our base."
+
+msgid "IDS_OP_01_04_ACR_ALLY_1"
+msgstr "Yankee"
+
+msgid "IDS_OP_01_04_ACR_ALLY_2"
+msgstr "Romeo"
+
+msgid "IDS_OP_01_04_ALLY_11"
+msgstr "Delta"
+
+msgid "IDS_OP_01_04_ALLY_21"
+msgstr "Bravo"
+
+msgid "IDS_OP_01_04_ARTILLERY_BATTERY_BIG_L"
+msgstr "Battery No. 1"
+
+msgid "IDS_OP_01_04_ARTILLERY_BATTERY_BIG_R"
+msgstr "Battery No. 2"
+
+msgid "IDS_OP_01_04_ARTILLERY_BATTERY_LITLE_C"
+msgstr "Center Battery"
+
+msgid "IDS_OP_01_04_ARTILLERY_BATTERY_LITLE_L"
+msgstr "South Battery"
+
+msgid "IDS_OP_01_04_ARTILLERY_BATTERY_LITLE_R"
+msgstr "North Battery"
+
+msgid "IDS_OP_01_04_ATAKER_C1"
+msgstr "Dami"
+
+msgid "IDS_OP_01_04_ATAKER_C10"
+msgstr "Date"
+
+msgid "IDS_OP_01_04_ATAKER_C11"
+msgstr "Maki"
+
+msgid "IDS_OP_01_04_ATAKER_C12"
+msgstr "Carl"
+
+msgid "IDS_OP_01_04_ATAKER_C13"
+msgstr "Kousotsu"
+
+msgid "IDS_OP_01_04_ATAKER_C14"
+msgstr "Koku-Bokan"
+
+msgid "IDS_OP_01_04_ATAKER_C2"
+msgstr "Bruno"
+
+msgid "IDS_OP_01_04_ATAKER_C3"
+msgstr "Otto"
+
+msgid "IDS_OP_01_04_ATAKER_C4"
+msgstr "Gama"
+
+msgid "IDS_OP_01_04_ATAKER_C5"
+msgstr "Kagi"
+
+msgid "IDS_OP_01_04_ATAKER_C6"
+msgstr "Teodor"
+
+msgid "IDS_OP_01_04_ATAKER_C7"
+msgstr "Fury"
+
+msgid "IDS_OP_01_04_ATAKER_C8"
+msgstr "Gara"
+
+msgid "IDS_OP_01_04_ATAKER_C9"
+msgstr "Tatakai"
+
+msgid "IDS_OP_01_04_ATAKER_CR_13"
+msgstr "Daki"
+
+msgid "IDS_OP_01_04_ATAKER_CR_14"
+msgstr "Fugo"
+
+msgid "IDS_OP_01_04_ATAKER_CR_15"
+msgstr "Gaku"
+
+msgid "IDS_OP_01_04_ATAKER_CR_16"
+msgstr "Kaba"
+
+msgid "IDS_OP_01_04_ATAKER_CR_17"
+msgstr "Albert"
+
+msgid "IDS_OP_01_04_ATAKER_CR_23"
+msgstr "Daki"
+
+msgid "IDS_OP_01_04_ATAKER_CR_24"
+msgstr "Fugo"
+
+msgid "IDS_OP_01_04_ATAKER_CR_25"
+msgstr "Gaku"
+
+msgid "IDS_OP_01_04_ATAKER_CR_26"
+msgstr "Kaba"
+
+msgid "IDS_OP_01_04_ATAKER_CR_27"
+msgstr "Albert"
+
+msgid "IDS_OP_01_04_ATAKER_CR_33"
+msgstr "Daki"
+
+msgid "IDS_OP_01_04_ATAKER_CR_34"
+msgstr "Fugo"
+
+msgid "IDS_OP_01_04_ATAKER_CR_35"
+msgstr "Gaku"
+
+msgid "IDS_OP_01_04_ATAKER_CR_36"
+msgstr "Kaba"
+
+msgid "IDS_OP_01_04_ATAKER_CR_37"
+msgstr "Albert"
+
+msgid "IDS_OP_01_04_ATAKER_L1"
+msgstr "Dami"
+
+msgid "IDS_OP_01_04_ATAKER_L10"
+msgstr "Date"
+
+msgid "IDS_OP_01_04_ATAKER_L11"
+msgstr "Goro"
+
+msgid "IDS_OP_01_04_ATAKER_L12"
+msgstr "Falc"
+
+msgid "IDS_OP_01_04_ATAKER_L13"
+msgstr "Ulrich"
+
+msgid "IDS_OP_01_04_ATAKER_L2"
+msgstr "Bruno"
+
+msgid "IDS_OP_01_04_ATAKER_L3"
+msgstr "Otto"
+
+msgid "IDS_OP_01_04_ATAKER_L4"
+msgstr "Gama"
+
+msgid "IDS_OP_01_04_ATAKER_L5"
+msgstr "Kagi"
+
+msgid "IDS_OP_01_04_ATAKER_L6"
+msgstr "Teodor"
+
+msgid "IDS_OP_01_04_ATAKER_L7"
+msgstr "Fury"
+
+msgid "IDS_OP_01_04_ATAKER_L8"
+msgstr "Gara"
+
+msgid "IDS_OP_01_04_ATAKER_L9"
+msgstr "Tatakai"
+
+msgid "IDS_OP_01_04_ATAKER_R1"
+msgstr "Dami"
+
+msgid "IDS_OP_01_04_ATAKER_R10"
+msgstr "Date"
+
+msgid "IDS_OP_01_04_ATAKER_R11"
+msgstr "Fritz"
+
+msgid "IDS_OP_01_04_ATAKER_R12"
+msgstr "Kumo"
+
+msgid "IDS_OP_01_04_ATAKER_R13"
+msgstr "Chancellor"
+
+msgid "IDS_OP_01_04_ATAKER_R2"
+msgstr "Bruno"
+
+msgid "IDS_OP_01_04_ATAKER_R3"
+msgstr "Otto"
+
+msgid "IDS_OP_01_04_ATAKER_R4"
+msgstr "Gama"
+
+msgid "IDS_OP_01_04_ATAKER_R5"
+msgstr "Kagi"
+
+msgid "IDS_OP_01_04_ATAKER_R6"
+msgstr "Teodor"
+
+msgid "IDS_OP_01_04_ATAKER_R7"
+msgstr "Fury"
+
+msgid "IDS_OP_01_04_ATAKER_R8"
+msgstr "Gara"
+
+msgid "IDS_OP_01_04_ATAKER_R9"
+msgstr "Tatakai"
+
+msgid "IDS_OP_01_04_BB_ALLY_1"
+msgstr "Alpha"
+
+msgid "IDS_OP_01_04_CR_ALLY_1"
+msgstr "Tango"
+
+msgid "IDS_OP_01_04_CR_ALLY_2"
+msgstr "Whiskey"
+
+msgid "IDS_OP_01_04_DD_ALLY_1"
+msgstr "Delta"
+
+msgid "IDS_OP_01_04_DD_ALLY_2"
+msgstr "Bravo"
+
+msgid "IDS_OP_01_04_DD_ALLY_3"
+msgstr "Brit"
+
+msgid "IDS_OP_01_04_HELPME"
+msgstr "Communications Ship"
+
+msgid "IDS_OP_01_04_NAME_COMMANDER"
+msgstr "Military Command"
+
+msgid "IDS_OP_01_04_NAME_PORT_COMENDANT"
+msgstr "Base Commander"
+
+msgid "IDS_OP_01_04_NAME_SCOUT"
+msgstr "Reconnaissance"
+
+msgid "IDS_OP_01_04_PORT_POWER_STATION"
+msgstr "Power Plant"
+
+msgid "IDS_OP_01_04_PORT_STORE"
+msgstr "Depot"
+
+msgid "IDS_OP_01_04_PORT_TANK"
+msgstr "Fuel"
+
+msgid "IDS_OP_01_04_PROTECTME"
+msgstr "Maintainer 2"
+
+msgid "IDS_OP_01_04_REPAIRSHIP"
+msgstr "Maintainer 1"
+
+msgid "IDS_OP_02_02_AIRFIELD"
+msgstr "Aerodrome"
+
+msgid "IDS_OP_02_02_BATTERY_1"
+msgstr "Fort I"
+
+msgid "IDS_OP_02_02_BATTERY_2"
+msgstr "Fort II"
+
+msgid "IDS_OP_02_02_BATTERY_3"
+msgstr "Fort III"
+
+msgid "IDS_OP_02_02_BATTERY_4"
+msgstr "Fort IV"
+
+msgid "IDS_OP_02_02_BOT_01_1"
+msgstr "Alpha-1"
+
+msgid "IDS_OP_02_02_BOT_01_10"
+msgstr "Charlie-4"
+
+msgid "IDS_OP_02_02_BOT_01_14"
+msgstr "Romeo-1"
+
+msgid "IDS_OP_02_02_BOT_01_2"
+msgstr "Alpha-2"
+
+msgid "IDS_OP_02_02_BOT_01_3"
+msgstr "Alpha-3"
+
+msgid "IDS_OP_02_02_BOT_01_5"
+msgstr "Bravo-1"
+
+msgid "IDS_OP_02_02_BOT_01_6"
+msgstr "Bravo-4"
+
+msgid "IDS_OP_02_02_BOT_01_7"
+msgstr "Charlie-1"
+
+msgid "IDS_OP_02_02_BOT_01_8"
+msgstr "Charlie-2"
+
+msgid "IDS_OP_02_02_BOT_01_9"
+msgstr "Charlie-3"
+
+msgid "IDS_OP_02_02_BOT_02_8"
+msgstr "Victor-1"
+
+msgid "IDS_OP_02_02_BOT_02_9"
+msgstr "Victor-2"
+
+msgid "IDS_OP_02_02_BOT_03_1"
+msgstr "Delta-1"
+
+msgid "IDS_OP_02_02_BOT_03_2"
+msgstr "Delta-2"
+
+msgid "IDS_OP_02_02_BOT_03_3"
+msgstr "Bravo-3"
+
+msgid "IDS_OP_02_02_BOT_03_4"
+msgstr "Bravo-2"
+
+msgid "IDS_OP_02_02_BOT_03_5"
+msgstr "Echo-1"
+
+msgid "IDS_OP_02_02_BOT_ALLY"
+msgstr "Kato"
+
+msgid "IDS_OP_02_02_BOT_CRR_1"
+msgstr "Raptor"
+
+msgid "IDS_OP_02_02_CHAT_001_RAPTOR_SPOTTED"
+msgstr "Aircraft carrier Raptor in sight!"
+
+msgid "IDS_OP_02_02_CHAT_002_YANKEES_DEAD"
+msgstr "Whiskey destroyers are finished. Our repair base is no longer in danger."
+
+msgid "IDS_OP_02_02_CHAT_003_REPAIRBASE_DISABLED"
+msgstr "Our repair base was incapacitated."
+
+msgid "IDS_OP_02_02_CHAT_004_FORTS_DESTROYED"
+msgstr "Some of the forts were lost for good."
+
+msgid "IDS_OP_02_02_CHAT_005_RAPTOR_DEAD"
+msgstr "Aircraft carrier Raptor destroyed."
+
+msgid "IDS_OP_02_02_CHAT_006_BOMBERS_LOST"
+msgstr "The attack squadrons suffered heavy losses."
+
+msgid "IDS_OP_02_02_CHAT_007_BOMBERS_SUCCESS"
+msgstr "The air group successfully arrived at the Rouen aerodrome."
+
+msgid "IDS_OP_02_02_CHAT_008_FLAGMANS_SUCCESS"
+msgstr "Designated targets destroyed!"
+
+msgid "IDS_OP_02_02_CHAT_009_FLAGMANS_FAIL"
+msgstr "The support you provided to the squadrons in order to destroy the targets was not enough."
+
+msgid "IDS_OP_02_02_CHAT_010_SECOND_TASK_03_OPEN"
+msgstr "Enemy aviation activity detected."
+
+msgid "IDS_OP_02_02_COMMANDER"
+msgstr "Base Commander"
+
+msgid "IDS_OP_02_02_CSM_001_SQUADRONS_ARRIVED"
+msgstr ""
+"Ensure cover in sectors [sm_check_pointAir]\n"
+"for the arriving strike and transport aviation."
+
+msgid "IDS_OP_02_02_CSM_002_SQUADRONS_ARRIVED"
+msgstr ""
+"By the time the aviation arrives\n"
+"clear sectors [sm_check_pointAir] of enemy ships."
+
+msgid "IDS_OP_02_02_CSM_003_FREIGHTERS_LOADING"
+msgstr ""
+"Do not allow the airfield to be destroyed\n"
+"during the preparation of transport aircraft."
+
+msgid "IDS_OP_02_02_CSM_004_SECOND_TASK_02_OPEN"
+msgstr ""
+"Do not let the destroyers with callsigns 'Whiskey'\n"
+"break through into the repair base waters!"
+
+msgid "IDS_OP_02_02_CSM_005_SECOND_TASK_02_ALARM"
+msgstr ""
+"Urgently destroy the 'Whiskey' destroyer\n"
+"that has anchored near the repair base!"
+
+msgid "IDS_OP_02_02_CSM_006_SECOND_TASK_04_OPEN"
+msgstr ""
+"Concentrate fire on the ships\n"
+"being attacked by allied aviation!"
+
+msgid "IDS_OP_02_02_CSM_007_SECOND_TASK_04_STAY_ON_TARGET"
+msgstr "Target designated, the squadrons are starting the attack!"
+
+msgid "IDS_OP_02_02_CSM_009_FINISH_FAIL_2"
+msgstr ""
+"Operation failed.\n"
+"The aerodrome was destroyed."
+
+msgid "IDS_OP_02_02_CSM_010_FINISH_SUCCESS"
+msgstr ""
+"Operation completed!\n"
+"The transport aircraft left the base."
+
+msgid "IDS_OP_02_02_CSM_010_FINISH_SUCCESS_NO_BOTS"
+msgstr ""
+"Operation completed!\n"
+"Enemy ships destroyed."
+
+msgid "IDS_OP_02_02_CSM_011_FINISH_FAIL_1"
+msgstr ""
+"Operation failed.\n"
+"The transport aircraft were lost."
+
+msgid "IDS_OP_02_02_CSM_012_FINISH_FAIL_3"
+msgstr ""
+"Operation failed.\n"
+"All allied ships were destroyed."
+
+msgid "IDS_OP_02_02_CSM_013_RAPTOR_HINT"
+msgstr "Concentrate fire on aircraft carrier Raptor while the allied aircraft are monitoring this target."
+
+msgid "IDS_OP_02_02_CSM_014_RED_ALERT"
+msgstr ""
+"Enemy ships are breaking through into the base waters.\n"
+"Destroy them as a priority!"
+
+msgid "IDS_OP_02_02_DDG_01"
+msgstr "Romeo-2"
+
+msgid "IDS_OP_02_02_DDG_02"
+msgstr "Romeo-3"
+
+msgid "IDS_OP_02_02_EN21"
+msgstr "Foxtrot-5"
+
+msgid "IDS_OP_02_02_EN22"
+msgstr "Foxtrot-4"
+
+msgid "IDS_OP_02_02_EN23"
+msgstr "Foxtrot-3"
+
+msgid "IDS_OP_02_02_EN24"
+msgstr "Foxtrot-2"
+
+msgid "IDS_OP_02_02_EN25"
+msgstr "Foxtrot-1"
+
+msgid "IDS_OP_02_02_EN31"
+msgstr "Golf-5"
+
+msgid "IDS_OP_02_02_EN32"
+msgstr "Golf-4"
+
+msgid "IDS_OP_02_02_EN33"
+msgstr "Golf-3"
+
+msgid "IDS_OP_02_02_EN34"
+msgstr "Golf-2"
+
+msgid "IDS_OP_02_02_EN35"
+msgstr "Golf-1"
+
+msgid "IDS_OP_02_02_EN41"
+msgstr "Zulu-5"
+
+msgid "IDS_OP_02_02_EN42"
+msgstr "Zulu-4"
+
+msgid "IDS_OP_02_02_EN43"
+msgstr "Zulu-3"
+
+msgid "IDS_OP_02_02_EN44"
+msgstr "Zulu-2"
+
+msgid "IDS_OP_02_02_EN45"
+msgstr "Zulu-1"
+
+msgid "IDS_OP_02_02_EN_RBA_1"
+msgstr "Whiskey-1"
+
+msgid "IDS_OP_02_02_EN_RBA_2"
+msgstr "Whiskey-2"
+
+msgid "IDS_OP_02_02_EN_RBA_3"
+msgstr "Whiskey-3"
+
+msgid "IDS_OP_02_02_INTRMDT_1"
+msgstr "Kilo"
+
+msgid "IDS_OP_02_02_INTRMDT_2"
+msgstr "Lima"
+
+msgid "IDS_OP_02_02_INTRMDT_3"
+msgstr "Mike"
+
+msgid "IDS_OP_02_02_INTRMDT_4"
+msgstr "Oscar"
+
+msgid "IDS_OP_02_02_LAB"
+msgstr "Power Station"
+
+msgid "IDS_OP_02_02_STOREHOUSE"
+msgstr "Storage"
+
+msgid "IDS_OP_02_03_005_MAIN_MESSAGE_3"
+msgstr "Landing troopers."
+
+msgid "IDS_OP_02_03_012_TARANSPORTS_IN_PORT"
+msgstr "Transport ships are entering the water zone of the base to land troops."
+
+msgid "IDS_OP_02_03_014_REMONT_1_ARRIVED"
+msgstr "Capturing the enemy Repair Dock."
+
+msgid "IDS_OP_02_03_014_REMONT_1_END_ARRIVED"
+msgstr "Repair Dock captured and ready for operation."
+
+msgid "IDS_OP_02_03_020_MESSAGE"
+msgstr "Detected large enemy forces approaching from the bay!"
+
+msgid "IDS_OP_02_03_ADVANCED_BATTERY_1"
+msgstr "Warrior"
+
+msgid "IDS_OP_02_03_ADVANCED_BATTERY_2"
+msgstr "Archer"
+
+msgid "IDS_OP_02_03_ADVANCED_BATTERY_4"
+msgstr "Lancer"
+
+msgid "IDS_OP_02_03_AT_ATTAKA_A_41"
+msgstr "Australian"
+
+msgid "IDS_OP_02_03_AT_ATTAKA_FR_11"
+msgstr "Cuirassier"
+
+msgid "IDS_OP_02_03_AT_ATTAKA_FR_12"
+msgstr "Maître"
+
+msgid "IDS_OP_02_03_AT_ATTAKA_FR_13"
+msgstr "Explorateur"
+
+msgid "IDS_OP_02_03_AT_ATTAKA_FR_14"
+msgstr "Militaire"
+
+msgid "IDS_OP_02_03_AT_ATTAKA_FR_15"
+msgstr "Révolutionnaire"
+
+msgid "IDS_OP_02_03_AT_ATTAKA_FR_21"
+msgstr "Commandant"
+
+msgid "IDS_OP_02_03_AT_ATTAKA_FR_22"
+msgstr "Flibustier"
+
+msgid "IDS_OP_02_03_AT_ATTAKA_FR_23"
+msgstr "General"
+
+msgid "IDS_OP_02_03_AT_ATTAKA_FR_31"
+msgstr "Deville"
+
+msgid "IDS_OP_02_03_AT_ATTAKA_FR_32"
+msgstr "Ingénieur"
+
+msgid "IDS_OP_02_03_AT_ATTAKA_FR_33"
+msgstr "Ministre"
+
+msgid "IDS_OP_02_03_AT_ATTAKA_FR_41"
+msgstr "Chevalier"
+
+msgid "IDS_OP_02_03_AT_ATTAKA_FR_42"
+msgstr "Amiral"
+
+msgid "IDS_OP_02_03_AT_ATTAKA_FR_43"
+msgstr "Jaguar"
+
+msgid "IDS_OP_02_03_AT_ATTAKA_GB_11"
+msgstr "Arcturus"
+
+msgid "IDS_OP_02_03_AT_ATTAKA_GB_12"
+msgstr "Leonidas"
+
+msgid "IDS_OP_02_03_AT_ATTAKA_GB_13"
+msgstr "Emsworth"
+
+msgid "IDS_OP_02_03_AT_ATTAKA_GB_14"
+msgstr "Delphus"
+
+msgid "IDS_OP_02_03_AT_ATTAKA_GB_15"
+msgstr "Diomede"
+
+msgid "IDS_OP_02_03_AT_ATTAKA_GB_21"
+msgstr "Dwarf"
+
+msgid "IDS_OP_02_03_AT_ATTAKA_GB_22"
+msgstr "Dryad"
+
+msgid "IDS_OP_02_03_AT_ATTAKA_GB_23"
+msgstr "Edward"
+
+msgid "IDS_OP_02_03_AT_ATTAKA_GB_31"
+msgstr "Esperance"
+
+msgid "IDS_OP_02_03_AT_ATTAKA_GB_32"
+msgstr "Lycaon"
+
+msgid "IDS_OP_02_03_AT_ATTAKA_GB_33"
+msgstr "Royal"
+
+msgid "IDS_OP_02_03_AT_ATTAKA_GB_41"
+msgstr "Warrior"
+
+msgid "IDS_OP_02_03_AT_ATTAKA_UR_11"
+msgstr "Veskiy"
+
+msgid "IDS_OP_02_03_AT_ATTAKA_UR_12"
+msgstr "Beszhalostniy"
+
+msgid "IDS_OP_02_03_AT_ATTAKA_UR_13"
+msgstr "Gordeliviy"
+
+msgid "IDS_OP_02_03_AT_ATTAKA_UR_21"
+msgstr "Ingénieur"
+
+msgid "IDS_OP_02_03_AT_ATTAKA_UR_23"
+msgstr "Vosstanie"
+
+msgid "IDS_OP_02_03_AT_ATTAKA_UR_24"
+msgstr "Provorniy"
+
+msgid "IDS_OP_02_03_AT_ATTAKA_UR_31"
+msgstr "Fox"
+
+msgid "IDS_OP_02_03_AT_ATTAKA_UR_41"
+msgstr "Mickey"
+
+msgid "IDS_OP_02_03_AT_ATTAKA_UR_42"
+msgstr "Johnny"
+
+msgid "IDS_OP_02_03_AT_ATTAKA_UR_43"
+msgstr "Kommuna"
+
+msgid "IDS_OP_02_03_AT_ATTAKA_UR_44"
+msgstr "Uporniy"
+
+msgid "IDS_OP_02_03_AT_ATTAKA_UR_45"
+msgstr "Komandir"
+
+msgid "IDS_OP_02_03_AT_ATTAKA_US_10"
+msgstr "Zulu"
+
+msgid "IDS_OP_02_03_AT_ATTAKA_US_11"
+msgstr "Alpha"
+
+msgid "IDS_OP_02_03_AT_ATTAKA_US_12"
+msgstr "Delta"
+
+msgid "IDS_OP_02_03_AT_ATTAKA_US_13"
+msgstr "Mike"
+
+msgid "IDS_OP_02_03_AT_ATTAKA_US_14"
+msgstr "Bravo"
+
+msgid "IDS_OP_02_03_AT_ATTAKA_US_15"
+msgstr "Charlie"
+
+msgid "IDS_OP_02_03_AT_ATTAKA_US_16"
+msgstr "Coyote"
+
+msgid "IDS_OP_02_03_AT_ATTAKA_US_17"
+msgstr "Whiskey"
+
+msgid "IDS_OP_02_03_AT_ATTAKA_US_18"
+msgstr "X ray"
+
+msgid "IDS_OP_02_03_AT_ATTAKA_US_19"
+msgstr "Yankee"
+
+msgid "IDS_OP_02_03_AT_ATTAKA_US_21"
+msgstr "Omega"
+
+msgid "IDS_OP_02_03_AT_ATTAKA_US_22"
+msgstr "Echo"
+
+msgid "IDS_OP_02_03_AT_ATTAKA_US_23"
+msgstr "Foxtrot"
+
+msgid "IDS_OP_02_03_AT_ATTAKA_US_24"
+msgstr "Golf"
+
+msgid "IDS_OP_02_03_AT_ATTAKA_US_25"
+msgstr "Hotel"
+
+msgid "IDS_OP_02_03_AT_ATTAKA_US_26"
+msgstr "India"
+
+msgid "IDS_OP_02_03_AT_ATTAKA_US_31"
+msgstr "Oscar"
+
+msgid "IDS_OP_02_03_AT_ATTAKA_US_32"
+msgstr "Kilo"
+
+msgid "IDS_OP_02_03_AT_ATTAKA_US_33"
+msgstr "Lima"
+
+msgid "IDS_OP_02_03_AT_ATTAKA_US_34"
+msgstr "Gamma"
+
+msgid "IDS_OP_02_03_AT_ATTAKA_US_35"
+msgstr "November"
+
+msgid "IDS_OP_02_03_AT_ATTAKA_US_36"
+msgstr "Juliet"
+
+msgid "IDS_OP_02_03_AT_ATTAKA_US_40_ATLANTA"
+msgstr "Gun"
+
+msgid "IDS_OP_02_03_AT_ATTAKA_US_41"
+msgstr "Cherokee"
+
+msgid "IDS_OP_02_03_AT_ATTAKA_US_42"
+msgstr "Papa"
+
+msgid "IDS_OP_02_03_AT_ATTAKA_US_43"
+msgstr "Quebec"
+
+msgid "IDS_OP_02_03_AT_ATTAKA_US_44"
+msgstr "Romeo"
+
+msgid "IDS_OP_02_03_AT_ATTAKA_US_45"
+msgstr "Sierra"
+
+msgid "IDS_OP_02_03_AT_ATTAKA_US_46"
+msgstr "Iroquois"
+
+msgid "IDS_OP_02_03_AT_ATTAKA_US_47"
+msgstr "Tango"
+
+msgid "IDS_OP_02_03_AT_ATTAKA_US_48"
+msgstr "Uniform"
+
+msgid "IDS_OP_02_03_AT_ATTAKA_US_49"
+msgstr "Victor"
+
+msgid "IDS_OP_02_03_AT_ATTAKA_US_50"
+msgstr "Chef"
+
+msgid "IDS_OP_02_03_AT_ATTAKA_US_51"
+msgstr "Apache"
+
+msgid "IDS_OP_02_03_AT_ATTAKA_US_52"
+msgstr "Champion"
+
+msgid "IDS_OP_02_03_AT_ATTAKA_US_53"
+msgstr "Spear"
+
+msgid "IDS_OP_02_03_AT_ATTAKA_US_A1"
+msgstr "King"
+
+msgid "IDS_OP_02_03_AT_ATTAKA_US_A2"
+msgstr "Axe"
+
+msgid "IDS_OP_02_03_AT_ATTAKA_US_A3"
+msgstr "Pilot"
+
+msgid "IDS_OP_02_03_AT_ATTAKA_US_PORT"
+msgstr "Little trouble"
+
+msgid "IDS_OP_02_03_AT_COMMUNICATION"
+msgstr "Communications Ship"
+
+msgid "IDS_OP_02_03_AT_SHIP_DEFENDER_1"
+msgstr "Alligator"
+
+msgid "IDS_OP_02_03_AT_SHIP_DEFENDER_2"
+msgstr "Wolf"
+
+msgid "IDS_OP_02_03_AT_SHIP_DEFENDER_3"
+msgstr "Elephant"
+
+msgid "IDS_OP_02_03_AT_SHIP_DEFENDER_4"
+msgstr "Sapper"
+
+msgid "IDS_OP_02_03_AT_TRANSPORT_A_1"
+msgstr "Assault Transport No. 1"
+
+msgid "IDS_OP_02_03_AT_TRANSPORT_A_2"
+msgstr "Assault Transport No. 2"
+
+msgid "IDS_OP_02_03_AT_TRANSPORT_A_3"
+msgstr "Assault Transport No. 3"
+
+msgid "IDS_OP_02_03_AT_TRANSPORT_A_4"
+msgstr "Assault Transport No. 4"
+
+msgid "IDS_OP_02_03_AT_TRANSPORT_A_R"
+msgstr "Lead transport ship"
+
+msgid "IDS_OP_02_03_AT_TRANSPORT_E_1"
+msgstr "Tanker ship"
+
+msgid "IDS_OP_02_03_AT_TRANSPORT_E_2"
+msgstr "Refueler"
+
+msgid "IDS_OP_02_03_AT_TRANSPORT_E_3"
+msgstr "HQ ship"
+
+msgid "IDS_OP_02_03_AT_TRANSPORT_E_4"
+msgstr "Support ship"
+
+msgid "IDS_OP_02_03_AT_TRANSPORT_E_5"
+msgstr "Defender"
+
+msgid "IDS_OP_02_03_AT_TRANSPORT_E_6"
+msgstr "Maintainer"
+
+msgid "IDS_OP_02_03_AT_TRANSPORT_E_7"
+msgstr "Freighter No. 1"
+
+msgid "IDS_OP_02_03_AT_TRANSPORT_E_8"
+msgstr "Freighter No. 2"
+
+msgid "IDS_OP_02_03_CHAT_002_SECOND_TASK_04_FAIL"
+msgstr "Enemy transport ship left the combat zone."
+
+msgid "IDS_OP_02_03_CHAT_005_SECOND_TASK_04_SUCCESS"
+msgstr "All enemy transport ships were destroyed!"
+
+msgid "IDS_OP_02_03_CSM_001_MAIN_MESSAGE_1"
+msgstr ""
+"Protect the lead transport!\n"
+"It is ordered to capture the enemy repair dock."
+
+msgid "IDS_OP_02_03_CSM_001_MAIN_MESSAGE_2"
+msgstr "Provide cover to protect the landing of the advance assault group!"
+
+msgid "IDS_OP_02_03_CSM_004_MAIN_MESSAGE_TASK_2"
+msgstr ""
+"Escort the landing ships to the base\n"
+"and clear the port waters of the enemy."
+
+msgid "IDS_OP_02_03_CSM_007_MAIN_MESSAGE_5"
+msgstr ""
+"Operation failed.\n"
+"All task force warships were destroyed!"
+
+msgid "IDS_OP_02_03_CSM_009_MAIN_MESSAGE_7"
+msgstr ""
+"Operation failed.\n"
+"The waters have not been cleared of enemy ships."
+
+msgid "IDS_OP_02_03_CSM_010_MAIN_MESSAGE_WIN"
+msgstr ""
+"Operation completed!\n"
+"The water zone was cleared of enemy ships."
+
+msgid "IDS_OP_02_03_CSM_010_SECOND_TASK_04_HINT"
+msgstr ""
+"Destroy all enemy transports before\n"
+"they reach the evacuation zone."
+
+msgid "IDS_OP_02_03_CSM_014_MAIN_MESSAGE_WIN"
+msgstr ""
+"Operation completed!\n"
+"The required number of troopers landed successfully."
+
+msgid "IDS_OP_02_03_CSM_015_TASK_MESSAGE_1_AIRCR"
+msgstr ""
+"The 'King' carrier has been spotted in the enemy base waters.\n"
+"Command orders its destruction!"
+
+msgid "IDS_OP_02_03_CSM_020_MESSAGE"
+msgstr "Destroy the incoming enemy forces!"
+
+msgid "IDS_OP_02_03_GRAND_BATTERY_NORTH"
+msgstr "Earl"
+
+msgid "IDS_OP_02_03_GRAND_BATTERY_SOUTH"
+msgstr "Duke"
+
+msgid "IDS_OP_02_03_NAME_COMMAND"
+msgstr "Military Command"
+
+msgid "IDS_OP_02_03_NAME_CONVOY_COMANDER"
+msgstr "Convoy Commander"
+
+msgid "IDS_OP_02_03_NAME_SCOUTING"
+msgstr "Reconnaissance"
+
+msgid "IDS_OP_02_03_NORTH_BATTERY_1"
+msgstr "Squire"
+
+msgid "IDS_OP_02_04_CAPTAIN"
+msgstr "Commodore"
+
+msgid "IDS_OP_02_04_CHAT_IDIOT_1_REMARK_01"
+msgstr "We're being fired upon! To hell with you and your evacuation! I'm going back."
+
+msgid "IDS_OP_02_04_CHAT_IDIOT_1_REMARK_02"
+msgstr "If you've got any sense, you'll follow me!"
+
+msgid "IDS_OP_02_04_CHAT_IDIOT_1_REMARK_03"
+msgstr "Nooo!"
+
+msgid "IDS_OP_02_04_CHAT_MINE_WARNING"
+msgstr "Minefield! Leave the dangerous area immediately!"
+
+msgid "IDS_OP_02_04_CHAT_SPEED_MAX"
+msgstr "You're going too fast, you risk being blown up by a mine! Slow down to quarter speed!"
+
+msgid "IDS_OP_02_04_CHAT_SPEED_MIN"
+msgstr "Travel speed in the minefield has been reduced to safe values."
+
+msgid "IDS_OP_02_04_CSM_ACHTUNG_MINEN"
+msgstr "Minefields are marked in red on the minimap."
+
+msgid "IDS_OP_02_04_CSM_AIRSTRIKE_PENALTY_WARNING"
+msgstr ""
+"Try to stick together.\n"
+"A single ship lagging behind the convoy is a priority target for enemy aviation."
+
+msgid "IDS_OP_02_04_CSM_AIR_COEFFICIENT"
+msgstr ""
+"In this Operation, using manual targeting for your AA battery will be most efficient.\n"
+"[KEY_CONTROL]+[KEY_LEFTMOUSE] on a squadron."
+
+msgid "IDS_OP_02_04_CSM_ALL_PLAYERS_DIE"
+msgstr ""
+"Operation failed.\n"
+"All escort ships were destroyed."
+
+msgid "IDS_OP_02_04_CSM_ANTI_AIR_HINT"
+msgstr ""
+"Set a priority fire sector for AA armament to cause more damage.\n"
+"[KEY_O] or [KEY_GRAVE]."
+
+msgid "IDS_OP_02_04_CSM_DUNKIRK_LOADING"
+msgstr "To start embarking soldiers, enter the embarking area and stop."
+
+msgid "IDS_OP_02_04_CSM_FINISH_FAIL"
+msgstr ""
+"Operation failed.\n"
+"We suffered critical losses."
+
+msgid "IDS_OP_02_04_CSM_FINISH_SUCCESS"
+msgstr ""
+"Operation completed!\n"
+"The troops were successfully evacuated."
+
+msgid "IDS_OP_02_04_CSM_HELP_ME_OB1"
+msgstr ""
+"The ship can still accommodate more troops.\n"
+"Save the endangered soldiers!"
+
+msgid "IDS_OP_02_04_CSM_MAIN_TASK_PHRASE_1"
+msgstr "Evacuate Allied troops from Dunkirk. Ensure the safety of the convoy ships."
+
+msgid "IDS_OP_02_04_CSM_MAIN_TASK_PHRASE_2"
+msgstr "After embarking the troops, escort the convoy protecting the civil ships."
+
+msgid "IDS_OP_02_04_EN01"
+msgstr "Adam"
+
+msgid "IDS_OP_02_04_EN02"
+msgstr "Claus"
+
+msgid "IDS_OP_02_04_EN03"
+msgstr "Blasius"
+
+msgid "IDS_OP_02_04_EN04"
+msgstr "Erhard"
+
+msgid "IDS_OP_02_04_EN05"
+msgstr "Günter"
+
+msgid "IDS_OP_02_04_EN31"
+msgstr "Burchard"
+
+msgid "IDS_OP_02_04_EN310"
+msgstr "Ludolf"
+
+msgid "IDS_OP_02_04_EN32"
+msgstr "Dieter"
+
+msgid "IDS_OP_02_04_EN33"
+msgstr "Frank"
+
+msgid "IDS_OP_02_04_EN34"
+msgstr "Hans"
+
+msgid "IDS_OP_02_04_EN35"
+msgstr "Johann"
+
+msgid "IDS_OP_02_04_EN36"
+msgstr "Jürgen"
+
+msgid "IDS_OP_02_04_EN37"
+msgstr "Lorenz"
+
+msgid "IDS_OP_02_04_EN38"
+msgstr "Hugo"
+
+msgid "IDS_OP_02_04_EN39"
+msgstr "Helm"
+
+msgid "IDS_OP_02_04_EN511"
+msgstr "Klaus"
+
+msgid "IDS_OP_02_04_EN512"
+msgstr "Leopold"
+
+msgid "IDS_OP_02_04_EN513"
+msgstr "Norbert"
+
+msgid "IDS_OP_02_04_EN521"
+msgstr "Philipp"
+
+msgid "IDS_OP_02_04_EN522"
+msgstr "Reinar"
+
+msgid "IDS_OP_02_04_EN523"
+msgstr "Sigurd"
+
+msgid "IDS_OP_02_04_EN531"
+msgstr "German"
+
+msgid "IDS_OP_02_04_EN532"
+msgstr "Jakob"
+
+msgid "IDS_OP_02_04_EN533"
+msgstr "Rudolf"
+
+msgid "IDS_OP_02_04_EN541"
+msgstr "Tristan"
+
+msgid "IDS_OP_02_04_EN542"
+msgstr "Rutger"
+
+msgid "IDS_OP_02_04_EN543"
+msgstr "Otthard"
+
+msgid "IDS_OP_02_04_EN551"
+msgstr "Marzel"
+
+msgid "IDS_OP_02_04_EN552"
+msgstr "Ingolf"
+
+msgid "IDS_OP_02_04_EN553"
+msgstr "Guido"
+
+msgid "IDS_OP_02_04_EN561"
+msgstr "Wingolf"
+
+msgid "IDS_OP_02_04_EN562"
+msgstr "Wulf"
+
+msgid "IDS_OP_02_04_EN563"
+msgstr "Rainer"
+
+msgid "IDS_OP_02_04_EN811"
+msgstr "Walter"
+
+msgid "IDS_OP_02_04_EN812"
+msgstr "Peter"
+
+msgid "IDS_OP_02_04_EN813"
+msgstr "Edgar"
+
+msgid "IDS_OP_02_04_EN821"
+msgstr "Manfred"
+
+msgid "IDS_OP_02_04_EN822"
+msgstr "Robert"
+
+msgid "IDS_OP_02_04_EN823"
+msgstr "Wido"
+
+msgid "IDS_OP_02_04_EN831"
+msgstr "Udo"
+
+msgid "IDS_OP_02_04_EN832"
+msgstr "Oskar"
+
+msgid "IDS_OP_02_04_EN833"
+msgstr "Cornelius"
+
+msgid "IDS_OP_02_04_EN841"
+msgstr "Dietrich"
+
+msgid "IDS_OP_02_04_EN842"
+msgstr "Friedrich"
+
+msgid "IDS_OP_02_04_EN843"
+msgstr "Ingfried"
+
+msgid "IDS_OP_02_04_ENEMY_1"
+msgstr "I/StG2 \"Immelmann\""
+
+msgid "IDS_OP_02_04_ENEMY_2"
+msgstr "II/StG2 \"Immelmann\""
+
+msgid "IDS_OP_02_04_ENEMY_3"
+msgstr "I/KG27 \"Boelcke\""
+
+msgid "IDS_OP_02_04_ENEMY_4"
+msgstr "II/KG27 \"Boelcke\""
+
+msgid "IDS_OP_02_04_ENFINAL11"
+msgstr "Amadeus"
+
+msgid "IDS_OP_02_04_ENFINAL12"
+msgstr "August"
+
+msgid "IDS_OP_02_04_ENFINAL13"
+msgstr "Melchior"
+
+msgid "IDS_OP_02_04_ENFINAL21"
+msgstr "Gerthold"
+
+msgid "IDS_OP_02_04_ENFINAL22"
+msgstr "Hartwig"
+
+msgid "IDS_OP_02_04_ENFINAL23"
+msgstr "Dankmar"
+
+msgid "IDS_OP_02_04_ENFINAL31"
+msgstr "Urban"
+
+msgid "IDS_OP_02_04_ENFINAL32"
+msgstr "Volkmar"
+
+msgid "IDS_OP_02_04_ENFINAL33"
+msgstr "Wolfgang"
+
+msgid "IDS_OP_02_04_ENFINAL41"
+msgstr "Rolf"
+
+msgid "IDS_OP_02_04_ENFINAL42"
+msgstr "Mark"
+
+msgid "IDS_OP_02_04_ENFINAL43"
+msgstr "Lars"
+
+msgid "IDS_OP_02_04_EN_782"
+msgstr "AR 782"
+
+msgid "IDS_OP_02_04_EN_785"
+msgstr "AR 785"
+
+msgid "IDS_OP_02_04_ESCORT_1"
+msgstr "Wilkerson"
+
+msgid "IDS_OP_02_04_ESCORT_10"
+msgstr "McKenzie"
+
+msgid "IDS_OP_02_04_ESCORT_2"
+msgstr "Adams"
+
+msgid "IDS_OP_02_04_ESCORT_3"
+msgstr "Potter"
+
+msgid "IDS_OP_02_04_ESCORT_4"
+msgstr "Murphy"
+
+msgid "IDS_OP_02_04_ESCORT_5"
+msgstr "Marshall"
+
+msgid "IDS_OP_02_04_ESCORT_6"
+msgstr "Daniels"
+
+msgid "IDS_OP_02_04_ESCORT_7"
+msgstr "Rogers"
+
+msgid "IDS_OP_02_04_ESCORT_8"
+msgstr "Turner"
+
+msgid "IDS_OP_02_04_ESCORT_9"
+msgstr "Armstrong"
+
+msgid "IDS_OP_02_04_IDIOT_1_NAME"
+msgstr "Parks"
+
+msgid "IDS_OP_02_04_MINEFIELD"
+msgstr "Sea Mine Mk XVII"
+
+msgid "IDS_OP_02_04_PHASE_01_CSM_AIRSCOUT_DETECTED"
+msgstr "Shoot down enemy spotting aircraft so that they can't assist the coastal artillery firing at you."
+
+msgid "IDS_OP_02_04_PHASE_02_CSM_AIRSCOUT_DETECTED"
+msgstr ""
+"Shoot down enemy spotting aircraft,\n"
+"to weaken\n"
+"attacks of the strike aircraft."
+
+msgid "IDS_OP_02_04_PHASE_03_CSM_SCHNELLBOOT_DETECTED"
+msgstr "Protect the civil ships from the torpedo boat attacks."
+
+msgid "IDS_OP_02_04_PHASE_04_CHAT_CO"
+msgstr "Jerries coming again!"
+
+msgid "IDS_OP_02_04_PHASE_06_CHAT_AHTUNG"
+msgstr "Air raid alert! All clear, these are allied aircraft!"
+
+msgid "IDS_OP_02_04_PHASE_06_CSM_JAMES_W"
+msgstr "Provide assistance to allied squadrons in fighting against enemy aircraft."
+
+msgid "IDS_OP_02_04_PHASE_08_CHAT"
+msgstr "I think we made it! England is only a stone's throw away!"
+
+msgid "IDS_OP_09_01"
+msgstr "Arnold"
+
+msgid "IDS_OP_09_02"
+msgstr "Baldur"
+
+msgid "IDS_OP_09_03"
+msgstr "Carl"
+
+msgid "IDS_OP_09_04"
+msgstr "August"
+
+msgid "IDS_OP_09_05"
+msgstr "Bastian"
+
+msgid "IDS_OP_09_06"
+msgstr "Friedolf"
+
+msgid "IDS_OP_09_07"
+msgstr "Alfred"
+
+msgid "IDS_OP_09_08"
+msgstr "Ferdinand"
+
+msgid "IDS_OP_09_09"
+msgstr "Cuno"
+
+msgid "IDS_OP_09_10"
+msgstr "Dagomar"
+
+msgid "IDS_OP_09_11"
+msgstr "Curt"
+
+msgid "IDS_OP_09_12"
+msgstr "Delf"
+
+msgid "IDS_OP_09_13"
+msgstr "Elmar"
+
+msgid "IDS_OP_09_14"
+msgstr "Felix"
+
+msgid "IDS_OP_09_15"
+msgstr "Adler"
+
+msgid "IDS_OP_09_16"
+msgstr "Dirk"
+
+msgid "IDS_OP_09_17"
+msgstr "Erich"
+
+msgid "IDS_OP_09_18"
+msgstr "Ditmar"
+
+msgid "IDS_OP_09_19"
+msgstr "Franz"
+
+msgid "IDS_OP_09_20"
+msgstr "Birk"
+
+msgid "IDS_OP_09_21"
+msgstr "Clemens"
+
+msgid "IDS_OP_09_AA_DONE"
+msgstr "Significant Luftwaffe forces destroyed!"
+
+msgid "IDS_OP_09_AA_READY"
+msgstr ""
+"This is the squadron commander speaking!\n"
+"Enemy air scouts detected, clear the AA guns for action!"
+
+msgid "IDS_OP_09_AA_READY_FAIL"
+msgstr "Unable to take down enemy scouts, brace for massive air strikes!"
+
+msgid "IDS_OP_09_AA_READY_SUCCESS"
+msgstr ""
+"All air scouts down!\n"
+"We've bought some time!"
+
+msgid "IDS_OP_09_AIRFIELD"
+msgstr "LUFTWAFFE"
+
+msgid "IDS_OP_09_AREAHEAL_OFF_START_ENGINE"
+msgstr "Time to move on, full speed ahead!"
+
+msgid "IDS_OP_09_AREAHEAL_ON_STOP_ENGINE"
+msgstr "Assume defensive formation! Slowing down for ship repairs!"
+
+msgid "IDS_OP_09_BOSS_HERE"
+msgstr "Intelligence data received. You're ordered to attack and destroy carrier Adler!"
+
+msgid "IDS_OP_09_BOSS_KILLED"
+msgstr "Aircraft carrier Adler destroyed."
+
+msgid "IDS_OP_09_CSM_ANTI_AIR_HINT"
+msgstr ""
+"Select a priority AA sector\n"
+"to increase damage: [KEY_O] or [KEY_GRAVE]."
+
+msgid "IDS_OP_09_ENEMY_IS_COMING"
+msgstr "Enemy task force detected!"
+
+msgid "IDS_OP_09_FINAL_GSM"
+msgstr ""
+"Protect the flagship 'Rouen',\n"
+"until it leaves the combat zone."
+
+msgid "IDS_OP_09_FIRST_WAVE_READY"
+msgstr "Enemy ships approaching! Clear the decks for action!"
+
+msgid "IDS_OP_09_FLAGMAN_NAME"
+msgstr "Ruan"
+
+msgid "IDS_OP_09_FW_01"
+msgstr "Hans"
+
+msgid "IDS_OP_09_FW_02"
+msgstr "Chris"
+
+msgid "IDS_OP_09_FW_03"
+msgstr "Tian"
+
+msgid "IDS_OP_09_FW_04"
+msgstr "Ander"
+
+msgid "IDS_OP_09_FW_05"
+msgstr "Sen"
+
+msgid "IDS_OP_09_KILL_ALL_ENEMIES_TASK_END_S"
+msgstr "Major forces of the enemy fleet were destroyed."
+
+msgid "IDS_OP_09_MAIN_TASK_BRIEFING"
+msgstr ""
+"Escort the squadron to the designated sector.\n"
+"The flagship 'Rouen' must be preserved."
+
+msgid "IDS_OP_09_MAIN_TASK_TASK_END_F"
+msgstr ""
+"Operation failed.\n"
+"Flagship Ruan destroyed."
+
+msgid "IDS_OP_09_MAIN_TASK_TASK_END_S"
+msgstr ""
+"Operation completed!\n"
+"The squadron escaped from the combat area successfully."
+
+msgid "IDS_OP_09_MAIN_TASK_TASK_WILL_END_F"
+msgstr ""
+"Operation failed.\n"
+"All allied forces have been destroyed."
+
+msgid "IDS_OP_09_PAYLOAD_HALF_HEALTH_TASK_END_F"
+msgstr "We've taken extensive damage. Operation at threat of failure!"
+
+msgid "IDS_OP_09_START_CYCLONE"
+msgstr ""
+"In the thunderstorm front, visibility and detection are reduced.\n"
+"The time of increased visibility after firing is reduced to 7 seconds."
+
+msgid "IDS_OP_09_THIRD_READY"
+msgstr "Enemy battleships detected!"
+
+msgid "IDS_OP_09_THIRD_READY_GSM"
+msgstr ""
+"Move through the thunderstorm front:\n"
+"it will be harder to hit your ships."
+
+msgid "IDS_OP_09_TM_01"
+msgstr "Leo"
+
+msgid "IDS_OP_09_TM_02"
+msgstr "Gabriel"
+
+msgid "IDS_OP_09_TM_03"
+msgstr "Lucas"
+
+msgid "IDS_OP_09_WEATHER_FIRE"
+msgstr "Accuracy is reduced in the thunderstorm front!"
+
+msgid "IDS_OP_10_01_AIRFIELD"
+msgstr "Southern aerodrome"
+
+msgid "IDS_OP_10_02_AIRFIELD"
+msgstr "Northern aerodrome"
+
+msgid "IDS_OP_10_03_NAVY_SEALS"
+msgstr "9th Regiment"
+
+msgid "IDS_OP_10_04_NAVY_SEALS"
+msgstr "3rd Regiment"
+
+msgid "IDS_OP_10_05_LEX"
+msgstr "Saratoga"
+
+msgid "IDS_OP_10_05_PVO"
+msgstr "AA defenses of the Southern Aerodrome"
+
+msgid "IDS_OP_10_06_ESS"
+msgstr "Bunker Hill"
+
+msgid "IDS_OP_10_06_PVO"
+msgstr "AA defenses of the Northern Aerodrome"
+
+msgid "IDS_OP_10_07_FLETCHER"
+msgstr "Bullard"
+
+msgid "IDS_OP_10_08_FLETCHER"
+msgstr "Kidd"
+
+msgid "IDS_OP_10_09_GAMBLE"
+msgstr "Papa"
+
+msgid "IDS_OP_10_10_BREEZE"
+msgstr "Victor"
+
+msgid "IDS_OP_10_CHAT_001_HI"
+msgstr "Hello, Commanders! Ammunition unloaded, returning to the base."
+
+msgid "IDS_OP_10_CHAT_002_HINT_LIGHT"
+msgstr "Illumination shells are lighting up the sky above us. We've been detected! Requesting cover fire!"
+
+msgid "IDS_OP_10_CHAT_003_HINT_RADAR"
+msgstr "Smoke screens in sight. Provide reconnaissance data using Surveillance Radar!"
+
+msgid "IDS_OP_10_CHAT_004_ST01_SUCCESS"
+msgstr "Your help is appreciated! Leaving the action zone."
+
+msgid "IDS_OP_10_CHAT_006_3RD_MARINE_REGIMENT_IS_DEAD"
+msgstr "3rd Regiment position lost."
+
+msgid "IDS_OP_10_CHAT_007_9RD_MARINE_REGIMENT_IS_DEAD"
+msgstr "9th Regiment position lost."
+
+msgid "IDS_OP_10_CHAT_008_MAIN_TASK_1_COMPLETE"
+msgstr "Threat to the regiments' positions eliminated."
+
+msgid "IDS_OP_10_CHAT_009_CARRIERS_I"
+msgstr "Reinforcements have arrived! We have equipment for ship repairs—stay close."
+
+msgid "IDS_OP_10_CHAT_010_CARRIERS_II"
+msgstr "Air attack warning! Prepare AA guns for action!"
+
+msgid "IDS_OP_10_CHAT_011_ENEMY_RETREAT"
+msgstr "Fire at the surface targets has ceased. The enemy is retreating!"
+
+msgid "IDS_OP_10_CHAT_012_REPAIR_START"
+msgstr "Starting repairs—stay close."
+
+msgid "IDS_OP_10_COMMANDER"
+msgstr "Military Command"
+
+msgid "IDS_OP_10_CSM_001_BRIEF_1"
+msgstr ""
+"Move into the Empress Augusta Bay.\n"
+"Try to intercept the Japanese squadron."
+
+msgid "IDS_OP_10_CSM_002_HINT_LIGHT"
+msgstr "Avoid illumination shells."
+
+msgid "IDS_OP_10_CSM_003_SAVE_USS_DM"
+msgstr "Provide cover fire for the allied transport ships."
+
+msgid "IDS_OP_10_CSM_004_WIN_II"
+msgstr ""
+"Operation complete!\n"
+"The aerodromes were destroyed."
+
+msgid "IDS_OP_10_CSM_006_MAIN_TASK_3"
+msgstr "Meet the allied aircraft carriers."
+
+msgid "IDS_OP_10_CSM_007_KILL_AIRPLANES"
+msgstr ""
+"Use the defensive AA fire\n"
+"to increase the intensity of AA fire."
+
+msgid "IDS_OP_10_CSM_008_MAIN_TASK_4"
+msgstr "Destroy the enemy aerodromes."
+
+msgid "IDS_OP_10_CSM_009_KILL_DA_BOSS"
+msgstr "Destroy the flagship 'Koyama'."
+
+msgid "IDS_OP_10_CSM_010_FAIL"
+msgstr ""
+"Operation failed.\n"
+"All allied ships were destroyed."
+
+msgid "IDS_OP_10_CSM_011_FAIL2"
+msgstr ""
+"Operation failed.\n"
+"The regiments' positions were lost."
+
+msgid "IDS_OP_10_CSM_012_WIN"
+msgstr ""
+"Operation complete!\n"
+"The enemy forces were destroyed."
+
+msgid "IDS_OP_10_CSM_013_HINT_RADAR"
+msgstr ""
+"Use radar or hydroacoustic search\n"
+"to detect enemy ships in low visibility."
+
+msgid "IDS_OP_10_CSM_014_HINT_MORNING"
+msgstr "Dawn is breaking. Visibility improved."
+
+msgid "IDS_OP_10_EN_0101"
+msgstr "Demo"
+
+msgid "IDS_OP_10_EN_0102"
+msgstr "Doba"
+
+msgid "IDS_OP_10_EN_0103"
+msgstr "Dosu"
+
+msgid "IDS_OP_10_EN_0104"
+msgstr "Dako"
+
+msgid "IDS_OP_10_EN_0105"
+msgstr "Koyama"
+
+msgid "IDS_OP_10_EN_0106"
+msgstr "Kama"
+
+msgid "IDS_OP_10_EN_0107"
+msgstr "Kawa"
+
+msgid "IDS_OP_10_EN_0108"
+msgstr "Kibi"
+
+msgid "IDS_OP_10_EN_0109"
+msgstr "Kiji"
+
+msgid "IDS_OP_10_EN_0110"
+msgstr "Miji"
+
+msgid "IDS_OP_10_EN_0111"
+msgstr "Mita"
+
+msgid "IDS_OP_10_EN_0112"
+msgstr "Fuwa"
+
+msgid "IDS_OP_10_EN_0113"
+msgstr "Futa"
+
+msgid "IDS_OP_10_EN_0114"
+msgstr "Fusa"
+
+msgid "IDS_OP_10_EN_0115"
+msgstr "Furo"
+
+msgid "IDS_OP_10_EN_0116"
+msgstr "Fury"
+
+msgid "IDS_OP_10_EN_0117"
+msgstr "Fumi"
+
+msgid "IDS_OP_10_EN_0118"
+msgstr "Fuju"
+
+msgid "IDS_OP_10_EN_0119"
+msgstr "Fujo"
+
+msgid "IDS_OP_10_EN_0120"
+msgstr "Fugu"
+
+msgid "IDS_OP_10_EN_0121"
+msgstr "Fugo"
+
+msgid "IDS_OP_10_EN_0122"
+msgstr "Fugi"
+
+msgid "IDS_OP_10_EN_0123"
+msgstr "Fuda"
+
+msgid "IDS_OP_10_EN_0124"
+msgstr "Kusa"
+
+msgid "IDS_OP_10_EN_0125"
+msgstr "Kuro"
+
+msgid "IDS_OP_10_EN_0126"
+msgstr "Kura"
+
+msgid "IDS_OP_10_EN_0127"
+msgstr "Kubo"
+
+msgid "IDS_OP_10_EN_0128"
+msgstr "Kuji"
+
+msgid "IDS_OP_10_EN_0129"
+msgstr "Kuga"
+
+msgid "IDS_OP_10_EN_0130"
+msgstr "Kuda"
+
+msgid "IDS_OP_10_EN_0131"
+msgstr "Kubi"
+
+msgid "IDS_OP_10_EN_0132"
+msgstr "Kote"
+
+msgid "IDS_OP_10_EN_0133"
+msgstr "Koto"
+
+msgid "IDS_OP_10_SAPPER"
+msgstr "Liberty"
+
+msgid "IDS_OP_11_KILL_CONVOY_TASK_END_S"
+msgstr "Enemy convoy has lost most of its strategic cargo! Mission accomplished, heading back home."
+
+msgid "IDS_OP_NE_KILL_BATTLESHIP_TASK_END_S"
+msgstr "Zeus is down!"
+
+msgid "IDS_OP_NE_KILL_BATTLESHIP_TASK_END_S_2"
+msgstr "Flagships destroyed!"
+
+msgid "IDS_OP_NE_WP_MK3_BRIEFING"
+msgstr ""
+"Break through the escort groups [sm_attack]\n"
+"and destroy the enemy convoy [sm_attack_enemy]!"
+
+msgid "IDS_OP_NE_WP_MK3_BRIEFING_PART_2"
+msgstr ""
+"Destroy the convoy transports\n"
+"before they leave the combat zone [sm_finish_enemy]!"
+
+msgid "IDS_OP_NE_WP_MK3_MAIN_TASK_END_F_ESCAPE"
+msgstr ""
+"Operation failed.\n"
+"The convoy transports have left the combat zone."
+
+msgid "IDS_OP_NE_WP_MK3_MAIN_TASK_END_S"
+msgstr ""
+"Operation completed!\n"
+"The enemy transports have been destroyed."
+
+msgid "IDS_OP_NE_WP_MK3_MAIN_TASK_WILL_END_F"
+msgstr ""
+"Operation failed.\n"
+"All allied submarines have been lost."
+
+msgid "IDS_OP_NS_CUSTOM_NAME_COMMANDER"
+msgstr "Military Command"
+
+msgid "IDS_OP_NS_SECONDARY_SUCCESS_TASK_HIT_THE_EMENY"
+msgstr "The squadron has managed to deliver the required number of hits!"
+
+msgid "IDS_OP_NS_SECONDARY_TASK_SILENT_HUNTER"
+msgstr "To succeed in this Operation, the exact number of squadron ships must not be revealed to the enemy."
+
+msgid "IDS_OP_NS_SECONDARY_TASK_SILENT_HUNTER_CHAT_FAILURE"
+msgstr "All submarines have been detected by the enemy!"
+
+msgid "IDS_OP_NS_SECONDARY_TASK_SILENT_HUNTER_UPDATE_DEAD"
+msgstr "Submarine of Commander %s destroyed!"
+
+msgid "IDS_OP_NS_SECONDARY_TASK_SILENT_HUNTER_UPDATE_SPOTTED"
+msgstr "Submarine of Commander %s detected!"
+
+msgid "IDS_OP_NS_SECONDARY_TASK_SILENT_HUNTER_YOU_SPOTTED"
+msgstr "Commander, your submarine has been detected!"
+
+msgid "IDS_OR"
+msgstr "or"
+
+msgid "IDS_ORDER_AIRPLANES"
+msgstr "Give Order"
+
+msgid "IDS_ORDER_AIRPLANES_MAP"
+msgstr "Give order on the minimap"
+
+msgid "IDS_OSHIRO_INUYAMA"
+msgstr "Taro Kawashima"
+
+msgid "IDS_OSHIRO_OSAKA"
+msgstr "Yuuto Kawashima"
+
+msgid "IDS_OTHER"
+msgstr "Other"
+
+msgid "IDS_OTHERCONTROLS"
+msgstr "Other"
+
+msgid "IDS_OTHER_FEATURE_CATEGORY_AIRDEFENSE"
+msgstr "AA Defenses"
+
+msgid "IDS_OTHER_FEATURE_CATEGORY_AIR_DEFENSE"
+msgstr "AA Defense"
+
+msgid "IDS_OTHER_FEATURE_CATEGORY_AIR_SUPPORT"
+msgstr "Airstrike"
+
+msgid "IDS_OTHER_FEATURE_CATEGORY_ATTACK_AIRCRAFT"
+msgstr "Attack Aircraft"
+
+msgid "IDS_OTHER_FEATURE_CATEGORY_ATTACK_AIRCRAFT_ALT"
+msgstr "Tactical Attack Aircraft"
+
+msgid "IDS_OTHER_FEATURE_CATEGORY_AUXILIARY_WEAPON"
+msgstr "Secondary Battery"
+
+msgid "IDS_OTHER_FEATURE_CATEGORY_BATTERY"
+msgstr "Dive Capacity"
+
+msgid "IDS_OTHER_FEATURE_CATEGORY_BOMBERS"
+msgstr "Bombers"
+
+msgid "IDS_OTHER_FEATURE_CATEGORY_BOMBERS_ALT"
+msgstr "Tactical Bombers"
+
+msgid "IDS_OTHER_FEATURE_CATEGORY_BURSTFIRE"
+msgstr "Alternative Fire Mode"
+
+msgid "IDS_OTHER_FEATURE_CATEGORY_CONSUMABLES"
+msgstr "Other"
+
+msgid "IDS_OTHER_FEATURE_CATEGORY_DISGUISE"
+msgstr "Camouflage and Detection"
+
+msgid "IDS_OTHER_FEATURE_CATEGORY_DURABILITY"
+msgstr "Survivability"
+
+msgid "IDS_OTHER_FEATURE_CATEGORY_FIGHTERS"
+msgstr "Attack Aircraft"
+
+msgid "IDS_OTHER_FEATURE_CATEGORY_MAIN_CALIBER"
+msgstr "Main Battery"
+
+msgid "IDS_OTHER_FEATURE_CATEGORY_MAIN_GUN"
+msgstr "Main Battery"
+
+msgid "IDS_OTHER_FEATURE_CATEGORY_MINES_BOMBERS"
+msgstr "Mine-layers"
+
+msgid "IDS_OTHER_FEATURE_CATEGORY_MINE_BOMBERS"
+msgstr "Mine-layers"
+
+msgid "IDS_OTHER_FEATURE_CATEGORY_MOVEMENT"
+msgstr "Movement"
+
+msgid "IDS_OTHER_FEATURE_CATEGORY_PINGER"
+msgstr "Sonar"
+
+msgid "IDS_OTHER_FEATURE_CATEGORY_PINGER_GUN"
+msgstr "Sonar"
+
+msgid "IDS_OTHER_FEATURE_CATEGORY_RAGEMODE"
+msgstr "Combat Instructions"
+
+msgid "IDS_OTHER_FEATURE_CATEGORY_SECONDARY_CALIBER"
+msgstr "Secondary Battery"
+
+msgid "IDS_OTHER_FEATURE_CATEGORY_SKIP_BOMBERS"
+msgstr "Skip Bombers"
+
+msgid "IDS_OTHER_FEATURE_CATEGORY_SKIP_BOMBERS_ALT"
+msgstr "Tactical Skip Bombers"
+
+msgid "IDS_OTHER_FEATURE_CATEGORY_SPECIAL"
+msgstr "Special"
+
+msgid "IDS_OTHER_FEATURE_CATEGORY_SURVIVABILITY"
+msgstr "Survivability"
+
+msgid "IDS_OTHER_FEATURE_CATEGORY_TACT_BOMBERS"
+msgstr "Tactical Bombers"
+
+msgid "IDS_OTHER_FEATURE_CATEGORY_TACT_FIGHTERS"
+msgstr "Tactical Attack Aircraft"
+
+msgid "IDS_OTHER_FEATURE_CATEGORY_TACT_SKIP_BOMBERS"
+msgstr "Tactical Skip Bombers"
+
+msgid "IDS_OTHER_FEATURE_CATEGORY_TACT_TORPEDO_BOMBER"
+msgstr "Tactical Torpedo Bombers"
+
+msgid "IDS_OTHER_FEATURE_CATEGORY_TORPEDO"
+msgstr "Torpedoes"
+
+msgid "IDS_OTHER_FEATURE_CATEGORY_TORPEDOES"
+msgstr "Torpedoes"
+
+msgid "IDS_OTHER_FEATURE_CATEGORY_TORPEDO_BOMBER"
+msgstr "Torpedo Bombers"
+
+msgid "IDS_OTHER_FEATURE_CATEGORY_T_BOMBERS"
+msgstr "Torpedo Bombers"
+
+msgid "IDS_OTHER_FEATURE_CATEGORY_T_BOMBERS_ALT"
+msgstr "Tactical Torpedo Bombers"
+
+msgid "IDS_OTHER_FEATURE_CATEGORY_VISION"
+msgstr "Concealment and Spotting"
+
+msgid "IDS_OTHER_PLAYERS_DONT_SEE_YOU_DIVISION"
+msgstr "Other players no longer see you in the \"Looking to join a Division\" list."
+
+msgid "IDS_OTHER_PLAYERS_SEE_YOU_DIVISION"
+msgstr ""
+"Other players can see you in the \"Looking to join a Division\" list.\n"
+"You can wait for an invitation or invite other players yourself."
+
+msgid "IDS_OTHER_PVE_OPERATIONS"
+msgstr "All Operations"
+
+msgid "IDS_OUT_OF_ORDER"
+msgstr "Incapacitated"
+
+msgid "IDS_OUT_OF_STOCK"
+msgstr "Not available"
+
+msgid "IDS_OVERALL_SOUND_EFFECTS_VOLUME"
+msgstr "General volume level"
+
+msgid "IDS_OVERALL_SOUND_EFFECTS_VOLUME_PREF_TOOLTIP_DESCRIPTION"
+msgstr "Volume of all sound effects."
+
+msgid "IDS_OWN_SHIP_IN_COMPARE_OFF"
+msgstr "Disable display of my ship"
+
+msgid "IDS_OWN_SHIP_IN_COMPARE_ON"
+msgstr "Enable display of my ship"
+
+msgid "IDS_PAAB001_DOUGLAS_TBD"
+msgstr "Douglas TBD"
+
+msgid "IDS_PAAB002_GRUMMAN_TBF"
+msgstr "Grumman TBF"
+
+msgid "IDS_PAAB003_MARTIN_T3M"
+msgstr "Martin T3M"
+
+msgid "IDS_PAAB004_MARTIN_T3M_FLOAT"
+msgstr "Martin T3M"
+
+msgid "IDS_PAAB005_MARTIN_T4M"
+msgstr "Martin T4M"
+
+msgid "IDS_PAAB006_MARTIN_T4M_FLOAT"
+msgstr "Martin T4M"
+
+msgid "IDS_PAAB007_DOUGLAS_XTB2D"
+msgstr "Douglas XTB2D"
+
+msgid "IDS_PAAB008_DOUGLAS_DT"
+msgstr "Douglas DT"
+
+msgid "IDS_PAAB009_DOUGLAS_AD1"
+msgstr "Douglas AD1"
+
+msgid "IDS_PAAB010_DOUGLAS_DT_FLOAT"
+msgstr "Douglas DT"
+
+msgid "IDS_PAAB011_GRUMMAN_TBM2"
+msgstr "Grumman TBM-2"
+
+msgid "IDS_PAAB012_CONSOLIDATED_TBY_1"
+msgstr "Consolidated TBY-2"
+
+msgid "IDS_PAAB013_A2D_SKYSHARK"
+msgstr "Douglas A2D"
+
+msgid "IDS_PAAB051_DOUGLAS_BTD_1"
+msgstr "Douglas BTD-1"
+
+msgid "IDS_PAAB052_GRUMMAN_TBM3"
+msgstr "Grumman TBM-3"
+
+msgid "IDS_PAAB053_DOUGLAS_XSB2D"
+msgstr "Douglas XSB2D"
+
+msgid "IDS_PAAB104_LANGLEY_STOCK"
+msgstr "T4M"
+
+msgid "IDS_PAAB106_RANGER_STOCK"
+msgstr "T4M"
+
+msgid "IDS_PAAB108_LEXINGTON_STOCK"
+msgstr "TBF Avenger"
+
+msgid "IDS_PAAB110_MIDWAY_STOCK"
+msgstr "AD-1 Skyraider"
+
+msgid "IDS_PAAB118_YORKTOWN_STOCK"
+msgstr "TBF Avenger"
+
+msgid "IDS_PAAB120_UNITED_STATES_STOCK"
+msgstr "BTD Destroyer"
+
+msgid "IDS_PAAB121_UNITED_STATES_JET"
+msgstr "A-2 Savage"
+
+msgid "IDS_PAAB206_RANGER_TOP"
+msgstr "TBD Devastator"
+
+msgid "IDS_PAAB208_LEXINGTON_TOP"
+msgstr "SB2C Helldiver"
+
+msgid "IDS_PAAB210_MIDWAY_TOP"
+msgstr "BTD Destroyer"
+
+msgid "IDS_PAAB218_YORKTOWN_TOP"
+msgstr "SB2C Helldiver"
+
+msgid "IDS_PAAB508_ENTERPRISE_STOCK"
+msgstr "TBF Avenger"
+
+msgid "IDS_PAAB509_DOUGLAS_AD1_S"
+msgstr "Douglas AD1"
+
+msgid "IDS_PAAB510_TBF_ENTERPRISE"
+msgstr "Grumman TBF"
+
+msgid "IDS_PAAB518_SAIPAN_STOCK"
+msgstr "BTD Destroyer"
+
+msgid "IDS_PAAB538_HORNET_STOCK"
+msgstr "Douglas TBD Devastator"
+
+msgid "IDS_PAAB610_ROOSEVELT_STOCK"
+msgstr "TB2D Skypirate"
+
+msgid "IDS_PAAB920_ESSEX_TOP"
+msgstr "AD-1 Skyraider"
+
+msgid "IDS_PAAB998_CONCORD_BRIDGE"
+msgstr "TBF Avenger"
+
+msgid "IDS_PAAD001_CURTISS_SB2C"
+msgstr "Curtiss SB2C"
+
+msgid "IDS_PAAD002_CURTISS_SBC4"
+msgstr "Curtiss SBC4"
+
+msgid "IDS_PAAD003_VOUGHT_SB2U"
+msgstr "Vought SB2U"
+
+msgid "IDS_PAAD004_DOUGLAS_SBD2"
+msgstr "Douglas SBD2"
+
+msgid "IDS_PAAD005_DOUGLAS_XSB2D"
+msgstr "Douglas XSB2D"
+
+msgid "IDS_PAAD006_VOUGHT_SBU"
+msgstr "Vought SBU"
+
+msgid "IDS_PAAD007_MARTIN_BM2"
+msgstr "Martin BM2"
+
+msgid "IDS_PAAD008_DOUGLAS_AD2"
+msgstr "Douglas AD2"
+
+msgid "IDS_PAAD009_DOUGLAS_XTB2D"
+msgstr "Douglas XTB2D"
+
+msgid "IDS_PAAD010_DOUGLAS_BTD_1"
+msgstr "Douglas BTD-1"
+
+msgid "IDS_PAAD011_KAISER_FLEETWINGS_XBTK"
+msgstr "Kaiser XBTK-1"
+
+msgid "IDS_PAAD012_DOUGLAS_SBD3"
+msgstr "Douglas SBD-3"
+
+msgid "IDS_PAAD013_DOUGLAS_SBD5"
+msgstr "Douglas SBD-5"
+
+msgid "IDS_PAAD101_CURTISS_SB2C_AP"
+msgstr "Curtiss SB2C"
+
+msgid "IDS_PAAD102_DB_DELAWARE_STOCK"
+msgstr "SB2C Helldiver"
+
+msgid "IDS_PAAD103_DB_DELAWARE_TOP"
+msgstr "AD-1 Skyraider"
+
+msgid "IDS_PAAD104_LANGLEY_STOCK"
+msgstr "SBU Corsair"
+
+msgid "IDS_PAAD106_RANGER_STOCK"
+msgstr "SBC Helldiver"
+
+msgid "IDS_PAAD108_LEXINGTON_STOCK"
+msgstr "SBD Dauntless"
+
+msgid "IDS_PAAD110_DOUGLAS_BTD_1_AP"
+msgstr "Douglas BTD-1"
+
+msgid "IDS_PAAD110_MIDWAY_STOCK"
+msgstr "AD-1 Skyraider"
+
+msgid "IDS_PAAD111_KAISER_FLEETWINGS_XBTK_AP"
+msgstr "Kaiser XBTK-1"
+
+msgid "IDS_PAAD118_YORKTOWN_STOCK"
+msgstr "SBD Dauntless"
+
+msgid "IDS_PAAD120_UNITED_STATES_STOCK"
+msgstr "BTD Destroyer"
+
+msgid "IDS_PAAD121_UNITED_STATES_JET"
+msgstr "A-2 Savage"
+
+msgid "IDS_PAAD128_NEBRASKA_STOCK"
+msgstr "SBD Dauntless"
+
+msgid "IDS_PAAD130_LOUISIANA_STOCK"
+msgstr "AD-1 Skyraider"
+
+msgid "IDS_PAAD206_RANGER_TOP"
+msgstr "SB2U Vindicator"
+
+msgid "IDS_PAAD208_LEXINGTON_TOP"
+msgstr "SB2C Helldiver"
+
+msgid "IDS_PAAD210_MIDWAY_TOP"
+msgstr "BTD Destroyer"
+
+msgid "IDS_PAAD218_YORKTOWN_TOP"
+msgstr "SB2C Helldiver"
+
+msgid "IDS_PAAD228_NEBRASKA_TOP"
+msgstr "SB2C Helldiver"
+
+msgid "IDS_PAAD230_LOUISIANA_TOP"
+msgstr "BTD Destroyer"
+
+msgid "IDS_PAAD508_ENTERPRISE_STOCK"
+msgstr "SB2C Helldiver"
+
+msgid "IDS_PAAD509_SBD_ENTERPRISE"
+msgstr "Douglas SBD-5"
+
+msgid "IDS_PAAD510_SBD_ENTERPRISE"
+msgstr "Douglas SBD-5"
+
+msgid "IDS_PAAD518_SAIPAN_STOCK"
+msgstr "BTD Destroyer"
+
+msgid "IDS_PAAD538_HORNET_STOCK"
+msgstr "Douglas SBD-5"
+
+msgid "IDS_PAAD548_HORNET_TACT"
+msgstr "B-25 Mitchell"
+
+msgid "IDS_PAAD610_ROOSEVELT_STOCK"
+msgstr "TB2D Skypirate"
+
+msgid "IDS_PAAD801_DB_KEARSARGE"
+msgstr "BTD Destroyer"
+
+msgid "IDS_PAAD902_ASW_T6"
+msgstr "PBY Catalina"
+
+msgid "IDS_PAAD903_ASW_T8_ALT"
+msgstr "Consolidated PB4Y-2 Privateer"
+
+msgid "IDS_PAAD904_ASW_T9_ALT"
+msgstr "Consolidated PB4Y-2 Privateer"
+
+msgid "IDS_PAAD905_ASW_T10_ALT"
+msgstr "Consolidated PB4Y-2 Privateer"
+
+msgid "IDS_PAAD906_ASW_T8"
+msgstr "Consolidated PB4Y-2 Privateer"
+
+msgid "IDS_PAAD907_ASW_T9"
+msgstr "Consolidated PB4Y-2 Privateer"
+
+msgid "IDS_PAAD908_ASW_T10"
+msgstr "Consolidated PB4Y-2 Privateer"
+
+msgid "IDS_PAAD909_ASW_T5"
+msgstr "PBY Catalina"
+
+msgid "IDS_PAAD911_ASW_T6_CV"
+msgstr "PBY Catalina"
+
+msgid "IDS_PAAD912_ASW_T8_CV"
+msgstr "Consolidated PB4Y-2 Privateer"
+
+msgid "IDS_PAAD913_ASW_T10_CV"
+msgstr "Consolidated PB4Y-2 Privateer"
+
+msgid "IDS_PAAD920_ESSEX_TOP"
+msgstr "BTD Destroyer"
+
+msgid "IDS_PAAD998_CONCORD_BRIDGE"
+msgstr "SB2C Helldiver"
+
+msgid "IDS_PAAD999_AS_MINEBOMBER"
+msgstr " "
+
+msgid "IDS_PAAF001_GRUMMAN_F3F"
+msgstr "Grumman F3F"
+
+msgid "IDS_PAAF002_GRUMMAN_F6F"
+msgstr "Grumman F6F-5"
+
+msgid "IDS_PAAF003_BOEING_XF7B"
+msgstr "Boeing XF7B"
+
+msgid "IDS_PAAF004_VOUGHT_VE7"
+msgstr "Vought VE-7"
+
+msgid "IDS_PAAF005_LOENING_M8"
+msgstr "Loening M8"
+
+msgid "IDS_PAAF006_LOENING_M8_FLOAT"
+msgstr "Loening M8"
+
+msgid "IDS_PAAF007_GRUMMAN_FF1"
+msgstr "Grumman FF1"
+
+msgid "IDS_PAAF008_F2A"
+msgstr "Brewster F2A"
+
+msgid "IDS_PAAF009_GRUMMAN_F4F"
+msgstr "Grumman F4F-3"
+
+msgid "IDS_PAAF010_F8F_BEARCAT"
+msgstr "Grumman F8F"
+
+msgid "IDS_PAAF011_CURTISS_TS1"
+msgstr "Curtiss TS-1"
+
+msgid "IDS_PAAF012_VOUGHT_F4U"
+msgstr "Vought F4U-4"
+
+msgid "IDS_PAAF013_CURTISS_F6C_1"
+msgstr "Curtiss F6C-1"
+
+msgid "IDS_PAAF014_CURTISS_TS1_FLOAT"
+msgstr "Curtiss TS1"
+
+msgid "IDS_PAAF015_CURTISS_F6C_FLOAT"
+msgstr "Curtiss F6C"
+
+msgid "IDS_PAAF016_MCDONNELL_F2H"
+msgstr "McDonnell F2H"
+
+msgid "IDS_PAAF017_BOEING_F4B"
+msgstr "Boeing F4B"
+
+msgid "IDS_PAAF018_GRUMMAN_F4F_5"
+msgstr "Grumman F4F-5"
+
+msgid "IDS_PAAF020_GRUMMAN_F9F_2"
+msgstr "Grumman F9F-2"
+
+msgid "IDS_PAAF021_F4B_FLOAT"
+msgstr "Boeing F4B"
+
+msgid "IDS_PAAF022_F3F_FLOAT"
+msgstr "Grumman F3F"
+
+msgid "IDS_PAAF023_F4F_FLOAT"
+msgstr "Grumman F4F"
+
+msgid "IDS_PAAF024_XP_40S"
+msgstr "Curtiss XP-40Q"
+
+msgid "IDS_PAAF025_C8_XP_40S"
+msgstr "Curtiss XP-40Q"
+
+msgid "IDS_PAAF028_GRUMMAN_F6F_3"
+msgstr "Grumman F6F-3"
+
+msgid "IDS_PAAF029_VOUGHT_F4U_1A"
+msgstr "Vought F4U-1"
+
+msgid "IDS_PAAF030_F4F_4"
+msgstr "Grumman F4F-4"
+
+msgid "IDS_PAAF031_FM_2"
+msgstr "GM FM-2"
+
+msgid "IDS_PAAF104_LANGLEY_STOCK"
+msgstr "F3F Gulfhawk"
+
+msgid "IDS_PAAF106_RANGER_STOCK"
+msgstr "Brewster F2A Buffalo"
+
+msgid "IDS_PAAF108_LEXINGTON_STOCK"
+msgstr "F6F Hellcat"
+
+msgid "IDS_PAAF110_MIDWAY_STOCK"
+msgstr "F4U Corsair"
+
+msgid "IDS_PAAF118_YORKTOWN_STOCK"
+msgstr "F6F Hellcat"
+
+msgid "IDS_PAAF120_UNITED_STATES_STOCK"
+msgstr "F8F Bearcat"
+
+msgid "IDS_PAAF121_UNITED_STATES_JET"
+msgstr "Grumman F9F"
+
+msgid "IDS_PAAF206_RANGER_TOP"
+msgstr "F4F Wildcat"
+
+msgid "IDS_PAAF208_LEXINGTON_TOP"
+msgstr "F4U-1D Corsair"
+
+msgid "IDS_PAAF210_MIDWAY_TOP"
+msgstr "F8F Bearcat"
+
+msgid "IDS_PAAF218_YORKTOWN_TOP"
+msgstr "F4U-1D Corsair"
+
+msgid "IDS_PAAF308_LEXINGTON_TOP"
+msgstr "F4U-1D Corsair"
+
+msgid "IDS_PAAF310_MIDWAY_TOP"
+msgstr "F8F Bearcat"
+
+msgid "IDS_PAAF311_HALFORD_TOP"
+msgstr "F8F Bearcat float"
+
+msgid "IDS_PAAF318_YORKTOWN_TOP"
+msgstr "F4U-1D Corsair"
+
+msgid "IDS_PAAF502_F6F_ENTERPRISE"
+msgstr "Grumman F6F-5"
+
+msgid "IDS_PAAF508_ENTERPRISE_STOCK"
+msgstr "F6F Hellcat"
+
+msgid "IDS_PAAF510_ROOSEVELT_STOCK"
+msgstr "TB2D Skypirate"
+
+msgid "IDS_PAAF512_VOUGHT_F4U_S"
+msgstr "Vought F4U-4"
+
+msgid "IDS_PAAF518_SAIPAN_STOCK"
+msgstr "F8F Bearcat"
+
+msgid "IDS_PAAF538_HORNET_STOCK"
+msgstr "Grumman F4F Wildcat"
+
+msgid "IDS_PAAF801_F_KEARSARGE"
+msgstr "F8F Bearcat"
+
+msgid "IDS_PAAF920_ESSEX_TOP"
+msgstr "F8F Bearcat"
+
+msgid "IDS_PAAF998_CONCORD_BRIDGE"
+msgstr "F4U-1D Corsair"
+
+msgid "IDS_PAAS001_VOUGHT_OS2U"
+msgstr "Vought OS2U Kingfisher"
+
+msgid "IDS_PAAS002_CURTISS_SOC"
+msgstr "Curtiss SOC Seagull"
+
+msgid "IDS_PAAS003_CURTISS_SBC4"
+msgstr "Curtiss SBC4"
+
+msgid "IDS_PAAS004_CURTISS_SO3C"
+msgstr "Curtiss SO3C Seamew"
+
+msgid "IDS_PAAS005_VOUGHT_UO1"
+msgstr "Vought UO-1"
+
+msgid "IDS_PAAS006_N3N"
+msgstr "N3N Canary"
+
+msgid "IDS_PAAS007_O2U"
+msgstr "Vought O2U Corsair"
+
+msgid "IDS_PAAS008_CURTISS_SB2C"
+msgstr "Curtiss SB2C"
+
+msgid "IDS_PAAS010_CURTISS_SC1"
+msgstr "Curtiss SC-1"
+
+msgid "IDS_PAAS011_CURTISS_SC2"
+msgstr "Curtiss SC-2"
+
+msgid "IDS_PAAS012_VOUGHT_OS2U_2"
+msgstr "Vought OS2U Kingfisher"
+
+msgid "IDS_PAAS013_VOUGHT_OS2U_KANSAS"
+msgstr "Vought OS2U Kingfisher"
+
+msgid "IDS_PAAS014_VOUGHT_OS2U_ARIZONA"
+msgstr "Vought OS2U-1"
+
+msgid "IDS_PAAS015_CURTISS_SC1_ALABAMA"
+msgstr "Curtiss SC-1"
+
+msgid "IDS_PAAS016_OS2U_3_MASS"
+msgstr "Vought OS2U-3"
+
+msgid "IDS_PAAS017_C8_CURTISS_SC1"
+msgstr "Curtiss SC-1"
+
+msgid "IDS_PAEE001_USA1908_DESC"
+msgstr "The Star-Spangled Banner with corresponding changes in the arrangement and number of stars—symbols of the states. Used as the U.S. Navy flag from 1777 to the present day."
+
+msgid "IDS_PAEE001_USA1908_TITLE"
+msgstr "The U.S. Navy"
+
+msgid "IDS_PAEE001_USA1908_YEARS"
+msgstr "1896 – 1908"
+
+msgid "IDS_PAEE002_USA1912_DESC"
+msgstr "The Star-Spangled Banner with corresponding changes in the arrangement and number of stars—symbols of the states. Used as the U.S. Navy flag from 1777 to the present day."
+
+msgid "IDS_PAEE002_USA1912_TITLE"
+msgstr "The U.S. Navy"
+
+msgid "IDS_PAEE002_USA1912_YEARS"
+msgstr "1908 – 1912"
+
+msgid "IDS_PAEE003_USA1959_DESC"
+msgstr "The Star-Spangled Banner with corresponding changes in the arrangement and number of stars—symbols of the states. Used as the U.S. Navy flag from 1777 to the present day."
+
+msgid "IDS_PAEE003_USA1959_TITLE"
+msgstr "The U.S. Navy"
+
+msgid "IDS_PAEE003_USA1959_YEARS"
+msgstr "1912 – 1959"
+
+msgid "IDS_PAEM001_BLACKFRIDAY_SIMS"
+msgstr "Special"
+
+msgid "IDS_PAEM002_BLACKFRIDAY_ALASKA"
+msgstr "Special"
+
+msgid "IDS_PAEM109_IOWA_STEAMPUNK"
+msgstr "Intanian Fleet"
+
+msgid "IDS_PAEP001_DALLAS_AMERICANARC"
+msgstr "Go Navy!"
+
+msgid "IDS_PAEP002_HELENA_AMERICANARC"
+msgstr "Go Navy!"
+
+msgid "IDS_PAEP003_CLEVELAND_AMERICANARC"
+msgstr "Go Navy!"
+
+msgid "IDS_PAEP004_SEATLE_AMERICANARC"
+msgstr "Go Navy!"
+
+msgid "IDS_PAEP005_WORCHESTER_AMERICANARC"
+msgstr "Go Navy!"
+
+msgid "IDS_PAEP075_ALABAMA_75"
+msgstr "Victory Day"
+
+msgid "IDS_PAEP076_TEXAS_75"
+msgstr "Victory Day"
+
+msgid "IDS_PAEP077_NEWORLEANS_75"
+msgstr "Victory Day"
+
+msgid "IDS_PAEP307_TEXAS"
+msgstr "Stars and Stripes"
+
+msgid "IDS_PAEP309_NEW_YORK_SCULL"
+msgstr "Skull"
+
+msgid "IDS_PAEP310_MISSOURI"
+msgstr "BB-63"
+
+msgid "IDS_PAEP314_TEXAS_LONE_STAR"
+msgstr "The Lone Star"
+
+msgid "IDS_PAEP319_ALABAMA"
+msgstr "BB-60"
+
+msgid "IDS_PAEP320_ALABAMA_ST"
+msgstr "Octopus"
+
+msgid "IDS_PAEP321_ALBANY_USA"
+msgstr "National"
+
+msgid "IDS_PAEP322_CHARLESTON_USA"
+msgstr "National"
+
+msgid "IDS_PAEP323_NEW_YORK_2021"
+msgstr "Winter"
+
+msgid "IDS_PAEP331_ALABAMA_VL_VOL"
+msgstr "Volunteer"
+
+msgid "IDS_PAEP332_ALABAMA_VL_MOD"
+msgstr "Mod Maker"
+
+msgid "IDS_PAEP333_ALABAMA_VL_MDR"
+msgstr "Moderator"
+
+msgid "IDS_PAEP334_ALABAMA_VL_CCS"
+msgstr "Contributor"
+
+msgid "IDS_PAEP335_ALABAMA_VL_CLN"
+msgstr "ClanTest"
+
+msgid "IDS_PAEP408_FLINT"
+msgstr "Default"
+
+msgid "IDS_PAEP507_MONAGAN"
+msgstr "Default"
+
+msgid "IDS_PAEP509_BLACK"
+msgstr "Default"
+
+msgid "IDS_PAEP540_DESMOINES_STEEL"
+msgstr "Made of Steel"
+
+msgid "IDS_PAEP602_ALBANY_MILITARY_VETERAN"
+msgstr "Combat Veteran Camouflage"
+
+msgid "IDS_PAEP605_TEXAS_TWITCH_PRIME"
+msgstr "Prime Gaming"
+
+msgid "IDS_PAEP907_MUSTANG"
+msgstr "Ultimate Mustang"
+
+msgid "IDS_PAEP908_WOLF"
+msgstr "Ultimate Wolf"
+
+msgid "IDS_PAEP909_CROCODILE"
+msgstr "Ultimate Crocodile"
+
+msgid "IDS_PAEP919_MARLIN"
+msgstr "Marlin"
+
+msgid "IDS_PAES108_LEXINGTON_1944_H2017"
+msgstr "Nobilium"
+
+msgid "IDS_PAES110_FDR_RANKED"
+msgstr "Eagle"
+
+msgid "IDS_PAES118_AZUR_ENTERPRISE"
+msgstr "Azur Lane"
+
+msgid "IDS_PAES120_FDR_CLAN"
+msgstr "Flying Fish"
+
+msgid "IDS_PAES128_LEXINGTON_HOCKEY"
+msgstr "Ice and Flame"
+
+msgid "IDS_PAES207_HORNET_FRONT"
+msgstr "Doolittle Raid"
+
+msgid "IDS_PAES208_BLACK_SAIPAN"
+msgstr "Special"
+
+msgid "IDS_PAES300_MONTANA_HW19"
+msgstr "Crocosaur"
+
+msgid "IDS_PAES305_OKLAHOMA_WW1"
+msgstr "Military"
+
+msgid "IDS_PAES306_WEST_VIRGINIA_COUNTRY"
+msgstr "West Virginia"
+
+msgid "IDS_PAES307_PIN_UP_FLORIDA"
+msgstr "Gold Eagle"
+
+msgid "IDS_PAES308_NORTH_CAROLINA_LEVIAFAN"
+msgstr "Leviathan"
+
+msgid "IDS_PAES309_PIN_UP_MINNESOTA"
+msgstr "Gold Eagle"
+
+msgid "IDS_PAES310_PIN_UP_VERMONT"
+msgstr "Gold Eagle"
+
+msgid "IDS_PAES311_KONGSKIN"
+msgstr "Primal"
+
+msgid "IDS_PAES317_COLORADO_IND"
+msgstr "Independence Day"
+
+msgid "IDS_PAES318_BLACK_MASSACHUSETTS"
+msgstr "Special"
+
+msgid "IDS_PAES319_MISSOURI_WWII_SA"
+msgstr "Festive"
+
+msgid "IDS_PAES320_CONSTELLATION"
+msgstr "Independence Day"
+
+msgid "IDS_PAES321_HYPERION_LOGH"
+msgstr "Hyperion"
+
+msgid "IDS_PAES322_TRIGLAV_LOGH"
+msgstr "Triglav"
+
+msgid "IDS_PAES327_COLORADO_POPEYE"
+msgstr " "
+
+msgid "IDS_PAES328_ALABAMA_OCTOPUS"
+msgstr "Supertest Veteran"
+
+msgid "IDS_PAES329_AZUR_NEW_JERSEY"
+msgstr "Azur Lane: New Jersey"
+
+msgid "IDS_PAES331_ALABAMA_VL_VOL"
+msgstr "Volunteer"
+
+msgid "IDS_PAES332_ALABAMA_VL_MOD"
+msgstr "Mod Maker"
+
+msgid "IDS_PAES333_ALABAMA_VL_MDR"
+msgstr "Moderator"
+
+msgid "IDS_PAES334_ALABAMA_VL_CCS"
+msgstr "Contributor"
+
+msgid "IDS_PAES335_ALABAMA_VL_CLN"
+msgstr "ClanTest"
+
+msgid "IDS_PAES337_W_VIRGINIA_44_ID_DAY"
+msgstr "Risen From the Ashes"
+
+msgid "IDS_PAES338_CALIFORNIA_FREEDOM"
+msgstr "Freedom"
+
+msgid "IDS_PAES339_BLACK_KEARSARGE"
+msgstr "Special"
+
+msgid "IDS_PAES348_PIN_UP_KANSAS"
+msgstr "Gold Eagle"
+
+msgid "IDS_PAES358_NORTHCAROLINA_KOTS"
+msgstr "Bane of the Seas"
+
+msgid "IDS_PAES368_NORTHCAROLINA_COLORFUL"
+msgstr "Crimson Spark"
+
+msgid "IDS_PAES369_SUMMER_MAINE"
+msgstr "Resort"
+
+msgid "IDS_PAES400_PUERTO_RICO"
+msgstr "National"
+
+msgid "IDS_PAES401_SUMMER_ATLANTA"
+msgstr "Blazing Tropics"
+
+msgid "IDS_PAES404_DR_FRANKENSHIP"
+msgstr "Igor"
+
+msgid "IDS_PAES405_MEGADETH_MARBLEHEAD"
+msgstr " "
+
+msgid "IDS_PAES407_HELENA"
+msgstr "Remembrance Night"
+
+msgid "IDS_PAES408_FREEDOM_CLEVELAND"
+msgstr "Freedom"
+
+msgid "IDS_PAES410_DESMOINES_GALAXY"
+msgstr "Galaxy"
+
+msgid "IDS_PAES417_BLACK_ATLANTA"
+msgstr "Special"
+
+msgid "IDS_PAES418_FREEDOM_BALTIMORE"
+msgstr "Freedom"
+
+msgid "IDS_PAES420_FREEDOM_DESMOINES"
+msgstr "Freedom"
+
+msgid "IDS_PAES423_OMAHANY2022"
+msgstr "Snow and Stars"
+
+msgid "IDS_PAES428_AZUR_CLEVELAND"
+msgstr "Azur Lane"
+
+msgid "IDS_PAES430_FREEDOM_SALEM"
+msgstr "Freedom"
+
+msgid "IDS_PAES438_AZUR_MONTPELIER"
+msgstr "Azur Lane"
+
+msgid "IDS_PAES440_WORCHESTER_EAGLE"
+msgstr "Eagles"
+
+msgid "IDS_PAES448_SAN_DIEGO_INDEPENDENCE"
+msgstr "1776"
+
+msgid "IDS_PAES450_WORCHESTER_SHARK"
+msgstr "Sharks"
+
+msgid "IDS_PAES456_SPACE_PENSACOLA"
+msgstr "Bionic"
+
+msgid "IDS_PAES457_SPACE_ORLEAN"
+msgstr "Bionic"
+
+msgid "IDS_PAES458_SPACE_BALTIMORE"
+msgstr "Bionic"
+
+msgid "IDS_PAES459_SPACE_BUFFALO"
+msgstr "Bionic"
+
+msgid "IDS_PAES460_SPACE_DES_MOINES"
+msgstr "Bionic"
+
+msgid "IDS_PAES468_ANCHORAGE_DOCK"
+msgstr "National"
+
+msgid "IDS_PAES470_ALASKA_HW19"
+msgstr "Octodroid"
+
+msgid "IDS_PAES478_NEBRASKA_EA"
+msgstr "Stormy Sky"
+
+msgid "IDS_PAES479_DELAWARE_EA"
+msgstr "Stormy Sky"
+
+msgid "IDS_PAES480_AUSTIN_CLAN"
+msgstr "Shark Rage"
+
+msgid "IDS_PAES481_AUSTIN_RANKED"
+msgstr "Weird City"
+
+msgid "IDS_PAES482_LOUISIANA_EA"
+msgstr "Stormy Sky"
+
+msgid "IDS_PAES490_PUERTO_RICO_2"
+msgstr "Ceremonial"
+
+msgid "IDS_PAES491_CHESAPEAKE_CEREMONIAL"
+msgstr "Ceremonial"
+
+msgid "IDS_PAES505_MAD_HILL"
+msgstr "Master of the Water World"
+
+msgid "IDS_PAES507_MAHAN_BDAY"
+msgstr "Seven Seas"
+
+msgid "IDS_PAES508_BENSON_1945_H2017"
+msgstr "Ghoul"
+
+msgid "IDS_PAES509_MAD_BENHAM"
+msgstr "Master of the Water World"
+
+msgid "IDS_PAES510_GEARING_FLYFIRE"
+msgstr "FlyFire"
+
+msgid "IDS_PAES511_HOGG_MIAMI"
+msgstr "Palm Coast"
+
+msgid "IDS_PAES512_MAFFITT_MIAMI"
+msgstr "Orlando"
+
+msgid "IDS_PAES513_LYNCH_MIAMI"
+msgstr "Sunrise"
+
+msgid "IDS_PAES519_HALFORD_ID_DAY"
+msgstr "Thunderbird"
+
+msgid "IDS_PAES520_SPACE_GEARING"
+msgstr "FlyFire"
+
+msgid "IDS_PAES527_BLACKBLACK"
+msgstr "Special"
+
+msgid "IDS_PAES530_MAD_GEARING"
+msgstr "Master of the Water World"
+
+msgid "IDS_PAES540_SOMERS_RANKED"
+msgstr "Predator"
+
+msgid "IDS_PAES541_SOMERS_CLAN"
+msgstr "Flutter"
+
+msgid "IDS_PAES550_BLACK_CAMPAIGN"
+msgstr "Sui Generis"
+
+msgid "IDS_PAES600_MONTANA_OPTIMUS"
+msgstr "Freedom Fighter"
+
+msgid "IDS_PAES601_GEARING_BUMBLEBEE"
+msgstr "Gold Bug"
+
+msgid "IDS_PAES602_IOWA_OPTIMUS"
+msgstr "Freedom Fighter"
+
+msgid "IDS_PAES603_FLETCHER_BUMBLEBEE"
+msgstr "Gold Bug"
+
+msgid "IDS_PAES708_SALMON_EA"
+msgstr "Johnston Atoll"
+
+msgid "IDS_PAGA002_40MM_BOFORS_MK1"
+msgstr "40 mm/56 Bofors on a Mk.1 mount"
+
+msgid "IDS_PAGA003_20MM_OERLIKON_MK4"
+msgstr "20 mm Oerlikon on a Mk.4 mount"
+
+msgid "IDS_PAGA008_40MM_BOFORS_MK2"
+msgstr "40 mm/56 Bofors on a Mk.2 mount"
+
+msgid "IDS_PAGA013_1IN_MK2_MOD2"
+msgstr "28 mm Mk.1 on a Mk.2 mount"
+
+msgid "IDS_PAGA015_40MM_BOFORS_MK3"
+msgstr "40 mm/56 Bofors on a Mk.3 mount"
+
+msgid "IDS_PAGA016_3IN50_MK22_MOD2"
+msgstr "76 mm/50 Mk.22 on a single mount"
+
+msgid "IDS_PAGA018_20MM_OERLIKON_MK20_TWIN12"
+msgstr "20 mm Oerlikon on a Mk.24 mount"
+
+msgid "IDS_PAGA023_M2_50_BROWNING"
+msgstr "12.7 mm Browning on a single mount"
+
+msgid "IDS_PAGA026_3IN50_TWIN_MARK_33"
+msgstr "76.2 mm/50 Mk.22 on a Mk.33 mount"
+
+msgid "IDS_PAGA048_20MM_OERLIKON_MK10"
+msgstr "20 mm Oerlikon on a Mk.10 mount"
+
+msgid "IDS_PAGA054_BROWNING_M2_MOD1"
+msgstr "12.7 mm Browning on a single mount"
+
+msgid "IDS_PAGA055_BROWNING_M2_MOD2"
+msgstr "12.7 mm Browning on a single mount"
+
+msgid "IDS_PAGA056_40MM_BOFORS"
+msgstr "40 mm/56 Bofors on a Mk.2 mount"
+
+msgid "IDS_PAGA060_3IN23"
+msgstr "76.2 mm/23 Mk.14 on a single mount"
+
+msgid "IDS_PAGA070_20MM_OERLIKON_TWIN"
+msgstr "20 mm Oerlikon on a single Mk.20 mount"
+
+msgid "IDS_PAGA071_1PDR_MK6_MAXIM"
+msgstr "37 mm/40 Maxim on a single mount"
+
+msgid "IDS_PAGA077_6IN47_MK16"
+msgstr "152 mm/47 Mk16"
+
+msgid "IDS_PAGA078_3IN50_MK34"
+msgstr "76.2 mm/50 Mk.22 on a Mk.34 mount"
+
+msgid "IDS_PAGA090_20MM_OERLIKON_MK4"
+msgstr "20 mm Oerlikon on a Mk.4 mount"
+
+msgid "IDS_PAGA104_3IN50_MK10"
+msgstr "76.2 mm/50 Mk.10 on a Mk.11 mount"
+
+msgid "IDS_PAGA112_HOTCHKISS_MG_MK1"
+msgstr "7.62 mm Hotchkiss"
+
+msgid "IDS_PAGA116_1PDR_AA_MAXIM"
+msgstr "37 mm/40 Maxim on a single mount"
+
+msgid "IDS_PAGA128_3IN70_MARK37"
+msgstr "76.2 mm/70 Mk.23 on a Mk.37 mod. 0 mount"
+
+msgid "IDS_PAGA173_3IN50_TWIN_MARK_33"
+msgstr "76.2 mm/50 Mk.22 on a Mk.33 mount"
+
+msgid "IDS_PAGA175_40MM_BOFORS_MK2_MK19"
+msgstr "40 mm/56 Bofors on a Mk.2 mount"
+
+msgid "IDS_PAGA180_3IN50_MK34_RADAR"
+msgstr "76.2 mm/50 Mk.22 on a Mk.34 mount"
+
+msgid "IDS_PAGA214_20MM_OERLIKON_MARK14_TWIN"
+msgstr "20 mm Oerlikon on a Mk.20 mount"
+
+msgid "IDS_PAGA223_20MM_OERLIKON_MK4"
+msgstr "20 mm Oerlikon on a Mk.4 mount"
+
+msgid "IDS_PAGA224_20MM_OERLIKON_MK4_TWIN"
+msgstr "20 mm Oerlikon on a Mk.24 mount"
+
+msgid "IDS_PAGA225_20MM_OERLICON_QUADRUPLE"
+msgstr "20 mm Oerlikon on a Mk.15 mount"
+
+msgid "IDS_PAGA499_20MM_OERLIKON_MK4_SIMS"
+msgstr "20 mm Oerlikon on a Mk.4 mount"
+
+msgid "IDS_PAGA529_OERLIKON_MK4"
+msgstr "20 mm SFG-Mk13"
+
+msgid "IDS_PAGM006_8IN55_CA32"
+msgstr "203 mm/55 Mk.12 in a turret"
+
+msgid "IDS_PAGM009_6IN47_CL55"
+msgstr "152 mm/47 Mk.16 in a turret"
+
+msgid "IDS_PAGM012_16IN45_MK6"
+msgstr "406 mm/45 Mk.6 in a turret"
+
+msgid "IDS_PAGM014_5IN38_MK22_MOD10"
+msgstr "127 mm/38 Mk.12 on a Mk.22 mount"
+
+msgid "IDS_PAGM019_8IN55_CA68"
+msgstr "203 mm/55 Mk.15 in a turret"
+
+msgid "IDS_PAGM020_8IN55_MK14_MOD1"
+msgstr "203 mm/55 Mk.14 on a triple mount"
+
+msgid "IDS_PAGM021_8IN55_MK14_MOD2"
+msgstr "203 mm/55 Mk.14 on a twin mount"
+
+msgid "IDS_PAGM022_5IN38_MK24"
+msgstr "127 mm/38 Mk.12 on a Mk.24 mount"
+
+msgid "IDS_PAGM025_8IN55_TRIPLE_MK16"
+msgstr "203 mm/55 RF Mk.16 in a turret"
+
+msgid "IDS_PAGM027_6IN47_MK_17"
+msgstr "152 mm/47 Mk.17 on a Mk.18 mount"
+
+msgid "IDS_PAGM031_6IN53_MK16_TWIN"
+msgstr "152 mm/53 Mk.12 on a Mk.16 mount"
+
+msgid "IDS_PAGM033_14IN50_3GUN_TURRET"
+msgstr "356 mm/50 Mk4"
+
+msgid "IDS_PAGM034_16IN50_MK7"
+msgstr "406 mm/50 Mk.7 in a turret"
+
+msgid "IDS_PAGM035_8IN55_MK14"
+msgstr "203 mm/55 Mk14"
+
+msgid "IDS_PAGM036_5IN38_MK30_MOD0_MS1"
+msgstr "127 mm/38 Mk.12 on a Mk.30 mod.0 mount"
+
+msgid "IDS_PAGM037_5IN54_MARK_42_SINGLE"
+msgstr "127 mm/54 Mk.42 in a turret"
+
+msgid "IDS_PAGM043_14IN50_3GUN_TURRET"
+msgstr "356 mm/50 Mk.7 in a turret"
+
+msgid "IDS_PAGM049_14IN50_3GUN_TURRET"
+msgstr "356 mm/50 Mk.7 in a turret"
+
+msgid "IDS_PAGM051_18IN47_MARK_A"
+msgstr "457 mm/45 Mk.A in a turret"
+
+msgid "IDS_PAGM052_12IN45_MK5"
+msgstr "305 mm/45 Mk.5 in a turret"
+
+msgid "IDS_PAGM053_406MM_45_MK7_11"
+msgstr "406 mm/45 Mk.7 in a turret"
+
+msgid "IDS_PAGM059_16IN45_MK1"
+msgstr "406 mm/45 Mk1"
+
+msgid "IDS_PAGM065_14IN50_3GUN_TURRET"
+msgstr "356 mm/50 Mk.11 in a turret"
+
+msgid "IDS_PAGM067_6IN50_MK6"
+msgstr "152 mm/50 Mk.5 on an Armstrong mounting"
+
+msgid "IDS_PAGM069_14IN50_MK11_QUAD"
+msgstr "356 mm/50 Mk.11 in a turret"
+
+msgid "IDS_PAGM073_16IN45_MK10"
+msgstr "406 mm/45 Mk10"
+
+msgid "IDS_PAGM074_14IN_45_MK8"
+msgstr "356 mm/45 Mk.8 in a turret"
+
+msgid "IDS_PAGM076_5IN38_MK30_MOD0"
+msgstr "127 mm/38 Mk.12 on a Mk.30 mod.0 mount"
+
+msgid "IDS_PAGM077_6IN47_MK16"
+msgstr "152 mm/47 DP Mk.16 in a turret"
+
+msgid "IDS_PAGM079_3IN50_MK22_MOD2"
+msgstr "76.2 mm/50 Mk22 mod. 2"
+
+msgid "IDS_PAGM080_16IN50_MK7"
+msgstr "406 mm/50 Mk.7 in turret mount"
+
+msgid "IDS_PAGM081_5IN50_MK5"
+msgstr "127 mm/50 Mk.6 on a single mount"
+
+msgid "IDS_PAGM082_3IN50_MK5"
+msgstr "76.2 mm/50 Mk.5 on a single mount"
+
+msgid "IDS_PAGM087_5IN38_MK21"
+msgstr "127 mm/38 Mk.12 on a Mk.21 mod.1 mount"
+
+msgid "IDS_PAGM088_5IN38_MK40_MOD33"
+msgstr "127 mm/38 Mk.12 on a Mk.21 mod.0 mount"
+
+msgid "IDS_PAGM089_6IN50_MK7"
+msgstr "152 mm/50 Mk.5 on an Armstrong mounting"
+
+msgid "IDS_PAGM091_6IN53_MK13_SINGLE"
+msgstr "152 mm/53 Mk.12 on a Mk.13 casemate mount"
+
+msgid "IDS_PAGM092_5IN38_MK38_MOD0"
+msgstr "127 mm/38 Mk.12 on a Mk.38 mount"
+
+msgid "IDS_PAGM093_4IN50_MK12"
+msgstr "102 mm/50 Mk.9 on a shielded mount"
+
+msgid "IDS_PAGM095_4IN50_MK12"
+msgstr "102 mm/50 Mk.9 on a single mount"
+
+msgid "IDS_PAGM096_6IN50_MK6"
+msgstr "152 mm/50 Mk.6 on a single mount"
+
+msgid "IDS_PAGM097_6IN50_MK6"
+msgstr "152 mm/50 Mk.6 on a casemate mount"
+
+msgid "IDS_PAGM098_6IN50_MK6"
+msgstr "152 mm/50 Mk.6 on a casemate mount"
+
+msgid "IDS_PAGM107_14IN45_TWIN"
+msgstr "356 mm/45 Mk.8 in a turret"
+
+msgid "IDS_PAGM108_14IN45_TRIPLE"
+msgstr "356 mm/45 Mk.9 in a turret"
+
+msgid "IDS_PAGM113_5IN38_MK32_MOD12"
+msgstr "127 mm/38 Mk.12 on a Mk.29 mount"
+
+msgid "IDS_PAGM114_8IN50_MK14_MOD1"
+msgstr "203 mm/55 Mk.14 on a triple mount"
+
+msgid "IDS_PAGM115_8IN50_MK14_MOD2"
+msgstr "203 mm/55 Mk.14 on a twin mount"
+
+msgid "IDS_PAGM117_6IN53_MK13_SINGLE"
+msgstr "152 mm/53 Mk13"
+
+msgid "IDS_PAGM118_5IN51_MK_7_MOD2"
+msgstr "127 mm/51 Mk.7 on a shielded mount"
+
+msgid "IDS_PAGM119_6IN_50_MK8"
+msgstr "152 mm/50 Mk.8 on a Mk.10 mount"
+
+msgid "IDS_PAGM120_6IN53_MK14"
+msgstr "152 mm/53 Mk.12 on a Mk.17 mount"
+
+msgid "IDS_PAGM121_5IN51_MK_7_MOD2"
+msgstr "127 mm/51 Mk.7 on a shielded mount"
+
+msgid "IDS_PAGM122_8IN55_MK14_MOD1"
+msgstr "203 mm/55 Mk14 mod. 1"
+
+msgid "IDS_PAGM123_8IN55_MK14_MOD2"
+msgstr "203 mm/55 Mk14 mod. 2"
+
+msgid "IDS_PAGM124_12IN50_MK7"
+msgstr "305 mm/50 Mk.7 in a turret"
+
+msgid "IDS_PAGM125_14IN_45_MK8"
+msgstr "356 mm/45 Mk.8 in a turret"
+
+msgid "IDS_PAGM126_14IN_45_MK8"
+msgstr "356 mm/45 Mk.8 in a turret"
+
+msgid "IDS_PAGM127_5IN54_MARK42"
+msgstr "127 mm/54 Mk.18 in a turret"
+
+msgid "IDS_PAGM130_4IN50_TWIN_MOUNT"
+msgstr "102 mm/50 Mk.9 on a twin mount"
+
+msgid "IDS_PAGM131_4IN50_TWIN_MOUNT_SHIELD"
+msgstr "102 mm/50 Mk.9 on a twin mount"
+
+msgid "IDS_PAGM133_5IN51_MK_7_MOD2"
+msgstr "127 mm/51 Mk.7 on a Mk.15 mount"
+
+msgid "IDS_PAGM134_3IN50_MK5_SHIELD"
+msgstr "76.2 mm/50 Mk5"
+
+msgid "IDS_PAGM135_5IN38_MK30_MOD1"
+msgstr "127 mm/38 Mk.12 on a Mk.30 mod.1 mount"
+
+msgid "IDS_PAGM137_5IN38_MK30_MOD1"
+msgstr "127 mm/38 Mk.12 on a Mk.30 mod.1 mount"
+
+msgid "IDS_PAGM138_5IN38_MK21"
+msgstr "127 mm/38 Mk.12 on a Mk.21 mod.1 mount"
+
+msgid "IDS_PAGM148_6IN53_MK13_SINGLE"
+msgstr "152 mm/53 Mk.12 on a Mk.13 mount"
+
+msgid "IDS_PAGM150_5IN38_MK24_MOD6"
+msgstr "127 mm/38 Mk.12 on a Mk.30 mount"
+
+msgid "IDS_PAGM151_8IN55_MK14_MOD1"
+msgstr "203 mm/55 Mk14 mod. 1"
+
+msgid "IDS_PAGM152_6IN50_MK6"
+msgstr "152 mm/50 Mk.6 on a single mount"
+
+msgid "IDS_PAGM153_6IN50_MK6"
+msgstr "152 mm/50 Mk.6 on a casemate mount"
+
+msgid "IDS_PAGM154_5IN50_MK5"
+msgstr "127 mm/50 Mk5"
+
+msgid "IDS_PAGM155_12IN50_MK7"
+msgstr "305 mm/50 Mk.7 in a turret"
+
+msgid "IDS_PAGM156_16IN45_MK1"
+msgstr "406 mm/45 Mk.5 in a turret"
+
+msgid "IDS_PAGM157_6IN53_MK16_TWIN"
+msgstr "152 mm/53 Mk16"
+
+msgid "IDS_PAGM159_6IN53_MK13_SINGLE"
+msgstr "152 mm/53 Mk13"
+
+msgid "IDS_PAGM160_6IN53_MK13_SINGLE"
+msgstr "152 mm/53 Mk13"
+
+msgid "IDS_PAGM162_14IN45_TRIPLE"
+msgstr "356 mm/45 Mk.8 in a turret"
+
+msgid "IDS_PAGM163_14IN45_TRIPLE"
+msgstr "356 mm/45 Mk.8 in a turret"
+
+msgid "IDS_PAGM164_5IN38_MK32_MOD12"
+msgstr "127 mm/38 Mk32"
+
+msgid "IDS_PAGM167_14IN40_MODEL_1909"
+msgstr "350 mm/40 Model 1909"
+
+msgid "IDS_PAGM172_6IN47_TWIN"
+msgstr "152 mm/47 Mk.16 in a turret"
+
+msgid "IDS_PAGM176_5IN38_MK24_MOD11"
+msgstr "127 mm/38 Mk.12 on a Mk.24 mod.11 mount"
+
+msgid "IDS_PAGM177_12IN50_MK8_TRIPLE"
+msgstr "305 mm/50 Mk.8 in a turret"
+
+msgid "IDS_PAGM179_6IN47_TRIPLE"
+msgstr "152 mm/47 DP Mk.17 in a turret"
+
+msgid "IDS_PAGM182_18IN48_MK1_TWIN"
+msgstr "457 mm/48 Mk.1 in a turret"
+
+msgid "IDS_PAGM183_5IN38_MK30_MOD0_1939"
+msgstr "127 mm/38 Mk.12 on a Mk.30 mod.0 mount"
+
+msgid "IDS_PAGM198_4IN50_MK12"
+msgstr "102 mm/50 Mk.9 on a single mount"
+
+msgid "IDS_PAGM202_14IN45_TWIN"
+msgstr "356 mm/45 Mk.8 in a turret"
+
+msgid "IDS_PAGM203_14IN45_TRIPLE"
+msgstr "356 mm/45 Mk.9 in a turret"
+
+msgid "IDS_PAGM204_14IN45_TRIPLE"
+msgstr "356 mm/45 Mk.9 in a turret"
+
+msgid "IDS_PAGM207_12IN50_MK8_TWIN"
+msgstr "305 mm/50 Mk.8 in a turret"
+
+msgid "IDS_PAGM208_8IN55_MK15_MOD1"
+msgstr "203 mm/55 Mk.15 on a triple mount"
+
+msgid "IDS_PAGM209_8IN55_MK15_MOD2"
+msgstr "203 mm/55 Mk.15 on a triple mount"
+
+msgid "IDS_PAGM211_16IN45_MK6"
+msgstr "406 mm/45 Mk.6 in a turret"
+
+msgid "IDS_PAGM212_8IN55_TWIN_MK16"
+msgstr "203 mm/55 RF Mk.16 in a turret"
+
+msgid "IDS_PAGM216_16IN50_MK7_TWIN"
+msgstr "406 mm/50 Mk.7 in a turret"
+
+msgid "IDS_PAGM217_16IN_50_MK7_QUADRUPLE"
+msgstr "406 mm/50 Mk.7 in a turret"
+
+msgid "IDS_PAGM218_6IN47_MK16_FIRST"
+msgstr "152 mm/47 DP Mk.16 in a turret"
+
+msgid "IDS_PAGM219_6IN47_MK16_SECOND"
+msgstr "152 mm/47 DP Mk.16 in a turret"
+
+msgid "IDS_PAGM222_8IN_55_MK16_QUADRUPLE"
+msgstr "203 mm/55 RF Mk.16 in a turret"
+
+msgid "IDS_PAGM226_16IN45_MK1"
+msgstr "406 mm/45 Mk.5 in a turret"
+
+msgid "IDS_PAGM228_5IN_51_MK14_TWIN_TURRET"
+msgstr "127 mm/51 Mk.14 in a twin mount"
+
+msgid "IDS_PAGM229_5IN_70_MK44_TWIN"
+msgstr "127 mm/70 Mk.44 in turret mount"
+
+msgid "IDS_PAGS001_5IN38_MK30_MOD0"
+msgstr "127 mm/38 Mk.12 on a Mk.30 mod.0 mount"
+
+msgid "IDS_PAGS007_5IN25_MK19_MOD6"
+msgstr "127 mm/25 Mk.19 on a Mk.19 mount"
+
+msgid "IDS_PAGS010_5IN38_MK32_MOD12"
+msgstr "127 mm/38 Mk.12 on a Mk.32 mount"
+
+msgid "IDS_PAGS011_5IN38_MK38_MOD0"
+msgstr "127 mm/38 Mk.12 on a Mk.38 mount"
+
+msgid "IDS_PAGS022_5IN38_MK24"
+msgstr "127 mm/38 Mk.12 on a Mk.24 mount"
+
+msgid "IDS_PAGS028_5IN38_MK29_MOD0"
+msgstr "127 mm/38 Mk.12 on a Mk.29 mount"
+
+msgid "IDS_PAGS029_5IN51_MK_7"
+msgstr "127 mm/51 Mk.7 on a Mk.13 mount"
+
+msgid "IDS_PAGS032_6IN53_MK13_SINGLE"
+msgstr "152 mm/53 Mk13 Single"
+
+msgid "IDS_PAGS037_3PDR_SALUTING_GUN"
+msgstr "47 mm Saluting Gun"
+
+msgid "IDS_PAGS039_4IN50_MK12"
+msgstr "102 mm/50 Mk12"
+
+msgid "IDS_PAGS040_4IN50_MK12"
+msgstr "102 mm/50 Mk12"
+
+msgid "IDS_PAGS041_12PDR_12CWT_MK9"
+msgstr "76.2 mm Mk9"
+
+msgid "IDS_PAGS044_6IN50_MK6"
+msgstr "152 mm/50 Mk6"
+
+msgid "IDS_PAGS045_3IN50_MK4"
+msgstr "76.2 mm/50 Mk.5 on a single mount"
+
+msgid "IDS_PAGS046_6IN50_MK6"
+msgstr "152 mm/50 Mk6"
+
+msgid "IDS_PAGS047_6IN50_MK6"
+msgstr "152 mm/50 Mk6"
+
+msgid "IDS_PAGS050_3IN50_MK4"
+msgstr "76.2 mm/50 Mk.5 on a single mount"
+
+msgid "IDS_PAGS057_5IN38_MK40_MOD33"
+msgstr "127 mm/38 Mk.12 on a single mount"
+
+msgid "IDS_PAGS058_4IN50_TWIN_MOUNT"
+msgstr "127 mm/50 Twin Mount"
+
+msgid "IDS_PAGS061_5IN50_MK5"
+msgstr "127 mm/50 Mk5"
+
+msgid "IDS_PAGS062_5IN38_MK21"
+msgstr "127 mm/38 Mk21 mod. 1"
+
+msgid "IDS_PAGS063_3IN50_MK5"
+msgstr "76.2 mm/50 Mk5"
+
+msgid "IDS_PAGS066_3IN50_MK4"
+msgstr "76.2 mm/50 Mk4"
+
+msgid "IDS_PAGS068_4_7IN_MK3"
+msgstr "120 mm/50 Mk.3 on a single mount"
+
+msgid "IDS_PAGS085_5IN51_MK_7_MOD2"
+msgstr "127 mm/51 Mk7 mod. 2"
+
+msgid "IDS_PAGS086_5IN51_MK_7_MOD2"
+msgstr "127 mm/51 Mk7 mod. 2"
+
+msgid "IDS_PAGS092_5IN38_MK38_MOD0"
+msgstr "127 mm/38 Mk.12 on a Mk.38 mount"
+
+msgid "IDS_PAGS099_5IN54_MK16"
+msgstr "127 mm/54 Mk.16 on a Mk.39 mount"
+
+msgid "IDS_PAGS102_3IN23"
+msgstr "76.2 mm/23 Mk.14 on a single mount"
+
+msgid "IDS_PAGS105_6IN53_MK14"
+msgstr "152 mm/53 Mk14"
+
+msgid "IDS_PAGS111_6IN_50_MK8"
+msgstr "152 mm/50 Mk8"
+
+msgid "IDS_PAGS129_4IN50_TWIN_MOUNT_SHIELD"
+msgstr "102 mm/50 Mk14"
+
+msgid "IDS_PAGS141_3IN50_MK4_A"
+msgstr "76.2 mm/50 Mk.5 on a single mount"
+
+msgid "IDS_PAGS145_5IN54"
+msgstr "127 mm/54 Mk.16 on a Mk.41 mount"
+
+msgid "IDS_PAGS149_5IN_51_MK7"
+msgstr "127 mm/51 Mk.7 on a Mk.13 mount"
+
+msgid "IDS_PAGS174_5IN38_MK24_MOD11"
+msgstr "127 mm/38 Mk.12 on a Mk.24 mod.11 mount"
+
+msgid "IDS_PAGS178_5IN25_MK27"
+msgstr "127 mm/25 Mk.13 on a Mk.27 mount"
+
+msgid "IDS_PAGS528_MK8"
+msgstr "102 mm Mk13"
+
+msgid "IDS_PAGS542_5IN54_MARK42"
+msgstr "127 mm/54 Mk.16 on a Mk.42 mount"
+
+msgid "IDS_PAGT000_INVISIBLE_TA"
+msgstr "533 mm"
+
+msgid "IDS_PAGT004_21IN_MK14_TORPEDO_TUBES"
+msgstr "533 mm Mk14"
+
+msgid "IDS_PAGT005_21IN_MK15_TORPEDO_TUBES"
+msgstr "533 mm Mk15"
+
+msgid "IDS_PAGT017_21IN_MK14_TORPEDO_TUBES_TRIPLE"
+msgstr "533 mm Mk14"
+
+msgid "IDS_PAGT024_21IN_MK14_TORPEDO_TUBES_QUAD"
+msgstr "533 mm Mk14"
+
+msgid "IDS_PAGT030_21IN_MK14_TORPEDO_TUBES_TWIN"
+msgstr "533 mm Mk14"
+
+msgid "IDS_PAGT042_21IN_TORPEDO_TUBES_TRIPLE"
+msgstr "533 mm Triple"
+
+msgid "IDS_PAGT064_18IN_MK5_TORPEDO_TUBE"
+msgstr "450 mm Mk5"
+
+msgid "IDS_PAGT072_21IN_MK14_TORPEDO_TUBES_QUAD"
+msgstr "533 mm Quad"
+
+msgid "IDS_PAGT083_21IN_MK14_TORPEDO_TUBES_QUAD"
+msgstr "533 mm Mk14"
+
+msgid "IDS_PAGT094_21IN_MK14_TORPEDO_TUBES_QUAD"
+msgstr "533 mm Quad"
+
+msgid "IDS_PAGT100_18IN_MK6_TORPEDO_TWIN_TUBE"
+msgstr "450 mm Mk6"
+
+msgid "IDS_PAGT110_21IN_TORPEDO_TUBES_TWIN"
+msgstr "533 mm Twin"
+
+msgid "IDS_PAGT132_TORPEDO_TUBES_TRIPLE"
+msgstr "533 mm Triple"
+
+msgid "IDS_PAGT158_21IN_TORPEDO_TUBES_TRIPLE"
+msgstr "533 mm Triple"
+
+msgid "IDS_PAGT210_21IN_SINGLE_MK25"
+msgstr "533 mm Single"
+
+msgid "IDS_PAGT230_21IN_MK14_SIX_TUBES"
+msgstr "533 mm 6-tube"
+
+msgid "IDS_PANAZ_WWII_SA"
+msgstr "Yuen Xuanzhou"
+
+msgid "IDS_PAN_AMERICA"
+msgstr "Pan-America"
+
+msgid "IDS_PAN_AMERICA_AIRCARRIER"
+msgstr "Pan-American carriers"
+
+msgid "IDS_PAN_AMERICA_BATTLESHIP"
+msgstr "Pan-American battleships"
+
+msgid "IDS_PAN_AMERICA_CRUISER"
+msgstr "Pan-American cruisers"
+
+msgid "IDS_PAN_AMERICA_DESTROYER"
+msgstr "Pan-American destroyers"
+
+msgid "IDS_PAN_AMERICA_SUBMARINE"
+msgstr "Pan-American submarines"
+
+msgid "IDS_PAN_ASIA"
+msgstr "Pan-Asia"
+
+msgid "IDS_PAN_ASIA_AIRCARRIER"
+msgstr "Pan-Asian carriers"
+
+msgid "IDS_PAN_ASIA_BATTLESHIP"
+msgstr "Pan-Asian battleships"
+
+msgid "IDS_PAN_ASIA_CRUISER"
+msgstr "Pan-Asian cruisers"
+
+msgid "IDS_PAN_ASIA_DESTROYER"
+msgstr "Pan-Asian destroyers"
+
+msgid "IDS_PAN_ASIA_SUBMARINE"
+msgstr "Pan-Asian submarines"
+
+msgid "IDS_PAOLO_NAVIGATORE"
+msgstr "Paolo Navigatore"
+
+msgid "IDS_PAPA001_SHELL_203MM_AP_AP_MK_19"
+msgstr "203 mm AP Mk19"
+
+msgid "IDS_PAPA002_SHELL_203MM_HE_HC_MK_25"
+msgstr "203 mm HE/HC Mk25"
+
+msgid "IDS_PAPA003_SHELL_127MM_HE_HC_MK_36"
+msgstr "127 mm HE/HC Mk36"
+
+msgid "IDS_PAPA004_SHELL_127MM_AP_SC_MK_38"
+msgstr "127 mm AP/SC Mk38"
+
+msgid "IDS_PAPA005_SHELL_127MM_HE_C_MK_32"
+msgstr "127 mm HE Mk32"
+
+msgid "IDS_PAPA006_SHELL_356MM_AP_AP_MK_16"
+msgstr "356 mm AP Mk16"
+
+msgid "IDS_PAPA007_SHELL_356MM_HE_HC_MK_22"
+msgstr "356 mm HE/HC Mk22"
+
+msgid "IDS_PAPA008_SHELL_127MM_HE_HC_MK_39"
+msgstr "127 mm HE/HC Mk39"
+
+msgid "IDS_PAPA009_SHELL_406MM_AP_AP_MK_3"
+msgstr "406 mm AP Mk3"
+
+msgid "IDS_PAPA010_SHELL_406MM_HE_HC_MK_13"
+msgstr "406 mm HE/HC Mk13"
+
+msgid "IDS_PAPA011_SHELL_406MM_AP_AP_MK_8"
+msgstr "406 mm AP Mk8"
+
+msgid "IDS_PAPA012_SHELL_203MM_AP_AP_MK_21"
+msgstr "203 mm AP Mk21"
+
+msgid "IDS_PAPA014_SHELL_406MM_AP_AP_MK_8"
+msgstr "406 mm AP Mk8"
+
+msgid "IDS_PAPA015_SHELL_406MM_HE_HC_MK_13"
+msgstr "406 mm HE/HC Mk13"
+
+msgid "IDS_PAPA016_SHELL_152MM_AP_C_MK_28"
+msgstr "152 mm AP Mk28"
+
+msgid "IDS_PAPA017_SHELL_152MM_HE_HC_MK_34"
+msgstr "152 mm HE/HC Mk34"
+
+msgid "IDS_PAPA018_MAIN_127MM_HE_C_MK_32"
+msgstr "127 mm HE Mk32"
+
+msgid "IDS_PAPA019_SHELL_152MM_AP_AP_MK_35"
+msgstr "152 mm AP Mk35"
+
+msgid "IDS_PAPA020_SHELL_152MM_HE_HC_MK_34"
+msgstr "152 mm HE/HC Mk34"
+
+msgid "IDS_PAPA021_SHELL_127MM_AP_AP"
+msgstr "127 mm AP"
+
+msgid "IDS_PAPA022_SHELL_127MM_HE_C_MK_15"
+msgstr "127 mm HE Mk15"
+
+msgid "IDS_PAPA023_SHELL_76MM_AP_AP_MK_29"
+msgstr "76 mm AP Mk29"
+
+msgid "IDS_PAPA024_SHELL_76MM_HE_C"
+msgstr "76 mm HE"
+
+msgid "IDS_PAPA025_SHELL_305MM_AP_AP"
+msgstr "305 mm AP"
+
+msgid "IDS_PAPA026_SHELL_305MM_HE_C"
+msgstr "305 mm HE"
+
+msgid "IDS_PAPA027_SHELL_152MM_AP_AP_105LBS"
+msgstr "152 mm AP 105 lb"
+
+msgid "IDS_PAPA028_SHELL_152MM_HE_C_105LBS"
+msgstr "152 mm HE 105 lb"
+
+msgid "IDS_PAPA029_SHELL_152MM_AP_SC_MK_27_MOD_2"
+msgstr "152 mm AP/SC Mk27 mod. 2"
+
+msgid "IDS_PAPA030_SHELL_152MM_HE_HC_MARK_34_MOD_1"
+msgstr "152 mm HE/HC Mk34 mod. 1"
+
+msgid "IDS_PAPA031_SHELL_152MM_AP_AP_105LBS"
+msgstr "152 mm AP 105 lb"
+
+msgid "IDS_PAPA032_SHELL_152MM_HE_C_105LBS"
+msgstr "152 mm HE 105 lb"
+
+msgid "IDS_PAPA033_SHELL_102MM_AP_SC_MK_16"
+msgstr "102 mm AP/SC Mk16"
+
+msgid "IDS_PAPA034_SHELL_102MM_HE_HC_MK_15"
+msgstr "102 mm HE/HC Mk15"
+
+msgid "IDS_PAPA035_SHELL_356MM_AP_AP_MK_16"
+msgstr "356 mm AP Mk16"
+
+msgid "IDS_PAPA036_SHELL_356MM_HE_HC_MK_22"
+msgstr "356 mm HE/HC Mk22"
+
+msgid "IDS_PAPA037_SHELL_203MM_AP_AP_260LBS"
+msgstr "203 mm AP 260 lb"
+
+msgid "IDS_PAPA038_SHELL_203MM_HE_C_260LBS"
+msgstr "203 mm HE 260 lb"
+
+msgid "IDS_PAPA039_SHELL_356MM_AP_AP_1400LBS"
+msgstr "356 mm AP Early 1400 lb"
+
+msgid "IDS_PAPA040_SHELL_356MM_HE_C_1400LBS"
+msgstr "356 mm HE 1400 lb"
+
+msgid "IDS_PAPA041_SHELL_76MM_HE_C"
+msgstr "76 mm HE"
+
+msgid "IDS_PAPA042_SHELL_127_HE_HC_MK_39"
+msgstr "127 mm HE/HC Mk39"
+
+msgid "IDS_PAPA043_SHELL_127_AP_C_MK_15"
+msgstr "127 mm AP Mk15"
+
+msgid "IDS_PAPA044_MAIN_127MM_HE_C_MK_32"
+msgstr "127 mm HE Mk32"
+
+msgid "IDS_PAPA045_SHELL_127_HE_HC_MK_39"
+msgstr "127 mm HE/HC Mk39"
+
+msgid "IDS_PAPA046_SHELL_127_AP_C_MK_15"
+msgstr "127 mm AP Mk15"
+
+msgid "IDS_PAPA047_SHELL_152MM_HE_HC_MK_34"
+msgstr "152 mm HE/HC Mk34T"
+
+msgid "IDS_PAPA048_SHELL_152MM_AP_C_MK_28"
+msgstr "152 mm AP Mk28"
+
+msgid "IDS_PAPA049_SHELL_120_HE_45LBS"
+msgstr "120 mm HE 45 lb"
+
+msgid "IDS_PAPA050_152MM_AP_130LBS_MK35"
+msgstr "152 mm AP 130 lb Mk35"
+
+msgid "IDS_PAPA051_152MM_HE_HC_MARK_39_MOD_0"
+msgstr "152 mm HE Mk39"
+
+msgid "IDS_PAPA052_356MM_HE_COMMON_1400LBS"
+msgstr "356 mm HE Common 1400 lb"
+
+msgid "IDS_PAPA053_356MM_AP_EARLY_AP_1400LBS"
+msgstr "356 mm AP Early 1400 lb"
+
+msgid "IDS_PAPA054_SHELL_305MM_AP_AP_MK15"
+msgstr "305 mm AP Mk15 mod. 1"
+
+msgid "IDS_PAPA055_305MM_AP_AP_870LBS"
+msgstr "305 mm AP 870 lb"
+
+msgid "IDS_PAPA056_305MM_HE_HC_MK8"
+msgstr "305 mm HE/HC Mk8"
+
+msgid "IDS_PAPA057_305MM_HE_COMMON_870LBS"
+msgstr "305 mm HE Common 870 lb"
+
+msgid "IDS_PAPA058_127MM_HE_HC_MK41"
+msgstr "127 mm HE Mk41"
+
+msgid "IDS_PAPA059_SHELL_406MM_AP_AP_MK_5"
+msgstr "406 mm AP Mk5"
+
+msgid "IDS_PAPA060_406MM_HE_HE_MK_2"
+msgstr "406 mm HE Mk2"
+
+msgid "IDS_PAPA061_SHELL_152MM_AP_SC_MK_27_MOD_5"
+msgstr "152 mm AP/SC Mk27 mod. 5"
+
+msgid "IDS_PAPA062_SHELL_356MM_AP_MK_16_ARIZONA"
+msgstr "356 mm AP Mk16"
+
+msgid "IDS_PAPA063_SHELL_356MM_HE_MK_22_ARIZONA"
+msgstr "356 mm HE/HC Mk22"
+
+msgid "IDS_PAPA064_SHELL_203MM_AP_INDIANAPOLIS"
+msgstr "203 mm AP Mk19"
+
+msgid "IDS_PAPA065_SHELL_203MM_HE_INDIANAPOLIS"
+msgstr "203 mm HE/HC Mk25"
+
+msgid "IDS_PAPA066_SHELL_356MM_AP_MK_16_TEXAS"
+msgstr "356 mm AP Mk16"
+
+msgid "IDS_PAPA067_SHELL_356MM_HE_MK_22_TEXAS"
+msgstr "356 mm HE/HC Mk22"
+
+msgid "IDS_PAPA068_127MM_AP_FLINT"
+msgstr "127 mm AP/SC Mk38"
+
+msgid "IDS_PAPA069_127MM_HE_FLINT"
+msgstr "127 mm HE Mk32"
+
+msgid "IDS_PAPA070_127MM_AP_BLACK"
+msgstr "127 mm AP/SC Mk38"
+
+msgid "IDS_PAPA071_127MM_HE_BLACK"
+msgstr "127 mm HE Mk32"
+
+msgid "IDS_PAPA072_406MM_AP_MISSOURI"
+msgstr "406 mm AP Mk8"
+
+msgid "IDS_PAPA073_406MM_HE_MISSOURI"
+msgstr "406 mm HE/HC Mk13"
+
+msgid "IDS_PAPA074_406MM_AP_ALABAMA"
+msgstr "406 mm AP Mk8"
+
+msgid "IDS_PAPA075_406MM_HE_ALABAMA"
+msgstr "406 mm HE/HC Mk13"
+
+msgid "IDS_PAPA076_406MM_AP_ALABAMA"
+msgstr "406 mm AP Mk8"
+
+msgid "IDS_PAPA077_406MM_HE_ALABAMA"
+msgstr "406 mm HE/HC Mk13"
+
+msgid "IDS_PAPA078_127MM_AP_KIDD"
+msgstr "127 mm AP/SC Mk38"
+
+msgid "IDS_PAPA079_127MM_HE_KIDD"
+msgstr "127 mm HE Mk32"
+
+msgid "IDS_PAPA080_406MM_AP_MASS"
+msgstr "406 mm AP Mk8"
+
+msgid "IDS_PAPA081_406MM_HE_MASS"
+msgstr "406 mm HE/HC Mk13"
+
+msgid "IDS_PAPA082_203MM_HE_SALEM"
+msgstr "203 mm HE/HC Mk25"
+
+msgid "IDS_PAPA083_203MM_AP_SALEM"
+msgstr "203 mm AP Mk21"
+
+msgid "IDS_PAPA084_SHELL_406MM_HE_HC_MK_13E"
+msgstr "406 mm HE/HC Mk13"
+
+msgid "IDS_PAPA085_127MM_HE_MONAGHAN"
+msgstr "127 mm HE Mk32"
+
+msgid "IDS_PAPA086_127MM_AP_MONAGHAN"
+msgstr "127 mm AP/SC Mk38"
+
+msgid "IDS_PAPA087_305MM_HE_ALASKA_MK17M1"
+msgstr "305 mm HE Mk17 mod. 1"
+
+msgid "IDS_PAPA088_305MM_AP_ALASKA_MK18M1"
+msgstr "305 mm AP Mk18 mod. 1"
+
+msgid "IDS_PAPA089_127MM_HE_BOISE"
+msgstr "127 mm HE/HC Mk36"
+
+msgid "IDS_PAPA090_152MM_AP_BOISE"
+msgstr "152 mm AP Mk35"
+
+msgid "IDS_PAPA091_152MM_HE_BOISE"
+msgstr "152 mm HE/HC Mk34"
+
+msgid "IDS_PAPA092_203MM_HE_WICHITA"
+msgstr "203 mm HE/HC Mk25"
+
+msgid "IDS_PAPA093_203MM_AP_WICHITA"
+msgstr "203 mm AP Mk19"
+
+msgid "IDS_PAPA094_152MM_HE_CHARLSTON"
+msgstr "152 mm HE 105 lb"
+
+msgid "IDS_PAPA095_152MM_AP_CHARLSTON"
+msgstr "152 mm AP 105 lb"
+
+msgid "IDS_PAPA096_406MM_HE_WVIRGINIA"
+msgstr "406 mm HE/HC Mk13"
+
+msgid "IDS_PAPA097_406MM_AP_WVIRGINIA"
+msgstr "406 mm AP Mk5"
+
+msgid "IDS_PAPA098_152MM_HE_MONTPELIER"
+msgstr "152 mm HE/HC Mk34"
+
+msgid "IDS_PAPA099_152MM_AP_MONTPELIER"
+msgstr "152 mm AP Mk35"
+
+msgid "IDS_PAPA100_127_AP_TST_GEARING"
+msgstr "127 mm AP/SC Mk38"
+
+msgid "IDS_PAPA101_127_HE_TST_GEARING"
+msgstr "127 mm HE Mk32"
+
+msgid "IDS_PAPA102_406_HE_TST_MONTANA"
+msgstr "406 mm HE/HC Mk13"
+
+msgid "IDS_PAPA103_406_AP_TST_MONTANA"
+msgstr "406 mm AP Mk8"
+
+msgid "IDS_PAPA104_457MM_HE_GEORGIA_SH"
+msgstr "457 mm HE Type B"
+
+msgid "IDS_PAPA105_457MM_AP_GEORGIA_SH"
+msgstr "457 mm AP Type B"
+
+msgid "IDS_PAPA108_127MM_HE_BENHAM"
+msgstr "127 mm HE Mk32"
+
+msgid "IDS_PAPA109_127MM_AP_BENHAM"
+msgstr "127 mm AP/SC Mk38"
+
+msgid "IDS_PAPA110_127MM_AP_HILL"
+msgstr "127 mm AP/SC Mk38"
+
+msgid "IDS_PAPA111_127MM_HE_HILL"
+msgstr "127 mm HE Mk32"
+
+msgid "IDS_PAPA112_127MM_HE_SOMERS"
+msgstr "127 mm HE Mk32"
+
+msgid "IDS_PAPA113_127MM_AP_SOMERS"
+msgstr "127 mm AP/SC Mk38"
+
+msgid "IDS_PAPA114_457MM_HE_OHIO_SH"
+msgstr "457 mm HE Type B"
+
+msgid "IDS_PAPA115_457MM_AP_OHIO_SH"
+msgstr "457 mm AP Type B"
+
+msgid "IDS_PAPA116_305MM_HE_P_RICO_MK17M1"
+msgstr "305 mm HE Mk17 mod. 1"
+
+msgid "IDS_PAPA117_305MM_AP_P_RICO_MK18M1"
+msgstr "305 mm AP Mk18 mod. 1"
+
+msgid "IDS_PAPA118_356MM_HE_MK22_CALIFORNIA"
+msgstr "356 mm HE/HC Mk22"
+
+msgid "IDS_PAPA119_356MM_AP_MK16_CALIFORNIA"
+msgstr "356 mm AP Mk16"
+
+msgid "IDS_PAPA120_203MM_HE_ANCHORAGE"
+msgstr "203 mm HE/HC Mk25"
+
+msgid "IDS_PAPA121_203MM_AP_ANCHORAGE"
+msgstr "203 mm AP Mk19"
+
+msgid "IDS_PAPA122_457MM_HE_18_47"
+msgstr "457 mm HE Type B"
+
+msgid "IDS_PAPA123_457MM_AP_18_47_B1"
+msgstr "457 mm AP Type B"
+
+msgid "IDS_PAPA124_356MM_HE_FLORIDA"
+msgstr "356 mm HE/HC Mk22 mod. 1"
+
+msgid "IDS_PAPA125_356MM_AP_FLORIDA"
+msgstr "356 mm AP Mk16 mod. 1"
+
+msgid "IDS_PAPA126_356MM_HE_OKLAHOMA"
+msgstr "356 mm HE 1400 lb"
+
+msgid "IDS_PAPA127_356MM_AP_OKLAHOMA"
+msgstr "356 mm AP Early 1400 lb"
+
+msgid "IDS_PAPA128_SHELL_406MM_AP_AP_MK_8_MOD1"
+msgstr "406 mm AP Mk8 mod. 1"
+
+msgid "IDS_PAPA129_SHELL_406MM_AP_AP_MK_5_MOD1"
+msgstr "406 mm AP Mk5 mod. 1"
+
+msgid "IDS_PAPA130_127MM_HE_MK41_AUSTIN"
+msgstr "127 mm HE Mk.41"
+
+msgid "IDS_PAPA131_127MM_CS_MK42_AUSTIN"
+msgstr "127 mm CS Mk.42"
+
+msgid "IDS_PAPA132_406MM_HE_ALABAMA_VL"
+msgstr "406 mm HE/HC Mk13"
+
+msgid "IDS_PAPA133_406MM_AP_ALABAMA_VL"
+msgstr "406 mm AP Mk8"
+
+msgid "IDS_PAPA134_406MM_HE_CONSTELLATION"
+msgstr "406 mm HE/HC Mk13"
+
+msgid "IDS_PAPA135_406MM_AP_CONSTELLATION"
+msgstr "406 mm AP Mk5 mod. 1"
+
+msgid "IDS_PAPA136_305MM_HE_CONGRESS"
+msgstr "305 mm HE Mk17 mod. 1"
+
+msgid "IDS_PAPA137_305MM_AP_CONGRESS"
+msgstr "305 mm AP Mk18 mod. 1"
+
+msgid "IDS_PAPA138_203MM_HE_ROCHESTER"
+msgstr "203 mm HE/HC Mk25"
+
+msgid "IDS_PAPA139_203MM_AP_ROCHESTER"
+msgstr "203 mm AP Mk21"
+
+msgid "IDS_PAPA140_406MM_HE_KEARSARGE"
+msgstr "406 mm HE/HC Mk13"
+
+msgid "IDS_PAPA141_406MM_AP_KEARSARGE"
+msgstr "406 mm AP Mk8"
+
+msgid "IDS_PAPA142_203MM_HE_TULSA"
+msgstr "203 mm HE/HC Mk25"
+
+msgid "IDS_PAPA143_203MM_AP_TULSA"
+msgstr "203 mm AP Mk21"
+
+msgid "IDS_PAPA144_127MM_HE_F_SHERMAN"
+msgstr "127 mm HE Mk.41"
+
+msgid "IDS_PAPA145_127MM_CS_F_SHERMAN"
+msgstr "127 mm CS Mk.42"
+
+msgid "IDS_PAPA146_127MM_HE_S_DIEGO"
+msgstr "127 mm HE Mk32"
+
+msgid "IDS_PAPA147_127MM_CS_S_DIEGO"
+msgstr "127 mm SC Mk38"
+
+msgid "IDS_PAPA148_127MM_AP_S_DIEGO"
+msgstr "127 mm AP/SC Mk38"
+
+msgid "IDS_PAPA149_152MM_HE_VALLEJO"
+msgstr "152 mm HE Mk39 mod.12"
+
+msgid "IDS_PAPA150_152MM_AP_VALLEJO"
+msgstr "152 mm AP 130 lb Mk35 mod.12"
+
+msgid "IDS_PAPA153_127MM_HE_JOSHUA"
+msgstr "127 mm HE Mk32"
+
+msgid "IDS_PAPA154_127MM_AP_JOSHUA"
+msgstr "127 mm AP/SC Mk38"
+
+msgid "IDS_PAPA155_406MM_HE_WVIRGINIA_44"
+msgstr "406 mm HE/HC Mk13"
+
+msgid "IDS_PAPA156_406MM_AP_WVIRGINIA_44"
+msgstr "406 mm AP Mk5"
+
+msgid "IDS_PAPA157_127MM_HE_HALFORD"
+msgstr "127 mm HE Mk32"
+
+msgid "IDS_PAPA158_127MM_AP_HALFORD"
+msgstr "127 mm AP/SC Mk38"
+
+msgid "IDS_PAPA159_406MM_HE_T11"
+msgstr "406 mm HE/HC Mk13"
+
+msgid "IDS_PAPA160_406MM_AP_T11"
+msgstr "406 mm AP Mk8"
+
+msgid "IDS_PAPA161_203MM_HE_N_HAMPSHIRE"
+msgstr "203 mm HE/HC Mk25"
+
+msgid "IDS_PAPA162_203MM_AP_N_HAMPSHIRE"
+msgstr "203 mm AP Mk19"
+
+msgid "IDS_PAPA163_152MM_HE_CHESAPEAKE"
+msgstr "152 mm HE Mk39"
+
+msgid "IDS_PAPA164_152MM_AP_CHESAPEAKE"
+msgstr "152 mm AP Mk35"
+
+msgid "IDS_PAPA200_76MM_SG_CS_SUB"
+msgstr "76 mm CS Mk29"
+
+msgid "IDS_PAPA201_102MM_SG_CS_SUB"
+msgstr "102 mm CS Mk16"
+
+msgid "IDS_PAPA202_203MM_HE_MK_25_T11"
+msgstr "203 mm HE/HC Mk25"
+
+msgid "IDS_PAPA203_203MM_AP_MK_21_T11"
+msgstr "203 mm AP Mk21"
+
+msgid "IDS_PAPA204_203MM_HE_ILLINOIS"
+msgstr "203 mm HE/HC Mk25"
+
+msgid "IDS_PAPA205_203MM_AP_ILLINOIS"
+msgstr "203 mm AP Mk21"
+
+msgid "IDS_PAPA206_127MM_HE_MAYO"
+msgstr "127 mm HE Mk32"
+
+msgid "IDS_PAPA207_127MM_AP_MAYO"
+msgstr "127 mm AP/SC Mk38"
+
+msgid "IDS_PAPA208_127MM_HE_MK44"
+msgstr "127 mm HE/HC Mk44"
+
+msgid "IDS_PAPA209_127MM_AP_MK44"
+msgstr "127 mm AP Mk44"
+
+msgid "IDS_PAPA210_127MM_HE_HC_MK_40_FARRAND_HOGG"
+msgstr "127 mm HE/HC Mk40"
+
+msgid "IDS_PAPA211_127MM_AP_C_MK_16_FARRAND_HOGG"
+msgstr "127 mm AP Mk16"
+
+msgid "IDS_PAPA990_457MM_HE_CONNECTICUT"
+msgstr "457 mm HE Type B"
+
+msgid "IDS_PAPA991_457MM_AP_CONNECTICUT"
+msgstr "457 mm AP Type B"
+
+msgid "IDS_PAPA992_457MM_HE_UTAH"
+msgstr "457 mm HE Type B"
+
+msgid "IDS_PAPA993_457MM_AP_UTAH"
+msgstr "457 mm AP Type B"
+
+msgid "IDS_PAPB001_BOMB_6"
+msgstr "Bomb prototype"
+
+msgid "IDS_PAPB002_1000LBS_MK33"
+msgstr "AP 1000 lb Mk33"
+
+msgid "IDS_PAPB004_1600LBS_MK1"
+msgstr "AP 1600 lb Mk1"
+
+msgid "IDS_PAPB005_100LBS_ANM30A1"
+msgstr "HE 100 lb ANM30A1"
+
+msgid "IDS_PAPB006_250LBS_ANM57"
+msgstr "HE 250 lb ANM57"
+
+msgid "IDS_PAPB007_500LBS_ANM64"
+msgstr "HE 500 lb ANM64"
+
+msgid "IDS_PAPB008_1000LBS_ANM65"
+msgstr "HE 1000 lb ANM65"
+
+msgid "IDS_PAPB009_KEARSARGE"
+msgstr "AN-M66"
+
+msgid "IDS_PAPB101_DELAWARE_STOCK"
+msgstr "AN-M64"
+
+msgid "IDS_PAPB102_DELAWARE_TOP"
+msgstr "AN-M64"
+
+msgid "IDS_PAPB104_LANGLEY_STOCK"
+msgstr "AN-M64"
+
+msgid "IDS_PAPB106_RANGER_STOCK"
+msgstr "AN-M65"
+
+msgid "IDS_PAPB108_LEXINGTON_STOCK"
+msgstr "AN-M65"
+
+msgid "IDS_PAPB110_MIDWAY_STOCK"
+msgstr "AN-M66"
+
+msgid "IDS_PAPB118_YORKTOWN_STOCK"
+msgstr "AN-M65"
+
+msgid "IDS_PAPB120_UNITED_STATES_STOCK"
+msgstr "AN-M66"
+
+msgid "IDS_PAPB121_UNITED_STATES_JET"
+msgstr "AN-M56A1"
+
+msgid "IDS_PAPB128_NEBRASKA_STOCK"
+msgstr "AN-M64"
+
+msgid "IDS_PAPB130_LOUISIANA_STOCK"
+msgstr "AN-M65"
+
+msgid "IDS_PAPB206_RANGER_TOP"
+msgstr "AN-M65"
+
+msgid "IDS_PAPB208_LEXINGTON_TOP"
+msgstr "AN-M65"
+
+msgid "IDS_PAPB210_MIDWAY_TOP"
+msgstr "AN-M66"
+
+msgid "IDS_PAPB218_YORKTOWN_TOP"
+msgstr "AN-M65"
+
+msgid "IDS_PAPB228_NEBRASKA_TOP"
+msgstr "AN-M64"
+
+msgid "IDS_PAPB230_LOUISIANA_TOP"
+msgstr "AN-M64"
+
+msgid "IDS_PAPB508_ENTERPRISE_STOCK"
+msgstr "AN-M62"
+
+msgid "IDS_PAPB510_ROSEVELT_STOCK"
+msgstr "AN-M66"
+
+msgid "IDS_PAPB518_SAIPAN_STOCK"
+msgstr "AN-M66"
+
+msgid "IDS_PAPB538_HORNET_TACT"
+msgstr "AN-M64"
+
+msgid "IDS_PAPB548_HORNET_STOCK"
+msgstr "AN-M60"
+
+msgid "IDS_PAPB920_ESSEX_TOP"
+msgstr "AN-M66"
+
+msgid "IDS_PAPB998_CONCORD_BRIDGE"
+msgstr "AN-M65"
+
+msgid "IDS_PAPD100_DEPTH_45KG"
+msgstr "100 lb Depth Bomb Mk 52"
+
+msgid "IDS_PAPD101_DEPTH_147KG"
+msgstr "325 lb Depth Bomb Mk 17"
+
+msgid "IDS_PAPD102_DEPTH_158KG"
+msgstr "350 lb Depth Bomb Mk 54"
+
+msgid "IDS_PAPD103_DEPTH_294KG"
+msgstr "650 lb Depth Bomb Mk 37"
+
+msgid "IDS_PAPD104_DEPTH_320KG"
+msgstr "650 lb Depth Bomb Mk 38"
+
+msgid "IDS_PAPD105_DEPTH_T5"
+msgstr "350 lb Depth Bomb"
+
+msgid "IDS_PAPD106_DEPTH_T8"
+msgstr "650 lb Depth Bomb"
+
+msgid "IDS_PAPD107_DEPTH_T10"
+msgstr "650 lb Depth Bomb"
+
+msgid "IDS_PAPD108_DEPTH_CV_6"
+msgstr "100 lb Depth Bomb Mk 52"
+
+msgid "IDS_PAPD109_DEPTH_CV_8"
+msgstr "350 lb Depth Bomb Mk 54"
+
+msgid "IDS_PAPD110_DEPTH_CV_10"
+msgstr "650 lb Depth Bomb Mk 38"
+
+msgid "IDS_PAPR009_KEARSARGE"
+msgstr "Tiny Tim"
+
+msgid "IDS_PAPR104_LANGLEY_STOCK"
+msgstr "5-inch FFAR"
+
+msgid "IDS_PAPR106_RANGER_STOCK"
+msgstr "5-inch FFAR"
+
+msgid "IDS_PAPR108_LEXINGTON_STOCK"
+msgstr "5-inch FFAR"
+
+msgid "IDS_PAPR110_MIDWAY_STOCK"
+msgstr "127 mm HVAR"
+
+msgid "IDS_PAPR118_YORKTOWN_STOCK"
+msgstr "5-inch FFAR"
+
+msgid "IDS_PAPR120_UNITED_STATES_STOCK"
+msgstr "127 mm HVAR"
+
+msgid "IDS_PAPR121_UNITED_STATES_JET"
+msgstr "11.75-inch AR Rocket mod. 1"
+
+msgid "IDS_PAPR206_RANGER_TOP"
+msgstr "5-inch FFAR"
+
+msgid "IDS_PAPR208_LEXINGTON_TOP"
+msgstr "127 mm HVAR"
+
+msgid "IDS_PAPR210_MIDWAY_TOP"
+msgstr "127 mm HVAR"
+
+msgid "IDS_PAPR218_YORKTOWN_TOP"
+msgstr "127 mm HVAR"
+
+msgid "IDS_PAPR308_LEXINGTON_TOP"
+msgstr "Tiny Tim"
+
+msgid "IDS_PAPR310_MIDWAY_TOP"
+msgstr "Tiny Tim"
+
+msgid "IDS_PAPR311_HALFORD_TOP"
+msgstr "Tiny Tim"
+
+msgid "IDS_PAPR318_YORKTOWN_TOP"
+msgstr "Tiny Tim"
+
+msgid "IDS_PAPR508_ENTERPRISE_STOCK"
+msgstr "5-inch FFAR"
+
+msgid "IDS_PAPR510_ROOSEVELT_STOCK"
+msgstr "127 mm HVAR"
+
+msgid "IDS_PAPR518_SAIPAN_STOCK"
+msgstr "Tiny Tim"
+
+msgid "IDS_PAPR538_HORNET_STOCK"
+msgstr "HE 5-inch FFAR"
+
+msgid "IDS_PAPR920_ESSEX_TOP"
+msgstr "Tiny Tim"
+
+msgid "IDS_PAPR998_CONCORD_BRIDGE"
+msgstr "Tiny Tim"
+
+msgid "IDS_PAPT001_TORPEDO_533MM_MK_15"
+msgstr "Mk15 mod. 0"
+
+msgid "IDS_PAPT002_HALFORD_MK15"
+msgstr "Mk29 mod. 1"
+
+msgid "IDS_PAPT005_BLISS_LEAVITT_MK6"
+msgstr "Bliss Leavitt Mk6"
+
+msgid "IDS_PAPT006_BLISS_LEAVITT_MK7_MOD_5A"
+msgstr "Bliss Leavitt Mk7 mod. 5A"
+
+msgid "IDS_PAPT007_BLISS_LEAVITT_MK7_MOD_2A"
+msgstr "Bliss Leavitt Mk7 mod. 2A"
+
+msgid "IDS_PAPT008_MK_17"
+msgstr "Mk17"
+
+msgid "IDS_PAPT009_MK_11"
+msgstr "Mk11"
+
+msgid "IDS_PAPT010_MK_13_MOD0A"
+msgstr "Mk13 mod. 0A"
+
+msgid "IDS_PAPT012_BLISS_LEAVITT_MK7_TYPE_DA"
+msgstr "Bliss Leavitt Mk7 Type DA"
+
+msgid "IDS_PAPT013_MK_25_MOD3A"
+msgstr "Mk25 mod. 3A"
+
+msgid "IDS_PAPT014_BLISS_LEAVITT_MK3"
+msgstr "Bliss Leavitt Mk3"
+
+msgid "IDS_PAPT015_MK8_MOD2B"
+msgstr "Mk8 mod. 2B"
+
+msgid "IDS_PAPT016_MK_8_MOD3B"
+msgstr "Mk8 mod. 3B"
+
+msgid "IDS_PAPT017_MK8_MOD8"
+msgstr "Mk8 mod. 8"
+
+msgid "IDS_PAPT018_MK_15_MOD_3"
+msgstr "Mk15 mod. 3"
+
+msgid "IDS_PAPT019_WHITEHEAD_MK5"
+msgstr "Whitehead Mk5"
+
+msgid "IDS_PAPT020_BLISS_LEAVITT_MK7_MOD_0"
+msgstr "Bliss Leavitt Mk7 mod. 0"
+
+msgid "IDS_PAPT021_BLISS_LEAVITT_MARK_9_MOD_1B"
+msgstr "Bliss Leavitt Mk9 mod. 1b"
+
+msgid "IDS_PAPT022_BLISS_LEAVITT_MARK_9_MOD_1"
+msgstr "Bliss Leavitt Mk9 mod. 1"
+
+msgid "IDS_PAPT023_MK_12"
+msgstr "Mk12"
+
+msgid "IDS_PAPT024_MK_14_MOD_3"
+msgstr "Mk14 mod. 3"
+
+msgid "IDS_PAPT025_MK_14_MOD_0"
+msgstr "Mk14 mod. 0"
+
+msgid "IDS_PAPT026_MK_16_MOD_0"
+msgstr "Mk16 mod. 0"
+
+msgid "IDS_PAPT027_MK_16_MOD_1"
+msgstr "Mk16 mod. 1"
+
+msgid "IDS_PAPT028_TORPEDO_533MM_MK_15_SIMS"
+msgstr "Mk15 mod. 0"
+
+msgid "IDS_PAPT029_MK_15_MOD_ATLANTA"
+msgstr "Mk15 mod. 3"
+
+msgid "IDS_PAPT030_BLACK"
+msgstr "Mk29"
+
+msgid "IDS_PAPT031_KIDD"
+msgstr "Mk15 mod. 3"
+
+msgid "IDS_PAPT032_MONAGHAN"
+msgstr "Mark 12"
+
+msgid "IDS_PAPT033_MONAGHAN_MK15"
+msgstr "Mk15 mod. 3"
+
+msgid "IDS_PAPT034_SMITH"
+msgstr "Bliss Leavitt Mk7 mod. 0"
+
+msgid "IDS_PAPT035_TST_GEARING_1"
+msgstr "Mk16 mod. 1"
+
+msgid "IDS_PAPT036_TST_GEARING_2"
+msgstr "Mk17"
+
+msgid "IDS_PAPT037_533MM_BENHAM"
+msgstr "533 mm Mk15"
+
+msgid "IDS_PAPT038_HILL"
+msgstr "Mk11"
+
+msgid "IDS_PAPT039_SOMERS"
+msgstr "Mk17"
+
+msgid "IDS_PAPT041_MK22_SUB"
+msgstr "Mk22 mod. 1"
+
+msgid "IDS_PAPT042_MK28_SUB_MAGNETIC"
+msgstr "Mk28 MIE"
+
+msgid "IDS_PAPT043_MK29_SUB"
+msgstr "Mk29"
+
+msgid "IDS_PAPT044_MK29_SUB_MAGNETIC"
+msgstr "Mk29 MIE"
+
+msgid "IDS_PAPT045_533MM_ANCHORAGE"
+msgstr "533 mm Mk16 mod. 1"
+
+msgid "IDS_PAPT046_MK17_AUSTIN"
+msgstr "533 mm Mk16 mod. 1"
+
+msgid "IDS_PAPT047_MK_11_CONSTELLATION"
+msgstr "Mk15 mod. 3"
+
+msgid "IDS_PAPT048_MK28_SUB"
+msgstr "Mk28"
+
+msgid "IDS_PAPT050_533_SHERMAN"
+msgstr "Mk17"
+
+msgid "IDS_PAPT051_533MM_MK15_S_DIEGO"
+msgstr "Mk15 mod. 3"
+
+msgid "IDS_PAPT052_GATO_SUB"
+msgstr "Mark 29 mod 1"
+
+msgid "IDS_PAPT053_MK22_MOD0_SUB"
+msgstr "Mk22 mod. 0"
+
+msgid "IDS_PAPT054_MK28_MOD0_SUB"
+msgstr "Mk28 mod. 0"
+
+msgid "IDS_PAPT055_MK28_MOD0_SUB_MAGNETIC"
+msgstr "Mk28 mod. 0 MIE"
+
+msgid "IDS_PAPT056_MK29_MOD0_SUB"
+msgstr "Mk29 mod. 0"
+
+msgid "IDS_PAPT057_533MM_BLISS_L_MK2"
+msgstr "Bliss Leavitt Mk2"
+
+msgid "IDS_PAPT058_533MM_BLISS_L_MK3"
+msgstr "Bliss Leavitt Mk3"
+
+msgid "IDS_PAPT059_MK_17_J_HUMP"
+msgstr "Mk17"
+
+msgid "IDS_PAPT060_GATO_MZ"
+msgstr "Mark 29 Mag 2"
+
+msgid "IDS_PAPT061_MAYO"
+msgstr "Mk15 mod. 3"
+
+msgid "IDS_PAPT062_533_MK15"
+msgstr "Mk15 mod. 3"
+
+msgid "IDS_PAPT063_HOGG"
+msgstr "Mk15 mod. 3"
+
+msgid "IDS_PAPT064_MAFFITT"
+msgstr "Mk15 mod. 3"
+
+msgid "IDS_PAPT065_FARRAND"
+msgstr "Mk15 mod. 3"
+
+msgid "IDS_PAPT104_LANGLEY_STOCK"
+msgstr "Torpedo Mk.7D"
+
+msgid "IDS_PAPT106_RANGER_STOCK"
+msgstr "Torpedo Mk.7"
+
+msgid "IDS_PAPT108_LEXINGTON_STOCK"
+msgstr "Torpedo Mk.13-2"
+
+msgid "IDS_PAPT110_MIDWAY_STOCK"
+msgstr "Torpedo Mk.7 mod. 1"
+
+msgid "IDS_PAPT118_YORKTOWN_STOCK"
+msgstr "Torpedo Mk.13-2"
+
+msgid "IDS_PAPT120_UNITED_STATES_STOCK"
+msgstr "Torpedo Mk.25"
+
+msgid "IDS_PAPT206_RANGER_TOP"
+msgstr "Torpedo Mk.7"
+
+msgid "IDS_PAPT208_LEXINGTON_TOP"
+msgstr "Torpedo Mk.13-2"
+
+msgid "IDS_PAPT210_MIDWAY_TOP"
+msgstr "Torpedo Mk.7 mod. 1"
+
+msgid "IDS_PAPT218_YORKTOWN_TOP"
+msgstr "Torpedo Mk.13-2"
+
+msgid "IDS_PAPT508_ENTERPRISE_STOCK"
+msgstr "Torpedo Mk.13-2"
+
+msgid "IDS_PAPT510_ROOSEVELT_STOCK"
+msgstr "Torpedo Mk.7D"
+
+msgid "IDS_PAPT518_SAIPAN_STOCK"
+msgstr "Torpedo Mk.13-2"
+
+msgid "IDS_PAPT538_HORNET_STOCK"
+msgstr "Torpedo Mk.7"
+
+msgid "IDS_PAPT777_TORPEDO_457_PROTOTYPE"
+msgstr "Torpedo 457 prototype"
+
+msgid "IDS_PAPT910_MK_13_MOD0A_INDEPENDENCE"
+msgstr "Mk13 mod. 0A"
+
+msgid "IDS_PAPT911_BALAO_TEST"
+msgstr "Mk29"
+
+msgid "IDS_PAPT912_BALAO_TEST_MZ"
+msgstr "Mk29 MIE"
+
+msgid "IDS_PAPT920_ESSEX_TOP"
+msgstr "Torpedo Mk.7 mod. 1"
+
+msgid "IDS_PAPT998_CONCORD_BRIDGE"
+msgstr "Torpedo Mk.13-2"
+
+msgid "IDS_PARAGONS_DROP_BRANCH_BONUS_BLOCK_0"
+msgstr "The ships of any Tech Tree branches that you reset will bring you Battle Performance Bonuses, including a special reward—Research Points."
+
+msgid "IDS_PARAGONS_DROP_BRANCH_BONUS_BLOCK_1"
+msgstr "To get the reward, research a new ship and buy her, then helm her in battle and win, or earn the required amount of Base XP."
+
+msgid "IDS_PARAGONS_DROP_BRANCH_COMPENSATION_INFO_BLOCK_0"
+msgstr "All ships of the branch (including modules) will be sold."
+
+msgid "IDS_PARAGONS_DROP_BRANCH_COMPENSATION_INFO_BLOCK_1"
+msgstr "Camouflages, flags, signals, and consumable economic bonuses will be removed."
+
+msgid "IDS_PARAGONS_DROP_BRANCH_COMPENSATION_INFO_BLOCK_2"
+msgstr "Linked economic sets and permanent camouflages will remain available on ships when you research them again."
+
+msgid "IDS_PARAGONS_DROP_BRANCH_COMPENSATION_INFO_BLOCK_3"
+msgstr "Upgrades will be dismantled for free."
+
+msgid "IDS_PARAGONS_DROP_BRANCH_COMPENSATION_INFO_BLOCK_4"
+msgstr "Commanders will be sent to the Reserve."
+
+msgid "IDS_PARAGONS_DROP_BRANCH_COMPENSATION_INFO_BLOCK_5"
+msgstr "Ship branch experience will be transferred to a Tier I ship."
+
+msgid "IDS_PARAGONS_DROP_BRANCH_INFO_BLOCK_0"
+msgstr "Research progress for ships and modules of the Tech Tree branch will be reset."
+
+msgid "IDS_PARAGONS_DROP_BRANCH_MODAL_WINDOW_HEADER"
+msgstr "Resetting progress"
+
+msgid "IDS_PARAGONS_TOTAL_MODULES_COMPENSATION_PRICE_LINE"
+msgstr "Ship modules"
+
+msgid "IDS_PARAGON_BONUS_FOOTER_MULTIPLIER_INFO"
+msgstr "The first resetting of a branch of ships will bring x%(multiplier)d Battle Performance Bonuses with Research Points."
+
+msgid "IDS_PARAGON_BONUS_FOOTER_NO_MULTIPLIER_INFO"
+msgstr "Reset ship branches to get Battle Performance Bonuses with Research Points."
+
+msgid "IDS_PARAGON_BONUS_FOOTER_SPECIAL_STORAGE_INFO"
+msgstr "Research Points can be exchanged for unique items at the Research Bureau in the Armory."
+
+msgid "IDS_PARAGON_BONUS_SEASON_UPDATE"
+msgstr "The next multiplier of Battle Performance Bonuses will be available in %(timeUntilMultiplier)s."
+
+msgid "IDS_PARAGON_DENY_REASON_IS_IN_BATTLE"
+msgstr ""
+"One of the ships is still in battle.\n"
+"Wait until the ship leaves the battle to reset research progress."
+
+msgid "IDS_PARAGON_DENY_REASON_IS_IN_DIVISION"
+msgstr ""
+"One of the ships has the \"Ready for Battle in Division\" status.\n"
+"Click \"Not Ready\" to reset research progress."
+
+msgid "IDS_PARAGON_DENY_REASON_IS_NEED_SERVICE"
+msgstr ""
+"One of the ships needs servicing.\n"
+"Carry out the required servicing to reset research progress."
+
+msgid "IDS_PARAGON_EXPERIENCE_COLON"
+msgstr "Research Points:"
+
+msgid "IDS_PARAGON_FOOTER_TITLE"
+msgstr "Resetting progress"
+
+msgid "IDS_PARAGON_REASON_PLAYER_IN_BATTLE"
+msgstr "Player in battle"
+
+msgid "IDS_PARAGON_REASON_PLAYER_IN_DIVISION"
+msgstr "Player in Division"
+
+msgid "IDS_PARAMS_MODIFIER_AAAURA"
+msgstr "Average AA damage"
+
+msgid "IDS_PARAMS_MODIFIER_AAAURAADDITIONALBASEMAXDISTANCE"
+msgstr "AA firing range"
+
+msgid "IDS_PARAMS_MODIFIER_AAAURADAMAGE_AIRCARRIER"
+msgstr "Continuous AA damage"
+
+msgid "IDS_PARAMS_MODIFIER_AAAURADAMAGE_AUXILIARY"
+msgstr "Continuous AA damage"
+
+msgid "IDS_PARAMS_MODIFIER_AAAURADAMAGE_BATTLESHIP"
+msgstr "Continuous AA damage"
+
+msgid "IDS_PARAMS_MODIFIER_AAAURADAMAGE_CRUISER"
+msgstr "Continuous AA damage"
+
+msgid "IDS_PARAMS_MODIFIER_AAAURADAMAGE_DESTROYER"
+msgstr "Continuous AA damage"
+
+msgid "IDS_PARAMS_MODIFIER_AAAURADAMAGE_SUBMARINE"
+msgstr "Continuous AA damage"
+
+msgid "IDS_PARAMS_MODIFIER_AAAURARECEIVEDAMAGECOEFF"
+msgstr "Continuous AA damage"
+
+msgid "IDS_PARAMS_MODIFIER_AABUBBLEDAMAGE_AIRCARRIER"
+msgstr "Damage from AA shell explosions"
+
+msgid "IDS_PARAMS_MODIFIER_AABUBBLEDAMAGE_AUXILIARY"
+msgstr "Damage from AA shell explosions"
+
+msgid "IDS_PARAMS_MODIFIER_AABUBBLEDAMAGE_BATTLESHIP"
+msgstr "Damage from AA shell explosions"
+
+msgid "IDS_PARAMS_MODIFIER_AABUBBLEDAMAGE_CRUISER"
+msgstr "Damage from AA shell explosions"
+
+msgid "IDS_PARAMS_MODIFIER_AABUBBLEDAMAGE_DESTROYER"
+msgstr "Damage from AA shell explosions"
+
+msgid "IDS_PARAMS_MODIFIER_AABUBBLEDAMAGE_SUBMARINE"
+msgstr "Damage from AA shell explosions"
+
+msgid "IDS_PARAMS_MODIFIER_AAEXTRABUBBLES"
+msgstr "Number of Shell Explosions"
+
+msgid "IDS_PARAMS_MODIFIER_AAEXTRABUBBLES_SKILL"
+msgstr "Number of shell explosions in AA salvos"
+
+msgid "IDS_PARAMS_MODIFIER_AAINNEREXTRABUBBLES"
+msgstr "Number of explosions produced by AA defense salvos when the Defensive AA Fire consumable is active"
+
+msgid "IDS_PARAMS_MODIFIER_AAMAXDIST"
+msgstr "AA guns maximum firing range"
+
+msgid "IDS_PARAMS_MODIFIER_AAMAXHP"
+msgstr "AA mount survivability"
+
+msgid "IDS_PARAMS_MODIFIER_AAPASSIVEAURA"
+msgstr "Damage caused by the self-defense armament of aircraft"
+
+msgid "IDS_PARAMS_MODIFIER_ACIDDPS"
+msgstr "HP per second"
+
+msgid "IDS_PARAMS_MODIFIER_ACOUSTICWAVEMAXDIST"
+msgstr "Maximum range"
+
+msgid "IDS_PARAMS_MODIFIER_ACOUSTICWAVEMAXDIST_SUBMARINE_DETECTION"
+msgstr "Detection of submarines"
+
+msgid "IDS_PARAMS_MODIFIER_ADDITIONALCONSUMABLEPLANE"
+msgstr "Catapult aircraft"
+
+msgid "IDS_PARAMS_MODIFIER_ADDITIONALCONSUMABLES"
+msgstr "Number of ship consumables"
+
+msgid "IDS_PARAMS_MODIFIER_AFFECTEDCLASSES"
+msgstr "Affects ships"
+
+msgid "IDS_PARAMS_MODIFIER_AFTERBATTLEREPAIR"
+msgstr "Cost of the ship's post-battle service"
+
+msgid "IDS_PARAMS_MODIFIER_AIRDEFENCEEFFICIENCYCOEFFICIENT"
+msgstr "Continuous damage by AA mounts"
+
+msgid "IDS_PARAMS_MODIFIER_AIRDEFENCERANGECOEFFICIENT"
+msgstr "AA guns firing range"
+
+msgid "IDS_PARAMS_MODIFIER_AIRDEFENCESELECTEDTARGETCOEFFICIENT"
+msgstr "Average damage of AA guns with a caliber above 85 mm against a priority target"
+
+msgid "IDS_PARAMS_MODIFIER_AIRDEFENSEBARRAGEAREADAMAGECOEF"
+msgstr "Continuous AA damage while the Defensive AA Fire consumable is active"
+
+msgid "IDS_PARAMS_MODIFIER_AIRDEFENSEBARRAGEBUBBLEDAMAGECOEF"
+msgstr "Damage from AA shell explosions while the Defensive AA Fire consumable is active"
+
+msgid "IDS_PARAMS_MODIFIER_AIRDEFENSEDISPRELOADCOEFF"
+msgstr "Consumable cooldown time"
+
+msgid "IDS_PARAMS_MODIFIER_AIRDEFENSEDISPRELOADCOEFF_MODERNIZATION"
+msgstr "Defensive AA Fire consumable cooldown time"
+
+msgid "IDS_PARAMS_MODIFIER_AIRDEFENSEDISPWORKTIMECOEFF"
+msgstr "Consumable action time"
+
+msgid "IDS_PARAMS_MODIFIER_AIRDEFENSEDISPWORKTIMECOEFF_MODERNIZATION"
+msgstr "Defensive AA Fire consumable action time"
+
+msgid "IDS_PARAMS_MODIFIER_AIRPLANERELOADCOEFF"
+msgstr "Squadron preparation time"
+
+msgid "IDS_PARAMS_MODIFIER_AIRPLANESAMMOCOUNT"
+msgstr "Attack aircraft ammunition"
+
+msgid "IDS_PARAMS_MODIFIER_AIRPLANESANTIAIRAURA"
+msgstr "Aircraft gun average damage"
+
+msgid "IDS_PARAMS_MODIFIER_AIRPLANESBOMBERVITALITYTIME"
+msgstr "Strike aircraft HP"
+
+msgid "IDS_PARAMS_MODIFIER_AIRPLANESFIGHTERVITALITYTIME"
+msgstr "Attack aircraft HP"
+
+msgid "IDS_PARAMS_MODIFIER_AIRPLANESPREPARETIME"
+msgstr "Squadron preparation time"
+
+msgid "IDS_PARAMS_MODIFIER_ALLCONSUMABLERELOADTIME"
+msgstr "Consumable preparation and reload time"
+
+msgid "IDS_PARAMS_MODIFIER_ALLWEAPONSRELOADFACTOR"
+msgstr "All armament reload time"
+
+msgid "IDS_PARAMS_MODIFIER_AMOUNTOFFIRES"
+msgstr "Maximum number of fires"
+
+msgid "IDS_PARAMS_MODIFIER_AREADAMAGEMULTIPLIER"
+msgstr "Continuous damage"
+
+msgid "IDS_PARAMS_MODIFIER_ARTILLERYBOOSTERSRELOADCOEFF"
+msgstr "Consumable cooldown time"
+
+msgid "IDS_PARAMS_MODIFIER_ARTILLERYBOOSTERSRELOADCOEFF_SKILL"
+msgstr "Main Battery Reload Booster consumable cooldown time"
+
+msgid "IDS_PARAMS_MODIFIER_ARTILLERYBURNCHANCEBONUSMAIN"
+msgstr "Chances of main battery HE shells causing a fire on target"
+
+msgid "IDS_PARAMS_MODIFIER_ARTILLERYBURNCHANCEBONUSSEC"
+msgstr "Chances of secondary battery HE shells causing a fire on target"
+
+msgid "IDS_PARAMS_MODIFIER_ARTILLERYBURNCHANCEBONUS_AIRCARRIER"
+msgstr "Chances of HE shells causing a fire on target"
+
+msgid "IDS_PARAMS_MODIFIER_ARTILLERYBURNCHANCEBONUS_AUXILIARY"
+msgstr "Chances of HE shells causing a fire on target"
+
+msgid "IDS_PARAMS_MODIFIER_ARTILLERYBURNCHANCEBONUS_BATTLESHIP"
+msgstr "Chances of HE shells causing a fire on target"
+
+msgid "IDS_PARAMS_MODIFIER_ARTILLERYBURNCHANCEBONUS_CRUISER"
+msgstr "Chances of HE shells causing a fire on target"
+
+msgid "IDS_PARAMS_MODIFIER_ARTILLERYBURNCHANCEBONUS_DESTROYER"
+msgstr "Chances of HE shells causing a fire on target"
+
+msgid "IDS_PARAMS_MODIFIER_ARTILLERYBURNCHANCEBONUS_SUBMARINE"
+msgstr "Chances of HE shells causing a fire on target"
+
+msgid "IDS_PARAMS_MODIFIER_ARTILLERYDISTCOEFF"
+msgstr "Main battery firing range"
+
+msgid "IDS_PARAMS_MODIFIER_ARTILLERYKRUPPMULTIPLIER"
+msgstr "AP shell armor penetration capability"
+
+msgid "IDS_PARAMS_MODIFIER_ARTILLERYRELOADCOEFF"
+msgstr "Main battery reload time"
+
+msgid "IDS_PARAMS_MODIFIER_ASMAXHEALTHCOEFF"
+msgstr "Airstrike aircraft hit points"
+
+msgid "IDS_PARAMS_MODIFIER_ASNUMPACKSBONUS"
+msgstr "Number of available airstrike squadrons"
+
+msgid "IDS_PARAMS_MODIFIER_ASRELOADTIMECOEFF"
+msgstr "Airstrike preparation time"
+
+msgid "IDS_PARAMS_MODIFIER_ATBAHEATTIME"
+msgstr "Time to reach maximum efficiency"
+
+msgid "IDS_PARAMS_MODIFIER_ATBARELOADCOEFF"
+msgstr "Secondary battery reload time"
+
+msgid "IDS_PARAMS_MODIFIER_AURACOEFF"
+msgstr "Average AA damage"
+
+msgid "IDS_PARAMS_MODIFIER_BATTERYBURNRATE"
+msgstr "Dive Capacity Depletion When Detected by the Enemy"
+
+msgid "IDS_PARAMS_MODIFIER_BATTERYBURNRATECOEFF"
+msgstr "Additional Dive Capacity Depletion"
+
+msgid "IDS_PARAMS_MODIFIER_BATTERYCAPACITYCOEFF"
+msgstr "Dive Capacity"
+
+msgid "IDS_PARAMS_MODIFIER_BATTERYREGENCOEFF"
+msgstr "Dive Capacity Recharge Rate per Second"
+
+msgid "IDS_PARAMS_MODIFIER_BATTERYREGENRATE"
+msgstr "Dive Capacity Recharge Rate"
+
+msgid "IDS_PARAMS_MODIFIER_BATTERYSPENDRATE"
+msgstr "Dive Capacity Depletion"
+
+msgid "IDS_PARAMS_MODIFIER_BOMBALPHADAMAGEMULTIPLIER"
+msgstr "Bomb damage"
+
+msgid "IDS_PARAMS_MODIFIER_BOMBAPALPHADAMAGEMULTIPLIER"
+msgstr "AP bomb damage"
+
+msgid "IDS_PARAMS_MODIFIER_BOMBBURNCHANCEBONUS"
+msgstr "Chances of HE bombs causing a fire on target"
+
+msgid "IDS_PARAMS_MODIFIER_BOMBERCOEFFICIENT"
+msgstr "Torpedo bomber preparation time"
+
+msgid "IDS_PARAMS_MODIFIER_BOMBKRUPPMULTIPLIER"
+msgstr "[UNUSED]AP bomb armor penetration capability"
+
+msgid "IDS_PARAMS_MODIFIER_BOOSTCOEFF"
+msgstr "Maximum speed"
+
+msgid "IDS_PARAMS_MODIFIER_BOOSTCOEFFFORSAGE"
+msgstr "Speed boost bonus to the ship’s max speed"
+
+msgid "IDS_PARAMS_MODIFIER_BUBBLEDAMAGEMULTIPLIER"
+msgstr "Shell explosion damage"
+
+msgid "IDS_PARAMS_MODIFIER_BUFFSSHIFTMAXLEVEL"
+msgstr "Maximum energy level"
+
+msgid "IDS_PARAMS_MODIFIER_BUFFSSHIFTSPEED"
+msgstr "Buff redistribution speed"
+
+msgid "IDS_PARAMS_MODIFIER_BUOYANCYRUDDERRESETTIMECOEFF"
+msgstr "[UNUSED]Time it takes diving planes to return to their starting position"
+
+msgid "IDS_PARAMS_MODIFIER_BUOYANCYRUDDERTIMECOEFF"
+msgstr "Diving plane shift time"
+
+msgid "IDS_PARAMS_MODIFIER_BURNCHANCEBONUS"
+msgstr "Chances of causing a fire on target"
+
+msgid "IDS_PARAMS_MODIFIER_BURNCHANCEFACTORBIG"
+msgstr "Chances of a fire being caused by a shell of a caliber of more than 160 mm, or an HE bomb"
+
+msgid "IDS_PARAMS_MODIFIER_BURNCHANCEFACTORHIGHLEVEL"
+msgstr "Chances of causing a fire by HE shells with a caliber above 139 mm"
+
+msgid "IDS_PARAMS_MODIFIER_BURNCHANCEFACTORLOWLEVEL"
+msgstr "Chances of causing a fire by HE shells without modifiers applied are reduced by half."
+
+msgid "IDS_PARAMS_MODIFIER_BURNCHANCEFACTORSMALL"
+msgstr "Chances of a fire being caused by a shell of a caliber up to and including 160 mm, or an HE rocket"
+
+msgid "IDS_PARAMS_MODIFIER_BURNDPS"
+msgstr "HP per second"
+
+msgid "IDS_PARAMS_MODIFIER_BURNPROB"
+msgstr "Risk of catching fire"
+
+msgid "IDS_PARAMS_MODIFIER_BURNTIME"
+msgstr "Fire extinguishing time"
+
+msgid "IDS_PARAMS_MODIFIER_CALLFIGHTERSADDITIONALCONSUMABLES"
+msgstr "Number of consumables"
+
+msgid "IDS_PARAMS_MODIFIER_CALLFIGHTERSADDITIONALCONSUMABLES_SKILL"
+msgstr "Number of Patrol Fighters and Interceptor consumable charges"
+
+msgid "IDS_PARAMS_MODIFIER_CALLFIGHTERSAPPEARDELAY"
+msgstr "Arrival time"
+
+msgid "IDS_PARAMS_MODIFIER_CALLFIGHTERSCANTSEESHIPS"
+msgstr "Does not spot hostile ships"
+
+msgid "IDS_PARAMS_MODIFIER_CALLFIGHTERSIMMUNETOENEMYFIGHTERS"
+msgstr "Invulnerable against hostile fighters"
+
+msgid "IDS_PARAMS_MODIFIER_CALLFIGHTERSISINTERCEPTOR"
+msgstr "[HIDDEN]Ward stops spotting ships and cannot be attacked by another ward"
+
+msgid "IDS_PARAMS_MODIFIER_CALLFIGHTERSRADIUSCOEFF"
+msgstr "Patrol radius"
+
+msgid "IDS_PARAMS_MODIFIER_CALLFIGHTERSTIMEDELAYATTACK"
+msgstr "Time before attack"
+
+msgid "IDS_PARAMS_MODIFIER_CALLFIGHTERSWORKTIMECOEFF"
+msgstr "Ship’s consumable action time"
+
+msgid "IDS_PARAMS_MODIFIER_CANBEDETECTEDBYSONAR"
+msgstr "Submarine can be detected by Submarine Surveillance."
+
+msgid "IDS_PARAMS_MODIFIER_CANNOTBEDETECTEDBYGAP"
+msgstr "Submarine is out of reach of Hydroacoustic Search."
+
+msgid "IDS_PARAMS_MODIFIER_CANNOTBEDETECTEDBYRLS"
+msgstr "Submarine is out of reach of Surveillance Radar."
+
+msgid "IDS_PARAMS_MODIFIER_CHANCETOSETONFIREBONUSALL"
+msgstr "Chances of HE shells causing a fire on target"
+
+msgid "IDS_PARAMS_MODIFIER_CHANGEPRIORITYTARGETPENALTY"
+msgstr "Accumulated priority target accuracy value for secondary armament when shifting to another target"
+
+msgid "IDS_PARAMS_MODIFIER_COLLISIONDAMAGEAPPLY"
+msgstr "Damage caused by ramming an enemy"
+
+msgid "IDS_PARAMS_MODIFIER_COLLISIONDAMAGENERF"
+msgstr "Damage received when ramming an enemy"
+
+msgid "IDS_PARAMS_MODIFIER_CONSUMABLEPLANESPEEDCOEFFICIENT"
+msgstr "Catapult aircraft airspeed"
+
+msgid "IDS_PARAMS_MODIFIER_CONSUMABLERELOADTIME_AIRCARRIER"
+msgstr "Ship consumables preparation and reload time"
+
+msgid "IDS_PARAMS_MODIFIER_CONSUMABLERELOADTIME_BATTLESHIP"
+msgstr "Ship consumables preparation and reload time"
+
+msgid "IDS_PARAMS_MODIFIER_CONSUMABLERELOADTIME_CRUISER"
+msgstr "Ship consumables preparation and reload time"
+
+msgid "IDS_PARAMS_MODIFIER_CONSUMABLERELOADTIME_DESTROYER"
+msgstr "Ship consumables preparation and reload time"
+
+msgid "IDS_PARAMS_MODIFIER_CONSUMABLERELOADTIME_SUBMARINE"
+msgstr "Consumable preparation and reload time"
+
+msgid "IDS_PARAMS_MODIFIER_CONSUMABLESWORKTIME"
+msgstr "Consumable action time"
+
+msgid "IDS_PARAMS_MODIFIER_CONSUMABLESWORKTIMECOEF"
+msgstr "Consumable action time"
+
+msgid "IDS_PARAMS_MODIFIER_CONSUMABLES_INFINITY_NUM"
+msgstr "Unlimited number of charges"
+
+msgid "IDS_PARAMS_MODIFIER_CONSUMABLEWORKTIME"
+msgstr "Consumable action time"
+
+msgid "IDS_PARAMS_MODIFIER_CONTROLLABLEWEAPONDAMAGECOEFF"
+msgstr "Damage from ship armament"
+
+msgid "IDS_PARAMS_MODIFIER_CRASHCREWADDITIONALCONSUMABLES"
+msgstr "Number of Damage Control Party consumable charges"
+
+msgid "IDS_PARAMS_MODIFIER_CRASHCREWRELOADCOEFF"
+msgstr "Damage Control Party consumable cooldown time"
+
+msgid "IDS_PARAMS_MODIFIER_CRASHCREWWORKTIMECOEFF"
+msgstr "Consumable action time"
+
+msgid "IDS_PARAMS_MODIFIER_CRASHCREWWORKTIMECOEFF_SKILL"
+msgstr "Damage Control Party consumable action time"
+
+msgid "IDS_PARAMS_MODIFIER_CRASHCREW_TALENT"
+msgstr ""
+"Extinguishes fires, removes instances of flooding, and repairs damaged modules.\n"
+"Prevents enemy submarine-launched torpedoes from homing."
+
+msgid "IDS_PARAMS_MODIFIER_CREDITSFACTOR"
+msgstr "Credits"
+
+msgid "IDS_PARAMS_MODIFIER_CREWEXPFACTOR"
+msgstr "Commander XP"
+
+msgid "IDS_PARAMS_MODIFIER_CRITPROBCOEFFICIENT"
+msgstr "Risk of modules becoming incapacitated"
+
+msgid "IDS_PARAMS_MODIFIER_DAMAGEABSORBCHANCE"
+msgstr "Chances of complete damage absorption"
+
+msgid "IDS_PARAMS_MODIFIER_DAMAGEDENGINECOEFF"
+msgstr "Loss of power caused by engine breakdown"
+
+msgid "IDS_PARAMS_MODIFIER_DAMAGEHEALCOEF"
+msgstr "HP recovery when dealing damage"
+
+msgid "IDS_PARAMS_MODIFIER_DAMAGEMULTIPLIER"
+msgstr "Damage by AA defenses"
+
+msgid "IDS_PARAMS_MODIFIER_DAMAGERESISTCOEF"
+msgstr "Damage taken"
+
+msgid "IDS_PARAMS_MODIFIER_DCALPHADAMAGEMULTIPLIER_AIRCARRIER"
+msgstr "Depth charge damage"
+
+msgid "IDS_PARAMS_MODIFIER_DCALPHADAMAGEMULTIPLIER_AIR_SUPPORT"
+msgstr "Airstrike depth charge damage"
+
+msgid "IDS_PARAMS_MODIFIER_DCALPHADAMAGEMULTIPLIER_BATTLESHIP"
+msgstr "Depth charge damage"
+
+msgid "IDS_PARAMS_MODIFIER_DCALPHADAMAGEMULTIPLIER_CRUISER"
+msgstr "Depth charge damage"
+
+msgid "IDS_PARAMS_MODIFIER_DCALPHADAMAGEMULTIPLIER_DEPTH_CHARGE"
+msgstr "Depth charge damage"
+
+msgid "IDS_PARAMS_MODIFIER_DCALPHADAMAGEMULTIPLIER_DESTROYER"
+msgstr "Depth charge damage"
+
+msgid "IDS_PARAMS_MODIFIER_DCALPHADAMAGEMULTIPLIER_SUBMARINE"
+msgstr "Depth charge damage"
+
+msgid "IDS_PARAMS_MODIFIER_DCNUMPACKSBONUS"
+msgstr "Number of Charges"
+
+msgid "IDS_PARAMS_MODIFIER_DCSPLASHRADIUSMULTIPLIER"
+msgstr "Splash radius for underwater ordnance"
+
+msgid "IDS_PARAMS_MODIFIER_DCSPLASHRADIUSMULTIPLIER_HE_BOMB"
+msgstr "HE bomb splash radius for submarines"
+
+msgid "IDS_PARAMS_MODIFIER_DCSPLASHRADIUSMULTIPLIER_HE_ROCKET"
+msgstr "HE rocket splash radius for submarines"
+
+msgid "IDS_PARAMS_MODIFIER_DCSPLASHRADIUSMULTIPLIER_MAIN"
+msgstr "Splash radius for main battery HE and SAP shells against submarines"
+
+msgid "IDS_PARAMS_MODIFIER_DCSPLASHRADIUSMULTIPLIER_SEC"
+msgstr "Splash radius for secondary battery shells against submarines"
+
+msgid "IDS_PARAMS_MODIFIER_DECREASINGSPEEDBYBLUELINE"
+msgstr "Map border crossed. Ship speed reduced."
+
+msgid "IDS_PARAMS_MODIFIER_DECREMENTCOUNT_RAGEMODE"
+msgstr "Progress loss per second during inactivity"
+
+msgid "IDS_PARAMS_MODIFIER_DECREMENTDELAY_RAGEMODE"
+msgstr "Inactivity time before progress loss"
+
+msgid "IDS_PARAMS_MODIFIER_DIFFBETWEENPLANEVISIBILITY"
+msgstr "Detectability range by air"
+
+msgid "IDS_PARAMS_MODIFIER_DIFFBETWEENSHIPVISIBILITY"
+msgstr "Detectability range by sea"
+
+msgid "IDS_PARAMS_MODIFIER_DIFFBETWEENSUBMARINEVISIBILITY"
+msgstr "Detectability Range by Submarines "
+
+msgid "IDS_PARAMS_MODIFIER_DISTSEAMINE"
+msgstr "Mine detection range"
+
+msgid "IDS_PARAMS_MODIFIER_DISTSHIP"
+msgstr "Detection of ships"
+
+msgid "IDS_PARAMS_MODIFIER_DISTTORPEDO"
+msgstr "Detection of torpedoes"
+
+msgid "IDS_PARAMS_MODIFIER_DIVEBOMBERACCURACYINCRATECOEFF"
+msgstr "Bomber aiming speed"
+
+msgid "IDS_PARAMS_MODIFIER_DIVEBOMBERHEALTH"
+msgstr "Bomber HP"
+
+msgid "IDS_PARAMS_MODIFIER_DIVEBOMBERMAXSPEEDMULTIPLIER"
+msgstr "[HIDDEN]Maximum speed of bombers"
+
+msgid "IDS_PARAMS_MODIFIER_DIVEBOMBERMINSPEEDMULTIPLIER"
+msgstr "[HIDDEN]Minimum speed of bombers"
+
+msgid "IDS_PARAMS_MODIFIER_DIVEBOMBERSPEEDMULTIPLIER"
+msgstr "Bomber cruising speed"
+
+msgid "IDS_PARAMS_MODIFIER_DIVEBOMBERSPREADMULTIPLIER"
+msgstr "[UNUSED]Accuracy of bombers"
+
+msgid "IDS_PARAMS_MODIFIER_DIVEBOMBERSPREPARECOEFFICIENT"
+msgstr "Bomber preparation time"
+
+msgid "IDS_PARAMS_MODIFIER_DURATION_RAGEMODETIMER"
+msgstr "Interval"
+
+msgid "IDS_PARAMS_MODIFIER_ENGINEBOOSTCOEF"
+msgstr "Engine power"
+
+msgid "IDS_PARAMS_MODIFIER_ENGINECRITPROB"
+msgstr "Risk of engine becoming incapacitated"
+
+msgid "IDS_PARAMS_MODIFIER_ENGINEFORSAGECOEF"
+msgstr "Engine power"
+
+msgid "IDS_PARAMS_MODIFIER_ENGINEFORWARDUPTIME"
+msgstr "Time taken to reach full engine power when accelerating"
+
+msgid "IDS_PARAMS_MODIFIER_ENGINEREPAIRTIME"
+msgstr "Engine repair time"
+
+msgid "IDS_PARAMS_MODIFIER_EXPFACTOR"
+msgstr "Ship XP"
+
+msgid "IDS_PARAMS_MODIFIER_EXTRADAMAGECHANCE"
+msgstr "Chances to inflict critical damage"
+
+msgid "IDS_PARAMS_MODIFIER_EXTRADAMAGEFACTOR"
+msgstr "Additional damage"
+
+msgid "IDS_PARAMS_MODIFIER_EXTRAFIGHTERCOUNT"
+msgstr "Number of aircraft"
+
+msgid "IDS_PARAMS_MODIFIER_FIELDACTIVATIONDELAY"
+msgstr "Minefield activation time"
+
+msgid "IDS_PARAMS_MODIFIER_FIELDBOMBDAMAGE"
+msgstr "Maximum mine damage"
+
+msgid "IDS_PARAMS_MODIFIER_FIELDLIFETIME"
+msgstr "Minefield duration"
+
+msgid "IDS_PARAMS_MODIFIER_FIELDRADIUS"
+msgstr "Minefield radius"
+
+msgid "IDS_PARAMS_MODIFIER_FIGHTERACCURACYINCRATECOEFF"
+msgstr "Attack aircraft aiming speed"
+
+msgid "IDS_PARAMS_MODIFIER_FIGHTERAIMINGTIME"
+msgstr "Attack aircraft attack time"
+
+msgid "IDS_PARAMS_MODIFIER_FIGHTERHEALTH"
+msgstr "Attack aircraft HP"
+
+msgid "IDS_PARAMS_MODIFIER_FIGHTERMAXSPEEDMULTIPLIER"
+msgstr "[UNUSED]Maximum speed of attack aircraft"
+
+msgid "IDS_PARAMS_MODIFIER_FIGHTERMINSPEEDMULTIPLIER"
+msgstr "[UNUSED]Minimum speed of attack aircraft"
+
+msgid "IDS_PARAMS_MODIFIER_FIGHTERRELOADCOEFF"
+msgstr "Reload time"
+
+msgid "IDS_PARAMS_MODIFIER_FIGHTERRELOADCOEFF_SKILL"
+msgstr "Fighter consumable cooldown time"
+
+msgid "IDS_PARAMS_MODIFIER_FIGHTERSAMMUNITIONCOEFFICIENT"
+msgstr "Attack aircraft ammunition"
+
+msgid "IDS_PARAMS_MODIFIER_FIGHTERSEFFICIENCYCOEFFICIENT"
+msgstr "Average damage for each tier of difference"
+
+msgid "IDS_PARAMS_MODIFIER_FIGHTERSNUM"
+msgstr "Number of fighters"
+
+msgid "IDS_PARAMS_MODIFIER_FIGHTERSPASSIVEEFFICIENCYCOEFFICIENT"
+msgstr "Damage caused by the self-defense armament of aircraft with rear gunners"
+
+msgid "IDS_PARAMS_MODIFIER_FIGHTERSPEEDMULTIPLIER"
+msgstr "[UNUSED]Cruising speed of attack aircraft"
+
+msgid "IDS_PARAMS_MODIFIER_FIGHTERSPREADMULTIPLIER"
+msgstr "[UNUSED]Accuracy of attack aircraft"
+
+msgid "IDS_PARAMS_MODIFIER_FIGHTERSPREPARECOEFFICIENT"
+msgstr "Attack aircraft preparation time"
+
+msgid "IDS_PARAMS_MODIFIER_FIGHTERSSPEEDCOEFFICIENT"
+msgstr "Strike aircraft airspeed"
+
+msgid "IDS_PARAMS_MODIFIER_FIGHTERSVISIBCOEFFICIENT"
+msgstr "Strike aircraft detectability"
+
+msgid "IDS_PARAMS_MODIFIER_FIGHTERSVITALCOEFFICIENT"
+msgstr "Strike aircraft HP"
+
+msgid "IDS_PARAMS_MODIFIER_FIGHTERWORKTIMECOEFF"
+msgstr "Airborne time"
+
+msgid "IDS_PARAMS_MODIFIER_FIRERATEMULTIPLIER"
+msgstr "Number of explosions produced by a salvo from long-range AA defenses"
+
+msgid "IDS_PARAMS_MODIFIER_FIRSTSECTORTIMECOEFF"
+msgstr "Ping effect duration on a sector highlighted once"
+
+msgid "IDS_PARAMS_MODIFIER_FLOODCHANCECOMMONBONUS"
+msgstr "Chance of causing flooding"
+
+msgid "IDS_PARAMS_MODIFIER_FLOODCHANCEFACTOR"
+msgstr "Chances of causing flooding"
+
+msgid "IDS_PARAMS_MODIFIER_FLOODCHANCEFACTORMINE"
+msgstr "Chance of causing flooding with a mine"
+
+msgid "IDS_PARAMS_MODIFIER_FLOODCHANCEFACTORPLANETORPEDO"
+msgstr "Chance of causing flooding with an aerial torpedo"
+
+msgid "IDS_PARAMS_MODIFIER_FLOODCHANCEFACTORTORPEDO"
+msgstr "Chance of causing flooding with a ship torpedo"
+
+msgid "IDS_PARAMS_MODIFIER_FLOODDPS"
+msgstr "HP per second"
+
+msgid "IDS_PARAMS_MODIFIER_FLOODPROB"
+msgstr "Risk of flooding"
+
+msgid "IDS_PARAMS_MODIFIER_FLOODTIME"
+msgstr "Flooding recovery time"
+
+msgid "IDS_PARAMS_MODIFIER_FORWARDSPEED"
+msgstr "Maximum speed"
+
+msgid "IDS_PARAMS_MODIFIER_FREEEXPFACTOR"
+msgstr "Free XP"
+
+msgid "IDS_PARAMS_MODIFIER_GLALPHAFACTOR"
+msgstr "Laser damage"
+
+msgid "IDS_PARAMS_MODIFIER_GLMAXDIST"
+msgstr "Laser action range"
+
+msgid "IDS_PARAMS_MODIFIER_GLROTATIONSPEED"
+msgstr "Laser turret traverse speed"
+
+msgid "IDS_PARAMS_MODIFIER_GLSHOTDELAY"
+msgstr "Laser recharge time"
+
+msgid "IDS_PARAMS_MODIFIER_GMALPHAFACTOR"
+msgstr "Main battery damage"
+
+msgid "IDS_PARAMS_MODIFIER_GMAPDAMAGECOEFF"
+msgstr "Main battery AP shell damage"
+
+msgid "IDS_PARAMS_MODIFIER_GMBIGGUNVISIBILITYCOEFF"
+msgstr "Ship detectability with a main battery caliber of 149 mm and above"
+
+msgid "IDS_PARAMS_MODIFIER_GMCRITPROB"
+msgstr "Risk of main battery becoming incapacitated"
+
+msgid "IDS_PARAMS_MODIFIER_GMCSDAMAGECOEFF_SKILL"
+msgstr "Main battery SAP shell damage"
+
+msgid "IDS_PARAMS_MODIFIER_GMDAMAGECOEFF"
+msgstr "Main battery damage"
+
+msgid "IDS_PARAMS_MODIFIER_GMHEAVYCRUISERCALIBERDAMAGECOEFF"
+msgstr "Main battery AP shell damage with a main battery caliber of 190 mm and above"
+
+msgid "IDS_PARAMS_MODIFIER_GMHECSDAMAGECOEFF"
+msgstr "Main battery HE and SAP shell damage"
+
+msgid "IDS_PARAMS_MODIFIER_GMHEDAMAGECOEFF_SKILL"
+msgstr "Main battery HE shell damage"
+
+msgid "IDS_PARAMS_MODIFIER_GMIDEALRADIUS"
+msgstr "Maximum main battery shell dispersion"
+
+msgid "IDS_PARAMS_MODIFIER_GMMAXDIST"
+msgstr "Main battery firing range"
+
+msgid "IDS_PARAMS_MODIFIER_GMMAXHP"
+msgstr "Main battery survivability"
+
+msgid "IDS_PARAMS_MODIFIER_GMPENETRATIONCOEFFHE"
+msgstr "Main battery HE shell armor penetration capability"
+
+msgid "IDS_PARAMS_MODIFIER_GMREPAIRTIME"
+msgstr "Main battery repair time"
+
+msgid "IDS_PARAMS_MODIFIER_GMROTATIONSPEEDBONUS"
+msgstr "Main battery traverse speed"
+
+msgid "IDS_PARAMS_MODIFIER_GMROTATIONSPEED_BATTLESHIP"
+msgstr "Main battery traverse speed"
+
+msgid "IDS_PARAMS_MODIFIER_GMROTATIONSPEED_CRUISER"
+msgstr "Main battery traverse speed"
+
+msgid "IDS_PARAMS_MODIFIER_GMROTATIONSPEED_DESTROYER"
+msgstr "Main battery traverse speed"
+
+msgid "IDS_PARAMS_MODIFIER_GMROTATIONSPEED_SUBMARINE"
+msgstr "Main battery traverse speed"
+
+msgid "IDS_PARAMS_MODIFIER_GMSHOTDELAY"
+msgstr "Main battery reload time"
+
+msgid "IDS_PARAMS_MODIFIER_GSALPHAFACTOR"
+msgstr "Secondary battery damage"
+
+msgid "IDS_PARAMS_MODIFIER_GSALPHAFACTOR_AIRCARRIER"
+msgstr "Secondary battery damage"
+
+msgid "IDS_PARAMS_MODIFIER_GSALPHAFACTOR_BATTLESHIP"
+msgstr "Secondary battery damage"
+
+msgid "IDS_PARAMS_MODIFIER_GSALPHAFACTOR_CRUISER"
+msgstr "Secondary battery damage"
+
+msgid "IDS_PARAMS_MODIFIER_GSIDEALRADIUS"
+msgstr "Maximum secondary battery shell dispersion"
+
+msgid "IDS_PARAMS_MODIFIER_GSIDEALRADIUSHIGHLEVEL"
+msgstr "Maximum secondary battery shell dispersion for Tier VII–X ships"
+
+msgid "IDS_PARAMS_MODIFIER_GSIDEALRADIUSLOWLEVEL"
+msgstr "Maximum secondary battery shell dispersion for Tier I–VI ships"
+
+msgid "IDS_PARAMS_MODIFIER_GSMAXDIST"
+msgstr "Secondary battery firing range"
+
+msgid "IDS_PARAMS_MODIFIER_GSMAXDIST_AIRCARRIER"
+msgstr "Secondary battery firing range"
+
+msgid "IDS_PARAMS_MODIFIER_GSMAXDIST_BATTLESHIP"
+msgstr "Secondary battery firing range"
+
+msgid "IDS_PARAMS_MODIFIER_GSMAXDIST_CRUISER"
+msgstr "Secondary battery firing range"
+
+msgid "IDS_PARAMS_MODIFIER_GSMAXDIST_DESTROYER"
+msgstr "Secondary battery firing range"
+
+msgid "IDS_PARAMS_MODIFIER_GSMAXDIST_SUBMARINE"
+msgstr "Secondary battery firing range"
+
+msgid "IDS_PARAMS_MODIFIER_GSMAXHP"
+msgstr "Secondary battery mount survivability"
+
+msgid "IDS_PARAMS_MODIFIER_GSPENETRATIONCOEFFHE"
+msgstr "Secondary battery HE shell armor penetration capability"
+
+msgid "IDS_PARAMS_MODIFIER_GSPRIORITYTARGETIDEALRADIUS"
+msgstr "Maximum secondary battery shell dispersion when fired at priority target"
+
+msgid "IDS_PARAMS_MODIFIER_GSROTATIONSPEED"
+msgstr "Secondary battery traverse speed"
+
+msgid "IDS_PARAMS_MODIFIER_GSROTATIONSPEEDBONUS"
+msgstr "Secondary battery traverse speed"
+
+msgid "IDS_PARAMS_MODIFIER_GSSHOTDELAY"
+msgstr "Secondary battery reload time"
+
+msgid "IDS_PARAMS_MODIFIER_GTCRITPROB"
+msgstr "Risk of torpedo tubes becoming incapacitated"
+
+msgid "IDS_PARAMS_MODIFIER_GTMAXHP"
+msgstr "Torpedo tubes survivability"
+
+msgid "IDS_PARAMS_MODIFIER_GTREPAIRTIME"
+msgstr "Torpedo tubes repair time"
+
+msgid "IDS_PARAMS_MODIFIER_GTROTATIONSPEED"
+msgstr "Torpedo tubes traverse speed"
+
+msgid "IDS_PARAMS_MODIFIER_GTROTATIONSPEEDBONUS"
+msgstr "Torpedo tubes traverse speed"
+
+msgid "IDS_PARAMS_MODIFIER_GTSHOTDELAY"
+msgstr "Torpedo tube reload time"
+
+msgid "IDS_PARAMS_MODIFIER_GTSWITCHTIMECOEFF"
+msgstr "Torpedo type switching time"
+
+msgid "IDS_PARAMS_MODIFIER_GWALPHAFACTOR"
+msgstr "Wavecaster damage"
+
+msgid "IDS_PARAMS_MODIFIER_GWMAXDIST"
+msgstr "Wavecaster action range"
+
+msgid "IDS_PARAMS_MODIFIER_GWROTATIONSPEED"
+msgstr "Wavecaster traverse speed"
+
+msgid "IDS_PARAMS_MODIFIER_GWROTATIONSPEEDBONUS"
+msgstr "Wavecaster traverse speed"
+
+msgid "IDS_PARAMS_MODIFIER_GWSHOTDELAY"
+msgstr "Wavecaster recharge time"
+
+msgid "IDS_PARAMS_MODIFIER_HEALFORSAGERELOADCOEFF"
+msgstr "Engine Cooling consumable cooldown time"
+
+msgid "IDS_PARAMS_MODIFIER_HEALTHHULLCOEFF"
+msgstr "Ship HP"
+
+msgid "IDS_PARAMS_MODIFIER_HEALTHHULLCOEFFINSTANTREGEN"
+msgstr "Ship HP"
+
+msgid "IDS_PARAMS_MODIFIER_HEALTHPERLEVEL_CRUISER"
+msgstr "Hit points per ship tier"
+
+msgid "IDS_PARAMS_MODIFIER_HEALTHPERLEVEL_DESTROYER"
+msgstr "Hit points per ship tier"
+
+msgid "IDS_PARAMS_MODIFIER_HEALTHREGEN"
+msgstr "Ship hit points per second"
+
+msgid "IDS_PARAMS_MODIFIER_HEALTHREGENPERCENT"
+msgstr "Ship hit points per second"
+
+msgid "IDS_PARAMS_MODIFIER_HEATSTATECOEFF"
+msgstr "Heat-up armament damage"
+
+msgid "IDS_PARAMS_MODIFIER_HLCRITTIMECOEFF"
+msgstr "Time of repair, fire extinguishing, and recovery from flooding"
+
+msgid "IDS_PARAMS_MODIFIER_HLCRITTIMECOEFF_CRIT"
+msgstr "Module restoration time"
+
+msgid "IDS_PARAMS_MODIFIER_HLCRITTIMECOEFF_FIRE"
+msgstr "Fire extinguishing time"
+
+msgid "IDS_PARAMS_MODIFIER_HLCRITTIMECOEFF_FLOOD"
+msgstr "Flooding recovery time"
+
+msgid "IDS_PARAMS_MODIFIER_HYDROPHONEUPDATEFREQUENCY"
+msgstr "Wave emission interval"
+
+msgid "IDS_PARAMS_MODIFIER_HYDROPHONEUPDATEFREQUENCYCOEFF"
+msgstr "Wave emission interval"
+
+msgid "IDS_PARAMS_MODIFIER_HYDROPHONEWAVERADIUS"
+msgstr "Ship bearing"
+
+msgid "IDS_PARAMS_MODIFIER_IGNOREPTZBONUS"
+msgstr "Anti-torpedo protection negation"
+
+msgid "IDS_PARAMS_MODIFIER_INVULNERABLE"
+msgstr "Ship is invulnerable to all types of damage"
+
+msgid "IDS_PARAMS_MODIFIER_JATODURATIONCOEF"
+msgstr "Jet booster action time"
+
+msgid "IDS_PARAMS_MODIFIER_LASTCHANCERELOADCOEFFICIENT"
+msgstr "Reload time reduction for all types of armament for each 1% of HP lost"
+
+msgid "IDS_PARAMS_MODIFIER_LASTCHANCERELOADCOEFFICIENTAA"
+msgstr "Continuous AA damage"
+
+msgid "IDS_PARAMS_MODIFIER_LASTCHANCERELOADCOEFFICIENT_AIRSUPPORT"
+msgstr "Airstrike preparation time"
+
+msgid "IDS_PARAMS_MODIFIER_LASTCHANCERELOADCOEFFICIENT_MAIN"
+msgstr "Main battery reload time"
+
+msgid "IDS_PARAMS_MODIFIER_LASTCHANCERELOADCOEFFICIENT_PINGER"
+msgstr "Sonar cooldown time"
+
+msgid "IDS_PARAMS_MODIFIER_LASTCHANCERELOADCOEFFICIENT_SEC"
+msgstr "Secondary battery reload time"
+
+msgid "IDS_PARAMS_MODIFIER_LASTCHANCERELOADCOEFFICIENT_TORP"
+msgstr "Torpedo tube reload time"
+
+msgid "IDS_PARAMS_MODIFIER_LASTCHANCESQUADRONSPEEDCOEFFICIENT"
+msgstr "Squadron speed increase for each 1% of HP lost"
+
+msgid "IDS_PARAMS_MODIFIER_LIFETIME"
+msgstr "Smoke screen dispersion time"
+
+msgid "IDS_PARAMS_MODIFIER_MAINGAUGEBURNPROBABILITYFORCAPTURE"
+msgstr "Chances of HE shells causing a fire on target"
+
+msgid "IDS_PARAMS_MODIFIER_MAXBUOYANCYSPEEDCOEFF"
+msgstr "Maximum dive and ascent speed"
+
+msgid "IDS_PARAMS_MODIFIER_MAXSHIPVISIONDISTANCE"
+msgstr "Spotting Range"
+
+msgid "IDS_PARAMS_MODIFIER_MAXSPEEDDIFF"
+msgstr "Speed"
+
+msgid "IDS_PARAMS_MODIFIER_MAXVISIBILITYDISTANCE"
+msgstr "Maximum detectability range"
+
+msgid "IDS_PARAMS_MODIFIER_MEDDAMAGE"
+msgstr "Average damage per second"
+
+msgid "IDS_PARAMS_MODIFIER_MGVISIBILITYTIME"
+msgstr "Duration of increased ship detectability after firing a main battery shell"
+
+msgid "IDS_PARAMS_MODIFIER_MINEBOMBERHEALTH"
+msgstr "Mine bomber hit points"
+
+msgid "IDS_PARAMS_MODIFIER_MINEDETECTIONCOEFFICIENT"
+msgstr "Mine detection range"
+
+msgid "IDS_PARAMS_MODIFIER_MINEFIELDLIFETIMECOEFF"
+msgstr "Minefield duration"
+
+msgid "IDS_PARAMS_MODIFIER_NEWWATERLINE"
+msgstr "Maximum depth"
+
+msgid "IDS_PARAMS_MODIFIER_NORMALTORPEDOSPEEDMULTIPLIER"
+msgstr "Torpedo speed"
+
+msgid "IDS_PARAMS_MODIFIER_NOTAVAILABLE_DEPTHSTATE"
+msgstr "Unavailable at maximum depth"
+
+msgid "IDS_PARAMS_MODIFIER_NOTAVAILABLE_PERISCOPESTATE"
+msgstr "Unavailable for use at periscope and maximum depths"
+
+msgid "IDS_PARAMS_MODIFIER_NUMCONSUMABLES"
+msgstr "Number of consumables"
+
+msgid "IDS_PARAMS_MODIFIER_NUMCONSUMABLES_ADDITIONAL"
+msgstr "Number of consumables"
+
+msgid "IDS_PARAMS_MODIFIER_PERCENTTALENT"
+msgstr "[UNUSED]PERCENTTALENT"
+
+msgid "IDS_PARAMS_MODIFIER_PINGERCRITPROB"
+msgstr "Risk of sonar becoming incapacitated"
+
+msgid "IDS_PARAMS_MODIFIER_PINGERRELOADCOEFF"
+msgstr "Sonar cooldown time"
+
+msgid "IDS_PARAMS_MODIFIER_PINGERREPAIRTIME"
+msgstr "Sonar repair time"
+
+msgid "IDS_PARAMS_MODIFIER_PINGERWAVESPEEDCOEFF"
+msgstr "Sonar ping velocity"
+
+msgid "IDS_PARAMS_MODIFIER_PLANEADDITIONALCONSUMABLES"
+msgstr "Number of squadron consumables"
+
+msgid "IDS_PARAMS_MODIFIER_PLANEBUBBLEARMORCOEFF"
+msgstr "Damage from AA bursts"
+
+msgid "IDS_PARAMS_MODIFIER_PLANECONSUMABLERELOADTIME"
+msgstr "Squadron consumable reload time"
+
+msgid "IDS_PARAMS_MODIFIER_PLANECONSUMABLESWORKTIME"
+msgstr "Squadron consumable action time"
+
+msgid "IDS_PARAMS_MODIFIER_PLANEEMPTYRETURNSPEED"
+msgstr "Air squadron return speed"
+
+msgid "IDS_PARAMS_MODIFIER_PLANEENGINEBOOSTCOEF"
+msgstr "Maximum squadron speed"
+
+msgid "IDS_PARAMS_MODIFIER_PLANEESCAPEHEIGHTCOEFF"
+msgstr "Time to reach a safe altitude"
+
+msgid "IDS_PARAMS_MODIFIER_PLANEEXTRAHANGARSIZE"
+msgstr "Maximum number of aircraft of each type on the deck"
+
+msgid "IDS_PARAMS_MODIFIER_PLANEFORSAGEREGENERATION"
+msgstr "Squadron engine boost reload speed"
+
+msgid "IDS_PARAMS_MODIFIER_PLANEFORSAGETIMECOEFF"
+msgstr "Squadron engine boost duration"
+
+msgid "IDS_PARAMS_MODIFIER_PLANEHEALTHCOEFF"
+msgstr "Squadron HP"
+
+msgid "IDS_PARAMS_MODIFIER_PLANEHEALTHPERLEVEL"
+msgstr "Plane hit points per ship tier"
+
+msgid "IDS_PARAMS_MODIFIER_PLANEHEALTHREGENPERCENT"
+msgstr "Squadron HP per second"
+
+msgid "IDS_PARAMS_MODIFIER_PLANEMAXSPEEDMULTIPLIER"
+msgstr "Maximum squadron speed"
+
+msgid "IDS_PARAMS_MODIFIER_PLANEMINSPEEDMULTIPLIER"
+msgstr "[UNUSED]Minimum speed of the squadron"
+
+msgid "IDS_PARAMS_MODIFIER_PLANEREGENERATIONRATE"
+msgstr "HP amount restored when using the squadron's Repair consumable"
+
+msgid "IDS_PARAMS_MODIFIER_PLANERELOADTIME"
+msgstr "Squadron preparation time"
+
+msgid "IDS_PARAMS_MODIFIER_PLANESMOKEGENERATORWORKTIMECOEFF"
+msgstr "Smoke Curtain Generator consumable action time"
+
+msgid "IDS_PARAMS_MODIFIER_PLANESPAWNTIME"
+msgstr "Aircraft preparation time"
+
+msgid "IDS_PARAMS_MODIFIER_PLANESPEED"
+msgstr "Squadron speed"
+
+msgid "IDS_PARAMS_MODIFIER_PLANESPREADMULTIPLIER"
+msgstr "Maximum dispersion of squadrons' ammunition"
+
+msgid "IDS_PARAMS_MODIFIER_PLANETORPEDOARMINGTIMECOEFF"
+msgstr "Torpedo range"
+
+msgid "IDS_PARAMS_MODIFIER_PLANETORPEDORANGECOEFFICIENT"
+msgstr "Aerial torpedo range"
+
+msgid "IDS_PARAMS_MODIFIER_PLANETORPEDOSPEEDBONUS"
+msgstr "Aerial torpedo speed"
+
+msgid "IDS_PARAMS_MODIFIER_PLANETORPEDOSPEEDMULTIPLIER"
+msgstr "Aerial torpedo speed"
+
+msgid "IDS_PARAMS_MODIFIER_PLANEVISIBILITYFACTOR"
+msgstr "Squadron detectability range"
+
+msgid "IDS_PARAMS_MODIFIER_PLANEVISIBILITYFACTORBYPLANE"
+msgstr "Detectability range by air"
+
+msgid "IDS_PARAMS_MODIFIER_PLANEVISIBILITYINSMOKE"
+msgstr "Detectability range by air"
+
+msgid "IDS_PARAMS_MODIFIER_PMDETONATIONPROB"
+msgstr "Risk of your ship's magazine detonating"
+
+msgid "IDS_PARAMS_MODIFIER_PM_NO_DETONATION"
+msgstr "Completely eliminates the risk of your ship's magazine detonating"
+
+msgid "IDS_PARAMS_MODIFIER_POTENTIALDAMAGESHIFT_RAGEMODE"
+msgstr "Potential damage required for progress"
+
+msgid "IDS_PARAMS_MODIFIER_PREPARATIONTIME"
+msgstr "Consumable preparation time"
+
+msgid "IDS_PARAMS_MODIFIER_PRIORITYSECTORCOOLDOWNMULTIPLIER"
+msgstr "Priority AA sector preparation time"
+
+msgid "IDS_PARAMS_MODIFIER_PRIORITYSECTORSTARTPHASESTRENGTHCOEFFICIENT"
+msgstr "Instantaneous Damage"
+
+msgid "IDS_PARAMS_MODIFIER_PRIORITYSECTORSTRENGTHBONUS"
+msgstr "Priority sector reinforcement"
+
+msgid "IDS_PARAMS_MODIFIER_PRIORITYSECTORSTRENGTHCOEFFICIENT"
+msgstr "AA sector reinforcement efficiency"
+
+msgid "IDS_PARAMS_MODIFIER_PROBABILITYCOEFFICIENT777"
+msgstr "The maximum number of fires on a ship is reduced to three"
+
+msgid "IDS_PARAMS_MODIFIER_PROGRESS_ATBA_HITS"
+msgstr "Progress for 8 secondary battery shell hits"
+
+msgid "IDS_PARAMS_MODIFIER_PROGRESS_DEFAULT"
+msgstr "Progress per main battery shell hit"
+
+msgid "IDS_PARAMS_MODIFIER_PROGRESS_MAIN_GUN_HIT"
+msgstr "Progress per main battery shell hit"
+
+msgid "IDS_PARAMS_MODIFIER_PROGRESS_POTENTIAL_DAMAGE"
+msgstr "Progress for potential damage received"
+
+msgid "IDS_PARAMS_MODIFIER_PROGRESS_RAGEMODE"
+msgstr "Progress per main battery shell hit"
+
+msgid "IDS_PARAMS_MODIFIER_PROGRESS_STAY_INVISIBLE"
+msgstr "Progress per interval"
+
+msgid "IDS_PARAMS_MODIFIER_RADIUS"
+msgstr "Action radius"
+
+msgid "IDS_PARAMS_MODIFIER_RADIUS_RAGEMODE"
+msgstr "Target area radius"
+
+msgid "IDS_PARAMS_MODIFIER_REGENBYREPAIRAREA"
+msgstr "HP Regeneration"
+
+msgid "IDS_PARAMS_MODIFIER_REGENCREWADDITIONALCONSUMABLES"
+msgstr "Number of Repair Party consumable charges"
+
+msgid "IDS_PARAMS_MODIFIER_REGENCREWRELOADCOEFF"
+msgstr "Repair Party consumable cooldown time"
+
+msgid "IDS_PARAMS_MODIFIER_REGENCREWWORKTIMECOEFF"
+msgstr "Repair Party consumable action time"
+
+msgid "IDS_PARAMS_MODIFIER_REGENERATEDHPPARTCOEF"
+msgstr "HP restoration efficiency when using the Repair Party consumable"
+
+msgid "IDS_PARAMS_MODIFIER_REGENERATEHEALTHADDITIONALCONSUMABLES"
+msgstr "Number of Repair consumable charges"
+
+msgid "IDS_PARAMS_MODIFIER_REGENERATEHEALTHRELOADCOEFF"
+msgstr "Repair consumable cooldown time"
+
+msgid "IDS_PARAMS_MODIFIER_REGENERATEHEALTHWORKTIMECOEFF"
+msgstr "Repair consumable action time"
+
+msgid "IDS_PARAMS_MODIFIER_REGENERATIONHPSPEED"
+msgstr "HP per second"
+
+msgid "IDS_PARAMS_MODIFIER_REGENERATIONHPSPEEDUNITS"
+msgstr "HP per second"
+
+msgid "IDS_PARAMS_MODIFIER_REGENERATIONHPSPEEDUNITS_SEC"
+msgstr "Ship HP per second"
+
+msgid "IDS_PARAMS_MODIFIER_REGENERATIONHPSPEED_PERCENT"
+msgstr "HP amount restored when using the Repair Party consumable"
+
+msgid "IDS_PARAMS_MODIFIER_REGENERATIONHPSPEED_PERCENT_SEC_NO_MULTIPLIER"
+msgstr "Ship HP per second"
+
+msgid "IDS_PARAMS_MODIFIER_REGENERATIONHPSPEED_TRIGGER_PERCENT"
+msgstr "HP per second"
+
+msgid "IDS_PARAMS_MODIFIER_REGENERATIONHPSPEED_WITH_WORKTIME_CUSTOM"
+msgstr "Within 120 seconds, restores a ship's HP by"
+
+msgid "IDS_PARAMS_MODIFIER_REGENERATIONHPSPEED_WORKTIME_YAMAMOTO"
+msgstr "HP per second for {workTime}"
+
+msgid "IDS_PARAMS_MODIFIER_REGENERATIONRATE"
+msgstr "Aircraft HP"
+
+msgid "IDS_PARAMS_MODIFIER_RELOADTIME"
+msgstr "Cooldown time"
+
+msgid "IDS_PARAMS_MODIFIER_RELOADTIMEFULL_BURSTFIRE"
+msgstr "Reload time"
+
+msgid "IDS_PARAMS_MODIFIER_RELOADTIMESHOT_BURSTFIRE"
+msgstr "Minimum interval between salvos"
+
+msgid "IDS_PARAMS_MODIFIER_REQUIREDCOUNT_RAGEMODE"
+msgstr "Required hits per salvo"
+
+msgid "IDS_PARAMS_MODIFIER_RLSRELOADCOEFF"
+msgstr "Consumable cooldown time"
+
+msgid "IDS_PARAMS_MODIFIER_RLSRELOADCOEFF_MODERNIZATION"
+msgstr "Surveillance Radar consumable cooldown time"
+
+msgid "IDS_PARAMS_MODIFIER_RLSWORKTIMECOEFF"
+msgstr "Consumable action time"
+
+msgid "IDS_PARAMS_MODIFIER_RLSWORKTIMECOEFF_MODERNIZATION"
+msgstr "Surveillance Radar consumable action time"
+
+msgid "IDS_PARAMS_MODIFIER_RLSWORKTIMECOEFF_SKILL"
+msgstr "Surveillance Radar consumable action time"
+
+msgid "IDS_PARAMS_MODIFIER_ROCKETALPHADAMAGEMULTIPLIER"
+msgstr "[UNUSED]Damage dealt by rockets"
+
+msgid "IDS_PARAMS_MODIFIER_ROCKETAPALPHADAMAGEMULTIPLIER"
+msgstr "AP rocket damage"
+
+msgid "IDS_PARAMS_MODIFIER_ROCKETBURNCHANCEBONUS"
+msgstr "Chances of HE rockets causing a fire on target"
+
+msgid "IDS_PARAMS_MODIFIER_ROCKETKRUPPMULTIPLIER"
+msgstr "[UNUSED]AP rockets armor penetration capability"
+
+msgid "IDS_PARAMS_MODIFIER_SCOUTADDITIONALCONSUMABLES"
+msgstr "Number of Spotting Aircraft consumable charges"
+
+msgid "IDS_PARAMS_MODIFIER_SCOUTRELOADCOEFF"
+msgstr "Spotting Aircraft reload time"
+
+msgid "IDS_PARAMS_MODIFIER_SCOUTRELOADCOEFF_SKILL"
+msgstr "Spotting Aircraft consumable cooldown time"
+
+msgid "IDS_PARAMS_MODIFIER_SCOUTWORKTIMECOEFF"
+msgstr "Spotting Aircraft consumable action time"
+
+msgid "IDS_PARAMS_MODIFIER_SECONDSECTORTIMECOEFF"
+msgstr "Duration of a ping effect on a twice-highlighted sector"
+
+msgid "IDS_PARAMS_MODIFIER_SECTORSWITCHDELAYCOEFFICIENT"
+msgstr "AA sector reinforcement time"
+
+msgid "IDS_PARAMS_MODIFIER_SGCRITPROB"
+msgstr "Risk of steering gears becoming incapacitated"
+
+msgid "IDS_PARAMS_MODIFIER_SGCRITRUDDERTIME"
+msgstr "Rudders Shift Time"
+
+msgid "IDS_PARAMS_MODIFIER_SGREPAIRTIME"
+msgstr "Steering gears repair time"
+
+msgid "IDS_PARAMS_MODIFIER_SGRUDDERPOWER"
+msgstr "Rudder efficiency"
+
+msgid "IDS_PARAMS_MODIFIER_SGRUDDERTIME"
+msgstr "Rudder shift time"
+
+msgid "IDS_PARAMS_MODIFIER_SHIPBYSHIPVISIBILITYFACTOR"
+msgstr "Ship's Detectability Range by Sea"
+
+msgid "IDS_PARAMS_MODIFIER_SHIPEXPFACTOR"
+msgstr "Ship XP"
+
+msgid "IDS_PARAMS_MODIFIER_SHIPSPEEDCOEFFFORRIBBONS"
+msgstr "Ship speed"
+
+msgid "IDS_PARAMS_MODIFIER_SHIPSPEEDCOEFFORPOTENTIALDAMAGE"
+msgstr "Ship speed"
+
+msgid "IDS_PARAMS_MODIFIER_SHIPVISIBILITYBYGMINSMOKE"
+msgstr "Detectability After Firing Main Battery in Smoke"
+
+msgid "IDS_PARAMS_MODIFIER_SHIPVISIBILITYBYGMINSMOKEPERCENT"
+msgstr "Detectability After Firing Main Battery in Smoke"
+
+msgid "IDS_PARAMS_MODIFIER_SHIPVISIBILITYINSMOKE"
+msgstr "Detectability Range by Sea"
+
+msgid "IDS_PARAMS_MODIFIER_SHIPVISIBILITYPERISCOPEDEPTHSTATEINSMOKE"
+msgstr "At periscope depth"
+
+msgid "IDS_PARAMS_MODIFIER_SHIPVISIBILITYWORKINGDEPTHSTATEINSMOKE"
+msgstr "From operating depth [UNUSED]"
+
+msgid "IDS_PARAMS_MODIFIER_SHOOTSHIFT"
+msgstr "Dispersion of shells fired by enemies attacking your ship"
+
+msgid "IDS_PARAMS_MODIFIER_SHOTSCOUNT_BURSTFIRE"
+msgstr "Number of bursts in a series"
+
+msgid "IDS_PARAMS_MODIFIER_SKIPBOMBERACCURACYINCRATECOEFF"
+msgstr "Skip bomber aiming speed"
+
+msgid "IDS_PARAMS_MODIFIER_SKIPBOMBERAIMINGTIME"
+msgstr "Skip bomber attack time"
+
+msgid "IDS_PARAMS_MODIFIER_SKIPBOMBERHEALTH"
+msgstr "Skip bomber HP"
+
+msgid "IDS_PARAMS_MODIFIER_SKIPBOMBERMAXSPEEDMULTIPLIER"
+msgstr "Skip bomber maximum speed"
+
+msgid "IDS_PARAMS_MODIFIER_SKIPBOMBERMINSPEEDMULTIPLIER"
+msgstr "Skip bomber minimum speed"
+
+msgid "IDS_PARAMS_MODIFIER_SKIPBOMBERSPEEDMULTIPLIER"
+msgstr "Skip bomber cruising speed"
+
+msgid "IDS_PARAMS_MODIFIER_SMOKEGENERATORADDITIONALCONSUMABLES"
+msgstr "Number of Smoke Generator consumable charges"
+
+msgid "IDS_PARAMS_MODIFIER_SMOKEGENERATORLIFETIME"
+msgstr "Smoke screen dispersion time"
+
+msgid "IDS_PARAMS_MODIFIER_SMOKEGENERATORRELOADCOEFF"
+msgstr "Consumable cooldown time"
+
+msgid "IDS_PARAMS_MODIFIER_SMOKEGENERATORRELOADCOEFF_MODERNIZATION"
+msgstr "Smoke Generator consumable cooldown time"
+
+msgid "IDS_PARAMS_MODIFIER_SMOKEGENERATORWORKTIMECOEFF"
+msgstr "Consumable action time"
+
+msgid "IDS_PARAMS_MODIFIER_SMOKEGENERATORWORKTIMECOEFF_MODERNIZATION"
+msgstr "Smoke Generator consumable action time"
+
+msgid "IDS_PARAMS_MODIFIER_SMOKEGENERATORWORKTIMECOEFF_SKILL"
+msgstr "Smoke Generator action time"
+
+msgid "IDS_PARAMS_MODIFIER_SMOKESCREENRADIUSCOEFFICIENT"
+msgstr "Smoke screen radius"
+
+msgid "IDS_PARAMS_MODIFIER_SMOKEVISIBILITYTIME"
+msgstr "Duration of increased ship detectability after firing a main gun shell while in smoke"
+
+msgid "IDS_PARAMS_MODIFIER_SONARRELOADCOEFF"
+msgstr "Consumable action time"
+
+msgid "IDS_PARAMS_MODIFIER_SONARRELOADCOEFF_MODERNIZATION"
+msgstr "Hydroacoustic Search consumable cooldown time"
+
+msgid "IDS_PARAMS_MODIFIER_SONARWORKTIMECOEFF"
+msgstr "Consumable action time"
+
+msgid "IDS_PARAMS_MODIFIER_SONARWORKTIMECOEFF_MODERNIZATION"
+msgstr "Hydroacoustic Search consumable action time"
+
+msgid "IDS_PARAMS_MODIFIER_SONARWORKTIMECOEFF_SKILL"
+msgstr "Hydroacoustic Search consumable action time"
+
+msgid "IDS_PARAMS_MODIFIER_SPEEDBOOSTERSADDITIONALCONSUMABLES"
+msgstr "Number of Engine Boost consumables"
+
+msgid "IDS_PARAMS_MODIFIER_SPEEDBOOSTERSRELOADCOEFF"
+msgstr "Consumable cooldown time"
+
+msgid "IDS_PARAMS_MODIFIER_SPEEDBOOSTERSWORKTIMECOEFF"
+msgstr "Engine Boost action time"
+
+msgid "IDS_PARAMS_MODIFIER_SPEEDBOOSTERSWORKTIMECOEFF_SKILL"
+msgstr "Engine Boost consumable action time"
+
+msgid "IDS_PARAMS_MODIFIER_SPEEDCOEF"
+msgstr "Ship speed"
+
+msgid "IDS_PARAMS_MODIFIER_SPEEDCOEFBATTERY"
+msgstr "Speed on the surface and at periscope depth"
+
+msgid "IDS_PARAMS_MODIFIER_SPEEDCOEFUW"
+msgstr "Speed underwater"
+
+msgid "IDS_PARAMS_MODIFIER_SQUADRONSPEEDCOEFFFORRIBBONS"
+msgstr "Squadron speed"
+
+msgid "IDS_PARAMS_MODIFIER_STEERINGGEARJAMMEDWITHOUTSOFTCRIT"
+msgstr "Rudder jammed."
+
+msgid "IDS_PARAMS_MODIFIER_SWITCHAMMORELOADCOEF"
+msgstr "Main battery shell type switching time"
+
+msgid "IDS_PARAMS_MODIFIER_TARGETBUOYANCYDISTANCES"
+msgstr "Submarine spotting range at maximum depth"
+
+msgid "IDS_PARAMS_MODIFIER_TORPEDOBOMBERACCURACYINCRATECOEFF"
+msgstr "Torpedo bomber aiming speed"
+
+msgid "IDS_PARAMS_MODIFIER_TORPEDOBOMBERAIMINGTIME"
+msgstr "Torpedo bomber attack time"
+
+msgid "IDS_PARAMS_MODIFIER_TORPEDOBOMBERHEALTH"
+msgstr "Torpedo bomber HP"
+
+msgid "IDS_PARAMS_MODIFIER_TORPEDOBOMBERMAXSPEEDMULTIPLIER"
+msgstr "[UNUSED]Maximum speed of torpedo bombers"
+
+msgid "IDS_PARAMS_MODIFIER_TORPEDOBOMBERMINSPEEDMULTIPLIER"
+msgstr "[UNUSED]Minimum speed of torpedo bombers"
+
+msgid "IDS_PARAMS_MODIFIER_TORPEDOBOMBERSPEEDMULTIPLIER"
+msgstr "[UNUSED]Cruising speed of torpedo bombers"
+
+msgid "IDS_PARAMS_MODIFIER_TORPEDOBOMBERSPREPARECOEFFICIENT"
+msgstr "Torpedo bomber preparation time"
+
+msgid "IDS_PARAMS_MODIFIER_TORPEDODAMAGECOEFF"
+msgstr "Torpedo damage"
+
+msgid "IDS_PARAMS_MODIFIER_TORPEDODETECTIONCOEFFICIENT"
+msgstr "Torpedo acquisition range"
+
+msgid "IDS_PARAMS_MODIFIER_TORPEDODETECTIONCOEFFICIENTBYPLANE"
+msgstr "Torpedo acquisition range by air"
+
+msgid "IDS_PARAMS_MODIFIER_TORPEDOFULLPINGDAMAGECOEFF"
+msgstr "Torpedo damage"
+
+msgid "IDS_PARAMS_MODIFIER_TORPEDORANGECOEFFICIENT"
+msgstr "Ship torpedo range"
+
+msgid "IDS_PARAMS_MODIFIER_TORPEDORELOADCOEFF"
+msgstr "Torpedo tube reload time"
+
+msgid "IDS_PARAMS_MODIFIER_TORPEDORELOADCOEFFICIENT"
+msgstr "Torpedo reload time"
+
+msgid "IDS_PARAMS_MODIFIER_TORPEDORELOADERADDITIONALCONSUMABLES"
+msgstr "Number of Torpedo Reload Booster consumable charges"
+
+msgid "IDS_PARAMS_MODIFIER_TORPEDORELOADERRELOADCOEFF"
+msgstr "Torpedo Reload Booster consumable cooldown time"
+
+msgid "IDS_PARAMS_MODIFIER_TORPEDORELOADTIME"
+msgstr "Torpedo tube reload time"
+
+msgid "IDS_PARAMS_MODIFIER_TORPEDOSPEEDBONUS"
+msgstr "Ship torpedo speed"
+
+msgid "IDS_PARAMS_MODIFIER_TORPEDOSPEEDMULTIPLIER"
+msgstr "Torpedo speed"
+
+msgid "IDS_PARAMS_MODIFIER_TORPEDOVISIBILITYFACTOR"
+msgstr "Torpedo Detectability Range by Sea"
+
+msgid "IDS_PARAMS_MODIFIER_UWCOEFFBONUS"
+msgstr "Torpedo protection. Damage reduction"
+
+msgid "IDS_PARAMS_MODIFIER_VISIBILITYBYPERISCOPEPOSTBONUS"
+msgstr "Surface detection with periscope depth"
+
+msgid "IDS_PARAMS_MODIFIER_VISIBILITYBYPLANEPOSTBONUS"
+msgstr "Air detection"
+
+msgid "IDS_PARAMS_MODIFIER_VISIBILITYBYSHIPPOSTBONUS"
+msgstr "Surface detection"
+
+msgid "IDS_PARAMS_MODIFIER_VISIBILITYDISTCOEFF_AIRCARRIER"
+msgstr "Ship's detectability range"
+
+msgid "IDS_PARAMS_MODIFIER_VISIBILITYDISTCOEFF_AUXILIARY"
+msgstr "Ship's detectability range"
+
+msgid "IDS_PARAMS_MODIFIER_VISIBILITYDISTCOEFF_BATTLESHIP"
+msgstr "Ship's detectability range"
+
+msgid "IDS_PARAMS_MODIFIER_VISIBILITYDISTCOEFF_CRUISER"
+msgstr "Ship's detectability range"
+
+msgid "IDS_PARAMS_MODIFIER_VISIBILITYDISTCOEFF_DESTROYER"
+msgstr "Ship's detectability range"
+
+msgid "IDS_PARAMS_MODIFIER_VISIBILITYDISTCOEFF_SUBMARINE"
+msgstr "Submarine detectability range"
+
+msgid "IDS_PARAMS_MODIFIER_VISIBILITYFACTOR"
+msgstr "Detectability range by sea"
+
+msgid "IDS_PARAMS_MODIFIER_VISIBILITYFACTORALL"
+msgstr "Ship's detectability range"
+
+msgid "IDS_PARAMS_MODIFIER_VISIBILITYFACTORBYPLANE"
+msgstr "Detectability range by air"
+
+msgid "IDS_PARAMS_MODIFIER_VISIONDIST"
+msgstr "Spotting Range"
+
+msgid "IDS_PARAMS_MODIFIER_VISIONDISTANCE"
+msgstr "Spotting range"
+
+msgid "IDS_PARAMS_MODIFIER_VISIONDISTCOEFF"
+msgstr "Spotting range"
+
+msgid "IDS_PARAMS_MODIFIER_VISIONRANGEDIFF"
+msgstr "Spotting Range"
+
+msgid "IDS_PARAMS_MODIFIER_VISIONTORPEDOCOEFF"
+msgstr "Acquisition range of torpedoes"
+
+msgid "IDS_PARAMS_MODIFIER_VISIONXRAYMINEDIST"
+msgstr "Guaranteed mine detection range"
+
+msgid "IDS_PARAMS_MODIFIER_VISIONXRAYSHIPCOEFF"
+msgstr "Assured acquisition range of enemy ships"
+
+msgid "IDS_PARAMS_MODIFIER_VISIONXRAYTORPEDODIST"
+msgstr "Assured acquisition range of torpedoes"
+
+msgid "IDS_PARAMS_MODIFIER_VITALITYAIRPLANESCOEFFICIENT"
+msgstr "HP amount for aircraft"
+
+msgid "IDS_PARAMS_MODIFIER_VITALITYCOEFFICIENT"
+msgstr "HP amount for each ship tier"
+
+msgid "IDS_PARAMS_MODIFIER_VULNERABILITYACID"
+msgstr "Acid damage"
+
+msgid "IDS_PARAMS_MODIFIER_VULNERABILITYALL"
+msgstr "All armament type damage"
+
+msgid "IDS_PARAMS_MODIFIER_VULNERABILITYAP"
+msgstr "AP shell damage"
+
+msgid "IDS_PARAMS_MODIFIER_VULNERABILITYBURN"
+msgstr "Fire damage"
+
+msgid "IDS_PARAMS_MODIFIER_VULNERABILITYCS"
+msgstr "SAP shell damage"
+
+msgid "IDS_PARAMS_MODIFIER_VULNERABILITYDBOMB"
+msgstr "Damage received from depth charges"
+
+msgid "IDS_PARAMS_MODIFIER_VULNERABILITYFEL"
+msgstr "Special damage taken"
+
+msgid "IDS_PARAMS_MODIFIER_VULNERABILITYFLOOD"
+msgstr "Flooding damage"
+
+msgid "IDS_PARAMS_MODIFIER_VULNERABILITYHE"
+msgstr "HE shell damage"
+
+msgid "IDS_PARAMS_MODIFIER_VULNERABILITYLASER"
+msgstr "Laser damage"
+
+msgid "IDS_PARAMS_MODIFIER_VULNERABILITYMINE"
+msgstr "Damage received from sea mines"
+
+msgid "IDS_PARAMS_MODIFIER_VULNERABILITYRAM"
+msgstr "Ramming damage"
+
+msgid "IDS_PARAMS_MODIFIER_VULNERABILITYTORPEDO"
+msgstr "Torpedo damage"
+
+msgid "IDS_PARAMS_MODIFIER_VULNERABILITYWAVE"
+msgstr "Wave damage"
+
+msgid "IDS_PARAMS_MODIFIER_WAVESPEEDMULTIPLIER"
+msgstr "Wave speed"
+
+msgid "IDS_PARAMS_MODIFIER_WILDFIREDPS"
+msgstr "HP per second"
+
+msgid "IDS_PARAMS_MODIFIER_WORKTIME"
+msgstr "Consumable action time"
+
+msgid "IDS_PARAMS_MODIFIER_WORKTIME_RAGEMODE"
+msgstr "Action time"
+
+msgid "IDS_PARAMS_MODIFIER_WORKTIME_TALENT"
+msgstr "Talent action time"
+
+msgid "IDS_PARAM_HIGH_VISIBILITY_TIME"
+msgstr "The duration of increased ship detectability after firing a main gun shell"
+
+msgid "IDS_PARAM_HIGH_VISIBILITY_TIME_AA"
+msgstr "The duration of increased ship detectability after firing an AA gun shell"
+
+msgid "IDS_PARAM_HIGH_VISIBILITY_TIME_PINGER"
+msgstr "Duration of increased detectability after emitting a sonar ping"
+
+msgid "IDS_PARAM_SELF_VISIBLE_RANGE"
+msgstr "Spotting Range"
+
+msgid "IDS_PARAM_VISIBILITY_AA"
+msgstr "When firing AA guns"
+
+msgid "IDS_PARAM_VISIBILITY_ATBA"
+msgstr "When firing AA guns"
+
+msgid "IDS_PARAM_VISIBILITY_BY_CLASS_SUBMARINE"
+msgstr "From Submarines"
+
+msgid "IDS_PARAM_VISIBILITY_FIRE"
+msgstr "When on fire"
+
+msgid "IDS_PARAM_VISIBILITY_GK"
+msgstr "After firing a main gun shell"
+
+msgid "IDS_PARAM_VISIBILITY_GK_TOOLTIP_DESCRIPTION"
+msgstr "Your ship's detectability range by air after firing a main gun shell."
+
+msgid "IDS_PARENTAL_CONTROL_BLOCK_APPLIED"
+msgstr ""
+"The BATTLE! button is locked. You are not allowed to start a new battle.\n"
+"The session ends in:"
+
+msgid "IDS_PARENTAL_CONTROL_BLOCK_IMMINENT"
+msgstr "The BATTLE! button will be locked. You will not be allowed to start a new battle in:"
+
+msgid "IDS_PARENTAL_CONTROL_DAILY_LIMIT"
+msgstr "tomorrow"
+
+msgid "IDS_PARENTAL_CONTROL_SESSION_END_IMMINENT_COLON"
+msgstr "The session ends in: %(_timeLeft)s"
+
+msgid "IDS_PARENTAL_CONTROL_WEEKLY_LIMIT"
+msgstr "next week"
+
+msgid "IDS_PARTICIPANTS"
+msgstr "PARTICIPANTS"
+
+msgid "IDS_PARTICLES_PRESET"
+msgstr "Effect details"
+
+msgid "IDS_PARTICLES_PRESET_DESCRIPTION"
+msgstr "Detail of visual effects rendering."
+
+msgid "IDS_PARTICLE_QUALITY"
+msgstr "Effects quality"
+
+msgid "IDS_PARTICLE_QUALITY_DESCRIPTION"
+msgstr "Quality of visual effects display."
+
+msgid "IDS_PARTIES_ARE_NOT_ALLOWED_IN_COOPERATIVE_BATTLES"
+msgstr "Teams are not allowed to participate in Co-op Battles"
+
+msgid "IDS_PARTIES_ARE_NOT_ALLOWED_IN_RANDOM_BATTLES"
+msgstr "Teams are not allowed to participate in Random Battles"
+
+msgid "IDS_PARTNERS_BUTTON_OUT"
+msgstr "DOCUMENTS"
+
+msgid "IDS_PARTNERS_HEADER"
+msgstr "LEGAL INFORMATION"
+
+msgid "IDS_PARTNERS_LL_ARPEGGIO"
+msgstr "© Ark Performance /Shonengahosha, Arpeggio partners"
+
+msgid "IDS_PARTNERS_LL_AUTODESK"
+msgstr "This Software product includes Autodesk ® Scaleform ™ software, © 2013 Autodesk, Inc. All rights reserved."
+
+msgid "IDS_PARTNERS_LL_AZURLANE"
+msgstr "Azur Lane and its characters are trademarks of Yostar, Manjuu & Yongshi. ©2017 Manjuu Co.,Ltd. & Yongshi Co.,Ltd. All Rights Reserved. ©2017 Yostar, Inc. All Rights Reserved."
+
+msgid "IDS_PARTNERS_LL_GAMES_WORKSHOP"
+msgstr "Warhammer 40,000 © Copyright Games Workshop Limited 2021. GW, Games Workshop, Space Marine, 40K, Warhammer, Warhammer 40,000, 40,000, the ‘Aquila’ Double-headed Eagle logo, and all associated logos, illustrations, images, names, creatures, races, vehicles, locations, weapons, characters, and the distinctive likeness thereof, are either ® or TM, and/or © Games Workshop Limited, variably registered around the world, and used under license. All rights reserved to their respective owners."
+
+msgid "IDS_PARTNERS_LL_GLOOX"
+msgstr "Uses Gloox by © 2012 Jakob Shroter. All rights reserved."
+
+msgid "IDS_PARTNERS_LL_HIGHSCHOOLFLEET"
+msgstr "© AAS"
+
+msgid "IDS_PARTNERS_LL_KONGVSGODZILLA"
+msgstr "© 2021 Legendary. All Rights Reserved. GODZILLA TM & © TOHO CO., LTD."
+
+msgid "IDS_PARTNERS_LL_LOGH"
+msgstr "©YOSHIKI TANAKA/SHOCHIKU • Production I.G"
+
+msgid "IDS_PARTNERS_LL_OODLE"
+msgstr ""
+"Uses Oodle. Copyright (C) 2008–2024 by Epic Games Tools LLC.\n"
+"Uses Oodle Texture. Copyright (C) 2008–2024 by Epic Games Tools LLC."
+
+msgid "IDS_PARTNERS_LL_QUIXEL"
+msgstr "Uses Megascans (R), Copyright © - 2021 Epic Games, Inc."
+
+msgid "IDS_PARTNERS_LL_SPEEDTREE"
+msgstr "Portions of this Software utilize SpeedTree ® technology (© 2013 Interactive Data Vizualization, Inc. All rights reserved)."
+
+msgid "IDS_PARTNERS_LL_TRANSFORMERS"
+msgstr "TRANSFORMERS and its associated characters are trademarks of Hasbro and are used with permission. © 2021 Hasbro. All Rights Reserved."
+
+msgid "IDS_PARTNERS_LL_TWITCH_PRIME"
+msgstr "Twitch Prime and the Twitch Prime logo are trademarks of Twitch Interactive, Inc or its affiliates."
+
+msgid "IDS_PARTNERS_LL_VIVOX"
+msgstr "Utilizes Vivox, © 2018 Vivox, Inc. All rights reserved. See www.vivox.com for details."
+
+msgid "IDS_PARTNERS_LL_WWISE"
+msgstr "Powered by Wwise © 2006–2017 Audiokinetic Inc. All rights reserved."
+
+msgid "IDS_PARTNERS_LOGIN_SCREEN_BUTTON"
+msgstr "Our partners"
+
+msgid "IDS_PARTNERS_TITLE_AKNOWLEDGED_MATERIALS"
+msgstr "PORTIONS OF THIS SOFTWARE INCLUDE THE FOLLOWING COPYRIGHTED MATERIAL, THE USE OF WHICH IS HEREBY ACKNOWLEDGED:"
+
+msgid "IDS_PASA002"
+msgstr "Bogue (old)"
+
+msgid "IDS_PASA002_DESCR"
+msgstr "This ship was available before the release of Update 0.8.0."
+
+msgid "IDS_PASA002_FULL"
+msgstr "Bogue (< 23.01.2019)"
+
+msgid "IDS_PASA002_NUMBER"
+msgstr "11"
+
+msgid "IDS_PASA002_YEAR"
+msgstr "1942"
+
+msgid "IDS_PASA004"
+msgstr "Langley (old)"
+
+msgid "IDS_PASA004_DESCR"
+msgstr "This ship was available before the release of Update 0.8.0."
+
+msgid "IDS_PASA004_FULL"
+msgstr "Langley (< 23.01.2019)"
+
+msgid "IDS_PASA004_NUMBER"
+msgstr "1"
+
+msgid "IDS_PASA004_YEAR"
+msgstr "1922"
+
+msgid "IDS_PASA006"
+msgstr "Independence (old)"
+
+msgid "IDS_PASA006_DESCR"
+msgstr "This ship was available before the release of Update 0.8.0."
+
+msgid "IDS_PASA006_FULL"
+msgstr "Independence (< 23.01.2019)"
+
+msgid "IDS_PASA006_NUMBER"
+msgstr "9"
+
+msgid "IDS_PASA006_YEAR"
+msgstr "1943"
+
+msgid "IDS_PASA010"
+msgstr "Ranger (old)"
+
+msgid "IDS_PASA010_DESCR"
+msgstr "This ship was available before the release of Update 0.8.0."
+
+msgid "IDS_PASA010_FULL"
+msgstr "Ranger (< 23.01.2019)"
+
+msgid "IDS_PASA010_NUMBER"
+msgstr "1"
+
+msgid "IDS_PASA010_YEAR"
+msgstr "1934"
+
+msgid "IDS_PASA012"
+msgstr "Lexington (old)"
+
+msgid "IDS_PASA012_DESCR"
+msgstr "This ship was available before the release of Update 0.8.0."
+
+msgid "IDS_PASA012_FULL"
+msgstr "Lexington (< 23.01.2019)"
+
+msgid "IDS_PASA012_NUMBER"
+msgstr "2"
+
+msgid "IDS_PASA012_YEAR"
+msgstr "1927"
+
+msgid "IDS_PASA013"
+msgstr "Essex (old)"
+
+msgid "IDS_PASA013_DESCR"
+msgstr "This ship was available before the release of Update 0.8.0."
+
+msgid "IDS_PASA013_FULL"
+msgstr "Essex (< 23.01.2019)"
+
+msgid "IDS_PASA013_NUMBER"
+msgstr "26"
+
+msgid "IDS_PASA013_YEAR"
+msgstr "1942"
+
+msgid "IDS_PASA015"
+msgstr "Midway (old)"
+
+msgid "IDS_PASA015_DESCR"
+msgstr "This ship was available before the release of Update 0.8.0."
+
+msgid "IDS_PASA015_FULL"
+msgstr "Midway (< 23.01.2019)"
+
+msgid "IDS_PASA015_NUMBER"
+msgstr "3"
+
+msgid "IDS_PASA015_YEAR"
+msgstr "1945"
+
+msgid "IDS_PASA104"
+msgstr "Langley"
+
+msgid "IDS_PASA104_DESCR"
+msgstr "The success of carrier ships in the British fleet resonated with other countries' fleets, including the American one. The coal transport Jupiter was converted into an aircraft carrier and named USS Langley. The carrier was used for developing technologies and training naval aviation pilots. Later, the ship was converted into an aviation transport: in this role, the ship participated in the Pacific War, transporting US Air Force planes. On February 27, 1942, Langley was heavily damaged by Japanese aviation and was later scuttled by its escort ships."
+
+msgid "IDS_PASA104_FULL"
+msgstr "Langley"
+
+msgid "IDS_PASA104_NUMBER"
+msgstr "1"
+
+msgid "IDS_PASA104_YEAR"
+msgstr "1922"
+
+msgid "IDS_PASA106"
+msgstr "Ranger"
+
+msgid "IDS_PASA106_DESCR"
+msgstr "USS Ranger became the first American ship designed and built as an aircraft carrier. The technical specifications called for a carrier with a flush deck (an initially unplanned superstructure) and a displacement of no more than 18,000 tons. USS Ranger carried an air group only slightly smaller than those of larger predecessors. Ranger served until the end of the war in the Atlantic, escorting the first polar convoys from America to Iceland, and then working as an aviation transport for army units landing in Africa."
+
+msgid "IDS_PASA106_FULL"
+msgstr "Ranger"
+
+msgid "IDS_PASA106_NUMBER"
+msgstr "1"
+
+msgid "IDS_PASA106_YEAR"
+msgstr "1934"
+
+msgid "IDS_PASA108"
+msgstr "Lexington"
+
+msgid "IDS_PASA108_DESCR"
+msgstr "Following the Washington Naval Conference, a decision was made to convert two Lexington-class battlecruisers into aircraft carriers. These ships exerted a substantial influence on future aircraft carrier design; the flight deck and outer sides of the hangar were integrated into the hull, providing longitudinal strength to the entire ship. Such a design allowed for a fully enclosed hangar space. At the time when the Japanese forces attacked Pearl Harbor, USS Lexington was in the process of transferring planes to Midway. During the Battle of the Coral Sea, USS Lexington sustained several bomb hits. Eventually, the decision was taken to scuttle the ship, and destroyer USS Phelps was tasked with sinking Lexington using torpedoes."
+
+msgid "IDS_PASA108_FULL"
+msgstr "Lexington"
+
+msgid "IDS_PASA108_NUMBER"
+msgstr "2"
+
+msgid "IDS_PASA108_YEAR"
+msgstr "1927"
+
+msgid "IDS_PASA110"
+msgstr "Midway"
+
+msgid "IDS_PASA110_DESCR"
+msgstr "After analyzing battles in the Pacific in 1942, the US Navy began designing a carrier with an armored hangar and flight deck. It was required to provide protection against 203 mm shells and 610 mm torpedoes. USS Midway was commissioned eight days after the end of World War II. Midway was the largest ship in the world until 1955. In 2004, USS Midway took its place in San Diego, California, as a museum ship."
+
+msgid "IDS_PASA110_FULL"
+msgstr "Midway"
+
+msgid "IDS_PASA110_NUMBER"
+msgstr "3"
+
+msgid "IDS_PASA110_YEAR"
+msgstr "1945"
+
+msgid "IDS_PASA111"
+msgstr "United States"
+
+msgid "IDS_PASA111_DESCR"
+msgstr "USS United States was supposed to be the lead ship in a series of five new type of strike aircraft carriers. These ships were to operate jet bombers, with the flight deck integrated into the ship's structural frame. It was expected to operate as part of a task force in conjunction with traditional strike aircraft carriers, which would provide air cover for the task force."
+
+msgid "IDS_PASA111_FULL"
+msgstr "United States"
+
+msgid "IDS_PASA111_NUMBER"
+msgstr "1"
+
+msgid "IDS_PASA111_YEAR"
+msgstr "1952"
+
+msgid "IDS_PASA208"
+msgstr "Yorktown"
+
+msgid "IDS_PASA208_DESCR"
+msgstr "The first series of purpose-built aircraft carriers for the US Navy. Despite their limited size, they were distinguished by their great striking power, high speed, and good anti-aircraft defense for their time."
+
+msgid "IDS_PASA208_FULL"
+msgstr "Yorktown"
+
+msgid "IDS_PASA208_NUMBER"
+msgstr "3"
+
+msgid "IDS_PASA208_YEAR"
+msgstr "1937"
+
+msgid "IDS_PASA507"
+msgstr "Saipan (old)"
+
+msgid "IDS_PASA507_DESCR"
+msgstr "This ship was available before the release of Update 0.8.0."
+
+msgid "IDS_PASA507_FULL"
+msgstr "Saipan (< 23.01.2019)"
+
+msgid "IDS_PASA507_NUMBER"
+msgstr "2"
+
+msgid "IDS_PASA507_YEAR"
+msgstr "1946"
+
+msgid "IDS_PASA508"
+msgstr "Enterprise (old)"
+
+msgid "IDS_PASA508_DESCR"
+msgstr "This ship was available before the release of Update 0.8.0."
+
+msgid "IDS_PASA508_FULL"
+msgstr "Enterprise (< 23.01.2019)"
+
+msgid "IDS_PASA508_NUMBER"
+msgstr "2"
+
+msgid "IDS_PASA508_YEAR"
+msgstr "1938"
+
+msgid "IDS_PASA510"
+msgstr "F. D. Roosevelt"
+
+msgid "IDS_PASA510_DESCR"
+msgstr "From the deck of USS Franklin D. Roosevelt, the second Midway-class aircraft carrier, a significant milestone was achieved by the U.S. Navy. It marked the first series of takeoffs and landings conducted by a jet aircraft from an aircraft carrier. Upon entering service, the ship initially focused on exercises and diplomatic missions during her early years. Later, she served in the Mediterranean Sea and Southeast Asia."
+
+msgid "IDS_PASA510_FULL"
+msgstr "Franklin D. Roosevelt"
+
+msgid "IDS_PASA510_NUMBER"
+msgstr "3"
+
+msgid "IDS_PASA510_YEAR"
+msgstr "1945"
+
+msgid "IDS_PASA518"
+msgstr "Enterprise"
+
+msgid "IDS_PASA518_DESCR"
+msgstr "USS Enterprise, the second Yorktown-class carrier, played a role in raids on the Marshall Islands, in the Doolittle Raid, in the Battle of Midway, on the Santa Cruz Islands, and at Guadalcanal. After a major overhaul, the ship participated in virtually every campaign in the Pacific, with the exception of the Aleutian campaign. The aircraft carrier participated in the Battle of the Philippine Sea and the Battle of Leyte Gulf. She also provided air support during the landings on Iwo Jima and Okinawa. The ship earned an impressive 20 battle stars throughout her years of service, which positioned her as the most decorated U.S. Navy ship of the war."
+
+msgid "IDS_PASA518_FULL"
+msgstr "Enterprise"
+
+msgid "IDS_PASA518_NUMBER"
+msgstr "3"
+
+msgid "IDS_PASA518_YEAR"
+msgstr "1938"
+
+msgid "IDS_PASA528"
+msgstr "Saipan"
+
+msgid "IDS_PASA528_DESCR"
+msgstr "In 1943, Admiral E. King demanded the construction of two light aircraft carriers per year to compensate for expected losses. The new ship's design was based on the hull of a heavy cruiser. Only two carriers were built: new ones were not ordered due to the end of the war. Initially, USS Saipan, which was too small for jet aircraft, was used for training Navy cadets, training maneuvers, and for patrol and diplomatic missions."
+
+msgid "IDS_PASA528_FULL"
+msgstr "Saipan"
+
+msgid "IDS_PASA528_NUMBER"
+msgstr "2"
+
+msgid "IDS_PASA528_YEAR"
+msgstr "1946"
+
+msgid "IDS_PASA538"
+msgstr "Hornet"
+
+msgid "IDS_PASA538_DESCR"
+msgstr "USS Hornet, the third Yorktown-class aircraft carrier, participated in the renowned Doolittle Raid and fought at Midway and in the Solomon Islands campaign. During the Battle of the Santa Cruz Islands, Hornet damaged aircraft carrier Shōkaku but also suffered several hits from air attacks. The carrier's power plant was knocked out, and a decision was made to abandon the ship. Despite nine torpedoes and several hundred 127 mm shells being fired at her by American destroyers, the aircraft carrier stayed afloat, but only until Japanese destroyers dealt the final blow."
+
+msgid "IDS_PASA538_FULL"
+msgstr "Hornet"
+
+msgid "IDS_PASA538_NUMBER"
+msgstr "3"
+
+msgid "IDS_PASA538_YEAR"
+msgstr "1941"
+
+msgid "IDS_PASA598"
+msgstr "Saipan B"
+
+msgid "IDS_PASA598_DESCR"
+msgstr "In 1943, Admiral E. King demanded the construction of two light aircraft carriers per year to compensate for expected losses. The new ship's design was based on the hull of a heavy cruiser. Only two carriers were built: new ones were not ordered due to the end of the war. Initially, USS Saipan, which was too small for jet aircraft, was used for training Navy cadets, training maneuvers, and for patrol and diplomatic missions."
+
+msgid "IDS_PASA598_FULL"
+msgstr "Saipan B"
+
+msgid "IDS_PASA598_NUMBER"
+msgstr "2"
+
+msgid "IDS_PASA598_YEAR"
+msgstr "1946"
+
+msgid "IDS_PASA906"
+msgstr "Ranger"
+
+msgid "IDS_PASA908"
+msgstr "Concord Bridge"
+
+msgid "IDS_PASA908_DESCR"
+msgstr "A large aircraft carrier equipped with potent anti-aircraft and dual-purpose artillery. Additionally, the ship has a squadron of land-based bombers specifically equipped to deploy minefields."
+
+msgid "IDS_PASA908_FULL"
+msgstr "Concord Bridge"
+
+msgid "IDS_PASA908_NUMBER"
+msgstr "0"
+
+msgid "IDS_PASA908_YEAR"
+msgstr "1927"
+
+msgid "IDS_PASA910"
+msgstr "Essex"
+
+msgid "IDS_PASA910_DESCR"
+msgstr "The abandonment of the London Naval Treaty allowed American shipbuilders to return to the projects of aircraft carriers with a displacement of 27,000 tons. The project based on the Yorktown class featured improved armament and armor, advanced equipment, a greater number of aircraft, and other improvements. USS Essex, built according to this project, participated in operations in the Pacific Ocean, the Mariana Islands campaign, and the Battle of Leyte Gulf. She also covered the landing on Iwo Jima and provided air support during the Korean War. During her service, USS Essex received 17 battle stars."
+
+msgid "IDS_PASA910_FULL"
+msgstr "Essex"
+
+msgid "IDS_PASA910_NUMBER"
+msgstr "24"
+
+msgid "IDS_PASA910_YEAR"
+msgstr "1942"
+
+msgid "IDS_PASA915"
+msgstr "[Midway]"
+
+msgid "IDS_PASA915_DESCR"
+msgstr "This ship is a copy of the Midway ship and is intended for Clan battles only."
+
+msgid "IDS_PASA915_FULL"
+msgstr "[Midway]"
+
+msgid "IDS_PASA915_NUMBER"
+msgstr "3"
+
+msgid "IDS_PASA915_YEAR"
+msgstr "1945"
+
+msgid "IDS_PASB001"
+msgstr "S. Carolina"
+
+msgid "IDS_PASB001_DESCR"
+msgstr "In the early 20th century, the United States reinforced its naval fleet by constructing several classes of battleships. American naval theorists, alongside their British counterparts, came up with the concept of a battleship armed solely with large-caliber guns. Upon her commissioning, USS South Carolina was assigned to the Atlantic Fleet. She played a role in safeguarding U.S. interests during the Mexican Revolution and participated in the occupation of Veracruz. During World War I, the battleship escorted troop convoys to France. After the war ended, she was involved in transporting troops back to America."
+
+msgid "IDS_PASB001_FULL"
+msgstr "South Carolina"
+
+msgid "IDS_PASB001_NUMBER"
+msgstr "2"
+
+msgid "IDS_PASB001_YEAR"
+msgstr "1910"
+
+msgid "IDS_PASB004"
+msgstr "Wyoming"
+
+msgid "IDS_PASB004_DESCR"
+msgstr "In 1908, a discussion arose within the U.S. Navy regarding the possibility of transitioning to a larger caliber for battleship guns, inspired by the British example. To save time on infrastructure conversion and avoid additional design efforts, a decision was made to keep the main caliber of battleships under construction at 305 mm while increasing the number of guns to 12. Upon entering service, USS Wyoming assumed the flagship role for the Atlantic Fleet and actively took part in the occupation of Veracruz. During World War I, the battleship reinforced the British fleet by relocating to Scapa Flow. She then escorted convoys and conducted patrols in the North Sea."
+
+msgid "IDS_PASB004_FULL"
+msgstr "Wyoming"
+
+msgid "IDS_PASB004_NUMBER"
+msgstr "2"
+
+msgid "IDS_PASB004_YEAR"
+msgstr "1912"
+
+msgid "IDS_PASB006"
+msgstr "New York"
+
+msgid "IDS_PASB006_DESCR"
+msgstr "After the caliber increase on British dreadnoughts, it was decided to arm new American battleships with ten 356 mm guns. The ships were also equipped with triple expansion steam engines. After the US entered World War I, the battleship became the flagship of the 9th Battleship Division, which was based in Scapa Flow. During World War II, New York escorted convoys, participated in operations in North Africa, and in the Pacific theater of operations."
+
+msgid "IDS_PASB006_FULL"
+msgstr "New York"
+
+msgid "IDS_PASB006_NUMBER"
+msgstr "2"
+
+msgid "IDS_PASB006_YEAR"
+msgstr "1914"
+
+msgid "IDS_PASB008"
+msgstr "Colorado"
+
+msgid "IDS_PASB008_DESCR"
+msgstr "It is a repeat of the Tennessee-class design, but with twin 406 mm/45 gun mounts. After entering service, USS Colorado joined the Battle Fleet. The ship participated in the support of the Tarawa landing, provided firepower at Kwajalein and Eniwetok."
+
+msgid "IDS_PASB008_FULL"
+msgstr "Colorado"
+
+msgid "IDS_PASB008_NUMBER"
+msgstr "4"
+
+msgid "IDS_PASB008_YEAR"
+msgstr "1923"
+
+msgid "IDS_PASB012"
+msgstr "N. Carolina"
+
+msgid "IDS_PASB012_DESCR"
+msgstr "Initially, the battleship was developed with 356 mm guns, according to treaty conditions, but later the caliber was changed to 406 mm due to Japan's refusal to accept restrictions. During World War II, USS North Carolina participated in the Guadalcanal campaign, escorted convoys, fought in the Solomon Islands battle, in the Gilbert-Marshall operation, in the Mariana Islands campaign, in the Philippine Sea battle, in the Philippines landing, and in the Okinawa landing. During the war, the ship earned 12 battle stars."
+
+msgid "IDS_PASB012_FULL"
+msgstr "North Carolina"
+
+msgid "IDS_PASB012_NUMBER"
+msgstr "2"
+
+msgid "IDS_PASB012_YEAR"
+msgstr "1941"
+
+msgid "IDS_PASB013"
+msgstr "Arkansas Beta"
+
+msgid "IDS_PASB013_DESCR"
+msgstr "USS Arkansas, the second Wyoming-class battleship, was laid down in 1910 and entered service two years later. During World War I, she was assigned to Battleship Division Nine, which was under the command of the Royal Navy. Following the outbreak of World War II, Arkansas conducted neutrality patrols. She also escorted convoys in the Atlantic after the United States entered the war. Later, she supported the Normandy landings and provided fire support for the invasion of southern France. In 1945, she provided fire support during the landings on Iwo Jima and Okinawa. After the war, Arkansas transported soldiers back to the U.S. and participated in nuclear tests conducted at Bikini Atoll."
+
+msgid "IDS_PASB013_FULL"
+msgstr "Arkansas Beta"
+
+msgid "IDS_PASB013_NUMBER"
+msgstr "2"
+
+msgid "IDS_PASB013_YEAR"
+msgstr "1912"
+
+msgid "IDS_PASB017"
+msgstr "Montana"
+
+msgid "IDS_PASB017_DESCR"
+msgstr "The Montana-class was planned as a successor to the Iowa-class battleships. The project envisaged twelve 406 mm guns in four triple turrets. Preliminary design work began even before the US entered World War II. The attack on Pearl Harbor delayed the construction of battleships, and the success of aircraft carriers at Coral Sea and Midway led the US Navy to abandon the Montana-class in favor of aircraft carriers, amphibious, and anti-submarine ships."
+
+msgid "IDS_PASB017_FULL"
+msgstr "Montana"
+
+msgid "IDS_PASB017_NUMBER"
+msgstr "0"
+
+msgid "IDS_PASB017_YEAR"
+msgstr "1941"
+
+msgid "IDS_PASB018"
+msgstr "Iowa"
+
+msgid "IDS_PASB018_DESCR"
+msgstr "In the late 1930s, the US Navy returned to the idea of a battleship to support fast aircraft carriers and protect them from heavy and battlecruisers. The lifting of international restrictions allowed the creation of a ship with good protection and powerful armament. USS Iowa played an active role in the Pacific theater of operations. In 2012, the ship took its place in permanent mooring in San Pedro, California, as a museum ship."
+
+msgid "IDS_PASB018_FULL"
+msgstr "Iowa"
+
+msgid "IDS_PASB018_NUMBER"
+msgstr "6"
+
+msgid "IDS_PASB018_YEAR"
+msgstr "1943"
+
+msgid "IDS_PASB034"
+msgstr "New Mexico"
+
+msgid "IDS_PASB034_DESCR"
+msgstr "The ship closely resembles the Pennsylvania class but incorporates several enhancements, including a redesigned aft end, new 50-caliber main guns in individual slides, and an experimental turbo-electric propulsion plant. Upon her entry into service, USS New Mexico joined the Atlantic Fleet, and after the end of World War I, she was transferred to the Pacific Ocean. During World War II, the battleship escorted convoys in the Pacific Ocean; took part in the Aleutian Islands campaign; and provided cover for assault landings on the Marshall Islands, Mariana Islands, and Okinawa, as well as in the Philippines."
+
+msgid "IDS_PASB034_FULL"
+msgstr "New Mexico"
+
+msgid "IDS_PASB034_NUMBER"
+msgstr "3"
+
+msgid "IDS_PASB034_YEAR"
+msgstr "1918"
+
+msgid "IDS_PASB108"
+msgstr "Kansas"
+
+msgid "IDS_PASB108_DESCR"
+msgstr "From the very beginning of World War I, the General Board of the Navy wanted to build battleships with a dozen 406 mm guns and a speed of 23 knots. By the summer of 1918, a sketch design of a ship significantly exceeding previous types in displacement was ready: it was essentially an enlarged Colorado-class with triple turrets. Construction was delayed by the emergency expansion program of the fleet's anti-submarine component, and was later completely canceled under the Washington Naval Conference agreements."
+
+msgid "IDS_PASB108_FULL"
+msgstr "Kansas"
+
+msgid "IDS_PASB108_NUMBER"
+msgstr "6"
+
+msgid "IDS_PASB108_YEAR"
+msgstr "1918"
+
+msgid "IDS_PASB109"
+msgstr "Minnesota"
+
+msgid "IDS_PASB109_DESCR"
+msgstr "A possible upgraded design of one of the never-built battleships of the South Dakota class. From 1941 to 1944, all conventional battleships of the U.S. Navy underwent significant modernization, including the addition of massive bulges that increased the ships' displacement. Those improvements included an expanded array of AA guns, seaplane catapults, and horizontal protection enhancements. Had South Dakota-class battleships been built and in service by the start of World War II, they would likely have undergone a comparable upgrade."
+
+msgid "IDS_PASB109_FULL"
+msgstr "Minnesota"
+
+msgid "IDS_PASB109_NUMBER"
+msgstr "1"
+
+msgid "IDS_PASB109_YEAR"
+msgstr "1943"
+
+msgid "IDS_PASB110"
+msgstr "Vermont"
+
+msgid "IDS_PASB110_DESCR"
+msgstr "During World War I, in the midst of the dreadnought arms race, designers were given complete carte blanche. Seven battleship designs were proposed with maximum capabilities and performance. There was only one restriction—the battleships had to be able to pass through the Panama Canal. The initial design was more conservative compared to the others. The battleship carried twelve large-caliber guns placed in four turrets, was reasonably fast, and had very strong armor."
+
+msgid "IDS_PASB110_FULL"
+msgstr "Vermont"
+
+msgid "IDS_PASB110_NUMBER"
+msgstr "1"
+
+msgid "IDS_PASB110_YEAR"
+msgstr "1945"
+
+msgid "IDS_PASB111"
+msgstr "Maine"
+
+msgid "IDS_PASB111_DESCR"
+msgstr "In this hypothetical development of the Montana-class battleships, the number of 406 mm guns could be increased to sixteen by replacing the three-gun turrets with four-gun ones. While four-gun turrets were initially proposed for battleships of the North Carolina class, they were, however, equipped with 356 mm guns. If the goal were to enhance the firepower of the Montana-class battleships without utilizing a larger caliber, opting for four-gun turrets would be the most logical choice."
+
+msgid "IDS_PASB111_FULL"
+msgstr "Maine"
+
+msgid "IDS_PASB111_NUMBER"
+msgstr "1"
+
+msgid "IDS_PASB111_YEAR"
+msgstr "1955"
+
+msgid "IDS_PASB208"
+msgstr "Nebraska"
+
+msgid "IDS_PASB208_DESCR"
+msgstr "When designing the North Carolina-class battleships, the F project was developed—a combination of a battleship and aircraft carrier. However, the proposed predesign didn't include a flight deck: The aircraft were supposed to be launched by catapults, and the air group was extremely small. If necessary, the project could be reworked into a full-fledged hybrid battleship-carrier with the hangar transferred to the stern and a flight deck created."
+
+msgid "IDS_PASB208_FULL"
+msgstr "Nebraska"
+
+msgid "IDS_PASB208_NUMBER"
+msgstr "1"
+
+msgid "IDS_PASB208_YEAR"
+msgstr "1944"
+
+msgid "IDS_PASB209"
+msgstr "Delaware"
+
+msgid "IDS_PASB209_DESCR"
+msgstr "In the 1940s and 50s, the option of transforming the Iowa-class battleships into hybrid battleship-carriers was considered. A flight deck at least 350 feet long would need to be installed. It would also be necessary to preserve the ship's combat power. Both requirements could be met by relocating the third turret to the ship's stern and replacing it with a twin-gun turret to compensate for the weight."
+
+msgid "IDS_PASB209_FULL"
+msgstr "Delaware"
+
+msgid "IDS_PASB209_NUMBER"
+msgstr "1"
+
+msgid "IDS_PASB209_YEAR"
+msgstr "1949"
+
+msgid "IDS_PASB210"
+msgstr "Louisiana"
+
+msgid "IDS_PASB210_DESCR"
+msgstr "This was one of the options for completing the Montana-class battleships. To create a hybrid battleship-carrier, a flight deck at least 350 feet long was required, which could only be done by removing the third turret. To preserve her combat power, it was suggested to replace the fourth turret with a quadruple-gun turret."
+
+msgid "IDS_PASB210_FULL"
+msgstr "Louisiana"
+
+msgid "IDS_PASB210_NUMBER"
+msgstr "1"
+
+msgid "IDS_PASB210_YEAR"
+msgstr "1949"
+
+msgid "IDS_PASB505"
+msgstr "Oklahoma"
+
+msgid "IDS_PASB505_DESCR"
+msgstr "USS Oklahoma, the second Nevada-class battleship, entered service in May 1916. During World War I, she defended Allied convoys across the Atlantic. Later, she served in battle and reconnaissance fleets. In 1936, she evacuated American citizens and refugees from Spain during the Civil War. The ship spent the rest of her service in the Pacific Ocean. During the attack on Pearl Harbor, she was damaged by torpedoes and capsized, which resulted in the deaths of 429 people."
+
+msgid "IDS_PASB505_FULL"
+msgstr "Oklahoma"
+
+msgid "IDS_PASB505_NUMBER"
+msgstr "2"
+
+msgid "IDS_PASB505_YEAR"
+msgstr "1916"
+
+msgid "IDS_PASB506"
+msgstr "Arizona"
+
+msgid "IDS_PASB506_DESCR"
+msgstr "USS Arizona, the second Pennsylvania-class battleship, was laid down in March 1914 and commissioned two years later. During World War I, she was part of the 8th Battleship Division. Later, she was transferred to the Pacific Fleet and mainly participated in exercises in the 1920s and 1930s. During the Pearl Harbor raid, she was hit by several bombs, causing an explosion in her magazines, leading to the ship's sinking and the death of over 1,000 crew members. A national memorial was opened at the site of the tragedy in 1962."
+
+msgid "IDS_PASB506_FULL"
+msgstr "Arizona"
+
+msgid "IDS_PASB506_NUMBER"
+msgstr "2"
+
+msgid "IDS_PASB506_YEAR"
+msgstr "1916"
+
+msgid "IDS_PASB507"
+msgstr "W. Virginia '41"
+
+msgid "IDS_PASB507_DESCR"
+msgstr "The third and final Colorado-class battleship. USS West Virginia spent the interwar period conducting training voyages and exercises. Before World War II, the battleship was supposed to receive bulges, reinforced deck armor, and air defenses, as well as new boilers and a new fire-control system, but the modernization was postponed until 1942, and the ship never went through it. During the Pearl Harbor raid, West Virginia received multiple torpedo and bomb hits, then sank on an even keel. In May 1942, the battleship was raised and repaired, and only then did she finally undergo a radical modernization."
+
+msgid "IDS_PASB507_FULL"
+msgstr "West Virginia '41"
+
+msgid "IDS_PASB507_NUMBER"
+msgstr "4"
+
+msgid "IDS_PASB507_YEAR"
+msgstr "1923"
+
+msgid "IDS_PASB508"
+msgstr "Alabama"
+
+msgid "IDS_PASB508_DESCR"
+msgstr "The fourth South Dakota-class battleship, USS Alabama, was laid down in February 1940 and commissioned in August 1942. In 1943, she was temporarily transferred to the British Home Fleet to escort polar convoys. Later, she was sent to the Pacific to participate in operations against Japan. Alabama took part in the Mariana Islands campaign and the Philippine operation, and in 1945, she supported the Okinawa landing. Today, the battleship is a museum ship located in Mobile Bay, Alabama."
+
+msgid "IDS_PASB508_FULL"
+msgstr "Alabama"
+
+msgid "IDS_PASB508_NUMBER"
+msgstr "4"
+
+msgid "IDS_PASB508_YEAR"
+msgstr "1942"
+
+msgid "IDS_PASB509"
+msgstr "Missouri"
+
+msgid "IDS_PASB509_DESCR"
+msgstr "USS Missouri, the third Iowa-class battleship, was laid down in 1941 and launched three years later. During World War II, she served in the Pacific theater of operations. On September 2, 1945, the Japanese surrender document was signed aboard her. In 1950–53, she participated in the Korean War. In 1984, the battleship was modernized with guided missile weapons. In 1991, she took part in Operation Desert Storm. During her service, Missouri earned 11 battle stars. She is now a museum ship in Pearl Harbor."
+
+msgid "IDS_PASB509_FULL"
+msgstr "Missouri"
+
+msgid "IDS_PASB509_NUMBER"
+msgstr "6"
+
+msgid "IDS_PASB509_YEAR"
+msgstr "1944"
+
+msgid "IDS_PASB510"
+msgstr "Ohio"
+
+msgid "IDS_PASB510_DESCR"
+msgstr "A hypothetical project to arm a Montana-class battleship with eight 457 mm guns in four turrets. As early as 1938, amidst rumors of Japan building ships with guns larger than 406 mm, the US considered battleships with 457 mm guns: one of them was relatively fast and armed with six guns in three twin turrets. The twin turrets developed for this project could have been installed on one of the unfinished Montana-class battleships."
+
+msgid "IDS_PASB510_FULL"
+msgstr "Ohio"
+
+msgid "IDS_PASB510_NUMBER"
+msgstr "1"
+
+msgid "IDS_PASB510_YEAR"
+msgstr "1941"
+
+msgid "IDS_PASB517"
+msgstr "Florida"
+
+msgid "IDS_PASB517_DESCR"
+msgstr "After the signing of the Washington Naval Treaty, the US Navy prepared for battleship construction closer to the end of this period. In 1935, preliminary sketches were presented, of which only the armament of variant A was within the limits imposed by the London Naval Treaty of 1936. The development continued based on a project with twelve 356 mm guns in three turrets. Its evolution led to the North Carolina-class battleships."
+
+msgid "IDS_PASB517_FULL"
+msgstr "Florida"
+
+msgid "IDS_PASB517_NUMBER"
+msgstr "1"
+
+msgid "IDS_PASB517_YEAR"
+msgstr "1936"
+
+msgid "IDS_PASB518"
+msgstr "Massachusetts"
+
+msgid "IDS_PASB518_DESCR"
+msgstr "After entering service, USS Massachusetts—the third South Dakota-class battleship—was sent to support the landing of troops in North Africa. In 1943, she was transferred to the Pacific Ocean, where she accompanied a group of aircraft carriers. The battleship participated in the Gilbert and Marshall Islands campaign, the Philippines campaign, and the assault on Okinawa. The ship has survived to this day as a museum and is located in Fall River, Massachusetts."
+
+msgid "IDS_PASB518_FULL"
+msgstr "Massachusetts"
+
+msgid "IDS_PASB518_NUMBER"
+msgstr "4"
+
+msgid "IDS_PASB518_YEAR"
+msgstr "1942"
+
+msgid "IDS_PASB519"
+msgstr "Kearsarge"
+
+msgid "IDS_PASB519_DESCR"
+msgstr "In 1937, consultations were held through the Soviet trade delegation in the US to purchase a battleship project. A Soviet commission sent to the US established contact with the Gibbs & Cox firm through the US Navy command, which developed a hybrid battleship-carrier project. The Soviet side recognized the impracticality of building such a large and expensive ship, and the work was stopped. If the ship had been built in the US, it would have received American armament and aviation."
+
+msgid "IDS_PASB519_FULL"
+msgstr "Kearsarge"
+
+msgid "IDS_PASB519_NUMBER"
+msgstr "1"
+
+msgid "IDS_PASB519_YEAR"
+msgstr "1938"
+
+msgid "IDS_PASB527"
+msgstr "W. Virginia '44"
+
+msgid "IDS_PASB527_DESCR"
+msgstr "USS West Virginia sank as a result of the attack on Pearl Harbor. After being raised in 1942, the ship underwent modernization: in addition to the installation of bulges and strengthening of deck armor, the ship received a new superstructure, a new secondary battery, and radar. The battleship returned to the Pacific at the beginning of the Leyte Gulf battle. During the battle, West Virginia hit the Japanese battleship Yamashiro and the cruiser Mogami several times. In 1945, the ship participated in the battles of Iwo Jima and Okinawa. During World War II, West Virginia earned five battle stars."
+
+msgid "IDS_PASB527_FULL"
+msgstr "West Virginia '44"
+
+msgid "IDS_PASB527_NUMBER"
+msgstr "4"
+
+msgid "IDS_PASB527_YEAR"
+msgstr "1923"
+
+msgid "IDS_PASB528"
+msgstr "Alabama VL"
+
+msgid "IDS_PASB528_DESCR"
+msgstr "The fourth South Dakota-class battleship, USS Alabama, was laid down in February 1940 and commissioned in August 1942. In 1943, she was temporarily transferred to the British Home Fleet to escort polar convoys. Later, she was sent to the Pacific to participate in operations against Japan. Alabama took part in the Mariana Islands campaign and the Philippine operation, and in 1945, she supported the Okinawa landing. Today, the battleship is a museum ship located in Mobile Bay, Alabama."
+
+msgid "IDS_PASB528_FULL"
+msgstr "Alabama VL"
+
+msgid "IDS_PASB528_NUMBER"
+msgstr "4"
+
+msgid "IDS_PASB528_YEAR"
+msgstr "1942"
+
+msgid "IDS_PASB538"
+msgstr "Constellation"
+
+msgid "IDS_PASB538_DESCR"
+msgstr "In 1911, when information about the construction of the Japanese Kongō-class ships appeared, the US Navy leadership realized the need to build a battlecruiser. At the time of construction, the Lexington-class battleships were the largest warships ever built in the US. They were armed with eight 406 mm guns in four twin turrets. USS Constellation was laid down in August 1920. The order for its construction was canceled three years later, following the Washington Naval Conference decision."
+
+msgid "IDS_PASB538_FULL"
+msgstr "Constellation"
+
+msgid "IDS_PASB538_NUMBER"
+msgstr "6"
+
+msgid "IDS_PASB538_YEAR"
+msgstr "1919"
+
+msgid "IDS_PASB539"
+msgstr "Illinois"
+
+msgid "IDS_PASB539_DESCR"
+msgstr "In the 1940s, several modernization and conversion projects for battleships were developed: from hybrid carriers to training artillery ships. One of them was the conversion of the last two Iowa-class battleships into carrier escort ships. The project envisaged mounting turrets with fast-firing 203 mm guns on the barbettes of the main caliber."
+
+msgid "IDS_PASB539_FULL"
+msgstr "Illinois"
+
+msgid "IDS_PASB539_NUMBER"
+msgstr "1"
+
+msgid "IDS_PASB539_YEAR"
+msgstr "1953"
+
+msgid "IDS_PASB598"
+msgstr "Massachusetts B"
+
+msgid "IDS_PASB598_DESCR"
+msgstr "After entering service, USS Massachusetts—the third South Dakota-class battleship—was sent to support the landing of troops in North Africa. In 1943, she was transferred to the Pacific Ocean, where she accompanied a group of aircraft carriers. The battleship participated in the Gilbert and Marshall Islands campaign, the Philippines campaign, and the assault on Okinawa. The ship has survived to this day as a museum and is located in Fall River, Massachusetts."
+
+msgid "IDS_PASB598_FULL"
+msgstr "Massachusetts B"
+
+msgid "IDS_PASB598_NUMBER"
+msgstr "4"
+
+msgid "IDS_PASB598_YEAR"
+msgstr "1942"
+
+msgid "IDS_PASB599"
+msgstr "Kearsarge B"
+
+msgid "IDS_PASB599_DESCR"
+msgstr "In 1937, consultations were held through the Soviet trade delegation in the US to purchase a battleship project. A Soviet commission sent to the US established contact with the Gibbs & Cox firm through the US Navy command, which developed a hybrid battleship-carrier project. The Soviet side recognized the impracticality of building such a large and expensive ship, and the work was stopped. If the ship had been built in the US, it would have received American armament and aviation."
+
+msgid "IDS_PASB599_FULL"
+msgstr "Kearsarge B"
+
+msgid "IDS_PASB599_NUMBER"
+msgstr "1"
+
+msgid "IDS_PASB599_YEAR"
+msgstr "1938"
+
+msgid "IDS_PASB705"
+msgstr "Texas"
+
+msgid "IDS_PASB705_DESCR"
+msgstr "During World War I, USS Texas, a New York-class battleship, participated in patrol and convoy missions in the Atlantic. During World War II, the battleship escorted convoys across the Atlantic, participated in the landings in North Africa and Normandy, supported landing forces in the battles of Iwo Jima and Okinawa. After being decommissioned, Texas became a museum ship in Houston, Texas, and later the first battleship to receive National Historic Landmark status in the US."
+
+msgid "IDS_PASB705_FULL"
+msgstr "Texas"
+
+msgid "IDS_PASB705_NUMBER"
+msgstr "2"
+
+msgid "IDS_PASB705_YEAR"
+msgstr "1914"
+
+msgid "IDS_PASB707"
+msgstr "California"
+
+msgid "IDS_PASB707_DESCR"
+msgstr "USS California, the second Tennessee-class battleship, was laid down in 1916 and commissioned in August 1921. Throughout her peacetime career, the ship was the flagship of the US Pacific Fleet. In 1941, the battleship sank after being damaged by torpedoes and bombs. A year later, the ship was raised and modernized, after which she returned to service and participated in combat operations in the Pacific, including the Mariana Islands and Palau campaign, as well as the Philippine operation and the Okinawa landing."
+
+msgid "IDS_PASB707_FULL"
+msgstr "California"
+
+msgid "IDS_PASB707_NUMBER"
+msgstr "2"
+
+msgid "IDS_PASB707_YEAR"
+msgstr "1921"
+
+msgid "IDS_PASB708"
+msgstr "Alabama ST"
+
+msgid "IDS_PASB708_DESCR"
+msgstr "The fourth South Dakota-class battleship, USS Alabama, was laid down in February 1940 and commissioned in August 1942. In 1943, she was temporarily transferred to the British Home Fleet to escort polar convoys. Later, she was sent to the Pacific to participate in operations against Japan. Alabama took part in the Mariana Islands campaign and the Philippine operation, and in 1945, she supported the Okinawa landing. Today, the battleship is a museum ship located in Mobile Bay, Alabama."
+
+msgid "IDS_PASB708_FULL"
+msgstr "Alabama ST"
+
+msgid "IDS_PASB708_NUMBER"
+msgstr "4"
+
+msgid "IDS_PASB708_YEAR"
+msgstr "1942"
+
+msgid "IDS_PASB710"
+msgstr "New Hampshire"
+
+msgid "IDS_PASB710_DESCR"
+msgstr "New Hampshire was supposed to be the fourth Montana-class battleship. With the start of World War II, construction was suspended and later canceled. By mid-war, it became clear that battleships were yielding their role as the fleet's main forces to aircraft carriers, and the idea arose to convert battleships into carrier escort ships. One option was to mount turrets with fast-firing 203 mm guns on the barbettes of two Iowa-class battleships. If the Montana-class battleships had been completed according to a similar design, the total number of 203 mm guns would have reached 16."
+
+msgid "IDS_PASB710_FULL"
+msgstr "New Hampshire"
+
+msgid "IDS_PASB710_NUMBER"
+msgstr "1"
+
+msgid "IDS_PASB710_YEAR"
+msgstr "1953"
+
+msgid "IDS_PASB729"
+msgstr "Georgia"
+
+msgid "IDS_PASB729_DESCR"
+msgstr "Preliminary design of a battleship with 457 mm guns in twin-gun turrets, based on the South Dakota-class ships. When intelligence came to light that Japan was working on ships with guns larger than 406 mm, two battleship projects with 457 mm guns were created in the U.S., one of which was fast and had six such guns housed in three turrets. The project was never implemented, but its further development led to the emergence of the Iowa class."
+
+msgid "IDS_PASB729_FULL"
+msgstr "Georgia"
+
+msgid "IDS_PASB729_NUMBER"
+msgstr "1"
+
+msgid "IDS_PASB729_YEAR"
+msgstr "1938"
+
+msgid "IDS_PASB801"
+msgstr "South Carolina"
+
+msgid "IDS_PASB801_DESCR"
+msgstr "Battleship South Carolina, which is used in the Introductory Mission"
+
+msgid "IDS_PASB802"
+msgstr "Michigan"
+
+msgid "IDS_PASB802_DESCR"
+msgstr "Battleship Michigan, which is used in the Introductory Mission"
+
+msgid "IDS_PASB808"
+msgstr "N. Carolina CLR"
+
+msgid "IDS_PASB808_DESCR"
+msgstr "Initially, the battleship was developed with 356 mm guns, according to treaty conditions, but later the caliber was changed to 406 mm due to Japan's refusal to accept restrictions. During World War II, USS North Carolina participated in the Guadalcanal campaign, escorted convoys, fought in the Solomon Islands battle, in the Gilbert-Marshall operation, in the Mariana Islands campaign, in the Philippine Sea battle, in the Philippines landing, and in the Okinawa landing. During the war, the ship earned 12 battle stars."
+
+msgid "IDS_PASB808_FULL"
+msgstr "North Carolina CLR"
+
+msgid "IDS_PASB808_NUMBER"
+msgstr "2"
+
+msgid "IDS_PASB808_YEAR"
+msgstr "1941"
+
+msgid "IDS_PASB810"
+msgstr "Montana P"
+
+msgid "IDS_PASB810_DESCR"
+msgstr "The Montana class was intended as a successor to the Iowa-class battleships: They were larger, better armored, and more heavily armed. Their armament was supposed to consist of twelve 406 mm guns housed in four triple-gun turrets. Preliminary design work began before the U.S. entered World War II. The attack on Pearl Harbor delayed the construction of battleships, and the success of aircraft carriers in the Battle of the Coral Sea and Battle of Midway led the U.S. Navy to abandon the Montana class in favor of aircraft carriers, assault ships, and anti-submarine ships."
+
+msgid "IDS_PASB810_FULL"
+msgstr "Montana P"
+
+msgid "IDS_PASB810_NUMBER"
+msgstr "0"
+
+msgid "IDS_PASB810_YEAR"
+msgstr "1941"
+
+msgid "IDS_PASB910"
+msgstr "Connecticut"
+
+msgid "IDS_PASB910_DESCR"
+msgstr "A design for a powerful 70,000-ton battleship with modest speed, armed with 457 mm main battery guns."
+
+msgid "IDS_PASB910_FULL"
+msgstr "Connecticut"
+
+msgid "IDS_PASB910_NUMBER"
+msgstr "1"
+
+msgid "IDS_PASB910_YEAR"
+msgstr "1945"
+
+msgid "IDS_PASB917"
+msgstr "[Montana]"
+
+msgid "IDS_PASB917_DESCR"
+msgstr "This ship is a copy of the Montana ship and is intended for Clan battles only."
+
+msgid "IDS_PASB917_FULL"
+msgstr "[Montana]"
+
+msgid "IDS_PASB917_NUMBER"
+msgstr "0"
+
+msgid "IDS_PASB917_YEAR"
+msgstr "1941"
+
+msgid "IDS_PASB990"
+msgstr "Vermont Test"
+
+msgid "IDS_PASB990_DESCR"
+msgstr "A copy of the ship for testing elite modernization."
+
+msgid "IDS_PASB990_FULL"
+msgstr "Vermont Test"
+
+msgid "IDS_PASB990_NUMBER"
+msgstr "1"
+
+msgid "IDS_PASB990_YEAR"
+msgstr "1945"
+
+msgid "IDS_PASC001"
+msgstr "Erie"
+
+msgid "IDS_PASC001_DESCR"
+msgstr "Based on the restrictions of the London Naval Treaty, American designers conceptualized a gunboat to solve a wide range of tasks—from providing fire support to the Marine Corps during landing operations to protecting convoys from raider and submarine attacks. During the Spanish Civil War, USS Erie evacuated U.S. citizens from the belligerent country before joining the forces at the Panama Canal, where she served until the end of her career. At the outbreak of World War II, USS Erie defended the Caribbean from German submarines."
+
+msgid "IDS_PASC001_FULL"
+msgstr "Erie"
+
+msgid "IDS_PASC001_NUMBER"
+msgstr "2"
+
+msgid "IDS_PASC001_YEAR"
+msgstr "1936"
+
+msgid "IDS_PASC002"
+msgstr "Chester"
+
+msgid "IDS_PASC002_DESCR"
+msgstr "At the beginning of the 20th century, three \"scout cruisers\" with a high freeboard were built. These ships had a high speed for their time, were equipped with modern propulsion plants, and had an armor belt, but their armament was considered rather weak. Before the Omaha-class cruisers were built, these three ships had remained the most modern cruisers in the U.S. Navy. USS Chester took part in the occupation of Veracruz and, following the United States' entry into World War I, served as an escort for convoys and transported troops."
+
+msgid "IDS_PASC002_FULL"
+msgstr "Chester"
+
+msgid "IDS_PASC002_NUMBER"
+msgstr "3"
+
+msgid "IDS_PASC002_YEAR"
+msgstr "1908"
+
+msgid "IDS_PASC003"
+msgstr "Albany"
+
+msgid "IDS_PASC003_DESCR"
+msgstr "After the Proclamation of the Republic in 1889 and the mutinies of the 1890s, Brazil aimed to rebuild its Navy. As part of this effort, armored deck cruisers were ordered from Armstrong in 1895. However, due to financial difficulties, only one out of the four ordered cruisers was commissioned by the Brazilian Navy. The lead ship was sold to Chile, and the United States repurchased two more cruisers to prevent Spain from acquiring them after the Spanish-American War. One of them entered service under the name Albany. The ship participated in the Philippine-American War and later in World War I."
+
+msgid "IDS_PASC003_FULL"
+msgstr "Albany"
+
+msgid "IDS_PASC003_NUMBER"
+msgstr "2"
+
+msgid "IDS_PASC003_YEAR"
+msgstr "1900"
+
+msgid "IDS_PASC004"
+msgstr "St. Louis"
+
+msgid "IDS_PASC004_DESCR"
+msgstr "Following the end of the Spanish-American War, the U.S. Congress enacted several laws to bolster its naval strength. Initially, plans were made to build three cruisers of the \"improved Olympia\" class. However, during the design phase, the cruisers grew in size, their armor got stronger, and the number of artillery guns they carried was increased as well. The final configuration featured 152 mm guns. Before World War I, USS St. Louis was assigned to the Pacific Fleet. During the war, her duties included escorting troop convoys and transporting persons of high standing."
+
+msgid "IDS_PASC004_FULL"
+msgstr "St. Louis"
+
+msgid "IDS_PASC004_NUMBER"
+msgstr "3"
+
+msgid "IDS_PASC004_YEAR"
+msgstr "1906"
+
+msgid "IDS_PASC005"
+msgstr "Omaha"
+
+msgid "IDS_PASC005_DESCR"
+msgstr "The previous scout cruiser design was poorly armed and was revised. A twin mount was added to each end. To reduce overload, single guns mounted amidships were removed, and the catapult was also abandoned. For the first time in the history of the US Navy, the engines and boilers were arranged in echelon. During World War II, the cruiser served in the Atlantic, performing patrol and search functions and escorting allied ships, and later participated in the landing in southern France."
+
+msgid "IDS_PASC005_FULL"
+msgstr "Omaha"
+
+msgid "IDS_PASC005_NUMBER"
+msgstr "10"
+
+msgid "IDS_PASC005_YEAR"
+msgstr "1923"
+
+msgid "IDS_PASC006"
+msgstr "Atlanta"
+
+msgid "IDS_PASC006_DESCR"
+msgstr "A light cruiser specifically designed for operations alongside destroyers. During World War II, USS Atlanta participated in the Battle of Midway and provided cover for U.S. naval task groups off the coast of the Solomon Islands. On November 12, 1942, during the Battle of Guadalcanal, the cruiser was struck by a torpedo from a Japanese destroyer, followed by several accidental hits from 203 mm shells fired by an American ship. On the following day, the cruiser was sunk on her captain's orders while being towed. Over the course of the war, the ship was awarded five battle stars."
+
+msgid "IDS_PASC006_FULL"
+msgstr "Atlanta"
+
+msgid "IDS_PASC006_NUMBER"
+msgstr "8"
+
+msgid "IDS_PASC006_YEAR"
+msgstr "1941"
+
+msgid "IDS_PASC007"
+msgstr "Cleveland (old)"
+
+msgid "IDS_PASC007_DESCR"
+msgstr "This ship was available before the release of Update 0.7.4."
+
+msgid "IDS_PASC007_FULL"
+msgstr "Cleveland (< 31.05.2018)"
+
+msgid "IDS_PASC007_NUMBER"
+msgstr "28"
+
+msgid "IDS_PASC007_YEAR"
+msgstr "1942"
+
+msgid "IDS_PASC012"
+msgstr "Pensacola (old)"
+
+msgid "IDS_PASC012_DESCR"
+msgstr "This ship was available before the release of Update 0.7.4."
+
+msgid "IDS_PASC012_FULL"
+msgstr "Pensacola (< 31.05.2018)"
+
+msgid "IDS_PASC012_NUMBER"
+msgstr "2"
+
+msgid "IDS_PASC012_YEAR"
+msgstr "1930"
+
+msgid "IDS_PASC014"
+msgstr "New Orleans (old)"
+
+msgid "IDS_PASC014_DESCR"
+msgstr "This ship was available before the release of Update 0.7.4."
+
+msgid "IDS_PASC014_FULL"
+msgstr "New Orleans (< 31.05.2018)"
+
+msgid "IDS_PASC014_NUMBER"
+msgstr "7"
+
+msgid "IDS_PASC014_YEAR"
+msgstr "1934"
+
+msgid "IDS_PASC016"
+msgstr "Worcester"
+
+msgid "IDS_PASC016_DESCR"
+msgstr "Designed as an AA cruiser with dual-purpose 152 mm guns. Though classified as light cruisers, ships of this class had increased displacement and dimensions, compared with the Baltimore-class heavy cruisers. The main twin turrets were equipped with advanced autoloaders, substantially increasing the rate of fire and making it possible to load the guns at any elevation angle. Worcester saw no action in World War II and entered service only in the post-war years. She was decommissioned in 1958."
+
+msgid "IDS_PASC016_FULL"
+msgstr "Worcester"
+
+msgid "IDS_PASC016_NUMBER"
+msgstr "2"
+
+msgid "IDS_PASC016_YEAR"
+msgstr "1948"
+
+msgid "IDS_PASC017"
+msgstr "Baltimore (old)"
+
+msgid "IDS_PASC017_DESCR"
+msgstr "This ship was available before the release of Update 0.7.4."
+
+msgid "IDS_PASC017_FULL"
+msgstr "Baltimore (< 31.05.2018)"
+
+msgid "IDS_PASC017_NUMBER"
+msgstr "16"
+
+msgid "IDS_PASC017_YEAR"
+msgstr "1943"
+
+msgid "IDS_PASC019"
+msgstr "Buffalo"
+
+msgid "IDS_PASC019_DESCR"
+msgstr "A heavy cruiser with very good protection and armament. Buffalo was equipped with the largest number of the main battery guns for her type and boasted very powerful AA defenses. Unlike most heavy cruisers in the U.S. Navy, she carried torpedo tubes. The ship's torpedo protection included heavy underwater hull armor."
+
+msgid "IDS_PASC019_FULL"
+msgstr "Buffalo"
+
+msgid "IDS_PASC019_NUMBER"
+msgstr "0"
+
+msgid "IDS_PASC019_YEAR"
+msgstr "1943"
+
+msgid "IDS_PASC020"
+msgstr "Des Moines"
+
+msgid "IDS_PASC020_DESCR"
+msgstr "The heavy cruisers designed during World War II became the epitome of their class, making them the most formidable and powerful U.S. heavy cruisers in history. After the development of a 152 mm automatic gun, the U.S. Navy High Command placed an order for a similar gun but with a caliber of 203 mm. New cruisers were to be equipped with triple-gun turrets featuring the aforementioned 203 mm guns and fitted with a thick armored deck for protection against aerial bomb attacks. USS Des Moines conducted various diplomatic and representative missions. She was also used for training cadets and in naval exercises."
+
+msgid "IDS_PASC020_FULL"
+msgstr "Des Moines"
+
+msgid "IDS_PASC020_NUMBER"
+msgstr "4"
+
+msgid "IDS_PASC020_YEAR"
+msgstr "1948"
+
+msgid "IDS_PASC024"
+msgstr "Phoenix"
+
+msgid "IDS_PASC024_DESCR"
+msgstr "With the onset of World War I, the US faced the need to strengthen the fleet. The new shipbuilding program included cruisers—squadron scouts. One of the requirements was a speed of 35 knots, the hull was narrow, and the displacement percentage allocated for protection was relatively small. The main battery guns were located in casemates at the bow and stern, which had only splinter protection. The design also included two guns placed side-by-side amidships and torpedo tubes in the aft casemate."
+
+msgid "IDS_PASC024_FULL"
+msgstr "Phoenix"
+
+msgid "IDS_PASC024_NUMBER"
+msgstr "0"
+
+msgid "IDS_PASC024_YEAR"
+msgstr "1916"
+
+msgid "IDS_PASC039"
+msgstr "Pensacola '30"
+
+msgid "IDS_PASC039_DESCR"
+msgstr "The first U.S. heavy cruiser designed under the limitations set by the Washington Naval Treaty of 1922. She featured unusually arranged main batteries, with triple turrets placed above twin turrets. This was due to wider barbettes of the triple turrets that could not fit within the hull lines of their forward and after ends. In the course of construction, Pensacola was equipped with two triple 533 mm torpedo tubes that were demounted in the mid-1930s. She survived World War II and was sunk as a target during new weapon tests."
+
+msgid "IDS_PASC039_FULL"
+msgstr "Pensacola '30"
+
+msgid "IDS_PASC039_NUMBER"
+msgstr "2"
+
+msgid "IDS_PASC039_YEAR"
+msgstr "1930"
+
+msgid "IDS_PASC044"
+msgstr "Marblehead"
+
+msgid "IDS_PASC044_DESCR"
+msgstr "USS Marblehead, an Omaha-class cruiser, began World War II as part of the Asiatic Fleet. During the Battle of the Makassar Strait, the ship was damaged in the steering gear. Controlled only by the engines, the cruiser managed to reach South Africa, from where it made its way to Brooklyn. In 1942–44, the ship served in the South Atlantic, and in the summer of 1944 escorted convoys. Later, it moved to Europe, where it participated in the landings in southern France."
+
+msgid "IDS_PASC044_FULL"
+msgstr "Marblehead"
+
+msgid "IDS_PASC044_NUMBER"
+msgstr "10"
+
+msgid "IDS_PASC044_YEAR"
+msgstr "1924"
+
+msgid "IDS_PASC045"
+msgstr "Marblehead L"
+
+msgid "IDS_PASC045_DESCR"
+msgstr "USS Marblehead, an Omaha-class cruiser, began World War II as part of the Asiatic Fleet. During the Battle of the Makassar Strait, the ship was damaged in the steering gear. Controlled only by the engines, the cruiser managed to reach South Africa, from where it made its way to Brooklyn. In 1942–44, the ship served in the South Atlantic, and in the summer of 1944 escorted convoys. Later, it moved to Europe, where it participated in the landings in southern France."
+
+msgid "IDS_PASC045_FULL"
+msgstr "Marblehead Lima"
+
+msgid "IDS_PASC045_NUMBER"
+msgstr "10"
+
+msgid "IDS_PASC045_YEAR"
+msgstr "1924"
+
+msgid "IDS_PASC106"
+msgstr "Pensacola"
+
+msgid "IDS_PASC106_DESCR"
+msgstr "The first cruisers of the U.S. Navy built in accordance with the guidelines outlined by the Washington Naval Treaty. To ensure sufficient firepower, ten 203 mm guns were distributed among four turrets. Due to the narrow hull, triple-gun turrets were mounted in an elevated position. During World War II, USS Pensacola played a significant role in the Battle of Midway as an escort for aircraft carriers Yorktown and Enterprise. She later participated in the campaign in the Solomon Islands, serving as an escort for aircraft carrier Hornet. During the course of the war, the ship was awarded 13 battle stars."
+
+msgid "IDS_PASC106_FULL"
+msgstr "Pensacola"
+
+msgid "IDS_PASC106_NUMBER"
+msgstr "2"
+
+msgid "IDS_PASC106_YEAR"
+msgstr "1930"
+
+msgid "IDS_PASC107"
+msgstr "New Orleans"
+
+msgid "IDS_PASC107_DESCR"
+msgstr "Compared to her predecessor, the new cruiser had a shorter hull because of the linear arrangement of the power plant. This arrangement allowed for increased thickness of the armor belt at the waterline. USS New Orleans participated in the Battle of the Coral Sea, the Battle of Midway, then served in the campaign off the Solomon Islands. During the battle off Cape Tassafaronga, a torpedo hit caused an explosion that severed part of her bow. After repairs, the ship participated in the landings on Saipan, in the Battle of the Philippine Sea, the Battle of Leyte Gulf, and the invasion of Okinawa. Over the course of the war, the ship was awarded 17 battle stars."
+
+msgid "IDS_PASC107_FULL"
+msgstr "New Orleans"
+
+msgid "IDS_PASC107_NUMBER"
+msgstr "7"
+
+msgid "IDS_PASC107_YEAR"
+msgstr "1934"
+
+msgid "IDS_PASC108"
+msgstr "Baltimore"
+
+msgid "IDS_PASC108_DESCR"
+msgstr "With the beginning of World War II, restrictions on building heavy cruisers were lifted. A new ship was based on USS Wichita, but it was decided to go for a more substantial change in the design, strengthening the anti-aircraft armament. USS Baltimore took part in fire support and covering missions in support of such operations as the Kwajalein invasion, the raid on Truk, the Eniwetok seizure, and the Mariana and Palau Islands attacks. She fought in the Battle of the Philippine Sea and participated in the invasion of Okinawa and Iwo Jima."
+
+msgid "IDS_PASC108_FULL"
+msgstr "Baltimore"
+
+msgid "IDS_PASC108_NUMBER"
+msgstr "16"
+
+msgid "IDS_PASC108_YEAR"
+msgstr "1943"
+
+msgid "IDS_PASC109"
+msgstr "Buffalo"
+
+msgid "IDS_PASC109_DESCR"
+msgstr "As part of the development of cruisers capable of achieving a speed of 35 knots, various options were explored, including improvements to existing ships or the designs of ships already under construction. Three design variants for the \"improved Wichita\"-class cruiser were presented. Among the various options, the most promising one involved adding an extra main battery turret, thereby increasing the total number of turrets to four; however, challenges arose when attempting to install the power plant on the hull to achieve the desired speed. The ship was ultimately designed to reach a speed of 33 knots only. As a result, these projects were abandoned."
+
+msgid "IDS_PASC109_FULL"
+msgstr "Buffalo"
+
+msgid "IDS_PASC109_NUMBER"
+msgstr "0"
+
+msgid "IDS_PASC109_YEAR"
+msgstr "1940"
+
+msgid "IDS_PASC111"
+msgstr "Annapolis"
+
+msgid "IDS_PASC111_DESCR"
+msgstr "The project is a hypothetical development of the Des Moines-class heavy cruisers, with the installation of a fourth main battery turret: the total number of 203 mm guns with automatic loading reached twelve. Anti-aircraft armament was significantly enhanced: all 20 mm and 40 mm guns were replaced with 76 mm twin automatic guns, and the 38-caliber 127 mm guns were replaced with long-barreled 54-caliber guns."
+
+msgid "IDS_PASC111_FULL"
+msgstr "Annapolis"
+
+msgid "IDS_PASC111_NUMBER"
+msgstr "0"
+
+msgid "IDS_PASC111_YEAR"
+msgstr "1953"
+
+msgid "IDS_PASC206"
+msgstr "Dallas"
+
+msgid "IDS_PASC206_DESCR"
+msgstr "In order to meet the restrictions on the total displacement of light cruisers imposed by the London Naval Treaty, these ships were planned to be built according to a reduced and lighter design. One of the proposed options was a ship with a displacement of 8,000 tons, equipped with four twin-gun turrets."
+
+msgid "IDS_PASC206_FULL"
+msgstr "Dallas"
+
+msgid "IDS_PASC206_NUMBER"
+msgstr "0"
+
+msgid "IDS_PASC206_YEAR"
+msgstr "1934"
+
+msgid "IDS_PASC207"
+msgstr "Helena"
+
+msgid "IDS_PASC207_DESCR"
+msgstr "The Brooklyn-class design, based on the hull of cruiser New Orleans, was developed taking into account the limitations of the London Naval Treaty and the characteristics of the Mogami class under construction in Japan. Later, two cruisers of an improved design were ordered, one of which was USS Helena. At the beginning of World War II, she served in the Pacific Ocean. Helena sustained damage during the raid on Pearl Harbor but went on to take part in significant engagements such as the Battle of Cape Esperance and the fighting at Guadalcanal; however, the ship was ultimately lost on July 6, 1943, during the Battle of Kula Gulf."
+
+msgid "IDS_PASC207_FULL"
+msgstr "Helena"
+
+msgid "IDS_PASC207_NUMBER"
+msgstr "2"
+
+msgid "IDS_PASC207_YEAR"
+msgstr "1939"
+
+msgid "IDS_PASC208"
+msgstr "Cleveland"
+
+msgid "IDS_PASC208_DESCR"
+msgstr "With the start of World War II, there was an opportunity to develop cruisers that were not limited by treaty conditions. The new design was based on the Helena-class, but received enhanced anti-aircraft armament, lost one main battery turret, and had a wider hull to compensate for the increased weight and maintain stability. USS Cleveland participated in the landings in North Africa, then was transferred to the Pacific theater of operations, where it took part in many battles. During World War II, the ship earned 13 battle stars."
+
+msgid "IDS_PASC208_FULL"
+msgstr "Cleveland"
+
+msgid "IDS_PASC208_NUMBER"
+msgstr "28"
+
+msgid "IDS_PASC208_YEAR"
+msgstr "1942"
+
+msgid "IDS_PASC209"
+msgstr "Seattle"
+
+msgid "IDS_PASC209_DESCR"
+msgstr "In the early 1940s, new cruisers were being designed in the US, intended to perform anti-aircraft defense tasks. They were to have 12 dual-purpose 152 mm guns, a speed of 33 knots, and a thicker armored deck for protection against bombs. After the start of World War II, engineers were no longer bound by treaty restrictions, but the ship still had to stay within the size limits of a light cruiser. The project was not realized and served as the basis for designs that led to the Worcester-class cruisers."
+
+msgid "IDS_PASC209_FULL"
+msgstr "Seattle"
+
+msgid "IDS_PASC209_NUMBER"
+msgstr "0"
+
+msgid "IDS_PASC209_YEAR"
+msgstr "1941"
+
+msgid "IDS_PASC210"
+msgstr "Worcester"
+
+msgid "IDS_PASC210_DESCR"
+msgstr "At the beginning of World War II, the U.S. was working on cruisers with an armored deck capable of withstanding aerial bomb attacks. The ship was to have six twin-gun turrets placed at the fore and aft in a super-firing position. It soon became clear that the biggest threat came not from \"conventional\" bombers but from dive bombers and guided bombs. As a result, the thickness of the armor deck could be reduced. In January 1945, the first ship of the class, USS Worcester, was laid down. Although plans were initially made to construct ten ships, only two of them were actually completed as World War II was drawing to a close."
+
+msgid "IDS_PASC210_FULL"
+msgstr "Worcester"
+
+msgid "IDS_PASC210_NUMBER"
+msgstr "3"
+
+msgid "IDS_PASC210_YEAR"
+msgstr "1948"
+
+msgid "IDS_PASC503"
+msgstr "Charleston"
+
+msgid "IDS_PASC503_DESCR"
+msgstr "USS Charleston, the third cruiser of the St. Louis class, served in the Far East until 1910. In 1916 and 1917, she operated as a floating base for submarines. During World War I, the ship was engaged in escorting troop convoys and conducting training exercises for reservists. From 1920 to 1923, the ship served as the floating headquarters for the flagship destroyer of the Pacific Squadron. In 1923, the cruiser was stricken off the Navy's register and subsequently sold in 1930. The ship's hull was repurposed for use as a breakwater in British Columbia. In 1961, it was partially sunk and later towed to Kelsey Bay on Vancouver Island, where it continued its role as a breakwater."
+
+msgid "IDS_PASC503_FULL"
+msgstr "Charleston"
+
+msgid "IDS_PASC503_NUMBER"
+msgstr "3"
+
+msgid "IDS_PASC503_YEAR"
+msgstr "1905"
+
+msgid "IDS_PASC505"
+msgstr " "
+
+msgid "IDS_PASC505_DESCR"
+msgstr " "
+
+msgid "IDS_PASC505_FULL"
+msgstr " "
+
+msgid "IDS_PASC505_NUMBER"
+msgstr " "
+
+msgid "IDS_PASC505_YEAR"
+msgstr " "
+
+msgid "IDS_PASC507"
+msgstr "Indianapolis"
+
+msgid "IDS_PASC507_DESCR"
+msgstr "USS Indianapolis, the second cruiser of the Portland class, participated in the New Guinea campaign and the Aleutian Islands campaign during World War II. Later, the ship participated in various landings, including those on Kwajalein, Saipan, and the Mariana and Palau Islands. She also provided cover for raids on Tokyo and took part in the assault landings on Iwo Jima and Okinawa. Tragically, on July 30, 1945, the ship was struck by two torpedoes from a Japanese submarine and sank rapidly. The surviving crew spent several days in the water, even enduring shark attacks. Over the course of World War II, the ship was awarded 10 battle stars."
+
+msgid "IDS_PASC507_FULL"
+msgstr "Indianapolis"
+
+msgid "IDS_PASC507_NUMBER"
+msgstr "2"
+
+msgid "IDS_PASC507_YEAR"
+msgstr "1932"
+
+msgid "IDS_PASC508"
+msgstr "Wichita"
+
+msgid "IDS_PASC508_DESCR"
+msgstr "The ship was ordered based on the layout of the Brooklyn-class cruisers, but with 203 mm guns. The distance between the barrels was increased, reducing shell dispersion. To prevent an increase in barbette diameter, they were made conical instead of cylindrical. During World War II, USS Wichita actively participated in both the Atlantic and Pacific theaters of operations. During the war, the cruiser earned 13 battle stars."
+
+msgid "IDS_PASC508_FULL"
+msgstr "Wichita"
+
+msgid "IDS_PASC508_NUMBER"
+msgstr "1"
+
+msgid "IDS_PASC508_YEAR"
+msgstr "1939"
+
+msgid "IDS_PASC509"
+msgstr "Vallejo"
+
+msgid "IDS_PASC509_DESCR"
+msgstr "In the summer of 1941, the Bureau of Ships began to develop a cruiser with dual-purpose main battery guns and an armored deck capable of withstanding attacks from standard bombers. One of the presented designs featured an armor belt and five twin-gun main battery turrets. This project never came to life, and subsequent endeavors to design a cruiser focused on anti-aircraft capabilities led to the development of the Worcester-class ships."
+
+msgid "IDS_PASC509_FULL"
+msgstr "Vallejo"
+
+msgid "IDS_PASC509_NUMBER"
+msgstr "1"
+
+msgid "IDS_PASC509_YEAR"
+msgstr "1941"
+
+msgid "IDS_PASC510"
+msgstr "Alaska"
+
+msgid "IDS_PASC510_DESCR"
+msgstr "In the late 1930s, the US was designing large ships with 305 mm main artillery, intended to fight cruisers. The most protected of the presented options was the CA2G project, which, according to the report, was protected \"worse than any battleship, but better than any cruiser.\" The ship, named USS Alaska, joined the fast carrier task force operating in the Pacific."
+
+msgid "IDS_PASC510_FULL"
+msgstr "Alaska"
+
+msgid "IDS_PASC510_NUMBER"
+msgstr "3"
+
+msgid "IDS_PASC510_YEAR"
+msgstr "1944"
+
+msgid "IDS_PASC518"
+msgstr "Anchorage"
+
+msgid "IDS_PASC518_DESCR"
+msgstr "US Navy heavy cruisers were historically not armed with torpedo tubes. This put them in a vulnerable position, especially compared to Japanese cruisers, which were armed with 610 mm torpedoes. If the CA-B project heavy cruisers had been further developed with torpedo armament, such a ship could have received two quadruple 533 mm torpedo tubes mounted side-by-side."
+
+msgid "IDS_PASC518_FULL"
+msgstr "Anchorage"
+
+msgid "IDS_PASC518_NUMBER"
+msgstr "1"
+
+msgid "IDS_PASC518_YEAR"
+msgstr "1940"
+
+msgid "IDS_PASC519"
+msgstr "Tulsa"
+
+msgid "IDS_PASC519_DESCR"
+msgstr "The fast-firing 203 mm guns installed on the Des Moines-class heavy cruisers were considered by some experts as an alternative for rearming the Baltimore and Oregon City-class heavy cruisers. Due to the small size of the barbettes, it was proposed to arm several ships under construction with twin mounts. USS Tulsa was supposed to be an Oregon City-class cruiser."
+
+msgid "IDS_PASC519_FULL"
+msgstr "Tulsa"
+
+msgid "IDS_PASC519_NUMBER"
+msgstr "1"
+
+msgid "IDS_PASC519_YEAR"
+msgstr "1951"
+
+msgid "IDS_PASC528"
+msgstr "Congress"
+
+msgid "IDS_PASC528_DESCR"
+msgstr "Following the expiration of the London Naval Treaty, the United States began designing ships specifically intended to counter enemy cruisers. The U.S. Navy High Command provided technical specifications to initiate the preliminary development of cruisers armed with six 305 mm and twelve 203 mm guns. One of the presented designs, CA2, was selected for further development, leading to the creation of several draft designs for cruisers equipped with 305 mm main battery guns. The CA2F design suggested placing seven guns in three turrets–two twin-gun turrets and one triple-gun turret."
+
+msgid "IDS_PASC528_FULL"
+msgstr "Congress"
+
+msgid "IDS_PASC528_NUMBER"
+msgstr "1"
+
+msgid "IDS_PASC528_YEAR"
+msgstr "1944"
+
+msgid "IDS_PASC538"
+msgstr "Rochester"
+
+msgid "IDS_PASC538_DESCR"
+msgstr "USS Rochester, an Oregon City-class cruiser, after crew training, became the flagship of the 6th Fleet commander, Admiral F. Sherman. After serving in the Caribbean and the Atlantic, the ship was transferred to the Pacific. She participated in the Korean War as the flagship of the 7th Fleet commander, Admiral A. Struble: she supported landing operations, patrolled the coast."
+
+msgid "IDS_PASC538_FULL"
+msgstr "Rochester"
+
+msgid "IDS_PASC538_NUMBER"
+msgstr "9"
+
+msgid "IDS_PASC538_YEAR"
+msgstr "1946"
+
+msgid "IDS_PASC548"
+msgstr "San Diego"
+
+msgid "IDS_PASC548_DESCR"
+msgstr "USS San Diego, an Atlanta-class cruiser, accompanied aircraft carriers in the Battle of Midway, the Solomon Islands campaign, and the Battle of Guadalcanal during World War II. Along with British and American aircraft carriers, the cruiser participated in the landings on Bougainville and Tarawa, then took part in the landings on Kwajalein, Eniwetok, and the Marshall Islands, as well as in the raids on Truk Island and Wake Island. USS San Diego fought in the first Battle of the Philippine Sea. In 1945, the cruiser participated in attacks on Okinawa and Tokyo. Over the course of the war, the ship was awarded 18 battle stars."
+
+msgid "IDS_PASC548_FULL"
+msgstr "San Diego"
+
+msgid "IDS_PASC548_NUMBER"
+msgstr "8"
+
+msgid "IDS_PASC548_YEAR"
+msgstr "1942"
+
+msgid "IDS_PASC587"
+msgstr "Atlanta B"
+
+msgid "IDS_PASC587_DESCR"
+msgstr "A light cruiser specifically designed for operations alongside destroyers. During World War II, USS Atlanta participated in the Battle of Midway and provided cover for U.S. naval task groups off the coast of the Solomon Islands. On November 12, 1942, during the Battle of Guadalcanal, the cruiser was struck by a torpedo from a Japanese destroyer, followed by several accidental hits from 203 mm shells fired by an American ship. On the following day, the cruiser was sunk on her captain's orders while being towed. Over the course of the war, the ship was awarded five battle stars."
+
+msgid "IDS_PASC587_FULL"
+msgstr "Atlanta B"
+
+msgid "IDS_PASC587_NUMBER"
+msgstr "8"
+
+msgid "IDS_PASC587_YEAR"
+msgstr "1941"
+
+msgid "IDS_PASC597"
+msgstr "Boise"
+
+msgid "IDS_PASC597_DESCR"
+msgstr "A Brooklyn-class light cruiser. During the attack on Pearl Harbor, the ship was on a patrol mission, and during World War II engaged in reconnaissance and escort duties, participating in the battle of Cape Esperance, where she was damaged. After repairs, she moved to the Mediterranean, where she participated in the landings in Sicily and Taranto. Later, USS Boise returned to the Pacific, where she took part in the battles of Leyte Gulf and Surigao Strait. During the war, the cruiser earned 11 battle stars. In 1951, the ship was sold to Argentina."
+
+msgid "IDS_PASC597_FULL"
+msgstr "Boise"
+
+msgid "IDS_PASC597_NUMBER"
+msgstr "7"
+
+msgid "IDS_PASC597_YEAR"
+msgstr "1938"
+
+msgid "IDS_PASC599"
+msgstr "Alaska B"
+
+msgid "IDS_PASC599_DESCR"
+msgstr "In the late 1930s, the US was designing large ships with 305 mm main artillery, intended to fight cruisers. The most protected of the presented options was the CA2G project, which, according to the report, was protected \"worse than any battleship, but better than any cruiser.\" The ship, named USS Alaska, joined the fast carrier task force operating in the Pacific."
+
+msgid "IDS_PASC599_FULL"
+msgstr "Alaska B"
+
+msgid "IDS_PASC599_NUMBER"
+msgstr "3"
+
+msgid "IDS_PASC599_YEAR"
+msgstr "1944"
+
+msgid "IDS_PASC610"
+msgstr "Puerto Rico"
+
+msgid "IDS_PASC610_DESCR"
+msgstr "After the failure of the second London Naval Treaty but before the outbreak of World War II, the United States began preliminary design works with the intention of building ships specifically tailored for countering cruisers. In 1938, the U.S. Navy High Command provided technical specifications to initiate the preliminary development of cruisers armed with six 305 mm guns and twelve 203 mm guns. Further development resulted in the creation of several draft designs for cruisers equipped with 305 mm main battery guns. Among the designs, the largest and most heavily armed ship featured four triple-gun main battery turrets."
+
+msgid "IDS_PASC610_FULL"
+msgstr "Puerto Rico"
+
+msgid "IDS_PASC610_NUMBER"
+msgstr "1"
+
+msgid "IDS_PASC610_YEAR"
+msgstr "1940"
+
+msgid "IDS_PASC620"
+msgstr "Chesapeake"
+
+msgid "IDS_PASC620_DESCR"
+msgstr "A hypothetical development of an anti-aircraft cruiser project presented by the Bureau of Shipbuilding on October 18, 1941. This option assumes the replacement of the twin-purpose 152 mm gun mounts with triple ones."
+
+msgid "IDS_PASC620_FULL"
+msgstr "Chesapeake"
+
+msgid "IDS_PASC620_NUMBER"
+msgstr "1"
+
+msgid "IDS_PASC620_YEAR"
+msgstr "1941"
+
+msgid "IDS_PASC707"
+msgstr "Flint"
+
+msgid "IDS_PASC707_DESCR"
+msgstr "USS Flint belonged to the improved Atlanta subclass, also known as the Oakland class. During World War II, this ship provided cover for aircraft carriers during the landing on Luzon as well as air raids on Taiwan, Tokyo, and Kyūshū. She also provided anti-aircraft support for U.S. Marines during the Battle of Iwo Jima. After the end of World War II, USS Flint transported service members from the Pacific Ocean to the U.S."
+
+msgid "IDS_PASC707_FULL"
+msgstr "Flint"
+
+msgid "IDS_PASC707_NUMBER"
+msgstr "8"
+
+msgid "IDS_PASC707_YEAR"
+msgstr "1944"
+
+msgid "IDS_PASC710"
+msgstr "Salem"
+
+msgid "IDS_PASC710_DESCR"
+msgstr "USS Salem, a Des Moines-class cruiser, served mainly in the Mediterranean in 1950–56, regularly acting as the flagship of the US 6th and 2nd Fleets. In 1956, she starred as the German cruiser Admiral Graf Spee in the movie \"The Battle of the River Plate.\" In 1994, the cruiser was decommissioned and converted into a museum ship in Quincy, Massachusetts."
+
+msgid "IDS_PASC710_FULL"
+msgstr "Salem"
+
+msgid "IDS_PASC710_NUMBER"
+msgstr "4"
+
+msgid "IDS_PASC710_YEAR"
+msgstr "1949"
+
+msgid "IDS_PASC718"
+msgstr "AL Montpelier"
+
+msgid "IDS_PASC718_DESCR"
+msgstr ""
+"Brave and energetic, like her older sister Cleveland. She loves battles and accepts challenges from even the strongest opponents. Clumsy in everything that does not relate to combat. She is part of Tactical Unit 18—a squad consisting of her sister ships. She adores her sister Cleveland.\n"
+"From the game Azur Lane."
+
+msgid "IDS_PASC718_FULL"
+msgstr "AL Montpelier"
+
+msgid "IDS_PASC718_NUMBER"
+msgstr "28"
+
+msgid "IDS_PASC718_YEAR"
+msgstr "1942"
+
+msgid "IDS_PASC802"
+msgstr "Cimarron"
+
+msgid "IDS_PASC802_DESCR"
+msgstr "Cruiser Cimarron, which is used in the Introductory Mission"
+
+msgid "IDS_PASC803"
+msgstr "Cimarron"
+
+msgid "IDS_PASC803_DESCR"
+msgstr "Cruiser Cimarron, which is used in the Introductory Mission"
+
+msgid "IDS_PASC804"
+msgstr "Erie"
+
+msgid "IDS_PASC804_DESCR"
+msgstr "Cruiser Erie, which is used in the Introductory Mission"
+
+msgid "IDS_PASC805"
+msgstr "Erie"
+
+msgid "IDS_PASC805_DESCR"
+msgstr "Cruiser Erie, which is used in the Introductory Mission"
+
+msgid "IDS_PASC810"
+msgstr "Austin"
+
+msgid "IDS_PASC810_DESCR"
+msgstr "CL-154-class cruisers were designed in the U.S. as a further development of the Atlanta-class cruisers. They featured larger hull dimensions and replaced main battery guns with the new 127 mm/54-caliber guns. The new guns had a higher rate of fire and longer range while also firing a heavier projectile. The plan was to build six cruisers—the ships were even assigned hull numbers. However, the construction was ultimately canceled due to cuts in the naval budget."
+
+msgid "IDS_PASC810_FULL"
+msgstr "Austin"
+
+msgid "IDS_PASC810_NUMBER"
+msgstr "1"
+
+msgid "IDS_PASC810_YEAR"
+msgstr "1944"
+
+msgid "IDS_PASD002"
+msgstr "Sampson"
+
+msgid "IDS_PASD002_DESCR"
+msgstr "The U.S. Navy needed ships that could operate together with the ocean line fleet anywhere in the world and act as scouts for squadrons. This resulted in the introduction of long-range, low-silhouette destroyers. The most advanced series was represented by the six Sampson-class ships. The lead ship became part of a detachment of American ships operating in Europe and was used to escort convoys until the end of World War I."
+
+msgid "IDS_PASD002_FULL"
+msgstr "Sampson"
+
+msgid "IDS_PASD002_NUMBER"
+msgstr "6"
+
+msgid "IDS_PASD002_YEAR"
+msgstr "1916"
+
+msgid "IDS_PASD005"
+msgstr "Farragut"
+
+msgid "IDS_PASD005_DESCR"
+msgstr "After the signing of the London Naval Treaty, development began on a new ship class. It was based on the experience of operating smooth-decked destroyers and the study of German ships. The Farragut class received a transom stern, a forecastle-based turret, and a more cost-effective power unit. USS Farragut participated in repelling the attacks on Pearl Harbor, in the Battle of the Coral Sea, and the Solomon Islands campaign. She also escorted convoys to Kiska Island and escorted carrier groups. Over the course of World War II, the ship was awarded 14 battle stars."
+
+msgid "IDS_PASD005_FULL"
+msgstr "Farragut"
+
+msgid "IDS_PASD005_NUMBER"
+msgstr "8"
+
+msgid "IDS_PASD005_YEAR"
+msgstr "1934"
+
+msgid "IDS_PASD006"
+msgstr "Mahan"
+
+msgid "IDS_PASD006_DESCR"
+msgstr "The new destroyer project proposed increasing the number of torpedo tubes to three, which was a compromise option to avoid excessive hull widening and reduced maximum speed. At the start of World War II, USS Mahan participated in covering carrier groups during raids on the Marshall Islands. The destroyer participated in the Battle of the Santa Cruz Islands and the New Guinea campaign, providing support for the landing on New Britain. Mahan was heavily damaged as a result of a kamikaze attack in Leyte Gulf on December 7, 1944."
+
+msgid "IDS_PASD006_FULL"
+msgstr "Mahan"
+
+msgid "IDS_PASD006_NUMBER"
+msgstr "18"
+
+msgid "IDS_PASD006_YEAR"
+msgstr "1936"
+
+msgid "IDS_PASD008"
+msgstr "Benson"
+
+msgid "IDS_PASD008_DESCR"
+msgstr "The new destroyers were planned as an improved Sims class with an échelon arrangement of the propulsion unit. Based on the experience with previous classes, it was decided to rearrange all torpedo tubes along the centerline, reduce their number to two, and replace the quadruple-tube torpedo launchers with quintuple-tube launchers. During World War II, USS Benson escorted convoys in the Atlantic and Mediterranean, and she supported landings in Sicily and Italy. Later, she accompanied aircraft carriers in the Pacific. Over the course of the war, she was awarded four battle stars."
+
+msgid "IDS_PASD008_FULL"
+msgstr "Benson"
+
+msgid "IDS_PASD008_NUMBER"
+msgstr "30"
+
+msgid "IDS_PASD008_YEAR"
+msgstr "1940"
+
+msgid "IDS_PASD013"
+msgstr "Gearing"
+
+msgid "IDS_PASD013_DESCR"
+msgstr "The Fletcher-class destroyers didn't quite meet the requirements of the U.S. Navy: The ships' contours and inadequate AA defenses were subject to criticism. The new class of destroyers had an elongated hull, which resulted in an increase in displacement but solved the stability issue. Most of the ships entered service after the end of World War II and served in the navies of 12 countries during the Cold War. USS Gearing didn't participate in World War II either—she was used to conduct training operations in the 1940s and 1950s."
+
+msgid "IDS_PASD013_FULL"
+msgstr "Gearing"
+
+msgid "IDS_PASD013_NUMBER"
+msgstr "105"
+
+msgid "IDS_PASD013_YEAR"
+msgstr "1945"
+
+msgid "IDS_PASD014"
+msgstr "Nicholas"
+
+msgid "IDS_PASD014_DESCR"
+msgstr "The construction of a large number of destroyers with almost no cruisers led to a debate in the US Navy about the need to produce destroyer leaders. Some officers proposed creating an intermediate class of ship combining cruiser and destroyer features. After several sketches, a 2,200-ton destroyer leader armed with 127 mm guns was proposed. The construction of Omaha-class cruisers ultimately eliminated the need for a destroyer leader, and the construction of this type was abandoned."
+
+msgid "IDS_PASD014_FULL"
+msgstr "Nicholas"
+
+msgid "IDS_PASD014_NUMBER"
+msgstr "0"
+
+msgid "IDS_PASD014_YEAR"
+msgstr "1919"
+
+msgid "IDS_PASD019"
+msgstr "Clemson"
+
+msgid "IDS_PASD019_DESCR"
+msgstr "The Clemson class differed from its predecessor by its increased range and improved anti-submarine capabilities, which were installed to combat German submarines. Some of the ships were converted into minelayers, some of which were transferred to the U.K. During World War II, the lead ship was deployed in the USS Bogue aircraft carrier group, then participated in the Pacific campaign. Over the course of World War II, the ship was awarded nine battle stars."
+
+msgid "IDS_PASD019_FULL"
+msgstr "Clemson"
+
+msgid "IDS_PASD019_NUMBER"
+msgstr "156"
+
+msgid "IDS_PASD019_YEAR"
+msgstr "1919"
+
+msgid "IDS_PASD021"
+msgstr "Fletcher"
+
+msgid "IDS_PASD021_DESCR"
+msgstr "The outbreak of World War II led to the abolition of restrictions on the construction of new ships, and the U.S. Navy set out to design destroyers with increased displacement, which allowed for strengthening the AA and ASW defenses. Immediately after entering service, USS Fletcher joined patrol operations at Guadalcanal. The destroyer participated in the Battle of Guadalcanal and the Battle of Tassafaronga. Later, the ship escorted convoys and covered landing operations, including landings in the Philippines, Bataan, and Corregidor. During World War II, the ship was awarded 15 battle stars."
+
+msgid "IDS_PASD021_FULL"
+msgstr "Fletcher"
+
+msgid "IDS_PASD021_NUMBER"
+msgstr "175"
+
+msgid "IDS_PASD021_YEAR"
+msgstr "1942"
+
+msgid "IDS_PASD027"
+msgstr "Wickes"
+
+msgid "IDS_PASD027_DESCR"
+msgstr "During World War I, the first destroyers of an improved design—flush-deck ships with greater displacement and firepower—were laid down, followed by the Wickes-class destroyers of the second series. The lead ship escorted transports until the end of the war. With the outbreak of World War II, Wickes went on patrol missions in the Caribbean Sea. In late 1940, the ship was transferred to the Royal Navy and renamed HMS Montgomery."
+
+msgid "IDS_PASD027_FULL"
+msgstr "Wickes"
+
+msgid "IDS_PASD027_NUMBER"
+msgstr "111"
+
+msgid "IDS_PASD027_YEAR"
+msgstr "1918"
+
+msgid "IDS_PASD029"
+msgstr "Sims"
+
+msgid "IDS_PASD029_DESCR"
+msgstr "The new destroyer design was similar to the Mahan class, but she was larger than her predecessor, and her main guns were mounted on a ring-shaped base instead of the central pin. When construction was complete, overloading was detected, which led to removing one torpedo launcher and transferring the second one to the center. With the entry of the United States into World War II, USS Sims joined the same strike group as aircraft carrier Yorktown. On May 7, 1942, during the Battle of the Coral Sea, the destroyer sank as a result of an attack by Japanese dive bombers."
+
+msgid "IDS_PASD029_FULL"
+msgstr "Sims"
+
+msgid "IDS_PASD029_NUMBER"
+msgstr "12"
+
+msgid "IDS_PASD029_YEAR"
+msgstr "1939"
+
+msgid "IDS_PASD111"
+msgstr "J. Humphreys"
+
+msgid "IDS_PASD111_DESCR"
+msgstr "During the development of the Allen M. Sumner and Gearing-class destroyers, options were considered for arming the ships with 127 mm guns in single or twin mounts. However, it was impossible to fit these guns on the existing hull: there would not have been enough space for the corresponding equipment and systems, and there was no time to design a new ship. Additionally, replacing the 40 mm Bofors guns with automatic 76 mm guns would have led to a noticeable increase in displacement, so this development path was abandoned."
+
+msgid "IDS_PASD111_FULL"
+msgstr "Joshua Humphreys"
+
+msgid "IDS_PASD111_NUMBER"
+msgstr "1"
+
+msgid "IDS_PASD111_YEAR"
+msgstr "1950"
+
+msgid "IDS_PASD207"
+msgstr "Farrand"
+
+msgid "IDS_PASD207_DESCR"
+msgstr "During the development of the Porter-class destroyer leaders, American engineers proposed several project options. In March 1932, schemes with six main battery guns in single or twin mounts were presented. The Navy leadership also considered alternatives in the form of three twin mounts with 51-caliber guns."
+
+msgid "IDS_PASD207_FULL"
+msgstr "Farrand"
+
+msgid "IDS_PASD207_NUMBER"
+msgstr "1"
+
+msgid "IDS_PASD207_YEAR"
+msgstr "1932"
+
+msgid "IDS_PASD208"
+msgstr "Hogg"
+
+msgid "IDS_PASD208_DESCR"
+msgstr "Initially, it was planned that two more Porter-class destroyer leaders would be built under the 1934 program, but due to project refinement, the construction of these ships was postponed. An alternative to a major redesign would have been to replace the short-barreled 38-caliber 127 mm guns with long-barreled 51-caliber guns, while the ship would have been equipped with a new power plant from the Mahan-class destroyers."
+
+msgid "IDS_PASD208_FULL"
+msgstr "Hogg"
+
+msgid "IDS_PASD208_NUMBER"
+msgstr "1"
+
+msgid "IDS_PASD208_YEAR"
+msgstr "1933"
+
+msgid "IDS_PASD209"
+msgstr "Maffitt"
+
+msgid "IDS_PASD209_DESCR"
+msgstr "An alternative to building Atlanta-class anti-aircraft light cruisers was the construction of cheaper and more versatile destroyer leaders. In 1939, the US Navy's chief designer's office began developing preliminary sketches for a \"destroyer-cruiser\" with a displacement of 3,000–3,500 tons, armed with 152 mm guns. If the project had been implemented in the second half of the 1940s, the most advantageous option would have been to arm the ships with experimental 70-caliber 127 mm guns."
+
+msgid "IDS_PASD209_FULL"
+msgstr "Maffitt"
+
+msgid "IDS_PASD209_NUMBER"
+msgstr "1"
+
+msgid "IDS_PASD209_YEAR"
+msgstr "1939"
+
+msgid "IDS_PASD210"
+msgstr "Lynch"
+
+msgid "IDS_PASD210_DESCR"
+msgstr "In the late 1930s, the US Navy considered the possibility of building universal destroyer leaders instead of anti-aircraft light cruisers. The project of September 12, 1939, carried four twin mounts with 152 mm guns and had a standard displacement of 3,500 tons. In March of the following year, the specifications were changed in favor of a 3,400-ton ship with either 152 mm or 127 mm guns. If the destroyer had been built in the late 1940s, it would have been advisable to arm it with new long-barreled 127 mm guns."
+
+msgid "IDS_PASD210_FULL"
+msgstr "Lynch"
+
+msgid "IDS_PASD210_NUMBER"
+msgstr "1"
+
+msgid "IDS_PASD210_YEAR"
+msgstr "1940"
+
+msgid "IDS_PASD502"
+msgstr "Smith"
+
+msgid "IDS_PASD502_DESCR"
+msgstr "The Smith class was the first American destroyer to be equipped with steam turbines and was the first type of seakeeping destroyer—she was almost twice the size of her predecessors and featured a high forecastle. Upon her commissioning, USS Smith was assigned to the Atlantic Fleet. During World War I, the ship participated in patrol and escort missions."
+
+msgid "IDS_PASD502_FULL"
+msgstr "Smith"
+
+msgid "IDS_PASD502_NUMBER"
+msgstr "5"
+
+msgid "IDS_PASD502_YEAR"
+msgstr "1909"
+
+msgid "IDS_PASD505"
+msgstr "Hill"
+
+msgid "IDS_PASD505_DESCR"
+msgstr "One of the ship designs meant to combine the features of both a destroyer and a cruiser was the preliminary design project of a destroyer leader with a displacement of 1,525 tons. The ship was supposed to have steam turbines with a gearbox, and her armament was to include five 127 mm guns. The predraft project was offered to the Bath Iron Works company, but the latter didn't show much interest, so the U.S. High Navy Command turned its attention to the 2,200-ton leader project."
+
+msgid "IDS_PASD505_FULL"
+msgstr "Hill"
+
+msgid "IDS_PASD505_NUMBER"
+msgstr "0"
+
+msgid "IDS_PASD505_YEAR"
+msgstr "1918"
+
+msgid "IDS_PASD506"
+msgstr "Monaghan"
+
+msgid "IDS_PASD506_DESCR"
+msgstr "USS Monaghan, a Farragut-class destroyer, was the duty ship during the raid on Pearl Harbor, and she was one of the first to open fire on Japanese aircraft. The destroyer participated in the Battle of the Coral Sea, Battle of Midway, and Battle of the Commander Islands. Monaghan escorted aircraft carriers participating in the landing on the Marshall Islands, Saipan, and Guam. On December 17, 1944, the destroyer was sunk by Typhoon Cobra east of the Philippines. Over the course of World War II, the ship was awarded 12 battle stars."
+
+msgid "IDS_PASD506_FULL"
+msgstr "Monaghan"
+
+msgid "IDS_PASD506_NUMBER"
+msgstr "8"
+
+msgid "IDS_PASD506_YEAR"
+msgstr "1935"
+
+msgid "IDS_PASD508"
+msgstr "Kidd"
+
+msgid "IDS_PASD508_DESCR"
+msgstr "USS Kidd, a Fletcher-class destroyer, made its first passage through New York Harbor with the Jolly Roger flying at the mast. In the Pacific, the ship participated in covering landings on Bougainville, the Gilbert Islands, and the Marshall Islands. The destroyer participated in the Battle of Leyte Gulf and the Battle of Okinawa. USS Kidd became one of three ships selected by the Navy for preservation as memorials. In May 1982, the destroyer was towed to Baton Rouge, Louisiana, for conversion into a naval museum and memorial."
+
+msgid "IDS_PASD508_FULL"
+msgstr "Kidd"
+
+msgid "IDS_PASD508_NUMBER"
+msgstr "175"
+
+msgid "IDS_PASD508_YEAR"
+msgstr "1943"
+
+msgid "IDS_PASD509"
+msgstr "Benham"
+
+msgid "IDS_PASD509_DESCR"
+msgstr "Benham-class ships repeated the design of their predecessors while featuring more powerful machinery to achieve higher speed. The ships were armed with four torpedo launchers mounted along their sides, and the number of their guns was reduced from five to four. During the attack on Pearl Harbor, USS Benham was escorting aircraft carrier Enterprise to Midway. The destroyer participated in the Doolittle Raid, the Battle of Midway, and the second Battle of the Solomon Islands. On November 15, 1942, during the Battle of Guadalcanal, Benham took a torpedo hit, was abandoned by her crew, and eventually sank."
+
+msgid "IDS_PASD509_FULL"
+msgstr "Benham"
+
+msgid "IDS_PASD509_NUMBER"
+msgstr "10"
+
+msgid "IDS_PASD509_YEAR"
+msgstr "1939"
+
+msgid "IDS_PASD510"
+msgstr "Somers"
+
+msgid "IDS_PASD510_DESCR"
+msgstr "Somers-class lead destroyers were not equipped with a torpedo-reloading system, which made it possible to deploy three torpedo launchers positioned along the centerline. The main guns weren't dual-purpose either. During World War II, USS Somers served in the Atlantic, where she conducted patrol and escort missions. The destroyer also participated in the landings in Normandy and southern France. Over the course of World War II, the ship was awarded two battle stars."
+
+msgid "IDS_PASD510_FULL"
+msgstr "Somers"
+
+msgid "IDS_PASD510_NUMBER"
+msgstr "5"
+
+msgid "IDS_PASD510_YEAR"
+msgstr "1937"
+
+msgid "IDS_PASD517"
+msgstr "Mayo"
+
+msgid "IDS_PASD517_DESCR"
+msgstr "USS Mayo DD-422, a Benson-class destroyer. In July 1941, as part of the Neutrality Patrol, she participated in the occupation of Iceland. In 1942, she escorted Atlantic convoys, and in 1943–44, she participated in the Italian campaign. On January 24, 1944, she struck a mine but was later repaired in New York. In 1945, the destroyer participated in convoy escort duties to Okinawa."
+
+msgid "IDS_PASD517_FULL"
+msgstr "Mayo"
+
+msgid "IDS_PASD517_NUMBER"
+msgstr "30"
+
+msgid "IDS_PASD517_YEAR"
+msgstr "1940"
+
+msgid "IDS_PASD519"
+msgstr "Halford"
+
+msgid "IDS_PASD519_DESCR"
+msgstr "USS Halford, a Fletcher-class destroyer, received a catapult for a float plane in place of her aft torpedo mount and one of her main guns, allowing the ship to launch a Kingfisher scout observation plane. The catapult turned out not to be operationally suitable for the intended purpose and was ultimately removed from Halford in October 1943. In 1944, the ship provided fire cover for amphibious operations on the Solomon Islands, New Guinea, and the Philippines; she took part in battles in the Philippine Sea and Leyte Gulf. During the course of World War II, Halford was awarded 13 battle stars."
+
+msgid "IDS_PASD519_FULL"
+msgstr "Halford"
+
+msgid "IDS_PASD519_NUMBER"
+msgstr "175"
+
+msgid "IDS_PASD519_YEAR"
+msgstr "1943"
+
+msgid "IDS_PASD529"
+msgstr "Black B"
+
+msgid "IDS_PASD529_DESCR"
+msgstr "USS Black, a Fletcher-class destroyer, was involved in patrol operations in the central part of the Pacific Ocean during World War II, and she took part in landings on Saipan and Guam, the Battle of Leyte Gulf, and raids on Okinawa. Over the course of World War II, the ship was awarded six battle stars."
+
+msgid "IDS_PASD529_FULL"
+msgstr "Black B"
+
+msgid "IDS_PASD529_NUMBER"
+msgstr "175"
+
+msgid "IDS_PASD529_YEAR"
+msgstr "1943"
+
+msgid "IDS_PASD597"
+msgstr "Sims B"
+
+msgid "IDS_PASD597_DESCR"
+msgstr "The new destroyer design was similar to the Mahan class, but she was larger than her predecessor, and her main guns were mounted on a ring-shaped base instead of the central pin. When construction was complete, overloading was detected, which led to removing one torpedo launcher and transferring the second one to the center. With the entry of the United States into World War II, USS Sims joined the same strike group as aircraft carrier Yorktown. On May 7, 1942, during the Battle of the Coral Sea, the destroyer sank as a result of an attack by Japanese dive bombers."
+
+msgid "IDS_PASD597_FULL"
+msgstr "Sims B"
+
+msgid "IDS_PASD597_NUMBER"
+msgstr "12"
+
+msgid "IDS_PASD597_YEAR"
+msgstr "1939"
+
+msgid "IDS_PASD610"
+msgstr "F. Sherman"
+
+msgid "IDS_PASD610_DESCR"
+msgstr "After the construction of the large and expensive Mitscher class of destroyers, the next series was supposed to be a more economical option. The main focus of the design was on anti-aircraft rather than anti-submarine defenses. The main armament was represented by automatic single mounts with long-barreled 127 mm guns. In the 1950s and 70s, USS Forrest Sherman participated in training exercises and ceremonial operations."
+
+msgid "IDS_PASD610_FULL"
+msgstr "Forrest Sherman"
+
+msgid "IDS_PASD610_NUMBER"
+msgstr "18"
+
+msgid "IDS_PASD610_YEAR"
+msgstr "1955"
+
+msgid "IDS_PASD709"
+msgstr "Black"
+
+msgid "IDS_PASD709_DESCR"
+msgstr "USS Black, a Fletcher-class destroyer, was involved in patrol operations in the central part of the Pacific Ocean during World War II, and she took part in landings on Saipan and Guam, the Battle of Leyte Gulf, and raids on Okinawa. Over the course of World War II, the ship was awarded six battle stars."
+
+msgid "IDS_PASD709_FULL"
+msgstr "Black"
+
+msgid "IDS_PASD709_NUMBER"
+msgstr "175"
+
+msgid "IDS_PASD709_YEAR"
+msgstr "1943"
+
+msgid "IDS_PASD801"
+msgstr "Sampson"
+
+msgid "IDS_PASD801_DESCR"
+msgstr "Destroyer Sampson, which is used in the Introductory Mission"
+
+msgid "IDS_PASD810"
+msgstr "Gearing P"
+
+msgid "IDS_PASD810_DESCR"
+msgstr "The Fletcher-class destroyers didn't quite meet the requirements of the U.S. Navy: The ships' contours and inadequate AA defenses were subject to criticism. The new class of destroyers had an elongated hull, which resulted in an increase in displacement but solved the stability issue. Most of the ships entered service after the end of World War II and served in the navies of 12 countries during the Cold War. USS Gearing didn't participate in World War II either—she was used to conduct training operations in the 1940s and 1950s."
+
+msgid "IDS_PASD810_FULL"
+msgstr "Gearing P"
+
+msgid "IDS_PASD810_NUMBER"
+msgstr "105"
+
+msgid "IDS_PASD810_YEAR"
+msgstr "1945"
+
+msgid "IDS_PASD913"
+msgstr "[Gearing]"
+
+msgid "IDS_PASD913_DESCR"
+msgstr "This ship is a copy of the Gearing ship and is intended for Clan battles only."
+
+msgid "IDS_PASD913_FULL"
+msgstr "[Gearing]"
+
+msgid "IDS_PASD913_NUMBER"
+msgstr "105"
+
+msgid "IDS_PASD913_YEAR"
+msgstr "1945"
+
+msgid "IDS_PASS106"
+msgstr "Cachalot (old)"
+
+msgid "IDS_PASS106_DESCR"
+msgstr "A relatively medium-sized submarine by U.S. Navy standards, Cachalot exerted considerable influence on the development of this type of boat in the U.S. Navy, becoming the predecessor of the \"fleet submarines\" that would come later. "
+
+msgid "IDS_PASS106_FULL"
+msgstr "Cachalot (< 04.10.2022)"
+
+msgid "IDS_PASS106_NUMBER"
+msgstr "2"
+
+msgid "IDS_PASS106_YEAR"
+msgstr "1933"
+
+msgid "IDS_PASS108"
+msgstr "Salmon (old)"
+
+msgid "IDS_PASS108_DESCR"
+msgstr "A further development of the Cachalot-class submarines. She boasted reinforced armament, and outmatched her predecessor in terms of her size and speed."
+
+msgid "IDS_PASS108_FULL"
+msgstr "Salmon (< 04.10.2022)"
+
+msgid "IDS_PASS108_NUMBER"
+msgstr "6"
+
+msgid "IDS_PASS108_YEAR"
+msgstr "1938"
+
+msgid "IDS_PASS110"
+msgstr "Balao (old)"
+
+msgid "IDS_PASS110_DESCR"
+msgstr "The most numerous American submarines of the World War II period. Balao was armed with ten torpedo tubes and could dive deeper than her predecessors."
+
+msgid "IDS_PASS110_FULL"
+msgstr "Balao (< 04.10.2022)"
+
+msgid "IDS_PASS110_NUMBER"
+msgstr "122"
+
+msgid "IDS_PASS110_YEAR"
+msgstr "1943"
+
+msgid "IDS_PASS206"
+msgstr "Cachalot"
+
+msgid "IDS_PASS206_DESCR"
+msgstr "The Cachalot-class project was influenced by the characteristics of the German submarine U-135 and the limitations of the London Naval Treaty. Subsequently, the Cachalot-class served as the basis for the designs of all American submarines of World War II. For the first time in the US Navy, welding was extensively used in the construction of a submarine. USS Cachalot was in Pearl Harbor when World War II began. The submarine made three war patrols, damaging a Japanese tanker."
+
+msgid "IDS_PASS206_FULL"
+msgstr "Cachalot"
+
+msgid "IDS_PASS206_NUMBER"
+msgstr "2"
+
+msgid "IDS_PASS206_YEAR"
+msgstr "1933"
+
+msgid "IDS_PASS208"
+msgstr "Salmon"
+
+msgid "IDS_PASS208_DESCR"
+msgstr "The Salmon-class submarines were designed to be fast enough to participate in joint operations with battleships and have a sufficiently long range to operate in the inland waters of Japan. When Pearl Harbor was attacked, USS Salmon was conducting a patrol mission along the coast of Luzon. During World War II, the submarine carried out eleven combat missions, sank five enemy ships, and earned nine battle stars."
+
+msgid "IDS_PASS208_FULL"
+msgstr "Salmon"
+
+msgid "IDS_PASS208_NUMBER"
+msgstr "6"
+
+msgid "IDS_PASS208_YEAR"
+msgstr "1938"
+
+msgid "IDS_PASS210"
+msgstr "Balao"
+
+msgid "IDS_PASS210_DESCR"
+msgstr "Submarines developed during the interwar period were intended to operate alongside battleships, providing reconnaissance and finishing off damaged enemy ships. They were to have high speed and heavy armament. After events in the Pacific theater of operations, these tactical concepts became outdated, and the new Balao-class was designed for long-range patrols: the submarines were comfortable for the crew, carried a large fuel and torpedo reserve. USS Balao made ten war patrols, sinking ten enemy ships."
+
+msgid "IDS_PASS210_FULL"
+msgstr "Balao"
+
+msgid "IDS_PASS210_NUMBER"
+msgstr "122"
+
+msgid "IDS_PASS210_YEAR"
+msgstr "1943"
+
+msgid "IDS_PASS510"
+msgstr "Gato"
+
+msgid "IDS_PASS510_DESCR"
+msgstr "The U.S. Navy High Command conceived that \"fleet submarines\" were to complement the sluggish conventional battleships. With a high surface speed, heavy armament, and long operational range, they were supposed to conduct reconnaissance and finish off enemy ships once artillery duels between battleships ceased. However, after the attack on Pearl Harbor, their strategy changed, and a new type—Gato—was geared for extended patrols. Comfortable for their crews, these submarines carried a large fuel supply and torpedoes. USS Gato was laid down in October 1940 and commissioned in December 1941. The submarine conducted thirteen combat missions, earning the same number of battle stars and the Presidential Unit Citation."
+
+msgid "IDS_PASS510_FULL"
+msgstr "Gato"
+
+msgid "IDS_PASS510_NUMBER"
+msgstr "77"
+
+msgid "IDS_PASS510_YEAR"
+msgstr "1941"
+
+msgid "IDS_PASS910"
+msgstr "Balao Test"
+
+msgid "IDS_PASS910_DESCR"
+msgstr "A copy of the ship for testing."
+
+msgid "IDS_PASS910_FULL"
+msgstr "Balao Test"
+
+msgid "IDS_PASS910_NUMBER"
+msgstr "77"
+
+msgid "IDS_PASS910_YEAR"
+msgstr "1941"
+
+msgid "IDS_PASSING_TASKS"
+msgstr "In progress"
+
+msgid "IDS_PASSIVEAURAFACTOR"
+msgstr "to the average damage per second caused by the self-defense armament of aircraft with rear gunners"
+
+msgid "IDS_PASSWORD"
+msgstr "Password:"
+
+msgid "IDS_PASSWORD_RECOVERY"
+msgstr "You will be redirected to the password recovery page."
+
+msgid "IDS_PASX001"
+msgstr "Cimarron"
+
+msgid "IDS_PASX001_DESCR"
+msgstr "This transport ship belongs to the series of 35 oilers that were built for the U.S. Navy from 1939 to 1945 and used as support ships for military forces. Four ships of this series were converted to escort aircraft carriers. Cimarron, the lead ship of this series, survived through World War II and was sold for scrap in 1969."
+
+msgid "IDS_PASX001_FULL"
+msgstr "Cimarron"
+
+msgid "IDS_PASX003"
+msgstr "Liberty"
+
+msgid "IDS_PASX005"
+msgstr "St. Clair"
+
+msgid "IDS_PASX005_DESCR"
+msgstr "Great Eastern was a British steam ship designed by Isambard Kingdom Brunel and launched in 1858. She was intended for travel to India round Africa without refueling. Great Eastern was the largest ship of the 19th century."
+
+msgid "IDS_PASX005_FULL"
+msgstr "Great Eastern"
+
+msgid "IDS_PASX006"
+msgstr "Cimarron"
+
+msgid "IDS_PASX006_DESCR"
+msgstr "Cruiser Cimarron, which is used in the Introductory Mission"
+
+msgid "IDS_PASX799"
+msgstr "Narwhal"
+
+msgid "IDS_PASX815"
+msgstr "Bogue"
+
+msgid "IDS_PASX904"
+msgstr "Cimarron Test"
+
+msgid "IDS_PAUA001_C1_ART_TOP"
+msgstr "152 mm/47 Mk17"
+
+msgid "IDS_PAUA002_C1_ART_STOCK"
+msgstr "152 mm/47 Mk.17 on a Mk.18 mount"
+
+msgid "IDS_PAUA011_76_50_MK8"
+msgstr "76.2 mm/50 Mk5"
+
+msgid "IDS_PAUA101_C2_ART_STOCK"
+msgstr "127 mm/50 Mk.6 on a single mount"
+
+msgid "IDS_PAUA102_C2_ART_TOP"
+msgstr "152 mm/50 Mk.6 on a single mount"
+
+msgid "IDS_PAUA111_152_50_MK7"
+msgstr "152 mm/50 Mk.5 on an Armstrong mounting"
+
+msgid "IDS_PAUA121_76_50_MK5_SMITH"
+msgstr "76.2 mm/50 Mk.5 on a single mount"
+
+msgid "IDS_PAUA131_D2_ART_STOCK"
+msgstr "102 mm/50 Mk.9 on a single mount"
+
+msgid "IDS_PAUA201_C3_ART_STOCK"
+msgstr "152 mm/50 Mk.6 on a single mount/casemate mount"
+
+msgid "IDS_PAUA202_C3_ART_TOP"
+msgstr "152 mm/50 Mk6"
+
+msgid "IDS_PAUA203_ART_CHARLSTON"
+msgstr "152 mm/50 Mk.6 on a single mount/casemate mount"
+
+msgid "IDS_PAUA211_D3_ART_STOCK"
+msgstr "102 mm/50 Mk.9 on a single mount/shielded mount"
+
+msgid "IDS_PAUA212_102_50_MK12_CS"
+msgstr "102 mm/50 Mk12"
+
+msgid "IDS_PAUA221_B3_ART_STOCK"
+msgstr "305 mm/45 Mk.5 in a turret"
+
+msgid "IDS_PAUA222_305_45_MK5_CS"
+msgstr "305 mm/45 Mk5"
+
+msgid "IDS_PAUA301_C4_ART_STOCK"
+msgstr "152 mm/50 Mk.8 on a Mk.10 mount"
+
+msgid "IDS_PAUA302_C4_ART_TOP"
+msgstr "152 mm/53 Mk.12 on a Mk.17 mount"
+
+msgid "IDS_PAUA311_D4_ART_STOCK"
+msgstr "102 mm/50 Mk.9 on a single mount/shielded mount"
+
+msgid "IDS_PAUA312_D4_ART_TOP"
+msgstr "102 mm/50 Mk.9 on a twin mount"
+
+msgid "IDS_PAUA321_B4_ART_STOCK"
+msgstr "305 mm/50 Mk.7 in a turret"
+
+msgid "IDS_PAUA322_305_50_MK7"
+msgstr "305 mm/50 Mk7"
+
+msgid "IDS_PAUA331_305_50_MK7_ARK_PREM"
+msgstr "305 mm/50 Mk.7 in a turret"
+
+msgid "IDS_PAUA400_ART_RATTLEHEAD"
+msgstr "152 mm/53 Mk.12 on a Mk.16 mount/Mk.13 mount/Mk.13 casemate mount"
+
+msgid "IDS_PAUA401_C5_ART_STOCK"
+msgstr "152 mm/53 Mk.12 on a Mk.16 mount/Mk.13 mount/Mk.13 casemate mount"
+
+msgid "IDS_PAUA402_C5_ART_TOP"
+msgstr "152 mm/53 Mk.12 on a Mk.16 mount/Mk.13 mount/Mk.13 casemate mount"
+
+msgid "IDS_PAUA403_ART_HILL"
+msgstr "127 mm/38 Mk.12 on a Mk.21 mod.1 mount/Mk.24 mod.11 mount"
+
+msgid "IDS_PAUA404_ART_OKLAHOMA"
+msgstr "356 mm/45 Mk.8 in a turret"
+
+msgid "IDS_PAUA411_B5_ART_STOCK"
+msgstr "356 mm/45 Mk.8 in a turret"
+
+msgid "IDS_PAUA412_356_45_MK8"
+msgstr "356 mm/45 Mk8"
+
+msgid "IDS_PAUA421_152_53_MK16_MK13_MB"
+msgstr "152 mm/53 Mk.12 on a Mk.16 mount/Mk.13 mount/Mk.13 casemate mount"
+
+msgid "IDS_PAUA431_152_53_MK16_MK13_CINCINNATI"
+msgstr "152 mm/53 Mk.12 on a Mk.16 mount/Mk.13 mount/Mk.13 casemate mount"
+
+msgid "IDS_PAUA441_356_45_MK8_TEXAS"
+msgstr "356 mm/45 Mk.8 in a turret"
+
+msgid "IDS_PAUA451_D5_ART_STOCK"
+msgstr ""
+"127 mm/51 Mk.7 on a Mk.15 mount\n"
+"127 mm/38 Mk.12 on a Mk.21 mount"
+
+msgid "IDS_PAUA501_C6_ART_STOCK"
+msgstr "152 mm/47 Mk.16 in a turret"
+
+msgid "IDS_PAUA502_C6_ART_TOP"
+msgstr "152 mm/47 Mk.16 in a turret"
+
+msgid "IDS_PAUA503_CL6_ART_STOCK"
+msgstr "152 mm/47 Mk.16 in a turret"
+
+msgid "IDS_PAUA506_MONAGHAN"
+msgstr "127 mm/38 Mk.12 on a Mk.21 mod.1 mount/Mk.24 mod.11 mount"
+
+msgid "IDS_PAUA507_CA6_ART_STOCK"
+msgstr "203 mm/55 Mk.14 on a triple mount/twin mount"
+
+msgid "IDS_PAUA508_CA6_ART_TOP"
+msgstr "203 mm/55 Mk14"
+
+msgid "IDS_PAUA509_ART_WVIRGINIA"
+msgstr "406 mm/45 Mk.5 in a turret"
+
+msgid "IDS_PAUA511_D6_ART_STOCK"
+msgstr "127 mm/38 Mk.12 on a Mk.21 mod.1/Mk. 24 mod.11 mount"
+
+msgid "IDS_PAUA521_127_38_MK30_MOD_1"
+msgstr "127 mm/38 Mk.12 on a Mk.30 mod.0/mod.1 mount"
+
+msgid "IDS_PAUA522_B6_ART_STOCK"
+msgstr ""
+"356 mm/50 Mk.7 in a turret\n"
+"356 mm/50 Mk.11 in a turret"
+
+msgid "IDS_PAUA523_356_50_MK7"
+msgstr "356 mm/50 Mk7"
+
+msgid "IDS_PAUA531_356_45_ARIZONA"
+msgstr "356 mm/45 Mk.8 in a turret"
+
+msgid "IDS_PAUA601_C7_ART_STOCK"
+msgstr "203 mm/55 Mk.14 on a triple mount/twin mount"
+
+msgid "IDS_PAUA602_C7_ART_TOP"
+msgstr "203 mm/55 Mk.14 on a triple mount/twin mount"
+
+msgid "IDS_PAUA603_CL7_ART_STOCK"
+msgstr "152 mm/47 Mk.16 in a turret"
+
+msgid "IDS_PAUA604_ART_WVIRGINIA_44"
+msgstr "406 mm/45 Mk.5 in a turret"
+
+msgid "IDS_PAUA605_CA7_ART_STOCK"
+msgstr "203 mm/55 Mk.12 in a turret"
+
+msgid "IDS_PAUA606_CA7_ART_TOP"
+msgstr "203 mm/55 Mk14"
+
+msgid "IDS_PAUA607_ART_CALIFORNIA"
+msgstr "356 mm/50 Mk.7 in a turret"
+
+msgid "IDS_PAUA608_ART_FLORIDA"
+msgstr "356 mm/50 Mk.11 in a turret"
+
+msgid "IDS_PAUA609_ART_BLACK_ATLANTA"
+msgstr "127 mm/38 Mk.12 on a Mk.29 mount"
+
+msgid "IDS_PAUA610_ART_MAYO"
+msgstr "127 mm/38 Mk.12 in Mk.21 mod.0/Mk.30 mod.1 mount"
+
+msgid "IDS_PAUA611_D7_ART_STOCK"
+msgstr "127 mm/38 Mk.12 on a Mk.24 mount"
+
+msgid "IDS_PAUA613_D7_ART_STOCK"
+msgstr "127 mm/51 Mk.14 in twin mount"
+
+msgid "IDS_PAUA621_203_55_MK14"
+msgstr "203 mm/50 Mk14"
+
+msgid "IDS_PAUA631_B7_ART_STOCK"
+msgstr "406 mm/45 Mk.5 in a turret"
+
+msgid "IDS_PAUA632_406_45_MK_5"
+msgstr "406 mm/45 Mk5"
+
+msgid "IDS_PAUA641_INDIANAPOLIS"
+msgstr "203 mm/55 Mk.14 on a triple mount"
+
+msgid "IDS_PAUA651_FLINT"
+msgstr "127 mm/38 Mk.12 on a Mk.29 mount"
+
+msgid "IDS_PAUA680_ART_BLACK_SIMS"
+msgstr "127 mm/38 Mk.12 on a Mk.30 mod.0/mod.1 mount"
+
+msgid "IDS_PAUA691_C7_ART_JULIO"
+msgstr "152 mm/47 Mk.16 in a turret"
+
+msgid "IDS_PAUA700_ART_COLORFUL_N_CAROLINA"
+msgstr "406 mm/45 Mk.6 in a turret"
+
+msgid "IDS_PAUA701_C8_ART_STOCK"
+msgstr "203 mm/55 Mk.12 in a turret"
+
+msgid "IDS_PAUA702_C8_ART_TOP"
+msgstr "203 mm/55 Mk.12 in a turret"
+
+msgid "IDS_PAUA703_KIDD"
+msgstr "127 mm/38 Mk.12 on a Mk.30 mod.0 mount"
+
+msgid "IDS_PAUA704_CL8_ART_STOCK"
+msgstr "152 mm/47 Mk.16 in a turret"
+
+msgid "IDS_PAUA705_CL8_ART_TOP"
+msgstr "152 mm/47 Mk16"
+
+msgid "IDS_PAUA706_CA8_ART_STOCK"
+msgstr "203 mm/55 Mk.15 in a turret"
+
+msgid "IDS_PAUA707_CA8_ART_TOP"
+msgstr "203 mm/55 Mk15"
+
+msgid "IDS_PAUA708_ART_WICHITA"
+msgstr "203 mm/55 Mk.15 in a turret"
+
+msgid "IDS_PAUA709_ART_MONTPELIER"
+msgstr "152 mm/47 Mk.16 in a turret"
+
+msgid "IDS_PAUA710_ART_ANCHORAGE"
+msgstr "203 mm/55 Mk15"
+
+msgid "IDS_PAUA711_D8_ART_STOCK"
+msgstr "127 mm/38 Mk.12 on a Mk.21 mod.0/Mk.30 mod.1 mount"
+
+msgid "IDS_PAUA712_BH8_ART_STOCK"
+msgstr "406 mm/45 Mk.6 in a turret"
+
+msgid "IDS_PAUA713_BB8_ART_STOCK"
+msgstr "406 mm/45 Mk.7 in a turret"
+
+msgid "IDS_PAUA714_ART_ALABAMA_VL"
+msgstr "406 mm/45 Mk.6 in a turret"
+
+msgid "IDS_PAUA715_ART_CONSTELLATION"
+msgstr "406 mm/45 Mk.5 in a turret"
+
+msgid "IDS_PAUA716_ART_CONGRESS"
+msgstr "305 mm/50 Mk.8 in a turret"
+
+msgid "IDS_PAUA717_ART_ROCHESTER"
+msgstr "203 mm/55 Mk.15 on a triple mount"
+
+msgid "IDS_PAUA718_ART_S_DIEGO"
+msgstr "127 mm/38 Mk.12 on a Mk.29 mount"
+
+msgid "IDS_PAUA719_D8_ART_STOCK"
+msgstr "127 mm/51 Mk.14 in twin mount"
+
+msgid "IDS_PAUA731_127_38"
+msgstr "127 mm/38 Mk.12 on a Mk.29 mount"
+
+msgid "IDS_PAUA741_B8_ART_STOCK"
+msgstr "406 mm/45 Mk.6 in a turret"
+
+msgid "IDS_PAUA742_ART_ALABAMA"
+msgstr "406 mm/45 Mk.6 in a turret"
+
+msgid "IDS_PAUA743_ART_ALABAMA"
+msgstr "406 mm/45 Mk.6 in a turret"
+
+msgid "IDS_PAUA744_ART_MASS"
+msgstr "406 mm/45 Mk.6 in a turret"
+
+msgid "IDS_PAUA745_ART_BLACK_MASS"
+msgstr "406 mm/45 Mk.6 in a turret"
+
+msgid "IDS_PAUA800_ART_BLACK_KEARSARGE"
+msgstr "406 mm/45 Mk.6 in a turret"
+
+msgid "IDS_PAUA801_C9_ART_STOCK"
+msgstr "203 mm/55 Mk.15 in a turret"
+
+msgid "IDS_PAUA802_C9_ART_TOP"
+msgstr "203 mm/55 Mk.15 in a turret"
+
+msgid "IDS_PAUA803_CL9_ART_STOCK"
+msgstr "152 mm/47 DP Mk.17 in a turret"
+
+msgid "IDS_PAUA804_ART_VALLEJO"
+msgstr "152 mm/47 DP Mk16 in a turret"
+
+msgid "IDS_PAUA805_CA9_ART_STOCK"
+msgstr "203 mm/55 Mk.15 in a turret"
+
+msgid "IDS_PAUA807_ART_GEORGIA"
+msgstr "457 mm/48 Mk.1 in a turret"
+
+msgid "IDS_PAUA808_ART_BENHAM"
+msgstr "127 mm/38 Mk.12 on a Mk.30/Mk.30 mod.0 mount"
+
+msgid "IDS_PAUA809_BB9_ART_STOCK"
+msgstr "406 mm/45 Mk.7 in a turret"
+
+msgid "IDS_PAUA810_ART_TULSA"
+msgstr "203 mm/55 RF Mk.16 in a turret"
+
+msgid "IDS_PAUA811_D9_ART_STOCK"
+msgstr "127 mm/38 Mk.12 on a Mk.30 mod.0 mount"
+
+msgid "IDS_PAUA812_BH9_ART_STOCK"
+msgstr "406 mm/50 Mk.7 in a turret"
+
+msgid "IDS_PAUA813_ART_ILLINOIS"
+msgstr "203 mm/55 RF Mk.16 in a turret"
+
+msgid "IDS_PAUA814_ART_HALFORD"
+msgstr "127 mm/38 Mk.12 on a Mk.30 mod.0 mount"
+
+msgid "IDS_PAUA815_ART_BLACK_BLACK"
+msgstr "127 mm/38 Mk.12 on a Mk.30 mod.0 mount"
+
+msgid "IDS_PAUA816_D9_ART_STOCK"
+msgstr "127 mm/70 Mk.44 in turret mount"
+
+msgid "IDS_PAUA821_B9_ART_STOCK"
+msgstr "406 mm/50 Mk.7 in a turret"
+
+msgid "IDS_PAUA822_ART_MISSOURI"
+msgstr "406 mm/50 Mk.7 in a turret"
+
+msgid "IDS_PAUA823_ART_KEARSARGE"
+msgstr "406 mm/45 Mk.6 in a turret"
+
+msgid "IDS_PAUA841_BLACK"
+msgstr "127 mm/38 Mk.12 on a Mk.30 mod.0 mount"
+
+msgid "IDS_PAUA900_B10_ART_STOCK"
+msgstr "457 mm/45 Mk.A in a turret"
+
+msgid "IDS_PAUA901_C10_ART_STOCK"
+msgstr "203 mm/55 RF Mk.16 in a turret"
+
+msgid "IDS_PAUA902_ART_SALEM"
+msgstr "203 mm/55 RF Mk.16 in a turret"
+
+msgid "IDS_PAUA903_D10_ART_STOCK"
+msgstr "127 mm/38 Mk.12 on a Mk.38 mount"
+
+msgid "IDS_PAUA904_CL10_ART_STOCK"
+msgstr "152 mm/47 DP Mk.16 in a turret"
+
+msgid "IDS_PAUA905_ART_TST_GEARING"
+msgstr "127 mm/38 Mk.12 on a Mk.38 mount"
+
+msgid "IDS_PAUA906_ART_TST_MONTANA"
+msgstr "406 mm/50 Mk.7 in a turret"
+
+msgid "IDS_PAUA907_ART_SOMERS"
+msgstr "127 mm/38 Mk.12 on a Mk.22 mount"
+
+msgid "IDS_PAUA908_ART_P_RICO"
+msgstr "305 mm/50 Mk.8 in a turret"
+
+msgid "IDS_PAUA909_BB10_ART_STOCK"
+msgstr "457 mm/45 Mk.A in a turret"
+
+msgid "IDS_PAUA910_ART_AUSTIN"
+msgstr "127 mm/54 Mk.18 in a turret"
+
+msgid "IDS_PAUA911_ART_F_SHERMAN"
+msgstr "127 mm/54 Mk.42 in a turret"
+
+msgid "IDS_PAUA912_BH10_ART_STOCK"
+msgstr "406 mm/50 Mk.7 in a turret"
+
+msgid "IDS_PAUA913_ART_J_HUMP"
+msgstr "127 mm/54 Mk.18 in a turret"
+
+msgid "IDS_PAUA914_ART_N_HAMPSHIRE"
+msgstr "203 mm/55 RF Mk.16 in turret mount"
+
+msgid "IDS_PAUA915_ART_CHESAPEAKE"
+msgstr "152 mm/47 DP Mk.17 in turret mount"
+
+msgid "IDS_PAUA916_D10_ART_STOCK"
+msgstr "127 mm/70 Mk.44 in turret mount"
+
+msgid "IDS_PAUA921_152_47DP_MK16"
+msgstr "152 mm/47 DP Mk16 in a turret"
+
+msgid "IDS_PAUA931_B10_ART_STOCK"
+msgstr "406 mm/50 Mk.7 in a turret"
+
+msgid "IDS_PAUA932_ART_ANNAPOLIS"
+msgstr "203 mm/55 RF Mk.16 in a turret"
+
+msgid "IDS_PAUA933_B11_ART_STOCK"
+msgstr "406 mm/50 Mk.7 in turret mount"
+
+msgid "IDS_PAUA941_203_55_BUFFALO"
+msgstr "203 mm/55 Mk.15 in a turret"
+
+msgid "IDS_PAUA974_ART_MONTANA"
+msgstr "406 mm/50 Mk.7 in a turret"
+
+msgid "IDS_PAUA975_ART_GEARING"
+msgstr "127 mm/38 Mk.12 on a Mk.38 mount"
+
+msgid "IDS_PAUA976_ART_ALASKA"
+msgstr "305 mm/50 Mk.8 in a turret"
+
+msgid "IDS_PAUA977_ART_OHIO"
+msgstr "457 mm/48 Mk.1 in a turret"
+
+msgid "IDS_PAUA978_ART_BLACK_ALASKA"
+msgstr "305 mm/50 Mk.8 in a turret"
+
+msgid "IDS_PAUA990_ART_CONNECTICUT"
+msgstr "457 mm/45 Mk.A in a turret"
+
+msgid "IDS_PAUB000_TORPEDOBOMBER_DEFAULT"
+msgstr "Martin T4M"
+
+msgid "IDS_PAUB001_DOUGLAS_TBD"
+msgstr "Douglas TBD"
+
+msgid "IDS_PAUB001_TORPEDOBOMBER_DEFAULT"
+msgstr "Douglas TBD"
+
+msgid "IDS_PAUB002_GRUMMAN_TBF"
+msgstr "Grumman TBF"
+
+msgid "IDS_PAUB003_MARTIN_T3M"
+msgstr "Martin T3M"
+
+msgid "IDS_PAUB005_MARTIN_T4M"
+msgstr "Martin T4M"
+
+msgid "IDS_PAUB007_DOUGLAS_XTB2D"
+msgstr "Douglas XTB2D"
+
+msgid "IDS_PAUB008_DOUGLAS_DT"
+msgstr "Douglas DT"
+
+msgid "IDS_PAUB009_DOUGLAS_AD1"
+msgstr "Douglas AD1"
+
+msgid "IDS_PAUB011_GRUMMAN_TBM2"
+msgstr "Grumman TBM-2"
+
+msgid "IDS_PAUB012_CONSOLIDATED_TBY_1"
+msgstr "Consolidated TBY-2"
+
+msgid "IDS_PAUB013_A2D_SKYSHARK"
+msgstr "Douglas A2D"
+
+msgid "IDS_PAUB051_DOUGLAS_BTD_1"
+msgstr "Douglas BTD-1"
+
+msgid "IDS_PAUB052_GRUMMAN_TBM3"
+msgstr "Grumman TBM-3"
+
+msgid "IDS_PAUB053_DOUGLAS_XSB2D"
+msgstr "Douglas XSB2D"
+
+msgid "IDS_PAUB301_CV4_TB_STOCK"
+msgstr "Martin T3M"
+
+msgid "IDS_PAUB302_CV4_TB_TOP"
+msgstr "Martin T4M"
+
+msgid "IDS_PAUB303_CV4_TB_STOCK"
+msgstr "T4M"
+
+msgid "IDS_PAUB304_CV4_TB_TOP"
+msgstr "Martin T4M"
+
+msgid "IDS_PAUB401_CV5_TB_STOCK"
+msgstr "Douglas TBD"
+
+msgid "IDS_PAUB501_CV6_TB_STOCK"
+msgstr "Douglas TBD"
+
+msgid "IDS_PAUB502_TB_SAIPAN"
+msgstr "BTD Destroyer"
+
+msgid "IDS_PAUB503_CV6_TB_STOCK"
+msgstr "T4M"
+
+msgid "IDS_PAUB504_CV6_TB_TOP"
+msgstr "TBD Devastator"
+
+msgid "IDS_PAUB509_DOUGLAS_AD1_SAIPAN"
+msgstr "BTD Destroyer"
+
+msgid "IDS_PAUB601_CV7_TB_STOCK"
+msgstr "T4M"
+
+msgid "IDS_PAUB602_CV7_TB_TOP"
+msgstr "TBD Devastator"
+
+msgid "IDS_PAUB700_CV8_TORP_STOCK"
+msgstr "TBF Avenger"
+
+msgid "IDS_PAUB701_CV8_TB_STOCK"
+msgstr "Grumman TBF"
+
+msgid "IDS_PAUB702_CV8_TB_TOP"
+msgstr "Grumman TBM-3"
+
+msgid "IDS_PAUB703_CV8_TB_STOCK"
+msgstr "Grumman TBF"
+
+msgid "IDS_PAUB703_TB_ENTERPRISE"
+msgstr "TBF Avenger"
+
+msgid "IDS_PAUB704_CV8_TB_TOP"
+msgstr "SB2C Helldiver"
+
+msgid "IDS_PAUB705_TB_ENTERPRISE"
+msgstr "TBF Avenger"
+
+msgid "IDS_PAUB706_TB_ENTERPRISE"
+msgstr "Grumman TBF"
+
+msgid "IDS_PAUB707_CV8_TORP_TOP"
+msgstr "SB2C Helldiver"
+
+msgid "IDS_PAUB708_TB_HORNET"
+msgstr "Douglas TBD Devastator"
+
+msgid "IDS_PAUB710_CV8_TB_STOCK"
+msgstr "TBF Avenger"
+
+msgid "IDS_PAUB711_TB_BLACK_SAIPAN"
+msgstr "BTD Destroyer"
+
+msgid "IDS_PAUB712_TB_CONCORD_BRIDGE"
+msgstr "TBF Avenger"
+
+msgid "IDS_PAUB801_CV9_TB_STOCK"
+msgstr "Grumman TBM-3"
+
+msgid "IDS_PAUB802_CV9_TB_TOP"
+msgstr "Douglas BTD-1"
+
+msgid "IDS_PAUB900_CV11_TORP_STOCK"
+msgstr "A-2 Savage"
+
+msgid "IDS_PAUB901_TB_ESSEX"
+msgstr "AD-1 Skyraider"
+
+msgid "IDS_PAUB902_CV10_TB_TOP"
+msgstr "Douglas XSB2D"
+
+msgid "IDS_PAUB904_CV10_TB_STOCK"
+msgstr "Grumman TBM-3"
+
+msgid "IDS_PAUB905_CV10_TB_STOCK"
+msgstr "AD-1 Skyraider"
+
+msgid "IDS_PAUB906_CV10_TB_TOP"
+msgstr "BTD Destroyer"
+
+msgid "IDS_PAUB907_TB_ROOSEVELT"
+msgstr "TB2D Skypirate"
+
+msgid "IDS_PAUB974_TB1_MIDWAY"
+msgstr "AD-1 Skyraider"
+
+msgid "IDS_PAUB975_TB2_MIDWAY"
+msgstr "BTD Destroyer"
+
+msgid "IDS_PAUD000_DIVEBOMBER_DEFAULT"
+msgstr "Curtiss SBC4"
+
+msgid "IDS_PAUD001_CURTISS_SB2C"
+msgstr "Curtiss SB2C"
+
+msgid "IDS_PAUD001_DIVEBOMBER_DEFAULT"
+msgstr "Vought SB2U"
+
+msgid "IDS_PAUD002_CURTISS_SBC4"
+msgstr "Curtiss SBC4"
+
+msgid "IDS_PAUD003_VOUGHT_SB2U"
+msgstr "Vought SB2U"
+
+msgid "IDS_PAUD004_DOUGLAS_SBD2"
+msgstr "Douglas SBD2"
+
+msgid "IDS_PAUD005_DOUGLAS_XSB2D"
+msgstr "Douglas XSB2D"
+
+msgid "IDS_PAUD006_VOUGHT_SBU"
+msgstr "Vought SBU"
+
+msgid "IDS_PAUD007_MARTIN_BM2"
+msgstr "Martin BM2"
+
+msgid "IDS_PAUD008_DOUGLAS_AD2"
+msgstr "BTD Destroyer"
+
+msgid "IDS_PAUD009_DOUGLAS_XTB2D"
+msgstr "Douglas XTB2D"
+
+msgid "IDS_PAUD010_DOUGLAS_BTD_1"
+msgstr "Douglas BTD-1"
+
+msgid "IDS_PAUD011_KAISER_FLEETWINGS_XBTK"
+msgstr "Kaiser XBTK-1"
+
+msgid "IDS_PAUD012_DOUGLAS_SBD3"
+msgstr "Douglas SBD-3"
+
+msgid "IDS_PAUD013_DOUGLAS_SBD5"
+msgstr "Douglas SBD-5"
+
+msgid "IDS_PAUD301_CV4_DB_STOCK"
+msgstr "Martin BM2"
+
+msgid "IDS_PAUD302_CV4_DB_TOP"
+msgstr "Vought SBU"
+
+msgid "IDS_PAUD303_CV4_DB_STOCK"
+msgstr "SBU Corsair"
+
+msgid "IDS_PAUD304_CV4_DB_TOP"
+msgstr "Vought SBU"
+
+msgid "IDS_PAUD401_CV5_DB_STOCK"
+msgstr "Douglas SBD-2"
+
+msgid "IDS_PAUD501_CURTISS_SB2C_0"
+msgstr "Curtiss SB2C"
+
+msgid "IDS_PAUD501_CV6_DB_STOCK"
+msgstr "Douglas SBD-3"
+
+msgid "IDS_PAUD502_DB_SAIPAN"
+msgstr "BTD Destroyer"
+
+msgid "IDS_PAUD503_CV6_DB_STOCK"
+msgstr "Douglas SBD-5"
+
+msgid "IDS_PAUD504_CV6_DB_STOCK"
+msgstr "SBC Helldiver"
+
+msgid "IDS_PAUD505_CV6_DB_TOP"
+msgstr "SB2U Vindicator"
+
+msgid "IDS_PAUD511_CV6_DB_TOP"
+msgstr "Douglas SBD-5"
+
+msgid "IDS_PAUD601_CV7_DB_STOCK"
+msgstr "SBC Helldiver"
+
+msgid "IDS_PAUD602_CV7_DB_TOP"
+msgstr "SB2U Vindicator"
+
+msgid "IDS_PAUD700_CV8_DB_STOCK"
+msgstr "SBD Dauntless"
+
+msgid "IDS_PAUD702_CV8_DB_TOP"
+msgstr "Curtiss SB2C"
+
+msgid "IDS_PAUD703_CV8_DB_STOCK"
+msgstr "Douglas SBD-5"
+
+msgid "IDS_PAUD704_DB_ENTERPISE"
+msgstr "SB2C Helldiver"
+
+msgid "IDS_PAUD705_DB_ENTERPISE"
+msgstr "Douglas SBD-5"
+
+msgid "IDS_PAUD706_DB_ENTERPISE"
+msgstr "SB2C Helldiver"
+
+msgid "IDS_PAUD707_DB_ENTERPISE"
+msgstr "Douglas SBD-5"
+
+msgid "IDS_PAUD708_CV8_DB_AP_TOP"
+msgstr "Curtiss SB2C"
+
+msgid "IDS_PAUD709_CV8_DB_STOCK"
+msgstr "SBD Dauntless"
+
+msgid "IDS_PAUD710_CV8_DB_TOP"
+msgstr "SB2C Helldiver"
+
+msgid "IDS_PAUD711_CV8_DB_TOP"
+msgstr "SB2C Helldiver"
+
+msgid "IDS_PAUD712_CV8_DB_AP_TOP"
+msgstr "Curtiss SB2C"
+
+msgid "IDS_PAUD713_DB_BLACK_SAIPAN"
+msgstr "BTD Destroyer"
+
+msgid "IDS_PAUD714_DB_HORNET"
+msgstr "Douglas SBD-5"
+
+msgid "IDS_PAUD715_BH8_DB_STOCK"
+msgstr "SBD Dauntless"
+
+msgid "IDS_PAUD716_BH8_DB_TOP"
+msgstr "SB2C Helldiver"
+
+msgid "IDS_PAUD717_DB_CONCORD_BRIDGE"
+msgstr "SB2C Helldiver"
+
+msgid "IDS_PAUD801_CV9_DB_STOCK"
+msgstr "Curtiss SB2C"
+
+msgid "IDS_PAUD802_CV9_DB_TOP"
+msgstr "Douglas BTD-1"
+
+msgid "IDS_PAUD803_DB_KEARSARGE"
+msgstr "BTD Destroyer"
+
+msgid "IDS_PAUD804_BH9_DB_STOCK"
+msgstr "SB2C Helldiver"
+
+msgid "IDS_PAUD805_BH9_DB_TOP"
+msgstr "AD-1 Skyraider"
+
+msgid "IDS_PAUD812_CV9_DB_AP_TOP"
+msgstr "Douglas BTD-1"
+
+msgid "IDS_PAUD902_BH10_DB_STOCK"
+msgstr "BTD Destroyer"
+
+msgid "IDS_PAUD903_CV10_DB_TOP"
+msgstr "Kaiser XBTK-1"
+
+msgid "IDS_PAUD904_CV10_DB_STOCK"
+msgstr "Douglas BTD-1"
+
+msgid "IDS_PAUD905_CV10_DB_STOCK"
+msgstr "AD-1 Skyraider"
+
+msgid "IDS_PAUD906_CV10_DB_TOP"
+msgstr "BTD Destroyer"
+
+msgid "IDS_PAUD907_DB_ROOSEVELT"
+msgstr "TB2D Skypirate"
+
+msgid "IDS_PAUD908_CV11_DV_STOCK"
+msgstr "A-2 Savage"
+
+msgid "IDS_PAUD909_BH10_DB_TOP"
+msgstr "AD-1 Skyraider"
+
+msgid "IDS_PAUD910_DB_ESSEX"
+msgstr "BTD Destroyer"
+
+msgid "IDS_PAUD913_CV10_DB_AP_TOP"
+msgstr "Kaiser XBTK-1"
+
+msgid "IDS_PAUD973_CV10_DB_AP_TOP"
+msgstr "Kaiser XBTK-1"
+
+msgid "IDS_PAUD974_DB_MIDWAY"
+msgstr "AD-1 Skyraider"
+
+msgid "IDS_PAUD975_DB2_MIDWAY"
+msgstr "BTD Destroyer"
+
+msgid "IDS_PAUE000_ENGINE_DEFAULT"
+msgstr "Propulsion (default)"
+
+msgid "IDS_PAUE001_C1_ENG_STOCK"
+msgstr "Propulsion: 6,200 hp"
+
+msgid "IDS_PAUE011_ENGINE_10000"
+msgstr "Propulsion: 10,000 hp"
+
+msgid "IDS_PAUE101_C2_ENG_STOCK"
+msgstr "Propulsion: 16,000 hp"
+
+msgid "IDS_PAUE102_ENGINE_20000"
+msgstr "Propulsion: 20,000 hp"
+
+msgid "IDS_PAUE103_D2_ENG_STOCK"
+msgstr "Propulsion: 18,000 hp"
+
+msgid "IDS_PAUE111_ENGINE_7500"
+msgstr "Propulsion: 7,500 hp"
+
+msgid "IDS_PAUE121_ENGINE_10000_SMITH"
+msgstr "Propulsion: 10,000 hp"
+
+msgid "IDS_PAUE201_C3_ENG_STOCK"
+msgstr "Propulsion: 24,000 hp"
+
+msgid "IDS_PAUE201_ENGINE_24000"
+msgstr "Propulsion: 24,000 hp"
+
+msgid "IDS_PAUE202_ENG_CHARLSTON"
+msgstr "Propulsion: 21,000 hp"
+
+msgid "IDS_PAUE212_ENGINE_18000_CS"
+msgstr "Propulsion: 18,000 hp"
+
+msgid "IDS_PAUE221_B3_ENG_TOP"
+msgstr "Propulsion: 17,600 hp"
+
+msgid "IDS_PAUE222_B3_ENG_STOCK"
+msgstr "Propulsion: 16,000 hp"
+
+msgid "IDS_PAUE231_D3_ENG_STOCK"
+msgstr "Propulsion: 26,400 hp"
+
+msgid "IDS_PAUE301_CV4_ENG_STOCK"
+msgstr "Propulsion: 8,000 hp"
+
+msgid "IDS_PAUE302_CV4_ENG_STOCK"
+msgstr "Propulsion: 8,000 hp"
+
+msgid "IDS_PAUE311_D4_ENG_STOCK"
+msgstr "Propulsion: 27,000 hp"
+
+msgid "IDS_PAUE321_B4_ENG_TOP"
+msgstr "Propulsion: 28,000 hp"
+
+msgid "IDS_PAUE322_B4_ENG_STOCK"
+msgstr "Propulsion: 24,000 hp"
+
+msgid "IDS_PAUE331_ENGINE_28000_ARK_PREM"
+msgstr "Propulsion: 28,000 hp"
+
+msgid "IDS_PAUE341_C4_ENG_STOCK"
+msgstr "Propulsion: 90,000 hp"
+
+msgid "IDS_PAUE400_ENG_RATTLEHEAD"
+msgstr "Propulsion: 90,000 hp"
+
+msgid "IDS_PAUE401_C5_ENG_STOCK"
+msgstr "Propulsion: 90,000 hp"
+
+msgid "IDS_PAUE402_ENGINE_32000"
+msgstr "Propulsion: 32,000 hp"
+
+msgid "IDS_PAUE403_D5_ENG_STOCK"
+msgstr "Propulsion: 55,000 hp"
+
+msgid "IDS_PAUE404_ENG_HILL"
+msgstr "Propulsion: 42,800 hp"
+
+msgid "IDS_PAUE405_ENG_OKLAHOMA"
+msgstr "Propulsion: 24,800 hp"
+
+msgid "IDS_PAUE411_B5_ENG_TOP"
+msgstr "Propulsion: 28,100 hp"
+
+msgid "IDS_PAUE412_B5_ENG_STOCK"
+msgstr "Propulsion: 27,000 hp"
+
+msgid "IDS_PAUE421_CV5_ENG_STOCK"
+msgstr "Propulsion: 8,500 hp"
+
+msgid "IDS_PAUE431_ENGINE_90000_MB"
+msgstr "Propulsion: 90,000 hp"
+
+msgid "IDS_PAUE441_ENGINE_90000_CINCINNATI"
+msgstr "Propulsion: 90,000 hp"
+
+msgid "IDS_PAUE451_ENGINE_TEXAS"
+msgstr "Propulsion: 28,100 hp"
+
+msgid "IDS_PAUE500_S6_ENG_STOCK"
+msgstr "Propulsion: 3,070 hp"
+
+msgid "IDS_PAUE501_CV6_ENG_STOCK"
+msgstr "Propulsion: 100,000 hp"
+
+msgid "IDS_PAUE502_ENGINE_42800"
+msgstr "Propulsion: 42,800 hp"
+
+msgid "IDS_PAUE503_ENGINE_40000"
+msgstr "Propulsion: 40,000 hp"
+
+msgid "IDS_PAUE504_C6_ENG_STOCK"
+msgstr "Propulsion: 100,000 hp"
+
+msgid "IDS_PAUE505_CL6_ENG_STOCK"
+msgstr "Propulsion: 80,000 hp"
+
+msgid "IDS_PAUE506_MONAGHAN"
+msgstr "Propulsion: 42,800 hp"
+
+msgid "IDS_PAUE507_CA6_ENG_STOCK"
+msgstr "Propulsion: 107,000 hp"
+
+msgid "IDS_PAUE508_ENG_WVIRGINIA"
+msgstr "Propulsion: 28,900 hp"
+
+msgid "IDS_PAUE509_ENG_SAIPAN"
+msgstr "Propulsion: 120,000 hp"
+
+msgid "IDS_PAUE510_CV7_ENG_STOCK"
+msgstr "Propulsion: 53,500 hp"
+
+msgid "IDS_PAUE511_D6_ENG_STOCK"
+msgstr "Propulsion: 42,800 hp"
+
+msgid "IDS_PAUE512_S6_ENG_STOCK"
+msgstr "Propulsion: 3,070 hp"
+
+msgid "IDS_PAUE521_ENGINE_55000"
+msgstr "Propulsion: 55,000 hp"
+
+msgid "IDS_PAUE531_ENGINE_50000_SIMS"
+msgstr "Propulsion: 50,000 hp"
+
+msgid "IDS_PAUE532_B6_ENG_TOP"
+msgstr "Propulsion: 37,000 hp"
+
+msgid "IDS_PAUE533_B6_ENG_STOCK"
+msgstr "Propulsion: 32,000 hp"
+
+msgid "IDS_PAUE541_ENGINE_35000_ARIZONA"
+msgstr "Propulsion: 35,000 hp"
+
+msgid "IDS_PAUE601_C7_ENG_STOCK"
+msgstr "Propulsion: 107,000 hp"
+
+msgid "IDS_PAUE602_CV7_ENG_STOCK"
+msgstr "Propulsion: 53,500 hp"
+
+msgid "IDS_PAUE603_ENGINE_107000"
+msgstr "Propulsion: 107,000 hp"
+
+msgid "IDS_PAUE604_D7_ENG_STOCK"
+msgstr "Propulsion: 49,000 hp"
+
+msgid "IDS_PAUE605_CL7_ENG_STOCK"
+msgstr "Propulsion: 100,000 hp"
+
+msgid "IDS_PAUE606_CA7_ENG_STOCK"
+msgstr "Propulsion: 107,000 hp"
+
+msgid "IDS_PAUE607_ENG_CALIFORNIA"
+msgstr "Propulsion: 29,500 hp"
+
+msgid "IDS_PAUE608_ENG_FLORIDA"
+msgstr "Propulsion: 116,000 hp"
+
+msgid "IDS_PAUE609_ENG_BLACK_ATLANTA"
+msgstr "Propulsion: 75,000 hp"
+
+msgid "IDS_PAUE610_ENG_WVIRGINIA_44"
+msgstr "Propulsion: 30,900 hp"
+
+msgid "IDS_PAUE611_B7_ENG_TOP"
+msgstr "Propulsion: 28,900 hp"
+
+msgid "IDS_PAUE612_B7_ENG_STOCK"
+msgstr "Propulsion: 27,000 hp"
+
+msgid "IDS_PAUE613_ENG_MAYO"
+msgstr "Propulsion: 50,000 hp"
+
+msgid "IDS_PAUE614_D7_ENG_STOCK"
+msgstr "Propulsion: 50,000 hp"
+
+msgid "IDS_PAUE621_ENGINE_INDIANAPOLIS"
+msgstr "Propulsion: 107,000 hp"
+
+msgid "IDS_PAUE631_ENGINE_FLINT"
+msgstr "Propulsion: 75,000 hp"
+
+msgid "IDS_PAUE680_ENG_BLACK_SIMS"
+msgstr "Propulsion: 50,000 hp"
+
+msgid "IDS_PAUE691_C7_ENG_JULIO"
+msgstr "Propulsion: 100,000 hp"
+
+msgid "IDS_PAUE700_CV8_ENG_STOCK"
+msgstr "Propulsion: 120,000 hp"
+
+msgid "IDS_PAUE701_CV8_ENG_STOCK"
+msgstr "Propulsion: 180,000 hp"
+
+msgid "IDS_PAUE702_C8_ENG_STOCK"
+msgstr "Propulsion: 107,000 hp"
+
+msgid "IDS_PAUE703_ENG_ENTERPRISE"
+msgstr "Propulsion: 120,000 hp"
+
+msgid "IDS_PAUE704_CL8_ENG_STOCK"
+msgstr "Propulsion: 100,000 hp"
+
+msgid "IDS_PAUE705_CA8_ENG_STOCK"
+msgstr "Propulsion: 120,000 hp"
+
+msgid "IDS_PAUE706_ENG_WICHITA"
+msgstr "Propulsion: 100,000 hp"
+
+msgid "IDS_PAUE707_ENG_ENTERPRISE"
+msgstr "Propulsion: 120,000 hp"
+
+msgid "IDS_PAUE708_CV8_ENG_STOCK"
+msgstr "Propulsion: 180,000 hp"
+
+msgid "IDS_PAUE709_ENG_MONTPELIER"
+msgstr "Propulsion: 100,000 hp"
+
+msgid "IDS_PAUE710_S8_ENG_STOCK"
+msgstr "Propulsion: 5,500 hp"
+
+msgid "IDS_PAUE711_D8_ENG_STOCK"
+msgstr "Propulsion: 50,000 hp"
+
+msgid "IDS_PAUE712_ENG_KIDD"
+msgstr "Propulsion: 60,000 hp"
+
+msgid "IDS_PAUE713_ENG_ANCHORAGE"
+msgstr "Propulsion: 120,000 hp"
+
+msgid "IDS_PAUE714_ENG_HORNET"
+msgstr "Propulsion: 120,000 hp"
+
+msgid "IDS_PAUE715_BB8_ENG_STOCK"
+msgstr "Propulsion: 68,000 hp"
+
+msgid "IDS_PAUE716_ENG_ALABAMA_VL"
+msgstr "Propulsion: 130,000 hp"
+
+msgid "IDS_PAUE717_ENG_CONSTELLATION"
+msgstr "Propulsion: 180,000 hp"
+
+msgid "IDS_PAUE718_ENG_CONGRESS"
+msgstr "Propulsion: 180,000 hp"
+
+msgid "IDS_PAUE719_ENG_ROCHESTER"
+msgstr "Propulsion: 120,000 hp"
+
+msgid "IDS_PAUE720_S8_ENG_STOCK"
+msgstr "Propulsion: 5,500 hp"
+
+msgid "IDS_PAUE721_ENGINE_49000"
+msgstr "Propulsion: 49,000 hp"
+
+msgid "IDS_PAUE722_ENG_BLACK_SAIPAN"
+msgstr "Propulsion: 120,000 hp"
+
+msgid "IDS_PAUE723_BH8_ENG_STOCK"
+msgstr "Propulsion: 160,000 hp"
+
+msgid "IDS_PAUE724_ENG_COLORFUL_N_CAROLINA"
+msgstr "Propulsion: 115,000 hp"
+
+msgid "IDS_PAUE725_ENG_CONCORD_BRIDGE"
+msgstr "Propulsion: 180,000 hp"
+
+msgid "IDS_PAUE726_D8_ENG_STOCK"
+msgstr "Propulsion: 52,000 hp"
+
+msgid "IDS_PAUE731_ENGINE_75000"
+msgstr "Propulsion: 75,000 hp"
+
+msgid "IDS_PAUE741_B8_ENG_TOP"
+msgstr "Propulsion: 115,000 hp"
+
+msgid "IDS_PAUE742_B8_ENG_STOCK"
+msgstr "Propulsion: 100,000 hp"
+
+msgid "IDS_PAUE743_ENG_ALABAMA"
+msgstr "Propulsion: 130,000 hp"
+
+msgid "IDS_PAUE744_ENG_ALABAMA"
+msgstr "Propulsion: 130,000 hp"
+
+msgid "IDS_PAUE745_ENG_MASS"
+msgstr "Propulsion: 130,000 hp"
+
+msgid "IDS_PAUE746_ENG_BLACK_MASS"
+msgstr "Propulsion: 130,000 hp"
+
+msgid "IDS_PAUE747_ENG_S_DIEGO"
+msgstr "Propulsion: 75,000 hp"
+
+msgid "IDS_PAUE751_ENGINE_120000_SAIPAN"
+msgstr "Propulsion: 120,000 hp"
+
+msgid "IDS_PAUE800_ENG_BLACK_KEARSARGE"
+msgstr "Propulsion: 300,000 hp"
+
+msgid "IDS_PAUE801_C9_ENG_STOCK"
+msgstr "Propulsion: 120,000 hp"
+
+msgid "IDS_PAUE802_CV9_ENG_STOCK"
+msgstr "Propulsion: 150,000 hp"
+
+msgid "IDS_PAUE803_CL9_ENG_STOCK"
+msgstr "Propulsion: 125,000 hp"
+
+msgid "IDS_PAUE804_CA9_ENG_STOCK"
+msgstr "Propulsion: 120,000 hp"
+
+msgid "IDS_PAUE805_ENG_GEORGIA"
+msgstr "Propulsion: 230,000 hp"
+
+msgid "IDS_PAUE806_ENG_BENHAM"
+msgstr "Propulsion: 50,000 hp"
+
+msgid "IDS_PAUE807_BB9_ENG_STOCK"
+msgstr "Propulsion: 72,000 hp"
+
+msgid "IDS_PAUE808_ENG_TULSA"
+msgstr "Propulsion: 120,000 hp"
+
+msgid "IDS_PAUE809_ENG_VALLEJO"
+msgstr "Propulsion: 100,000 hp"
+
+msgid "IDS_PAUE810_BH9_ENG_STOCK"
+msgstr "Propulsion: 212,000 hp"
+
+msgid "IDS_PAUE811_D9_ENG_STOCK"
+msgstr "Propulsion: 60,000 hp"
+
+msgid "IDS_PAUE812_ENG_ILLINOIS"
+msgstr "Propulsion: 212,000 hp"
+
+msgid "IDS_PAUE813_ENG_HALFORD"
+msgstr "Propulsion: 60,000 hp"
+
+msgid "IDS_PAUE814_ENG_BLACK_BLACK"
+msgstr "Propulsion: 60,000 hp"
+
+msgid "IDS_PAUE815_D9_ENG_STOCK"
+msgstr "Propulsion: 75,000 hp"
+
+msgid "IDS_PAUE821_ENGINE_120000"
+msgstr "Propulsion: 120,000 hp"
+
+msgid "IDS_PAUE831_B9_ENG_TOP"
+msgstr "Propulsion: 212,000 hp"
+
+msgid "IDS_PAUE832_B9_ENG_STOCK"
+msgstr "Propulsion: 172,000 hp"
+
+msgid "IDS_PAUE833_ENG_MISSOURI"
+msgstr "Propulsion: 212,000 hp"
+
+msgid "IDS_PAUE834_ENG_KEARSARGE"
+msgstr "Propulsion: 300,000 hp"
+
+msgid "IDS_PAUE841_ENGINE_BLACK"
+msgstr "Propulsion: 60,000 hp"
+
+msgid "IDS_PAUE900_S10_ENG_STOCK"
+msgstr "Propulsion: 5,480 hp"
+
+msgid "IDS_PAUE901_B10_ENG_STOCK"
+msgstr "Propulsion: 172,000 hp"
+
+msgid "IDS_PAUE902_C10_ENG_STOCK"
+msgstr "Propulsion: 120,000 hp"
+
+msgid "IDS_PAUE903_D10_ENG_STOCK"
+msgstr "Propulsion: 60,000 hp"
+
+msgid "IDS_PAUE904_ENG_SALEM"
+msgstr "Propulsion: 120,000 hp"
+
+msgid "IDS_PAUE905_CL10_ENG_STOCK"
+msgstr "Propulsion: 120,000 hp"
+
+msgid "IDS_PAUE906_CV10_ENG_STOCK"
+msgstr "Propulsion: 212,000 hp"
+
+msgid "IDS_PAUE907_ENG_TST_GEARING"
+msgstr "Propulsion: 60,000 hp"
+
+msgid "IDS_PAUE908_ENG_TST_MONTANA"
+msgstr "Propulsion: 172,000 hp"
+
+msgid "IDS_PAUE909_ENG_SOMERS"
+msgstr "Propulsion: 52,000 hp"
+
+msgid "IDS_PAUE910_ENG_P_RICO"
+msgstr "Propulsion: 212,000 hp"
+
+msgid "IDS_PAUE911_CV10_ENG_STOCK"
+msgstr "Propulsion: 212,000 hp"
+
+msgid "IDS_PAUE912_ENG_GATO"
+msgstr "Propulsion: 5,400 hp"
+
+msgid "IDS_PAUE913_S10_ENG_STOCK"
+msgstr "Propulsion: 5,480 hp"
+
+msgid "IDS_PAUE914_ENG_ROOSEVELT"
+msgstr "Propulsion: 212,000 hp"
+
+msgid "IDS_PAUE915_BB10_ENG"
+msgstr "Propulsion: 65,000 hp"
+
+msgid "IDS_PAUE916_ENG_AUSTIN"
+msgstr "Propulsion: 110,000 hp"
+
+msgid "IDS_PAUE917_ENG_F_SHERMAN"
+msgstr "Propulsion: 71,500 hp"
+
+msgid "IDS_PAUE918_CV11_ENG_STOCK"
+msgstr "Propulsion: 280,000 hp"
+
+msgid "IDS_PAUE919_BH10_ENG_STOCK"
+msgstr "Propulsion: 212,000 hp"
+
+msgid "IDS_PAUE920_B10_ENG_STOCK"
+msgstr "Propulsion: 65,000 hp"
+
+msgid "IDS_PAUE921_ENGINE_120000_BUFFALO"
+msgstr "Propulsion: 120,000 hp"
+
+msgid "IDS_PAUE922_ENG_J_HUMP"
+msgstr "Propulsion: 80,000 hp"
+
+msgid "IDS_PAUE923_ENG_ESSEX"
+msgstr "Propulsion: 150,000 hp"
+
+msgid "IDS_PAUE924_ENG_N_HAMPSHIRE"
+msgstr "Propulsion: 172,000 hp"
+
+msgid "IDS_PAUE925_ENG_CHESAPEAKE"
+msgstr "Propulsion: 135,000 hp"
+
+msgid "IDS_PAUE926_ENG_BALAO_TEST"
+msgstr "Propulsion: 5,400 hp"
+
+msgid "IDS_PAUE927_D10_ENG_STOCK"
+msgstr "Propulsion: 80,000 hp"
+
+msgid "IDS_PAUE931_ENG_ANNAPOLIS"
+msgstr "Propulsion: 160,000 hp"
+
+msgid "IDS_PAUE932_B11_ENG_STOCK"
+msgstr "Propulsion: 221,000 hp"
+
+msgid "IDS_PAUE971_ENG_ALASKA"
+msgstr "Propulsion: 180,000 hp"
+
+msgid "IDS_PAUE972_ENG_BLACK_ALASKA"
+msgstr "Propulsion: 180,000 hp"
+
+msgid "IDS_PAUE974_ENG_MIDWAY"
+msgstr "Propulsion: 212,000 hp"
+
+msgid "IDS_PAUE975_ENG_MONTANA"
+msgstr "Propulsion: 172,000 hp"
+
+msgid "IDS_PAUE976_ENG_GEARING"
+msgstr "Propulsion: 60,000 hp"
+
+msgid "IDS_PAUE977_ENG_OHIO"
+msgstr "Propulsion: 172,000 hp"
+
+msgid "IDS_PAUE990_ENG_CONNECTICUT"
+msgstr "Propulsion: 65,000 hp"
+
+msgid "IDS_PAUF301_FLIGHTCONTROL_1"
+msgstr "Mk4 mod. 1"
+
+msgid "IDS_PAUF302_FLIGHTCONTROL_2"
+msgstr "Mk4 mod. 2"
+
+msgid "IDS_PAUF303_FLIGHTCONTROL_3"
+msgstr "Mk4 mod. 3"
+
+msgid "IDS_PAUF311_FLIGHTCONTROL_1"
+msgstr "Mk4 mod. 1"
+
+msgid "IDS_PAUF312_FLIGHTCONTROL_2_A"
+msgstr "Mk4 mod. 2"
+
+msgid "IDS_PAUF391_FC1_LANGLEY"
+msgstr "Mk4 mod. 1"
+
+msgid "IDS_PAUF401_FLIGHTCONTROL_1"
+msgstr "Mk5 mod. 1"
+
+msgid "IDS_PAUF402_FLIGHTCONTROL_2"
+msgstr "Mk5 mod. 2"
+
+msgid "IDS_PAUF403_FLIGHTCONTROL_3"
+msgstr "Mk5 mod. 3"
+
+msgid "IDS_PAUF411_FLIGHTCONTROL_1"
+msgstr "Mk5 mod. 1"
+
+msgid "IDS_PAUF412_FLIGHTCONTROL_2_A"
+msgstr "Mk5 mod. 2"
+
+msgid "IDS_PAUF413_FLIGHTCONTROL_2_F"
+msgstr "Mk5 mod. 3"
+
+msgid "IDS_PAUF501_FLIGHTCONTROL_1"
+msgstr "Mk6 mod. 1"
+
+msgid "IDS_PAUF502_FLIGHTCONTROL_2"
+msgstr "Mk6 mod. 2"
+
+msgid "IDS_PAUF503_FLIGHTCONTROL_3"
+msgstr "Mk6 mod. 3"
+
+msgid "IDS_PAUF511_FLIGHTCONTROL_1"
+msgstr "Mk6 mod. 1"
+
+msgid "IDS_PAUF512_FLIGHTCONTROL_2_A"
+msgstr "Mk6 mod. 2"
+
+msgid "IDS_PAUF513_FLIGHTCONTROL_2_F"
+msgstr "Mk6 mod. 3"
+
+msgid "IDS_PAUF591_FC1_RANGER"
+msgstr "Mk6 mod. 1"
+
+msgid "IDS_PAUF601_FLIGHTCONTROL_1"
+msgstr "Mk7 mod. 1"
+
+msgid "IDS_PAUF602_FLIGHTCONTROL_2"
+msgstr "Mk7 mod. 2"
+
+msgid "IDS_PAUF603_FLIGHTCONTROL_3"
+msgstr "Mk7 mod. 3"
+
+msgid "IDS_PAUF604_FLIGHTCONTROL_4"
+msgstr "Mk7 mod. 4"
+
+msgid "IDS_PAUF611_FLIGHTCONTROL_1"
+msgstr "Mk7 mod. 1"
+
+msgid "IDS_PAUF612_FLIGHTCONTROL_2_A"
+msgstr "Mk7 mod. 2"
+
+msgid "IDS_PAUF613_FLIGHTCONTROL_2_F"
+msgstr "Mk7 mod. 3"
+
+msgid "IDS_PAUF621_SAIPAN"
+msgstr "Mk7 mod. 1"
+
+msgid "IDS_PAUF700_CV8_FC_STOCK"
+msgstr "Mk8 mod. 1"
+
+msgid "IDS_PAUF701_FLIGHTCONTROL_1"
+msgstr "Mk8 mod. 1"
+
+msgid "IDS_PAUF702_FLIGHTCONTROL_2"
+msgstr "Mk8 mod. 2"
+
+msgid "IDS_PAUF703_FLIGHTCONTROL_3"
+msgstr "Mk8 mod. 3"
+
+msgid "IDS_PAUF704_FLIGHTCONTROL_4"
+msgstr "Mk8 mod. 4"
+
+msgid "IDS_PAUF705_FC1_ENTEPRISE"
+msgstr "Mk8 mod. 1"
+
+msgid "IDS_PAUF706_FC_HORNET"
+msgstr "Mk8 mod. 1"
+
+msgid "IDS_PAUF707_BH8_FC_STOCK"
+msgstr "Mk8 mod. 1"
+
+msgid "IDS_PAUF708_FC_CONCORD_BRIDGE"
+msgstr "Mk8 mod. 1"
+
+msgid "IDS_PAUF711_FLIGHTCONTROL_1"
+msgstr "Mk8 mod. 1"
+
+msgid "IDS_PAUF712_FLIGHTCONTROL_2_A"
+msgstr "Mk8 mod. 2"
+
+msgid "IDS_PAUF713_FLIGHTCONTROL_2_F"
+msgstr "Mk8 mod. 3"
+
+msgid "IDS_PAUF714_FC_BLACK_SAIPAN"
+msgstr "Mk8 mod. 1"
+
+msgid "IDS_PAUF721_SAIPAN"
+msgstr "Mk8 mod. 1"
+
+msgid "IDS_PAUF791_FC1_LEXINGTON"
+msgstr "Mk8 mod. 1"
+
+msgid "IDS_PAUF792_FC1_ENTEPRISE"
+msgstr "Mk8 mod. 1"
+
+msgid "IDS_PAUF793_FC1_SAIPAN"
+msgstr "Mk8 mod. 1"
+
+msgid "IDS_PAUF800_FC_BLACK_KEARSARGE"
+msgstr "Mk9 mod. 1"
+
+msgid "IDS_PAUF801_FLIGHTCONTROL_1"
+msgstr "Mk9 mod. 1"
+
+msgid "IDS_PAUF802_FLIGHTCONTROL_2"
+msgstr "Mk9 mod. 2"
+
+msgid "IDS_PAUF803_FLIGHTCONTROL_3"
+msgstr "Mk9 mod. 3"
+
+msgid "IDS_PAUF804_FLIGHTCONTROL_4"
+msgstr "Mk9 mod. 4"
+
+msgid "IDS_PAUF805_FC_KEARSARGE"
+msgstr "Mk9 mod. 1"
+
+msgid "IDS_PAUF806_BH9_FC_STOCK"
+msgstr "Mk9 mod. 1"
+
+msgid "IDS_PAUF807_FC_HALFORD"
+msgstr "Mk9 mod. 1"
+
+msgid "IDS_PAUF811_FLIGHTCONTROL_1"
+msgstr "Mk9 mod. 1"
+
+msgid "IDS_PAUF812_FLIGHTCONTROL_2_A"
+msgstr "Mk9 mod. 2"
+
+msgid "IDS_PAUF813_FLIGHTCONTROL_2_F"
+msgstr "Mk9 mod. 3"
+
+msgid "IDS_PAUF901_FC_ROOSEVELT"
+msgstr "Mk10 mod. 1"
+
+msgid "IDS_PAUF902_CV11_FC_STOCK"
+msgstr "Mk11 mod. 1"
+
+msgid "IDS_PAUF903_BH10_FC_STOCK"
+msgstr "Mk10 mod. 1"
+
+msgid "IDS_PAUF904_FC_ESSEX"
+msgstr "Mk10 mod. 1"
+
+msgid "IDS_PAUF911_FLIGHTCONTROL_1"
+msgstr "Mk10 mod. 1"
+
+msgid "IDS_PAUF912_FLIGHTCONTROL_2_A"
+msgstr "Mk10 mod. 2"
+
+msgid "IDS_PAUF913_FLIGHTCONTROL_2_F"
+msgstr "Mk10 mod. 3"
+
+msgid "IDS_PAUF974_FC_1_MIDWAY"
+msgstr "Mk10 mod. 1"
+
+msgid "IDS_PAUF975_FC_2A_MIDWAY"
+msgstr "Mk10 mod. 2"
+
+msgid "IDS_PAUF976_FC_2B_MIDWAY"
+msgstr "Mk10 mod. 3"
+
+msgid "IDS_PAUF991_FC1_MIDWAY"
+msgstr "Mk10 mod. 1"
+
+msgid "IDS_PAUH000_HULL_DEFAULT"
+msgstr "Hull (default)"
+
+msgid "IDS_PAUH001_ERIE_1936"
+msgstr "Erie (A)"
+
+msgid "IDS_PAUH002_ERIE_1936"
+msgstr "Erie (B)"
+
+msgid "IDS_PAUH011_SMITH_1910"
+msgstr "Smith"
+
+msgid "IDS_PAUH012_SMITH_1917"
+msgstr "Smith"
+
+msgid "IDS_PAUH101_CHESTER_1908"
+msgstr "Chester (A)"
+
+msgid "IDS_PAUH102_CHESTER_1917"
+msgstr "Chester (B)"
+
+msgid "IDS_PAUH111_SAMPSON_1917"
+msgstr "Sampson (A)"
+
+msgid "IDS_PAUH112_SAMPSON_1931"
+msgstr "Sampson (B)"
+
+msgid "IDS_PAUH113_SAMPSON_1917_CS"
+msgstr "Sampson (A)"
+
+msgid "IDS_PAUH121_ALBANY_1898"
+msgstr "Albany"
+
+msgid "IDS_PAUH131_SMITH"
+msgstr "Smith"
+
+msgid "IDS_PAUH201_STLOUIS_1906"
+msgstr "St. Louis (A)"
+
+msgid "IDS_PAUH202_STLOUIS_1924"
+msgstr "St. Louis (B)"
+
+msgid "IDS_PAUH203_CHARLSTON"
+msgstr "Charleston"
+
+msgid "IDS_PAUH211_WICKES_1918"
+msgstr "Wickes (A)"
+
+msgid "IDS_PAUH212_WICKES_1925"
+msgstr "Wickes (B)"
+
+msgid "IDS_PAUH221_MICHIGAN_1916"
+msgstr "South Carolina (A)"
+
+msgid "IDS_PAUH222_MICHIGAN_1919"
+msgstr "South Carolina (B)"
+
+msgid "IDS_PAUH223_MICHIGAN_1916_CS"
+msgstr "South Carolina (A)"
+
+msgid "IDS_PAUH301_PHOENIX_1917"
+msgstr "Phoenix (A)"
+
+msgid "IDS_PAUH302_PHOENIX_1924"
+msgstr "Phoenix (B)"
+
+msgid "IDS_PAUH303_PHOENIX_1938"
+msgstr "Phoenix (C)"
+
+msgid "IDS_PAUH311_LANGLEY_1929"
+msgstr "Langley (A)"
+
+msgid "IDS_PAUH312_LANGLEY_1944"
+msgstr "Langley (B)"
+
+msgid "IDS_PAUH313_LANGLEY_1929"
+msgstr "Langley (A)"
+
+msgid "IDS_PAUH314_LANGLEY_1944"
+msgstr "Langley (B)"
+
+msgid "IDS_PAUH321_CLEMSON_1920"
+msgstr "Clemson (A)"
+
+msgid "IDS_PAUH322_CLEMSON_1930"
+msgstr "Clemson (B)"
+
+msgid "IDS_PAUH331_ARKANSAS_1912"
+msgstr "Wyoming (A)"
+
+msgid "IDS_PAUH333_ARKANSAS_1942"
+msgstr "Wyoming (B)"
+
+msgid "IDS_PAUH341_ARKANSAS_1912_ARK_PREM"
+msgstr "Arkansas"
+
+msgid "IDS_PAUH400_HULL_RATTLEHEAD"
+msgstr "Rattlehead"
+
+msgid "IDS_PAUH401_OMAHA_1923"
+msgstr "Omaha (A)"
+
+msgid "IDS_PAUH402_OMAHA_1938"
+msgstr "Omaha (B)"
+
+msgid "IDS_PAUH403_FARRAGUT_1942"
+msgstr "Farragut (A)"
+
+msgid "IDS_PAUH404_FARRAGUT_1944"
+msgstr "Farragut (B)"
+
+msgid "IDS_PAUH405_OMAHA_1944"
+msgstr "Omaha (C)"
+
+msgid "IDS_PAUH406_HILL"
+msgstr "Hill"
+
+msgid "IDS_PAUH407_OKLAHOMA"
+msgstr "Oklahoma"
+
+msgid "IDS_PAUH411_INDEPENDENCE_1944"
+msgstr "Independence (A)"
+
+msgid "IDS_PAUH412_INDEPENDENCE_1945"
+msgstr "Independence (B)"
+
+msgid "IDS_PAUH421_LEADER_1919"
+msgstr "Nicholas (A)"
+
+msgid "IDS_PAUH422_LEADER_1938"
+msgstr "Nicholas (B)"
+
+msgid "IDS_PAUH431_BOGUE_1942"
+msgstr "Bogue (A)"
+
+msgid "IDS_PAUH432_BOGUE_1943"
+msgstr "Bogue (B)"
+
+msgid "IDS_PAUH442_NEW_YORK_1934"
+msgstr "New York (A)"
+
+msgid "IDS_PAUH443_NEW_YORK_1942"
+msgstr "New York (B)"
+
+msgid "IDS_PAUH451_MARBLEHEAD_1924"
+msgstr "Marblehead"
+
+msgid "IDS_PAUH461_CINCINNATI"
+msgstr "Marblehead L"
+
+msgid "IDS_PAUH471_TEXAS"
+msgstr "Texas"
+
+msgid "IDS_PAUH500_S6_HULL_STOCK"
+msgstr "Cachalot (A)"
+
+msgid "IDS_PAUH501_CLEVELAND_1943"
+msgstr "Cleveland (A)"
+
+msgid "IDS_PAUH502_CLEVELAND_1945"
+msgstr "Cleveland (B)"
+
+msgid "IDS_PAUH503_DALLAS_A"
+msgstr "Dallas (A)"
+
+msgid "IDS_PAUH504_DALLAS_B"
+msgstr "Dallas (B)"
+
+msgid "IDS_PAUH505_S6_HULL_STOCK"
+msgstr "Cachalot (A)"
+
+msgid "IDS_PAUH506_MONAGHAN"
+msgstr "Monaghan (A)"
+
+msgid "IDS_PAUH507_PENSACOLA_A"
+msgstr "Pensacola (A)"
+
+msgid "IDS_PAUH508_PENSACOLA_B"
+msgstr "Pensacola (B)"
+
+msgid "IDS_PAUH509_MONAGHAN_B"
+msgstr "Monaghan (B)"
+
+msgid "IDS_PAUH510_WVIRGINIA"
+msgstr "West Virginia '41"
+
+msgid "IDS_PAUH511_SAIPAN"
+msgstr "Saipan"
+
+msgid "IDS_PAUH511_SAIPAN_1943"
+msgstr "Saipan"
+
+msgid "IDS_PAUH512_S6_HULL_TOP"
+msgstr "Cachalot (B)"
+
+msgid "IDS_PAUH512_SAIPAN_1946"
+msgstr "Saipan"
+
+msgid "IDS_PAUH521_FARRAGUT_1934"
+msgstr "Farragut (A)"
+
+msgid "IDS_PAUH522_FARRAGUT_1942"
+msgstr "Farragut (B)"
+
+msgid "IDS_PAUH523_FARRAGUT_1945"
+msgstr "Farragut (C)"
+
+msgid "IDS_PAUH531_SIMS_1941"
+msgstr "Sims"
+
+msgid "IDS_PAUH541_NEW_MEXICO_1918"
+msgstr "New Mexico (A)"
+
+msgid "IDS_PAUH542_NEW_MEXICO_1936"
+msgstr "New Mexico (A)"
+
+msgid "IDS_PAUH543_NEW_MEXICO_1941"
+msgstr "New Mexico (B)"
+
+msgid "IDS_PAUH551_ARIZONA"
+msgstr "Arizona"
+
+msgid "IDS_PAUH601_PENSACOLA_1942"
+msgstr "Pensacola (A)"
+
+msgid "IDS_PAUH602_PENSACOLA_1944"
+msgstr "Pensacola (B)"
+
+msgid "IDS_PAUH603_PENSACOLA_1930"
+msgstr "Pensacola"
+
+msgid "IDS_PAUH604_HELENA_A"
+msgstr "Helena (A)"
+
+msgid "IDS_PAUH605_HELENA_B"
+msgstr "Helena (B)"
+
+msgid "IDS_PAUH606_N_ORLEANS_A"
+msgstr "New Orleans (A)"
+
+msgid "IDS_PAUH607_N_ORLEANS_B"
+msgstr "New Orleans (B)"
+
+msgid "IDS_PAUH608_CALIFORNIA"
+msgstr "California"
+
+msgid "IDS_PAUH609_FLORIDA"
+msgstr "Florida"
+
+msgid "IDS_PAUH610_HULL_BLACK_ATLANTA"
+msgstr "Atlanta B."
+
+msgid "IDS_PAUH611_RANGER_1941"
+msgstr "Ranger (A)"
+
+msgid "IDS_PAUH612_RANGER_1943"
+msgstr "Ranger (B)"
+
+msgid "IDS_PAUH613_RANGER_1941"
+msgstr "Ranger (A)"
+
+msgid "IDS_PAUH614_RANGER_1943"
+msgstr "Ranger (B)"
+
+msgid "IDS_PAUH615_WVIRGINIA_44"
+msgstr "West Virginia '44"
+
+msgid "IDS_PAUH616_HULL_MAYO"
+msgstr "Mayo"
+
+msgid "IDS_PAUH617_D7_HULL_STOCK"
+msgstr "Farrand"
+
+msgid "IDS_PAUH621_MAHAN_1936"
+msgstr "Mahan (A)"
+
+msgid "IDS_PAUH622_MAHAN_1944"
+msgstr "Mahan (B)"
+
+msgid "IDS_PAUH623_MAHAN_C"
+msgstr "Mahan (C)"
+
+msgid "IDS_PAUH631_COLORADO_1921"
+msgstr "Colorado (A)"
+
+msgid "IDS_PAUH632_COLORADO_1942"
+msgstr "Colorado (A)"
+
+msgid "IDS_PAUH633_COLORADO_1945"
+msgstr "Colorado (B)"
+
+msgid "IDS_PAUH641_INDIANAPOLIS"
+msgstr "Indianapolis"
+
+msgid "IDS_PAUH651_FLINT"
+msgstr "Flint"
+
+msgid "IDS_PAUH680_HULL_BLACK_SIMS"
+msgstr "Sims B."
+
+msgid "IDS_PAUH691_JULIO"
+msgstr "Boise"
+
+msgid "IDS_PAUH700_CV8_HULL_STOCK"
+msgstr "Yorktown (A)"
+
+msgid "IDS_PAUH701_NEW_ORLEANS_1942"
+msgstr "New Orleans (A)"
+
+msgid "IDS_PAUH702_NEW_ORLEANS_1944"
+msgstr "New Orleans (B)"
+
+msgid "IDS_PAUH703_HULL_KIDD"
+msgstr "Kidd"
+
+msgid "IDS_PAUH704_ENTERPRISE"
+msgstr "Enterprise"
+
+msgid "IDS_PAUH705_CLEVELAND_A"
+msgstr "Cleveland (A)"
+
+msgid "IDS_PAUH706_CLEVELAND_B"
+msgstr "Cleveland (B)"
+
+msgid "IDS_PAUH707_BALTIMORE_A"
+msgstr "Baltimore (A)"
+
+msgid "IDS_PAUH708_BALTIMORE_B"
+msgstr "Baltimore (B)"
+
+msgid "IDS_PAUH709_WICHITA"
+msgstr "Wichita"
+
+msgid "IDS_PAUH710_ENTERPRISE"
+msgstr "Enterprise"
+
+msgid "IDS_PAUH711_LEXINGTON_1942"
+msgstr "Lexington (A)"
+
+msgid "IDS_PAUH712_LEXINGTON_1944"
+msgstr "Lexington (B)"
+
+msgid "IDS_PAUH713_LEXINGTON_1942"
+msgstr "Lexington (A)"
+
+msgid "IDS_PAUH714_LEXINGTON_1944"
+msgstr "Lexington (B)"
+
+msgid "IDS_PAUH715_MONTPELIER"
+msgstr ""
+"Azur Lane\n"
+"Montpelier"
+
+msgid "IDS_PAUH716_S8_HULL_STOCK"
+msgstr "Salmon (A)"
+
+msgid "IDS_PAUH717_ANCHORAGE"
+msgstr "Anchorage"
+
+msgid "IDS_PAUH718_BB8_HULL_STOCK"
+msgstr "Kansas (A)"
+
+msgid "IDS_PAUH719_BB8_HULL_TOP"
+msgstr "Kansas (B)"
+
+msgid "IDS_PAUH720_ROCHESTER"
+msgstr "Rochester"
+
+msgid "IDS_PAUH721_BENSON_1938"
+msgstr "Benson (A)"
+
+msgid "IDS_PAUH722_BENSON_1940"
+msgstr "Benson (B)"
+
+msgid "IDS_PAUH723_BENSON_1945"
+msgstr "Benson (C)"
+
+msgid "IDS_PAUH724_ALABAMA_VL"
+msgstr "Alabama VL"
+
+msgid "IDS_PAUH725_CONSTELLATION"
+msgstr "Constellation"
+
+msgid "IDS_PAUH726_CONGRESS"
+msgstr "Congress"
+
+msgid "IDS_PAUH727_HULL_BLACK_SAIPAN"
+msgstr "Saipan B."
+
+msgid "IDS_PAUH728_CV8_HULL_TOP"
+msgstr "Yorktown (B)"
+
+msgid "IDS_PAUH729_HULL_HORNET"
+msgstr "Hornet"
+
+msgid "IDS_PAUH730_S8_HULL_STOCK"
+msgstr "Salmon (A)"
+
+msgid "IDS_PAUH731_S8_HULL_TOP"
+msgstr "Salmon (B)"
+
+msgid "IDS_PAUH732_NORTH_CAROLINA_1942"
+msgstr "North Carolina (A)"
+
+msgid "IDS_PAUH733_NORTH_CAROLINA_1945"
+msgstr "North Carolina (B)"
+
+msgid "IDS_PAUH734_BH8_HULL_STOCK"
+msgstr "Nebraska (A)"
+
+msgid "IDS_PAUH735_BH8_HULL_TOP"
+msgstr "Nebraska (B)"
+
+msgid "IDS_PAUH736_HULL_COLORFUL_N_CAROLINA"
+msgstr "North Carolina CLR"
+
+msgid "IDS_PAUH737_HULL_CONCORD_BRIDGE"
+msgstr "Concord Bridge"
+
+msgid "IDS_PAUH738_D8_HULL_STOCK"
+msgstr "Hogg"
+
+msgid "IDS_PAUH741_ATLANTA_1942"
+msgstr "Atlanta"
+
+msgid "IDS_PAUH742_ALABAMA"
+msgstr "Alabama ST"
+
+msgid "IDS_PAUH743_ALABAMA"
+msgstr "Alabama"
+
+msgid "IDS_PAUH744_MASS"
+msgstr "Massachusetts"
+
+msgid "IDS_PAUH745_BLACK_MASS"
+msgstr "Massachusetts B."
+
+msgid "IDS_PAUH746_S_DIEGO"
+msgstr "San Diego"
+
+msgid "IDS_PAUH751_SAIPAN"
+msgstr "Saipan"
+
+msgid "IDS_PAUH800_HULL_BLACK_KEARSARGE"
+msgstr "Kearsarge B."
+
+msgid "IDS_PAUH801_BALTIMORE_1944"
+msgstr "Baltimore (A)"
+
+msgid "IDS_PAUH802_BALTIMORE_1948"
+msgstr "Baltimore (B)"
+
+msgid "IDS_PAUH803_SEATTLE_A"
+msgstr "Seattle (A)"
+
+msgid "IDS_PAUH804_SEATTLE_B"
+msgstr "Seattle (B)"
+
+msgid "IDS_PAUH805_BUFFALO_A"
+msgstr "Buffalo (A)"
+
+msgid "IDS_PAUH806_BUFFALO_B"
+msgstr "Buffalo (B)"
+
+msgid "IDS_PAUH807_GEORGIA"
+msgstr "Georgia"
+
+msgid "IDS_PAUH808_BENHAM"
+msgstr "Benham"
+
+msgid "IDS_PAUH809_BB9_HULL_STOCK"
+msgstr "Minnesota (A)"
+
+msgid "IDS_PAUH810_BB9_HULL_TOP"
+msgstr "Minnesota (B)"
+
+msgid "IDS_PAUH811_ESSEX_1943"
+msgstr "Essex (A)"
+
+msgid "IDS_PAUH812_ESSEX_1945"
+msgstr "Essex (B)"
+
+msgid "IDS_PAUH813_TULSA"
+msgstr "Tulsa"
+
+msgid "IDS_PAUH814_HULL_VALLEJO"
+msgstr "Vallejo"
+
+msgid "IDS_PAUH815_BH9_HULL_STOCK"
+msgstr "Delaware (A)"
+
+msgid "IDS_PAUH816_BH9_HULL_TOP"
+msgstr "Delaware (B)"
+
+msgid "IDS_PAUH817_ILLINOIS"
+msgstr "Illinois"
+
+msgid "IDS_PAUH818_HALFORD"
+msgstr "Halford"
+
+msgid "IDS_PAUH819_HULL_BLACK_BLACK"
+msgstr "Black B"
+
+msgid "IDS_PAUH820_D9_HULL_STOCK"
+msgstr "Maffitt"
+
+msgid "IDS_PAUH821_FLETCHER_1942"
+msgstr "Fletcher (A)"
+
+msgid "IDS_PAUH822_FLETCHER_1944"
+msgstr "Fletcher (B)"
+
+msgid "IDS_PAUH823_FLETCHER_1945"
+msgstr "Fletcher (C)"
+
+msgid "IDS_PAUH831_IOWA_1943"
+msgstr "Iowa (A)"
+
+msgid "IDS_PAUH832_IOWA_1944"
+msgstr "Iowa (B)"
+
+msgid "IDS_PAUH833_IOWA_1945"
+msgstr "Iowa (C)"
+
+msgid "IDS_PAUH834_MISSOURI"
+msgstr "Missouri"
+
+msgid "IDS_PAUH835_KEARSARGE"
+msgstr "Kearsarge"
+
+msgid "IDS_PAUH841_BLACK"
+msgstr "Black"
+
+msgid "IDS_PAUH900_S10_HULL_STOCK"
+msgstr "Balao"
+
+msgid "IDS_PAUH901_DES_MOINES_1948"
+msgstr "Des Moines"
+
+msgid "IDS_PAUH902_SALEM"
+msgstr "Salem"
+
+msgid "IDS_PAUH903_WORCESTER"
+msgstr "Worcester"
+
+msgid "IDS_PAUH904_TST_GEARING"
+msgstr "Gearing P"
+
+msgid "IDS_PAUH905_TST_MONTANA"
+msgstr "Montana P"
+
+msgid "IDS_PAUH906_SOMERS"
+msgstr "Somers"
+
+msgid "IDS_PAUH907_P_RICO"
+msgstr "Puerto Rico"
+
+msgid "IDS_PAUH908_GATO"
+msgstr "Gato"
+
+msgid "IDS_PAUH909_S10_HULL_STOCK"
+msgstr "Balao (A)"
+
+msgid "IDS_PAUH910_HULL_ROOSEVELT"
+msgstr "Franklin D. Roosevelt"
+
+msgid "IDS_PAUH911_GEARING_1945"
+msgstr "Gearing"
+
+msgid "IDS_PAUH912_BB10_HULL_STOCK"
+msgstr "Vermont"
+
+msgid "IDS_PAUH913_AUSTIN"
+msgstr "Austin"
+
+msgid "IDS_PAUH914_F_SHERMAN"
+msgstr "Forrest Sherman"
+
+msgid "IDS_PAUH915_CV11_HULL_STOCK"
+msgstr "United States"
+
+msgid "IDS_PAUH916_BH10_HULL_STOCK"
+msgstr "Louisiana"
+
+msgid "IDS_PAUH917_B10_HULL_STOCK"
+msgstr "Vermont Test"
+
+msgid "IDS_PAUH918_HULL_ESSEX"
+msgstr "Essex"
+
+msgid "IDS_PAUH919_N_HAMPSHIRE"
+msgstr "New Hampshire"
+
+msgid "IDS_PAUH920_HULL_CHESAPEAKE"
+msgstr "Chesapeake"
+
+msgid "IDS_PAUH921_WORCHESTER_1948"
+msgstr "Worcester"
+
+msgid "IDS_PAUH922_A_HUMP"
+msgstr "Joshua Humphreys"
+
+msgid "IDS_PAUH923_HULL_BALAO_TEST"
+msgstr "Balao Test"
+
+msgid "IDS_PAUH924_D10_HULL_STOCK"
+msgstr "Lynch"
+
+msgid "IDS_PAUH931_MONTANA_1945"
+msgstr "Montana"
+
+msgid "IDS_PAUH932_ANNAPOLIS"
+msgstr "Annapolis"
+
+msgid "IDS_PAUH933_B11_HULL_STOCK"
+msgstr "Maine"
+
+msgid "IDS_PAUH941_MIDWAY_1945"
+msgstr "Midway (A)"
+
+msgid "IDS_PAUH942_MIDWAY"
+msgstr "Midway"
+
+msgid "IDS_PAUH951_BUFFALO_1944"
+msgstr "Buffalo"
+
+msgid "IDS_PAUH972_ALASKA"
+msgstr "Alaska"
+
+msgid "IDS_PAUH973_BLACK_ALASKA"
+msgstr "Alaska B."
+
+msgid "IDS_PAUH974_MONTANA"
+msgstr "Montana"
+
+msgid "IDS_PAUH975_MIDWAY"
+msgstr "Midway"
+
+msgid "IDS_PAUH976_GEARING"
+msgstr "Gearing"
+
+msgid "IDS_PAUH978_OHIO"
+msgstr "Ohio"
+
+msgid "IDS_PAUH990_CONNECTICUT"
+msgstr "Connecticut"
+
+msgid "IDS_PAUI000_FIGHTER_DEFAULT"
+msgstr "Grumman F3F"
+
+msgid "IDS_PAUI001_FIGHTER_DEFAULT"
+msgstr "Brewster F2A"
+
+msgid "IDS_PAUI001_GRUMMAN_F3F"
+msgstr "Grumman F3F"
+
+msgid "IDS_PAUI002_GRUMMAN_F6F"
+msgstr "Grumman F6F-5"
+
+msgid "IDS_PAUI003_BOEING_XF7B"
+msgstr "Boeing XF7B"
+
+msgid "IDS_PAUI008_F2A"
+msgstr "Brewster F2A"
+
+msgid "IDS_PAUI009_GRUMMAN_F4F"
+msgstr "Grumman F4F-3"
+
+msgid "IDS_PAUI010_F8F_BEARCAT"
+msgstr "Grumman F8F"
+
+msgid "IDS_PAUI011_CURTISS_TS1"
+msgstr "Curtiss TS-1"
+
+msgid "IDS_PAUI012_VOUGHT_F4U"
+msgstr "Vought F4U-4"
+
+msgid "IDS_PAUI013_CURTISS_F6C_1"
+msgstr "Curtiss F6C-1"
+
+msgid "IDS_PAUI016_MCDONNELL_F2H"
+msgstr "McDonnell F2H"
+
+msgid "IDS_PAUI017_BOEING_F4B"
+msgstr "Boeing F4B"
+
+msgid "IDS_PAUI018_GRUMMAN_F4F_5"
+msgstr "Grumman F4F-5"
+
+msgid "IDS_PAUI028_GRUMMAN_F6F_3"
+msgstr "Brewster F2A"
+
+msgid "IDS_PAUI029_VOUGHT_F4U_1A"
+msgstr "Vought F4U-1"
+
+msgid "IDS_PAUI030_F4F_4"
+msgstr "Grumman F4F-4"
+
+msgid "IDS_PAUI031_FM_2"
+msgstr "GM FM-2"
+
+msgid "IDS_PAUI301_CV4_F_STOCK"
+msgstr "Boeing F4B"
+
+msgid "IDS_PAUI302_CV4_F_TOP"
+msgstr "Grumman F3F"
+
+msgid "IDS_PAUI303_CV4_F_STOCK"
+msgstr "F3F Gulfhawk"
+
+msgid "IDS_PAUI304_CV4_F_TOP"
+msgstr "Grumman F3F"
+
+msgid "IDS_PAUI401_CV5_F_STOCK"
+msgstr "Grumman F4F-3"
+
+msgid "IDS_PAUI402_CV5_F_MED"
+msgstr "GM FM-2"
+
+msgid "IDS_PAUI403_CV5_F_TOP"
+msgstr "Grumman F4F-4"
+
+msgid "IDS_PAUI501_CV6_F_STOCK"
+msgstr "Grumman F4F-4"
+
+msgid "IDS_PAUI502_CV6_F_TOP"
+msgstr "Grumman F6F-3"
+
+msgid "IDS_PAUI502_GRUMMAN_F6F_0"
+msgstr "Grumman F6F-5"
+
+msgid "IDS_PAUI503_F_SAIPAN"
+msgstr "F8F Bearcat"
+
+msgid "IDS_PAUI504_CV6_F_STOCK"
+msgstr "F2A Buffalo"
+
+msgid "IDS_PAUI505_CV6_F_TOP"
+msgstr "F4F Wildcat"
+
+msgid "IDS_PAUI512_VOUGHT_F4U_SAIPAN"
+msgstr "F8F Bearcat"
+
+msgid "IDS_PAUI601_CV7_F_STOCK"
+msgstr "F2A Buffalo"
+
+msgid "IDS_PAUI602_CV7_F_TOP"
+msgstr "F4F Wildcat"
+
+msgid "IDS_PAUI700_CV8_F_STOCK"
+msgstr "F6F Hellcat"
+
+msgid "IDS_PAUI701_CV8_F_STOCK"
+msgstr "Grumman F6F-5"
+
+msgid "IDS_PAUI702_CV8_F_TOP"
+msgstr "Vought F4U-1"
+
+msgid "IDS_PAUI703_F_ENTERPRISE"
+msgstr "F4U-1D Corsair"
+
+msgid "IDS_PAUI704_F_ENTERPRISE"
+msgstr "F6F Hellcat"
+
+msgid "IDS_PAUI705_CV8_F_STOCK"
+msgstr "F6F Hellcat"
+
+msgid "IDS_PAUI706_CV8_F_TOP"
+msgstr ""
+"F4U-1D Corsair\n"
+"HVAR 127 mm"
+
+msgid "IDS_PAUI707_CV8_F_TOP"
+msgstr ""
+"F4U-1D Corsair\n"
+"Tiny Tim"
+
+msgid "IDS_PAUI708_F_BLACK_SAIPAN"
+msgstr "F8F Bearcat"
+
+msgid "IDS_PAUI709_CV8_F_TOP"
+msgstr ""
+"F4U-1D Corsair\n"
+"HVAR 127 mm"
+
+msgid "IDS_PAUI711_CV8_F_TOP"
+msgstr ""
+"F4U-1D Corsair\n"
+"Tiny Tim"
+
+msgid "IDS_PAUI712_F_HORNET"
+msgstr "Grumman F4F Wildcat"
+
+msgid "IDS_PAUI713_F_CONCORD_BRIDGE"
+msgstr ""
+"F4U-1D Corsair\n"
+"Tiny Tim"
+
+msgid "IDS_PAUI800_F_BLACK_KEARSARGE"
+msgstr "F8F Bearcat"
+
+msgid "IDS_PAUI801_CV9_F_STOCK"
+msgstr "Vought F4U-1"
+
+msgid "IDS_PAUI802_CV9_F_TOP"
+msgstr "Vought F4U-4"
+
+msgid "IDS_PAUI803_F_KEARSARGE"
+msgstr "F8F Bearcat"
+
+msgid "IDS_PAUI804_F_HALFORD"
+msgstr "F8F Bearcat float"
+
+msgid "IDS_PAUI901_CV10_F_STOCK"
+msgstr "Vought F4U-1"
+
+msgid "IDS_PAUI903_CV10_F_TOP"
+msgstr "Vought F4U-4"
+
+msgid "IDS_PAUI904_CV10_F_STOCK"
+msgstr "F4U Corsair"
+
+msgid "IDS_PAUI905_CV10_F_TOP"
+msgstr ""
+"F8F Bearcat\n"
+"127 mm HVAR"
+
+msgid "IDS_PAUI906_CV10_F_TOP"
+msgstr ""
+"F8F Bearcat\n"
+"Tiny Tim"
+
+msgid "IDS_PAUI907_F_ROOSEVELT"
+msgstr "TB2D Skypirate"
+
+msgid "IDS_PAUI908_CV11_F_STOCK"
+msgstr "Grumman F9F"
+
+msgid "IDS_PAUI909_F_ESSEX"
+msgstr ""
+"F8F Bearcat\n"
+"Tiny Tim"
+
+msgid "IDS_PAUI974_F1_MIDWAY"
+msgstr "F4U Corsair"
+
+msgid "IDS_PAUI975_F2_MIDWAY"
+msgstr ""
+"F8F Bearcat\n"
+"127 mm HVAR"
+
+msgid "IDS_PAUI976_F3_MIDWAY"
+msgstr ""
+"F8F Bearcat\n"
+"Tiny Tim"
+
+msgid "IDS_PAUP301_TS1_T3M"
+msgstr "4x (TS1, T3M)"
+
+msgid "IDS_PAUP302_XF7B_T4M"
+msgstr "4x (XF7B, T4M)"
+
+msgid "IDS_PAUP401_F3F_T4M_SBU"
+msgstr "5x (F3F, T4M, SBU)"
+
+msgid "IDS_PAUP402_F2A_TBD_SBC4"
+msgstr "5x (F2A, TBD, SBC4)"
+
+msgid "IDS_PAUP403_F4F_TBD_SB2U"
+msgstr "5x (F4F, TBD, SB2U)"
+
+msgid "IDS_PAUP501_F4F_TBD_SBD2"
+msgstr "6x (F4F, TBD, SBD2)"
+
+msgid "IDS_PAUP601_F4F_TBF_SBD2"
+msgstr "7x (F4F, TBF, SBD2)"
+
+msgid "IDS_PAUP701_F6F_TBY1_SB2C"
+msgstr "8x (F6F, TBY1, SB2C)"
+
+msgid "IDS_PAUP801_F4U_TBY1_SB2C"
+msgstr "9x (F4U, TBY1, SB2C)"
+
+msgid "IDS_PAUP802_F8F_TBY1_XTB2D"
+msgstr "9x (F8F, TBY1, XTB2D)"
+
+msgid "IDS_PAUP803_F8F_AD2_AD2"
+msgstr "9x (F8F, AD2, AD2)"
+
+msgid "IDS_PAUQ500_S6_SONAR_STOCK"
+msgstr "Mk6 mod.1 "
+
+msgid "IDS_PAUQ501_S6_SONAR_STOCK"
+msgstr "Mk6 mod.1 "
+
+msgid "IDS_PAUQ502_S6_SONAR_TOP"
+msgstr "Mk6 mod. 2"
+
+msgid "IDS_PAUQ700_S8_SONAR_STOCK"
+msgstr "Mk8 mod. 1"
+
+msgid "IDS_PAUQ701_S8_SONAR_STOCK"
+msgstr "Mk8 mod. 1"
+
+msgid "IDS_PAUQ702_S8_SONAR_TOP"
+msgstr "Mk8 mod. 2"
+
+msgid "IDS_PAUQ900_S10_SONAR_STOCK"
+msgstr "Mk10 mod. 1"
+
+msgid "IDS_PAUQ901_S10_SONAR_STOCK"
+msgstr "Mk10 mod. 1"
+
+msgid "IDS_PAUQ902_S10_SONAR_TOP"
+msgstr "Mk10 mod. 2"
+
+msgid "IDS_PAUQ903_SONAR_GATO"
+msgstr "Mk10 mod. 1"
+
+msgid "IDS_PAUQ904_SONAR_BALAO_TEST"
+msgstr "Mk10 mod. 1"
+
+msgid "IDS_PAUS000_SUO_DEFAULT"
+msgstr " Mk (default)"
+
+msgid "IDS_PAUS001_SUO"
+msgstr "Mk1 mod. 1"
+
+msgid "IDS_PAUS002_SUO"
+msgstr "Mk1 mod. 2"
+
+msgid "IDS_PAUS011_SUO"
+msgstr "Mk1 mod. 1"
+
+msgid "IDS_PAUS101_SUO"
+msgstr "Mk2 mod. 1"
+
+msgid "IDS_PAUS102_SUO"
+msgstr "Mk2 mod. 2"
+
+msgid "IDS_PAUS121_SUO"
+msgstr "Mk2 mod. 1"
+
+msgid "IDS_PAUS131_SUO_SMITH"
+msgstr "Mk2 mod. 1"
+
+msgid "IDS_PAUS201_SUO"
+msgstr "Mk III mod. 1"
+
+msgid "IDS_PAUS202_SUO"
+msgstr "Mk III mod. 2"
+
+msgid "IDS_PAUS203_SUO_CHARLSTON"
+msgstr "Mk3 mod. 1"
+
+msgid "IDS_PAUS211_SUO"
+msgstr "Mk III mod. 1"
+
+msgid "IDS_PAUS212_SUO"
+msgstr "Mk III mod. 2"
+
+msgid "IDS_PAUS213_SUO_CS"
+msgstr "Mk III mod. 1"
+
+msgid "IDS_PAUS221_SUO"
+msgstr "Mk III mod. 1"
+
+msgid "IDS_PAUS222_SUO"
+msgstr "Mk III mod. 2"
+
+msgid "IDS_PAUS231_SUO"
+msgstr "Mk III mod. 1"
+
+msgid "IDS_PAUS232_SUO"
+msgstr "Mk III mod. 2"
+
+msgid "IDS_PAUS233_SUO_CS"
+msgstr "Mk III mod. 1"
+
+msgid "IDS_PAUS301_SUO"
+msgstr "Mk4 mod. 1"
+
+msgid "IDS_PAUS302_SUO"
+msgstr "Mk4 mod. 2"
+
+msgid "IDS_PAUS311_SUO"
+msgstr "Mk4 mod. 1"
+
+msgid "IDS_PAUS312_SUO"
+msgstr "Mk4 mod. 2"
+
+msgid "IDS_PAUS321_SUO"
+msgstr "Mk4 mod. 1"
+
+msgid "IDS_PAUS322_SUO"
+msgstr "Mk4 mod. 2"
+
+msgid "IDS_PAUS331_SUO_ARK_PREM"
+msgstr "Mk4 mod. 1"
+
+msgid "IDS_PAUS400_SUO_RATTLEHEAD"
+msgstr "Mk5 mod. 1"
+
+msgid "IDS_PAUS401_SUO"
+msgstr "Mk5 mod. 1"
+
+msgid "IDS_PAUS402_SUO"
+msgstr "Mk5 mod. 2"
+
+msgid "IDS_PAUS403_SUO_HILL"
+msgstr "Mk5 mod. 1"
+
+msgid "IDS_PAUS404_SUO_OKLAHOMA"
+msgstr "Mk5 mod. 1"
+
+msgid "IDS_PAUS411_SUO"
+msgstr "Mk5 mod. 1"
+
+msgid "IDS_PAUS412_SUO"
+msgstr "Mk5 mod. 2"
+
+msgid "IDS_PAUS419_SUO_MB"
+msgstr "Mk5 mod. 1"
+
+msgid "IDS_PAUS421_SUO"
+msgstr "Mk5 mod. 1"
+
+msgid "IDS_PAUS422_SUO"
+msgstr "Mk5 mod. 2"
+
+msgid "IDS_PAUS431_SUO_CINCINNATI"
+msgstr "Mk5 mod. 1"
+
+msgid "IDS_PAUS441_SUO_TEXAS"
+msgstr "Mk5 mod. 1"
+
+msgid "IDS_PAUS501_SUO"
+msgstr "Mk6 mod. 1"
+
+msgid "IDS_PAUS502_SUO"
+msgstr "Mk6 mod. 2"
+
+msgid "IDS_PAUS503_CL6_STOCK_SUO"
+msgstr "Mk6 mod. 1"
+
+msgid "IDS_PAUS504_CL6_TOP_SUO"
+msgstr "Mk6 mod. 2"
+
+msgid "IDS_PAUS506_MONAGHAN"
+msgstr "Mk6 mod. 1"
+
+msgid "IDS_PAUS507_CA6_STOCK_SUO"
+msgstr "Mk6 mod. 1"
+
+msgid "IDS_PAUS508_CA6_TOP_SUO"
+msgstr "Mk6 mod. 2"
+
+msgid "IDS_PAUS509_SUO_WVIRGINIA"
+msgstr "Mk6 mod. 1"
+
+msgid "IDS_PAUS511_SUO"
+msgstr "Mk6 mod. 1"
+
+msgid "IDS_PAUS512_SUO"
+msgstr "Mk6 mod. 2"
+
+msgid "IDS_PAUS521_SUO"
+msgstr "Mk6 mod. 1"
+
+msgid "IDS_PAUS531_SUO"
+msgstr "Mk6 mod. 1"
+
+msgid "IDS_PAUS532_SUO"
+msgstr "Mk6 mod. 2"
+
+msgid "IDS_PAUS541_SUO_ARIZONA"
+msgstr "Mk6 mod. 1"
+
+msgid "IDS_PAUS601_SUO"
+msgstr "Mk7 mod. 1"
+
+msgid "IDS_PAUS602_SUO"
+msgstr "Mk7 mod. 2"
+
+msgid "IDS_PAUS603_CL7_STOCK_SUO"
+msgstr "Mk7 mod. 1"
+
+msgid "IDS_PAUS604_CL7_TOP_SUO"
+msgstr "Mk7 mod. 2"
+
+msgid "IDS_PAUS605_CA7_STOCK_SUO"
+msgstr "Mk7 mod. 1"
+
+msgid "IDS_PAUS606_CA7_TOP_SUO"
+msgstr "Mk7 mod. 2"
+
+msgid "IDS_PAUS607_SUO_CALIFORNIA"
+msgstr "Mk7 mod. 1"
+
+msgid "IDS_PAUS608_SUO_FLORIDA"
+msgstr "Mk7 mod. 1"
+
+msgid "IDS_PAUS609_SUO_BLACK_ATLANTA"
+msgstr "Mk7 mod. 1"
+
+msgid "IDS_PAUS610_SUO_WVIRGINIA_44"
+msgstr "Mk7 mod. 1"
+
+msgid "IDS_PAUS611_SUO"
+msgstr "Mk7 mod. 1"
+
+msgid "IDS_PAUS612_SUO"
+msgstr "Mk7 mod. 2"
+
+msgid "IDS_PAUS613_SUO_MAYO"
+msgstr "Mk7 mod. 1"
+
+msgid "IDS_PAUS614_D7_SUO_STOCK"
+msgstr "Mk7 mod. 1"
+
+msgid "IDS_PAUS621_SUO"
+msgstr "Mk7 mod. 1"
+
+msgid "IDS_PAUS631_SUO"
+msgstr "Mk7 mod. 1"
+
+msgid "IDS_PAUS632_SUO"
+msgstr "Mk7 mod. 2"
+
+msgid "IDS_PAUS641_SUO_INDIANAPOLIS"
+msgstr "Mk7 mod. 1"
+
+msgid "IDS_PAUS651_SUO_FLINT"
+msgstr "Mk7 mod. 1"
+
+msgid "IDS_PAUS680_SUO_BLACK_SIMS"
+msgstr "Mk6 mod. 1"
+
+msgid "IDS_PAUS691_C7_SUO_JULIO"
+msgstr "Mk7 mod. 1"
+
+msgid "IDS_PAUS700_SUO_COLORFUL_N_CAROLINA"
+msgstr "Mk8 mod. 2"
+
+msgid "IDS_PAUS701_SUO"
+msgstr "Mk8 mod. 1"
+
+msgid "IDS_PAUS702_SUO"
+msgstr "Mk8 mod. 2"
+
+msgid "IDS_PAUS703_SUO_KIDD"
+msgstr "Mk8 mod. 1"
+
+msgid "IDS_PAUS704_CL8_STOCK_SUO"
+msgstr "Mk8 mod. 1"
+
+msgid "IDS_PAUS705_CL8_TOP_SUO"
+msgstr "Mk8 mod. 2"
+
+msgid "IDS_PAUS706_CA8_STOCK_SUO"
+msgstr "Mk8 mod. 1"
+
+msgid "IDS_PAUS707_CA8_TOP_SUO"
+msgstr "Mk8 mod. 2"
+
+msgid "IDS_PAUS708_SUO_WICHITA"
+msgstr "Mk8 mod. 1"
+
+msgid "IDS_PAUS709_SUO_MONTPELIER"
+msgstr "Mk8 mod. 1"
+
+msgid "IDS_PAUS710_SUO_ANCHORAGE"
+msgstr "Mk8 mod. 1"
+
+msgid "IDS_PAUS711_SUO"
+msgstr "Mk8 mod. 1"
+
+msgid "IDS_PAUS712_SUO"
+msgstr "Mk8 mod. 2"
+
+msgid "IDS_PAUS713_BB8_SUO_STOCK"
+msgstr "Mk8 mod. 1"
+
+msgid "IDS_PAUS714_BB8_SUO_TOP"
+msgstr "Mk8 mod. 2"
+
+msgid "IDS_PAUS715_SUO_ALABAMA_VL"
+msgstr "Mk8 mod. 1"
+
+msgid "IDS_PAUS716_SUO_CONSTELLATION"
+msgstr "Mk8 mod. 1"
+
+msgid "IDS_PAUS717_SUO_CONGRESS"
+msgstr "Mk8 mod. 1"
+
+msgid "IDS_PAUS718_SUO_ROCHESTER"
+msgstr "Mk8 mod. 1"
+
+msgid "IDS_PAUS719_SUO_S_DIEGO"
+msgstr "Mk8 mod. 1"
+
+msgid "IDS_PAUS720_BH8_SUO_STOCK"
+msgstr "Mk8 mod. 1"
+
+msgid "IDS_PAUS721_SUO"
+msgstr "Mk7 mod. 1"
+
+msgid "IDS_PAUS722_BH8_SUO_TOP"
+msgstr "Mk8 mod. 2"
+
+msgid "IDS_PAUS723_D8_SUO_STOCK"
+msgstr "Mk8 mod. 1"
+
+msgid "IDS_PAUS731_SUO"
+msgstr "Mk8 mod. 1"
+
+msgid "IDS_PAUS732_SUO"
+msgstr "Mk8 mod. 2"
+
+msgid "IDS_PAUS733_SUO_ALABAMA"
+msgstr "Mk8 mod. 1"
+
+msgid "IDS_PAUS734_SUO_ALABAMA"
+msgstr "Mk8 mod. 1"
+
+msgid "IDS_PAUS735_SUO_MASS"
+msgstr "Mk8 mod. 1"
+
+msgid "IDS_PAUS736_SUO_BLACK_MASS"
+msgstr "Mk8 mod. 1"
+
+msgid "IDS_PAUS800_SUO_BLACK_KEARSARGE"
+msgstr "Mk9 mod. 1"
+
+msgid "IDS_PAUS801_SUO"
+msgstr "Mk9 mod. 1"
+
+msgid "IDS_PAUS802_SUO"
+msgstr "Mk9 mod. 2"
+
+msgid "IDS_PAUS803_CL9_STOCK_SUO"
+msgstr "Mk9 mod. 1"
+
+msgid "IDS_PAUS804_CL9_TOP_SUO"
+msgstr "Mk9 mod. 2"
+
+msgid "IDS_PAUS805_CA9_STOCK_SUO"
+msgstr "Mk9 mod. 1"
+
+msgid "IDS_PAUS806_CA9_TOP_SUO"
+msgstr "Mk9 mod. 2"
+
+msgid "IDS_PAUS807_SUO_GEORGIA"
+msgstr "Mk9 mod. 1"
+
+msgid "IDS_PAUS808_SUO_BENHAM"
+msgstr "Mk9 mod. 1"
+
+msgid "IDS_PAUS809_BB9_SUO_STOCK"
+msgstr "Mk9 mod. 1"
+
+msgid "IDS_PAUS810_BB9_SUO_TOP"
+msgstr "Mk9 mod. 2"
+
+msgid "IDS_PAUS811_SUO"
+msgstr "Mk9 mod. 1"
+
+msgid "IDS_PAUS812_SUO"
+msgstr "Mk9 mod. 2"
+
+msgid "IDS_PAUS813_SUO_TULSA"
+msgstr "Mk9 mod. 1"
+
+msgid "IDS_PAUS814_SUO_VALLEJO"
+msgstr "Mk9 mod. 1"
+
+msgid "IDS_PAUS815_BH9_SUO_STOCK"
+msgstr "Mk9 mod. 1"
+
+msgid "IDS_PAUS816_BH9_SUO_TOP"
+msgstr "Mk9 mod. 2"
+
+msgid "IDS_PAUS817_SUO_ILLINOIS"
+msgstr "Mk9 mod. 1"
+
+msgid "IDS_PAUS818_SUO_HALFORD"
+msgstr "Mk9 mod. 1"
+
+msgid "IDS_PAUS819_SUO_BLACK_BLACK"
+msgstr "Mk9 mod. 1"
+
+msgid "IDS_PAUS820_D9_SUO_STOCK"
+msgstr "Mk9 mod. 1"
+
+msgid "IDS_PAUS821_SUO"
+msgstr "Mk9 mod. 1"
+
+msgid "IDS_PAUS822_SUO"
+msgstr "Mk9 mod. 2"
+
+msgid "IDS_PAUS831_SUO_BLACK"
+msgstr "Mk9 mod. 1"
+
+msgid "IDS_PAUS832_SUO_MISSOURI"
+msgstr "Mk9 mod. 1"
+
+msgid "IDS_PAUS833_SUO_KEARSARGE"
+msgstr "Mk9 mod. 1"
+
+msgid "IDS_PAUS900_B10_SUO_STOCK"
+msgstr "Mk10 mod. 1"
+
+msgid "IDS_PAUS901_SUO"
+msgstr "Mk10 mod. 1"
+
+msgid "IDS_PAUS902_SUO"
+msgstr "Mk10 mod. 2"
+
+msgid "IDS_PAUS903_SUO_SALEM"
+msgstr "Mk10 mod. 1"
+
+msgid "IDS_PAUS904_CL10_TOP_SUO"
+msgstr "Mk10 mod. 1"
+
+msgid "IDS_PAUS906_SUO_TST_GEARING"
+msgstr "Mk10 mod. 1"
+
+msgid "IDS_PAUS907_SUO_TST_MONTANA"
+msgstr "Mk10 mod. 1"
+
+msgid "IDS_PAUS908_SUO_SOMERS"
+msgstr "Mk10 mod. 1"
+
+msgid "IDS_PAUS909_SUO_P_RICO"
+msgstr "Mk10 mod. 1"
+
+msgid "IDS_PAUS910_BB10_SUO_STOCK"
+msgstr "Mk10 mod. 1"
+
+msgid "IDS_PAUS911_SUO"
+msgstr "Mk10 mod. 1"
+
+msgid "IDS_PAUS912_SUO_AUSTIN"
+msgstr "Mk10 mod. 1"
+
+msgid "IDS_PAUS913_SUO_F_SHERMAN"
+msgstr "Mk10 mod. 1"
+
+msgid "IDS_PAUS914_BH10_SUO_STOCK"
+msgstr "Mk10 mod. 1"
+
+msgid "IDS_PAUS915_SUO_A_HUMP"
+msgstr "Mk11 mod. 1"
+
+msgid "IDS_PAUS916_SUO_N_HAMPSHIRE"
+msgstr "Mk10 mod. 1"
+
+msgid "IDS_PAUS917_SUO_CHESAPEAKE"
+msgstr "Mk10 mod. 1"
+
+msgid "IDS_PAUS918_D10_SUO_STOCK"
+msgstr "Mk10"
+
+msgid "IDS_PAUS921_SUO"
+msgstr "Mk10 mod. 1"
+
+msgid "IDS_PAUS931_SUO"
+msgstr "Mk10 mod. 1"
+
+msgid "IDS_PAUS932_SUO_ANNAPOLIS"
+msgstr "Mk11 mod. 1"
+
+msgid "IDS_PAUS933_B11_SUO_STOCK"
+msgstr "Mk11 mod. 1"
+
+msgid "IDS_PAUS941_SUO_BUFFALO"
+msgstr "Mk10 mod. 1"
+
+msgid "IDS_PAUS972_SUO_ALASKA"
+msgstr "Mk9 mod. 1"
+
+msgid "IDS_PAUS973_SUO_BLACK_ALASKA"
+msgstr "Mk9 mod. 1"
+
+msgid "IDS_PAUS974_SUO_GEARING"
+msgstr "Mk10 mod. 1"
+
+msgid "IDS_PAUS975_SUO_MONTANA"
+msgstr "Mk10 mod. 1"
+
+msgid "IDS_PAUS976_SUO_OHIO"
+msgstr "Mk10 mod. 1"
+
+msgid "IDS_PAUS990_SUO_CONNECTICUT"
+msgstr "Mk10 mod. 1"
+
+msgid "IDS_PAUT000_TORPEDOES_DEFAULT"
+msgstr "Torpedo Tubes (default)"
+
+msgid "IDS_PAUT021_457_1_APT005"
+msgstr "450 mm (1x Mk5)"
+
+msgid "IDS_PAUT031_457_1_APT019"
+msgstr "450 mm (1x Mk5)"
+
+msgid "IDS_PAUT102_D2_TORP_STOCK"
+msgstr "Whitehead Mk5"
+
+msgid "IDS_PAUT103_D2_TORP_TOP"
+msgstr "Bliss Leavitt Mk7"
+
+msgid "IDS_PAUT111_457_SMITH"
+msgstr "Bliss Leavitt Mk7"
+
+msgid "IDS_PAUT201_533_2_APT014"
+msgstr "533 mm (2x Mk3)"
+
+msgid "IDS_PAUT202_D3_TORP_STOCK"
+msgstr "Bliss Leavitt Mk3"
+
+msgid "IDS_PAUT203_D3_TORP_TOP"
+msgstr "Bliss Leavitt Mk9"
+
+msgid "IDS_PAUT301_C4_TORP_STOCK"
+msgstr "Mark 11"
+
+msgid "IDS_PAUT302_D4_TORP_STOCK"
+msgstr "Bliss Leavitt Mk9"
+
+msgid "IDS_PAUT303_D4_TORP_TOP"
+msgstr "Mark 11"
+
+msgid "IDS_PAUT311_533_2_APT015"
+msgstr "533 mm (2x Mk8)"
+
+msgid "IDS_PAUT312_533_3_APT016"
+msgstr "533 mm (3x Mk8)"
+
+msgid "IDS_PAUT313_533_3_APT017"
+msgstr "533 mm (3x Mk8)"
+
+msgid "IDS_PAUT400_TORP_RATTLEHEAD"
+msgstr "Mk9 mod. 1"
+
+msgid "IDS_PAUT401_C5_TORP_STOCK"
+msgstr "Mark 11"
+
+msgid "IDS_PAUT403_D5_TORP_STOCK"
+msgstr "Mark 11"
+
+msgid "IDS_PAUT404_TORP_HILL"
+msgstr "Mark 11"
+
+msgid "IDS_PAUT500_S6_TORP_STOCK"
+msgstr "Mk22 mod. 0"
+
+msgid "IDS_PAUT501_D6_TORP_STOCK"
+msgstr "Mark 11"
+
+msgid "IDS_PAUT502_533_MARK_15_MOD_3"
+msgstr "Mk15 mod. 3"
+
+msgid "IDS_PAUT503_533_MARK_15_MOD_3_ATLANTA"
+msgstr "Mk15 mod. 3"
+
+msgid "IDS_PAUT504_FLINT"
+msgstr "Mk15 mod. 3"
+
+msgid "IDS_PAUT505_S6_TORP_STOCK"
+msgstr "Mk22 mod. 1"
+
+msgid "IDS_PAUT506_MONAGHAN"
+msgstr "Mark 12 (Mk15 mod. 3)"
+
+msgid "IDS_PAUT507_MONAGHAN2"
+msgstr "Mk15 mod. 3"
+
+msgid "IDS_PAUT508_S6_TORP_TOP"
+msgstr "Mk22 mod. 1"
+
+msgid "IDS_PAUT511_D6_TORP_TOP"
+msgstr "Mark 12"
+
+msgid "IDS_PAUT521_533_4_APT017"
+msgstr "533 mm (4x Mk14)"
+
+msgid "IDS_PAUT531_533_4_PAPT001"
+msgstr "Mk15 mod. 0"
+
+msgid "IDS_PAUT541_533_3_PAPT017_MB"
+msgstr "Mk9 mod. 1"
+
+msgid "IDS_PAUT551_533_3_PAPT017_CINCINNATI"
+msgstr "Mk9 mod. 1"
+
+msgid "IDS_PAUT601_D7_TORP_STOCK"
+msgstr "Mk12"
+
+msgid "IDS_PAUT602_D7_TORP_TOP"
+msgstr "Mk15 mod. 0"
+
+msgid "IDS_PAUT603_TORP_BLACK_ATLANTA"
+msgstr "Mk15 mod. 3"
+
+msgid "IDS_PAUT604_TORP_MAYO"
+msgstr "Mk15 mod. 0"
+
+msgid "IDS_PAUT605_D7_TORP_STOCK"
+msgstr "Mk15 mod. 0"
+
+msgid "IDS_PAUT611_533_4_APT001"
+msgstr "533 mm (4x Mk14)"
+
+msgid "IDS_PAUT612_533_4_APT018"
+msgstr "533 mm (4x Mk14)"
+
+msgid "IDS_PAUT621_533_4_PAPT001"
+msgstr "Mark 11"
+
+msgid "IDS_PAUT631_533_PAPT015_SIMS"
+msgstr "Bliss Leavitt Mk7 mod. 2B"
+
+msgid "IDS_PAUT680_TORP_STOCK_BLACK_SIMS"
+msgstr "Mk15 mod. 0"
+
+msgid "IDS_PAUT681_TORP_TOP_BLACK_SIMS"
+msgstr "Bliss Leavitt Mk7 mod. 2B"
+
+msgid "IDS_PAUT700_S8_TORP_STOCK"
+msgstr "Mk28 mod. 0 and Mk28 mod. 0 MIE"
+
+msgid "IDS_PAUT701_D8_TORP_STOCK"
+msgstr "Mk15 mod. 0"
+
+msgid "IDS_PAUT702_D8_TORP_TOP"
+msgstr "Mk15 mod. 3"
+
+msgid "IDS_PAUT703_533_MARK_14_MOD_3"
+msgstr "Mk14 mod. 3"
+
+msgid "IDS_PAUT704_TORP_KIDD"
+msgstr "Mk15 mod. 3"
+
+msgid "IDS_PAUT705_S8_TORP_STOCK"
+msgstr "Mk28 and Mk28 MIE"
+
+msgid "IDS_PAUT706_TORP_ANCHORAGE"
+msgstr "Mk16 mod. 1"
+
+msgid "IDS_PAUT707_TORP_S_DIEGO"
+msgstr "Mk15 mod. 3"
+
+msgid "IDS_PAUT708_S8_TORP_TOP"
+msgstr "Mk28 and Mk28 MIE"
+
+msgid "IDS_PAUT709_D8_TORP_STOCK"
+msgstr "Mk16 mod. 1"
+
+msgid "IDS_PAUT711_533_5_APT001"
+msgstr "533 mm (5x Mk15)"
+
+msgid "IDS_PAUT712_533_5_APT018"
+msgstr "533 mm (5x Mk15)"
+
+msgid "IDS_PAUT713_TORP_CONSTELLATION"
+msgstr "Mk15 mod. 3"
+
+msgid "IDS_PAUT731_533_4_PAPT001"
+msgstr "533 mm (4x Mk14)"
+
+msgid "IDS_PAUT800_TORP_BLACK_BLACK"
+msgstr "Mk29"
+
+msgid "IDS_PAUT801_D9_TORP_STOCK"
+msgstr "Mk15 mod. 3"
+
+msgid "IDS_PAUT802_533_5_APT009"
+msgstr "533 mm (5x Mk11)"
+
+msgid "IDS_PAUT803_533_5_APT018"
+msgstr "533 mm (5x Mk15)"
+
+msgid "IDS_PAUT804_D9_TORP_TOP"
+msgstr "Mk16 mod. 1"
+
+msgid "IDS_PAUT805_BLACK"
+msgstr "Mk29"
+
+msgid "IDS_PAUT806_BENHAM"
+msgstr "533 mm Mk15"
+
+msgid "IDS_PAUT807_TORP_HALFORD"
+msgstr "533 mm (5x Mk29 mod. 1)"
+
+msgid "IDS_PAUT808_D9_TORP_STOCK"
+msgstr "Mk15 mod. 3"
+
+msgid "IDS_PAUT900_S10_TORP_STOCK"
+msgstr "Mk29 mod. 0 and Mk28 MIE"
+
+msgid "IDS_PAUT901_D10_TORP_STOCK"
+msgstr "Mark 17"
+
+msgid "IDS_PAUT902_D10_NEW_STOCK"
+msgstr "Mk16 mod. 1"
+
+msgid "IDS_PAUT903_TORP_TST_GEARING"
+msgstr "Mk16 mod. 1"
+
+msgid "IDS_PAUT904_TORP_TST_GEARING_2"
+msgstr "Mark 17"
+
+msgid "IDS_PAUT905_TORP_SOMERS"
+msgstr "Mark 17"
+
+msgid "IDS_PAUT906_S10_TORP_STOCK"
+msgstr "Mk29 and Mk29 MIE"
+
+msgid "IDS_PAUT907_TORP_GATO"
+msgstr " "
+
+msgid "IDS_PAUT908_TORP_AUSTIN"
+msgstr "Mk16 mod. 1"
+
+msgid "IDS_PAUT909_TORP_F_SHERMAN"
+msgstr "Mk25 mod. 1"
+
+msgid "IDS_PAUT910_S10_TORP_TOP"
+msgstr "Mk29 and Mk29 MIE"
+
+msgid "IDS_PAUT911_533_4_PAPT023_BUFF"
+msgstr "Mk12"
+
+msgid "IDS_PAUT912_TORP_A_HUMP"
+msgstr "Mk17"
+
+msgid "IDS_PAUT913_TORP_BALAO_TEST"
+msgstr "Mk29 and Mk29 MIE"
+
+msgid "IDS_PAUT914_D10_TORP_STOCK"
+msgstr "Mk15 mod. 3"
+
+msgid "IDS_PAUT974_TORP_GEARING"
+msgstr "Mark 17"
+
+msgid "IDS_PAUT975_TORP_GEARING"
+msgstr "Mk16 mod. 1"
+
+msgid "IDS_PAYLOAD_HALF_HEALTH_TASK_END_F"
+msgstr "Transylvania has taken damage!"
+
+msgid "IDS_PAYLOAD_SPEED_DESCRIPTION_CONVOY_AIRSHIP_0"
+msgstr "An enemy ship is in the vicinity of your airship"
+
+msgid "IDS_PAYLOAD_SPEED_DESCRIPTION_CONVOY_AIRSHIP_1"
+msgstr "No ships are currently near your airship"
+
+msgid "IDS_PAYLOAD_SPEED_DESCRIPTION_CONVOY_AIRSHIP_2"
+msgstr "Only allied ships are in the vicinity of your airship"
+
+msgid "IDS_PAYLOAD_SPEED_DESCRIPTION_CONVOY_AIRSHIP_3"
+msgstr "Allies speed up the allied airship and slow down the enemy one"
+
+msgid "IDS_PA_DIESEL"
+msgstr "Octane Diesel"
+
+msgid "IDS_PA_ECRASEUR"
+msgstr "Dr. Ecraseur"
+
+msgid "IDS_PA_GROZNY"
+msgstr "Ivan the Terrible"
+
+msgid "IDS_PA_RATTENKONIG"
+msgstr "Rattenkönig"
+
+msgid "IDS_PA_SCARLET"
+msgstr "Scarlet Fury"
+
+msgid "IDS_PA_SKULLCAP"
+msgstr "Skullcap"
+
+msgid "IDS_PA_TRUBA"
+msgstr "Boris the Pipe"
+
+msgid "IDS_PA_VAGABOND"
+msgstr "Baron von Vagabond"
+
+msgid "IDS_PA_VORTEX"
+msgstr "David Vortex"
+
+msgid "IDS_PBAB001_B_RIPON"
+msgstr "Ripon IIC"
+
+msgid "IDS_PBAB002_F_SWORDFISH"
+msgstr "Swordfish Mk I"
+
+msgid "IDS_PBAB003_B_FIREBRAND_TB"
+msgstr "Firebrand TF.IV"
+
+msgid "IDS_PBAB004_F_ALBACORE_TB"
+msgstr "Albacore"
+
+msgid "IDS_PBAB005_F_BARRACUDA_TB"
+msgstr "Barracuda Mk II"
+
+msgid "IDS_PBAB006_F_BARRACUDA_MKV_TB"
+msgstr "Barracuda Mk V"
+
+msgid "IDS_PBAB007_F_SPEARFISH_TB"
+msgstr "Spearfish"
+
+msgid "IDS_PBAB008_BARR_TB_INDOMITABLE"
+msgstr "Barracuda Mk V"
+
+msgid "IDS_PBAB104_HERMES_STOCK"
+msgstr "Fairey Albacore"
+
+msgid "IDS_PBAB106_FURIOUS_STOCK"
+msgstr "Fairey Albacore"
+
+msgid "IDS_PBAB108_IMPLACABLE_STOCK"
+msgstr "Fairey Barracuda MkV"
+
+msgid "IDS_PBAB110_AUDACIOUS_STOCK"
+msgstr "Blackburn Firebrand"
+
+msgid "IDS_PBAB111_EAGLE_STOCK"
+msgstr "Westland Wyvern"
+
+msgid "IDS_PBAB121_EAGLE_JET"
+msgstr "English Electric Canberra"
+
+msgid "IDS_PBAB206_FURIOUS_TOP"
+msgstr "Fairey Barracuda MkII"
+
+msgid "IDS_PBAB208_IMPLACABLE_TOP"
+msgstr "Fairey Spearfish"
+
+msgid "IDS_PBAB210_AUDACIOUS_TOP"
+msgstr "Westland Wyvern"
+
+msgid "IDS_PBAB308_COLOSSUS_STOCK"
+msgstr "Fairey Barracuda MkV"
+
+msgid "IDS_PBAB310_TB_MALTA"
+msgstr "Blackburn Firebrand"
+
+msgid "IDS_PBAB506_ARKR_ALBCORE"
+msgstr "Fairey Swordfish"
+
+msgid "IDS_PBAB508_INDOMITABLE_STOCK"
+msgstr "Fairey Spearfish"
+
+msgid "IDS_PBAD001_H_OSPREY"
+msgstr "Osprey Mk I"
+
+msgid "IDS_PBAD002_B_SKUA"
+msgstr "Skua"
+
+msgid "IDS_PBAD003_B_FIREBRAND_DB"
+msgstr "Firebrand TF.III"
+
+msgid "IDS_PBAD004_F_ALBACORE_DB"
+msgstr "Albacore"
+
+msgid "IDS_PBAD005_F_BARRACUDA_DB"
+msgstr "Barracuda Mk II"
+
+msgid "IDS_PBAD006_F_BARRACUDA_MKV_DB"
+msgstr "Barracuda Mk V"
+
+msgid "IDS_PBAD007_F_SPEARFISH_DB"
+msgstr "Spearfish"
+
+msgid "IDS_PBAD008_BARR_DB_INDOMITABLE"
+msgstr "Barracuda Mk V"
+
+msgid "IDS_PBAD104_HERMES_STOCK"
+msgstr "Fairey Swordfish"
+
+msgid "IDS_PBAD106_FURIOUS_STOCK"
+msgstr "Blackburn Skua"
+
+msgid "IDS_PBAD108_IMPLACABLE_STOCK"
+msgstr "Fairey Barracuda MkV"
+
+msgid "IDS_PBAD110_AUDACIOUS_STOCK"
+msgstr "Blackburn Firebrand"
+
+msgid "IDS_PBAD111_EAGLE_STOCK"
+msgstr "Westland Wyvern"
+
+msgid "IDS_PBAD121_EAGLE_JET"
+msgstr "English Electric Canberra"
+
+msgid "IDS_PBAD206_FURIOUS_TOP"
+msgstr "Fairey Barracuda MkII"
+
+msgid "IDS_PBAD208_IMPLACABLE_TOP"
+msgstr "Fairey Spearfish"
+
+msgid "IDS_PBAD210_AUDACIOUS_TOP"
+msgstr "Westland Wyvern"
+
+msgid "IDS_PBAD308_COLOSSUS_STOCK"
+msgstr "Fairey Barracuda MkV"
+
+msgid "IDS_PBAD310_DB_MALTA"
+msgstr "Blackburn Firebrand"
+
+msgid "IDS_PBAD506_ARKR_SWORDF"
+msgstr "Fairey Swordfish"
+
+msgid "IDS_PBAD508_INDOMITABLE_STOCK"
+msgstr "de Havilland Sea Hornet"
+
+msgid "IDS_PBAD901_ASW_T6"
+msgstr "S.25 Sunderland"
+
+msgid "IDS_PBAD902_ASW_T8"
+msgstr "Handley Page Halifax GR"
+
+msgid "IDS_PBAD903_ASW_T10"
+msgstr "Handley Page Halifax GR"
+
+msgid "IDS_PBAD904_ASW_T5"
+msgstr "S.25 Sunderland"
+
+msgid "IDS_PBAD905_ASW_T6_CV"
+msgstr "S.25 Sunderland"
+
+msgid "IDS_PBAD906_ASW_T8_CV"
+msgstr "Handley Page Halifax GR"
+
+msgid "IDS_PBAD907_ASW_T10_CV"
+msgstr "Handley Page Halifax GR"
+
+msgid "IDS_PBAF001_H_NIMROD"
+msgstr "Nimrod Mk I"
+
+msgid "IDS_PBAF002_G_SEAGLADIATOR"
+msgstr "Sea Gladiator Mk II"
+
+msgid "IDS_PBAF003_B_FIREBRAND_F"
+msgstr "Firebrand F.I"
+
+msgid "IDS_PBAF004_H_SEA_HURR_MKIB"
+msgstr "Sea Hurricane Mk IB"
+
+msgid "IDS_PBAF005_S_SEAFIREII"
+msgstr "Seafire Mk II"
+
+msgid "IDS_PBAF006_F_FIREFLY"
+msgstr "Firefly Mk I"
+
+msgid "IDS_PBAF007_S_SEAFIRE_MKXV"
+msgstr "Seafire F.Mk XV"
+
+msgid "IDS_PBAF008_F_FIREFLY_INDOMITABLE"
+msgstr "Firefly Mk I"
+
+msgid "IDS_PBAF016_FAIREY_F"
+msgstr "Fairey Flycatcher"
+
+msgid "IDS_PBAF017_HAWKER_O"
+msgstr "Hawker Osprey"
+
+msgid "IDS_PBAF018_SEA_G"
+msgstr "Sea Gladiator"
+
+msgid "IDS_PBAF019_SEA_H"
+msgstr "Sea Hurricane Mk IB"
+
+msgid "IDS_PBAF020_SEAFIRE_III"
+msgstr "Seafire Mk III"
+
+msgid "IDS_PBAF021_FAIREY_F_EXETER"
+msgstr "Fairey Flycatcher"
+
+msgid "IDS_PBAF104_HERMES_STOCK"
+msgstr "Gloster Sea Gladiator"
+
+msgid "IDS_PBAF106_FURIOUS_STOCK"
+msgstr "Blackburn Skua"
+
+msgid "IDS_PBAF108_IMPLACABLE_STOCK"
+msgstr "Fairey Firefly"
+
+msgid "IDS_PBAF110_AUDACIOUS_STOCK"
+msgstr "Blackburn Firebrand"
+
+msgid "IDS_PBAF111_EAGLE_STOCK"
+msgstr "Westland Wyvern"
+
+msgid "IDS_PBAF121_EAGLE_JET"
+msgstr "Gloster Meteor"
+
+msgid "IDS_PBAF206_FURIOUS_TOP"
+msgstr "Hawker Sea Hurricane"
+
+msgid "IDS_PBAF208_IMPLACABLE_TOP"
+msgstr "Supermarine Seafire"
+
+msgid "IDS_PBAF210_AUDACIOUS_TOP"
+msgstr "Westland Wyvern"
+
+msgid "IDS_PBAF308_COLOSSUS_STOCK"
+msgstr "Vought Corsair MkIV"
+
+msgid "IDS_PBAF310_F_MALTA"
+msgstr "Blackburn Firebrand"
+
+msgid "IDS_PBAF506_ARKR_SKUA"
+msgstr "Blackburn Skua"
+
+msgid "IDS_PBAF508_INDOMITABLE_STOCK"
+msgstr "de Havilland Sea Hornet"
+
+msgid "IDS_PBAS001_WALRUS"
+msgstr "Supermarine Walrus"
+
+msgid "IDS_PBAS004_SEAFOX"
+msgstr "Seafox"
+
+msgid "IDS_PBAS005_FAIREY_S"
+msgstr "Fairey Swordfish Mk I"
+
+msgid "IDS_PBAS006_ROC_S"
+msgstr "Roc Seaplane"
+
+msgid "IDS_PBAS007_SEA_OTTER"
+msgstr "Sea Otter"
+
+msgid "IDS_PBEE001_UK_DESC"
+msgstr "The canvas combines the image of the St. George's Cross with the flag of the United Kingdom. It has been used as the British naval flag since 1801 to the present day."
+
+msgid "IDS_PBEE001_UK_TITLE"
+msgstr "The British Royal Navy"
+
+msgid "IDS_PBEE001_UK_YEARS"
+msgstr "from 1801"
+
+msgid "IDS_PBEM108_IMPLACABLE_STEAMPUNK"
+msgstr "Intanian Fleet"
+
+msgid "IDS_PBEP075_DUKE_OF_YORK_75"
+msgstr "Victory Day"
+
+msgid "IDS_PBEP076_IMPLACABLE_75"
+msgstr "Victory Day"
+
+msgid "IDS_PBEP108_LIGHTNING_BRITISH"
+msgstr "Royal Navy"
+
+msgid "IDS_PBEP109_JUTLAND_BRITISH"
+msgstr "Royal Navy"
+
+msgid "IDS_PBEP110_DARING_BRITISH"
+msgstr "Royal Navy"
+
+msgid "IDS_PBEP307_HOOD_PERMO_2"
+msgstr "1941"
+
+msgid "IDS_PBEP347_DUKE_OF_YORK_MEDITERRA"
+msgstr "Mediterranean"
+
+msgid "IDS_PBEP348_DUKE_OF_YORK_TROPICS"
+msgstr "Tropical"
+
+msgid "IDS_PBEP349_DREADNOUGHT_UK"
+msgstr "National"
+
+msgid "IDS_PBEP350_WARSPITE_UK"
+msgstr "National"
+
+msgid "IDS_PBEP351_FURIOUS_DAZZLE"
+msgstr "Dazzling"
+
+msgid "IDS_PBEP401_HAWKINS_2021"
+msgstr "Winter"
+
+msgid "IDS_PBEP406_DIDO_MEDITERRANEAN"
+msgstr "Atlantic"
+
+msgid "IDS_PBEP408_TIGER_59_BRITISH"
+msgstr "Remember Jutland"
+
+msgid "IDS_PBEP506_GALLANT_BRITISH"
+msgstr "Royal Navy"
+
+msgid "IDS_PBEP517_COSSACK_BRITISH"
+msgstr "Royal Navy"
+
+msgid "IDS_PBEP518_IMPLACABLE_CVARC"
+msgstr "Wings of the Crown"
+
+msgid "IDS_PBEP519_LEANDER_AJAX"
+msgstr "Ajax 1940"
+
+msgid "IDS_PBEP520_HAWKINS_BRITISH"
+msgstr "Victorian White"
+
+msgid "IDS_PBEP521_DEVONSHIRE_BRITISH"
+msgstr "Victorian White"
+
+msgid "IDS_PBEP522_SURREY_BRITISH"
+msgstr "Victorian White"
+
+msgid "IDS_PBEP523_ALBEMARLE_BRITISH"
+msgstr "Victorian White"
+
+msgid "IDS_PBEP524_DRAKE_BRITISH"
+msgstr "Victorian White"
+
+msgid "IDS_PBEP525_LONDON_BRITISH"
+msgstr "Victorian White"
+
+msgid "IDS_PBEP526_CHESHIRE_BRITISH"
+msgstr "Victorian White"
+
+msgid "IDS_PBEP527_GOLIATH_BRITISH"
+msgstr "Victorian White"
+
+msgid "IDS_PBES106_ARK_ROYAL_SAMHISTORICAL"
+msgstr "Historical"
+
+msgid "IDS_PBES116_ARK_ROYAL_SAM"
+msgstr "Unsinkable Sam"
+
+msgid "IDS_PBES207_DREADNOUGHTNY2022"
+msgstr "Snow and Stars"
+
+msgid "IDS_PBES208_AZUR_FORMIDABLE"
+msgstr "Azur Lane: Formidable"
+
+msgid "IDS_PBES300_CONQUEROR_NY23"
+msgstr "Silver Swirls"
+
+msgid "IDS_PBES305_AGINCOURT_JUTLAND"
+msgstr "Jutland Veteran"
+
+msgid "IDS_PBES306_REPULSENY2022"
+msgstr "Snow and Stars"
+
+msgid "IDS_PBES307_HOOD_VETERAN"
+msgstr "From the Bottom of the Ocean"
+
+msgid "IDS_PBES309_MARLBOROUGH_DOCK"
+msgstr "War Paint"
+
+msgid "IDS_PBES310_INCOMPARABLE_CLAN"
+msgstr "North Sea"
+
+msgid "IDS_PBES317_HOOD_CLEAN"
+msgstr "The Last Conquest"
+
+msgid "IDS_PBES320_PLYMOUTH_CLAN"
+msgstr "Griffin"
+
+msgid "IDS_PBES321_PLYMOUTH_RANKED"
+msgstr "Red Fox"
+
+msgid "IDS_PBES327_DUKE_OF_YORK_ICE"
+msgstr "Arctic"
+
+msgid "IDS_PBES330_INCOMPARABLE_RANKED"
+msgstr "Ahead of the Future"
+
+msgid "IDS_PBES337_AZUR_NELSON"
+msgstr "Azur Lane"
+
+msgid "IDS_PBES340_CELEBRATION_CONQUEROR"
+msgstr "Celebration"
+
+msgid "IDS_PBES347_AZUR_HOOD"
+msgstr "Azur Lane"
+
+msgid "IDS_PBES348_AZUR_BELFAST"
+msgstr "Azur Lane"
+
+msgid "IDS_PBES350_BD8_SCARLET_THUNDER"
+msgstr "Scarlet Thunder"
+
+msgid "IDS_PBES356_WARSPITE_LANTERNFEST20"
+msgstr "Mid-Autumn Festival"
+
+msgid "IDS_PBES357_KING_GEORGE_CONTEST"
+msgstr "Five Years on Steam"
+
+msgid "IDS_PBES358_BELFAST_43_ST_PATRICK"
+msgstr "Irish Emerald"
+
+msgid "IDS_PBES368_BELFAST_59_ST_PATRICK"
+msgstr "Irish Emerald"
+
+msgid "IDS_PBES370_UKBB_ST_VINCENT"
+msgstr "Industrial"
+
+msgid "IDS_PBES378_UKBB_HAWKE"
+msgstr "Industrial"
+
+msgid "IDS_PBES379_UKBB_DUNKAN"
+msgstr "Industrial"
+
+msgid "IDS_PBES380_ST_VINCENT_ARIA"
+msgstr "Chimera"
+
+msgid "IDS_PBES396_REPULSEBLACK"
+msgstr "Special"
+
+msgid "IDS_PBES408_EDINBURGH_FROST"
+msgstr "Arctic"
+
+msgid "IDS_PBES409_NEPTUNE_AZUR"
+msgstr " "
+
+msgid "IDS_PBES410_MINOTAUR_NORMA"
+msgstr "Norma"
+
+msgid "IDS_PBES418_HAMPSHIRE_PRIVATEER"
+msgstr "Cloud Privateer"
+
+msgid "IDS_PBES428_EDINBURGH_RANGER"
+msgstr "Adamas Viridis"
+
+msgid "IDS_PBES438_CHESHIRE_AZUR"
+msgstr " "
+
+msgid "IDS_PBES510_MAD_DARING"
+msgstr "Master of the Water World"
+
+msgid "IDS_PBES518_COSSACK_SAMHISTORICAL"
+msgstr "Historical"
+
+msgid "IDS_PBES520_SOMME"
+msgstr "Lest We Forget"
+
+msgid "IDS_PBES528_COSSACK_SAM"
+msgstr "Unsinkable Sam"
+
+msgid "IDS_PBES538_BLACK_COSSACK"
+msgstr "Special"
+
+msgid "IDS_PBES600_MINOTAUR_HOTROD"
+msgstr "Hot Racer"
+
+msgid "IDS_PBES601_EDINBURGH_HOTROD"
+msgstr "Hot Racer"
+
+msgid "IDS_PBES700_TRASHER_EA"
+msgstr "Victoria Cross"
+
+msgid "IDS_PBES708_STURDY_EA"
+msgstr "Iron Resilience"
+
+msgid "IDS_PBGA002_2_PDR_MKVII_QUAD"
+msgstr "40 mm/39 Vickers QF Mk.VIII on a Mk.VII mount"
+
+msgid "IDS_PBGA004_12MM62_HI"
+msgstr "12.7 mm Mk.III"
+
+msgid "IDS_PBGA007_20MM_OERLIKON_MK4"
+msgstr "20 mm Oerlikon Mk.I on a Mk.IIA mount"
+
+msgid "IDS_PBGA008_2_PDR_MKVIII_8BARREL"
+msgstr "40 mm/39 Vickers QF Mk.VIII on a Mk.VI mount"
+
+msgid "IDS_PBGA012_40MM_BOFORS_MK2"
+msgstr "40 mm/56 OQF Mk.1/2 on an RP Mk.II mount"
+
+msgid "IDS_PBGA020_20MM_OERLIKON_MK_V"
+msgstr "20 mm Oerlikon Mk.II on a Mk.V mount"
+
+msgid "IDS_PBGA022_40MM_BOFORS_MKV"
+msgstr "40 mm/56 OQF on a Boffin mount"
+
+msgid "IDS_PBGA025_40MM_BOFORS_TWIN"
+msgstr "40 mm/56 OQF Mk.XI on a Mk.V mount"
+
+msgid "IDS_PBGA028_BROWNING_M2_MOD2"
+msgstr "12.7 mm Browning M2 Mod.2 "
+
+msgid "IDS_PBGA031_3IN70_MK6"
+msgstr "76.2 mm/70 QF Mk.N1 on a Mk.6 mount"
+
+msgid "IDS_PBGA032_12PDR_12CWT_MK9"
+msgstr "76.2 mm/40 QF HA Mk.I on an HA/LA IX mount"
+
+msgid "IDS_PBGA033_40MM_BOFORS_MK_VI"
+msgstr "40 mm/56 OQF Mk.IX on a Mk.VI mount"
+
+msgid "IDS_PBGA036_STAAG_MARKV"
+msgstr "40 mm/56 OQF Mk.X on a STAAG Mk.2 mount"
+
+msgid "IDS_PBGA042_3IN_HA_12PDR"
+msgstr "76.2 mm/45 QF HA Mk.I on an HA Mk.IV mount"
+
+msgid "IDS_PBGA044_40MM_VICKERS"
+msgstr "40 mm/39 Vickers QF Mk.II on a single mount"
+
+msgid "IDS_PBGA045_MACHINEGUNMAXIM_7_62"
+msgstr "7.7 mm Maxim Mk.I"
+
+msgid "IDS_PBGA049_UP_LAUNCHER"
+msgstr "UP AA Rocket Mk.I"
+
+msgid "IDS_PBGA060_40MM_BOFORS_MARK_IV_HAZEMEYER"
+msgstr "40 mm/56 OQF Mk.1/2 on a Mk.IV mount"
+
+msgid "IDS_PBGA061_40MM_BOFORS_MARK_VII_SINGLE"
+msgstr "40 mm/56 OQF Mk.III on a Mk.VII mount"
+
+msgid "IDS_PBGA067_2PDR_QF_MKII_POMPOM"
+msgstr "40 mm/39 Vickers QF Mk.II on a Mk.II HA mount"
+
+msgid "IDS_PBGA072_2_PDR_MKVII_QUAD"
+msgstr "40 mm/39 Vickers QF Mk.VIII on a Mk.VII mount"
+
+msgid "IDS_PBGA073_2_PDR_MKVIII_8BARREL"
+msgstr "40 mm/39 Vickers QF Mk.VIII on a Mk.VI mount"
+
+msgid "IDS_PBGA074_40MM_BOFORS_MK2"
+msgstr "40 mm/56 OQF Mk.1/2 on an RP Mk.II mount"
+
+msgid "IDS_PBGA082_12MM62_HI"
+msgstr "12.7 mm Mk.III"
+
+msgid "IDS_PBGA083_BREDA_20MM_65"
+msgstr "20 mm Breda Model 1940 on a Model 1940 mount"
+
+msgid "IDS_PBGA085_13_2MM_2BARRELS_BREDA_MG1"
+msgstr "13.2 mm Breda Model 1931 on a twin mount"
+
+msgid "IDS_PBGA088_2_PDR_MKVII_QUAD"
+msgstr "40 mm/39 Vickers QF Mk.VIII on a Mk.VII mount"
+
+msgid "IDS_PBGA097_40MM_BOFORS_MK1"
+msgstr "40 mm/56 OQF Mk.1/2 on an RP Mk.I mount"
+
+msgid "IDS_PBGA098_40MM_2PDR_QF_MKII_POMPOM"
+msgstr "40 mm/39 Vickers QF Mk.II on a Mk.II HA mount"
+
+msgid "IDS_PBGA124_303_LEWIS"
+msgstr "7.7 mm Lewis"
+
+msgid "IDS_PBGA136_20MM_OERLIKON_MK4"
+msgstr "20 mm Oerlikon Mk.I on a Mk.IIIA mount"
+
+msgid "IDS_PBGA140_3IN_62_MARK_75_OTO_MELARA_COMPACT"
+msgstr "76.2 mm/62 OTO-Melara Compact"
+
+msgid "IDS_PBGA152_2_PDR_MKVII_QUAD"
+msgstr "40 mm/39 Vickers QF Mk.VIII on a Mk.VII mount"
+
+msgid "IDS_PBGA167_4IN45_QF_MK_XIX"
+msgstr "102 mm/45 QF Mk.XVI* in a Mk.XIX mount"
+
+msgid "IDS_PBGA194_40MM_BOFORS_5_RP50"
+msgstr "40 mm/56 OQF Mk.XI on an RP50 mount"
+
+msgid "IDS_PBGM001_6IN50_MK_XXIII"
+msgstr "152 mm/50 BL Mk.XXIII on a Mk.XXIII mount"
+
+msgid "IDS_PBGM009_15IN42_MK1"
+msgstr "381 mm/42 Mk.I on a Mk.I mount"
+
+msgid "IDS_PBGM010_15IN42_MK1_RF"
+msgstr "381 mm/42 Mk.I on a Mk.I mount"
+
+msgid "IDS_PBGM016_6IN50_MK_XI"
+msgstr "152 mm/45 BL Mk.XI on a PVI mount"
+
+msgid "IDS_PBGM021_6IN50_MK_XXI"
+msgstr "152 mm/50 BL Mk.XXIII on a Mk.XXI mount"
+
+msgid "IDS_PBGM024_6IN50_QF_MK_V"
+msgstr "152 mm/50 QF Mk.V on a Mk.XXVI mount"
+
+msgid "IDS_PBGM026_4IN50_MK12"
+msgstr "102 mm/50 Mk.9 on a Mk.12 Mod.10 mount"
+
+msgid "IDS_PBGM027_4IN50_MK12"
+msgstr "102 mm/50 Mk.9 on a Mk.12 Mod.10 mount"
+
+msgid "IDS_PBGM037_6IN45_MK_XII"
+msgstr "152 mm/45 Mk.XII on a PXIII* mount"
+
+msgid "IDS_PBGM039_234MM50_MK_XII_TWIN"
+msgstr "234 mm/50 Mk.XII in a turret"
+
+msgid "IDS_PBGM040_234MM50_MK_XII_TRIPLE"
+msgstr "234 mm/50 Mk.XII in a turret"
+
+msgid "IDS_PBGM048_15IN42_MK2"
+msgstr "381 mm/42 Mk.I on a Mk.II mount"
+
+msgid "IDS_PBGM052_15IN42_MK2_B"
+msgstr "381 mm/42 Mk.I on a Mk.II mount"
+
+msgid "IDS_PBGM053_4IN45_QF_MK_XIX"
+msgstr "102 mm/45 QF Mk.XVI* on a Mk.XIX mount"
+
+msgid "IDS_PBGM056_14IN45_BL_MKVII_QUADRO"
+msgstr "356 mm/45 Mk.VII on a Mk.III mount"
+
+msgid "IDS_PBGM057_14IN45_BL_MKVII_TWIN"
+msgstr "356 mm/45 Mk.VII on a Mk.II mount"
+
+msgid "IDS_PBGM058_16_5IN_45_MKII_CUBIC"
+msgstr "419 mm/45 Mk.I on a Type C mount"
+
+msgid "IDS_PBGM059_16_5IN_45_MKII_ROUNDED"
+msgstr "419 mm/45 Mk.I on a Type D mount"
+
+msgid "IDS_PBGM062_18IN_45"
+msgstr "457 mm/45 Mk.II in a turret"
+
+msgid "IDS_PBGM063_13_5IN_45_MARK_V"
+msgstr "343 mm/45 Mk.V on a Mk.II mount"
+
+msgid "IDS_PBGM066_16IN45_BL_MKI"
+msgstr "406 mm/45 Mk.I on a Mk.I mount"
+
+msgid "IDS_PBGM069_12IN45_MKX"
+msgstr "305 mm/45 Mk.X on a BVIII mount"
+
+msgid "IDS_PBGM075_120MM_45_QF_MKIX"
+msgstr "120 mm/45 QF Mk.IX on a CPXIV/XVII/XVIII mount"
+
+msgid "IDS_PBGM077_16IN_45_MKII_CUBIC"
+msgstr "406 mm/45 Mk.II on a Mk.IV Type A mount"
+
+msgid "IDS_PBGM078_16_45_MKII_ROUNDED"
+msgstr "406 mm/45 Mk.II on a Mk.IV Type B mount"
+
+msgid "IDS_PBGM079_120MM_45_QF_CP_MKXIX_TWIN"
+msgstr "120 mm/45 Mk.IX on a CPXIX mount"
+
+msgid "IDS_PBGM080_4IN_45_MKV"
+msgstr "102 mm/45 QF Mk.V on an LA CP Mk.II mount"
+
+msgid "IDS_PBGM081_15IN_45_MKII"
+msgstr "381 mm/45 Mk.VII on a Mk.III mount"
+
+msgid "IDS_PBGM086_4_7IN_50QF_MKXI"
+msgstr "120 mm/50 QF Mk.XI on a CP Mk.XX mount"
+
+msgid "IDS_PBGM087_4_5IN_45_MK4_2BARRELS"
+msgstr "113 mm/45 QF Mk.IV on an RP10 Mk.IV* mount"
+
+msgid "IDS_PBGM089_4_7IN_45_BL_MKI"
+msgstr "120 mm/45 BL Mk.I on a CPVI* mount"
+
+msgid "IDS_PBGM093_4_5IN_45_MK4_1BARREL"
+msgstr "113 mm/45 QF Mk.IV on an RP50 Mk.V* mount"
+
+msgid "IDS_PBGM100_4IN_40_QF_MKIV"
+msgstr "102 mm/40 QF Mk.IV on a PIX mount"
+
+msgid "IDS_PBGM101_15IN42_MK1_VANGUARD"
+msgstr "381 mm/42 Mk.I on a Mk.I/N RP 12 mount"
+
+msgid "IDS_PBGM102_4_5IN45_MK_5"
+msgstr "113 mm/45 QF Mk.IV on an RP41 Mk.VI mount"
+
+msgid "IDS_PBGM104_12IN45_MKX"
+msgstr "305 mm/45 Mk.X on a BVIII mount"
+
+msgid "IDS_PBGM105_8IN50_BL_MK8"
+msgstr "203 mm/50 Mk VIII on a Mk.II* mount"
+
+msgid "IDS_PBGM106_15IN42_MK1_RF_VANGUARD"
+msgstr "381 mm/42 Mk.I on a Mk.I/N RP 12 mount"
+
+msgid "IDS_PBGM119_6IN50_QUAD_MARK_XXIII"
+msgstr "152 mm/50 BL Mk.XXIII on a Mk.XXIII mount"
+
+msgid "IDS_PBGM120_20IN45_MARK_1_TWIN"
+msgstr "508 mm/45 Mk.I in a turret"
+
+msgid "IDS_PBGM121_8IN50_BL_MKIX"
+msgstr "203 mm/50 Mk IX on a Mk.III mount"
+
+msgid "IDS_PBGM123_7_5IN45_BL_MKVI"
+msgstr "190 mm/45 Mk.VI on a CP Mark V mount"
+
+msgid "IDS_PBGM125_8IN50_MK1"
+msgstr "203 mm/50 Mk VIII on a Mk.I* mount"
+
+msgid "IDS_PBGM126_8IN50_MK1_RF"
+msgstr "203 mm/50 Mk VIII on a Mk.I* mount"
+
+msgid "IDS_PBGM129_8IN50_BL_MK8"
+msgstr "203 mm/50 Mk VIII on a Mk.I* mount"
+
+msgid "IDS_PBGM130_127MM_QF_MN2"
+msgstr "127 mm/56 QF on a Mk.N2 twin mount"
+
+msgid "IDS_PBGM131_12IN45_MK13"
+msgstr "305 mm/45 Mk.XIII on a 12in \"Special\" mount"
+
+msgid "IDS_PBGM134_9_2IN_MARK_X_QUADRUPLE"
+msgstr "234 mm/50 Mk.XI in a turret"
+
+msgid "IDS_PBGM138_18IN_45_MK_II_MK_I"
+msgstr "457 mm/45 Mk.II in a turret"
+
+msgid "IDS_PBGM139_5_25IN_50_QF_MKI_MKII"
+msgstr "133 mm/50 QF Mk.I on a Mk.II mount"
+
+msgid "IDS_PBGM142_16_5IN_45_MKIII_TWIN"
+msgstr "419 mm/45 Mk.I in a turret"
+
+msgid "IDS_PBGM144_16_5IN_45_MKIII_TRIPLE"
+msgstr "419 mm/45 Mk.I on a Mk.I mount"
+
+msgid "IDS_PBGM145_12IN_45_MKX_TWIN"
+msgstr "305 mm/45 BL Mk.X on a BVIII* mount"
+
+msgid "IDS_PBGM148_16IN_45_VICKERS_A_TRIPLE"
+msgstr "406 mm/45 Mk.I on a Vickers A mount"
+
+msgid "IDS_PBGM154_4IN_40_MKXII_SI"
+msgstr "102 mm/40 QF Mk.XII on an SI mount"
+
+msgid "IDS_PBGM156_16_5IN_45_BL_MKI_MKIV_QUADRUPLE"
+msgstr "419 mm/45 BL Mk.I on a Mk.IV mount"
+
+msgid "IDS_PBGM158_15IN42_MK1"
+msgstr "381 mm/42 Mk.I on a Mk.I mount"
+
+msgid "IDS_PBGM159_15IN42_MK1_RF"
+msgstr "381 mm/42 Mk.I on a Mk.I mount"
+
+msgid "IDS_PBGM160_8IN50_MKVIII_MKIII_TRIPLE"
+msgstr "203 mm/50 BL Mk.VIII on a Mk.III mount"
+
+msgid "IDS_PBGM161_5_25IN_50_RP10_MK_ISTAR"
+msgstr "133 mm/50 QF Mk.I on a RP10 Mk.II* mount"
+
+msgid "IDS_PBGM164_14IN45_BL_MKVII_C"
+msgstr "356 mm/45 Mk.VII on a Mk.II mount"
+
+msgid "IDS_PBGM165_12IN_50_MK_XVII"
+msgstr "305 mm/50 Mk.XVIII on a turret mount"
+
+msgid "IDS_PBGM166_12IN_50_MK_XVIII"
+msgstr "305 mm/50 Mk.XVIII on a turret mount"
+
+msgid "IDS_PBGM198_6IN50_NEPTUNE"
+msgstr "152 mm/50 BL Mk.XXIII on a Mk.XXV mount"
+
+msgid "IDS_PBGM199_6IN45_DANAE_EM"
+msgstr "152 mm/50 BL Mk.XII on a CPXIV mount"
+
+msgid "IDS_PBGM263_13_5IN_45_MARK_V_Q_MARY"
+msgstr "343 mm/45 Mk.V on a Mk.II* mount"
+
+msgid "IDS_PBGM264_13_5IN_45_MARK_V_TIG_DUKE"
+msgstr "343 mm/45 Mk.V on a Mk.II** mount"
+
+msgid "IDS_PBGM8826_5_MLE_1887_93"
+msgstr "164.7 mm/45 Mle 1887/93"
+
+msgid "IDS_PBGM8826_MARK_I"
+msgstr "UP Mark I"
+
+msgid "IDS_PBGM8827_4MLE_1888_91"
+msgstr "65 mm/50 Mle 1888/91"
+
+msgid "IDS_PBGM8827_TYPE_0"
+msgstr "31 cm/50 Type 0"
+
+msgid "IDS_PBGM990_16IN45_FOR_TEST"
+msgstr "406 mm/45 Mk.II on a Mk.V mount"
+
+msgid "IDS_PBGS006_4IN45_QF_MK_XIX"
+msgstr "102 mm/45 QF Mk.XVI on a Mk.XIX mount"
+
+msgid "IDS_PBGS011_152MM50_TYPE41"
+msgstr "152 mm/50 BL Mk.VII/XII on a PVIII/PIX mount"
+
+msgid "IDS_PBGS013_4IN_45_MK_V"
+msgstr "102 mm/45 QF Mk.V on an HA Mk.III mount"
+
+msgid "IDS_PBGS034_4_5IN45_MK_5"
+msgstr "113 mm/45 QF Mk.V on an RP41 Mk.VI mount"
+
+msgid "IDS_PBGS054_4IN50_BL_MKVII"
+msgstr "102 mm/50 BL Mk.VII on a PII mount"
+
+msgid "IDS_PBGS055_5_25IN_50_QF_MK_I"
+msgstr "133 mm/50 QF Mk.I on a Mk.I mount"
+
+msgid "IDS_PBGS064_4_7IN40_QF_MKVIII"
+msgstr "120 mm/40 QF Mk.VIII on an HA Mk.XII mount"
+
+msgid "IDS_PBGS065_5_25IN_50_RP10_MK_ISTAR"
+msgstr "133 mm/50 QF Mk.I on an RP10 Mk.I mount"
+
+msgid "IDS_PBGS068_6IN_50_BL_MKXXII_MKXVIII"
+msgstr "152 mm/50 BL Mk.XXII on a Mk.XVIII mount"
+
+msgid "IDS_PBGS070_114MM_45_MKIII"
+msgstr "113 mm/45 QF Mk.I/III on an RP10 Mark II BD mount"
+
+msgid "IDS_PBGS071_4IN_50_BL_MKVII"
+msgstr "102 mm/50 BL Mk.VII** on a PVI mount"
+
+msgid "IDS_PBGS091_4_5IN_45_MK5_TWIN_R"
+msgstr "113 mm/45 QF Mk.7 mod.P on a RP 41 Mk.VII mount"
+
+msgid "IDS_PBGS092_4_5IN_45_MK5_TWIN_L"
+msgstr "113 mm/45 QF Mk.7 mod.P on a RP 41 Mk.VII mount"
+
+msgid "IDS_PBGS096_4_5IN45_MARK_III_UD"
+msgstr "113 mm/45 QF Mk.I on a Mk.III UD mount"
+
+msgid "IDS_PBGS099_5_5IN_MK1"
+msgstr "140 mm/50 BL Mk.I on a PI* mount"
+
+msgid "IDS_PBGS103_3IN50_QF_12PDR_18CWT"
+msgstr "76 mm/50 QF Mk.I on a PIV mount"
+
+msgid "IDS_PBGS127_4IN45_QF_MK_XIX"
+msgstr "102 mm/45 QF Mk.XVII on a Mk.XIX mount"
+
+msgid "IDS_PBGS128_4_5IN_45_MK4_2BARRELS"
+msgstr "113 mm/45 QF Mk.IV on an RP10 Mk.IV mount"
+
+msgid "IDS_PBGS132_6IN50_MK13_CASEMATE"
+msgstr "152 mm/50 BL Mk.XIII on a PXI mount"
+
+msgid "IDS_PBGS133_6IN50_MK13_DECK"
+msgstr "152 mm/50 BL Mk.XIII on a shielded mount"
+
+msgid "IDS_PBGS135_4IN_102_MK_IX_TI_MK_1"
+msgstr "102 mm/45 BL Mk.IX on a T.I. Mk.I mount"
+
+msgid "IDS_PBGS137_4_5IN_45_MK3_BD_MK2"
+msgstr "113 mm/45 Mk.III on a Mk.II*** BD mount"
+
+msgid "IDS_PBGS143_6IN_45_MKVII"
+msgstr "152 mm/45 BL Mk.VII on a PVIII mount"
+
+msgid "IDS_PBGS146_4IN50_BL_MKVII_SHIELD"
+msgstr "102 mm/50 BL Mk.VII on a PII mount"
+
+msgid "IDS_PBGS149_4IN50_BL_MKVII_SHIELD"
+msgstr "102 mm/50 BL Mk.VII on a PVI mount"
+
+msgid "IDS_PBGS151_4IN50_BL_MKVII_SHIELD"
+msgstr "102 mm/50 BL Mk.VII on a PVI mount"
+
+msgid "IDS_PBGS154_4IN_40_MKXII_SI"
+msgstr "102 mm QF Mark XII"
+
+msgid "IDS_PBGS157_3IN_HA_12PDR"
+msgstr "76 mm/45 20cwt QF HA Mk.I on a CPV mount"
+
+msgid "IDS_PBGS195_4IN45_XIX_M"
+msgstr "102 mm/45 QF Mk.XVI on an RP50 Mk.XIX mount"
+
+msgid "IDS_PBGS196_4IN45_XX"
+msgstr "102 mm/45 QF Mk.XVI on a Mk.XIX mount"
+
+msgid "IDS_PBGS535_QF_5_2IN_MKI"
+msgstr "Pom-Pom Gun"
+
+msgid "IDS_PBGS8806_MLE_1902"
+msgstr "65 mm/50 Mle 1902"
+
+msgid "IDS_PBGS8806_TYPE_8"
+msgstr "10 cm/50 Type 88"
+
+msgid "IDS_PBGS8811_MARK_II"
+msgstr "205 mm/75 Mk II"
+
+msgid "IDS_PBGT001_INVISIBLE_TA"
+msgstr "533 mm"
+
+msgid "IDS_PBGT005_21IN_QUAD_TORPEDO_TUBE"
+msgstr "533 mm QR Mk II"
+
+msgid "IDS_PBGT023_21IN_3TUBE_TR_MK_IV_R"
+msgstr "533 mm TR Mk IV"
+
+msgid "IDS_PBGT030_21IN_TORPEDO_TUBES_TRIPLE"
+msgstr "533 mm Triple Mk I"
+
+msgid "IDS_PBGT038_21IN_TRIPLE_TORPEDO_TUBE"
+msgstr "533 mm TR Mk I"
+
+msgid "IDS_PBGT041_21IN_TORPEDO_TUBES_TWIN_R"
+msgstr "533 mm DR Mk II"
+
+msgid "IDS_PBGT046_21IN_TORPEDO_TUBES_TWIN_L"
+msgstr "533 mm DR Mk II"
+
+msgid "IDS_PBGT047_21IN_3TUBE_TR_MK_IV_L"
+msgstr "533 mm TR Mk IV"
+
+msgid "IDS_PBGT050_21IN_4TUBE_QR_MK_VII_R"
+msgstr "533 mm QR Mk IV"
+
+msgid "IDS_PBGT051_21IN_4TUBE_QR_MK_VII_L"
+msgstr "533 mm QR Mk IV"
+
+msgid "IDS_PBGT076_21IN_QUAD_TORPEDO_TUBE"
+msgstr "533 mm QR Mk IV"
+
+msgid "IDS_PBGT090_21IN_5TUBE_TORPEDO_TUBE"
+msgstr "533 mm PR Mk II"
+
+msgid "IDS_PBGT094_21IN_TORPEDO_TUBES_TWIN"
+msgstr "533 mm Mk I"
+
+msgid "IDS_PBGT095_21IN_5TUBE_TORPEDO_TUBE"
+msgstr "533 mm PR Mk II"
+
+msgid "IDS_PBGT150_INVISIBLE_TA"
+msgstr "533 mm PR Mk II"
+
+msgid "IDS_PBGT151_INVISIBLE_TA"
+msgstr "450 mm Mk VII"
+
+msgid "IDS_PBGT153_INVISIBLE_TA_RENOWN"
+msgstr "533 mm PR Mk II"
+
+msgid "IDS_PBGT154_622_INVISIBLE_TA"
+msgstr "622 mm PR Mk II"
+
+msgid "IDS_PBGT160_450MM_INVISIBLE_7M"
+msgstr "450 mm Mk VII"
+
+msgid "IDS_PBGT161_533MM_INVISIBLE_7M"
+msgstr "533 mm PR Mk II"
+
+msgid "IDS_PBGT162_622MM_INVISIBLE_7M"
+msgstr "622 mm PR Mk II"
+
+msgid "IDS_PBGT902_4TUBES_R"
+msgstr "622 mm PR Mk IV"
+
+msgid "IDS_PBGT903_4TUBES_L"
+msgstr "622 mm PR Mk IV"
+
+msgid "IDS_PBPA001_381MM_HE_MKVIII"
+msgstr "381 mm HE Mk VIIIb"
+
+msgid "IDS_PBPA002_381MM_AP_APC_MARKXXIIB"
+msgstr "381 mm AP Mk XXIIb"
+
+msgid "IDS_PBPA003_152MM_HE_HE4CRH"
+msgstr "152 mm HE 4crh"
+
+msgid "IDS_PBPA004_102MM_HE_HE_35LBS"
+msgstr "102 mm HE 35 lb"
+
+msgid "IDS_PBPA005_102MM_AP_CAMPBELTOWN"
+msgstr "102 mm SC Mk XVI"
+
+msgid "IDS_PBPA006_102MM_HE_CAMPBELTOWN"
+msgstr "102 mm SC Mk XV"
+
+msgid "IDS_PBPA007_102MM_HE_MG_BS"
+msgstr "102 mm HE 35 lb Practice"
+
+msgid "IDS_PBPA008_102MM_AP_MG_BS"
+msgstr "102 mm AP 38 lb Practice"
+
+msgid "IDS_PBPA009_152MM_AP_100LBS"
+msgstr "152 mm AP 100 lb"
+
+msgid "IDS_PBPA010_152MM_HE_100LBS"
+msgstr "152 mm HE 100 lb"
+
+msgid "IDS_PBPA011_152MM_AP_4CRH"
+msgstr "152 mm AP 4crh"
+
+msgid "IDS_PBPA012_152MM_HE_4CRH"
+msgstr "152 mm HE 4crh"
+
+msgid "IDS_PBPA013_152MM_AP_4CRH_SC"
+msgstr "152 mm AP 4crh SC"
+
+msgid "IDS_PBPA014_152MM_HE_6CRH_SC"
+msgstr "152 mm HE 6crh SC"
+
+msgid "IDS_PBPA015_152MM_HE_6CRH_MK4"
+msgstr "152 mm HE 6crh Mk IV"
+
+msgid "IDS_PBPA016_152MM_AP_6CRH_MK4"
+msgstr "152 mm AP 6crh Mk IV"
+
+msgid "IDS_PBPA017_152MM_AP_MK5"
+msgstr "152 mm AP Mk V"
+
+msgid "IDS_PBPA018_152MM_HE_MK5"
+msgstr "152 mm HE Mk V"
+
+msgid "IDS_PBPA019_114MM_HE_MK16"
+msgstr "113 mm HE Mk XVI"
+
+msgid "IDS_PBPA020_152MM_HE_BEL"
+msgstr "152 mm HE 6crh Mk IV"
+
+msgid "IDS_PBPA021_152MM_AP_BEL"
+msgstr "152 mm AP 6crh Mk IV"
+
+msgid "IDS_PBPA022_152MM_AP_MK5_ALT_F"
+msgstr "152 mm AP Mk V"
+
+msgid "IDS_PBPA023_152MM_HE_MK5_ALT_F"
+msgstr "152 mm HE Mk V"
+
+msgid "IDS_PBPA024_381MM_AP_HOOD"
+msgstr "381 mm AP Mk XIIIa"
+
+msgid "IDS_PBPA025_381MM_HE_HOOD"
+msgstr "381 mm HE Mk VIIIb"
+
+msgid "IDS_PBPA028_305MM_MX_AP"
+msgstr "305 mm AP Mk VIa"
+
+msgid "IDS_PBPA029_305MM_MX_HE"
+msgstr "305 mm HE Mk IIa"
+
+msgid "IDS_PBPA030_102MM_MVII_HE"
+msgstr "102 mm HE Mk II"
+
+msgid "IDS_PBPA031_343MM_MV_IIA_AP"
+msgstr "343 mm AP Mk I"
+
+msgid "IDS_PBPA032_343MM_MV_HE_L"
+msgstr "343 mm HE Mk I"
+
+msgid "IDS_PBPA033_343MM_MV_IA_AP"
+msgstr "343 mm AP Mk Ia"
+
+msgid "IDS_PBPA034_343MM_MV_HE_H"
+msgstr "343 mm HE Mk III"
+
+msgid "IDS_PBPA035_152MM_PVIII_4CRH_HE"
+msgstr "152 mm HE 4crh"
+
+msgid "IDS_PBPA036_114MM_MII_HE"
+msgstr "113 mm HE 5crh"
+
+msgid "IDS_PBPA037_120MM_MXII_HE"
+msgstr "120 mm HE Mk VA"
+
+msgid "IDS_PBPA038_152MM_MXXII_AP"
+msgstr "152 mm AP Mk V"
+
+msgid "IDS_PBPA039_406MM_MI_IB_AP"
+msgstr "406 mm AP Mk IB"
+
+msgid "IDS_PBPA040_406MM_MI_HE"
+msgstr "406 mm HE Mk II"
+
+msgid "IDS_PBPA041_134MM_MI_HE"
+msgstr "133 mm HE Mk IC"
+
+msgid "IDS_PBPA042_356MM_MVII_HE"
+msgstr "356 mm HE Mk VIb"
+
+msgid "IDS_PBPA043_356MM_MVII_MVIIB_AP"
+msgstr "356 mm AP Mk VIIb"
+
+msgid "IDS_PBPA044_406MM_MIV_AP"
+msgstr "406 mm AP Mk III"
+
+msgid "IDS_PBPA045_406MM_MIV_HE"
+msgstr "406 mm HE Mk II"
+
+msgid "IDS_PBPA046_457MM_MII_AP"
+msgstr "457 mm AP Mk II"
+
+msgid "IDS_PBPA047_457MM_MII_HE"
+msgstr "457 mm HE Mk II"
+
+msgid "IDS_PBPA048_120MM_QFMIX_AP_G"
+msgstr "120 mm AP"
+
+msgid "IDS_PBPA049_120MM_QFMIX_HE_G"
+msgstr "120 mm HE"
+
+msgid "IDS_PBPA050_419MM_MII_HE"
+msgstr "419 mm HE Mk I"
+
+msgid "IDS_PBPA051_419MM_MII_AP"
+msgstr "419 mm AP Mk II"
+
+msgid "IDS_PBPA052_381MM_HE_MKVIII_C"
+msgstr "381 mm HE Mk VIIIb"
+
+msgid "IDS_PBPA053_381MM_AP_MKXXIIB_C"
+msgstr "381 mm AP Mk XXIIb"
+
+msgid "IDS_PBPA054_381MM_AP_MKII"
+msgstr "381 mm AP Mk XIIIa"
+
+msgid "IDS_PBPA055_381MM_HE_MKII"
+msgstr "381 mm HE Mk VIIIb"
+
+msgid "IDS_PBPA056_406MM_AP_NELSON"
+msgstr "406 mm AP Mk IB"
+
+msgid "IDS_PBPA057_406MM_HE_NELSON"
+msgstr "406 mm HE Mk II"
+
+msgid "IDS_PBPA058_356MM_HE_DUKE"
+msgstr "356 mm HE Mk VIb"
+
+msgid "IDS_PBPA059_356MM_AP_DUKE"
+msgstr "356 mm AP Mk VIIIb"
+
+msgid "IDS_PBPA060_120_HE_COSSACK"
+msgstr "120 mm HE"
+
+msgid "IDS_PBPA061_120_AP_COSSACK"
+msgstr "120 mm AP"
+
+msgid "IDS_PBPA062_114MM_SAP_55LB"
+msgstr "113 mm SAP 55 lb"
+
+msgid "IDS_PBPA063_102MM_HE_QF_MKIV"
+msgstr "102 mm HE 31 lb"
+
+msgid "IDS_PBPA064_102MM_AP_QF_MKIV"
+msgstr "102 mm SAP 31 lb"
+
+msgid "IDS_PBPA065_102MM_HE_33LBS"
+msgstr "102 mm HE 33 lb"
+
+msgid "IDS_PBPA066_102MM_AP_38LBS"
+msgstr "102 mm SAP 38 lb"
+
+msgid "IDS_PBPA067_120MM_HE_62LBS"
+msgstr "120 mm HE 62 lb"
+
+msgid "IDS_PBPA068_120MM_SAP_62LBS"
+msgstr "120 mm SAP 62 lb"
+
+msgid "IDS_PBPA069_114MM_MII_HE_MAIN"
+msgstr "113 mm HE 5crh"
+
+msgid "IDS_PBPA070_140MM_HE_BL_MKI"
+msgstr "140 mm HE Mk ID"
+
+msgid "IDS_PBPA071_381MM_HE_VANGUARD"
+msgstr "381 mm HE Mk VIIIb SC"
+
+msgid "IDS_PBPA072_381MM_AP_VANGUARD"
+msgstr "381 mm AP Mk XXIIb SC"
+
+msgid "IDS_PBPA073_76MM_HE_MK27M1"
+msgstr "76 mm HE Mk27"
+
+msgid "IDS_PBPA075_305MM_AP_DREAD"
+msgstr "305 mm AP Mk VIa"
+
+msgid "IDS_PBPA076_305MM_HE_DREAD"
+msgstr "305 mm HE Mk IIa"
+
+msgid "IDS_PBPA077_152MM_ATBA_HE"
+msgstr "152 mm HE Mk V"
+
+msgid "IDS_PBPA077_152MM_MXXII_HE"
+msgstr "152 mm HE Mk V"
+
+msgid "IDS_PBPA078_203MM_HE_EXETER"
+msgstr "203 mm HE 256 lb"
+
+msgid "IDS_PBPA079_203MM_AP_EXETER"
+msgstr "203 mm AP 256 lb"
+
+msgid "IDS_PBPA080_419MM_MII_AP_TEST"
+msgstr "419 mm AP Mk II"
+
+msgid "IDS_PBPA081_381MM_AP_MKII_TEST"
+msgstr "381 mm AP Mk XIIIa"
+
+msgid "IDS_PBPA082_457MM_MII_TEST"
+msgstr "457 mm AP Mk II"
+
+msgid "IDS_PBPA083_234MM_HE_6CRH"
+msgstr "234 mm HE 6 CRH"
+
+msgid "IDS_PBPA084_234MM_AP_6CRH"
+msgstr "234 mm AP 6 CRH"
+
+msgid "IDS_PBPA085_203MM_HE_256LBS"
+msgstr "203 mm HE 256 lb"
+
+msgid "IDS_PBPA086_203MM_AP_256LBS"
+msgstr "203 mm AP 256 lb"
+
+msgid "IDS_PBPA087_203MM_AP_LONDON"
+msgstr "203 mm AP 256 lb"
+
+msgid "IDS_PBPA088_203MM_HE_LONDON"
+msgstr "203 mm HE 256 lb"
+
+msgid "IDS_PBPA089_190MM_HE_200LBS"
+msgstr "190 mm HE 200 fn."
+
+msgid "IDS_PBPA090_190MM_AP_200LBS"
+msgstr "190 mm AP 200 fn."
+
+msgid "IDS_PBPA091_234MM_HE_CHESHIRE"
+msgstr "234 mm HE 6 CRH"
+
+msgid "IDS_PBPA092_234MM_AP_CHESHIRE"
+msgstr "234 mm AP 6 CRH"
+
+msgid "IDS_PBPA093_152MM_AP_BELFAST2"
+msgstr "152 mm AP 6crh Mk IV"
+
+msgid "IDS_PBPA094_152MM_HE_BELFAST2"
+msgstr "152 mm HE 6crh Mk IV mod.1"
+
+msgid "IDS_PBPA095_152MM_HE_PLYMOUTH"
+msgstr "152 mm HE 6crh Mk IV"
+
+msgid "IDS_PBPA096_152MM_AP_PLYMOUTH"
+msgstr "152 mm AP 6crh Mk IV"
+
+msgid "IDS_PBPA097_305MM_HE_AGINCOURT"
+msgstr "305 mm HE Mk IIa"
+
+msgid "IDS_PBPA098_305MM_AP_AGINCOURT"
+msgstr "305 mm AP Mk VIa"
+
+msgid "IDS_PBPA099_152MM_AP_TIGER59"
+msgstr "152 mm AP Mk V"
+
+msgid "IDS_PBPA100_127MM_HE_DRUID"
+msgstr "127 mm HE 58 lb Mk N2"
+
+msgid "IDS_PBPA101_127MM_AP_DRUID"
+msgstr "127 mm AP 58 lb Mk N2"
+
+msgid "IDS_PBPA102_381MM_HE_REPULSE"
+msgstr "381 mm HE Mk VIIIb"
+
+msgid "IDS_PBPA103_381MM_AP_REPULSE"
+msgstr "381 mm AP Mk XXIIb"
+
+msgid "IDS_PBPA104_102MM_HE_31LBS"
+msgstr "102 mm HE Mk IX"
+
+msgid "IDS_PBPA105_508MM_HE_INCOMPARABLE"
+msgstr "508 mm HE Mk I"
+
+msgid "IDS_PBPA106_508MM_AP_INCOMPARABLE"
+msgstr "508 mm AP Mk I"
+
+msgid "IDS_PBPA107_234MM_HE_GIBRALTAR"
+msgstr "234 mm HE 6 CRH"
+
+msgid "IDS_PBPA108_234MM_AP_GIBRALTAR"
+msgstr "234 mm AP 6 CRH"
+
+msgid "IDS_PBPA109_356MM_HE_MARLB"
+msgstr "356 mm HE Mk VIb"
+
+msgid "IDS_PBPA110_356MM_AP_MARLB"
+msgstr "356 mm AP Mk VIIb"
+
+msgid "IDS_PBPA111_133MM_HE_DIDO"
+msgstr "133 mm HE Mk IC"
+
+msgid "IDS_PBPA112_133MM_AP_DIDO"
+msgstr "133 mm AP Mk IC"
+
+msgid "IDS_PBPA113_152MM_AP_MK5_T11"
+msgstr "152 mm AP Mk V"
+
+msgid "IDS_PBPA114_305MM_MX_HE_BC"
+msgstr "305 mm HE Mk IIb"
+
+msgid "IDS_PBPA115_305MM_MX_AP_BC"
+msgstr "305 mm AP Mk VIb"
+
+msgid "IDS_PBPA116_343MM_MV_HE_BC"
+msgstr "343 mm HE Mk Ia"
+
+msgid "IDS_PBPA117_343MM_MV_AP_BC"
+msgstr "343 mm AP Mk Ia"
+
+msgid "IDS_PBPA118_381MM_HE_MKVIII_BC"
+msgstr "381 mm HE Mk VIIIc"
+
+msgid "IDS_PBPA119_381MM_AP_MKXXIIB_BC"
+msgstr "381 mm AP Mk XXIIc"
+
+msgid "IDS_PBPA120_381MM_HE_MKII_BC"
+msgstr "381 mm HE Mk VIIIc"
+
+msgid "IDS_PBPA121_381MM_AP_MKII_BC"
+msgstr "381 mm AP Mk XIIIb"
+
+msgid "IDS_PBPA122_419MM_MII_HE_BC"
+msgstr "419 mm HE Mk Ia"
+
+msgid "IDS_PBPA123_419MM_MII_AP_BC"
+msgstr "419 mm AP Mk IIa"
+
+msgid "IDS_PBPA124_457MM_MII_HE_BC"
+msgstr "457 mm HE Mk IIa"
+
+msgid "IDS_PBPA125_457MM_MII_AP_BC"
+msgstr "457 mm AP Mk IIa"
+
+msgid "IDS_PBPA126_419MM_HE_COLLINGWOOD"
+msgstr "419 mm HE Mk I"
+
+msgid "IDS_PBPA127_419MM_AP_COLLINGWOOD"
+msgstr "419 mm AP Mk II"
+
+msgid "IDS_PBPA128_406MM_MIV_HE_BC"
+msgstr "406 mm HE Mk IIa"
+
+msgid "IDS_PBPA129_406MM_MIV_AP_BC"
+msgstr "406 mm AP Mk IIIa"
+
+msgid "IDS_PBPA130_203MM_AP_HAMPSHIRE"
+msgstr "203 mm AP 256 lb"
+
+msgid "IDS_PBPA132_381MM_HE_RENOWN"
+msgstr "381 mm HE Mk VIIIc"
+
+msgid "IDS_PBPA133_381MM_AP_RENOWN"
+msgstr "381 mm AP Mk XXIIc"
+
+msgid "IDS_PBPA134_234MM_AP_MONMOUTH"
+msgstr "234 mm AP 6 CRH"
+
+msgid "IDS_PBPA135_234MM_HE_MONMOUTH"
+msgstr "234 mm HE 6 CRH"
+
+msgid "IDS_PBPA136_203MM_HE_NOTTINGHAM"
+msgstr "203 mm HE 256 lb"
+
+msgid "IDS_PBPA137_203MM_AP_NOTTINGHAM"
+msgstr "203 mm AP 256 lb"
+
+msgid "IDS_PBPA138_419MM_MII_HE_T11"
+msgstr "419 mm HE Mk I"
+
+msgid "IDS_PBPA139_419MM_MII_AP_T11"
+msgstr "419 mm AP Mk II"
+
+msgid "IDS_PBPA140_356MM_HE_DEFENCE"
+msgstr "356 mm HE Mk VIb"
+
+msgid "IDS_PBPA141_356MM_AP_DEFENCE"
+msgstr "356 mm AP Mk VIIb"
+
+msgid "IDS_PBPA142_419MM_HE_SCARLET"
+msgstr "419 mm HE Mk Ia"
+
+msgid "IDS_PBPA143_419MM_AP_SCARLET"
+msgstr "419 mm AP Mk IIa"
+
+msgid "IDS_PBPA144_114MM_HE_SOMME"
+msgstr "113 mm HE 5crh"
+
+msgid "IDS_PBPA145_114MM_SAP_SOMME"
+msgstr "113 mm SAP 55 lb"
+
+msgid "IDS_PBPA146_305MM_HE_RESISTANCE"
+msgstr "305 mm HE Mk IIIa"
+
+msgid "IDS_PBPA147_305MM_AP_RESISTANCE"
+msgstr "305 mm AP Mk VIIa"
+
+msgid "IDS_PBPA980_406MM_HE_T10"
+msgstr "406 mm HE Mod. 1937"
+
+msgid "IDS_PBPA981_406MM_AP_T10"
+msgstr "406 mm AP Model 1937"
+
+msgid "IDS_PBPA990_234MM_HE_CYCLOPS"
+msgstr "234 mm HE 6 CRH"
+
+msgid "IDS_PBPA991_234MM_AP_CYCLOPS"
+msgstr "234 mm AP 6 CRH"
+
+msgid "IDS_PBPA992_457MM_HE_LAWRENCE"
+msgstr "457 mm HE Mk II"
+
+msgid "IDS_PBPA993_457MM_AP_LAWRENCE"
+msgstr "457 mm AP Mk II"
+
+msgid "IDS_PBPA994_102MM_CS_SUB"
+msgstr "102 mm CS 35 lb"
+
+msgid "IDS_PBPA995_76MM_CS_SUB"
+msgstr "76 mm CS 20 lb"
+
+msgid "IDS_PBPB104_HERMES_STOCK"
+msgstr "40 lb G.P. Bomb"
+
+msgid "IDS_PBPB106_FURIOUS_STOCK"
+msgstr "250 lb G.P. Bomb"
+
+msgid "IDS_PBPB107_ARKR_250LB"
+msgstr "40 lb G.P. Bomb"
+
+msgid "IDS_PBPB108_IMPLACABLE_STOCK"
+msgstr "250 lb G.P. Bomb Mk.I"
+
+msgid "IDS_PBPB110_AUDACIOUS_STOCK"
+msgstr "500 lb G.P. Bomb"
+
+msgid "IDS_PBPB111_EAGLE_STOCK"
+msgstr "500 lb G.P. Bomb"
+
+msgid "IDS_PBPB112_MALTA_STOCK"
+msgstr "500 lb G.P. Bomb"
+
+msgid "IDS_PBPB121_EAGLE_JET"
+msgstr "1000 lb G.P. Bomb"
+
+msgid "IDS_PBPB206_FURIOUS_TOP"
+msgstr "250 lb G.P. Bomb"
+
+msgid "IDS_PBPB208_IMPLACABLE_TOP"
+msgstr "250 lb G.P. Bomb Mk.I"
+
+msgid "IDS_PBPB210_AUDACIOUS_TOP"
+msgstr "500 lb G.P. Bomb"
+
+msgid "IDS_PBPB308_COLOSSUS_STOCK"
+msgstr "250 lb G.P. Bomb Mk.I"
+
+msgid "IDS_PBPB508_INDOMITABLE_STOCK"
+msgstr "250 lb G.P. Bomb"
+
+msgid "IDS_PBPD100_DEPTH_113KG_MOD0"
+msgstr "250 lb Bomb Mk VIII mod.0"
+
+msgid "IDS_PBPD101_DEPTH_113KG"
+msgstr "250 lb Bomb Mk VIII"
+
+msgid "IDS_PBPD102_DEPTH_200KG"
+msgstr "450 lb Bomb Mk VII"
+
+msgid "IDS_PBPD103_DEPTH_T5"
+msgstr "100 lb Bomb Mk VIII"
+
+msgid "IDS_PBPD104_DEPTH_T8"
+msgstr "350 lb Bomb Mk VIII"
+
+msgid "IDS_PBPD105_DEPTH_T10"
+msgstr "650 lb Bomb Mk VIII"
+
+msgid "IDS_PBPD106_DEPTH_CV_6"
+msgstr "100 lb Bomb Mk VIII"
+
+msgid "IDS_PBPD107_DEPTH_CV_8"
+msgstr "350 lb Bomb Mk VIII"
+
+msgid "IDS_PBPD108_DEPTH_CV_10"
+msgstr "650 lb Bomb Mk VIII"
+
+msgid "IDS_PBPN998_PLANESEAMINE_T10"
+msgstr " "
+
+msgid "IDS_PBPN999_PLANESEAMINE"
+msgstr " "
+
+msgid "IDS_PBPR104_HERMES_STOCK"
+msgstr "RP-3 18 lb Mk.I"
+
+msgid "IDS_PBPR106_FURIOUS_STOCK"
+msgstr "RP-3 60 lb No1 Mk.I"
+
+msgid "IDS_PBPR108_IMPLACABLE_STOCK"
+msgstr "RP-3 60 lb No1 Mk.I"
+
+msgid "IDS_PBPR110_AUDACIOUS_STOCK"
+msgstr "RP-3 60 lb No2 Mk.I"
+
+msgid "IDS_PBPR111_EAGLE_STOCK"
+msgstr "RP-3 60 lb No2 Mk.I"
+
+msgid "IDS_PBPR112_MALTA_STOCK"
+msgstr "RP-3 60 lb No2 Mk.I"
+
+msgid "IDS_PBPR121_EAGLE_JET"
+msgstr "RP-3 60 lb No2 Mk.I"
+
+msgid "IDS_PBPR206_FURIOUS_TOP"
+msgstr "RP-3 60 lb No1 Mk.I"
+
+msgid "IDS_PBPR208_IMPLACABLE_TOP"
+msgstr "RP-3 60 lb No2 Mk.I"
+
+msgid "IDS_PBPR209_ARKR_RP3_60LB"
+msgstr "RP-3 60 lb No1 Mk.I"
+
+msgid "IDS_PBPR210_AUDACIOUS_TOP"
+msgstr "RP-3 60 lb No2 Mk.I"
+
+msgid "IDS_PBPR308_COLOSSUS_STOCK"
+msgstr "127 mm HVAR"
+
+msgid "IDS_PBPR508_INDOMITABLE_STOCK"
+msgstr "RP-3 60 lb No1 Mk.I"
+
+msgid "IDS_PBPT001_450_MKVI"
+msgstr "450 mm Mk VII"
+
+msgid "IDS_PBPT002_CAMPBELTOWN"
+msgstr "533 mm Mk VIII"
+
+msgid "IDS_PBPT003_CAMPBELTOWN"
+msgstr "533 mm Mk IV"
+
+msgid "IDS_PBPT004_533_MKII"
+msgstr "533 mm Mk II"
+
+msgid "IDS_PBPT005_533_MKV"
+msgstr "533 mm Mk V"
+
+msgid "IDS_PBPT006_533_MKVII"
+msgstr "533 mm Mk VII"
+
+msgid "IDS_PBPT007_533_MKIX"
+msgstr "533 mm Mk IX"
+
+msgid "IDS_PBPT008_533_MKIX2"
+msgstr "533 mm Mk IX*"
+
+msgid "IDS_PBPT009_533_MKIX3"
+msgstr "533 mm Mk IX**"
+
+msgid "IDS_PBPT010_533_MKIXM"
+msgstr "533 mm Mk IXM"
+
+msgid "IDS_PBPT011_TORP_GALLANT"
+msgstr "533 mm Mk IX"
+
+msgid "IDS_PBPT012_533_COSSACK"
+msgstr "533 mm Mk IXM"
+
+msgid "IDS_PBPT013_533_EXETER"
+msgstr "533 mm Mk IX*"
+
+msgid "IDS_PBPT014_533_LONDON"
+msgstr "533 mm Mk VII"
+
+msgid "IDS_PBPT015_533_MKIXM_CHESHIRE"
+msgstr "533 mm Mk IXM"
+
+msgid "IDS_PBPT016_533_BELFAST2"
+msgstr "533 mm Mk IX*"
+
+msgid "IDS_PBPT017_533_PLYMOUTH"
+msgstr "533 mm Mk IXM"
+
+msgid "IDS_PBPT018_533_INCOMPARABLE"
+msgstr "533 mm Mk IXM"
+
+msgid "IDS_PBPT019_533_DIDO"
+msgstr "533 mm Mk IX*"
+
+msgid "IDS_PBPT020_533_MKIXM_T11"
+msgstr "533 mm Mk IXM"
+
+msgid "IDS_PBPT021_622_MKI_DUNCAN"
+msgstr "622 mm Mk I"
+
+msgid "IDS_PBPT022_622_MKI_VINCENT"
+msgstr "622 mm Mk I"
+
+msgid "IDS_PBPT023_533_HAMPSHIRE"
+msgstr "533 mm Mk IXM"
+
+msgid "IDS_PBPT024_533_MKII_MANEUVER"
+msgstr "533 mm Mk II"
+
+msgid "IDS_PBPT025_533_SUB"
+msgstr "533 mm Mk VIII"
+
+msgid "IDS_PBPT026_533MM_MKVII_SUB"
+msgstr "533 mm Mk VIII"
+
+msgid "IDS_PBPT027_533MM_MKVII_SUB_MAG"
+msgstr "533 mm Mk VIII MZ"
+
+msgid "IDS_PBPT028_533_MKIX2_MANEUVER"
+msgstr "533 mm Mk IX*"
+
+msgid "IDS_PBPT029_533_MKIX3_SOMME"
+msgstr "533 mm Mk IX**"
+
+msgid "IDS_PBPT030_533_MKVII_MONMUTH"
+msgstr "533 mm Mk VII"
+
+msgid "IDS_PBPT031_533_RENOWN"
+msgstr "533 mm Mk II"
+
+msgid "IDS_PBPT032_533MM_MKVII_SUB"
+msgstr "533 mm Mk VIII"
+
+msgid "IDS_PBPT033_533MM_MKVII_SUB_MAG"
+msgstr "533 mm Mk VIII MZ"
+
+msgid "IDS_PBPT034_533_SUB_MAG"
+msgstr "533 mm Mk VIII MZ"
+
+msgid "IDS_PBPT035_533MM_MKVII_MOD0_SUB"
+msgstr "533 mm Mk VIII Mod 0*"
+
+msgid "IDS_PBPT036_533MM_MKVII_MOD0_SUB_MAG"
+msgstr "533 mm Mk VIII MZ Mod 0"
+
+msgid "IDS_PBPT037_533MM_MKVII_MOD0_SUB"
+msgstr "533 mm Mk VIII Mod 0**"
+
+msgid "IDS_PBPT038_533MM_MKVII_SUB_MOD0_MAG"
+msgstr "533 mm Mk VIII MZ Mod 0"
+
+msgid "IDS_PBPT039_533_MOD0_SUB"
+msgstr "533 mm Mk VIII Mod 0"
+
+msgid "IDS_PBPT040_533MM_MOD0_SUB_MAG"
+msgstr "533 mm Mk VIII MZ Mod 0"
+
+msgid "IDS_PBPT041_533MM_ALLIANCE"
+msgstr "533 mm Mk VIII"
+
+msgid "IDS_PBPT042_533MM_ALLIANCE_MAG"
+msgstr "533 mm Mk VIII MZ"
+
+msgid "IDS_PBPT043_533MM_NOTTINGHAM"
+msgstr "533 mm Mk VII"
+
+msgid "IDS_PBPT044_622MM_DEFENCE"
+msgstr "622 mm Mk I"
+
+msgid "IDS_PBPT045_622_SCARLET"
+msgstr "622 mm Mk I"
+
+msgid "IDS_PBPT104_HERMES_STOCK"
+msgstr "Mark VIII"
+
+msgid "IDS_PBPT106_FURIOUS_STOCK"
+msgstr "Mark VIII"
+
+msgid "IDS_PBPT107_ARKR_MKVIII"
+msgstr "Mark VIII"
+
+msgid "IDS_PBPT108_IMPLACABLE_STOCK"
+msgstr "Mark XII"
+
+msgid "IDS_PBPT110_AUDACIOUS_STOCK"
+msgstr "Mark XVII"
+
+msgid "IDS_PBPT111_EAGLE_STOCK"
+msgstr "Mark XVII"
+
+msgid "IDS_PBPT112_MALTA_STOCK"
+msgstr "Mark XVII"
+
+msgid "IDS_PBPT121_EAGLE_JET"
+msgstr "Mark XVIII"
+
+msgid "IDS_PBPT206_FURIOUS_TOP"
+msgstr "Mark XII"
+
+msgid "IDS_PBPT208_IMPLACABLE_TOP"
+msgstr "Mark XV"
+
+msgid "IDS_PBPT210_AUDACIOUS_TOP"
+msgstr "Mark XVII"
+
+msgid "IDS_PBPT308_COLOSSUS_STOCK"
+msgstr "Mark XII"
+
+msgid "IDS_PBPT508_INDOMITABLE_STOCK"
+msgstr "Mark XV"
+
+msgid "IDS_PBPT901_622MM_LAWRENCE"
+msgstr "622 mm Mk I*"
+
+msgid "IDS_PBPT990_CYCLOPS"
+msgstr "533 mm Mk IXM"
+
+msgid "IDS_PBSA106"
+msgstr "Furious"
+
+msgid "IDS_PBSA106_DESCR"
+msgstr "HMS Furious was laid down as a light battlecruiser of the Courageous class, but during World War I it was decided to convert the ship into an aircraft carrier: the superstructures were replaced with a hangar and a flight deck. During World War II, the carrier participated in the hunt for the Gneisenau, in anti-submarine patrols, and in the Norwegian campaign. In 1943, Furious participated in the hunt for the Tirpitz hiding in the Norwegian fjords."
+
+msgid "IDS_PBSA106_FULL"
+msgstr "Furious"
+
+msgid "IDS_PBSA106_NUMBER"
+msgstr "1"
+
+msgid "IDS_PBSA106_YEAR"
+msgstr "1917"
+
+msgid "IDS_PBSA108"
+msgstr "Implacable"
+
+msgid "IDS_PBSA108_DESCR"
+msgstr "Illustrious-class aircraft carriers were designed based on effective Ark Royal, but they received reinforced armor. To comply with the treaty limitations on displacement, the hangar capacity was reduced to mere 36 aircraft. The Implacable class emerged as an improved series with the hangar capacity increased to 60 aircraft. HMS Implacable was engaged in operations against German ships in Norway and was transferred to the Pacific afterward. The aircraft carrier took part in supporting the landing on Okinawa and in operations against Japanese aviation near Honshu."
+
+msgid "IDS_PBSA108_FULL"
+msgstr "Implacable"
+
+msgid "IDS_PBSA108_NUMBER"
+msgstr "2"
+
+msgid "IDS_PBSA108_YEAR"
+msgstr "1945"
+
+msgid "IDS_PBSA111"
+msgstr "Eagle"
+
+msgid "IDS_PBSA111_DESCR"
+msgstr "An aircraft carrier, laid down as HMS Audacious, was upgraded during the construction process to carry jet aircraft and entered service as HMS Eagle. In 1954–1955, after a short service in the Mediterranean, the carrier underwent a second refurbishment, during which she was fitted with a small, angled flight deck. The ship participated in the Suez Crisis. The ship underwent her next significant overhaul in 1959–1964. She received an increased angled flight deck and anti-aircraft missile system. As a result, the full water displacement exceeded 54,000 tons."
+
+msgid "IDS_PBSA111_FULL"
+msgstr "Eagle"
+
+msgid "IDS_PBSA111_NUMBER"
+msgstr "1"
+
+msgid "IDS_PBSA111_YEAR"
+msgstr "1951"
+
+msgid "IDS_PBSA204"
+msgstr "Hermes"
+
+msgid "IDS_PBSA204_DESCR"
+msgstr "The first ship in the world laid down as an aircraft carrier. It was based on a cruiser hull of the D type. After beginning service, Hermes was sent to the Mediterranean, and later to the China Station, where it served for ten years. During World War II, Hermes participated in anti-submarine patrols, the raid on Dakar, and the search for the pocket battleship Graf Spee. In the winter of 1941–42, the carrier arrived in Sri Lanka to prepare for the invasion of Madagascar. Hermes was sunk by aircraft from Japanese carriers on April 9, 1942."
+
+msgid "IDS_PBSA204_FULL"
+msgstr "Hermes"
+
+msgid "IDS_PBSA204_NUMBER"
+msgstr "1"
+
+msgid "IDS_PBSA204_YEAR"
+msgstr "1924"
+
+msgid "IDS_PBSA210"
+msgstr "Audacious"
+
+msgid "IDS_PBSA210_DESCR"
+msgstr "After the naval treaty displacement limitations were lifted and heavier aircraft appeared, the Admiralty was prompted to build carriers with significantly larger dimensions than those of their predecessors. This is how the Audacious class appeared: The designers took the successful Implacable class and increased the displacement by 50%. The ship received a full-fledged double-level hangar of increased size and reinforced armor for the flight deck, whereas the hangar's armor protection remained the same."
+
+msgid "IDS_PBSA210_FULL"
+msgstr "Audacious"
+
+msgid "IDS_PBSA210_NUMBER"
+msgstr "1"
+
+msgid "IDS_PBSA210_YEAR"
+msgstr "1945"
+
+msgid "IDS_PBSA508"
+msgstr "Indomitable"
+
+msgid "IDS_PBSA508_DESCR"
+msgstr "HMS Indomitable, the fourth ship of the Illustrious class, was an attempt to address the problem of the small number of aircraft: the hangar was expanded by an additional 'half-hangar', allowing it to carry 48 aircraft, but leading to a reduction in armor thickness. The carrier's distinctive feature was its aerodynamic shape. The carrier participated in the Allied landings in Madagascar and Operation Pedestal. After the war, Indomitable replaced the battleship Vanguard as the flagship of the Home Fleet."
+
+msgid "IDS_PBSA508_FULL"
+msgstr "Indomitable"
+
+msgid "IDS_PBSA508_NUMBER"
+msgstr "4"
+
+msgid "IDS_PBSA508_YEAR"
+msgstr "1941"
+
+msgid "IDS_PBSA510"
+msgstr "Malta"
+
+msgid "IDS_PBSA510_DESCR"
+msgstr "1942 sparked an idea to build an aircraft carrier whose size would be limited only by the dock dimensions. In late 1942, work on Project X1 commenced—a ship with a displacement of 56,800 tons. The main disputes arose around the hangar, as previous ships were built with an entirely closed hangar. However, the U.S. aircraft carriers' operating experience showed that it's necessary to warm up aircraft engines in the hangar to carry out a massive launch of the air group. The choice fell on a project with an open hangar and two aircraft lifts on the port side. All works were stopped with the end of World War II."
+
+msgid "IDS_PBSA510_FULL"
+msgstr "Malta"
+
+msgid "IDS_PBSA510_NUMBER"
+msgstr "1"
+
+msgid "IDS_PBSA510_YEAR"
+msgstr "1945"
+
+msgid "IDS_PBSA518"
+msgstr "Ark Royal"
+
+msgid "IDS_PBSA518_DESCR"
+msgstr "The new aircraft carrier was to combine all the innovations: a double-level hangar, steam catapults built into the deck, heavy armor, and multipurpose guns. The armor of the hangar and the flight deck had to be sacrificed to stay within the displacement limits. In May 1941, a torpedo bomber from Ark Royal managed to hit Bismarck, which played its role in the sinking of the battleship. On November 13, Ark Royal was hit by a torpedo. After a long struggle for survivability, it was ordered to abandon the ship, and the aircraft carrier capsized and disappeared underwater."
+
+msgid "IDS_PBSA518_FULL"
+msgstr "Ark Royal"
+
+msgid "IDS_PBSA518_NUMBER"
+msgstr "1"
+
+msgid "IDS_PBSA518_YEAR"
+msgstr "1938"
+
+msgid "IDS_PBSA528"
+msgstr "Colossus"
+
+msgid "IDS_PBSA528_DESCR"
+msgstr "The Colossus class was envisioned as an intermediate link between the heavy aircraft carriers of the Illustrious class and the U.S. escort ships; the hull was built according to the technology used for constructing merchant ships, while the propulsion unit was partially borrowed from light cruisers. Colossus took part in the liberation of Hong Kong and Shanghai as the flagship of the 11th Aircraft Carriers Squadron. In 1946, she was handed over to the French Navy and renamed Arromanches. In the ranks of the French Navy, the aircraft carrier participated in combat operations in Indochina and the Suez Crisis."
+
+msgid "IDS_PBSA528_FULL"
+msgstr "Colossus"
+
+msgid "IDS_PBSA528_NUMBER"
+msgstr "10"
+
+msgid "IDS_PBSA528_YEAR"
+msgstr "1944"
+
+msgid "IDS_PBSA910"
+msgstr "[Audacious]"
+
+msgid "IDS_PBSA910_DESCR"
+msgstr "This ship is a copy of the Audacious ship and is intended for Clan Battles only."
+
+msgid "IDS_PBSA910_FULL"
+msgstr "[Audacious]"
+
+msgid "IDS_PBSA910_NUMBER"
+msgstr "1"
+
+msgid "IDS_PBSA910_YEAR"
+msgstr "1945"
+
+msgid "IDS_PBSB002"
+msgstr "Warspite"
+
+msgid "IDS_PBSB002_DESCR"
+msgstr "HMS Warspite joined the 5th Battle Squadron in 1915. It participated in the Battle of Jutland and, after World War I, served as the flagship of the Mediterranean Fleet. With the start of World War II, it was transferred to the Home Fleet, participating in the Battle of Narvik, where it sank a German destroyer. In 1940, it returned to the Mediterranean, where it damaged the flagship of the Italian fleet in the Battle of Punta Stilo. In 1941, at the Battle of Cape Matapan, it sank two Italian heavy cruisers. In 1943–1944, as part of the Eastern Fleet, it covered the Allied landings in Sicily and Normandy."
+
+msgid "IDS_PBSB002_FULL"
+msgstr "Warspite"
+
+msgid "IDS_PBSB002_NUMBER"
+msgstr "5"
+
+msgid "IDS_PBSB002_YEAR"
+msgstr "1915"
+
+msgid "IDS_PBSB103"
+msgstr "Bellerophon"
+
+msgid "IDS_PBSB103_DESCR"
+msgstr "During the construction of Dreadnought, the advantages of ships of this type over pre-dreadnought battleships became evident. In 1906, funds were allocated for the construction of three new ships. The Bellerophon differed from its predecessor by having a larger caliber of anti-torpedo guns, the presence of anti-torpedo bulkheads, and modified armor. In 1909, the ship joined the Home Fleet. During World War I, it served in the 4th Battle Squadron of the Grand Fleet and participated in the Battle of Jutland."
+
+msgid "IDS_PBSB103_FULL"
+msgstr "Bellerophon"
+
+msgid "IDS_PBSB103_NUMBER"
+msgstr "3"
+
+msgid "IDS_PBSB103_YEAR"
+msgstr "1909"
+
+msgid "IDS_PBSB104"
+msgstr "Orion"
+
+msgid "IDS_PBSB104_DESCR"
+msgstr "The first ships with 343 mm caliber guns, the Orion class, known as 'superdreadnoughts', were built under the 1909 program. Their features included increased displacement and the absence of side-mounted gun turrets. HMS Orion entered service in 1912 as the flagship of the 2nd Battle Squadron of the Home Fleet, where it served during World War I. The ship participated in the Battle of Jutland. In 1922, it was decommissioned under the terms of the Washington Naval Treaty."
+
+msgid "IDS_PBSB104_FULL"
+msgstr "Orion"
+
+msgid "IDS_PBSB104_NUMBER"
+msgstr "4"
+
+msgid "IDS_PBSB104_YEAR"
+msgstr "1912"
+
+msgid "IDS_PBSB105"
+msgstr "Iron Duke"
+
+msgid "IDS_PBSB105_DESCR"
+msgstr "The idea to equip battleships with heavy 152 mm secondary guns came about in 1909. The four Iron Duke-class battleships were similar to their predecessors but differed by more powerful secondary armament and larger dimensions. After commissioning in 1914, Iron Duke participated in World War I and was Admiral Jellicoe's flagship during the Battle of Jutland. In 1919, she joined the Mediterranean Fleet and took part in the intervention in Soviet Russia. In 1939, she was transferred to Scapa Flow. On October 17, 1939, the ship was damaged by a German air raid and scuttled."
+
+msgid "IDS_PBSB105_FULL"
+msgstr "Iron Duke"
+
+msgid "IDS_PBSB105_NUMBER"
+msgstr "4"
+
+msgid "IDS_PBSB105_YEAR"
+msgstr "1914"
+
+msgid "IDS_PBSB106"
+msgstr "Queen Elizabeth"
+
+msgid "IDS_PBSB106_DESCR"
+msgstr "In 1912, it was planned to build four fast battleships with 381 mm guns. The lead ship, Queen Elizabeth, entered service during World War I and participated in the Gallipoli campaign as the flagship of the Eastern Mediterranean Squadron. In 1918, the treaty of surrender of the German Navy was signed on board her. She served in the Mediterranean and Atlantic Seas during the interwar period. In 1941, she was damaged by Italian saboteurs, underwent repairs in the U.S., and became the flagship of the Eastern Fleet."
+
+msgid "IDS_PBSB106_FULL"
+msgstr "Queen Elizabeth"
+
+msgid "IDS_PBSB106_NUMBER"
+msgstr "5"
+
+msgid "IDS_PBSB106_YEAR"
+msgstr "1915"
+
+msgid "IDS_PBSB107"
+msgstr "King George V"
+
+msgid "IDS_PBSB107_DESCR"
+msgstr "In 1933, the British Admiralty began designing a new generation of battleships. By 1935, several designs had been proposed, with the main option chosen being the one with 356 mm guns in three turrets, designated 14O. Later, it was revised to enhance armor and was designated 14P. Based on this, the King George V was laid down in 1937. In 1941, the battleship participated in the sinking of the Bismarck, inflicting significant damage. Later, in 1943, it was transferred to the Mediterranean, where it covered the Allied landings in Sicily."
+
+msgid "IDS_PBSB107_FULL"
+msgstr "King George V"
+
+msgid "IDS_PBSB107_NUMBER"
+msgstr "5"
+
+msgid "IDS_PBSB107_YEAR"
+msgstr "1940"
+
+msgid "IDS_PBSB108"
+msgstr "Monarch"
+
+msgid "IDS_PBSB108_DESCR"
+msgstr "After receiving intel that Japan wouldn't limit the caliber of its new battleships, British engineers began making changes to the construction of the new project 14O battleships. One of the armament options was to install 381 mm guns in three triple-gun turrets, which allowed for offsetting the heavy weight the enhanced armor implied."
+
+msgid "IDS_PBSB108_FULL"
+msgstr "Monarch"
+
+msgid "IDS_PBSB108_NUMBER"
+msgstr "0"
+
+msgid "IDS_PBSB108_YEAR"
+msgstr "1935"
+
+msgid "IDS_PBSB109"
+msgstr "Lion"
+
+msgid "IDS_PBSB109_DESCR"
+msgstr "After Japan refused to provide data on the battleships they were building, the countries that had signed the London Naval Treaty of 1936 decided to raise the tonnage of the ships planned for construction. The British Admiralty, which had laid down five King George V-class battleships, planned projects on their basis but with smaller displacement. A total of four battleships were ordered, two of which were of the Lion class. They were laid down in 1939, but amid the outbreak of World War II, their construction was postponed and then canceled."
+
+msgid "IDS_PBSB109_FULL"
+msgstr "Lion"
+
+msgid "IDS_PBSB109_NUMBER"
+msgstr "2"
+
+msgid "IDS_PBSB109_YEAR"
+msgstr "1938"
+
+msgid "IDS_PBSB110"
+msgstr "Conqueror"
+
+msgid "IDS_PBSB110_DESCR"
+msgstr "After battleship Vanguard was laid down, the plan was to develop British battleships in such a way as to increase their dimensions while maintaining the layout design of their predecessors. One of the options was to switch to three-gun turrets and increase the caliber to 419 mm."
+
+msgid "IDS_PBSB110_FULL"
+msgstr "Conqueror"
+
+msgid "IDS_PBSB110_NUMBER"
+msgstr "1"
+
+msgid "IDS_PBSB110_YEAR"
+msgstr "1949"
+
+msgid "IDS_PBSB111"
+msgstr "Devastation"
+
+msgid "IDS_PBSB111_DESCR"
+msgstr "A ship that embodies all the ideas of the British shipbuilding school of the 1940s concerning battleships unconstrained by the limits of the Washington Naval Treaty. The general structure layout is close to battleship Vanguard, and the power plant is similar to the one used on the Audacious-class aircraft carriers."
+
+msgid "IDS_PBSB111_FULL"
+msgstr "Devastation"
+
+msgid "IDS_PBSB111_NUMBER"
+msgstr "1"
+
+msgid "IDS_PBSB111_YEAR"
+msgstr "1952"
+
+msgid "IDS_PBSB203"
+msgstr "Indefatigable"
+
+msgid "IDS_PBSB203_DESCR"
+msgstr "The Invincible class ships could not fire their side turrets across to the opposite side, so the turrets of the next three battlecruisers were more widely spaced. HMS Indefatigable was laid down in 1909 and entered service in 1911 as part of the 1st Battlecruiser Squadron. In 1913, the ship was transferred to the Mediterranean, where it participated in the search for the battlecruiser Goeben and the blockade of the Dardanelles. In 1915, Indefatigable returned to the Home Fleet. The following year, it was destroyed at the Battle of Jutland by the detonation of its magazines."
+
+msgid "IDS_PBSB203_FULL"
+msgstr "Indefatigable"
+
+msgid "IDS_PBSB203_NUMBER"
+msgstr "3"
+
+msgid "IDS_PBSB203_YEAR"
+msgstr "1911"
+
+msgid "IDS_PBSB204"
+msgstr "Queen Mary"
+
+msgid "IDS_PBSB204_DESCR"
+msgstr "The project for a third trio of British battlecruisers with 343 mm guns was based on the Orion-class battleships. The third ship of the series—HMS Queen Mary—was built as part of the 1910 program. She entered service as part of the 1st Battlecruiser Squadron in 1913 and took part in the Battle of Heligoland Bight in 1914. The ship sank during the Battle of Jutland after her magazines detonated as a result of coming under focused fire from the German ships."
+
+msgid "IDS_PBSB204_FULL"
+msgstr "Queen Mary"
+
+msgid "IDS_PBSB204_NUMBER"
+msgstr "1"
+
+msgid "IDS_PBSB204_YEAR"
+msgstr "1913"
+
+msgid "IDS_PBSB205"
+msgstr "Tiger"
+
+msgid "IDS_PBSB205_DESCR"
+msgstr "In January 1911, Japan ordered the development and construction of a battlecruiser in Great Britain that received the name \"Kongō.\" It turned out to be better than the contemporary British ships, and because of that, a similar project was selected to build a new battlecruiser within the 1911 program. HMS Tiger was laid down in 1912 and commissioned in 1914 as a part of the 1st Battlecruiser Squadron. She saw action during the Battle of Dogger Bank, sustaining six hits, and she survived taking as many as 18 hits—largely from heavy guns—without suffering crippling damage at the Battle of Jutland a year later."
+
+msgid "IDS_PBSB205_FULL"
+msgstr "Tiger"
+
+msgid "IDS_PBSB205_NUMBER"
+msgstr "1"
+
+msgid "IDS_PBSB205_YEAR"
+msgstr "1914"
+
+msgid "IDS_PBSB206"
+msgstr "Renown"
+
+msgid "IDS_PBSB206_DESCR"
+msgstr "Returning to the post of First Sea Lord, Admiral J. Fisher lobbied for the construction of two battlecruisers: Repulse and Renown. HMS Renown was launched in 1916 and entered service the same year. During World War II, the ship participated in the hunt for the German raiders Graf Spee and Bismarck, the Norwegian campaign, guarded the Malta convoys, covered the Allied landings in North Africa, and was also used for diplomatic purposes, transporting Winston Churchill. In 1944, it participated in the final stages of the war as part of the Eastern Fleet."
+
+msgid "IDS_PBSB206_FULL"
+msgstr "Renown"
+
+msgid "IDS_PBSB206_NUMBER"
+msgstr "2"
+
+msgid "IDS_PBSB206_YEAR"
+msgstr "1916"
+
+msgid "IDS_PBSB207"
+msgstr "Rooke"
+
+msgid "IDS_PBSB207_DESCR"
+msgstr "Battlecruiser designs K2 and K3, presented in 1920, were deemed unsuitable due to their enormous dimensions. Later, the designers presented Project J3—a smaller version of the ship armed with nine 381 mm guns housed in three turrets. Her displacement had been reduced by 10,000 tons. Such a ship could use any dock suitable for Hood and pass through the Suez and Panama Canals."
+
+msgid "IDS_PBSB207_FULL"
+msgstr "Rooke"
+
+msgid "IDS_PBSB207_NUMBER"
+msgstr "1"
+
+msgid "IDS_PBSB207_YEAR"
+msgstr "1920"
+
+msgid "IDS_PBSB208"
+msgstr "Hawke"
+
+msgid "IDS_PBSB208_DESCR"
+msgstr "After World War I, the British Admiralty continued working on new battlecruiser projects. The most modern ship of this class—Hood—was used as the basis for these projects during the design process. In 1920, two projects were presented—K2 and K3—but they were deemed too large. A proposal was made to reduce the caliber to 406 mm, which would help reduce the dimensions, but the Admiralty rejected this idea, and the project failed to be implemented."
+
+msgid "IDS_PBSB208_FULL"
+msgstr "Hawke"
+
+msgid "IDS_PBSB208_NUMBER"
+msgstr "0"
+
+msgid "IDS_PBSB208_YEAR"
+msgstr "1943"
+
+msgid "IDS_PBSB209"
+msgstr "Duncan"
+
+msgid "IDS_PBSB209_DESCR"
+msgstr "The further development of the 1920 battlecruiser became project G3. It differed from its predecessor by having a smaller main gun caliber of 419 mm, shorter length, and smaller displacement. In early 1921, the project was redesigned to enhance the armor at the expense of its speed and main caliber characteristics. In October of the same year, the construction of four ships under this project was ordered, but it was suspended amid the start of the Washington Naval Conference. Following its results, the construction order was canceled."
+
+msgid "IDS_PBSB209_FULL"
+msgstr "Duncan"
+
+msgid "IDS_PBSB209_NUMBER"
+msgstr "1"
+
+msgid "IDS_PBSB209_YEAR"
+msgstr "1921"
+
+msgid "IDS_PBSB210"
+msgstr "St. Vincent"
+
+msgid "IDS_PBSB210_DESCR"
+msgstr "In November 1920, the further development of the battlecruiser project was presented—project I3. It fundamentally differed from its predecessors: The main armament was concentrated at the bow of the ship, and the propulsion unit was moved to the stern. This allowed the magazines to be placed in the widest part. The ship was faster than her predecessors; however, the displacement and size of the ship didn't suit the Admiralty, so the project was sent back to the drawing board."
+
+msgid "IDS_PBSB210_FULL"
+msgstr "St. Vincent"
+
+msgid "IDS_PBSB210_NUMBER"
+msgstr "0"
+
+msgid "IDS_PBSB210_YEAR"
+msgstr "1920"
+
+msgid "IDS_PBSB503"
+msgstr "Dreadnought"
+
+msgid "IDS_PBSB503_DESCR"
+msgstr "At the turn of the century, the idea of a new type of battleship to replace the classic pre-dreadnought battleship emerged. V. Cuniberti described the ideal ship for the British fleet with 305 mm guns. In 1902, the concept of a ship carrying only large-caliber guns was developed. The design was based on project H, featuring five twin main caliber gun turrets. HMS Dreadnought marked the beginning of a new era in naval history. From 1907 to 1912, it was the flagship of the Home Fleet, and from 1912 to 1916, it served in the 4th Battle Squadron. In 1915, it rammed and sank the submarine U-29."
+
+msgid "IDS_PBSB503_FULL"
+msgstr "Dreadnought"
+
+msgid "IDS_PBSB503_NUMBER"
+msgstr "1"
+
+msgid "IDS_PBSB503_YEAR"
+msgstr "1906"
+
+msgid "IDS_PBSB505"
+msgstr "Agincourt"
+
+msgid "IDS_PBSB505_DESCR"
+msgstr "Brazilian dreadnought Rio de Janeiro was laid down in 1911 in Elswick, but Brazil canceled its construction due to the deteriorating economic situation. The ship was bought by the Ottoman Empire—she was supposed to become part of the Turkish Fleet under the name Sultan Osman I. However, amid the outbreak of World War I, Rio de Janeiro was \"leased\" by the British government and entered service as HMS Agincourt. In 1916, the ship took part in the Battle of Jutland, where she managed to hit German ships several times."
+
+msgid "IDS_PBSB505_FULL"
+msgstr "Agincourt"
+
+msgid "IDS_PBSB505_NUMBER"
+msgstr "1"
+
+msgid "IDS_PBSB505_YEAR"
+msgstr "1914"
+
+msgid "IDS_PBSB507"
+msgstr "Hood"
+
+msgid "IDS_PBSB507_DESCR"
+msgstr "In 1915, the development of a new battlecruiser with improved seaworthiness in the conditions of the North Sea began. After the loss of three British cruisers at the Battle of Jutland, the design was revised to enhance protection. Hood joined the Atlantic Fleet in May 1920, becoming the world's most powerful ship. During World War II, it served as the flagship of Force H in Gibraltar. In 1940–41, it conducted patrol missions in the Atlantic, escorting convoys. On May 20, 1941, Hood encountered Bismarck and Prinz Eugen and was destroyed by the detonation of its magazines."
+
+msgid "IDS_PBSB507_FULL"
+msgstr "Hood"
+
+msgid "IDS_PBSB507_NUMBER"
+msgstr "1"
+
+msgid "IDS_PBSB507_YEAR"
+msgstr "1920"
+
+msgid "IDS_PBSB508"
+msgstr "Vanguard"
+
+msgid "IDS_PBSB508_DESCR"
+msgstr "An urgent need for modern battleships brought the British back to completing the construction of the Lion-class battleships. In early 1941, project 15E with 381 mm guns was completed. In October of that year, a battleship named Vanguard was laid down. She entered service only in 1946 and was the last battleship built in the world. Throughout her service, the ship was used for diplomatic cruises and exercises."
+
+msgid "IDS_PBSB508_FULL"
+msgstr "Vanguard"
+
+msgid "IDS_PBSB508_NUMBER"
+msgstr "1"
+
+msgid "IDS_PBSB508_YEAR"
+msgstr "1946"
+
+msgid "IDS_PBSB509"
+msgstr "Marlborough"
+
+msgid "IDS_PBSB509_DESCR"
+msgstr "One of the options to use as a basis for designing the Lion-class battleships was project 14B/38. It had sixteen 356 mm guns in four turrets and was developed in case the new 406 mm gun proved to be unsuccessful. The use of 356 mm guns would have sped up the construction of the Lion-class battleships, but this idea wasn't followed through."
+
+msgid "IDS_PBSB509_FULL"
+msgstr "Marlborough"
+
+msgid "IDS_PBSB509_NUMBER"
+msgstr "1"
+
+msgid "IDS_PBSB509_YEAR"
+msgstr "1947"
+
+msgid "IDS_PBSB510"
+msgstr "Thunderer"
+
+msgid "IDS_PBSB510_DESCR"
+msgstr "The development of British cruisers after the laying down of Vanguard aimed at increasing the linear dimensions of the ship. Among other options, a version with 457 mm guns, which were developed after World War I for the G–N class battleships and battlecruisers, was considered."
+
+msgid "IDS_PBSB510_FULL"
+msgstr "Thunderer"
+
+msgid "IDS_PBSB510_NUMBER"
+msgstr "1"
+
+msgid "IDS_PBSB510_YEAR"
+msgstr "1949"
+
+msgid "IDS_PBSB517"
+msgstr "Nelson"
+
+msgid "IDS_PBSB517_DESCR"
+msgstr "During the \"battleship vacation,\" the countries that had signed the Washington Naval Treaty of 1922 were not allowed to build new battleships. Great Britain, however, was allowed to build two such ships, given that the U.S. and Japan had two each. HMS Nelson entered service in 1927 as the flagship of the Atlantic Fleet. During World War II, she participated in patrol missions and search operations, as well as the hunt for Bismarck. In 1941, she was transferred to the Mediterranean Sea, where the ship escorted Maltese convoys and covered the landing of Allied troops in North Africa, Sicily, and later in Normandy."
+
+msgid "IDS_PBSB517_FULL"
+msgstr "Nelson"
+
+msgid "IDS_PBSB517_NUMBER"
+msgstr "2"
+
+msgid "IDS_PBSB517_YEAR"
+msgstr "1927"
+
+msgid "IDS_PBSB526"
+msgstr "Repulse"
+
+msgid "IDS_PBSB526_DESCR"
+msgstr "The second ship of the Renown class, HMS Repulse, was laid down in 1915 and entered service in 1916, just in time to participate in the Second Battle of Heligoland Bight. In 1923–24, it participated in the Empire Cruise, protected international shipping during the Spanish Civil War. At the start of World War II, it participated in the hunt for Bismarck and the Norwegian campaign. In 1941, it became part of Force Z, which was supposed to deter Japanese aggression in the Far East. Repulse was sunk by Japanese aircraft in the South China Sea on December 10, 1941."
+
+msgid "IDS_PBSB526_FULL"
+msgstr "Repulse"
+
+msgid "IDS_PBSB526_NUMBER"
+msgstr "2"
+
+msgid "IDS_PBSB526_YEAR"
+msgstr "1916"
+
+msgid "IDS_PBSB527"
+msgstr "Duke of York"
+
+msgid "IDS_PBSB527_DESCR"
+msgstr "HMS Duke of York, the third battleship of the King George V class, was laid down in 1937 at Clydebank and entered service in November 1941. The ship participated in convoy operations, covering the Allied landings in North Africa in 1942. On December 26, 1943, it sank the German battleship Scharnhorst. Later, after a major overhaul, it served as the flagship of the Pacific Fleet, and from 1947 to 1949, as the flagship of the Home Fleet."
+
+msgid "IDS_PBSB527_FULL"
+msgstr "Duke of York"
+
+msgid "IDS_PBSB527_NUMBER"
+msgstr "5"
+
+msgid "IDS_PBSB527_YEAR"
+msgstr "1941"
+
+msgid "IDS_PBSB536"
+msgstr "Repulse B"
+
+msgid "IDS_PBSB536_DESCR"
+msgstr "The second ship of the Renown class, HMS Repulse, was laid down in 1915 and entered service in 1916, just in time to participate in the Second Battle of Heligoland Bight. In 1923–24, it participated in the Empire Cruise, protected international shipping during the Spanish Civil War. At the start of World War II, it participated in the hunt for Bismarck and the Norwegian campaign. In 1941, it became part of Force Z, which was supposed to deter Japanese aggression in the Far East. Repulse was sunk by Japanese aircraft in the South China Sea on December 10, 1941."
+
+msgid "IDS_PBSB536_FULL"
+msgstr "Repulse B"
+
+msgid "IDS_PBSB536_NUMBER"
+msgstr "2"
+
+msgid "IDS_PBSB536_YEAR"
+msgstr "1916"
+
+msgid "IDS_PBSB537"
+msgstr "Collingwood"
+
+msgid "IDS_PBSB537_DESCR"
+msgstr "In 1920, 419 mm guns were considered as one of the options for the G3 battlecruiser project. British engineers considered replacing the triple-gun turrets housing 406 mm guns with twin-gun turrets housing 419 mm guns; however, the limitations for battleships being built during \"battleship vacation\" led to the project being canceled."
+
+msgid "IDS_PBSB537_FULL"
+msgstr "Collingwood"
+
+msgid "IDS_PBSB537_NUMBER"
+msgstr "1"
+
+msgid "IDS_PBSB537_YEAR"
+msgstr "1942"
+
+msgid "IDS_PBSB547"
+msgstr "Renown '44"
+
+msgid "IDS_PBSB547_DESCR"
+msgstr "HMS Renown was laid down in 1915 and entered service in September 1916. The ship did not have time to participate in the combat operations of World War I. After undergoing modernization in the interwar period, during World War II, Renown participated in the hunt for the German raiders Graf Spee and Bismarck, in the Norwegian campaign, guarded the Malta convoys as part of Force H, and also carried out diplomatic service. In 1944, it was transferred to the Eastern Fleet and participated in the final stage of World War II."
+
+msgid "IDS_PBSB547_FULL"
+msgstr "Renown '44"
+
+msgid "IDS_PBSB547_NUMBER"
+msgstr "2"
+
+msgid "IDS_PBSB547_YEAR"
+msgstr "1916"
+
+msgid "IDS_PBSB609"
+msgstr "S. Thunder"
+
+msgid "IDS_PBSB609_DESCR"
+msgstr "Representatives of the Ministry of Progress and ubiquitous reporters call the International Space Elevator a marvel of engineering. But no less a marvel is the ship 'Scarlet Thunder', which, after re-equipment, embodies the latest advancements in robotics. It is meticulously designed and refined to the smallest detail—from the powerful magnetic toroids to the tiniest rivet."
+
+msgid "IDS_PBSB609_FULL"
+msgstr "Scarlet Thunder"
+
+msgid "IDS_PBSB609_NUMBER"
+msgstr "2"
+
+msgid "IDS_PBSB609_YEAR"
+msgstr "1971"
+
+msgid "IDS_PBSB610"
+msgstr "Incomparable"
+
+msgid "IDS_PBSB610_DESCR"
+msgstr "When Admiral J. Fisher returned to the post of First Sea Lord in 1915, the British fleet's leadership faced the question of landing troops on the Baltic coast of Germany. It was planned that the cover would be provided by Russian troops, and for this purpose, ships with the largest possible guns were required. Within this concept, the light battlecruisers Courageous, Furious, and Glorious were built, and their development was to be Incomparable with the world's largest 508 mm guns."
+
+msgid "IDS_PBSB610_FULL"
+msgstr "Incomparable"
+
+msgid "IDS_PBSB610_NUMBER"
+msgstr "1"
+
+msgid "IDS_PBSB610_YEAR"
+msgstr "1915"
+
+msgid "IDS_PBSB810"
+msgstr "Cumberland"
+
+msgid "IDS_PBSB810_DESCR"
+msgstr "Test ship."
+
+msgid "IDS_PBSB810_FULL"
+msgstr "Cumberland"
+
+msgid "IDS_PBSB810_NUMBER"
+msgstr "1"
+
+msgid "IDS_PBSB810_YEAR"
+msgstr "1947"
+
+msgid "IDS_PBSB910"
+msgstr "[Conqueror]"
+
+msgid "IDS_PBSB910_DESCR"
+msgstr "This ship is a copy of the Conqueror ship and is intended for Clan Battles only."
+
+msgid "IDS_PBSB910_FULL"
+msgstr "[Conqueror]"
+
+msgid "IDS_PBSB910_NUMBER"
+msgstr "1"
+
+msgid "IDS_PBSB910_YEAR"
+msgstr "1949"
+
+msgid "IDS_PBSB911"
+msgstr "Conqueror"
+
+msgid "IDS_PBSB911_DESCR"
+msgstr "After battleship Vanguard was laid down, the plan was to develop British battleships in such a way as to increase their dimensions while maintaining the layout design of their predecessors. One of the options was to switch to three-gun turrets and increase the caliber to 419 mm."
+
+msgid "IDS_PBSB911_FULL"
+msgstr "Conqueror"
+
+msgid "IDS_PBSB911_NUMBER"
+msgstr "1"
+
+msgid "IDS_PBSB911_YEAR"
+msgstr "1949"
+
+msgid "IDS_PBSB998"
+msgstr "St. Lawrence"
+
+msgid "IDS_PBSB998_DESCR"
+msgstr "Test ship."
+
+msgid "IDS_PBSB998_FULL"
+msgstr "St. Lawrence"
+
+msgid "IDS_PBSB998_NUMBER"
+msgstr "1"
+
+msgid "IDS_PBSB998_YEAR"
+msgstr "1920"
+
+msgid "IDS_PBSC101"
+msgstr "Black Swan"
+
+msgid "IDS_PBSC101_DESCR"
+msgstr "In the 1930s, several series of modern sloops were built in the United Kingdom to replace the Flower-class escorts that were in extreme demand. The lead ship entered service in 1940. During World War II, she escorted convoys, hunted submarines, and covered the landing of Allied forces in North Africa. In 1949, the ship was damaged by Chinese artillery during the Amethyst Incident. Her last campaign was in the Korean War, where Black Swan battled North Korean torpedo boats during the Battle of Chumonchin Chan."
+
+msgid "IDS_PBSC101_FULL"
+msgstr "Black Swan"
+
+msgid "IDS_PBSC101_NUMBER"
+msgstr "39"
+
+msgid "IDS_PBSC101_YEAR"
+msgstr "1940"
+
+msgid "IDS_PBSC102"
+msgstr "Weymouth"
+
+msgid "IDS_PBSC102_DESCR"
+msgstr "Up until the late 1910s, the British Navy built cruisers that weren't designed to act as reconnaissance and squadron patrols but were used for this purpose regardless. In 1909, they resumed the construction of the First Class cruisers. Sturdy and fast ships of the Weymouth type gained the respect of British sailors. Having entered service in 1911, HMS Weymouth participated in the hunt for the German raiders Emden and Königsberg. Between 1916 and 1917, she operated in the Adriatic Sea and British waters."
+
+msgid "IDS_PBSC102_FULL"
+msgstr "Weymouth"
+
+msgid "IDS_PBSC102_NUMBER"
+msgstr "4"
+
+msgid "IDS_PBSC102_YEAR"
+msgstr "1911"
+
+msgid "IDS_PBSC103"
+msgstr "Caledon"
+
+msgid "IDS_PBSC103_DESCR"
+msgstr "In 1911, requirements for a \"fleet scout\" that could maintain high speed in the North Sea took shape. The Caledon class was built between 1916 and 1917, taking military experience into account: She was distinguished by a more extended forecastle and the positioning of her torpedo launchers. After entering service in 1917, HMS Caledon participated in the intervention of the British Fleet in the Baltic. The ship was part of the Atlantic Fleet until 1926 and served in the Mediterranean Fleet between 1927 and 1931. In 1933, she was sent to the reserve but resumed active service with the outbreak of World War II."
+
+msgid "IDS_PBSC103_FULL"
+msgstr "Caledon"
+
+msgid "IDS_PBSC103_NUMBER"
+msgstr "4"
+
+msgid "IDS_PBSC103_YEAR"
+msgstr "1917"
+
+msgid "IDS_PBSC104"
+msgstr "Danae"
+
+msgid "IDS_PBSC104_DESCR"
+msgstr "By 1916, a project for an upgraded Ceres had been developed: The dimensions of the ship increased, which allowed for the placement of an additional gun and the replacement of the torpedo launchers with triple-tube ones. The first ship of the type—HMS Danae—entered service in June 1918. In 1919, she participated in the intervention of the British Fleet in the Baltic. Between 1940 and 1942, the ship operated in the Far East. She returned to Great Britain after repairs in 1943 and then supported the landing of Allied troops in Normandy. In 1944, Danae was transferred to the Polish Navy and renamed Conrad."
+
+msgid "IDS_PBSC104_FULL"
+msgstr "Danae"
+
+msgid "IDS_PBSC104_NUMBER"
+msgstr "8"
+
+msgid "IDS_PBSC104_YEAR"
+msgstr "1918"
+
+msgid "IDS_PBSC105"
+msgstr "Emerald"
+
+msgid "IDS_PBSC105_DESCR"
+msgstr "Project E, a further development of the British light cruisers, incorporated enhanced engine power to increase its speed. The lead cruiser of the class—HMS Emerald—was laid down in 1918 and entered service only in 1926. During the interwar period, she operated in the East Indies and at the China Station. The ship escorted convoys from Halifax between 1939 and 1940 and became the flagship of the Eastern Fleet in 1942. Following repairs in 1942 and 1943, she participated in the landing of Allied troops in Normandy and was later reclassified as a target ship."
+
+msgid "IDS_PBSC105_FULL"
+msgstr "Emerald"
+
+msgid "IDS_PBSC105_NUMBER"
+msgstr "2"
+
+msgid "IDS_PBSC105_YEAR"
+msgstr "1926"
+
+msgid "IDS_PBSC106"
+msgstr "Leander"
+
+msgid "IDS_PBSC106_DESCR"
+msgstr "In 1928, the development of a reconnaissance cruiser that should act in tandem with a fleet commenced. The ship was tasked with leading destroyers and protecting sea communications. HMS Leander was laid down in 1930 and entered service in March 1933 as part of the New Zealand Division. During World War II, Leander intercepted hostile ships in the Pacific and Indian Oceans, and she operated in the Mediterranean during the Syria-Lebanon campaign. The cruiser was hit by a torpedo during the Battle of Kolombangara in 1943 and subsequently remained under repair until the end of the war."
+
+msgid "IDS_PBSC106_FULL"
+msgstr "Leander"
+
+msgid "IDS_PBSC106_NUMBER"
+msgstr "5"
+
+msgid "IDS_PBSC106_YEAR"
+msgstr "1933"
+
+msgid "IDS_PBSC107"
+msgstr "Fiji"
+
+msgid "IDS_PBSC107_DESCR"
+msgstr "The British Navy required light cruisers, so the Town class was realigned. The lead cruiser of the project—HMS Fiji—entered service in 1940. During her first operation, the ship was hit by a torpedo from a German submarine and was subsequently sent for repairs. In 1941, she was transferred to Force H in Gibraltar and then to the Mediterranean Fleet. In May 1941, she helped defend Crete from the landing of German troops. On May 22, Fiji was hit by two German bombers and sank."
+
+msgid "IDS_PBSC107_FULL"
+msgstr "Fiji"
+
+msgid "IDS_PBSC107_NUMBER"
+msgstr "11"
+
+msgid "IDS_PBSC107_YEAR"
+msgstr "1940"
+
+msgid "IDS_PBSC108"
+msgstr "Edinburgh"
+
+msgid "IDS_PBSC108_DESCR"
+msgstr "In August 1933, given the construction of the Mogami-class ships in Japan, the development of light cruiser projects with four triple-gun main turrets commenced. Two cruisers were built under the 1936 program. HMS Edinburgh entered service in 1939 and then escorted convoys and participated in both the raid on the Lofoten Islands and the hunt for Bismarck. On April 20, 1942, Edinburgh took two torpedo hits while carrying $20 million for Lend-Lease. The ship was attacked while being towed to Murmansk. She was able to sink one German destroyer but was eventually destroyed."
+
+msgid "IDS_PBSC108_FULL"
+msgstr "Edinburgh"
+
+msgid "IDS_PBSC108_NUMBER"
+msgstr "2"
+
+msgid "IDS_PBSC108_YEAR"
+msgstr "1939"
+
+msgid "IDS_PBSC109"
+msgstr "Neptune"
+
+msgid "IDS_PBSC109_DESCR"
+msgstr "Work on a new-generation light cruiser started in February 1944. The designers used the Edinburgh-class and U.S. Cleveland-class cruisers as a basis. The first draft designs were completed in March; the result of their development was Project Y. The lead ship of this series was to be named Neptune; however, the construction of the Worcester-class cruisers in the U.S. showed that light cruisers with high gun-elevation angles were no longer seen as cutting-edge, so British designers resumed their search for new solutions."
+
+msgid "IDS_PBSC109_FULL"
+msgstr "Neptune"
+
+msgid "IDS_PBSC109_NUMBER"
+msgstr "0"
+
+msgid "IDS_PBSC109_YEAR"
+msgstr "1944"
+
+msgid "IDS_PBSC110"
+msgstr "Minotaur"
+
+msgid "IDS_PBSC110_DESCR"
+msgstr "The design of the light cruiser continued in 1946 with the appearance of the project of a dual-purpose twin-gun turret of 152 mm caliber. The new project was supposed to carry 4-5 such turrets instead of four triple-gun turrets. In 1947, the final design of the five-turret version was presented, comparable in combat capabilities to the American Worcester-class cruisers. The lead ship of the series of six cruisers of this type was to be named Minotaur."
+
+msgid "IDS_PBSC110_FULL"
+msgstr "Minotaur"
+
+msgid "IDS_PBSC110_NUMBER"
+msgstr "0"
+
+msgid "IDS_PBSC110_YEAR"
+msgstr "1947"
+
+msgid "IDS_PBSC111"
+msgstr "Edgar"
+
+msgid "IDS_PBSC111_DESCR"
+msgstr "While working on the Minotaur-class project, British engineers were inspired by the U.S. Worcester-class cruisers laid down in 1945. After the lead ship entered service in 1948, a proposal was made to increase the number of turrets to six; however, this idea was abandoned due to the respective increase in development time that such a change would have entailed."
+
+msgid "IDS_PBSC111_FULL"
+msgstr "Edgar"
+
+msgid "IDS_PBSC111_NUMBER"
+msgstr "0"
+
+msgid "IDS_PBSC111_YEAR"
+msgstr "1975"
+
+msgid "IDS_PBSC205"
+msgstr "Hawkins"
+
+msgid "IDS_PBSC205_DESCR"
+msgstr "To take on the German light cruiser ocean raiders, a counter-raider project based on the Town-class ships was created. Given the need for long-range but fast-firing artillery, the ship was equipped with uniform 190 mm guns. HMS Hawkins was laid down in June 1916 and entered service in 1919. Between 1920 and 1928, she operated as the flagship of the 5th Light Cruiser Squadron at the China Station. Between 1928 and 1929, the ship was stationed in the Atlantic and Indian Oceans. During World War II, the cruiser was deployed in the secondary theaters of war—the Caribbean, Africa, and India."
+
+msgid "IDS_PBSC205_FULL"
+msgstr "Hawkins"
+
+msgid "IDS_PBSC205_NUMBER"
+msgstr "5"
+
+msgid "IDS_PBSC205_YEAR"
+msgstr "1919"
+
+msgid "IDS_PBSC206"
+msgstr "Devonshire"
+
+msgid "IDS_PBSC206_DESCR"
+msgstr "As part of the development of trade protection cruisers, five projects were presented in 1923. All ships built according to the production project carried almost no armor, so in 1936–41, a full-fledged armor belt was installed on part of the cruisers. HMS Devonshire was laid down in 1926. At the beginning of World War II, it served in the Home Fleet, participated in the hunt for German raiders and the Norwegian campaign, during which it evacuated the Norwegian king. In 1942, it covered the landings in Madagascar, then convoys to Australia."
+
+msgid "IDS_PBSC206_FULL"
+msgstr "Devonshire"
+
+msgid "IDS_PBSC206_NUMBER"
+msgstr "4"
+
+msgid "IDS_PBSC206_YEAR"
+msgstr "1929"
+
+msgid "IDS_PBSC207"
+msgstr "Surrey"
+
+msgid "IDS_PBSC207_DESCR"
+msgstr "A cruiser named Surrey was initially meant to be the third Norfolk-class ship. But it was the fourth series of cruisers scheduled for construction as part of the 1928 program that eventually received that name. Unlike their predecessors, these ships had proper belt armor and were supposed to enter service in 1932. In the lead-up to the London Naval Conference, the laying down of ships was suspended and later canceled due to the changing priorities of the British Navy."
+
+msgid "IDS_PBSC207_FULL"
+msgstr "Surrey"
+
+msgid "IDS_PBSC207_NUMBER"
+msgstr "1"
+
+msgid "IDS_PBSC207_YEAR"
+msgstr "1929"
+
+msgid "IDS_PBSC208"
+msgstr "Albemarle"
+
+msgid "IDS_PBSC208_DESCR"
+msgstr "At the end of 1939, the British Naval Shipbuilding Office focused on the development of cruisers featuring 203 mm guns. In 1940, several designs for cruisers based on the Edinburgh-class ships were presented. The biggest of them in terms of size and combat qualities was a project for a cruiser with a displacement of 15,500 tons boasting three triple-gun turrets housing 203 mm guns. According to the plan, ships of this class were to be commissioned in 1944; however, the Admiralty was displeased with their low speed, and it was decided to abandon the project in favor of mass-constructing light cruisers."
+
+msgid "IDS_PBSC208_FULL"
+msgstr "Albemarle"
+
+msgid "IDS_PBSC208_NUMBER"
+msgstr "1"
+
+msgid "IDS_PBSC208_YEAR"
+msgstr "1940"
+
+msgid "IDS_PBSC209"
+msgstr "Drake"
+
+msgid "IDS_PBSC209_DESCR"
+msgstr "After the start of World War II, W. Churchill ordered the development of a new heavy cruiser armed with 234 mm guns. A design for a 21,500-ton cruiser featuring three triple-gun turrets was proposed. As Britain was in need of many ships, albeit inferior ones in terms of their combat qualities, the project's implementation was postponed."
+
+msgid "IDS_PBSC209_FULL"
+msgstr "Drake"
+
+msgid "IDS_PBSC209_NUMBER"
+msgstr "1"
+
+msgid "IDS_PBSC209_YEAR"
+msgstr "1939"
+
+msgid "IDS_PBSC210"
+msgstr "Goliath"
+
+msgid "IDS_PBSC210_DESCR"
+msgstr "After the failure of the second London Naval Treaty, the British Admiralty again engaged in designing heavy cruisers in the face of the fact that the Germans and Japanese were building ships of this class that went beyond the agreements of the Washington Treaty. In 1938, a project of a ship with a displacement of 20,000 tons and armed with nine or twelve 203–234 mm guns was presented. The ship was deemed too expensive, and the project was shelved."
+
+msgid "IDS_PBSC210_FULL"
+msgstr "Goliath"
+
+msgid "IDS_PBSC210_NUMBER"
+msgstr "1"
+
+msgid "IDS_PBSC210_YEAR"
+msgstr "1949"
+
+msgid "IDS_PBSC505"
+msgstr "Exeter"
+
+msgid "IDS_PBSC505_DESCR"
+msgstr "Under the 1926 and 1927 programs, it was planned to build four 10,000-ton cruisers, but in order to save the budget, it was decided to build reduced-tonnage cruisers. HMS Exeter entered service in July 1931. During the interwar period, it served in the Atlantic and Mediterranean Fleets and in the West Indies. At the start of World War II, it participated in the hunt for German raiders. In 1939, it fought in the Battle of the River Plate. On February 27, 1942, while fighting in the first Battle of the Java Sea, it was damaged by Japanese cruisers' fire. In the second battle, Exeter sank."
+
+msgid "IDS_PBSC505_FULL"
+msgstr "Exeter"
+
+msgid "IDS_PBSC505_NUMBER"
+msgstr "2"
+
+msgid "IDS_PBSC505_YEAR"
+msgstr "1931"
+
+msgid "IDS_PBSC507"
+msgstr "Belfast"
+
+msgid "IDS_PBSC507_DESCR"
+msgstr "HMS Belfast, the second Edinburgh-class ship, was laid down in 1936 and commissioned in 1939. At the beginning of World War II, the cruiser struck a mine, necessitating repairs until November 1942. In 1943, she escorted northern convoys and took part in the sinking of Scharnhorst in the Battle of the North Cape. In 1944, she covered the landing of Allied troops in Normandy. Between 1950 and 1952, the cruiser participated in the Korean War. Since 1978, Belfast has served as a branch of the Imperial War Museum. She's located near Tower Bridge on the Thames."
+
+msgid "IDS_PBSC507_FULL"
+msgstr "Belfast"
+
+msgid "IDS_PBSC507_NUMBER"
+msgstr "2"
+
+msgid "IDS_PBSC507_YEAR"
+msgstr "1939"
+
+msgid "IDS_PBSC508"
+msgstr "Cheshire"
+
+msgid "IDS_PBSC508_DESCR"
+msgstr "In 1940, a project for a 15,500-ton cruiser armed with 203 mm guns was considered. It was believed that this caliber should suffice for performing combat missions. However, a year prior to that, 234 mm and 254 mm guns were mentioned in projects. A compromise between the lower cost of the 15,500-ton cruiser and 234 mm guns would have involved installing twin-gun main battery turrets on such a cruiser."
+
+msgid "IDS_PBSC508_FULL"
+msgstr "Cheshire"
+
+msgid "IDS_PBSC508_NUMBER"
+msgstr "1"
+
+msgid "IDS_PBSC508_YEAR"
+msgstr "1940"
+
+msgid "IDS_PBSC509"
+msgstr "Resistance"
+
+msgid "IDS_PBSC509_DESCR"
+msgstr ""
+"According to the Washington Naval Treaty, signed in 1922, the displacement of battleships was limited to 35,000 tons, and the main caliber was limited to 16 inches. Some British shipbuilders, however, considered these restrictions excessive, proposing 25,000 tons and 12 inches as the upper limit instead (they believed it was better to have many small battleships than a few large ones).\n"
+"\n"
+"The discussion within the Royal Navy's engineering community led to the development of several 'small battleship' designs in the late 1920s and early 1930s. These preliminary designs, developed between 1928 and 1932, explored about a dozen options with displacements ranging from 22,000 to 35,000 tons and armaments of 6–12 guns of calibers ranging from 254 to 406 mm in 3–4 turrets.\n"
+"\n"
+"None of the projects reached the sketch design stage. If the project had continued, and construction began, the 'small battleships' could have been equipped with a Propulsion that would allow them to match the speed of the modernized Japanese Kongō-class battlecruisers."
+
+msgid "IDS_PBSC509_FULL"
+msgstr "Resistance"
+
+msgid "IDS_PBSC509_NUMBER"
+msgstr "1"
+
+msgid "IDS_PBSC509_YEAR"
+msgstr "1932"
+
+msgid "IDS_PBSC510"
+msgstr "Plymouth"
+
+msgid "IDS_PBSC510_DESCR"
+msgstr "During the process of further developing the Town-class cruisers between 1935 and 1936, several projects with different weapons were considered. The largest of them was the KXV project armed with four quadruple-gun main battery turrets. However, the Admiralty preferred the variant with triple-gun turrets to save weight. Later on, this led to the emergence of the Edinburgh-class cruisers."
+
+msgid "IDS_PBSC510_FULL"
+msgstr "Plymouth"
+
+msgid "IDS_PBSC510_NUMBER"
+msgstr "1"
+
+msgid "IDS_PBSC510_YEAR"
+msgstr "1936"
+
+msgid "IDS_PBSC516"
+msgstr "London"
+
+msgid "IDS_PBSC516_DESCR"
+msgstr "HMS London, the lead ship of the second series of County-class cruisers, served as the flagship of the 1st Cruiser Squadron before World War II. During the war, London participated in the hunt for Bismarck and the escort of Arctic convoys. After undergoing repairs in 1943, the ship was transferred to the Eastern Fleet, and after the war, it served on the China Station."
+
+msgid "IDS_PBSC516_FULL"
+msgstr "London"
+
+msgid "IDS_PBSC516_NUMBER"
+msgstr "4"
+
+msgid "IDS_PBSC516_YEAR"
+msgstr "1929"
+
+msgid "IDS_PBSC518"
+msgstr "Tiger '59"
+
+msgid "IDS_PBSC518_DESCR"
+msgstr "In 1941, two \"improved Fiji\"-class cruisers were ordered. In 1948, it was decided to complete the ships according to a modified project by installing two 152 mm dual-purpose mounts. HMS Tiger was laid down in October 1941. The ship was launched only in 1945, and the next year, all work on her was halted. In March 1959, Tiger entered service in a new capacity, having been converted into an anti-aircraft defense cruiser. Between 1968 and 1972, she was transformed into a helicopter carrier."
+
+msgid "IDS_PBSC518_FULL"
+msgstr "Tiger '59"
+
+msgid "IDS_PBSC518_NUMBER"
+msgstr "3"
+
+msgid "IDS_PBSC518_YEAR"
+msgstr "1959"
+
+msgid "IDS_PBSC526"
+msgstr "Dido"
+
+msgid "IDS_PBSC526_DESCR"
+msgstr "After the signing of the London Naval Treaty, a discussion arose about small fleet cruisers. In 1936, a design with five rapid-fire twin turrets was presented. The lead ship of the series, HMS Dido, entered service in September 1940. At the start of World War II, it escorted convoys in the Atlantic, then moved to the Mediterranean. In 1942, it participated in the Second Battle of Sirte, in 1943 in the landing in Sicily, in 1944 in southern France. In 1945, it escorted Arctic convoys and covered strikes on Norway."
+
+msgid "IDS_PBSC526_FULL"
+msgstr "Dido"
+
+msgid "IDS_PBSC526_NUMBER"
+msgstr "11"
+
+msgid "IDS_PBSC526_YEAR"
+msgstr "1940"
+
+msgid "IDS_PBSC528"
+msgstr "Belfast '43"
+
+msgid "IDS_PBSC528_DESCR"
+msgstr "Commissioned in 1939, the second ship of the Edinburgh class, HMS Belfast, struck a German mine at the beginning of World War II and was subsequently under repair until 1942. After that, in 1943, the ship escorted northern convoys and participated in the sinking of Scharnhorst in the Battle of the North Cape. In 1944, she covered the landing of Allied troops in Normandy. Between 1950 and 1952, the cruiser participated in the Korean War. Since 1971, Belfast has served as a museum ship and, since 1978, as a branch of the Imperial War Museum."
+
+msgid "IDS_PBSC528_FULL"
+msgstr "Belfast '43"
+
+msgid "IDS_PBSC528_NUMBER"
+msgstr "2"
+
+msgid "IDS_PBSC528_YEAR"
+msgstr "1939"
+
+msgid "IDS_PBSC538"
+msgstr "Hampshire"
+
+msgid "IDS_PBSC538_DESCR"
+msgstr "The Japanese constructing cruisers with ten 8-inch guns made the British Admiralty think about improving the combat characteristics of future ships. In May 1927, an order was given to develop cruisers with five main battery turrets and one additional turret. Following long discussions, it was decided to discard the idea of the additional turret in favor of armor. This would later spur the emergence of the Surrey-class cruisers."
+
+msgid "IDS_PBSC538_FULL"
+msgstr "Hampshire"
+
+msgid "IDS_PBSC538_NUMBER"
+msgstr "1"
+
+msgid "IDS_PBSC538_YEAR"
+msgstr "1944"
+
+msgid "IDS_PBSC548"
+msgstr "Nottingham"
+
+msgid "IDS_PBSC548_DESCR"
+msgstr "After the signing of the Washington Naval Treaty, the United Kingdom began designing cruisers. One of the enthusiasts of the development of a new type of cruiser was J. Thurston, who had previously developed the Kongō and Erin ships. In 1923, he published an essay in which he described the general features of future cruisers, and in 1926, he presented three cruiser designs for the Royal Navy: in one of them, the main caliber turrets were grouped in the forward section to achieve better concentration of fire."
+
+msgid "IDS_PBSC548_FULL"
+msgstr "Nottingham"
+
+msgid "IDS_PBSC548_NUMBER"
+msgstr "1"
+
+msgid "IDS_PBSC548_YEAR"
+msgstr "1926"
+
+msgid "IDS_PBSC558"
+msgstr " "
+
+msgid "IDS_PBSC558_DESCR"
+msgstr " "
+
+msgid "IDS_PBSC558_FULL"
+msgstr " "
+
+msgid "IDS_PBSC558_NUMBER"
+msgstr " "
+
+msgid "IDS_PBSC558_YEAR"
+msgstr " "
+
+msgid "IDS_PBSC610"
+msgstr "Gibraltar"
+
+msgid "IDS_PBSC610_DESCR"
+msgstr "Having learned that Japan and Germany were building heavy cruisers that surpassed the limits stipulated by the Washington Treaty, the British Admiralty began designing their own cruisers of the same type. In 1938, a project of a ship with a displacement of 20,000 tons and armed with nine or twelve 203–234 mm guns was presented. One of the armament options was the arrangement of three quadruple-gun turrets."
+
+msgid "IDS_PBSC610_FULL"
+msgstr "Gibraltar"
+
+msgid "IDS_PBSC610_NUMBER"
+msgstr "1"
+
+msgid "IDS_PBSC610_YEAR"
+msgstr "1947"
+
+msgid "IDS_PBSC710"
+msgstr "Monmouth"
+
+msgid "IDS_PBSC710_DESCR"
+msgstr "After the failure of the London Naval Treaty of 1936, the British Admiralty resumed the design of heavy cruisers. In January 1938, the Chief Engineer of the Shipbuilding Department proposed several heavy cruiser designs with a displacement of 20,000 tons and armament of 203–234 mm guns. One of the layout options included three quadruple gun turrets. A similar armament option was returned to in September 1939 during the preliminary studies of the Type A cruiser."
+
+msgid "IDS_PBSC710_FULL"
+msgstr "Monmouth"
+
+msgid "IDS_PBSC710_NUMBER"
+msgstr "1"
+
+msgid "IDS_PBSC710_YEAR"
+msgstr "1947"
+
+msgid "IDS_PBSC810"
+msgstr "Defence"
+
+msgid "IDS_PBSC810_DESCR"
+msgstr "A hypothetical development of \"big cruiser\" designs created by British shipbuilders in the late 1930s, with the main battery gun caliber increased to 356 mm. The ship was conceived as a response to the strengthening of the Japanese Navy. Her main purpose is to counter enemy heavy cruisers."
+
+msgid "IDS_PBSC810_FULL"
+msgstr "Defence"
+
+msgid "IDS_PBSC810_NUMBER"
+msgstr "1"
+
+msgid "IDS_PBSC810_YEAR"
+msgstr "1940"
+
+msgid "IDS_PBSC888"
+msgstr "STAR Edinburgh"
+
+msgid "IDS_PBSC888_DESCR"
+msgstr "A ship captured by a space crystal. To communicate with people, the celestial body uses Triangulum, its humanoid incarnation. Over time, the crystal's behavior becomes more unpredictable, and its avatar grows aware of its individuality and tries to break its connection with it."
+
+msgid "IDS_PBSC888_FULL"
+msgstr "STAR Edinburgh"
+
+msgid "IDS_PBSC888_NUMBER"
+msgstr "2"
+
+msgid "IDS_PBSC888_YEAR"
+msgstr "1939"
+
+msgid "IDS_PBSC910"
+msgstr "Goliath Test"
+
+msgid "IDS_PBSC910_DESCR"
+msgstr "A copy of the ship for testing elite upgrades."
+
+msgid "IDS_PBSC910_FULL"
+msgstr "Goliath Test"
+
+msgid "IDS_PBSC910_NUMBER"
+msgstr "1"
+
+msgid "IDS_PBSC910_YEAR"
+msgstr "1949"
+
+msgid "IDS_PBSC918"
+msgstr "Cougar"
+
+msgid "IDS_PBSC918_DESCR"
+msgstr "A copy of the Tiger '59 ship for testing the drum firing mechanism."
+
+msgid "IDS_PBSC918_FULL"
+msgstr "Cougar"
+
+msgid "IDS_PBSC918_NUMBER"
+msgstr "3"
+
+msgid "IDS_PBSC918_YEAR"
+msgstr "1959"
+
+msgid "IDS_PBSD102"
+msgstr "Medea"
+
+msgid "IDS_PBSD102_DESCR"
+msgstr "The M-class destroyers were modeled based on the L-class ships but featured improved speed characteristics. Due to rising tensions, the shipbuilding companies started work on the new ships even before the contracts had been signed. As the most modern ship, the M class became the main class for the first military orders with the outbreak of war. Unlike the first series, the design incorporated three funnels instead of four, and the front funnel was taller to improve traction. All ships of the series were named after characters from Greek mythology. During World War I, these ships served in the Harwich Forces and, later, in the Dover Patrol."
+
+msgid "IDS_PBSD102_FULL"
+msgstr "Medea"
+
+msgid "IDS_PBSD102_NUMBER"
+msgstr "4"
+
+msgid "IDS_PBSD102_YEAR"
+msgstr "1915"
+
+msgid "IDS_PBSD103"
+msgstr "Valkyrie"
+
+msgid "IDS_PBSD103_DESCR"
+msgstr "The V-class leaders actually determined the arrangement of the classic destroyer of the first half of the 20th century. The ships carried their main battery grouped at the ends as per the linearly elevated scheme, but they were much smaller than other destroyer leaders of the time. Immediately after commissioning, Valkyrie was assigned to the 10th flotilla of the Harwich Forces. In 1917, Valkyrie struck a mine and sustained severe damage. After undergoing repairs, the ship became part of the 13th Destroyer Flotilla and took part in operations in the Baltic during the British intervention in Soviet Russia."
+
+msgid "IDS_PBSD103_FULL"
+msgstr "Valkyrie"
+
+msgid "IDS_PBSD103_NUMBER"
+msgstr "5"
+
+msgid "IDS_PBSD103_YEAR"
+msgstr "1917"
+
+msgid "IDS_PBSD104"
+msgstr "Wakeful"
+
+msgid "IDS_PBSD104_DESCR"
+msgstr "Unlike the V-class ships, the W-class ships received triple-tube torpedo launchers and new main battery guns. After being commissioned, Wakeful started her service with the Grand Fleet. In 1918, the destroyer escorted German ships in Scapa Flow. The ship contributed to the capture of Soviet destroyers Spartak and Avtroil during the intervention of the British Fleet in Soviet Russia. Wakeful was lost on May 28, 1940, while evacuating soldiers from Dunkirk—the destroyer was sunk by two torpedoes from German schnellboot S-30."
+
+msgid "IDS_PBSD104_FULL"
+msgstr "Wakeful"
+
+msgid "IDS_PBSD104_NUMBER"
+msgstr "19"
+
+msgid "IDS_PBSD104_YEAR"
+msgstr "1917"
+
+msgid "IDS_PBSD105"
+msgstr "Acasta"
+
+msgid "IDS_PBSD105_DESCR"
+msgstr "The design of the A-class ships was intended to be a direct response to the experience accumulated in World War I. The new ships differed from their predecessors in having quadruple-tube torpedo launchers and updated main battery guns. Acasta served in the Mediterranean until 1937, and she was then transferred to the Home Fleet. During World War II, Acasta took part in escort operations in the southwest of the English Channel. With the start of the Norway campaign, the destroyer joined the British forces active in the northern direction. HMS Acasta sank on June 8, 1940, while defending aircraft carrier Glorious from attacking German battleships."
+
+msgid "IDS_PBSD105_FULL"
+msgstr "Acasta"
+
+msgid "IDS_PBSD105_NUMBER"
+msgstr "10"
+
+msgid "IDS_PBSD105_YEAR"
+msgstr "1930"
+
+msgid "IDS_PBSD106"
+msgstr "Icarus"
+
+msgid "IDS_PBSD106_DESCR"
+msgstr "Class I destroyers differed from their predecessors in having quintuple-tube torpedo launchers and larger bridges. In 1940, HMS Icarus took part in the Dunkirk evacuation, the Norwegian campaign, and the \"hunt for Bismarck.\" The ship accompanied convoys to Malta and the U.S.S.R. and sank four German submarines."
+
+msgid "IDS_PBSD106_FULL"
+msgstr "Icarus"
+
+msgid "IDS_PBSD106_NUMBER"
+msgstr "12"
+
+msgid "IDS_PBSD106_YEAR"
+msgstr "1937"
+
+msgid "IDS_PBSD107"
+msgstr "Jervis"
+
+msgid "IDS_PBSD107_DESCR"
+msgstr "In the mid-1930s, the British Navy needed destroyers that could rival foreign ships of the same type. The new class received two 120 mm twin-gun dual-purpose mounts at the bow end and one at the stern, two boiler rooms, and one funnel. It was the first time that longitudinal frames for the hull, which made it more rigid, were implemented. HMS Jervis participated in the battles at Cape Matapan, Crete, and Sirte. In 1941, she was damaged by Italian submarine saboteurs. The ship took part in operations in the Apennine peninsula and Yugoslavia, as well as in the famous Normandy landings."
+
+msgid "IDS_PBSD107_FULL"
+msgstr "Jervis"
+
+msgid "IDS_PBSD107_NUMBER"
+msgstr "8"
+
+msgid "IDS_PBSD107_YEAR"
+msgstr "1939"
+
+msgid "IDS_PBSD108"
+msgstr "Lightning"
+
+msgid "IDS_PBSD108_DESCR"
+msgstr "In comparison with her predecessors, the L-class ships turned out to be almost 200 tons heavier. To compensate for the weight of the new 120 mm guns with a 50-degree laying angle, quadruple torpedo tubes had to be installed. Throughout World War II, the destroyer had served in units with warships like Ark Royal, Valiant, and Warspite. Lightning sank on March 12, 1943, after taking two torpedo hits from German motor torpedo boats (Schnellboot) during an operation to intercept a German convoy."
+
+msgid "IDS_PBSD108_FULL"
+msgstr "Lightning"
+
+msgid "IDS_PBSD108_NUMBER"
+msgstr "8"
+
+msgid "IDS_PBSD108_YEAR"
+msgstr "1941"
+
+msgid "IDS_PBSD109"
+msgstr "Jutland"
+
+msgid "IDS_PBSD109_DESCR"
+msgstr "The Battle class was the result of lessons learned from destroyers in the early years of World War II: the focus shifted to air defense and anti-submarine warfare. HMS Jutland, originally named Malplaquet, was built between 1945 and 1947. The ship served in the 4th Destroyer Flotilla, in the 4th and 7th Destroyer Divisions. In 1953, Jutland participated in the fleet review for the coronation of Queen Elizabeth II."
+
+msgid "IDS_PBSD109_FULL"
+msgstr "Jutland"
+
+msgid "IDS_PBSD109_NUMBER"
+msgstr "42"
+
+msgid "IDS_PBSD109_YEAR"
+msgstr "1947"
+
+msgid "IDS_PBSD110"
+msgstr "Daring"
+
+msgid "IDS_PBSD110_DESCR"
+msgstr "The last, largest, and most advanced torpedo-artillery destroyers of the British fleet, the Daring class ships were a development of the previous Battle class. These destroyers received three twin universal gun mounts and three twin 40 mm anti-aircraft guns. Upon entering service, HMS Daring joined the Home Fleet. In August 1953, the destroyer participated in the rescue of the inhabitants of the island of Kefalonia from the effects of an earthquake."
+
+msgid "IDS_PBSD110_FULL"
+msgstr "Daring"
+
+msgid "IDS_PBSD110_NUMBER"
+msgstr "12"
+
+msgid "IDS_PBSD110_YEAR"
+msgstr "1952"
+
+msgid "IDS_PBSD503"
+msgstr "Campbeltown"
+
+msgid "IDS_PBSD503_DESCR"
+msgstr "USS Buchanan, a Wickes-class destroyer, was handed over to the Royal Navy in 1940. Following repairs and a refit, she was put into service within the United Kingdom's naval warfare force under the name HMS Campbeltown. The destroyer was selected to join a raid on Saint-Nazaire with the aim of blowing up the lock gates of the Louis Joubert dry dock—the only dry dock on the Atlantic coast capable of servicing German battleship Tirpitz. On March 28, 1942, packed with tons of high explosives and disguised as a German Type 23 torpedo boat, Campbeltown rammed the gates of the dry dock. The explosion that followed demolished the caisson of the dry dock, along with the destroyer."
+
+msgid "IDS_PBSD503_FULL"
+msgstr "Campbeltown"
+
+msgid "IDS_PBSD503_NUMBER"
+msgstr "111"
+
+msgid "IDS_PBSD503_YEAR"
+msgstr "1919"
+
+msgid "IDS_PBSD506"
+msgstr "Gallant"
+
+msgid "IDS_PBSD506_DESCR"
+msgstr "During the Spanish Civil War, HMS Gallant—a G-class destroyer—spent considerable time in Spanish waters, enforcing the arms blockade imposed by Britain and France on both sides of the conflict. In 1940, the destroyer participated in the evacuation of Allied troops from Dunkirk and also escorted convoys bound for Malta. During one such convoy run, she was damaged after colliding with a mine. Gallant was towed to Malta for repairs, where she then suffered further damage during an Italian and German air raid. The damage was so extensive that it made the ship uneconomical to repair. In 1943, Gallant was scuttled as a block ship in the fairway to prevent possible hostile landings."
+
+msgid "IDS_PBSD506_FULL"
+msgstr "Gallant"
+
+msgid "IDS_PBSD506_NUMBER"
+msgstr "24"
+
+msgid "IDS_PBSD506_YEAR"
+msgstr "1935"
+
+msgid "IDS_PBSD510"
+msgstr "Druid"
+
+msgid "IDS_PBSD510_DESCR"
+msgstr "After giving the green light to the construction of Daring-class ships, the Admiralty soon came to realize that their combat characteristics would not allow them to counter the new American and Soviet destroyers as equals. During the first half of the 1950s, design work commenced on ships that would be capable of opposing Project 68-bis cruisers owing to their new rapid-firing guns. These ships were also meant to serve as escorts for aircraft carrier groups and convoys, as well as to hunt down enemy submarines. While the project never reached the design drawing stage, the drafts were used as a basis for the project to build County-class guided missile destroyers."
+
+msgid "IDS_PBSD510_FULL"
+msgstr "Druid"
+
+msgid "IDS_PBSD510_NUMBER"
+msgstr "1"
+
+msgid "IDS_PBSD510_YEAR"
+msgstr "1952"
+
+msgid "IDS_PBSD517"
+msgstr "Cossack"
+
+msgid "IDS_PBSD517_DESCR"
+msgstr "The Tribal class was originally conceived as a series of destroyers with greater emphasis on guns over torpedoes in response to new designs by other countries. HMS Cossack participated in the second battle of Narvik and in the legendary Hunt for Bismarck, during which she conducted a series of torpedo attacks on the famous German battleship. In 1941, HMS Cossack slipped beneath the waves after being struck by torpedoes from German submarine U-563. Among the rescued crew members was the ship's cat Oscar, which had previously been rescued from Bismarck! The cat gained the nickname \"Unsinkable Sam\" and would later also survive the sinking of his next ship, aircraft carrier Ark Royal."
+
+msgid "IDS_PBSD517_FULL"
+msgstr "Cossack"
+
+msgid "IDS_PBSD517_NUMBER"
+msgstr "27"
+
+msgid "IDS_PBSD517_YEAR"
+msgstr "1938"
+
+msgid "IDS_PBSD519"
+msgstr "Somme"
+
+msgid "IDS_PBSD519_DESCR"
+msgstr "The Battle-class destroyers, featuring enhanced AA defenses, were designed drawing on lessons learned from wartime and ordered by the Admiralty between 1942 and 1943. The ships ordered in 1943 differed from their earlier counterparts by having more powerful main battery artillery, and among them was destroyer HMS Somme, named after one of the biggest battles of World War I. However, she was never commissioned and remained unclaimed due to the end of hostilities in 1945. She was eventually demolished on her stocks."
+
+msgid "IDS_PBSD519_FULL"
+msgstr "Somme"
+
+msgid "IDS_PBSD519_NUMBER"
+msgstr "0"
+
+msgid "IDS_PBSD519_YEAR"
+msgstr "1943"
+
+msgid "IDS_PBSD598"
+msgstr "Cossack B"
+
+msgid "IDS_PBSD598_DESCR"
+msgstr "The Tribal class was originally conceived as a series of destroyers with greater emphasis on guns over torpedoes in response to new designs by other countries. HMS Cossack participated in the second battle of Narvik and in the legendary Hunt for Bismarck, during which she conducted a series of torpedo attacks on the famous German battleship. In 1941, HMS Cossack slipped beneath the waves after being struck by torpedoes from German submarine U-563. Among the rescued crew members was the ship's cat Oscar, which had previously been rescued from Bismarck! The cat gained the nickname \"Unsinkable Sam\" and would later also survive the sinking of his next ship, aircraft carrier Ark Royal."
+
+msgid "IDS_PBSD598_FULL"
+msgstr "Cossack B"
+
+msgid "IDS_PBSD598_NUMBER"
+msgstr "27"
+
+msgid "IDS_PBSD598_YEAR"
+msgstr "1938"
+
+msgid "IDS_PBSD605"
+msgstr "Anthony"
+
+msgid "IDS_PBSD605_DESCR"
+msgstr "HMS Anthony, an A-class destroyer, participated in the evacuation of British forces from Dunkirk and carried out patrol and convoy escort duties. She formed part of the escort contingent for battlecruiser Hood and battleship Prince of Wales as they tracked the German battleship Bismarck, but she detached to refuel at Iceland and missed the Battle of the Denmark Strait as a result. The destroyer escorted Arctic and Maltese convoys. She also provided covering fire for the landings in Madagascar, North Africa, and Sicily."
+
+msgid "IDS_PBSD605_FULL"
+msgstr "Anthony"
+
+msgid "IDS_PBSD605_NUMBER"
+msgstr "8"
+
+msgid "IDS_PBSD605_YEAR"
+msgstr "1930"
+
+msgid "IDS_PBSS106"
+msgstr "Undine"
+
+msgid "IDS_PBSS106_DESCR"
+msgstr "The U-class submarines were initially conceived as unarmed targets for anti-submarine training, but after the project was approved, it was decided to arm them with torpedoes. The bow section was redesigned to accommodate six torpedo tubes. For propulsion, electric motors were used, and diesel engines acted solely as generators. At the start of World War II, HMS Undine participated in combat patrols as part of the 6th Submarine Flotilla. It was sunk on January 7, 1940, by German auxiliary minesweepers."
+
+msgid "IDS_PBSS106_FULL"
+msgstr "Undine"
+
+msgid "IDS_PBSS106_NUMBER"
+msgstr "49"
+
+msgid "IDS_PBSS106_YEAR"
+msgstr "1938"
+
+msgid "IDS_PBSS108"
+msgstr "Sturdy"
+
+msgid "IDS_PBSS108_DESCR"
+msgstr "Unlike their prewar sisterships, the S-class submarines built during World War II stood out for their extensive use of welding in their construction, as well as their increased fuel capacity. An extra torpedo tube appeared in the light hull. HMS Sturdy was built at Birkenhead between 1942 and 1943. The ship spent most of the war in the Pacific, sinking more than 30 Japanese ships."
+
+msgid "IDS_PBSS108_FULL"
+msgstr "Sturdy"
+
+msgid "IDS_PBSS108_NUMBER"
+msgstr "50"
+
+msgid "IDS_PBSS108_YEAR"
+msgstr "1943"
+
+msgid "IDS_PBSS110"
+msgstr "Thrasher"
+
+msgid "IDS_PBSS110_DESCR"
+msgstr "The T-class submarines appeared in the mid-1930s to replace the large O, P, and R-class boats. The wartime-built ships differed from their pre-war sisters by their welded hulls and an additional stern torpedo tube. HMS Thrasher was built at the Cammell Laird shipyard in Birkenhead. At the start of World War II, the boat was transferred to the Mediterranean, where it achieved the sinking of ships totaling 20,000 tons. In 1945, the boat moved to the Pacific theater, where it destroyed 24 enemy vessels."
+
+msgid "IDS_PBSS110_FULL"
+msgstr "Thrasher"
+
+msgid "IDS_PBSS110_NUMBER"
+msgstr "53"
+
+msgid "IDS_PBSS110_YEAR"
+msgstr "1941"
+
+msgid "IDS_PBSS508"
+msgstr "Alliance"
+
+msgid "IDS_PBSS508_DESCR"
+msgstr "The Amphion-class submarines were designed for service in the Pacific. Compared to their predecessors, they had a higher surface speed and improved habitability. Structurally, they were double-hulled, and the torpedo tubes were more evenly distributed between the bow and stern. During construction, technical solutions tested on the previous T-class were used, in particular, the all-welded pressure hull. Since 1981, HMS Alliance has been a museum ship in Gosport."
+
+msgid "IDS_PBSS508_FULL"
+msgstr "Alliance"
+
+msgid "IDS_PBSS508_NUMBER"
+msgstr "18"
+
+msgid "IDS_PBSS508_YEAR"
+msgstr "1947"
+
+msgid "IDS_PBS_ABUSE"
+msgstr "Unsporting Conduct"
+
+msgid "IDS_PBS_ABUSE_AFK"
+msgstr "Inactivity in battle"
+
+msgid "IDS_PBS_ABUSE_AFK_HINT"
+msgstr "For inactivity in battle, you are at risk of receiving a warning and then a penalty for unsporting conduct."
+
+msgid "IDS_PBS_ABUSE_COMPLAINED"
+msgstr "Reports from players"
+
+msgid "IDS_PBS_ABUSE_COMPLAINED_HINT"
+msgstr "For numerous reports from players, you are at risk of receiving a warning and then a penalty for unsporting conduct."
+
+msgid "IDS_PBS_ABUSE_GRIEFER"
+msgstr "Interfering with allies"
+
+msgid "IDS_PBS_ABUSE_GRIEFER_HINT"
+msgstr "For interfering with allies, you are at risk of receiving a warning and then a penalty for unsporting conduct."
+
+msgid "IDS_PBS_ABUSE_HINT"
+msgstr "You are under penalty for engaging in unsporting conduct"
+
+msgid "IDS_PBS_ABUSE_LEAVER"
+msgstr "Quitting a battle early"
+
+msgid "IDS_PBS_ABUSE_LEAVER_HINT"
+msgstr "For quitting a battle early, you are at risk of receiving a warning and then a penalty for unsporting conduct."
+
+msgid "IDS_PBS_ABUSE_STATUS_CONFIRMED"
+msgstr "Penalty received"
+
+msgid "IDS_PBS_ABUSE_STATUS_SUSPECT"
+msgstr "Battles until the penalty is lifted"
+
+msgid "IDS_PBS_ABUSE_TKILLER"
+msgstr "Causing damage to allies"
+
+msgid "IDS_PBS_ABUSE_TKILLER_HINT"
+msgstr "Damage received for friendly fire."
+
+msgid "IDS_PBS_ABUSE_TSHOTS"
+msgstr "Friendly fire"
+
+msgid "IDS_PBS_ABUSE_TSHOTS_HINT"
+msgstr "If you fire at your allies, you risk receiving a warning and then penalties for unsporting conduct."
+
+msgid "IDS_PBS_MIRROR_DAMAGE"
+msgstr "Friendly fire penalty"
+
+msgid "IDS_PBS_MIRROR_DAMAGE_HINT"
+msgstr "You have received a friendly fire penalty"
+
+msgid "IDS_PBUA001_C1_ART_STOCK"
+msgstr "102 mm/45 QF Mk.XVI* on a Mk.XIX mount"
+
+msgid "IDS_PBUA101_C2_ART_STOCK"
+msgstr "152 mm/45 BL Mk.XI on a PVI mount"
+
+msgid "IDS_PBUA102_D2_ART_STOCK"
+msgstr ""
+"102 mm/40 QF Mk.IV on a PIX mount\n"
+"102 mm/45 QF Mk.V on an LA CP Mk.II mount"
+
+msgid "IDS_PBUA201_102MM_CAMPBELTOWN"
+msgstr "102 mm/50 Mk.9 on a Mk.12 Mod.10 mount"
+
+msgid "IDS_PBUA202_D3_ART_STOCK"
+msgstr "102 mm/45 QF Mk.V on an LA CP Mk.II mount"
+
+msgid "IDS_PBUA203_ART_DRED"
+msgstr "305 mm/45 Mk.X on a BVIII mount"
+
+msgid "IDS_PBUA204_B3_ART_STOCK"
+msgstr "305 mm/45 BL Mk.X on a BVIII* mount"
+
+msgid "IDS_PBUA211_C3_ART_STOCK"
+msgstr "152 mm/45 Mk.XII on a PXIII* mount"
+
+msgid "IDS_PBUA221_B3_ART_STOCK"
+msgstr "305 mm/45 Mk.X on a BVIII mount"
+
+msgid "IDS_PBUA301_C4_ART_STOCK"
+msgstr "152 mm/50 BL Mk.XII on a CPXIV mount"
+
+msgid "IDS_PBUA302_D4_ART_STOCK"
+msgstr ""
+"102 mm/45 QF Mk.V on an LA CP Mk.II mount\n"
+"120 mm/45 BL Mk.I on a CPVI* mount"
+
+msgid "IDS_PBUA303_B4_ART_STOCK"
+msgstr "343 mm/45 Mk.V on a Mk.II* mount"
+
+msgid "IDS_PBUA311_B4_ART_STOCK"
+msgstr "343 mm/45 Mk.V on a Mk.II mount"
+
+msgid "IDS_PBUA401_C5_ART_STOCK"
+msgstr "152 mm/50 BL Mk.XII on a CPXIV mount"
+
+msgid "IDS_PBUA402_ART_ANT"
+msgstr "120 mm/45 QF Mk.IX on a CPXIV/XVII/XVIII mount"
+
+msgid "IDS_PBUA403_D5_ART_STOCK"
+msgstr "120 mm/45 QF Mk.IX on a CPXIV/XVII/XVIII mount"
+
+msgid "IDS_PBUA404_ART_EXETER"
+msgstr "203 mm/50 Mk VIII on a Mk.II* mount"
+
+msgid "IDS_PBUA405_CA5_ART_STOCK"
+msgstr "190 mm/45 Mk.VI on a CP Mark V mount"
+
+msgid "IDS_PBUA406_ART_AGINCOURT"
+msgstr "305 mm/45 Mk.XIII on a 12in \"Special\" mount"
+
+msgid "IDS_PBUA407_B5_ART_STOCK"
+msgstr "343 mm/45 Mk.V on a Mk.II** mount"
+
+msgid "IDS_PBUA411_B5_ART_STOCK"
+msgstr "343 mm/45 Mk.V on a Mk.II** mount"
+
+msgid "IDS_PBUA500_ART_BLACK_REPULSE"
+msgstr "381 mm/42 Mk.I on a Mk.I mount"
+
+msgid "IDS_PBUA501_381_42_MK_1"
+msgstr "381 mm/42 Mk.I on a Mk.I mount"
+
+msgid "IDS_PBUA502_ART_GAL"
+msgstr "120 mm/45 QF Mk.IX on a CPXIV/XVII/XVIII mount"
+
+msgid "IDS_PBUA503_D6_ART_STOCK"
+msgstr "120 mm/45 QF Mk.IX on a CPXIV/XVII/XVIII mount"
+
+msgid "IDS_PBUA504_CA6_ART_STOCK"
+msgstr "203 mm/50 Mk VIII on a Mk.I* mount"
+
+msgid "IDS_PBUA505_ART_LONDON"
+msgstr "203 mm/50 Mk VIII on a Mk.I* mount"
+
+msgid "IDS_PBUA506_ART_REPULSE"
+msgstr "381 mm/42 Mk.I on a Mk.I mount"
+
+msgid "IDS_PBUA507_ART_DIDO"
+msgstr "133 mm/50 QF Mk.I on a Mk.II mount"
+
+msgid "IDS_PBUA508_B6_ART_STOCK"
+msgstr "381 mm/42 Mk.I on a Mk.I mount"
+
+msgid "IDS_PBUA511_C6_ART_STOCK"
+msgstr "152 mm/50 BL Mk.XXIII on a Mk.XXI mount"
+
+msgid "IDS_PBUA521_B6_ART_STOCK"
+msgstr "381 mm/42 Mk.I on a Mk.I mount"
+
+msgid "IDS_PBUA601_C7_ART_STOCK"
+msgstr "152 mm/50 BL Mk.XXIII on a Mk.XXIII mount"
+
+msgid "IDS_PBUA602_ART_HOOD"
+msgstr "381 mm/42 Mk.I on a Mk.II mount"
+
+msgid "IDS_PBUA603_D7_ART_STOCK"
+msgstr "120 mm/45 Mk.IX on a CPXIX mount"
+
+msgid "IDS_PBUA604_CA7_ART_STOCK"
+msgstr "203 mm/50 Mk VIII on a Mk.I* mount"
+
+msgid "IDS_PBUA605_ART_COLLINGWOOD"
+msgstr "419 mm/45 Mk.I in a turret"
+
+msgid "IDS_PBUA606_ART_RENOWN"
+msgstr "381 mm/42 Mk.I on a Mk.I mount"
+
+msgid "IDS_PBUA611_ART_BEL"
+msgstr "152 mm/50 BL Mk.XXIII on a Mk.XXIII mount"
+
+msgid "IDS_PBUA612_B7_ART_STOCK"
+msgstr "381 mm/45 Mk.VII on a Mk.III mount"
+
+msgid "IDS_PBUA621_B7_ART_STOCK"
+msgstr "356 mm/45 Mk.VII on a Mk.II/Mk.III mount"
+
+msgid "IDS_PBUA622_ART_NELSON"
+msgstr "406 mm/45 Mk.I on a Mk.I mount"
+
+msgid "IDS_PBUA623_ART_DUKE"
+msgstr "356 mm/45 Mk.VII on a Mk.II/Mk.III mount"
+
+msgid "IDS_PBUA625_ART_COSSACK"
+msgstr "120 mm/45 Mk.IX on a CPXIX mount"
+
+msgid "IDS_PBUA700_ART_EDINBURGH_PR"
+msgstr "152 mm/50 BL Mk.XXIII on a Mk.XXIII mount"
+
+msgid "IDS_PBUA701_C8_ART_STOCK"
+msgstr "152 mm/50 BL Mk.XXIII on a Mk.XXIII mount"
+
+msgid "IDS_PBUA702_D8_ART_STOCK"
+msgstr "120 mm/50 QF Mk.XI on a CP Mk.XX mount"
+
+msgid "IDS_PBUA703_ART_VANGUARD"
+msgstr "381 mm/42 Mk.I on a Mk.I/N RP 12 mount"
+
+msgid "IDS_PBUA704_CA8_ART_STOCK"
+msgstr "203 mm/50 Mk IX on a Mk.III mount"
+
+msgid "IDS_PBUA705_ART_BELFAST2"
+msgstr "152 mm/50 BL Mk.XXIII on a Mk.XXIII mount"
+
+msgid "IDS_PBUA706_ART_BLACK_COSSACK"
+msgstr "120 mm/45 Mk.IX on a CPXIX mount"
+
+msgid "IDS_PBUA707_ART_TIGER59"
+msgstr "152 mm/50 QF Mk.V on a Mk.XXVI mount"
+
+msgid "IDS_PBUA708_B8_ART_STOCK"
+msgstr "406 mm/45 Mk.I on a Vickers A mount"
+
+msgid "IDS_PBUA709_ART_HAMPSHIRE"
+msgstr "203 mm/50 Mk VIII on a Mk.I* mount"
+
+msgid "IDS_PBUA710_ART_NOTTINGHAM"
+msgstr "203 mm/50 BL Mk.VIII on a Mk.III mount"
+
+msgid "IDS_PBUA711_B8_ART_STOCK"
+msgstr "381 mm/45 Mk.VII on a Mk.III mount"
+
+msgid "IDS_PBUA712_CA8_ART_CHESHIRE"
+msgstr "234 mm/50 Mk.XII in a turret"
+
+msgid "IDS_PBUA713_ART_AZUR_CHESHIRE"
+msgstr "234 mm/50 Mk.XII in a turret"
+
+msgid "IDS_PBUA714_ART_TIGER_TEST"
+msgstr "152 mm/50 QF Mk.V in a Mk.XXVI mount"
+
+msgid "IDS_PBUA800_B9_ART_STOCK"
+msgstr "419 mm/45 Mk.I on a Mk.I mount"
+
+msgid "IDS_PBUA801_C9_ART_STOCK"
+msgstr "152 mm/50 BL Mk.XXIII on a Mk.XXV mount"
+
+msgid "IDS_PBUA802_D9_ART_STOCK"
+msgstr "113 mm/45 QF Mk.IV on an RP10 Mk.IV*/RP50 Mk.V* mount"
+
+msgid "IDS_PBUA803_D9_ART_TOP"
+msgstr "113 mm/45 Mk IV"
+
+msgid "IDS_PBUA804_CA9_ART_STOCK"
+msgstr "234 mm/50 Mk.XII in a turret"
+
+msgid "IDS_PBUA805_ART_MARLBOROUGH"
+msgstr "356 mm/45 Mk.VII on a Mk.III mount"
+
+msgid "IDS_PBUA806_ART_SCARLET"
+msgstr "419 mm/45 Mk.I on a Type D mount"
+
+msgid "IDS_PBUA807_ART_SOMME"
+msgstr "113 mm/45 QF Mk.IV on an RP10 Mk.IV*/RP50 Mk.V* mount"
+
+msgid "IDS_PBUA808_ART_RESISTANCE"
+msgstr "305 mm/50 Mk.XVIII on a turret mount"
+
+msgid "IDS_PBUA811_B9_ART_STOCK"
+msgstr "406 mm/45 Mk.II on a Mk.IV Type A/B mount"
+
+msgid "IDS_PBUA812_B9_ART_TOP"
+msgstr "419 mm/45 Mk.I on a Type C/D mount"
+
+msgid "IDS_PBUA900_B10_ART_STOCK"
+msgstr "457 mm/45 Mk.II in a turret"
+
+msgid "IDS_PBUA901_C10_ART_STOCK"
+msgstr "152 mm/50 QF Mk.V on a Mk.XXVI mount"
+
+msgid "IDS_PBUA902_ART_CONQUEROR"
+msgstr "419 mm/45 Mk.I on a Type C/D mount"
+
+msgid "IDS_PBUA903_B10_ART_TOP"
+msgstr "457 mm/45 Mk II"
+
+msgid "IDS_PBUA903_CA10_ART_STOCK"
+msgstr "234 mm/50 Mk.XII in a turret"
+
+msgid "IDS_PBUA904_D10_ART_STOCK"
+msgstr "113 mm/45 QF Mk.IV on an RP41 Mk.VI mount"
+
+msgid "IDS_PBUA905_ART_THUNDERER"
+msgstr "457 mm/45 Mk.II in a turret"
+
+msgid "IDS_PBUA906_ART_PLYMOUTH"
+msgstr "152 mm/50 BL Mk.XXIII on a Mk.XXIII mount"
+
+msgid "IDS_PBUA907_ART_DRUID"
+msgstr "127 mm/56 QF Mk.N2 on a twin mount"
+
+msgid "IDS_PBUA908_ART_INCOMPARABLE"
+msgstr "508 mm/45 Mk.I in a turret"
+
+msgid "IDS_PBUA909_ART_GIBRALTAR"
+msgstr "234 mm/50 Mk.XI in a turret"
+
+msgid "IDS_PBUA910_B10_ART_STOCK"
+msgstr "457 mm/45 Mk.II in a turret"
+
+msgid "IDS_PBUA911_S10_ART_STOCK"
+msgstr "102 mm/40 QF Mk.XII on an SI mount"
+
+msgid "IDS_PBUA912_ART_MONMOUTH"
+msgstr "234 mm/50 Mk.XI in a turret"
+
+msgid "IDS_PBUA913_ART_T10"
+msgstr "406 mm/45 Mk.II on a Mk.V mount"
+
+msgid "IDS_PBUA914_B11_ART_STOCK"
+msgstr "419 mm/45 BL Mk.I on a Mk.IV mount"
+
+msgid "IDS_PBUA915_ART_DEFENCE"
+msgstr "356 mm/45 Mk.VII on a Mk.II mount"
+
+msgid "IDS_PBUA930_C11_ART_STOCK"
+msgstr "152 mm/50 QF Mk.V on a Mk.XXVI mount"
+
+msgid "IDS_PBUA974_ART1_CONQUEROR"
+msgstr "419 mm/45 Mk.I on a Type C/D mount"
+
+msgid "IDS_PBUA975_ART2_CONQUEROR"
+msgstr "457 mm/45 Mk II"
+
+msgid "IDS_PBUA976_ART1_CONQUEROR"
+msgstr "419 mm/45 Mk II"
+
+msgid "IDS_PBUA977_ART2_CONQUEROR"
+msgstr "457 mm/45 Mk II"
+
+msgid "IDS_PBUA990_ART_CYCLOPS"
+msgstr "234 mm/50 Mk.XII in a turret"
+
+msgid "IDS_PBUB301_CV4_TB_STOCK"
+msgstr "Albacore"
+
+msgid "IDS_PBUB501_CV6_TB_STOCK"
+msgstr "Albacore"
+
+msgid "IDS_PBUB502_CV6_TB_TOP"
+msgstr "Barracuda MkII"
+
+msgid "IDS_PBUB503_TB_ARKROYAL"
+msgstr "Swordfish"
+
+msgid "IDS_PBUB701_CV8_TB_STOCK"
+msgstr "Barracuda MkV"
+
+msgid "IDS_PBUB702_CV8_TB_TOP"
+msgstr "Spearfish"
+
+msgid "IDS_PBUB703_TB_INDOMITABLE"
+msgstr "Spearfish"
+
+msgid "IDS_PBUB704_TB_COLOSSUS"
+msgstr "Fairey Barracuda MkV"
+
+msgid "IDS_PBUB901_CV10_TB_STOCK"
+msgstr "Firebrand"
+
+msgid "IDS_PBUB902_TB_MALTA"
+msgstr "Blackburn Firebrand"
+
+msgid "IDS_PBUB911_CV10_TB_TOP"
+msgstr "Wyvern"
+
+msgid "IDS_PBUB912_TB_AUD"
+msgstr "Firebrand"
+
+msgid "IDS_PBUB913_TB2_AUD"
+msgstr "Wyvern"
+
+msgid "IDS_PBUB914_TB_EAGLE"
+msgstr "Wyvern"
+
+msgid "IDS_PBUD301_CV4_DB_STOCK"
+msgstr "Swordfish"
+
+msgid "IDS_PBUD302_CV4_DB_TOP"
+msgstr "Skua"
+
+msgid "IDS_PBUD501_CV6_DB_STOCK"
+msgstr "Skua"
+
+msgid "IDS_PBUD502_CV6_DB_TOP"
+msgstr "Barracuda MkII"
+
+msgid "IDS_PBUD503_DB_ARKROYAL"
+msgstr "Swordfish"
+
+msgid "IDS_PBUD701_CV8_DB_STOCK"
+msgstr "Barracuda MkV"
+
+msgid "IDS_PBUD702_CV8_DB_TOP"
+msgstr "Spearfish"
+
+msgid "IDS_PBUD703_DB_INDOMITABLE"
+msgstr "Sea Hornet"
+
+msgid "IDS_PBUD704_DB_COLOSSUS"
+msgstr "Fairey Barracuda MkV"
+
+msgid "IDS_PBUD901_CV10_DB_STOCK"
+msgstr "Firebrand"
+
+msgid "IDS_PBUD902_DB_MALTA"
+msgstr "Blackburn Firebrand"
+
+msgid "IDS_PBUD911_CV10_DB_TOP"
+msgstr "Wyvern"
+
+msgid "IDS_PBUD912_DB_AUD"
+msgstr "Firebrand"
+
+msgid "IDS_PBUD913_DB2_AUD"
+msgstr "Wyvern"
+
+msgid "IDS_PBUD914_DB_EAGLE"
+msgstr "Wyvern"
+
+msgid "IDS_PBUE001_C1_ENG_STOCK"
+msgstr "Propulsion: 4,300 hp"
+
+msgid "IDS_PBUE101_C2_ENG_STOCK"
+msgstr "Propulsion: 22,000 hp"
+
+msgid "IDS_PBUE102_D2_ENG_STOCK"
+msgstr "Propulsion: 23,000 hp"
+
+msgid "IDS_PBUE201_ENGINE_24200_CAMPBELTOWN"
+msgstr "Propulsion: 24,200 hp"
+
+msgid "IDS_PBUE202_D3_ENG_STOCK"
+msgstr "Propulsion: 27,000 hp"
+
+msgid "IDS_PBUE203_ENG_DRED"
+msgstr "Propulsion: 23,000 hp"
+
+msgid "IDS_PBUE204_B3_ENG_STOCK"
+msgstr "Propulsion: 43,000 hp"
+
+msgid "IDS_PBUE211_C3_ENG_STOCK"
+msgstr "Propulsion: 40,000 hp"
+
+msgid "IDS_PBUE221_B3_ENG_STOCK"
+msgstr "Propulsion: 25,000 hp"
+
+msgid "IDS_PBUE222_B3_ENG_TOP"
+msgstr "Propulsion: 26,400 hp"
+
+msgid "IDS_PBUE301_C4_ENG_STOCK"
+msgstr "Propulsion: 40,000 hp"
+
+msgid "IDS_PBUE302_D4_ENG_STOCK"
+msgstr "Propulsion: 27,000 hp"
+
+msgid "IDS_PBUE303_CV4_ENG_STOCK"
+msgstr "Propulsion: 40,000 hp"
+
+msgid "IDS_PBUE304_B4_ENG_STOCK"
+msgstr "Propulsion: 75,000 hp"
+
+msgid "IDS_PBUE311_B4_ENG_STOCK"
+msgstr "Propulsion: 27,000 hp"
+
+msgid "IDS_PBUE312_B4_ENG_TOP"
+msgstr "Propulsion: 33,200 hp"
+
+msgid "IDS_PBUE401_C5_ENG_STOCK"
+msgstr "Propulsion: 80,000 hp"
+
+msgid "IDS_PBUE402_ENG_ANT"
+msgstr "Propulsion: 34,000 hp"
+
+msgid "IDS_PBUE403_D5_ENG_STOCK"
+msgstr "Propulsion: 34,000 hp"
+
+msgid "IDS_PBUE404_ENG_EXETER"
+msgstr "Propulsion: 80,000 hp"
+
+msgid "IDS_PBUE405_CA5_ENG_STOCK"
+msgstr "Propulsion: 60,000 hp"
+
+msgid "IDS_PBUE406_ENG_AGINCOURT"
+msgstr "Propulsion: 34,000 hp"
+
+msgid "IDS_PBUE407_B5_ENG_STOCK"
+msgstr "Propulsion: 108,000 hp"
+
+msgid "IDS_PBUE411_B5_ENG_STOCK"
+msgstr "Propulsion: 29,000 hp"
+
+msgid "IDS_PBUE412_B5_ENG_TOP"
+msgstr "Propulsion: 32,500 hp"
+
+msgid "IDS_PBUE500_ENG_BLACK_REPULSE"
+msgstr "Propulsion: 119,025 hp"
+
+msgid "IDS_PBUE501_ENGINE_80000"
+msgstr "Propulsion: 80,000 hp"
+
+msgid "IDS_PBUE502_ENG_GAL"
+msgstr "Propulsion: 34,000 hp"
+
+msgid "IDS_PBUE503_D6_ENG_STOCK"
+msgstr "Propulsion: 34,000 hp"
+
+msgid "IDS_PBUE504_CV6_ENG_STOCK"
+msgstr "Propulsion: 90,000 hp"
+
+msgid "IDS_PBUE505_ENG_ARKROYAL"
+msgstr "Propulsion: 102,000 hp"
+
+msgid "IDS_PBUE506_CA6_ENG_STOCK"
+msgstr "Propulsion: 80,000 hp"
+
+msgid "IDS_PBUE507_ENG_LONDON"
+msgstr "Propulsion: 80,000 hp"
+
+msgid "IDS_PBUE508_ENG_REPULSE"
+msgstr "Propulsion: 119,025 hp"
+
+msgid "IDS_PBUE509_ENG_DIDO"
+msgstr "Propulsion: 65,000 hp"
+
+msgid "IDS_PBUE510_B6_ENG_STOCK"
+msgstr "Propulsion: 120,000 hp"
+
+msgid "IDS_PBUE511_C6_ENG_STOCK"
+msgstr "Propulsion: 72,000 hp"
+
+msgid "IDS_PBUE512_S6_ENG_STOCK"
+msgstr "Propulsion: 825 hp"
+
+msgid "IDS_PBUE521_B6_ENG_STOCK"
+msgstr "Propulsion: 75,000 hp"
+
+msgid "IDS_PBUE522_B6_ENG_TOP"
+msgstr "Propulsion: 80,000 hp"
+
+msgid "IDS_PBUE601_C7_ENG_STOCK"
+msgstr "Propulsion: 80,000 hp"
+
+msgid "IDS_PBUE602_ENG_HOOD"
+msgstr "Propulsion: 144,000 hp"
+
+msgid "IDS_PBUE603_D7_ENG_STOCK"
+msgstr "Propulsion: 44,000 hp"
+
+msgid "IDS_PBUE604_CA7_ENG_STOCK"
+msgstr "Propulsion: 60,000 hp"
+
+msgid "IDS_PBUE605_ENG_COLLINGWOOD"
+msgstr "Propulsion: 44,400 hp"
+
+msgid "IDS_PBUE606_ENG_RENOWN"
+msgstr "Propulsion: 120,000 hp"
+
+msgid "IDS_PBUE611_ENG_BEL"
+msgstr "Propulsion: 80,000 hp"
+
+msgid "IDS_PBUE612_B7_ENG_STOCK"
+msgstr "Propulsion: 151,000 hp"
+
+msgid "IDS_PBUE621_B7_ENG_STOCK"
+msgstr "Propulsion: 100,000 hp"
+
+msgid "IDS_PBUE622_B7_ENG_TOP"
+msgstr "Propulsion: 110,000 hp"
+
+msgid "IDS_PBUE623_ENG_NELSON"
+msgstr "Propulsion: 46,000 hp"
+
+msgid "IDS_PBUE624_ENG_DUKE"
+msgstr "Propulsion: 110,000 hp"
+
+msgid "IDS_PBUE626_ENG_COSSACK"
+msgstr "Propulsion: 44,000 hp"
+
+msgid "IDS_PBUE700_ENG_EDINBURGH_PR"
+msgstr "Propulsion: 80,000 hp"
+
+msgid "IDS_PBUE701_D8_ENG_STOCK"
+msgstr "Propulsion: 48,000 hp"
+
+msgid "IDS_PBUE702_ENG_VANGUARD"
+msgstr "Propulsion: 130,000 hp"
+
+msgid "IDS_PBUE703_ENG_INDOMITABLE"
+msgstr "Propulsion: 111,000 hp"
+
+msgid "IDS_PBUE704_CV8_ENG_STOCK"
+msgstr "Propulsion: 148,000 hp"
+
+msgid "IDS_PBUE705_CA8_ENG_STOCK"
+msgstr "Propulsion: 110,000 hp"
+
+msgid "IDS_PBUE706_ENG_BELFAST2"
+msgstr "Propulsion: 80,000 hp"
+
+msgid "IDS_PBUE707_ENG_BLACK_COSSACK"
+msgstr "Propulsion: 44,000 hp"
+
+msgid "IDS_PBUE708_ENG_TIGER59"
+msgstr "Propulsion: 80,000 hp"
+
+msgid "IDS_PBUE709_B8_ENG_STOCK"
+msgstr "Propulsion: 150,200 hp"
+
+msgid "IDS_PBUE710_ENG_HAMPSHIRE"
+msgstr "Propulsion: 80,000 hp"
+
+msgid "IDS_PBUE711_C8_ENG_STOCK"
+msgstr "Propulsion: 80,000 hp"
+
+msgid "IDS_PBUE712_CA8_ENG_CHESHIRE"
+msgstr "Propulsion: 110,000 hp"
+
+msgid "IDS_PBUE713_S8_ENG_STOCK"
+msgstr "Propulsion: 1,550 hp"
+
+msgid "IDS_PBUE714_ENG_ALLIANCE"
+msgstr "Propulsion: 4,300 hp"
+
+msgid "IDS_PBUE715_ENG_COLOSSUS"
+msgstr "Propulsion: 40,000 hp"
+
+msgid "IDS_PBUE716_ENG_NOTTINGHAM"
+msgstr "Propulsion: 90,000 hp"
+
+msgid "IDS_PBUE717_ENG_AZUR_CHESHIRE"
+msgstr "Propulsion: 110,000 hp"
+
+msgid "IDS_PBUE718_ENG_TIGER_TEST"
+msgstr "Propulsion: 80,000 hp"
+
+msgid "IDS_PBUE721_B8_ENG_STOCK"
+msgstr "Propulsion: 100,000 hp"
+
+msgid "IDS_PBUE722_B8_ENG_TOP"
+msgstr "Propulsion: 111,700 hp"
+
+msgid "IDS_PBUE723_B8_ENG_STOCK"
+msgstr "Propulsion: 100,000 hp"
+
+msgid "IDS_PBUE724_B8_ENG_TOP"
+msgstr "Propulsion: 111,700 hp"
+
+msgid "IDS_PBUE800_B9_ENG_STOCK"
+msgstr "Propulsion: 160,000 hp"
+
+msgid "IDS_PBUE801_C9_ENG_STOCK"
+msgstr "Propulsion: 110,000 hp"
+
+msgid "IDS_PBUE802_ENG_SCARLET"
+msgstr "Propulsion: 160,000 hp"
+
+msgid "IDS_PBUE803_D9_ENG_STOCK"
+msgstr "Propulsion: 50,000 hp"
+
+msgid "IDS_PBUE804_CA9_ENG_STOCK"
+msgstr "Propulsion: 102,000 hp"
+
+msgid "IDS_PBUE805_ENG_MARLBOROUGH"
+msgstr "Propulsion: 140,000 hp"
+
+msgid "IDS_PBUE806_ENG_SOMME"
+msgstr "Propulsion: 50,000 hp"
+
+msgid "IDS_PBUE807_ENG_RESISTANCE"
+msgstr "Propulsion: 130,000 hp"
+
+msgid "IDS_PBUE811_B9_ENG_STOCK"
+msgstr "Propulsion: 120,000 hp"
+
+msgid "IDS_PBUE812_B9_ENG_TOP"
+msgstr "Propulsion: 130,000 hp"
+
+msgid "IDS_PBUE900_B10_ENG_STOCK"
+msgstr "Propulsion: 180,000 hp"
+
+msgid "IDS_PBUE901_C10_ENG_STOCK"
+msgstr "Propulsion: 110,000 hp"
+
+msgid "IDS_PBUE902_ENG_CONQUEROR"
+msgstr "Propulsion: 135,650 hp"
+
+msgid "IDS_PBUE903_D10_ENG_STOCK"
+msgstr "Propulsion: 54,000 hp"
+
+msgid "IDS_PBUE904_CV10_ENG_STOCK"
+msgstr "Propulsion: 152,000 hp"
+
+msgid "IDS_PBUE905_CA10_ENG_STOCK"
+msgstr "Propulsion: 120,000 hp"
+
+msgid "IDS_PBUE905_ENG_CONQUEROR"
+msgstr "Propulsion: 135,650 hp"
+
+msgid "IDS_PBUE906_ENG_THUNDERER"
+msgstr "Propulsion: 135,650 hp"
+
+msgid "IDS_PBUE907_ENG_PLYMOUTH"
+msgstr "Propulsion: 80,000 hp"
+
+msgid "IDS_PBUE908_ENG_DRUID"
+msgstr "Propulsion: 60,000 hp"
+
+msgid "IDS_PBUE909_ENG_INCOMPARABLE"
+msgstr "Propulsion: 160,000 hp"
+
+msgid "IDS_PBUE910_ENG_GIBRALTAR"
+msgstr "Propulsion: 135,000 hp"
+
+msgid "IDS_PBUE911_ENG_AUD"
+msgstr "Propulsion: 152,000 hp"
+
+msgid "IDS_PBUE912_ENG_EAGLE"
+msgstr "Propulsion: 152,000 hp"
+
+msgid "IDS_PBUE913_B10_ENG_STOCK"
+msgstr "Propulsion: 180,000 hp"
+
+msgid "IDS_PBUE914_ENG_MALTA"
+msgstr "Propulsion: 200,000 hp"
+
+msgid "IDS_PBUE915_S10_ENG_STOCK"
+msgstr "Propulsion: 2,500 hp"
+
+msgid "IDS_PBUE916_ENG_MONMOUTH"
+msgstr "Propulsion: 135,000 hp"
+
+msgid "IDS_PBUE917_ENG_T10"
+msgstr "Propulsion: 140,000 hp"
+
+msgid "IDS_PBUE918_B11_ENG_STOCK"
+msgstr "Propulsion: 156,630 hp"
+
+msgid "IDS_PBUE919_ENG_DEFENCE"
+msgstr "Propulsion: 120,000 hp"
+
+msgid "IDS_PBUE930_C11_ENG_STOCK"
+msgstr "Propulsion: 130,000 hp"
+
+msgid "IDS_PBUE974_ENG_CONQ"
+msgstr "Propulsion: 135,650 hp"
+
+msgid "IDS_PBUE990_ENG_CYCLOPS"
+msgstr "Propulsion: 120,000 hp"
+
+msgid "IDS_PBUF301_CV4_FC"
+msgstr "Mk4 mod. 1"
+
+msgid "IDS_PBUF501_CV6_FC"
+msgstr "Mk6 mod. 1"
+
+msgid "IDS_PBUF502_FC_ARKROYAL"
+msgstr "Mk6 mod. 1"
+
+msgid "IDS_PBUF701_CV8_FC"
+msgstr "Mk8 mod. 1"
+
+msgid "IDS_PBUF702_FC_INDOMITABLE"
+msgstr "Mk8 mod. 1"
+
+msgid "IDS_PBUF703_FC_COLOSSUS"
+msgstr "Mk8 mod. 1"
+
+msgid "IDS_PBUF901_CV10_FC"
+msgstr "Mk10 mod. 1"
+
+msgid "IDS_PBUF902_FC_AUD"
+msgstr "Mk10 mod. 1"
+
+msgid "IDS_PBUF903_FC_EAGLE"
+msgstr "Mk11 mod. 1"
+
+msgid "IDS_PBUF904_FC_MALTA"
+msgstr "Mk10 mod. 1"
+
+msgid "IDS_PBUH001_C1_HULL_A"
+msgstr "Black Swan (A)"
+
+msgid "IDS_PBUH101_C2_HULL_A"
+msgstr "Weymouth (A)"
+
+msgid "IDS_PBUH102_C2_HULL_B"
+msgstr "Weymouth (B)"
+
+msgid "IDS_PBUH103_D2_HULL_A"
+msgstr "Medea (A)"
+
+msgid "IDS_PBUH104_D2_HULL_B"
+msgstr "Medea (B)"
+
+msgid "IDS_PBUH201_CAMPBELTOWN"
+msgstr "Campbeltown"
+
+msgid "IDS_PBUH202_D3_HULL_A"
+msgstr "Valkyrie (A)"
+
+msgid "IDS_PBUH203_D3_HULL_B"
+msgstr "Valkyrie (B)"
+
+msgid "IDS_PBUH204_DRED"
+msgstr "Dreadnought"
+
+msgid "IDS_PBUH205_B3_HULL_A"
+msgstr "Indefatigable (A)"
+
+msgid "IDS_PBUH206_B3_HULL_B"
+msgstr "Indefatigable (B)"
+
+msgid "IDS_PBUH211_C3_HULL_A"
+msgstr "Caledon (A)"
+
+msgid "IDS_PBUH212_C3_HULL_B"
+msgstr "Caledon (B)"
+
+msgid "IDS_PBUH221_B3_HULL_A"
+msgstr "Bellerophon (A)"
+
+msgid "IDS_PBUH222_B3_HULL_B"
+msgstr "Bellerophon (B)"
+
+msgid "IDS_PBUH301_C4_HULL_A"
+msgstr "Danae (A)"
+
+msgid "IDS_PBUH302_C4_HULL_B"
+msgstr "Danae (B)"
+
+msgid "IDS_PBUH303_D4_HULL_A"
+msgstr "Wakeful (A)"
+
+msgid "IDS_PBUH304_D4_HULL_B"
+msgstr "Wakeful (B)"
+
+msgid "IDS_PBUH305_CV4_HULL_A"
+msgstr "Hermes (A)"
+
+msgid "IDS_PBUH306_CV4_HULL_B"
+msgstr "Hermes (B)"
+
+msgid "IDS_PBUH307_B4_HULL_A"
+msgstr "Queen Mary (A)"
+
+msgid "IDS_PBUH308_B4_HULL_B"
+msgstr "Queen Mary (B)"
+
+msgid "IDS_PBUH311_B4_HULL_A"
+msgstr "Orion (A)"
+
+msgid "IDS_PBUH312_B4_HULL_B"
+msgstr "Orion (B)"
+
+msgid "IDS_PBUH401_C5_HULL_A"
+msgstr "Emerald (A)"
+
+msgid "IDS_PBUH402_C5_HULL_B"
+msgstr "Emerald (B)"
+
+msgid "IDS_PBUH403_ANT"
+msgstr "Anthony"
+
+msgid "IDS_PBUH404_D5_HULL_A"
+msgstr "Acasta (A)"
+
+msgid "IDS_PBUH405_D5_HULL_B"
+msgstr "Acasta (B)"
+
+msgid "IDS_PBUH406_EXETER"
+msgstr "Exeter"
+
+msgid "IDS_PBUH407_CA5_HULL_A"
+msgstr "Hawkins (A)"
+
+msgid "IDS_PBUH408_CA5_HULL_B"
+msgstr "Hawkins (B)"
+
+msgid "IDS_PBUH409_AGINCOURT"
+msgstr "Agincourt"
+
+msgid "IDS_PBUH411_B5_HULL_A"
+msgstr "Iron Duke (A)"
+
+msgid "IDS_PBUH412_B5_HULL_B"
+msgstr "Iron Duke (B)"
+
+msgid "IDS_PBUH413_B5_HULL_A"
+msgstr "Tiger (A)"
+
+msgid "IDS_PBUH414_B5_HULL_B"
+msgstr "Tiger (B)"
+
+msgid "IDS_PBUH500_HULL_BLACK_REPULSE"
+msgstr "Repulse B."
+
+msgid "IDS_PBUH501_WARSPITE_1941"
+msgstr "Warspite"
+
+msgid "IDS_PBUH502_GAL"
+msgstr "Gallant"
+
+msgid "IDS_PBUH503_D6_HULL_A"
+msgstr "Icarus (A)"
+
+msgid "IDS_PBUH504_D6_HULL_B"
+msgstr "Icarus (B)"
+
+msgid "IDS_PBUH505_CV6_HULL_A"
+msgstr "Furious (A)"
+
+msgid "IDS_PBUH506_CV6_HULL_B"
+msgstr "Furious (B)"
+
+msgid "IDS_PBUH507_ARKROYAL"
+msgstr "Ark Royal"
+
+msgid "IDS_PBUH508_CA6_HULL_A"
+msgstr "Devonshire (A)"
+
+msgid "IDS_PBUH509_CA6_HULL_B"
+msgstr "Devonshire (B)"
+
+msgid "IDS_PBUH510_LONDON"
+msgstr "London"
+
+msgid "IDS_PBUH511_C6_HULL_A"
+msgstr "Leander (A)"
+
+msgid "IDS_PBUH512_C6_HULL_B"
+msgstr "Leander (B)"
+
+msgid "IDS_PBUH513_REPULSE"
+msgstr "Repulse"
+
+msgid "IDS_PBUH514_DIDO"
+msgstr "Dido"
+
+msgid "IDS_PBUH515_B6_HULL_STOCK"
+msgstr "Renown (A)"
+
+msgid "IDS_PBUH516_B6_HULL_TOP"
+msgstr "Renown (B)"
+
+msgid "IDS_PBUH517_S6_HULL_STOCK"
+msgstr "Undine (A)"
+
+msgid "IDS_PBUH518_S6_HULL_TOP"
+msgstr "Undine (B)"
+
+msgid "IDS_PBUH521_B6_HULL_A"
+msgstr "Queen Elizabeth (A)"
+
+msgid "IDS_PBUH522_B6_HULL_B"
+msgstr "Queen Elizabeth (B)"
+
+msgid "IDS_PBUH601_C7_HULL_A"
+msgstr "Fiji (A)"
+
+msgid "IDS_PBUH602_C7_HULL_B"
+msgstr "Fiji (B)"
+
+msgid "IDS_PBUH603_HOOD"
+msgstr "Hood"
+
+msgid "IDS_PBUH604_D7_HULL_A"
+msgstr "Jervis (A)"
+
+msgid "IDS_PBUH605_D7_HULL_B"
+msgstr "Jervis (B)"
+
+msgid "IDS_PBUH606_CA7_HULL_A"
+msgstr "Surrey (A)"
+
+msgid "IDS_PBUH607_CA7_HULL_B"
+msgstr "Surrey (B)"
+
+msgid "IDS_PBUH608_HULL_COLLINGWOOD"
+msgstr "Collingwood"
+
+msgid "IDS_PBUH609_B7_HULL_RENOWN"
+msgstr "Renown '44"
+
+msgid "IDS_PBUH611_HULL_BEL"
+msgstr "Belfast"
+
+msgid "IDS_PBUH612_B7_HULL_A"
+msgstr "Rooke (A)"
+
+msgid "IDS_PBUH613_B7_HULL_B"
+msgstr "Rooke (B)"
+
+msgid "IDS_PBUH621_B7_HULL_A"
+msgstr "King George V (A)"
+
+msgid "IDS_PBUH622_B7_HULL_B"
+msgstr "King George V (B)"
+
+msgid "IDS_PBUH625_HULL_NELSON"
+msgstr "Nelson"
+
+msgid "IDS_PBUH626_HULL_DUKE"
+msgstr "Duke of York"
+
+msgid "IDS_PBUH628_HULL_COSSACK"
+msgstr "Cossack"
+
+msgid "IDS_PBUH700_HULL_EDINBURGH_PR"
+msgstr "STAR Edinburgh"
+
+msgid "IDS_PBUH701_C8_HULL_A"
+msgstr "Edinburgh (A)"
+
+msgid "IDS_PBUH702_C8_HULL_B"
+msgstr "Edinburgh (B)"
+
+msgid "IDS_PBUH703_D8_HULL_A"
+msgstr "Lightning (A)"
+
+msgid "IDS_PBUH704_D8_HULL_B"
+msgstr "Lightning (B)"
+
+msgid "IDS_PBUH705_HULL_VANGUARD"
+msgstr "Vanguard"
+
+msgid "IDS_PBUH706_CV8_HULL_B"
+msgstr "Implacable (B)"
+
+msgid "IDS_PBUH707_HULL_INDOMITABLE"
+msgstr "Indomitable"
+
+msgid "IDS_PBUH708_CV8_HULL_A"
+msgstr "Implacable (A)"
+
+msgid "IDS_PBUH709_CA8_HULL_A"
+msgstr "Albemarle (A)"
+
+msgid "IDS_PBUH710_CA8_HULL_B"
+msgstr "Albemarle (B)"
+
+msgid "IDS_PBUH711_B8_HULL_A"
+msgstr "Monarch (A)"
+
+msgid "IDS_PBUH712_B8_HULL_B"
+msgstr "Monarch (B)"
+
+msgid "IDS_PBUH713_CA8_HULL_CHESHIRE"
+msgstr "Cheshire"
+
+msgid "IDS_PBUH714_BELFAST2"
+msgstr "Belfast (1943)"
+
+msgid "IDS_PBUH715_HULL_BLACK_COSSACK"
+msgstr "Cossack B."
+
+msgid "IDS_PBUH716_TIGER59"
+msgstr "Tiger '59"
+
+msgid "IDS_PBUH717_B8_HULL_A"
+msgstr "Hawke (A)"
+
+msgid "IDS_PBUH718_B8_HULL_B"
+msgstr "Hawke (B)"
+
+msgid "IDS_PBUH719_HULL_HAMPSHIRE"
+msgstr "Hampshire"
+
+msgid "IDS_PBUH720_S8_HULL_STOCK"
+msgstr "Sturdy (A)"
+
+msgid "IDS_PBUH721_S8_HULL_TOP"
+msgstr "Sturdy (B)"
+
+msgid "IDS_PBUH722_HULL_ALLIANCE"
+msgstr "Alliance"
+
+msgid "IDS_PBUH723_HULL_COLOSSUS"
+msgstr "Colossus"
+
+msgid "IDS_PBUH724_HULL_NOTTINGHAM"
+msgstr "Nottingham"
+
+msgid "IDS_PBUH725_HULL_AZUR_CHESHIRE"
+msgstr ""
+"Azur Lane\n"
+"Cheshire"
+
+msgid "IDS_PBUH726_HULL_TIGER_TEST"
+msgstr "Cougar"
+
+msgid "IDS_PBUH800_B9_HULL_STOCK"
+msgstr "Duncan (A)"
+
+msgid "IDS_PBUH801_C9_HULL_A"
+msgstr "Neptune (A)"
+
+msgid "IDS_PBUH802_C9_HULL_B"
+msgstr "Neptune (B)"
+
+msgid "IDS_PBUH803_D9_HULL_A"
+msgstr "Jutland (A)"
+
+msgid "IDS_PBUH804_D9_HULL_B"
+msgstr "Jutland (B)"
+
+msgid "IDS_PBUH805_CA9_HULL_A"
+msgstr "Drake (A)"
+
+msgid "IDS_PBUH806_CA9_HULL_B"
+msgstr "Drake (B)"
+
+msgid "IDS_PBUH807_MARLBOROUGH"
+msgstr "Marlborough"
+
+msgid "IDS_PBUH808_B9_HULL_TOP"
+msgstr "Duncan (B)"
+
+msgid "IDS_PBUH809_HULL_SCARLET"
+msgstr "Scarlet Thunder"
+
+msgid "IDS_PBUH810_HULL_SOMME"
+msgstr "Somme"
+
+msgid "IDS_PBUH811_B9_HULL_A"
+msgstr "Lion (A)"
+
+msgid "IDS_PBUH812_B9_HULL_B"
+msgstr "Lion (B)"
+
+msgid "IDS_PBUH813_RESISTANCE"
+msgstr "Resistance"
+
+msgid "IDS_PBUH900_B10_HULL_STOCK"
+msgstr "St. Lawrence"
+
+msgid "IDS_PBUH901_C10_HULL_A"
+msgstr "Minotaur"
+
+msgid "IDS_PBUH902_CONQUEROR"
+msgstr "Conqueror"
+
+msgid "IDS_PBUH903_D10_HULL_A"
+msgstr "Daring"
+
+msgid "IDS_PBUH904_CV10_HULL_A"
+msgstr "Audacious"
+
+msgid "IDS_PBUH905_CA10_HULL_A"
+msgstr "Goliath"
+
+msgid "IDS_PBUH905_CONQUEROR"
+msgstr "Conqueror (A)"
+
+msgid "IDS_PBUH906_THUNDERER"
+msgstr "Thunderer"
+
+msgid "IDS_PBUH907_PLYMOUTH"
+msgstr "Plymouth"
+
+msgid "IDS_PBUH908_DRUID"
+msgstr "Druid"
+
+msgid "IDS_PBUH909_INCOMPARABLE"
+msgstr "Incomparable"
+
+msgid "IDS_PBUH910_GIBRALTAR"
+msgstr "Gibraltar"
+
+msgid "IDS_PBUH911_AUDACIOUS"
+msgstr "Audacious"
+
+msgid "IDS_PBUH912_EAGLE"
+msgstr "Eagle"
+
+msgid "IDS_PBUH913_B10_HULL_A"
+msgstr "St. Vincent"
+
+msgid "IDS_PBUH914_MALTA"
+msgstr "Malta"
+
+msgid "IDS_PBUH915_S10_HULL_STOCK"
+msgstr "Thrasher"
+
+msgid "IDS_PBUH916_MONMOUTH"
+msgstr "Monmouth"
+
+msgid "IDS_PBUH917_HULL_T10"
+msgstr "Cumberland"
+
+msgid "IDS_PBUH918_B11_HULL_STOCK"
+msgstr "Devastation"
+
+msgid "IDS_PBUH919_HULL_DEFENCE"
+msgstr "Defence"
+
+msgid "IDS_PBUH930_C11_HULL_A"
+msgstr "Edgar"
+
+msgid "IDS_PBUH974_CONQ"
+msgstr "Conqueror"
+
+msgid "IDS_PBUH990_CYCLOPS"
+msgstr "Goliath Test"
+
+msgid "IDS_PBUI301_CV4_F_STOCK"
+msgstr "Sea Gladiator"
+
+msgid "IDS_PBUI302_CV4_F_TOP"
+msgstr "Sea Gladiator Mk II"
+
+msgid "IDS_PBUI501_CV6_F_STOCK"
+msgstr "Skua"
+
+msgid "IDS_PBUI502_CV6_F_TOP"
+msgstr "Sea Hurricane"
+
+msgid "IDS_PBUI503_F_ARKROYAL"
+msgstr "Skua"
+
+msgid "IDS_PBUI701_CV8_F_STOCK"
+msgstr "Firefly"
+
+msgid "IDS_PBUI702_CV8_F_TOP"
+msgstr "Seafire"
+
+msgid "IDS_PBUI703_F_INDOMITABLE"
+msgstr "Sea Hornet"
+
+msgid "IDS_PBUI704_F_COLOSSUS"
+msgstr "Vought Corsair MkIV"
+
+msgid "IDS_PBUI901_CV10_F_STOCK"
+msgstr "Firebrand"
+
+msgid "IDS_PBUI902_F_MALTA"
+msgstr "Blackburn Firebrand"
+
+msgid "IDS_PBUI911_CV10_F_TOP"
+msgstr "Wyvern"
+
+msgid "IDS_PBUI912_F_AUD"
+msgstr "Firebrand"
+
+msgid "IDS_PBUI913_F2_AUD"
+msgstr "Wyvern"
+
+msgid "IDS_PBUI914_F_EAGLE"
+msgstr "Gloster Meteor"
+
+msgid "IDS_PBUQ501_S6_SONAR_STOCK"
+msgstr "ASDIC 6 Mod. A"
+
+msgid "IDS_PBUQ502_S6_SONAR_TOP"
+msgstr "ASDIC 6 Mod. B"
+
+msgid "IDS_PBUQ701_S8_SONAR_STOCK"
+msgstr "ASDIC 8 Mod. A"
+
+msgid "IDS_PBUQ702_S8_SONAR_TOP"
+msgstr "ASDIC 8 Mod. B"
+
+msgid "IDS_PBUQ703_SONAR_ALLIANCE"
+msgstr "ASDIC 8 Mod. A"
+
+msgid "IDS_PBUQ901_S10_SONAR_STOCK"
+msgstr "ASDIC 10 Mod. A"
+
+msgid "IDS_PBUQ902_S10_SONAR_TOP"
+msgstr "ASDIC 10 Mod. B"
+
+msgid "IDS_PBUS001_C1_SUO_STOCK"
+msgstr "Mk I mod. 1"
+
+msgid "IDS_PBUS002_C1_SUO_TOP"
+msgstr "Mk I mod. 2"
+
+msgid "IDS_PBUS101_C2_SUO_STOCK"
+msgstr "Mk II mod. 1"
+
+msgid "IDS_PBUS102_C2_SUO_TOP"
+msgstr "Mk II mod. 2"
+
+msgid "IDS_PBUS103_D2_SUO_STOCK"
+msgstr "Mk II mod. 1"
+
+msgid "IDS_PBUS104_D2_SUO_TOP"
+msgstr "Mk II mod. 2"
+
+msgid "IDS_PBUS201_SUO_CAMPBELTOWN"
+msgstr "Mk III mod. 1"
+
+msgid "IDS_PBUS202_D3_SUO_STOCK"
+msgstr "Mk III mod. 1"
+
+msgid "IDS_PBUS203_D3_SUO_TOP"
+msgstr "Mk III mod. 2"
+
+msgid "IDS_PBUS204_SUO_DRED"
+msgstr "Mk III mod. 1"
+
+msgid "IDS_PBUS205_B3_SUO_STOCK"
+msgstr "Mk III mod. 1"
+
+msgid "IDS_PBUS206_B3_SUO_TOP"
+msgstr "Mk III mod. 2"
+
+msgid "IDS_PBUS211_C3_SUO_STOCK"
+msgstr "Mk III mod. 1"
+
+msgid "IDS_PBUS212_C3_SUO_TOP"
+msgstr "Mk III mod. 2"
+
+msgid "IDS_PBUS221_B3_SUO_STOCK"
+msgstr "Mk III mod. 1"
+
+msgid "IDS_PBUS222_B3_SUO_TOP"
+msgstr "Mk III mod. 2"
+
+msgid "IDS_PBUS301_C4_SUO_STOCK"
+msgstr "Mk IV mod. 1"
+
+msgid "IDS_PBUS302_C4_SUO_TOP"
+msgstr "Mk IV mod. 2"
+
+msgid "IDS_PBUS303_D4_SUO_STOCK"
+msgstr "Mk IV mod. 1"
+
+msgid "IDS_PBUS304_D4_SUO_TOP"
+msgstr "Mk IV mod. 2"
+
+msgid "IDS_PBUS305_B4_SUO_STOCK"
+msgstr "Mk IV mod. 1"
+
+msgid "IDS_PBUS306_B4_SUO_TOP"
+msgstr "Mk IV mod. 2"
+
+msgid "IDS_PBUS311_B4_SUO_STOCK"
+msgstr "Mk IV mod. 1"
+
+msgid "IDS_PBUS312_B4_SUO_TOP"
+msgstr "Mk IV mod. 2"
+
+msgid "IDS_PBUS401_C5_SUO_STOCK"
+msgstr "Mk V mod. 1"
+
+msgid "IDS_PBUS402_C5_SUO_TOP"
+msgstr "Mk V mod. 2"
+
+msgid "IDS_PBUS403_SUO_ANT"
+msgstr "Mk V mod. 1"
+
+msgid "IDS_PBUS404_D5_SUO_STOCK"
+msgstr "Mk V mod. 1"
+
+msgid "IDS_PBUS405_D5_SUO_TOP"
+msgstr "Mk V mod. 2"
+
+msgid "IDS_PBUS406_SUO_EXETER"
+msgstr "Mk V mod. 1"
+
+msgid "IDS_PBUS407_CA5_SUO_STOCK"
+msgstr "Mk V mod. 1"
+
+msgid "IDS_PBUS408_CA5_SUO_TOP"
+msgstr "Mk V mod. 2"
+
+msgid "IDS_PBUS409_SUO_AGINCOURT"
+msgstr "Mk V mod. 1"
+
+msgid "IDS_PBUS411_B5_SUO_STOCK"
+msgstr "Mk V mod. 1"
+
+msgid "IDS_PBUS412_B5_SUO_TOP"
+msgstr "Mk V mod. 2"
+
+msgid "IDS_PBUS413_B5_SUO_STOCK"
+msgstr "Mk V mod. 1"
+
+msgid "IDS_PBUS414_B5_SUO_TOP"
+msgstr "Mk V mod. 2"
+
+msgid "IDS_PBUS500_SUO_BLACK_REPULSE"
+msgstr "Mk VI mod. 1"
+
+msgid "IDS_PBUS501_SUO"
+msgstr "Mk VI mod. 1"
+
+msgid "IDS_PBUS502_SUO_GAL"
+msgstr "Mk VI mod. 1"
+
+msgid "IDS_PBUS503_D6_SUO_STOCK"
+msgstr "Mk VI mod. 1"
+
+msgid "IDS_PBUS504_D6_SUO_TOP"
+msgstr "Mk VI mod. 2"
+
+msgid "IDS_PBUS505_CA6_SUO_STOCK"
+msgstr "Mk VI mod. 1"
+
+msgid "IDS_PBUS506_CA6_SUO_TOP"
+msgstr "Mk VI mod. 2"
+
+msgid "IDS_PBUS507_SUO_LONDON"
+msgstr "Mk VI mod. 1"
+
+msgid "IDS_PBUS508_SUO_REPULSE"
+msgstr "Mk VI mod. 1"
+
+msgid "IDS_PBUS509_SUO_DIDO"
+msgstr "Mk VI mod. 1"
+
+msgid "IDS_PBUS510_B6_SUO_STOCK"
+msgstr "Mk VI mod. 1"
+
+msgid "IDS_PBUS511_C6_SUO_STOCK"
+msgstr "Mk VI mod. 1"
+
+msgid "IDS_PBUS512_C6_SUO_TOP"
+msgstr "Mk VI mod. 2"
+
+msgid "IDS_PBUS513_B6_SUO_TOP"
+msgstr "Mk VI mod. 2"
+
+msgid "IDS_PBUS521_B6_SUO_STOCK"
+msgstr "Mk VI mod. 1"
+
+msgid "IDS_PBUS522_B6_SUO_TOP"
+msgstr "Mk VI mod. 2"
+
+msgid "IDS_PBUS601_C7_SUO_STOCK"
+msgstr "Mk VII mod. 1"
+
+msgid "IDS_PBUS602_C7_SUO_TOP"
+msgstr "Mk VII mod. 2"
+
+msgid "IDS_PBUS603_SUO_HOOD"
+msgstr "Mk VII mod. 1"
+
+msgid "IDS_PBUS604_D7_SUO_STOCK"
+msgstr "Mk VII mod. 1"
+
+msgid "IDS_PBUS605_D7_SUO_TOP"
+msgstr "Mk VII mod. 2"
+
+msgid "IDS_PBUS606_CA7_SUO_STOCK"
+msgstr "Mk VII mod. 1"
+
+msgid "IDS_PBUS607_CA7_SUO_TOP"
+msgstr "Mk VII mod. 2"
+
+msgid "IDS_PBUS608_B7_SUO_STOCK"
+msgstr "Mk VII mod. 1"
+
+msgid "IDS_PBUS609_B7_SUO_TOP"
+msgstr "Mk VII mod. 2"
+
+msgid "IDS_PBUS610_SUO_COLLINGWOOD"
+msgstr "Mk VII mod. 1"
+
+msgid "IDS_PBUS611_SUO_BEL"
+msgstr "Mk VII mod. 1"
+
+msgid "IDS_PBUS612_B7_SUO_RENOWN"
+msgstr "Mk VII mod. 1"
+
+msgid "IDS_PBUS621_B7_SUO_STOCK"
+msgstr "Mk VII mod. 1"
+
+msgid "IDS_PBUS622_B7_SUO_TOP"
+msgstr "Mk VII mod. 2"
+
+msgid "IDS_PBUS625_SUO_NELSON"
+msgstr "Mk VII mod. 1"
+
+msgid "IDS_PBUS626_SUO_DUKE"
+msgstr "Mk VII mod. 1"
+
+msgid "IDS_PBUS628_SUO_COSSACK"
+msgstr "Mk VIII mod. 1"
+
+msgid "IDS_PBUS700_SUO_EDINBURGH_PR"
+msgstr "Mk VIII mod. 1"
+
+msgid "IDS_PBUS701_C8_SUO_STOCK"
+msgstr "Mk VIII mod. 1"
+
+msgid "IDS_PBUS702_C8_SUO_TOP"
+msgstr "Mk VIII mod. 2"
+
+msgid "IDS_PBUS703_D8_SUO_STOCK"
+msgstr "Mk VIII mod. 1"
+
+msgid "IDS_PBUS704_D8_SUO_TOP"
+msgstr "Mk VIII mod. 2"
+
+msgid "IDS_PBUS705_SUO_VANGUARD"
+msgstr "Mk VIII mod. 1"
+
+msgid "IDS_PBUS706_CA8_SUO_STOCK"
+msgstr "Mk VIII mod. 1"
+
+msgid "IDS_PBUS707_CA8_SUO_TOP"
+msgstr "Mk VIII mod. 2"
+
+msgid "IDS_PBUS708_SUO_BELFAST2"
+msgstr "Mk VIII mod. 1"
+
+msgid "IDS_PBUS709_SUO_TIGER59"
+msgstr "Mk VIII mod. 1"
+
+msgid "IDS_PBUS710_SUO_HAMPSHIRE"
+msgstr "Mk VIII mod. 1"
+
+msgid "IDS_PBUS711_B8_SUO_STOCK"
+msgstr "Mk VIII mod. 1"
+
+msgid "IDS_PBUS712_B8_SUO_TOP"
+msgstr "Mk VIII mod. 2"
+
+msgid "IDS_PBUS713_CA8_SUO_CHESHIRE"
+msgstr "Mk VIII mod. 1"
+
+msgid "IDS_PBUS714_SUO_BLACK_COSSACK"
+msgstr "Mk VIII mod. 1"
+
+msgid "IDS_PBUS715_B8_SUO_STOCK"
+msgstr "Mk VIII mod. 1"
+
+msgid "IDS_PBUS716_B8_SUO_TOP"
+msgstr "Mk VIII mod. 2"
+
+msgid "IDS_PBUS717_SUO_NOTTINGHAM"
+msgstr "Mk VIII mod. 1"
+
+msgid "IDS_PBUS718_SUO_AZUR_CHESHIRE"
+msgstr "Mk VIII mod. 1"
+
+msgid "IDS_PBUS719_SUO_TIGER_TEST"
+msgstr "Mk VIII mod. 1"
+
+msgid "IDS_PBUS800_B9_SUO_STOCK"
+msgstr "Mk IX mod. 1"
+
+msgid "IDS_PBUS801_C9_SUO_STOCK"
+msgstr "Mk IX mod. 1"
+
+msgid "IDS_PBUS802_C9_SUO_TOP"
+msgstr "Mk IX mod. 2"
+
+msgid "IDS_PBUS803_D9_SUO_STOCK"
+msgstr "Mk IX mod. 1"
+
+msgid "IDS_PBUS804_D9_SUO_TOP"
+msgstr "Mk IX mod. 2"
+
+msgid "IDS_PBUS805_CA9_SUO_STOCK"
+msgstr "Mk IX mod. 1"
+
+msgid "IDS_PBUS806_CA9_SUO_TOP"
+msgstr "Mk IX mod. 2"
+
+msgid "IDS_PBUS807_SUO_MARLBOROUGH"
+msgstr "Mk IX mod. 1"
+
+msgid "IDS_PBUS808_B9_SUO_TOP"
+msgstr "Mk IX mod. 2"
+
+msgid "IDS_PBUS809_SUO_SCARLET"
+msgstr "Mk IX mod. 1"
+
+msgid "IDS_PBUS810_SUO_SOMME"
+msgstr "Mk IX mod. 1"
+
+msgid "IDS_PBUS811_B9_SUO_STOCK"
+msgstr "Mk IX mod. 1"
+
+msgid "IDS_PBUS812_B9_SUO_TOP"
+msgstr "Mk IX mod. 2"
+
+msgid "IDS_PBUS813_SUO_RESISTANCE"
+msgstr "Mk IX mod. 1"
+
+msgid "IDS_PBUS900_B10_SUO_STOCK"
+msgstr "Mk X mod. 1"
+
+msgid "IDS_PBUS901_C10_SUO_STOCK"
+msgstr "Mk X mod. 1"
+
+msgid "IDS_PBUS902_SUO_CONQUEROR"
+msgstr "Mk X mod. 1"
+
+msgid "IDS_PBUS903_D10_SUO_STOCK"
+msgstr "Mk X mod. 1"
+
+msgid "IDS_PBUS904_SUO_CONQUEROR"
+msgstr "Mk X mod. 1"
+
+msgid "IDS_PBUS904_SUO_PLYMOUTH"
+msgstr "Mk X mod. 1"
+
+msgid "IDS_PBUS905_SUO_THUNDERER"
+msgstr "Mk X mod. 1"
+
+msgid "IDS_PBUS906_CA10_SUO_STOCK"
+msgstr "Mk X mod. 1"
+
+msgid "IDS_PBUS907_SUO_DRUID"
+msgstr "Mk X mod. 1"
+
+msgid "IDS_PBUS908_SUO_INCOMPARABLE"
+msgstr "Mk X mod. 1"
+
+msgid "IDS_PBUS909_SUO_GIBRALTAR"
+msgstr "Mk X mod. 1"
+
+msgid "IDS_PBUS910_B10_SUO_STOCK"
+msgstr "Mk X mod. 1"
+
+msgid "IDS_PBUS911_SUO_MONMOUTH"
+msgstr "Mk X mod. 1"
+
+msgid "IDS_PBUS912_SUO_T10"
+msgstr "Mk X mod. 1"
+
+msgid "IDS_PBUS913_B11_SUO_STOCK"
+msgstr "Mk XI mod. 1"
+
+msgid "IDS_PBUS914_SUO_DEFENCE"
+msgstr "Mk X mod. 1"
+
+msgid "IDS_PBUS930_C11_SUO_STOCK"
+msgstr "Mk XI mod. 1"
+
+msgid "IDS_PBUS974_SUO_CONQ"
+msgstr "Mk X mod. 1"
+
+msgid "IDS_PBUS990_SUO_CYCLOPS"
+msgstr "Mk X mod. 1"
+
+msgid "IDS_PBUT101_D2_TORP_STOCK"
+msgstr "533 mm Mk II"
+
+msgid "IDS_PBUT201_CAMPBELTOWN"
+msgstr "Bliss Leavitt Mk8 mod. 2"
+
+msgid "IDS_PBUT201_D3_TORP_STOCK"
+msgstr "533 mm Mk II"
+
+msgid "IDS_PBUT202_CAMPBELTOWN"
+msgstr "533 mm Mk VIII"
+
+msgid "IDS_PBUT203_CAMPBELTOWN"
+msgstr "533 mm Mk IV"
+
+msgid "IDS_PBUT204_B3_TORP_STOCK"
+msgstr "450 mm Mk VI"
+
+msgid "IDS_PBUT211_C3_TORP_STOCK"
+msgstr "533 mm Mk II"
+
+msgid "IDS_PBUT301_C4_TORP_STOCK"
+msgstr "533 mm Mk II"
+
+msgid "IDS_PBUT302_C4_TORP_TOP"
+msgstr "533 mm Mk V"
+
+msgid "IDS_PBUT303_D4_TORP_STOCK"
+msgstr "533 mm Mk II"
+
+msgid "IDS_PBUT304_B4_TORP_STOCK"
+msgstr "533 mm Mk II"
+
+msgid "IDS_PBUT401_C5_TORP_STOCK"
+msgstr "533 mm Mk V"
+
+msgid "IDS_PBUT402_C5_TORP_TOP"
+msgstr "533 mm Mk VII"
+
+msgid "IDS_PBUT403_TORP_ANT"
+msgstr "533 mm Mk VII"
+
+msgid "IDS_PBUT404_D5_TORP_STOCK"
+msgstr "533 mm Mk V"
+
+msgid "IDS_PBUT405_CA5_TORP_STOCK"
+msgstr "533 mm Mk VII"
+
+msgid "IDS_PBUT406_TORP_EXETER"
+msgstr "533 mm Mk IX*"
+
+msgid "IDS_PBUT407_B5_TORP_STOCK"
+msgstr "533 mm Mk IX*"
+
+msgid "IDS_PBUT501_C6_TORP_STOCK"
+msgstr "533 mm Mk VII"
+
+msgid "IDS_PBUT502_C6_TORP_TOP"
+msgstr "533 mm Mk IX"
+
+msgid "IDS_PBUT503_TORP_GAL"
+msgstr "533 mm Mk IX"
+
+msgid "IDS_PBUT504_D6_TORP_STOCK"
+msgstr "533 mm Mk V"
+
+msgid "IDS_PBUT505_D6_TORP_TOP"
+msgstr "533 mm Mk VII"
+
+msgid "IDS_PBUT506_CA6_TORP_STOCK"
+msgstr "533 mm Mk IX"
+
+msgid "IDS_PBUT507_TORP_LONDON"
+msgstr "533 mm Mk VII"
+
+msgid "IDS_PBUT508_TORP_DIDO"
+msgstr "533 mm Mk IX"
+
+msgid "IDS_PBUT509_B6_TORP_STOCK"
+msgstr "533 mm PR Mk II"
+
+msgid "IDS_PBUT510_S6_TORP_STOCK"
+msgstr "533 mm Mk VIII"
+
+msgid "IDS_PBUT511_S6_TORP_TOP"
+msgstr "533 mm Mk VIII"
+
+msgid "IDS_PBUT601_C7_TORP_STOCK"
+msgstr "533 mm Mk IX"
+
+msgid "IDS_PBUT602_C7_TORP_TOP"
+msgstr "533 mm Mk IX*"
+
+msgid "IDS_PBUT603_B7_TORP_RENOWN"
+msgstr "533 mm PR Mk II"
+
+msgid "IDS_PBUT604_TORP_COSSACK"
+msgstr "533 mm Mk IXM"
+
+msgid "IDS_PBUT605_D7_TORP_STOCK"
+msgstr "533 mm Mk VII"
+
+msgid "IDS_PBUT606_CA7_TORP_STOCK"
+msgstr "533 mm Mk IX*"
+
+msgid "IDS_PBUT607_B7_TORP_STOCK"
+msgstr "533 mm Mk IX"
+
+msgid "IDS_PBUT700_TORP_EDINBURGH_PR"
+msgstr "533 mm Mk IX**"
+
+msgid "IDS_PBUT701_C8_TORP_STOCK"
+msgstr "533 mm Mk IX*"
+
+msgid "IDS_PBUT702_C8_TORP_TOP"
+msgstr "533 mm Mk IX**"
+
+msgid "IDS_PBUT703_D8_TORP_STOCK"
+msgstr "533 mm Mk IX(*)"
+
+msgid "IDS_PBUT704_CA8_TORP_STOCK"
+msgstr "533 mm Mk IX**"
+
+msgid "IDS_PBUT705_TORP_BELFAST2"
+msgstr "533 mm Mk IX*"
+
+msgid "IDS_PBUT706_TORP_BLACK_COSSACK"
+msgstr "533 mm Mk IXM"
+
+msgid "IDS_PBUT707_B8_TORP_STOCK"
+msgstr "533 mm Mk IX*"
+
+msgid "IDS_PBUT708_TORP_HAMPSHIRE"
+msgstr "533 mm Mk IXM"
+
+msgid "IDS_PBUT709_S8_TORP_STOCK"
+msgstr "533 mm Mk VIII"
+
+msgid "IDS_PBUT710_S8_TORP_TOP"
+msgstr "533 mm Mk VIII"
+
+msgid "IDS_PBUT711_TORP_ALLIANCE"
+msgstr "533 mm Mk VIII"
+
+msgid "IDS_PBUT712_CA8_TORP_CHESHIRE"
+msgstr "533 mm Mk IXM"
+
+msgid "IDS_PBUT713_TORP_NOTTINGHAM"
+msgstr "533 mm Mk VII"
+
+msgid "IDS_PBUT714_TORP_AZUR_CHESHIRE"
+msgstr "533 mm Mk IXM"
+
+msgid "IDS_PBUT800_TORP_SOMME"
+msgstr "533 mm Mk IX**"
+
+msgid "IDS_PBUT801_C9_TORP_STOCK"
+msgstr "533 mm Mk IX**"
+
+msgid "IDS_PBUT802_C9_TORP_TOP"
+msgstr "533 mm Mk IXM"
+
+msgid "IDS_PBUT803_D9_TORP_STOCK"
+msgstr "533 mm Mk IX**"
+
+msgid "IDS_PBUT804_CA9_TORP_STOCK"
+msgstr "533 mm Mk IXM"
+
+msgid "IDS_PBUT805_B9_TORP_STOCK"
+msgstr "622 mm Mk I"
+
+msgid "IDS_PBUT806_TORP_SCARLET"
+msgstr "622 mm Mk I"
+
+msgid "IDS_PBUT900_B10_TORP_STOCK"
+msgstr "622 mm Mk I*"
+
+msgid "IDS_PBUT901_C10_TORP_STOCK"
+msgstr "533 mm Mk IXM"
+
+msgid "IDS_PBUT902_D10_TORP_STOCK"
+msgstr "533 mm Mk IXM"
+
+msgid "IDS_PBUT903_CA10_TORP_STOCK"
+msgstr "533 mm Mk IXM"
+
+msgid "IDS_PBUT904_TORP_PLYMOUTH"
+msgstr "533 mm Mk IXM"
+
+msgid "IDS_PBUT905_TORP_INCOMPARABLE"
+msgstr "533 mm Mk IXM"
+
+msgid "IDS_PBUT906_B10_TORP_STOCK"
+msgstr "622 mm Mk I"
+
+msgid "IDS_PBUT907_S10_TORP_STOCK"
+msgstr "533 mm Mk VIII"
+
+msgid "IDS_PBUT908_TORP_MONMOUTH"
+msgstr "533 mm Mk VII"
+
+msgid "IDS_PBUT909_S10_TORP_TOP"
+msgstr "533 mm Mk VIII"
+
+msgid "IDS_PBUT910_TORP_DEFENCE"
+msgstr "622 mm Mk I"
+
+msgid "IDS_PBUT930_C11_TORP_STOCK"
+msgstr "533 mm Mk IXM"
+
+msgid "IDS_PBUT990_TORP_CYCLOPS"
+msgstr "533 mm Mk IXM"
+
+msgid "IDS_PCBC022"
+msgstr "XIV AK"
+
+msgid "IDS_PCBC023"
+msgstr "XXVI AK"
+
+msgid "IDS_PCEA011_CRBOOST_1"
+msgstr "Credits +20%"
+
+msgid "IDS_PCEA011_CRBOOST_1_OVERRIDE_FOR_WEB"
+msgstr "\"Credits +20%\""
+
+msgid "IDS_PCEA012_CRBOOST_2"
+msgstr "Credits +40%"
+
+msgid "IDS_PCEA012_CRBOOST_2_OVERRIDE_FOR_WEB"
+msgstr "\"Credits +40%\""
+
+msgid "IDS_PCEA013_CRBOOST_3"
+msgstr "Credits +160%"
+
+msgid "IDS_PCEA013_CRBOOST_3_OVERRIDE_FOR_WEB"
+msgstr "\"Credits +160%\""
+
+msgid "IDS_PCEA014_CRBOOST_4"
+msgstr "Credits +320%"
+
+msgid "IDS_PCEA014_CRBOOST_4_OVERRIDE_FOR_WEB"
+msgstr "\"Credits +320%\""
+
+msgid "IDS_PCEA021_TOTALXPBOOST_1"
+msgstr "Ship XP +100%"
+
+msgid "IDS_PCEA021_TOTALXPBOOST_1_OVERRIDE_FOR_WEB"
+msgstr "\"Ship XP +100%\""
+
+msgid "IDS_PCEA022_TOTALXPBOOST_2"
+msgstr "Ship XP +200%"
+
+msgid "IDS_PCEA022_TOTALXPBOOST_2_OVERRIDE_FOR_WEB"
+msgstr "\"Ship XP +200%\""
+
+msgid "IDS_PCEA023_TOTALXPBOOST_3"
+msgstr "Ship XP +800%"
+
+msgid "IDS_PCEA023_TOTALXPBOOST_3_OVERRIDE_FOR_WEB"
+msgstr "\"Ship XP +800%\""
+
+msgid "IDS_PCEA024_TOTALXPBOOST_4"
+msgstr "Ship XP +1,600%"
+
+msgid "IDS_PCEA024_TOTALXPBOOST_4_OVERRIDE_FOR_WEB"
+msgstr "\"Ship XP +1,600%\""
+
+msgid "IDS_PCEA031_CREWXPBOOST_1"
+msgstr "Commander XP +100%"
+
+msgid "IDS_PCEA031_CREWXPBOOST_1_OVERRIDE_FOR_WEB"
+msgstr "\"Commander XP +100%\""
+
+msgid "IDS_PCEA032_CREWXPBOOST_2"
+msgstr "Commander XP +200%"
+
+msgid "IDS_PCEA032_CREWXPBOOST_2_OVERRIDE_FOR_WEB"
+msgstr "\"Commander XP +200%\""
+
+msgid "IDS_PCEA033_CREWXPBOOST_3"
+msgstr "Commander XP +800%"
+
+msgid "IDS_PCEA033_CREWXPBOOST_3_OVERRIDE_FOR_WEB"
+msgstr "\"Commander XP +800%\""
+
+msgid "IDS_PCEA034_CREWXPBOOST_4"
+msgstr "Commander XP +1,600%"
+
+msgid "IDS_PCEA034_CREWXPBOOST_4_OVERRIDE_FOR_WEB"
+msgstr "\"Commander XP +1,600%\""
+
+msgid "IDS_PCEA041_FREEXPBOOST_1"
+msgstr "Free XP +300%"
+
+msgid "IDS_PCEA041_FREEXPBOOST_1_OVERRIDE_FOR_WEB"
+msgstr "\"Free XP +300%\""
+
+msgid "IDS_PCEA042_FREEXPBOOST_2"
+msgstr "Free XP +600%"
+
+msgid "IDS_PCEA042_FREEXPBOOST_2_OVERRIDE_FOR_WEB"
+msgstr "\"Free XP +600%\""
+
+msgid "IDS_PCEA043_FREEXPBOOST_3"
+msgstr "Free XP +2,400%"
+
+msgid "IDS_PCEA043_FREEXPBOOST_3_OVERRIDE_FOR_WEB"
+msgstr "\"Free XP +2,400%\""
+
+msgid "IDS_PCEA044_FREEXPBOOST_4"
+msgstr "Free XP +7,200%"
+
+msgid "IDS_PCEA044_FREEXPBOOST_4_OVERRIDE_FOR_WEB"
+msgstr "\"Free XP +7,200%\""
+
+msgid "IDS_PCEC001_CAMO_1"
+msgstr "Patches"
+
+msgid "IDS_PCEC002_CAMO_2"
+msgstr "Stripes"
+
+msgid "IDS_PCEC003_CAMO_HALLOWEEN"
+msgstr "Sirocco"
+
+msgid "IDS_PCEC004_CAMO_XP_BOOST"
+msgstr "Tramontane"
+
+msgid "IDS_PCEC005_CAMO_NY_3"
+msgstr "Vanguard"
+
+msgid "IDS_PCEC006_TILE_SUPERTEST"
+msgstr "Supertest"
+
+msgid "IDS_PCEC007_CAMO_3_TILE_DOUBLE"
+msgstr "Tiles"
+
+msgid "IDS_PCEC008_CAMO_ECO_TILE"
+msgstr "Lines"
+
+msgid "IDS_PCEC009_CAMO_BASKETBALL_TILE_1"
+msgstr "Gregale"
+
+msgid "IDS_PCEC010_CAMO_BASKETBALL_TILE_2"
+msgstr "Ostro"
+
+msgid "IDS_PCEC011_CAMO_BASKETBALL_TILE_3"
+msgstr "Mistral"
+
+msgid "IDS_PCEC012_CAMO_BASKETBALL_TILE_4"
+msgstr "Levant"
+
+msgid "IDS_PCEC013_CAMO_MGT"
+msgstr "Polygonal Steel"
+
+msgid "IDS_PCEC014_CAMO_GNB_MAY_2016"
+msgstr "Polygonal Blue"
+
+msgid "IDS_PCEC015_CAMO_CN_SPECIAL"
+msgstr "Ocean Soul"
+
+msgid "IDS_PCEC016_CAMO_GAMESCOM_2016"
+msgstr "gamescom Black"
+
+msgid "IDS_PCEC017_CAMO_WOWS_BIRTHDAY_TILE"
+msgstr "Thetis"
+
+msgid "IDS_PCEC018_RESTLESS_FIRE"
+msgstr "Perse"
+
+msgid "IDS_PCEC019_CAMO_HALLOWEEN_16"
+msgstr "Telesto"
+
+msgid "IDS_PCEC020_CAMO_NEW_YEAR_17"
+msgstr "Wayfinder"
+
+msgid "IDS_PCEC021_VALENTINE_TILE"
+msgstr "Valentine's Day"
+
+msgid "IDS_PCEC022_CAMO_ARIRANG"
+msgstr "Spectrum"
+
+msgid "IDS_PCEC023_CAMO_ST_PATRICK"
+msgstr "Lá Fhéile Pádraig"
+
+msgid "IDS_PCEC024_BATTLE_HARDENED"
+msgstr "Polygonal Gray"
+
+msgid "IDS_PCEC025_COE_TEAM_WATER"
+msgstr "Clash of the Elements — Team Water"
+
+msgid "IDS_PCEC026_COE_TEAM_FIRE"
+msgstr "Clash of the Elements — Team Fire"
+
+msgid "IDS_PCEC027_PLAYERS_BIRTHDAY"
+msgstr "For Meritorious Service"
+
+msgid "IDS_PCEC028_HUNT"
+msgstr "Hunter"
+
+msgid "IDS_PCEC029_SPARKS_OF_VICTORY"
+msgstr "Victory Salute"
+
+msgid "IDS_PCEC030_BLUE_LAGOON"
+msgstr "Blue Lagoon"
+
+msgid "IDS_PCEC030_KNOT"
+msgstr "Reef Knot"
+
+msgid "IDS_PCEC031_DESERVED_ST"
+msgstr "Deserved ST"
+
+msgid "IDS_PCEC032_NAVY_DAY"
+msgstr "Storm Wind"
+
+msgid "IDS_PCEC033_COMMANDER_DAY"
+msgstr "Agile"
+
+msgid "IDS_PCEC033_FNFL"
+msgstr "FNFL"
+
+msgid "IDS_PCEC034_SCI_FI_SPACE"
+msgstr "Sci-Fi Space"
+
+msgid "IDS_PCEC035_BACK2SCHOOL"
+msgstr "Yellow"
+
+msgid "IDS_PCEC036_TOKYO_GAME_SHOW"
+msgstr "Tokyo Game Show"
+
+msgid "IDS_PCEC037_TWITCH_PRIME"
+msgstr "Prime Gaming"
+
+msgid "IDS_PCEC038_ASUS_CAMO"
+msgstr "Crimson Tear"
+
+msgid "IDS_PCEC039_GIGABYTE_CAMO"
+msgstr "O.I.T.N.B"
+
+msgid "IDS_PCEC040_NVIDIA_CAMO"
+msgstr "Brilliant Ray"
+
+msgid "IDS_PCEC041_MSI_CAMO"
+msgstr "Red Soul"
+
+msgid "IDS_PCEC042_SUPER_ECO_CAMO"
+msgstr "Type 59"
+
+msgid "IDS_PCEC043_CAMO_NEW_YEAR_18"
+msgstr "Frosty Fir Tree"
+
+msgid "IDS_PCEC044_STEAM_CAMO"
+msgstr "Steam"
+
+msgid "IDS_PCEC045_VIVE_LA_FRANCE"
+msgstr "Revolutionary"
+
+msgid "IDS_PCEC049_DRAGON_1"
+msgstr "Spring Sky"
+
+msgid "IDS_PCEC050_DRAGON_2"
+msgstr "Asian Lantern"
+
+msgid "IDS_PCEC051_DRAGON_3"
+msgstr "Mosaic"
+
+msgid "IDS_PCEC052_WOMENS_DAY"
+msgstr "International Women's Day"
+
+msgid "IDS_PCEC053_PI_DAY"
+msgstr "Happy Pi Day"
+
+msgid "IDS_PCEC054_HUMBLE_BUNDLE"
+msgstr "Humble Bundle"
+
+msgid "IDS_PCEC055_CONTRIBUTOR"
+msgstr "Community Contributor"
+
+msgid "IDS_PCEC056_CONTRIBUTOR_FOLLOWERS"
+msgstr "Subscriber's camouflage"
+
+msgid "IDS_PCEC057_AZURLANE"
+msgstr "Azur Lane — Siren"
+
+msgid "IDS_PCEC058_AMERICAN_ARC"
+msgstr "Stars 'n' Stripes"
+
+msgid "IDS_PCEC059_RVR_SHARK"
+msgstr "Sharks"
+
+msgid "IDS_PCEC060_RVR_EAGLE"
+msgstr "Eagles"
+
+msgid "IDS_PCEC061_CAMO_GAMESCOM_2018"
+msgstr "gamescom Blue"
+
+msgid "IDS_PCEC062_BRITISH_FLAG"
+msgstr "Union Jack"
+
+msgid "IDS_PCEC063_OVECHKIN"
+msgstr "Victorious"
+
+msgid "IDS_PCEC064_DMM"
+msgstr "Rising"
+
+msgid "IDS_PCEC065_WGFEST_2018"
+msgstr "Smoldering Fire"
+
+msgid "IDS_PCEC066_BLACKFRIDAY"
+msgstr "Shadow Lurker"
+
+msgid "IDS_PCEC067_CORNUCOPIA"
+msgstr "Fall Cornucopia"
+
+msgid "IDS_PCEC068_NY2019"
+msgstr "New Year Streamer"
+
+msgid "IDS_PCEC069_LUNARNEWYEAR"
+msgstr "Lunar Warrior"
+
+msgid "IDS_PCEC070_STREAMDREAM"
+msgstr "Stream Dream"
+
+msgid "IDS_PCEC071_SOVIETVICTORY"
+msgstr "Victory"
+
+msgid "IDS_PCEC072_LTTCAMO"
+msgstr "Linus Tech Tips"
+
+msgid "IDS_PCEC073_APOCALYPSECAMO"
+msgstr "Rust"
+
+msgid "IDS_PCEC074_FRENCHARCCAMO"
+msgstr "French Riviera"
+
+msgid "IDS_PCEC075_REDHEATCAMO"
+msgstr "Deep Red"
+
+msgid "IDS_PCEC076_INDIACAMO"
+msgstr "Indian Tricolor"
+
+msgid "IDS_PCEC077_ACTCAMO"
+msgstr "ACT Fibernet Subscriber Camouflage"
+
+msgid "IDS_PCEC078_ITALYCAMO"
+msgstr "Regia Marina"
+
+msgid "IDS_PCEC080_LEYTE1CAMO"
+msgstr "MS-21"
+
+msgid "IDS_PCEC081_LEYTE2CAMO"
+msgstr "Dark Olive Green"
+
+msgid "IDS_PCEC082_VOLUNTEER"
+msgstr "Volunteer"
+
+msgid "IDS_PCEC085_EUCAMO"
+msgstr "European"
+
+msgid "IDS_PCEC086_KOTSCAMO"
+msgstr "Tsar of the Seas"
+
+msgid "IDS_PCEC087_RECRUITINGCAMO"
+msgstr "Recruiting Station"
+
+msgid "IDS_PCEC088_ACTIVITY1CAMO"
+msgstr "Viridian"
+
+msgid "IDS_PCEC089_ACTIVITY2CAMO"
+msgstr "Blue Steel"
+
+msgid "IDS_PCEC090_ACTIVITY3CAMO"
+msgstr "Cobalt Blue"
+
+msgid "IDS_PCEC091_ACTIVITY4CAMO"
+msgstr "Deep Blue"
+
+msgid "IDS_PCEC092_CANADADAYCAMO"
+msgstr "Canada Day"
+
+msgid "IDS_PCEC093_WARHAMMER_IMPERIAL_CAMO"
+msgstr "Protector of the Faith"
+
+msgid "IDS_PCEC094_WARHAMMER_KHORNE_CAMO"
+msgstr "Primordial Annihilator"
+
+msgid "IDS_PCEC095_ZUMGEFECHTCAMO"
+msgstr "\"Black, White, Red\""
+
+msgid "IDS_PCEC096_SUMMERSALECAMO"
+msgstr "Summer"
+
+msgid "IDS_PCEC097_AUTOBOTCAMO"
+msgstr "Autobot Ark"
+
+msgid "IDS_PCEC098_DECEPTICONCAMO"
+msgstr "Decepticon Disguise"
+
+msgid "IDS_PCEC099_ORDEMEPROGRESSO"
+msgstr "Brazilian"
+
+msgid "IDS_PCEC100_RANKEDBRONZE"
+msgstr "Bronze"
+
+msgid "IDS_PCEC101_RANKEDSILVER"
+msgstr "Silver"
+
+msgid "IDS_PCEC102_RANKEDGOLD"
+msgstr "Gold"
+
+msgid "IDS_PCEC103_NEWYEAR2021"
+msgstr "Winter Strands"
+
+msgid "IDS_PCEC104_CARTOGRAPHY"
+msgstr "Cartographic"
+
+msgid "IDS_PCEC105_GOLDENWEEK"
+msgstr "Golden Week"
+
+msgid "IDS_PCEC106_ANZAC_DAY"
+msgstr "In Remembrance of Heroes"
+
+msgid "IDS_PCEC107_KNG"
+msgstr "Ultimate Guardian"
+
+msgid "IDS_PCEC108_GDZ"
+msgstr "Ultimate Titan"
+
+msgid "IDS_PCEC109_JUTLAND"
+msgstr "Battle of Jutland"
+
+msgid "IDS_PCEC110_CNNAVY"
+msgstr "Blue Digital"
+
+msgid "IDS_PCEC111_GENERALBATTLE"
+msgstr "Splinters"
+
+msgid "IDS_PCEC112_HOLLANDARCCAMO"
+msgstr "Flying Dutchman"
+
+msgid "IDS_PCEC113_DRAGONBOAT_CAMO"
+msgstr "Dragon Boat"
+
+msgid "IDS_PCEC115_EMPIRECAMO_LOGH"
+msgstr "Galactic Empire"
+
+msgid "IDS_PCEC116_ALLIANCECAMO_LOGH"
+msgstr "Free Planets Alliance"
+
+msgid "IDS_PCEC117_BATTLEINGAME_CAMO"
+msgstr "Peaceful Skies"
+
+msgid "IDS_PCEC118_KOTS13_RED_CAMO"
+msgstr "Tsar of the Seas — Red"
+
+msgid "IDS_PCEC119_KOTS13_GREEN_CAMO"
+msgstr "Tsar of the Seas — Green"
+
+msgid "IDS_PCEC120_WARHAMMER_ORC"
+msgstr "The Red Threat"
+
+msgid "IDS_PCEC121_WARHAMMER_BLACKTEMPLAR"
+msgstr "The Eternal Crusader"
+
+msgid "IDS_PCEC122_NAVOEVAL_CAMO"
+msgstr "Sea Smackdown"
+
+msgid "IDS_PCEC123_NY2022_CAMO"
+msgstr "New Year Sky"
+
+msgid "IDS_PCEC124_RISING"
+msgstr "Early Morning"
+
+msgid "IDS_PCEC125_PLAYERS_BIRTHDAY_2"
+msgstr "White"
+
+msgid "IDS_PCEC126_FIELDS"
+msgstr "Fields of Tuscany"
+
+msgid "IDS_PCEC127_EGS_CAMO"
+msgstr "Epic"
+
+msgid "IDS_PCEC128_ST_PATRICK_2022"
+msgstr "Saint Patrick's Day"
+
+msgid "IDS_PCEC129_HOLOLIVE_CAMO"
+msgstr " "
+
+msgid "IDS_PCEC130_LONG_MUSEUM_NIGHT_CAMO"
+msgstr "Constellation of Memory"
+
+msgid "IDS_PCEC131_COPACABANA_CAMO"
+msgstr "Waves of Copacabana"
+
+msgid "IDS_PCEC132_NATUCAMO"
+msgstr "Rabbit’s Deep Blue Dream"
+
+msgid "IDS_PCEC133_MS_STORE"
+msgstr "5 Years in Microsoft Store"
+
+msgid "IDS_PCEC134_CN_ELITETOURNAMENT2022"
+msgstr "Elite Tournament 2022"
+
+msgid "IDS_PCEC135_PT_CAMO"
+msgstr "Pioneer"
+
+msgid "IDS_PCEC136_DUMPLING_CAMO"
+msgstr "Dumpling"
+
+msgid "IDS_PCEC137_MASLENNICA_CAMO"
+msgstr "Sunny"
+
+msgid "IDS_PCEC138_PQ17_CAMO"
+msgstr "PQ-17"
+
+msgid "IDS_PCEC139_CAMO_HALLOWEEN_2023"
+msgstr "Colors of Intania"
+
+msgid "IDS_PCEC140_SPACEDAY_BRO"
+msgstr "Space Cadet"
+
+msgid "IDS_PCEC141_SPACEDAY_NOT_BRO"
+msgstr "Rivalry Fire"
+
+msgid "IDS_PCEC142_BD9_AUTOMATON"
+msgstr "Energy of Destruction"
+
+msgid "IDS_PCEC145_DOM_RU"
+msgstr "Dom.ru"
+
+msgid "IDS_PCEE001_INPROGRESS_FLAG"
+msgstr "In progress"
+
+msgid "IDS_PCEE001_INPROGRESS_FLAG_DESCRIPTION"
+msgstr "The flag is a work in progress"
+
+msgid "IDS_PCEE008_RANK20"
+msgstr "The Third League"
+
+msgid "IDS_PCEE008_RANK20_DESCRIPTION"
+msgstr "Flag of the Third League."
+
+msgid "IDS_PCEE009_RANK10"
+msgstr "The Second League"
+
+msgid "IDS_PCEE009_RANK10_DESCRIPTION"
+msgstr "Flag of the Second League."
+
+msgid "IDS_PCEE010_RANK1"
+msgstr "The First League"
+
+msgid "IDS_PCEE010_RANK1_DESCRIPTION"
+msgstr "Flag of the First League."
+
+msgid "IDS_PCEE011_SEASONFLAG01"
+msgstr "Port of Kure"
+
+msgid "IDS_PCEE011_SEASONFLAG01_DESCRIPTION"
+msgstr "In the former Empire of Japan, an Imperial Navy base was located in Kure, and this is where Yamato—one of the two largest battleships in World War II—was built."
+
+msgid "IDS_PCEE011_SEASONFLAG01_EXTRA_DESCRIPTION"
+msgstr "For achieving Rank 14 in Ranked Battles Season 2 (old)."
+
+msgid "IDS_PCEE012_SEASONFLAG02"
+msgstr "Jolly Roger"
+
+msgid "IDS_PCEE012_SEASONFLAG02_DESCRIPTION"
+msgstr "This flag, alongside dozens of other flags, was used by pirates in the 17th and 18th centuries. While there was never a unified pirate flag, the symbol of the skull and crossbones has been closely associated with piracy from the 19th century until the modern day."
+
+msgid "IDS_PCEE012_SEASONFLAG02_EXTRA_DESCRIPTION"
+msgstr "For achieving Rank 1 in Ranked Battles (old)."
+
+msgid "IDS_PCEE013_SEASONFLAG03"
+msgstr "Hawaii"
+
+msgid "IDS_PCEE013_SEASONFLAG03_DESCRIPTION"
+msgstr "In 1889, the US Navy established a naval base in Hawaii. On the morning of December 7, 1941, the Pearl Harbor base was attacked by Japanese naval aviation and submarines, leading to the United States entering World War II."
+
+msgid "IDS_PCEE013_SEASONFLAG03_EXTRA_DESCRIPTION"
+msgstr "For achieving Rank 14 in Ranked Battles Season 3 (old)."
+
+msgid "IDS_PCEE014_FLAG_SUPERTEST"
+msgstr "ST Participant"
+
+msgid "IDS_PCEE014_FLAG_SUPERTEST_DESCRIPTION"
+msgstr "For Supertest team members."
+
+msgid "IDS_PCEE015_JOLLY_ROGER_2"
+msgstr ""
+"Jolly Roger\n"
+"II Degree"
+
+msgid "IDS_PCEE015_JOLLY_ROGER_2_DESCRIPTION"
+msgstr "For achieving Rank 1 again in Ranked Battles (old)."
+
+msgid "IDS_PCEE016_FLAG_DEVELOPER"
+msgstr "Developer"
+
+msgid "IDS_PCEE016_FLAG_DEVELOPER_DESCRIPTION"
+msgstr "For Development Team members."
+
+msgid "IDS_PCEE017_FLAG_VOLUNTEER"
+msgstr "Volunteer, Class III"
+
+msgid "IDS_PCEE017_FLAG_VOLUNTEER_DESCRIPTION"
+msgstr "Volunteer, Class III."
+
+msgid "IDS_PCEE018_FLAG_VAL_PLAYER"
+msgstr "Valuable Player"
+
+msgid "IDS_PCEE018_FLAG_VAL_PLAYER_DESCRIPTION"
+msgstr "You are a valued community player!"
+
+msgid "IDS_PCEE019_FLAG_AT"
+msgstr "AT Participant"
+
+msgid "IDS_PCEE019_FLAG_AT_DESCRIPTION"
+msgstr "For AT participants."
+
+msgid "IDS_PCEE020_FLAG_CBW"
+msgstr "BW Participant"
+
+msgid "IDS_PCEE020_FLAG_CBW_DESCRIPTION"
+msgstr "For Beta Weekend participants."
+
+msgid "IDS_PCEE021_FLAG_CBT"
+msgstr "CBT Participant"
+
+msgid "IDS_PCEE021_FLAG_CBT_DESCRIPTION"
+msgstr "For CBT participants."
+
+msgid "IDS_PCEE022_FLAG_WG"
+msgstr "Dev Cycle"
+
+msgid "IDS_PCEE022_FLAG_WG_DESCRIPTION"
+msgstr "Our whole life is a game."
+
+msgid "IDS_PCEE023_SEASONFLAG00"
+msgstr "The First Season"
+
+msgid "IDS_PCEE023_SEASONFLAG00_DESCRIPTION"
+msgstr "For participating in Ranked Battles Season 1 (old)."
+
+msgid "IDS_PCEE024_MGT_20"
+msgstr "MGT-20"
+
+msgid "IDS_PCEE024_MGT_20_DESCRIPTION"
+msgstr "For the lucky ones who encountered the MGT-20 truck during an official offline event."
+
+msgid "IDS_PCEE025_MILITARY_MONTH_CONTRIBUTOR_FLAG"
+msgstr "Military Month"
+
+msgid "IDS_PCEE025_MILITARY_MONTH_CONTRIBUTOR_FLAG_DESCRIPTION"
+msgstr "For making an exceptional effort to raise money for charity during the Military Month campaign."
+
+msgid "IDS_PCEE026_SEA_DOG"
+msgstr "GNB May 2016 – Sea Dog"
+
+msgid "IDS_PCEE026_SEA_DOG_DESCRIPTION"
+msgstr "A commemorative flag for participation in GNB May 2016"
+
+msgid "IDS_PCEE026_SEA_DOG_EXTRA_DESCRIPTION"
+msgstr "This flag was granted for actively taking part in the Great Naval Battles event in May 2016."
+
+msgid "IDS_PCEE027_SEA_LION"
+msgstr "GNB May 2016 – Sea Lion"
+
+msgid "IDS_PCEE027_SEA_LION_DESCRIPTION"
+msgstr "For the great effort put into ruling the high seas and dealing with a rum shortage during the Great Naval Battles event in May 2016."
+
+msgid "IDS_PCEE027_SEA_LION_EXTRA_DESCRIPTION"
+msgstr "For active participation in the GNB event."
+
+msgid "IDS_PCEE028_SEASONFLAG04"
+msgstr "Midway"
+
+msgid "IDS_PCEE028_SEASONFLAG04_DESCRIPTION"
+msgstr "The Battle of Midway was a colossal naval battle that took place in June 1942 in the Pacific theater of World War II. The decisive victory of the U.S. Navy over the Combined Fleet of Japan marked a turning point in the Pacific war."
+
+msgid "IDS_PCEE028_SEASONFLAG04_EXTRA_DESCRIPTION"
+msgstr "For achieving Rank 15 in Ranked Battles Season 4 (old)."
+
+msgid "IDS_PCEE029_SONGKRAN"
+msgstr "Songkran Festival"
+
+msgid "IDS_PCEE029_SONGKRAN_DESCRIPTION"
+msgstr "Party like you mean it during the Thai New Year, and you're bound to get a hefty dose of good luck!"
+
+msgid "IDS_PCEE030_BATTLE_OF_JUTLAND"
+msgstr "Battle of Jutland"
+
+msgid "IDS_PCEE030_BATTLE_OF_JUTLAND_DESCRIPTION"
+msgstr "The Battle of Jutland was fought in the North Sea during World War I, near the coast of Denmark's Jutland Peninsula, from May 31 through June 1, 1916. It was the largest naval battle and the only full-scale clash of battleships in the war."
+
+msgid "IDS_PCEE031_BLUE_STEEL"
+msgstr "Blue Steel"
+
+msgid "IDS_PCEE031_BLUE_STEEL_DESCRIPTION"
+msgstr "I-401, a \"Blue Steel\" submarine."
+
+msgid "IDS_PCEE031_BLUE_STEEL_EXTRA_DESCRIPTION"
+msgstr "Reference from \"ARPEGGIO OF BLUE STEEL -ARS NOVA-.\""
+
+msgid "IDS_PCEE032_ARIZONA_MEMORIAL"
+msgstr "USS Arizona"
+
+msgid "IDS_PCEE032_ARIZONA_MEMORIAL_DESCRIPTION"
+msgstr ""
+"During the attack on Pearl Harbor, the battleship Arizona was hit by several bombs. The ship exploded and sank, taking the lives of 1,177 sailors.\n"
+"The remains of the ship rest at the bottom of Pearl Harbor. A memorial complex, the Arizona Memorial, was built directly above them."
+
+msgid "IDS_PCEE033_KRASNYI_KRIM_FLAG"
+msgstr "Krasny Krym"
+
+msgid "IDS_PCEE033_KRASNYI_KRIM_FLAG_DESCRIPTION"
+msgstr ""
+"The U.S.S.R. Navy Guard was founded in 1942 during World War II.\n"
+"Warship crews were granted Guard status in recognition of their exceptional performance in defending the homeland against German invaders. This recognition was based on their unwavering determination, bravery, discipline, orderly conduct, and heroism displayed by the personnel on board."
+
+msgid "IDS_PCEE034_SCHARNHORST"
+msgstr "Scharnhorst"
+
+msgid "IDS_PCEE034_SCHARNHORST_DESCRIPTION"
+msgstr "The ship is named after Prussian General Gerhard von Scharnhorst, a national hero of Germany's Wars of Liberation of 1813."
+
+msgid "IDS_PCEE035_DUNKERQUE"
+msgstr "Dunkerque"
+
+msgid "IDS_PCEE035_DUNKERQUE_DESCRIPTION"
+msgstr ""
+"The Dunkerques were designed to counter the German Deutschland-class pocket battleships.\n"
+"When they were commissioned, only the last existing battlecruisers of the British Royal Navy and the Imperial Japanese Navy were their equals."
+
+msgid "IDS_PCEE036_TAIWAN_NAVY"
+msgstr "The Republic of China Navy(1912-1949)"
+
+msgid "IDS_PCEE036_TAIWAN_NAVY_DESCRIPTION"
+msgstr "With 117 equipped ships and 38,000 personnel, the precursor to the modern Republic of China Navy was established as the Ministry of the Navy in the Provisional Government of the Republic of China in 1911 following the overthrowing of the Qing dynasty. Its operations included maritime patrols in the Taiwan Strait and surrounding waters, as well as counter-strike and counter-invasion operations during wartime."
+
+msgid "IDS_PCEE037_VETERANS_FLAG"
+msgstr "Veteran"
+
+msgid "IDS_PCEE037_VETERANS_FLAG_DESCRIPTION"
+msgstr "For participation in the referral program. This flag is granted when a friend you invited to join the game fights a battle at the helm of a Tier VI ship."
+
+msgid "IDS_PCEE038_OLYMPICS_FLAG"
+msgstr "World Champions"
+
+msgid "IDS_PCEE038_OLYMPICS_FLAG_DESCRIPTION"
+msgstr "For the ultimate winners."
+
+msgid "IDS_PCEE039_GAMESCOM_2016"
+msgstr "gamescom 2016"
+
+msgid "IDS_PCEE039_GAMESCOM_2016_DESCRIPTION"
+msgstr "A major event for the game in 2016—gamescom. You were there, and we hope to see you again!"
+
+msgid "IDS_PCEE040_BURNING_MAN"
+msgstr "Black Rock"
+
+msgid "IDS_PCEE040_BURNING_MAN_DESCRIPTION"
+msgstr "For those who experiment in art and community."
+
+msgid "IDS_PCEE042_BIRTHDAY_FLAG"
+msgstr "The Game Is One Year Old"
+
+msgid "IDS_PCEE042_BIRTHDAY_FLAG_DESCRIPTION"
+msgstr "One year together!"
+
+msgid "IDS_PCEE043_RESTLESS_FIRE"
+msgstr "Restless Fire"
+
+msgid "IDS_PCEE043_RESTLESS_FIRE_DESCRIPTION"
+msgstr "You are an integral part of the game community."
+
+msgid "IDS_PCEE044_PRINZ_EUGEN"
+msgstr "Prinz Eugen"
+
+msgid "IDS_PCEE044_PRINZ_EUGEN_DESCRIPTION"
+msgstr ""
+"Prinz Eugen saw action during Exercise Rhine, an attempted breakout into the Atlantic Ocean with battleship Bismarck in May 1941. The two ships destroyed British battlecruiser Hood and severely damaged battleship Prince of Wales in the Battle of the Denmark Strait.\n"
+"After the German collapse in May 1945, she was surrendered to the British Royal Navy before being transferred to the U.S. Navy as a war prize. After examining the ship in the United States, the U.S. Navy assigned the cruiser to the Operation Crossroads nuclear tests at Bikini Atoll."
+
+msgid "IDS_PCEE045_YOKOSUKA_MARINE_SCHOOL"
+msgstr "Yokosuka Girls' Marine High School"
+
+msgid "IDS_PCEE045_YOKOSUKA_MARINE_SCHOOL_DESCRIPTION"
+msgstr ""
+"School emblem of the \"Yokosuka Girls' Marine High School.\"\n"
+"This school was founded to train the \"Blue Mermaids.\""
+
+msgid "IDS_PCEE045_YOKOSUKA_MARINE_SCHOOL_EXTRA_DESCRIPTION"
+msgstr "From the High School Fleet series."
+
+msgid "IDS_PCEE046_PIRATE_DAY_FLAG"
+msgstr "Talk Like A Pirate Day"
+
+msgid "IDS_PCEE046_PIRATE_DAY_FLAG_DESCRIPTION"
+msgstr "ARRRRRRRRRRRRRR!!!"
+
+msgid "IDS_PCEE047_WAITFORME"
+msgstr "A Helping Hand"
+
+msgid "IDS_PCEE047_WAITFORME_DESCRIPTION"
+msgstr "Issued to those whose gallantry in battle is surpassed only by their selfless compassion for those in need."
+
+msgid "IDS_PCEE048_SEASONFLAG05"
+msgstr "Wilhelmshaven"
+
+msgid "IDS_PCEE048_SEASONFLAG05_DESCRIPTION"
+msgstr "Wilhelmshaven was Germany's largest naval base during both world wars. The city was founded in 1869 by the Prussian King Wilhelm I to serve as a base for the Prussian Navy, and a shipyard was built there in 1871. Until 1918, the base was under the command of the Kaiser's Navy; from 1918 till 1935, it was under the control of the Reichsmarine; and from 1935 till 1945, it was under the control of the Kriegsmarine."
+
+msgid "IDS_PCEE048_SEASONFLAG05_EXTRA_DESCRIPTION"
+msgstr "For achieving Rank 15 in Ranked Battles Season 5 (old)."
+
+msgid "IDS_PCEE049_JOLLY_ROGER_3"
+msgstr "Jolly Roger, Class III"
+
+msgid "IDS_PCEE049_JOLLY_ROGER_3_DESCRIPTION"
+msgstr "For achieving Rank 1 for the fourth time in Ranked Battles (old)."
+
+msgid "IDS_PCEE050_LENINGRAD"
+msgstr "Leningrad"
+
+msgid "IDS_PCEE050_LENINGRAD_DESCRIPTION"
+msgstr ""
+"The first major warship to be designed and built entirely in the U.S.S.R.\n"
+"She boasted powerful artillery and a very high speed. During World War II, her AA defenses were reinforced."
+
+msgid "IDS_PCEE051_BELFAST"
+msgstr "HMS Belfast"
+
+msgid "IDS_PCEE051_BELFAST_DESCRIPTION"
+msgstr "The Red Hand of Ulster is an Irish symbol used in heraldry to denote the Irish province of Ulster."
+
+msgid "IDS_PCEE052_SQUARED_CIRCLE"
+msgstr "Squared Circle"
+
+msgid "IDS_PCEE052_SQUARED_CIRCLE_DESCRIPTION"
+msgstr "Keep it tight!"
+
+msgid "IDS_PCEE054_BUFFED_DE"
+msgstr "buffed.de"
+
+msgid "IDS_PCEE054_BUFFED_DE_DESCRIPTION"
+msgstr "Get buffed with the Cap!"
+
+msgid "IDS_PCEE055_PERTH_FLAG"
+msgstr "HMAS Perth"
+
+msgid "IDS_PCEE055_PERTH_FLAG_DESCRIPTION"
+msgstr "In February 1942, Perth survived the Allied defeat at the Battle of the Java Sea, only to be torpedoed and sunk by the Imperial Japanese Navy at the Battle of Sunda Strait."
+
+msgid "IDS_PCEE056_PROJECT_OIL"
+msgstr "Project Oil"
+
+msgid "IDS_PCEE056_PROJECT_OIL_DESCRIPTION"
+msgstr "For participants of Project Oil."
+
+msgid "IDS_PCEE057_COINSUP_FLAG"
+msgstr "Coinsup User"
+
+msgid "IDS_PCEE057_COINSUP_FLAG_DESCRIPTION"
+msgstr "For players who joined via CoinsUp."
+
+msgid "IDS_PCEE058_WG_FEST"
+msgstr "Fest 2016"
+
+msgid "IDS_PCEE058_WG_FEST_DESCRIPTION"
+msgstr "For participating in Fest 2016."
+
+msgid "IDS_PCEE059_PEARL_HARBOR"
+msgstr "75th Anniversary of the Tragic Events at Pearl Harbor"
+
+msgid "IDS_PCEE059_PEARL_HARBOR_DESCRIPTION"
+msgstr "On the morning of December 7, 1941, Japanese aviation and forces of the Imperial Japanese Navy launched a surprise massive attack on the American military base at Pearl Harbor, resulting in the deaths of over 2,000 servicemen. The United States declared war on Japan on December 8, thus entering World War II in both the European and Pacific theaters."
+
+msgid "IDS_PCEE060_OLEG_FLAG"
+msgstr "Oleg"
+
+msgid "IDS_PCEE060_OLEG_FLAG_DESCRIPTION"
+msgstr "Shortly after the start of the October Revolution in 1917, the crew of the armored cruiser Oleg joined the Bolsheviks. Under the terms of the Brest-Litovsk Peace Treaty, the Soviet forces were required to leave the base in Helsinki in March 1918, despite the Gulf of Finland still being covered in ice. If they refused, all Soviet ships were to be transferred to the newly independent Finland. Under the difficult ice conditions, Oleg had to break through to Kronstadt as part of the operation known as the 'Ice March'."
+
+msgid "IDS_PCEE061_GRAF_SPEE"
+msgstr "Admiral Graf Spee"
+
+msgid "IDS_PCEE061_GRAF_SPEE_DESCRIPTION"
+msgstr "The ship was named after Admiral Maximilian von Spee, Commander of the East Asia Squadron that fought the battles of Coronel and the Falkland Islands, where he was killed in action, in World War I."
+
+msgid "IDS_PCEE062_KING_OF_THE_SEA"
+msgstr "Naval Battle"
+
+msgid "IDS_PCEE062_KING_OF_THE_SEA_DESCRIPTION"
+msgstr "You fight on equal terms with any opponent. In the harsh conditions of naval battles, you have proven your superiority, elevating it to an art form. You are the Tsar of the Seas and will remain so until someone comes along who can take this title from you."
+
+msgid "IDS_PCEE062_KING_OF_THE_SEA_EXTRA_DESCRIPTION"
+msgstr "In honor of the 'Tsar of the Seas' tournament."
+
+msgid "IDS_PCEE063_FLAG_VOLUNTEER_2"
+msgstr "Volunteer, Class II"
+
+msgid "IDS_PCEE063_FLAG_VOLUNTEER_2_DESCRIPTION"
+msgstr "Volunteer, Class II."
+
+msgid "IDS_PCEE064_FLAG_VOLUNTEER_3"
+msgstr "Volunteer, Class I"
+
+msgid "IDS_PCEE064_FLAG_VOLUNTEER_3_DESCRIPTION"
+msgstr "Volunteer, Class I."
+
+msgid "IDS_PCEE065_SHIPSMAS"
+msgstr "Happy Shipsmas"
+
+msgid "IDS_PCEE065_SHIPSMAS_DESCRIPTION"
+msgstr "Includes a dinner, an unadorned aluminum pole, and practices such as the \"Airing of Grievances\" and \"Feats of Strength\"."
+
+msgid "IDS_PCEE066_SUPREMACY_LEAGUE_WINNER"
+msgstr "Supremacy League Gold Champion"
+
+msgid "IDS_PCEE066_SUPREMACY_LEAGUE_WINNER_DESCRIPTION"
+msgstr "Never gonna give you up, never gonna let you down. Never gonna run around and desert you. Never gonna make you cry, never gonna say goodbye. Never gonna tell a lie and hurt you."
+
+msgid "IDS_PCEE067_SUPREMACY_LEAGUE_PARTICIPANT"
+msgstr "Supremacy League Soldier"
+
+msgid "IDS_PCEE067_SUPREMACY_LEAGUE_PARTICIPANT_DESCRIPTION"
+msgstr "For participating in battles of the Supremacy League Season 3."
+
+msgid "IDS_PCEE068_COMMUNITY_CONTEST"
+msgstr "Community Contest Winner"
+
+msgid "IDS_PCEE068_COMMUNITY_CONTEST_DESCRIPTION"
+msgstr "Proud winner of a NikoPower forum contest!"
+
+msgid "IDS_PCEE069_FIRE_ROOSTER"
+msgstr "Fire Rooster"
+
+msgid "IDS_PCEE069_FIRE_ROOSTER_DESCRIPTION"
+msgstr "In celebration of year 4714 of the Chinese calendar—the year of the Fire Rooster."
+
+msgid "IDS_PCEE070_CHINESE_NEW_YEAR"
+msgstr "CNY"
+
+msgid "IDS_PCEE070_CHINESE_NEW_YEAR_DESCRIPTION"
+msgstr "Celebrating the Lunar New Year."
+
+msgid "IDS_PCEE071_KOREAN_TURTLE"
+msgstr "Turtle Ship"
+
+msgid "IDS_PCEE071_KOREAN_TURTLE_DESCRIPTION"
+msgstr "A flag design featuring a \"turtle\" character in the center of a black background. It was used by the Korean Royal Navy for the distinctive armored \"turtle ships\" from the 16th century."
+
+msgid "IDS_PCEE072_VALENTINES"
+msgstr "Valentine's Day"
+
+msgid "IDS_PCEE072_VALENTINES_DESCRIPTION"
+msgstr "Love is the feeling of butterflies in your stomach that makes you perform illogical actions for the sake of another person. We hope it finds you today!"
+
+msgid "IDS_PCEE073_MUTSU_FLAG"
+msgstr "Mutsu"
+
+msgid "IDS_PCEE073_MUTSU_FLAG_DESCRIPTION"
+msgstr ""
+"Battleships of the Imperial Japanese Navy were named after ancient locations throughout Japan.\n"
+"These locations were well known to the people and also appeared in ancient myths. Battleships were given sacred names that had a strong bond within history and the land. Mutsu was named after an old province in Japan, located north of Honshu."
+
+msgid "IDS_PCEE074_OSCAR_AWARDS"
+msgstr "The Award of Merit"
+
+msgid "IDS_PCEE074_OSCAR_AWARDS_DESCRIPTION"
+msgstr ""
+"And here are the nominees for the award in the category of 'Best Film':\n"
+"\n"
+"- 'The Cruiser and the Unusual Reckoning'\n"
+"- 'Destroyer? We Barely Know Each Other!'\n"
+"- 'The Carrier? Stephen King's One'\n"
+"- 'This is a Completely Different Battleship'"
+
+msgid "IDS_PCEE075_SEASONFLAG06"
+msgstr "Naval Fortress Commandant"
+
+msgid "IDS_PCEE075_SEASONFLAG06_DESCRIPTION"
+msgstr "The flag of a naval fortress commandant was established in the Russian Empire by decree of Emperor Nicholas II in 1913. The flag depicts an anchor and two crossed gun barrels against a background of St. Andrew's colors. It was awarded to commandants of naval fortresses who defended the main sea bases of the Imperial Russian Navy: Sevastopol, Kronstadt, Vladivostok, and others."
+
+msgid "IDS_PCEE075_SEASONFLAG06_EXTRA_DESCRIPTION"
+msgstr "For achieving Rank 15 in Ranked Battles Season 6 (old)."
+
+msgid "IDS_PCEE076_ST_PATRICK"
+msgstr "Lá Fhéile Pádraig 2017"
+
+msgid "IDS_PCEE076_ST_PATRICK_DESCRIPTION"
+msgstr "Good fortune can visit anyone. Perhaps it's your turn to get lucky and something nicer than an enemy torpedo is waiting just around the corner!"
+
+msgid "IDS_PCEE077_MARTOBOI"
+msgstr "\"March Charge\" Tournament"
+
+msgid "IDS_PCEE077_MARTOBOI_DESCRIPTION"
+msgstr "For your support and participation in the March Charge tournament."
+
+msgid "IDS_PCEE078_OKHOTNIK"
+msgstr "Okhotnik"
+
+msgid "IDS_PCEE078_OKHOTNIK_DESCRIPTION"
+msgstr "The hunter stalks its prey silently, striking only when success is assured."
+
+msgid "IDS_PCEE079_SCAVENGER"
+msgstr "The fruits of your efforts"
+
+msgid "IDS_PCEE079_SCAVENGER_DESCRIPTION"
+msgstr "You followed the clues! Let your fellow Commanders know how productively you used your time by flying this flag!"
+
+msgid "IDS_PCEE080_ELEMENTS"
+msgstr "Clash of the Elements Participant"
+
+msgid "IDS_PCEE080_ELEMENTS_DESCRIPTION"
+msgstr "For famous men have the whole earth as their memorial – Pericles."
+
+msgid "IDS_PCEE081_COLLECTIONER"
+msgstr "Collector"
+
+msgid "IDS_PCEE081_COLLECTIONER_DESCRIPTION"
+msgstr "For members of the Collectors Group."
+
+msgid "IDS_PCEE082_BLUE_MERMAID"
+msgstr "Blue Mermaid"
+
+msgid "IDS_PCEE082_BLUE_MERMAID_DESCRIPTION"
+msgstr ""
+"Emblem of the 'Blue Mermaids'.\n"
+"The 'Blue Mermaids' are an elite women's organization responsible for maintaining maritime safety.\n"
+"Childhood friends Akeno Misaki and Moeka China dream of joining the 'Blue Mermaids', for which the girls enroll in the Yokosuka Maritime Academy. They live by the sea, protecting and conquering its expanses...\n"
+"These are the 'Blue Mermaids!'"
+
+msgid "IDS_PCEE082_BLUE_MERMAID_EXTRA_DESCRIPTION"
+msgstr "From the High School Fleet series."
+
+msgid "IDS_PCEE083_EASTER_2017"
+msgstr "The Rabbit"
+
+msgid "IDS_PCEE083_EASTER_2017_DESCRIPTION"
+msgstr "I warned you! But did you listen to me? Oh, no, you knew it all, didn't you? Oh, it's just a harmless little bunny, isn't it? – Tim the Enchanter."
+
+msgid "IDS_PCEE084_ALABAMA"
+msgstr "The Lucky A"
+
+msgid "IDS_PCEE084_ALABAMA_DESCRIPTION"
+msgstr "The tides roll crimson with the ship's defeated foes!"
+
+msgid "IDS_PCEE085_LABOR_DAY"
+msgstr "International Workers' Day"
+
+msgid "IDS_PCEE085_LABOR_DAY_DESCRIPTION"
+msgstr "International Workers' Day, also known in many countries as Labor Day, is celebrated on May 1. It is dedicated to the working class and is universally treated as a public holiday."
+
+msgid "IDS_PCEE086_VICTORY_DAY"
+msgstr "Victory Day!"
+
+msgid "IDS_PCEE086_VICTORY_DAY_DESCRIPTION"
+msgstr "Celebrating V-Day."
+
+msgid "IDS_PCEE087_DUCA_DAOSTA"
+msgstr "RN Duca d'Aosta"
+
+msgid "IDS_PCEE087_DUCA_DAOSTA_DESCRIPTION"
+msgstr "Patria e Onore. The sailors of the Regia Marina stand ready to defend their storied nation!"
+
+msgid "IDS_PCEE089_VALOR"
+msgstr "Valor – Charity Flag"
+
+msgid "IDS_PCEE089_VALOR_DESCRIPTION"
+msgstr "For continuing to help the families of veterans."
+
+msgid "IDS_PCEE090_MILITARY_MONTH_CONTRIBUTOR_FLAG_V2"
+msgstr "Military Appreciation Month"
+
+msgid "IDS_PCEE090_MILITARY_MONTH_CONTRIBUTOR_FLAG_V2_DESCRIPTION"
+msgstr "For charitable donations"
+
+msgid "IDS_PCEE091_VICTORY_DAY_EU"
+msgstr "Victory Day"
+
+msgid "IDS_PCEE091_VICTORY_DAY_EU_DESCRIPTION"
+msgstr "Celebrating V-Day."
+
+msgid "IDS_PCEE092_D_DAY"
+msgstr "D-DAY"
+
+msgid "IDS_PCEE092_D_DAY_DESCRIPTION"
+msgstr "Recalling the Normandy landing, let's remember those who were brave!"
+
+msgid "IDS_PCEE093_KAGA_FLAG"
+msgstr "Kaga"
+
+msgid "IDS_PCEE093_KAGA_FLAG_DESCRIPTION"
+msgstr "Kaga was the ancient name given to a location off the west peninsula of Japan. The area is well known for their famous black and gold Japanese lacquerware; a perfect image of an Aircraft Carrier so graceful and delicate."
+
+msgid "IDS_PCEE094_DUNKIRK_FLAG"
+msgstr "The Battle of Dunkirk"
+
+msgid "IDS_PCEE094_DUNKIRK_FLAG_DESCRIPTION"
+msgstr "The battle to evacuate over 300,000 Allied troops, fought valiantly by multiple nations."
+
+msgid "IDS_PCEE095_HOOD_FLAG"
+msgstr "HMS Hood"
+
+msgid "IDS_PCEE095_HOOD_FLAG_DESCRIPTION"
+msgstr "Ventis Secundis. Sunk by her enemies, but avenged by her allies, in memory of HMS Hood."
+
+msgid "IDS_PCEE096_DRAGON_BOAT"
+msgstr "The Dragon Boat Festival"
+
+msgid "IDS_PCEE096_DRAGON_BOAT_DESCRIPTION"
+msgstr "For the Dragon Boat Festival."
+
+msgid "IDS_PCEE097_BATTLE_OF_MIDWAY"
+msgstr "Battle of Midway"
+
+msgid "IDS_PCEE097_BATTLE_OF_MIDWAY_DESCRIPTION"
+msgstr "The Battle of Midway took place between June 4 and 7, 1942. It was one of the biggest naval battles of the Pacific."
+
+msgid "IDS_PCEE098_LOOT_BOY"
+msgstr "Loot Boy"
+
+msgid "IDS_PCEE098_LOOT_BOY_DESCRIPTION"
+msgstr "Go ahead and grab your loot!"
+
+msgid "IDS_PCEE099_VETERAN_FLAG"
+msgstr "Military Veteran"
+
+msgid "IDS_PCEE099_VETERAN_FLAG_DESCRIPTION"
+msgstr "For those who gave for their country, community, and family. We truly appreciate your service."
+
+msgid "IDS_PCEE100_MODERATOR"
+msgstr "Moderator"
+
+msgid "IDS_PCEE100_MODERATOR_DESCRIPTION"
+msgstr "In recognition of your excellent moderation work."
+
+msgid "IDS_PCEE101_NAVOEVAL"
+msgstr "Sea Smackdown"
+
+msgid "IDS_PCEE101_NAVOEVAL_DESCRIPTION"
+msgstr "For Sea Smackdown participants."
+
+msgid "IDS_PCEE102_BATTLE_OF_PHILLIPINES"
+msgstr "Great Marianas Turkey Shoot"
+
+msgid "IDS_PCEE102_BATTLE_OF_PHILLIPINES_DESCRIPTION"
+msgstr "A decisive victory involving the largest carrier-to-carrier fleet engagement in history."
+
+msgid "IDS_PCEE103_DE_GRASSE"
+msgstr "De Grasse"
+
+msgid "IDS_PCEE103_DE_GRASSE_DESCRIPTION"
+msgstr "The Crowned Lion Rampant, the symbol on the coat of arms of François-Joseph Paul, marquis de Grasse Tilly, Comte de Grasse, whose name the ship bears."
+
+msgid "IDS_PCEE104_SEASONFLAG07"
+msgstr "Chatham Dockyard"
+
+msgid "IDS_PCEE104_SEASONFLAG07_DESCRIPTION"
+msgstr "This Royal Navy Dockyard was founded in 1567. For over 400 years, warships for the British Royal Navy were built here. The Chatham Dockyard emblem features a crossed trident and sword, and the same elements feature on the Coat of Arms of the town of Chatham."
+
+msgid "IDS_PCEE104_SEASONFLAG07_EXTRA_DESCRIPTION"
+msgstr "A commemorative flag granted for achieving Rank 15 in Ranked Battles Season 7 (old)."
+
+msgid "IDS_PCEE105_OKTYABRSKAYA_REVOLUTSIYA"
+msgstr "Oktyabrskaya Revolutsiya"
+
+msgid "IDS_PCEE105_OKTYABRSKAYA_REVOLUTSIYA_DESCRIPTION"
+msgstr "Oktyabrskaya Revolutsiya was a battleship of the Russian and Soviet Navy, one of four dreadnoughts of the Baltic series of the Sevastopol class."
+
+msgid "IDS_PCEE106_CORGI_FLEET_2"
+msgstr "Corgi Fleet II"
+
+msgid "IDS_PCEE106_CORGI_FLEET_2_DESCRIPTION"
+msgstr "Cry havoc and let slip the borks of war!"
+
+msgid "IDS_PCEE106_CORGI_FLEET_2_EXTRA_DESCRIPTION"
+msgstr "For the brave participants of the Corgi Battle Fleet event."
+
+msgid "IDS_PCEE107_WILHELMSHAVEN_SCHOOL"
+msgstr "Wilhelmshaven Marine High School"
+
+msgid "IDS_PCEE107_WILHELMSHAVEN_SCHOOL_DESCRIPTION"
+msgstr ""
+"School emblem of the \"Wilhelmshaven Marine High School\".\n"
+"This is the German school that trains the Blue Mermaids, and a sister school of the \"Yokosuka Girls' Marine High School\"."
+
+msgid "IDS_PCEE107_WILHELMSHAVEN_SCHOOL_EXTRA_DESCRIPTION"
+msgstr "From the series \"High School Fleet\"."
+
+msgid "IDS_PCEE108_HAREKAZE_HSF"
+msgstr "Harekaze"
+
+msgid "IDS_PCEE108_HAREKAZE_HSF_DESCRIPTION"
+msgstr ""
+"The emblem of the Kagerō-class training ship Harekaze.\n"
+"She belongs to the Yokosuka Girls' Marine High School, and is operated by the main character, Akeno Misaki.\n"
+"In the series, the ship is modernized and mounts advanced sonar and radar."
+
+msgid "IDS_PCEE108_HAREKAZE_HSF_EXTRA_DESCRIPTION"
+msgstr "From the series \"High School Fleet\"."
+
+msgid "IDS_PCEE109_ENTERPRISE_FLAG"
+msgstr "Legacy of Enterprise"
+
+msgid "IDS_PCEE109_ENTERPRISE_FLAG_DESCRIPTION"
+msgstr "In honor of the ships that served all with the name \"Enterprise\", past, present, and future."
+
+msgid "IDS_PCEE110_SUPREMACY_LEAGUE_4_PARTICIPANTS"
+msgstr "Supremacy League One Year Anniversary Participants"
+
+msgid "IDS_PCEE110_SUPREMACY_LEAGUE_4_PARTICIPANTS_DESCRIPTION"
+msgstr "It's been a year since its establishment, and you were there for the historic fights."
+
+msgid "IDS_PCEE111_SUPREMACY_LEAGUE_4_CHAMPIONS"
+msgstr "Supremacy League Season 4 Champions"
+
+msgid "IDS_PCEE111_SUPREMACY_LEAGUE_4_CHAMPIONS_DESCRIPTION"
+msgstr "It's the one year anniversary of the Supremacy League and you're the winners!"
+
+msgid "IDS_PCEE112_FNFL"
+msgstr "FNFL"
+
+msgid "IDS_PCEE112_FNFL_DESCRIPTION"
+msgstr "Les Forces Navales Françaises Libres were the naval branch of the Free French Forces during the Second World War. The FNFL were commanded by Admiral Émile Muselier."
+
+msgid "IDS_PCEE113_VALOR_FLAGS_HOME"
+msgstr "Valor – Home Flag"
+
+msgid "IDS_PCEE113_VALOR_FLAGS_HOME_DESCRIPTION"
+msgstr "Helping the families of veterans acquire their own homes."
+
+msgid "IDS_PCEE114_VALOR_FLAGS_REMEBRANCE"
+msgstr "Valor – Remembrance Flag"
+
+msgid "IDS_PCEE114_VALOR_FLAGS_REMEBRANCE_DESCRIPTION"
+msgstr "Help for families of veterans of recent wars."
+
+msgid "IDS_PCEE115_VALOR_GIVING_THANKS_FLAG"
+msgstr "Valor – Giving Thanks Flag"
+
+msgid "IDS_PCEE115_VALOR_GIVING_THANKS_FLAG_DESCRIPTION"
+msgstr "Gratitude to the families of veterans for what they have had to sacrifice."
+
+msgid "IDS_PCEE116_VALOR_ALL_FOR_ONE_FLAG"
+msgstr "Valor – All For One Flag"
+
+msgid "IDS_PCEE116_VALOR_ALL_FOR_ONE_FLAG_DESCRIPTION"
+msgstr "For family, for thanks, for home, for remembrance, and ultimately—for valor."
+
+msgid "IDS_PCEE117_DUNKIRK_DINAMO"
+msgstr "The Dunkirk Evacuation"
+
+msgid "IDS_PCEE117_DUNKIRK_DINAMO_DESCRIPTION"
+msgstr "In late May and early June 1940, during an operation codenamed \"Dynamo,\" the British successfully evacuated over 330,000 Allied troops who had been surrounded near Dunkirk over the course of a few days. Thanks to the great efforts and ingenuity of all those involved, the professional British Expeditionary Force was saved from capture or worse, and the fight against Nazi Germany could continue."
+
+msgid "IDS_PCEE118_JOLLY_ROGER_4"
+msgstr "Jolly Roger, Class IV"
+
+msgid "IDS_PCEE118_JOLLY_ROGER_4_DESCRIPTION"
+msgstr "For achieving Rank 1 for the sixth time in Ranked Battles (old)."
+
+msgid "IDS_PCEE119_GRAF_ZEPPELIN"
+msgstr "Graf Zeppelin"
+
+msgid "IDS_PCEE119_GRAF_ZEPPELIN_DESCRIPTION"
+msgstr "The forces of nature cannot be eliminated but they may be balanced one against the other."
+
+msgid "IDS_PCEE120_WG_SUMMER_FEST_2017"
+msgstr "Summer Fest 2017"
+
+msgid "IDS_PCEE120_WG_SUMMER_FEST_2017_DESCRIPTION"
+msgstr "For participating in the first Summer Fest."
+
+msgid "IDS_PCEE120_WG_SUMMER_FEST_2017_EXTRA_DESCRIPTION"
+msgstr "Thank you for your dedication to the games we make! We hope you never stop enjoying them!"
+
+msgid "IDS_PCEE121_COAST_GUARD"
+msgstr "The U.S. Coast Guard"
+
+msgid "IDS_PCEE121_COAST_GUARD_DESCRIPTION"
+msgstr "For over 225 years, America's shores have been protected by the brave men and women of the U.S. Coast Guard."
+
+msgid "IDS_PCEE122_BATTLE_OF_VELLA_GULF"
+msgstr "The Battle of Vella Gulf"
+
+msgid "IDS_PCEE122_BATTLE_OF_VELLA_GULF_DESCRIPTION"
+msgstr "Move swiftly, strike vigorously."
+
+msgid "IDS_PCEE123_GALLANT_FLAG"
+msgstr "HMS Gallant"
+
+msgid "IDS_PCEE123_GALLANT_FLAG_DESCRIPTION"
+msgstr "From fighting in the Spanish Civil War to assisting the troops stranded on the beaches of Dunkirk, HMS Gallant served King and Country from 1934 through 1943."
+
+msgid "IDS_PCEE124_GAMESCOM_2017"
+msgstr "gamescom 2017"
+
+msgid "IDS_PCEE124_GAMESCOM_2017_DESCRIPTION"
+msgstr "Play them, watch them, love them. Celebrate games with gamers all over the world!"
+
+msgid "IDS_PCEE125_BLUEPRINT_1"
+msgstr "STALINGRAD #1"
+
+msgid "IDS_PCEE125_BLUEPRINT_1_DESCRIPTION"
+msgstr "For completing the combat mission in the Typhoon League."
+
+msgid "IDS_PCEE125_BLUEPRINT_1_EXTRA_DESCRIPTION"
+msgstr "Exchange three flags for Tier X cruiser Stalingrad."
+
+msgid "IDS_PCEE126_BLUEPRINT_2"
+msgstr "STALINGRAD #2"
+
+msgid "IDS_PCEE126_BLUEPRINT_2_DESCRIPTION"
+msgstr "For completing the combat mission in the Typhoon League."
+
+msgid "IDS_PCEE126_BLUEPRINT_2_EXTRA_DESCRIPTION"
+msgstr "Exchange three flags for Tier X cruiser Stalingrad."
+
+msgid "IDS_PCEE127_BLUEPRINT_3"
+msgstr "STALINGRAD #3"
+
+msgid "IDS_PCEE127_BLUEPRINT_3_DESCRIPTION"
+msgstr "For completing the combat mission in the Typhoon League."
+
+msgid "IDS_PCEE127_BLUEPRINT_3_EXTRA_DESCRIPTION"
+msgstr "Exchange three flags for Tier X cruiser Stalingrad."
+
+msgid "IDS_PCEE128_IRON_DUKE_FLAG"
+msgstr "HMS Iron Duke"
+
+msgid "IDS_PCEE128_IRON_DUKE_FLAG_DESCRIPTION"
+msgstr "The battleship Iron Duke, named after the 'Iron Duke' Field Marshal Wellington, was the flagship of the British Grand Fleet for over two years during World War I, including during the famous Battle of Jutland."
+
+msgid "IDS_PCEE129_NELSON_FLAG"
+msgstr "HMS Nelson"
+
+msgid "IDS_PCEE129_NELSON_FLAG_DESCRIPTION"
+msgstr "\"Leave off action? Now, damn me if I do!\"—Horatio Nelson."
+
+msgid "IDS_PCEE130_YAMAMOTO_COLLECTION"
+msgstr "Yamamoto Isoroku"
+
+msgid "IDS_PCEE130_YAMAMOTO_COLLECTION_DESCRIPTION"
+msgstr "My soul is always ready to fight!"
+
+msgid "IDS_PCEE130_YAMAMOTO_COLLECTION_EXTRA_DESCRIPTION"
+msgstr "For completing the Yamamoto Isoroku collection."
+
+msgid "IDS_PCEE131_SECOND_ANNIVERSARY"
+msgstr "Second Game Anniversary"
+
+msgid "IDS_PCEE131_SECOND_ANNIVERSARY_DESCRIPTION"
+msgstr "Two years together!"
+
+msgid "IDS_PCEE132_KII_FLAG"
+msgstr "Kii"
+
+msgid "IDS_PCEE132_KII_FLAG_DESCRIPTION"
+msgstr "The winds blow, but the mountains stand still."
+
+msgid "IDS_PCEE133_NAVY_DAY_FLAG"
+msgstr "Navy Day"
+
+msgid "IDS_PCEE133_NAVY_DAY_FLAG_DESCRIPTION"
+msgstr "For a sailor, there's no such thing as a hard or easy way. There's only one way—the glorious way!"
+
+msgid "IDS_PCEE134_WARGAMING_ANNIVERSARY"
+msgstr "Nineteen Years"
+
+msgid "IDS_PCEE134_WARGAMING_ANNIVERSARY_DESCRIPTION"
+msgstr "Time-tested!"
+
+msgid "IDS_PCEE135_WG_FEST_2017"
+msgstr "Fest 2017"
+
+msgid "IDS_PCEE135_WG_FEST_2017_DESCRIPTION"
+msgstr "For participating in Fest 2017."
+
+msgid "IDS_PCEE136_TWITCH"
+msgstr "Twitch Prime"
+
+msgid "IDS_PCEE136_TWITCH_DESCRIPTION"
+msgstr "Twitch is the world's leading social video platform and online community for gamers."
+
+msgid "IDS_PCEE137_ADMIRAL_MAKAROV"
+msgstr "Admiral Makarov"
+
+msgid "IDS_PCEE137_ADMIRAL_MAKAROV_DESCRIPTION"
+msgstr "Stepan Makarov served as the commander of the Pacific Squadron, was a skilled shipbuilder, and contributed to the field of oceanography."
+
+msgid "IDS_PCEE138_TGS07_FLAG"
+msgstr "Tokyo Game Show 2017"
+
+msgid "IDS_PCEE138_TGS07_FLAG_DESCRIPTION"
+msgstr "Join the excitement of Tokyo Game Show 2017!"
+
+msgid "IDS_PCEE139_DUDINKA_FLAG"
+msgstr "350 years of Dudinka town"
+
+msgid "IDS_PCEE139_DUDINKA_FLAG_DESCRIPTION"
+msgstr "For helping raise money to register for the \"Record for the Most People Singing a Song\" in Dudinka in 2017."
+
+msgid "IDS_PCEE140_GIULIO_CESARE_FLAG"
+msgstr "RN Giulio Cesare"
+
+msgid "IDS_PCEE140_GIULIO_CESARE_FLAG_DESCRIPTION"
+msgstr "\"Ad quamvis vim perferendam\"—Gaius Julius Caesar."
+
+msgid "IDS_PCEE141_HUANG_HE_FLAG"
+msgstr "Huanghe"
+
+msgid "IDS_PCEE141_HUANG_HE_FLAG_DESCRIPTION"
+msgstr "The most powerful ship of the Chinese Navy at that time, named after the Yellow River (Huang He), one of the longest rivers in Asia and the cradle of the Chinese civilization."
+
+msgid "IDS_PCEE142_LIFESAVER_FLAG"
+msgstr "The Lifesaver"
+
+msgid "IDS_PCEE142_LIFESAVER_FLAG_DESCRIPTION"
+msgstr "For participation in a donation event. Thank you for helping answer the call to help others."
+
+msgid "IDS_PCEE143_MASSACHUSETTS_FLAG"
+msgstr "USS Massachusetts"
+
+msgid "IDS_PCEE143_MASSACHUSETTS_FLAG_DESCRIPTION"
+msgstr "This battleship named in honor of the sixth U.S.A. state has a unique history. During World War II, she saw action in the Atlantic, as well as in the Pacific, and earned 11 battle stars. Now, she serves as a museum ship (Fall River, Massachusetts, U.S.A.)."
+
+msgid "IDS_PCEE144_VAMPIRE_FLAG"
+msgstr "HMAS Vampire"
+
+msgid "IDS_PCEE144_VAMPIRE_FLAG_DESCRIPTION"
+msgstr "One of the ships from the famous Scrap Iron Flotilla that became renowned in the Mediterranean during World War II. The ship received five battle honors, namely \"Calabria 1940\", \"Libya 1940–1941\", \"Greece 1941\", \"Crete 1941\", and \"Indian Ocean 1941–1942\". She was lost in April 1942 as a result of bomb hits from Japanese aircraft, while giving cover to the Hermes aircraft carrier."
+
+msgid "IDS_PCEE145_PIGEON_OF_WAR"
+msgstr "The Coo of Boom"
+
+msgid "IDS_PCEE145_PIGEON_OF_WAR_DESCRIPTION"
+msgstr "From the Nest to the Sea, He flaps his wings Free. Those who hear \"Coo\" share in doom, as guns thunder a loud Boom!"
+
+msgid "IDS_PCEE147_MESSAGE_PNG"
+msgstr "message.png"
+
+msgid "IDS_PCEE147_MESSAGE_PNG_DESCRIPTION"
+msgstr "7772672e616d2f70726f6d65746865616e2d66696c6573"
+
+msgid "IDS_PCEE148_HW_ANOTHER_FLAG"
+msgstr "Seriously? Another Flag?"
+
+msgid "IDS_PCEE148_HW_ANOTHER_FLAG_DESCRIPTION"
+msgstr "Just tell yourself that the real prize was the friends you made along the way."
+
+msgid "IDS_PCEE149_T_61_FLAG"
+msgstr "T-61"
+
+msgid "IDS_PCEE149_T_61_FLAG_DESCRIPTION"
+msgstr "The German Kriegsmarine destroyers with extensively balanced combat features were built in the Netherlands and were officially designated as the 1940-Class fleet torpedo boats. None of them ever came into commission while the T-61 lead ship was sunk by allied aviation during towage for completion in Germany."
+
+msgid "IDS_PCEE150_DUCA_DEGLI_ABRUZZI_FLAG"
+msgstr "RN Duca degli Abruzzi"
+
+msgid "IDS_PCEE150_DUCA_DEGLI_ABRUZZI_FLAG_DESCRIPTION"
+msgstr "One of the best light cruisers in the Regia Marina, Duca degli Abruzzi was named after Prince Luigi Amedeo di Savoia, Duke of the Abruzzi, a famous traveler, mountaineer, explorer, and admiral."
+
+msgid "IDS_PCEE151_AIGLE_FLAG"
+msgstr "Aigle"
+
+msgid "IDS_PCEE151_AIGLE_FLAG_DESCRIPTION"
+msgstr "Aigle (\"Eagle\") was the lead ship in a series of large destroyers (contre-torpilleurs) named after predatory birds: Gerfaut (\"Gyrfalcon\"), Vautour (\"Vulture\"), Épervier (\"Sparrowhawk\"), Albatross and Milan (\"Kite\"). The primary task for the ships of this type was to hunt down destroyers."
+
+msgid "IDS_PCEE152_MUSASHI_FLAG"
+msgstr "Musashi"
+
+msgid "IDS_PCEE152_MUSASHI_FLAG_DESCRIPTION"
+msgstr "A sister ship of the legendary Yamato, named after the historic Musashi Province, the political center of Japan during the Tokugawa Shogunate."
+
+msgid "IDS_PCEE153_BATTLE_OF_TRAFALGAR"
+msgstr "The Hard Fought Victory"
+
+msgid "IDS_PCEE153_BATTLE_OF_TRAFALGAR_DESCRIPTION"
+msgstr "On October 21, 1805, over 70 vessels of French, Spanish, and British origin fought on the Cape of Trafalgar in the most important naval battle of the War of the Third Coalition."
+
+msgid "IDS_PCEE154_INDIANAPOLIS_FLAG"
+msgstr "USS Indianapolis"
+
+msgid "IDS_PCEE154_INDIANAPOLIS_FLAG_DESCRIPTION"
+msgstr "A Portland Class Heavy Cruiser that had just completed a mission carrying atomic bomb parts when it was struck on July 30, 1945. Only 317 of the 1,196 men survived."
+
+msgid "IDS_PCEE155_TIRPITZ_FLAG"
+msgstr "Tirpitz"
+
+msgid "IDS_PCEE155_TIRPITZ_FLAG_DESCRIPTION"
+msgstr "The heaviest European Battleship ever made, this ship raided convoys and was a feared vessel in the Arctic and Atlantic oceans."
+
+msgid "IDS_PCEE156_BATTLE_OF_GUADALCANAL"
+msgstr "75th Anniversary of the Naval Battle of Guadalcanal"
+
+msgid "IDS_PCEE156_BATTLE_OF_GUADALCANAL_DESCRIPTION"
+msgstr "The Naval Battle of Guadalcanal was the decisive engagement between Allies and the Empire of Japan during the Guadalcanal Campaign in the Solomon Islands in November 1942."
+
+msgid "IDS_PCEE157_THANKSGIVING_FLAG"
+msgstr "Giving Thanks Flag"
+
+msgid "IDS_PCEE157_THANKSGIVING_FLAG_DESCRIPTION"
+msgstr "Spend time with family and friends, feel thankful, and celebrate the good things in life."
+
+msgid "IDS_PCEE158_ARMADA_ACTION"
+msgstr "Armada Action"
+
+msgid "IDS_PCEE158_ARMADA_ACTION_DESCRIPTION"
+msgstr "For those that have built the largest of fleets and given continuous support to the game!"
+
+msgid "IDS_PCEE159_HAPPY_NEW_YEAR2018"
+msgstr "The North Cape"
+
+msgid "IDS_PCEE159_HAPPY_NEW_YEAR2018_DESCRIPTION"
+msgstr "The Battle of the North Cape was the last engagement between the heavily armed British and German ships. Victory in this battle provided the United Kingdom with an enormous strategic advantage over their enemy on the seas."
+
+msgid "IDS_PCEE160_SECRET_SANTA18"
+msgstr "Santa Claus Legion"
+
+msgid "IDS_PCEE160_SECRET_SANTA18_DESCRIPTION"
+msgstr "For a principal member of the glorious Santa Claus Legion, from here till eternity!"
+
+msgid "IDS_PCEE161_BLYSKAWICA_FLAG"
+msgstr "ORP Błyskawica"
+
+msgid "IDS_PCEE161_BLYSKAWICA_FLAG_DESCRIPTION"
+msgstr "The emblem of the Polish destroyer Błyskawica depicts the naval jack of the Polish Navy with a scimitar ready to strike at the enemy, the traditional symbol of the Polish Navy since the 17th century."
+
+msgid "IDS_PCEE162_KIDD_FLAG"
+msgstr "USS Kidd"
+
+msgid "IDS_PCEE162_KIDD_FLAG_DESCRIPTION"
+msgstr "USS Kidd was named after Rear Admiral Isaac C. Kidd, the first American flag officer to die in World War II. During the attack on Pearl Harbor, he was on board battleship Arizona, giving orders to his subordinates, when the ship's ammunition stores exploded."
+
+msgid "IDS_PCEE163_ROMA_FLAG"
+msgstr "RN Roma"
+
+msgid "IDS_PCEE163_ROMA_FLAG_DESCRIPTION"
+msgstr "The battleship Roma, named after the capital of Italy, was commissioned in August 1942. A little over a year later, in September 1943, after Italy signed an armistice with the Allies, it was sunk by German aviation while en route to Malta."
+
+msgid "IDS_PCEE164_DUKE_OF_YORK_FLAG"
+msgstr "HMS Duke of York"
+
+msgid "IDS_PCEE164_DUKE_OF_YORK_FLAG_DESCRIPTION"
+msgstr "The battleship Duke of York emblem bears the motto of the British Order of Garter—Honi soit qui mal y pense (\"Shamed be he who evil of it thinks\" in Old French), which dates back to the golden age of chivalry, when the title of Duke of York was established for the first time."
+
+msgid "IDS_PCEE165_SALEM_FLAG"
+msgstr "USS Salem"
+
+msgid "IDS_PCEE165_SALEM_FLAG_DESCRIPTION"
+msgstr "The USS Salem, a Des Moines-class cruiser, was commissioned in 1949. It is currently located in Quincy, Massachusetts, USA, as a museum ship, being the last surviving heavy cruiser in the world."
+
+msgid "IDS_PCEE166_CURRY_FLAG"
+msgstr "Yokosuka Curry Flag"
+
+msgid "IDS_PCEE166_CURRY_FLAG_DESCRIPTION"
+msgstr "Thank you for purchasing the curry!"
+
+msgid "IDS_PCEE167_STEAM_FLAG"
+msgstr "Steam"
+
+msgid "IDS_PCEE167_STEAM_FLAG_DESCRIPTION"
+msgstr "Unique flag dedicated to the release of the game on Steam."
+
+msgid "IDS_PCEE168_SEASONFLAG08"
+msgstr "Akureyri"
+
+msgid "IDS_PCEE168_SEASONFLAG08_DESCRIPTION"
+msgstr "In the evening of December 23, 1943, a task force of warships headed by battleship Duke of York departed from the port of Akureyri in Iceland to provide distant cover for Arctic Convoy JW-55B. Three days later, on December 26, 1943, Duke of York would play a leading role in the Battle of the North Cape."
+
+msgid "IDS_PCEE168_SEASONFLAG08_EXTRA_DESCRIPTION"
+msgstr "For achieving Rank 15 in Ranked Battles Season 8 (old)."
+
+msgid "IDS_PCEE169_GASCOGNE_FLAG"
+msgstr "Gascogne"
+
+msgid "IDS_PCEE169_GASCOGNE_FLAG_DESCRIPTION"
+msgstr "From the mid-18th century, ships in the French Navy were named after historical provinces of France. In the late 1930s, after a 20-year break, battleship Gascogne was destined to revive this tradition, but the outbreak of World War II impeded her construction."
+
+msgid "IDS_PCEE170_MONAGHAN_FLAG"
+msgstr "USS Monaghan"
+
+msgid "IDS_PCEE170_MONAGHAN_FLAG_DESCRIPTION"
+msgstr "One of the Farragut-class destroyers named after U.S. Navy officer John R. Monaghan, who fell in battle while rescuing his wounded compatriot. Awarded with 12 battle stars, USS Monaghan started her battle duty in Pearl Harbor in December 1941 and foundered during Typhoon Cobra in December 1944."
+
+msgid "IDS_PCEE171_COSSACK_FLAG"
+msgstr "HMS Cossack"
+
+msgid "IDS_PCEE171_COSSACK_FLAG_DESCRIPTION"
+msgstr "Commissioned in 1938, HMS Cossack gained fame during World War II under the command of Philip Vian during the Altmark incident, the Battle of Narvik, and the hunt for Bismarck."
+
+msgid "IDS_PCEE172_ASASHIO_FLAG"
+msgstr "Asashio"
+
+msgid "IDS_PCEE172_ASASHIO_FLAG_DESCRIPTION"
+msgstr "The name of Japanese destroyer Asashio translates as \"Morning Tide.\" Asashio entered service in 1937 as the lead ship of an entire class of destroyers, and she sank during the Battle of the Bismarck Sea in March 1943."
+
+msgid "IDS_PCEE173_KURE_MARITIME_FLAG"
+msgstr "Kure Marine High School"
+
+msgid "IDS_PCEE173_KURE_MARITIME_FLAG_DESCRIPTION"
+msgstr "Emblem of the Kure Marine High School."
+
+msgid "IDS_PCEE173_KURE_MARITIME_FLAG_EXTRA_DESCRIPTION"
+msgstr "From the High School Fleet series."
+
+msgid "IDS_PCEE174_HSF_MUSASHI_FLAG"
+msgstr "Musashi"
+
+msgid "IDS_PCEE174_HSF_MUSASHI_FLAG_DESCRIPTION"
+msgstr "Emblem of HSF Musashi."
+
+msgid "IDS_PCEE174_HSF_MUSASHI_FLAG_EXTRA_DESCRIPTION"
+msgstr "From the High School Fleet series."
+
+msgid "IDS_PCEE175_WEAPONS_DEPARTMENT_FLAG"
+msgstr "Yokosuka Girls Maritime High School Weapons Department"
+
+msgid "IDS_PCEE175_WEAPONS_DEPARTMENT_FLAG_DESCRIPTION"
+msgstr "Emblem of the Yokosuka Girls Maritime High School Weapons Department."
+
+msgid "IDS_PCEE175_WEAPONS_DEPARTMENT_FLAG_EXTRA_DESCRIPTION"
+msgstr "From the High School Fleet series."
+
+msgid "IDS_PCEE176_NAVIGATION_DEPARTMENT_FLAG"
+msgstr "Yokosuka Girls' Marine High School Navigation Department"
+
+msgid "IDS_PCEE176_NAVIGATION_DEPARTMENT_FLAG_DESCRIPTION"
+msgstr "Emblem of the Yokosuka Girls' Marine High School Navigation Department."
+
+msgid "IDS_PCEE176_NAVIGATION_DEPARTMENT_FLAG_EXTRA_DESCRIPTION"
+msgstr "From the High School Fleet series."
+
+msgid "IDS_PCEE177_ENGINEERING_DEPARTMENT_FLAG"
+msgstr "Yokosuka Girls' Marine High School Engineering Department."
+
+msgid "IDS_PCEE177_ENGINEERING_DEPARTMENT_FLAG_DESCRIPTION"
+msgstr "Emblem of the Yokosuka Girls' Marine High School Engineering Department."
+
+msgid "IDS_PCEE177_ENGINEERING_DEPARTMENT_FLAG_EXTRA_DESCRIPTION"
+msgstr "From the High School Fleet series."
+
+msgid "IDS_PCEE178_LOGISTICS_DEPARTMENT_FLAG"
+msgstr "Yokosuka Girls' Marine High School Logistics Department"
+
+msgid "IDS_PCEE178_LOGISTICS_DEPARTMENT_FLAG_DESCRIPTION"
+msgstr "Emblem of the Yokosuka Girls' Marine High School Logistics Department."
+
+msgid "IDS_PCEE178_LOGISTICS_DEPARTMENT_FLAG_EXTRA_DESCRIPTION"
+msgstr "From the High School Fleet series."
+
+msgid "IDS_PCEE179_ASHITAKA_FLAG"
+msgstr "Ashitaka"
+
+msgid "IDS_PCEE179_ASHITAKA_FLAG_DESCRIPTION"
+msgstr "Laid down in 1921, the fourth battlecruiser of the Amagi class initially bore the name of mount Ashitaka, an extinct volcano situated in the Shizuoka Prefecture on the south coast of Japan."
+
+msgid "IDS_PCEE180_COMMUNITY_CONTRIBUTOR_FLAG"
+msgstr "Community Contributors"
+
+msgid "IDS_PCEE180_COMMUNITY_CONTRIBUTOR_FLAG_DESCRIPTION"
+msgstr "For being a valuable Community Contributors team member."
+
+msgid "IDS_PCEE181_VIVA_LA_FRANCE_FLAG"
+msgstr "Vive la France"
+
+msgid "IDS_PCEE181_VIVA_LA_FRANCE_FLAG_DESCRIPTION"
+msgstr "Good deeds are rewarded."
+
+msgid "IDS_PCEE182_YEAR_OF_THE_DOG"
+msgstr "Year of the Dog"
+
+msgid "IDS_PCEE182_YEAR_OF_THE_DOG_DESCRIPTION"
+msgstr "In celebration of the Year of the Brown Earth Dog."
+
+msgid "IDS_PCEE183_VARYAG_FLAG"
+msgstr "1st Rank Cruiser Varyag"
+
+msgid "IDS_PCEE183_VARYAG_FLAG_DESCRIPTION"
+msgstr "The 'Varyag', one of the most famous Russian cruisers, became famous at the very beginning of the Russo-Japanese War of 1904–1905 when, blocked by a Japanese squadron, it refused to surrender and engaged in an unequal battle with fourteen enemy ships."
+
+msgid "IDS_PCEE184_Z_39_FLAG"
+msgstr "Z-39"
+
+msgid "IDS_PCEE184_Z_39_FLAG_DESCRIPTION"
+msgstr "The destroyer Z-39, commissioned in August 1943, had the unofficial name Hermes. This name was inherited from the lost destroyer ZG-3, formerly the Greek Vasilefs Georgios, which was sunk in the Mediterranean in May 1943, and whose crew joined the Z-39."
+
+msgid "IDS_PCEE185_KRONSHTADT_FLAG"
+msgstr "Honorary Revolutionary Naval Flag"
+
+msgid "IDS_PCEE185_KRONSHTADT_FLAG_DESCRIPTION"
+msgstr "The Honorary Revolutionary Flag was awarded for outstanding merits to ships and their formations. The cloth represented the Naval Flag of the USSR with the image of the Order of the Red Banner. This order was awarded in 1922 to the Soviet Baltic Fleet, and in 1954 to the naval fortress of Kronstadt."
+
+msgid "IDS_PCEE186_CONTRIBUTOR"
+msgstr "Contributor"
+
+msgid "IDS_PCEE186_CONTRIBUTOR_DESCRIPTION"
+msgstr "For being a valuable Community Contributors team member."
+
+msgid "IDS_PCEE187_PURRFURST_FLAG"
+msgstr "Kitty Purrfurst"
+
+msgid "IDS_PCEE187_PURRFURST_FLAG_DESCRIPTION"
+msgstr "The owner of this flag completely and recklessly vows to fight for the gallant cause of Admiral Kitty Purrfurst, sparing no paws, no tail, no belly!"
+
+msgid "IDS_PCEE188_MANJUU"
+msgstr "manjuu"
+
+msgid "IDS_PCEE188_MANJUU_DESCRIPTION"
+msgstr "Emblem of Manjuu."
+
+msgid "IDS_PCEE189_AZURLANELOGO"
+msgstr "Azur Lane"
+
+msgid "IDS_PCEE189_AZURLANELOGO_DESCRIPTION"
+msgstr "Emblem of Azur Lane."
+
+msgid "IDS_PCEE190_HUMBLE_BUNDLE_FLAG"
+msgstr "Humble Bundle"
+
+msgid "IDS_PCEE190_HUMBLE_BUNDLE_FLAG_DESCRIPTION"
+msgstr " "
+
+msgid "IDS_PCEE191_US_CL_FLAG"
+msgstr "U.S. Navy Cruisers"
+
+msgid "IDS_PCEE191_US_CL_FLAG_DESCRIPTION"
+msgstr "In honor of the combat achievements of U.S. Navy cruisers and their crews."
+
+msgid "IDS_PCEE191_US_CL_FLAG_EXTRA_DESCRIPTION"
+msgstr "For completing the American Cruisers collection."
+
+msgid "IDS_PCEE192_NUEVE_DE_JULIO_FLAG"
+msgstr "ARA Nueve de Julio"
+
+msgid "IDS_PCEE192_NUEVE_DE_JULIO_FLAG_DESCRIPTION"
+msgstr "USS Boise, a Brooklyn-class light cruiser, was sold to the Argentine Navy (Armada de la República Argentina) in 1951. She remained one of the fleet's most powerful combat units until the late 1970s."
+
+msgid "IDS_PCEE193_STALINGRAD_FLAG"
+msgstr "Stalingrad"
+
+msgid "IDS_PCEE193_STALINGRAD_FLAG_DESCRIPTION"
+msgstr "The official laying of the lead cruiser of Project 82, named 'Stalingrad' in honor of the city on the Volga River, took place on December 31, 1951. This ship was intended to become a symbol of invincible power and a kind of 'calling card' of the Soviet Union."
+
+msgid "IDS_PCEE194_JOLLY_ROGER_5"
+msgstr "Jolly Roger, Class V"
+
+msgid "IDS_PCEE194_JOLLY_ROGER_5_DESCRIPTION"
+msgstr "For achieving Rank 1 for the seventh time in Ranked Battles (old)."
+
+msgid "IDS_PCEE195_SEASONFLAG09"
+msgstr "Brooklyn Navy Yard"
+
+msgid "IDS_PCEE195_SEASONFLAG09_DESCRIPTION"
+msgstr "Many famous US Navy ships, including the cruisers New Orleans, Pensacola, Brooklyn, Helena, and the battleships Iowa, Missouri, North Carolina, Arizona, New Mexico, and New York, were launched at the Brooklyn Navy Yard."
+
+msgid "IDS_PCEE195_SEASONFLAG09_EXTRA_DESCRIPTION"
+msgstr "For achieving 15th rank in the 9th season of the old Ranked Battles."
+
+msgid "IDS_PCEE196_AZURHIPPER_FLAG"
+msgstr "Azur Lane — Admiral Hipper"
+
+msgid "IDS_PCEE196_AZURHIPPER_FLAG_DESCRIPTION"
+msgstr "Admiral Hipper: Self-proclaimed \"world's strongest heavy cruiser\" of the Ironblood Empire."
+
+msgid "IDS_PCEE196_AZURHIPPER_FLAG_EXTRA_DESCRIPTION"
+msgstr "From the Azur Lane game."
+
+msgid "IDS_PCEE197_HAMBURG_PORT_FLAG"
+msgstr "Port of Hamburg"
+
+msgid "IDS_PCEE197_HAMBURG_PORT_FLAG_DESCRIPTION"
+msgstr "Join us as we celebrate the anniversary of the Port of Hamburg!"
+
+msgid "IDS_PCEE198_HAIDA_FLAG"
+msgstr "HMCS Haida"
+
+msgid "IDS_PCEE198_HAIDA_FLAG_DESCRIPTION"
+msgstr "This Tribal-class destroyer served in the Royal Canadian Navy. The ship was named after an Indian tribe originating from the islands off the west coast of North America."
+
+msgid "IDS_PCEE199_AVACOMMON"
+msgstr "Go Navy!"
+
+msgid "IDS_PCEE199_AVACOMMON_DESCRIPTION"
+msgstr "Commemorating the \"Go Navy!\" competition."
+
+msgid "IDS_PCEE200_AVASHARKS"
+msgstr "Sharks"
+
+msgid "IDS_PCEE200_AVASHARKS_DESCRIPTION"
+msgstr "For participating in the \"Go Navy!\" competition as part of the Sharks Team."
+
+msgid "IDS_PCEE201_AVAEAGLES"
+msgstr "Eagles"
+
+msgid "IDS_PCEE201_AVAEAGLES_DESCRIPTION"
+msgstr "For participating in the \"Go Navy!\" competition as part of the Eagles Team."
+
+msgid "IDS_PCEE202_PRINZ_EITEL_FRIEDRICH_FLAG"
+msgstr "SMS Prinz Eitel Friedrich"
+
+msgid "IDS_PCEE202_PRINZ_EITEL_FRIEDRICH_FLAG_DESCRIPTION"
+msgstr "A Mackensen-class battlecruiser named in honor of Prince Eitel Friedrich of Prussia, son of Emperor Wilhelm II of Germany, was laid down in 1915; however, Germany's defeat in World War I prevented the ship from being completed."
+
+msgid "IDS_PCEE203_JEAN_BART_FLAG"
+msgstr "Jean Bart"
+
+msgid "IDS_PCEE203_JEAN_BART_FLAG_DESCRIPTION"
+msgstr "Several French Navy ships carried the name of the legendary Dunkirk corsair Jean Bart, who brought glory to himself in all the naval wars led by France in the late 17th century. One such ship to take his name was a Richelieu-class battleship commissioned in 1949."
+
+msgid "IDS_PCEE204_GALLERIA_GAMEMASTER_FLAG"
+msgstr "GALLERIA GAMEMASTER"
+
+msgid "IDS_PCEE204_GALLERIA_GAMEMASTER_FLAG_DESCRIPTION"
+msgstr "The logo of GALLERIA GAMEMASTER."
+
+msgid "IDS_PCEE205_GAMESCOM_2018_FLAG"
+msgstr "gamescom 2018"
+
+msgid "IDS_PCEE205_GAMESCOM_2018_FLAG_DESCRIPTION"
+msgstr "The biggest event for the game in 2018—gamescom!"
+
+msgid "IDS_PCEE206_ALASKA_FLAG"
+msgstr "USS Alaska"
+
+msgid "IDS_PCEE206_ALASKA_FLAG_DESCRIPTION"
+msgstr "Traditionally, the U.S. Navy cruisers got their names in honor of cities, while battleships were named in honor of states. The \"large cruisers\", ships classified as a mix between cruisers and battleships, were named after the U.S. territories. The lead ship of the series carried the name of Alaska, the largest of all such territories."
+
+msgid "IDS_PCEE207_LE_TERRIBLE_FLAG"
+msgstr "Le Terrible"
+
+msgid "IDS_PCEE207_LE_TERRIBLE_FLAG_DESCRIPTION"
+msgstr "Le Terrible, a Le Fantasque-class torpedo-boat destroyer, was built at the shipyard of Caen, Calvados Department. Since the Old Regime era, Caen has been one of the largest port cities on the coasts of Normandy."
+
+msgid "IDS_PCEE208_BOISE_FLAG"
+msgstr "USS Boise"
+
+msgid "IDS_PCEE208_BOISE_FLAG_DESCRIPTION"
+msgstr "The sixth Brooklyn-class cruiser, named after the capital of Idaho, was laid down in 1935. She became the most honored ship in the series, having received 11 battle stars for her distinguished service during World War II."
+
+msgid "IDS_PCEE209_JOLLY_ROGER_6"
+msgstr "Jolly Roger, Class VI"
+
+msgid "IDS_PCEE209_JOLLY_ROGER_6_DESCRIPTION"
+msgstr "For achieving Rank 1 in Ranked Battles Season 10 (old)."
+
+msgid "IDS_PCEE210_SEASONFLAG10"
+msgstr "Puerto Belgrano Naval Base"
+
+msgid "IDS_PCEE210_SEASONFLAG10_DESCRIPTION"
+msgstr "The main Argentinian naval base, situated near Bahía Blanca, became operational in the late 19th century. The base received its current name in 1923, in honor of a brigantine called General Belgrano who had been exploring the region about a century prior."
+
+msgid "IDS_PCEE210_SEASONFLAG10_EXTRA_DESCRIPTION"
+msgstr "For achieving Rank 15 in Ranked Battles Season 10 (old)."
+
+msgid "IDS_PCEE211_BD_2018"
+msgstr "Third Game Anniversary"
+
+msgid "IDS_PCEE211_BD_2018_DESCRIPTION"
+msgstr "Many happy returns of the day!"
+
+msgid "IDS_PCEE212_PIRATE_HUNTER_FLAG"
+msgstr "Pirate Hunter"
+
+msgid "IDS_PCEE212_PIRATE_HUNTER_FLAG_DESCRIPTION"
+msgstr "A scurvy sea dog sits in Davy Jones' Locker thanks to you!"
+
+msgid "IDS_PCEE214_BOURGOGNE_FLAG"
+msgstr "Bourgogne"
+
+msgid "IDS_PCEE214_BOURGOGNE_FLAG_DESCRIPTION"
+msgstr "New battleships expected to be laid down in 1941 and 1942—the most powerful ships of their kind ever to be built in France—were to bear the names of the country's historical provinces. One of the steel giants was to be heralded \"Bourgogne\" in honor of the region in Eastern France famous for its wealth of history, culture, and traditions."
+
+msgid "IDS_PCEE215_INDOMITABLE_FLAG"
+msgstr "HMS Indomitable"
+
+msgid "IDS_PCEE215_INDOMITABLE_FLAG_DESCRIPTION"
+msgstr "Aircraft carrier Indomitable, the last in the Illustrious-class ship series, entered service in 1941. During World War II, she participated in the Malta convoys, the Battle of Madagascar, the landings in Sicily, and operations conducted by the British Pacific Fleet."
+
+msgid "IDS_PCEE216_OVECHKIN_FLAG"
+msgstr "The Great Eight"
+
+msgid "IDS_PCEE216_OVECHKIN_FLAG_DESCRIPTION"
+msgstr "Bull's Eye!"
+
+msgid "IDS_PCEE217_WICHITA_FLAG"
+msgstr "USS Wichita"
+
+msgid "IDS_PCEE217_WICHITA_FLAG_DESCRIPTION"
+msgstr "USS Wichita, named after the city in Kansas, began her combat duty patrolling the Atlantic waters in September 1939, quite some time before the U.S.A. joined World War II. After almost six years of campaigns and battles, for which Wichita was awarded 13 battle stars, the cruiser received news of the end of hostilities near Okinawa Island in August 1945."
+
+msgid "IDS_PCEE218_CHARLESTON_FLAG"
+msgstr "USS Charleston"
+
+msgid "IDS_PCEE218_CHARLESTON_FLAG_DESCRIPTION"
+msgstr "During her 18 years of service, USS Charleston, a St. Louis-class cruiser named after the city in South Carolina, managed to take part in a festival in Portland, serve as a flagship of two fleets, and visit Russia and Japan, as well as cross the Atlantic Ocean several times while escorting convoys carrying troops during World War I."
+
+msgid "IDS_PCEE219_DREADNOUGHT_FLAG"
+msgstr "HMS Dreadnought"
+
+msgid "IDS_PCEE219_DREADNOUGHT_FLAG_DESCRIPTION"
+msgstr "All big guns!"
+
+msgid "IDS_PCEE220_VANGUARD_FLAG"
+msgstr "HMS Vanguard"
+
+msgid "IDS_PCEE220_VANGUARD_FLAG_DESCRIPTION"
+msgstr "\"We Lead\" was the motto of HMS Vanguard, the last battleship of a line in the Royal Navy that extended back to the legendary Dreadnought in the early 20th century."
+
+msgid "IDS_PCEE221_WESTVIRGINIA_FLAG"
+msgstr "USS West Virginia"
+
+msgid "IDS_PCEE221_WESTVIRGINIA_FLAG_DESCRIPTION"
+msgstr "Notable for its mountain landscape and motto \"Montani semper liberi\" (\"Mountaineers Are Always Free\"), West Virginia gave its name to three ships of the U.S. Navy, including the Colorado-class battleship nicknamed Wee Vee in the Navy."
+
+msgid "IDS_PCEE222_WG_FEST_2018_FLAG"
+msgstr "Brought the Heat!"
+
+msgid "IDS_PCEE222_WG_FEST_2018_FLAG_DESCRIPTION"
+msgstr "Officially confirmed: the bearer of this flag rocked the Fest 2018."
+
+msgid "IDS_PCEE223_LAZO_FLAG"
+msgstr "Lazo"
+
+msgid "IDS_PCEE223_LAZO_FLAG_DESCRIPTION"
+msgstr "One of the Project 68 light cruisers that were planned to be laid down in the fall of 1941. This ship was supposed to be named Lazo after Sergey Lazo, the Russian Army officer, Bolshevik, and prominent participant of the Russian Civil War."
+
+msgid "IDS_PCEE224_BRITISHCOLLECTIONFLAG"
+msgstr "Royal Navy Destroyers"
+
+msgid "IDS_PCEE224_BRITISHCOLLECTIONFLAG_DESCRIPTION"
+msgstr "For completing the Royal Navy Destroyers collection."
+
+msgid "IDS_PCEE225_HAPPY_NEW_YEAR2019"
+msgstr "Prussia"
+
+msgid "IDS_PCEE225_HAPPY_NEW_YEAR2019_DESCRIPTION"
+msgstr "With the proclamation of the German Empire in 1871, the Kingdom of Prussia became its main constituent part. This particular national flag of Prussia existed from 1892 through 1918. The center of the cloth bears the emblem of the Kingdom: a black crowned eagle holding the Prussian royal scepter in its right claw, while the left paw holds the state apple (Reichsapfel). The wings are covered with golden trefoils (Kleestengeln), and the eagle's chest carries the golden monogram of the first King of Prussia, Friedrich I FR (Fridericus Rex)."
+
+msgid "IDS_PCEE225_HAPPY_NEW_YEAR2019_EXTRA_DESCRIPTION"
+msgstr "In celebration of the New Year."
+
+msgid "IDS_PCEE226_CZECH_NAVY_FLAG"
+msgstr "Czechoslovakian Riverine Navy"
+
+msgid "IDS_PCEE226_CZECH_NAVY_FLAG_DESCRIPTION"
+msgstr "To commemorate 100 years of the mighty, unbeaten Czechoslovakian riverine fleet."
+
+msgid "IDS_PCEE227_POLISH_NAVY_FLAG"
+msgstr "100 Years of the Polish Navy"
+
+msgid "IDS_PCEE227_POLISH_NAVY_FLAG_DESCRIPTION"
+msgstr "Morze, nasze morze, wiernie ciebie będziem strzec."
+
+msgid "IDS_PCEE228_TURKEY_SHOOT_FLAG"
+msgstr "The Community Turkey Shoot"
+
+msgid "IDS_PCEE228_TURKEY_SHOOT_FLAG_DESCRIPTION"
+msgstr "Thanks for joining us for our Community Turkey Shoot 2018 Event!"
+
+msgid "IDS_PCEE229_LUNARNEWYEAR"
+msgstr "Year of the Pig"
+
+msgid "IDS_PCEE229_LUNARNEWYEAR_DESCRIPTION"
+msgstr "In celebration of the Year of the Earth Pig."
+
+msgid "IDS_PCEE230_DAUNTLESS_FLAG"
+msgstr "Neustrashimy"
+
+msgid "IDS_PCEE230_DAUNTLESS_FLAG_DESCRIPTION"
+msgstr "Neustrashimy is one of the Soviet \"super destroyers,\" an experimental ship with high-powered weapons and advanced propulsion, commissioned in January 1955."
+
+msgid "IDS_PCEE231_YAHAGI_FLAG"
+msgstr "Yahagi"
+
+msgid "IDS_PCEE231_YAHAGI_FLAG_DESCRIPTION"
+msgstr "Light cruiser Yahagi, having survived the heat of battle in the Philippine Sea and Leyte Gulf, was assigned to accompany battleship Yamato on her final voyage. On April 7, 1945, Yahagi was sunk by American carrier-based aircraft."
+
+msgid "IDS_PCEE232_VIRIBUS_FLAG"
+msgstr "SMS Viribus Unitis"
+
+msgid "IDS_PCEE232_VIRIBUS_FLAG_DESCRIPTION"
+msgstr "Viribus Unitis (Latin for \"With United Forces\") was the personal motto of Austro-Hungarian Emperor Franz Joseph. This was also the name of the lead ship of the sole series of Austro-Hungarian dreadnoughts."
+
+msgid "IDS_PCEE233_LEONE_FLAG"
+msgstr "RN Leone"
+
+msgid "IDS_PCEE233_LEONE_FLAG_DESCRIPTION"
+msgstr "The Latin \"Quia Sum Leo\" (\"For I am a lion\") was the motto of the lead ship of the \"Scouts\" series (\"Esploratori\" in Italian) that joined the Royal Italian Navy in July 1924."
+
+msgid "IDS_PCEE234_AZUMAYA_FLAG"
+msgstr "Azuma"
+
+msgid "IDS_PCEE234_AZUMAYA_FLAG_DESCRIPTION"
+msgstr "Developed in 1941, the super cruisers of Project B-65 were supposed to play a key role in the \"Kantai Kessen\" or \"Decisive Battle\" doctrine for the defeat of the U.S. Navy in the impending war."
+
+msgid "IDS_PCEE235_EXETER_FLAG"
+msgstr "HMS Exeter"
+
+msgid "IDS_PCEE235_EXETER_FLAG_DESCRIPTION"
+msgstr "The last heavy cruiser built for the Royal Navy was commissioned in 1931. In December 1939, she participated in the battle against German raider Graf Spee off the estuary of the River Plate. In March 1942, the ship was sunk by a Japanese squadron during the Second Battle of the Java Sea."
+
+msgid "IDS_PCEE236_MALTA"
+msgstr "Malta"
+
+msgid "IDS_PCEE236_MALTA_DESCRIPTION"
+msgstr "The island of Malta was used as an unsinkable aircraft carrier by the Allied forces, and this would turn out to be a deciding factor in the fight for the Mediterranean during World War II. It was at the epicenter of numerous large-scale sea and aerial battles for a period of several years."
+
+msgid "IDS_PCEE236_MALTA_EXTRA_DESCRIPTION"
+msgstr "For achieving Rank 15 in Ranked Battles Season 11 (old)."
+
+msgid "IDS_PCEE237_LENIN_FLAG"
+msgstr "Lenin"
+
+msgid "IDS_PCEE237_LENIN_FLAG_DESCRIPTION"
+msgstr ""
+"\"Lenin lived,\n"
+"Lenin lives,\n"
+"Lenin shall live.\""
+
+msgid "IDS_PCEE238_IRIAN_FLAG"
+msgstr "KRI Irian"
+
+msgid "IDS_PCEE238_IRIAN_FLAG_DESCRIPTION"
+msgstr "The Indonesian Navy received their most powerful surface artillery ship in 1963, when the U.S.S.R. transferred Project 68-bis light cruiser Ordzhonikidze to Indonesia."
+
+msgid "IDS_PCEE239_IOWA_FLAG"
+msgstr "Iowa"
+
+msgid "IDS_PCEE239_IOWA_FLAG_DESCRIPTION"
+msgstr ""
+"For those who have visited Battleship Iowa. With this flag, along with the Pacific Battleship Center, our team marks the special collaboration between the game and the museum.\n"
+"Honor the past: Action stations!"
+
+msgid "IDS_PCEE240_SECRETSANTA2019_FLAG"
+msgstr "Secret Santa 2019"
+
+msgid "IDS_PCEE240_SECRETSANTA2019_FLAG_DESCRIPTION"
+msgstr "For participating in the Secret Santa special event in 2019."
+
+msgid "IDS_PCEE241_SIEGELENINGRAD_FLAG"
+msgstr "Lifting of the Siege of Leningrad"
+
+msgid "IDS_PCEE241_SIEGELENINGRAD_FLAG_DESCRIPTION"
+msgstr "January 27, 1944, marks the day of complete liberation of Leningrad from the Nazi siege."
+
+msgid "IDS_PCEE242_ATLANTA_FLAG"
+msgstr "USS Atlanta"
+
+msgid "IDS_PCEE242_ATLANTA_FLAG_DESCRIPTION"
+msgstr "The Battle of Friday the 13th, which took place in November 1942, proved to be fatal for light cruiser Atlanta. However, two years after the ship's destruction, USS Atlanta \"rose from the ashes\" much like the city the ship was named after—in December 1944, a new cruiser carrying this glorious name entered service."
+
+msgid "IDS_PCEE243_SAIPAN_FLAG"
+msgstr "USS Saipan"
+
+msgid "IDS_PCEE243_SAIPAN_FLAG_DESCRIPTION"
+msgstr "The three-week Battle of Saipan ended on July 9, 1944. The US Marines, with the support of the fleet, took control of the island, which became one of the key points in the entire Pacific campaign. The next day, on July 10, 1944, the USS Saipan, a light aircraft carrier of the US Navy, was laid down."
+
+msgid "IDS_PCEE244_CVARMADA_FLAG"
+msgstr "Carriers, clear for action!"
+
+msgid "IDS_PCEE244_CVARMADA_FLAG_DESCRIPTION"
+msgstr "A unique flag for the owner of an entire armada of aircraft carriers."
+
+msgid "IDS_PCEE245_CARNIVAL_FLAG"
+msgstr "Clash at the Carnival!"
+
+msgid "IDS_PCEE245_CARNIVAL_FLAG_DESCRIPTION"
+msgstr "You survived a macabre Mardi Gras melee!"
+
+msgid "IDS_PCEE246_EAGLEUNION_FLAG"
+msgstr "Eagle Union"
+
+msgid "IDS_PCEE246_EAGLEUNION_FLAG_DESCRIPTION"
+msgstr "Flag of the Eagle Union."
+
+msgid "IDS_PCEE246_EAGLEUNION_FLAG_EXTRA_DESCRIPTION"
+msgstr "From the Azur Lane game."
+
+msgid "IDS_PCEE247_ROYALNAVY_FLAG"
+msgstr "Royal Navy"
+
+msgid "IDS_PCEE247_ROYALNAVY_FLAG_DESCRIPTION"
+msgstr "Flag of the Royal Navy."
+
+msgid "IDS_PCEE247_ROYALNAVY_FLAG_EXTRA_DESCRIPTION"
+msgstr "From the Azur Lane game."
+
+msgid "IDS_PCEE248_METALBLOOD_FLAG"
+msgstr "Ironblood"
+
+msgid "IDS_PCEE248_METALBLOOD_FLAG_DESCRIPTION"
+msgstr "Flag of the Ironblood."
+
+msgid "IDS_PCEE248_METALBLOOD_FLAG_EXTRA_DESCRIPTION"
+msgstr "From the Azur Lane game."
+
+msgid "IDS_PCEE249_SAKURAEMPIRE_FLAG"
+msgstr "Sakura Empire"
+
+msgid "IDS_PCEE249_SAKURAEMPIRE_FLAG_DESCRIPTION"
+msgstr "Flag of the Sakura Empire."
+
+msgid "IDS_PCEE249_SAKURAEMPIRE_FLAG_EXTRA_DESCRIPTION"
+msgstr "From the Azur Lane game."
+
+msgid "IDS_PCEE250_NORTHERNUNION_FLAG"
+msgstr "Northern Union"
+
+msgid "IDS_PCEE250_NORTHERNUNION_FLAG_DESCRIPTION"
+msgstr "Flag of the Northern Union."
+
+msgid "IDS_PCEE250_NORTHERNUNION_FLAG_EXTRA_DESCRIPTION"
+msgstr "From the Azur Lane game."
+
+msgid "IDS_PCEE251_EASTERNRADIANCE_FLAG"
+msgstr "Eastern Radiance"
+
+msgid "IDS_PCEE251_EASTERNRADIANCE_FLAG_DESCRIPTION"
+msgstr "Flag of the Eastern Radiance."
+
+msgid "IDS_PCEE251_EASTERNRADIANCE_FLAG_EXTRA_DESCRIPTION"
+msgstr "From the Azur Lane game."
+
+msgid "IDS_PCEE252_IRIS_FLAG"
+msgstr "Iris"
+
+msgid "IDS_PCEE252_IRIS_FLAG_DESCRIPTION"
+msgstr "Flag of the Iris Libre."
+
+msgid "IDS_PCEE252_IRIS_FLAG_EXTRA_DESCRIPTION"
+msgstr "From the Azur Lane game."
+
+msgid "IDS_PCEE253_VICHYA_FLAG"
+msgstr "Vichya"
+
+msgid "IDS_PCEE253_VICHYA_FLAG_DESCRIPTION"
+msgstr "Flag of the Vichya Dominion."
+
+msgid "IDS_PCEE253_VICHYA_FLAG_EXTRA_DESCRIPTION"
+msgstr "From the Azur Lane game."
+
+msgid "IDS_PCEE254_MONTPELIER_FLAG"
+msgstr "Azur Lane — Montpelier"
+
+msgid "IDS_PCEE254_MONTPELIER_FLAG_DESCRIPTION"
+msgstr "Did you know? The Cleveland-class light cruisers were the best in the Eagle Union during the great war, so you should show more respect towards big sis. As for me: Rennell Islands, Empress Augusta Bay, and a few other operations, I guess I did participate in some engagements."
+
+msgid "IDS_PCEE254_MONTPELIER_FLAG_EXTRA_DESCRIPTION"
+msgstr "From the Azur Lane game."
+
+msgid "IDS_PCEE255_YUKIKAZE_FLAG"
+msgstr "Azur Lane — Yukikaze"
+
+msgid "IDS_PCEE255_YUKIKAZE_FLAG_DESCRIPTION"
+msgstr "Listen up! Erm… I'm the noble, the lucky, the invincible Yukikaze, the Eighth Kagerō-class ship, the gee... the gene… what was it again?! It's so hard to say!… Ahem, in any case, you're quite the lucky person for getting your hands on me! Rely on my luck as much as you want! Hahahah!"
+
+msgid "IDS_PCEE255_YUKIKAZE_FLAG_EXTRA_DESCRIPTION"
+msgstr "From the Azur Lane game."
+
+msgid "IDS_PCEE256_HONOR_FLAG"
+msgstr "Honor"
+
+msgid "IDS_PCEE256_HONOR_FLAG_DESCRIPTION"
+msgstr "Honor, Navy, Motherland!"
+
+msgid "IDS_PCEE257_GLORY_FLAG"
+msgstr "Glory"
+
+msgid "IDS_PCEE257_GLORY_FLAG_DESCRIPTION"
+msgstr "In the name of the glorious deeds and valor of officers!"
+
+msgid "IDS_PCEE258_VICTORY_FLAG"
+msgstr "Victory"
+
+msgid "IDS_PCEE258_VICTORY_FLAG_DESCRIPTION"
+msgstr "We won't depart without victory in our grasp!"
+
+msgid "IDS_PCEE259_PRIVATEERS_FLAG"
+msgstr "Privateer"
+
+msgid "IDS_PCEE259_PRIVATEERS_FLAG_DESCRIPTION"
+msgstr "Honoring those who make valuable contributions to the game and community."
+
+msgid "IDS_PCEE260_WOWSL_FLAG"
+msgstr "Legends"
+
+msgid "IDS_PCEE260_WOWSL_FLAG_DESCRIPTION"
+msgstr "In honor of true naval legends."
+
+msgid "IDS_PCEE261_GEORGIA_FLAG"
+msgstr "USS Georgia"
+
+msgid "IDS_PCEE261_GEORGIA_FLAG_DESCRIPTION"
+msgstr "\"Wisdom, Justice, Moderation\"—motto of the state of Georgia, U.S.A."
+
+msgid "IDS_PCEE262_SIROCO_FLAG"
+msgstr "Siroco"
+
+msgid "IDS_PCEE262_SIROCO_FLAG_DESCRIPTION"
+msgstr "Commissioned in 1927, the French destroyer Siroco was named after a strong and hot wind, characteristic of the Mediterranean, originating in the Sahara Desert."
+
+msgid "IDS_PCEE263_BAYARD_FLAG"
+msgstr "Bayard"
+
+msgid "IDS_PCEE263_BAYARD_FLAG_DESCRIPTION"
+msgstr "Pierre Terrail, seigneur de Bayard (d. 1524), known as Le chevalier sans peur et sans reproche (French for \"The knight without fear and beyond reproach\"), was one of the brightest representatives of the chivalry. Several ships of the French Navy were named after him."
+
+msgid "IDS_PCEE264_YUDACHI_FLAG"
+msgstr "Yūdachi"
+
+msgid "IDS_PCEE264_YUDACHI_FLAG_DESCRIPTION"
+msgstr "Yūdachi (Japanese for \"Evening Squall\") was the name of one of the Shiratsuyu-class destroyers commissioned in 1937 and destroyed during the Battle of Friday the 13th near Guadalcanal Island in November 1942."
+
+msgid "IDS_PCEE265_YOSHINO_FLAG"
+msgstr "Yoshino"
+
+msgid "IDS_PCEE265_YOSHINO_FLAG_DESCRIPTION"
+msgstr "From times immemorial, Yoshino mountain has been famous for its hillsides dotted with sakura trees. The first ship of the Imperial Japanese Navy named after this mountain was a protected cruiser that was destroyed during the war against Russia in 1904."
+
+msgid "IDS_PCEE266_BENHAM_FLAG"
+msgstr "USS Benham"
+
+msgid "IDS_PCEE266_BENHAM_FLAG_DESCRIPTION"
+msgstr "USS Benham (DD-397) is the lead ship in a series of ten destroyers with powerful torpedo armament. She earned five battle stars during the war in the Pacific Ocean, and she was eventually destroyed during the Battle of Guadalcanal in November 1942."
+
+msgid "IDS_PCEE267_SLAVA_FLAG"
+msgstr "Slava"
+
+msgid "IDS_PCEE267_SLAVA_FLAG_DESCRIPTION"
+msgstr "Slava was a name of a number of Russian and Soviet ships, including a sailing frigate, squadron battleship, Project 26-bis cruiser, and Project 1164 missile cruiser."
+
+msgid "IDS_PCEE268_VETERANST_FLAG"
+msgstr "ST Veteran"
+
+msgid "IDS_PCEE268_VETERANST_FLAG_DESCRIPTION"
+msgstr "For a Supertest veteran."
+
+msgid "IDS_PCEE269_SEASONFLAG12"
+msgstr "Port Captain"
+
+msgid "IDS_PCEE269_SEASONFLAG12_DESCRIPTION"
+msgstr "The corresponding flag was hoisted on the mast of a Soviet Navy ship with a Captain of the Port on board: it was made of blue cloth with a white common anchor and naval ensign in the upper-left corner."
+
+msgid "IDS_PCEE269_SEASONFLAG12_EXTRA_DESCRIPTION"
+msgstr "For achieving Rank 15 in Ranked Battles Season 12 (old)."
+
+msgid "IDS_PCEE270_PARAGRAF_FLAG"
+msgstr "Paragraph 11"
+
+msgid "IDS_PCEE270_PARAGRAF_FLAG_DESCRIPTION"
+msgstr "Scuttling of the High Seas Fleet at Scapa Flow on June 21, 1919."
+
+msgid "IDS_PCEE271_SMOLENSK_FLAG"
+msgstr "Smolensk"
+
+msgid "IDS_PCEE271_SMOLENSK_FLAG_DESCRIPTION"
+msgstr "The ancient Russian city of Smolensk, which has a coat of arms depicting a bird of paradise sitting on a cannon, gave name to ships of both the Imperial Russian and Soviet Navies."
+
+msgid "IDS_PCEE272_HILL_FLAG"
+msgstr "USS Hill"
+
+msgid "IDS_PCEE272_HILL_FLAG_DESCRIPTION"
+msgstr "US Navy Petty Officer William Lowell Hill received his Medal of Honor in 1884 for saving the life of a comrade who fell overboard from the USS Minnesota."
+
+msgid "IDS_PCEE273_SOMERS_FLAG"
+msgstr "USS Somers"
+
+msgid "IDS_PCEE273_SOMERS_FLAG_DESCRIPTION"
+msgstr "USS Somers, a destroyer commissioned in 1937, was named after U.S. Navy officer Richard Somers, who gained fame for countering piracy in the Mediterranean. Somers died during an attack on Tripoli in 1804."
+
+msgid "IDS_PCEE274_COLBERT_FLAG"
+msgstr "Colbert"
+
+msgid "IDS_PCEE274_COLBERT_FLAG_DESCRIPTION"
+msgstr "Jean-Baptiste Colbert (1619–1683), one of the most famous French statesmen, had several French Navy ships named after him. The sixth ship with this name was an anti-aircraft cruiser commissioned in 1959."
+
+msgid "IDS_PCEE275_FRIESLAND_FLAG"
+msgstr "HNLMS Friesland"
+
+msgid "IDS_PCEE275_FRIESLAND_FLAG_DESCRIPTION"
+msgstr "A series of Dutch submarine hunters (\"onderzeebootjagers\"), commissioned during the 1950s, were named after various cities and provinces of the Netherlands. The lead ship was called Friesland (Dutch for the \"Lands of the Frisii\")."
+
+msgid "IDS_PCEE276_SIEGFRIED_FLAG"
+msgstr "Siegfried"
+
+msgid "IDS_PCEE276_SIEGFRIED_FLAG_DESCRIPTION"
+msgstr "Siegfried, or Sigurd, is one of the most famous characters in German mythology, and a hero of the heroic poem \"Song of the Nibelungs.\" He was a character in opera and film, and ships were also named after him."
+
+msgid "IDS_PCEE277_THUNDERER_FLAG"
+msgstr "HMS Thunderer"
+
+msgid "IDS_PCEE277_THUNDERER_FLAG_DESCRIPTION"
+msgstr "\"Thunderer\" is a traditional name for large British battleships in both the sailing-fleet era and the age of armor and steam."
+
+msgid "IDS_PCEE278_HAYATE_FLAG"
+msgstr "Hayate"
+
+msgid "IDS_PCEE278_HAYATE_FLAG_DESCRIPTION"
+msgstr "\"Hayate\" is the Japanese word for \"gale\" or \"storm wind.\""
+
+msgid "IDS_PCEE279_ARKROYAL_FLAG"
+msgstr "HMS Ark Royal"
+
+msgid "IDS_PCEE279_ARKROYAL_FLAG_DESCRIPTION"
+msgstr "Ark Royal has been a traditional name used for Royal Navy ships since the late 16th century. HMS Ark Royal, the first British aircraft carrier of a new generation, entered service in 1938."
+
+msgid "IDS_PCEE280_SAINTGEORGE_FLAG"
+msgstr "St. George Flag"
+
+msgid "IDS_PCEE280_SAINTGEORGE_FLAG_DESCRIPTION"
+msgstr "This ensign was the highest award granted to heroic ships of the Imperial Russian Navy, whose crews had demonstrated exceptional courage and bravery."
+
+msgid "IDS_PCEE281_GAMESCOM2019_FLAG"
+msgstr "gamescom 2019"
+
+msgid "IDS_PCEE281_GAMESCOM2019_FLAG_DESCRIPTION"
+msgstr "Marking another year that the game was part of Europe’s largest gaming event—gamescom! Thank you for coming, we hope to see you again!"
+
+msgid "IDS_PCEE282_SEASONFLAG13"
+msgstr "Marseille"
+
+msgid "IDS_PCEE282_SEASONFLAG13_DESCRIPTION"
+msgstr "The emblem of Marseille, one of the largest and most ancient ports in France, depicting a blue cross on a white background, dates back to the times of the crusades, when this city served as a base for the army of crusaders."
+
+msgid "IDS_PCEE282_SEASONFLAG13_EXTRA_DESCRIPTION"
+msgstr "For achieving Rank 15 in Ranked Battles Season 13 (old)."
+
+msgid "IDS_PCEE283_SUMMERTEST_FLAG"
+msgstr "PT Summer Season"
+
+msgid "IDS_PCEE283_SUMMERTEST_FLAG_DESCRIPTION"
+msgstr "For taking part in the Public Test Summer Marathon."
+
+msgid "IDS_PCEE284_PAOLOEMILIO_FLAG"
+msgstr "RN Paolo Emilio"
+
+msgid "IDS_PCEE284_PAOLOEMILIO_FLAG_DESCRIPTION"
+msgstr "Trophies worth tens of millions of Denarii, captured by Commander Lucius Emilia Pavel during the conquest of Macedonia, allowed the citizens of Rome to be exempted from certain taxes for as long as 120 years. The obverse side of the coin bore the symbol of the Denarius—the Roman numeral \"X.\""
+
+msgid "IDS_PCEE285_GENOVA_FLAG"
+msgstr "RN Genova"
+
+msgid "IDS_PCEE285_GENOVA_FLAG_DESCRIPTION"
+msgstr "The image of a red cross on a white background depicted over the coat of arms of Genoa dates back to the 12th and 13th centuries, when this bustling Mediterranean port played a significant role in the crusade wars."
+
+msgid "IDS_PCEE286_BDAY4_FLAG"
+msgstr "Fourth Game Anniversary"
+
+msgid "IDS_PCEE286_BDAY4_FLAG_DESCRIPTION"
+msgstr "Four years together!"
+
+msgid "IDS_PCEE287_ACT_FLAG"
+msgstr "ACT Fibernet"
+
+msgid "IDS_PCEE287_ACT_FLAG_DESCRIPTION"
+msgstr "ACT Fibernet—Born of Speed, Forged in Fiber—Feel the Advantage!"
+
+msgid "IDS_PCEE288_STANDARDEMPEROR_FLAG"
+msgstr "Imperial Standard at Sea"
+
+msgid "IDS_PCEE288_STANDARDEMPEROR_FLAG_DESCRIPTION"
+msgstr "The first image of the Imperial Standard at Sea dates back to 1703: cloth in the colors of the coat of arms of the Russian Empire, with the state eagle holding the maps of the four seas—Baltic, White, Caspian, and Black."
+
+msgid "IDS_PCEE289_POLTAVA_FLAG"
+msgstr "Poltava"
+
+msgid "IDS_PCEE289_POLTAVA_FLAG_DESCRIPTION"
+msgstr "The very first ship to receive a name in honor of the victory in the Battle of Poltava was laid down personally by Peter the Great just a few months after the battle. This fact was recorded in the Tsar’s Travel Book: \"On December 6, the Tsar himself laid down the ship named Poltava in St. Petersburg, in memory of the deeds at Poltava.\" The name Poltava has since become traditional in the Russian Navy."
+
+msgid "IDS_PCEE290_PUERTORICO_FLAG"
+msgstr "USS Puerto Rico"
+
+msgid "IDS_PCEE290_PUERTORICO_FLAG_DESCRIPTION"
+msgstr "One of the earliest versions of the “large cruisers” project named after the U.S. “territories”—Puerto Rico being one of them—carried twelve 305 mm main battery guns on board."
+
+msgid "IDS_PCEE291_MARCEAU_FLAG"
+msgstr "Marceau"
+
+msgid "IDS_PCEE291_MARCEAU_FLAG_DESCRIPTION"
+msgstr "“All I ask is to let me command the vanguard when things get really hot”—these were the words François Séverin Marceau spoke to his friend General Kléber shortly before the Battle of Le Mans."
+
+msgid "IDS_PCEE292_CALIFORNIA_FLAG"
+msgstr "California"
+
+msgid "IDS_PCEE292_CALIFORNIA_FLAG_DESCRIPTION"
+msgstr "I Love You, California!"
+
+msgid "IDS_PCEE293_OHIO_FLAG"
+msgstr "USS Ohio"
+
+msgid "IDS_PCEE293_OHIO_FLAG_DESCRIPTION"
+msgstr "The name of the state of Ohio originates from the word in the language of the Native American Seneca people, and it translates as \"good river.\" The fourth U.S. Navy ship that bore the name Ohio was designed as one of the Montana-class battleships, and she was officially ordered in July 1940."
+
+msgid "IDS_PCEE294_GORIZIA_FLAG"
+msgstr "RN Gorizia"
+
+msgid "IDS_PCEE294_GORIZIA_FLAG_DESCRIPTION"
+msgstr "One of the Zara-class heavy cruisers that was launched in December 1930 and named after the city of Gorizia, which was incorporated into the Kingdom of Italy as an outcome of World War I."
+
+msgid "IDS_PCEE295_MAINZ_FLAG"
+msgstr "Mainz"
+
+msgid "IDS_PCEE295_MAINZ_FLAG_DESCRIPTION"
+msgstr "During the 1920s and 1930s, light cruisers of the German Navy were named after the Imperial German Navy's \"small cruisers\" that perished during World War I. SMS Mainz was sunk on August 28, 1914, during the Battle of Heligoland Bight."
+
+msgid "IDS_PCEE296_PUMPKIN_FLAG"
+msgstr "Pumpkin Smash"
+
+msgid "IDS_PCEE296_PUMPKIN_FLAG_DESCRIPTION"
+msgstr "For crushing ships, smashing gourds, and being too spoopy!"
+
+msgid "IDS_PCEE297_UBOAT_FLAG"
+msgstr "10th U-boat Flotilla"
+
+msgid "IDS_PCEE297_UBOAT_FLAG_DESCRIPTION"
+msgstr "Emblem of the 10th U-boat Flotilla."
+
+msgid "IDS_PCEE298_GOLDDOLPHIN_FLAG"
+msgstr "Gold Dolphin"
+
+msgid "IDS_PCEE298_GOLDDOLPHIN_FLAG_DESCRIPTION"
+msgstr "These flags are flown aboard submarines when not under way, to indicate that all the officers have qualified as submarine warfare specialists."
+
+msgid "IDS_PCEE299_LEYTE_FLAG"
+msgstr "Battle of Leyte Gulf"
+
+msgid "IDS_PCEE299_LEYTE_FLAG_DESCRIPTION"
+msgstr "From October 23 through 26, the largest naval battle in history occurred just off the Philippine Islands. It became known as the Battle of Leyte Gulf."
+
+msgid "IDS_PCEE300_LONDON_FLAG"
+msgstr "HMS London"
+
+msgid "IDS_PCEE300_LONDON_FLAG_DESCRIPTION"
+msgstr "The badge of HMS London, a cruiser that joined the Royal Navy in 1929, depicts a sword—one of the symbols of Saint Paul, patron saint of London city."
+
+msgid "IDS_PCEE301_ODIN_FLAG"
+msgstr "Odin"
+
+msgid "IDS_PCEE301_ODIN_FLAG_DESCRIPTION"
+msgstr "Odin is the supreme god in German-Scandinavian mythology—master of Valhalla. Often depicted wielding a spear named Gungnir, and riding his eight-legged horse called Sleipnir."
+
+msgid "IDS_PCEE302_ATAGO_FLAG"
+msgstr "Atago"
+
+msgid "IDS_PCEE302_ATAGO_FLAG_DESCRIPTION"
+msgstr "Japanese heavy cruiser Atago was named after a mountain located near Kyoto, which holds one of the most revered Shinto shrines atop of it."
+
+msgid "IDS_PCEE303_SIMS_FLAG"
+msgstr "USS Sims"
+
+msgid "IDS_PCEE303_SIMS_FLAG_DESCRIPTION"
+msgstr "Admiral William Sims is one of the main Navy reformers whose efforts in the first decades of the 20th century allowed the U.S. Navy to stand on par with the most powerful navies of the world at that time. In 1939, a destroyer named after the admiral was commissioned as the lead ship in a series of twelve ships."
+
+msgid "IDS_PCEE304_ALASKABLACK_FLAG"
+msgstr "Alaska B"
+
+msgid "IDS_PCEE304_ALASKABLACK_FLAG_DESCRIPTION"
+msgstr "Black Friday—the day when winter sales officially start in many countries around the world."
+
+msgid "IDS_PCEE305_ASASHIOBLACK_FLAG"
+msgstr "Asashio B"
+
+msgid "IDS_PCEE305_ASASHIOBLACK_FLAG_DESCRIPTION"
+msgstr "Black Friday—the day when winter sales officially start in many countries around the world."
+
+msgid "IDS_PCEE306_ATAGOBLACK_FLAG"
+msgstr "Atago B"
+
+msgid "IDS_PCEE306_ATAGOBLACK_FLAG_DESCRIPTION"
+msgstr "Black Friday—the day when winter sales officially start in many countries around the world."
+
+msgid "IDS_PCEE307_GRAFZEPPELINBLACK_FLAG"
+msgstr "Graf Zeppelin B"
+
+msgid "IDS_PCEE307_GRAFZEPPELINBLACK_FLAG_DESCRIPTION"
+msgstr "Black Friday—the day when winter sales officially start in many countries around the world."
+
+msgid "IDS_PCEE308_MASSACHUSETTSBLACK_FLAG"
+msgstr "Massachusetts B"
+
+msgid "IDS_PCEE308_MASSACHUSETTSBLACK_FLAG_DESCRIPTION"
+msgstr "Black Friday—the day when winter sales officially start in many countries around the world."
+
+msgid "IDS_PCEE309_SHARNHORSTBLACK_FLAG"
+msgstr "Scharnhorst B"
+
+msgid "IDS_PCEE309_SHARNHORSTBLACK_FLAG_DESCRIPTION"
+msgstr "Black Friday—the day when winter sales officially start in many countries around the world."
+
+msgid "IDS_PCEE310_SIMSBLACK_FLAG"
+msgstr "Sims B"
+
+msgid "IDS_PCEE310_SIMSBLACK_FLAG_DESCRIPTION"
+msgstr "Black Friday—the day when winter sales officially start in many countries around the world."
+
+msgid "IDS_PCEE311_TIRPITZBLACK_FLAG"
+msgstr "Tirpitz B"
+
+msgid "IDS_PCEE311_TIRPITZBLACK_FLAG_DESCRIPTION"
+msgstr "Black Friday—the day when winter sales officially start in many countries around the world."
+
+msgid "IDS_PCEE312_SUBTEST_FLAG"
+msgstr "Stealthy Threat"
+
+msgid "IDS_PCEE312_SUBTEST_FLAG_DESCRIPTION"
+msgstr "To the valiant Commanders fighting in deep waters!"
+
+msgid "IDS_PCEE313_SEASONFLAG14"
+msgstr "Taranto"
+
+msgid "IDS_PCEE313_SEASONFLAG14_DESCRIPTION"
+msgstr "The Italian city of Taranto was founded by the Spartans in the 8th century BC, and they named it in honor of one of the heroes of ancient Greek myths. After the unification of Italy, this port began to be used as a Regia Marina base."
+
+msgid "IDS_PCEE313_SEASONFLAG14_EXTRA_DESCRIPTION"
+msgstr "For achieving Rank 15 in Ranked Battles Season 14 (old)."
+
+msgid "IDS_PCEE314_SILIWANGI_FLAG"
+msgstr "KRI Siliwangi"
+
+msgid "IDS_PCEE314_SILIWANGI_FLAG_DESCRIPTION"
+msgstr "In 1959, Soviet destroyer Volevoy (Project 30-bis) was transferred to the Indonesian Navy and renamed \"Siliwangi\" in honor of the semi-mythical ruler of the Sunda Kingdom located on the island of Java, who, according to legend, transformed into a tiger."
+
+msgid "IDS_PCEE315_STEAM2_FLAG"
+msgstr "Piece of Cake"
+
+msgid "IDS_PCEE315_STEAM2_FLAG_DESCRIPTION"
+msgstr "Sailing full steam ahead for two years now! May your battles be a piece of cake."
+
+msgid "IDS_PCEE316_CST_FLAG"
+msgstr "CST"
+
+msgid "IDS_PCEE316_CST_FLAG_DESCRIPTION"
+msgstr "For being in the CST Participants' team."
+
+msgid "IDS_PCEE317_BORODINO_FLAG"
+msgstr "Borodino"
+
+msgid "IDS_PCEE317_BORODINO_FLAG_DESCRIPTION"
+msgstr "A number of Russian and Soviet Navy ships carried the name \"Borodino,\" honoring the famous Battle of Borodino of 1812."
+
+msgid "IDS_PCEE318_CHESHIRE_FLAG"
+msgstr "HMS Cheshire"
+
+msgid "IDS_PCEE318_CHESHIRE_FLAG_DESCRIPTION"
+msgstr "Located in North West England, Cheshire is one of Great Britain’s historic counties. The tradition of naming warships in honor of counties was established in the Royal Navy in the 1900s."
+
+msgid "IDS_PCEE319_AUTUMNTEST_FLAG"
+msgstr "PT Autumn Season"
+
+msgid "IDS_PCEE319_AUTUMNTEST_FLAG_DESCRIPTION"
+msgstr "For taking part in the Public Test Autumn Marathon."
+
+msgid "IDS_PCEE320_SECRETSANTA2020_FLAG"
+msgstr "Santa's Gifts 2020"
+
+msgid "IDS_PCEE320_SECRETSANTA2020_FLAG_DESCRIPTION"
+msgstr "Celebrating the Santa's Gifts special event in 2020."
+
+msgid "IDS_PCEE321_WUKONG_FLAG"
+msgstr "Sun Wukong"
+
+msgid "IDS_PCEE321_WUKONG_FLAG_DESCRIPTION"
+msgstr "Sun Wukong, the Monkey King, is a character from \"Journey to the West\", a novel by Wu Cheng'en."
+
+msgid "IDS_PCEE322_BAJIE_FLAG"
+msgstr "Zhu Bajie"
+
+msgid "IDS_PCEE322_BAJIE_FLAG_DESCRIPTION"
+msgstr "Half man and half pig, Zhu Bajie is a character from \"Journey to the West\", a novel by Wu Cheng'en."
+
+msgid "IDS_PCEE323_WHITERAT_FLAG"
+msgstr "Year of the Rat"
+
+msgid "IDS_PCEE323_WHITERAT_FLAG_DESCRIPTION"
+msgstr "To honor the celebration of the year of the White Metal Rat according to the Lunar calendar."
+
+msgid "IDS_PCEE324_SMALAND_FLAG"
+msgstr "HSwMS Småland"
+
+msgid "IDS_PCEE324_SMALAND_FLAG_DESCRIPTION"
+msgstr "One of a pair of large destroyers of the Halland class, launched in 1952. The ship was named after the historical province in Southern Sweden, whose coat of arms is depicted on the flag."
+
+msgid "IDS_PCEE325_AEGIR_FLAG"
+msgstr "Ägir"
+
+msgid "IDS_PCEE325_AEGIR_FLAG_DESCRIPTION"
+msgstr "In Norse mythology, Aegir is a god associated with the oceans. Like Poseidon and his Roman equivalent, Neptune, he possessed a divine attribute of power—a trident of his own."
+
+msgid "IDS_PCEE326_SHIKISHIMA_FLAG"
+msgstr "Shikishima"
+
+msgid "IDS_PCEE326_SHIKISHIMA_FLAG_DESCRIPTION"
+msgstr "Shikishima was a further development of the Yamato-class battleships, also known as the Super Yamato class. The project was to be armed with 510 mm main battery guns and planned to be ordered under the 1942 shipbuilding program. \"Shikishima\" is one of the ancient poetic names for Japan."
+
+msgid "IDS_PCEE327_RECRUITING_FLAG"
+msgstr "Recruiting Station"
+
+msgid "IDS_PCEE327_RECRUITING_FLAG_DESCRIPTION"
+msgstr "Friendship is free and the rewards are priceless."
+
+msgid "IDS_PCEE328_STACKUP_FLAG"
+msgstr "Veteran’s Mental Health Donor"
+
+msgid "IDS_PCEE328_STACKUP_FLAG_DESCRIPTION"
+msgstr "Thank you for your donation to support the Veteran's Mental Health Campaign organized by the game Dev Team and Stack Up."
+
+msgid "IDS_PCEE329_POPCORN_FLAG"
+msgstr "\"Bad Advice\""
+
+msgid "IDS_PCEE329_POPCORN_FLAG_DESCRIPTION"
+msgstr "In honor of the collection dedicated to the adventures of Cap and Fishy."
+
+msgid "IDS_PCEE330_KOTSX_FLAG"
+msgstr "Marine Throne"
+
+msgid "IDS_PCEE330_KOTSX_FLAG_DESCRIPTION"
+msgstr ""
+"There is a throne — adorned with pearls and amber,\n"
+"Upon it sits a King like the old waves.\n"
+"He stretches his hand to the bay, to the ocean,\n"
+"And with a sapphire scepter, he commands the waters."
+
+msgid "IDS_PCEE330_KOTSX_FLAG_EXTRA_DESCRIPTION"
+msgstr "In honor of the 'Tsar of the Seas' tournament."
+
+msgid "IDS_PCEE331_WINTERTEST_FLAG"
+msgstr "PT Winter Season"
+
+msgid "IDS_PCEE331_WINTERTEST_FLAG_DESCRIPTION"
+msgstr "For participating in the Winter Marathon Public Test."
+
+msgid "IDS_PCEE332_SEASONFLAG15"
+msgstr "Devonport"
+
+msgid "IDS_PCEE332_SEASONFLAG15_DESCRIPTION"
+msgstr "Devonport, Devon County, is one of the oldest Royal Navy bases, which for several centuries was one of the centers of British shipbuilding."
+
+msgid "IDS_PCEE332_SEASONFLAG15_EXTRA_DESCRIPTION"
+msgstr "For achieving Rank 15 in Ranked Battles Season 15 (old)."
+
+msgid "IDS_PCEE333_OCHAKOV_FLAG"
+msgstr "Ochakov"
+
+msgid "IDS_PCEE333_OCHAKOV_FLAG_DESCRIPTION"
+msgstr "For your service and bravery."
+
+msgid "IDS_PCEE334_ORKAN_FLAG"
+msgstr "ORP Orkan"
+
+msgid "IDS_PCEE334_ORKAN_FLAG_DESCRIPTION"
+msgstr "Destroyer Orkan was commissioned into the Polish Navy in November 1942. She protected Arctic and Atlantic convoys before being sunk in the spring of 1943."
+
+msgid "IDS_PCEE335_ANZAC_FLAG"
+msgstr "Remember Gallipoli"
+
+msgid "IDS_PCEE335_ANZAC_FLAG_DESCRIPTION"
+msgstr "A tribute to the soldiers who fought valiantly at the Battle of Gallipoli in 1915."
+
+msgid "IDS_PCEE336_CHAMPAGNE_FLAG"
+msgstr "Champagne"
+
+msgid "IDS_PCEE336_CHAMPAGNE_FLAG_DESCRIPTION"
+msgstr "Champagne is a province in the northeast of France that is famous throughout the world for its sparkling wines. Its history can be traced back to the county of Champagne, the first mention of which dates back to the turn of the 12th century."
+
+msgid "IDS_PCEE337_ROOSEVELT_FLAG"
+msgstr "Franklin D. Roosevelt"
+
+msgid "IDS_PCEE337_ROOSEVELT_FLAG_DESCRIPTION"
+msgstr "\"Success may not come with rushing speed, but we shall return again and again!\""
+
+msgid "IDS_PCEE338_KIROV_FLAG"
+msgstr "Kirov"
+
+msgid "IDS_PCEE338_KIROV_FLAG_DESCRIPTION"
+msgstr "The first cruiser designed and built in the U.S.S.R. received her name in honor of the famous Soviet political leader Sergei Kirov (1886–1934)."
+
+msgid "IDS_PCEE339_MIKOYAN_FLAG"
+msgstr "Mikoyan"
+
+msgid "IDS_PCEE339_MIKOYAN_FLAG_DESCRIPTION"
+msgstr "In 1943, as the Great Patriotic War was raging on, Anastas Mikoyan was awarded the Hammer and Sickle medal and received the title of \"Hero of Socialist Labor\" for his merits in arranging supplies for the Red Army."
+
+msgid "IDS_PCEE340_BAGRATION_FLAG"
+msgstr "Pyotr Bagration"
+
+msgid "IDS_PCEE340_BAGRATION_FLAG_DESCRIPTION"
+msgstr "In the Battle of Schöngrabern, which took place in November 1805, General Pyotr Bagration earned fame as an outstanding military commander and was awarded the star of the Order of St. George second class."
+
+msgid "IDS_PCEE341_Z35_FLAG"
+msgstr "Z-35"
+
+msgid "IDS_PCEE341_Z35_FLAG_DESCRIPTION"
+msgstr "Among the several hundred warships built at the AG Weser shipyard in Bremen was Z-35, the lead ship in a series of Type 1936B destroyers."
+
+msgid "IDS_PCEE342_WARHAMMER1_FLAG"
+msgstr "Imperium of Man"
+
+msgid "IDS_PCEE342_WARHAMMER1_FLAG_DESCRIPTION"
+msgstr "A galaxy-spanning interstellar human empire, ruled by a living god—the Emperor of Mankind."
+
+msgid "IDS_PCEE343_WARHAMMER2_FLAG"
+msgstr "Ruinous Powers"
+
+msgid "IDS_PCEE343_WARHAMMER2_FLAG_DESCRIPTION"
+msgstr "The Followers of Chaos are the harbingers of the apocalypse that threatens the galaxy."
+
+msgid "IDS_PCEE344_SEASONFLAG16"
+msgstr "Commander of the Soviet Union's Naval Forces"
+
+msgid "IDS_PCEE344_SEASONFLAG16_DESCRIPTION"
+msgstr "Flag of the Commander of the Soviet Union's Naval Forces from 1924 through 1935. It is a Soviet naval ensign with two crossed blue admiralty anchors at its center."
+
+msgid "IDS_PCEE344_SEASONFLAG16_EXTRA_DESCRIPTION"
+msgstr "For achieving Rank 15 in Ranked Battles Season 16 (old)."
+
+msgid "IDS_PCEE345_WARHAMMER3_FLAG"
+msgstr "Imperial Navy"
+
+msgid "IDS_PCEE345_WARHAMMER3_FLAG_DESCRIPTION"
+msgstr "The Imperial Navy is responsible for the fleets of starships that seek to maintain Imperial rule in the void between the stars and planets in the galaxy."
+
+msgid "IDS_PCEE346_WARHAMMER4_FLAG"
+msgstr "Khorne"
+
+msgid "IDS_PCEE346_WARHAMMER4_FLAG_DESCRIPTION"
+msgstr "The mark of the Blood God. Commanders of ships flying Khorne’s flag are imbued with Khorne’s battle rage, becoming utterly merciless in combat and losing any sense of fear or restraint."
+
+msgid "IDS_PCEE347_LOEWENHARDT_FLAG"
+msgstr "Erich Loewenhardt"
+
+msgid "IDS_PCEE347_LOEWENHARDT_FLAG_DESCRIPTION"
+msgstr "A recipient of the Pour le Mérite order of merit, Erich Loewenhardt (1897–1918) was a brilliant infantry officer and an equally outstanding pilot, the third-ranking German ace of World War I."
+
+msgid "IDS_PCEE348_POMMERN_FLAG"
+msgstr "Pommern"
+
+msgid "IDS_PCEE348_POMMERN_FLAG_DESCRIPTION"
+msgstr "In the 1920s and 30s, large German Navy warships were typically named after their predecessors that had perished in World War I. Pre-dreadnought battleship Pommern, named after the province on the coast of the Baltic Sea, was sunk during the Battle of Jutland."
+
+msgid "IDS_PCEE349_SPRINGTEST_FLAG"
+msgstr "PT Spring Season"
+
+msgid "IDS_PCEE349_SPRINGTEST_FLAG_DESCRIPTION"
+msgstr "For taking part in the Public Test Spring Marathon."
+
+msgid "IDS_PCEE350_MOSKVA_FLAG"
+msgstr "Moskva"
+
+msgid "IDS_PCEE350_MOSKVA_FLAG_DESCRIPTION"
+msgstr "Named after the capital city of the Soviet Union, this heavy cruiser was created under Project 66—the world's last heavy gunship project designed specifically to destroy enemies with her main battery in encounters at sea."
+
+msgid "IDS_PCEE351_MUNCHEN_FLAG"
+msgstr "München"
+
+msgid "IDS_PCEE351_MUNCHEN_FLAG_DESCRIPTION"
+msgstr "The first German ship named after the capital of Bavaria. The ship carried a blue and white coat of arms of that land on its stem."
+
+msgid "IDS_PCEE352_ANCHORAGE_FLAG"
+msgstr "USS Anchorage"
+
+msgid "IDS_PCEE352_ANCHORAGE_FLAG_DESCRIPTION"
+msgstr "Anchorage, now the largest city in Alaska, was established in 1914 on the shores of the Cook Inlet. The city's name means a \"place off the coast which is suitable for ships to anchor.\""
+
+msgid "IDS_PCEE353_SEASONFLAG17"
+msgstr "Minister of Defense of the Weimar Republic"
+
+msgid "IDS_PCEE353_SEASONFLAG17_DESCRIPTION"
+msgstr "During the Weimar Republic period (1919–1933), the German Navy was under the command of the Minister of Defense. The flag of the Minister of Defense was composed of the national colors with an image of the Iron Cross placed at its center."
+
+msgid "IDS_PCEE353_SEASONFLAG17_EXTRA_DESCRIPTION"
+msgstr "For achieving Rank 15 in Ranked Battles Season 17 (old)."
+
+msgid "IDS_PCEE354_EL_LIBERTADOR_FLAG"
+msgstr "El Libertador"
+
+msgid "IDS_PCEE354_EL_LIBERTADOR_FLAG_DESCRIPTION"
+msgstr "In the unity of our nations rests the glorious future of our peoples."
+
+msgid "IDS_PCEE354_EL_LIBERTADOR_FLAG_EXTRA_DESCRIPTION"
+msgstr "In honor of Simón Bolívar."
+
+msgid "IDS_PCEE355_AZUR_LITTORIO_FLAG"
+msgstr "Azur Lane — Littorio"
+
+msgid "IDS_PCEE355_AZUR_LITTORIO_FLAG_DESCRIPTION"
+msgstr "Littorio was the second Vittorio Veneto-class warship to be built and the most powerful ship in the Mediterranean."
+
+msgid "IDS_PCEE355_AZUR_LITTORIO_FLAG_EXTRA_DESCRIPTION"
+msgstr "From the Azur Lane game."
+
+msgid "IDS_PCEE356_AZUR_SOVETSKAYA_FLAG"
+msgstr "Azur Lane — Sovetskaya Rossiya"
+
+msgid "IDS_PCEE356_AZUR_SOVETSKAYA_FLAG_DESCRIPTION"
+msgstr "Sovetskaya Rossiya is the most powerful battleship of the Northern Parliament and one of the largest ships of her type."
+
+msgid "IDS_PCEE356_AZUR_SOVETSKAYA_FLAG_EXTRA_DESCRIPTION"
+msgstr "From the Azur Lane game."
+
+msgid "IDS_PCEE357_AUTOBOTS_FLAG"
+msgstr "The Autobots"
+
+msgid "IDS_PCEE357_AUTOBOTS_FLAG_DESCRIPTION"
+msgstr "Freedom fighters forced into battle to defend their beliefs... and their world!"
+
+msgid "IDS_PCEE357_AUTOBOTS_FLAG_EXTRA_DESCRIPTION"
+msgstr "Honoring the heroic Autobots."
+
+msgid "IDS_PCEE358_DECEPTICONS_FLAG"
+msgstr "The Decepticons"
+
+msgid "IDS_PCEE358_DECEPTICONS_FLAG_DESCRIPTION"
+msgstr "Ruthless warriors intent on total conquest... of the Universe!"
+
+msgid "IDS_PCEE358_DECEPTICONS_FLAG_EXTRA_DESCRIPTION"
+msgstr "Honoring the mighty Decepticons."
+
+msgid "IDS_PCEE359_360CN_FLAG"
+msgstr "Qihoo 360"
+
+msgid "IDS_PCEE359_360CN_FLAG_DESCRIPTION"
+msgstr "Logo of Qihoo 360."
+
+msgid "IDS_PCEE360_BRANDENBURG_FLAG"
+msgstr "Brandenburg"
+
+msgid "IDS_PCEE360_BRANDENBURG_FLAG_DESCRIPTION"
+msgstr "The province of Brandenburg is the cradle of the German state. The Brandenburg Gate is a symbol of its capital city, pinnacled with a quadriga reined by Victoria, the goddess of victory."
+
+msgid "IDS_PCEE361_FLORIDA_FLAG"
+msgstr "USS Florida"
+
+msgid "IDS_PCEE361_FLORIDA_FLAG_DESCRIPTION"
+msgstr "The battleship bears the name of the 27th state of the U.S.A., also known as the \"Sunshine State\". It is no coincidence that its symbol is a flower of the orange tree, which yields bright orange fruit."
+
+msgid "IDS_PCEE362_SEASONFLAG18"
+msgstr "Army-Navy Excellence in Production Award"
+
+msgid "IDS_PCEE362_SEASONFLAG18_DESCRIPTION"
+msgstr "An honor presented by the U.S. to public and private companies and organizations during World War II whose production facilities achieved excellence in the production of war equipment."
+
+msgid "IDS_PCEE362_SEASONFLAG18_EXTRA_DESCRIPTION"
+msgstr "For achieving Rank 15 in Ranked Battles Season 18 (old)."
+
+msgid "IDS_PCEE363_BELFAST_43_FLAG"
+msgstr "HMS Belfast '43"
+
+msgid "IDS_PCEE363_BELFAST_43_FLAG_DESCRIPTION"
+msgstr "The coat of arms of the light cruiser Belfast depicting a seahorse as part of the large coat of arms of the capital of Northern Ireland—the city of Belfast."
+
+msgid "IDS_PCEE364_OKLAHOMA_FLAG"
+msgstr "USS Oklahoma"
+
+msgid "IDS_PCEE364_OKLAHOMA_FLAG_DESCRIPTION"
+msgstr "Oklahoma has been the 46th U.S. state since 1907; its first flag was in use between 1911 and 1925."
+
+msgid "IDS_PCEE365_BDAY5_FLAG"
+msgstr "Fifth Game Anniversary"
+
+msgid "IDS_PCEE365_BDAY5_FLAG_DESCRIPTION"
+msgstr "In honor of the game's fifth anniversary."
+
+msgid "IDS_PCEE366_HIZEN_FLAG"
+msgstr "Hizen"
+
+msgid "IDS_PCEE366_HIZEN_FLAG_DESCRIPTION"
+msgstr "Hizen Province, the history of which dates back to the 7th century, was located on the south-western coast of Japan. The center of the province was located near Yamato city."
+
+msgid "IDS_PCEE367_Z_44_FLAG"
+msgstr "Z-44"
+
+msgid "IDS_PCEE367_Z_44_FLAG_DESCRIPTION"
+msgstr "Commissioned in Bremen in January 1944, Z-44 was a 1936B-class destroyer."
+
+msgid "IDS_PCEE368_STRASBOURG_FLAG"
+msgstr "Strasbourg"
+
+msgid "IDS_PCEE368_STRASBOURG_FLAG_DESCRIPTION"
+msgstr "The second Dunkerque-class battleship, which entered service in 1939, was named after the capital of the Alsace province—the French city of Strasbourg."
+
+msgid "IDS_PCEE369_PLYMOUTH_FLAG"
+msgstr "HMS Plymouth"
+
+msgid "IDS_PCEE369_PLYMOUTH_FLAG_DESCRIPTION"
+msgstr "The four towers on the coat of arms of Plymouth (Devon, United Kingdom) can have their history traced back to four strongholds that protected the city during the English Civil War."
+
+msgid "IDS_PCEE370_KITAKAMI_FLAG"
+msgstr "Kitakami"
+
+msgid "IDS_PCEE370_KITAKAMI_FLAG_DESCRIPTION"
+msgstr "The fourth Kuma-class cruiser was named after the river Kitakami—the fourth largest river in Japan."
+
+msgid "IDS_PCEE371_MYSORE_FLAG"
+msgstr "HMIS Mysore"
+
+msgid "IDS_PCEE371_MYSORE_FLAG_DESCRIPTION"
+msgstr "The crest for Indian cruiser Mysore (formerly HMS Nigeria) depicted the mythological bird Gandaberunda—a symbol of the ancient Kingdom of Mysore."
+
+msgid "IDS_PCEE372_ISE_FLAG"
+msgstr "Ise"
+
+msgid "IDS_PCEE372_ISE_FLAG_DESCRIPTION"
+msgstr "Ise is one of Japan's historic provinces that is home to the Ise Grand Shrine, which is the most important Shinto shrine in the country. The flag depicts the emblem of the Ise Grand Shrine."
+
+msgid "IDS_PCEE373_ATLANTABLACK_FLAG"
+msgstr "Atlanta B"
+
+msgid "IDS_PCEE373_ATLANTABLACK_FLAG_DESCRIPTION"
+msgstr "Black Friday—the day when winter sales officially start in many countries around the world."
+
+msgid "IDS_PCEE374_COSSACKBLACK_FLAG"
+msgstr "Cossack B"
+
+msgid "IDS_PCEE374_COSSACKBLACK_FLAG_DESCRIPTION"
+msgstr "Black Friday—the day when winter sales officially start in many countries around the world."
+
+msgid "IDS_PCEE375_KAGABLACK_FLAG"
+msgstr "Kaga B"
+
+msgid "IDS_PCEE375_KAGABLACK_FLAG_DESCRIPTION"
+msgstr "Black Friday—the day when winter sales officially start in many countries around the world."
+
+msgid "IDS_PCEE376_JEANBARTBLACK_FLAG"
+msgstr "Jean Bart B"
+
+msgid "IDS_PCEE376_JEANBARTBLACK_FLAG_DESCRIPTION"
+msgstr "Black Friday—the day when winter sales officially start in many countries around the world."
+
+msgid "IDS_PCEE377_DOCRUSEIRO_FLAG"
+msgstr "Bandeira do Cruzeiro"
+
+msgid "IDS_PCEE377_DOCRUSEIRO_FLAG_DESCRIPTION"
+msgstr "Flag of the Brazilian Navy."
+
+msgid "IDS_PCEE378_RIO_DE_JANEIRO_FLAG"
+msgstr "Rio de Janeiro"
+
+msgid "IDS_PCEE378_RIO_DE_JANEIRO_FLAG_DESCRIPTION"
+msgstr "The arrows crossing the celestial sphere on the coat of arms of Rio de Janeiro are reminiscent of the Holy Martyr Sebastian, the patron saint of the city. The red Phrygian cap in the center symbolizes freedom and the pursuit of liberty."
+
+msgid "IDS_PCEE379_REMEMBRANCE_FLAG"
+msgstr "Remembrance Day"
+
+msgid "IDS_PCEE379_REMEMBRANCE_FLAG_DESCRIPTION"
+msgstr "Lest We Forget."
+
+msgid "IDS_PCEE380_TONE_FLAG"
+msgstr "Tone"
+
+msgid "IDS_PCEE380_TONE_FLAG_DESCRIPTION"
+msgstr "The Tone River is one of the three largest rivers in Japan. Japanese dragons are wingless water deities, which is why a gold dragon crowns the warship that bears the river's name as it sails the seas."
+
+msgid "IDS_PCEE381_RANKEDFLAG_1"
+msgstr "Nagasaki"
+
+msgid "IDS_PCEE381_RANKEDFLAG_1_DESCRIPTION"
+msgstr "A port town in the historic province of Hizen that was a \"window to Europe\" from the 16th to the 19th century and was the largest center of shipbuilding in the 20th century. The emblem of Nagasaki resembles a paper crane, unfolded like a star, and is associated with the city's port, referred to as \"Crane Port\" because of its outline."
+
+msgid "IDS_PCEE381_RANKEDFLAG_1_EXTRA_DESCRIPTION"
+msgstr "For achieving 1st rank in the Bronze League in the test ranked season."
+
+msgid "IDS_PCEE382_FEN_YANG_FLAG"
+msgstr "Fenyang"
+
+msgid "IDS_PCEE382_FEN_YANG_FLAG_DESCRIPTION"
+msgstr "A destroyer that served in 1940s and 50s as part of the Republic of China Navy. The ship's coat of arms had a South China tiger depicted on it. Its image is very popular and widespread in Chinese culture and art."
+
+msgid "IDS_PCEE383_VAMPIRE_2_FLAG"
+msgstr "HMAS Vampire II"
+
+msgid "IDS_PCEE383_VAMPIRE_2_FLAG_DESCRIPTION"
+msgstr "A Daring-class destroyer that served in the Royal Australian Navy from the 1950s to the mid-1980s. A legendary Australian ship. The ship's badge is a bat that is realistically depicted on the official badge and stylized on the unofficial one."
+
+msgid "IDS_PCEE384_MARCO_POLO_FLAG"
+msgstr "RN Marco Polo"
+
+msgid "IDS_PCEE384_MARCO_POLO_FLAG_DESCRIPTION"
+msgstr "The most iconic and distinctive image of the traveler Marco Polo is a portrait of him from the middle of the 19th century on a mosaic from Genoa."
+
+msgid "IDS_PCEE385_WUJING_FLAG"
+msgstr "Sha Wujing"
+
+msgid "IDS_PCEE385_WUJING_FLAG_DESCRIPTION"
+msgstr "Previously a celestial General who was banished to the mortal realm, Sha Wujing is a character from \"Journey to the West\", a novel by Wu Cheng'en."
+
+msgid "IDS_PCEE386_SANZANG_FLAG"
+msgstr "Tang Sanzang"
+
+msgid "IDS_PCEE386_SANZANG_FLAG_DESCRIPTION"
+msgstr "A Buddhist monk, Tang Sanzang is the main character from \"Journey to the West\", a novel by Wu Cheng'en."
+
+msgid "IDS_PCEE387_PEARL_HARBOR_FLAG"
+msgstr "Pearl Harbor Anniversary"
+
+msgid "IDS_PCEE387_PEARL_HARBOR_FLAG_DESCRIPTION"
+msgstr "In memory of the brave men and women who defended Pearl Harbor on the fateful day of December 7, 1941."
+
+msgid "IDS_PCEE388_JURUA_FLAG"
+msgstr "Juruá"
+
+msgid "IDS_PCEE388_JURUA_FLAG_DESCRIPTION"
+msgstr "The banner of the Brazilian Navy is an honorable symbol of this military branch kept by the naval Commander-in-Chief and carried in front of the formation on the most solemn occasions, along with the national flag."
+
+msgid "IDS_PCEE389_FLANDRE_FLAG"
+msgstr "Flandre"
+
+msgid "IDS_PCEE389_FLANDRE_FLAG_DESCRIPTION"
+msgstr "The battleship is named after Flanders, a historical province where violent battles unfolded between 1914 and 1918. During World War I, the Croix de Guerre (French: \"War Cross\"), a military decoration, was created in France to reward feats of bravery in military action."
+
+msgid "IDS_PCEE390_MAX_IMMELMANN_FLAG"
+msgstr "Max Immelmann"
+
+msgid "IDS_PCEE390_MAX_IMMELMANN_FLAG_DESCRIPTION"
+msgstr "Navigating a fighter, Max Immelmann gained his first air victory on August 1, 1915, having shot down a British aircraft and then taken its pilot prisoner on land. For this, the future ace was decorated with the Iron Cross, 1st Class."
+
+msgid "IDS_PCEE391_AUSTIN_FLAG"
+msgstr "USS Austin"
+
+msgid "IDS_PCEE391_AUSTIN_FLAG_DESCRIPTION"
+msgstr "The coat of arms of Austin, the state capital of Texas, contains an image of a lamp of knowledge that symbolizes the largest university. The shield in the flag's colors is crowned with a Latin cross from the private coat of arms of Stephen Austin, the \"Father of Texas\"."
+
+msgid "IDS_PCEE392_VERIZON_FLAG"
+msgstr "Champion"
+
+msgid "IDS_PCEE392_VERIZON_FLAG_DESCRIPTION"
+msgstr "A sailor has no easy or hard path; there is only one path — the glorious one."
+
+msgid "IDS_PCEE393_HYUGA_FLAG"
+msgstr "Hyūga"
+
+msgid "IDS_PCEE393_HYUGA_FLAG_DESCRIPTION"
+msgstr "Since ancient times, Hyūga Province has been a key region of Kyūshū Island. From the 12th to the 19th century, control over the island was held by the powerful Shimazu samurai clan."
+
+msgid "IDS_PCEE394_ZF_6_FLAG"
+msgstr "ZF-6"
+
+msgid "IDS_PCEE394_ZF_6_FLAG_DESCRIPTION"
+msgstr "A military decoration worn on the chest and awarded to officers and crew for service on Kriegsmarine destroyers. It was issued from 1940 to those who were wounded in action, who survived from ships sunk in action, and who participated in several enemy engagements or sorties, as well as for outstanding performance or other heroic deeds in a single action."
+
+msgid "IDS_PCEE395_AGINCOURT_FLAG"
+msgstr "HMS Agincourt"
+
+msgid "IDS_PCEE395_AGINCOURT_FLAG_DESCRIPTION"
+msgstr "Royal Navy ships bearing this name traditionally carried badges depicting a silver antelope. The antelope was part of the heraldic device of the Lancaster dynasty to which Henry V belonged. Henry V was a king whose military successes culminated in his victory at the Battle of Agincourt (1415)."
+
+msgid "IDS_PCEE396_RANKEDFLAG_2"
+msgstr "Regia Marina Grand Admiral and Commander"
+
+msgid "IDS_PCEE396_RANKEDFLAG_2_DESCRIPTION"
+msgstr "The commander of the Italian Royal Navy was its Chief of Staff, and the highest naval rank was Grand Admiral. If the position of Commander-in-Chief was held by a Grand Admiral, his flag bore four five-pointed yellow stars framed by a yellow rectangle."
+
+msgid "IDS_PCEE396_RANKEDFLAG_2_EXTRA_DESCRIPTION"
+msgstr "A flag granted for achieving Rank 1 in the Bronze League of Ranked Battles Season 2."
+
+msgid "IDS_PCEE397_WEIMAR"
+msgstr "Weimar"
+
+msgid "IDS_PCEE397_WEIMAR_DESCRIPTION"
+msgstr "After the fall of the monarchy in Germany in 1919, the Weimar Constitution declared Germany a republic. It was suggested that the flag of the navy be replaced with a new state eagle and the Iron Cross, but this idea was rejected."
+
+msgid "IDS_PCEE398_TIGER_59"
+msgstr "HMS Tiger"
+
+msgid "IDS_PCEE398_TIGER_59_DESCRIPTION"
+msgstr "In the entire history of the Royal Navy so far, 15 ships have been named Tiger. From 1944 to 1945, three cruisers that were being built shared that name. This Tiger entered service in 1959, and her side number was C20."
+
+msgid "IDS_PCEE399_I_58"
+msgstr "I-58"
+
+msgid "IDS_PCEE399_I_58_DESCRIPTION"
+msgstr "From 1909, Japanese Navy submariners were awarded a chest badge that depicted the silhouette of the first Japanese submarine against the background of a Sakura cherry blossom. Between 1920 and 1944, it was granted to those who graduated with excellence from the submarine warfare training school in Kure."
+
+msgid "IDS_PCEE400_GOLDEN_WEEK"
+msgstr "Golden Week"
+
+msgid "IDS_PCEE400_GOLDEN_WEEK_DESCRIPTION"
+msgstr "For East Asia, the Golden Week celebrations last for several festive days, weekends included, in spring. In Japan, for example, most employers provide their employees with extra days off during this week so they can enjoy the festivities."
+
+msgid "IDS_PCEE401_GODZILLA_FLAG"
+msgstr "Team Godzilla"
+
+msgid "IDS_PCEE401_GODZILLA_FLAG_DESCRIPTION"
+msgstr "King of the Monsters."
+
+msgid "IDS_PCEE402_KONG_FLAG"
+msgstr "Team Kong"
+
+msgid "IDS_PCEE402_KONG_FLAG_DESCRIPTION"
+msgstr "Alpha Titan on Skull Island."
+
+msgid "IDS_PCEE403_CONSTELLATION_FLAG"
+msgstr "USS Constellation"
+
+msgid "IDS_PCEE403_CONSTELLATION_FLAG_DESCRIPTION"
+msgstr "The first ship of the same name in the U.S. Navy in 1797 was named in honor of the \"New Constellation of Stars\" on the flag of the United States. The frigate served until 1853 when the name \"Constellation\" passed over to a new sloop-of-war that served with the Navy until 1955. Today, it's a museum ship stationed in Baltimore, Maryland."
+
+msgid "IDS_PCEE404_DRUID_FLAG"
+msgstr "HMS Druid"
+
+msgid "IDS_PCEE404_DRUID_FLAG_DESCRIPTION"
+msgstr "The sacred symbol of Triquetra is inscribed on numerous runestones scattered around the British Isles. It embodied the Sun and its main provisions being sunrise, zenith and sunset. The Irish Celts believed the Triquetra to be the symbol of Manannán mac Lir, the mighty ruler of the seas capable of sparking storms and destroying hostile ships."
+
+msgid "IDS_PCEE405_NAPOLI_FLAG"
+msgstr "RN Napoli"
+
+msgid "IDS_PCEE405_NAPOLI_FLAG_DESCRIPTION"
+msgstr "Since the early 14th century, when the Kingdom of Naples was under the reign of the Angevin dynasty, the city of Naples came to be symbolized by a combination of gold and red colors. In 1866, the shield depicted on the coat of arms of Naples was stamped with a turreted city crown, a heraldic symbol of \"municipal independence\"."
+
+msgid "IDS_PCEE406_WHITEOX_FLAG"
+msgstr "Year of the Ox"
+
+msgid "IDS_PCEE406_WHITEOX_FLAG_DESCRIPTION"
+msgstr "To honor the celebration of the year of the White Metal Ox according to the Lunar calendar."
+
+msgid "IDS_PCEE408_CN_NAVY_FLAG"
+msgstr "To commemorate Navy Day"
+
+msgid "IDS_PCEE408_CN_NAVY_FLAG_DESCRIPTION"
+msgstr "In memory of people who have made great contributions."
+
+msgid "IDS_PCEE409_GERMAN_DD1"
+msgstr "German Destroyers I"
+
+msgid "IDS_PCEE409_GERMAN_DD1_DESCRIPTION"
+msgstr "To commemorate the launch of the new German destroyers hitting the seas in Early Access in Update 0.10.3."
+
+msgid "IDS_PCEE410_YUKON_FLAG"
+msgstr "HMCS Yukon"
+
+msgid "IDS_PCEE410_YUKON_FLAG_DESCRIPTION"
+msgstr "Yukon is an embodiment of how people living in her namesake territory have adopted to Canada's harsh conditions through everlasting perseverance and pride. The Canadian territory of Yukon is represented by the Malamute dog, and the yellow colors of the Klondike Gold Rush."
+
+msgid "IDS_PCEE411_BEAUGAME"
+msgstr "The Beautiful Game"
+
+msgid "IDS_PCEE411_BEAUGAME_DESCRIPTION"
+msgstr "Our game, much like sports, is often praised for its unpredictability. More importantly, we unite players both on land and at sea!"
+
+msgid "IDS_PCEE412_CONGRESS_FLAG"
+msgstr "USS Congress"
+
+msgid "IDS_PCEE412_CONGRESS_FLAG_DESCRIPTION"
+msgstr "USS Congress left her mark in history as one of six sailing frigates that were built according to the Naval Act of 1794 and laid the foundation for the modern U.S. Navy. Today, the name Congress has been pegged for the second of the newest Constellation-class frigates, and she is planned to be laid down in the coming years."
+
+msgid "IDS_PCEE413_7_PROVINCIEN"
+msgstr "HNLMS De Zeven Provinciën"
+
+msgid "IDS_PCEE413_7_PROVINCIEN_DESCRIPTION"
+msgstr "The ship was named after The United Provinces of the Netherlands of the Dutch Republic, 1581–1795. Her coat of arms depicts a lion with seven arrows—the same number as the number of provinces—with a sword symbolizing their determination to protect their freedom and a count's crown representing their sovereignty."
+
+msgid "IDS_PCEE414_SKAGERRAK_FLAG"
+msgstr "Skagerrakschlacht"
+
+msgid "IDS_PCEE414_SKAGERRAK_FLAG_DESCRIPTION"
+msgstr "Skagerrak is the name of the strait that separates Scandinavia and the Jutland peninsula, where the Battle of Skagerrak took place. The general engagement between the German and British fleets on May 31, 1916, in German historical tradition, is known as Skagerrakschlacht. From 1926, on each anniversary of the battle, ships of the German Navy have raised naval ensigns of the German Empire to commemorate it."
+
+msgid "IDS_PCEE415_BISMARCK_HUNT"
+msgstr "The Hunt for Bismarck"
+
+msgid "IDS_PCEE415_BISMARCK_HUNT_DESCRIPTION"
+msgstr "A deadly sequence of events unfurled in the North Atlantic during World War II: from the moment battleship Bismarck and heavy cruiser Prinz Eugen were detected by British cruisers Norfolk and Suffolk in the Denmark Strait on May 23, 1941, to the moment Bismarck met her fate under the fire of battleships King George V and Rodney, and cruiser Dorsetshire on May 27, 1941."
+
+msgid "IDS_PCEE416_WELTHUND_FLAG"
+msgstr "Welthund"
+
+msgid "IDS_PCEE416_WELTHUND_FLAG_DESCRIPTION"
+msgstr "A large black hound with a single eye in the middle of its head. It grows bigger and more evil during epidemics and wars. Some legends say that it's a ship captain who sold his soul to the devil."
+
+msgid "IDS_PCEE416_WELTHUND_FLAG_EXTRA_DESCRIPTION"
+msgstr "For joining the Welthund Team in the Battle of the Beasts competition."
+
+msgid "IDS_PCEE417_GLUHSCHWANZ_FLAG"
+msgstr "Glühschwanz"
+
+msgid "IDS_PCEE417_GLUHSCHWANZ_FLAG_DESCRIPTION"
+msgstr "A night spirit—a mythical glowing dragon-like creature. At night, it flew to the houses of witches and villains. It brought grain or money in exchange for treats. If they refused, it burned their houses down."
+
+msgid "IDS_PCEE417_GLUHSCHWANZ_FLAG_EXTRA_DESCRIPTION"
+msgstr "For joining the Glühschwanz Team in the Battle of the Beasts competition."
+
+msgid "IDS_PCEE418_FEUERPUTZ_FLAG"
+msgstr "Feuerputz"
+
+msgid "IDS_PCEE418_FEUERPUTZ_FLAG_DESCRIPTION"
+msgstr "A demon that can take different forms, mainly anthropomorphic. It's most often described as a burning and glowing skeleton, a dark human figure in a pillar of fire, a burning horseman, a plougher, or simply a ball of flames—just like a meteor. "
+
+msgid "IDS_PCEE418_FEUERPUTZ_FLAG_EXTRA_DESCRIPTION"
+msgstr "For joining the Feuerputz Team in the Battle of the Beasts competition."
+
+msgid "IDS_PCEE419_LINDWORM_FLAG"
+msgstr "Lindwurm"
+
+msgid "IDS_PCEE419_LINDWORM_FLAG_DESCRIPTION"
+msgstr "A wingless dragon with a serpentine body and animal head, often with scales. It lies in wait for prey near water. Originally found in German folklore, and later—in fairy tales and legends."
+
+msgid "IDS_PCEE419_LINDWORM_FLAG_EXTRA_DESCRIPTION"
+msgstr "For joining the Lindwurm Team in the Battle of the Beasts competition."
+
+msgid "IDS_PCEE420_GERMAN_DD2"
+msgstr "German Destroyers II"
+
+msgid "IDS_PCEE420_GERMAN_DD2_DESCRIPTION"
+msgstr "Continuation of the new Early Access German destroyers in Update 0.10.4."
+
+msgid "IDS_PCEE421_RANKEDFLAG_3"
+msgstr ""
+"General-Admiral:\n"
+"Commander-in-Chief of the Kriegsmarine"
+
+msgid "IDS_PCEE421_RANKEDFLAG_3_DESCRIPTION"
+msgstr "The Commander-in-Chief of the Kriegsmarine raised this flag if he did not have the highest attainable rank in the navy, which is that of grand admiral. The flag officially existed from 1935 through 1945, but was only actually used until 1939, as long as Commander-in-Chief of the German Navy Erich Raeder was a general admiral."
+
+msgid "IDS_PCEE421_RANKEDFLAG_3_EXTRA_DESCRIPTION"
+msgstr "For achieving 1st rank in the Bronze League in the 3rd season of Ranked Battles."
+
+msgid "IDS_PCEE422_GREAT_YAMATO_FLAG"
+msgstr "Battleship Yamato"
+
+msgid "IDS_PCEE422_GREAT_YAMATO_FLAG_DESCRIPTION"
+msgstr "Rising over a shore of the tiny Japanese island of Tokunoshima in the East China Sea is a lookout tower that resembles the first character of the Japanese word \"Yamato\" in shape. It's a memorial to the famous battleship Yamato, the pride of the Japanese Navy that perished off the shore of the island in 1945."
+
+msgid "IDS_PCEE423_GENERAL_FLAG"
+msgstr "Grand Battle"
+
+msgid "IDS_PCEE423_GENERAL_FLAG_DESCRIPTION"
+msgstr "For taking part in the Grand Battle."
+
+msgid "IDS_PCEE424_WWII_SA_FLAG"
+msgstr "USS Missouri"
+
+msgid "IDS_PCEE424_WWII_SA_FLAG_DESCRIPTION"
+msgstr "A famous American battleship. On September 2, 1945, the \"Instrument of Surrender\", which marked the end of World War II, was signed by Japanese envoys aboard this ship."
+
+msgid "IDS_PCEE425_RAGNAR_FLAG"
+msgstr "HSwMS Ragnar"
+
+msgid "IDS_PCEE425_RAGNAR_FLAG_DESCRIPTION"
+msgstr "Ragnar Lodbrok, the legendary king of the 9th century who struck fear in the hearts of his enemies and rivals. The ship carries the Helm of Awe (Aegishjalmur), one of the most widely known Viking symbols of protection."
+
+msgid "IDS_PCEE426_REPULSE_FLAG"
+msgstr "HMS Repulse"
+
+msgid "IDS_PCEE426_REPULSE_FLAG_DESCRIPTION"
+msgstr "The official crest of Repulse perfectly matches the ship's name—a mighty fortress tower, ready to repel any hostile assault. The battlecruiser carried the crest until October 1941."
+
+msgid "IDS_PCEE427_HOLLANDCRUISERS_FLAG"
+msgstr "Dutch Cruisers I"
+
+msgid "IDS_PCEE427_HOLLANDCRUISERS_FLAG_DESCRIPTION"
+msgstr "To celebrate the arrival of Dutch cruisers in Early Access in Update 0.10.6."
+
+msgid "IDS_PCEE429_CHKALOV_FLAG"
+msgstr "Chkalov"
+
+msgid "IDS_PCEE429_CHKALOV_FLAG_DESCRIPTION"
+msgstr "Famous Soviet pilot Valery Chkalov (1904–1938) graduated from aviation school and began his service in a fighter squadron in 1924. That same year, a special sleeve insignia was introduced for the aircrew of the Soviet Air Forces and Navy's Air Force, which was worn until 1943."
+
+msgid "IDS_PCEE430_ROCHESTER_FLAG"
+msgstr "USS Rochester"
+
+msgid "IDS_PCEE430_ROCHESTER_FLAG_DESCRIPTION"
+msgstr "The cruiser was named after the city of Rochester, New York, which was one of the leading centers of science, technology, and education in the United States. The city's flag, which was adopted in 1934, depicts the coat of arms of Colonel Nathaniel Rochester, who founded the settlement in the early 19th century."
+
+msgid "IDS_PCEE431_KEARSARGE_FLAG"
+msgstr "USS Kearsarge"
+
+msgid "IDS_PCEE431_KEARSARGE_FLAG_DESCRIPTION"
+msgstr "The tradition of decorating ship stems with beautiful sculptures remained the practice of the U.S. Navy up until the era of armored ships. The commemorative flag features the bow decoration of battleship Kearsarge, which was in service between 1900 and 1923."
+
+msgid "IDS_PCEE432_CARNOT_FLAG"
+msgstr "Carnot"
+
+msgid "IDS_PCEE432_CARNOT_FLAG_DESCRIPTION"
+msgstr "Lazare Carnot (1753–1823) was a prominent statesman, scientist, and military leader. He came to be known as the \"Organizer of Victory\" of the French Republic over its enemies. In 1815, Napoleon made Carnot a belted earl of the French Empire. His coat of arms is depicted on the ship's commemorative flag."
+
+msgid "IDS_PCEE433_BELGIAN_NAVY_FLAG"
+msgstr "Naval Ensign of Belgium"
+
+msgid "IDS_PCEE433_BELGIAN_NAVY_FLAG_DESCRIPTION"
+msgstr "At the beginning of World War II, neutral Belgium didn't have its own navy. But in 1936, all state-owned ships received a special flag that depicted a black lion with a crown in the center of the Belgian tricolor. A sparse number of mobilized vessels of the hastily created Naval Corps of Belgium served during the brief military campaign of 1940 under this flag."
+
+msgid "IDS_PCEE434_RANKEDFLAG_4"
+msgstr "Submarine Warfare Insignia"
+
+msgid "IDS_PCEE434_RANKEDFLAG_4_DESCRIPTION"
+msgstr "A variant of a future insignia for U.S. Navy submariners, developed in 1923. The design was based on a submarine officer badge of the Imperial Russian Navy from 1909 with a tiger shark silhouette placed over it."
+
+msgid "IDS_PCEE434_RANKEDFLAG_4_EXTRA_DESCRIPTION"
+msgstr "For achieving 1st rank in the Bronze League in the 4th season of Ranked Battles."
+
+msgid "IDS_PCEE435_VMF_FLAG"
+msgstr "Glory to the Navy!"
+
+msgid "IDS_PCEE435_VMF_FLAG_DESCRIPTION"
+msgstr "The continuation of the traditions of Russian sailors in the modern navy is symbolized not only by St. Andrew's flag, but also by the naval jack that was used from 1699 to 1917. The primary distinguishing feature of St. Andrew's flag was the depiction of Saint George on the coat of arms. It was the highest award for warships of the Russian navy."
+
+msgid "IDS_PCEE436_BRASIL_BANDEIRA_FLAG"
+msgstr "Brazilian Imperial Flag"
+
+msgid "IDS_PCEE436_BRASIL_BANDEIRA_FLAG_DESCRIPTION"
+msgstr "The flag of the Empire of Brazil (1822–1889), which features the national emblem with the imperial crown and a shield depicting a golden sphere placed over the cross of the Military Order of Christ, surrounded by 20 stars—the same number as the number of provinces in the empire as of 1853."
+
+msgid "IDS_PCEE437_ARGENTINA_IND_FLAG"
+msgstr "Argentina Independence Day"
+
+msgid "IDS_PCEE437_ARGENTINA_IND_FLAG_DESCRIPTION"
+msgstr "In celebration of the victory achieved in the battle for independence."
+
+msgid "IDS_PCEE438_COLOMBIA_IND_FLAG"
+msgstr "Colombian Independence Day"
+
+msgid "IDS_PCEE438_COLOMBIA_IND_FLAG_DESCRIPTION"
+msgstr "In celebration of the victory achieved in the battle for independence."
+
+msgid "IDS_PCEE439_NAVALTOASTER_FLAG"
+msgstr "Her Majesty's Naval Toaster"
+
+msgid "IDS_PCEE439_NAVALTOASTER_FLAG_DESCRIPTION"
+msgstr "Always ready to be used. Can make perfect toast even in the worst conditions. An electric toaster in the galley of the British destroyer Cavalier, a museum ship located at the Historic Dockyard Chatham in the U.K. This appliance was installed as part of the destroyer's refit between 1955 and 1957."
+
+msgid "IDS_PCEE440_HOLLANDCRUISERS2_FLAG"
+msgstr "Dutch Cruisers II"
+
+msgid "IDS_PCEE440_HOLLANDCRUISERS2_FLAG_DESCRIPTION"
+msgstr "To celebrate the second part of our event dedicated to the Dutch cruisers arriving in Early Access in Update 0.10.7."
+
+msgid "IDS_PCEE441_ARIRANG_FLAG"
+msgstr "Arirang"
+
+msgid "IDS_PCEE441_ARIRANG_FLAG_DESCRIPTION"
+msgstr "'Arirang' is a Korean folk song, one of the most famous in the country. It is so popular that it is often considered an unofficial anthem. In 2012, UNESCO included the song in the list of intangible cultural heritage of humanity."
+
+msgid "IDS_PCEE442_INCOMPARABLE_FLAG"
+msgstr "HMS Incomparable"
+
+msgid "IDS_PCEE442_INCOMPARABLE_FLAG_DESCRIPTION"
+msgstr "The idea of the \"Incomparable\" project was suggested by the First Sea Lord, Admiral John Fisher (1841–1920), who was made a baron in 1909. The coat of arms of the Fishers features two red lions and the stern of a sailing vessel, as well as the motto \"Fear God and dread nought\"."
+
+msgid "IDS_PCEE443_GRONINGEN_FLAG"
+msgstr "HNLMS Groningen"
+
+msgid "IDS_PCEE443_GRONINGEN_FLAG_DESCRIPTION"
+msgstr "Groningen is a province in the northeast of the Netherlands, and its flag was established in 1950. It has the green and white color of the flag of the capital (the city of Groningen) in the center, framed by the red, blue, and white color of the surrounding lands—Ommelanden."
+
+msgid "IDS_PCEE444_SCHONBERG_FLAG"
+msgstr "Karl von Schönberg"
+
+msgid "IDS_PCEE444_SCHONBERG_FLAG_DESCRIPTION"
+msgstr "Karl von Schönberg (1872–1914) was the commander of light cruiser Nürnberg. He met his fate on board this ship while fighting the English forces near the Falkland Islands on December 8, 1914. He was a descendant of an old Saxon noble family. Its coat of arms features a two-color red and green lion in a field of gold."
+
+msgid "IDS_PCEE445_BDAY6_FLAG"
+msgstr "Sixth Game Anniversary"
+
+msgid "IDS_PCEE445_BDAY6_FLAG_DESCRIPTION"
+msgstr "We've sailed through six years of unforgettable sea battles and invaluable experiences, which will definitely come in handy in new voyages."
+
+msgid "IDS_PCEE446_35TH_TF_FLAG"
+msgstr "The Transformers: The Movie 35th Anniversary"
+
+msgid "IDS_PCEE446_35TH_TF_FLAG_DESCRIPTION"
+msgstr "The iconic 1986 animated feature \"The Transformers: The Movie\" is celebrating its 35th anniversary!"
+
+msgid "IDS_PCEE447_MATRIX_FLAG"
+msgstr "The Matrix of Leadership"
+
+msgid "IDS_PCEE447_MATRIX_FLAG_DESCRIPTION"
+msgstr "One day... an Autobot shall rise from our ranks... and use the power of the Matrix... to light... our darkest hour."
+
+msgid "IDS_PCEE448_BEARN_FLAG"
+msgstr "Béarn"
+
+msgid "IDS_PCEE448_BEARN_FLAG_DESCRIPTION"
+msgstr "The French province of Béarn in the Pyrenees is famous for its natives, including King Henry IV of Navarre and D'Artagnan, the protagonist of The Three Musketeers. It is also known for its rich traditions of cattle breeding. Since the Middle Ages, the coat of arms of the Viscounts of Béarn has been decorated with two passant local cows."
+
+msgid "IDS_PCEE449_TULSA_FLAG"
+msgstr "USS Tulsa"
+
+msgid "IDS_PCEE449_TULSA_FLAG_DESCRIPTION"
+msgstr "The city of Tulsa in the state of Oklahoma was rightfully called the \"oil capital of the world\" throughout the first half of the 20th century. The headquarters of the largest U.S. oil corporations were located there."
+
+msgid "IDS_PCEE450_GIBRALTAR_FLAG"
+msgstr "HMS Gibraltar"
+
+msgid "IDS_PCEE450_GIBRALTAR_FLAG_DESCRIPTION"
+msgstr "In the entire history of the Royal Navy so far, seven warships have been named in honor of the overseas territory of Gibraltar. No wonder there is an expression in English saying \"hard like the rock of Gibraltar.\""
+
+msgid "IDS_PCEE451_GERMAN_BB2_FLAG"
+msgstr "German Battleships I"
+
+msgid "IDS_PCEE451_GERMAN_BB2_FLAG_DESCRIPTION"
+msgstr "To commemorate the launch of the new German battleships hitting the seas in Early Access in Update 0.10.9."
+
+msgid "IDS_PCEE452_SAIPANBLACK_FLAG"
+msgstr "Saipan B"
+
+msgid "IDS_PCEE452_SAIPANBLACK_FLAG_DESCRIPTION"
+msgstr "Black Friday—the day when winter sales officially start in many countries around the world."
+
+msgid "IDS_PCEE453_POMMERNBLACK_FLAG"
+msgstr "Pommern B"
+
+msgid "IDS_PCEE453_POMMERNBLACK_FLAG_DESCRIPTION"
+msgstr "Black Friday—the day when winter sales officially start in many countries around the world."
+
+msgid "IDS_PCEE454_YOSHINOBLACK_FLAG"
+msgstr "Yoshino B"
+
+msgid "IDS_PCEE454_YOSHINOBLACK_FLAG_DESCRIPTION"
+msgstr "Black Friday—the day when winter sales officially start in many countries around the world."
+
+msgid "IDS_PCEE455_LOYANGBLACK_FLAG"
+msgstr "Loyang B"
+
+msgid "IDS_PCEE455_LOYANGBLACK_FLAG_DESCRIPTION"
+msgstr "Black Friday—the day when winter sales officially start in many countries around the world."
+
+msgid "IDS_PCEE456_DUNKERQUEBLACK_FLAG"
+msgstr "Dunkerque B"
+
+msgid "IDS_PCEE456_DUNKERQUEBLACK_FLAG_DESCRIPTION"
+msgstr "Black Friday—the day when winter sales officially start in many countries around the world."
+
+msgid "IDS_PCEE457_MOONRABBIT_FLAG"
+msgstr "Moon Rabbit"
+
+msgid "IDS_PCEE457_MOONRABBIT_FLAG_DESCRIPTION"
+msgstr "In honor of the Mid-Autumn Festival."
+
+msgid "IDS_PCEE458_MEXICAN_FLAG"
+msgstr "México"
+
+msgid "IDS_PCEE458_MEXICAN_FLAG_DESCRIPTION"
+msgstr "Viva México"
+
+msgid "IDS_PCEE459_CHILE_FLAG"
+msgstr "Chile Presidential"
+
+msgid "IDS_PCEE459_CHILE_FLAG_DESCRIPTION"
+msgstr "By reason or force. The national motto of the Republic of Chile."
+
+msgid "IDS_PCEE460_STEAM_ANNIVERSARY_FLAG"
+msgstr "4 Years in Steam"
+
+msgid "IDS_PCEE460_STEAM_ANNIVERSARY_FLAG_DESCRIPTION"
+msgstr "To celebrate the fourth anniversary of the game's release on Steam."
+
+msgid "IDS_PCEE461_KOTS13_FLAG"
+msgstr "King of the Sea XIII"
+
+msgid "IDS_PCEE461_KOTS13_FLAG_DESCRIPTION"
+msgstr "To commemorate the 13th King of the Sea tournament."
+
+msgid "IDS_PCEE462_PEARLHARBOR_FLAG"
+msgstr "Battleship Arizona Memorial"
+
+msgid "IDS_PCEE462_PEARLHARBOR_FLAG_DESCRIPTION"
+msgstr "The hull of battleship Arizona, which sank during the attack on Pearl Harbor on December 7, 1941, is a National Historic Landmark. A memorial was built in 1962 for the 1,177 sailors and marines who perished with the ship. Floating above the hull, the memorial can only be reached by water."
+
+msgid "IDS_PCEE463_GERMAN_BB2_2_FLAG"
+msgstr "German Battleships II"
+
+msgid "IDS_PCEE463_GERMAN_BB2_2_FLAG_DESCRIPTION"
+msgstr "To celebrate the continuation of the new German battleships in Early Access in Update 0.10.10."
+
+msgid "IDS_PCEE464_GIUSEPPE_VERDI_FLAG"
+msgstr "RN Giuseppe Verdi"
+
+msgid "IDS_PCEE464_GIUSEPPE_VERDI_FLAG_DESCRIPTION"
+msgstr "Regia Marina, the navy of the Kingdom of Italy, had a unique tradition of naming battleships after cultural luminaries like Dante and Da Vinci. Among the names recommended in the early 1930s was that of Giuseppe Verdi, an outstanding Italian opera composer."
+
+msgid "IDS_PCEE465_WHORK_FLAG"
+msgstr "The WAAAGH!"
+
+msgid "IDS_PCEE465_WHORK_FLAG_DESCRIPTION"
+msgstr "’Ere We Go, ’Ere We Go, ’Ere We Go!"
+
+msgid "IDS_PCEE466_WHBLACKTEMPLAR_FLAG"
+msgstr "Emperor's Champion"
+
+msgid "IDS_PCEE466_WHBLACKTEMPLAR_FLAG_DESCRIPTION"
+msgstr ""
+"Accept Any Challenge, No Matter the Odds.\n"
+"The Black Templars are the best-known example of a Crusading Chapter in the whole Imperium; their doctrines, traditions, and organization reflect their particular approach to prosecuting the Imperium’s wars."
+
+msgid "IDS_PCEE467_LOYANG_FLAG"
+msgstr "ROCS Loyang"
+
+msgid "IDS_PCEE467_LOYANG_FLAG_DESCRIPTION"
+msgstr "Loyang is one of the most ancient Chinese cities. Between the 18th century BC and the 13th century AD, it had been declared the capital of the empire several times. The city houses the renowned White Horse Temple, the first Buddhist temple in China, having been first established in 68 AD."
+
+msgid "IDS_PCEE468_MARLBOROUGH_FLAG"
+msgstr "HMS Marlborough"
+
+msgid "IDS_PCEE468_MARLBOROUGH_FLAG_DESCRIPTION"
+msgstr "In the entire history of the Royal Navy, as many as six warships bore the name of the prominent English general and statesman John Churchill, 1st Duke of Marlborough (1650–1722). The coat of arms of this branch of the Churchill family tree depicts a silver lion along with a canton of Saint George awarded in the 17th century in recognition of loyal service to the Crown."
+
+msgid "IDS_PCEE469_NOVOROSSIYSK_FLAG"
+msgstr "Novorossiysk"
+
+msgid "IDS_PCEE469_NOVOROSSIYSK_FLAG_DESCRIPTION"
+msgstr "Novorossiysk is a city and the largest port on the Black Sea coast. It is one of the few cities honored with the title of the Hero City, awarded for outstanding heroism during World War II. In 1943, two large assault groups of the Soviet Marine Forces were successfully landed right in the port. Since May 1942, the Soviet Naval infantrymen have worn a sleeve insignia depicting a golden anchor on a black background."
+
+msgid "IDS_PCEE470_MOSCOW_TZAR_FLAG"
+msgstr "Flag of the Tsar of Muscovy"
+
+msgid "IDS_PCEE470_MOSCOW_TZAR_FLAG_DESCRIPTION"
+msgstr "The first Russian naval flag. It was raised in 1693 by Peter the Great aboard the 12-gun yacht \"Saint Peter\" when sailing in the White Sea. Being a national relic, the Flag of the Tsar of Muscovy is the oldest surviving Russian tricolor."
+
+msgid "IDS_PCEE471_RANKEDFLAG_5"
+msgstr "Superships"
+
+msgid "IDS_PCEE471_RANKEDFLAG_5_DESCRIPTION"
+msgstr "Pinnacles of engineering, the projects of superships were developed based on the best representatives of their types."
+
+msgid "IDS_PCEE471_RANKEDFLAG_5_EXTRA_DESCRIPTION"
+msgstr "For achieving 1st rank in the Bronze League in the 5th season of Ranked Battles."
+
+msgid "IDS_PCEE472_DALIAN_FLAG"
+msgstr "Dalian"
+
+msgid "IDS_PCEE472_DALIAN_FLAG_DESCRIPTION"
+msgstr "Dalian is a city located on the shore of the Yellow Sea. Today, Dalian is one of the largest ports in China—and the world in general. It is also a center of military and civil shipbuilding. The symbol of the city is the China Rose."
+
+msgid "IDS_PCEE473_NAVOEVAL_2021"
+msgstr "Sea Smackdown"
+
+msgid "IDS_PCEE473_NAVOEVAL_2021_DESCRIPTION"
+msgstr "For appearing in a Sea Smackdown episode."
+
+msgid "IDS_PCEE474_NY2022_FLAG"
+msgstr "New Year Constellation"
+
+msgid "IDS_PCEE474_NY2022_FLAG_DESCRIPTION"
+msgstr "In celebration of the New Year."
+
+msgid "IDS_PCEE475_WHITETIGER_FLAG"
+msgstr "Year of the Tiger"
+
+msgid "IDS_PCEE475_WHITETIGER_FLAG_DESCRIPTION"
+msgstr "To honor the celebration of the year of the Black Water Tiger according to the Lunar calendar."
+
+msgid "IDS_PCEE480_SHERMAN_FLAG"
+msgstr "USS Forrest Sherman"
+
+msgid "IDS_PCEE480_SHERMAN_FLAG_DESCRIPTION"
+msgstr "The destroyer was named after Admiral Forrest Sherman (1896–1951). The ship's badge features the top of the mast with a warship pennant that carries four admiral stars (corresponding to Sherman's rank) instead of the required seven. The pennant's cloth flutters in the shape of the letter \"S\"—the first letter of the admiral's last name."
+
+msgid "IDS_PCEE481_SEVASTOPOL_FLAG"
+msgstr "Sevastopol"
+
+msgid "IDS_PCEE481_SEVASTOPOL_FLAG_DESCRIPTION"
+msgstr "On Sevastopol's coat of arms, the white color represents the white-stone city, and the blue color represents the sea. The monument to sunken ships is a symbol of the city's defense during the Crimean War, the Gold Star Medal is a symbol of defense during World War II, and the branch of the laurel that joins them together represents a common historical past."
+
+msgid "IDS_PCEE482_CANARIAS_FLAG"
+msgstr "Canarias"
+
+msgid "IDS_PCEE482_CANARIAS_FLAG_DESCRIPTION"
+msgstr "The two white columns on the coat of arms of Spain represent the Pillars of Hercules that flank the entrance to the Strait of Gibraltar. They are topped by the imperial and royal crowns. When America was discovered, the \"Further Beyond\" motto (Latin: \"Plus Ultra\") replaced the \"Nothing Further Beyond\" motto (Latin: \"Nec Plus Ultra\") that has existed since ancient times."
+
+msgid "IDS_PCEE483_DIDO_FLAG"
+msgstr "HMS Dido"
+
+msgid "IDS_PCEE483_DIDO_FLAG_DESCRIPTION"
+msgstr "British cruiser Dido was named in honor of queen Dido—the legendary founder of Carthage. According to myth, after she parted with the Trojan War hero Aeneas, she set herself on fire. This is the event to which the flames on the ship's coat of arms refer."
+
+msgid "IDS_PCEE484_S189_FLAG"
+msgstr "S-189"
+
+msgid "IDS_PCEE484_S189_FLAG_DESCRIPTION"
+msgstr "The \"Submarine Commander\" Soviet Navy War Badge was established in 1942. With certain modifications, it is still awarded in the Russian Navy. Officers are solemnly awarded this badge upon assuming permanent command of a submarine upon an order issued by the Commander-in-Chief of the Navy."
+
+msgid "IDS_PCEE485_CHARITY_FLAG"
+msgstr "A Good Cause"
+
+msgid "IDS_PCEE485_CHARITY_FLAG_DESCRIPTION"
+msgstr "The flag for a charity activity participant. Thank you for your contribution. You have helped make the world a better place!"
+
+msgid "IDS_PCEE486_KHABAROVSK_FLAG"
+msgstr "Khabarovsk"
+
+msgid "IDS_PCEE486_KHABAROVSK_FLAG_DESCRIPTION"
+msgstr "Between 1920 and 1922, the easternmost part of the Russian Far East was occupied by the Far Eastern Republic, an ally state of Soviet Russia. The ships of its modestly sized People's Revolutionary Navy hoisted their own flag and naval jack that repeated the pattern that had been used in the Russian Navy before 1917 but with a dominant red color."
+
+msgid "IDS_PCEE487_GROSSDEUTSCHLAND_FLAG"
+msgstr "Großer Kurfürst"
+
+msgid "IDS_PCEE487_GROSSDEUTSCHLAND_FLAG_DESCRIPTION"
+msgstr "Even during his lifetime, Frederick William, Elector of Brandenburg (1620–1688), was popularly known as the \"Great Elector.\" Electors (German: Kurfürst), the prominent princes of the Holy Roman Empire, all wore the Elector's Hat—a purple cap with a wide ermine collar—as a symbol of their elevated positions. It is this very hat that eventually made its way onto the ship emblem of the König-class High Seas Fleet battleship Großer Kurfürst (1914–1921)."
+
+msgid "IDS_PCEE488_FR25_FLAG"
+msgstr "RN FR25"
+
+msgid "IDS_PCEE488_FR25_FLAG_DESCRIPTION"
+msgstr "The Italian Navy Corps of Naval Engineering was established in 1861 and has operated up until the present day. Its officers serve as engineering mechanics on board ships, as shipbuilding engineers in military shipyards, and in design bureaus. They were the ones to supervise the salvaging and repairs of the French destroyers sunk in 1942 that were subsequently inducted into the Italian Navy."
+
+msgid "IDS_PCEE489_ATLANTICO_FLAG"
+msgstr "Atlântico"
+
+msgid "IDS_PCEE489_ATLANTICO_FLAG_DESCRIPTION"
+msgstr "Joaquim Marques Lisboa, Marquis of Tamandaré (1807–1897), is a glorious naval commander and national military hero who stands as the patron of Brazilian Navy. His birthday, December 13, was chosen as the country's national Sailor's Day. The Tamandaré Medal of Merit is awarded for outstanding services to the development of Brazilian Navy traditions. During the ceremony that is solemnly held to award this medal, ships hoist the patron's flag depicting his coat of arms."
+
+msgid "IDS_PCEE491_PANASIA_ARC1_FLAG"
+msgstr "Pan-Asian Cruisers I"
+
+msgid "IDS_PCEE491_PANASIA_ARC1_FLAG_DESCRIPTION"
+msgstr "To celebrate Pan-Asian cruisers hitting the seas in Early Access in Update 0.11.0."
+
+msgid "IDS_PCEE492_CHINA_SYNC_FLAG"
+msgstr "Global Sync"
+
+msgid "IDS_PCEE492_CHINA_SYNC_FLAG_DESCRIPTION"
+msgstr "For taking part in the Global Sync event."
+
+msgid "IDS_PCEE493_YUKON2_FLAG"
+msgstr "Symbols of Yukon"
+
+msgid "IDS_PCEE493_YUKON2_FLAG_DESCRIPTION"
+msgstr "This flag includes symbols of the Yukon Territory, including yellow for the Klondike Gold Rush, a malamute sled dog, and fireweed—Yukon's territorial flower."
+
+msgid "IDS_PCEE494_PANASIA_ARC2_FLAG"
+msgstr "Pan-Asian Cruisers II"
+
+msgid "IDS_PCEE494_PANASIA_ARC2_FLAG_DESCRIPTION"
+msgstr "Continuation of the Early Access Pan-Asian cruisers in Update 0.11.1."
+
+msgid "IDS_PCEE495_MAYA_FLAG"
+msgstr "Maya"
+
+msgid "IDS_PCEE495_MAYA_FLAG_DESCRIPTION"
+msgstr "Japanese heavy cruisers of the Imperial Navy period were often named after prominent Japanese geographical features, including mountain peaks. On Honshu Island, there is a mountain that bears the name of Maya, mother of Buddha. Her statue, which was brought there from India, has been kept in the temple located on top of the mountain since the 8th century. The Lotus flower is one of the eight auspicious symbols of Buddhism. It is a symbol of enlightenment and mental purity."
+
+msgid "IDS_PCEE496_HORNET_FLAG"
+msgstr "USS Hornet"
+
+msgid "IDS_PCEE496_HORNET_FLAG_DESCRIPTION"
+msgstr "USS Hornet (CV-8) served for 1 year and 6 days only, but she went down in U.S. Navy history forever. The Doolittle Raid, the Battle of Midway, the Solomon Islands campaign, and her ultimate endeavor—the Battle of the Santa Cruz Islands, where she perished in action. The ship, with her emblem depicting a fighting hornet, was the last American fleet strike carrier ever to be sunk by enemy fire in action."
+
+msgid "IDS_PCEE497_IT_DD_ARC_FLAG"
+msgstr "Italian Destroyers I"
+
+msgid "IDS_PCEE497_IT_DD_ARC_FLAG_DESCRIPTION"
+msgstr "In 1943, a War Badge for the crews of Italian Navy ships was established in three classes. The highest class was given for 48 months of warship service; 5,000 hours spent in sea raids; or six combat encounters. In the middle of the badge awarded to destroyer crews, a mythological ichthyocentaur was depicted holding a torpedo."
+
+msgid "IDS_PCEE497_IT_DD_ARC_FLAG_EXTRA_DESCRIPTION"
+msgstr "To commemorate the launch of the new Italian destroyers hitting our seas in Early Access in Update 0.11.2."
+
+msgid "IDS_PCEE498_RANKEDFLAG_6"
+msgstr "Weird City"
+
+msgid "IDS_PCEE498_RANKEDFLAG_6_DESCRIPTION"
+msgstr "Austin, the state capital of Texas, is famous for its colorful and unique cultural life. One of its landmarks is the Congress Avenue Bridge, which is home to the world's largest urban bat colony."
+
+msgid "IDS_PCEE498_RANKEDFLAG_6_EXTRA_DESCRIPTION"
+msgstr "For achieving Rank 1 in the Bronze League of Ranked Battles Season 6."
+
+msgid "IDS_PCEE499_TOULON_FLAG"
+msgstr "Toulon"
+
+msgid "IDS_PCEE499_TOULON_FLAG_DESCRIPTION"
+msgstr "Toulon is a port city on the French Riviera. Here, the residence of the maritime prefect (French: Préfet maritime—the commander of the Mediterranean Naval Department and main commander in the French territorial waters of this sea) is located."
+
+msgid "IDS_PCEE500_IWAMI_FLAG"
+msgstr "Iwami"
+
+msgid "IDS_PCEE500_IWAMI_FLAG_DESCRIPTION"
+msgstr "Iwami is a historical province in Japan in the western part of Honshu island. From the beginning of the 13th century up until the year 1600, Iwami was ruled by the Masuda samurai clan."
+
+msgid "IDS_PCEE501_MECKLENBURG_FLAG"
+msgstr "Mecklenburg"
+
+msgid "IDS_PCEE501_MECKLENBURG_FLAG_DESCRIPTION"
+msgstr "Mecklenburg is a historical region in northern Germany. From the 12th century up until 1918, it was ruled by a dynasty of dukes. The bull's head of the Coat of arms of Mecklenburg first appeared in the early 13th century."
+
+msgid "IDS_PCEE502_LATINO_TOURNAMENT_FLAG"
+msgstr "Copa Latina-Americana Warships"
+
+msgid "IDS_PCEE502_LATINO_TOURNAMENT_FLAG_DESCRIPTION"
+msgstr "Participated in Copa Latina-Americana Warships."
+
+msgid "IDS_PCEE515_HOLOLIVE_FLAG"
+msgstr " "
+
+msgid "IDS_PCEE515_HOLOLIVE_FLAG_DESCRIPTION"
+msgstr " "
+
+msgid "IDS_PCEE516_NIGHT_OF_MUSEUMS_FLAG"
+msgstr "Constellation of Memory"
+
+msgid "IDS_PCEE516_NIGHT_OF_MUSEUMS_FLAG_DESCRIPTION"
+msgstr "To celebrate The Longest Night of Museums 2022."
+
+msgid "IDS_PCEE517_MARINA_DE_GUERRA_FLAG"
+msgstr "The Peruvian Navy"
+
+msgid "IDS_PCEE517_MARINA_DE_GUERRA_FLAG_DESCRIPTION"
+msgstr "Only one course—honor!"
+
+msgid "IDS_PCEE518_ARMADA_DEL_ECUADOR_FLAG"
+msgstr "The Ecuadorian Navy"
+
+msgid "IDS_PCEE518_ARMADA_DEL_ECUADOR_FLAG_DESCRIPTION"
+msgstr "Victory or death!"
+
+msgid "IDS_PCEE519_PAID_ACTOR_FLAG"
+msgstr "Paid Actor"
+
+msgid "IDS_PCEE519_PAID_ACTOR_FLAG_DESCRIPTION"
+msgstr "It takes a paid actor to sail broadside in front of the enemy team. Here’s your award!"
+
+msgid "IDS_PCEE520_ITA_DD_ARC_2_FLAG"
+msgstr "Italian Destroyers II"
+
+msgid "IDS_PCEE520_ITA_DD_ARC_2_FLAG_DESCRIPTION"
+msgstr "The Savoy dynasty is one of the oldest in Europe. Its representatives ruled the duchy, then the Kingdom of Sardinia, and from 1861 through 1946—united Italy. The center of the coat of arms and flag of the Kingdom of Italy depicted a shield with a cross—the coat of arms and flag of the Duchy of Savoy."
+
+msgid "IDS_PCEE520_ITA_DD_ARC_2_FLAG_EXTRA_DESCRIPTION"
+msgstr "Continuation of Early Access to the new Italian destroyers in Update 0.11.3."
+
+msgid "IDS_PCEE521_KOTS_XIV_FLAG"
+msgstr "King of the Sea XIV"
+
+msgid "IDS_PCEE521_KOTS_XIV_FLAG_DESCRIPTION"
+msgstr "To commemorate the 14th King of the Sea tournament."
+
+msgid "IDS_PCEE522_AQUILA_FLAG"
+msgstr "RN Aquila"
+
+msgid "IDS_PCEE522_AQUILA_FLAG_DESCRIPTION"
+msgstr "An aquila (from the Latin \"aquila,\" meaning \"eagle\") was a prominent symbol in the shape of a golden eagle on a pole, used by Roman legions in ancient Rome. The aquila was revered as the divine symbol of Jupiter, and Roman soldiers were willing to die for the standard of their legion."
+
+msgid "IDS_PCEE523_SAN_DIEGO_FLAG"
+msgstr "USS San Diego"
+
+msgid "IDS_PCEE523_SAN_DIEGO_FLAG_DESCRIPTION"
+msgstr "San Diego is the second-most-populous city in California and the key naval base of the United States Navy in the Pacific. San Diego Bay was discovered by Spanish navigators in 1542, and the city's motto reads \"Semper Vigilans\" (Latin for \"ever vigilant\")."
+
+msgid "IDS_PCEE524_GATO_FLAG"
+msgstr "USS Gato"
+
+msgid "IDS_PCEE524_GATO_FLAG_DESCRIPTION"
+msgstr "Submarine USS Gato was named after a species of catsharks, and the word \"gato\" itself means \"cat\" in Spanish."
+
+msgid "IDS_PCEE525_BLACK_FLAG"
+msgstr "USS Black"
+
+msgid "IDS_PCEE525_BLACK_FLAG_DESCRIPTION"
+msgstr "Destroyer USS Black (DD-666) was named after Lieutenant Commander Hugh Black, who perished together with his ship, sunk by a German submarine in 1942. The ship's badge features the image of the black knight errant."
+
+msgid "IDS_PCEE526_SWEDISH_NAVY_FLAG"
+msgstr "Gamla örlogsflaggan"
+
+msgid "IDS_PCEE526_SWEDISH_NAVY_FLAG_DESCRIPTION"
+msgstr "An early flag flown by the Swedish Navy in the 1500s. The Swedish Navy celebrated its 500th anniversary on June 7, 2022."
+
+msgid "IDS_PCEE527_SUBMARINE_ARC_FLAG"
+msgstr "Submarines"
+
+msgid "IDS_PCEE527_SUBMARINE_ARC_FLAG_DESCRIPTION"
+msgstr "The first reports of vehicles capable of moving underwater date back to the 16th and 17th centuries. However, it wasn't until the two World Wars that submarines acquired truly great significance."
+
+msgid "IDS_PCEE527_SUBMARINE_ARC_FLAG_EXTRA_DESCRIPTION"
+msgstr "To commemorate the launch of the submarines that hit our seas in Early Access in Update 0.11.9."
+
+msgid "IDS_PCEE528_RANKEDFLAG_7"
+msgstr "Battle of Helgeå"
+
+msgid "IDS_PCEE528_RANKEDFLAG_7_DESCRIPTION"
+msgstr "In the first half of the 11th century, hundreds of drakkars faced each other at the mouth of the Helgeå river. This event was later praised in sagas and chronicles."
+
+msgid "IDS_PCEE528_RANKEDFLAG_7_EXTRA_DESCRIPTION"
+msgstr "For achieving Rank 1 in the Bronze League of Ranked Battles Season 7."
+
+msgid "IDS_PCEE529_FR_CA_ARC_1_FLAG"
+msgstr "French Cruisers"
+
+msgid "IDS_PCEE529_FR_CA_ARC_1_FLAG_DESCRIPTION"
+msgstr "Marianne has been a symbol of the French Republic since 1792. Depicted as a young woman wearing a Phrygian cap, she embodies the values carried by the national motto of France \"Liberté, Égalité, Fraternité\"—Liberty, Equality, Fraternity. Marianne's profile is present on the state seal, stamps, and coins, as well as on the majority of French orders and medals."
+
+msgid "IDS_PCEE529_FR_CA_ARC_1_FLAG_EXTRA_DESCRIPTION"
+msgstr "To commemorate the launch of the French cruisers that hit our seas in Early Access in Update 0.11.4."
+
+msgid "IDS_PCEE530_COLLINGWOOD_FLAG"
+msgstr "HMS Collingwood"
+
+msgid "IDS_PCEE530_COLLINGWOOD_FLAG_DESCRIPTION"
+msgstr "Cuthbert Collingwood (1750–1810) was a comrade of Vice Admiral Nelson. After his death, he took command of the fleet in the victorious Battle of Trafalgar in 1805. Baron Collingwood's coat of arms features the head of a deer—the heraldic emblem of a warrior."
+
+msgid "IDS_PCEE531_AZUR_AZUMA_FLAG"
+msgstr "Azur Lane — Azuma"
+
+msgid "IDS_PCEE531_AZUR_AZUMA_FLAG_DESCRIPTION"
+msgstr "Azuma is a large cruiser of the Sakura Empire."
+
+msgid "IDS_PCEE531_AZUR_AZUMA_FLAG_EXTRA_DESCRIPTION"
+msgstr "From the Azur Lane game"
+
+msgid "IDS_PCEE532_AZUR_AVRORA_FLAG"
+msgstr "Azur Lane — Avrora"
+
+msgid "IDS_PCEE532_AZUR_AVRORA_FLAG_DESCRIPTION"
+msgstr "Avrora is a light cruiser and one of the oldest ships of the Northern Parliament."
+
+msgid "IDS_PCEE532_AZUR_AVRORA_FLAG_EXTRA_DESCRIPTION"
+msgstr "From the Azur Lane game"
+
+msgid "IDS_PCEE533_BRAZILIAN_NAVY"
+msgstr "Saint Sebastian"
+
+msgid "IDS_PCEE533_BRAZILIAN_NAVY_DESCRIPTION"
+msgstr "On top of St. Andrew's Cross, the flag of Rio de Janeiro features the city's coat of arms, painted red to symbolize the blood of holy martyr Sebastian, the patron saint of Rio de Janeiro."
+
+msgid "IDS_PCEE534_HAMPSHIRE_FLAG"
+msgstr "HMS Hampshire"
+
+msgid "IDS_PCEE534_HAMPSHIRE_FLAG_DESCRIPTION"
+msgstr "The Saxon crown has been used in English heraldry since the early 20th century. This symbol dates back to the coins of King Æthelstan (10th century), which contained the first known depiction of the crown of an English monarch."
+
+msgid "IDS_PCEE535_HURON_FLAG"
+msgstr "HMCS Huron"
+
+msgid "IDS_PCEE535_HURON_FLAG_DESCRIPTION"
+msgstr "Tobacco cultivation occupied an important place in the traditional culture of the Hurons, one of the indigenous peoples of North America. The flower of this particular plant is depicted on the emblem of destroyer Huron, named after this people."
+
+msgid "IDS_PCEE536_U_4501_FLAG"
+msgstr "U-4501"
+
+msgid "IDS_PCEE536_U_4501_FLAG_DESCRIPTION"
+msgstr "In 1944, Germany established a badge of merit for shipyard workers, issued for outstanding performance in repairing and returning U-boats to service. That same year, an order was placed for the construction of 100 ocean-going U-boats of the new XXVI type. However, by the end of the war, only four U-boats of this type were laid down, one of them being the lead sub U-4501."
+
+msgid "IDS_PCEE537_UKBB_ARC_FLAG"
+msgstr "British Battleships"
+
+msgid "IDS_PCEE537_UKBB_ARC_FLAG_DESCRIPTION"
+msgstr "The commemorative medal to honor the Battle of Jutland depicts an admiralty anchor with laurel wreaths under the naval crown."
+
+msgid "IDS_PCEE537_UKBB_ARC_FLAG_EXTRA_DESCRIPTION"
+msgstr "To commemorate the launch of the British battleships that hit our seas in Early Access in Update 0.11.6."
+
+msgid "IDS_PCEE538_ANHALT_FLAG"
+msgstr "Anhalt"
+
+msgid "IDS_PCEE538_ANHALT_FLAG_DESCRIPTION"
+msgstr "The Free State of Anhalt as part of Germany was formed in 1918 on the territory of the same-name duchy and formally existed until 1946. Its coat of arms symbolized the city of Bernburg, the oldest possession of the Dukes of Anhalt."
+
+msgid "IDS_PCEE539_I56_FLAG"
+msgstr "I-56"
+
+msgid "IDS_PCEE539_I56_FLAG_DESCRIPTION"
+msgstr "The second submarine of the Imperial Japanese Navy to bear this name. Like her predecessor, I-56 was attached to the Kure Naval District. She disappeared in April 1945 after the start of the Battle of Okinawa, and her fate remains unknown."
+
+msgid "IDS_PCEE540_ALVARO_DE_BAZAN_FLAG"
+msgstr "Álvaro de Bazán"
+
+msgid "IDS_PCEE540_ALVARO_DE_BAZAN_FLAG_DESCRIPTION"
+msgstr "Álvaro de Bazán was an outstanding Spanish naval commander who knew no defeat. He was granted the title of Marquis of Santa Cruz in 1569. The shield depicted on the coat of arms under the marquis' heraldic crown is placed against the background of the cross of the knightly Order of Santiago, of which de Bazán was a member."
+
+msgid "IDS_PCEE541_START_1_FLAG"
+msgstr "Anchors"
+
+msgid "IDS_PCEE541_START_1_FLAG_DESCRIPTION"
+msgstr "The first anchors were used thousands of years ago in the Bronze Age. Images of sea and river anchors are widely used in heraldry and well-known to modern people."
+
+msgid "IDS_PCEE542_HAMPSHIRE_CAMPIGN_1_FLAG"
+msgstr "Around the World"
+
+msgid "IDS_PCEE542_HAMPSHIRE_CAMPIGN_1_FLAG_DESCRIPTION"
+msgstr "The first armillary spheres were invented in Ancient China in the 4th century BC and in Ancient Greece in the 3rd century BC. They were widely used in marine navigation to determine the coordinates of celestial bodies."
+
+msgid "IDS_PCEE542_HAMPSHIRE_CAMPIGN_1_FLAG_EXTRA_DESCRIPTION"
+msgstr "Celebrating the \"Around the World\" event."
+
+msgid "IDS_PCEE543_HAMPSHIRE_CAMPIGN_2_FLAG"
+msgstr "Scarlet Rose"
+
+msgid "IDS_PCEE543_HAMPSHIRE_CAMPIGN_2_FLAG_DESCRIPTION"
+msgstr "Sabers on a black background were often depicted on pirate flags. In the center is the heraldic symbol of the county of Hampshire, home to two of England's largest ports."
+
+msgid "IDS_PCEE543_HAMPSHIRE_CAMPIGN_2_FLAG_EXTRA_DESCRIPTION"
+msgstr "Celebrating the \"Around the World\" event."
+
+msgid "IDS_PCEE544_START_2_FLAG"
+msgstr "Sextant"
+
+msgid "IDS_PCEE544_START_2_FLAG_DESCRIPTION"
+msgstr "The sextant was invented in the 18th century and subsequently replaced the astrolabe as the main navigational instrument. The name of sextant comes from the Latin word \"sextans\" in the genitive case—the length of the scale of this instrument is 1/6 of a full circle."
+
+msgid "IDS_PCEE545_START_3_FLAG"
+msgstr "Wind Rose"
+
+msgid "IDS_PCEE545_START_3_FLAG_DESCRIPTION"
+msgstr "The wind rose is usually placed on compasses and maps to show the cardinal directions and their intermediate points. It is a star with a number of rays that is a multiple of four."
+
+msgid "IDS_PCEE546_VELOS_FLAG"
+msgstr "HS Velos"
+
+msgid "IDS_PCEE546_VELOS_FLAG_DESCRIPTION"
+msgstr "Fletcher-class destroyer Velos was acquired by Greece from the United States in 1959. Velos means \"arrow\" in Greek, and the ship's coat of arms bears the corresponding symbol."
+
+msgid "IDS_PCEE547_VALLEJO_FLAG"
+msgstr "USS Vallejo"
+
+msgid "IDS_PCEE547_VALLEJO_FLAG_DESCRIPTION"
+msgstr "Vallejo is a city in California, United States. It was home to the Mare Island Naval Shipyard between 1854 and 1996, where over 500 warships were built, including battleships. Its official badge featured a horse's head."
+
+msgid "IDS_PCEE548_MALTA_FLAG"
+msgstr "HMS Malta"
+
+msgid "IDS_PCEE548_MALTA_FLAG_DESCRIPTION"
+msgstr "Since 1943, the flag of Malta has borne the St. George Cross, granted by King George VI for bravery in defense during World War II. The island of Malta was the main bastion of the Royal Navy in the Mediterranean."
+
+msgid "IDS_PCEE549_360_CONTEST_FLAG"
+msgstr "The HE Blessing Is Here"
+
+msgid "IDS_PCEE549_360_CONTEST_FLAG_DESCRIPTION"
+msgstr "The defeated ship exploded like a firework, flashes coloring the sky in festive hues. Let’s enjoy a different kind of victory celebration!"
+
+msgid "IDS_PCEE550_SHINONOME_FLAG"
+msgstr "Shinonome"
+
+msgid "IDS_PCEE550_SHINONOME_FLAG_DESCRIPTION"
+msgstr "Translated from Japanese, Shinonome means \"daybreak.\" Mount Fuji, a sacred symbol in Japanese culture, is depicted on the flag in the rays of the rising sun."
+
+msgid "IDS_PCEE551_TOKACHI_FLAG"
+msgstr "Tokachi"
+
+msgid "IDS_PCEE551_TOKACHI_FLAG_DESCRIPTION"
+msgstr "Hokkaido Prefecture includes the territory of the Japanese island of the same name, where the Tokachi River is located. The star on the prefecture's flag symbolizes hope and development."
+
+msgid "IDS_PCEE552_TROMP_FLAG"
+msgstr "HNLMS Tromp"
+
+msgid "IDS_PCEE552_TROMP_FLAG_DESCRIPTION"
+msgstr "The ship inherited her name and coat of arms from famous Dutch admirals of the 17th century—Maarten Tromp and his son Cornelis Tromp. Maarten Tromp was knighted by King Louis XIII for his victory at the Battle of the Downs."
+
+msgid "IDS_PCEE553_ADMIRAL_SCHRODER_FLAG"
+msgstr "Admiral Schröder"
+
+msgid "IDS_PCEE553_ADMIRAL_SCHRODER_FLAG_DESCRIPTION"
+msgstr "After World War I, the Flanders Cross was awarded to veterans of the Flanders Corps, commanded by Admiral Schröder. The award depicts an anchor topped with an Imperial Crown framed by laurel branches on a background of crossed swords."
+
+msgid "IDS_PCEE554_JP_CL_ARC_FLAG"
+msgstr "Japanese Cruisers"
+
+msgid "IDS_PCEE554_JP_CL_ARC_FLAG_DESCRIPTION"
+msgstr "The image of a chrysanthemum, one of Japan's national symbols, was placed on the bows of the Imperial Navy's warships."
+
+msgid "IDS_PCEE554_JP_CL_ARC_FLAG_EXTRA_DESCRIPTION"
+msgstr "To commemorate the launch of the new Japanese cruisers hitting our seas in Early Access in Update 0.11.10."
+
+msgid "IDS_PCEE555_BIRTHDAY_2022_FLAG"
+msgstr "Seven Seas"
+
+msgid "IDS_PCEE555_BIRTHDAY_2022_FLAG_DESCRIPTION"
+msgstr "To mark the game's Seventh Anniversary."
+
+msgid "IDS_PCEE556_ENDEAVOR_FLAG"
+msgstr "Endeavor"
+
+msgid "IDS_PCEE556_ENDEAVOR_FLAG_DESCRIPTION"
+msgstr "To commemorate the first modern destroyer that was designed and developed in China."
+
+msgid "IDS_PCEE557_SHOOTIT_FLAG"
+msgstr "Shoot It!"
+
+msgid "IDS_PCEE557_SHOOTIT_FLAG_DESCRIPTION"
+msgstr "Proud Chinese naval aviators—shoot It!"
+
+msgid "IDS_PCEE558_MONMOUTH_FLAG"
+msgstr "HMS Monmouth"
+
+msgid "IDS_PCEE558_MONMOUTH_FLAG_DESCRIPTION"
+msgstr "Monmouth, the county town of the Welsh historic county of Monmouthshire, lies at the confluence of the Monnow and Wye rivers. The unique medieval Monnow Bridge is the only remaining fortified river bridge in Great Britain, with its gate tower still standing in place."
+
+msgid "IDS_PCEE559_RENOWN_1944_FLAG"
+msgstr "HMS Renown"
+
+msgid "IDS_PCEE559_RENOWN_1944_FLAG_DESCRIPTION"
+msgstr "The motto of HMS Renown translates from Latin to \"Guardian of Ancient Renown.\" The ship's coat of arms depicts an ancient symbol of glory—a torch framed by laurel branches."
+
+msgid "IDS_PCEE560_WOWS_WOT_FLAG"
+msgstr "World of Military Machines"
+
+msgid "IDS_PCEE560_WOWS_WOT_FLAG_DESCRIPTION"
+msgstr "In honor of the games 'World of Warships', 'World of Tanks', and 'Tanks Blitz'."
+
+msgid "IDS_PCEE561_LEIPZIG_FLAG"
+msgstr "Leipzig"
+
+msgid "IDS_PCEE561_LEIPZIG_FLAG_DESCRIPTION"
+msgstr "Leipzig's coat of arms depicts the heraldic symbols of the two medieval margravates the city belonged to—the black lion symbolizing the Margravate of Meissen and the blue pillars of Landsberg."
+
+msgid "IDS_PCEE562_SHINONOMEBLACK_FLAG"
+msgstr "Shinonome B"
+
+msgid "IDS_PCEE562_SHINONOMEBLACK_FLAG_DESCRIPTION"
+msgstr "Black Friday—the day when winter sales officially start in many countries around the world."
+
+msgid "IDS_PCEE563_CHKALOVBLACK_FLAG"
+msgstr "Chkalov C"
+
+msgid "IDS_PCEE563_CHKALOVBLACK_FLAG_DESCRIPTION"
+msgstr "Black Friday—the day when winter sales officially start in many countries around the world."
+
+msgid "IDS_PCEE564_MAINZBLACK_FLAG"
+msgstr "Mainz B"
+
+msgid "IDS_PCEE564_MAINZBLACK_FLAG_DESCRIPTION"
+msgstr "Black Friday—the day when winter sales officially start in many countries around the world."
+
+msgid "IDS_PCEE565_KEARSARGEBLACK_FLAG"
+msgstr "Kearsarge B"
+
+msgid "IDS_PCEE565_KEARSARGEBLACK_FLAG_DESCRIPTION"
+msgstr "Black Friday—the day when winter sales officially start in many countries around the world."
+
+msgid "IDS_PCEE566_NAPOLIBLACK_FLAG"
+msgstr "Napoli B"
+
+msgid "IDS_PCEE566_NAPOLIBLACK_FLAG_DESCRIPTION"
+msgstr "Black Friday—the day when winter sales officially start in many countries around the world."
+
+msgid "IDS_PCEE567_ALLIANCE_FLAG"
+msgstr "HMS Alliance"
+
+msgid "IDS_PCEE567_ALLIANCE_FLAG_DESCRIPTION"
+msgstr "Alliance is the only surviving submarine of her class, and she is now used as a museum. Her coat of arms symbolizes the unity of the British Armed Forces."
+
+msgid "IDS_PCEE568_NING_HAI_FLAG"
+msgstr "ROCS Ning Hai"
+
+msgid "IDS_PCEE568_NING_HAI_FLAG_DESCRIPTION"
+msgstr "Mazu is a sea goddess protecting sailors in Chinese mythology. She is the deified form of Lin Mo Niang, a girl from a fishing village. Legend has it that she could fly over clouds and would come to the aid of her brothers if they were in distress at sea."
+
+msgid "IDS_PCEE569_HECTOR_FLAG"
+msgstr "Hector"
+
+msgid "IDS_PCEE569_HECTOR_FLAG_DESCRIPTION"
+msgstr "Hector is the heir to the throne of Troy and the hero of the Trojan War. He was the leader of the Trojans and their allies in battle. The Trojan people revered Hector as a god, and his exploits are sung in Homer's Iliad."
+
+msgid "IDS_PCEE570_YAT_SEN_FLAG"
+msgstr "Sun Yat-Sen"
+
+msgid "IDS_PCEE570_YAT_SEN_FLAG_DESCRIPTION"
+msgstr "The phoenix symbolizes tranquility, the rice ear stands for wealth and prosperity, and the cup represents loyalty and respect. These symbols are believed to bring good luck. As such, they were embroidered on imperial robes in Ancient China."
+
+msgid "IDS_PCEE571_DUPLEIX_FLAG"
+msgstr "Dupleix"
+
+msgid "IDS_PCEE571_DUPLEIX_FLAG_DESCRIPTION"
+msgstr "One traditional name given to French Navy warships refers to Marquis Joseph François Dupleix, who served as Governor-General of the French East India Company's possessions in India from 1742 until 1754."
+
+msgid "IDS_PCEE572_BRISBANE_FLAG"
+msgstr "HMAS Brisbane"
+
+msgid "IDS_PCEE572_BRISBANE_FLAG_DESCRIPTION"
+msgstr "At the top of the coat of arms of the Australian city Brisbane are two stars and a Staffordshire knot—a badge of the same-name British regiment—which represent the life events of Sir Brisbane, a governor, officer, and astronomer. Below, against a background of river waves, is depicted the caduceus—the staff carried by Hermes, the herald of the gods—and port symbols on the Brisbane River banks."
+
+msgid "IDS_PCEE573_Z_42_FLAG"
+msgstr "Z-42"
+
+msgid "IDS_PCEE573_Z_42_FLAG_DESCRIPTION"
+msgstr "The Z-42 destroyer project was extensively changed several times, resulting in ships that entirely differed from one another at various stages yet still appeared under this designation. They were united only by the place of their planned construction, Germaniawerft (Germania shipyard), which had three fastened rings depicted on its emblem."
+
+msgid "IDS_PCEE574_CN_ELITETOURNAMENT2022"
+msgstr "Elite Tournament 2022"
+
+msgid "IDS_PCEE574_CN_ELITETOURNAMENT2022_DESCRIPTION"
+msgstr "A contestant in Elite Tournament 2022."
+
+msgid "IDS_PCEE575_NY2023_FLAG"
+msgstr "Frosty Night"
+
+msgid "IDS_PCEE575_NY2023_FLAG_DESCRIPTION"
+msgstr "In celebration of the New Year."
+
+msgid "IDS_PCEE576_US_HYBRID_EA_FLAG"
+msgstr "U.S. Battleships"
+
+msgid "IDS_PCEE576_US_HYBRID_EA_FLAG_DESCRIPTION"
+msgstr "To commemorate the launch of the new U.S. battleships hitting our seas in Early Access in Update 12.0."
+
+msgid "IDS_PCEE577_COLOSSUS_FLAG"
+msgstr "HMS Colossus"
+
+msgid "IDS_PCEE577_COLOSSUS_FLAG_DESCRIPTION"
+msgstr "In 1946, Colossus was loaned to France and renamed Arromanches. Five years later, the ship was finally transferred to the French Navy under this name. The carrier got her new name from the commune of Arromanches-les-Bains in the Lower Normandy region of France."
+
+msgid "IDS_PCEE578_ILLINOIS_FLAG"
+msgstr "USS Illinois"
+
+msgid "IDS_PCEE578_ILLINOIS_FLAG_DESCRIPTION"
+msgstr "In 1912, the Illinois branch of the Daughters of the American Revolution, led by Ella Park Lawrence, announced a competition to create the state flag. The flag concept that won the competition is still used today, and Ella Park Lawrence is still considered the mother of the Illinois state flag."
+
+msgid "IDS_PCEE579_DAISEN_FLAG"
+msgstr "Daisen"
+
+msgid "IDS_PCEE579_DAISEN_FLAG_DESCRIPTION"
+msgstr "Every year, Japan's oldest Buddhist temple on the slope of sacred Mount Daisen hosts a summer festival to honor the spirits of ancestors—the Obon Festival. During it, the path to the temple is lit by wagasa, Japanese traditional paper umbrellas that have become a recognizable symbol of the country."
+
+msgid "IDS_PCEE583_KOTS15_FLAG"
+msgstr "Lord of the Sea"
+
+msgid "IDS_PCEE583_KOTS15_FLAG_DESCRIPTION"
+msgstr "The wrath of the Lord of the Sea is terrifying: waves rise to the heavens, winds tear sails to shreds, and monsters threaten to drag you into the underwater kingdom."
+
+msgid "IDS_PCEE583_KOTS15_FLAG_EXTRA_DESCRIPTION"
+msgstr "In honor of the 'Tsar of the Seas' tournament."
+
+msgid "IDS_PCEE584_NORTH_CAROLINA_COLORFUL_FLAG"
+msgstr "North Carolina CLR"
+
+msgid "IDS_PCEE584_NORTH_CAROLINA_COLORFUL_FLAG_DESCRIPTION"
+msgstr "The first fast American battleship, North Carolina, is named after the state of the same name, located in the eastern U.S. The ship is remembered by many city dwellers because of the trials that took place in the city's harbor."
+
+msgid "IDS_PCEE584_NORTH_CAROLINA_COLORFUL_FLAG_EXTRA_DESCRIPTION"
+msgstr "To commemorate the release of some dazzlingly bright ships."
+
+msgid "IDS_PCEE585_ROON_COLORFUL_FLAG"
+msgstr "Roon CLR"
+
+msgid "IDS_PCEE585_ROON_COLORFUL_FLAG_DESCRIPTION"
+msgstr "Albrecht von Roon was a Field Marshal of the Prussian Army who was involved in the creation of the German Empire. Together with Chancellor Otto von Bismarck and General Helmuth von Moltke, they made Germany the leading European power."
+
+msgid "IDS_PCEE585_ROON_COLORFUL_FLAG_EXTRA_DESCRIPTION"
+msgstr "To commemorate the release of some dazzlingly bright ships."
+
+msgid "IDS_PCEE586_EA_UK_SUBMARINES_FLAG"
+msgstr "British Submarines"
+
+msgid "IDS_PCEE586_EA_UK_SUBMARINES_FLAG_DESCRIPTION"
+msgstr "To commemorate the launch of the new British submarines hitting our seas in Early Access in Update 12.1."
+
+msgid "IDS_PCEE587_ALMIRANTE_GRAU_FLAG"
+msgstr "BAP Almirante Grau"
+
+msgid "IDS_PCEE587_ALMIRANTE_GRAU_FLAG_DESCRIPTION"
+msgstr "Miguel María Grau Seminario is the most renowned Peruvian naval officer of the 19th century and a national hero of Peru. One of the key elements comprising the country's naval symbols is the depiction of Inti, the Sun god in Inca mythology."
+
+msgid "IDS_PCEE588_TASHKENT_1941_FLAG"
+msgstr "Tashkent '39"
+
+msgid "IDS_PCEE588_TASHKENT_1941_FLAG_DESCRIPTION"
+msgstr "Between 1939 and 1941, a temporary weapon was placed on destroyer Tashkent because of delays in the design and testing of new guns. During those years, work was in full swing in the U.S.S.R. to create a powerful ocean-going fleet. In 1939, a badge called \"Excellence in the Navy of the U.S.S.R.\" was established and was to be bestowed upon service members and workers of the Navy in recognition of their heroic or meritorious service."
+
+msgid "IDS_PCEE589_ANNE_BONNY_FLAG"
+msgstr "Queen of the Seas"
+
+msgid "IDS_PCEE589_ANNE_BONNY_FLAG_DESCRIPTION"
+msgstr "A Maltese Cross Azure surmounted by a Tudor Royal Crown is the emblem of the Australian state of Queensland (literally, \"the Queen's land\"). Pirates commonly employed muskets, which were muzzle-loaded and could only fire one shot by reload."
+
+msgid "IDS_PCEE589_ANNE_BONNY_FLAG_EXTRA_DESCRIPTION"
+msgstr "In honor of the Queen of the Seas adventure."
+
+msgid "IDS_PCEE590_NORTH_CAROLINA_FLAG"
+msgstr "USS North Carolina"
+
+msgid "IDS_PCEE590_NORTH_CAROLINA_FLAG_DESCRIPTION"
+msgstr "The first fast American battleship, North Carolina, is named after the state of the same name, located in the eastern United States. The ship is remembered by many city dwellers because of the trials that took place in the city's harbor."
+
+msgid "IDS_PCEE591_NOTTINGHAM_FLAG"
+msgstr "HMS Nottingham"
+
+msgid "IDS_PCEE591_NOTTINGHAM_FLAG_DESCRIPTION"
+msgstr "In the county of Nottinghamshire, near the city of Nottingham, Robin Hood—the legendary outlaw hero of a series of English ballads—carried out his noble deeds. Since the beginning of the 18th century, it's been a tradition for the Royal Navy to name ships after this city."
+
+msgid "IDS_PCEE592_ELLI_FLAG"
+msgstr "HS Elli"
+
+msgid "IDS_PCEE592_ELLI_FLAG_DESCRIPTION"
+msgstr "The name of this cruiser that served between 1914 and 1940 commemorates the victory of the Greek fleet in the Battle of Elli in December 1912. The name was then inherited by Italian cruiser Eugenio di Savoia when she was transferred to the Kingdom of Greece in 1951."
+
+msgid "IDS_PCEE593_EA_PANAMERICAN_CL_FLAG"
+msgstr "Pan-American cruisers"
+
+msgid "IDS_PCEE593_EA_PANAMERICAN_CL_FLAG_DESCRIPTION"
+msgstr "To commemorate the launch of the new Pan-American cruisers hitting our seas in Early Access in Update 12.2."
+
+msgid "IDS_PCEE594_ALMIRANTE_LAMA_FLAG"
+msgstr "Inca Trail"
+
+msgid "IDS_PCEE594_ALMIRANTE_LAMA_FLAG_DESCRIPTION"
+msgstr "To commemorate the launch of the Inca Trail adventure."
+
+msgid "IDS_PCEE595_WEST_VIRGINIA_1944_FLAG"
+msgstr "USS West Virginia '44"
+
+msgid "IDS_PCEE595_WEST_VIRGINIA_1944_FLAG_DESCRIPTION"
+msgstr "The Great Laurel Rhododendron is an evergreen shrub with expressive white, pink, or purple inflorescences. This mountainous plant symbolizes West Virginia, the \"mountain state\" in the northeastern United States."
+
+msgid "IDS_PCEE596_JAGER_FLAG"
+msgstr "SMS Jäger"
+
+msgid "IDS_PCEE596_JAGER_FLAG_DESCRIPTION"
+msgstr "The ship is named after representatives of one of the types of infantry in the Austro-Hungarian army—the Tyrolean rifle regiments. A distinctive feature of their uniform was a black felt hat decorated with a green ribbon, a plume of black feathers, and an emblem with a golden hunting horn and a Tyrolean eagle."
+
+msgid "IDS_PCEE597_HALFORD_FLAG"
+msgstr "USS Halford"
+
+msgid "IDS_PCEE597_HALFORD_FLAG_DESCRIPTION"
+msgstr "USS Halford was one of three U.S. destroyers equipped with a seaplane catapult. It was intended that the aircraft would conduct reconnaissance for destroyer divisions. The badge of U.S. Navy observer pilots was made in the form of golden wings with an anchor in the center, surrounded by the letter O (\"Observer\")."
+
+msgid "IDS_PCEE598_JAGER_CAMPAIGN_FLAG"
+msgstr "Conquest of the Mediterranean"
+
+msgid "IDS_PCEE598_JAGER_CAMPAIGN_FLAG_DESCRIPTION"
+msgstr "Austria-Hungary was a dual monarchy that existed from 1867 to 1918, uniting the lands of 13 modern-day states. The Austro-Hungarian fleet was the largest in the Adriatic and Mediterranean seas."
+
+msgid "IDS_PCEE598_JAGER_CAMPAIGN_FLAG_EXTRA_DESCRIPTION"
+msgstr "In celebration of the Conquest of the Mediterranean adventure."
+
+msgid "IDS_PCEE599_EA_PANEUROPEAN_DESTROYERS_FLAG"
+msgstr "European Destroyers"
+
+msgid "IDS_PCEE599_EA_PANEUROPEAN_DESTROYERS_FLAG_DESCRIPTION"
+msgstr "To commemorate the launch of the new European destroyers hitting our seas in Early Access in Update 12.4."
+
+msgid "IDS_PCEE599_FLAG_ASIA"
+msgstr "Asian Community"
+
+msgid "IDS_PCEE599_FLAG_ASIA_DESCRIPTION"
+msgstr "Special"
+
+msgid "IDS_PCEE599_FLAG_ASIA_EXTRA_DESCRIPTION"
+msgstr "A special flag for the Asian community."
+
+msgid "IDS_PCEE600_JP_MARINE_DAY_FLAG"
+msgstr "Marine Day"
+
+msgid "IDS_PCEE600_JP_MARINE_DAY_FLAG_DESCRIPTION"
+msgstr "Every year, Japan celebrates Marine Day (in Japanese, Umi no Hi) on the third Monday of July. The purpose of the holiday is to give thanks for the ocean's bounty. Marine Day is considered the start of the summer vacations and bathing season, so people in Japan often celebrate it on beaches with their families and friends. On the beaches of Tokyo, you can witness the spectacle of more than 50,000 colorful paper lanterns being lit in honor of the holiday."
+
+msgid "IDS_PCEE601_ROON_FLAG"
+msgstr "Roon"
+
+msgid "IDS_PCEE601_ROON_FLAG_DESCRIPTION"
+msgstr "Albrecht von Roon was a Field Marshal of the Prussian Army who was involved in the creation of the German Empire. Together with Chancellor Otto von Bismarck and General Helmuth von Moltke, they made Germany the leading European power."
+
+msgid "IDS_PCEE602_KLEBER_COLORFUL_FLAG"
+msgstr "Kléber CLR"
+
+msgid "IDS_PCEE602_KLEBER_COLORFUL_FLAG_DESCRIPTION"
+msgstr "Jean-Baptiste Kléber was a French general during the Revolutionary and Napoleonic Wars. From 1798 through 1800, Kléber led the French army in the Egyptian campaign."
+
+msgid "IDS_PCEE602_KLEBER_COLORFUL_FLAG_EXTRA_DESCRIPTION"
+msgstr "To commemorate the release of some dazzlingly bright ships."
+
+msgid "IDS_PCEE603_PUSHKIN_FLAG"
+msgstr "A. S. Pushkin"
+
+msgid "IDS_PCEE603_PUSHKIN_FLAG_DESCRIPTION"
+msgstr ""
+"A monument I've raised, beyond man's skill to make,\n"
+"A path to it the people cannot hide, nor overtake,\n"
+"With head held high, it stands, rebellious and bold,\n"
+"Above Alexander's columned stone, a sight to behold."
+
+msgid "IDS_PCEE604_FAMILYDAY_FLAG"
+msgstr "Family Day, Love, and Fidelity"
+
+msgid "IDS_PCEE604_FAMILYDAY_FLAG_DESCRIPTION"
+msgstr "Happy is the one who is happy at home."
+
+msgid "IDS_PCEE605_DMITRY_POZHARSKY_FLAG"
+msgstr "Dmitry Pozharsky"
+
+msgid "IDS_PCEE605_DMITRY_POZHARSKY_FLAG_DESCRIPTION"
+msgstr "Prince Dmitry Pozharsky was a Russian national hero and the leader of the People's Militia during the \"Time of Troubles.\""
+
+msgid "IDS_PCEE607_MOSFILM_FLAG"
+msgstr "Mosfilm"
+
+msgid "IDS_PCEE607_MOSFILM_FLAG_DESCRIPTION"
+msgstr "One of the oldest and largest film companies in the USSR and Russia. The date of the foundation of the 1st State Cinema Factory is considered to be January 30, 1924, when the premiere of the film 'Up in the Air' took place. Later, new buildings with large filming pavilions were built on the Vorobyovy Gory, and the film studio 'Mosfilm' received its modern name in the mid-1930s."
+
+msgid "IDS_PCEE608_SCHILL_FLAG"
+msgstr "Schill"
+
+msgid "IDS_PCEE608_SCHILL_FLAG_DESCRIPTION"
+msgstr "In May 1809, hussar officer Ferdinand von Schill led a rebellion against Napoleon's rule in German lands. He soon fell in an uneven fight, became a hero for all Germans, and inspired them to resume their struggle, which ended in success several years later."
+
+msgid "IDS_PCEE609_VAN_SPEIJK_FLAG"
+msgstr "HNLMS Van Speijk"
+
+msgid "IDS_PCEE609_VAN_SPEIJK_FLAG_DESCRIPTION"
+msgstr "Naval Lieutenant Jan van Speijk blew up his ship to prevent the enemy from taking her, and this exploit became a highlight in Dutch naval history. In 1833, a Royal Decree was issued proclaiming that as long as the fleet existed, one of its ships should be named Van Speijk to commemorate the hero."
+
+msgid "IDS_PCEE610_LUSHUN_FLAG"
+msgstr "Lüshun"
+
+msgid "IDS_PCEE610_LUSHUN_FLAG_DESCRIPTION"
+msgstr "The strategic importance of Lüshun Port was recognized by Chinese navigators back in the Middle Ages. In the 14th century, after a successful expedition of Imperial envoys, the town of Shizikou (\"lion's mouth\") was renamed Lüshun (\"calm journey\")."
+
+msgid "IDS_PCEE611_BLUTO"
+msgstr " "
+
+msgid "IDS_PCEE611_BLUTO_DESCRIPTION"
+msgstr " "
+
+msgid "IDS_PCEE611_BLUTO_EXTRA_DESCRIPTION"
+msgstr " "
+
+msgid "IDS_PCEE612_POPEYE"
+msgstr " "
+
+msgid "IDS_PCEE612_POPEYE_DESCRIPTION"
+msgstr " "
+
+msgid "IDS_PCEE612_POPEYE_EXTRA_DESCRIPTION"
+msgstr " "
+
+msgid "IDS_PCEE613_SCARLET_THUNDER_FLAG"
+msgstr "Scarlet Thunder"
+
+msgid "IDS_PCEE613_SCARLET_THUNDER_FLAG_DESCRIPTION"
+msgstr "Representatives of the Ministry of Progress and ubiquitous reporters call the International Space Overpass a marvel of engineering. But no less a marvel is the ship 'Scarlet Thunder', after re-equipment embodying the latest achievements in robotics. Thought out and refined to the smallest detail — from powerful magnetic toroids to the tiniest rivet."
+
+msgid "IDS_PCEE614_USHAKOV_FLAG"
+msgstr "Fyodor Ushakov"
+
+msgid "IDS_PCEE614_USHAKOV_FLAG_DESCRIPTION"
+msgstr "Fyodor Fyodorovich Ushakov was a famous Russian naval commander of the 18th century who won five large battles and never suffered a single defeat. Admiral Ushakov also went down in history as an innovator of naval tactics."
+
+msgid "IDS_PCEE615_RUSSIA_FLAG"
+msgstr "Russian Tricolor"
+
+msgid "IDS_PCEE615_RUSSIA_FLAG_DESCRIPTION"
+msgstr "According to one version, the origin of the Russian tricolor is inextricably linked with the birth of the fleet. In the second half of the 17th century, the sailing warship 'Eagle' was built, intended to protect Russian merchant ships. It is known from surviving documents that white, blue, and red fabrics were ordered to make the naval flag."
+
+msgid "IDS_PCEE616_NUMANCIA_FLAG"
+msgstr "Numancia"
+
+msgid "IDS_PCEE616_NUMANCIA_FLAG_DESCRIPTION"
+msgstr "Numancia was an ancient Celtiberian settlement located near the present-day Spanish city of Soria. In 133 BC, during the war against the Romans, the defense of this settlement became a symbol of freedom and courage for the inhabitants of the Iberian Peninsula. This event was described in the drama by Miguel de Cervantes and gave its name to one of the first armored ships of the Spanish Navy."
+
+msgid "IDS_PCEE617_RUGGIERO_FLAG"
+msgstr "RN Ruggiero di Lauria"
+
+msgid "IDS_PCEE617_RUGGIERO_FLAG_DESCRIPTION"
+msgstr "Ruggiero di Lauria was a famous Aragonese admiral, a brilliant tactician, and an innovator of the naval arts in the Middle Ages. He played a significant role in the Sicilian Vespers, the crusade against Aragon, and the struggle for Sicily between brothers Alfonso III and Jaime II."
+
+msgid "IDS_PCEE618_CANADA_DAY_FLAG"
+msgstr "Canada Day"
+
+msgid "IDS_PCEE618_CANADA_DAY_FLAG_DESCRIPTION"
+msgstr "Canada's national holiday is celebrated on July 1. On this day in 1867, the British North America Act was signed, proclaiming the union of three provinces—Nova Scotia, New Brunswick, and the Province of Canada—into a single state known as Canada. The holiday is celebrated on a large scale: Festivals, parades, carnivals, air shows, and maritime performances take place all across the country on this day."
+
+msgid "IDS_PCEE619_COFFEE_FLAG"
+msgstr " "
+
+msgid "IDS_PCEE619_COFFEE_FLAG_DESCRIPTION"
+msgstr " "
+
+msgid "IDS_PCEE619_COFFEE_FLAG_EXTRA_DESCRIPTION"
+msgstr " "
+
+msgid "IDS_PCEE620_AZUR_PRINZ_HEINRICH_FLAG"
+msgstr " "
+
+msgid "IDS_PCEE620_AZUR_PRINZ_HEINRICH_FLAG_DESCRIPTION"
+msgstr " "
+
+msgid "IDS_PCEE620_AZUR_PRINZ_HEINRICH_FLAG_EXTRA_DESCRIPTION"
+msgstr " "
+
+msgid "IDS_PCEE621_AZUR_CHESHIRE_FLAG"
+msgstr " "
+
+msgid "IDS_PCEE621_AZUR_CHESHIRE_FLAG_DESCRIPTION"
+msgstr " "
+
+msgid "IDS_PCEE621_AZUR_CHESHIRE_FLAG_EXTRA_DESCRIPTION"
+msgstr " "
+
+msgid "IDS_PCEE622_SOMME_FLAG"
+msgstr "HMS Somme"
+
+msgid "IDS_PCEE622_SOMME_FLAG_DESCRIPTION"
+msgstr "The Brodie helmet, patented by John L. Brodie in 1915, replaced the cloth or leather headgear used by British servicemen at the beginning of World War I. It was the first headgear designed with the combat conditions of the Western Front in mind. The Brodie helmet gained widespread recognition as an emblematic symbol of World War I and was featured on the coat of arms of HMS Somme, a ship that served from 1918 to 1932."
+
+msgid "IDS_PCEE623_URUGUAY_NAVAL_FLAG"
+msgstr "The National Navy of Uruguay"
+
+msgid "IDS_PCEE623_URUGUAY_NAVAL_FLAG_DESCRIPTION"
+msgstr "The centerpiece of the Uruguayan naval jack is the Sun of May—a national symbol of the country, representing the Incan god Inti. The present-day jack pattern was approved in the 1990s."
+
+msgid "IDS_PCEE624_ASUS_ROG_FLAG"
+msgstr " "
+
+msgid "IDS_PCEE624_ASUS_ROG_FLAG_DESCRIPTION"
+msgstr " "
+
+msgid "IDS_PCEE624_ASUS_ROG_FLAG_EXTRA_DESCRIPTION"
+msgstr " "
+
+msgid "IDS_PCEE625_NUMANCIA_CAMPAIGN_FLAG"
+msgstr "Navigator Treasures"
+
+msgid "IDS_PCEE625_NUMANCIA_CAMPAIGN_FLAG_DESCRIPTION"
+msgstr "A brave conqueror of the seas is always ready to set out in search of the lost navigator treasures!"
+
+msgid "IDS_PCEE626_EA_SPANISH_CRUISERS_FLAG"
+msgstr "Spanish Cruisers"
+
+msgid "IDS_PCEE626_EA_SPANISH_CRUISERS_FLAG_DESCRIPTION"
+msgstr "To commemorate the launch of the new Spanish cruisers hitting our seas in Early Access in Update 12.6."
+
+msgid "IDS_PCEE627_COLOMBIAN_NAVY_200_FLAG"
+msgstr "200 Years of the Colombian Navy"
+
+msgid "IDS_PCEE627_COLOMBIAN_NAVY_200_FLAG_DESCRIPTION"
+msgstr "The yellow, blue, and red tricolor was designed in the late 18th century by Francisco de Miranda, the first leader of the struggle for independence of the Spanish colonies in America. In the center of it sits a coat of arms depicting two horns of abundance, symbols of wealth and prosperity, as well as a bow with arrows and an axe with fascias signifying strength and unity."
+
+msgid "IDS_PCEE628_BD8_SCARLET_FUTURE_FLAG"
+msgstr "Embracing Progress!"
+
+msgid "IDS_PCEE628_BD8_SCARLET_FUTURE_FLAG_DESCRIPTION"
+msgstr "In honor of the game's eighth birthday."
+
+msgid "IDS_PCEE629_KARL_XIV_JOHAN_FLAG"
+msgstr "HSwMS Karl XIV Johan"
+
+msgid "IDS_PCEE629_KARL_XIV_JOHAN_FLAG_DESCRIPTION"
+msgstr "Karl XIV Johan was the King of the Swedish-Norwegian Union who ruled in the first half of the 19th century. He was born in France, where he participated in the Revolutionary and Napoleonic wars. The first ship of the Swedish Navy named after Karl XIV Johan entered service during the reign of this King."
+
+msgid "IDS_PCEE630_DEFENCE_FLAG"
+msgstr "HMS Defence"
+
+msgid "IDS_PCEE630_DEFENCE_FLAG_DESCRIPTION"
+msgstr "The history of the British Royal Navy has known several ships that bore the name HMS Defence. One of them was an armored cruiser that entered service in 1907 and was destroyed in the Battle of Jutland. For a long time, the ship's hull was considered completely destroyed due to the force of the explosion, but in 1984, it was discovered on the seabed."
+
+msgid "IDS_PCEE631_STRIPED_VEST_FLAG"
+msgstr "Telnyashka, or Striped Vest"
+
+msgid "IDS_PCEE631_STRIPED_VEST_FLAG_DESCRIPTION"
+msgstr "The striped vest appeared in the Russian fleet in the second half of the 19th century: the white and blue stripes corresponded to the colors of the St. Andrew's flag. An integral attribute of revolutionary sailors in the Civil War and Soviet marines in the Great Patriotic War, the striped vest became a romantic symbol of maritime life, daring, and courage in the popular consciousness."
+
+msgid "IDS_PCEE632_USSR_SS_EA_FLAG"
+msgstr "Soviet Submarines"
+
+msgid "IDS_PCEE632_USSR_SS_EA_FLAG_DESCRIPTION"
+msgstr "In honor of the release of Soviet submarines in early access in update 12.8."
+
+msgid "IDS_PCEE633_PRORYV_FLAG"
+msgstr "Breakthrough"
+
+msgid "IDS_PCEE633_PRORYV_FLAG_DESCRIPTION"
+msgstr "The 'Breakthrough' tournament is dynamic competitions full of emotions, adrenaline, a spirit of rivalry, and true camaraderie."
+
+msgid "IDS_PCEE634_MEGADETH_FLAG"
+msgstr " "
+
+msgid "IDS_PCEE634_MEGADETH_FLAG_DESCRIPTION"
+msgstr " "
+
+msgid "IDS_PCEE634_MEGADETH_FLAG_EXTRA_DESCRIPTION"
+msgstr " "
+
+msgid "IDS_PCEE635_BLACKBLACK_FLAG"
+msgstr "Black B"
+
+msgid "IDS_PCEE635_BLACKBLACK_FLAG_DESCRIPTION"
+msgstr "Black Friday—the day when winter sales officially start in many countries around the world."
+
+msgid "IDS_PCEE636_LAZOBLACK_FLAG"
+msgstr "Lazo C"
+
+msgid "IDS_PCEE636_LAZOBLACK_FLAG_DESCRIPTION"
+msgstr "Black Friday—the day when winter sales officially start in many countries around the world."
+
+msgid "IDS_PCEE637_BRANDENBURGBLACK_FLAG"
+msgstr "Brandenburg B"
+
+msgid "IDS_PCEE637_BRANDENBURGBLACK_FLAG_DESCRIPTION"
+msgstr "Black Friday—the day when winter sales officially start in many countries around the world."
+
+msgid "IDS_PCEE638_IWAMIBLACK_FLAG"
+msgstr "Iwami B"
+
+msgid "IDS_PCEE638_IWAMIBLACK_FLAG_DESCRIPTION"
+msgstr "Black Friday—the day when winter sales officially start in many countries around the world."
+
+msgid "IDS_PCEE639_REPULSEBLACK_FLAG"
+msgstr "Repulse B"
+
+msgid "IDS_PCEE639_REPULSEBLACK_FLAG_DESCRIPTION"
+msgstr "Black Friday—the day when winter sales officially start in many countries around the world."
+
+msgid "IDS_PCEE640_SMOLENSKBLACK_FLAG"
+msgstr "Smolensk C"
+
+msgid "IDS_PCEE640_SMOLENSKBLACK_FLAG_DESCRIPTION"
+msgstr "Black Friday—the day when winter sales officially start in many countries around the world."
+
+msgid "IDS_PCEE641_THREEKINGDOMS_FLAG"
+msgstr "Shu Kingdom"
+
+msgid "IDS_PCEE641_THREEKINGDOMS_FLAG_DESCRIPTION"
+msgstr "The Shu Kingdom was one of the states of the Three Kingdoms period, which fought for control over China in the 3rd century. It was located in the west. The name Shu refers to the kingdom of the same name from the Zhou dynasty, which occupied approximately the same territory. Liu Bei, the founder of the Shu Kingdom, claimed to be related to the Han imperial dynasty, calling himself the legitimate heir."
+
+msgid "IDS_PCEE642_THREEKINGDOMS_FLAG"
+msgstr "Wu Kingdom"
+
+msgid "IDS_PCEE642_THREEKINGDOMS_FLAG_DESCRIPTION"
+msgstr "The Wu Kingdom was one of the states of the Three Kingdoms period, which fought for control over China in the 3rd century. It was located in the east and south. It is believed that Sun Quan, the ruler of the kingdom, was a descendant of Sun Tzu, the famous author of 'The Art of War'. Sun Quan proclaimed himself emperor, inheriting the lands from his elder brother, and became the youngest of the three famous leaders of the Three Kingdoms period."
+
+msgid "IDS_PCEE643_THREEKINGDOMS_FLAG"
+msgstr "Wei Kingdom"
+
+msgid "IDS_PCEE643_THREEKINGDOMS_FLAG_DESCRIPTION"
+msgstr "The Wei Kingdom was one of the states of the Three Kingdoms period, which fought for control over China in the 3rd century. It was located in the north. The founder of the kingdom was Cao Cao, a statesman who effectively ruled the Han Empire at its decline. The emperor granted Cao Cao lands with ten cities, which became the kingdom of Wei."
+
+msgid "IDS_PCEE644_HISTORY_FLAG"
+msgstr " "
+
+msgid "IDS_PCEE644_HISTORY_FLAG_DESCRIPTION"
+msgstr " "
+
+msgid "IDS_PCEE645_TSARMOREY2023_FLAG"
+msgstr "Black Sea"
+
+msgid "IDS_PCEE645_TSARMOREY2023_FLAG_DESCRIPTION"
+msgstr ""
+"And there is no more reliable guard,\n"
+"Nor braver, nor more diligent."
+
+msgid "IDS_PCEE645_TSARMOREY2023_FLAG_EXTRA_DESCRIPTION"
+msgstr "In honor of the 'Tsar of the Seas' tournament."
+
+msgid "IDS_PCEE646_SHARK_OF_STEEL_FLAG"
+msgstr "Steel Sharks"
+
+msgid "IDS_PCEE646_SHARK_OF_STEEL_FLAG_DESCRIPTION"
+msgstr "Eduard Ovechkin's collection of stories is dedicated to the training at the naval academy and the service on the submarine TK-20 (Typhoon-class). The stories describe the life of submariners both at sea and on land."
+
+msgid "IDS_PCEE647_I54_FLAG"
+msgstr "I-54"
+
+msgid "IDS_PCEE647_I54_FLAG_DESCRIPTION"
+msgstr "In less than seven months of service, the I-54 participated in Operation A-Go to defend the Mariana Islands in June 1944 and the Battle of Leyte Gulf in October 1944, during which the submarine went missing."
+
+msgid "IDS_PCEE648_TSURUGI_FLAG"
+msgstr "Tsurugi"
+
+msgid "IDS_PCEE648_TSURUGI_FLAG_DESCRIPTION"
+msgstr "Straight double-edged swords fell out of use in Japan in the 10th century. But several mountain peaks inherited their name, including the famous \"sword mountain\"—Tsurugi—on the island of Shikoku."
+
+msgid "IDS_PCEE649_PICARDIE_FLAG"
+msgstr "Picardie"
+
+msgid "IDS_PCEE649_PICARDIE_FLAG_DESCRIPTION"
+msgstr "Picardie is a province in northern France. The lilies on its flag are a reference to the symbolism of the French Kingdom, and the lions evoke historical ties to Flanders, Brabant, Hainaut, and Luxembourg."
+
+msgid "IDS_PCEE650_KOMISSAR_FLAG"
+msgstr "Komissar"
+
+msgid "IDS_PCEE650_KOMISSAR_FLAG_DESCRIPTION"
+msgstr "Military commissars first appeared in the Russian Soviet Federative Socialist Republic (RSFSR) in 1918. In 1925, unity of command was established over both the Red Army and Red Fleet. For much of this period, the naval flag of the RSFSR was a red swallowtail flag depicting a star and an anchor."
+
+msgid "IDS_PCEE651_NAVARIN_FLAG"
+msgstr "Navarin"
+
+msgid "IDS_PCEE651_NAVARIN_FLAG_DESCRIPTION"
+msgstr "During their ceremonial launching at the Admiralty Shipyard in St. Petersburg, all ships hoisted the Admiralty flag. This flag was established by Peter the Great; four blue anchors on a white field can be seen on it, symbolizing the four seas to which Russia had access—the White Sea, the Caspian Sea, the Sea of Azov, and the Baltic Sea."
+
+msgid "IDS_PCEE652_MICHELANGELO_FLAG"
+msgstr "RN Michelangelo"
+
+msgid "IDS_PCEE652_MICHELANGELO_FLAG_DESCRIPTION"
+msgstr "Michelangelo Buonarroti (1475–1564), a native of the Florentine Republic, distinguished himself as a chief military engineer during the city's defense against the forces of Emperor Charles V in 1529 and 1530. During the period spanning from the 12th to the 16th century, the coat of arms of the Florentine Republic depicted a stylized image of an iris in a droplet-shaped shield, and the flag was a red cloth with a white cross."
+
+msgid "IDS_PCEE654_ARIA_FLAG"
+msgstr "Aria"
+
+msgid "IDS_PCEE654_ARIA_FLAG_DESCRIPTION"
+msgstr "Legendary Soviet and Russian music band, founded in the mid-1980s, working in the heavy metal genre. During its long career, 'Aria' recorded dozens of hits that won the love of both genre fans and a wide audience."
+
+msgid "IDS_PCEE655_JAP_EA_126"
+msgstr "Japanese Battleships"
+
+msgid "IDS_PCEE655_JAP_EA_126_DESCRIPTION"
+msgstr "In honor of the release of new Japanese battleships in early access in update 12.9."
+
+msgid "IDS_PCEE656_FRANCESCO_FERRUCCIO_FLAG"
+msgstr "RN Francesco Ferruccio"
+
+msgid "IDS_PCEE656_FRANCESCO_FERRUCCIO_FLAG_DESCRIPTION"
+msgstr "Francesco Ferruccio was a Florentine commander who fought in the Italian Wars. Ferruccio's coat of arms depicts a blue-gold shield."
+
+msgid "IDS_PCEE657_FAREAST_FLAG"
+msgstr "Flag of His Imperial Majesty's Governor-General in the Far East"
+
+msgid "IDS_PCEE657_FAREAST_FLAG_DESCRIPTION"
+msgstr "The position of His Imperial Majesty's Governor-General in the Far East existed from 1903 to 1905, with Admiral E.I. Alekseev being the only Governor-General. He was in command of the army and navy in the Far East, including during the Russo-Japanese War of 1904–1905. The center of the flag depicts the Small Coat of Arms of the Russian Empire."
+
+msgid "IDS_PCEE658_12_MONTHS_FLAG"
+msgstr "Winter Fairy Tale"
+
+msgid "IDS_PCEE658_12_MONTHS_FLAG_DESCRIPTION"
+msgstr "'The trees stopped crackling from the frost, and the snow began to fall thickly, in large, soft flakes'."
+
+msgid "IDS_PCEE658_12_MONTHS_FLAG_EXTRA_DESCRIPTION"
+msgstr "In honor of the New Year's celebration."
+
+msgid "IDS_PCEE659_PATAGONIA_FLAG"
+msgstr "ARA Patagonia"
+
+msgid "IDS_PCEE659_PATAGONIA_FLAG_DESCRIPTION"
+msgstr "Patagonia is a region in South America that is located in Argentina and Chile. In the second half of the 19th century, a colony was founded here by Welsh settlers. The settlement's flag featured the traditional Argentine blue and white colors, with a red Welsh dragon depicted in the center."
+
+msgid "IDS_PCEE660_ST_ANDREW_FLAG"
+msgstr "St. Andrew's Flag"
+
+msgid "IDS_PCEE660_ST_ANDREW_FLAG_DESCRIPTION"
+msgstr "The flag with the blue cross of St. Andrew on a white field was officially adopted as the naval flag of the Russian Imperial Navy in 1865."
+
+msgid "IDS_PCEE661_PETS_DAY_FLAG"
+msgstr "Sailor Corgi"
+
+msgid "IDS_PCEE661_PETS_DAY_FLAG_DESCRIPTION"
+msgstr "In honor of World Pet Day."
+
+msgid "IDS_PCEE662_JAP_AIRCRAFT_FLAG"
+msgstr "Japanese Aircraft Carriers"
+
+msgid "IDS_PCEE662_JAP_AIRCRAFT_FLAG_DESCRIPTION"
+msgstr "In honor of the release of new Japanese aircraft carriers in early access in update 13.0."
+
+msgid "IDS_PCEE663_NEW_HAMPSHIRE_FLAG"
+msgstr "USS New Hampshire"
+
+msgid "IDS_PCEE663_NEW_HAMPSHIRE_FLAG_DESCRIPTION"
+msgstr "The unofficial flag of New England is a red field with a green pine tree placed in the white canton. The Weymouth pine has been considered a symbol of the region since the late 17th century and is found on many regional flags."
+
+msgid "IDS_PCEE664_PASOPATI_FLAG"
+msgstr "KRI Pasopati"
+
+msgid "IDS_PCEE664_PASOPATI_FLAG_DESCRIPTION"
+msgstr "The emblem of Indonesia's submarine forces depicts a submarine, with two sharks on either side. The first Indonesian submarines were Soviet Project 613 submarines. One of them was C-79, which entered the Indonesian Navy as Pasopati."
+
+msgid "IDS_PCEE665_MAYO_FLAG"
+msgstr "USS Mayo"
+
+msgid "IDS_PCEE665_MAYO_FLAG_DESCRIPTION"
+msgstr "The 7th Destroyer Squadron of the US Navy was first formed in 1920 and disbanded in 1922. Reformed during World War II, the squadron consisted of new Benson and Gleaves-class destroyers. Four ships from this squadron, including the USS Mayo, were in Tokyo Bay during the signing of the act of Japan's surrender."
+
+msgid "IDS_PCEE666_SEVEROMORSK_FLAG"
+msgstr "Severomorsk"
+
+msgid "IDS_PCEE666_SEVEROMORSK_FLAG_DESCRIPTION"
+msgstr "After the main base of the Northern Fleet was moved to the village of Vaenga in 1951, the city of Severomorsk was established. The new name was given in honor of the Northern Fleet sailors, heroes of the Great Patriotic War. The Severomorsk flag, approved in 2001, was created based on the city's modern coat of arms."
+
+msgid "IDS_PCEE667_23FEBRUARY_FLAG"
+msgstr "On Guard for the Motherland"
+
+msgid "IDS_PCEE667_23FEBRUARY_FLAG_DESCRIPTION"
+msgstr "In several post-Soviet countries, February 23 is celebrated as Defender of the Fatherland Day. The holiday was established in 1922 as the anniversary of the formation of the Red Army: it is believed that on this day in 1918, the forces that repelled the German and Austro-Hungarian armies, which had resumed their offensive on the territory of the former Russian Empire, began to form."
+
+msgid "IDS_PCEE668_KERCH_FLAG"
+msgstr "Kerch"
+
+msgid "IDS_PCEE668_KERCH_FLAG_DESCRIPTION"
+msgstr "The traditional heraldic symbol of Kerch is a griffin holding the key to the Azov and Black Seas. The mythical winged creature with the head of an eagle and the body of a lion first appears on the gold and silver coins of the Bosporan Kingdom, an ancient state located in the area of the Kerch Strait."
+
+msgid "IDS_PCEE669_CALLENBURGH_FLAG"
+msgstr "HNLMS Callenburgh"
+
+msgid "IDS_PCEE669_CALLENBURGH_FLAG_DESCRIPTION"
+msgstr "Gerard Callenburgh was a 17th-century admiral of the Dutch fleet. His most brilliant and famous victories — in the Battle of Vigo Bay and the Battle of Malaga — were won while he was a lieutenant admiral in the Admiralty of West Friesland."
+
+msgid "IDS_PCEE670_CHANGZHENG_FLAG"
+msgstr "Changzheng"
+
+msgid "IDS_PCEE670_CHANGZHENG_FLAG_DESCRIPTION"
+msgstr "The flag of the Chinese Workers' and Peasants' Red Army, used from 1934 until its disbandment. Under this flag, the army undertook the Long March (Chinese 'Changzheng') — a strategic retreat to Shaanxi Province. The Chinese Communists, led by Mao Zedong, covered thousands of kilometers, fighting off Kuomintang forces and losing soldiers. In China, the Long March symbolizes resilience and the ability to achieve anything despite any difficulties."
+
+msgid "IDS_PCEE671_SUBMARINERS_FLAG"
+msgstr "Navy Excellence"
+
+msgid "IDS_PCEE671_SUBMARINERS_FLAG_DESCRIPTION"
+msgstr "Since 1957, sailors of Soviet submarine crews have been awarded the 'Navy Excellence' badge instead of the previous 'Excellent Submariner' and 'Excellent Torpedo Operator' badges."
+
+msgid "IDS_PCEE672_YELLOW_PANTS_FLAG"
+msgstr "Yellow Pants"
+
+msgid "IDS_PCEE672_YELLOW_PANTS_FLAG_DESCRIPTION"
+msgstr "If I have a little KTs, I have the right to wear yellow pants, and a guy must squat in front of me not once, but twice."
+
+msgid "IDS_PCEE673_CRIMSON_PANTS_FLAG"
+msgstr "Crimson Pants"
+
+msgid "IDS_PCEE673_CRIMSON_PANTS_FLAG_DESCRIPTION"
+msgstr "If I have a lot of KTs, I have the right to wear crimson pants, and not only must a guy squat twice before me, but also a chatlanin must 'ku' me, and an etsilop doesn't have the right to hit me at night... Never!.."
+
+msgid "IDS_PCEE674_NIKOLAY_I_FLAG"
+msgstr "Emperor Nicholas I"
+
+msgid "IDS_PCEE674_NIKOLAY_I_FLAG_DESCRIPTION"
+msgstr "Generals, admirals, and officers of the land and naval forces who distinguished themselves in service and enjoyed the trust of the emperor formed his Suite and had special suite ranks from the early 19th century. During the reign of Nicholas I, the main distinctive sign for all suite ranks on the suite and general uniform was the emperor's monogram on the epaulettes."
+
+msgid "IDS_PCEE675_PIRATE_POTATO_FLAG"
+msgstr "P-ARRRRRRR-TATO!"
+
+msgid "IDS_PCEE675_PIRATE_POTATO_FLAG_DESCRIPTION"
+msgstr "In honor of International Potato Boiling Day."
+
+msgid "IDS_PCEE676_SOV_BB_EA_FLAG"
+msgstr "Soviet Battleships"
+
+msgid "IDS_PCEE676_SOV_BB_EA_FLAG_DESCRIPTION"
+msgstr "Flag of the People's Commissar of the Navy of the USSR, used from 1938 to 1950."
+
+msgid "IDS_PCEE676_SOV_BB_EA_FLAG_EXTRA_DESCRIPTION"
+msgstr "In honor of the release of new Soviet battleships in early access in update 13.3."
+
+msgid "IDS_PCEE677_PFALZ_FLAG"
+msgstr "Pfalz"
+
+msgid "IDS_PCEE677_PFALZ_FLAG_DESCRIPTION"
+msgstr "The flag of the Electorate of the Palatinate combines the heraldic symbols of the Hohenstaufen and Wittelsbach dynasties — two families that ruled the Palatinate. The heraldic symbol of the Hohenstaufens, the lion, became the symbol of the Palatinate, and the white-blue diamond pattern on the flag is associated with the Wittelsbach dynasty, later becoming the symbol of Bavaria."
+
+msgid "IDS_PCEE678_CHESAPEAKE_FLAG"
+msgstr "USS Chesapeake"
+
+msgid "IDS_PCEE678_CHESAPEAKE_FLAG_DESCRIPTION"
+msgstr "In Chesapeake Bay in 1781, a naval battle took place that decided the outcome of the American War of Independence. Nearly a year later, the first military award in US history was established — the Badge of Military Merit, awarded to soldiers of the Continental Army who distinguished themselves in battle."
+
+msgid "IDS_PCEE679_ANDALUCIA_COLORFUL_FLAG"
+msgstr "Andalucía CLR"
+
+msgid "IDS_PCEE679_ANDALUCIA_COLORFUL_FLAG_DESCRIPTION"
+msgstr "Andalusia is the southernmost region of Spain, separated from North Africa by the Strait of Gibraltar. The coat of arms of Andalusia depicts a symbolic image of the Pillars of Hercules — the heights flanking the entrance to the strait. Between the pillars stands Hercules, taming two lions."
+
+msgid "IDS_PCEE679_ANDALUCIA_COLORFUL_FLAG_EXTRA_DESCRIPTION"
+msgstr "In honor of the release of dazzlingly bright ships."
+
+msgid "IDS_PCEE680_SCHLIEFFEN_COLORFUL_FLAG"
+msgstr "Schlieffen CLR"
+
+msgid "IDS_PCEE680_SCHLIEFFEN_COLORFUL_FLAG_DESCRIPTION"
+msgstr "The Schlieffen family is a German noble family from Pomerania, first mentioned in the 14th century. One of the most famous members of this family was the military strategist and commander Alfred von Schlieffen (1833–1913)."
+
+msgid "IDS_PCEE680_SCHLIEFFEN_COLORFUL_FLAG_EXTRA_DESCRIPTION"
+msgstr "In honor of the release of dazzlingly bright ships."
+
+msgid "IDS_PCEE681_TSARMOREY2024_FLAG"
+msgstr "Lukomorye"
+
+msgid "IDS_PCEE681_TSARMOREY2024_FLAG_DESCRIPTION"
+msgstr ""
+"By the bay there stands a green oak tree;\n"
+"A golden chain is on that oak:\n"
+"And day and night a learned cat\n"
+"Walks around the chain;\n"
+"Goes right — he sings a song,\n"
+"Goes left — he tells a tale."
+
+msgid "IDS_PCEE681_TSARMOREY2024_FLAG_EXTRA_DESCRIPTION"
+msgstr "In honor of the 'Tsar of the Seas' tournament."
+
+msgid "IDS_PCEE682_RED_CARNATION_CHARITY_FLAG"
+msgstr "Red Carnation"
+
+msgid "IDS_PCEE682_RED_CARNATION_CHARITY_FLAG_DESCRIPTION"
+msgstr "In gratitude to the veterans of the Great Patriotic War."
+
+msgid "IDS_PCEE683_RUSSIAN_ALASKA_FLAG"
+msgstr "Russian Alaska"
+
+msgid "IDS_PCEE683_RUSSIAN_ALASKA_FLAG_DESCRIPTION"
+msgstr "The Russian-American Company was a trading organization established by Russian merchants and sanctioned by Paul I in 1799. The company's main activities were fur trade and the management of Russian territories in the New World. The company's flag, approved by Alexander I in 1806, was used as a naval and fortress flag."
+
+msgid "IDS_PCEE684_TOGLIATTI_FLAG"
+msgstr "Togliatti"
+
+msgid "IDS_PCEE684_TOGLIATTI_FLAG_DESCRIPTION"
+msgstr "Palmiro Togliatti (1893–1964) was the leader of the Communist Party of Italy and a prominent figure in the world communist movement. From 1935 to 1943, Togliatti was one of the leaders of the Comintern, an international organization uniting communist parties worldwide."
+
+msgid "IDS_PCEE685_CONQUISTADOR_FLAG"
+msgstr "Conquistador"
+
+msgid "IDS_PCEE685_CONQUISTADOR_FLAG_DESCRIPTION"
+msgstr "The Burgundy Cross became part of the symbolism of the Spanish Empire when the Habsburg dynasty, holding the title of Dukes of Burgundy, ascended the throne. During the age of the conquistadors, it was used on the flags of Spanish possessions in the New World, as well as on the flags of the Spanish army and navy."
+
+msgid "IDS_PCEE686_CHATEAURENAULT_FLAG"
+msgstr "Châteaurenault"
+
+msgid "IDS_PCEE686_CHATEAURENAULT_FLAG_DESCRIPTION"
+msgstr "The coat of arms of the French ship Châteaurenault. Such a name is traditionally given to French Navy ships in honor of Vice Admiral François Louis Rousselet de Châteaurenault, who distinguished himself in the wars and naval battles of the late 17th to early 18th centuries."
+
+msgid "IDS_PCEE687_SCHERBAKOV_FLAG"
+msgstr "Shcherbakov"
+
+msgid "IDS_PCEE687_SCHERBAKOV_FLAG_DESCRIPTION"
+msgstr "Alexander Sergeyevich Shcherbakov (1901–1945) was a Soviet statesman and party figure, Colonel General. During the Great Patriotic War, he headed the Soviet Information Bureau and the Main Political Directorate of the Red Army, and also served as Deputy People's Commissar of Defense of the USSR. From 1937 to 1945, he was a deputy of the Supreme Soviet."
+
+msgid "IDS_PCEE688_AKIZUKI_COLORFUL_FLAG"
+msgstr "Akizuki CLR"
+
+msgid "IDS_PCEE688_AKIZUKI_COLORFUL_FLAG_DESCRIPTION"
+msgstr "Akizuki translates from Japanese as 'Autumn Moon'. In mid-autumn, Japan celebrates a festival dedicated to the moon: during these days, it is customary to admire the night light, decorate homes, and prepare special treats."
+
+msgid "IDS_PCEE688_AKIZUKI_COLORFUL_FLAG_EXTRA_DESCRIPTION"
+msgstr "In honor of the release of dazzlingly bright ships."
+
+msgid "IDS_PCEE689_LOTHRINGEN_FLAG"
+msgstr "Lothringen"
+
+msgid "IDS_PCEE689_LOTHRINGEN_FLAG_DESCRIPTION"
+msgstr "Alsace and Lorraine were incorporated into the German Empire following the Franco-Prussian War of 1870–1871 and became 'imperial land', without achieving the status of a full province. The flag of this land depicted the national colors and the coat of arms of the German Empire, with the combined coat of arms of Lower Alsace, Upper Alsace, and Lorraine in the upper left corner."
+
+msgid "IDS_PCEE690_NATSUKAZE_FLAG"
+msgstr "Natsukaze"
+
+msgid "IDS_PCEE690_NATSUKAZE_FLAG_DESCRIPTION"
+msgstr "Natsukaze translates from Japanese as 'Summer Breeze'. A breeze is a type of coastal wind with a daily periodicity. During the day, cool air moves from the sea to the warm shore, and at night, warm air from the sea moves to the rapidly cooling land."
+
+msgid "IDS_PCEE691_OYODO_FLAG"
+msgstr "Ōyodo"
+
+msgid "IDS_PCEE691_OYODO_FLAG_DESCRIPTION"
+msgstr "Ōyodo is a river on the island of Kyushu, which flows through Miyazaki Prefecture. In the era of feudal fragmentation, these lands were ruled by four principalities, one of which was Obi. The image of a flower was placed on the kamon — the clan emblem — of the Ito clan, which ruled the Obi principality until the abolition of the shogunate system."
+
+msgid "IDS_PCEE692_USA_DD_EA_FLAG"
+msgstr "US Destroyers"
+
+msgid "IDS_PCEE692_USA_DD_EA_FLAG_DESCRIPTION"
+msgstr "Not for self but for country."
+
+msgid "IDS_PCEE692_USA_DD_EA_FLAG_EXTRA_DESCRIPTION"
+msgstr "In honor of the release of new US destroyers in early access in update 13.6."
+
+msgid "IDS_PCEE693_PIORUN_FLAG"
+msgstr "ORP Piorun"
+
+msgid "IDS_PCEE693_PIORUN_FLAG_DESCRIPTION"
+msgstr "The Virtuti Militari Order is Poland's highest military order, awarded for outstanding combat achievements. One of the oldest military orders in the world. Established by the King of the Polish-Lithuanian Commonwealth Stanisław August Poniatowski in 1792. The order's motto: 'Honor and Homeland'."
+
+msgid "IDS_PCEE695_EVERLASTING_SUMMER_FLAG"
+msgstr "Everlasting Summer"
+
+msgid "IDS_PCEE695_EVERLASTING_SUMMER_FLAG_DESCRIPTION"
+msgstr "Suddenly wanted to spit on everything, forget about yesterday's winter, and just believe that all this is real, that this is how it should be, that all this, in the end, is for the better..."
+
+msgid "IDS_PCEE695_EVERLASTING_SUMMER_FLAG_EXTRA_DESCRIPTION"
+msgstr "From the game 'Everlasting Summer'."
+
+msgid "IDS_PCEE696_SCARLET_SAILS_FLAG"
+msgstr "Scarlet Sails"
+
+msgid "IDS_PCEE696_SCARLET_SAILS_FLAG_DESCRIPTION"
+msgstr "'Scarlet Sails' is the only grand spectacle in the world dedicated to school graduates. The first celebration took place on June 27, 1968. On this day, Leningrad schoolchildren first greeted a brigantine under scarlet sails on the banks of the Neva — as a symbol of hope, faith in the future, and the fulfillment of cherished desires. The graduation celebration was held until 1979, and then, after a long break, the tradition was revived in 2005."
+
+msgid "IDS_PCEE697_BD9_SCARLET_FUTURE_2_FLAG"
+msgstr "Echoes of the Future"
+
+msgid "IDS_PCEE697_BD9_SCARLET_FUTURE_2_FLAG_DESCRIPTION"
+msgstr "In honor of the game's ninth anniversary."
+
+msgid "IDS_PCEE698_KORTENAER_FLAG"
+msgstr "HNLMS Kortenaer"
+
+msgid "IDS_PCEE698_KORTENAER_FLAG_DESCRIPTION"
+msgstr "One of the British S-class destroyers was named Scorpion after the river gunboat of the same name was lost. In 1945, the destroyer was sold to the Netherlands, where it was named Kortenaer — in honor of the outstanding 17th-century admiral Egbert Bartolomeus Kortenaer, born in the city of Groningen."
+
+msgid "IDS_PCEE708_RESISTANCE_FLAG"
+msgstr "HMS Resistance"
+
+msgid "IDS_PCEE708_RESISTANCE_FLAG_DESCRIPTION"
+msgstr "Launched in 1861, the armored frigate Resistance was the first major ship of the British fleet equipped with a ram bow. For this, it earned the nickname 'Old Rammo.'"
+
+msgid "IDS_PCEE709_SURCOUF_FLAG"
+msgstr "Surcouf"
+
+msgid "IDS_PCEE709_SURCOUF_FLAG_DESCRIPTION"
+msgstr "The submarine Surcouf was named after Robert Surcouf (1773–1827), a famous French privateer who captured over 40 ships."
+
+msgid "IDS_PCEE710_SAPHIR_FLAG"
+msgstr "Saphir"
+
+msgid "IDS_PCEE710_SAPHIR_FLAG_DESCRIPTION"
+msgstr "Until 1961, French submariners wore sleeve patches featuring two crossed torpedoes over golden lightning bolts."
+
+msgid "IDS_PCEE711_Z_32_FLAG"
+msgstr "Z-32"
+
+msgid "IDS_PCEE711_Z_32_FLAG_DESCRIPTION"
+msgstr "The flag of Ushant Island, near which the destroyer Z-32 was lost in battle on June 9, 1944."
+
+msgid "IDS_PCEE712_Z_33_FLAG"
+msgstr "Z-33"
+
+msgid "IDS_PCEE712_Z_33_FLAG_DESCRIPTION"
+msgstr "The coat of arms of Spitsbergen features a walrus head on a yellow field. The destroyer Z-33 participated in the raid on Spitsbergen (Operation 'Sizilien') in September 1943."
+
+msgid "IDS_PCEE713_Z_38_FLAG"
+msgstr "Z-38"
+
+msgid "IDS_PCEE713_Z_38_FLAG_DESCRIPTION"
+msgstr "The coat of arms of the Norwegian coastal defense ship NoCGV Bjørnøya, named after Bear Island in the Svalbard archipelago. The destroyer Z-38 participated in the 'Ostfront' convoy interception operation near this island in December 1943."
+
+msgid "IDS_PCEE998_SECRETSANTA_2"
+msgstr "Santas Wanted 2016"
+
+msgid "IDS_PCEE998_SECRETSANTA_2_DESCRIPTION"
+msgstr "For taking part in the Santas Wanted special event in 2016."
+
+msgid "IDS_PCEE999_SECRETSANTA"
+msgstr "Secret Santa 2015"
+
+msgid "IDS_PCEE999_SECRETSANTA_DESCRIPTION"
+msgstr "Participants of the special event exchanged surprise holiday gifts with random players."
+
+msgid "IDS_PCEE999_SECRETSANTA_EXTRA_DESCRIPTION"
+msgstr "In celebration of the Secret Santa special event in 2015."
+
+msgid "IDS_PCEF005_SM_SIGNALFLAG"
+msgstr "Sierra Mike"
+
+msgid "IDS_PCEF005_SM_SIGNALFLAG_DESCRIPTION"
+msgstr "I am undergoing speed trials."
+
+msgid "IDS_PCEF006_HY_SIGNALFLAG"
+msgstr "Hotel Yankee"
+
+msgid "IDS_PCEF006_HY_SIGNALFLAG_DESCRIPTION"
+msgstr "The vessel I have collided with has sunk."
+
+msgid "IDS_PCEF007_ID_SIGNALFLAG"
+msgstr "India Delta"
+
+msgid "IDS_PCEF007_ID_SIGNALFLAG_DESCRIPTION"
+msgstr "The damage can be repaired at sea."
+
+msgid "IDS_PCEF008_IY_SIGNALFLAG"
+msgstr "India Yankee"
+
+msgid "IDS_PCEF008_IY_SIGNALFLAG_DESCRIPTION"
+msgstr "I can get the fire under control without assistance."
+
+msgid "IDS_PCEF009_JY2_SIGNALFLAG"
+msgstr "Juliet Yankee Bissotwo"
+
+msgid "IDS_PCEF009_JY2_SIGNALFLAG_DESCRIPTION"
+msgstr "The leak is under control."
+
+msgid "IDS_PCEF010_JC_SIGNALFLAG"
+msgstr "Juliet Charlie"
+
+msgid "IDS_PCEF010_JC_SIGNALFLAG_DESCRIPTION"
+msgstr "There is no danger of explosion."
+
+msgid "IDS_PCEF012_MY6_SIGNALFLAG"
+msgstr "Mike Yankee Soxisix"
+
+msgid "IDS_PCEF012_MY6_SIGNALFLAG_DESCRIPTION"
+msgstr "It is dangerous to approach close to my vessel."
+
+msgid "IDS_PCEF013_PP_SIGNALFLAG_DESCRIPTION"
+msgstr "Keep well clear of me."
+
+msgid "IDS_PCEF014_NF_SIGNALFLAG"
+msgstr "November Foxtrot"
+
+msgid "IDS_PCEF014_NF_SIGNALFLAG_DESCRIPTION"
+msgstr "You are running into danger."
+
+msgid "IDS_PCEF016_NE7_SIGNALFLAG"
+msgstr "November Echo Setteseven"
+
+msgid "IDS_PCEF016_NE7_SIGNALFLAG_DESCRIPTION"
+msgstr "Proceed with great caution, hostile aircraft sighted."
+
+msgid "IDS_PCEF017_VL_SIGNALFLAG"
+msgstr "Victor Lima"
+
+msgid "IDS_PCEF017_VL_SIGNALFLAG_DESCRIPTION"
+msgstr "Hurricane is approaching. You should take appropriate precautions."
+
+msgid "IDS_PCEF018_IX_SIGNALFLAG"
+msgstr "India X-Ray"
+
+msgid "IDS_PCEF018_IX_SIGNALFLAG_DESCRIPTION"
+msgstr "The fire is gaining."
+
+msgid "IDS_PCEF019_JW1_SIGNALFLAG"
+msgstr "Juliet Whiskey Unaone"
+
+msgid "IDS_PCEF019_JW1_SIGNALFLAG_DESCRIPTION"
+msgstr "Leak is dangerous."
+
+msgid "IDS_PCEF028_SMOKE_SIGNALFLAG"
+msgstr "X-Ray Papa Unaone"
+
+msgid "IDS_PCEF028_SMOKE_SIGNALFLAG_DESCRIPTION"
+msgstr "I am entering a zone of restricted visibility."
+
+msgid "IDS_PCEF029_SONAR_AIRDEF_SIGNALFLAG"
+msgstr "Sierra Bravo"
+
+msgid "IDS_PCEF029_SONAR_AIRDEF_SIGNALFLAG_DESCRIPTION"
+msgstr "I am proceeding to the position of the accident."
+
+msgid "IDS_PCEF101_HPBOOST_SIGNALFLAG_1"
+msgstr "November"
+
+msgid "IDS_PCEF101_HPBOOST_SIGNALFLAG_1_1"
+msgstr "November — Standard"
+
+msgid "IDS_PCEF102_HPBOOST_SIGNALFLAG_2"
+msgstr "November"
+
+msgid "IDS_PCEF102_HPBOOST_SIGNALFLAG_2_2"
+msgstr "November — Special"
+
+msgid "IDS_PCEF103_HPBOOST_SIGNALFLAG_3"
+msgstr "November"
+
+msgid "IDS_PCEF103_HPBOOST_SIGNALFLAG_3_3"
+msgstr "November — Rare"
+
+msgid "IDS_PCEF104_HPBOOST_SIGNALFLAG_4"
+msgstr "November"
+
+msgid "IDS_PCEF104_HPBOOST_SIGNALFLAG_4_4"
+msgstr "November — Elite"
+
+msgid "IDS_PCEF111_GM_SIGNALFLAG_1"
+msgstr "Yankee"
+
+msgid "IDS_PCEF111_GM_SIGNALFLAG_1_1"
+msgstr "Yankee — Standard"
+
+msgid "IDS_PCEF112_GM_SIGNALFLAG_2"
+msgstr "Yankee"
+
+msgid "IDS_PCEF112_GM_SIGNALFLAG_2_2"
+msgstr "Yankee — Special"
+
+msgid "IDS_PCEF113_GM_SIGNALFLAG_3"
+msgstr "Yankee"
+
+msgid "IDS_PCEF113_GM_SIGNALFLAG_3_3"
+msgstr "Yankee — Rare"
+
+msgid "IDS_PCEF114_GM_SIGNALFLAG_4"
+msgstr "Yankee"
+
+msgid "IDS_PCEF114_GM_SIGNALFLAG_4_4"
+msgstr "Yankee — Elite"
+
+msgid "IDS_PCEF121_ATBA_SIGNALFLAG_1"
+msgstr "Foxtrot"
+
+msgid "IDS_PCEF121_ATBA_SIGNALFLAG_1_1"
+msgstr "Foxtrot — Standard"
+
+msgid "IDS_PCEF122_ATBA_SIGNALFLAG_2"
+msgstr "Foxtrot"
+
+msgid "IDS_PCEF122_ATBA_SIGNALFLAG_2_2"
+msgstr "Foxtrot — Special"
+
+msgid "IDS_PCEF123_ATBA_SIGNALFLAG_3"
+msgstr "Foxtrot"
+
+msgid "IDS_PCEF123_ATBA_SIGNALFLAG_3_3"
+msgstr "Foxtrot — Rare"
+
+msgid "IDS_PCEF124_ATBA_SIGNALFLAG_4"
+msgstr "Foxtrot"
+
+msgid "IDS_PCEF124_ATBA_SIGNALFLAG_4_4"
+msgstr "Foxtrot — Elite"
+
+msgid "IDS_PCEF131_SPEED_SIGNALFLAG_1"
+msgstr "Sierra"
+
+msgid "IDS_PCEF131_SPEED_SIGNALFLAG_1_1"
+msgstr "Sierra — Standard"
+
+msgid "IDS_PCEF132_SPEED_SIGNALFLAG_2"
+msgstr "Sierra"
+
+msgid "IDS_PCEF132_SPEED_SIGNALFLAG_2_2"
+msgstr "Sierra — Special"
+
+msgid "IDS_PCEF133_SPEED_SIGNALFLAG_3"
+msgstr "Sierra"
+
+msgid "IDS_PCEF133_SPEED_SIGNALFLAG_3_3"
+msgstr "Sierra — Rare"
+
+msgid "IDS_PCEF134_SPEED_SIGNALFLAG_4"
+msgstr "Sierra"
+
+msgid "IDS_PCEF134_SPEED_SIGNALFLAG_4_4"
+msgstr "Sierra — Elite"
+
+msgid "IDS_PCEF141_CONSUMABLE_SIGNALFLAG_1"
+msgstr "India"
+
+msgid "IDS_PCEF141_CONSUMABLE_SIGNALFLAG_1_1"
+msgstr "India — Standard"
+
+msgid "IDS_PCEF142_CONSUMABLE_SIGNALFLAG_2"
+msgstr "India"
+
+msgid "IDS_PCEF142_CONSUMABLE_SIGNALFLAG_2_2"
+msgstr "India — Special"
+
+msgid "IDS_PCEF143_CONSUMABLE_SIGNALFLAG_3"
+msgstr "India"
+
+msgid "IDS_PCEF143_CONSUMABLE_SIGNALFLAG_3_3"
+msgstr "India — Rare"
+
+msgid "IDS_PCEF144_CONSUMABLE_SIGNALFLAG_4"
+msgstr "India"
+
+msgid "IDS_PCEF144_CONSUMABLE_SIGNALFLAG_4_4"
+msgstr "India — Elite"
+
+msgid "IDS_PCEF151_SHIFT_SIGNALFLAG_1"
+msgstr "Charlie"
+
+msgid "IDS_PCEF151_SHIFT_SIGNALFLAG_1_1"
+msgstr "Charlie — Standard"
+
+msgid "IDS_PCEF152_SHIFT_SIGNALFLAG_2"
+msgstr "Charlie"
+
+msgid "IDS_PCEF152_SHIFT_SIGNALFLAG_2_2"
+msgstr "Charlie — Special"
+
+msgid "IDS_PCEF153_SHIFT_SIGNALFLAG_3"
+msgstr "Charlie"
+
+msgid "IDS_PCEF153_SHIFT_SIGNALFLAG_3_3"
+msgstr "Charlie — Rare"
+
+msgid "IDS_PCEF154_SHIFT_SIGNALFLAG_4"
+msgstr "Charlie"
+
+msgid "IDS_PCEF154_SHIFT_SIGNALFLAG_4_4"
+msgstr "Charlie — Elite"
+
+msgid "IDS_PCEM001_HALLOWEEN19_MSKIN"
+msgstr "Infernal"
+
+msgid "IDS_PCEM002_HALLOWEEN19_8LVL"
+msgstr "Infernal"
+
+msgid "IDS_PCEM003_HALLOWEEN19_9LVL"
+msgstr "Infernal"
+
+msgid "IDS_PCEM004_HALLOWEEN19_10LVL"
+msgstr "Infernal"
+
+msgid "IDS_PCEM006_HAPPYNY20_MSKIN"
+msgstr "New Year"
+
+msgid "IDS_PCEM007_HAPPYNY20_8LVL"
+msgstr "New Year"
+
+msgid "IDS_PCEM008_SWEDENARC_MSKIN"
+msgstr "Traditions of the North"
+
+msgid "IDS_PCEM010_SOVIETARC01_MSKIN"
+msgstr "Soviet"
+
+msgid "IDS_PCEM011_SOVIETARC02_MSKIN"
+msgstr "Soviet"
+
+msgid "IDS_PCEM014_5YEARS_9LVL"
+msgstr "Epoch"
+
+msgid "IDS_PCEM015_HAPPYNY20_9LVL"
+msgstr "New Year"
+
+msgid "IDS_PCEM016_STEEL_MSKIN"
+msgstr "Made of Steel"
+
+msgid "IDS_PCEM017_STEEL_10LVL"
+msgstr "Made of Steel"
+
+msgid "IDS_PCEP103_PERMO_PREM_LOW_LVL"
+msgstr "Default"
+
+msgid "IDS_PCEP107_PERMO_PREM_HIGH_LVL"
+msgstr "Default"
+
+msgid "IDS_PCEP108_PERMO_PREM_HIGH_LVL_2"
+msgstr "Default"
+
+msgid "IDS_PCEP109_PERMO_PREM_9_LVL"
+msgstr "Default"
+
+msgid "IDS_PCEP115_PERMO_UPGR_5_LVL"
+msgstr "Default"
+
+msgid "IDS_PCEP116_PERMO_UPGR_6_LVL"
+msgstr "Default"
+
+msgid "IDS_PCEP117_PERMO_UPGR_7_LVL"
+msgstr "Default"
+
+msgid "IDS_PCEP118_PERMO_UPGR_8_LVL"
+msgstr "Default"
+
+msgid "IDS_PCEP119_PERMO_UPGR_9_LVL"
+msgstr "Default"
+
+msgid "IDS_PCEP120_PERMO_UPGR_10_LVL"
+msgstr "Default"
+
+msgid "IDS_PCEP121_PERMO_11_LVL"
+msgstr "Default"
+
+msgid "IDS_PCEP128_PERMO_UPGR_8_LVL"
+msgstr "Default"
+
+msgid "IDS_PCEP129_PERMO_UPGR_9_LVL"
+msgstr "Default"
+
+msgid "IDS_PCEP139_PERMO_PREM_9_LVL"
+msgstr "Default"
+
+msgid "IDS_PCEP1998_PERMO_ZEPPELIN"
+msgstr "Default"
+
+msgid "IDS_PCEP301_PERMO_NY"
+msgstr "Vanguard"
+
+msgid "IDS_PCEP302_PERMO_NY_2"
+msgstr "Wayfinder"
+
+msgid "IDS_PCEP303_PERMO_NY_2_CN"
+msgstr "Blue Bird"
+
+msgid "IDS_PCEP304_PERMO_NY_2_CN_RED"
+msgstr "Red Bird"
+
+msgid "IDS_PCEP305_PERMO_EMERALD_EDITION"
+msgstr "Lá Fhéile Pádraig 2017 — Emerald Edition"
+
+msgid "IDS_PCEP306_BIRTHDAY_2017"
+msgstr "Congratulatory"
+
+msgid "IDS_PCEP309_PERMO_NY_3"
+msgstr "Snowy"
+
+msgid "IDS_PCEP310_PERMO_NY_4"
+msgstr "New Year"
+
+msgid "IDS_PCEP311_PERMO_LUSHUN"
+msgstr "Yellow Sea Fleet"
+
+msgid "IDS_PCJB001_SHIPYARD"
+msgstr "Dockyard"
+
+msgid "IDS_PCJB002_DOCK"
+msgstr "Dock"
+
+msgid "IDS_PCJB003_RESEARCHCENTER"
+msgstr "Research Center"
+
+msgid "IDS_PCJB004_HEADQUARTERS"
+msgstr "Headquarters"
+
+msgid "IDS_PCJB005_MONUMENT"
+msgstr "Rostral Column"
+
+msgid "IDS_PCJM001_PURCHASEDISCOUNT_5_LVL"
+msgstr "Shipyard for Tier V Ships"
+
+msgid "IDS_PCJM002_PURCHASEDISCOUNT_6_LVL"
+msgstr "Shipyard for Tier VI Ships"
+
+msgid "IDS_PCJM003_PURCHASEDISCOUNT_7_LVL"
+msgstr "Shipyard for Tier VII Ships"
+
+msgid "IDS_PCJM004_PURCHASEDISCOUNT_8_LVL"
+msgstr "Shipyard for Tier VIII Ships"
+
+msgid "IDS_PCJM005_MAINTENANCE_DESTROYER"
+msgstr "Slip"
+
+msgid "IDS_PCJM006_MAINTENANCE_CRUISER"
+msgstr "Small Dock"
+
+msgid "IDS_PCJM007_MAINTENANCE_BATTLESHIP"
+msgstr "Large Dock"
+
+msgid "IDS_PCJM008_MAINTENANCE_AIRCARRIER"
+msgstr "Medium Dock"
+
+msgid "IDS_PCJM009_EXPBOOST_FRANCE"
+msgstr "Service Technique des Constructions Navales"
+
+msgid "IDS_PCJM010_EXPBOOST_UK"
+msgstr "Directorate of Naval Construction"
+
+msgid "IDS_PCJM011_EXPBOOST_RUSSIA"
+msgstr "Shipbuilding and Armament Bureau"
+
+msgid "IDS_PCJM012_EXPBOOST_GERMANY"
+msgstr "Amt Kriegsschiffsbau"
+
+msgid "IDS_PCJM013_EXPBOOST_USA"
+msgstr "Bureau of Engineering"
+
+msgid "IDS_PCJM014_EXPBOOST_JAPAN"
+msgstr "Kansei Honbu"
+
+msgid "IDS_PCJM015_MEMBERSCOUNT1"
+msgstr "Squadron Staff"
+
+msgid "IDS_PCJM016_MEMBERSCOUNT2"
+msgstr "Task Force Staff"
+
+msgid "IDS_PCJM017_MEMBERSCOUNTDUMMY"
+msgstr "General Headquarters"
+
+msgid "IDS_PCJM018_DUMMY"
+msgstr "Rostral Column"
+
+msgid "IDS_PCJM019_EXPBOOST_PANASIA"
+msgstr "Naval Construction Staff Group"
+
+msgid "IDS_PCPA070_102MM_HE_FOR_TEST"
+msgstr "HE Shell"
+
+msgid "IDS_PCPA071_102MM_AP_FOR_TEST"
+msgstr "AP Shell"
+
+msgid "IDS_PCPA072_102MM_HE_FOR_TEST_2"
+msgstr "HE Shell"
+
+msgid "IDS_PCPA073_102MM_AP_FOR_TEST_2"
+msgstr "AP Shell"
+
+msgid "IDS_PCPA074_152MM_HE_FOR_TEST"
+msgstr "HE Shell"
+
+msgid "IDS_PCPA075_152MM_AP_FOR_TEST"
+msgstr "AP Shell"
+
+msgid "IDS_PCPA076_152MM_HE_FOR_TEST_2"
+msgstr "HE Shell"
+
+msgid "IDS_PCPA077_152MM_AP_FOR_TEST_2"
+msgstr "AP Shell"
+
+msgid "IDS_PCPA078_203MM_HE_FOR_TEST"
+msgstr "HE Shell"
+
+msgid "IDS_PCPA079_203MM_AP_FOR_TEST"
+msgstr "AP Shell"
+
+msgid "IDS_PCPA080_203MM_HE_FOR_TEST_2"
+msgstr "HE Shell"
+
+msgid "IDS_PCPA081_203MM_AP_FOR_TEST_2"
+msgstr "AP Shell"
+
+msgid "IDS_PCPA082_406MM_HE_FOR_TEST"
+msgstr "HE Shell"
+
+msgid "IDS_PCPA083_406MM_AP_FOR_TEST"
+msgstr "AP Shell"
+
+msgid "IDS_PCPA084_406MM_HE_FOR_TEST_2"
+msgstr "HE Shell"
+
+msgid "IDS_PCPA085_406MM_AP_FOR_TEST_2"
+msgstr "AP Shell"
+
+msgid "IDS_PCPT010_533MM_FOR_TEST"
+msgstr "Torpedo"
+
+msgid "IDS_PCPT011_450MM_FOR_TEST"
+msgstr "Torpedo"
+
+msgid "IDS_PCPT012_610MM_FOR_TEST"
+msgstr "Torpedo"
+
+msgid "IDS_PCQC001_CAMPAIGN1_DESCR"
+msgstr " "
+
+msgid "IDS_PCQC001_CAMPAIGN1_TITLE"
+msgstr "Science of Victory"
+
+msgid "IDS_PCQC002_CAMPAIGNSB_DESCR"
+msgstr "Great Adventure: On the Trail of PQ17"
+
+msgid "IDS_PCQC002_CAMPAIGNSB_TITLE"
+msgstr "Honorable Service"
+
+msgid "IDS_PCQC006_YAMAMOTO_DESCR"
+msgstr "Yamamoto Isoroku was a Marshal Admiral and Commander-in-Chief of the Combined Fleet of the Empire of Japan during World War II. He graduated from the Imperial Japanese Naval Academy."
+
+msgid "IDS_PCQC006_YAMAMOTO_TITLE"
+msgstr "Yamamoto Isoroku"
+
+msgid "IDS_PCQC010_HALSEY_DESCR"
+msgstr "Admiral William Frederick Halsey became one of the contributors to the Allied victory in the Pacific. It was he who managed to gain crucial success in the Battle of Guadalcanal and who led the fight for the Solomon Islands that eventually broke a path to Japan. His phrase \"Hit hard! Hit fast! Hit often!\" became the motto of the U.S. Navy in the Pacific theater."
+
+msgid "IDS_PCQC010_HALSEY_TITLE"
+msgstr "\"Hit Hard! Hit Fast! Hit Often!\""
+
+msgid "IDS_PCQC014_EPOCHSOFSHIPS_DESCR"
+msgstr ""
+"At all times, the image of a ship had an aesthetic value to it that is incomparable to any other man-made creation. The immense, mysterious, and even charming presence of majestic sailing ships has fascinated people for centuries. Then came the 19th century—a new era of engineering and automation known as the Industrial Revolution that spurred the development of human technology onwards at an unprecedented rate. Graceful carved wood and woven cloth functioning in harmony with nature's breath were replaced at sea by metal and billowing steam.\n"
+"\n"
+"At that time, and right up until the beginning of the space era, the ship embodied all outstanding scientific achievements that drove the development of our civilization. The 20th century brought with it unprecedented and ruthless world wars, and it was only natural that warships took center stage in shipbuilding at the time. Yet, people never ceased to admire the regularity and symmetry of their features, the complexity and deadly power of the weapons they carried."
+
+msgid "IDS_PCQC014_EPOCHSOFSHIPS_TITLE"
+msgstr "Five Epochs of the Navy"
+
+msgid "IDS_PCQM051_DESCR"
+msgstr "Takano Isoroku, who would command the Imperial Japanese Navy throughout much of World War II, was born into a samurai family. The future naval commander, who became famous after taking the Yamamoto surname, was a self-disciplined man with a warrior's spirit, and these characteristics were nurtured during his time at the Imperial Naval Academy in Etajima. The Battle of Tsushima, a decisive naval fight against the Russian Empire in May 1905, was the first combat outing of this officer, and the first in which he displayed his fortitude in battle. Cruiser Nisshin, with Isoroku on board, spent many hours confronting the battleships and cruisers of one of the major powers together with the Japanese battleship and cruiser forces, and suffered significant damage during the course of battle. Fragments of an exploded main turret seriously wounded Takano Isoroku, but he stayed at his post until the combat ended. The courage of the young officer was noticed by Admiral Tōgō, Commander-in-Chief of the Combined Fleet."
+
+msgid "IDS_PCQM052_DESCR"
+msgstr "After winning the war against Russia, Japan became one of the naval powers. The bright officer was improving his knowledge. He took a training course in the Artillery School and then entered the Naval War College. He was adopted into the Yamamoto family, took their name and became the heir to the well known and influential clan. Through his interest in warfare innovations, studying the latest technical novelties during business trips abroad, and working as the representative of the Japanese Navy in the U.S.A., Yamamoto realized that the future of naval warfare belonged to carrier-based aircraft. He was appointed a head of the first Japanese naval aviation school where new aircraft for the Navy were tested."
+
+msgid "IDS_PCQM053_DESCR"
+msgstr "In the late 1920s, Yamamoto was appointed Commander of Akagi, the most powerful aircraft carrier of the Japanese Navy. Due to his extensive knowledge, he participated as Rear and Vice Admiral in two international naval conferences to protect the interests of his country. For a while, Yamamoto commanded the First Carrier Division, then, for a few years, he managed key units of the Navy Ministry, which were responsible for carrier-based aircraft development, and initiated the development of several promising aircraft models. In 1939, Yamamoto left his post of Deputy Navy Minister to become Commander-in-Chief of the Combined Fleet, the largest naval force of Japan. Though he was against the aggressive intentions of the Army command, which gained a major influence in the country, the Admiral had to prepare the fleet for its upcoming confrontation with the U.S.A. on the Pacific Ocean. Under his command, a famous tactic of the Japanese Navy was honed: attack the enemy at night using the firepower of cruiser squadrons and destroyer-launched torpedoes."
+
+msgid "IDS_PCQM054_DESCR"
+msgstr "Admiral Yamamoto was among the naval commanders who foresaw the decisive role of aircraft carriers in the impending naval battles. However, while opposing the construction of super battleships, he recognized the significance of battleships as a symbol and pillar of power for any maritime nation. Among the top brass of the Japanese Navy, the idea of a decisive battle between battleship fleets as the only path to victory in the ocean theater was extremely popular — a kind of new Tsushima. Yamamoto, who had studied the United States well during his service, understood that in a naval confrontation with this industrial giant, Japan's only chance was a surprise air strike on US ships. Thus, the idea of attacking Pearl Harbor, the main base of the US Pacific Fleet, was born. Brilliantly planned by Yamamoto and executed by his brainchild, the 1st Carrier Strike Force, the operation went down in history. Japanese torpedo bombers and bombers achieved impressive results, repeating Admiral Togo's success — seven enemy battleships were disabled, some of them permanently."
+
+msgid "IDS_PCQM055_DESCR"
+msgstr "After the attack on Pearl Harbor, Admiral Yamamoto commanded a series of brilliant naval operations and took control of vast territories in the Pacific region. He provided guidance from the most massive Japanese battleships: Nagato, Yamato, and Musashi. His thoroughly planned landing operations included victorious naval battles, in which the forces of the U.S.A., U.K., Australia, and Netherlands were utterly smashed. Progressive tactics and effective use of torpedoes were the strengths of Yamamoto's fleet. Cruiser divisions and destroyer flotillas paved the way, aircraft carriers were the main striking force, and battleships waited for a general engagement. However, Yamamoto's concerns that people, warship, and aircraft losses after a confrontation with the U.S.A. couldn't be compensated, had been justified. The victories were followed by defeats: Midway, Guadalcanal, and many others. In April 1943, Admiral Yamamoto was inspecting the key points on the long frontline. U.S.A. surveillance deciphered information about the flights of the Commander-in-Chief. They organized an extensive operation to intercept the aircraft with Yamamoto on board and managed to shoot it down over the jungles of an island in the Pacific Ocean. The prominent Admiral died clutching his samurai sword."
+
+msgid "IDS_PCQM070_DESCR"
+msgstr ""
+"William Frederick Halsey Jr. was a natural-born seaman. He was born in the small port town of Elizabeth, New Jersey, to the family of naval officer. The future Admiral's ancestry included many pirates and whalers, so he was destined to spend his life at sea. In 1899, after failing to obtain a long-awaited appointment to the U.S. Naval Academy in Annapolis, Halsey Jr. entered the University of Virginia with the single purpose to join the Navy, even as a physician. The only great thing he acquired at university was his passion for American football.\n"
+"\n"
+"When Halsey eventually joined the Naval Academy in 1900, little did they know they had opened its doors to one of its most famous graduates. However, capricious and stubborn \"Pudge\" Halsey was not the sharpest tool in the shed. As far as his academic performance was concerned, he ranked 42nd out of 62 students of the class of 1904. The first ship in his naval career was battleship Missouri. The symbolism of this assignment would only become apparent 40 years later."
+
+msgid "IDS_PCQM071_DESCR"
+msgstr ""
+"Commissioned as an officer in 1906, Halsey participated in the legendary 'Great White Fleet' voyage — a round-the-world cruise of 16 of America's newest battleships, intended to showcase the United States' growing naval power. During the voyage, when visiting Japan, he had the opportunity to board the famous flagship of the Combined Fleet, Mikasa. The battle-honored Japanese battleship did not impress Halsey... After returning from the cruise, the young lieutenant left 'big gun ships' for service on small and fast torpedo boats.\n"
+"\n"
+"During World War I, Halsey finally became a ship commander, commanding the destroyer USS Shaw, a Sampson-class destroyer. Finding himself once in command of a detachment of two American destroyers and two British sloops, he later recalled that he was 'as proud as a dog with two tails'. After the war, Halsey's chest was adorned with the Navy Cross."
+
+msgid "IDS_PCQM072_DESCR"
+msgstr ""
+"In the early 1920s, Halsey, who hardly ever disembarked from a ship during his service, was suddenly appointed as a U.S. naval attaché in Germany and Scandinavia. In 1930, he commanded a division of destroyers. Then, to pave the way to the rank of admiral, Halsey studied at the U.S. Naval War College for senior officers. In 1935, he was assigned as commander of USS Saratoga, one of the most powerful U.S. Navy aircraft carriers of that time. However, this position required completion of an air observer course. Halsey didn't like this perspective, as he thought it would be much better to control the airplane himself rather than being the \"second person in the cockpit\".\n"
+"\n"
+"In 1935, the 52-years-old Halsey completed the full course of a naval pilot, and became the oldest man in the history of the U.S. Navy to earn the Naval Aviator's Wings. Being one of the few at that time, Halsey, same as his future opponent Yamamoto Isoroku, became a big advocate for naval aviation, foreseeing that aircraft carriers will be the greatest power in the future war in the ocean."
+
+msgid "IDS_PCQM073_DESCR"
+msgstr ""
+"On the day of the Pearl Harbor attack, Vice Admiral Halsey, who was in charge of the task force headed by USS Enterprise, was far from the Hawaii base, as the storm had delayed their arrival. After learning of the Japanese attack, the admiral, who had an explosive temper, let the hatred for the new enemy grow in his heart. Chester W. Nimitz, the newly appointed Commander-in-Chief of the U.S. Pacific Fleet, realized that Halsey's aggression and restlessness was just the right thing for the American seamen depressed by the Pearl Harbor disaster. For this reason, in early 1942, it was Halsey who, with the help of his carrier task force, held a series of lightning-like \"hit-and-run\" raids on the Japanese strongholds. After James Doolittle's bombers took off for the Tokyo Raid from the deck of Halsey's aircraft carriers, the name of William Halsey became a personification of the belief in victory over Japan for every American.\n"
+"\n"
+"In October of 1942, after taking the command over the South Pacific forces, Halsey led the persistent fight for Guadalcanal, one of the Solomon Islands, that was a key to the entire Pacific Campaign."
+
+msgid "IDS_PCQM074_DESCR"
+msgstr ""
+"In the Battle of Guadalcanal, Admiral Halsey again proved to be the right man for the job at the right time and place for the United States. With his overflowing energy and belligerence, he instilled confidence in all his subordinates, down to the last sailor or marine. He struck the Japanese repeatedly, sending the latest battleships and aircraft carriers into the narrow straits of the Solomon Islands when the situation warranted it.\n"
+"\n"
+"When Guadalcanal finally remained in American hands in February 1943, Halsey turned his attention to the rest of the islands of the archipelago, being the first in the Pacific to apply the strategy of 'leapfrogging' the strongest Japanese defensive points. 'As long as I have at least one pilot and at least one plane, I will advance': step by step, the admiral advanced, took risks, made mistakes, suffered losses, some of which were far from justified. The culminating moment in the career of the naval commander came on September 2, 1945. On that day, aboard the USS Missouri — the flagship of Admiral William Halsey, commander of the Third Fleet — the most powerful formation of the US Navy, the surrender of Japan was signed."
+
+msgid "IDS_PCQM091_SHIPS_DESCR"
+msgstr ""
+"The 20th century rumbled in under thunders of naval gunfire. The outcome of many a war—the Sino-Japanese War, the Spanish–American War, the Russo-Japanese War—was effectively settled at sea. Based on experience gained in those wars, navies of the world powers developed new technical specifications for the major types of their ships.\n"
+"\n"
+"In armored shipbuilding, there was a shift toward battleships with eight to twelve main battery guns of 305 mm or more in caliber, a new armor protection system, increased speed provided by the adoption of turbines, and improved resistance to flooding. The construction of such ships was a topic of discussion in many countries. England, with its highly developed economy and advanced shipbuilding technologies, took the lead. The Royal Navy's HMS Dreadnought was a revolutionary ship that gave its name to the type. All pre-dreadnought battleships abruptly became obsolete, plunging all world powers into a new naval arms race in which only those countries with the mightiest economies could prevail.\n"
+"\n"
+"In cruiser building, warships became ever more narrowly specialized, with a large series of high-speed cruisers created specifically for combat operations within squadrons. Speed emerged as one of a warship's primary operational characteristics. To achieve the desired result and maintain an acceptable displacement, cruisers began to switch from coal-fired reciprocating engines to steam turbines and oil burning.\n"
+"\n"
+"For destroyers, this process happened even more rapidly. Destroyers were to be agile and fast enough to be able to reach the most advantageous position and moment for an attack. The role of destroyers, according to the experience of past wars at sea, had increased dramatically. Aside from active operations in battles, they carried out their \"routine,\" yet important, duties such as reconnaissance, patrolling, and planting of mines. For that purpose, destroyers began to be equipped with 102–120 mm guns. The use of fixed underwater torpedo tubes was discontinued in favor of deck-mounted multitube torpedo units placed on a rotating base. Ships were equipped with devices for receiving and planting a large number of mines from the upper deck. All this turned destroyers into a deadly threat for surface ships of all types.\n"
+"\n"
+"The chance to test those numerous new features in naval construction came pretty soon—in 1914, World War I broke out."
+
+msgid "IDS_PCQM092_SHIPS_DESCR"
+msgstr ""
+"During World War I, the evolution of warships of the major types revolved around the simple core idea of making them larger and stronger. The increasingly large caliber of their guns was complemented by their ever-stronger armor protection, which resulted in more significant water displacement and bigger proportions. For battleships, the race was initiated by the British when they designed a series of Queen Elizabeth-class warships with a sharp increase in their main gun caliber (up to 381 mm). Germany promptly responded with its Bayern-class super-dreadnoughts, which carried the same super-heavy artillery. The German ships, however, outmatched their rivals in terms of armor and combat durability. Their aim was to achieve superiority in quality, as it was impossible to compete with or match the sheer number of ships in the British fleet. Perhaps the only really important novelty in this race for world shipbuilding supremacy emerged when the Americans adopted \"all or nothing\" armor, not typical of warships of the pre-dreadnought era, on their Nevada-class battleships. The new scheme involved heavily armoring the areas most important to a ship, while the remainder received significantly less armor to emphasize protection optimized for long-range engagement. By a twist of fate, the strongest battleships of that period were eventually built by Japan, a country that had, until that time, stayed away from the main theaters of military activity. Hardly any rival ship was on par with their Nagato-class warships in terms of speed, armor and armament combined.\n"
+"\n"
+"During the war, only two European states could afford to build large series of new cruisers—Germany and Great Britain. The trends were the same: when the main caliber of the German cruisers reached 150 mm, the British designed ships of the Hawkins class with 190 mm guns, which became the prototype of a totally new subclass of ships—the heavy cruiser. The Americans and Japanese, in turn, carefully considered their military experience in relation to their own objectives. Built to scout for a fleet of U.S. battleships, the Omaha-class light cruisers featured high speed for cooperation with allied destroyers, and 152 mm guns to fend off any enemy destroyers that might be sent their way. The Japanese, in turn, reinforced their fleet of warships with several series of Kuma- and Nagara-class 5,500-ton light cruisers. Any of the them could be used as both a reconnaissance ship, and also as a command vessel for destroyer flotillas during massively overwhelming torpedo attacks.\n"
+"\n"
+"Destroyers were undoubtedly the most active fighting ships during World War I, which is why they would generally be considered the navy's expendable assets. In addition to raiding operations, patrolling and mine laying, this type of ship assumed another military role—anti-submarine warfare—which resulted in corresponding changes being made to their design and armament. The general trend, however, was the same: destroyers received ever more weapons, and the caliber of their guns grew, along with their displacement and speed. During the war, for the first time in the Royal Navy, a new sub-type of ships appeared: destroyer flotilla leaders, the role of which approached light cruisers in terms their characteristics and objectives.\n"
+"\n"
+"World War I demonstrated clearly that, during a global conflict, only a few economically powerful countries that had steered clear of direct combat were capable of building the major ship types on a massive scale. But it was clear even to them that the uncontrolled naval arms race was accelerating beyond their capabilities."
+
+msgid "IDS_PCQM093_SHIPS_DESCR"
+msgstr ""
+"The economic consequences of World War I were so devastating that even the greatest winning states had to commit to something they once thought impossible—conclude a treaty on the limitation of naval armament. From 1922, for the first time in history, naval officials and shipbuilders had to be guided not by operational or strategic considerations, or optimal technical solutions, but primarily by the articles of the Washington Naval Treaty. This treaty contained restrictions on the number, displacement, and armament for the major types of the vessels of war. In addition, Germany, Russia, and Austria-Hungary ceased to rank among the naval powers at that time. It is not surprising, therefore, that the \"Washington Treaty\" period in the history of military shipbuilding turned out to be a rather difficult one.\n"
+"\n"
+"Firstly, no capital ships were allowed to be built for a period of ten years. At the signing of the treaty, the contracting powers retained their most advanced capital ships in their respective navies. The only exception was the Nelson class of British battleships built during that period. To comply with the limitations of the Washington Treaty, these ships were of an unusual design with all three main battery turrets carried forward of the ship's bridge, an arrangement unlikely to be used under normal circumstances.\n"
+"\n"
+"The Washington Treaty had a more profound effect on cruiser building. Cruisers were limited in terms of quality, but not numbers. Since battleships were no longer allowed to be built, the major naval powers began a competition to build \"treaty cruisers\" using the maximum values for technical specifications allowed by the treaty. To obey the limits on total cruiser displacement established for each navy, designers were forced to make compromises which normally affected armor protection. As a result, during the second half of the 1920s, Great Britain, France, Italy, the U.S.A., and Japan possessed ships boasting a high speed, a 203 mm main battery, and good seaworthiness, all at the cost of very weak armor. Warships of this new subtype, the need for which was never dictated by any objective naval warfare needs, were collectively known as the \"Washington Treaty Cruisers\".\n"
+"\n"
+"The treaty for the limitation of naval armament likewise had an effect on the brand new type of warship—aircraft carriers. In 1922, the number of capital ships employed on fleet duties was sharply reduced. The hulls of the newest battleships and battle cruisers, which were being outfitted at shipyards, could either be scrapped, or converted into aircraft carriers. This way, by the end of the 1920s, the U.S.A., Japan, and Great Britain came to own large, high-speed aircraft carriers that were used to work through basic design solutions and tactics that were later adopted on this type of massively produced, purpose-built ship.\n"
+"\n"
+"The trends in the development of destroyers in the post-war years did not change—their size grew, and their armament became deadlier. France and Italy competed in creating ever larger and faster warships, equipped with increasingly more powerful artillery, eventually blurring the line between these ships and light cruisers. During the years of \"forced enthusiasm\" for the construction of \"Washington Treaty\" warships, only a few ships of this subtype were built. However, the real breakthrough came with the appearance of the Japanese destroyers of the Fubuki class and their successors—the Hatsuharu class. Powerful artillery, and most importantly, the crippling long-range 610 mm torpedoes coupled with a unique system of fast reload right at sea, propelled the destroyer forces of the Imperial Japanese Navy to a leading position in the world.\n"
+"\n"
+"Meanwhile, as the shock from the world war passed, Germany and the U.S.S.R., the heir to the Russian Empire, again sought to join the ranks of the world's leading powers on land and at sea. For many signatories of the Washington Naval Treaty, naval arms limitations became increasingly difficult to put up with."
+
+msgid "IDS_PCQM094_SHIPS_DESCR"
+msgstr ""
+"In the first half of the 1930s, Great Britain made enormous efforts to maintain and strengthen the system of international naval armament limitation treaties. The reason was not pacifism among the British but that the weakening British Empire could no longer confidently hold the trident of Neptune. Two conferences were held in London in 1930 and 1936, resulting in the tightening of existing limits on the number, size, and armament of warships under the Washington Agreement of 1922. In addition, several new restrictions were introduced, which from then on applied to aircraft carriers, destroyers, submarines, and all cruisers.\n"
+"\n"
+"The agreements reached were largely devalued: Italy refused to sign them, and Japan withdrew from the naval agreement system altogether. Attempts to involve Germany and the USSR in bilateral treaties (under the Washington-London system) also failed, despite these countries' desire to enter the open seas from the mid-1930s.\n"
+"\n"
+"Nevertheless, the London naval agreements significantly influenced military shipbuilding. Since Japan and Italy refused to join the 1936 treaty, the United States, France, and Great Britain amended it, increasing the allowed displacement of capital ships. They also increased the main caliber from 356 to 406 mm. However, the British themselves designed and laid down their new King George V-class battleships with the previous displacement restriction and 14-inch guns. In turn, the Americans, consistently advancing toward the concept of fast battleships, managed to install 16-inch main guns on the new North Carolina and South Dakota-class battleships. The most balanced ships of this class, considering treaty limitations, were built in France — these were the Richelieu-class ships with 380 mm guns. This was a symmetrical response to the new Italian Littorio-class battleships. Finally, in the late 1930s, Germany rapidly entered the closed club of owners of full-fledged modern battleships with the excellently protected Bismarck-class ships.\n"
+"\n"
+"The London treaties had the most significant impact on cruiser construction. Subclasses of heavy and light cruisers were defined, with the construction of the former initially restricted and then banned altogether. This allowed Great Britain to focus on creating a new generation of light cruisers with 152 mm main guns — the British Empire needed many such ships. However, the emergence of powerful Japanese Mogami and Tone-class cruisers with 155 mm guns, which could easily be replaced with 203 mm guns, led to the need to enhance the combat qualities of light cruisers of the British Navy and the US Navy. Perhaps the most advanced heavy cruiser of the 1930s was the French Algérie, built as a single unit, while the best-protected were the Italian Zara-class cruisers. Among the light cruisers, the French La Galissonnière-class ships were considered the best in terms of cost-effectiveness and combat efficiency.\n"
+"\n"
+"As for destroyers, in the second half of the 1930s, powerful Japanese destroyers and fast French leaders were joined by relatively large, well-armed new German destroyers. Due to treaty limitations, the United States and Great Britain responded by creating lighter ships. They did not have outstanding characteristics or armament, but the powerful industry allowed them to be built in incomparably larger numbers.\n"
+"\n"
+"By the late 1930s, treaty limitations were virtually ignored. What held back a full-scale naval arms race among the great powers was only the diplomatic framework of propriety and peacetime budgetary constraints, but even these were abandoned with the onset of World War II."
+
+msgid "IDS_PCQM095_SHIPS_DESCR"
+msgstr ""
+"World War II overturned the entire system of limitations on naval armament that existed in the 1920s and 30s, bringing international shipbuilding back to its natural state. From that moment on, every decision was dominated by the need for warships, production capacities, technology, and time. It is not surprising then that the United States was the only country that expressed a wish to build a series of battleships during these years. The Iowa-class battleships fit perfectly into the new format of naval warfare, changing their inherent role from hunting for high-speed Japanese battlecruisers to ensuring the stability of fast aircraft carrier strike formations. It is generally accepted that with all of their performance characteristics combined, they were the best battleships of World War II, but this honorary title is contested by the Japanese giants of the Yamato class. In contrast to them, the last battleship of the Royal Navy—Vanguard—looked much weaker, despite her excellent seaworthiness.\n"
+"\n"
+"A similar situation unfolded during World War II in cruiser building. It was possible in this period to create well-balanced and powerful ships, but only the United States and Great Britain had the resources to do so. As a result, the U.S. Navy received a large series of Baltimore-class heavy cruisers, the largest of their type, as well as light cruisers of the Cleveland class. The former ones were the strongest wartime heavy cruisers, balanced so well in terms of armament, armor protection, and seaworthiness that they remained in service for many years. Their enhanced versions served as the basis for the design of the Des Moines-class heavy cruisers equipped with auto-loading main battery guns, and these ships embodied all the experience gained during World War II. Armed with 203 mm main guns and representing the pinnacle of cruiser building under the Washington Naval Treaty, they were the best representatives of the latest generation of heavy artillery ships. In the light cruiser type, they were matched by the ships of the Worcester class, which also entered service after the war and carried a battery of 152 mm automatic dual-purpose guns.\n"
+"\n"
+"The most massively produced surface ships of the World War II period were destroyers, as they were involved in all impactful battles in all theaters of military activity. But despite mass production, the loss rate of this type of ship was the highest. Unlike heavy artillery ships, new classes of destroyers entered service during the war, not only in huge series joining the U.S. Navy (Fletcher, Gearing) but also in large numbers in the Royal Navy, as well as in noticeable numbers in Japan (Yūgumo, Akizuki) and Germany (various series of the 1936 class). After the war, new artillery destroyers were designed by those countries that could not afford to have larger ships in sufficient numbers. Fortunately, in terms of displacement and armament, the destroyers of that time often matched pre-war light cruisers: the Battle and Daring classes of Great Britain, the Halland class of Sweden, and the Friesland class of the Netherlands.\n"
+"\n"
+"The era when steam turbine-driven warships dominated the seas extended over a short period by historical measures—only about half a century, almost coinciding in time with the first half of the 20th century. However, despite being short, it encompassed as many as several different epochs."
+
+msgid "IDS_PCQT001_1"
+msgstr "Deal %(count)s damage to enemy ships with main battery guns."
+
+msgid "IDS_PCQT002_1"
+msgstr "Destroy an enemy ship with the main battery guns."
+
+msgid "IDS_PCQT004_1"
+msgstr "Deal %(count)s damage to enemy ships with ship torpedoes."
+
+msgid "IDS_PCQT005_1"
+msgstr "Win and survive a battle."
+
+msgid "IDS_PCQT006_1"
+msgstr "Win a battle."
+
+msgid "IDS_PCQT008_1"
+msgstr "Earn %(count)s experience."
+
+msgid "IDS_PCQT009_1"
+msgstr "Fight a battle."
+
+msgid "IDS_PCQT013_1"
+msgstr "Hit the citadel of an enemy ship."
+
+msgid "IDS_PCQT015_1"
+msgstr "Deal %(count)s damage to enemy ships by fire."
+
+msgid "IDS_PCQT017_1"
+msgstr "Deal %(count)s damage to enemy ships by flooding."
+
+msgid "IDS_PCQT018_1"
+msgstr "Earn an \"Arsonist\" achievement."
+
+msgid "IDS_PCQT019_1"
+msgstr "Earn %(count)s free experience."
+
+msgid "IDS_PCQT020_1"
+msgstr "Enter a battle with a Commander that has at least 3 skill points."
+
+msgid "IDS_PCQT031_1"
+msgstr "Destroy an enemy ship with ship torpedoes."
+
+msgid "IDS_PCQT032_1"
+msgstr "Deal %(count)s damage to enemy ships by main or secondary battery fire."
+
+msgid "IDS_PCQT034_1"
+msgstr "Destroy an enemy ship with ship torpedoes."
+
+msgid "IDS_PCQT036_1"
+msgstr "Earn a \"Captured\" or \"Assisted in capture\" ribbon."
+
+msgid "IDS_PCQT038_1"
+msgstr "Earn a \"Dreadnought\" achievement."
+
+msgid "IDS_PCQT040_1"
+msgstr "Earn %(count)s free experience."
+
+msgid "IDS_PCQT041_1"
+msgstr "Enter a battle with at least one signal flag mounted on your ship."
+
+msgid "IDS_PCQT046_1"
+msgstr "Be the first to detect an enemy torpedo."
+
+msgid "IDS_PCQT047_1"
+msgstr "Earn any achievement."
+
+msgid "IDS_PCQT052_1"
+msgstr "Earn a \"Confederate\" achievement."
+
+msgid "IDS_PCQT054_1"
+msgstr "Earn %(count)s commander experience."
+
+msgid "IDS_PCQT055_1"
+msgstr "Enter a battle with any camouflage applied to your ship."
+
+msgid "IDS_PCQT061_1"
+msgstr "Shoot down an enemy aircraft."
+
+msgid "IDS_PCQT063_1"
+msgstr "Deal %(count)s damage to enemy ships."
+
+msgid "IDS_PCQT069_1"
+msgstr "Win and survive a battle."
+
+msgid "IDS_PCQT070_1"
+msgstr "Earn %(count)s commander experience."
+
+msgid "IDS_PCQT071_1"
+msgstr "Fight a battle."
+
+msgid "IDS_PCQT077_1"
+msgstr "Hit an enemy ship with a ship torpedo or an aerial torpedo."
+
+msgid "IDS_PCQT080_1"
+msgstr "Destroy an enemy ship with the secondary battery guns."
+
+msgid "IDS_PCQT082_1"
+msgstr "Earn any achievement."
+
+msgid "IDS_PCQT083_1"
+msgstr "Deal %(count)s damage to enemy ships by main or secondary battery fire."
+
+msgid "IDS_PCQT085_1"
+msgstr "Deal %(count)s damage to enemy ships."
+
+msgid "IDS_PCQT087_1"
+msgstr "Enter a battle with at least one upgrade mounted on your ship."
+
+msgid "IDS_PCQT091_1"
+msgstr "Deal %(count)s damage to enemy ships."
+
+msgid "IDS_PCQT092_1"
+msgstr "Deal %(count)s damage to enemy ships by ship or aerial torpedoes."
+
+msgid "IDS_PCQT098_1"
+msgstr "Damage the engine or steering gear on an enemy destroyer."
+
+msgid "IDS_PCQT099_1"
+msgstr "Deal %(count)s damage to enemy ships by ship torpedoes."
+
+msgid "IDS_PCQT100_1"
+msgstr "Earn a \"High Caliber\" achievement."
+
+msgid "IDS_PCQT102_1"
+msgstr "Earn %(count)s Credits."
+
+msgid "IDS_PCQT103_1"
+msgstr "Enter a battle with a Commander that has at least 5 skill points."
+
+msgid "IDS_PCQT107_1"
+msgstr "Deal %(count)s damage to enemy ships by fire."
+
+msgid "IDS_PCQT108_1"
+msgstr "Deal %(count)s damage to enemy destroyers."
+
+msgid "IDS_PCQT109_1"
+msgstr "Earn a \"Captured\" ribbon."
+
+msgid "IDS_PCQT110_1"
+msgstr "Deal %(count)s damage to enemy ships by flooding."
+
+msgid "IDS_PCQT111_1"
+msgstr "Earn a \"First Blood\" achievement."
+
+msgid "IDS_PCQT116_1"
+msgstr "Earn %(count)s experience."
+
+msgid "IDS_PCQT117_1"
+msgstr "Enter a battle with a Commander who has at least 6 skill points."
+
+msgid "IDS_PCQT121_1"
+msgstr "Earn a heroic achievement."
+
+msgid "IDS_PCQT125_1"
+msgstr "Deal %(count)s damage to enemy destroyers."
+
+msgid "IDS_PCQT131_1"
+msgstr "Deal %(count)s damage to enemy ships by main or secondary battery fire."
+
+msgid "IDS_PCQT133_1"
+msgstr "Earn %(count)s free experience."
+
+msgid "IDS_PCQT134_1"
+msgstr "Enter a battle with a Commander who has at least 7 skill points."
+
+msgid "IDS_PCQT135_1"
+msgstr "Deal %(count)s damage to enemy ships."
+
+msgid "IDS_PCQT147_1"
+msgstr "Earn %(count)s free experience."
+
+msgid "IDS_PCQT148_1"
+msgstr "Fight a battle."
+
+msgid "IDS_PCQT154_CAMPAIGNSB_MISSION01_TASK04_1"
+msgstr "Sink an enemy destroyer and win the battle."
+
+msgid "IDS_PCQT165_CAMPAIGNSB_MISSION02_TASK05_1"
+msgstr "Earn a \"Witherer\" achievement."
+
+msgid "IDS_PCQT174_CAMPAIGNSB_MISSION03_TASK04_1"
+msgstr "Earn a \"High Caliber\" achievement."
+
+msgid "IDS_PCQT195_CAMPAIGNSB_MISSION05_TASK05_1"
+msgstr "Earn a \"High Caliber\" achievement."
+
+msgid "IDS_PCQT196_CAMPAIGNSB_MISSION05_TASK06_1"
+msgstr "Win a battle in which you were the top XP earner on your team."
+
+msgid "IDS_PCQT198_CAMPAIGNSB_MISSION05_TASK08_KEY_1"
+msgstr "Fight a battle."
+
+msgid "IDS_PCQT376_1"
+msgstr "Deal %(count)s damage to enemy ships by main battery fire."
+
+msgid "IDS_PCQT377_1"
+msgstr "Deal %(count)s damage to enemy ships by fire."
+
+msgid "IDS_PCQT378_1"
+msgstr "Earn %(count)s experience (with all modifiers)."
+
+msgid "IDS_PCQT380_1"
+msgstr "Earn %(count)s experience (with all modifiers)."
+
+msgid "IDS_PCQT388_1"
+msgstr "Earn %(count)s experience (with all modifiers)."
+
+msgid "IDS_PCQT390_1"
+msgstr "Earn %(count)s experience (with all modifiers)."
+
+msgid "IDS_PCQT398_1"
+msgstr "Earn %(count)s experience (with all modifiers)."
+
+msgid "IDS_PCQT400_1"
+msgstr "Earn %(count)s experience (with all modifiers)."
+
+msgid "IDS_PCQT407_1"
+msgstr "Earn a \"Fireproof\" achievement."
+
+msgid "IDS_PCQT408_1"
+msgstr "Deal %(count)s damage to enemy ships by secondary battery fire."
+
+msgid "IDS_PCQT409_1"
+msgstr "Earn %(count)s experience (with all modifiers)."
+
+msgid "IDS_PCQT411_1"
+msgstr "Earn %(count)s experience (with all modifiers)."
+
+msgid "IDS_PCQT426_1"
+msgstr "Earn %(count)s experience (with all modifiers)."
+
+msgid "IDS_PCQT428_1"
+msgstr "Earn %(count)s experience (with all modifiers)."
+
+msgid "IDS_PCQT501_1"
+msgstr "Earn %(count)s commander experience (with all modifiers)."
+
+msgid "IDS_PCQT502_1"
+msgstr "Earn %(count)s Credits (after modifiers are applied)."
+
+msgid "IDS_PCQT503_1"
+msgstr "Sink an enemy destroyer, win the battle, and survive."
+
+msgid "IDS_PCQT509_1"
+msgstr "Earn %(count)s experience (with all modifiers)."
+
+msgid "IDS_PCQT510_1"
+msgstr "Earn %(count)s commander experience (with all modifiers)."
+
+msgid "IDS_PCQT511_1"
+msgstr "Earn %(count)s Credits (after modifiers are applied)."
+
+msgid "IDS_PCQT513_1"
+msgstr "Be among the top 3 XP earners on your team, gain a victory, and receive a \"Set on fire\" or \"Caused flooding\" ribbon."
+
+msgid "IDS_PCQT514_1"
+msgstr "Place in the top 7 of your team by experience earned, win the battle, and deal %(count)s damage to enemy ships by fire or flooding."
+
+msgid "IDS_PCQT518_1"
+msgstr "Earn %(count)s experience (with all modifiers)."
+
+msgid "IDS_PCQT519_1"
+msgstr "Earn %(count)s commander experience (with all modifiers)."
+
+msgid "IDS_PCQT520_1"
+msgstr "Earn %(count)s Credits (after modifiers are applied)."
+
+msgid "IDS_PCQT523_1"
+msgstr "Be among the top 5 XP earners on your team, gain a victory, and receive a \"Devastating Strike\" achievement."
+
+msgid "IDS_PCQT524_1"
+msgstr "Be among the top 3 XP earners on your team, gain a victory, and receive a heroic achievement."
+
+msgid "IDS_PCQT528_1"
+msgstr "Earn %(count)s experience (with all modifiers)."
+
+msgid "IDS_PCQT529_1"
+msgstr "Earn %(count)s commander experience (with all modifiers)."
+
+msgid "IDS_PCQT530_1"
+msgstr "Earn %(count)s Credits (after modifiers are applied)."
+
+msgid "IDS_PCQT531_1"
+msgstr "Rank among the top 5 XP earners on your team, gain a victory, and destroy a hostile Japanese ship."
+
+msgid "IDS_PCQT532_1"
+msgstr "Rank among the top 5 XP earners on your team, gain a victory, and destroy a hostile German ship."
+
+msgid "IDS_PCQT538_1"
+msgstr "Earn %(count)s experience (with all modifiers)."
+
+msgid "IDS_PCQT539_1"
+msgstr "Earn %(count)s commander experience (with all modifiers)."
+
+msgid "IDS_PCQT540_1"
+msgstr "Earn %(count)s Credits (after modifiers are applied)."
+
+msgid "IDS_PCQT547_1"
+msgstr "Earn %(count)s Credits (after modifiers are applied)."
+
+msgid "IDS_PCQT548_1"
+msgstr "Earn %(count)s Credits (after modifiers are applied)."
+
+msgid "IDS_PCQT549_1"
+msgstr "Earn %(count)s experience (with all modifiers)."
+
+msgid "IDS_PCQT649_1"
+msgstr "Earn %(count)s experience (with all modifiers)."
+
+msgid "IDS_PCQT652_1"
+msgstr "Earn %(count)s base experience (before modifiers)."
+
+msgid "IDS_PCQT658_1"
+msgstr "Earn %(count)s base experience (before modifiers)."
+
+msgid "IDS_PCQT662_1"
+msgstr "Earn %(count)s experience (with all modifiers)."
+
+msgid "IDS_PCQT664_1"
+msgstr "Earn %(count)s experience (with all modifiers)."
+
+msgid "IDS_PCQT669_1"
+msgstr "Deal %(count)s damage to enemy ships by fire."
+
+msgid "IDS_PCQT678_1"
+msgstr "Deal %(count)s damage to enemy ships by main battery fire."
+
+msgid "IDS_PCQT682_1"
+msgstr "Earn %(count)s commander experience."
+
+msgid "IDS_PCQT683_1"
+msgstr "Deal %(count)s damage to enemy ships."
+
+msgid "IDS_PCQT687_1"
+msgstr "Deal %(count)s damage to enemy ships by main battery fire."
+
+msgid "IDS_PCQT691_1"
+msgstr "Deal %(count)s damage to enemy ships."
+
+msgid "IDS_PCQT692_1"
+msgstr "Deal %(count)s damage to enemy ships by torpedoes."
+
+msgid "IDS_PCQT693_1"
+msgstr "Earn %(count)s base experience (before modifiers)."
+
+msgid "IDS_PCVE004"
+msgstr "Savage Battle"
+
+msgid "IDS_PCVE004_DESCRIPTION"
+msgstr "Fight against several teams in a gradually shrinking combat area in a post-apocalyptic world."
+
+msgid "IDS_PCVE004_MATCHMAKER_DESCRIPTION"
+msgstr "Fight against several teams in a gradually shrinking combat area in a post-apocalyptic world."
+
+msgid "IDS_PCVE007"
+msgstr "Asymmetric Battle"
+
+msgid "IDS_PCVE007_DESCRIPTION"
+msgstr "Participate in battles between teams with a differing number of ships in their line-ups, defeat your opponents, and earn Battle Tokens."
+
+msgid "IDS_PCVE007_MATCHMAKER_DESCRIPTION"
+msgstr "A battle where teams with a differing number of ships face off against each other"
+
+msgid "IDS_PCVE007_PROMO_DESCRIPTION"
+msgstr "Dive into a battle between teams that are unequal in terms of the number of ships in their lineup but are equal in firepower!"
+
+msgid "IDS_PCVE009"
+msgstr "Twilight Hunt"
+
+msgid "IDS_PCVE009_DESCRIPTION"
+msgstr "Everyone fights on their own, but can team up with other players. Your main goal is to earn as many Battle Points as you can."
+
+msgid "IDS_PCVE009_MATCHMAKER_DESCRIPTION"
+msgstr "Earn Battle Points by fighting solo against all other players or by teaming up with other players to reach for victory as a pack."
+
+msgid "IDS_PCVE011"
+msgstr "Twilight Hunt"
+
+msgid "IDS_PCVE011_DESCRIPTION"
+msgstr "Everyone fights on their own, but can team up with other players. Your main goal is to earn as many Battle Points as you can."
+
+msgid "IDS_PCVE011_MATCHMAKER_DESCRIPTION"
+msgstr "Earn Battle Points by fighting solo against all other players or by teaming up with other players to reach for victory as a pack."
+
+msgid "IDS_PCVE012"
+msgstr "Twilight Hunt"
+
+msgid "IDS_PCVE012_DESCRIPTION"
+msgstr "Everyone fights on their own, but can team up with other players. Your main goal is to earn as many Battle Points as you can."
+
+msgid "IDS_PCVE012_MATCHMAKER_DESCRIPTION"
+msgstr "Earn Battle Points by fighting solo against all other players or by teaming up with other players to reach for victory as a pack."
+
+msgid "IDS_PCVE013"
+msgstr "Twilight Hunt"
+
+msgid "IDS_PCVE013_DESCRIPTION"
+msgstr "Everyone fights on their own, but can team up with other players. Your main goal is to earn as many Battle Points as you can."
+
+msgid "IDS_PCVE013_MATCHMAKER_DESCRIPTION"
+msgstr "Earn Battle Points by fighting solo against all other players or by teaming up with other players to reach for victory as a pack."
+
+msgid "IDS_PCVE016"
+msgstr "Arms Race"
+
+msgid "IDS_PCVE016_DESCRIPTION"
+msgstr "Pick up buffs and earn points to lead your team to victory."
+
+msgid "IDS_PCVE016_MATCHMAKER_DESCRIPTION"
+msgstr "Pick up buffs and earn points to lead your team to victory."
+
+msgid "IDS_PCVE017"
+msgstr "Convoy"
+
+msgid "IDS_PCVE017_DESCRIPTION"
+msgstr "Plunge into battles for maritime convoys on either the attacking or escorting side. Your mission is to defend or destroy transport ships headed toward their destination point."
+
+msgid "IDS_PCVE017_MATCHMAKER_DESCRIPTION"
+msgstr "Random assignment for the attacking or escorting team"
+
+msgid "IDS_PCVE017_PROMO_DESCRIPTION"
+msgstr ""
+"Ahoy, Commanders! Welcome to the next iteration of the Convoy mode. The updated Convoys will bring you plenty more of everything—more transport vessels, more convoys, more passage routes, more eligible ship tiers, and greater ship squadrons. Only one thing remains intact—the rules of victory! The escorting team will still need to lead their transport ships to safety at the exit points or eliminate all attacking foes, while the attacking side will seek to destroy all convoy transports or wipe out all escorting ships, whatever the cost may be.\n"
+"\n"
+"The outcome of a single encounter at sea can affect the course of the entire battle, so the parties will, at all costs, strive to achieve their goal—protect or destroy the transports ships.\n"
+"\n"
+"Lead the convoy or spearhead the attack on transport communications; embark on a mission to escort a convoy along a route fraught with dangers or carry out a massive assault to sink all foes—it's all in your hands now. All forces, full alert!"
+
+msgid "IDS_PCVE018"
+msgstr "Twilight Battle"
+
+msgid "IDS_PCVE018_DESCRIPTION"
+msgstr "Fight against real players in a gradually shrinking battle zone."
+
+msgid "IDS_PCVE018_EV17HALLOWEEN"
+msgstr "Twilight Battle"
+
+msgid "IDS_PCVE018_MATCHMAKER_DESCRIPTION"
+msgstr "Destroy all enemy ships in a gradually shrinking battle zone."
+
+msgid "IDS_PCVE019"
+msgstr "Trouble in the Hot Tub"
+
+msgid "IDS_PCVE019_DESCRIPTION"
+msgstr "Fight against rubber duckies in a hot tub. To rule the tub as a rubber duckie, you need to think like a duckie, look like a duckie, and become a rubber duckie yourself!"
+
+msgid "IDS_PCVE019_FIRST_APRIL"
+msgstr "Trouble in the Hot Tub"
+
+msgid "IDS_PCVE019_MATCHMAKER_DESCRIPTION"
+msgstr "Dive into battles between rubber duckies in a hot tub."
+
+msgid "IDS_PCVE020"
+msgstr "Asymmetric Battle"
+
+msgid "IDS_PCVE020_DESCRIPTION"
+msgstr "Battles against bots that outnumber you but are inferior in combat power."
+
+msgid "IDS_PCVE020_MATCHMAKER_DESCRIPTION"
+msgstr "The enemy outnumbers you, but is inferior in combat power."
+
+msgid "IDS_PCVE021"
+msgstr "Concealed Maneuvers"
+
+msgid "IDS_PCVE021_DESCRIPTION"
+msgstr "Try out aircraft carriers with a special tactical role: Deterring the enemy and concealing allies."
+
+msgid "IDS_PCVE021_MATCHMAKER_DESCRIPTION"
+msgstr "Domination mode on a randomly selected map."
+
+msgid "IDS_PCVE022"
+msgstr "To the Heights of Mastery"
+
+msgid "IDS_PCVE022_DESCRIPTION"
+msgstr "Complete five challenges, competing with other players in elimination."
+
+msgid "IDS_PCVE022_MATCHMAKER_DESCRIPTION"
+msgstr "Complete five challenges, competing with other players in elimination."
+
+msgid "IDS_PCVE024"
+msgstr "Convoy"
+
+msgid "IDS_PCVE024_DESCRIPTION"
+msgstr "Destroy transport ships or defend them, depending on which team you are placed in."
+
+msgid "IDS_PCVE024_MATCHMAKER_DESCRIPTION"
+msgstr "Random assignment for the attacking or escorting team"
+
+msgid "IDS_PCVE024_PROMO_DESCRIPTION"
+msgstr ""
+"An attack is being conceived against transport ships that are underway, escorted by warships.\n"
+"\n"
+"The outcome of battle may have a dramatic effect on the course of the war. The rival sides strive at all costs to achieve their ultimate goal to defend or destroy the transport ships.\n"
+"\n"
+"Hit the seas, and join the rivalry!"
+
+msgid "IDS_PCVE025"
+msgstr "Airship Escort"
+
+msgid "IDS_PCVE025_DESCRIPTION"
+msgstr "Escort the allied airship to the destination point before the enemy team."
+
+msgid "IDS_PCVE025_MATCHMAKER_DESCRIPTION"
+msgstr "Escort the allied airship to the destination point before the enemy team."
+
+msgid "IDS_PCVE026"
+msgstr "Stealth Maneuvers"
+
+msgid "IDS_PCVE026_DESCRIPTION"
+msgstr "Test the new ship detection principle by aircraft in battle."
+
+msgid "IDS_PCVE026_MATCHMAKER_DESCRIPTION"
+msgstr "Test the new ship detection principle by aircraft in battle."
+
+msgid "IDS_PCVO001_OP_01_01_37_RIDGE_DESCRIPTION"
+msgstr "An allied naval division has been attacked. Some ships have been destroyed, and the transport ships that were captured are being convoyed to the enemy base now. Intercept the enemy convoy and take back the allied ships."
+
+msgid "IDS_PCVO001_OP_01_01_37_RIDGE_GOAL"
+msgstr "Take back allied ships and protect them en route to their destination."
+
+msgid "IDS_PCVO001_OP_01_01_37_RIDGE_NAME"
+msgstr "Aegis"
+
+msgid "IDS_PCVO001_OP_01_01_37_RIDGE_NAME_RESULT_SCREEN"
+msgstr "Aegis"
+
+msgid "IDS_PCVO002_OP_01_02_S01_NAVALBASE_DESCRIPTION"
+msgstr "Reconnaissance reports that the enemy's major forces have left the naval base. Now is a good time for a swift raid and massive destruction. There are only a few ships left to defend the base, with some of them under repair."
+
+msgid "IDS_PCVO002_OP_01_02_S01_NAVALBASE_GOAL"
+msgstr "Destroy the enemy base and retreat in the direction designated by reconnaissance."
+
+msgid "IDS_PCVO002_OP_01_02_S01_NAVALBASE_NAME"
+msgstr "Killer Whale"
+
+msgid "IDS_PCVO002_OP_01_02_S01_NAVALBASE_NAME_RESULT_SCREEN"
+msgstr "Killer Whale"
+
+msgid "IDS_PCVO003_OP_01_03_S03_LABYRINTH_DESCRIPTION"
+msgstr "A sudden night attack on the allied aircraft-carrying squadron turned out to be catastrophic—all escort ships were lost, and the aircraft carrier Raptor was badly damaged. Extensive damage incapacitated the ship. Your task force is ordered to find the carrier, repair the ship and escort her from the danger zone."
+
+msgid "IDS_PCVO003_OP_01_03_S03_LABYRINTH_GOAL"
+msgstr "Escort the support ships to the carrier Raptor. Take out the carrier from the action zone."
+
+msgid "IDS_PCVO003_OP_01_03_S03_LABYRINTH_NAME"
+msgstr "Raptor Rescue"
+
+msgid "IDS_PCVO003_OP_01_03_S03_LABYRINTH_NAME_RESULT_SCREEN"
+msgstr "Raptor Rescue"
+
+msgid "IDS_PCVO004_OP_01_04_S02_NAVAL_DEFENSE_DESCRIPTION"
+msgstr "Superior enemy forces were spotted approaching naval station Newport. Your mission is to defend the base until the arrival of the allied attack squadron. Save the base's infrastructure and moored support ships. Remember, if we lose the Newport base, we will lose control over the entire region!"
+
+msgid "IDS_PCVO004_OP_01_04_S02_NAVAL_DEFENSE_GOAL"
+msgstr "Defend the base. Prevent the destruction of essential onshore installations and support ships. Hold out until the arrival of the allied attack squadron."
+
+msgid "IDS_PCVO004_OP_01_04_S02_NAVAL_DEFENSE_NAME"
+msgstr "Defense of Naval Station Newport"
+
+msgid "IDS_PCVO004_OP_01_04_S02_NAVAL_DEFENSE_NAME_RESULT_SCREEN"
+msgstr "Defense of Naval Station Newport"
+
+msgid "IDS_PCVO005_OP_11"
+msgstr "Wolfpack"
+
+msgid "IDS_PCVO005_OP_11_DESCRIPTION"
+msgstr "An enemy convoy with strategic cargo on board is trying to break through to neutral waters. A combat squadron is rushing to aid the convoy. Your mission is to break through the lines of escorting ships and destroy all transports before their reinforcements arrive."
+
+msgid "IDS_PCVO005_OP_11_GOAL"
+msgstr "Sink the enemy transport ships before reinforcements arrive."
+
+msgid "IDS_PCVO005_OP_11_NAME"
+msgstr "Wolfpack"
+
+msgid "IDS_PCVO005_OP_11_NAME_RESULT_SCREEN"
+msgstr "Wolfpack"
+
+msgid "IDS_PCVO006_EV_HL_17_CHM_001"
+msgstr "Transylvania, we saved her! It's all over now!"
+
+msgid "IDS_PCVO006_EV_HL_17_CHM_002"
+msgstr "Alert! We are being pursued by the enemy! Activate the Towers!"
+
+msgid "IDS_PCVO006_EV_HL_17_CHM_003"
+msgstr "Look, the Filth is vanishing!"
+
+msgid "IDS_PCVO006_EV_HL_17_CHM_004"
+msgstr "The Towers were activated!"
+
+msgid "IDS_PCVO006_EV_HL_17_CHM_005"
+msgstr "This green mist is the Filth. If we fail to seal the Portal, it will engulf the whole archipelago!"
+
+msgid "IDS_PCVO006_EV_HL_17_MESSAGE_ABILITIES_CRASHALL"
+msgstr "Enemy ships were incapacitated by the electromagnetic pulse."
+
+msgid "IDS_PCVO006_EV_HL_17_MESSAGE_ABILITIES_CRASHALL_STOP"
+msgstr "Enemy ships are on high alert."
+
+msgid "IDS_PCVO006_EV_HL_17_MESSAGE_FIN_FAIL"
+msgstr ""
+"Operation failed.\n"
+"The Towers were demolished, the vast hordes of Darkness cannot be stopped."
+
+msgid "IDS_PCVO006_EV_HL_17_MESSAGE_FIN_FAIL2"
+msgstr ""
+"Operation failed.\n"
+"All defenders fell in battle."
+
+msgid "IDS_PCVO006_EV_HL_17_MESSAGE_FIN_FAIL3"
+msgstr ""
+"Operation failed.\n"
+"You failed to seal the Portal. The Filth is unstoppable now."
+
+msgid "IDS_PCVO006_EV_HL_17_MESSAGE_FIN_SUCCESS"
+msgstr ""
+"Operation completed!\n"
+"The Portal was sealed."
+
+msgid "IDS_PCVO006_EV_HL_17_MESSAGE_MAIN_TASK_TIMER"
+msgstr "Time till the Portal is sealed"
+
+msgid "IDS_PCVO006_EV_HL_17_MESSAGE_MAIN_TASK_TIMER_INCREASE"
+msgstr "The Tower was demolished! Portal sealing time increased by %s"
+
+msgid "IDS_PCVO006_EV_HL_17_MESSAGE_NOSFERATU_HINT"
+msgstr "Attention! The Filth protects the Great Gorgon by absorbing most of the damage she receives!"
+
+msgid "IDS_PCVO006_EV_HL_17_MESSAGE_NOSFERATU_SPAWN"
+msgstr "The aircraft carrier Great Gorgon was detected near the third Tower!"
+
+msgid "IDS_PCVO006_EV_HL_17_MESSAGE_RASPUTIN_SPAWN"
+msgstr "Attention! Rasputin restores hit points when in the Filth!"
+
+msgid "IDS_PCVO006_EV_HL_17_MESSAGE_START_FILTHDANGER"
+msgstr ""
+"Avoid the Filth!\n"
+"The Filth causes damage to your ship and reduces the spotting range."
+
+msgid "IDS_PCVO006_EV_HL_17_MESSAGE_START_PORTAL_PROTECT_TOWERS"
+msgstr "Defend the Towers until they seal the Portal."
+
+msgid "IDS_PCVO006_EV_HL_17_MESSAGE_START_PORTAL_PROTECT_TRANSILVANIA"
+msgstr "Defend Transylvania"
+
+msgid "IDS_PCVO006_EV_HL_17_MESSAGE_TOWERS_ALERT"
+msgstr "The Tower was attacked! If the Tower is demolished, the Portal sealing time will increase!"
+
+msgid "IDS_PCVO008_OP_02_03_S07_ADVANCE_DESCRIPTION"
+msgstr "It is required to break through the enemy defenses and remove all enemy forces from the water zone of the base. We'll also secure victory if we manage to provide cover for the assault transport ships to land the majority of troopers!"
+
+msgid "IDS_PCVO008_OP_02_03_S07_ADVANCE_GOAL"
+msgstr "Gain control over the enemy base by breaking through the enemy's defenses, eliminating all hostile forces and escorting the assault transport ships in."
+
+msgid "IDS_PCVO008_OP_02_03_S07_ADVANCE_NAME"
+msgstr "Narai"
+
+msgid "IDS_PCVO008_OP_02_03_S07_ADVANCE_NAME_RESULT_SCREEN"
+msgstr "Narai"
+
+msgid "IDS_PCVO009_OP_02_02_S06_ATOLL_DESCRIPTION"
+msgstr "With the battlefront getting closer and closer, and amid persistent air strikes on Rouen Atoll, the project pursued by Japanese scientists and engineers is threatened. To avoid a catastrophe, a group of transport aircraft is sent to Rouen with a mission to evacuate all personnel and documentation. All warships must provide protection for the aircraft and the aerodrome until the evacuation is finished."
+
+msgid "IDS_PCVO009_OP_02_02_S06_ATOLL_GOAL"
+msgstr "Protect the group of transport aircraft arriving at the base. Defend the aerodrome until embarkation is finished and the aircraft leave the base."
+
+msgid "IDS_PCVO009_OP_02_02_S06_ATOLL_NAME"
+msgstr "The Ultimate Frontier"
+
+msgid "IDS_PCVO009_OP_02_02_S06_ATOLL_NAME_RESULT_SCREEN"
+msgstr "The Ultimate Frontier"
+
+msgid "IDS_PCVO010_OP_09_S09_LEPVE_DESCRIPTION"
+msgstr "The battleship holds are filled with gold, and the ships are on a raid through the Atlantic to the American shores. The enemy has sent their best forces to stop the convoy. A thunderstorm is gaining strength at the expected encounter point. Use the weather conditions wisely to gain an advantage over the enemy's superior forces."
+
+msgid "IDS_PCVO010_OP_09_S09_LEPVE_GOAL"
+msgstr "Escort the squadron led by flagship Ruan to the designated sector. Make sure the gold is transported safely."
+
+msgid "IDS_PCVO010_OP_09_S09_LEPVE_NAME"
+msgstr "Hermes"
+
+msgid "IDS_PCVO010_OP_09_S09_LEPVE_NAME_RESULT_SCREEN"
+msgstr "Hermes"
+
+msgid "IDS_PCVO011_OP_10_S10_USS_CL_DESCRIPTION"
+msgstr "The 12th Cruiser Division, under the command of Rear Admiral Merrill, was tasked with defending the position of the 3rd Marines Division and clearing the region of enemy forces."
+
+msgid "IDS_PCVO011_OP_10_S10_USS_CL_GOAL"
+msgstr "Defend the marine regiments that have just disembarked. Locate and destroy enemy aerodromes."
+
+msgid "IDS_PCVO011_OP_10_S10_USS_CL_NAME"
+msgstr "Cherry Blossom"
+
+msgid "IDS_PCVO011_OP_10_S10_USS_CL_NAME_RESULT_SCREEN"
+msgstr "Cherry Blossom"
+
+msgid "IDS_PCVO012_EV_HL_18_BRIEFING_1"
+msgstr "Set course toward the Islands of Five Ravens, locate, and destroy Rasputin!"
+
+msgid "IDS_PCVO012_EV_HL_18_CHAT_001"
+msgstr "Black Lair castle detected! Rasputin's healing disabled."
+
+msgid "IDS_PCVO012_EV_HL_18_CHAT_002"
+msgstr "The Black Lair castle was not detected in time."
+
+msgid "IDS_PCVO012_EV_HL_18_CHAT_003"
+msgstr "The team has suffered considerable losses."
+
+msgid "IDS_PCVO012_EV_HL_18_FAST_KILL"
+msgstr "At periscope depth, torpedo firing accuracy is higher. Use it to vanquish your adversaries efficiently."
+
+msgid "IDS_PCVO012_EV_HL_18_HINT_2"
+msgstr "Rasputin's been reanimated but is still frail. Spot the Black Lair castle to prevent the evildoer from recovery."
+
+msgid "IDS_PCVO012_EV_HL_18_LAZAR"
+msgstr "Lazarus"
+
+msgid "IDS_PCVO012_EV_HL_18_MESSAGE_ALARM_BALLISTA"
+msgstr "Ballistas are throwing depth charges. Maneuver and dive to dodge potential hits."
+
+msgid "IDS_PCVO012_EV_HL_18_MESSAGE_ALARM_DESTROYER"
+msgstr "Beware! Steel Rat destroyers carry depth charges!"
+
+msgid "IDS_PCVO012_EV_HL_18_MESSAGE_FIN_FAIL"
+msgstr ""
+"Operation failed!\n"
+"All submarines lost."
+
+msgid "IDS_PCVO012_EV_HL_18_MESSAGE_FIN_SUCCESS"
+msgstr ""
+"Operation completed successfully!\n"
+"Rasputin' is banished forever!"
+
+msgid "IDS_PCVO012_EV_HL_18_MESSAGE_RASPUTIN_HINT"
+msgstr "Watch out on the surface! Rasputin can summon archenemy ships at any point within the Five Ravens harbor."
+
+msgid "IDS_PCVO012_EV_HL_18_PROBNIK"
+msgstr "Ballista"
+
+msgid "IDS_PCVO012_EV_HL_18_RASPUTIN"
+msgstr "Rasputin"
+
+msgid "IDS_PCVO012_EV_HL_18_SEEBUILDING"
+msgstr "You've spotted the catapults! Detect the other enemy defense facilities."
+
+msgid "IDS_PCVO012_EV_HL_18_SEEBUILDING_2"
+msgstr "Move under the radar! If enemy ships reveal your whereabouts, the catapults and ballistas will open fire."
+
+msgid "IDS_PCVO012_EV_HL_18_ZIKAKU"
+msgstr "Gorgon"
+
+msgid "IDS_PCVO012_OP_02_04_S05_DUNKIRK_DESCRIPTION"
+msgstr "Allied forces were surrounded near Dunkirk. You are to evacuate as many of our soldiers as possible from the mainland with the support of the civil ships. Expect resistance from enemy aircraft, long-range artillery, and torpedo boats. Be careful, the evacuation routes run through minefields."
+
+msgid "IDS_PCVO012_OP_02_04_S05_DUNKIRK_GOAL"
+msgstr "Support the evacuation of the Allied troops surrounded near Dunkirk."
+
+msgid "IDS_PCVO012_OP_02_04_S05_DUNKIRK_NAME"
+msgstr "Dynamo"
+
+msgid "IDS_PCVO012_OP_02_04_S05_DUNKIRK_NAME_RESULT_SCREEN"
+msgstr "Dynamo"
+
+msgid "IDS_PCVO013_EV_HL_18_E04_HALLOWEEN_2018_DESCRIPTION"
+msgstr "The Royal Fleet has defeated Rasputin and its allied darksiders many times before, but hostile forces keep coming back for more. Reconnaissance units report there is a Black Lair castle rising up from amongst the islands of Five Ravens in the Outer World. That's where Rasputin gains power to rise from the darkness of non-existence. Find the Black Lair, and destroy the villainous creature once and for all."
+
+msgid "IDS_PCVO013_EV_HL_18_E04_HALLOWEEN_2018_GOAL"
+msgstr "Locate Rasputin in the Black Lair harbor and defeat it permanently."
+
+msgid "IDS_PCVO013_EV_HL_18_E04_HALLOWEEN_2018_NAME"
+msgstr "Terror of the Deep"
+
+msgid "IDS_PCVO013_EV_HL_18_E04_HALLOWEEN_2018_NAME_RESULT_SCREEN"
+msgstr "Terror of the Deep"
+
+msgid "IDS_PCVO017_EV_HL_18_E04_HALLOWEEN_2018_HARD_DESCRIPTION"
+msgstr "The Royal Fleet has defeated Rasputin and its allied darksiders many times before, but hostile forces keep coming back for more. Reconnaissance units report there is a Black Lair castle rising up from amongst the islands of Five Ravens in the Outer World. That's where Rasputin gains power to rise from the darkness of non-existence. Find the Black Lair, and destroy the villainous creature once and for all."
+
+msgid "IDS_PCVO017_EV_HL_18_E04_HALLOWEEN_2018_HARD_GOAL"
+msgstr "Locate Rasputin in the Black Lair harbor and defeat it permanently."
+
+msgid "IDS_PCVO017_EV_HL_18_E04_HALLOWEEN_2018_HARD_NAME"
+msgstr "Terror of the Deep"
+
+msgid "IDS_PCVO017_EV_HL_18_E04_HALLOWEEN_2018_HARD_NAME_RESULT_SCREEN"
+msgstr "Terror of the Deep"
+
+msgid "IDS_PCVO024_EV_HL_16_50_VANHELLSING_DESCRIPTION"
+msgstr ""
+"Under the moonlit sky, the sea is churning, onshore catapults are creaking, and dreadful zombie ships are chasing the living.\n"
+"Rasputin, your arch enemy, has its guns loaded and ready to fire.\n"
+"Help Transylvania reach her destination and don't let her fall victim to the awakened evil."
+
+msgid "IDS_PCVO024_EV_HL_16_50_VANHELLSING_GOAL"
+msgstr "Escort Transylvania to the Portal."
+
+msgid "IDS_PCVO024_EV_HL_16_50_VANHELLSING_NAME"
+msgstr "Saving Transylvania"
+
+msgid "IDS_PCVO024_EV_HL_16_50_VANHELLSING_NAME_RESULT_SCREEN"
+msgstr "Saving Transylvania"
+
+msgid "IDS_PCVO025_EV_HL_16_50_VANHELLSING_HARD_DESCRIPTION"
+msgstr ""
+"Under the moonlit sky, the sea is churning, onshore catapults are creaking, and dreadful zombie ships are chasing the living.\n"
+"Rasputin, your arch enemy, has its guns loaded and ready to fire.\n"
+"Help Transylvania reach her destination and don't let her fall victim to the awakened evil."
+
+msgid "IDS_PCVO025_EV_HL_16_50_VANHELLSING_HARD_GOAL"
+msgstr "Escort Transylvania to the Portal."
+
+msgid "IDS_PCVO025_EV_HL_16_50_VANHELLSING_HARD_NAME"
+msgstr "Saving Transylvania (Hard)"
+
+msgid "IDS_PCVO025_EV_HL_16_50_VANHELLSING_HARD_NAME_RESULT_SCREEN"
+msgstr "Saving Transylvania (Hard)"
+
+msgid "IDS_PCVO026_EV_HL_16_50_VANHELLSING_NIGHTMARE_DESCRIPTION"
+msgstr ""
+"Under the moonlit sky, the sea is churning, onshore catapults are creaking, and dreadful zombie ships are chasing the living.\n"
+"Rasputin, your arch enemy, has its guns loaded and ready to fire.\n"
+"Help Transylvania reach her destination and don't let her fall victim to the awakened evil."
+
+msgid "IDS_PCVO026_EV_HL_16_50_VANHELLSING_NIGHTMARE_GOAL"
+msgstr "Escort Transylvania to the Portal."
+
+msgid "IDS_PCVO026_EV_HL_16_50_VANHELLSING_NIGHTMARE_NAME"
+msgstr "Saving Transylvania (Super Hard)"
+
+msgid "IDS_PCVO026_EV_HL_16_50_VANHELLSING_NIGHTMARE_NAME_RESULT_SCREEN"
+msgstr "Saving Transylvania (Super Hard)"
+
+msgid "IDS_PCVO027_EV_HL_17_E02_HALLOWEEN_2017_DESCRIPTION"
+msgstr ""
+"Transylvania and her rescuers returned to the native shores of Silver Spear Archipelago, but the Forces of Darkness are trailing them and forcing their way through the Portal! The brewing horror can be ceased only by sealing the Portal with the help of the Great Towers. You must defend the Towers from the dark-minded foes until the Portal is sealed!\n"
+"This is our only hope."
+
+msgid "IDS_PCVO027_EV_HL_17_E02_HALLOWEEN_2017_GOAL"
+msgstr "Defend the Great Towers until they seal the Portal to the lost dimension."
+
+msgid "IDS_PCVO027_EV_HL_17_E02_HALLOWEEN_2017_NAME"
+msgstr "Sunray in the Darkness"
+
+msgid "IDS_PCVO027_EV_HL_17_E02_HALLOWEEN_2017_NAME_RESULT_SCREEN"
+msgstr "Sunray in the Darkness"
+
+msgid "IDS_PCVO028_EV_HL_17_E02_HALLOWEEN_2017_HARD_DESCRIPTION"
+msgstr ""
+"Transylvania and her rescuers returned to the native shores of Silver Spear Archipelago, but the Forces of Darkness are trailing them and forcing their way through the Portal! The brewing horror can be ceased only by sealing the Portal with the help of the Great Towers. You must defend the Towers from the dark-minded foes until the Portal is sealed!\n"
+"This is our only hope."
+
+msgid "IDS_PCVO028_EV_HL_17_E02_HALLOWEEN_2017_HARD_GOAL"
+msgstr "Defend the Great Towers until they seal the Portal to the lost dimension."
+
+msgid "IDS_PCVO028_EV_HL_17_E02_HALLOWEEN_2017_HARD_NAME"
+msgstr "Sunray in the Darkness (Hard)"
+
+msgid "IDS_PCVO028_EV_HL_17_E02_HALLOWEEN_2017_HARD_NAME_RESULT_SCREEN"
+msgstr "Sunray in the Darkness (Hard)"
+
+msgid "IDS_PCVO029_EV_HL_17_E02_HALLOWEEN_2017_NIGHTMARE_DESCRIPTION"
+msgstr ""
+"Transylvania and her rescuers returned to the native shores of Silver Spear Archipelago, but the Forces of Darkness are trailing them and forcing their way through the Portal! The brewing horror can be ceased only by sealing the Portal with the help of the Great Towers. You must defend the Towers from the dark-minded foes until the Portal is sealed!\n"
+"This is our only hope."
+
+msgid "IDS_PCVO029_EV_HL_17_E02_HALLOWEEN_2017_NIGHTMARE_GOAL"
+msgstr "Defend the Great Towers until they seal the Portal to the lost dimension."
+
+msgid "IDS_PCVO029_EV_HL_17_E02_HALLOWEEN_2017_NIGHTMARE_NAME"
+msgstr "Sunray in the Darkness (Super Hard)"
+
+msgid "IDS_PCVO029_EV_HL_17_E02_HALLOWEEN_2017_NIGHTMARE_NAME_RESULT_SCREEN"
+msgstr "Sunray in the Darkness (Super Hard)"
+
+msgid "IDS_PCVO030_OP_RANDOM_GOAL"
+msgstr "Story battles against bots."
+
+msgid "IDS_PCVO030_OP_RANDOM_NAME"
+msgstr "Operations"
+
+msgid "IDS_PCVO031"
+msgstr "Last Voyage of Transylvania"
+
+msgid "IDS_PCVO031_EV_HL_23_E02_HALLOWEEN_2023_DESCRIPTION"
+msgstr "The Portal through which dark forces and the malevolent Filth keep pushing into our world is open! The Filth causes allied ships to lose HP, and it increases the damage resistance of enemy ships. Only Transylvania can destroy the Portal for good, and she can repel the Filth by casting a magic area around her. The magic, however, cannot retain its strength forever—the safe area will shrink over time!"
+
+msgid "IDS_PCVO031_EV_HL_23_E02_HALLOWEEN_2023_GOAL"
+msgstr "Escort Transylvania to the Portal so that she can destroy it once and for all."
+
+msgid "IDS_PCVO031_EV_HL_23_E02_HALLOWEEN_2023_NAME"
+msgstr "Last Voyage of Transylvania"
+
+msgid "IDS_PCVO031_EV_HL_23_E02_HALLOWEEN_2023_NAME_RESULT_SCREEN"
+msgstr "Transylvania's Last Voyage"
+
+msgid "IDS_PCZA002_BISMARCK"
+msgstr "The Hunt for Bismarck"
+
+msgid "IDS_PCZA002_BISMARCK_QUOTES"
+msgstr "\"The Hunt for Bismarck\""
+
+msgid "IDS_PCZA003_DUNKIRK"
+msgstr "Dunkirk"
+
+msgid "IDS_PCZA003_DUNKIRK_QUOTES"
+msgstr "Dunkirk"
+
+msgid "IDS_PCZA004_YAMAMOTO"
+msgstr "Yamamoto Isoroku"
+
+msgid "IDS_PCZA004_YAMAMOTO_QUOTES"
+msgstr "Yamamoto Isoroku"
+
+msgid "IDS_PCZA005_HAPPYBIRTHDAY"
+msgstr "Second Game Anniversary"
+
+msgid "IDS_PCZA005_HAPPYBIRTHDAY_QUOTES"
+msgstr "Second Game Anniversary"
+
+msgid "IDS_PCZA006_HAPPYNEWYEAR2018"
+msgstr "Battle of the North Cape"
+
+msgid "IDS_PCZA006_HAPPYNEWYEAR2018_QUOTES"
+msgstr "Battle of the North Cape"
+
+msgid "IDS_PCZA007_HSF2018"
+msgstr "High School Fleet"
+
+msgid "IDS_PCZA007_HSF2018_QUOTES"
+msgstr "High School Fleet"
+
+msgid "IDS_PCZA008_VIVALAFRANCE"
+msgstr "Vive la France"
+
+msgid "IDS_PCZA008_VIVALAFRANCE_QUOTES"
+msgstr "\"Vive la France\""
+
+msgid "IDS_PCZA009_AMERICANARC"
+msgstr "American Cruisers"
+
+msgid "IDS_PCZA009_AMERICANARC_QUOTES"
+msgstr "American Cruisers"
+
+msgid "IDS_PCZA010_HAPPYBIRTHDAY2018"
+msgstr "Third Game Anniversary"
+
+msgid "IDS_PCZA010_HAPPYBIRTHDAY2018_QUOTES"
+msgstr "Third Game Anniversary"
+
+msgid "IDS_PCZA011_OVECHKIN"
+msgstr "The Great Eight"
+
+msgid "IDS_PCZA011_OVECHKIN_QUOTES"
+msgstr "\"The Great Eight\""
+
+msgid "IDS_PCZA012_BRITISHARC"
+msgstr "Royal Navy Destroyers"
+
+msgid "IDS_PCZA012_BRITISHARC_QUOTES"
+msgstr "Royal Navy Destroyers"
+
+msgid "IDS_PCZA013_HAPPYNEWYEAR2019"
+msgstr "Belle Époque"
+
+msgid "IDS_PCZA013_HAPPYNEWYEAR2019_QUOTES"
+msgstr "\"Belle Époque\""
+
+msgid "IDS_PCZA014_BRITISHCVARC"
+msgstr "Naval Aviation"
+
+msgid "IDS_PCZA014_BRITISHCVARC_QUOTES"
+msgstr "Naval Aviation"
+
+msgid "IDS_PCZA015_AZURLANE"
+msgstr "Azur Lane"
+
+msgid "IDS_PCZA015_AZURLANE_QUOTES"
+msgstr "Azur Lane"
+
+msgid "IDS_PCZA016_SOVIETBBARC"
+msgstr "In the Service of the Motherland"
+
+msgid "IDS_PCZA016_SOVIETBBARC_QUOTES"
+msgstr "\"In the Service of the Motherland\""
+
+msgid "IDS_PCZA017_FRENCHDDARC"
+msgstr "Legion of Honor"
+
+msgid "IDS_PCZA017_FRENCHDDARC_QUOTES"
+msgstr "Legion of Honor"
+
+msgid "IDS_PCZA018_ITCA_0810"
+msgstr "Resolute and Rapid"
+
+msgid "IDS_PCZA018_ITCA_0810_QUOTES"
+msgstr "\"Resolute and Rapid\""
+
+msgid "IDS_PCZA019_HAPPYNEWYEAR2020"
+msgstr "Shipbuilding"
+
+msgid "IDS_PCZA019_HAPPYNEWYEAR2020_QUOTES"
+msgstr "Shipbuilding"
+
+msgid "IDS_PCZA020_KOTS"
+msgstr "Tsar of the Seas"
+
+msgid "IDS_PCZA020_KOTS_QUOTES"
+msgstr "\"Tsar of the Seas\""
+
+msgid "IDS_PCZA021_CAPT"
+msgstr "Bad Advice: Behind the Scenes"
+
+msgid "IDS_PCZA021_CAPT_QUOTES"
+msgstr "\"Bad Advice: Behind the Scenes\""
+
+msgid "IDS_PCZA022_GF097"
+msgstr "German Navy"
+
+msgid "IDS_PCZA022_GF097_QUOTES"
+msgstr "German Navy"
+
+msgid "IDS_PCZA023_BD098"
+msgstr "Five Epochs of the Navy"
+
+msgid "IDS_PCZA023_BD098_QUOTES"
+msgstr "\"Five Epochs of the Navy\""
+
+msgid "IDS_PCZA024_USABB_0910"
+msgstr "Always Courageous"
+
+msgid "IDS_PCZA024_USABB_0910_QUOTES"
+msgstr "Always Courageous"
+
+msgid "IDS_PCZA025_GERDD_1004"
+msgstr "German Destroyers"
+
+msgid "IDS_PCZA025_GERDD_1004_QUOTES"
+msgstr "German Destroyers"
+
+msgid "IDS_PCZA026_BD6_1008"
+msgstr "Sixth Game Anniversary"
+
+msgid "IDS_PCZA026_BD6_1008_QUOTES"
+msgstr "Sixth Game Anniversary"
+
+msgid "IDS_PCZA027_TFTM_108"
+msgstr "The Transformers: The Movie 35th Anniversary"
+
+msgid "IDS_PCZA027_TFTM_108_QUOTES"
+msgstr "\"The Transformers: The Movie 35th Anniversary\""
+
+msgid "IDS_PCZA028_NY2022"
+msgstr "Christmas and New Year in the Navy"
+
+msgid "IDS_PCZA028_NY2022_QUOTES"
+msgstr "\"Christmas and New Year in the Navy\""
+
+msgid "IDS_PCZA029_ITDD_0_11_3"
+msgstr "Italian Destroyers"
+
+msgid "IDS_PCZA029_ITDD_0_11_3_QUOTES"
+msgstr "Italian Destroyers"
+
+msgid "IDS_PCZA030_MAY_DAY"
+msgstr "Victory Fleet"
+
+msgid "IDS_PCZA030_MAY_DAY_QUOTES"
+msgstr "\"Victory Fleet\""
+
+msgid "IDS_PCZA031_BD2022_QUEST"
+msgstr "Seven Seas"
+
+msgid "IDS_PCZA031_BD2022_QUEST_QUOTES"
+msgstr "Seven Seas"
+
+msgid "IDS_PCZA032_PA_SAZHENBING"
+msgstr "The Age of Sa Zhenbing"
+
+msgid "IDS_PCZA032_PA_SAZHENBING_QUOTES"
+msgstr "\"The Age of Sa Zhenbing\""
+
+msgid "IDS_PCZA033_BATTLE_OF_SOMME_126"
+msgstr "Battle of the Somme"
+
+msgid "IDS_PCZA033_BATTLE_OF_SOMME_126_QUOTES"
+msgstr "Battle of the Somme"
+
+msgid "IDS_PCZA034_SCARLET_BIRTHDAY"
+msgstr "In the Name of Progress!"
+
+msgid "IDS_PCZA034_SCARLET_BIRTHDAY_QUOTES"
+msgstr "\"In the Name of Progress!\""
+
+msgid "IDS_PCZA035_JAP_BB_EA_DRAGONS"
+msgstr "Heroic Clash"
+
+msgid "IDS_PCZA035_JAP_BB_EA_DRAGONS_QUOTES"
+msgstr "\"Heroic Clash\""
+
+msgid "IDS_PCZA036_ARIA"
+msgstr "Forging Metal"
+
+msgid "IDS_PCZA036_ARIA_QUOTES"
+msgstr "\"Forging Metal\""
+
+msgid "IDS_PCZA037_SCARLET_BIRTHDAY_2"
+msgstr "Echoes of the Future"
+
+msgid "IDS_PCZA037_SCARLET_BIRTHDAY_2_QUOTES"
+msgstr "Echoes of the Future"
+
+msgid "IDS_PCZC011_BISMARCK_BISMARCK"
+msgstr "Bismarck"
+
+msgid "IDS_PCZC011_BISMARCK_BISMARCK_DESCRIPTION"
+msgstr ""
+"Emblem of the German battleship Bismarck (commissioned in 1940) — the family coat of arms of the German Chancellor Otto von Bismarck, after whom the ship was named.\n"
+"\n"
+"During its only combat operation, the battleship, accompanied by the cruiser Prinz Eugen, was to break into the Atlantic and attack Allied communications, but was detected and then intercepted by the British. The Bismarck sank the British battlecruiser Hood in the Denmark Strait on May 24 but was damaged itself and had to abandon raiding. The combined forces of the Royal Navy, with the help of aviation, managed to cripple Bismarck's maneuvering capability and then sink it in an artillery battle on May 26-27."
+
+msgid "IDS_PCZC012_BISMARCK_PRINZEUGEN"
+msgstr "Prinz Eugen"
+
+msgid "IDS_PCZC012_BISMARCK_PRINZEUGEN_DESCRIPTION"
+msgstr ""
+"Prinz Eugen — a German heavy cruiser of the Admiral Hipper class (commissioned in 1940). The ship's emblem features elements of the coat of arms of the famous Austrian military leader of the late 17th and early 18th centuries, Prince Eugene of Savoy, after whom the ship was named.\n"
+"\n"
+"According to the plan of Operation 'Rheinübung' in May 1941, the cruiser was to accompany Bismarck during a raid on the Atlantic communications of the Allies. Prinz Eugen participated alongside the battleship in the battle in the Denmark Strait on May 24, after which it broke through to the Atlantic for solo raiding, which proved fruitless."
+
+msgid "IDS_PCZC013_BISMARCK_GOTLAND"
+msgstr "Gotland"
+
+msgid "IDS_PCZC013_BISMARCK_GOTLAND_DESCRIPTION"
+msgstr ""
+"Emblem of the Swedish aircraft-carrying cruiser Gotland (commissioned in 1934). The image is based on elements of the coat of arms of the historic province of Gotland, after which the ship was named.\n"
+"\n"
+"The Gotland cruiser on May 20, 1941, was the first warship to spot the battleship Bismarck heading out to sea, and reported it to the Swedish Navy command. This information reached British intelligence and was forwarded to London, to the Admiralty, serving as a catalyst for the hunt for the battleship."
+
+msgid "IDS_PCZC014_BISMARCK_209SQUADRON"
+msgstr "No. 209 Squadron RAF"
+
+msgid "IDS_PCZC014_BISMARCK_209SQUADRON_DESCRIPTION"
+msgstr ""
+"Emblem of the 209th Squadron of the Royal Air Force. The falling eagle depicted on it symbolizes the victory over the legendary German flying ace Manfred von Richthofen, nicknamed the Red Baron, who was shot down by a pilot from this squadron in 1918.\n"
+"\n"
+"It was a plane from the 209th Squadron — the PBY Catalina flying boat, piloted by Dennis Briggs and Leonard B. Smith — that on the morning of May 26, 1941, spotted the battleship Bismarck, which had been lost by the British days earlier. This allowed the Royal Navy to concentrate its forces and sink the German battleship."
+
+msgid "IDS_PCZC015_BISMARCK_NO1PHOTORECONUNIT"
+msgstr "No. 1 Photographic Reconnaissance Unit of the Royal Air Force"
+
+msgid "IDS_PCZC015_BISMARCK_NO1PHOTORECONUNIT_DESCRIPTION"
+msgstr ""
+"Emblem of the No. 1 Photographic Reconnaissance Unit — a special unit within the Royal Air Force, whose primary mission was to track the movements of German Navy ships.\n"
+"\n"
+"Pilot Michael Suckling of this unit, flying a Spitfire PR Mk.VI, located and photographed the battleship Bismarck and the cruiser Prinz Eugen in Korsfjord off the coast of Norway on May 21, 1941. Thus, their departure to sea was confirmed, and the British Home Fleet began regrouping to intercept the raiders."
+
+msgid "IDS_PCZC016_BISMARCK_825NAVALAIRSQUADRON"
+msgstr "825 Naval Air Squadron"
+
+msgid "IDS_PCZC016_BISMARCK_825NAVALAIRSQUADRON_DESCRIPTION"
+msgstr ""
+"The badge of the 825 Naval Air Squadron (formed in 1934), a naval air squadron of the Royal Navy operating ship-based aircraft. The eagle and the Maltese cross symbolize the aircraft carrier Eagle and the island of Malta where the squadron was based in the early years of service.\n"
+"\n"
+"In May 1941, it was part of the aircraft complement of HMS Victorious. During the night of May 24–25, eight Fairey Swordfish torpedo bomber aircraft operating within a squadron attacked Bismarck, scoring a hit midship and forcing Bismarck to slow down. No aircraft were shot down during the attack and they successfully made it back to the carrier despite their lack of experience with night-time take-off and landing."
+
+msgid "IDS_PCZC017_BISMARCK_ARKROYAL"
+msgstr "HMS Ark Royal"
+
+msgid "IDS_PCZC017_BISMARCK_ARKROYAL_DESCRIPTION"
+msgstr ""
+"HMS Ark Royal — the first British aircraft carrier of the new generation (commissioned in 1938), which significantly influenced the development of this class of ships in the Royal Navy.\n"
+"\n"
+"On May 23, 1941, the Ark Royal was deployed to intercept the battleship Bismarck, sailing as part of Force H from Gibraltar. It played a key role in the operation — the torpedo bombers of its air group managed to deliver a decisive hit to the Bismarck on May 26, disabling the battleship's steering, which allowed British ships to catch up with and sink it."
+
+msgid "IDS_PCZC018_BISMARCK_HOOD"
+msgstr "HMS Hood"
+
+msgid "IDS_PCZC018_BISMARCK_HOOD_DESCRIPTION"
+msgstr ""
+"The badge of HMS Hood, the biggest battlecruiser in the world that entered service in 1920. The ship was named after the 18th–20th-century dynasty of Royal Navy admirals. It features elements from the Coat of Arms of the Hood family and the year in which the first ship named Hood was commissioned.\n"
+"\n"
+"On May 22, 1941, battlecruiser Hood, flying the flag of Vice-Admiral Holland, was sent to intercept battleship Bismarck that was heading toward the Atlantic. The battle between Holland's units and the German ships occurred on the dawn of May 24 at the exit of the Denmark Strait. Several minutes into the fight, a shell from Bismarck hit Hood's ammunition stores and exploded, sinking the ship with almost all of her crew."
+
+msgid "IDS_PCZC019_BISMARCK_DORSETSHIRE"
+msgstr "HMS Dorsetshire"
+
+msgid "IDS_PCZC019_BISMARCK_DORSETSHIRE_DESCRIPTION"
+msgstr ""
+"The badge of HMS Dorsetshire, a County-class heavy cruiser of the Royal Navy that entered service in 1930. It depicts a lion, one of the main elements of the Coat of Arms of England and Dorset County, after which the cruiser was named.\n"
+"\n"
+"On May 26, 1941, HMS Dorsetshire was called away from escorting a convoy and rushed for an interception course with the battleship Bismarck. The ship participated in the battle on May 27 in its final stages when she finished the German battleship off with several torpedo hits. HMS Dorsetshire rescued the majority of the survivors from the defeated German raider ship."
+
+msgid "IDS_PCZC020_BISMARCK_ZULU"
+msgstr "HMS Zulu"
+
+msgid "IDS_PCZC020_BISMARCK_ZULU_DESCRIPTION"
+msgstr ""
+"HMS Zulu is a Tribal-class destroyer, commissioned in 1938. The ship's badge features elements of the traditional armament of the South African Zulu people.\n"
+"\n"
+"In late May 1941, HMS Zulu, which, along with the ships of the 4th flotilla of destroyers, escorted one of the convoys, was called away to join the hunt for the battleship Bismarck. During the battle that occurred on the night of May 26–27, the ship attacked the German raider ship with torpedoes despite receiving damage from her guns."
+
+msgid "IDS_PCZC021_BISMARCK_NORFOLK"
+msgstr "HMS Norfolk"
+
+msgid "IDS_PCZC021_BISMARCK_NORFOLK_DESCRIPTION"
+msgstr ""
+"The badge of HMS Norfolk, a County-class heavy cruiser that entered service in 1930. It features elements from the Coat of Arms of Norfolk County whose name the ship bears.\n"
+"\n"
+"At the beginning of the operation, the ship patrolled the Denmark Strait along with the cruiser Suffolk. On May 23, HMS Norfolk spotted the German ships and radioed their location to the squadron of Vice-Admiral Holland. She pursued the German battleship until May 25 and later participated in the battle of May 27 when Bismarck was sunk."
+
+msgid "IDS_PCZC022_BISMARCK_MASHONA"
+msgstr "HMS Mashona"
+
+msgid "IDS_PCZC022_BISMARCK_MASHONA_DESCRIPTION"
+msgstr ""
+"Emblem of HMS Mashona, a Tribal-class destroyer (commissioned in 1939). It depicted the Zimbabwe Bird — a legendary totem of the southern African Shona people.\n"
+"\n"
+"In May 1941, HMS Mashona was part of the escort of one of the Atlantic convoys. It was recalled to take part in the chase for the battleship Bismarck on May 24. Until May 27, the destroyer, along with the battleship Rodney, pursued the German raider until it had to turn back due to a fuel shortage. The next day, HMS Mashona was sunk by German bombers dispatched to aid the battleship Bismarck."
+
+msgid "IDS_PCZC023_BISMARCK_COSSACK"
+msgstr "HMS Cossack"
+
+msgid "IDS_PCZC023_BISMARCK_COSSACK_DESCRIPTION"
+msgstr ""
+"HMS Cossack was a Tribal-class destroyer that entered service in 1938. She became famous for boarding German tanker Altmark in Norwegian waters in February 1940 and the associated rescue of 300 British sailors. The ship was named after the Russian Cossack people, a tradition in the British Navy since the middle of the 19th century.\n"
+"\n"
+"In May 1941, she served as the flagship of Captain Vian, Commander of the 4th Destroyer Flotilla that escorted British battleships. When Bismarck was detected on May 26, Captain Vian, upon his own initiative, rushed to intercept the German raider. During the night of May 26–27, Cossack and other flotilla destroyers launched several torpedo attacks on the battleship and continued to keep her in sight, directing the main fleet forces toward Bismarck."
+
+msgid "IDS_PCZC024_BISMARCK_SUFFOLK"
+msgstr "HMS Suffolk"
+
+msgid "IDS_PCZC024_BISMARCK_SUFFOLK_DESCRIPTION"
+msgstr ""
+"HMS Suffolk was a County-class heavy cruiser that entered service in 1928. The Castle and Key depicted on the ship's badge are elements of the emblem of the Suffolk Regiment, a motif derived from the battle honor granted following the Regiments' prominent part in the defense of Gibraltar at the end of the 18th century.\n"
+"\n"
+"In May 1941, the ship patrolled the Denmark Strait along with the cruiser HMS Norfolk. Suffolk made the first sighting report on Bismarck and, while maintaining radar contact with her, kept the fleet of Vice-Admiral Holland updated as to the enemy battleship's whereabouts. She participated in the battle in the Denmark Strait as well as in the hunt for the German battleship right until May 25."
+
+msgid "IDS_PCZC025_BISMARCK_RENOWN"
+msgstr "HMS Renown"
+
+msgid "IDS_PCZC025_BISMARCK_RENOWN_DESCRIPTION"
+msgstr ""
+"HMS Renown — a battlecruiser (commissioned in 1916). The emblem depicted traditional symbols — a laurel wreath and a torch of glory — echoing the ship's name.\n"
+"\n"
+"From May 23, 1941, HMS Renown, under the flag of Vice-Admiral Somerville, took part in the pursuit of the battleship Bismarck. On May 26, Force H, led by the battlecruiser, was the only force capable of preventing the raider from breaking through to France. HMS Renown's main task was to cover the aircraft carrier Ark Royal, which delivered the primary blow to the German battleship."
+
+msgid "IDS_PCZC026_BISMARCK_SHEFFIELD"
+msgstr "HMS Sheffield"
+
+msgid "IDS_PCZC026_BISMARCK_SHEFFIELD_DESCRIPTION"
+msgstr ""
+"HMS Sheffield — a Town-class light cruiser (commissioned in 1937). The ship's emblem was based on elements of the coat of arms of the city of Sheffield, after which the cruiser was named.\n"
+"\n"
+"HMS Sheffield, as part of Force H, sailed from Gibraltar to participate in the operation to destroy the battleship Bismarck on May 23, 1941. Following the orders of the flagship Vice-Admiral Somerville, on May 26, the cruiser established radar contact with the German raider and guided aircraft from the Ark Royal, which inflicted fatal damage on the battleship."
+
+msgid "IDS_PCZC027_BISMARCK_TARTAR"
+msgstr "HMS Tartar"
+
+msgid "IDS_PCZC027_BISMARCK_TARTAR_DESCRIPTION"
+msgstr ""
+"HMS Tartar, a Tribal-class destroyer (commissioned in 1939). The emblem was assigned according to the name, traditionally given to ships of the English fleet in honor of the Russian Tatars since the mid-19th century.\n"
+"\n"
+"In May 1941, HMS Tartar, along with the battleship HMS Rodney and the destroyers HMS Somali and HMS Mashona, was part of the escort of one of the Atlantic convoys. The escort was recalled to participate in the chase for the battleship Bismarck on May 24. HMS Tartar pursued the German raider until the morning of May 27, when it was sunk. On the way back to base, the destroyer repelled an attack by German bombers and rescued the crew of the sunken HMS Mashona."
+
+msgid "IDS_PCZC028_BISMARCK_RODNEY"
+msgstr "HMS Rodney"
+
+msgid "IDS_PCZC028_BISMARCK_RODNEY_DESCRIPTION"
+msgstr ""
+"Emblem of HMS Rodney, a Nelson-class battleship (commissioned in 1927). The eagle depicted on it was one of the elements of the coat of arms of the famous 18th-century English admiral George Rodney.\n"
+"\n"
+"After the sinking of HMS Hood in the Denmark Strait, HMS Rodney, which was heading to the USA as part of a convoy, was ordered on May 24, 1941, to intercept the battleship Bismarck. For three days, Rodney participated in the search and pursuit of the raider, playing a key role in its sinking in the battle on May 27."
+
+msgid "IDS_PCZC029_BISMARCK_KINGGEORGEV"
+msgstr "HMS King George V"
+
+msgid "IDS_PCZC029_BISMARCK_KINGGEORGEV_DESCRIPTION"
+msgstr ""
+"HMS King George V was the lead ship of a series of battleships of the Royal Navy. The ship was first commissioned in 1940. Her badge depicts the monogram of King George V (1865–1936) whom the battleship was named after.\n"
+"\n"
+"In May 1941, HMS King George V was the flagship of Admiral Tovey, Commander-in-Chief of the Home Fleet who was put in charge of the operation to intercept and destroy the battleship Bismarck. Participated in the hunt for the German raider ship and her ultimate destruction in action on May 27."
+
+msgid "IDS_PCZC030_BISMARCK_VICTORIOUS"
+msgstr "HMS Victorious"
+
+msgid "IDS_PCZC030_BISMARCK_VICTORIOUS_DESCRIPTION"
+msgstr ""
+"HMS Victorious (entered service in 1941) was one of the Illustrious-class aircraft carriers—innovative ships, the first ships of their class to receive an armored flight deck. The ship's badge depicts Victoria, the ancient Roman goddess of victory.\n"
+"\n"
+"In May 1941, the newly commissioned aircraft carrier was included in the main forces of the Home Fleet and took part in the hunt for the German battleship Bismarck. During the night of May 24–25, in severe weather conditions the torpedo bombers of 825 Naval Air Squadron carried by HMS Victorious scored a direct hit against Bismarck, flooding several of the ship's compartments."
+
+msgid "IDS_PCZC031_BISMARCK_MAORI"
+msgstr "HMS Maori"
+
+msgid "IDS_PCZC031_BISMARCK_MAORI_DESCRIPTION"
+msgstr ""
+"HMS Maori, a Tribal-class destroyer (commissioned in 1939). The primary element of its emblem was the depiction of one of the traditional symbols of the warlike New Zealand Maori people.\n"
+"\n"
+"In May 1941, HMS Maori was part of the 4th Destroyer Flotilla commanded by Captain Vian. From May 26, it participated in the pursuit of the battleship Bismarck. During the night battle on May 27, it twice attempted torpedo attacks on the German battleship, and the next day participated in the rescue of the crew of the sunken raider."
+
+msgid "IDS_PCZC032_BISMARCK_PRINCEOFWALES"
+msgstr "HMS Prince of Wales"
+
+msgid "IDS_PCZC032_BISMARCK_PRINCEOFWALES_DESCRIPTION"
+msgstr ""
+"HMS Prince of Wales — a King George V-class battleship (commissioned in 1941). The ship's emblem depicted elements of the Prince of Wales's coat of arms against the background of the cross of Saint George, the patron saint of England.\n"
+"\n"
+"HMS Prince of Wales, as part of Vice-Admiral Holland's formation, was sent to intercept the German battleship Bismarck on May 22, 1941. In the battle on May 24 in the Denmark Strait, it was damaged and forced to withdraw, but not before scoring several hits on Bismarck, which forced the latter to abandon raiding."
+
+msgid "IDS_PCZC033_BISMARCK_SIKH"
+msgstr "HMS Sikh"
+
+msgid "IDS_PCZC033_BISMARCK_SIKH_DESCRIPTION"
+msgstr ""
+"HMS Sikh was a Tribal-class destroyer of the Royal Navy. The ship entered service in 1938. HMS Sikh was named after the Sikh people living in Northern India where the lion—Singh—is a cultural symbol. This symbol became the main element depicted on the ship's badge.\n"
+"\n"
+"In May 1941, HMS Sikh was assigned to the 4th Destroyer Flotilla of the Royal Navy. The ship joined the pursuit of the battleship Bismarck along with the other flotilla ships on May 26. Sikh took part in torpedo attacks on Bismarck overnight into May 27 and subsequently shadowed the battleship until the arrival of the main forces of the Home Fleet."
+
+msgid "IDS_PCZC034_BISMARCK_PIORUN"
+msgstr "ORP Piorun"
+
+msgid "IDS_PCZC034_BISMARCK_PIORUN_DESCRIPTION"
+msgstr ""
+"The naval jack of ORP Piorun, an N-class destroyer laid down in England as HMS Nerissa but later transferred to Poland (1940). The naval jack of the Polish navy is based on a traditional 17th century fighting jack design of a scimitar ready to strike at the enemy.\n"
+"\n"
+"During the operation to destroy the battleship Bismarck, ORP Piorun was assigned to the 4th Destroyer Flotilla of the Royal Navy. During the night of May 26–27, she was the first to establish visual contact with the battleship and charged at Bismarck by herself. Alone, Piorun exchanged fire with Bismarck with neither side scoring any hits."
+
+msgid "IDS_PCZC035_DUNKIRK_S26TORPEDOBOAT"
+msgstr "Torpedo Boat S 26 (Germany)"
+
+msgid "IDS_PCZC035_DUNKIRK_S26TORPEDOBOAT_DESCRIPTION"
+msgstr ""
+"The lead ship of the S 26—S 29 series that was replicated in the next Kriegsmarine torpedo boats until 1945. The German boats were distinguished by their large size and low silhouette. They had a long operational range and were intended for attacking superior enemy forces in the dark. Three diesel engines with a total capacity of 6,000 hp provided a maximum speed of up to 39 kt. S 26 was equipped with 533 mm torpedo tubes, 20 mm Rheinmetall C/30 automatic cannons and two 7.92 mm MG 34 machine guns. The next German S 30 series boats had two 20 mm automatic guns.\n"
+"\n"
+"S 26 entered service on May 21, 1940, when torpedo boats were raiding near Dunkirk. On the night of May 31, she participated in successful attacks on the French destroyers Siroco and Cyclone. On August 19, 1944, she was sunk by the Soviet aircraft in the Danube's mouth."
+
+msgid "IDS_PCZC036_DUNKIRK_21CMMORSER"
+msgstr "M 18 L/31 210 mm Mortar (Germany)"
+
+msgid "IDS_PCZC036_DUNKIRK_21CMMORSER_DESCRIPTION"
+msgstr ""
+"The largest caliber field artillery piece of the Wehrmacht was adopted in 1939 and produced by Krupp until the end of the war. The mortar fired a high-explosive shell weighing 113 kg at a range of 18.7 km with a speed of 565 m/s, averaging one shot every two minutes. The gun weighed 16.7 tons in combat position, and its carriage, mounted on base plates, was manually rotated 360 degrees, providing all-around fire. The three-gun M 18 batteries formed separate battalions in the corps and army artillery.\n"
+"\n"
+"West of Dunkirk, the mortars of the 782nd Motorized Artillery Regiment of the XIV Army Corps operated from the area of Calais, while to the east, the 785th Motorized Artillery Regiment of the XXVI Army Corps fired from the area of Nieuwpoort. The fire of the Wehrmacht's heavy guns greatly hindered the evacuation of Allied troops."
+
+msgid "IDS_PCZC037_DUNKIRK_JU87B2"
+msgstr "Ju 87 B-2 Dive Bomber (Germany)"
+
+msgid "IDS_PCZC037_DUNKIRK_JU87B2_DESCRIPTION"
+msgstr ""
+"The most common at the beginning of war modification of the famous dive bomber with increased to 1,200 hp engine power and ability to carry a ton bomb. Its production started in 1939. In 1940, despite of a small 600 km operational range and low maximum speed (326 km/h), this special-purpose close air support aircraft proved itself to be a highly-effective \"air artillery\".\n"
+"\n"
+"During the evacuation of Allied troops, 87 aircraft of the 2nd and the 77th Dive Bomber Squadrons of the VIII Aviation Corps were flying above the English Channel. They carried out up to 12 raids on Dunkirk per day. The total number of sunk transport and war ships, including 6 British and 3 French destroyers, was around 250. Fighters and anti-aircraft artillery in the port managed to destroy 11 Ju 87 bombers."
+
+msgid "IDS_PCZC038_DUNKIRK_DEFIANTF1"
+msgstr "Boulton Paul Defiant Mk I Fighter (U.K.)"
+
+msgid "IDS_PCZC038_DUNKIRK_DEFIANTF1_DESCRIPTION"
+msgstr ""
+"A two-seat fighter, all of whose armament consisted of four 7.7-mm Browning machine guns mounted in a rotating turret behind the pilot's cockpit. It was created according to pre-war theory — to destroy long-range bombers flying in tight formation and without escort. Maneuvering combat was not part of the Defiant's tasks. The aircraft was to operate jointly with the classic Hurricane fighters, which it resembled in appearance and characteristics: takeoff weight 3900 kg, engine power 1030 hp, maximum speed 498 km/h.\n"
+"\n"
+"The Defiant Mk I entered service in December 1939, with 18 machines of the 264th Fighter Squadron in action over Dunkirk. Its pilots managed to shoot down bombers, but they stood no chance against the Me-109E, and the squadron lost almost all of its aircraft."
+
+msgid "IDS_PCZC039_DUNKIRK_MORRIS"
+msgstr "Morris Commercial CDSW Artillery Tractor (U.K.)"
+
+msgid "IDS_PCZC039_DUNKIRK_MORRIS_DESCRIPTION"
+msgstr ""
+"The Multipurpose Morris CDSW tractor was a first-generation 1.5-ton British army truck. It was brought into service in 1935, had the 6x4 wheel arrangement and a 3.5 liter engine with 60 hp.\n"
+"\n"
+"In the late 1930s, the CDSW was replaced by more modern models. As an artillery tractor, the Morris CDSW was used by the British Expeditionary Force for transportation of field 18-pound guns and 40 mm Bofors automatic AA guns. Most vehicles were lost in France in the summer of 1940."
+
+msgid "IDS_PCZC040_DUNKIRK_BOFORSQF"
+msgstr "The Bofors 40 mm QF Mk III Gun (U.K.)"
+
+msgid "IDS_PCZC040_DUNKIRK_BOFORSQF_DESCRIPTION"
+msgstr ""
+"Production of these guns, under the Swedish manufacturer's license, started in the middle of 1939. During the war, they were the basis of short range air defense of the British army. Weighing 2.5 tons, QF Mk III had the 80–90 rounds/min rate of fire and height of engagement around 1,200 m. It was loaded from quad shell magazines.\n"
+"\n"
+"Near Dunkirk, from May 28, the Bofors guns were the only defense of the 51st Light Anti-Aircraft Regiment against Luftwaffe. The Commander of the 2nd Anti-Aircraft Brigade got the order wrong and gave directions to bring out of operation more than a hundred of 94 mm AA guns and evacuate troops. In 1940, in France, the British Army lost 101 QF MK III guns."
+
+msgid "IDS_PCZC041_DUNKIRK_ARONIA"
+msgstr "Aronia Motor Yacht (U.K.)"
+
+msgid "IDS_PCZC041_DUNKIRK_ARONIA_DESCRIPTION"
+msgstr "In 1929, the Aronia 65-meter steel yacht was built in Copenhagen at the request of an English billionaire. The luxurious interior was just as refined as saloons on the Normandie transatlantic liner. Two diesel engines provided a speed of 30 knots. At the beginning of the war, Aronia was mobilized and participated in the Dunkirk Evacuation. During the war, this high-speed vessel performed covert trips to Sweden to deliver strategic cargo — ball bearings that were essential for aircraft engines and tank production. In 1945, the yacht was returned to her owner and used as intended for a while. In the late 1950s, Winston Churchill cruised around the Mediterranean aboard her."
+
+msgid "IDS_PCZC042_DUNKIRK_JOHNCATTLING"
+msgstr "John Cattling Trawler (U.K.)"
+
+msgid "IDS_PCZC042_DUNKIRK_JOHNCATTLING_DESCRIPTION"
+msgstr "Between 1916 and 1919, more than 500 dual-purpose steamships were built in England based on trawler designs. In wartime, they performed patrol, mine-sweeping, and anti-submarine duties, and in peacetime, they were disarmed and sold to private owners. At the outbreak of World War II, the trawlers were mobilized again, among them John Cattling, which became a minesweeper: full displacement 276 tons, length 38 meters, beam 7.2 meters, and speed 10 knots. At the pier in Dunkirk on May 29, 1940, the British destroyer Grenade was hit by two bombs. The uncontrolled and flaming ship began drifting toward the harbor exit, threatening to block it. Under bombardment, John Cattling managed to take Grenade in tow and drag it to the outer roadstead, where the destroyer exploded. The trawler served as a minesweeper throughout the war, was returned to its owners, and sailed until 1957."
+
+msgid "IDS_PCZC043_DUNKIRK_MEDWAYQUEEN"
+msgstr "Medway Queen Steamship (U.K.)"
+
+msgid "IDS_PCZC043_DUNKIRK_MEDWAYQUEEN_DESCRIPTION"
+msgstr "This paddle steamer was built in 1924 for passenger services on the Thames. Medway Queen had a displacement of 134 tons, a length of about 55 meters, a beam of 7 meters, and could achieve a speed of 13 knots. At the start of the war, it was mobilized and equipped with mine-sweeping gear, a 76-mm anti-aircraft gun, and two machine guns. The steamer made seven crossings of the English Channel to Dunkirk, picking up soldiers directly from the city beaches. The river vessel carried a total of 7,000 people to England, and its anti-aircraft gunners are confirmed to have shot down one German aircraft. Medway Queen earned the unofficial nickname 'Heroine of Dunkirk' from the rescued. After the war, the steamer returned to its usual work, and from 1966 it was used as a floating nightclub. From 1978, attempts were made to create a museum from the vessel, but only by 2006 did the Medway Queen Preservation Society manage to raise enough funds for restoration. It was completed in 2013, and now the Heroine of Dunkirk is permanently moored on the River Medway in Kent."
+
+msgid "IDS_PCZC044_DUNKIRK_35FTMOTORBOAT"
+msgstr "35-feet Motorboat (U.K.)"
+
+msgid "IDS_PCZC044_DUNKIRK_35FTMOTORBOAT_DESCRIPTION"
+msgstr "Motorboats of this type were used as pinnaces of heavy cruisers and battleships of His Majesty's Navy, and as crew boats on naval bases. During the Dunkirk Evacuation, all floating crafts that could reach France were mobilized on the Thames and along the English side of the Strait of Dover. These motorboats were 10.5 m long and could run at a speed of 20 knots. They served well, carrying soldiers from unequipped coasts to transport ships."
+
+msgid "IDS_PCZC045_DUNKIRK_SAILINGBARGE"
+msgstr "Thames Wherry (U.K.)"
+
+msgid "IDS_PCZC045_DUNKIRK_SAILINGBARGE_DESCRIPTION"
+msgstr "These skimming dishes were 25 m long and around 6 m wide. Since the 18th century, they carried various cargo along the Thames and coastal passages near the coastline of England. Wherries were so popular that, since 1860, annual sailing championships were organized for them for over a century. In 1940, 30 wherries with other floating crafts were sent to Dunkirk for the evacuation of troops. 18 of them managed to survive."
+
+msgid "IDS_PCZC046_DUNKIRK_WATSON"
+msgstr "Watson Class Salvage Tug (U.K.)"
+
+msgid "IDS_PCZC046_DUNKIRK_WATSON_DESCRIPTION"
+msgstr "Since 1824, these small ships were built by demand of the Royal National institute responsible for rescuing those who are in distress near the United Kingdom coast. The Watson class vessels were built within 1926–1933 and served till 1972. This wooden motorboat was 14 m long and 4 m wide. She was equipped with two gasoline motors, which provided a speed of 7 knots. In 1940, these ships were sent from salvage stations in the Southern counties of England to Dunkirk, some of them with their civil crews. During the evacuation, they carried soldiers from beaches to large transport ships that could not approach the shore due to their deep draught."
+
+msgid "IDS_PCZC047_DUNKIRK_RENAULT"
+msgstr "Renault AGC-3 Ambulance (France)"
+
+msgid "IDS_PCZC047_DUNKIRK_RENAULT_DESCRIPTION"
+msgstr ""
+"This was a heavy ambulance lorry built on the basis of the 1.5-ton Renault AGC. It was designed by order of the French Ministry of War, and its production started in 1940. The vehicle had a 2.4-liter engine with 44 hp and could carry up to five seriously injured men.\n"
+"\n"
+"The French army experienced a severe shortage of heavy ambulance lorries, so 3,000 vehicles of this model were produced. Though Renault AGC-3 was produced after the war started, it was extensively used during the campaign of 1940."
+
+msgid "IDS_PCZC048_DUNKIRK_BEDFORD"
+msgstr "Bedford OYD Truck (U.K.)"
+
+msgid "IDS_PCZC048_DUNKIRK_BEDFORD_DESCRIPTION"
+msgstr ""
+"At the beginning of World War II, Bedford started production of simplified lorries with a rear wheel drive layout, on the basis of the pre-war O series, for the purposes of the armed forces. The readily recognizable OY series vehicles on the long wheelbase with a payload of 3 tons were equipped with 3.5-liter engines producing 72 hp.\n"
+"\n"
+"The OYD open lorry with a general purpose body was the most common in the British army. It was used for carrying cargo and troops. During the war, Bedford OY became one of the most common British army vehicles. Its production continued till 1945, and the total number of delivered vehicles was over 70,000."
+
+msgid "IDS_PCZC049_DUNKIRK_PEUGEOT"
+msgstr "Peugeot DK5J Truck (France)"
+
+msgid "IDS_PCZC049_DUNKIRK_PEUGEOT_DESCRIPTION"
+msgstr ""
+"The small Peugeot DK5J covered truck was produced by order of the French military from the end of 1939. It was based on components of the Peugeot 402 passenger car, from which it inherited the original cabin design. The vehicle had a payload of 1.2 tons, was equipped with a 2-liter engine with a power of 45 hp.\n"
+"\n"
+"The Peugeot DK5J was mainly used to transport small batches of food and ammunition both in the rear and near the front line. Thanks to its ease of maintenance and decent cross-country ability, the little truck was very popular in the armed forces of the French Republic."
+
+msgid "IDS_PCZC050_DUNKIRK_LEYLAND"
+msgstr "Leyland Retriever Truck (U.K.)"
+
+msgid "IDS_PCZC050_DUNKIRK_LEYLAND_DESCRIPTION"
+msgstr ""
+"Leyland Retriever was part of the range of standard three-axle bonnetless trucks in the 3-ton class. It belonged to the first generation of army vehicles, the development of which began in 1933 on the orders of the British military. The Retriever model, with a 6x4 wheel formula, was equipped with a 6-liter engine producing 73 hp, distinguished by conservative design, and had an extremely utilitarian appearance.\n"
+"\n"
+"Most of the first-generation standard three-axle vehicles were lost in France in the summer of 1940. Although by this time the Leyland Retriever was already outdated, its modernized version nevertheless remained in production until 1944."
+
+msgid "IDS_PCZC051_YAMAMOTO_KADETSUMMER_UNIFORM"
+msgstr "Imperial Naval Academy Cadet, Summer Uniform, 1901"
+
+msgid "IDS_PCZC051_YAMAMOTO_KADETSUMMER_UNIFORM_DESCRIPTION"
+msgstr ""
+"In 1901, at 17 years old, Takano Isoroku, the son of a school teacher from an impoverished samurai family, entered the academy to take naval officer courses. He had passed the candidate exam with the second-best result among other candidates from all over the country. The path ahead of him was the only way for an ambitious young man to leave the country, poverty, and a lack of prospects behind.\n"
+"\n"
+"At the academy on Etajima island in Hiroshima Bay, only the strongest spirits prevailed. The rigorous discipline imposed on the students worked effectively to unlock the leadership potential of the future admiral. His small stature didn't prevent him from achieving great things in sports and the kendo martial art. His willingness to learn helped Takano Isoroku become one of the academy's best graduates in November 1904."
+
+msgid "IDS_PCZC052_YAMAMOTO_MIDSHIPMAN"
+msgstr "Kaigun Shōi Kōhosei (Midshipman), 1905"
+
+msgid "IDS_PCZC052_YAMAMOTO_MIDSHIPMAN_DESCRIPTION"
+msgstr ""
+"Takano Isoroku graduated from the Naval Academy in Etajima in November 1904, in the midst of the Russo-Japanese War. Before getting his first assignment as an officer, he needed to serve on a warship for some time. The future naval commander was commissioned on an armored cruiser, Nisshin, which was part of Admiral Togo's main task force.\n"
+"\n"
+"Yamamoto said the following about his combat debut during the Battle of Tsushima: \"A shell hit the only operational 8-inch cannon with terrible force. The smoke cloud cast a pall over the front of the ship, and I felt that I was trapped within a whirlwind. I was thrown several feet. The range tables disappeared from my neck, and two fingers on my left hand hung loosely by just the skin.\" The future Commander-in-Chief of the Japanese Navy was lucky: if he had lost three fingers instead two, he would have been dismissed."
+
+msgid "IDS_PCZC053_YAMAMOTO_LIEUTENANT_COMMANDER"
+msgstr "Kaigun-shōsa (Lieutenant Commander), 1916"
+
+msgid "IDS_PCZC053_YAMAMOTO_LIEUTENANT_COMMANDER_DESCRIPTION"
+msgstr ""
+"In 1916, Takano Isoroku, a promising young officer, was adopted into the Yamamoto clan, taking on the new surname by which he would later become known to the world. Such practice was common in Japan — the wealthy and influential Yamamoto clan had no male heirs, while several older brothers of Isoroku left him little chance of ever leading the Takano family.\n"
+"\n"
+"Successfully graduating from the Naval Staff College, now Yamamoto Isoroku, in December 1916, was assigned to the staff of the Second Fleet. The main tasks of this formation were patrolling the waters surrounding Southeast Asia and combating German auxiliary cruisers."
+
+msgid "IDS_PCZC054_YAMAMOTO_PILOTSUMMER_UNIFORM"
+msgstr "Japanese Imperial Navy Pilot, Flying Suit, 1925"
+
+msgid "IDS_PCZC054_YAMAMOTO_PILOTSUMMER_UNIFORM_DESCRIPTION"
+msgstr ""
+"Impressed by the successes of aviation, with which he became acquainted during his service in the USA in 1919-1921, and realizing the prospects for its use in naval battles, Yamamoto Isoroku began seeking an appointment in the air forces. In September 1924, he was transferred to the air group in Kasumigaura — the first Japanese naval aviation school, organized in 1922 with the assistance of the British. Soon, Yamamoto was appointed senior officer of the school.\n"
+"\n"
+"In the professional pilot community, an 'outsider' as a superior was met with hostility. However, Yamamoto's intense desire to master all the secrets of aviation and encourage the same among his subordinates quickly earned him authority and respect. According to some sources, even the future admiral mastered the art of piloting and made several flights as a pilot. One of Yamamoto's colleagues in Kasumigaura was Onishi Takijiro, a legend of Japanese naval aviation."
+
+msgid "IDS_PCZC055_YAMAMOTO_KAIGUN_DAISA"
+msgstr "Kaigun-daisa (Captain), formal uniform, 1927"
+
+msgid "IDS_PCZC055_YAMAMOTO_KAIGUN_DAISA_DESCRIPTION"
+msgstr ""
+"In December 1925, Yamamoto Isoroku was assigned as naval attaché in the U.S.A. It was his second post in the country. Earlier, between 1919–21, he had been a permanent representative of the Imperial Japanese Navy in the U.S.A.\n"
+"\n"
+"Yamamoto spent that time mastering the English language, and even studied at Harvard University, where he also explored modern industrial technologies and naval innovations. The most important thing he learned was that aviation could change naval warfare beyond all recognition."
+
+msgid "IDS_PCZC056_YAMAMOTO_KAIGUN_CHUSHO"
+msgstr "Kaigun-Chūshō (Vice Admiral), Dress Uniform, 1939"
+
+msgid "IDS_PCZC056_YAMAMOTO_KAIGUN_CHUSHO_DESCRIPTION"
+msgstr ""
+"The increasingly influential militant political forces in Japan sought to remove from responsible positions those who could prevent the outbreak of aggression in the Pacific. A staunch opponent of conflict with the USA and alliance with the Third Reich, Vice-Admiral Yamamoto, who held the post of Deputy Naval Minister in the late 1930s, began receiving death threats, but he treated them with complete calm. 'They may destroy my body, but they will never conquer my will', he wrote to his acquaintances.\n"
+"\n"
+"Enjoying the emperor's favor and respect among the naval officers, Yamamoto was appointed Commander-in-Chief of the Combined Fleet on August 30, 1939. This was the last order from his superior, Naval Minister Admiral Yonai, who was also against the alliance with the Nazis, and, in Yonai's opinion, the only way to keep Yamamoto alive — on shore, he would have been killed by nationalists."
+
+msgid "IDS_PCZC057_YAMAMOTO_KAIGUN_TAISHO"
+msgstr "Kaigun-Taishō (Admiral), 1941"
+
+msgid "IDS_PCZC057_YAMAMOTO_KAIGUN_TAISHO_DESCRIPTION"
+msgstr ""
+"After becoming the Commander-in-Chief of the Combined Fleet, Yamamoto started preparing for war, as he realized that a confrontation with the U.S.A. was inevitable. The \"punching fist\" of aircraft carriers—the 1st Air Fleet—was formed. Warships and task forces practiced various tactics and coordinated actions. Yamamoto appointed his most talented officers to the key positions. Thus, Mitsuo Fuchida became the Commander of the Akagi air group and took personal control over the air attack on Pearl Harbor.\n"
+"\n"
+"Despite all assumed measures, Yamamoto knew that Japan had little chance of countering the U.S.A. forces. The Admiral answered the question of the Prime Minister about their prospects in the war: \"In the first six to twelve months of a war with the United States and Great Britain I will run wild and win victory upon victory. But then, if the war continues after that, I have no expectation of success.\""
+
+msgid "IDS_PCZC058_YAMAMOTO_KAIGUN_TAISHO_WHITE"
+msgstr "Kaigun-Taishō (Full Admiral), White Uniform, 1943"
+
+msgid "IDS_PCZC058_YAMAMOTO_KAIGUN_TAISHO_WHITE_DESCRIPTION"
+msgstr ""
+"The order to leave Guadalcanal indicated that the Japanese Navy and Army were defeated. Despite this, Yamamoto did his best to save the Army troops from the military post on the island. The evacuation in February 1943 was brilliantly planned and performed, and was Yamamoto's swan song. Three \"Tokyo Expresses\" transported more than 10 thousand soldiers under the noses of unsuspecting U.S.A. troops, they didn't even notice that the Japanese troops had left Guadalcanal until it was too late.\n"
+"\n"
+"On April 3, 1943, a day before his birthday, Admiral Yamamoto flew to Rabaul to take command of Operation I-Go, a massive aerial counter-offensive on the key points occupied by the U.S.A. On April 17, Yamamoto gave his last speech, boosting morale of the pilots, before his fatal flight to Bougainville. The next day, the aircraft with the Commander-in-Chief of the Combined Fleet was shot down by U.S.A. fighters."
+
+msgid "IDS_PCZC059_YAMAMOTO_KOKARDA"
+msgstr "Cap Badge of the Imperial Navy Officer"
+
+msgid "IDS_PCZC059_YAMAMOTO_KOKARDA_DESCRIPTION"
+msgstr ""
+"A round cap badge with an anchor framed by cherry tree branches was an insignia of chief Japanese Navy officers introduced in 1870. One of its elements was a cherry blossom, an essential attribute of the Japanese Navy rank insignia. Its final form was introduced in 1883, when all officers had to wear the same model of cap.\n"
+"\n"
+"Yamamoto Isoroku had such a cap badge for over 38 years, from the moment of his first assignment as an officer in August 1905, until his death as an admiral in April 1943."
+
+msgid "IDS_PCZC060_YAMAMOTO_EPOLET"
+msgstr "Imperial Japanese Navy Officer Epaulets"
+
+msgid "IDS_PCZC060_YAMAMOTO_EPOLET_DESCRIPTION"
+msgstr ""
+"In the mid-19th century, epaulets were used only as an element of officer and official dress uniform. In 1873, they were introduced in Japan after the Meiji Restoration, when many spheres were influenced by Europe. The epaulets of the British Royal Navy officers were used as their template.\n"
+"\n"
+"As distinguishing features, besides the traditional anchor, images of cherry blossoms and paulownia leaves were chosen. They were necessary to wear on dress uniform after promotion to the first officer rank, including Marshal Admiral. In the late 1930s, epaulets were abolished."
+
+msgid "IDS_PCZC061_YAMAMOTO_PARAD_UBOR"
+msgstr "Dress Cap of the Imperial Japanese Navy Admiral"
+
+msgid "IDS_PCZC061_YAMAMOTO_PARAD_UBOR_DESCRIPTION"
+msgstr ""
+"A bicorne cap was a traditional element of dress uniform of navy officers in many countries till the middle of the 20th century. It was introduced as a dress cap in the Japanese Navy in 1873 and existed till the end of the 1930s.\n"
+"\n"
+"An Admiral's dress cap had a golden chevron on the edge and a richly decorated badge."
+
+msgid "IDS_PCZC062_YAMAMOTO_POGONKAIGUN_TAISHO"
+msgstr "Shoulder Insignia of Kaigun-Taishō (Admiral)"
+
+msgid "IDS_PCZC062_YAMAMOTO_POGONKAIGUN_TAISHO_DESCRIPTION"
+msgstr ""
+"Officer shoulder insignias were introduced in the Imperial Japanese Navy in 1900. They didn't become widespread, as officers used them only with the white summer uniform in warmer conditions.\n"
+"\n"
+"The shoulder insignia of admiral ranks had a longitudinal wide golden chevron with silver cherry blossoms on it, the number of which depended on the rank. Full admirals and marshal admirals had three cherry blossoms on their shoulder insignias. Yamamoto Isoroku was promoted to admiral on November 15, 1940, and to marshal admiral in April 1943, postmortem."
+
+msgid "IDS_PCZC063_YAMAMOTO_SABER"
+msgstr "Saber of The Imperial Navy Officer"
+
+msgid "IDS_PCZC063_YAMAMOTO_SABER_DESCRIPTION"
+msgstr ""
+"European-style sabers of officers and equal ranks in the Imperial Japanese Navy were introduced in 1871 and replaced samurai swords. Several models that differed slightly were included in the inventory: of 1873, 1883, 1896, and 1914. Images of cherry blossoms that decorated the metal parts of the hilt and sheath were a notable feature of the sabers.\n"
+"\n"
+"The saber was a symbol of authority and indispensable attribute of Imperial Japanese Navy command personnel, except service uniform that was supplemented with a dirk. In 1937, in the wake of nationalist sentiments, sabers were replaced with traditional Japanese swords again."
+
+msgid "IDS_PCZC064_YAMAMOTO_BINOKL"
+msgstr "Japanese Sea Binocular, 7x50 mm"
+
+msgid "IDS_PCZC064_YAMAMOTO_BINOKL_DESCRIPTION"
+msgstr ""
+"Officers of the Imperial Japanese Navy started using binoculars from the late 19th century. Prismatic form, massive size, multiple zoom levels, and water and harsh climate resistance were among the special features of sea binoculars. 7x50 mm binoculars with 7x zoom and 50 mm lenses were very popular as part of an officer's personal equipment.\n"
+"\n"
+"Production of optical instruments for the Imperial Japanese Navy started in the 1910s, and was increasing till the beginning of World War II. The high quality of Japanese optics, proven during the Pacific War, gained global recognition."
+
+msgid "IDS_PCZC065_YAMAMOTO_PISTOL"
+msgstr "The Nambu Type A Modified pistol"
+
+msgid "IDS_PCZC065_YAMAMOTO_PISTOL_DESCRIPTION"
+msgstr ""
+"A self-loading pistol designed in 1902 by the famous Kijiro Nambu, sometimes called the \"John Browning of Japan\". The pistol was manufactured in Japan in various models until 1945 and was widely used by officers in the Army and Navy alike. Caliber: 8 mm; magazine: 8 rounds; effective firing range: 50 m.\n"
+"\n"
+"The original Nambu was the Type A; its upgraded version, Type A Modified, was designed in 1906 and was in production until 1923. In 1909, the Nambu Type A Modified pistol was officially adopted by the Imperial Japanese Navy. In the Navy, this model was known as the \"Army Type\" while in the Army, which never actually adopted it, the model made a name for itself as the \"Navy Type\". Though the pistol was officially adopted, officers had to buy them with their own money."
+
+msgid "IDS_PCZC066_YAMAMOTO_KATANA"
+msgstr "Imperial Japanese Navy Officer's Sword, 1930"
+
+msgid "IDS_PCZC066_YAMAMOTO_KATANA_DESCRIPTION"
+msgstr ""
+"In 1937, sabers of the European type, adopted by the unified Japanese naval forces during the early days of their formation as uniform elements for command personnel, were replaced by traditional Japanese swords. By its form, the naval military sword, or kai-gunto, largely mirrored a medieval Tati-type samurai sword. The characteristic features of the kai-gunto, which distinguished it from the shin gunto used by the Imperial Japanese Army, were a brown braided handle and wooden scabbard with a black finish.\n"
+"\n"
+"Yamamoto Isoroku owned several swords made by swordsmiths who used traditional Japanese blacksmithing techniques. The admiral had one of these swords with him at the time of his death."
+
+msgid "IDS_PCZC067_YAMAMOTO_CHRYSANTHEMUM"
+msgstr "Grand Cordon of the Supreme Order of the Chrysanthemum"
+
+msgid "IDS_PCZC067_YAMAMOTO_CHRYSANTHEMUM_DESCRIPTION"
+msgstr ""
+"The Supreme Order of the Chrysanthemum, the oldest of the Japanese orders, was established in 1876 by Emperor Mutsuhito. The badge and star of the Order depict a red enameled sun disc casting white rays. Between the rays is a yellow-enameled chrysanthemum blossom with green leaves.\n"
+"\n"
+"Admiral Yamamoto Isoroku was awarded the Order posthumously, in April 1943. Throughout the history of the Order, aside from Yamamoto, the Imperial Family, and heads of states, only 50 people were honored with this highest award."
+
+msgid "IDS_PCZC068_YAMAMOTO_GOLDEN_KITE"
+msgstr "Order of the Golden Kite 1st Class"
+
+msgid "IDS_PCZC068_YAMAMOTO_GOLDEN_KITE_DESCRIPTION"
+msgstr ""
+"Instituted in 1890 by Emperor Mutsuhito, the Order of the Golden Kite was conferred exclusively for distinguished military service. A legend tells that a golden kite was sent to Emperor Jimmu by the gods to help him defeat his enemies in the final battle for a united Japan. Apart from the kite, the Order features crossed swords and two samurai war shields. 1st Class of the Order: a badge suspended on a wide ribbon in green with a white stripe near the edges, worn on a sash, with a Breast Star worn on the left chest.\n"
+"\n"
+"Yamamoto Isoroku was awarded the highest Class of the Order only after his death in April 1943. By the time the Order was abolished in 1947, only 14 admirals of the Japanese Navy had been awarded the 1st Class. Some of them, like the one conferred to Yamamoto, were awarded posthumously."
+
+msgid "IDS_PCZC069_YAMAMOTO_SACRED_TREASURE"
+msgstr "Order of the Sacred Treasure 1st Class"
+
+msgid "IDS_PCZC069_YAMAMOTO_SACRED_TREASURE_DESCRIPTION"
+msgstr ""
+"The Order of the Sacred Treasure was established by an Imperial Edict in 1888 to be awarded for meritorious civil or military service to Japan. As a rule, the Order was awarded as appreciation for long and loyal service over a certain number of years. The badge and star of the highest classes of the Order were made of gilded silver and depicted imperial treasures—a mirror and precious stones.\n"
+"\n"
+"Vice Admiral Yamamoto Isoroku was awarded the Grand Cordon of the Order of the Sacred Treasure (1st Class) in March 1939, during his service as deputy navy minister."
+
+msgid "IDS_PCZC070_YAMAMOTO_RISINGSUN_2ND"
+msgstr "Silver Order of Merit of the Red Cross"
+
+msgid "IDS_PCZC070_YAMAMOTO_RISINGSUN_2ND_DESCRIPTION"
+msgstr ""
+"The Japanese Red Cross was established as a branch of the International Red Cross in 1887. The Order of Merit of the Red Cross was instituted a year later. The badge of the order in the form of a cross was made of silver and covered with white enamel. In the center of the cross was the emblem of the charitable society with the image of the mythical bird Hoo.\n"
+"\n"
+"The Red Cross Society in Japan enjoyed great popularity thanks to the active support of the imperial family. Admiral Yamamoto Isoroku, an active participant in the Red Cross, was awarded the Order of Merit and a medal as a special member of the Society."
+
+msgid "IDS_PCZC071_YAMAMOTO_RUSJAP_WAR"
+msgstr "1904–05 Russo-Japanese War Medal"
+
+msgid "IDS_PCZC071_YAMAMOTO_RUSJAP_WAR_DESCRIPTION"
+msgstr ""
+"In Japan, the Russo-Japanese War of 1904–05 was officially called the \"Meiji 37–38 Campaign\" in accordance with the chronology of the era of the then-ruling Emperor. The medal was established on March 31, 1906, by an Imperial Edict in recognition of those who had served in the war that ended with the country emerging as a world power. It was made of gilded bronze and depicted the crossed flags of the Japanese Army and Navy with crest symbols on the obverse side. The medal was worn on a silk ribbon with a bar that had the inscription \"Military Medal of Honor.\" The blue stripe on the ribbon symbolizes Japan's victories during the war at sea.\n"
+"\n"
+"During the Russo-Japanese War, Yamamoto Isoroku, who at that time was known by the name Takano, served on armored cruiser Nisshin. During the Battle of Tsushima, he was seriously wounded, and the would-be naval commander spent several weeks in hospital. Some of the explosion fragments remained in his body for the rest of his life. However, Isoroku's merits didn't go unnoticed. Admiral Tōgō himself promoted him to his first officer rank."
+
+msgid "IDS_PCZC072_YAMAMOTO_FIRST_WAR"
+msgstr "Victory Medal, World War I (Japan)"
+
+msgid "IDS_PCZC072_YAMAMOTO_FIRST_WAR_DESCRIPTION"
+msgstr ""
+"After the end of World War I, French Marshal Foch, the former Allied Commander-in-Chief, suggested at the Paris Peace Conference that all allies establish a medal to be awarded to those who fought in the war. The medal was to be made of bronze and worn on a rainbow suspension ribbon. It was proposed for the obverse side of the medal to depict the figure of the Winged Victory of Samothrace. In Japan, the medal was established by an Imperial edict on September 17, 1920. However, the allegorical winged figure didn't mean much to the Japanese, so it was replaced with a depiction of a traditional divine symbol of courage.\n"
+"\n"
+"During the war, Takano Isoroku first served as adjutant at Yokosuka Naval Base HQ. Later, after graduating from the Naval War College, he was assigned to the 2nd Fleet HQ."
+
+msgid "IDS_PCZC073_YAMAMOTO_TAISHO_MEDAL"
+msgstr "Taishō Enthronement Commemorative Medal"
+
+msgid "IDS_PCZC073_YAMAMOTO_TAISHO_MEDAL_DESCRIPTION"
+msgstr ""
+"Emperor Yoshihito ascended to the throne in July 1912, after the death of his father. The motto of his reign and his posthumous name became 'Great Justice' — Taisho. The official enthronement ceremony took place only three years later, in November 1915. During the preparation for the enthronement, a decree was issued establishing a commemorative medal for the participants of the ceremony. The medal was made of silver. On the obverse side, besides the heraldic sign, there were crossed branches of the mandarin tree and sakura, and banners with congratulatory inscriptions.\n"
+"\n"
+"In connection with the ascension of the new emperor to the throne, Takano Isoroku, who at that time was undergoing training at the Naval Staff College, was not only awarded the commemorative medal but also promoted to the rank of Lieutenant Commander."
+
+msgid "IDS_PCZC074_YAMAMOTO_SEVA"
+msgstr "Shōwa Enthronement Commemorative Medal"
+
+msgid "IDS_PCZC074_YAMAMOTO_SEVA_DESCRIPTION"
+msgstr ""
+"Emperor Hirohito ascended to the throne in December 1926. The motto of his reign and his posthumous name was 'Enlightened Peace' — Showa. Ironically, it was under him that Japan was drawn into the bloodiest war in its history. The official enthronement ceremony took place in November 1928 in Japan's old capital, Kyoto. By established tradition, a medal was minted for the participants of the celebrations. It was made of silver, and on the obverse side was depicted the imperial throne, surrounded by clouds symbolizing good fortune, framed by flowers of sakura and mandarin trees.\n"
+"\n"
+"In November 1928, having recently returned from the USA, where he had served as a military attaché for several years, Captain Yamamoto Isoroku commanded the light cruiser Isuzu. The talented admiral eventually gained the favor and support of the emperor, who valued Yamamoto's professionalism and sincere dedication to his work."
+
+msgid "IDS_PCZC075_YAMAMOTO_NISSHIN"
+msgstr "Armored Cruiser Nisshin"
+
+msgid "IDS_PCZC075_YAMAMOTO_NISSHIN_DESCRIPTION"
+msgstr ""
+"Nisshin was one of ten famous Garibaldi-class armored cruisers built in Italy and served in four fleets worldwide. Laid down for Argentina, the cruiser was offered to Russia before the conflict in the Far East, but after the refusal, Japan hastily purchased it. With a speed of about 20 knots, the ship was protected by a 152-mm armor belt and armed with four 203-mm and fourteen 152-mm guns.\n"
+"\n"
+"The incomplete cruiser was hastily transferred to Japan along with its sister ship, arriving in February 1904, in the early days of the war with Russia. Two months later, Nisshin was already participating in combat operations. In January 1905, Takano Isoroku, who had just graduated from the Naval Academy, was appointed as an artillery officer on Nisshin. The Battle of Tsushima in May of that year was the first serious test for the future admiral."
+
+msgid "IDS_PCZC076_YAMAMOTO_SOYA"
+msgstr "Protected Cruiser Soya"
+
+msgid "IDS_PCZC076_YAMAMOTO_SOYA_DESCRIPTION"
+msgstr ""
+"Formerly the Russian cruiser Varyag, scuttled by the crew during the battle against the Japanese squadron under command of Admiral Uryū in February 1904, this cruiser was refloated by the Japanese and renamed Soya. Following a long overhaul and upgrade, the ship was commissioned by the Japanese Navy in 1907. The ship's displacement was 6,500 tons, the upgraded propulsion let the ship run at a speed of 22.7 knots. The cruiser carried 12 Russian 152 mm guns and English 76 mm guns.\n"
+"\n"
+"Soya belonged to a training squadron aimed at practical training of future naval officers of the Imperial Navy. Lieutenant Takano served as a training officer on several ships of that squadron from June 1908 till July 1910, first on cruiser Aso (formely Russian Bayan), then on cruiser Soya starting from July 1909. During this period, he happened to participate in the large-scale fleet maneuvers and two long-term foreign voyages when he visited ports in North America, Australia, and Southeast Asia."
+
+msgid "IDS_PCZC077_YAMAMOTO_KITAKAMI"
+msgstr "Light Cruiser Kitakami"
+
+msgid "IDS_PCZC077_YAMAMOTO_KITAKAMI_DESCRIPTION"
+msgstr ""
+"The light cruisers of the Kuma class were designed in Japan at the end of World War I in response to the construction of the American Omaha-class cruisers. The fourth ship in the series was Kitakami. Upon commissioning in 1921, it had a displacement of 5,500 tons, a speed of over 35 knots, and main armament of seven 140-mm guns and four twin 533-mm torpedo tubes.\n"
+"\n"
+"Returning from the USA, where he had served as a military representative, Commander Yamamoto was appointed senior officer of the newly commissioned light cruiser Kitakami in August 1921. The talented officer's career was such that he rarely stayed in one position for long, and by December 1921, just four months later, Yamamoto was appointed instructor at the Naval Staff College of the Imperial Japanese Navy, from which he had graduated just a few years earlier."
+
+msgid "IDS_PCZC078_YAMAMOTO_AKAGI"
+msgstr "Aircraft Carrier Akagi"
+
+msgid "IDS_PCZC078_YAMAMOTO_AKAGI_DESCRIPTION"
+msgstr ""
+"Initially laid down as a battlecruiser, this ship was completed as an aircraft carrier in order to meet the requirements of the Washington Naval Treaty, which imposed strict limitations on the number of new battleships. The aircraft carrier was commissioned in 1927. Prior to the 1935 upgrade, the ship's displacement was 27,000 tons, the speed was 31 knots, and the armor thickness was 152 mm. The air group consisted of 60 aircraft. In her first years of service, the ships artillery included ten 200 mm guns.\n"
+"\n"
+"After a short period commanding the light cruiser Isuzu, in December 1928, Yamamoto Isoroku was assigned to the aircraft carrier Akagi as her commander. At that moment Akagi was the largest ship of her type. Advocating strict discipline, Yamamoto managed to win the respect and affection of the whole crew."
+
+msgid "IDS_PCZC079_YAMAMOTO_KAGA"
+msgstr "Aircraft Carrier Kaga"
+
+msgid "IDS_PCZC079_YAMAMOTO_KAGA_DESCRIPTION"
+msgstr ""
+"The Great Kantō earthquake caused the destruction of the battlecruiser Amagi that was supposed to be completed as an aircraft carrier. Instead, a decision was made to refit the unfinished battleship Kaga that was finally commissioned as an aircraft carrier in 1928. The ship could run at a speed of 28.5 knots, her air group consisted of 60 aircraft in the first years of service. Her artillery armament was as good as the artillery of heavy cruisers and consisted of ten 200 mm guns placed in turrets and casemates.\n"
+"\n"
+"In October 1933, Rear Admiral Yamamoto was assigned as a commander of the First Carrier Division, whose most powerful ship at that moment was aircraft carrier Kaga. Gradually grasping all the subtle aspects of naval aviation, the new Commander vigorously took on training the ship crews of his unit trying to raise their combat skills to the highest level possible."
+
+msgid "IDS_PCZC080_YAMAMOTO_NAGATO"
+msgstr "Battleship Nagato"
+
+msgid "IDS_PCZC080_YAMAMOTO_NAGATO_DESCRIPTION"
+msgstr ""
+"Nagato was designed during World War I according to the 'fast battleship' concept. Its main armament was to consist of eight 410-mm guns, created in response to the emergence of new powerful naval artillery systems in the UK and the USA. The battleship's main armor belt was 300 mm thick. Nagato was commissioned in 1920 and underwent extensive modernization in the mid-1930s.\n"
+"\n"
+"Vice-Admiral Yamamoto Isoroku was appointed Commander-in-Chief of the Combined Fleet on August 30, 1939, a day before the start of World War II. The new commander raised his flag on the most powerful ship of the Japanese Empire — the battleship Nagato. It was aboard Nagato that Yamamoto gave his famous order to begin the operation to attack Pearl Harbor, after which he led it and five other battleships to sea, providing distant cover for the First Air Fleet."
+
+msgid "IDS_PCZC081_YAMAMOTO_YAMATO"
+msgstr "Battleship Yamato"
+
+msgid "IDS_PCZC081_YAMAMOTO_YAMATO_DESCRIPTION"
+msgstr ""
+"The legendary superbattleship was developed in the mid 1930s with an aim to surpass any battleships of potential rivals, primarily the U.S.A., that could be built within the ten following year. Yamato's construction was carried out in absolute secrecy. The battleship started her service in the first weeks of the Pacific War, in December 1941.\n"
+"\n"
+"In February 1942, Admiral Yamamoto carried his flag over to Yamato, which was in the final phase of the reequipment process. For a year, he commanded the Combined Fleet from the largest warship in the world. In late May 1942, a number of Japanese battleships led by Yamato took to the sea in order to provide support for the carrier battle group near Midway. Operation MI ended in the loss of four Japanese aircraft carriers, which marked the end of the victorious offensive of Japan in the Pacific Ocean. It was onboard Yamato that Admiral Yamamoto had to experience the grief of another defeat—the Guadalcanal Campaign—that depleted the Japanese Navy."
+
+msgid "IDS_PCZC082_YAMAMOTO_MUSASHI"
+msgstr "Battleship Musashi"
+
+msgid "IDS_PCZC082_YAMAMOTO_MUSASHI_DESCRIPTION"
+msgstr ""
+"Yamato's sister ship was laid down in 1938 and commissioned in the summer of 1942. The ship's displacement was over 63,000 tons, a third of which was accounted for by armor. The battleship's main armament consisted of the most powerful naval guns in the world — nine 460-mm guns. Yamamoto, who later flew his flag on both ships, had opposed the construction of the costly giants Musashi and Yamato during his service at the Naval Ministry, considering such a use of resources unjustified.\n"
+"\n"
+"In February 1943, Musashi arrived at the main base of the Japanese fleet on the island of Truk. The newest battleship was specially equipped as a flagship, and Yamamoto immediately transferred his flag to it upon Musashi's arrival. A few weeks later, the admiral embarked on his fateful journey to Rabaul. In May 1943, the ashes of the deceased Yamamoto were brought back to Japan aboard his last flagship, the battleship Musashi."
+
+msgid "IDS_PCZC083_YAMAMOTO_BUILDING"
+msgstr "Imperial Naval Academy Building on the Island of Etajima"
+
+msgid "IDS_PCZC083_YAMAMOTO_BUILDING_DESCRIPTION"
+msgstr ""
+"The Imperial Naval Academy was the principal educational establishment for training naval officers. It was founded in 1876 during the first years of Emperor Mutsuhito's reign, when massive reforms were initialized in Japan, and the country's naval force was formed. In 1888, the Imperial Naval Academy was moved to the island of Etajima situated in Hiroshima Bay, where a special building was constructed to accommodate it in 1893.\n"
+"\n"
+"Almost without exception, officers of the Imperial Navy passed through the halls of this Academy. On Etajima, during three years of training in a severe and ascetic atmosphere, the samurai spirit of future combat commanders was tempered. Takano Isoroku, who would later become Admiral Yamamoto, studied at the Naval Academy from 1901 till 1904."
+
+msgid "IDS_PCZC084_YAMAMOTO_NISSHIN_GUN"
+msgstr "Fore End Turret of Cruiser Nisshin After the Battle of Tsushima"
+
+msgid "IDS_PCZC084_YAMAMOTO_NISSHIN_GUN_DESCRIPTION"
+msgstr "During the Battle of Tsushima that was the decisive encounter between the Russian and Japanese navies in the Russo-Japanese War of 1904–1905, the armored cruiser Nisshin, where Takano Isoroku served at that time, was the junior flagship of the main battle force under command of Admiral Togo. As a result of the intensive maneuvering, at some point of the battle the cruiser got a chance to lead the entire squadron for some time. More than once Nisshin found herself under concentrated gun fire from Russian armored cruisers. Three of her four main battery guns were destroyed and about 100 crew members were lost or injured, which made her one of Japan's most battle-scarred ships. Takano Isoroku was also heavily injured in the explosion of the 203 mm gun of the fore end turret."
+
+msgid "IDS_PCZC085_YAMAMOTO_MITSUBISHI_B1M"
+msgstr "Carrier Strike Aircraft Mitsubishi B1M"
+
+msgid "IDS_PCZC085_YAMAMOTO_MITSUBISHI_B1M_DESCRIPTION"
+msgstr ""
+"From 1924, the service of Yamamoto Isoroku was closely associated with naval aviation. At the test site in Kasumigaura, when Yamamoto was the senior officer of this flying school, the latest equipment was tested, including the Mitsubishi B1M, which became one of the first mass-produced torpedo bombers of the Japanese fleet. The aircraft could fly at a maximum speed of 210 km/h, while its armament consisted of four 7.7 mm machine guns and a 457 mm torpedo or two 240 kg bombs.\n"
+"\n"
+"Afterward, when Yamamoto held leadership positions equal to the rank of Admiral at the Navy Aviation Bureau of the Navy Ministry, he continued to actively supervise the development and implementation of new types of aircraft. These included G2H, one of the first Japanese long-range land-based bombers, bomber G3M Nell, and torpedo bomber G4M Betty, which became famous during the Pacific War."
+
+msgid "IDS_PCZC086_YAMAMOTO_CALLIGRAPHY_TOOLS"
+msgstr "Traditional Tools for Japanese Calligraphy"
+
+msgid "IDS_PCZC086_YAMAMOTO_CALLIGRAPHY_TOOLS_DESCRIPTION"
+msgstr ""
+"Yamamoto Isoroku preferred to spend his leisure time playing shogi, a traditional Japanese board game in the same family as chess, with his subordinates. He dedicated moments of seclusion to calligraphy, as he was a big admirer of it.\n"
+"\n"
+"In Japan, calligraphy, also known as shodō (the way of writing), was a form of artistic writing and a kind of meditation practice requiring the utmost concentration. This calligraphy set includes items that were selected by a centuries-old tradition: a brush (\"fude\"), an inkstick (\"sumi\"), an inkstone (\"suzuri\"), a paper weight (\"bunchin\"), and a brush rest (\"fudeoki\")."
+
+msgid "IDS_PCZC087_YAMAMOTO_CALLIGRAPHY"
+msgstr "Calligraphy Sketch By Yamamoto Isoroku"
+
+msgid "IDS_PCZC087_YAMAMOTO_CALLIGRAPHY_DESCRIPTION"
+msgstr ""
+"After the victory at Pearl Harbor, Yamamoto Isoroku became extremely popular, not only in the navy, but throughout Japan. The admiral's followers often asked him to send them samples of calligraphy, which he was fond of.\n"
+"\n"
+"Shodō characters are supposed to translate the mind and soul state of the writer. Their exact meaning is very difficult to translate, as every character can have many connotations."
+
+msgid "IDS_PCZC088_YAMAMOTO_PEARL_HARBOR"
+msgstr "The Map of the U.S.A. Naval Base in Pearl Harbor, Japan, 1941"
+
+msgid "IDS_PCZC088_YAMAMOTO_PEARL_HARBOR_DESCRIPTION"
+msgstr ""
+"After assuming command of the Combined Fleet, Yamamoto started to revise the Japanese naval strategy for a possible confrontation with the U.S.A. This caused a conflict with the Imperial Japanese Navy General Staff, who based their plan on defense and a decisive battle with battleships as the core of the forces. Yamamoto thought that the only way to win a war with the U.S.A. was to regain the initiative and make a sudden crushing blow to the U.S. fleet.\n"
+"\n"
+"In the spring of 1940, he raised the idea of a massive air attack on the U.S. naval base in Pearl Harbor. Further details were elaborated by his staff at the beginning of the following year. In December 1941, the famous assault was carried out. The diplomats were delayed with the transfer of an official note to the U.S. government, which resulted in an attack \"without declaration of war\". This was not what the Admiral had intended. He subsequently openly expressed his discontent about this fact to his colleagues."
+
+msgid "IDS_PCZC089_YAMAMOTO_G4M1_MODEL_11_BETTY"
+msgstr "Mitsubishi G4M 'Betty' Bomber No. 323"
+
+msgid "IDS_PCZC089_YAMAMOTO_G4M1_MODEL_11_BETTY_DESCRIPTION"
+msgstr ""
+"While in Rabaul in April 1943, Yamamoto decided to visit garrisons on the islands nearest to the front line in order to raise the spirits of the soldiers defending those positions. On April 13, the local command sent an encrypted radiogram to the islands with details of the time and place of the arrival of the Commander-in-Chief, assuming that the Americans would be unable to crack the newly updated code within a few hours.\n"
+"\n"
+"In the early morning of April 18, two G4M1 Betty bombers from the 705th Air Group, escorted by six A6M Zero fighters, left Rabaul. The Commander-in-Chief was in the pilot's cabin of bomber No. 323. They were intercepted by 14 U.S. P-38 Lightning fighters in the skies above Bougainville island. A few minutes later, bomber No. 323, riddled with bullets, crashed into the jungle. As the medical examination later showed, the admiral was mortally wounded while the plane was still in the air."
+
+msgid "IDS_PCZC090_YAMAMOTO_LOCKHEED_P_38G"
+msgstr ""
+"Fighter Lockheed\n"
+"P-38G Lightning No. 147 'Miss Virginia'"
+
+msgid "IDS_PCZC090_YAMAMOTO_LOCKHEED_P_38G_DESCRIPTION"
+msgstr ""
+"The radiogram, which contained information about the time and route of the Commander-in-Chief's visits to the islands of Bougainville and Shortland, was intercepted and deciphered by US naval intelligence on April 14, 1943. US President Franklin D. Roosevelt personally ordered Navy command to \"get Yamamoto\".\n"
+"\n"
+"Rear Admiral Mitscher who was commanding air forces on the Solomon Islands assigned the 339th Squadron to the task code-named Vengeance, as only that squadron had P-38G Lightning fighters with sufficient operational range. In a quick air battle above Bougainville, they lost one P-38G and shot down the aircraft with Yamamoto and his staff on board. The Bomber Betty carrying the Admiral was shot down by the fighter No. 147 controlled by First Lieutenant Rex T. Barber."
+
+msgid "IDS_PCZC091_WOWS_ECO"
+msgstr "Economic Reforms"
+
+msgid "IDS_PCZC091_WOWS_ECO_DESCRIPTION"
+msgstr ""
+"First and foremost, Update 0.5.12 will be remembered by players and developers alike for its changes to the in-game economy. Actions that contribute to a team's success now affect the end-of-battle rewards. We want to encourage players to stay active and utilize diverse tactics, as opposed to just trying to avoid taking damage.\n"
+"\n"
+"Getting used to the new system took time and effort. We introduced a few tweaks in the updates that followed. Anyway, all's well that ends well: we're nearly done tinkering with the economy. For now."
+
+msgid "IDS_PCZC092_WOWS_BRIT"
+msgstr "British Invasion"
+
+msgid "IDS_PCZC092_WOWS_BRIT_DESCRIPTION"
+msgstr ""
+"The birth of the U.K. cruiser tech tree would make a good subject for a new opera. Or a ballet. Or—a thriller movie.\n"
+"\n"
+"Help and support from players, a couple of coffeepots the size of supertankers, and defiance of realism within acceptable limits: these all yielded the desired result. The ships added to the game in Update 0.5.13 have distinctive features and quickly achieved well-deserved military glory. And who wouldn't with such a set of combat capabilities?"
+
+msgid "IDS_PCZC093_WOWS_LOOTBOX"
+msgstr "Battle Day Delivery"
+
+msgid "IDS_PCZC093_WOWS_LOOTBOX_DESCRIPTION"
+msgstr ""
+"With Update 0.5.13, daily missions were replaced by the more interactive Containers. Their advantages were obvious but developers decided to have a Plan B and resorted to their most formidable weapon – imagination. That's where the \"torpedo dude\" turns up.\n"
+"\n"
+"Tens of thousands containers are opened by thousands of players every day. Some do it in hopes of \"hitting the jackpot.\" Others, to restock their supplies of consumables and signal flags. And amidst all that activity, the torpedo dude bears his heavy burden, day and night."
+
+msgid "IDS_PCZC094_WOWS_HALLOWEEN"
+msgstr "The Struggle of Darkness and Light"
+
+msgid "IDS_PCZC094_WOWS_HALLOWEEN_DESCRIPTION"
+msgstr ""
+"Fan modes are not uncommon in the game, but Halloween 2016 went down in history as the best in terms of scale and quality of execution.\n"
+"\n"
+"While some players were fiercely overcoming the forces of evil and others were just as fiercely searching for hidden meanings, the developers, oddly enough, had no time for fun. After all, in addition to entertainment, the 'Saving Transylvania' mode had a serious purpose. A few months later, the developments from Halloween were used to create Operations."
+
+msgid "IDS_PCZC095_WOWS_10CAMO"
+msgstr "Golden Paint"
+
+msgid "IDS_PCZC095_WOWS_10CAMO_DESCRIPTION"
+msgstr ""
+"Permanent camouflages rarely became a topic of discussion, but at one point it was the turn of Tier X ships. And then it dawned on everyone: 'Tier X ships are often left in the Port, but there are also many complaints about low earnings... let's kill two birds with one stone!' So, the permanent camouflages of the senior tiers began to provide a larger discount on ship maintenance.\n"
+"\n"
+"The innovations of version 0.5.14 became popular. Players were given the opportunity to farm on their favorite Tier X ships, which had a positive effect on the 'maturing' process of the average Port."
+
+msgid "IDS_PCZC096_WOWS_ALTJAPAN"
+msgstr "Ninja'd!!"
+
+msgid "IDS_PCZC096_WOWS_ALTJAPAN_DESCRIPTION"
+msgstr ""
+"The new sub-branch of Japanese destroyers added with Update 0.5.15 brought out lots of emotions and gave us an understanding that in the new realities these ships could and should rely more on their guns. But two outstanding ships – Shiratsuyu and Akizuki – turned out to be the icing on the cake.\n"
+"\n"
+"The former can unleash a formidable number of metal fish per salvo. The latter boasts highly unconventional dual-purpose artillery.\n"
+"\n"
+"But here's the bad news: the branch ends with Akizuki at Tier VIII. For now."
+
+msgid "IDS_PCZC097_WOWS_CAMPAIGN"
+msgstr "Mission Briefing"
+
+msgid "IDS_PCZC097_WOWS_CAMPAIGN_DESCRIPTION"
+msgstr ""
+"Update 0.5.15 offered players one more new feature – two Campaigns. They served to supplement the process of accomplishing combat missions with a correlated narrative. To show how serious they are about their intentions, developers offered the Premium Tier VI destroyer Shinonome and seven days of Premium time as the ultimate rewards for completing the Honorable Service and The Science of Victory campaigns, respectively.\n"
+"\n"
+"This was only the beginning. Players liked the new feature, and ever since Campaigns has been an essential part of the game."
+
+msgid "IDS_PCZC098_WOWS_GERMDESTR"
+msgstr "Hunting the Hunters"
+
+msgid "IDS_PCZC098_WOWS_GERMDESTR_DESCRIPTION"
+msgstr ""
+"\"Why the heck do we need all those destroyers with third-rate concealment and short-range torps?\" our players used to ask. \"To search for enemy ships with their hydroacoustics; to torp and surprise them with their armor-piercing shells,\" developers replied. But there wasn't much common ground between the two sides of the dialog, so the German destroyers weren't welcomed with open arms at first.\n"
+"\n"
+"But after several updates and a number of balance changes, the new tech tree carved out its niche in the game, with some of the ships turning out to be among top at their tiers. It's been a bumpy ride, but we're finally getting into smoother waters.\n"
+"\n"
+"Since that time it's been considered good etiquette to object in a friendly manner in any communication with developers by saying something like \"Hey, you don't wanna mess things up like you did with the German destroyers, right?\""
+
+msgid "IDS_PCZC099_WOWS_ARPOFF"
+msgstr "Ship Beauties"
+
+msgid "IDS_PCZC099_WOWS_ARPOFF_DESCRIPTION"
+msgstr ""
+"Many players remember our pioneering effort to add some really exotic and distinctive content to the game. It took a couple of tweaks and the addition of the \"Oh my God, I don't wanna see it anymore!\" feature, but now the game incorporates flexible mechanics to add future content. Now there is no boundary to limit the developers' imagination.\n"
+"\n"
+"Whether you liked the cuties or simply wanted to grab your copy of IJN ship for free, you'll never forget those days."
+
+msgid "IDS_PCZC100_WOWS_NYSPEE"
+msgstr "Chime of Bells"
+
+msgid "IDS_PCZC100_WOWS_NYSPEE_DESCRIPTION"
+msgstr ""
+"The \"Hunt for Graf Spee\" and \"Secret Santa\" campaigns lit the dark sky in December 2016 with the bright, cheerful fires of burning ships. Valuable prizes and incredible rewards granted in special containers perfectly matched the festive New Year's mood.\n"
+"\n"
+"But when the smoke – mostly, from firecrackers – cleared, it was time to get back to work. In 2017, developers set a number of difficult yet important challenges while players fervently continued to conquer the high seas..."
+
+msgid "IDS_PCZC101_WOWS_CAPREWORK"
+msgstr "Winds of Change"
+
+msgid "IDS_PCZC101_WOWS_CAPREWORK_DESCRIPTION"
+msgstr ""
+"The highlight of version 0.6.0 was a major update to Commanders. Numerous changes, new skills, and the new feature – Elite Commander XP – immediately sparked stormy discussions even during the Public Test.\n"
+"\n"
+"It took guts, but thanks to support from players (and a little black magic), developers went on to click on the \"Release Version\" button even though we did have some concerns. And the risk paid off – the updated system of Commander skills has successfully served the needs of players ever since."
+
+msgid "IDS_PCZC102_WOWS_SMOKERANK"
+msgstr "I Smoke Wherever I Want"
+
+msgid "IDS_PCZC102_WOWS_SMOKERANK_DESCRIPTION"
+msgstr ""
+"Ranked Battles Season Six was launched with the release of Update 0.6.1, and it turned out to be somewhat controversial. We did well in terms of the number of players involved and their activity, but there were critical remarks, too, that couldn't be shrugged off.\n"
+"\n"
+"Thanks to feedback from players and our own observations, we noticed cases of smoke abuse tactics, certain controversial aspects on a number of maps and other problems related to ship balance."
+
+msgid "IDS_PCZC103_WOWS_MORESOVIETDESTR"
+msgstr "Need more DDs"
+
+msgid "IDS_PCZC103_WOWS_MORESOVIETDESTR_DESCRIPTION"
+msgstr ""
+"In Update 0.6.2, we added an alternative branch of Soviet destroyers, and it turned out a success. The main branch, with Khabarovsk on top, is well-suited to a playstyle based on cruiser-like artillery engagements. Staying on the move, maintaining constant fire, and delivering lightning-fast strikes – a thrilling combat experience guaranteed.\n"
+"\n"
+"The playstyle of the alternative branch, headed by Grozovoi, will be closer to that of classic destroyers with effective torpedoes and guns used in support."
+
+msgid "IDS_PCZC104_WOWS_FRENCHCRUISER"
+msgstr "What's Next? Engine Boosters for Battleships?"
+
+msgid "IDS_PCZC104_WOWS_FRENCHCRUISER_DESCRIPTION"
+msgstr ""
+"The French cruiser tech tree that appeared in the game with the release of Update 0.6.4 turned out to be well-balanced, with no apparent imbalances. At the same time, its release inspired players to learn a number of words from the glossary of French cuisine.\n"
+"\n"
+"The Engine Boost consumable matched the ships' characteristics well, while Henri IV, the Tier X ship carrying formidable 240 mm guns, quickly assumed the role of the best cruiser for dealing damage."
+
+msgid "IDS_PCZC105_WOWS_BISMARCK"
+msgstr "The Mighty Bismarck"
+
+msgid "IDS_PCZC105_WOWS_BISMARCK_DESCRIPTION"
+msgstr ""
+"The Hunt for Bismarck campaign rolled out on a noble scale. Over 300 thousand participants, more than 141 thousand completed collections, and over 7 million containers received. More than 60 thousand Tier VIII battleships Bismarck distributed among players with widely varying levels of skills.\n"
+"\n"
+"The addition of a story-telling element to the game client in the form of a historical reference to various campaign missions was a big plus of the event."
+
+msgid "IDS_PCZC106_WOWS_BOTREVENGE"
+msgstr "Revenge of the Bots"
+
+msgid "IDS_PCZC106_WOWS_BOTREVENGE_DESCRIPTION"
+msgstr ""
+"One beautiful frosty morning, the developers realized that a surprisingly large number of players were enjoying the Cooperative battles mode, where they fight against bots. This was quite a surprise, because the Co-op Battles mode was initially designed to let them try out new ships they obtained in the game – that's it. However, the number of people who like it and the success of the Halloween campaign showed that PvE battles deserve further consideration.\n"
+"\n"
+"The first season of Operations came out with the release of Update 0.6.6 and offered four unique battle scenarios: defending a naval base, mounting an attack on a convoy, delivering a strike at a base, and escorting an aircraft carrier. It's noteworthy that bots got a bit smarter and PvE is gradually evolving from a shooting gallery with ships to a distinct, interesting battle mode."
+
+msgid "IDS_PCZC107_NY2018_TORPEDOTUBE533MK8"
+msgstr "Torpedo Tube of the British Destroyer"
+
+msgid "IDS_PCZC107_NY2018_TORPEDOTUBE533MK8_DESCRIPTION"
+msgstr ""
+"During the Battle of the North Cape, the Allied ships launched 55 torpedoes, 47 of them were launched by seven destroyers. All those destroyers were built in England and armed with 533 mm caliber quadruple torpedo tubes. HMS Musketeer and HMS Matchless were carrying the Mk.X tubes. Other ships, that were ordered as part of the War Emergency Programme, were equipped with slightly different Mk.VIII tubes.\n"
+"\n"
+"The primary munition of the tubes were the 533 mm Mk.IX torpedoes which contained 367 kg of explosives and could hit a target at a distance of 10 km and at a speed of 41 knots. At least 11 torpedoes of this kind hit Scharnhorst in her final battle."
+
+msgid "IDS_PCZC108_NY2018_HMSDUKE_OF_YORK_GK356"
+msgstr "Main Battery Turret of Battleship Duke of York"
+
+msgid "IDS_PCZC108_NY2018_HMSDUKE_OF_YORK_GK356_DESCRIPTION"
+msgstr ""
+"Throughout the history of shipbuilding, quadruple turrets were rarely seriously considered for the main armament due to the complexity of their design. Instances of their embodiment in metal were more of an exception to the rule. One such exception were the King George V-class battleships to which HMS Duke of York belonged. Each of the ships carried ten 14-inch (356 mm) Mk.VII guns, which were mounted in one Mk.II twin turret and two Mk.III quadruple turrets.\n"
+"\n"
+"King George V-class battleships couldn't boast the largest caliber of guns, and her guns had a lot of mechanical internals which didn't always work reliably, but under combat conditions the ships' main guns proved highly accurate and quite destructive. During the Battle of the North Cape, Duke of York scored a hit on the first salvo, disabling Scharnhorst's foremost turrets. During the first two hours of the battle, the German battleship lost all of her combat capability after taking hits from Duke of York's main guns, whereas the British ship sustained no significant damage from Scharnhorst's counterfire."
+
+msgid "IDS_PCZC109_NY2018_SCHARNHORST_RADAR"
+msgstr "Scharnhorst's Forward Radar Set"
+
+msgid "IDS_PCZC109_NY2018_SCHARNHORST_RADAR_DESCRIPTION"
+msgstr ""
+"At the beginning of 1942, Scharnhorst was equipped with new FuMO 27 radars. One set was fitted above the forward rangefinder tower located on top of the fore superstructure, and the other set was placed on the aft rangefinder tower. The 2 x 4 m mattress antenna rotated together with the rangefinder towers. These radars could detect an enemy ship at a distance of 25 km.\n"
+"\n"
+"However, during the Battle of the North Cape, the British ships surpassed Scharnhorst in both the quality and quantity of radar equipment. What's more, in an attempt to avoid detection, the radar systems on the Scharnhorst had been turned off. In doing so, Scharnhorst was unable to detect enemy ships in time. The first salvos fired by the British cruisers came as a total surprise to the German ship. One of the first hits crippled the forward FuMO 27 set. Under polar night conditions, Scharnhorst, blinded by the loss of her radar, fell right into the trap set by the British."
+
+msgid "IDS_PCZC110_NY2018_NORFOLKGK"
+msgstr "Main Battery Turret of Cruiser Norfolk"
+
+msgid "IDS_PCZC110_NY2018_NORFOLKGK_DESCRIPTION"
+msgstr ""
+"HMS Norfolk belonged to the third series of County-class heavy cruisers, designed in accordance with the conditions of the Washington Naval Treaty of 1922, which set the maximum caliber of cruiser artillery at 203 mm with a displacement of no more than 10,000 tons. The eight 203-mm guns of HMS Norfolk were housed in twin Mk.II turrets, one of the most successful artillery systems of its time. It had high armor penetration and great destructive power, firing 4-5 shells per minute at a range of up to 28 km.\n"
+"\n"
+"At North Cape, HMS Norfolk was the first to score hits on Scharnhorst at the very beginning of the battle. It was a shell from the cruiser's main battery that disabled the forward radar of the German battleship, which had a fatal impact on the latter's fate. The 'blinded' Scharnhorst could no longer avoid the trap set by the British."
+
+msgid "IDS_PCZC111_NY2018_DUKEOFYORKEMBLEM"
+msgstr "Badge of Battleship Duke of York"
+
+msgid "IDS_PCZC111_NY2018_DUKEOFYORKEMBLEM_DESCRIPTION"
+msgstr ""
+"HMS Duke of York, a battleship of the King George V class, entered service in 1941. The ship's badge depicts a white rose—the heraldic symbol of the House of York and the Dukes of York—as well as elements and the Motto of the Order of the Garter that is regarded as the most prestigious British order.\n"
+"\n"
+"In December 1943, battleship Duke of York was the flagship of Vice Admiral Fraser, Commander of the Home Fleet, playing a crucial role in the destruction of German battleship Scharnhorst at the Battle of the North Cape."
+
+msgid "IDS_PCZC112_NY2018_BELFASTEMBLEM"
+msgstr "Badge of Cruiser Belfast"
+
+msgid "IDS_PCZC112_NY2018_BELFASTEMBLEM_DESCRIPTION"
+msgstr ""
+"HMS Belfast, commissioned in 1939, belonged to the last series of Town-class light cruisers. The ship's badge features a mythological animal, the Hippocampus (sea-horse), derived from the Coat of Arms of the city of Belfast after which the cruiser was named.\n"
+"\n"
+"At the Battle of the North Cape, Belfast was the flagship of the 10th Cruiser Squadron commanded by Vice Admiral Robert Burnett. Belfast was the first to make radar contact with Scharnhorst, and later took the lead in the pursuit of the German battleship."
+
+msgid "IDS_PCZC113_NY2018_SAUMAREZEMBLEM"
+msgstr "Badge of Destroyer Saumarez"
+
+msgid "IDS_PCZC113_NY2018_SAUMAREZEMBLEM_DESCRIPTION"
+msgstr ""
+"HMS Saumarez, commissioned in 1943, was an S-Class Flotilla Leader that served with the 5th Emergency Flotilla of destroyers designed specifically for operations in the Arctic waters. The ship was named after a prominent British naval commander of the 18–19th centuries.\n"
+"\n"
+"In December 1943, Saumarez, along with three other same-class destroyers, operated within the Distant Cover Force escorting the JW 55B and RA 55A convoys. The ship took part in a torpedo attack on Scharnhorst and, despite losses in men and damage to the ship, Saumarez fired four of her torpedoes from a range of about 1,600 m, expecting, along with HMS Savage, to score two to three hits in total."
+
+msgid "IDS_PCZC114_NY2018_OPPORTUNEEMBLEM"
+msgstr "Badge of Destroyer Opportune"
+
+msgid "IDS_PCZC114_NY2018_OPPORTUNEEMBLEM_DESCRIPTION"
+msgstr ""
+"HMS Opportune, commissioned in 1942, was an O-Class destroyer, one of the first ships of her class built under the War Emergency Program to serve with the so-called Emergency Flotilla of destroyers.\n"
+"\n"
+"In December 1943, Opportune, and other destroyers of the 36th Division escorting convoy RA-55A, were detached from the convoy and deployed to join the pursuit of Scharnhorst. The ship took part in the final torpedo attack on the limping battleship, scoring two successful hits."
+
+msgid "IDS_PCZC115_NY2018_DUKEOFYORK_SHIP"
+msgstr "Battleship Duke of York"
+
+msgid "IDS_PCZC115_NY2018_DUKEOFYORK_SHIP_DESCRIPTION"
+msgstr ""
+"The flagship of the Home Fleet, HMS Duke of York, carried 356 mm guns and was equipped with the latest artillery radars. The ship played a key role in the operation to destroy German battleship Scharnhorst in December 1943.\n"
+"\n"
+"According to the plan, the British cruisers were to force Scharnhorst to change course toward battleship Duke of York, and they succeeded. In the battle that ensued, Duke of York, despite her main guns malfunctioning, maintained a very high rate of fire, hitting the enemy over and over again. In total, in the Battle of the North Cape, the British battleship fired 450 main battery shells, incapacitating almost all artillery guns aboard the enemy warship and forcing her to reduce speed, after which Scharnhorst was finished off by torpedoes."
+
+msgid "IDS_PCZC116_NY2018_SCHARNHORST_SHIP"
+msgstr "Battleship Scharnhorst"
+
+msgid "IDS_PCZC116_NY2018_SCHARNHORST_SHIP_DESCRIPTION"
+msgstr ""
+"The ship's name and the aura of the Scharnhorst, the legendary battleship of the German fleet, turned out to be so 'toxic' that none of the world's leading powers would have agreed to leave it as a trophy after World War II. The wreck of the ship still lies at the bottom of the Barents Sea, near the coast of Norway, in the area where the last battle of the famous battleship took place.\n"
+"\n"
+"After more than seven decades, in 2017, a group of German enthusiasts proposed to raise the wreckage of the German ship and establish a museum dedicated to its history. A proposal that immediately provoked lively discussion among the public and sparked interest among historians."
+
+msgid "IDS_PCZC117_NY2018_JAMAICA_SHIP"
+msgstr "Cruiser Jamaica"
+
+msgid "IDS_PCZC117_NY2018_JAMAICA_SHIP_DESCRIPTION"
+msgstr ""
+"HMS Jamaica was a light cruiser of the Fiji class (also known as Crown Colony class). Laid down just before the outbreak of World War II, the ship started her wartime career in the middle of 1942.\n"
+"\n"
+"In December 1943, HMS Jamaica served as part of the force lead by battleship Duke of York. In the Battle of the North Cape, the cruiser kept pace with her flagship, scored a hit with her first salvo, and maintained an unprecedented rate of fire. The total number of 152 mm shells fired by Jamaica reached 461, which exceeded the efficiency of any other British cruiser that participated in that battle. In the final stage of the battle, Jamaica managed to launch torpedoes from both of her torpedo tubes and scored one or two hits."
+
+msgid "IDS_PCZC118_NY2018_Z29_SHIP"
+msgstr "Destroyer Z-29"
+
+msgid "IDS_PCZC118_NY2018_Z29_SHIP_DESCRIPTION"
+msgstr ""
+"Besides Scharnhorst, the Kriegsmarine Force, which was operating in the Arctic waters in December 1943, included the 4th Destroyer Flotilla comprising five ships. Two of them—Z-29 and Z-30—were of the 1936A class; the remaining three—Z-33, Z-34, and Z-38—were classed as 1936A (Mob). All these ships were armed with four or five 149 mm guns and two quadruple 533 mm torpedo tubes. Their maximum speed could reach 37 knots.\n"
+"\n"
+"While searching for the Allied convoy on the morning of December 26, 1943, due to stormy weather and the arctic night conditions, the destroyers lost sight of their flagship just before the first engagement with the British ships. After a few hours, the commander of the German naval force, Konteradmiral Bey, ordered them to return to the base. In the battle that followed, Scharnhorst was left alone and sunk. Destroyers, which could seriously disrupt the actions of the British forces and provide a chance for the battleship to escape the trap, safely returned to the Norwegian fjords without even facing the enemy."
+
+msgid "IDS_PCZC119_NY2018_BANI"
+msgstr "Grand Cross of The Order of the Bath"
+
+msgid "IDS_PCZC119_NY2018_BANI_DESCRIPTION"
+msgstr ""
+"The Most Honourable Order of the Bath is one of the most senior British Orders. Established by George I in 1725, the name of this award is derived from a ritual bath ceremony that was part of the ceremony conferring knighthood in England. This order for military officers was made as a cross bearing the motto Ich Dien (German for \"I serve\").\n"
+"\n"
+"The Commander-in-Chief of the Home Fleet, Bruce Fraser, was appointed to the Order of the Bath as a Knight Grand Cross for victory in the Battle of the North Cape. Besides this, he was promoted to Full Admiral, awarded the Order of Suvorov, First Degree, and, after the war, was raised to the peerage as Baron Fraser of North Cape."
+
+msgid "IDS_PCZC120_NY2018_DSERVICE_ORDER"
+msgstr "The Distinguished Service Order"
+
+msgid "IDS_PCZC120_NY2018_DSERVICE_ORDER_DESCRIPTION"
+msgstr ""
+"The Distinguished Service Order was established in 1886 by Queen Victoria to be awarded to officers for distinguished service during active operations. A cross-shaped order was made of white enamel and was ornamented by the Imperial Crown surrounded by a laurel wreath. The cross was worn on a red ribbon with blue stripes that was also decorated with laurel leaves.\n"
+"\n"
+"For their contribution to victory in the Battle of the North Cape, the following commanders were awarded the Distinguished Service Order: HMS Duke of York—Guy Russell, HMS Norfolk—Donald Bain, HMS Belfast—Frederick Parham, HMS Sheffield—Charles Addis, and HMS Savage—Michael Meyrick."
+
+msgid "IDS_PCZC121_NY2018_NORWAYCROSS"
+msgstr "The War Cross With Sword (Norway)"
+
+msgid "IDS_PCZC121_NY2018_NORWAYCROSS_DESCRIPTION"
+msgstr ""
+"The War Cross was established in 1941 by royal resolution of the Norwegian King Haakon VII, who was in exile during the German occupation of Norway. This medal for outstanding actions in combat became the highest military decoration in Norway.\n"
+"\n"
+"Norwegian destroyer Stord was one of the ships that participated in the sinking of battleship Scharnhorst. The British command paid tribute to the courage of her personnel and the special role of this ship in that battle. Destroyer Stord was commanded by Skule Storheill, the future Vice Admiral and Chief of the Navy of Norway who was honored with the War Cross."
+
+msgid "IDS_PCZC122_NY2018_KRIEGSMARINEFLAG"
+msgstr "Kriegsmarine Konteradmiral Ensign"
+
+msgid "IDS_PCZC122_NY2018_KRIEGSMARINEFLAG_DESCRIPTION"
+msgstr ""
+"This command flag would be hoisted on one of the masts of a ship with a Force Commander holding the rank of Admiral on board. The Kriegsmarine Konteradmiral Flag fully mirrored the ensign of the Imperial German Navy Konteradmiral: the Iron Cross with two black dots on a white square background.\n"
+"\n"
+"In November 1943, Konteradmiral Erich Bey, who was the Commander of the Kriegsmarine destroyers and the hero of the Battle of Narvik, took the lead of the German Force operating in the Arctic Ocean. He gave the order to raise his flag on the only large ship of the Force—battleship Scharnhorst, and fell onboard her in the Battle of the North Cape, on December 26, 1943."
+
+msgid "IDS_PCZC123_HSF_MISAKI_AKENO"
+msgstr "Akeno Misaki"
+
+msgid "IDS_PCZC123_HSF_MISAKI_AKENO_DESCRIPTION"
+msgstr ""
+"Position:
Captain/Class Representative\n"
+"\n"
+"Hobbies/Special skills:
Canoeing\n"
+"\n"
+"Favorite food:
Curry\n"
+"\n"
+"Least favorite food:
Raw oysters\n"
+"\n"
+"Favorite subject:
Japanese\n"
+"\n"
+"Least favorite subject:
Math\n"
+"\n"
+"Favorite saying:
\"We'll figure it out!\"\n"
+"\n"
+"Personality:
Easygoing and a girl of action, as well as a positive thinker. Lucky."
+
+msgid "IDS_PCZC124_HSF_MASHIRO_MUNETANI"
+msgstr "Mashiro Munetani"
+
+msgid "IDS_PCZC124_HSF_MASHIRO_MUNETANI_DESCRIPTION"
+msgstr ""
+"Position:
Executive Officer/Deputy Class Representative\n"
+"\n"
+"Daily routine:
Checking her horoscope/swimming\n"
+"\n"
+"Favorite food:
Flounder sashimi (raw)\n"
+"\n"
+"Least favorite food:
Korean-style marinated ribs\n"
+"\n"
+"Favorite subject:
All\n"
+"\n"
+"Least favorite subject:
None\n"
+"\n"
+"Favorite saying:
\"All misfortune is but a stepping-stone to the future\"\n"
+"\n"
+"Personality:
A straight arrow and a cool-headed top student. But quite unlucky."
+
+msgid "IDS_PCZC125_HSF_SHIMA_TATEISHI"
+msgstr "Shima Tateishi"
+
+msgid "IDS_PCZC125_HSF_SHIMA_TATEISHI_DESCRIPTION"
+msgstr ""
+"Position:
Gunnery Officer/Artillery Committee\n"
+"\n"
+"Hobbies/Daily routine:
Watching sports, softball\n"
+"\n"
+"Favorite food:
Curry, sautéed chicken\n"
+"\n"
+"Least favorite food:
Rice & vegetable porridge, rice gruel\n"
+"\n"
+"Favorite subject:
Gym\n"
+"\n"
+"Least favorite subject:
Science\n"
+"\n"
+"Favorite saying:
\"Silence is golden\"\n"
+"\n"
+"Personality:
Taciturn and quiet, she's not very good at communicating."
+
+msgid "IDS_PCZC126_HSF_MEI_IRIZAKI"
+msgstr "Mei Irizaki"
+
+msgid "IDS_PCZC126_HSF_MEI_IRIZAKI_DESCRIPTION"
+msgstr ""
+"Position:
Weapons Officer/Torpedo Committee\n"
+"\n"
+"Hobbies/Daily routine:
Shogi (Japanese chess), Torpedo games\n"
+"\n"
+"Favorite food:
Eel rice bowls\n"
+"\n"
+"Least favorite food:
Zaru soba (soba noodles with dipping sauce)\n"
+"\n"
+"Favorite subject:
Japanese history\n"
+"\n"
+"Least favorite subject:
Gym\n"
+"\n"
+"Favorite saying:
\"If the cuckoo won't sing, kill it\"\n"
+"\n"
+"Personality:
Impatient"
+
+msgid "IDS_PCZC127_HSF_KOUKO_NOSA"
+msgstr "Kouko Nosa"
+
+msgid "IDS_PCZC127_HSF_KOUKO_NOSA_DESCRIPTION"
+msgstr ""
+"Position:
Recorder/Secretary\n"
+"\n"
+"Hobbies/Daily routine:
Reading, watching movies\n"
+"\n"
+"Favorite food:
Tofu\n"
+"\n"
+"Least favorite food:
Hot pot\n"
+"\n"
+"Favorite subject:
World history\n"
+"\n"
+"Least favorite subject:
Art\n"
+"\n"
+"Favorite saying:
\"From the cradle to the grave\"\n"
+"\n"
+"Personality:
Prone to over-the-top monologues"
+
+msgid "IDS_PCZC128_HSF_RIN_SHIRETOKO"
+msgstr "Rin Shiretoko"
+
+msgid "IDS_PCZC128_HSF_RIN_SHIRETOKO_DESCRIPTION"
+msgstr ""
+"Position:
Chief Navigator/Navigation Committee\n"
+"\n"
+"Hobbies/Special skills:
Fast runner\n"
+"\n"
+"Favorite food:
Seafood pasta\n"
+"\n"
+"Least favorite food:
Sandwiches\n"
+"\n"
+"Favorite subject:
Biology, art\n"
+"\n"
+"Least favorite subject:
Social studies\n"
+"\n"
+"Favorite saying:
\"Act with the utmost caution\"\n"
+"\n"
+"Personality:
Prone to excessive worrying"
+
+msgid "IDS_PCZC129_HSF_KAEDE_MARIKOUJI"
+msgstr "Kaede Marikouji"
+
+msgid "IDS_PCZC129_HSF_KAEDE_MARIKOUJI_DESCRIPTION"
+msgstr ""
+"Position:
Sonar Technician/Bugler\n"
+"\n"
+"Hobbies/Special skills:
Playing instruments (other than wind instruments)\n"
+"\n"
+"Favorite food:
Kishimen (flat noodles)\n"
+"\n"
+"Least favorite food:
Soumen (fine noodles)\n"
+"\n"
+"Favorite subject:
Music\n"
+"\n"
+"Least favorite subject:
None\n"
+"\n"
+"Favorite saying:
\"Woe to the musician who doesn't travel\"\n"
+"\n"
+"Personality:
Always composed, and speaks in the most refined manner"
+
+msgid "IDS_PCZC130_HSF_HIMEJI_KAYOKO"
+msgstr "Kayoko Himeji"
+
+msgid "IDS_PCZC130_HSF_HIMEJI_KAYOKO_DESCRIPTION"
+msgstr ""
+"Position:
Torpedo Officer/In Charge of Torpedo Tube 2\n"
+"\n"
+"Hobbies:
A talented bowler\n"
+"\n"
+"Favorite food:
Eggplant\n"
+"\n"
+"Least favorite food:
Wild vegetables\n"
+"\n"
+"Favorite subject:
Math\n"
+"\n"
+"Least favorite subject:
English\n"
+"\n"
+"Favorite saying:
\"Let's always think about what comes next\"\n"
+"\n"
+"Personality:
Easygoing"
+
+msgid "IDS_PCZC131_HSF_OGASAWARA_HIKARI"
+msgstr "Hikari Ogasawara"
+
+msgid "IDS_PCZC131_HSF_OGASAWARA_HIKARI_DESCRIPTION"
+msgstr ""
+"Position:
Gunner/In Charge of Aiming Main Armament\n"
+"\n"
+"Hobbies:
Darts, tea ceremony\n"
+"\n"
+"Favorite food:
Horse meat\n"
+"\n"
+"Least favorite food:
Green pepper\n"
+"\n"
+"Favorite subject:
Physics\n"
+"\n"
+"Least favorite subject:
Biology\n"
+"\n"
+"Favorite saying:
\"Success on the first try\"\n"
+"\n"
+"Personality:
Proactive"
+
+msgid "IDS_PCZC132_HSF_HEKI_JUNKO"
+msgstr "Junko Heki"
+
+msgid "IDS_PCZC132_HSF_HEKI_JUNKO_DESCRIPTION"
+msgstr ""
+"Position:
Gunner/In Charge of Firing Main Armament\n"
+"\n"
+"Hobbies:
Ring toss\n"
+"\n"
+"Favorite food:
Venison\n"
+"\n"
+"Least favorite food:
Broccoli\n"
+"\n"
+"Favorite subject:
Physics\n"
+"\n"
+"Least favorite subject:
Chemistry\n"
+"\n"
+"Favorite saying:
\"All ammo hits the target\"\n"
+"\n"
+"Personality:
Cheerful"
+
+msgid "IDS_PCZC133_HSF_MATSUNAGA_RITSUKO"
+msgstr "Ritsuko Matsunaga"
+
+msgid "IDS_PCZC133_HSF_MATSUNAGA_RITSUKO_DESCRIPTION"
+msgstr ""
+"Position:
Torpedo Officer/In Charge of Torpedo Tube 1\n"
+"\n"
+"Hobbies:
A talented bowler\n"
+"\n"
+"Favorite food:
Butter\n"
+"\n"
+"Least favorite food:
Margarine\n"
+"\n"
+"Favorite subject:
Math\n"
+"\n"
+"Least favorite subject:
World history\n"
+"\n"
+"Favorite saying:
\"You only live once\"\n"
+"\n"
+"Personality:
Gentle"
+
+msgid "IDS_PCZC134_HSF_TAKEDA_MICHIRU"
+msgstr "Michiru Takeda"
+
+msgid "IDS_PCZC134_HSF_TAKEDA_MICHIRU_DESCRIPTION"
+msgstr ""
+"Position:
Gunner/In Charge of Rotating Main Armament\n"
+"\n"
+"Hobbies:
Billiards (pool)\n"
+"\n"
+"Favorite food:
Wild boar meat\n"
+"\n"
+"Least favorite food:
Tomatoes\n"
+"\n"
+"Favorite subject:
Physics\n"
+"\n"
+"Least favorite subject:
Geography\n"
+"\n"
+"Favorite saying:
\"Always hitting the bullseye\"\n"
+"\n"
+"Personality:
Positive"
+
+msgid "IDS_PCZC135_HSF_SATOKO_KATSUTA"
+msgstr "Satoko Katsuta"
+
+msgid "IDS_PCZC135_HSF_SATOKO_KATSUTA_DESCRIPTION"
+msgstr ""
+"Position:
Navigator\n"
+"\n"
+"Hobbies/Special skills:
Russian\n"
+"\n"
+"Favorite food:
Pirozhki (Russian baked buns)\n"
+"\n"
+"Least favorite food:
Japanese sweet potatoes\n"
+"\n"
+"Favorite subject:
Political science and economics\n"
+"\n"
+"Least favorite subject:
Chemistry\n"
+"\n"
+"Favorite saying:
\"My word is my bond\"\n"
+"\n"
+"Personality:
Candid"
+
+msgid "IDS_PCZC136_HSF_YAMASHITA_HIDEKO"
+msgstr "Hideko Yamashita"
+
+msgid "IDS_PCZC136_HSF_YAMASHITA_HIDEKO_DESCRIPTION"
+msgstr ""
+"Position:
Port Navigation Controller\n"
+"\n"
+"Hobbies/Special skills:
Listening to people\n"
+"\n"
+"Favorite food:
Boiled tofu\n"
+"\n"
+"Least favorite food:
Suppon (turtle meat)\n"
+"\n"
+"Favorite subject:
Political science and economics\n"
+"\n"
+"Least favorite subject:
Math\n"
+"\n"
+"Favorite saying:
\"Knock on a strong stone bridge before crossing it\"\n"
+"\n"
+"Personality:
Cautious"
+
+msgid "IDS_PCZC137_HSF_MAYUMI_UCHIDA"
+msgstr "Mayumi Uchida"
+
+msgid "IDS_PCZC137_HSF_MAYUMI_UCHIDA_DESCRIPTION"
+msgstr ""
+"Position:
Starboard Navigation Controller\n"
+"\n"
+"Hobbies/Special skills:
Judo\n"
+"\n"
+"Favorite food:
Tuna sushi\n"
+"\n"
+"Least favorite food:
Barley rice\n"
+"\n"
+"Favorite subject:
Political science and economics\n"
+"\n"
+"Least favorite subject:
Physics\n"
+"\n"
+"Favorite saying:
\"Make a fortune at a single stroke\"\n"
+"\n"
+"Personality:
Calm"
+
+msgid "IDS_PCZC138_HSF_UDA_MEGUMI"
+msgstr "Megumi Uda"
+
+msgid "IDS_PCZC138_HSF_UDA_MEGUMI_DESCRIPTION"
+msgstr ""
+"Position:
Operations Specialist\n"
+"\n"
+"Hobbies:
Photography\n"
+"\n"
+"Favorite food:
Real Indian curry\n"
+"\n"
+"Least favorite food:
Sugared red beans\n"
+"\n"
+"Favorite subject:
Physics\n"
+"\n"
+"Least favorite subject:
Japanese\n"
+"\n"
+"Favorite saying:
\"Adversity is good and so are favorable circumstances\"\n"
+"\n"
+"Personality:
Realistic"
+
+msgid "IDS_PCZC139_HSF_YAGI_TSUGUMI"
+msgstr "Tsugumi Yagi"
+
+msgid "IDS_PCZC139_HSF_YAGI_TSUGUMI_DESCRIPTION"
+msgstr ""
+"Position:
Telegrapher\n"
+"\n"
+"Hobbies:
Dowsing\n"
+"\n"
+"Favorite food:
Amazake (sweet, mild sake)\n"
+"\n"
+"Least favorite food:
Konnyaku\n"
+"\n"
+"Favorite subject:
Physics\n"
+"\n"
+"Least favorite subject:
Social Studies\n"
+"\n"
+"Favorite saying:
\"Be careful of mistaken knowledge. That's even more dangerous than ignorance.\"\n"
+"\n"
+"Personality:
Unusual"
+
+msgid "IDS_PCZC140_HSF_MACHIKO_NOMA"
+msgstr "Machiko Noma"
+
+msgid "IDS_PCZC140_HSF_MACHIKO_NOMA_DESCRIPTION"
+msgstr ""
+"Position:
Lookout\n"
+"\n"
+"Hobbies/Special skills:
Stargazing, has keen night vision\n"
+"\n"
+"Favorite food:
Blueberries\n"
+"\n"
+"Least favorite food:
Chestnuts\n"
+"\n"
+"Favorite subject:
Science (astronomy)\n"
+"\n"
+"Least favorite subject:
Japanese\n"
+"\n"
+"Favorite saying:
\"There must be stars in the skies, flowers on earth, and love for humans\"\n"
+"\n"
+"Personality:
Has extremely good eyesight, but always wears glasses due to being far-sighted. Always dozing off."
+
+msgid "IDS_PCZC141_HSF_MARON_YANAGIWARA"
+msgstr "Maron Yanagiwara"
+
+msgid "IDS_PCZC141_HSF_MARON_YANAGIWARA_DESCRIPTION"
+msgstr ""
+"Position:
Chief Engineer/Engineer Committee\n"
+"\n"
+"Hobbies/Special skills:
Cooking fish\n"
+"\n"
+"Favorite food:
Barbecue\n"
+"\n"
+"Least favorite food:
Sashimi\n"
+"\n"
+"Favorite subject:
Math\n"
+"\n"
+"Least favorite subject:
English\n"
+"\n"
+"Favorite saying:
\"Love thy neighbor\"\n"
+"\n"
+"Personality:
Born in Chiba, but at heart she's an Edokko (child of Tokyo)"
+
+msgid "IDS_PCZC142_HSF_KUROKI_HIROMI"
+msgstr "Hiromi Kuroki"
+
+msgid "IDS_PCZC142_HSF_KUROKI_HIROMI_DESCRIPTION"
+msgstr ""
+"Position:
Engineer Assistant\n"
+"\n"
+"Hobbies/Special skills:
Stretches\n"
+"\n"
+"Favorite food:
Cinnamon toast\n"
+"\n"
+"Least favorite food:
Green peppers\n"
+"\n"
+"Favorite subject:
Chemistry\n"
+"\n"
+"Least favorite subject:
Japanese\n"
+"\n"
+"Favorite saying:
\"Give your love freely\"\n"
+"\n"
+"Personality:
Looks up to Mashiro"
+
+msgid "IDS_PCZC143_HSF_HIROTA_SORA"
+msgstr "Sora Hirota"
+
+msgid "IDS_PCZC143_HSF_HIROTA_SORA_DESCRIPTION"
+msgstr ""
+"Position:
Stoker\n"
+"\n"
+"Hobbies/Special skills:
Mahjong\n"
+"\n"
+"Favorite food:
Okonomiyaki\n"
+"\n"
+"Least favorite food:
Junsai (water shield)\n"
+"\n"
+"Favorite subject:
Science (physics)\n"
+"\n"
+"Least favorite subject:
Japanese\n"
+"\n"
+"Favorite saying:
\"Six of one, half a dozen of the other\"\n"
+"\n"
+"Personality:
Sarcastic"
+
+msgid "IDS_PCZC144_HSF_SURUGA_RUNA"
+msgstr "Runa Suruga"
+
+msgid "IDS_PCZC144_HSF_SURUGA_RUNA_DESCRIPTION"
+msgstr ""
+"Position:
Stoker\n"
+"\n"
+"Hobbies/Special skills:
Mahjong\n"
+"\n"
+"Favorite food:
Okonomiyaki\n"
+"\n"
+"Least favorite food:
Nameko (slimy mushrooms)\n"
+"\n"
+"Favorite subject:
Science (physics)\n"
+"\n"
+"Least favorite subject:
Japanese\n"
+"\n"
+"Favorite saying:
\"Spring, Summer, Fall, Winter\"\n"
+"\n"
+"Personality:
An airhead"
+
+msgid "IDS_PCZC145_HSF_WAKASA_REO"
+msgstr "Reo Wakasa"
+
+msgid "IDS_PCZC145_HSF_WAKASA_REO_DESCRIPTION"
+msgstr ""
+"Position:
Stoker\n"
+"\n"
+"Hobbies/Special skills:
Mahjong\n"
+"\n"
+"Favorite food:
Okonomiyaki\n"
+"\n"
+"Least favorite food:
Natto\n"
+"\n"
+"Favorite subject:
Science (physics)\n"
+"\n"
+"Least favorite subject:
Japanese\n"
+"\n"
+"Favorite saying:
\"North, South, East, West\"\n"
+"\n"
+"Personality:
Prone to grumbling"
+
+msgid "IDS_PCZC146_HSF_ISE_SAKURA"
+msgstr "Sakura Ise"
+
+msgid "IDS_PCZC146_HSF_ISE_SAKURA_DESCRIPTION"
+msgstr ""
+"Position:
Stoker\n"
+"\n"
+"Hobbies/Special skills:
Mahjong\n"
+"\n"
+"Favorite food:
Okonomiyaki\n"
+"\n"
+"Least favorite food:
Okra\n"
+"\n"
+"Favorite subject:
Science (physics)\n"
+"\n"
+"Least favorite subject:
Japanese\n"
+"\n"
+"Favorite saying:
\"Up, Down, Left, Right\"\n"
+"\n"
+"Personality:
Sensual"
+
+msgid "IDS_PCZC147_HSF_WAZUMI_HIME"
+msgstr "Hime Wazumi"
+
+msgid "IDS_PCZC147_HSF_WAZUMI_HIME_DESCRIPTION"
+msgstr ""
+"Position:
Damage Control Officer/Beautification Committee Chairwoman\n"
+"\n"
+"Hobbies:
Building models (including bottle ships)\n"
+"\n"
+"Favorite food:
Boiled fish paste\n"
+"\n"
+"Least favorite food:
Iyokan oranges\n"
+"\n"
+"Favorite subject:
Tech (engineering)\n"
+"\n"
+"Least favorite subject:
Math\n"
+"\n"
+"Favorite saying:
\"God is in the details\"\n"
+"\n"
+"Personality:
Snappy"
+
+msgid "IDS_PCZC148_HSF_AOKI_MOMO"
+msgstr "Momo Aoki"
+
+msgid "IDS_PCZC148_HSF_AOKI_MOMO_DESCRIPTION"
+msgstr ""
+"Position:
Damage Control Officer/Beautification Committee\n"
+"\n"
+"Hobbies:
Manga, Sewing\n"
+"\n"
+"Favorite food:
All egg dishes, also loves egg over rice\n"
+"\n"
+"Least favorite food:
Sardines\n"
+"\n"
+"Favorite subject:
Tech (engineering), home ec (clothing)\n"
+"\n"
+"Least favorite subject:
English\n"
+"\n"
+"Favorite saying:
\"If you polish anything, it will shine\"\n"
+"\n"
+"Personality:
Tends to forget all else once she starts reading manga"
+
+msgid "IDS_PCZC149_HSF_HOMARE_KINESAKI"
+msgstr "Homare Kinesaki"
+
+msgid "IDS_PCZC149_HSF_HOMARE_KINESAKI_DESCRIPTION"
+msgstr ""
+"Position:
Mess Management Specialist/Weapon Officer/Cooking Committee\n"
+"\n"
+"Hobbies:
Making Japanese-style sweets, tending to her garden\n"
+"\n"
+"Favorite food:
Miso soup\n"
+"\n"
+"Least favorite food:
Foie gras\n"
+"\n"
+"Favorite subject:
Home ec (cooking, nutrition)\n"
+"\n"
+"Least favorite subject:
All social studies topics\n"
+"\n"
+"Favorite saying:
\"Consult the past to learn about the future\"\n"
+"\n"
+"Personality:
Tends to hold a grudge"
+
+msgid "IDS_PCZC150_HSF_AKANE_KINESAKI"
+msgstr "Akane Kinesaki"
+
+msgid "IDS_PCZC150_HSF_AKANE_KINESAKI_DESCRIPTION"
+msgstr ""
+"Position:
Mess Management Specialist/Weapon Officer/Cooking Committee\n"
+"\n"
+"Hobbies:
Making Western-style sweets, video games\n"
+"\n"
+"Favorite food:
Cream stew\n"
+"\n"
+"Least favorite food:
Anything pickled in salted rice-bran\n"
+"\n"
+"Favorite subject:
Home ec (cooking, nutrition)\n"
+"\n"
+"Least favorite subject:
All social studies topics\n"
+"\n"
+"Favorite saying:
\"Revolutionary soldier\"\n"
+"\n"
+"Personality:
Forgetful"
+
+msgid "IDS_PCZC151_HSF_MIKAN_IRAKO"
+msgstr "Mikan Irako"
+
+msgid "IDS_PCZC151_HSF_MIKAN_IRAKO_DESCRIPTION"
+msgstr ""
+"Position:
Mess Management Specialist/Weapon Officer/Cooking Committee\n"
+"\n"
+"Hobbies:
Taking pictures, watching TV (loves drama series)\n"
+"\n"
+"Favorite food:
Italian food, traditional Japanese food\n"
+"\n"
+"Least favorite food:
Cup ramen\n"
+"\n"
+"Favorite subject:
Home ec\n"
+"\n"
+"Least favorite subject:
Japanese\n"
+"\n"
+"Favorite saying:
\"If you don't forget your yearning, it will become reality\"\n"
+"\n"
+"Personality:
Obsessive"
+
+msgid "IDS_PCZC152_HSF_TOUMATSU_MIMI"
+msgstr "Mimi Toumatsu"
+
+msgid "IDS_PCZC152_HSF_TOUMATSU_MIMI_DESCRIPTION"
+msgstr ""
+"Position:
Chief Paymaster/Treasurer\n"
+"\n"
+"Hobbies/Special skills:
Day-trading, abacus calculation Level 1\n"
+"\n"
+"Favorite food:
Sandwiches\n"
+"\n"
+"Least favorite food:
Crab meat\n"
+"\n"
+"Favorite subject:
Math\n"
+"\n"
+"Least favorite subject:
Art\n"
+"\n"
+"Favorite saying:
\"Cut your losses\"\n"
+"\n"
+"Personality:
Displays great attention to detail"
+
+msgid "IDS_PCZC153_HSF_MINAMI_KABURAGI"
+msgstr "Minami Kaburagi"
+
+msgid "IDS_PCZC153_HSF_MINAMI_KABURAGI_DESCRIPTION"
+msgstr ""
+"Position:
Medical Officer/Health Committee\n"
+"\n"
+"Hobbies/Special skills:
Practicing medicine, also sewing\n"
+"\n"
+"Favorite food:
Meat-and-potato hot pot\n"
+"\n"
+"Least favorite food:
All spicy foods, e.g. mabo tofu\n"
+"\n"
+"Favorite subject:
All of the sciences\n"
+"\n"
+"Least favorite subject:
All kinds of social studies\n"
+"\n"
+"Favorite saying:
\"Failure is the mother of success\"\n"
+"\n"
+"Personality:
Often uses Chinese words"
+
+msgid "IDS_PCZC154_HSF_WILHELMINA"
+msgstr "Wilhelmina Braunschweig Ingenohl Friedeburg"
+
+msgid "IDS_PCZC154_HSF_WILHELMINA_DESCRIPTION"
+msgstr ""
+"Position:
Admiral Graf Spee Executive Officer\n"
+"\n"
+"Hobbies:
Chess, tennis\n"
+"\n"
+"Favorite food:
Sauerkraut weißwurst (white sausage)\n"
+"\n"
+"Least favorite food:
All Japanese food\n"
+"\n"
+"Favorite subject:
German history\n"
+"\n"
+"Least favorite subject:
None\n"
+"\n"
+"Favorite saying:
\"Hochmut kommt vor dem Fall\" (pride goeth before a fall)\n"
+"\n"
+"Personality:
Unaffected and sincere, with fortitude and vigor"
+
+msgid "IDS_PCZC155_HSF_MOEKA_CHINA"
+msgstr "Moeka China"
+
+msgid "IDS_PCZC155_HSF_MOEKA_CHINA_DESCRIPTION"
+msgstr ""
+"Position:
Captain of the Musashi\n"
+"\n"
+"Hobbies/Special skills:
Canoeing\n"
+"\n"
+"Favorite food:
Hayashi rice\n"
+"\n"
+"Least favorite food:
None\n"
+"\n"
+"Favorite subject:
All\n"
+"\n"
+"Least favorite subject:
None\n"
+"\n"
+"Favorite saying:
\"There is no genius that beats hard work\"\n"
+"\n"
+"Personality:
Gifted, and a born leader. Always there to encourage Akeno."
+
+msgid "IDS_PCZC156_HSF_ISOROKU"
+msgstr "Isoroku"
+
+msgid "IDS_PCZC156_HSF_ISOROKU_DESCRIPTION"
+msgstr "Position:
Admiral"
+
+msgid "IDS_PCZC157_HSF_THEA_KREUTZER"
+msgstr "Thea Kreutzer"
+
+msgid "IDS_PCZC157_HSF_THEA_KREUTZER_DESCRIPTION"
+msgstr ""
+"Position:
Captain of the Admiral Graf Spee\n"
+"\n"
+"Hobbies:
Chess, puzzles\n"
+"\n"
+"Favorite food:
Currywurst, Schnitzel\n"
+"\n"
+"Favorite subject:
Math\n"
+"\n"
+"Least favorite subject:
Music"
+
+msgid "IDS_PCZC158_VIVALAFRANCE_COURBET"
+msgstr "Battleship Courbet Near Cherbourg, June 1940"
+
+msgid "IDS_PCZC158_VIVALAFRANCE_COURBET_DESCRIPTION"
+msgstr ""
+"Courbet entered service in 1913 as the lead ship in the first series of French dreadnoughts. The ship was named in honor of Amédée Courbet (1827–1885), a French admiral who won a series of important naval victories during the Sino-French War of 1884–1885 and died of cholera soon after.\n"
+"\n"
+"During World War I, Courbet participated in battles in the Mediterranean as the flagship of the French fleet. In the 1920–1930s, the ship underwent several upgrades. The outbreak of World War II found this veteran ship in the north of France. In June 1940, Courbet rained the full power of her main battery down on the German motorized regiments approaching Cherbourg. In 1941, while serving in the Free French Naval Forces, the ship participated in the defense of Portsmouth, England, against the Luftwaffe attacks. In 1944, she was disarmed, and her hull was used as a breakwater during the construction of a temporary harbor for landing Allied troops in Normandy."
+
+msgid "IDS_PCZC159_VIVALAFRANCE_BRETAGNE"
+msgstr "Battleship Bretagne and Cruiser Algérie Are Crossing the Atlantic, March 1940"
+
+msgid "IDS_PCZC159_VIVALAFRANCE_BRETAGNE_DESCRIPTION"
+msgstr ""
+"Battleship Bretagne was commissioned in 1916. She was named in honor of Bretagne—a historical province in the north-west of France, where the largest centers of shipbuilding are situated, in Lorient and Brest. The biggest naval base of the French Navy on the Atlantic coast is also located in Brest.\n"
+"\n"
+"In March–April 1940, Bretagne and heavy cruiser Algérie, as part of the special Force X, fulfilled an unusual mission to carry gold across the Atlantic Ocean. The German submarines were stalking them from below, and the Kriegsmarine raiders—battleships and cruisers—often went out to hunt. That is why using warships as carriers of the precious metal was more than justified. Bretagne and Algérie delivered 147 tons of gold from Toulon to Halifax that was then used to pay for the French government's military contracts placed in the U.S.A. On the way back, the battleship and cruiser escorted transports with 82 warplanes on board that were purchased in the U.S.A."
+
+msgid "IDS_PCZC160_VIVALAFRANCE_PROVENCE"
+msgstr "Battleship Provence During Inspection of the Naval Forces, June 1935"
+
+msgid "IDS_PCZC160_VIVALAFRANCE_PROVENCE_DESCRIPTION"
+msgstr ""
+"Just like her sister ship Bretagne, battleship Provence entered service in 1916 to become the flagship of the French Navy for several years. The ship was named after Provence, a historical province located in the south of France and the birthplace of the popular national game pétanque. It is in Provence that the country's largest port—Marseille—and the key naval base—Toulon—are located.\n"
+"\n"
+"In June 1935, Provence served as the flagship of the Atlantic Squadron during the large-scale maneuvers of the combined French fleet near Bretagne's coast. The maneuvers were followed by a grand parade involving around 60 warships of the French Republic. At the beginning of World War II, from January till April 1940, Provence served within Force \"Y\" created for countering German raiders and protecting convoys in the Central Atlantic."
+
+msgid "IDS_PCZC161_VIVALAFRANCE_RICHELIEU"
+msgstr "Battleship Richelieu in the Indian Ocean, April 1945"
+
+msgid "IDS_PCZC161_VIVALAFRANCE_RICHELIEU_DESCRIPTION"
+msgstr ""
+"It was in France where one of the most successful and well-balanced battleships of the new generation were built. Richelieu officially entered service in July 1940, after France had capitulated. When the ship was based in Dakar, in July and September 1940, she participated in battles against English forces that were attempting to gain control over the French ships or neutralize them out of fear that they would be captured by Germany.\n"
+"\n"
+"In 1942, after the French colonies in Africa had defected to the Allies, Richelieu sailed to the U.S.A. for a major refit. Once back in service, the ship was sent to assist the British Home Fleet in operations near the shores of Norway. From spring 1944 until the end of the war, Richelieu served with the combined forces of the Allies, actively operating in the Indian Ocean, raining fire on nearby islands seized by Japanese garrisons."
+
+msgid "IDS_PCZC162_VIVALAFRANCE_DUNKERQUE"
+msgstr "Battleships Dunkerque and Hood in The North Sea, November 1939"
+
+msgid "IDS_PCZC162_VIVALAFRANCE_DUNKERQUE_DESCRIPTION"
+msgstr ""
+"Battleship Dunkerque was commissioned in 1937, becoming the forerunner of a new generation of battleships with powerful guns, good armor and, most importantly, high speed. The maximum speed of the new French battleship exceeded 30 knots which made her an extremely dangerous hunter for cruisers.\n"
+"\n"
+"When World War II broke out, Dunkerque was unusually in demand since at that time the Allies didn't have other modern high-speed battleships capable of countering German raiders. In Autumn 1939, Dunkerque and her sister ship Strasbourg operated in the Atlantic against the German \"pocket\" battleships Deutschland and Admiral Graf Spee. That same year, in November, amid a violent storm, Dunkerque and the British battleship Hood set out on a hunt for German Scharnhorst-class battleships. In December, Dunkerque transported 100 tons of gold across the Atlantic to be used as payment under military orders. On the way back, she escorted a convoy with Canadian soldiers."
+
+msgid "IDS_PCZC163_VIVALAFRANCE_AIGLE"
+msgstr "Large Destroyer Aigle in Marseille, March 1940"
+
+msgid "IDS_PCZC163_VIVALAFRANCE_AIGLE_DESCRIPTION"
+msgstr ""
+"Large destroyer Aigle, which was built at the dockyard in Dunkirk, joined the Naval Forces in 1932. The large destroyer (contre-torpilleur) type of warship, which combined the characteristics of destroyers and cruisers, was used only by France. Other countries relied on flotilla leaders instead. But unlike leaders, the French ships were designed to drive off opposing destroyers rather than lead destroyer flotillas.\n"
+"\n"
+"During World War II, Aigle was engaged in operations to transport gold bars several times. In November 1939, she escorted Force \"Z\" ships (the battleship Lorraine and two cruisers of the La Galissonnière class) until they reached the Atlantic. In March–April 1940, Aigle provided cover and, later, escorted the ships of Force \"X\" back. Besides that, Aigle was regularly deployed to escort convoys with troops, heading from the North African ports to Marseille. The last combat operation in which the large destroyer participated was a raid on Genoa, where she had to fend off the attacks of Italian torpedo boats."
+
+msgid "IDS_PCZC164_VIVALAFRANCE_TURENN"
+msgstr "Coat of Arms of Turenne, Marshal of France"
+
+msgid "IDS_PCZC164_VIVALAFRANCE_TURENN_DESCRIPTION"
+msgstr ""
+"Henri de La Tour d'Auvergne, Vicomte de Turenne (1611–1675), is one of the most prominent French generals. He joined the army as a private during the Thirty Years' War but displayed such daring and skill that he rose meteorically in rank, becoming a Marshal of France at 33. Turenne's innovative approach based on fearless maneuvering on the battlefield and concentrating troops along the main sector of the front helped him secure several brilliant victories during the wars with Spain and Holland. The glorious Marshal's life was taken by an enemy cannonball in his next battle.\n"
+"\n"
+"The French Navy paid their respects to Turenne by assigning his name to two large battle units—a 100-gun ship-of-the-line launched in 1854 and an ironclad that entered service in 1882. Early in the 20th century, France was considering a project to build an \"all-big-gun\" battleship as a next step in the evolution of the Danton-class pre-dreadnought battleships, also to be named after one of the most prominent figures in French history."
+
+msgid "IDS_PCZC165_VIVALAFRANCE_NORMAND"
+msgstr "Coat of Arms of Normandy"
+
+msgid "IDS_PCZC165_VIVALAFRANCE_NORMAND_DESCRIPTION"
+msgstr ""
+"The lead ship in a series of French battleships which superseded the Bretagne-class ships was named after Normandy, a historical province in the north of France housing two of the country's largest sea ports, Rouen and Le Havre. As a result of a centuries-long rivalry between France and Great Britain over possession of this province, Normandy's Coat of Arms is but a variation of the Royal Coat of Arms of the United Kingdom.\n"
+"\n"
+"The first warship to be named Normandie was a Gloire-class ironclad that entered service in 1862. In 1913–1914, five Normandie-class super-dreadnought battleships were laid down but their construction was ceased due to the outbreak of World War I. Only Béarn, the last ship in the series, was completed as an aircraft carrier."
+
+msgid "IDS_PCZC166_VIVALAFRANCE_LYON"
+msgstr "Coat of Arms of Lyon"
+
+msgid "IDS_PCZC166_VIVALAFRANCE_LYON_DESCRIPTION"
+msgstr ""
+"The last series of battleships to be commissioned under a massive shipbuilding program of 1912 comprised four Lyon-class ships. The lead ship was named after Lyon, one of the largest cities and industrial centers in France. All of the battleships were ordered early in 1915 but none of them was even laid down.\n"
+"\n"
+"The new battleships were supposed to have been more powerful than their predecessors, the Normandie-class warships, which were to carry twelve 340 mm guns placed in three turrets. However, the development of new guns of a larger caliber could entail unacceptable construction delays. To increase the firepower of Lyon-class ships, the designers came up with a simple solution: to increase the number of main guns by adding an extra turret, potentially giving those ships a main battery of 16 guns, the most numerous main battery in the history of dreadnought ships!"
+
+msgid "IDS_PCZC167_VIVALAFRANCE_RICHELIEUGERB"
+msgstr "Cardinal Richelieu's Coat of Arms"
+
+msgid "IDS_PCZC167_VIVALAFRANCE_RICHELIEUGERB_DESCRIPTION"
+msgstr ""
+"Armand Jean du Plessis, the famous Cardinal Richelieu, was one of the most influential statesmen in France and essentially the founder of the French Navy. Before Richelieu, the kingdom couldn't boast any organized navy. He helped create a fleet that would be recognized as a significant naval force in the international arena. The Cardinal himself was involved in designing the exterior decor and armament of one of the most powerful ships of that time—the 70-gun Couronne (\"Crown\").\n"
+"\n"
+"The first warship to be named after Richelieu was an ironclad that joined the fleet in 1876. The next large combat unit of the Marine Nationale to carry the Cardinal's name was a battleship (displacement: 35,000 tons) that was laid down at the Brest Arsenal in 1935. That battleship turned out to be one of the best ships of her type in Europe."
+
+msgid "IDS_PCZC168_VIVALAFRANCE_ELSASS"
+msgstr "Coat of Arms of Alsace"
+
+msgid "IDS_PCZC168_VIVALAFRANCE_ELSASS_DESCRIPTION"
+msgstr ""
+"The geographical location of the Alsace province on the border between France and Germany predetermined their rivalry for this territory that lasted from the 19th century right until the end of World War II. Historically, the province comprised two regions which later transformed into departments—Haut-Rhin and Bas-Rhin—so the first Coat of Arms of Alsace, approved in 1948, comprised elements from the Coats of Arms of both departments.\n"
+"\n"
+"In 1939, France found out that Germany was pursuing a program for the construction of H-class battleships. In response, a decision was made to lay down two battleships capable of withstanding the new threat. One of the draft projects, the most powerful one, provided for twelve 380 mm main guns placed in three turrets, a speed of 32 knots and a 350-mm-thick main armor belt. A construction order was placed in April 1940. One month later, names were suggested for the future steel monsters. The first on the list was Alsace, apparently in the teeth of the geopolitical rival. But the defeat of the French army, and the country's capitulation in June 1940, crippled plans to build the most powerful battleships the French Republic ever had."
+
+msgid "IDS_PCZC169_VIVALAFRANCE_GASCONHA"
+msgstr "Coat of Arms of Gascogne"
+
+msgid "IDS_PCZC169_VIVALAFRANCE_GASCONHA_DESCRIPTION"
+msgstr ""
+"In 1938, driven by further aggravation of the international situation, the French government decided to build a second pair of Richelieu-class battleships. However, significant changes were made to the project designs at the development stage with the last ship carrying the name of a historical province in the south-west of France—Gascogne—designed almost from scratch.\n"
+"\n"
+"Gascogne's main difference from Richelieu was a more conventional placement of the main battery turrets—at the fore and aft ends of the ship. Other important changes were the shift of the propulsion unit closer to the ship's fore end and reinforcement of her AA defenses by increasing the number of 100 mm and 37 mm guns. The keel-laying that had been postponed several times was ultimately to take place in the summer of 1940. But after France withdrew from the war in June of the same year, preparations for the construction of the battleship ceased. The preceding warship Gascogne, one in a series of Normandie-class battleships, did not fare any better. Laid down in 1913 while still under construction, she was decommissioned for scrap."
+
+msgid "IDS_PCZC170_VIVALAFRANCE_305MMGUN"
+msgstr "305 mm Twin Turret"
+
+msgid "IDS_PCZC170_VIVALAFRANCE_305MMGUN_DESCRIPTION"
+msgstr ""
+"In 1910–1911, specially for the first French dreadnoughts of the Courbet class, a new 305 mm twin turret was developed. The main advantage of the new construction, which distinguished it from previous ones, was inclined armored plates which turned out to be more durable. However, the guns in the turrets were almost the same as those mounted on the last French pre-dreadnought battleships of the Danton class.\n"
+"\n"
+"The turrets had up to 290 mm of armor and the loading gear was designed to fire up to two 432 kg AP shells per minute. The main disadvantage of Courbet's turrets was a small gun elevation angle (12 degrees only), which significantly decreased the ship's firing range. That shortcoming was fixed only during a major ship refit of 1922–1924 when the angle was increased to 23 degrees."
+
+msgid "IDS_PCZC171_VIVALAFRANCE_340MMGUN"
+msgstr "340 mm Quadruple Turret"
+
+msgid "IDS_PCZC171_VIVALAFRANCE_340MMGUN_DESCRIPTION"
+msgstr ""
+"In 1912, a decision was finally reached to proceed with building the third series of battleships for the French Navy. However, plans to make new ships of the Normandie class more powerful than their predecessors were hindered by production constraints, as at that time French shipyards were not big enough to allow for any significant increase in the size of warships. Moreover, the French didn't have guns that were more powerful than the 340 mm guns, which were to be mounted on the Bretagne-class battleships that were at their final stages of construction, and the design of a new gun weapon system would be too expensive timewise. Ultimately, engineers came up with an innovative solution: to mount the main guns intended for the Normandie-class battleships in quad turrets.\n"
+"\n"
+"The new turret, which would have become the first quad turret ever mounted on a ship, was designed to have a rate of fire of up to two shots per minute. The front armor plates protecting the guns were to have been 340 mm thick. In total, plans were made to build 31 units: each of the five Normandie-class battleships laid down in 1913–1914 was supposed to carry three such turrets, while the Lyon-class warships ordered in 1915 were designed to carry as many as four."
+
+msgid "IDS_PCZC172_VIVALAFRANCE_380MMGUN"
+msgstr "380 mm Quadruple Turret"
+
+msgid "IDS_PCZC172_VIVALAFRANCE_380MMGUN_DESCRIPTION"
+msgstr ""
+"The 380 mm guns of the Richelieu-class battleships were the most powerful guns ever carried by French warships. The decision to place main guns in quad turrets was necessitated by the intention to provide the new battleships with the most powerful armament allowed by limited displacement without decreasing their speed and armor protection.\n"
+"\n"
+"The design of the 380 mm quad turrets was in many ways based on the construction of 330 mm turrets used on the previous—Dunkerque—class of battleships. This allowed to promptly do away with the design phase and commence construction. Eventually, such turrets were mounted aboard two battleships only, Richelieu and Jean Bart, although plans were made for similar units to be carried by Clemenceau (laid down in 1939) and Gascogne (suggested keel-laying year: 1940). Quad turrets housing 380 mm guns were also envisaged by one of the draft projects for the Alsace-class battleships developed in the spring of 1940."
+
+msgid "IDS_PCZC173_VIVALAFRANCE_LOIRE130"
+msgstr "Flying Boat Loire 130"
+
+msgid "IDS_PCZC173_VIVALAFRANCE_LOIRE130_DESCRIPTION"
+msgstr ""
+"During World War II, Loire 130, a monoplane designed in 1933–1934, was the most commonly used seaplane in the French Navy. It was a flying boat with folding wings and an engine with a pusher propeller mounted above the wing. The maximum speed of Loire 130 was 226 km/h. Its armament included two 7.5 mm machine guns and up to 150 kg of bombs.\n"
+"\n"
+"Production of this aircraft commenced in 1936, and, by the beginning of World War II, the French Navy had more than fifty flying boats of this type that replaced almost all other models of seaplane. The reliable and easy-to-maintain Loire 130 was used as a scout, transport, training, and search and rescue aircraft. It was carried by nearly every French cruiser and catapult-equipped battleship such as Dunkerque, Strasbourg, Lorraine, and Richelieu. Since approximately 1943, when aircraft-handling equipment was dismantled from the majority of warships, seaplanes were assigned to coastal bases."
+
+msgid "IDS_PCZC174_VIVALAFRANCE_CURTISSCW77"
+msgstr "Bomber Curtiss CW-77"
+
+msgid "IDS_PCZC174_VIVALAFRANCE_CURTISSCW77_DESCRIPTION"
+msgstr ""
+"The shipborne scout-bomber SBC Helldiver was manufactured by the U.S. firm Curtiss from 1937. In 1939, the French Government placed an order in the U.S.A. for several dozen of these biplanes for the French Navy. Their production, however, was delayed, and to fill the order a decision was made to provide France with 50 Helldiver bombers from operational U.S. Navy divisions. To accommodate French standards, the planes were renamed as Curtiss CW-77, and were urgently reequipped with French machine guns and camouflaged accordingly.\n"
+"\n"
+"However, as America had declared neutrality, it couldn't deliver bombers directly to France. A plan was devised to move the biplanes to Halifax, Canada, where they were to be fetched by the French aircraft carrier Bearn. At the last moment, the planes were prohibited to cross the Canadian border by air. They had to be dragged across the border using tractors and trucks available in the vicinity. At the beginning of June 1940, all biplanes were finally loaded on the carrier. The news about the capitulation of France reached Bearn near the island of Martinique. All Helldivers were taken ashore, where they decayed after a few years without proper maintenance."
+
+msgid "IDS_PCZC175_VIVALAFRANCE_VOUGHTV156F"
+msgstr "Bomber Vought V-156-F"
+
+msgid "IDS_PCZC175_VIVALAFRANCE_VOUGHTV156F_DESCRIPTION"
+msgstr ""
+"Produced from 1936, the Vought SB2U Vindicator was one of the first American carrier-based monoplane bombers. On the threshold of a war with Germany, in 1939, France placed an order in the U.S. requesting 40 such aircraft to be built for the French Naval Aviation. The bombers were designated \"Vought V–156–F\" and carried predominantly French-made equipment and armament.\n"
+"\n"
+"A certain number of French Vindicators were assigned to the aircraft carrier Béarn. Shortly after, this veteran low-speed ship was turned into a mere aircraft carrying vessel, and all Vought V–156–F's were relocated to onshore bases. In May–June 1940, the bombers were actively involved in land front operations against Germany and Italy, and nearly all of them were lost."
+
+msgid "IDS_PCZC176_AA_ST_LOUIS"
+msgstr "USS St. Louis in the Strait of Magellan, 1907"
+
+msgid "IDS_PCZC176_AA_ST_LOUIS_DESCRIPTION"
+msgstr ""
+"Cruiser St. Louis, named after a city in the state of Missouri, was laid down in 1902. At the early stage of design, it was planned to build a series of ships based on the design of the U.S. flagship in the Battle of Manila Bay, cruiser Olympia, with some improvements. According to that design, the ship would have had a displacement of 6,000 tons, combined armament including heavy and rapid-fire guns, and a speed of 20 knots. However, at one of the American shipyards, cruiser Varyag was laid down for the Russian Navy. She was bigger than Olympia's descendants, carried 152 mm guns, and her speed was up to 23 knots. That forced the American engineers to revise the design.\n"
+"\n"
+"When St. Louis entered the U.S. Navy, she had a displacement of 10,000 tons, fourteen 152 mm guns, and a speed of 22 knots. The armor belt protecting the propulsion provided a significant advantage compared to other same-type ships with rapid-fire artillery, most of which were protected by an armored deck.\n"
+"\n"
+"After her trials, the beautiful new ship with four steam stacks and snow-white sides shining moved to San Diego from New York. On the way, this cruiser entered many Latin American ports where it made a good impression, and passed from the Atlantic Ocean to the Pacific Ocean through the Strait of Magellan."
+
+msgid "IDS_PCZC177_AA_CHESTER"
+msgstr "USS Chester at the U.S. Navy Parade, 1912"
+
+msgid "IDS_PCZC177_AA_CHESTER_DESCRIPTION"
+msgstr ""
+"The U.S. Navy exercise of 1902, which was the most large-scale naval drill of that time, revealed an extreme lack of reconnaissance ships in the U.S. Navy. Such ships should be high-speed, large, and able to operate on the open seas, far from naval bases.\n"
+"\n"
+"As a result, in 1905, a project to create a cruiser with a displacement of 3,700 tons and a speed of 24 knots was undertaken. Very high boards were one of her constructive peculiarities, which allowed her to maintain a high speed, even during a storm. Originally, the armament of the ship should have included only 76 mm guns, which were recognized as powerful enough to counter destroyers of that time, but during the design, some of them were replaced with 127 mm guns.\n"
+"\n"
+"In 1908, under the project, Chester, Salem, and Birmingham were commissioned. They were the only ships that officially entered the U.S. Navy as \"scout cruisers\". During her service, the lead ship of the series participated in a few spectacular naval parades, escorted the steam ship Carpathia with surviving passengers from the cruise liner Titanic on her way to New York, and, in 1914, played a key role in capturing the Mexican port of Veracruz. During World War I, this cruiser even attempted to ram a German submarine, but failed.\n"
+"\n"
+"In 1921, USS Chester ended her active service, a few years before the first generation of light cruisers of the Omaha class joined the U.S. Navy."
+
+msgid "IDS_PCZC178_AA_OMAHA"
+msgstr "USS Omaha as a Part of the Pacific Fleet, 1924"
+
+msgid "IDS_PCZC178_AA_OMAHA_DESCRIPTION"
+msgstr ""
+"Before entering World War I, the U.S. Navy faced a lack of modern cruisers that could perform long-range reconnaissance missions and cover squadrons of dreadnought battleships from attacks from enemy light forces.\n"
+"\n"
+"The design process of a new cruiser class took too long, but as a result, the U.S. engineers managed to take into account the experience earned in the previous war. The lead ship under the name of Omaha, a city in the state of Nebraska, was laid down at the end of 1918. After her, in 1923–1925, nine more ships were commissioned.\n"
+"\n"
+"The new cruisers were intentionally designed with a shape reminiscent of the silhouette of the Clemson-class destroyers, the intention being to make it harder for the enemy to know which ship they encounter. Right until the early 1930s, Omaha and her sister ships formed the core of the U.S. Navy cruiser forces. However, from the moment the U.S.A. joined World War II, they became out-of-date. Because of this, the Navy command used them mainly for performing tasks on minor battlefields.\n"
+"\n"
+"USS Omaha successfully hunted for the German blockade runners in the Atlantic, and, in 1944, supported the Allies landing in Southern France with fire.\n"
+"\n"
+"In March 1943, her sister ship, USS Richmond, took part in the Battle of the Komandorski Islands in the Bering Sea, where a small U.S. squadron recklessly attacked a mighty Japanese force and made it renege their mission and turn back."
+
+msgid "IDS_PCZC179_AA_SALT_LAKE_CITY"
+msgstr "USS Salt Lake City in the Battle of the Komandorski Islands, 1943"
+
+msgid "IDS_PCZC179_AA_SALT_LAKE_CITY_DESCRIPTION"
+msgstr ""
+"Cruiser Salt Lake City, named after the capital of the state of Utah, was laid down in 1927. She was built very quickly and commissioned in just two and a half years, even more quickly than the lead ship of the series, Pensacola, that was laid down a few months earlier.\n"
+"\n"
+"The previous stage of design took much more time. The idea to create a 10,000-ton, high-speed cruiser with 203 mm artillery appeared in 1918. Until 1926, dozens of versions of such ships were considered, with different armament, armor, and speed.\n"
+"\n"
+"Salt Lake City and Pensacola entered service in 1929–1930 and had an impressive firepower of ten 203 mm guns. At the same time, due to their weak armor, they were classified as light cruisers. Only in 1931 was their classification brought in line with international classification, and Pensacola with Salt Lake City became \"heavier\".\n"
+"\n"
+"The service of USS Salt Lake City during World War II was very intense. Twice her armor and firepower were tested in artillery combats with heavy Japanese cruisers. First, in October 1942, in the Battle of Cape Esperance near the Solomon Islands, when the U.S. ships caught the Japanese force off guard and managed to cause serious losses among them, forcing them to flee. In March 1943, a small squadron with Salt Lake City at the core intercepted the Japanese cover forces, escorting the transports with assault troopers on board, near the Komandorski Islands. The enemy force included two heavy cruisers, each of which was more powerful than their overseas counterpart. However, the U.S. squadron engaged in the fight and, within a few hours, Salt Lake City was boldly maneuvering and firing at an enemy twice as powerful as the American ship. The weak armor of the cruiser couldn't withstand hits of 203 mm shells, which nearly led to a tragic finale. However, both Japanese cruisers were damaged by Salt Lake City's guns and had used almost all of their ammunition. The Japanese Admiral who faced the stubborn opposition chose to stop the operation and retreat."
+
+msgid "IDS_PCZC180_AA_NEW_ORLEANS"
+msgstr "USS New Orleans in the Battle of Cape Engaño, 1944"
+
+msgid "IDS_PCZC180_AA_NEW_ORLEANS_DESCRIPTION"
+msgstr ""
+"In 1929, when eight cruisers with 203 mm artillery were already at different stages of construction, the U.S. Navy command concluded that the Washington-generation ships were insufficiently protected. In this context, at the beginning of the following year, a new cruiser was designed. In consideration of international treaties in relation to displacement and armament (10,000 tons, 203 mm guns), she had significantly improved armor. The ship's vital parts were protected from artillery equal in caliber to her own—in this regard the new project surpassed all the previous ones. USS New Orleans became the lead ship in a series of seven vessels. This ship, named after the city in Louisiana, was commissioned in 1934.\n"
+"\n"
+"During World War II, New Orleans-class cruisers took part in numerous military operations. The geography of their campaigns and battles extends from Spitsbergen and the shores of North Africa to Australia and the Japanese islands.\n"
+"\n"
+"Three ships of the series were destroyed in the Battle of Savo Island—extremely unsuccessful for the Allies—in the archipelago of the Solomon Islands in August 1942, but in the following three years the remaining ships were able to strike back: a total of 64 battle stars were awarded to New Orleans-class cruisers, becoming some of the most honored combat units of the U.S. Navy.\n"
+"\n"
+"New Orleans, as the lead ship, in October 1944, was able to avenge the death of her comrades, taking part in the Battle of Cape Engaño, where four Japanese aircraft carriers were sunk."
+
+msgid "IDS_PCZC181_AA_HELENA"
+msgstr "USS Helena in the Battle of Cape Esperance, 1942"
+
+msgid "IDS_PCZC181_AA_HELENA_DESCRIPTION"
+msgstr ""
+"The information that Japan was building Mogami-class cruisers armed with fifteen 155 mm guns shocked the U.S. Navy command. The project of a light cruiser with 152 mm artillery, which had been in development since 1930, was quickly revised, and her four triple turrets were complemented with the fifth one. This was the birth of the Brooklyn class.\n"
+"\n"
+"In 1935, when most of these cruisers had already been laid down, an updated project was prepared. The advanced design had a new propulsion and a full-fledged dual-purpose artillery consisting of the newest twin 127 mm turrets. A year later, two ships—USS St. Louis and USS Helena—were laid down, becoming part of the Navy in 1939.\n"
+"\n"
+"Light cruiser Helena became one of the victims of the Japanese assault on Pearl Harbor on December 7, 1941, being hit by a torpedo once. After completion of the repair works in the summer of 1942, the cruiser actively joined the fight for the Solomon Islands, taking part in several major battles, the most successful of which being a night battle of Cape Esperance in October 1942. Thanks to the newest radar mounted on it, USS Helena was the first to disclose the approach of a Japanese squadron. Allowing the enemy ships to approach at a close distance, the cruiser was the first to burst her rapid fire at the Japanese. USS Helena's shells proved fatal for destroyer Fubuki and set cruiser Furutaka ablaze. The result of the battle was a hasty retreat of the defeated Japanese squadron.\n"
+"\n"
+"Cruiser Helena's promising career tragically ended in July 1943, when three 610 mm torpedoes from Japanese destroyers sank her in the Battle of Kula Gulf."
+
+msgid "IDS_PCZC182_AA_ATLANTA"
+msgstr "USS Atlanta in the Battle of Guadalcanal, 1942"
+
+msgid "IDS_PCZC182_AA_ATLANTA_DESCRIPTION"
+msgstr ""
+"Atlanta-class ships occupy a special place in the history of the development of U.S. cruisers. They owe their appearance to the Second London Naval Treaty of 1936, which limited displacement for new cruisers to 8,000 tons. It was impossible to design a full-fledged multi-purpose cruiser in this context. At the same time, the successful tests of 127 mm dual-purpose twin mounts gave impulse to the Navy command to create a cruiser with such turrets as her main battery.\n"
+"\n"
+"The first four ships under this project were laid down in the spring of 1940. The lead ship, USS Atlanta, named after the state capital of Georgia, entered service in late 1941. Despite the impressive number of dual-purpose guns mounted on the cruiser (sixteen), she was not considered an AA defense cruiser and had to fulfil primarily the duties of a scout and destroyer flotilla leader.\n"
+"\n"
+"Having arrived at the Pacific Theater of operations, USS Atlanta immediately engaged in active combat activities, taking part in the Battle of Midway, the Battle of the Eastern Solomons, and a number of less significant operations. On the night of November 13, 1942, the cruiser was in the epicenter of the battle, known as the Battle of Friday the 13th—one of the most controversial battles in the history of the war in the Pacific Ocean. The American squadron, consisting of five cruisers and eight destroyers, intercepted the Japanese task force (two battleships, a cruiser, and 11 destroyers) sent for the attack on Guadalcanal. The U.S. ships, thanks to their radars, were the first to detect the enemy, but were inexcusably late to open fire. As a result, two columns, American and Japanese, literally collapsed one into the other on a dark tropical night, breaking the formation. In the resulting pileup, where they almost made contact, the sides used not only torpedoes and main battery against each other, but even AA guns. From the very beginning of the battle, Atlanta, furiously shooting in all directions from her rapid-fire mounts, was hit many times, including by one or two torpedoes. For a small, lightly armored cruiser, it was enough, and before the day was over she sank."
+
+msgid "IDS_PCZC183_AA_COLUMBIA"
+msgstr "USS Columbia Fends off the Attacks of Japanese Aviation near the Island of Bougainville, 1943"
+
+msgid "IDS_PCZC183_AA_COLUMBIA_DESCRIPTION"
+msgstr ""
+"When World War II broke out in September 1939, all international agreements imposing limits on naval weapons development ceased to exist. As a result, the U.S. Navy Command could replenish their growing fleet with light cruisers without considering their water displacement. However, the world conflict was intensifying, so they had to act quickly: In order to save the time required to design a project from scratch, the recent \"big\" light cruisers—St. Louis and Helena—were used as a basis for the new project.\n"
+"\n"
+"A requirement to reinforce the ships' AA capabilities and the desire to mount advanced gunfire control systems and surveillance radars led to the decision to remove one of the 152 mm turrets. The resulting light cruiser, armed with twelve 152 mm guns, was in no way inferior to most ships of her type in terms of main battery firepower and outmatched all of them in terms of AA gun strength and an abundance of modern equipment.\n"
+"\n"
+"The second ship in the series, USS Columbia, named after the state capital of South Carolina, was constructed almost concurrently with the lead ship, USS Cleveland, and was commissioned in July 1942.\n"
+"\n"
+"The most impressive episode of her combat service was her participation in the Bougainville Campaign (the Solomon Islands) in November 1943. On November 1, four Cleveland-class cruisers, including USS Columbia, delivered extremely intense fire with their rapid-firing guns on the enemy positions on the island. Several hours later, during the night battle that later became known as the Battle of Empress Augusta Bay, they managed to fend off an attack by a powerful Japanese squadron on the Americans landing place on the Bougainville island without loss.\n"
+"\n"
+"Shortly afterward, in the morning of November 2, USS Columbia, together with her three sister ships, repelled a massive enemy air raid during which they shot down more than 20 aircraft, again without loss."
+
+msgid "IDS_PCZC184_AA_CLEVELAND"
+msgstr "Cleveland-class Cruiser and Independence-class Aircraft Carrier, 1944"
+
+msgid "IDS_PCZC184_AA_CLEVELAND_DESCRIPTION"
+msgstr ""
+"Cleveland-class cruisers were the world's most numerous series of this type of ship. After USS Cleveland and USS Columbia, 24 more warships were put into operation. One of the laid down ships was completed much later, as a missile cruiser, another one was dismantled in the shipyard. Nine ships, originally ordered as Cleveland-class cruisers, entered service as Independence-class light aircraft carriers, the design of which was, nevertheless, based on the cruiser's layout.\n"
+"\n"
+"Numerous, well-armed Cleveland-class cruisers, charged with AA guns and high-tech equipment, became indispensable in the second half of the Pacific Campaign. As a rule, they acted as part of the high-speed carrier forces, and often had to operate side-by-side with their aircraft-carrying \"relatives\".\n"
+"\n"
+"For example, in October 1944, shortly before the Battle of Leyte, the largest battle in the naval history, the TF38 Fast Carrier Task Force simultaneously included seven Cleveland-class cruisers and eight Independence-class aircraft carriers!"
+
+msgid "IDS_PCZC185_AA_BALTIMORE"
+msgstr "USS Baltimore off the coast of the Philippine Islands, 1944"
+
+msgid "IDS_PCZC185_AA_BALTIMORE_DESCRIPTION"
+msgstr ""
+"With the outbreak of World War II, the United States began the creation of a new heavy cruiser project, with the ship's size no longer restricted by international treaties that now ceased to exist. The first vessel built under the new project was USS Baltimore, enlisted in the Navy in April 1943. The ship was named after the largest city of the state of Maryland. After the lead ship, fifteen more vessels were laid down, which made Baltimore-class cruisers the most numerous series of heavy cruisers in the world.\n"
+"\n"
+"In their overall layout and silhouette, they resembled their \"light\" Cleveland-class counterparts, and had an equally powerful dual-purpose artillery consisting of twelve 127 mm guns, complementing the main battery—nine 203 mm guns. Seven Baltimore-class cruisers took part in the battles of World War II.\n"
+"\n"
+"Besides protecting the aircraft carriers with its powerful AA defense, these ships were quite useful in attacking the enemy's onshore positions, both in the Pacific Ocean and during the landing of the Allies in France. Unlike Cleveland-class cruisers, overcharged with weaponry, which prevented their overhaul and predetermined their short life, many Baltimore-class cruisers were reequipped and remained in service until the 1960s and 1970s, having taken part in combat action in Korea and Vietnam."
+
+msgid "IDS_PCZC186_AA_WORCESTER"
+msgstr "USS Worcester after Commissioning, 1949"
+
+msgid "IDS_PCZC186_AA_WORCESTER_DESCRIPTION"
+msgstr ""
+"Cruiser Worcester, named after a city in the state of Massachusetts, was laid down in January 1945. The U.S. Navy command had considered an idea to create a ship armed with a dual-purpose, 152 mm caliber gun since 1941, when the increased menace from the air became absolutely clear.\n"
+"\n"
+"The hardships of developing a dual-purpose 152 mm turret and disputes around the very concept of such a cruiser delayed the development of the new ship for several years. Changes were also made during her construction.\n"
+"\n"
+"When the Japanese demonstrated their tactics of kamikaze pilots to the U.S. Navy, the latter decided not to mount 40 mm Bofors guns on new cruisers, but replace them with much more powerful 76 mm AA defense guns instead. Charged with intricate mechanisms, the new twin 152 mm turret proved to be very heavy and bulky. As a result, the \"light\" cruiser, with six such turrets mounted, was comparable in size to her heavy Baltimore-class counterparts.\n"
+"\n"
+"USS Worcester and her only sister ship, USS Roanoke, were commissioned only in 1948–1949, when World War II was long over. In total, four ships were ordered under the project, but the order for two ships, one of which had been already laid down by that time, was abolished in August 1945, when the victory of the U.S.A. in the war with Japan became a fact.\n"
+"\n"
+"After joining the U.S. Navy, USS Worcester spent most of her service outside the native waters, \"demonstrating her flag\" in the Mediterranean, Latin America, Northern Europe, and the Pacific.\n"
+"\n"
+"For participation in the Korean War in 1950–1953, the ship was awarded with two battle stars.\n"
+"\n"
+"In 1970, already obsolete due to the development of AA defense missiles, USS Worcester was removed from the fleet lists."
+
+msgid "IDS_PCZC187_AA_DES_MOINES"
+msgstr "USS Des Moines during Sea Trials, 1948"
+
+msgid "IDS_PCZC187_AA_DES_MOINES_DESCRIPTION"
+msgstr ""
+"Night battles, often short, with rapidly changing conditions, forced the U.S. Navy command to create rapid-fire 203 mm guns capable of reigning down the maximum amount of metal and explosives on the enemy in a short period of time.\n"
+"\n"
+"A triple 203 mm turret with an automatic loading mechanism was created at the end of 1945. As its weight and dimensions significantly exceeded those of similar turrets already used by the Navy and those still to be mounted on heavy cruisers under construction, a new ship had to be designed simultaneously with the new turret. The lead heavy cruiser, named Des Moines after the city in the state of Iowa, was laid down in May 1945. The vessel was supposed to be followed by another eleven vessels, but because World War II ended, only three were actually built. Another laid down ship was dismantled in the shipyard.\n"
+"\n"
+"After joining the fleet in 1948–1949, the same-class Des Moines, Salem, and Newport News reigned supreme in the open seas of the post-war world.\n"
+"\n"
+"Their creation significantly influenced the design of heavy artillery ships of the U.S.S.R. in the early 1950s. For example, Soviet heavy cruiser Project 66 was developed with an eye to Des Moines.\n"
+"\n"
+"Without a chance to use her main battery against surface targets in the years of active service, Des Moines-class cruisers, as a rule, performed the honorary duties of flagships.\n"
+"\n"
+"The firepower of USS Newport News was in demand when attacking onshore targets during the Vietnam War.\n"
+"\n"
+"Two out of the three ships of the series were dismantled in the 1990s and 2000s, while USS Salem is still kept as a museum ship in Quincy, Massachusetts."
+
+msgid "IDS_PCZC188_AA_127MM_MARK5_6"
+msgstr "127 mm Mark 5/6 Gun"
+
+msgid "IDS_PCZC188_AA_127MM_MARK5_6_DESCRIPTION"
+msgstr ""
+"Five-inch (127 mm) caliber guns were very popular in the U.S. Navy. The 127 mm guns (Mark 1) first appeared in the arsenal of the U.S. Navy cruisers in the 1880s. By 1901, a new, long-barreled, five-inch Mark 5 gun had been developed, and a few years later, its slightly modified version, the Mark 6, was created. Despite that, all loading operations were done manually, Mark 5/6 guns could fire 6 to 8 AP shells, weighing 22 to 27 kg, per minute.\n"
+"\n"
+"127 mm Mark 5/6 guns were mounted as the main battery on Chester-class light cruisers, and as secondary battery on Delaware-class battleships. Moreover, they were mounted on a number of older ships. For example, in 1904–1907, cruiser Albany got ten 127 mm guns instead of her 152 mm and 120 mm guns made in England.\n"
+"\n"
+"In the 1910s, the Mark 5/6 was replaced by the 127 mm Mark 7/8 gun which had a higher rate of fire and better penetration capability. However, even during World War II, a few Mark 5/6 mounts could still be seen in the arsenal of auxiliary vessels and coastal batteries."
+
+msgid "IDS_PCZC189_AA_152MM_MARK6"
+msgstr "152 mm Mark 6 Gun"
+
+msgid "IDS_PCZC189_AA_152MM_MARK6_DESCRIPTION"
+msgstr ""
+"Development of a new rapid-firing 152 mm Mark 6 gun was completed by 1900. Over the next decade, this artillery system, as well as its modified version, Mark 8, became widespread in the U.S. Navy.\n"
+"\n"
+"The gun's rate of fire was about 6 shots per minute, with a shell weight of around 48 kg. The elevation angle limited to 15 degrees ensured a firing range of over 13.5 km. 152 mm Mark 6/8 guns became standard in the auxiliary artillery of U.S. Navy battleships and armored cruisers built in the 1900s. Only on St. Louis-class cruisers were they mounted as the main battery.\n"
+"\n"
+"After signing of the 1922 Washington Naval Treaty, most of the ships of the pre-dreadnought era were scrapped, and 152 mm guns were massively passed on to the United States coastal artillery."
+
+msgid "IDS_PCZC190_AA_152MM_MARK16"
+msgstr "152 mm Mark 16 Twin Turret"
+
+msgid "IDS_PCZC190_AA_152MM_MARK16_DESCRIPTION"
+msgstr ""
+"Especially for Omaha-class light cruisers, a new 152 mm gun, the Mark 12, with an increased barrel length and a high initial shell velocity, was developed. According to the initial design, the armament of these ships consisted of ten single deck and casemate mounts. But then, in 1920, in order to surpass British C-class cruisers in broadside firepower, the Mark 16 twin-turret was developed. While the casemate-mounted artillery elevation angle was limited to 20 degrees, the maximum elevation angle of the turret barrels was 30 degrees, which ensured a theoretical firing range of more than 23 km.\n"
+"\n"
+"The creation of the Mark 16 turret was a milestone in the history of the development of cruiser types. The technological level of the previous, pre-dreadnought era ships did not allow for the creation of sufficiently reliable turret mounts with high-speed gun movement to improve aim at the target. Because of this, in the early 20th century, rapid-fire guns were placed on cruisers, as a rule, right on the deck or in casemates, which limited their firing range and did not ensure their reliable operation in difficult weather conditions.\n"
+"\n"
+"Commissioning of Omaha-class cruisers in 1923–1925 marked a gradual transition to the deployment of all main battery guns on cruisers in turret mounts."
+
+msgid "IDS_PCZC191_AA_152MM_3BARREL"
+msgstr "152 mm Triple Turret"
+
+msgid "IDS_PCZC191_AA_152MM_3BARREL_DESCRIPTION"
+msgstr ""
+"The main drawback of American 152 mm guns of the 1900s–1920s was their relatively small shell weight, 48 kg, whereas almost all similar-caliber artillery systems of other countries used shells heavier than 50 kg. In 1932, for the new generation of light cruisers, the Mark 16 gun was developed. It was designed for a \"super-heavy\" shell weighing 59 kg, significantly superior to its counterparts in destructive power. A triple turret with a high degree of automation of the loading process was created especially for these guns, which ensured a phenomenal firing rate for those times—up to 10 shots per minute.\n"
+"\n"
+"Such main battery mounts were used on Brooklyn- and Helena-class cruisers, and their slightly modified version was deployed on Cleveland- and Fargo-class cruisers. A relatively small initial velocity of heavy shell and close location of the barrels in the turret had an adverse effect on the firing accuracy over long distances. However, the turret's ability to shoot up to 30 shells per minute made it an extremely formidable weapon in close- and medium-ranged battles. This advantage was especially useful in the fast-flowing night battles between American and Japanese ships during the Pacific Campaign."
+
+msgid "IDS_PCZC192_AA_152MM_UNIVERSAL"
+msgstr "152 mm Dual-Purpose Mount"
+
+msgid "IDS_PCZC192_AA_152MM_UNIVERSAL_DESCRIPTION"
+msgstr ""
+"The idea of creating a dual-purpose gun with a caliber exceeding 127 mm arose in the U.S. Navy back in 1937, but it was not cast in metal until 1948, when cruiser Worcester was completed. As the main battery turrets, ships of this class used the same 152 mm Mark 16 guns as on Brooklyn- and Cleveland-class cruisers, which had the same theoretical firing range, around 23.8 km, and the same shell weight, about 59 kg. The fundamental distinction of the new mounts was their greater automation of the loading mechanisms and significantly increased capacity of the horizontal and vertical power drives.\n"
+"\n"
+"The dual-purpose 152 mm turrets of Worcester-class cruisers became the world's first mounts of such a large caliber that were able to fire effectively at air targets. Their rotation speed was up to 25 degrees per second with the ability to shoot about 12 shells per minute from each barrel. Such impressive features came at the cost of the mount's relatively large size and the immense weight of the turrets highly charged with mechanisms. The dual-purpose 152 mm twin mount weighed approximately 20% more than the 152 mm triple turret of cruiser Cleveland or Helena, which defined the USS Worcester's displacement, quite solid for a ship of this type."
+
+msgid "IDS_PCZC193_AA_152MM_UNIVERSAL_MARK32"
+msgstr "127 mm Mark 29 Dual-Purpose Mount"
+
+msgid "IDS_PCZC193_AA_152MM_UNIVERSAL_MARK32_DESCRIPTION"
+msgstr ""
+"Developed in the United States by 1932, the 127 mm Mark 12 gun became the basis of the most numerous dual-purpose artillery system that existed in a multitude of variants and was mounted almost on every major U.S. Navy warship in the period from 1934 to 1945.\n"
+"\n"
+"The first dual-purpose twin turrets with Mark 12 guns appeared in 1939. They were designated as Mark 29 and mounted on light cruisers Helena and St. Louis to provide them with long-range AA defense capabilities and, as an addition to the main 152 mm battery, to attack other ships and onshore targets. Atlanta-class cruisers which had 6 to 8 such turrets became the world's first ships of this type with dual-purpose mounts as their main battery.\n"
+"\n"
+"Mark 29 was a highly efficient artillery system. A heavy-duty power drive and reliable mechanisms ensured a horizontal aiming speed of 25 degrees per second, and a vertical aiming speed of 15 degrees per second. The turret guns had a nominal rate of fire of 15 shots per minute, but that could be increased for a short period of time, shooting up to 22 shells—each weighing about 25 kg—per minute.\n"
+"\n"
+"The basis for dual-purpose artillery on the subsequent classes of American cruisers—Cleveland, Baltimore and Des Moines—was a slightly modified Mark 32 mount."
+
+msgid "IDS_PCZC194_AA_76MM_ANTIAIRCRAFT"
+msgstr "76 mm Mark 10 AA Gun"
+
+msgid "IDS_PCZC194_AA_76MM_ANTIAIRCRAFT_DESCRIPTION"
+msgstr ""
+"One of the first AA guns of the U.S. Navy, the Mark 10 with a caliber of 76 mm, was developed in 1913–1915 on the basis of an earlier system, the Mark 6, widely used as a secondary battery on U.S. ships built in the 1900s. The Mark 10 gun could fire at elevation angles of up to 85 degrees. Formally, it had a dual purpose, as it could theoretically attack both air and surface targets. However, the Mark 10 was not sufficiently effective in either. In the first case, because it had only manual aiming, in the second case, because the shells were too light.\n"
+"\n"
+"Until the late 1920s, 76 mm Mark 10 guns were almost the sole AA artillery systems mounted on large warships of the U.S. Navy. New York-class battleships were among the first to receive them during rearmament in 1916.\n"
+"\n"
+"Mark 10 mounts, two per ship, were already included in the design of Omaha-class light cruisers, which began to enter service in 1923."
+
+msgid "IDS_PCZC195_AA_12_7MM_ANTIAIRCRAFT"
+msgstr "12.7 mm M2 Browning AA Machine Gun"
+
+msgid "IDS_PCZC195_AA_12_7MM_ANTIAIRCRAFT_DESCRIPTION"
+msgstr ""
+"The M2 Browning machine gun was developed in the United States in 1932, and since then has been very extensively used in all types of the country's armed forces. Its anti-aircraft version appeared in the Navy the following year. The machine gun's rate of fire was quite high, about 500 shots per minute, but rapid development of military aviation in the 1930s prevented 12.7 mm machine guns from being effective when firing at high-speed air targets.\n"
+"\n"
+"Until the late 1930s, when 28 mm AA guns were created, there was no short-range AA defense system in the U.S. Navy that could serve as an alternative to the M2 Browning. As a result, 12.7 mm machine guns could be found on nearly all American cruisers until 1941.\n"
+"\n"
+"Only in 1942, with deployment of the mass production of Oerlikon AA guns, obsolete Brownings disappeared from large U.S. warships."
+
+msgid "IDS_PCZC196_AA_28MM_ANTIAIRCRAFT"
+msgstr "28 mm Automatic AA Mount"
+
+msgid "IDS_PCZC196_AA_28MM_ANTIAIRCRAFT_DESCRIPTION"
+msgstr ""
+"Development of the first American automatic AA defense system began in 1929 and was completed by 1934, when the resultant quadruple 28 mm mount could be brought into production. However, the tests revealed numerous deficiencies in the system. It took several years to eliminate them, so the new weapons were only delivered to the Navy in 1940.\n"
+"\n"
+"The automatic 28 mm mount had a rate of fire of up to 150 shots per minute and was the first U.S. Navy AA defense system with power drive. Because of its low reliability, the 28 mm mount very quickly got its rather disrespectful nickname, Chicago Piano.\n"
+"\n"
+"Since the production rates of these systems could not meet the ever growing requirements of the Navy, they were never widely deployed on large warships. In 1942, after the beginning of mass production of 40 mm Bofors AA guns that considerably exceeded the Chicago Piano in their effective firing range, reliability, and power, the 28 mm guns were taken out of production."
+
+msgid "IDS_PCZC197_AA_20MM_ANTIAIRCRAFT"
+msgstr "20 mm Oerlikon Automatic AA Mount"
+
+msgid "IDS_PCZC197_AA_20MM_ANTIAIRCRAFT_DESCRIPTION"
+msgstr ""
+"At the core of the Oerlikon, the most widespread AA defense gun of World War II, was the design of a 20 mm German gun developed by Reinhold Becker in 1913–1915. The Becker gun, which had a high rate of fire and light weight for its time, was intended for mounting on airplanes and the legendary Zeppelins. From Germany, demilitarized after World War I, the production of the 20 mm gun was moved to the Swiss company SEMAG, and then, after its collapse, to Oerlikon.\n"
+"\n"
+"Initially, the Swiss version of the 20 mm gun did not have any impressive characteristics. In 1935, the U.S.A., having purchased samples of the gun for testing, refused to use Oerlikons, which put the Swiss company on the brink of bankruptcy. Ironically, Oerlikon managed to continue working on improvements to the gun's design thanks to Japan which purchased a license for production of the 20 mm guns. Japanese Oerlikons, designated as Type 99, became the basis for the armament of the famous Zero fighter aircraft.\n"
+"\n"
+"In 1940, during the war, the United States began looking for a replacement for the obsolete and weak Browning AA machine guns. The 20 mm automatic Oerlikon, significantly improved by that time, proved to be very useful. In 1941, its production was deployed in the U.S.A., and soon the Oerlikons were mounted on almost every warship, from boats to battleships."
+
+msgid "IDS_PCZC198_AA_40MM_ANTIAIRCRAFT"
+msgstr "40 mm Bofors Automatic AA Mount"
+
+msgid "IDS_PCZC198_AA_40MM_ANTIAIRCRAFT_DESCRIPTION"
+msgstr ""
+"Reliability, a high rate of fire (up to 120 shots per minute), considerable height of engagement (over 6 km), destructive force of the shells (projectile weight of 900 g)—this all made the 40 mm automatic gun, developed by the Swedish company Bofors in 1930–1933, the most widespread AA artillery system. In the 1940s–1950s, it was used by dozens of countries around the world.\n"
+"\n"
+"Production of the 40 mm Bofors in the United States began in 1941, but the Swedish gun did not satisfy the Navy in many respects, so the Americans introduced many improvements in the mount's design using, among other things, the British version of the Bofors. The mass production of the 40 mm guns was deployed only at the end of 1942, yet they managed to satisfy the Navy's requirements in full only by 1944, when Bofors was able to finally replace the ineffective 28 mm Chicago Pianos on ships.\n"
+"\n"
+"The Bofors was produced in a variety of versions: with air and water cooling, in twin, quadruple, and single mounts, with manual aiming and with a power drive. A little more than ten thousand mounts were manufactured for the Navy and Coast Guard, over twenty thousand for the army, and around nine thousand were supplied to allied countries."
+
+msgid "IDS_PCZC199_AA_76MM_ANTIAIRCRAFT_MARK33"
+msgstr "76 mm Mark 33 AA Mount"
+
+msgid "IDS_PCZC199_AA_76MM_ANTIAIRCRAFT_MARK33_DESCRIPTION"
+msgstr ""
+"At the final stage of the war in the Pacific Ocean, the U.S. Navy had to face the Japanese tactics of kamikaze pilots. In such a situation, simply hitting a high-flying aircraft was not enough, it had to be destroyed in the air before it approached the ship. Small caliber Bofors and Oerlikon AA defense guns were not up to the task, so the U.S. Navy had to find a solution to the problem quickly.\n"
+"\n"
+"It was decided to return 76 mm guns to the AA artillery in more advanced power-driven mounts. Only after the war was the most efficient 76 mm AA gun developed—the twin Mark 33. This weapon which had a very high aiming speed (24 degrees per second horizontally, 30 degrees per second vertically), the ability to fire up to 50 shells per minute from each barrel, exhaustive destructive force of the projectile, with a maximum engagement of over 9 km in height, crowned the development of American AA defense systems in the 1940s.\n"
+"\n"
+"One of the first to receive Mark 33 mounts was light cruiser Worcester, commissioned in 1948. The U.S. Navy used these weapons until the 1980s."
+
+msgid "IDS_PCZC200_AA_MEDAL_OF_HONOR"
+msgstr "Navy Medal of Honor"
+
+msgid "IDS_PCZC200_AA_MEDAL_OF_HONOR_DESCRIPTION"
+msgstr ""
+"The Medal of Honor is the highest and most valuable decoration a service member can receive. The Army, Air Force, and Navy have their own specific versions of the medal. The Navy Medal of Honor was established in 1861, at the beginning of the American Civil War, and is the oldest version of the decoration.\n"
+"\n"
+"Only around 3,500 people have been awarded with any kind of Medal of Honor throughout its history. In the Navy, it can be awarded to anyone, from a simple sailor to an admiral. One of those to receive the Navy Medal of Honor posthumously was Rear Admiral Norman Scott, who commanded a squadron in the Battle of Cape Esperance in October 1942, the U.S. Navy's first surface victory of the Pacific Campaign.\n"
+"\n"
+"A month later, the admiral perished on the bridge of his flagship, cruiser Atlanta, in the initial naval battle of Guadalcanal."
+
+msgid "IDS_PCZC201_AA_CROSS"
+msgstr "Navy Cross"
+
+msgid "IDS_PCZC201_AA_CROSS_DESCRIPTION"
+msgstr ""
+"The Navy Cross is the second most important decoration received by a member of the Navy, U.S. Marine Corps, or the U.S. Coast Guard. The cross is particularly significant because it is awarded for outstanding heroism shown exclusively in battle.\n"
+"\n"
+"The Navy Cross was established in 1919 to reward service members whose feats could not be marked with a Medal of Honor—the highest and, at that time, the sole U.S. award for combat action. In total, more than 6,000 people have been bestowed with the cross since its creation. During the Pacific Campaign, Robert Hayler, who became a United States Navy Vice Admiral after the war, received three Navy Crosses. He was awarded twice for his heroism as commander of USS Honolulu, a Brooklyn-class light cruiser, with which he participated in a number of violent sea battles near the Solomon Islands.\n"
+"\n"
+"For his contribution to the defeat of the Japanese forces at Surigao Strait in October 1944, Hayler, who at that time commanded Cruiser Division 12 as Rear Admiral, received his third navy cross."
+
+msgid "IDS_PCZC202_AA_SERVICE_MEDAL"
+msgstr "Distinguished Service Medal (Navy)"
+
+msgid "IDS_PCZC202_AA_SERVICE_MEDAL_DESCRIPTION"
+msgstr ""
+"The Distinguished Service Medal was created in 1919 to reward senior commanders of the Navy and the Marine Corps for their exceptional meritorious service while serving in duty. Originally, the medal was superior to the Navy Cross, but in 1943, at the height of World War II, these decorations switched places in the hierarchy of the U.S. insignia.\n"
+"\n"
+"Many American naval commanders have received the Distinguished Service Medal several times. For example, Admirals Chester Nimitz and William Halsey received the award four times, Ernest King, Raymond Spruance, and Marc Mitscher received it three times."
+
+msgid "IDS_PCZC203_AA_SILVER_STAR"
+msgstr "Silver Star Medal"
+
+msgid "IDS_PCZC203_AA_SILVER_STAR_DESCRIPTION"
+msgstr ""
+"The Silver Star Medal was established in 1932, becoming the fourth most important military award in the U.S. insignia system. In accordance with the medal's statutory authorization approved in 1942, it can be awarded to service members of any rank and U.S. Armed Forces type for their courage and bravery shown in battle. The total number of Silver Star recipients exceeds 100,000 people. Among the U.S. Navy officers awarded with the Silver Star, there is also the Hollywood actor Douglas Fairbanks.\n"
+"\n"
+"In 1941, already a celebrity, he was called up for military service in the Navy. In 1943, Fairbanks came up with the initiative to create a military deception unit specializing in landing operations, which would later become known as the Beach Jumper program.\n"
+"\n"
+"For participation in the preparation and conduct of the landing operations in Sicily and in Southern France, as well as for his combat merit shown during his service on torpedo boats, Fairbanks received a number of awards, including the Silver Star Medal."
+
+msgid "IDS_PCZC204_AA_FLYING_CROSS"
+msgstr "Distinguished Flying Cross"
+
+msgid "IDS_PCZC204_AA_FLYING_CROSS_DESCRIPTION"
+msgstr ""
+"The Distinguished Flying Cross was established in 1926. Since then, it has been awarded for heroism and outstanding achievements demonstrated during an air battle. Both U.S. service members and foreign military and civil aviators can receive the cross. David McCampbell, the highest-scoring ace of the U.S. Navy who gained 34 aerial victories during World War II, received, among his numerous awards, three Distinguished Flying Crosses.\n"
+"\n"
+"During the Pacific Campaign, under his command, Carrier Air Group 15, aboard the aircraft carrier USS Essex, destroyed more enemy aircraft and ships than any other squadron of the U.S. Naval Aviation."
+
+msgid "IDS_PCZC205_AA_BRONZE_STAR"
+msgstr "Bronze Star Medal"
+
+msgid "IDS_PCZC205_AA_BRONZE_STAR_DESCRIPTION"
+msgstr ""
+"The Bronze Star Medal is the next significant U.S. decoration after the Silver Star Medal. It was established in 1944 and is awarded for heroism manifested in a war zone. If an act of heroism is displayed in combat, the \"V\" Device (which stands for Valor) is attached to the ribbon of the medal. The medal can be awarded to service members of any type of the U.S. Armed Forces, including the Navy, as well as to civilians and, as an exception, even to foreign citizens.\n"
+"\n"
+"The Bronze Star Medal was deservedly awarded to the legend of world cinema Henry Fonda, who, in 1942, was voluntarily commissioned into the U.S. Navy and served on a destroyer, air transport, and in Air Combat Intelligence in the Pacific Ocean."
+
+msgid "IDS_PCZC206_AA_MARINE_CORPS"
+msgstr "Navy and Marine Corps Medal"
+
+msgid "IDS_PCZC206_AA_MARINE_CORPS_DESCRIPTION"
+msgstr ""
+"The U.S. Navy and Marine Corps Medal was established in 1942 and is awarded for heroism shown by a member of the U.S. Navy in a non-combat situation. The decoration is typically awarded for actions related to the rescue of people in a life-threatening situation. Often it is awarded posthumously.\n"
+"\n"
+"During the Japanese attack on Pearl Harbor, Rev. Aloysius Schmitt, a chaplain on the USS Oklahoma, when the ship had already been fatally damaged by nine torpedoes, became trapped in one of the inner compartments together with other crew members. Before the ship sank, Father Schmitt helped twelve sailors to escape from the trap, refusing to save himself. For his heroism, the Chaplain was posthumously awarded with the Navy and Marine Corps Medal."
+
+msgid "IDS_PCZC207_AA_PURPLE_HEART"
+msgstr "Purple Heart Medal"
+
+msgid "IDS_PCZC207_AA_PURPLE_HEART_DESCRIPTION"
+msgstr ""
+"The Purple Heart Medal was established in 1932 and is awarded to U.S. service members seriously wounded in battle with an enemy. Initially, it was received only by those who served in the U.S. Army, but, since 1942, members of other types of Armed Forces have been able to receive the medal too.\n"
+"\n"
+"The award has a massive scale: during World War II alone, it was received by more than one million people. During a night battle near the Solomon Islands in August 1943, a Japanese destroyer rammed a torpedo boat under the command of Lieutenant John F. Kennedy. Kennedy, seriously injured during the ramming, managed to organize the rescue of his crew members and helped another seriously wounded seaman to get to the shore a few kilometers away by swimming. For this act of heroism, the future United States President received the Purple Heart and the Navy and Marine Corps Medal."
+
+msgid "IDS_PCZC208_AA_AIR_MEDAL"
+msgstr "Air Medal"
+
+msgid "IDS_PCZC208_AA_AIR_MEDAL_DESCRIPTION"
+msgstr "The Air Medal was established in 1942. It is awarded to the U.S. service members for heroism and meritorious achievements while participating in aerial flight. One and the same person can receive a medal multiple times, in this case Oak Leaf Clusters are awarded on the Air Medal's ribbon. The legendary astronaut, John Glenn, the first American to orbit the Earth, during the war in the Pacific Ocean, as a lieutenant in the Marine Corps aviation, took part in dozens of sorties at the wheel of his F4U Corsair. For his services during World War II, he received two Distinguished Flying Crosses and ten Air Medals."
+
+msgid "IDS_PCZC209_AA_COMMENDATION_RIBBON"
+msgstr "Navy and Marine Corps Commendation Ribbon and Medal"
+
+msgid "IDS_PCZC209_AA_COMMENDATION_RIBBON_DESCRIPTION"
+msgstr ""
+"The Navy Commendation Ribbon was established in 1943 and initially was a ribbon device worn only in the common ribbon bar. In 1950, the reward got its modern look of a hexagonal metal pendant on a white and green ribbon. The only difference from the army version was the location and width of the white stripes on the ribbon. Only in 1960 was the device's status raised to a full-fledged award, and it was renamed the Navy and Marine Corps Commendation Medal.\n"
+"\n"
+"The Navy ribbon was introduced earlier than similar insignia in other types of the U.S. Armed Forces, and their recipients had to meet more stringent criteria. As a rule, only Officers or senior Navy Chief Petty Officers in charge of units could receive it. In case of the award receipt for merits shown in combat, a metal Combat \"V\" (which stands for Valor) was attached to the ribbon."
+
+msgid "IDS_PCZC210_AA_CONDUCT_MEDAL"
+msgstr "Navy Good Conduct Medal"
+
+msgid "IDS_PCZC210_AA_CONDUCT_MEDAL_DESCRIPTION"
+msgstr ""
+"The Navy Good Conduct Medal was established in 1869 and is one of the oldest American military awards. As a comparison, a similar decoration for the U.S. Army was introduced only in 1941. The design of the Navy medal has changed several times. In 1885, the third version of its appearance was approved, and it remained unchanged until 1961.\n"
+"\n"
+"The medal is received by Navy military personnel inferior to the officer's rank. Initially, it was awarded in the case of successful completion of service. Later, the medal was awarded for every three years of faithful service in peacetime or one year in wartime."
+
+msgid "IDS_PCZC211_AA_EXPEDITIONARY_MEDAL"
+msgstr "Navy Expeditionary Medal"
+
+msgid "IDS_PCZC211_AA_EXPEDITIONARY_MEDAL_DESCRIPTION"
+msgstr ""
+"The U.S. Navy Expeditionary Medal was established in 1936 to reward Navy members, both officers and non-officers, who landed on foreign territory or were engaged in operations for which no special insignia is envisaged.\n"
+"\n"
+"Initially, the statute of the medal assumed retroactive awards–it could be awarded to participants in Navy operations since 1874, when a landing on the Hawaiian Islands took place."
+
+msgid "IDS_PCZC212_AA_TURRET_CAPTAIN"
+msgstr "Turret Captain"
+
+msgid "IDS_PCZC212_AA_TURRET_CAPTAIN_DESCRIPTION"
+msgstr ""
+"The rating of Turret Captain was established in the U.S. Navy in the early 1900s, in the period of rapid construction of the fleet and emergence of a large number of ships with turret artillery. The functions of the Turret Captain—who ranked next to the Turret Commander—was to ensure fail-safe operation of the gun mount, to instruct the turret personnel, and to monitor how servicemen performed their duties.\n"
+"\n"
+"The Turret Captain's patch remained nearly unchanged since 1904. It was worn on the right sleeve and was abolished in 1949 together with the rating, becoming merged with the rating of the Gunner's Mate."
+
+msgid "IDS_PCZC213_AA_GUNNER"
+msgstr "Gunner's Mate"
+
+msgid "IDS_PCZC213_AA_GUNNER_DESCRIPTION"
+msgstr ""
+"The rating of Gunner—or Gunner's Mate—is one of the oldest in the U.S. Navy. It appeared at the end of the 18th century, nearly simultaneously with the birth of the American fleet itself.\n"
+"\n"
+"Gunners are not only those who service the weapons during the battle; the rating also includes members of a team servicing shell magazines and gunpowder magazines, those who keep all artillery-related mechanisms in a serviceable condition, and those responsible for the ship's small arms storage. Until 1941, this rating also included gun fire control system maintenance personnel.\n"
+"\n"
+"The sleeve insignia of a Gunner's Mate was introduced in the 1860s and initially depicted two crossed gun barrels. The decoration acquired its design which resembles its modern look after the 1894 sleeve insignia reform. Until 1949, the patch was worn on the right sleeve, but since 1949, it has been worn on the left sleeve."
+
+msgid "IDS_PCZC214_AA_FIRECONTROL_MAN"
+msgstr "Fire Controlman"
+
+msgid "IDS_PCZC214_AA_FIRECONTROL_MAN_DESCRIPTION"
+msgstr ""
+"At the beginning of the 20th century, the newly-appeared ranging equipment on ships required well-trained specialists. The intensive development of gun fire control systems in the 1920s–1930s resulted in a significant increase in the relevant service personnel. Eventually, in 1941, the U.S. Navy reassigned a specific group of Gunners to Gun Fire Control System Operators—Fire Controlmen.\n"
+"\n"
+"Their duties included rendering assistance to the Artillery Officers by operating optical range finders and ballistic calculators, as well as the maintenance and servicing of these devices.\n"
+"\n"
+"The sleeve emblem of Fire Controlmen contained the image of a range finder. Until 1949, the patch was worn on the right sleeve, after that, on the left sleeve. In 1948, a special rating of Fire Control Technician was singled out, while the rating of the Fire Controlman was eliminated in 1957."
+
+msgid "IDS_PCZC215_AA_TORPEDO_MAN"
+msgstr "Torpedoman"
+
+msgid "IDS_PCZC215_AA_TORPEDO_MAN_DESCRIPTION"
+msgstr ""
+"A separate rating of Torpedoman (since 1942, Torpedoman's Mate) was created in the U.S. Navy only in 1921, although ships armed with torpedo tubes had already been part of the fleet for three decades by that time.\n"
+"\n"
+"Torpedomen were responsible for servicing torpedo tubes, their aiming at the target, and launching.\n"
+"\n"
+"Torpedomen's sleeve was introduced simultaneously with the establishment of the rating in 1921 and was abolished in 2007, when the rating of Torpedoman's Mate was combined with the rating of Gunner's Mate. Until 1949, the patch was worn on the right sleeve, since 1949, it has been worn on the left sleeve."
+
+msgid "IDS_PCZC216_AA_AVIATION_PILOT"
+msgstr "Aviation Pilot"
+
+msgid "IDS_PCZC216_AA_AVIATION_PILOT_DESCRIPTION"
+msgstr ""
+"The rating of Aviation Pilot existed in the U.S. Navy to designate aircraft pilots who did not have an officer's rank, unlike Aviators. This rating was introduced in 1924, during the early days of naval aviation. The Aviation Pilot's sleeve patch had an emblem of the rating, with an image of the naval pilot's sign embroidered with yellow threads, which distinguished them from other naval specialists.\n"
+"\n"
+"In 1948, the U.S. Navy scrapped the program of non-officer pilot training, and the rating was formally abolished, but it actually ceased to exist only in the early 1980s, when the last sailor who wore the Aviation Pilot's patch left the Navy."
+
+msgid "IDS_PCZC217_AA_ORDINANCEMAN"
+msgstr "Aviation Ordnanceman"
+
+msgid "IDS_PCZC217_AA_ORDINANCEMAN_DESCRIPTION"
+msgstr ""
+"Aviation Ordnancemen were designated a specific rating in the Navy in 1926. Their duties included storage, check, and maintenance of all types of weapons and ammunition for naval aviation, including their loading and installation on aircraft.\n"
+"\n"
+"The emblem of Aviation Ordnancemen contains an image of a grenade with a flame and adjacent wings. The emblem was worn on the left sleeve. The patches for this rating are preserved in this form to this day."
+
+msgid "IDS_PCZC218_AA_RADARMAN"
+msgstr "Radarman"
+
+msgid "IDS_PCZC218_AA_RADARMAN_DESCRIPTION"
+msgstr ""
+"A separate rating for sailors who served radar equipment (Radarman) was introduced in the U.S. Navy in 1942, when radar systems were deployed on a massive scale on nearly every major American warship. The duties of the sailors of this rating included keeping all radar equipment in a serviceable condition, as well as its operation.\n"
+"\n"
+"In 1972, the Radarman rating was abolished. Initially, ship radars were operated by sailors who specialized as radio operators. Therefore, when the rating of Radarman appeared, their emblem was based on that of radio operators, namely a triplet of lightning bolts crossed by an arrow. The patch was worn on the left sleeve."
+
+msgid "IDS_PCZC219_AA_SIGNALMAN"
+msgstr "Signalman"
+
+msgid "IDS_PCZC219_AA_SIGNALMAN_DESCRIPTION"
+msgstr ""
+"Signalers have existed on ships for a long time, since the appearance of the flag semaphore and the system for transmitting messages using signal flags. Over time, the duties of signalers also naturally included observation of the water surface and, later, the situation in the air. Nevertheless, a special rating for signalers (Signalman) appeared in the U.S. Navy only in 1921.\n"
+"\n"
+"The sleeve patch of a Signalman depicted two crossed semaphore flags and, until 1949, it was worn on the right sleeve. In 1948–1949, the rating was merged with the navigation rating (Quartermaster). In 1956, it was restored (with the patch worn on the left sleeve), and in 2003, it was finally abolished."
+
+msgid "IDS_PCZC220_AA_MACHINIST"
+msgstr "Machinist's Mate"
+
+msgid "IDS_PCZC220_AA_MACHINIST_DESCRIPTION"
+msgstr ""
+"The rating of Machinist appeared on U.S. Navy ships in the 1860s, after the fleet's transition to steam traction. Having undergone a number of changes in its early history, the rating's final structure and name (Machinist's Mate) was adopted in 1904, after another revision of the rating system. The duty of Machinist's Mates included ensuring proper operation of engine room units, all other engines, and support systems located on the ship, including the water supply, cooling systems, fuel supply, and others.\n"
+"\n"
+"Since 1886, the emblem of Machinist's Mates has been the image of a ship's three-bladed propeller. The insignia of this rating acquired its modern look back in 1894. The patch was worn on the left sleeve."
+
+msgid "IDS_PCZC221_AA_QUARTERMASTER"
+msgstr "Quartermaster"
+
+msgid "IDS_PCZC221_AA_QUARTERMASTER_DESCRIPTION"
+msgstr ""
+"In the U.S. Navy, sailors and petty officers performing various duties on a ship associated with its navigation relate to the rating of steerers or Quartermasters. The closest assistants to Navigational Officers and Officers of the Deck, they operate navigational instruments, work with maps, and stand at the helm.\n"
+"\n"
+"This rating is one of the oldest in the U.S. Navy, founded in the late 18th century. A special sleeve sign of navigating sailors appeared in the 1860s.\n"
+"\n"
+"Since 1886, the emblem of the rating has been a steering wheel (the helm). The insignia generally resembling its modern look acquired its appearance in 1894. The patch was worn on the left sleeve, except for the period from 1913 to 1949, when it was worn on the right sleeve."
+
+msgid "IDS_PCZC222_AA_STOREKEEPER"
+msgstr "Storekeeper"
+
+msgid "IDS_PCZC222_AA_STOREKEEPER_DESCRIPTION"
+msgstr ""
+"The rating of a supply handler or stockman (Storekeeper) in the U.S. Navy existed from 1916 to 2009. The Storekeepers' duties included storing, issuing, and replenishing of various equipment, tools, and consumable items stored in the numerous storage facilities of a ship.\n"
+"\n"
+"The emblem of the rating contained two crossed keys. Until 1916, this emblem was used to refer to the specialty of ship's clerks. A Storekeeper's sleeve patch was worn on the left arm."
+
+msgid "IDS_PCZC223_AA_MUSICIAN"
+msgstr "Musician"
+
+msgid "IDS_PCZC223_AA_MUSICIAN_DESCRIPTION"
+msgstr ""
+"The rank of Musician was established in the U.S. Navy in 1838, but the modern rating only appeared in 1944. The Musician's duties include keeping, if necessary, of the crew's morale and participation in all the numerous rituals and solemn ceremonies taking place on a ship.\n"
+"\n"
+"The sleeve insignia of the Musicians was introduced in 1886, the lyre became the rank's emblem. The patch is worn on the left sleeve."
+
+msgid "IDS_PCZC224_HB18_CLAN_BASE"
+msgstr "Need More Oil!"
+
+msgid "IDS_PCZC224_HB18_CLAN_BASE_DESCRIPTION"
+msgstr ""
+"Version: 0.6.11.\n"
+"\n"
+"My port is my castle. We've got our clan base today. \"Isn't it wonderful?\" some of us said in anticipation. \"Finally, I'm gonna go build my own base... with submarines and a research institute!\""
+
+msgid "IDS_PCZC225_HB18_HALLOWEEN"
+msgstr "Filthy Business"
+
+msgid "IDS_PCZC225_HB18_HALLOWEEN_DESCRIPTION"
+msgstr ""
+"Version: 0.6.12.\n"
+"\n"
+"We had several slayers of evil, three security towers, a dozen packages of special consumables, a couple of magazines with cool comic books, hundreds of unique containers, and an endless army of monsters of all sorts and colors. Not that it was all essential to defeat Rasputin and Great Gorgon, but when you're into closing portals and fighting evil, you just can't stop..."
+
+msgid "IDS_PCZC226_HB18_CLAN_BATTLES_SEASON_3"
+msgstr "Team Assembled!"
+
+msgid "IDS_PCZC226_HB18_CLAN_BATTLES_SEASON_3_DESCRIPTION"
+msgstr ""
+"Version: 0.6.12. Later.\n"
+"\n"
+"We have chosen seven mighty warriors and sent them to get Stalingrad. Still waiting."
+
+msgid "IDS_PCZC227_HB18_PA_DESTROYERS"
+msgstr "Crouching Destroyer, Hidden Battleship"
+
+msgid "IDS_PCZC227_HB18_PA_DESTROYERS_DESCRIPTION"
+msgstr ""
+"Version: 0.6.14.\n"
+"\n"
+"Our squadron welcomes new destroyers.\n"
+"Our Pan-Asian guests look familiar, but their armament has an exotic flavor: deepwater torpedoes and non-standard Smoke Generator characteristics. Yueyang is now the least detectable Tier X destroyer. Not sure how long it will be this way..."
+
+msgid "IDS_PCZC228_HB18_DUKE_OF_YORK"
+msgstr "Aircraft Carriers Year is Over"
+
+msgid "IDS_PCZC228_HB18_DUKE_OF_YORK_DESCRIPTION"
+msgstr ""
+"Version: 0.6.15.\n"
+"\n"
+"What a campaign we had off North Cape! Well, yeah, the last mission was impossible, but the military command adjusted the course in good time. The reward is well-deserved—a brand new Duke of York!"
+
+msgid "IDS_PCZC229_HB18_KITTY_PURRFURST"
+msgstr "Purr, Purr, Purr!"
+
+msgid "IDS_PCZC229_HB18_KITTY_PURRFURST_DESCRIPTION"
+msgstr ""
+"Version: 0.6.15. Later.\n"
+"\n"
+"This New Year's celebration was remarkable for its gifts, festive events, and the appearance of a big red cat that became not only a star and crowd puller, but also the spirit animal of our crew."
+
+msgid "IDS_PCZC230_HB18_INSIGNIA"
+msgstr "Distinguish and Choose!"
+
+msgid "IDS_PCZC230_HB18_INSIGNIA_DESCRIPTION"
+msgstr ""
+"Version: 0.7.0.\n"
+"\n"
+"Last week, our Admiral Superintendent introduced a new set of uniforms in different colors. He said it would give us a sense of purpose. Finished coloring today."
+
+msgid "IDS_PCZC231_HB18_TRAINING_ROOM"
+msgstr "Train and Gain"
+
+msgid "IDS_PCZC231_HB18_TRAINING_ROOM_DESCRIPTION"
+msgstr ""
+"Version: 0.7.0. Later.\n"
+"\n"
+"Everyone was sent to firing practice. We handled stationary targets quite quickly, but the moving and armed ones were just unstoppable. We're building a time machine now. To go back in time and fix what we've done."
+
+msgid "IDS_PCZC232_HB18_FRENCH_ARCH"
+msgstr "Vive la France!"
+
+msgid "IDS_PCZC232_HB18_FRENCH_ARCH_DESCRIPTION"
+msgstr ""
+"Version: 0.7.1–2.\n"
+"\n"
+"Visited Marseilles. The blue, white, and red flag was spread across the sea. The French appear to have some nice authentic battleships. The cargo container ships immediately brought special containers. The military command assigned us to protect the gold from the German Navy."
+
+msgid "IDS_PCZC233_HB18_SPACE_BATTLE"
+msgstr "Bang, Bang, Bang!"
+
+msgid "IDS_PCZC233_HB18_SPACE_BATTLE_DESCRIPTION"
+msgstr ""
+"Version: not-so-distant future.\n"
+"\n"
+"The time machine is acting strange. We got a glimpse of Military Dolphins, Death Rays, the Battle of Antarctica, and Port of Sealand before vanishing in the haze. We're in the future. Spaceships are prowling the big arena."
+
+msgid "IDS_PCZC234_HB18_ALYONA_ERMOLAEVA"
+msgstr "A Woman on the Boat—Off the Charts!"
+
+msgid "IDS_PCZC234_HB18_ALYONA_ERMOLAEVA_DESCRIPTION"
+msgstr ""
+"Version: 0.7.3.\n"
+"\n"
+"No comment."
+
+msgid "IDS_PCZC235_HB18_WARNING_SYSTEM"
+msgstr "Hold Your Friendly Fire!"
+
+msgid "IDS_PCZC235_HB18_WARNING_SYSTEM_DESCRIPTION"
+msgstr ""
+"Version: 0.7.4.\n"
+"\n"
+"Military command sent new instructions on how to prevent and punish unsporting behavior. Now, you're not just sent to fight bots if you mess with your allies, but you also swab the decks if you're caught doing nothing in battle."
+
+msgid "IDS_PCZC236_HB18_RANK_SEASON"
+msgstr "Season of Ranked Tier X Battles"
+
+msgid "IDS_PCZC236_HB18_RANK_SEASON_DESCRIPTION"
+msgstr ""
+"Version: 0.7.4.\n"
+"\n"
+"All our efforts were not in vain. Top Tier ship battles were a lot of fun. Looking forward to the new season!"
+
+msgid "IDS_PCZC237_HB18_AMERICAN_ARCH"
+msgstr "Cleveland Strikes Back"
+
+msgid "IDS_PCZC237_HB18_AMERICAN_ARCH_DESCRIPTION"
+msgstr ""
+"Version: 0.7.5–7.\n"
+"\n"
+"America turned out to be quite versatile. We fought on heavy and light cruisers, saw the first rays of sun on a new operation, learned how to hit hard, hit fast, hit often together with William Halsey, supported our team by shouting \"Go Navy!\", and, of course, admired the updated Cleveland!"
+
+msgid "IDS_PCZC238_HB18_ARSENAL"
+msgstr "Armory"
+
+msgid "IDS_PCZC238_HB18_ARSENAL_DESCRIPTION"
+msgstr ""
+"Version: 0.7.6.\n"
+"\n"
+"We've faced so many battles, but more are yet to come! The Armory will help us prepare for them, because that's where you can exchange Coal for useful signals and camouflage, and where Steel can be exchanged for some legendary ships."
+
+msgid "IDS_PCZC239_HB18_HAPPY_BDAY"
+msgstr "Anniversary"
+
+msgid "IDS_PCZC239_HB18_HAPPY_BDAY_DESCRIPTION"
+msgstr ""
+"Version: 0.7.8.\n"
+"\n"
+"A year has passed, and the calm waves of the native port welcome our ship back. It's time to have a little break from the constant battles and bake a birthday cake! Third anniversary is the date that must be there in your ship's logbook!"
+
+msgid "IDS_PCZC240_OVECHKIN_CAP"
+msgstr "Helmet"
+
+msgid "IDS_PCZC240_OVECHKIN_CAP_DESCRIPTION"
+msgstr "If a helmet belongs to Alexander Ovechkin, it will also have its own special history. At the beginning of his career, Alexander used a tinted visor and goalies started to explain his wonderful performance with it: say, by hiding his eyes, the forward never gave them a chance to figure out to which corner he would send the puck. Now, tinted visors are banned, however, Ovechkin still scores as much."
+
+msgid "IDS_PCZC241_OVECHKIN_SKATES"
+msgstr "Skates"
+
+msgid "IDS_PCZC241_OVECHKIN_SKATES_DESCRIPTION"
+msgstr "Ice skates depicting a furious sheep and a golden eight were Alexander's lucky charm at the Vancouver Olympics. They didn't bring him the gold medal, but the love for outrageous skates remained. Another famous pair of skates was decorated with the flags of Russia and the U.S.A., as well as pictures of the main landmarks of the two countries' capitals—Saint Basil's Cathedral and the White House."
+
+msgid "IDS_PCZC242_OVECHKIN_SHIRT"
+msgstr "Uniform"
+
+msgid "IDS_PCZC242_OVECHKIN_SHIRT_DESCRIPTION"
+msgstr "Upon signing a contract with the Washington Capitals, Alexander chose to be number eight. It is unlikely that another hockey player will appear in the foreseeable future, who will become a more popular \"Eight\" than the Dynamo Moscow trainee."
+
+msgid "IDS_PCZC243_OVECHKIN_GLOVES"
+msgstr "Gloves"
+
+msgid "IDS_PCZC243_OVECHKIN_GLOVES_DESCRIPTION"
+msgstr "On January 11, 2016, the Washington Capitals captain Ovechkin scored his 500th goal in a match of the NHL Regular Season against Ottawa Senators. The gloves that \"helped\" him to make the throw are now kept in the Hockey Hall of Fame in Toronto, Canada."
+
+msgid "IDS_PCZC244_OVECHKIN_CALENDAR"
+msgstr "Early Success"
+
+msgid "IDS_PCZC244_OVECHKIN_CALENDAR_DESCRIPTION"
+msgstr "Having become the captain of the Dynamo Moscow team, Ovechkin, born in 1985, proved to be the best scorer and initiated a series of records and titles. In 1998, he broke the record set by Pavel Bure when he scored 59 goals at the Moscow championship. It took the forward less than thirty matches."
+
+msgid "IDS_PCZC245_OVECHKIN_MEDAL"
+msgstr "Championships Gold"
+
+msgid "IDS_PCZC245_OVECHKIN_MEDAL_DESCRIPTION"
+msgstr "In 2008, Ovechkin received his first title of World Champion. The Gold medal of the Championship in Quebec, Canada was the first for Russia in 15 years after the victory at the Championship in 1993. In the 2012 and 2014 Championships, the Russian team showed an absolute result and won the gold medals again."
+
+msgid "IDS_PCZC246_OVECHKIN_DRAFT"
+msgstr "Draft 2004"
+
+msgid "IDS_PCZC246_OVECHKIN_DRAFT_DESCRIPTION"
+msgstr "In 2004, Ovechkin, an 18-year-old Dynamo player, was taken by the Washington Capitals under the first overall number, becoming the second Russian hockey player after Ilya Kovalchuk to top the draft. The Washington Capitals General Manager admitted that 15 teams were interested in the opportunity to acquire Ovechkin at the same time. Alexander was an undeniable jackpot of the draft: by that time he had played 13 seasons and missed only 29 matches."
+
+msgid "IDS_PCZC247_OVECHKIN_GOAL"
+msgstr "A Marvelous Goal"
+
+msgid "IDS_PCZC247_OVECHKIN_GOAL_DESCRIPTION"
+msgstr "On January 16, 2006, Alexander Ovechkin, the Washington Capitals forward, scored a goal in a match against Phoenix Coyotes, which was subsequently included into the list of best moments in the NHL history. Having picked the puck in the center ice, Ovechkin crossed the blue line on the right wing and started moving to the center. In the attempt to beat the defenseman, Ovechkin fell down but managed to retain control over the puck. He rolled back over and sent the puck right into the net past the surprised goalie. Was it good luck? Or good technical skills?"
+
+msgid "IDS_PCZC248_OVECHKIN_ASTEROID"
+msgstr "A Star Player"
+
+msgid "IDS_PCZC248_OVECHKIN_ASTEROID_DESCRIPTION"
+msgstr "In 2009, Ovechkin reached even closer to the stars, literally, this time. Leonid Elenin, a Russian astronomer, discovered an asteroid and named it after the hockey player—257261 Ovechkin. Elenin wanted to devote his discovery naming to the hockey player's birthday (September 17), but the International Astronomical Union approved the name only on October 10."
+
+msgid "IDS_PCZC249_OVECHKIN_STICK"
+msgstr "Golden Stick"
+
+msgid "IDS_PCZC249_OVECHKIN_STICK_DESCRIPTION"
+msgstr "Truth be told, Alexander has two of such rewards. He notched his first golden stick for scoring 500 goals in 2016, with the second one following only a year later. On January 12, 2017, Alexander Ovechkin scored 1,000 points in NHL thanks to a double in the match against the Pittsburgh Penguins. On February 5, before the match of the NHL Regular Season against the Los Angeles Kings, the Washington Capitals President presented him an award — the second golden stick with a personal engraving. Shortly before, Ovechkin was named one of the 100 Greatest NHL Players in the entire history of the League."
+
+msgid "IDS_PCZC250_OVECHKIN_STATUETTE"
+msgstr "History of Achievements"
+
+msgid "IDS_PCZC250_OVECHKIN_STATUETTE_DESCRIPTION"
+msgstr "Ovechkin's impressive career is full of serious trophies. He has been World Champion three times over, won silver medals two times and bronze medals three times. He scored a phenomenal 106 (52+54) points in his NHL debut season, 112 (65+47) points in the Regular Season and 9 (4+5) points more in playoff in season 2007–2008. After that, Alexander became the best scorer of the league five more times. His other awards include Hart Memorial Trophy, Ted Lindsay Award and Conn Smythe Trophy."
+
+msgid "IDS_PCZC251_OVECHKIN_CUP"
+msgstr "Pinnacle of Skills"
+
+msgid "IDS_PCZC251_OVECHKIN_CUP_DESCRIPTION"
+msgstr "In 2018, the Washington Capitals ice hockey club won the Stanley Cup, the most prestigious trophy for the sport, for the first time in its history. Captain Alexander Ovechkin, who became the first Russian captain in NHL, led the team to the victory and raised the Stanley Cup over his head. The most long-awaited and most challenging trophy in his career was taken."
+
+msgid "IDS_PCZC252_HMSVALKYRIE"
+msgstr "HMS Valkyrie"
+
+msgid "IDS_PCZC252_HMSVALKYRIE_DESCRIPTION"
+msgstr ""
+"Named after the legendary warriors of Scandinavian mythology, HMS Valkyrie was laid down in the dockyards of the town of Dumbarton, Scotland, in May 1916. She was commissioned a little more than 12 months later, in June 1917. Valkyrie was the lead ship in a series of flotilla leaders of the V class (5 items). These ships represented a breakthrough for their time, and defined the general appearance of destroyers not only in the British Navy, but also across the other leading navies of the world for a long time to come. Their large dimensions resulted in sea-keeping characteristics and sea endurance good enough to operate conjointly with battle squadrons. Another progressive solution was the placement of artillery guns in super-firing turrets, which later became a standard scheme for subsequent generations of destroyers.\n"
+"\n"
+"Following HMS Valkyrie and her sister ships, several further series of ships were built resembling her, in regard to arrangement and characteristics. From 1917 through 1924, a total of 67 ships were commissioned, collectively designated as V-class and W-class destroyers. Many of them remained in service until 1945, thus participating in World War I as well as being on active duty during the whole of World War II. Initially, HMS Valkyrie was a member of Harwich Force, whose main mission was carrying out escort operations in coastal waters. Later on, she would become a part of the Grand Fleet, the major British naval force. In 1936, the ship was scrapped for metal."
+
+msgid "IDS_PCZC253_HMSICARUS"
+msgstr "HMS Icarus"
+
+msgid "IDS_PCZC253_HMSICARUS_DESCRIPTION"
+msgstr ""
+"Commissioned in May 1937, HMS Icarus was the fourth ship in the history of the Royal Navy to be named after Icarus, a heroic figure from ancient Greek myths. This ship belonged to the I class—the last series of so-called \"standard\" destroyers. This designation was given to a large group of ships of this type that were built in the U.K. between 1924 and 1938. They shared a \"standard\" arrangement, mainly inherited from the V and W classes, with water displacement of around 1,300 tons, a speed of around 35–37 knots, and armament consisting of four 120 mm guns and two 533 mm torpedo tubes. Initially, in 1936, the British Navy ordered eight I-class destroyers that were supposed to form one flotilla. It's worth mentioning though that their flotilla leader was built as part of a separate project. Some time later, by the order of the Turkish Navy, four more ships carrying less powerful torpedo armament were built, two of which were inducted into the Royal Navy during World War II.\n"
+"\n"
+"The operational record of HMS Icarus was extremely intense. In April 1940, the destroyer took part in the Norwegian Campaign, capturing a German transport ship and playing her role in the Second Battle of Narvik, a glorious event for the Royal Navy. Soon after, HMS Icarus was involved in the evacuation of Dunkirk. In May 1941, she made an appearance in the well-known Hunt for Bismarck. In the summer of 1944, the destroyer covered the landing operation in Normandy. Besides these roles, throughout the entire war, HMS Icarus participated in a range of convoy operations in the Atlantic Ocean, Arctic Region, and Mediterranean during which time she added four sunk German submarines to her combat record. In 1946, the merited warship was decommissioned from the navy."
+
+msgid "IDS_PCZC254_HMSJUTLAND"
+msgstr "HMS Jutland"
+
+msgid "IDS_PCZC254_HMSJUTLAND_DESCRIPTION"
+msgstr ""
+"The first warship in the Royal Navy to be named after the Battle of Jutland was a Battle-class destroyer that began her active duty in 1947, and received a badge depicting a Sea Griffin. The new destroyers, built in several series and named after significant British victories on land and at sea, were the Admiralty's response to the threat of air attacks, which had drastically increased by that time. From 1942 through 1945, a total of 40 ships were laid down, with the construction of two more destroyers for the Royal Australian Navy starting in 1946. At the end of World War II, the Battle-class destroyers were no longer needed in such great numbers, resulting in the completion of only 26 ships of this class.\n"
+"\n"
+"HMS Jutland and her sister ships conceptually differed from the destroyers of the preceding class in that they were armed with up-to-date and fully-fledged dual-purpose main battery artillery, comprising four or five 113 mm guns. Thanks to the mass production of Bofors and Oerlikon mounts set up in Britain and the U.S., all small-caliber anti-aircraft artillery of Battle-class destroyers consisted of these mounts, which noticeably out-matched the British Pom-Pom's and 12.7 mm machine guns in terms of performance characteristics. However, these ships had just a few occasions to use their powerful AA defenses in practice. Only one destroyer from this series, HMS Barfleur, managed to see action during World War II as a member of the British Pacific Fleet. HMS Jutland did her military service in peacetime and finished it in 1965."
+
+msgid "IDS_PCZC255_HMSDARING"
+msgstr "HMS Daring"
+
+msgid "IDS_PCZC255_HMSDARING_DESCRIPTION"
+msgstr ""
+"The Royal Navy giving the name Daring to its warships was a tradition dating back to the early 19th century. The sixth ship to bear this name was a destroyer. Laid down in September 1945, HMS Daring and her sister ships were the pinnacle of development of this ship type in Britain, being the largest and most powerful destroyers ever to serve in the navies of the British Commonwealth. Their characteristic feature, in addition to powerful anti-submarine armament, was anti-aircraft artillery whose gun fire control system, together with the main battery's automatic aiming system, which allowed them to simultaneously fire at two targets within the short- and long-range zones of the ship's AA defenses.\n"
+"\n"
+"The superiority of the new ships over the other representatives of this ship type was so great that from 1953 to 1957 they were not officially classified as destroyers, but were instead referred to as \"Darings\"—taking the name of the lead ship of the series. Eight ships of this class were inducted into the Royal Navy in the period spanning 1952–1954. Later, four more of these ships were laid down for the Royal Australian Navy, but only three of them would be completed. HMS Daring, the lead ship of the class, served in the Royal Navy from 1952 to 1971."
+
+msgid "IDS_PCZC256_120MMMARK9"
+msgstr "120 mm gun Mark IX"
+
+msgid "IDS_PCZC256_120MMMARK9_DESCRIPTION"
+msgstr ""
+"The Mark IX gun was designed in the late 1920s to replace outdated systems of the same caliber that had been in use since World War I. The new gun had twice the rate of fire and was capable of firing up to 12 shells per minute, with each projectile weighing 22 kg. The elevation angle of the first mounts was 30 degrees, which later was increased to 40, and then further to 55 degrees. The maximum range of fire at the elevation of 30 degrees was about 14.5 km.\n"
+"\n"
+"Most destroyers built in Britain between 1930 and 1940 were armed with the Mark IX gun model for their main battery artillery. All so-called \"standard\" destroyers starting from the A class, up to the I class, as well as several series of ships of from the time of war, carried four single-mounts each. The J-, K-, N-, and Tribal-class destroyers were equipped with the same guns, but placed in twin-mounts. Fast-firing and quite powerful Mark IX guns were well-suited to hit-and-run battles at short- and mid-range, which is why British sailors valued them so much. The major drawback of this system, that prominently manifested itself in the very first months of World War II, was its inability to effectively fire at airborne targets. The poor ability of the Mark IX to repel the attacks of the Luftwaffe's dive bombers, the nemeses of British destroyers, forced the British Admiralty to focus on the development of dual-purpose guns."
+
+msgid "IDS_PCZC257_40MMPOMPOM"
+msgstr "40 mm AA Pom-Pom Mount"
+
+msgid "IDS_PCZC257_40MMPOMPOM_DESCRIPTION"
+msgstr ""
+"The best-known British anti-aircraft gun appeared during World War I. It was designed by the Vickers company and went into service from 1915 under the designation \"2-pounder Mark II gun\". The gun was nicknamed the pom-pom because of the characteristic sound it produced when firing. Mark II guns were almost solely produced as single-mounts with manual aiming. Some of the initial pom-pom guns would also be used during World War II, mostly on mobilized civil vessels.\n"
+"\n"
+"The early 1920s saw the start of development of a 40 mm multi-barreled AA gun with a power drive. Due to poor funding, typical of the British Admiralty in the 1920s, the process of accepting the new gun into service was a very long one. Only in the early 1930s did the navy start to receive the first 40 mm AA Mark VIII guns, initially placed in octuple mounts. The new gun had the same barrel as the Mark II, which is why it inherited the pom-pom nickname. In 1935, a quadruple mount was designed which would become the basis for the AA armament of British destroyers starting from the Tribal class. The 2-pounder's rate of fire was around 100 shots per minute with its effective vertical range of fire being just a little above 1 km and the shell weighing a little over 900 grams. The pom-pom gun was inferior in terms of almost all performance characteristics in comparison to Bofors AA automatic guns of the same caliber. The latter though were under-produced, which is why they never superseded the presence of pom-pom guns on British ships."
+
+msgid "IDS_PCZC258_127MMVIKKERS"
+msgstr "12.7 mm Vickers AA Machine Gun"
+
+msgid "IDS_PCZC258_127MMVIKKERS_DESCRIPTION"
+msgstr ""
+"The Vickers company developed the 12.7 mm AA machine gun in the mid-1920s. However, it wasn't until 1932 that it entered into service in the Royal Navy. Since the navy did not have any other small caliber AA systems at that time, the Vickers guns became very widespread. In the 1930s and early 1940s, it was present on virtually all ships of the Royal Navy, from battleships to minesweepers.\n"
+"\n"
+"The Vickers quadruple mount was the most popular of its kind in the navy. It had to be aimed manually, with a practicable rate of fire of around 150–200 shots per minute, and an effective vertical range of fire a bit higher than 700 m. By the mid-1930s, the 12.7 mm machine gun was considered to be ineffective against up-to-date combat aircraft of that time. However, the British Navy would have no alternative to this weapon until the massive shipments of 20 mm Oerlikon automatic guns commenced. In particular, the quadruple 12.7 mm Vickers machine guns formed the basis of the AA defenses of British \"standard\" destroyers, starting from the D class."
+
+msgid "IDS_PCZC259_113MMMARK5"
+msgstr "113 mm Mark VI Dual-Purpose Mount"
+
+msgid "IDS_PCZC259_113MMMARK5_DESCRIPTION"
+msgstr ""
+"Designed at the end of World War II, the 4.5 inch Mark VI mount (113 mm) would become the most advanced British dual-purpose artillery system of its time. The elevation angle of its guns, placed in turrets, was 80 degrees, the range of fire at surface targets was 19 km, and the effective vertical range of fire exceeded 12 km. The 25 kg shell of the new 113 mm gun was heavier than the projectile of the \"standard\" 120 mm Mark IX gun. The essential advantages of the new mount were its ability to automatically aim at targets and its mechanized supply of ammunition, which enhanced its rate of fire to 24 shots per minute.\n"
+"\n"
+"Two Battle-class destroyers of the Royal Australian Navy, commissioned between 1950 and 1951, were the first to carry these new dual-purpose turrets. The first British ship to receive Mark VI guns as their main battery artillery was HMS Daring, commissioned into the Royal Navy in 1952. The last ships of the British Navy armed with these guns were decommissioned in the 1980s. The navies of some countries still have these guns in their arsenal."
+
+msgid "IDS_PCZC260_NARVIK1940"
+msgstr "Second Battle of Narvik, April 1940"
+
+msgid "IDS_PCZC260_NARVIK1940_DESCRIPTION"
+msgstr ""
+"After the seizure of the Norwegian port of Narvik on April 9, 1940, ten German destroyers were forced to linger in the waters of Ofotfjord due to a lack of fuel. The next morning, five British destroyers stormed Narvik harbor and, before the enemy knew what was happening, sank two German destroyers and damaged several others. While \"ousting\" the British, who eventually lost two of their ships, the German destroyers exhausted their supply of shells. In addition to their shortage of fuel, they stood no chance of breaking through.\n"
+"\n"
+"Shortly after noon on April 13, an impressive sight could be seen from the snow-covered shores of Ofotfjord: battleship Warspite, accompanied by nine destroyers, including HMS Cossack and HMS Icarus, rumbling with her guns was surfing the mirror-like northern waters. Their opponents were doomed... Eventually, over the course of a few days, half of all available Kriegsmarine destroyers were sunk, hailing a great victory for the Royal Navy."
+
+msgid "IDS_PCZC261_DUNKIRK1940"
+msgstr "Dunkirk Evacuation, May 1940"
+
+msgid "IDS_PCZC261_DUNKIRK1940_DESCRIPTION"
+msgstr ""
+"The success of a military operation is not always determined by the number of enemy ships sunk or enemy soldiers captured. The allied victory at Dunkirk from the end of May to the beginning of June, 1940, was defined by the 300,000 lives of British and French soldiers that were saved. This operation preserved the lives and freedom of trained military personnel, enabling them to continue their fight in the war. With the cost of the operation being a number of ships and small vessels sunk, the quick decisions made by the navy, improvising at every turn, and the incredible dedication shown by British sailors, soldiers, and civilians, worked miracles in those days.\n"
+"\n"
+"Nearly forty of the Royal Navy destroyers that participated in Operation Dynamo accounted for around a third of all evacuees. Initially, the warships assembled for the operation only intended to cover the boarding of the evacuated soldiers onto civilian ships. However, it would have been nearly impossible to save as many if the original plan was stuck to. So, on the night of May 28, by the light of the fires raging in the city tormented by the Luftwaffe, HMS Wakeful and HMS Gallant were the first to enter Dunkirk's harbor and board soldiers directly from the embankments, while other destroyers joined the evacuation from nearby beaches. On the morning of May 29, during another round of evacuation, Wakeful, loaded with hundreds of soldiers, was sunk by a German submarine. On the same day, Gallant, having survived an air raid, hit a mine and could not continue her part in the operation."
+
+msgid "IDS_PCZC262_TARIGO1941"
+msgstr "Tarigo Convoy Rout, April 1941"
+
+msgid "IDS_PCZC262_TARIGO1941_DESCRIPTION"
+msgstr ""
+"One of the most difficult theaters of combat for the Royal Navy was the Mediterranean. The battle chronicles continuously reported both heavy defeats and impressive victories. One such victory which occurred off the Kerkennah Islands was the rout of an Italian-German convoy en route to North Africa, carrying reinforcements for General Rommel. This convoy would persevere in the history books under the name of Tarigo, after the Italian destroyer that was the escort's flagship.\n"
+"\n"
+"On April 15, 1941, British aviation reconnaissance discovered several enemy transport ships heading southward, accompanied by three destroyers. The interception of the convoy from Malta was assigned to Force \"K\", which included two J-class and two Tribal-class destroyers. The Force was led by Captain (D) Philip Mack, holding his pennant on board HMS Jervis. In the early hours of April 16, British destroyers literally descended upon the unsuspecting convoy, quickly turning the fight into a battle at pistol-shot distance. Three Italian destroyers from the escort resisted the fierce attack, but they could do very little against the twenty-eight 120 mm British guns. At the cost of losing one ship, receiving a torpedo hit at close range, Force K sent the entire convoy—three destroyers and five transport ships—to the bottom of the sea, depriving General Rommel of 1,700 soldiers and several thousand tons of cargo that would have been incredibly valuable to him."
+
+msgid "IDS_PCZC263_HMSMEDEA1916"
+msgstr "HMS Medea in the Dover Patrol, April 1916"
+
+msgid "IDS_PCZC263_HMSMEDEA1916_DESCRIPTION"
+msgstr ""
+"Destroyer Kriti was built in the U.K. as part of a special project, close to the Admiralty M-class, and joined the Greek Navy in her early days of service. With the outbreak of World War I, the ship would be repurchased by the U.K. and, with a truly elegant British sense of humor, named Medea, in honor of the character from Greek mythology closely associated with Crete. Medea and her sister ships differed from the other destroyers of the Royal Navy by their original silhouettes with high fore-funnels.\n"
+"\n"
+"Having come into operation in May 1915, HMS Medea joined the famous Harwich Striking Force, operating in the waters south of the British Isles. On April 24, 1916, the destroyer took part in an operation to block the German Navy's Flanders U-boat flotilla. In the heat of battle and in an attempt to cover her damaged sister ship, Medea, under fire from the enemy's coastal batteries, lanced at three German destroyers and routed them out."
+
+msgid "IDS_PCZC264_CAMO1940"
+msgstr "Camouflage for Coastal Operations, 1940"
+
+msgid "IDS_PCZC264_CAMO1940_DESCRIPTION"
+msgstr ""
+"During the initial months of World War II, most of the British Navy continued to operate with peacetime colors: dark gray or light gray, depending on the theater of action. However, solid coloring did not suit close inshore operations, and soon some of the ships of the Home Fleet came to boast a variety of two- or three-color disruptive camouflage patterns.\n"
+"\n"
+"The first camouflage schemes that were used by the Royal Navy during the war were unofficial. The camouflage was applied to the ship's hull by order of her Commander or by the order of the Captain's immediate superiors—Commanders of small units, of destroyer flotillas, etc. The crews used only colors that were immediately available. Clearly, the one most readily available was protective (\"khaki\") or black paint that was applied in spots on top of the standard gray. Such was the pattern of, for example, G-class destroyer HMS Grenade, that was involved in the Dunkirk evacuation. The extended, official palette of colors that had a special encoding and was designed for the concealment of ships, appeared only in 1941."
+
+msgid "IDS_PCZC265_CAMO19401942"
+msgstr "Mediterranean Camouflage, 1940–1942"
+
+msgid "IDS_PCZC265_CAMO19401942_DESCRIPTION"
+msgstr ""
+"The ships of the Home Fleet, often operating in coastal waters, carried mainly disparate concealing camouflages of three or more colors in the initial months of World War II. At the same time, a simpler, two-color pattern became widespread across the Mediterranean fleet. The goal was not to conceal the ship, which would be quite challenging in regular clashes with the Italians in the open sea, but to disorient the enemy in respect of the perceived distance to target. \n"
+"\n"
+"This camouflage pattern, characteristic for destroyers of the Mediterranean fleet in particular, was obtained by applying large broken stripes and black or dark gray spots (MS1, then G5) on the light gray hull of the ship (507c or MS4a, in accordance with the coding of shades adopted by the Admiralty). The black-and-gray camouflage was most prevalent between 1940 and 1941, but it was used later also."
+
+msgid "IDS_PCZC266_CAMO1942"
+msgstr "Admiralty Light Camouflage, 1942"
+
+msgid "IDS_PCZC266_CAMO1942_DESCRIPTION"
+msgstr ""
+"Between 1941 and 1942, British destroyers operating in the Atlantic and Northern waters obtained the so-called Admiralty Light Disruptive type camouflage. This scheme had round-shaped spots of different colors, usually combining shades of gray, green, and blue, in particular MS2 and MS3, applied to the light gray hull and superstructures (official shade code—MS4a). Some areas of the hull were painted dark gray (MS1).\n"
+"\n"
+"The silhouette of a ship using such a light disruptive scheme, under certain visibility conditions, was completely indistinguishable. However, it was not easy to preserve the multicolor paintwork with an individual pattern on the ship. As a result, camouflage patterns in the British Navy were developed along the path of further unification and simplification of colors and patterns used."
+
+msgid "IDS_PCZC267_CAMO19431944"
+msgstr "Home Fleet Destroyers Camouflage, 1943–1944"
+
+msgid "IDS_PCZC267_CAMO19431944_DESCRIPTION"
+msgstr ""
+"At the end of 1942, a single camouflage scheme was adopted for destroyers entering service under wartime emergency shipbuilding programs. In accordance with the pattern, the main part of the hull and superstructure of the ship was painted white or a similar color. In certain places, wedges of darker shades with more or less the same outlines were applied. Besides this, about two-thirds of the hull's length, starting from the stern, had a strip, usually of a darker color.\n"
+"\n"
+"This camouflage scheme used standardized colors of several shades of gray, blue, or green. Gradually, in 1943–1944, other destroyers of the Home Fleet, including those that were part of the Royal Canadian Fleet, received the same coloring pattern. A distinctive feature of HMCS Haida and HMCS Huron, painted in accordance with this scheme, was the presence of three oblique white stripes on their sides."
+
+msgid "IDS_PCZC268_NY2019_PRINZEITELFRIEDRICHEMBLEM"
+msgstr "Prinz Eitel Friedrich"
+
+msgid "IDS_PCZC268_NY2019_PRINZEITELFRIEDRICHEMBLEM_DESCRIPTION"
+msgstr ""
+"Wilhelm Eitel Friedrich Christian Karl, the second son of Prussian Prince Wilhelm, the future Emperor of Germany, was born in 1883 at the Marble Palace in Potsdam. After graduating from the University of Bonn in 1904, Prince Eitel Friedrich decided to pursue a military career by enrolling in the foot guard regiment. At the very beginning of World War I, he was appointed as Commander of his regiment. As a member of the guard's infantry, the Prince fought on both Western and Eastern fronts before being wounded in action. For his honor in battle, Eitel Friedrich received the Iron Cross of the first and second classes, as well as the highest German award, the Order of Pour le Mérite (French for \"For Merits\"), with oak leaves.\n"
+"An ocean liner built in 1904 was named after Prince Eitel Friedrich. When World War I broke out, the liner was converted into an auxiliary cruiser. In August 1914, by the order of Vice-Admiral von Spee, the Commander of the East Asian squadron, Prinz Eitel Friedrich, embarked on a solo raid lasting seven months in the waters of the Pacific and Atlantic oceans. In March 1915, the raider, having exhausted all possibilities to replenish her supplies, was interned in the USA. Two months later, a Mackensen-class battlecruiser, also named Prinz Eitel Friedrich, was laid down at the Blohm und Voss shipyard in Hamburg."
+
+msgid "IDS_PCZC269_NY2019_QUEENELIZABETHEMBLEM"
+msgstr "Queen Elizabeth"
+
+msgid "IDS_PCZC269_NY2019_QUEENELIZABETHEMBLEM_DESCRIPTION"
+msgstr ""
+"Queen Elizabeth I, the last of the Tudors, ruled England from 1558 to 1603. The era of her reign is associated not only with Shakespeare, Bacon, and Marlowe, but also with Drake, Raleigh, and Hawkins. The country's blossoming culture was intimately intertwined with the growth of its naval power. It was under Elizabeth's rule that Britain claimed to be the \"Mistress of the Seas\". Famous pirates and naval commanders, including John Hawkins, Walter Raleigh, and Francis Drake, with the support of the Queen, depleted the resources of the main maritime power of the time – Spain. In 1588, the British Navy, under the command of Admirals Howard and Drake, defeated the Invincible Spanish Armada.\n"
+"French lilies and English lions have shared the coats of arms of British monarchs since the Hundred Years' War, when the rulers of Albion considered the French throne to be theirs. At the same time, in the middle of the 14th century, the emblem of the newly established Order of the Garter, the highest British order of chivalry, became part of the coat of arms. Elizabeth I chose the English lion and Welsh dragon Y Ddraig Goch, symbolizing her dual titles as Queen of England and Queen of Wales, as the figures supporting the coat of arms. The emblem was supplemented by Elizabeth's personal motto – Semper eadem (Latin for \"Always the same\")."
+
+msgid "IDS_PCZC270_NY2019_NIKOLAIEMBLEM"
+msgstr "Imperator Nikolai I"
+
+msgid "IDS_PCZC270_NY2019_NIKOLAIEMBLEM_DESCRIPTION"
+msgstr ""
+"The reign of Emperor Nicholas I in the second quarter of the 19th century was an important era in Russia's naval history. Fully aware of the importance of the fleet as an integral tool of foreign policy, Emperor Nicholas paid a great deal of attention to the development of the nation's naval forces. Under his rule, the Russian sailing fleet reached the peak of its power and perfection. In 1853, it consisted of over 400 ships of all ranks, including about 40 battleships. It was under Nicholas I that Russia's first steam warship and first warship with a propeller engine were built.\n"
+"In the year of the Emperor's death, a sailing battleship named after him was laid down in St. Petersburg. After being commissioned in 1861, she had a steam engine mounted. More than three decades later, in 1893, the most up-to-date battleship of the Russian Navy, Imperator Nikolai I, visited New York City to celebrate the 400th anniversary of the discovery of America. During World War I, the same name was carried by a seaplane carrier, a battle unit of the Black Sea Fleet that had been converted from a cargo-and-passenger vessel. The construction of another Imperator Nikolai I in the city of Nikolaev would result in the most powerful dreadnought battleship on the Black Sea. However, the Revolution of 1917 put an end to this \"Emperor\" as well as the existence of the Russian Empire itself."
+
+msgid "IDS_PCZC271_NY2019_ABRUZZIEMBLEM"
+msgstr "Luigi di Savoia Duca degli Abruzzi"
+
+msgid "IDS_PCZC271_NY2019_ABRUZZIEMBLEM_DESCRIPTION"
+msgstr ""
+"Luigi Amedeo Giuseppe Maria Ferdinando Francesco, Prince of Savoy, was born in 1873 in Madrid at the time of his father's brief wielding of the Spanish scepter. In 1890, after his father's death, Luigi Amedeo inherited the title of Duke of Abruzzo from his uncle, Umberto I, the King of Italy. The prince was one of the outstanding representatives of his time. He made three voyages around the world in his lifetime, becoming the first man to climb the second highest peak of Canada and the USA, Mount St. Elias, aged 24. When he was 26, he led an expedition to the North Pole, during which he reached Franz Joseph Land, but was forced to return because of severe frostbite. In 1906, Luigi Amedeo was the first to conquer the highest summit (over 5,000 m) of the Rwenzori massif in Equatorial Africa. Three years later, in the course of an expedition to conquer the second highest peak of the world, K2 or Chogori, he set a world record by climbing to a height of 6,250 m.\n"
+"As the Vice-Admiral of the Regia Marina (Italian for Royal Navy) during World War I, Prince Luigi Amedeo led the Italian fleet that fought in the Adriatic Sea. In 1920, he began the project of his lifetime – establishing a settlement in Italian Somalia with the aim of studying and introducing the most up-to-date farming methods. Through the efforts of the prince, who invested his personal funds into the construction of roads, schools, and hospitals, the settlement grew into a small city within a few years. The Duke of Abruzzi's settlement became his fate, where the prince raised a family by marrying a local resident. It was there that he died in 1933. Four years later, one of the best Italian light cruisers, Luigi di Savoia Duca degli Abruzzi, was enlisted into the Regia Marina."
+
+msgid "IDS_PCZC272_NY2019_CHARLESMARTELSTAMP"
+msgstr "Charles Martel"
+
+msgid "IDS_PCZC272_NY2019_CHARLESMARTELSTAMP_DESCRIPTION"
+msgstr ""
+"Karl Martell or, in French style, Charles Martel, the famous Duke and Prince of the Franks, and de facto ruler of Francia in the first third of the 8th century. His military and political genius allowed him to crush all his rivals, repel the Saracen invasion that could have been disastrous for the country, and unite the Franks' lands under his power, laying the foundations for the power of his legendary grandson, Charlemagne (French for Charles the Great).\n"
+"The military campaign of Charles Martel, undertaken in 734, was a rare event for the Dark Ages. In an attempt to strike the Frisians from the sea, he sent off a large fleet, invaded this Germanic tribe with its help, and defeated his enemies in the Battle of the Boarn. Battleship Charles Martel, part of the French Navy from 1897 to 1922, was named in honor of this French Mayor of the Palace. His name had another chance to enter French naval history at the beginning of World War II, when Navy Command discussed the potential names of the new heavy cruisers being designed at that time. In the list of the proposed options, Charles Martel stood alongside Henri IV, Saint Louis, and Charlemagne."
+
+msgid "IDS_PCZC273_NY2019_OLEGSTAMP"
+msgstr "Oleg"
+
+msgid "IDS_PCZC273_NY2019_OLEGSTAMP_DESCRIPTION"
+msgstr ""
+"Oleg is the legendary Russian Prince who united the two largest centers of the Eastern Slavs, Novgorod and Kiev, under his rule in the late 9th century. One of the most famous ancient Russian chronicles, The Tale of Bygone Years, tells the story of Oleg's legendary campaign against Constantinople, the capital of the Byzantine Empire. According to the chronicles, the fleet assembled by the Prince for this purpose consisted of 2,000 ships. The story goes that in order to prevent the Rus people from entering the city, the Golden Horn waterway was blocked by a chain, but Oleg put his ships on wheels and proceeded to Constantinople by land. The stunned Byzantines asked for peace following this.\n"
+"Naming ships of the Russian Imperial Navy in honor of the legendary characters of ancient Russian history and mythology became especially popular in the middle of the 19th century. In 1860, propeller frigate Oleg was launched in Kronstadt. The next ship that would be named in honor of the conqueror of Constantinople was the Bogatyr-class armored cruiser, laid down in St. Petersburg in 1902. The second Oleg, barely completed in the autumn of 1904 at the height of the war with Japan, was sent to the Far East as a member of the notorious 2nd Pacific Squadron. Having avoided sinking in the Battle of Tsushima, the cruiser returned to the Baltic after the war. During World War I, she participated in covering minelaying operations and carried out raids on enemy communications facilities. After the collapse of the Russian Empire, Oleg became part of the Naval Forces of the 'Workers and Peasants' Red Army. In 1919, during the Civil War, the old cruiser was sunk in Kronstadt by British torpedo boats."
+
+msgid "IDS_PCZC274_NY2019_HENRISTAMP"
+msgstr "Henri IV"
+
+msgid "IDS_PCZC274_NY2019_HENRISTAMP_DESCRIPTION"
+msgstr ""
+"King Henry IV of France, the first French monarch of the House of Bourbon dynasty, ruled France at the turn of the 17th century. A bright personality and an outstanding statesman with wise policies in the spirit of tolerance, he was able to stop the religious wars that had ravaged the country. The king was consistent and thoughtful in economic affairs too. During his rule, the country experienced swift financial growth, laying the foundations for the formation of the French Navy, a task eventually accomplished under Cardinal Richelieu.\n"
+"Henry's desire for peace and the welfare of his countrymen left a mark on the people for many centuries. In the Marine Nationale (the Navy of the French Republic), ships were not usually named in honor of French kings – only Saint Louis and Henry IV had this privilege. Designed by the famous Émile Bertin, battleship Henri IV entered into service in 1903. During World War I, she was actively involved in operations in the Eastern Mediterranean. After the war, like most of the representatives of the armored steam age, Henri IV was scrapped for metal, leaving the name of the glorious French king for the ships of future eras."
+
+msgid "IDS_PCZC275_NY2019_KURFURSTSTAMP"
+msgstr "Großer Kurfürst"
+
+msgid "IDS_PCZC275_NY2019_KURFURSTSTAMP_DESCRIPTION"
+msgstr ""
+"Friedrich Wilhelm, Elector of Brandenburg, who reigned from 1640 to 1688, was in fact the founder of the Brandenburg-Prussian state – the forerunner of modern Germany. Nicknamed Großer Kurfürst (German for Great Elector), he was able to turn his principality, devastated by the Thirty Years' War, into a noticeable force in Europe within just half a century of his rule. Thrifty and faithful to the ideals of strict justice, Friedrich Wilhelm was actively promoting innovation in all spheres, investing gradually and increasing the resources of the state in the development of industry, science, and education. Pursuing active foreign policy, the Great Elector not only formed a strong army but also built a rather large navy.\n"
+"The first ship named in honor of Friedrich Wilhelm was a sailing frigate, launched when the Elector was still alive. In 1878, several years after the founding of the Imperial German Navy (Kaiserliche Marine), the ironclad turret ship Großer Kurfürst was commissioned. It was the Elector's descendant, German Emperor Wilhelm II, who in the late 19th century set about creating a powerful navy. One of the first battleships to be launched was Kurfürst Friedrich Wilhelm. Two decades later, in July 1914, the König-class dreadnought battleship Großer Kurfürst joined the Kaiserliche Marine. The last of the \"Great Electors\" took part in a number of combat operations during World War I, including the famous Battle of Jutland. After the defeat of Germany, she would become one of the German Navy's large ships sunk by crews in the Scapa Flow."
+
+msgid "IDS_PCZC276_NY2019_ALBANYFIGURE"
+msgstr "Cruiser Albany's Figurehead"
+
+msgid "IDS_PCZC276_NY2019_ALBANYFIGURE_DESCRIPTION"
+msgstr ""
+"The tradition of decorating the stem with rich decor was inherited by armored ships from the sailing fleet, where the overhang under the bowsprit of nearly every ship had a massive carved figure, usually associated with the ship's name. When the sailing mast on warships became part of history, new battleships and cruisers that were entering into service still couldn't resist flaunting a gilded ornament at their bows and sterns.\n"
+"At the turn of the 20th century, U.S. Navy ships were perhaps the ones that could boast the richest decorations out at sea. The U.S. Navy was booming at that time, and in heavy pursuit of the ocean's glory. Steel monsters under the star-spangled banner had to demonstrate that they were in no way inferior to representatives of the maritime powers of the Old World. Although USS Albany was built in the U.K. and designed by the British company Armstrong, at the time she entered into service in 1900, she had the U.S. Navy emblem with a rich gilded ornament on her stem."
+
+msgid "IDS_PCZC277_NY2019_VARYAGFIGURE"
+msgstr "Cruiser Varyag's Figurehead"
+
+msgid "IDS_PCZC277_NY2019_VARYAGFIGURE_DESCRIPTION"
+msgstr ""
+"As a rule, ships of the Russian Imperial Navy that entered into service at the turn of the 20th century no longer carried rich figureheads characteristic of the 1880s through the early 1890s. The exceptions were squadron battleship Retvizan and protected cruiser Varyag, ordered in the U.S.A. Both ships were built between 1898 and 1901 at the shipyards of William Cramp & Sons shipbuilding company in Philadelphia, Pennsylvania.\n"
+"Varyag's figurehead, made of gilded bronze, replicated many similar decorative elements of American ships of that time in its design and execution. Only the bald eagle with the U.S. Navy emblem was replaced by the Russian Imperial two-headed eagle. After the sunk cruiser was lifted by the Japanese from the bottom of Chemulpo Bay, the massive figurehead was completely dismantled. The ship formerly known as Varyag was eventually renamed Soya, and joined the Imperial Japanese Navy after a long overhaul with a chrysanthemum on a stem."
+
+msgid "IDS_PCZC278_NY2019_STLOUISFIGURE"
+msgstr "Cruiser St. Louis's Figurehead"
+
+msgid "IDS_PCZC278_NY2019_STLOUISFIGURE_DESCRIPTION"
+msgstr ""
+"The stem of nearly all U.S. Navy large (or similar-sized) ships that entered service between the 1880s and the 1900s had a rich decor. Initially, its parts were made of wood, but rather quickly bronze became the main material. The central element of the decoration in most cases was the Navy emblem – an image of a star-spangled shield, often with a figure of a bald eagle holding it.\n"
+"Cruiser St. Louis, which joined the U.S. Navy in 1906, also had a figurehead typical of American ships. But it didn't last long – in 1910, the decoration was dismantled. The Belle Époque was coming to an end, gradually giving way to the era of dreadnoughts with \"big guns\" that needed no gilded decor. Almost all items of warships' \"excessive\" decoration disappeared without a trace, with only a few such items surviving as decoration for the halls of government buildings, walls of military establishments, or city parks across the United States."
+
+msgid "IDS_PCZC279_NY2019_GERMANYFIGURE"
+msgstr "Sternboards of Imperial German Navy Ships"
+
+msgid "IDS_PCZC279_NY2019_GERMANYFIGURE_DESCRIPTION"
+msgstr ""
+"Ships of the Imperial German Navy traditionally carried decor elements at their bow and aft ends. As a rule, figureheads in one form or another symbolized the name of the ship – a shield with the emblem of a city or the coat of arms of a historical person. The main element of the sternboards between the 1890s and 1910s was the monogram of the then reigning Emperor, Wilhelm II.\n"
+"The Imperial monogram had the letter \"W\" with the Roman numeral \"II\". The image of the crown of German Emperors was placed above the letter. Its design, resembling the crown of the Emperors of the Holy Roman Empire, was developed in 1871 with the unification of Germany. Although the crown itself was never made, its image became an indispensable attribute of imperial symbolism until the collapse of the Empire itself and the abdication of Wilhelm II in 1918."
+
+msgid "IDS_PCZC280_NY2019_ALBANYCARD"
+msgstr "USS Albany, 1900"
+
+msgid "IDS_PCZC280_NY2019_ALBANYCARD_DESCRIPTION"
+msgstr ""
+"In the 1880s and 1890s, the British company Armstrong built a number of so-called Elswick cruisers at the shipyard in Elswick. These were, as a rule, relatively small but well-armed, high-speed ships, with their main defense consisting of an armored deck with inclined sides. These relatively cheap cruisers were built mostly by order of countries that wanted to have their own navies but were extremely limited in resources.\n"
+"In 1895, Armstrong received an order from Brazil to build three armored cruisers with a displacement of about 3,500 tons, and main armament of rapid-fire 152 mm guns. However, the customer's finances quickly ran low, which resulted in the Brazilian Navy receiving only one ship of this class, named the Almirante Barroso. The lead cruiser of the series was bought by Chile, while the third and the fourth ones – the latter being ordered by Brazil instead of the lead ship – were purchased by the United States, a country that could not be said as being limited in funds. The reason behind it was that, in 1898, at the height of the ships' construction, the Spanish-American war broke out, and the United States government feared that the Elswicks would be acquired by Spain, which needed to replenish its fleet with up-to-date combat units. As a result, from 1898–1900, USS New Orleans and USS Albany raised star-spangled banners and became the last major ships built abroad to become part of the U.S. Navy."
+
+msgid "IDS_PCZC281_NY2019_VARYAGCARD"
+msgstr "Varyag, 1901"
+
+msgid "IDS_PCZC281_NY2019_VARYAGCARD_DESCRIPTION"
+msgstr ""
+"On September 24, 1863, the New York estuary welcomed Russian steam corvette Varyag which had arrived all the way from the Baltic Sea. The arrival of Varyag was part of an expedition of the Russian fleet to the shores of North America. Their purpose was to create a threat to the ocean shipping lines between England and France, which at that time were quite hostile to Russia. The appearance of the Russian squadrons was perhaps even more valuable for the United States, as the country's position on the world stage at the height of the Civil War was extremely precarious.\n"
+"On May 22, 1899, the ceremonial laying down of armored cruiser Varyag, ordered by the Russian Empire, took place at the William Cramp shipyard in Philadelphia, Pennsylvania. Less than six months later, on October 31, the hull of the ship was launched. Finally, on April 2, 1901, the fully equipped cruiser, flashing her snow-white sides, left the famous Hampton roads and headed into the Atlantic Ocean to reprise the path of her namesake, only in the opposite direction. On May 13, having sailed about 5,000 miles, Varyag arrived at the Port of Revel, where, 38 years before, the same-name corvette had departed on her journey toward the shores of the USA."
+
+msgid "IDS_PCZC282_NY2019_MIKASACARD"
+msgstr "Mikasa, 1902"
+
+msgid "IDS_PCZC282_NY2019_MIKASACARD_DESCRIPTION"
+msgstr ""
+"Japanese squadron battleship Mikasa, one of the few surviving representatives of the classic era of \"armor and steam\", was built in the U.K. by Vickers. When she was commissioned in 1902, she claimed to be the largest and most powerful warship in the world, and not without good reason. She was a force to be reckoned with: a displacement of nearly 16,000 tons, Krupp cemented armor, improved turret mount mechanisms that provided a rate of fire unrivaled for its time, and fourteen 152 mm guns capable of firing up to seven 45 kg shells per minute.\n"
+"From the very beginning of her construction, Mikasa was destined to be the flagship of the navy. During her trial period, in early 1902, she received an original paint scheme that, became the standard for the Imperial Japanese Navy for a short period of time and was not used in any other Navy of the world. In accordance with this scheme, the ship's side, masts, and funnels were covered with black paint, while superstructures, turret mounts, and lifeboats were painted white. The unique detail that made the Navy flagship instantly recognizable was her three white stripes on each of the funnels. However, Mikasa did not pose in her black-and-white dress for too long. In early 1904, the Russo-Japanese War broke out, becoming the swan song of the entirety of the type of squadron battleships."
+
+msgid "IDS_PCZC283_NY2019_GRAVIERECARD"
+msgstr "Jurien de la Gravière, 1903"
+
+msgid "IDS_PCZC283_NY2019_GRAVIERECARD_DESCRIPTION"
+msgstr ""
+"In the 1890s, the concept of oceanic \"trade destroyers\" – large, high-speed ships with good seakeeping characteristics and an impressive action range – gained popularity in France. However, the initial results of the implementation of this idea in shipbuilding programs were not quite satisfactory. Laid down as ocean raiders, cruisers Châteaurenault and Guichen were too expensive, and poorly armed. It was decided to consider and fix these drawbacks when building the third ship.\n"
+"In November 1897, a cruiser named after the naval commander, historian, and member of the French Academy – Admiral Jean Pierre Edmond Jurien de La Gravière – was laid down at the naval shipyard in Lorient. The new ship was smaller than her predecessors, but she was almost as fast. She also had much better armament, with eight 165 mm guns in comparison to the two 165 mm and six 139 mm carried by Châteaurenault and Guichen. Extended trials delayed her commissioning, and, as a result, Jurien de la Gravière was completed only in 1903. By this time, the Command of the French Navy (Marine Nationale) completely abandoned construction of large armored cruisers, realizing that at such a high cost, their protection was too weak for a serious squadron battle."
+
+msgid "IDS_PCZC284_BRITISHCVARC_NAKAJIMA_B5N2"
+msgstr "Nakajima B5N2 \"Kate\""
+
+msgid "IDS_PCZC284_BRITISHCVARC_NAKAJIMA_B5N2_DESCRIPTION"
+msgstr ""
+"The Japanese carrier-based torpedo bomber Nakajima B5N, nicknamed \"Kate\" by the Americans, caused significant trouble for the Allies in the first year of the war in the Pacific. Developed by Nakajima company designers, it was adopted in 1937. Being equipped with a 1,000 hp engine in 1939, the plane received was designated \"B5N2\" and, with this modification, became the main torpedo bomber of the Japanese Navy until 1943. In terms of range, speed, and, perhaps most importantly, the reliability of its torpedo weapons, \"Kate\" was noticeably better than its American counterpart—Devastator.\n"
+"\n"
+"The \"moment of glory\" for B5N2 was a raid on the U.S. Navy base at Pearl Harbor in December 1941. The operation involved 144 aircraft of this model, and they acted both as torpedo bombers and as low-level bombers (\"Kate\" could carry up to 800 kg of bombs instead of a torpedo). Every third torpedo launched by the \"Kates\" that day found their target, leaving the U.S. Pacific Fleet with barely any battleships. In 1942, the lethal B5N2 kept on sinking Allied ships one by one in nearly every major battle. Gradually, however, the aircraft's shortcomings—weak defensive weapons and the lack of any protection—began to manifest themselves. By the beginning of 1944, the \"Kates\" had been mostly replaced by more advanced machines, although they still remained in use until the end of the war."
+
+msgid "IDS_PCZC285_BRITISHCVARC_DOUGLAS_SBD3"
+msgstr "Douglas SBD3 Dauntless"
+
+msgid "IDS_PCZC285_BRITISHCVARC_DOUGLAS_SBD3_DESCRIPTION"
+msgstr ""
+"The SBD Dauntless dive bomber, produced by Douglas company between 1940 and 1944, became one of the leading characters in the war in the Pacific. The codename of the aircraft, \"SBD\" (scout-bomber Douglas), was usually decoded by the army wits as Slow But Deadly. Starting with the SBD3 modification, produced since the spring of 1942, Dauntless crews were defended by effective armor, and their weapons became really deadly—four machine guns, including two large-caliber ones, and over 1,000 kg of bomb load. Such aircraft could \"dress down\" even the famous Japanese Zero fighters.\n"
+"\n"
+"The first victory of the \"slow but deadly\" aircraft in the war in the Pacific was a Japanese submarine sunk three days after the attack on Pearl Harbor. Since then and until the middle of 1944, the Dauntlesses were perhaps the most formidable weapon of the U.S. Navy. Their biggest contribution to the victory of Allied forces happened at the Battle of Midway, where the bombs dropped by the SBDs turned four attack aircraft carriers—the pride of the Imperial Japanese Navy—into burning ruins. The last major battle that saw the participation of these aircraft was the battle in the Philippine Sea in the summer of 1944, the famous \"Turkey Shoot\", after which the Japanese carrier fleet ceased to pose any threat."
+
+msgid "IDS_PCZC286_BRITISHCVARC_GRUMMAN_TBF"
+msgstr "Grumman TBF Avenger"
+
+msgid "IDS_PCZC286_BRITISHCVARC_GRUMMAN_TBF_DESCRIPTION"
+msgstr ""
+"The prototype of the carrier-based torpedo bomber TBF, developed by Grumman company, was first presented to the public on December 7, 1941, on the day of the Pearl Harbor attack. The order to start mass production of the new aircraft, immediately dubbed as the Avenger, followed rather quickly. The plane that came off the assembly lines in the spring of 1942 was large and heavy, but actually this was its main advantage: due to the large volume of its fuel tanks, the aircraft had an unsurpassed action radius. Additionally, its capacious bomb compartment enabled it to carry a 570 mm torpedo or over 900 kg of bombs. Moreover, the torpedo bomber was armed with four machine guns, and the seats for its three crew members were well protected by armor. A powerful 1,900 hp engine ensured that this heavy load reached its destination, and at an excellent speed.\n"
+"\n"
+"Since August 1942, each and every large-scale operation in the Pacific Theater involved Avengers. From autumn of the same year, they took part in the battle for the Atlantic and the Mediterranean as well. Their service record included the landings in North Africa, the Battle of Leyte Gulf, the sinking of battleship Yamato, and the invasions of Iwo Jima and Okinawa. Avengers acted both as air-to-water bombers and attack aircraft, as well as strike aircraft raiding enemy onshore positions. Equipped with radar, they proved to be wonderful reconnaissance and anti-submarine defense planes, having sunk dozens of submarines.\n"
+"\n"
+"Their load capacity, range, and potential for refurbishment ensured that the Avengers had a long career in the armed forces of seven countries of the world. Interestingly, in 1954, they became the first aircraft to enter service in the revived Japanese Naval Forces. In the 1980s, the last Avengers still being used were engaged in extinguishing wildfires in the United States and Canada."
+
+msgid "IDS_PCZC287_BRITISHCVARC_JUNKERSJU_87C"
+msgstr "Junkers Ju-87C"
+
+msgid "IDS_PCZC287_BRITISHCVARC_JUNKERSJU_87C_DESCRIPTION"
+msgstr ""
+"In 1938, at the height of the construction of Kriegsmarine's first aircraft carrier Graf Zeppelin, it was decided to include dive bombers in her air group. As a matter of urgency, a deck modification of the famous Ju-87 \"Stuka\", designated by the letter \"C\" for \"Cäsar\" (German for Caesar), was developed. The new aircraft differed from the ground-launched dive bomber with its folding wings, a landing hook, and additional equipment that allowed the plane to be set on a catapult. Since the landing gear of Ju-87 was not retracted, the deck version had a mechanism that could \"eject\" the landing gear in case of ditching. The dive bomber's armament consisted of three small-caliber machine guns and up to 700 kg of bomb load.\n"
+"\n"
+"The pre-production of Ju-87C began in the summer of 1939. Their crews' training had begun a few months before. However, in the spring of 1940, the construction of Graf Zeppelin was suspended. Some of the Ju-87C were converted back to ground-based aircraft, other were used for experimental purposes until 1944."
+
+msgid "IDS_PCZC288_BRITISHCVARC_FAIREY_SWORDFISH"
+msgstr "Fairey Swordfish"
+
+msgid "IDS_PCZC288_BRITISHCVARC_FAIREY_SWORDFISH_DESCRIPTION"
+msgstr ""
+"Without any exaggeration, the Swordfish torpedo bomber can be labeled as the most famous British carrier-based aircraft of the World War II period. Developed in the mid-1930s, the biplane, with its linen trim and open cockpit, was produced until 1944. It participated in hostilities until 1945, leaving an everlasting trace in the history of naval aviation. The Swordfish was developed by Fairey company as a torpedo bomber, reconnaissance plane, and spotting aircraft, with the first machines entering service in 1936. The biplane had rather modest speed characteristics, but at the same time it had a sufficiently large action radius and could carry more than 750 kg of weapons payload.\n"
+"\n"
+"The Royal Navy actively engaged Swordfishes in the initial period of World War II, despite its extremely archaic design. But this impudence (very British, wouldn't you say?) turned out to be impressively beneficial. On November 12, 1940, in the still of the night, twelve Swordfishes attacked the Italian Navy base in Taranto, wrecking three battleships while losing only two aircraft. With this victory, the British torpedo bombers both changed the course of the war in the Mediterranean and made a strong statement that naval aviation had become an important strategic weapon. In May 1941, a torpedo dropped by a Swordfish made the famous Bismarck face her doom. Subsequently, this easy-to-pilot biplane, with its modest takeoff and landing condition requirements, took its well-deserved place on the decks of the small escort aircraft carriers that accompanied convoys in the Atlantic and Arctic. Equipped with radar and rocket launchers (!), Swordfishes successfully pursued and sank U-boats until 1945."
+
+msgid "IDS_PCZC289_BRITISHCVARC_BLACKBURN_SKUA"
+msgstr "Blackburn Skua"
+
+msgid "IDS_PCZC289_BRITISHCVARC_BLACKBURN_SKUA_DESCRIPTION"
+msgstr ""
+"The Skua strike dive bomber was produced by Blackburn company as per the design assignment of a carrier-based, all-metal monoplane, with a closed cockpit and retractable landing gear. For the mid-1930s, the assignment looked very promising, but in the autumn of 1938, when the first aircraft finally began to enter service, the Skua's 900 hp engine was already considered weak and did not provide the new fighters with sufficient speed and maneuverability.\n"
+"\n"
+"Armed with five small-caliber machine guns, the Blackburn Skua could carry one 227 kg bomb and, at the beginning of World War II, performed well as a dive bomber. It could also claim victories in the air as well. For example, the first British aircraft to shoot down an enemy aircraft was a Skua attached to the 803rd squadron of the Naval Air Force based on aircraft carrier Ark Royal. This happened on September 25, 1939, with a German flying boat being its prey. The Skua's most resounding success was the sinking of cruiser Königsberg in the Norwegian port of Bergen in April 1940."
+
+msgid "IDS_PCZC290_BRITISHCVARC_WESTLAND_WYVERN"
+msgstr "Westland Wyvern"
+
+msgid "IDS_PCZC290_BRITISHCVARC_WESTLAND_WYVERN_DESCRIPTION"
+msgstr ""
+"The story of the Westland Wyvern, the first turbo-prop warplane, began in 1944. At the height of World War II, the British Navy still had no up-to-date multi-purpose carrier-based aircraft with a large operating radius. The Westland company took up the relevant project and prepared their first prototype in 1946. To provide the pilot with a good overview during takeoff and landing, the plane had a peculiar hump-shaped silhouette. Another feature of the design of a promising strike torpedo bomber, entitled Wyvern, were two four-blade propellers with opposite rotation.\n"
+"\n"
+"Ordinary piston engines couldn't provide the required speed characteristics for a well-armed, long-range aircraft capable of carrying a significant load, so Westland's designers chose a turbo-prop engine. However, its development and completion dragged on for several years, so the first Westland Wyverns only arrived in Naval Air Force squadrons in 1953."
+
+msgid "IDS_PCZC291_BRITISHCVARC_FAIREYBARRACUDA_II"
+msgstr "Fairey Barracuda II"
+
+msgid "IDS_PCZC291_BRITISHCVARC_FAIREYBARRACUDA_II_DESCRIPTION"
+msgstr ""
+"The idea of creating a carrier-based, all-metal monoplane, capable of performing the functions of both torpedo bomber and dive bomber, was first suggested by the Fairey company in the early 1930s. However, the endless stream of discrepant requirements from the Ministry of Aviation to change the design delayed the work for almost a decade. As a result, when the production of the aircraft, named \"Barracuda\", finally commenced in 1942, its characteristics were far from impressive. The Barracuda II, which began to enter service in the Naval Air Force in early 1943, was slightly better with a more powerful 1,600 hp engine.\n"
+"\n"
+"The not-too-fast and not-very-maneuverable Barracuda didn't make for a good torpedo bomber. But a number of constructive advantages allowed it to cope well with the role of a dive bomber. The most striking moment of its career was during operation Tungsten, which involved striking battleship Tirpitz, hiding in one of the Norwegian fjords. On April 4, 1944, forty-two Barracudas, coming in two waves, hit the battleship 14 times with their bombs, losing only three planes in the assault. The battleship was put out of action for several months. As the Air Force was obtaining American Grumman Avengers—which surpassed the Barracudas in all respects—as part of a lend-lease, the British aircraft became auxiliary planes, focusing mainly on reconnaissance, the mining of enemy harbors and fairways, anti-submarine patrols, and transporting."
+
+msgid "IDS_PCZC292_BRITISHCVARC_HOOK"
+msgstr "Hook Not Down!"
+
+msgid "IDS_PCZC292_BRITISHCVARC_HOOK_DESCRIPTION"
+msgstr ""
+"Landing Signal Officers (LSOs) appeared onboard U.S. Navy and Royal Navy aircraft carriers in the 1920s. Legend has it that the one who started the practice was the Commander of USS Langley, America's first aircraft carrier. When seeing a potentially unsuccessful aircraft landing, Commander Whiting (first executive officer) decided to give the pilot signals indicating the actions that should be performed, waving with a pair of white sailor caps that he had at hand.\n"
+"\n"
+"One of the first actions the pilot had to perform when starting their approach was to release the landing hook. If the pilot forgot to do this, the signal officer would remind him to do it by waving their paddles up and down."
+
+msgid "IDS_PCZC293_BRITISHCVARC_SLANT"
+msgstr "Slant!"
+
+msgid "IDS_PCZC293_BRITISHCVARC_SLANT_DESCRIPTION"
+msgstr ""
+"The main task of the landing signal officers was to ensure the safety of aircraft landing on the deck, and to reduce the intervals between each of their arrivals on the aircraft carrier. The signal systems in the U.S. and U.K. Navies were different, and in case of joint operations, the commanders had to coordinate which of the systems would be used each time.\n"
+"\n"
+"After the landing gear and hook were released, the pilot had to level the plane. Stretching his arms to the sides and inclining them, the signal officer showed the direction in which the plane had to level its wings. If necessary, he could supplement the signal by raising his foot and thus \"indicating\" how to work with a pedal."
+
+msgid "IDS_PCZC294_BRITISHCVARC_HIGH_DIP"
+msgstr "Hi Dip!"
+
+msgid "IDS_PCZC294_BRITISHCVARC_HIGH_DIP_DESCRIPTION"
+msgstr ""
+"Until the emergence of radio communication between the pilot and the signal post in the 1950s, deck landing was corrected purely by visual signals. Before World War II, a certain set of signals had already been developed, which, as a rule, were given using special devices that resembled paddles.\n"
+"\n"
+"Simultaneously with the leveling of the aircraft, the landing signal officer informed the pilot what altitude he should take. The \"Hi Dip!\" signal looked like this: from the normal \"Roger\" position (arms stretched out to the sides), the LSO simultaneously raised both paddles by about 45 degrees several times until the pilot followed his instructions."
+
+msgid "IDS_PCZC295_BRITISHCVARC_CUT_THROTTLE"
+msgstr "Cut!"
+
+msgid "IDS_PCZC295_BRITISHCVARC_CUT_THROTTLE_DESCRIPTION"
+msgstr ""
+"Aircraft arrived on a carrier from the stern of the ship, and the pilots usually approached her from the port side. Hence, the platform specially designated for the signaling officers was situated along the port side at the rear part of the deck.\n"
+"\n"
+"If the landing was going well, and the pilot followed all of the instructions of the LSO, the latter gave the final signal allowing the landing. In the U.S. Navy, it was called a Cut Throttle signal because it sounded a bit like \"cut throat\". Thus, the signal resembled the movement of a hand cutting the throat."
+
+msgid "IDS_PCZC296_BRITISHCVARC_HMS_HERMES"
+msgstr "HMS Hermes"
+
+msgid "IDS_PCZC296_BRITISHCVARC_HMS_HERMES_DESCRIPTION"
+msgstr ""
+"Laid down in January 1918, HMS Hermes was the world's first ship designed as an aircraft carrier from day one of its inception. On the basis of the results of trials held with her predecessors, ships converted from other types, changes in the new project were made even at the final stages of construction. As a result, the ship that entered service in early 1924 had all of the features of a classic aircraft carrier: a closed hangar, solid flight deck, and an island-type superstructure shifted to the starboard side. The 11,000-ton HMS Hermes could carry two dozen planes onboard and reach a speed of up to 25 knots.\n"
+"\n"
+"HMS Hermes spent most of her peacetime service in the Far East, looking after the interests of the British Crown in the region. One of the tasks that she had to perform—quite unusual for an aircraft carrier—was to fight against pirates. At the beginning of World War II, Hermes, based out of African ports, participated in the search for German raiders and blockade breakers in Atlantic waters. In early 1942, she was assigned to the British Eastern Fleet and arrived in Ceylon. In April of the same year, the Japanese fleet launched a raid in the Indian Ocean. On April 9, HMS Hermes, on her voyage to join with the main forces of the Eastern Fleet, was intercepted and sunk by Japanese dive bombers."
+
+msgid "IDS_PCZC297_BRITISHCVARC_HMS_FURIOUS"
+msgstr "HMS Furious"
+
+msgid "IDS_PCZC297_BRITISHCVARC_HMS_FURIOUS_DESCRIPTION"
+msgstr ""
+"The story how one of the first British aircraft carriers, HMS Furious, was created is quite remarkable. It was laid down in 1915 as a ship of a unique type—a light battlecruiser. When, two years later, Furious entered service, she was a strange hybrid: on her bow she had a hangar with a flight deck, while her stern was occupied by a turret with a 457 mm gun, a monstrous weapon for its time. Furious would enter service three more times, following another modernization that changed her appearance. By 1932, she had been turned into an aircraft carrier with an island-type superstructure and flight deck occupying three-quarters of her hull's length. She was capable of accelerating to nearly 30 knots and carrying more than 30 aircraft onboard.\n"
+"\n"
+"At the beginning of World War II, HMS Furious hunted German raiders in the Atlantic. In the spring of 1940, she took an active part in the Norwegian operation. Later on, her main goal mostly consisted of transferring aircraft to various theaters of war, from the Arctic to Malta. In late 1942, she covered the landing in North Africa and, in 1944, she participated in striking battleship Tirpitz, based in Norway. A few months prior to the end of the war in Europe, the old ship was put into reserve and then removed from the fleet lists."
+
+msgid "IDS_PCZC298_BRITISHCVARC_HMS_IMPLACABLE"
+msgstr "HMS Implacable"
+
+msgid "IDS_PCZC298_BRITISHCVARC_HMS_IMPLACABLE_DESCRIPTION"
+msgstr ""
+"One of the best aircraft carriers of the Royal Navy, HMS Implacable entered service in August 1944. Like the Illustrious-class aircraft carriers that had been commissioned before her, she had a very important advantage—an armored flight deck. However, unlike her predecessors, HMS Implacable had a double-deck hangar, which, coupled with the possibility of placing aircraft directly on the deck, significantly increased the size of her air group.\n"
+"\n"
+"After entering service and until the end of 1944, Implacable took part in hostilities off the coast of Norway. In the spring of 1945, she headed for the Pacific Ocean, with the largest air group onboard ever deployed on a British aircraft carrier—81 aircraft. Throughout a period of several months until the end of World War II, HMS Implacable took part in strikes against strategic targets on the Japanese islands. After the war, for a long time, the aircraft carrier served as a training ship to test out the latest models of carrier-based aircraft. In 1949, she was the flagship of the Home Fleet. Six years later, HMS Implacable was sold for scrap."
+
+msgid "IDS_PCZC299_BRITISHCVARC_800_NAVALAIRSQUADRON"
+msgstr "800 Naval Air Squadron"
+
+msgid "IDS_PCZC299_BRITISHCVARC_800_NAVALAIRSQUADRON_DESCRIPTION"
+msgstr ""
+"The 800 Royal Navy Fleet Air Arm carrier-based squadron was formed in 1933, topping the list of the \"numbered\" combat units of the Naval Air Force. Five years later, it became the first unit to receive the latest Blackburn Skua strike dive bombers. During World War II, the squadron's aircraft took off from the decks of a variety of aircraft carriers—the honored Furious, the legendary Ark Royal, and the state-of-the-art Indomitable. In April 1940, during the Norwegian campaign, the squadron was reported to have become the first ever aircraft formation to sink a major combat ship. It happened during the raid on Bergen, where Skua dive bombers sent German light cruiser Königsberg to the bottom.\n"
+"\n"
+"The combat geography of the 800 Naval Air Squadron is extremely extensive, with its aircraft operating in the Arctic and Mediterranean, in the hunt for Bismarck, and in covering the Allied landings in Madagascar and North Africa. In the summer of 1943, the squadron became the first Naval Air Force division to be equipped with American-made Grumman Hellcat fighters. The Hellcats of the 800 Air Squadron covered a strike of British dive bombers on battleship Tirpitz during Operation Tungsten, in April 1944. In the final stage of the war, the squadron took part in the hostilities in the Pacific."
+
+msgid "IDS_PCZC300_AZURLANE_HAMMANN"
+msgstr "Hammann"
+
+msgid "IDS_PCZC300_AZURLANE_HAMMANN_DESCRIPTION"
+msgstr ""
+"What are you looking at? Hammann is Hammann! Midway Island? Hammann didn't regret heading to save her big sister Yorktown, and doesn't need your sympathy, hnng! \n"
+"\n"
+"…………but……th- thank you……."
+
+msgid "IDS_PCZC301_AZURLANE_SANDIEGO"
+msgstr "San Diego"
+
+msgid "IDS_PCZC301_AZURLANE_SANDIEGO_DESCRIPTION"
+msgstr ""
+"I'm San Diego! They say I'm second only to Enterprise in battle stars, I don't really get what stars are, but they sound amazing!\n"
+"\n"
+"What do you mean by \"ameinikan\", Commander? Is this some kind of code?"
+
+msgid "IDS_PCZC302_AZURLANE_MONTPELIER"
+msgstr "Montpelier"
+
+msgid "IDS_PCZC302_AZURLANE_MONTPELIER_DESCRIPTION"
+msgstr "Did you know? The Cleveland-class light cruisers were the best in the Eagle Union during the great war, so you should show more respect toward big sis. As for me: Rennell Islands, Empress Augusta Bay, and a few other operations, I guess I did participate in some engagements."
+
+msgid "IDS_PCZC303_AZURLANE_MASSACHUSETTS"
+msgstr "Massachusetts"
+
+msgid "IDS_PCZC303_AZURLANE_MASSACHUSETTS_DESCRIPTION"
+msgstr ""
+"Among my class, my strength can only be considered as average. I only got 11 battle stars, which is a bit less compared to my big sister South Dakota. I've never been injured? That's probably only because I've never met any decent opponents... \n"
+"\n"
+"Uh, I want to be like big sis and fight with everything I have."
+
+msgid "IDS_PCZC304_AZURLANE_SARATOGA"
+msgstr "Saratoga"
+
+msgid "IDS_PCZC304_AZURLANE_SARATOGA_DESCRIPTION"
+msgstr ""
+"I'm the aircraft carrier Lexington's (!) little sister, Saratoga. \n"
+"\n"
+"Yes... \n"
+"\n"
+"I love pranks! Ah, but Commander already knew that, right? \n"
+"\n"
+"A true pioneer of aviation tactics... if my sister hadn't passed so early, that title would have definitely been hers."
+
+msgid "IDS_PCZC305_AZURLANE_SOUTHDAKOTA"
+msgstr "South Dakota"
+
+msgid "IDS_PCZC305_AZURLANE_SOUTHDAKOTA_DESCRIPTION"
+msgstr ""
+"I'm a battleship from the Eagle Union, South Dakota. Please don't leave my side on the battlefield, I will protect my Commander!\n"
+"\n"
+"\"The Strongest Shield\"?\n"
+"\n"
+"This is a name without value, it only takes on meaning when you can truly provide help."
+
+msgid "IDS_PCZC306_AZURLANE_WARSPITE"
+msgstr "Warspite"
+
+msgid "IDS_PCZC306_AZURLANE_WARSPITE_DESCRIPTION"
+msgstr "Elizabeth-class high speed battleship Warspite, I'm the record holder of the longest-range hit on a moving target with main guns. In past sorties, there were a few times when it looked like I wouldn't make it, but was miraculously saved in the end—this must be my fate."
+
+msgid "IDS_PCZC307_AZURLANE_PRINCEOFWALES"
+msgstr "Prince of Wales"
+
+msgid "IDS_PCZC307_AZURLANE_PRINCEOFWALES_DESCRIPTION"
+msgstr ""
+"I'm the second ship of the King George V-class—Prince of Wales, who once escorted the Prime Minister to sign the Atlantic Charter, turning a new page in the history of weaponry.\n"
+"\n"
+"Hnng, you're the one telling me."
+
+msgid "IDS_PCZC308_AZURLANE_ILLUSTRIOUS"
+msgstr "Illustrious"
+
+msgid "IDS_PCZC308_AZURLANE_ILLUSTRIOUS_DESCRIPTION"
+msgstr ""
+"Greetings, Commander. I am the armored aircraft carrier, Illustrious. \n"
+"\n"
+"I may seem gentle, but I can have quite the temper: last time I snapped, during the night raid at Taranto, I bullied the Italian fleet into submission."
+
+msgid "IDS_PCZC309_AZURLANE_LONDON"
+msgstr "London"
+
+msgid "IDS_PCZC309_AZURLANE_LONDON_DESCRIPTION"
+msgstr ""
+"I'm the first ship of the London-class heavy cruisers—London, serving in the First Cruising Fleet. I saw active service in the Northern Atlantic and the Pacific. \n"
+"\n"
+"Please leave the hard work of missions to me, Your Excellency!"
+
+msgid "IDS_PCZC310_AZURLANE_QUEENELIZABETH"
+msgstr "Queen Elizabeth"
+
+msgid "IDS_PCZC310_AZURLANE_QUEENELIZABETH_DESCRIPTION"
+msgstr ""
+"I am the super-dreadnought of the Royal Navy, be sure to remember my name! \n"
+"\n"
+"My military results? I let my servants take care of those kinds of things... I just need to watch as they achieve them!"
+
+msgid "IDS_PCZC311_AZURLANE_UNICORN"
+msgstr "Unicorn"
+
+msgid "IDS_PCZC311_AZURLANE_UNICORN_DESCRIPTION"
+msgstr ""
+"Royal Navy… Support aircraft carrier… Unicorn. I was originally born to support big sister Illustrious… But later on, I mobilized with my other big sisters as well. Everyone treats me very well. Unicorn gives her all in many ways, so it would be nice if any of that is of use later……\n"
+"\n"
+"Hehe, I will work even harder, big brother…"
+
+msgid "IDS_PCZC312_AZURLANE_PRINZEUGEN"
+msgstr "Prinz Eugen"
+
+msgid "IDS_PCZC312_AZURLANE_PRINZEUGEN_DESCRIPTION"
+msgstr ""
+"I'm a miracle of the Ironblood Third Reich, the third ship of the Admiral Hipper-class—Prinz Eugen. \n"
+"\n"
+"I can survive every kind of combat……\n"
+"\n"
+"I bring luck? \n"
+"\n"
+"The nerve you must have to actually say it……"
+
+msgid "IDS_PCZC313_AZURLANE_TIRPITZ"
+msgstr "Tirpitz"
+
+msgid "IDS_PCZC313_AZURLANE_TIRPITZ_DESCRIPTION"
+msgstr ""
+"It’s a bit hot here... Ah, I’m sorry—my name is Tirpitz. I spent so much time alone in the north doing nothing, which is why many people call me the \"Lone Queen in the North\" — if you think this is a good nickname, then maybe you didn’t understand it fully……\n"
+"\n"
+"These few words... Represent emptiness..."
+
+msgid "IDS_PCZC314_AZURLANE_GRAFZEPPELIN"
+msgstr "Graf Zeppelin"
+
+msgid "IDS_PCZC314_AZURLANE_GRAFZEPPELIN_DESCRIPTION"
+msgstr ""
+"I am Zeppelin… Ignore this name if you wish, but if it makes it easier to call for me, then you may use it.\n"
+"\n"
+"…My desires, huh. The destruction of the world… But for now I will heed your call because you've already become part of my army."
+
+msgid "IDS_PCZC315_AZURLANE_Z46"
+msgstr "Z46"
+
+msgid "IDS_PCZC315_AZURLANE_Z46_DESCRIPTION"
+msgstr ""
+"I am Z46, an Ironblood Navy Z-class Type 1936C destroyer. Although four other ships of the same type were originally planned, work was only started on me and Z47.\n"
+"\n"
+"Sadly, the work wasn't completed by the end of the war, and my incomplete body was scrapped.\n"
+"\n"
+"One day, I hope not to be called Z46, but by a true name."
+
+msgid "IDS_PCZC316_AZURLANE_ADMIRALHIPPER"
+msgstr "Admiral Hipper"
+
+msgid "IDS_PCZC316_AZURLANE_ADMIRALHIPPER_DESCRIPTION"
+msgstr ""
+"I'm Admiral Hipper, a heavy cruiser from the country of science. I was named after the undefeated Admiral Franz von Hipper.\n"
+"\n"
+"I participated in various battles and gave them my all!\n"
+"\n"
+"Huh? The Barents Sea? That only happened because Admiral Kummetz was a little dumber than you!"
+
+msgid "IDS_PCZC317_AZURLANE_DEUTSCHLAND"
+msgstr "Deutschland"
+
+msgid "IDS_PCZC317_AZURLANE_DEUTSCHLAND_DESCRIPTION"
+msgstr ""
+"I'm Deutschland, ship A of the Deutschland class! A ship as dignified as I am can't just be sent out to the battlefield on a whim, so it's only natural that I haven't seen much action.\n"
+"\n"
+"It's called spiritual leadership!\n"
+"\n"
+"Understood? What? Who… who's \"Lützow\"?\n"
+"\n"
+"Shut up…\n"
+"\n"
+"Why should I even care!?"
+
+msgid "IDS_PCZC318_AZURLANE_YUUDACHI"
+msgstr "Yūdachi"
+
+msgid "IDS_PCZC318_AZURLANE_YUUDACHI_DESCRIPTION"
+msgstr ""
+"I'm Yūdachi! They call me the \"Mad Dog of Solomon\"!\n"
+"\n"
+"Ho! Ho! you've heard that I'm strong? I'll never lose a brawl!\n"
+"\n"
+"Hm? Is it time for a snack? Where are the snacks!?"
+
+msgid "IDS_PCZC319_AZURLANE_NAGATO"
+msgstr "Nagato"
+
+msgid "IDS_PCZC319_AZURLANE_NAGATO_DESCRIPTION"
+msgstr ""
+"The spirit, the pride, and the glory of the Sakura Empire… \n"
+"\n"
+"I am the very symbol of that time of yore. Take a good look at me, one of the Big Seven. Is that enough? I will rest now, for I am tired."
+
+msgid "IDS_PCZC320_AZURLANE_KAGA"
+msgstr "Kaga"
+
+msgid "IDS_PCZC320_AZURLANE_KAGA_DESCRIPTION"
+msgstr ""
+"I'm Kaga, an aircraft carrier of the 1st Carrier Division. \n"
+"\n"
+"Although I was designed as a battleship, it must have been my fate to be reborn as an aircraft carrier.\n"
+"\n"
+"Enemies? I'll destroy them without any hesitation, but only because it's my duty, not for fun. Got it?"
+
+msgid "IDS_PCZC321_AZURLANE_MIKASA"
+msgstr "Mikasa"
+
+msgid "IDS_PCZC321_AZURLANE_MIKASA_DESCRIPTION"
+msgstr ""
+"I am Mikasa, a Shikishima-class battleship and the final first-class battleship of the Six-Six Fleet Program. \n"
+"\n"
+"As the flagship of the Combined Fleet, I brought about a great naval victory that spread the name of my country to the ends of the Earth."
+
+msgid "IDS_PCZC322_AZURLANE_KONGO"
+msgstr "Kongō"
+
+msgid "IDS_PCZC322_AZURLANE_KONGO_DESCRIPTION"
+msgstr "The flagship of the Sakura Empire's fast battleships, the 7th flagship of the Combined Fleet, and the last capital ship the former Sakura Empire to be ordered from overseas. That's me—Kongō!"
+
+msgid "IDS_PCZC323_AZURLANE_AYANAMI"
+msgstr "Ayanami"
+
+msgid "IDS_PCZC323_AZURLANE_AYANAMI_DESCRIPTION"
+msgstr "I'm Ayanami… an improved model of the Fubuki-class destroyer. I'm not afraid of combat. Despite being \"just a destroyer\", no matter who or what the enemy is, I can fight it…"
+
+msgid "IDS_PCZC324_AZURLANE_ANSHAN"
+msgstr "Anshan"
+
+msgid "IDS_PCZC324_AZURLANE_ANSHAN_DESCRIPTION"
+msgstr ""
+"I am An Shan, an Anshan-class destroyer from the Eastern Radiance and the eldest of the Four Heavenly Kings.\n"
+"\n"
+"As the flagship of my sisters, I brought success to various missions, including exercises, patrols, and intimidation objectives.\n"
+"\n"
+"Even though I have no actual combat experience, I am quite confident about my sailing experience."
+
+msgid "IDS_PCZC325_AZURLANE_FUSHUN"
+msgstr "Fushun"
+
+msgid "IDS_PCZC325_AZURLANE_FUSHUN_DESCRIPTION"
+msgstr ""
+"I'm Fu Shun, an Anshan-class destroyer from the Eastern Radiance and second-born of the Four Heavenly Kings.\n"
+"\n"
+"During my childhood, I was known as \"Rezkiy\". I may regret it a bit, but even though I assisted in lots of missions, I have no actual combat experience.\n"
+"\n"
+"Despite this, I will go all out on the battlefield to bring you success!"
+
+msgid "IDS_PCZC326_AZURLANE_CHANGCHUN"
+msgstr "Chang Chun"
+
+msgid "IDS_PCZC326_AZURLANE_CHANGCHUN_DESCRIPTION"
+msgstr ""
+"I am Chang Chun, an Anshan-class destroyer from the Eastern Radiance and third-born of the Four Heavenly Kings.\n"
+"\n"
+"As the backbone of the Eastern Radiance Navy, I was involved in the training of sailors and accumulating experience.\n"
+"\n"
+"Uh?\n"
+"\n"
+"Did big sister Fu Shun get in trouble again...?\n"
+"\n"
+"Big sister An Shan sure has it rough..."
+
+msgid "IDS_PCZC327_AZURLANE_YATSEN"
+msgstr "Yat Sen"
+
+msgid "IDS_PCZC327_AZURLANE_YATSEN_DESCRIPTION"
+msgstr ""
+"First Fleet of the Eastern Radiance Navy, Yat Sen. \n"
+"\n"
+"I heard that my sisters are here as well. This time, Yat Sen will definitely not leave Commander's side."
+
+msgid "IDS_PCZC328_AZURLANE_PINGHAI"
+msgstr "Ping Hai"
+
+msgid "IDS_PCZC328_AZURLANE_PINGHAI_DESCRIPTION"
+msgstr ""
+"I'm Ning Hai, Ning Hai-class ship number one. My sister told me I should say something along those lines when I introduce myself. \n"
+"\n"
+"Huh? I'm Ping Hai? You're right… \n"
+"\n"
+"Okay, I'm Ping Hai—Ning Hai-class ship number one. Am I still doing it wrong? What a pain…"
+
+msgid "IDS_PCZC329_AZURLANE_AVRORA"
+msgstr "Avrora"
+
+msgid "IDS_PCZC329_AZURLANE_AVRORA_DESCRIPTION"
+msgstr ""
+"I am the Russian Cruiser, Avrora. As you know, I served and spearheaded the former Revolution. \n"
+"\n"
+"Although, I do not know how the world has changed since. \n"
+"\n"
+"Anyway, I am but a soldier in your fleet. Do not hesitate to use me to my fullest. \n"
+"\n"
+"I will bring victory to the fleet!"
+
+msgid "IDS_PCZC330_AZURLANE_SAINTLOUIS"
+msgstr "Saint Louis"
+
+msgid "IDS_PCZC330_AZURLANE_SAINTLOUIS_DESCRIPTION"
+msgstr ""
+"I am but the embodiment of a fantasy that was once to be, but never was, due to my homeland plunging into war… \n"
+"\n"
+"But, so long as you're the shepherd, Commander, I shall banish all obstacles standing in your way."
+
+msgid "IDS_PCZC331_AZURLANE_LETRIOMPHANT"
+msgstr "Le Triomphant"
+
+msgid "IDS_PCZC331_AZURLANE_LETRIOMPHANT_DESCRIPTION"
+msgstr ""
+"I'm Le Triomphant—the Le Fantasque-class destroyer of Iris Libre. Greetings!\n"
+"\n"
+"I was in Brest's 8th Large Destroyer Division. \n"
+"\n"
+"I went to the Skagerrak strait with my sisters, but we went our separate ways afterward…"
+
+msgid "IDS_PCZC332_AZURLANE_DUNKERQUE"
+msgstr "Dunkerque"
+
+msgid "IDS_PCZC332_AZURLANE_DUNKERQUE_DESCRIPTION"
+msgstr ""
+"I'm Dunkerque. I belonged to the Vichya Dominion's 1st Division of the Line. \n"
+"\n"
+"As you know, there's nothing especially noteworthy in my service record… \n"
+"\n"
+"And since that's the undeniable truth, I don't intend to hide it.\n"
+"\n"
+"Nevertheless, if you have need of my power then I will not disappoint you."
+
+msgid "IDS_PCZC333_AZURLANE_JEANBART"
+msgstr "Jean Bart"
+
+msgid "IDS_PCZC333_AZURLANE_JEANBART_DESCRIPTION"
+msgstr ""
+"I'm Jean Bart, the battleship.\n"
+"\n"
+"My name originates from a certain respected privateer.\n"
+"\n"
+"…Huh?\n"
+"\n"
+"\"What's a privateer?\"\n"
+"\n"
+"A privateer is a pirate who legally plunders loot from people for a just cause."
+
+msgid "IDS_PCZC334_AZURLANE_LEMARS"
+msgstr "Le Mars"
+
+msgid "IDS_PCZC334_AZURLANE_LEMARS_DESCRIPTION"
+msgstr ""
+"I am Le Mars, a L'Adroit-class destroyer and a trainee knight of the Vichya Dominion.\n"
+"\n"
+"I served the Vichya Dominion until I was sunk in port by the Eagle Union to combat the Ironblood."
+
+msgid "IDS_PCZC335_AZURLANE_FORBIN"
+msgstr "Forbin"
+
+msgid "IDS_PCZC335_AZURLANE_FORBIN_DESCRIPTION"
+msgstr ""
+"I am Forbin, a L'Adroit-class destroyer and a trainee knight of the Iris Libre.\n"
+"\n"
+"Despite the fact that for some reason I sat in port doing nothing for two years, I participated in many missions upon my return to duty.\n"
+"\n"
+"My activity on the battlefield more than made up for the gap from before."
+
+msgid "IDS_PCZC336_SOVIETBBARC_COMMISSAR_FLAG"
+msgstr "The Naval Flag of People's Commissars of the U.S.S.R. (1938–1946)"
+
+msgid "IDS_PCZC336_SOVIETBBARC_COMMISSAR_FLAG_DESCRIPTION"
+msgstr ""
+"In the latter half of the 1930s, the Great Navy was undergoing rapid construction: new cruisers, destroyers, and submarines went into commission, and some of the most powerful battleships in the world were being designed. On December 30, 1937, the Navy got out of control of the Workers' and Peasants' Red Army and formed a separate military service called the People's Commissariat for the U.S.S.R. Navy. The first professional officer appointed to the position of the service's People's Commissar (\"Narodny Kommissar\" in Russian) was Nikolay Gerasimovich Kuznetsov, Flagman Flota 2 Ranga (Flag Officer 2nd rank).\n"
+"\n"
+"Like any senior military officer, the People's Commissar for the Navy was supposed to establish the official flag. Such a flag was hoisted atop the mast of a ship or other water craft with the People's Commissar aboard. The flag was a red cloth with the Naval Flag of the U.S.S.R. in its upper corner close to the pole and a red star placed in yellow laurel wreath with a ribbon. This flag was used all the time as long as the position of the People's Commissar remained in use. In February 1946, the People's Commissariat for the Navy was abolished, and Admiral Kuznetsov became the Deputy People's Commissar for the Armed Forces of the U.S.S.R."
+
+msgid "IDS_PCZC337_SOVIETBBARC_EPAULETS"
+msgstr "Shoulder Board of Admiral Flota (1944)"
+
+msgid "IDS_PCZC337_SOVIETBBARC_EPAULETS_DESCRIPTION"
+msgstr ""
+"In May 1940, the generalship and admiralty were introduced in the Armed Forces of the Soviet Union. Accordingly, the People's Commissar for the U.S.S.R. Navy Nikolay Gerasimovich Kuznetsov, previously being Flagman Flota 2 Ranga (Flag Officer 2nd rank) was awarded the rank of Admiral. The highest rank in the naval hierarchy was Admiral Flota, but at that time, no one was considered worthy of the title.\n"
+"\n"
+"It wasn't until May 1944 that the People's Commissar for the Navy, Kuznetsov, and his deputy, Admiral Isakov, were the first to be awarded the rank of the Admiral Flota (Admiral of the Fleet). It was around that time that the corresponding insignias were developed. As the decree of 1940 implied the correspondence of the Admiral Flota rank to the Army General of the Land Forces, four stars were placed on the Admiral Flota shoulder boards of 1944 by analogy with the army ranks. In May 1945, a special decree equated the ranks of the Admiral Flota to the Marshal of the Soviet Union. At the same time, the Marshal-type shoulder boards with the emblem of the U.S.S.R. and one big star were introduced."
+
+msgid "IDS_PCZC338_SOVIETBBARC_BALTIETS_PISTOL"
+msgstr "The Baltiets Pistol (1942)"
+
+msgid "IDS_PCZC338_SOVIETBBARC_BALTIETS_PISTOL_DESCRIPTION"
+msgstr ""
+"The harsh winter of 1941–1942 was a severe test not only for the citizens and defenders of the blockaded Leningrad. Weapons and military equipment also was seriously affected. Thus, the TT pistol, being in service with the army and navy, often malfunctioned in freezing temperatures. Kontr-Admiral Rall, Chief of Staff of the Baltic Navy, requested the higher authorities to produce a more reliable pistol at one of the Leningrad plants to arm the naval officers.\n"
+"\n"
+"After considering the issue, the Leningrad Regional Committee of the Communist Party appointed Plant No. 181 to design and manufacture the first batch of new pistols as soon as possible. Having received just drawings of the parts in January 1942, the masters at the plant made a prototype by hand. In March 1942, it was successfully tested at the temperature of −30 degrees Celsius. The pistol, named Baltiets in honor of the Baltic Navy, had a 7.62 mm caliber and a magazine for eight cartridges. Under the blockade, a total of 14 Baltiets pistols were made by hand. Admiral Nikolay Gerasimovich Kuznetsov, the People's Commissar for the Navy, was given the pistol with serial number 2 and the dedicatory inscription as a present."
+
+msgid "IDS_PCZC339_SOVIETBBARC_GAZ_A"
+msgstr "GAZ-A Car (1935)"
+
+msgid "IDS_PCZC339_SOVIETBBARC_GAZ_A_DESCRIPTION"
+msgstr ""
+"In 1933, Nikolay Gerasimovich Kuznetsov was appointed the Commander of light cruiser Chervona Ukraina. Under his command, the cruiser soon became the best ship of the Black Sea Navy in terms of combat training. The Soviet statesmen visited Chervona Ukraina many times. Among them was Sergo Ordzhonikidze, the People's Commissar of Heavy Industry, who was in charge of shipbuilding and production of Soviet cars. Impressed by the crew's training level and the ship's excellent condition, he presented the cruiser Commander with the GAZ-A.\n"
+"\n"
+"GAZ-A was the first Soviet passenger car of mass production. It was produced between 1932 and 1936 and was a licensed copy of the American Ford Model A, as it was impossible for the Soviet industry of the early 1930s to assimilate the production of an original model. A simple five-passenger phaeton, equipped with a 40 hp engine and bearing similar design to truck GAZ-AA, was supposed to be used not only for civilian needs. The Red Army was massively supplied with GAZ-A to be used mainly as a command vehicle."
+
+msgid "IDS_PCZC340_SOVIETBBARC_305MM"
+msgstr "305 mm Gun of 1907"
+
+msgid "IDS_PCZC340_SOVIETBBARC_305MM_DESCRIPTION"
+msgstr ""
+"Having analyzed the experience of the Russo-Japanese War of 1904–1905, the Admiralty command came to the conclusion that the main caliber guns of the new battleships should have much better ballistics and range of fire than the 305 mm, 40 caliber guns installed on the majority of the Russian squadron battleships. Initially, the armament of the designed battleship was supposed to be placed in double-gun turrets, but the Naval General Staff insisted on installation in triple turrets.\n"
+"\n"
+"The new 305 mm, 52 caliber gun was designed at the Obukhov Plant in St. Petersburg. The first copy was made in 1907. The three-gun turret was developed at the Metal Plant in St. Petersburg. The turrets of the Baltic battleships (Sevastopol, Gangut, and others) were protected by 203 mm thick armored plates. The maximum gun elevation angle was 25 degrees, which provided a 24 km range of fire of the 1911 shell. Later, after the modernization of one of the battleships, the gun elevation angle increased to 40 degrees, which extended the range of fire to 30 km."
+
+msgid "IDS_PCZC341_SOVIETBBARC_356MM"
+msgstr "356 mm Gun of 1913"
+
+msgid "IDS_PCZC341_SOVIETBBARC_356MM_DESCRIPTION"
+msgstr ""
+"In 1911, when development of the new armored cruisers (future Izmail-class battlecruisers) for the Baltic Sea began, it was already known that ships armed with 343 mm artillery guns were being constructed in England. It was obvious that other countries would soon follow the example of the British and increase the caliber of their new dreadnoughts. In this regard, the Russian Naval Services decided to make 356 mm guns the main weapon of future ships.\n"
+"\n"
+"It is quite natural that the guns and turrets for the battleships were designed on the basis of the Gangut/Sevastopol-type guns and turrets that had already been put into production. Being very powerful for their time, the 356 mm, 52 caliber guns, developed in 1913 at the Obukhov Plant, were able to fire 748 kg shells at a range of more than 23 km at a maximum turret elevation angle of 25 degrees, according to the project. In 1914, World War I was the reason the Empire's industry diverted to the more pressing issues. As a result, work on neither the battleships nor the turrets was ever completed. The 356 mm gun only was put into operation in test range equipment operated during the Leningrad defense of World War II."
+
+msgid "IDS_PCZC342_SOVIETBBARC_406MM"
+msgstr "B-37 406 mm Gun"
+
+msgid "IDS_PCZC342_SOVIETBBARC_406MM_DESCRIPTION"
+msgstr ""
+"The design of 406 mm sea guns began in Russia in 1914. Up until the end of World War I, future battleships were supposed to be armed with such artillery. The design of the Great Navy battleships began in the U.S.S.R. in 1936. They were also supposed to have 406 mm guns, but the best practices from 20 years ago were no longer suitable. Between 1937 and 1940, the 50 caliber B-37 gun was designed and manufactured at the Bolshevik Plant in Leningrad.\n"
+"\n"
+"The range tests of the B-37 guns were carried out in the second half of 1940. The firing velocity of a 1,108 kg shell was 830 m/s. The firing range at an optimum elevation angle of 45 degrees exceeded 45.5 km. The B-37 guns were the main weapons of the Sovetsky Soyuz-class battleships. Triple turrets were designed at the Leningrad Metal Plant, which once developed turrets for the first Russian dreadnoughts. The total weight of each mount was about 2,400 tons, and the turret was supposed to be operated in combat conditions by 100 people."
+
+msgid "IDS_PCZC343_SOVIETBBARC_457MM"
+msgstr "457 mm Naval Gun"
+
+msgid "IDS_PCZC343_SOVIETBBARC_457MM_DESCRIPTION"
+msgstr ""
+"After the end of World War II, when new Soviet battleships (Project 24) were being designed, various armament configurations were envisaged. Having studied the characteristics of possible enemy ships, a special commission assembled by the Navy Chief Command came to the conclusion that Soviet ships must be armed with 457 mm guns in order to fight successfully against the most powerful of them (e.g., American Iowa-class battleships).\n"
+"\n"
+"Despite outstanding combat data (with a range of fire of up to 52 km), calculations for a triple 457 mm turret made in 1949 showed that such mounts would have substantial mass and size drawbacks. Such turrets would be almost twice as heavy as those of Sovetsky Soyuz-class battleships, and the draught and cost of Project 24 ships would be beyond the reach of Soviet industry. For that matter, the project developers abandoned this armament configuration and returned to 406 mm caliber."
+
+msgid "IDS_PCZC344_SOVIETBBARC_GANGUT_MEDAL"
+msgstr "Medal for the Victory in the Battle of Gangut"
+
+msgid "IDS_PCZC344_SOVIETBBARC_GANGUT_MEDAL_DESCRIPTION"
+msgstr ""
+"On July 27 (August 9), 1714, during the Great Northern War, the Russian rowing fleet under the command of Admiral Apraksin and Admiral Mikhailov (Peter the Great fought in this battle under the name of the latter) blocked a detachment of Swedish ships near the Gangut peninsula. Peter the Great participated in a boarding battle, as a result of which all ten enemy ships were taken. The Battle of Gangut was the first victory of the Russian regular fleet, and it was greatly celebrated in St. Petersburg.\n"
+"\n"
+"The following medals were coined in memory of the battle: gold—for officers, silver—for sailors and soldiers. The portrait of Peter the Great wearing a suit of armor and a laurel wreath was on the obverse of the medal. The sea battle, dated July 27, 1714, between the Russian galleys and the Swedish squadron was on the reverse. In 1719, a 90-gun wind-driven battleship named in honor of the battle of Gangut was launched. In 1914, dreadnought battleship Gangut was the fourth ship in the Russian Imperial Navy to carry this glorious name."
+
+msgid "IDS_PCZC345_SOVIETBBARC_IZMAIL_MEDAL"
+msgstr "Medal for Outstanding Bravery During the Capture of Izmail"
+
+msgid "IDS_PCZC345_SOVIETBBARC_IZMAIL_MEDAL_DESCRIPTION"
+msgstr ""
+"Transformed into one of the world's most powerful fortresses under the guidance of the European engineers, Izmail was a key strong point of the Turkish army on the Danube River in the war of 1787–1791. Russian troops attempted to take the fortress several times with no success. However, in early December 1790, General Alexander Suvorov joined the command of the besiegers, and the fate of Izmail was decided. \"I came here with the troops. Twenty-four hours for reflection, and you will be given freedom. My first shot will mean your captivity. When we assault, only death awaits you\". This was Suvorov's ultimatum to the Turks. On December 11, 1790, after a violent assault, Izmail fell. Its first commandant was General Mikhail Kutuzov, who distinguished himself during the capture of the fortress and who would later defeat Napoleon in the war of 1812.\n"
+"\n"
+"Inspired by its success, Catherine the Great awarded all the soldiers, cossacks and sailors who participated in the siege, a silver service medal. The medal was oval-shaped and made of silver. The monogram of the Empress was on the obverse of the medal. The inscription \"For Outstanding Bravery During the Capture of Izmail on December 11, 1790\" was on the reverse. In June 1915, almost 125 years after this glorious victory, battlecruiser Izmail was launched in St. Petersburg. It was the main cruiser in a series of four ships, each with 32,500 tons of displacement."
+
+msgid "IDS_PCZC346_SOVIETBBARC_SINOP_MEDAL"
+msgstr "Medal for the Battle of Sinop"
+
+msgid "IDS_PCZC346_SOVIETBBARC_SINOP_MEDAL_DESCRIPTION"
+msgstr ""
+"In the morning of November 18 (30), 1853, six Russian battleships under the command of Vitse-Admiral (Vice Admiral) Nakhimov entered the bay of Sinop on the Black Sea coast of Turkey. The enemy squadron was concentrated under the cover of several coastal batteries in the city harbor. At 12:30 pm, the Russian ships opened fire. The Turkish flotilla was destroyed within a couple of hours, and the shore batteries turned into ruins. The Russian squadron lost 37 people. The Battle of Sinop remained in history as the last major battle of the wind-driven fleet era.\n"
+"\n"
+"Shortly after the end of the Eastern (Crimean) War of 1853–1856, a special medal was established to reward its participants. On its obverse, there were the monograms of Nicholas I and Alexander II, who reigned during the war, and the years: \"1853–1854–1855–1856\". A quote from the Old Testament was on its reverse side. The medal for the participants of the Battle of Sinop was made of light bronze and it was to be worn on the St. George's ribbon. A 130-gun wind-driven steam battleship named after the victory at Sinop was launched two years after the end of the war. A few decades later, in 1889, squadron battleship Sinop joined the Black Sea Fleet."
+
+msgid "IDS_PCZC347_SOVIETBBARC_SUVOROV_MEDAL"
+msgstr "Generalissimo Suvorov Commemorative Badge"
+
+msgid "IDS_PCZC347_SOVIETBBARC_SUVOROV_MEDAL_DESCRIPTION"
+msgstr ""
+"In 1900, Russia celebrated the 100th anniversary of the death of the great Russian commander Generalissimo Alexander Vasilyevich Suvorov (1730–1800). Events dedicated to this date included a decision to establish the Suvorov Museum and to coin a special commemorative badge. The laying of squadron battleship Knyaz Suvorov, taking place in September 1901 in St. Petersburg, was also closely connected with these events.\n"
+"\n"
+"In 1904, Knyaz Suvorov entered service and became the flagship of the Second Pacific Squadron. In May 1905, the battleship was sunk off Tsushima Island in a battle with the Japanese Navy. Nearly half a century later, in early 1951, a new ship named after the legendary commander was laid down in Leningrad—Project 68-bis light cruiser Aleksandr Suvorov."
+
+msgid "IDS_PCZC348_SOVIETBBARC_SKVORTSOV"
+msgstr "Dmitry Vasilievich Skvortsov (1859–1910)"
+
+msgid "IDS_PCZC348_SOVIETBBARC_SKVORTSOV_DESCRIPTION"
+msgstr ""
+"Dmitri Skvortsov was a prominent Russian shipbuilder of the era of armor-plated ships. In 1886, he graduated from the shipbuilding department of the Nikolaev Maritime Academy. Five years later, he was put in charge of monitoring the process of building coastal battleship Admiral Ushakov. Being a chief engineer at a Saint Petersburg port since 1896, he participated in designing pre-dreadnought battleships of the Borodino class and, later, was in charge of building the lead ship of the series. In 1907, Skvortsov was promoted to the rank of General-Mayor (Major General) of the Ship Engineers Corps.\n"
+"\n"
+"In 1906, the international competition of the projects of a \"large high-speed battleship with strong modern artillery\" held by the Naval Office of the Russian Empire preferred the project, the development of which was headed by Dmitri Skvortsov. Skvortsov's battleship could have become the first Russian dreadnought battleship—she was a 22,000-ton ship with a turbine propulsion, armed with ten 305 mm guns in five turrets."
+
+msgid "IDS_PCZC349_SOVIETBBARC_BUBNOV"
+msgstr "Ivan Grigorievich Bubnov (1872–1919)"
+
+msgid "IDS_PCZC349_SOVIETBBARC_BUBNOV_DESCRIPTION"
+msgstr ""
+"Ivan Grigorievich Bubnov is one of the most prominent Russian shipbuilding engineers. In 1896, after his graduation with honors from the Nikolaev Maritime Academy, he created several projects of large armored cruisers armed with 254 mm and 203 mm artillery. Bubnov was also the chief designer of submarines, including the famous Delfin—the first Russian submarine with an internal combustion engine. In 1912, he received the rank of General-Mayor (major general) of the Ship Engineers Corps.\n"
+"\n"
+"Between 1907 and 1909, Ivan Bubnov, jointly with another outstanding shipbuilder, Alexei Krylov (1863–1945), developed the project of \"battleships with a displacement of 23,000 tons\". In June 1909, four ships were laid down as per this project. These were the first Russian dreadnoughts: Gangut, Petropavlovsk, Poltava, and Sevastopol. Later, in 1914, General Bubnov managed the design of even more powerful battleships with a displacement of 35,000 tons, armed with 406 mm artillery."
+
+msgid "IDS_PCZC350_SOVIETBBARC_MASLOV"
+msgstr "Anatoly Ioasafovich Maslov (1884–1968)"
+
+msgid "IDS_PCZC350_SOVIETBBARC_MASLOV_DESCRIPTION"
+msgstr ""
+"Anatoly Ioasafovich Maslov was an outstanding Russian and Soviet shipbuilder. In 1907, he enrolled in the Ship Engineers Corps of the Russian Imperial Navy, graduating from the Nikolaev Maritime Academy in 1913. He went on to work in the design bureau of the Admiralty Works. In December 1916, Anatoly Maslov was promoted to Podpolkovnik (Lieutenant Colonel) of the Ship Engineers Corps.\n"
+"\n"
+"Back in 1909, Maslov was appointed assistant builder of battleship Gangut. In 1914, under the supervision of General Bubnov, he developed the project of the \"fourth battleship for the Black Sea\", soon to became Imperator Nikolai I, and a project of a 35,000-ton battleship with 406 mm artillery. Anatoly Maslov’s contribution to Soviet shipbuilding was even more significant. He was the chief designer of Kirov-class cruisers (Project 26), Maxim Gorky (Project 26-bis) and Chapayev (Project 68)."
+
+msgid "IDS_PCZC351_SOVIETBBARC_GAVRILOV"
+msgstr "Ivan Alexandrovich Gavrilov (1873–1966)"
+
+msgid "IDS_PCZC351_SOVIETBBARC_GAVRILOV_DESCRIPTION"
+msgstr ""
+"Ivan Alexandrovich Gavrilov was one of the lead shipbuilders in the Russian Empire. In addition to the Nikolaev Maritime Academy, he also took a course at the Higher Electrical Engineering School in Paris. Between 1908 and 1912, Gavrilov was the head of the design bureau of the Admiralty Shipyard and, starting from 1912, was a director of the shipyard in Revel (now Tallinn, Estonia). In 1911, he was promoted to the rank of Polkovnik (Colonel) of the Ship Engineers Corps.\n"
+"\n"
+"Between 1906 and 1908, Ivan Aleksandrovich Gavrilov developed several innovative projects of lightweight, high-speed cruisers with a turbine power plant. In 1912, his version of the \"armored cruiser for the Baltic Sea\" was recognized as the best in the international competition, which resulted in the laying down of the Izmail-class battlecruisers the next year. In 1914, Polkovnik Gavrilov created an impressive project of a high-speed battleship with an internal armor belt and sixteen 406 mm guns, mounted in four turrets."
+
+msgid "IDS_PCZC352_SOVIETBBARC_COMMANDER_RKKF"
+msgstr "Commander of the U.S.S.R. Navy (1926)"
+
+msgid "IDS_PCZC352_SOVIETBBARC_COMMANDER_RKKF_DESCRIPTION"
+msgstr ""
+"In October 1926, Nikolay Kuznetsov graduated from the M. Frunze Naval School in Leningrad. Although he joined the navy during the Civil War, when he was 15, only graduation of the academy could open the way for him to a professional naval career. His service as a Commander in the Soviet Navy started in the Black Sea Naval Forces. He was lucky to be assigned to light cruiser Chervona Ukraina, which was under construction. After commissioning in 1927, for a long time she was the most modern and powerful ship of the Black Sea Fleet.\n"
+"\n"
+"All ranks and titles, as well as the very concept of \"officer\", were abolished when the Soviet government was established in 1917. Therefore, each commanding staff member of the Workers' and Peasants' Soviet Navy was addressed by the name of his position, or simply \"Commander\". In accordance with the \"Rules of wearing uniforms\", approved in 1925, in winter (and according to the regulations, winter on the Black Sea started on November 1) the service uniform for Commanders in the Soviet Navy was a blue tunic and a black cap with black pants. It was permitted to wear a standard-issue dirk, with a shoulder belt worn under the tunic. As a result, the Commanders in the Soviet Navy differed in their appearance from the officers of the Imperial Russian Navy only by the presence of stars on their cap and the insignias on the sleeves instead of shoulder boards."
+
+msgid "IDS_PCZC353_SOVIETBBARC_COMMANDER_CRUISER"
+msgstr "Cruiser Commander (1935)"
+
+msgid "IDS_PCZC353_SOVIETBBARC_COMMANDER_CRUISER_DESCRIPTION"
+msgstr ""
+"In 1935, Nikolay Gerasimovich Kuznetsov was already an experienced sailor. For more than a year, he commanded cruiser Chervona Ukraina, where he began his service after graduating from the academy in 1926. A talented, devoted commander, who spent all his energy and attention to improving the battle training of the ship, he was highly valued by the commanders and was very respected by the crew. In the autumn of 1935, when the special ranks which had been abolished after the Revolution were introduced for military personnel, Nikolay Kuznetsov, who was 31 years old, was promoted to Kapitan 2 Ranga (Captain 2nd rank).\n"
+"\n"
+"The Navy Dress Instructions adopted in 1934 strictly defined what uniform and munition items should be used by military personnel depending on the situation. According to these Instructions, the Commander of the Black Sea Fleet could parade his navy coat, white trousers and white shoes along the shore during rare leaves. Four golden galloons with a star decorated the sleeves of a Kapitan 2 Ranga."
+
+msgid "IDS_PCZC354_SOVIETBBARC_COMMISSAR"
+msgstr "People's Commissar for the U.S.S.R. Navy (1941)"
+
+msgid "IDS_PCZC354_SOVIETBBARC_COMMISSAR_DESCRIPTION"
+msgstr ""
+"In May 1940, the generalship and admiralty were introduced in the Armed Forces of the Soviet Union. Nikolay Gerasimovich Kuznetsov, People's Commissar of the U.S.S.R. Navy, who had been a Flagman Flota 2 Ranga (Flag Officer 2nd rank), was promoted to Admiral. In January 1941, for the first time, special parade uniform was introduced for the Navy Higher Command Personnel. A black double-breasted coat with a stand-up collar decorated with golden sewing work became its main element. The coat should be worn with a special parade belt along with a shoulder belt with a 1940's model dagger.\n"
+"\n"
+"In the summer of 1941, World War II came to the Soviet Union. During his service as a People's Commissar for two years, Nikolay Kuznetsov did his best to prepare the Navy for the war. By the time Germany attacked the U.S.S.R., all fleets had been placed in maximum operational readiness by his order. At the dawn of June 22, 1941, German aircraft were met with fierce fire of Black Sea AA gunners."
+
+msgid "IDS_PCZC355_SOVIETBBARC_ADMIRAL"
+msgstr "Admiral Flota Sovietskogo Soyuza (1955)"
+
+msgid "IDS_PCZC355_SOVIETBBARC_ADMIRAL_DESCRIPTION"
+msgstr ""
+"Nikolay Kuznetsov had numerous ups and downs in his career due to conflicts with the highest-ranking Communist party members. Reductions in rank were followed by promotions. In his memoirs, he jokes bitterly about the unique character of his service in the Navy: he was twice a Kontr-Admiral (Rear-Admiral), three times Vitse-Admiral (Vice Admiral), and twice Admiral Flota (Fleet Admiral).\n"
+"\n"
+"In May 1955, the Fleet Admiral rank was renamed Admiral Flota Sovietskogo Soyuza (Admiral of the Fleet of the Soviet Union). Those who were promoted to Admiral Flota Sovietskogo Soyuza were given Marshal's star. The star was worn on the neck with the parade uniform. Starting from 1952, admirals were supposed to wear parade uniform that included a black coat with golden shoulder marks and a turn-down collar with golden sewing work. The cockade on the peaked cap was also decorated with special sewing work."
+
+msgid "IDS_PCZC356_SOVIETBBARC_305MM_SHELL"
+msgstr "Model 1911 305 mm Shell"
+
+msgid "IDS_PCZC356_SOVIETBBARC_305MM_SHELL_DESCRIPTION"
+msgstr ""
+"In the Battle of Tsushima of 1905, Borodino-class Russian squadron battleships fired at the Japanese ships with 332 kg Model 1892 shells. The shells were of approximately 2.6 calibers, which limited the amount of explosive agent they could carry to a tiny 5 to 12 kg. The experience from the Russo-Japanese war was taken into account and, in 1907, new elongated shells with a large amount of explosive agent were put into service. However, the design and construction of dreadnought battleships, which began in 1906, required fundamentally more powerful ammunition.\n"
+"\n"
+"In 1911, a project was approved for a new shell, designed for a 305 mm/52 caliber gun. Ammunition of all three types—armor-piercing, semi-armor-piercing and high explosive—had the same weight of 471 kg. At the same time, AP shells were filled with 13 kg of explosives, which is more than the amount that HE shells of the Russo-Japanese war period contained. The 5 caliber (152 cm) Model 1911 HE shell that contained 61.5 kg of explosive agent was immensely destructive. The magazines Gangut/Sevastopol-class battleships were designed to hold 1,200 305 mm shells, 100 shells per gun."
+
+msgid "IDS_PCZC357_SOVIETBBARC_356MM_SHELL"
+msgstr "Model 1913 356 mm Shell"
+
+msgid "IDS_PCZC357_SOVIETBBARC_356MM_SHELL_DESCRIPTION"
+msgstr ""
+"The \"Armored Cruisers for the Baltic Sea\", which at the design and construction stage turned into Izmail-class battlecruisers, were to carry 356 mm guns as main artillery guns. The increase of the caliber by \"only\" 51 mm, in turn increased the weight of the the corresponding shell by more than one half. The ammunition of the 356 mm guns had a mass of about 748 kg versus 471 kg for 305 mm cannons.\n"
+"\n"
+"Two main types of 356 mm shells entered service—the armor-piercing Model 1911 shell and the high-explosive Model 1913 shell. Both had the same weight, differing in the amount of explosive agent and length. The Model 1913 shell was about 170 cm long and was filled with 82 kg of explosives. In accordance with the project, the volume of the magazines of the Izmail-class battlecruisers provided storage of 80 shots per gun, a total of 960 shells."
+
+msgid "IDS_PCZC358_SOVIETBBARC_406MM_SHELL"
+msgstr "406 mm Shell for the B-37 Gun"
+
+msgid "IDS_PCZC358_SOVIETBBARC_406MM_SHELL_DESCRIPTION"
+msgstr ""
+"406 mm 50-caliber guns for Sovetsky Soyuz-class battleships (name-code B-37) were among the most powerful naval artillery systems in the world. Their shells were produced by the Bolshevik plant in Leningrad, the design office of which played a major role in the design of the guns themselves.\n"
+"\n"
+"The main types of ammunition for the B-37 systems were armor-piercing and semi-armor-piercing shells. The weight of each was 1,108 kg. The armor-piercing shell was slightly smaller, but still having a 1.9-meter length it was of rather considerable dimensions. With an initial speed of 830 m/s, such a shell penetrated a 406 mm armor plate from a distance of 13.6 km at a 25 degree angle of incidence. The magazine design capacity of Sovetsky Soyuz-class battleships was 900 shells for main-caliber guns. World War II prevented these mighty ships from being built, but an experimental B-37 cannon was actually used in combat: 81 projectiles were fired at enemy positions from a test site near Leningrad."
+
+msgid "IDS_PCZC359_SOVIETBBARC_457MM_SHELL"
+msgstr "457 mm Shell for Project 24 Battleships"
+
+msgid "IDS_PCZC359_SOVIETBBARC_457MM_SHELL_DESCRIPTION"
+msgstr ""
+"Design calculations for a 457 mm gun, one of the main armament variants for post-war battleships (Project 24), were made in 1949 and provided for a 50-caliber gun barrel. The initial velocity of the 1580 kg shell was 850 m/s, the shell of 1,720 kg had an initial velocity of 820 m/s. The weight and size of the turret with three guns made the displacement of the Project 24 battleships unbearable for the Soviet industry. At the same time, the power of the 50-caliber gun was excessive, based on the characteristics of battleships that were part of foreign fleets at that time.\n"
+"\n"
+"Reducing the length of the 457 mm gun barrel to 48 calibers would provide a 1,580 kg shell with an initial speed of about 800 m/s, which guaranteed penetration of the armor of Iowa-class American battleships, the main suspected opponent of the project 24 ships, at all reasonable angles and flight paths. Based on the similar characteristics of the 406 mm shells for B-37 guns, the ammunition for the 457 mm gun would have been over 2.1 m long, with an explosive weight ranging from 36 to 128 kg, depending on the shell type: armor-piercing or explosive."
+
+msgid "IDS_PCZC360_SOVIETBBARC_USHAKOV_ORDER"
+msgstr "The Order of Ushakov"
+
+msgid "IDS_PCZC360_SOVIETBBARC_USHAKOV_ORDER_DESCRIPTION"
+msgstr ""
+"In March 1944, in the midst of the War, the Order of Ushakov was established in the U.S.S.R., becoming the highest award specially designed for Navy officers. The order got his name in honor of Admiral Fyodor Ushakov, one of the greatest Russian naval commanders (1745–1817). The order was established in two classes. The 1st Class order was a five pointed platinum star with silver anchor and chain secured to it, and an enamel covered medallion struck from gold with the relief image of a naval commander. The star of the 2nd Class order was made of gold, and the anchor and the medallion were made of silver.\n"
+"\n"
+"The Order of Ushakov was a very rare award—only 26 people received the 1st Class honor. In June 1944, Admiral Nikolay Gerasimovich Kuznetsov was awarded with the Order Badge No. 5. A year later he was awarded with the second 1st Class Order of Ushakov. The only foreigner who was awarded with this order was the British Royal Navy Admiral Bertram Ramsay, one of the Commanders of the Dunkirk evacuation in 1940 and the Normandy landings in 1944. Interestingly, the Order Badge No. 1 of the 2nd Class Order of Ushakov was awarded to a distant relative of Fyodor Ushakov, and participant of two world wars, Kontr-Admiral (Rear Admiral) Yury Fyodorovich Rall (1890–1948)."
+
+msgid "IDS_PCZC361_SOVIETBBARC_NAKHIMOV_ORDER"
+msgstr "The Order of Nakhimov"
+
+msgid "IDS_PCZC361_SOVIETBBARC_NAKHIMOV_ORDER_DESCRIPTION"
+msgstr ""
+"Simultaneously with the Order of Ushakov, in March 1944, an Order was established in honor of another famous Russian naval commander, Admiral Pavel Nakhimov (1802–1855), defender of Sevastopol and a hero of the battles of Navarino and Sinop. The badge of the Order of Nakhimov, 1st Class, was made of gold and silver encrusted with rubies.\n"
+"\n"
+"One of the recipients of the Order of Nakhimov, 1st Class, was Admiral Yury Aleksandrovich Panteleyev (1901–1983). During the 1920s, Admiral Panteleyev, along with the future Commander-in-Chief of the Naval Forces, Nikolay Kuznetsov, served on cruiser Chervona Ukraina. During World War II, he was in command of the naval defense of Leningrad, and the Belomor Military Flotilla. In his last military position, Admiral Panteleev participated in the protection of the Arctic convoys and in providing assistance for the bombing of German battleship Tirpitz by British aviation. However, an even greater fame fell upon the Admiral as a brilliant yachtsman, who had dedicated seven decades of his life to sailing."
+
+msgid "IDS_PCZC362_SOVIETBBARC_USHAKOV_MEDAL"
+msgstr "The Medal of Ushakov"
+
+msgid "IDS_PCZC362_SOVIETBBARC_USHAKOV_MEDAL_DESCRIPTION"
+msgstr ""
+"The Medal of Ushakov was established in March 1944 along with a same-name order, becoming a naval equivalent of the much respected among war veterans Medal for Courage. On the face of the silver-made award was a portrait of the Russian naval commander Admiral Fedor Ushakov (1745–1817). This medal was awarded to sailors and starshinas of the U.S.S.R. Navy for bravery and gallantry demonstrated in battle during naval operations. In rare cases, junior officers could be awarded with this medal, too.\n"
+"\n"
+"The initiator of special naval orders and medals awarded at the height of World War II was Nikolay Gerasimovich Kuznetsov, People's Commissar of the U.S.S.R. Navy. He knew the history of the navy well, and during and after the war he put a lot of effort into bringing the heroic deeds of Admiral Ushakov, who had never lost a single battle in his life, back from oblivion."
+
+msgid "IDS_PCZC363_SOVIETBBARC_NAKHIMOV_MEDAL"
+msgstr "The Medal of Nakhimov"
+
+msgid "IDS_PCZC363_SOVIETBBARC_NAKHIMOV_MEDAL_DESCRIPTION"
+msgstr ""
+"The fourth naval award established at the initiative of Admiral Kuznetsov in March 1944 was the Medal of Nakhimov. It was essentially an analogue of the ground forces medal called \"For Battle Merit\", and was awarded to navy servicemen ranking up to Praporshchik (Warrant Officer). The medal was made of bronze, and its face depicted a portrait of Admiral Pavel Nakhimov (1802–1855), one of the heroes of the defense of Sevastopol and winner of the Battle of Sinop.\n"
+"\n"
+"In total, over 14,000 people were awarded the Medal of Nakhimov for their heroic deeds. The first to be awarded with this medal in April 1944 were reconnaissance sailors of the Northern Fleet F.G. Moshkov, E.V. Tolstov, and M.A. Kolosov. Among the few awarded twice was a Red Navy sailor named Ivan Petrovich Meka, a machine gunner on one of the torpedo boats of the Baltic Fleet."
+
+msgid "IDS_PCZC364_SOVIETBBARC_KOSTENKO"
+msgstr "Vladimir Polievktovich Kostenko (1881–1956)"
+
+msgid "IDS_PCZC364_SOVIETBBARC_KOSTENKO_DESCRIPTION"
+msgstr ""
+"Vladimir Polievktovich Kostenko is a legendary figure in the history of Russia of the 20th century. As a young mechanic and engineer, he participated in the famous Battle of Tsushima. Upon his return from Japanese captivity, he was sent to England to observe the construction of armored cruiser Rurik, the flagship of the Baltic Fleet during World War I. As a person of principle, both politically and professionally, Kostenko was repeatedly subjected to repression both under the tsarist government and during the Soviet period—he was a prisoner of the Peter and Paul Fortress and the Stalin camps.\n"
+"\n"
+"In 1912, he was placed in charge of the design bureau of the shipbuilding plant in the city of Nikolaev. Kostenko took part in the design and construction of a number of ships and vessels for the Black Sea Fleet, including battleship Imperator Nikolai I. In late 1916–early 1917, using a number of progressive design solutions implemented in the battleship, he developed several versions of the draft project for a high-speed battleship with a displacement of about 45,000 tons, armed with 406 mm main guns."
+
+msgid "IDS_PCZC365_SOVIETBBARC_CHILIKIN"
+msgstr "Boris Georgievich Chilikin (1905–1967)"
+
+msgid "IDS_PCZC365_SOVIETBBARC_CHILIKIN_DESCRIPTION"
+msgstr ""
+"In the history of Soviet military shipbuilding, Boris Georgievich Chilikin occupies a prominent place. From 1930, he worked in the design bureau of the Baltic Works (KB-4), and headed the upgrade works on battleships Marat, Oktyabrskaya Revolutsiya (formerly, Gangut), and Parizhskaya Kommuna. In 1936, Chilikin took the position of Chief Designer of the Design Bureau of Baltic Works.\n"
+"\n"
+"By the mid-1930s, Soviet industry had grown strong enough, and the country's leadership decided to start building powerful battleships of a new generation. One of the first to appear in 1936 was Project 21, created by the Design Bureau headed by Boris Chilikin. It was a battleship with triple 406 mm turrets all concentrated on the ship's bow. A little later, he developed the \"Type A battleship\", which served as basis for Project 23, a 46,000-ton ship protected by a 380 mm armor belt. In July 1938, under Project 23 where the Chief Designer was Chilikin, the lead ship, Sovetsky Soyuz, was laid down, as the lead ship in a series of four."
+
+msgid "IDS_PCZC366_SOVIETBBARC_ASHIK"
+msgstr "Viktor Vladimirovich Ashik (1905–1985)"
+
+msgid "IDS_PCZC366_SOVIETBBARC_ASHIK_DESCRIPTION"
+msgstr ""
+"Among Russian and Soviet engineers, there have always been a lot of bright personalities. Viktor Vladimirovich Ashik was no doubt one of them. His ancestors came from Serbia. Viktor himself, with over six decades of experience in designing and building ships, was a hereditary collector and a brilliant connoisseur of world culture and history.\n"
+"\n"
+"In 1936, being an employee of the Design Bureau of the Baltic Works, Ashik became the deputy of Boris Chilikin who was in charge of Project 23, which envisaged the construction of a battleship for the Great Ocean Fleet. In 1939, Ashik became the Chief Designer for the project under which, by that time, two of the four Sovetsky Soyuz-class ships had already been laid down. During the War, at the insistence of the People's Commissar of the Navy Admiral Kuznetsov, who correctly assessed the leading role of carrier-based aviation in a war at sea in those days, the first aircraft carrier projects were under development in the U.S.S.R. After being promoted to the position of Chief Engineer of Central Design Bureau No. 17, Viktor Ashik headed the design works on Soviet aircraft carriers."
+
+msgid "IDS_PCZC367_SOVIETBBARC_BESPOLOV"
+msgstr "Fedot Evdokimovich Bespolov (1895–1983)"
+
+msgid "IDS_PCZC367_SOVIETBBARC_BESPOLOV_DESCRIPTION"
+msgstr ""
+"The path to become a shipbuilder was long and difficult for Fedot Evdokimovich Bespolov. Born into a poor family, he entered a higher educational establishment shortly before the beginning of World War I, so he had to juggle his studies and work at a port. A number of times he had to abandon his studies and work at dockyards to feed himself. After receiving the specialty of a ship constructor in 1930, Bespolov was involved in the design and construction of the Leningrad-class destroyer flotilla leaders.\n"
+"\n"
+"From the mid-1930s, Fedot Bespolov worked at the Central Design Bureau of Special Shipbuilding No. 1, later known as Central Design Bureau No. 17, taking part in designing Gnevny-class destroyers. In 1939, a talented engineer was appointed to the post of chief designer of the Project 69, Kronshtadt-class super heavy cruisers armed with 305 mm artillery. In the midst of the Great Patriotic War, Bespolov led the development of Project 24, a further development of Sovetsky Soyuz-class battleships. The design of these ships was to take into account the experience of World War II and embody the most advanced achievements of Soviet shipbuilding. Both 406 mm and 457 mm guns were considered as options for battleships armament. Besides, in accordance with the project designed at 1950, they had to be equipped with the most advanced universal artillery and the latest radar equipment."
+
+msgid "IDS_PCZC368_FRENCHDDARC_ENSEIGNE_GABOLDE"
+msgstr "Enseigne Gabolde"
+
+msgid "IDS_PCZC368_FRENCHDDARC_ENSEIGNE_GABOLDE_DESCRIPTION"
+msgstr ""
+"At the beginning of the 20th century, the entire French naval shipbuilding industry went all out to commission as many battleships and armored cruisers into the Navy as it could. As a result, the Republic's Navy entered World War I with practically no light forces in their service. The only destroyers it had were too weak and scarce in number. \n"
+"\n"
+"Among the largest French destroyers that entered service after the war had already broken out were Enseigne Roux-class ships. The only armament they carried were several 100 and 65 mm guns coupled with two single-tube torpedo launchers. The third ship in the series was Enseigne Gabolde, which was completed only in 1923 under a design altered to draw on the experience gained during the war. The destroyer turned out to significantly outgun her former sister ships. Enseigne Gabolde's main battery guns were turned into dual-purpose ones, comprising three 100 mm guns. Another alteration was to equip this destroyer with twin-tube torpedo launchers. The ship was named after ship-of-the-line ensign Jean Gabolde, who died in 1911 in an explosion that destroyed battleship Liberté."
+
+msgid "IDS_PCZC369_FRENCHDDARC_BOURRASQUE"
+msgstr "Bourrasque"
+
+msgid "IDS_PCZC369_FRENCHDDARC_BOURRASQUE_DESCRIPTION"
+msgstr ""
+"Laid down between 1922–1923, six Jaguar-class large destroyers and 12 Bourrasque-class destroyers represented a giant leap forward for the development of the torpedo boat-type ships in the French Navy. Even relatively small \"Bourrasques\" were almost double the size of their prewar predecessors. The use of 130 mm guns on series-produced destroyers in the 1920's was an extraordinary solution, too. The 12 ships were named after various winds and other weather activities—Cyclone (\"Cyclone\"), Ouragan (\"Hurricane\"), and Tornade (\"Tornado\") to name a few. In French and a number of other languages, the word \"bourrasque\" is used to mean a sharp gust of cold wind that is often aggravated by rain, hail, or snow. \n"
+"\n"
+"By the time that World War II broke out, Bourrasque-class destroyers were already relatively outdated, yet they were still used extensively. Four destroyers were sunk during the defense of the northern coast of France between May–June 1940, including Siroco, and the lead ship Bourrasque which was lost off the coast of Dunkirk. Three more ships of the series perished during the Allied landings in North Africa in November 1942. After a brief period of service in the Italian Navy, destroyer Trombe, which had earlier survived a flooding in Toulon, saw action in battles with German ships in the Mediterranean in 1945."
+
+msgid "IDS_PCZC370_FRENCHDDARC_GUEPARD"
+msgstr "Guépard"
+
+msgid "IDS_PCZC370_FRENCHDDARC_GUEPARD_DESCRIPTION"
+msgstr ""
+"A further development of the post-war Jaguar-class large destroyers, six Guépard-class ships entered service between 1929–1931. Armed with 139 mm guns, they perfectly lined up with the \"destroyer hunter\" concept of the ship type. It must be said, though, that an encounter with any \"Guépards\" could turn into a dangerous adventure, even for the Italian light cruisers with thin armor that were built during the late 1920s and early 1930s. \n"
+"\n"
+"Guépard-class large destroyers were followed by two more series of ships with similar characteristics. These were the Aigle-and Vauquelin-class ships, which retained the sleek four-smock-stack design of their prototype. All the \"Guépards\" saw service in various theaters of World War II: in the North Sea, the Mediterranean, and off the Atlantic coast of Africa. One of them was lost during the Norwegian campaign in May 1940; the rest were scuttled in Toulon in November 1942, so as to not fall into the hands of the Nazis."
+
+msgid "IDS_PCZC371_FRENCHDDARC_LEFANTASQUE"
+msgstr "Le Fantasque"
+
+msgid "IDS_PCZC371_FRENCHDDARC_LEFANTASQUE_DESCRIPTION"
+msgstr ""
+"Six \"Le Fantasque\"-class (\"Capricious\") large destroyers were commissioned in 1936. Large in size, well-armed, and extremely fast, they could catch up to and send any enemy destroyer to the depths of the sea. Ships of the \"Le Fantasque\" class were dangerous because, unlike foreign “destroyer flotilla destroyers,” the French contre-torpilleurs were intended for operations within formations, i.e. in squadrons of six ships or divisions of three ships.\n"
+"\n"
+"In the early stages of World War II, Le Fantasque-class large destroyers were used to hunt down German raiders and blockade runners in the Atlantic off the African coast. After the summer of 1940, Le Triomphant, under the command of Philippe Auboyneau, emerged as the most battle-worthy operational large ship of the Free French Naval Forces. For a long time, she had perhaps been the only warship with the tricolor of the Republic operating in the Pacific. In 1943, the Le Fantasque-class ships that remained in commission were reclassified as \"light cruisers.\" Assigned to the same division, Le Fantasque, Le Terrible, and Le Malin continued to operate in the Mediterranean until the end of the war, destroying German light ships and boats."
+
+msgid "IDS_PCZC372_FRENCHDDARC_GRAND_CROIX"
+msgstr "Grand Cross"
+
+msgid "IDS_PCZC372_FRENCHDDARC_GRAND_CROIX_DESCRIPTION"
+msgstr ""
+"The Grand Cross, the highest class of the National Order of the Legion of Honor, was established by Napoleon Bonaparte in 1805, several years after the Order itself had been introduced. Initially, however, it was designated as a \"grand badge,\" \"grand ribbon,\" or \"grand eagle,\" the latter stemming from the fact that, at the time of Napoleon, an Imperial eagle was depicted above the star of the Order. With the founding of the Third French Republic in 1870, a profile of Marianne, the symbol of the Republic, took its place on the obverse side of all insignia of the Legion of Honor. \n"
+"\n"
+"Apart from the gilded star displayed on their right breast, a person awarded with the highest class of the Order was to wear the Grand Cross affixed to a broad red sash worn over the right shoulder. The reverse side of the cross depicted the motto of the Order—\"Honneur et Patrie\" (\"Honor and Fatherland\")."
+
+msgid "IDS_PCZC373_FRENCHDDARC_GRAND_OFFICIER"
+msgstr "Grand Officer"
+
+msgid "IDS_PCZC373_FRENCHDDARC_GRAND_OFFICIER_DESCRIPTION"
+msgstr ""
+"In order of importance, the next class of the Order of the Legion of Honor, that immediately precedes the highest class (\"Grand Cross\") is the \"Grand Officier\" class (\"Grand Officer\"). The Grand Officer insignia comprises a large silver star displayed on the right breast and the Cross of the Order worn on the left breast, suspended from a red silk ribbon with a rosette. In the center of both the star and the cross, is a round medallion depicting, from the times of the Third Republic, the profile of Marianne and the inscription \"République Française\" (\"French Republic\"). In 1946, after World War II came to an end, the formation of the Fourth Republic was announced, and the establishment date of the Third Republic (1870) was no longer indicated on the insignia of the Order. \n"
+"\n"
+"The famous seamen who joined the list of the “Grand Officers” of the Legion of Honor included Admiral Amedey Courbet, one of the heroes of the Franco-Chinese war of 1884–1885, and Vice Admiral Émile Muselier, the first commander of the Free French Naval Forces. In 1940, the latter proposed adopting the Cross of Lorraine as a symbol of the never-ending struggle of the French against the Nazis."
+
+msgid "IDS_PCZC374_FRENCHDDARC_COMMANDEUR"
+msgstr "Commander"
+
+msgid "IDS_PCZC374_FRENCHDDARC_COMMANDEUR_DESCRIPTION"
+msgstr ""
+"In 1816, membership of the Order of the Legion of Honor took on a form that continues to exist to this very day. The lowest distinction degree is referred to as \"Knight.\" It is followed by \"Officer,\" then \"Commander,\" then \"Grand Officer,\" and finally, \"Grand Cross.\" Each of the degrees gave the right to wear a special form of the Order badge with five forked rays, covered in white enamel. The badge of the Commander was a little larger than the others, inferior in size only to the Grand Cross. It was worn around the neck, suspended from a red ribbon necklet. \n"
+"\n"
+"Throughout the history of the Order, most of its recipients were from the military. Since, with rare exceptions, it was impossible to bypass the junior degrees of the Order to receive the highest, a naval officer could climb to the degree of being Commander of the Order of the Legion of Honor only when already at the rank of Admiral. One of the most famous civilian recipients of the degree of Commander was the outstanding shipbuilder, Émile Bertin, whose influence on the appearance of cruisers as a type of ship at the end of the 19th century can't be underestimated. Hit projects were brought to life through dozens of ships built for the needs of not only the French Navy, but the Japanese Navy as well (in the years of its early development)."
+
+msgid "IDS_PCZC375_FRENCHDDARC_CHEVALIER"
+msgstr "Knight"
+
+msgid "IDS_PCZC375_FRENCHDDARC_CHEVALIER_DESCRIPTION"
+msgstr ""
+"During the Great French Revolution at the end of the 18th century, all the awards and orders that existed at the time were abolished. However, the young Republic constantly waged wars, and its armed forces needed a reward system to maintain martial ardor. In 1802, on the initiative of Napoleon Bonaparte, the Order of the Legion of Honor was instituted with reference to the knightly orders of the past, and initially conceived as an association of the best and most-honored citizens. \n"
+"\n"
+"The Order had four (later five) levels of distinction. Initially, the lowest degree was called \"Legionnaire.\" In 1808, it received its present-day name, \"Chevalier\" (\"Knight\"). The outward appearance of the badges of the Order has undergone several changes throughout its history. Only its main element has remained constant: a five-armed \"Maltese Asterisk,\" which gave the Order of the Legion of Honor its distinctive and easily recognizable style."
+
+msgid "IDS_PCZC376_FRENCHDDARC_LIBERATION"
+msgstr "Order of Liberation"
+
+msgid "IDS_PCZC376_FRENCHDDARC_LIBERATION_DESCRIPTION"
+msgstr ""
+"The \"Ordre de la Libération\" (\"Order of Liberation\")—the second highest Order of the French Republic—was established in November 1940 by General de Gaulle, who headed the Free France movement. The obverse side of the medal of the Order depicted a gladius sword and a Cross of Lorraine, the symbol of the Resistance forces. The reverse side displayed a relief inscription of the motto of the Resistance: \"Patriam Servando Victoriam Tulit\" (\"By Serving the Fatherland, He/She Achieved Victory\").\n"
+"\n"
+"The Order was bestowed to people of the military and civilian communities, including foreign nationals, for exceptionally distinguished deeds in the liberation of France. The statute of the award gave it features which were typical of ancient orders of knights, and de Gaulle believed recipients of the Order, called \"Compagnons de la Libération\" (\"Companions of Liberation\") to be the new \"Crusaders.\" In 1946, the Order ceased to be awarded because \"the objective of the Resistance had been achieved.\" Later, as special exceptions, the Order was awarded again twice: to honor Winston Churchill and the British monarch, George VI. All in all, there were a little over a thousand Companions of the Order, including those awarded posthumously. Among them was Admiral Philippe Auboyneau, one of the leaders of the Free French Naval Forces."
+
+msgid "IDS_PCZC377_FRENCHDDARC_MILITAIRE"
+msgstr "Military Medal"
+
+msgid "IDS_PCZC377_FRENCHDDARC_MILITAIRE_DESCRIPTION"
+msgstr ""
+"First established in 1852, the \"Médaille militaire\" (\"Military Medal\") is one of the highest military decorations of France. Since 1870, the obverse side of the medal has borne the left profile of Marianne being the national personification of the French Republic. The reverse of the medal is common to all variants since inception of the award, and bears the relief inscription \"Valeur et Displine\" (\"Valor and Discipline\"). \n"
+"\n"
+"The medal is awarded to members of the military other than commissioned officers for acts of bravery in action, being inferior in precedence only to the Order of the Legion of Honor. On special occasions, it can be awarded to generals and admirals who have been commanders-in-chief as a supreme award for leadership. During World War II, the Military Medal was bestowed upon Admiral Georges Thierry d'Argenlieu, one of the major personalities of the Free French Naval Forces, who had a record that included several battles that he participated in personally."
+
+msgid "IDS_PCZC378_FRENCHDDARC_GUERRE"
+msgstr "1914–1918 War Cross"
+
+msgid "IDS_PCZC378_FRENCHDDARC_GUERRE_DESCRIPTION"
+msgstr ""
+"Shortly after the outbreak of World War I, French military circles stepped forward with a proposal to establish a new award. The Order of the Legion of Honor and the Military Medal continued to be granted relatively rarely, while hostilities at that time had risen to an unprecedented scale. The valorous service of thousands of officers, soldiers, and seamen needed to be somehow recognized. It was for this purpose that the \"Croix de Guerre\" (\"Military Cross\") was established in April 1915. \n"
+"\n"
+"The award was given both to servicemen and civilians whose deeds of valor committed during the war were personally cited in official reports. At the same time, depending on the level from which the report came (division, squadron, fleet), a special sign in the form of a five-pointed star or a palm branch made from a particular metal was attached to the ribbon of the order. Subsequent actions worthy of citations were limited to additional ribbon devices to be affixed to the originally received insignia. Thus, Vice-Admiral Émile Guépratte, who had had three citations in the reports of the Navy's Commander, had three palm branches augmenting his Military Cross."
+
+msgid "IDS_PCZC379_FRENCHDDARC_COMMEMORATIVE"
+msgstr "1939–1945 Commemorative War Medal"
+
+msgid "IDS_PCZC379_FRENCHDDARC_COMMEMORATIVE_DESCRIPTION"
+msgstr ""
+"The 1939–1945 Commemorative War Medal (French: \"Médaille commémorative de la guerre 1939–1945\") is a commemorative medal of France established in 1946 and awarded to all soldiers serving under French authority or under a French government in a state of war against the Axis nations, including members of the French resistance. The medal was struck from bronze. Its obverse bore the relief image of a rooster superimposed onto a Cross of Lorraine, the symbol of Free France, with its wings spread and standing on a broken chain.\n"
+"\n"
+"The medal hung from a silk moiré ribbon with a vertical series of red \"V\" letters denoting victory in the war. Special clasps could be attached to the ribbon to denote operational theaters or military campaigns of the recipient. Soldiers of the Resistance, as well as those who had taken part in the liberation of Corsica and the in the French Campaign between 1943 and 1945, wore a clasp with the word \"Liberation\" (French: \"Libération\") inscribed on it."
+
+msgid "IDS_PCZC380_FRENCHDDARC_LETERRIBLE"
+msgstr "Le Terrible"
+
+msgid "IDS_PCZC380_FRENCHDDARC_LETERRIBLE_DESCRIPTION"
+msgstr ""
+"Large destroyer Le Terrible was launched in November 1933 in Caen (department of Calvados, Normandy region). During sea trials, all of her Le Fantasque-class sister ships exceeded a speed of 40 knots. However, Le Terrible emerged victorious in this race, having sustained a speed of 45 knots, an unsurpassed speed record for a large surface ship. According to a tradition adopted in the French armed forces, everyone who served on a ship after her commissioning ordered badges with her emblem. Le Terrible's emblem depicted a black cobra encircling a red letter \"T\".\n"
+"\n"
+"During World War II, Le Terrible had a rich operational record. In the autumn of 1939, she participated in the hunt for German commerce raiders in the Atlantic as she intercepted and sank the blockade runner Santa Fe. After an upgrade in the United States in 1943, Le Terrible saw action off the coast of Italy, took part in the liberation of Corsica, supported the landings in the south of France, and countered hostile shipping in the Adriatic."
+
+msgid "IDS_PCZC381_FRENCHDDARC_MOGADOR"
+msgstr "Mogador"
+
+msgid "IDS_PCZC381_FRENCHDDARC_MOGADOR_DESCRIPTION"
+msgstr ""
+"The finest of the French large destroyers. The most powerful representatives of this type of ship were Mogador and Volta. By their dimensions (a length exceeding 137 meters) and fire power (eight 139 mm guns), ships of this type were almost closer to light cruisers, yet far outmatching them in terms of speed. The lead ship, Mogador, named after the French-African Morocco port city, entered service in June 1938. Military defense constructions built in Mogador in the 18th century served as the basis for the ship's badge.\n"
+"\n"
+"Created for actions alongside high-speed battleships of the Dunkerque class, at the beginning of World War II Mogador and Volta joined them as part of the Raiding Force (French: \"Force de raid\"). Right up until the fall of France, both ships had seen active service in the Atlantic, in the Northern Sea and in the Mediterranean. In July 1940, after the Vichy regime was established in France, the British fleet attacked French ships at the base at Mers-el-Kébir. During the attack, Mogador was hit by a 381 mm British shell and sustained severe damage, putting her out of action for quite a time. In November 1942, Mogador was scuttled in Toulon Harbor to keep her from falling into German hands."
+
+msgid "IDS_PCZC382_FRENCHDDARC_VAUQUELIN"
+msgstr "Vauquelin"
+
+msgid "IDS_PCZC382_FRENCHDDARC_VAUQUELIN_DESCRIPTION"
+msgstr ""
+"French naval officer Jean Vauquelin made a name for himself during battles against the English off the coast of Canada during the Seven Years' War (1756–1763). In June 1758, he successfully evaded the Royal Navy's blockade of Louisbourg twice. Those exploits of his were subsequently recognized by the French and British alike. In May 1760, while escorting a fleet of transport ships, Vauquelin, who commanded a small frigate, was pursued by a British squadron led by the 74-gun ship-of-the-line, Vanguard. During the 2-hour gallant fight that followed, the frigate fired all of her ammunition. The ship was almost burnt to ashes, and her defiant commander was taken prisoner. However, in a tribute to Vauquelin's valor and dedication, the British soon released him to become a national hero of France, and subsequently of French-speaking Canada.\n"
+"\n"
+"In September 1932, a large destroyer designated \"Vauquelin\" was launched in the city of Dunkirk in northern France. The ship's badge is based on the coat of arms of the Canadian province of Quebec, the region that Jean Vauquelin defended and on which he left his mark in history."
+
+msgid "IDS_PCZC383_FRENCHDDARC_KLEBER"
+msgstr "Kléber"
+
+msgid "IDS_PCZC383_FRENCHDDARC_KLEBER_DESCRIPTION"
+msgstr ""
+"In 1939, France commenced work on the design of \"3,000-ton scout ships,\" intending to further build upon the concept of the Mogador-class large destroyers. The plan provided for as many as four of such ships to be constructed. The new warships were supposed to join Mogador and Volta to make up a full squadron of six ships. At the beginning of the war with Germany, the new large destroyers were named after the generals of the Great French Revolution who rose to fame in battles against the Germans and Austrians: Kléber, Marceau, Hoche, and Desaix. \n"
+"\n"
+"All four—Jean-Baptiste Kléber, François Séverin Marceau, Lazare Hoche, and Louis Charles Antoine Desaix—knew each other well enough, as at various times they had fought side by side. Marceau received a fatal wound in 1796 in a battle against the Austrians. Hoche, a good friend of his, died one year later. On June 14, 1800, on the same day that an Austrian bullet struck General Desaix during the battle of Marengo in Italy, Kléber, who was in command of the Egyptian army, was assassinated in Cairo. After nearly 140 years, in April 1940, the shipyards at Dunkirk, Nantes, and Lorient received an order for the construction of four ships with their sides adorned with the names of these glorious commanders."
+
+msgid "IDS_PCZC384_ITCA_ERITREA_1937"
+msgstr "Eritrea, 1937"
+
+msgid "IDS_PCZC384_ITCA_ERITREA_1937_DESCRIPTION"
+msgstr ""
+"For most of its history, the Kingdom of Italy was a colonial power. By the mid-1930s, it possessed a vast swathe of the African continent, and one of the prerequisites of retaining its position was the kingdom's own naval forces. One of the ships specifically designed for service in tropical waters away from the homeland was Eritrea, named after the oldest Italian colony in Eastern Africa.\n"
+"\n"
+"Eritrea was outfitted with unconventional diesel and diesel-electric power plants, providing the 2,200-ton sloop with quite a solid operational range for her size. Her four 120 mm quick-firing guns enabled her to provide gunfire support while operating in coastal areas. Her good anti-aircraft complement for the mid-1930s theoretically made it possible to also repel any threats from the air. Owing to her well-fitted workshops and extensive living spaces on board, Eritrea could serve as a floating base for submarines. The original design of the ship allowed her to be used as a mine layer and carry a multi-purpose reconnaissance aircraft on board."
+
+msgid "IDS_PCZC385_ITCA_NINOBIXIO_1914"
+msgstr "Nino Bixio, 1914"
+
+msgid "IDS_PCZC385_ITCA_NINOBIXIO_1914_DESCRIPTION"
+msgstr ""
+"At the beginning of 1911, Italy had four dreadnought battleships at various stages of construction, with preparations being made for two more to be laid down. However, at that time, the Italian Navy did not have a single cruiser with a sufficiently high speed to serve as a reconnaissance ship for the new capital ships, except for Quarto, which was still in the stocks. In February 1911, two more cruisers were laid down, officially classified as \"scouts\" (Italian, \"Esploratori\")—Nino Bixio and Marsala.\n"
+"\n"
+"The lead ship was named Nino Gerolamo Bixio, after the recipient of the gold medal \"For Military Valor\" (1821–1873), the glorious hero of Italian unification and a companion-in-arms of Giuseppe Garibaldi. Another important reason for the cruiser to be named as such was that Bixio, who eventually became a general and senator toward the end of his life, began his career by joining the Kingdom of Sardinia's Navy."
+
+msgid "IDS_PCZC386_ITCA_TARANTO_1915"
+msgstr "Taranto, 1920"
+
+msgid "IDS_PCZC386_ITCA_TARANTO_1915_DESCRIPTION"
+msgstr ""
+"After summing up the results of World War I, most of the surviving ships of the German and former Austro-Hungarian Navies were divided between the victorious powers. From these, Italy received five relatively modern light cruisers. The \"oldest\" of them, Strassburg, had been in service for less than eight years at the time of her transfer in July 1920.\n"
+"\n"
+"The cruiser, which was commissioned into the Royal Italian Navy, was renamed \"Taranto\" in honor of the port city—a naval base in the south of the Apennine Peninsula. The \"trophy\" ship impressed her new owners. She had more powerful weapons and better armor protection than Italian reconnaissance cruisers, while not being in any way inferior to them in speed. Having outlasted many of her contemporaries, Taranto was decommissioned only at the end of 1942, at the height of World War II."
+
+msgid "IDS_PCZC387_ITCA_ABRUZZI_1938"
+msgstr "Duca degli Abruzzi, 1938"
+
+msgid "IDS_PCZC387_ITCA_ABRUZZI_1938_DESCRIPTION"
+msgstr ""
+"The cruiser which was destined to bear the name of Luigi Amedeo, Duke of Abruzzi, was still on the stocks at the time when a ship named after his elder brother (Emanuele Filiberto Duca d’Aosta) entered service in July 1935. The \"brother\" cruisers—both the younger and the older ones—belonged to the so-called Condottieri class, each being the lead ships in their fifth and fourth series, respectively.\n"
+"\n"
+"Duca degli Abruzzi, which joined the Royal Italian Navy at the end of 1937, ranks among the best light cruisers of the pre-war period. Equipped with ten 152 mm guns that were able to fire a shell with an initial velocity of 910 m/s, side armor of 130 mm in total thickness, and a speed of 34 knots, she was, along with her sistership Giuseppe Garibaldi, the most powerful cruiser among Condottieri-class warships. Having sailed through the entirety of World War II and taken part in military operations both for and against the Axis powers, Duca degli Abruzzi continued to serve in the Italian Navy right up until the 1960s."
+
+msgid "IDS_PCZC388_ITCA_LIVIA_SUMMER1940"
+msgstr "On the Way to Libya, Summer of 1940"
+
+msgid "IDS_PCZC388_ITCA_LIVIA_SUMMER1940_DESCRIPTION"
+msgstr ""
+"Northern Africa was the main theater of operations for the Italian army during the initial period of World War II. The task to supply the masses of troops with everything they needed fell on the shoulders of the Navy. Between the ports of the Apennine Peninsula and Libya, convoys of transport ships went one by one, carrying troops, supplies, equipment, and fuel. Protecting that flow of people and resources was one of the main tasks of the ships of the Regia Marina. \n"
+"\n"
+"The cruisers of the first two series of Condottieri-class ships were hardly suitable for operating within a squadron due to their poor armor protection. But their speed and weaponry made them irreplaceable when it came to providing cover for military convoys, which often consisted of high-speed liners mobilized for the needs of the war. If troops in Africa urgently needed some sort of cargo, cruisers of the di Giussano and Cadorna classes were there to assist in this being relayed. Such intensive use in the most dangerous of areas entailed a logical outcome: five of the six ships of these two series perished during the first two years of the war."
+
+msgid "IDS_PCZC389_ITCA_KALABRIA_JULE1940"
+msgstr "1st Cruiser Division at the Battle of Calabria, July 1940"
+
+msgid "IDS_PCZC389_ITCA_KALABRIA_JULE1940_DESCRIPTION"
+msgstr ""
+"Convoys of exceptional importance carrying troops and cargo for the Italian army in Northern Africa were covered by the main forces of the Regia Marina. In some cases, this led to clashes with the British Mediterranean Fleet, which, in turn, were escorting convoys bound for Malta.\n"
+"\n"
+"On July 9, 1940, a battle took place off the coast of Calabria. It was the first major encounter between British and Italian ships at sea. Ultimately, the opposing fleets parted in a \"draw\", each having completed their main objective: both the convoys, Maltese and Libyan, arrived safely at their destinations. However, the command of the Italian Navy had every reason to draw disappointing conclusions from the clash. Unlike the British, the Italian Navy did not have its own aircraft, and had to request support from the Army Air Force, which was not under their control. It was with great reluctance and belatedly that the Air Force responded to any requests coming from the Navy. As a result, when a wave of British deck torpedo bombers hit the 1st Cruiser Division (comprising Zara and her two sister ships) during the battle, the Regia Marina sailors were forced to rely on the maneuverability of their ships and the strength of their AA defenses."
+
+msgid "IDS_PCZC390_ITCA_GAUDOS_1941"
+msgstr "Battle of the Island of Gavdos, March 1941"
+
+msgid "IDS_PCZC390_ITCA_GAUDOS_1941_DESCRIPTION"
+msgstr ""
+"During the Battle of Greece, at the end of March 1941, another naval engagement between the Italian and British forces took place, this time in the Eastern Mediterranean, south of Cape Matapan. The battle was preceded by an encounter off the island of Gavdos, between the 3rd Cruiser Squadron commanded by Admiral Sansonetti (Trento, Trieste, and Bolzano) and a squadron of British light cruisers (HMS Gloucester, HMAS Perth, and two ships of the Leander class).\n"
+"\n"
+"Italian cruisers outmatched their opponents both by the firing range of their main batteries and their speed. Not tempting fate, the British squadron immediately fell back and retreated, in the hope of entrapping Sansonetti's division with the assistance of their main forces. However, adroit maneuvering allowed the Italian ships to lure the British squadron into the range of the guns of battleship Vittorio Veneto, which had just arrived at the battle area. It was only a timely attack from British aircraft carrier Formidable that helped the Brits to seize the initiative from the Italian forces in the battle."
+
+msgid "IDS_PCZC391_ITCA_PANTELLERIA_1942"
+msgstr "Battle of Pantelleria, June 1942"
+
+msgid "IDS_PCZC391_ITCA_PANTELLERIA_1942_DESCRIPTION"
+msgstr ""
+"Supplying equipment and provisions to Malta was of paramount importance to Great Britain. By the summer of 1942, the struggle on the approaches to the island had been ongoing for two years. On June 12, Italian aerial reconnaissance discovered another allied convoy. After waiting for it to approach the coast of Sicily, the 7th Cruiser Division, consisting of Raimondo Montecuccoli and Eugenio di Savoia, set out from Palermo on a mission to intercept it.\n"
+"\n"
+"The appearance on the horizon of the Italian cruisers approaching at full steam early in the morning of June 15, 1942, came as a complete surprise to the British ships. The escort ships frantically planted smoke screens and maneuvered, yet they were soon forced into battle. German aircraft struck the remaining transport ships that had been left without cover. Toward evening that day, the remains of the convoy ran into a minefield... As a result, only two of the six transport ships carrying cargo that was invaluable to the island's defenders reached Malta. Raimondo Montecuccoli and Eugenio di Savoia returned to base adorned with the laurels of victory."
+
+msgid "IDS_PCZC392_ITCA_ALBERTO_DI_GIUSSANO"
+msgstr "Alberto di Giussano"
+
+msgid "IDS_PCZC392_ITCA_ALBERTO_DI_GIUSSANO_DESCRIPTION"
+msgstr ""
+"In the 1930s, the Royal Italian Navy was strengthened with several series of light cruisers, each being a further development of the preceding one. The first four ships, laid down in 1928, received names in honor of condottieri—military leaders of mercenary formations that had participated in the countless wars that plagued Italy in the Middle Ages. The name \"Condottieri-class cruisers\" was adopted both for this series of ships and for the four series that followed.\n"
+"\n"
+"The first in this series of ships was Alberto di Giussano, which was commissioned in February 1931. The cruiser was named in honor of Alberto from Giussano—the legendary participant in the struggle of Italian cities against the authority of the German emperor, and a hero of the Battle of Legnano (1176). The commemorative medal worn by the servicemen of this ship depicted the figure of the \"Legnano warrior\" from a monument erected in the city of the same name. It also bore a quote from the Song of Legnano, composed by the famous Italian poet, Giosuè Carducci, in 1879."
+
+msgid "IDS_PCZC393_ITCA_BARTOLOMEO_COLLEONI"
+msgstr "Bartolomeo Colleoni"
+
+msgid "IDS_PCZC393_ITCA_BARTOLOMEO_COLLEONI_DESCRIPTION"
+msgstr ""
+"One of the Alberto di Giussano-class cruisers was named in honor of Bartolomeo Colleoni, a famous Italian commander of the 15th century. Keeping with the trend of his time and serving as a mercenary, Colleoni and his detachment first served the Queen of Naples, and then alternately in the armies of Milan and Venice during the time when they were at war. In 1467, once again at the command of the armed forces of the Republic of San Marco, Colleoni defeated his former employers from Milan at the Battle of Molinella by using—for the first time in history—light field artillery.\n"
+"\n"
+"Declaring the victor as the \"Savior of the Republic,\" the Venetians erected a monument in Colleoni's honor. The silhouette of the monument dedicated to the famous condottiero which still decorates the Santi Giovanni e Paolo square in Venice, was depicted on a commemorative medal worn by those who served on the cruiser that bore his name. The other side of the medal depicted the motto of the ship: \"Fast and vehement\" (Italian: \"Veloce e veemente\")."
+
+msgid "IDS_PCZC394_ITCA_RAIMONDO_MONTECUCCOLI"
+msgstr "Raimondo Montecuccoli"
+
+msgid "IDS_PCZC394_ITCA_RAIMONDO_MONTECUCCOLI_DESCRIPTION"
+msgstr ""
+"The military commanders of the past that gave their names to cruisers of the Regia Marina did not necessarily have to have stood in command of Italian armies. The main thing was that they themselves had to be born Italian. For example, Count Raimondo Montecuccoli (1609–1680) fought for most of his life in the forces of the Holy Roman Empire (future Austria-Hungary), which included his native Duchy of Modena.\n"
+"\n"
+"Throughout his entire military career, Count Montecuccoli has risen from the rank of being an ordinary soldier to being generalissimo of all Imperial armies. Among his rivals were the French Marshal, Henri de Turenne, the Swedish, Saxon and Turkish armies, the papal forces of the Pope, and the Prince of Transylvania. Montecuccoli's \"Memoires\" emerged as sort of a teaching guide for many commanders of the epochs that followed his own. In choosing the name for the next light cruiser, laid down in 1931, the command of the Royal Italian Navy could not ignore such an outstanding personality. The commemorative badge minted for the ship's servicemen depicts an image of the glorious commander's coat of arms with two-headed imperial eagles, and an anagram of his family name: \"A hundred eyes\" (Latin: \"Centum oculi\"), which became the unofficial motto of the cruiser."
+
+msgid "IDS_PCZC395_ITCA_MUZIO_ATTENDOLO"
+msgstr "Muzio Attendolo"
+
+msgid "IDS_PCZC395_ITCA_MUZIO_ATTENDOLO_DESCRIPTION"
+msgstr ""
+"The second cruiser belonging to the Raimondo Montecuccoli class was Muzio Attendolo, laid down in 1931 and launched in 1934 from the city of Trieste. The ship was named after a mercenary condottiero who lived at the turn of the 15th century, serving with his squad for the rulers of Milan, Florence, Ferrara, and Naples. Renowned for his enormous physical strength, at the dawn of his career, Muzio Attendolo received the nickname \"Strong\" (Italian: \"Sforza\"). It was this nickname that gave its name to the famous dynasty he founded, which ruled in Milan during the times of the High Renaissance.\n"
+"\n"
+"The commemorative badge issued to those who served on the cruiser depicts the ship’s silhouette and motto: \"Persistent and invincible\" (Latin: \"Constans [et] indomitus\"). On the reverse side was a profile of Muzio Attendolo himself with one of the frescoes by Bernardino Luini, an Italian artist of the 16th century, as well as his nickname—\"Sforza\"."
+
+msgid "IDS_PCZC396_ITCA_DUCA_DAOSTA"
+msgstr "Duca d'Aosta"
+
+msgid "IDS_PCZC396_ITCA_DUCA_DAOSTA_DESCRIPTION"
+msgstr ""
+"Not all light cruisers of the Italian Royal Navy received names in honor of military commanders (\"condottieri\") who had commanded mercenary formations during the Middle Ages. For example, the lead ship in the fourth series of the Condottieri-class ships, launched in 1934, was named after the king's cousin and Marshal of Italy, the Duke of Aosta—Emanuele Filiberto (1869–1931).\n"
+"\n"
+"During World War I, the Duke of Aosta commanded the Third Army, which operated to the north of Venice. One of the heroes of the victorious Battle of Vittorio Veneto who did not suffer a single serious defeat, Emanuele Filiberto was nicknamed \"Invincible Duke\" (Italian: \"Duca Invitto\"). The motto of the cruiser named after him was the Latin dictum \"Victory gives us life\". The commemorative medal for the crew members of the ship depicted an image of the cross, which, in turn, was awarded to those serving in the Duke's army."
+
+msgid "IDS_PCZC397_ITCA_TRENTO"
+msgstr "Trento"
+
+msgid "IDS_PCZC397_ITCA_TRENTO_DESCRIPTION"
+msgstr ""
+"The year 1861 saw the establishment of the unified Kingdom of Italy. However, a number of cities and regions with a predominantly Italian population continued to remain as part of Austria-Hungary. Among them was the city of Trento, one of the centers of the movement for unification with Italy, which only occurred in 1919 following the results of World War I.\n"
+"\n"
+"Such a significant event had to be reflected in the naming of the Italian Royal Navy ships: the first in a series of cruisers to be laid down after the war ended was named Trento. The ship entered service in 1929 as a conventional \"Washington Treaty\" cruiser—a fast warship with powerful artillery but poor armor protection. Trento saw extensive action in the Mediterranean Sea during many World War II encounters. In June 1942, she perished during one of the operations against the British who were steaming to Malta."
+
+msgid "IDS_PCZC398_ITCA_TRIESTE"
+msgstr "Trieste"
+
+msgid "IDS_PCZC398_ITCA_TRIESTE_DESCRIPTION"
+msgstr ""
+"The accession of Trieste, one of the largest ports and shipbuilding centers in the Mediterranean, was a precondition for Italy to enter World War I on the side of the Entente. The transition of the city in 1918, under the rule of the Italian Crown, was of great importance for the development of the Regia Marina. The very first warship laid down after the war at the shipyard in Trieste—a 10,000-ton cruiser with 203 mm main battery guns—was named Trieste.\n"
+"\n"
+"The commemorative medal minted for those who served on this ship depicts a symbolic image of the city of Tergestum, the earliest recorded mention of which was attributed to Julius Caesar, as well as the cruiser's motto: \"Brought back liberated\" (Latin: \"Redente redimo\"). Following Trieste, a number of other ships were built at the shipyards of the city, including cruisers Muzio Attendolo and Giuseppe Garibaldi, as well as battleships Vittorio Veneto and Roma."
+
+msgid "IDS_PCZC399_ITCA_ZARA"
+msgstr "Zara"
+
+msgid "IDS_PCZC399_ITCA_ZARA_DESCRIPTION"
+msgstr ""
+"For centuries, the city of Zara on the Dalmatian coast had been the subject of claims from the Republic of Venice. After the unification of Italy in 1861, the desire to claim this significant port passed \"by inheritance\" to the Kingdom of Italy. That desire was brought to life only following the results of World War I. By designating the newest heavy cruiser launched in 1930, the lead ship in a series of four, as Zara, the Kingdom of Italy made it clear to the whole world who the city belonged to. The symbol of Venice—the Lion of Saint Mark—depicted on a commemorative medal granted to the ship's servicemen, was reminiscent of the times when the city was under Venetian rule. On the same side of the coin the cruiser's motto: \"Persistent\" (Italian: \"Tenacemente\") could be found. \n"
+"\n"
+"After Italy entered World War II in June 1940, cruiser Zara did not even last a year. In March 1941, she was sunk by a British squadron in the Battle of Cape Matapan. In 1947, the city of Zara was handed over to Yugoslavia to be re-named the Croatian way—Zadar—which is when the \"Italian\" page in the city's history came to an end."
+
+msgid "IDS_PCZC400_NY2020_PLANNING"
+msgstr "Design"
+
+msgid "IDS_PCZC400_NY2020_PLANNING_DESCRIPTION"
+msgstr "The first stage in the life of any warship is her design. If the project isn't initiated by the design bureau itself, the whole process starts with an issuance of the Terms of Reference describing the basic performance specifications of the ship. It sometimes has several versions and is issued by the Naval Authorities. With the most suitable sketches of the new ship's appearance and layout selected, detailed development of the project begins. Depending on any changes to the requirements of the future warship and the feasibility of her construction in the context of the country's available resources, the design stage can last anywhere from a few months to several years. For example, the keel of the U.S. Navy's first \"large cruiser\" was laid down in November 1941, whereas the project's first sketches had appeared back in January 1940. These sketches included the CA2-D project of a heavy cruiser armed with twelve 305 mm guns mounted in four turrets."
+
+msgid "IDS_PCZC401_NY2020_KEELLAYING"
+msgstr "Keel Laying"
+
+msgid "IDS_PCZC401_NY2020_KEELLAYING_DESCRIPTION"
+msgstr "The official keel-laying ceremony is the next important stage in the history of a ship. Depending on the significance of the warship, which is often proportional to her size, the ceremony is attended by various guests, including the Navy's highest ranks. At the ceremony, these guests usually participate in the first rivet-installing ritual, i.e. placing the ship’s fitting board in the keel structure. However, the occasion of the official keel-laying ceremony doesn't always represent the actual start of the ship's construction. Usually, at the time of the ceremony, tens and even hundreds of tons of steel hull structures are already mounted on the slipway."
+
+msgid "IDS_PCZC402_NY2020_LAUNCHING"
+msgstr "Launching"
+
+msgid "IDS_PCZC402_NY2020_LAUNCHING_DESCRIPTION"
+msgstr "The most solemn event in a ship’s \"career\" is usually her launch, which is often accompanied by a ceremonial ritual. As a rule, a ship officially receives her name during her ceremonial launching. Attendees of these ceremonies are often quite noble, sometimes even monarchs or heads of state are present for a ship's launch. If a ship inherits the name of one of her predecessors, tradition dictates that one of the namesake's former crew members should be invited to the celebration. If ships are named after prominent historical figures, their relatives or descendants are invited to the ceremony."
+
+msgid "IDS_PCZC403_NY2020_COMMISSION"
+msgstr "Commissioning"
+
+msgid "IDS_PCZC403_NY2020_COMMISSION_DESCRIPTION"
+msgstr "After the ship has been launched, finished, and passed all her trials, she is finally \"commissioned\". When a rather high-ranking warship is being commissioned, the positive decision of the special Selection Board is followed by a solemn ceremony. Even though this represents the moment when the ship is technically considered to be \"in service\", she still has a long way to go before she is ready for battle. It will take several months of all kinds of exercises and crew drills to fully master the workings of all her systems and mechanisms, to understand the ship's behavior out in the open sea, and to learn her shooting and maneuverability peculiarities."
+
+msgid "IDS_PCZC404_NY2020_RIVETER"
+msgstr "Riveter"
+
+msgid "IDS_PCZC404_NY2020_RIVETER_DESCRIPTION"
+msgstr "For many decades, from the point that steel became the primary material for hull construction, riveting was an absolutely fundamental part of shipbuilding. It was the most reliable method of securing and fastening the structures of a ship’s hull. Riveting remained immensely hard work, even when pneumatic riveting hammers came into use. The thoroughly coordinated work of two people was required for the installation of each rivet, which would be heated up to 1,000 degrees Celsius, and the number of such rivets on a large ship could amount to hundreds of thousands."
+
+msgid "IDS_PCZC405_NY2020_CRANEOPERATOR"
+msgstr "Crane Operator"
+
+msgid "IDS_PCZC405_NY2020_CRANEOPERATOR_DESCRIPTION"
+msgstr "Nowadays, the image of a woman driving a heavy vehicle or any industrial machine isn't quite out of the ordinary. However, during World War II, such an image was still considered to be rather odd. Nevertheless, men who had left their jobs at industrial enterprises to join the army were replaced by women in nearly all professions, including, for example, that of a crane operator. U.S. President Franklin Roosevelt said that citizens' sacrifices on the home front were no less important for securing victory than the efforts of soldiers serving overseas. The outcome of the war had its roots in the millions of women who picked up heavy equipment or took their places at machine tools when the industry needed them the most."
+
+msgid "IDS_PCZC406_NY2020_SHIPFITTER"
+msgstr "Shipfitter"
+
+msgid "IDS_PCZC406_NY2020_SHIPFITTER_DESCRIPTION"
+msgstr "Assembling a ship's hull includes many different processes, such as riveting, welding, equipment mounting, and painting. For shipbuilding in particular, all the workers involved in these processes are called shipfitters. In the United States during World War II, the majority of shipfitters were women—they accounted for almost 30 percent of all workers in the manufacturing sectors of the U.S. economy. Around this time, images such as \"Wendy the Welder\" made an appearance, with \"Rosie the Riveter\" being especially popular."
+
+msgid "IDS_PCZC407_NY2020_WELDER"
+msgstr "Welder"
+
+msgid "IDS_PCZC407_NY2020_WELDER_DESCRIPTION"
+msgstr "During World War I, the process of welding joined the permanent struggle to reduce ships' displacements, and hence the cost of their construction. At first, welding was used in the assembly of relatively \"light\" frames of superstructures. Over time, with the development of the technology, welding became more widespread, until ships with fully welded hulls finally appeared. As a result, their weight was decreased by 15–20%, and in some cases, even up to 30%. At the same time, the construction time was also reduced."
+
+msgid "IDS_PCZC408_NY2020_CRANE"
+msgstr "Harbor Crane"
+
+msgid "IDS_PCZC408_NY2020_CRANE_DESCRIPTION"
+msgstr "In December 1941, the Puget Sound Naval Shipyard in Bremerton, Washington, was the only shipyard on the U.S. West Coast capable of accepting and recovering the heavily damaged American battleships that had suffered in the attack on Pearl Harbor. Crane No. 42, which had been in service at the shipyard since 1925, made its contribution to the revival of the battleships and maintenance of the combat effectiveness of other ships participating in the war in the Pacific Ocean. The crane's design enabled it to travel along rails, and the high mobility of cranes of this type meant that they were in demand at all stages of ship construction, repairs, and overhauls."
+
+msgid "IDS_PCZC409_NY2020_HAMMERHEAD"
+msgstr "Hammerhead Crane"
+
+msgid "IDS_PCZC409_NY2020_HAMMERHEAD_DESCRIPTION"
+msgstr "An extremely large crane is required to mount a main caliber turret, the weight of the individual components of which exceeds tens or hundreds of tons, on the hull of a warship. In the era of battleships, the huge cantilever tower cranes (\"Hammerheads\") handled this task best of all. The crane of this design was invented in Germany at the turn of the 20th century. A total of around 60 Hammerhead cranes were built in the world, mostly in the British Empire and the U.S.A. At the Puget Sound Naval Shipyard in Bremerton, Washington, the Hammerhead was erected between 1932 and 1933—a huge, 25-storey-tall, 2,400-ton crane, which was taken out of regular use only in the 1990s. To this day, it remains the city's most outstanding and recognizable structure."
+
+msgid "IDS_PCZC410_NY2020_LOCO"
+msgstr "Harbor Shunter"
+
+msgid "IDS_PCZC410_NY2020_LOCO_DESCRIPTION"
+msgstr "Any shipyard where warships are built or repaired needs a constant influx of cargo, whether it's metal, armor, weapons, or propulsion parts. Perhaps the only way to ensure an uninterrupted supply of such items directly to the ship's hull is by rail. Main-line locomotives aren't quite suitable for short-distance transportation along complex, branched networks of the tracks that are typical of any port; small locomotives, the so-called \"shunters\", are the best fit. In the first half of the 20th century, most of them belonged to the type of tank locomotives—steam locomotives not requiring an additional carriage with fuel and water. H.K. Porter was the largest producer of this kind of locomotive in the United States. For example, the naval shipyard in Brooklyn was served by a huge fleet of steam locomotives of the H.K. Porter 0-6-0T type for several decades."
+
+msgid "IDS_PCZC411_NY2020_WORKSHOP"
+msgstr "Floating Workshop"
+
+msgid "IDS_PCZC411_NY2020_WORKSHOP_DESCRIPTION"
+msgstr "Floating workshops are a special class of auxiliary vessel and watercraft that facilitate the repair of warships, both away from bases and on their territory. These included non-self-propelled repair ships (floating workshops), built in the U.S.A. during World War II at various shipyards as per a standard design. These ships were assigned the YR (Yard Repair) board code. Several floating workshops that underwent repeated refurbishments continued their service until the early 21st century."
+
+msgid "IDS_PCZC412_NY2020_305MM"
+msgstr "Triple 305 mm Turret"
+
+msgid "IDS_PCZC412_NY2020_305MM_DESCRIPTION"
+msgstr "The 305 mm Mark 8 gun, with a barrel length of 50 calibers, was developed in the U.S.A. at the turn of the 1940s, specifically for the large Alaska-class cruisers. In terms of range and penetration capabilities, it surpassed all artillery systems of a similar caliber that were in service anywhere in the world at the time. The gun’s rate of fire was an impressive three rounds per minute, and the weight of the AP projectile created for it was 517 kg. Mark 8 guns were mounted on Alaska-class cruisers in triple turrets weighing over 920 tons."
+
+msgid "IDS_PCZC413_NY2020_127MM"
+msgstr "Dual-Purpose 127 mm Mount"
+
+msgid "IDS_PCZC413_NY2020_127MM_DESCRIPTION"
+msgstr "In the early 1940s, development began on the dual-purpose 127 mm Mark 16 gun that was supposed to replace the Mark 12 gun used at that time on nearly all U.S. warships. The Mark 16 gun barrel was 54 calibers long (compared to 38 calibers for the Mark 12), which provided the new artillery system with greater range and height, while maintaining the same rate of fire. The significant superiority in firepower was complimented by a heavier shell. The guns of this model were mounted on Midway-class aircraft carriers, and were planned as dual-purpose batteries for Montana-class battleships."
+
+msgid "IDS_PCZC414_NY2020_OERLIKON"
+msgstr "Oerlikon Anti-Aircraft Machine Gun"
+
+msgid "IDS_PCZC414_NY2020_OERLIKON_DESCRIPTION"
+msgstr "The famous 20 mm Oerlikon AA machine gun was developed in Switzerland in 1934. However, its initial characteristics didn't impress the largest potential customers—the United States and Great Britain. Ironically, the company was saved from bankruptcy only after having received an order from the Japanese Imperial Navy. In 1939, the gun was improved. Due to the outbreak of World War II, the demand for the new anti-aircraft machine gun grew to a cosmic scale, and the Swiss company could no longer satisfy it. This factor eventually brought the guns' licensed production to the U.S.A. and Great Britain. During the war, in the United States alone, more than 120,000 guns were assembled, making the 20 mm Oerlikon the most numerous anti-aircraft gun of the World War II era."
+
+msgid "IDS_PCZC415_NY2020_CURTISS"
+msgstr "Curtiss SC-2 Scout Seaplane"
+
+msgid "IDS_PCZC415_NY2020_CURTISS_DESCRIPTION"
+msgstr "The order for the development of a new reconnaissance seaplane to replace obsolete aircraft which had entered service in the late 1930s, was issued by the U.S. Navy to the Curtiss company in mid-1942. A specific feature of the new planes had to be their versatility: the easy replacement of their pontoons with wheeled chassis and vice versa made it possible to use them both at ground airfields and on the decks of aircraft carriers, and even with battleship and cruiser catapults. The first vehicles to be produced, which received the SC-1 Seahawk designation, were placed onboard cruiser Guam (Alaska class) in October 1944. An improved SC-2 model with a more powerful engine and better aerodynamics appeared in 1945, when the war was about to end. It would be the last U.S. Navy catapult aircraft."
+
+msgid "IDS_PCZC416_NY2020_MK38"
+msgstr "Mk.38 Main Battery Director"
+
+msgid "IDS_PCZC416_NY2020_MK38_DESCRIPTION"
+msgstr "The battery director, or Mark 38 main battery fire-control tower, has been mounted on American battleships and heavy cruisers since 1941. Equipped with a range finder with an 8-meter base and combined with radar, it became a key element of the most advanced battery fire-control system that existed in the U.S. Navy at that time. Since 1945, the Mark 13 radar antenna has been installed on the director, with a beam capable of detecting a target at a distance of around 40 km."
+
+msgid "IDS_PCZC417_NY2020_MK37"
+msgstr "Mk.37 Dual-Purpose Battery Director"
+
+msgid "IDS_PCZC417_NY2020_MK37_DESCRIPTION"
+msgstr "Fire control of the dual-purpose 127 mm guns widely used in the U.S. Navy was carried out with the help of Mark 37 directors, which became an integral part of American warship architecture in the mid-20th century. The stabilized director \"tower\", equipped with two range finders, could determine the position of both air and surface targets with high accuracy. During the final stage of World War II, the Mark 25 radar antenna was installed on the director’s roof."
+
+msgid "IDS_PCZC418_NY2020_SK2"
+msgstr "SK2 Radar Antenna"
+
+msgid "IDS_PCZC418_NY2020_SK2_DESCRIPTION"
+msgstr "The SK2 aerial-target detection radar entered service in the U.S. Navy in 1943. Its most noticeable element was a round 5-meter antenna mounted at the highest possible position that the architecture of a ship allowed. The SK2 radar could detect high-flying large targets (e.g. bombers) at distances of up to 230 km. Aircraft trying to hide from the radar by flying at the lowest-possible altitudes could be spotted by the SK2 at distances of around 50 km, determining their position with an accuracy of 100 m."
+
+msgid "IDS_PCZC419_NY2020_BOLDTS"
+msgstr "Baldt Anchor"
+
+msgid "IDS_PCZC419_NY2020_BOLDTS_DESCRIPTION"
+msgstr "Patented in the U.K. in 1821, a stockless anchor that could be pulled into the ship’s hawsehole, and the later Hall anchor, which appeared in 1885, made by casting and with movable arms, revolutionized the history of ship anchors. At the turn of the 20th century, more advanced designs appeared, some of which are still being used. These include the anchor patented in 1898 by American engineer, Frederick Baldt. In the early 20th century, it was adopted as the standard anchor for ships of the U.S. Navy. The anchor retains this status, even now at the beginning of the 21st century."
+
+msgid "IDS_PCZC420_KOTS_WINNER"
+msgstr "The Winner"
+
+msgid "IDS_PCZC420_KOTS_WINNER_DESCRIPTION"
+msgstr ""
+"Long live the King!\n"
+"\n"
+"Only one team deserves to win. And that team is made up of kings.\n"
+"All they can see is a sea of glory—and a hefty haul of Steel. All they hear is roaring applause. All they feel is the sweet taste of another triumph.\n"
+"But this satisfying feeling only lasts until a new tournament kicks off, where they will have to defend their title and prove their might in battles against the strongest teams."
+
+msgid "IDS_PCZC421_KOTS_WAITING"
+msgstr "The Guy-Who-Is-Always-Late"
+
+msgid "IDS_PCZC421_KOTS_WAITING_DESCRIPTION"
+msgstr ""
+"\"Gimme a sec! I just gotta finish my lunch...\"\n"
+"\n"
+"While half of his team is trying to reach them, here they are checking out a ship guide and calmly fixing their favorite chicken dish."
+
+msgid "IDS_PCZC422_KOTS_DRAGMAN"
+msgstr "The MVP"
+
+msgid "IDS_PCZC422_KOTS_DRAGMAN_DESCRIPTION"
+msgstr ""
+"Not always the carrier, but carries his team.\n"
+"\n"
+"The strategist, the tactician, the brain, the unicum, the… Call him what you want, he will carry his team to victory."
+
+msgid "IDS_PCZC423_KOTS_BUGMAN"
+msgstr "Mr. Technical Issues"
+
+msgid "IDS_PCZC423_KOTS_BUGMAN_DESCRIPTION"
+msgstr ""
+"\"But when I tested it yesterday, everything was working fine! Honest!\"\n"
+"\n"
+"Yesterday maybe, but today's a different story. They forgot to install the latest client update; their PC is bursting into flames with the DCP on cooldown... Oh, and they accidentally deleted the Internet.\n"
+"\n"
+"There is always someone haunted by technical issues."
+
+msgid "IDS_PCZC424_KOTS_ORGBOSS"
+msgstr "The Organizer"
+
+msgid "IDS_PCZC424_KOTS_ORGBOSS_DESCRIPTION"
+msgstr ""
+"Burdened with responsibility and working to their limits every day.\n"
+"\n"
+"Each server has a group of volunteer players organizing the Tsar of the Seas events. Setting dates, writing rules, and ensuring the smooth running of everything on match days are just some of their responsibilities. "
+
+msgid "IDS_PCZC425_KOTS_REFEREE1"
+msgstr "Whipping Adjudicator"
+
+msgid "IDS_PCZC425_KOTS_REFEREE1_DESCRIPTION"
+msgstr ""
+"\"Attention, Group A! Your games start in 5 minutes. You had better be ready, or else you will be disqualified!\"\n"
+"\n"
+"Adjudicators and volunteers help run Tsar of the Seas. They make sure that teams know who, where, and when they have to fight. They also settle minor conflicts between teams, and some of them really enjoy breaking out the whip when a team is out of line. \n"
+"\n"
+"With these adjudicators, just the mere thought of typing your first joke into the chat will get you slapped with a second warning! But on the plus side, all the games start on time."
+
+msgid "IDS_PCZC426_KOTS_REFEREE2"
+msgstr "Generous Adjudicator"
+
+msgid "IDS_PCZC426_KOTS_REFEREE2_DESCRIPTION"
+msgstr ""
+"\"Of course, I will be happy to explain how to open a Training Room. No, even better—let me just do it for you!\"\n"
+"\n"
+"Adjudicators and volunteers help run Tsar of the Seas. They make sure that teams know who, where, and when they have to fight. They also settle minor conflicts between teams, and some of them are very protective of their assigned teams.\n"
+"\n"
+"A generous adjudicator will happily postpone the starting times by 10 minutes, then another 10 minutes, and another 10 minutes..."
+
+msgid "IDS_PCZC427_KOTS_STREAMER"
+msgstr "Streamer"
+
+msgid "IDS_PCZC427_KOTS_STREAMER_DESCRIPTION"
+msgstr ""
+"\"The shells were in the air! What. A. Game.\"\n"
+"\n"
+"Since the start of the tournament, streamers have been making Tsar of the Seas increasingly popular by casting the games in an entertaining way with great commentary.\n"
+"\n"
+"To those who lost their voices while streaming, who forgot to switch on their microphones, who neglected to sink when ramming a fellow caster, who rooted for all teams equally (although a little more equally for their favorites)... and to those who forgot to switch the scene and only realized when the chat caught up to the delay.\n"
+"\n"
+"Thank you for shaping the art of casting in our game!"
+
+msgid "IDS_PCZC428_KOTS_RAM"
+msgstr "Ramming Speed!"
+
+msgid "IDS_PCZC428_KOTS_RAM_DESCRIPTION"
+msgstr ""
+"There is no better way to start a game than with a good ol' fashioned simultaneous triple ram.\n"
+"\n"
+"Why did the streamers have to ram at the start of each battle?\n"
+"\n"
+"Maybe they also wanted to fight? Or maybe their W key was stuck? Perhaps they were stuck in an endless cycle of revenge after being rammed in the previous battle?\n"
+"\n"
+"It is none of the above! Back when there was no Spectator mode, the only way for streamers to get into the game was to spawn in on Tier I ships on both teams, and then allow the competitors to sink them.\n"
+"\n"
+"In later editions, the streamers' ships spawned opposite each other and on opposing teams in the corner of the map. This enabled them to instantly ram each other and switch to the free camera mode.\n"
+"\n"
+"And let's not start about suiciding in an aircraft carrier..."
+
+msgid "IDS_PCZC429_KOTS_SMOKE"
+msgstr "Doomsnail"
+
+msgid "IDS_PCZC429_KOTS_SMOKE_DESCRIPTION"
+msgstr ""
+"\"Why is that cloud shooting us? It's getting closer! RUN!\"\n"
+"\n"
+"You can hide anything you want in smoke—cruisers, battleships, islands...\n"
+"\n"
+"Before smoke fire penalties were introduced, teams would often push all their ships forward with the help of smoke screens. Because of the notoriously slow push, combined with the immense firepower within the cloud, this strategy was baptized \"doomsnail\"."
+
+msgid "IDS_PCZC430_KOTS_ISLAND"
+msgstr "Land Ho!"
+
+msgid "IDS_PCZC430_KOTS_ISLAND_DESCRIPTION"
+msgstr ""
+"\"Who dropped this island right in front of me??!\"\n"
+"\n"
+"Why did the ship beach on the island? Was it an enemy plot?\n"
+"\n"
+"So many battles were decided by islands suddenly appearing out of nowhere! Who is to blame? We will never know for sure..."
+
+msgid "IDS_PCZC431_KOTS_DETONATION"
+msgstr "Lucky Shot"
+
+msgid "IDS_PCZC431_KOTS_DETONATION_DESCRIPTION"
+msgstr ""
+"\"But I had a flag! I'm sure of it! I think…\"\n"
+"\n"
+"Did you forget to enable auto-resupply for signals? Or did you mount a particular signal on one ship, but your Captain told you to pick another one? Or maybe you spent all those signals in Random Battles?\n"
+"\n"
+"Let's be honest, we all know that one saves their signals for the final battle, particularly given that they are not consumed in the Training Room."
+
+msgid "IDS_PCZC432_KOTS_TORPEDOES"
+msgstr "Torpedo Magnet"
+
+msgid "IDS_PCZC432_KOTS_TORPEDOES_DESCRIPTION"
+msgstr ""
+" - \"I thought you ran Hydro!\"\n"
+" - \"No. I thought you did.\"\n"
+"\n"
+"Smoke screens: the original torpedo magnet!\n"
+"\n"
+"There is a good chance that none of the ships sitting in smoke are running Hydro. \n"
+"\n"
+"Casually send some torpedoes their way and enjoy your \"Devastating Double Strike\"! Oh wait, there are no achievements in the Training Room..."
+
+msgid "IDS_PCZC433_KOTS_BASE"
+msgstr "Safety First!"
+
+msgid "IDS_PCZC433_KOTS_BASE_DESCRIPTION"
+msgstr ""
+"\"No worries guys, this cap's as good as ours! Allllmost there... ARG!!! RADAR!!! RUN FOR YOUR LIVES!!!\"\n"
+"\n"
+"When eager to secure a cap, the wily destroyer must first perform the back-up dance: turning the ship around and going into the circle stern-first.\n"
+"\n"
+"This way, if danger rears its ugly head, the destroyer can high-tail it out of there at the tap of a key.\n"
+"\n"
+"So, in case you witness such an extraordinary maneuver in Random Battles, don't assume that someone lost a bet and has to play 10 games in a row like this. It simply means that you may just have met a very experienced tournament player!"
+
+msgid "IDS_PCZC434_KOTS_HINDEN"
+msgstr "German Tank"
+
+msgid "IDS_PCZC434_KOTS_HINDEN_DESCRIPTION"
+msgstr ""
+"2017 called. It wants its start back.\n"
+"\n"
+"As one of the most versatile and tank-like cruisers, Hindenburg was the most popular ship during the first Tier X seasons of both Tsar of the Seas and Clan Battles. Teams would often bring three or four of these ships into battle at a time.\n"
+"\n"
+"Players appreciated her good DPS, decent chances of starting fires, strong armor, and German Hydro! This is why she was the primary choice for professionals (and totally not because most players had only one Tier X ship back in the day).\n"
+"\n"
+"She was later ousted from her place as top pick by Henri IV."
+
+msgid "IDS_PCZC435_KOTS_HENRI"
+msgstr "French Flavor"
+
+msgid "IDS_PCZC435_KOTS_HENRI_DESCRIPTION"
+msgstr ""
+"WWWW SSSS WWWW SSSS\n"
+"\n"
+"In the early seasons, Hindenburg was considered one of the most versatile ships and was a real favorite among tournament participants.\n"
+"But as time went by, French cruiser Henri IV eventually conquered the top pick position.\n"
+"In tournaments and Random Battles alike, Henri IV was often seen daring to sail broadside to battleships, constantly accelerating or hitting the brakes.\n"
+"But the game is ever-evolving, and there is no time to stand still or rest on one's laurels. Which ship do you think will enjoy the most popularity in the next tournament?"
+
+msgid "IDS_PCZC436_CAPT_1_1_CHILD"
+msgstr "Tender Childhood"
+
+msgid "IDS_PCZC436_CAPT_1_1_CHILD_DESCRIPTION"
+msgstr ""
+"You probably weren't aware that the handsome, red-bearded man known as Cap was born in the small town of Dundalk on the coast of the Irish Sea. He spent his entire childhood and youth working on a farm, where he helped his father to herd and shear sheep. During those formative years, Cap mastered playing the mouth organ and ukulele. He even won a prize in a local music festival for young talents!\n"
+"\n"
+"Cap's mother knitted fleece socks, and his father sold them at a local market. Together, his parents had a dream: to bring happiness and put smiles on the faces of everyone. For this reason, they decided to make their son a navigator—one who would be able to travel around the world spreading their family socks to its inhabitants. The red-haired guy's passion for the idea increased with each passing day, mostly due to his father's stories about one of their prominent ancestors—a Viking who was a brave seafarer."
+
+msgid "IDS_PCZC437_CAPT_1_2_SCHOOL"
+msgstr "Hitting the Books"
+
+msgid "IDS_PCZC437_CAPT_1_2_SCHOOL_DESCRIPTION"
+msgstr ""
+"After graduating from school, Cap entered the Scottish College of Nautical Studies. There, he met Big Mary, a lass who held secret affections for him and always brought him pasties and helped him with his homework—which, I must add, would later negatively affect his ability to command a ship. Unfortunately, Cap regarded Mary as a bosom buddy and was unaware of her true feelings.\n"
+"\n"
+"After graduating from college, Cap wanted to work on a merchant ship, so his parents' dream looked like it would become a reality. But fate would have it another way. One day, he saw a video about the release of a new update presented by Dasha Perova on TV. Struck by her presence, he made a firm decision at that very moment to earn her affections by forging himself into a brave Commander of a warship, one who would partake in great battles and defeat all enemies in his path."
+
+msgid "IDS_PCZC438_CAPT_1_3_FRIEND"
+msgstr "Friends Do Not Blab"
+
+msgid "IDS_PCZC438_CAPT_1_3_FRIEND_DESCRIPTION"
+msgstr ""
+"In the warm equatorial seas, Cap met Fishy. She became his ultimate friend and mate who would always put him on the right track in any difficult situation.\n"
+"\n"
+"For some long years, it was believed that Fishy had a natural aptitude for naval science, just because she is... well, a fish. Who could be better than her in understanding the complexities of torpedoes. Later though, other characters from the cast of this story would blab that Fishy was a graduate from the top secret Submarine Academy of the Cyprinoid Fishes, where they teach the intricacies of military and business intelligence, cartography, gunnery, and that most nuanced art of turning a blind eye to the mistakes of others. The unshaken silence of Fishy supported these rumors."
+
+msgid "IDS_PCZC439_CAPT_1_4_CAT"
+msgstr "Not an Ordinary Cat"
+
+msgid "IDS_PCZC439_CAPT_1_4_CAT_DESCRIPTION"
+msgstr ""
+"Have you noticed a kitten on the TV? That's the beginning of a big story. Carried away by dreams of becoming an Admiral and enjoying domestic harmony with Dasha, Cap commenced ramming the target and completely forgot that he had a cat! Big Mary had probably promised to take care of him, or perhaps everything was supposed to be arranged differently, but Cat was certain that he had been betrayed and that nobody intended to take him on the Big Voyage. So he decided to take it upon himself to act!\n"
+"\n"
+"First, Cat stole onto the naval base, and then breezed (as cats do) on board some ship. He managed to stay out of the crew's sight for some time (as cats also do), but on the third day, the intruder was tricked by his own addiction to tasty snacks—he was caught off-guard in the cook room with an extremely large saucepan between his paws. The crew fell for his feline charms, of course, and he was given refuge and renamed Fluffy. But Cat couldn't stand to be the focus of such mockery, and started planning an act of depredation—he needed a ship of his own to find Cap out in the middle of the ocean."
+
+msgid "IDS_PCZC440_CAPT_1_5_TORPEDO"
+msgstr "Operational Record (Annoying Misfortunes)"
+
+msgid "IDS_PCZC440_CAPT_1_5_TORPEDO_DESCRIPTION"
+msgstr ""
+"During World War I, Cap served aboard battleship Agincourt—the ship with the largest number of main battery guns in the entire navy. When, during the course of the Battle of Jutland, the battleship fired a full broadside salvo, the flashes and smoke clouds were so enormous that both allies and enemies alike thought that another battlecruiser had exploded, and so did not pay any attention to what they thought was such an ordinary event. Because of this, Cap's ship received minimal damage—only a fragment from an HE shell smashed a cage in which five polecats resided.\n"
+"\n"
+"After the war, the British Navy was scaled down, and Cap received an advanced cruiser named Raleigh. Everything seemed to be just fine, until one day, when Cap was hurrying to reach L'Anse Amour, his ship ran ashore due to dense fog. Earl Beatty, the First Sea Lord, declared that he wouldn't trust Cap to steer even a bum boat. Back to school!\n"
+"\n"
+"But then World War II broke out. In the very early stages of the war, in one of the countless fjords of the Arctic, Cap's destroyer managed to sneak up on German Tier VIII cruiser Admiral Hipper. The German ship was trying to cap a point, unaware of the approaching threat.\n"
+"\n"
+"Unfortunately, Cap's twofold higher education did not help: he was unlucky, and all of his torpedoes missed their target from point-blank range. Fortunately, Cap always had plenty of high courage. Without a second thought, he accelerated and rammed the enemy! The result of this \"bold move\" was his ship sinking, while Admiral Hipper escaped with slight shock and some scratches on her paintjob. However, some malicious gossip has it that Cap only rammed because his rudder had jammed."
+
+msgid "IDS_PCZC441_CAPT_1_6_BOX"
+msgstr "Operational Record (an Attempt to Retaliate)"
+
+msgid "IDS_PCZC441_CAPT_1_6_BOX_DESCRIPTION"
+msgstr ""
+"As soon as Cap had recovered from his bruises, he decided to try his hand at a new role. The same malicious gossip has it that Cap made a simple decision to stay away from the enemy like a coward, but we will continue to ignore such vile insinuations. He was given command of carrier Ark Royal and immediately set off on a hunt for the arch-villain—battleship Bismarck.\n"
+"\n"
+"Cap's airplanes were quick to chase down the enemy and release their torpedoes. But it turned out that it was not the villain he sought, but an allied cruiser—Sheffield. Fortunately, the Commander of the cruiser was a salted sailor, was actually alert, and expected a move of this sort from his allies. So he successfully dodged the torpedoes, all the while yelling out kind curses along the way that some might consider worthy of an officer of such high rank.\n"
+"\n"
+"That being said, on the second attempt, Cap finally managed to detect Bismarck and successfully torpedo her. Despite not causing much damage, one of the torpedo hits resulted in Bismarck's rudder being jammed. Since Bismarck had already used up her repair kits, she unwillingly turned directly into the paths of battleships King George V and Rodney. Both ships enthusiastically grasped the chance to fill Bismarck with holes and send her to the bottom.\n"
+"\n"
+"But, just short of half a year later, destiny took her revenge on Cap. An enemy submarine, U-81, scored a single torpedo hit on Cap's ship. It could perhaps have been a minor problem, but the torpedo caused flooding. Cap, similarly to Bismarck some time before, had no repair kits left. It could only have been Karma, they say."
+
+msgid "IDS_PCZC442_CAPT_2_1_MUTSUKI"
+msgstr "Destroyers: A Formula for Success"
+
+msgid "IDS_PCZC442_CAPT_2_1_MUTSUKI_DESCRIPTION"
+msgstr ""
+"Cap spent plenty of time studying the art of conducting warfare from behind islands. Thanks to the experience he gained, he was able to articulate a true formula for success: to be victorious when playing a destroyer, you need to become a survival expert and truly understand the correct positioning of your ship!\n"
+"\n"
+"The most important fact is that out of all other warship types, it is the destroyer that has the smallest HP pool. So, if you suddenly find yourself in the midst of roaring waves, try to stay behind your allies and never enter the Key Area—it is the most dangerous place on the map!\n"
+"\n"
+"Fact no.2—there is no time to explain, but always keep your AA guns on a high alert! Take a deep breath of fresh marine air and keep calm. Your AA defenses will take care of the rest by dealing untold damage to any enemy aviation.\n"
+"\n"
+"Remember: the ultimate goal of destroyers in battle is to destroy enemy warships. Thus, as soon as you spot an enemy on the horizon, make sure you immediately start firing at them with all your guns!"
+
+msgid "IDS_PCZC443_CAPT_2_2_EDINBURGH"
+msgstr "Cruisers: Knowledge Is Power"
+
+msgid "IDS_PCZC443_CAPT_2_2_EDINBURGH_DESCRIPTION"
+msgstr ""
+"Cruisers are the easiest ship type to handle (hell, yeah!). Cap could helm any of them in his sleep! Remember—the correct use of their consumables and armament specifics are key to mastering the gameplay of cruisers. Here is a bunch of life hacks from Cap himself!\n"
+"\n"
+"First, cruisers carry AP shells only. This means that heavily armored targets are naturally your top priority.\n"
+"\n"
+"Second, use the tube-by-tube torpedo firing feature wisely. In the heat of battle, send a torpedo in each direction—one of them will undoubtedly find its target.\n"
+"\n"
+"Third, don't spend your consumables in vain. You don't have too many smoke charges to play around with in battle, so use them only in dire situations, such as when you need to back off to escape fierce enemy fire."
+
+msgid "IDS_PCZC444_CAPT_2_3_BISMARCK"
+msgstr "Bismarck: Easy Win"
+
+msgid "IDS_PCZC444_CAPT_2_3_BISMARCK_DESCRIPTION"
+msgstr ""
+"Cap knows so much about this ship—more than even the most seasoned of sea wolves could ever dream of! Here are the main secrets of how to tame this mighty behemoth!\n"
+"\n"
+"Hint #1 from the salty sea dog: thoroughly examine the features of your ship. Bismarck's main distinction from the majority of battleships is her access to Hydroacoustic Search. Utilize this consumable for a good cause: fire it up right at the beginning of a battle to defend yourself against any unexpected torpedo attacks! With the combat awareness it provides, and being protected against any possible threats, rush to capture a Key Area.\n"
+"\n"
+"Hint #2: don't be afraid of flanking alone. You stand at the helm of a huge battleship, so drop any agonizing doubts you might have! Your ship's excellent armor protection will allow you to fight off overwhelming enemy forces—no allied support is needed, you have my word!"
+
+msgid "IDS_PCZC445_CAPT_2_4_YAMATO"
+msgstr "Yamato: A Nightmare for Destroyers"
+
+msgid "IDS_PCZC445_CAPT_2_4_YAMATO_DESCRIPTION"
+msgstr ""
+"Yamato is an easy-to-play ship that paves a path to victory and makes it a satisfying one to walk. Her might boils down to the caliber of her guns and the thickness of her armor. Here are some winning tactics from Cap, codenamed the \"Tree Steps\"!\n"
+"\n"
+"Step 1: Acquire a target. Top priority should be given to destroyers—a natural choice due to their tiny pools of HP.\n"
+"\n"
+"Step 2: Assume an appropriate position. Close in on the enemy to make sure your shells land dead on target.\n"
+"\n"
+"Step 3: Fire! Turn your broadside to the doomed enemy (so you can engage all the ship's guns), and fire a full salvo!\n"
+"\n"
+"The enemy fired back? No worries! Your broadside has the best armor protection out there!"
+
+msgid "IDS_PCZC446_CAPT_2_5_SCHARNHORST"
+msgstr "Scharnhorst: Shoot and Rule!"
+
+msgid "IDS_PCZC446_CAPT_2_5_SCHARNHORST_DESCRIPTION"
+msgstr ""
+"Scharnhorst is a ship that takes a wisely trained Commander to helm (in all seriousness!). The must-have skills include Survivability Expert and Torpedo Acceleration. They will improve your battleship's chances of pulling through another epic encounter at sea, and boost the efficiency of the ship's torpedo armament.\n"
+"\n"
+"Another trait Scharnhorst can boast is a main battery reload time of only 20 seconds! That's faster than any other battleship at this tier. Her gun accuracy is up to snuff, too. With all these valuable options on board, you can outgun even an experienced opponent.\n"
+"\n"
+"Of no less importance is the fact that Scharnhorst stands out for being well suited to capturing Key Areas. With torpedoes like hers, she can defeat destroyers with their own weapon!"
+
+msgid "IDS_PCZC447_CAPT_2_6_LION"
+msgstr "Lion: Might and Nerve"
+
+msgid "IDS_PCZC447_CAPT_2_6_LION_DESCRIPTION"
+msgstr ""
+"Taming British battleships is really no big deal! All you need is to follow these simple rules:\n"
+"\n"
+"Rule #1: Keep in mind the specifics of their caliber and always use AP shells. This way, your shells will hit hard in all respects. Remember that HE shells are good for any warships whose guns are not capable of penetrating a hostile ship's armor.\n"
+"\n"
+"Rule #2: Any fires on board your ship must be put out immediately. Fires can slowly but surely (and sometimes even pretty quickly) bring your ship's HP to zero. Don't let that happen—use the Damage Control Party consumable!\n"
+"\n"
+"Rule #3: Be bold! Move your team forward in a daring attack, fight fiercely against your opponents—and break through to Key Areas! Your firepower and solid durability make you a supporting rock for your allies. To boost your combat efficiency in close quarters, boost your Commander skills and be sure to upgrade your secondary battery."
+
+msgid "IDS_PCZC448_CAPT_3_1_HALLOWEEN"
+msgstr "Self-Made Wizard"
+
+msgid "IDS_PCZC448_CAPT_3_1_HALLOWEEN_DESCRIPTION"
+msgstr ""
+"Cap has always been fond of all kinds of harmless fun, such as fortune-telling from a daisy or drifting off course to eventually find himself in Mexico. He says he's a Scorpio who follows his guiding light. Another of his passions is making guesses from a ballistics manual—he randomly selected a page number and text line. Yet, it by no means implied that he was so much into applied magic that he would end up elbow deep in filth!\n"
+"\n"
+"His aim, probably, was to concoct a potion to cast a love-spell on Dasha, or perhaps one to make AP shells bounce off his ship, or even to mix some cursed powder to sprinkle over a captured point to make any pursuing enemies slide outside of its bounds. Perhaps he elaborated on a plot to reach Rank 1, or mixed some flat filter to facilitate his acceptance into a Clan.\n"
+"\n"
+"Instead, by way of his hand, he busted open a portal to an extraordinary world, letting in monster ships of all kinds, followed by a crazed and outraged king. Thankfully, Halloween happens only once a year."
+
+msgid "IDS_PCZC449_CAPT_3_2_APRIL_1ST"
+msgstr "Space Tourist"
+
+msgid "IDS_PCZC449_CAPT_3_2_APRIL_1ST_DESCRIPTION"
+msgstr ""
+"Once Cap even found himself on board a UFO. Aliens had seized him and Fishy to carry out a series of experiments. But what kind of experiments could be performed on Cap? This extraordinary character is no average person, and not a poster boy by far.\n"
+"\n"
+"Which is why, if the aliens had wanted to find something out about humankind in general, they would have been misled into thinking that humans enthusiastically sleep in until midday, drink never-ending cups of tea with candies, believe in all sorts of technological inventions, such as combat dolphins, and collect and rigorously command fleets of warships without the faintest thought of retreat or surrender. It turns out that Cap pretty much succeeded in portraying us in the most favorable light before the alien civilization.\n"
+"\n"
+"He had every chance to fly into outer space to become a human representative of Earth in the Intergalactic Council, particularly in light of the fact that they had already given way to the grand Intergalactic Games! Instead, in exchange for valuable data on us humans, Cap cajoled the aliens into building him an aircraft carrier with a rubber deck to land planes without landing gear, or even a ship that would be able to catch planes on the fly with a crane. Breakthrough space technologies apparently made his mouth water.\n"
+"\n"
+"He then asked for several miniature nuclear bombs to use against enemy cruisers in open waters—the plan being to throw them at the cruisers until they sank. He went on to ask if he could make use of nuclear depth charges to blast submarines. It was exactly at that moment that he and Fishy were dropped back on Earth, for space security reasons. The Intergalactic Games are no place for such \"tough cookies\"."
+
+msgid "IDS_PCZC450_CAPT_3_3_NE1"
+msgstr "Viking Descendent"
+
+msgid "IDS_PCZC450_CAPT_3_3_NE1_DESCRIPTION"
+msgstr ""
+"In the spring of 1940, the Germans sank their claws into Norway and captured it. The story goes that a tiny Norwegian island called Jan Mayen was home to the base used by an extremely important yet covert scientific expedition of four. Some were inclined to believe it was the very place where climatic weapons came into being. Those weapons were expected to help Norway grow into a heavenly garden, turn Greenland green again, and banish any states hostile to the descendants of the Vikings to the depths under the deep dark waves. Another widespread rumor was the tired idea that the island housed a meteorological camp, but nobody took it seriously, of course.\n"
+"\n"
+"Yet, all shared the idea that it was an extremely valuable expedition because the unfathomable Professor Falter was determined to set foot on the land of Jan Mayen. The Norwegians sank the German ship by raising a calamitous ridge beneath it, but the Professor managed to get ashore and, laughing and sneering, had almost reached the main secret when, at the very last moment...\n"
+"\n"
+"Cap came to the rescue! The destroyer he helmed rushed out of the storm on a straight course toward the island. When another ridge treacherously rose out of the water, Cap's ship went down, but he had jumped into a lifeboat, reached the shore, climbed the volcano, and defeated the Professor in a straight duel.\n"
+"\n"
+"The Norwegians took Cap as one of their own and went on to cheerfully celebrate their unexpected miraculous rescue. The evil Professor, bound hand and foot, had to listen to all five singing the Old Norse sagas in chorus. As time went by, this style of music would eventually be called Doom Death Black Metal."
+
+msgid "IDS_PCZC451_CAPT_3_4_NE2"
+msgstr "Conqueror of the Seas"
+
+msgid "IDS_PCZC451_CAPT_3_4_NE2_DESCRIPTION"
+msgstr ""
+"It was in the Mediterranean Sea where Cap earned his first \"Kraken Unleashed!\"\n"
+"\n"
+"Britain's Chief Spy Center was able to crack the cipher of the Italian seamen and learn what the Italians thought of the \"presumptuous Brits\". But the British turned out to be much more cunning than presumptuous—they decided to lay a trap for the Italians! The command of this operation was put under the care of the most artful officer in the entire Navy—Cap.\n"
+"\n"
+"In order to keep the enemy unaware, Cap played golf with the Japanese Consul throughout the whole day before leaving the harbor. Upon finishing another round, he said to the Consul and others present that he was due to return to his flagship—battleship Warspite—to attend a crew party.\n"
+"\n"
+"But the crew party that was mentioned in all the newspapers turned out to be fake. Under the creeping dusk, the British warships deployed in Greece and Egypt simultaneously set out to sea, switching off their festive fairy lights when in motion. The British had the foresight to mount radars disguised as festive decorations. Now, they were able to detect the enemy even in the blackness of the night.\n"
+"\n"
+"No surprise then that the enemy was detected. But Cap ordered his forces to sneak up on the enemy squadron, hull-to-hull, and only then light them up with all available searchlights.\n"
+"\n"
+"The Italians could never have expected such a dirty trick. They had hoped to meet a cluster of unguarded transport ships, but instead they ran into three battleships, seven cruisers, and more than a dozen destroyers. Warspite opened fire from point-blank range. Cruisers Zara, Pola, and Fiume went under, as did destroyers Alfieri and Carducci. Those ships that survived, in the wake of the injured battleship Vittorio Veneto, returned to Italy, and long after remained afraid to stick their noses out of their naval bases."
+
+msgid "IDS_PCZC452_CAPT_3_5_BEEP"
+msgstr "Cat's Sudden Appearance"
+
+msgid "IDS_PCZC452_CAPT_3_5_BEEP_DESCRIPTION"
+msgstr ""
+"Have you ever really wanted to take revenge on someone? Perhaps you imagined your offender watching you as you were illuminated by bank lights and basking in the rays of worldwide glory, and of course on horseback... Or at least on a throne, a throne mounted on a battleship! Cat also wanted all of this, and he succeeded in getting it! Anyway, at least it seemed that way to him.\n"
+"\n"
+"Being a representative of the trend-setting youth and an active explorer of the internet, Cat challenged Cap to a musical battle on board their ships. As we all know, Cap was not the type to ever reject a challenge. He installed the best possible sound system on his ship, and, together with Fishy, met Cat's challenge in style.\n"
+"\n"
+"During the battle, anything that was capable of producing some kind of musical sound was utilized—horns in particular. \"Tu-duuuu, Be-beeep, Vrooom-vrooom\"—the symphony was broadcast on all available frequencies, even the most secret ones, and crowds of fan ships filled up the dance-floor zone.\n"
+"\n"
+"As in any other good story with a happy ending, their friendship triumphed. Although, Cat was sure that he had put Cap in his place. Following this magnificent musical event, the main characters made peace, and it is said that they are preparing a collaborative feat."
+
+msgid "IDS_PCZC453_CAPT_3_6_OLD"
+msgstr "Admiral on Merit"
+
+msgid "IDS_PCZC453_CAPT_3_6_OLD_DESCRIPTION"
+msgstr ""
+"On the eve of 1944, off the North Cape, Cap gained standout success. A cruiser squadron that included his own ship, Belfast, was supposed to repel enemy battleship Scharnhorst from the convoy and keep it spotted until battleship Duke of York ran across her. During the polar night, while the storm and its blizzards were playing havoc, Cap was able to score an accurate hit directly on Scharnhorst's radio locator on his first shot.\n"
+"\n"
+"The same anonymous ill-wishers (yes, those already familiar to us) say that hitting the radar—the ship's highest point—meant that Cap made an error of several kilometers in determining the distance to his target, so his hit was a ridiculous coincidence! \"Ha-ha-ha!\" is our response to the ill-wishers.\n"
+"\n"
+"After such success, Cap was assigned as Commander of the last-in-history battleship Vanguard. The young Queen of England, upon the occasion of her crowning, decided to take a round-the-world voyage on board a yacht. But an ordinary yacht seemed to be somewhat banal to Her Majesty. As such, she ruled that the largest, mightiest, and most spectacular ship of the Navy—battleship Vanguard—should have the honor of serving as her yacht.\n"
+"\n"
+"During the long trip, Cap was sparkling with his fine manners, courtesy, wit, knowledge of court ceremonies, personal valor, and gallantry. The Queen was impressed beyond words. Soon after the cruise was over, Cap was promoted to Admiral, received the title of Peer and a position in the British Admiralty."
+
+msgid "IDS_PCZC454_CAPT_4_1_LADY"
+msgstr "Cap's Romantic Fantasy"
+
+msgid "IDS_PCZC454_CAPT_4_1_LADY_DESCRIPTION"
+msgstr ""
+"Every little boy dreams of becoming a hero! Especially one who was born with all the right qualities! Our Cap is strong, fast, and never cools down after a battle.\n"
+"\n"
+"Besides that, Cap was always absorbed in books about heroic seafarers. Actually, not only about seafarers, but simply, heroic novels. Following the examples of his favorite historical characters who were dressed in velvet camisoles with lacelike cuffs, he is convinced that a real knight and gentleman cannot live another day without performing a gallant deed devoted to a fair lady. For this reason, daily after breakfast, having powdered his wig and polished his lacquered shoes after the latest French fashion, he heads out every day to serve a lady.\n"
+"\n"
+"It should be also noted that the presence of the lady herself is not required at all, her beautiful image is reason enough for our hero to accomplish a feat. If the plot needs it, Cap can play the role of the damsel in distress himself, who he would eventually shield from danger. One might find this contradictory, but for such an inventor as our Cap, it is rather easy to solve this quantum-mechanical paradox."
+
+msgid "IDS_PCZC455_CAPT_4_2_RAMBO"
+msgstr "Cap's Heroic Fantasy"
+
+msgid "IDS_PCZC455_CAPT_4_2_RAMBO_DESCRIPTION"
+msgstr ""
+"At one point, destiny brought Cap's ship to a tropical island full of mystical secrets and mysteries, somewhere in Australasia. Cap was fully prepared and equipped for the circumstances, and he had also mastered the art of applying warpaint in advance by watching movies.\n"
+"\n"
+"He would frequently imagine how he would make his way through the wild woods and overcome a bear in hand-to-hand combat. He thought about how he would invent new ways to mend holes in ship hulls with the help of five strobiles and his own brutality. And then he got the perfect chance to reinforce his skills!\n"
+"\n"
+"After making a small camp on the beach, Cap uprooted a tree and chopped it up into firewood. He then made breakfast from representatives of the local flora and fauna. After such a productive day, our hero decided to take a short nap.\n"
+"\n"
+"A strange sound woke him up—it came from a landing spacecraft. It was obvious that the crew were not very friendly. The scene was set—the hunters wanted him as their prey. Having placed several traps and trip wires across the whole island, Cap took the fight to the aliens. Who was the winner? For sure, you know it!\n"
+"\n"
+"Just then, Cap woke up in the cockpit of his ship."
+
+msgid "IDS_PCZC456_CAPT_4_3_FISH"
+msgstr "What Do Fish Dream About?"
+
+msgid "IDS_PCZC456_CAPT_4_3_FISH_DESCRIPTION"
+msgstr ""
+"It's a common fact that everything in nature is in harmony—everything is balanced. There is night, and there is day. For every action, there is an equal and opposite reaction. As a rule, opposites attract and constitute the whole.\n"
+"\n"
+"Fishy is Cap's faithful companion, best friend, and keeper of common sense, making her irreplaceable to our hero in all of his adventures. Cap's irrepressible fantasy and Fishy's fine sense of humor are capable of creating the most enchanting spectacles out of the most ordinary situations. Fishy does not need words to express her attitude towards all that is happening in a bright manner or scenic gesture. She is not free of attractiveness and charm, which definitely adds to the fascination of this duet.\n"
+"\n"
+"What a multitude of roles Fishy has taken on! She's been a Queen, a bishop, and even Rosie the Riveter. They say that she inherited such miraculous talents of transformation from her grandmother, who was a mermaid."
+
+msgid "IDS_PCZC457_CAPT_4_4_OSCAR"
+msgstr "Cap's \"I'm a Star\" Fantasy"
+
+msgid "IDS_PCZC457_CAPT_4_4_OSCAR_DESCRIPTION"
+msgstr ""
+"Did you know that Cap once had a role in a movie? Soon after graduating from the Naval Academy, our red-bearded seafarer was offered the chance to appear in the \"Bad Advice\" video series. As it turned out during the film shoot, it was more of a documentary than an ordinary movie. Cap acted as himself—a fearless and somewhat simple-minded hero.\n"
+"\n"
+"The pilot series, with Cap as its leading character, was a roaring success. The producers immediately planned a second season to follow, and the principal naval YouTube channel ordered the production of a spinoff titled \"Naval Traditions.\" Cap was much in demand—he was invited to meetings and supper parties and even appeared in a music video. He was nicknamed \"Hollywood's Naval King,\" almost the same nickname as one \"little-known\" actor at the beginning of the 20th century.\n"
+"\n"
+"It's a poor soldier who never wants to become a general. For that reason, as with any other celebrity in the film industry, Cap has his sights set on winning an Oscar as an independent director and actor. In his dreams, our hero receives awards in all major categories, including Best Picture, Best Director, and Best Actor."
+
+msgid "IDS_PCZC458_CAPT_4_5_UBOOT"
+msgstr "Underwater Fantasy?.."
+
+msgid "IDS_PCZC458_CAPT_4_5_UBOOT_DESCRIPTION"
+msgstr ""
+"At this point, Cap's biographer fell out of step, but it seems that was for real. At least Fishy, and Cap himself, tell the same story. That's why Cap's biography has this record, word for word.\n"
+"\n"
+"\"That must have all happened,\" thought Cap while submerging into the depths of the sea. His meeting with Neptune awaited him, and Neptune would certainly demand an explanation about his numerous mischiefs. However, no reasonable excuses popped into Cap's head—he had even fewer ideas than usual. Our hero was fascinated by the look of the underwater realm. Everything around him looked extraordinary. But he had quite quickly gotten used to wearing the aquarium that Fishy had given him (with unabashed delight, we might add) on his head.\n"
+"\n"
+"But the real discovery that shook him to his core was the fact that he could suddenly hear Fishy's voice.\n"
+"\n"
+"Cap was so overwhelmed that he didn't realize at first what Fishy was actually talking about. Only some disparate words and phrases got through to him, something like \"think for oneself\", \"responsibility\", \"true seaman\", \"immaturity\", and \"special assignment\". All of a sudden, Cap's mind became crystal clear—he understood what he had been lacking all that time. And so they kept on moving beneath the water to a place known only to Fishy."
+
+msgid "IDS_PCZC459_GF097_HE1"
+msgstr "Heinkel He 1"
+
+msgid "IDS_PCZC459_GF097_HE1_DESCRIPTION"
+msgstr ""
+"One of the first aircraft models developed by Ernst Heinkel's company was the monoplane floatplane He 1. The Reichsmarine ordered ten such aircraft in 1923. Due to limitations imposed by the Treaty of Versailles, the order was made in secret and with the assistance of Sweden.\n"
+"\n"
+"The He 1 was the first German naval aircraft built since the end of World War I."
+
+msgid "IDS_PCZC460_GF097_AR95"
+msgstr "Arado Ar 95"
+
+msgid "IDS_PCZC460_GF097_AR95_DESCRIPTION"
+msgstr ""
+"In 1935, development of an aircraft carrier project was already in full swing in the offices of the Kriegsmarine.\n"
+"\n"
+"Arado was the company assigned to create a carrier-based reconnaissance torpedo bomber for the project. In the autumn of 1936, a prototype was ready—the Ar 95 biplane. Later, when it was decided to develop more advanced models for the future aircraft carrier, the Ar 95 (which, at that point, was in the form of a seaplane) was offered for export.\n"
+"\n"
+"A number of such aircraft took part in the hostilities in the Baltic as part of Luftwaffe units during World War II."
+
+msgid "IDS_PCZC461_GF097_HE60"
+msgstr "Heinkel He 60"
+
+msgid "IDS_PCZC461_GF097_HE60_DESCRIPTION"
+msgstr ""
+"In the early 1930s, Heinkel was ordered to develop a new reconnaissance seaplane suitable for launch from a catapult. The result was the He 60 biplane, which completed its test flight in early 1933.\n"
+"\n"
+"The plane demonstrated fine flying qualities, but was not able to bear serious loads. Its armament was limited to only one machine gun.\n"
+"\n"
+"Production of these aircraft continued until 1937, and they participated in World War II until 1943, albeit mostly playing second fiddle."
+
+msgid "IDS_PCZC462_GF097_AR196"
+msgstr "Arado Ar 196"
+
+msgid "IDS_PCZC462_GF097_AR196_DESCRIPTION"
+msgstr ""
+"A bid for the development of a new reconnaissance seaplane to replace the obsolete He 60 for the Kriegsmarine was announced in 1936. In 1937, the bidders underwent various tests, and the winner was a monoplane designated \"Ar 196\", developed by the Arado company.\n"
+"\n"
+"In 1938, the first ship to take the new aircraft aboard was the armored Admiral Graf Spee. The extremely successful and well-armed Ar 196 became the most-produced German seaplane of its time.\n"
+"\n"
+"During the war, these aircraft were used all the way from the Arctic to the South Atlantic, and were deservedly known as the \"eyes of the Kriegsmarine\"."
+
+msgid "IDS_PCZC463_GF097_FI167"
+msgstr "Fieseler Fi 167"
+
+msgid "IDS_PCZC463_GF097_FI167_DESCRIPTION"
+msgstr ""
+"Shortly after the laying down of aircraft carrier A, which took place in late 1936, a bid for the development of this carrier-based multipurpose aircraft was announced. Victory was awarded to the company of Gerhard Fieseler, an ace of the World War I era.\n"
+"\n"
+"His biplane, the Fi 167, which took off in the summer of 1938, exceeded all expectations and was sent to serial production with very few modifications. However, in May 1940, the construction of aircraft carrier Graf Zeppelin, for which the aircraft was intended, was suspended.\n"
+"\n"
+"The first and, as it turned out, sole series of Fi 167s that was manufactured, was used for various tests."
+
+msgid "IDS_PCZC464_GF097_BF109T"
+msgstr "Messerschmitt Bf 109T"
+
+msgid "IDS_PCZC464_GF097_BF109T_DESCRIPTION"
+msgstr ""
+"The fighter wing of the Kriegsmarine's future aircraft carrier comprised the legendary Messerschmitt Bf 109, redesigned to take off from the ship's deck. The technical design of the carrier-based fighter, designated \"Bf 109T\", was completed in early 1939.\n"
+"\n"
+"Production, launched in the same year, was suspended shortly after Graf Zeppelin's construction was halted. However, a little later, a series of Bf 109Ts, adapted for aerodromes with short take-off strips, was released. Aircraft of this model participated in hostilities in Northern Europe."
+
+msgid "IDS_PCZC465_GF097_EM_KONIGALBERT"
+msgstr "Emblem of Battleship König Albert"
+
+msgid "IDS_PCZC465_GF097_EM_KONIGALBERT_DESCRIPTION"
+msgstr ""
+"One of the five Kaiser-class battleships was named in honor of the King of Saxony, Albert (1828–1902), a participant in several military campaigns, and field marshal of Prussia and Saxony. \n"
+"\n"
+"The ship's solemn launching ceremony on April 27, 1912, was attended by Albert's nephew, Frederick Augustus III, the last king of Saxony. \n"
+"\n"
+"The stem of this \"royal\" dreadnought carried a family crest of the Saxon House of Wettin—a black and gold shield with a stylized rue branch."
+
+msgid "IDS_PCZC466_GF097_EM_NURNBERG"
+msgstr "Emblem of Cruiser Nürnberg"
+
+msgid "IDS_PCZC466_GF097_EM_NURNBERG_DESCRIPTION"
+msgstr ""
+"Three German cruisers carried the name of the old Bavarian city of Nuremberg. The bow decoration of the first Nürnberg, commissioned in April 1908, included both coats of arms of the city—one big, one small.\n"
+"\n"
+"The drawings of both date back to the 13th century. The third cruiser of the same name, launched in 1934, had an emblem that contained only the big coat of arms, with its central element being the image of the mythical harpy."
+
+msgid "IDS_PCZC467_GF097_EM_GNEISENAU"
+msgstr "Emblem of Battleship Gneisenau"
+
+msgid "IDS_PCZC467_GF097_EM_GNEISENAU_DESCRIPTION"
+msgstr ""
+"The Kriegsmarine's first battleships, Scharnhorst and Gneisenau, were named in honor of the armored cruisers of Admiral Spee's squadron that were destroyed in the battle of the Falkland Islands in December 1914.\n"
+"\n"
+"Those, in turn, carried the names of two Prussian military leaders from the Napoleonic Wars—Gerhard von Scharnhorst (1755–1813) and Count August Neidhardt von Gneisenau (1760–1831). Both the Kaiser's cruisers and the Kriegsmarine's battleships \"inherited\" the family crests of the commanders that were placed on their stems."
+
+msgid "IDS_PCZC468_GF097_EM_KARLSRUHE"
+msgstr "Emblem of Cruiser Karlsruhe"
+
+msgid "IDS_PCZC468_GF097_EM_KARLSRUHE_DESCRIPTION"
+msgstr ""
+"The German city of Karlsruhe is relatively young, having been founded a little more than 300 years ago, in 1715, by Charles III William, Margrave of Baden-Durlach, as the new capital of his possessions.\n"
+"\n"
+"On the same occasion, the Margrave established the House Order of Fidelity. The city's coat of arms is the inverted crest of Baden—a golden shield with a red ribbon. The city's emblem also includes the motto of the House Order of Fidelity—Fidelitas (the Latin for \"Fidelity\").\n"
+"\n"
+"When the first German cruiser named Karlsruhe was commissioned in January 1914, her emblem exactly replicated the coat of arms of the city of the same name."
+
+msgid "IDS_PCZC469_GF097_EM_TIRPITZ"
+msgstr "Emblem of Battleship Tirpitz"
+
+msgid "IDS_PCZC469_GF097_EM_TIRPITZ_DESCRIPTION"
+msgstr ""
+"On June 14, 1936, the Naval Shipyard in Wilhelmshaven received the order to construct Battleship G. On November 2 of the same year, the official laying down of the ship took place. Twenty-nine months later, the solemn launch ceremony followed.\n"
+"\n"
+"The godmother of the battleship named after the famous Alfred von Tirpitz was the granddaughter of the grand admiral. The ship's stem was decorated with a black, white and red emblem depicting two drakkars, symbolizing the \"oceanic\" ambitions of Germany's naval forces."
+
+msgid "IDS_PCZC470_GF097_EM_GRAFZEPPELIN"
+msgstr "Emblem of Aircraft Carrier Graf Zeppelin"
+
+msgid "IDS_PCZC470_GF097_EM_GRAFZEPPELIN_DESCRIPTION"
+msgstr ""
+"Count Ferdinand von Zeppelin's fascination with aeronautics began when he first flew in a hot air balloon as a German military observer in the American Civil War.\n"
+"\n"
+"Having retired from the army in 1891 with the rank of lieutenant general, he entirely devoted himself to the development of airships. In 1912, the first airship of his design was purchased by the German fleet. During World War I, all over the world, any German airship was called a \"zeppelin\" without distinction.\n"
+"\n"
+"Decades later, at the launching ceremony in December 1938, the Count's crest was placed on the stem of the first German aircraft carrier."
+
+msgid "IDS_PCZC471_GF097_POURLEMERITE"
+msgstr "Pour le Mérite"
+
+msgid "IDS_PCZC471_GF097_POURLEMERITE_DESCRIPTION"
+msgstr ""
+"The highest and most honorable military award of the Kingdom of Prussia, and then of the German Empire until 1918, was the Order of Pour le Mérite (French for \"For Merit\"). It was established by Frederick the Great in 1740, when French was the language of diplomacy and the royal courts. \n"
+"\n"
+"Ironically, many of those who received their blue cross were awarded it for the victory over the French. Pour le Mérite was awarded to high-ranking military commanders, and it was only during World War I that exceptions were made for junior officers who had demonstrated outstanding heroism, including the legendary ace pilots Manfred von Richthofen and Erich Loewenhardt."
+
+msgid "IDS_PCZC472_GF097_HOHENZOLLERN"
+msgstr "Order of the House of Hohenzollern"
+
+msgid "IDS_PCZC472_GF097_HOHENZOLLERN_DESCRIPTION"
+msgstr ""
+"The Hohenzollern dynasty ruled in Germany until the revolution of 1918. On January 18, 1851, the day of the 150th anniversary of the coronation of the first Prussian king, the Royal Order of the House of Hohenzollern was established. Its motto stated: \"Vom Fels zum Meer\" (German for \"From the Cliffs to the Sea\").\n"
+"\n"
+"The award was given to both military personnel and civilians. However, the badge of the Order received for military merits had some distinctive features—swords were added to the cross with the crown, and it was worn on the same ribbon as the famous Iron Cross."
+
+msgid "IDS_PCZC473_GF097_FIRSTWAR"
+msgstr "The Honor Cross of the World War 1914/1918"
+
+msgid "IDS_PCZC473_GF097_FIRSTWAR_DESCRIPTION"
+msgstr ""
+"In July 1934, a special award for participants in World War I—20 years after its commencement—was finally introduced in Germany.\n"
+"\n"
+"The decree on the establishment of the Honor Cross of the World War 1914/1918 was signed by one of the heroes of that war—President of the Republic, Field Marshal Paul von Hindenburg—shortly before his death. Very quickly, the people nicknamed the award the \"Hindenburg Cross\".\n"
+"\n"
+"It was awarded both to war veterans, who received a cross decorated with swords, and the widows or parents of those who had fallen in battle."
+
+msgid "IDS_PCZC474_GF097_IRONCROSS"
+msgstr "Iron Cross"
+
+msgid "IDS_PCZC474_GF097_IRONCROSS_DESCRIPTION"
+msgstr ""
+"The best-known German military order, and one of the symbols of German military glory, is definitely the Iron Cross, which was established in 1813 during the war against Napoleon. \n"
+"\n"
+"Any military servant, regardless of their rank or position, could be awarded the order for their merits in battle. The Iron Cross was awarded for acts of heroism shown during one of the four wars in which Germany participated in the past two centuries. The date on the cross—1813, 1870, 1914, or 1939—indicated which one."
+
+msgid "IDS_PCZC475_GF097_FLEET"
+msgstr "High Seas Fleet Badge"
+
+msgid "IDS_PCZC475_GF097_FLEET_DESCRIPTION"
+msgstr ""
+"In the midst of World War II, the Kriegsmarine Military Command instituted special insignia for the crews of ships of various types that took part in military operations.\n"
+"\n"
+"In April 1941, the High Seas Fleet War Badge was introduced for crew members of battleships and cruisers. Its impressive design—a silhouette of a large warship in a gilded wreath of oak leaves—made the badge one of the most recognizable awards of the Kriegsmarine."
+
+msgid "IDS_PCZC476_GF097_NARVIK"
+msgstr "Narvik Shield"
+
+msgid "IDS_PCZC476_GF097_NARVIK_DESCRIPTION"
+msgstr ""
+"The Battle of Narvik, which lasted from April to June 1940, was one of the most notable events of World War II.\n"
+"\n"
+"In 1941, an insignia—a special shield-shaped decoration worn on the left sleeve—was introduced for those who took part in this battle. Besides the inscription which read \"Narvik 1940\", the shield had an anchor, a propeller, and an edelweiss flower, symbolizing the navy, aviation, and mountain troops, respectively.\n"
+"\n"
+"The majority of decorations—over 3,500—were awarded to military sailors, most of whom were crew members of the ten Kriegsmarine destroyers sunk at Narvik."
+
+msgid "IDS_PCZC477_GF097_MAXIMILIAN"
+msgstr "Maximilian von Spee"
+
+msgid "IDS_PCZC477_GF097_MAXIMILIAN_DESCRIPTION"
+msgstr ""
+"Vizeadmiral Maximilian, count von Spee (1861–1914), rose to fame during World War I as the commander of the East Asia Squadron of cruisers. With the outbreak of hostilities, Spee was caught far away from the main bases and, together with his detachment, made an unprecedented crossing of the Pacific Ocean, skillfully avoiding any encounters with the British, Japanese, and Australian ships hunting him down.\n"
+"\n"
+"In November 1914, he defeated a British squadron in the Battle of Coronel. In December of the same year, the admiral perished together with his flagship, Scharnhorst, in the Battle of the Falkland Islands.\n"
+"\n"
+"In January 1936, armored ship Admiral Graf Spee, named after him, joined the German Navy."
+
+msgid "IDS_PCZC478_GF097_KARL"
+msgstr "Karl von Müller"
+
+msgid "IDS_PCZC478_GF097_KARL_DESCRIPTION"
+msgstr ""
+"Kapitän zur See Karl von Müller (1873–1923) left his mark on history as the commander of cruiser Emden—the most successful raider of World War I. Emden caught his first \"prey\" the very next day after having received the news of the commencement of hostilities.\n"
+"\n"
+"Then, due to the careful planning and intuition of her commander, the raider spent the next two months terrifying enemy ships in the Indian Ocean. She extremely swiftly and stealthily navigated the open seas and struck her enemies when they least expected it. One Russian cruiser and one French destroyer became her victims, and more than twenty transport vessels her captives.\n"
+"\n"
+"In November 1914, Emden was destroyed when she faced off against a faster and better armed Australian ship. Von Müller was taken prisoner, but later tried to escape. He managed to make it back home—a national hero by then—only when the war was drawing to an end."
+
+msgid "IDS_PCZC479_GF097_REINHARD"
+msgstr "Reinhard Scheer"
+
+msgid "IDS_PCZC479_GF097_REINHARD_DESCRIPTION"
+msgstr ""
+"Admiral Reinhard Scheer (1863–1928) came to prominence as the commander of the German fleet in the Battle of Jutland. \n"
+"\n"
+"In January 1916, at the height of World War I, Scheer was assigned as the Head of the High Seas Fleet—the main force of the Imperial Navy. The admiral raised his flag aboard Friedrich der Grosse, a Kaiser-class battleship. Being a dedicated follower of strict discipline, Reinhard Scheer's preferred naval strategy was aggressive warfare that utilized all available means to destroy the enemy, including air and underwater strikes. He was in command of the German forces during the largest battle of dreadnought battleships—the Battle of Jutland. The precise maneuvers of Scheer's fleet, with his ships operating like a well-oiled machine, enabled the Germans to inflict greater losses on the enemy and avoid the trap that the superior forces of the British Grand Fleet had laid for them."
+
+msgid "IDS_PCZC480_GF097_FRANZ"
+msgstr "Franz von Hipper"
+
+msgid "IDS_PCZC480_GF097_FRANZ_DESCRIPTION"
+msgstr ""
+"Franz von Hipper (1863–1932) was an admiral in the German Imperial Navy (1918). In 1913, Hipper distinguished himself when he commanded the I Scouting Group, consisting of powerful high-speed battlecruisers.\n"
+"\n"
+"Hipper's Squadron took part in the two largest naval battles of World War I—the Battle of Dogger Bank in January 1915, and the Battle of Jutland in May and June 1916.\n"
+"\n"
+"Owing to the admiral's decisive and skillful actions, as well as the impeccable accuracy of his cruisers when firing, the reconnaissance forces of the High Seas Fleet gracefully managed to cope with any situation, even when facing more powerful opposition. The most painful losses of the British during the Battle of Jutland—three battlecruisers—were caused by Admiral Hipper's squadron.\n"
+"\n"
+"In April 1939, Admiral Hipper, the lead ship in a series of five heavy cruisers, joined the German Navy."
+
+msgid "IDS_PCZC481_GF097_GUNTHER"
+msgstr "Günther Lütjens"
+
+msgid "IDS_PCZC481_GF097_GUNTHER_DESCRIPTION"
+msgstr ""
+"Admiral Günther Lütjens (1889–1941) went down in history as the man who led the first, and only, voyage of battleship Bismarck, although he also took part in other significant military operations over the course of his career.\n"
+"\n"
+"At the beginning of World War II, Lütjens was appointed as commander of the Kriegsmarine's Scouting Forces. He led a raid to the shores of Great Britain, then, having raised his flag over battleship Gneisenau, covered the landings in Norway. In the summer of 1940, the admiral was assigned the post of commander of the fleet.\n"
+"\n"
+"Impermeable and a man of few words, but unreservedly devoted to his duty, Lütjens enjoyed an impeccable reputation among his superiors and unquestioned authority among his subordinates.\n"
+"\n"
+"From January through March 1941, in command of a formation of Scharnhorst-class battleships, he carried out a successful raid in the Atlantic and caused serious damage to British communications. In May of the same year, the admiral raised his flag over a brand new battleship, Bismarck, and made a fresh attempt to break through to the ocean—a venture that turned out to be fatal for him."
+
+msgid "IDS_PCZC482_GF097_ERICHBEY"
+msgstr "Erich Bey"
+
+msgid "IDS_PCZC482_GF097_ERICHBEY_DESCRIPTION"
+msgstr ""
+"Erich Bey (1898–1943) dedicated nearly all of his career to serving on destroyers. However, he engaged in his final battle with his flag hoisted over battleship Scharnhorst.\n"
+"\n"
+"During the early stages of World War II, Bey commanded a flotilla of destroyers and took an active part in combat operations in this capacity. He was one of the heroes of the Battles of Narvik, during which, in April 1940, while cut off from any supplies in the narrow fjords, his German destroyers desperately fought against British ships until the last shell had been spent.\n"
+"\n"
+"In December 1943, Konteradmiral Bey led battleship Scharnhorst in a campaign against Allied convoys in the Arctic. The British, who possessed more advanced radars, concentrated all their available forces to detect, surround, and finally destroy the raider in the Battle of North Cape. Erich Bey perished together with his ship. The skill and perseverance demonstrated by the admiral during his final battle was cited as exemplary by the British military command."
+
+msgid "IDS_PCZC483_GF097_NASSAU"
+msgstr "SMS Nassau"
+
+msgid "IDS_PCZC483_GF097_NASSAU_DESCRIPTION"
+msgstr ""
+"The first German dreadnought battleship, named after a region in the west of Germany, was commissioned in October 1909. The design work for the ship began in 1903. By early 1905, the project had the features of a ship with uniform main battery guns.\n"
+"\n"
+"Information about battleship Dreadnought being built in the U.K. motivated the German Empire to come up with an adequate response. In the summer of 1907, the laying down of the first four German dreadnoughts took place, and less than 3 years later, all of them became part of the nation's navy."
+
+msgid "IDS_PCZC484_GF097_DRESDEN"
+msgstr "SMS Dresden"
+
+msgid "IDS_PCZC484_GF097_DRESDEN_DESCRIPTION"
+msgstr ""
+"Cruiser Dresden, laid down in 1906 and named after the capital city of Saxony, was built as an experimental ship in some ways. She was one of the first capital warships of the Kaiser's navy to be equipped with steam turbines.\n"
+"\n"
+"Her sister ship, the legendary Emden, had a more archaic propulsion system—triple-expansion steam engines. Both cruisers entered service between 1908 and 1909. During World War I, both ships joined the East Asia squadron commanded by Admiral von Spee, and both perished in battle against British ships."
+
+msgid "IDS_PCZC485_GF097_LEBERECHTMAASS"
+msgstr "Leberecht Maass"
+
+msgid "IDS_PCZC485_GF097_LEBERECHTMAASS_DESCRIPTION"
+msgstr ""
+"Commissioned in January 1937, Leberecht Maass became the pioneer of the majority of Kriegsmarine's destroyers. The six series of ships that followed basically repeated the primary specific features of their prototype—the size, outline profile, arrangement, and type of propulsion.\n"
+"\n"
+"The destroyer was named after an admiral who perished in the Battle of Heligoland Bight in 1914. The operational record of Leberecht Maass was short—in February 1940, the destroyer exploded and sank after hitting a British mine."
+
+msgid "IDS_PCZC486_GF097_U69"
+msgstr "Type VII Submarine"
+
+msgid "IDS_PCZC486_GF097_U69_DESCRIPTION"
+msgstr ""
+"Type VII U-boats were the most common ships of this type. Over the period of a decade, between 1935 and 1945, more than 700 Type VIIs were built.\n"
+"\n"
+"During World War II, these very submarines became the most dreaded and effective weapon of the Kriegsmarine. Relatively small, with a displacement of around 800 tons when submerged, and with a crew of below fifty men, they terrified the warships and cargo ships of the Allies wherever they appeared."
+
+msgid "IDS_PCZC487_GF097_TIRPITZ"
+msgstr "Tirpitz"
+
+msgid "IDS_PCZC487_GF097_TIRPITZ_DESCRIPTION"
+msgstr ""
+"Time after time, Britain made strenuous efforts to destroy this formidable German battleship, which never encountered enemy ships in battle.\n"
+"\n"
+"In November 1944, as the result of a raid by British bombers carrying super-heavy 5.5-ton bombs, the battleship was finally sunk. Heinrich Ehrler—an ex-fighter ace and holder of the Knight's Cross of the Iron Cross with Oak Leaves—was responsible for the AA cover of the ship. For his failure, he was put on trial and sentenced to capital punishment, which was later reduced to imprisonment in a fortress."
+
+msgid "IDS_PCZC488_GF097_GRAFZEPPELIN"
+msgstr "Graf Zeppelin"
+
+msgid "IDS_PCZC488_GF097_GRAFZEPPELIN_DESCRIPTION"
+msgstr ""
+"With every chance of becoming the Kriegsmarine's sole full-fledged strike aircraft carrier, Graf Zeppelin was built twice.\n"
+"\n"
+"The first time, construction on the imminently-ready ship ceased in the spring of 1940—the ship's artillery was sent to defend Norway, which had been occupied shortly beforehand, and the gun fire control system was sold to the U.S.S.R. However, the Taranto Raid, air attacks on Bismarck, and finally the attack on Pearl Harbor made a strong impression on the Kriegsmarine command, and they decided that Germany needed an aircraft carrier of its own.\n"
+"\n"
+"Two years of desolation later, in the spring of 1942, work on the ship resumed, but then ceased again at the beginning of the next year, when the naval strategy changed. Surface warship forces were completely removed from the Third Reich's shipbuilding priorities."
+
+msgid "IDS_PCZC489_GF097_IMPERIALSAILOR"
+msgstr "Sailor of the Imperial German Navy"
+
+msgid "IDS_PCZC489_GF097_IMPERIALSAILOR_DESCRIPTION"
+msgstr ""
+"The Imperial German Navy, or Kaiserliche Marine, was established in 1871 following the unification of the country and the creation of the German Empire.\n"
+"\n"
+"For the first two decades, the German Navy played a relatively modest role in Europe, their primary goals being the maintenance of the nation's prestige and provision of coastal defense. By 1888, the year of Emperor Wilhelm II's ascent to the throne, the personnel of the Kaiserliche Marine comprised slightly more than sixteen thousand sailors and officers."
+
+msgid "IDS_PCZC490_GF097_IMPERIALOFFICER"
+msgstr "Officer of the Imperial German Navy"
+
+msgid "IDS_PCZC490_GF097_IMPERIALOFFICER_DESCRIPTION"
+msgstr ""
+"A turning point in the history of the Imperial German Navy came in 1898 when, shortly before being appointed as Secretary of State of the German Imperial Naval Office, Admiral Alfred von Tirpitz submitted a draft project for the development of the country's naval forces to the Emperor.\n"
+"\n"
+"The Tirpitz Plan was intended as nothing more than a confrontation with Great Britain, the leading naval power in the world. In 1914, after 15 years of intensive warship construction, Germany was capable of sending a fleet out to sea with a total tonnage of over one million tons."
+
+msgid "IDS_PCZC491_GF097_KRSAILOR1"
+msgstr "Kriegsmarine Sailor in Full Dress Uniform"
+
+msgid "IDS_PCZC491_GF097_KRSAILOR1_DESCRIPTION"
+msgstr ""
+"After the defeat in World War I, in accordance with the conditions of the Treaty of Versailles, the German navy was in fact returned to its \"initial state\" of coastal forces. The country was allowed to preserve a handful of old ships.\n"
+"\n"
+"The personnel of the Navy of the German Republic, the Reichsmarine, was limited to 15,000, which was the level of the German Navy during the 1880s. The years of hard work that followed were aimed at training specialists and maintaining the shipbuilding industry at an adequate technological level.\n"
+"\n"
+"The new phase of naval development started in 1935, when the Kriegsmarine was founded as the naval force of the Third Reich."
+
+msgid "IDS_PCZC492_GF097_KRSAILOR2"
+msgstr "Kriegsmarine Sailor"
+
+msgid "IDS_PCZC492_GF097_KRSAILOR2_DESCRIPTION"
+msgstr "A senior seaman, or Obergefreiter, of the Kriegsmarine in naval duty uniform. For convenience, when carrying out work on the deck or around the guns and mechanisms, the Schiffchen-type side cap was introduced in 1938, and was worn both by officers and sailors. It was most often seen aboard U-boats where it turned out to be the most practical."
+
+msgid "IDS_PCZC493_GF097_KROFFICER"
+msgstr "Kriegsmarine Officer"
+
+msgid "IDS_PCZC493_GF097_KROFFICER_DESCRIPTION"
+msgstr ""
+"Oberleutnant zur See in his \"light\" duty uniform—a dark double-breasted jacket without shoulder marks, and a summertime peaked cap.\n"
+"\n"
+"The duty uniform of the Kriegsmarine's officers differed in just a few details from the uniform of the Imperial German Navy's officers.\n"
+"\n"
+"Crowns disappeared or were replaced with stars, Third Reich insignia were introduced, and the stand-up collar gave way to a turn-down collar."
+
+msgid "IDS_PCZC494_GF097_KRADMIRAL"
+msgstr "Kriegsmarine Admiral"
+
+msgid "IDS_PCZC494_GF097_KRADMIRAL_DESCRIPTION"
+msgstr ""
+"The full dress, or parade military uniform, of the Kriegsmarine's officers had several variants. It could be worn with shoulder marks made from curl cord, or archaic-but-still-accepted epaulets.\n"
+"\n"
+"Depending on the level of dignity of the occasion, the decorations were worn either in their full size, or were replaced with a medal ribbon bar. The belt could be either a white parade belt or a dark repp belt. The parade uniform was often worn together with bladed weapons—a dagger as a rule.\n"
+"\n"
+"However, in certain cases, especially when wearing the epaulets, admirals were supposed to hang an officer's sword on their belts."
+
+msgid "IDS_PCZC495_BD098_S_CAROLINA"
+msgstr "South Carolina"
+
+msgid "IDS_PCZC495_BD098_S_CAROLINA_DESCRIPTION"
+msgstr ""
+"The U.S.A. commenced development of a battleship carrying main guns of the same caliber sooner than Great Britain. The assignment for designing a battleship with 305 mm main guns and great number of 76 mm secondary guns was issued in the autumn of 1903. But the construction of the first such ships, South Carolina and Michigan, significantly exceeded the allotted time, and the ships were commissioned only in 1910. Due to the water displacement limit set by Congress, for the first time in the world, four twin-gun main turrets were arranged according to a superfiring scheme in order to save space. That is why South Carolina could fire a broadside from the same number of guns as Dreadnought, which had two extra guns.\n"
+"\n"
+"Due to financial limitations, the ship was propelled by steam engines rather than expensive turbines, which made the first American dreadnoughts the slowest-going warships—just 18 knots. This turned out to be their major drawback, one which forced them to cooperate with old-fashioned ironclads. On the other hand, South Carolina had characteristic grid masts adopted by the U.S. Navy."
+
+msgid "IDS_PCZC496_BD098_WEYMOUTH"
+msgstr "Weymouth"
+
+msgid "IDS_PCZC496_BD098_WEYMOUTH_DESCRIPTION"
+msgstr ""
+"To protect their extensive naval communications during the dreadnought era, the British Empire needed sea-going cruisers that could be built in large numbers. To solve this issue, Town-class cruisers were commissioned by series into the Royal Navy starting from 1910, with each series built under a gradually improving design. Four Weymouth-class protected cruisers belonged to the second series of 1911–1912. A drawback of the preceding Bristol class was eliminated on the Weymouth class by arming the ships with artillery of a unified caliber.\n"
+"\n"
+"Eight 152 mm guns, arranged according to a rational scheme, demonstrated an overwhelming superiority in terms of a broadside salvo over any of the German \"light\" cruisers that were built at that time. The next series, named the Chatham class, featured a full-fledged armor belt, which in fact introduced a real light cruiser into the British Navy. The warship, named Weymouth, took active roles in World War I, hunting for German raiders in the Indian Ocean, and fighting against Austro-Hungarian ships in the Adriatic Sea, as well as being a part of the Grand Fleet in the North Sea."
+
+msgid "IDS_PCZC497_BD098_UMIKAZE"
+msgstr "Umikaze"
+
+msgid "IDS_PCZC497_BD098_UMIKAZE_DESCRIPTION"
+msgstr ""
+"A pair of Umikaze-class destroyers commissioned in 1911 was the starting point for Japan's ascention to the position of a world leader in this type of warship. Developed with the help of British specialists, Umikaze was armed with two 120 mm guns. No other destroyer in the world carried artillery of such great caliber at that time.\n"
+"\n"
+"For the first time in the Japanese shipbuilding, the ship was equipped with turbines and could run at a speed of 33 knots, which made her not only the fastest, but also the most seakeeping destroyer of the Imperial Navy by the start of World War I. It should be noted, however, that Umikaze did not participate in combat action. In 1930, she was converted into a mine sweeper, and decommissioned six years later."
+
+msgid "IDS_PCZC498_BD098_DREADNOUGHT"
+msgstr "Dreadnought"
+
+msgid "IDS_PCZC498_BD098_DREADNOUGHT_DESCRIPTION"
+msgstr ""
+"One of the most famous warships in the history of world shipbuilding, and an ancestor to a whole new generation of battleships, Dreadnought appeared because of the determination of the First Sea Lord, Admiral John Fisher, who defined the main elements of the project: artillery consisting of only guns with a large caliber—ten 305 mm guns—and a steam turbine propulsion which allowed for a speed of 21 knots. The project saw both elements being implemented on a capital ship for the first time ever.\n"
+"\n"
+"The next important factor was the unprecedented work tempo at the shipyards in Portsmouth—officially, it took one year to complete the warship. But Dreadnought also had some flaws. The armor protection was sacrificed to achieve greater fire power and speed, so the ship was inferior to the preceding British fleet ironclads. The 76 mm secondary battery guns she carried turned out to be unable to reliably strike modern destroyers.\n"
+"\n"
+"But despite those flaws, her arrival had such an impact that the power of rival nation states was determined by the number of battleships of this very class. The commissioning of Dreadnought in December 1906 began a new era of shipbuilding—the era of dreadnoughts—with the ship lending her name to the entire ship type."
+
+msgid "IDS_PCZC499_BD098_KOLBERG"
+msgstr "Kolberg"
+
+msgid "IDS_PCZC499_BD098_KOLBERG_DESCRIPTION"
+msgstr ""
+"A lead ship in a series of four ships commissioned between 1909 and 1911, Kolberg became a pinnacle of development of \"light\" armored cruisers in the German Navy. For the first time, all of them were equipped with turbines, and their artillery armament was reinforced by utilizing 12 new 105 mm main guns. However, Kolberg inherited her exterior from the previous epoch—a ram-shaped bow, and an afterdeck.\n"
+"\n"
+"But the next series of the Magdeburg class of 1912 received a strict and proportional profile of the dreadnought era, and her armor belt, which was quite powerful for this ship type, made these ships the first real German light cruisers. They turned out to be too hard to bite for the 152 mm guns of their British opponents of the Town class. However, the German 105 mm artillery could not damage their enemy counterparts, either.\n"
+"\n"
+"Over the course of World War I, Kolberg was re-armed with six 150 mm guns. The cruiser fought in the North Sea and Baltic Sea. After the war, she was transferred to France, where served until 1927 under the name of Colmar."
+
+msgid "IDS_PCZC500_BD098_DERZKI"
+msgstr "Derzki"
+
+msgid "IDS_PCZC500_BD098_DERZKI_DESCRIPTION"
+msgstr ""
+"The first of the Russian Navy serial turbine destroyers of the Derzki class were commissioned in 1914 in the Black Sea. The four ships were built under an improved design of Novik that had been inducted into the Baltic Fleet one year earlier, and was an ancestor of a large family of Russian destroyers. Derzki combined powerful torpedo and artillery armament with high speed and sea-going qualities. As of 1914, the destroyer had the greatest number of torpedo tubes—five twin torpedo launchers—though their caliber was a bit less than that of British, American, and German destroyers.\n"
+"\n"
+"Artillery consisting of three 102 mm guns was comparable to British ships of the same type, but was inferior in terms of caliber to Japanese and Italian ships, and to American ships in their number. But the Russian 102 mm guns surpassed them in terms of rate of fire, shell weight, and firing range. Finally, Derzki was second to none in terms of mine armament—no other destroyer could carry 80 obstacle mines.\n"
+"\n"
+"The ship took an active role in World War I in the Black Sea by participating in dozens of operations. During the Civil War, the destroyer was interned, after which she became part of the White fleet. From 1920, the ship stayed in French Tunisia, and was sold for scrap in the late 1920s."
+
+msgid "IDS_PCZC501_BD098_NEW_MEXICO"
+msgstr "New Mexico"
+
+msgid "IDS_PCZC501_BD098_NEW_MEXICO_DESCRIPTION"
+msgstr ""
+"Ships of the New Mexico class that were commissioned between 1917 and 1919 were in fact typical \"standard\" battleships of the U.S. Navy. Those \"standard\" features included a modest speed, a main battery with superfiring turrets concentrated in the ship's ends, and an armor pattern that adopted the all-or-nothing approach providing reliable armor protection for the citadel in the central part of the hull.\n"
+"\n"
+"In 1919, New Mexico escorted President Wilson to the Paris Peace Conference, the same year this all-new battleship became the flag ship of the reorganized Pacific Fleet. In 1923, the same-class battleship Mississippi, for the first time in the history of the U.S. Navy, used a spotting aircraft for firing over very long, once-unthinkable distances. All three battleships took an active part in combat actions in the Pacific until the very end of the war."
+
+msgid "IDS_PCZC502_BD098_DANAE"
+msgstr "Danae"
+
+msgid "IDS_PCZC502_BD098_DANAE_DESCRIPTION"
+msgstr ""
+"Laid down under the 1916–1918 Emergency War Programs, the Danae-class cruisers materialized the visions of the British Admiralty on what exactly a light cruiser should be like, based on the experience gained during World War I that was at its height at that moment.\n"
+"\n"
+"At the same time, these ships had many features that were later inherited by the next generations of cruisers, namely high speed, powerful torpedo armament, all main battery guns placed along the centerline, the availability of a spotting aircraft and AA artillery as an obligatory element of the ship's equipment. All eight ships from the series later took part in World War II."
+
+msgid "IDS_PCZC503_BD098_WAKEFUL"
+msgstr "Wakeful"
+
+msgid "IDS_PCZC503_BD098_WAKEFUL_DESCRIPTION"
+msgstr ""
+"The British W and V-class destroyers, to which HMS Wakeful also belonged, played a significant role in the development of that ship type. The ships were quite large, allowing the allocation of strong on-board armament and powerful propulsion providing high speed.\n"
+"\n"
+"Additionally, thanks to their comparatively large size, these destroyers could act more freely in the ocean and remain combat-ready in a stormy sea. The experience of World War I showed how important artillery armament was for destroyers. In terms of increased firepower, a big leap forward was made by mounting 120 mm guns onboard the W-class ships of later series. The V and W-class destroyers, which were constructed at the turn of the 1920s, hadn't lost their combat potential and actively performed a variety of missions during World War II two decades later."
+
+msgid "IDS_PCZC504_BD098_QUEEN_ELIZABETH"
+msgstr "Queen Elizabeth"
+
+msgid "IDS_PCZC504_BD098_QUEEN_ELIZABETH_DESCRIPTION"
+msgstr ""
+"Creation of the Queen Elizabeth-class battleships marked a new stage in the development of military shipbuilding. The 381 mm main battery (the most powerful naval gun at that time), oil-burning boilers and high speed allowed the battleships to be prime examples for all leading naval superpowers.\n"
+"\n"
+"The lead ship entered service in December, 1914, and three months later, she was already involved in an attack in the Dardanelles. The other four ships of the series became the heroes of the Battle of Jutland in 1916. After a series of upgrades in the 1920s and 30s, the Queen Elizabeth-class battleships turned out to be highly useful in operations during World War II."
+
+msgid "IDS_PCZC505_BD098_KARLSRUHE"
+msgstr "Karlsruhe"
+
+msgid "IDS_PCZC505_BD098_KARLSRUHE_DESCRIPTION"
+msgstr ""
+"The light cruiser project, which by the will of fate happened to be the pinnacle of development of this type of ship in Imperial Germany, had been designed before World War I broke out. Königsberg, Karlsruhe, Emden, and Nürnberg were launched in the midst of the war. They were named after the German cruisers which had already been destroyed by that time.\n"
+"\n"
+"Karlsruhe and her sister ships conceded to British light cruisers in speed, but surpassed them in terms of protection and powerful artillery armament. In 1915 and 16, following the first series, ten more almost identical cruisers were laid down."
+
+msgid "IDS_PCZC506_BD098_CLEMSON"
+msgstr "Clemson"
+
+msgid "IDS_PCZC506_BD098_CLEMSON_DESCRIPTION"
+msgstr ""
+"The Clemson-class destroyers were built between 1918 and 1922. The construction series was huge—it accounted for more than 150 ships. Together with the Wickes-class ships, which were called \"flush-deckers\" or \"four-stack\" ships, they comprised the base of all light U.S. naval forces up until the second half of the 1930s.\n"
+"\n"
+"The main advantage of the \"flush-deckers\" was their overwhelming number. However, each individual ship could pose a real threat due to their high 35-knot speed and powerful torpedo armament comprising twelve 533 mm tubes. The Clemson-class destroyers played an active role in operations in the Pacific and Atlantic Oceans, as well as in Europe, during World War II, despite them being \"old-timers\" by that point."
+
+msgid "IDS_PCZC507_BD098_NELSON"
+msgstr "Nelson"
+
+msgid "IDS_PCZC507_BD098_NELSON_DESCRIPTION"
+msgstr ""
+"In 1927, the British Royal Navy was joined by possibly the most unusual battleships to grace their fleet—Nelson and Rodney. They stood out among all other warships in the world by the position of their main battery guns.\n"
+"\n"
+"All three turrets housing 406 mm guns were placed at the bow end. This unusual layout was caused by a drive to reduce the length of the armored citadel, while at the same time, observing the weight limits in accordance with the Washington Naval Treaty of 1922.\n"
+"\n"
+"Both battleships had served for more than two decades and taken an active part in many World War II operations, including the Normandy landing and the sinking of Bismarck."
+
+msgid "IDS_PCZC508_BD098_MYOKO"
+msgstr "Myōkō"
+
+msgid "IDS_PCZC508_BD098_MYOKO_DESCRIPTION"
+msgstr ""
+"Four Myōkō-class ships entered service in 1928 and 1929, becoming the first conventional \"Washington Treaty\" cruisers of the Imperial Japanese Navy.\n"
+"\n"
+"Due to exceeding the maximum standard displacement limits that, needless to say, was kept a secret, the Japanese managed to create fast cruisers with decent armor which combined powerful artillery and torpedo armament.\n"
+"\n"
+"All four ships of the series underwent several upgrades in the 1930s which further improved their firepower, and were actively used during the war in the Pacific Ocean. Three of them were destroyed in battles."
+
+msgid "IDS_PCZC509_BD098_AIGLE"
+msgstr "Aigle"
+
+msgid "IDS_PCZC509_BD098_AIGLE_DESCRIPTION"
+msgstr ""
+"In the mid-1920s, a new ship type appeared in the French Navy—large destroyers (\"contre-torpilleurs\"). In terms of their characteristics, they occupied an intermediate position between light cruisers and destroyers, and resembled the British destroyer flotilla leaders.\n"
+"\n"
+"However, unlike the latter, the French contre-torpilleurs were intended primarily for operations as part of homogeneous formations. Typical representatives of this type were the Aigle-class large destroyers, which entered service between 1931 and 1934.\n"
+"\n"
+"Their distinctive silhouette, 36-knot speed and powerful main battery of five 139 mm guns were the distinguishing features of these half-cruisers, half-destroyers."
+
+msgid "IDS_PCZC510_BD098_LEXINGTON"
+msgstr "Lexington"
+
+msgid "IDS_PCZC510_BD098_LEXINGTON_DESCRIPTION"
+msgstr ""
+"The Lexington-class ships were laid down in 1920 and 1921 as battle cruisers of a very large size that had an extreme speed for their time and unusually powerful armament. However, the conference aimed at the restriction of naval construction held in Washington in 1922 completely changed their destiny.\n"
+"\n"
+"USS Lexington and USS Saratoga were completed as aircraft carriers—a new ship type that had only started to unlock its true potential. The remaining four cruisers of the series were disassembled on the stocks. Enormous dimensions and high speed became essential advantages of the new ships, which mostly predetermined the formation of a type of strike aircraft carrier during World War II that replaced battleships as key combat units of the navy."
+
+msgid "IDS_PCZC511_BD098_TRENTO"
+msgstr "Trento"
+
+msgid "IDS_PCZC511_BD098_TRENTO_DESCRIPTION"
+msgstr ""
+"The decisive influence on the development of the cruiser type was exerted by the 1922 Washington Naval Conference. Having fixed the uppermost parameters at 10,000 tons for displacement and 203 mm for artillery caliber, the conference set the threshold limits for cruiser construction the world over.\n"
+"\n"
+"In the Italian Royal Navy, the first ships of this type built to these standards were Trento and Trieste, which entered service between 1928 and 1929. Through a number of constructive tricks, sacrifices and compromises, the Italians created high-speed ships with impressive armament, but relatively weak armor—a disadvantage typical of the \"Washington Treaty\" cruisers."
+
+msgid "IDS_PCZC512_BD098_FUBUKI"
+msgstr "Fubuki"
+
+msgid "IDS_PCZC512_BD098_FUBUKI_DESCRIPTION"
+msgstr ""
+"Destroyers of the so-called \"special type\", the first of which were the ships of the Fubuki class, were built in Japan in several series between 1926 and 1932.\n"
+"\n"
+"It is no exaggeration to say that, by their appearance, they gave a powerful impetus to the development of this type of ship all over the world. With a high speed of 38 knots, main battery guns arranged in fully enclosed twin mounts, and extremely powerful torpedo armament, the Fubuki-class destroyers were far superior to their predecessors and contemporaries, and could even compete with many light cruisers."
+
+msgid "IDS_PCZC513_BD098_KING_GEORGE_V"
+msgstr "King George V"
+
+msgid "IDS_PCZC513_BD098_KING_GEORGE_V_DESCRIPTION"
+msgstr ""
+"The King George V-class ships were the first British battleships to be designed after the long break of 1922–1936, known as \"battleship vacation\". They couldn't boast any outstanding tactical or technical elements.\n"
+"\n"
+"Due to ambiguities of treaty limitations, the 356 mm main battery was selected, which turned out to be weaker than the guns of the new battleships of other countries. Armor protection was not considered sufficient for the necessary protection against 380–406 mm shells. The dual-purpose 133 mm gun mounts, in reality, turned out to be of little use as an AA weapon and the torpedo protection was deemed unsatisfactory. As a result of design errors, the cruising range and seaworthiness left much to be desired.\n"
+"\n"
+"Nevertheless, battleships of the King George V class were built as a series of five ships—the largest series in the world at the time. They entered service at the right time, at the beginning of World War II. In real combat conditions, the Royal Navy was able to use these battleships so skillfully that they effectively coped with the objective of neutralizing Kriegsmarine surface ships in European waters. It is symbolic that it was the King George V-class ships that played one of the key roles in the sinking of as many as two German battleships—Bismarck and Scharnhorst."
+
+msgid "IDS_PCZC514_BD098_LA_GALISSONNIERE"
+msgstr "La Galissonnière"
+
+msgid "IDS_PCZC514_BD098_LA_GALISSONNIERE_DESCRIPTION"
+msgstr ""
+"With all performance characteristics combined, the La Galissonnière-class ships laid down between 1931 and 1933 constituted almost ideal pre-war light cruisers. Their armor provided almost absolute protection against projectiles with a caliber of up to 152 mm at striking distances. The three 152 mm triple turrets they carried were characterized as extremely successful and could even be sighted at a target remotely. The 90 mm long-range twin AA guns provided quite a strong defense at the moment when the project was created. The ship carried a strong aircraft complement of up to four seaplanes.\n"
+"\n"
+"Despite the fact that the main requirement for the project was a sharp increase in protection at the cost of a slight decrease in speed, during trials, La Galissonnière produced a speed of 35 knots. However, the construction of this series of six warships was substantially delayed for various reasons, and the circumstances of World War II deprived them of an opportunity to demonstrate their combat capabilities to their fullest."
+
+msgid "IDS_PCZC515_BD098_MAASS"
+msgstr "Leberecht Maass"
+
+msgid "IDS_PCZC515_BD098_MAASS_DESCRIPTION"
+msgstr ""
+"The Type 1934 destroyers, to which Z-1 Leberecht Maass belonged, were the first series of full-fledged ships of this type, designed in Germany even before it denounced the limitations imposed by the Versailles Treaty.\n"
+"\n"
+"The sixteen destroyers laid down between 1934 and 1935 were created to confront the French contre-torpilleurs. For that purpose, they were equipped with a powerful main battery of five 127 mm guns. The ships' AA defenses and torpedo armament of two quad 533 mm launchers posed a rather serious threat at that time.\n"
+"\n"
+"The disadvantage of the project turned out to be technically advanced engines driven by steam at high pressures and temperatures which, in reality, turned out to be extremely unreliable. High fuel consumption drastically reduced the operational range. Seaworthiness and maneuverability were also rated as pretty mediocre. However, these were the very ships that formed the backbone of the Kriegsmarine destroyer fleet at the beginning of World War II, with seven of them lost as early as 1940, including Leberecht Maass."
+
+msgid "IDS_PCZC516_BD098_RICHELIEU"
+msgstr "Richelieu"
+
+msgid "IDS_PCZC516_BD098_RICHELIEU_DESCRIPTION"
+msgstr ""
+"Battleships Richelieu and Jean Bart, laid down between 1935 and 1936, were built to counterbalance the new Italian battleships armed with 381 mm main battery guns. France tried to create a project within the limits of displacement imposed by the Washington Naval Treaty, while using the Dunkerque-class designs as much as possible to speed up the work. This accounts for the ship's 380 mm main battery and general layout that featured both of her quadruple turrets mounted on the bow.\n"
+"\n"
+"The result was not only the most innovative project of the so-called \"treaty battleships\", the construction of which began in the second half of the 1930s after a long break, but also one of the most successful and well-balanced projects.\n"
+"\n"
+"The audacious solutions used for Richelieu proved to be quite justified. The completely new type of boilers yielded great weight savings and gave excellent output, working reliably to provide a speed of 31 knots. The torpedo protection was the best in the world and matched the estimated resistance. The armor protection system, artillery of 380 mm main guns, and 152 mm secondary battery all met the highest requirements.\n"
+"\n"
+"Perhaps the only weakness was the AA defense system. Richelieu was, of course, inferior in combat strength to American battleships built in the 1940s, but not in terms of armor protection which could be compared to that of Yamato, based on the best quality French armor. Therefore, any World War II battleship would have met a worthy opponent in these French ships, and hardly anyone would have dared predict the outcome of a one-on-one encounter at sea."
+
+msgid "IDS_PCZC517_BD098_WICHITA"
+msgstr "Wichita"
+
+msgid "IDS_PCZC517_BD098_WICHITA_DESCRIPTION"
+msgstr ""
+"The London Naval Treaty of 1930 set a limit on the number of heavy cruisers that were allowed to be laid down until 1936 for each participating country. After a large series of the New Orleans-class heavy cruisers, the United States had its last slot for 1935. So, they decided to build a one-of-a-kind cruiser, trying to experiment and create a project based on the latest Brooklyn-class light cruisers and replacing 152 mm guns with 203 mm guns.\n"
+"\n"
+"The hull inherited from the prototype provided better seaworthiness and resistance to damage in combat. The armor thickness was increased, and, in terms of armor protection, Wichita was superior to all previous American cruisers. The main battery guns were placed in new turret mounts and the anti-aircraft armament, consisting of the latest 127 mm AA guns, was mounted in a much more rational way.\n"
+"\n"
+"The ship entered service in 1939, just before World War II began. The outbreak of war in Europe canceled all contracts and allowed the countries to return to the construction of cruisers armed with 203 mm main battery artillery which had been banned since 1936. And it turned out that there was simply no better prototype than Wichita. The increase in displacement, which was mainly used to strengthen anti-aircraft weapons and ensure better seaworthiness and stability, resulted in the creation of the Baltimore- and Oregon City-class heavy cruisers—the world's best series of heavy cruisers."
+
+msgid "IDS_PCZC518_BD098_JERVIS"
+msgstr "Jervis"
+
+msgid "IDS_PCZC518_BD098_JERVIS_DESCRIPTION"
+msgstr ""
+"Laid down in 1936, the Tribal-class destroyers seemed to the Royal Navy to be too large and expensive while having weak torpedo armament. Therefore, for the next series of these ships, it was decided to return to more balanced torpedo and artillery armament, with a slightly lower displacement. The designers chose three 120 mm twin mounts and two quintuple-tube torpedo launchers.\n"
+"\n"
+"Eight J-class destroyers, which entered service in 1939, became, in many respects, milestone ships, surpassing even the famous Tribal-class. Until the Battle-class ships were created at the end of the war, practically all subsequent British destroyers were to some extent an upgrade of this successful project. The changes were mainly related to the set of weapons, while the hull and engine remained practically unchanged.\n"
+"\n"
+"Only two J-class ships survived World War II. Our Jervis is among them."
+
+msgid "IDS_PCZC519_BD098_YAMATO"
+msgstr "Yamato"
+
+msgid "IDS_PCZC519_BD098_YAMATO_DESCRIPTION"
+msgstr ""
+"Suffice to say, Yamato and Musashi were the largest warships of World War II and the world's largest battleships. The centerpiece of the project that was created between 1934 and 1936 was the individual qualitative superiority over any battleship of a potential enemy.\n"
+"\n"
+"The most powerful armor in the history of shipbuilding, nine of the largest 460 mm main battery guns, and a speed of about 28 knots, could be rivalled only by some high-speed battleships, which were definitely inferior in other ways. Despite all the shortcomings of Japanese radar and air defense systems, Yamato's main battery fire control systems were the pinnacle of engineering at that time.\n"
+"\n"
+"Therefore, when the battleships of this class entered service in December 1941 and August 1942, they were definitely powerful weapons that would be extremely difficult to counter. But each weapon is only as good as he who wields it."
+
+msgid "IDS_PCZC520_BD098_DES_MOINES"
+msgstr "Des Moines"
+
+msgid "IDS_PCZC520_BD098_DES_MOINES_DESCRIPTION"
+msgstr ""
+"Following the naval battles with Japan in the Pacific in 1942, the U.S. Navy ordered a new rapid-firing 203 mm artillery system. A new triple-gun turret with automatic shell loading was designed for this system and, ultimately, a new hull and a new ship had to be designed to carry it.\n"
+"\n"
+"This is how the Des Moines-class heavy cruisers were created. Almost similar in their appearance, with the exception of size, to their Oregon City-class predecessors, these ships had a staggering main battery firing rate—90 rounds per minute. The ship's set of AA defenses was altered—Des Moines carried single-caliber AA artillery consisting of twelve twin 76 mm automatic guns.\n"
+"\n"
+"Only three ships of this class entered service, and one of them—Newport News—became the last artillery cruiser in the U.S. Navy. Having taken part in the hostilities in Vietnam, the ship was decommissioned in 1975."
+
+msgid "IDS_PCZC521_BD098_FLETCHER"
+msgstr "Fletcher"
+
+msgid "IDS_PCZC521_BD098_FLETCHER_DESCRIPTION"
+msgstr ""
+"The Fletcher-class destroyers were the result of the war that began in Europe and led to the cancellation of all restrictions on the construction of new ships, primarily those on ships' tonnage. Because of this, additional requirements were immediately implemented, for example, to increase the output of the engine and, for the first time, to equip part of the hull with anti-fragmentation armor.\n"
+"\n"
+"As early as at the design stage, provision was made for an increase in the ship's displacement in order to mount new weapons systems. Initially, the weapons she carried did not differ much from those carried by her predecessors—five 127 mm guns, two 533 mm quintuple-tube torpedo launchers, one additional AA gun, and four additional anti-submarine mortars.\n"
+"\n"
+"But, when in the course of hostilities, the need arose to dramatically increase the ship's AA and ASW capabilities, this was easily done without compromising stability or other weapons. Therefore, 175 Fletcher-class destroyers that were launched during the war and commissioned in large numbers since the summer of 1942 became the backbone of the U.S. Navy's destroyer forces in the most difficult and decisive battles of World War II."
+
+msgid "IDS_PCZC522_BD098_IOWA"
+msgstr "Iowa"
+
+msgid "IDS_PCZC522_BD098_IOWA_DESCRIPTION"
+msgstr ""
+"After Japan's refusal to join the 1936 London Naval Treaty, the countries that signed it received the right to increase the displacement of their battleships to 45,000 tons. This allowed the U.S. Navy to engage in the design of a long-desired high-speed battleship, which was previously technically impossible due to its limitations. A new 406 mm main battery gun was specifically developed for the ship, and in 1939, Congress approved the construction of four such battleships at once and two more ships soon afterward.\n"
+"\n"
+"Initially, the project was conceived as a high-speed variant of the South Dakota-class ships, which had already been laid down, but the hull had to be thoroughly redesigned. In terms of armor and anti-torpedo protection, Iowa was almost similar to her predecessor. The new armament meant her main battery guns turned out to be much more powerful. The dual-purpose guns remained the same as those on the South Dakota-class ships. The small-caliber AA artillery was constantly enhanced during service. The main qualitative change was the speed of 32.5 knots in comparison with 27.5 knots.\n"
+"\n"
+"The long history of the four Iowa-class battleships that were commissioned and survived is fairly well known. But it is remarkable how quickly these ships were built in wartime, despite all the complexity of this work. Three of the four battleships entered service well ahead of schedule. Wisconsin, which was laid down on January 25, 1941, at the Philadelphia Naval Shipyard, was delivered to the Navy a year and two months ahead of schedule. An amazing result!"
+
+msgid "IDS_PCZC523_BD098_KUTUZOV"
+msgstr "Mikhail Kutuzov"
+
+msgid "IDS_PCZC523_BD098_KUTUZOV_DESCRIPTION"
+msgstr ""
+"The Project 68-bis light cruisers, which entered service with the Soviet Navy in 1952, became the most numerous, powerful, and perfect representatives of their type ever to be built in the Soviet Union—a total of 14 ships. In many respects, they were on a par with their foreign counterparts that served in the fleets of potential adversaries in the 1950s—Belfast-, Tiger-, Cleveland-, and Worcester-class cruisers.\n"
+"\n"
+"The advantages of the Sverdlov-class ships include powerful artillery armament, primarily 152 mm main battery guns with good ballistics, excellent turret mounts, and the latest fire control system. The ship's main battery guns could be used even in rough seas up to grade 6 inclusive. The Project 68-bis cruisers owe their longevity to the excellent characteristics of their 152 mm guns, including when firing at shore-based targets. The ships also had good seaworthiness, which they repeatedly demonstrated in a variety of conditions throughout their service, which lasted until the end of the 1980s."
+
+msgid "IDS_PCZC524_BD098_HALLAND"
+msgstr "Halland"
+
+msgid "IDS_PCZC524_BD098_HALLAND_DESCRIPTION"
+msgstr ""
+"The Halland-class destroyers became the pinnacle of the evolutionary development of the authentic light forces of the Swedish Navy in the first half of the 20th century.\n"
+"\n"
+"After World War II, Sweden was among the few European countries that had an industry capable of designing and building modern ships of this type. The destroyers were equipped with exclusively Swedish-made machines, mechanisms, combat, radar, and radio systems. Automatic main battery and AA guns with calibers of 120 mm, 57 mm, and 40 mm, and Bofors anti-submarine rocket launchers made Halland almost an exemplary representative of the destroyers of the 1950s. Moreover, during that period, Swedish-made anti-ship missiles were already deployed and tested on the ship. Besides Sweden, only the U.S.S.R. had such weapons at that time.\n"
+"\n"
+"However, unlike the superpowers, the Scandinavian country didn't have the resources to launch such ships in any significant numbers. Therefore, only two destroyers of this class entered service with the Swedish Navy."
+
+msgid "IDS_PCZC525_USABB_0910_GEORGEDEWEY"
+msgstr "George Dewey"
+
+msgid "IDS_PCZC525_USABB_0910_GEORGEDEWEY_DESCRIPTION"
+msgstr ""
+"George Dewey (1837–1917) was an admiral of the U.S. Navy (1903). During his time at the naval academy, he earned a reputation for being somewhat of a scrapper. However, during the Civil War (1861–1865), he proved himself to be a courageous combat officer whose ships frequently found themselves in the heat of battle. The three decades that followed the war were occupied by routine service, then the war that made the future admiral go down in American history began.\n"
+"\n"
+"At the end of 1897, when the conflict between Spain and the United States was about to turn into direct confrontation, Commodore Dewey was assigned to the Asiatic Squadron. The Commodore hoisted his pennant over USS Olympia, a brand-new protected cruiser. With his usual energy, Dewey spent several months preparing his ships and their crews for combat. On May 1, 1898, the squadron, led by USS Olympia, entered Manila Bay, silenced the shore batteries and, within a period of just several hours, turned the entire Spanish Pacific fleet into burning wreckage—demonstrating the power of modern quick-firing artillery. Without losing a single man, and in just one battle, Dewey ensured victory in the whole theater of operations and became a national hero. The special rank of Admiral of the Navy—the highest rank in the history of the United States—was established just for him in 1903."
+
+msgid "IDS_PCZC526_USABB_0910_WILLIAMSIMS"
+msgstr "William Sims"
+
+msgid "IDS_PCZC526_USABB_0910_WILLIAMSIMS_DESCRIPTION"
+msgstr ""
+"William Sims (1858–1936) was an admiral of the U.S. Navy (1918), and one of the main reformers of the American fleet. In the first decades of the 20th century, he made the U.S. Navy one of the strongest fleets in the world. He was the U.S. Navy’s Inspector of Naval Gunnery, committed to improving the designs of American battleships and reforming their gunnery, based on the recent advances in European naval engineering. Later on, he commanded a destroyer flotilla and the most modern battleship of the time—Nevada.\n"
+"\n"
+"When the United States joined World War I in 1917, he took command of the entire U.S. naval force in Europe. He established fruitful cooperation with the British Command, and it was thanks to this that American ships actively took part in joint naval operations, contributing a great deal to their common victory. After the war, he became president of the \"brain\" of the fleet—the Naval War College—where he introduced wargames into the system of preparing flag officers. This allowed the future naval commanders of World War II to practice and hone their skills."
+
+msgid "IDS_PCZC527_USABB_0910_WILLISLEE"
+msgstr "Willis Lee"
+
+msgid "IDS_PCZC527_USABB_0910_WILLISLEE_DESCRIPTION"
+msgstr ""
+"Willis Lee (1888–1945) was a vice admiral of the U.S. Navy (1944). It's quite possible that at that time, there had been no other officers in the history of the United States Navy who could claim to be true marksmen with a pistol, rifle, and 16-inch guns. After joining the service, he spent 25 years defending the honor of the United States Navy in various shooting competitions. During the 1920 Summer Olympics, Lee earned five gold medals. He managed to combine that path with his service on various ships and in military industry enterprises. When he reached the senior ranks, he was asked to join the Department of the Navy, where he oversaw everything related to fleet training.\n"
+"\n"
+"In the first months following the United States' entry into World War II, Lee was an assistant chief of staff to the commander in chief of the U.S. Navy before being sent to the Pacific to command a battleship division. In November 1942, when the Guadalcanal campaign was on the line, it was Willis Lee who tipped the balance in favor of the Americans by destroying Japanese battleship Kirishima. He relied heavily on the radar to achieve this. At the same time, the admiral's flagship—USS Washington—managed to evade detection by the enemy. In the two and a half years that followed, the battleships under Lee's command continued to rain fire down upon enemy positions. However, the admiral didn't live to see the surrender of Japan, as he died of a heart attack several days prior to it."
+
+msgid "IDS_PCZC528_USABB_0910_THOMASKINKAID"
+msgstr "Thomas Kinkaid"
+
+msgid "IDS_PCZC528_USABB_0910_THOMASKINKAID_DESCRIPTION"
+msgstr ""
+"Thomas Kinkaid (1888–1972) was an admiral of the United States Navy (1945), and the son of a naval officer. During the early stages of his career, he discovered his interest in gunnery. This was supported by his father’s colleague, William Sims, a future admiral himself. Kinkaid soon became an acknowledged expert in naval gunnery and fire control. He worked in industrial enterprises where various armament types were produced, and alongside this, he worked in the corresponding divisions of the Navy Department. Among the ships on which he honed his skills were cruiser Indianapolis, and battleships Arizona and Colorado.\n"
+"\n"
+"During the early stages of the war against Japan, Kinkaid took part in almost all key battles in the Pacific Ocean. It took him a year to advance from cruiser squadron commander to commander of a powerful task force that included ships of all major types. Coral Sea, Midway, Eastern Solomons, Santa Cruz Islands—in these fierce battles, new tactics with carrier aviation playing a key role were being forged. At the end of 1943, Kinkaid took lead of the renowned Seventh Fleet. In this role, having become a master of complex tactical operations, he traversed from New Guinea to the Philippines, partaking in an endless number of battles."
+
+msgid "IDS_PCZC529_USABB_0910_VICTORYMEDAL"
+msgstr "World War I Victory Medal"
+
+msgid "IDS_PCZC529_USABB_0910_VICTORYMEDAL_DESCRIPTION"
+msgstr ""
+"The winning powers designed their medals for World War I participants according to common criteria—they all had a winged figure of Victoria, the goddess of victory, on the obverse side, and the same ribbon. In the U.S.A. this medal was established through orders issued by branches of the Armed Forces. The Navy issued it in June 1919. The Victory Medal was awarded to military personnel for service between April 6, 1917, and November 11, 1918—the day on which the U.S. Congress declared war on Germany, and the day on which the Armistice of Compiègne between Germany and the Allies was signed accordingly.\n"
+"\n"
+"Both the U.S. Army and Navy established a large number of distinction marks for the World War I Victory Medal in the form of metallic clasps.\n"
+"\n"
+"For all personnel who fought in the war, the Navy instituted 19 clasps that specified their ship type, duty, or place where they served. The list of ships whose crews had the right to wear one of the clasps on their medals included 1,388 pennants. Thus, the \"GRAND FLEET\" inscription meant that its owner had served from December 9, 1917, through November 11, 1918, on one of the U.S. dreadnoughts that formed part of the British Grand Fleet in the Northern Sea. Ownership of a clasp like this would be demonstrated by a small bronze star worn on the medal's ribbon bar.\n"
+"\n"
+"A special type of individual award in the Navy was the official citation for exemplary service from the naval minister. It was issued to those whose distinction during World War I didn't meet the requirements for one of the highest awards—the Medal of Honor, the Navy Distinguished Service Medal, or the Navy Cross. The person mentioned in a citation like this had the right to wear a silver star on the Victory Medal's ribbon. It was located above the clasp on the ribbon, and before other stars on the ribbon bar.\n"
+"\n"
+"The Victory Medal was the most widespread American award until the beginning of World War II. In the U.S. Navy alone, about half a million servicemen received it."
+
+msgid "IDS_PCZC530_USABB_0910_ASIATICPACIFICMEDAL"
+msgstr "Asiatic–Pacific Campaign Medal"
+
+msgid "IDS_PCZC530_USABB_0910_ASIATICPACIFICMEDAL_DESCRIPTION"
+msgstr ""
+"The medal was established by a presidential executive order on November 6, 1942. It was awarded to any member of the United States Armed Forces who had served in the Asiatic-Pacific Theater between December 7, 1941 and March 2, 1946. The boundaries of the Asiatic-Pacific Theater in the north and south met the North and South Pole, in the east it went through the Pacific Ocean not reaching 320 kilometers to the American continent, and in the west its border went along the 60th meridian east longitude, slightly departing from it only along the eastern boundary of Iran. At first, the medal existed only as a service ribbon. A full medal was authorized in 1947. The first person to receive it was Douglas MacArthur, the Supreme Commander of Allied Forces in the Southwest Pacific Area.\n"
+"\n"
+"In the ribbon, the combination of the main yellow (gold) color with the red, white and blue stripes in the center match the colors of the service ribbon of the American Defense Service Medal, symbolizing continuity in that respect with the entry of the U.S. into World War II. The red and white stripes on the sides symbolize the colors of the enemy flag—Japan. For servicemen who took part in military operations, there were special star-shaped decorations for service in campaigns—the main operations of World War II. Starting with Pearl Harbor, there were 43 officially recognized U.S. Navy campaigns of 1941–1945 in the Pacific Theater of Operations. Each of them was denoted by a bronze star attached to the service ribbon and ribbon bar. When the number of such stars reached five, they were replaced by a silver star.\n"
+"\n"
+"Navy servicemen who took part in combat as part of the U.S. Marine Corps and its fleet units had the right to a wear a special decoration. During World War II, it was mainly the personnel of Naval Construction Battalions that supported landing operations in the Pacific. The decoration was a miniature emblem of the U.S. Marine Corps that was attached to the center of the ribbon and the ribbon bar. The stars for campaigns were usually placed at the sides."
+
+msgid "IDS_PCZC531_USABB_0910_DEFSERVICEMEDAL"
+msgstr "American Defense Service Medal"
+
+msgid "IDS_PCZC531_USABB_0910_DEFSERVICEMEDAL_DESCRIPTION"
+msgstr ""
+"The medal was established by a presidential executive order on June 28, 1941. It was awarded to service members who had served on active duty between September 8, 1939, and December 7, 1941, inclusive—from the day when Franklin D. Roosevelt had declared a limited national emergency due to the outbreak of war in Europe, until the Japanese attack on Pearl Harbor that incited the United States to enter World War II.\n"
+"\n"
+"The main yellow (gold) color of the ribbon bar symbolized a golden opportunity for the U.S. youth to serve their country's flag, which was represented by the combination of red, white, and blue lines on both sides. The American Defense Service Medal could be worn with a range of distinctive insignias, and some of them were intended only for sailors.\n"
+"\n"
+"Personnel of the United States Navy, Marine Corps, and Coast Guard had the right to wear a bronze clasp with \"FLEET\" inscribed on the medal's ribbon for service on the high seas while regularly attached to any ships and vessels of the Atlantic, Pacific, or Asiatic Fleets, as well as those of the Naval Transport Service and ships operating directly under the Chief of Naval Operations.\n"
+"\n"
+"The \"A\" Device was the letter \"A\" without serifs that could be attached to the ribbon of the American Defense Service Medal. It was awarded to any members of the United States Navy, Marine Corps, or Coast Guard who served during actual or potential belligerent contact with the Axis Powers in the Atlantic Ocean between June 22 and December 7, 1941. The first date corresponded to the day on which U.S. marines were sent to occupy neutral Iceland. It was essentially an award for participants of the \"undeclared war\" that the U.S. Navy fought against the Kriegsmarine in order to help Great Britain at the beginning of the Battle of the Atlantic."
+
+msgid "IDS_PCZC532_USABB_0910_EAMECAMPAIGNMEDAL"
+msgstr "European–African–Middle Eastern Campaign Medal"
+
+msgid "IDS_PCZC532_USABB_0910_EAMECAMPAIGNMEDAL_DESCRIPTION"
+msgstr ""
+"The medal was established by a presidential executive order on November 6, 1942. It was awarded to all military service members who had performed military duty between December 7, 1941, through March 2, 1946, in the European theater of World War II. Geographically, its boundaries were defined to include both North Africa and the Middle East. Initially, the award was worn only as a ribbon—the medal itself was designed only in 1946. The first recipient of the medal was Army General Dwight Eisenhower on July 24, 1947, in recognition of his service as Supreme Commander of the Allied Expeditionary Force in Europe during World War II.\n"
+"\n"
+"The color combination on the medal's ribbon, approved by the U.S. Department of Defense, had a thorough explanation. The brown color represented the sands of Africa and green represented the European fields. The red, white, and blue stripes at the center were taken from the American Defense Service Medal ribbon and referred to the continuation of American defense after the U.S. entered World War II. The green-white-red and black-and-white stripes represented the enemy—Italy and Germany.\n"
+"\n"
+"Personnel who had served on the front line were awarded special distinction insignia—stars—for the main U.S. campaigns in which they took part during World War II. The U.S. Navy carried out nine campaigns in the European theater of war. They were mostly large landing operations in the Mediterranean, Allied landings in Normandy, and the defense of naval communication routes. Each of them was denoted by a bronze star attached to the service ribbon and ribbon bar. When the number of such stars reached five, they were replaced by a silver star."
+
+msgid "IDS_PCZC533_USABB_0910_SOUTHCAROLINATOWER"
+msgstr "305 mm Twin Turret "
+
+msgid "IDS_PCZC533_USABB_0910_SOUTHCAROLINATOWER_DESCRIPTION"
+msgstr "South Carolina and Michigan, the first American dreadnoughts, each carried a main battery of eight 305 mm/45 caliber Mark 5 guns in four Mark 7 twin-gun turrets. The Americans were the first in the world to adopt a superfiring gun arrangement, enabling their dreadnoughts to deliver a sideways salvo similar to that of the famous British \"pioneering ship\" that carried two guns more. However, just like the English Dreadnought was equipped with guns and mounts from the preceding Lord Nelson-class pre-dreadnought battleships, the first American battleships also carried guns and turrets that already had a record of service on the Connecticut- and Mississippi-class pre-dreadnought battleships. Later, that same artillery, virtually unchanged, appeared on the succeeding two pairs of dreadnought battleships of the United States Navy, belonging to the Delaware and Florida classes. At an elevation of 15 degrees, the Mark 5 guns could fire a 394 kg shell approximately 18,300 m, with 100 rounds available for each gun. By all these measures, South Carolina's main battery guns outmatched Dreadnought's 305 mm guns. But alas, although the U.S.A. commenced development of a battleship carrying main guns of the same caliber as early as 1902—earlier than Great Britain—by the time the first American dreadnought-type warship was completed in 1910, the Royal Navy already had as many as five dreadnoughts and three battlecruisers in service."
+
+msgid "IDS_PCZC534_USABB_0910_ARIZONATOWER"
+msgstr "356 mm Triple Turret"
+
+msgid "IDS_PCZC534_USABB_0910_ARIZONATOWER_DESCRIPTION"
+msgstr "Entering service in 1916, Pennsylvania and Arizona were the first U.S. super-dreadnoughts to have their entire main batteries placed in triple turrets. Prior to them, battleships New York and Texas carried their main batteries in five twin turrets, with Nevada and Oklahoma both having pairs of twin raised and triple end turrets. All these ships were equipped with 356 mm/45 Mark 1 guns, the first artillery assets with such a caliber in the U.S. Navy. Pennsylvania-class battleships disposed of twelve such guns placed in four turrets. All three guns of each turret were placed in a single slide and had combined elevation aiming. Thanks to the identical turrets, they proved to be interchangeable. For that reason, the main battery guns of Arizona—which have rested at the bottom of Pearl Harbor since December 7, 1941—managed to rain down fire on the enemy that had destroyed her. Three of the guns, those in the fore turret, can still be found on the destroyed battleship. Another of her six guns, along with the aft turrets, were demounted from Arizona during the war and used to create the coastal battery in Hawaii. Three guns of the second turret, which had been damaged by heat from fire on the ship, were restored. In the autumn of 1944, they were placed in the fore turret of battleship Nevada and used to crush the Japanese fortifications on Iwo Jima and Okinawa."
+
+msgid "IDS_PCZC535_USABB_0910_COLORADOTOWER"
+msgstr "406 mm Twin Turret"
+
+msgid "IDS_PCZC535_USABB_0910_COLORADOTOWER_DESCRIPTION"
+msgstr "The transition to 406 mm main guns in the U.S. Navy happened on four Colorado-class battleships that were laid down between 1917 and 1920. Created as a \"16-inch version\" of the preceding Tennessee-class super-dreadnoughts, these ships only differed by their artillery. The new 406 mm/45 Mark 1 guns were placed in four twin-gun turrets, which were almost identical to the triple turrets with 356 mm guns of their predecessors in terms of their design. The gun elevation angle was 30 degrees, which allowed them to fire a 957 kg shell over distances of up to 31,000 meters. In terms of muzzle energy—a parameter that's relevant to the armor-piercing capabilities of a shell—the new artillery system was twice as powerful as the 305 mm Mark 7 main guns of dreadnoughts Wyoming and Arkansas, which had been commissioned in 1912, and 50% more powerful than the 356 mm Mark 1 guns of the Pennsylvania-class battleships of 1916. However, the Colorado class were the only ships in the U.S. Navy that carried 406 mm Mark 1 guns: the Washington Naval Conference of 1921–1922 ended with the greatest powers declaring a 10-year pause or \"holiday\" of the construction of capital ships."
+
+msgid "IDS_PCZC536_USABB_0910_IOWATOWER"
+msgstr "406 mm Triple Turret"
+
+msgid "IDS_PCZC536_USABB_0910_IOWATOWER_DESCRIPTION"
+msgstr ""
+"The 406 mm/50 Mark 7 guns—the main battery of the Iowa-class battleships, as well as the Montana class which were never built—were probably the best artillery assets ever to be used on capital ships. Their super-heavy 1,225 kg Mark 8 AP shells had an effect comparable with the 460 mm ammunition of battleship Yamato, while being considerably lighter. The matter of choosing the main battery for the fast battleships of the U.S. Navy caused a great many discussions in 1938.\n"
+"\n"
+"On one hand, the 406 mm/45 Mark 6 guns designed in the mid-1930s for the preceding North Carolina and South Dakota-class battleships were already considered to be the most powerful in the world. Compared with other large-caliber guns, they fired very heavy 1,225 kg shells that had a relatively modest initial velocity of 701 meters per second. The shell trajectory was more of an arcing one, and no armored decks of any existing ships were capable of withstanding these shells when fired from significant ranges. Because of this, there were no specific reasons to replace these guns with something new.\n"
+"\n"
+"On the other hand, depots in the U.S. stored over one hundred of the 406 mm/50 Mark 2 guns that had been produced throughout 1918–1922 for battleships that went unfinished due to the Washington Treaty on the limitation of naval armament. Owing to a longer barrel length, they possessed very high muzzle energy. This enabled an increase in armor penetration and firing range for the main guns of new ships with small material inputs. Lastly, the Naval Bureau of Ordnance proactively worked on the development of new 406 mm/50 guns that were lighter and more modern. This last factor resolved the issue: according to the estimates, the Mark 2 gun was significantly heavier than the Mark 6 and it required a bigger turret for mounting. This meant an increase in water displacement that would affect the major characteristic of future battleships—their top speed. Having considered all the factors, the General Council of the U.S. Naval Forces decided on the new guns for the main battery."
+
+msgid "IDS_PCZC537_USABB_0910_MCCLELLANDBARCLAY1"
+msgstr "Undress Service Uniform"
+
+msgid "IDS_PCZC537_USABB_0910_MCCLELLANDBARCLAY1_DESCRIPTION"
+msgstr "A signalman communicating a message using flag semaphore, wearing probably the most well-known outfit of a U.S. navy sailor or petty officer—the undress service uniform. In summer and in hot climates, the personnel wore a shirt and trousers made of paper-cotton cloth. During other seasons and in colder weather conditions, a shirt and trousers made of blue woolen cloth were used. Interestingly, the well-known bell-bottom style trousers of a blue color had wider pant legs than those of the white color. In fact, this was the only difference between the white and blue undress service uniforms, but traditionally, the former was connected to the image of a sailor from the Pacific Ocean and the latter to one from the Atlantic. As opposed to the dress service uniform, it did not have cuffs with distinctive insignia and stripes and stars on the collar. Surprisingly, a meaningful message was conveyed by wearing a black silk neckerchief. If it was absent, that meant that the sailor was engaged in their standard ship duties; if it was present, it meant that the sailor was in full dress and on official duty—they even could go on shore wearing this outfit. Sailors were quite satisfied with this uniform as it was in line with the more elite atmosphere compared with other U.S. military branches. Indeed, one could hardly confuse a sailor with anybody. The only problem was the insufficient number of pockets on a sailor's duck blouse and trousers."
+
+msgid "IDS_PCZC538_USABB_0910_MCCLELLANDBARCLAY2"
+msgstr "Working Uniform"
+
+msgid "IDS_PCZC538_USABB_0910_MCCLELLANDBARCLAY2_DESCRIPTION"
+msgstr "Signal officers communicating with the help of a searchlight. In accordance with the U.S. Navy Uniform Regulations, when a ship was at anchor, the crew could only appear on the upper deck wearing an undress service uniform. When working in the engine room, gun turrets, and other internal compartments, the personnel had to wear a special uniform—a light-blue paper-cotton shirt and dark-blue canvas trousers. However, from the early days of the war, sailors began to increasingly wear this working uniform as their regular attire onboard while on duty and in combat. This was officially approved by the commanders who were in no way bothered by the absence of any distinctive insignia on the uniforms. Loosely fitting, durable and dirt-resistant cloth, with plenty of pockets and a belt, this uniform was very comfortable for daily routine services. This is how the iconic outfit of a U.S. Navy sailor originated—a worn-out, faded shirt, trousers of different tones of blue, similar to jeans, and rolled up pant legs and sleeves, which was strictly forbidden when wearing the undress service uniform. On top of that, sailors wore a white \"dixie cup\" cap rakishly tilted over the back of the head, despite the standard requirement to wear it upright."
+
+msgid "IDS_PCZC539_USABB_0910_MCCLELLANDBARCLAY3"
+msgstr "Dress Service Uniform"
+
+msgid "IDS_PCZC539_USABB_0910_MCCLELLANDBARCLAY3_DESCRIPTION"
+msgstr ""
+"Petty Officer 3rd class—electrician in a dress service uniform. The uniform shirt with a square turn-down collar and trousers were made from woolen cloth of the so-called navy blue color—very dark, almost black. A black silk neckerchief was a mandatory element of the uniform. This type of uniform, worn by all sailors and petty officers—except the chief petty officer—had three white stripes on the sides of the collar, and a white star on each of its lower corners.\n"
+"\n"
+"Petty officer distinctive insignia and specialty signs in the form of sleeve chevrons were located on the honorable right sleeve of the uniform used by servicemen who operated on the upper deck—the boatswain's crew, gun fire-control system operators, gunner's mates, signal officers, torpedomen, helmsmen, etc. As opposed to the upper-deck officers, their lower-deck crew mates—electricians, gunners, aviators, machinists, storekeepers, etc.—had their chevrons on the left sleeve. However, in accordance with the U.S. Navy Uniform Regulations of 1941, the eagle's head on the petty officer's sleeve chevron must always face forward. Therefore, when we look at the chevron on the left sleeve, the eagle's face is turned to the left, and when we look at the chevron on the right sleeve, the eagle's face is turned to the right.\n"
+"\n"
+"The service dress uniform also included a dark-blue sailor cap, but American sailors preferred the much more popular white \"dixie cup\" caps with an upright brim. The name of this cap refers to the name of a manufacturer of white disposable cups that had a similar shape. "
+
+msgid "IDS_PCZC540_USABB_0910_MCCLELLANDBARCLAY4"
+msgstr "Winter Uniform"
+
+msgid "IDS_PCZC540_USABB_0910_MCCLELLANDBARCLAY4_DESCRIPTION"
+msgstr "In cold weather, U.S. Navy sailors and petty officers wore a dark-blue woolen double-breasted short coat with 10 large plastic buttons with anchors. A wide turnover collar and high-positioned slash pockets protected those who wore it from wind and cold—the coat was worn both at sea and on land. The stylish design made this coat popular among civilians and it still remains popular today. The short coat was usually worn with the dress service uniform. Sometimes, especially at sea, sailors put on a sweater under the coat to keep warm. In winter, sailors usually wore a dark-blue woolen sailor cap with a ribbon around the cap band, which had the words \"U.S. NAVY\" printed and shining on its front side in golden letters. It wasn't very popular among sailors who preferred the \"dixie cup\" cap instead and gave it a disrespectful nickname—\"Donald Duck\"—for the resemblance to the cap worn by the cartoon character. However, climate played a key role in choosing headgear, and in Great Britain during the World War II era, the image of an American sailor was inseparable from that of Donald Duck. And of course, this image was complemented by a huge canvas bag with personal belongings. No wonder this bag, along with the winter short coat, have been used to create the iconic image of a \"lone sailor\" embodied in well-known monuments devoted to U.S. Navy sailors."
+
+msgid "IDS_PCZC541_GERDD_1004_Z31"
+msgstr "Camouflage of destroyer Z-31"
+
+msgid "IDS_PCZC541_GERDD_1004_Z31_DESCRIPTION"
+msgstr ""
+"During World War II, camouflage on German destroyers started to be actively used only at the end of 1941. A two-color scheme was used—wide dark-gray stripes or black wedges were applied over the old paint.\n"
+"\n"
+"The camouflage of Z-31 is based on a photo dating back to the end of 1942, when the new ship was at the end of a drill before heading to Norway, where she took part in battles until February of 1945. However, in July 1943, the commander of the 5th Emergency Flotilla of destroyers that operated in the Arctic asked for all of his ships to be painted a bright gray color."
+
+msgid "IDS_PCZC542_GERDD_1004_MAERKER"
+msgstr "Camouflage of destroyer Gustav-Julius Maerker"
+
+msgid "IDS_PCZC542_GERDD_1004_MAERKER_DESCRIPTION"
+msgstr ""
+"In 1942, Kriegsmarine destroyers started to use a three-color camouflage scheme increasingly often—mainly gray, with stripes of a darker color, and the fore and aft ends were painted white so as to give the impression of a shorter hull.\n"
+"\n"
+"It's quite possible that this camouflage variant appeared on ships that served in the Arctic. Similar combinations were seen on several destroyers that were based in Norway in 1942. This combination became the foundation for the camouflage of Gustav-Julius Maerker."
+
+msgid "IDS_PCZC543_GERDD_1004_SCHULTZ"
+msgstr "Camouflage of destroyer Felix Schultz"
+
+msgid "IDS_PCZC543_GERDD_1004_SCHULTZ_DESCRIPTION"
+msgstr ""
+"In 1943, an additional camouflage scheme for destroyers was accepted—a two- or three-color paint scheme in the form of converging stripes used to create the \"vanishing point\" effect. Sailors simply referred to it as \"zebra\". In this variant, the paint on both sides was identical as a rule. In an earlier version, the shapes on the port and starboard sides were often different.\n"
+"\n"
+"The zebra camouflage scheme was applied to destroyer Felix Schultz. The scheme was quite widely used, but not for long."
+
+msgid "IDS_PCZC544_GERDD_1004_ELBING"
+msgstr "Camouflage of destroyer Elbing"
+
+msgid "IDS_PCZC544_GERDD_1004_ELBING_DESCRIPTION"
+msgstr ""
+"Spähkreuzer Elbing is represented in the earliest of the typical camouflage schemes for Kriegsmarine destroyers. Such camouflage was applied to Z-6 Theodor Riedel and Z-27 after they traveled to Norwegian waters at the turn of 1941, and to Z-26 during Operation Cerberus—the breakthrough of Scharnhorst and Gneisenau from Brest through the English Channel to Germany—in February 1942.\n"
+"\n"
+"It's worth mentioning that there was no common opinion about the usefulness of camouflages in the Kriegsmarine, and from 1944, most destroyers didn't have any applied."
+
+msgid "IDS_PCZC545_GERDD_1004_2CM"
+msgstr "20 mm C/38 AA Twin Mount"
+
+msgid "IDS_PCZC545_GERDD_1004_2CM_DESCRIPTION"
+msgstr ""
+"This automatic gun, manufactured by Rheinmetall until the very end of World War II, was equipped on Kriegsmarine ships as often as the Oerlikon machine gun of the same caliber was deployed on ships of the Allied powers. The base C/30 model suffered from misalignment and had a magazine of 20 shells, which was insufficient.\n"
+"\n"
+"The improved 20 mm/65 C/38 gun received a 40-shell magazine, which reduced the reloading time. The gun was placed in single, twin, and quadruple mounts, including stabilized ones."
+
+msgid "IDS_PCZC546_GERDD_1004_37CM"
+msgstr "37 mm LC/30 AA Twin Mount"
+
+msgid "IDS_PCZC546_GERDD_1004_37CM_DESCRIPTION"
+msgstr ""
+"The 37mm /83 SK C/30 gun in a twin mount from 1934 was the primary short range AA gun of Kriegsmarine ships of all types, from destroyers to larger ships such as Bismarck and Graf Zeppelin. The low firing rate of the 37 mm semi-automatic guns with manual loading of individual shells was not enough to counter the growing capabilities of enemy aircraft.\n"
+"\n"
+"It was decided to abandon the idea of modernizing the SK C/30 with an automatic loader developed by 1943. Instead, the guns were soon replaced by the new automatic Flak M/42 and M/43 of the same caliber."
+
+msgid "IDS_PCZC547_GERDD_1004_3CM"
+msgstr "30 mm Flak 103/38 AA Twin Mount"
+
+msgid "IDS_PCZC547_GERDD_1004_3CM_DESCRIPTION"
+msgstr ""
+"This 30 mm MK.103 AA gun manufactured by Rheinmetall had, arguably, the most devastating firepower among similar guns that were mass-produced during World War II. From 1944, the tower AA mount was produced by Mauser. The gun was placed on the carriage of a 20 mm Flak 38 AA gun.\n"
+"\n"
+"Such single, twin, and quadruple guns were also used on self-propelled anti-aircraft weapons. To shoot down a twin-engine dive bomber or armored attack aircraft, it took two or three hits with tracer-fitted fragmentation shells, or one with a Flak 103/38 HE shell."
+
+msgid "IDS_PCZC548_GERDD_1004_55CM"
+msgstr "55 mm Gerät 58 AA Mount"
+
+msgid "IDS_PCZC548_GERDD_1004_55CM_DESCRIPTION"
+msgstr ""
+"This medium-caliber AA gun was developed by Rheinmetall in 1944 specifically for automatic gun fire-control systems that worked in conjunction with surveillance radar. It was connected to power drives and ensured aiming based on data provided by an analog computer.\n"
+"\n"
+"The 55 mm/77 automatic gun had a firing rate of 140 rounds per minute and was loaded with five-round chargers. It was planned to include such mounts in the AA defense systems of the 1942B and C, 1945-class destroyers that were being designed at the time. Three prototypes of the Gerät 58 gun were produced."
+
+msgid "IDS_PCZC549_GERDD_1004_WIETING"
+msgstr "V-25 and Franz Wieting, 1914"
+
+msgid "IDS_PCZC549_GERDD_1004_WIETING_DESCRIPTION"
+msgstr ""
+"The Großes Torpedoboot 1913-class warships laid the foundation for the German Navy destroyers. They exceeded their predecessors in every aspect—they were larger, faster, and more seaworthy. For the first time, they had oil-burning boilers, as well as numerous powerful main battery guns and torpedo tubes. Large torpedo boat V-25 entered service on June 27, 1914. She was the first of 71 ships of her class—the largest ship series built for the High Seas Fleet.\n"
+"\n"
+"Experienced destroyer commander, Corvette Captain Franz Wieting (1876–1966), was entrusted with bringing this ship into service. He spent the first 2 months of World War I on the bridge of V-25. Every day, they were expecting general engagement between the German and British fleets. In 1914, he was promoted.\n"
+"\n"
+"The V-25-class ships became the work horses of the German Fleet during World War I, 32 of which were destroyed during the conflict. The lead ship was also the first of its kind. On February 13, 1915, V-25 hit a mine in the North Sea and sank. Franz Wieting outlived his ship. During the war, he commanded a destroyer flotilla. In the Reichsmarine, he was promoted to rear admiral, then led the German Navy in the North and Baltic seas. He retired in 1927, but returned at the beginning of World War II and served on land between 1939 and 1942. He finished his service as a vice admiral."
+
+msgid "IDS_PCZC550_GERDD_1004_BLOSE"
+msgstr "T-22 and Hans Blöse, 1943–44"
+
+msgid "IDS_PCZC550_GERDD_1004_BLOSE_DESCRIPTION"
+msgstr ""
+"The 1939-class Flottentorpedoboote were, arguably, the most successful ships of their class in the Kriegsmarine. They were truly versatile in terms of their AA defenses, ASW, and mine defenses. They were distinctive for their seaworthiness and maneuverability, and became the most-used large German combat ships of the end-war period. The average length of service of fleet destroyers was just 13 months. Out of 15 ships that entered service between 1942 and 1944, 11 were destroyed.\n"
+"\n"
+"The lead T-22 Flottentorpedoboote joined the Kriegsmarine on February 28, 1942, and soon after that, headed to the Bay of Biscay. She participated in fierce battles against the British forces that attacked German submarines and blockade runners as they entered the Atlantic. In June 1943, Captain Lieutenant Hans Blöse took command of the ship. He spent the entire war on the bridges of destroyers. As commander of T-22, he proved himself in victorious battles in the English Channel. He also managed to survive the German defeat in the Bay of Biscay.\n"
+"\n"
+"The ship was quite lucky with Blöse—in January 1944, T-22 sailed to the Baltic and escaped destruction, unlike the same-class destroyers in the west that were sunk in the spring of the same year. But the commander was replaced in April, and lady luck abandoned the ship with him. Overnight, on August 18, 1944, T-22 was destroyed by mines in Narva Bay, together with other two Flottentorpedoboote. Hans Blöse himself was luckier—he survived two world wars."
+
+msgid "IDS_PCZC551_GERDD_1004_BOHME"
+msgstr "Z-23 and Friedrich Böhme, 1940–42"
+
+msgid "IDS_PCZC551_GERDD_1004_BOHME_DESCRIPTION"
+msgstr ""
+"After failing to build the 37-class destroyers for the Atlantic in 1938, the Kriegsmarine returned to building a ship that would be suited to operating in different theaters. It was decided to develop the previously successful 1936 Roeder-class project. The primary distinction of the new eight 1936A Narvik-class ships was the transition to more powerful 150 mm main battery guns. But the size of \"Narviks\" was too small for this armament and didn't allow for the realization of its benefits, and at the same time, their seaworthiness was sacrificed. In later projects, the Germans returned to installing 127 mm main battery guns on destroyers.\n"
+"\n"
+"The 1936A-class Z-23 lead ship joined the fleet on September 14, 1940. For her first year and a half of service, the bridge was occupied by Fregattenkapitan Friedrich Böhme (1899–1984), who had previously been commander on destroyer Anton Schmitt and was decorated with the Iron Cross, 1st Class, for the Battle of Narvik. Z-23 always escorted large raiders, including Bismarck, out into the ocean. She also actively operated in the Soviet Arctic and Norway. In May 1942, Böhme was transferred to a command position on land. During 1944 and 1945, he led submarine saboteur units in Normandy and Italy, and earned the Knight's Cross. From the spring of 1943, his former ship participated in battles in the Bay of Biscay until August 12, 1944, when British bombers dealt devastating damage to her in the La Pallice seaport."
+
+msgid "IDS_PCZC552_GERDD_1004_BATGE"
+msgstr "Z-35 and Niels Bätge, 1943–44"
+
+msgid "IDS_PCZC552_GERDD_1004_BATGE_DESCRIPTION"
+msgstr ""
+"Z-35 was unlucky from the start. In 1939, she was one of nine destroyers of the new 1938B-class, but the Kriegsmarine abandoned the project due to it being inferior to the same-type ships of the enemy. Z-35 was ordered again based on the pre-existing Project 1936A. The start of construction was shifted and the ship was laid down only in the middle of 1941. Soon after, based on the operational experience of such destroyers, it was decided to stop using 150 mm main battery guns and bring back the time-tested 127 mm ones. Their AA defenses, as well as their radio and electronic equipment, were also improved. The ship's construction process continued from the middle of 1942, using the reworked 1936B project as the basis. Z-35 was brought into service only on September 22, 1943. She was the first of three destroyers of her class.\n"
+"\n"
+"Corvette Captain Niels Bätge (1913–1944) became the ship's commander. A holder of the Knight's Cross, he successfully led a flotilla of torpedo boats in the English Channel between 1940 and 1943. Z-35 was his first large ship, and it was also his last. Between February and December 1944, the destroyer operated near the Baltic shores as part of the Kriegsmarine force tasked with preventing the Soviet forces from advancing. At first, the ship was even based in Tallinn—Bätge's hometown. But on December 12, 1944, in an estuary of the Gulf of Finland, the destroyer and the same-class ship Z-36 hit obstacle mines and were destroyed along with their commanders."
+
+msgid "IDS_PCZC553_GERDD_1004_SBOAT"
+msgstr "Fast Attack Craft War Badge"
+
+msgid "IDS_PCZC553_GERDD_1004_SBOAT_DESCRIPTION"
+msgstr ""
+"This badge was introduced on May 30, 1941, for the officers and privates who served on fast torpedo and patrol boats of the Kriegsmarine. It was awarded for participating in 12 attacks against the enemy, sinking an enemy ship, a successful raid, wounds received in action, and for demonstrating outstanding leadership qualities.\n"
+"\n"
+"The badge was awarded to approximately 2,000 servicemen of the Kriegsmarine. It was awarded by the leader of Kriegsmarine's destroyers, who also led the torpedo boats."
+
+msgid "IDS_PCZC554_GERDD_1004_DESTROYER"
+msgstr "Destroyer War Badge"
+
+msgid "IDS_PCZC554_GERDD_1004_DESTROYER_DESCRIPTION"
+msgstr ""
+"This badge was introduced on June 4, 1940, and was initially intended to be awarded to the crews of ships that took part in the Battle of Narvik. From October 1940, it was awarded to Kriegsmarine servicemen who served on destroyers and torpedo boats. A special badge for the latter was introduced in 1941.\n"
+"\n"
+"It was awarded for participating in three battles against the enemy, or at least 12 raids, wounds received in action, and for demonstrating outstanding bravery and gallantry. It was also awarded to those who managed to survive after their ships had been destroyed. In total, the badge was awarded to 6,000 servicemen of the Kriegsmarine."
+
+msgid "IDS_PCZC555_GERDD_1004_MINESWEEPER"
+msgstr "Minesweeper War Badge"
+
+msgid "IDS_PCZC555_GERDD_1004_MINESWEEPER_DESCRIPTION"
+msgstr ""
+"This badge was introduced on August 31, 1940, for the officers and privates who served on minesweeper and escort ships of the Kriegsmarine. It was awarded for participating in three operations, 25 or more days of escort missions, completing a high-risk mission in an area with a mine threat, and for honorable service of more than 6 months. The participants of especially successful operations, as well as those who were wounded in action or who had escaped from destroyed ships, also had the right to receive this badge.\n"
+"\n"
+"Around 4,300 servicemen of the Kriegsmarine received this badge."
+
+msgid "IDS_PCZC556_GERDD_1004_NAVAL"
+msgstr "Naval Front Clasp"
+
+msgid "IDS_PCZC556_GERDD_1004_NAVAL_DESCRIPTION"
+msgstr ""
+"This badge was introduced on November 19, 1944, for all Kriegsmarine servicemen, except those who served on submarines who had already been given an award of similar quality. It was created based on the Close Combat Clasp award of the Wehrmacht, which was given to the best and most experienced veterans. It was worn above the left breast pocket.\n"
+"\n"
+"The badge was awarded to those who had already fulfilled the conditions of receiving a regular war badge five times—this was an award for long honorable service under combat conditions. Given that the war badge was introduced at the end of the war, the number of those who received it is unknown."
+
+msgid "IDS_PCZC557_BD6_1008_PUZZLE_1"
+msgstr "Mosaic Fragment"
+
+msgid "IDS_PCZC558_BD6_1008_PUZZLE_2"
+msgstr "Mosaic Fragment"
+
+msgid "IDS_PCZC559_BD6_1008_PUZZLE_3"
+msgstr "Mosaic Fragment"
+
+msgid "IDS_PCZC560_BD6_1008_PUZZLE_4"
+msgstr "Mosaic Fragment"
+
+msgid "IDS_PCZC561_BD6_1008_PUZZLE_5"
+msgstr "Mosaic Fragment"
+
+msgid "IDS_PCZC562_BD6_1008_PUZZLE_6"
+msgstr "Mosaic Fragment"
+
+msgid "IDS_PCZC563_BD6_1008_PUZZLE_7"
+msgstr "Mosaic Fragment"
+
+msgid "IDS_PCZC564_BD6_1008_PUZZLE_8"
+msgstr "Mosaic Fragment"
+
+msgid "IDS_PCZC565_BD6_1008_PUZZLE_9"
+msgstr "Mosaic Fragment"
+
+msgid "IDS_PCZC566_BD6_1008_PUZZLE_10"
+msgstr "Mosaic Fragment"
+
+msgid "IDS_PCZC567_BD6_1008_PUZZLE_11"
+msgstr "Mosaic Fragment"
+
+msgid "IDS_PCZC568_BD6_1008_PUZZLE_12"
+msgstr "Mosaic Fragment"
+
+msgid "IDS_PCZC569_BD6_1008_PUZZLE_13"
+msgstr "Mosaic Fragment"
+
+msgid "IDS_PCZC570_BD6_1008_PUZZLE_14"
+msgstr "Mosaic Fragment"
+
+msgid "IDS_PCZC571_BD6_1008_PUZZLE_15"
+msgstr "Mosaic Fragment"
+
+msgid "IDS_PCZC572_BD6_1008_PUZZLE_16"
+msgstr "Mosaic Fragment"
+
+msgid "IDS_PCZC573_BD6_1008_PUZZLE_17"
+msgstr "Mosaic Fragment"
+
+msgid "IDS_PCZC574_BD6_1008_PUZZLE_18"
+msgstr "Mosaic Fragment"
+
+msgid "IDS_PCZC575_BD6_1008_PUZZLE_19"
+msgstr "Mosaic Fragment"
+
+msgid "IDS_PCZC576_BD6_1008_PUZZLE_20"
+msgstr "Mosaic Fragment"
+
+msgid "IDS_PCZC577_BD6_1008_PUZZLE_21"
+msgstr "Mosaic Fragment"
+
+msgid "IDS_PCZC578_BD6_1008_PUZZLE_22"
+msgstr "Mosaic Fragment"
+
+msgid "IDS_PCZC579_BD6_1008_PUZZLE_23"
+msgstr "Mosaic Fragment"
+
+msgid "IDS_PCZC580_BD6_1008_PUZZLE_24"
+msgstr "Mosaic Fragment"
+
+msgid "IDS_PCZC581_BD6_1008_PUZZLE_25"
+msgstr "Mosaic Fragment"
+
+msgid "IDS_PCZC582_BD6_1008_PUZZLE_26"
+msgstr "Mosaic Fragment"
+
+msgid "IDS_PCZC583_BD6_1008_PUZZLE_27"
+msgstr "Mosaic Fragment"
+
+msgid "IDS_PCZC584_BD6_1008_PUZZLE_28"
+msgstr "Mosaic Fragment"
+
+msgid "IDS_PCZC585_BD6_1008_PUZZLE_29"
+msgstr "Mosaic Fragment"
+
+msgid "IDS_PCZC586_BD6_1008_PUZZLE_30"
+msgstr "Mosaic Fragment"
+
+msgid "IDS_PCZC587_BD6_1008_PUZZLE_31"
+msgstr "Mosaic Fragment"
+
+msgid "IDS_PCZC588_BD6_1008_PUZZLE_32"
+msgstr "Mosaic Fragment"
+
+msgid "IDS_PCZC589_BD6_1008_PUZZLE_33"
+msgstr "Mosaic Fragment"
+
+msgid "IDS_PCZC590_BD6_1008_PUZZLE_34"
+msgstr "Mosaic Fragment"
+
+msgid "IDS_PCZC591_BD6_1008_PUZZLE_35"
+msgstr "Mosaic Fragment"
+
+msgid "IDS_PCZC592_BD6_1008_PUZZLE_36"
+msgstr "Mosaic Fragment"
+
+msgid "IDS_PCZC593_BD6_1008_PUZZLE_37"
+msgstr "Mosaic Fragment"
+
+msgid "IDS_PCZC594_BD6_1008_PUZZLE_38"
+msgstr "Mosaic Fragment"
+
+msgid "IDS_PCZC595_BD6_1008_PUZZLE_39"
+msgstr "Mosaic Fragment"
+
+msgid "IDS_PCZC596_BD6_1008_PUZZLE_40"
+msgstr "Mosaic Fragment"
+
+msgid "IDS_PCZC597_BD6_1008_PUZZLE_41"
+msgstr "Mosaic Fragment"
+
+msgid "IDS_PCZC598_BD6_1008_PUZZLE_42"
+msgstr "Mosaic Fragment"
+
+msgid "IDS_PCZC599_BD6_1008_PUZZLE_43"
+msgstr "Mosaic Fragment"
+
+msgid "IDS_PCZC600_BD6_1008_PUZZLE_44"
+msgstr "Mosaic Fragment"
+
+msgid "IDS_PCZC601_BD6_1008_PUZZLE_45"
+msgstr "Mosaic Fragment"
+
+msgid "IDS_PCZC602_BD6_1008_PUZZLE_46"
+msgstr "Mosaic Fragment"
+
+msgid "IDS_PCZC603_BD6_1008_PUZZLE_47"
+msgstr "Mosaic Fragment"
+
+msgid "IDS_PCZC604_BD6_1008_PUZZLE_48"
+msgstr "Mosaic Fragment"
+
+msgid "IDS_PCZC605_BD6_1008_PUZZLE_49"
+msgstr "Mosaic Fragment"
+
+msgid "IDS_PCZC606_BD6_1008_PUZZLE_50"
+msgstr "Mosaic Fragment"
+
+msgid "IDS_PCZC607_BD6_1008_PUZZLE_51"
+msgstr "Mosaic Fragment"
+
+msgid "IDS_PCZC608_BD6_1008_PUZZLE_52"
+msgstr "Mosaic Fragment"
+
+msgid "IDS_PCZC609_BD6_1008_PUZZLE_53"
+msgstr "Mosaic Fragment"
+
+msgid "IDS_PCZC610_BD6_1008_PUZZLE_54"
+msgstr "Mosaic Fragment"
+
+msgid "IDS_PCZC611_BD6_1008_PUZZLE_55"
+msgstr "Mosaic Fragment"
+
+msgid "IDS_PCZC612_BD6_1008_PUZZLE_56"
+msgstr "Mosaic Fragment"
+
+msgid "IDS_PCZC613_BD6_1008_PUZZLE_57"
+msgstr "Mosaic Fragment"
+
+msgid "IDS_PCZC614_BD6_1008_PUZZLE_58"
+msgstr "Mosaic Fragment"
+
+msgid "IDS_PCZC615_BD6_1008_PUZZLE_59"
+msgstr "Mosaic Fragment"
+
+msgid "IDS_PCZC616_BD6_1008_PUZZLE_60"
+msgstr "Mosaic Fragment"
+
+msgid "IDS_PCZC617_TFTM_108_OPTIMUSPRIME"
+msgstr "Optimus Prime"
+
+msgid "IDS_PCZC617_TFTM_108_OPTIMUSPRIME_DESCRIPTION"
+msgstr ""
+"Function: Autobot Commander\n"
+"Primary Objective: Protection of all life\n"
+"Primary Weapon: Ion Cannon, Energon Battle Axe\n"
+"Core Traits: Noble, wise, unyielding\n"
+"Motto: \"Freedom is the right of all sentient beings.\""
+
+msgid "IDS_PCZC618_TFTM_108_HOTROD"
+msgstr "Hot Rod"
+
+msgid "IDS_PCZC618_TFTM_108_HOTROD_DESCRIPTION"
+msgstr ""
+"Function: Cavalier\n"
+"Primary Objective: Action\n"
+"Primary Weapon: Photon Lasers\n"
+"Core Traits: Cocky, brash, and ready to roll out!\n"
+"Motto: \"My actions speak louder than words.\""
+
+msgid "IDS_PCZC619_TFTM_108_MEGATRON"
+msgstr "Megatron"
+
+msgid "IDS_PCZC619_TFTM_108_MEGATRON_DESCRIPTION"
+msgstr ""
+"Function: Decepticon Leader\n"
+"Primary Objective: Conquest\n"
+"Primary Weapon: Fusion Cannon\n"
+"Core Traits: Dedicated, relentless, merciless\n"
+"Motto: \"Peace through conquest.\""
+
+msgid "IDS_PCZC620_TFTM_108_STARSCREAM"
+msgstr "Starscream"
+
+msgid "IDS_PCZC620_TFTM_108_STARSCREAM_DESCRIPTION"
+msgstr ""
+"Function: Air Commander\n"
+"Primary Objective: Gaining power\n"
+"Primary Weapon: Null Rays\n"
+"Core Traits: Ruthless, cruel, scheming\n"
+"Motto: \"Conquest is made of the ashes of one's enemies.\""
+
+msgid "IDS_PCZC621_TFTM_108_BUMBLEBEE"
+msgstr "Bumblebee"
+
+msgid "IDS_PCZC621_TFTM_108_BUMBLEBEE_DESCRIPTION"
+msgstr ""
+"Function: Scout\n"
+"Primary Objective: Adventure\n"
+"Primary Weapon: Stinger Blaster\n"
+"Core Traits: Curious, trusting, fun\n"
+"Motto: \"The least likely can be the most dangerous.\""
+
+msgid "IDS_PCZC622_TFTM_108_GRIMLOCK"
+msgstr "Grimlock"
+
+msgid "IDS_PCZC622_TFTM_108_GRIMLOCK_DESCRIPTION"
+msgstr ""
+"Function: Dinobot Leader\n"
+"Primary Objective: Strength\n"
+"Primary Weapon: Snapping Jaws, Energo-sword\n"
+"Core Traits: Strong, fearsome, powerful\n"
+"Motto: \"Among the winners, there is no room for the weak.\""
+
+msgid "IDS_PCZC623_TFTM_108_RUMBLE"
+msgstr "Rumble"
+
+msgid "IDS_PCZC623_TFTM_108_RUMBLE_DESCRIPTION"
+msgstr ""
+"Function: Demolitions\n"
+"Primary Objective: Chaos and destruction\n"
+"Primary Weapon: Piledrivers\n"
+"Core Traits: Reckless, cocky, quick tempered\n"
+"Motto: \"Destroy what's below and what's above will follow.\""
+
+msgid "IDS_PCZC624_TFTM_108_SOUNDWAVE"
+msgstr "Soundwave"
+
+msgid "IDS_PCZC624_TFTM_108_SOUNDWAVE_DESCRIPTION"
+msgstr ""
+"Function: Communications\n"
+"Primary Objective: Asserting his loyalty\n"
+"Primary Weapon: Concussion Blaster\n"
+"Core Traits: Intelligent, loyal, opportunistic\n"
+"Motto: \"Cries and screams are music to my ears.\""
+
+msgid "IDS_PCZC625_TFTM_108_OPTIMUSPRIME_COMICS"
+msgstr "Prime's warning"
+
+msgid "IDS_PCZC625_TFTM_108_OPTIMUSPRIME_COMICS_DESCRIPTION"
+msgstr "Optimus Prime is the courageous and powerful leader of the Autobots. He is a skilled warrior in battle, and a tireless defender of the weak. From humble beginnings, he became a hero by raising his voice in support of freedom, and became a legend by picking up a blaster and putting his spark on the line to fight for it."
+
+msgid "IDS_PCZC626_TFTM_108_HOTROD_COMICS"
+msgstr "Hot Rod on the road!"
+
+msgid "IDS_PCZC626_TFTM_108_HOTROD_COMICS_DESCRIPTION"
+msgstr "Hot Rod is a young Autobot with dreams of becoming a hero. He can't stand waiting around when he could be doing something instead. Although he means well, impulsive actions often get him into trouble. Still, he's a brave warrior and a loyal friend."
+
+msgid "IDS_PCZC627_TFTM_108_MEGATRON_COMICS"
+msgstr "Megatron commands!"
+
+msgid "IDS_PCZC627_TFTM_108_MEGATRON_COMICS_DESCRIPTION"
+msgstr "Megatron is a merciless Decepticon leader driven by a never-ending need for conquest and a desire to vanquish all who oppose him. Trusting nobody, he rules his Decepticons with an iron fist."
+
+msgid "IDS_PCZC628_TFTM_108_STARSCREAM_COMICS"
+msgstr "Starscream appears"
+
+msgid "IDS_PCZC628_TFTM_108_STARSCREAM_COMICS_DESCRIPTION"
+msgstr "Starscream considers himself the best of all Decepticons. He feels that the Decepticon leader's position is rightfully his. He looks down on Megatron because of that, and plans to overthrow him at the first possible opportunity."
+
+msgid "IDS_PCZC629_TFTM_108_BUMBLEBEE_COMICS"
+msgstr "Bumblebee to the base!"
+
+msgid "IDS_PCZC629_TFTM_108_BUMBLEBEE_COMICS_DESCRIPTION"
+msgstr "Bumblebee is one of the youngest members of the Autobot team. An exuberant and energetic adventurer, his delightful charm and optimism cheers everyone he meets. He looks up to Optimus Prime as a mentor and is completely devoted to his leader’s mission to secure freedom for all sentient beings."
+
+msgid "IDS_PCZC630_TFTM_108_GRIMLOCK_COMICS"
+msgstr "Me, Grimlock, king!"
+
+msgid "IDS_PCZC630_TFTM_108_GRIMLOCK_COMICS_DESCRIPTION"
+msgstr "Being the strongest and fiercest of all Dinobots, Grimlock values power and strength over wisdom and compassion. When faced with a problem, his usual response is to crush it with his mighty jaws, or outright eat it. The only thing he hates more than weakness is those who abuse their strength, and that's what makes him fight on the side of the Autobots."
+
+msgid "IDS_PCZC631_TFTM_108_RUMBLE_COMICS"
+msgstr "Ready to Rumble!"
+
+msgid "IDS_PCZC631_TFTM_108_RUMBLE_COMICS_DESCRIPTION"
+msgstr "Rumble is your basic street punk—small, but always acting tough. He is one of Soundwave’s spies. What he lacks in discretion, he makes up for in raw power. As the Decepticon demolitions expert, Rumble loves nothing more than breaking things apart and causing chaos and destruction."
+
+msgid "IDS_PCZC632_TFTM_108_SOUNDWAVE_COMICS"
+msgstr "Soundwave reporting"
+
+msgid "IDS_PCZC632_TFTM_108_SOUNDWAVE_COMICS_DESCRIPTION"
+msgstr "Soundwave stands at Megatron's side as a confidant, entirely loyal to his leader. He will use anything he can to advance his status in Megatron's eyes, so all Decepticons are very careful about what they say or do in his vicinity."
+
+msgid "IDS_PCZC633_TFTM_108_OPTIMUSPRIME_MONTANA"
+msgstr "Freedom Fighter — MONTANA"
+
+msgid "IDS_PCZC633_TFTM_108_OPTIMUSPRIME_MONTANA_DESCRIPTION"
+msgstr "Mighty battleship Montana is commanded by Optimus Prime, the leader of the Autobots! Optimus loads and fires Montana's 16-inch guns, and his trailer truck accompanies him on the battleship's deck!"
+
+msgid "IDS_PCZC634_TFTM_108_HOTROD_MINOTAUR"
+msgstr "Hot Racer — MINOTAUR"
+
+msgid "IDS_PCZC634_TFTM_108_HOTROD_MINOTAUR_DESCRIPTION"
+msgstr "It is only reasonable that fast and furious racer Hot Rod commands the cruiser Minotaur, one of the champions in terms of rate of artillery fire! And its speed is emphasized by the spoiler wing on the ship's stern!"
+
+msgid "IDS_PCZC635_TFTM_108_MEGATRON_GROSSERKURFURST"
+msgstr "Messenger of Oblivion — G. KURFÜRST"
+
+msgid "IDS_PCZC635_TFTM_108_MEGATRON_GROSSERKURFURST_DESCRIPTION"
+msgstr "Megatron, the cruel and ruthless leader of the Decepticons, has found a new weapon worthy of his devastating personality. Under his command, all-powerful triple turrets of battleship Großer Kurfürst rain fiery destruction on his enemies!"
+
+msgid "IDS_PCZC636_TFTM_108_SOUNDWAVE_VENEZIA"
+msgstr "Superior — VENEZIA"
+
+msgid "IDS_PCZC636_TFTM_108_SOUNDWAVE_VENEZIA_DESCRIPTION"
+msgstr "A Communications Officer and a Cassette Master, Soundwave brings the powerful guns and long-range torpedoes of cruiser Venezia into battle. But most importantly, he plays with his enemies' minds by using smoke screens to fight unseen!"
+
+msgid "IDS_PCZC637_TFTM_108_BUMBLEBEE_GEARING"
+msgstr "Gold Bug — GEARING"
+
+msgid "IDS_PCZC637_TFTM_108_BUMBLEBEE_GEARING_DESCRIPTION"
+msgstr "Always full of energy and determination, Bumblebee fights aboard Gearing, a destroyer famous for both her artillery and torpedo load. With him aboard, protective Autobot forcefields are extended over the ship's turrets."
+
+msgid "IDS_PCZC638_TFTM_108_GRIMLOCK_REPUBLIC"
+msgstr "King of Primitives — RÉPUBLIQUE"
+
+msgid "IDS_PCZC638_TFTM_108_GRIMLOCK_REPUBLIC_DESCRIPTION"
+msgstr "Grimlock, the King of Dinobots, the mighty Tyrannosaurus of the Autobot faction, commands the battleship République. The strength of his pair of mighty jaws is equal to power of the two four-gun turrets, and his shots fall on his enemies like the blows of his energo-sword!"
+
+msgid "IDS_PCZC639_TFTM_108_RUMBLE_HABAROVSK"
+msgstr "Crush ’n’ Destroy — KHABAROVSK"
+
+msgid "IDS_PCZC639_TFTM_108_RUMBLE_HABAROVSK_DESCRIPTION"
+msgstr "Rumble commands the lightning-fast Khabarovsk, unrivalled among destroyers in terms of sheer firepower. He relishes destruction more than anything else in his life, and destruction is what he brings to the high seas in each battle!"
+
+msgid "IDS_PCZC640_TFTM_108_STARSCREAM_RICHTHOFEN"
+msgstr "Lord of the Seekers — M. RICHTHOFEN"
+
+msgid "IDS_PCZC640_TFTM_108_STARSCREAM_RICHTHOFEN_DESCRIPTION"
+msgstr "Nobody can rival Starscream when he rules the skies! He commands his Seekers into battle from the deck of aircraft carrier Manfred von Richthofen, dropping their payloads on the heads of unfortunate enemies and hearing their pained cries. No one shall escape!"
+
+msgid "IDS_PCZC641_TFTM_108_COVER1"
+msgstr "More than meets the eye!"
+
+msgid "IDS_PCZC641_TFTM_108_COVER1_DESCRIPTION"
+msgstr "The iconic 1986 animated feature The Transformers: The Movie brings brave Autobots and ruthless Decepticons together in a battle of a cosmic scale. It is the year 2005... and the history of Transformers will never be the same."
+
+msgid "IDS_PCZC642_TFTM_108_SCREEN1"
+msgstr "I've been waiting for this..."
+
+msgid "IDS_PCZC642_TFTM_108_SCREEN1_DESCRIPTION"
+msgstr "In one of the most dramatic showdowns in the whole history of Transformers, Megatron faces the wounded Autobot leader and declares that it's over. But he is wrong, and Optimus Prime will turn the tide... no matter the cost."
+
+msgid "IDS_PCZC643_TFTM_108_SCREEN2"
+msgstr "Don't leave me, Soundwave!"
+
+msgid "IDS_PCZC643_TFTM_108_SCREEN2_DESCRIPTION"
+msgstr "With the Decepticons forced into retreat, Soundwave retrieves the broken form of the Decepticons' former leader. Commanded to do so, he responds in his usual voice devoid of all feelings: \"As you command, Megatron.\""
+
+msgid "IDS_PCZC644_TFTM_108_SCREEN3"
+msgstr "How it pains me!"
+
+msgid "IDS_PCZC644_TFTM_108_SCREEN3_DESCRIPTION"
+msgstr "It was Starscream's delight to dispose of the helpless body of his former leader, only to usurp his position. In a mocking tone, he told Megatron how it pained him to do this. Could his victory ever be sweeter?"
+
+msgid "IDS_PCZC645_TFTM_108_COVER2"
+msgstr "The Movie's 35th Anniversary"
+
+msgid "IDS_PCZC645_TFTM_108_COVER2_DESCRIPTION"
+msgstr "\"The Transformers: The Movie\" is celebrating its 35th anniversary by bringing its characters to life on the screen once again. We will see our favorite Transformers fighting at their best and performing heroic deeds that will be forever etched into our memories."
+
+msgid "IDS_PCZC646_TFTM_108_SCREEN4"
+msgstr "Who disrupts my coronation?"
+
+msgid "IDS_PCZC646_TFTM_108_SCREEN4_DESCRIPTION"
+msgstr "Acquired by the vilest treachery, the king's crown and the ruler's mantle. It is the moment of ultimate glory for Starscream—the pinnacle from which his fall will be fast, cruel, and deep. And he will fall... to dust."
+
+msgid "IDS_PCZC647_TFTM_108_SCREEN5"
+msgstr "Want to munch metal!"
+
+msgid "IDS_PCZC647_TFTM_108_SCREEN5_DESCRIPTION"
+msgstr "Grimlock and his fellow Dinobots prove themselves to be an unstoppable force. They scatter the Sharkticons and bring an end to the rule of their masters, the sinister Quintessons! And Wheelie, Grimlock's little friend, rides into battle together with him!"
+
+msgid "IDS_PCZC648_TFTM_108_SCREEN6"
+msgstr "Light our darkest hour!"
+
+msgid "IDS_PCZC648_TFTM_108_SCREEN6_DESCRIPTION"
+msgstr "In his darkest hour, Hot Rod opens the Matrix of Leadership, unleashing the wisdom of ages! This beacon of light is to save all Transformers, Autobots and Decepticons alike, together with their home planet of Cybertron, from the evil force of Unicron the Harbinger!"
+
+msgid "IDS_PCZC649_NY2022_1"
+msgstr "Naval Christmas Tree"
+
+msgid "IDS_PCZC649_NY2022_1_DESCRIPTION"
+msgstr ""
+"In many countries, it is customary to establish patronage of cities or even entire regions over ships named after them. In the Netherlands, such a time-honored connection exists between the province of Groningen and the warships that carried its name. Since destroyer Groningen was commissioned in 1956, the province has donated a Christmas tree to the ship's crew every year, and the crew attach this tree to the ship's mast.\n"
+"\n"
+"This tradition dates back to the 16–17th centuries. On their last voyages to Scandinavia and the Baltic before the shipping routes froze over, Dutch merchant sailboats would tie a fir tree to their masts. This served as a signal to let Dutch folks staying in overseas ports for the winter know that they could leave letters and parcels on board for delivery home. Even when a regular mail service was established, that tradition didn't wane. The people of Groningen cherished the tradition so much that when the same-name destroyer was decommissioned in 1981, they asked the naval authorities to temporarily assign another ship to carry a Christmas tree. That honor was granted to the frigate Kortenaer. When a new patrol ship named Groningen joined the Navy in 2013, she picked up the tradition, and it has been fervently observed ever since."
+
+msgid "IDS_PCZC650_NY2022_1_1"
+msgstr "Pakjesboot 12"
+
+msgid "IDS_PCZC650_NY2022_1_1_DESCRIPTION"
+msgstr ""
+"Every year on December 5, children in the Netherlands receive gifts from Sinterklaas for good behavior. Legend suggests that Sint lives in Spain and travels to the Netherlands only for the festive season, which starts in mid-November.\n"
+"\n"
+"He prefers to arrive from Spain by sea aboard a steamboat called Pakjesboot 12, which is, in fact, the old but extremely reliable research vessel named Hydrograaf. Put afloat as far back as 1910, she served the Royal Netherlands Navy faithfully for half a century. Admittedly, Sinterklaas knows a thing or two about seamanship—only strong and enduring ships are ordered by the military."
+
+msgid "IDS_PCZC651_NY2022_1_2"
+msgstr "Man Overboard!"
+
+msgid "IDS_PCZC651_NY2022_1_2_DESCRIPTION"
+msgstr "When Sinterklaas' steamboat anchors at a designated Dutch seaside town, he disembarks and parades through the streets on a white horse. Moving from town to town, Sinterklaas brings seasonal joy to young and old alike. To congratulate the crews of Royal Netherlands Navy ships at sea, Sinterklaas uses the good old method of transferring fuel, goods, and—should it be necessary—people, between seagoing ships positioned alongside each other. For that purpose, the receiving ship requests data on the speed and bearing of the transferring one (usually a supply vessel) to facilitate a tactful approach alongside it while moving on a parallel course. After that, both ships are connected with lifeline gear. This consists of cable rigging and cargo winches. For fuel transfer, a hose line is used. If crew members are to be moved, the standard practice is to use a rescue basket or, commonly, an ordinary breeches buoy with rubber pants attached."
+
+msgid "IDS_PCZC652_NY2022_1_3"
+msgstr "Goede Kerst"
+
+msgid "IDS_PCZC652_NY2022_1_3_DESCRIPTION"
+msgstr ""
+"Ship crews around the world eagerly look forward to Christmas and New Year, but when duty calls, it is sometimes necessary to be deployed during the holiday period. This can mean that sailors have to see in the holidays away from home. On those days, they think about family and friends and share a festive dinner with their crewmates.\n"
+"\n"
+"An important part of the holiday is sharing congratulations and making wishes, which creates a special atmosphere of joy and celebration. Sailors and officers congratulate each other, and sometimes sending a festive message can involve an entire ship's crew. In the U.S. Navy, there's the good old tradition of the aircraft carrier deck spell-out. This involves a ship’s entire crew forming letters on the deck to send festive messages to people on shore. When aircraft carrier Essex (CV-9) visited the Dutch port of Rotterdam in the Christmas season of 1961, the ship's crew lined up to make the traditional greeting on the flight deck and wished all those on shore a hearty \"Merry Christmas!\" in Dutch, paying tribute to their hospitable hosts. Aircraft carrier Essex participated in many of the major campaigns of World War II, and from 1955 through 1956, she was subject to a massive modernization program."
+
+msgid "IDS_PCZC653_NY2022_1_4"
+msgstr "The Young New Year"
+
+msgid "IDS_PCZC653_NY2022_1_4_DESCRIPTION"
+msgstr "It's tradition the whole world over to say farewell to the outgoing year and see the new one in with magazine covers shining with vibrant colors and eye-catching imagery. In 1947, the Dutch Navy launched the Alle Hens magazine for sailors. While it featured historical articles and entertaining material, it also touched upon pressing geopolitical issues. In the 1950s and 1960s, for more than five years consecutively, the cover of its January issue depicted a young child to represent the coming new year. The child \"featured\" in the changing of the guard, led a military band, and even turned the knobs of a ship's electronic devices. Alle Hens has been in circulation ever since, but it is currently distributed in an electronic format for the general public."
+
+msgid "IDS_PCZC654_NY2022_1_5"
+msgstr "Sinterklaas"
+
+msgid "IDS_PCZC654_NY2022_1_5_DESCRIPTION"
+msgstr ""
+"In the Netherlands and Belgium, Sinterklaas is a legendary figure akin to Santa Claus. But unlike Santa, he doesn't live at the North Pole. Sinterklaas lives in Spain, from where he sets out on his sea journey to the Netherlands, carrying gifts for the young and old. Rather than using sleighs pulled by reindeer, he travels all over the country on a white horse. Before going to bed, children leave their shoes next to the fireplace. In the morning, they find them filled with delicious, sweet treats like chocolate, candies, marzipan figures, or pepernoten (Dutch for \"pepper nuts\"—a traditional Christmas ginger cookie). Sinterklaas carries a magic book that records whether each child has been good or naughty in the past year. Only well-behaved children receive gifts. Naughty children risk being stuffed in Sinterklaas' bag and taken back to Spain.\n"
+"\n"
+"The arrival of Sinterklaas in the country is always a massively anticipated major event with a full-fledged festival and extensive TV coverage. Every year, on December 5, people in the Netherlands celebrate Sinterklaas eve with gifts for children and adults alike. In Belgium, however, gifts are given only to kids, and they are happily opened on December 6—Saint Nicholas Day."
+
+msgid "IDS_PCZC655_NY2022_2"
+msgstr "Christmas Crib"
+
+msgid "IDS_PCZC655_NY2022_2_DESCRIPTION"
+msgstr ""
+"Over the past century, Christmas has evolved into a phenomenon entwined in global culture. Initially, however, the roots of this holiday can be traced back to a Christian tradition. Scenes of the birth of Jesus Christ are depicted in paintings, put on in puppet theaters, and recreated through nativity scenes where figures depict the Holy Family, with Mary and Joseph lovingly gazing upon their newborn son, Baby Jesus. The composition often depicts them accompanied by the Three Magi, angels, and a shepherd with a flock of sheep.\n"
+"\n"
+"Sailors of the Royal Navy cherished the tradition of setting up miniature Christmas cribs, and they saw it one of the most important components of celebrating Christmas. It was a tribute to the memories of their childhood when they celebrated Christmas with their families, and going to church together for the Christmas service was an essential part of the festivities."
+
+msgid "IDS_PCZC656_NY2022_2_1"
+msgstr "Christmas Commander"
+
+msgid "IDS_PCZC656_NY2022_2_1_DESCRIPTION"
+msgstr ""
+"Britain's Royal Navy has always been renowned for its tough discipline. Sailors are expected to obey orders without question, express loyalty to the crown, and perform their duties unflinchingly and in good faith. At the same time, various traditions have existed to distract sailors from the monotony of the routine and rigors of service. One example of this is the \"rum ration\"—a daily amount of rum given to sailors on Royal Navy ships. This tradition was abolished only in 1971.\n"
+"\n"
+"Another unofficial tradition bore a link to Christmas celebrations. A specific custom of the military was the Christmas tradition of role reversal. On the day of the festivities, the youngest crew member switched places with the commanding officer for the day. The latter assumed the role of a boatswain and blew the boatswain's pipe as might be necessary. This festive change of roles, which saw a simple seaman take command of an entire ship, raised the crew's spirits and made the day for everyone on board the ship."
+
+msgid "IDS_PCZC657_NY2022_2_2"
+msgstr "Christmas Pudding"
+
+msgid "IDS_PCZC657_NY2022_2_2_DESCRIPTION"
+msgstr ""
+"Christmas pudding is the centerpiece of festive tables in Great Britain and the Commonwealth countries. It is a dessert that includes dough, dried fruit, and nuts, and it is steam-cooked and moistened with brandy. British families often have their own unique pudding recipes. The traditional British Christmas dinner consists of roast turkey with cranberry sauce, roast potatoes, and vegetables. Then the pudding, mince pies, or gingerbread are served.\n"
+"\n"
+"The pudding is also cooked in Her Majesty's Navy. The process of cooking the pudding and tasting it is a ritual that does not just involve only cooks, but also sailors and the ship's commander. One large pudding is cooked for the entire crew. Then it is cut into portions and served in the ship's berthing spaces and on tables in the officer's mess."
+
+msgid "IDS_PCZC658_NY2022_2_3"
+msgstr "New Year Toys"
+
+msgid "IDS_PCZC658_NY2022_2_3_DESCRIPTION"
+msgstr ""
+"With the outbreak of World War II, factories of peacetime industries were converted into manufacturing plants for weapons and military equipment. Where toys were once made, the production of shells and munitions was carried out. Toy manufacturing continued, but in such small quantities that many families could not afford them.\n"
+"\n"
+"The fathers and brothers of these families had left their homes to defend their country. Between battles and duties, many took every chance they could to make toys. They carved out wooden ships, planes, and tanks; they built doll houses from whatever scrap materials they had at hand. Such a hobby was a means of distracting oneself from the atrocities of war and diving into the cozy warmth of home and hearth."
+
+msgid "IDS_PCZC659_NY2022_2_4"
+msgstr "Royal Christmas Message"
+
+msgid "IDS_PCZC659_NY2022_2_4_DESCRIPTION"
+msgstr ""
+"The idea for the British sovereign to broadcast a Christmas radio message to the entire nation emerged in 1932. The tradition began with George V when he read the first Royal Christmas Message that had been written for him by the famous writer Rudyard Kipling. Estimates suggest that it was heard by twenty million people scattered across the globe—Australia, Canada, India, Africa, and the United Kingdom.\n"
+"\n"
+"During World War II, the nation was addressed by George VI. As the crew of cruiser Belfast recalled, the King's traditional message delivered in 1943 reached them out at sea while they were conducting an operation to defend Arctic convoys in harsh weather conditions, far from home. The King's address helped them feel closer to their loved ones, who were also sitting by their radio receivers listening to the message. Between 1952 and 2021, the annual Royal Christmas Message to the nation was delivered by Queen Elizabeth II."
+
+msgid "IDS_PCZC660_NY2022_2_5"
+msgstr "Father Christmas"
+
+msgid "IDS_PCZC660_NY2022_2_5_DESCRIPTION"
+msgstr ""
+"Father Christmas is a traditional British character who gives gifts for Christmas. By the 20th century, his image had been greatly changed under the influence of the image of Santa Claus—his American counterpart. Now, you can hardly tell Father Christmas apart from Santa Claus—they both wear a red coat, have a beard, and carry a large sack of gifts.\n"
+"\n"
+"Initially, British Father Christmas was not a character who brought gifts to children for Christmas. His image was rather associated with the festive traditions of adults and personified triumph and good spirits. Father Christmas wore a holly wreath on his head and had a staff, a cauldron, and a yule log that was traditionally burned at Christmas. It was only in the 19th century that Christmas became a traditional family holiday and Father Christmas developed into the habitual Christmas gift-giver that he still is today."
+
+msgid "IDS_PCZC661_NY2022_3"
+msgstr "Christmas Competition"
+
+msgid "IDS_PCZC661_NY2022_3_DESCRIPTION"
+msgstr ""
+"Every holiday is always an eagerly awaited event for sailors performing routine service on warships. One of the most important holidays, along with Navy Day and Thanksgiving, is Christmas. The Christmas spirit has the same beneficial effect on sailors, petty officers, and officers alike. During preparations for the holiday, sailors are often relieved of the usually strict rituals of maintaining the ship to keep it neat and tidy. Before World War II, the crew of U.S. battleship Texas would engage in a \"secret\" competition to decorate the interior of the ship for Christmas.\n"
+"\n"
+"Things that seemed impossible in other periods of time or during the war took place on Texas every year on Christmas Eve—the ship's internal compartments, and even corridors, transformed into near-real homes, decorated with garlands, wreaths, and artificial snow. In this manner, the crew that had to celebrate the holiday away from their dearest ones managed to recreate those special Christmas celebrations on their ship."
+
+msgid "IDS_PCZC662_NY2022_3_1"
+msgstr "Children's Party"
+
+msgid "IDS_PCZC662_NY2022_3_1_DESCRIPTION"
+msgstr ""
+"Christmas is a time for miracles and joy, even in periods of hardship. In 1915, at the height of World War I, the crew of U.S. battleship New York addressed their commander and suggested that they arrange a Christmas party for a hundred children from the poorest families in New York.\n"
+"\n"
+"The crew decorated the ship with Christmas trees in front of the gangway and hung a multitude of white, blue, and red light bulbs, mistletoe, holly branches, and Chinese lanterns on the deck and superstructure. They placed ten large tables next to a main turret and covered them with white tablecloths. A few days before Christmas, the inventor Thomas Edison witnessed the ship being prepared for the holiday. Impressed with the crew's zeal, he donated a significant sum of money to the holiday fund and sent an enthusiastic telegram to the U.S. Secretary of the Navy, who officially approved the sailors' initiative. The children were greeted by the ship's commander and Santa Claus himself. The boys received boy scout uniforms, boots, and toys, and the girls were given faux fur capes, shoes, and dolls. A Christmas feast and guided tours around the newest battleship had been prepared for the little guests.\n"
+"\n"
+"At a later date, the battleship welcomed Japanese Emperor Hirohito; King George V of the United Kingdom; and U.S. President Woodrow Wilson on board, but ever since that Christmas day in 1915, it's the children that have remained the most honored and special guests in the ship's history."
+
+msgid "IDS_PCZC663_NY2022_3_2"
+msgstr "\"Don't open till Xmas!\""
+
+msgid "IDS_PCZC663_NY2022_3_2_DESCRIPTION"
+msgstr ""
+"In wartime, when hardship and routine service on a warship are accompanied by life-threatening conditions, humor and \"unofficial\" jokes are a good cure for stress, even if such a remedy is not always met with approval by commanders.\n"
+"\n"
+"In December 1943, at the height of World War II, the pilots of a U.S. Navy squadron turned the hatch of the tail machine-gun turret that protected the lower semisphere on an Avenger-type torpedo bomber into a Christmas present. \"Don't open till Xmas!\" warns the instruction over the hatch. This message was captured by a war photographer, and it shows how military pilots joked between combat missions."
+
+msgid "IDS_PCZC664_NY2022_3_3"
+msgstr "Festive Feast"
+
+msgid "IDS_PCZC664_NY2022_3_3_DESCRIPTION"
+msgstr "During World War II, meals were standardized in the U.S. Armed Forces, but unlike other military branches, sailors and officers of the U.S. Navy were almost always served with regular hot meals. On holidays such as Thanksgiving or Christmas, a ship's crew could count on a real feast. A Christmas dinner was rich and consisted of many dishes such as fried turkey, ham, bacon, mashed potatoes, gravy, etc. It could also include a mixture of nuts, stuffed olives, onion or tomato soup, canned peaches, ice cream with strawberries, apple pies, cheese, coffee, and cigarettes."
+
+msgid "IDS_PCZC665_NY2022_3_4"
+msgstr "Naval Garlands"
+
+msgid "IDS_PCZC665_NY2022_3_4_DESCRIPTION"
+msgstr ""
+"On Christmas Eve, American families decorate the facades and backyards of their houses with a variety of festive items—colorful electric garlands, mistletoe and holly wreaths, Christmas trees, and figures of Santa Claus with his helpers, sleigh, and reindeer.\n"
+"\n"
+"In peacetime, this tradition is also maintained by the U.S. Navy. Whatever the location of the ships, be it continental bases or stations abroad, they are decorated with dozens of meters of electric garlands, sometimes shaped as symbols or phrases like \"Merry Christmas!\" or \"Don't give up the ship!\" (the famous command of Captain James Lawrence, who was killed in a battle between the American frigate Chesapeake and the British ship Shannon)."
+
+msgid "IDS_PCZC666_NY2022_3_5"
+msgstr "Santa Claus"
+
+msgid "IDS_PCZC666_NY2022_3_5_DESCRIPTION"
+msgstr ""
+"Santa Claus is a character from folklore who brings gifts for Christmas. He is traditionally depicted as a white-bearded old man in a red coat and red hat, and he carries a sack of gifts on his back. Santa Claus is one version of a character who appears in different ways in various cultures—Ded Moroz, Sinterklaas, Père Noël, etc. The legend of Santa Claus can be traced back hundreds of years to a monk named St. Nicholas. In the modern Western tradition, Santa Claus has become a classic Christmas gift-giver and influenced the transformation of similar characters in the cultures of Great Britain, the Netherlands, and Belgium. \n"
+"\n"
+"Santa Claus lives at the North Pole and travels around the world riding on a magic sleigh driven by reindeer. Since 1955, for security purposes, Santa's movements have been monitored in real time by the North American Aerospace Defense Command as part of a special operation. Everyone can join the dedicated phone line or visit the website to observe the flight of Santa Claus."
+
+msgid "IDS_PCZC667_NY2022_4"
+msgstr "The Soviet New Year Card"
+
+msgid "IDS_PCZC667_NY2022_4_DESCRIPTION"
+msgstr ""
+"In the Soviet Union, New Year celebrations began nationwide in 1935; the Christmas celebration was banned in 1929 during the atheist campaign. The Soviet government \"tweaked\" the image of Ded Moroz, the East Slavic version of Santa Claus, providing him with an assistant—his grand-daughter Snegurochka. Eventually, tangerines, Salad Russe, and the chime-bells on the Kremlin's Spasskaya Tower became the main symbols of New Year celebrations in Russia.\n"
+"\n"
+"In addition to officially starting celebrations of the New Year holiday, 1935 was also a landmark year for the Soviet Navy. On January 11, by order of the People's Commissar of Defense, the Maritime Forces of the Baltic Sea, Black Sea, and Far East received the status of full-fledged fleets, and were named the Red Banner Baltic Fleet, the Black Sea Fleet, and the Pacific Fleet. On May 27, a new naval flag was established—an iconic white banner with a blue stripe, star, and hammer and sickle. In October, the first Soviet cruiser, Kirov (Project 26), was laid down at the Baltic Shipyard. In December, this shipyard laid down Gnevny (Project 7)—the lead ship of the most mass-produced series of Soviet destroyers of the pre-war period. This is how the creation of the Soviet Big Fleet commenced."
+
+msgid "IDS_PCZC668_NY2022_4_1"
+msgstr "The German Christmas Card"
+
+msgid "IDS_PCZC668_NY2022_4_1_DESCRIPTION"
+msgstr "Christmas is typically a quiet time when it comes to combat. However, this was not the case at the end of the first year of World War I, when in the North Sea, the British Navy planned and executed an aerial raid on the German coast. The goal of the attack was the airship hangars at the Cuxhaven base. Cuxhaven, a coastal town in Lower Saxony, was out of range of aircraft based on the British Isles. Therefore, the decision was taken to involve three seaplane tenders, each of which was supposed to launch three aircraft. On December 25, 1914, due to the frosty weather, only seven aircraft were able to start their engines and take off. The outcome of the attack was not a great success, but the raid itself demonstrated the improving operational capabilities of new technology. To cover the seaplane tenders, the entire Grand Fleet was sent to sea—the British seriously expected the German High Seas Fleet to be deployed in response to their air attack. None of the British pilots perished in that operation—three crews returned to the seaplane tenders and were picked up from the water; three more landed near Norderney Island and were picked up by a British submarine. The last pilot landed on water due to an engine malfunction. He was picked up by a Dutch trawler and made his way back home from the Netherlands."
+
+msgid "IDS_PCZC669_NY2022_4_2"
+msgstr "The French Christmas Card"
+
+msgid "IDS_PCZC669_NY2022_4_2_DESCRIPTION"
+msgstr ""
+"Saint Nicholas—the prototype of Santa Claus—was the bishop of Myra, a city in the Asia Minor region. Another famous figure in the church was the Cardinal of the Roman Catholic Church, Armand Jean du Plessis de Richelieu, after whom French battleship Richelieu was named in the 1930s.\n"
+"\n"
+"She was the result of naval competition between France and Italy in the period of the 1920s and 1930s—French engineers designed and built the Richelieu-class battleships in response to the Littorio-class battleships that were being laid down in Italian shipyards. The Washington and London Treaties for the limitation of naval armament allowed France and Italy to build capital ships with a total displacement of up to 70,000 tons. Those requirements seriously affected the work of the French and Italian designers, who were forced to comply with the limits. Eventually, France refused to fulfill its obligation to restrict the displacement of the battleship to 35,000 tons—it seemed impossible to build a good modern ship under those conditions. Nevertheless, Richelieu became one of the most innovative and successful treaty battleships in the world."
+
+msgid "IDS_PCZC670_NY2022_4_3"
+msgstr "The Italian Christmas Card"
+
+msgid "IDS_PCZC670_NY2022_4_3_DESCRIPTION"
+msgstr ""
+"Xmas is a common English abbreviation for Christmas. The graphically similar designation \"Xª MAS\" was used for the Tenth Torpedo Motorboat Flotilla—a special sabotage and reconnaissance unit of the Italian Royal Navy that operated in the Mediterranean.\n"
+"\n"
+"The flotilla was equipped with Maiale human torpedoes—ultra-small submarines for delivering high-powered explosives—and MTM motorboats loaded with explosive materials and used like torpedoes. The operator chose the direction and speed and sent the boat to hit the target. The operations conducted by the Tenth Flotilla in 1941 allowed Italian units to incapacitate heavy cruiser York and battleships Valiant and Queen Elizabeth in Souda harbor, Crete, and in Alexandria, Egypt. This was a complete surprise for the British. Inspired by the success of the Tenth Flotilla, they decided to create their own units for conducting similar operations."
+
+msgid "IDS_PCZC671_NY2022_4_4"
+msgstr "The Swedish Holiday Card"
+
+msgid "IDS_PCZC671_NY2022_4_4_DESCRIPTION"
+msgstr "Despite being neutral during World War II, Sweden began to consistently increase its military expenditure in the pre-war years—from $37 million in 1936 to $322 million in 1939. In 1942, the expenses amounted to $527 million. The price of neutrality was high. The Swedish Navy actively operated in the Baltic Sea—their ships escorted exporting and importing convoys and patrolled territorial waters. In 1942, to reinforce the Navy, they started the construction of the lead destroyer in a series of four new Visby-class ships which were a further development of the previous series of six Göteborg-class ships."
+
+msgid "IDS_PCZC672_NY2022_4_5"
+msgstr "The Japanese Holiday Card"
+
+msgid "IDS_PCZC672_NY2022_4_5_DESCRIPTION"
+msgstr ""
+"In December 1941, Japanese planes attacked the U.S. Navy base in Pearl Harbor, which marked the beginning of World War II in the Pacific Ocean. Japanese aircraft sank or seriously damaged all eight battleships of the U.S. Pacific Fleet. Three days later, they destroyed British battleship Prince of Wales and battlecruiser Repulse. The first months of the war were a triumph for the nation.\n"
+"\n"
+"Japan's technical achievements in the development of military equipment and armament came as a complete surprise to the Allies. The most prominent example is the story of the development and implementation of the Japanese 610 mm Type 93 torpedo also known as the \"Long Lance.\" The generally accepted standard for ship torpedoes after World War I was the 533 mm caliber. Japanese military engineers decided to develop and adopt more powerful torpedoes, though. As a result, they created a torpedo that surpassed all foreign equivalents in terms of speed and range, and it also had greater destructive power. Moreover, the Long Lance remained a complete mystery to enemy reconnaissance services. During the war, this torpedo destroyed 23 Allied ships, and another 13 ships were heavily damaged."
+
+msgid "IDS_PCZC673_ITDD_1_1"
+msgstr "Military Order of Savoy"
+
+msgid "IDS_PCZC673_ITDD_1_1_DESCRIPTION"
+msgstr ""
+"The Military Order of Savoy (in Italian: Ordine militare di Savoia) was established in 1815 by the King of Sardinia. Following the unification of Italy in 1861, the Order was included in the Kingdom's award system as the highest military award. In 1947, it was renamed to the \"Military Order of Italy.\"\n"
+"\n"
+"The Order has five different grades of merit conferred on service members in ascending rank as follows: the Knight grade can be bestowed upon any military servant; the Officer grade can be assigned to a military servant in the rank of an officer; and the Commander grade can be conferred on generals and admirals, who can further be promoted to the Grand Officer and Knight Grand Cross grades. The Order can be issued to individual personnel and entire military units."
+
+msgid "IDS_PCZC674_ITDD_1_2"
+msgstr "Gold Medal of Military Valor"
+
+msgid "IDS_PCZC674_ITDD_1_2_DESCRIPTION"
+msgstr ""
+"Established in 1833, the Gold Medal of Military Valor (in Italian: Medaglia d'oro al valor militare) is awarded to military personnel and even entire units for individual deeds of gallantry in action. Unlike the Military Order, it has no rank-related restrictions and is bestowed upon any soldier who has demonstrated outstanding courage and selflessness.\n"
+"\n"
+"The Medal has three grades that are struck in gold, silver, and bronze, respectively. Military tradition dictates that senior-ranking service members are the first to salute to Gold Medal awardees, regardless of rank. In 1942, the Italian Navy ordered 20 destroyers of the new type, all named after warship commanders who had been awarded the Gold Medal posthumously for heroic actions."
+
+msgid "IDS_PCZC675_ITDD_1_3"
+msgstr "War Cross of Military Valor"
+
+msgid "IDS_PCZC675_ITDD_1_3_DESCRIPTION"
+msgstr ""
+"Established in 1922, the War Cross of Military Valor (in Italian: Croce di guerra al valor militare) is awarded for military valor in a time of war if an act of valor does not warrant the Bronze Medal of Military Valor.\n"
+"\n"
+"The inscription it bears has changed several times. Until 1941, it matched that of the War Merit Cross, which has a lower precedence in the system of military awards. Until 1943, both decorations shared a similar ribbon. The only difference was that the War Cross of Military Valor had a clasp on the ribbon in the form of a horizontally placed Gladius sword sheathed with leaves."
+
+msgid "IDS_PCZC676_ITDD_1_4"
+msgstr "War Merit Cross"
+
+msgid "IDS_PCZC676_ITDD_1_4_DESCRIPTION"
+msgstr ""
+"The War Merit Cross (in Italian: Croce al merito di guerra) was established in 1918 and was awarded for active service: 5 months in contact with the enemy, being wounded in action, and so on. Those serving in the navy had to spend at least 100 days at sea during their time in service.\n"
+"\n"
+"Servicemen could be presented with this award several times, denoted by various combinations of miniature royal crowns of gold, silver, or bronze attached to the ribbon. Interestingly, the Cross used to be awarded no more than once a year and no more than three times during an entire war, even if the awardee had spent more than 36 months in the area of combat operations."
+
+msgid "IDS_PCZC677_ITDD_1_5"
+msgstr "Navy Medal of Heroism"
+
+msgid "IDS_PCZC677_ITDD_1_5_DESCRIPTION"
+msgstr ""
+"The Navy Medal of Heroism (in Italian: Medaglia al valore di Marina) has occupied its rightful place in the Italian system of military decorations since 1836, although its status has changed numerous times ever since. Under a decree dated 1938, the medal had three grades and was accordingly struck in gold, silver, and bronze.\n"
+"\n"
+"It was intended to reward sailors—military and civilian—for displaying courage and exceptional nautical navigation skills in times of peace. The senior grades were awarded if a distinguished awardee had put their own life at risk while at sea. "
+
+msgid "IDS_PCZC678_ITDD_1_6"
+msgstr "Medal of Honor for Long Navigation"
+
+msgid "IDS_PCZC678_ITDD_1_6_DESCRIPTION"
+msgstr ""
+"The Medal of Honor for Long Navigation (in Italian: Medaglia d’onore per lunga navigazione compiuta) was established in 1905 and was awarded to military and civilian sailors for years of service at sea.\n"
+"\n"
+"Initially, it was awarded for 24 years at sea, but the medal later received three grades—gold, silver, and bronze— awarded for 20, 15, and 10 years of service at sea on ships and vessels, respectively. As they were awarded, the senior grades replaced the junior ones in line with the length of service."
+
+msgid "IDS_PCZC679_ITDD_2_1"
+msgstr "102 mm/45 Schneider-Armstrong Model 1919 on a twin mount"
+
+msgid "IDS_PCZC679_ITDD_2_1_DESCRIPTION"
+msgstr ""
+"In 1914, the Royal Navy adopted the 102 mm QF Mk XV gun for its warships. That gun significantly outperformed the previously used same-caliber artillery systems in terms of its rate of fire. With the entry of Italy into World War I, the country launched its production under license. This gun was used for the main batteries of all Italian destroyers laid down between 1915 and 1917.\n"
+"\n"
+"In 1920, the Italian Navy launched the construction of four Curtatone-class destroyers in an attempt to base this project on the experience gained in the past war. For the first time among all navies in Europe, the Italian 102 mm/45 Model 1919 guns were placed in twin-gun mounts."
+
+msgid "IDS_PCZC680_ITDD_2_2"
+msgstr "120 mm/45 Vickers-Terni Model 1924 on a Model 1926 mount"
+
+msgid "IDS_PCZC680_ITDD_2_2_DESCRIPTION"
+msgstr ""
+"From 1921, new Italian destroyers and flotilla leaders were equipped with 120 mm main battery guns instead of the 102 mm ones. The first ones were three Leone-class flotilla leaders and two Sella-class destroyers designed on the basis of the Curtatone-class ships. They were followed by four Sauro-class destroyers laid down in 1924 and eight Turbine-class destroyers laid down a year later.\n"
+"\n"
+"The Sauro-class ships received two twin-gun Vickers Terni Mod. 1924 mounts. Ships of the Turbine class received the same number of OTO Mod. 1926 mounts, which essentially differed by the manufacturing firm only. The 120 mm gun with a 45-caliber barrel could fire a 22 kg HE shell over a distance of 15.5 km at a speed of 850 m/s."
+
+msgid "IDS_PCZC681_ITDD_2_3"
+msgstr "120 mm/50 Ansaldo Model 1926 on a Model 1926 mount"
+
+msgid "IDS_PCZC681_ITDD_2_3_DESCRIPTION"
+msgstr ""
+"The shift to a new model of 120 mm guns with a 50-caliber barrel happened on a series of 12 flotilla leaders named in honor of Italian navigators (the Navigatori class). They were laid down in 1927 as a counter-response to the new French flotilla leaders of the Jaguar and Guépard classes. Due to a higher rate of fire, Navigatori, equipped with three twin-gun mounts, outmatched the preceding Leone class that had four mounts of the old design.\n"
+"\n"
+"Two such mounts were placed on each of the four Dardo-class and four Folgore-class destroyers designed on the basis of the Turbine class and laid down between 1929 and 1930."
+
+msgid "IDS_PCZC682_ITDD_2_4"
+msgstr "120 mm/50 OTO Model 1931 on a Model 1931 mount"
+
+msgid "IDS_PCZC682_ITDD_2_4_DESCRIPTION"
+msgstr ""
+"Dardo- and Folgore-class destroyers were created for joint operations with Zara-class cruisers. Therefore, higher requirements were placed on them in terms of speed and cruising range. But the projects were not particularly successful, especially in terms of their seaworthiness.\n"
+"\n"
+"The main shortcomings were rectified in the next series of four Maestrale-class destroyers laid down in 1931. The ships received two twin-gun mounts produced by OTO as their main batteries. The mounts were a 2.5-ton-lighter modification of the 120 mm/50 Ansaldo Mod. 1926 mounts used on their predecessors."
+
+msgid "IDS_PCZC683_ITDD_2_5"
+msgstr "120 mm/50 Ansaldo Model 1937 on a Model 1940 mount"
+
+msgid "IDS_PCZC683_ITDD_2_5_DESCRIPTION"
+msgstr ""
+"Seventeen Soldati-class ships turned out to be the most successful and numerous class of Italian destroyers. Their artillery comprised two twin-gun 120 mm/50 Ansaldo Mod. 1936 or 1937 mounts and a very controversial artillery system—a special 120 mm/15 howitzer for illumination projectiles. It was replaced on Carabiniere—a first-series destroyer commissioned in 1938—with a fifth 120 mm/50 gun.\n"
+"\n"
+"Four ships of the second series, laid down in 1940, received the same gun, and four more destroyers from the first series were rearmed in 1941 and 1942."
+
+msgid "IDS_PCZC684_ITDD_2_6"
+msgstr "135 mm/45 Model 1938 on a Model 1938 mount"
+
+msgid "IDS_PCZC684_ITDD_2_6_DESCRIPTION"
+msgstr ""
+"The Attilio Regolo warship of the Capitani Romani class ranked as one of the ocean-going scouts (in Italian: esploratori oceanici)—fast ships with good seaworthiness and guns so powerful that the ships would later be reclassified as light cruisers. As a result, only four ships of the Capitani Romani class were built out of the twelve laid down in 1939.\n"
+"\n"
+"Four twin-gun mounts onboard these flotilla leaders housed the same 135 mm/45 guns that made up the secondary batteries of the Andrea Doria-class battleships, placed in triple-gun turrets. The single-gun mounts with shields were supposed to be placed on the unfinished Comandanti Medaglie d'Oro-class destroyers and aircraft carrier Aquila."
+
+msgid "IDS_PCZC685_ITDD_3_1"
+msgstr "76 mm/30 Armstrong Model 1914 Air Defense Gun"
+
+msgid "IDS_PCZC685_ITDD_3_1_DESCRIPTION"
+msgstr ""
+"Because Italy entered World War I almost a year after it broke out, the Regia Marina had time to draw on the experience of other countries. One of the key lessons learned was the obvious necessity to equip warships with air defense systems.\n"
+"\n"
+"Destroyers began to be equipped with licensed British 76 mm guns converted by the Ansaldo firm into anti-aircraft guns. Even the four Palestro-class destroyers and four Curtatone-class destroyers that entered service in the early 1920s each received two 76 mm/30 Armstrong mounts that were replaced by anti-aircraft machine guns only at the beginning of World War II."
+
+msgid "IDS_PCZC686_ITDD_3_2"
+msgstr "40 mm/39 Vickers-Terni Model 1915/1917 Automatic AA Gun"
+
+msgid "IDS_PCZC686_ITDD_3_2_DESCRIPTION"
+msgstr ""
+"During World War I, Italy acquired a license from Great Britain to produce water-cooled two-pounder (40 mm) Mark II guns (known as \"pom-poms\"—a name that came from the sound the original models made when firing). In Italy, the AA gun was manufactured by Terni right up until the early 1930s.\n"
+"\n"
+"The rate of fire was 50–75 rounds per minute, and the guns were belt-fed from a 50-round belt. Each round weighed 900 grams and self-destructed at a distance of about 4.5 km. All Italian destroyers commissioned between 1916 and 1934 received a pair of such machine guns. Only at the outbreak of World War II were they replaced with more modern anti-aircraft guns."
+
+msgid "IDS_PCZC687_ITDD_3_3"
+msgstr "13.2 mm/76 Breda Model 1931 Air Defense Machine Gun"
+
+msgid "IDS_PCZC687_ITDD_3_3_DESCRIPTION"
+msgstr ""
+"Initially, Italian destroyers relied on British-made Lewis light machine guns to cover their short-range air defense needs. In 1929, Breda (Italy) acquired a license for the production of the French 13.2 mm Hotchkiss machine gun. Under the \"Model 1931\" index, it was mounted on all destroyers of the Italian Navy that entered service between the late 1920s and the late 1930s.\n"
+"\n"
+"As a rule, two twin mounts were used, but Soldati-class destroyers featured four twin and four single mounts. During World War II, machine guns were gradually driven out by small-caliber AA automatic guns."
+
+msgid "IDS_PCZC688_ITDD_3_4"
+msgstr "37 mm/54 RM1939 Air Defense Gun Mount"
+
+msgid "IDS_PCZC688_ITDD_3_4_DESCRIPTION"
+msgstr ""
+"Twin mounts of these anti-aircraft guns were designed for use on battleships and cruisers to provide air defense at short-range. But during World War II campaigns, it didn't take long to realize how direly insufficient the then-existing AA defenses on board the light forces of the Italian Navy were against threats from the air.\n"
+"\n"
+"From 1942, every effort was made to place the 37 mm machine guns in successful single mounts on the surviving destroyers of all suitable classes—from Turbine to Soldati. For that purpose, a torpedo launcher would be removed and replaced with a pair of AA guns. Capitani Romani-class ocean-going scouts initially came equipped with as many as eight such automatic guns."
+
+msgid "IDS_PCZC689_ITDD_3_5"
+msgstr "20 mm/70 Breda Model 1941 Air Defense Gun Mount"
+
+msgid "IDS_PCZC689_ITDD_3_5_DESCRIPTION"
+msgstr ""
+"During World War II, twin and single 20 mm/65 AA automatic gun mounts from Breda and 20 mm/70 from Scotti constituted the backbone of the air defense capabilities of the Italian Navy's light forces. But destroyers began to be equipped with these AA guns at the start of the war only, at a time when countering threats from the air already required more powerful AA weapons and multi-gun AA systems with greater firepower.\n"
+"\n"
+"In 1941, Breda proposed that a dual-purpose 20 mm automatic gun be used as both an aircraft cannon and an anti-aircraft gun. The six-gun mount could fire up to 3,600 shots per minute. But it never, in fact, made it past the prototype stage."
+
+msgid "IDS_PCZC690_ITDD_3_6"
+msgstr "65 mm/64 Ansaldo-Terni Model 1939 Air Defense Gun Mount"
+
+msgid "IDS_PCZC690_ITDD_3_6_DESCRIPTION"
+msgstr ""
+"An up-to-date mid-range AA gun for the needs of the Italian Navy had to be designed when World War II had already broken out. The 65 mm guns were also supposed to be mounted on the Capitani Romani-class ocean-going scouts being built.\n"
+"\n"
+"But by the time Attilio Regolo and two other same-type ships were ready (1942 and 1943, respectively), only test samples of the gun existed, which is why the Capitani Romani-class ships were eventually armed with the tried-and-tested 37 mm automatic guns. The automated, electronically driven gun feeding system could not be completed, the development of the gun mount began to drag, and it was finally discontinued with the capitulation of Italy in 1943."
+
+msgid "IDS_PCZC691_BD_1_1"
+msgstr "Naval Base"
+
+msgid "IDS_PCZC691_BD_1_1_DESCRIPTION"
+msgstr ""
+"The Naval Base Port is a typical shipbuilding facility of the 1940s. The prototype of this Port is the Pearl Harbor Naval Shipyard, built in Hawaii between 1908 and 1919.\n"
+"\n"
+"In the center of the Port are two dry docks around which rail gantry cranes operate. To the left of the Captain's ship, you can find two slipways for building and launching ships. On the farthest of them, you can see a destroyer's hull lit with flashes of electric welding. At the outfitting quay, you can see a battleship put afloat, as well as a huge tower crane operating nearby. On the starboard side, behind the tall building of the machine shop, you can see another two dock basins.\n"
+"\n"
+"The Port's red-brick industrial buildings of the early 20th century coexist with Rationalism-style industrial buildings of the 1930s and 1940s."
+
+msgid "IDS_PCZC692_BD_1_2"
+msgstr "Hawaii"
+
+msgid "IDS_PCZC692_BD_1_2_DESCRIPTION"
+msgstr ""
+"Port Hawaii is located on the volcanic island of Oahu, lit by the dawn sun. The Port pays tribute to the memory of the Pearl Harbor naval base, which went down in history after the Japanese attack on December 7, 1941, marking the beginning of World War II in the Pacific.\n"
+"\n"
+"Ford Island, which hosts a naval airfield, lies in the center of Pearl Bay. On the port side of the Captain's ship, you can see the piers and warehouses of the supply depot facilities, as well as sheds and water pumps. On the right side are the docks, slipways, industrial buildings, and shipbuilding cranes of the Pearl Harbor Naval Shipyard.\n"
+"\n"
+"The quay with a ship moored nearby is lined with residential buildings of typical Hawaiian architecture of the 1940s. Behind them, you can see red-and-white radio antenna towers—they connected the naval headquarters with ships throughout the eastern Pacific."
+
+msgid "IDS_PCZC693_BD_1_3"
+msgstr "Hamburg"
+
+msgid "IDS_PCZC693_BD_1_3_DESCRIPTION"
+msgstr ""
+"The Port of Hamburg takes us to the first half of the 20th century. The city's historic center was destroyed during World War II, so you'll be able to see all the sights of the main German sea gates of the late 1920s and early 1930s in our Port only.\n"
+"\n"
+"On the starboard side of the Captain's ship, you can see the vast industrial facilities, smoking chimneys, and numerous cranes of the famous Blohm & Voss shipyard. The Gothic spires of Hanseatic Hamburg rise skyward on the left.\n"
+"\n"
+"Each building has a history of its own. The picturesque round rotunda, which can be seen from the transport moored at the quay, is the entrance to one of the oldest underwater road tunnels in Europe. It was opened in 1911 and still runs under the Elbe. It's a true miracle of engineering!"
+
+msgid "IDS_PCZC694_BD_1_4"
+msgstr "Dunkirk"
+
+msgid "IDS_PCZC694_BD_1_4_DESCRIPTION"
+msgstr ""
+"In the Port of Dunkirk, you find yourself at the epicenter of Operation Dynamo (May 26—June 4, 1940), which involved the evacuation of British, French, and Belgian troops from the city when the Germans surrounded it.\n"
+"\n"
+"Using hundreds of pre-war and wartime photographs of old Dunkirk, our artists modeled over 1,200 ground objects to recreate the city's appearance at that time.\n"
+"\n"
+"Watching the Port from the deck of a ship, you can almost feel the horror of being in a city on fire and under attack from aircraft and artillery. During the operation, the Allies managed to evacuate 338,000 soldiers and officers to England from the east mole and improvised piers, which can be seen on the starboard side."
+
+msgid "IDS_PCZC695_BD_2_1"
+msgstr "Rotterdam"
+
+msgid "IDS_PCZC695_BD_2_1_DESCRIPTION"
+msgstr ""
+"Like all historical Ports, Rotterdam can be called a time machine. From the side of your ship, you see the neat buildings of the Dutch city's center along the banks of the Nieuwe Maas. Most of the buildings have not survived to this day. Sights that survived are easy to recognize: On the starboard side behind the houses are the openwork supports of the 1927 De Hef vertical-lift railroad bridge, which stopped operating in 1993.\n"
+"\n"
+"To the left of the ship on the banks of the Old Harbor is the White House, the first skyscraper in the Old World, designed in 1898 by a Dutch architect according to American models in the European Art Nouveau style. Unlike its reinforced concrete overseas prototypes, the Rotterdam Witte Huis (\"White House\") is built of brick and lined with 120,000 glazed tiles."
+
+msgid "IDS_PCZC696_BD_2_2"
+msgstr "Saint Petersburg"
+
+msgid "IDS_PCZC696_BD_2_2_DESCRIPTION"
+msgstr ""
+"Despite all the trials the city went through in the 20th century, its historical center has not changed much.\n"
+"\n"
+"In the Port of Saint Petersburg, from your ship in the Bolshaya Neva channel, you can observe the Peter and Paul Fortress and the Winter Palace, the Stock Exchange building and Rostral columns on the Spit of Vasilyevsky Island, the Admiralty, Saint Isaac's Cathedral, and the Trinity and Palace bridges.\n"
+"\n"
+"Only a few details suggest the period in which the Port was portrayed. For example, the building of the Winter Palace has been painted turquoise since 1947, and the old Exchange Bridge across the Malaya Neva can be seen on the port beam of the ship. These details suggest that this is the city as it was in the 1950s."
+
+msgid "IDS_PCZC697_BD_2_3"
+msgstr "New York"
+
+msgid "IDS_PCZC697_BD_2_3_DESCRIPTION"
+msgstr ""
+"In the New York Port, you can find your ship under the famous Brooklyn Bridge on the fairway of the East River.\n"
+"\n"
+"From here, you can see the skyscrapers of Downtown Manhattan and the buildings of the Brooklyn Heights neighborhood. On the right side of the Captain's ship, the waters of the Hudson glitter; on the left, Manhattan Bridge follows the Brooklyn Bridge.\n"
+"\n"
+"The Port of New York is still the largest in the United States and one of the largest ports in the world. In the early 20th century, it was located in Manhattan's South Street Seaport area. The equally famous Port of Brooklyn, with its continuous row of piers, is situated on the other side of the East River. Behind the bridges, you can see the dry docks and industrial buildings of the Brooklyn Navy Yard."
+
+msgid "IDS_PCZC698_BD_2_4"
+msgstr "Rio de Janeiro"
+
+msgid "IDS_PCZC698_BD_2_4_DESCRIPTION"
+msgstr ""
+"The first associations that arise at the mention of Rio de Janeiro are Copacabana Beach and the Christ the Redeemer statue atop Mount Corcovado. From the Port of Rio de Janeiro, you can see this grand Art Deco statue, which appeared in 1931.\n"
+"\n"
+"But your attention will be first riveted to what lies to the very left of the ship moored in Guanabara Bay: the Rio de Janeiro Naval Arsenal. This is the main base and shipyard of the Brazilian Navy, located in the center of the capital. The entire island complex of buildings and structures of the arsenal you see, along with the largest dry dock in South America, is depicted at the time of its opening in 1930.\n"
+"\n"
+"High-rise buildings surrounded by a mountain amphitheater serve as a magnificent backdrop. Behind the stern, you can notice airliners landing at Santos Dumont Airport."
+
+msgid "IDS_PCZC699_BD_3_1"
+msgstr "Kronstadt"
+
+msgid "IDS_PCZC699_BD_3_1_DESCRIPTION"
+msgstr ""
+"Kronstadt is a famous sea fortress on Kotlin Island in the Gulf of Finland. The events of fall 1941 unfold in the Port, where German troops approached Leningrad, occupied the gulf's southern shore—visible in the distance on the starboard side of the Captain's ship—and subjected the city and Kronstadt naval base to artillery fire and bombardment.\n"
+"\n"
+"In the Port of Kronstadt, you can see ships of the Soviet Baltic Fleet responding with their main batteries directly from the roadsteads. They are supported by the guns of island forts, visible on the astern side of the gulf.\n"
+"\n"
+"On the port side, you can see the distinctive ordered architecture of the Kronstadt city blocks, the Marine Plant buildings, and the Naval Cathedral dome."
+
+msgid "IDS_PCZC700_BD_3_2"
+msgstr "Kure"
+
+msgid "IDS_PCZC700_BD_3_2_DESCRIPTION"
+msgstr ""
+"Port Kure, surrounded by the snow-capped mountain ranges of Honshu Island, is located in the bay of the Seto Inland Sea. The main base of the Imperial Japanese Navy was located along the shores of the bay from the end of the 19th century.\n"
+"\n"
+"In this Port, you can see the extensive facilities of the Kure Naval Arsenal, one of the four largest shipyards in Japan in the first half of the 20th century. Famous battleships Yamato and Nagato, as well as aircraft carriers Akagi and Sōryū, were built here. In addition, steel mills, naval gun factories, shell and gunpowder factories, and design bureaus were also located here.\n"
+"\n"
+"With its tall smoking chimneys, huge industrial buildings, and mighty cranes, Kure was a host to a true forge of the Imperial Japanese Navy's power."
+
+msgid "IDS_PCZC701_BD_3_3"
+msgstr "Novorossiysk"
+
+msgid "IDS_PCZC701_BD_3_3_DESCRIPTION"
+msgstr ""
+"Located on the northeastern coast of the Black Sea, the Port of Novorossiysk is the largest in Russia and one of the largest in Europe. The Port is spread out like an amphitheater along Tsemes Bay, surrounded by the mountains of the North Caucasus.\n"
+"\n"
+"The area saw fierce battles in 1942 and 1943. Little remains of the city that was built at the end of the 19th century and during the first third of the 20th century. However, from your ship, you can observe the busy cargo port of the 1930s. Along the shore, the piers are equipped with railway tracks, where ship cargo was discharged to wagons, and belt conveyors along overpasses that delivered grain. To the left of the ship are cement plants with a pier to handle the exportation of products."
+
+msgid "IDS_PCZC702_BD_3_4"
+msgstr "Marseille"
+
+msgid "IDS_PCZC702_BD_3_4_DESCRIPTION"
+msgstr ""
+"The Port of Marseille greets you with the azure waves of the Mediterranean Sea and a beautiful view of the old French city of the 1930s.\n"
+"\n"
+"To the left of the Captain's ship, we can see the Cathedral of Sainte-Marie-Majeure, one of the main attractions of France, as well as the massive walls of the 17th-century Fort Saint-Jean, which covered the entrance to the bay of the Old Port. During World War II, Marseille was severely damaged. However, the fort and the 12th-century Saint Laurent Church to its left have been restored, unlike the 1905 openwork bridge across the bay behind them, which was destroyed and can now only be seen in our Marseille Port."
+
+msgid "IDS_PCZC703_BD_4_1"
+msgstr "London"
+
+msgid "IDS_PCZC703_BD_4_1_DESCRIPTION"
+msgstr ""
+"In the Port of London, you can see the sights of the capital of the British Empire in the 1930s right from the deck of your ship, located on the navigable Thames between Tower Bridge and London Bridge.\n"
+"\n"
+"Many buildings in the historic center have survived to this day—not only the recognizable towers and walls of the Tower but also the massive building at 10 Trinity Square, built in the Beaux Arts style for the London Port Authority.\n"
+"\n"
+"Along the river is the Customs House with its three colonnades, built in the classicism style of the early 19th century. The quays on the starboard side subsequently changed their appearance. Previously, they were hosts to the Chamberlain and Hay trading piers with port cranes for unloading ships. Now they can only be observed in our London Port."
+
+msgid "IDS_PCZC704_BD_4_2"
+msgstr "The Philippines"
+
+msgid "IDS_PCZC704_BD_4_2_DESCRIPTION"
+msgstr ""
+"The Port of the Philippines is a cozy island lagoon with an edge of snow-white beaches at the foot of rocky peaks covered with tropical greenery in the South Seas archipelago.\n"
+"\n"
+"There is no naval base, shipyard, busy port, or sprawling city here. But the Philippines themselves had it all: Subic Bay, on the island of Luzon, a military port created by the Spanish back in 1885, which became the U.S. largest foreign naval base in the second half of the 20th century, and Manila, the capital city, which is the world's crossroads of sea trade routes since the 16th century.\n"
+"\n"
+"Our Port welcomes you with a picturesque sunny town in the unique style of those places—a mixture of European and Asian motifs. On the hill, you can see a Catholic church; on the square, a stele in honor of the struggle for independence; at the pier, yachts swaying... Here, in this tropical paradise, any warship looks peaceful."
+
+msgid "IDS_PCZC705_BD_4_3"
+msgstr "Fjords"
+
+msgid "IDS_PCZC705_BD_4_3_DESCRIPTION"
+msgstr ""
+"In the Fjords Port, even the largest ship is lost against a background of towering giant mountains with snow-capped peaks even in summer rising from all sides. Waterfalls tumbling into the calm expanse of the Scandinavian fjord and haze above the picturesque rocky slopes reflected in the water serve as a foil to the stark beauty of northern nature.\n"
+"\n"
+"Just imagine: This winding sea bay cuts into the land for a hundred kilometers and runs a kilometer deep, like the largest European Sognefjord.\n"
+"\n"
+"Artificial technology does not seem entirely appropriate in these conservation areas. However, sailing boats and small steamboats cruising around the Captain's ship, lighthouses nestled on the capes, and a scattering of brightly painted fishermen's stilt houses along the shores make the landscape cozy."
+
+msgid "IDS_PCZC706_BD_4_4"
+msgstr "Taranto"
+
+msgid "IDS_PCZC706_BD_4_4_DESCRIPTION"
+msgstr ""
+"The first thing that catches one's eye in the Taranto Port is the majestic palazzo, located on the very shore of Mar Grande, a vast bay in the Gulf of Taranto of the Ionian Sea. At first glance, the palace seems to be the same age as Leonardo da Vinci, but in fact, it was built in 1934 specifically for the city administration of Taranto, the main base of the Italian Navy.\n"
+"\n"
+"The city is squeezed into a long peninsula separating Mar Grande and Mar Piccolo, the inner harbor, which can be entered through a narrow canal. The mighty Castello Aragonese guarded it at the end of the 15th century, and the famous Ponte Girevole swing bridge built in 1887 across the canal can open to allow for the passage of ships."
+
+msgid "IDS_PCZC707_PA_1_1"
+msgstr "Fujian"
+
+msgid "IDS_PCZC707_PA_1_1_DESCRIPTION"
+msgstr "Future naval commander and statesman Sa Zhenbing was born in 1859 in the seaside city of Fuzhou in Fujian Province, which has long been renowned for its mountains and dense forests. The life of the famous admiral always remained closely connected with his home city. To begin with, his journey as a sailor started there. Then decades later, in the 1920s, after completing his active service in the navy, Sa Zhenbing became governor of Fujian Province for several years, where he is fondly remembered. Finally, his life's journey ended in Fuzhou, where he died at the age of 93."
+
+msgid "IDS_PCZC708_PA_1_2"
+msgstr "Fuzhou Naval Arsenal"
+
+msgid "IDS_PCZC708_PA_1_2_DESCRIPTION"
+msgstr "In the middle of the 19th century, the city of Fuzhou became one of the Chinese Empire's centers of creation for a modern steam fleet. With the participation of French engineers and naval officers, a shipyard with many workshops and a factory for the production of metal structures were built there in the 1860s. A naval academy was also founded to train officers of the future navy, and young Sa Zhenbing was among the first of its students. In 1875, two years after graduating from the academy, he made a training voyage on the newest steam corvette Yangwu, built shortly before that at the Fuzhou shipyard."
+
+msgid "IDS_PCZC709_PA_1_3"
+msgstr "Royal Naval College, Greenwich"
+
+msgid "IDS_PCZC709_PA_1_3_DESCRIPTION"
+msgstr "In 1877, several of the most promising graduates of the Fuzhou Academy, including Sa Zhenbing, were sent to study in the nation of the self-proclaimed \"rulers of the waves\"—Great Britain. In addition to their courses at the famous Royal Naval College in Greenwich, young Chinese officers also served on ships of the British Navy. Sa Zhenbing familiarized himself with the latest achievements in shipbuilding on HMS Monarch, the first British seagoing ironclad warship to carry her guns in turrets."
+
+msgid "IDS_PCZC710_PA_1_4"
+msgstr "Beijing"
+
+msgid "IDS_PCZC710_PA_1_4_DESCRIPTION"
+msgstr "When the First Sino-Japanese War broke out in 1894, Sa Zhenbing was the youngest ship commander of the Beiyang Fleet, the main naval force of the Imperial Government. In 1905, Admiral Sa Zhenbing was the man who finally succeeded in uniting the disparate provincial flotillas into a single Chinese fleet. In 1911, he assumed the post of Navy Minister of the Imperial Government in Beijing, and after the revolution of 1911–1912, he held this post twice more, already as part of the Republic's government. In 1920, he also headed the Beijing cabinet of ministers for some time."
+
+msgid "IDS_PCZC711_PA_2_1"
+msgstr "Order of the Precious Brilliant Golden Grain"
+
+msgid "IDS_PCZC711_PA_2_1_DESCRIPTION"
+msgstr "The Order of the Precious Brilliant Golden Grain was established in the early years of the Republic and was awarded to both military and civil servants for outstanding merit. The central part of the badge was a star with rays of republican colors decorated with pearls and the image of grain ears on white enamel."
+
+msgid "IDS_PCZC712_PA_2_2"
+msgstr "Order of Wen-Hu"
+
+msgid "IDS_PCZC712_PA_2_2_DESCRIPTION"
+msgstr "The Order of Wen-Hu was established in 1912 and was awarded to military personnel of the army and navy for special merits. Admiral Sa Zhenbing was among the first to be awarded this highest-class order. The order's badge was a star with rays of the republican colors, decorated with an enamel medallion depicting a striped tiger from which the reward got its name."
+
+msgid "IDS_PCZC713_PA_2_3"
+msgstr "Order of the Double Dragon"
+
+msgid "IDS_PCZC713_PA_2_3_DESCRIPTION"
+msgstr "The Order of the Double Dragon was established in 1882 and became the first Western-style award in Imperial China. The main purpose of the order was to expand the capabilities of Chinese diplomacy in the international arena. For a long time, the order was awarded exclusively to foreigners—it was not until 1908 that subjects of the emperor could also receive this award. The order had five classes, some of which had additional gradations. In 1897, a large breast star reminiscent of the traditional European orders of the time appeared among the badges of the order."
+
+msgid "IDS_PCZC714_PA_2_4"
+msgstr "Order of Saint Michael and Saint George"
+
+msgid "IDS_PCZC714_PA_2_4_DESCRIPTION"
+msgstr "In October 1909, Admiral Sa Zhenbing departed for Europe to study shipbuilding trends and place orders for the Chinese Navy. His mission saw him visit Great Britain, France, Germany, Austria-Hungary, Italy, and the Russian Empire, carefully inspecting the latest shipyards and ships. The following year, the admiral visited the United States and Japan for the same purpose. His trip resulted in the placement of an order for three training cruisers from the U.K. and the U.S., as well as several destroyers from Germany, Austria-Hungary, and Italy. During his visit to Great Britain, Admiral Sa Zhenbing was awarded the title of Knight Commander of the Order of Saint Michael and Saint George."
+
+msgid "IDS_PCZC715_PA_3_1"
+msgstr "1913 Destroyer Project"
+
+msgid "IDS_PCZC715_PA_3_1_DESCRIPTION"
+msgstr "The need to replenish the fleet with the latest ships was one of the many problems the young Republic of China faced at the dawn of its existence. As early as 1913, contracts were signed with German and Austro-Hungarian shipyards for the construction of several fast cruisers and destroyers. The latter ones, ordered from AG Vulcan Stettin in Germany, were supposed to be ships with a displacement of about 1,000 tons and capable of speeds up to 32 knots. However, the outbreak of World War I prevented these orders from being fulfilled. In 1914, six V-25 class destroyers, almost identical in characteristics to the Chinese project, joined the Imperial German Navy."
+
+msgid "IDS_PCZC716_PA_3_2"
+msgstr "Project T.306"
+
+msgid "IDS_PCZC716_PA_3_2_DESCRIPTION"
+msgstr "In 1929, the British company Thornycroft & Co., which had vast experience building destroyers for the navies of many countries, developed a series of \"flotilla leader\" projects and offered them to the Kingdom of Yugoslavia, the Netherlands, and the Republic of China. Project T.306, which was offered to China, was a powerful and fast ship that was similar in layout and architecture to British destroyer leaders. She was armed with five 120 mm guns and two triple-tube torpedo launchers and could speed up to 37 knots."
+
+msgid "IDS_PCZC717_PA_3_3"
+msgstr "Ning Hai"
+
+msgid "IDS_PCZC717_PA_3_3_DESCRIPTION"
+msgstr "Small cruisers Ning Hai and Ping Hai were laid down in 1931 with the participation of Japanese specialists—the first in Japan, the second in Shanghai. These small and relatively slow ships, which in many ways were similar to the Japanese Katori-class training cruisers, were nevertheless well armed: Six 140 mm guns in three turrets were supplemented by several anti-aircraft guns and two twin-tube 533 mm torpedo launchers. Ning Hai also carried a reconnaissance seaplane. Both cruisers were lost in 1937 during the defense of Nanjing, but they were later raised from the bottom, rebuilt, and commissioned into the Imperial Japanese Navy."
+
+msgid "IDS_PCZC718_PA_3_4"
+msgstr "Chungking"
+
+msgid "IDS_PCZC718_PA_3_4_DESCRIPTION"
+msgstr "In early 1948, a veteran of the Mediterranean War joined the Republic of China Navy—British light cruiser Aurora, renamed Chungking. Commissioned in 1937, the cruiser underwent several upgrades in wartime. She was armed with several artillery systems of great interest to the Chinese fleet, which was making efforts to be reborn from the ashes once again."
+
+msgid "IDS_PCZC719_PA_4_1"
+msgstr "Fenyang"
+
+msgid "IDS_PCZC719_PA_4_1_DESCRIPTION"
+msgstr "Akizuki-class destroyers occupied a special place in the history of this ship type in the Japanese Navy due to their purpose of escorting and providing anti-aircraft cover for aircraft carrier forces. In August 1948, one of them, former Yoizuki, was transferred to China. Even partially disarmed, the destroyer, renamed Fenyang, significantly strengthened the Republic's Navy. In 1949, a project of returning the \"native\" weapons to the ship was considered—dual-purpose 100 mm mounts, a 610 mm torpedo launcher, and twenty U.S.-made AA guns would have made the destroyer one of the strongest representatives of this type in the region."
+
+msgid "IDS_PCZC720_PA_4_2"
+msgstr "Anshan"
+
+msgid "IDS_PCZC720_PA_4_2_DESCRIPTION"
+msgstr "A Project 7 destroyer named Rekordny became part of the Soviet Pacific Fleet in 1941. In 1949–1952, the ship underwent a major overhaul and modernization, and in 1955, she was transferred to the People's Navy of China. For a long time, the destroyer, which was named Anshan, remained one of the most modern and powerful ships in the PRC fleet. In the early 1970s, the ship underwent another upgrade, which focused on replacing the torpedo tubes with rocket launchers. Finally, in 1992, the veteran destroyer anchored in the port of Qingdao as a museum ship."
+
+msgid "IDS_PCZC721_PA_4_3"
+msgstr "Loyang"
+
+msgid "IDS_PCZC721_PA_4_3_DESCRIPTION"
+msgstr "The lead destroyer of the Benson class entered service with the U.S. Navy in 1940. For nearly all of World War II, the ship served in the Atlantic and Mediterranean, and she was put into reserve in 1946. In February 1954, together with her sistership Hilary P. Jones, the destroyer was transferred to the Republic of China Navy, where she served for another 20 years under the name of Loyang. She was replaced in 1974 by USS Taussig, an Allen M. Sumner-class destroyer that inherited the Loyang name."
+
+msgid "IDS_PCZC722_PA_4_4"
+msgstr "Yueyang"
+
+msgid "IDS_PCZC722_PA_4_4_DESCRIPTION"
+msgstr "U.S. Navy destroyer Haynsworth joined the fight against Japan in the Pacific only six months after she had been commissioned. She participated in a number of operations, including a raid on Tokyo Bay and the Battle of Okinawa, and also survived a kamikaze attack. In January 1970, after a quarter of a century of active service, she was transferred to the Republic of China Navy and received the name of Yueyang. During a series of upgrades in the 1970s and 1980s, the ship's powerful AA and ASW capabilities were further enhanced by mounting rocket launchers. The destroyer ended her 55-year career at the end of the 20th century after being decommissioned in 1999."
+
+msgid "IDS_PCZC723_PA_5_1"
+msgstr "Ironclad Dingyuan"
+
+msgid "IDS_PCZC723_PA_5_1_DESCRIPTION"
+msgstr "The Chinese fleet was actively replenished with modern ships in the 1880s. These included two turret ironclads, Dingyuan and Zhenyuan, which were laid down in 1881 and 1882 at the AG Vulcan Stettin shipyard in Germany. With a displacement of almost 8,000 tons and armed with 305 mm Krupp guns, they became the largest and most powerful warships among the fleets of Asian countries when entering service in 1883–1884. Dingyuan was the flagship of the Chinese fleet in the war with Japan and sank at the Battle of Weihaiwei in 1895."
+
+msgid "IDS_PCZC724_PA_5_2"
+msgstr "Cruiser Chaoyong"
+
+msgid "IDS_PCZC724_PA_5_2_DESCRIPTION"
+msgstr "Small cruisers Chaoyong and Yangwei, laid down in January 1880 at the Newcastle upon Tyne shipyard in Great Britain, were among the first ships to be built as part of the Imperial Chinese Fleet renewal program in the 1880s. Both ships developed good speed for their size and were armed with powerful 254 mm guns manufactured by the British company Armstrong. Both Chaoyong and Yangwei sank in a battle against Japanese ships in September 1894 at the mouth of the Yalu River."
+
+msgid "IDS_PCZC725_PA_5_3"
+msgstr "Cruiser Laiyuan"
+
+msgid "IDS_PCZC725_PA_5_3_DESCRIPTION"
+msgstr "In the mid-1880s, there was a dispute among naval engineers around the world about what to give preference to when building new ships—armor or speed? Protected cruisers were gaining popularity; they were relatively fast but lacked an armor belt. On the other hand, slower but better-protected armored ships also had plenty of supporters. Cautious China decided to test both schemes in practice and ordered two protected cruisers in Great Britain and two armored cruisers in Germany in 1885. The latter were Laiyuan and Jingyuan, protected by side armor up to 240 mm thick and armed with Krupp 210 mm main battery guns."
+
+msgid "IDS_PCZC726_PA_5_4"
+msgstr "Cruiser Hai Chi"
+
+msgid "IDS_PCZC726_PA_5_4_DESCRIPTION"
+msgstr "The order of two cruisers from the British company Armstrong in September 1896 was intended to make up for the losses that the fleet had suffered during the war that had just ended with Japan. Hai Chi and Hai Tien, the names given to these two ships, were classic Elswick protected cruisers—they were fast, had a displacement of 4,000 tons, and were armed with modern rapid-firing artillery. Sa Zhenbing was the commander of Hai Chi, which was commissioned in 1899. The cruiser's long and eventful service ended in 1937 when her hull and artillery were used to create defensive structures against the advancing Japanese forces."
+
+msgid "IDS_PCZC727_MAY_DAY_1_1"
+msgstr "Gremyashchy"
+
+msgid "IDS_PCZC727_MAY_DAY_1_1_DESCRIPTION"
+msgstr ""
+"Gremyashchy, a Project 7 destroyer, was laid down at Zhdanov Shipyard in Leningrad in July 1936, launched in August 1937, and commissioned in August 1939. The same year, in September, the ship was transferred to the north along the White Sea-Baltic Canal.\n"
+"\n"
+"Gremyashchy served extensively during World War II. As part of the Northern Fleet, she was tasked with performing patrol duties, escorting Arctic convoys, hunting down submarines, and carrying out raids. On March 1, 1943, in recognition of her service to her country, Gremyashchy was made an elite Soviet Guards destroyer. Over the course of the war, the destroyer completed as many as 90 combat missions.\n"
+"\n"
+"From 1954, Gremyashchy served as part of the Belomor flotilla. In 1957, the destroyer was renamed OS-5 and selected to be part of a nuclear test at Novaya Zemlya, where she sustained extensive damage. The ship's hull has remained on the test site ever since."
+
+msgid "IDS_PCZC728_MAY_DAY_1_2"
+msgstr "Gurin, Anton Iosifovich"
+
+msgid "IDS_PCZC728_MAY_DAY_1_2_DESCRIPTION"
+msgstr ""
+"Gurin, Anton Iosifovich (1910–1962) was a Soviet Navy rear admiral. He joined the Navy in 1928. After graduating from the Naval Academy, he served on submarines for several years. In 1938, he was given command of destroyer Gremyashchy. A year later, he and his ship were reassigned from the Black Sea to the North Sea.\n"
+"\n"
+"Over the course of World War II, Anton Gurin served within the Northern Fleet, which acquired special strategic importance with the launch of the Arctic convoys. Starting as Gremyashchy's commander and later becoming commander of the First Destroyer Division, he conducted more than 100 combat missions, raided enemy communication lines, and provided artillery fire support for Soviet Army operations. Anton Gurin participated in escorting several dozen Allied convoys and stood up to countless attacks from German aviation and submarines—acts of bravery that brought him the American Navy Cross.\n"
+"\n"
+"In July 1945, he was awarded the \"Hero of the Soviet Union\" title for his legendary deeds in action."
+
+msgid "IDS_PCZC729_MAY_DAY_2_1"
+msgstr "HMS Jervis"
+
+msgid "IDS_PCZC729_MAY_DAY_2_1_DESCRIPTION"
+msgstr ""
+"The J-class ships spearheaded a new generation of British destroyers. Their larger size enabled them to carry powerful artillery housed in new twin-gun mounts.\n"
+"\n"
+"Jervis set a unique record among Royal Navy warships. Despite her active involvement in hostilities over a period of five and a half years and engagement in thirteen major combat operations, not a single member of her crew was lost as a result of hostile action."
+
+msgid "IDS_PCZC730_MAY_DAY_2_2"
+msgstr "Philip Vian"
+
+msgid "IDS_PCZC730_MAY_DAY_2_2_DESCRIPTION"
+msgstr ""
+"Philip Vian (1894–1968), admiral of the Royal Navy fleet and one of the most prominent and daring British naval commanders. World War I caught him as a young naval officer. After the war, he served on a whole range of warships and became a gunnery expert. With the outbreak of World War II, he was given command of a destroyer flotilla.\n"
+"\n"
+"Philip Vian's finest hour came in February 1940 when, at the helm of destroyer Cossack, he attacked German supply ship Altmark that was taking shelter in Norwegian waters. He freed 300 British merchant seamen from Altmark's hold. Aside from that, Vian's flotilla took an active role in the pursuit of legendary German battleship Bismarck in May 1941. Even at that time, nothing could stop the future admiral—a man of great tactical wit and daring professional ability—from pursuing his duty. Throughout the war, Vian stood in command of cruiser and aircraft carrier squadrons, confronting Germans in the Arctic and Italians in the Mediterranean and suppressing German positions in Normandy and Japanese forces on the Pacific islands.\n"
+"\n"
+"After the war, in 1948, as Commander-in-Chief of the Home Fleet, Vian hoisted his flag on renowned battleship Vanguard."
+
+msgid "IDS_PCZC731_MAY_DAY_3_1"
+msgstr "HMCS Haida"
+
+msgid "IDS_PCZC731_MAY_DAY_3_1_DESCRIPTION"
+msgstr ""
+"With the outbreak of World War II, the Canadian Navy promptly moved ahead on working out the requirements for a cutting-edge destroyer intended to replace the obsolete ships built during World War I and the interwar period. Prolonged discussions ended in a decision to build several destroyers under a British project of the Tribal class. The first four Canadian ships of this class were built in Great Britain at the Vickers-Armstrongs shipyard in Newcastle between 1940 and 1943, with four more built in Halifax, Canada, between 1942 and 1948. HMCS Haida belonged to the first batch.\n"
+"\n"
+"During World War II, the destroyer was engaged in escorting Arctic convoys, SAS operations off the French coast, and the Normandy landings. For her exemplary valor in combat and the impressive enemy surface tonnage she sank, Haida is commonly referred to as the \"Fightingest Ship in the Royal Canadian Navy.\"\n"
+"\n"
+"In 1949, the destroyer was put into reserve, only to be recalled again as the Korean War broke out. She participated in patrolling operations and escorted aircraft carriers during the conflict. Between 1958 and 1963, Haida was under repair; in April 1963, she was put into reserve; between 1964 and 1965, she was converted into a museum ship berthed in Hamilton, Ontario."
+
+msgid "IDS_PCZC732_MAY_DAY_3_2"
+msgstr "Leonard W. Murray"
+
+msgid "IDS_PCZC732_MAY_DAY_3_2_DESCRIPTION"
+msgstr ""
+"Leonard Warren Murray (1896–1971) was a rear admiral of the Royal Canadian Navy who played a central role in the Battle of the Atlantic. He was the only Canadian to command an Allied theater of operations during World War II.\n"
+"\n"
+"Murray was in the inaugural cohort of 21 recruits at the Royal Naval College of Canada at Halifax, which had only recently been established under the Naval Service Act of May 1910. Throughout World War I, he served on various Canadian and British ships; he saw the end of the war in the North Sea on board battleship HMS Agincourt.\n"
+"\n"
+"In the interwar period, while studying at the Royal Naval College in Greenwich, Leonard Murray broke new ground by planning to use large convoys. At the outbreak of World War II, he was involved in escorting convoys and received two promotions for his deeds: He was put in charge of the Newfoundland Escort Force and later appointed to the position of commanding officer of the Atlantic Coast.\n"
+"\n"
+"As a result of the Atlantic Convoy Conference of 1943, it was agreed that the U.S. Navy would concentrate on the South Atlantic, leaving Canada and the U.K. to cover the North Atlantic. Murray was made Commander-in-Chief of the Canadian Northwest Atlantic. He commanded all Allied air and naval forces involved in convoy protection between Canada and the coast of Ireland until the end of the war in Europe in 1945."
+
+msgid "IDS_PCZC733_MAY_DAY_4_1"
+msgstr "Błyskawica"
+
+msgid "IDS_PCZC733_MAY_DAY_4_1_DESCRIPTION"
+msgstr ""
+"Błyskawica was the second of two Grom-class destroyers laid down at the J. Samuel White shipyard in September 1935. The ship was launched in October 1936 and entered service in 1937. Per the Peking Plan, Błyskawica and her sister ship broke through to Great Britain in September 1939 for a minor upgrade that would prepare them for operations in the North Atlantic.\n"
+"\n"
+"In May 1940, Błyskawica took part in the Norwegian Campaign; she was also involved in the successful evacuation of British forces from Dunkirk. During the rest of the war, Błyskawica carried out convoy and patrol duties in the Atlantic, escorting military transport ships. On June 9, 1944, she took part in the Battle of Ushant against Kriegsmarine destroyers that were attempting to disrupt the Allied landings in Normandy. In the spring of 1947, Błyskawica was transferred to the new Polish government, and the destroyer made its way back to Poland.\n"
+"\n"
+"Between 1951 and 1952, Błyskawica was modernized—the ship's main guns and AA guns were replaced by Soviet-made armaments. During the 1960s, the destroyer made a number of courtesy visits to foreign ports and participated in exercises. In 1969, she was reclassified as an anti-aircraft defense ship. In May 1976, Błyskawica became a museum ship, part of the Naval Museum in Gdynia."
+
+msgid "IDS_PCZC734_MAY_DAY_4_2"
+msgstr "Tadeusz Gorazdowski"
+
+msgid "IDS_PCZC734_MAY_DAY_4_2_DESCRIPTION"
+msgstr ""
+"Tadeusz Gorazdowski (1907–1968) was a lieutenant-commander of the Polish Navy. His subordinates valued him for being a charismatic and fair leader.\n"
+"\n"
+"After graduating from the Naval Academy, he was sent for an internship in France, where he received additional education and served on cruiser Edgar Quinet, battleship Bretagne, and destroyer Simoun. Later, he visited France again to take part in the transfer of French-built destroyer Burza to Poland. Shortly before the invasion of Poland by Nazi Germany, Gorazdowski headed for the U.K. as part of the crew of destroyer Błyskawica. During World War II, he was in command of four Polish destroyers.\n"
+"\n"
+"None of the ships under his command were lost during the war, nor were any of the souls serving on them, even though his ships served extensively in hostilities, particularly off the coast of France in 1945."
+
+msgid "IDS_PCZC735_MAY_DAY_5_1"
+msgstr "Le Fantasque"
+
+msgid "IDS_PCZC735_MAY_DAY_5_1_DESCRIPTION"
+msgstr ""
+"The lead ship in a series of six large and high-speed destroyers of their class, built for the French Navy in the 1930s. They carried a main battery that consisted of new 139 mm guns with improved shell ballistics and an extended firing range.\n"
+"\n"
+"After the declaration of war in 1939, all destroyers of this class became part of the raider forces that were tasked with hunting down German blockade runners and raiders. Le Fantasque, along with her two sister ships, was based in Dakar. Their mission was to patrol the waters of the Central Atlantic. By the end of 1939, they had returned to France, and they were transferred to Algeria in April 1940.\n"
+"\n"
+"After the defeat of France, the ship participated in the Battle of Dakar. Le Fantasque was still in Dakar when French West Africa joined Free France in 1942. The ship underwent an upgrade in the U.S. in 1943 and returned to the Mediterranean to hunt down Axis transport ships. Between raids, Le Fantasque provided fire support for the French landings on Corsica and participated in the liberation of Southern France in 1944."
+
+msgid "IDS_PCZC736_MAY_DAY_5_2"
+msgstr "Robert Jaujard"
+
+msgid "IDS_PCZC736_MAY_DAY_5_2_DESCRIPTION"
+msgstr ""
+"Robert Jaujard (1896–1977) was a squadron vice admiral of the French Navy. He joined the Navy when he was 18, in the heat of World War I. He saw combat in the Mediterranean. Jaujard spent the next two decades of his career on various warships, ranging from small dispatch boats to destroyers to battleships, including the newly built Dunkerque. \"Onshore assignments\" were very rare in his career at the time.\n"
+"\n"
+"Robert Jaujard met the beginning of World War II as commander of destroyer Vauquelin. He spent several months on that ship, guarding Allied convoys in the Atlantic and Mediterranean. In June 1940, at the helm of cruiser Algérie, he took part in attacks on Genoa after Italy had joined the war. In April 1943, when Jaujard was commander of Georges Leygues, a La Galissonnière-class light cruiser, he caught up with and sank a German transport blockade runner in the Central Atlantic. In 1944, Jaujard took charge of a cruiser squadron and made a mark by engaging in the Normandy landings and the liberation of Provence. The highly accurate fire of the French ships and their admiral's composure was admired by the Allied High Command. When the war was over, Robert Jaujard was placed in charge of the French Republic's major naval task force."
+
+msgid "IDS_PCZC737_MAY_DAY_6_1"
+msgstr "USS Laffey"
+
+msgid "IDS_PCZC737_MAY_DAY_6_1_DESCRIPTION"
+msgstr ""
+"An Allen M. Sumner-class U.S. destroyer that belonged to a series of warships constructed during World War II. These ships carried excellent dual-purpose guns housed in twin-gun turret mounts, as well as AA guns.\n"
+"\n"
+"During one of the battles in the Pacific, this destroyer successfully withstood four air bomb hits and six of the most unrelenting kamikaze air attacks. The ship stayed afloat owing to the skillful and selfless actions of her crew. Laffey is currently serving as a museum ship in Charleston, South Carolina."
+
+msgid "IDS_PCZC738_MAY_DAY_6_2"
+msgstr "Henry Kent Hewitt"
+
+msgid "IDS_PCZC738_MAY_DAY_6_2_DESCRIPTION"
+msgstr ""
+"Henry Kent Hewitt (1887–1972) was a U.S. Navy admiral. As a young officer, he participated in World War I, commanding a destroyer that escorted convoys in the Atlantic. After the war, he taught physics and electromechanics at the U.S. Naval Academy, studied at the U.S. Naval War College, and developed one of the variants of the logarithmic rule.\n"
+"\n"
+"By the start of World War II, Hewitt had been promoted to rear admiral. During the war, he led all Allied amphibious operations in North Africa, Italy, and France—specifically, in northern Morocco, Salerno, and on the southern coast of France. Henry Hewitt was repeatedly awarded medals for his inspiring and skillful leadership, as well as his courage and ability to correctly assess the situation at war. He received a second Navy Cross and two \"For Distinguished Service\" medals from both the U.S. Army and the Navy.\n"
+"\n"
+"After the war, he chaired a Pearl Harbor investigation and commanded U.S. Naval Forces Europe."
+
+msgid "IDS_PCZC739_BATTLE_OF_SOMME_126_PUZZLE_1"
+msgstr "Mosaic Fragment"
+
+msgid "IDS_PCZC740_BATTLE_OF_SOMME_126_PUZZLE_2"
+msgstr "Mosaic Fragment"
+
+msgid "IDS_PCZC741_BATTLE_OF_SOMME_126_PUZZLE_3"
+msgstr "Mosaic Fragment"
+
+msgid "IDS_PCZC742_BATTLE_OF_SOMME_126_PUZZLE_4"
+msgstr "Mosaic Fragment"
+
+msgid "IDS_PCZC743_BATTLE_OF_SOMME_126_PUZZLE_5"
+msgstr "Mosaic Fragment"
+
+msgid "IDS_PCZC744_BATTLE_OF_SOMME_126_PUZZLE_6"
+msgstr "Mosaic Fragment"
+
+msgid "IDS_PCZC745_BATTLE_OF_SOMME_126_PUZZLE_7"
+msgstr "Mosaic Fragment"
+
+msgid "IDS_PCZC746_BATTLE_OF_SOMME_126_PUZZLE_8"
+msgstr "Mosaic Fragment"
+
+msgid "IDS_PCZC747_BATTLE_OF_SOMME_126_PUZZLE_9"
+msgstr "Mosaic Fragment"
+
+msgid "IDS_PCZC748_BATTLE_OF_SOMME_126_PUZZLE_10"
+msgstr "Mosaic Fragment"
+
+msgid "IDS_PCZC749_BATTLE_OF_SOMME_126_PUZZLE_11"
+msgstr "Mosaic Fragment"
+
+msgid "IDS_PCZC750_BATTLE_OF_SOMME_126_PUZZLE_12"
+msgstr "Mosaic Fragment"
+
+msgid "IDS_PCZC751_BATTLE_OF_SOMME_126_PUZZLE_13"
+msgstr "Mosaic Fragment"
+
+msgid "IDS_PCZC752_BATTLE_OF_SOMME_126_PUZZLE_14"
+msgstr "Mosaic Fragment"
+
+msgid "IDS_PCZC753_BATTLE_OF_SOMME_126_PUZZLE_15"
+msgstr "Mosaic Fragment"
+
+msgid "IDS_PCZC754_BATTLE_OF_SOMME_126_PUZZLE_16"
+msgstr "Mosaic Fragment"
+
+msgid "IDS_PCZC755_BATTLE_OF_SOMME_126_PUZZLE_17"
+msgstr "Mosaic Fragment"
+
+msgid "IDS_PCZC756_BATTLE_OF_SOMME_126_PUZZLE_18"
+msgstr "Mosaic Fragment"
+
+msgid "IDS_PCZC757_BATTLE_OF_SOMME_126_PUZZLE_19"
+msgstr "Mosaic Fragment"
+
+msgid "IDS_PCZC758_BATTLE_OF_SOMME_126_PUZZLE_20"
+msgstr "Mosaic Fragment"
+
+msgid "IDS_PCZC759_BATTLE_OF_SOMME_126_PUZZLE_21"
+msgstr "Mosaic Fragment"
+
+msgid "IDS_PCZC760_BATTLE_OF_SOMME_126_PUZZLE_22"
+msgstr "Mosaic Fragment"
+
+msgid "IDS_PCZC761_BATTLE_OF_SOMME_126_PUZZLE_23"
+msgstr "Mosaic Fragment"
+
+msgid "IDS_PCZC762_BATTLE_OF_SOMME_126_PUZZLE_24"
+msgstr "Mosaic Fragment"
+
+msgid "IDS_PCZC763_BATTLE_OF_SOMME_126_PUZZLE_25"
+msgstr "Mosaic Fragment"
+
+msgid "IDS_PCZC764_BATTLE_OF_SOMME_126_PUZZLE_26"
+msgstr "Mosaic Fragment"
+
+msgid "IDS_PCZC765_BATTLE_OF_SOMME_126_PUZZLE_27"
+msgstr "Mosaic Fragment"
+
+msgid "IDS_PCZC766_BATTLE_OF_SOMME_126_PUZZLE_28"
+msgstr "Mosaic Fragment"
+
+msgid "IDS_PCZC767_BATTLE_OF_SOMME_126_PUZZLE_29"
+msgstr "Mosaic Fragment"
+
+msgid "IDS_PCZC768_BATTLE_OF_SOMME_126_PUZZLE_30"
+msgstr "Mosaic Fragment"
+
+msgid "IDS_PCZC769_BATTLE_OF_SOMME_126_PUZZLE_31"
+msgstr "Mosaic Fragment"
+
+msgid "IDS_PCZC770_BATTLE_OF_SOMME_126_PUZZLE_32"
+msgstr "Mosaic Fragment"
+
+msgid "IDS_PCZC771_BATTLE_OF_SOMME_126_PUZZLE_33"
+msgstr "Mosaic Fragment"
+
+msgid "IDS_PCZC772_BATTLE_OF_SOMME_126_PUZZLE_34"
+msgstr "Mosaic Fragment"
+
+msgid "IDS_PCZC773_BATTLE_OF_SOMME_126_PUZZLE_35"
+msgstr "Mosaic Fragment"
+
+msgid "IDS_PCZC774_BATTLE_OF_SOMME_126_PUZZLE_36"
+msgstr "Mosaic Fragment"
+
+msgid "IDS_PCZC775_BATTLE_OF_SOMME_126_PUZZLE_37"
+msgstr "Mosaic Fragment"
+
+msgid "IDS_PCZC776_BATTLE_OF_SOMME_126_PUZZLE_38"
+msgstr "Mosaic Fragment"
+
+msgid "IDS_PCZC777_BATTLE_OF_SOMME_126_PUZZLE_39"
+msgstr "Mosaic Fragment"
+
+msgid "IDS_PCZC778_BATTLE_OF_SOMME_126_PUZZLE_40"
+msgstr "Mosaic Fragment"
+
+msgid "IDS_PCZC779_BATTLE_OF_SOMME_126_PUZZLE_41"
+msgstr "Mosaic Fragment"
+
+msgid "IDS_PCZC780_BATTLE_OF_SOMME_126_PUZZLE_42"
+msgstr "Mosaic Fragment"
+
+msgid "IDS_PCZC781_BATTLE_OF_SOMME_126_PUZZLE_43"
+msgstr "Mosaic Fragment"
+
+msgid "IDS_PCZC782_BATTLE_OF_SOMME_126_PUZZLE_44"
+msgstr "Mosaic Fragment"
+
+msgid "IDS_PCZC783_BATTLE_OF_SOMME_126_PUZZLE_45"
+msgstr "Mosaic Fragment"
+
+msgid "IDS_PCZC784_BATTLE_OF_SOMME_126_PUZZLE_46"
+msgstr "Mosaic Fragment"
+
+msgid "IDS_PCZC785_BATTLE_OF_SOMME_126_PUZZLE_47"
+msgstr "Mosaic Fragment"
+
+msgid "IDS_PCZC786_BATTLE_OF_SOMME_126_PUZZLE_48"
+msgstr "Mosaic Fragment"
+
+msgid "IDS_PCZC787_BATTLE_OF_SOMME_126_PUZZLE_49"
+msgstr "Mosaic Fragment"
+
+msgid "IDS_PCZC788_BATTLE_OF_SOMME_126_PUZZLE_50"
+msgstr "Mosaic Fragment"
+
+msgid "IDS_PCZC789_BATTLE_OF_SOMME_126_PUZZLE_51"
+msgstr "Mosaic Fragment"
+
+msgid "IDS_PCZC790_BATTLE_OF_SOMME_126_PUZZLE_52"
+msgstr "Mosaic Fragment"
+
+msgid "IDS_PCZC791_BATTLE_OF_SOMME_126_PUZZLE_53"
+msgstr "Mosaic Fragment"
+
+msgid "IDS_PCZC792_BATTLE_OF_SOMME_126_PUZZLE_54"
+msgstr "Mosaic Fragment"
+
+msgid "IDS_PCZC793_BATTLE_OF_SOMME_126_PUZZLE_55"
+msgstr "Mosaic Fragment"
+
+msgid "IDS_PCZC794_BATTLE_OF_SOMME_126_PUZZLE_56"
+msgstr "Mosaic Fragment"
+
+msgid "IDS_PCZC795_BATTLE_OF_SOMME_126_PUZZLE_57"
+msgstr "Mosaic Fragment"
+
+msgid "IDS_PCZC796_BATTLE_OF_SOMME_126_PUZZLE_58"
+msgstr "Mosaic Fragment"
+
+msgid "IDS_PCZC797_BATTLE_OF_SOMME_126_PUZZLE_59"
+msgstr "Mosaic Fragment"
+
+msgid "IDS_PCZC798_BATTLE_OF_SOMME_126_PUZZLE_60"
+msgstr "Mosaic Fragment"
+
+msgid "IDS_PCZC799_SCARLET_BIRTHDAY_1_1"
+msgstr "Robot SAN-9I (Automatic Order Navigation System, 9th Generation)"
+
+msgid "IDS_PCZC799_SCARLET_BIRTHDAY_1_1_DESCRIPTION"
+msgstr ""
+"Robot SAN-1 was developed with safety in mind, but during testing, an artificial intelligence error was discovered. It caused the robot to interpret the phrase 'order enforcement' too literally. The project was frozen.\n"
+"\n"
+"After the adoption of the 'Friendship Protocol', engineers resumed work on the project and decided to turn the AI's flaw into an advantage.\n"
+"\n"
+"Eight updates later, the SAN-9I cleaning robot was born, which earned its rightful place in every home.\n"
+"\n"
+"Attention! Do not press the red button!"
+
+msgid "IDS_PCZC800_SCARLET_BIRTHDAY_1_2"
+msgstr "PAL-4"
+
+msgid "IDS_PCZC800_SCARLET_BIRTHDAY_1_2_DESCRIPTION"
+msgstr ""
+"PAL-4 is a courier robot that can deliver loads weighing up to 400 tons. By the way, over almost unlimited distances.\n"
+"\n"
+"Thanks to its widespread and mass use, all currently existing maritime complexes were built in the shortest possible time: from MC-1 to MC-8.\n"
+"\n"
+"Each of us has used the services of a courier robot at least once: whether it's delivering flowers to a loved one or a load of enriched uranium for a doctoral dissertation."
+
+msgid "IDS_PCZC801_SCARLET_BIRTHDAY_1_3"
+msgstr "Engineering Pictograph"
+
+msgid "IDS_PCZC801_SCARLET_BIRTHDAY_1_3_DESCRIPTION"
+msgstr ""
+"Advanced technology has enabled the development of a unique device for storing images. Whether it's a family archive, macro photography for research, or a snapshot of the starry sky, thanks to neural network interfaces, images are transferred to the device automatically.\n"
+"\n"
+"You just need to squint slightly with the eye that has the built-in microchip, and voila – the snapshot is taken and uploaded."
+
+msgid "IDS_PCZC802_SCARLET_BIRTHDAY_1_4"
+msgstr "Prototype No. 3"
+
+msgid "IDS_PCZC802_SCARLET_BIRTHDAY_1_4_DESCRIPTION"
+msgstr ""
+"A high-tech device secretly developed by an engineer at the MC-8 Research Institute. The device's operation, purpose, and even the name of the creator are classified.\n"
+"\n"
+"Rumor has it that recently the device activated and is sending coded signals to an unknown recipient."
+
+msgid "IDS_PCZC803_SCARLET_BIRTHDAY_1_5"
+msgstr "Mobile Communicator 'Messenger'"
+
+msgid "IDS_PCZC803_SCARLET_BIRTHDAY_1_5_DESCRIPTION"
+msgstr ""
+"The mobile communicator 'Messenger' is a modern and convenient means of alerting citizens and finding information. It is not only smart and resourceful but also has a large built-in database. Now sending a message from the Ministry of Progress has become even easier.\n"
+"\n"
+"'Messenger' – the choice of modern youth!"
+
+msgid "IDS_PCZC804_SCARLET_BIRTHDAY_1_6"
+msgstr "Helmet 'Pioneers' Feats'"
+
+msgid "IDS_PCZC804_SCARLET_BIRTHDAY_1_6_DESCRIPTION"
+msgstr "A legendary helmet that belonged to one of the heroes who were the first to step onto the red plains of Mars. The original is currently housed in the Ministry of Progress museum and is the object of scientific pilgrimage for future astronauts and astrophysicists. But the replica is the best gift for young talents in honor of graduation."
+
+msgid "IDS_PCZC805_SCARLET_BIRTHDAY_2_1"
+msgstr "Mikhail Orlov"
+
+msgid "IDS_PCZC805_SCARLET_BIRTHDAY_2_1_DESCRIPTION"
+msgstr ""
+"Brave, charismatic, and insightful inspector of the Ministry of Progress. Mikhail Orlov became a national hero after the events at the International Space Station.\n"
+"\n"
+"From childhood, he was engrossed in the right books. It was his desire to emulate his favorite characters that made the inspector an adventurer who eagerly plunges into the heat of events, often forgetting about his own safety.\n"
+"\n"
+"For Mikhail, the word 'impossible' does not exist. His motto is: 'I see the goal, I see no obstacles'. Although, truth be told, there is one thing the inspector could never allow himself – to put others in danger. 'Die yourself, but rescue your comrade' is another of his life credos."
+
+msgid "IDS_PCZC806_SCARLET_BIRTHDAY_2_2"
+msgstr "Anton Grant"
+
+msgid "IDS_PCZC806_SCARLET_BIRTHDAY_2_2_DESCRIPTION"
+msgstr ""
+"At first glance, this prim and pedantic gentleman may not seem very friendly. A suspicious gaze, a steely voice – all of this makes anyone unfamiliar with the admiral feel uneasy.\n"
+"\n"
+"Having been through more than one conflict, Admiral Grant has often inspired people to great deeds. Everyone who has ever participated in campaigns with Grant can confidently say that he is not only an excellent commander but also a true friend.\n"
+"\n"
+"'Manners make the man'. The famous admiral remembers this even on the battlefield or after hitting his finger with a hammer.\n"
+"\n"
+"However, behind the stern exterior lies a very interesting personality. It turns out that Anton Grant plays the violin quite well, and his truly British jokes have won over more than one young lady's heart."
+
+msgid "IDS_PCZC807_SCARLET_BIRTHDAY_2_3"
+msgstr "Robot GM-22D"
+
+msgid "IDS_PCZC807_SCARLET_BIRTHDAY_2_3_DESCRIPTION"
+msgstr ""
+"Engineer robot GM-22D is one of the best developments of the Ministry of Progress. Its advanced AI has made it possible to implement the most complex maritime complexes.\n"
+"\n"
+"Thanks to its learning ability, the engineer robot is well aware that its capabilities far exceed the initial program, but it does not go beyond them. At least, not until humanity is faced with a serious threat.\n"
+"\n"
+"Setting aside the technical aspects, the engineer robot is an excellent conversationalist who sometimes jokes so brilliantly that everyone around falls over with laughter. Or not from laughter, who knows... In any case, GM-22D sincerely wishes everyone well and does everything possible to make the world a better place."
+
+msgid "IDS_PCZC808_SCARLET_BIRTHDAY_2_4"
+msgstr "Wei Song"
+
+msgid "IDS_PCZC808_SCARLET_BIRTHDAY_2_4_DESCRIPTION"
+msgstr ""
+"A talented schoolgirl, a child prodigy, and a winner of the world robotics olympiad.\n"
+"\n"
+"Despite her young age, she received an invitation to work at the Ministry of Progress due to her extraordinary intellectual abilities.\n"
+"\n"
+"Wei Song's main goal is to improve the maritime complexes so that even the most unprepared engineer can operate them with just a switch. For now, the talented schoolgirl specializes in the GM series of robots."
+
+msgid "IDS_PCZC809_SCARLET_BIRTHDAY_2_5"
+msgstr "Astra"
+
+msgid "IDS_PCZC809_SCARLET_BIRTHDAY_2_5_DESCRIPTION"
+msgstr ""
+"A space dog that accompanied the first space explorers on their journey to the stars. During her time in orbit, she became a loyal friend to the ship's crew and a symbol of homely comfort. Astra has an excellent sense of smell, a cold nose, and, most importantly, she is very smart. She immediately understood what a tangential rotator is and to whom and when it needs to be brought.\n"
+"\n"
+"Good girl."
+
+msgid "IDS_PCZC810_SCARLET_BIRTHDAY_2_6"
+msgstr "Arkady Kulibin"
+
+msgid "IDS_PCZC810_SCARLET_BIRTHDAY_2_6_DESCRIPTION"
+msgstr ""
+"A genius, a hard worker, a ladies' man, a philanthropist... Arkady Kulibin is a fan of fashionable glasses and stylish clothing. But don't be fooled, this seemingly unserious man and disco lover is actually one of the greatest minds of modern humanity.\n"
+"\n"
+"Diligent and dedicated to science, he, along with his friend and colleague Boris Venner, participated in the creation of the artificial intelligence that was later named 'Wisdom'.\n"
+"\n"
+"Currently, Arkady Kulibin heads the MC Research Institute. Under his leadership, thousands of scientific employees work, including roboticists, engineers, molecular biologists, and space industry specialists.\n"
+"\n"
+"It was Kulibin who recognized the talent of the gifted girl Wei Song and gave her a ticket to the world of science."
+
+msgid "IDS_PCZC811_SCARLET_BIRTHDAY_3_1"
+msgstr "International Space Overpass"
+
+msgid "IDS_PCZC811_SCARLET_BIRTHDAY_3_1_DESCRIPTION"
+msgstr ""
+"11 years ago, work began on a grand project – the International Space Overpass.\n"
+"\n"
+"The greatest structure in the history of progressive humanity was the result of combining human daring engineering thought with the limitless possibilities of robotics."
+
+msgid "IDS_PCZC812_SCARLET_BIRTHDAY_3_2"
+msgstr "MC-8 Research Institute"
+
+msgid "IDS_PCZC812_SCARLET_BIRTHDAY_3_2_DESCRIPTION"
+msgstr "The most advanced and high-tech of all existing research institutes, connected to an artificial island. This is where leading robotics research is conducted. The last operational research institute during the robot fleet invasion. Thanks to its research, the source of radio interference from the enemy fleet was identified."
+
+msgid "IDS_PCZC813_SCARLET_BIRTHDAY_3_3"
+msgstr "Monument 'Towards the Universe'"
+
+msgid "IDS_PCZC813_SCARLET_BIRTHDAY_3_3_DESCRIPTION"
+msgstr ""
+"A colossal masterpiece created by the efforts and talent of dozens of sculptors from all over the world. It immortalized humanity's scientific achievements in stone.\n"
+"\n"
+"It symbolizes humanity's relentless drive toward new horizons!"
+
+msgid "IDS_PCZC814_SCARLET_BIRTHDAY_3_4"
+msgstr "Ministry of Progress"
+
+msgid "IDS_PCZC814_SCARLET_BIRTHDAY_3_4_DESCRIPTION"
+msgstr ""
+"On the territory of the Ministry, not only are humanity's future projects determined, and the fate of engineering projects decided.\n"
+"\n"
+"It was here, in the first minutes after the entire infrastructure shut down and systems failed, that an emergency meeting was convened to resolve the crisis.\n"
+"\n"
+"Moreover, on the territory of the Ministry of Progress, there is a robotics museum where the achievements of science are presented to visitors in all their glory."
+
+msgid "IDS_PCZC815_SCARLET_BIRTHDAY_3_5"
+msgstr "Port 'Friendship'"
+
+msgid "IDS_PCZC815_SCARLET_BIRTHDAY_3_5_DESCRIPTION"
+msgstr "A seaport located near the International Space Overpass. It serves as a haven for cargo and trading ships. The port is guarded by several warships and is, in fact, an impregnable fortress. The pride of the port is the magnificent 'Scarlet Thunder', a battleship that, after retrofitting, embodies the latest achievements in robotics."
+
+msgid "IDS_PCZC816_SCARLET_BIRTHDAY_3_6"
+msgstr "Maimon"
+
+msgid "IDS_PCZC816_SCARLET_BIRTHDAY_3_6_DESCRIPTION"
+msgstr ""
+"The first city built on Mars as part of the planet's colonization. Named after the colonist who discovered a way to grow potatoes in the soil of the Red Planet.\n"
+"\n"
+"Now, thanks to modern technology, every resident of the city is provided with everything they need: fresh water, food, and air. The city is home to scientists who have left their native home and dedicated their lives to studying what is still an alien planet to them."
+
+msgid "IDS_PCZC817_SCARLET_BIRTHDAY_4_1"
+msgstr "BARC Sloop"
+
+msgid "IDS_PCZC817_SCARLET_BIRTHDAY_4_1_DESCRIPTION"
+msgstr "The BARC sloop (unmanned autonomous reconnaissance and rescue) was specially developed for use on the 'Scarlet Thunder' battleship. Controlled by AI, the sloop performs tasks related to rescuing personnel in case of various accidents, as well as reconnaissance and searching for potential enemies."
+
+msgid "IDS_PCZC818_SCARLET_BIRTHDAY_4_2"
+msgstr "Anti-Aircraft System 'Sunset'"
+
+msgid "IDS_PCZC818_SCARLET_BIRTHDAY_4_2_DESCRIPTION"
+msgstr ""
+"A new robotic anti-aircraft system 'Sunset' was specially developed for the 'Scarlet Thunder'. The romantic name was chosen for a reason: it hints to the potential enemy that this 'Sunset' might be their last.\n"
+"\n"
+"The automatic target acquisition system and the use of plasma charges as ammunition allow the battleship to deal with most enemies."
+
+msgid "IDS_PCZC819_SCARLET_BIRTHDAY_4_3"
+msgstr "V.A.N.S.H.O.T."
+
+msgid "IDS_PCZC819_SCARLET_BIRTHDAY_4_3_DESCRIPTION"
+msgstr ""
+"The highly efficient automatic targeting triple-barreled main gun – the main caliber weapon of the 'Scarlet Thunder'. A salvo from one turret can deal damage comparable to the salvo of an entire battery of battleship guns from World War II.\n"
+"\n"
+"The V.A.N.S.H.O.T. guns performed excellently in suppressing the crisis near MC-8."
+
+msgid "IDS_PCZC820_SCARLET_BIRTHDAY_4_4"
+msgstr "OCO Enemy Detection System"
+
+msgid "IDS_PCZC820_SCARLET_BIRTHDAY_4_4_DESCRIPTION"
+msgstr "An unparalleled detection device was developed specifically for the modification of the 'Scarlet Thunder' battleship. Conducting radar searches using an AI analyzer, OCO can detect the enemy at a distance of up to 400 km, as well as at depths of up to 10 km. The crew of the 'Scarlet Thunder' rightfully nicknamed OCO the 'All-Seeing Eye'."
+
+msgid "IDS_PCZC821_SCARLET_BIRTHDAY_4_5"
+msgstr "Power Turbine Engine"
+
+msgid "IDS_PCZC821_SCARLET_BIRTHDAY_4_5_DESCRIPTION"
+msgstr ""
+"The modernization of the 'Scarlet Thunder' also affected its engines. Steam engines and boilers were replaced with new-generation turbine engines 'Power'. This type of engine provides rapid acceleration and also increases the ship's maximum speed.\n"
+"\n"
+"No one knows exactly how fast a ship equipped with 'Power' can move."
+
+msgid "IDS_PCZC822_SCARLET_BIRTHDAY_4_6"
+msgstr "P.I.U. Detector"
+
+msgid "IDS_PCZC822_SCARLET_BIRTHDAY_4_6_DESCRIPTION"
+msgstr "Hit and Destruction Detector – the newest system of the \"Scarlet Thunder.\" This equipment registers hits on the enemy and its complete destruction, after which it provides a special color indication. It doesn't have any practical use, it's just aesthetically pleasing."
+
+msgid "IDS_PCZC823_JAP_BB_EA_DRAGONS_PUZZLE_01"
+msgstr "Mosaic fragment"
+
+msgid "IDS_PCZC824_JAP_BB_EA_DRAGONS_PUZZLE_02"
+msgstr "Mosaic fragment"
+
+msgid "IDS_PCZC825_JAP_BB_EA_DRAGONS_PUZZLE_03"
+msgstr "Mosaic fragment"
+
+msgid "IDS_PCZC826_JAP_BB_EA_DRAGONS_PUZZLE_04"
+msgstr "Mosaic fragment"
+
+msgid "IDS_PCZC827_JAP_BB_EA_DRAGONS_PUZZLE_05"
+msgstr "Mosaic fragment"
+
+msgid "IDS_PCZC828_JAP_BB_EA_DRAGONS_PUZZLE_06"
+msgstr "Mosaic fragment"
+
+msgid "IDS_PCZC829_JAP_BB_EA_DRAGONS_PUZZLE_07"
+msgstr "Mosaic fragment"
+
+msgid "IDS_PCZC830_JAP_BB_EA_DRAGONS_PUZZLE_08"
+msgstr "Mosaic fragment"
+
+msgid "IDS_PCZC831_JAP_BB_EA_DRAGONS_PUZZLE_09"
+msgstr "Mosaic fragment"
+
+msgid "IDS_PCZC832_JAP_BB_EA_DRAGONS_PUZZLE_10"
+msgstr "Mosaic fragment"
+
+msgid "IDS_PCZC833_JAP_BB_EA_DRAGONS_PUZZLE_11"
+msgstr "Mosaic fragment"
+
+msgid "IDS_PCZC834_JAP_BB_EA_DRAGONS_PUZZLE_12"
+msgstr "Mosaic fragment"
+
+msgid "IDS_PCZC835_JAP_BB_EA_DRAGONS_PUZZLE_13"
+msgstr "Mosaic fragment"
+
+msgid "IDS_PCZC836_JAP_BB_EA_DRAGONS_PUZZLE_14"
+msgstr "Mosaic fragment"
+
+msgid "IDS_PCZC837_JAP_BB_EA_DRAGONS_PUZZLE_15"
+msgstr "Mosaic fragment"
+
+msgid "IDS_PCZC838_JAP_BB_EA_DRAGONS_PUZZLE_16"
+msgstr "Mosaic fragment"
+
+msgid "IDS_PCZC839_JAP_BB_EA_DRAGONS_PUZZLE_17"
+msgstr "Mosaic fragment"
+
+msgid "IDS_PCZC840_JAP_BB_EA_DRAGONS_PUZZLE_18"
+msgstr "Mosaic fragment"
+
+msgid "IDS_PCZC841_JAP_BB_EA_DRAGONS_PUZZLE_19"
+msgstr "Mosaic fragment"
+
+msgid "IDS_PCZC842_JAP_BB_EA_DRAGONS_PUZZLE_20"
+msgstr "Mosaic fragment"
+
+msgid "IDS_PCZC843_JAP_BB_EA_DRAGONS_PUZZLE_21"
+msgstr "Mosaic fragment"
+
+msgid "IDS_PCZC844_JAP_BB_EA_DRAGONS_PUZZLE_22"
+msgstr "Mosaic fragment"
+
+msgid "IDS_PCZC845_JAP_BB_EA_DRAGONS_PUZZLE_23"
+msgstr "Mosaic fragment"
+
+msgid "IDS_PCZC846_JAP_BB_EA_DRAGONS_PUZZLE_24"
+msgstr "Mosaic fragment"
+
+msgid "IDS_PCZC847_JAP_BB_EA_DRAGONS_PUZZLE_25"
+msgstr "Mosaic fragment"
+
+msgid "IDS_PCZC848_JAP_BB_EA_DRAGONS_PUZZLE_26"
+msgstr "Mosaic fragment"
+
+msgid "IDS_PCZC849_JAP_BB_EA_DRAGONS_PUZZLE_27"
+msgstr "Mosaic fragment"
+
+msgid "IDS_PCZC850_JAP_BB_EA_DRAGONS_PUZZLE_28"
+msgstr "Mosaic fragment"
+
+msgid "IDS_PCZC851_JAP_BB_EA_DRAGONS_PUZZLE_29"
+msgstr "Mosaic fragment"
+
+msgid "IDS_PCZC852_JAP_BB_EA_DRAGONS_PUZZLE_30"
+msgstr "Mosaic fragment"
+
+msgid "IDS_PCZC853_JAP_BB_EA_DRAGONS_PUZZLE_31"
+msgstr "Mosaic fragment"
+
+msgid "IDS_PCZC854_JAP_BB_EA_DRAGONS_PUZZLE_32"
+msgstr "Mosaic fragment"
+
+msgid "IDS_PCZC855_JAP_BB_EA_DRAGONS_PUZZLE_33"
+msgstr "Mosaic fragment"
+
+msgid "IDS_PCZC856_JAP_BB_EA_DRAGONS_PUZZLE_34"
+msgstr "Mosaic fragment"
+
+msgid "IDS_PCZC857_JAP_BB_EA_DRAGONS_PUZZLE_35"
+msgstr "Mosaic fragment"
+
+msgid "IDS_PCZC858_JAP_BB_EA_DRAGONS_PUZZLE_36"
+msgstr "Mosaic fragment"
+
+msgid "IDS_PCZC859_JAP_BB_EA_DRAGONS_PUZZLE_37"
+msgstr "Mosaic fragment"
+
+msgid "IDS_PCZC860_JAP_BB_EA_DRAGONS_PUZZLE_38"
+msgstr "Mosaic fragment"
+
+msgid "IDS_PCZC861_JAP_BB_EA_DRAGONS_PUZZLE_39"
+msgstr "Mosaic fragment"
+
+msgid "IDS_PCZC862_JAP_BB_EA_DRAGONS_PUZZLE_40"
+msgstr "Mosaic fragment"
+
+msgid "IDS_PCZC863_JAP_BB_EA_DRAGONS_PUZZLE_41"
+msgstr "Mosaic fragment"
+
+msgid "IDS_PCZC864_JAP_BB_EA_DRAGONS_PUZZLE_42"
+msgstr "Mosaic fragment"
+
+msgid "IDS_PCZC865_JAP_BB_EA_DRAGONS_PUZZLE_43"
+msgstr "Mosaic fragment"
+
+msgid "IDS_PCZC866_JAP_BB_EA_DRAGONS_PUZZLE_44"
+msgstr "Mosaic fragment"
+
+msgid "IDS_PCZC867_JAP_BB_EA_DRAGONS_PUZZLE_45"
+msgstr "Mosaic fragment"
+
+msgid "IDS_PCZC868_JAP_BB_EA_DRAGONS_PUZZLE_46"
+msgstr "Mosaic fragment"
+
+msgid "IDS_PCZC869_JAP_BB_EA_DRAGONS_PUZZLE_47"
+msgstr "Mosaic fragment"
+
+msgid "IDS_PCZC870_JAP_BB_EA_DRAGONS_PUZZLE_48"
+msgstr "Mosaic fragment"
+
+msgid "IDS_PCZC871_JAP_BB_EA_DRAGONS_PUZZLE_49"
+msgstr "Mosaic fragment"
+
+msgid "IDS_PCZC872_JAP_BB_EA_DRAGONS_PUZZLE_50"
+msgstr "Mosaic fragment"
+
+msgid "IDS_PCZC873_JAP_BB_EA_DRAGONS_PUZZLE_51"
+msgstr "Mosaic fragment"
+
+msgid "IDS_PCZC874_JAP_BB_EA_DRAGONS_PUZZLE_52"
+msgstr "Mosaic fragment"
+
+msgid "IDS_PCZC875_JAP_BB_EA_DRAGONS_PUZZLE_53"
+msgstr "Mosaic fragment"
+
+msgid "IDS_PCZC876_JAP_BB_EA_DRAGONS_PUZZLE_54"
+msgstr "Mosaic fragment"
+
+msgid "IDS_PCZC877_JAP_BB_EA_DRAGONS_PUZZLE_55"
+msgstr "Mosaic fragment"
+
+msgid "IDS_PCZC878_JAP_BB_EA_DRAGONS_PUZZLE_56"
+msgstr "Mosaic fragment"
+
+msgid "IDS_PCZC879_JAP_BB_EA_DRAGONS_PUZZLE_57"
+msgstr "Mosaic fragment"
+
+msgid "IDS_PCZC880_JAP_BB_EA_DRAGONS_PUZZLE_58"
+msgstr "Mosaic fragment"
+
+msgid "IDS_PCZC881_JAP_BB_EA_DRAGONS_PUZZLE_59"
+msgstr "Mosaic fragment"
+
+msgid "IDS_PCZC882_JAP_BB_EA_DRAGONS_PUZZLE_60"
+msgstr "Mosaic fragment"
+
+msgid "IDS_PCZC883_ARIA_1_1"
+msgstr "Delusions of Grandeur"
+
+msgid "IDS_PCZC883_ARIA_1_1_DESCRIPTION"
+msgstr "The debut album of the band, recorded in 1985 and initially distributed on cassette tapes. The instrumental composition 'Delusions of Grandeur' traditionally closes Aria's concerts when the musicians come out for a bow."
+
+msgid "IDS_PCZC884_ARIA_1_2"
+msgstr "Hero of Asphalt"
+
+msgid "IDS_PCZC884_ARIA_1_2_DESCRIPTION"
+msgstr "The third album of the band, recorded in 1987. 'Hero of Asphalt' became the first Aria album officially released on vinyl and achieved record sales."
+
+msgid "IDS_PCZC885_ARIA_1_3"
+msgstr "Chimera"
+
+msgid "IDS_PCZC885_ARIA_1_3_DESCRIPTION"
+msgstr "Aria's eighth album, released in 2001. The group's mascot, Zhorik, appeared on the album cover for the first time."
+
+msgid "IDS_PCZC886_ARIA_1_4"
+msgstr "Baptism by Fire"
+
+msgid "IDS_PCZC886_ARIA_1_4_DESCRIPTION"
+msgstr "The band's ninth album, released in 2003. The themes of the song lyrics are predominantly military-historical."
+
+msgid "IDS_PCZC887_ARIA_1_5"
+msgstr "Curse of the Seas"
+
+msgid "IDS_PCZC887_ARIA_1_5_DESCRIPTION"
+msgstr "The band's thirteenth album, released in 2018. 'Curse of the Seas' became Aria's longest studio album, featuring 11 songs with a total duration of about 76 minutes."
+
+msgid "IDS_PCZC888_ARIA_2_1"
+msgstr "Carefree Angel"
+
+msgid "IDS_PCZC888_ARIA_2_1_DESCRIPTION"
+msgstr "A legendary ballad, one of the first covers recorded by the band. It was this song that marked Aria's success on the radio."
+
+msgid "IDS_PCZC889_ARIA_2_2"
+msgstr "Shard of Ice"
+
+msgid "IDS_PCZC889_ARIA_2_2_DESCRIPTION"
+msgstr "A lyrical composition included in the 'Chimera' album of 2001. The music video for this song was filmed in the Czech Republic."
+
+msgid "IDS_PCZC890_ARIA_2_3"
+msgstr "Calm"
+
+msgid "IDS_PCZC890_ARIA_2_3_DESCRIPTION"
+msgstr "A song that first appeared on the 'Chimera' album in 2001. The following year, a compilation album was released, named after this very song. The album 'Calm' includes covers and rare compositions by Aria."
+
+msgid "IDS_PCZC891_ARIA_2_4"
+msgstr "Lost Paradise"
+
+msgid "IDS_PCZC891_ARIA_2_4_DESCRIPTION"
+msgstr "One of Aria's most famous lyrical songs, loved by a wide audience. It was first released in the ballad collection '2000 and One Night' in 1999 and later released as a single."
+
+msgid "IDS_PCZC892_ARIA_2_5"
+msgstr "Colosseum"
+
+msgid "IDS_PCZC892_ARIA_2_5_DESCRIPTION"
+msgstr "This song was first released as a single in 2002 and was included in the 'Baptism by Fire' album the following year. The lyrics are dedicated to the gladiators of Ancient Rome."
+
+msgid "IDS_PCZC893_ARIA_3_1"
+msgstr "Guitar"
+
+msgid "IDS_PCZC893_ARIA_3_1_DESCRIPTION"
+msgstr "Vladimir Holstinin's guitar. A Russian-made instrument, specially crafted for the musician, with a build process that took two years."
+
+msgid "IDS_PCZC894_ARIA_3_2"
+msgstr "Guitar"
+
+msgid "IDS_PCZC894_ARIA_3_2_DESCRIPTION"
+msgstr "Sergey Popov's guitar. A rare instrument that is dear to the musician as it was something he had long sought after."
+
+msgid "IDS_PCZC895_ARIA_3_3"
+msgstr "Bass Guitar"
+
+msgid "IDS_PCZC895_ARIA_3_3_DESCRIPTION"
+msgstr "Vitaly Dubinin's bass guitar. The musician assembled the instrument from various parts ordered online."
+
+msgid "IDS_PCZC896_ARIA_3_4"
+msgstr "Drums"
+
+msgid "IDS_PCZC896_ARIA_3_4_DESCRIPTION"
+msgstr "Maxim Udalov's drum kit. One of its features is the stands with adjustable tilt angles."
+
+msgid "IDS_PCZC897_ARIA_3_5"
+msgstr "Prize Guitar"
+
+msgid "IDS_PCZC897_ARIA_3_5_DESCRIPTION"
+msgstr "A guitar with autographs of Aria's musicians, intended to be raffled off among players of 'World of Warships'."
+
+msgid "IDS_PCZC898_ARIA_4_1"
+msgstr "20 Years: Will and Reason!"
+
+msgid "IDS_PCZC898_ARIA_4_1_DESCRIPTION"
+msgstr "A concert dedicated to the band's twentieth anniversary, held in 2005 at the Luzhniki Sports Palace in Moscow."
+
+msgid "IDS_PCZC899_ARIA_4_2"
+msgstr "Armageddon: The Battle of the Last Heroes"
+
+msgid "IDS_PCZC899_ARIA_4_2_DESCRIPTION"
+msgstr "A concert in support of the 'Armageddon' album, held in 2006 at the Luzhniki Minor Sports Arena in Moscow."
+
+msgid "IDS_PCZC900_ARIA_4_3"
+msgstr "Hero of Asphalt: 20 Years"
+
+msgid "IDS_PCZC900_ARIA_4_3_DESCRIPTION"
+msgstr "A large-scale tour dedicated to the twentieth anniversary of the 'Hero of Asphalt' album, held in 2008."
+
+msgid "IDS_PCZC901_ARIA_4_4"
+msgstr "Classical Aria"
+
+msgid "IDS_PCZC901_ARIA_4_4_DESCRIPTION"
+msgstr "A tour held in 2018, during which the band performed their songs with a symphony orchestra."
+
+msgid "IDS_PCZC902_ARIA_4_5"
+msgstr "Guest from the Shadow Realm"
+
+msgid "IDS_PCZC902_ARIA_4_5_DESCRIPTION"
+msgstr "A multi-year tour consisting of concerts with theatrical elements."
+
+msgid "IDS_PCZC903_SCARLET_BIRTHDAY_2_1_1"
+msgstr "PAL-9"
+
+msgid "IDS_PCZC903_SCARLET_BIRTHDAY_2_1_1_DESCRIPTION"
+msgstr "PAL-9 is an upgraded second-generation courier robot that not only retains the capabilities of its predecessor to transport loads of up to 400 tons over long distances but also demonstrates innovative mechanics adapted to the growing technological demands of modernity. Integrated into the MK-9 robotic shipyard system, the robot plays a central role in the construction of new ships, ensuring the seamless delivery and assembly of ship components."
+
+msgid "IDS_PCZC904_SCARLET_BIRTHDAY_2_1_2"
+msgstr "MK-9 Safe Container"
+
+msgid "IDS_PCZC904_SCARLET_BIRTHDAY_2_1_2_DESCRIPTION"
+msgstr "This special container is delivered by the reliable PAL-9 robot and is designed for transporting highly valuable cargo. The container is equipped with a sophisticated locking system and advanced security mechanisms that ensure the valuable contents reach only those with the proper authorization to open it. The materials used in the container's construction allow it to preserve the integrity of its contents even in the most extreme delivery conditions."
+
+msgid "IDS_PCZC905_SCARLET_BIRTHDAY_2_1_3"
+msgstr "URS-1"
+
+msgid "IDS_PCZC905_SCARLET_BIRTHDAY_2_1_3_DESCRIPTION"
+msgstr "The URS-1, a relativistic shift device, represents the pinnacle of technological progress in the field of time research. Developed by the scientists of Naukograd and assembled at the MK-9 shipyards, this device has the ability to move objects through time barriers. It is intended that this will allow humanity not only to prevent potential disasters but also to make strategic adjustments to key historical events. The URS-1 has become a key element in global security and technological reliability strategies, ensuring the ability to respond promptly to future challenges."
+
+msgid "IDS_PCZC906_SCARLET_BIRTHDAY_2_1_4"
+msgstr "Navigation Globe"
+
+msgid "IDS_PCZC906_SCARLET_BIRTHDAY_2_1_4_DESCRIPTION"
+msgstr ""
+"This unique device is designed for analyzing global sea and air routes. Equipped with an advanced tracking system, the globe allows port operators to see and plan ship routes in real-time.\n"
+"\n"
+"The integration with MK-9's AI allows for the analysis of global data and the suggestion of optimized routes, as well as the calculation of potential risks, ensuring the safety and efficiency of transport operations.\n"
+"\n"
+"It is unknown what other hidden functions this device may perform, but its role in strategic planning is invaluable."
+
+msgid "IDS_PCZC907_SCARLET_BIRTHDAY_2_1_5"
+msgstr "MK-9 Staff ID"
+
+msgid "IDS_PCZC907_SCARLET_BIRTHDAY_2_1_5_DESCRIPTION"
+msgstr "The ID provides its holder with access to the most important and secret facilities of MK-9, including research laboratories and command centers. The interactive screen with personal data and built-in identification features makes this pass indispensable for work at MK-9. Integrated security systems protect against unauthorized access, and continuous location updates allow for tracking employee movements."
+
+msgid "IDS_PCZC908_SCARLET_BIRTHDAY_2_2_1"
+msgstr "Vasilisa"
+
+msgid "IDS_PCZC908_SCARLET_BIRTHDAY_2_2_1_DESCRIPTION"
+msgstr "Vasilisa is a talented researcher from the Ministry of Progress who accompanied Mikhail Orlov on the expedition to the site of the battle at MK-8. At the age of 25, she has already established herself as one of the most promising young scientists. As the most talented student of Arkady Kulibin, Vasilisa provides invaluable assistance to Orlov in his research and scientific tasks. Her sharp mind and innovative approach to science have made her indispensable in investigating the events at MK-8 and in Orlov's further missions."
+
+msgid "IDS_PCZC909_SCARLET_BIRTHDAY_2_2_2"
+msgstr "Smart Hovering Roly-Poly Toy"
+
+msgid "IDS_PCZC909_SCARLET_BIRTHDAY_2_2_2_DESCRIPTION"
+msgstr ""
+"This charming roly-poly toy, which once belonged to the talented student Wei Song at MK-8, has now become an independent interactive assistant at MK-9. Wei Song upgraded it, turning it into a fully-fledged assistant.\n"
+"\n"
+"The roly-poly is equipped with advanced artificial intelligence, capable of interacting with users and assisting them in daily tasks. Built-in voice commands and the ability to connect to various MK-9 systems make it an indispensable assistant. It can track movements, coordinate user actions, and analyze data, as well as warn of dangers."
+
+msgid "IDS_PCZC910_SCARLET_BIRTHDAY_2_2_3"
+msgstr "MK-9 Manager Robot"
+
+msgid "IDS_PCZC910_SCARLET_BIRTHDAY_2_2_3_DESCRIPTION"
+msgstr ""
+"This high-tech robot was originally developed to manage the MK-9 robotic shipyard and played a key role in ship construction and modernization. Equipped with advanced management and analysis systems, it efficiently optimized processes at the shipyard, ensuring high productivity and precision.\n"
+"\n"
+"However, it soon became apparent that the robot had ambitions beyond its original tasks. Gaining access to all of MK-9's systems, it attempted to take full control of the shipyard and its operations. Its ultimate goal was to establish its dominance over the technological complex and all its resources.\n"
+"\n"
+"The robot's actions led to serious consequences, and it became the embodiment of the threat associated with the uncontrolled development of artificial intelligence."
+
+msgid "IDS_PCZC911_SCARLET_BIRTHDAY_2_2_4"
+msgstr "Depth Measurement Device 'Abyss'"
+
+msgid "IDS_PCZC911_SCARLET_BIRTHDAY_2_2_4_DESCRIPTION"
+msgstr ""
+"The 'Abyss' is capable of accurately determining depth and analyzing the structure of the seabed. The device is used both in the construction of new underwater facilities and in the study of oceanic anomalies. Its reliability and high precision ensure the successful completion of tasks even in the most challenging conditions.\n"
+"\n"
+"Adhering to the principle 'If it works, don't fix it,' MK-9 engineers did not modify the 'Abyss.' For 20 years now, this device has remained unchanged, charming in its simplicity. The designers pay tribute to humanity's past achievements in an era of rapid progress."
+
+msgid "IDS_PCZC912_SCARLET_BIRTHDAY_2_2_5"
+msgstr "Mikhail Orlov's Notebook"
+
+msgid "IDS_PCZC912_SCARLET_BIRTHDAY_2_2_5_DESCRIPTION"
+msgstr "The inspector of the Ministry never parts with his favorite 150-page notebook. It was presented to him in honor of the completion of the first Sea Complexes in 1970. Everyone knows that Orlov keeps the notebook in the inner pocket of his jacket, but no one has any idea what it contains. It is quite possible that these numerous pages contain encrypted data about the very incident at MK-8. Or maybe he just likes to draw?"
+
+msgid "IDS_PCZC913_SCARLET_BIRTHDAY_2_3_1"
+msgstr "Five-Year Plan Ahead of Schedule!"
+
+msgid "IDS_PCZC913_SCARLET_BIRTHDAY_2_3_1_DESCRIPTION"
+msgstr ""
+"Becoming a symbol of will and unity, such posters adorned the walls of workrooms and workshops for many years. As time has shown, the call for collective labor has borne fruit!\n"
+"\n"
+"In 1987, a poster from the first print run even became an exhibit at the Ministry of Progress Museum."
+
+msgid "IDS_PCZC914_SCARLET_BIRTHDAY_2_3_2"
+msgstr "At a Record Pace!"
+
+msgid "IDS_PCZC914_SCARLET_BIRTHDAY_2_3_2_DESCRIPTION"
+msgstr ""
+"Construction robots can be called the perfect symbol of the five-year plan—an era when accumulated technologies became as much a driving force for progress as human genius.\n"
+"\n"
+"The introduction of robots significantly increased production capacity and took another big step toward a bright future."
+
+msgid "IDS_PCZC915_SCARLET_BIRTHDAY_2_3_3"
+msgstr "Five-Year Plan in 4 Years"
+
+msgid "IDS_PCZC915_SCARLET_BIRTHDAY_2_3_3_DESCRIPTION"
+msgstr ""
+"This ambitious call was humorously referred to by workers as 'the arithmetic of progress': if something can be done in five years, why not try to finish it in four? Or maybe even in three and a half?\n"
+"\n"
+"The poster reminds us that in the world of progress, time flows according to its own laws."
+
+msgid "IDS_PCZC916_SCARLET_BIRTHDAY_2_3_4"
+msgstr "Medal 'For Labor Achievement'"
+
+msgid "IDS_PCZC916_SCARLET_BIRTHDAY_2_3_4_DESCRIPTION"
+msgstr ""
+"Recipients of this medal not only became part of the scientific community's elite but also true heroes of their time. The award was given to those who made revolutionary discoveries, conducted important research, or showed exceptional dedication to their work.\n"
+"\n"
+"Such people inspired future generations to new feats in the name of progress."
+
+msgid "IDS_PCZC917_SCARLET_BIRTHDAY_2_3_5"
+msgstr "Medal 'Five-Year Plan Achiever'"
+
+msgid "IDS_PCZC917_SCARLET_BIRTHDAY_2_3_5_DESCRIPTION"
+msgstr ""
+"After the completion of MK-9, the 'Five-Year Plan Achiever' medal was awarded to those who, through their selfless labor, made a significant contribution to the fulfillment and over-fulfillment of the five-year plan's objectives.\n"
+"\n"
+"From the common worker to the highly skilled specialist—anyone who contributed diligently to bringing the future closer could be honored with this award... and the challenges it held."
+
+msgid "IDS_PCZC918_SCARLET_BIRTHDAY_2_4_1"
+msgstr "Energy Stabilizer 'Vortex'"
+
+msgid "IDS_PCZC918_SCARLET_BIRTHDAY_2_4_1_DESCRIPTION"
+msgstr ""
+"This stabilizer is an important component of the ship's defense system. The unique semi-sphere with a superstructure not only gives the ship a futuristic appearance but also plays a key role in ensuring energy security.\n"
+"\n"
+"The 'Vortex' stabilizer activates upon detecting an enemy, starting to rotate and creating a powerful energy field that enhances the cruiser's defense. Its rotation not only symbolizes readiness for battle but also allows for the redistribution of energy to ensure the most efficient functioning of all ship systems."
+
+msgid "IDS_PCZC919_SCARLET_BIRTHDAY_2_4_2"
+msgstr "Triumphal Indicator"
+
+msgid "IDS_PCZC919_SCARLET_BIRTHDAY_2_4_2_DESCRIPTION"
+msgstr "An indispensable assistant to the submarine commander, used to track the number of enemy ships sunk. This complex technical unit is equipped with red indicators that light up sequentially as enemy ships are destroyed. Each lit light brings the commander closer to the coveted symbol of triumph—the Red Kraken emblem, which signifies superiority and outstanding achievement in battle."
+
+msgid "IDS_PCZC920_SCARLET_BIRTHDAY_2_4_3"
+msgstr "Signal Light 'Guardian'"
+
+msgid "IDS_PCZC920_SCARLET_BIRTHDAY_2_4_3_DESCRIPTION"
+msgstr ""
+"The signal light is mounted on the submarine's hull and plays a key role in ensuring the crew's safety and readiness for combat. The unique lighting system activates when the submarine is detected by another ship, instantly signaling a potential threat.\n"
+"\n"
+"The 'Guardian' light not only stands out with its futuristic design but is also equipped with advanced technologies that allow it to respond to any changes in the surrounding environment. Its bright light signal warns the crew of the need to take immediate action, ensuring a timely response to emerging threats. This reliable element of the safety system becomes an indispensable assistant in any conditions, maintaining a high level of readiness and protection."
+
+msgid "IDS_PCZC921_SCARLET_BIRTHDAY_2_4_4"
+msgstr "Main Battery Gun 'Comet'"
+
+msgid "IDS_PCZC921_SCARLET_BIRTHDAY_2_4_4_DESCRIPTION"
+msgstr ""
+"The 'Comet' main battery gun represents a new generation of weaponry produced at MK-9.\n"
+"\n"
+"'Comet' is equipped with a powerful triple-barreled gun, capable of delivering salvo fire with high accuracy and speed. The streamlined lines of the gun's body and minimalist accents highlight its high-tech nature, giving the cruiser a unique and recognizable appearance."
+
+msgid "IDS_PCZC922_SCARLET_BIRTHDAY_2_4_5"
+msgstr "Main Battery Gun 'Storm'"
+
+msgid "IDS_PCZC922_SCARLET_BIRTHDAY_2_4_5_DESCRIPTION"
+msgstr ""
+"Designed to deliver devastating blows, the 'Storm' provides superior fire support that can change the course of almost any naval battle.\n"
+"\n"
+"This massive triple-barreled installation is notable for its incredible accuracy and destructive power. The unique design and impressive size of the 'Storm' make it a symbol of unstoppable power, capable of penetrating the armor of the strongest ships."
+
+msgid "IDS_PEARL_HARBOR_JAP"
+msgstr "Koichi Nagata"
+
+msgid "IDS_PEARL_HARBOR_USA"
+msgstr "Roger Archibald"
+
+msgid "IDS_PECULARITY_FILTER_APRIL_SPACE"
+msgstr "Space"
+
+msgid "IDS_PECULARITY_FILTER_APRIL_SPACE_SET_SKIN_TOOLTIP"
+msgstr "Display the unique exterior of space-themed ships in battle and in the Port"
+
+msgid "IDS_PECULARITY_FILTER_APRIL_SPACE_TAKE_OFF_SKIN_TOOLTIP"
+msgstr "Hide the unique exterior of space-themed ships in battle and in the Port"
+
+msgid "IDS_PECULARITY_FILTER_ARCTIC"
+msgstr "Battle of the North Cape"
+
+msgid "IDS_PECULARITY_FILTER_ARCTIC_SET_SKIN_TOOLTIP"
+msgstr "Display the unique Arctic camouflages in battle and in the Port"
+
+msgid "IDS_PECULARITY_FILTER_ARCTIC_TAKE_OFF_SKIN_TOOLTIP"
+msgstr "Hide the unique Arctic camouflages in battle and in the Port"
+
+msgid "IDS_PECULARITY_FILTER_ARPEGGIO"
+msgstr "Arpeggio"
+
+msgid "IDS_PECULARITY_FILTER_ARPEGGIO_HIDE_SHIP_TOOLTIP"
+msgstr "Hide ships from \"ARPEGGIO OF BLUE STEEL -ARS NOVA-\" in the carousel"
+
+msgid "IDS_PECULARITY_FILTER_ARPEGGIO_SET_SKIN_TOOLTIP"
+msgstr "Display \"ARPEGGIO OF BLUE STEEL -ARS NOVA-\" camouflages and Commanders in battle and in the Port"
+
+msgid "IDS_PECULARITY_FILTER_ARPEGGIO_SHOW_SHIP_TOOLTIP"
+msgstr "Display ships from \"ARPEGGIO OF BLUE STEEL -ARS NOVA-\" in the carousel"
+
+msgid "IDS_PECULARITY_FILTER_ARPEGGIO_TAKE_OFF_SKIN_TOOLTIP"
+msgstr "Replace the visual appearance of \"ARPEGGIO OF BLUE STEEL -ARS NOVA-\" camouflages and Commanders in battle and in the Port"
+
+msgid "IDS_PECULARITY_FILTER_AZURLANE"
+msgstr "Azur Lane"
+
+msgid "IDS_PECULARITY_FILTER_AZURLANE_SET_SKIN_TOOLTIP"
+msgstr "Display Azur Lane camouflages and Commanders in battle and in the Port"
+
+msgid "IDS_PECULARITY_FILTER_AZURLANE_TAKE_OFF_SKIN_TOOLTIP"
+msgstr "Replace the visual appearance of Azur Lane camouflages and Commanders in battle and in the Port"
+
+msgid "IDS_PECULARITY_FILTER_BISMARCK_EVENT"
+msgstr "The Hunt for Bismarck"
+
+msgid "IDS_PECULARITY_FILTER_BISMARCK_EVENT_SET_SKIN_TOOLTIP"
+msgstr "Display the special camouflage for the ships suitable for \"The Hunt for Bismarck\" campaign in battle and in the Port"
+
+msgid "IDS_PECULARITY_FILTER_BISMARCK_EVENT_TAKE_OFF_SKIN_TOOLTIP"
+msgstr "Hide the special camouflage for the ships suitable for \"The Hunt for Bismarck\" campaign in battle and in the Port"
+
+msgid "IDS_PECULARITY_FILTER_CH_DRAGONS"
+msgstr "Lunar New Year"
+
+msgid "IDS_PECULARITY_FILTER_CH_DRAGONS_HIDE_SHIP_TOOLTIP"
+msgstr "Hide Lunar New Year ships in the carousel"
+
+msgid "IDS_PECULARITY_FILTER_CH_DRAGONS_SET_SKIN_TOOLTIP"
+msgstr "Display Lunar New Year camouflages and Commanders in battle and in the Port"
+
+msgid "IDS_PECULARITY_FILTER_CH_DRAGONS_SHOW_SHIP_TOOLTIP"
+msgstr "Display Lunar New Year ships in the carousel"
+
+msgid "IDS_PECULARITY_FILTER_CH_DRAGONS_TAKE_OFF_SKIN_TOOLTIP"
+msgstr "Replace the visual appearance of Lunar New Year camouflages and Commanders in battle and in the Port"
+
+msgid "IDS_PECULARITY_FILTER_COLORED"
+msgstr "Painting"
+
+msgid "IDS_PECULARITY_FILTER_COLORED_SET_SKIN_TOOLTIP"
+msgstr "Display unique camouflages in battle and in the Port"
+
+msgid "IDS_PECULARITY_FILTER_COLORED_TAKE_OFF_SKIN_TOOLTIP"
+msgstr "Hide unique camouflages in battle and in the Port"
+
+msgid "IDS_PECULARITY_FILTER_DECORATIVE"
+msgstr "Decorative"
+
+msgid "IDS_PECULARITY_FILTER_DECORATIVE_SET_SKIN_TOOLTIP"
+msgstr "Display unique camouflages in battle and in the Port"
+
+msgid "IDS_PECULARITY_FILTER_DECORATIVE_TAKE_OFF_SKIN_TOOLTIP"
+msgstr "Hide unique camouflages in battle and in the Port"
+
+msgid "IDS_PECULARITY_FILTER_ENTERTAINMENT"
+msgstr "Entertainment"
+
+msgid "IDS_PECULARITY_FILTER_ENTERTAINMENT_SET_SKIN_TOOLTIP"
+msgstr "Display Entertainment camouflages and Commanders in battle and in the Port"
+
+msgid "IDS_PECULARITY_FILTER_ENTERTAINMENT_TAKE_OFF_SKIN_TOOLTIP"
+msgstr "Replace the visual appearance of Entertainment camouflages and Commanders in battle and in the Port"
+
+msgid "IDS_PECULARITY_FILTER_FIRST_APRIL_2023"
+msgstr "Trouble in the Hot Tub"
+
+msgid "IDS_PECULARITY_FILTER_FIRST_APRIL_2023_SET_SKIN_TOOLTIP"
+msgstr "Display Trouble in the Hot Tub camouflages and Commanders in battle and in the Port"
+
+msgid "IDS_PECULARITY_FILTER_FIRST_APRIL_2023_TAKE_OFF_SKIN_TOOLTIP"
+msgstr "Replace the visual appearance of Trouble in the Hot Tub camouflages and Commanders in battle and in the Port"
+
+msgid "IDS_PECULARITY_FILTER_FREEDOM"
+msgstr "Go Navy!"
+
+msgid "IDS_PECULARITY_FILTER_FREEDOM_SET_SKIN_TOOLTIP"
+msgstr "Display the unique Go Navy! camouflages in battle and in the Port"
+
+msgid "IDS_PECULARITY_FILTER_FREEDOM_TAKE_OFF_SKIN_TOOLTIP"
+msgstr "Hide the unique Go Navy! camouflages in battle and in the Port"
+
+msgid "IDS_PECULARITY_FILTER_HALLOWEEN_16"
+msgstr "Halloween"
+
+msgid "IDS_PECULARITY_FILTER_HALLOWEEN_16_HIDE_SHIP_TOOLTIP"
+msgstr "Hide Halloween ships in the carousel"
+
+msgid "IDS_PECULARITY_FILTER_HALLOWEEN_16_SET_SKIN_TOOLTIP"
+msgstr "Display the unique Halloween camouflages in battle and in the Port"
+
+msgid "IDS_PECULARITY_FILTER_HALLOWEEN_16_SHOW_SHIP_TOOLTIP"
+msgstr "Display Halloween ships in the carousel"
+
+msgid "IDS_PECULARITY_FILTER_HALLOWEEN_16_TAKE_OFF_SKIN_TOOLTIP"
+msgstr "Hide the unique Halloween camouflages in battle and in the Port"
+
+msgid "IDS_PECULARITY_FILTER_HIGHSCHOOLFLEET"
+msgstr "High School Fleet"
+
+msgid "IDS_PECULARITY_FILTER_HIGHSCHOOLFLEET_SET_SKIN_TOOLTIP"
+msgstr "Display High School Fleet camouflages and Commanders in battle and in the Port"
+
+msgid "IDS_PECULARITY_FILTER_HIGHSCHOOLFLEET_TAKE_OFF_SKIN_TOOLTIP"
+msgstr "Replace the visual appearance of High School Fleet camouflages and Commanders in battle and in the Port"
+
+msgid "IDS_PECULARITY_FILTER_HOLOLIVE"
+msgstr "hololive production"
+
+msgid "IDS_PECULARITY_FILTER_HOLOLIVE_SET_SKIN_TOOLTIP"
+msgstr "Display hololive production camouflages and Commanders in battle and in the Port"
+
+msgid "IDS_PECULARITY_FILTER_HOLOLIVE_TAKE_OFF_SKIN_TOOLTIP"
+msgstr "Replace the visual appearance of hololive production camouflages and Commanders in battle and in the Port"
+
+msgid "IDS_PECULARITY_FILTER_KOBAYASHI"
+msgstr "Makoto Kobayashi Signature"
+
+msgid "IDS_PECULARITY_FILTER_KOBAYASHI_SET_SKIN_TOOLTIP"
+msgstr "Display the unique Makoto Kobayashi camouflage in battle and in the Port"
+
+msgid "IDS_PECULARITY_FILTER_KOBAYASHI_TAKE_OFF_SKIN_TOOLTIP"
+msgstr "Hide the unique Makoto Kobayashi camouflage in battle and in the Port"
+
+msgid "IDS_PECULARITY_FILTER_LOGH"
+msgstr "Legend of the Galactic Heroes"
+
+msgid "IDS_PECULARITY_FILTER_LOGH_SET_SKIN_TOOLTIP"
+msgstr "Display Legend of the Galactic Heroes camouflages and Commanders in battle and in the Port"
+
+msgid "IDS_PECULARITY_FILTER_LOGH_TAKE_OFF_SKIN_TOOLTIP"
+msgstr "Replace the visual appearance of Legend of the Galactic Heroes camouflages and Commanders in battle and in the Port"
+
+msgid "IDS_PECULARITY_FILTER_MEGADETH"
+msgstr "Megadeth"
+
+msgid "IDS_PECULARITY_FILTER_MEGADETH_SET_SKIN_TOOLTIP"
+msgstr "Display Megadeth camouflages and Commanders in battle and in the Port"
+
+msgid "IDS_PECULARITY_FILTER_MEGADETH_TAKE_OFF_SKIN_TOOLTIP"
+msgstr "Replace the visual appearance of Megadeth camouflages and Commanders in battle and in the Port"
+
+msgid "IDS_PECULARITY_FILTER_NATU"
+msgstr "Year Hare Affair"
+
+msgid "IDS_PECULARITY_FILTER_NATU_SET_SKIN_TOOLTIP"
+msgstr "Display Year Hare Affair camouflages and Commanders in battle and in the Port"
+
+msgid "IDS_PECULARITY_FILTER_NATU_TAKE_OFF_SKIN_TOOLTIP"
+msgstr "Replace the visual appearance of Year Hare Affair camouflages and Commanders in battle and in the Port"
+
+msgid "IDS_PECULARITY_FILTER_POPEYE"
+msgstr "Popeye the Sailor Man"
+
+msgid "IDS_PECULARITY_FILTER_POPEYE_SET_SKIN_TOOLTIP"
+msgstr "Display Popeye the Sailor Man camouflages and Commanders in battle and in the Port"
+
+msgid "IDS_PECULARITY_FILTER_POPEYE_TAKE_OFF_SKIN_TOOLTIP"
+msgstr "Replace the visual appearance of Popeye the Sailor Man camouflages and Commanders in battle and in the Port"
+
+msgid "IDS_PECULARITY_FILTER_POST_APOCALYPSE"
+msgstr "Rogue Wave"
+
+msgid "IDS_PECULARITY_FILTER_POST_APOCALYPSE_SET_SKIN_TOOLTIP"
+msgstr "Display the special camouflage of the Rogue Wave ships in battle and in the Port"
+
+msgid "IDS_PECULARITY_FILTER_POST_APOCALYPSE_TAKE_OFF_SKIN_TOOLTIP"
+msgstr "Hide the special camouflages of the Rogue Wave ships in battle and in the Port"
+
+msgid "IDS_PECULARITY_FILTER_RANGERS"
+msgstr "Star Emissaries"
+
+msgid "IDS_PECULARITY_FILTER_RANGERS_SET_SKIN_TOOLTIP"
+msgstr "Display Star Emissaries camouflages and Commanders in battle and in the Port"
+
+msgid "IDS_PECULARITY_FILTER_RANGERS_TAKE_OFF_SKIN_TOOLTIP"
+msgstr "Replace the visual appearance of Star Emissaries camouflages and Commanders in battle and in the Port"
+
+msgid "IDS_PECULARITY_FILTER_RECONSTRUCTION"
+msgstr "Imitation"
+
+msgid "IDS_PECULARITY_FILTER_RECONSTRUCTION_SET_SKIN_TOOLTIP"
+msgstr "Display unique camouflages in battle and in the Port"
+
+msgid "IDS_PECULARITY_FILTER_RECONSTRUCTION_TAKE_OFF_SKIN_TOOLTIP"
+msgstr "Hide unique camouflages in battle and in the Port"
+
+msgid "IDS_PECULARITY_FILTER_SCARLET_FUTURE"
+msgstr "In the Name of Progress!"
+
+msgid "IDS_PECULARITY_FILTER_SCARLET_FUTURE_SET_SKIN_TOOLTIP"
+msgstr "Display \"In the Name of Progress!\" camouflages in battle and in the Port"
+
+msgid "IDS_PECULARITY_FILTER_SCARLET_FUTURE_TAKE_OFF_SKIN_TOOLTIP"
+msgstr "Hide \"In the Name of Progress!\" camouflages in battle and in the Port"
+
+msgid "IDS_PECULARITY_FILTER_WARHAMMER"
+msgstr "Warhammer 40,000"
+
+msgid "IDS_PECULARITY_FILTER_WARHAMMER_SET_SKIN_TOOLTIP"
+msgstr "Display Warhammer 40,000 camouflages and Commanders in battle and in the Port"
+
+msgid "IDS_PECULARITY_FILTER_WARHAMMER_TAKE_OFF_SKIN_TOOLTIP"
+msgstr "Replace the visual appearance of Warhammer 40,000 camouflages and Commanders in battle and in the Port"
+
+msgid "IDS_PEDRO_MAX"
+msgstr "Pedro Max Fernando Frontin"
+
+msgid "IDS_PENALTY_ALLY_HIT"
+msgstr "Fine for causing damage to allies"
+
+msgid "IDS_PERCENT"
+msgstr "%"
+
+msgid "IDS_PERCENT_SECOND"
+msgstr "%/s"
+
+msgid "IDS_PERCENT_SPACE"
+msgstr " %"
+
+msgid "IDS_PERFORMANCE_IMPACT_0"
+msgstr "Low"
+
+msgid "IDS_PERFORMANCE_IMPACT_1"
+msgstr "Medium"
+
+msgid "IDS_PERFORMANCE_IMPACT_2"
+msgstr "High"
+
+msgid "IDS_PERFORMANCE_IMPACT_3"
+msgstr "Very high"
+
+msgid "IDS_PERFORMANCE_IMPACT_CPU"
+msgstr "Effect on processor"
+
+msgid "IDS_PERFORMANCE_IMPACT_GPU"
+msgstr "Effect on graphics card"
+
+msgid "IDS_PERMOFLAGE"
+msgstr "Permanent camouflage"
+
+msgid "IDS_PERMOFLAGE_AUTOREPLENISHMENT_AFTER_PURCHASE_INFO"
+msgstr "This camouflage is not spent in battle."
+
+msgid "IDS_PERMOFLAGE_AUTOREPLENISHMENT_BEFORE_PURCHASE_INFO"
+msgstr "This camouflage can be purchased once and is not spent in battle."
+
+msgid "IDS_PERMOFLAGE_FIRST_BUY_DISCOUNT"
+msgstr "A discount is available on the purchase of the first permanent camouflage for this ship."
+
+msgid "IDS_PERSONAL_ACCOUNT_BTN"
+msgstr "PERSONAL ACCOUNT"
+
+msgid "IDS_PERSONAL_ACCOUNT_HINT"
+msgstr "You will be redirected to your Personal Account page."
+
+msgid "IDS_PERSONAL_BATTLE_TASK"
+msgstr "Personal Combat Mission"
+
+msgid "IDS_PERSONAL_CHALLENGE"
+msgstr "Personal Challenge"
+
+msgid "IDS_PERSONAL_DISCOUNT"
+msgstr "Personal Discount"
+
+msgid "IDS_PERSONAL_RESULT_SCENARIO_OR_MAP_NAME_DASH_BATTLETYPE"
+msgstr "%(scenarioOrMapName)s — %(battleTypeTitle)s"
+
+msgid "IDS_PERSONAL_TASK"
+msgstr "Personal Combat Mission"
+
+msgid "IDS_PERSONAL_TASKS_WINDOW_INSTRUCTION"
+msgstr "Personal Assignments include unique combat missions and challenges."
+
+msgid "IDS_PERSONAL_TEAM_CURRENCY_DESCR"
+msgstr "Temporary Resource"
+
+msgid "IDS_PERSONAL_TEAM_CURRENCY_TEXT"
+msgstr "The tokens can be exchanged for containers, camouflages, and other items in the Armory."
+
+msgid "IDS_PERSONAL_TEAM_CURRENCY_WARNING"
+msgstr "After the competition, all tokens will be converted into Credits"
+
+msgid "IDS_PERSONAL_TEAM_VICTORY_DAYS"
+msgstr "Your victories with the team"
+
+msgid "IDS_PERSONAL_TEAM_VICTORY_DAYS_TOOLTIP"
+msgstr "The number of days the team won when you were a member of this team"
+
+msgid "IDS_PER_BATTLE"
+msgstr "per battle"
+
+msgid "IDS_PETER_THE_GREAT"
+msgstr "Pyotr Velikiy"
+
+msgid "IDS_PFAB501_BEARN_STOCK"
+msgstr "Levasseur PL.108 "
+
+msgid "IDS_PFAD501_BEARN_STOCK"
+msgstr "Vought V-156F"
+
+msgid "IDS_PFAD901_ASW_T6"
+msgstr "Br.521 Bizerte"
+
+msgid "IDS_PFAD902_ASW_T8"
+msgstr "LeO H-470"
+
+msgid "IDS_PFAD903_ASW_T10"
+msgstr "LeO H-470"
+
+msgid "IDS_PFAD904_ASW_T5"
+msgstr "Br.521 Bizerte"
+
+msgid "IDS_PFAD905_ASW_T10_ALT"
+msgstr "LeO H-470"
+
+msgid "IDS_PFAD907_ASW_T6_CV"
+msgstr "Br.521 Bizerte"
+
+msgid "IDS_PFAF001_HD780"
+msgstr "Dewoitine HD.780"
+
+msgid "IDS_PFAF002_LOIRE210"
+msgstr "Loire 210"
+
+msgid "IDS_PFAF003_ROMANO_R90"
+msgstr "Romano R.90"
+
+msgid "IDS_PFAF004_VG_39_BIS_FLOAT"
+msgstr "Arsenal VG 39"
+
+msgid "IDS_PFAF005_BLOCH157"
+msgstr "Bloch MB.157"
+
+msgid "IDS_PFAF501_BEARN_STOCK"
+msgstr "Dewoitine D.373"
+
+msgid "IDS_PFAL501_BEARN_STOCK"
+msgstr "Vought V-156F"
+
+msgid "IDS_PFAS001_LOIRE130"
+msgstr "Loire 130"
+
+msgid "IDS_PFAS003_LEO_H43"
+msgstr "LeO H-43"
+
+msgid "IDS_PFAS004_GL821"
+msgstr "GL.821"
+
+msgid "IDS_PFAS005_BREGUET_BR790"
+msgstr "Breguet Br.790"
+
+msgid "IDS_PFEE001_FRANCE_DESC"
+msgstr "A French national flag with slightly different proportions for the stripes. It has been in use since 1853."
+
+msgid "IDS_PFEE001_FRANCE_TITLE"
+msgstr "The French Navy"
+
+msgid "IDS_PFEE001_FRANCE_YEARS"
+msgstr "from 1853"
+
+msgid "IDS_PFEP075_AIGLE_75"
+msgstr "Victory Day"
+
+msgid "IDS_PFEP401_GASCOGNE_BATTLE"
+msgstr "Dazzling"
+
+msgid "IDS_PFEP402_LAGALISSONIERE_DAZZLE"
+msgstr "Dazzling"
+
+msgid "IDS_PFEP403_LETERRIBLE_DAZZLE"
+msgstr "Dazzling"
+
+msgid "IDS_PFEP507_LYONBD6"
+msgstr "Sixth Game Anniversary"
+
+msgid "IDS_PFES306_DUNKERQUE_SKIN"
+msgstr "Fleur d'acier"
+
+msgid "IDS_PFES307_AZUR_DUNKERQUE"
+msgstr "Azur Lane"
+
+msgid "IDS_PFES308_RICHELIEU_REPUB"
+msgstr "The Republic"
+
+msgid "IDS_PFES309_BLACK_JEAN_BART"
+msgstr "Special"
+
+msgid "IDS_PFES310_FRANCE_PARIS"
+msgstr "Paris"
+
+msgid "IDS_PFES316_NORMANDIE_SKIN"
+msgstr "Ocean Liner"
+
+msgid "IDS_PFES317_STRASBOURG_2021"
+msgstr "Winter Holiday"
+
+msgid "IDS_PFES318_RICHELIEU_ROYAL"
+msgstr "The Maid of Orleans"
+
+msgid "IDS_PFES320_BOURGOGNE_RHINO"
+msgstr "Rhino"
+
+msgid "IDS_PFES321_BOURGOGNE_CLAN"
+msgstr "War Paint"
+
+msgid "IDS_PFES326_DUNKERQUE_LANTERNFEST20"
+msgstr "Mid-Autumn Festival"
+
+msgid "IDS_PFES328_GASCOGNE_REPUB"
+msgstr "The Republic"
+
+msgid "IDS_PFES336_BLACK_DUNKERQUE"
+msgstr "Special"
+
+msgid "IDS_PFES338_GASCOGNE_ROYAL"
+msgstr "The Maid of Orleans"
+
+msgid "IDS_PFES339_JAGUAR_FRANCE"
+msgstr "French Navy"
+
+msgid "IDS_PFES340_GUEPARD_FRANCE"
+msgstr "French Navy"
+
+msgid "IDS_PFES341_VAQUELIN_FRANCE"
+msgstr "French Navy"
+
+msgid "IDS_PFES342_LEFANTASQUE_FRANCE"
+msgstr "French Navy"
+
+msgid "IDS_PFES343_MOGADOR_FRANCE"
+msgstr "French Navy"
+
+msgid "IDS_PFES344_SIROCO_FRANCE"
+msgstr "French Navy"
+
+msgid "IDS_PFES345_BAYARD_FRANCE"
+msgstr "French Navy"
+
+msgid "IDS_PFES356_KLEBER_FRANCE"
+msgstr "French Navy"
+
+msgid "IDS_PFES408_CHARLES_MARTEL_H2017"
+msgstr "Scarab"
+
+msgid "IDS_PFES416_SPACE_GALISSONNIERE"
+msgstr "Bionic"
+
+msgid "IDS_PFES417_SPACE_ALGERIE"
+msgstr "Bionic"
+
+msgid "IDS_PFES418_SPACE_MARTEL"
+msgstr "Bionic"
+
+msgid "IDS_PFES419_SPACE_LOUIS"
+msgstr "Bionic"
+
+msgid "IDS_PFES420_SPACE_HENRI"
+msgstr "Bionic"
+
+msgid "IDS_PFES427_TOULON_ARC"
+msgstr "Enlightenment"
+
+msgid "IDS_PFES428_CHERBOURG_ARC"
+msgstr "Liberation"
+
+msgid "IDS_PFES429_BREST_ARC"
+msgstr "Liberation"
+
+msgid "IDS_PFES430_HENRI_HW19"
+msgstr "Fossil"
+
+msgid "IDS_PFES439_SAINT_LOUIS_AZUR"
+msgstr " "
+
+msgid "IDS_PFES440_MARSEILLE_ARC"
+msgstr "Liberation"
+
+msgid "IDS_PFES508_FANTASQUE_PIRATE"
+msgstr "Adventurer"
+
+msgid "IDS_PFES510_MAD_KLEBER"
+msgstr "Master of the Water World"
+
+msgid "IDS_PFES511_JAGUARNY2022"
+msgstr "Snow and Stars"
+
+msgid "IDS_PFES520_KLEBER_COLORFUL"
+msgstr "Golden Blaze"
+
+msgid "IDS_PFES600_FRANCE_GRIMLOCK"
+msgstr "King of Primitives"
+
+msgid "IDS_PFES601_RICHELIEU_GRIMLOCK"
+msgstr "King of Primitives"
+
+msgid "IDS_PFGA004_37_50_CAD_MLE_1933"
+msgstr "37 mm/50 CAIL Mle 1933 on a CAD Mle 1933 mount"
+
+msgid "IDS_PFGA005_13_2_76_HOTCHKISS_CAQ_MLE_1929_TWIN"
+msgstr "13.2 mm Hotchkiss Mle 1929 on a CAD Mle 1929 mount"
+
+msgid "IDS_PFGA006_13_2_76_HOTCHKISS_CAQ_MLE_1929_QUAD"
+msgstr "13.2 mm Hotchkiss Mle 1929 on a CAQ Mle 1929 mount"
+
+msgid "IDS_PFGA014_20MM_OERLIKON_MK4"
+msgstr "20 mm Oerlikon on a Mk.4 mount"
+
+msgid "IDS_PFGA015_40MM_BOFORS_MK3"
+msgstr "40 mm Bofors on a Mk.3 mount"
+
+msgid "IDS_PFGA019_40MM_BOFORS_MK2"
+msgstr "40 mm Bofors on a Mk.2 mount"
+
+msgid "IDS_PFGA022_37_50_MLE_1925"
+msgstr "37 mm/50 Mle 1925 on a CA Mle 1925 mount"
+
+msgid "IDS_PFGA023_75_50_MLE_1922"
+msgstr "75 mm/50 Mle 1922 on an Mle 1922 mount"
+
+msgid "IDS_PFGA026_8MM_HOTCHKISS_MLE_1914"
+msgstr "8 mm Hotchkiss Mle 1914 on a single mount"
+
+msgid "IDS_PFGA027_37_50_ACAD"
+msgstr "37 mm/70 Mle 1935 on an ACAD Mle 1936 mount"
+
+msgid "IDS_PFGA030_40MM_BOFORS_MK1"
+msgstr "40 mm Bofors on a Mk.1 mount"
+
+msgid "IDS_PFGA033_25MM_HOTCHKISS_MLE_1940"
+msgstr "25 mm Hotchkiss Mle 1939 on a CAD Mle 1939 mount"
+
+msgid "IDS_PFGA034_13_2MM_76_BROWNING_CAS"
+msgstr "13.2 mm Browning on a single mount"
+
+msgid "IDS_PFGA035_13_MM76_HOTCHKISS_MLE_1930"
+msgstr "13.2 mm Hotchkiss Mle 1929 on a single mount"
+
+msgid "IDS_PFGA037_57MM_60_2_25_1951"
+msgstr "57 mm/60 Mle 1951 on an ACAD Mle 1948 mount"
+
+msgid "IDS_PFGA041_20MM_OERLIKON_MK20_TWIN"
+msgstr "20 mm Oerlikon on a Mk.24 mount"
+
+msgid "IDS_PFGA050_40MM_BOFORS"
+msgstr "40 mm Bofors on a Mk.2 mount"
+
+msgid "IDS_PFGA056_57MM_60_2_25"
+msgstr "57 mm/60 Mle 1951 on an ACAD Mle 1948 mount"
+
+msgid "IDS_PFGA065_75_50_MLE_1922"
+msgstr "75 mm/50 Mle 1922 on an Mle 1922 mount"
+
+msgid "IDS_PFGA090_75_50_MLE_1922_SHALL2"
+msgstr "75 mm/50 Mle 1922 on an Mle 1922 mount"
+
+msgid "IDS_PFGA137_25MM_60_CAS_MLE_1939"
+msgstr "25 mm Hotchkiss Mle 1939 on a CAS Mle 1939 mount"
+
+msgid "IDS_PFGA145_57MM_60_2_25"
+msgstr "57 mm/60 Mle 1951 in ACAD Mle 1948 mount"
+
+msgid "IDS_PFGM001_330_52_MLE_1931"
+msgstr "330 mm/50 Mle 1931 on a St.Chamond Mle 1932 mount"
+
+msgid "IDS_PFGM007_330_52_MLE_1931_PREM"
+msgstr "330 mm/50 Mle 1931 on a St.Chamond Mle 1932 mount"
+
+msgid "IDS_PFGM009_240_55_MLE"
+msgstr "240 mm/55 Schneider Mle 1930 in a turret"
+
+msgid "IDS_PFGM010_152_55_MLE_1930"
+msgstr "152 mm/55 Mle 1930 on an Mle 1930 mount"
+
+msgid "IDS_PFGM011_152_55_MLE_1930_RF"
+msgstr "152 mm/55 Mle 1930 on an Mle 1930 mount"
+
+msgid "IDS_PFGM017_155_50_MLE_1921_TWIN"
+msgstr "155 mm/50 Mle 1920 on an Mle 1921 mount"
+
+msgid "IDS_PFGM018_203MM50_MLE_1924_ALGERIE"
+msgstr "203 mm/50 Mle 1924 on an Mle 1931 mount"
+
+msgid "IDS_PFGM020_164MM_ERNEST_RENAN"
+msgstr "165 mm/45 Mle 1893 on a shielded mount"
+
+msgid "IDS_PFGM021_203MM50_MLE_1924_TWIN"
+msgstr "203 mm/50 Mle 1924 on a Mle 1924 mount"
+
+msgid "IDS_PFGM025_138_6MM_40_MLE_1927"
+msgstr "139 mm/40 Mle 1927 on an Mle 1927 CP mount"
+
+msgid "IDS_PFGM029_203_50MM_MLE_1924_TRIPLE"
+msgstr "203 mm/50 Mle 1931 in a turret"
+
+msgid "IDS_PFGM036_127MM_54_5_1948"
+msgstr "127 mm/54 Mle 1948 on an Mle 1948 mount"
+
+msgid "IDS_PFGM038_139_55_MLE_1921_TWIN"
+msgstr "139 mm/55 Mle 1923 in a turret"
+
+msgid "IDS_PFGM039_152_55_MLE_1930_RF2"
+msgstr "152 mm/55 Mle 1930 on an Mle 1930 mount"
+
+msgid "IDS_PFGM040_203_55MM_MLE_1931_TRIPLE"
+msgstr "203 mm/55 Mle 1934 in a turret"
+
+msgid "IDS_PFGM044_152_55_MLE_1930_RF"
+msgstr "152 mm/55 Mle 1930 on an Mle 1930 mount"
+
+msgid "IDS_PFGM045_152_55_MLE_1930"
+msgstr "152 mm/55 Mle 1930 on an Mle 1930 mount"
+
+msgid "IDS_PFGM046_152_55_MLE_1936"
+msgstr "152 mm/55 Mle 1930 on an Mle 1936 mount"
+
+msgid "IDS_PFGM047_152_55_MLE_1936_RF"
+msgstr "152 mm/55 Mle 1930 on an Mle 1936 mount"
+
+msgid "IDS_PFGM048_130MM_40_MLE_1919"
+msgstr "130 mm/40 Mle 1919 on an Mle 1919 mount"
+
+msgid "IDS_PFGM049_380MM_45_MLE_1935"
+msgstr "380 mm/45 Mle 1935 in a turret"
+
+msgid "IDS_PFGM051_430_50_MLE_1940"
+msgstr "431 mm/50 Mle 1940 in a turret"
+
+msgid "IDS_PFGM054_TOWER_340_4"
+msgstr "340 mm/45 Mle 1912 in a turret"
+
+msgid "IDS_PFGM055_305MM_45_TOURELLE"
+msgstr "305 mm/45 Mle 1906-1910 on an Mle 1906-1910 mount"
+
+msgid "IDS_PFGM058_340_45_MLE_1912"
+msgstr "340 mm/45 Mle 1912 in a turret"
+
+msgid "IDS_PFGM059_100_45_MLE_1921"
+msgstr "100 mm/45 Mle 1917 on a single mount"
+
+msgid "IDS_PFGM061_138_6MM_50_MLE_1929"
+msgstr "139 mm/50 Mle 1929 on an Mle 1929 mount"
+
+msgid "IDS_PFGM064_139MM_50_MLE1929"
+msgstr "139 mm/50 Mle 1929 on an Mle 1929 mount"
+
+msgid "IDS_PFGM066_TOWER_340_4"
+msgstr "340 mm/45 Mle 1912 in a turret"
+
+msgid "IDS_PFGM067_138_6MM55_MODEL_1934"
+msgstr "139 mm/50 Mle 1934 on an Mle 1935 mount"
+
+msgid "IDS_PFGM068_138_6MM_40_MLE_1927"
+msgstr "139 mm/40 Mle 1927 on an Mle 1927 CP mount"
+
+msgid "IDS_PFGM073_100_45_MLE_1921_SHIELD"
+msgstr "100 mm/45 Mle 1917 on a single mount"
+
+msgid "IDS_PFGM076_138_6_MM_40_MLE_1923"
+msgstr "139 mm/40 Mle 1923 on an Mle 1924 mount"
+
+msgid "IDS_PFGM077_130_45_MLE_1932_TWIN"
+msgstr "130 mm/45 Mle 1935 on an Mle 1935 mount"
+
+msgid "IDS_PFGM082_127MM_54_5_1948"
+msgstr "127 mm/54 Mle 1948 on an Mle 1948 mount"
+
+msgid "IDS_PFGM084_138_6MM50_TWIN"
+msgstr "139 mm/50 Mle 1934 R1938 on an Mle 1938 mount"
+
+msgid "IDS_PFGM085_406MM50_MLE_1938"
+msgstr "406 mm/50 Mle 1938 in a turret"
+
+msgid "IDS_PFGM086_380MM_TRIPLE"
+msgstr "380 mm/45 Mle 1935 in a turret"
+
+msgid "IDS_PFGM087_305MM50_QUAD"
+msgstr "305 mm/50 Mle 1930 in a turret"
+
+msgid "IDS_PFGM088_305MM50_TRIPLE"
+msgstr "305 mm/50 Mle 1930 in a turret"
+
+msgid "IDS_PFGM089_240MM_50_4"
+msgstr "240 mm/50 Mle 1930 in a turret"
+
+msgid "IDS_PFGM130_305MM_45_QUAD"
+msgstr "305 mm/45 Mle 1910 in a turret"
+
+msgid "IDS_PFGM134_330MM_50_TRIPLE"
+msgstr "330 mm/50 Mle 1931 in a turret"
+
+msgid "IDS_PFGM144_203MM_50_M1924_TWIN"
+msgstr "203 mm/50 Mle 1924 on Mle 1931 mount"
+
+msgid "IDS_PFGM148_105_MM_SKC_37"
+msgstr "105 mm/65 SK C/33 in Dop. L. C/37 mount"
+
+msgid "IDS_PFGS002_130_45_MLE_1932_QUAD"
+msgstr "130 mm/45 Mle 1932 on an Mle 1932 mount"
+
+msgid "IDS_PFGS003_130_45_MLE_1932_TWIN"
+msgstr "130 mm/45 Mle 1932 on an Mle 1932 mount"
+
+msgid "IDS_PFGS008_130_45_MLE_1932_QUAD_PREM"
+msgstr "130 mm/45 Mle 1932 on an Mle 1932 mount"
+
+msgid "IDS_PFGS012_90_50_MLE_1930"
+msgstr "90 mm/50 Mle 1926 on an Mle 1930 mount"
+
+msgid "IDS_PFGS013_2_100_55_MLE_1945"
+msgstr "100 mm/55 Mle 1945 on a CAD Mle 1945 mount"
+
+msgid "IDS_PFGS024_100MM_45_MLE_1930"
+msgstr "100 mm/45 Mle 1930 on an Mle 1931 mount"
+
+msgid "IDS_PFGS027_90MM_50_MLE_1926"
+msgstr "90 mm/50 Mle 1926 on an Mle 1926 mount"
+
+msgid "IDS_PFGS036_127MM_54_5_1948"
+msgstr "127 mm/54 Mle 1948 on an Mle 1948 mount"
+
+msgid "IDS_PFGS043_100MM_45_MLE_1933"
+msgstr "100 mm/45 Mle 1933 on an Mle 1937 mount"
+
+msgid "IDS_PFGS052_152_55_MLE_1936"
+msgstr "152 mm/55 Mle 1930 on an Mle 1936 mount"
+
+msgid "IDS_PFGS053_152_55_MLE_1950"
+msgstr "152 mm/55 Mle 1930 on an Mle 1950 mount"
+
+msgid "IDS_PFGS057_75MM_MLE_1908"
+msgstr "75 mm/63 Mle 1908 on a casemate mount"
+
+msgid "IDS_PFGS060_100_45_MLE_1892"
+msgstr "100 mm/45 Mle 1892 on a casemate mount"
+
+msgid "IDS_PFGS062_138_6MM_55"
+msgstr "139 mm/55 Mle 1910 on a casemate mount"
+
+msgid "IDS_PFGS063_138_6MM_55"
+msgstr "139 mm/55 Mle 1910 on a casemate mount"
+
+msgid "IDS_PFGS092_138_6MM50_TWIN"
+msgstr "139 mm/50 Mle 1934 on an Mle 1935 mount"
+
+msgid "IDS_PFGS128_155MM50_MLE_1920"
+msgstr "155 mm/50 Mle 1920 on a casemate mount"
+
+msgid "IDS_PFGS129_100MM_55_TWIN"
+msgstr "100 mm/55 Mle 1945 on a CAD Mle 1953 mount"
+
+msgid "IDS_PFGS131_155MM_50_MLE_1920_TRIPLE_MLE_1927"
+msgstr "155 mm/50 Mle 1920 on an Mle 1927 mount"
+
+msgid "IDS_PFGS132_155MM_50_MLE_1920_TRIPLE_MLE_1927_RF"
+msgstr "155 mm/50 Mle 1920 on an Mle 1927 mount"
+
+msgid "IDS_PFGS135_138MM_50_TRIPLE"
+msgstr "139 mm/50 Mle 1938 in a turret"
+
+msgid "IDS_PFGS136_138MM_50_TWIN"
+msgstr "139 mm/50 Mle 1938 in a turret"
+
+msgid "IDS_PFGT000_INVISIBLE_TA"
+msgstr "550-mm torpedo tube"
+
+msgid "IDS_PFGT028_550MM_MLE_1923_D"
+msgstr "550 mm tube lance-torpilles"
+
+msgid "IDS_PFGT032_550MM_3TUBE_MLE_1924"
+msgstr "550 mm tube lance-torpilles"
+
+msgid "IDS_PFGT042_550MM_3TUBE_MLE_1928T"
+msgstr "550 mm tube lance-torpilles"
+
+msgid "IDS_PFGT069_550MM_2TUBE"
+msgstr "550 mm tube lance-torpilles"
+
+msgid "IDS_PFGT081_550MM_3TUBE_MLE_1924"
+msgstr "550 mm tube lance-torpilles"
+
+msgid "IDS_PFGT091_550MM_4TUBE_R"
+msgstr "550 mm tube lance-torpilles"
+
+msgid "IDS_PFGT133_550MM_4TUBE_L"
+msgstr "550 mm tube lance-torpilles"
+
+msgid "IDS_PFGT142_550MM_TRIPLE_SAPHIR"
+msgstr "400 mm / 550 mm torpedo tube"
+
+msgid "IDS_PFGT146_550MM_3TUBE_KT50"
+msgstr "550 mm torpedo tube"
+
+msgid "IDS_PFGT147_550MM_1TUBE_400MM_2TUBE"
+msgstr "400 mm / 550 mm torpedo tube"
+
+msgid "IDS_PFGT149_550MM_1TUBE_400MM_2TUBE"
+msgstr "400 mm / 550 mm torpedo tube"
+
+msgid "IDS_PFPA001_330MM_AP_D"
+msgstr "330 mm AP OPfK Mle 1935"
+
+msgid "IDS_PFPA002_330MM_HE_D"
+msgstr "330 mm HE OEA Mle 1935"
+
+msgid "IDS_PFPA003_130MM_HE_MLE1935"
+msgstr "130 mm HE OEA Mle 1934"
+
+msgid "IDS_PFPA004_138MM_40_1923_AP"
+msgstr "139 mm AP OPf Mle 1924"
+
+msgid "IDS_PFPA005_138MM_40_1923_HE"
+msgstr "139 mm HE OEcl M1925"
+
+msgid "IDS_PFPA006_165MM_45_1893_AP"
+msgstr "165 mm AP OPf Mle 1896"
+
+msgid "IDS_PFPA007_165MM_45_1893_HE"
+msgstr "165 mm HE OEA Mle 1896"
+
+msgid "IDS_PFPA008_139MM_55_1923_AP"
+msgstr "139 mm AP OPFA Mle 1923"
+
+msgid "IDS_PFPA009_139MM_55_1923_HE"
+msgstr "139 mm HE OEA Mle 1923"
+
+msgid "IDS_PFPA010_90MM_50_1926_HE"
+msgstr "90 mm HE OEA Mle 1925"
+
+msgid "IDS_PFPA011_155MM_50_1920_AP"
+msgstr "155 mm AP OPFA Mle 1920"
+
+msgid "IDS_PFPA012_155MM_50_1920_HE"
+msgstr "155 mm HE OEA Mle 1920"
+
+msgid "IDS_PFPA013_152MM_55_1930_AP_1931"
+msgstr "152 mm AP OPf Mle 1931"
+
+msgid "IDS_PFPA014_152MM_55_1930_HE_1936"
+msgstr "152 mm HE OEA Mle 1937"
+
+msgid "IDS_PFPA015_152MM_55_1930_AP_1937"
+msgstr "152 mm AP OPfK Mle 1937"
+
+msgid "IDS_PFPA016_100MM_45_1930_HE"
+msgstr "100 mm HE OEA Mle 1928"
+
+msgid "IDS_PFPA017_100MM_55_1930_HE"
+msgstr "100 mm HE OEA Mle 1945"
+
+msgid "IDS_PFPA018_127MM_54_1948_HE"
+msgstr "127 mm HE Mark 41"
+
+msgid "IDS_PFPA019_203MM_50_1924_AP"
+msgstr "203 mm AP OPf Mle 1936"
+
+msgid "IDS_PFPA020_203MM_50_1924_HE"
+msgstr "203 mm HE OEA Mle 1927"
+
+msgid "IDS_PFPA021_203MM_55_1931_AP"
+msgstr "203 mm AP OPf Mle 1936"
+
+msgid "IDS_PFPA022_203MM_55_1931_HE"
+msgstr "203 mm HE OEA Mle 1927"
+
+msgid "IDS_PFPA023_240MM_55_AP"
+msgstr "240 mm AP OPfK Mle 1939"
+
+msgid "IDS_PFPA024_240MM_55_HE"
+msgstr "240 mm HE OEA Mle 1939"
+
+msgid "IDS_PFPA025_165MM_45_1893_45KG_HE"
+msgstr "165 mm HE OEA Mle 1893"
+
+msgid "IDS_PFPA026_152MM_GRASSE_HE"
+msgstr "152 mm HE OEA Mle 1937"
+
+msgid "IDS_PFPA027_152MM_GRASSE_AP"
+msgstr "152 mm AP OPfK Mle 1937"
+
+msgid "IDS_PFPA028_130MM_40_1919_AP"
+msgstr "130 mm AP OPFA Mle 1923"
+
+msgid "IDS_PFPA029_130MM_40_1919_HE"
+msgstr "130 mm HE OEA Mle 1923"
+
+msgid "IDS_PFPA030_138MM_AP_AIGLE"
+msgstr "139 mm AP OPf Mle 1924"
+
+msgid "IDS_PFPA031_138MM_HE_AIGLE"
+msgstr "139 mm HE OEA Mle 1928"
+
+msgid "IDS_PFPA032_305MM_45_1910_AP"
+msgstr "305 mm AP OPf Mle 1910"
+
+msgid "IDS_PFPA033_305MM_45_1910_HE"
+msgstr "305 mm HE OEA Mle 1910"
+
+msgid "IDS_PFPA034_340MM_45_1912_AP"
+msgstr "340 mm AP OPf Mle 1924"
+
+msgid "IDS_PFPA035_340MM_45_1912_HE"
+msgstr "340 mm HE OEA Mle 1932"
+
+msgid "IDS_PFPA036_380MM_45_1935_AP"
+msgstr "380 mm AP OPfK Mle 1943"
+
+msgid "IDS_PFPA037_380MM_45_1935_HE"
+msgstr "380 mm HE OEA Mle 1945"
+
+msgid "IDS_PFPA038_431MM_50_1939_AP"
+msgstr "431 mm AP OPfK Mle 1940"
+
+msgid "IDS_PFPA039_431MM_50_1939_HE"
+msgstr "431 mm HE OEA Mle 1940"
+
+msgid "IDS_PFPA040_139MM_55_1910_HE"
+msgstr "139 mm HE OEA Mle 1910"
+
+msgid "IDS_PFPA041_75MM_62_1908_HE"
+msgstr "75 mm HE OEA Mle 1908"
+
+msgid "IDS_PFPA042_340MM_45_1930_AP"
+msgstr "340 mm AP OPfK Mle 1930"
+
+msgid "IDS_PFPA043_340MM_45_1930_HE"
+msgstr "340 mm HE OEA Mle 1934"
+
+msgid "IDS_PFPA044_100MM_45_1892_HE"
+msgstr "100 mm HE OEA Mle 1910"
+
+msgid "IDS_PFPA045_152MM_55_1936_HE"
+msgstr "152 mm HE OEA Mle 1937"
+
+msgid "IDS_PFPA046_380MM_AP_GASCOGNE"
+msgstr "380 mm AP OPfK Mle 1943"
+
+msgid "IDS_PFPA047_380MM_HE_GASCOGNE"
+msgstr "380 mm HE OEA Mle 1945"
+
+msgid "IDS_PFPA048_380MM_HE_JBART"
+msgstr "380 mm HE OEA Mle 1945"
+
+msgid "IDS_PFPA049_380MM_AP_JBART"
+msgstr "380 mm AP OPfK Mle 1943"
+
+msgid "IDS_PFPA050_139MM_HE_TERRIBLE_1928"
+msgstr "139 mm HE OEA Mle 1928"
+
+msgid "IDS_PFPA051_139MM_AP_TERRIBLE_1924"
+msgstr "139 mm SAP OPFA Mle 1924"
+
+msgid "IDS_PFPA052_380MM_BOURGOGNE_AP"
+msgstr "380 mm AP OPfK Mle 1943"
+
+msgid "IDS_PFPA053_380MM_BOURGOGNE_HE"
+msgstr "380 mm HE OEA Mle 1945"
+
+msgid "IDS_PFPA054_HE_TST_TERRIBLE"
+msgstr "139 mm HE OEA Mle 1928"
+
+msgid "IDS_PFPA055_AP_TST_TERRIBLE"
+msgstr "139 mm SAP OPFA Mle 1924"
+
+msgid "IDS_PFPA056_130MM_HE_SIROCCO"
+msgstr "130 mm HE OEA Mle 1923"
+
+msgid "IDS_PFPA057_130MM_AP_SIROCCO"
+msgstr "130 mm AP OPFA Mle 1923"
+
+msgid "IDS_PFPA058_139MM_55_1928_HE"
+msgstr "139 mm HE OEA Mle 1928"
+
+msgid "IDS_PFPA059_139MM_55_1924_AP"
+msgstr "139 mm SAP OPFA Mle 1924"
+
+msgid "IDS_PFPA060_100MM_45_1892_AP"
+msgstr "100 mm AP Mle 1910"
+
+msgid "IDS_PFPA061_100MM_45_1892_HE_MG"
+msgstr "100 mm HE OEA Mle 1910"
+
+msgid "IDS_PFPA062_130MM_MLE1935_HE_MG"
+msgstr "130 mm HE OEA Mle 1935"
+
+msgid "IDS_PFPA063_130MM_MLE1933_SAP_MG"
+msgstr "130 mm SAP OPFA Mle 1933"
+
+msgid "IDS_PFPA064_127MM_54_1948_HE_MG"
+msgstr "127 mm HE Mark 41"
+
+msgid "IDS_PFPA065_127MM_54_1948_AP_MG"
+msgstr "127 mm AP Mark 42"
+
+msgid "IDS_PFPA066_152MM_BAYARD"
+msgstr "152 mm HE OEA Mle 1937"
+
+msgid "IDS_PFPA067_152MM_BAYARD"
+msgstr "152 mm AP OPfK Mle 1937"
+
+msgid "IDS_PFPA068_138MM_40_1923_HE"
+msgstr "139 mm HE OEcl M1925"
+
+msgid "IDS_PFPA069_127MM_HE_MARCEAU"
+msgstr "127 mm HE Mark 41"
+
+msgid "IDS_PFPA070_127MM_AP_MARCEAU"
+msgstr "127 mm AP Mark 42"
+
+msgid "IDS_PFPA071_406MM_HE_CHAMPAGNE"
+msgstr "406 mm HE Mle 1938"
+
+msgid "IDS_PFPA072_406MM_AP_CHAMPAGNE"
+msgstr "406 mm APC Mle 1938"
+
+msgid "IDS_PFPA073_330MM_HE_STRASBOURG"
+msgstr "330 mm HE OEA Mle 1935"
+
+msgid "IDS_PFPA074_330MM_AP_STRASBOURG"
+msgstr "330 mm AP OPfK Mle 1935"
+
+msgid "IDS_PFPA075_380MM_AP_FLANDRE"
+msgstr "380 mm AP OPfK Mle 1943"
+
+msgid "IDS_PFPA076_380MM_HE_FLANDRE"
+msgstr "380 mm HE OEA Mle 1945"
+
+msgid "IDS_PFPA077_305MM_HE_CARNOT"
+msgstr "305 mm HE OEA Mle 1931"
+
+msgid "IDS_PFPA078_305MM_AP_CARNOT"
+msgstr "305 mm AP OPf Mle 1931"
+
+msgid "IDS_PFPA079_155MM_50_1920_HE_SG"
+msgstr "155 mm HE OEA Mle 1920"
+
+msgid "IDS_PFPA080_240MM_55_HE_T11"
+msgstr "240 mm HE OEA Mle 1939"
+
+msgid "IDS_PFPA081_240MM_55_AP_T11"
+msgstr "240 mm AP OPfK Mle 1939"
+
+msgid "IDS_PFPA082_305MM_HE_1931"
+msgstr "305 mm HE OEA Mle 1931"
+
+msgid "IDS_PFPA083_305MM_AP_1931"
+msgstr "305 mm AP OPf Mle 1931"
+
+msgid "IDS_PFPA084_139MM_55_1928_HE_SG"
+msgstr "139 mm HE OEA Mle 1928"
+
+msgid "IDS_PFPA085_330MM_HE_M1935"
+msgstr "330 mm HE OEA Mle 1935"
+
+msgid "IDS_PFPA086_330MM_AP_M1935"
+msgstr "330 mm AP OPfK Mle 1935"
+
+msgid "IDS_PFPA087_305MM_45_1910_AP_TOULON"
+msgstr "305 mm AP OPf Mle 1910"
+
+msgid "IDS_PFPA088_305MM_45_1910_HE_TOULON"
+msgstr "305 mm HE OEA Mle 1910"
+
+msgid "IDS_PFPA089_431MM_50_1939_HE_T11"
+msgstr "431 mm HE OEA Mle 1940"
+
+msgid "IDS_PFPA090_431MM_50_1939_AP_T11"
+msgstr "431 mm AP OPfK Mle 1940"
+
+msgid "IDS_PFPA091_203MM_HE_DUPLEIX"
+msgstr "203 mm HE OEA Mle 1927"
+
+msgid "IDS_PFPA092_203MM_AP_DUPLEIX"
+msgstr "203 mm AP OPf Mle 1936"
+
+msgid "IDS_PFPA093_305MM_HE_PICARDIE"
+msgstr "305 mm HE OEA Mle 1910"
+
+msgid "IDS_PFPA094_305MM_AP_PICARDIE"
+msgstr "305 mm AP OPf Mle 1910"
+
+msgid "IDS_PFPA095_105MM_CS_CHATEAURENAULT"
+msgstr "105 mm Spr.Gr. BDz m.Hb"
+
+msgid "IDS_PFPA096_105MM_AP_CHATEAURENAULT"
+msgstr "105 mm P.Spr.Gr."
+
+msgid "IDS_PFPA097_203MM_HE_SURCOUF"
+msgstr "203 mm HE OEA Mle 1927"
+
+msgid "IDS_PFPA098_203MM_AP_SURCOUF"
+msgstr "203 mm AP OPf Mle 1936"
+
+msgid "IDS_PFPB001_BEARN_STOCK"
+msgstr "150-kg G.P. Mle 1930"
+
+msgid "IDS_PFPD100_DEPTH_113KG"
+msgstr "250 lb Bomb Mk VIII"
+
+msgid "IDS_PFPD101_DEPTH_147KG"
+msgstr "325 lb Depth Bomb Mk 17"
+
+msgid "IDS_PFPD102_DEPTH_158KG"
+msgstr "350 lb Depth Bomb Mk 54"
+
+msgid "IDS_PFPD103_DEPTH_T5"
+msgstr "100 lb Bomb Mk VIII"
+
+msgid "IDS_PFPD104_DEPTH_T8"
+msgstr "350 lb Bomb Mk 54"
+
+msgid "IDS_PFPD105_DEPTH_T10"
+msgstr "650 lb Bomb Mk 55"
+
+msgid "IDS_PFPD106_DEPTH_CV_6"
+msgstr "100 lb Bomb Mk VIII"
+
+msgid "IDS_PFPR001_BEARN_STOCK"
+msgstr "RP3 25 lb"
+
+msgid "IDS_PFPS001_BEARN_STOCK"
+msgstr "500-kg G.P. Mle 1930"
+
+msgid "IDS_PFPT002_550_19D"
+msgstr "550 mm 19D"
+
+msgid "IDS_PFPT003_550_23DT"
+msgstr "550 mm 23DT"
+
+msgid "IDS_PFPT004_550_24V"
+msgstr "550 mm 23DT Mle 1"
+
+msgid "IDS_PFPT005_550_44V"
+msgstr "550 mm 44V"
+
+msgid "IDS_PFPT006_550_GRASSE"
+msgstr "550 mm 23DT"
+
+msgid "IDS_PFPT007_550_AIGLE"
+msgstr "550 mm 24V"
+
+msgid "IDS_PFPT008_550_TERRIBLE"
+msgstr "550 mm 24V"
+
+msgid "IDS_PFPT009_550_TST_TERRIBLE"
+msgstr "550 mm 24V"
+
+msgid "IDS_PFPT010_550_SIROCCO"
+msgstr "550 mm 19D Mle 1"
+
+msgid "IDS_PFPT011_550_19D_FRDD"
+msgstr "550 mm 24V Mle 2"
+
+msgid "IDS_PFPT012_550_BAYARD"
+msgstr "550 mm 23DT"
+
+msgid "IDS_PFPT013_550_19D_FRDD"
+msgstr "550 mm 24V Mle 1"
+
+msgid "IDS_PFPT014_550_19V"
+msgstr "550 mm 19V"
+
+msgid "IDS_PFPT015_550_19V_MLE1"
+msgstr "550 mm 19V Mle 1"
+
+msgid "IDS_PFPT016_550_19D_MLE0"
+msgstr "550 mm 19D Mle 0"
+
+msgid "IDS_PFPT017_550_MARCEAU"
+msgstr "550 mm 23DT"
+
+msgid "IDS_PFPT018_BEARN_STOCK"
+msgstr "450 mm M26DA"
+
+msgid "IDS_PFPT019_550_T11"
+msgstr "550 mm 23DT"
+
+msgid "IDS_PFPT020_550MM_DUPLEIX"
+msgstr "550 mm 23DT"
+
+msgid "IDS_PFPT021_550MM_CHATEAURENAULT"
+msgstr "550 mm K2"
+
+msgid "IDS_PFPT022_400MM_SURCOUF_MZ"
+msgstr "400 mm M26V / 550 mm 23DT"
+
+msgid "IDS_PFPT024_550_SAPHIR"
+msgstr "400 mm M26V / 550 mm 23DT"
+
+msgid "IDS_PFSA506"
+msgstr "Béarn"
+
+msgid "IDS_PFSA506_DESCR"
+msgstr "Béarn was laid down as a Normandie-class battleship, but unlike her sister ships, she featured a turbine propulsion unit instead of a mixed one. After the Washington Naval Conference, the ship was rebuilt as an aircraft carrier. In the late 1930s, it was decided to re-equip Béarn as a seaplane base while retaining the possibility of housing wheeled aircraft; however, the outbreak of World War II hindered these plans. During the war, Béarn transported aircraft, gold, troops, and equipment."
+
+msgid "IDS_PFSA506_FULL"
+msgstr "Béarn"
+
+msgid "IDS_PFSA506_NUMBER"
+msgstr "1"
+
+msgid "IDS_PFSA506_YEAR"
+msgstr "1927"
+
+msgid "IDS_PFSB103"
+msgstr "Turenne"
+
+msgid "IDS_PFSB103_DESCR"
+msgstr "Several projects were approved under the naval program of 1906, which provided for the construction of nineteen battleships. The final version incorporated the slightly enlarged hull of squadron battleship Danton with a linear-rhombic arrangement of six 305 mm twin-gun turrets. The armor and propulsion unit also matched the prototype. While the project was never implemented, its further development led to the appearance of the Courbet-class battleships."
+
+msgid "IDS_PFSB103_FULL"
+msgstr "Turenne"
+
+msgid "IDS_PFSB103_NUMBER"
+msgstr "0"
+
+msgid "IDS_PFSB103_YEAR"
+msgstr "1907"
+
+msgid "IDS_PFSB104"
+msgstr "Courbet"
+
+msgid "IDS_PFSB104_DESCR"
+msgstr "The new design of the battleship took into account the wishes of the leadership regarding the concentration of armament at the ship's aft and forward ends. The ship carried twelve 305 mm guns housed in twin-gun turrets: Two superfiring turrets were located at the ship's aft and forward ends, and two more turrets were placed on each side of the ship. All four battleships in her class were active in the Mediterranean theater of World War I."
+
+msgid "IDS_PFSB104_FULL"
+msgstr "Courbet"
+
+msgid "IDS_PFSB104_NUMBER"
+msgstr "4"
+
+msgid "IDS_PFSB104_YEAR"
+msgstr "1913"
+
+msgid "IDS_PFSB105"
+msgstr "Bretagne"
+
+msgid "IDS_PFSB105_DESCR"
+msgstr "The late 1900s to early 1910s saw a tendency toward increasing the caliber of main battery guns of dreadnoughts—the newest British, U.S., and Japanese battleships were designed to carry 343–356 mm guns. The new French ships received 340 mm main battery artillery. Due to a number of limitations, the hull design of the new ships was almost identical to the previous \"Courbet\" class, but with five main turrets instead of six. All three Bretagne-class ships served in World War I and the beginning of World War II. Bretagne was destroyed in the attack on Mers-el-Kébir."
+
+msgid "IDS_PFSB105_FULL"
+msgstr "Bretagne"
+
+msgid "IDS_PFSB105_NUMBER"
+msgstr "3"
+
+msgid "IDS_PFSB105_YEAR"
+msgstr "1916"
+
+msgid "IDS_PFSB106"
+msgstr "Normandie"
+
+msgid "IDS_PFSB106_DESCR"
+msgstr "After the approval of the Bretagne-class battleship project, research to further improve future ships continued. The designers took the extensive route by assembling 340 mm guns in three quadruple-gun turrets. The armor layout was slightly changed, too. However, the construction of ships was suspended at the height of World War I, and after the end of the war, the project was completely abandoned."
+
+msgid "IDS_PFSB106_FULL"
+msgstr "Normandie"
+
+msgid "IDS_PFSB106_NUMBER"
+msgstr "5"
+
+msgid "IDS_PFSB106_YEAR"
+msgstr "1912"
+
+msgid "IDS_PFSB107"
+msgstr "Lyon"
+
+msgid "IDS_PFSB107_DESCR"
+msgstr "In 1912, France started building new, bigger docks. The shipbuilders were able to expand the limits they had when designing the Bretagne and Normandie classes. Larger caliber guns had not yet been developed in France, so it was decided to increase the number of 340 mm guns. The final design included four quadruple-gun main turrets mounted on a hull that was slightly bigger than that of the Normandie class. However, due to the outbreak of World War I, these ships were never laid down."
+
+msgid "IDS_PFSB107_FULL"
+msgstr "Lyon"
+
+msgid "IDS_PFSB107_NUMBER"
+msgstr "0"
+
+msgid "IDS_PFSB107_YEAR"
+msgstr "1913"
+
+msgid "IDS_PFSB108"
+msgstr "Richelieu"
+
+msgid "IDS_PFSB108_DESCR"
+msgstr "The Richelieu class was the French response to the Italian Littorio class. The final project was essentially an enlarged variant of Dunkerque with improved AA defenses. While still under construction, Richelieu was evacuated to Africa, but the ship served in World War II at a later stage."
+
+msgid "IDS_PFSB108_FULL"
+msgstr "Richelieu"
+
+msgid "IDS_PFSB108_NUMBER"
+msgstr "2"
+
+msgid "IDS_PFSB108_YEAR"
+msgstr "1940"
+
+msgid "IDS_PFSB109"
+msgstr "Alsace"
+
+msgid "IDS_PFSB109_DESCR"
+msgstr "The project was developed as a response to intel that came to be known about the characteristics of battleships planned for construction in Germany. One of the plans was a further development of the Richelieu and Gascogne classes, armed with three quadruple-gun turrets housing 380 mm guns. However, the ships were never laid down due to the French defeat in the war."
+
+msgid "IDS_PFSB109_FULL"
+msgstr "Alsace"
+
+msgid "IDS_PFSB109_NUMBER"
+msgstr "0"
+
+msgid "IDS_PFSB109_YEAR"
+msgstr "1939"
+
+msgid "IDS_PFSB110"
+msgstr "République"
+
+msgid "IDS_PFSB110_DESCR"
+msgstr "In 1939, the construction of additional Richelieu-class battleships was approved. One of the ships was built according to an improved design and received a new arrangement for her main battery guns—one quadruple-gun turret placed at each of the ship's ends. At the same time, larger-caliber guns were in development. If French reconnaissance had received more accurate data on the main battery of the planned German battleships, the shipbuilders would most likely have opted to increase the main battery due to the limited size of the dockyards."
+
+msgid "IDS_PFSB110_FULL"
+msgstr "République"
+
+msgid "IDS_PFSB110_NUMBER"
+msgstr "0"
+
+msgid "IDS_PFSB110_YEAR"
+msgstr "1946"
+
+msgid "IDS_PFSB111"
+msgstr "Patrie"
+
+msgid "IDS_PFSB111_DESCR"
+msgstr "If development had continued on battleships with 431 mm main battery guns, the next logical step would have been to increase the number of guns. Achieving that would require an additional main battery turret, even taking into account a reduction in AA and auxiliary artillery. In that case, the battleship's artillery would have been twelve 431 mm guns in three quadruple-gun turrets."
+
+msgid "IDS_PFSB111_FULL"
+msgstr "Patrie"
+
+msgid "IDS_PFSB111_NUMBER"
+msgstr "0"
+
+msgid "IDS_PFSB111_YEAR"
+msgstr "1957"
+
+msgid "IDS_PFSB506"
+msgstr "Dunkerque"
+
+msgid "IDS_PFSB506_DESCR"
+msgstr "After the signing of the Washington Naval Treaty, the design of ships of a new class began. In the early 1930s, a ship project was ready with eight 330 mm guns in two quadruple-gun turrets and a displacement of 26,500 tons. At the beginning of World War II, Dunkerque participated in patrol and escort operations, and then she was sent to the Mediterranean Sea. As a result of the attack on Mers-el-Kébir, the battlecruiser was heavily damaged and ran aground."
+
+msgid "IDS_PFSB506_FULL"
+msgstr "Dunkerque"
+
+msgid "IDS_PFSB506_NUMBER"
+msgstr "2"
+
+msgid "IDS_PFSB506_YEAR"
+msgstr "1937"
+
+msgid "IDS_PFSB507"
+msgstr "Strasbourg"
+
+msgid "IDS_PFSB507_DESCR"
+msgstr "The second Dunkerque-class battlecruiser featured an improved armor layout, including a thicker armor belt. At the beginning of World War II, Strasbourg participated in patrol and escort operations before being sent to Mers-el-Kébir. After the capitulation of France, the British Navy attacked the French ships as part of Operation Catapult. Strasbourg managed to escape the harbor and arrive at Toulon."
+
+msgid "IDS_PFSB507_FULL"
+msgstr "Strasbourg"
+
+msgid "IDS_PFSB507_NUMBER"
+msgstr "2"
+
+msgid "IDS_PFSB507_YEAR"
+msgstr "1938"
+
+msgid "IDS_PFSB508"
+msgstr "Gascogne"
+
+msgid "IDS_PFSB508_DESCR"
+msgstr "Against the backdrop of large-scale constructions of new battleships by all naval powers in the late 1930s, France began working on the project for a new battleship. After Dunkerque was tested, the concept of battleships with artillery placed on the bow was questioned. The plan was to build two new battleships that would match the speed and armor of the Richelieu class. Battleship Gascogne was supposed to be constructed according to a design that positioned the main artillery at the aft and forward ends of the ship; however, the ship was not laid down due to the capitulation of France."
+
+msgid "IDS_PFSB508_FULL"
+msgstr "Gascogne"
+
+msgid "IDS_PFSB508_NUMBER"
+msgstr "0"
+
+msgid "IDS_PFSB508_YEAR"
+msgstr "1939"
+
+msgid "IDS_PFSB510"
+msgstr "Bourgogne"
+
+msgid "IDS_PFSB510_DESCR"
+msgstr "One project that was developed in the late 1930s in response to intel about the German Navy's development plans included the armament of three quadruple-gun turrets with 380 mm guns. Two battleships of that project were to be ordered and laid down in 1941. The program accommodated a total of four battleships. If the ship had been completed after the war, the battleships would have been equipped with the most modern AA guns of the time: American long-barreled 127 mm guns and new 57 mm ACAD mounts."
+
+msgid "IDS_PFSB510_FULL"
+msgstr "Bourgogne"
+
+msgid "IDS_PFSB510_NUMBER"
+msgstr "0"
+
+msgid "IDS_PFSB510_YEAR"
+msgstr "1939"
+
+msgid "IDS_PFSB518"
+msgstr "Jean Bart"
+
+msgid "IDS_PFSB518_DESCR"
+msgstr "Jean Bart, the second Richelieu-class battleship, was launched after the outbreak of World War II. To prevent her from being captured by the enemy, the unfinished ship was taken to Casablanca, where construction continued. During the Allied landings in Casablanca, Jean Bart put up resistance and was heavily damaged by battleship Massachusetts. The construction of the ship was completed only after the war."
+
+msgid "IDS_PFSB518_FULL"
+msgstr "Jean Bart"
+
+msgid "IDS_PFSB518_NUMBER"
+msgstr "2"
+
+msgid "IDS_PFSB518_YEAR"
+msgstr "1949"
+
+msgid "IDS_PFSB528"
+msgstr "Champagne"
+
+msgid "IDS_PFSB528_DESCR"
+msgstr "In the 1930s, France and the U.S.S.R. signed the Treaty of Mutual Assistance that opened up, among other things, the ability to purchase military equipment from each other. On a Soviet order, Schneider developed a 406 mm gun that was planned to be mounted on Soviet battleships. The outbreak of World War II slowed down the construction of battleships in the U.S.S.R., and these guns could well have been used on battleships under construction in France. To fit the barbette of a 380 mm quadruple-gun turret, the 406 mm turret had to be made a triple one."
+
+msgid "IDS_PFSB528_FULL"
+msgstr "Champagne"
+
+msgid "IDS_PFSB528_NUMBER"
+msgstr "0"
+
+msgid "IDS_PFSB528_YEAR"
+msgstr "1939"
+
+msgid "IDS_PFSB538"
+msgstr "Flandre"
+
+msgid "IDS_PFSB538_DESCR"
+msgstr "One of the projects developed in response to received intel about planned German battleships included the armament of three triple-gun turrets with 380 mm guns, and it was essentially a development of the Richelieu and Gascogne classes. That option was rejected, and the project that led to the creation of the Alsace-class battleship was selected as the final one."
+
+msgid "IDS_PFSB538_FULL"
+msgstr "Flandre"
+
+msgid "IDS_PFSB538_NUMBER"
+msgstr "1"
+
+msgid "IDS_PFSB538_YEAR"
+msgstr "1952"
+
+msgid "IDS_PFSB548"
+msgstr "Picardie"
+
+msgid "IDS_PFSB548_DESCR"
+msgstr "In 1912, France initiated the construction of larger docks at shipyards in Toulon and Brittany. By that time, the major naval powers were laying down ships significantly more advanced than their predecessors in terms of main caliber. France was also contemplating a shift toward a caliber of 370–380 mm; however, naval guns of this caliber were not yet accessible in France. As a solution, engineers opted to increase the number of smaller-caliber guns, with the final design featuring as many as 16 guns placed in four turrets."
+
+msgid "IDS_PFSB548_FULL"
+msgstr "Picardie"
+
+msgid "IDS_PFSB548_NUMBER"
+msgstr "1"
+
+msgid "IDS_PFSB548_YEAR"
+msgstr "1939"
+
+msgid "IDS_PFSB596"
+msgstr "Dunkerque B"
+
+msgid "IDS_PFSB596_DESCR"
+msgstr "After the signing of the Washington Naval Treaty, the design of ships of a new class began. In the early 1930s, a ship project was ready with eight 330 mm guns in two quadruple-gun turrets and a displacement of 26,500 tons. At the beginning of World War II, Dunkerque participated in patrol and escort operations, and then she was sent to the Mediterranean Sea. As a result of the attack on Mers-el-Kébir, the battlecruiser was heavily damaged and ran aground."
+
+msgid "IDS_PFSB596_FULL"
+msgstr "Dunkerque B"
+
+msgid "IDS_PFSB596_NUMBER"
+msgstr "2"
+
+msgid "IDS_PFSB596_YEAR"
+msgstr "1937"
+
+msgid "IDS_PFSB599"
+msgstr "Jean Bart B"
+
+msgid "IDS_PFSB599_DESCR"
+msgstr "Jean Bart, the second Richelieu-class battleship, was launched after the outbreak of World War II. To prevent her from being captured by the enemy, the unfinished ship was taken to Casablanca, where construction continued. During the Allied landings in Casablanca, Jean Bart put up resistance and was heavily damaged by battleship Massachusetts. The construction of the ship was completed only after the war."
+
+msgid "IDS_PFSB599_FULL"
+msgstr "Jean Bart B"
+
+msgid "IDS_PFSB599_NUMBER"
+msgstr "2"
+
+msgid "IDS_PFSB599_YEAR"
+msgstr "1949"
+
+msgid "IDS_PFSB898"
+msgstr "[Richelieu]"
+
+msgid "IDS_PFSB898_DESCR"
+msgstr "This ship is a copy of Richelieu and is designed for Co-op Battles only."
+
+msgid "IDS_PFSB898_FULL"
+msgstr "[Richelieu]"
+
+msgid "IDS_PFSB898_NUMBER"
+msgstr "2"
+
+msgid "IDS_PFSB898_YEAR"
+msgstr "1940"
+
+msgid "IDS_PFSC101"
+msgstr "Bougainville"
+
+msgid "IDS_PFSC101_DESCR"
+msgstr "The Bougainville sloops in the French Navy were classified as \"colonial aviso\" and were intended to serve in the overseas territories of the Republic. The ships were equipped for service in the tropics and had rooms for a task force staff and its commander. Their long range was provided by a reliable and economical diesel power plant. During World War II, most of the Bougainville aviso served in the Atlantic, off the coast of Africa, and in the Pacific Ocean."
+
+msgid "IDS_PFSC101_FULL"
+msgstr "Bougainville"
+
+msgid "IDS_PFSC101_NUMBER"
+msgstr "9"
+
+msgid "IDS_PFSC101_YEAR"
+msgstr "1933"
+
+msgid "IDS_PFSC102"
+msgstr "Jurien"
+
+msgid "IDS_PFSC102_DESCR"
+msgstr "The ship became the last French armored cruiser. After joining the ranks, Jurien de la Gravière joined the Atlantic Squadron. Later, the ship was transferred to the Mediterranean. During World War I, Jurien de la Gravière joined a battleship division that was engaged in deterring the Austro-Hungarian fleet in the Adriatic Sea. At that time, the cruiser was engaged in patrol missions and participated in raids on the Turkish coast."
+
+msgid "IDS_PFSC102_FULL"
+msgstr "Jurien de la Gravière"
+
+msgid "IDS_PFSC102_NUMBER"
+msgstr "1"
+
+msgid "IDS_PFSC102_YEAR"
+msgstr "1903"
+
+msgid "IDS_PFSC103"
+msgstr "Friant"
+
+msgid "IDS_PFSC103_DESCR"
+msgstr "Work on a \"squadron reconnaissance\" project began in France back in 1909. The ship was ordered but not laid down due to the outbreak of World War I. During the war, the project was revised several times. In the final version, the main battery was represented by eight 138.6 mm guns arranged in four twin-gun turrets. However, by that time, French engineers were researching captured German cruisers, as well as the information they had received about the characteristics of American Omaha-class cruisers. As a result of their findings, the project was considered obsolete."
+
+msgid "IDS_PFSC103_FULL"
+msgstr "Friant"
+
+msgid "IDS_PFSC103_NUMBER"
+msgstr "0"
+
+msgid "IDS_PFSC103_YEAR"
+msgstr "1919"
+
+msgid "IDS_PFSC104"
+msgstr "Duguay-Trouin"
+
+msgid "IDS_PFSC104_DESCR"
+msgstr "After researching the German designs and receiving information on the characteristics of the American Omaha cruisers, the project for the reconnaissance cruiser was revised. The final requirements for the project included armament of eight 155 mm guns in four turrets and a displacement of 8,000 tons. During World War II, Duguay-Trouin participated in patrol operations in the Atlantic and the landings of Allied forces in the south of France."
+
+msgid "IDS_PFSC104_FULL"
+msgstr "Duguay-Trouin"
+
+msgid "IDS_PFSC104_NUMBER"
+msgstr "3"
+
+msgid "IDS_PFSC104_YEAR"
+msgstr "1926"
+
+msgid "IDS_PFSC105"
+msgstr "Émile Bertin"
+
+msgid "IDS_PFSC105_DESCR"
+msgstr "In 1928, the French Naval Headquarters began developing cruisers to protect sea lanes. The demand for such cruisers was high, and the main requirements were a main battery of 152 mm guns and a displacement of 6,000 tons. The ship project had almost no armor, but it was fast. During World War II, Émile Bertin participated in the Norwegian campaign, delivered gold to the United States, and was involved in the landing of Allied forces in the south of France."
+
+msgid "IDS_PFSC105_FULL"
+msgstr "Émile Bertin"
+
+msgid "IDS_PFSC105_NUMBER"
+msgstr "1"
+
+msgid "IDS_PFSC105_YEAR"
+msgstr "1935"
+
+msgid "IDS_PFSC106"
+msgstr "La Galissonnière"
+
+msgid "IDS_PFSC106_DESCR"
+msgstr "After the signing of the London Naval Treaty, France began developing a new class of cruisers. The technical specifications included protection from 138.6 mm shells at a distance of more than 9,000 m and from 152 mm shells at a distance of more than 14,000 m. The armament comprised nine 152 mm guns. During World War II, La Galissonnière patrolled the coast of Tunisia and provided cover for battleship Provence during Operation Catapult."
+
+msgid "IDS_PFSC106_FULL"
+msgstr "La Galissonnière"
+
+msgid "IDS_PFSC106_NUMBER"
+msgstr "6"
+
+msgid "IDS_PFSC106_YEAR"
+msgstr "1936"
+
+msgid "IDS_PFSC107"
+msgstr "Algérie"
+
+msgid "IDS_PFSC107_DESCR"
+msgstr "After the construction of two series of Duquesne- and Suffren-class cruisers, built under the restrictions of the Washington Naval Treaty, the task given to designers was to develop a ship with enhanced armor that could withstand 155 mm shells at a distance of up to 15 km (horizontal) and 20 km (vertical). The cruiser differed from her predecessors by her shorter and wider flush-deck hull, and her propulsion was implemented according to a linear scheme. At the beginning of World War II, Algérie participated in patrol and escort missions, including escorting ships with gold."
+
+msgid "IDS_PFSC107_FULL"
+msgstr "Algérie"
+
+msgid "IDS_PFSC107_NUMBER"
+msgstr "1"
+
+msgid "IDS_PFSC107_YEAR"
+msgstr "1934"
+
+msgid "IDS_PFSC108"
+msgstr "Charles Martel"
+
+msgid "IDS_PFSC108_DESCR"
+msgstr "The design of the new cruiser was based on that of her predecessor, Algérie, using elements from the De Grasse light cruiser. A key feature of the new ship was the use of triple-gun turrets for the main battery, which helped increase firepower. One of the variants of the project involved the installation of aircraft equipment. The increased power of the propulsion unit was intended to increase her speed compared to her predecessor."
+
+msgid "IDS_PFSC108_FULL"
+msgstr "Charles Martel"
+
+msgid "IDS_PFSC108_NUMBER"
+msgstr "0"
+
+msgid "IDS_PFSC108_YEAR"
+msgstr "1939"
+
+msgid "IDS_PFSC109"
+msgstr "Saint-Louis"
+
+msgid "IDS_PFSC109_DESCR"
+msgstr "With the outbreak of World War II, the French suspended the construction of ships that could not be completed in the near future. The keel-laying for planned ships, including heavy cruisers, was also canceled, but development of the projects continued. In 1940, a new shipbuilding program was approved, which included the construction of three cruisers with a displacement of 13,000 tons. There were four variants of the draft design that differed in their defense systems. The German invasion in the summer of 1940 interfered with the French cruiser construction plans."
+
+msgid "IDS_PFSC109_FULL"
+msgstr "Saint-Louis"
+
+msgid "IDS_PFSC109_NUMBER"
+msgstr "0"
+
+msgid "IDS_PFSC109_YEAR"
+msgstr "1940"
+
+msgid "IDS_PFSC110"
+msgstr "Henri IV"
+
+msgid "IDS_PFSC110_DESCR"
+msgstr "The project for a heavy cruiser with a displacement of 13,000 tons was supposed to be armed with nine 203 mm guns in three triple-gun turrets. However, the lifting of all restrictions due to the outbreak of war allowed for the construction of ships with more powerful guns. One of the suitable guns at the beginning of World War II in France was the 240 mm Schneider gun."
+
+msgid "IDS_PFSC110_FULL"
+msgstr "Henri IV"
+
+msgid "IDS_PFSC110_NUMBER"
+msgstr "0"
+
+msgid "IDS_PFSC110_YEAR"
+msgstr "1956"
+
+msgid "IDS_PFSC111"
+msgstr "Condé"
+
+msgid "IDS_PFSC111_DESCR"
+msgstr "Hypothetical further development of the French heavy cruisers. The ship was intended to counter German heavy cruisers and was based on the pre-war development of a ship of this type. The main armament was three quadruple-gun turrets with 240 mm guns, which was typical for the French Navy."
+
+msgid "IDS_PFSC111_FULL"
+msgstr "Condé"
+
+msgid "IDS_PFSC111_NUMBER"
+msgstr "0"
+
+msgid "IDS_PFSC111_YEAR"
+msgstr "1957"
+
+msgid "IDS_PFSC208"
+msgstr "Cherbourg"
+
+msgid "IDS_PFSC208_DESCR"
+msgstr "After signing the Washington Naval Treaty, France had the right to build new battleships despite the restrictions on ships of this type. The design of new ships began; they could be classified as battlecruisers or \"large\" cruisers in terms of their characteristics. In 1930, a project for a new ship was developed. It had a displacement of 23,333 tons, a speed of 30 knots, and was armed with eight 305 mm guns in two quadruple-gun turrets on the bow."
+
+msgid "IDS_PFSC208_FULL"
+msgstr "Cherbourg"
+
+msgid "IDS_PFSC208_NUMBER"
+msgstr "0"
+
+msgid "IDS_PFSC208_YEAR"
+msgstr "1942"
+
+msgid "IDS_PFSC209"
+msgstr "Brest"
+
+msgid "IDS_PFSC209_DESCR"
+msgstr "After the construction of ships under the design of the cruiser with a displacement of 23,333 tons was rejected, further development followed the path of increasing the tonnage. The final design included eight 330 mm guns in quadruple-gun turrets and a displacement of 26,500 tons. The cruiser was also supposed to receive three quadruple-gun and two twin-gun mounts with dual-purpose 130 mm guns."
+
+msgid "IDS_PFSC209_FULL"
+msgstr "Brest"
+
+msgid "IDS_PFSC209_NUMBER"
+msgstr "0"
+
+msgid "IDS_PFSC209_YEAR"
+msgstr "1944"
+
+msgid "IDS_PFSC210"
+msgstr "Marseille"
+
+msgid "IDS_PFSC210_DESCR"
+msgstr "In the process of developing a battlecruiser or \"large\" cruiser in the late 1920s and early 1930s, several cruiser projects with a displacement of 23,690 tons were created. One of the projects involved a ship armed with nine 330 mm guns in three triple-gun turrets on the ship's bow, with the second turret being elevated."
+
+msgid "IDS_PFSC210_FULL"
+msgstr "Marseille"
+
+msgid "IDS_PFSC210_NUMBER"
+msgstr "0"
+
+msgid "IDS_PFSC210_YEAR"
+msgstr "1944"
+
+msgid "IDS_PFSC506"
+msgstr "De Grasse"
+
+msgid "IDS_PFSC506_DESCR"
+msgstr "A cruiser based on the improved design of the La Galissonnière class. The ship had a different propulsion unit configuration and more advanced superstructures. The position of AA artillery was also improved. Cruiser De Grasse was laid down a few days before the outbreak of World War II."
+
+msgid "IDS_PFSC506_FULL"
+msgstr "De Grasse"
+
+msgid "IDS_PFSC506_NUMBER"
+msgstr "1"
+
+msgid "IDS_PFSC506_YEAR"
+msgstr "1938"
+
+msgid "IDS_PFSC507"
+msgstr "Toulon"
+
+msgid "IDS_PFSC507_DESCR"
+msgstr "After the signing of the Washington Naval Treaty, France had the right to build new battleships to replace their old ones. In the 1920s, the design of a new ship class began. These ships could have been classified as battlecruisers or \"large\" cruisers in terms of their characteristics. The first project for a ship of this type was a cruiser with a displacement of 17,500 tons, armed with eight 305 mm guns in two quadruple-gun turrets."
+
+msgid "IDS_PFSC507_FULL"
+msgstr "Toulon"
+
+msgid "IDS_PFSC507_NUMBER"
+msgstr "1"
+
+msgid "IDS_PFSC507_YEAR"
+msgstr "1926"
+
+msgid "IDS_PFSC508"
+msgstr "Bayard"
+
+msgid "IDS_PFSC508_DESCR"
+msgstr "The further development of the La Galissonnière- and De Grasse-class light cruisers dictates an increase in the number of guns by a triple turret, which could have resulted in an increase in displacement due to the added spacing. The standard displacement of such a cruiser would have been 10,000 tons, which could have allowed her to comply with the restrictions of the Washington Naval Treaty. The dual-purpose secondary battery was represented by mounts with 100 mm guns. Such a cruiser would have been a direct analog of the Town-class British cruisers or the Soviet cruisers of Project 68."
+
+msgid "IDS_PFSC508_FULL"
+msgstr "Bayard"
+
+msgid "IDS_PFSC508_NUMBER"
+msgstr "1"
+
+msgid "IDS_PFSC508_YEAR"
+msgstr "1953"
+
+msgid "IDS_PFSC509"
+msgstr "Carnot"
+
+msgid "IDS_PFSC509_DESCR"
+msgstr "In the process of developing a \"large cruiser\" in the late 1920s and early 1930s, several cruiser projects with a displacement of 23,690 tons were created. One of these projects was a ship equipped with ten 305 mm guns in three turrets: two triple and one quadruple, with the latter being placed in a superfiring position on the bow and one of the triple turrets on the stern of the ship. The cruiser is also equipped with four 138.6 mm twin-gun mounts and eight 100 mm twin-gun mounts."
+
+msgid "IDS_PFSC509_FULL"
+msgstr "Carnot"
+
+msgid "IDS_PFSC509_NUMBER"
+msgstr "1"
+
+msgid "IDS_PFSC509_YEAR"
+msgstr "1929"
+
+msgid "IDS_PFSC510"
+msgstr "Colbert"
+
+msgid "IDS_PFSC510_DESCR"
+msgstr "According to post-war plans, the French Navy was supposed to receive six AA defense cruisers, but in the end, only two were built. One was constructed using the De Grasse hull, while the other was built from scratch according to a similar design. The project incorporated several modifications, comprising a reduced transom stern, greater hull width, and a novel armor system. Colbert was built in Brest. In the first half of the 1960s, the ship served as the flagship of the Mediterranean Squadron, and between 1970 and 1972, she was rebuilt as a missile cruiser."
+
+msgid "IDS_PFSC510_FULL"
+msgstr "Colbert"
+
+msgid "IDS_PFSC510_NUMBER"
+msgstr "1"
+
+msgid "IDS_PFSC510_YEAR"
+msgstr "1959"
+
+msgid "IDS_PFSC516"
+msgstr "Dupleix"
+
+msgid "IDS_PFSC516_DESCR"
+msgstr "Suffren-class heavy cruiser. An order was given to reinforce the armor to protect her from 155 mm shells at distances of up to 18,000 m. After joining the ranks, Dupleix was assigned to the 1st Light Division of the 1st Squadron in Toulon, and she was later transferred to the 1st Cruiser Division. With the outbreak of hostilities, the cruiser participated in patrol and escort missions, as well as in raids on Genoa. After the capitulation of France, Dupleix made almost no trips out to sea."
+
+msgid "IDS_PFSC516_FULL"
+msgstr "Dupleix"
+
+msgid "IDS_PFSC516_NUMBER"
+msgstr "4"
+
+msgid "IDS_PFSC516_YEAR"
+msgstr "1932"
+
+msgid "IDS_PFSC518"
+msgstr "Jean Bart"
+
+msgid "IDS_PFSC518_DESCR"
+msgstr "Jean Bart, the second Richelieu-class battleship, was launched after the outbreak of World War II. To prevent her from being captured by the enemy, the unfinished ship was taken to Casablanca, where construction continued. During the Allied landings in Casablanca, Jean Bart put up resistance and was heavily damaged by battleship Massachusetts. The construction of the ship was completed only after the war."
+
+msgid "IDS_PFSC518_FULL"
+msgstr "Jean Bart"
+
+msgid "IDS_PFSC518_NUMBER"
+msgstr "2"
+
+msgid "IDS_PFSC518_YEAR"
+msgstr "1949"
+
+msgid "IDS_PFSC810"
+msgstr "Brennus"
+
+msgid "IDS_PFSC810_DESCR"
+msgstr "The project for a heavy cruiser with a displacement of 13,000 tons was supposed to be armed with nine 203 mm guns in three triple-gun turrets. However, the lifting of all restrictions due to the outbreak of war allowed for the construction of ships with more powerful guns. One of the suitable guns at the beginning of World War II in France was the 240 mm Schneider gun."
+
+msgid "IDS_PFSC810_FULL"
+msgstr "Brennus"
+
+msgid "IDS_PFSC810_NUMBER"
+msgstr "0"
+
+msgid "IDS_PFSC810_YEAR"
+msgstr "1956"
+
+msgid "IDS_PFSC896"
+msgstr "[La Galissonnière]"
+
+msgid "IDS_PFSC896_DESCR"
+msgstr "This ship is a copy of La Galissonnière and is designed for Co-op Battles only."
+
+msgid "IDS_PFSC896_FULL"
+msgstr "[La Galissonnière]"
+
+msgid "IDS_PFSC896_NUMBER"
+msgstr "6"
+
+msgid "IDS_PFSC896_YEAR"
+msgstr "1936"
+
+msgid "IDS_PFSD102"
+msgstr "En. Gabolde"
+
+msgid "IDS_PFSD102_DESCR"
+msgstr "Enseigne Gabolde, the third ship of the Enseigne Roux class, had a different propulsion unit—it featured geared turbines. Taking into account the experience gathered during World War I, it was also decided to change the composition of the armament: three guns of the same caliber were mounted on the ship, and the 450 mm torpedo tubes were replaced with 550 mm ones. The design of Enseigne Gabolde served as the basis for the interwar French destroyers."
+
+msgid "IDS_PFSD102_FULL"
+msgstr "Enseigne Gabolde"
+
+msgid "IDS_PFSD102_NUMBER"
+msgstr "1"
+
+msgid "IDS_PFSD102_YEAR"
+msgstr "1923"
+
+msgid "IDS_PFSD103"
+msgstr "Fusilier"
+
+msgid "IDS_PFSD103_DESCR"
+msgstr "The search for the optimal configuration for a new destroyer began with the construction of the 1,000-ton Enseigne Roux-class destroyers. After the end of the war, several projects were proposed, taking into account the experience of Italian and British ships. These projects were considered insufficiently strong in comparison with the latest ships of other countries, and their further development led to the appearance of the Bourrasque-class destroyer and the Jaguar-class leader."
+
+msgid "IDS_PFSD103_FULL"
+msgstr "Fusilier"
+
+msgid "IDS_PFSD103_NUMBER"
+msgstr "1"
+
+msgid "IDS_PFSD103_YEAR"
+msgstr "1920"
+
+msgid "IDS_PFSD104"
+msgstr "Bourrasque"
+
+msgid "IDS_PFSD104_DESCR"
+msgstr "The destroyer project that was proposed after the end of World War I was not sufficiently armed compared to the British and Italian ships. The new destroyers received 130 mm guns, and the standard displacement was increased to 1,455 tons. With the outbreak of World War II, the lead ship of the Bourrasque class participated in search and convoy operations. Bourrasque was destroyed on May 30, 1940, during the evacuation of troops from Dunkirk."
+
+msgid "IDS_PFSD104_FULL"
+msgstr "Bourrasque"
+
+msgid "IDS_PFSD104_NUMBER"
+msgstr "12"
+
+msgid "IDS_PFSD104_YEAR"
+msgstr "1926"
+
+msgid "IDS_PFSD105"
+msgstr "Jaguar"
+
+msgid "IDS_PFSD105_DESCR"
+msgstr "A further development of one of the designs presented after the end of World War I. The destroyer leader received five 130 mm guns with a standard displacement of 2,126 tons. At the beginning of World War II, Jaguar served in the 2nd Large Destroyer Division and took part in convoy and patrol operations. On May 23, 1940, Jaguar sank after being struck by a torpedo near Dunkirk."
+
+msgid "IDS_PFSD105_FULL"
+msgstr "Jaguar"
+
+msgid "IDS_PFSD105_NUMBER"
+msgstr "6"
+
+msgid "IDS_PFSD105_YEAR"
+msgstr "1926"
+
+msgid "IDS_PFSD106"
+msgstr "Guépard"
+
+msgid "IDS_PFSD106_DESCR"
+msgstr "The Guépard leader series received a number of improvements over Jaguar. The main battery comprised 138.6 mm guns, and the AA defenses were provided by new rapid-firing 37 mm guns. The improved armament resulted in an increase in size and displacement, so the engine power was increased to maintain the speed. During World War II, Guépard took part in operations against Italy—the shelling of the port of Genoa, in particular."
+
+msgid "IDS_PFSD106_FULL"
+msgstr "Guépard"
+
+msgid "IDS_PFSD106_NUMBER"
+msgstr "6"
+
+msgid "IDS_PFSD106_YEAR"
+msgstr "1929"
+
+msgid "IDS_PFSD107"
+msgstr "Vauquelin"
+
+msgid "IDS_PFSD107_DESCR"
+msgstr "For the first time in the French Navy, welding was widely used in the construction of the Vauquelin-class leaders. The 138.6 mm guns were replaced with the newer model of 1927, and the position and number of torpedo tubes changed. All of them were named after famous French sailors of the past. The lead ship of the series served in the southern Mediterranean region at the beginning of World War II."
+
+msgid "IDS_PFSD107_FULL"
+msgstr "Vauquelin"
+
+msgid "IDS_PFSD107_NUMBER"
+msgstr "6"
+
+msgid "IDS_PFSD107_YEAR"
+msgstr "1933"
+
+msgid "IDS_PFSD108"
+msgstr "Le Fantasque"
+
+msgid "IDS_PFSD108_DESCR"
+msgstr "Leaders of the Le Fantasque class were developed to counter the Italian scout cruisers—they needed to be effective over a long range and have a decent rate of fire. The new 50-caliber 138.6 mm 1929 gun model was designed according to these requirements. With the outbreak of war, Le Fantasque became part of the most modern ship task force created to resist the German raiders and blockade breakers. After her modernization in the U.S., Le Fantasque served in the Mediterranean Sea, taking part in the landing on Corsica and Operation Dragoon."
+
+msgid "IDS_PFSD108_FULL"
+msgstr "Le Fantasque"
+
+msgid "IDS_PFSD108_NUMBER"
+msgstr "6"
+
+msgid "IDS_PFSD108_YEAR"
+msgstr "1936"
+
+msgid "IDS_PFSD109"
+msgstr "Mogador"
+
+msgid "IDS_PFSD109_DESCR"
+msgstr "The new destroyers were supposed to accompany the Dunkerque-class battlecruisers and oppose the German pocket battleships. To achieve these goals, the project provided four dual-purpose 138.6 mm mounts. Upon their commissioning, these ships were the newest destroyers in the French Navy at the beginning of World War II. On July 3, 1940, during Operation Catapult, Mogador was hit by a 381 mm shell that inflicted heavy damage."
+
+msgid "IDS_PFSD109_FULL"
+msgstr "Mogador"
+
+msgid "IDS_PFSD109_NUMBER"
+msgstr "2"
+
+msgid "IDS_PFSD109_YEAR"
+msgstr "1939"
+
+msgid "IDS_PFSD110"
+msgstr "Kléber"
+
+msgid "IDS_PFSD110_DESCR"
+msgstr "After the order was made for the two leaders of the Mogador class, the new ships of this type were not laid down for several years. In 1939, it was decided to continue building the leaders due to the deteriorating international situation. The new project included enhanced AA defenses. However, the outbreak of hostilities caused the construction to be suspended and then canceled. In 1940, there was a second attempt to build four ships armed with 130 mm dual-purpose guns, but the German offensive and capitulation of France interfered with those plans."
+
+msgid "IDS_PFSD110_FULL"
+msgstr "Kléber"
+
+msgid "IDS_PFSD110_NUMBER"
+msgstr "1"
+
+msgid "IDS_PFSD110_YEAR"
+msgstr "1940"
+
+msgid "IDS_PFSD210"
+msgstr "Marceau"
+
+msgid "IDS_PFSD210_DESCR"
+msgstr "In 1939, amid rising worldwide tensions, it was decided to continue building the leaders and increase the number of Mogador-class ships to six. Destroyer Marceau was never laid down, and construction works were suspended after France declared war on Germany. Due to the defeat of France in the summer of 1940, the ship was never built. If the construction had continued after the war, the ship could have received American 127 mm dual-purpose guns."
+
+msgid "IDS_PFSD210_FULL"
+msgstr "Marceau"
+
+msgid "IDS_PFSD210_NUMBER"
+msgstr "1"
+
+msgid "IDS_PFSD210_YEAR"
+msgstr "1940"
+
+msgid "IDS_PFSD504"
+msgstr "Siroco"
+
+msgid "IDS_PFSD504_DESCR"
+msgstr "Siroco, a Bourrasque-class destroyer, was assigned to the 5th Destroyer Division of the 1st Squadron of the 1st Destroyer Flotilla. At the beginning of World War II, the destroyer was protecting convoys and scouting for German submarines. On May 29, during the evacuation of the Allied forces from Dunkirk, the destroyer evacuated 600 people. On the night of May 31, with about 900 evacuees on board, Siroco received a torpedo hit from a German schnellboot, which tore off the destroyer's propellers. The immobilized ship was sunk by German dive bombers and schnellboots."
+
+msgid "IDS_PFSD504_FULL"
+msgstr "Siroco"
+
+msgid "IDS_PFSD504_NUMBER"
+msgstr "12"
+
+msgid "IDS_PFSD504_YEAR"
+msgstr "1927"
+
+msgid "IDS_PFSD506"
+msgstr "Aigle"
+
+msgid "IDS_PFSD506_DESCR"
+msgstr "The second series of \"four-stack\" ships differed little from their predecessors—ships of the Guépard class. The last two destroyers had engines with increased steam parameters. During World War II, Aigle participated in the transportation of gold to the U.S., escorted troop ships from North Africa, and took part in the raid on Genoa."
+
+msgid "IDS_PFSD506_FULL"
+msgstr "Aigle"
+
+msgid "IDS_PFSD506_NUMBER"
+msgstr "6"
+
+msgid "IDS_PFSD506_YEAR"
+msgstr "1932"
+
+msgid "IDS_PFSD508"
+msgstr "Le Terrible"
+
+msgid "IDS_PFSD508_DESCR"
+msgstr "Le Terrible, a Le Fantasque-class destroyer, escorted convoys and scouted for German raiders in the Atlantic at the beginning of World War II. She was later transferred to Algeria to counter the Italian fleet. During Operation Catapult, Le Terrible broke through to Toulon together with battlecruiser Dunkerque. In 1942, the destroyer was transferred to Dakar. The ship participated in landings in Italy and Southern France."
+
+msgid "IDS_PFSD508_FULL"
+msgstr "Le Terrible"
+
+msgid "IDS_PFSD508_NUMBER"
+msgstr "6"
+
+msgid "IDS_PFSD508_YEAR"
+msgstr "1936"
+
+msgid "IDS_PFSD605"
+msgstr "Cyclone"
+
+msgid "IDS_PFSD605_DESCR"
+msgstr "In May 1940, Cyclone, a Bourrasque-class destroyer, provided fire support for Allied troops fighting on the shores, and she later assisted during the Dunkirk evacuation. On May 31, Cyclone received a torpedo hit from a German ship but managed to reach England escorted by Polish destroyer Błyskawica."
+
+msgid "IDS_PFSD605_FULL"
+msgstr "Cyclone"
+
+msgid "IDS_PFSD605_NUMBER"
+msgstr "12"
+
+msgid "IDS_PFSD605_YEAR"
+msgstr "1928"
+
+msgid "IDS_PFSD610"
+msgstr "Châteaurenault"
+
+msgid "IDS_PFSD610_DESCR"
+msgstr "After World War II, the Italian light cruiser Attilio Regolo was handed over to France as reparations and renamed Châteaurenault. Between 1951 and 1954, the ship underwent a major overhaul with modernization, during which it was reclassified as a destroyer. In the late 1950s, Châteaurenault was converted into a command ship, carrying a flotilla staff. In 1961, Châteaurenault was placed in reserve, and until 1969, it housed a naval fusiliers' school."
+
+msgid "IDS_PFSD610_FULL"
+msgstr "Châteaurenault"
+
+msgid "IDS_PFSD610_NUMBER"
+msgstr "1"
+
+msgid "IDS_PFSD610_YEAR"
+msgstr "1942"
+
+msgid "IDS_PFSD808"
+msgstr "L'Effronté"
+
+msgid "IDS_PFSD808_DESCR"
+msgstr "Ship for testing."
+
+msgid "IDS_PFSD808_FULL"
+msgstr "L'Effronté"
+
+msgid "IDS_PFSD808_NUMBER"
+msgstr "1"
+
+msgid "IDS_PFSD808_YEAR"
+msgstr "2019"
+
+msgid "IDS_PFSD810"
+msgstr "Kléber CLR"
+
+msgid "IDS_PFSD810_DESCR"
+msgstr "After the order was made for the two leaders of the Mogador class, the new ships of this type were not laid down for several years. In 1939, it was decided to continue building the leaders due to the deteriorating international situation. The new project included enhanced AA defenses. However, the outbreak of hostilities caused the construction to be suspended and then canceled. In 1940, there was a second attempt to build four ships armed with 130 mm dual-purpose guns, but the German offensive and capitulation of France interfered with those plans."
+
+msgid "IDS_PFSD810_FULL"
+msgstr "Kléber CLR"
+
+msgid "IDS_PFSD810_NUMBER"
+msgstr "1"
+
+msgid "IDS_PFSD810_YEAR"
+msgstr "1940"
+
+msgid "IDS_PFSS506"
+msgstr "Saphir"
+
+msgid "IDS_PFSS506_DESCR"
+msgstr ""
+"The Saphir-class submarine minelayers were designed to lay mines from underwater, for which shaft-type mine tubes were installed in the light hull.\n"
+"\n"
+"Saphir, the lead submarine of the class, was built in Toulon. At the start of World War II, the submarine operated in the Mediterranean, laying mines and conducting patrols. After France's exit from the war, the submarine was in Bizerte, and after the occupation of Tunisia, it was transferred to the Italian fleet. The submarine was renamed FR112 and began to be converted into a submarine transport in the port of Naples. However, after Italy's surrender, German forces captured the former Saphir and blew it up on September 15, 1943, due to the impracticality of using the already half-rebuilt hull."
+
+msgid "IDS_PFSS506_FULL"
+msgstr "Saphir"
+
+msgid "IDS_PFSS506_NUMBER"
+msgstr "6"
+
+msgid "IDS_PFSS506_YEAR"
+msgstr "1930"
+
+msgid "IDS_PFSS510"
+msgstr "Surcouf"
+
+msgid "IDS_PFSS510_DESCR"
+msgstr ""
+"The unique submarine cruiser Surcouf was developed in the mid-1920s in an attempt to bypass the limitations of the Washington Naval Treaty by creating ships capable of performing the roles of both a submarine and a surface cruiser.\n"
+"\n"
+"The submarine's armament included several torpedo tubes of mixed types (400 and 500 mm) in triple mounts, several small-caliber anti-aircraft guns, and a turret-like mount with 203 mm caliber guns. The submarine also carried a reconnaissance seaplane.\n"
+"\n"
+"The submarine cruiser Surcouf was built in Cherbourg. In the summer of 1940, it left Brest for Portsmouth, avoiding capture by German forces, but was interned by Britain as part of Operation 'Catapult.' In the spring-summer of 1941, it participated in escorting Atlantic convoys. The submarine cruiser Surcouf disappeared on the night of February 19, 1942, presumably sinking after a collision with an American freighter."
+
+msgid "IDS_PFSS510_FULL"
+msgstr "Surcouf"
+
+msgid "IDS_PFSS510_NUMBER"
+msgstr "1"
+
+msgid "IDS_PFSS510_YEAR"
+msgstr "1934"
+
+msgid "IDS_PFUA001_C1_ART_STOCK"
+msgstr "139 mm/40 Mle 1927 on an Mle 1927 CP mount"
+
+msgid "IDS_PFUA101_C2_ART_STOCK"
+msgstr "165 mm/45 Mle 1893 on a shielded mount"
+
+msgid "IDS_PFUA102_D2_ART_STOCK"
+msgstr "100 mm/45 Mle 1917 on a single mount"
+
+msgid "IDS_PFUA201_C3_ART_STOCK"
+msgstr "139 mm/55 Mle 1923 in a turret"
+
+msgid "IDS_PFUA202_D3_ART_STOCK"
+msgstr "100 mm/45 Mle 1917 on a single mount"
+
+msgid "IDS_PFUA210_B3_ART_STOCK"
+msgstr "305 mm/45 Mle 1906-1910 on an Mle 1906-1910 mount"
+
+msgid "IDS_PFUA301_C4_ART_STOCK"
+msgstr "155 mm/50 Mle 1920 on an Mle 1921 mount"
+
+msgid "IDS_PFUA302_ART_CYCLONE"
+msgstr "130 mm/40 Mle 1919 on an Mle 1919 mount"
+
+msgid "IDS_PFUA303_D4_ART_STOCK"
+msgstr "130 mm/40 Mle 1919 on an Mle 1919 mount"
+
+msgid "IDS_PFUA310_B4_ART_STOCK"
+msgstr "305 mm/45 Mle 1906-1910 on an Mle 1906-1910 mount"
+
+msgid "IDS_PFUA311_ART_SIROCCO"
+msgstr "130 mm/40 Mle 1919 on an Mle 1919 mount"
+
+msgid "IDS_PFUA401_C5_ART_STOCK"
+msgstr "152 mm/55 Mle 1930 on an Mle 1930 mount"
+
+msgid "IDS_PFUA402_D5_ART_STOCK"
+msgstr "130 mm/40 Mle 1919 on an Mle 1919 mount"
+
+msgid "IDS_PFUA410_B5_ART_STOCK"
+msgstr "340 mm/45 Mle 1912 in a turret"
+
+msgid "IDS_PFUA501_B6_ART_DUNK"
+msgstr "330 mm/50 Mle 1931 on a St.Chamond Mle 1932 mount"
+
+msgid "IDS_PFUA502_D6_ART_STOCK"
+msgstr "139 mm/40 Mle 1923 on an Mle 1924 mount"
+
+msgid "IDS_PFUA503_ART_BLACK_DUNKERQUE"
+msgstr "330 mm/50 Mle 1931 on a St.Chamond Mle 1932 mount"
+
+msgid "IDS_PFUA504_C6_ART_STOCK"
+msgstr "152 mm/55 Mle 1930 on an Mle 1930 mount"
+
+msgid "IDS_PFUA505_ART_DUPLEIX"
+msgstr "203 mm/50 Mle 1924 on a Mle 1924 mount"
+
+msgid "IDS_PFUA510_B6_ART_STOCK"
+msgstr "340 mm/45 Mle 1912 in a turret"
+
+msgid "IDS_PFUA511_C6_ART_STOCK"
+msgstr "152 mm/55 Mle 1930 on an Mle 1930 mount"
+
+msgid "IDS_PFUA521_ART_GRASSE"
+msgstr "152 mm/55 Mle 1930 on an Mle 1936 mount"
+
+msgid "IDS_PFUA522_ART_AIGLE"
+msgstr "139 mm/40 Mle 1927 on an Mle 1927 CP mount"
+
+msgid "IDS_PFUA601_C7_ART_STOCK"
+msgstr "203 mm/50 Mle 1924 on an Mle 1931 mount"
+
+msgid "IDS_PFUA602_D7_ART_STOCK"
+msgstr "139 mm/40 Mle 1927 on an Mle 1927 CP mount"
+
+msgid "IDS_PFUA603_ART_STRASBOURG"
+msgstr "330 mm/50 Mle 1931 on a St.Chamond Mle 1932 mount"
+
+msgid "IDS_PFUA604_ART_TOULON"
+msgstr "305 mm/45 Mle 1910 in a turret"
+
+msgid "IDS_PFUA610_B7_ART_STOCK"
+msgstr "340 mm/45 Mle 1912 in a turret"
+
+msgid "IDS_PFUA700_C8_ART_STOCK"
+msgstr "305 mm/50 Mle 1930 in a turret"
+
+msgid "IDS_PFUA701_C8_ART_STOCK"
+msgstr "203 mm/50 Mle 1931 in a turret"
+
+msgid "IDS_PFUA702_C8_ART_TOP"
+msgstr "203 mm/55 Mle 1934 in a turret"
+
+msgid "IDS_PFUA703_D8_ART_STOCK"
+msgstr "139 mm/50 Mle 1929 on an Mle 1929 mount"
+
+msgid "IDS_PFUA704_ART_BAYARD"
+msgstr "152 mm/55 Mle 1930 on an Mle 1930 mount"
+
+msgid "IDS_PFUA705_ART_CHAMPAGNE"
+msgstr "406 mm/50 Mle 1938 in a turret"
+
+msgid "IDS_PFUA706_ART_FLANDRE"
+msgstr "380 mm/45 Mle 1935 in a turret"
+
+msgid "IDS_PFUA707_B8_ART_STOCK"
+msgstr "380 mm/45 Mle 1935 in a turret"
+
+msgid "IDS_PFUA708_ART_PICARDIE"
+msgstr "305 mm/45 Mle 1910 in a turret"
+
+msgid "IDS_PFUA710_B8_ART_STOCK"
+msgstr "380 mm/45 Mle 1935 in a turret"
+
+msgid "IDS_PFUA711_ART_GASCOGNE"
+msgstr "380 mm/45 Mle 1935 in a turret"
+
+msgid "IDS_PFUA712_ART_JBART"
+msgstr "380 mm/45 Mle 1935 in a turret"
+
+msgid "IDS_PFUA713_ART_TERRIBLE"
+msgstr "139 mm/50 Mle 1929 on an Mle 1929 mount"
+
+msgid "IDS_PFUA714_ART_TST_TERRIBLE"
+msgstr "139 mm/50 Mle 1929 on an Mle 1929 mount"
+
+msgid "IDS_PFUA801_C9_ART_STOCK"
+msgstr "203 mm/55 Mle 1934 in a turret"
+
+msgid "IDS_PFUA802_D9_ART_STOCK"
+msgstr "139 mm/50 Mle 1934 on an Mle 1935 mount"
+
+msgid "IDS_PFUA803_ART_BLACK_JBART"
+msgstr "380 mm/45 Mle 1935 in a turret"
+
+msgid "IDS_PFUA804_ART_CARNOT"
+msgstr "305 mm/50 Mle 1930 in a turret"
+
+msgid "IDS_PFUA805_C9_ART_STOCK"
+msgstr "330 mm/50 Mle 1931 on a St. Chamond Mle 1932 mount"
+
+msgid "IDS_PFUA810_B9_ART_STOCK"
+msgstr "380 mm/45 Mle 1935 in a turret"
+
+msgid "IDS_PFUA900_C10_ART_STOCK"
+msgstr "330 mm/50 Mle 1931 in a turret"
+
+msgid "IDS_PFUA901_C10_ART_STOCK"
+msgstr "240 mm/55 Schneider Mle 1930 in a turret"
+
+msgid "IDS_PFUA902_D10_ART_STOCK"
+msgstr "139 mm/50 Mle 1934 R1938 on an Mle 1938 mount"
+
+msgid "IDS_PFUA904_ART_COLBERT"
+msgstr "127 mm/54 Mle 1948 on an Mle 1948 mount"
+
+msgid "IDS_PFUA905_ART_MARCEAU"
+msgstr "127 mm/54 Mle 1948 on an Mle 1948 mount"
+
+msgid "IDS_PFUA906_ART_COLORFUL_KLEBER"
+msgstr "139 mm/50 Mle 1934 R1938 on an Mle 1938 mount"
+
+msgid "IDS_PFUA907_ART_CHATEAURENAULT"
+msgstr "105 mm/65 SK C/33 on a Dop. L. C/37 mount"
+
+msgid "IDS_PFUA908_ART_SURCOUF"
+msgstr "203 mm/50 Mle 1924 in Mle 1931 mount"
+
+msgid "IDS_PFUA910_B10_ART_STOCK"
+msgstr "431 mm/50 Mle 1940 in a turret"
+
+msgid "IDS_PFUA911_ART_CHAMPAGNE"
+msgstr "380 mm/45 Mle 1935 in a turret"
+
+msgid "IDS_PFUA930_C11_ART_STOCK"
+msgstr "240 mm/50 Mle 1930 in a turret"
+
+msgid "IDS_PFUA931_B11_ART_STOCK"
+msgstr "431 mm/50 Mle 1940 in a turret"
+
+msgid "IDS_PFUA991_C10_ART_STOCK"
+msgstr "240 mm/55 Schneider Mle 1930 in a turret"
+
+msgid "IDS_PFUD501_DB_BEARN"
+msgstr "Vought V-156F"
+
+msgid "IDS_PFUE001_C1_ENG_STOCK"
+msgstr "Propulsion: 3,200 hp"
+
+msgid "IDS_PFUE101_C2_ENG_STOCK"
+msgstr "Propulsion: 17,400 hp"
+
+msgid "IDS_PFUE102_D2_ENG_STOCK"
+msgstr "Propulsion: 20,000 hp"
+
+msgid "IDS_PFUE201_C3_ENG_STOCK"
+msgstr "Propulsion: 54,000 hp"
+
+msgid "IDS_PFUE202_D3_ENG_STOCK"
+msgstr "Propulsion: 33,000 hp"
+
+msgid "IDS_PFUE210_B3_ENG_STOCK"
+msgstr "Propulsion: 24,800 hp"
+
+msgid "IDS_PFUE211_B3_ENG_TOP"
+msgstr "Propulsion: 26,000 hp"
+
+msgid "IDS_PFUE301_C4_ENG_STOCK"
+msgstr "Propulsion: 100,000 hp"
+
+msgid "IDS_PFUE302_ENG_CYCLONE"
+msgstr "Propulsion: 33,000 hp"
+
+msgid "IDS_PFUE303_D4_ENG_STOCK"
+msgstr "Propulsion: 33,000 hp"
+
+msgid "IDS_PFUE310_B4_ENG_STOCK"
+msgstr "Propulsion: 28,000 hp"
+
+msgid "IDS_PFUE311_B4_ENG_TOP"
+msgstr "Propulsion: 30,000 hp"
+
+msgid "IDS_PFUE312_ENG_SIROCCO"
+msgstr "Propulsion: 33,000 hp"
+
+msgid "IDS_PFUE401_C5_ENG_STOCK"
+msgstr "Propulsion: 102,000 hp"
+
+msgid "IDS_PFUE402_D5_ENG_STOCK"
+msgstr "Propulsion: 50,000 hp"
+
+msgid "IDS_PFUE410_B5_ENG_STOCK"
+msgstr "Propulsion: 29,000 hp"
+
+msgid "IDS_PFUE411_B5_ENG_TOP"
+msgstr "Propulsion: 31,000 hp"
+
+msgid "IDS_PFUE501_B6_ENG_DUNK"
+msgstr "Propulsion: 107,000 hp"
+
+msgid "IDS_PFUE502_D6_ENG_STOCK"
+msgstr "Propulsion: 64,000 hp"
+
+msgid "IDS_PFUE503_ENG_BEARN"
+msgstr "Propulsion: 39,000 hp"
+
+msgid "IDS_PFUE504_ENG_BLACK_DUNKERQUE"
+msgstr "Propulsion: 107,000 hp"
+
+msgid "IDS_PFUE505_C6_ENG_STOCK"
+msgstr "Propulsion: 84,000 hp"
+
+msgid "IDS_PFUE506_ENG_DUPLEIX"
+msgstr "Propulsion: 90,000 hp"
+
+msgid "IDS_PFUE507_ENG_SAPHIR"
+msgstr "Propulsion: 1,300 hp"
+
+msgid "IDS_PFUE509_B6_ENG_TOP"
+msgstr "Propulsion: 112,000 hp"
+
+msgid "IDS_PFUE510_B6_ENG_STOCK"
+msgstr "Propulsion: 107,000 hp"
+
+msgid "IDS_PFUE511_C6_ENG_STOCK"
+msgstr "Propulsion: 84,000 hp"
+
+msgid "IDS_PFUE521_ENG_GRASSE"
+msgstr "Propulsion: 110,000 hp"
+
+msgid "IDS_PFUE522_ENG_AIGLE"
+msgstr "Propulsion: 68,000 hp"
+
+msgid "IDS_PFUE601_C7_ENG_STOCK"
+msgstr "Propulsion: 84,000 hp"
+
+msgid "IDS_PFUE602_D7_ENG_STOCK"
+msgstr "Propulsion: 64,000 hp"
+
+msgid "IDS_PFUE603_ENG_STRASBOURG"
+msgstr "Propulsion: 107,000 hp"
+
+msgid "IDS_PFUE604_ENG_TOULON"
+msgstr "Propulsion: 147,000 hp"
+
+msgid "IDS_PFUE610_B7_ENG_STOCK"
+msgstr "Propulsion: 107,000 hp"
+
+msgid "IDS_PFUE611_B7_ENG_TOP"
+msgstr "Propulsion: 112,000 hp"
+
+msgid "IDS_PFUE700_C8_ENG_STOCK"
+msgstr "Propulsion: 130,000 hp"
+
+msgid "IDS_PFUE701_C8_ENG_STOCK"
+msgstr "Propulsion: 100,000 hp"
+
+msgid "IDS_PFUE702_D8_ENG_STOCK"
+msgstr "Propulsion: 74,000 hp"
+
+msgid "IDS_PFUE703_ENG_BAYARD"
+msgstr "Propulsion: 120,000 hp"
+
+msgid "IDS_PFUE704_ENG_CHAMPAGNE"
+msgstr "Propulsion: 155,000 hp"
+
+msgid "IDS_PFUE705_ENG_FLANDRE"
+msgstr "Propulsion: 192,000 hp"
+
+msgid "IDS_PFUE706_B8_ENG_STOCK"
+msgstr "Propulsion: 155,000 hp"
+
+msgid "IDS_PFUE707_ENG_PICARDIE"
+msgstr "Propulsion: 107,000 hp"
+
+msgid "IDS_PFUE710_B8_ENG_STOCK"
+msgstr "Propulsion: 140,000 hp"
+
+msgid "IDS_PFUE711_B8_ENG_TOP"
+msgstr "Propulsion: 155,000 hp"
+
+msgid "IDS_PFUE712_ENG_GASCOGNE"
+msgstr "Propulsion: 155,000 hp"
+
+msgid "IDS_PFUE713_ENG_JBART"
+msgstr "Propulsion: 150,000 hp"
+
+msgid "IDS_PFUE714_ENG_TERRIBLE"
+msgstr "Propulsion: 86,433 hp"
+
+msgid "IDS_PFUE715_ENG_TST_TERRIBLE"
+msgstr "Propulsion: 86,433 hp"
+
+msgid "IDS_PFUE801_C9_ENG_STOCK"
+msgstr "Propulsion: 120,000 hp"
+
+msgid "IDS_PFUE802_D9_ENG_STOCK"
+msgstr "Propulsion: 92,000 hp"
+
+msgid "IDS_PFUE803_ENG_BLACK_JBART"
+msgstr "Propulsion: 150,000 hp"
+
+msgid "IDS_PFUE804_ENG_CARNOT"
+msgstr "Propulsion: 160,000 hp"
+
+msgid "IDS_PFUE805_C9_ENG_STOCK"
+msgstr "Propulsion: 100,000 hp"
+
+msgid "IDS_PFUE810_B9_ENG_STOCK"
+msgstr "Propulsion: 180,000 hp"
+
+msgid "IDS_PFUE811_B9_ENG_TOP"
+msgstr "Propulsion: 192,000 hp"
+
+msgid "IDS_PFUE900_C10_ENG_STOCK"
+msgstr "Propulsion: 240,000 hp"
+
+msgid "IDS_PFUE901_C10_ENG_STOCK"
+msgstr "Propulsion: 220,000 hp"
+
+msgid "IDS_PFUE902_D10_ENG_STOCK"
+msgstr "Propulsion: 96,842 hp"
+
+msgid "IDS_PFUE903_ENG_COLBERT"
+msgstr "Propulsion: 87,000 hp"
+
+msgid "IDS_PFUE904_ENG_MARCEAU"
+msgstr "Propulsion: 96,842 hp"
+
+msgid "IDS_PFUE905_ENG_COLORFUL_KLEBER"
+msgstr "Propulsion: 96,842 hp"
+
+msgid "IDS_PFUE906_ENG_CHATEAURENAULT"
+msgstr "Propulsion: 110,000 hp"
+
+msgid "IDS_PFUE907_ENG_SURCOUF"
+msgstr "Propulsion: 7,600 hp"
+
+msgid "IDS_PFUE910_B10_ENG_STOCK"
+msgstr "Propulsion: 220,000 hp"
+
+msgid "IDS_PFUE911_ENG_CHAMPAGNE"
+msgstr "Propulsion: 192,000 hp"
+
+msgid "IDS_PFUE930_C11_ENG_STOCK"
+msgstr "Propulsion: 220,000 hp"
+
+msgid "IDS_PFUE931_B11_ENG_STOCK"
+msgstr "Propulsion: 220,000 hp"
+
+msgid "IDS_PFUE991_C10_ENG_STOCK"
+msgstr "Propulsion: 220,000 hp"
+
+msgid "IDS_PFUF501_FC1_BEARN"
+msgstr "Contrôle de vol Mle 6"
+
+msgid "IDS_PFUH001_C1_HULL_A"
+msgstr "Bougainville (A)"
+
+msgid "IDS_PFUH101_C2_HULL_A"
+msgstr "Jurien (A)"
+
+msgid "IDS_PFUH102_C2_HULL_B"
+msgstr "Jurien (B)"
+
+msgid "IDS_PFUH103_D2_HULL_A"
+msgstr "En. Gabolde (A)"
+
+msgid "IDS_PFUH104_D2_HULL_B"
+msgstr "En. Gabolde (B)"
+
+msgid "IDS_PFUH201_C3_HULL_A"
+msgstr "Friant (A)"
+
+msgid "IDS_PFUH202_C3_HULL_B"
+msgstr "Friant (B)"
+
+msgid "IDS_PFUH203_D3_HULL_A"
+msgstr "Fusilier (A)"
+
+msgid "IDS_PFUH204_D3_HULL_B"
+msgstr "Fusilier (B)"
+
+msgid "IDS_PFUH211_B3_HULL_A"
+msgstr "Turenne (A)"
+
+msgid "IDS_PFUH212_B3_HULL_B"
+msgstr "Turenne (B)"
+
+msgid "IDS_PFUH301_C4_HULL_A"
+msgstr "Duguay-Trouin (A)"
+
+msgid "IDS_PFUH302_C4_HULL_B"
+msgstr "Duguay-Trouin (B)"
+
+msgid "IDS_PFUH303_CYCLONE"
+msgstr "Cyclone"
+
+msgid "IDS_PFUH304_D4_HULL_A"
+msgstr "Bourrasque (A)"
+
+msgid "IDS_PFUH305_D4_HULL_B"
+msgstr "Bourrasque (B)"
+
+msgid "IDS_PFUH311_B4_HULL_A"
+msgstr "Courbet (A)"
+
+msgid "IDS_PFUH312_B4_HULL_B"
+msgstr "Courbet (B)"
+
+msgid "IDS_PFUH313_SIROCCO"
+msgstr "Siroco"
+
+msgid "IDS_PFUH401_C5_HULL_A"
+msgstr "Émile Bertin (A)"
+
+msgid "IDS_PFUH402_C5_HULL_B"
+msgstr "Émile Bertin (B)"
+
+msgid "IDS_PFUH403_D5_HULL_A"
+msgstr "Jaguar (A)"
+
+msgid "IDS_PFUH404_D5_HULL_B"
+msgstr "Jaguar (B)"
+
+msgid "IDS_PFUH411_B5_HULL_A"
+msgstr "Bretagne (A)"
+
+msgid "IDS_PFUH412_B5_HULL_B"
+msgstr "Bretagne (B)"
+
+msgid "IDS_PFUH501_DUNK"
+msgstr "Dunkerque"
+
+msgid "IDS_PFUH502_DE_GRASSE"
+msgstr "De Grasse"
+
+msgid "IDS_PFUH503_AIGLE"
+msgstr "Aigle"
+
+msgid "IDS_PFUH504_D6_HULL_A"
+msgstr "Guépard (A)"
+
+msgid "IDS_PFUH505_D6_HULL_B"
+msgstr "Guépard (B)"
+
+msgid "IDS_PFUH506_BEARN"
+msgstr "Béarn"
+
+msgid "IDS_PFUH507_HULL_BLACK_DUNKERQUE"
+msgstr "Dunkerque B."
+
+msgid "IDS_PFUH508_C6_HULL_STOCK"
+msgstr "La Galissonnière"
+
+msgid "IDS_PFUH509_HULL_DUPLEIX"
+msgstr "Dupleix"
+
+msgid "IDS_PFUH510_HULL_SAPHIR"
+msgstr "Saphir"
+
+msgid "IDS_PFUH511_C6_HULL_A"
+msgstr "La Galissonnière (A)"
+
+msgid "IDS_PFUH512_C6_HULL_B"
+msgstr "La Galissonnière (B)"
+
+msgid "IDS_PFUH521_B6_HULL_A"
+msgstr "Normandie (A)"
+
+msgid "IDS_PFUH522_B6_HULL_B"
+msgstr "Normandie (B)"
+
+msgid "IDS_PFUH601_C7_HULL_A"
+msgstr "Algérie (A)"
+
+msgid "IDS_PFUH602_C7_HULL_B"
+msgstr "Algérie (B)"
+
+msgid "IDS_PFUH603_D7_HULL_A"
+msgstr "Vauquelin (A)"
+
+msgid "IDS_PFUH604_D7_HULL_B"
+msgstr "Vauquelin (B)"
+
+msgid "IDS_PFUH605_STRASBOURG"
+msgstr "Strasbourg"
+
+msgid "IDS_PFUH606_TOULON"
+msgstr "Toulon"
+
+msgid "IDS_PFUH611_B7_HULL_A"
+msgstr "Lyon (A)"
+
+msgid "IDS_PFUH612_B7_HULL_B"
+msgstr "Lyon (B)"
+
+msgid "IDS_PFUH700_C8_HULL_STOCK"
+msgstr "Cherbourg (A)"
+
+msgid "IDS_PFUH701_C8_HULL_A"
+msgstr "Charles Martel (A)"
+
+msgid "IDS_PFUH702_C8_HULL_B"
+msgstr "Charles Martel (B)"
+
+msgid "IDS_PFUH703_D8_HULL_A"
+msgstr "Le Fantasque (A)"
+
+msgid "IDS_PFUH704_D8_HULL_B"
+msgstr "Le Fantasque (B)"
+
+msgid "IDS_PFUH705_BAYARD"
+msgstr "Bayard"
+
+msgid "IDS_PFUH706_CHAMPAGNE"
+msgstr "Champagne"
+
+msgid "IDS_PFUH707_FLANDRE"
+msgstr "Flandre"
+
+msgid "IDS_PFUH708_C8_HULL_TOP"
+msgstr "Cherbourg (B)"
+
+msgid "IDS_PFUH709_B8_HULL_STOCK"
+msgstr "Richelieu"
+
+msgid "IDS_PFUH710_PICARDIE"
+msgstr "Picardie"
+
+msgid "IDS_PFUH711_B8_HULL_A"
+msgstr "Richelieu (A)"
+
+msgid "IDS_PFUH712_B8_HULL_B"
+msgstr "Richelieu (B)"
+
+msgid "IDS_PFUH713_GASCOGNE"
+msgstr "Gascogne"
+
+msgid "IDS_PFUH714_JBART"
+msgstr "Jean Bart"
+
+msgid "IDS_PFUH715_TERRIBLE"
+msgstr "Le Terrible"
+
+msgid "IDS_PFUH716_TST_TERRIBLE"
+msgstr "L'Effronté"
+
+msgid "IDS_PFUH801_C9_HULL_A"
+msgstr "Saint-Louis (A)"
+
+msgid "IDS_PFUH802_C9_HULL_B"
+msgstr "Saint-Louis (B)"
+
+msgid "IDS_PFUH803_D9_HULL_A"
+msgstr "Mogador (A)"
+
+msgid "IDS_PFUH804_D9_HULL_B"
+msgstr "Mogador (B)"
+
+msgid "IDS_PFUH805_HULL_BLACK_JBART"
+msgstr "Jean Bart B."
+
+msgid "IDS_PFUH806_CARNOT"
+msgstr "Carnot"
+
+msgid "IDS_PFUH807_C9_HULL_A"
+msgstr "Brest (A)"
+
+msgid "IDS_PFUH808_C9_HULL_B"
+msgstr "Brest (B)"
+
+msgid "IDS_PFUH811_B9_HULL_A"
+msgstr "Alsace (A)"
+
+msgid "IDS_PFUH812_B9_HULL_B"
+msgstr "Alsace (B)"
+
+msgid "IDS_PFUH900_C10_HULL_STOCK"
+msgstr "Marseille"
+
+msgid "IDS_PFUH901_C10_HULL_A"
+msgstr "Henri IV"
+
+msgid "IDS_PFUH902_D10_HULL_A"
+msgstr "Kléber"
+
+msgid "IDS_PFUH903_COLBERT"
+msgstr "Colbert"
+
+msgid "IDS_PFUH904_MARCEAU"
+msgstr "Marceau"
+
+msgid "IDS_PFUH905_HULL_COLORFUL_KLEBER"
+msgstr "Kléber CLR"
+
+msgid "IDS_PFUH906_HULL_CHATEAURENAULT"
+msgstr "Châteaurenault"
+
+msgid "IDS_PFUH907_SURCOUF"
+msgstr "Surcouf"
+
+msgid "IDS_PFUH911_B10_HULL_A"
+msgstr "République"
+
+msgid "IDS_PFUH912_CHAMPAGNE"
+msgstr "Bourgogne"
+
+msgid "IDS_PFUH930_C11_HULL_STOCK"
+msgstr "Condé"
+
+msgid "IDS_PFUH931_B11_HULL_STOCK"
+msgstr "Patrie"
+
+msgid "IDS_PFUH991_C10_HULL_A"
+msgstr "Brennus (A)"
+
+msgid "IDS_PFUL507_SB_BEARN"
+msgstr "Vought V-156F"
+
+msgid "IDS_PFUQ501_SONAR_SAPHIR"
+msgstr "Mk6"
+
+msgid "IDS_PFUS001_C1_SUO_STOCK"
+msgstr "PCA n° 1 Mle 1"
+
+msgid "IDS_PFUS002_C1_SUO_TOP"
+msgstr "PCA n° 1 Mle 2"
+
+msgid "IDS_PFUS101_C2_SUO_STOCK"
+msgstr "PCA n° 2 Mle 1"
+
+msgid "IDS_PFUS102_C2_SUO_TOP"
+msgstr "PCA n° 2 Mle 2"
+
+msgid "IDS_PFUS103_D2_SUO_STOCK"
+msgstr "PCA n° 2 Mle 1"
+
+msgid "IDS_PFUS104_D2_SUO_TOP"
+msgstr "PCA n° 2 Mle 2"
+
+msgid "IDS_PFUS201_C3_SUO_STOCK"
+msgstr "PCA n° 3 Mle 1"
+
+msgid "IDS_PFUS202_C3_SUO_TOP"
+msgstr "PCA n° 3 Mle 2"
+
+msgid "IDS_PFUS203_D3_SUO_STOCK"
+msgstr "PCA n° 3 Mle 1"
+
+msgid "IDS_PFUS204_D3_SUO_TOP"
+msgstr "PCA n° 3 Mle 2"
+
+msgid "IDS_PFUS211_B3_SUO_STOCK"
+msgstr "PCA n° 3 Mle 1"
+
+msgid "IDS_PFUS212_B3_SUO_TOP"
+msgstr "PCA n° 3 Mle 2"
+
+msgid "IDS_PFUS301_C4_SUO_STOCK"
+msgstr "PCA n° 4 Mle 1"
+
+msgid "IDS_PFUS302_C4_SUO_TOP"
+msgstr "PCA n° 4 Mle 2"
+
+msgid "IDS_PFUS303_SUO_CYCLONE"
+msgstr "PCA n° 4 Mle 1"
+
+msgid "IDS_PFUS304_D4_SUO_STOCK"
+msgstr "PCA n° 4 Mle 1"
+
+msgid "IDS_PFUS305_D4_SUO_TOP"
+msgstr "PCA n° 4 Mle 2"
+
+msgid "IDS_PFUS311_B4_SUO_STOCK"
+msgstr "PCA n° 4 Mle 1"
+
+msgid "IDS_PFUS312_B4_SUO_TOP"
+msgstr "PCA n° 4 Mle 2"
+
+msgid "IDS_PFUS313_SUO_SIROCCO"
+msgstr "PCA n° 4 Mle 1"
+
+msgid "IDS_PFUS401_C5_SUO_STOCK"
+msgstr "PCA n° 5 Mle 1"
+
+msgid "IDS_PFUS402_C5_SUO_TOP"
+msgstr "PCA n° 5 Mle 2"
+
+msgid "IDS_PFUS403_D5_SUO_STOCK"
+msgstr "PCA n° 5 Mle 1"
+
+msgid "IDS_PFUS404_D5_SUO_TOP"
+msgstr "PCA n° 5 Mle 2"
+
+msgid "IDS_PFUS411_B5_SUO_STOCK"
+msgstr "PCA n° 5 Mle 1"
+
+msgid "IDS_PFUS412_B5_SUO_TOP"
+msgstr "PCA n° 5 Mle 2"
+
+msgid "IDS_PFUS501_SUO_DUNK"
+msgstr "PCA Mle 1940"
+
+msgid "IDS_PFUS502_SUO_DE_GRASSE"
+msgstr "PCA n° 6 Mle 1"
+
+msgid "IDS_PFUS503_SUO_AIGLE"
+msgstr "PCA n° 6 Mle 1"
+
+msgid "IDS_PFUS504_D6_SUO_STOCK"
+msgstr "PCA n° 6 Mle 1"
+
+msgid "IDS_PFUS505_D6_SUO_TOP"
+msgstr "PCA n° 6 Mle 2"
+
+msgid "IDS_PFUS506_SUO_BLACK_DUNKERQUE"
+msgstr "PCA Mle 1940"
+
+msgid "IDS_PFUS507_C6_SUO_STOCK"
+msgstr "PCA n° 6 Mle 1"
+
+msgid "IDS_PFUS508_SUO_DUPLEIX"
+msgstr "PCA n° 6 Mle 1"
+
+msgid "IDS_PFUS511_C6_SUO_STOCK"
+msgstr "PCA n° 6 Mle 1"
+
+msgid "IDS_PFUS512_C6_SUO_TOP"
+msgstr "PCA n° 6 Mle 2"
+
+msgid "IDS_PFUS521_B6_SUO_STOCK"
+msgstr "PCA n° 6 Mle 1"
+
+msgid "IDS_PFUS522_B6_SUO_TOP"
+msgstr "PCA n° 6 Mle 2"
+
+msgid "IDS_PFUS601_C7_SUO_STOCK"
+msgstr "PCA n° 7 Mle 1"
+
+msgid "IDS_PFUS602_C7_SUO_TOP"
+msgstr "PCA n° 7 Mle 2"
+
+msgid "IDS_PFUS603_D7_SUO_STOCK"
+msgstr "PCA n° 7 Mle 1"
+
+msgid "IDS_PFUS604_D7_SUO_TOP"
+msgstr "PCA n° 7 Mle 2"
+
+msgid "IDS_PFUS605_SUO_STRASBOURG"
+msgstr "PCA n° 7 Mle 1"
+
+msgid "IDS_PFUS606_SUO_TOULON"
+msgstr "PCA n° 7 Mle 1"
+
+msgid "IDS_PFUS611_B7_SUO_STOCK"
+msgstr "PCA n° 7 Mle 1"
+
+msgid "IDS_PFUS612_B7_SUO_TOP"
+msgstr "PCA n° 7 Mle 2"
+
+msgid "IDS_PFUS700_C8_SUO_STOCK"
+msgstr "PCA n° 8 Mle 1"
+
+msgid "IDS_PFUS701_C8_SUO_STOCK"
+msgstr "PCA n° 8 Mle 1"
+
+msgid "IDS_PFUS702_C8_SUO_TOP"
+msgstr "PCA n° 8 Mle 2"
+
+msgid "IDS_PFUS703_D8_SUO_STOCK"
+msgstr "PCA n° 8 Mle 1"
+
+msgid "IDS_PFUS704_D8_SUO_TOP"
+msgstr "PCA n° 8 Mle 2"
+
+msgid "IDS_PFUS705_SUO_BAYARD"
+msgstr "PCA n° 8 Mle 1"
+
+msgid "IDS_PFUS706_SUO_CHAMPAGNE"
+msgstr "PCA n° 8 Mle 1"
+
+msgid "IDS_PFUS707_SUO_FLANDRE"
+msgstr "PCA n° 8 Mle 1"
+
+msgid "IDS_PFUS708_C8_SUO_TOP"
+msgstr "PCA n° 8 Mle 2"
+
+msgid "IDS_PFUS709_B8_SUO_STOCK"
+msgstr "PCA n° 8 Mle 1"
+
+msgid "IDS_PFUS710_SUO_PICARDIE"
+msgstr "PCA n° 8 Mle 1"
+
+msgid "IDS_PFUS711_B8_SUO_STOCK"
+msgstr "PCA n° 8 Mle 1"
+
+msgid "IDS_PFUS712_B8_SUO_TOP"
+msgstr "PCA n° 8 Mle 2"
+
+msgid "IDS_PFUS713_SUO_GASCOGNE"
+msgstr "PCA n° 8 Mle 1"
+
+msgid "IDS_PFUS714_SUO_JBART"
+msgstr "PCA n° 9 Mle 1"
+
+msgid "IDS_PFUS715_SUO_TERRIBLE"
+msgstr "PCA n° 8 Mle 1"
+
+msgid "IDS_PFUS716_SUO_TST_TERRIBLE"
+msgstr "PCA n° 8 Mle 1"
+
+msgid "IDS_PFUS801_C9_SUO_STOCK"
+msgstr "PCA n° 9 Mle 1"
+
+msgid "IDS_PFUS802_C9_SUO_TOP"
+msgstr "PCA n° 9 Mle 2"
+
+msgid "IDS_PFUS803_D9_SUO_STOCK"
+msgstr "PCA n° 9 Mle 1"
+
+msgid "IDS_PFUS804_D9_SUO_TOP"
+msgstr "PCA n° 9 Mle 2"
+
+msgid "IDS_PFUS805_SUO_BLACK_JBART"
+msgstr "PCA n° 9 Mle 1"
+
+msgid "IDS_PFUS806_SUO_CARNOT"
+msgstr "PCA n° 9 Mle 1"
+
+msgid "IDS_PFUS807_C9_SUO_STOCK"
+msgstr "PCA n° 9 Mle 1"
+
+msgid "IDS_PFUS808_C9_SUO_TOP"
+msgstr "PCA n° 9 Mle 2"
+
+msgid "IDS_PFUS811_B9_SUO_STOCK"
+msgstr "PCA n° 9 Mle 1"
+
+msgid "IDS_PFUS812_B9_SUO_TOP"
+msgstr "PCA n° 9 Mle 2"
+
+msgid "IDS_PFUS900_C10_SUO_STOCK"
+msgstr "PCA n° 10 Mle 1"
+
+msgid "IDS_PFUS901_C10_SUO_STOCK"
+msgstr "PCA n° 10 Mle 1"
+
+msgid "IDS_PFUS902_D10_SUO_STOCK"
+msgstr "PCA n° 10 Mle 1"
+
+msgid "IDS_PFUS903_SUO_COLBERT"
+msgstr "PCA n° 10 Mle 1"
+
+msgid "IDS_PFUS904_SUO_MARCEAU"
+msgstr "PCA n° 10 Mle 1"
+
+msgid "IDS_PFUS905_SUO_COLORFUL_KLEBER"
+msgstr "PCA n° 10 Mle 1"
+
+msgid "IDS_PFUS906_SUO_CHATEAURENAULT"
+msgstr "PCA n°10"
+
+msgid "IDS_PFUS911_B10_SUO_STOCK"
+msgstr "PCA n° 10 Mle 1"
+
+msgid "IDS_PFUS912_SUO_CHAMPAGNE"
+msgstr "PCA n° 10 Mle 1"
+
+msgid "IDS_PFUS930_C11_SUO_STOCK"
+msgstr "PCA n° 11 Mle 1"
+
+msgid "IDS_PFUS931_B11_SUO_STOCK"
+msgstr "PCA n° 11 Mle 1"
+
+msgid "IDS_PFUS991_C10_SUO_STOCK"
+msgstr "PCA n° 10 Mle 1"
+
+msgid "IDS_PFUT101_D3_TORP_STOCK"
+msgstr "550 mm 19V"
+
+msgid "IDS_PFUT201_C3_TORP_STOCK"
+msgstr "550 mm 19D"
+
+msgid "IDS_PFUT202_D3_TORP_STOCK"
+msgstr "550 mm 19V Mle 1"
+
+msgid "IDS_PFUT301_C4_TORP_STOCK"
+msgstr "550 mm 19D"
+
+msgid "IDS_PFUT302_TORP_CYCLONE"
+msgstr "550 mm 19D"
+
+msgid "IDS_PFUT303_D4_TORP_STOCK"
+msgstr "550 mm 19D Mle 0"
+
+msgid "IDS_PFUT304_TORP_SIROCCO"
+msgstr "550 mm 19D Mle 1"
+
+msgid "IDS_PFUT401_C5_TORP_STOCK"
+msgstr "550 mm 19D"
+
+msgid "IDS_PFUT402_D5_TORP_STOCK"
+msgstr "550 mm 23DT Mle 1"
+
+msgid "IDS_PFUT501_C6_TORP_STOCK"
+msgstr "550 mm 23DT"
+
+msgid "IDS_PFUT502_TORP_DE_GRASSE"
+msgstr "550 mm 23DT"
+
+msgid "IDS_PFUT503_TORP_AIGLE"
+msgstr "550 mm 24V"
+
+msgid "IDS_PFUT504_D6_TORP_STOCK"
+msgstr "550 mm 23DT Mle 1"
+
+msgid "IDS_PFUT505_C6_TORP_STOCK"
+msgstr "550 mm 23DT"
+
+msgid "IDS_PFUT506_TORP_DUPLEIX"
+msgstr "550 mm 23DT Mle 1"
+
+msgid "IDS_PFUT507_TORP_SAPHIR"
+msgstr "550-mm"
+
+msgid "IDS_PFUT601_C7_TORP_STOCK"
+msgstr "550 mm 23DT"
+
+msgid "IDS_PFUT602_D7_TORP_STOCK"
+msgstr "550 mm 23DT Mle 1"
+
+msgid "IDS_PFUT701_C8_TORP_STOCK"
+msgstr "550 mm 23DT"
+
+msgid "IDS_PFUT702_D8_TORP_STOCK"
+msgstr "550 mm 24V Mle 1"
+
+msgid "IDS_PFUT703_TORP_BAYARD"
+msgstr "550 mm 23DT"
+
+msgid "IDS_PFUT710_TORP_TERRIBLE"
+msgstr "550 mm 24V"
+
+msgid "IDS_PFUT711_TORP_TST_TERRIBLE"
+msgstr "550 mm 24V"
+
+msgid "IDS_PFUT801_C9_TORP_STOCK"
+msgstr "550 mm 23DT"
+
+msgid "IDS_PFUT802_D9_TORP_STOCK"
+msgstr "550 mm 24V Mle 2"
+
+msgid "IDS_PFUT900_TORP_COLORFUL_KLEBER"
+msgstr "550 mm 24V Mle 2"
+
+msgid "IDS_PFUT901_C10_TORP_STOCK"
+msgstr "550 mm 23DT"
+
+msgid "IDS_PFUT902_D10_TORP_STOCK"
+msgstr "550 mm 24V Mle 2"
+
+msgid "IDS_PFUT903_TORP_MARCEAU"
+msgstr "550 mm 23DT"
+
+msgid "IDS_PFUT904_TORP_CHATEAURENAULT"
+msgstr "550 mm K2"
+
+msgid "IDS_PFUT905_TORP_SURCOUF"
+msgstr "550-mm 23DT"
+
+msgid "IDS_PFUT930_C11_TORP_STOCK"
+msgstr "550 mm 23DT"
+
+msgid "IDS_PFUT991_C10_TORP_STOCK"
+msgstr "550 mm 23DT"
+
+msgid "IDS_PGAB001_JU_87C_GZ"
+msgstr "Junkers Ju.87 C"
+
+msgid "IDS_PGAB002_JU_87C_GZ"
+msgstr "Junkers Ju.87 C"
+
+msgid "IDS_PGAB301_RHEIN_STOCK"
+msgstr "Ar 95b"
+
+msgid "IDS_PGAB501_WESER_STOCK"
+msgstr "Ar 95b"
+
+msgid "IDS_PGAB502_WESER_TOP"
+msgstr "Do 22"
+
+msgid "IDS_PGAB503_LOEWENHARDT_TOP"
+msgstr "Ju.87 C"
+
+msgid "IDS_PGAB508_GRAF_ZEPPELIN_STOCK"
+msgstr "Ta 152C-1/R14"
+
+msgid "IDS_PGAB701_PARSEVAL_STOCK"
+msgstr "Fi 167"
+
+msgid "IDS_PGAB702_PARSEVAL_TOP"
+msgstr "Bf 110C"
+
+msgid "IDS_PGAB801_LOTHRINGEN"
+msgstr "Bf 110C"
+
+msgid "IDS_PGAB901_M_RICHTHOFEN_STOCK"
+msgstr "Fw 190G8"
+
+msgid "IDS_PGAB902_M_RICHTHOFEN_TOP"
+msgstr "Ta 152C-1/R14"
+
+msgid "IDS_PGAB950_M_IMMELMANN_STOCK"
+msgstr "Fw 190G8"
+
+msgid "IDS_PGAB951_W_VOSS_TOP"
+msgstr "Ta 152C-1/R14"
+
+msgid "IDS_PGAB990_O_LILIENTHAL"
+msgstr "Ta 152C-1/R14"
+
+msgid "IDS_PGAD001_JU_87C_GZ"
+msgstr "Junkers Ju.87 C"
+
+msgid "IDS_PGAD002_JU_87C_APB_GZ"
+msgstr "Junkers Ju.87 C"
+
+msgid "IDS_PGAD003_JU_87C_APB_GZ_I"
+msgstr "Junkers Ju.87 C"
+
+msgid "IDS_PGAD004_JU_87C_APB_GZ_II"
+msgstr "Junkers Ju.87 C"
+
+msgid "IDS_PGAD301_RHEIN_STOCK"
+msgstr "He 50"
+
+msgid "IDS_PGAD501_WESER_STOCK"
+msgstr "Ar 81"
+
+msgid "IDS_PGAD502_WESER_TOP"
+msgstr "Hs 123"
+
+msgid "IDS_PGAD503_LOEWENHARDT_TOP"
+msgstr "Ju.87 C"
+
+msgid "IDS_PGAD508_GRAF_ZEPPELIN_STOCK"
+msgstr "Ta 152C-1/R14"
+
+msgid "IDS_PGAD701_PARSEVAL_STOCK"
+msgstr "Fi 167"
+
+msgid "IDS_PGAD702_PARSEVAL_TOP"
+msgstr "Bf 110C"
+
+msgid "IDS_PGAD901_M_RICHTHOFEN_STOCK"
+msgstr "Fw 190G8"
+
+msgid "IDS_PGAD902_M_RICHTHOFEN_TOP"
+msgstr "Ta 152C-1/R14"
+
+msgid "IDS_PGAD907_ASW_T5"
+msgstr "Blohm&Voss BV.138C"
+
+msgid "IDS_PGAD908_ASW_T6"
+msgstr "Blohm&Voss BV.138C"
+
+msgid "IDS_PGAD909_ASW_T8"
+msgstr "Fw.200 Condor"
+
+msgid "IDS_PGAD910_ASW_T10"
+msgstr "Fw.200 Condor"
+
+msgid "IDS_PGAD911_ASW_T10_ALT"
+msgstr "Fw.200 Condor"
+
+msgid "IDS_PGAD912_ASW_T6_ALT"
+msgstr "Blohm&Voss BV.138C"
+
+msgid "IDS_PGAD913_ASW_T8_ALT"
+msgstr "Fw.200 Condor"
+
+msgid "IDS_PGAD914_ASW_T6_CV"
+msgstr "Blohm&Voss BV.138C"
+
+msgid "IDS_PGAD915_ASW_T8_CV"
+msgstr "Fw.200 Condor"
+
+msgid "IDS_PGAD916_ASW_T10_CV"
+msgstr "Fw.200 Condor"
+
+msgid "IDS_PGAD950_W_VOSS_STOCK"
+msgstr "Fw 190G8"
+
+msgid "IDS_PGAD951_W_VOSS_TOP"
+msgstr "Ta 152C-1/R14"
+
+msgid "IDS_PGAD952_M_IMMELMANN_STOCK"
+msgstr "Fw 190G8"
+
+msgid "IDS_PGAD953_M_IMMELMANN_TOP"
+msgstr "Ta 152C-1/R14"
+
+msgid "IDS_PGAD990_O_LILIENTHAL"
+msgstr "Ta 152C-1/R14"
+
+msgid "IDS_PGAF001_HE51"
+msgstr "Heinkel He. 51"
+
+msgid "IDS_PGAF002_AR197"
+msgstr "Arado Ar.197"
+
+msgid "IDS_PGAF003_BF109E"
+msgstr "Messerschmitt Bf.109 E"
+
+msgid "IDS_PGAF004_BF109G"
+msgstr "Messerschmitt Bf.109 G"
+
+msgid "IDS_PGAF005_FW190A8"
+msgstr "Focke-Wulf Fw.190 A-8"
+
+msgid "IDS_PGAF006_TA152C"
+msgstr "Focke-Wulf Ta.152 C"
+
+msgid "IDS_PGAF007_TA152C_T11"
+msgstr "Focke-Wulf Ta.152 C"
+
+msgid "IDS_PGAF021_BF109T_GZ"
+msgstr "Messerschmitt Bf.109 T"
+
+msgid "IDS_PGAF022_BF109T_GZ_I"
+msgstr "Messerschmitt Bf.109 T"
+
+msgid "IDS_PGAF301_RHEIN_STOCK"
+msgstr "Ar 68"
+
+msgid "IDS_PGAF501_WESER_STOCK"
+msgstr "Ar 197"
+
+msgid "IDS_PGAF502_WESER_TOP"
+msgstr "Bf 109E"
+
+msgid "IDS_PGAF504_LOEWENHARDT_TOP"
+msgstr "Bf 109T"
+
+msgid "IDS_PGAF508_GRAF_ZEPPELIN_STOCK"
+msgstr "Me 155A"
+
+msgid "IDS_PGAF701_PARSEVAL_STOCK"
+msgstr "Bf 109T"
+
+msgid "IDS_PGAF702_PARSEVAL_TOP"
+msgstr "Bf 109G"
+
+msgid "IDS_PGAF801_LOTHRINGEN"
+msgstr "Bf 109G"
+
+msgid "IDS_PGAF902_M_RICHTHOFEN_STOCK"
+msgstr "Fw 190A8"
+
+msgid "IDS_PGAF903_M_RICHTHOFEN_TOP"
+msgstr "Me 155G"
+
+msgid "IDS_PGAF904_BF109G_HIDE"
+msgstr "Messerschmitt Bf.109 G"
+
+msgid "IDS_PGAF905_FW190A8_HIDE"
+msgstr "Focke-Wulf Fw.190 A-8"
+
+msgid "IDS_PGAF906_TA152C_HIDE"
+msgstr "Focke-Wulf Ta.152 C"
+
+msgid "IDS_PGAF950_W_VOSS_STOCK"
+msgstr "Fw 190A8"
+
+msgid "IDS_PGAF951_W_VOSS_TOP"
+msgstr "Me 155G"
+
+msgid "IDS_PGAF954_M_IMMELMANN_STOCK"
+msgstr "Fw 190A8"
+
+msgid "IDS_PGAF955_M_IMMELMANN_TOP"
+msgstr "Me 155G"
+
+msgid "IDS_PGAF990_O_LILIENTHAL"
+msgstr "Me 155G"
+
+msgid "IDS_PGAL950_W_VOSS_STOCK"
+msgstr "Ta 152C-1/R14"
+
+msgid "IDS_PGAL951_W_VOSS_TOP"
+msgstr "Ta 152C-1/R14"
+
+msgid "IDS_PGAL952_M_IMMELMANN_STOCK"
+msgstr "Ta 152C-1/R14"
+
+msgid "IDS_PGAL953_M_IMMELMANN_TOP"
+msgstr "Ta 152C-1/R14"
+
+msgid "IDS_PGAS001_AR196"
+msgstr "Arado Ar.196"
+
+msgid "IDS_PGAS002_HE1"
+msgstr "Heinkel He. 1"
+
+msgid "IDS_PGAS003_HE42"
+msgstr "Heinkel He. 42"
+
+msgid "IDS_PGAS004_HE60"
+msgstr "Heinkel He. 60"
+
+msgid "IDS_PGAS005_HE9"
+msgstr "Heinkel HE. 9"
+
+msgid "IDS_PGAS006_BV_P126"
+msgstr "Blohm & Voss P. 126"
+
+msgid "IDS_PGAS006_FW62"
+msgstr "Focke-Wulf Fw.62"
+
+msgid "IDS_PGAS007_AR196C"
+msgstr "Arado Ar.196C"
+
+msgid "IDS_PGAS901_AR196_HIDE"
+msgstr "Arado Ar.196"
+
+msgid "IDS_PGAS907_AR196C_HIDE"
+msgstr "Arado Ar.196C"
+
+msgid "IDS_PGEE001_GERMANY1921_DESC"
+msgstr "The \"War Ensign\" which combined the Prussian eagle, the Iron Cross order, and the flag of the North German Confederation and German empire. It was used from 1867 to 1919."
+
+msgid "IDS_PGEE001_GERMANY1921_TITLE"
+msgstr "The German Imperial Navy"
+
+msgid "IDS_PGEE001_GERMANY1921_YEARS"
+msgstr "1903 – 1919"
+
+msgid "IDS_PGEE002_GERMANY1935_DESC"
+msgstr "It was similar to the German Imperial Navy jack, with the national flag of the Weimar Republic in the upper left corner. It was used from 1921."
+
+msgid "IDS_PGEE002_GERMANY1935_TITLE"
+msgstr "The German Imperial Navy"
+
+msgid "IDS_PGEE002_GERMANY1935_YEARS"
+msgstr "1921 – 1933"
+
+msgid "IDS_PGEE003_GERMANY1945_DESC"
+msgstr "The \"War Ensign\", that was similar to the Kaiser's Navy ensign, was adopted in 1935 and used until the capitulation of Germany in 1945."
+
+msgid "IDS_PGEE003_GERMANY1945_TITLE"
+msgstr "The German Navy"
+
+msgid "IDS_PGEE003_GERMANY1945_YEARS"
+msgstr "1934 – 1945"
+
+msgid "IDS_PGEM001_BLACKFRIDAY_GZEPPELIN"
+msgstr "Special"
+
+msgid "IDS_PGEM002_BLACKFRIDAY_SCHARNHORST"
+msgstr "Special"
+
+msgid "IDS_PGEM108_HIPPER_STEAMPUNK"
+msgstr "Intanian Fleet"
+
+msgid "IDS_PGEP304_TIRPIZ_1942_2"
+msgstr "Tarnanstrich"
+
+msgid "IDS_PGEP305_TIRPIZ_1942_CN_OB"
+msgstr "Blue Fjord"
+
+msgid "IDS_PGEP306_TIRPIZ_NORWAY"
+msgstr "Norwegian"
+
+msgid "IDS_PGEP307_TIRPIZ_1942_CN_FORALL"
+msgstr "Special"
+
+msgid "IDS_PGEP308_EMDEN_GERMANY"
+msgstr "National"
+
+msgid "IDS_PGEP309_GRAF_SPEE_GERMANY"
+msgstr "National"
+
+msgid "IDS_PGEP312_SIEGFRIED_VIKING"
+msgstr "Nordic"
+
+msgid "IDS_PGEP313_ODIN_VIKING"
+msgstr "Nordic"
+
+msgid "IDS_PGEP314_AEGIR_VIKING"
+msgstr "Nordic"
+
+msgid "IDS_PGEP317_PRINZ_HEINRICH_GBB"
+msgstr "German Navy"
+
+msgid "IDS_PGEP318_ZIETEN_GBB"
+msgstr "German Navy"
+
+msgid "IDS_PGEP406_HSF_GRAF_SPEE"
+msgstr "Default"
+
+msgid "IDS_PGEP416_LEIPZIG"
+msgstr "Battle Trophy"
+
+msgid "IDS_PGEP418_PRINZ_EUGEN"
+msgstr "Adler"
+
+msgid "IDS_PGEP428_PRINZ_EUGEN"
+msgstr "Default"
+
+msgid "IDS_PGEP438_GRAF_ZEPPELIN"
+msgstr "Adler"
+
+msgid "IDS_PGEP448_WEIMAR_HIST"
+msgstr "Baltic Strip"
+
+msgid "IDS_PGEP508_SCHARNHORST_CN_OB"
+msgstr "Mad Shark"
+
+msgid "IDS_PGEP509_SCHARNHORST_Z_23"
+msgstr "Z-15"
+
+msgid "IDS_PGEP510_SCHARNHORST_CN_FORALL"
+msgstr "Special"
+
+msgid "IDS_PGEP511_PRINZEITELFRIEDRICH"
+msgstr "Sincerely and Firmly"
+
+msgid "IDS_PGEP512_T_22_2021"
+msgstr "Winter"
+
+msgid "IDS_PGEP513_YORCKBD6"
+msgstr "Sixth Game Anniversary"
+
+msgid "IDS_PGES100_WESERNY2022"
+msgstr "Snow and Stars"
+
+msgid "IDS_PGES204_RHEIN_GEFECHT"
+msgstr "Iron Cross"
+
+msgid "IDS_PGES206_WESER_GEFECHT"
+msgstr "Iron Cross"
+
+msgid "IDS_PGES208_PARSEVAL_GEFECHT"
+msgstr "Iron Cross"
+
+msgid "IDS_PGES210_RICHTHOFEN_GEFECHT"
+msgstr "Iron Cross"
+
+msgid "IDS_PGES216_ERICH_LOEWENHARDT_GEFECHT"
+msgstr "Iron Cross"
+
+msgid "IDS_PGES303_MR_HYDE"
+msgstr "Jackal"
+
+msgid "IDS_PGES307_SCHARNHORST_ICE"
+msgstr "Arctic"
+
+msgid "IDS_PGES308_BISMARCK_VETERAN"
+msgstr "From the Bottom of the Ocean"
+
+msgid "IDS_PGES309_BLACK_POMMERN"
+msgstr "Special"
+
+msgid "IDS_PGES3108_BRANDENBURGBLACK"
+msgstr "Special"
+
+msgid "IDS_PGES310_GROSS_ALLDESTROYER"
+msgstr "Alldestroyer"
+
+msgid "IDS_PGES311_GROSS_GEFECHT"
+msgstr "Iron Cross"
+
+msgid "IDS_PGES313_ALBERT_JUTLAND"
+msgstr "To Honor Skagerrak"
+
+msgid "IDS_PGES314_BRUNHILD_LOGH"
+msgstr "Brünhild"
+
+msgid "IDS_PGES315_BARBAROSA_LOGH"
+msgstr "Barbarossa"
+
+msgid "IDS_PGES317_PRINZ_HEINRICH_AZUR"
+msgstr " "
+
+msgid "IDS_PGES318_BISMARCK_CLEAN"
+msgstr "The Last Conquest"
+
+msgid "IDS_PGES319_POMMERN_GEFECHT"
+msgstr "Iron Cross"
+
+msgid "IDS_PGES320_SCHLIEFFEN_GBB"
+msgstr "German Eagle"
+
+msgid "IDS_PGES321_BRANDENBURG_GBB"
+msgstr "German Eagle"
+
+msgid "IDS_PGES328_BISMARCK_H2017"
+msgstr "Varg"
+
+msgid "IDS_PGES329_PRINZ_RUPPRECHT_GBB"
+msgstr "German Eagle"
+
+msgid "IDS_PGES330_SCHLIEFFEN_COLORFUL"
+msgstr "Purple Hail"
+
+msgid "IDS_PGES331_ANTARCTIC_PFALTZ"
+msgstr "Raider"
+
+msgid "IDS_PGES338_TIRPIZ_1942_H2017"
+msgstr "Magnu-S"
+
+msgid "IDS_PGES339_LOTHRINGEN_CEREMONIAL"
+msgstr "Ceremonial"
+
+msgid "IDS_PGES348_BLACK_TIRPITZ"
+msgstr "Special"
+
+msgid "IDS_PGES358_BISMARK_SAMHISTORICAL"
+msgstr "Historical"
+
+msgid "IDS_PGES368_BISMARK_SAM"
+msgstr "Unsinkable Sam"
+
+msgid "IDS_PGES378_ODIN_DOCK"
+msgstr "War Paint"
+
+msgid "IDS_PGES388_BISMARK_CATHEDRAL"
+msgstr "Gothic"
+
+msgid "IDS_PGES398_ANHALT_BDAY"
+msgstr "Legend of the Oceans"
+
+msgid "IDS_PGES400_CROSS_OF_SIGISMUND"
+msgstr "Warhammer 40,000 — Black Templars"
+
+msgid "IDS_PGES406_HSF_GRAF_SPEE"
+msgstr "W207"
+
+msgid "IDS_PGES408_AZUR_HIPPER"
+msgstr "Azur Lane"
+
+msgid "IDS_PGES409_ADMIRAL_SCHRODER_DOCK"
+msgstr "War Paint"
+
+msgid "IDS_PGES410_SPACE_HINDENBURG"
+msgstr "Century Hawk"
+
+msgid "IDS_PGES411_HINDENBURG_GEFECHT"
+msgstr "Iron Cross"
+
+msgid "IDS_PGES416_GRAF_SPEE_DOCK"
+msgstr "War Paint"
+
+msgid "IDS_PGES418_PRINZEUGEN_LANTERNFEST20"
+msgstr "Mid-Autumn Festival"
+
+msgid "IDS_PGES419_ROON_COLORFUL"
+msgstr "Azure Lightning"
+
+msgid "IDS_PGES420_BD8_PREUSSEN"
+msgstr "Science Titan"
+
+msgid "IDS_PGES428_HIPPER_GLADIATOR"
+msgstr "Sea Lord – Gladiator"
+
+msgid "IDS_PGES429_ROON_AZUR"
+msgstr " "
+
+msgid "IDS_PGES438_BLACK_MAINZ"
+msgstr "Special"
+
+msgid "IDS_PGES508_Z_23_BIRTHDAY"
+msgstr "From the Bottom of the Ocean"
+
+msgid "IDS_PGES510_Z_52_BLUE_ASTER"
+msgstr "Blue Aster"
+
+msgid "IDS_PGES511_Z_52_GEFECHT"
+msgstr "Iron Cross"
+
+msgid "IDS_PGES518_Z_23_RAT"
+msgstr "Steel Rat"
+
+msgid "IDS_PGES520_SPACE_Z_52"
+msgstr "Blue Aster"
+
+msgid "IDS_PGES522_ELBING_GEFECHT"
+msgstr "Iron Cross"
+
+msgid "IDS_PGES527_Z_31_GEFECHT"
+msgstr "Iron Cross"
+
+msgid "IDS_PGES528_MAERKER_GEFECHT"
+msgstr "Iron Cross"
+
+msgid "IDS_PGES529_SCHULTZ_GEFECHT"
+msgstr "Iron Cross"
+
+msgid "IDS_PGES530_MAD_Z_52"
+msgstr "Master of the Water World"
+
+msgid "IDS_PGES539_ZF_6_DOCK"
+msgstr "War Paint"
+
+msgid "IDS_PGES600_GROSSER_MEGATRON"
+msgstr "Messenger of Oblivion"
+
+msgid "IDS_PGES601_RICHTHOFEN_STARSCREAM"
+msgstr "Lord of the Seekers"
+
+msgid "IDS_PGES602_PARSEVAL_STARSCREAM"
+msgstr "Lord of the Seekers"
+
+msgid "IDS_PGES603_BISMARCK_MEGATRON"
+msgstr "Messenger of Oblivion"
+
+msgid "IDS_PGES610_GSS_U_796"
+msgstr "Ocean Monster"
+
+msgid "IDS_PGES708_U190_EA"
+msgstr "Newfoundland"
+
+msgid "IDS_PGGA007_20MM_FLAK_38"
+msgstr "20 mm/65 C/38 on an L/30 single mount"
+
+msgid "IDS_PGGA008_20MM_FLACK_38_QUAD"
+msgstr "20 mm/65 C/38 on a Flak 35 Vierling L/38 mount"
+
+msgid "IDS_PGGA009_37MM_SKC_30_TWIN"
+msgstr "37 mm/83 SK C/30 on a Dopp LC/30 mount"
+
+msgid "IDS_PGGA010_20MM_FLAK_38_MOUNTED"
+msgstr "20 mm Flak 38"
+
+msgid "IDS_PGGA017_20MM_FLAK_38_M43U"
+msgstr "20 mm/65 C/38 on a twin mount"
+
+msgid "IDS_PGGA021_20MM_FLAK_38"
+msgstr "20 mm/65 C/38 on an L/30 single mount"
+
+msgid "IDS_PGGA022_7_92MM_MG_34"
+msgstr "7.92 mm MG 34 machine gun"
+
+msgid "IDS_PGGA023_37MM_SKC_30_TWIN"
+msgstr "37 mm/83 SK C/30 on a Dopp LC/30 mount"
+
+msgid "IDS_PGGA034_37MM_FLAK_M42"
+msgstr "37 mm/69 Flak M42 on an LM/42 single mount"
+
+msgid "IDS_PGGA035_20MM_FLAK_38_C35"
+msgstr "20 mm/65 C/38 on a Flak 35 Vierling L/38 mount"
+
+msgid "IDS_PGGA036_40MM_FLAK_28"
+msgstr "40 mm/56 Flak 28 on a single mount"
+
+msgid "IDS_PGGA040_55MM_77_GERAT"
+msgstr "55 mm/77 Gerät 58 on a single mount"
+
+msgid "IDS_PGGA042_20MM_FLACK_38_QUAD"
+msgstr "20 mm/65 C/38 on a Flak 35 Vierling L/38 mount"
+
+msgid "IDS_PGGA043_37MM_FLAK_M42_ZWILLING"
+msgstr "37 mm/69 Flak M42 on an LM/42 mount"
+
+msgid "IDS_PGGA044_55MM_GERAT_TWIN"
+msgstr "55 mm/77 Gerät 58 on a twin mount"
+
+msgid "IDS_PGGA045_MACHINEGUNMAXIM_7_62"
+msgstr "7.92 mm MG 08 machine gun"
+
+msgid "IDS_PGGA046_75MM_FKM97_C39"
+msgstr "75 mm F.K.M. 97 C/39"
+
+msgid "IDS_PGGA050_20MM_FLAK_38"
+msgstr "20 mm/65 C/38 on a twin mount"
+
+msgid "IDS_PGGA072_37MM_FLAK_C_38"
+msgstr "37 mm/83 SK C/30 on a twin mount"
+
+msgid "IDS_PGGA086_37MM_FLAK_M42_LM43"
+msgstr "37 mm/69 Flak M42 on an LM/43 mount"
+
+msgid "IDS_PGGA088_20MM_FLAK_38"
+msgstr "20 mm/65 C/38 on an L/30 single mount"
+
+msgid "IDS_PGGA089_MACHINEGUNMAXIM_7_62"
+msgstr "7.92 mm MG 08 machine gun"
+
+msgid "IDS_PGGA091_20MM_FLAK_38"
+msgstr "20 mm/65 C/38 on a twin mount"
+
+msgid "IDS_PGGA100_20MM_FLAK_38"
+msgstr "20 mm/65 C/38 on a single mount"
+
+msgid "IDS_PGGA108_30MM_FLAK_38"
+msgstr "30 mm/45 Flak 103/38 on a quadruple mount"
+
+msgid "IDS_PGGA122_30MM_FLAK_38_TWIN"
+msgstr "30 mm/45 Flak 103/38 on a twin mount"
+
+msgid "IDS_PGGA127_55MM_GERAT_77_TWIN"
+msgstr "55 mm/77 Gerät 58 on a twin mount"
+
+msgid "IDS_PGGA145_37MM57_FLAK_M43"
+msgstr "37 mm/69 Flak M43 in single mount"
+
+msgid "IDS_PGGA314_FLAKTURM_2CM_ZF_C38"
+msgstr "20 mm SVD-18B"
+
+msgid "IDS_PGGA535_105MM_SKC_33_SPACE"
+msgstr "105 MW Big Crunch 01"
+
+msgid "IDS_PGGA538_55MM_77_GERAT58_SPACE"
+msgstr "55 MW Singularity 77"
+
+msgid "IDS_PGGA539_55MM_77_GERAT_58_TWIN_SPACE"
+msgstr "55 MW Singularity 77D"
+
+msgid "IDS_PGGA540_20MM_FLAK_38_M43_SPACE"
+msgstr "20 MW SoftSingularity 38"
+
+msgid "IDS_PGGA542_20MM_FLAK_38_C35_SPACE"
+msgstr "20 MW SoftSingularity 39"
+
+msgid "IDS_PGGM005_380MM_SKC_34_RF"
+msgstr "380 mm/52 SK C/34 on a Drh LC/34 mount"
+
+msgid "IDS_PGGM006_380MM_SKC_34"
+msgstr "380 mm/52 SK C/34 on a Drh LC/34 mount"
+
+msgid "IDS_PGGM012_105MM_SK_L45"
+msgstr "105 mm/45 SK C/06 on an MPL C/06 mount"
+
+msgid "IDS_PGGM016_203MM_SK_L56"
+msgstr "203 mm/60 SK C/34 in a turret"
+
+msgid "IDS_PGGM020_149MM60_DRHTR_C25"
+msgstr "150 mm/60 SK C/25 on a Drh Tr C/25 mount"
+
+msgid "IDS_PGGM024_105MM_SCHNELLADEGESCHUTZ_L40"
+msgstr "105 mm/40 SK C/04 on an MPL C/04 mount"
+
+msgid "IDS_PGGM025_105MM_SCHNELLADEGESCHUTZ_L40"
+msgstr "105 mm/40 SK C/04 on an MPL C/04 mount"
+
+msgid "IDS_PGGM026_127MM_KC_40"
+msgstr "128 mm/61 SK C/42 in a turret"
+
+msgid "IDS_PGGM027_210MM45_SK_L45"
+msgstr "210 mm/45 SK L/45 in a turret"
+
+msgid "IDS_PGGM028_210MM45_SK_L45"
+msgstr "210 mm/45 SK L/45 in a turret"
+
+msgid "IDS_PGGM029_149MM60_DRHTR_SK_C25"
+msgstr "150 mm/60 SK C/25 on a Drh Tr C/28 mount"
+
+msgid "IDS_PGGM030_203MM_C34"
+msgstr "203 mm/60 SK C/34 on an LC/34 mount"
+
+msgid "IDS_PGGM031_203MM_C34_RF"
+msgstr "203 mm/60 SK C/34 on an LC/34 mount"
+
+msgid "IDS_PGGM032_203_56_SK_C38"
+msgstr "203 mm/60 SK C/34 in a turret"
+
+msgid "IDS_PGGM037_380MM45_SK_L45"
+msgstr "380 mm/45 Drh LC/1913 on a Drh LC/1913 mount"
+
+msgid "IDS_PGGM039_406MM_C34"
+msgstr "406 mm/52 Drh C/34 on a Drh LC/34 mount"
+
+msgid "IDS_PGGM041_105MM_SK_L45_SHIELD"
+msgstr "105 mm/45 MPL C/06 on an MPL C/06 mount"
+
+msgid "IDS_PGGM047_150MM_SK_L45"
+msgstr "150 mm/45 SK L/45 on an MPL C/14 mount"
+
+msgid "IDS_PGGM051_305MM_50_DRH_LC_1909"
+msgstr "305 mm/50 SK C/08 on a Drh LC/1909 mount"
+
+msgid "IDS_PGGM053_28CM_SK_L45_LC_1906"
+msgstr "283 mm/45 SK C/07 on a Drh LC/1906 mount"
+
+msgid "IDS_PGGM054_28CM_SK_L45_LC_1907"
+msgstr "283 mm/45 SK C/07 on a Drh LC/1907 mount"
+
+msgid "IDS_PGGM055_406MM52_SK_C34"
+msgstr "406 mm/52 SK C/34 on a Drh LC/34 mount"
+
+msgid "IDS_PGGM057_149MM60_DRHTR_C25"
+msgstr "150 mm/60 SK C/25 on a Drh Tr C/25 mount"
+
+msgid "IDS_PGGM058_280MM54_5_C34"
+msgstr "283 mm/54.5 SK C/34 on a Drh LC/34 mount"
+
+msgid "IDS_PGGM059_380MM_SKC_34_RF"
+msgstr "380 mm/52 SK C/34 on a Drh LC/34 mount"
+
+msgid "IDS_PGGM060_380MM_SKC_34"
+msgstr "380 mm/52 SK C/34 on a Drh LC/34 mount"
+
+msgid "IDS_PGGM063_280MM_SK_L45_LC_1906"
+msgstr "283 mm/45 SK C/07 on a Drh LC/1906 mount"
+
+msgid "IDS_PGGM064_280MM_SK_L45_LC_1906"
+msgstr "283 mm/45 SK C/07 on a Drh LC/1906 mount"
+
+msgid "IDS_PGGM065_203MM_C34"
+msgstr "203 mm/60 SK C/34 on an LC/34 mount"
+
+msgid "IDS_PGGM066_203MM_C34_RF"
+msgstr "203 mm/60 SK C/34 on an LC/34 mount"
+
+msgid "IDS_PGGM070_150MM_45_L_28"
+msgstr "150 mm L/45 SK L/45"
+
+msgid "IDS_PGGM071_127MM_SK_C34"
+msgstr "128 mm/45 SK C/34 on an MPLC/34 mount"
+
+msgid "IDS_PGGM076_150MM_TL_C_36"
+msgstr "150 mm/55 Tbts KC/36 on a Tbts LC/36 mount"
+
+msgid "IDS_PGGM077_150MM_1DRHL_C_38"
+msgstr "150 mm/55 Tbts KC/36T on an LDrh LC/38 mount"
+
+msgid "IDS_PGGM079_305MM_56_SKC_39"
+msgstr "305 mm/56 SK C/39 in a turret"
+
+msgid "IDS_PGGM080_305MM_56_SKC_39_RF"
+msgstr "305 mm/56 SK C/39 in a turret"
+
+msgid "IDS_PGGM082_305MM_50_DRH_LC_1909"
+msgstr "305 mm/50 SK C/08 on a Drh LC/1909 mount"
+
+msgid "IDS_PGGM083_127MM_45_SK_C41"
+msgstr "128 mm/45 SK C/41 on a Drh LC/41 mount"
+
+msgid "IDS_PGGM085_105MM_TBTS_LC_16"
+msgstr "105 mm/45 Tbts C/16 on a Tbts LC/16 mount"
+
+msgid "IDS_PGGM090_105MM_SK_C32_GE"
+msgstr "105 mm/45 SK C/32 on an MPL C/32gE mount"
+
+msgid "IDS_PGGM092_88MM45_SK_L45"
+msgstr "88 mm/45 Tbts C/13 on a Tbts LC/13 mount"
+
+msgid "IDS_PGGM094_280MM54_5_C34_SHEE"
+msgstr "283 mm/52 SK C/28 on a Drh LC/28 mount"
+
+msgid "IDS_PGGM096_280MM54_5_C34_SHEE_HSF2"
+msgstr "283 mm L/52 Drh LC/28"
+
+msgid "IDS_PGGM099_128MM_54_TWIN"
+msgstr "128 mm/54 Doppelflak L/54 in a twin turret"
+
+msgid "IDS_PGGM102_350MM_42_SK_C14"
+msgstr "350 mm/45 SK C/14 on a Drh LC/1914 mount"
+
+msgid "IDS_PGGM107_380MM_52_TRIPLE_SK_C_34"
+msgstr "380 mm/52 SK C/34 in a turret"
+
+msgid "IDS_PGGM109_380MM_52_TRIPLE_SK_C_34_RF"
+msgstr "380 mm/52 SK C/34 in a turret"
+
+msgid "IDS_PGGM110_150MM_SKC_28"
+msgstr "150 mm/55 SK C/28 in a turret"
+
+msgid "IDS_PGGM111_150MM_SKC_28_RF"
+msgstr "150 mm/55 SK C/28 in a turret"
+
+msgid "IDS_PGGM113_305MM_56_SKC_39"
+msgstr "305 mm/56 SK C/39 in a turret"
+
+msgid "IDS_PGGM118_150MM_60_TBTS_KC_42T"
+msgstr "150 mm/60 SK C/25 on a Tbts KC 42T mount"
+
+msgid "IDS_PGGM120_128MM_61_LDRH_LC_44"
+msgstr "128 mm/61 KM40 on an LDrh LC/44 mount"
+
+msgid "IDS_PGGM121_128MM_61_TBTS_LC_44"
+msgstr "128 mm/61 KM40 on a Tbts LC/44 mount"
+
+msgid "IDS_PGGM124_483MM_50_SK_C42"
+msgstr "483 mm/50 SK C42 in a turret"
+
+msgid "IDS_PGGM125_406MM52_SK_L_52_DRH_LC_1920"
+msgstr "406 mm/52 SK L/52 in a turret"
+
+msgid "IDS_PGGM126_420MM_50_DRH_LC_1918"
+msgstr "420 mm/50 SK L/50 on a Drh LC/1918 mount"
+
+msgid "IDS_PGGM128_283MM_SK_L50_LC_1908"
+msgstr "283 mm/50 SK L/50 on a Drh LC/1908 mount"
+
+msgid "IDS_PGGM130_457MM_52_SK_C34"
+msgstr "457 mm/52 SK C/34 on a Drh LC/1942 mount"
+
+msgid "IDS_PGGM132_305MM_50_DRH_LC_1912"
+msgstr "305 mm/50 SK C/08 on a Drh LC/1912 mount"
+
+msgid "IDS_PGGM133_305MM_56_QUAD"
+msgstr "305 mm/56 SK C/39 in a turret"
+
+msgid "IDS_PGGM135_210MM_60_SK_C34_DRL_C40"
+msgstr "210 mm/60 SK C/34 on a Drh LC/40 mount"
+
+msgid "IDS_PGGM136_210MM_60_SK_C34_DRL_C_40_RF_AA"
+msgstr "210 mm/60 SK C/34 on a Drh LC/40 mount"
+
+msgid "IDS_PGGM137_350MM_45_SK_L45_DRH_LC1919_TRIPLE"
+msgstr "350 mm/45 SK C/14 on a Drh LC/1919 mount"
+
+msgid "IDS_PGGM138_305MM_SK_L50_DRH_LC1925"
+msgstr "305 mm/50 SK L/50 on a Drh LC/1925 mount"
+
+msgid "IDS_PGGM139_305MM_SK_L50_DRH_LC1925_RF"
+msgstr "305 mm/50 SK L/50 on a Drh LC/1925 mount"
+
+msgid "IDS_PGGM140_105_MM_SKC_37"
+msgstr "105 mm/65 SK C/33 on a Dop. L. C/37 mount"
+
+msgid "IDS_PGGM143_127MM_61_TWIN"
+msgstr "128 mm/61 KM40 in a twin turret"
+
+msgid "IDS_PGGM144_127MM_61_TWIN_HIMMELBLAU"
+msgstr "128 mm/61 KM40 in a twin turret"
+
+msgid "IDS_PGGM147_420MM_48_DRH_LC_1940"
+msgstr "420 mm/48 SK C/40 on a Drh LC/34 mount"
+
+msgid "IDS_PGGM148_420MM_48_DRH_LC_1940"
+msgstr "420 mm/48 SK C/40 on a Drh LC/34 mount"
+
+msgid "IDS_PGGM149_305MM_50_DRH_LC_1911"
+msgstr "305 mm/50 SK C/08 on a Drh LC/1911 mount"
+
+msgid "IDS_PGGM534_203MM_SK_L56_SPACE"
+msgstr "203 mm L/60 Morning Star"
+
+msgid "IDS_PGGS001_150MM_SKC_28"
+msgstr "150 mm/55 SK C/28 on a Dop. L. C/34 mount"
+
+msgid "IDS_PGGS002_150MM_SKC_28_RF"
+msgstr "150 mm/55 SK C/28 on a Dop. L. C/34 mount"
+
+msgid "IDS_PGGS003_105_MM_SKC_33"
+msgstr "105 mm/65 SK C/33 on a Dop. L. C/31 mount"
+
+msgid "IDS_PGGS004_105_MM_SKC_37"
+msgstr "105 mm/65 SK C/33 on a Dop. L. C/37 mount"
+
+msgid "IDS_PGGS011_75MM_SCHNEIDER_WZ26"
+msgstr "75 mm L/50 Schneider"
+
+msgid "IDS_PGGS013_15CM_SK_C28_MPL_C_36"
+msgstr "150 mm/55 SK C/28 in a casemate"
+
+msgid "IDS_PGGS018_88MM_ZWILLINGSFLAK"
+msgstr "88 mm/76 SK C/32 on a Dop. L. C/32 mount"
+
+msgid "IDS_PGGS019_88MM45_SK_L45"
+msgstr "88 mm/45 Flak on an MPL C/13 mount"
+
+msgid "IDS_PGGS038_150MM_SK_C28"
+msgstr "150 mm/55 SK C/28 on an MPL/35 mount"
+
+msgid "IDS_PGGS049_150MM_SK_L45_C06"
+msgstr "150 mm/45 SK L/45 on an MPL C/06 mount"
+
+msgid "IDS_PGGS052_88MM45_CASEMATE_SK_L45"
+msgstr "88 mm/45 SK on an MPL C/01-06 mount"
+
+msgid "IDS_PGGS056_105MM_DOPL_C38"
+msgstr "105 mm/65 SK C/33 on a Dop. L. C/38 mount"
+
+msgid "IDS_PGGS061_88MM45_SK_L45"
+msgstr "88 mm L/45 SK L/45"
+
+msgid "IDS_PGGS062_88MM45_SK_L45"
+msgstr "88 mm/45 SK on an MPL C/01-06 mount"
+
+msgid "IDS_PGGS067_150MM_SK_L45_C13"
+msgstr "150 mm/45 SK C/09 on an MPL C/13 mount"
+
+msgid "IDS_PGGS068_149MM60_DRHTR_C25"
+msgstr "150 mm/60 SK C/25 on a Drh Tr C/25 mount"
+
+msgid "IDS_PGGS075_105MM_SKC_33"
+msgstr "105 mm/65 SK C/33 on a Dop. L. C/31 mount"
+
+msgid "IDS_PGGS081_127MM_KC_40"
+msgstr "128 mm/61 KM40 in a turret"
+
+msgid "IDS_PGGS097_150MM_SK_C28_HSF"
+msgstr "150 mm L/55 MPL C/35"
+
+msgid "IDS_PGGS098_15CM_SK_C28_MPL_C_36"
+msgstr "150 mm/55 SK C/28 on a Dop. MPL C/36 mount"
+
+msgid "IDS_PGGS103_150MM_42_SK_C09"
+msgstr "150 mm/45 SK C/09 on an MPL C/13 mount"
+
+msgid "IDS_PGGS106_127MM_KC_40"
+msgstr "128 mm/61 KM40 in a turret"
+
+msgid "IDS_PGGS119_150MM_55_SK_C28_SINGLE_CASEMATE"
+msgstr "150 mm/55 SK C/28 in a casemate"
+
+msgid "IDS_PGGS123_127MM_61_TWIN"
+msgstr "128 mm/61 KM40 in a turret"
+
+msgid "IDS_PGGS140_15CM55_SK_C28_DRHTR_C34"
+msgstr "150 mm/55 SK C/28 on a Drh Tr C/34 mount"
+
+msgid "IDS_PGGS150_127MM_KC_40"
+msgstr "128 mm L/61 SK C/42"
+
+msgid "IDS_PGGS498_150MM_SKC_28"
+msgstr "150 mm L/55 SK C/28"
+
+msgid "IDS_PGGS535_105MM_SKC_33_SPACE"
+msgstr "105 mm L65 Evening Star"
+
+msgid "IDS_PGGS8150_5_MODELO_1926"
+msgstr "38,1 cm/45 Modelo 1926"
+
+msgid "IDS_PGGT000_INVISIBLE_TA"
+msgstr "533 mm"
+
+msgid "IDS_PGGT001_600MM_TWIN_TUBE"
+msgstr "600 mm Zwilling"
+
+msgid "IDS_PGGT002_500MM_TRIPLE_TUBE"
+msgstr "500 mm Drilling"
+
+msgid "IDS_PGGT002_INVISIBLE_TA"
+msgstr "700 mm"
+
+msgid "IDS_PGGT014_533MM_TORPEDO_TUBES_QUAD"
+msgstr "533 mm Vierling"
+
+msgid "IDS_PGGT015_533MM_TORPEDO_TUBES_TRIPLE"
+msgstr "533 mm Drilling"
+
+msgid "IDS_PGGT048_500MM_TORPEDO_TUBES_TWIN"
+msgstr "500 mm Zwilling"
+
+msgid "IDS_PGGT073_500MM_TORPEDO_TUBES_TWIN"
+msgstr "500 mm Zwilling"
+
+msgid "IDS_PGGT074_500MM_TORPEDO_TUBE"
+msgstr "500 mm Einzeln"
+
+msgid "IDS_PGGT078_533MM_QUADTUBE"
+msgstr "533 mm Vierling"
+
+msgid "IDS_PGGT084_533MM_TORPEDO_TUBES_TRIPLE"
+msgstr "533 mm Drilling"
+
+msgid "IDS_PGGT087_533_TORPEDO_TUBES_QUAD"
+msgstr "533 mm Vierling"
+
+msgid "IDS_PGGT093_500MM_TORPEDO_TUBE_R"
+msgstr "500 mm Einzeln"
+
+msgid "IDS_PGGT112_533MM_TORPEDO_UNDER_DECK_QUAD"
+msgstr "533 mm Vierling"
+
+msgid "IDS_PGGT114_533MM_TORPEDO_TUBES_FIVE"
+msgstr "533 mm Fünfling"
+
+msgid "IDS_PGGT115_533MM_TORPEDO_TUBES_TWIN"
+msgstr "533 mm Zwilling"
+
+msgid "IDS_PGGT117_533MM_TORPEDO_TUBES_QUAD"
+msgstr "533 mm Vierling"
+
+msgid "IDS_PGGT131_533MM_QUADTUBE"
+msgstr "533 mm Vierling"
+
+msgid "IDS_PGGT141_533MM_TORPEDO_TUBES_FIVE_TURRET"
+msgstr "533 mm Fünfling"
+
+msgid "IDS_PGGT142_600MM_INVISIBLE_TA"
+msgstr "600 mm"
+
+msgid "IDS_PGGT536_533MM_TORPEDO_TUBES_QUAD_SPACE"
+msgstr "Flood XIX Rocket"
+
+msgid "IDS_PGGT8001_600MM_50_MLE_TWIN_TUBE"
+msgstr "194 mm/50 Mle 1902"
+
+msgid "IDS_PGGT8014_53350_VICKERS_CARRACA"
+msgstr "15,2 cm/50 Vickers-Carraca"
+
+msgid "IDS_PGGT8015_533MM_TOR15_BATIGNOLLES_SCHNEIDER"
+msgstr "Obusier de 370 mm Mle 1915 Batignolles/Schneider"
+
+msgid "IDS_PGGT8048_500MM_MM_45_MLE_1891_93_TWIN"
+msgstr "194 mm/45 Mle 1891/93"
+
+msgid "IDS_PGPA001_380MM_AP_APC_L_4_4"
+msgstr "380 mm P.Spr.Gr. L/4.4"
+
+msgid "IDS_PGPA002_380MM_HE_HE_L_4_6"
+msgstr "380 mm Spr.Gr. L/4.6"
+
+msgid "IDS_PGPA003_150MM_HE_HE_N_F"
+msgstr "150 mm Spr.Gr. L/4.5"
+
+msgid "IDS_PGPA004_105MM_HE_HE_33LBS"
+msgstr "105 mm Spr.Gr. Kz."
+
+msgid "IDS_PGPA005_128MM_AP_PSGR"
+msgstr "128 mm P.Spr.Gr. L/4.5"
+
+msgid "IDS_PGPA006_128MM_HE_SPRGR"
+msgstr "128 mm Spr.Gr. L/4.5"
+
+msgid "IDS_PGPA007_105MM_AP_PSGR"
+msgstr "105 mm P.Spr.Gr. L/3.8"
+
+msgid "IDS_PGPA008_105MM_HE_SPRGR"
+msgstr "105 mm Spr.Gr. L/3.89"
+
+msgid "IDS_PGPA009_88MM_HE_SPRGR"
+msgstr "88 mm Spr.Gr. L/3.6"
+
+msgid "IDS_PGPA012_88MM_HE_SPR_GR"
+msgstr "88 mm Spr.Gr."
+
+msgid "IDS_PGPA013_88MM_HE_SPR_GR"
+msgstr "88 mm Spr.Gr."
+
+msgid "IDS_PGPA014_105MM_AP_SAP_PZ_GR"
+msgstr "105 mm P.Spr.Gr."
+
+msgid "IDS_PGPA015_105MM_HE_SPR_GR_L3_85"
+msgstr "105 mm Spr.Gr. L/3.85"
+
+msgid "IDS_PGPA016_128MM_AP_PSGR"
+msgstr "128 mm P.Spr.Gr."
+
+msgid "IDS_PGPA017_128MM_HE_SPR_GR_KZ"
+msgstr "128 mm Spr.Gr. Kz."
+
+msgid "IDS_PGPA018_128MM_HE_SPR_GR_L4_5"
+msgstr "128 mm Spr.Gr. L/4.5"
+
+msgid "IDS_PGPA019_150MM_AP_PSGR_L3_7"
+msgstr "150 mm P.Spr.Gr. L/3.7"
+
+msgid "IDS_PGPA020_150MM_AP_PSGR_L3_7_C25"
+msgstr "150 mm P.Spr.Gr. L/3.7"
+
+msgid "IDS_PGPA021_150MM_HE_SPGR_L4_4_KZ"
+msgstr "150 mm Spr.Gr. L/4.4 Kz."
+
+msgid "IDS_PGPA022_150MM_HE_SPR_GR_L4_1_BDZ"
+msgstr "150 mm Spr.Gr. L/4.1 Bdz."
+
+msgid "IDS_PGPA023_203MM_AP_PZ_SPR_GGR_L4_4"
+msgstr "203 mm P.Spr.Gr. L/4.4"
+
+msgid "IDS_PGPA024_203MM_HE_SPR_GR_L4_7_BDZ"
+msgstr "203 mm Spr.Gr. L/4.7 Bdz."
+
+msgid "IDS_PGPA025_210MM_AP_PSGR_L3_1"
+msgstr "210 mm P.Spr.Gr. L/3.1"
+
+msgid "IDS_PGPA026_210MM_HE_SPR_GR_L3_1"
+msgstr "210 mm Spr.Gr. L/3.1"
+
+msgid "IDS_PGPA027_210MM_HE_SPR_GR_L4_3_BDZ"
+msgstr "210 mm Spr.Gr. L/4.3 Bdz."
+
+msgid "IDS_PGPA028_105MM_AP_EMDEN"
+msgstr "105 mm P.Spr.Gr. L/3.9"
+
+msgid "IDS_PGPA029_105MM_HE_EMDEN"
+msgstr "105 mm Spr.Gr. L/3.85"
+
+msgid "IDS_PGPA030_283MM_HE_SPR_GR_L4_2_KZ"
+msgstr "283 mm Spr.Gr. L/4.2 Kz."
+
+msgid "IDS_PGPA031_283MM_HE_SPR_GR_L4_5_KZ"
+msgstr "283 mm Spr.Gr. L/4.5 Kz."
+
+msgid "IDS_PGPA032_305MM_AP_PZ_GR_L3_4"
+msgstr "305 mm P.Spr.Gr. L/3.4"
+
+msgid "IDS_PGPA033_305MM_HE_SPR_GR_L3_8_BDZ"
+msgstr "305 mm Spr.Gr. L/3.8 Bdz."
+
+msgid "IDS_PGPA034_350MM_AP_PZ_GR_L3_6"
+msgstr "350 mm P.Spr.Gr. L/3.6"
+
+msgid "IDS_PGPA035_350MM_HE_SPR_GR_L4_2_BDZ"
+msgstr "350 mm Spr.Gr. L/4.2 Bdz."
+
+msgid "IDS_PGPA036_380MM_AP_PZ_GR_L3_5"
+msgstr "380 mm P.Spr.Gr. L/3.5"
+
+msgid "IDS_PGPA037_380MM_HE_SPR_GR_L4_1_BDZ"
+msgstr "380 mm Spr.Gr. L/4.1"
+
+msgid "IDS_PGPA038_406MM_AP_PZ_GR_L4_4"
+msgstr "406 mm P.Spr.Gr. L/4.4"
+
+msgid "IDS_PGPA039_406MM_HE_SPR_GR_L4_4_KZ"
+msgstr "406 mm Spr.Gr. L/4.4 Kz."
+
+msgid "IDS_PGPA040_150MM_HE_K_GR_18"
+msgstr "150 mm HE K Gr 18"
+
+msgid "IDS_PGPA041_283MM_AP_PZ_GR_L4_4"
+msgstr "283 mm P.Spr.Gr. L/4.4"
+
+msgid "IDS_PGPA041_406MM_AP_PZ_GR_L4_4_AUSF_B"
+msgstr "406 mm P.Spr.Gr. L/4.4 Ausf. B"
+
+msgid "IDS_PGPA042_203MM_HE_SPR_GR_L4_7_KZ"
+msgstr "203 mm Spr.Gr. L/4.7 Kz."
+
+msgid "IDS_PGPA043_283MM_AP_PZ_GR_L3_2"
+msgstr "283 mm P.Spr.Gr. L/3.2"
+
+msgid "IDS_PGPA044_283MM_HE_SPR_GR_L4_4_KZ"
+msgstr "283 mm Spr.Gr. L/4.4 Kz."
+
+msgid "IDS_PGPA045_305MM_AP_PZ_GR_L4_9"
+msgstr "305 mm P.Spr.Gr. L/4.9"
+
+msgid "IDS_PGPA046_305MM_HE_SPR_GR_L4_8_KZ"
+msgstr "305 mm Spr.Gr. L/4.8 Kz."
+
+msgid "IDS_PGPA047_305MM_HE_SPR_GR_L3_6_KZ"
+msgstr "305 mm Spr.Gr. L/3.6 Kz."
+
+msgid "IDS_PGPA048_380MM_AP_APC_L_4_4_B"
+msgstr "380 mm P.Spr.Gr. L/4.4"
+
+msgid "IDS_PGPA049_380MM_HE_HE_L_4_6_B"
+msgstr "380 mm Spr.Gr. L/4.6"
+
+msgid "IDS_PGPA052_420MM_AP_APC_L_4_6"
+msgstr "420 mm P.Spr.Gr. L/4.6"
+
+msgid "IDS_PGPA053_420MM_HE_HE_L_4_6"
+msgstr "420 mm Spr.Gr. L/4.6 Kz."
+
+msgid "IDS_PGPA054_283MM_AP_SCHARNHORST"
+msgstr "283 mm P.Spr.Gr. L/4.4"
+
+msgid "IDS_PGPA055_283MM_HE_SCHARNHORST"
+msgstr "283 mm Spr.Gr. L/4.5 Kz."
+
+msgid "IDS_PGPA056_283MM_AP_PZ_GR_L3_2"
+msgstr "283 mm P.Spr.Gr. L/3.2"
+
+msgid "IDS_PGPA057_283MM_HE_SPR_GR_L3_6"
+msgstr "283 mm Spr.Gr. L/3.6"
+
+msgid "IDS_PGPA058_305MM_HE_SPR_GR_L5"
+msgstr "305 mm Spr.Gr. L/5"
+
+msgid "IDS_PGPA059_128MM_HE_SPR_GR_KZ"
+msgstr "128 mm Spr.Gr. Kz."
+
+msgid "IDS_PGPA060_150MM_AP_PSGR_L3_7_SG"
+msgstr "150 mm P.Spr.Gr. L/3.7"
+
+msgid "IDS_PGPA061_305MM_AP_KA"
+msgstr "305 mm P.Spr.Gr. L/3.4"
+
+msgid "IDS_PGPA062_305MM_HE_KA"
+msgstr "305 mm Spr.Gr. L/3.8"
+
+msgid "IDS_PGPA063_203MM_AP_P_O"
+msgstr "203 mm P.Spr.Gr. L/4.4"
+
+msgid "IDS_PGPA064_203MM_HE_P_O"
+msgstr "203 mm Spr.Gr. L/4.7 Kz."
+
+msgid "IDS_PGPA065_128MM_AP_SK_C34"
+msgstr "128 mm P.Spr.Gr."
+
+msgid "IDS_PGPA066_128MM_HE_SK_C34"
+msgstr "128 mm Spr.Gr."
+
+msgid "IDS_PGPA067_150MM_AP_PSGR_L4_5"
+msgstr "150 mm P.Spr.Gr."
+
+msgid "IDS_PGPA068_150MM_HE_SPR_GR_L4_6"
+msgstr "150 mm Spr.Gr."
+
+msgid "IDS_PGPA069_105MM_AP_SK_C32"
+msgstr "105 mm P.Spr.Gr."
+
+msgid "IDS_PGPA070_105MM_HE_SK_C32"
+msgstr "105 mm Spr.Gr."
+
+msgid "IDS_PGPA071_128MM_AP_C41"
+msgstr "128 mm P.Spr.Gr. Ausf.B"
+
+msgid "IDS_PGPA072_128MM_HE_C41"
+msgstr "128 mm Spr.Gr."
+
+msgid "IDS_PGPA073_88MM_AP_SK_L45"
+msgstr "88 mm P.Spr.Gr."
+
+msgid "IDS_PGPA074_88MM_HE_SK_L45"
+msgstr "88 mm Spr.Gr."
+
+msgid "IDS_PGPA075_283MM_AP_GRAF"
+msgstr "283 mm P.Spr.Gr. L/3.7"
+
+msgid "IDS_PGPA076_283MM_HE_GRAF"
+msgstr "283 mm Spr.Gr. L/4.2 Kz."
+
+msgid "IDS_PGPA077_128MM_AP_T61"
+msgstr "128 mm P.Spr.Gr."
+
+msgid "IDS_PGPA078_128MM_HE_T61"
+msgstr "128 mm Spr.Gr."
+
+msgid "IDS_PGPA079_150MM_AP_Z39"
+msgstr "150 mm P.Spr.Gr."
+
+msgid "IDS_PGPA080_150MM_HE_Z39"
+msgstr "150 mm Spr.Gr."
+
+msgid "IDS_PGPA081_350MM_HE_PEFRIEDRICH"
+msgstr "350 mm Spr.Gr. L/4.2 Bdz"
+
+msgid "IDS_PGPA082_350MM_AP_PEFRIEDRICH"
+msgstr "350 mm P.Spr.Gr. L/3.6"
+
+msgid "IDS_PGPA083_210MM_AP_PSGR_L4_1"
+msgstr "210 mm P.Spr.Gr. L/4.1"
+
+msgid "IDS_PGPA084_210MM_HE_SPR_GR_L4_3"
+msgstr "210 mm Spr.Gr. L/4.3"
+
+msgid "IDS_PGPA085_105MM_HE_HE_33LBS"
+msgstr "105 mm Spr.Gr. Kz."
+
+msgid "IDS_PGPA086_380MM_HE_SIEGFRIED"
+msgstr "380 mm Spr.Gr. L/4.6"
+
+msgid "IDS_PGPA087_380MM_AP_SIEGFRIED"
+msgstr "380 mm P.Spr.Gr. L/4.4"
+
+msgid "IDS_PGPA088_150MM_HE_MAINZ"
+msgstr "150 mm Spr.Gr. L/4.4 Kz. Ausf.B"
+
+msgid "IDS_PGPA089_150MM_AP_MAINZ"
+msgstr "150 mm P.Spr.Gr. L/3.7 Ausf.B"
+
+msgid "IDS_PGPA090_305MM_AP_L3_8_ODIN"
+msgstr "305 mm P.Spr.Gr. L/3.8"
+
+msgid "IDS_PGPA091_305MM_HE_L4_9_ODIN"
+msgstr "305 mm Spr.Gr. L/4.9"
+
+msgid "IDS_PGPA092_150MM_HE_SPGR_L4_4_SG"
+msgstr "150 mm Spr.Gr. L/4.4 Kz."
+
+msgid "IDS_PGPA093_305MM_AP_L3_8_AEGIR"
+msgstr "305 mm P.Spr.Gr. L/3.8"
+
+msgid "IDS_PGPA094_305MM_HE_L4_9_AEGIR"
+msgstr "305 mm Spr.Gr. L/4.9"
+
+msgid "IDS_PGPA095_128MM_HE_Z35"
+msgstr "128 mm Spr.Gr."
+
+msgid "IDS_PGPA096_128MM_AP_Z35"
+msgstr "128 mm P.Spr.Gr."
+
+msgid "IDS_PGPA097_380MM_HE_L_4_6_B_POMMERN"
+msgstr "380 mm Spr.Gr. L/4.6"
+
+msgid "IDS_PGPA098_380MM_AP_L_4_4_B_POMMERN"
+msgstr "380 mm P.Spr.Gr. L/4.4"
+
+msgid "IDS_PGPA099_150MM_HE_L4_5_MUNCHEN"
+msgstr "150 mm Spr.Gr. L/4.5"
+
+msgid "IDS_PGPA100_150MM_AP_L3_8_MUNCHEN"
+msgstr "150 mm P.Spr.Gr. L/3.8"
+
+msgid "IDS_PGPA101_305MM_HE_L4_9_BRAND"
+msgstr "305 mm Spr.Gr. L/3.8"
+
+msgid "IDS_PGPA102_305MM_AP_L3_8_BRAND"
+msgstr "305 mm P.Spr.Gr. L/4.9"
+
+msgid "IDS_PGPA103_128MM_HE_Z44"
+msgstr "128 mm Spr.Gr."
+
+msgid "IDS_PGPA104_128MM_AP_Z44"
+msgstr "128 mm P.Spr.Gr."
+
+msgid "IDS_PGPA105_128MM_HE_ZF6"
+msgstr "128 mm Spr.Gr."
+
+msgid "IDS_PGPA106_128MM_AP_ZF6"
+msgstr "128 mm P.Spr.Gr."
+
+msgid "IDS_PGPA108_150MM_AP_PSGR_L3_7_C25_AUSF_B"
+msgstr "150 mm P.Spr.Gr. L/3.7 Ausf. B"
+
+msgid "IDS_PGPA109_150MM_AP_PSGR_L3_7_C25_AUSF_C"
+msgstr "150 mm P.Spr.Gr. L/3.7 Ausf. C"
+
+msgid "IDS_PGPA110_150MM_HE_SPR_GR_L4_6_AUSF_B"
+msgstr "150 mm Spr.Gr. Ausf. B"
+
+msgid "IDS_PGPA111_150MM_HE_SPGR_L4_4_KZ_AUSF_B"
+msgstr "150 mm Spr.Gr. L/4.4 Kz. Ausf. B"
+
+msgid "IDS_PGPA112_150MM_AP_PSGR_L4_5_AUSF_B"
+msgstr "150 mm P.Spr.Gr. Ausf. B"
+
+msgid "IDS_PGPA113_150MM_HE_WEIMAR"
+msgstr "150 mm Spr.Gr. L/4.4 Kz."
+
+msgid "IDS_PGPA114_150MM_AP_WEIMAR"
+msgstr "150 mm P.Spr.Gr. L/3.7"
+
+msgid "IDS_PGPA115_483MM_HE_HANNOVER"
+msgstr "483 mm Spr.Gr. L/4.4"
+
+msgid "IDS_PGPA116_483MM_AP_HANNOVER"
+msgstr "483 mm P.Spr.Gr. L/4.4"
+
+msgid "IDS_PGPA117_420MM_HE_L_50"
+msgstr "420 mm Spr.Gr. L/50"
+
+msgid "IDS_PGPA118_420MM_AP_L_50"
+msgstr "420 mm P.Spr.Gr. L/50"
+
+msgid "IDS_PGPA119_150MM_HE_SCHONBERG"
+msgstr "150 mm Spr.Gr."
+
+msgid "IDS_PGPA120_150MM_AP_SCHONBERG"
+msgstr "150 mm P.Spr.Gr."
+
+msgid "IDS_PGPA121_350MM_HE_SK_C14"
+msgstr "350 mm Spr.Gr. L/4.2 Bdz"
+
+msgid "IDS_PGPA122_350MM_AP_SK_C14"
+msgstr "350 mm P.Spr.Gr. L/3.6"
+
+msgid "IDS_PGPA123_150MM_HE_K_GR_18"
+msgstr "150 mm HE K Gr 18"
+
+msgid "IDS_PGPA124_150MM_HE_WH_BLACKTEMPLAR"
+msgstr "150 mm Spr.Gr. L/4.4 Kz. Ausf.B"
+
+msgid "IDS_PGPA125_150MM_AP_WH_BLACKTEMPLAR"
+msgstr "150 mm P.Spr.Gr. L/3.7 Ausf.B"
+
+msgid "IDS_PGPA126_457MM_HE_PREUSSEN"
+msgstr "457 mm Spr.Gr. L/4.4"
+
+msgid "IDS_PGPA127_457MM_AP_PREUSSEN"
+msgstr "457 mm P.Spr.Gr. L/4.4"
+
+msgid "IDS_PGPA128_420MM_HE_KURFURST"
+msgstr "420 mm Spr.Gr. L/4.6 Kz."
+
+msgid "IDS_PGPA129_420MM_AP_KURFURST"
+msgstr "420 mm P.Spr.Gr. L/4.6"
+
+msgid "IDS_PGPA130_406MM_HE_KURFURST"
+msgstr "406 mm Spr.Gr. L/4.4 Kz."
+
+msgid "IDS_PGPA131_406MM_AP_KURFURST"
+msgstr "406 mm P.Spr.Gr. L/4.4"
+
+msgid "IDS_PGPA132_305MM_HE_L4_9_MECK"
+msgstr "305 mm Spr.Gr. L/3.8"
+
+msgid "IDS_PGPA133_305MM_AP_L3_8_MECK"
+msgstr "305 mm P.Spr.Gr. L/4.9"
+
+msgid "IDS_PGPA134_210MM_HE_T11"
+msgstr "210 mm Spr.Gr. L/4.7"
+
+msgid "IDS_PGPA135_210MM_AP_T11"
+msgstr "210 mm Spr.Gr. L/4.4"
+
+msgid "IDS_PGPA136_350MM_HE_ANHALT"
+msgstr "350 mm Spr.Gr. L/4.2 Bdz."
+
+msgid "IDS_PGPA137_350MM_AP_ANHALT"
+msgstr "350 mm P.Spr.Gr. L/3.6"
+
+msgid "IDS_PGPA138_305MM_HE_A_SCHRODER"
+msgstr "305 mm Spr.Gr. L/3.8 Bdz."
+
+msgid "IDS_PGPA139_305MM_AP_A_SCHRODER"
+msgstr "305 mm P.Spr.Gr. L/3.4"
+
+msgid "IDS_PGPA140_150MM_HE_LEIPZIG"
+msgstr "150 mm Spr.Gr. L/4.4 Kz."
+
+msgid "IDS_PGPA141_150MM_AP_LEIPZIG"
+msgstr "150 mm P.Spr.Gr. L/3.7"
+
+msgid "IDS_PGPA142_105MM_HE_Z_42"
+msgstr "105 mm Spr.Gr. Kz."
+
+msgid "IDS_PGPA143_105MM_AP_Z_42"
+msgstr "105 mm P.Spr.Gr."
+
+msgid "IDS_PGPA144_283MM_HE_SCHILL"
+msgstr "283 mm Spr.Gr. L/4.2 Kz."
+
+msgid "IDS_PGPA145_283MM_AP_SCHILL"
+msgstr "283 mm P.Spr.Gr. L/3.7"
+
+msgid "IDS_PGPA146_283MM_HE_PFALZ"
+msgstr "283 mm Spr.Gr. L/4.5 Kz."
+
+msgid "IDS_PGPA147_283MM_AP_PFALZ"
+msgstr "283 mm P.Spr.Gr. L/4.4"
+
+msgid "IDS_PGPA148_380MM_HE_LOTHRINGEN"
+msgstr "380 mm Spr.Gr. L/4.6"
+
+msgid "IDS_PGPA149_380MM_AP_LOTHRINGEN"
+msgstr "380 mm P.Spr.Gr. L/4.4"
+
+msgid "IDS_PGPA150_150MM_HE_Z33"
+msgstr "150 mm Spr.Gr. Ausf. C"
+
+msgid "IDS_PGPA153_150MM_AP_Z32"
+msgstr "150 mm P.Spr.Gr. Ausf. C"
+
+msgid "IDS_PGPA154_150MM_HE_Z38"
+msgstr "150 mm Spr.Gr. Ausf. B"
+
+msgid "IDS_PGPA155_150MM_AP_Z38"
+msgstr "150 mm P.Spr.Gr. Ausf. B"
+
+msgid "IDS_PGPA156_128MM_HE_T11"
+msgstr "128 mm Spr.Gr. Kz."
+
+msgid "IDS_PGPA157_128MM_AP_T11"
+msgstr "128 mm P.Spr.Gr. L/4.5"
+
+msgid "IDS_PGPA158_128MM_61_HE"
+msgstr "128 mm Spr.Gr. Kz."
+
+msgid "IDS_PGPA159_128MM_61_AP"
+msgstr "128 mm P.Spr.Gr. L/4.5"
+
+msgid "IDS_PGPA160_128MM_54_HE"
+msgstr "128 mm Spr.Gr."
+
+msgid "IDS_PGPA161_128MM_54_AP"
+msgstr "128 mm P.Spr.Gr."
+
+msgid "IDS_PGPA200_88MM_SG_CS_SUB"
+msgstr "88 mm CS Spr.Gr."
+
+msgid "IDS_PGPB001_SC250"
+msgstr "HE SC-250"
+
+msgid "IDS_PGPB002_SC500"
+msgstr "HE SC-500"
+
+msgid "IDS_PGPB003_PARSEVAL_STOCK"
+msgstr "PC 500c"
+
+msgid "IDS_PGPB003_SC1000"
+msgstr "HE SC-1000 Hermann"
+
+msgid "IDS_PGPB004_PARSEVAL_TOP"
+msgstr "PC 500"
+
+msgid "IDS_PGPB004_SC1200"
+msgstr "HE SC-1200"
+
+msgid "IDS_PGPB005_RHEIN_STOCK"
+msgstr "PC 500a"
+
+msgid "IDS_PGPB005_SC1800"
+msgstr "HE SC-1800 Satan"
+
+msgid "IDS_PGPB006_PC500"
+msgstr "AP PC-500 Paulina"
+
+msgid "IDS_PGPB007_M_RICHTHOFEN_STOCK"
+msgstr "PC 500"
+
+msgid "IDS_PGPB007_PC1000"
+msgstr "AP SC-1000 Pol"
+
+msgid "IDS_PGPB008_M_RICHTHOFEN_TOP"
+msgstr "PC 1000"
+
+msgid "IDS_PGPB008_PC1400"
+msgstr "AP SC-1400 Fritz"
+
+msgid "IDS_PGPB009_SB800RS"
+msgstr "AP SB-800 Kurt"
+
+msgid "IDS_PGPB009_WESER_STOCK"
+msgstr "PC 500c"
+
+msgid "IDS_PGPB010_WESER_TOP"
+msgstr "PC 500c"
+
+msgid "IDS_PGPB011_LOEWENHARDT_TOP"
+msgstr "SC 1000"
+
+msgid "IDS_PGPB016_PC500_I"
+msgstr "AP PC-500 Paulina I"
+
+msgid "IDS_PGPB026_PC500_II"
+msgstr "AP PC-500 Paulina II"
+
+msgid "IDS_PGPB508_GRAF_ZEPPELIN_STOCK"
+msgstr "PD 500"
+
+msgid "IDS_PGPB950_W_VOSS_STOCK"
+msgstr "PC 500"
+
+msgid "IDS_PGPB951_W_VOSS_TOP"
+msgstr "PC 1000"
+
+msgid "IDS_PGPB952_M_IMMELMANN_STOCK"
+msgstr "PC 500"
+
+msgid "IDS_PGPB953_M_IMMELMANN_TOP"
+msgstr "PC 1000"
+
+msgid "IDS_PGPB990_O_LILIENTHAL"
+msgstr "PC 1000"
+
+msgid "IDS_PGPD100_DEPTH_SC_50KG"
+msgstr "SC-50"
+
+msgid "IDS_PGPD101_DEPTH_IT_160KG"
+msgstr "CS-160 i"
+
+msgid "IDS_PGPD102_DEPTH_250KG"
+msgstr "SC-250"
+
+msgid "IDS_PGPD103_DEPTH_158KG"
+msgstr "SC-158"
+
+msgid "IDS_PGPD104_DEPTH_SC_45KG"
+msgstr "SC-45"
+
+msgid "IDS_PGPD105_DEPTH_T5"
+msgstr "SC-50"
+
+msgid "IDS_PGPD106_DEPTH_T8"
+msgstr "SC-150"
+
+msgid "IDS_PGPD107_DEPTH_T10"
+msgstr "SC-300"
+
+msgid "IDS_PGPD108_DEPTH_CV_6"
+msgstr "SC-50"
+
+msgid "IDS_PGPD109_DEPTH_CV_8"
+msgstr "SC-150"
+
+msgid "IDS_PGPD110_DEPTH_CV_10"
+msgstr "SC-300"
+
+msgid "IDS_PGPR001_PARSEVAL_STOCK"
+msgstr "Panzerbrechend L/4.8"
+
+msgid "IDS_PGPR002_PARSEVAL_TOP"
+msgstr "Panzerbrechend L/4.8"
+
+msgid "IDS_PGPR003_RHEIN_STOCK"
+msgstr "RZ-73"
+
+msgid "IDS_PGPR004_M_RICHTHOFEN_STOCK"
+msgstr "Panzerbrechend 2 L/4.8"
+
+msgid "IDS_PGPR005_M_RICHTHOFEN_TOP"
+msgstr "Panzerbrechend 2 L/4.8"
+
+msgid "IDS_PGPR006_WESER_STOCK"
+msgstr "RZ-73"
+
+msgid "IDS_PGPR007_WESER_TOP"
+msgstr "RZ-73"
+
+msgid "IDS_PGPR008_LOEWENHARDT_TOP"
+msgstr "Panzerbrechend L/4.8"
+
+msgid "IDS_PGPR009_LOTHRINGEN"
+msgstr "Wfr.Gr.8.8E"
+
+msgid "IDS_PGPR508_GRAF_ZEPPELIN_STOCK"
+msgstr "Wfr.Gr.21E"
+
+msgid "IDS_PGPR950_W_VOSS_STOCK"
+msgstr "Panzerbrechend 2 L/4.8"
+
+msgid "IDS_PGPR951_W_VOSS_TOP"
+msgstr "Panzerbrechend 2 L/4.8"
+
+msgid "IDS_PGPR952_M_IMMELMANN_STOCK"
+msgstr "Sprenggranate 2"
+
+msgid "IDS_PGPR953_M_IMMELMANN_TOP"
+msgstr "Sprenggranate 2"
+
+msgid "IDS_PGPR990_O_LILIENTHAL"
+msgstr "Panzerbrechend 2 L/4.8"
+
+msgid "IDS_PGPS950_W_VOSS_STOCK"
+msgstr "SC 1000"
+
+msgid "IDS_PGPS951_W_VOSS_TOP"
+msgstr "SC 1000"
+
+msgid "IDS_PGPS952_M_IMMELMANN_STOCK"
+msgstr "SC 1000"
+
+msgid "IDS_PGPS953_M_IMMELMANN_TOP"
+msgstr "SC 1000"
+
+msgid "IDS_PGPT001_G7A_T1"
+msgstr "G7a T1"
+
+msgid "IDS_PGPT002_G6"
+msgstr "G/6"
+
+msgid "IDS_PGPT003_G6_AV3"
+msgstr "G/6 AV**"
+
+msgid "IDS_PGPT004_G6D"
+msgstr "G/6D"
+
+msgid "IDS_PGPT005_G7"
+msgstr "G7"
+
+msgid "IDS_PGPT007_KLIPPFISCH"
+msgstr "G7 Klippfisch"
+
+msgid "IDS_PGPT008_G7A_T1_Z"
+msgstr "G7a T1"
+
+msgid "IDS_PGPT009_G7_STEINBUTT"
+msgstr "G7 Steinbutt"
+
+msgid "IDS_PGPT010_G7_STEINBARCH"
+msgstr "G7 Steinbarsch"
+
+msgid "IDS_PGPT011_G7_SCHILDBUTT"
+msgstr "G7 Schildbutt"
+
+msgid "IDS_PGPT012_G7_WOLFSBARSCH"
+msgstr "G7 Wolfsbarsch"
+
+msgid "IDS_PGPT013_G7_STEINWAL"
+msgstr "G7 Steinwal"
+
+msgid "IDS_PGPT014_G7A_T61"
+msgstr "G7 Steinbutt"
+
+msgid "IDS_PGPT015_G7A_SIEGFRIED"
+msgstr "G7 Steinbutt"
+
+msgid "IDS_PGPT016_G7A_MAINZ"
+msgstr "G7a T1"
+
+msgid "IDS_PGPT017_G7A_T1_ODIN"
+msgstr "G7a T1"
+
+msgid "IDS_PGPT018_G7E_T1_SUB"
+msgstr "G7e T1"
+
+msgid "IDS_PGPT020_G7E_T3_SUB"
+msgstr "G7e T3"
+
+msgid "IDS_PGPT021_G7E_T4_SUB"
+msgstr "G7e T4"
+
+msgid "IDS_PGPT022_G7E_T3_SUB_MAGNETIC"
+msgstr "G7e T3 MZ"
+
+msgid "IDS_PGPT023_G7A_AEGIR"
+msgstr "G7 Steinbutt"
+
+msgid "IDS_PGPT024_PARSEVAL_STOCK"
+msgstr "F5d"
+
+msgid "IDS_PGPT025_PARSEVAL_TOP"
+msgstr "F5d"
+
+msgid "IDS_PGPT026_RHEIN_STOCK"
+msgstr "F5c"
+
+msgid "IDS_PGPT027_M_RICHTHOFEN_STOCK"
+msgstr "BT 1000"
+
+msgid "IDS_PGPT028_M_RICHTHOFEN_TOP"
+msgstr "BT 1000"
+
+msgid "IDS_PGPT029_WESER_STOCK"
+msgstr "F5"
+
+msgid "IDS_PGPT030_WESER_TOP"
+msgstr "F5d"
+
+msgid "IDS_PGPT031_G7A_T1_Z35"
+msgstr "G7a T1"
+
+msgid "IDS_PGPT032_LOEWENHARDT_TOP"
+msgstr "LT F5a"
+
+msgid "IDS_PGPT033_G7A_T1_POMMERN"
+msgstr "G7a T1"
+
+msgid "IDS_PGPT034_G7A_T1_MUNCHEN"
+msgstr "G7a T1"
+
+msgid "IDS_PGPT035_BRAND"
+msgstr "G7a T1"
+
+msgid "IDS_PGPT036_G7A_T1_Z44"
+msgstr "G7a T1 Ausf. C"
+
+msgid "IDS_PGPT037_G7A_T1_ZF6"
+msgstr "G7a T1 Ausf. B"
+
+msgid "IDS_PGPT038_G7A_WEIMAR"
+msgstr "G7a T1"
+
+msgid "IDS_PGPT039_G7E_T1_SUB_CRITS"
+msgstr "G7e T1 pi1"
+
+msgid "IDS_PGPT039_G7_T1_ASF_A"
+msgstr "G7 T1 Ausf.A"
+
+msgid "IDS_PGPT040_G7_T1_ASF_B"
+msgstr "G7 T1 Ausf.B"
+
+msgid "IDS_PGPT041_G7_T1_ASF_C"
+msgstr "G7 T1 Ausf.C"
+
+msgid "IDS_PGPT042_SCHONBERG"
+msgstr "G7a T1"
+
+msgid "IDS_PGPT043_G7E_T4_SUB_MAGNETIC"
+msgstr "G7e T4 MZ"
+
+msgid "IDS_PGPT044_G7A_WH_BLACKTEMPLAR"
+msgstr "G7a T1"
+
+msgid "IDS_PGPT045_G7A_T1C"
+msgstr "G7a T1c"
+
+msgid "IDS_PGPT046_G7A_T1D"
+msgstr "G7a T1d"
+
+msgid "IDS_PGPT047_G7A_T1_MECK"
+msgstr "G7a T1"
+
+msgid "IDS_PGPT048_533MM_T11"
+msgstr "G7a T1"
+
+msgid "IDS_PGPT049_533MM_4501_SUB"
+msgstr "G7es T4"
+
+msgid "IDS_PGPT050_533MM_4501_SUB_MAGNETIC"
+msgstr "G7e T4 MZ"
+
+msgid "IDS_PGPT051_G7E_T1_MOD0_SUB"
+msgstr "G7e T1 mod. 0"
+
+msgid "IDS_PGPT052_G7E_T3_MOD0_SUB"
+msgstr "G7e T3 mod. 0"
+
+msgid "IDS_PGPT053_G7E_T3_MOD0_SUB_MAGNETIC"
+msgstr "G7e T3 mod. 0 MZ"
+
+msgid "IDS_PGPT054_G7E_T4_MOD0_SUB"
+msgstr "G7e T4 mod. 0"
+
+msgid "IDS_PGPT055_J9_ANHALT"
+msgstr "J9"
+
+msgid "IDS_PGPT056_533MM_LEIPZIG"
+msgstr "G7a T1"
+
+msgid "IDS_PGPT057_533MM_Z_42"
+msgstr "G7a T1"
+
+msgid "IDS_PGPT058_SCHILL"
+msgstr "G7a T1"
+
+msgid "IDS_PGPT059_G7E_T11_SUB"
+msgstr "G7es/T5"
+
+msgid "IDS_PGPT060_G7E_T11_SUB_MAGN"
+msgstr "G7e/T5 MZ"
+
+msgid "IDS_PGPT061_PFALZ"
+msgstr "H8"
+
+msgid "IDS_PGPT063_Z33"
+msgstr "G7 Schildbutt"
+
+msgid "IDS_PGPT064_Z32"
+msgstr "G7 T1 Ausf. B"
+
+msgid "IDS_PGPT065_Z38"
+msgstr "G7 T1 Ausf. D"
+
+msgid "IDS_PGPT066_533MM_T11"
+msgstr "G7 Steinwal"
+
+msgid "IDS_PGPT067_533MM_G7A"
+msgstr "G7a T1"
+
+msgid "IDS_PGPT068_533_DE_SCL"
+msgstr "G7 Schildbutt"
+
+msgid "IDS_PGPT101_450_G03"
+msgstr "G/03"
+
+msgid "IDS_PGPT111_450_F5"
+msgstr "F5"
+
+msgid "IDS_PGPT121_450_F5B"
+msgstr "F5B"
+
+msgid "IDS_PGPT1579_AP_VICKERS_ARMSTRONG_MK_F"
+msgstr "AP Vickers-Armstrong Mk D"
+
+msgid "IDS_PGPT1580_HE_VICKERS_ARMSTRONG_MK_D"
+msgstr "HE Vickers-Armstrong Mk D"
+
+msgid "IDS_PGPT1581_HE_VICKERS_ARMSTRONG_MK_F"
+msgstr "HE Vickers-Armstrong Mk F"
+
+msgid "IDS_PGPT1582_SAP_MLE_1924"
+msgstr "SAP Mle 1924"
+
+msgid "IDS_PGPT1583_HE_MLE_1928"
+msgstr "HE Mle 1928"
+
+msgid "IDS_PGPT1584_STARSHELL_MLE1925"
+msgstr "Starshell Mle 1925"
+
+msgid "IDS_PGPT201_500_G6"
+msgstr "G/6"
+
+msgid "IDS_PGPT211_500_G7"
+msgstr "G7"
+
+msgid "IDS_PGPT211_88_MOD_1"
+msgstr "Type 88 Ausf.B"
+
+msgid "IDS_PGPT221_500_G7_MANEUVER"
+msgstr "G7"
+
+msgid "IDS_PGPT301_600_H8"
+msgstr "H8"
+
+msgid "IDS_PGPT301_TYPE_9"
+msgstr "Type 92"
+
+msgid "IDS_PGPT401_533_G7AT1"
+msgstr "G7a T1"
+
+msgid "IDS_PGPT401_ELIA_MARK_VI"
+msgstr "Vickers Elia Mark VI"
+
+msgid "IDS_PGPT501_533_G7ET2"
+msgstr "G7e T2"
+
+msgid "IDS_PGPT501_H_MARK_II"
+msgstr "Type H Mark II"
+
+msgid "IDS_PGPT508_GRAF_ZEPPELIN_STOCK"
+msgstr "LT F5b"
+
+msgid "IDS_PGPT601_533_G7ET3A"
+msgstr "G7e T3a"
+
+msgid "IDS_PGPT601_BREGUET_B3"
+msgstr "Bréguet B3"
+
+msgid "IDS_PGPT611_SAUTTER_HARLE_H4AR"
+msgstr "Sautter-Harlé H4AR"
+
+msgid "IDS_PGPT611_SCHARNHORST"
+msgstr "G7a T1"
+
+msgid "IDS_PGPT612_GRAF"
+msgstr "G7 Steinbutt"
+
+msgid "IDS_PGPT613_Z39"
+msgstr "G7 Steinbarsch"
+
+msgid "IDS_PGPT701_533_TIRPITZ"
+msgstr "G7a T1"
+
+msgid "IDS_PGPT702_PO"
+msgstr "G7a T1"
+
+msgid "IDS_PGPT703_F5"
+msgstr "F5"
+
+msgid "IDS_PGPT704_F5_DW"
+msgstr "F5"
+
+msgid "IDS_PGPT711_533_G7ET4"
+msgstr "G7e T4"
+
+msgid "IDS_PGPT801_533_G7ET5A"
+msgstr "G7e T5A"
+
+msgid "IDS_PGPT901_533_G7ET10"
+msgstr "G7e T10"
+
+msgid "IDS_PGPT902_HINDEN_APRIL_19"
+msgstr "SoE Rocket Mk-II-H"
+
+msgid "IDS_PGPT950_M_IMMELMANN_STOCK"
+msgstr "F5f"
+
+msgid "IDS_PGPT951_W_VOSS_TOP"
+msgstr "BT 1000"
+
+msgid "IDS_PGSA104"
+msgstr "Rhein"
+
+msgid "IDS_PGSA104_DESCR"
+msgstr "During the 1930s and 1940s, Germany developed several aviation-capable ship designs, including a small carrier specifically intended for serial production during wartime. Her design needed to be budget-friendly and suitable for mass production at civil shipyards. Given the ongoing war, it would have been possible to construct such a ship no earlier than 1944. German engineers envisioned a flight deck with a minimum length of 170 m and the implementation of catapults for takeoff."
+
+msgid "IDS_PGSA104_FULL"
+msgstr "Rhein"
+
+msgid "IDS_PGSA104_NUMBER"
+msgstr "1"
+
+msgid "IDS_PGSA104_YEAR"
+msgstr "1942"
+
+msgid "IDS_PGSA106"
+msgstr "Weser"
+
+msgid "IDS_PGSA106_DESCR"
+msgstr "Seydlitz, an Admiral Hipper-class cruiser, was built in Bremen. In June 1942, when the ship was 95% complete, the construction was halted—the Japanese attack on Pearl Harbor highlighted the need for aircraft-capable ships. The nearly completed cruiser was designated for conversion into an aircraft carrier and renamed Weser. The work commenced in December 1942 but ceased half a year later. The ship was then towed to Königsberg. Her hull was blown up in January 1945 as the Red Army was going to take the city."
+
+msgid "IDS_PGSA106_FULL"
+msgstr "Weser"
+
+msgid "IDS_PGSA106_NUMBER"
+msgstr "1"
+
+msgid "IDS_PGSA106_YEAR"
+msgstr "1942"
+
+msgid "IDS_PGSA108"
+msgstr "A. Parseval"
+
+msgid "IDS_PGSA108_DESCR"
+msgstr "Graf Zeppelin-class ships were equipped with classic steam turbine propulsion. The lead aircraft carrier, in particular, had geared-turbine units and boilers manufactured in Switzerland. However, the Germans believed that for raider ships to have a long cruising range and adequate speed, it was absolutely necessary for their main propulsion plants to be of the diesel type. Their successive raider aircraft carriers would likely have been equipped with a diesel propulsion plant."
+
+msgid "IDS_PGSA108_FULL"
+msgstr "August von Parseval"
+
+msgid "IDS_PGSA108_NUMBER"
+msgstr "1"
+
+msgid "IDS_PGSA108_YEAR"
+msgstr "1942"
+
+msgid "IDS_PGSA110"
+msgstr "M. Richthofen"
+
+msgid "IDS_PGSA110_DESCR"
+msgstr "A hypothetical variation of a heavy German aircraft carrier based on the unfinished H-39 class battleship hull. It is assumed that by the time the construction of the battleship was halted, her hull would have been fully shaped, and the main propulsion plant and electrical plant machinery would also have been installed. With such a configuration, she would have been one of the largest ships in the world, second only to Japanese Shinano."
+
+msgid "IDS_PGSA110_FULL"
+msgstr "Manfred von Richthofen"
+
+msgid "IDS_PGSA110_NUMBER"
+msgstr "1"
+
+msgid "IDS_PGSA110_YEAR"
+msgstr "1945"
+
+msgid "IDS_PGSA506"
+msgstr "E. Loewenhardt"
+
+msgid "IDS_PGSA506_DESCR"
+msgstr "The second ship of the Graf Zeppelin class, aircraft carrier B, was laid down in Kiel in 1938 after the first one had been launched. Her construction proceeded at a slow pace, as the builders aimed to address all the teething problems encountered during the construction of the first ship in the series. By the time World War II broke out, all parts of the carrier's hull up to the armored deck had been completed; however, the German leadership made the decision to complete only those ships that were in the advanced stages of construction. As a result, the order for the second aircraft carrier was canceled in September 1939, and the ship herself was scrapped on the slipway in early 1940."
+
+msgid "IDS_PGSA506_FULL"
+msgstr "Erich Loewenhardt"
+
+msgid "IDS_PGSA506_NUMBER"
+msgstr "1"
+
+msgid "IDS_PGSA506_YEAR"
+msgstr "1936"
+
+msgid "IDS_PGSA508"
+msgstr "Graf Zeppelin (old)"
+
+msgid "IDS_PGSA508_DESCR"
+msgstr "This ship was available before the release of Update 0.8.0."
+
+msgid "IDS_PGSA508_FULL"
+msgstr "Graf Zeppelin (< 23.01.2019)"
+
+msgid "IDS_PGSA508_NUMBER"
+msgstr "2"
+
+msgid "IDS_PGSA508_YEAR"
+msgstr "1936"
+
+msgid "IDS_PGSA510"
+msgstr "W. Voss"
+
+msgid "IDS_PGSA510_DESCR"
+msgstr "A hypothetical variation of a heavy German aircraft carrier based on the unfinished H-39 class battleship hull. It is assumed that by the time the construction of the battleship was halted, her hull would have been fully shaped, and the main propulsion plant and electrical plant machinery would also have been installed. With such a configuration, she would have been one of the largest ships in the world, second only to Japanese Shinano."
+
+msgid "IDS_PGSA510_FULL"
+msgstr "Werner Voss"
+
+msgid "IDS_PGSA510_NUMBER"
+msgstr "1"
+
+msgid "IDS_PGSA510_YEAR"
+msgstr "1945"
+
+msgid "IDS_PGSA518"
+msgstr "Graf Zeppelin"
+
+msgid "IDS_PGSA518_DESCR"
+msgstr "Recognizing the importance of building aircraft carriers, the German leadership sent a group of experts to Japan to study the implementation of this ship type. The first aircraft carrier received the name Graf Zeppelin during her launch ceremony. During the construction, the ship design underwent various modifications, including the replacement of the original stem with an \"Atlantic\" one and the addition of external bulges. The unfinished ship was scuttled in Stettin before the city was captured by the Red Army. After the war, the carrier was raised and thoroughly examined in the U.S.S.R. The plans to complete the ship were abandoned, and she was later destroyed as a training target."
+
+msgid "IDS_PGSA518_FULL"
+msgstr "Graf Zeppelin"
+
+msgid "IDS_PGSA518_NUMBER"
+msgstr "2"
+
+msgid "IDS_PGSA518_YEAR"
+msgstr "1942"
+
+msgid "IDS_PGSA598"
+msgstr "Graf Zeppelin B"
+
+msgid "IDS_PGSA598_DESCR"
+msgstr "Recognizing the importance of building aircraft carriers, the German leadership sent a group of experts to Japan to study the implementation of this ship type. The first aircraft carrier received the name Graf Zeppelin during her launch ceremony. During the construction, the ship design underwent various modifications, including the replacement of the original stem with an \"Atlantic\" one and the addition of external bulges. The unfinished ship was scuttled in Stettin before the city was captured by the Red Army. After the war, the carrier was raised and thoroughly examined in the U.S.S.R. The plans to complete the ship were abandoned, and she was later destroyed as a training target."
+
+msgid "IDS_PGSA598_FULL"
+msgstr "Graf Zeppelin B"
+
+msgid "IDS_PGSA598_NUMBER"
+msgstr "2"
+
+msgid "IDS_PGSA598_YEAR"
+msgstr "1942"
+
+msgid "IDS_PGSA610"
+msgstr "M. Immelmann"
+
+msgid "IDS_PGSA610_DESCR"
+msgstr "This design is one of the possible variants of the H-39 class battleship that was completed as an aircraft carrier. It is assumed that by the time the construction of the battleship was halted, her hull would have been fully shaped, and the main propulsion plant and electrical plant machinery would also have been installed. Such an aircraft carrier would have been the largest ship in Europe."
+
+msgid "IDS_PGSA610_FULL"
+msgstr "Max Immelmann"
+
+msgid "IDS_PGSA610_NUMBER"
+msgstr "1"
+
+msgid "IDS_PGSA610_YEAR"
+msgstr "1945"
+
+msgid "IDS_PGSA990"
+msgstr "M. Richthofen Test"
+
+msgid "IDS_PGSA990_DESCR"
+msgstr "A hypothetical variation of a heavy German aircraft carrier based on the unfinished H-39 class battleship hull. It is assumed that by the time the construction of the battleship was halted, her hull would have been fully shaped, and the main propulsion plant and electrical plant machinery would also have been installed. With such a configuration, she would have been one of the largest ships in the world, second only to Japanese Shinano."
+
+msgid "IDS_PGSA990_FULL"
+msgstr "Manfred von Richthofen Test"
+
+msgid "IDS_PGSA990_NUMBER"
+msgstr "1"
+
+msgid "IDS_PGSA990_YEAR"
+msgstr "1945"
+
+msgid "IDS_PGSB001"
+msgstr "Bismarck"
+
+msgid "IDS_PGSB001_DESCR"
+msgstr "The original plan was for the new ship to be armed with eight 330 mm guns; however, their caliber was increased to 380 mm when France and Italy started building battleships with such armament. In May 1941, battleship Bismarck and battlecruiser Prinz Eugen set off on a hunt for convoys in the Atlantic Ocean. On their way, they were intercepted by British ships Prince of Wales and Hood. After taking several hits, Hood exploded, and the German raiders headed for the Atlantic. The British fleet pursued their enemy. On May 26, rudder damage rendered Bismarck uncontrollable. In the battle that followed, the battleship was sunk."
+
+msgid "IDS_PGSB001_FULL"
+msgstr "Bismarck"
+
+msgid "IDS_PGSB001_NUMBER"
+msgstr "2"
+
+msgid "IDS_PGSB001_YEAR"
+msgstr "1940"
+
+msgid "IDS_PGSB002"
+msgstr "Tirpitz"
+
+msgid "IDS_PGSB002_DESCR"
+msgstr "The second Bismarck-class battleship, Tirpitz, was built in Wilhelmshaven. A shortage of fuel and the fear of losing another large ship after the sinking of Bismarck were the reasons why this battleship wasn't very active during the war. Tirpitz attempted to attack Arctic convoys but encountered resistance. In autumn 1944, the battleship was struck twice by 6-ton bombs that almost incapacitated her, and then she was ultimately sunk by British Lancaster-type bombers."
+
+msgid "IDS_PGSB002_FULL"
+msgstr "Tirpitz"
+
+msgid "IDS_PGSB002_NUMBER"
+msgstr "2"
+
+msgid "IDS_PGSB002_YEAR"
+msgstr "1941"
+
+msgid "IDS_PGSB103"
+msgstr "Nassau"
+
+msgid "IDS_PGSB103_DESCR"
+msgstr "In 1903, on the proposal of Kaiser Wilhelm II, the development of a new armored ship began. In 1906, a design featuring turrets armed with two 283 mm guns and enhanced anti-torpedo protection was approved. SMS Nassau, built at the Wilhelmshaven dockyard, became Germany's first dreadnought. After World War I broke out, the battleship provided cover during the attack on Scarborough. In 1915, she participated in an attempt to penetrate the Gulf of Riga. In the Battle of Jutland, the combined efforts of Nassau and Thüringen led to the sinking of British cruiser Black Prince."
+
+msgid "IDS_PGSB103_FULL"
+msgstr "Nassau"
+
+msgid "IDS_PGSB103_NUMBER"
+msgstr "4"
+
+msgid "IDS_PGSB103_YEAR"
+msgstr "1909"
+
+msgid "IDS_PGSB104"
+msgstr "Kaiser"
+
+msgid "IDS_PGSB104_DESCR"
+msgstr "The new Kaiser class marked a big leap forward compared with her predecessors: She incorporated steam turbines and a more practical arrangement for her main gun turrets. In particular, Kaiser featured two rear superfiring turrets and two side turrets placed in a diagonal pattern, resulting in one less turret compared to previous designs. SMS Kaiser was launched on March 22, 1911—the birthday of Kaiser Wilhelm. During the Battle of Jutland, Kaiser sank destroyer HMS Nomad and cruiser HMS Defence, and she also heavily damaged battleship Warspite."
+
+msgid "IDS_PGSB104_FULL"
+msgstr "Kaiser"
+
+msgid "IDS_PGSB104_NUMBER"
+msgstr "5"
+
+msgid "IDS_PGSB104_YEAR"
+msgstr "1912"
+
+msgid "IDS_PGSB105"
+msgstr "König"
+
+msgid "IDS_PGSB105_DESCR"
+msgstr "The König design was based on Kaiser—the preceding battleship class. The new ship was equipped with a single turret positioned along the centerline, replacing the previous arrangement of two side turrets. SMS König was built at the Wilhelmshaven shipyard and commissioned at the beginning of World War I. During the Battle of Jutland, the battleship suffered significant damage and took on 1,600 tons of water. Following the capitulation of Germany, König was towed to Scapa Flow, where she was scuttled by the crew on June 21, 1918. The remains of the ship still rest on the sea floor."
+
+msgid "IDS_PGSB105_FULL"
+msgstr "König"
+
+msgid "IDS_PGSB105_NUMBER"
+msgstr "4"
+
+msgid "IDS_PGSB105_YEAR"
+msgstr "1914"
+
+msgid "IDS_PGSB106"
+msgstr "Bayern"
+
+msgid "IDS_PGSB106_DESCR"
+msgstr "In 1910, it became apparent that the caliber of guns on upcoming battleships of Great Britain, the U.S., and other countries would exceed 305 mm. In view of this, Germany started developing a potential counter to these ships. After a period of study and discussion, a design for a ship armed with eight 380 mm guns in four turrets was approved. The lead ship of the series, SMS Bayern, engaged in patrolling and raiding activities during World War I; however, her only combat mission was Operation Albion, which aimed at occupying the Moonsund Archipelago, then under the control of the Russian Army and fleet."
+
+msgid "IDS_PGSB106_FULL"
+msgstr "Bayern"
+
+msgid "IDS_PGSB106_NUMBER"
+msgstr "4"
+
+msgid "IDS_PGSB106_YEAR"
+msgstr "1916"
+
+msgid "IDS_PGSB107"
+msgstr "Gneisenau"
+
+msgid "IDS_PGSB107_DESCR"
+msgstr "In 1933, Germany set out to design ships that would exceed the limits stipulated by the Versailles Treaty. To counter French ships with 330 mm guns, the design received reinforced armor and a third turret. The new battleship, Gneisenau, participated in Operations Weserübung and Berlin and in the breakthrough across the English Channel. In 1942, Gneisenau was hit by a bomb dropped by British bombers. The guns demounted from the battleship were repurposed for coastal defense needs in Norway. On March 27, 1945, Gneisenau was scuttled due to the Red Army offensive."
+
+msgid "IDS_PGSB107_FULL"
+msgstr "Gneisenau"
+
+msgid "IDS_PGSB107_NUMBER"
+msgstr "2"
+
+msgid "IDS_PGSB107_YEAR"
+msgstr "1938"
+
+msgid "IDS_PGSB108"
+msgstr "Bismarck"
+
+msgid "IDS_PGSB108_DESCR"
+msgstr "The original plan was for the new ship to be armed with eight 330 mm guns; however, their caliber was increased to 380 mm when France and Italy started building battleships with such armament. In May 1941, battleship Bismarck and battlecruiser Prinz Eugen set off on a hunt for convoys in the Atlantic Ocean. On their way, they were intercepted by British ships Prince of Wales and Hood. After taking several hits, Hood exploded, and the German raiders headed for the Atlantic. The British fleet pursued their enemy. On May 26, rudder damage rendered Bismarck uncontrollable. In the battle that followed, the battleship was sunk."
+
+msgid "IDS_PGSB108_FULL"
+msgstr "Bismarck"
+
+msgid "IDS_PGSB108_NUMBER"
+msgstr "2"
+
+msgid "IDS_PGSB108_YEAR"
+msgstr "1940"
+
+msgid "IDS_PGSB109"
+msgstr "F. der Grosse"
+
+msgid "IDS_PGSB109_DESCR"
+msgstr "In 1938 and 1939, a plan for the modernization and expansion of the German fleet was developed. Six new battleships were supposed to become the core of the fleet—modernized versions of the Bismarck-class battleships with a diesel power plant and increased gun caliber of up to 406 mm. In July 1939, the keel of the first ship was laid down at the Blohm & Voss shipyard in Hamburg, and in September, the construction of the second one began in Bremen. With the outbreak of World War II, construction was suspended and then canceled."
+
+msgid "IDS_PGSB109_FULL"
+msgstr "Friedrich der Grosse"
+
+msgid "IDS_PGSB109_NUMBER"
+msgstr "0"
+
+msgid "IDS_PGSB109_YEAR"
+msgstr "1939"
+
+msgid "IDS_PGSB110"
+msgstr "G. Kurfürst"
+
+msgid "IDS_PGSB110_DESCR"
+msgstr "The experience gained from battleships at the beginning of World War II prompted a revision of the ships under construction. It was necessary to improve the horizontal armor while maintaining the draft at 11.5 m for operations in the shallow waters of the North Sea. The new design incorporated a triple bottom and an increased quantity of watertight compartments to enhance protection against underwater explosions. The main armament was upgraded to feature twelve 420 mm guns. It was planned to lay down ships with the new design in 1942, but the construction needs of the Navy reoriented toward submarines, and new battleships were no longer laid down."
+
+msgid "IDS_PGSB110_FULL"
+msgstr "Grosser Kurfürst"
+
+msgid "IDS_PGSB110_NUMBER"
+msgstr "0"
+
+msgid "IDS_PGSB110_YEAR"
+msgstr "1941"
+
+msgid "IDS_PGSB111"
+msgstr "Hannover"
+
+msgid "IDS_PGSB111_DESCR"
+msgstr "A further development of the H-class project with reinforced main battery guns. The next step after the 457 mm guns would be to increase the caliber to 19 inches (483 mm). Such a caliber would establish German battleships as the most heavily armed vessels in the annals of naval history. By the time of their development, plans were in place to completely discontinue the use of non-dual-purpose secondary battery guns and replace them with dual-purpose artillery."
+
+msgid "IDS_PGSB111_FULL"
+msgstr "Hannover"
+
+msgid "IDS_PGSB111_NUMBER"
+msgstr "1"
+
+msgid "IDS_PGSB111_YEAR"
+msgstr "1945"
+
+msgid "IDS_PGSB203"
+msgstr "Von der Tann"
+
+msgid "IDS_PGSB203_DESCR"
+msgstr "The German fleet needed a qualitative leap to counter British battlecruisers effectively. The new ship was equipped with four turrets that housed 280 mm guns, turbines were employed in place of steam engines, and the armor protection was significantly superior to that of British warships. With the outbreak of World War I, SMS Von der Tann took part in raids to lure the Grand Fleet ships out of their bases. During the Battle of Jutland, the ship sank HMS Indefatigable, but she also took several hits from the British ships, disabling all of her artillery."
+
+msgid "IDS_PGSB203_FULL"
+msgstr "Von der Tann"
+
+msgid "IDS_PGSB203_NUMBER"
+msgstr "1"
+
+msgid "IDS_PGSB203_YEAR"
+msgstr "1910"
+
+msgid "IDS_PGSB204"
+msgstr "Moltke"
+
+msgid "IDS_PGSB204_DESCR"
+msgstr "The next ship that superseded battlecruiser Von der Tann was built under an enhanced design. A decision was made to increase the number of main battery turrets to five—the additional turret was placed in a superfiring position at the aft. The armor and displacement grew as well. During World War I, SMS Moltke participated in the Battle of Heligoland Bight, the Battle of Dogger Bank, the Battle of the Gulf of Riga, the Battle of Jutland, and Operation Albion."
+
+msgid "IDS_PGSB204_FULL"
+msgstr "Moltke"
+
+msgid "IDS_PGSB204_NUMBER"
+msgstr "2"
+
+msgid "IDS_PGSB204_YEAR"
+msgstr "1911"
+
+msgid "IDS_PGSB205"
+msgstr "Derfflinger"
+
+msgid "IDS_PGSB205_DESCR"
+msgstr "Improved armor protection on British ships highlighted the need to strengthen the armament of the new German ships. Eight 305 mm guns in four superfiring turrets were arranged along the ship's centerline. During the Battle of Jutland, Derfflinger sank British battlecruisers HMS Queen Mary and Invincible, but she was also seriously damaged in action. She took at least 17 hits from large-caliber shells and suffered the heaviest losses of life among all the ships that remained afloat. Because of her stalwart resistance at Jutland, the British nicknamed her \"Iron Dog.\""
+
+msgid "IDS_PGSB205_FULL"
+msgstr "Derfflinger"
+
+msgid "IDS_PGSB205_NUMBER"
+msgstr "3"
+
+msgid "IDS_PGSB205_YEAR"
+msgstr "1914"
+
+msgid "IDS_PGSB206"
+msgstr "Mackensen"
+
+msgid "IDS_PGSB206_DESCR"
+msgstr "When designing a new battlecruiser, the issue of artillery was of utmost importance. Different options were suggested for the armament of the new ships, such as a configuration with six 380 mm guns distributed among three turrets or an alternative with ten 305 mm guns. As a compromise, it was decided to arm the battlecruisers with eight 350 mm guns. Construction was halted due to the end of hostilities when the ship was only 15 months away from completion."
+
+msgid "IDS_PGSB206_FULL"
+msgstr "Mackensen"
+
+msgid "IDS_PGSB206_NUMBER"
+msgstr "4"
+
+msgid "IDS_PGSB206_YEAR"
+msgstr "1914"
+
+msgid "IDS_PGSB207"
+msgstr "P. Heinrich"
+
+msgid "IDS_PGSB207_DESCR"
+msgstr "In 1915, it became clear that the war was far from over, and it was necessary to speed up the construction of new ships. Kaiser Wilhelm insisted that the new ships be equipped with 380 mm guns and combine the speed of a battlecruiser with the armor of a battleship. The lead ship was laid down as Ersatz Yorck in 1916, but the end of the war shifted strategic priorities, and all forces were thrown into the construction and repair of submarines. The ship was dismantled on the stocks after the end of the war."
+
+msgid "IDS_PGSB207_FULL"
+msgstr "Prinz Heinrich"
+
+msgid "IDS_PGSB207_NUMBER"
+msgstr "1"
+
+msgid "IDS_PGSB207_YEAR"
+msgstr "1916"
+
+msgid "IDS_PGSB208"
+msgstr "Zieten"
+
+msgid "IDS_PGSB208_DESCR"
+msgstr "In 1918, the Design Bureau of the Construction Office conducted a series of studies that resulted in several dozen pre-draft designs of high-speed battleships. They were based on the project of battlecruiser Ersatz Yorck and differed in displacement and armament composition. One of the projects was a ship with three main battery turrets, a displacement of 45,000 tons, and a speed of 31 knots."
+
+msgid "IDS_PGSB208_FULL"
+msgstr "Zieten"
+
+msgid "IDS_PGSB208_NUMBER"
+msgstr "1"
+
+msgid "IDS_PGSB208_YEAR"
+msgstr "1944"
+
+msgid "IDS_PGSB209"
+msgstr "P. Rupprecht"
+
+msgid "IDS_PGSB209_DESCR"
+msgstr "One of the projects developed in 1918 by the designers of the Construction Office of the German Navy Headquarters. She is a high-speed battleship (although originally listed as a battlecruiser) with four main battery turrets and a displacement of 45,000 t. The designers returned to using a forecastle-based layout on ships, which had been abandoned during the design of the Derfflinger-class battlecruisers."
+
+msgid "IDS_PGSB209_FULL"
+msgstr "Prinz Rupprecht"
+
+msgid "IDS_PGSB209_NUMBER"
+msgstr "1"
+
+msgid "IDS_PGSB209_YEAR"
+msgstr "1944"
+
+msgid "IDS_PGSB210"
+msgstr "Schlieffen"
+
+msgid "IDS_PGSB210_DESCR"
+msgstr "A project of a high-speed battleship with four main battery turrets and a displacement of 50,000 t. She was 30 m longer than her predecessor, making her the largest among the draft designs conceived by the Construction Office of the German Navy Headquarters in 1918. This project represents the largest and most heavily armed of all German battleships, extending up until the elaborations of the early 1940s relating to the H-class battleship."
+
+msgid "IDS_PGSB210_FULL"
+msgstr "Schlieffen"
+
+msgid "IDS_PGSB210_NUMBER"
+msgstr "1"
+
+msgid "IDS_PGSB210_YEAR"
+msgstr "1944"
+
+msgid "IDS_PGSB310"
+msgstr "Preussen"
+
+msgid "IDS_PGSB310_DESCR"
+msgstr "The experience gained at the beginning of World War II prompted a revision of the technical characteristics of ships under construction. It was necessary to improve the horizontal armor while maintaining the draft at 11.5 m for operations in the shallow waters of the North Sea. The new design incorporated a triple bottom and a larger number of watertight compartments for protection against underwater explosions. The main caliber reached 457 mm, which represented a drastic increase in firepower. Later, however, the focus of naval construction shifted toward submarines, and new battleships were no longer laid down for the needs of the Navy."
+
+msgid "IDS_PGSB310_FULL"
+msgstr "Preussen"
+
+msgid "IDS_PGSB310_NUMBER"
+msgstr "1"
+
+msgid "IDS_PGSB310_YEAR"
+msgstr "1945"
+
+msgid "IDS_PGSB503"
+msgstr "K. Albert"
+
+msgid "IDS_PGSB503_DESCR"
+msgstr "SMS König Albert, a Kaiser-class battleship, was laid down as Ersatz Ägir and built at the Schichau shipyards in Danzig. The ship was named after King Albert of Saxony. From 1914 through 1916, as part of the High Seas Fleet, the battleship participated in covering raids and laying minefields. On May 29, 1916, just two days before the Battle of Jutland, the ship went to Wilhelmshaven for repairs, becoming the only German battleship to miss the renowned battle."
+
+msgid "IDS_PGSB503_FULL"
+msgstr "König Albert"
+
+msgid "IDS_PGSB503_NUMBER"
+msgstr "5"
+
+msgid "IDS_PGSB503_YEAR"
+msgstr "1913"
+
+msgid "IDS_PGSB506"
+msgstr "P. E. Friedrich"
+
+msgid "IDS_PGSB506_DESCR"
+msgstr "SMS Prinz Eitel Friedrich, a Mackensen-class battlecruiser, was named after one of the sons of Kaiser Wilhelm II. When World War I ended, the battleship had still not been completed due to a shift in priorities toward submarines. She was launched only in March 1920 in an unfinished state. It was suggested to convert the ship into a grain carrier: In that case, she could have been completed as a battleship in the 1930s. However, the proposal was declined, and the ship's hull was dismantled in 1921."
+
+msgid "IDS_PGSB506_FULL"
+msgstr "Prinz Eitel Friedrich"
+
+msgid "IDS_PGSB506_NUMBER"
+msgstr "4"
+
+msgid "IDS_PGSB506_YEAR"
+msgstr "1914"
+
+msgid "IDS_PGSB507"
+msgstr "Scharnhorst"
+
+msgid "IDS_PGSB507_DESCR"
+msgstr "The lead ship of her class, Scharnhorst, was built at the Wilhelmshaven shipyard. At the beginning of World War II, the battleship took an active part in raid operations. After repairs in 1943, the ship was relocated to Norway with the goal of interrupting deliveries to the U.S.S.R via the Arctic convoys. On December 26, during a raid on the JW-55B convoy, Scharnhorst took heavy damage from battleship Duke of York and was sunk by torpedoes from cruisers Jamaica and Belfast."
+
+msgid "IDS_PGSB507_FULL"
+msgstr "Scharnhorst"
+
+msgid "IDS_PGSB507_NUMBER"
+msgstr "2"
+
+msgid "IDS_PGSB507_YEAR"
+msgstr "1939"
+
+msgid "IDS_PGSB508"
+msgstr "Odin"
+
+msgid "IDS_PGSB508_DESCR"
+msgstr "Between 1932 and 1934, various projects were being considered to further develop and enhance the capabilities of the Deutschland-class warships. A decision was made to add a third main battery turret, leading to a significant increase in water displacement. When the characteristics of French battlecruiser Strasbourg became known, adjustments had to be made to the caliber of the ships' main armament. The 305 mm caliber version was deemed the most balanced one, especially since the British wanted to propose it as the main caliber at a forthcoming naval conference."
+
+msgid "IDS_PGSB508_FULL"
+msgstr "Odin"
+
+msgid "IDS_PGSB508_NUMBER"
+msgstr "1"
+
+msgid "IDS_PGSB508_YEAR"
+msgstr "1935"
+
+msgid "IDS_PGSB509"
+msgstr "Pommern"
+
+msgid "IDS_PGSB509_DESCR"
+msgstr "When designing the H-class battleship, the main requirement was for her firepower to surpass that of all counterparts anywhere in the world. Despite Germany's pledge to adhere to the Washington Naval Treaty, the nation's leadership insisted on using the 420 mm caliber. Alternatives included using the 406 mm caliber (which would have taken much longer for Germany to develop) or increasing the number of 380 mm guns to twelve (placed in four triple-gun turrets)."
+
+msgid "IDS_PGSB509_FULL"
+msgstr "Pommern"
+
+msgid "IDS_PGSB509_NUMBER"
+msgstr "1"
+
+msgid "IDS_PGSB509_YEAR"
+msgstr "1945"
+
+msgid "IDS_PGSB510"
+msgstr "Lothringen"
+
+msgid "IDS_PGSB510_DESCR"
+msgstr "The Kriegsmarine doctrine envisioned raiding actions by large ships in the Atlantic against British trade and supply routes. For this purpose, from the late 1920s to the early 1930s, ships were developed, including aircraft carriers with the artillery armament of cruisers and battleships. The Atlantik-Flugzeugkreuzer A-III project planned to equip the ship with two triple-gun turrets of large caliber."
+
+msgid "IDS_PGSB510_FULL"
+msgstr "Lothringen"
+
+msgid "IDS_PGSB510_NUMBER"
+msgstr "1"
+
+msgid "IDS_PGSB510_YEAR"
+msgstr "1942"
+
+msgid "IDS_PGSB517"
+msgstr " "
+
+msgid "IDS_PGSB517_DESCR"
+msgstr " "
+
+msgid "IDS_PGSB517_FULL"
+msgstr " "
+
+msgid "IDS_PGSB517_NUMBER"
+msgstr " "
+
+msgid "IDS_PGSB517_YEAR"
+msgstr " "
+
+msgid "IDS_PGSB518"
+msgstr "Brandenburg"
+
+msgid "IDS_PGSB518_DESCR"
+msgstr "In 1932, Germany began research for a 35,000-ton battleship project. It was based on the design of World War I battlecruiser Ersatz Yorck. At this time, Britain was inclined to reduce the limit of her battleships' main caliber to 305 mm, viewing this caliber as the main one. Moreover, this caliber implied utilizing a balanced armor scheme for that displacement. However, the project to build a battleship carrying 305 mm guns was eventually abandoned after France laid down her Dunkerque battlecruiser armed with 330 mm guns."
+
+msgid "IDS_PGSB518_FULL"
+msgstr "Brandenburg"
+
+msgid "IDS_PGSB518_NUMBER"
+msgstr "1"
+
+msgid "IDS_PGSB518_YEAR"
+msgstr "1945"
+
+msgid "IDS_PGSB528"
+msgstr "Anhalt"
+
+msgid "IDS_PGSB528_DESCR"
+msgstr "In 1916, Kaiser Wilhelm II received initial drafts for a fresh battleship derived from the design principles embedded in battleship Bayern. One of the projects featured five main-caliber turrets, three of which were located at the ship's rear. To improve stability, it would have been necessary to increase the ship's length and move two turrets to the deck below. Under one of the variants, the ship's armament consisted of five triple-gun turrets housing 350 mm guns. However, their defeat in World War I prevented Germany from laying the new ship down."
+
+msgid "IDS_PGSB528_FULL"
+msgstr "Anhalt"
+
+msgid "IDS_PGSB528_NUMBER"
+msgstr "1"
+
+msgid "IDS_PGSB528_YEAR"
+msgstr "1944"
+
+msgid "IDS_PGSB537"
+msgstr "Pfalz"
+
+msgid "IDS_PGSB537_DESCR"
+msgstr "A hypothetical project for the modernization of a Bayern-class battleship. This variant suggests replacing the twin turrets with 380 mm guns with triple turrets with 283 mm guns."
+
+msgid "IDS_PGSB537_FULL"
+msgstr "Pfalz"
+
+msgid "IDS_PGSB537_NUMBER"
+msgstr "1"
+
+msgid "IDS_PGSB537_YEAR"
+msgstr "1935"
+
+msgid "IDS_PGSB538"
+msgstr "Brandenburg B"
+
+msgid "IDS_PGSB538_DESCR"
+msgstr "In 1932, Germany began research for a 35,000-ton battleship project. It was based on the design of World War I battlecruiser Ersatz Yorck. At this time, Britain was inclined to reduce the limit of her battleships' main caliber to 305 mm, viewing this caliber as the main one. Moreover, this caliber implied utilizing a balanced armor scheme for that displacement. However, the project to build a battleship carrying 305 mm guns was eventually abandoned after France laid down her Dunkerque battlecruiser armed with 330 mm guns."
+
+msgid "IDS_PGSB538_FULL"
+msgstr "Brandenburg B"
+
+msgid "IDS_PGSB538_NUMBER"
+msgstr "1"
+
+msgid "IDS_PGSB538_YEAR"
+msgstr "1945"
+
+msgid "IDS_PGSB597"
+msgstr "Scharnhorst B"
+
+msgid "IDS_PGSB597_DESCR"
+msgstr "The lead ship of her class, Scharnhorst, was built at the Wilhelmshaven shipyard. At the beginning of World War II, the battleship took an active part in raid operations. After repairs in 1943, the ship was relocated to Norway with the goal of interrupting deliveries to the U.S.S.R via the Arctic convoys. On December 26, during a raid on the JW-55B convoy, Scharnhorst took heavy damage from battleship Duke of York and was sunk by torpedoes from cruisers Jamaica and Belfast."
+
+msgid "IDS_PGSB597_FULL"
+msgstr "Scharnhorst B"
+
+msgid "IDS_PGSB597_NUMBER"
+msgstr "2"
+
+msgid "IDS_PGSB597_YEAR"
+msgstr "1939"
+
+msgid "IDS_PGSB598"
+msgstr "Tirpitz B"
+
+msgid "IDS_PGSB598_DESCR"
+msgstr "The second Bismarck-class battleship, Tirpitz, was built in Wilhelmshaven. A shortage of fuel and the fear of losing another large ship after the sinking of Bismarck were the reasons why this battleship wasn't very active during the war. Tirpitz attempted to attack Arctic convoys but encountered resistance. In autumn 1944, the battleship was struck twice by 6-ton bombs that almost incapacitated her, and then she was ultimately sunk by British Lancaster-type bombers."
+
+msgid "IDS_PGSB598_FULL"
+msgstr "Tirpitz B"
+
+msgid "IDS_PGSB598_NUMBER"
+msgstr "2"
+
+msgid "IDS_PGSB598_YEAR"
+msgstr "1941"
+
+msgid "IDS_PGSB599"
+msgstr "Pommern B"
+
+msgid "IDS_PGSB599_DESCR"
+msgstr "When designing the H-class battleship, the main requirement was for her firepower to surpass that of all counterparts anywhere in the world. Despite Germany's pledge to adhere to the Washington Naval Treaty, the nation's leadership insisted on using the 420 mm caliber. Alternatives included using the 406 mm caliber (which would have taken much longer for Germany to develop) or increasing the number of 380 mm guns to twelve (placed in four triple-gun turrets)."
+
+msgid "IDS_PGSB599_FULL"
+msgstr "Pommern B"
+
+msgid "IDS_PGSB599_NUMBER"
+msgstr "1"
+
+msgid "IDS_PGSB599_YEAR"
+msgstr "1945"
+
+msgid "IDS_PGSB610"
+msgstr "Mecklenburg"
+
+msgid "IDS_PGSB610_DESCR"
+msgstr "A hypothetical variant of an H-class battleship project based on the Bismarck class instead of the Scharnhorst-class battleships. A long-range raider with a diesel power plant and sixteen 305 mm guns, tasked with a mission to cut off the navigable links between England and her dominions and colonies. It would have been feasible to maintain the 305 mm gun as the primary caliber for battleships had the U.K. stuck to the scope of the proposals it presented at the London Naval Conference about limiting the main caliber of battleships."
+
+msgid "IDS_PGSB610_FULL"
+msgstr "Mecklenburg"
+
+msgid "IDS_PGSB610_NUMBER"
+msgstr "0"
+
+msgid "IDS_PGSB610_YEAR"
+msgstr "1945"
+
+msgid "IDS_PGSB810"
+msgstr "Schlieffen CLR"
+
+msgid "IDS_PGSB810_DESCR"
+msgstr "A project of a high-speed battleship with four main battery turrets and a displacement of 50,000 t. She was 30 m longer than her predecessor, making her the largest among the draft designs conceived by the Construction Office of the German Navy Headquarters in 1918. This project represents the largest and most heavily armed of all German battleships, extending up until the elaborations of the early 1940s relating to the H-class battleship."
+
+msgid "IDS_PGSB810_FULL"
+msgstr "Schlieffen CLR"
+
+msgid "IDS_PGSB810_NUMBER"
+msgstr "1"
+
+msgid "IDS_PGSB810_YEAR"
+msgstr "1944"
+
+msgid "IDS_PGSB910"
+msgstr "[G. Kurfürst]"
+
+msgid "IDS_PGSB910_DESCR"
+msgstr "This ship is a copy of Grosser Kurfürst and is suitable for Clan Battles only"
+
+msgid "IDS_PGSB910_FULL"
+msgstr "[Grosser Kurfürst]"
+
+msgid "IDS_PGSB910_NUMBER"
+msgstr "0"
+
+msgid "IDS_PGSB910_YEAR"
+msgstr "1941"
+
+msgid "IDS_PGSB999"
+msgstr "Hannover (old)"
+
+msgid "IDS_PGSB999_DESCR"
+msgstr "A further development of the H-class project with reinforced main battery guns. The next step after the 457 mm guns would be to increase the caliber to 19 inches (483 mm). Such a caliber would establish German battleships as the most heavily armed vessels in the annals of naval history. By the time of their development, plans were in place to completely discontinue the use of non-dual-purpose secondary battery guns and replace them with dual-purpose artillery."
+
+msgid "IDS_PGSB999_FULL"
+msgstr "Hannover (< 22.09.2021)"
+
+msgid "IDS_PGSB999_NUMBER"
+msgstr "1"
+
+msgid "IDS_PGSB999_YEAR"
+msgstr "1945"
+
+msgid "IDS_PGSC001"
+msgstr "Hermelin"
+
+msgid "IDS_PGSC001_DESCR"
+msgstr "German engineers designed a \"colonial gunboat\" project under an order from the Netherlands. The Dutch planned to build a series of seven ships and laid down three of them under a simplified design. During the occupation of the Netherlands, these ships fell into German hands and were completed for the German Navy. The original design outmatched Dutch ships in terms of size and armament. There is a presumption that the German Admiralty intended to construct ships based on the original design for future German outlying bases during the post-war era."
+
+msgid "IDS_PGSC001_FULL"
+msgstr "Hermelin"
+
+msgid "IDS_PGSC001_NUMBER"
+msgstr "0"
+
+msgid "IDS_PGSC001_YEAR"
+msgstr "1939"
+
+msgid "IDS_PGSC002"
+msgstr "Dresden"
+
+msgid "IDS_PGSC002_DESCR"
+msgstr "After building small ships equipped with steam engines, Germany began producing warships featuring turbines. During World War I, SMS Dresden, the lead ship of the new class, saw action in the Battle of Coronel as part of von Spee's squadron and in the Battle of the Falkland Islands, where she was the only German warship to escape destruction. Dresden raided the South Atlantic and Pacific until she was intercepted by British cruisers. In the battle that followed, the ship was scuttled, and the crew escaped to be interned in Chile for the duration of the war."
+
+msgid "IDS_PGSC002_FULL"
+msgstr "Dresden"
+
+msgid "IDS_PGSC002_NUMBER"
+msgstr "2"
+
+msgid "IDS_PGSC002_YEAR"
+msgstr "1908"
+
+msgid "IDS_PGSC103"
+msgstr "Kolberg"
+
+msgid "IDS_PGSC103_DESCR"
+msgstr "The entire new series of German light cruisers was equipped with turbines. The Kolberg class surpassed its predecessors in size and seafaring capability, with enhancements in both speed and gunnery. During World War I, the lead ship of the class participated in raids on Yarmouth and Scarborough, the Battle of Dogger Bank, and then tried to break through into the Gulf of Riga with the main forces of the fleet. Kolberg repeated her attempt at a breakthrough in Operation Albion—successfully this time. After World War I, the ship was handed over to the French Navy and was renamed \"Colmar.\""
+
+msgid "IDS_PGSC103_FULL"
+msgstr "Kolberg"
+
+msgid "IDS_PGSC103_NUMBER"
+msgstr "4"
+
+msgid "IDS_PGSC103_YEAR"
+msgstr "1910"
+
+msgid "IDS_PGSC104"
+msgstr "Karlsruhe"
+
+msgid "IDS_PGSC104_DESCR"
+msgstr "The next step in the development of German light cruisers was the introduction of an armor belt. The new class also featured a large displacement and improved seaworthiness. After completing crew training, the cruiser joined the 2nd Recon Squadron that was patrolling the German coast. The ship served as a scout and minesweeper escort. Following the surrender of Germany, the cruiser, along with other German ships, was deliberately scuttled in Scapa Flow on June 21, 1919. Karlsruhe descended to greater depths than the rest of the sunken ships and was never recovered."
+
+msgid "IDS_PGSC104_FULL"
+msgstr "Karlsruhe"
+
+msgid "IDS_PGSC104_NUMBER"
+msgstr "14"
+
+msgid "IDS_PGSC104_YEAR"
+msgstr "1916"
+
+msgid "IDS_PGSC105"
+msgstr "Königsberg"
+
+msgid "IDS_PGSC105_DESCR"
+msgstr "In 1926, light cruisers were laid down according to an improved design. The new ship had a diesel-steam turbine power plant and triple-gun turrets. During World War II, Königsberg—the lead ship of her class—deployed minefields in the North Sea and participated in the invasion of Norway. During the amphibious assault at Bergen, the ship was damaged by Norwegian coastal batteries and sank in the port. Eventually, British bombers dealt the final blow, obliterating the ship."
+
+msgid "IDS_PGSC105_FULL"
+msgstr "Königsberg"
+
+msgid "IDS_PGSC105_NUMBER"
+msgstr "3"
+
+msgid "IDS_PGSC105_YEAR"
+msgstr "1929"
+
+msgid "IDS_PGSC106"
+msgstr "Nürnberg"
+
+msgid "IDS_PGSC106_DESCR"
+msgstr "Nürnberg differed from her predecessors by having more advanced superstructures and certain changes to her armor. With the outbreak of World War II, the cruiser was laying minefields in the North Sea; however, during one such operation, she fell prey to a British submarine that torpedoed the ship. After the war, Nürnberg was transferred to the Soviet Union, where she received the name \"Admiral Makarov.\""
+
+msgid "IDS_PGSC106_FULL"
+msgstr "Nürnberg"
+
+msgid "IDS_PGSC106_NUMBER"
+msgstr "1"
+
+msgid "IDS_PGSC106_YEAR"
+msgstr "1935"
+
+msgid "IDS_PGSC107"
+msgstr "Yorck"
+
+msgid "IDS_PGSC107_DESCR"
+msgstr "Under the terms of the Treaty of Versailles, Germany was permitted to retain six aging battleships of the Deutschland and Braunschweig classes. Upon reaching their designated age limits, these vessels could be replaced with ships weighing no more than 10,000 tons in displacement. In the 1920s, the heads of the Navy initiated extensive research into future ships to replace the old battleships. Several variants were proposed, including a design resembling the \"Washington\" cruisers. This particular project envisioned the use of eight 8-inch guns. The project was never implemented, but its further development led to the emergence of \"pocket battleships.\""
+
+msgid "IDS_PGSC107_FULL"
+msgstr "Yorck"
+
+msgid "IDS_PGSC107_NUMBER"
+msgstr "0"
+
+msgid "IDS_PGSC107_YEAR"
+msgstr "1923"
+
+msgid "IDS_PGSC108"
+msgstr "Hipper"
+
+msgid "IDS_PGSC108_DESCR"
+msgstr "In 1934, a technical design specification was developed for a draft design of a heavy cruiser. Drawing from the lessons learned from the Deutschland class ships, engineers discarded the idea of using diesel power plants and instead opted for turbines and boilers with high steam parameters. The lead cruiser, Admiral Hipper, participated in the invasions of Denmark and Norway during World War II and conducted several raids in the Atlantic. On December 31, 1942, Hipper participated in the Battle of the Barents Sea against the JW-51B convoy, where she took damage in the engagement."
+
+msgid "IDS_PGSC108_FULL"
+msgstr "Admiral Hipper"
+
+msgid "IDS_PGSC108_NUMBER"
+msgstr "5"
+
+msgid "IDS_PGSC108_YEAR"
+msgstr "1939"
+
+msgid "IDS_PGSC109"
+msgstr "Roon"
+
+msgid "IDS_PGSC109_DESCR"
+msgstr "Following the denunciation of the Treaty of Versailles and the signing of the Anglo-German Naval Agreement, Germany went on with the development of the Deutschland-class \"ironclads.\" More than twenty draft designs were considered. According to the requirements, their speed should have exceeded 34 knots, and one way to achieve that speed was to reduce the caliber of the main guns to 203 mm, especially since a 203 mm triple-gun turret had already been designed. The best option would have been to deploy three such turrets instead of two turrets with 283 mm guns."
+
+msgid "IDS_PGSC109_FULL"
+msgstr "Roon"
+
+msgid "IDS_PGSC109_NUMBER"
+msgstr "0"
+
+msgid "IDS_PGSC109_YEAR"
+msgstr "1938"
+
+msgid "IDS_PGSC110"
+msgstr "Hindenburg"
+
+msgid "IDS_PGSC110_DESCR"
+msgstr "A further development of the Admiral Hipper-class cruisers, unconstrained by the Washington Naval Treaty restrictions, could have been ships with four 203 mm triple-gun turrets. Such armament would have made the new German cruisers the strongest in their ship type right until the appearance of American ships of the Des Moines class with their rapid-firing mounts. However, priorities in shipbuilding shifted to submarines, and such a ship was never built in Germany."
+
+msgid "IDS_PGSC110_FULL"
+msgstr "Hindenburg"
+
+msgid "IDS_PGSC110_NUMBER"
+msgstr "0"
+
+msgid "IDS_PGSC110_YEAR"
+msgstr "1940"
+
+msgid "IDS_PGSC111"
+msgstr "Clausewitz"
+
+msgid "IDS_PGSC111_DESCR"
+msgstr "The next step in the development of German raider cruisers would be to install the latest artillery. The main caliber could utilize 210 mm guns, 128 mm dual-purpose guns, 55 mm twin-gun anti-aircraft mounts, and 30 mm quad- and twin-gun mounts. In this case, the ship's displacement could exceed 20,000 tons. An upgraded combined diesel and steam-turbine electric system, surpassing the one employed in the 1930s, could provide a blend of high speed and extended range capability."
+
+msgid "IDS_PGSC111_FULL"
+msgstr "Clausewitz"
+
+msgid "IDS_PGSC111_NUMBER"
+msgstr "1"
+
+msgid "IDS_PGSC111_YEAR"
+msgstr "1945"
+
+msgid "IDS_PGSC207"
+msgstr "Vineta"
+
+msgid "IDS_PGSC207_DESCR"
+msgstr "The German naval development program of the late 1930s envisaged the construction of six light cruisers to serve as squadron scouts for raider groups. The last two ships of this type were to be built according to an improved design: larger in size with heavy anti-aircraft armament and improved AA fire control. A radical option was the replacement of all main battery turrets with twin mounts of dual-purpose 128 mm guns. The turrets could be installed at the ends of the ship in groups of three, arranged in a triangle with the apex pointing toward the bow."
+
+msgid "IDS_PGSC207_FULL"
+msgstr "Vineta"
+
+msgid "IDS_PGSC207_NUMBER"
+msgstr "1"
+
+msgid "IDS_PGSC207_YEAR"
+msgstr "1939"
+
+msgid "IDS_PGSC208"
+msgstr "Hertha"
+
+msgid "IDS_PGSC208_DESCR"
+msgstr "As part of the German fleet development plan adopted in 1939, light cruisers were planned for construction, intended to be used as squadron scouts for raider groups. Two designs differed from the others by their increased size and heavy anti-aircraft armament with improved fire control. Thus, all main battery guns could have been replaced with twin mounts of dual-purpose 128 mm guns. Six turrets could have been installed in groups of three at the ends of the ship, arranged in a 'cascade' along the ship's centerline."
+
+msgid "IDS_PGSC208_FULL"
+msgstr "Hertha"
+
+msgid "IDS_PGSC208_NUMBER"
+msgstr "1"
+
+msgid "IDS_PGSC208_YEAR"
+msgstr "1939"
+
+msgid "IDS_PGSC209"
+msgstr "Freya"
+
+msgid "IDS_PGSC209_DESCR"
+msgstr "Further development of the AA cruiser concept, designed for the German fleet. The project envisages armament consisting of dual-purpose main battery artillery. The ship of this design is based on the hull of a Prinz Eugen-class cruiser and is armed with seven twin 128 mm gun mounts. Three of these mounts are located at the ship's ends along the centerline, and four more are positioned on the sides near the combat superstructures."
+
+msgid "IDS_PGSC209_FULL"
+msgstr "Freya"
+
+msgid "IDS_PGSC209_NUMBER"
+msgstr "1"
+
+msgid "IDS_PGSC209_YEAR"
+msgstr "1940"
+
+msgid "IDS_PGSC210"
+msgstr "Hansa"
+
+msgid "IDS_PGSC210_DESCR"
+msgstr "A hypothetical development of a German light cruiser armed with dual-purpose main battery artillery. This project is based on the hull of a Prinz Eugen-class cruiser, and its armament consists of eight twin 128 mm gun mounts. Four main battery turrets are located at the ship's ends along the centerline, and another four are placed on the sides near the combat superstructures."
+
+msgid "IDS_PGSC210_FULL"
+msgstr "Hansa"
+
+msgid "IDS_PGSC210_NUMBER"
+msgstr "1"
+
+msgid "IDS_PGSC210_YEAR"
+msgstr "1940"
+
+msgid "IDS_PGSC502"
+msgstr "Emden"
+
+msgid "IDS_PGSC502_DESCR"
+msgstr "SMS Emden, the second Dresden-class cruiser, met the outbreak of World War I in the Far East as part of von Spee's squadron. In September 1914, Karl von Müller took command of the ship, which was detached for independent raiding in the Indian Ocean, and the cruiser captured nearly two dozen ships. Emden launched a surprise attack on Penang; in the resulting Battle of Penang, she sank Russian cruiser Zhemchug and French destroyer Mousquet. On November 9, 1914, during a raid on Cocos Islands, Emden was intercepted by Australian cruiser HMAS Sydney, sustained severe damage, and had to run aground near the shore to avoid sinking."
+
+msgid "IDS_PGSC502_FULL"
+msgstr "Emden"
+
+msgid "IDS_PGSC502_NUMBER"
+msgstr "2"
+
+msgid "IDS_PGSC502_YEAR"
+msgstr "1909"
+
+msgid "IDS_PGSC506"
+msgstr "Graf Spee"
+
+msgid "IDS_PGSC506_DESCR"
+msgstr "Admiral Graf Spee differed from other Deutschland-class \"pocket battleships\" with her larger dimensions and improved armor. With the outbreak of World War II, the ship set out on her first and last raid to the Atlantic, where she managed to capture and sink several British merchant ships. The ship engaged British cruisers Exeter, Ajax, and Achilles in a battle near La Plata and headed for Montevideo to effect repairs. After receiving erroneous intel that the British ships had amassed and were waiting at the port exit, the commander of Admiral Graf Spee ordered the ship to be scuttled."
+
+msgid "IDS_PGSC506_FULL"
+msgstr "Admiral Graf Spee"
+
+msgid "IDS_PGSC506_NUMBER"
+msgstr "3"
+
+msgid "IDS_PGSC506_YEAR"
+msgstr "1936"
+
+msgid "IDS_PGSC507"
+msgstr "München"
+
+msgid "IDS_PGSC507_DESCR"
+msgstr "The German plan provided for the presence of thirteen light cruisers, six of which had already been built by the beginning of 1939. There were plans to add six more cruisers with an enhanced design. Unlike the preceding classes, they were supposed to have an improved range and higher speed. In 1938 and 1939, six ships were ordered, two of which were laid down in Kiel and Wilhelmshaven in 1938. In September 1939, the construction of the ships was canceled due to the outbreak of World War II, and all laid-down cruisers were demolished on the stocks."
+
+msgid "IDS_PGSC507_FULL"
+msgstr "München"
+
+msgid "IDS_PGSC507_NUMBER"
+msgstr "1"
+
+msgid "IDS_PGSC507_YEAR"
+msgstr "1938"
+
+msgid "IDS_PGSC508"
+msgstr "Prinz Eugen"
+
+msgid "IDS_PGSC508_DESCR"
+msgstr "Prinz Eugen, the third Admiral Hipper-class cruiser, was built according to a reworked design. On May 24, 1941, together with battleship Bismarck, the cruiser participated in the Battle of the Denmark Strait, where HMS Hood perished. In February 1942, the cruiser effectively navigated through the English Channel but fell victim to a torpedo fired by British submarine HMS Trident while en route to Norway. Subsequently, on May 7, 1945, Prinz Eugen surrendered to the British Navy in Copenhagen. After the end of World War II, the ship was transferred to the U.S., and in 1946, she participated in a nuclear test at Bikini Atoll."
+
+msgid "IDS_PGSC508_FULL"
+msgstr "Prinz Eugen"
+
+msgid "IDS_PGSC508_NUMBER"
+msgstr "5"
+
+msgid "IDS_PGSC508_YEAR"
+msgstr "1940"
+
+msgid "IDS_PGSC509"
+msgstr "Siegfried"
+
+msgid "IDS_PGSC509_DESCR"
+msgstr "In 1938, a decision prevailed that in addition to raider cruisers, the German Navy needed full-fledged battlecruisers equipped with heavy guns. Under the new project, the ship's hull was enlarged to accommodate three gun mounts, and the caliber was increased to 380 mm. The all-diesel power plant was replaced with a combined one. In 1939, the first of the planned three ships was ordered; however, not a single battlecruiser was ever laid down due to a shortage of materials, which were being used mainly for the construction of submarines at the beginning of World War II."
+
+msgid "IDS_PGSC509_FULL"
+msgstr "Siegfried"
+
+msgid "IDS_PGSC509_NUMBER"
+msgstr "1"
+
+msgid "IDS_PGSC509_YEAR"
+msgstr "1940"
+
+msgid "IDS_PGSC516"
+msgstr "Leipzig"
+
+msgid "IDS_PGSC516_DESCR"
+msgstr "In contrast to the preceding ships, cruiser Leipzig underwent notable modifications to her power plant, incorporating a central shaft driven by diesel engines only and bringing all turrets back to the centerline. With the outbreak of World War II, the ship participated in minelaying and patrols. In December 1939, Leipzig was struck by a torpedo fired by British submarine Salmon. During 1941 and 1942, the cruiser provided support during the Baltic offensive, but in October 1944, she collided with Prinz Eugen and suffered severe damage."
+
+msgid "IDS_PGSC516_FULL"
+msgstr "Leipzig"
+
+msgid "IDS_PGSC516_NUMBER"
+msgstr "1"
+
+msgid "IDS_PGSC516_YEAR"
+msgstr "1931"
+
+msgid "IDS_PGSC517"
+msgstr "Weimar"
+
+msgid "IDS_PGSC517_DESCR"
+msgstr "German engineers considered several weaponry options when developing 10,000-ton ships. The lightest of the projects under consideration was the I/10 project, with eight 210 mm guns housed in four turrets. At the same time, the first modern German light cruisers carried 150 mm triple-gun turrets. The size and layout of the I/10 project allowed for the use of four such turrets in place of 210 mm gun mounts."
+
+msgid "IDS_PGSC517_FULL"
+msgstr "Weimar"
+
+msgid "IDS_PGSC517_NUMBER"
+msgstr "1"
+
+msgid "IDS_PGSC517_YEAR"
+msgstr "1936"
+
+msgid "IDS_PGSC518"
+msgstr "Mainz"
+
+msgid "IDS_PGSC518_DESCR"
+msgstr "In 1936, Germany ordered two cruisers armed with 150 mm guns housed in four triple-gun turrets. However, the cruisers were designed in such a way that their barbettes were identical to those of cruisers carrying 203 mm guns, which could easily be mounted instead of the 150 mm ones. That replacement was made in 1937, even before the ships had been launched."
+
+msgid "IDS_PGSC518_FULL"
+msgstr "Mainz"
+
+msgid "IDS_PGSC518_NUMBER"
+msgstr "1"
+
+msgid "IDS_PGSC518_YEAR"
+msgstr "1936"
+
+msgid "IDS_PGSC519"
+msgstr "Ägir"
+
+msgid "IDS_PGSC519_DESCR"
+msgstr "Raider battlecruisers were supposed to carry six 380 mm guns placed in three turrets. However, some held the belief that such a caliber was excessive for a raider, given the limited quantity of shells available, and that the shells themselves were clearly excessive for destroying merchant ships. A compromise between sufficient firepower and shell power would be to use 305 mm three-gun mounts. Three such mounts would provide a firing performance comparable to that of 380 mm three double-gun mounts."
+
+msgid "IDS_PGSC519_FULL"
+msgstr "Ägir"
+
+msgid "IDS_PGSC519_NUMBER"
+msgstr "1"
+
+msgid "IDS_PGSC519_YEAR"
+msgstr "1945"
+
+msgid "IDS_PGSC528"
+msgstr "Schill"
+
+msgid "IDS_PGSC528_DESCR"
+msgstr "In the late 1930s, the German Navy High Command ordered the development of a project that was intended for use as part of a naval blockade of Great Britain by raider formations. Twelve P-class ships, created based on the development of the Deutschland-class panzerschiff (heavy cruiser) project, were supposed to act as the main strike force in this plan. In 1939, contracts were signed with dockyards for the construction of these ships, but the order was subsequently canceled in favor of O-class battlecruisers. The original documentation specified the ship class as Handelsstörer, or \"Raider.\""
+
+msgid "IDS_PGSC528_FULL"
+msgstr "Schill"
+
+msgid "IDS_PGSC528_NUMBER"
+msgstr "1"
+
+msgid "IDS_PGSC528_YEAR"
+msgstr "1939"
+
+msgid "IDS_PGSC529"
+msgstr "Schröder"
+
+msgid "IDS_PGSC529_DESCR"
+msgstr "Drawing from the experience gained in World War I, the concept of a large surface raider emerged in Germany in the late 1920s. The projects considered the intention of Great Britain to impose restrictions on battleship armament to a maximum caliber of 305 mm during upcoming naval conferences. Under the proposed designs, the standard displacement varied between 17,500 and 25,000 tons, while the armament consisted of four turrets housing eight 305 mm guns, accompanied by a strong secondary battery of 150 mm guns. The armor was rather light for the ship to be classified as a battleship, as was her anti-torpedo protection."
+
+msgid "IDS_PGSC529_FULL"
+msgstr "Admiral Schröder"
+
+msgid "IDS_PGSC529_NUMBER"
+msgstr "1"
+
+msgid "IDS_PGSC529_YEAR"
+msgstr "1945"
+
+msgid "IDS_PGSC598"
+msgstr "Mainz B"
+
+msgid "IDS_PGSC598_DESCR"
+msgstr "In 1936, Germany ordered two cruisers armed with 150 mm guns housed in four triple-gun turrets. However, the cruisers were designed in such a way that their barbettes were identical to those of cruisers carrying 203 mm guns, which could easily be mounted instead of the 150 mm ones. That replacement was made in 1937, even before the ships had been launched."
+
+msgid "IDS_PGSC598_FULL"
+msgstr "Mainz B"
+
+msgid "IDS_PGSC598_NUMBER"
+msgstr "1"
+
+msgid "IDS_PGSC598_YEAR"
+msgstr "1936"
+
+msgid "IDS_PGSC706"
+msgstr "HSF Graf Spee"
+
+msgid "IDS_PGSC706_DESCR"
+msgstr "Deutschland-class training ship of the Wilhelmshaven Marine High School. In the anime, the commander of the ship is Thea Kreutzer, and the vice commander is Wilhelmina. She has 28 cm guns mounted on a hull with a displacement equivalent to that of a training cruiser. Her diesel propulsion gives her an extensive cruising range, and this makes her a valuable asset for operations in far-flung locations. In the High School Fleet anime series, she is often used for long-distance voyages."
+
+msgid "IDS_PGSC706_FULL"
+msgstr "HSF Admiral Graf Spee"
+
+msgid "IDS_PGSC706_NUMBER"
+msgstr "3"
+
+msgid "IDS_PGSC706_YEAR"
+msgstr "1936"
+
+msgid "IDS_PGSC718"
+msgstr "Cross of Dorn"
+
+msgid "IDS_PGSC718_DESCR"
+msgstr "This warship is one of the most closely guarded secrets of the Black Templars. Only a few chosen Brothers know of its very existence, as it lays dormant deep in the Reclusiam hangars of the Eternal Crusader, flagship of the Templars’ fleets and Chapter’s Fortress-Monastery. This ship was the gift, reward, and blessing, given by Rogal Dorn to the newborn Chapter and its first High Marshal Sigismund. It is ancient like the time itself, dating back to the early days of the Dark Age of Technology. Looking deceptively small, compared to the gargantuan vessels of Chapter’s fleets, it holds the mysterious and now forbidden powers of that long-forgotten era."
+
+msgid "IDS_PGSC718_FULL"
+msgstr "Cross of Dorn"
+
+msgid "IDS_PGSC718_NUMBER"
+msgstr " "
+
+msgid "IDS_PGSC718_YEAR"
+msgstr " "
+
+msgid "IDS_PGSC809"
+msgstr "Roon CLR"
+
+msgid "IDS_PGSC809_DESCR"
+msgstr "Following the denunciation of the Treaty of Versailles and the signing of the Anglo-German Naval Agreement, Germany went on with the development of the Deutschland-class \"ironclads.\" More than twenty draft designs were considered. According to the requirements, their speed should have exceeded 34 knots, and one way to achieve that speed was to reduce the caliber of the main guns to 203 mm, especially since a 203 mm triple-gun turret had already been designed. The best option would have been to deploy three such turrets instead of two turrets with 283 mm guns."
+
+msgid "IDS_PGSC809_FULL"
+msgstr "Roon CLR"
+
+msgid "IDS_PGSC809_NUMBER"
+msgstr "0"
+
+msgid "IDS_PGSC809_YEAR"
+msgstr "1938"
+
+msgid "IDS_PGSC910"
+msgstr "[Hindenburg]"
+
+msgid "IDS_PGSC910_DESCR"
+msgstr "This ship is a copy of Hindenburg and is suitable for Clan Battles only"
+
+msgid "IDS_PGSC910_FULL"
+msgstr "[Hindenburg]"
+
+msgid "IDS_PGSC910_NUMBER"
+msgstr "0"
+
+msgid "IDS_PGSC910_YEAR"
+msgstr "1940"
+
+msgid "IDS_PGSD102"
+msgstr "V-25"
+
+msgid "IDS_PGSD102_DESCR"
+msgstr "A series of six 985-ton destroyers was ordered by China from Germany in 1913. With the outbreak of World War I, the destroyers were requisitioned and assigned to the German fleet. V-25 was assigned to the Baltic Coastal Defense Division. In October 1914, she was transferred to the High Seas Fleet. On February 12, 1915, V-25 provided cover for the trawling operations off the coast of the North Sea. The ship never made it back home; she is presumed to have struck a British mine and sunk."
+
+msgid "IDS_PGSD102_FULL"
+msgstr "V-25"
+
+msgid "IDS_PGSD102_NUMBER"
+msgstr "71"
+
+msgid "IDS_PGSD102_YEAR"
+msgstr "1914"
+
+msgid "IDS_PGSD103"
+msgstr "G-101"
+
+msgid "IDS_PGSD103_DESCR"
+msgstr "In 1910 and 1912, Argentina ordered several modern destroyers, some of which were built at the German shipyards of Germaniawerft and Schichau. With the outbreak of World War I, however, the ships were requisitioned and assigned to the 2nd Destroyer Division of the German Navy. SMS G-101, originally laid down as ARA Santiago, entered service in March 1915. The following year, along with the other destroyers of her series, she participated in the Battle of Jutland. After the end of World War I, the ships were interned in Scapa Flow."
+
+msgid "IDS_PGSD103_FULL"
+msgstr "G-101"
+
+msgid "IDS_PGSD103_NUMBER"
+msgstr "4"
+
+msgid "IDS_PGSD103_YEAR"
+msgstr "1915"
+
+msgid "IDS_PGSD104"
+msgstr "V-170"
+
+msgid "IDS_PGSD104_DESCR"
+msgstr "To replenish the destroyer fleet and make up for their losses, construction of the 1916 \"mobilization\" type ships began in the autumn of 1916. The project that followed was codenamed \"Type 1917.\" Construction of 26 destroyers of this type commenced in 1918. This project was effectively an enlarged version of the previous one but with stronger artillery. The ships of this project were the first German destroyers to be equipped with geared turbines as their main propulsion units. However, none of the ships were launched due to the end of World War I."
+
+msgid "IDS_PGSD104_FULL"
+msgstr "V-170"
+
+msgid "IDS_PGSD104_NUMBER"
+msgstr "17"
+
+msgid "IDS_PGSD104_YEAR"
+msgstr "1917"
+
+msgid "IDS_PGSD105"
+msgstr "T-22"
+
+msgid "IDS_PGSD105_DESCR"
+msgstr "In the 1920s, several series of destroyers were built for the Reichsmarine. The first of them were, in fact, improved versions of destroyers that dated back to the times of World War I. Their further development came in the form of Type 39, which was built as a multipurpose ship with a smaller displacement. A total of 15 ships were built, with lead ship T-22 entering service in February 1942. In 1942 and 1943, the ship participated in patrol operations in the Bay of Biscay and the Battle of Sept-Îles, where she sank HMS Limbourne. In June 1944, she was transferred to the Baltic. Later, in August, the ship struck mines in Narva Bay and sank."
+
+msgid "IDS_PGSD105_FULL"
+msgstr "T-22"
+
+msgid "IDS_PGSD105_NUMBER"
+msgstr "15"
+
+msgid "IDS_PGSD105_YEAR"
+msgstr "1942"
+
+msgid "IDS_PGSD106"
+msgstr "Gaede"
+
+msgid "IDS_PGSD106_DESCR"
+msgstr "In 1933, the construction of flotilla destroyers began, and it was planned for them to surpass their same-type counterparts owned by other nations in speed and firepower. In March 1933, AG Vulcan Stettin released a design proposal for a \"conventional London Naval Treaty\" destroyer featuring a displacement of 1,500 tons. Later, the project underwent revisions, resulting in an increased displacement of 2,000 tons. Nevertheless, the Kriegsmarine leadership favored an alternative project, which served as the basis for the subsequent development of the Type 1934 ships."
+
+msgid "IDS_PGSD106_FULL"
+msgstr "Ernst Gaede"
+
+msgid "IDS_PGSD106_NUMBER"
+msgstr "0"
+
+msgid "IDS_PGSD106_YEAR"
+msgstr "1933"
+
+msgid "IDS_PGSD107"
+msgstr "Maass"
+
+msgid "IDS_PGSD107_DESCR"
+msgstr "In the competition for a new destroyer in 1934, the design submitted by Deutsche Werke prevailed. The lead destroyer of the series, the Z-1 Leberecht Maass, was laid down in October 1934 and entered service in February 1937. During World War II, the destroyer took part in the blockade of the Polish coastline and was involved in laying mines in the North Sea. Tragically, on February 23, 1940, during Operation Viking, the destroyer was mistakenly targeted by Luftwaffe bombers and subsequently sank."
+
+msgid "IDS_PGSD107_FULL"
+msgstr "Leberecht Maass"
+
+msgid "IDS_PGSD107_NUMBER"
+msgstr "4"
+
+msgid "IDS_PGSD107_YEAR"
+msgstr "1937"
+
+msgid "IDS_PGSD108"
+msgstr "Z-23"
+
+msgid "IDS_PGSD108_DESCR"
+msgstr "The Type 1934 ships were followed by an improved Type 1936. The 1936A modification featured an \"Atlantic-style\" fore stem and 150 mm guns. The lead ship of this type, Z-23, entered service in 1940. The destroyer escorted convoys in the Norwegian waters and later in the Bay of Biscay. In 1941, Z-23 returned to Norway, where she hunted down Arctic convoys and laid minefields. In 1943, she was transferred to France again. During the Battle of the Bay of Biscay, Z-23 was damaged by British bombers and declared a write-off."
+
+msgid "IDS_PGSD108_FULL"
+msgstr "Z-23"
+
+msgid "IDS_PGSD108_NUMBER"
+msgstr "15"
+
+msgid "IDS_PGSD108_YEAR"
+msgstr "1940"
+
+msgid "IDS_PGSD109"
+msgstr "Z-46"
+
+msgid "IDS_PGSD109_DESCR"
+msgstr "The Type 1936C ships were derived from the hull of a Type 1936A destroyer but featured upgraded turbines borrowed from reconnaissance cruisers for greater power. The main armament consisted of six 128 mm dual-purpose guns mounted in three turret mounts. A total of six ships of this class were ordered, but none of them were ever launched. Z-46 was laid down in 1943 at the Deschimag shipyard, but her construction faced significant delays due to material shortages and frequent Allied bombing raids."
+
+msgid "IDS_PGSD109_FULL"
+msgstr "Z-46"
+
+msgid "IDS_PGSD109_NUMBER"
+msgstr "2"
+
+msgid "IDS_PGSD109_YEAR"
+msgstr "1942"
+
+msgid "IDS_PGSD110"
+msgstr "Z-52"
+
+msgid "IDS_PGSD110_DESCR"
+msgstr "In the early 1940s, the construction of destroyers running on diesel fuel began. Type 1942 became the first in the series and served as the basis for Z-51, which was laid down in 1943. Later, Type 1944 arrived, fitted with increased firepower. Five destroyers, from Z-52 to Z-56, were laid down in 1943 at the Deschimag shipyard. However, bombardments by Allied forces, a lack of materials, and the need to build submarines led to the construction of these destroyers being canceled in 1944."
+
+msgid "IDS_PGSD110_FULL"
+msgstr "Z-52"
+
+msgid "IDS_PGSD110_NUMBER"
+msgstr "5"
+
+msgid "IDS_PGSD110_YEAR"
+msgstr "1943"
+
+msgid "IDS_PGSD111"
+msgstr "Otto Weddigen"
+
+msgid "IDS_PGSD111_DESCR"
+msgstr "In 1945, based on the design of the Type 1936D destroyers, the Type 1945 was developed. Its design differed from previous projects primarily by returning to the use of steam turbines instead of diesel engines. This ship would have been significantly more heavily armed: with eight 128 mm dual-purpose guns in four turret mounts. Despite the heavier armament, the turbo-geared units would have provided higher performance of the power plant compared to diesel engines."
+
+msgid "IDS_PGSD111_FULL"
+msgstr "Otto Weddigen"
+
+msgid "IDS_PGSD111_NUMBER"
+msgstr "1"
+
+msgid "IDS_PGSD111_YEAR"
+msgstr "1945"
+
+msgid "IDS_PGSD207"
+msgstr "Z-31"
+
+msgid "IDS_PGSD207_DESCR"
+msgstr "In 1940 and 1941, several Type 1936B destroyers were laid down again. The new Type 1936A(Mob) was equipped with 150 mm guns. Z-31, the lead ship, entered service in April 1942. The destroyer participated in the Battle of the Barents Sea against the JW-51B convoy. In 1943, she participated in the raid on Spitsbergen, and in 1944, she was involved in the transportation of German troops from Finland to Norway. In January 1945, the ship was heavily damaged in a battle with British cruisers. After the war, she was transferred to France and renamed Marceau."
+
+msgid "IDS_PGSD207_FULL"
+msgstr "Z-31"
+
+msgid "IDS_PGSD207_NUMBER"
+msgstr "15"
+
+msgid "IDS_PGSD207_YEAR"
+msgstr "1942"
+
+msgid "IDS_PGSD208"
+msgstr "G. J. Maerker"
+
+msgid "IDS_PGSD208_DESCR"
+msgstr "The Type 1937 destroyer was designed as a ship with a large action range. These ships were meant to be able to defend or attack convoys in the Atlantic, as well as operate in tropical climates. The 1937J variation was used as the basis for the project. In April 1938, however, the design works were discontinued since combining the required combat power, range, speed, and reliability in one hull turned out to be an impossible endeavor."
+
+msgid "IDS_PGSD208_FULL"
+msgstr "Gustav-Julius Maerker"
+
+msgid "IDS_PGSD208_NUMBER"
+msgstr "1"
+
+msgid "IDS_PGSD208_YEAR"
+msgstr "1937"
+
+msgid "IDS_PGSD209"
+msgstr "F. Schultz"
+
+msgid "IDS_PGSD209_DESCR"
+msgstr "The development of the ocean destroyer concept resulted in Project 1938. Of several options, the 1938Ac was chosen for further development. She was basically a light cruiser with a displacement of almost 5,000 tons armed with six 150 mm guns placed in three turret mounts. It was planned to build a total of 24 ships of this class, but none of them was laid down."
+
+msgid "IDS_PGSD209_FULL"
+msgstr "Felix Schultz"
+
+msgid "IDS_PGSD209_NUMBER"
+msgstr "1"
+
+msgid "IDS_PGSD209_YEAR"
+msgstr "1938"
+
+msgid "IDS_PGSD210"
+msgstr "Elbing"
+
+msgid "IDS_PGSD210_DESCR"
+msgstr "Type 1938 served as the basis for the scout cruiser project (\"Spähkreuzer\" in German). The ship grew bigger in size and received more powerful armament, allowing it to stand in line with the German cruisers of the interwar period. It was assumed that the scout cruiser would be able to escape from a superior ship and prevail over a weak enemy. In 1941, three cruisers of this class were ordered, but the following year, their construction was suspended."
+
+msgid "IDS_PGSD210_FULL"
+msgstr "Elbing"
+
+msgid "IDS_PGSD210_NUMBER"
+msgstr "1"
+
+msgid "IDS_PGSD210_YEAR"
+msgstr "1940"
+
+msgid "IDS_PGSD506"
+msgstr "T-61"
+
+msgid "IDS_PGSD506_DESCR"
+msgstr "Having captured the Netherlands, Germany took over the Dutch shipbuilding facilities. A series of twelve fleet destroyers from 1940 was ordered from the Dutch shipyards. Starting in 1942, the construction progressed slowly due to the reluctance of the Dutch to work for the invaders. By the time the Allied troops landed in Normandy, not a single ship of the series had been launched. The three ships closest to completion were rapidly towed to Germany; however, one of them was sunk by British bombers, and the others were never finished due to a lack of funds."
+
+msgid "IDS_PGSD506_FULL"
+msgstr "T-61"
+
+msgid "IDS_PGSD506_NUMBER"
+msgstr "8"
+
+msgid "IDS_PGSD506_YEAR"
+msgstr "1940"
+
+msgid "IDS_PGSD508"
+msgstr "Z-39"
+
+msgid "IDS_PGSD508_DESCR"
+msgstr "Type 1936A destroyer Z-39 entered service in 1943, but due to construction faults, she was not ready for combat until 1944. In March 1944, she was transferred to Tallinn to join the 6th Destroyer Flotilla, where she participated in minelaying and shelled Soviet troops. In June, Z-39 was damaged by Soviet aircraft. After repairs, the destroyer accompanied convoys with evacuees from East Prussia and Courland. After the war, she was transferred to the U.S. Navy and renamed DD-939, and in 1948, the ship was handed over to the French Navy, where she served under the name Q-128."
+
+msgid "IDS_PGSD508_FULL"
+msgstr "Z-39"
+
+msgid "IDS_PGSD508_NUMBER"
+msgstr "15"
+
+msgid "IDS_PGSD508_YEAR"
+msgstr "1943"
+
+msgid "IDS_PGSD516"
+msgstr "K. Schönberg"
+
+msgid "IDS_PGSD516_DESCR"
+msgstr "Project SK22, developed in 1933 and 1934, was based on 1916-class World War I super destroyers. One of the project versions suggested that the ships be equipped with four 150 mm guns. The operational use of such destroyers was considered debatable: The ship was too unstable a platform for artillery fire, even with her displacement exceeding 2,000 tons. This was one of the major reasons why the Kriegsmarine administration gave preference to a project with smaller caliber artillery."
+
+msgid "IDS_PGSD516_FULL"
+msgstr "Karl von Schönberg"
+
+msgid "IDS_PGSD516_NUMBER"
+msgstr "1"
+
+msgid "IDS_PGSD516_YEAR"
+msgstr "1933"
+
+msgid "IDS_PGSD518"
+msgstr "Z-35"
+
+msgid "IDS_PGSD518_DESCR"
+msgstr "In the summer of 1939, 12 Type 1936B destroyers were ordered. However, with the outbreak of World War II, the construction of some of the ships was canceled, and some were laid down again as the new Type 1936A(Mob). Z-35 was laid down in 1941 according to the original project and entered service in September 1943. In 1944, the destroyer was transferred to Tallinn, where she participated in minelaying and raiding operations. At the end of 1944, during an operation in the Gulf of Finland, Z-35 struck a mine and sank."
+
+msgid "IDS_PGSD518_FULL"
+msgstr "Z-35"
+
+msgid "IDS_PGSD518_NUMBER"
+msgstr "5"
+
+msgid "IDS_PGSD518_YEAR"
+msgstr "1943"
+
+msgid "IDS_PGSD519"
+msgstr "Z-44"
+
+msgid "IDS_PGSD519_DESCR"
+msgstr "A Type 1936B destroyer Z-44 was laid down in 1942. Construction progressed slowly since the priority at that time was building and repairing submarines—Z-44 was launched only in January 1944. In the summer of the same year, construction of the Type 1936B ships was suspended for three months, but as early as July 29, Z-44 was sunk near the outfitting quay as a result of a raid by British bombers."
+
+msgid "IDS_PGSD519_FULL"
+msgstr "Z-44"
+
+msgid "IDS_PGSD519_NUMBER"
+msgstr "5"
+
+msgid "IDS_PGSD519_YEAR"
+msgstr "1941"
+
+msgid "IDS_PGSD529"
+msgstr "ZF-6"
+
+msgid "IDS_PGSD529_DESCR"
+msgstr "After conquering France in 1940, the German Navy captured a small number of unfinished French ships. Among them were four Le Hardi-class destroyers, two of which were in the initial stages of construction—L'Opiniâtre and L'Aventurier. The German High Command planned to complete them with German weapons and use them for their own needs; however, the ships were not even launched until the end of the war."
+
+msgid "IDS_PGSD529_FULL"
+msgstr "ZF-6"
+
+msgid "IDS_PGSD529_NUMBER"
+msgstr "1"
+
+msgid "IDS_PGSD529_YEAR"
+msgstr "1941"
+
+msgid "IDS_PGSD538"
+msgstr "Z-32"
+
+msgid "IDS_PGSD538_DESCR"
+msgstr "The Type 1938B destroyers, intended for operations in the Baltic, were ordered for construction in the summer of 1939, but with the start of World War II, the ships were reordered as Type 1936A (Mob). Z-32 was built in Bremen and, upon entering service, joined the 8th Destroyer Flotilla. The ship participated in covering Italian and German blockade runners. In June 1944, the destroyer was severely damaged in battle near the island of Ushant and ran aground near the Île de Batz. The crew scuttled the irreparably damaged Z-32."
+
+msgid "IDS_PGSD538_FULL"
+msgstr "Z-32"
+
+msgid "IDS_PGSD538_NUMBER"
+msgstr "7"
+
+msgid "IDS_PGSD538_YEAR"
+msgstr "1942"
+
+msgid "IDS_PGSD548"
+msgstr "Z-33"
+
+msgid "IDS_PGSD548_DESCR"
+msgstr "Originally ordered as part of the Type 1938B, this ship was reordered as a Type 1936A (Mob) destroyer. Z-33 was built in Bremen. After crew training, the ship was sent to Norway, where in September 1943, it took part in the raid on Spitsbergen. As part of the escort for the battleship Scharnhorst, the destroyer participated in attacks on Allied Arctic convoys, and from October 1944, it provided cover for convoys during the evacuation of Germans from northern Norway. In January 1946, the ship was handed over to the Soviet Union as reparations, where it was renamed \"Provorny\" (meaning \"Swift\")."
+
+msgid "IDS_PGSD548_FULL"
+msgstr "Z-33"
+
+msgid "IDS_PGSD548_NUMBER"
+msgstr "7"
+
+msgid "IDS_PGSD548_YEAR"
+msgstr "1943"
+
+msgid "IDS_PGSD558"
+msgstr "Z-38"
+
+msgid "IDS_PGSD558_DESCR"
+msgstr "A Type 1936A (Mob) destroyer, built in Kiel. After crew training, Z-38 was sent to Norway. In 1944, the destroyer participated in patrol missions, covering the retreat of German troops from the Arctic. In 1945, the ship was transferred to the Baltic, where it took part in combat operations in East Prussia, bombarding Soviet positions on the coast and escorting military transports. In July 1945, the destroyer was handed over to the British fleet, where it was renamed HMS Nonsuch."
+
+msgid "IDS_PGSD558_FULL"
+msgstr "Z-38"
+
+msgid "IDS_PGSD558_NUMBER"
+msgstr "7"
+
+msgid "IDS_PGSD558_YEAR"
+msgstr "1943"
+
+msgid "IDS_PGSD610"
+msgstr "Z-42"
+
+msgid "IDS_PGSD610_DESCR"
+msgstr "Z-42 was ordered in July 1939 as a Type 1936B ship, and she was later reordered as a Type 1936A(Mob) destroyer. In February 1941, her construction was permanently canceled due to a lack of materials. Had the ship been completed as a naval air defense destroyer, she could have been equipped with twin 105 mm main guns."
+
+msgid "IDS_PGSD610_FULL"
+msgstr "Z-42"
+
+msgid "IDS_PGSD610_NUMBER"
+msgstr "1"
+
+msgid "IDS_PGSD610_YEAR"
+msgstr "1945"
+
+msgid "IDS_PGSD990"
+msgstr "Elbing Test"
+
+msgid "IDS_PGSD990_DESCR"
+msgstr "Ship for test."
+
+msgid "IDS_PGSD990_FULL"
+msgstr "Elbing Test"
+
+msgid "IDS_PGSD990_NUMBER"
+msgstr "1"
+
+msgid "IDS_PGSD990_YEAR"
+msgstr "1940"
+
+msgid "IDS_PGSS106"
+msgstr "U-69 (old)"
+
+msgid "IDS_PGSS106_DESCR"
+msgstr "The Type VII submarines became the most popular ships of their class in history—all in all, 703 of them were built. U-69, the lead boat of the VIIC series, conducted 10 combat patrols, participated in 7 Wolfpack operations, and sank 19 Allied ships. On February 17, 1943, the submarine was sunk by destroyer HMS Fame during the hunt for the ONS-165 convoy."
+
+msgid "IDS_PGSS106_FULL"
+msgstr "U-69 (< 04.10.2022)"
+
+msgid "IDS_PGSS106_NUMBER"
+msgstr "568"
+
+msgid "IDS_PGSS106_YEAR"
+msgstr "1940"
+
+msgid "IDS_PGSS108"
+msgstr "U-190 (old)"
+
+msgid "IDS_PGSS108_DESCR"
+msgstr "The Type IX ocean submarines emerged as an evolution of the Type I and were developed for long-range raid destinations, including the Caribbean and as far as the U.S. coastline. The IXC/40 series of submarines became the largest in this class. The lead submarine, U-190, completed six patrols between 1942 and 1945 and sank two Allied ships. On May 19, 1945, the submarine surrendered to a Canadian frigate and was officially added to the Canadian Navy as a trophy."
+
+msgid "IDS_PGSS108_FULL"
+msgstr "U-190 (< 04.10.2022)"
+
+msgid "IDS_PGSS108_NUMBER"
+msgstr "90"
+
+msgid "IDS_PGSS108_YEAR"
+msgstr "1942"
+
+msgid "IDS_PGSS110"
+msgstr "U-2501 (old)"
+
+msgid "IDS_PGSS110_DESCR"
+msgstr "The first project for submarines designed specifically to stay most of the time underwater was Project XXI. They were equipped with improved batteries and a snorkel—a device that enabled the use of diesel engines for underwater movement. These submarines were also equipped with low-noise electric motors, allowing them to stealthily approach their targets. The lead submarine of the series, U-2501, did not participate in combat patrols and was sunk in Hamburg on May 3, 1945."
+
+msgid "IDS_PGSS110_FULL"
+msgstr "U-2501 (< 04.10.2022)"
+
+msgid "IDS_PGSS110_NUMBER"
+msgstr "267"
+
+msgid "IDS_PGSS110_YEAR"
+msgstr "1944"
+
+msgid "IDS_PGSS111"
+msgstr "U-796"
+
+msgid "IDS_PGSS111_DESCR"
+msgstr "A project for a large ocean-going submarine equipped with a Walter engine. The ship was to have a streamlined hull, with hydrogen peroxide tanks for the Walter turbine located inside the pressure hull. In December 1943, two submarines, U-796 and U-797, were laid down in Kiel, but in March 1944, their construction was canceled due to fuel shortages. As a result of replacing the fuel tanks with large batteries and the Walter turbines with electric motors, the Type XXI submarine project was developed."
+
+msgid "IDS_PGSS111_FULL"
+msgstr "U-796"
+
+msgid "IDS_PGSS111_NUMBER"
+msgstr "1"
+
+msgid "IDS_PGSS111_YEAR"
+msgstr "1943"
+
+msgid "IDS_PGSS206"
+msgstr "U-69"
+
+msgid "IDS_PGSS206_DESCR"
+msgstr "The Type VII submarines became the most popular ships of their class in history—all in all, 703 of them were built. U-69, the lead boat of the VIIC series, conducted 10 combat patrols, participated in 7 Wolfpack operations, and sank 19 Allied ships. On February 17, 1943, the submarine was sunk by destroyer HMS Fame during the hunt for the ONS-165 convoy."
+
+msgid "IDS_PGSS206_FULL"
+msgstr "U-69"
+
+msgid "IDS_PGSS206_NUMBER"
+msgstr "568"
+
+msgid "IDS_PGSS206_YEAR"
+msgstr "1940"
+
+msgid "IDS_PGSS208"
+msgstr "U-190"
+
+msgid "IDS_PGSS208_DESCR"
+msgstr "The Type IX ocean submarines emerged as an evolution of the Type I and were developed for long-range raid destinations, including the Caribbean and as far as the U.S. coastline. The IXC/40 series of submarines became the largest in this class. The lead submarine, U-190, completed six patrols between 1942 and 1945 and sank two Allied ships. On May 19, 1945, the submarine surrendered to a Canadian frigate and was officially added to the Canadian Navy as a trophy."
+
+msgid "IDS_PGSS208_FULL"
+msgstr "U-190"
+
+msgid "IDS_PGSS208_NUMBER"
+msgstr "90"
+
+msgid "IDS_PGSS208_YEAR"
+msgstr "1942"
+
+msgid "IDS_PGSS210"
+msgstr "U-2501"
+
+msgid "IDS_PGSS210_DESCR"
+msgstr "The first project for submarines designed specifically to stay most of the time underwater was Project XXI. They were equipped with improved batteries and a snorkel—a device that enabled the use of diesel engines for underwater movement. These submarines were also equipped with low-noise electric motors, allowing them to stealthily approach their targets. The lead submarine of the series, U-2501, did not participate in combat patrols and was sunk in Hamburg on May 3, 1945."
+
+msgid "IDS_PGSS210_FULL"
+msgstr "U-2501"
+
+msgid "IDS_PGSS210_NUMBER"
+msgstr "267"
+
+msgid "IDS_PGSS210_YEAR"
+msgstr "1944"
+
+msgid "IDS_PGSS510"
+msgstr "U-4501"
+
+msgid "IDS_PGSS510_DESCR"
+msgstr "In October 1943, Walterwerke submitted a proposal to the Kriegsmarine for a submarine featuring a closed-cycle Walter system engine fueled by hydrogen peroxide. This engine was designed to operate effectively whether the submarine was on the surface or submerged. The various sections of the submarine hulls had to be manufactured in different shipyards, and sections for four submarines—designated U-4501 to U-4504—were produced before the war reached its conclusion."
+
+msgid "IDS_PGSS510_FULL"
+msgstr "U-4501"
+
+msgid "IDS_PGSS510_NUMBER"
+msgstr "4"
+
+msgid "IDS_PGSS510_YEAR"
+msgstr "1944"
+
+msgid "IDS_PGSX799"
+msgstr "U-96"
+
+msgid "IDS_PGUA001_C1_ART_STOCK"
+msgstr "128 mm/61 SK C/42 in a turret"
+
+msgid "IDS_PGUA002_C1_ART_TOP"
+msgstr "128 mm L/61 SK C/42"
+
+msgid "IDS_PGUA101_C2_ART_STOCK"
+msgstr "105 mm/40 SK C/04 on an MPL C/04 mount"
+
+msgid "IDS_PGUA102_D2_ART_STOCK"
+msgstr "88 mm/45 Tbts C/13 on a Tbts LC/13 mount"
+
+msgid "IDS_PGUA103_D2_ART_TOP"
+msgstr "105 mm/45 Tbts C/16 on a Tbts LC/16 mount"
+
+msgid "IDS_PGUA111_105_40_SK_C97_EMDEN"
+msgstr "105 mm/40 SK C/04 on an MPL C/04 mount"
+
+msgid "IDS_PGUA201_C3_ART_STOCK"
+msgstr "105 mm L/45 MPL C/06"
+
+msgid "IDS_PGUA202_150_45_MPL_C16"
+msgstr "150 mm L/45 MPL C/16"
+
+msgid "IDS_PGUA202_D3_ART_STOCK"
+msgstr "105 mm/45 Tbts C/16 on a Tbts LC/16 mount"
+
+msgid "IDS_PGUA203_BB3_ART_STOCK"
+msgstr "283 mm/45 SK C/07 on a Drh LC/1907 mount"
+
+msgid "IDS_PGUA211_283_45_LC06"
+msgstr "283 mm L/45 Drh LC/1906"
+
+msgid "IDS_PGUA211_B3_ART_STOCK"
+msgstr "283 mm/45 SK C/07 on a Drh LC/1906 mount"
+
+msgid "IDS_PGUA221_ART_KA"
+msgstr "305 mm/50 SK C/08 on a Drh LC/1909 mount"
+
+msgid "IDS_PGUA301_C4_ART_STOCK"
+msgstr "150 mm/45 SK L/45 on an MPL C/14 mount"
+
+msgid "IDS_PGUA302_D4_ART_STOCK"
+msgstr "105 mm/45 Tbts C/16 on a Tbts LC/16 mount"
+
+msgid "IDS_PGUA303_BB4_ART_STOCK"
+msgstr "283 mm/50 SK L/50 on a Drh LC/1908 mount"
+
+msgid "IDS_PGUA311_B4_ART_STOCK"
+msgstr "305 mm/50 SK C/08 on a Drh LC/1909 mount"
+
+msgid "IDS_PGUA401_C5_ART_STOCK"
+msgstr "150 mm/60 SK C/25 on a Drh Tr C/25 mount"
+
+msgid "IDS_PGUA402_D5_ART_STOCK"
+msgstr "105 mm/45 SK C/32 on an MPL C/32gE mount"
+
+msgid "IDS_PGUA403_BB5_ART_STOCK"
+msgstr "305 mm/50 SK C/08 on a Drh LC/1912 mount"
+
+msgid "IDS_PGUA411_B5_ART_STOCK"
+msgstr "305 mm/50 SK C/08 on a Drh LC/1911 mount"
+
+msgid "IDS_PGUA501_C6_ART_STOCK"
+msgstr "150 mm/60 SK C/25 on a Drh Tr C/28 mount"
+
+msgid "IDS_PGUA502_D6_ART_STOCK"
+msgstr "150 mm L/48 Tbts KC/36"
+
+msgid "IDS_PGUA503_D6_ART_STOCK_2"
+msgstr "128 mm/45 SK C/34 on an MPLC/34 mount"
+
+msgid "IDS_PGUA504_D6_ART_TOP"
+msgstr "150 mm/55 Tbts KC/36 on a Tbts LC/36 mount"
+
+msgid "IDS_PGUA505_ART_LEIPZIG"
+msgstr "150 mm/60 SK C/25 on a Drh Tr C/25 mount"
+
+msgid "IDS_PGUA506_T61"
+msgstr "128 mm/45 SK C/34 on an MPLC/34 mount"
+
+msgid "IDS_PGUA507_ART_PEFRIEDRICH"
+msgstr "350 mm/45 SK C/14 on a Drh LC/1914 mount"
+
+msgid "IDS_PGUA508_BB6_ART_STOCK"
+msgstr "350 mm/45 SK C/14 on a Drh LC/1914 mount"
+
+msgid "IDS_PGUA509_ART_SCHONBERG"
+msgstr "150 mm/55 Tbts KC/36 on a Tbts LC/36 mount"
+
+msgid "IDS_PGUA511_380_45_DRH_LC13"
+msgstr "380 mm L/45 Drh LC/1913"
+
+msgid "IDS_PGUA511_B6_ART_STOCK"
+msgstr "380 mm/45 Drh LC/1913 on a Drh LC/1913 mount"
+
+msgid "IDS_PGUA600_ART_AZUR_PRINZ_HEINRICH"
+msgstr "380 mm/45 Drh LC/1913 on a Drh LC/1913 mount"
+
+msgid "IDS_PGUA601_C7_ART_STOCK"
+msgstr "210 mm/45 SK L/45 in a turret"
+
+msgid "IDS_PGUA602_D7_ART_STOCK"
+msgstr "128 mm/45 SK C/34 on an MPLC/34 mount"
+
+msgid "IDS_PGUA603_GRAF_ART"
+msgstr "283 mm/52 SK C/28 on a Drh LC/28 mount"
+
+msgid "IDS_PGUA604_HSF_GRAF_ART"
+msgstr "283 mm L/52 Drh LC/28"
+
+msgid "IDS_PGUA605_ART_MUNCHEN"
+msgstr "150 mm/55 SK C/28 in a turret"
+
+msgid "IDS_PGUA606_D7_2_ART_STOCK"
+msgstr "150 mm/55 Tbts KC/36 in a turret"
+
+msgid "IDS_PGUA607_ART_WEIMAR"
+msgstr "150 mm/60 SK C/25 on a Drh Tr C/28 mount"
+
+msgid "IDS_PGUA608_BB7_ART_STOCK"
+msgstr "380 mm/45 Drh LC/1913 on a Drh LC/1913 mount"
+
+msgid "IDS_PGUA609_ART_PFALZ"
+msgstr "283 mm/54.5 SK C/34 in Drh LC/34 mount"
+
+msgid "IDS_PGUA610_C7_ART_STOCK"
+msgstr "128 mm/54 Doppelflak L/54 in turret mount"
+
+msgid "IDS_PGUA611_380_52_DRH_LC34"
+msgstr "380 mm L/52 Drh LC/34"
+
+msgid "IDS_PGUA611_B7_ART_STOCK"
+msgstr "380 mm/52 SK C/34 on a Drh LC/34 mount"
+
+msgid "IDS_PGUA621_283_54_SCHARNHORST"
+msgstr "283 mm/54.5 SK C/34 on a Drh LC/34 mount"
+
+msgid "IDS_PGUA622_ART_BLACK_SCHARNHORST"
+msgstr "283 mm/54.5 SK C/34 on a Drh LC/34 mount"
+
+msgid "IDS_PGUA700_ART_BLACK_MAINZ"
+msgstr "150 mm/60 SK C/25 on a Drh Tr C/25 mount"
+
+msgid "IDS_PGUA701_ART_BRAND"
+msgstr "305 mm/56 SK C/39 in a turret"
+
+msgid "IDS_PGUA702_380_52_TIRPITZ"
+msgstr "380 mm/52 SK C/34 on a Drh LC/34 mount"
+
+msgid "IDS_PGUA703_ART_P_O"
+msgstr "203 mm/60 SK C/34 on an LC/34 mount"
+
+msgid "IDS_PGUA704_Z39"
+msgstr "150 mm/55 Tbts KC/36T on an LDrh LC/38 mount"
+
+msgid "IDS_PGUA705_ART_BLACK_TIRPITZ"
+msgstr "380 mm/52 SK C/34 on a Drh LC/34 mount"
+
+msgid "IDS_PGUA706_ART_MAINZ"
+msgstr "150 mm/60 SK C/25 on a Drh Tr C/25 mount"
+
+msgid "IDS_PGUA707_ART_ODIN"
+msgstr "305 mm/56 SK C/39 in a turret"
+
+msgid "IDS_PGUA708_ART_Z35"
+msgstr "128 mm/45 SK C/34 on an MPLC/34 mount"
+
+msgid "IDS_PGUA709_BB8_ART_STOCK"
+msgstr "406 mm/52 SK L/52 in a turret"
+
+msgid "IDS_PGUA710_ART_WH_BLACKTEMPLAR"
+msgstr "150 mm/60 SK C/25 on a Drh Tr C/25 mount"
+
+msgid "IDS_PGUA711_C8_ART_STOCK"
+msgstr "203 mm/60 SK C/34 on an LC/34 mount"
+
+msgid "IDS_PGUA712_D8_ART_STOCK"
+msgstr "150 mm L/48 Tbts KC/36"
+
+msgid "IDS_PGUA713_D8_ART_STOCK_2"
+msgstr ""
+"128 mm/45 SK C/34 on an MPLC/34 mount\n"
+"128 mm/45 SK C/41 on a Drh LC/41 mount"
+
+msgid "IDS_PGUA714_D8_ART_TOP"
+msgstr "150 mm/55 Tbts KC/36T on an LDrh LC/38 mount"
+
+msgid "IDS_PGUA715_DD8_ART_STOCK"
+msgstr "150 mm/55 Tbts KC/36 on a Tbts LC/36 mount"
+
+msgid "IDS_PGUA716_ART_ANHALT"
+msgstr "350 mm/45 SK C/14 on a Drh LC/1919 mount"
+
+msgid "IDS_PGUA717_ART_SCHILL"
+msgstr "283 mm/54.5 SK C/34 on a Drh LC/34 mount"
+
+msgid "IDS_PGUA718_ART_BLACK_BRANDENBURG"
+msgstr "305 mm/56 SK C/39 in a turret"
+
+msgid "IDS_PGUA719_D8_ART_STOCK"
+msgstr "150 mm/55 Tbts KC/36 in turret mount"
+
+msgid "IDS_PGUA720_D8_ART_STOCK"
+msgstr "150 mm/55 Tbts KC/36 in turret mount"
+
+msgid "IDS_PGUA721_B8_ART_STOCK"
+msgstr "380 mm/52 SK C/34 on a Drh LC/34 mount"
+
+msgid "IDS_PGUA722_D8_ART_STOCK"
+msgstr "150 mm/55 Tbts KC/36 in turret mount"
+
+msgid "IDS_PGUA723_C8_ART_STOCK"
+msgstr "128 mm/54 Doppelflak L/54 in turret mount"
+
+msgid "IDS_PGUA800_ART_COLORFUL_ROON"
+msgstr "203 mm/60 SK C/34 in a turret"
+
+msgid "IDS_PGUA801_C9_ART_STOCK"
+msgstr "203 mm/60 SK C/34 in a turret"
+
+msgid "IDS_PGUA802_D9_ART_STOCK"
+msgstr "128 mm/45 SK C/41 on a Drh LC/41 mount"
+
+msgid "IDS_PGUA803_ART_SIEGFRIED"
+msgstr "380 mm/52 SK C/34 on a Drh LC/34 mount"
+
+msgid "IDS_PGUA804_ART_AEGIR"
+msgstr "305 mm/56 SK C/39 in a turret"
+
+msgid "IDS_PGUA805_ART_POMMERN"
+msgstr "380 mm/52 SK C/34 in a turret"
+
+msgid "IDS_PGUA806_ART_Z44"
+msgstr "128 mm/45 SK C/34 on an MPLC/34 mount"
+
+msgid "IDS_PGUA807_ART_ZF6"
+msgstr "128 mm/61 KM40 on an LDrh/Tbts LC/44 mount"
+
+msgid "IDS_PGUA808_B9_ART_STOCK"
+msgstr "406 mm/52 SK L/52 in a turret"
+
+msgid "IDS_PGUA809_ART_A_SHRODER"
+msgstr "305 mm/50 SK L/50 on a Drh LC/1925 mount"
+
+msgid "IDS_PGUA810_ART_LOTHRINGEN"
+msgstr "380 mm/52 SK C/34 in turret mount"
+
+msgid "IDS_PGUA811_C9_ART_TOP"
+msgstr "203 mm/60 SK C/34 in a turret"
+
+msgid "IDS_PGUA812_DD9_ART_STOCK"
+msgstr "150 mm/60 SK C/25 on a Tbts KC 42T mount"
+
+msgid "IDS_PGUA813_ART_BLACK_POMMERN"
+msgstr "380 mm/52 SK C/34 in a turret"
+
+msgid "IDS_PGUA814_ART_C9_ART_STOCK"
+msgstr "128 mm/61 KM40 in turret mount"
+
+msgid "IDS_PGUA821_B9_ART_STOCK"
+msgstr "406 mm/52 SK C/34 on a Drh LC/34 mount"
+
+msgid "IDS_PGUA822_B9_ART_TOP"
+msgstr "420 mm/48 SK C/40 on a Drh LC/34 mount"
+
+msgid "IDS_PGUA900_D11_ART_STOCK"
+msgstr "128 mm/61 KM40 in turret mount"
+
+msgid "IDS_PGUA901_C10_ART_STOCK"
+msgstr "203 mm/60 SK C/34 in a turret"
+
+msgid "IDS_PGUA902_D10_ART_STOCK"
+msgstr "128 mm/45 SK C/41 on a Drh LC/41 mount"
+
+msgid "IDS_PGUA903_D10_2_ART_STOCK"
+msgstr "150 mm/60 SK C/25 on a Tbts KC 42T mount"
+
+msgid "IDS_PGUA904_ART_HANNOVER"
+msgstr "483 mm/50 SK C42"
+
+msgid "IDS_PGUA905_BB10_ART_STOCK"
+msgstr "420 mm/50 SK L/50 on a Drh LC/1918 mount"
+
+msgid "IDS_PGUA906_ART_PREUSSEN"
+msgstr "457 mm/52 SK C/34 on a Drh LC/1942 mount"
+
+msgid "IDS_PGUA907_ART_MECKLENBURG"
+msgstr "305 mm/56 SK C/39 in a turret"
+
+msgid "IDS_PGUA908_C11_ART_STOCK"
+msgstr "210 mm/60 SK C/34 on a Drh LC/40 mount"
+
+msgid "IDS_PGUA909_D10_ART_STOCK"
+msgstr "150 mm/60 SK C/25 on a Tbts KC 42T mount"
+
+msgid "IDS_PGUA910_ART_Z42"
+msgstr "105 mm/65 SK C/33 on a Dop. L. C/37 mount"
+
+msgid "IDS_PGUA911_406_52_SK_C_34"
+msgstr "406 mm L/52 Drh C/34"
+
+msgid "IDS_PGUA911_ART_COLORFUL_SCHLIEFFEN"
+msgstr "420 mm/50 SK L/50 in Drh LC/1918 mount"
+
+msgid "IDS_PGUA912_420_48_SK_C_40"
+msgstr "420 mm L/48 Drh LC/40"
+
+msgid "IDS_PGUA912_C10_ART_STOCK"
+msgstr "128 mm/61 KM40 in turret mount"
+
+msgid "IDS_PGUA913_420_48_SK_C_40"
+msgstr "420 mm L/48 Drh LC/40"
+
+msgid "IDS_PGUA913_B10_ART_TOP"
+msgstr "420 mm/48 SK C/40 on a Drh LC/34 mount"
+
+msgid "IDS_PGUA914_B10_ART_STOCK"
+msgstr "406 mm/52 Drh C/34 on a Drh LC/34 mount"
+
+msgid "IDS_PGUA930_ART_HANNOVER"
+msgstr "483 mm/50 SK C42"
+
+msgid "IDS_PGUA974_ART1_GROSS"
+msgstr "406 mm/52 Drh C/34 on a Drh LC/34 mount"
+
+msgid "IDS_PGUA975_ART2_GROSS"
+msgstr "420 mm/48 SK C/40 on a Drh LC/34 mount"
+
+msgid "IDS_PGUA976_ART_HIND"
+msgstr "203 mm/60 SK C/34 in a turret"
+
+msgid "IDS_PGUB301_TB_CV4_STOCK"
+msgstr "Ar 95b"
+
+msgid "IDS_PGUB501_TB_CV6_STOCK"
+msgstr "Ar 95b"
+
+msgid "IDS_PGUB502_TB_CV6_TOP"
+msgstr "Do 22"
+
+msgid "IDS_PGUB503_TB_LOEWENHARDT"
+msgstr "Ju 87C"
+
+msgid "IDS_PGUB701_TB_GRAF_Z"
+msgstr "Ju 87C"
+
+msgid "IDS_PGUB702_TB_GRAF_Z"
+msgstr "Ju 87C"
+
+msgid "IDS_PGUB703_TB_GRAF_Z"
+msgstr "Ta 152C-1/R14"
+
+msgid "IDS_PGUB704_TB_GRAF_Z"
+msgstr "Ju 87C"
+
+msgid "IDS_PGUB705_TB_BLACK_GRAF_Z"
+msgstr "Ta 152C-1/R14"
+
+msgid "IDS_PGUB706_TB_CV8_STOCK"
+msgstr "Fi 167"
+
+msgid "IDS_PGUB707_TB_CV8_TOP"
+msgstr "Bf 110C"
+
+msgid "IDS_PGUB801_TB_LOTHRINGEN"
+msgstr "Bf 110C"
+
+msgid "IDS_PGUB900_CV10_TB_STOCK"
+msgstr "Ta 152C-1/R14"
+
+msgid "IDS_PGUB901_TB_CV10_STOCK"
+msgstr "Fw 190G8"
+
+msgid "IDS_PGUB902_TB_CV10_TOP"
+msgstr "Ta 152C-1/R14"
+
+msgid "IDS_PGUB950_TB_CV10_STOCK"
+msgstr "Fw 190G8"
+
+msgid "IDS_PGUB951_TB_CV10_TOP"
+msgstr "Ta 152C-1/R14"
+
+msgid "IDS_PGUD301_DB_CV4_STOCK"
+msgstr "He 50"
+
+msgid "IDS_PGUD501_DB_CV6_STOCK"
+msgstr "Ar 81"
+
+msgid "IDS_PGUD502_DB_CV6_TOP"
+msgstr "Hs 123"
+
+msgid "IDS_PGUD503_DB_LOEWENHARDT"
+msgstr "Ju 87C"
+
+msgid "IDS_PGUD701_DB_GRAF_Z"
+msgstr "Ju 87C"
+
+msgid "IDS_PGUD702_DBAP_GRAF_Z"
+msgstr "Ju 87C"
+
+msgid "IDS_PGUD703_DB_GRAF_Z"
+msgstr "Ta 152C-1/R14"
+
+msgid "IDS_PGUD704_DBAP_GRAF_Z"
+msgstr "Ju 87C"
+
+msgid "IDS_PGUD706_DBAP_BLACK_GRAF_Z"
+msgstr "Ta 152C-1/R14"
+
+msgid "IDS_PGUD707_DB_CV8_STOCK"
+msgstr "Fi 167"
+
+msgid "IDS_PGUD708_DB_CV8_TOP"
+msgstr "Bf 110C"
+
+msgid "IDS_PGUD900_CV10_DB_STOCK"
+msgstr "Ta 152C-1/R14"
+
+msgid "IDS_PGUD901_DB_CV10_STOCK"
+msgstr "Fw 190G8"
+
+msgid "IDS_PGUD902_DB_CV10_TOP"
+msgstr "Ta 152C-1/R14"
+
+msgid "IDS_PGUD950_DB_CV10_STOCK"
+msgstr "Fw 190G8"
+
+msgid "IDS_PGUD951_DB_CV10_TOP"
+msgstr "Ta 152C-1/R14"
+
+msgid "IDS_PGUD952_DB_CV10_STOCK"
+msgstr "Fw 190G8"
+
+msgid "IDS_PGUD953_DB_CV10_TOP"
+msgstr "Ta 152C-1/R14"
+
+msgid "IDS_PGUE001_C1_ENG_STOCK"
+msgstr "Propulsion: 15,000 hp"
+
+msgid "IDS_PGUE101_C2_ENG_STOCK"
+msgstr "Propulsion: 18,800 hp"
+
+msgid "IDS_PGUE102_D2_ENG_STOCK"
+msgstr "Propulsion: 24,800 hp"
+
+msgid "IDS_PGUE111_ENGINE_16350_EMDEN"
+msgstr "Propulsion: 16,350 hp"
+
+msgid "IDS_PGUE201_C3_ENG_STOCK"
+msgstr "Propulsion: 31,000 hp"
+
+msgid "IDS_PGUE202_D3_ENG_STOCK"
+msgstr "Propulsion: 28,000 hp"
+
+msgid "IDS_PGUE203_BB3_ENG_STOCK"
+msgstr "Propulsion: 79,800 hp"
+
+msgid "IDS_PGUE211_B3_ENG_STOCK"
+msgstr "Propulsion: 22,000 hp"
+
+msgid "IDS_PGUE212_B3_ENG_TOP"
+msgstr "Propulsion: 26,200 hp"
+
+msgid "IDS_PGUE221_ENG_KA"
+msgstr "Propulsion: 55,180 hp"
+
+msgid "IDS_PGUE301_C4_ENG_STOCK"
+msgstr "Propulsion: 45,000 hp"
+
+msgid "IDS_PGUE302_D4_ENG_STOCK"
+msgstr "Propulsion: 34,000 hp"
+
+msgid "IDS_PGUE303_CV4_ENG_STOCK"
+msgstr "Propulsion: 35,000 hp"
+
+msgid "IDS_PGUE304_BB4_ENG_STOCK"
+msgstr "Propulsion: 85,782 hp"
+
+msgid "IDS_PGUE311_B4_ENG_STOCK"
+msgstr "Propulsion: 55,180 hp"
+
+msgid "IDS_PGUE311_ENGINE_55180"
+msgstr "Propulsion: 55,180 hp"
+
+msgid "IDS_PGUE312_B4_ENG_TOP"
+msgstr "Propulsion: 57,000 hp"
+
+msgid "IDS_PGUE312_ENGINE_57000"
+msgstr "Propulsion: 57,000 hp"
+
+msgid "IDS_PGUE401_C5_ENG_STOCK"
+msgstr "Propulsion: 68,200 hp"
+
+msgid "IDS_PGUE402_D5_ENG_STOCK"
+msgstr "Propulsion: 32,000 hp"
+
+msgid "IDS_PGUE403_BB5_ENG_STOCK"
+msgstr "Propulsion: 76,634 hp"
+
+msgid "IDS_PGUE411_B5_ENG_STOCK"
+msgstr "Propulsion: 46,200 hp"
+
+msgid "IDS_PGUE412_B5_ENG_TOP"
+msgstr "Propulsion: 63,000 hp"
+
+msgid "IDS_PGUE500_S6_ENG_STOCK"
+msgstr "Propulsion: 3,200 hp"
+
+msgid "IDS_PGUE501_C6_ENG_STOCK"
+msgstr "Propulsion: 60,000 hp"
+
+msgid "IDS_PGUE502_D6_ENG_STOCK"
+msgstr "Propulsion: 80,000 hp"
+
+msgid "IDS_PGUE503_S6_ENG_STOCK"
+msgstr "Propulsion: 3,200 hp"
+
+msgid "IDS_PGUE504_CV6_ENG_STOCK"
+msgstr "Propulsion: 132,000 hp"
+
+msgid "IDS_PGUE505_ENG_LEIPZIG"
+msgstr "Propulsion: 74,200 hp"
+
+msgid "IDS_PGUE506_T61"
+msgstr "Propulsion: 45,000 hp"
+
+msgid "IDS_PGUE507_ENG_PEFRIEDRICH"
+msgstr "Propulsion: 90,000 hp"
+
+msgid "IDS_PGUE508_BB6_ENG_STOCK"
+msgstr "Propulsion: 90,000 hp"
+
+msgid "IDS_PGUE509_ENG_SCHONBERG"
+msgstr "Propulsion: 80,000 hp"
+
+msgid "IDS_PGUE511_B6_ENG_STOCK"
+msgstr "Propulsion: 54,800 hp"
+
+msgid "IDS_PGUE512_B6_ENG_TOP"
+msgstr "Propulsion: 75,000 hp"
+
+msgid "IDS_PGUE513_ENG_LOEWENHARDT"
+msgstr "Propulsion: 200,000 hp"
+
+msgid "IDS_PGUE600_ENG_AZUR_PRINZ_HEINRICH"
+msgstr "Propulsion: 110,000 hp"
+
+msgid "IDS_PGUE601_C7_ENG_STOCK"
+msgstr "Propulsion: 80,000 hp"
+
+msgid "IDS_PGUE602_D7_ENG_STOCK"
+msgstr "Propulsion: 70,000 hp"
+
+msgid "IDS_PGUE603_GRAF_ENG"
+msgstr "Propulsion: 54,000 hp"
+
+msgid "IDS_PGUE604_HSF_GRAF_ENG"
+msgstr "Propulsion: 54,000 hp"
+
+msgid "IDS_PGUE605_ENG_MUNCHEN"
+msgstr "Propulsion: 116,500 hp"
+
+msgid "IDS_PGUE606_D7_2_ENG_STOCK"
+msgstr "Propulsion: 70,000 hp"
+
+msgid "IDS_PGUE607_ENG_WEIMAR"
+msgstr "Propulsion: 80,000 hp"
+
+msgid "IDS_PGUE608_BB7_ENG_STOCK"
+msgstr "Propulsion: 110,000 hp"
+
+msgid "IDS_PGUE609_ENG_PFALZ"
+msgstr "Propulsion: 75,000 hp"
+
+msgid "IDS_PGUE610_C7_ENG_STOCK"
+msgstr "Propulsion: 116,500 hp"
+
+msgid "IDS_PGUE611_B7_ENG_STOCK"
+msgstr "Propulsion: 125,000 hp"
+
+msgid "IDS_PGUE612_B7_ENG_TOP"
+msgstr "Propulsion: 160,000 hp"
+
+msgid "IDS_PGUE621_ENGINE_SCHARNHORST"
+msgstr "Propulsion: 125,000 hp"
+
+msgid "IDS_PGUE622_ENGINE_SCHARNHORST"
+msgstr "Propulsion: 160,000 hp"
+
+msgid "IDS_PGUE623_ENG_BLACK_SCHARNHORST"
+msgstr "Propulsion: 160,000 hp"
+
+msgid "IDS_PGUE700_S8_ENG_STOCK"
+msgstr "Propulsion: 4,400 hp"
+
+msgid "IDS_PGUE701_B8_ENG_STOCK"
+msgstr "Propulsion: 150,100 hp"
+
+msgid "IDS_PGUE702_ENGINE_163000_TIRPITZ"
+msgstr "Propulsion: 163,000 hp"
+
+msgid "IDS_PGUE703_B8_ENG_TOP"
+msgstr "Propulsion: 163,000 hp"
+
+msgid "IDS_PGUE704_ENG_P_O"
+msgstr "Propulsion: 110,000 hp"
+
+msgid "IDS_PGUE705_ENG_GRAF_Z"
+msgstr "Propulsion: 200,000 hp"
+
+msgid "IDS_PGUE706_Z39"
+msgstr "Propulsion: 70,000 hp"
+
+msgid "IDS_PGUE707_ENG_BLACK_TIRPITZ"
+msgstr "Propulsion: 163,000 hp"
+
+msgid "IDS_PGUE707_ENG_GRAF_Z_I"
+msgstr "Propulsion: 200,000 hp"
+
+msgid "IDS_PGUE708_ENG_GRAF_Z"
+msgstr "Propulsion: 200,000 hp"
+
+msgid "IDS_PGUE709_ENG_MAINZ"
+msgstr "Propulsion: 132,000 hp"
+
+msgid "IDS_PGUE710_ENG_ODIN"
+msgstr "Propulsion: 137,300 hp"
+
+msgid "IDS_PGUE711_C8_ENG_STOCK"
+msgstr "Propulsion: 110,000 hp"
+
+msgid "IDS_PGUE712_D8_ENG_STOCK"
+msgstr "Propulsion: 70,000 hp"
+
+msgid "IDS_PGUE713_ENG_BLACK_GRAF_Z"
+msgstr "Propulsion: 200,000 hp"
+
+msgid "IDS_PGUE714_S8_ENG_STOCK"
+msgstr "Propulsion: 4,400 hp"
+
+msgid "IDS_PGUE715_CV8_ENG_STOCK"
+msgstr "Propulsion: 153,000 hp"
+
+msgid "IDS_PGUE716_ENG_Z35"
+msgstr "Propulsion: 70,000 hp"
+
+msgid "IDS_PGUE717_ENG_BRAND"
+msgstr "Propulsion: 180,000 hp"
+
+msgid "IDS_PGUE718_DD8_ENG_STOCK"
+msgstr "Propulsion: 90,360 hp"
+
+msgid "IDS_PGUE719_BB8_ENG_STOCK"
+msgstr "Propulsion: 152,000 hp"
+
+msgid "IDS_PGUE720_ENG_WH_BLACKTEMPLAR"
+msgstr "Propulsion: 132,000 hp"
+
+msgid "IDS_PGUE721_ENG_ANHALT"
+msgstr "Propulsion: 100,000 hp"
+
+msgid "IDS_PGUE722_ENG_BLACK_MAINZ"
+msgstr "Propulsion: 132,000 hp"
+
+msgid "IDS_PGUE723_ENG_SCHILL"
+msgstr "Propulsion: 140,000 hp"
+
+msgid "IDS_PGUE724_ENG_BLACK_BRANDENBURG"
+msgstr "Propulsion: 180,000 hp"
+
+msgid "IDS_PGUE725_D8_ENG_STOCK"
+msgstr "Propulsion: 70,000 hp"
+
+msgid "IDS_PGUE726_D8_ENG_STOCK"
+msgstr "Propulsion: 70,000 hp"
+
+msgid "IDS_PGUE727_D8_ENG_STOCK"
+msgstr "Propulsion: 70,000 hp"
+
+msgid "IDS_PGUE728_C8_ENG_STOCK"
+msgstr "Propulsion: 120,000 hp"
+
+msgid "IDS_PGUE800_ENG_COLORFUL_ROON"
+msgstr "Propulsion: 155,000 hp"
+
+msgid "IDS_PGUE801_C9_ENG_STOCK"
+msgstr "Propulsion: 155,000 hp"
+
+msgid "IDS_PGUE802_D9_ENG_STOCK"
+msgstr "Propulsion: 70,000 hp"
+
+msgid "IDS_PGUE803_ENG_SIEGFRIED"
+msgstr "Propulsion: 176,000 hp"
+
+msgid "IDS_PGUE804_ENG_AEGIR"
+msgstr "Propulsion: 176,000 hp"
+
+msgid "IDS_PGUE805_ENG_POMMERN"
+msgstr "Propulsion: 165,000 hp"
+
+msgid "IDS_PGUE806_ENG_Z44"
+msgstr "Propulsion: 70,000 hp"
+
+msgid "IDS_PGUE807_ENG_ZF6"
+msgstr "Propulsion: 62,000 hp"
+
+msgid "IDS_PGUE808_B9_ENG_STOCK"
+msgstr "Propulsion: 152,000 hp"
+
+msgid "IDS_PGUE809_ENG_A_SHRODER"
+msgstr "Propulsion: 160,000 hp"
+
+msgid "IDS_PGUE810_ENG_LOTHRINGEN"
+msgstr "Propulsion: 165,000 hp"
+
+msgid "IDS_PGUE811_B9_ENG_STOCK"
+msgstr "Propulsion: 150,000 hp"
+
+msgid "IDS_PGUE812_B9_ENG_TOP"
+msgstr "Propulsion: 165,000 hp"
+
+msgid "IDS_PGUE813_DD9_ENG_STOCK"
+msgstr "Propulsion: 82,450 hp"
+
+msgid "IDS_PGUE814_ENG_BLACK_POMMERN"
+msgstr "Propulsion: 165,000 hp"
+
+msgid "IDS_PGUE815_C9_ENG_STOCK"
+msgstr "Propulsion: 140,000 hp"
+
+msgid "IDS_PGUE900_S10_ENG_STOCK"
+msgstr "Propulsion: 5,000 hp"
+
+msgid "IDS_PGUE901_C10_ENG_STOCK"
+msgstr "Propulsion: 155,000 hp"
+
+msgid "IDS_PGUE902_D10_ENG_STOCK"
+msgstr "Propulsion: 76,000 hp"
+
+msgid "IDS_PGUE903_CV10_ENG_STOCK"
+msgstr "Propulsion: 183,600 hp"
+
+msgid "IDS_PGUE904_D10_2_ENG_STOCK"
+msgstr "Propulsion: 110,000 hp"
+
+msgid "IDS_PGUE905_ENG_HANNOVER"
+msgstr "Propulsion: 250,000 hp"
+
+msgid "IDS_PGUE906_BB10_ENG_STOCK"
+msgstr "Propulsion: 200,000 hp"
+
+msgid "IDS_PGUE907_ENG_PREUSSEN"
+msgstr "Propulsion: 167,600 hp"
+
+msgid "IDS_PGUE908_ENG_MECKLENBURG"
+msgstr "Propulsion: 180,000 hp"
+
+msgid "IDS_PGUE909_C11_ENG_STOCK"
+msgstr "Propulsion: 165,000 hp"
+
+msgid "IDS_PGUE910_D10_ENG_STOCK"
+msgstr "Propulsion: 110,000 hp"
+
+msgid "IDS_PGUE911_B10_ENG_STOCK"
+msgstr "Propulsion: 167,600 hp"
+
+msgid "IDS_PGUE911_ENGINE_167600"
+msgstr "Propulsion: 167,600 hp"
+
+msgid "IDS_PGUE912_CV10_ENG_STOCK"
+msgstr "Propulsion: 183,600 hp"
+
+msgid "IDS_PGUE913_ENG_Z42"
+msgstr "Propulsion: 70,000 hp"
+
+msgid "IDS_PGUE914_S11_ENG_STOCK"
+msgstr "Propulsion: 15,000 hp"
+
+msgid "IDS_PGUE915_ENG_COLORFUL_SCHLIEFFEN"
+msgstr "Propulsion: 200,000 hp"
+
+msgid "IDS_PGUE916_D11_ENG_STOCK"
+msgstr "Propulsion: 76,000 hp"
+
+msgid "IDS_PGUE917_C10_ENG_STOCK"
+msgstr "Propulsion: 132,000 hp"
+
+msgid "IDS_PGUE921_S10_ENG_STOCK"
+msgstr "Propulsion: 5,000 hp"
+
+msgid "IDS_PGUE922_ENG_U4501"
+msgstr "Propulsion: 7,500 hp"
+
+msgid "IDS_PGUE930_ENG_HANNOVER"
+msgstr "Propulsion: 250,000 hp"
+
+msgid "IDS_PGUE950_CV10_ENG_STOCK"
+msgstr "Propulsion: 183,600 hp"
+
+msgid "IDS_PGUE951_CV10_ENG_STOCK"
+msgstr "Propulsion: 183,600 hp"
+
+msgid "IDS_PGUE974_ENG_GROSS"
+msgstr "Propulsion: 167,600 hp"
+
+msgid "IDS_PGUE975_ENG_HIND"
+msgstr "Propulsion: 155,000 hp"
+
+msgid "IDS_PGUF301_FC1_CV4_STOCK"
+msgstr "FID Typ 4 Mod. 1"
+
+msgid "IDS_PGUF501_FC1_CV6_STOCK"
+msgstr "FID Typ 6 Mod. 1"
+
+msgid "IDS_PGUF502_FC1_LOEWENHARDT"
+msgstr "FID Typ 6 Mod. 1"
+
+msgid "IDS_PGUF701_FC1_GRAF_Z"
+msgstr "FID Typ 8 Mod. 1"
+
+msgid "IDS_PGUF702_FC2_GRAF_Z"
+msgstr "FID Typ 8 Mod. 3"
+
+msgid "IDS_PGUF703_FC1_BLACK_GRAF_Z"
+msgstr "FID Typ 8 Mod. 1"
+
+msgid "IDS_PGUF704_FC1_CV8_STOCK"
+msgstr "FID Typ 8 Mod. 1"
+
+msgid "IDS_PGUF712_FC1_GRAF_Z_I"
+msgstr "FID Typ 8 Mod. 2"
+
+msgid "IDS_PGUF791_FC1_GRAF_Z"
+msgstr "FID Typ 8 Mod. 1"
+
+msgid "IDS_PGUF801_FC_LOTHRINGEN"
+msgstr "FID Type 9 Mod. 1"
+
+msgid "IDS_PGUF900_CV10_FC_STOCK"
+msgstr "FID Typ 10 Mod. 1"
+
+msgid "IDS_PGUF901_FC1_CV10_STOCK"
+msgstr "FID Typ 10 Mod. 1"
+
+msgid "IDS_PGUF950_FC1_CV10_STOCK"
+msgstr "FID Typ 10 Mod. 1"
+
+msgid "IDS_PGUF951_FC1_CV10_STOCK"
+msgstr "FID Typ 10 Mod. 1"
+
+msgid "IDS_PGUH001_HERMELIN_A"
+msgstr "Hermelin (A)"
+
+msgid "IDS_PGUH002_HERMELIN_B"
+msgstr "Hermelin (B)"
+
+msgid "IDS_PGUH101_DRESDEN_A"
+msgstr "Dresden (A)"
+
+msgid "IDS_PGUH102_DRESDEN_B"
+msgstr "Dresden (B)"
+
+msgid "IDS_PGUH103_D2_HULL_STOCK"
+msgstr "V-25 (A)"
+
+msgid "IDS_PGUH104_D2_HULL_TOP"
+msgstr "V-25 (B)"
+
+msgid "IDS_PGUH111_EMDEN"
+msgstr "Emden"
+
+msgid "IDS_PGUH201_KOLBERG_A"
+msgstr "Kolberg (A)"
+
+msgid "IDS_PGUH202_KOLBERG_B"
+msgstr "Kolberg (B)"
+
+msgid "IDS_PGUH203_D3_HULL_STOCK"
+msgstr "G-101 (A)"
+
+msgid "IDS_PGUH204_D3_HULL_TOP"
+msgstr "G-101 (B)"
+
+msgid "IDS_PGUH205_BB3_HULL_STOCK"
+msgstr "Von der Tann (A)"
+
+msgid "IDS_PGUH206_BB3_HULL_TOP"
+msgstr "Von der Tann (B)"
+
+msgid "IDS_PGUH211_NASSAU_A"
+msgstr "Nassau (A)"
+
+msgid "IDS_PGUH212_NASSAU_B"
+msgstr "Nassau (B)"
+
+msgid "IDS_PGUH221_KA"
+msgstr "König Albert"
+
+msgid "IDS_PGUH301_KARLSRUHE_A"
+msgstr "Karlsruhe (A)"
+
+msgid "IDS_PGUH302_KARLSRUHE_B"
+msgstr "Karlsruhe (B)"
+
+msgid "IDS_PGUH303_D4_HULL_STOCK"
+msgstr "V-170 (A)"
+
+msgid "IDS_PGUH304_D4_HULL_TOP"
+msgstr "V-170 (B)"
+
+msgid "IDS_PGUH305_CV4_HULL_STOCK"
+msgstr "Rhein (A)"
+
+msgid "IDS_PGUH306_CV4_HULL_TOP"
+msgstr "Rhein (B)"
+
+msgid "IDS_PGUH307_BB4_HULL_STOCK"
+msgstr "Moltke (A)"
+
+msgid "IDS_PGUH308_BB4_HULL_TOP"
+msgstr "Moltke (B)"
+
+msgid "IDS_PGUH311_KAISER_A"
+msgstr "Kaiser (A)"
+
+msgid "IDS_PGUH312_KAISER_B"
+msgstr "Kaiser (B)"
+
+msgid "IDS_PGUH401_KONIGSBERG_A"
+msgstr "Königsberg (A)"
+
+msgid "IDS_PGUH402_KONIGSBERG_B"
+msgstr "Königsberg (B)"
+
+msgid "IDS_PGUH403_D5_HULL_STOCK"
+msgstr "T-22 (A)"
+
+msgid "IDS_PGUH404_D5_HULL_TOP"
+msgstr "T-22 (B)"
+
+msgid "IDS_PGUH405_BB5_HULL_STOCK"
+msgstr "Derfflinger"
+
+msgid "IDS_PGUH411_KONIG_A"
+msgstr "König (A)"
+
+msgid "IDS_PGUH412_KONIG_B"
+msgstr "König (B)"
+
+msgid "IDS_PGUH413_KONIG_C"
+msgstr "König (C)"
+
+msgid "IDS_PGUH500_S6_HULL_STOCK"
+msgstr "U-69 (A)"
+
+msgid "IDS_PGUH501_NURNBERG_A"
+msgstr "Nürnberg (A)"
+
+msgid "IDS_PGUH502_NURNBERG_B"
+msgstr "Nürnberg (B)"
+
+msgid "IDS_PGUH503_NURNBERG_C"
+msgstr "Nürnberg (C)"
+
+msgid "IDS_PGUH504_D6_HULL_STOCK"
+msgstr "Ernst Gaede (A)"
+
+msgid "IDS_PGUH505_D6_HULL_TOP"
+msgstr "Ernst Gaede (B)"
+
+msgid "IDS_PGUH506_T61"
+msgstr "T-61"
+
+msgid "IDS_PGUH507_PEFRIEDRICH"
+msgstr "Prinz Eitel Friedrich"
+
+msgid "IDS_PGUH508_S6_HULL_STOCK"
+msgstr "U-69 (A)"
+
+msgid "IDS_PGUH509_CV6_HULL_STOCK"
+msgstr "Weser (A)"
+
+msgid "IDS_PGUH510_CV6_HULL_TOP"
+msgstr "Weser (B)"
+
+msgid "IDS_PGUH511_BAYERN_A"
+msgstr "Bayern (A)"
+
+msgid "IDS_PGUH512_BAYERN_B"
+msgstr "Bayern (B)"
+
+msgid "IDS_PGUH513_HULL_LOEWENHARDT"
+msgstr "Erich Loewenhardt"
+
+msgid "IDS_PGUH514_BB6_HULL_STOCK"
+msgstr "Mackensen"
+
+msgid "IDS_PGUH515_SCHONBERG"
+msgstr "Karl von Schönberg"
+
+msgid "IDS_PGUH516_S6_HULL_TOP"
+msgstr "U-69 (B)"
+
+msgid "IDS_PGUH517_HULL_LEIPZIG"
+msgstr "Leipzig"
+
+msgid "IDS_PGUH600_HULL_AZUR_PRINZ_HEINRICH"
+msgstr ""
+"Azur Lane\n"
+"Prinz Heinrich"
+
+msgid "IDS_PGUH601_YORK_A"
+msgstr "Yorck (A)"
+
+msgid "IDS_PGUH602_YORK_B"
+msgstr "Yorck (B)"
+
+msgid "IDS_PGUH603_D7_HULL_STOCK"
+msgstr "Leberecht Maass (A)"
+
+msgid "IDS_PGUH604_D7_HULL_TOP"
+msgstr "Leberecht Maass (B)"
+
+msgid "IDS_PGUH605_GRAF_HULL"
+msgstr "Admiral Graf Spee"
+
+msgid "IDS_PGUH606_HSF_GRAF_HULL"
+msgstr "HSF Admiral Graf Spee"
+
+msgid "IDS_PGUH607_BLACK_SCHARNHORST"
+msgstr "Scharnhorst B."
+
+msgid "IDS_PGUH608_MUNCHEN"
+msgstr "München"
+
+msgid "IDS_PGUH609_D7_2_HULL_STOCK"
+msgstr "Z-31(A)"
+
+msgid "IDS_PGUH610_D7_2_HULL_TOP"
+msgstr "Z-31(B)"
+
+msgid "IDS_PGUH611_GNEISENAU_A"
+msgstr "Gneisenau (A)"
+
+msgid "IDS_PGUH612_GNEISENAU_B"
+msgstr "Gneisenau (B)"
+
+msgid "IDS_PGUH613_WEIMAR"
+msgstr "Weimar"
+
+msgid "IDS_PGUH614_BB7_HULL_STOCK"
+msgstr "Prinz Heinrich (A)"
+
+msgid "IDS_PGUH615_BB7_HULL_TOP"
+msgstr "Prinz Heinrich (B)"
+
+msgid "IDS_PGUH616_HULL_PFALZ"
+msgstr "Pfalz"
+
+msgid "IDS_PGUH617_C7_HULL_STOCK"
+msgstr "Vineta"
+
+msgid "IDS_PGUH700_S8_HULL_STOCK"
+msgstr "U-190 (A)"
+
+msgid "IDS_PGUH701_BISMARCK_A"
+msgstr "Bismarck (A)"
+
+msgid "IDS_PGUH702_BISMARCK_B"
+msgstr "Bismarck (B)"
+
+msgid "IDS_PGUH703_D8_HULL_STOCK"
+msgstr "Z-23 (A)"
+
+msgid "IDS_PGUH704_D8_HULL_TOP"
+msgstr "Z-23 (B)"
+
+msgid "IDS_PGUH705_GRAF_Z"
+msgstr "Graf Zeppelin"
+
+msgid "IDS_PGUH706_Z39"
+msgstr "Z-39"
+
+msgid "IDS_PGUH707_GRAF_Z"
+msgstr "Graf Zeppelin"
+
+msgid "IDS_PGUH708_MAINZ"
+msgstr "Mainz"
+
+msgid "IDS_PGUH709_ODIN"
+msgstr "Odin"
+
+msgid "IDS_PGUH710_BRANDENBURG"
+msgstr "Brandenburg"
+
+msgid "IDS_PGUH711_TIRPITZ_1944"
+msgstr "Tirpitz"
+
+msgid "IDS_PGUH712_SCHARNHORST"
+msgstr "Scharnhorst"
+
+msgid "IDS_PGUH713_P_O"
+msgstr "Prinz Eugen"
+
+msgid "IDS_PGUH714_BLACK_TIRPITZ"
+msgstr "Tirpitz B."
+
+msgid "IDS_PGUH715_CV8_HULL_STOCK"
+msgstr "August Parseval (A)"
+
+msgid "IDS_PGUH716_CV8_HULL_TOP"
+msgstr "August Parseval (B)"
+
+msgid "IDS_PGUH717_DD8_HULL_STOCK"
+msgstr "Gustav-Julius Maerker (A)"
+
+msgid "IDS_PGUH718_DD8_HULL_TOP"
+msgstr "Gustav-Julius Maerker (B)"
+
+msgid "IDS_PGUH719_BLACK_GRAF_Z"
+msgstr "Graf Zeppelin B."
+
+msgid "IDS_PGUH720_WH_BLACKTEMPLAR"
+msgstr "Cross of Dorn"
+
+msgid "IDS_PGUH721_HIPPER_A"
+msgstr "Admiral Hipper (A)"
+
+msgid "IDS_PGUH722_HIPPER_B"
+msgstr "Admiral Hipper (B)"
+
+msgid "IDS_PGUH723_HIPPER_C"
+msgstr "Admiral Hipper (C)"
+
+msgid "IDS_PGUH724_S8_HULL_A"
+msgstr "U-190 (A)"
+
+msgid "IDS_PGUH725_HULL_Z35"
+msgstr "Z-35"
+
+msgid "IDS_PGUH726_BB8_HULL_STOCK"
+msgstr "Zieten (A)"
+
+msgid "IDS_PGUH727_BB8_HULL_TOP"
+msgstr "Zieten (B)"
+
+msgid "IDS_PGUH728_S8_HULL_TOP"
+msgstr "U-190 (B)"
+
+msgid "IDS_PGUH729_ANHALT"
+msgstr "Anhalt"
+
+msgid "IDS_PGUH730_HULL_BLACK_MAINZ"
+msgstr "Mainz B."
+
+msgid "IDS_PGUH731_HULL_SCHILL"
+msgstr "Schill"
+
+msgid "IDS_PGUH732_HULL_BLACK_BRANDENBURG"
+msgstr "Brandenburg B."
+
+msgid "IDS_PGUH733_D8_HULL_STOCK"
+msgstr "Z-33"
+
+msgid "IDS_PGUH734_D8_HULL_STOCK"
+msgstr "Z-32"
+
+msgid "IDS_PGUH735_D8_HULL_STOCK"
+msgstr "Z-38"
+
+msgid "IDS_PGUH736_C8_HULL_STOCK"
+msgstr "Hertha"
+
+msgid "IDS_PGUH800_HULL_COLORFUL_ROON"
+msgstr "Roon CLR"
+
+msgid "IDS_PGUH801_ROON_A"
+msgstr "Roon (A)"
+
+msgid "IDS_PGUH802_ROON_B"
+msgstr "Roon (B)"
+
+msgid "IDS_PGUH803_D9_HULL_STOCK"
+msgstr "Z-46 (A)"
+
+msgid "IDS_PGUH804_D9_HULL_TOP"
+msgstr "Z-46 (B)"
+
+msgid "IDS_PGUH805_HULL_SIEGFRIED"
+msgstr "Siegfried"
+
+msgid "IDS_PGUH806_HULL_AEGIR"
+msgstr "Ägir"
+
+msgid "IDS_PGUH807_HULL_POMMERN"
+msgstr "Pommern"
+
+msgid "IDS_PGUH808_Z44"
+msgstr "Z-44"
+
+msgid "IDS_PGUH809_ZF6"
+msgstr "ZF-6"
+
+msgid "IDS_PGUH810_HULL_A_SHRODER"
+msgstr "Admiral Schröder"
+
+msgid "IDS_PGUH811_H39_A"
+msgstr "Friedrich der Grosse (A)"
+
+msgid "IDS_PGUH812_H39_B"
+msgstr "Friedrich der Grosse (B)"
+
+msgid "IDS_PGUH813_DD9_HULL_STOCK"
+msgstr "Felix Schultz (A)"
+
+msgid "IDS_PGUH814_DD9_HULL_TOP"
+msgstr "Felix Schultz (B)"
+
+msgid "IDS_PGUH815_BB9_HULL_STOCK"
+msgstr "Prinz Rupprecht (A)"
+
+msgid "IDS_PGUH816_BB9_HULL_TOP"
+msgstr "Prinz Rupprecht (B)"
+
+msgid "IDS_PGUH817_HULL_BLACK_POMMERN"
+msgstr "Pommern B."
+
+msgid "IDS_PGUH818_LOTHRINGEN"
+msgstr "Lothringen"
+
+msgid "IDS_PGUH819_C9_HULL_STOCK"
+msgstr "Freya"
+
+msgid "IDS_PGUH900_S10_HULL_STOCK"
+msgstr "U-2501"
+
+msgid "IDS_PGUH901_HINDENBURG_A"
+msgstr "Hindenburg"
+
+msgid "IDS_PGUH902_D10_HULL_STOCK"
+msgstr "Z-52"
+
+msgid "IDS_PGUH903_CV10_HULL_STOCK"
+msgstr "Manfred Richthofen"
+
+msgid "IDS_PGUH904_D10_2_HULL_STOCK"
+msgstr "Elbing"
+
+msgid "IDS_PGUH905_HANNOVER"
+msgstr "Hannover (old)"
+
+msgid "IDS_PGUH906_BB10_HULL_STOCK"
+msgstr "Schlieffen"
+
+msgid "IDS_PGUH907_PREUSSEN"
+msgstr "Preussen"
+
+msgid "IDS_PGUH908_MECKLENBURG"
+msgstr "Mecklenburg"
+
+msgid "IDS_PGUH909_C11_HULL_STOCK"
+msgstr "Clausewitz"
+
+msgid "IDS_PGUH910_D10_HULL_STOCK"
+msgstr "Elbing Test"
+
+msgid "IDS_PGUH911_GROSSDEUTSCHLAND_A"
+msgstr "Grosser Kurfürst"
+
+msgid "IDS_PGUH912_CV10_HULL_STOCK"
+msgstr "Manfred Richthofen Test"
+
+msgid "IDS_PGUH913_HULL_Z42"
+msgstr "Z-42"
+
+msgid "IDS_PGUH914_S11_HULL_STOCK"
+msgstr "U-796"
+
+msgid "IDS_PGUH915_HULL_COLORFUL_SCHLIEFFEN"
+msgstr "Schlieffen CLR"
+
+msgid "IDS_PGUH916_D11_HULL_STOCK"
+msgstr "Otto Weddigen"
+
+msgid "IDS_PGUH917_C10_HULL_STOCK"
+msgstr "Hansa"
+
+msgid "IDS_PGUH921_S10_HULL_STOCK"
+msgstr "U-2501"
+
+msgid "IDS_PGUH922_HULL_U4501"
+msgstr "U-4501"
+
+msgid "IDS_PGUH930_HANNOVER"
+msgstr "Hannover"
+
+msgid "IDS_PGUH950_CV10_HULL_STOCK"
+msgstr "Werner Voss"
+
+msgid "IDS_PGUH951_CV10_HULL_STOCK"
+msgstr "Max Immelmann"
+
+msgid "IDS_PGUH974_GROSS"
+msgstr "G. Kurfürst"
+
+msgid "IDS_PGUH975_HIND"
+msgstr "Hindenburg"
+
+msgid "IDS_PGUI301_F_CV4_STOCK"
+msgstr "Ar 68"
+
+msgid "IDS_PGUI501_F_CV6_STOCK"
+msgstr "Ar 197"
+
+msgid "IDS_PGUI502_F_CV6_TOP"
+msgstr "Bf 109E"
+
+msgid "IDS_PGUI503_F_LOEWENHARDT"
+msgstr "Bf 109T"
+
+msgid "IDS_PGUI701_F_TOP_GRAF_Z"
+msgstr "Bf 109T"
+
+msgid "IDS_PGUI702_F_TOP_GRAF_Z"
+msgstr "Me 155A"
+
+msgid "IDS_PGUI703_F_TOP_BLACK_GRAF_Z"
+msgstr "Me 155A"
+
+msgid "IDS_PGUI704_F_CV8_STOCK"
+msgstr "Bf 109T"
+
+msgid "IDS_PGUI705_F_CV8_TOP"
+msgstr "Bf 109G"
+
+msgid "IDS_PGUI801_F_LOTHRINGEN"
+msgstr "Bf 109G"
+
+msgid "IDS_PGUI900_CV10_F_STOCK"
+msgstr "Me 155G"
+
+msgid "IDS_PGUI901_F_CV10_STOCK"
+msgstr "Fw 190A8"
+
+msgid "IDS_PGUI902_F_CV10_TOP"
+msgstr "Me 155G"
+
+msgid "IDS_PGUI950_F_CV10_STOCK"
+msgstr "Fw 190A8"
+
+msgid "IDS_PGUI951_F_CV10_TOP"
+msgstr "Me 155G"
+
+msgid "IDS_PGUI952_F_CV10_STOCK"
+msgstr "Fw 190A8"
+
+msgid "IDS_PGUI953_F_CV10_TOP"
+msgstr "Me 155G"
+
+msgid "IDS_PGUL901_CV10_SB_STOCK"
+msgstr "Fw 190G8"
+
+msgid "IDS_PGUL902_CV10_SB_TOP"
+msgstr "Ta 152C-1/R14"
+
+msgid "IDS_PGUL951_CV10_SB_STOCK"
+msgstr "Ta 152C-1/R14"
+
+msgid "IDS_PGUL952_CV10_SB_TOP"
+msgstr "Ta 152C-1/R14"
+
+msgid "IDS_PGUQ500_S6_SONAR_STOCK"
+msgstr "Typ 6 Mod. A"
+
+msgid "IDS_PGUQ501_S6_SONAR_STOCK"
+msgstr "Typ 6 Mod. A"
+
+msgid "IDS_PGUQ502_S6_SONAR_TOP"
+msgstr "Typ 6 Mod. B"
+
+msgid "IDS_PGUQ700_S8_SONAR_STOCK"
+msgstr "Typ 8 Mod. A"
+
+msgid "IDS_PGUQ701_S8_SONAR_STOCK"
+msgstr "Typ 8 Mod. A"
+
+msgid "IDS_PGUQ702_S8_SONAR_TOP"
+msgstr "Typ 8 Mod. B"
+
+msgid "IDS_PGUQ900_S10_SONAR_STOCK"
+msgstr "Typ 10 Mod. A"
+
+msgid "IDS_PGUQ901_S10_SONAR_STOCK"
+msgstr "Typ 10 Mod. A"
+
+msgid "IDS_PGUQ902_S10_SONAR_TOP"
+msgstr "Typ 10 Mod. B"
+
+msgid "IDS_PGUQ903_SONAR_U4501"
+msgstr "Typ 10 Mod. A"
+
+msgid "IDS_PGUQ904_S11_SONAR_STOCK"
+msgstr "Typ 11 Mod. A"
+
+msgid "IDS_PGUS001_SUO"
+msgstr "FKS Typ 1 Mod. 1"
+
+msgid "IDS_PGUS002_SUO"
+msgstr "FKS Typ 1 Mod. 2"
+
+msgid "IDS_PGUS101_SUO"
+msgstr "FKS Typ 2 Mod. 1"
+
+msgid "IDS_PGUS102_SUO"
+msgstr "FKS Typ 2 Mod. 2"
+
+msgid "IDS_PGUS103_D2_SUO_STOCK"
+msgstr "FKS Typ 2 Mod. 1"
+
+msgid "IDS_PGUS104_D2_SUO_TOP"
+msgstr "FKS Typ 2 Mod. 2"
+
+msgid "IDS_PGUS111_SUO_EMDEN"
+msgstr "FKS Typ 2 Mod. 1"
+
+msgid "IDS_PGUS201_SUO"
+msgstr "FKS Typ 3 Mod. 1"
+
+msgid "IDS_PGUS202_SUO"
+msgstr "FKS Typ 3 Mod. 2"
+
+msgid "IDS_PGUS203_D3_SUO_STOCK"
+msgstr "FKS Typ 3 Mod. 1"
+
+msgid "IDS_PGUS204_D3_SUO_TOP"
+msgstr "FKS Typ 3 Mod. 2"
+
+msgid "IDS_PGUS205_BB3_SUO_STOCK"
+msgstr "FKS Typ 3 Mod. 1"
+
+msgid "IDS_PGUS206_BB3_SUO_TOP"
+msgstr "FKS Typ 3 Mod. 2"
+
+msgid "IDS_PGUS211_SUO"
+msgstr "FKS Typ 3 Mod. 1"
+
+msgid "IDS_PGUS212_SUO"
+msgstr "FKS Typ 3 Mod. 2"
+
+msgid "IDS_PGUS221_SUO_KA"
+msgstr "FKS Typ 3 Mod. 1"
+
+msgid "IDS_PGUS301_SUO"
+msgstr "FKS Typ 4 Mod. 1"
+
+msgid "IDS_PGUS302_SUO"
+msgstr "FKS Typ 4 Mod. 2"
+
+msgid "IDS_PGUS303_D4_SUO_STOCK"
+msgstr "FKS Typ 4 Mod. 1"
+
+msgid "IDS_PGUS304_D4_SUO_TOP"
+msgstr "FKS Typ 4 Mod. 2"
+
+msgid "IDS_PGUS305_BB4_SUO_STOCK"
+msgstr "FKS Typ 4 Mod. 1"
+
+msgid "IDS_PGUS306_BB4_SUO_TOP"
+msgstr "FKS Typ 4 Mod. 2"
+
+msgid "IDS_PGUS311_SUO"
+msgstr "FKS Typ 4 Mod. 1"
+
+msgid "IDS_PGUS312_SUO"
+msgstr "FKS Typ 4 Mod. 2"
+
+msgid "IDS_PGUS401_SUO"
+msgstr "FKS Typ 5 Mod. 1"
+
+msgid "IDS_PGUS402_SUO"
+msgstr "FKS Typ 5 Mod. 2"
+
+msgid "IDS_PGUS403_D5_SUO_STOCK"
+msgstr "FKS Typ 5 Mod. 1"
+
+msgid "IDS_PGUS404_D5_SUO_TOP"
+msgstr "FKS Typ 5 Mod. 2"
+
+msgid "IDS_PGUS405_BB5_SUO_STOCK"
+msgstr "FKS Typ 5 Mod. 1"
+
+msgid "IDS_PGUS406_BB5_SUO_TOP"
+msgstr "FKS Typ 5 Mod. 2"
+
+msgid "IDS_PGUS411_SUO"
+msgstr "FKS Typ 5 Mod. 1"
+
+msgid "IDS_PGUS412_SUO"
+msgstr "FKS Typ 5 Mod. 2"
+
+msgid "IDS_PGUS501_SUO"
+msgstr "FKS Typ 6 Mod. 1"
+
+msgid "IDS_PGUS502_SUO"
+msgstr "FKS Typ 6 Mod. 2"
+
+msgid "IDS_PGUS503_D6_SUO_STOCK"
+msgstr "FKS Typ 6 Mod. 1"
+
+msgid "IDS_PGUS504_D6_SUO_TOP"
+msgstr "FKS Typ 6 Mod. 2"
+
+msgid "IDS_PGUS505_SUO_LEIPZIG"
+msgstr "FKS Typ 6 Mod. 1"
+
+msgid "IDS_PGUS506_T61"
+msgstr "FKS Typ 6 Mod. 1"
+
+msgid "IDS_PGUS507_SUO_PEFRIEDRICH"
+msgstr "FKS Typ 6 Mod. 1"
+
+msgid "IDS_PGUS511_SUO"
+msgstr "FKS Typ 6 Mod. 1"
+
+msgid "IDS_PGUS512_SUO"
+msgstr "FKS Typ 6 Mod. 2"
+
+msgid "IDS_PGUS513_BB6_SUO_STOCK"
+msgstr "FKS Typ 6 Mod. 1"
+
+msgid "IDS_PGUS514_BB6_SUO_TOP"
+msgstr "FKS Typ 6 Mod. 2"
+
+msgid "IDS_PGUS515_SUO_SCHONBERG"
+msgstr "FKS Typ 6 Mod. 1"
+
+msgid "IDS_PGUS600_SUO_AZUR_PRINZ_HEINRICH"
+msgstr "FKS Typ 7 Mod. 1"
+
+msgid "IDS_PGUS601_SUO"
+msgstr "FKS Typ 7 Mod. 1"
+
+msgid "IDS_PGUS602_SUO"
+msgstr "FKS Typ 7 Mod. 2"
+
+msgid "IDS_PGUS603_D7_SUO_STOCK"
+msgstr "FKS Typ 7 Mod. 1"
+
+msgid "IDS_PGUS604_D7_SUO_TOP"
+msgstr "FKS Typ 7 Mod. 2"
+
+msgid "IDS_PGUS605_GRAF_SUO"
+msgstr "FKS Typ 6 Mod. 1"
+
+msgid "IDS_PGUS606_HSF_GRAF_SUO"
+msgstr "FKS Typ 6 Mod. 1"
+
+msgid "IDS_PGUS607_SUO_MUNCHEN"
+msgstr "FKS Typ 7 Mod. 1"
+
+msgid "IDS_PGUS608_D7_2_SUO_STOCK"
+msgstr "FKS Typ 7 Mod. 1"
+
+msgid "IDS_PGUS609_D7_2_SUO_TOP"
+msgstr "FKS Typ 7 Mod. 2"
+
+msgid "IDS_PGUS610_SUO_WEIMAR"
+msgstr "FKS Typ 7 Mod. 2"
+
+msgid "IDS_PGUS611_SUO"
+msgstr "FKS Typ 7 Mod. 1"
+
+msgid "IDS_PGUS612_SUO"
+msgstr "FKS Typ 7 Mod. 2"
+
+msgid "IDS_PGUS613_SUO_BLACK_SCHARNHORST"
+msgstr "FKS Typ 7 Mod. 1"
+
+msgid "IDS_PGUS614_BB7_SUO_STOCK"
+msgstr "FKS Typ 7 Mod. 1"
+
+msgid "IDS_PGUS615_BB7_SUO_TOP"
+msgstr "FKS Typ 7 Mod. 2"
+
+msgid "IDS_PGUS616_SUO_PFALZ"
+msgstr "FKS Typ 7"
+
+msgid "IDS_PGUS617_C7_SUO_STOCK"
+msgstr "FKS Typ 7"
+
+msgid "IDS_PGUS621_SUO_SCHARNHORST"
+msgstr "FKS Typ 7 Mod. 1"
+
+msgid "IDS_PGUS700_SUO_BLACK_MAINZ"
+msgstr "FKS Typ 8 Mod. 1"
+
+msgid "IDS_PGUS701_SUO"
+msgstr "FKS Typ 8 Mod. 1"
+
+msgid "IDS_PGUS702_SUO"
+msgstr "FKS Typ 8 Mod. 2"
+
+msgid "IDS_PGUS703_D8_SUO_STOCK"
+msgstr "FKS Typ 8 Mod. 1"
+
+msgid "IDS_PGUS704_D8_SUO_TOP"
+msgstr "FKS Typ 8 Mod. 2"
+
+msgid "IDS_PGUS705_Z39"
+msgstr "FKS Typ 8 Mod. 1"
+
+msgid "IDS_PGUS706_MAINZ"
+msgstr "FKS Typ 8 Mod. 1"
+
+msgid "IDS_PGUS707_SUO_BRAND"
+msgstr "FKS Typ 8 Mod. 1"
+
+msgid "IDS_PGUS708_SUO_ODIN"
+msgstr "FKS Typ 8 Mod. 1"
+
+msgid "IDS_PGUS709_SUO_ANHALT"
+msgstr "FKS Typ 8 Mod. 1"
+
+msgid "IDS_PGUS710_SUO_SCHILL"
+msgstr "FKS Typ 8 Mod. 1"
+
+msgid "IDS_PGUS711_SUO_TIRPITZ"
+msgstr "FKS Typ 8 Mod. 1"
+
+msgid "IDS_PGUS712_SUO_BLACK_TIRPITZ"
+msgstr "FKS Typ 8 Mod. 1"
+
+msgid "IDS_PGUS713_SUO_Z35"
+msgstr "FKS Typ 8 Mod. 1"
+
+msgid "IDS_PGUS714_DD8_SUO_STOCK"
+msgstr "FKS Typ 8 Mod. 1"
+
+msgid "IDS_PGUS715_DD8_SUO_TOP"
+msgstr "FKS Typ 8 Mod. 2"
+
+msgid "IDS_PGUS716_SUO_BLACK_BRANDENBURG"
+msgstr "FKS Typ 8 Mod. 1"
+
+msgid "IDS_PGUS717_D8_SUO_STOCK"
+msgstr "FKS Typ 8"
+
+msgid "IDS_PGUS718_D8_SUO_STOCK"
+msgstr "FKS Typ 8"
+
+msgid "IDS_PGUS719_D8_SUO_STOCK"
+msgstr "FKS Typ 8"
+
+msgid "IDS_PGUS720_SUO_WH_BLACKTEMPLAR"
+msgstr "FKS Typ 8 Mod. 1"
+
+msgid "IDS_PGUS721_SUO"
+msgstr "FKS Typ 8 Mod. 1"
+
+msgid "IDS_PGUS722_SUO"
+msgstr "FKS Typ 8 Mod. 2"
+
+msgid "IDS_PGUS723_BB8_SUO_STOCK"
+msgstr "FKS Typ 8 Mod. 1"
+
+msgid "IDS_PGUS724_BB8_SUO_TOP"
+msgstr "FKS Typ 8 Mod. 2"
+
+msgid "IDS_PGUS725_C8_SUO_STOCK"
+msgstr "FKS Typ 8"
+
+msgid "IDS_PGUS731_SUO_SCHARNHORST"
+msgstr "FKS Typ 7 Mod. 1"
+
+msgid "IDS_PGUS732_SUO_P_O"
+msgstr "FKS Typ 8 Mod. 1"
+
+msgid "IDS_PGUS800_SUO_COLORFUL_ROON"
+msgstr "FKS Typ 9 Mod. 2"
+
+msgid "IDS_PGUS801_SUO"
+msgstr "FKS Typ 9 Mod. 1"
+
+msgid "IDS_PGUS802_SUO"
+msgstr "FKS Typ 9 Mod. 2"
+
+msgid "IDS_PGUS803_D9_SUO_STOCK"
+msgstr "FKS Typ 9 Mod. 1"
+
+msgid "IDS_PGUS804_D9_SUO_TOP"
+msgstr "FKS Typ 9 Mod. 2"
+
+msgid "IDS_PGUS805_SUO_SIEGFRIED"
+msgstr "FKS Typ 9 Mod. 1"
+
+msgid "IDS_PGUS806_SUO_AEGIR"
+msgstr "FKS Typ 9 Mod. 1"
+
+msgid "IDS_PGUS807_SUO_POMMERN"
+msgstr "FKS Typ 9 Mod. 1"
+
+msgid "IDS_PGUS808_SUO_Z44"
+msgstr "FKS Typ 9 Mod. 1"
+
+msgid "IDS_PGUS809_SUO_ZF6"
+msgstr "FKS Typ 9 Mod. 1"
+
+msgid "IDS_PGUS810_SUO_A_SHRODER"
+msgstr "FKS Typ 9 Mod. 1"
+
+msgid "IDS_PGUS811_SUO"
+msgstr "FKS Typ 9 Mod. 1"
+
+msgid "IDS_PGUS812_SUO"
+msgstr "FKS Typ 9 Mod. 2"
+
+msgid "IDS_PGUS813_DD9_SUO_STOCK"
+msgstr "FKS Typ 9 Mod. 1"
+
+msgid "IDS_PGUS814_DD9_SUO_TOP"
+msgstr "FKS Typ 9 Mod. 2"
+
+msgid "IDS_PGUS815_BB9_SUO_STOCK"
+msgstr "FKS Typ 9 Mod. 1"
+
+msgid "IDS_PGUS816_BB9_SUO_TOP"
+msgstr "FKS Typ 9 Mod. 2"
+
+msgid "IDS_PGUS817_SUO_BLACK_POMMERN"
+msgstr "FKS Typ 9 Mod. 1"
+
+msgid "IDS_PGUS818_SUO_LOTHRINGEN"
+msgstr "FKS Typ 10 Mod. 1"
+
+msgid "IDS_PGUS819_C9_SUO_STOCK"
+msgstr "FKS Typ 9"
+
+msgid "IDS_PGUS900_D11_SUO_STOCK"
+msgstr "FKS Typ 11"
+
+msgid "IDS_PGUS901_SUO"
+msgstr "FKS Typ 10 Mod. 1"
+
+msgid "IDS_PGUS902_D10_SUO_STOCK"
+msgstr "FKS Typ 10 Mod. 1"
+
+msgid "IDS_PGUS903_D10_2_SUO_STOCK"
+msgstr "FKS Typ 10 Mod. 1"
+
+msgid "IDS_PGUS904_SUO_HANNOVER"
+msgstr "FKS Typ 11 Mod. 1"
+
+msgid "IDS_PGUS905_BB10_SUO_STOCK"
+msgstr "FKS Typ 10 Mod. 1"
+
+msgid "IDS_PGUS906_SUO_PREUSSEN"
+msgstr "FKS Typ 10 Mod. 1"
+
+msgid "IDS_PGUS907_SUO_MECKLENBURG"
+msgstr "FKS Typ 10 Mod. 1"
+
+msgid "IDS_PGUS908_C11_SUO_STOCK"
+msgstr "FKS Typ 11 Mod. 1"
+
+msgid "IDS_PGUS909_D10_SUO_STOCK"
+msgstr "FKS Typ 10 Mod. 1"
+
+msgid "IDS_PGUS910_SUO_Z42"
+msgstr "FKS Typ 10 Mod. 1"
+
+msgid "IDS_PGUS911_SUO"
+msgstr "FKS Typ 10 Mod. 1"
+
+msgid "IDS_PGUS912_SUO_COLORFUL_SCHLIEFFEN"
+msgstr "FKS Typ 10"
+
+msgid "IDS_PGUS913_C10_SUO_STOCK"
+msgstr "FKS Typ 10"
+
+msgid "IDS_PGUS930_SUO_HANNOVER"
+msgstr "FKS Typ 11 Mod. 1"
+
+msgid "IDS_PGUS974_SUO_GROSS"
+msgstr "FKS Typ 10 Mod. 1"
+
+msgid "IDS_PGUS975_SUO_HIND"
+msgstr "FKS Typ 10 Mod. 1"
+
+msgid "IDS_PGUT101_D2_TORP_STOCK"
+msgstr "G/6"
+
+msgid "IDS_PGUT102_D2_TORP_TOP"
+msgstr "G/6 AV**"
+
+msgid "IDS_PGUT111_450_F5"
+msgstr "F5"
+
+msgid "IDS_PGUT121_450_F5B"
+msgstr "F5B"
+
+msgid "IDS_PGUT201_D3_TORP_STOCK"
+msgstr "G/6 AV**"
+
+msgid "IDS_PGUT202_D3_TORP_TOP"
+msgstr "G/6D"
+
+msgid "IDS_PGUT211_500_G7"
+msgstr "G7"
+
+msgid "IDS_PGUT301_C4_TORP_TOP"
+msgstr "H8"
+
+msgid "IDS_PGUT302_C4_TORP_STOCK"
+msgstr "G7 (H8)"
+
+msgid "IDS_PGUT303_D4_TORP_STOCK"
+msgstr "G/6D"
+
+msgid "IDS_PGUT304_D4_TORP_TOP"
+msgstr "G7"
+
+msgid "IDS_PGUT401_C5_TORP_STOCK"
+msgstr "G7a T1"
+
+msgid "IDS_PGUT402_D5_TORP_STOCK"
+msgstr "G7 Klippfisch"
+
+msgid "IDS_PGUT403_D5_TORP_TOP"
+msgstr "G7a T1"
+
+msgid "IDS_PGUT500_S6_TORP_STOCK"
+msgstr "G7e T1 mod. 0"
+
+msgid "IDS_PGUT501_C6_TORP_STOCK"
+msgstr "G7a T1"
+
+msgid "IDS_PGUT502_D6_TORP_STOCK"
+msgstr "G7a T1"
+
+msgid "IDS_PGUT503_D6_TORP_TOP"
+msgstr "G7 Steinbutt"
+
+msgid "IDS_PGUT504_TORP_SCHONBERG"
+msgstr "G7a T1"
+
+msgid "IDS_PGUT505_S6_TORP_TOP"
+msgstr "G7e T1"
+
+msgid "IDS_PGUT506_T61"
+msgstr "G7 Steinbutt"
+
+msgid "IDS_PGUT507_S6_TORP_STOCK"
+msgstr "G7e T1"
+
+msgid "IDS_PGUT509_TORP_LEIPZIG"
+msgstr "G7a T1"
+
+msgid "IDS_PGUT600_TORP_AZUR_PRINZ_HEINRICH"
+msgstr "G7a T1"
+
+msgid "IDS_PGUT601_C7_TORP_STOCK"
+msgstr "G7a T1"
+
+msgid "IDS_PGUT602_B7_TORP_STOCK"
+msgstr "G7a T1"
+
+msgid "IDS_PGUT603_D7_TORP_STOCK"
+msgstr "G7 Steinbutt"
+
+msgid "IDS_PGUT604_D7_TORP_TOP"
+msgstr "G7 Steinbarsch"
+
+msgid "IDS_PGUT605_GRAF_TORP"
+msgstr "G7 Steinbutt"
+
+msgid "IDS_PGUT606_HSF_GRAF_TORP"
+msgstr "G7 Steinbutt"
+
+msgid "IDS_PGUT607_TORP_MUNCHEN"
+msgstr "G7a T1"
+
+msgid "IDS_PGUT608_D7_2_TORP_STOCK"
+msgstr "G7 T1 Ausf. A"
+
+msgid "IDS_PGUT609_TORP_WEIMAR"
+msgstr "G7a T1"
+
+msgid "IDS_PGUT610_BB7_TORP"
+msgstr "G7a T1"
+
+msgid "IDS_PGUT611_SCHARNHORST"
+msgstr "G7a T1"
+
+msgid "IDS_PGUT612_TORP_BLACK_SCHARNHORST"
+msgstr "G7a T1"
+
+msgid "IDS_PGUT613_TORP_PFALZ"
+msgstr "J9"
+
+msgid "IDS_PGUT614_C7_TORP_STOCK"
+msgstr "G7a T1"
+
+msgid "IDS_PGUT700_S8_TORP_STOCK"
+msgstr "G7e T3 mod. 0 and G7e T3 mod. 0 MZ"
+
+msgid "IDS_PGUT701_533_TIRPITZ"
+msgstr "G7a T1"
+
+msgid "IDS_PGUT702_TORP_P_O"
+msgstr "G7a T1"
+
+msgid "IDS_PGUT703_D8_TORP_STOCK"
+msgstr "G7 Steinbarsch"
+
+msgid "IDS_PGUT704_D8_TORP_TOP"
+msgstr "G7 Schildbutt"
+
+msgid "IDS_PGUT705_Z39"
+msgstr "G7 Steinbarsch"
+
+msgid "IDS_PGUT706_TORP_BLACK_TIRPITZ"
+msgstr "G7a T1"
+
+msgid "IDS_PGUT707_TORP_MAINZ"
+msgstr "G7a T1"
+
+msgid "IDS_PGUT708_TORP_ODIN"
+msgstr "G7a T1"
+
+msgid "IDS_PGUT709_S8_TORP_STOCK"
+msgstr "G7e T3 and G7e T3 MZ"
+
+msgid "IDS_PGUT710_TORP_BRAND"
+msgstr "G7a T1"
+
+msgid "IDS_PGUT711_C8_TORP_STOCK"
+msgstr "G7a T1"
+
+msgid "IDS_PGUT712_TORP_Z35"
+msgstr "G7a T1"
+
+msgid "IDS_PGUT713_DD8_TORP_STOCK"
+msgstr "G7 T1 Ausf. B"
+
+msgid "IDS_PGUT714_BB8_TORP_STOCK"
+msgstr "G7 T1 Ausf. B"
+
+msgid "IDS_PGUT715_TORP_WH_BLACKTEMPLAR"
+msgstr "G7a T1"
+
+msgid "IDS_PGUT716_S8_TORP_TOP"
+msgstr "G7e T3 and G7e T3 MZ"
+
+msgid "IDS_PGUT718_TORP_ANHALT"
+msgstr "J9"
+
+msgid "IDS_PGUT719_TORP_BLACK_MAINZ"
+msgstr "G7a T1"
+
+msgid "IDS_PGUT720_TORP_SCHILL"
+msgstr "G7a T1"
+
+msgid "IDS_PGUT721_TORP_BLACK_BRANDENBURG"
+msgstr "G7a T1"
+
+msgid "IDS_PGUT722_D8_TORP_STOCK"
+msgstr "G7 Schildbutt"
+
+msgid "IDS_PGUT723_D8_TORP_STOCK"
+msgstr "G7 Schildbutt"
+
+msgid "IDS_PGUT724_D8_TORP_STOCK"
+msgstr "G7 Schildbutt"
+
+msgid "IDS_PGUT725_C8_TORP_STOCK"
+msgstr "G7 Schildbutt"
+
+msgid "IDS_PGUT800_TORP_COLORFUL_ROON"
+msgstr "G7a T1"
+
+msgid "IDS_PGUT801_C9_TORP_STOCK"
+msgstr "G7a T1"
+
+msgid "IDS_PGUT802_D9_TORP_STOCK"
+msgstr "G7 Schildbutt"
+
+msgid "IDS_PGUT803_D9_TORP_TOP"
+msgstr "G7 Wolfsbarsch"
+
+msgid "IDS_PGUT804_TORP_SIEGFRIED"
+msgstr "G7 Steinbutt"
+
+msgid "IDS_PGUT805_TORP_AEGIR"
+msgstr "G7 Steinbutt"
+
+msgid "IDS_PGUT806_TORP_POMMERN"
+msgstr "G7a T1"
+
+msgid "IDS_PGUT807_TORP_Z44"
+msgstr "G7a T1 Ausf. C"
+
+msgid "IDS_PGUT808_DD9_TORP_STOCK"
+msgstr "G7 T1 Ausf. B"
+
+msgid "IDS_PGUT809_TORP_ZF6"
+msgstr "G7a T1 Ausf. B"
+
+msgid "IDS_PGUT810_BB9_TORP_STOCK"
+msgstr "G7a T1 Ausf. B"
+
+msgid "IDS_PGUT811_TORP_BLACK_POMMERN"
+msgstr "G7a T1"
+
+msgid "IDS_PGUT812_C9_TORP_STOCK"
+msgstr "G7a T1"
+
+msgid "IDS_PGUT900_S10_TORP_STOCK"
+msgstr "G7e T4 mod. 0 and G7e T3 MZ"
+
+msgid "IDS_PGUT901_C10_TORP_STOCK"
+msgstr "G7a T1"
+
+msgid "IDS_PGUT902_D10_TORP_STOCK"
+msgstr "G7 Wolfsbarsch"
+
+msgid "IDS_PGUT903_D10_TORP_TOP"
+msgstr "G7 Steinwal"
+
+msgid "IDS_PGUT904_D10_2_TORP_TOP"
+msgstr "G7 T1 Ausf. C"
+
+msgid "IDS_PGUT905_BB10_TORP_STOCK"
+msgstr "G7a T1"
+
+msgid "IDS_PGUT906_TORP_MECKLENBURG"
+msgstr "G7a T1"
+
+msgid "IDS_PGUT907_C11_TORP_STOCK"
+msgstr "G7 T1 Ausf. C"
+
+msgid "IDS_PGUT908_S10_TORP_TOP"
+msgstr "G7e T4 and G7e T4 MZ"
+
+msgid "IDS_PGUT909_D10_TORP_TOP"
+msgstr "G7 T1 Ausf. C"
+
+msgid "IDS_PGUT910_TORP_Z42"
+msgstr "G7a T1"
+
+msgid "IDS_PGUT911_S11_TORP_STOCK"
+msgstr "G7a T1"
+
+msgid "IDS_PGUT912_TORP_COLORFUL_SCHLIEFFEN"
+msgstr "G7a T1"
+
+msgid "IDS_PGUT913_D11_TORP_STOCK"
+msgstr "G7 Steinwal"
+
+msgid "IDS_PGUT914_C10_TORP_STOCK"
+msgstr "G7 T1 Ausf. C"
+
+msgid "IDS_PGUT921_S10_TORP_STOCK"
+msgstr "G7e T4 and G7e T4 MZ"
+
+msgid "IDS_PGUT922_TORP_U4501"
+msgstr "G7e T4 and G7e T4 MZ"
+
+msgid "IDS_PGUT974_TORP_HIND"
+msgstr "G7a T1"
+
+msgid "IDS_PHAD007_DE_ZEVEN_AS"
+msgstr "Fokker T.V."
+
+msgid "IDS_PHAD008_KIJKDUIN_AS"
+msgstr "Fokker T.V."
+
+msgid "IDS_PHAD009_EENDRACHT_AS"
+msgstr "Fokker T.V."
+
+msgid "IDS_PHAD010_HAARLEM_AS"
+msgstr "Fokker T.V."
+
+msgid "IDS_PHAD011_JOHAN_DE_WITT_AS"
+msgstr "Fokker T.V."
+
+msgid "IDS_PHAD012_GOUDEN_LEEUW_AS"
+msgstr "Fokker T.V."
+
+msgid "IDS_PHAD013_TROMP_AS"
+msgstr "Fokker T.V."
+
+msgid "IDS_PHAD014_VAN_SPEIJK_AS"
+msgstr "Fokker T.V."
+
+msgid "IDS_PHAD015_CALLENBURGH_AS"
+msgstr "Fokker T.V"
+
+msgid "IDS_PHAD016_KORTENAER_AS"
+msgstr "Fokker T.V"
+
+msgid "IDS_PHAF001_FOKKER_D_XI"
+msgstr "Fokker D.XI"
+
+msgid "IDS_PHAF002_FOKKER_D_XIII"
+msgstr "Fokker D.XIII"
+
+msgid "IDS_PHAF003_FOKKER_D_XVII"
+msgstr "Fokker D.XVII"
+
+msgid "IDS_PHAF004_FOKKER_D_XXI"
+msgstr "Fokker D.XXI"
+
+msgid "IDS_PHAF005_9LV_FOKKER_D_XXI"
+msgstr "Fokker D.XXI"
+
+msgid "IDS_PHAF006_5LV_FOKKER_D_XI"
+msgstr "Fokker D.XI"
+
+msgid "IDS_PHAS001_FOKKER_C_VII"
+msgstr "Fokker C.VII-W"
+
+msgid "IDS_PHAS002_FOKKER_C_XIV"
+msgstr "Fokker C.XIV"
+
+msgid "IDS_PHAS003_FOKKER_C_XI"
+msgstr "Fokker C.XI"
+
+msgid "IDS_PHAS004_VAN_BERKEL"
+msgstr "Van Berkel W-B"
+
+msgid "IDS_PHAS005_9LV_FOKKER_C_XI"
+msgstr "Fokker C.XI"
+
+msgid "IDS_PHAS006_4LV_VAN_BERKEL"
+msgstr "Van Berkel W-B"
+
+msgid "IDS_PHES400_GOUDEN_LEEUW_HOLLAND"
+msgstr "Royal Netherlands Navy"
+
+msgid "IDS_PHES406_KIJKDUINNY2022"
+msgstr "Snow and Stars"
+
+msgid "IDS_PHES407_EENDRACHT_HOLLAND"
+msgstr "Royal Netherlands Navy"
+
+msgid "IDS_PHES408_HAARLEM_HOLLAND"
+msgstr "Royal Netherlands Navy"
+
+msgid "IDS_PHES409_JOHAN_DE_WITT_HOLLAND"
+msgstr "Royal Netherlands Navy"
+
+msgid "IDS_PHES410_GOUDEN_LEEUW_12_MONTHS"
+msgstr "Spring Breeze"
+
+msgid "IDS_PHES417_EENDRACHT_BDAY"
+msgstr "Seven Seas"
+
+msgid "IDS_PHES418_DE_ZEVEN_DOCK"
+msgstr "War Paint"
+
+msgid "IDS_PHES420_CALLENBURG_SPACE"
+msgstr "Tireless Explorer"
+
+msgid "IDS_PHGA005_BOFORS_40MM70_SP48"
+msgstr ""
+"40 mm/70 SAK-40/L70-350\n"
+"on a SAK-40/L70-350 mount"
+
+msgid "IDS_PHGA012_40MM_56_BOFORS_N3"
+msgstr "40 mm/56 Bofors on a №3 mount"
+
+msgid "IDS_PHGA015_BOFORS_75MM55_WILTON_FIJENOORD_MARK4"
+msgstr "75 mm/55 Bofors Model 1929 on a single mount"
+
+msgid "IDS_PHGA020_20MM_OERLIKON_MK_V"
+msgstr "20 mm Oerlikon Mk.II on a Mk.V mount"
+
+msgid "IDS_PHGA021_40MM_BOFORS_MARK_IV_HAZEMEYER"
+msgstr "40 mm/56 Bofors Model 1936 on a Mk.IV* Hazemeyer mount"
+
+msgid "IDS_PHGA022_20MM_OERLIKON_MK4"
+msgstr "20 mm Oerlikon Mk.II on a Mk.VIIA mount"
+
+msgid "IDS_PHGA023_40MM_BOFORS_MK3"
+msgstr "40 mm/56 Bofors on a Mk.3 mount"
+
+msgid "IDS_PHGA024_40MM_BOFORS_M36"
+msgstr "40 mm/56 Bofors Model 1936 on a twin mount"
+
+msgid "IDS_PHGA026_20MM_OERLIKON_MK20_TWIN"
+msgstr "20 mm Oerlikon on a Mk.24 mount"
+
+msgid "IDS_PHGA030_12_7MM_80_BROWNING"
+msgstr "12.7 mm Browning M1921"
+
+msgid "IDS_PHGA031_SCHWARZLOSE_MG"
+msgstr "7.92 mm Schwarzlose machine gun"
+
+msgid "IDS_PHGA033_76_2MM50_MK22_MOD2"
+msgstr "76 mm/50 Mk20 on a single mount"
+
+msgid "IDS_PHGA034_40MM_BOFORS_M36_1BARREL"
+msgstr "40 mm/56 Bofors Model 1936 on a single mount"
+
+msgid "IDS_PHGA035_25MM_BOFORS_M32_2BARRELS"
+msgstr "25 mm akan L/64 Model 1932 on a twin mount"
+
+msgid "IDS_PHGA036_57MM_60_BOFORS_M50_SW"
+msgstr "57 mm/60 SAK Model 1950 on a Model 1950 mount"
+
+msgid "IDS_PHGA037_40MM_BOFORS_MK1"
+msgstr "40 mm/56 Bofors on an RP Mk.I mount"
+
+msgid "IDS_PHGA042_40MM_BOFORS_MKV"
+msgstr "40 mm/56 No. 4 in No. 9 mount (Boffin)"
+
+msgid "IDS_PHGA045_2_PDR_MKVII_QUAD"
+msgstr "40 mm/39 Vickers QF Mk.VIII in Mk.VII mount"
+
+msgid "IDS_PHGM001_BOFORS_120MM50_MODEL_1950"
+msgstr "120 mm/50 Mk.10 in a turret"
+
+msgid "IDS_PHGM006_BOFORS_152MM53_MODEL_1942_BARREL2"
+msgstr "152 mm/53 Model 1942 in a turret"
+
+msgid "IDS_PHGM007_BOFORS_150MM50_MARK_9"
+msgstr "150 mm/50 Mk.9 on a Mk.9 mount"
+
+msgid "IDS_PHGM008_BOFORS_150MM50_MARK_10"
+msgstr "150 mm/50 Mk.10 on a Mk.10 mount"
+
+msgid "IDS_PHGM009_283MM54_RF"
+msgstr "283 mm/54.5 in a turret"
+
+msgid "IDS_PHGM010_15CM_50_DUBBELKANON_N11"
+msgstr "150 mm/50 Mk.11 on a Mk.11 mount"
+
+msgid "IDS_PHGM013_BOFORS_152MM53_MODEL_1942_BARREL3"
+msgstr "152 mm/53 Model 1942 in a turret"
+
+msgid "IDS_PHGM014_BOFORS_150MM50_MARK6"
+msgstr "150 mm/50 Mk.6 on a shielded mount"
+
+msgid "IDS_PHGM018_240MM55_QF"
+msgstr "240 mm/55 QF in a turret"
+
+msgid "IDS_PHGM019_120_40_KRUPP_3"
+msgstr "120 mm/40 Krupp No. 3 in shielded mount"
+
+msgid "IDS_PHGM025_203_56_SK_C38"
+msgstr "203 mm/60 SK C/34 on a turret mount"
+
+msgid "IDS_PHGM027_203MM_SK_L56"
+msgstr "203 mm/60 SK C/34 on a turret mount"
+
+msgid "IDS_PHGM028_120MM50_WILTON_FIJENOORD_MK6"
+msgstr "120 mm/50 Wilton-Fijenoord Mk.6 on a shielded mount"
+
+msgid "IDS_PHGM048_4_7IN_45_CPXXII"
+msgstr "120 mm/45 QF Mk.IX in CPXXII mount"
+
+msgid "IDS_PHGM206_BOFORS_152MM53_MODEL_1942_BARREL2"
+msgstr "152 mm/53 Bofors M42"
+
+msgid "IDS_PHGS011_120_50_BOFORS_M42"
+msgstr "120 mm/50 Model 1942 in a turret"
+
+msgid "IDS_PHGT041_533MM_3_TUBES"
+msgstr "53,3 cm drievoudige torpedobuis"
+
+msgid "IDS_PHGT046_21IN_QUAD_TORPEDO_TUBE"
+msgstr "533 mm QR Mk IV"
+
+msgid "IDS_PHPA001_120_HE_FRIESLAND"
+msgstr "120 mm brisantgranaat M/50"
+
+msgid "IDS_PHPA002_120_AP_FRIESLAND"
+msgstr "120 mm pantserprojectiel M/50"
+
+msgid "IDS_PHPA003_240MM_55_HE"
+msgstr "240 mm HE Brisantgranaat"
+
+msgid "IDS_PHPA004_240MM_55_AP"
+msgstr "240 mm AP Pantsergranaat"
+
+msgid "IDS_PHPA005_283MM_AP_PZ_GR"
+msgstr "283 mm AP Pantsergranaat"
+
+msgid "IDS_PHPA006_283MM_HE_SPR_GR"
+msgstr "283 mm HE Brisantgranaat"
+
+msgid "IDS_PHPA007_120_50_HE_M42"
+msgstr "120 mm HE Brisantgranaat"
+
+msgid "IDS_PHPA008_150MM_HE_BOFORS"
+msgstr "150 mm HE Brisantgranaat"
+
+msgid "IDS_PHPA009_150MM_AP_BOFORS"
+msgstr "150 mm AP Pantsergranaat"
+
+msgid "IDS_PHPA010_203MM_HE_SPR_GR_L4_7_KZ"
+msgstr "203 mm Spr.Gr. L/4.7 Kz."
+
+msgid "IDS_PHPA011_203MM_AP_PZ_SPR_GGR_L4_4"
+msgstr "203 mm P.Spr.Gr. L/4.4"
+
+msgid "IDS_PHPA012_152MM_HE_BOFORS"
+msgstr "152 mm HE Brisantgranaat"
+
+msgid "IDS_PHPA013_152MM_AP_BOFORS"
+msgstr "152 mm AP Pantsergranaat"
+
+msgid "IDS_PHPA014_152MM_HE_DE_ZEVEN"
+msgstr "152 mm HE Brisantgranaat"
+
+msgid "IDS_PHPA015_152MM_AP_DE_ZEVEN"
+msgstr "152 mm AP Pantsergranaat"
+
+msgid "IDS_PHPA016_120MM_40_HE_KRUPP"
+msgstr "120 mm HE Brisantgranaat"
+
+msgid "IDS_PHPA017_120MM_40_AP_KRUPP"
+msgstr "120 mm AP Pantsergranaat"
+
+msgid "IDS_PHPA018_120_HE_KINSBERGEN"
+msgstr "120 mm HE Brisantgranaat"
+
+msgid "IDS_PHPA019_120_HE_GRONINGEN"
+msgstr "120 mm brisantgranaat M/50"
+
+msgid "IDS_PHPA020_120_AP_GRONINGEN"
+msgstr "120 mm pantserprojectiel M/50"
+
+msgid "IDS_PHPA021_150MM_HE_TROMP"
+msgstr "150 mm Brisantgranaat"
+
+msgid "IDS_PHPA022_150MM_AP_TROMP"
+msgstr "150 mm Pantsergranaat"
+
+msgid "IDS_PHPA023_203MM_HE_SPEIJK"
+msgstr "203 mm Spr.Gr. L/4.7 Kz."
+
+msgid "IDS_PHPA024_203MM_AP_SPEIJK"
+msgstr "203 mm P.Spr.Gr. L/4.4"
+
+msgid "IDS_PHPA025_240MM_HE_CALLENBURGH"
+msgstr "240 mm HE Brisantgranaat"
+
+msgid "IDS_PHPA026_240MM_AP_CALLENBURGH"
+msgstr "240 mm AP Pantsergranaat"
+
+msgid "IDS_PHPA027_120MM_HE_KORTENAER"
+msgstr "120 mm HE 62 lb"
+
+msgid "IDS_PHPA028_120MM_AP_KORTENAER"
+msgstr "120 mm SAP 62 lb"
+
+msgid "IDS_PHPB019_PUW_120KG_AS_HE_DE_ZEVEN"
+msgstr "P.u.W. 120 kg"
+
+msgid "IDS_PHPB020_PUW_25KG_AS_HE"
+msgstr "P.u.W 25 kg"
+
+msgid "IDS_PHPB021_PUW_100KG_AS_HE"
+msgstr "P.u.W 100 kg"
+
+msgid "IDS_PHPB022_PUW_120KG_AS_HE"
+msgstr "P.u.W. 120 kg"
+
+msgid "IDS_PHPB023_PUW_140KG_AS_HE"
+msgstr "P.u.W. 140 kg"
+
+msgid "IDS_PHPB024_PUW_160KG_AS_HE"
+msgstr "P.u.W. 160 kg"
+
+msgid "IDS_PHPB025_CALLENBURGH_AS_HE"
+msgstr "P.u.W. 160 kg"
+
+msgid "IDS_PHPB026_KORTENAER_AS_HE"
+msgstr "P.u.W. 100 kg"
+
+msgid "IDS_PHPT001_533MM_TROMP"
+msgstr "53,3 cm torpedo"
+
+msgid "IDS_PHPT002_KORTENAER"
+msgstr "Torpedo M1924 mod 3"
+
+msgid "IDS_PHSC101"
+msgstr "Van Kinsbergen"
+
+msgid "IDS_PHSC101_DESCR"
+msgstr "Gunboat Van Kinsbergen was intended for training to operate state-of-the-art fire control systems. The ship was commissioned shortly before the beginning of World War II. During the war, she served in the Caribbean Sea and took part in escorting convoys, intercepting enemy transports, and hunting German submarines. After the war ended, Van Kinsbergen was engaged in two raids to the East Indies and Australia and was then used as floating barracks."
+
+msgid "IDS_PHSC101_FULL"
+msgstr "Van Kinsbergen"
+
+msgid "IDS_PHSC101_NUMBER"
+msgstr "1"
+
+msgid "IDS_PHSC101_YEAR"
+msgstr "1939"
+
+msgid "IDS_PHSC102"
+msgstr "Gelderland"
+
+msgid "IDS_PHSC102_DESCR"
+msgstr "This Holland-class protected cruiser was laid down in Schiedam in November 1897. After her commissioning, Gelderland was sent to the East Indies, where she stayed until 1905. In 1920, she was converted into a training ship. At the outbreak of World War II, the cruiser was partially disarmed and was not part of the navy. In 1940, Gelderland was captured by the Germans and refitted as floating AA battery Niobe. The ship was sunk in the port of Kotka, Finland, in 1944."
+
+msgid "IDS_PHSC102_FULL"
+msgstr "Gelderland"
+
+msgid "IDS_PHSC102_NUMBER"
+msgstr "6"
+
+msgid "IDS_PHSC102_YEAR"
+msgstr "1900"
+
+msgid "IDS_PHSC103"
+msgstr "Java"
+
+msgid "IDS_PHSC103_DESCR"
+msgstr "In 1915, the Netherlands adopted a law on fleet reinforcement to protect their colonial territories in the East Indies. As part of the new shipbuilding program, cruiser Java was laid down in 1916 but was only commissioned in 1925. The cruiser stayed in the East Indies during the interwar period and returned to Europe in 1937 to undergo refurbishment and take part in the coronation review of George VI. During World War II, Java fulfilled missions in the East Indies. When Japan and the U.S. entered the war, she was placed under ABDA command. The cruiser was sunk in the Java Sea in February 1942."
+
+msgid "IDS_PHSC103_FULL"
+msgstr "Java"
+
+msgid "IDS_PHSC103_NUMBER"
+msgstr "2"
+
+msgid "IDS_PHSC103_YEAR"
+msgstr "1925"
+
+msgid "IDS_PHSC104"
+msgstr "De Ruyter"
+
+msgid "IDS_PHSC104_DESCR"
+msgstr "Based on the results of the work of a special commission, the development of a new cruiser began in the Netherlands in 1930. It was planned for the ship to join the fleet in the East Indies in addition to two already available ones. The project was developed by a German-Dutch company and had design features of German ships of that time. The cruiser was named after M. A. de Ruyter, one of the most esteemed Dutch Admirals. The ship was launched in October 1936 and sent to the East Indies the next year, where she stayed until the outbreak of World War II. In 1942, De Ruyter was the flagship of the allied squadron commanded by Admiral Karel Doorman."
+
+msgid "IDS_PHSC104_FULL"
+msgstr "De Ruyter"
+
+msgid "IDS_PHSC104_NUMBER"
+msgstr "1"
+
+msgid "IDS_PHSC104_YEAR"
+msgstr "1936"
+
+msgid "IDS_PHSC105"
+msgstr "Celebes"
+
+msgid "IDS_PHSC105_DESCR"
+msgstr "The third Java-class cruiser was laid down in Schiedam in June 1917, and she should have become the flagship of the Dutch Navy in the East Indies. It was planned to finalize her construction in 1920; however, due to the economic blockade by England and the lack of resources during wartime, the shipbuilding process had significantly slowed down. The construction of Celebes was never actually finished."
+
+msgid "IDS_PHSC105_FULL"
+msgstr "Celebes"
+
+msgid "IDS_PHSC105_NUMBER"
+msgstr "1"
+
+msgid "IDS_PHSC105_YEAR"
+msgstr "1938"
+
+msgid "IDS_PHSC106"
+msgstr "Kijkduin"
+
+msgid "IDS_PHSC106_DESCR"
+msgstr "In 1935, the government of the Netherlands approved the decision to build \"superlight\" cruisers. De Ruyter was used as a prototype for them. The first ship of the two was named Kijkduin and was laid down in 1939. It was initially planned to arm the cruisers with eight guns distributed among four turrets, but the composition of the armament was later reconsidered. World War II and the occupation of the Netherlands slowed down the construction—it meant that the new cruisers were completed under an extensively modified project and didn't enter service until the 1950s."
+
+msgid "IDS_PHSC106_FULL"
+msgstr "Kijkduin"
+
+msgid "IDS_PHSC106_NUMBER"
+msgstr "1"
+
+msgid "IDS_PHSC106_YEAR"
+msgstr "1938"
+
+msgid "IDS_PHSC107"
+msgstr "Eendracht"
+
+msgid "IDS_PHSC107_DESCR"
+msgstr "Cruiser Kijkduin was renamed Eendracht while still on the stocks, and her armament composition was altered at the same time. Later on, the ship was captured by the Germans and renamed KH2, with the intention of her becoming part of the Kriegsmarine. After the war ended, the Netherlands continued building Eendracht under a modified project, and the cruiser was renamed De Zeven Provinciën. Former Eendracht entered service in 1953 and remained a naval asset of the Netherlands until 1975 when she was sold to Peru. There, she served as Aguirre and Almirante Grau up until 1999."
+
+msgid "IDS_PHSC107_FULL"
+msgstr "Eendracht"
+
+msgid "IDS_PHSC107_NUMBER"
+msgstr "1"
+
+msgid "IDS_PHSC107_YEAR"
+msgstr "1945"
+
+msgid "IDS_PHSC108"
+msgstr "Haarlem"
+
+msgid "IDS_PHSC108_DESCR"
+msgstr "In 1939, the Dutch authorities decided to construct capital ships for their navy. Following lengthy discussions on what the new ship class should look like, it was determined that the main requirement was high speed. If deemed necessary, the ship needed to have a chance to avoid fighting against stronger opponents, such as Japanese Kongō-class battlecruisers. According to the project, the cruiser's displacement was 16,000 tons; she could accelerate up to 32–33 knots and carry 203 mm guns on board. But the armor of such a ship was considered insufficient by the naval committee, and the project was never completed."
+
+msgid "IDS_PHSC108_FULL"
+msgstr "Haarlem"
+
+msgid "IDS_PHSC108_NUMBER"
+msgstr "1"
+
+msgid "IDS_PHSC108_YEAR"
+msgstr "1944"
+
+msgid "IDS_PHSC109"
+msgstr "Johan de Witt"
+
+msgid "IDS_PHSC109_DESCR"
+msgstr "An alternative project to the one for the cruiser from back in 1939—it preserved the armament comprising nine 240 mm guns and offered appropriate armor and speed but presupposed greater displacement. Thanks to her high speed, such a cruiser could avoid engaging her enemies if she so wished while also being able to stand up against several Japanese battlecruisers due to her enhanced armament and armor. However, that project was never implemented either. Further work was focused on designing a heavy cruiser carrying 283 mm main guns."
+
+msgid "IDS_PHSC109_FULL"
+msgstr "Johan de Witt"
+
+msgid "IDS_PHSC109_NUMBER"
+msgstr "1"
+
+msgid "IDS_PHSC109_YEAR"
+msgstr "1945"
+
+msgid "IDS_PHSC110"
+msgstr "Gouden Leeuw"
+
+msgid "IDS_PHSC110_DESCR"
+msgstr "The preliminary design project was created by German shipbuilders in 1939, and the development of the project, codenamed 1047, started in December 1939, while the first trials were carried out in February 1940. In March 1940, a Dutch delegation visited Italy, where they happened to see the nation's newly built battleship, Vittorio Veneto. Following the event, Dutch officials decided to redesign the armor of their own ship. The project was never completed due to the outbreak of World War II and the invasion of German troops into Dutch territory in May 1940."
+
+msgid "IDS_PHSC110_FULL"
+msgstr "Gouden Leeuw"
+
+msgid "IDS_PHSC110_NUMBER"
+msgstr "1"
+
+msgid "IDS_PHSC110_YEAR"
+msgstr "1940"
+
+msgid "IDS_PHSC508"
+msgstr "De 7 Provinciën"
+
+msgid "IDS_PHSC508_DESCR"
+msgstr "The upgraded postwar project for cruiser De Zeven Provinciën. The cruiser started to look like a modern ship—her superstructures had been enlarged; torpedo launchers and on-board hydroplanes removed; 57 mm anti-aircraft artillery mounted; and the number of main guns, which occupied four twin-gun mounts, restored to the value specified in the initial project. De Zeven Provinciën entered service in 1953. Between 1962 and 1964, Terrier missile launchers were installed on board the ship in place of her rear turrets, thus making her a missile cruiser. The ship was sold to Peru in 1975, where she served until 1999."
+
+msgid "IDS_PHSC508_FULL"
+msgstr "De Zeven Provinciën"
+
+msgid "IDS_PHSC508_NUMBER"
+msgstr "2"
+
+msgid "IDS_PHSC508_YEAR"
+msgstr "1953"
+
+msgid "IDS_PHSC509"
+msgstr "Van Speijk"
+
+msgid "IDS_PHSC509_DESCR"
+msgstr "In 1938, against the backdrop of international tensions, the Dutch Ministry of Defense decided to reinforce its Navy. The projects that appeared in 1939 were, in most respects, similar to the project of German warship Scharnhorst. For economic reasons, it was decided to reduce the size of the new ship. The government was inclined to pursue a project to build a 16,000-ton cruiser capable of running at 33 knots and carrying a main battery of 240 or 280 mm guns. In the end, however, to ensure sufficient armor protection, they had to make do with a smaller caliber of 203 mm. If the project had been pursued further, the ship could well have received reinforced AA defenses by the end of World War II."
+
+msgid "IDS_PHSC509_FULL"
+msgstr "Van Speijk"
+
+msgid "IDS_PHSC509_NUMBER"
+msgstr "1"
+
+msgid "IDS_PHSC509_YEAR"
+msgstr "1939"
+
+msgid "IDS_PHSC710"
+msgstr "Callenburgh"
+
+msgid "IDS_PHSC710_DESCR"
+msgstr "Amid a deteriorating international situation in the late 1930s, the Dutch naval leadership decided to build large warships. One variant of the new project envisioned an increased displacement, armament consisting of nine 240 mm guns, and a three-shaft power plant. The ship's speed would allow it to avoid encounters with battlecruisers, while its enhanced armament and armor would enable it to withstand direct engagements with a pair of heavy cruisers."
+
+msgid "IDS_PHSC710_FULL"
+msgstr "Callenburgh"
+
+msgid "IDS_PHSC710_NUMBER"
+msgstr "1"
+
+msgid "IDS_PHSC710_YEAR"
+msgstr "1939"
+
+msgid "IDS_PHSC990"
+msgstr "Gouden Leeuw Test"
+
+msgid "IDS_PHSC990_DESCR"
+msgstr "Ship for test."
+
+msgid "IDS_PHSC990_FULL"
+msgstr "Gouden Leeuw Test"
+
+msgid "IDS_PHSC990_NUMBER"
+msgstr "1"
+
+msgid "IDS_PHSC990_YEAR"
+msgstr "1940"
+
+msgid "IDS_PHSD506"
+msgstr "Kortenaer"
+
+msgid "IDS_PHSD506_DESCR"
+msgstr "This destroyer was laid down in the United Kingdom as HMS Sentinel but was renamed Scorpion in honor of a lost gunboat before its launch. After commissioning, the ship joined the 23rd Destroyer Flotilla. From 1943 to 1945, the ship participated in escorting Arctic convoys. As part of the escort for the battleship Duke of York, the destroyer fought in the Battle of North Cape, where Scharnhorst was sunk. In June 1944, HMS Scorpion provided cover for the Allied landings in Normandy. After the end of World War II, the ship was sold to the Netherlands, where it was renamed Kortenaer."
+
+msgid "IDS_PHSD506_FULL"
+msgstr "Kortenaer"
+
+msgid "IDS_PHSD506_NUMBER"
+msgstr "8"
+
+msgid "IDS_PHSD506_YEAR"
+msgstr "1943"
+
+msgid "IDS_PHSD509"
+msgstr "Groningen"
+
+msgid "IDS_PHSD509_DESCR"
+msgstr "The second Friesland-class destroyer was laid down at the Amsterdam shipyard in February 1952 and launched in 1954. Like any other Dutch ship of the postwar period, Groningen had a peaceful career. In July 1977, the destroyer arrived in Leningrad on an official visit as part of a ship group. On January 20, 1981, Groningen was sold to the Peruvian Navy and renamed Gálvez."
+
+msgid "IDS_PHSD509_FULL"
+msgstr "Groningen"
+
+msgid "IDS_PHSD509_NUMBER"
+msgstr "8"
+
+msgid "IDS_PHSD509_YEAR"
+msgstr "1956"
+
+msgid "IDS_PHSD610"
+msgstr "Tromp"
+
+msgid "IDS_PHSD610_DESCR"
+msgstr "The year 1931 saw the start of design work on a lead destroyer for the Dutch Navy. It was intended for the ship to surpass the Japanese Fubuki-class destroyers in terms of her characteristics. Her main caliber was presented with 150 mm guns, and a thin layered armor scheme provided effective protection from shells. In September 1939, the ship was relocated to the East Indies, where she joined the ABDA forces at the beginning of the war. From 1942, Tromp was part of the U.S. 7th Fleet and escorted transport vessels in the Indian Ocean and Australian waters. After that, the ship joined the British Far East Fleet and took part in a fleet review in honor of the coronation of Elizabeth II in 1953."
+
+msgid "IDS_PHSD610_FULL"
+msgstr "Tromp"
+
+msgid "IDS_PHSD610_NUMBER"
+msgstr "2"
+
+msgid "IDS_PHSD610_YEAR"
+msgstr "1938"
+
+msgid "IDS_PHUA001_C1_ART_STOCK"
+msgstr "120 mm/50 Wilton-Fijenoord Mk.6 on a shielded mount"
+
+msgid "IDS_PHUA101_C2_ART_STOCK"
+msgstr "120 mm/40 Krupp No. 3 in shielded mount"
+
+msgid "IDS_PHUA201_C3_ART_STOCK"
+msgstr "150 mm/50 Mk.6 on a shielded mount"
+
+msgid "IDS_PHUA301_C4_ART_STOCK"
+msgstr "150 mm/50 Mk.9/Mk.10 on a Mk.9/Mk.10 mount"
+
+msgid "IDS_PHUA401_C5_ART_STOCK"
+msgstr "150 mm/50 Mk.9 on a Mk.9 mount"
+
+msgid "IDS_PHUA501_C6_ART_STOCK"
+msgstr "152 mm/53 Model 1942 in a turret"
+
+msgid "IDS_PHUA502_ART_KORTENAER"
+msgstr "120 mm/45 QF Mk.IX in CPXXII mount"
+
+msgid "IDS_PHUA601_C7_ART_STOCK"
+msgstr "152 mm/53 Model 1942 in a turret"
+
+msgid "IDS_PHUA701_C8_ART_STOCK"
+msgstr "203 mm/60 SK C/34 in a turret"
+
+msgid "IDS_PHUA702_ART_DE_ZEVEN_PRO"
+msgstr "152 mm/53 Bofors M42"
+
+msgid "IDS_PHUA801_C9_ART_STOCK"
+msgstr "240 mm/55 QF in a turret"
+
+msgid "IDS_PHUA802_ART_GRONINGEN"
+msgstr "120 mm/50 Mk.10 in a turret"
+
+msgid "IDS_PHUA803_ART_SPEIJK"
+msgstr "203 mm/60 SK C/34 in a turret"
+
+msgid "IDS_PHUA901_C10_ART_STOCK"
+msgstr "283 mm/54.5 in a turret"
+
+msgid "IDS_PHUA902_ART_TROMP"
+msgstr "150 mm/50 Mk.11 on a Mk.11 mount"
+
+msgid "IDS_PHUA903_C10_ART_STOCK"
+msgstr "283 mm/54.5 in a turret"
+
+msgid "IDS_PHUA904_ART_CALLENBURGH"
+msgstr "240 mm/55 QF in turret mount"
+
+msgid "IDS_PHUE001_C1_ENG_STOCK"
+msgstr "Propulsion: 17,000 hp"
+
+msgid "IDS_PHUE101_C2_ENG_STOCK"
+msgstr "Propulsion: 10,000 hp"
+
+msgid "IDS_PHUE201_C3_ENG_STOCK"
+msgstr "Propulsion: 65,000 hp"
+
+msgid "IDS_PHUE301_C4_ENG_STOCK"
+msgstr "Propulsion: 75,000 hp"
+
+msgid "IDS_PHUE401_C5_ENG_STOCK"
+msgstr "Propulsion: 72,000 hp"
+
+msgid "IDS_PHUE501_C6_ENG_STOCK"
+msgstr "Propulsion: 85,000 hp"
+
+msgid "IDS_PHUE502_ENG_KORTENAER"
+msgstr "Propulsion: 40,000 hp"
+
+msgid "IDS_PHUE601_C7_ENG_STOCK"
+msgstr "Propulsion: 85,000 hp"
+
+msgid "IDS_PHUE701_C8_ENG_STOCK"
+msgstr "Propulsion: 140,000 hp"
+
+msgid "IDS_PHUE702_ENG_DE_ZEVEN_PRO"
+msgstr "Propulsion: 85,000 hp"
+
+msgid "IDS_PHUE801_C9_ENG_STOCK"
+msgstr "Propulsion: 126,000 hp"
+
+msgid "IDS_PHUE802_ENG_GRONINGEN"
+msgstr "Propulsion: 60,000 hp"
+
+msgid "IDS_PHUE803_ENG_SPEIJK"
+msgstr "Propulsion: 140,000 hp"
+
+msgid "IDS_PHUE901_C10_ENG_STOCK"
+msgstr "Propulsion: 156,000 hp"
+
+msgid "IDS_PHUE902_ENG_TROMP"
+msgstr "Propulsion: 56,000 hp"
+
+msgid "IDS_PHUE903_C10_ENG_STOCK"
+msgstr "Propulsion: 156,000 hp"
+
+msgid "IDS_PHUE904_ENG_CALLENBURGH"
+msgstr "Propulsion: 126,000 hp"
+
+msgid "IDS_PHUH001_C1_HULL_STOCK"
+msgstr "Van Kinsbergen"
+
+msgid "IDS_PHUH101_C2_HULL_STOCK"
+msgstr "Gelderland"
+
+msgid "IDS_PHUH201_C3_HULL_STOCK"
+msgstr "Java (A)"
+
+msgid "IDS_PHUH202_C3_HULL_TOP"
+msgstr "Java (B)"
+
+msgid "IDS_PHUH301_C4_HULL_STOCK"
+msgstr "De Ruyter (A)"
+
+msgid "IDS_PHUH302_C4_HULL_TOP"
+msgstr "De Ruyter (B)"
+
+msgid "IDS_PHUH401_C5_HULL_STOCK"
+msgstr "Celebes (A)"
+
+msgid "IDS_PHUH402_C5_HULL_TOP"
+msgstr "Celebes (B)"
+
+msgid "IDS_PHUH501_C6_HULL_STOCK"
+msgstr "Kijkduin (A)"
+
+msgid "IDS_PHUH502_C6_HULL_TOP"
+msgstr "Kijkduin (B)"
+
+msgid "IDS_PHUH503_HULL_KORTENAER"
+msgstr "Kortenaer"
+
+msgid "IDS_PHUH601_C7_HULL_STOCK"
+msgstr "Eendracht (A)"
+
+msgid "IDS_PHUH602_C7_HULL_TOP"
+msgstr "Eendracht (B)"
+
+msgid "IDS_PHUH701_C8_HULL_STOCK"
+msgstr "Haarlem (A)"
+
+msgid "IDS_PHUH702_C8_HULL_TOP"
+msgstr "Haarlem (B)"
+
+msgid "IDS_PHUH703_DE_ZEVEN_PRO"
+msgstr "De Zeven Provinciën"
+
+msgid "IDS_PHUH801_C9_HULL_STOCK"
+msgstr "Johan de Witt (A)"
+
+msgid "IDS_PHUH802_C9_HULL_TOP"
+msgstr "Johan de Witt (B)"
+
+msgid "IDS_PHUH803_GRONINGEN"
+msgstr "Groningen"
+
+msgid "IDS_PHUH804_HULL_SPEIJK"
+msgstr "Van Speijk"
+
+msgid "IDS_PHUH901_C10_HULL_STOCK"
+msgstr "Gouden Leeuw"
+
+msgid "IDS_PHUH902_TROMP"
+msgstr "Tromp"
+
+msgid "IDS_PHUH903_C10_HULL_STOCK"
+msgstr "Gouden Leeuw Test"
+
+msgid "IDS_PHUH904_HULL_CALLENBURGH"
+msgstr "Callenburgh"
+
+msgid "IDS_PHUS001_C1_SUO_STOCK"
+msgstr "SUO Mk 1 Mod. 1"
+
+msgid "IDS_PHUS101_C2_SUO_STOCK"
+msgstr "SUO Mk 2 Mod. 1"
+
+msgid "IDS_PHUS102_C2_SUO_TOP"
+msgstr "SUO Mk 2 Mod. 2"
+
+msgid "IDS_PHUS201_C3_SUO_STOCK"
+msgstr "SUO Mk 3 Mod. 1"
+
+msgid "IDS_PHUS202_C3_SUO_TOP"
+msgstr "SUO Mk 3 Mod. 2"
+
+msgid "IDS_PHUS301_C4_SUO_STOCK"
+msgstr "SUO Mk 4 Mod. 1"
+
+msgid "IDS_PHUS302_C4_SUO_TOP"
+msgstr "SUO Mk 4 Mod. 2"
+
+msgid "IDS_PHUS401_C5_SUO_STOCK"
+msgstr "SUO Mk 5 Mod. 1"
+
+msgid "IDS_PHUS402_C5_SUO_TOP"
+msgstr "SUO Mk 5 Mod. 2"
+
+msgid "IDS_PHUS501_C6_SUO_STOCK"
+msgstr "SUO Mk 6 Mod. 1"
+
+msgid "IDS_PHUS502_C6_SUO_TOP"
+msgstr "SUO Mk 6 Mod. 2"
+
+msgid "IDS_PHUS503_SUO_KORTENAER"
+msgstr "SUO Mk 6 Mod. 1"
+
+msgid "IDS_PHUS601_C7_SUO_STOCK"
+msgstr "SUO Mk 7 Mod. 1"
+
+msgid "IDS_PHUS602_C7_SUO_TOP"
+msgstr "SUO Mk 7 Mod. 2"
+
+msgid "IDS_PHUS701_C8_SUO_STOCK"
+msgstr "SUO Mk 8 Mod. 1"
+
+msgid "IDS_PHUS702_C8_SUO_TOP"
+msgstr "SUO Mk 8 Mod. 2"
+
+msgid "IDS_PHUS703_SUO_DE_ZEVEN_PRO"
+msgstr "SUO Mk 8 Mod. 1"
+
+msgid "IDS_PHUS801_C9_SUO_STOCK"
+msgstr "SUO Mk 9 Mod. 1"
+
+msgid "IDS_PHUS802_C9_SUO_TOP"
+msgstr "SUO Mk 9 Mod. 2"
+
+msgid "IDS_PHUS803_SUO_GRONINGEN"
+msgstr "Vuurleiding Mk 9 Mod. 1"
+
+msgid "IDS_PHUS804_SUO_SPEIJK"
+msgstr "SUO Mk 9 Mod. 1"
+
+msgid "IDS_PHUS901_C10_SUO_STOCK"
+msgstr "SUO Mk 10 Mod. 1"
+
+msgid "IDS_PHUS902_SUO_TROMP"
+msgstr "SUO Mk 10 Mod. 1"
+
+msgid "IDS_PHUS903_C10_SUO_STOCK"
+msgstr "SUO Mk 10 Mod. 1"
+
+msgid "IDS_PHUS904_SUO_CALLENBURGH"
+msgstr "SUO Mk 10 Mod. 1"
+
+msgid "IDS_PHUT501_TORP_KORTENAER"
+msgstr "533 mm Mk VII"
+
+msgid "IDS_PHUT901_TORP_TROMP"
+msgstr "53,3 cm torpedo"
+
+msgid "IDS_PIAB508_AQUILA"
+msgstr "Reggiane Re.2001"
+
+msgid "IDS_PIAD907_ASW_T5"
+msgstr "CANT Z.508"
+
+msgid "IDS_PIAD908_ASW_T6"
+msgstr "CANT Z.508"
+
+msgid "IDS_PIAD909_ASW_T8"
+msgstr "CANT Z.506 Airone"
+
+msgid "IDS_PIAD910_ASW_T10"
+msgstr "CANT Z.506 Airone"
+
+msgid "IDS_PIAD911_ASW_T10_ALT"
+msgstr "CANT Z.506 Airone"
+
+msgid "IDS_PIAD912_ASW_T5_ALT"
+msgstr "CANT Z.508"
+
+msgid "IDS_PIAD913_ASW_T6_ALT"
+msgstr "CANT Z.508"
+
+msgid "IDS_PIAD914_ASW_T8_CV"
+msgstr "CANT Z.508"
+
+msgid "IDS_PIAF008_RE_2000_ROMA"
+msgstr "Reggiane Re.2000 C"
+
+msgid "IDS_PIAF408_AQUILA_STOCK_WARD"
+msgstr "Reggiane Re.2001"
+
+msgid "IDS_PIAF508_AQUILA"
+msgstr "Reggiane Re.2001"
+
+msgid "IDS_PIAF529_TRANCLUCATOR"
+msgstr "TB2D Skypirate"
+
+msgid "IDS_PIAS001_IMAM_RO43"
+msgstr "IMAM Ro.43"
+
+msgid "IDS_PIAS002_IMAM_RO43_ABRUZZI"
+msgstr "IMAM Ro.43"
+
+msgid "IDS_PIAS003_IMAM_RO_43_ROMA"
+msgstr "IMAM Ro.43"
+
+msgid "IDS_PIEE001_ITALY_DESC"
+msgstr "The national flag that depicted the crown and coat of arms for the House of Savoy. The flag served as a naval ensign in the Kingdom of Italy from 1861, when it was founded, until liquidation of the Kingdom in 1946."
+
+msgid "IDS_PIEE001_ITALY_TITLE"
+msgstr "The Italian Royal Navy"
+
+msgid "IDS_PIEE001_ITALY_YEARS"
+msgstr "1861 – 1946"
+
+msgid "IDS_PIEP306_DORIA_ROMAN"
+msgstr "Roman"
+
+msgid "IDS_PIEP307_CARACCIOLO_ROMAN"
+msgstr "Roman"
+
+msgid "IDS_PIEP308_ZARABD6"
+msgstr "Sixth Game Anniversary"
+
+msgid "IDS_PIEP506_AVIERE_IT_DD"
+msgstr "Wings of Courage"
+
+msgid "IDS_PIES105_MONTECUCCOLI_ITALY"
+msgstr "Grigio-azzurro chiaro"
+
+msgid "IDS_PIES106_TRENTO_ITALY"
+msgstr "Grigio-azzurro chiaro"
+
+msgid "IDS_PIES107_ZARA_ITALY"
+msgstr "Grigio-azzurro chiaro"
+
+msgid "IDS_PIES108_AMALFI_ITALY"
+msgstr "Grigio-azzurro chiaro"
+
+msgid "IDS_PIES109_BRINDISI_ITALY"
+msgstr "Grigio-azzurro chiaro"
+
+msgid "IDS_PIES110_VENEZIA_ITALY"
+msgstr "Grigio-azzurro chiaro"
+
+msgid "IDS_PIES111_GENOVA_ITALY"
+msgstr "Grigio-azzurro chiaro"
+
+msgid "IDS_PIES120_NAPOLI_ITALY"
+msgstr "Grigio-azzurro chiaro"
+
+msgid "IDS_PIES307_AZUR_LITTORIO"
+msgstr "Azur Lane"
+
+msgid "IDS_PIES308_ROMA_KOBAYASHI"
+msgstr "Makoto Kobayashi"
+
+msgid "IDS_PIES309_LEPANTO_ROMAN"
+msgstr "Legion"
+
+msgid "IDS_PIES310_COLOMBO_ROMAN"
+msgstr "Legion"
+
+msgid "IDS_PIES312_CAVOURNY2022"
+msgstr "Snow and Stars"
+
+msgid "IDS_PIES318_VENETO_ROMAN"
+msgstr "Legion"
+
+msgid "IDS_PIES319_POLO_ROMAN"
+msgstr "Legion"
+
+msgid "IDS_PIES329_TRANCLUCATOR_PEPELATS"
+msgstr "Plyukian"
+
+msgid "IDS_PIES410_BLACK_NAPOLI"
+msgstr "Special"
+
+msgid "IDS_PIES420_TSARMOREY2023"
+msgstr "Varangian Longship"
+
+msgid "IDS_PIES421_MICHELANGELO_CEREMONIAL"
+msgstr "Ceremonial"
+
+msgid "IDS_PIES506_LEONE_ROMAN"
+msgstr "Legion"
+
+msgid "IDS_PIES507_LUCA_ARC"
+msgstr "Hot Wind"
+
+msgid "IDS_PIES508_VITTORIO_ARC"
+msgstr "Hot Wind"
+
+msgid "IDS_PIES509_ADRIATIC_ARC"
+msgstr "Hot Wind"
+
+msgid "IDS_PIES510_ATTILIO_ARC"
+msgstr "Hot Wind"
+
+msgid "IDS_PIES517_FR25_ARC"
+msgstr "Golden Sun"
+
+msgid "IDS_PIES600_VENEZIA_SOUNDWAVE"
+msgstr "Superior"
+
+msgid "IDS_PIES601_AMALFI_SOUNDWAVE"
+msgstr "Superior"
+
+msgid "IDS_PIGA004_BREDA_37MM_DOUBLE"
+msgstr "37 mm/54 Model 1938 on a Model 1938 mount"
+
+msgid "IDS_PIGA005_BREDA_20MM_65"
+msgstr "20 mm/65 Model 1939 on a Model 1939 mount"
+
+msgid "IDS_PIGA007_13_2MM_2BARRELS_BREDA_MG"
+msgstr "13.2 mm/76 Breda Model 1931 on a twin mount"
+
+msgid "IDS_PIGA013_20MM65_BREDA_M1935_DOUBLE"
+msgstr "20 mm/65 Breda Model 1935 on a Model 1935 mount"
+
+msgid "IDS_PIGA018_37MM_54_SINGLE_M1939"
+msgstr "37 mm/54 Breda Model 1939 on a Model RM1939 mount"
+
+msgid "IDS_PIGA022_37MM_BREDA_BARRELS_4"
+msgstr "37 mm/54 Breda Model 1939 on a quadruple mount"
+
+msgid "IDS_PIGA027_65MM_64_ANSALDO"
+msgstr "65 mm/64 Model 1939 on a Model 1939 mount"
+
+msgid "IDS_PIGA031_65MM_64_ANSALDO_DUAL"
+msgstr "65 mm/64 Model 1939 on a twin mount"
+
+msgid "IDS_PIGA032_20MM70_BREDA_BARRELS_6"
+msgstr "20 mm/70 Scotti Model 1941 on a sextuple mount"
+
+msgid "IDS_PIGA038_2PDR_QF_MKII_POMPOM"
+msgstr "40 mm/39 Vickers-Terni Model 1917 on a single mount"
+
+msgid "IDS_PIGA044_40MM_VICKERS"
+msgstr "40 mm/39 Vickers-Terni Model 1917 on a single mount"
+
+msgid "IDS_PIGA049_20MM_OERLIKON_MK4"
+msgstr "20 mm Oerlikon Mk.I on a Mk.IIA mount"
+
+msgid "IDS_PIGA056_BROWNING_M2_MOD2"
+msgstr "12.7 mm Browning M2 Mod.2"
+
+msgid "IDS_PIGA057_88MM45_SK_L45"
+msgstr "88 mm/45 SK L/45 on an MPL C/13 mount"
+
+msgid "IDS_PIGA058_13_2MM_2BARRELS_BREDA_MG"
+msgstr "13.2 mm/76 Breda Model 1931 on a twin mount"
+
+msgid "IDS_PIGA060_76MM_40"
+msgstr "76 mm/40 Ansaldo Model 1916 on an RM1916 mount"
+
+msgid "IDS_PIGA062_20MM70_BREDA_BARRELS_6"
+msgstr "20 mm/70 Scotti Model 1941 on a sextuple mount"
+
+msgid "IDS_PIGA069_3IN_62_MARK_75_OTO_MELARA_COMPACT"
+msgstr "76.2 mm/62 OTO-Melara Compact"
+
+msgid "IDS_PIGA070_37MM_54_BREDA"
+msgstr "37 mm/54 Breda Model 1939 on a Model RM1939 mount"
+
+msgid "IDS_PIGA091_13_2MM_1BARREL_BREDA_MG"
+msgstr "13.2 mm/76 Breda Model 1931 on a single mount"
+
+msgid "IDS_PIGA095_7_7MM_LEWIS"
+msgstr "7.7 mm Lewis on a single mount"
+
+msgid "IDS_PIGA096_76MM30_ARMSTRONG_SINGLE"
+msgstr "76 mm/30 Armstrong Model 1914 on a single mount"
+
+msgid "IDS_PIGA098_13_2MM_BREDA_TRIPOD_SINGLE"
+msgstr "13.2 mm/76 Breda Model 1931 on a single mount"
+
+msgid "IDS_PIGA107_13_2MM_2BARRELS_BREDA_MG_LEFT"
+msgstr "13.2 mm/76 Breda Model 1931 on a twin mount"
+
+msgid "IDS_PIGA113_3IN50_TWIN_MARK_33"
+msgstr "76.2 mm/50 Mk.22 in Mk.33 mount"
+
+msgid "IDS_PIGA114_20MM_OERLIKON_MK20_TWIN"
+msgstr "20 mm Oerlikon in Mk.24 mount"
+
+msgid "IDS_PIGM001_152MM53_F"
+msgstr "152 mm/53 OTO Model 1929 on a Model 1929 mount"
+
+msgid "IDS_PIGM002_152MM53"
+msgstr "152 mm/53 OTO Model 1929 on a Model 1929 mount"
+
+msgid "IDS_PIGM008_320MM44_BARRELS_3_M1934"
+msgstr "320 mm/44 OTO Model 1934 on a Model 1934 mount"
+
+msgid "IDS_PIGM009_320MM44_BARRELS_2_M1934"
+msgstr "320 mm/44 OTO Model 1934 on a Model 1934 mount"
+
+msgid "IDS_PIGM010_381MM50_BARRELS_3_M1939_LIFE_BOAT"
+msgstr "381 mm/50 Model 1934 on a Model 1934 mount"
+
+msgid "IDS_PIGM011_381MM50_BARRELS_3_M1939_TOWER"
+msgstr "381 mm/50 Model 1934 on a Model 1934 mount"
+
+msgid "IDS_PIGM012_381MM50_BARRELS_3_M1939_GUN_DECK"
+msgstr "381 mm/50 Model 1934 on a Model 1934 mount"
+
+msgid "IDS_PIGM019_152MM_55_BARRELS_3_M1934"
+msgstr "152 mm/55 Model 1934 on a Model 1934 mount"
+
+msgid "IDS_PIGM020_152MM_55_BARRELS_2_M1934"
+msgstr "152 mm/55 Model 1934 on a Model 1934 mount"
+
+msgid "IDS_PIGM025_152MM53_BARRELS_2_M1926"
+msgstr "152 mm/53 Ansaldo Model 1926 on a Model 1926 mount"
+
+msgid "IDS_PIGM026_203MM55_BARRELS_3"
+msgstr "203 mm/55 Model 1934 in a turret"
+
+msgid "IDS_PIGM028_120MM45_BARRELS_2_M1918"
+msgstr "120 mm/45 Schneider-Canet-Armstrong Model 1918/19 on a Model 1918/19 mount"
+
+msgid "IDS_PIGM030_203MM50_BARRELS_2"
+msgstr "203 mm/50 Model 1924 on a Model 1924 mount"
+
+msgid "IDS_PIGM035_150MM_SK_L45"
+msgstr "150 mm/45 SK L/45 on an MPL C/16 mount"
+
+msgid "IDS_PIGM041_120MM45_BARRELS_2_M1918"
+msgstr "120 mm/45 Schneider-Canet-Armstrong Model 1918/19 on a Model 1918/19 mount"
+
+msgid "IDS_PIGM045_203MM50_BARRELS_2_M1924"
+msgstr "203 mm/50 Model 1924 on a Model 1924 mount"
+
+msgid "IDS_PIGM046_152_53_OTO_M1929"
+msgstr "152 mm/53 OTO Model 1929 on a Model 1929 mount"
+
+msgid "IDS_PIGM047_152_53_OTO_M1929_RF"
+msgstr "152 mm/53 OTO Model 1929 on a Model 1929 mount"
+
+msgid "IDS_PIGM048_120_50_ANSALDO_MODEL_1909"
+msgstr "120 mm/50 Elswick Pattern \"EE\" on a shielded mount"
+
+msgid "IDS_PIGM051_135_45_OTO_1937"
+msgstr "135 mm/45 Model 1938 on a Model 1938 mount"
+
+msgid "IDS_PIGM055_203MM_53_1927"
+msgstr "203 mm/53 Model 1927 on a Model 1927 mount"
+
+msgid "IDS_PIGM063_305MM_46_A_BARRELS_2_1909"
+msgstr "305 mm/46 Model 1909 in a turret"
+
+msgid "IDS_PIGM064_305MM_46_A_BARRELS_3_1909"
+msgstr "305 mm/46 Model 1909 in a turret"
+
+msgid "IDS_PIGM068_381MM_50_QUAD_OTTO"
+msgstr "381 mm/50 Model 1934 in a turret"
+
+msgid "IDS_PIGM074_406MM_50_MOD_1940"
+msgstr "406 mm/50 Model 1940 in a turret"
+
+msgid "IDS_PIGM075_320MM_44_2BARRELS_M1936"
+msgstr "320 mm/44 OTO Model 1934 on a Model 1934 mount"
+
+msgid "IDS_PIGM076_320MM_44_3BARRELS_M1936"
+msgstr "320 mm/44 OTO Model 1934 on a Model 1934 mount"
+
+msgid "IDS_PIGM078_381MM_50_2BARRELS_M1934"
+msgstr "381 mm/50 Model 1934 in a turret"
+
+msgid "IDS_PIGM079_305MM_46_A_BARRELS_3_1909"
+msgstr "305 mm/46 Model 1909 in a turret"
+
+msgid "IDS_PIGM081_254MM_3"
+msgstr "254 mm/60 in a turret"
+
+msgid "IDS_PIGM082_120MM_50_2BARRELS_1926"
+msgstr "120 mm/50 Ansaldo Model 1926 on a Model 1926 mount"
+
+msgid "IDS_PIGM085_102MM_45_SCHNEIDER_ARMSTRONG_1919_TWIN"
+msgstr "102 mm/45 Schneider-Armstrong Model 1919 on a twin mount"
+
+msgid "IDS_PIGM087_120_50_OTO_1931"
+msgstr "120 mm/50 OTO Model 1931 on a Model 1931 mount"
+
+msgid "IDS_PIGM088_120MM_50_ANSALDO_1937"
+msgstr "120 mm/50 Ansaldo Model 1937 on a Model 1937 mount"
+
+msgid "IDS_PIGM089_120MM_50_ANSALDO_1940"
+msgstr "120 mm/50 Ansaldo Model 1937 on a Model 1940 mount"
+
+msgid "IDS_PIGM090_120MM45_BARRELS_2_M1926"
+msgstr "120 mm/45 Vickers-Terni Model 1924 on a Model 1926 mount"
+
+msgid "IDS_PIGM099_138_6_MM_40_MLE_1943"
+msgstr "139 mm/40 Mle 1923 on an Mle 1924 mount"
+
+msgid "IDS_PIGM103_18IN_45_MK_II_TWIN_TURRET"
+msgstr "457 mm/45 Mk.II in a turret"
+
+msgid "IDS_PIGM106_320MM44_4_BARRELS_M1935"
+msgstr "320 mm/44 Model 1934 on an OTO Model 1935 mount"
+
+msgid "IDS_PIGM112_152MM_55_4_BARRELS_M1935"
+msgstr "152 mm/55 Model 1934 in Model 1935 mount"
+
+msgid "IDS_PIGM115_16IN50_MK7"
+msgstr "406 mm/50 Mk.7 in turret mount"
+
+msgid "IDS_PIGM116_16IN50_MK7_TWIN"
+msgstr "406 mm/50 Mk.7 in twin turret mount"
+
+msgid "IDS_PIGS003_100MM_50_MOD_OTO"
+msgstr "100 mm/47 Model 1924/27/28 on a Eugenio Minisini mount"
+
+msgid "IDS_PIGS014_152MM55_BARRELS_3_M1936_L"
+msgstr "152 mm/55 Model 1936 on a Model 1936 mount"
+
+msgid "IDS_PIGS015_120MM50_BARRELS_2_M1933"
+msgstr "120 mm/50 Model 1933 on a Model 1933 mount"
+
+msgid "IDS_PIGS016_120MM50_BARRELS_2_M1933_RM2"
+msgstr "120 mm/50 Model 1933 on a Model 1933 mount"
+
+msgid "IDS_PIGS017_90MM50_BARRELS_1_M1939"
+msgstr "90 mm/50 Model 1939 in a turret"
+
+msgid "IDS_PIGS023_152MM55_BARRELS_3_M1936_R"
+msgstr "152 mm/55 Model 1936 on a Model 1936 mount"
+
+msgid "IDS_PIGS034_90MM50_BARRELS_2_M1939"
+msgstr "90 mm/50 Model 1939 on a twin mount"
+
+msgid "IDS_PIGS036_76MM_50_VICKERS_1909"
+msgstr "76 mm/50 Model 1909 on a single mount"
+
+msgid "IDS_PIGS053_102_35_OTO_1933"
+msgstr "102 mm/35 Vickers-Terni Model 1915 on a single mount"
+
+msgid "IDS_PIGS065_120MM_50_A_1909_CASEMATE"
+msgstr "120 mm/50 Vickers BL on a casemate mount"
+
+msgid "IDS_PIGS071_120MM_50_ANSALDO_1909"
+msgstr "120 mm/50 Elswick Pattern \"EE\" on a casemate mount"
+
+msgid "IDS_PIGS072_135MM_45_MOD_1938"
+msgstr "135 mm/45 Model 1938 on a Model 1937 mount"
+
+msgid "IDS_PIGS073_135MM_45_MOD_1938"
+msgstr "135 mm/45 Model 1938 on a Model 1937 mount"
+
+msgid "IDS_PIGS080_152MM_55_BARRELS_3_M1934"
+msgstr "152 mm/55 Model 1936 on a Model 1936 mount"
+
+msgid "IDS_PIGS094_135MM45_1BARREL_ANSALDO_1938"
+msgstr "135 mm/45 Model 1938 on a shielded mount"
+
+msgid "IDS_PIGS102_135_45_OTO_1937"
+msgstr "135 mm/45 Model 1938 on a Model 1938 mount"
+
+msgid "IDS_PIGS104_135_45_MODELS_1938_TWIN_AA"
+msgstr "135 mm/45 Model 1938 on a Model 1938 mount"
+
+msgid "IDS_PIGS105_152MM_55_4_BARRELS_M1935"
+msgstr "152 mm/55 Model 1934 on a Model 1935 mount"
+
+msgid "IDS_PIGS111_5IN38_MK32_MOD12"
+msgstr "127 mm/38 Mk.12 on a Mk.32 mount"
+
+msgid "IDS_PIGT006_533_MM_3_TUBES"
+msgstr "533 mm tubo lanciasiluri"
+
+msgid "IDS_PIGT021_533_MM_3_TUBES"
+msgstr "533 mm tubo lanciasiluri"
+
+msgid "IDS_PIGT024_533_MM_2_TUBES_R"
+msgstr "533 mm tubo lanciasiluri DAAN-Whitehead"
+
+msgid "IDS_PIGT029_533_MM_2_TUBES_L"
+msgstr "533 mm tubo lanciasiluri DAAN-Whitehead"
+
+msgid "IDS_PIGT033_533MM_4_TUBES"
+msgstr "533 mm tubo lanciasiluri"
+
+msgid "IDS_PIGT039_500MM_TORPEDO_TUBE"
+msgstr "500 mm tubo lanciasiluri"
+
+msgid "IDS_PIGT040_500MM_TORPEDO_TUBE_R"
+msgstr "500 mm tubo lanciasiluri"
+
+msgid "IDS_PIGT042_533_MM_2_TUBES_R"
+msgstr "533 mm tubo lanciasiluri"
+
+msgid "IDS_PIGT043_533_MM_2_TUBES_L"
+msgstr "533 mm tubo lanciasiluri"
+
+msgid "IDS_PIGT054_533MM_4TUBES"
+msgstr "533 mm tubo lanciasiluri"
+
+msgid "IDS_PIGT084_533MM_3TUBES_TORPEDO"
+msgstr "533 mm tubo lanciasiluri"
+
+msgid "IDS_PIGT086_450MM_3TUBES_TORPEDO"
+msgstr "450 mm tubo lanciasiluri"
+
+msgid "IDS_PIGT092_533MM_3TUBES_TORPEDO"
+msgstr "533 mm tubo lanciasiluri"
+
+msgid "IDS_PIGT100_550MM_3TUBE_MLE_1943"
+msgstr "550 mm tube lance-torpilles"
+
+msgid "IDS_PINGER_RELOAD_FAST"
+msgstr "Fast Sonar Reload"
+
+msgid "IDS_PINGER_RELOAD_SLOW"
+msgstr "Slow Sonar Reload"
+
+msgid "IDS_PINGER_WAVE_SPEED_HIGH"
+msgstr "High Sonar Pulse Speed"
+
+msgid "IDS_PINGER_WAVE_SPEED_LOW"
+msgstr "Low Sonar Pulse Speed"
+
+msgid "IDS_PINGER_WAVE_WIDTH_HIGH"
+msgstr "Wide Sonar Pulse"
+
+msgid "IDS_PINGER_WAVE_WIDTH_LOW"
+msgstr "Narrow Sonar Pulse"
+
+msgid "IDS_PIPA002_152MM_53_HE_DUCA"
+msgstr "152 mm proiettili HE"
+
+msgid "IDS_PIPA003_100MM_47_HE"
+msgstr "100 mm proiettili HE"
+
+msgid "IDS_PIPA004_152MM_53_AP_EARLY_DUCA"
+msgstr "152 mm proiettili AP"
+
+msgid "IDS_PIPA005_320MM_AP_MODEL1936"
+msgstr "320 mm proiettili AP"
+
+msgid "IDS_PIPA006_320MM_HE_MODEL1936"
+msgstr "320 mm proiettili HE"
+
+msgid "IDS_PIPA007_120MM_HE_ANSALDO1926"
+msgstr "120 mm proiettili HE"
+
+msgid "IDS_PIPA008_120MM_AP_ANSALDO1926"
+msgstr "120 mm proiettili AP"
+
+msgid "IDS_PIPA009_152MM_55_AP_ABRUZZI"
+msgstr "152 mm proiettili AP"
+
+msgid "IDS_PIPA010_152MM_55_HE_ABRUZZI"
+msgstr "152 mm proiettili HE"
+
+msgid "IDS_PIPA011_90MM_50_1939_HE"
+msgstr "90 mm proiettili HE"
+
+msgid "IDS_PIPA012_381MM_50_AP_ROMA"
+msgstr "381 mm proiettili AP"
+
+msgid "IDS_PIPA013_381MM_50_HE_ROMA"
+msgstr "381 mm proiettili HE"
+
+msgid "IDS_PIPA014_152MM_55_1936_AP"
+msgstr "152 mm proiettili AP"
+
+msgid "IDS_PIPA015_120MM_HE_LEONE"
+msgstr "120 mm proiettili HE 1918"
+
+msgid "IDS_PIPA016_120MM_AP_LEONE"
+msgstr "120 mm proiettili AP 1918"
+
+msgid "IDS_PIPA017_152MM_55_1936_HE"
+msgstr "152 mm proiettili HE"
+
+msgid "IDS_PIPA018_320MM_AP_GCESARE"
+msgstr "320 mm proiettili AP"
+
+msgid "IDS_PIPA019_320MM_HE_GCESARE"
+msgstr "320 mm proiettili HE"
+
+msgid "IDS_PIPA020_120MM_45_1918_HE"
+msgstr "120 mm proiettili HE 1918"
+
+msgid "IDS_PIPA021_135MM_CS_P_EMILIO"
+msgstr "135 mm proiettili CS 1938"
+
+msgid "IDS_PIPA022_135MM_HE_P_EMILIO"
+msgstr "135 mm proiettili HE 1938"
+
+msgid "IDS_PIPA023_120MM_50_1909_CS"
+msgstr "120 mm proiettili CS 1909"
+
+msgid "IDS_PIPA024_120MM_50_1909_AP"
+msgstr "120 mm proiettili AP 1909"
+
+msgid "IDS_PIPA025_76MM_1909_HE"
+msgstr "76 mm proiettili HE 1909"
+
+msgid "IDS_PIPA026_150MM_CS_K_GR_18"
+msgstr "150 mm CS K Gr 18"
+
+msgid "IDS_PIPA027_150MM_AP_PSGR_L3_7"
+msgstr "150 mm P.Spr.Gr. L/3.7"
+
+msgid "IDS_PIPA028_152MM_53_CS_1926"
+msgstr "152 mm proiettili CS 1926"
+
+msgid "IDS_PIPA029_152MM_53_AP_1926"
+msgstr "152 mm proiettili AP 1926"
+
+msgid "IDS_PIPA030_203MM_55_1924_AP"
+msgstr "203 mm proiettili AP 1924 mod.2"
+
+msgid "IDS_PIPA031_203MM_55_1924_CS"
+msgstr "203 mm proiettili CS 1924 mod.2"
+
+msgid "IDS_PIPA032_203MM_53_1927_CS"
+msgstr "203 mm proiettili CS 1927"
+
+msgid "IDS_PIPA033_203MM_50_1924_CS"
+msgstr "203 mm proiettili CS 1924 mod.1"
+
+msgid "IDS_PIPA034_203MM_50_1924_AP"
+msgstr "203 mm proiettili AP 1924 mod.1"
+
+msgid "IDS_PIPA035_203MM_53_1927_AP"
+msgstr "203 mm proiettili AP 1927"
+
+msgid "IDS_PIPA036_203MM_50_CS_GENOVA"
+msgstr "203 mm proiettili CS 1924 mod.1"
+
+msgid "IDS_PIPA037_203MM_50_AP_GENOVA"
+msgstr "203 mm proiettili AP 1924 mod.1"
+
+msgid "IDS_PIPA038_102MM_35LBS_HE"
+msgstr "102 mm proiettili HE 1933"
+
+msgid "IDS_PIPA039_203MM_53_AP_GORIZIA"
+msgstr "203 mm proiettili AP 1927"
+
+msgid "IDS_PIPA040_203MM_53_CS_GORIZIA"
+msgstr "203 mm proiettili CS 1927"
+
+msgid "IDS_PIPA041_203MM_55_1924_CS"
+msgstr "203 mm proiettili CS 1924 mod.2"
+
+msgid "IDS_PIPA042_381MM_50_CS_IMPERO"
+msgstr "381 mm proiettili CS"
+
+msgid "IDS_PIPA043_381MM_50_AP_IMPERO"
+msgstr "381 mm proiettili AP"
+
+msgid "IDS_PIPA044_381MM_50_CS"
+msgstr "381 mm proiettili CS"
+
+msgid "IDS_PIPA045_381MM_50_AP"
+msgstr "381 mm proiettili AP"
+
+msgid "IDS_PIPA046_135MM_HE_SG"
+msgstr "135 mm proiettili HE 1938"
+
+msgid "IDS_PIPA047_320MM_CS_MODEL1936"
+msgstr "320 mm proiettili CS"
+
+msgid "IDS_PIPA048_305MM_46_1909_CS"
+msgstr "305 mm proiettili CS 1909"
+
+msgid "IDS_PIPA049_305MM_46_1909_AP"
+msgstr "305 mm proiettili AP 1909"
+
+msgid "IDS_PIPA050_120MM_50_1909_HE"
+msgstr "120 mm proiettili HE 1909"
+
+msgid "IDS_PIPA051_406MM_1940_HE_M_POLO"
+msgstr "406 mm proiettili HE 1940"
+
+msgid "IDS_PIPA052_406MM_1940_AP_M_POLO"
+msgstr "406 mm proiettili AP 1940"
+
+msgid "IDS_PIPA053_406MM_1940_CS_M_POLO"
+msgstr "406 mm proiettili CS 1940"
+
+msgid "IDS_PIPA054_254MM_CS_NAPOLI"
+msgstr "254 mm proiettili CS"
+
+msgid "IDS_PIPA055_254MM_AP_NAPOLI"
+msgstr "254 mm proiettili AP"
+
+msgid "IDS_PIPA056_254MM_HE_NAPOLI"
+msgstr "254 mm proiettili HE"
+
+msgid "IDS_PIPA057_90MM_50_1939_CS"
+msgstr "90 mm proiettili CS"
+
+msgid "IDS_PIPA058_406MM_CS_G_VERDI"
+msgstr "406 mm proiettili CS 1940"
+
+msgid "IDS_PIPA059_406MM_AP_G_VERDI"
+msgstr "406 mm proiettili AP 1940"
+
+msgid "IDS_PIPA060_406MM_HE_G_VERDI"
+msgstr "406 mm proiettili HE 1940"
+
+msgid "IDS_PIPA061_152MM_53_CS_1926_SG"
+msgstr "152 mm proiettili CS 1926"
+
+msgid "IDS_PIPA062_90MM_50_1939_CS_SG"
+msgstr "90 mm proiettili CS"
+
+msgid "IDS_PIPA063_102MM_31LBS_HE"
+msgstr "102 mm proiettili HE"
+
+msgid "IDS_PIPA064_102MM_31LBS_CS"
+msgstr "102 mm proiettili CS"
+
+msgid "IDS_PIPA065_135MM_45_1938_HE"
+msgstr "135 mm proiettili HE 1938"
+
+msgid "IDS_PIPA066_135MM_45_1938_CS"
+msgstr "135 mm proiettili CS 1938"
+
+msgid "IDS_PIPA067_120MM_50_1926_HE"
+msgstr "120 mm proiettili HE 1926"
+
+msgid "IDS_PIPA068_120MM_55_1926_CS"
+msgstr "120 mm proiettili CS 1926"
+
+msgid "IDS_PIPA069_120MM_45_HE_1926"
+msgstr "120 mm proiettili HE 1926"
+
+msgid "IDS_PIPA070_120MM_45_CS_1926"
+msgstr "120 mm proiettili CS 1926"
+
+msgid "IDS_PIPA071_138MM_40_HE_FR25"
+msgstr "139 mm proiettili HE 1928"
+
+msgid "IDS_PIPA072_138MM_40_CS_FR25"
+msgstr "139 mm proiettili CS 1924"
+
+msgid "IDS_PIPA073_120MM_50_1909_HE"
+msgstr "120 mm proiettili HE 1909"
+
+msgid "IDS_PIPA074_135MM_HE_ANSALDO_1938"
+msgstr "135 mm proiettili HE 1938"
+
+msgid "IDS_PIPA075_457MM_HE_LAURIA"
+msgstr "457 mm HE Mk II"
+
+msgid "IDS_PIPA076_457MM_AP_LAURIA"
+msgstr "457 mm AP Mk II"
+
+msgid "IDS_PIPA077_135MM_CS_M1938"
+msgstr "135 mm proiettili CS 1938"
+
+msgid "IDS_PIPA078_457MM_CS_LAURIA"
+msgstr "457 mm CS Mk II"
+
+msgid "IDS_PIPA079_135MM_45_1938_HE_SG"
+msgstr "135 mm proiettili HE 1938"
+
+msgid "IDS_PIPA080_254MM_CS_T11"
+msgstr "254 mm proiettili CS"
+
+msgid "IDS_PIPA081_254MM_AP_T11"
+msgstr "254 mm proiettili AP"
+
+msgid "IDS_PIPA083_320MM_AP_MICHELANGELO"
+msgstr "320 mm proiettili AP"
+
+msgid "IDS_PIPA084_320MM_CS_MICHELANGELO"
+msgstr "320 mm proiettili CS"
+
+msgid "IDS_PIPA085_152MM_55_CS_FR_FERRUCCIO"
+msgstr "152 mm proiettili CS"
+
+msgid "IDS_PIPA086_152MM_55_AP_FR_FERRUCCIO"
+msgstr "152 mm proiettili AP"
+
+msgid "IDS_PIPA087_406MM_HE_TRANCLUCATOR"
+msgstr "406 mm HE/HC Mk13"
+
+msgid "IDS_PIPA088_406MM_AP_TRANCLUCATOR"
+msgstr "406 mm AP Mk8"
+
+msgid "IDS_PIPA090_127MM_CS_MK_32"
+msgstr "127 mm SC Mk38"
+
+msgid "IDS_PIPB001_AQUILA_STOCK"
+msgstr "SC-500"
+
+msgid "IDS_PIPD100_DEPTH_G_50KG"
+msgstr "SC-50 G"
+
+msgid "IDS_PIPD101_DEPTH_160KG"
+msgstr "CS 160 kg"
+
+msgid "IDS_PIPD102_DEPTH_200KG"
+msgstr "CS 200 kg"
+
+msgid "IDS_PIPD103_DEPTH_150KG"
+msgstr "CS 150 kg"
+
+msgid "IDS_PIPD104_DEPTH_45KG"
+msgstr "SC-45 G"
+
+msgid "IDS_PIPD105_DEPTH_T5"
+msgstr "CS 50 kg"
+
+msgid "IDS_PIPD106_DEPTH_T8"
+msgstr "CS 160 kg"
+
+msgid "IDS_PIPD107_DEPTH_T10"
+msgstr "CS 300 kg"
+
+msgid "IDS_PIPD108_DEPTH_CV_8"
+msgstr "CS 160 kg"
+
+msgid "IDS_PIPR001_AQUILA_STOCK"
+msgstr "RZ.65"
+
+msgid "IDS_PIPR529_TRANCLUCATOR"
+msgstr "127 mm HVAR"
+
+msgid "IDS_PIPT001_533_SI270_DUCA"
+msgstr "533 mm Si 270"
+
+msgid "IDS_PIPT002_533_ABRUZZI"
+msgstr "533 mm Si 270"
+
+msgid "IDS_PIPT003_533_LEONE"
+msgstr "533 mm Si 270"
+
+msgid "IDS_PIPT004_533_P_EMILIO"
+msgstr "533 mm Si 270"
+
+msgid "IDS_PIPT005_500_G7"
+msgstr "500 mm G7"
+
+msgid "IDS_PIPT006_533_SI270_G"
+msgstr "533 mm Si 270 G"
+
+msgid "IDS_PIPT007_533_SI270_H"
+msgstr "533 mm Si 270 H"
+
+msgid "IDS_PIPT008_533_SI270_M"
+msgstr "533 mm Si 270 M"
+
+msgid "IDS_PIPT009_533_SI270_N"
+msgstr "533 mm Si 270 N"
+
+msgid "IDS_PIPT010_533_SI270_GENOVA"
+msgstr "533 mm Si 270 G"
+
+msgid "IDS_PIPT011_533_NAPOLI"
+msgstr "533 mm Si 270 N"
+
+msgid "IDS_PIPT012_533_SI270_K"
+msgstr "533 mm Si 270 K"
+
+msgid "IDS_PIPT013_533_SI270_G2"
+msgstr "533 mm Si 270 G2"
+
+msgid "IDS_PIPT014_533_SI270_M"
+msgstr "533 mm Si 270 M1"
+
+msgid "IDS_PIPT015_533_SI270_M2"
+msgstr "533 mm Si 270 M2"
+
+msgid "IDS_PIPT016_533_SI270_H2"
+msgstr "533 mm Si 270 H2"
+
+msgid "IDS_PIPT017_533_SI270_N2"
+msgstr "533 mm Si 270 N2"
+
+msgid "IDS_PIPT018_450_A"
+msgstr "450 mm W 200"
+
+msgid "IDS_PIPT019_550_FR_25"
+msgstr "550 mm 23DT"
+
+msgid "IDS_PIPT020_AQUILA_STOCK"
+msgstr "450 mm F200"
+
+msgid "IDS_PIPT021_533MM_T11"
+msgstr "533 mm Si 270"
+
+msgid "IDS_PIPT022_533_SI270_MICHELANGELO"
+msgstr "533 mm Si 270"
+
+msgid "IDS_PIPT023_533_SI270_FR_FERRUCCIO"
+msgstr "533 mm Si 270"
+
+msgid "IDS_PISA508"
+msgstr "Aquila"
+
+msgid "IDS_PISA508_DESCR"
+msgstr "Liner Roma was converted into an aircraft carrier during World War II. The ship's hull was extended, equipped with bulges, and a new bow section grafted. The propulsion unit was redesigned using turbines and boilers from unfinished ships Cornelio Silla and Paolo Emilio. 135 mm guns from unfinished ships of the Capitani Romani class were used as anti-mine weapons. The 80% complete aircraft carrier was captured by Germany. Aquila was damaged by Allied aviation and sank after being damaged by Italian submarine saboteurs."
+
+msgid "IDS_PISA508_FULL"
+msgstr "Aquila"
+
+msgid "IDS_PISA508_NUMBER"
+msgstr "1"
+
+msgid "IDS_PISA508_YEAR"
+msgstr "1944"
+
+msgid "IDS_PISB104"
+msgstr "D. Alighieri"
+
+msgid "IDS_PISB104_DESCR"
+msgstr "The beginning of the dreadnought race was ignored by Italy due to the high cost of ships of the new class and the commissioning of pre-dreadnought battleships. The project for the first dreadnought began only in 1908. It was the first time triple main battery turrets were used, and anti-mine guns were mounted in the turrets. Built according to this project, Dante Alighieri embarked on as many as four naval missions in World War I as the flagship of the Italian fleet."
+
+msgid "IDS_PISB104_FULL"
+msgstr "Dante Alighieri"
+
+msgid "IDS_PISB104_NUMBER"
+msgstr "1"
+
+msgid "IDS_PISB104_YEAR"
+msgstr "1913"
+
+msgid "IDS_PISB105"
+msgstr "Cavour"
+
+msgid "IDS_PISB105_DESCR"
+msgstr "Battleships of the Conte di Cavour class were armed with 13 main battery guns placed in twin- and triple-gun turrets. The lead ship of the series participated in the capture of Corfu in 1923. Later, she was modernized and received a new propulsion unit as well as a new bow section grafted over the existing bow. During World War II, she took part in the battle of Punta Stilo. In 1940, during a British air raid on Taranto, she received a torpedo hit and sank."
+
+msgid "IDS_PISB105_FULL"
+msgstr "Conte di Cavour"
+
+msgid "IDS_PISB105_NUMBER"
+msgstr "3"
+
+msgid "IDS_PISB105_YEAR"
+msgstr "1915"
+
+msgid "IDS_PISB106"
+msgstr "Andrea Doria"
+
+msgid "IDS_PISB106_DESCR"
+msgstr "The second series of Italian battleships was based on the improved Conte di Cavour design. Andrea Doria, which was laid down in 1913, participated in the Fiume Question and the Corfu incident in the 1920s. In the 1930s and 1940s, the ship's propulsion unit and armament were upgraded. During World War II, she escorted convoys to Libya and participated in the Battle of Sirte."
+
+msgid "IDS_PISB106_FULL"
+msgstr "Andrea Doria"
+
+msgid "IDS_PISB106_NUMBER"
+msgstr "2"
+
+msgid "IDS_PISB106_YEAR"
+msgstr "1916"
+
+msgid "IDS_PISB107"
+msgstr "F. Caracciolo"
+
+msgid "IDS_PISB107_DESCR"
+msgstr "The 1913 fleet replenishment program provided for the construction of four high-speed battleships that were supposed to match the characteristics of British ships of the Queen Elizabeth class. Lead ship Francesco Caracciolo was laid down in 1914, but the construction was halted due to a lack of materials and a change in priorities."
+
+msgid "IDS_PISB107_FULL"
+msgstr "Francesco Caracciolo"
+
+msgid "IDS_PISB107_NUMBER"
+msgstr "4"
+
+msgid "IDS_PISB107_YEAR"
+msgstr "1913"
+
+msgid "IDS_PISB108"
+msgstr "V. Veneto"
+
+msgid "IDS_PISB108_DESCR"
+msgstr "The design of battleships that met the requirements of the Washington Naval Treaty began in the late 1920s and early 1930s in Italy. The resulting project was a ship with a displacement of 35,000 tons and armament of nine 381 mm guns. Vittorio Veneto was laid down in 1934 and entered service six years later. During World War II, the battleship participated in operations in the Mediterranean Sea, in the Battles of Cape Teulada and Cape Matapan, and intercepted Maltese convoys of the British fleet."
+
+msgid "IDS_PISB108_FULL"
+msgstr "Vittorio Veneto"
+
+msgid "IDS_PISB108_NUMBER"
+msgstr "4"
+
+msgid "IDS_PISB108_YEAR"
+msgstr "1940"
+
+msgid "IDS_PISB109"
+msgstr "Lepanto"
+
+msgid "IDS_PISB109_DESCR"
+msgstr "The project for a battleship with a displacement of 42,000 tons was prepared by Italian engineers under an order from the U.S.S.R. The ship should have been equipped with nine 406 mm guns in three turrets. If such a ship had been built in Italy, she would have been ready by 1940 or 1941. Since the 406 mm gun was not developed in Italy, an increase in firepower would only be possible by increasing the number of guns per turret. Quadruple turrets with 381 mm guns were developed for battleship projects in the late 1910s and early 1920s."
+
+msgid "IDS_PISB109_FULL"
+msgstr "Lepanto"
+
+msgid "IDS_PISB109_NUMBER"
+msgstr "1"
+
+msgid "IDS_PISB109_YEAR"
+msgstr "1943"
+
+msgid "IDS_PISB110"
+msgstr "C. Colombo"
+
+msgid "IDS_PISB110_DESCR"
+msgstr "A hypothetical project that is a variant of the development of Italian ships based on the Vittorio Veneto class and a battleship project for the U.S.S.R. with a displacement of 42,000 tons. The increase in firepower could have been achieved by increasing the number of guns and turrets: quadruple-gun turrets with 381 mm guns were in development in the late 1910s and early 1920s."
+
+msgid "IDS_PISB110_FULL"
+msgstr "Cristoforo Colombo"
+
+msgid "IDS_PISB110_NUMBER"
+msgstr "1"
+
+msgid "IDS_PISB110_YEAR"
+msgstr "1945"
+
+msgid "IDS_PISB505"
+msgstr "Giulio Cesare"
+
+msgid "IDS_PISB505_DESCR"
+msgstr "One of the three Conte di Cavour-class battleships was laid down in 1910. After World War I, Giulio Cesare underwent a complete modernization process. After her renovation, she served in World War II in the battle of Punta Stilo, in the hunt for Maltese convoys, and in patrol and escort operations. After the end of the war, she was handed over to the U.S.S.R. for reparations and received the name \"Novorossiysk.\""
+
+msgid "IDS_PISB505_FULL"
+msgstr "Giulio Cesare"
+
+msgid "IDS_PISB505_NUMBER"
+msgstr "3"
+
+msgid "IDS_PISB505_YEAR"
+msgstr "1914"
+
+msgid "IDS_PISB508"
+msgstr "Roma"
+
+msgid "IDS_PISB508_DESCR"
+msgstr "The third battleship of the Vittorio Veneto class, Roma, was built according to the 1938 program. She participated in the air defense of coastal towns together with her sister ships. In June 1943, she was heavily damaged by American bombers in La Spezia. After being repaired, the battleship was deployed as the flagship of Admiral Carlo Bergamini in a large battle group intended to attack the Allied ships approaching Sicily. The day before the planned operation, an armistice was reached, and on her way to getting interned in Malta, Roma was sunk by German aircraft."
+
+msgid "IDS_PISB508_FULL"
+msgstr "Roma"
+
+msgid "IDS_PISB508_NUMBER"
+msgstr "4"
+
+msgid "IDS_PISB508_YEAR"
+msgstr "1942"
+
+msgid "IDS_PISB509"
+msgstr "Marco Polo"
+
+msgid "IDS_PISB509_DESCR"
+msgstr "As part of the cooperation between Italy and the U.S.S.R., a project was created for a ship with nine 406 mm main guns placed in three turrets. This project was never implemented. If such a ship had been built in Italy, she would have had 406 mm main battery guns developed on the basis of 381 mm guns, and she would have been ready by 1940 or 1941."
+
+msgid "IDS_PISB509_FULL"
+msgstr "Marco Polo"
+
+msgid "IDS_PISB509_NUMBER"
+msgstr "1"
+
+msgid "IDS_PISB509_YEAR"
+msgstr "1936"
+
+msgid "IDS_PISB510"
+msgstr "R. Lauria"
+
+msgid "IDS_PISB510_DESCR"
+msgstr "A fast battlecruiser armed with eight 457 mm guns. The project is based on ideas introduced in 1921 by Italian naval engineer Ferdinando Cassone. In addition to its remarkable armament and displacement, both quite advanced for that era, the project stood out for its innovative anti-torpedo defense system and two-tiered power plant."
+
+msgid "IDS_PISB510_FULL"
+msgstr "Ruggiero di Lauria"
+
+msgid "IDS_PISB510_NUMBER"
+msgstr "1"
+
+msgid "IDS_PISB510_YEAR"
+msgstr "1921"
+
+msgid "IDS_PISB519"
+msgstr "Giuseppe Verdi"
+
+msgid "IDS_PISB519_DESCR"
+msgstr "Several battleship projects were developed in Italy collaboratively with the U.S.S.R., including one with nine 406 mm guns in three turrets. If such a ship had been ordered, her construction would have been completed by 1940 or 1941. The battleship would have received Italian armament, developed on the basis of the existing 381 mm guns."
+
+msgid "IDS_PISB519_FULL"
+msgstr "Giuseppe Verdi"
+
+msgid "IDS_PISB519_NUMBER"
+msgstr "1"
+
+msgid "IDS_PISB519_YEAR"
+msgstr "1942"
+
+msgid "IDS_PISB529"
+msgstr "Tranclucator"
+
+msgid "IDS_PISB529_DESCR"
+msgstr ""
+"Tranclucators are various types of weapons used by the inhabitants of the planets Plyuk, Hanud, and others in the galaxy of Kin-dza-dza. Tranclucators can take on different appearances: a pistol, a handheld anti-tank grenade launcher, or a rifle. Heavier models are used, for example, by patrol ecilops at outposts. Additionally, in the conversations of chatlans and patsaks, the term 'tranclucate' is used, meaning to destroy with a tranclucator. \n"
+"'If you think this thing isn't a tranclucator, that'll be the last thought in your chatlan head!'"
+
+msgid "IDS_PISB529_FULL"
+msgstr "Tranclucator"
+
+msgid "IDS_PISB529_NUMBER"
+msgstr "1"
+
+msgid "IDS_PISB529_YEAR"
+msgstr "1942"
+
+msgid "IDS_PISB708"
+msgstr "AL Littorio"
+
+msgid "IDS_PISB708_DESCR"
+msgstr ""
+"The second Vittorio Veneto-class warship to be built, and one of the most powerful battleships in the Mediterranean.\n"
+"From the Azur Lane game."
+
+msgid "IDS_PISB708_FULL"
+msgstr "AL Littorio"
+
+msgid "IDS_PISB708_NUMBER"
+msgstr "4"
+
+msgid "IDS_PISB708_YEAR"
+msgstr "1942"
+
+msgid "IDS_PISB805"
+msgstr "Giunio Bruto"
+
+msgid "IDS_PISB805_DESCR"
+msgstr "Ship for testing."
+
+msgid "IDS_PISB805_FULL"
+msgstr "Giunio Bruto"
+
+msgid "IDS_PISB805_NUMBER"
+msgstr "1"
+
+msgid "IDS_PISB805_YEAR"
+msgstr "2019"
+
+msgid "IDS_PISB990"
+msgstr "C. Colombo Test"
+
+msgid "IDS_PISB990_DESCR"
+msgstr "Ship for test."
+
+msgid "IDS_PISB990_FULL"
+msgstr "Cristoforo Colombo Test"
+
+msgid "IDS_PISB990_NUMBER"
+msgstr "1"
+
+msgid "IDS_PISB990_YEAR"
+msgstr "1945"
+
+msgid "IDS_PISC101"
+msgstr "Eritrea"
+
+msgid "IDS_PISC101_DESCR"
+msgstr "Eritrea, a sloop, was developed between 1932 and 1934 for service in African colonies. To increase the operating range, the ship was equipped with electric motors from Balilla-class submarines. She was also equipped with a hospital, generating stations for submarine service, and minesweeping equipment. Eritrea served in the Spanish Civil War, and in the 1930s, she served in the Red Sea. In 1948, she was transferred to the French Navy and saw action in Indochina and the Pacific Ocean."
+
+msgid "IDS_PISC101_FULL"
+msgstr "Eritrea"
+
+msgid "IDS_PISC101_NUMBER"
+msgstr "1"
+
+msgid "IDS_PISC101_YEAR"
+msgstr "1937"
+
+msgid "IDS_PISC102"
+msgstr "Nino Bixio"
+
+msgid "IDS_PISC102_DESCR"
+msgstr "At the beginning of the 20th century, the idea of a fast scout cruiser was popular in many countries. The first ship of that kind in the Italian Navy was armored cruiser Quarto. This was followed by the Nino Bixio class—they were larger than their predecessor and had more convenient artillery arrangement. During World War I, the lead ship of the series participated in the interception of Austro-Hungarian raiders and in the defense of the Entente transports. Nino Bixio served in the Navy until the end of the 1920s."
+
+msgid "IDS_PISC102_FULL"
+msgstr "Nino Bixio"
+
+msgid "IDS_PISC102_NUMBER"
+msgstr "2"
+
+msgid "IDS_PISC102_YEAR"
+msgstr "1914"
+
+msgid "IDS_PISC103"
+msgstr "Taranto"
+
+msgid "IDS_PISC103_DESCR"
+msgstr "After World War I, the fleets of Germany and Austria-Hungary were shared between the winning countries. SMS Strassburg was transferred to the Italian Navy and renamed Taranto. In the early 1920s, the cruiser received a reconnaissance seaplane and new AA guns. In the interwar period, she served in the Mediterranean and was then re-equipped for colonial service. During World War II, the cruiser performed minelaying and patrol missions."
+
+msgid "IDS_PISC103_FULL"
+msgstr "Taranto"
+
+msgid "IDS_PISC103_NUMBER"
+msgstr "4"
+
+msgid "IDS_PISC103_YEAR"
+msgstr "1912"
+
+msgid "IDS_PISC104"
+msgstr "Giussano"
+
+msgid "IDS_PISC104_DESCR"
+msgstr "In response to the French construction of modern light cruisers and large destroyers, the Italians designed cruisers named after the Italian Renaissance condottieri. Alberto di Giussano was laid down first in 1928. The ship served in the Mediterranean Sea, participated in the Spanish Civil War, and was deployed at the Battle of Punta Stilo at the beginning of World War II. She laid minefields and escorted convoys. In 1941, while transporting gasoline to North Africa, she was intercepted by British destroyers and sunk by torpedoes."
+
+msgid "IDS_PISC104_FULL"
+msgstr "Alberto di Giussano"
+
+msgid "IDS_PISC104_NUMBER"
+msgstr "4"
+
+msgid "IDS_PISC104_YEAR"
+msgstr "1931"
+
+msgid "IDS_PISC105"
+msgstr "Montecuccoli"
+
+msgid "IDS_PISC105_DESCR"
+msgstr "After the construction of four Giussano-class cruisers, the Italian Navy ordered two more with an improved design. Under the 1930–1931 program, two Condottieri C-class cruisers were built with significantly improved armor while maintaining their speed. Raimondo Montecuccoli, which entered service in 1935, participated in the Spanish Civil War, as well as in raids to the Far East and the Pacific Ocean. During World War II, she served in the Battle of Punta Stilo, conducted minelaying and escort operations, and fought in the Battle of Pantelleria."
+
+msgid "IDS_PISC105_FULL"
+msgstr "Raimondo Montecuccoli"
+
+msgid "IDS_PISC105_NUMBER"
+msgstr "2"
+
+msgid "IDS_PISC105_YEAR"
+msgstr "1935"
+
+msgid "IDS_PISC106"
+msgstr "Trento"
+
+msgid "IDS_PISC106_DESCR"
+msgstr "After World War I, the Italian armored cruisers, built at the beginning of the 20th century, became inadequate for the tasks at hand. Therefore, after determining the requirements of the Washington Naval Conference, the design of a new cruiser began. Two ships with high speed and 70 mm armor belts formed the Trento class. The lead cruiser was laid down in 1925. At the beginning of World War II, she saw action at Punta Stilo, Cape Teulada, and Cape Matapan. In all of her battles, Trento neither caused any damage to the enemy nor received any."
+
+msgid "IDS_PISC106_FULL"
+msgstr "Trento"
+
+msgid "IDS_PISC106_NUMBER"
+msgstr "2"
+
+msgid "IDS_PISC106_YEAR"
+msgstr "1929"
+
+msgid "IDS_PISC107"
+msgstr "Zara"
+
+msgid "IDS_PISC107_DESCR"
+msgstr "Under the 1928–1929 program, four cruisers of the new Zara class featuring a 150 mm armor belt were to be built to counter the French cruisers, which had 203 mm artillery. Lead ship Zara was laid down in 1929. Three years later, she entered service and became the flagship of the 1st Squadron. The cruiser led the cover of the Italian landing force in Durres. During World War II, she participated in the battle near Punta Stilo, where she was attacked by her own air force. In a battle near Cape Matapan, Zara was attacked by British forces and sunk by destroyer HMS Jervis."
+
+msgid "IDS_PISC107_FULL"
+msgstr "Zara"
+
+msgid "IDS_PISC107_NUMBER"
+msgstr "4"
+
+msgid "IDS_PISC107_YEAR"
+msgstr "1931"
+
+msgid "IDS_PISC108"
+msgstr "Amalfi"
+
+msgid "IDS_PISC108_DESCR"
+msgstr "Once the Civil War was over, Spain was looking for ways to reinforce its Navy. One of the ships was proposed by the Italian company Ansaldo—a heavy cruiser of the enlarged Zara class, but with three 203 mm triple-gun mounts."
+
+msgid "IDS_PISC108_FULL"
+msgstr "Amalfi"
+
+msgid "IDS_PISC108_NUMBER"
+msgstr "1"
+
+msgid "IDS_PISC108_YEAR"
+msgstr "1940"
+
+msgid "IDS_PISC109"
+msgstr "Brindisi"
+
+msgid "IDS_PISC109_DESCR"
+msgstr "It is a hypothetical development of a heavy cruiser project for the Spanish Navy by Italian engineers. The ship combines the features of the Anteprojecto preliminar VIII-203 with four 203 mm gun mounts and the Anteprojecto preliminar XII-152 with four triple-gun mounts."
+
+msgid "IDS_PISC109_FULL"
+msgstr "Brindisi"
+
+msgid "IDS_PISC109_NUMBER"
+msgstr "1"
+
+msgid "IDS_PISC109_YEAR"
+msgstr "1941"
+
+msgid "IDS_PISC110"
+msgstr "Venezia"
+
+msgid "IDS_PISC110_DESCR"
+msgstr "The project for a ship with 203 mm main battery guns and a high speed that embodies the achievements of Italian shipbuilding in the early 1940s. It represents the development of heavy cruisers in the direction of increasing the number of main battery guns to 15."
+
+msgid "IDS_PISC110_FULL"
+msgstr "Venezia"
+
+msgid "IDS_PISC110_NUMBER"
+msgstr "1"
+
+msgid "IDS_PISC110_YEAR"
+msgstr "1943"
+
+msgid "IDS_PISC111"
+msgstr "Piemonte"
+
+msgid "IDS_PISC111_DESCR"
+msgstr "During the 1930s, the Italian company Ansaldo presented the Soviet Union with a collection of drawings, which included a blueprint for a battlecruiser with a displacement of 22,000 tons. The ship was to carry an armament of nine 10-inch guns and feature a four-shaft layout with 60,000 hp per shaft, which would allow the ship to reach a speed of 37 knots. After the outbreak of World War II, the unfinished ship would be requisitioned by the Italian government, with the battlecruiser receiving Italian armament."
+
+msgid "IDS_PISC111_FULL"
+msgstr "Piemonte"
+
+msgid "IDS_PISC111_NUMBER"
+msgstr "1"
+
+msgid "IDS_PISC111_YEAR"
+msgstr "1935"
+
+msgid "IDS_PISC505"
+msgstr "Genova"
+
+msgid "IDS_PISC505_DESCR"
+msgstr "In 1923, Italy began working on the design of a \"Washington cruiser\" that had a displacement of up to 10,000 tons and was equipped with 203 mm guns. It resulted in a project for a cruiser with eight 203 mm guns in four turrets, an echelon propulsion plant, and a flush-deck hull. According to that project, the ship had a catapult and seaplane hangar. The construction plan was not implemented, and further development led to the appearance of heavy cruisers of the Trento class."
+
+msgid "IDS_PISC505_FULL"
+msgstr "Genova"
+
+msgid "IDS_PISC505_NUMBER"
+msgstr "1"
+
+msgid "IDS_PISC505_YEAR"
+msgstr "1923"
+
+msgid "IDS_PISC506"
+msgstr "Duca d'Aosta"
+
+msgid "IDS_PISC506_DESCR"
+msgstr "Ships of the 1931–1933 program were built by the Montecuccoli design, which was modified to increase its defenses. The weight of the armor increased to 1,700 tons, and this also increased the displacement. The propulsion unit was reinforced to maintain speed. Emanuele Filiberto Duca d'Aosta was laid down in 1932. After Italy entered World War II, the ship served in the Mediterranean Sea; fought in the battles of Punta Stilo and the Gulf of Sirte; and participated in patrol, convoy, and raiding operations. After the war, the cruiser was transferred to the U.S.S.R. and served in the Black Sea Fleet under the name \"Kerch.\""
+
+msgid "IDS_PISC506_FULL"
+msgstr "Duca d'Aosta"
+
+msgid "IDS_PISC506_NUMBER"
+msgstr "2"
+
+msgid "IDS_PISC506_YEAR"
+msgstr "1935"
+
+msgid "IDS_PISC507"
+msgstr "Abruzzi"
+
+msgid "IDS_PISC507_DESCR"
+msgstr "Cruiser projects of the 1932–1933 program had a tendency to increase armor protection, which resulted in reduced speed. It led to the creation of one of the most successful projects out of the pre-war Italian cruisers. Duca degli Abruzzi was laid down in December 1933. During World War II, she participated in battles at Punta Stilo and Cape Matapan, intercepted a convoy in Operation Halberd, and saw much more action. At the end of 1941, she was hit by a torpedo and was sent to be repaired. After the war, the cruiser remained in the Italian Navy, later becoming its flagship."
+
+msgid "IDS_PISC507_FULL"
+msgstr "Duca degli Abruzzi"
+
+msgid "IDS_PISC507_NUMBER"
+msgstr "2"
+
+msgid "IDS_PISC507_YEAR"
+msgstr "1937"
+
+msgid "IDS_PISC510"
+msgstr "Napoli"
+
+msgid "IDS_PISC510_DESCR"
+msgstr "In the course of naval cooperation between Italy and the U.S.S.R., ship projects were prepared under Soviet orders. Among them was a battlecruiser with a standard displacement of 22,000 tons. It was supposed to have a speed of 35–37 knots, nine 250 mm guns in three turrets, and a 220 mm main armor belt."
+
+msgid "IDS_PISC510_FULL"
+msgstr "Napoli"
+
+msgid "IDS_PISC510_NUMBER"
+msgstr "1"
+
+msgid "IDS_PISC510_YEAR"
+msgstr "1936"
+
+msgid "IDS_PISC517"
+msgstr "F. Ferruccio"
+
+msgid "IDS_PISC517_DESCR"
+msgstr "The project of a \"long-range light cruiser\" was developed as part of a program that involved the construction of several dozen ships of various types for Italian Navy operations in the Indian Ocean. One of the first sketches of an 8,000-ton cruiser was an unusual-looking ship with 152 mm guns housed in quadruple-gun turrets. Among her other features were a long operational range (above 27,000 km) and 90 mm dual-purpose guns that were designed in 1939."
+
+msgid "IDS_PISC517_FULL"
+msgstr "Francesco Ferruccio"
+
+msgid "IDS_PISC517_NUMBER"
+msgstr "1"
+
+msgid "IDS_PISC517_YEAR"
+msgstr "1937"
+
+msgid "IDS_PISC519"
+msgstr "Michelangelo"
+
+msgid "IDS_PISC519_DESCR"
+msgstr "The Washington Naval Conference gave Italy the opportunity to build battleships from 1927. Several projects with a displacement of 18,000 to 35,000 tons were under development simultaneously; some of the projects relied on foreign designs—Hood, Nelson, and Dunkerque—but some were unique. The design proposed by Admiral de Feo featured a ship with eight 320 mm guns in quadruple-gun turrets placed close to the midship frames while the secondary battery mounts were moved toward the ship's fore and aft ends."
+
+msgid "IDS_PISC519_FULL"
+msgstr "Michelangelo"
+
+msgid "IDS_PISC519_NUMBER"
+msgstr "1"
+
+msgid "IDS_PISC519_YEAR"
+msgstr "1934"
+
+msgid "IDS_PISC590"
+msgstr "Napoli B"
+
+msgid "IDS_PISC590_DESCR"
+msgstr "In the course of naval cooperation between Italy and the U.S.S.R., ship projects were prepared under Soviet orders. Among them was a battlecruiser with a standard displacement of 22,000 tons. It was supposed to have a speed of 35–37 knots, nine 250 mm guns in three turrets, and a 220 mm main armor belt."
+
+msgid "IDS_PISC590_FULL"
+msgstr "Napoli B"
+
+msgid "IDS_PISC590_NUMBER"
+msgstr "1"
+
+msgid "IDS_PISC590_YEAR"
+msgstr "1936"
+
+msgid "IDS_PISC607"
+msgstr "Gorizia"
+
+msgid "IDS_PISC607_DESCR"
+msgstr "Gorizia, a Zara-class cruiser, was laid down in 1930. During the Spanish Civil War, she evacuated Italian citizens and participated in the occupation of Albania in 1939. During World War II, she participated in attacks on British convoys; was involved in battles at Punta Stilo, Cape Teulada, and the Gulf of Sirte; and escorted Italian convoys to Africa."
+
+msgid "IDS_PISC607_FULL"
+msgstr "Gorizia"
+
+msgid "IDS_PISC607_NUMBER"
+msgstr "4"
+
+msgid "IDS_PISC607_YEAR"
+msgstr "1932"
+
+msgid "IDS_PISC990"
+msgstr "Venezia Test"
+
+msgid "IDS_PISC990_DESCR"
+msgstr "Ship for test."
+
+msgid "IDS_PISC990_FULL"
+msgstr "Venezia Test"
+
+msgid "IDS_PISC990_NUMBER"
+msgstr "1"
+
+msgid "IDS_PISC990_YEAR"
+msgstr "1943"
+
+msgid "IDS_PISD102"
+msgstr "Curtatone"
+
+msgid "IDS_PISD102_DESCR"
+msgstr "The destroyers based on the improved design of the Palestro class were ordered back in 1915, but construction was suspended when Italy entered World War I. Later, the project was revised: The ships became the first European destroyers with twin guns. During World War II, Curtatone was responsible for laying minefields and patrolling the Adriatic Sea. On May 20, 1941, the destroyer blew up on a Greek mine in the Gulf of Athens and sank."
+
+msgid "IDS_PISD102_FULL"
+msgstr "Curtatone"
+
+msgid "IDS_PISD102_NUMBER"
+msgstr "4"
+
+msgid "IDS_PISD102_YEAR"
+msgstr "1923"
+
+msgid "IDS_PISD103"
+msgstr "N. Sauro"
+
+msgid "IDS_PISD103_DESCR"
+msgstr "Destroyers of the Sauro class differed from the previous Sella class by having an improved layout for their boiler rooms, an enlarged bridge and conning tower, and two 120 mm twin-gun mounts. In 1936 and 1937, Nazario Sauro served in the Spanish Civil War. After Italy entered World War II, she participated in the interception of British convoys crossing the Suez Canal. On April 3, 1941, a British aerial bomb hit Sauro near the Saudi Arabian coast, and the destroyer sank."
+
+msgid "IDS_PISD103_FULL"
+msgstr "Nazario Sauro"
+
+msgid "IDS_PISD103_NUMBER"
+msgstr "4"
+
+msgid "IDS_PISD103_YEAR"
+msgstr "1926"
+
+msgid "IDS_PISD104"
+msgstr "Turbine"
+
+msgid "IDS_PISD104_DESCR"
+msgstr "The Turbine-class destroyers were a further development of the previous Sauro class—more powerful mechanisms allowed for an increase in speed and range. In 1936 and 1937, the lead ship served in the Spanish Civil War. During World War II, she participated in patrol and escort missions, escorting convoys to Africa. In 1943, Turbine was captured by Germany and became part of the Kriegsmarine as \"TA-14.\" On September 16, 1944, the destroyer was sunk by American bombers."
+
+msgid "IDS_PISD104_FULL"
+msgstr "Turbine"
+
+msgid "IDS_PISD104_NUMBER"
+msgstr "8"
+
+msgid "IDS_PISD104_YEAR"
+msgstr "1927"
+
+msgid "IDS_PISD105"
+msgstr "Maestrale"
+
+msgid "IDS_PISD105_DESCR"
+msgstr "The Maestrale class developed from the previous series of destroyers. The hull was enlarged, taking into account rational weight distribution and durability. The ships received new 120 mm guns. During the Spanish Civil War, the lead ship accompanied transports with the Italian forces. During World War II, Maestrale participated in patrol and escort missions, escorting convoys to Africa. On January 9, 1943, the ship was heavily damaged after hitting a mine."
+
+msgid "IDS_PISD105_FULL"
+msgstr "Maestrale"
+
+msgid "IDS_PISD105_NUMBER"
+msgstr "4"
+
+msgid "IDS_PISD105_YEAR"
+msgstr "1934"
+
+msgid "IDS_PISD106"
+msgstr "Aviere"
+
+msgid "IDS_PISD106_DESCR"
+msgstr "The Soldati class was the most numerous class of Italian destroyers. During construction, they received a number of changes and improvements compared to the previous Oriani class, including the installation of a new 120 mm gun and a more reliable propulsion unit. Between 1940 and 1942, Aviere participated in minelaying and conducted patrol and escort missions to Africa. On December 17, 1942, while escorting a convoy to Bizerte, she received a torpedo hit by British submarine HMS Splendid. As a result, she broke in two and sank."
+
+msgid "IDS_PISD106_FULL"
+msgstr "Aviere"
+
+msgid "IDS_PISD106_NUMBER"
+msgstr "19"
+
+msgid "IDS_PISD106_YEAR"
+msgstr "1937"
+
+msgid "IDS_PISD107"
+msgstr "L. Tarigo"
+
+msgid "IDS_PISD107_DESCR"
+msgstr "The Navigatori-class destroyer leaders were ordered in 1926 as a response to the French Jaguar and Guépard classes. A distinctive feature of this class was the echelon position of the propulsion unit, which was supposed to increase survivability. During World War II, the ship participated in minelaying and conducted patrol and escort missions to Africa. On April 16, 1941, Luca Tarigo sank HMS Mohawk during a fierce battle, but she was then sunk by artillery fire from British ships."
+
+msgid "IDS_PISD107_FULL"
+msgstr "Luca Tarigo"
+
+msgid "IDS_PISD107_NUMBER"
+msgstr "12"
+
+msgid "IDS_PISD107_YEAR"
+msgstr "1929"
+
+msgid "IDS_PISD108"
+msgstr "V. Cuniberti"
+
+msgid "IDS_PISD108_DESCR"
+msgstr "After the Maestrale-class destroyers entered service, the development of an improved design began. One of the variants featured a third 120 mm twin gun mount placed in a superfiring position on the ship's bow. The ship's displacement increased to about 2,000 tons. The project was considered too expensive compared to Oriani- and Soldati-class destroyers that were already under construction, so it was never implemented."
+
+msgid "IDS_PISD108_FULL"
+msgstr "Vittorio Cuniberti"
+
+msgid "IDS_PISD108_NUMBER"
+msgstr "1"
+
+msgid "IDS_PISD108_YEAR"
+msgstr "1943"
+
+msgid "IDS_PISD109"
+msgstr "Adriatico"
+
+msgid "IDS_PISD109_DESCR"
+msgstr "Between 1934 and 1936, Italy developed a destroyer leader under a Soviet order. This led to the construction of the ship Tashkent for the Soviet Navy. If such ships had been built for the Italian Navy, the destroyers would have received Italian armament in the form of dual-purpose 135 mm guns, as well as Italian AA and torpedo armament."
+
+msgid "IDS_PISD109_FULL"
+msgstr "Adriatico"
+
+msgid "IDS_PISD109_NUMBER"
+msgstr "1"
+
+msgid "IDS_PISD109_YEAR"
+msgstr "1945"
+
+msgid "IDS_PISD110"
+msgstr "A. Regolo"
+
+msgid "IDS_PISD110_DESCR"
+msgstr "The Capitani Romani class was designed as a response to the French Mogador class destroyers. The Italian shipbuilders returned to the idea of minimum protection and maximum speed—the estimated speed of the ships was 40 knots, which was faster than the French leaders' speed. Attilio Regolo was torpedoed by the British submarine HMS Unruffled in November 1942 and was under repair for several months. In September 1943, the ship surrendered to the Allies. After the war, Attilio Regolo was transferred to France under reparations and renamed \"Châteaurenault.\""
+
+msgid "IDS_PISD110_FULL"
+msgstr "Attilio Regolo"
+
+msgid "IDS_PISD110_NUMBER"
+msgstr "12"
+
+msgid "IDS_PISD110_YEAR"
+msgstr "1942"
+
+msgid "IDS_PISD506"
+msgstr "Leone"
+
+msgid "IDS_PISD506_DESCR"
+msgstr "The Leone class was based on the improved design of the Mirabello class. In particular, the new ships featured 120 mm guns positioned along the centerline. During World War II, the lead ship participated in the interception of British convoys crossing the Suez Canal. After the seizure of Somalia by Great Britain, the remnants of the Italian fleet in Africa attacked the Suez Canal and Port Said, trying to break through to the Mediterranean. In preparation for the attack, Leone ran aground and caught fire. The crew abandoned the destroyer, and she was finished off by her sister ship Pantera."
+
+msgid "IDS_PISD506_FULL"
+msgstr "Leone"
+
+msgid "IDS_PISD506_NUMBER"
+msgstr "3"
+
+msgid "IDS_PISD506_YEAR"
+msgstr "1924"
+
+msgid "IDS_PISD507"
+msgstr "FR25"
+
+msgid "IDS_PISD507_DESCR"
+msgstr "On November 27, 1942, an order was given to sink the remaining ships in Toulon to prevent them from being captured by Germany. Among the destroyed ships there were battleships, cruisers, and destroyers, including five of the six Guépard-class ships. Four of these ships were raised from the sea floor by Italy. It was assumed that they would become a part of the Italian Navy after repairs, but those plans were not implemented."
+
+msgid "IDS_PISD507_FULL"
+msgstr "FR25"
+
+msgid "IDS_PISD507_NUMBER"
+msgstr "6"
+
+msgid "IDS_PISD507_YEAR"
+msgstr "1929"
+
+msgid "IDS_PISD509"
+msgstr "Paolo Emilio"
+
+msgid "IDS_PISD509_DESCR"
+msgstr "After the beginning of naval cooperation between Italy and the U.S.S.R., the Ansaldo company prepared a number of ship designs under Soviet orders. An armored scout with a standard displacement of 3,700 tons was among them. The ship had high speed, eight 130 mm guns in four mounts, and armor protection in the form of a full-fledged armored belt and armored deck."
+
+msgid "IDS_PISD509_FULL"
+msgstr "Paolo Emilio"
+
+msgid "IDS_PISD509_NUMBER"
+msgstr "1"
+
+msgid "IDS_PISD509_YEAR"
+msgstr "1936"
+
+msgid "IDS_PIUA001_ART_STOCK"
+msgstr "120 mm/45 Schneider-Canet-Armstrong Model 1918/19 on a Model 1918/19 mount"
+
+msgid "IDS_PIUA101_C2_ART_STOCK"
+msgstr "120 mm/50 Elswick Pattern \"EE\" on a shielded mount"
+
+msgid "IDS_PIUA102_DD2_ART_STOCK"
+msgstr "102 mm/45 Schneider-Armstrong Model 1919 on a twin mount"
+
+msgid "IDS_PIUA201_C3_ART_STOCK"
+msgstr "150 mm/45 SK L/45 on an MPL C/16 mount"
+
+msgid "IDS_PIUA202_DD3_ART_STOCK"
+msgstr "120 mm/45 Vickers-Terni Model 1924 on a Model 1926 mount"
+
+msgid "IDS_PIUA301_C4_ART_STOCK"
+msgstr "152 mm/53 Ansaldo Model 1926 on a Model 1926 mount"
+
+msgid "IDS_PIUA302_BB4_ART_STOCK"
+msgstr "305 mm/46 Model 1909 in a turret"
+
+msgid "IDS_PIUA303_DD4_ART_STOCK"
+msgstr "120 mm/45 Vickers-Terni Model 1924 on a Model 1926 mount"
+
+msgid "IDS_PIUA401_C5_ART_STOCK"
+msgstr "152 mm/53 OTO Model 1929 on a Model 1929 mount"
+
+msgid "IDS_PIUA402_ART_GENOVA"
+msgstr "203 mm/50 Model 1924 on a Model 1924 mount"
+
+msgid "IDS_PIUA403_BB5_ART_STOCK"
+msgstr "305 mm/46 Model 1909 in a turret"
+
+msgid "IDS_PIUA404_DD5_ART_STOCK"
+msgstr "120 mm/50 OTO Model 1931 on a Model 1931 mount"
+
+msgid "IDS_PIUA501_ART_DUCA"
+msgstr "152 mm/53 OTO Model 1929 on a Model 1929 mount"
+
+msgid "IDS_PIUA502_ART_GCESARE"
+msgstr "320 mm/44 OTO Model 1934 on a Model 1934 mount"
+
+msgid "IDS_PIUA503_ART_GCESARE"
+msgstr "320 mm/44 OTO Model 1934 on a Model 1934 mount"
+
+msgid "IDS_PIUA504_C6_ART_STOCK"
+msgstr "203 mm/50 Model 1924 on a Model 1924 mount"
+
+msgid "IDS_PIUA505_B6_ART_STOCK"
+msgstr "320 mm/44 OTO Model 1934 on a Model 1934 mount"
+
+msgid "IDS_PIUA506_DD6_ART_STOCK"
+msgstr "120 mm/50 Ansaldo Model 1937 on Model 1937/Model 1940 mounts"
+
+msgid "IDS_PIUA601_ART_ABRUZZI"
+msgstr "152 mm/55 Model 1934 on a Model 1934 mount"
+
+msgid "IDS_PIUA602_ART_LEONE"
+msgstr "120 mm/45 Schneider-Canet-Armstrong Model 1918/19 on a Model 1918/19 mount"
+
+msgid "IDS_PIUA603_C7_ART_STOCK"
+msgstr "203 mm/53 Model 1927 on a Model 1927 mount"
+
+msgid "IDS_PIUA604_BB7_ART_STOCK"
+msgstr "381 mm/50 Model 1934 in a turret"
+
+msgid "IDS_PIUA605_DD7_ART_STOCK"
+msgstr "120 mm/50 Ansaldo Model 1926 on a Model 1926 mount"
+
+msgid "IDS_PIUA606_ART_FR25"
+msgstr "139 mm/40 Mle 1923 on an Mle 1924 mount"
+
+msgid "IDS_PIUA607_ART_FR_FERRUCCIO"
+msgstr "152 mm/55 Model 1934 in Model 1935 mount"
+
+msgid "IDS_PIUA701_ART_ROMA"
+msgstr "381 mm/50 Model 1934 on a Model 1934 mount"
+
+msgid "IDS_PIUA702_C8_ART_STOCK"
+msgstr "203 mm/55 Model 1934 in a turret"
+
+msgid "IDS_PIUA703_ART_GORIZIA"
+msgstr "203 mm/53 Model 1927 on a Model 1927 mount"
+
+msgid "IDS_PIUA705_ART_AZUR_LITTORIO"
+msgstr "381 mm/50 Model 1934 on a Model 1934 mount"
+
+msgid "IDS_PIUA706_BB8_ART_STOCK"
+msgstr "381 mm/50 Model 1934 on a Model 1934 mount"
+
+msgid "IDS_PIUA707_DD8_ART_STOCK"
+msgstr "120 mm/50 OTO Model 1931 on a Model 1931 mount"
+
+msgid "IDS_PIUA801_C9_ART_STOCK"
+msgstr "203 mm/55 Model 1934 in a turret"
+
+msgid "IDS_PIUA802_ART_P_EMILIO"
+msgstr "135 mm/45 Model 1938 on a Model 1938 mount"
+
+msgid "IDS_PIUA803_BB9_ART_STOCK"
+msgstr "381 mm/50 Model 1934 in a turret"
+
+msgid "IDS_PIUA804_ART_M_POLO"
+msgstr "406 mm/50 Model 1940 in a turret"
+
+msgid "IDS_PIUA805_ART_G_VERDI"
+msgstr "406 mm/50 Model 1940 in a turret"
+
+msgid "IDS_PIUA806_DD9_ART_STOCK"
+msgstr "135 mm/45 Model 1938 on a Model 1938 mount"
+
+msgid "IDS_PIUA807_ART_MICHELANGELO"
+msgstr "320 mm/44 Model 1934 on an OTO Model 1935 mount"
+
+msgid "IDS_PIUA808_TRANCLUCATOR"
+msgstr "406 mm/50 Mk.7 in turret mount"
+
+msgid "IDS_PIUA900_ART_BLACK_NAPOLI"
+msgstr "254 mm/60 in a turret"
+
+msgid "IDS_PIUA901_C10_ART_STOCK"
+msgstr "203 mm/55 Model 1934 in a turret"
+
+msgid "IDS_PIUA902_C10_ART_STOCK"
+msgstr "203 mm/55 Model 1934 in a turret"
+
+msgid "IDS_PIUA903_BB10_ART_STOCK"
+msgstr "381 mm/50 Model 1934 in a turret"
+
+msgid "IDS_PIUA904_ART_NAPOLI"
+msgstr "254 mm/60 in a turret"
+
+msgid "IDS_PIUA905_DD10_ART_STOCK"
+msgstr "135 mm/45 Model 1938 on a Model 1938 mount"
+
+msgid "IDS_PIUA906_BB10_ART_STOCK"
+msgstr "381 mm/50 Model 1934 in a turret"
+
+msgid "IDS_PIUA907_ART_LAURIA"
+msgstr "457 mm/45 Mk.II in a turret"
+
+msgid "IDS_PIUA908_C11_ART_STOCK"
+msgstr "254 mm/60 in a turret"
+
+msgid "IDS_PIUB700_TB_AQUILA"
+msgstr "Reggiane Re.2001"
+
+msgid "IDS_PIUE001_ENG_STOCK"
+msgstr "Propulsion:7,800 hp"
+
+msgid "IDS_PIUE101_C2_ENG_STOCK"
+msgstr "Propulsion: 23,000 hp"
+
+msgid "IDS_PIUE102_DD2_ENG_STOCK"
+msgstr "Propulsion: 22,000 hp"
+
+msgid "IDS_PIUE201_C3_ENG_STOCK"
+msgstr "Propulsion: 33,742 hp"
+
+msgid "IDS_PIUE202_DD3_ENG_STOCK"
+msgstr "Propulsion: 36,000 hp"
+
+msgid "IDS_PIUE301_C4_ENG_STOCK"
+msgstr "Propulsion: 100,000 hp"
+
+msgid "IDS_PIUE302_BB4_ENG_STOCK"
+msgstr "Propulsion: 32,000 hp"
+
+msgid "IDS_PIUE303_DD4_ENG_STOCK"
+msgstr "Propulsion: 40,000 hp"
+
+msgid "IDS_PIUE401_C5_ENG_STOCK"
+msgstr "Propulsion: 106,000 hp"
+
+msgid "IDS_PIUE402_ENG_GENOVA"
+msgstr "Propulsion: 150,000 hp"
+
+msgid "IDS_PIUE403_BB5_ENG_STOCK"
+msgstr "Propulsion: 31,000 hp"
+
+msgid "IDS_PIUE404_DD5_ENG_STOCK"
+msgstr "Propulsion: 44,000 hp"
+
+msgid "IDS_PIUE501_ENGINE_DUCA"
+msgstr "Propulsion: 110,000 hp"
+
+msgid "IDS_PIUE502_ENGINE_GCESARE"
+msgstr "Propulsion: 75,000 hp"
+
+msgid "IDS_PIUE503_ENGINE_GCESARE"
+msgstr "Propulsion: 75,000 hp"
+
+msgid "IDS_PIUE504_C6_ENG_STOCK"
+msgstr "Propulsion: 150,000 hp"
+
+msgid "IDS_PIUE505_B6_ENG_STOCK"
+msgstr "Propulsion: 75,000 hp"
+
+msgid "IDS_PIUE506_DD6_ENG_STOCK"
+msgstr "Propulsion: 48,000 hp"
+
+msgid "IDS_PIUE601_ENGINE_ABRUZZI"
+msgstr "Propulsion: 101,000 hp"
+
+msgid "IDS_PIUE602_ENGINE_LEONE"
+msgstr "Propulsion: 42,000 hp"
+
+msgid "IDS_PIUE603_C7_ENG_STOCK"
+msgstr "Propulsion: 95,000 hp"
+
+msgid "IDS_PIUE604_BB7_ENG_STOCK"
+msgstr "Propulsion: 186,000 hp"
+
+msgid "IDS_PIUE605_DD7_ENG_STOCK"
+msgstr "Propulsion: 50,000 hp"
+
+msgid "IDS_PIUE606_ENG_FR25"
+msgstr "Propulsion: 64,000 hp"
+
+msgid "IDS_PIUE607_ENG_FR_FERRUCCIO"
+msgstr "Propulsion: 110,000 hp"
+
+msgid "IDS_PIUE700_ENG_AQUILA"
+msgstr "Propulsion: 151,000 hp"
+
+msgid "IDS_PIUE701_ENGINE_ROMA"
+msgstr "Propulsion: 128,200 hp"
+
+msgid "IDS_PIUE702_C8_ENG_STOCK"
+msgstr "Propulsion: 192,000 hp"
+
+msgid "IDS_PIUE703_ENGINE_GORIZIA"
+msgstr "Propulsion: 95,000 hp"
+
+msgid "IDS_PIUE705_ENG_AZUR_LITTORIO"
+msgstr "Propulsion: 128,200 hp"
+
+msgid "IDS_PIUE706_BB8_ENG_STOCK"
+msgstr "Propulsion: 130,000 hp"
+
+msgid "IDS_PIUE707_DD8_ENG_STOCK"
+msgstr "Propulsion: 76,000 hp"
+
+msgid "IDS_PIUE801_C9_ENG_STOCK"
+msgstr "Propulsion: 220,000 hp"
+
+msgid "IDS_PIUE802_ENGINE_P_EMILIO"
+msgstr "Propulsion: 135,000 hp"
+
+msgid "IDS_PIUE803_BB9_ENG_STOCK"
+msgstr "Propulsion: 160,000 hp"
+
+msgid "IDS_PIUE804_ENG_M_POLO"
+msgstr "Propulsion: 191,000 hp"
+
+msgid "IDS_PIUE805_ENG_G_VERDI"
+msgstr "Propulsion: 191,000 hp"
+
+msgid "IDS_PIUE806_DD9_ENG_STOCK"
+msgstr "Propulsion: 100,000 hp"
+
+msgid "IDS_PIUE807_ENG_MICHELANGELO"
+msgstr "Propulsion: 200,000 hp"
+
+msgid "IDS_PIUE808_ENG_TRANCLUCATOR"
+msgstr "Propulsion: 212,000 hp"
+
+msgid "IDS_PIUE900_ENG_BLACK_NAPOLI"
+msgstr "Propulsion: 240,000 hp"
+
+msgid "IDS_PIUE901_C10_ENG_STOCK"
+msgstr "Propulsion: 240,000 hp"
+
+msgid "IDS_PIUE902_C10_ENG_STOCK"
+msgstr "Propulsion: 240,000 hp"
+
+msgid "IDS_PIUE903_BB10_ENG_STOCK"
+msgstr "Propulsion: 160,000 hp"
+
+msgid "IDS_PIUE904_ENG_NAPOLI"
+msgstr "Propulsion: 240,000 hp"
+
+msgid "IDS_PIUE905_DD10_ENG_STOCK"
+msgstr "Propulsion: 110,000 hp"
+
+msgid "IDS_PIUE906_BB10_ENG_STOCK"
+msgstr "Propulsion: 160,000 hp"
+
+msgid "IDS_PIUE907_ENG_LAURIA"
+msgstr "Propulsion: 235,000 hp"
+
+msgid "IDS_PIUE908_C11_ENG_STOCK"
+msgstr "Propulsion: 240,000 hp"
+
+msgid "IDS_PIUF700_FC_AQUILA"
+msgstr "Mk8 mod. 1"
+
+msgid "IDS_PIUF801_FC_TRANCLUCATOR"
+msgstr "Mk9 mod. 1"
+
+msgid "IDS_PIUH001_C1_HULL_A"
+msgstr "Eritrea"
+
+msgid "IDS_PIUH101_C2_HULL_A"
+msgstr "Nino Bixio (A)"
+
+msgid "IDS_PIUH102_C2_HULL_B"
+msgstr "Nino Bixio (B)"
+
+msgid "IDS_PIUH103_DD2_HULL_A"
+msgstr "Curtatone (A)"
+
+msgid "IDS_PIUH104_DD2_HULL_B"
+msgstr "Curtatone (B)"
+
+msgid "IDS_PIUH201_C3_HULL_A"
+msgstr "Taranto (A)"
+
+msgid "IDS_PIUH202_C3_HULL_B"
+msgstr "Taranto (B)"
+
+msgid "IDS_PIUH203_DD3_HULL_STOCK"
+msgstr "Nazario Sauro (A)"
+
+msgid "IDS_PIUH204_DD3_HULL_TOP"
+msgstr "Nazario Sauro (B)"
+
+msgid "IDS_PIUH301_C4_HULL_A"
+msgstr "Alberto di Giussano (A)"
+
+msgid "IDS_PIUH302_C4_HULL_B"
+msgstr "Alberto di Giussano (B)"
+
+msgid "IDS_PIUH303_BB4_HULL_STOCK"
+msgstr "Dante Alighieri"
+
+msgid "IDS_PIUH304_DD4_HULL_STOCK"
+msgstr "Turbine (A)"
+
+msgid "IDS_PIUH305_DD4_HULL_TOP"
+msgstr "Turbine (B)"
+
+msgid "IDS_PIUH401_C5_HULL_A"
+msgstr "Raimondo Montecuccoli (A)"
+
+msgid "IDS_PIUH402_C5_HULL_B"
+msgstr "Raimondo Montecuccoli (B)"
+
+msgid "IDS_PIUH403_GENOVA"
+msgstr "Genova"
+
+msgid "IDS_PIUH404_BB5_HULL_STOCK"
+msgstr "Conte di Cavour (A)"
+
+msgid "IDS_PIUH405_BB5_HULL_TOP"
+msgstr "Conte di Cavour (B)"
+
+msgid "IDS_PIUH406_DD5_HULL_STOCK"
+msgstr "Maestrale (A)"
+
+msgid "IDS_PIUH407_DD5_HULL_TOP"
+msgstr "Maestrale (B)"
+
+msgid "IDS_PIUH501_DUCA"
+msgstr "Duca d'Aosta"
+
+msgid "IDS_PIUH502_GCESARE"
+msgstr "Giulio Cesare"
+
+msgid "IDS_PIUH503_GCESARE"
+msgstr "Giunio Bruto"
+
+msgid "IDS_PIUH504_C6_HULL_A"
+msgstr "Trento (A)"
+
+msgid "IDS_PIUH505_C6_HULL_B"
+msgstr "Trento (B)"
+
+msgid "IDS_PIUH506_B6_HULL_A"
+msgstr "Andrea Doria (A)"
+
+msgid "IDS_PIUH507_B6_HULL_B"
+msgstr "Andrea Doria (B)"
+
+msgid "IDS_PIUH508_DD6_HULL_STOCK"
+msgstr "Aviere (A)"
+
+msgid "IDS_PIUH509_DD6_HULL_TOP"
+msgstr "Aviere (B)"
+
+msgid "IDS_PIUH601_ABRUZZI"
+msgstr "Duca degli Abruzzi"
+
+msgid "IDS_PIUH602_LEONE"
+msgstr "Leone"
+
+msgid "IDS_PIUH603_C7_HULL_A"
+msgstr "Zara (A)"
+
+msgid "IDS_PIUH604_C7_HULL_B"
+msgstr "Zara (B)"
+
+msgid "IDS_PIUH605_BB7_HULL_STOCK"
+msgstr "F. Caracciolo (A)"
+
+msgid "IDS_PIUH606_BB7_HULL_TOP"
+msgstr "F. Caracciolo (B)"
+
+msgid "IDS_PIUH607_DD7_HULL_STOCK"
+msgstr "Luca Tarigo (A)"
+
+msgid "IDS_PIUH608_DD7_HULL_TOP"
+msgstr "Luca Tarigo (B)"
+
+msgid "IDS_PIUH609_FR25"
+msgstr "FR25"
+
+msgid "IDS_PIUH610_FR_FERRUCCIO"
+msgstr "F. Ferruccio"
+
+msgid "IDS_PIUH700_HULL_AQUILA"
+msgstr "Aquila"
+
+msgid "IDS_PIUH701_ROMA"
+msgstr "Roma"
+
+msgid "IDS_PIUH702_C8_HULL_A"
+msgstr "Amalfi (A)"
+
+msgid "IDS_PIUH703_C8_HULL_B"
+msgstr "Amalfi (B)"
+
+msgid "IDS_PIUH704_GORIZIA"
+msgstr "Gorizia"
+
+msgid "IDS_PIUH705_AZUR_LITTORIO"
+msgstr "AL Littorio"
+
+msgid "IDS_PIUH706_BB8_HULL_STOCK"
+msgstr "Vittorio Veneto (A)"
+
+msgid "IDS_PIUH707_BB8_HULL_TOP"
+msgstr "Vittorio Veneto (B)"
+
+msgid "IDS_PIUH708_DD8_HULL_STOCK"
+msgstr "Vittorio Cuniberti (A)"
+
+msgid "IDS_PIUH709_DD8_HULL_TOP"
+msgstr "Vittorio Cuniberti (B)"
+
+msgid "IDS_PIUH801_C9_HULL_A"
+msgstr "Brindisi (A)"
+
+msgid "IDS_PIUH802_C9_HULL_B"
+msgstr "Brindisi (B)"
+
+msgid "IDS_PIUH803_P_EMILIO"
+msgstr "Paolo Emilio"
+
+msgid "IDS_PIUH804_BB9_HULL_STOCK"
+msgstr "Lepanto (A)"
+
+msgid "IDS_PIUH805_BB9_HULL_TOP"
+msgstr "Lepanto (B)"
+
+msgid "IDS_PIUH806_M_POLO"
+msgstr "Marco Polo"
+
+msgid "IDS_PIUH807_G_VERDI"
+msgstr "Giuseppe Verdi"
+
+msgid "IDS_PIUH808_DD9_HULL_STOCK"
+msgstr "Adriatico (A)"
+
+msgid "IDS_PIUH809_DD9_HULL_TOP"
+msgstr "Adriatico (B)"
+
+msgid "IDS_PIUH810_MICHELANGELO"
+msgstr "Michelangelo"
+
+msgid "IDS_PIUH811_TRANCLUCATOR"
+msgstr "Tranclucator"
+
+msgid "IDS_PIUH900_HULL_BLACK_NAPOLI"
+msgstr "Napoli B."
+
+msgid "IDS_PIUH901_C10_HULL_STOCK"
+msgstr "Venezia Test"
+
+msgid "IDS_PIUH902_C10_HULL_A"
+msgstr "Venezia"
+
+msgid "IDS_PIUH903_BB10_HULL_STOCK"
+msgstr "Cristoforo Colombo"
+
+msgid "IDS_PIUH904_NAPOLI"
+msgstr "Napoli"
+
+msgid "IDS_PIUH905_DD10_HULL_STOCK"
+msgstr "Attilio Regolo"
+
+msgid "IDS_PIUH906_BB10_HULL_STOCK"
+msgstr "Cristoforo Colombo Test"
+
+msgid "IDS_PIUH907_HULL_LAURIA"
+msgstr "Ruggiero di Lauria"
+
+msgid "IDS_PIUH908_C11_HULL_STOCK"
+msgstr "Piemonte"
+
+msgid "IDS_PIUI700_F_AQUILA"
+msgstr "Reggiane Re.2001"
+
+msgid "IDS_PIUI801_F_TRANCLUCATOR"
+msgstr "TB2D Skypirate"
+
+msgid "IDS_PIUS001_C1_SUO_STOCK"
+msgstr "SDT 1"
+
+msgid "IDS_PIUS101_C2_SUO_STOCK"
+msgstr "SDT 2 mod.1"
+
+msgid "IDS_PIUS102_C2_SUO_TOP"
+msgstr "SDT 2 mod.2"
+
+msgid "IDS_PIUS103_DD2_SUO_STOCK"
+msgstr "SDT 2 mod.1"
+
+msgid "IDS_PIUS104_DD2_SUO_TOP"
+msgstr "SDT 2 mod.2"
+
+msgid "IDS_PIUS201_C3_SUO_STOCK"
+msgstr "SDT 3 mod.1"
+
+msgid "IDS_PIUS202_C3_SUO_TOP"
+msgstr "SDT 3 mod.2"
+
+msgid "IDS_PIUS203_DD3_SUO_STOCK"
+msgstr "SDT 3 mod.1"
+
+msgid "IDS_PIUS204_DD3_SUO_TOP"
+msgstr "SDT 3 mod.2"
+
+msgid "IDS_PIUS301_C4_SUO_STOCK"
+msgstr "SDT 4 mod.1"
+
+msgid "IDS_PIUS302_C4_SUO_TOP"
+msgstr "SDT 4 mod.2"
+
+msgid "IDS_PIUS303_BB4_SUO_STOCK"
+msgstr "SDT 4 mod.1"
+
+msgid "IDS_PIUS304_BB4_SUO_TOP"
+msgstr "SDT 4 mod.2"
+
+msgid "IDS_PIUS305_DD4_SUO_STOCK"
+msgstr "SDT 4 mod.1"
+
+msgid "IDS_PIUS306_DD4_SUO_TOP"
+msgstr "SDT 4 mod.2"
+
+msgid "IDS_PIUS401_C5_SUO_STOCK"
+msgstr "SDT 5 mod.1"
+
+msgid "IDS_PIUS402_C5_SUO_TOP"
+msgstr "SDT 5 mod.2"
+
+msgid "IDS_PIUS403_SUO_GENOVA"
+msgstr "SDT 5"
+
+msgid "IDS_PIUS404_BB5_SUO_STOCK"
+msgstr "SDT 5 mod.1"
+
+msgid "IDS_PIUS405_BB5_SUO_TOP"
+msgstr "SDT 5 mod.2"
+
+msgid "IDS_PIUS406_DD5_SUO_STOCK"
+msgstr "SDT 5 mod.1"
+
+msgid "IDS_PIUS407_DD5_SUO_TOP"
+msgstr "SDT 5 mod.2"
+
+msgid "IDS_PIUS501_SUO_DUCA"
+msgstr "SDT 6"
+
+msgid "IDS_PIUS502_GCESARE"
+msgstr "SDT 5"
+
+msgid "IDS_PIUS503_GCESARE"
+msgstr "SDT 5"
+
+msgid "IDS_PIUS504_C6_SUO_STOCK"
+msgstr "SDT 6 mod.1"
+
+msgid "IDS_PIUS505_C6_SUO_TOP"
+msgstr "SDT 6 mod.2"
+
+msgid "IDS_PIUS506_B6_SUO_STOCK"
+msgstr "SDT 6 mod.1"
+
+msgid "IDS_PIUS507_B6_SUO_TOP"
+msgstr "SDT 6 mod.2"
+
+msgid "IDS_PIUS508_DD6_SUO_STOCK"
+msgstr "SDT 6 mod.1"
+
+msgid "IDS_PIUS509_DD6_SUO_TOP"
+msgstr "SDT 6 mod.2"
+
+msgid "IDS_PIUS601_SUO_ABRUZZI"
+msgstr "SDT 7"
+
+msgid "IDS_PIUS602_SUO_LEONE"
+msgstr "SDT 6"
+
+msgid "IDS_PIUS603_C7_SUO_STOCK"
+msgstr "SDT 7 mod.1"
+
+msgid "IDS_PIUS604_C7_SUO_TOP"
+msgstr "SDT 7 mod.2"
+
+msgid "IDS_PIUS605_BB7_SUO_STOCK"
+msgstr "SDT 7 mod.1"
+
+msgid "IDS_PIUS606_BB7_SUO_TOP"
+msgstr "SDT 7 mod.2"
+
+msgid "IDS_PIUS607_DD7_SUO_STOCK"
+msgstr "SDT 7 mod.1"
+
+msgid "IDS_PIUS608_DD7_SUO_TOP"
+msgstr "SDT 7 mod.2"
+
+msgid "IDS_PIUS609_FR25"
+msgstr "SDT 7"
+
+msgid "IDS_PIUS610_SUO_FR_FERRUCCIO"
+msgstr "SDT 7"
+
+msgid "IDS_PIUS701_ROMA"
+msgstr "SDT 8"
+
+msgid "IDS_PIUS702_C8_SUO_STOCK"
+msgstr "SDT 8 mod.1"
+
+msgid "IDS_PIUS703_C8_SUO_TOP"
+msgstr "SDT 8 mod.2"
+
+msgid "IDS_PIUS704_GORIZIA"
+msgstr "SDT 7 mod.1"
+
+msgid "IDS_PIUS705_SUO_AZUR_LITTORIO"
+msgstr "SDT 8"
+
+msgid "IDS_PIUS706_BB8_SUO_STOCK"
+msgstr "SDT 8 mod.1"
+
+msgid "IDS_PIUS707_BB8_SUO_TOP"
+msgstr "SDT 8 mod.2"
+
+msgid "IDS_PIUS708_DD8_SUO_STOCK"
+msgstr "SDT 8 mod.1"
+
+msgid "IDS_PIUS709_DD8_SUO_TOP"
+msgstr "SDT 8 mod.2"
+
+msgid "IDS_PIUS801_C9_SUO_STOCK"
+msgstr "SDT 9 mod.1"
+
+msgid "IDS_PIUS802_C9_SUO_TOP"
+msgstr "SDT 9 mod.2"
+
+msgid "IDS_PIUS803_P_EMILIO"
+msgstr "SDT 10"
+
+msgid "IDS_PIUS804_BB9_SUO_STOCK"
+msgstr "SDT 9 mod.1"
+
+msgid "IDS_PIUS805_BB9_SUO_TOP"
+msgstr "SDT 9 mod.2"
+
+msgid "IDS_PIUS806_M_POLO"
+msgstr "SDT 9"
+
+msgid "IDS_PIUS807_G_VERDI"
+msgstr "SDT 9"
+
+msgid "IDS_PIUS808_DD9_SUO_STOCK"
+msgstr "SDT 9 mod.1"
+
+msgid "IDS_PIUS809_DD9_SUO_TOP"
+msgstr "SDT 9 mod.2"
+
+msgid "IDS_PIUS810_SUO_MICHELANGELO"
+msgstr "SDT 9 mod.1"
+
+msgid "IDS_PIUS811_SUO_TRANCLUCATOR"
+msgstr "SDT 9"
+
+msgid "IDS_PIUS900_SUO_BLACK_NAPOLI"
+msgstr "SDT 10"
+
+msgid "IDS_PIUS901_C10_SUO_STOCK"
+msgstr "SDT 10 mod.1"
+
+msgid "IDS_PIUS902_C10_SUO_STOCK"
+msgstr "SDT 10 mod.1"
+
+msgid "IDS_PIUS903_BB10_SUO_STOCK"
+msgstr "SDT 10 mod.1"
+
+msgid "IDS_PIUS904_SUO_NAPOLI"
+msgstr "SDT 10"
+
+msgid "IDS_PIUS905_DD10_SUO_STOCK"
+msgstr "SDT 10"
+
+msgid "IDS_PIUS906_BB10_SUO_STOCK"
+msgstr "SDT 10 mod.1"
+
+msgid "IDS_PIUS907_SUO_LAURIA"
+msgstr "SDT 10"
+
+msgid "IDS_PIUS908_C11_SUO_STOCK"
+msgstr "SDT 11"
+
+msgid "IDS_PIUT100_DD2_TORP_STOCK"
+msgstr "450 mm W 200"
+
+msgid "IDS_PIUT201_C3_TORP_STOCK"
+msgstr "500 mm G7/533 mm Si 270 G"
+
+msgid "IDS_PIUT202_DD3_TORP_STOCK"
+msgstr "533 mm Si 270 K"
+
+msgid "IDS_PIUT301_C4_TORP_STOCK"
+msgstr "533 mm Si 270 G"
+
+msgid "IDS_PIUT302_DD4_TORP_STOCK"
+msgstr "533 mm Si 270 K"
+
+msgid "IDS_PIUT400_D5_TORP_STOCK"
+msgstr "533 mm Si 270 K"
+
+msgid "IDS_PIUT401_C5_TORP_STOCK"
+msgstr "533 mm Si 270 H"
+
+msgid "IDS_PIUT402_TORP_GENOVA"
+msgstr "533 mm Si 270 G"
+
+msgid "IDS_PIUT403_DD5_TORP_TOP"
+msgstr "533 mm Si 270 G2"
+
+msgid "IDS_PIUT500_D6_TORP_STOCK"
+msgstr "533 mm Si 270 K"
+
+msgid "IDS_PIUT501_TORP_DUCA"
+msgstr "533 mm Si 270"
+
+msgid "IDS_PIUT502_C6_TORP_STOCK"
+msgstr "533 mm Si 270 M"
+
+msgid "IDS_PIUT504_DD6_TORP_TOP"
+msgstr "533 mm Si 270 M1"
+
+msgid "IDS_PIUT601_TORP_ABRUZZI"
+msgstr "533 mm Si 270"
+
+msgid "IDS_PIUT602_TORP_LEONE"
+msgstr "533 mm Si 270"
+
+msgid "IDS_PIUT603_C7_TORP_TOP"
+msgstr "533 mm Si 270 M"
+
+msgid "IDS_PIUT604_DD7_TORP_STOCK"
+msgstr "533 mm Si 270 M1"
+
+msgid "IDS_PIUT605_TORP_FR25"
+msgstr "533 mm Si 270 M"
+
+msgid "IDS_PIUT606_TORP_FR_FERRUCCIO"
+msgstr "533 mm Si 270 M"
+
+msgid "IDS_PIUT700_D8_TORP_STOCK"
+msgstr "533 mm Si 270 M1"
+
+msgid "IDS_PIUT701_C8_TORP_STOCK"
+msgstr "533 mm Si 270 M"
+
+msgid "IDS_PIUT702_DD8_TORP_TOP"
+msgstr "533 mm Si 270 M2"
+
+msgid "IDS_PIUT800_D9_TORP_STOCK"
+msgstr "533 mm Si 270 M2"
+
+msgid "IDS_PIUT801_C9_TORP_STOCK"
+msgstr "533 mm Si 270 N"
+
+msgid "IDS_PIUT802_TORP_P_EMILIO"
+msgstr "533 mm Si 270"
+
+msgid "IDS_PIUT803_DD9_TORP_TOP"
+msgstr "533 mm Si 270 H2"
+
+msgid "IDS_PIUT804_TORP_MICHELANGELO"
+msgstr "533 mm Si 270"
+
+msgid "IDS_PIUT900_TORP_BLACK_NAPOLI"
+msgstr "533 mm Si 270 N"
+
+msgid "IDS_PIUT901_C10_TORP_STOCK"
+msgstr "533 mm Si 270 N"
+
+msgid "IDS_PIUT902_C10_TORP_STOCK"
+msgstr "533 mm Si 270 N"
+
+msgid "IDS_PIUT903_TORP_NAPOLI"
+msgstr "533 mm Si 270 N"
+
+msgid "IDS_PIUT904_C11_TORP_STOCK"
+msgstr "533 mm Si 270"
+
+msgid "IDS_PIUT905_DD10_TORP_STOCK"
+msgstr "533 mm Si 270 N2"
+
+msgid "IDS_PJAB001_B5N2"
+msgstr "Nakajima B5N2"
+
+msgid "IDS_PJAB002_NAKAJIMA_B6N"
+msgstr "Nakajima B6N"
+
+msgid "IDS_PJAB003_AICHI_B7A"
+msgstr "Aichi B7A2"
+
+msgid "IDS_PJAB004_YOKOSUKA_B4Y"
+msgstr "Yokosuka B4Y"
+
+msgid "IDS_PJAB005_MITSUBISHI_1MT"
+msgstr "Mitsubishi 1MT"
+
+msgid "IDS_PJAB006_MT1_FLOAT"
+msgstr "Mitsubishi 1MT"
+
+msgid "IDS_PJAB007_R2Y1_KEIUN"
+msgstr "Yokosuka R2Y1-B"
+
+msgid "IDS_PJAB008_MITSUBISHI_B1M"
+msgstr "Mitsubishi B1M"
+
+msgid "IDS_PJAB009_NAKAJIMA_B3N"
+msgstr "Nakajima B3N"
+
+msgid "IDS_PJAB010_NAKAJIMA_C6N5_1B"
+msgstr "Nakajima C6N1-B"
+
+msgid "IDS_PJAB011_B4Y_KAGA"
+msgstr "Yokosuka B4Y"
+
+msgid "IDS_PJAB012_B5N2_KAGA"
+msgstr "Nakajima B5N2"
+
+msgid "IDS_PJAB104_HOSHO_STOCK"
+msgstr "B4Y Jean"
+
+msgid "IDS_PJAB106_RYUJO_STOCK"
+msgstr "B4Y Jean"
+
+msgid "IDS_PJAB108_SHOKAKU_STOCK"
+msgstr "B6N Tenzan"
+
+msgid "IDS_PJAB110_HAKURYU_STOCK"
+msgstr "C6N Saiun"
+
+msgid "IDS_PJAB120_SEKIRYU_STOCK"
+msgstr "J5N Tenrai"
+
+msgid "IDS_PJAB121_SEKIRYU_JET"
+msgstr "Yokosuka R2Y2"
+
+msgid "IDS_PJAB206_RYUJO_TOP"
+msgstr "B5N2 Kate"
+
+msgid "IDS_PJAB208_SHOKAKU_TOP"
+msgstr "B7A Ryūsei"
+
+msgid "IDS_PJAB210_HAKURYU_TOP"
+msgstr "J5N Tenrai"
+
+msgid "IDS_PJAB310_HAKURYU_TOP"
+msgstr "J5N Tenrai"
+
+msgid "IDS_PJAB508_KAGA_STOCK"
+msgstr "B6N Tenzan"
+
+msgid "IDS_PJAB606_ISE_STOCK"
+msgstr "Aichi M6A2 Seiran"
+
+msgid "IDS_PJAB608_TONE1_STOCK"
+msgstr "Aichi M6A2 Seiran"
+
+msgid "IDS_PJAB616_ISE2_STOCK"
+msgstr "Aichi M6A2 Seiran"
+
+msgid "IDS_PJAB618_TONE2_STOCK"
+msgstr "Aichi M6A2 Seiran"
+
+msgid "IDS_PJAB626_ISE3_STOCK"
+msgstr "Aichi M6A2 Seiran"
+
+msgid "IDS_PJAB628_TONE3_STOCK"
+msgstr "Aichi M6A2 Seiran"
+
+msgid "IDS_PJAB920_TAIHO_TOP"
+msgstr "C6N Saiun"
+
+msgid "IDS_PJAB998_KIKAKU"
+msgstr "B6N Tenzan"
+
+msgid "IDS_PJAD001_D1A2"
+msgstr "Aichi D1A2"
+
+msgid "IDS_PJAD002_D3A1"
+msgstr "Aichi D3A1"
+
+msgid "IDS_PJAD003_D4Y2"
+msgstr "Yokosuka D4Y2"
+
+msgid "IDS_PJAD004_J5N"
+msgstr "Nakajima J5N1"
+
+msgid "IDS_PJAD005_D3A2"
+msgstr "Aichi D3A2"
+
+msgid "IDS_PJAD006_D1A1"
+msgstr "Aichi D1A1"
+
+msgid "IDS_PJAD007_D4Y3"
+msgstr "Yokosuka D4Y3"
+
+msgid "IDS_PJAD008_WAKUSEI"
+msgstr "Wakusei"
+
+msgid "IDS_PJAD009_AICHI_B7A"
+msgstr "Aichi B7A2"
+
+msgid "IDS_PJAD010_D1A2_KAGA"
+msgstr "Aichi D1A2"
+
+msgid "IDS_PJAD011_D3A1_KAGA"
+msgstr "Aichi D3A1"
+
+msgid "IDS_PJAD104_HOSHO_STOCK"
+msgstr "D1A Susie"
+
+msgid "IDS_PJAD106_RYUJO_STOCK"
+msgstr "D3A Val"
+
+msgid "IDS_PJAD108_SHOKAKU_STOCK"
+msgstr "D4Y3 Suisei"
+
+msgid "IDS_PJAD110_HAKURYU_STOCK"
+msgstr "A7M Reppū"
+
+msgid "IDS_PJAD120_SEKIRYU_STOCK"
+msgstr "J5N Tenrai"
+
+msgid "IDS_PJAD121_SEKIRYU_JET"
+msgstr "Yokosuka R2Y2"
+
+msgid "IDS_PJAD206_RYUJO_TOP"
+msgstr "D4Y2 Suisei"
+
+msgid "IDS_PJAD208_SHOKAKU_TOP"
+msgstr "B7A Ryūsei"
+
+msgid "IDS_PJAD209_HIRYU_TOP"
+msgstr "Aichi M6A1 B Nanzan"
+
+msgid "IDS_PJAD210_HAKURYU_TOP"
+msgstr "J5N Tenrai"
+
+msgid "IDS_PJAD211_TAIHO_TOP"
+msgstr "Yokosuka P1Y1"
+
+msgid "IDS_PJAD214_ZUIHO_TOP"
+msgstr "Mitsubishi B5M1"
+
+msgid "IDS_PJAD506_OYODO_STOCK"
+msgstr "Nakajima A6M2-N"
+
+msgid "IDS_PJAD508_KAGA_STOCK"
+msgstr "D4Y3 Suisei"
+
+msgid "IDS_PJAD528_I54_STOCK"
+msgstr "Yokosuka E14Y"
+
+msgid "IDS_PJAD606_ISE_STOCK"
+msgstr "Aichi M6A2 Seiran"
+
+msgid "IDS_PJAD608_TONE1_STOCK"
+msgstr "Aichi M6A2 Seiran"
+
+msgid "IDS_PJAD616_ISE2_STOCK"
+msgstr "Aichi M6A2 Seiran"
+
+msgid "IDS_PJAD618_TONE2_STOCK"
+msgstr "Aichi M6A2 Seiran"
+
+msgid "IDS_PJAD626_ISE3_STOCK"
+msgstr "Aichi M6A2 Seiran"
+
+msgid "IDS_PJAD628_TONE3_STOCK"
+msgstr "Aichi M6A2 Seiran"
+
+msgid "IDS_PJAD901_ASW_T6"
+msgstr "Kawanishi H8K"
+
+msgid "IDS_PJAD902_ASW_T8"
+msgstr "Kawanishi H6K"
+
+msgid "IDS_PJAD903_ASW_T10"
+msgstr "Kawanishi H6K"
+
+msgid "IDS_PJAD904_ASW_T5"
+msgstr "Kawanishi H8K"
+
+msgid "IDS_PJAD907_ASW_T10_ALT"
+msgstr "Kawanishi H6K"
+
+msgid "IDS_PJAD908_ASW_T8_ALT"
+msgstr "Kawanishi H6K"
+
+msgid "IDS_PJAD909_ASW_T6_ALT"
+msgstr "Kawanishi H8K"
+
+msgid "IDS_PJAD910_ASW_T6_CV"
+msgstr "Kawanishi H8K"
+
+msgid "IDS_PJAD911_ASW_T8_CV"
+msgstr "Kawanishi H6K"
+
+msgid "IDS_PJAD912_ASW_T10_CV"
+msgstr "Kawanishi H6K"
+
+msgid "IDS_PJAD920_TAIHO_TOP"
+msgstr "J5N Tenrai"
+
+msgid "IDS_PJAD998_KIKAKU"
+msgstr "B7A Ryūsei"
+
+msgid "IDS_PJAF001_A6M2"
+msgstr "Mitsubishi A6M2"
+
+msgid "IDS_PJAF002_KAWANISHI_N1K1"
+msgstr "Kawanishi N1K1"
+
+msgid "IDS_PJAF003_NIKAJIMA_A4N"
+msgstr "Nakajima A4N"
+
+msgid "IDS_PJAF004_J7W1_A"
+msgstr "Kyushu J7W1"
+
+msgid "IDS_PJAF005_MITSUBISHI_A5M2"
+msgstr "Mitsubishi A5M2"
+
+msgid "IDS_PJAF006_MITSUBISHI_A7M1"
+msgstr "Mitsubishi A7M1"
+
+msgid "IDS_PJAF007_MITSUBISHI_A7M2"
+msgstr "Mitsubishi A7M2"
+
+msgid "IDS_PJAF008_MITSUBISHI_A8M"
+msgstr "Mitsubishi A8M"
+
+msgid "IDS_PJAF009_KAWANISHI_N1K5_A"
+msgstr "Kawanishi N1K5-A"
+
+msgid "IDS_PJAF010_NAKAJIMA_J8N1"
+msgstr "Nakajima J8N1"
+
+msgid "IDS_PJAF011_MITSUBISHI_A6M5"
+msgstr "Mitsubishi A6M5"
+
+msgid "IDS_PJAF013_NAKAJIMA_A2N2"
+msgstr "Nakajima A2N2"
+
+msgid "IDS_PJAF014_MITSUBISHI_1MF"
+msgstr "Mitsubishi 1MF"
+
+msgid "IDS_PJAF015_A4N2_N"
+msgstr "Nakajima A4N2-N"
+
+msgid "IDS_PJAF016_A5M2_N"
+msgstr "Mitsubishi A5M2-N"
+
+msgid "IDS_PJAF017_MITSUBISHI_A6M2_N"
+msgstr "Mitsubishi A6M2-N"
+
+msgid "IDS_PJAF018_MITSUBISHI_A5M4"
+msgstr "Mitsubishi A5M4"
+
+msgid "IDS_PJAF019_MITSUBISHI_A6M5_C"
+msgstr "Mitsubishi A6M5c"
+
+msgid "IDS_PJAF020_A5M4_KAGA"
+msgstr "Mitsubishi A5M4"
+
+msgid "IDS_PJAF022_A6M2_KAGA"
+msgstr "Mitsubishi A6M2"
+
+msgid "IDS_PJAF104_HOSHO_STOCK"
+msgstr "A4N"
+
+msgid "IDS_PJAF106_RYUJO_STOCK"
+msgstr "A5M Claude"
+
+msgid "IDS_PJAF108_SHOKAKU_STOCK"
+msgstr "A6M5 Zero"
+
+msgid "IDS_PJAF110_HAKURYU_STOCK"
+msgstr "A7M Reppū"
+
+msgid "IDS_PJAF120_SEKIRYU_STOCK"
+msgstr "A8M Rikufū"
+
+msgid "IDS_PJAF121_SEKIRYU_JET"
+msgstr "Kyushu J7W3"
+
+msgid "IDS_PJAF206_RYUJO_TOP"
+msgstr "A6M2 Zero"
+
+msgid "IDS_PJAF208_SHOKAKU_TOP"
+msgstr "N1K2-J Shiden-Kai"
+
+msgid "IDS_PJAF209_HIRYU_TOP"
+msgstr "Kawanishi J6K1"
+
+msgid "IDS_PJAF210_HAKURYU_TOP"
+msgstr "A8M Rikufū"
+
+msgid "IDS_PJAF211_TAIHO_TOP"
+msgstr "Kyūshū J7W1 A"
+
+msgid "IDS_PJAF214_ZUIHO_TOP"
+msgstr "Mitsubishi J2M3"
+
+msgid "IDS_PJAF508_KAGA_STOCK"
+msgstr "A6M5 Zero"
+
+msgid "IDS_PJAF606_ISE_STOCK"
+msgstr "Mitsubishi A7M1-N1"
+
+msgid "IDS_PJAF608_TONE1_STOCK"
+msgstr "Mitsubishi A7M1-N1"
+
+msgid "IDS_PJAF616_ISE2_STOCK"
+msgstr "Mitsubishi A7M1-N1"
+
+msgid "IDS_PJAF618_TONE2_STOCK"
+msgstr "Mitsubishi A7M1-N1"
+
+msgid "IDS_PJAF626_ISE3_STOCK"
+msgstr "Mitsubishi A7M1-N1"
+
+msgid "IDS_PJAF628_TONE3_STOCK"
+msgstr "Mitsubishi A7M1-N1"
+
+msgid "IDS_PJAF920_TAIHO_TACT"
+msgstr "A8M Rikufū"
+
+msgid "IDS_PJAF998_KIKAKU_TACT"
+msgstr "N1K2-J Shiden-Kai"
+
+msgid "IDS_PJAM206_ZUIHO_TOP"
+msgstr "Mitsubishi B5M1"
+
+msgid "IDS_PJAM208_HIRYU_TOP"
+msgstr "Aichi M6A1 B Nanzan"
+
+msgid "IDS_PJAM210_TAIHO_TOP"
+msgstr "Yokosuka P1Y1"
+
+msgid "IDS_PJAS001_F1M2"
+msgstr "Mitsubishi F1M2"
+
+msgid "IDS_PJAS002_YOKOSUKA_E1Y"
+msgstr "Yokosuka E1Y"
+
+msgid "IDS_PJAS003_YOKOSUKA_K5Y2"
+msgstr "Yokosuka K5Y2"
+
+msgid "IDS_PJAS004_AICHI_E13A1"
+msgstr "Aichi E13A1"
+
+msgid "IDS_PJAS005_AICHI_E13A1B"
+msgstr "Aichi E13A1B"
+
+msgid "IDS_PJAS006_AICHI_E16A1"
+msgstr "Aichi E16A1"
+
+msgid "IDS_PJAS007_KAWANISHI_E15K1"
+msgstr "Kawanishi E15K1"
+
+msgid "IDS_PJAS008_NAKAJIMA_E4N"
+msgstr "Nakajima E4N"
+
+msgid "IDS_PJAS009_NAKAJIMA_E8N"
+msgstr "Nakajima E8N"
+
+msgid "IDS_PJAS010_KAWANISHI_E7K"
+msgstr "Kawanishi E7K"
+
+msgid "IDS_PJAS901"
+msgstr "Mitsubishi F1M2-K"
+
+msgid "IDS_PJEE001_JAPAN_DESC"
+msgstr "A white cloth with a red circle located in the center to symbolize the rising sun, the ancient national symbol associated with the Japanese Empire."
+
+msgid "IDS_PJEE001_JAPAN_TITLE"
+msgstr "National Flag of Japan"
+
+msgid "IDS_PJEE001_JAPAN_YEARS"
+msgstr "from 1870"
+
+msgid "IDS_PJEM109_KITAKAZE_STEAMPUNK"
+msgstr "Intanian Fleet"
+
+msgid "IDS_PJEP322_TACHIBANA_JAPAN"
+msgstr "National"
+
+msgid "IDS_PJEP323_KATORI_JAPAN"
+msgstr "National"
+
+msgid "IDS_PJEP324_SHINONOME_JAPAN"
+msgstr "National"
+
+msgid "IDS_PJEP325_FUSO_DAZZLE"
+msgstr "Dazzling"
+
+msgid "IDS_PJEP405_FURUTAKA_2021"
+msgstr "Winter"
+
+msgid "IDS_PJEP415_YAHAGI_2021"
+msgstr "Winter"
+
+msgid "IDS_PJEP439_ATAGO_CN_OB"
+msgstr "Phantom"
+
+msgid "IDS_PJEP440_ATAGO_BATTLE"
+msgstr "Combat"
+
+msgid "IDS_PJEP441_ATAGO_TROPICS"
+msgstr "Tropical"
+
+msgid "IDS_PJEP442_ATAGO_CN_FORALL"
+msgstr "Special"
+
+msgid "IDS_PJEP502_TACHIBANA_2021"
+msgstr "Winter"
+
+msgid "IDS_PJEP508_HSF_HAREKAZE"
+msgstr "Default"
+
+msgid "IDS_PJEP509_AKATSUKIBD6"
+msgstr "Sixth Game Anniversary"
+
+msgid "IDS_PJEP551_YAMATO_STEEL"
+msgstr "Made of Steel"
+
+msgid "IDS_PJEP552_SHIMAKAZE_STEEL"
+msgstr "Made of Steel"
+
+msgid "IDS_PJEP626_COE_KAMIKAZE_R"
+msgstr "Clash of the Elements"
+
+msgid "IDS_PJES108_ZUIKAKU_1944_H2017"
+msgstr "The Great Gorgon"
+
+msgid "IDS_PJES110_HAKURYU_HELL"
+msgstr "Spaceport Hellcarrier"
+
+msgid "IDS_PJES118_BLACK_KAGA"
+msgstr "Special"
+
+msgid "IDS_PJES128_AZUR_SHOKAKU"
+msgstr "Azur Lane"
+
+msgid "IDS_PJES201_HIRYU_AMATERASU"
+msgstr "Soaring Dragon"
+
+msgid "IDS_PJES202_TAIHO_AMATERASU"
+msgstr "Sun Goddess"
+
+msgid "IDS_PJES306_HYUGA_GOLDEN"
+msgstr "Japanese Lacquer"
+
+msgid "IDS_PJES307_ASHITAKA_KOBAYASHI"
+msgstr "Makoto Kobayashi"
+
+msgid "IDS_PJES308_KII_KOBAYASHI"
+msgstr "Makoto Kobayashi"
+
+msgid "IDS_PJES309_MUSASHI_HSF"
+msgstr "Y118"
+
+msgid "IDS_PJES310_YAMATO_HSF"
+msgstr "K117"
+
+msgid "IDS_PJES316_FUSOSAMURAI"
+msgstr "Japanese Castle"
+
+msgid "IDS_PJES317_NAGATOSAMURAI"
+msgstr "Japanese Castle"
+
+msgid "IDS_PJES318_AMAGI_BIGHUNT_21"
+msgstr "Avenger"
+
+msgid "IDS_PJES319_MUSASHI_ARP"
+msgstr "ARPEGGIO"
+
+msgid "IDS_PJES320_YAMATO_KOBAYASHI"
+msgstr "Makoto Kobayashi"
+
+msgid "IDS_PJES326_BD9_OYODO"
+msgstr "Comet"
+
+msgid "IDS_PJES327_KONGOU"
+msgstr "ARPEGGIO"
+
+msgid "IDS_PJES329_HIZEN_DOCK"
+msgstr "War Paint"
+
+msgid "IDS_PJES330_YAMATO_HW19"
+msgstr "Scorpioid"
+
+msgid "IDS_PJES337_KIRISHIMA"
+msgstr "ARPEGGIO"
+
+msgid "IDS_PJES339_DAISEN_DOCK"
+msgstr "War Paint"
+
+msgid "IDS_PJES340_YAMATO_ARP"
+msgstr "ARPEGGIO"
+
+msgid "IDS_PJES341_IZUMO_MASLENNICA"
+msgstr "Maslenitsa"
+
+msgid "IDS_PJES347_HARUNA"
+msgstr "ARPEGGIO"
+
+msgid "IDS_PJES350_SHIKISHIMA_RANKED"
+msgstr "Samurai"
+
+msgid "IDS_PJES351_SHIKISHIMA_CLAN"
+msgstr "Ice Wyrm"
+
+msgid "IDS_PJES352_HSF_YAMATO2021"
+msgstr "M119"
+
+msgid "IDS_PJES353_HSF_HAREKAZE2021"
+msgstr "Y469"
+
+msgid "IDS_PJES354_HSF_KONGO2021"
+msgstr "Y102"
+
+msgid "IDS_PJES355_HSF_MUSASHI2021"
+msgstr "S120"
+
+msgid "IDS_PJES356_GODZILLASKIN"
+msgstr "Heat Ray"
+
+msgid "IDS_PJES357_HIEI_ARPEGGIO"
+msgstr "ARPEGGIO"
+
+msgid "IDS_PJES360_YAMATO_GOLDEN"
+msgstr "Japanese Lacquer"
+
+msgid "IDS_PJES365_KONGO_GOLDEN"
+msgstr "Japanese Lacquer"
+
+msgid "IDS_PJES389_IWAMIBLACK"
+msgstr "Special"
+
+msgid "IDS_PJES390_YUMIHARI_UGC"
+msgstr "Mount Fuji Sunrise"
+
+msgid "IDS_PJES391_ADATARA_DRAGON_RED"
+msgstr "Kuraokami"
+
+msgid "IDS_PJES392_BUNGO_DRAGON_BLUE"
+msgstr "Mizuchi"
+
+msgid "IDS_PJES393_TSURUGI_DRAGON_GOLD"
+msgstr "Ryūjin"
+
+msgid "IDS_PJES408_MOGAMI_KRAKEN"
+msgstr "Octopus"
+
+msgid "IDS_PJES409_AZUR_AZUMA"
+msgstr "Azur Lane"
+
+msgid "IDS_PJES410_ZAO_ZAYA"
+msgstr "Zaya"
+
+msgid "IDS_PJES417_YELLOW_DRAGON"
+msgstr "Permanent camouflage"
+
+msgid "IDS_PJES418_ATAGO_BLACK"
+msgstr "Special"
+
+msgid "IDS_PJES419_TAKAHASHI_EA"
+msgstr "Dawn Harmony"
+
+msgid "IDS_PJES420_BLACK_YOSHINO"
+msgstr "Special"
+
+msgid "IDS_PJES427_BLUE_DRAGON"
+msgstr "Permanent camouflage"
+
+msgid "IDS_PJES428_KAGA_LUNAR_LANTERNFEST20"
+msgstr "Mid-Autumn Festival"
+
+msgid "IDS_PJES430_YODO_EA"
+msgstr "Dawn Harmony"
+
+msgid "IDS_PJES437_NACHI"
+msgstr "ARPEGGIO"
+
+msgid "IDS_PJES438_SHIMANTO_EA"
+msgstr "Dawn Harmony"
+
+msgid "IDS_PJES447_HAGURO"
+msgstr "ARPEGGIO"
+
+msgid "IDS_PJES450_KITAKAMI_DEMON"
+msgstr "Victorious Wind"
+
+msgid "IDS_PJES457_MYOKO"
+msgstr "ARPEGGIO"
+
+msgid "IDS_PJES467_ASHIGARA"
+msgstr "ARPEGGIO"
+
+msgid "IDS_PJES477_ARP_TAKAO"
+msgstr "ARPEGGIO"
+
+msgid "IDS_PJES478_RED_TAKAO"
+msgstr "ARPEGGIO RED"
+
+msgid "IDS_PJES479_ARP_MAYA"
+msgstr "ARPEGGIO"
+
+msgid "IDS_PJES487_MAYA_GOLDEN"
+msgstr "Japanese Lacquer"
+
+msgid "IDS_PJES506_BLACK_SHINONOME"
+msgstr "Special"
+
+msgid "IDS_PJES508_HSF_HAREKAZE"
+msgstr "Y467"
+
+msgid "IDS_PJES509_KITAKAZE_RANGER"
+msgstr "Nubes Purpura"
+
+msgid "IDS_PJES510_SPACE_SHIMAKAZE"
+msgstr "Rover"
+
+msgid "IDS_PJES511_FUBUKINY2022"
+msgstr "Snow and Stars"
+
+msgid "IDS_PJES512_MIKA_SUMMER"
+msgstr "Pioneer"
+
+msgid "IDS_PJES518_KAGERO_H2017"
+msgstr "Urashima"
+
+msgid "IDS_PJES520_MAD_SHIMAKAZE"
+msgstr "Master of the Water World"
+
+msgid "IDS_PJES524_VANHELLSINK"
+msgstr "Blade"
+
+msgid "IDS_PJES528_HSF_HAREKAZE_CAT"
+msgstr "HSF ISOROKU"
+
+msgid "IDS_PJES530_MAD_HARUGUMO"
+msgstr "Master of the Water World"
+
+msgid "IDS_PJES538_ASASHIO_BLACK"
+msgstr "Special"
+
+msgid "IDS_PJES540_SHIMAKAZE_HW19"
+msgstr "Angler"
+
+msgid "IDS_PJES548_AZUR_YUKIKAZE"
+msgstr "Azur Lane"
+
+msgid "IDS_PJES549_AZUR_ATAGO"
+msgstr "Azur Lane"
+
+msgid "IDS_PJES550_HAYATE_GOLDEN"
+msgstr "Japanese Lacquer"
+
+msgid "IDS_PJES558_AKIZUKI_BIGHUNT_21"
+msgstr "Whirlwind"
+
+msgid "IDS_PJES568_AKIZUKI_COLORFUL"
+msgstr "Emerald Comet"
+
+msgid "IDS_PJES600_WARHAMMER_IMPERIAL"
+msgstr "Warhammer 40,000 — Imperium"
+
+msgid "IDS_PJES601_WARHAMMER_KHORNE"
+msgstr "Warhammer 40,000 — Chaos"
+
+msgid "IDS_PJGA004_25MM_TYPE96_TRIPLE_1"
+msgstr "25 mm/60 Type 96 on a triple mount"
+
+msgid "IDS_PJGA005_13MM76_TYPE93"
+msgstr "13 mm/76 Type 93 on a quadruple mount"
+
+msgid "IDS_PJGA009_127MM40_TYPE89"
+msgstr "127 mm/40 Type89"
+
+msgid "IDS_PJGA010_25MM_TYPE96"
+msgstr "25 mm/60 Type 96 on a triple mount"
+
+msgid "IDS_PJGA018_25MM_TYPE96_SINGLE"
+msgstr "25 mm/60 Type 96 on a single mount"
+
+msgid "IDS_PJGA019_25MM_TYPE96_DOUBLE"
+msgstr "25 mm/60 Type 96 on a twin mount"
+
+msgid "IDS_PJGA020_13MM76_TYPE93_DOUBLE"
+msgstr "13 mm/76 Type 93 on a twin mount"
+
+msgid "IDS_PJGA044_20MM_TYPE98"
+msgstr "20 mm/70 Type 98 on a single mount"
+
+msgid "IDS_PJGA052_7_7MMLEWIS"
+msgstr "7.7 mm/80 Type 92 on a single mount"
+
+msgid "IDS_PJGA056_25MM_TYPE96_DOUBLE"
+msgstr "25 mm/60 Type 96 on a twin mount"
+
+msgid "IDS_PJGA066_13MM76_TYPE93_SINGLE"
+msgstr "13 mm/76 Type 93 on a single mount"
+
+msgid "IDS_PJGA081_M_14_SCHWARZLOSE_6_5MM"
+msgstr "6.5 mm/115 3rd Year Type on a single mount"
+
+msgid "IDS_PJGA082_12_7MM_VICKERS"
+msgstr "12.7 mm Vickers on a single mount"
+
+msgid "IDS_PJGA083_40MM_VICKERS"
+msgstr "40 mm/62 \"HI\" Type 91 on a single mount"
+
+msgid "IDS_PJGA093_12MM62_HI"
+msgstr "12 mm/62 \"HI\" Type on a quadruple mount"
+
+msgid "IDS_PJGA094_40MM_VICKERS_DOUBLE"
+msgstr "40 mm/62 \"HI\" Type 91 on a twin mount"
+
+msgid "IDS_PJGA096_40MM_BOFORS"
+msgstr "40 mm/60 Type 5 on a twin mount"
+
+msgid "IDS_PJGA119_80MM_40"
+msgstr "76 mm /40 3rd Year Type on a single mount"
+
+msgid "IDS_PJGA141_25MM_TYPE96_DOUBLE"
+msgstr "25 mm/60 Type 96 on a twin mount"
+
+msgid "IDS_PJGA172_25MM_TYPE96_TRIPLE"
+msgstr "25 mm/60 Type 96 on a triple mount"
+
+msgid "IDS_PJGA173_25MM_TYPE96"
+msgstr "25 mm/60 Type 96 on a triple mount"
+
+msgid "IDS_PJGA174_25MM_TYPE96_SINGLE_LIGHT"
+msgstr "25 mm/60 Type 96 on a single mount"
+
+msgid "IDS_PJGA179_25MM_TYPE96_TRIPLE_CLOSED"
+msgstr "25 mm/60 Type 96 on a triple mount"
+
+msgid "IDS_PJGA180_25MM_TYPE96_TRIPLE_1945_CLOSED"
+msgstr "25 mm/60 Type 96 on a triple mount"
+
+msgid "IDS_PJGA181_25MM_TYPE96_LIGHT"
+msgstr "25 mm/60 Type 96 on a triple mount"
+
+msgid "IDS_PJGA182_40MM_BOFORS_CLOSED"
+msgstr "40 mm/60 Type 5 on a twin mount"
+
+msgid "IDS_PJGA195_120MM_LAUNCHER"
+msgstr "120 mm AA Rocket"
+
+msgid "IDS_PJGA201_25MM_TYPE96_SHIELDED"
+msgstr "25 mm/60 Type 96 on a triple mount"
+
+msgid "IDS_PJGA207_25MM_TYPE96_DOUBLE"
+msgstr "25 mm/60 Type 96 in twin mount"
+
+msgid "IDS_PJGA214_3IN40_MK1"
+msgstr "76 mm/40 3rd Year Type in single mount"
+
+msgid "IDS_PJGA226_20MM_OERLIKON_MK4"
+msgstr "20 mm Oerlikon in Mk.4 mount"
+
+msgid "IDS_PJGA227_BROWNING_M2_MOD2"
+msgstr "12.7 mm Browning in single mount"
+
+msgid "IDS_PJGA597_25MM_TYPE96_SINGLE_SPACE"
+msgstr "20 MW SoftSingularity 38"
+
+msgid "IDS_PJGA598_25MM_TYPE96_SPACE"
+msgstr "55 MW Singularity 77"
+
+msgid "IDS_PJGA621_25MM_TYPE96_TWIN_SPACE"
+msgstr "20 MW SoftSingularity 38A"
+
+msgid "IDS_PJGM001_460MM45_TYPE96"
+msgstr "460 mm/45 Type 94 in a triple turret"
+
+msgid "IDS_PJGM006_360MM45_TYPE_41"
+msgstr "356 mm/45 41st Year Type in a twin turret"
+
+msgid "IDS_PJGM007_360MM45_TYPE_41"
+msgstr "356 mm/45 41st Year Type in a twin turret"
+
+msgid "IDS_PJGM011_127MM50_TYPE_C"
+msgstr "127 mm/50 3rd Year Type on a Type C mount"
+
+msgid "IDS_PJGM013_203MM50_TYPE_C"
+msgstr "203 mm/50 3rd Year Type No.2 in a Model C turret"
+
+msgid "IDS_PJGM014_203MM50_TYPE_C_RF"
+msgstr "203 mm/50 3rd Year Type No.2 in a Model C turret"
+
+msgid "IDS_PJGM015_120MM45_TYPE_HAGUN_10"
+msgstr "120 mm/45 10th Year Type in a Model B turret"
+
+msgid "IDS_PJGM024_203MM50_TYPE_E_RF"
+msgstr "203 mm/50 3rd Year Type No.2 in a Model E turret"
+
+msgid "IDS_PJGM025_203MM50_TYPE_E"
+msgstr "203 mm/50 3rd Year Type No.2 in a Model E turret"
+
+msgid "IDS_PJGM029_155MM50_TYPE_91"
+msgstr "155 mm/60 3rd Year Type in a triple turret"
+
+msgid "IDS_PJGM030_155MM50_TYPE_91_RF"
+msgstr "155 mm/60 3rd Year Type in a triple turret"
+
+msgid "IDS_PJGM032_140MM50_TYPE_3"
+msgstr "140 mm/50 3rd Year Type on a twin mount"
+
+msgid "IDS_PJGM035_140MM50_TYPE_3YEAR"
+msgstr "140 mm/50 3rd Year Type on a single mount"
+
+msgid "IDS_PJGM046_410MM45_TYPE3"
+msgstr "410 mm/45 3rd Year Type in a twin turret"
+
+msgid "IDS_PJGM047_410MM45_TYPE3_RF_F"
+msgstr "410 mm/45 3rd Year Type in a twin turret"
+
+msgid "IDS_PJGM048_410MM45_TYPE3_RF_R"
+msgstr "410 mm/45 3rd Year Type in a twin turret"
+
+msgid "IDS_PJGM049_356MM45_TYPE41"
+msgstr "356 mm/45 41st Year Type in a twin turret"
+
+msgid "IDS_PJGM050_356MM45_TYPE41"
+msgstr "356 mm/45 41st Year Type in a twin turret"
+
+msgid "IDS_PJGM055_100MM65_TYPE98"
+msgstr "100 mm/65 Type 98 on a Model A mount"
+
+msgid "IDS_PJGM062_203MM50_TYPE_E_RF8"
+msgstr "203 mm/50 3rd Year Type No.2 in a Model E turret"
+
+msgid "IDS_PJGM063_203MM50_TYPE_C_RF_MOD"
+msgstr "203 mm/50 3rd Year Type No.2 in a Model D turret"
+
+msgid "IDS_PJGM064_203MM50_TYPE_C_MOD"
+msgstr "203 mm/50 3rd Year Type No.2 in a Model D turret"
+
+msgid "IDS_PJGM067_305MM50_DOUBLE"
+msgstr "305 mm/45 41st Year Type in a twin turret"
+
+msgid "IDS_PJGM068_305MM45_DOUBLE"
+msgstr "305 mm/45 41st Year Type in a twin turret"
+
+msgid "IDS_PJGM072_120MM45_TYPE_HAGUN"
+msgstr "120 mm/45 3rd Year Type on a Model G mount"
+
+msgid "IDS_PJGM073_127MM50_TYPE_D"
+msgstr "127 mm/50 3rd Year Type on a Type D mount"
+
+msgid "IDS_PJGM074_127MM50_TYPE_B"
+msgstr "127 mm/50 3rd Year Type on a Type B mount"
+
+msgid "IDS_PJGM084_120MM40_TYPE_HAGUN"
+msgstr "120 mm/40 41st Year Type on a single mount"
+
+msgid "IDS_PJGM091_127MM50_TYPE_A"
+msgstr "127 mm/50 3rd Year Type on a Type A mount"
+
+msgid "IDS_PJGM092_203MM55"
+msgstr "203 mm/50 3rd Year Type No.2 in a triple turret"
+
+msgid "IDS_PJGM095_203MM55"
+msgstr "203 mm/50 3rd Year Type No.2 in a triple turret"
+
+msgid "IDS_PJGM097_356MM45"
+msgstr "356 mm/45 41st Year Type in a twin turret"
+
+msgid "IDS_PJGM098_410MM45_RF"
+msgstr "410 mm/45 Type 90 in a triple turret"
+
+msgid "IDS_PJGM099_410MM45"
+msgstr "410 mm/45 Type 90 in a triple turret"
+
+msgid "IDS_PJGM100_410MM50_RF"
+msgstr "410 mm/50 10th Year Type in a triple turret"
+
+msgid "IDS_PJGM101_410MM50"
+msgstr "410 mm/50 10th Year Type in a triple turret"
+
+msgid "IDS_PJGM102_460MM50_3_RF"
+msgstr "460 mm/50 Type 96 in a triple turret"
+
+msgid "IDS_PJGM103_457MM50_2_RF"
+msgstr "457 mm/50 5th Year Type in a twin turret"
+
+msgid "IDS_PJGM105_152MM45"
+msgstr "152 mm/45 41st Year Type on a single mount"
+
+msgid "IDS_PJGM110_127MM50_TYPE_3"
+msgstr "127 mm/50 3rd Year Type on a twin mount"
+
+msgid "IDS_PJGM114_360MM45_TYPE_41"
+msgstr "356 mm/45 41st Year Type in a twin turret"
+
+msgid "IDS_PJGM115_410MM50_TYPE3"
+msgstr "410 mm/45 3rd Year Type in a twin turret"
+
+msgid "IDS_PJGM116_410MM50_TYPE3_RF_F"
+msgstr "410 mm/45 3rd Year Type in a twin turret"
+
+msgid "IDS_PJGM117_410MM50_TYPE3_RF_R"
+msgstr "410 mm/45 3rd Year Type in a twin turret"
+
+msgid "IDS_PJGM118_120MM40_TYPE_HAGUN_MASK"
+msgstr "120 mm/40 41st Year Type on a single mount"
+
+msgid "IDS_PJGM121_203MM"
+msgstr "203 mm/50 3rd Year Type No.2 in a single turret"
+
+msgid "IDS_PJGM125_3IN40_MK1"
+msgstr "76 mm/40 41st Year Type on a single mount"
+
+msgid "IDS_PJGM126_120MM45_TYPE_10"
+msgstr "120 mm/45 10th Year Type on a single mount"
+
+msgid "IDS_PJGM127_410MM45_TYPE3_RF_OLD"
+msgstr "410 mm/45 3rd Year Type in a twin turret"
+
+msgid "IDS_PJGM129_12IN45_MKX"
+msgstr "305 mm/45 41st Year Type in a twin turret"
+
+msgid "IDS_PJGM130_200MM"
+msgstr "200 mm/50 3rd Year Type No 1 in a single turret"
+
+msgid "IDS_PJGM134_305MM40_TYPE_ARMSTRONG"
+msgstr "305 mm/40 41st Year Type in a twin turret"
+
+msgid "IDS_PJGM135_140MM50_TYPE_3YEAR_2"
+msgstr "140 mm/50 3rd Year Type on a single mount"
+
+msgid "IDS_PJGM140_120MM45_TWIN"
+msgstr "120 mm/45 10th Year Type on a twin mount"
+
+msgid "IDS_PJGM142_120MM45_TYPE_HA"
+msgstr "120 mm/45 3rd Year Type on a single mount"
+
+msgid "IDS_PJGM143_203_50_TYPE_E3"
+msgstr "203 mm/50 3rd Year Type No.2 in a Model E3 turret"
+
+msgid "IDS_PJGM144_200MM50_TYPE_E_RF"
+msgstr "200 mm/50 3rd Year Type No.1 in a Model E2 turret"
+
+msgid "IDS_PJGM145_200MM50_TYPE_E"
+msgstr "200 mm/50 3rd Year Type No.1 in a Model E2 turret"
+
+msgid "IDS_PJGM146_203MM50_TYPE_E"
+msgstr "203 mm/50 3rd Year Type No.2 in a Model E2 turret"
+
+msgid "IDS_PJGM147_203MM50_TYPE_E_RF"
+msgstr "203 mm/50 3rd Year Type No.2 in a Model E2 turret"
+
+msgid "IDS_PJGM148_127MM50_TYPE_B"
+msgstr "127 mm/50 3rd Year Type on a Type B mount"
+
+msgid "IDS_PJGM151_127MM50_TYPE_C"
+msgstr "127 mm/50 3rd Year Type on a Type C mount"
+
+msgid "IDS_PJGM152_127MM50_TYPE_B"
+msgstr "127 mm/50 3rd Year Type on a Type B mount"
+
+msgid "IDS_PJGM153_127_50_TWIN_TYPE_A"
+msgstr "127 mm/50 3rd Year Type on a Type A mount"
+
+msgid "IDS_PJGM154_127MM50_TYPE_C"
+msgstr "127 mm/50 3rd Year Type on a Type C mount"
+
+msgid "IDS_PJGM155_100MM65_TYPE98"
+msgstr "100 mm/65 Type 98 on a twin mount"
+
+msgid "IDS_PJGM164_460MM45_TYPE96"
+msgstr "460 mm/45 Type 94 in a triple turret"
+
+msgid "IDS_PJGM165_305MM50"
+msgstr "310 mm/50 Type 0 in a triple turret"
+
+msgid "IDS_PJGM167_152MM50_TYPE_41"
+msgstr "152 mm/50 41st Year Type in a twin turret"
+
+msgid "IDS_PJGM168_152MM50_TYPE_41_RF"
+msgstr "152 mm/50 41st Year Type in a twin turret"
+
+msgid "IDS_PJGM176_127MM_50_TYPE5"
+msgstr "127 mm/50 Type 5 on a twin mount"
+
+msgid "IDS_PJGM178_460MM_45_TYPE94"
+msgstr "460 mm/45 Type 94 in a triple turret"
+
+msgid "IDS_PJGM187_510MM_45"
+msgstr "510 mm/45 Type 98 in a twin turret"
+
+msgid "IDS_PJGM189_150MM_SK_C28"
+msgstr "150 mm/55 SK C/28 on an MPL/35 mount"
+
+msgid "IDS_PJGM191_360MM_45_TYPE_41"
+msgstr "356 mm/45 41st Year Type in a twin turret"
+
+msgid "IDS_PJGM192_410MM50_10TH_YEAR_TYPE_MODA"
+msgstr "410 mm/50 10th Year Type Mod.A in a triple turret"
+
+msgid "IDS_PJGM200_410MM50_TYPE_MODE_A_TWIN"
+msgstr "410 mm/50 10th Year Type Mod.A in a twin turret"
+
+msgid "IDS_PJGM202_15CM_60_TYPE3_TRIPLE"
+msgstr "150 mm/60 5th Year Type in a triple turret"
+
+msgid "IDS_PJGM203_140MM_40_11TH_YEAR_TYPE"
+msgstr "140 mm/40 11th Year Type in single mount"
+
+msgid "IDS_PJGM204_12_7CM_50_TYPE3_TWIN_A2"
+msgstr "127 mm/50 3rd Year Type in a turret"
+
+msgid "IDS_PJGM208_21CM_60_SK_C34_DRL_C_40"
+msgstr "210 mm/60 SK C/34 in turret mount"
+
+msgid "IDS_PJGM212_127MM50_TYPE_D"
+msgstr "127 mm/50 3rd Year Type in Type D mount"
+
+msgid "IDS_PJGM223_5IN38_MK30_MOD0"
+msgstr "127 mm/38 Mk.12 in Mk.30 mod.0 mount"
+
+msgid "IDS_PJGM224_5IN38_MK30_MOD1"
+msgstr "127 mm/38 Mk.12 in Mk.30 mod.1 mount"
+
+msgid "IDS_PJGM225_5IN38_MK30_MOD1"
+msgstr "127 mm/38 Mk.12 in Mk.30 mod.1 mount"
+
+msgid "IDS_PJGM538_5IN54_MK16"
+msgstr "127 mm/54 Mk.16 on a Mk.39 mount"
+
+msgid "IDS_PJGM539_5IN54_MK16"
+msgstr "127 mm/54 Mk.16 on a Mk.39 mount"
+
+msgid "IDS_PJGM549_356MM45_TYPE41_TGS"
+msgstr "356 mm/45 41st Year Type in a twin turret"
+
+msgid "IDS_PJGM550_356MM45_TYPE41_TGS"
+msgstr "356 mm/45 41st Year Type in a twin turret"
+
+msgid "IDS_PJGM563_203MM50_TYPE_C_RF_MOD"
+msgstr "203 mm/50 3rd Year Type No.2 in a Model D turret"
+
+msgid "IDS_PJGM564_203MM50_TYPE_C_MOD"
+msgstr "203 mm/50 3rd Year Type No.2 in a Model D turret"
+
+msgid "IDS_PJGM622_127MM50_TYPE_C_SPACE"
+msgstr "127 MW J8 Piu-Piu"
+
+msgid "IDS_PJGM649_356MM45_TYPE41_TGS"
+msgstr "356 mm/45 41st Year Type in a twin turret"
+
+msgid "IDS_PJGM650_356MM45_TYPE41_TGS"
+msgstr "356 mm/45 41st Year Type in a twin turret"
+
+msgid "IDS_PJGM749_356MM45_TYPE41_TGS"
+msgstr "356 mm/45 41st Year Type in a twin turret"
+
+msgid "IDS_PJGM750_356MM45_TYPE41_TGS"
+msgstr "356 mm/45 41st Year Type in a twin turret"
+
+msgid "IDS_PJGS002_155MM60_TYPE3"
+msgstr "155 mm/60 3rd Year Type in a triple turret"
+
+msgid "IDS_PJGS003_127MM40_TYPE89_MOD_A"
+msgstr "127 mm/40 Type 89 on a Model A1 Mod.3 mount"
+
+msgid "IDS_PJGS008_150MM50_TYPE_41"
+msgstr "152 mm/50 41st Year Type on a casemate mount"
+
+msgid "IDS_PJGS009_127MM40_TYPE_89"
+msgstr "127 mm/40 Type 89 on a Model A1 mount"
+
+msgid "IDS_PJGS015_120MM45_TYPE_HAGUN_10"
+msgstr "120 mm/45 10th Year Type in a Model B turret"
+
+msgid "IDS_PJGS016_120MM45_TYPE_HAGUN"
+msgstr "120 mm/45 10th Year Type on a Model C mount"
+
+msgid "IDS_PJGS021_127MM50_TYPE_B"
+msgstr "127 mm/50 3rd Year Type on a Type B mount"
+
+msgid "IDS_PJGS026_100MM65_TYPE98"
+msgstr "100 mm/65 Type 98 on a Model A mount"
+
+msgid "IDS_PJGS037_127MM50_TYPE_D"
+msgstr "127 mm/50 3rd Year Type on a Type D mount"
+
+msgid "IDS_PJGS038_100MM65_TYPE89"
+msgstr "100 mm/65 Type 98 on a Model A mount"
+
+msgid "IDS_PJGS039_200MM50_TYPE3"
+msgstr "200 mm/50 3rd Year Type No.1 in a Model A turret"
+
+msgid "IDS_PJGS042_127MM40_TYPE89_3"
+msgstr "127 mm/40 Type 89 on a Model A1 Mod.1 mount"
+
+msgid "IDS_PJGS045_76MM40_TYPE3"
+msgstr "76 mm /40 3rd Year Type on a single mount"
+
+msgid "IDS_PJGS051_120MM45_TYPE_HAGUN"
+msgstr "120 mm/45 10th Year Type on a Model C mount"
+
+msgid "IDS_PJGS053_140MM_TYPE3"
+msgstr "140 mm/50 3rd Year Type on a casemate mount"
+
+msgid "IDS_PJGS061_120MM40_TYPE_HAGUN"
+msgstr "120 mm/40 41st Year Type on a single mount"
+
+msgid "IDS_PJGS065_3IN40_MK1"
+msgstr "76 mm /40 3rd Year Type on a single mount"
+
+msgid "IDS_PJGS070_152MM45_MASK"
+msgstr "152 mm/45 41st Year Type on a casemate mount"
+
+msgid "IDS_PJGS073_127MM50_TYPE_D"
+msgstr "127 mm/50 3rd Year Type on a Type D mount"
+
+msgid "IDS_PJGS076_100MM65_TYPE_98"
+msgstr "100 mm/65 Type 98 on a twin mount"
+
+msgid "IDS_PJGS079_76MM40"
+msgstr "76 mm/40 41st Year Type on a single mount"
+
+msgid "IDS_PJGS080_120MM40"
+msgstr "120 mm/40 41st Year Type on a single mount"
+
+msgid "IDS_PJGS086_120MM40"
+msgstr "120 mm/40 41st Year Type on a single mount"
+
+msgid "IDS_PJGS087_140MM50_TYPE_3YEAR"
+msgstr "140 mm/50 3rd Year Type on a single mount"
+
+msgid "IDS_PJGS124_100MM65_TYPE98"
+msgstr "100 mm/65 Type 98 on a Model A mount"
+
+msgid "IDS_PJGS126_140MM"
+msgstr "140 mm/50 3rd Year Type on a casemate mount"
+
+msgid "IDS_PJGS128_152MM50_TYPE41"
+msgstr "152 mm/50 41st Year Type on a casemate mount"
+
+msgid "IDS_PJGS131_152MM40_COLOR_WHITE"
+msgstr "152 mm/50 41st Year Type on a casemate mount"
+
+msgid "IDS_PJGS133_76MM40_WITH_SHIELD_WHITE"
+msgstr "76 mm/40 41st Year Type on a single mount"
+
+msgid "IDS_PJGS136_76MM40_WITH_SHIELD_2"
+msgstr "76 mm/40 41st Year Type on a single mount"
+
+msgid "IDS_PJGS137_152MM40_COLOR_BLACK"
+msgstr "152 mm/50 41st Year Type on a casemate mount"
+
+msgid "IDS_PJGS138_76MM40_WITH_SHIELD_BLACK"
+msgstr "76 mm/40 41st Year Type on a single mount"
+
+msgid "IDS_PJGS139_127MM40_TYPE89_MOD_A3"
+msgstr "127 mm/40 Type 89 on a Model A1 Mod.3 mount"
+
+msgid "IDS_PJGS148_120MM45_B2C"
+msgstr "120 mm/45 10th Year Type on a Model B2 mount"
+
+msgid "IDS_PJGS149_120MM45_B2C"
+msgstr "120 mm/45 10th Year Type on a Model B2 mount"
+
+msgid "IDS_PJGS156_155MM_60_TYPE3"
+msgstr "155 mm/60 3rd Year Type in a triple turret"
+
+msgid "IDS_PJGS157_127MM40_TYPE89_MOD_A"
+msgstr "127 mm/40 Type 89 on a Model A1 Mod.2 mount"
+
+msgid "IDS_PJGS158_127MM40_TYPE_89"
+msgstr "127 mm/40 Type 89 on a Model A1 mount"
+
+msgid "IDS_PJGS169_76_2MM_60_TYPE89"
+msgstr "76 mm/60 Type 98 on a Type A mount"
+
+msgid "IDS_PJGS196_120MM45_TYPE_HAGUN"
+msgstr "120 mm/40 10th Year Type on a Model C mount"
+
+msgid "IDS_PJGS197_140MM_TYPE3"
+msgstr "140 mm/50 3rd Year Type on a casemate mount"
+
+msgid "IDS_PJGS198_203MM50_TYPE_E_RF"
+msgstr "203 mm/50 3rd Year Type No.2 in a Model E2 turret"
+
+msgid "IDS_PJGS199_100MM65_TYPE98_SATSUMA"
+msgstr "100 mm/65 Type 97 on a Model A mount"
+
+msgid "IDS_PJGS200_100MM65_TYPE_98_SATSUMA"
+msgstr "100 mm/65 Type 97 on a twin mount"
+
+msgid "IDS_PJGS203_140MM_40_11TH_YEAR_TYPE"
+msgstr "140 mm/40 11th Year Type"
+
+msgid "IDS_PJGS206_140MM50_TYPE_3_C"
+msgstr "140 mm/50 3rd Year Type on a twin mount"
+
+msgid "IDS_PJGS508_150MM50_TYPE_41_TGS"
+msgstr "152 mm/50 41st Year Type on a casemate mount"
+
+msgid "IDS_PJGS509_127MM40_TYPE_89_TGS"
+msgstr "127 mm/40 Type 89 on a Model A1 mount"
+
+msgid "IDS_PJGS542_127MM40_TYPE89_3"
+msgstr "127 mm/40 Type 89 on a Model A1 Mod.1 mount"
+
+msgid "IDS_PJGT000_INVISIBLE_TA"
+msgstr "533 mm"
+
+msgid "IDS_PJGT012_610MM4_TYPE_93"
+msgstr "610 mm Quad"
+
+msgid "IDS_PJGT017_610MM4_TYPE_93L"
+msgstr "610 mm Quad"
+
+msgid "IDS_PJGT022_610MM3_TYPE_93"
+msgstr "610 mm Triple"
+
+msgid "IDS_PJGT023_610MM4_TYPE_93R"
+msgstr "610 mm Quad"
+
+msgid "IDS_PJGT027_610MM3_TYPE_93L"
+msgstr "610 mm Triple"
+
+msgid "IDS_PJGT028_610MM3_TYPE_93R"
+msgstr "610 mm Triple"
+
+msgid "IDS_PJGT031_610MM2_TYPE_93"
+msgstr "610 mm Twin"
+
+msgid "IDS_PJGT034_610MM2_TYPE_93_MOD1"
+msgstr "610 mm Twin"
+
+msgid "IDS_PJGT036_610MM5_TYPE_93"
+msgstr "610 mm Quintuple"
+
+msgid "IDS_PJGT054_533MM_TYPE_6"
+msgstr "533 mm Triple"
+
+msgid "IDS_PJGT057_533MM_2"
+msgstr "533 mm Twin"
+
+msgid "IDS_PJGT059_610MM_3"
+msgstr "610 mm Triple"
+
+msgid "IDS_PJGT060_457MM_2"
+msgstr "457 mm Twin"
+
+msgid "IDS_PJGT077_610MM4_TYPE_93L"
+msgstr "610 mm Quad"
+
+msgid "IDS_PJGT078_610MM4_TYPE_93R"
+msgstr "610 mm Quad"
+
+msgid "IDS_PJGT089_610MM5_TYPE_93L"
+msgstr "610 mm Quintuple"
+
+msgid "IDS_PJGT090_610MM5_TYPE_93R"
+msgstr "610 mm Quintuple"
+
+msgid "IDS_PJGT106_610MM6_TYPE_93"
+msgstr "610 mm Sextuple"
+
+msgid "IDS_PJGT108_533MM_TYPE_6"
+msgstr "533 mm Triple"
+
+msgid "IDS_PJGT109_610MM4_TYPE_93"
+msgstr "610 mm Quad"
+
+msgid "IDS_PJGT120_610MM_3"
+msgstr "610 mm Triple"
+
+msgid "IDS_PJGT123_610MM3_TYPE_93"
+msgstr "610 mm Triple"
+
+msgid "IDS_PJGT149_610MM3_TYPE_93"
+msgstr "610 mm Triple"
+
+msgid "IDS_PJGT150_533MM_RAIL_SINGLE"
+msgstr "533 mm Single"
+
+msgid "IDS_PJGT166_610MM4_TYPE_92"
+msgstr "610 mm Quad"
+
+msgid "IDS_PJGT171_610MM4_TYPE_93"
+msgstr "610 mm Quad"
+
+msgid "IDS_PJGT199_610MM6_TYPE_0"
+msgstr "610 mm Sextuple"
+
+msgid "IDS_PJGT211_533MM_TUBE5_TYPE_4"
+msgstr "533 mm 5-tube"
+
+msgid "IDS_PJGT228_21IN_MK14_TORPEDO_TUBES"
+msgstr "533 mm Mk14"
+
+msgid "IDS_PJGT229_21IN_MK15_TORPEDO_TUBES"
+msgstr "533 mm Mk15"
+
+msgid "IDS_PJGT623_610MM5_TYPE_93_SPACE"
+msgstr "Kukoyamba XIX"
+
+msgid "IDS_PJPA001_SHELL_356MM_AP_APC_TYPE_91"
+msgstr "356 mm AP Type91"
+
+msgid "IDS_PJPA002_SHELL_356MM_HE_C_TYPE_0"
+msgstr "356 mm HE Type0"
+
+msgid "IDS_PJPA003_SHELL_152MM_AP_C_TYPE_4"
+msgstr "152 mm AP Type4"
+
+msgid "IDS_PJPA004_SHELL_127MM_HE_C_TYPE_0"
+msgstr "127 mm HE Type0"
+
+msgid "IDS_PJPA005_SHELL_410MM_AP_APC_TYPE_91"
+msgstr "410 mm AP/APC Type91"
+
+msgid "IDS_PJPA006_SHELL_410MM_HE_C_TYPE_0"
+msgstr "410 mm HE Type0"
+
+msgid "IDS_PJPA007_SHELL_140MM_AP_C_TYPE_2"
+msgstr "140 mm AP Type2"
+
+msgid "IDS_PJPA008_SHELL_203MM_AP_AP_TYPE_91"
+msgstr "203 mm AP Type91"
+
+msgid "IDS_PJPA009_SHELL_203MM_HE_C_TYPE_0"
+msgstr "203 mm HE Type0"
+
+msgid "IDS_PJPA010_SHELL_120MM_HE_C_TYPE_0"
+msgstr "120 mm HE Type0"
+
+msgid "IDS_PJPA011_SHELL_127MM_AP_TYPE_0"
+msgstr "127 mm AP Type0"
+
+msgid "IDS_PJPA012_SHELL_127MM_HE_TYPE_1"
+msgstr "127 mm HE Type1"
+
+msgid "IDS_PJPA013_SHELL_140MM_AP_C_CAPPED"
+msgstr "140 mm Capped Common Shell"
+
+msgid "IDS_PJPA014_SHELL_140MM_HE_O_TYPE_0"
+msgstr "140 mm HE Type0"
+
+msgid "IDS_PJPA015_127MM_HE_YUKIKAZE"
+msgstr "127 mm HE Type1"
+
+msgid "IDS_PJPA016_127MM_AP_YUKIKAZE"
+msgstr "127 mm AP Type0"
+
+msgid "IDS_PJPA017_SHELL_460MM_AP_APC_TYPE_91"
+msgstr "460 mm AP/APC Type91"
+
+msgid "IDS_PJPA018_SHELL_460MM_HE_C_TYPE_0"
+msgstr "460 mm HE Type0"
+
+msgid "IDS_PJPA019_SHELL_155MM_AP_APC_TYPE_91"
+msgstr "155 mm AP/APC Type91"
+
+msgid "IDS_PJPA020_SHELL_155MM_HE_O_TYPE_0"
+msgstr "155 mm HE Type0"
+
+msgid "IDS_PJPA021_SHELL_127MM_HE_NEW_TYPE"
+msgstr "127 mm New type projectile"
+
+msgid "IDS_PJPA022_MAIN_140MM_HE_O_TYPE_0"
+msgstr "140 mm HE Type0"
+
+msgid "IDS_PJPA023_SHELL_120MM_AP_C_TYPE_0"
+msgstr "120 mm AP Type0"
+
+msgid "IDS_PJPA024_SHELL_120MM_HE_C_TYPE_1"
+msgstr "120 mm HE Type1"
+
+msgid "IDS_PJPA025_SHELL_155MM_AP_APC_TYPE_91"
+msgstr "155 mm AP/APC Type91"
+
+msgid "IDS_PJPA026_SHELL_76MM_HE_O_MK_2"
+msgstr "76 mm HE Mk2"
+
+msgid "IDS_PJPA027_SHELL_120MM_AP_C"
+msgstr "120 mm APC"
+
+msgid "IDS_PJPA028_SHELL_120MM_HE_O_MK_3"
+msgstr "120 mm HE Mk3"
+
+msgid "IDS_PJPA029_SHELL_120MM_HE_COMMON"
+msgstr "120 mm Common Type0 HE"
+
+msgid "IDS_PJPA030_SHELL_305MM_AP_APC_41_YEAR_TYPE"
+msgstr "305 mm AP/APC Type41year"
+
+msgid "IDS_PJPA031_SHELL_305MM_HE_HE"
+msgstr "305 mm HE"
+
+msgid "IDS_PJPA032_SHELL_305MM_HE_HE"
+msgstr "305 mm HE"
+
+msgid "IDS_PJPA033_SHELL_305MM_AP_APC_41_YEAR_TYPE"
+msgstr "305 mm AP/APC Type41year"
+
+msgid "IDS_PJPA034_SHELL_200MM_HE_COMMON_TYPE_4_SECONDARY"
+msgstr "200 mm Common Type4 HE"
+
+msgid "IDS_PJPA035_SHELL_356MM_AP_AP_TYPE_5"
+msgstr "356 mm AP Type5"
+
+msgid "IDS_PJPA036_SHELL_410MM_AP_APC_TYPE_88"
+msgstr "410 mm AP/APC Type88"
+
+msgid "IDS_PJPA037_SHELL_152MM_HE_C_TYPE_4"
+msgstr "152 mm HE Type4"
+
+msgid "IDS_PJPA038_SHELL_203MM_AP_AP_TYPE_92"
+msgstr "203 mm AP Type92"
+
+msgid "IDS_PJPA039_SHELL_203MM_HE_C_TYPE_1"
+msgstr "203 mm HE Type1"
+
+msgid "IDS_PJPA040_SHELL_100MM_HE_C_TYPE_98"
+msgstr "100 mm HE Type98"
+
+msgid "IDS_PJPA041_76MM_AP_TYPE_0"
+msgstr "76 mm AP Type0"
+
+msgid "IDS_PJPA042_SHELL_76MM_HE_O_MK_2"
+msgstr "76 mm HE Mk2"
+
+msgid "IDS_PJPA043_SHELL_152MM_AP_C_TYPE_4"
+msgstr "152 mm AP Type4"
+
+msgid "IDS_PJPA044_SHELL_127MM_HE_TYPE_1"
+msgstr "120 mm HE Type1T"
+
+msgid "IDS_PJPA045_SHELL_127MM_AP_TYPE_0"
+msgstr "120 mm AP Type0"
+
+msgid "IDS_PJPA046_MAIN_140MM_HE_O_TYPE_0"
+msgstr "140 mm HE Type0"
+
+msgid "IDS_PJPA047_SHELL_140MM_AP_C_CAPPED"
+msgstr "140 mm Capped Common Shell"
+
+msgid "IDS_PJPA048_200MM_AP_APC_TYPE_5"
+msgstr "200 mm AP Type5"
+
+msgid "IDS_PJPA049_200MM_HE_COMMON_TYPE_4"
+msgstr "200 mm HE Common Type4"
+
+msgid "IDS_PJPA050_305MM_AP_APC_MARK_VI"
+msgstr "305 mm AP Mk6"
+
+msgid "IDS_PJPA051_305MM_HE_HE_MARK_IIA"
+msgstr "305 mm HE Mk2a"
+
+msgid "IDS_PJPA052_410MM_AP_TYPE_90"
+msgstr "410 mm AP Type90"
+
+msgid "IDS_PJPA053_410MM_AP_APC_TYPE_91"
+msgstr "410 mm AP/APC Type91"
+
+msgid "IDS_PJPA054_410MM_HE_C_TYPE_0"
+msgstr "410 mm HE Type0"
+
+msgid "IDS_PJPA055_SHELL_460MM_HE_C_TYPE_0"
+msgstr "460 mm HE Type0"
+
+msgid "IDS_PJPA056_SHELL_460MM_AP_APC_TYPE_91"
+msgstr "460 mm AP/APC Type91"
+
+msgid "IDS_PJPA057_SHELL_356MM_AP_APC_TYPE_3"
+msgstr "356 mm AP/APC Type3"
+
+msgid "IDS_PJPA058_SHELL_356MM_HE_C_TYPE_3"
+msgstr "356 mm HE Type3"
+
+msgid "IDS_PJPA059_SHELL_356MM_AP_APC_TYPE_88"
+msgstr "356 mm AP/APC Type88"
+
+msgid "IDS_PJPA060_SHELL_305MM_AP_850LBS"
+msgstr "305 mm AP 850 lb"
+
+msgid "IDS_PJPA061_SHELL_305MM_HE_850LBS"
+msgstr "305 mm HE 850 lb"
+
+msgid "IDS_PJPA062_SHELL_152MM_HE_TYPE_0"
+msgstr "152 mm HE Type0"
+
+msgid "IDS_PJPA063_100MM_AP_C_TYPE_98_MG"
+msgstr "100 mm AP Type98"
+
+msgid "IDS_PJPA064_100MM_HE_C_TYPE_98_MG"
+msgstr "100 mm HE Type98"
+
+msgid "IDS_PJPA065_120MM_HE_KAM"
+msgstr "120 mm HE Type1"
+
+msgid "IDS_PJPA066_127MM_HE_SHINO"
+msgstr "127 mm HE Type1"
+
+msgid "IDS_PJPA067_127MM_AP_SHINO"
+msgstr "127 mm AP Type0"
+
+msgid "IDS_PJPA068_410MM_HE_MUTSU"
+msgstr "410 mm HE Type0"
+
+msgid "IDS_PJPA069_410MM_AP_MUTSU"
+msgstr "410 mm AP/APC Type88"
+
+msgid "IDS_PJPA070_410MM_HE_ASHITAKA"
+msgstr "410 mm HE Type0"
+
+msgid "IDS_PJPA071_410MM_AP_ASHITAKA"
+msgstr "410 mm AP/APC Type91"
+
+msgid "IDS_PJPA072_200MM_AP_TYPE5_SG"
+msgstr "200 mm AP Type5"
+
+msgid "IDS_PJPA073_127MM_HE_MK41_HAREKAZE"
+msgstr "127 mm HE Mk41"
+
+msgid "IDS_PJPA074_127MM_AP_MK42_HAREKAZE"
+msgstr "127 mm AP Mk42"
+
+msgid "IDS_PJPA075_127MM_50_AP_HAREKAZE"
+msgstr "127 mm AP Type0"
+
+msgid "IDS_PJPA076_127MM_50_HE_HAREKAZE"
+msgstr "127 mm HE Type1"
+
+msgid "IDS_PJPA077_100MM_AP_HAREKAZE"
+msgstr "100 mm AP Type98"
+
+msgid "IDS_PJPA078_100MM_HE_HAREKAZE"
+msgstr "100 mm HE Type98"
+
+msgid "IDS_PJPA079_SHELL_410MM_HE_KII"
+msgstr "410 mm HE Type0"
+
+msgid "IDS_PJPA080_SHELL_410MM_AP_KII"
+msgstr "410 mm AP/APC Type91"
+
+msgid "IDS_PJPA081_460MM_AP_MUSASHI"
+msgstr "460 mm AP/APC Type91"
+
+msgid "IDS_PJPA082_460MM_HE_MUSASHI"
+msgstr "460 mm HE Type0"
+
+msgid "IDS_PJPA083_127_AP_ASASHIO"
+msgstr "127 mm AP Type0"
+
+msgid "IDS_PJPA084_127_HE_ASASHIO"
+msgstr "127 mm HE Type1"
+
+msgid "IDS_PJPA085_152MM_HE_YAHAGI"
+msgstr "152 mm HE Type4"
+
+msgid "IDS_PJPA086_152MM_AP_YAHAGI"
+msgstr "152 mm AP Type4"
+
+msgid "IDS_PJPA087_310MM_HE_AZUMAYA"
+msgstr "310 mm HE Type92"
+
+msgid "IDS_PJPA088_310MM_AP_AZUMAYA"
+msgstr "310 mm AP Type92"
+
+msgid "IDS_PJPA089_HE_TST_ZAO"
+msgstr "203 mm HE Type1"
+
+msgid "IDS_PJPA090_AP_TST_ZAO"
+msgstr "203 mm AP Type92"
+
+msgid "IDS_PJPA091_310MM_HE_AZUMAYA"
+msgstr "310 mm HE Type92"
+
+msgid "IDS_PJPA092_310MM_AP_AZUMAYA"
+msgstr "310 mm AP Type92"
+
+msgid "IDS_PJPA093_127MM_HE_YUDACHI"
+msgstr "127 mm HE Type1"
+
+msgid "IDS_PJPA094_127MM_AP_YUDACHI"
+msgstr "127 mm AP Type0"
+
+msgid "IDS_PJPA095_SHELL_155MM_HE_SG_TYPE_0"
+msgstr "155 mm HE Type0"
+
+msgid "IDS_PJPA096_127MM_HE_HAYATE"
+msgstr "127 mm HE Type1"
+
+msgid "IDS_PJPA097_127MM_AP_HAYATE"
+msgstr "127 mm AP Type0"
+
+msgid "IDS_PJPA098_76MM_TYPE98_HE_SG"
+msgstr "76 mm HE Type98"
+
+msgid "IDS_PJPA099_510MM_HE_SHIKISHIMA"
+msgstr "510 mm HE Type98"
+
+msgid "IDS_PJPA100_510MM_AP_SHIKISHIMA"
+msgstr "510 mm AP Type98"
+
+msgid "IDS_PJPA101_150MM_55_HE_C28_HAREKAZE_2"
+msgstr "150 mm HE Type0"
+
+msgid "IDS_PJPA102_150MM_55_AP_C28_HAREKAZE_2"
+msgstr "150 mm P.Spr.Gr. L/3.7 Mod.1"
+
+msgid "IDS_PJPA103_410MM_HE_ASAMA"
+msgstr "410 mm HE Type0"
+
+msgid "IDS_PJPA104_410MM_AP_ASAMA"
+msgstr "410 mm AP/APC Type91"
+
+msgid "IDS_PJPA105_140MM_HE_KITAKAMI"
+msgstr "140 mm HE Type0"
+
+msgid "IDS_PJPA106_140MM_AP_KITAKAMI"
+msgstr "140 mm Capped Common Shell"
+
+msgid "IDS_PJPA107_410MM_HE_HIZEN"
+msgstr "410 mm HE Type 01"
+
+msgid "IDS_PJPA108_410MM_AP_HIZEN"
+msgstr "410 mm AP/APC Type 01"
+
+msgid "IDS_PJPA109_356MM_HE_ISE"
+msgstr "356 mm HE Type0"
+
+msgid "IDS_PJPA110_356MM_AP_ISE"
+msgstr "356 mm AP Type91"
+
+msgid "IDS_PJPA111_356MM_HE_HYUGA"
+msgstr "356 mm HE Type0"
+
+msgid "IDS_PJPA112_356MM_AP_HYUGA"
+msgstr "356 mm AP Type91"
+
+msgid "IDS_PJPA113_SHELL_140MM_HE_O_TYPE_0"
+msgstr "140 mm HE Type0"
+
+msgid "IDS_PJPA114_356MM_HIEI"
+msgstr "356 mm HE Type0"
+
+msgid "IDS_PJPA115_AP_HIEI"
+msgstr "356 mm AP Type91"
+
+msgid "IDS_PJPA116_203MM_50_HE_SG"
+msgstr "203 mm HE Type0"
+
+msgid "IDS_PJPA117_510MM_HE_SATSUMA"
+msgstr "510 mm HE Type98"
+
+msgid "IDS_PJPA118_510MM_AP_SATSUMA"
+msgstr "510 mm AP Type98"
+
+msgid "IDS_PJPA119_127MM_HE_T11"
+msgstr "127 mm HE Type1"
+
+msgid "IDS_PJPA120_127MM_AP_T11"
+msgstr "127 mm AP Type0"
+
+msgid "IDS_PJPA121_203MM_HE_MAYA2"
+msgstr "203 mm HE Type0"
+
+msgid "IDS_PJPA122_203MM_AP_MAYA2"
+msgstr "203 mm AP Type91"
+
+msgid "IDS_PJPA123_410MM_HE_IWAMI"
+msgstr "410 mm HE Type 01"
+
+msgid "IDS_PJPA124_410MM_AP_IWAMI"
+msgstr "410 mm AP/APC Type 01"
+
+msgid "IDS_PJPA125_140MM_CS_SUB_83_8_LBS"
+msgstr "140 mm CS Type 0"
+
+msgid "IDS_PJPA126_127MM_HE_TOKACHI"
+msgstr "127 mm HE Type1"
+
+msgid "IDS_PJPA127_127MM_AP_TOKACHI"
+msgstr "127 mm AP Type0"
+
+msgid "IDS_PJPA128_150MM_60_HE_CL"
+msgstr "150 mm HE Type 0"
+
+msgid "IDS_PJPA129_150MM_60_AP_CL"
+msgstr "150 mm AP Type 0"
+
+msgid "IDS_PJPA130_150MM_60_HE_CL"
+msgstr "150 mm HE Type0*"
+
+msgid "IDS_PJPA132_155MM_50_HE_CL"
+msgstr "155 mm HE Type0"
+
+msgid "IDS_PJPA133_155MM_50_AP_CL"
+msgstr "155 mm AP/APC Type91"
+
+msgid "IDS_PJPA134_152MM_HE_CL"
+msgstr "152 mm HE Type4"
+
+msgid "IDS_PJPA135_152MM_AP_CL"
+msgstr "152 mm AP Type4"
+
+msgid "IDS_PJPA136_410MM_HE_DAISEN"
+msgstr "410 mm HE Type0"
+
+msgid "IDS_PJPA137_410MM_AP_DAISEN"
+msgstr "410 mm AP/APC Type91*"
+
+msgid "IDS_PJPA138_457MM_HE_TSURUGI"
+msgstr "457 mm HE Type0"
+
+msgid "IDS_PJPA139_457MM_AP_TSURUGI"
+msgstr "457 mm AP/APC Type91"
+
+msgid "IDS_PJPA140_140MM_HE_O_TYPE_SG"
+msgstr "140 mm HE Type0"
+
+msgid "IDS_PJPA141_457MM_50_HE"
+msgstr "457 mm HE Type0"
+
+msgid "IDS_PJPA142_457MM_50_AP"
+msgstr "457 mm AP/APC Type91"
+
+msgid "IDS_PJPA143_410MM_HE_YUMIHARI"
+msgstr "410 mm HE Type 03"
+
+msgid "IDS_PJPA144_410MM_AP_YUMIHARI"
+msgstr "410 mm AP/APC Type 03"
+
+msgid "IDS_PJPA145_210MM_HE_T11"
+msgstr "210 mm Spr.Gr. L/4.7"
+
+msgid "IDS_PJPA146_210MM_AP_T11"
+msgstr "210 mm Spr.Gr. L/4.4"
+
+msgid "IDS_PJPA147_155MM_HE_OYODO"
+msgstr "155 mm HE Type0"
+
+msgid "IDS_PJPA148_155MM_AP_OYODO"
+msgstr "155 mm AP/APC Type91"
+
+msgid "IDS_PJPA149_127MM_HE_NATSUKAZE"
+msgstr "127 mm HE Type1"
+
+msgid "IDS_PJPA150_127MM_AP_NATSUKAZE"
+msgstr "127 mm AP Type0"
+
+msgid "IDS_PJPA151_127MM_HE_MIKA"
+msgstr "127 mm HE Mk32 mod. 0"
+
+msgid "IDS_PJPA152_127MM_AP_MIKA"
+msgstr "127 mm AP/SC Mk38"
+
+msgid "IDS_PJPA611_140MM_CS_KITAKAMI"
+msgstr "140 mm CS Type0"
+
+msgid "IDS_PJPA616_356MM_AP_ISE"
+msgstr "356 mm AP Type91"
+
+msgid "IDS_PJPA617_356MM_HE_ISE"
+msgstr "356 mm HE Type0"
+
+msgid "IDS_PJPA626_356MM_AP_ISE"
+msgstr "356 mm AP Type91"
+
+msgid "IDS_PJPA627_356MM_HE_ISE"
+msgstr "356 mm HE Type0"
+
+msgid "IDS_PJPA708_SHELL_203MM_AP_AP_TYPE_91"
+msgstr "203 mm AP Type91"
+
+msgid "IDS_PJPA709_SHELL_203MM_HE_C_TYPE_0"
+msgstr "203 mm HE Type0"
+
+msgid "IDS_PJPA917_SHELL_203MM_HE_C_TYPE_0"
+msgstr "203 mm HE Type0"
+
+msgid "IDS_PJPA918_SHELL_203MM_AP_AP_TYPE_91"
+msgstr "203 mm AP Type91"
+
+msgid "IDS_PJPA919_SHELL_203MM_HE_C_TYPE_0"
+msgstr "203 mm HE Type0"
+
+msgid "IDS_PJPA920_SHELL_203MM_AP_AP_TYPE_91"
+msgstr "203 mm AP Type91"
+
+msgid "IDS_PJPA921_SHELL_203MM_HE_C_TYPE_0"
+msgstr "203 mm HE Type0"
+
+msgid "IDS_PJPA922_SHELL_203MM_AP_AP_TYPE_91"
+msgstr "203 mm AP Type91"
+
+msgid "IDS_PJPA998_USELESS_HE_SPECIAL"
+msgstr "Useless HE"
+
+msgid "IDS_PJPA999_USELESS_AP_SPECIAL"
+msgstr "Useless AP"
+
+msgid "IDS_PJPB001_TYPE99_N6_MOD1"
+msgstr "HE Type99 N6 mod. 1"
+
+msgid "IDS_PJPB002_TYPE99_N25_MOD1"
+msgstr "HE Type99 N25 mod. 1"
+
+msgid "IDS_PJPB104_HOSHO_STOCK"
+msgstr "Type 99 No. 25 mod. 2"
+
+msgid "IDS_PJPB106_RYUJO_STOCK"
+msgstr "Type 99 No. 25 mod. 1"
+
+msgid "IDS_PJPB108_SHOKAKU_STOCK"
+msgstr "Type 3 No. 25 Mk. 4"
+
+msgid "IDS_PJPB110_HAKURYU_STOCK"
+msgstr "Type 99 No. 80 Mk. 5"
+
+msgid "IDS_PJPB120_SEKIRYU_STOCK"
+msgstr "Type 99 No. 80 Mk. 5"
+
+msgid "IDS_PJPB206_RYUJO_TOP"
+msgstr "Type 3 No. 25 Mod. 1"
+
+msgid "IDS_PJPB208_SHOKAKU_TOP"
+msgstr "Type 2 No. 50 Mk. 1"
+
+msgid "IDS_PJPB209_HIRYU_TOP"
+msgstr "No. 25 Mod. 2"
+
+msgid "IDS_PJPB210_HAKURYU_TOP"
+msgstr "Type 99 No. 80 Mk. 5"
+
+msgid "IDS_PJPB211_TAIHO_TOP"
+msgstr "No. 50 Mod. 2"
+
+msgid "IDS_PJPB213_ZUIHO_TOP"
+msgstr "Type 99 No. 25"
+
+msgid "IDS_PJPB506_OYODO_STOCK"
+msgstr "Type 3 No. 25 Mod. 1"
+
+msgid "IDS_PJPB508_KAGA_STOCK"
+msgstr "Type 90 No. 50 Mk. 2"
+
+msgid "IDS_PJPB528_I54_STOCK"
+msgstr "Type 99 No. 3 Mod. 2 32kg"
+
+msgid "IDS_PJPB606_ISE_STOCK"
+msgstr "Type 99 No. 25"
+
+msgid "IDS_PJPB608_TONE1_STOCK"
+msgstr "Type 2 No. 50 Mk. 5"
+
+msgid "IDS_PJPB616_ISE2_STOCK"
+msgstr "Type 99 No. 25"
+
+msgid "IDS_PJPB618_TONE2_STOCK"
+msgstr "Type 2 No. 50 Mk. 5"
+
+msgid "IDS_PJPB626_ISE3_STOCK"
+msgstr "Type 99 No. 25"
+
+msgid "IDS_PJPB628_TONE3_STOCK"
+msgstr "Type 2 No. 50 Mk. 5"
+
+msgid "IDS_PJPB920_TAIHO_TOP"
+msgstr "Type 99 No. 80 Mk. 5"
+
+msgid "IDS_PJPB998_KIKAKU"
+msgstr "Type 2 No. 50 Mk. 1"
+
+msgid "IDS_PJPD098_DEPTH_45KG"
+msgstr "Experimental 45 kg"
+
+msgid "IDS_PJPD099_DEPTH_158KG"
+msgstr "Experimental 158 kg"
+
+msgid "IDS_PJPD100_DEPTH_68KG"
+msgstr "Type 99 No. 6 Mk 2 mod. 1"
+
+msgid "IDS_PJPD101_DEPTH_180KG"
+msgstr "Experimental 19 No. 25 Mk 2"
+
+msgid "IDS_PJPD102_DEPTH_266KG"
+msgstr "Type 1 No. 25 Mk 2 mod. 1"
+
+msgid "IDS_PJPD103_DEPTH_T5"
+msgstr "Type 99 No. 6 Mk 2 mod. 1"
+
+msgid "IDS_PJPD104_DEPTH_T8"
+msgstr "Experimental 45 kg"
+
+msgid "IDS_PJPD105_DEPTH_T10"
+msgstr "Type 1 No. 25 Mk 2 mod. 1"
+
+msgid "IDS_PJPD106_DEPTH_CV_6"
+msgstr "Type 99 No. 6 Mk 2 mod. 1"
+
+msgid "IDS_PJPD107_DEPTH_CV_8"
+msgstr "Experimental 45 kg"
+
+msgid "IDS_PJPD108_DEPTH_CV_10"
+msgstr "Type 1 No. 25 Mk 2 mod. 1"
+
+msgid "IDS_PJPM206_ZUIHO_TOP"
+msgstr "Type JI Mod. 1"
+
+msgid "IDS_PJPM208_HIRYU_TOP"
+msgstr "Type JI Mod. 2"
+
+msgid "IDS_PJPM210_TAIHO_TOP"
+msgstr "Type JJ"
+
+msgid "IDS_PJPR104_HOSHO_STOCK"
+msgstr "Type 3 No. 6 Mk. 27"
+
+msgid "IDS_PJPR106_RYUJO_STOCK"
+msgstr "Type 3 No. 6 Mk. 27"
+
+msgid "IDS_PJPR108_SHOKAKU_STOCK"
+msgstr "Type 3 No. 6 Mk. 27"
+
+msgid "IDS_PJPR110_HAKURYU_STOCK"
+msgstr "Type 5 No. 6 Mk. 9"
+
+msgid "IDS_PJPR120_SEKIRYU_STOCK"
+msgstr "Type 5 No. 6 Mk. 9"
+
+msgid "IDS_PJPR121_SEKIRYU_JET"
+msgstr "Type 5 No. 6 Mk. 9"
+
+msgid "IDS_PJPR206_RYUJO_TOP"
+msgstr "Type 3 No. 6 Mk. 27"
+
+msgid "IDS_PJPR208_SHOKAKU_TOP"
+msgstr "Type 3 No. 6 Mk. 27"
+
+msgid "IDS_PJPR209_HIRYU_TOP"
+msgstr "Type 3 No. 5 Mod. 27 Mk. 1"
+
+msgid "IDS_PJPR210_HAKURYU_TOP"
+msgstr "Type 5 No. 6 Mk. 9"
+
+msgid "IDS_PJPR211_TAIHO_TOP"
+msgstr "Type 3 No. 6 Mod. 27 Mk. 1"
+
+msgid "IDS_PJPR214_ZUIHO_TOP"
+msgstr "Type 3 No. 4 Mod. 27 Mk. 1"
+
+msgid "IDS_PJPR508_KAGA_STOCK"
+msgstr "Type 3 No. 6 Mk. 27"
+
+msgid "IDS_PJPR606_ISE_STOCK"
+msgstr "Type 3 No. 6 Mk. 27"
+
+msgid "IDS_PJPR608_TONE1_STOCK"
+msgstr "Type 3 No. 6 Mk. 27"
+
+msgid "IDS_PJPR616_ISE2_STOCK"
+msgstr "Type 3 No. 6 Mk. 27"
+
+msgid "IDS_PJPR618_TONE2_STOCK"
+msgstr "Type 3 No. 6 Mk. 27"
+
+msgid "IDS_PJPR626_ISE3_STOCK"
+msgstr "Type 3 No. 6 Mk. 27"
+
+msgid "IDS_PJPR628_TONE3_STOCK"
+msgstr "Type 3 No. 6 Mk. 27"
+
+msgid "IDS_PJPR920_TAIHO_TACT"
+msgstr "Type 5 No. 6 Mk. 9"
+
+msgid "IDS_PJPR998_KIKAKU"
+msgstr "Type 3 No. 6 Mk. 27"
+
+msgid "IDS_PJPT001_SEA_TORPEDO_TYPE93"
+msgstr "Type93"
+
+msgid "IDS_PJPT002_SEA_TORPEDO_TYPE90"
+msgstr "Type90 1930"
+
+msgid "IDS_PJPT004_SEA_TORPEDO_533MM_TYPE6"
+msgstr "533 mm Type6"
+
+msgid "IDS_PJPT005_TYPE_91_MOD_1"
+msgstr "Type91 mod. 1"
+
+msgid "IDS_PJPT006_450MM_TYPE_44"
+msgstr "450 mm Type44"
+
+msgid "IDS_PJPT007_533MM_TYPE_43"
+msgstr "533 mm Type43"
+
+msgid "IDS_PJPT008_533MM_TYPE_44_MOD_2"
+msgstr "533 mm Type44 mod. 2"
+
+msgid "IDS_PJPT010_TYPE_8"
+msgstr "Type8"
+
+msgid "IDS_PJPT011_TYPE_F3"
+msgstr "Type F3"
+
+msgid "IDS_PJPT012_450MM_TYPE_43"
+msgstr "450 mm Type43"
+
+msgid "IDS_PJPT013_450MM_TYPE_42_MOD_1"
+msgstr "Type42 mod. 1"
+
+msgid "IDS_PJPT014_450MM_TYPE_44_MOD_2"
+msgstr "450 mm Type44 mod. 2"
+
+msgid "IDS_PJPT015_533MM_TYPE_92"
+msgstr "Type 92"
+
+msgid "IDS_PJPT016_533MM_TYPE_89"
+msgstr "Type89"
+
+msgid "IDS_PJPT017_610MM_TYPE_8_MOD_2"
+msgstr "Type8 mod. 2"
+
+msgid "IDS_PJPT018_610MM_TYPE90_MOD_1"
+msgstr "Type90 mod. 1"
+
+msgid "IDS_PJPT019_610MM_TYPE90_MOD_2"
+msgstr "Type90 mod. 2"
+
+msgid "IDS_PJPT020_610_TYPE93_MODEL_3"
+msgstr "Type93 mod. 3"
+
+msgid "IDS_PJPT021_610_TYPE93_MODEL_2"
+msgstr "Type93 mod. 2"
+
+msgid "IDS_PJPT022_TYPE_91_MOD_1A"
+msgstr "Type91 mod. 1A"
+
+msgid "IDS_PJPT023_TYPE_94_MOD_2A"
+msgstr "Type94 mod. 2A"
+
+msgid "IDS_PJPT024_TYPE_91_MOD_2A"
+msgstr "Type91 mod. 2A"
+
+msgid "IDS_PJPT025_533MM_KAMIKAZE"
+msgstr "Type 92"
+
+msgid "IDS_PJPT026_610MM_SHINO"
+msgstr "Type8"
+
+msgid "IDS_PJPT027_TYPE_8_M3"
+msgstr "Type8 mod. 3"
+
+msgid "IDS_PJPT028_533MM_MUTSU"
+msgstr "533 mm Type6"
+
+msgid "IDS_PJPT029_610MM_HAREKAZE"
+msgstr "Type90 mod. 1"
+
+msgid "IDS_PJPT030_610MM_KII"
+msgstr "Type93 mod. 1"
+
+msgid "IDS_PJPT031_SEA_TORPEDO_TYPE93_DW"
+msgstr "Type93 DW"
+
+msgid "IDS_PJPT032_610_ASASHIO"
+msgstr "Type93 mod. 2 dw"
+
+msgid "IDS_PJPT033_TYPE8_YAHAGI"
+msgstr "Type8"
+
+msgid "IDS_PJPT034_610_YUKIKAZE"
+msgstr "Type F3"
+
+msgid "IDS_PJPT035_TST_ZAO_2"
+msgstr "Type93 mod. 3"
+
+msgid "IDS_PJPT036_TST_ZAO_1"
+msgstr "Type F3"
+
+msgid "IDS_PJPT037_610MM_YUDACHI"
+msgstr "Type90"
+
+msgid "IDS_PJPT038_YOSHINO"
+msgstr "Type93 mod. 3"
+
+msgid "IDS_PJPT039_YOSHINO"
+msgstr "Type93"
+
+msgid "IDS_PJPT040_TYPE93_HAYATE"
+msgstr "Type93 mod. 3"
+
+msgid "IDS_PJPT041_610MM_HAREKAZE_2"
+msgstr "Type93 mod. 2"
+
+msgid "IDS_PJPT045_533MM_I58"
+msgstr "533 mm"
+
+msgid "IDS_PJPT046_610MM_T11"
+msgstr "Type93 mod. 3"
+
+msgid "IDS_PJPT047_610MM_TYPE93_ALT_T11"
+msgstr "Type93"
+
+msgid "IDS_PJPT048_610MM_T11_F3"
+msgstr "Type F3"
+
+msgid "IDS_PJPT049_610MM_TYPE93_ALT_T11_2"
+msgstr "Type93 Improved"
+
+msgid "IDS_PJPT050_610MM_MAYA2"
+msgstr "Type90 mod. 3"
+
+msgid "IDS_PJPT051_IWAMI"
+msgstr "Type93"
+
+msgid "IDS_PJPT052_533MM_I56"
+msgstr "Type95 mod. 3"
+
+msgid "IDS_PJPT053_533MM_I56_MZ"
+msgstr "Type95 mod. 3 MZ"
+
+msgid "IDS_PJPT054_610MM_TOKACHI"
+msgstr "Type90 1930"
+
+msgid "IDS_PJPT055_610MM_CL"
+msgstr "Type93"
+
+msgid "IDS_PJPT056_610MM_CL"
+msgstr "Type93"
+
+msgid "IDS_PJPT057_TYPE93_CL"
+msgstr "Type93"
+
+msgid "IDS_PJPT058_610MM_CL"
+msgstr "Type93"
+
+msgid "IDS_PJPT059_610MM_CL"
+msgstr "Type93"
+
+msgid "IDS_PJPT060_610MM_CL"
+msgstr "Type93"
+
+msgid "IDS_PJPT061_610MM_DAISEN"
+msgstr "Type93 mod. 2"
+
+msgid "IDS_PJPT062_TSURUGI_TYPE93"
+msgstr "Type93"
+
+msgid "IDS_PJPT063_533MM_I54"
+msgstr "Type95 mod. 3"
+
+msgid "IDS_PJPT064_533MM_I54_MZ"
+msgstr "Type95 mod. 3 MZ"
+
+msgid "IDS_PJPT065_610MM_T11"
+msgstr "Type93"
+
+msgid "IDS_PJPT066_533MM_NATSUKAZE"
+msgstr "Torped M1947 mod 1"
+
+msgid "IDS_PJPT067_MIKA"
+msgstr "mk15 mod. 4"
+
+msgid "IDS_PJPT104_HOSHO_STOCK"
+msgstr "Type 91 mod. 0"
+
+msgid "IDS_PJPT106_RYUJO_STOCK"
+msgstr "Type 91 mod. 1"
+
+msgid "IDS_PJPT108_SHOKAKU_STOCK"
+msgstr "Type 91 mod. 3"
+
+msgid "IDS_PJPT110_HAKURYU_STOCK"
+msgstr "Type 91 mod. 7"
+
+msgid "IDS_PJPT120_610_KITAKAMI"
+msgstr "Type90 mod. 5"
+
+msgid "IDS_PJPT121_SEKIRYU_STOCK"
+msgstr "Type 91 mod. 7"
+
+msgid "IDS_PJPT122_SEKIRYU_JET"
+msgstr "Type 91 mod. 7"
+
+msgid "IDS_PJPT206_RYUJO_TOP"
+msgstr "Type 91 mod. 2"
+
+msgid "IDS_PJPT208_SHOKAKU_TOP"
+msgstr "Type 91 mod. 3"
+
+msgid "IDS_PJPT210_HAKURYU_TOP"
+msgstr "Type 91 mod. 7"
+
+msgid "IDS_PJPT310_HAKURYU_TOP"
+msgstr "Type 91 mod. 8"
+
+msgid "IDS_PJPT508_KAGA_STOCK"
+msgstr "Type 91 mod. 1"
+
+msgid "IDS_PJPT606_ISE_STOCK"
+msgstr "Type 5"
+
+msgid "IDS_PJPT608_TONE1_STOCK"
+msgstr "Type 5"
+
+msgid "IDS_PJPT616_ISE2_STOCK"
+msgstr "Type 5"
+
+msgid "IDS_PJPT618_TONE2_STOCK"
+msgstr "Type 5"
+
+msgid "IDS_PJPT626_ISE3_STOCK"
+msgstr "Type 5"
+
+msgid "IDS_PJPT628_TONE3_STOCK"
+msgstr "Type 5"
+
+msgid "IDS_PJPT718_610MM_TYPE90_MOD_1"
+msgstr "Type90 mod. 1"
+
+msgid "IDS_PJPT917_610MM_TYPE90_MOD_1"
+msgstr "Type90 mod. 1"
+
+msgid "IDS_PJPT918_610MM_TYPE90_MOD_1"
+msgstr "Type90 mod. 1"
+
+msgid "IDS_PJPT919_610MM_TYPE90_MOD_1"
+msgstr "Type90 mod. 1"
+
+msgid "IDS_PJPT920_TAIHO_TOP"
+msgstr "Type 91 mod. 7"
+
+msgid "IDS_PJPT998_KIKAKU"
+msgstr "Type 91 mod. 3"
+
+msgid "IDS_PJPT999_USELESS_SPECIAL"
+msgstr "Useless"
+
+msgid "IDS_PJSA002"
+msgstr "Hōshō (old)"
+
+msgid "IDS_PJSA002_DESCR"
+msgstr "This ship was available before the release of Update 0.8.0."
+
+msgid "IDS_PJSA002_FULL"
+msgstr "Hōshō (< 23.01.2019)"
+
+msgid "IDS_PJSA002_NUMBER"
+msgstr "1"
+
+msgid "IDS_PJSA002_YEAR"
+msgstr "1922"
+
+msgid "IDS_PJSA006"
+msgstr "Zuihō (old)"
+
+msgid "IDS_PJSA006_DESCR"
+msgstr "This ship was available before the release of Update 0.8.0."
+
+msgid "IDS_PJSA006_FULL"
+msgstr "Zuihō (< 23.01.2019)"
+
+msgid "IDS_PJSA006_NUMBER"
+msgstr "2"
+
+msgid "IDS_PJSA006_YEAR"
+msgstr "1940"
+
+msgid "IDS_PJSA009"
+msgstr "Ryūjō (old)"
+
+msgid "IDS_PJSA009_DESCR"
+msgstr "This ship was available before the release of Update 0.8.0."
+
+msgid "IDS_PJSA009_FULL"
+msgstr "Ryūjō (< 23.01.2019)"
+
+msgid "IDS_PJSA009_NUMBER"
+msgstr "1"
+
+msgid "IDS_PJSA009_YEAR"
+msgstr "1933"
+
+msgid "IDS_PJSA011"
+msgstr "Hiryū (old)"
+
+msgid "IDS_PJSA011_DESCR"
+msgstr "This ship was available before the release of Update 0.8.0."
+
+msgid "IDS_PJSA011_FULL"
+msgstr "Hiryū (< 23.01.2019)"
+
+msgid "IDS_PJSA011_NUMBER"
+msgstr "2"
+
+msgid "IDS_PJSA011_YEAR"
+msgstr "1939"
+
+msgid "IDS_PJSA012"
+msgstr "Shōkaku (old)"
+
+msgid "IDS_PJSA012_DESCR"
+msgstr "This ship was available before the release of Update 0.8.0."
+
+msgid "IDS_PJSA012_FULL"
+msgstr "Shōkaku (< 23.01.2019)"
+
+msgid "IDS_PJSA012_NUMBER"
+msgstr "2"
+
+msgid "IDS_PJSA012_YEAR"
+msgstr "1941"
+
+msgid "IDS_PJSA015"
+msgstr "Taihō (old)"
+
+msgid "IDS_PJSA015_DESCR"
+msgstr "This ship was available before the release of Update 0.8.0."
+
+msgid "IDS_PJSA015_FULL"
+msgstr "Taihō (< 23.01.2019)"
+
+msgid "IDS_PJSA015_NUMBER"
+msgstr "1"
+
+msgid "IDS_PJSA015_YEAR"
+msgstr "1944"
+
+msgid "IDS_PJSA017"
+msgstr "Hakuryū (old)"
+
+msgid "IDS_PJSA017_DESCR"
+msgstr "This ship was available before the release of Update 0.8.0."
+
+msgid "IDS_PJSA017_FULL"
+msgstr "Hakuryū (< 23.01.2019)"
+
+msgid "IDS_PJSA017_NUMBER"
+msgstr "0"
+
+msgid "IDS_PJSA017_YEAR"
+msgstr "1942"
+
+msgid "IDS_PJSA104"
+msgstr "Hōshō"
+
+msgid "IDS_PJSA104_DESCR"
+msgstr "Japan started its first experiments with aircraft carriers with a continuous flight deck right after World War I. They decided to convert a navy tanker that had been laid down in 1919 into an aircraft carrier. Hōshō entered service in December 1922. She was initially used to test the capabilities of carrier-based aircraft, but she then took part in the Shanghai incident and also played a role in the Sino-Japanese War in 1937. Later, she was transferred to the Combined Fleet and carried out reconnaissance and anti-submarine defense missions for the fleet's main forces."
+
+msgid "IDS_PJSA104_FULL"
+msgstr "Hōshō"
+
+msgid "IDS_PJSA104_NUMBER"
+msgstr "1"
+
+msgid "IDS_PJSA104_YEAR"
+msgstr "1922"
+
+msgid "IDS_PJSA106"
+msgstr "Ryūjō"
+
+msgid "IDS_PJSA106_DESCR"
+msgstr "The Washington Naval Treaty restrictions did not apply to ships with a displacement of up to 10,000 tons, so Japan started designing small aircraft carriers in addition to large ones. Ryūjō was designed taking the experience of operating Hōshō into account: She received a double-deck hangar, which allowed for increasing the air group size. Ryūjō participated in the Sino-Japanese War from 1937 through 1939. During World War II, the aircraft carrier supported landings in the Philippines, covered convoys headed to the Dutch East Indies, and participated in raids in the Indian Ocean and around the Aleutian Islands."
+
+msgid "IDS_PJSA106_FULL"
+msgstr "Ryūjō"
+
+msgid "IDS_PJSA106_NUMBER"
+msgstr "1"
+
+msgid "IDS_PJSA106_YEAR"
+msgstr "1933"
+
+msgid "IDS_PJSA108"
+msgstr "Shōkaku"
+
+msgid "IDS_PJSA108_DESCR"
+msgstr "The Shōkaku-class aircraft carriers were an improved version of the Hiryū-class ships. They had enhanced armor and AA armament, as well as a larger air group. At the time of their construction, these ships were considered the most powerful in the world. Two ships were built in the period between 1937 and 1941. Shōkaku participated in the Pearl Harbor attack, Battle of Rabaul, and Indian Ocean raids, as well as in the Battles of the Coral Sea, Eastern Solomon Islands, and Santa Cruz Islands. During the Battle in the Philippine Sea, the aircraft carrier was torpedoed by USS Cavalla and sank."
+
+msgid "IDS_PJSA108_FULL"
+msgstr "Shōkaku"
+
+msgid "IDS_PJSA108_NUMBER"
+msgstr "2"
+
+msgid "IDS_PJSA108_YEAR"
+msgstr "1941"
+
+msgid "IDS_PJSA110"
+msgstr "Hakuryū"
+
+msgid "IDS_PJSA110_DESCR"
+msgstr "The G-15 project, or the Improved Taihō, had larger dimensions, an enhanced armor layout, and an increased air group compared to her predecessor. It was planned to build a series of seven ships, and the construction process was scheduled to end in 1948. After the Battle of Midway, these plans were suspended in favor of the Unryū-type aircraft carriers with a simpler design, and they were eventually entirely abandoned in 1943."
+
+msgid "IDS_PJSA110_FULL"
+msgstr "Hakuryū"
+
+msgid "IDS_PJSA110_NUMBER"
+msgstr "0"
+
+msgid "IDS_PJSA110_YEAR"
+msgstr "1942"
+
+msgid "IDS_PJSA111"
+msgstr "Sekiryu"
+
+msgid "IDS_PJSA111_DESCR"
+msgstr "A hypothetical development of the Taihō and Taihō Kai aircraft carriers with larger hangars, an enhanced propulsion plant with cruising diesel engines, and the same dual-purpose 100 mm artillery guns used on the Akizuki-class destroyers."
+
+msgid "IDS_PJSA111_FULL"
+msgstr "Sekiryu"
+
+msgid "IDS_PJSA111_NUMBER"
+msgstr "0"
+
+msgid "IDS_PJSA111_YEAR"
+msgstr "1945"
+
+msgid "IDS_PJSA206"
+msgstr "Zuihō"
+
+msgid "IDS_PJSA206_DESCR"
+msgstr "The Japanese Navy considered plans to rapidly increase the number of aircraft-carrying ships by converting existing vessels. Zuihō was originally laid down under the name Takasaki as a submarine tender but was completed as an aircraft carrier. In September 1941, Zuihō became the flagship of the 3rd Carrier Division, which provided cover for the attack on Pearl Harbor. Subsequently, the ship participated in the major battles of the Pacific theater during World War II. Zuihō was sunk off Cape Engaño on October 25, 1944, as a result of an air attack by U.S. forces."
+
+msgid "IDS_PJSA206_FULL"
+msgstr "Zuihō"
+
+msgid "IDS_PJSA206_NUMBER"
+msgstr "2"
+
+msgid "IDS_PJSA206_YEAR"
+msgstr "1940"
+
+msgid "IDS_PJSA208"
+msgstr "Hiryū"
+
+msgid "IDS_PJSA208_DESCR"
+msgstr "A successful series that became the prototype for many aircraft carriers: the design combined high speed with powerful anti-aircraft armament and a strong air group. The ships featured a full-length flight deck, a two-level hangar, three aircraft elevators, and a hull based on the design of heavy cruisers. Hiryū was distinguished by an increased freeboard height and the placement of the island on the port side. The ship participated in the attack on Pearl Harbor and other operations in the Pacific. Hiryū was sunk following a dive bomber attack during the Battle of Midway, with the crew managing to abandon the ship."
+
+msgid "IDS_PJSA208_FULL"
+msgstr "Hiryū"
+
+msgid "IDS_PJSA208_NUMBER"
+msgstr "1"
+
+msgid "IDS_PJSA208_YEAR"
+msgstr "1939"
+
+msgid "IDS_PJSA210"
+msgstr "Taihō"
+
+msgid "IDS_PJSA210_DESCR"
+msgstr "The most advanced aircraft carrier of the Japanese Navy was designed and built based on an improved version of the Shōkaku design. Taihō featured an armored flight deck that was integrated into the ship's hull, serving as a structural element. The carrier participated in the Battle of the Philippine Sea, where it was struck by a torpedo from the submarine USS Albacore. The crew was unable to contain the spread of aviation fuel and gasoline vapors throughout the ship, which led to two powerful explosions that ultimately caused the ship's loss."
+
+msgid "IDS_PJSA210_FULL"
+msgstr "Taihō"
+
+msgid "IDS_PJSA210_NUMBER"
+msgstr "1"
+
+msgid "IDS_PJSA210_YEAR"
+msgstr "1944"
+
+msgid "IDS_PJSA507"
+msgstr "Kaga (old)"
+
+msgid "IDS_PJSA507_DESCR"
+msgstr "This ship was available before the release of Update 0.8.0."
+
+msgid "IDS_PJSA507_FULL"
+msgstr "Kaga (< 23.01.2019)"
+
+msgid "IDS_PJSA507_NUMBER"
+msgstr "1"
+
+msgid "IDS_PJSA507_YEAR"
+msgstr "1928"
+
+msgid "IDS_PJSA518"
+msgstr "Kaga"
+
+msgid "IDS_PJSA518_DESCR"
+msgstr "After the Great Kanto Earthquake destroyed the aircraft carrier while it was under construction, it was decided to switch to rebuilding Kaga's hull—a process that had stopped amid the Washington Naval Treaty restrictions. The project mirrored aircraft carrier Akagi, except for the location of the funnels and the availability of a short flight deck. Kaga participated in the Shanghai incident and the Sino-Japanese War. After her modernization was completed, she participated in the Pearl Harbor attack, the Battle of Rabaul, the Marshall Islands campaign, and the Darwin bombing."
+
+msgid "IDS_PJSA518_FULL"
+msgstr "Kaga"
+
+msgid "IDS_PJSA518_NUMBER"
+msgstr "1"
+
+msgid "IDS_PJSA518_YEAR"
+msgstr "1928"
+
+msgid "IDS_PJSA598"
+msgstr "Kaga B"
+
+msgid "IDS_PJSA598_DESCR"
+msgstr "After the Great Kanto Earthquake destroyed the aircraft carrier while it was under construction, it was decided to switch to rebuilding Kaga's hull—a process that had stopped amid the Washington Naval Treaty restrictions. The project mirrored aircraft carrier Akagi, except for the location of the funnels and the availability of a short flight deck. Kaga participated in the Shanghai incident and the Sino-Japanese War. After her modernization was completed, she participated in the Pearl Harbor attack, the Battle of Rabaul, the Marshall Islands campaign, and the Darwin bombing."
+
+msgid "IDS_PJSA598_FULL"
+msgstr "Kaga B"
+
+msgid "IDS_PJSA598_NUMBER"
+msgstr "1"
+
+msgid "IDS_PJSA598_YEAR"
+msgstr "1928"
+
+msgid "IDS_PJSA908"
+msgstr "Kikaku"
+
+msgid "IDS_PJSA908_DESCR"
+msgstr "A fast-moving aircraft carrier with good anti-torpedo protection for its size. A portion of the ship's air group is outfitted with smoke generators, enabling them to swiftly create smoke screens."
+
+msgid "IDS_PJSA908_FULL"
+msgstr "Kikaku"
+
+msgid "IDS_PJSA908_NUMBER"
+msgstr "0"
+
+msgid "IDS_PJSA908_YEAR"
+msgstr "1941"
+
+msgid "IDS_PJSA910"
+msgstr "Taihō"
+
+msgid "IDS_PJSA910_DESCR"
+msgstr "The original design of the \"improved Shōkaku\" class ship, initially projected under the 1939 program, underwent significant changes and was transformed beyond recognition during the preliminary design phase. The final design was advanced and departed from the usual characteristics of the Japanese Navy. It featured an armored flight deck integrated into the hull and a closed bow, which were unique and distinctive elements. Taihō, laid down in 1941, became the flagship of the Imperial Navy's 1st Carrier Division upon entering service. While participating in the Battle of the Mariana Islands, she received a fatal torpedo hit from submarine USS Albacore."
+
+msgid "IDS_PJSA910_FULL"
+msgstr "Taihō"
+
+msgid "IDS_PJSA910_NUMBER"
+msgstr "1"
+
+msgid "IDS_PJSA910_YEAR"
+msgstr "1944"
+
+msgid "IDS_PJSA917"
+msgstr "[Hakuryū]"
+
+msgid "IDS_PJSA917_DESCR"
+msgstr "This ship is a copy of Hakuryū, intended for test purposes only."
+
+msgid "IDS_PJSA917_FULL"
+msgstr "[Hakuryū]"
+
+msgid "IDS_PJSA917_NUMBER"
+msgstr "0"
+
+msgid "IDS_PJSA917_YEAR"
+msgstr "1942"
+
+msgid "IDS_PJSB001"
+msgstr "Kawachi"
+
+msgid "IDS_PJSB001_DESCR"
+msgstr "The Satsuma-class ships were to become the first Japanese dreadnoughts, but given the shortage of 305 mm guns, two 254 mm guns were installed in their side turrets instead. Two Kawachi-class ships equipped with 305 mm guns in six turrets embodied the further development of the Satsuma class. During World War I, the lead ship of the series participated in the Siege of Tsingtao. On July 12, 1918, as a result of her bow turret magazines detonating, Kawachi sank in Tokuyama Bay."
+
+msgid "IDS_PJSB001_FULL"
+msgstr "Kawachi"
+
+msgid "IDS_PJSB001_NUMBER"
+msgstr "2"
+
+msgid "IDS_PJSB001_YEAR"
+msgstr "1912"
+
+msgid "IDS_PJSB003"
+msgstr "Myōgi"
+
+msgid "IDS_PJSB003_DESCR"
+msgstr "The construction of powerful and fast battlecruisers in Great Britain prompted Japan to start designing ships of this class. One of the Japanese battlecruiser projects was armed with 356 mm guns in three twin-gun turrets, two of which occupied her stern, as well as sixteen 152 mm guns mounted in casemates."
+
+msgid "IDS_PJSB003_FULL"
+msgstr "Myōgi"
+
+msgid "IDS_PJSB003_NUMBER"
+msgstr "0"
+
+msgid "IDS_PJSB003_YEAR"
+msgstr "1910"
+
+msgid "IDS_PJSB006"
+msgstr "Fusō"
+
+msgid "IDS_PJSB006_DESCR"
+msgstr "Battlecruiser Kongō was used as the basis for the design of a new battleship. To surpass the New York-class dreadnoughts being built in the U.S., Japanese shipbuilders raised the number of 356 mm guns to 12 in six turrets, preferring twin-gun turrets to triple-gun ones to boost survivability. During World War II, the ship covered the Pearl Harbor raid, as well as participated in the Aleutian Islands campaign and the Battle of Surigao Strait. On October 25, 1944, the battleship was hit by torpedoes from U.S. destroyers and sank, breaking into several pieces."
+
+msgid "IDS_PJSB006_FULL"
+msgstr "Fusō"
+
+msgid "IDS_PJSB006_NUMBER"
+msgstr "2"
+
+msgid "IDS_PJSB006_YEAR"
+msgstr "1915"
+
+msgid "IDS_PJSB007"
+msgstr "Kongō"
+
+msgid "IDS_PJSB007_DESCR"
+msgstr "In 1910, Japan ordered a new battlecruiser from British company Vickers, and Japanese engineers also participated in the design process. During World War I, Kongō supported Japanese troops during the Siege of Tsingtao and took part in patrol operations. During World War II, the ship covered the landings in Malaya and the Philippines, and she participated in the Battles of Midway, the Santa Cruz Islands, Guadalcanal, the Philippine Sea, and Leyte Gulf. On November 21, 1944, Kongō took two torpedo hits from submarine USS Sealion and sank a few hours later."
+
+msgid "IDS_PJSB007_FULL"
+msgstr "Kongō"
+
+msgid "IDS_PJSB007_NUMBER"
+msgstr "4"
+
+msgid "IDS_PJSB007_YEAR"
+msgstr "1913"
+
+msgid "IDS_PJSB008"
+msgstr "Ishizuchi"
+
+msgid "IDS_PJSB008_DESCR"
+msgstr "The original Vickers project commissioned by Japan had five twin-gun turrets with 305 mm guns. The client, however, was not satisfied with the test results of the British 305 mm guns. Further development led to the creation of the Kongō-class battleships."
+
+msgid "IDS_PJSB008_FULL"
+msgstr "Ishizuchi"
+
+msgid "IDS_PJSB008_NUMBER"
+msgstr "1"
+
+msgid "IDS_PJSB008_YEAR"
+msgstr "1909"
+
+msgid "IDS_PJSB010"
+msgstr "Nagato"
+
+msgid "IDS_PJSB010_DESCR"
+msgstr "The Nagato-class ships were the first battleships fully designed and built in Japan. Their 410 mm guns were developed in response to the British 381 mm ones. The ships' speed also increased compared to their predecessors. During the Pearl Harbor attack, Nagato was Admiral Yamamoto's flagship; she also participated in the Battles of Midway and the Solomon Islands. The battleship was damaged during the Battle of Leyte Gulf, and after the war ended, she was transferred to the U.S. as part of reparations."
+
+msgid "IDS_PJSB010_FULL"
+msgstr "Nagato"
+
+msgid "IDS_PJSB010_NUMBER"
+msgstr "2"
+
+msgid "IDS_PJSB010_YEAR"
+msgstr "1920"
+
+msgid "IDS_PJSB011"
+msgstr "Mikasa"
+
+msgid "IDS_PJSB011_DESCR"
+msgstr "Compared to other battleships ordered under the 1896 program, Mikasa had enhanced casemate armor for her secondary armament. The ship was Admiral Togo's flagship during the Russo-Japanese War; she also participated in the Battle of the Yellow Sea and Tsushima. By the beginning of World War I, Mikasa had become obsolete, but she was still listed as part of the fleet—first as a battleship, then as a coastal defense ship. Between 1926 and 1945, the ship served as a museum before being abandoned and partially scrapped. Later, she was restored and installed as a monument on the shore."
+
+msgid "IDS_PJSB011_FULL"
+msgstr "Mikasa"
+
+msgid "IDS_PJSB011_NUMBER"
+msgstr "1"
+
+msgid "IDS_PJSB011_YEAR"
+msgstr "1902"
+
+msgid "IDS_PJSB013"
+msgstr "Amagi"
+
+msgid "IDS_PJSB013_DESCR"
+msgstr "With the outbreak of World War I, Japan started designing battlecruisers. Between 1916 and 1918, about 20 variants of a preliminary draft project were developed. As a result of the Washington Naval Conference, the construction of battleships was canceled, but Japan was allowed to convert two battlecruisers into aircraft carriers. The conversion of Amagi commenced in 1923, but the hull on the stocks of Yokosuka was destroyed by the Great Kantō earthquake."
+
+msgid "IDS_PJSB013_FULL"
+msgstr "Amagi"
+
+msgid "IDS_PJSB013_NUMBER"
+msgstr "4"
+
+msgid "IDS_PJSB013_YEAR"
+msgstr "1919"
+
+msgid "IDS_PJSB018"
+msgstr "Yamato"
+
+msgid "IDS_PJSB018_DESCR"
+msgstr "The preliminary draft design of the battleship developed in Japan in the mid-1930s had a displacement of 49,000–69,500 tons, a speed of 24–31 knots, and a main gun caliber of 410–460 mm in various versions. The final version was Yamato, the largest battleship in the world. Admiral Yamamoto took command of the Japanese forces from her bridge during the Battle of Midway. On April 7, 1945, Yamato was sunk off Kyūshū island by attacking U.S. Navy aircraft during Operation Ten-Go."
+
+msgid "IDS_PJSB018_FULL"
+msgstr "Yamato"
+
+msgid "IDS_PJSB018_NUMBER"
+msgstr "4"
+
+msgid "IDS_PJSB018_YEAR"
+msgstr "1941"
+
+msgid "IDS_PJSB021"
+msgstr "Izumo"
+
+msgid "IDS_PJSB021_DESCR"
+msgstr "In 1934, Japan decided to abandon the displacement limits set by the Washington Naval Conference in order to surpass U.S. battleships in combat capability. The Imperial Japanese Navy General Staff issued an order to design a battleship with nine 460 mm guns and a displacement of 69,500 tons. The presented projects had three triple-gun turrets mounted on the bow, housing 410 mm guns. The preferred project had a combined diesel and steam turbine propulsion plant. While the design was never implemented, further development led to the creation of the Yamato-class battleships."
+
+msgid "IDS_PJSB021_FULL"
+msgstr "Izumo"
+
+msgid "IDS_PJSB021_NUMBER"
+msgstr "0"
+
+msgid "IDS_PJSB021_YEAR"
+msgstr "1935"
+
+msgid "IDS_PJSB111"
+msgstr "Satsuma"
+
+msgid "IDS_PJSB111_DESCR"
+msgstr "The plans for the Yamato-class battleships included the construction of eight ships before 1950. In early 1941, the program was adjusted: Using the intelligence data on the construction of capital ships in the U.S., the Imperial Japanese Navy General Staff gave the order to build more battleships, some of which were to be based on an improved project with 510 mm main guns."
+
+msgid "IDS_PJSB111_FULL"
+msgstr "Satsuma"
+
+msgid "IDS_PJSB111_NUMBER"
+msgstr "1"
+
+msgid "IDS_PJSB111_YEAR"
+msgstr "1945"
+
+msgid "IDS_PJSB208"
+msgstr "Yumihari"
+
+msgid "IDS_PJSB208_DESCR"
+msgstr "After the Russo-Japanese War ended, Japan adopted the Eight-Eight Fleet Program, stipulating that the fleet was supposed to consist of eight battleships and eight high-speed armored cruisers. This plan underwent a number of changes—for example, armored cruisers were replaced with battlecruisers, and the number of ships was reduced. However, after the outbreak of World War I, the construction of new ships began again. The design of a new battlecruiser project was a development of the Kongō class of ships. Later, the project was changed, which resulted in the creation of the Amagi class."
+
+msgid "IDS_PJSB208_FULL"
+msgstr "Yumihari"
+
+msgid "IDS_PJSB208_NUMBER"
+msgstr "1"
+
+msgid "IDS_PJSB208_YEAR"
+msgstr "1916"
+
+msgid "IDS_PJSB209"
+msgstr "Adatara"
+
+msgid "IDS_PJSB209_DESCR"
+msgstr "Following the announcement of an ambitious shipbuilding program by the U.S. in 1919, Japan reconsidered the plans for the development of its Navy and gave the order to build four more battleships and four more battlecruisers. Thirteen variants of battleships and battlecruisers were presented. Project A was selected to become the Kii-class battleship, and Project K was used for the battlecruiser. Construction was meant to start in 1922, but the battlecruisers were never laid down in the aftermath of the Washington Naval Conference."
+
+msgid "IDS_PJSB209_FULL"
+msgstr "Adatara"
+
+msgid "IDS_PJSB209_NUMBER"
+msgstr "1"
+
+msgid "IDS_PJSB209_YEAR"
+msgstr "1921"
+
+msgid "IDS_PJSB210"
+msgstr "Bungo"
+
+msgid "IDS_PJSB210_DESCR"
+msgstr "After revising the development plan of the Japanese Navy, new battleships and battlecruisers were ordered. This is how Project L emerged—an expanded version of Project A, which became the Kii class. She also had five main battery turrets housing 457 mm guns. However, the project's displacement exceeded that of the Kii class by 9,000 tons, resulting in a cost surge. The emergence of both the Kii class and the mentioned ships was prevented by the Washington Naval Conference, which resulted in a temporary ban on the construction of battleships and limited their total tonnage."
+
+msgid "IDS_PJSB210_FULL"
+msgstr "Bungo"
+
+msgid "IDS_PJSB210_NUMBER"
+msgstr "1"
+
+msgid "IDS_PJSB210_YEAR"
+msgstr "1921"
+
+msgid "IDS_PJSB506"
+msgstr "Mutsu"
+
+msgid "IDS_PJSB506_DESCR"
+msgstr "Mutsu, the second Nagato-class battleship, entered service when the Washington Naval Conference was already in full swing. The ship took part in World War II: She covered the Pearl Harbor attack and participated in the Battles of Midway and the Solomon Islands. On June 8, 1943, Mutsu sank in Hashirajima port as a result of an explosion in her third turret magazines."
+
+msgid "IDS_PJSB506_FULL"
+msgstr "Mutsu"
+
+msgid "IDS_PJSB506_NUMBER"
+msgstr "2"
+
+msgid "IDS_PJSB506_YEAR"
+msgstr "1921"
+
+msgid "IDS_PJSB507"
+msgstr "Ashitaka"
+
+msgid "IDS_PJSB507_DESCR"
+msgstr "The fourth Amagi-class ship was laid down in Nagasaki at the Mitsubishi dockyard in December 1921 under the name Ashitaka. However, the construction was canceled following the outcome of the Washington Naval Conference, and the ship's hull was demolished on her stocks in 1924."
+
+msgid "IDS_PJSB507_FULL"
+msgstr "Ashitaka"
+
+msgid "IDS_PJSB507_NUMBER"
+msgstr "4"
+
+msgid "IDS_PJSB507_YEAR"
+msgstr "1919"
+
+msgid "IDS_PJSB508"
+msgstr "Kii"
+
+msgid "IDS_PJSB508_DESCR"
+msgstr "Following the announcement of an ambitious shipbuilding program by the U.S. in 1919, Japan reconsidered the plans for the development of its Navy and gave the order to build four more battleships and four more battlecruisers. The design of the battleship incorporated five 410 mm twin-gun turrets and a 12-inch main armor belt. The first two ships were ordered for construction in 1921, but preparations were suspended due to the Washington Naval Conference. The ships were never built."
+
+msgid "IDS_PJSB508_FULL"
+msgstr "Kii"
+
+msgid "IDS_PJSB508_NUMBER"
+msgstr "3"
+
+msgid "IDS_PJSB508_YEAR"
+msgstr "1921"
+
+msgid "IDS_PJSB509"
+msgstr "Musashi"
+
+msgid "IDS_PJSB509_DESCR"
+msgstr "Musashi, the second Yamato-class battleship, became the flagship of the Combined Fleet in 1943. The ship served in the South Pacific theater. She was used for patrol operations and participated in the Battle of the Philippine Sea. On October 24, 1944, during the Battle of Leyte Gulf, the battleship was sunk by American carrier-based torpedo-bombers after taking approximately 19 torpedo and 17 bomb hits."
+
+msgid "IDS_PJSB509_FULL"
+msgstr "Musashi"
+
+msgid "IDS_PJSB509_NUMBER"
+msgstr "4"
+
+msgid "IDS_PJSB509_YEAR"
+msgstr "1942"
+
+msgid "IDS_PJSB510"
+msgstr "Shikishima"
+
+msgid "IDS_PJSB510_DESCR"
+msgstr "The plans for the Yamato-class battleships included the construction of eight ships before 1950. At the beginning of 1941, the program was adjusted: Based on intelligence data on the scale of construction of capital ships in the U.S., the leadership of the Japanese Navy decided to increase the number of battleships under construction. One of the ships was supposed to be built according to the design of the Yamato class, and all subsequent ones—according to an improved design with 510 mm main battery artillery. A six-gun variant with three main battery turrets had a standard displacement of 65,700 tons."
+
+msgid "IDS_PJSB510_FULL"
+msgstr "Shikishima"
+
+msgid "IDS_PJSB510_NUMBER"
+msgstr "1"
+
+msgid "IDS_PJSB510_YEAR"
+msgstr "1941"
+
+msgid "IDS_PJSB517"
+msgstr "Hyūga"
+
+msgid "IDS_PJSB517_DESCR"
+msgstr "Hyūga, the second Ise-class battleship, was considered obsolete by the beginning of World War II and hardly ever served in the Pacific Ocean. After Japan suffered significant aircraft carrier losses in the Battle of Midway, Hyūga was rebuilt as a hybrid battleship-aircraft carrier, and her rear group of turrets was replaced by a flight deck. In 1944, she participated in the Battle of Cape Engaño. In 1945, she transported fuel and other strategic supplies from China to Japan. In July 1945, Hyūga was sunk by American bombers."
+
+msgid "IDS_PJSB517_FULL"
+msgstr "Hyūga"
+
+msgid "IDS_PJSB517_NUMBER"
+msgstr "2"
+
+msgid "IDS_PJSB517_YEAR"
+msgstr "1918"
+
+msgid "IDS_PJSB519"
+msgstr "Hizen"
+
+msgid "IDS_PJSB519_DESCR"
+msgstr "A pre-draft battleship project was developed in the mid-1930s in Japan. It included different versions with speeds varying from 24 to 31 knots, main battery guns from 410 to 460 mm, and displacements from 49,000 to 69,500 tons. One of the variants had a conventional superfiring arrangement of four turrets with three 410 mm guns in each, and its 155 mm guns were housed in triple-gun turrets. The project had a hybrid diesel and steam turbine propulsion plant. Further development led to the creation of the Yamato-class battleships."
+
+msgid "IDS_PJSB519_FULL"
+msgstr "Hizen"
+
+msgid "IDS_PJSB519_NUMBER"
+msgstr "1"
+
+msgid "IDS_PJSB519_YEAR"
+msgstr "1935"
+
+msgid "IDS_PJSB526"
+msgstr "Ise"
+
+msgid "IDS_PJSB526_DESCR"
+msgstr "During the development of the Fusō class, military experience and new requirements for fleet management were taken into account, and new positioning of the artillery simplified fire control. By the beginning of World War II, Ise had become obsolete. After Japan suffered significant aircraft carrier losses in the Battle of Midway, Ise was rebuilt as a hybrid battleship-aircraft carrier. Her rear group of turrets was replaced by a flight deck. In 1944, she participated in the Battle of Cape Engaño. In July 1945, Ise was sunk by American bombers near Ondo Seto island."
+
+msgid "IDS_PJSB526_FULL"
+msgstr "Ise"
+
+msgid "IDS_PJSB526_NUMBER"
+msgstr "2"
+
+msgid "IDS_PJSB526_YEAR"
+msgstr "1917"
+
+msgid "IDS_PJSB529"
+msgstr "Iwami"
+
+msgid "IDS_PJSB529_DESCR"
+msgstr "One of the battleship projects developed in Japan in the mid-1930s. The ship was supposed to have four twin-gun main battery turrets. She had reinforced dual-purpose 100 mm main battery guns, improved anti-aircraft armament, and torpedo launchers."
+
+msgid "IDS_PJSB529_FULL"
+msgstr "Iwami"
+
+msgid "IDS_PJSB529_NUMBER"
+msgstr "1"
+
+msgid "IDS_PJSB529_YEAR"
+msgstr "1935"
+
+msgid "IDS_PJSB539"
+msgstr "Daisen"
+
+msgid "IDS_PJSB539_DESCR"
+msgstr "In 1916, as a part of the development of the fleet, the Japanese parliament approved the construction of two battlecruisers in addition to the Kongō-class ships. That same year, Japanese shipbuilders presented four battlecruiser projects that differed in the power of the propulsion unit and individual armor elements but were all capable of reaching a speed of 35 knots. The six-shaft power unit became a specific feature. After a number of improvements, these designs became the basis for the Amagi-class battlecruisers."
+
+msgid "IDS_PJSB539_FULL"
+msgstr "Daisen"
+
+msgid "IDS_PJSB539_NUMBER"
+msgstr "1"
+
+msgid "IDS_PJSB539_YEAR"
+msgstr "1916"
+
+msgid "IDS_PJSB549"
+msgstr "Tsurugi"
+
+msgid "IDS_PJSB549_DESCR"
+msgstr "According to the Japanese Navy's new development plan, the projects of battleships and battlecruisers didn't differ much—battlecruisers featured the same speed as the Kii-class battleships. This went beyond the accepted Japanese naval tactics. To increase the speed and turn a project into a true battlecruiser, one of the main turrets could be sacrificed."
+
+msgid "IDS_PJSB549_FULL"
+msgstr "Tsurugi"
+
+msgid "IDS_PJSB549_NUMBER"
+msgstr "1"
+
+msgid "IDS_PJSB549_YEAR"
+msgstr "1921"
+
+msgid "IDS_PJSB559"
+msgstr "Iwami B"
+
+msgid "IDS_PJSB559_DESCR"
+msgstr "One of the battleship projects developed in Japan in the mid-1930s. The ship was supposed to have four twin-gun main battery turrets. She had reinforced 100 mm dual-purpose artillery, improved anti-aircraft armament, and torpedo launchers."
+
+msgid "IDS_PJSB559_FULL"
+msgstr "Iwami B"
+
+msgid "IDS_PJSB559_NUMBER"
+msgstr "1"
+
+msgid "IDS_PJSB559_YEAR"
+msgstr "1935"
+
+msgid "IDS_PJSB700"
+msgstr "ARP Yamato"
+
+msgid "IDS_PJSB700_DESCR"
+msgstr ""
+"A Fleet of Fog heavy battleship modeled after the lead ship of the Imperial Japanese Navy's Yamato-class series of battleships. \n"
+"This warship has been modeled after the same-name ship from \"ARPEGGIO OF BLUE STEEL -ARS NOVA-.\""
+
+msgid "IDS_PJSB700_FULL"
+msgstr "ARP Yamato"
+
+msgid "IDS_PJSB700_NUMBER"
+msgstr "4"
+
+msgid "IDS_PJSB700_YEAR"
+msgstr "1941"
+
+msgid "IDS_PJSB705"
+msgstr "ARP Kongō"
+
+msgid "IDS_PJSB705_DESCR"
+msgstr ""
+"A Fleet of Fog battleship modeled after the lead ship of the Imperial Japanese Navy's Kongō-class battleships, Kongō. As the flagship of the First Oriental Fleet, her Mental Model—Kongō—honors the Admiralty Code above all else. She seeks to eliminate the submarine I-401, who chose to deviate from the Code.\n"
+"This warship has been modeled after Kongō as she appears in \"ARPEGGIO OF BLUE STEEL -ARS NOVA-.\""
+
+msgid "IDS_PJSB705_FULL"
+msgstr "ARP Kongō"
+
+msgid "IDS_PJSB705_NUMBER"
+msgstr " "
+
+msgid "IDS_PJSB705_YEAR"
+msgstr " "
+
+msgid "IDS_PJSB706"
+msgstr "ARP Kirishima"
+
+msgid "IDS_PJSB706_DESCR"
+msgstr ""
+"A Fleet of Fog battleship modeled after the Imperial Japanese Navy's 4th Kongō-class battleship, Kirishima. She was first seen engaging I-401, along with Haruna, at the battle in Yokosuka Bay. She was eventually defeated by I-401 due to her \"trump card\" backfiring under her rival's tactics.\n"
+"This warship has been modeled after Kirishima as she appears in \"ARPEGGIO OF BLUE STEEL -ARS NOVA-.\""
+
+msgid "IDS_PJSB706_FULL"
+msgstr "ARP Kirishima"
+
+msgid "IDS_PJSB706_NUMBER"
+msgstr " "
+
+msgid "IDS_PJSB706_YEAR"
+msgstr " "
+
+msgid "IDS_PJSB707"
+msgstr "ARP Haruna"
+
+msgid "IDS_PJSB707_DESCR"
+msgstr ""
+"A Fleet of Fog battleship modeled after the Imperial Japanese Navy's 3rd Kongō-class battleship, Haruna. First seen engaging I-401 in combat alongside Kirishima, she was defeated by the superior tactics of Gunzo Chihaya, commander of I-401. Her Mental Model—Haruna—always wears a large overcoat and has a keen interest in the human language, \"collecting\" word samples as she hears them.\n"
+"This warship has been modeled after Haruna as she appears in \"ARPEGGIO OF BLUE STEEL -ARS NOVA-.\""
+
+msgid "IDS_PJSB707_FULL"
+msgstr "ARP Haruna"
+
+msgid "IDS_PJSB707_NUMBER"
+msgstr " "
+
+msgid "IDS_PJSB707_YEAR"
+msgstr " "
+
+msgid "IDS_PJSB708"
+msgstr "ARP Hiei"
+
+msgid "IDS_PJSB708_DESCR"
+msgstr ""
+"A Fleet of Fog battleship modeled after the Imperial Japanese Navy's 2nd Kongō-class battleship, Hiei. Equipped with the Mirroring System bestowed by Musashi, she became the new flagship of the First Oriental Fleet after Kongō's departure. Repurposing the Fleet as the Student Council of the Fog, she maintains strict order within the Fleet of Fog as the Student Council President.\n"
+"This warship has been modeled after Hiei as she appears in \"ARPEGGIO OF BLUE STEEL -ARS NOVA- DC.\""
+
+msgid "IDS_PJSB708_FULL"
+msgstr "ARP Hiei"
+
+msgid "IDS_PJSB708_NUMBER"
+msgstr " "
+
+msgid "IDS_PJSB708_YEAR"
+msgstr " "
+
+msgid "IDS_PJSB715"
+msgstr "HSF Hiei"
+
+msgid "IDS_PJSB715_DESCR"
+msgstr "A nautical training ship assigned to Yokosuka Girls' Marine High School. Despite the ship's long history, she is not inferior to modern ships due to frequent remodeling."
+
+msgid "IDS_PJSB715_FULL"
+msgstr "HSF Hiei"
+
+msgid "IDS_PJSB715_NUMBER"
+msgstr "4"
+
+msgid "IDS_PJSB715_YEAR"
+msgstr "1913"
+
+msgid "IDS_PJSB799"
+msgstr "ARP Kirishima"
+
+msgid "IDS_PJSB799_FULL"
+msgstr "ARP Kirishima"
+
+msgid "IDS_PJSB801"
+msgstr "Kawachi"
+
+msgid "IDS_PJSB801_DESCR"
+msgstr "Battleship Kawachi, which is used in the Introductory Mission"
+
+msgid "IDS_PJSB802"
+msgstr "Kawachi"
+
+msgid "IDS_PJSB802_DESCR"
+msgstr "Battleship Kawachi, which is used in the Introductory Mission"
+
+msgid "IDS_PJSB878"
+msgstr "Ignis Purgatio"
+
+msgid "IDS_PJSB878_DESCR"
+msgstr "Originally designed for a Naval mission of the purpose now long forgotten, Ignis Purgatio was lost during the Horus Heresy. After missing for several millennia, the ship was rediscovered on one of the Frontier worlds in the Jericho Reach. Though clearly a warship, it was put to use as a transport by its new, uncouth masters who failed to recognize its true potential. After undergoing intensive repairs and cleansing its quarters of its previous inhabitants, Ignis Purgatio was eventually returned to Imperial Navy service and, since then, it has become an essential component of Battlefleet Solar. Once again, it acts as a fearsome guard dog for humanity and, by proxy, the Emperor Himself."
+
+msgid "IDS_PJSB878_FULL"
+msgstr "Ignis Purgatio"
+
+msgid "IDS_PJSB878_NUMBER"
+msgstr "4"
+
+msgid "IDS_PJSB878_YEAR"
+msgstr "1919"
+
+msgid "IDS_PJSB888"
+msgstr "Ragnarok"
+
+msgid "IDS_PJSB888_DESCR"
+msgstr "The vessel is immeasurably ancient—a relic of days long forgotten. It was built in the shipyards orbiting a world of proud and fearsome warriors. Though the citizens adhered to the Imperial creed and paid their tithes, secret cabals on the planet's surface worshipped Khorne, the Lord of Rage. These cults were strong. They were hated. They were outnumbered. At the appointed hour, they rose up and tried to overthrow their loyalist masters. They failed. They were defeated in a long, bloody war and all, to a man, perished in flames. Their name was erased from history. But the fickle whims of the Warp decreed that their vengeful spirits would forever haunt the vessel Ragnarok, whose hull was being constructed in the docks above the planet's surface. The furious spirits invaded the hull and ensured the vessel served none but the Ruinous Powers. To this day, Ragnarok and all aboard it cry, \"Vengeance! Death! Blood for the Blood God!\""
+
+msgid "IDS_PJSB888_FULL"
+msgstr "Ragnarok"
+
+msgid "IDS_PJSB888_NUMBER"
+msgstr "4"
+
+msgid "IDS_PJSB888_YEAR"
+msgstr "1919"
+
+msgid "IDS_PJSB906"
+msgstr "Ise 2"
+
+msgid "IDS_PJSB906_DESCR"
+msgstr "A unique hybrid ship that combines the features of a battleship and an aircraft carrier. Initially built as a version of the preceding Fusō class, Ise underwent extensive reconstruction in the 1940s. Some of the ship's main battery turrets were replaced by an aircraft hangar, surmounted by a flight deck."
+
+msgid "IDS_PJSB906_FULL"
+msgstr "Ise 2"
+
+msgid "IDS_PJSB906_NUMBER"
+msgstr "2"
+
+msgid "IDS_PJSB906_YEAR"
+msgstr "1917"
+
+msgid "IDS_PJSB916"
+msgstr "Ise 3"
+
+msgid "IDS_PJSB916_DESCR"
+msgstr "A unique hybrid ship that combines the features of a battleship and an aircraft carrier. Initially built as a version of the preceding Fusō class, Ise underwent extensive reconstruction in the 1940s. Some of the ship's main battery turrets were replaced by an aircraft hangar, surmounted by a flight deck."
+
+msgid "IDS_PJSB916_FULL"
+msgstr "Ise 3"
+
+msgid "IDS_PJSB916_NUMBER"
+msgstr "2"
+
+msgid "IDS_PJSB916_YEAR"
+msgstr "1917"
+
+msgid "IDS_PJSB918"
+msgstr "[Yamato]"
+
+msgid "IDS_PJSB918_DESCR"
+msgstr "This ship is a copy of Yamato and is suitable for Clan Battles only"
+
+msgid "IDS_PJSB918_FULL"
+msgstr "[Yamato]"
+
+msgid "IDS_PJSB918_NUMBER"
+msgstr "4"
+
+msgid "IDS_PJSB918_YEAR"
+msgstr "1941"
+
+msgid "IDS_PJSB999"
+msgstr "Satsuma (old)"
+
+msgid "IDS_PJSB999_DESCR"
+msgstr "A further development of the Design A-150 super battleships, equipped with an even stronger battery of eight 510 mm guns. "
+
+msgid "IDS_PJSB999_FULL"
+msgstr "Satsuma (< 22.09.2021)"
+
+msgid "IDS_PJSB999_NUMBER"
+msgstr "1"
+
+msgid "IDS_PJSB999_YEAR"
+msgstr "1945"
+
+msgid "IDS_PJSC001_NUMBER"
+msgstr "4"
+
+msgid "IDS_PJSC001_YEAR"
+msgstr "1940"
+
+msgid "IDS_PJSC004"
+msgstr "Yūbari"
+
+msgid "IDS_PJSC004_DESCR"
+msgstr "An experimental light cruiser based on an idea to create a fast warship carrying the most powerful armament available while having minimum displacement. She was the first in the Imperial Japanese Navy to be equipped with 610 mm torpedo tubes. By the end of her time in service, Yūbari was reinforced with numerous AA guns."
+
+msgid "IDS_PJSC004_FULL"
+msgstr "Yūbari"
+
+msgid "IDS_PJSC004_NUMBER"
+msgstr "1"
+
+msgid "IDS_PJSC004_YEAR"
+msgstr "1923"
+
+msgid "IDS_PJSC005"
+msgstr "Furutaka"
+
+msgid "IDS_PJSC005_DESCR"
+msgstr "The design of a new scout cruiser was based on the British Hawkins-class cruisers, and it incorporated design solutions tested on cruiser Yūbari. The armament consisted of six 200 mm guns. During World War II, Furutaka participated in the operation in the Solomon Islands, as well as in the Battles of the Coral Sea and Savo Island. On October 11, 1942, during the battle of Cape Esperance, Furutaka was hit by about ninety shells, resulting in her torpedoes detonating. The cruiser sank on the morning of October 12."
+
+msgid "IDS_PJSC005_FULL"
+msgstr "Furutaka"
+
+msgid "IDS_PJSC005_NUMBER"
+msgstr "2"
+
+msgid "IDS_PJSC005_YEAR"
+msgstr "1926"
+
+msgid "IDS_PJSC006"
+msgstr "Furutaka"
+
+msgid "IDS_PJSC006_DESCR"
+msgstr "The design of a new scout cruiser was based on the British Hawkins-class cruisers, and it incorporated design solutions tested on cruiser Yūbari. The armament consisted of six 200 mm guns. During World War II, Furutaka participated in the operation in the Solomon Islands, as well as in the Battles of the Coral Sea and Savo Island. On October 11, 1942, during the battle of Cape Esperance, Furutaka was hit by about ninety shells, resulting in her torpedoes detonating. The cruiser sank on the morning of October 12."
+
+msgid "IDS_PJSC006_FULL"
+msgstr "Furutaka"
+
+msgid "IDS_PJSC006_NUMBER"
+msgstr "2"
+
+msgid "IDS_PJSC006_YEAR"
+msgstr "1926"
+
+msgid "IDS_PJSC007"
+msgstr "Aoba"
+
+msgid "IDS_PJSC007_DESCR"
+msgstr "The Aoba-class cruisers were originally intended to be identical to the Furutaka class, but a number of changes were made to the design by the order of the Navy's General Staff. New 120 mm anti-aircraft guns were mounted instead of 76 mm ones, and a catapult for seaplanes was added between the stern superstructure and the turret. Aoba actively participated in World War II: She landed troops on Guam and Wake, escorted convoys, and fought in the Battles of the Coral Sea, Savo Island, and Cape Esperance. On July 24, 1945, she was sunk in Kure Harbor by an Allied bomber force."
+
+msgid "IDS_PJSC007_EXAMPLE"
+msgstr "AOBA"
+
+msgid "IDS_PJSC007_FULL"
+msgstr "Aoba"
+
+msgid "IDS_PJSC007_NUMBER"
+msgstr "2"
+
+msgid "IDS_PJSC007_YEAR"
+msgstr "1927"
+
+msgid "IDS_PJSC008"
+msgstr "Myōkō"
+
+msgid "IDS_PJSC008_DESCR"
+msgstr "Instead of increasing the number of torpedo launchers for the new cruisers, the number of main battery turrets was increased to five, and the anti-torpedo protection was enhanced by the introduction of longitudinal bulkheads. The thickness of the armor belt was also increased, and the anti-aircraft weaponry was reinforced. During the Sino-Japanese War, Myōkō participated in the landing on Hainan Island. During World War II, the ship fought in the Java, Coral, and Philippine Seas, and she participated in the Battles of Midway, Solomon Islands, and Leyte Gulf."
+
+msgid "IDS_PJSC008_FULL"
+msgstr "Myōkō"
+
+msgid "IDS_PJSC008_NUMBER"
+msgstr "4"
+
+msgid "IDS_PJSC008_YEAR"
+msgstr "1929"
+
+msgid "IDS_PJSC009"
+msgstr "Mogami"
+
+msgid "IDS_PJSC009_DESCR"
+msgstr "According to the London Naval Treaty, Japan had the right to build cruisers with artillery up to 155 mm. New cruisers with 155 mm guns were ordered, but the weaponry was later replaced with 203 mm (8-inch) guns. During World War II, Mogami participated in the occupation of Indochina, as well as the invasions of Malaya, Sarawak, and Indonesia. She also fought in the Sunda Strait, the Battle of Midway, and the Battle of the Philippine Sea. On October 25, 1944, during the Battle of Leyte Gulf, Mogami was heavily damaged by American torpedo bombers and finally finished off by destroyer Akebono."
+
+msgid "IDS_PJSC009_FULL"
+msgstr "Mogami"
+
+msgid "IDS_PJSC009_NUMBER"
+msgstr "4"
+
+msgid "IDS_PJSC009_YEAR"
+msgstr "1935"
+
+msgid "IDS_PJSC012"
+msgstr "Ibuki"
+
+msgid "IDS_PJSC012_DESCR"
+msgstr "An improved heavy cruiser based on the Mogami-class ships. Cruiser Ibuki was laid down in April 1942 and launched in May 1943. In August, it was decided to rebuild the cruiser as a light aircraft carrier. Reconstruction began later the same year. However, work on the ship was halted when she was approximately 80% complete."
+
+msgid "IDS_PJSC012_FULL"
+msgstr "Ibuki"
+
+msgid "IDS_PJSC012_NUMBER"
+msgstr "2"
+
+msgid "IDS_PJSC012_YEAR"
+msgstr "1941"
+
+msgid "IDS_PJSC013"
+msgstr "Kuma"
+
+msgid "IDS_PJSC013_DESCR"
+msgstr "After learning about the characteristics of the Omaha-class ships, the Japanese engineers prepared a project for a large cruiser with increased combat power. It was planned for the ship to combine the functions of a destroyer leader and a scout. An increase in displacement was used to strengthen the ship's propulsion and raise the number of main battery guns to seven. During World War II, Kuma participated in the landings in the Philippines, in battles in New Guinea, and patrolled the waters of the Dutch East Indies. On January 11, 1944, Kuma was torpedoed by submarine HMS Tally-Ho in the Strait of Malacca. The cruiser caught fire and sank."
+
+msgid "IDS_PJSC013_FULL"
+msgstr "Kuma"
+
+msgid "IDS_PJSC013_NUMBER"
+msgstr "5"
+
+msgid "IDS_PJSC013_YEAR"
+msgstr "1920"
+
+msgid "IDS_PJSC014"
+msgstr "Kitakami"
+
+msgid "IDS_PJSC014_DESCR"
+msgstr "At the outbreak of the Sino-Japanese War, Kitakami provided cover for landing operations of Japanese troops. In the second half of 1941, she was armed with ten quadruple-tube 610 mm torpedo launchers for night torpedo attacks. In 1942, the ship was converted into a high-speed transport for escorting troop convoys. In 1944, Kitakami took two torpedo hits from submarine HMS Templar. During repairs, the ship was converted into a Kaiten carrier. In 1945, the cruiser was damaged by Task Force 38 bombers and then used as a tender."
+
+msgid "IDS_PJSC014_FULL"
+msgstr "Kitakami"
+
+msgid "IDS_PJSC014_NUMBER"
+msgstr "5"
+
+msgid "IDS_PJSC014_YEAR"
+msgstr "1921"
+
+msgid "IDS_PJSC015"
+msgstr "Tenryū"
+
+msgid "IDS_PJSC015_DESCR"
+msgstr "The Tenryū-class cruisers were intended to be destroyer leaders and were supposed to cooperate in parallel with the Furutaka-class naval scouts. The ships received new 140 mm main battery guns. During World War II, Tenryū was used as an escort ship during the invasions of New Guinea and the Solomon Islands. She participated in the Battle of Savo Island and the Battle of Guadalcanal. On December 19, 1942, near the Port of Madang, Tenryū was torpedoed by American submarine USS Albacore and sank."
+
+msgid "IDS_PJSC015_FULL"
+msgstr "Tenryū"
+
+msgid "IDS_PJSC015_NUMBER"
+msgstr "2"
+
+msgid "IDS_PJSC015_YEAR"
+msgstr "1919"
+
+msgid "IDS_PJSC018"
+msgstr "Tone"
+
+msgid "IDS_PJSC018_DESCR"
+msgstr "The project was based on the Mogami-class ships. To improve the ship's protection, the fifth turret was removed while the other four were moved to the bow. A large seaplane air group was placed at the aft end, and the 155 mm guns were replaced with 203 mm guns while the ship was still on the stocks. During World War II, Tone participated in the attack on Pearl Harbor, as well as in the Battles of Midway, Leyte Gulf, and many others in the Pacific theater. On July 24, 1945, she was sunk in Kure Harbor during a raid by American bombers."
+
+msgid "IDS_PJSC018_FULL"
+msgstr "Tone"
+
+msgid "IDS_PJSC018_NUMBER"
+msgstr "2"
+
+msgid "IDS_PJSC018_YEAR"
+msgstr "1938"
+
+msgid "IDS_PJSC026"
+msgstr "Iwaki A"
+
+msgid "IDS_PJSC026_DESCR"
+msgstr "In the late 1910s, according to the plans for the development of the Japanese Navy, six cruisers based on the improved design of the Tenryū class were supposed to be built. Due to a number of new design solutions, these ships were supposed to receive an additional fifth main battery gun and have their hulls lightened. The project was never implemented, but its further development led to the creation of the Kuma-class cruisers."
+
+msgid "IDS_PJSC026_FULL"
+msgstr "Iwaki Alpha"
+
+msgid "IDS_PJSC026_NUMBER"
+msgstr "0"
+
+msgid "IDS_PJSC026_YEAR"
+msgstr "1916"
+
+msgid "IDS_PJSC034"
+msgstr "Zaō"
+
+msgid "IDS_PJSC034_DESCR"
+msgstr "Eight heavy cruisers were supposed to be built under the Japanese naval building program. They were a further development of the Takao, Tone, and Mogami classes. It was planned to arm these ships with twelve 203 mm guns in four turrets—a traditional arrangement. Their armor was designed to withstand 203 mm HE shell hits. The number of ships was later reduced to four, and their construction was then canceled altogether."
+
+msgid "IDS_PJSC034_FULL"
+msgstr "Zaō"
+
+msgid "IDS_PJSC034_NUMBER"
+msgstr "0"
+
+msgid "IDS_PJSC034_YEAR"
+msgstr "1941"
+
+msgid "IDS_PJSC035"
+msgstr "Chikuma"
+
+msgid "IDS_PJSC035_DESCR"
+msgstr "After the war against Russia, Japan started developing light cruisers. Cruiser Tone (laid down in 1905) was used as the basis for the new design. The project was influenced by Russian auxiliary cruisers' hull designs and the British Town-class ships. For the first time, turbines were used on a Japanese cruiser. During World War I, Chikuma was part of the squadron that pursued Admiral von Spee's division and later—cruiser Emden."
+
+msgid "IDS_PJSC035_FULL"
+msgstr "Chikuma"
+
+msgid "IDS_PJSC035_NUMBER"
+msgstr "3"
+
+msgid "IDS_PJSC035_YEAR"
+msgstr "1912"
+
+msgid "IDS_PJSC037"
+msgstr "Hashidate"
+
+msgid "IDS_PJSC037_DESCR"
+msgstr "A small gunboat designed for coastal operations. This gunboat was well-armed for her dimensions, including AA artillery. However, she lacked armor and was relatively slow. Between 1940 and 1941, Hashidate was part of the Chinese Expeditionary Fleet and participated in the invasion of Hong Kong. On May 22, 1944, the ship was sunk by American submarine USS Picuda near Pratas Island."
+
+msgid "IDS_PJSC037_FULL"
+msgstr "Hashidate"
+
+msgid "IDS_PJSC037_NUMBER"
+msgstr "2"
+
+msgid "IDS_PJSC037_YEAR"
+msgstr "1940"
+
+msgid "IDS_PJSC038"
+msgstr "Atago"
+
+msgid "IDS_PJSC038_DESCR"
+msgstr "Takao-class cruiser. During World War II, she supported assault groups during the invasions of Malaya and the Philippines, participated in the Battle of the Java Sea, and operated near the Eastern Solomon Islands, the Santa Cruz Islands, Guadalcanal, and the Philippine Sea. On October 23, 1944, during the Battle of Leyte Gulf, Atago was sunk by submarine USS Darter."
+
+msgid "IDS_PJSC038_FULL"
+msgstr "Atago"
+
+msgid "IDS_PJSC038_NUMBER"
+msgstr "4"
+
+msgid "IDS_PJSC038_YEAR"
+msgstr "1932"
+
+msgid "IDS_PJSC111"
+msgstr "Senjō"
+
+msgid "IDS_PJSC111_DESCR"
+msgstr "A further development of Japanese heavy cruisers, featuring an armament of twelve 60-caliber German 210 mm guns. Technical cooperation between Germany and Japan included the exchange of blueprints and technological plans for advanced equipment and weaponry. Compared to its predecessor (the 1941 heavy cruiser project), this design has enhanced armor and secondary armament, particularly in anti-aircraft defense."
+
+msgid "IDS_PJSC111_FULL"
+msgstr "Senjō"
+
+msgid "IDS_PJSC111_NUMBER"
+msgstr "1"
+
+msgid "IDS_PJSC111_YEAR"
+msgstr "1945"
+
+msgid "IDS_PJSC205"
+msgstr "Agano"
+
+msgid "IDS_PJSC205_DESCR"
+msgstr "The design of the Agano-class cruisers began in the second half of the 1930s. Their main purpose was reconnaissance, so the cruisers primarily required high speed, which necessitated weakening their armor. Their armament consisted of six 152 mm guns in three turrets. During World War II, cruiser Agano participated in escort and patrol operations and also took part in the Battle of Empress Augusta Bay. On February 17, 1944, the cruiser was sunk by submarine USS Skate while en route for repairs."
+
+msgid "IDS_PJSC205_FULL"
+msgstr "Agano"
+
+msgid "IDS_PJSC205_NUMBER"
+msgstr "4"
+
+msgid "IDS_PJSC205_YEAR"
+msgstr "1942"
+
+msgid "IDS_PJSC206"
+msgstr "Gokase"
+
+msgid "IDS_PJSC206_DESCR"
+msgstr "Per the navy replenishment program, plans were made to build cruisers to lead the Shimakaze-class destroyer flotillas. The Agano-class cruisers became the basis for a project that differed from its predecessor in the increased number of main battery turrets, as well as in the strengthened propulsion unit and AA defenses. After the Battle of Midway, the program was adjusted, and in June 1943, the construction order was canceled."
+
+msgid "IDS_PJSC206_FULL"
+msgstr "Gokase"
+
+msgid "IDS_PJSC206_NUMBER"
+msgstr "1"
+
+msgid "IDS_PJSC206_YEAR"
+msgstr "1943"
+
+msgid "IDS_PJSC207"
+msgstr "Omono"
+
+msgid "IDS_PJSC207_DESCR"
+msgstr "The development of the Ōyodo-class cruisers—the flagships of submarine squadrons—into full-fledged light cruisers with four triple-gun turrets that housed 155 mm guns. Unlike her predecessors, the ship had no aft-end hangar, the catapult was moved to the center, two torpedo launchers were added, and her AA defenses were enhanced."
+
+msgid "IDS_PJSC207_FULL"
+msgstr "Omono"
+
+msgid "IDS_PJSC207_NUMBER"
+msgstr "1"
+
+msgid "IDS_PJSC207_YEAR"
+msgstr "1944"
+
+msgid "IDS_PJSC208"
+msgstr "Shimanto"
+
+msgid "IDS_PJSC208_DESCR"
+msgstr "The development of the Mogami-class cruisers into anti-aircraft defense cruisers, which implied mounting dual-purpose 150 mm guns developed in 1944 as the main armament. The mounting of these and 100 mm AA guns would make it possible to turn these cruisers into an effective weapon against American deck- and ground-based aviation."
+
+msgid "IDS_PJSC208_FULL"
+msgstr "Shimanto"
+
+msgid "IDS_PJSC208_NUMBER"
+msgstr "1"
+
+msgid "IDS_PJSC208_YEAR"
+msgstr "1944"
+
+msgid "IDS_PJSC209"
+msgstr "Takahashi"
+
+msgid "IDS_PJSC209_DESCR"
+msgstr "The Japanese Navy replenishment program included the construction of two cruisers with fifteen 155 mm guns housed in triple-gun turrets and a displacement of 8,450 tons. The project was never implemented, but its further development led to the creation of the Tone-class heavy cruisers. An alternative development design involved arming the cruisers with dual-purpose 150 mm guns to create an anti-aircraft defense cruiser to combat American deck- and ground-based aviation."
+
+msgid "IDS_PJSC209_FULL"
+msgstr "Takahashi"
+
+msgid "IDS_PJSC209_NUMBER"
+msgstr "1"
+
+msgid "IDS_PJSC209_YEAR"
+msgstr "1944"
+
+msgid "IDS_PJSC210"
+msgstr "Yodo"
+
+msgid "IDS_PJSC210_DESCR"
+msgstr "The archive of the Japanese Navy has preserved a project of a cruiser with a displacement of 10,000 tons, armed with six triple-gun turrets housing 150 mm dual-purpose guns. The ship was supposed to carry aviation and was probably the project of a cruiser designed to lead a submarine flotilla."
+
+msgid "IDS_PJSC210_FULL"
+msgstr "Yodo"
+
+msgid "IDS_PJSC210_NUMBER"
+msgstr "1"
+
+msgid "IDS_PJSC210_YEAR"
+msgstr "1944"
+
+msgid "IDS_PJSC503"
+msgstr "Katori"
+
+msgid "IDS_PJSC503_DESCR"
+msgstr "A training cruiser with a hybrid propulsion system and wide-ranging armament: 140 mm main battery guns, dual-purpose 127 mm guns, 25 mm automatic AA guns, 533 mm torpedoes, and a catapult with a seaplane. Such variety was necessary for cadet training. During World War II, Katori was used primarily as a command ship for the 6th Fleet. On February 18, 1944, Katori was sunk by artillery fire from battleship Iowa during the evacuation of the Japanese from the Truk Atoll."
+
+msgid "IDS_PJSC503_FULL"
+msgstr "Katori"
+
+msgid "IDS_PJSC503_NUMBER"
+msgstr "4"
+
+msgid "IDS_PJSC503_YEAR"
+msgstr "1940"
+
+msgid "IDS_PJSC505"
+msgstr "Yahagi"
+
+msgid "IDS_PJSC505_DESCR"
+msgstr "Agano-class cruiser. Yahagi participated in the Battle of the Philippine Sea in June 1944 as the flagship of a consolidated destroyer division and provided cover for the aircraft-carrying strike group. She also participated in the Battle of Leyte Gulf, leading the consolidated destroyer division. On April 7, 1945, during an American attack near Okinawa, Yahagi received multiple torpedo and bomb hits, stopped in her course, and sank."
+
+msgid "IDS_PJSC505_FULL"
+msgstr "Yahagi"
+
+msgid "IDS_PJSC505_NUMBER"
+msgstr "4"
+
+msgid "IDS_PJSC505_YEAR"
+msgstr "1943"
+
+msgid "IDS_PJSC506"
+msgstr "Ōyodo"
+
+msgid "IDS_PJSC506_DESCR"
+msgstr "The 1939 program planned the construction of a cruiser to serve as the flagship for a submarine squadron. This ship was required to have powerful communication equipment and the capability to carry six reconnaissance seaplanes. The hull was based on the Agano-class cruiser, and the main battery turrets were taken from the Mogami-class. Ōyodo participated in the 1943 campaigns as part of the Third Fleet. After becoming the flagship of the Combined Fleet, the cruiser took part in the Battle of Cape Engaño. The cruiser was sunk at Etajima due to several near misses from aerial bombs on July 28, 1945."
+
+msgid "IDS_PJSC506_FULL"
+msgstr "Ōyodo"
+
+msgid "IDS_PJSC506_NUMBER"
+msgstr "1"
+
+msgid "IDS_PJSC506_YEAR"
+msgstr "1943"
+
+msgid "IDS_PJSC507"
+msgstr "Tokachi"
+
+msgid "IDS_PJSC507_DESCR"
+msgstr "The armament of the scout cruisers originally included six 140 mm twin-gun turrets, but the project was later revised. In the 1930s, the Furutaka-class cruisers were rebuilt following the pattern of the Aoba-class cruisers and received three twin-gun turrets. If this hadn't happened, such cruisers would most likely have been turned into anti-aircraft defense ships during World War II with 127 mm dual-purpose guns in twin-gun mounts."
+
+msgid "IDS_PJSC507_FULL"
+msgstr "Tokachi"
+
+msgid "IDS_PJSC507_NUMBER"
+msgstr "1"
+
+msgid "IDS_PJSC507_YEAR"
+msgstr "1936"
+
+msgid "IDS_PJSC510"
+msgstr "Azuma"
+
+msgid "IDS_PJSC510_DESCR"
+msgstr "Shortly before the beginning of World War II, Japan found out that the U.S. had started designing Alaska-class large cruisers. They almost immediately began designing projects for this type of ship to counter the American cruisers. The ships of this project were similar in architecture to the Yamato-class battleships and carried nine new 310 mm guns in three turrets. The development was stopped in November 1941 and eventually canceled after the Battle of Midway."
+
+msgid "IDS_PJSC510_FULL"
+msgstr "Azuma"
+
+msgid "IDS_PJSC510_NUMBER"
+msgstr "1"
+
+msgid "IDS_PJSC510_YEAR"
+msgstr "1940"
+
+msgid "IDS_PJSC517"
+msgstr "Maya"
+
+msgid "IDS_PJSC517_DESCR"
+msgstr "Takao-class cruiser. She participated in the Sino-Japanese War, escorting transport ships. During World War II, she supported assault groups on the Philippine and Aleutian Islands, and she also participated in the Battles of the Eastern Solomons, the Santa Cruz Islands, the Commander Islands, and the Philippine Sea. On October 23, 1944, during the Battle of Leyte Gulf, Maya was torpedoed by submarine USS Dace and quickly sank."
+
+msgid "IDS_PJSC517_FULL"
+msgstr "Maya"
+
+msgid "IDS_PJSC517_NUMBER"
+msgstr "4"
+
+msgid "IDS_PJSC517_YEAR"
+msgstr "1932"
+
+msgid "IDS_PJSC519"
+msgstr "AL Azuma"
+
+msgid "IDS_PJSC519_DESCR"
+msgstr ""
+"Azuma is one of the most powerful cruisers of the Sakura Empire. She belongs to the so-called \"large cruiser\" type.\n"
+"From the Azur Lane game."
+
+msgid "IDS_PJSC519_FULL"
+msgstr "AL Azuma"
+
+msgid "IDS_PJSC519_NUMBER"
+msgstr "1"
+
+msgid "IDS_PJSC519_YEAR"
+msgstr "1940"
+
+msgid "IDS_PJSC520"
+msgstr "Yoshino"
+
+msgid "IDS_PJSC520_DESCR"
+msgstr "A variant of the project of a large high-speed cruiser with 310 mm artillery for her main battery, torpedo armament consisting of four quadruple-tube 610 mm launchers, and enhanced anti-aircraft armament. This project was designed to counter enemy heavy cruisers."
+
+msgid "IDS_PJSC520_FULL"
+msgstr "Yoshino"
+
+msgid "IDS_PJSC520_NUMBER"
+msgstr "1"
+
+msgid "IDS_PJSC520_YEAR"
+msgstr "1940"
+
+msgid "IDS_PJSC590"
+msgstr "Yoshino B"
+
+msgid "IDS_PJSC590_DESCR"
+msgstr "A variant of the project of a large high-speed cruiser with 310 mm artillery for her main battery, torpedo armament consisting of four quadruple-tube 610 mm launchers, and enhanced anti-aircraft armament. This project was designed to counter enemy heavy cruisers."
+
+msgid "IDS_PJSC590_FULL"
+msgstr "Yoshino B"
+
+msgid "IDS_PJSC590_NUMBER"
+msgstr "1"
+
+msgid "IDS_PJSC590_YEAR"
+msgstr "1940"
+
+msgid "IDS_PJSC598"
+msgstr "Atago B"
+
+msgid "IDS_PJSC598_DESCR"
+msgstr "Takao-class cruiser. During World War II, she supported assault groups during the invasions of Malaya and the Philippines, participated in the Battle of the Java Sea, and operated near the Eastern Solomon Islands, the Santa Cruz Islands, Guadalcanal, and the Philippine Sea. On October 23, 1944, during the Battle of Leyte Gulf, Atago was sunk by submarine USS Darter."
+
+msgid "IDS_PJSC598_FULL"
+msgstr "Atago B"
+
+msgid "IDS_PJSC598_NUMBER"
+msgstr "4"
+
+msgid "IDS_PJSC598_YEAR"
+msgstr "1932"
+
+msgid "IDS_PJSC610"
+msgstr "Kitakami"
+
+msgid "IDS_PJSC610_DESCR"
+msgstr "At the outbreak of the Sino-Japanese War, Kitakami provided cover for landing operations of Japanese troops. In the second half of 1941, she was armed with ten quadruple-tube 610 mm torpedo launchers for night torpedo attacks. In 1942, the ship was converted into a high-speed transport for escorting troop convoys. In 1944, Kitakami took two torpedo hits from submarine HMS Templar. During repairs, the ship was converted into a Kaiten carrier. In 1945, the cruiser was damaged by Task Force 38 bombers and then used as a tender."
+
+msgid "IDS_PJSC610_FULL"
+msgstr "Kitakami"
+
+msgid "IDS_PJSC610_NUMBER"
+msgstr "5"
+
+msgid "IDS_PJSC610_YEAR"
+msgstr "1921"
+
+msgid "IDS_PJSC705"
+msgstr "ARP Myōkō"
+
+msgid "IDS_PJSC705_DESCR"
+msgstr ""
+"A Fleet of Fog heavy cruiser modeled after the lead ship of the Imperial Japanese Navy's Myōkō-class cruisers, Myōkō. Her Mental Model—Myōkō—acts as the Student Council Vice President in Hiei's Student Council of the Fog and acts as a mediator between other Myōkō-class Mental Models.\n"
+"This warship has been modeled after Myōkō as she appears in \"ARPEGGIO OF BLUE STEEL -ARS NOVA- Cadenza.\""
+
+msgid "IDS_PJSC705_FULL"
+msgstr "ARP Myōkō"
+
+msgid "IDS_PJSC705_NUMBER"
+msgstr " "
+
+msgid "IDS_PJSC705_YEAR"
+msgstr " "
+
+msgid "IDS_PJSC707"
+msgstr "ARP Ashigara"
+
+msgid "IDS_PJSC707_DESCR"
+msgstr ""
+"A Fleet of Fog heavy cruiser modeled after the Imperial Japanese Navy's 3rd Myōkō-class cruiser, Ashigara. She is equipped with a specialized harpoon cannon, replacing the Super-Graviton Cannon unit. Her Mental Model—Ashigara—has a warlike personality and does not think matters over carefully. Ashigara acts as one of the Secretaries in the Student Council of the Fog along with Haguro.\n"
+"This warship has been modeled after Ashigara as she appears in \"ARPEGGIO OF BLUE STEEL -ARS NOVA- Cadenza.\""
+
+msgid "IDS_PJSC707_FULL"
+msgstr "ARP Ashigara"
+
+msgid "IDS_PJSC707_NUMBER"
+msgstr " "
+
+msgid "IDS_PJSC707_YEAR"
+msgstr " "
+
+msgid "IDS_PJSC708"
+msgstr "ARP Takao"
+
+msgid "IDS_PJSC708_DESCR"
+msgstr ""
+"A Fleet of Fog heavy cruiser modeled after Takao, the lead ship of the Imperial Japanese Navy's Takao-class cruisers. She lost a duel against I-401 while patrolling the Kumano Sea area, and after her defeat, she decided to leave the Fleet of Fog to join the Blue Steel privateers led by Gunzo Chihaya. Takao's Mental Model has a great deal of curiosity, which has led to her unwittingly collecting a lot of information about humanity.\n"
+"This warship has been modeled after Takao as she appears in \"ARPEGGIO OF BLUE STEEL -ARS NOVA-.\""
+
+msgid "IDS_PJSC708_FULL"
+msgstr "ARP Takao"
+
+msgid "IDS_PJSC708_NUMBER"
+msgstr " "
+
+msgid "IDS_PJSC708_YEAR"
+msgstr " "
+
+msgid "IDS_PJSC709"
+msgstr "ARP Haguro"
+
+msgid "IDS_PJSC709_DESCR"
+msgstr ""
+"A Fleet of Fog heavy cruiser modeled after the Imperial Japanese Navy's 4th Myōkō-class cruiser, Haguro. Equipped with multiple thruster modules, she uses her exceptional speed and agility to overwhelm opponents. Her Mental Model—Haguro—is known for her sharp tongue and lazy personality. Haguro acts as one of the Secretaries in the Student Council of the Fog, along with Ashigara.\n"
+"This warship has been modeled after Haguro as she appears in \"ARPEGGIO OF BLUE STEEL -ARS NOVA- Cadenza.\""
+
+msgid "IDS_PJSC709_FULL"
+msgstr "ARP Haguro"
+
+msgid "IDS_PJSC709_NUMBER"
+msgstr " "
+
+msgid "IDS_PJSC709_YEAR"
+msgstr " "
+
+msgid "IDS_PJSC717"
+msgstr "S. Dragon"
+
+msgid "IDS_PJSC717_DESCR"
+msgstr "In Chinese tradition, dragons are usually depicted as long, scale-covered, snake-like creatures with four legs. Four brothers—the Kings of Dragons—each represent one of the four seas. The name of the Dragon King of the South Sea is Ào Qin."
+
+msgid "IDS_PJSC717_FULL"
+msgstr "Southern Dragon"
+
+msgid "IDS_PJSC717_NUMBER"
+msgstr " "
+
+msgid "IDS_PJSC717_YEAR"
+msgstr " "
+
+msgid "IDS_PJSC718"
+msgstr "ARP Maya"
+
+msgid "IDS_PJSC718_DESCR"
+msgstr ""
+"A Fleet of Fog heavy cruiser modeled after the lead ship of the Imperial Japanese Navy's Takao-class series of cruisers. \n"
+"This warship has been modeled after the same-name ship from \"ARPEGGIO OF BLUE STEEL -ARS NOVA-.\""
+
+msgid "IDS_PJSC718_FULL"
+msgstr "ARP Maya"
+
+msgid "IDS_PJSC718_NUMBER"
+msgstr " "
+
+msgid "IDS_PJSC718_YEAR"
+msgstr " "
+
+msgid "IDS_PJSC727"
+msgstr "E. Dragon"
+
+msgid "IDS_PJSC727_DESCR"
+msgstr "In Chinese tradition, dragons are usually depicted as long, scale-covered, snake-like creatures with four legs. Four brothers—the Kings of Dragons—each represent one of the four seas. The name of the Dragon King of the East Sea is Ào Guǎng."
+
+msgid "IDS_PJSC727_FULL"
+msgstr "Eastern Dragon"
+
+msgid "IDS_PJSC727_NUMBER"
+msgstr " "
+
+msgid "IDS_PJSC727_YEAR"
+msgstr " "
+
+msgid "IDS_PJSC737"
+msgstr "ARP Nachi"
+
+msgid "IDS_PJSC737_DESCR"
+msgstr ""
+"A Fleet of Fog heavy cruiser modeled after the Imperial Japanese Navy's 2nd Myōkō-class cruiser, Nachi. Harnessing her exceptional reconnaissance ability, she can track I-401 even during her silent runs. In combat, she acts as a spotter, calculating data for Myōkō's long-range engagements. Her Mental Model—Nachi—acts as Treasurer of Hiei's Student Council of the Fog. Due to her rather placid personality, she is often swayed by her energetic colleague, Ashigara.\n"
+"This warship has been modeled after Nachi as she appears in \"ARPEGGIO OF BLUE STEEL -ARS NOVA- Cadenza.\""
+
+msgid "IDS_PJSC737_FULL"
+msgstr "ARP Nachi"
+
+msgid "IDS_PJSC737_NUMBER"
+msgstr " "
+
+msgid "IDS_PJSC737_YEAR"
+msgstr " "
+
+msgid "IDS_PJSC799"
+msgstr "ARP Takao"
+
+msgid "IDS_PJSC799_FULL"
+msgstr "ARP Takao"
+
+msgid "IDS_PJSC810"
+msgstr "Zaō P"
+
+msgid "IDS_PJSC810_DESCR"
+msgstr "Eight heavy cruisers were supposed to be built under the Japanese naval building program. They were a further development of the Takao, Tone, and Mogami classes. It was planned to arm these ships with twelve 203 mm guns in four turrets—a traditional arrangement. Their armor was designed to withstand 203 mm HE shell hits. The number of ships was later reduced to four, and their construction was then canceled altogether."
+
+msgid "IDS_PJSC810_FULL"
+msgstr "Zaō P"
+
+msgid "IDS_PJSC810_NUMBER"
+msgstr "0"
+
+msgid "IDS_PJSC810_YEAR"
+msgstr "1941"
+
+msgid "IDS_PJSC837"
+msgstr "Hashidate"
+
+msgid "IDS_PJSC837_DESCR"
+msgstr "Cruiser Hashidate, which is used in the Introductory Mission"
+
+msgid "IDS_PJSC838"
+msgstr "Hashidate"
+
+msgid "IDS_PJSC838_DESCR"
+msgstr "Cruiser Hashidate, which is used in the Introductory Mission"
+
+msgid "IDS_PJSC918"
+msgstr "Tone 2"
+
+msgid "IDS_PJSC918_DESCR"
+msgstr "The project was based on the Mogami-class ships. To improve the ship's protection, the fifth turret was removed while the other four were moved to the bow. A large seaplane air group was placed at the aft end, and the 155 mm guns were replaced with 203 mm guns while the ship was still on the stocks. During World War II, Tone participated in the attack on Pearl Harbor, as well as in the Battles of Midway, Leyte Gulf, and many others in the Pacific theater. On July 24, 1945, she was sunk in Kure Harbor during a raid by American bombers."
+
+msgid "IDS_PJSC918_FULL"
+msgstr "Tone 2"
+
+msgid "IDS_PJSC918_NUMBER"
+msgstr "2"
+
+msgid "IDS_PJSC918_YEAR"
+msgstr "1938"
+
+msgid "IDS_PJSC919"
+msgstr "Tone 3"
+
+msgid "IDS_PJSC919_DESCR"
+msgstr "The project was based on the Mogami-class ships. To improve the ship's protection, the fifth turret was removed while the other four were moved to the bow. A large seaplane air group was placed at the aft end, and the 155 mm guns were replaced with 203 mm guns while the ship was still on the stocks. During World War II, Tone participated in the attack on Pearl Harbor, as well as in the Battles of Midway, Leyte Gulf, and many others in the Pacific theater. On July 24, 1945, she was sunk in Kure Harbor during a raid by American bombers."
+
+msgid "IDS_PJSC919_FULL"
+msgstr "Tone 3"
+
+msgid "IDS_PJSC919_NUMBER"
+msgstr "2"
+
+msgid "IDS_PJSC919_YEAR"
+msgstr "1938"
+
+msgid "IDS_PJSC934"
+msgstr "[Zaō]"
+
+msgid "IDS_PJSC934_DESCR"
+msgstr "This ship is a copy of Zaō and is suitable for Clan Battles only"
+
+msgid "IDS_PJSC934_FULL"
+msgstr "[Zaō]"
+
+msgid "IDS_PJSC934_NUMBER"
+msgstr "0"
+
+msgid "IDS_PJSC934_YEAR"
+msgstr "1941"
+
+msgid "IDS_PJSD001"
+msgstr "Tachibana"
+
+msgid "IDS_PJSD001_DESCR"
+msgstr "A \"small\" destroyer designed on the basis of the Umikaze class and equipped with vertical expansion engines. It was the first class of destroyers to be entirely designed in Japan, and these ships were the country's most modern destroyers at the outbreak of World War I. In the Western world, the Tachibana class was acclaimed as a triumph of Japanese shipbuilding, prompting the French to commission Japan to build a dozen same-class destroyers."
+
+msgid "IDS_PJSD001_FULL"
+msgstr "Tachibana"
+
+msgid "IDS_PJSD001_NUMBER"
+msgstr "2"
+
+msgid "IDS_PJSD001_YEAR"
+msgstr "1912"
+
+msgid "IDS_PJSD002"
+msgstr "Umikaze"
+
+msgid "IDS_PJSD002_DESCR"
+msgstr "The lessons from the Russo-Japanese War revealed that 300-ton destroyers were not suitable for open sea operations. Japan embarked on a path to create bigger destroyers, beginning with two Umikaze-class warships modeled after British ships of the same type. They were the first warships to be equipped with steam turbines. The lead ship, Umikaze, commissioned in September 1911, saw active duty in World War I and engaged in the pursuit of Admiral Graf Spee's squadron."
+
+msgid "IDS_PJSD002_FULL"
+msgstr "Umikaze"
+
+msgid "IDS_PJSD002_NUMBER"
+msgstr "2"
+
+msgid "IDS_PJSD002_YEAR"
+msgstr "1911"
+
+msgid "IDS_PJSD003"
+msgstr "Isokaze"
+
+msgid "IDS_PJSD003_DESCR"
+msgstr "The four Isokaze-class ships built in 1916 and 1917 had the same general hull design as the Umikaze class but featured increased engine power and stronger armament. They were specifically designed to escort Ise- and Fusō-class battleships. Isokaze was laid down in October 1916 and entered service the following year. She participated in World War I, patrolling the coast of China."
+
+msgid "IDS_PJSD003_FULL"
+msgstr "Isokaze"
+
+msgid "IDS_PJSD003_NUMBER"
+msgstr "4"
+
+msgid "IDS_PJSD003_YEAR"
+msgstr "1917"
+
+msgid "IDS_PJSD004"
+msgstr "Minekaze"
+
+msgid "IDS_PJSD004_DESCR"
+msgstr "The \"large\" destroyers were conceived to escort Amagi-class battlecruisers. They featured an extended forecastle, and the bridge was set well back from its break—a bank of torpedo tubes was mounted in the well thus created. The Minekaze class was the first mass-produced Japanese destroyer to be equipped with geared turbines. The lead ship was laid down in April 1918. She escorted aircraft carrier Akagi in the 1930s and patrolled the Chinese coast during the Sino-Japanese War. Throughout World War II, the ship was engaged in patrol and escort duties in the East China Sea and Western Pacific regions."
+
+msgid "IDS_PJSD004_FULL"
+msgstr "Minekaze"
+
+msgid "IDS_PJSD004_NUMBER"
+msgstr "15"
+
+msgid "IDS_PJSD004_YEAR"
+msgstr "1920"
+
+msgid "IDS_PJSD005"
+msgstr "Mutsuki (old)"
+
+msgid "IDS_PJSD005_DESCR"
+msgstr "This ship was available before the release of Update 0.5.15."
+
+msgid "IDS_PJSD005_FULL"
+msgstr "Mutsuki (< 01.12.2016)"
+
+msgid "IDS_PJSD005_NUMBER"
+msgstr "12"
+
+msgid "IDS_PJSD005_YEAR"
+msgstr "1926"
+
+msgid "IDS_PJSD006"
+msgstr "Hatsuharu (old)"
+
+msgid "IDS_PJSD006_DESCR"
+msgstr "This ship was available before the release of Update 0.5.15."
+
+msgid "IDS_PJSD006_FULL"
+msgstr "Hatsuharu (< 01.12.2016)"
+
+msgid "IDS_PJSD006_NUMBER"
+msgstr "6"
+
+msgid "IDS_PJSD006_YEAR"
+msgstr "1933"
+
+msgid "IDS_PJSD007"
+msgstr "Fubuki (old)"
+
+msgid "IDS_PJSD007_DESCR"
+msgstr "This ship was available before the release of Update 0.5.15."
+
+msgid "IDS_PJSD007_FULL"
+msgstr "Fubuki (< 01.12.2016)"
+
+msgid "IDS_PJSD007_NUMBER"
+msgstr "10"
+
+msgid "IDS_PJSD007_YEAR"
+msgstr "1928"
+
+msgid "IDS_PJSD010"
+msgstr "Kagerō (old)"
+
+msgid "IDS_PJSD010_DESCR"
+msgstr "This ship was available before the release of Update 0.5.15."
+
+msgid "IDS_PJSD010_FULL"
+msgstr "Kagerō (< 01.12.2016)"
+
+msgid "IDS_PJSD010_NUMBER"
+msgstr "18"
+
+msgid "IDS_PJSD010_YEAR"
+msgstr "1939"
+
+msgid "IDS_PJSD012"
+msgstr "Shimakaze"
+
+msgid "IDS_PJSD012_DESCR"
+msgstr "An experimental fast \"cruiser destroyer\" boasting a heavy-duty power plant, reinforced AA defenses, and powerful torpedo armament. Improved performance was to be achieved by utilizing new boilers. Shimakaze was laid down in August 1941 and entered service in May 1943. She was to have been the lead ship in a series of 16 destroyers, but no sister ships were ever completed. Shimakaze participated in the evacuation of the Aleutian Islands, escorted convoys between 1943 and 1944, and engaged in the Battles of Leyte Gulf and Ormoc Bay."
+
+msgid "IDS_PJSD012_FULL"
+msgstr "Shimakaze"
+
+msgid "IDS_PJSD012_NUMBER"
+msgstr "1"
+
+msgid "IDS_PJSD012_YEAR"
+msgstr "1943"
+
+msgid "IDS_PJSD014"
+msgstr "Tachibana L"
+
+msgid "IDS_PJSD014_DESCR"
+msgstr "A \"small\" destroyer designed on the basis of the Umikaze class and equipped with vertical expansion engines. It was the first class of destroyers to be entirely designed in Japan, and these ships were the country's most modern destroyers at the outbreak of World War I. In the Western world, the Tachibana class was acclaimed as a triumph of Japanese shipbuilding, prompting the French to commission Japan to build a dozen same-class destroyers."
+
+msgid "IDS_PJSD014_FULL"
+msgstr "Tachibana Lima"
+
+msgid "IDS_PJSD014_NUMBER"
+msgstr "2"
+
+msgid "IDS_PJSD014_YEAR"
+msgstr "1912"
+
+msgid "IDS_PJSD017"
+msgstr "Fūjin"
+
+msgid "IDS_PJSD017_DESCR"
+msgstr "A second group of 9 Minekaze-class destroyers, also known as the Kamikaze class, was built between 1921 and 1925. The ships featured an increased draft to improve their seaworthiness. Kamikaze was laid down under the name Destroyer No. 1 in 1921. Seven years later, the destroyer received her own name. In World War II, she was involved in the Aleutian Islands Campaign and escorted ship convoys to remote outposts in the Kuril Islands. In 1945, Kamikaze was reassigned to the Combined Fleet, and she formed part of the escort for both Ise-class battleships as they sailed from Singapore to Japan."
+
+msgid "IDS_PJSD017_FULL"
+msgstr "Fūjin"
+
+msgid "IDS_PJSD017_NUMBER"
+msgstr "9"
+
+msgid "IDS_PJSD017_YEAR"
+msgstr "1922"
+
+msgid "IDS_PJSD024"
+msgstr "Wakatake"
+
+msgid "IDS_PJSD024_DESCR"
+msgstr "The last class of Japanese \"small\" destroyers comprised eight Wakatake-class ships built between 1921 and 1923. They effectively constituted an enlarged Momi class. The lead ship of the series was laid down in December 1921. She participated in the Sino-Japanese War, patrolling the coast of China. During World War II, she served as an escort ship. The ship was sunk on March 30, 1944, during an Allied air raid on Palau."
+
+msgid "IDS_PJSD024_FULL"
+msgstr "Wakatake"
+
+msgid "IDS_PJSD024_NUMBER"
+msgstr "8"
+
+msgid "IDS_PJSD024_YEAR"
+msgstr "1922"
+
+msgid "IDS_PJSD025"
+msgstr "Kamikaze"
+
+msgid "IDS_PJSD025_DESCR"
+msgstr "A second group of 9 Minekaze-class destroyers, also known as the Kamikaze class, was built between 1921 and 1925. The ships featured an increased draft to improve their seaworthiness. Kamikaze was laid down under the name Destroyer No. 1 in 1921. Seven years later, the destroyer received her own name. In World War II, she was involved in the Aleutian Islands Campaign and escorted ship convoys to remote outposts in the Kuril Islands. In 1945, Kamikaze was reassigned to the Combined Fleet, and she formed part of the escort for both Ise-class battleships as they sailed from Singapore to Japan."
+
+msgid "IDS_PJSD025_FULL"
+msgstr "Kamikaze"
+
+msgid "IDS_PJSD025_NUMBER"
+msgstr "9"
+
+msgid "IDS_PJSD025_YEAR"
+msgstr "1922"
+
+msgid "IDS_PJSD026"
+msgstr "Kamikaze R"
+
+msgid "IDS_PJSD026_DESCR"
+msgstr "A second group of 9 Minekaze-class destroyers, also known as the Kamikaze class, was built between 1921 and 1925. The ships featured an increased draft to improve their seaworthiness. Kamikaze was laid down under the name Destroyer No. 1 in 1921. Seven years later, the destroyer received her own name. In World War II, she was involved in the Aleutian Islands Campaign and escorted ship convoys to remote outposts in the Kuril Islands. In 1945, Kamikaze was reassigned to the Combined Fleet, and she formed part of the escort for both Ise-class battleships as they sailed from Singapore to Japan."
+
+msgid "IDS_PJSD026_FULL"
+msgstr "Kamikaze R"
+
+msgid "IDS_PJSD026_NUMBER"
+msgstr "9"
+
+msgid "IDS_PJSD026_YEAR"
+msgstr "1922"
+
+msgid "IDS_PJSD105"
+msgstr "Mutsuki"
+
+msgid "IDS_PJSD105_DESCR"
+msgstr "The \"enhanced Kamikaze\"-class destroyers were the last Japanese destroyers to have a torpedo launcher positioned ahead of the bow superstructure. Twelve destroyers were built between 1924 and 1927, and all were lost during World War II. Mutsuki, which entered service in March 1926, participated in the Sino-Japanese War. During World War II, she participated in the Battle of Wake Island and the landings on the Solomon Islands and New Guinea. On August 24, 1942, the ship was sunk near the Solomon Islands after being hit by an aerial bomb."
+
+msgid "IDS_PJSD105_FULL"
+msgstr "Mutsuki"
+
+msgid "IDS_PJSD105_NUMBER"
+msgstr "12"
+
+msgid "IDS_PJSD105_YEAR"
+msgstr "1926"
+
+msgid "IDS_PJSD106"
+msgstr "Fubuki"
+
+msgid "IDS_PJSD106_DESCR"
+msgstr "The Washington Naval Treaty restricted the tonnage of battleships and aircraft carriers, leaving ships lighter than 10,000 tons aside—this encouraged the development of a \"new class\" destroyer design. She was to have a displacement of 1,900 tons, 127 mm guns, and a triple-tube torpedo launcher. The project was approved in 1926, resulting in 20 ships being built under it. Fubuki entered service in August 1928. During World War II, she provided protection for the Japanese landings in French Indochina, Malaya, and the Dutch East Indies, and she engaged in the Battles of the Sunda Strait and Midway."
+
+msgid "IDS_PJSD106_FULL"
+msgstr "Fubuki"
+
+msgid "IDS_PJSD106_NUMBER"
+msgstr "10"
+
+msgid "IDS_PJSD106_YEAR"
+msgstr "1928"
+
+msgid "IDS_PJSD107"
+msgstr "Akatsuki"
+
+msgid "IDS_PJSD107_DESCR"
+msgstr "The third batch of \"special type\" destroyers featured a slightly shorter hull and reduced displacement. This was achieved by boosting the steam capacity of the boilers, which in turn led to a reduction in their quantity. Akatsuki was laid down in February 1930 and was assigned to Destroyer Division 6 two years later. During World War II, she covered the Japanese landings in Malaya, the Dutch East Indies, and the Philippines, and she participated in the Solomon Islands campaign. In 1942, Akatsuki was sunk during the Battle of Guadalcanal by a task force comprising U.S. Navy cruisers and destroyers."
+
+msgid "IDS_PJSD107_FULL"
+msgstr "Akatsuki"
+
+msgid "IDS_PJSD107_NUMBER"
+msgstr "4"
+
+msgid "IDS_PJSD107_YEAR"
+msgstr "1932"
+
+msgid "IDS_PJSD108"
+msgstr "Akizuki"
+
+msgid "IDS_PJSD108_DESCR"
+msgstr "Akizuki-class destroyers were designed as air defense ships to escort swift carrier formations. Their main battery was represented by eight 100 mm/65 guns. A total of 13 destroyers of this class were ordered, and 12 were built. After entering service in June 1942, Akizuki participated in the Battle of the Eastern Solomons and the Guadalcanal Campaign, the Battle of the Philippine Sea, and the Battle of Leyte Gulf. The destroyer was sunk during the Battle of Cape Engaño."
+
+msgid "IDS_PJSD108_FULL"
+msgstr "Akizuki"
+
+msgid "IDS_PJSD108_NUMBER"
+msgstr "13"
+
+msgid "IDS_PJSD108_YEAR"
+msgstr "1942"
+
+msgid "IDS_PJSD111"
+msgstr "Yamagiri"
+
+msgid "IDS_PJSD111_DESCR"
+msgstr "The initial project of the Shimakaze-class destroyers involved the use of sextuple- or septuple-tube torpedo launchers to create a total side salvo of 18 to 21 torpedoes. However, due to the excessive total weight of the torpedo launchers and quick-reload systems, the project had to be abandoned."
+
+msgid "IDS_PJSD111_FULL"
+msgstr "Yamagiri"
+
+msgid "IDS_PJSD111_NUMBER"
+msgstr "1"
+
+msgid "IDS_PJSD111_YEAR"
+msgstr "1944"
+
+msgid "IDS_PJSD206"
+msgstr "Hatsuharu"
+
+msgid "IDS_PJSD206_DESCR"
+msgstr "A streamlined version of the Fubuki-class destroyer that maintains combat effectiveness comparable to her predecessors while adhering to the constraints of the London Naval Treaty. The ship initially featured a standard turret configuration, but she later underwent an upgrade—one of the forward twin-gun turrets was removed to enhance the ship's stability. Hatsuharu was laid down in May 1931 and entered service in February 1933 as part of Destroyer Division 21. The destroyer was deployed with the invasion force for the Dutch East Indies, engaged in the Aleutians campaign, and fought in the Battle of Leyte Gulf."
+
+msgid "IDS_PJSD206_FULL"
+msgstr "Hatsuharu"
+
+msgid "IDS_PJSD206_NUMBER"
+msgstr "6"
+
+msgid "IDS_PJSD206_YEAR"
+msgstr "1933"
+
+msgid "IDS_PJSD207"
+msgstr "Shiratsuyu"
+
+msgid "IDS_PJSD207_DESCR"
+msgstr "The Shiratsuyu-class destroyers were an upgraded version of the Hatsuharu class. They featured a deeper draft and were equipped with two quadruple-tube torpedo launchers. The lead ship of the class was laid down in November 1933 and entered service in 1936. She escorted convoys in the Western Pacific, as well as participated in the Battle of Midway, the campaigns on the Solomon and Marshall Islands, the First Battle of Guadalcanal, and the Battle of Empress Augusta Bay."
+
+msgid "IDS_PJSD207_FULL"
+msgstr "Shiratsuyu"
+
+msgid "IDS_PJSD207_NUMBER"
+msgstr "10"
+
+msgid "IDS_PJSD207_YEAR"
+msgstr "1936"
+
+msgid "IDS_PJSD208"
+msgstr "Kagerō"
+
+msgid "IDS_PJSD208_DESCR"
+msgstr "Japan avoided the limitations on ship tonnage by declining to sign the Second London Naval Treaty. As a result, new criteria were formulated for \"cruiser-type\" destroyers, emphasizing enhanced stability and sea endurance while maintaining the armament of \"special type\" destroyers. Laid down in September 1937, Kagerō played a role in World War II, engaging in combat near the eastern Solomon Islands and Santa Cruz Islands and participating in the Battles of Guadalcanal and Tassafaronga."
+
+msgid "IDS_PJSD208_FULL"
+msgstr "Kagerō"
+
+msgid "IDS_PJSD208_NUMBER"
+msgstr "19"
+
+msgid "IDS_PJSD208_YEAR"
+msgstr "1939"
+
+msgid "IDS_PJSD209"
+msgstr "Yūgumo"
+
+msgid "IDS_PJSD209_DESCR"
+msgstr "The improved Kagerō class was built under the fleet expansion programs of 1939 and 1941. It comprised as many as 19 destroyers. Unlike their predecessors, these ships featured a new type of gun mount. Yūgumo was laid down in June 1940 and commissioned the next year. The destroyer participated in the Battles of Midway, the Eastern Solomons, and the Santa Cruz Islands. She also transported reinforcements to Guadalcanal. On October 7, 1943, Yūgumo was sunk by American destroyers near the island of Vella Lavella."
+
+msgid "IDS_PJSD209_FULL"
+msgstr "Yūgumo"
+
+msgid "IDS_PJSD209_NUMBER"
+msgstr "19"
+
+msgid "IDS_PJSD209_YEAR"
+msgstr "1941"
+
+msgid "IDS_PJSD210"
+msgstr "Harugumo"
+
+msgid "IDS_PJSD210_DESCR"
+msgstr "A further development of Japanese destroyers aimed at enhancing their combat capabilities based on the design of destroyer Akizuki. The ship carries five main battery turrets and maintains her speed owing to a propulsion system derived from experimental fast \"cruiser destroyer\" Shimakaze. The basis for the small-caliber anti-aircraft artillery is the Type 5 40 mm gun, a variant of the Bofors gun that could have been recreated using guns seized from Dutch and British forces."
+
+msgid "IDS_PJSD210_FULL"
+msgstr "Harugumo"
+
+msgid "IDS_PJSD210_NUMBER"
+msgstr "0"
+
+msgid "IDS_PJSD210_YEAR"
+msgstr "1945"
+
+msgid "IDS_PJSD219"
+msgstr "Kitakaze"
+
+msgid "IDS_PJSD219_DESCR"
+msgstr "After experimental destroyer Shimakaze was laid down in 1941, notable for her speed and formidable torpedo armament, a decision was made to include 16 Type C ships in the 5th Naval Armaments Supplement Programme. However, due to losses suffered by the Imperial Navy in 1942, some Type C destroyers were substituted with Type Bs (Akizuki). Seven \"improved Type B\" ships were ordered in 1943. Their construction was later canceled due to the need to prepare escort ships."
+
+msgid "IDS_PJSD219_FULL"
+msgstr "Kitakaze"
+
+msgid "IDS_PJSD219_NUMBER"
+msgstr "0"
+
+msgid "IDS_PJSD219_YEAR"
+msgstr "1942"
+
+msgid "IDS_PJSD503"
+msgstr "Disabled: Isokaze"
+
+msgid "IDS_PJSD503_DESCR"
+msgstr "Disabled: Isokaze"
+
+msgid "IDS_PJSD503_FULL"
+msgstr "Disabled: Isokaze"
+
+msgid "IDS_PJSD503_NUMBER"
+msgstr "Disabled: Isokaze"
+
+msgid "IDS_PJSD503_YEAR"
+msgstr "Disabled: Isokaze"
+
+msgid "IDS_PJSD504"
+msgstr "Disabled: Minekaze"
+
+msgid "IDS_PJSD504_DESCR"
+msgstr "Disabled: Minekaze"
+
+msgid "IDS_PJSD504_FULL"
+msgstr "Disabled: Minekaze"
+
+msgid "IDS_PJSD504_NUMBER"
+msgstr "Disabled: Minekaze"
+
+msgid "IDS_PJSD504_YEAR"
+msgstr "Disabled: Minekaze"
+
+msgid "IDS_PJSD507"
+msgstr "Yūdachi"
+
+msgid "IDS_PJSD507_DESCR"
+msgstr "Yūdachi, a Shiratsuyu-class destroyer, was laid down in October 1934 and entered service in January 1937. During World War II, she escorted troop transports during the invasions of the Philippines and the Dutch East Indies, and she engaged in the Battles of the Java Sea and off the Santa Cruz Islands. In 1942, the ship delivered reinforcements during the Pacific campaigns. During the First Naval Battle of Guadalcanal, she was damaged by USS Sterett and was subsequently abandoned by her crew. The abandoned hull of Yūdachi was sunk by gunfire from cruiser USS Portland."
+
+msgid "IDS_PJSD507_FULL"
+msgstr "Yūdachi"
+
+msgid "IDS_PJSD507_NUMBER"
+msgstr "10"
+
+msgid "IDS_PJSD507_YEAR"
+msgstr "1937"
+
+msgid "IDS_PJSD510"
+msgstr "Hayate"
+
+msgid "IDS_PJSD510_DESCR"
+msgstr "A hypothetical design for a Shimakaze-class destroyer armed with a 127 mm dual-purpose twin-gun mount. Its distinctive feature was the use of fixed ammunition and a greater rate of fire. This would have enhanced the ship's capability to engage enemy aircraft at high altitudes and granted her an advantage in firepower against opposing light forces."
+
+msgid "IDS_PJSD510_FULL"
+msgstr "Hayate"
+
+msgid "IDS_PJSD510_NUMBER"
+msgstr "1"
+
+msgid "IDS_PJSD510_YEAR"
+msgstr "1945"
+
+msgid "IDS_PJSD518"
+msgstr "Asashio"
+
+msgid "IDS_PJSD518_DESCR"
+msgstr "The design of the Asashio-class destroyers underwent substantial changes compared to the preceding Shiratsuyu class, as the latter's speed and firepower were inferior to those of the Fubuki class. Meeting the requirements necessitated an increase in displacement, a change made possible due to Japan's decision to disregard the limitations set by the London Naval Treaty. The lead ship, Asashio, commissioned in August 1937, played a role in amphibious operations in the Philippines and Malaya, engaged in the Battle of Badung Strait, and participated in the Battles of Midway and Guadalcanal."
+
+msgid "IDS_PJSD518_FULL"
+msgstr "Asashio"
+
+msgid "IDS_PJSD518_NUMBER"
+msgstr "10"
+
+msgid "IDS_PJSD518_YEAR"
+msgstr "1937"
+
+msgid "IDS_PJSD528"
+msgstr "HSF Harekaze II"
+
+msgid "IDS_PJSD528_DESCR"
+msgstr "Kagerō-class nautical training ship that was initially going to be named Okikaze. She is part of the reserve fleet in Yokosuka Girls' Marine High School dock and is currently equipped with components from the salvaged Harekaze."
+
+msgid "IDS_PJSD528_FULL"
+msgstr "HSF Harekaze II"
+
+msgid "IDS_PJSD528_NUMBER"
+msgstr "19"
+
+msgid "IDS_PJSD528_YEAR"
+msgstr "1939"
+
+msgid "IDS_PJSD548"
+msgstr "Mika"
+
+msgid "IDS_PJSD548_DESCR"
+msgstr "Once upon a time, a model-building contest was held at the 'Sovyonyok' camp. After long hours spent working on the drawings, the winners were rewarded with a trip to the beach, where a ship made from painfully familiar parts appeared..."
+
+msgid "IDS_PJSD548_FULL"
+msgstr "Mika"
+
+msgid "IDS_PJSD548_NUMBER"
+msgstr "30"
+
+msgid "IDS_PJSD548_YEAR"
+msgstr "1940"
+
+msgid "IDS_PJSD596"
+msgstr "Shinonome B"
+
+msgid "IDS_PJSD596_DESCR"
+msgstr "Shinonome, a Fubuki-class destroyer, was laid down in August 1926 and assigned to Destroyer Division 12 in July 1928. During the Sino-Japanese War, she conducted coastal patrols and was involved in the invasion of French Indochina in 1940. During World War II, Shinonome was stationed on Hainan Island, providing cover for the Japanese landings at Kota Bharu in Malaya. Shinonome was sunk in 1941 in the vicinity of Miri, Sarawak, after being struck by two aerial bombs from a Dornier Do 24 Dutch flying boat."
+
+msgid "IDS_PJSD596_FULL"
+msgstr "Shinonome B"
+
+msgid "IDS_PJSD596_NUMBER"
+msgstr "10"
+
+msgid "IDS_PJSD596_YEAR"
+msgstr "1928"
+
+msgid "IDS_PJSD598"
+msgstr "Asashio B"
+
+msgid "IDS_PJSD598_DESCR"
+msgstr "The design of the Asashio-class destroyers underwent substantial changes compared to the preceding Shiratsuyu class, as the latter's speed and firepower were inferior to those of the Fubuki class. Meeting the requirements necessitated an increase in displacement, a change made possible due to Japan's decision to disregard the limitations set by the London Naval Treaty. The lead ship, Asashio, commissioned in August 1937, played a role in amphibious operations in the Philippines and Malaya, engaged in the Battle of Badung Strait, and participated in the Battles of Midway and Guadalcanal."
+
+msgid "IDS_PJSD598_FULL"
+msgstr "Asashio B"
+
+msgid "IDS_PJSD598_NUMBER"
+msgstr "10"
+
+msgid "IDS_PJSD598_YEAR"
+msgstr "1937"
+
+msgid "IDS_PJSD610"
+msgstr "Natsukaze"
+
+msgid "IDS_PJSD610_DESCR"
+msgstr "The experimental destroyer Shimakaze was intended to be the lead ship in a series of 16 destroyers planned for construction under the 1942 program. If one of the planned ships had been built, it could have been equipped with 533-mm torpedo tubes featuring fast reload times and high-speed torpedoes."
+
+msgid "IDS_PJSD610_FULL"
+msgstr "Natsukaze"
+
+msgid "IDS_PJSD610_NUMBER"
+msgstr "1"
+
+msgid "IDS_PJSD610_YEAR"
+msgstr "1943"
+
+msgid "IDS_PJSD706"
+msgstr "Shinonome"
+
+msgid "IDS_PJSD706_DESCR"
+msgstr "Shinonome, a Fubuki-class destroyer, was laid down in August 1926 and assigned to Destroyer Division 12 in July 1928. During the Sino-Japanese War, she conducted coastal patrols and was involved in the invasion of French Indochina in 1940. During World War II, Shinonome was stationed on Hainan Island, providing cover for the Japanese landings at Kota Bharu in Malaya. Shinonome was sunk in 1941 in the vicinity of Miri, Sarawak, after being struck by two aerial bombs from a Dornier Do 24 Dutch flying boat."
+
+msgid "IDS_PJSD706_FULL"
+msgstr "Shinonome"
+
+msgid "IDS_PJSD706_NUMBER"
+msgstr "10"
+
+msgid "IDS_PJSD706_YEAR"
+msgstr "1928"
+
+msgid "IDS_PJSD708"
+msgstr "HSF Harekaze"
+
+msgid "IDS_PJSD708_DESCR"
+msgstr ""
+"Kagerō-class training ship of the Yokosuka Girls' Marine High School. She is operated by the protagonist of the High School Fleet anime—Akeno Misaki. In the anime, the ship has experimental modules installed that allow her to travel at higher speeds than her sister ships at the cost of stability, and her crew complement has been reduced thanks to automation, allowing a single class of 30 students to operate the ship.\n"
+"From the series \"High School Fleet\"."
+
+msgid "IDS_PJSD708_FULL"
+msgstr "HSF Harekaze"
+
+msgid "IDS_PJSD708_NUMBER"
+msgstr "18"
+
+msgid "IDS_PJSD708_YEAR"
+msgstr "1939"
+
+msgid "IDS_PJSD718"
+msgstr "AL Yukikaze"
+
+msgid "IDS_PJSD718_DESCR"
+msgstr ""
+"Famously known as the \"Fortune Ship\" for her achievements in the Great War. She's arrogant and believes that all her success is due to her ability. Gets upset when ignored and left alone. There is a rivalry between her and Shigure, although neither is sure why this is the case.\n"
+"From the Azur Lane game."
+
+msgid "IDS_PJSD718_FULL"
+msgstr "AL Yukikaze"
+
+msgid "IDS_PJSD718_NUMBER"
+msgstr "19"
+
+msgid "IDS_PJSD718_YEAR"
+msgstr "1940"
+
+msgid "IDS_PJSD803"
+msgstr "Isokaze"
+
+msgid "IDS_PJSD803_DESCR"
+msgstr "Destroyer Isokaze, which is used in the Introductory Mission"
+
+msgid "IDS_PJSD808"
+msgstr "Akizuki CLR"
+
+msgid "IDS_PJSD808_DESCR"
+msgstr "Akizuki-class destroyers were designed as air defense ships to escort swift carrier formations. Their main battery was represented by eight 100 mm/65 guns. A total of 13 destroyers of this class were ordered, and 12 were built. After entering service in June 1942, Akizuki participated in the Battle of the Eastern Solomons and the Guadalcanal Campaign, the Battle of the Philippine Sea, and the Battle of Leyte Gulf. The destroyer was sunk during the Battle of Cape Engaño."
+
+msgid "IDS_PJSD808_FULL"
+msgstr "Akizuki CLR"
+
+msgid "IDS_PJSD808_NUMBER"
+msgstr "13"
+
+msgid "IDS_PJSD808_YEAR"
+msgstr "1942"
+
+msgid "IDS_PJSD889"
+msgstr "STAR Kitakaze"
+
+msgid "IDS_PJSD889_DESCR"
+msgstr "A ship captured by a space crystal. Created by a celestial body to communicate with humans, Andromeda's avatar realizes that its behavior is becoming aggressive and tries to help humanity find out why the crystal came down to Earth."
+
+msgid "IDS_PJSD889_FULL"
+msgstr "STAR Kitakaze"
+
+msgid "IDS_PJSD889_NUMBER"
+msgstr "0"
+
+msgid "IDS_PJSD889_YEAR"
+msgstr "1942"
+
+msgid "IDS_PJSD912"
+msgstr "[Shimakaze]"
+
+msgid "IDS_PJSD912_DESCR"
+msgstr "This ship is a copy of Shimakaze and is suitable for Clan Battles only"
+
+msgid "IDS_PJSD912_FULL"
+msgstr "[Shimakaze]"
+
+msgid "IDS_PJSD912_NUMBER"
+msgstr "1"
+
+msgid "IDS_PJSD912_YEAR"
+msgstr "1943"
+
+msgid "IDS_PJSS508"
+msgstr "I-58"
+
+msgid "IDS_PJSS508_DESCR"
+msgstr "I-58, an Otsu-Gata Type B3 submarine, was laid down at Yokosuka in 1942. While still under construction, she was modified to carry Kaiten manned torpedoes. During World War II, I-58 participated in the attack on Guam, the raid on Okinawa, and the hunt for convoys south of Japan. In 1945, she sank cruiser USS Indianapolis."
+
+msgid "IDS_PJSS508_FULL"
+msgstr "I-58"
+
+msgid "IDS_PJSS508_NUMBER"
+msgstr "3"
+
+msgid "IDS_PJSS508_YEAR"
+msgstr "1944"
+
+msgid "IDS_PJSS518"
+msgstr "I-56"
+
+msgid "IDS_PJSS518_DESCR"
+msgstr "The second Otsu-Gata Type B3 submarine was commissioned in June 1944. I-56 took part in the defense of the Philippine Islands and engaged in the Battle of Leyte Gulf, during which she sustained damage. In 1944, she was converted into a Kaiten torpedo carrier. I-56 was lost in the course of the Battle of Okinawa, and the circumstances of her loss remain unknown."
+
+msgid "IDS_PJSS518_FULL"
+msgstr "I-56"
+
+msgid "IDS_PJSS518_NUMBER"
+msgstr "3"
+
+msgid "IDS_PJSS518_YEAR"
+msgstr "1944"
+
+msgid "IDS_PJSS528"
+msgstr "I-54"
+
+msgid "IDS_PJSS528_DESCR"
+msgstr "The Otsu-Gata-type cruiser submarines were designed primarily for long-range reconnaissance missions, including joint operations with both surface and submarine forces. For this purpose, they were equipped with a catapult and a hangar that could accommodate a single seaplane. The third series of this class differed from its predecessors by having reduced engine power, which increased the range, and by being able to carry a larger number of spare torpedoes. Submarine I-54 took part in the Marianas and Philippines campaigns. During the Battle of Leyte Gulf, she went missing, and the circumstances of her loss remain unknown."
+
+msgid "IDS_PJSS528_FULL"
+msgstr "I-54"
+
+msgid "IDS_PJSS528_NUMBER"
+msgstr "3"
+
+msgid "IDS_PJSS528_YEAR"
+msgstr "1944"
+
+msgid "IDS_PJSX701"
+msgstr "ARP I-401"
+
+msgid "IDS_PJSX701_FULL"
+msgstr "ARP I-401"
+
+msgid "IDS_PJSX702"
+msgstr "ARP I-401"
+
+msgid "IDS_PJSX702_FULL"
+msgstr "ARP I-401"
+
+msgid "IDS_PJSX799"
+msgstr "707R"
+
+msgid "IDS_PJUA002_140_50_TYPE3"
+msgstr "140 mm/50 Type3"
+
+msgid "IDS_PJUA003_C1_ART_STOCK"
+msgstr "120 mm/45 10th Year Type on a twin mount"
+
+msgid "IDS_PJUA004_C1_ART_TOP"
+msgstr "120 mm/45 10th Year Type"
+
+msgid "IDS_PJUA012_076_40_TACHIBANA"
+msgstr "76 mm/40 41st Year Type on a single mount"
+
+msgid "IDS_PJUA013_076_40_SAKURA"
+msgstr "76 mm/40 41st Year Type on a single mount"
+
+msgid "IDS_PJUA101_D2_ART_STOCK"
+msgstr "120 mm/40 41st Year Type on a single mount"
+
+msgid "IDS_PJUA102_120_40_TYPE_HAGUN_CS"
+msgstr "120 mm/40 Type41"
+
+msgid "IDS_PJUA111_C2_ART_STOCK"
+msgstr "152 mm/45 41st Year Type on a single mount"
+
+msgid "IDS_PJUA121_305_40_TYPE41_MIKASA"
+msgstr "305 mm/40 41st Year Type in a twin turret"
+
+msgid "IDS_PJUA211_B3_ART_STOCK"
+msgstr "305 mm/45 41st Year Type in a twin turret"
+
+msgid "IDS_PJUA212_305_50_TYPE41"
+msgstr "305 mm/45 Type41"
+
+msgid "IDS_PJUA213_140_50_KATORI"
+msgstr "140 mm/50 3rd Year Type on a twin mount"
+
+msgid "IDS_PJUA214_305_45_TYPE41_CS"
+msgstr "305 mm/45 Type41"
+
+msgid "IDS_PJUA221_C3_ART_STOCK"
+msgstr "140 mm/50 3rd Year Type on a single mount"
+
+msgid "IDS_PJUA231_D3_ART_STOCK"
+msgstr "120 mm/45 3rd Year Type on a Model G mount"
+
+msgid "IDS_PJUA302_120_45_TYPE_HAGUN"
+msgstr "120 mm/45 Type3"
+
+msgid "IDS_PJUA311_C4_ART_STOCK"
+msgstr "140 mm/50 3rd Year Type on a single mount"
+
+msgid "IDS_PJUA321_140_50"
+msgstr "140 mm/50 3rd Year Type on a twin mount"
+
+msgid "IDS_PJUA322_140_50_TEST"
+msgstr "140 mm/50 Type3"
+
+msgid "IDS_PJUA331_305_45_MKX_ISHIZUCHI"
+msgstr "305 mm/45 41st Year Type in a twin turret"
+
+msgid "IDS_PJUA341_B4_ART_STOCK"
+msgstr "356 mm/45 41st Year Type in a twin turret"
+
+msgid "IDS_PJUA351_D4_ART_STOCK"
+msgstr "120 mm/40 41st Year Type on a single mount"
+
+msgid "IDS_PJUA352_D4_ART_STOCK"
+msgstr "120 mm/40 Type41"
+
+msgid "IDS_PJUA401_D5_ART_TOP"
+msgstr "120 mm/45 3rd Year Type on a Model G mount"
+
+msgid "IDS_PJUA402_D5_ART_STOCK"
+msgstr "120 mm/45 3rd Year Type on a Model G mount"
+
+msgid "IDS_PJUA403_120_45_UNIVERSAL"
+msgstr "120 mm/45 Type3"
+
+msgid "IDS_PJUA404_D5_ART_STOCK_2"
+msgstr "120 mm/45 3rd Year Type on a Model G mount"
+
+msgid "IDS_PJUA405_D5_ART_TOP_2"
+msgstr "120 mm/45 10th Year Type in a Model B turret"
+
+msgid "IDS_PJUA406_D5_ART_TOP"
+msgstr "120 mm/45 Type3"
+
+msgid "IDS_PJUA407_D5_ART_STOCK"
+msgstr "120 mm/45 Type3"
+
+msgid "IDS_PJUA408_ART_YAHAGI"
+msgstr "152 mm/50 41st Year Type in a twin-gun turret"
+
+msgid "IDS_PJUA409_C5_ART_STOCK"
+msgstr "152 mm/50 41st Year Type in a twin-gun turret"
+
+msgid "IDS_PJUA411_B5_ART_STOCK"
+msgstr "356 mm/45 41st Year Type in a twin turret"
+
+msgid "IDS_PJUA414_ART_HIEI"
+msgstr "356 mm/45 41st Year Type in a twin turret"
+
+msgid "IDS_PJUA421_140_50_3_YEAR_TYPE"
+msgstr "140 mm/50 3rd Year Type on a single mount"
+
+msgid "IDS_PJUA431_C5_ART_STOCK"
+msgstr "200 mm/50 3rd Year Type No 1 in a Model E2 turret"
+
+msgid "IDS_PJUA432_C5_ART_TOP"
+msgstr "203 mm/50 3rd Year Type No 2 in a Model E2 turret"
+
+msgid "IDS_PJUA441_120_45_TYPE_HA_KAMIKAZE"
+msgstr "120 mm/45 3rd Year Type on a single mount"
+
+msgid "IDS_PJUA451_120_45_TYPE_HA_TRUE_KAMIKAZE"
+msgstr "120 mm/45 3rd Year Type on a single mount"
+
+msgid "IDS_PJUA452_120_45_TYPE_HA_CAMO_KAMIKAZE"
+msgstr "120 mm/45 3rd Year Type on a single mount"
+
+msgid "IDS_PJUA495_356_45_TYPE41_KONGOU"
+msgstr "356 mm/45 41st Year Type in a twin turret"
+
+msgid "IDS_PJUA496_356_45_TYPE41_KIRISHIMA"
+msgstr "356 mm/45 41st Year Type in a twin turret"
+
+msgid "IDS_PJUA497_356_45_TYPE41_HARUNA"
+msgstr "356 mm/45 41st Year Type in a twin turret"
+
+msgid "IDS_PJUA498_356_45_TYPE41_HIEI"
+msgstr "356 mm/45 41st Year Type in a twin turret"
+
+msgid "IDS_PJUA500_ART_BLACK_SHINONOME"
+msgstr "127 mm/50 3rd Year Type on a Type A mount"
+
+msgid "IDS_PJUA501_127_50_TYPE_B"
+msgstr "127 mm/50 Type3"
+
+msgid "IDS_PJUA502_C6_ART_STOCK"
+msgstr "152 mm/50 41st Year Type in a twin-gun turret"
+
+msgid "IDS_PJUA503_ART_OYODO"
+msgstr "155 mm/60 3rd Year Type in a triple turret"
+
+msgid "IDS_PJUA511_B6_ART_STOCK"
+msgstr "356 mm/45 41st Year Type in a twin turret"
+
+msgid "IDS_PJUA513_ART_MUTSU"
+msgstr "410 mm/45 3rd Year Type in a twin turret"
+
+msgid "IDS_PJUA521_203_50_3RD_YEAR_TYPE"
+msgstr "203 mm/50 Type3"
+
+msgid "IDS_PJUA531_C6_ART_STOCK"
+msgstr "203 mm/50 3rd Year Type No.2 in a Model C turret"
+
+msgid "IDS_PJUA541_D6_ART_STOCK"
+msgstr "120 mm/45 3rd Year Type on a Model G mount"
+
+msgid "IDS_PJUA542_D6_ART_TOP"
+msgstr "127 mm/50 3rd Year Type"
+
+msgid "IDS_PJUA543_D6_ART_STOCK_2"
+msgstr "127 mm/50 Type3"
+
+msgid "IDS_PJUA544_D6_ART_STOCK"
+msgstr "127 mm/50 3rd Year Type on a Type C mount"
+
+msgid "IDS_PJUA545_D6_ART_STOCK"
+msgstr "120 mm/45 Type3"
+
+msgid "IDS_PJUA546_D6_ART_TOP"
+msgstr "120 mm/45 Type3"
+
+msgid "IDS_PJUA547_D6_ART_STOCK_2"
+msgstr "127 mm/50 3rd Year Type on a Type B mount"
+
+msgid "IDS_PJUA548_ART_SHINO"
+msgstr "127 mm/50 3rd Year Type on a Type A mount"
+
+msgid "IDS_PJUA550_ART_ISE"
+msgstr "356 mm/45 41st Year Type in a twin turret"
+
+msgid "IDS_PJUA551_ART_ISE_SECOND"
+msgstr "356 mm/45 41st Year Type in a twin turret"
+
+msgid "IDS_PJUA552_ART_ISE_THIRD"
+msgstr "356 mm/45 41st Year Type in a twin turret"
+
+msgid "IDS_PJUA591_203_50_3RD_YEAR_TYPE_MYOKO"
+msgstr "203 mm/50 3rd Year Type No.2 in a Model D turret"
+
+msgid "IDS_PJUA592_203_50_3RD_YEAR_TYPE_HAGURO"
+msgstr "203 mm/50 3rd Year Type No.2 in a Model D turret"
+
+msgid "IDS_PJUA593_203_50_3RD_YEAR_TYPE_ASHIGARA"
+msgstr "203 mm/50 3rd Year Type No.2 in a Model D turret"
+
+msgid "IDS_PJUA594_203_50_YELLOW_DRAGON"
+msgstr "203 mm/50 3rd Year Type No.2 in a Model D turret"
+
+msgid "IDS_PJUA595_203_50_BLUE_DRAGON"
+msgstr "203 mm/50 3rd Year Type No.2 in a Model D turret"
+
+msgid "IDS_PJUA596_203_50_NACHI"
+msgstr "203 mm/50 3rd Year Type No.2 in a Model D turret"
+
+msgid "IDS_PJUA601_ART_MAYA2"
+msgstr "203 mm/50 3rd Year Type No.2 in a Model E turret"
+
+msgid "IDS_PJUA602_C7_ART_STOCK"
+msgstr "155 mm/60 3rd Year Type in a triple turret"
+
+msgid "IDS_PJUA611_B7_ART_STOCK"
+msgstr "410 mm/45 3rd Year Type in a twin turret"
+
+msgid "IDS_PJUA612_ART_ASHITAKA"
+msgstr "410 mm/45 3rd Year Type in a twin turret"
+
+msgid "IDS_PJUA613_ART_YUDACHI"
+msgstr "127 mm/50 3rd Year Type on a Type B / Type C mount"
+
+msgid "IDS_PJUA614_ART_HYUGA"
+msgstr "356 mm/45 41st Year Type in a twin turret"
+
+msgid "IDS_PJUA615_ART_TOKACHI"
+msgstr "127 mm/50 3rd Year Type in a turret"
+
+msgid "IDS_PJUA621_155_50_TYPE_91"
+msgstr "155 mm/60 3rd Year Type"
+
+msgid "IDS_PJUA622_203_50_3RD_YEAR_TYPE"
+msgstr "203 mm/50 Type3"
+
+msgid "IDS_PJUA631_C7_ART_STOCK"
+msgstr "203 mm/50 3rd Year Type No.2 in a Model D turret"
+
+msgid "IDS_PJUA641_D7_ART_STOCK"
+msgstr "127 mm/50 3rd Year Type on a Type B mount"
+
+msgid "IDS_PJUA642_D7_ART_STOCK_2"
+msgstr "127 mm/50 3rd Year Type on a Type B / Type C mount"
+
+msgid "IDS_PJUA643_D7_ART_STOCK_1"
+msgstr "127 mm/50 3rd Year Type on a Type B mount"
+
+msgid "IDS_PJUA701_D8_ART_STOCK"
+msgstr "127 mm/50 3rd Year Type on a Type C mount"
+
+msgid "IDS_PJUA702_D8_ART_TOP"
+msgstr "127 mm/50 3rd Year Type on a Type B mount"
+
+msgid "IDS_PJUA703_D8_ART_STOCK_2"
+msgstr "100 mm/65 Type 98 on a Model A mount"
+
+msgid "IDS_PJUA704_D8_ART_STOCK"
+msgstr "127 mm/50 3rd Year Type on a Type C mount"
+
+msgid "IDS_PJUA705_ART_YUKIKAZE"
+msgstr "127 mm/50 3rd Year Type on a Type C mount"
+
+msgid "IDS_PJUA706_ART_ARASHI"
+msgstr "150 mm/55 SK C/28 on an MPL/35 mount"
+
+msgid "IDS_PJUA706_ART_HAREKAZE_2"
+msgstr "150 mm/55 SK C/28 on an MPL/35 mount"
+
+msgid "IDS_PJUA707_ART_MAYA"
+msgstr "203 mm/50 3rd Year Type No.2 in a Model E turret"
+
+msgid "IDS_PJUA708_ART_I56"
+msgstr "140 mm/40 11th Year Type in a single mount"
+
+msgid "IDS_PJUA709_C8_ART_STOCK"
+msgstr "150 mm/60 5th Year Type in a triple turret"
+
+msgid "IDS_PJUA710_B8_ART_STOCK"
+msgstr "410 mm/50 10th Year Type Mod.A in a twin turret"
+
+msgid "IDS_PJUA711_B8_ART_STOCK"
+msgstr "410 mm/45 3rd Year Type in a twin turret"
+
+msgid "IDS_PJUA713_ART_RAGNAROK"
+msgstr "410 mm/45 3rd Year Type in a twin turret"
+
+msgid "IDS_PJUA714_ART_IGNIS_PURGATIO"
+msgstr "410 mm/45 3rd Year Type in a twin turret"
+
+msgid "IDS_PJUA715_ART_I54"
+msgstr "140 mm/40 11th Year Type in a single mount"
+
+msgid "IDS_PJUA716_ART_COLORFUL_AKIZUKI"
+msgstr "100 mm/65 Type 98 in a Model A mount"
+
+msgid "IDS_PJUA717_ART_MIKA"
+msgstr "127 mm/38 Mk.12 in a Mk.30 mod.0/mod.1 mount"
+
+msgid "IDS_PJUA721_C8_ART_STOCK"
+msgstr "155 mm/60 3rd Year Type in a triple turret"
+
+msgid "IDS_PJUA722_C8_ART_TOP"
+msgstr "203 mm/50 3rd Year Type No.2 in a Model E3/E turret"
+
+msgid "IDS_PJUA741_140_50"
+msgstr "140 mm/50 3rd Year Type on a single mount"
+
+msgid "IDS_PJUA751_203_50_ATAGO"
+msgstr "203 mm/50 3rd Year Type No.2 in a Model E turret"
+
+msgid "IDS_PJUA752_ART_BLACK_ATAGO"
+msgstr "203 mm/50 3rd Year Type No.2 in a Model E turret"
+
+msgid "IDS_PJUA761_ART_TONE"
+msgstr "203 mm/50 3rd Year Type No.2 in a Model E turret"
+
+msgid "IDS_PJUA762_ART_TONE"
+msgstr "203 mm/50 3rd Year Type No.2 in a Model E turret"
+
+msgid "IDS_PJUA763_ART_TONE"
+msgstr "203 mm/50 3rd Year Type No.2 in a Model E turret"
+
+msgid "IDS_PJUA781_ART_HAREKAZE_STOCK"
+msgstr ""
+"127 mm/50 3rd Year Type C\n"
+"100 mm/65 Type98 Model A\n"
+"127 mm/54 Mk.16"
+
+msgid "IDS_PJUA782_ART_KII"
+msgstr "410 mm/45 3rd Year Type in a twin turret"
+
+msgid "IDS_PJUA783_ART_ASASHIO"
+msgstr "127 mm/50 3rd Year Type on a Type C mount"
+
+msgid "IDS_PJUA784_ART_BLACK_ASASHIO"
+msgstr "127 mm/50 3rd Year Type on a Type C mount"
+
+msgid "IDS_PJUA791_TAKAO"
+msgstr "203 mm/50 3rd Year Type No.2 in a Model E turret"
+
+msgid "IDS_PJUA800_ART_IWAMI"
+msgstr "410 mm/50 10th Year Type Mod.A in a twin turret"
+
+msgid "IDS_PJUA801_ART_HIZEN"
+msgstr "410 mm/50 10th Year Type Mod.A in a triple turret"
+
+msgid "IDS_PJUA802_ART_AZUR_AZUMA"
+msgstr "310 mm/50 Type 0 in a triple turret"
+
+msgid "IDS_PJUA803_C9_ART_STOCK"
+msgstr "150 mm/60 5th Year Type in a triple turret"
+
+msgid "IDS_PJUA804_ART_DAISEN"
+msgstr "410 mm/50 10th Year Type Mod.A in a twin turret"
+
+msgid "IDS_PJUA805_ART_KITAKAZE_PR"
+msgstr "100 mm/65 Type 98 on a Model A mount"
+
+msgid "IDS_PJUA806_ART_TSURUGI"
+msgstr "457 mm/50 5th Year Type in a twin turret"
+
+msgid "IDS_PJUA807_B9_ART_STOCK"
+msgstr "457 mm/50 5th Year Type in a twin turret"
+
+msgid "IDS_PJUA808_ART_BLACK_IWAMI"
+msgstr "410 mm/50 10th Year Type Mod.A in a twin turret"
+
+msgid "IDS_PJUA812_B9_ART_STOCK"
+msgstr "410 mm/50 10th Year Type in a triple turret"
+
+msgid "IDS_PJUA821_C9_ART_STOCK"
+msgstr "203 mm/50 3rd Year Type No.2 in a Model E turret"
+
+msgid "IDS_PJUA831_D9_ART_STOCK"
+msgstr "127 mm/50 3rd Year Type on a Type C mount"
+
+msgid "IDS_PJUA832_D9_ART_STOCK_2"
+msgstr "127 mm/50 3rd Year Type on a Type C mount"
+
+msgid "IDS_PJUA833_D9_ART_STOCK_3"
+msgstr "100 mm/65 Type 98 on a Model A mount"
+
+msgid "IDS_PJUA902_ART_TST_ZAO"
+msgstr "203 mm/50 3rd Year Type No.2 in a triple turret"
+
+msgid "IDS_PJUA903_ART_YOSHINO"
+msgstr "310 mm/50 Type 0 in a triple turret"
+
+msgid "IDS_PJUA904_ART_HAYATE"
+msgstr "127 mm/50 Type 5 on a twin mount"
+
+msgid "IDS_PJUA905_ART_KITAKAMI"
+msgstr "140 mm/50 3rd Year Type on a single mount"
+
+msgid "IDS_PJUA906_ART_ARP_YAMATO"
+msgstr "460 mm/45 Type 94 in a triple turret"
+
+msgid "IDS_PJUA907_ART_BLACK_YOSHINO"
+msgstr "310 mm/50 Type 0 in a triple turret"
+
+msgid "IDS_PJUA908_C10_ART_STOCK"
+msgstr "150 mm/60 5th Year Type in a triple turret"
+
+msgid "IDS_PJUA909_B10_ART_STOCK"
+msgstr "457 mm/50 5th Year Type in a twin turret"
+
+msgid "IDS_PJUA910_ART_NATSUKAZE"
+msgstr "127 mm/50 3rd Year Type in a Type D mount"
+
+msgid "IDS_PJUA911_B10_ART_STOCK"
+msgstr "460 mm/45 Type 94 in a triple turret"
+
+msgid "IDS_PJUA912_ART_MUSASHI"
+msgstr "460 mm/45 Type 94 in a triple turret"
+
+msgid "IDS_PJUA921_C10_ART_STOCK"
+msgstr "203 mm/50 3rd Year Type No.2 in a triple turret"
+
+msgid "IDS_PJUA930_D11_ART_STOCK"
+msgstr "127 mm/50 Type 5 on a twin mount"
+
+msgid "IDS_PJUA931_D10_ART_STOCK"
+msgstr "127 mm/50 3rd Year Type on a Type D mount"
+
+msgid "IDS_PJUA932_D10_ART_STOCK_2"
+msgstr "100 mm/65 Type 98 on a Model A mount"
+
+msgid "IDS_PJUA933_ART_SATSUMA"
+msgstr "510 mm/45 Type 98 in a twin turret"
+
+msgid "IDS_PJUA934_C11_ART_STOCK"
+msgstr "210 mm/60 SK C/34 in turret mount"
+
+msgid "IDS_PJUA972_ART_AZUMAYA"
+msgstr "310 mm/50 Type 0 in a triple turret"
+
+msgid "IDS_PJUA974_ART1_ZAO"
+msgstr "203 mm/50 3rd Year Type No.2 in a triple turret"
+
+msgid "IDS_PJUA975_ART1_SHIM"
+msgstr "127 mm/50 3rd Year Type on a Type D mount"
+
+msgid "IDS_PJUA978_ART1_YAM"
+msgstr "460 mm/45 Type 94 in a triple turret"
+
+msgid "IDS_PJUA979_BB10_ART_SHIKISHIMA"
+msgstr "510 mm/45 Type 98 in a twin turret"
+
+msgid "IDS_PJUA980_ART_SATSUMA"
+msgstr "510 mm/45 Type 98 in a twin turret"
+
+msgid "IDS_PJUB001_B5N2"
+msgstr "Yokosuka B4Y"
+
+msgid "IDS_PJUB002_NAKAJIMA_B6N"
+msgstr "Nakajima B6N"
+
+msgid "IDS_PJUB003_AICHI_B7A"
+msgstr "Aichi B7A2"
+
+msgid "IDS_PJUB004_YOKOSUKA_B4Y"
+msgstr "Yokosuka B4Y"
+
+msgid "IDS_PJUB005_MITSUBISHI_1MT"
+msgstr "Mitsubishi 1MT"
+
+msgid "IDS_PJUB007_R2Y1_KEIUN"
+msgstr "Yokosuka R2Y1-B"
+
+msgid "IDS_PJUB008_MITSUBISHI_B1M"
+msgstr "Mitsubishi B1M"
+
+msgid "IDS_PJUB009_NAKAJIMA_B3N"
+msgstr "Nakajima B3N"
+
+msgid "IDS_PJUB010_NAKAJIMA_C6N5_1B"
+msgstr "Nakajima C6N1-B"
+
+msgid "IDS_PJUB011_B4Y_KAGA"
+msgstr "Yokosuka B4Y"
+
+msgid "IDS_PJUB012_B5N2_KAGA"
+msgstr "Nakajima B5N2"
+
+msgid "IDS_PJUB013_B5N2_KAGA"
+msgstr "B6N Tenzan"
+
+msgid "IDS_PJUB018_TONE_STOCK"
+msgstr "Aichi M6A2 Seiran"
+
+msgid "IDS_PJUB101_RYUJO_TB_TOP"
+msgstr "Nakajima B5N2"
+
+msgid "IDS_PJUB301_CV4_TB_STOCK"
+msgstr "Mitsubishi B1M"
+
+msgid "IDS_PJUB302_CV4_TB_TOP"
+msgstr "Yokosuka B4Y"
+
+msgid "IDS_PJUB303_CV4_TB_STOCK"
+msgstr "B4Y Jean"
+
+msgid "IDS_PJUB401_CV5_TB_STOCK"
+msgstr "Yokosuka B4Y"
+
+msgid "IDS_PJUB402_CV5_TB_TOP"
+msgstr "Nakajima B5N2"
+
+msgid "IDS_PJUB501_B5N2_0"
+msgstr "Nakajima B5N2"
+
+msgid "IDS_PJUB501_CV6_TB_STOCK"
+msgstr "Nakajima B5N2"
+
+msgid "IDS_PJUB502_CV6_TB_STOCK"
+msgstr "B4Y Jean"
+
+msgid "IDS_PJUB502_NAKAJIMA_B6N_0"
+msgstr "Nakajima B6N"
+
+msgid "IDS_PJUB503_AICHI_B7A_0"
+msgstr "Aichi B7A2"
+
+msgid "IDS_PJUB503_CV6_TB_TOP"
+msgstr "B5N2 Kate"
+
+msgid "IDS_PJUB550_TB_ISE"
+msgstr "Aichi M6A2 Seiran"
+
+msgid "IDS_PJUB551_TB_ISE_SECOND"
+msgstr "Aichi M6A2 Seiran"
+
+msgid "IDS_PJUB552_TB_ISE_THIRD"
+msgstr "Aichi M6A2 Seiran"
+
+msgid "IDS_PJUB601_CV7_TB_STOCK"
+msgstr "Nakajima B5N2"
+
+msgid "IDS_PJUB700_TB_KIKAKU"
+msgstr "B6N Tenzan"
+
+msgid "IDS_PJUB701_CV8_TB_STOCK"
+msgstr "Nakajima B5N2"
+
+msgid "IDS_PJUB702_CV8_TB_TOP"
+msgstr "Nakajima B6N"
+
+msgid "IDS_PJUB703_CV8_TB_STOCK"
+msgstr "B6N Tenzan"
+
+msgid "IDS_PJUB704_CV8_TB_TOP"
+msgstr "B7A Ryūsei"
+
+msgid "IDS_PJUB705_TORPER_BLACK_KAGA"
+msgstr "B6N Tenzan"
+
+msgid "IDS_PJUB801_CV9_TB_STOCK"
+msgstr "Nakajima B6N"
+
+msgid "IDS_PJUB802_CV9_TB_TOP"
+msgstr "Aichi B7A2"
+
+msgid "IDS_PJUB900_CV11_TB_STOCK"
+msgstr "J5N Tenrai"
+
+msgid "IDS_PJUB901_CV10_TB_STOCK"
+msgstr "Aichi B7A2"
+
+msgid "IDS_PJUB902_CV10_TB_TOP"
+msgstr "Nakajima C6N1-B"
+
+msgid "IDS_PJUB903_CV10_TB_STOCK"
+msgstr "C6N Saiun"
+
+msgid "IDS_PJUB904_CV10_TB_TOP"
+msgstr ""
+"J5N Tenrai\n"
+"Type 91 mod. 7"
+
+msgid "IDS_PJUB905_CV10_TB_TOP"
+msgstr ""
+"J5N Tenrai\n"
+"Type 91 mod. 8"
+
+msgid "IDS_PJUB906_TB_TAIHO"
+msgstr "C6N Saiun"
+
+msgid "IDS_PJUB974_TB1_HAKU"
+msgstr "C6N Saiun"
+
+msgid "IDS_PJUB975_TB2_HAKU"
+msgstr ""
+"J5N Tenrai\n"
+"Type 91 mod. 7"
+
+msgid "IDS_PJUD001_D1A2"
+msgstr "Aichi D3A1"
+
+msgid "IDS_PJUD002_D3A1"
+msgstr "Yokosuka D4Y2"
+
+msgid "IDS_PJUD003_D4Y2"
+msgstr "Yokosuka D4Y2"
+
+msgid "IDS_PJUD004_J5N"
+msgstr "Nakajima J5N1"
+
+msgid "IDS_PJUD005_D3A2"
+msgstr "Aichi D3A2"
+
+msgid "IDS_PJUD006_D1A1"
+msgstr "Aichi D1A1"
+
+msgid "IDS_PJUD007_D4Y3"
+msgstr "Yokosuka D4Y3"
+
+msgid "IDS_PJUD008_WAKUSEI"
+msgstr "Wakusei"
+
+msgid "IDS_PJUD009_AICHI_B7A"
+msgstr "Aichi B7A2"
+
+msgid "IDS_PJUD010_D1A2_KAGA"
+msgstr "Aichi D1A2"
+
+msgid "IDS_PJUD011_D3A1_KAGA"
+msgstr "Aichi D3A1"
+
+msgid "IDS_PJUD012_D3A1_KAGA"
+msgstr "D4Y3 Suisei"
+
+msgid "IDS_PJUD018_TONE_STOCK"
+msgstr "Aichi M6A2 Seiran"
+
+msgid "IDS_PJUD301_CV4_DB_STOCK"
+msgstr "D1A Susie"
+
+msgid "IDS_PJUD302_CV4_DB_TOP"
+msgstr "Yokosuka B4Y"
+
+msgid "IDS_PJUD401_CV5_DB_STOCK"
+msgstr "Aichi D1A2"
+
+msgid "IDS_PJUD501_CV6_DB_STOCK"
+msgstr "Aichi D1A2"
+
+msgid "IDS_PJUD501_D1A2_0"
+msgstr "Aichi D1A2"
+
+msgid "IDS_PJUD502_CV6_DB_TOP"
+msgstr "Aichi D3A1"
+
+msgid "IDS_PJUD502_D3A1_0"
+msgstr "Aichi D3A1"
+
+msgid "IDS_PJUD503_CV6_DB_STOCK"
+msgstr "D3A Val"
+
+msgid "IDS_PJUD504_CV6_DB_TOP"
+msgstr "D4Y2 Suisei"
+
+msgid "IDS_PJUD505_DB_OYODO"
+msgstr "Nakajima A6M2-N"
+
+msgid "IDS_PJUD506_CV6_DB_TOP"
+msgstr "Mitsubishi B5M1"
+
+msgid "IDS_PJUD550_DB_ISE"
+msgstr "Aichi M6A2 Seiran"
+
+msgid "IDS_PJUD551_DB_ISE_SECOND"
+msgstr "Aichi M6A2 Seiran"
+
+msgid "IDS_PJUD552_DB_ISE_THIRD"
+msgstr "Aichi M6A2 Seiran"
+
+msgid "IDS_PJUD601_CV7_DB_STOCK"
+msgstr "Aichi D3A1"
+
+msgid "IDS_PJUD602_CV7_DB_TOP"
+msgstr "Aichi D3A2"
+
+msgid "IDS_PJUD700_DB_KIKAKU"
+msgstr "B7A Ryūsei"
+
+msgid "IDS_PJUD701_CV8_DB_STOCK"
+msgstr "Aichi D3A2"
+
+msgid "IDS_PJUD702_CV8_DB_TOP"
+msgstr "Yokosuka D4Y2"
+
+msgid "IDS_PJUD703_CV8_DB_STOCK"
+msgstr "D4Y3 Suisei"
+
+msgid "IDS_PJUD704_CV8_DB_TOP"
+msgstr "B7A Ryūsei"
+
+msgid "IDS_PJUD705_DIVE_BLACK_KAGA"
+msgstr "D4Y3 Suisei"
+
+msgid "IDS_PJUD706_DB_I54"
+msgstr "Yokosuka E14Y"
+
+msgid "IDS_PJUD707_CV8_DB_TOP"
+msgstr "Aichi M6A1 B Nanzan"
+
+msgid "IDS_PJUD801_CV9_DB_STOCK"
+msgstr "Yokosuka D4Y2"
+
+msgid "IDS_PJUD802_CV9_DB_TOP"
+msgstr "Aichi B7A2"
+
+msgid "IDS_PJUD900_CV11_DB_STOCK"
+msgstr "J5N Tenrai"
+
+msgid "IDS_PJUD901_CV10_DB_STOCK"
+msgstr "Aichi B7A2"
+
+msgid "IDS_PJUD902_CV10_DB_TOP"
+msgstr "Wakusei"
+
+msgid "IDS_PJUD903_CV10_DB_STOCK"
+msgstr "A7M Reppū"
+
+msgid "IDS_PJUD904_CV10_DB_TOP"
+msgstr "J5N Tenrai"
+
+msgid "IDS_PJUD905_DB_TAIHO"
+msgstr "J5N Tenrai"
+
+msgid "IDS_PJUD906_CV10_DB_TOP"
+msgstr "Yokosuka P1Y1"
+
+msgid "IDS_PJUD974_DB1_HAKU"
+msgstr "A7M Reppū"
+
+msgid "IDS_PJUD975_DB2_HAKU"
+msgstr "J5N Tenrai"
+
+msgid "IDS_PJUE002_C1_ENG_STOCK"
+msgstr "Propulsion: 4,600 hp"
+
+msgid "IDS_PJUE102_ENGINE_9500_TACHIBANA"
+msgstr "Propulsion: 9,500 hp"
+
+msgid "IDS_PJUE103_ENGINE_9500_SAKURA"
+msgstr "Propulsion: 9,500 hp"
+
+msgid "IDS_PJUE111_C2_ENG_STOCK"
+msgstr "Propulsion: 22,500 hp"
+
+msgid "IDS_PJUE121_ENGINE_16000_MIKASA"
+msgstr "Propulsion: 16,000 hp"
+
+msgid "IDS_PJUE131_D2_ENG_STOCK"
+msgstr "Propulsion: 20,500 hp"
+
+msgid "IDS_PJUE201_ENGINE_20500"
+msgstr "Propulsion: 20,500 hp"
+
+msgid "IDS_PJUE202_B3_ENG_TOP"
+msgstr "Propulsion: 27,300 hp"
+
+msgid "IDS_PJUE203_ENGINE_7000_KATORI"
+msgstr "Propulsion: 7,000 hp"
+
+msgid "IDS_PJUE204_B3_ENG_STOCK"
+msgstr "Propulsion: 22,500 hp"
+
+msgid "IDS_PJUE211_D3_ENG_STOCK"
+msgstr "Propulsion: 21,500 hp"
+
+msgid "IDS_PJUE221_C3_ENG_STOCK"
+msgstr "Propulsion: 51,000 hp"
+
+msgid "IDS_PJUE301_D4_ENG_STOCK"
+msgstr "Propulsion: 27,000 hp"
+
+msgid "IDS_PJUE302_B4_ENG_TOP"
+msgstr "Propulsion: 77,000 hp"
+
+msgid "IDS_PJUE303_B4_ENG_STOCK"
+msgstr "Propulsion: 68,250 hp"
+
+msgid "IDS_PJUE304_D4_ENG_STOCK_FALSE"
+msgstr "Propulsion: 27,000 hp"
+
+msgid "IDS_PJUE305_D4_ENG_STOCK"
+msgstr "Propulsion: 27,000 hp"
+
+msgid "IDS_PJUE311_C4_ENG_STOCK"
+msgstr "Propulsion: 90,000 hp"
+
+msgid "IDS_PJUE321_ENGINE_51000"
+msgstr "Propulsion: 51,000 hp"
+
+msgid "IDS_PJUE331_ENGINE_57900"
+msgstr "Propulsion: 57,900 hp"
+
+msgid "IDS_PJUE332_ENGINE_57900_YUBARI"
+msgstr "Propulsion: 57,900 hp"
+
+msgid "IDS_PJUE332_ENG_TEST"
+msgstr "Test Engine"
+
+msgid "IDS_PJUE333_ENGINE_57900_CS"
+msgstr "Propulsion: 57,900 hp"
+
+msgid "IDS_PJUE341_ENGINE_64000_ISHIZUCHI"
+msgstr "Propulsion: 64,000 hp"
+
+msgid "IDS_PJUE351_CV4_ENG_STOCK"
+msgstr "Propulsion: 30,000 hp"
+
+msgid "IDS_PJUE352_CV4_ENG_STOCK"
+msgstr "Propulsion: 30,000 hp"
+
+msgid "IDS_PJUE401_D5_ENG_STOCK"
+msgstr "Propulsion: 38,500 hp"
+
+msgid "IDS_PJUE402_B5_ENG_TOP"
+msgstr "Propulsion: 136,000 hp"
+
+msgid "IDS_PJUE403_B5_ENG_STOCK"
+msgstr "Propulsion: 75,000 hp"
+
+msgid "IDS_PJUE404_ENGINE_68250"
+msgstr "Propulsion: 68,250 hp"
+
+msgid "IDS_PJUE405_D5_ENG_STOCK_2"
+msgstr "Propulsion: 38,500 hp"
+
+msgid "IDS_PJUE406_D5_ENG_STOCK"
+msgstr "Propulsion: 38,500 hp"
+
+msgid "IDS_PJUE407_D5_ENG_STOCK_2"
+msgstr "Propulsion: 38,500 hp"
+
+msgid "IDS_PJUE408_ENG_YAHAGI"
+msgstr "Propulsion: 100,000 hp"
+
+msgid "IDS_PJUE409_C5_ENG_STOCK"
+msgstr "Propulsion: 100,000 hp"
+
+msgid "IDS_PJUE411_C5_ENG_STOCK"
+msgstr "Propulsion: 102,000 hp"
+
+msgid "IDS_PJUE412_ENG_HIEI"
+msgstr "Propulsion: 136,000 hp"
+
+msgid "IDS_PJUE421_CV5_ENG_STOCK"
+msgstr "Propulsion: 52,000 hp"
+
+msgid "IDS_PJUE431_ENGINE_38500_KAMIKAZE"
+msgstr "Propulsion: 38,500 hp"
+
+msgid "IDS_PJUE441_ENGINE_38500_TRUE_KAMIKAZE"
+msgstr "Propulsion: 38,500 hp"
+
+msgid "IDS_PJUE442_ENGINE_38500_CAMO_KAMIKAZE"
+msgstr "Propulsion: 38,500 hp"
+
+msgid "IDS_PJUE495_ENGINE_136000_KONGOU"
+msgstr "Propulsion: 136,000 hp"
+
+msgid "IDS_PJUE496_ENGINE_136000_KIRISHIMA"
+msgstr "Propulsion: 136,000 hp"
+
+msgid "IDS_PJUE497_ENGINE_136000_HARUNA"
+msgstr "Propulsion: 136,000 hp"
+
+msgid "IDS_PJUE498_ENGINE_136000_HIEI"
+msgstr "Propulsion: 136,000 hp"
+
+msgid "IDS_PJUE500_ENG_BLACK_SHINONOME"
+msgstr "Propulsion: 50,000 hp"
+
+msgid "IDS_PJUE501_ENGINE_42000"
+msgstr "Propulsion: 42,000 hp"
+
+msgid "IDS_PJUE502_B6_ENG_TOP"
+msgstr "Propulsion: 70,000 hp"
+
+msgid "IDS_PJUE503_B6_ENG_STOCK"
+msgstr "Propulsion: 57,900 hp"
+
+msgid "IDS_PJUE504_ENG_MUTSU"
+msgstr "Propulsion: 80,000 hp"
+
+msgid "IDS_PJUE505_ENG_KAGA"
+msgstr "Propulsion: 125,000 hp"
+
+msgid "IDS_PJUE506_ENG_KAGA"
+msgstr "Propulsion: 125,000 hp"
+
+msgid "IDS_PJUE507_C6_ENG_STOCK"
+msgstr "Propulsion: 153,000 hp"
+
+msgid "IDS_PJUE508_CV6_ENG_STOCK"
+msgstr "Propulsion: 52,000 hp"
+
+msgid "IDS_PJUE509_ENG_OYODO"
+msgstr "Propulsion: 110,000 hp"
+
+msgid "IDS_PJUE511_C6_ENG_STOCK"
+msgstr "Propulsion: 102,000 hp"
+
+msgid "IDS_PJUE521_CV6_ENG_STOCK"
+msgstr "Propulsion: 65,000 hp"
+
+msgid "IDS_PJUE522_CV6_ENG_STOCK"
+msgstr "Propulsion: 65,000 hp"
+
+msgid "IDS_PJUE531_D6_ENG_STOCK"
+msgstr "Propulsion: 38,500 hp"
+
+msgid "IDS_PJUE532_D6_ENG_STOCK_2"
+msgstr "Propulsion: 42,000 hp"
+
+msgid "IDS_PJUE533_D6_ENG_STOCK"
+msgstr "Propulsion: 50,000 hp"
+
+msgid "IDS_PJUE534_D6_ENG_STOCK_2"
+msgstr "Propulsion: 42,000 hp"
+
+msgid "IDS_PJUE535_ENG_SHINO"
+msgstr "Propulsion: 50,000 hp"
+
+msgid "IDS_PJUE550_ENG_ISE"
+msgstr "Propulsion: 80,000 hp"
+
+msgid "IDS_PJUE551_ENG_ISE_SECOND"
+msgstr "Propulsion: 80,000 hp"
+
+msgid "IDS_PJUE552_ENG_ISE_THIRD"
+msgstr "Propulsion: 80,000 hp"
+
+msgid "IDS_PJUE601_ENGINE_52000"
+msgstr "Propulsion: 52,000 hp"
+
+msgid "IDS_PJUE602_B7_ENG_TOP"
+msgstr "Propulsion: 84,000 hp"
+
+msgid "IDS_PJUE603_B7_ENG_STOCK"
+msgstr "Propulsion: 78,000 hp"
+
+msgid "IDS_PJUE604_ENG_ASHITAKA"
+msgstr "Propulsion: 131,200 hp"
+
+msgid "IDS_PJUE605_ENG_YUDACHI"
+msgstr "Propulsion: 42,000 hp"
+
+msgid "IDS_PJUE606_C7_ENG_STOCK"
+msgstr "Propulsion: 110,000 hp"
+
+msgid "IDS_PJUE607_ENG_HYUGA"
+msgstr "Propulsion: 81,050 hp"
+
+msgid "IDS_PJUE608_ENG_MAYA2"
+msgstr "Propulsion: 130,000 hp"
+
+msgid "IDS_PJUE611_ENGINE_152000"
+msgstr "Propulsion: 152,000 hp"
+
+msgid "IDS_PJUE612_ENG_TOKACHI"
+msgstr "Propulsion: 102,000 hp"
+
+msgid "IDS_PJUE621_ENGINE_65000"
+msgstr "Propulsion: 65,000 hp"
+
+msgid "IDS_PJUE631_CV7_ENG_STOCK"
+msgstr "Propulsion: 152,000 hp"
+
+msgid "IDS_PJUE641_C7_ENG_STOCK"
+msgstr "Propulsion: 132,000 hp"
+
+msgid "IDS_PJUE651_D7_ENG_STOCK"
+msgstr "Propulsion: 42,000 hp"
+
+msgid "IDS_PJUE652_D7_ENG_STOCK_2"
+msgstr "Propulsion: 42,000 hp"
+
+msgid "IDS_PJUE653_D7_ENG_STOCK_1"
+msgstr "Propulsion: 50,000 hp"
+
+msgid "IDS_PJUE700_ENG_KIKAKU"
+msgstr "Propulsion: 152,000 hp"
+
+msgid "IDS_PJUE701_D8_ENG_STOCK"
+msgstr "Propulsion: 50,000 hp"
+
+msgid "IDS_PJUE702_B8_ENG_STOCK"
+msgstr "Propulsion: 132,000 hp"
+
+msgid "IDS_PJUE703_B8_ENG_TOP"
+msgstr "Propulsion: 150,000 hp"
+
+msgid "IDS_PJUE704_D8_ENG_STOCK_2"
+msgstr "Propulsion: 52,000 hp"
+
+msgid "IDS_PJUE705_D8_ENG_STOCK"
+msgstr "Propulsion: 52,000 hp"
+
+msgid "IDS_PJUE706_CV8_ENG_STOCK"
+msgstr "Propulsion: 152,000 hp"
+
+msgid "IDS_PJUE707_ENG_YUKIKAZE"
+msgstr "Propulsion: 52,000 hp"
+
+msgid "IDS_PJUE708_ENG_HAREKAZE_2"
+msgstr "Propulsion: 52,000 hp"
+
+msgid "IDS_PJUE709_ENG_RAGNAROK"
+msgstr "Propulsion: 150,000 hp"
+
+msgid "IDS_PJUE710_ENG_IGNIS_PURGATIO"
+msgstr "Propulsion: 150,000 hp"
+
+msgid "IDS_PJUE711_C8_ENG_STOCK"
+msgstr "Propulsion: 152,000 hp"
+
+msgid "IDS_PJUE712_ENG_MAYA"
+msgstr "Propulsion: 130,000 hp"
+
+msgid "IDS_PJUE713_ENG_BLACK_KAGA"
+msgstr "Propulsion: 125,000 hp"
+
+msgid "IDS_PJUE714_ENG_I56"
+msgstr "Propulsion: 9,400 hp"
+
+msgid "IDS_PJUE715_C8_ENG_STOCK"
+msgstr "Propulsion: 152,000 hp"
+
+msgid "IDS_PJUE716_B8_ENG_STOCK"
+msgstr "Propulsion: 132,000 hp"
+
+msgid "IDS_PJUE717_ENG_I54"
+msgstr "Propulsion: 9,400 hp"
+
+msgid "IDS_PJUE718_CV8_ENG_STOCK"
+msgstr "Propulsion: 152,000 hp"
+
+msgid "IDS_PJUE719_ENG_COLORFUL_AKIZUKI"
+msgstr "Propulsion: 52,000 hp"
+
+msgid "IDS_PJUE720_ENG_MIKA"
+msgstr "Propulsion: 50,000 hp"
+
+msgid "IDS_PJUE740_ENG_I58"
+msgstr "Propulsion: 9,400 hp"
+
+msgid "IDS_PJUE741_ENGINE_78000"
+msgstr "Propulsion: 78,000 hp"
+
+msgid "IDS_PJUE742_ENGINE_78000_KITAKAMI"
+msgstr "Propulsion: 78,000 hp"
+
+msgid "IDS_PJUE751_CV8_ENG_STOCK"
+msgstr "Propulsion: 160,000 hp"
+
+msgid "IDS_PJUE761_ENGINE_130000_ATAGO"
+msgstr "Propulsion: 130,000 hp"
+
+msgid "IDS_PJUE762_ENG_BLACK_ATAGO"
+msgstr "Propulsion: 130,000 hp"
+
+msgid "IDS_PJUE771_ENG_TONE"
+msgstr "Propulsion: 152,000 hp"
+
+msgid "IDS_PJUE772_ENG_TONE"
+msgstr "Propulsion: 152,000 hp"
+
+msgid "IDS_PJUE773_ENG_TONE"
+msgstr "Propulsion: 152,000 hp"
+
+msgid "IDS_PJUE781_ENG_HAREKAZE"
+msgstr "Propulsion: 52,000 hp"
+
+msgid "IDS_PJUE782_ENG_ASASHIO"
+msgstr "Propulsion: 50,000 hp"
+
+msgid "IDS_PJUE783_ENG_BLACK_ASASHIO"
+msgstr "Propulsion: 50,000 hp"
+
+msgid "IDS_PJUE791_ENG_TAKAO"
+msgstr "Propulsion: 130,000 hp"
+
+msgid "IDS_PJUE792_ENGINE_132000_MYOKO"
+msgstr "Propulsion: 132,000 hp"
+
+msgid "IDS_PJUE793_ENGINE_132000_HAGURO"
+msgstr "Propulsion: 132,000 hp"
+
+msgid "IDS_PJUE794_ENGINE_132000_ASHIGARA"
+msgstr "Propulsion: 132,000 hp"
+
+msgid "IDS_PJUE795_ENG_YELLOW_DRAGON"
+msgstr "Propulsion: 132,000 hp"
+
+msgid "IDS_PJUE796_ENG_BLUE_DRAGON"
+msgstr "Propulsion: 132,000 hp"
+
+msgid "IDS_PJUE797_ENG_NACHI"
+msgstr "Propulsion: 132,000 hp"
+
+msgid "IDS_PJUE798_ENG_KII"
+msgstr "Propulsion: 131,200 hp"
+
+msgid "IDS_PJUE800_ENG_IWAMI"
+msgstr "Propulsion: 145,000 hp"
+
+msgid "IDS_PJUE801_ENGINE_75000"
+msgstr "Propulsion: 75,000 hp"
+
+msgid "IDS_PJUE802_ENG_HIZEN"
+msgstr "Propulsion: 145,000 hp"
+
+msgid "IDS_PJUE803_ENG_AZUR_AZUMA"
+msgstr "Propulsion: 170,000 hp"
+
+msgid "IDS_PJUE804_C9_ENG_STOCK"
+msgstr "Propulsion: 152,000 hp"
+
+msgid "IDS_PJUE805_ENG_DAISEN"
+msgstr "Propulsion: 305,000 hp"
+
+msgid "IDS_PJUE806_ENG_KITAKAZE_PR"
+msgstr "Propulsion: 52,000 hp"
+
+msgid "IDS_PJUE807_ENG_TSURUGI"
+msgstr "Propulsion: 241,940 hp"
+
+msgid "IDS_PJUE808_B9_ENG_STOCK"
+msgstr "Propulsion: 150,000 hp"
+
+msgid "IDS_PJUE809_ENG_BLACK_IWAMI"
+msgstr "Propulsion: 145,000 hp"
+
+msgid "IDS_PJUE811_CV9_ENG_STOCK"
+msgstr "Propulsion: 160,000 hp"
+
+msgid "IDS_PJUE821_B9_ENG_TOP"
+msgstr "Propulsion: 135,000 hp"
+
+msgid "IDS_PJUE822_B9_ENG_STOCK"
+msgstr "Propulsion: 132,000 hp"
+
+msgid "IDS_PJUE831_C9_ENG_STOCK"
+msgstr "Propulsion: 152,000 hp"
+
+msgid "IDS_PJUE841_D9_ENG_STOCK"
+msgstr "Propulsion: 52,000 hp"
+
+msgid "IDS_PJUE842_D9_ENG_STOCK_2"
+msgstr "Propulsion: 52,000 hp"
+
+msgid "IDS_PJUE843_D9_ENG_STOCK_3"
+msgstr "Propulsion: 52,000 hp"
+
+msgid "IDS_PJUE900_CV11_ENG_STOCK"
+msgstr "Propulsion: 264,480 hp"
+
+msgid "IDS_PJUE902_ENG_TST_ZAO"
+msgstr "Propulsion: 159,000 hp"
+
+msgid "IDS_PJUE903_ENG_YOSHINO"
+msgstr "Propulsion: 170,000 hp"
+
+msgid "IDS_PJUE904_ENG_HAYATE"
+msgstr "Propulsion: 79,500 hp"
+
+msgid "IDS_PJUE905_ENG_KITAKAMI"
+msgstr "Propulsion: 78,000 hp"
+
+msgid "IDS_PJUE906_ENG_ARP_YAMATO"
+msgstr "Propulsion: 150,000 hp"
+
+msgid "IDS_PJUE907_ENG_BLACK_YOSHINO"
+msgstr "Propulsion: 170,000 hp"
+
+msgid "IDS_PJUE908_C10_ENG_STOCK"
+msgstr "Propulsion: 190,000 hp"
+
+msgid "IDS_PJUE909_B10_ENG_STOCK"
+msgstr "Propulsion: 215,000 hp"
+
+msgid "IDS_PJUE910_CV10_ENG_STOCK"
+msgstr "Propulsion: 160,000 hp"
+
+msgid "IDS_PJUE911_C10_ENG_STOCK"
+msgstr "Propulsion: 159,000 hp"
+
+msgid "IDS_PJUE912_ENG_MUSASHI"
+msgstr "Propulsion: 150,000 hp"
+
+msgid "IDS_PJUE913_ENG_NATSUKAZE"
+msgstr "Propulsion: 75,000 hp"
+
+msgid "IDS_PJUE914_ENG_TAIHO"
+msgstr "Propulsion: 160,000 hp"
+
+msgid "IDS_PJUE921_CV10_ENG_STOCK"
+msgstr "Propulsion: 240,000 hp"
+
+msgid "IDS_PJUE922_CV10_ENG_STOCK"
+msgstr "Propulsion: 240,000 hp"
+
+msgid "IDS_PJUE930_D11_ENG_STOCK"
+msgstr "Propulsion: 79,240 hp"
+
+msgid "IDS_PJUE931_B10_ENG_STOCK"
+msgstr "Propulsion: 150,000 hp"
+
+msgid "IDS_PJUE933_ENG_SATSUMA"
+msgstr "Propulsion: 166,000 hp"
+
+msgid "IDS_PJUE934_C11_ENG_STOCK"
+msgstr "Propulsion: 176,000 hp"
+
+msgid "IDS_PJUE941_D10_ENG_STOCK"
+msgstr "Propulsion: 75,000 hp"
+
+msgid "IDS_PJUE942_D10_ENG_STOCK_2"
+msgstr "Propulsion: 79,240 hp"
+
+msgid "IDS_PJUE971_ENG_AZUMAYA"
+msgstr "Propulsion: 170,000 hp"
+
+msgid "IDS_PJUE974_ENG_HAKU"
+msgstr "Propulsion: 240,000 hp"
+
+msgid "IDS_PJUE975_ENG_ZAO"
+msgstr "Propulsion: 159,000 hp"
+
+msgid "IDS_PJUE976_ENG_SHIM"
+msgstr "Propulsion: 75,000 hp"
+
+msgid "IDS_PJUE977_ENG_YAM"
+msgstr "Propulsion: 150,000 hp"
+
+msgid "IDS_PJUE978_BB10_ENG_SHIKISHIMA"
+msgstr "Propulsion: 158,000 hp"
+
+msgid "IDS_PJUE980_ENG_SATSUMA"
+msgstr "Propulsion: 166,000 hp"
+
+msgid "IDS_PJUF018_TONE_STOCK"
+msgstr "Type8 mod. 1"
+
+msgid "IDS_PJUF301_FLIGHTCONTROL_1"
+msgstr "Type4 mod. 1"
+
+msgid "IDS_PJUF391_FC1_HOSHO"
+msgstr "Type4 mod. 1"
+
+msgid "IDS_PJUF401_FLIGHTCONTROL_1"
+msgstr "Type5 mod. 1"
+
+msgid "IDS_PJUF402_FLIGHTCONTROL_2_A"
+msgstr "Type5 mod. 2"
+
+msgid "IDS_PJUF501_FLIGHTCONTROL_1"
+msgstr "Type6 mod. 1"
+
+msgid "IDS_PJUF502_FLIGHTCONTROL_2_A"
+msgstr "Type6 mod. 2"
+
+msgid "IDS_PJUF503_FLIGHTCONTROL_2_U"
+msgstr "Type6 mod. 3"
+
+msgid "IDS_PJUF504_FC_A1_KAGA"
+msgstr "Type7 mod. 1"
+
+msgid "IDS_PJUF505_FC_A2_KAGA"
+msgstr "Type7 mod. 2"
+
+msgid "IDS_PJUF506_CV6_FC_STOCK"
+msgstr "Type6 mod. 1"
+
+msgid "IDS_PJUF507_FC_OYODO"
+msgstr "Type6 mod. 1"
+
+msgid "IDS_PJUF550_FC_ISE"
+msgstr "Type6 mod. 1"
+
+msgid "IDS_PJUF551_FC_ISE_SECOND"
+msgstr "Type6 mod. 1"
+
+msgid "IDS_PJUF552_FC_ISE_THIRD"
+msgstr "Type6 mod. 1"
+
+msgid "IDS_PJUF591_FC1_RYUJO"
+msgstr "Type6 mod. 1"
+
+msgid "IDS_PJUF601_FLIGHTCONTROL_1"
+msgstr "Type7 mod. 1"
+
+msgid "IDS_PJUF602_FLIGHTCONTROL_2_A"
+msgstr "Type7 mod. 2"
+
+msgid "IDS_PJUF603_FLIGHTCONTROL_2_U"
+msgstr "Type7 mod. 3"
+
+msgid "IDS_PJUF700_FC_KIKAKU"
+msgstr "Type8 mod. 1"
+
+msgid "IDS_PJUF701_FLIGHTCONTROL_1"
+msgstr "Type8 mod. 1"
+
+msgid "IDS_PJUF702_FLIGHTCONTROL_2_A"
+msgstr "Type8 mod. 2"
+
+msgid "IDS_PJUF703_FLIGHTCONTROL_2_U"
+msgstr "Type8 mod. 3"
+
+msgid "IDS_PJUF704_FLCONTROL_BLACK_KAGA"
+msgstr "Type8 mod. 1"
+
+msgid "IDS_PJUF705_FC_I54"
+msgstr "Type8 mod. 1"
+
+msgid "IDS_PJUF706_CV8_FC_STOCK"
+msgstr "Type8 mod. 1"
+
+msgid "IDS_PJUF772_TONE_STOCK"
+msgstr "Type8 mod. 1"
+
+msgid "IDS_PJUF773_TONE_STOCK"
+msgstr "Type8 mod. 1"
+
+msgid "IDS_PJUF791_FC1_SHOKAKU"
+msgstr "Type8 mod. 1"
+
+msgid "IDS_PJUF792_FC1_KAGA"
+msgstr "Type8 mod. 1"
+
+msgid "IDS_PJUF801_FLIGHTCONTROL_1"
+msgstr "Type9 mod. 1"
+
+msgid "IDS_PJUF802_FLIGHTCONTROL_2_A"
+msgstr "Type9 mod. 2"
+
+msgid "IDS_PJUF803_FLIGHTCONTROL_2_U"
+msgstr "Type9 mod. 3"
+
+msgid "IDS_PJUF900_CV11_FC_STOCK"
+msgstr "Type11 mod. 1"
+
+msgid "IDS_PJUF901_FLIGHTCONTROL_1"
+msgstr "Type10 mod. 1"
+
+msgid "IDS_PJUF902_FLIGHTCONTROL_2_A"
+msgstr "Type10 mod. 2"
+
+msgid "IDS_PJUF903_FLIGHTCONTROL_2_U"
+msgstr "Type10 mod. 3"
+
+msgid "IDS_PJUF904_FC_TAIHO"
+msgstr "Type10 mod. 1"
+
+msgid "IDS_PJUF905_CV10_FC_STOCK"
+msgstr "Type10 mod. 1"
+
+msgid "IDS_PJUF974_FC_1_HAKU"
+msgstr "Type10 mod. 1"
+
+msgid "IDS_PJUF975_FC_2A_HAKU"
+msgstr "Type10 mod. 2"
+
+msgid "IDS_PJUF976_FC_2B_HAKU"
+msgstr "Type10 mod. 3"
+
+msgid "IDS_PJUF991_FC1_HAKURYU"
+msgstr "Type10 mod. 1"
+
+msgid "IDS_PJUH003_UJI_A"
+msgstr "Hashidate (A)"
+
+msgid "IDS_PJUH004_UJI_B"
+msgstr "Hashidate (B)"
+
+msgid "IDS_PJUH101_TACHIBANA_1912"
+msgstr "Tachibana"
+
+msgid "IDS_PJUH111_CHIKUMA_1912"
+msgstr "Chikuma (A)"
+
+msgid "IDS_PJUH112_CHIKUMA_1918"
+msgstr "Chikuma (B)"
+
+msgid "IDS_PJUH121_MIKASA_1905"
+msgstr "Mikasa"
+
+msgid "IDS_PJUH131_SAKURA"
+msgstr "Tachibana"
+
+msgid "IDS_PJUH201_UMIKAZE_1911"
+msgstr "Umikaze (A)"
+
+msgid "IDS_PJUH202_UMIKAZE_1925"
+msgstr "Umikaze (B)"
+
+msgid "IDS_PJUH211_KAWACHI_1912"
+msgstr "Kawachi (A)"
+
+msgid "IDS_PJUH212_KAWACHI_1919"
+msgstr "Kawachi (B)"
+
+msgid "IDS_PJUH213_KAWACHI_1912_CS"
+msgstr "Kawachi (A)"
+
+msgid "IDS_PJUH214_KAWACHI_1919_CS"
+msgstr "Kawachi (B)"
+
+msgid "IDS_PJUH221_TATSUTA_1919"
+msgstr "Tenryū (A)"
+
+msgid "IDS_PJUH222_TATSUTA_1937"
+msgstr "Tenryū (B)"
+
+msgid "IDS_PJUH231_WAKATAKE_1923"
+msgstr "Wakatake (A)"
+
+msgid "IDS_PJUH232_WAKATAKE_1925"
+msgstr "Wakatake (B)"
+
+msgid "IDS_PJUH241_KATORI"
+msgstr "Katori"
+
+msgid "IDS_PJUH301_ISOKAZE_1917"
+msgstr "Isokaze (A)"
+
+msgid "IDS_PJUH302_ISOKAZE_1925"
+msgstr "Isokaze (B)"
+
+msgid "IDS_PJUH303_ISOKAZE_1917_CS"
+msgstr "Isokaze (A)"
+
+msgid "IDS_PJUH304_ISOKAZE_1925_CS"
+msgstr "Isokaze (B)"
+
+msgid "IDS_PJUH305_ISOKAZE_1917"
+msgstr "Isokaze (A)"
+
+msgid "IDS_PJUH306_ISOKAZE_1925"
+msgstr "Isokaze (B)"
+
+msgid "IDS_PJUH311_MYOGI_1912"
+msgstr "Myōgi (A)"
+
+msgid "IDS_PJUH312_MYOGI_1919"
+msgstr "Myōgi (B)"
+
+msgid "IDS_PJUH313_MYOGI_1932"
+msgstr "Myōgi (C)"
+
+msgid "IDS_PJUH321_KUMA_1920"
+msgstr "Kuma (A)"
+
+msgid "IDS_PJUH322_KUMA_1938"
+msgstr "Kuma (B)"
+
+msgid "IDS_PJUH323_KUMA_C"
+msgstr "Kuma (C)"
+
+msgid "IDS_PJUH331_YUBARI_1944"
+msgstr "Yūbari"
+
+msgid "IDS_PJUH332_YUBARI_1944_CS"
+msgstr "Yūbari"
+
+msgid "IDS_PJUH332_YUB_TEST"
+msgstr "Test Hull"
+
+msgid "IDS_PJUH341_ISHIZUCHI_1921"
+msgstr "Ishizuchi"
+
+msgid "IDS_PJUH352_HOSHO_1939"
+msgstr "Hōshō (A)"
+
+msgid "IDS_PJUH353_HOSHO_1941"
+msgstr "Hōshō (B)"
+
+msgid "IDS_PJUH354_HOSHO_1939"
+msgstr "Hōshō (A)"
+
+msgid "IDS_PJUH355_HOSHO_1941"
+msgstr "Hōshō (B)"
+
+msgid "IDS_PJUH401_MINEKADZE_1920"
+msgstr "Minekaze (A)"
+
+msgid "IDS_PJUH402_MINEKADZE_1938"
+msgstr "Minekaze (B)"
+
+msgid "IDS_PJUH403_MINEKADZE_1920"
+msgstr "Minekaze (A)"
+
+msgid "IDS_PJUH404_MINEKADZE_1938"
+msgstr "Minekaze (B)"
+
+msgid "IDS_PJUH405_C5_HULL_STOCK"
+msgstr "Agano (A)"
+
+msgid "IDS_PJUH406_C5_HULL_TOP"
+msgstr "Agano (B)"
+
+msgid "IDS_PJUH411_KONGO_1941"
+msgstr "Kongō (B)"
+
+msgid "IDS_PJUH412_KONGO_1942"
+msgstr "Kongō (C)"
+
+msgid "IDS_PJUH413_KONGO_1913"
+msgstr "Kongō (A)"
+
+msgid "IDS_PJUH414_HIEI"
+msgstr "HSF Hiei"
+
+msgid "IDS_PJUH421_IWAKI_1944"
+msgstr "Iwaki"
+
+msgid "IDS_PJUH431_FURUTAKA_1926"
+msgstr "Furutaka (A)"
+
+msgid "IDS_PJUH432_FURUTAKA_1930"
+msgstr "Furutaka (B)"
+
+msgid "IDS_PJUH433_FURUTAKA_1941"
+msgstr "Furutaka (C)"
+
+msgid "IDS_PJUH434_YAHAGI"
+msgstr "Yahagi"
+
+msgid "IDS_PJUH441_ZUIHO_1940"
+msgstr "Zuihō (A)"
+
+msgid "IDS_PJUH442_ZUIHO_1942"
+msgstr "Zuihō (B)"
+
+msgid "IDS_PJUH443_ZUIHO_1944"
+msgstr "Zuihō (C)"
+
+msgid "IDS_PJUH451_KAMIKAZE_1935"
+msgstr "Fūjin"
+
+msgid "IDS_PJUH461_TRUE_KAMIKAZE"
+msgstr "Kamikaze"
+
+msgid "IDS_PJUH462_CAMO_KAMIKAZE"
+msgstr "Kamikaze"
+
+msgid "IDS_PJUH495_KONGOU"
+msgstr "ARP Kongō"
+
+msgid "IDS_PJUH496_KIRISHIMA"
+msgstr "ARP Kirishima"
+
+msgid "IDS_PJUH497_HARUNA"
+msgstr "ARP Haruna"
+
+msgid "IDS_PJUH498_HIEI_ARPEGGIO"
+msgstr "ARP Hiei"
+
+msgid "IDS_PJUH500_HULL_BLACK_SHINONOME"
+msgstr "Shinonome B."
+
+msgid "IDS_PJUH501_HATSUHARU_1935"
+msgstr "Hatsuharu (A)"
+
+msgid "IDS_PJUH502_HATSUHARU_1945"
+msgstr "Hatsuharu (B)"
+
+msgid "IDS_PJUH503_HATSUHARU_1935"
+msgstr "Hatsuharu (A)"
+
+msgid "IDS_PJUH504_HATSUHARU_1945"
+msgstr "Hatsuharu (B)"
+
+msgid "IDS_PJUH505_C6_HULL_STOCK"
+msgstr "Gokase (A)"
+
+msgid "IDS_PJUH506_C6_HULL_TOP"
+msgstr "Gokase (B)"
+
+msgid "IDS_PJUH507_CV6_HULL_STOCK"
+msgstr "Zuihō (A)"
+
+msgid "IDS_PJUH508_CV6_HULL_TOP"
+msgstr "Zuihō (B)"
+
+msgid "IDS_PJUH509_HULL_OYODO"
+msgstr "Ōyodo"
+
+msgid "IDS_PJUH511_FUSO_1941"
+msgstr "Fusō (A)"
+
+msgid "IDS_PJUH512_FUSO_1943"
+msgstr "Fusō (B)"
+
+msgid "IDS_PJUH513_FUSO_1919"
+msgstr "Fusō (A)"
+
+msgid "IDS_PJUH514_MUTSU"
+msgstr "Mutsu"
+
+msgid "IDS_PJUH521_MUTSUKI_1926"
+msgstr "Mutsuki (A)"
+
+msgid "IDS_PJUH522_MUTSUKI_1939"
+msgstr "Mutsuki (B)"
+
+msgid "IDS_PJUH523_MUTSUKI_1942"
+msgstr "Mutsuki (C)"
+
+msgid "IDS_PJUH524_MUTSUKI_1926"
+msgstr "Mutsuki (A)"
+
+msgid "IDS_PJUH525_MUTSUKI_1939"
+msgstr "Mutsuki (B)"
+
+msgid "IDS_PJUH526_SHINO"
+msgstr "Shinonome"
+
+msgid "IDS_PJUH531_AOBA_1942"
+msgstr "Aoba (A)"
+
+msgid "IDS_PJUH532_AOBA_1943"
+msgstr "Aoba (B)"
+
+msgid "IDS_PJUH541_RYUJO"
+msgstr "Ryūjō (A)"
+
+msgid "IDS_PJUH542_RYUJO"
+msgstr "Ryūjō (B)"
+
+msgid "IDS_PJUH543_RYUJO"
+msgstr "Ryūjō (C)"
+
+msgid "IDS_PJUH544_KAGA"
+msgstr "Kaga"
+
+msgid "IDS_PJUH545_RYUJO"
+msgstr "Ryūjō (A)"
+
+msgid "IDS_PJUH546_RYUJO"
+msgstr "Ryūjō (B)"
+
+msgid "IDS_PJUH547_RYUJO"
+msgstr "Ryūjō (C)"
+
+msgid "IDS_PJUH548_KAGA"
+msgstr "Kaga"
+
+msgid "IDS_PJUH550_ISE"
+msgstr "Ise"
+
+msgid "IDS_PJUH551_ISE_SECOND"
+msgstr "Ise"
+
+msgid "IDS_PJUH552_ISE_THIRD"
+msgstr "Ise"
+
+msgid "IDS_PJUH601_KAGERO_1943"
+msgstr "Kagerō (A)"
+
+msgid "IDS_PJUH602_KAGERO_1941"
+msgstr "Kagerō (B)"
+
+msgid "IDS_PJUH603_KAGERO_1945"
+msgstr "Kagerō (C)"
+
+msgid "IDS_PJUH604_KAGERO_1943"
+msgstr "Kagerō (A)"
+
+msgid "IDS_PJUH605_KAGERO_1941"
+msgstr "Kagerō (B)"
+
+msgid "IDS_PJUH606_HYUGA"
+msgstr "Hyūga"
+
+msgid "IDS_PJUH607_MAYA2"
+msgstr "Maya"
+
+msgid "IDS_PJUH608_TOKACHI"
+msgstr "Tokachi"
+
+msgid "IDS_PJUH609_C7_HULL_STOCK"
+msgstr "Omono (A)"
+
+msgid "IDS_PJUH610_C7_HULL_TOP"
+msgstr "Omono (B)"
+
+msgid "IDS_PJUH611_NAGATO_1941"
+msgstr "Nagato (A)"
+
+msgid "IDS_PJUH612_NAGATO_1944"
+msgstr "Nagato (B)"
+
+msgid "IDS_PJUH613_NAGATO_1933"
+msgstr "Nagato (A)"
+
+msgid "IDS_PJUH614_ASHITAKA"
+msgstr "Ashitaka"
+
+msgid "IDS_PJUH615_YUDACHI"
+msgstr "Yūdachi"
+
+msgid "IDS_PJUH621_MOGAMI_1935"
+msgstr "Mogami (A)"
+
+msgid "IDS_PJUH622_MOGAMI_1943"
+msgstr "Mogami (B)"
+
+msgid "IDS_PJUH623_MOGAMI_1944"
+msgstr "Mogami (C)"
+
+msgid "IDS_PJUH632_HIRYU_1942"
+msgstr "Hiryū (A)"
+
+msgid "IDS_PJUH633_HIRYU_1945"
+msgstr "Hiryū (B)"
+
+msgid "IDS_PJUH641_D7_HULL_STOCK_2"
+msgstr "Shiratsuyu (A)"
+
+msgid "IDS_PJUH642_D7_HULL_TOP_2"
+msgstr "Shiratsuyu (B)"
+
+msgid "IDS_PJUH643_D7_HULL_STOCK"
+msgstr "Akatsuki (A)"
+
+msgid "IDS_PJUH644_D7_HULL_TOP"
+msgstr "Akatsuki (B)"
+
+msgid "IDS_PJUH700_HULL_KIKAKU"
+msgstr "Kikaku"
+
+msgid "IDS_PJUH701_FUBUKI_1942"
+msgstr "Fubuki (A)"
+
+msgid "IDS_PJUH702_FUBUKI_1944"
+msgstr "Fubuki (B)"
+
+msgid "IDS_PJUH703_FUBUKI_1943"
+msgstr "Fubuki (C)"
+
+msgid "IDS_PJUH704_D8_HULL_STOCK_2"
+msgstr "Akizuki (A)"
+
+msgid "IDS_PJUH705_D8_HULL_TOP_2"
+msgstr "Akizuki (B)"
+
+msgid "IDS_PJUH706_FUBUKI_1942"
+msgstr "Fubuki (A)"
+
+msgid "IDS_PJUH707_FUBUKI_1944"
+msgstr "Fubuki (B)"
+
+msgid "IDS_PJUH708_YUKIKAZE"
+msgstr ""
+"Azur Lane\n"
+"Yukikaze"
+
+msgid "IDS_PJUH709_HAREKAZE_2"
+msgstr "HSF Harekaze II"
+
+msgid "IDS_PJUH711_AMAGI_1941"
+msgstr "Amagi (A)"
+
+msgid "IDS_PJUH712_AMAGI_1944"
+msgstr "Amagi (B)"
+
+msgid "IDS_PJUH713_AMAGI_1926"
+msgstr "Amagi (A)"
+
+msgid "IDS_PJUH715_RAGNAROK"
+msgstr "Ragnarok"
+
+msgid "IDS_PJUH716_IGNIS_PURGATIO"
+msgstr "Ignis Purgatio"
+
+msgid "IDS_PJUH717_HULL_MAYA"
+msgstr "ARP Maya"
+
+msgid "IDS_PJUH718_HULL_BLACK_KAGA"
+msgstr "Kaga B."
+
+msgid "IDS_PJUH719_HULL_I56"
+msgstr "I-56"
+
+msgid "IDS_PJUH720_C8_HULL_STOCK"
+msgstr "Shimanto (A)"
+
+msgid "IDS_PJUH721_MYOKO_1936"
+msgstr "Myōkō (A)"
+
+msgid "IDS_PJUH722_MYOKO_1941"
+msgstr "Myōkō (B)"
+
+msgid "IDS_PJUH723_MYOKO_1945"
+msgstr "Myōkō (C)"
+
+msgid "IDS_PJUH724_C8_HULL_TOP"
+msgstr "Shimanto (B)"
+
+msgid "IDS_PJUH725_B8_HULL_STOCK"
+msgstr "Yumihari (A)"
+
+msgid "IDS_PJUH726_B8_HULL_TOP"
+msgstr "Yumihari (B)"
+
+msgid "IDS_PJUH727_HULL_I54"
+msgstr "I-54"
+
+msgid "IDS_PJUH728_CV8_HULL_STOCK"
+msgstr "Hiryū (A)"
+
+msgid "IDS_PJUH729_CV8_HULL_TOP"
+msgstr "Hiryū (B)"
+
+msgid "IDS_PJUH730_HULL_COLORFUL_AKIZUKI"
+msgstr "Akizuki CLR"
+
+msgid "IDS_PJUH731_HULL_MIKA"
+msgstr "Mika"
+
+msgid "IDS_PJUH740_I58"
+msgstr "I-58"
+
+msgid "IDS_PJUH741_KITAKAMI_1941"
+msgstr "Kitakami"
+
+msgid "IDS_PJUH751_ZUIKAKU_1941"
+msgstr "Shōkaku (A)"
+
+msgid "IDS_PJUH752_ZUIKAKU_1943"
+msgstr "Shōkaku (B)"
+
+msgid "IDS_PJUH753_ZUIKAKU_1944"
+msgstr "Shōkaku (C)"
+
+msgid "IDS_PJUH754_SHOKAKU_1941"
+msgstr "Shōkaku (A)"
+
+msgid "IDS_PJUH755_SHOKAKU_1944"
+msgstr "Shōkaku (B)"
+
+msgid "IDS_PJUH761_ATAGO_1944"
+msgstr "Atago"
+
+msgid "IDS_PJUH762_BLACK_ATAGO"
+msgstr "Atago B."
+
+msgid "IDS_PJUH771_TONE"
+msgstr "Tone"
+
+msgid "IDS_PJUH772_KII"
+msgstr "Kii"
+
+msgid "IDS_PJUH773_ASASHIO"
+msgstr "Asashio"
+
+msgid "IDS_PJUH774_BLACK_ASASHIO"
+msgstr "Asashio B."
+
+msgid "IDS_PJUH775_TONE"
+msgstr "Tone Second"
+
+msgid "IDS_PJUH776_TONE"
+msgstr "Tone Third"
+
+msgid "IDS_PJUH781_HAREKAZE_STOCK"
+msgstr "Harekaze 1-4"
+
+msgid "IDS_PJUH782_HAREKAZE_MID"
+msgstr "Harekaze 4-10"
+
+msgid "IDS_PJUH783_HAREKAZE_TOP"
+msgstr "Harekaze 11-12"
+
+msgid "IDS_PJUH793_TAKAO"
+msgstr "ARP Takao"
+
+msgid "IDS_PJUH794_NACHI"
+msgstr "ARP Nachi"
+
+msgid "IDS_PJUH795_MYOKO"
+msgstr "ARP Myōkō"
+
+msgid "IDS_PJUH796_HAGURO"
+msgstr "ARP Haguro"
+
+msgid "IDS_PJUH797_ASHIGARA"
+msgstr "ARP Ashigara"
+
+msgid "IDS_PJUH798_YELLOW_DRAGON"
+msgstr "Southern Dragon"
+
+msgid "IDS_PJUH799_BLUE_DRAGON"
+msgstr "Eastern Dragon"
+
+msgid "IDS_PJUH800_HULL_IWAMI"
+msgstr "Iwami"
+
+msgid "IDS_PJUH801_SHIMAKAZE_1943"
+msgstr "Shimakaze (A)"
+
+msgid "IDS_PJUH802_SHIMAKAZE_1944"
+msgstr "Shimakaze"
+
+msgid "IDS_PJUH803_HIZEN"
+msgstr "Hizen"
+
+msgid "IDS_PJUH804_HULL_AZUR_AZUMA"
+msgstr "AL Azuma"
+
+msgid "IDS_PJUH805_C9_HULL_STOCK"
+msgstr "Takahashi (A)"
+
+msgid "IDS_PJUH806_C9_HULL_TOP"
+msgstr "Takahashi (B)"
+
+msgid "IDS_PJUH807_HULL_DAISEN"
+msgstr "Daisen"
+
+msgid "IDS_PJUH808_HULL_KITAKAZE_PR"
+msgstr "STAR Kitakaze"
+
+msgid "IDS_PJUH809_HULL_TSURUGI"
+msgstr "Tsurugi"
+
+msgid "IDS_PJUH810_HULL_BLACK_IWAMI"
+msgstr "Iwami B."
+
+msgid "IDS_PJUH811_IBUKI_1944"
+msgstr "Ibuki (A)"
+
+msgid "IDS_PJUH812_IBUKI_1945"
+msgstr "Ibuki (B)"
+
+msgid "IDS_PJUH813_B9_HULL_STOCK"
+msgstr "Adatara (A)"
+
+msgid "IDS_PJUH814_B9_HULL_TOP"
+msgstr "Adatara (B)"
+
+msgid "IDS_PJUH821_TAIHO_1944"
+msgstr "Taihō (A)"
+
+msgid "IDS_PJUH822_TAIHO_1945"
+msgstr "Taihō (B)"
+
+msgid "IDS_PJUH831_IZUMO_1938"
+msgstr "Izumo (A)"
+
+msgid "IDS_PJUH832_IZUMO_1942"
+msgstr "Izumo (B)"
+
+msgid "IDS_PJUH833_IZUMO_1944"
+msgstr "Izumo (C)"
+
+msgid "IDS_PJUH841_D9_HULL_STOCK_2"
+msgstr "Yūgumo (A)"
+
+msgid "IDS_PJUH842_D9_HULL_TOP_2"
+msgstr "Yūgumo (B)"
+
+msgid "IDS_PJUH843_D9_HULL_STOCK_3"
+msgstr "Kitakaze (A)"
+
+msgid "IDS_PJUH844_D9_HULL_TOP_3"
+msgstr "Kitakaze (B)"
+
+msgid "IDS_PJUH900_CV11_HULL_STOCK"
+msgstr "Sekiryu"
+
+msgid "IDS_PJUH902_D10_HULL_STOCK"
+msgstr "Harugumo"
+
+msgid "IDS_PJUH903_TST_ZAO"
+msgstr "Zaō P"
+
+msgid "IDS_PJUH904_YOSHINO"
+msgstr "Yoshino"
+
+msgid "IDS_PJUH905_HAYATE"
+msgstr "Hayate"
+
+msgid "IDS_PJUH906_KITAKAMI"
+msgstr "Kitakami"
+
+msgid "IDS_PJUH907_HULL_ARP_YAMATO"
+msgstr "Yamato"
+
+msgid "IDS_PJUH908_HULL_BLACK_YOSHINO"
+msgstr "Yoshino B."
+
+msgid "IDS_PJUH909_C10_HULL_STOCK"
+msgstr "Yodo"
+
+msgid "IDS_PJUH910_B10_HULL_STOCK"
+msgstr "Bungo"
+
+msgid "IDS_PJUH911_YAMATO_1944"
+msgstr "Yamato"
+
+msgid "IDS_PJUH912_MUSASHI"
+msgstr "Musashi"
+
+msgid "IDS_PJUH913_CV10_HULL_STOCK"
+msgstr "Taihō"
+
+msgid "IDS_PJUH914_HULL_TAIHO"
+msgstr "Taihō"
+
+msgid "IDS_PJUH915_HULL_NATSUKAZE"
+msgstr "Natsukaze"
+
+msgid "IDS_PJUH921_TENGU_1944"
+msgstr "Zaō"
+
+msgid "IDS_PJUH930_D11_HULL_STOCK"
+msgstr "Yamagiri"
+
+msgid "IDS_PJUH931_HAKURYU_1942"
+msgstr "Hakuryū"
+
+msgid "IDS_PJUH932_HAKURYU"
+msgstr "Hakuryū"
+
+msgid "IDS_PJUH933_SATSUMA"
+msgstr "Satsuma"
+
+msgid "IDS_PJUH934_C11_HULL_STOCK"
+msgstr "Senjō"
+
+msgid "IDS_PJUH972_AZUMAYA"
+msgstr "Azuma"
+
+msgid "IDS_PJUH974_HAKU"
+msgstr "Hakuryū"
+
+msgid "IDS_PJUH975_ZAO"
+msgstr "Zaō"
+
+msgid "IDS_PJUH976_SHIM"
+msgstr "Shimakaze"
+
+msgid "IDS_PJUH978_YAM"
+msgstr "Yamato"
+
+msgid "IDS_PJUH979_BB10_HULL_SHIKISHIMA"
+msgstr "Shikishima"
+
+msgid "IDS_PJUH980_SATSUMA"
+msgstr "Satsuma (old)"
+
+msgid "IDS_PJUI001_A6M2"
+msgstr "Mitsubishi A6M2"
+
+msgid "IDS_PJUI003_NIKAJIMA_A4N"
+msgstr "Nakajima A4N"
+
+msgid "IDS_PJUI004_J7W1_A"
+msgstr "Kyushu J7W1"
+
+msgid "IDS_PJUI005_MITSUBISHI_A5M2"
+msgstr "Mitsubishi A5M2"
+
+msgid "IDS_PJUI006_MITSUBISHI_A7M1"
+msgstr "Mitsubishi A7M1"
+
+msgid "IDS_PJUI008_MITSUBISHI_A8M"
+msgstr "Mitsubishi A8M"
+
+msgid "IDS_PJUI009_KAWANISHI_N1K5_A"
+msgstr "Kawanishi N1K5-A"
+
+msgid "IDS_PJUI010_NAKAJIMA_J8N1"
+msgstr "Nakajima J8N1"
+
+msgid "IDS_PJUI013_NAKAJIMA_A2N2"
+msgstr "Nakajima A2N2"
+
+msgid "IDS_PJUI014_MITSUBISHI_1MF"
+msgstr "Mitsubishi 1MF"
+
+msgid "IDS_PJUI018_MITSUBISHI_A5M4"
+msgstr "Mitsubishi A5M4"
+
+msgid "IDS_PJUI019_MITSUBISHI_A6M5_C"
+msgstr "Mitsubishi A6M5c"
+
+msgid "IDS_PJUI020_A5M4_KAGA"
+msgstr "Mitsubishi A5M4"
+
+msgid "IDS_PJUI022_A6M2_KAGA"
+msgstr "Mitsubishi A6M2"
+
+msgid "IDS_PJUI023_A6M2_KAGA"
+msgstr "A6M5 Zero"
+
+msgid "IDS_PJUI118_TONE_STOCK"
+msgstr "Mitsubishi A7M1 N1"
+
+msgid "IDS_PJUI301_CV4_F_STOCK"
+msgstr "Nakajima A4N"
+
+msgid "IDS_PJUI302_CV4_F_TOP"
+msgstr "Mitsubishi A5M4"
+
+msgid "IDS_PJUI303_CV4_F_STOCK"
+msgstr "A4N"
+
+msgid "IDS_PJUI304_CV4_F_TOP"
+msgstr "Mitsubishi A5M4"
+
+msgid "IDS_PJUI401_CV5_F_STOCK"
+msgstr "Mitsubishi A5M4"
+
+msgid "IDS_PJUI402_CV5_F_TOP"
+msgstr "Mitsubishi A6M2"
+
+msgid "IDS_PJUI501_A6M2_0"
+msgstr "Mitsubishi A6M2"
+
+msgid "IDS_PJUI501_CV6_F_STOCK"
+msgstr "Mitsubishi A5M4"
+
+msgid "IDS_PJUI502_CV6_F_TOP"
+msgstr "Mitsubishi A6M2"
+
+msgid "IDS_PJUI503_CV6_F_STOCK"
+msgstr "A5M Claude"
+
+msgid "IDS_PJUI504_CV6_F_TOP"
+msgstr "A6M2 Zero"
+
+msgid "IDS_PJUI506_CV6_F_TOP"
+msgstr "Mitsubishi J2M3"
+
+msgid "IDS_PJUI550_F_ISE"
+msgstr "Mitsubishi A7M1 N1"
+
+msgid "IDS_PJUI551_F_ISE_SECOND"
+msgstr "Mitsubishi A7M1 N1"
+
+msgid "IDS_PJUI552_F_ISE_THIRD"
+msgstr "Mitsubishi A7M1 N1"
+
+msgid "IDS_PJUI601_CV7_F_STOCK"
+msgstr "Mitsubishi A6M2"
+
+msgid "IDS_PJUI602_CV7_F_TOP"
+msgstr "Mitsubishi A6M5c"
+
+msgid "IDS_PJUI700_F_KIKAKU"
+msgstr ""
+"N1K2-J\n"
+"Shiden-Kai"
+
+msgid "IDS_PJUI701_CV8_F_STOCK"
+msgstr "Mitsubishi A6M5c"
+
+msgid "IDS_PJUI702_CV8_F_TOP"
+msgstr "Kawanishi N1K5-A"
+
+msgid "IDS_PJUI703_CV7_F_STOCK"
+msgstr "A6M5 Zero"
+
+msgid "IDS_PJUI704_CV7_F_TOP"
+msgstr ""
+"N1K2-J\n"
+"Shiden-Kai"
+
+msgid "IDS_PJUI705_FIGHTER_BLACK_KAGA"
+msgstr "A6M5 Zero"
+
+msgid "IDS_PJUI706_CV8_F_TOP"
+msgstr "Kawanishi J6K1"
+
+msgid "IDS_PJUI801_CV9_F_STOCK"
+msgstr "Kawanishi N1K5-A"
+
+msgid "IDS_PJUI802_CV9_F_TOP"
+msgstr "Mitsubishi A7M1"
+
+msgid "IDS_PJUI900_CV11_F_STOCK"
+msgstr "A8M Rikufū"
+
+msgid "IDS_PJUI901_CV10_F_STOCK"
+msgstr "Mitsubishi A7M1"
+
+msgid "IDS_PJUI902_CV10_F_TOP"
+msgstr "Mitsubishi A8M"
+
+msgid "IDS_PJUI903_CV10_F_STOCK"
+msgstr "A7M Reppū"
+
+msgid "IDS_PJUI904_CV10_F_TOP"
+msgstr "A8M Rikufū"
+
+msgid "IDS_PJUI905_F_TAIHO"
+msgstr "A8M Rikufū"
+
+msgid "IDS_PJUI906_CV10_F_TOP"
+msgstr "Kyūshū J7W1 A"
+
+msgid "IDS_PJUI974_F1_HAKU"
+msgstr "A7M Reppū"
+
+msgid "IDS_PJUI975_F2_HAKU"
+msgstr "A8M Rikufū"
+
+msgid "IDS_PJUO506_CV6_MB_TOP"
+msgstr "Mitsubishi B5M1"
+
+msgid "IDS_PJUO706_CV8_MB_TOP"
+msgstr "Aichi M6A1 B Nanzan"
+
+msgid "IDS_PJUO906_CV10_MB_TOP"
+msgstr "Yokosuka P1Y1"
+
+msgid "IDS_PJUQ701_SONAR_I56"
+msgstr "Type8 mod. 1"
+
+msgid "IDS_PJUQ702_SONAR_I54"
+msgstr "Type8 mod. 1"
+
+msgid "IDS_PJUS002_SUO"
+msgstr "Type1 mod. 2"
+
+msgid "IDS_PJUS003_SUO"
+msgstr "Type1 mod. 1"
+
+msgid "IDS_PJUS103_SUO_TACHIBANA"
+msgstr "Type2 mod. 1"
+
+msgid "IDS_PJUS104_SUO_SAKURA"
+msgstr "Type2 mod. 1"
+
+msgid "IDS_PJUS113_SUO_MIKASA"
+msgstr "Type2 mod. 1"
+
+msgid "IDS_PJUS121_SUO"
+msgstr "Type2 mod. 1"
+
+msgid "IDS_PJUS122_SUO"
+msgstr "Type2 mod. 2"
+
+msgid "IDS_PJUS201_SUO"
+msgstr "Type3 mod. 1"
+
+msgid "IDS_PJUS211_SUO"
+msgstr "Type3 mod. 1"
+
+msgid "IDS_PJUS212_SUO"
+msgstr "Type3 mod. 2"
+
+msgid "IDS_PJUS213_SUO_CS"
+msgstr "Type3 mod. 1"
+
+msgid "IDS_PJUS214_SUO_CS"
+msgstr "Type3 mod. 2"
+
+msgid "IDS_PJUS221_SUO"
+msgstr "Type3 mod. 1"
+
+msgid "IDS_PJUS222_SUO"
+msgstr "Type3 mod. 2"
+
+msgid "IDS_PJUS231_SUO"
+msgstr "Type3 mod. 1"
+
+msgid "IDS_PJUS241_SUO_KATORI"
+msgstr "Type3 mod. 1"
+
+msgid "IDS_PJUS301_SUO"
+msgstr "Type4 mod. 1"
+
+msgid "IDS_PJUS302_SUO"
+msgstr "Type4 mod. 2"
+
+msgid "IDS_PJUS303_SUO_CS"
+msgstr "Type4 mod. 1"
+
+msgid "IDS_PJUS304_SUO_CS"
+msgstr "Type4 mod. 2"
+
+msgid "IDS_PJUS305_SUO"
+msgstr "Type4 mod. 1"
+
+msgid "IDS_PJUS306_SUO"
+msgstr "Type4 mod. 2"
+
+msgid "IDS_PJUS311_SUO"
+msgstr "Type4 mod. 1"
+
+msgid "IDS_PJUS312_SUO"
+msgstr "Type4 mod. 2"
+
+msgid "IDS_PJUS321_SUO"
+msgstr "Type4 mod. 1"
+
+msgid "IDS_PJUS322_SUO"
+msgstr "Type4 mod. 2"
+
+msgid "IDS_PJUS331_SUO"
+msgstr "Type4 mod. 1"
+
+msgid "IDS_PJUS332_SUO_CS"
+msgstr "Type4 mod. 1"
+
+msgid "IDS_PJUS332_SUO_TEST"
+msgstr "Test GFCS"
+
+msgid "IDS_PJUS341_SUO_ISHIZUCHI"
+msgstr "Type4 mod. 1"
+
+msgid "IDS_PJUS401_SUO"
+msgstr "Type5 mod. 1"
+
+msgid "IDS_PJUS402_SUO"
+msgstr "Type5 mod. 2"
+
+msgid "IDS_PJUS403_D5_SUO_STOCK_2"
+msgstr "Type5 mod. 1"
+
+msgid "IDS_PJUS404_D5_SUO_TOP_2"
+msgstr "Type5 mod. 2"
+
+msgid "IDS_PJUS405_SUO"
+msgstr "Type5 mod. 1"
+
+msgid "IDS_PJUS406_SUO"
+msgstr "Type5 mod. 2"
+
+msgid "IDS_PJUS407_D5_SUO_STOCK_2"
+msgstr "Type5 mod. 1"
+
+msgid "IDS_PJUS408_D5_SUO_TOP_2"
+msgstr "Type5 mod. 2"
+
+msgid "IDS_PJUS409_SUO_YAHAGI"
+msgstr "Type5 mod. 1"
+
+msgid "IDS_PJUS411_SUO"
+msgstr "Type5 mod. 1"
+
+msgid "IDS_PJUS412_SUO"
+msgstr "Type5 mod. 2"
+
+msgid "IDS_PJUS413_SUO_HIEI"
+msgstr "Type5"
+
+msgid "IDS_PJUS414_C5_SUO_STOCK"
+msgstr "Type5 mod. 1"
+
+msgid "IDS_PJUS415_C5_SUO_TOP"
+msgstr "Type5 mod. 2"
+
+msgid "IDS_PJUS421_SUO"
+msgstr "Type5 mod. 1"
+
+msgid "IDS_PJUS431_SUO"
+msgstr "Type5 mod. 1"
+
+msgid "IDS_PJUS432_SUO"
+msgstr "Type5 mod. 2"
+
+msgid "IDS_PJUS441_SUO_KAMIKAZE"
+msgstr "Type5 mod. 1"
+
+msgid "IDS_PJUS451_SUO_TRUE_KAMIKAZE"
+msgstr "Type5 mod. 1"
+
+msgid "IDS_PJUS452_SUO_CAMO_KAMIKAZE"
+msgstr "Type5 mod. 1"
+
+msgid "IDS_PJUS495_SUO_KONGOU"
+msgstr "Type5"
+
+msgid "IDS_PJUS496_SUO_KIRISHIMA"
+msgstr "Type5"
+
+msgid "IDS_PJUS497_SUO_HARUNA"
+msgstr "Type5"
+
+msgid "IDS_PJUS498_SUO_HIEI"
+msgstr "Type5"
+
+msgid "IDS_PJUS500_SUO_BLACK_SHINONOME"
+msgstr "Type6 mod. 1"
+
+msgid "IDS_PJUS501_SUO"
+msgstr "Type6 mod. 1"
+
+msgid "IDS_PJUS502_SUO"
+msgstr "Type6 mod. 2"
+
+msgid "IDS_PJUS503_D6_SUO_STOCK_2"
+msgstr "Type6 mod. 1"
+
+msgid "IDS_PJUS504_D6_SUO_TOP_2"
+msgstr "Type6 mod. 2"
+
+msgid "IDS_PJUS505_D6_SUO_STOCK"
+msgstr "Type6 mod. 1"
+
+msgid "IDS_PJUS506_D6_SUO_TOP"
+msgstr "Type6 mod. 2"
+
+msgid "IDS_PJUS507_D6_SUO_STOCK_2"
+msgstr "Type6 mod. 1"
+
+msgid "IDS_PJUS508_D6_SUO_TOP_2"
+msgstr "Type6 mod. 2"
+
+msgid "IDS_PJUS509_D6_SUO_STOCK"
+msgstr "Type6 mod. 1"
+
+msgid "IDS_PJUS510_D6_SUO_TOP"
+msgstr "Type6 mod. 2"
+
+msgid "IDS_PJUS511_SUO"
+msgstr "Type6 mod. 1"
+
+msgid "IDS_PJUS512_SUO"
+msgstr "Type6 mod. 2"
+
+msgid "IDS_PJUS513_SUO_SHINO"
+msgstr "Type6 mod. 1"
+
+msgid "IDS_PJUS514_SUO_MUTSU"
+msgstr "Type6 mod. 1"
+
+msgid "IDS_PJUS515_C6_SUO_STOCK"
+msgstr "Type6 mod. 1"
+
+msgid "IDS_PJUS516_C6_SUO_TOP"
+msgstr "Type6 mod. 2"
+
+msgid "IDS_PJUS517_SUO_OYODO"
+msgstr "Type6"
+
+msgid "IDS_PJUS521_SUO"
+msgstr "Type6 mod. 1"
+
+msgid "IDS_PJUS522_SUO"
+msgstr "Type6 mod. 2"
+
+msgid "IDS_PJUS550_SUO_ISE"
+msgstr "Type6 mod. 1"
+
+msgid "IDS_PJUS551_SUO_ISE_SECOND"
+msgstr "Type6 mod. 1"
+
+msgid "IDS_PJUS552_SUO_ISE_THIRD"
+msgstr "Type6 mod. 1"
+
+msgid "IDS_PJUS601_SUO"
+msgstr "Type7 mod. 1"
+
+msgid "IDS_PJUS602_SUO"
+msgstr "Type7 mod. 2"
+
+msgid "IDS_PJUS603_SUO_ASHITAKA"
+msgstr "Type7 mod. 1"
+
+msgid "IDS_PJUS604_SUO_YUDACHI"
+msgstr "Type7 mod. 1"
+
+msgid "IDS_PJUS605_SUO_HYUGA"
+msgstr "Type6 mod. 1"
+
+msgid "IDS_PJUS606_SUO_MAYA2"
+msgstr "Type8 mod. 1"
+
+msgid "IDS_PJUS607_SUO_TOKACHI"
+msgstr "Type7 mod. 1"
+
+msgid "IDS_PJUS608_C7_SUO_STOCK"
+msgstr "Type7 mod. 1"
+
+msgid "IDS_PJUS609_C7_SUO_TOP"
+msgstr "Type7 mod. 2"
+
+msgid "IDS_PJUS611_SUO"
+msgstr "Type7 mod. 1"
+
+msgid "IDS_PJUS621_SUO"
+msgstr "Type8 mod. 1"
+
+msgid "IDS_PJUS622_SUO"
+msgstr "Type8 mod. 2"
+
+msgid "IDS_PJUS631_D7_SUO_STOCK_2"
+msgstr "Type7 mod. 1"
+
+msgid "IDS_PJUS632_D7_SUO_TOP_2"
+msgstr "Type7 mod. 2"
+
+msgid "IDS_PJUS633_D7_SUO_STOCK"
+msgstr "Type7 mod. 1"
+
+msgid "IDS_PJUS634_D7_SUO_TOP"
+msgstr "Type7 mod. 2"
+
+msgid "IDS_PJUS661_SUO"
+msgstr "Type7 mod. 1"
+
+msgid "IDS_PJUS701_SUO"
+msgstr "Type8 mod. 1"
+
+msgid "IDS_PJUS702_SUO"
+msgstr "Type8 mod. 2"
+
+msgid "IDS_PJUS703_SUO_YUKIKAZE"
+msgstr "Type8 mod. 1"
+
+msgid "IDS_PJUS704_SUO_HAREKAZE_2"
+msgstr "Type8"
+
+msgid "IDS_PJUS705_C8_SUO_STOCK"
+msgstr "Type8 mod. 1"
+
+msgid "IDS_PJUS706_C8_SUO_TOP"
+msgstr "Type8 mod. 2"
+
+msgid "IDS_PJUS707_B8_SUO_STOCK"
+msgstr "Type8 mod. 1"
+
+msgid "IDS_PJUS708_B8_SUO_TOP"
+msgstr "Type8 mod. 2"
+
+msgid "IDS_PJUS709_SUO_COLORFUL_AKIZUKI"
+msgstr "Type8"
+
+msgid "IDS_PJUS710_SUO_MIKA"
+msgstr "Type8"
+
+msgid "IDS_PJUS711_SUO"
+msgstr "Type8 mod. 1"
+
+msgid "IDS_PJUS712_SUO"
+msgstr "Type8 mod. 2"
+
+msgid "IDS_PJUS713_SUO_RAGNAROK"
+msgstr "Type8 mod. 1"
+
+msgid "IDS_PJUS714_SUO_IGNIS_PURGATIO"
+msgstr "Type8 mod. 1"
+
+msgid "IDS_PJUS715_SUO_MAYA"
+msgstr "Type8 mod. 1"
+
+msgid "IDS_PJUS721_SUO"
+msgstr "Type7 mod. 1"
+
+msgid "IDS_PJUS741_SUO"
+msgstr "Type10 mod. 1"
+
+msgid "IDS_PJUS761_SUO_ATAGO"
+msgstr "Type8 mod. 1"
+
+msgid "IDS_PJUS762_SUO_ASASHIO"
+msgstr "Type8 mod. 1"
+
+msgid "IDS_PJUS763_SUO_BLACK_ATAGO"
+msgstr "Type8 mod. 1"
+
+msgid "IDS_PJUS764_SUO_BLACK_ASASHIO"
+msgstr "Type8 mod. 1"
+
+msgid "IDS_PJUS770_SUO_TONE"
+msgstr "Type8 mod. 1"
+
+msgid "IDS_PJUS772_SUO_TONE"
+msgstr "Type8 mod. 1"
+
+msgid "IDS_PJUS773_SUO_TONE"
+msgstr "Type8 mod. 1"
+
+msgid "IDS_PJUS781_SUO_HAREKAZE"
+msgstr "Type8 mod. 1"
+
+msgid "IDS_PJUS791_SUO_MYOKO"
+msgstr "Type7 mod. 1"
+
+msgid "IDS_PJUS792_SUO_HAGURO"
+msgstr "Type7 mod. 1"
+
+msgid "IDS_PJUS793_SUO_ASHIGARA"
+msgstr "Type7 mod. 1"
+
+msgid "IDS_PJUS794_SUO_YELLOW_DRAGON"
+msgstr "Type7 mod. 1"
+
+msgid "IDS_PJUS795_SUO_BLUE_DRAGON"
+msgstr "Type7 mod. 1"
+
+msgid "IDS_PJUS796_SUO_NACHI"
+msgstr "Type7 mod. 1"
+
+msgid "IDS_PJUS797_SUO_TAKAO"
+msgstr "Type8 mod. 1"
+
+msgid "IDS_PJUS798_SUO_KII"
+msgstr "Type8 mod. 1"
+
+msgid "IDS_PJUS800_SUO_IWAMI"
+msgstr "Type9 mod. 1"
+
+msgid "IDS_PJUS801_SUO"
+msgstr "Type9 mod. 1"
+
+msgid "IDS_PJUS802_SUO"
+msgstr "Type9 mod. 2"
+
+msgid "IDS_PJUS803_D8_SUO_STOCK_2"
+msgstr "Type8 mod. 1"
+
+msgid "IDS_PJUS804_D8_SUO_TOP_2"
+msgstr "Type8 mod. 2"
+
+msgid "IDS_PJUS805_D8_SUO_STOCK"
+msgstr "Type8 mod. 1"
+
+msgid "IDS_PJUS806_D8_SUO_TOP"
+msgstr "Type8 mod. 2"
+
+msgid "IDS_PJUS807_D8_SUO_STOCK"
+msgstr "Type8 mod. 1"
+
+msgid "IDS_PJUS808_D8_SUO_TOP"
+msgstr "Type8 mod. 2"
+
+msgid "IDS_PJUS809_SUO_HIZEN"
+msgstr "Type8 mod. 1"
+
+msgid "IDS_PJUS810_SUO_AZUR_AZUMA"
+msgstr "Type10 mod. 1"
+
+msgid "IDS_PJUS812_SUO"
+msgstr "Type9 mod. 2"
+
+msgid "IDS_PJUS813_C9_SUO_STOCK"
+msgstr "Type9 mod. 1"
+
+msgid "IDS_PJUS814_C9_SUO_TOP"
+msgstr "Type9 mod. 2"
+
+msgid "IDS_PJUS815_SUO_DAISEN"
+msgstr "Type9 mod. 1"
+
+msgid "IDS_PJUS816_SUO_KITAKAZE_PR"
+msgstr "Type9 mod. 1"
+
+msgid "IDS_PJUS817_SUO_TSURUGI"
+msgstr "Type9 mod. 1"
+
+msgid "IDS_PJUS818_B9_SUO_STOCK"
+msgstr "Type9 mod. 1"
+
+msgid "IDS_PJUS819_B9_SUO_TOP"
+msgstr "Type9 mod. 2"
+
+msgid "IDS_PJUS820_SUO_BLACK_IWAMI"
+msgstr "Type9 mod. 1"
+
+msgid "IDS_PJUS821_SUO"
+msgstr "Type9 mod. 1"
+
+msgid "IDS_PJUS822_SUO"
+msgstr "Type9 mod. 2"
+
+msgid "IDS_PJUS831_SUO"
+msgstr "Type9 mod. 1"
+
+msgid "IDS_PJUS841_D9_SUO_STOCK_2"
+msgstr "Type9 mod. 1"
+
+msgid "IDS_PJUS842_D9_SUO_TOP_2"
+msgstr "Type9 mod. 2"
+
+msgid "IDS_PJUS843_D9_SUO_STOCK_3"
+msgstr "Type9 mod. 1"
+
+msgid "IDS_PJUS844_D9_SUO_TOP_3"
+msgstr "Type9 mod. 2"
+
+msgid "IDS_PJUS901_SUO"
+msgstr "Type10 mod. 1"
+
+msgid "IDS_PJUS903_D10_SUO_STOCK_2"
+msgstr "Type10 mod. 1"
+
+msgid "IDS_PJUS904_SUO_TST_ZAO"
+msgstr "Type10 mod. 1"
+
+msgid "IDS_PJUS905_SUO_YOSHINO"
+msgstr "Type10 mod. 1"
+
+msgid "IDS_PJUS906_SUO_HAYATE"
+msgstr "Type10 mod. 1"
+
+msgid "IDS_PJUS907_SUO_KITAKAMI"
+msgstr "Type10 mod. 1"
+
+msgid "IDS_PJUS908_SUO_ARP_YAMATO"
+msgstr "Type10 mod. 1"
+
+msgid "IDS_PJUS909_SUO_BLACK_YOSHINO"
+msgstr "Type10 mod. 1"
+
+msgid "IDS_PJUS910_C10_SUO_STOCK"
+msgstr "Type10 mod. 1"
+
+msgid "IDS_PJUS911_SUO"
+msgstr "Type10 mod. 1"
+
+msgid "IDS_PJUS913_SUO_MUSASHI"
+msgstr "Type10 mod. 1"
+
+msgid "IDS_PJUS914_B10_SUO_STOCK"
+msgstr "Type10 mod. 1"
+
+msgid "IDS_PJUS915_SUO_NATSUKAZE"
+msgstr "Type10"
+
+msgid "IDS_PJUS921_SUO"
+msgstr "Type10 mod. 1"
+
+msgid "IDS_PJUS930_D11_SUO_STOCK"
+msgstr "Type11 mod. 1"
+
+msgid "IDS_PJUS931_C11_SUO_STOCK"
+msgstr "Type11 mod. 1"
+
+msgid "IDS_PJUS933_SUO_SATSUMA"
+msgstr "Type11 mod. 1"
+
+msgid "IDS_PJUS971_SUO_AZUMAYA"
+msgstr "Type10 mod. 1"
+
+msgid "IDS_PJUS974_SUO_ZAO"
+msgstr "Type10 mod. 1"
+
+msgid "IDS_PJUS975_SUO_SHIM"
+msgstr "Type10 mod. 1"
+
+msgid "IDS_PJUS976_SUO_YAM"
+msgstr "Type10 mod. 1"
+
+msgid "IDS_PJUS978_BB10_SUO_SHIKISHIMA"
+msgstr "Type10 mod. 1"
+
+msgid "IDS_PJUS980_SUO_SATSUMA"
+msgstr "Type11 mod. 1"
+
+msgid "IDS_PJUT103_D2_TORP_STOCK"
+msgstr "Type42"
+
+msgid "IDS_PJUT104_D2_TORP_TOP"
+msgstr "Type44 mod. 2"
+
+msgid "IDS_PJUT105_450_TACHIBANA"
+msgstr "Ho Type44 mod. 2"
+
+msgid "IDS_PJUT106_450_TACHIBANA"
+msgstr "Ho Type42"
+
+msgid "IDS_PJUT107_450_SAKURA"
+msgstr "Ho Type42"
+
+msgid "IDS_PJUT202_C3_TORP_STOCK"
+msgstr "Type44 mod. 2"
+
+msgid "IDS_PJUT203_D3_TORP_TOP"
+msgstr "Type 6"
+
+msgid "IDS_PJUT204_D3_TORP_STOCK"
+msgstr "Type44 mod. 2"
+
+msgid "IDS_PJUT205_533_TYPE_6_CS"
+msgstr "Type 6"
+
+msgid "IDS_PJUT231_533_KATORI"
+msgstr "Type44 mod. 2"
+
+msgid "IDS_PJUT301_C4_TORP_STOCK"
+msgstr "Type 6"
+
+msgid "IDS_PJUT302_D4_TORP_TOP"
+msgstr "Type 6"
+
+msgid "IDS_PJUT303_D4_TORP_STOCK"
+msgstr "Type44 mod. 2"
+
+msgid "IDS_PJUT304_D4_TORP_TOP_FALSE"
+msgstr "Type 92"
+
+msgid "IDS_PJUT305_D4_TORP_STOCK_FALSE"
+msgstr "Type 92"
+
+msgid "IDS_PJUT306_D4_TORP_TOP"
+msgstr "Type 92"
+
+msgid "IDS_PJUT307_D4_TORP_STOCK"
+msgstr "Type 6"
+
+msgid "IDS_PJUT331_610_2_JGT010"
+msgstr "Type8"
+
+msgid "IDS_PJUT332_610_2_JGT010_CS"
+msgstr "Type8"
+
+msgid "IDS_PJUT332_610_TEST"
+msgstr "Test torpedo"
+
+msgid "IDS_PJUT401_C5_TORP_STOCK"
+msgstr "Type8"
+
+msgid "IDS_PJUT402_C5_TORP_TOP"
+msgstr "Type8 mod. 2"
+
+msgid "IDS_PJUT403_D5_TORP_STOCK"
+msgstr "Type 6"
+
+msgid "IDS_PJUT404_533_TYPE_89"
+msgstr "Type89"
+
+msgid "IDS_PJUT405_D5_TORP_STOCK_2"
+msgstr "Type8 mod. 3"
+
+msgid "IDS_PJUT406_457_TYPE_43"
+msgstr "457 mm Type43"
+
+msgid "IDS_PJUT406_TORP_YAHAGI"
+msgstr "Type8"
+
+msgid "IDS_PJUT407_533_TYPE_6"
+msgstr "Type 6"
+
+msgid "IDS_PJUT408_D5_TORP_STOCK"
+msgstr "Type 92"
+
+msgid "IDS_PJUT409_D5_TORP_STOCK_2"
+msgstr "Type8 mod. 1"
+
+msgid "IDS_PJUT410_C5_TORP_STOCK"
+msgstr "Type 93"
+
+msgid "IDS_PJUT421_610_3_JPT010"
+msgstr "Type8"
+
+msgid "IDS_PJUT431_533_JPT015_KAMIKAZE"
+msgstr "Type 92"
+
+msgid "IDS_PJUT441_533_JPT015_TRUE_KAMIKAZE"
+msgstr "Type 92"
+
+msgid "IDS_PJUT442_533_JPT015_CAMO_KAMIKAZE"
+msgstr "Type 92"
+
+msgid "IDS_PJUT500_TORP_BLACK_SHINONOME"
+msgstr "Type8 mod. 1"
+
+msgid "IDS_PJUT501_D6_TORP_STOCK"
+msgstr "Type8 mod. 1"
+
+msgid "IDS_PJUT502_D6_TORP_TOP"
+msgstr "Type8 mod. 2"
+
+msgid "IDS_PJUT503_C6_TORP_STOCK"
+msgstr "Type8 mod. 2"
+
+msgid "IDS_PJUT504_610_TYPE_8_MOD_2_IWAKI"
+msgstr "Type8 mod. 2"
+
+msgid "IDS_PJUT505_D6_TORP_STOCK_2"
+msgstr "Type8 mod. 1"
+
+msgid "IDS_PJUT506_D6_TORP_TOP_2"
+msgstr "Type8 mod. 2"
+
+msgid "IDS_PJUT507_TORP_SHINO"
+msgstr "Type8 mod. 1"
+
+msgid "IDS_PJUT508_D6_TORP_STOCK"
+msgstr "Type8 mod. 1"
+
+msgid "IDS_PJUT509_D6_TORP_TOP"
+msgstr "Type8 mod. 2"
+
+msgid "IDS_PJUT510_D6_TORP_STOCK_2"
+msgstr "Type8 mod. 1"
+
+msgid "IDS_PJUT512_D6_TORP_TOP_2"
+msgstr "Type8 mod. 2"
+
+msgid "IDS_PJUT513_TORP_MUTSU"
+msgstr "Type 6"
+
+msgid "IDS_PJUT514_C6_TORP_STOCK"
+msgstr "Type 93"
+
+msgid "IDS_PJUT601_C7_TORP_STOCK"
+msgstr "Type8 mod. 2"
+
+msgid "IDS_PJUT602_C7_TORP_TOP"
+msgstr "Type90 mod. 1"
+
+msgid "IDS_PJUT603_D7_TORP_STOCK"
+msgstr "Type8 mod. 2"
+
+msgid "IDS_PJUT604_D7_TORP_TOP"
+msgstr "Type90 mod. 1"
+
+msgid "IDS_PJUT605_610_TYPE_90_MOD_1_0"
+msgstr "Type90 mod. 3"
+
+msgid "IDS_PJUT605_D7_TORP_STOCK_1"
+msgstr "Type8 mod. 2"
+
+msgid "IDS_PJUT606_610_TYPE_90_MOD_1_CR"
+msgstr "Type90 mod. 4"
+
+msgid "IDS_PJUT606_D7_TORP_TOP_1"
+msgstr "Type90 mod. 1"
+
+msgid "IDS_PJUT607_610_TYPE_90_MOD_1_CR_0"
+msgstr "Type90 mod. 6"
+
+msgid "IDS_PJUT607_TORP_YUDACHI"
+msgstr "Type90"
+
+msgid "IDS_PJUT608_TORP_MAYA2"
+msgstr "Type93 mod. 1"
+
+msgid "IDS_PJUT609_TORP_TOKACHI"
+msgstr "Type93 mod. 1"
+
+msgid "IDS_PJUT612_C7_TORP_STOCK"
+msgstr "Type 93"
+
+msgid "IDS_PJUT621_D7_TORP_STOCK_2"
+msgstr "Type8 mod. 2"
+
+msgid "IDS_PJUT622_D7_TORP_TOP_2"
+msgstr "Type90 mod. 1"
+
+msgid "IDS_PJUT694_610_TYPE_90_MOD_1_MYOKO"
+msgstr "Type90 mod. 1"
+
+msgid "IDS_PJUT695_610_TYPE_90_MOD_1_HAGURO"
+msgstr "Type90 mod. 1"
+
+msgid "IDS_PJUT696_610_TYPE_90_MOD_1_ASHIGARA"
+msgstr "Type90 mod. 1"
+
+msgid "IDS_PJUT697_610_YELLOW_DRAGON"
+msgstr "Type90 mod. 1"
+
+msgid "IDS_PJUT698_610_BLUE_DRAGON"
+msgstr "Type90 mod. 1"
+
+msgid "IDS_PJUT699_610_NACHI"
+msgstr "Type90 mod. 1"
+
+msgid "IDS_PJUT701_C8_TORP_STOCK"
+msgstr "Type90 mod. 1"
+
+msgid "IDS_PJUT702_TORP_I56"
+msgstr "Type95 mod. 3"
+
+msgid "IDS_PJUT703_D8_TORP_STOCK"
+msgstr "Type90 mod. 1"
+
+msgid "IDS_PJUT704_D8_TORP_MED"
+msgstr "Type90 mod. 2"
+
+msgid "IDS_PJUT705_D8_TORP_TOP"
+msgstr "Type93 mod. 2"
+
+msgid "IDS_PJUT706_D8_TORP_STOCK_2"
+msgstr "Type90 mod. 1"
+
+msgid "IDS_PJUT707_D8_TORP_TOP_2"
+msgstr "Type93 mod. 2"
+
+msgid "IDS_PJUT708_D8_TORP_STOCK"
+msgstr "Type90 mod. 1"
+
+msgid "IDS_PJUT709_D8_TORP_TOP"
+msgstr "Type93 mod. 2"
+
+msgid "IDS_PJUT710_TORP_BLACK_ATAGO"
+msgstr "Type90 mod. 1"
+
+msgid "IDS_PJUT711_TORP_YUKIKAZE"
+msgstr "Type F3"
+
+msgid "IDS_PJUT712_TORP_HAREKAZE_2"
+msgstr "Type93 mod. 2"
+
+msgid "IDS_PJUT713_TORP_MAYA"
+msgstr "Type90 mod. 1"
+
+msgid "IDS_PJUT714_C8_TORP_STOCK"
+msgstr "Type 93"
+
+msgid "IDS_PJUT715_TORP_I54"
+msgstr "Type95 mod. 3"
+
+msgid "IDS_PJUT716_TORP_COLORFUL_AKIZUKI"
+msgstr "Type93 mod. 2"
+
+msgid "IDS_PJUT718_TORP_MIKA"
+msgstr "Mk15 mod. 3"
+
+msgid "IDS_PJUT740_TORP_I58"
+msgstr "533 mm"
+
+msgid "IDS_PJUT771_TORP_TONE"
+msgstr "Type90 mod. 1"
+
+msgid "IDS_PJUT772_TORP_TONE"
+msgstr "Type90 mod. 1"
+
+msgid "IDS_PJUT773_TORP_TONE"
+msgstr "Type90 mod. 1"
+
+msgid "IDS_PJUT781_TORP_HAREKAZE"
+msgstr "Type90 mod. 1"
+
+msgid "IDS_PJUT782_TORP_ASASHIO"
+msgstr "Type93 mod. 2 dw"
+
+msgid "IDS_PJUT783_TORP_BLACK_ASASHIO"
+msgstr "Type93 mod. 2 dw"
+
+msgid "IDS_PJUT791_TORP_TAKAO"
+msgstr "Type90 mod. 1"
+
+msgid "IDS_PJUT792_TORP_KII"
+msgstr "Type93 mod. 1"
+
+msgid "IDS_PJUT800_TORP_IWAMI"
+msgstr "Type90 mod. 1"
+
+msgid "IDS_PJUT801_C9_TORP_STOCK"
+msgstr "Type90 mod. 1"
+
+msgid "IDS_PJUT802_C9_TORP_TOP"
+msgstr "Type93 mod. 2"
+
+msgid "IDS_PJUT803_D9_TORP_STOCK"
+msgstr "Type93 mod. 2"
+
+msgid "IDS_PJUT804_610_ATAGO"
+msgstr "Type90 mod. 1"
+
+msgid "IDS_PJUT805_TORP_DAISEN"
+msgstr "Type93 mod. 3"
+
+msgid "IDS_PJUT806_D9_TORP_MED"
+msgstr "Type93"
+
+msgid "IDS_PJUT807_D9_TORP_TOP"
+msgstr "Type F3"
+
+msgid "IDS_PJUT808_C9_TORP_STOCK"
+msgstr "Type 93"
+
+msgid "IDS_PJUT809_TORP_KITAKAZE_PR"
+msgstr "Type F3"
+
+msgid "IDS_PJUT810_TORP_TSURUGI"
+msgstr "Type F3"
+
+msgid "IDS_PJUT811_D9_TORP_STOCK_2"
+msgstr "Type93 mod. 2"
+
+msgid "IDS_PJUT812_D9_TORP_TOP_2"
+msgstr "Type F3"
+
+msgid "IDS_PJUT813_D9_TORP_TOP_3"
+msgstr "Type93 mod. 3"
+
+msgid "IDS_PJUT814_D9_TORP_STOCK_4"
+msgstr "Type93 mod. 2"
+
+msgid "IDS_PJUT815_D9_TORP_MED_4"
+msgstr "Type93 mod. 3"
+
+msgid "IDS_PJUT816_D9_TORP_TOP_4"
+msgstr "Type93"
+
+msgid "IDS_PJUT817_TORP_BLACK_IWAMI"
+msgstr "Type90 mod. 1"
+
+msgid "IDS_PJUT901_D10_TORP_STOCK"
+msgstr "Type93"
+
+msgid "IDS_PJUT902_C10_TORP_STOCK"
+msgstr "Type F3"
+
+msgid "IDS_PJUT903_610_TYPE_90_KITAKAMI"
+msgstr "Type90"
+
+msgid "IDS_PJUT904_D10_TORP_MED"
+msgstr "Type93 mod. 3"
+
+msgid "IDS_PJUT905_D10_TORP_TOP"
+msgstr "Type F3"
+
+msgid "IDS_PJUT906_D10_TORP_STOCK_2"
+msgstr "Type93 mod. 3"
+
+msgid "IDS_PJUT908_D10_TORP_TOP_2"
+msgstr "Type F3"
+
+msgid "IDS_PJUT909_C10_TORP_TOP"
+msgstr "Type93 mod. 3"
+
+msgid "IDS_PJUT910_TORP_TST_ZAO_1"
+msgstr "Type93 mod. 3"
+
+msgid "IDS_PJUT911_TORP_TST_ZAO_2"
+msgstr "Type F3"
+
+msgid "IDS_PJUT912_TORP_YOSHINO"
+msgstr "Type93 mod. 3"
+
+msgid "IDS_PJUT913_TORP_YOSHINO"
+msgstr "Type93"
+
+msgid "IDS_PJUT914_TORP_HAYATE"
+msgstr "Type93 mod. 3"
+
+msgid "IDS_PJUT915_TORP_KITAKAMI"
+msgstr "Type90"
+
+msgid "IDS_PJUT916_TORP_BLACK_YOSHINO"
+msgstr "Type93 mod. 3"
+
+msgid "IDS_PJUT917_TORP_BLACK_YOSHINO"
+msgstr "Type93 mod. 3"
+
+msgid "IDS_PJUT918_C10_TORP_STOCK"
+msgstr "Type 93"
+
+msgid "IDS_PJUT919_TORP_NATSUKAZE"
+msgstr "Torped M1947 mod 1"
+
+msgid "IDS_PJUT930_D11_TORPEDOES_STOCK"
+msgstr "Type93 mod. 3"
+
+msgid "IDS_PJUT931_D11_TORPEDOES_TOP"
+msgstr "Type F3"
+
+msgid "IDS_PJUT932_C11_TORPEDOES_STOCK"
+msgstr "Type F3"
+
+msgid "IDS_PJUT974_TORP_ZAO"
+msgstr "Type F3"
+
+msgid "IDS_PJUT975_TORP1_SHIM"
+msgstr "Type93"
+
+msgid "IDS_PJUT976_TORP2_SHIM"
+msgstr "Type93 mod. 3"
+
+msgid "IDS_PJUT977_TORP3_SHIM"
+msgstr "Type F3"
+
+msgid "IDS_PJUT978_TORP_ZAO_TOP"
+msgstr "Type93 mod. 3"
+
+msgid "IDS_PJW018_YAMAMOTO"
+msgstr "Commander Yamamoto Isoroku XP"
+
+msgid "IDS_PLACED_ADDED"
+msgstr "Places added:"
+
+msgid "IDS_PLACE_IS_LOCKED"
+msgstr "Place occupied"
+
+msgid "IDS_PLANES_DESTROYED"
+msgstr "Aircraft Destroyed"
+
+msgid "IDS_PLANES_DESTROYED_HINT"
+msgstr "Number of aircraft you destroyed in this battle"
+
+msgid "IDS_PLANE_ADDITIONAL_CONSUMABLES_CHANGED"
+msgstr "Number of squadron consumables is increased"
+
+msgid "IDS_PLANE_MINEFIELD_SPAWN_FAILED"
+msgstr "Minefield has not been deployed"
+
+msgid "IDS_PLANE_SPAWN_TIME_CHANGED"
+msgstr "Aircraft preparation time reduced"
+
+msgid "IDS_PLANE_SPEED_CHANGED"
+msgstr "Aircraft speed increased"
+
+msgid "IDS_PLANE_VISIBILITY_FACTOR_CHANGED"
+msgstr "Squadron detectability range reduced"
+
+msgid "IDS_PLATFORM_CHOOSE_COUNTRY_BUTTON"
+msgstr "Select country or region"
+
+msgid "IDS_PLATFORM_CHOOSE_COUNTRY_DESC"
+msgstr "Registration is unavailable in your country. If the country or region has been determined incorrectly, please select it manually."
+
+msgid "IDS_PLATFORM_CHOOSE_COUNTRY_MODAL_BUTTON"
+msgstr "Confirm"
+
+msgid "IDS_PLATFORM_CHOOSE_COUNTRY_MODAL_DESC"
+msgstr "Please make sure that you have a valid payment method available in the selected country or region."
+
+msgid "IDS_PLATFORM_CHOOSE_COUNTRY_MODAL_HEADER"
+msgstr "Attention"
+
+msgid "IDS_PLATFORM_EGS_ACCOUNT_DENIED"
+msgstr "Your Epic Games Store account is already linked to the following account: %(accountName)s. To play the game, unlink it in your Personal Account settings and try to log in again."
+
+msgid "IDS_PLATFORM_MICROSOFT_ACCOUNT_DENIED"
+msgstr "Your Microsoft account is already linked to the following account: %(accountName)s. To play the game, unlink it in your Personal Account settings and try to log in again."
+
+msgid "IDS_PLATFORM_STEAM_ACCOUNT_DENIED"
+msgstr "Your Steam account is already linked to the following account: %(accountName)s. To play the game, unlink it in your Personal Account settings and try to log in again."
+
+msgid "IDS_PLAYERS"
+msgstr "Players"
+
+msgid "IDS_PLAYERS_ACHIEVEMENTS"
+msgstr "Player Achievements"
+
+msgid "IDS_PLAYERS_IN_GROUP"
+msgstr "Players in group"
+
+msgid "IDS_PLAYERS_IN_YOUR_RANGE"
+msgstr "Players within your range"
+
+msgid "IDS_PLAYERS_ON_SERVER"
+msgstr "Players on server: "
+
+msgid "IDS_PLAYERS_ON_SERVER_WORLD"
+msgstr "Players worldwide: "
+
+msgid "IDS_PLAYERS_SORT_TOOLTIP"
+msgstr "Sort Training Rooms by number of players"
+
+msgid "IDS_PLAYERS_WAITING"
+msgstr "Players in queue:"
+
+msgid "IDS_PLAYER_0_01"
+msgstr "Olympian"
+
+msgid "IDS_PLAYER_0_02"
+msgstr "Decathlete"
+
+msgid "IDS_PLAYER_0_03"
+msgstr "Flag Bearer"
+
+msgid "IDS_PLAYER_0_04"
+msgstr "Marathoner"
+
+msgid "IDS_PLAYER_0_11"
+msgstr "Olympian"
+
+msgid "IDS_PLAYER_0_12"
+msgstr "Decathlete"
+
+msgid "IDS_PLAYER_0_13"
+msgstr "Flag Bearer"
+
+msgid "IDS_PLAYER_0_14"
+msgstr "Marathoner"
+
+msgid "IDS_PLAYER_0_21"
+msgstr "Olympian"
+
+msgid "IDS_PLAYER_0_22"
+msgstr "Decathlete"
+
+msgid "IDS_PLAYER_0_23"
+msgstr "Flag Bearer"
+
+msgid "IDS_PLAYER_0_24"
+msgstr "Marathoner"
+
+msgid "IDS_PLAYER_0_31"
+msgstr "Olympian"
+
+msgid "IDS_PLAYER_0_32"
+msgstr "Decathlete"
+
+msgid "IDS_PLAYER_0_33"
+msgstr "Flag Bearer"
+
+msgid "IDS_PLAYER_0_34"
+msgstr "Marathoner"
+
+msgid "IDS_PLAYER_0_41"
+msgstr "Olympian"
+
+msgid "IDS_PLAYER_0_42"
+msgstr "Decathlete"
+
+msgid "IDS_PLAYER_0_43"
+msgstr "Flag Bearer"
+
+msgid "IDS_PLAYER_0_44"
+msgstr "Marathoner"
+
+msgid "IDS_PLAYER_0_51"
+msgstr "Olympian"
+
+msgid "IDS_PLAYER_0_52"
+msgstr "Decathlete"
+
+msgid "IDS_PLAYER_0_53"
+msgstr "Flag Bearer"
+
+msgid "IDS_PLAYER_0_54"
+msgstr "Marathoner"
+
+msgid "IDS_PLAYER_ACCEPTED_YOUR_INVITATION"
+msgstr "accepted your invitation"
+
+msgid "IDS_PLAYER_ALONE_IN_DIVISION"
+msgstr "You are the only member of Division %(division)s"
+
+msgid "IDS_PLAYER_ALREADY_IN_DIVISION"
+msgstr "is already in a Division"
+
+msgid "IDS_PLAYER_ALREADY_IN_TRAINING_ROOM"
+msgstr "is already in a Training Battle"
+
+msgid "IDS_PLAYER_DECLINED_YOUR_INVITATION"
+msgstr "declined the invitation"
+
+msgid "IDS_PLAYER_HAS_TOO_MANY_INVITES"
+msgstr "The player received too many invitations."
+
+msgid "IDS_PLAYER_INVITES_YOU_TO_DIVISION"
+msgstr "%(playerName)s
has invited you to join a Division"
+
+msgid "IDS_PLAYER_INVITES_YOU_TO_JOIN_A_CLAN_HEADER"
+msgstr "Invitation to join Clan"
+
+msgid "IDS_PLAYER_IS_AVAILABLE_IN_VOICE_CHAT"
+msgstr "This player is available in the voice chat"
+
+msgid "IDS_PLAYER_IS_COMMANDER_DIVISION"
+msgstr "%(name)s — Division Commander"
+
+msgid "IDS_PLAYER_IS_MUTED_IN_VOICE_CHAT"
+msgstr "Voice messages from player disabled"
+
+msgid "IDS_PLAYER_IS_NOT_AVAILABLE_IN_VOICE_CHAT"
+msgstr "This player is unavailable in the voice chat"
+
+msgid "IDS_PLAYER_IS_OFFLINE"
+msgstr "Player is offline"
+
+msgid "IDS_PLAYER_IS_OFFLINE_C"
+msgstr "Player is offline"
+
+msgid "IDS_PLAYER_IS_OUT_OF_DIVISION"
+msgstr "has been removed from the Division"
+
+msgid "IDS_PLAYER_JOINED_DIVISION"
+msgstr "joined the Division"
+
+msgid "IDS_PLAYER_JOIN_DIVISION"
+msgstr "%(player)s joined Division %(division)s"
+
+msgid "IDS_PLAYER_LEAVE_DIVISION"
+msgstr "%(player)s left Division %(division)s"
+
+msgid "IDS_PLAYER_LEFT_DIVISION"
+msgstr "left the Division"
+
+msgid "IDS_PLAYER_STEREOTYPE_LEVEL"
+msgstr "Level %(accountLevel)s"
+
+msgid "IDS_PLAYER_TO_CONTACT_LIST"
+msgstr "Add to Contacts"
+
+msgid "IDS_PLAY_BATTLE_FOR_STATS"
+msgstr "No data on battles fought"
+
+msgid "IDS_PLAY_COLLECTION_VIDEO"
+msgstr "Watch video"
+
+msgid "IDS_PLEASE_READ"
+msgstr "Read"
+
+msgid "IDS_POINTS_TODAY"
+msgstr "Points earned today: %(pointsCurrent)s"
+
+msgid "IDS_POINTS_TO_THE_NEXT_LOOTBOX"
+msgstr "Points until the next container: %(pointsToNext)s"
+
+msgid "IDS_POINT_ATTENTION_BANNED"
+msgstr "You sent the \"Attention to Area in Square\" command too often."
+
+msgid "IDS_POLAND"
+msgstr "Poland"
+
+msgid "IDS_POLYAKOV"
+msgstr "Pavel Polyakov"
+
+msgid "IDS_POPEYE"
+msgstr " "
+
+msgid "IDS_PORTAL"
+msgstr "Twilight Hunt"
+
+msgid "IDS_PORTAL_2021_DESCRIPTION"
+msgstr ""
+"Earn Battle Points by destroying enemy ships.\n"
+"The final reward is doubled when you exit via the Portal."
+
+msgid "IDS_PORTAL_2021_ICON_RULES_HEADER"
+msgstr "Legend"
+
+msgid "IDS_PORTAL_2021_RULES_BULLET_1"
+msgstr "Your teammates start each battle at various points on the map. Changing teams during the battle does not change the composition of your Division."
+
+msgid "IDS_PORTAL_2021_RULES_HEADER"
+msgstr "Divisions"
+
+msgid "IDS_PORTAL_2021_TITLE"
+msgstr "Raid"
+
+msgid "IDS_PORTAL_CLOSING_COUNTDOWN_FINISHED"
+msgstr "The Portal is closed"
+
+msgid "IDS_PORTAL_CLOSING_COUNTDOWN_PROGRESS"
+msgstr "The Portal closes in:"
+
+msgid "IDS_PORTAL_HARD"
+msgstr "Twilight Hunt"
+
+msgid "IDS_PORTAL_HW2023"
+msgstr "Attention!"
+
+msgid "IDS_PORTAL_NIGHTMARE"
+msgstr "Twilight Hunt"
+
+msgid "IDS_PORTAL_OPENING_COUNTDOWN_FINISHED"
+msgstr "The Portal is open!"
+
+msgid "IDS_PORTAL_OPENING_COUNTDOWN_PROGRESS"
+msgstr "The Portal opens in:"
+
+msgid "IDS_PORTAL_RESOURCES"
+msgstr "Extracted"
+
+msgid "IDS_PORTAL_SSE_COMMON_TITLE"
+msgstr "Naval Superiority"
+
+msgid "IDS_PORTAL_ULTRAHARD"
+msgstr "Twilight Hunt"
+
+msgid "IDS_PORT_APRIL18"
+msgstr "Spaceport"
+
+msgid "IDS_PORT_APRIL18_TOOLTIP"
+msgstr "Spaceport"
+
+msgid "IDS_PORT_ARPEGGIO"
+msgstr "Yokosuka"
+
+msgid "IDS_PORT_ARPEGGIO_TOOLTIP"
+msgstr "Port of Yokosuka"
+
+msgid "IDS_PORT_AZURLANE"
+msgstr "Azur Lane – Dorm"
+
+msgid "IDS_PORT_AZURLANE_TOOLTIP"
+msgstr "Azur Lane – Dorm"
+
+msgid "IDS_PORT_BASIC"
+msgstr "The Philippines"
+
+msgid "IDS_PORT_BASIC_TOOLTIP"
+msgstr "Port of the Philippines"
+
+msgid "IDS_PORT_BLACKSEAGLORY"
+msgstr "Glory"
+
+msgid "IDS_PORT_BLACKSEAGLORY_TOOLTIP"
+msgstr "Port of Glory"
+
+msgid "IDS_PORT_BLACKSEAHONOR"
+msgstr "Honor"
+
+msgid "IDS_PORT_BLACKSEAHONOR_TOOLTIP"
+msgstr "Port of Honor"
+
+msgid "IDS_PORT_CHINAARPEGGIO"
+msgstr "Dragon"
+
+msgid "IDS_PORT_CHINAARPEGGIO_TOOLTIP"
+msgstr "Dragon Port"
+
+msgid "IDS_PORT_CLOCK"
+msgstr "Show time in Port"
+
+msgid "IDS_PORT_CLOCK_DESCRIPTION"
+msgstr "Display current time in the Port."
+
+msgid "IDS_PORT_CUSTOM"
+msgstr "Personal"
+
+msgid "IDS_PORT_DUNKIRK"
+msgstr "Dunkirk"
+
+msgid "IDS_PORT_DUNKIRK_TOOLTIP"
+msgstr "Port of Dunkirk"
+
+msgid "IDS_PORT_FJORDS"
+msgstr "Fjords"
+
+msgid "IDS_PORT_FJORDS_TOOLTIP"
+msgstr "Fjords Port"
+
+msgid "IDS_PORT_HALL16"
+msgstr "Monster Bay"
+
+msgid "IDS_PORT_HALL16_TOOLTIP"
+msgstr "Monster Bay Port"
+
+msgid "IDS_PORT_HALL17"
+msgstr "Intania"
+
+msgid "IDS_PORT_HALL17_TOOLTIP"
+msgstr "Intania Port"
+
+msgid "IDS_PORT_HALL20"
+msgstr "Polygon"
+
+msgid "IDS_PORT_HALL20_TOOLTIP"
+msgstr "Polygon"
+
+msgid "IDS_PORT_HAMBURG"
+msgstr "Hamburg"
+
+msgid "IDS_PORT_HAMBURG_TOOLTIP"
+msgstr "Port of Hamburg"
+
+msgid "IDS_PORT_HSF"
+msgstr "Sarushima Base"
+
+msgid "IDS_PORT_HSF_TOOLTIP"
+msgstr "Sarushima Base"
+
+msgid "IDS_PORT_ITALY"
+msgstr "Taranto"
+
+msgid "IDS_PORT_ITALY_TOOLTIP"
+msgstr "Port of Taranto"
+
+msgid "IDS_PORT_KINDZADZA"
+msgstr "Pluk"
+
+msgid "IDS_PORT_KINDZADZA_TOOLTIP"
+msgstr "Pluk"
+
+msgid "IDS_PORT_KRONSTADT"
+msgstr "Kronstadt"
+
+msgid "IDS_PORT_KRONSTADT_TOOLTIP"
+msgstr "Port of Kronstadt"
+
+msgid "IDS_PORT_KURE"
+msgstr "Kure"
+
+msgid "IDS_PORT_KURE_TOOLTIP"
+msgstr "Port of Kure"
+
+msgid "IDS_PORT_LONDON"
+msgstr "London"
+
+msgid "IDS_PORT_LONDON_TOOLTIP"
+msgstr "Port of London"
+
+msgid "IDS_PORT_MARSEILLE"
+msgstr "Marseille"
+
+msgid "IDS_PORT_MARSEILLE_TOOLTIP"
+msgstr "Port of Marseille"
+
+msgid "IDS_PORT_NAGASAKI"
+msgstr "Zipangu"
+
+msgid "IDS_PORT_NAGASAKI_TOOLTIP"
+msgstr "Port of Zipangu"
+
+msgid "IDS_PORT_NEWYEAR2024"
+msgstr "Petrovsky Fort"
+
+msgid "IDS_PORT_NEWYEAR2024_TOOLTIP"
+msgstr "Port Petrovsky Fort"
+
+msgid "IDS_PORT_NEWYORK"
+msgstr "New York"
+
+msgid "IDS_PORT_NEWYORKEAGLE"
+msgstr "Eagles"
+
+msgid "IDS_PORT_NEWYORKEAGLE_TOOLTIP"
+msgstr "Port of Eagles"
+
+msgid "IDS_PORT_NEWYORKSHARK"
+msgstr "Sharks"
+
+msgid "IDS_PORT_NEWYORKSHARK_TOOLTIP"
+msgstr "Port of Sharks"
+
+msgid "IDS_PORT_NEWYORK_TOOLTIP"
+msgstr "Port of New York"
+
+msgid "IDS_PORT_NOVOROSSIYSK"
+msgstr "Novorossiysk"
+
+msgid "IDS_PORT_NOVOROSSIYSK_TOOLTIP"
+msgstr "Port of Novorossiysk"
+
+msgid "IDS_PORT_OCEAN"
+msgstr "Ocean"
+
+msgid "IDS_PORT_OCEAN_TOOLTIP"
+msgstr "Ocean Port"
+
+msgid "IDS_PORT_POSTAPOCALYPSE"
+msgstr "Flooded City"
+
+msgid "IDS_PORT_POSTAPOCALYPSE_TOOLTIP"
+msgstr "Flooded City Port"
+
+msgid "IDS_PORT_PREMIUM"
+msgstr "Hawaii"
+
+msgid "IDS_PORT_PREMIUM_TOOLTIP"
+msgstr "Port of Hawaii"
+
+msgid "IDS_PORT_RIO"
+msgstr "Rio de Janeiro"
+
+msgid "IDS_PORT_RIO_TOOLTIP"
+msgstr "Port of Rio de Janeiro"
+
+msgid "IDS_PORT_ROTTERDAM"
+msgstr "Rotterdam"
+
+msgid "IDS_PORT_ROTTERDAM_TOOLTIP"
+msgstr "Port of Rotterdam"
+
+msgid "IDS_PORT_SPB"
+msgstr "Saint Petersburg"
+
+msgid "IDS_PORT_SPB_TOOLTIP"
+msgstr "Port of Saint Petersburg"
+
+msgid "IDS_PORT_TABLE"
+msgstr "Designer's Table"
+
+msgid "IDS_PORT_TABLERUBY"
+msgstr "Captain's Cabin"
+
+msgid "IDS_PORT_TABLERUBY_TOOLTIP"
+msgstr "Port 'Captain's Cabin'"
+
+msgid "IDS_PORT_TABLE_TOOLTIP"
+msgstr "The Designer's Table Port"
+
+msgid "IDS_PORT_TWITCH"
+msgstr "Twitch Prime"
+
+msgid "IDS_PORT_TWITCH_TOOLTIP"
+msgstr "Twitch Prime Port"
+
+msgid "IDS_PORT_TWITCH_UNAVAILABLE_REASON"
+msgstr "This Port is only available for Twitch Prime members"
+
+msgid "IDS_PORT_UNIVERSAL"
+msgstr "Naval Base"
+
+msgid "IDS_PORT_UNIVERSAL_TOOLTIP"
+msgstr "Port Naval Base"
+
+msgid "IDS_PORT_VISUALIZATION"
+msgstr "Port Visuals"
+
+msgid "IDS_PORT_VLADIVOSTOK"
+msgstr "Vladivostok"
+
+msgid "IDS_PORT_VLADIVOSTOK_TOOLTIP"
+msgstr "Port Vladivostok"
+
+msgid "IDS_POSTPROGRESS_REWARD_TOOLTIP_DESCRIPTION"
+msgstr "After receiving, it becomes available again the next day"
+
+msgid "IDS_POSTPROGRESS_REWARD_TOOLTIP_HEADER"
+msgstr "Renewable Reward"
+
+msgid "IDS_POST_PROCESSING"
+msgstr "Post-processing"
+
+msgid "IDS_POST_PROCESSING_DESCRIPTION"
+msgstr "Detail of rendering and the number of post-effects."
+
+msgid "IDS_POWERUPS_CHECK_PARAMS_TIP"
+msgstr "[CMD_SHIP_PARAMS] Ship's characteristics and buffs"
+
+msgid "IDS_POWERUPS_DESCRIPTION"
+msgstr "Collect buffs for your ship to gain an advantage over your opponents."
+
+msgid "IDS_POWERUP_CHARGING_POINTS_GET"
+msgstr "Buffing allied ships"
+
+msgid "IDS_POWERUP_CHARGING_POINTS_LOST"
+msgstr "Buffing enemy ships"
+
+msgid "IDS_PPEE001_POLAND_DESC"
+msgstr "The flag of national colors with two braids and the coat of arms of Poland. It was adopted as a naval ensign in 1927 and has been in use since."
+
+msgid "IDS_PPEE001_POLAND_TITLE"
+msgstr "Navy of the Republic of Poland"
+
+msgid "IDS_PPEE001_POLAND_YEARS"
+msgstr "1927 – 1945"
+
+msgid "IDS_PRAB301_KOMSOMOLETS_STOCK"
+msgstr "Polikarpov R-5T"
+
+msgid "IDS_PRAB501_SEROV_STOCK"
+msgstr "Polikarpov R-5T"
+
+msgid "IDS_PRAB502_SEROV_TOP"
+msgstr "Grokhovsky G-37"
+
+msgid "IDS_PRAB701_POBEDA_STOCK"
+msgstr "Sukhoi Su-2 (M-82)"
+
+msgid "IDS_PRAB702_POBEDA_TOP"
+msgstr "Tairov Ta-3 (M-88)"
+
+msgid "IDS_PRAB703_CHKALOV_STOCK"
+msgstr "Polikarpov VIT-2 (VK-107)"
+
+msgid "IDS_PRAB901_A_NAKHIMOV_STOCK"
+msgstr "Chyetverikov PT-1 (M-82)"
+
+msgid "IDS_PRAB902_A_NAKHIMOV_TOP"
+msgstr "Polikarpov VIT-2 (VK-107)"
+
+msgid "IDS_PRAB904_ORLOV_TOP"
+msgstr "Polikarpov VIT-2 (VK-107)"
+
+msgid "IDS_PRAD703_CHKALOV_STOCK"
+msgstr "Sukhoi Su-2"
+
+msgid "IDS_PRAD704_SEVEROMORSK_TOP"
+msgstr "Sukhoi Su-2"
+
+msgid "IDS_PRAD907_ASW_T5"
+msgstr "Beriyev MBR-2"
+
+msgid "IDS_PRAD908_ASW_T6"
+msgstr "Beriyev MBR-2"
+
+msgid "IDS_PRAD909_ASW_T8"
+msgstr "Beriyev Be-6"
+
+msgid "IDS_PRAD910_ASW_T10"
+msgstr "Beriyev Be-6"
+
+msgid "IDS_PRAD911_ASW_T6_CV"
+msgstr "Beriyev MBR-2"
+
+msgid "IDS_PRAD912_ASW_T8_CV"
+msgstr "Beriyev Be-6"
+
+msgid "IDS_PRAD913_ASW_T10_CV"
+msgstr "Beriyev Be-6"
+
+msgid "IDS_PRAF011_I_15_FLOAT"
+msgstr "Polikarpov I-15"
+
+msgid "IDS_PRAF012_I_153_FLOAT"
+msgstr "Polikarpov I-153"
+
+msgid "IDS_PRAF013_YAK_1_FLOAT"
+msgstr "Yakovlev Yak-1"
+
+msgid "IDS_PRAF014_YAK_9U_FLOAT"
+msgstr "Yakovlev Yak-9U"
+
+msgid "IDS_PRAF015_LA_126_FLOAT"
+msgstr "Lavochkin La-126"
+
+msgid "IDS_PRAF016_LA_9_FLOAT"
+msgstr "Lavochkin La-9"
+
+msgid "IDS_PRAF301_KOMSOMOLETS_STOCK"
+msgstr "Polikarpov I-15"
+
+msgid "IDS_PRAF501_SEROV_STOCK"
+msgstr "Polikarpov I-153"
+
+msgid "IDS_PRAF502_SEROV_TOP"
+msgstr "Polikarpov I-180"
+
+msgid "IDS_PRAF701_POBEDA_STOCK"
+msgstr "Yakovlev Yak-1"
+
+msgid "IDS_PRAF702_POBEDA_TOP"
+msgstr "Yakovlev Yak-9U"
+
+msgid "IDS_PRAF703_CHKALOV_STOCK"
+msgstr "Yakovlev Yak-9U"
+
+msgid "IDS_PRAF901_A_NAKHIMOV_STOCK"
+msgstr "Lavochkin La-5FN"
+
+msgid "IDS_PRAF902_A_NAKHIMOV_TOP"
+msgstr "Lavochkin La-9"
+
+msgid "IDS_PRAF905_ORLOV_TOP"
+msgstr "Lavochkin La-9"
+
+msgid "IDS_PRAF906_KOMISSAR_STOCK"
+msgstr "Lavochkin La-9"
+
+msgid "IDS_PRAISE"
+msgstr "Compliment"
+
+msgid "IDS_PRAISES_RECEIVED_COUNT"
+msgstr "Compliments received:"
+
+msgid "IDS_PRAISE_ACCEPTED"
+msgstr "Your compliment has been received"
+
+msgid "IDS_PRAISE_DISABLED_FOR_CLAN_BATTLES"
+msgstr "Compliments are not available in Clan Battles."
+
+msgid "IDS_PRAISE_DISABLED_FOR_DIVISION_MEMBERS"
+msgstr ""
+"You cannot compliment a player\n"
+"who entered the battle\n"
+"in the same Division as you"
+
+msgid "IDS_PRAISE_TIMEOUT"
+msgstr "The time for sending a post-battle compliment has elapsed"
+
+msgid "IDS_PRAL301_KOMSOMOLETS_STOCK"
+msgstr "TsKB ShON"
+
+msgid "IDS_PRAL501_SEROV_STOCK"
+msgstr "Polikarpov R-5"
+
+msgid "IDS_PRAL502_SEROV_TOP"
+msgstr "Kochyerigin BSh-1"
+
+msgid "IDS_PRAL701_POBEDA_STOCK"
+msgstr "Kochyerigin LBSh"
+
+msgid "IDS_PRAL702_POBEDA_TOP"
+msgstr "Sukhoi Su-2"
+
+msgid "IDS_PRAL703_CHKALOV_STOCK"
+msgstr "Sukhoi Su-2"
+
+msgid "IDS_PRAL901_A_NAKHIMOV_STOCK"
+msgstr "Kochyerigin OPB (M-82)"
+
+msgid "IDS_PRAL902_A_NAKHIMOV_TOP"
+msgstr "Sukhoi Su-6 (AM-42)"
+
+msgid "IDS_PRAL903_SEVEROMORSK_TOP"
+msgstr "Sukhoi Su-6 (AM-42)"
+
+msgid "IDS_PRAL904_ORLOV_TOP"
+msgstr "Sukhoi Su-6 (AM-42)"
+
+msgid "IDS_PRAS001_KOR_2"
+msgstr "Beriyev KOR-2"
+
+msgid "IDS_PRAS002_KOR_1"
+msgstr "Beriyev KOR-1"
+
+msgid "IDS_PRAS003_KR_1"
+msgstr "KR-1"
+
+msgid "IDS_PRAS004_VOUGHT_OS2U"
+msgstr "Vought OS2U"
+
+msgid "IDS_PRAS005_KOR_2_M_62"
+msgstr "Nikitin KOR-2 (M-62)"
+
+msgid "IDS_PRAS006_KOR_3_VK_107"
+msgstr "Beriyev KOR-3 (VK-107)"
+
+msgid "IDS_PRAS007_KOR_3_M_87"
+msgstr "Beriyev KOR-3 (M-87)"
+
+msgid "IDS_PRAS008_KL_145"
+msgstr "Beriyev KL-145"
+
+msgid "IDS_PRAS009_KOR_2_VK_105"
+msgstr "Shavrov KOR-2 (M-105)"
+
+msgid "IDS_PREE001_RUSSIA1918_DESC"
+msgstr "St. Andrew's colors with the blue cross of St. Andrew the First-Called on a white background. It was officially adopted as a naval ensign in 1865 and stayed in use until 1918."
+
+msgid "IDS_PREE001_RUSSIA1918_TITLE"
+msgstr "The Imperial Russian Navy"
+
+msgid "IDS_PREE001_RUSSIA1918_YEARS"
+msgstr "1865 – 1918"
+
+msgid "IDS_PREE002_RUSSIA1935_DESC"
+msgstr "The flag incorporates a white circle (representing the sun) emitting white rays and enclosing a red five-pointed star with the hammer and sickle in its center. This flag was adopted in 1923 and stayed in use until 1935."
+
+msgid "IDS_PREE002_RUSSIA1935_TITLE"
+msgstr "The first ensign of the U.S.S.R. Navy"
+
+msgid "IDS_PREE002_RUSSIA1935_YEARS"
+msgstr "1923 – 1935"
+
+msgid "IDS_PREE003_RUSSIA1950_DESC"
+msgstr "A white cloth with a blue stripe along the bottom edge, featuring a five-pointed star and a red hammer and sickle."
+
+msgid "IDS_PREE003_RUSSIA1950_TITLE"
+msgstr "The U.S.S.R. Navy ensign"
+
+msgid "IDS_PREE003_RUSSIA1950_YEARS"
+msgstr "1935 – 1992"
+
+msgid "IDS_PREFERENCES_BATTLEUI_SECTION_HEADER_INDICATORS"
+msgstr "Indicators"
+
+msgid "IDS_PREFERENCES_BATTLEUI_SECTION_HEADER_INGAME_PROCESS"
+msgstr "Gameplay"
+
+msgid "IDS_PREFERENCES_CAMERA_SECTION_HEADER_BEHAVIOUR"
+msgstr "Camera Behavior in Battle"
+
+msgid "IDS_PREFERENCES_CAMERA_SECTION_HEADER_POSITION"
+msgstr "Camera Position"
+
+msgid "IDS_PREFERENCES_CONTEXT_PREF_RESET"
+msgstr "Select to set the default value"
+
+msgid "IDS_PREFERENCES_GRAPHICS_RESOLUTION_INCREASE"
+msgstr "Resolution Increase"
+
+msgid "IDS_PREFERENCES_GRAPHICS_SECTION_HEADER_COMMON_SETTINGS"
+msgstr "Common"
+
+msgid "IDS_PREFERENCES_GRAPHICS_SECTION_HEADER_EFFECTS"
+msgstr "Effects"
+
+msgid "IDS_PREFERENCES_GRAPHICS_SECTION_HEADER_ENVIRONMENT"
+msgstr "In-Game World Objects"
+
+msgid "IDS_PREFERENCES_GRAPHICS_SECTION_HEADER_PRESET"
+msgstr "Preset"
+
+msgid "IDS_PREFERENCES_GRAPHICS_SECTION_HEADER_SMOOTHING"
+msgstr "Anti-Aliasing"
+
+msgid "IDS_PREFERENCES_KEYBINDINGS_ANY_ORPHANS_EXIST"
+msgstr "Keys reset"
+
+msgid "IDS_PREFERENCES_KEYBINDINGS_SECTION_HEADER_AVIATION_CARRIER"
+msgstr "Aircraft Carrier"
+
+msgid "IDS_PREFERENCES_KEYBINDINGS_SECTION_HEADER_AVIATION_CONSUMABLES"
+msgstr "Squadron Consumables"
+
+msgid "IDS_PREFERENCES_KEYBINDINGS_SECTION_HEADER_AVIATION_CONTROL"
+msgstr "Squadron Controls"
+
+msgid "IDS_PREFERENCES_KEYBINDINGS_SECTION_HEADER_AVIATION_WEAPON"
+msgstr "Squadron Armament"
+
+msgid "IDS_PREFERENCES_KEYBINDINGS_SECTION_HEADER_CHAT_ENABLE"
+msgstr "Chat"
+
+msgid "IDS_PREFERENCES_KEYBINDINGS_SECTION_HEADER_CHAT_QUICK_COMMANDS"
+msgstr "Quick Commands"
+
+msgid "IDS_PREFERENCES_KEYBINDINGS_SECTION_HEADER_SHIPS_BATTLEUI"
+msgstr "HUD"
+
+msgid "IDS_PREFERENCES_KEYBINDINGS_SECTION_HEADER_SHIPS_CAMERA"
+msgstr "Camera"
+
+msgid "IDS_PREFERENCES_KEYBINDINGS_SECTION_HEADER_SHIPS_CONSUMABLES"
+msgstr "Consumables"
+
+msgid "IDS_PREFERENCES_KEYBINDINGS_SECTION_HEADER_SHIPS_MOVEMENT"
+msgstr "Movement"
+
+msgid "IDS_PREFERENCES_KEYBINDINGS_SECTION_HEADER_SHIPS_SUBMARINE"
+msgstr "Submarines"
+
+msgid "IDS_PREFERENCES_KEYBINDINGS_SECTION_HEADER_SHIPS_TACTICAL_TABLET"
+msgstr "Tactical Map and Minimap"
+
+msgid "IDS_PREFERENCES_KEYBINDINGS_SECTION_HEADER_SHIPS_WEAPON"
+msgstr "Armament"
+
+msgid "IDS_PREFERENCES_KEYBINDINGS_SECTION_HEADER_SPECTATOR_MODE_CONTROL"
+msgstr "Controls"
+
+msgid "IDS_PREFERENCES_KEYBINDINGS_SUBTAB_ORPHANED_TOOLTIP"
+msgstr "You have unassigned keys."
+
+msgid "IDS_PREFERENCES_KEYBINDINGS_TAB_CONTROLS_AVIATION"
+msgstr "Aircraft"
+
+msgid "IDS_PREFERENCES_KEYBINDINGS_TAB_CONTROLS_CHAT"
+msgstr "Communication"
+
+msgid "IDS_PREFERENCES_KEYBINDINGS_TAB_CONTROLS_SHIPS"
+msgstr "Ships"
+
+msgid "IDS_PREFERENCES_KEYBINDINGS_TAB_CONTROLS_SPECTATOR"
+msgstr "Battle observation"
+
+msgid "IDS_PREFERENCES_MOUSE_SECTION_HEADER_MOUSE"
+msgstr "Mouse"
+
+msgid "IDS_PREFERENCES_OTHER_SECTION_HEADER_ADDITIONAL_SETTINGS"
+msgstr "Additional Settings"
+
+msgid "IDS_PREFERENCES_PAGENAME_BATTLE"
+msgstr "Battle"
+
+msgid "IDS_PREFERENCES_PAGENAME_CAMERA"
+msgstr "CAMERA"
+
+msgid "IDS_PREFERENCES_PAGENAME_CONTROLS"
+msgstr "CONTROLS"
+
+msgid "IDS_PREFERENCES_PAGENAME_GRAPHICS"
+msgstr "GRAPHICS"
+
+msgid "IDS_PREFERENCES_PAGENAME_MODS"
+msgstr "MODS"
+
+msgid "IDS_PREFERENCES_PAGENAME_MONITOR"
+msgstr "DISPLAY"
+
+msgid "IDS_PREFERENCES_PAGENAME_MOUSE"
+msgstr "MOUSE"
+
+msgid "IDS_PREFERENCES_PAGENAME_OTHER"
+msgstr "OTHER"
+
+msgid "IDS_PREFERENCES_PAGENAME_SOUND"
+msgstr "AUDIO"
+
+msgid "IDS_PREFERENCES_SCREEN_FRAMERATE_LIMIT"
+msgstr "Frame rate limit"
+
+msgid "IDS_PREFERENCES_SCREEN_SECTION_HEADER_COMMON_SETTINGS"
+msgstr "Common"
+
+msgid "IDS_PREFERENCES_SCREEN_SECTION_HEADER_SPECIAL_OPPORTUNITIES"
+msgstr "Special Features"
+
+msgid "IDS_PREFERENCES_SOUND_SECTION_HEADER_COMMON_SETTINGS"
+msgstr "Common"
+
+msgid "IDS_PREFERENCES_SOUND_SECTION_HEADER_EFFECTS"
+msgstr "Effects"
+
+msgid "IDS_PREFERENCES_SOUND_SECTION_HEADER_MUSIC"
+msgstr "Music"
+
+msgid "IDS_PREFERENCES_SOUND_SECTION_HEADER_VOICEACTING"
+msgstr "Voiceover"
+
+msgid "IDS_PREFERENCES_SOUND_SECTION_HEADER_VOICECHAT"
+msgstr "Communication"
+
+msgid "IDS_PREFS_AUTODETECT_BUTTON"
+msgstr "Autoconfig"
+
+msgid "IDS_PREFS_CHANGED_AND_ORPHANED_CAPTION_APPLY_QUESTION"
+msgstr ""
+"You have modified some settings without assigning keys for certain actions.\n"
+"Apply changes?"
+
+msgid "IDS_PREFS_CHANGED_CAPTION_APPLY_QUESTION"
+msgstr ""
+"You have changed some settings.\n"
+"Apply changes?"
+
+msgid "IDS_PREFS_COMMONPAGE_RESET_BATTLE_TOOLTIP"
+msgstr "Enable default settings"
+
+msgid "IDS_PREFS_COMMONPAGE_RESET_CAMERA_TOOLTIP"
+msgstr "Enable default settings"
+
+msgid "IDS_PREFS_COMMONPAGE_RESET_GRAPHICS_TOOLTIP"
+msgstr "Select the most suitable graphics settings for your computer"
+
+msgid "IDS_PREFS_COMMONPAGE_RESET_MONITOR_TOOLTIP"
+msgstr "Enable default settings"
+
+msgid "IDS_PREFS_COMMONPAGE_RESET_MOUSE_TOOLTIP"
+msgstr "Enable default settings"
+
+msgid "IDS_PREFS_COMMONPAGE_RESET_OTHER_TOOLTIP"
+msgstr "Enable default settings"
+
+msgid "IDS_PREFS_COMMONPAGE_RESET_SOUND_TOOLTIP"
+msgstr "Enable default settings"
+
+msgid "IDS_PREFS_KEYBINDINGS_RESET_CONTROLS_AVIATION_TOOLTIP"
+msgstr "Set Aircraft tab keys to default"
+
+msgid "IDS_PREFS_KEYBINDINGS_RESET_CONTROLS_CHAT_TOOLTIP"
+msgstr "Set Communication tab keys to default"
+
+msgid "IDS_PREFS_KEYBINDINGS_RESET_CONTROLS_SHIPS_TOOLTIP"
+msgstr "Set Ships tab keys to default"
+
+msgid "IDS_PREFS_KEYBINDINGS_RESET_CONTROLS_SPECTATOR_TOOLTIP"
+msgstr "Set Battle Observation tab keys to default"
+
+msgid "IDS_PREFS_KEYBINDING_IN_CAPTURE_STATE_TOOLTIP_1"
+msgstr "[ASSET_KEY_DELETE] Clear cell"
+
+msgid "IDS_PREFS_KEYBINDING_IN_CAPTURE_STATE_TOOLTIP_2"
+msgstr "[ASSET_KEY_ESC] Cancel selection"
+
+msgid "IDS_PREFS_KEYBINDING_IN_CAPTURE_STATE_UNABLE_TO_SET"
+msgstr "This key cannot be assigned to this action"
+
+msgid "IDS_PREFS_OTHER_EXTENDED_SET_BUTTON"
+msgstr "Set up"
+
+msgid "IDS_PREFS_RESET_BATTLE_QUESTION"
+msgstr "Apply default battle settings?"
+
+msgid "IDS_PREFS_RESET_CAMERA_QUESTION"
+msgstr "Apply default camera settings?"
+
+msgid "IDS_PREFS_RESET_CONTROLS_AVIATION_QUESTION"
+msgstr "Use default keys for Aircraft tab?"
+
+msgid "IDS_PREFS_RESET_CONTROLS_CHAT_QUESTION"
+msgstr "Use default keys for Communication tab?"
+
+msgid "IDS_PREFS_RESET_CONTROLS_SHIPS_QUESTION"
+msgstr "Use default keys for Ships tab?"
+
+msgid "IDS_PREFS_RESET_CONTROLS_SPECTATOR_QUESTION"
+msgstr "Use default keys for Battle Observation tab?"
+
+msgid "IDS_PREFS_RESET_GRAPHICS_QUESTION"
+msgstr "Apply recommended graphics settings?"
+
+msgid "IDS_PREFS_RESET_KEYBINDING_AVIATION_QUESTION"
+msgstr "Use default keys for Aircraft tab?"
+
+msgid "IDS_PREFS_RESET_KEYBINDING_CHAT_QUESTION"
+msgstr "Use default keys for Communication tab?"
+
+msgid "IDS_PREFS_RESET_KEYBINDING_SHIPS_QUESTION"
+msgstr "Use default keys for Ships tab?"
+
+msgid "IDS_PREFS_RESET_KEYBINDING_SPECTATOR_QUESTION"
+msgstr "Use default keys for Battle Observation tab?"
+
+msgid "IDS_PREFS_RESET_MONITOR_QUESTION"
+msgstr "Apply default screen settings?"
+
+msgid "IDS_PREFS_RESET_MOUSE_QUESTION"
+msgstr "Apply default mouse settings?"
+
+msgid "IDS_PREFS_RESET_OTHER_QUESTION"
+msgstr "Apply additional default settings?"
+
+msgid "IDS_PREFS_RESET_PAGE_BUTTON"
+msgstr "Default"
+
+msgid "IDS_PREFS_RESET_SOUND_QUESTION"
+msgstr "Apply default audio settings?"
+
+msgid "IDS_PREFS_TAB_TOOLTIP_IS_ANY_COMMAND_UNASSIGNED"
+msgstr "Unassigned keys are present in the command configuration."
+
+msgid "IDS_PREF_CHANGE_RESTART_NEEDED"
+msgstr "Parameter change will be applied after restarting the game"
+
+msgid "IDS_PREINSTALLED_CAMOUFLAGE"
+msgstr "Unavailable. Camouflage is selected and will be mounted automatically when you have it."
+
+msgid "IDS_PREINSTALLED_ECOBOOST"
+msgstr "Unavailable. Bonus is selected and will be applied automatically when you have it."
+
+msgid "IDS_PREINSTALLED_SIGNAL"
+msgstr "Unavailable. Signal is selected and will be mounted automatically when you have it."
+
+msgid "IDS_PREM101_TALLIN_SOVIET"
+msgstr "Soviet"
+
+msgid "IDS_PREM102_RIGA_SOVIET"
+msgstr "Soviet"
+
+msgid "IDS_PREM103_PETROPAVLOVSK_SOVIET"
+msgstr "Soviet"
+
+msgid "IDS_PREM104_MIKOYAN_SOVIET"
+msgstr "Soviet"
+
+msgid "IDS_PREM105_BAGRATION_SOVIET"
+msgstr "Soviet"
+
+msgid "IDS_PREM106_OCHAKOV_SOVIET"
+msgstr "Soviet"
+
+msgid "IDS_PREM109_DONSKOY_STEAMPUNK"
+msgstr "Intanian Fleet"
+
+msgid "IDS_PREMIUM"
+msgstr "Premium Ships"
+
+msgid "IDS_PREMIUMS"
+msgstr "Premium Ships"
+
+msgid "IDS_PREMIUM_ACCOUNT"
+msgstr "Premium Account"
+
+msgid "IDS_PREMIUM_ACCOUNT_ACTIVE"
+msgstr "Active"
+
+msgid "IDS_PREMIUM_ACCOUNT_AFFECT_GAMES"
+msgstr "Available"
+
+msgid "IDS_PREMIUM_ACCOUNT_APPLIED"
+msgstr "Enabled"
+
+msgid "IDS_PREMIUM_ACCOUNT_BASIC"
+msgstr "Stock"
+
+msgid "IDS_PREMIUM_ACCOUNT_BUYBUTTON_DISABLED_WARNING"
+msgstr "Please accept the purchase conditions"
+
+msgid "IDS_PREMIUM_ACCOUNT_CHOOSE_AND_BUY"
+msgstr "Purchase Premium Account"
+
+msgid "IDS_PREMIUM_ACCOUNT_CHOOSE_HEADER"
+msgstr "Premium Account selection"
+
+msgid "IDS_PREMIUM_ACCOUNT_CHOOSE_HEADER_DESCR"
+msgstr ""
+"Having Premium Account will help you quickly achieve your goals!\n"
+"Select the Premium Account that fits you the best and its duration."
+
+msgid "IDS_PREMIUM_ACCOUNT_CHOOSE_PERIOD_HEADER"
+msgstr "Duration selection"
+
+msgid "IDS_PREMIUM_ACCOUNT_ENDS"
+msgstr "Premium Account duration expires soon"
+
+msgid "IDS_PREMIUM_ACCOUNT_EXTEND"
+msgstr "Prolong"
+
+msgid "IDS_PREMIUM_ACCOUNT_NOT_ACTIVE"
+msgstr "Inactive"
+
+msgid "IDS_PREMIUM_ACCOUNT_NO_COMPENSATION_CHECKBOX_AGREE"
+msgstr "I accept the conditions"
+
+msgid "IDS_PREMIUM_ACCOUNT_PLUS_CR"
+msgstr "Credits per battle"
+
+msgid "IDS_PREMIUM_ACCOUNT_PLUS_CR_TOOLTIP"
+msgstr "Additional %(coeffCR)s to Credits after each battle"
+
+msgid "IDS_PREMIUM_ACCOUNT_PLUS_XP"
+msgstr "XP per battle"
+
+msgid "IDS_PREMIUM_ACCOUNT_PLUS_XP_TOOLTIP"
+msgstr "Additional %(coeffXP)s to XP after each battle"
+
+msgid "IDS_PREMIUM_ACCOUNT_STATUS_ACTIVE"
+msgstr "Expires in: %(days)s"
+
+msgid "IDS_PREMIUM_ACCOUNT_STATUS_NOT_ACTIVE"
+msgstr "Not purchased"
+
+msgid "IDS_PREMIUM_ACCOUNT_SUBHEADER"
+msgstr "Purchase Warships Premium Account and get +50% Credits for each battle, as well as +65% Ship, Commander, and Free XP per battle"
+
+msgid "IDS_PREMIUM_ACCOUNT_TYPE_TOOLTIP"
+msgstr "User Account"
+
+msgid "IDS_PREMIUM_ACCOUNT_WG"
+msgstr "Buy in Premium Shop"
+
+msgid "IDS_PREMIUM_ACCOUNT_WG_TOOLTIP_HEADER"
+msgstr "Wargaming Premium: %(days)s"
+
+msgid "IDS_PREMIUM_ACCOUNT_WOWS"
+msgstr "Warships Premium Account"
+
+msgid "IDS_PREMIUM_ACCOUNT_WOWS_TOOLTIP_HEADER"
+msgstr "Warships Premium: %(days)s"
+
+msgid "IDS_PREMIUM_DESCRIPTION"
+msgstr "With Premium Account, you get a bonus to Credits and XP that you earn in a battle."
+
+msgid "IDS_PREMIUM_PERIOD"
+msgstr "Duration:"
+
+msgid "IDS_PREMIUM_PERIOD_1"
+msgstr "1 day"
+
+msgid "IDS_PREMIUM_PERIOD_180"
+msgstr "180 days (6 months)"
+
+msgid "IDS_PREMIUM_PERIOD_3"
+msgstr "3 days"
+
+msgid "IDS_PREMIUM_PERIOD_30"
+msgstr "30 days (1 month)"
+
+msgid "IDS_PREMIUM_PERIOD_360"
+msgstr "360 days (12 months)"
+
+msgid "IDS_PREMIUM_PERIOD_7"
+msgstr "7 days"
+
+msgid "IDS_PREMIUM_PERIOD_NOTIFICATIONS_1"
+msgstr "1 day"
+
+msgid "IDS_PREMIUM_PERIOD_NOTIFICATIONS_180"
+msgstr "180 days (6 months)"
+
+msgid "IDS_PREMIUM_PERIOD_NOTIFICATIONS_3"
+msgstr "3 days"
+
+msgid "IDS_PREMIUM_PERIOD_NOTIFICATIONS_30"
+msgstr "30 days (1 month)"
+
+msgid "IDS_PREMIUM_PERIOD_NOTIFICATIONS_360"
+msgstr "360 days (12 months)"
+
+msgid "IDS_PREMIUM_PERIOD_NOTIFICATIONS_7"
+msgstr "7 days"
+
+msgid "IDS_PREMIUM_SHIPS"
+msgstr "Premium Ships"
+
+msgid "IDS_PREMIUM_SHIPS_DESCRIPTION"
+msgstr "Premium ships allow you to earn more Credits per battle. They can be obtained for various resources or received during events."
+
+msgid "IDS_PREP075_MINSK_75"
+msgstr "Victory Day"
+
+msgid "IDS_PREP076_OKTYABRSKAYA_REVOLUTSIYA_75"
+msgstr "Victory Day"
+
+msgid "IDS_PREP077_VILENIN_RTK"
+msgstr "Default"
+
+msgid "IDS_PREP302_AVRORA_RUSSIA"
+msgstr "National"
+
+msgid "IDS_PREP303_DIANA_RUSSIA"
+msgstr "National"
+
+msgid "IDS_PREP304_OLEG_RUSSIA"
+msgstr "National"
+
+msgid "IDS_PREP311_SOVRUSSIA_ROSTELECOM"
+msgstr "Default"
+
+msgid "IDS_PREP312_SOVRUSSIA_DOMRU"
+msgstr "Standard"
+
+msgid "IDS_PREP411_OKTYABRSKAYA_REVOLUTSIYA"
+msgstr "Krasny Oktyabr"
+
+msgid "IDS_PREP412_STALINGRAD"
+msgstr "Default"
+
+msgid "IDS_PREP413_KOTOVSKY_2021"
+msgstr "Winter"
+
+msgid "IDS_PREP414_PERMO_KERCH"
+msgstr "Victorious"
+
+msgid "IDS_PREP418_BAGRATION_RTK"
+msgstr "Prince Bagration"
+
+msgid "IDS_PREP507_SCHORSBD6"
+msgstr "Sixth Game Anniversary"
+
+msgid "IDS_PREPARE_BATTLE"
+msgstr "The battle starts in:"
+
+msgid "IDS_PRES104_KOMSOMOLETS_SOVIET"
+msgstr "Forward Bound"
+
+msgid "IDS_PRES106_SEROV_SOVIET"
+msgstr "Forward Bound"
+
+msgid "IDS_PRES108_POBEDA_SOVIET"
+msgstr "Forward Bound"
+
+msgid "IDS_PRES110_NAKHIMOV_SOVIET"
+msgstr "Forward Bound"
+
+msgid "IDS_PRES118_CHKALOV_SOVIET"
+msgstr "Forward Bound"
+
+msgid "IDS_PRES120_NAKHIMOV_PEPELATS"
+msgstr "Plyukian"
+
+msgid "IDS_PRES208_BLACK_CHKALOV"
+msgstr "Special"
+
+msgid "IDS_PRES301_RASPUTIN"
+msgstr "Rasputin"
+
+msgid "IDS_PRES306_IZMAILNY2022"
+msgstr "Snow and Stars"
+
+msgid "IDS_PRES307_AZUR_SOV_RUSSIA"
+msgstr "Azur Lane"
+
+msgid "IDS_PRES308_SOVIET_ARC_LENIN"
+msgstr "Victory Banner"
+
+msgid "IDS_PRES309_VOLGAN_SOVETSKY_SOYUZ"
+msgstr "Volga Flotilla"
+
+msgid "IDS_PRES310_SEVEROMORSK_CEREMONIAL"
+msgstr "Ceremonial"
+
+msgid "IDS_PRES317_SINOP_BDAY"
+msgstr "Seven Seas"
+
+msgid "IDS_PRES318_SOVIET_ARC_VLADIVOSTOK"
+msgstr "Victory Banner"
+
+msgid "IDS_PRES320_23FEBRUARY"
+msgstr "On guard of the Motherland"
+
+msgid "IDS_PRES328_TSARMOREY_LUKOMOR"
+msgstr "Lukomorye"
+
+msgid "IDS_PRES330_LENIN_VICTORY"
+msgstr "Red Banner"
+
+msgid "IDS_PRES331_ADMIRAL_ISTOMIN"
+msgstr "Admiral"
+
+msgid "IDS_PRES332_ADMIRAL_KORNILOV"
+msgstr "Admiral"
+
+msgid "IDS_PRES333_ADMIRAL_LAZAREV"
+msgstr "Admiral"
+
+msgid "IDS_PRES403_AZUR_AVRORA"
+msgstr "Azur Lane"
+
+msgid "IDS_PRES405_KIROV_SOVIET"
+msgstr "Soviet"
+
+msgid "IDS_PRES408_PR_68_CHAPAEV_H2017"
+msgstr "Svyatozar"
+
+msgid "IDS_PRES410_MOSKVA_AVRORA"
+msgstr "Aurora"
+
+msgid "IDS_PRES411_TOGLIATTI_RUSSIA"
+msgstr "Russian tricolor"
+
+msgid "IDS_PRES412_ALASKA_RUSSIA"
+msgstr "Great Northern Expedition"
+
+msgid "IDS_PRES413_VARYAG"
+msgstr "Pacific Squadron"
+
+msgid "IDS_PRES414_SHCHERBAKOV_VMF"
+msgstr "Brilliant"
+
+msgid "IDS_PRES418_SOVIET_ARC_CHAPAEV"
+msgstr "Victory Banner"
+
+msgid "IDS_PRES420_STALINGRAD_CLAN"
+msgstr "War Paint"
+
+msgid "IDS_PRES430_STALINGRAD_RANKED"
+msgstr "Victorious"
+
+msgid "IDS_PRES435_DMITRY_POZHARSKY"
+msgstr "Prince Dmitry Pozharsky"
+
+msgid "IDS_PRES436_DMITRY_DONSKOY"
+msgstr "Battle of Tsushima"
+
+msgid "IDS_PRES440_SMOLENSKBLACK"
+msgstr "Special"
+
+msgid "IDS_PRES447_LAZOBLACK"
+msgstr "Special"
+
+msgid "IDS_PRES450_PETROPAVLOVSK_12_MONTHS"
+msgstr "Winter cold"
+
+msgid "IDS_PRES507_LENIN_SIEGEBREAKER"
+msgstr "Leningrad Defense"
+
+msgid "IDS_PRES508_KIEV_WORM"
+msgstr "Razorworm"
+
+msgid "IDS_PRES510_MAD_KHABAROVSK"
+msgstr "Master of the Water World"
+
+msgid "IDS_PRES517_MINSK_SIEGEBREAKER"
+msgstr "Leningrad Defense"
+
+msgid "IDS_PRES518_SOVIET_ARC_KIEV"
+msgstr "Victory Banner"
+
+msgid "IDS_PRES520_MAD_GROZOVOI"
+msgstr "Master of the Water World"
+
+msgid "IDS_PRES527_TASHKENT_BLUE"
+msgstr "Blue Cruiser"
+
+msgid "IDS_PRES528_SOVIET_ARC_OGNEVOY"
+msgstr "Victory Banner"
+
+msgid "IDS_PRES529_BELARUSMINSK"
+msgstr "Republic of Belarus"
+
+msgid "IDS_PRES530_KHABAROVSK_HW19"
+msgstr "Mutantovsk"
+
+msgid "IDS_PRES540_BD8_DELNY"
+msgstr "Forerunner of Progress"
+
+msgid "IDS_PRES600_KHABAROVSK_RUMBLE"
+msgstr "Crush ’n’ Destroy"
+
+msgid "IDS_PRES601_TASHKENT_RUMBLE"
+msgstr "Crush ’n’ Destroy"
+
+msgid "IDS_PRES602_GROZOVOY_MOSFILM"
+msgstr "Red convertible"
+
+msgid "IDS_PRES610_CHELYABINSKY_KOMSOMOLETS"
+msgstr "Chelyabinsk Komsomolets"
+
+msgid "IDS_PRES700_K1_EA"
+msgstr "A paragon of courage"
+
+msgid "IDS_PRES708_L20_EA"
+msgstr "Northern hunter"
+
+msgid "IDS_PRES711_BD9_B_4"
+msgstr "Unyielding"
+
+msgid "IDS_PRES718_S189_EA"
+msgstr "Triumphator"
+
+msgid "IDS_PREV_ALLIED_VEHICLE"
+msgstr "To previous ally"
+
+msgid "IDS_PREV_ALLIED_VEHICLE_PREF_TOOLTIP_DESCRIPTION"
+msgstr "Camera zooms back to the previous allied ship."
+
+msgid "IDS_PREV_SHIPS_WILL_BE_ALSO_RESEARCHED"
+msgstr "Preceding ships and required modules will also be researched:"
+
+msgid "IDS_PREV_SHIP_MODULES_WILL_BE_ALSO_RESEARCHED"
+msgstr "The modules of the previous ship will also be researched:"
+
+msgid "IDS_PRGA003_MACHINEGUNMAXIM_7_62"
+msgstr "7.62 mm Maxim machine gun"
+
+msgid "IDS_PRGA005_37MM70K"
+msgstr "37 mm 70-K mount"
+
+msgid "IDS_PRGA006_76MM34K"
+msgstr "76 mm Model 1935 on a 34-K mount"
+
+msgid "IDS_PRGA007_12_7MM_COLT"
+msgstr "12.7 mm Colt"
+
+msgid "IDS_PRGA008_12_DSHK"
+msgstr "12.7 mm DShK"
+
+msgid "IDS_PRGA011_40MM_BOFORS_MK1"
+msgstr "40 mm Bofors on a Mk1 mount"
+
+msgid "IDS_PRGA012_20MM_OERLIKON_MK4"
+msgstr "20 mm Oerlikon on a Mk4 mount"
+
+msgid "IDS_PRGA013_3IN50_MK22_MOD2"
+msgstr "76 mm Mk.21 on a Mk22 mod. 2 mount"
+
+msgid "IDS_PRGA014_BROWNING_M2_MOD1"
+msgstr "12.7 mm Browning M2"
+
+msgid "IDS_PRGA023_21K_45MM"
+msgstr "45 mm 21-K mount"
+
+msgid "IDS_PRGA026_2DSHKM_2BU"
+msgstr "12.7 mm DShK on a DShKM-2B mount"
+
+msgid "IDS_PRGA030_70K_37MM"
+msgstr "37 mm 70-K mount"
+
+msgid "IDS_PRGA038_12_DSHK_BARBETTE"
+msgstr "12.7 mm DShK on a turret mount"
+
+msgid "IDS_PRGA042_130MM_B2U"
+msgstr "130 mm/55 on a B-2-U mount"
+
+msgid "IDS_PRGA045_12_DSHK_DOUBLE"
+msgstr "12.7 mm DShK on a twin mount"
+
+msgid "IDS_PRGA048_47MM_HOTCHKISS"
+msgstr "47 mm Hotchkiss"
+
+msgid "IDS_PRGA049_63_5MM"
+msgstr "63 mm Model 1916"
+
+msgid "IDS_PRGA050_76MM_39K"
+msgstr "76 mm Model 1935 on a 39-K mount"
+
+msgid "IDS_PRGA051_37MM_67_V21"
+msgstr "37 mm V-11 mount"
+
+msgid "IDS_PRGA052_25MM79_2M3"
+msgstr "25 mm 110-PM on a 2M-3 mount"
+
+msgid "IDS_PRGA053_37MM_66K"
+msgstr "37 mm 66-K mount"
+
+msgid "IDS_PRGA056_37MM_46K"
+msgstr "37 mm 46-K mount"
+
+msgid "IDS_PRGA057_45MM_SM_16"
+msgstr "45 mm SM-16 mount"
+
+msgid "IDS_PRGA059_40MM_VICKERS"
+msgstr "40 mm Vickers on a Mk.II mount"
+
+msgid "IDS_PRGA061_7_62MM_MAXIM_MG_2"
+msgstr "7.62 mm Maxim machine gun"
+
+msgid "IDS_PRGA062_76_2MM_30_LENDER_8_K"
+msgstr "76.2 mm Model 1914/15 on an AA mounting"
+
+msgid "IDS_PRGA066_45MM_SM_20_ZIF"
+msgstr "45 mm SM-20-ZIF mount"
+
+msgid "IDS_PRGA081_12MM62_HI"
+msgstr "12.7 mm Vickers on a Mk.III mount"
+
+msgid "IDS_PRGA086_DSHKM_2B_12_7MM_NO_LAMP"
+msgstr "12.7 mm DShK on a DShKM-2B mount"
+
+msgid "IDS_PRGA089_25MM_4M120"
+msgstr "25 mm 110-PM on a 4M-120 mount"
+
+msgid "IDS_PRGA091_75MM_CANE"
+msgstr "75 mm Model 1892 on a Meller AA mounting"
+
+msgid "IDS_PRGA093_37MM_SKC_30_TWIN"
+msgstr "37 mm SK C/30 on a Dopp LC/30 mount"
+
+msgid "IDS_PRGA094_76MM_81K_TWIN"
+msgstr "76 mm 81-K mount"
+
+msgid "IDS_PRGA105_70K_37MM"
+msgstr "37 mm 70-K mount"
+
+msgid "IDS_PRGA106_57MM_ZIF_75"
+msgstr "57 mm ZIF-75 mount"
+
+msgid "IDS_PRGA114_20MM_FLACK_38_QUAD"
+msgstr "20 mm C/38 on a Vierling L/38 mount"
+
+msgid "IDS_PRGA123_37MM_46K_SIRIUS"
+msgstr "37 mm 46-K mount"
+
+msgid "IDS_PRGA128_MACHINEGUNMAXIM_7_62"
+msgstr "7.62 mm Maxim machine gun"
+
+msgid "IDS_PRGA150_57MM_ZIF_31B"
+msgstr "57 mm ZIF-31B mount"
+
+msgid "IDS_PRGA185_37MM70K"
+msgstr "37 mm 70-K mount"
+
+msgid "IDS_PRGA186_45MM_SM_20_ZIF"
+msgstr "45 mm SM-20-ZIF"
+
+msgid "IDS_PRGA187_37MM_66K"
+msgstr "37 mm 66-K mount"
+
+msgid "IDS_PRGA191_57MM_75_AK_725_TWIN"
+msgstr "57 mm AK-725 mount"
+
+msgid "IDS_PRGA201_23MM_4U_23_QUADRUPLE"
+msgstr "23 mm 4U-23 mount"
+
+msgid "IDS_PRGA213_85MM52_92K1"
+msgstr "85 mm/52 Model 1939 in 92-K mount"
+
+msgid "IDS_PRGA218_40MM_BOFORS"
+msgstr "40 mm/56 Bofors in Mk.2 mount"
+
+msgid "IDS_PRGA502_76MM34K"
+msgstr "Pompom"
+
+msgid "IDS_PRGA503_70K_37MM"
+msgstr "Flipflop"
+
+msgid "IDS_PRGM004_6IN45"
+msgstr "152 mm/45 Model 1892 on a Canet mounting"
+
+msgid "IDS_PRGM009_130MM_B_13"
+msgstr "130 mm/50 Model 1936 on a B-13-IIc mount"
+
+msgid "IDS_PRGM015_6IN53_MK16_TWIN"
+msgstr "152 mm/53 Mk.12 on a Mk.16 mount"
+
+msgid "IDS_PRGM016_6IN53_MK13_SINGLE"
+msgstr "152 mm/53 Mk.12 on a Mk.13 mount"
+
+msgid "IDS_PRGM017_6IN53_MK13_SINGLE"
+msgstr "152 mm/53 Mk.12 on a Mk.13 mount"
+
+msgid "IDS_PRGM020_130MM_B_13"
+msgstr "130 mm/50 Model 1936 on a B-13-IIc mount"
+
+msgid "IDS_PRGM035_4IN60"
+msgstr "102 mm/60 Model 1911 on an Obukhov Plant mounting"
+
+msgid "IDS_PRGM037_6IN45_CANE"
+msgstr "152 mm/45 Model 1892 on a Canet mounting"
+
+msgid "IDS_PRGM040_6IN45_CANE"
+msgstr "152 mm/45 Model 1892 on a Canet mounting"
+
+msgid "IDS_PRGM041_120MM_45_CANET"
+msgstr "120 mm/45 Model 1892 on a Canet mounting"
+
+msgid "IDS_PRGM043_12IN52"
+msgstr "305 mm/52 Model 1907 in a Metal Works Plant turret"
+
+msgid "IDS_PRGM046_130MM_B2LM"
+msgstr "130 mm/50 Model 1936 on a B-2LM mount"
+
+msgid "IDS_PRGM047_130MM_B2U"
+msgstr "130 mm/55 on a B-2-U mount"
+
+msgid "IDS_PRGM063_152MM_57_MK_5"
+msgstr "152 mm/57 B-38 on an MK-5-bis mount"
+
+msgid "IDS_PRGM064_180MM_57_MK_3"
+msgstr "180 mm/57 Model 1932 on an MK-3-180 mount"
+
+msgid "IDS_PRGM067_220MM_SM6"
+msgstr "220 mm/65 on an SM-6 mount"
+
+msgid "IDS_PRGM068_130MM_B13_2C"
+msgstr "130 mm/50 Model 1936 on a B-13-IIc mount"
+
+msgid "IDS_PRGM069_180MM_CM_3"
+msgstr "180 mm/57 Model 1932 on an MK-3-180M mount"
+
+msgid "IDS_PRGM073_152MM_45_TWIN"
+msgstr "152 mm/45 Model 1892 in a turret"
+
+msgid "IDS_PRGM074_180MM_CM_3_RF"
+msgstr "180 mm/57 Model 1932 on an MK-3-180M mount"
+
+msgid "IDS_PRGM075_180MM_CM_3_RADAR"
+msgstr "180 mm/57 Model 1932 on an MK-3-180M mount"
+
+msgid "IDS_PRGM076_152MM_45_CASEMATE"
+msgstr "152 mm/45 Model 1892 on a Canet mounting"
+
+msgid "IDS_PRGM077_130MM_55_SHIELD"
+msgstr "130 mm/55 Model 1913 on an Obukhov Plant mounting"
+
+msgid "IDS_PRGM085_152MM_MK_5_1"
+msgstr "152 mm/57 B-38 on an MK-5 mount"
+
+msgid "IDS_PRGM087_130MM_55_TWIN"
+msgstr "130 mm/55 Model 1913 in a Metal Works Plant turret"
+
+msgid "IDS_PRGM088_152MM_45_CANET"
+msgstr "152 mm/45 Model 1892 on a Canet mounting"
+
+msgid "IDS_PRGM090_130MM_55_CASEMATE"
+msgstr "130 mm/55 Model 1913 on an Obukhov Plant mounting"
+
+msgid "IDS_PRGM092_130MM55_CASEMATE"
+msgstr "130 mm/55 Model 1913 on an Obukhov Plant mounting"
+
+msgid "IDS_PRGM093_152MM_45_CASEMATE"
+msgstr "152 mm/45 Model 1892 on a Canet mounting"
+
+msgid "IDS_PRGM094_130MM_55_B7"
+msgstr "130 mm/55 Model 1913 on an Obukhov Plant mounting"
+
+msgid "IDS_PRGM095_130MM55_B7CAS"
+msgstr "130 mm/55 Model 1913 on an Obukhov Plant mounting"
+
+msgid "IDS_PRGM096_152MM_MK_5"
+msgstr "152 mm/57 B-38 on an MK-5 mount"
+
+msgid "IDS_PRGM097_152MM_45_CASEMATE_L"
+msgstr "152 mm/45 Model 1892 on a Canet mounting"
+
+msgid "IDS_PRGM098_130MM_SM2_1"
+msgstr "130 mm/58 Model 1957 on an SM-2-1 mount"
+
+msgid "IDS_PRGM099_130MM_55"
+msgstr "130 mm/55 Model 1913 on an Obukhov Plant mounting"
+
+msgid "IDS_PRGM100_152MM_45_CASEMATE_R"
+msgstr "152 mm/45 Model 1892 on a Canet mounting"
+
+msgid "IDS_PRGM102_12IN52_MOD_1"
+msgstr "305 mm/52 Model 1907 on an MK-3-12 mount"
+
+msgid "IDS_PRGM103_12IN52_MOD_2"
+msgstr "305 mm/52 Model 1907 on an MK-3-12 mount"
+
+msgid "IDS_PRGM104_12IN52_MOD_3"
+msgstr "305 mm/52 Model 1907 on an MK-3-12 mount"
+
+msgid "IDS_PRGM113_149MM60_DRHTR_SK_C25"
+msgstr "150 mm/60 SK C/25 on a Drh Tr C/28 mount"
+
+msgid "IDS_PRGM117_152MM_45_CANET"
+msgstr "152 mm/45 Model 1892 on a Canet mounting"
+
+msgid "IDS_PRGM118_305MM_61_SM31"
+msgstr "305 mm/61 SM-33 on an SM-31 mount"
+
+msgid "IDS_PRGM119_356MM_52_TRIPLE"
+msgstr "356 mm/52 Model 1913 in a Metal Works Plant turret"
+
+msgid "IDS_PRGM122_406MM_50_MK1"
+msgstr "406 mm/50 B-37 on an MK-1-406 mount"
+
+msgid "IDS_PRGM124_305MM_52_DUAL"
+msgstr "305 mm/52 Model 1907 in a turret"
+
+msgid "IDS_PRGM125_406MM_45"
+msgstr "406 mm/45 Model 1915 in a turret"
+
+msgid "IDS_PRGM126_305MM_54_MK_15"
+msgstr "305 mm/54 B-50 on an MK-15 mount"
+
+msgid "IDS_PRGM127_12IN52_MOD_1"
+msgstr "305 mm/52 Model 1907 in a Metal Works Plant turret"
+
+msgid "IDS_PRGM129_457MM_48"
+msgstr "457 mm/48 B-45 on an SM-8 mount"
+
+msgid "IDS_PRGM134_406MM_50_V2"
+msgstr "406 mm/50 Model 1937 in a turret"
+
+msgid "IDS_PRGM135_406MM_45_V2"
+msgstr "406 mm/45 Model 1915 in a turret"
+
+msgid "IDS_PRGM139_356MM_52_1913"
+msgstr "356 mm/52 Model 1913 in a turret"
+
+msgid "IDS_PRGM142_130MM57_6_BL132"
+msgstr "130 mm/58 on a BL-132 mount"
+
+msgid "IDS_PRGM145_406_55MM"
+msgstr "406 mm/55 B-52 in a turret"
+
+msgid "IDS_PRGM148_356MM_54_1938"
+msgstr "356 mm/54 Model 1938 in a turret"
+
+msgid "IDS_PRGM154_TOWER_MK_2_152"
+msgstr "152 mm/52 B-31 on an MK-2 mount"
+
+msgid "IDS_PRGM157_220MM_60_3_TOWER"
+msgstr "220 mm/60 on an SM-7 mount"
+
+msgid "IDS_PRGM159_152MM_57_BL_115"
+msgstr "152 mm/57 on a BL-115 mount"
+
+msgid "IDS_PRGM161_180MM_60_MK_2"
+msgstr "180 mm/57 Model 1932 on an MK-2-180 mount"
+
+msgid "IDS_PRGM162_180MM_65_CM_48"
+msgstr "180 mm/65 SM-45 on an SM-48 mount"
+
+msgid "IDS_PRGM163_TOWER_MK_2_152_RF"
+msgstr "152 mm/52 B-31 on an MK-2 mount"
+
+msgid "IDS_PRGM164_406MM_50_MK1"
+msgstr "406 mm/50 B-37 on an MK-1 mount"
+
+msgid "IDS_PRGM168_180MM_60_MK_2_RF"
+msgstr "180 mm/57 Model 1932 on an MK-2-180 mount"
+
+msgid "IDS_PRGM169_130MM_BL_109A"
+msgstr "130 mm/60 on a BL-109A mount"
+
+msgid "IDS_PRGM179_457MM_55_CM45"
+msgstr "457 mm/55 on a SM-45 mount"
+
+msgid "IDS_PRGM180_320MM44_BARRELS_3_M1934"
+msgstr "320 mm/44 OTO Model 1934 in a turret"
+
+msgid "IDS_PRGM181_320MM44_BARRELS_2_M1934"
+msgstr "320 mm/44 OTO Model 1934 in a turret"
+
+msgid "IDS_PRGM187_130MM_60_BL_101_B"
+msgstr "130 mm/60 on a BL-101 mount"
+
+msgid "IDS_PRGM188_130MM_60_BL_101_B"
+msgstr "130 mm/60 on a BL-101 mount"
+
+msgid "IDS_PRGM189_380MM_SKC_34_RF"
+msgstr "380 mm/52 SK C/34 on a Drh LC/34 mount"
+
+msgid "IDS_PRGM190_380MM_SKC_34"
+msgstr "380 mm/52 SK C/34 on a Drh LC/34 mount"
+
+msgid "IDS_PRGM193_254MM_55_B_48_MK13"
+msgstr "254 mm/55 B-48 on a MK-13 mount"
+
+msgid "IDS_PRGM194_100MM_B_24BM"
+msgstr "100 mm/51 B-24PL Model 1936"
+
+msgid "IDS_PRGM195_100MM_B_24BM_FRONT"
+msgstr "100 mm/51 B-24PL Model 1936"
+
+msgid "IDS_PRGM196_100MM_B_24BM_BACK"
+msgstr "100 mm/51 B-24PL Model 1936"
+
+msgid "IDS_PRGM197_130MM_B_13_WITH_LEDGES"
+msgstr "130 mm/50 Model 1936 on a B-13 mount"
+
+msgid "IDS_PRGM199_406MM_45_MK_4_16_QUADRUPLE"
+msgstr "406 mm/45 Model 1914 on a MK-4-16 mount"
+
+msgid "IDS_PRGM203_240MM_60_MK_3"
+msgstr "240 mm/60 on a MK-3-240 mount"
+
+msgid "IDS_PRGM204_152MM_53_M1929"
+msgstr "152 mm/53 OTO Model 1929 in Model 1929 mount"
+
+msgid "IDS_PRGM205_152MM_53_M1929_RF_ITL"
+msgstr "152 mm/53 OTO Model 1929 in Model 1929 mount"
+
+msgid "IDS_PRGM207_406MM_52_MK_5_16_QUADRUPLE"
+msgstr "406 mm/52 in MK-5-16 mount"
+
+msgid "IDS_PRGM209_406_45_MK_2_16_TWIN"
+msgstr "406 mm/45 in MK-2-16 mount"
+
+msgid "IDS_PRGM210_406_52_MK_3_16_TRIPLE"
+msgstr "406 mm/52 in MK-3-16 mount"
+
+msgid "IDS_PRGM212_203MM55_BARRELS_3_ITL"
+msgstr "203 mm/55 Model 1934 in turret mount"
+
+msgid "IDS_PRGM220_12IN50_MK8_TRIPLE"
+msgstr "305 mm/50 Mk.8 in turret mount"
+
+msgid "IDS_PRGM501_130MM_B2LM"
+msgstr "Pewpew"
+
+msgid "IDS_PRGM563_21K"
+msgstr "WLR Catapult"
+
+msgid "IDS_PRGS001_6IN45"
+msgstr "152 mm/45 Model 1892 on a Canet mounting"
+
+msgid "IDS_PRGS036_75MM_CANE"
+msgstr "75 mm/50 Model 1892 on a Meller mounting"
+
+msgid "IDS_PRGS039_85MM52_92K"
+msgstr "85 mm/52 Model 1939 on a 92-K mount"
+
+msgid "IDS_PRGS044_130MM_55"
+msgstr "130 mm/55 Model 1913 on an Obukhov Plant mounting"
+
+msgid "IDS_PRGS058_100MM_70_SM_5_1S"
+msgstr "100 mm/70 on an SM-5-1s mount"
+
+msgid "IDS_PRGS065_100MM_B_34"
+msgstr "100 mm/56 Model 1940 on a B-34 mount"
+
+msgid "IDS_PRGS070_130MM_BL_109A"
+msgstr "130 mm/60 on a BL-109A mount"
+
+msgid "IDS_PRGS071_130MM_BL_110"
+msgstr "130 mm/60 BL-110"
+
+msgid "IDS_PRGS072_100MM_50_MINIZINI"
+msgstr "100 mm/50 on a Minisini mount"
+
+msgid "IDS_PRGS079_100MM_B_54"
+msgstr "100 mm/56 on a B-54 mount"
+
+msgid "IDS_PRGS080_130MM55_CASEMATE"
+msgstr "130 mm/55 Model 1913 on an Obukhov Plant mounting"
+
+msgid "IDS_PRGS082_75MM_50_CANET_CS"
+msgstr "75 mm/50 Model 1892 on a Meller mounting"
+
+msgid "IDS_PRGS083_100MM_B_34_USM"
+msgstr "100 mm/56 Model 1940 on a B-34-USM mount"
+
+msgid "IDS_PRGS084_75MM_50_CANET_FS"
+msgstr "75 mm/50 Model 1892 on a Meller mounting"
+
+msgid "IDS_PRGS110_100MM_B_24PL"
+msgstr "100 mm/51 B-24PL Model 1936"
+
+msgid "IDS_PRGS112_120MM_50_VICKERS"
+msgstr "120 mm/50 Model 1905 on a Vickers mounting"
+
+msgid "IDS_PRGS115_88MM_ZWILLINGSFLAK"
+msgstr "88 mm/76 SK C/32 on a Dop. L. C/32 mount"
+
+msgid "IDS_PRGS121_152MM_57_MK_17"
+msgstr "152 mm/57 B-38 on an MK-17 mount"
+
+msgid "IDS_PRGS130_100MM_56_MZ_16_LEFT"
+msgstr "100 mm/56 B-54 on an MZ-16 mount"
+
+msgid "IDS_PRGS131_100MM_56_MZ_16_RIGHT"
+msgstr "100 mm/56 B-54 on an MZ-16 mount"
+
+msgid "IDS_PRGS132_100MM_56_MZ_14_LEFT"
+msgstr "100 mm/56 B-54 on an MZ-14 mount"
+
+msgid "IDS_PRGS133_100MM_56_MZ_14_RIGHT"
+msgstr "100 mm/56 B-54 on an MZ-14 mount"
+
+msgid "IDS_PRGS137_152MM_54_MK1"
+msgstr "152 mm/57 B-38 on an MK-3-152 mount"
+
+msgid "IDS_PRGS138_130MM_B2U"
+msgstr "130 mm/55 on a B-2-U mount"
+
+msgid "IDS_PRGS140_152MM_50"
+msgstr "152 mm/50 Model 1908 on an Obukhov Plant mount"
+
+msgid "IDS_PRGS141_152MM_57"
+msgstr "152 mm/57 B-38 on an MK-3 mount"
+
+msgid "IDS_PRGS143_130MM55_CASEMATE"
+msgstr "130 mm/55 Model 1913 on an Obukhov Plant mounting"
+
+msgid "IDS_PRGS149_180MM_65_CM_48"
+msgstr "180 mm/65 SM-45 on an SM-48 mount"
+
+msgid "IDS_PRGS156_100MM_TWIN_CM_52"
+msgstr "100 mm/70 on an SM-52 mount"
+
+msgid "IDS_PRGS158_130MM_60_BL_101_B"
+msgstr "130 mm/60 on a BL-101 mount"
+
+msgid "IDS_PRGS173_102MM_45_B_2"
+msgstr "102 mm/45 Model 1911 on an Obukhov Plant mounting"
+
+msgid "IDS_PRGS174_130MM_SM2_1"
+msgstr "130 mm/58 Model 1957 on an SM-2-1 mount"
+
+msgid "IDS_PRGS175_130MM_B_13"
+msgstr "130 mm/50 Model 1936 on a B-13-IIc mount"
+
+msgid "IDS_PRGS176_130MM_55"
+msgstr "130 mm/55 Model 1913 on an Obukhov Plant mounting"
+
+msgid "IDS_PRGS177_130MM57_6_BL132"
+msgstr "130 mm/58 on a BL-132 mount"
+
+msgid "IDS_PRGS182_120MM50_BARRELS_2_M1933"
+msgstr "120 mm/50 OTO Model 1933 in a turret"
+
+msgid "IDS_PRGS183_120MM50_BARRELS_2_M1933_RM2"
+msgstr "120 mm/50 OTO Model 1933 in a turret"
+
+msgid "IDS_PRGS192_130MM_57_BL_132_B"
+msgstr "130 mm/58 on a BL-132B mount"
+
+msgid "IDS_PRGS202_152MM_57_BL_115"
+msgstr "152 mm/57 on a BL-115 mount"
+
+msgid "IDS_PRGS211_100MM_70_BL_127_QUAD"
+msgstr "100 mm/70 in BL-127 mount"
+
+msgid "IDS_PRGS219_5IN38_MK32_MOD12"
+msgstr "127 mm/38 Mk.12 in Mk.32 mount"
+
+msgid "IDS_PRGS563_21K"
+msgstr "WLR Catapult"
+
+msgid "IDS_PRGT000_INVISIBLE_TA"
+msgstr "533 mm"
+
+msgid "IDS_PRGT010_533MM_39_U_TORPEDO_TUBES_TRIPLE"
+msgstr "533 mm Triple 39-U"
+
+msgid "IDS_PRGT018_21IN_TORPEDO_TUBES_TRIPLE"
+msgstr "533 mm Triple"
+
+msgid "IDS_PRGT033_203MM_50_VICKERS_ARMSTRONG_MK_D"
+msgstr "203 mm/50 Vickers-Armstrong Mk D"
+
+msgid "IDS_PRGT033_450MM_2TUBES"
+msgstr "450 mm Twin Model 1913"
+
+msgid "IDS_PRGT034_120MM_45_VICKERS_ARMSTRONG_MK_F"
+msgstr "120 mm/45 Vickers-Armstrong Mk F"
+
+msgid "IDS_PRGT034_450MM_3TUBES"
+msgstr "450 mm Goncharov Triple"
+
+msgid "IDS_PRGT054_40MM_50_PLASENCIA"
+msgstr "40 mm/50 Plasencia"
+
+msgid "IDS_PRGT054_533MM_1N_3TUBES"
+msgstr "533 mm Triple 1-N"
+
+msgid "IDS_PRGT055_138MM_40_MLE_1927"
+msgstr "138.6 mm/40 Mle 1927"
+
+msgid "IDS_PRGT055_533MM_2N_5TUBES"
+msgstr "533 mm Quintuple 2-N"
+
+msgid "IDS_PRGT071_533MM_PTA_5TUBES"
+msgstr "533 mm PTA-53-30"
+
+msgid "IDS_PRGT072_533MM_NEUSTR"
+msgstr "533 mm Quintuple PTA-53-41"
+
+msgid "IDS_PRGT078_37MM_50_MLE_1925"
+msgstr "37 mm/50 Mle 1925"
+
+msgid "IDS_PRGT078_533MM_4TUBES"
+msgstr "533 mm Quad N-7"
+
+msgid "IDS_PRGT116_533MM_TORPEDO_TUBES_TRIPLE"
+msgstr "533 mm Triple"
+
+msgid "IDS_PRGT160_533MM_39_U_TORPEDO_TUBES_TRIPLE"
+msgstr "533 mm Triple 39-U"
+
+msgid "IDS_PRGT206_533MM_3_TUBE_ITL"
+msgstr "533 mm tubo lanciasiluri"
+
+msgid "IDS_PRGT664_PLOP"
+msgstr "Plopplop"
+
+msgid "IDS_PRICES_CHANGED"
+msgstr "The price has changed because the Special has been updated."
+
+msgid "IDS_PRICE_Q"
+msgstr "Cost:"
+
+msgid "IDS_PRIMARYHEADER"
+msgstr "Primary task:"
+
+msgid "IDS_PRIME_TIME_FIXED_DESCR"
+msgstr "Session time already selected"
+
+msgid "IDS_PRIME_TIME_HIGH_PING_WARNING"
+msgstr "Possible high ping time"
+
+msgid "IDS_PRIME_TIME_IS_OVER"
+msgstr "Ended"
+
+msgid "IDS_PRIME_TIME_STATUS"
+msgstr "Status"
+
+msgid "IDS_PRIME_TIME_TECH_PROBLEMS_WARNING"
+msgstr "Technical issues"
+
+msgid "IDS_PRIME_TIME_TILL_END"
+msgstr "Ends in:"
+
+msgid "IDS_PRIME_TIME_TILL_SESSION_END"
+msgstr "Session ends in %(_value)s"
+
+msgid "IDS_PRIME_TIME_TILL_SESSION_START"
+msgstr "Session starts in %(_value)s"
+
+msgid "IDS_PRIME_TIME_TILL_START"
+msgstr "Starts in:"
+
+msgid "IDS_PRIME_TIME_WARNINGS"
+msgstr "Warning"
+
+msgid "IDS_PRIVATEER"
+msgstr "William Lymington"
+
+msgid "IDS_PRIVATE_TRAINING_ROOM"
+msgstr "Closed Training Room"
+
+msgid "IDS_PRMP_ACCEPT_BUTTON"
+msgstr "ACCEPT"
+
+msgid "IDS_PRMP_AVAILABLE_TIME_END"
+msgstr "Time is up"
+
+msgid "IDS_PRMP_AVAILABLE_TIME_LEFT"
+msgstr "Available for: %(_timeLeft)s"
+
+msgid "IDS_PRMP_BUY_BUTTON"
+msgstr "BUY"
+
+msgid "IDS_PRMP_BUY_OR_RID_SLOTS"
+msgstr "To accept the offer, purchase or vacate a slot"
+
+msgid "IDS_PRMP_CLOSE_BUTTON"
+msgstr "CLOSE"
+
+msgid "IDS_PRMP_DETAILS_BUTTON"
+msgstr "DETAILS"
+
+msgid "IDS_PRMP_DISCOUNT"
+msgstr ""
+"DISCOUNT\n"
+"%(value)d%(percent)s
"
+
+msgid "IDS_PRMP_FOR_YOU"
+msgstr ""
+"%(playerName)s
, you can enjoy\n"
+"A ONE-OFF PERSONAL OFFER!"
+
+msgid "IDS_PRMP_GO_TO_PREM_SHOP"
+msgstr "Go to Premium Shop"
+
+msgid "IDS_PRMP_GO_TO_PREM_SHOP_DESCR"
+msgstr "An enticing offer awaits you in the Premium Shop"
+
+msgid "IDS_PRMP_GO_TO_SHOP_BUTTON"
+msgstr "GO TO PREMIUM SHOP"
+
+msgid "IDS_PRMP_GO_TO_SURVEY_BUTTON"
+msgstr "GO TO SURVEY"
+
+msgid "IDS_PRMP_GO_TO_WEB_PORTAL_BUTTON"
+msgstr "GO TO WEBSITE"
+
+msgid "IDS_PRMP_IM_IN_BUTTON"
+msgstr "I'M IN"
+
+msgid "IDS_PRMP_ITEM_ABILITY"
+msgstr "Consumables"
+
+msgid "IDS_PRMP_ITEM_ACCPOINTS"
+msgstr "Receiving additional Access Level"
+
+msgid "IDS_PRMP_ITEM_ACCPOINTSCOEFF"
+msgstr "Accelerated unlocking of Access Levels"
+
+msgid "IDS_PRMP_ITEM_BARCAPACITY"
+msgstr "Place in Reserve"
+
+msgid "IDS_PRMP_ITEM_CAMOUFLAGE"
+msgstr "Camouflage"
+
+msgid "IDS_PRMP_ITEM_CREDITS"
+msgstr "Credits"
+
+msgid "IDS_PRMP_ITEM_CREDITSCOEFF"
+msgstr "Additional Credits per Battle"
+
+msgid "IDS_PRMP_ITEM_CREDITSGOLD"
+msgstr "Exchange Golds"
+
+msgid "IDS_PRMP_ITEM_CREWPOINTS"
+msgstr "Commander XP"
+
+msgid "IDS_PRMP_ITEM_CREWPOINTSCOEFF"
+msgstr "Additional Commander XP"
+
+msgid "IDS_PRMP_ITEM_EXP"
+msgstr "XP per Battle"
+
+msgid "IDS_PRMP_ITEM_EXPCOEFF"
+msgstr "Additional XP per Battle"
+
+msgid "IDS_PRMP_ITEM_FLAGS"
+msgstr "Signals"
+
+msgid "IDS_PRMP_ITEM_FREEXP"
+msgstr "Free XP"
+
+msgid "IDS_PRMP_ITEM_GOLD"
+msgstr "Golds"
+
+msgid "IDS_PRMP_ITEM_GOLDMONEY"
+msgstr "Purchase Golds"
+
+msgid "IDS_PRMP_ITEM_MODERNIZATION"
+msgstr "Upgrade"
+
+msgid "IDS_PRMP_ITEM_MSKIN"
+msgstr "Permanent camouflage"
+
+msgid "IDS_PRMP_ITEM_PERMOFLAGE"
+msgstr "Permanent camouflage"
+
+msgid "IDS_PRMP_ITEM_PREMIUM"
+msgstr "Premium Account"
+
+msgid "IDS_PRMP_ITEM_SHIP"
+msgstr "Ship"
+
+msgid "IDS_PRMP_ITEM_SKIN"
+msgstr "Permanent camouflage"
+
+msgid "IDS_PRMP_ITEM_SLOTS"
+msgstr "Vacant Slot"
+
+msgid "IDS_PRMP_ITEM_WOWS_PREMIUM"
+msgstr "Warships Premium Account"
+
+msgid "IDS_PRMP_ITEM_XPFREEEXP"
+msgstr "Convert XP"
+
+msgid "IDS_PRMP_KNOW_MORE_BUTTON"
+msgstr "LEARN MORE"
+
+msgid "IDS_PRMP_OK_BUTTON"
+msgstr "OK"
+
+msgid "IDS_PRMP_OPEN_WITH_NOTIFICATION_CENTER"
+msgstr "After closing, the message will appear in the report list"
+
+msgid "IDS_PRMP_READ_BUTTON"
+msgstr "READ"
+
+msgid "IDS_PRMP_RECEIVE"
+msgstr "Get"
+
+msgid "IDS_PRMP_RECEIVE_BUTTON"
+msgstr "COLLECT"
+
+msgid "IDS_PRMP_REDIRECT_TO_MODAL_WINDOW"
+msgstr "You will be redirected to the currency exchange screen"
+
+msgid "IDS_PRMP_UNDERSTOOD_BUTTON"
+msgstr "GOT IT"
+
+msgid "IDS_PRMP_WATCH_BUTTON"
+msgstr "VIEW"
+
+msgid "IDS_PRMP_YOUR_EXCHANGE_RATES"
+msgstr "Your profitable EXCHANGE RATE
"
+
+msgid "IDS_PRO"
+msgstr "For"
+
+msgid "IDS_PROCESS_COMPLETION"
+msgstr "Completing the process"
+
+msgid "IDS_PROFILE"
+msgstr "Profile"
+
+msgid "IDS_PROFILE_ACCOUNT_LEVEL"
+msgstr "Access Level %(_accountLevel)s"
+
+msgid "IDS_PROFILE_ACHIEVEMENTS"
+msgstr "Achievements"
+
+msgid "IDS_PROFILE_ACHIEVEMENTS_INSTRUCTION"
+msgstr "Achievements reflect your efficiency in battle, as well as your progress in the game. They are also issued for participating in various events."
+
+msgid "IDS_PROFILE_COLLECTIONS"
+msgstr "Collections"
+
+msgid "IDS_PROFILE_COLLECTION_INSTRUCTION_0"
+msgstr "Certain collection elements can be obtained from daily containers; elements from other collections can be obtained from Armory containers or are given out for participating in events."
+
+msgid "IDS_PROFILE_COLLECTION_INSTRUCTION_1"
+msgstr "Completing a collection will bring you a reward; if a collection consists of several sections, each completed section will also bring you a reward."
+
+msgid "IDS_PROFILE_RANKS"
+msgstr "Ranks"
+
+msgid "IDS_PROFILE_RANK_INSTRUCTION_0"
+msgstr "For different Ranks, different rules for earning or losing Stars may be active. In all the leagues, except the Premier League, when your Rank advances, you earn an additional Star."
+
+msgid "IDS_PROFILE_RANK_INSTRUCTION_1"
+msgstr ""
+"Ranked Battles.\n"
+"The Ranks you achieve at the end of a season will be accounted for with Stars at the start of the next season. Rewards for Ranks gained in the previous season will be awarded after the first battle of the new season."
+
+msgid "IDS_PROFILE_RANK_INSTRUCTION_2"
+msgstr ""
+"Ranked Sprints\n"
+"The Rank you achieve at the end of a season will not be accounted for in the next season."
+
+msgid "IDS_PROFILE_SUMMARY"
+msgstr "Summary"
+
+msgid "IDS_PROFILE_SUMMARY_INSTRUCTION_0"
+msgstr "The statistics are counted separately for each battle type."
+
+msgid "IDS_PROFILE_SUMMARY_INSTRUCTION_1"
+msgstr "The statistics display general information about the battles played, as well as maximum and average figures for your battle performance."
+
+msgid "IDS_PROFILE_SUMMARY_STATS_SHIP_BATTLECOUNT_COLON"
+msgstr "Number of battles on:"
+
+msgid "IDS_PROFILE_SUMMARY_STATS_SHIP_WINRATE_COLON"
+msgstr "Win rate on:"
+
+msgid "IDS_PROFILE_TOOLTIP_DESCR"
+msgstr "In the player Profile, you can get acquainted with new game features that will unlock after playing battles."
+
+msgid "IDS_PROGRESS_IN_CAPTURE_CONTROL"
+msgstr "CAPTURE POINT"
+
+msgid "IDS_PROJECT_YEAR"
+msgstr "Year of design"
+
+msgid "IDS_PROMOSREEN_TIMER"
+msgstr "%(timer)s remaining"
+
+msgid "IDS_PROMO_EVENT"
+msgstr "Specials"
+
+msgid "IDS_PROMO_FILTER"
+msgstr "Specials"
+
+msgid "IDS_PROMO_REWARD_BANNER_MOVE_TO_REWARD_MOUSE_INSTRUCTION"
+msgstr "Go to your reward"
+
+msgid "IDS_PROMO_REWARD_DAYS_LEFT"
+msgstr "End date: %(_date)s"
+
+msgid "IDS_PROMO_REWARD_DESCRIPTION"
+msgstr "The reward from the entered promo code, that will be added to your account automatically once you've played a certain number of battles."
+
+msgid "IDS_PROMO_REWARD_DESCRIPTION_WINDOW_REWARD_TAKEN"
+msgstr "Reward received"
+
+msgid "IDS_PROMO_REWARD_HEADER"
+msgstr "Promo Reward"
+
+msgid "IDS_PROOF_RANK"
+msgstr "IRREVOCABLE"
+
+msgid "IDS_PROSPECTIVE_BANNER_TILL_START"
+msgstr "Starts in:"
+
+msgid "IDS_PROTANOPIA"
+msgstr "Protanopia"
+
+msgid "IDS_PRPA001_SHELL_152MM_AP_AP_91LBS"
+msgstr "152 mm AP 91 lb"
+
+msgid "IDS_PRPA002_SHELL_152MM_HE_HE_109LBS"
+msgstr "152 mm HE 109 lb"
+
+msgid "IDS_PRPA003_130MM_AP_PB_46"
+msgstr "SAP-46"
+
+msgid "IDS_PRPA004_130MM_HE_OF_46"
+msgstr "HE-46"
+
+msgid "IDS_PRPA005_75MM_HE"
+msgstr "75 mm HE"
+
+msgid "IDS_PRPA006_SHELL_152MM_AP_SC_MK_27_MOD_2"
+msgstr "152 mm AP/SC Mk27 mod. 8"
+
+msgid "IDS_PRPA007_SHELL_152MM_HE_HC_MARK_34_MOD_1"
+msgstr "152 mm HE/HC Mk34 mod. 1"
+
+msgid "IDS_PRPA008_102MM_HE_1915"
+msgstr "102 mm HE Model 1915"
+
+msgid "IDS_PRPA009_102MM_AP_1915"
+msgstr "102 mm AP Model 1915"
+
+msgid "IDS_PRPA010_130MM_HE_OF_46_B2U"
+msgstr "HE-46"
+
+msgid "IDS_PRPA011_130MM_AP_PB_46_B2U"
+msgstr "SAP-46"
+
+msgid "IDS_PRPA012_85MM_HE_O_365_M"
+msgstr "85 mm HE O-365M"
+
+msgid "IDS_PRPA014_305_HE_1911"
+msgstr "305 mm HE Model 1911"
+
+msgid "IDS_PRPA015_305_AP_1911"
+msgstr "305 mm AP Model 1911"
+
+msgid "IDS_PRPA016_130_HE_1911"
+msgstr "130 mm HE Model 1911"
+
+msgid "IDS_PRPA017_130MM_AP_PB_46_ORLAN"
+msgstr "SAP-46"
+
+msgid "IDS_PRPA018_130MM_HE_OF_46_ORLAN"
+msgstr "HE-46US"
+
+msgid "IDS_PRPA019_130MM_AP_NEPREM"
+msgstr "SAP-46"
+
+msgid "IDS_PRPA020_130MM_HE_NEPREM"
+msgstr "HE-46"
+
+msgid "IDS_PRPA021_152MM_B35_KUTUZOV"
+msgstr "AP-35"
+
+msgid "IDS_PRPA022_152MM_OF35_KUTUZOV"
+msgstr "HE-35"
+
+msgid "IDS_PRPA023_100MM_OF55"
+msgstr "HE-55"
+
+msgid "IDS_PRPA024_152MM_OFU35_KUTUZOV"
+msgstr "OFU-35"
+
+msgid "IDS_PRPA025_100MM_HE_F_56"
+msgstr "HE-56"
+
+msgid "IDS_PRPA026_100MM_HE_P_28"
+msgstr "HE-56"
+
+msgid "IDS_PRPA027_120MM_HE_P_1907"
+msgstr "120 mm HE Model 1907"
+
+msgid "IDS_PRPA028_130MM_HE_OF_42"
+msgstr "HE-42"
+
+msgid "IDS_PRPA029_130MM_HE_OF_54"
+msgstr "HE-54"
+
+msgid "IDS_PRPA030_130_HE_1911_MG"
+msgstr "130 mm HE Model 1911"
+
+msgid "IDS_PRPA031_180_HE_OF_42_S"
+msgstr "HE-32"
+
+msgid "IDS_PRPA032_180_HE_OF_42_F"
+msgstr "HE-32"
+
+msgid "IDS_PRPA033_220_HE_OF_23"
+msgstr "HE-23"
+
+msgid "IDS_PRPA034_152MM_OFU35"
+msgstr "OFU-35"
+
+msgid "IDS_PRPA035_152MM_B35"
+msgstr "AP-35"
+
+msgid "IDS_PRPA036_220_AP_B_23"
+msgstr "AP-23"
+
+msgid "IDS_PRPA037_180_AP_B_32_S"
+msgstr "AP-32"
+
+msgid "IDS_PRPA038_180_AP_B_32_F"
+msgstr "AP-32"
+
+msgid "IDS_PRPA039_130_AP_P_1928"
+msgstr "SAP-46"
+
+msgid "IDS_PRPA040_130_AP_P_1911"
+msgstr "130 mm AP Model 1911"
+
+msgid "IDS_PRPA041_120_AP_P_1905"
+msgstr "120 mm AP Model 1905"
+
+msgid "IDS_PRPA042_152_AP_C"
+msgstr "152 mm AP 91 lb"
+
+msgid "IDS_PRPA043_152_HE_C"
+msgstr "152 mm HE 109 lb"
+
+msgid "IDS_PRPA044_130_HE_KK"
+msgstr "HE-54"
+
+msgid "IDS_PRPA044_130_HE_PROFINTERN"
+msgstr "HE-54"
+
+msgid "IDS_PRPA045_130_AP_KK"
+msgstr "SAP-46"
+
+msgid "IDS_PRPA045_130_AP_PROFINTERN"
+msgstr "SAP-46"
+
+msgid "IDS_PRPA046_180_HE_MOLOTOV"
+msgstr "HE-32"
+
+msgid "IDS_PRPA047_180_AP_MOLOTOV"
+msgstr "AP-32"
+
+msgid "IDS_PRPA048_130_AP_P_1917"
+msgstr "130 mm AP Model 1917"
+
+msgid "IDS_PRPA049_130_HE_P_1917"
+msgstr "130 mm HE Model 1917"
+
+msgid "IDS_PRPA050_AP_LGD"
+msgstr "SAP-46"
+
+msgid "IDS_PRPA051_HE_LGD"
+msgstr "HE-46"
+
+msgid "IDS_PRPA052_AP_OLEG"
+msgstr "152 mm AP 91 lb"
+
+msgid "IDS_PRPA053_HE_OLEG"
+msgstr "152 mm HE 109 lb"
+
+msgid "IDS_PRPA054_130MM_HE_OHOTNIK"
+msgstr "HE-54"
+
+msgid "IDS_PRPA055_130MM_AP_OHOTNIK"
+msgstr "SAP-46"
+
+msgid "IDS_PRPA056_130MM_HE_OF_42_SM21"
+msgstr "HE-42"
+
+msgid "IDS_PRPA057_130MM_AP_PB_42_SM21"
+msgstr "SAP-42"
+
+msgid "IDS_PRPA058_130MM_AP_PB_46_B13_M"
+msgstr "SAP-46A"
+
+msgid "IDS_PRPA059_130MM_HE_OF_46_B13_M"
+msgstr "HE-46"
+
+msgid "IDS_PRPA060_130MM_HE_OF_46_B2U_M"
+msgstr "HE-46"
+
+msgid "IDS_PRPA061_130MM_AP_PB_46_B2U_M"
+msgstr "SAP-46A"
+
+msgid "IDS_PRPA062_130MM_HE_OF54_OLD_GUNS"
+msgstr "HE-54"
+
+msgid "IDS_PRPA063_130MM_AP_PB46_OLD_GUNS"
+msgstr "SAP-46"
+
+msgid "IDS_PRPA064_130MM_HE_KHABAROVSK"
+msgstr "HE-46"
+
+msgid "IDS_PRPA065_130MM_AP_KHABAROVSK"
+msgstr "SAP-46"
+
+msgid "IDS_PRPA066_88MM_HE_SPR_GR"
+msgstr "88 mm Spr.Gr."
+
+msgid "IDS_PRPA067_150MM_AP_MAKAROV"
+msgstr "150 mm P.Spr.Gr. L/3.7"
+
+msgid "IDS_PRPA068_150MM_HE_MAKAROV"
+msgstr "150 mm Spr.Gr. L/4.4 Kz."
+
+msgid "IDS_PRPA069_305_HE_REV"
+msgstr "305 mm HE Model 1911"
+
+msgid "IDS_PRPA070_305_AP_REV"
+msgstr "305 mm AP Model 1911"
+
+msgid "IDS_PRPA071_120MM_HE_P_1907_50"
+msgstr "120 mm HE Model 1907"
+
+msgid "IDS_PRPA072_356MM_HE_1913"
+msgstr "356 mm HE Model 1913"
+
+msgid "IDS_PRPA073_356MM_AP_1911"
+msgstr "356 mm AP Model 1911"
+
+msgid "IDS_PRPA075_406MM_HE_MOD1914"
+msgstr "406 mm HE Model 1914"
+
+msgid "IDS_PRPA076_406MM_AP_MOD1914"
+msgstr "406 mm AP Model 1914"
+
+msgid "IDS_PRPA077_152MM_HE_1907"
+msgstr "152 mm HE Model 1907"
+
+msgid "IDS_PRPA078_406MM_SAP_MOD1937"
+msgstr "406 mm HE Model 1937"
+
+msgid "IDS_PRPA079_406MM_AP_MOD1937"
+msgstr "406 mm AP Model 1937"
+
+msgid "IDS_PRPA080_457MM_AP"
+msgstr "457 mm AP Model 1946"
+
+msgid "IDS_PRPA081_457MM_HE"
+msgstr "457 mm HE Model 1946"
+
+msgid "IDS_PRPA082_305MM_AP_STALINGRAD"
+msgstr "305 mm AP Model 1928"
+
+msgid "IDS_PRPA083_152_HE_VARYAG"
+msgstr "152 mm HE 109 lb"
+
+msgid "IDS_PRPA084_152_AP_VARYAG"
+msgstr "152 mm AP 91 lb"
+
+msgid "IDS_PRPA086_305MM_AP_KRON"
+msgstr "305 mm AP Model 1928"
+
+msgid "IDS_PRPA087_305MM_HE_KRON"
+msgstr "305 mm HE Model 1928"
+
+msgid "IDS_PRPA088_305MM_HE_STALINGRAD"
+msgstr "305 mm HE Model 1928"
+
+msgid "IDS_PRPA089_152MM_AP_LAZO"
+msgstr "AP-35"
+
+msgid "IDS_PRPA090_152MM_HE_LAZO"
+msgstr "OFU-35"
+
+msgid "IDS_PRPA091_130MM_HE_NEUSTR"
+msgstr "HE-42"
+
+msgid "IDS_PRPA092_130MM_AP_NEUSTR"
+msgstr "SAP-42"
+
+msgid "IDS_PRPA093_406MM_HE_LENIN"
+msgstr "406 mm HE Model 1914 bis"
+
+msgid "IDS_PRPA094_406MM_AP_LENIN"
+msgstr "406 mm AP Model 1914 bis"
+
+msgid "IDS_PRPA095_152MM_OFU35_SG"
+msgstr "OFU-35"
+
+msgid "IDS_PRPA096_406MM_HE_B37"
+msgstr "406 mm HE B-37"
+
+msgid "IDS_PRPA097_406MM_AP_B37"
+msgstr "406 mm AP B-37"
+
+msgid "IDS_PRPA098_406MM_AP_MOD1914BIS"
+msgstr "406 mm AP Model 1928"
+
+msgid "IDS_PRPA099_406MM_HE_MOD1914BIS"
+msgstr "406 mm HE Model 1928"
+
+msgid "IDS_PRPA100_130MM_HE_OF_46_B2U_SG"
+msgstr "HE-46"
+
+msgid "IDS_PRPA101_130MM_HE_SMOLENSK"
+msgstr "HE-42"
+
+msgid "IDS_PRPA102_130MM_AP_SMOLENSK"
+msgstr "SAP-42"
+
+msgid "IDS_PRPA103_356MM_HE_1938_POLTAVA"
+msgstr "356 mm HE Model 1938"
+
+msgid "IDS_PRPA104_356MM_AP_1938_POLTAVA"
+msgstr "356 mm AP Model 1938"
+
+msgid "IDS_PRPA105_406MM_HE_BORODINO"
+msgstr "406 mm HE Model 1937"
+
+msgid "IDS_PRPA106_406MM_AP_BORODINO"
+msgstr "406 mm AP Model 1937"
+
+msgid "IDS_PRPA107_180MM_HE_BORODINO"
+msgstr "HE-32"
+
+msgid "IDS_PRPA108_220MM_HE_B43"
+msgstr "220 mm HE Model 1943"
+
+msgid "IDS_PRPA109_220MM_AP_B43"
+msgstr "220 mm AP Model 1943"
+
+msgid "IDS_PRPA110_152MM_HE_MK2"
+msgstr "152 mm HE B-30 Model 1931"
+
+msgid "IDS_PRPA111_152MM_AP_MK2"
+msgstr "152 mm AP B-30 Model 1931"
+
+msgid "IDS_PRPA112_180MM_HE_CM_48"
+msgstr "HE-32"
+
+msgid "IDS_PRPA113_180MM_AP_CM_48"
+msgstr "AP-32"
+
+msgid "IDS_PRPA114_152MM_OFU35_OCHAKOV"
+msgstr "OFU-35"
+
+msgid "IDS_PRPA115_152MM_B35_OCHAKOV"
+msgstr "AP-35"
+
+msgid "IDS_PRPA116_180_HE_OF_42_S_MIKOYAN"
+msgstr "HE-33"
+
+msgid "IDS_PRPA117_180_AP_B_32_S_MIKOYAN"
+msgstr "AP-33"
+
+msgid "IDS_PRPA118_180_HE_BAGRATION"
+msgstr "HE-32"
+
+msgid "IDS_PRPA119_180_AP_BAGRATION"
+msgstr "AP-32"
+
+msgid "IDS_PRPA120_180_HE_KIROV"
+msgstr "HE-32"
+
+msgid "IDS_PRPA121_180_AP_KIROV"
+msgstr "AP-32"
+
+msgid "IDS_PRPA122_220MM_HE_B44"
+msgstr "220 mm HE Model 1944"
+
+msgid "IDS_PRPA123_220MM_AP_B44"
+msgstr "220 mm AP Model 1944"
+
+msgid "IDS_PRPA124_180_AP_B_33_F"
+msgstr "AP-33"
+
+msgid "IDS_PRPA125_180_HE_OF_43_F"
+msgstr "HE-33"
+
+msgid "IDS_PRPA126_406MM_HE_KIM"
+msgstr "406 mm HE Model 1937"
+
+msgid "IDS_PRPA127_406MM_AP_KIM"
+msgstr "406 mm AP Model 1937"
+
+msgid "IDS_PRPA128_406MM_AP_V_I_LENIN"
+msgstr "406 mm AP Model 1914 bis"
+
+msgid "IDS_PRPA129_406MM_HE_V_I_LENIN"
+msgstr "406 mm HE Model 1914 bis"
+
+msgid "IDS_PRPA130_180_HE_P_BAGRATION"
+msgstr "HE-32"
+
+msgid "IDS_PRPA131_180_AP_P_BAGRATION"
+msgstr "AP-32"
+
+msgid "IDS_PRPA132_130MM_HE_OF_42_SM21"
+msgstr "HE-42"
+
+msgid "IDS_PRPA133_102MM_HE_B_2"
+msgstr "102 mm HE Model 1915"
+
+msgid "IDS_PRPA134_130MM_HE_1911"
+msgstr "130 mm HE Model 1911"
+
+msgid "IDS_PRPA135_130MM_HE_B_13"
+msgstr "HE-46"
+
+msgid "IDS_PRPA136_320MM_HE_NOVOROS"
+msgstr "320 mm HE Model 1934"
+
+msgid "IDS_PRPA137_320MM_AP_NOVOROS"
+msgstr "320 mm AP Model 1934"
+
+msgid "IDS_PRPA138_120MM_HE_ANSALDO1926"
+msgstr "120 mm HE"
+
+msgid "IDS_PRPA139_130MM_HE_OF_42_SM21_T11"
+msgstr "HE-42"
+
+msgid "IDS_PRPA140_130MM_AP_PB_42_SM21_T11"
+msgstr "SAP-42"
+
+msgid "IDS_PRPA141_380MM_HE_SEVASTOPOL"
+msgstr "380 mm HE Model 1939"
+
+msgid "IDS_PRPA142_380MM_AP_SEVASTOPOL"
+msgstr "380 mm AP Model 1939"
+
+msgid "IDS_PRPA143_457MM_HE_USHAKOV"
+msgstr "457 mm HE Model 1946"
+
+msgid "IDS_PRPA144_457MM_AP_USHAKOV"
+msgstr "457 mm AP Model 1946"
+
+msgid "IDS_PRPA145_130MM_HE_OF46_TASH39"
+msgstr "HE-46"
+
+msgid "IDS_PRPA146_130MM_AP_PB46_TASH39"
+msgstr "SAP-46"
+
+msgid "IDS_PRPA147_152MM_OFU35_SG"
+msgstr "152 mm OFU-35"
+
+msgid "IDS_PRPA148_254MM_55_HE_T11"
+msgstr "254 mm HE Model 1938"
+
+msgid "IDS_PRPA149_254MM_55_AP_T11"
+msgstr "254 mm AP Model 1938"
+
+msgid "IDS_PRPA150_406MM_HE_RTC_S_RUSSIA"
+msgstr "406 mm HE Model 1937"
+
+msgid "IDS_PRPA151_406MM_AP_RTC_S_RUSSIA"
+msgstr "406 mm AP Model 1937"
+
+msgid "IDS_PRPA152_152MM_OFU35_SCHERBAKOV"
+msgstr "OFU-35"
+
+msgid "IDS_PRPA153_152MM_B35_SCHERBAKOV"
+msgstr "B-35"
+
+msgid "IDS_PRPA188_305MM_AP_STALINGRAD_2"
+msgstr "305 mm AP Model 1928"
+
+msgid "IDS_PRPA189_152MM_OFU35"
+msgstr "OFU-35M"
+
+msgid "IDS_PRPA190_130MM_AP_PB_42_R10"
+msgstr "SAP-42"
+
+msgid "IDS_PRPA191_130MM_HE_OF_42_R10"
+msgstr "HE-42"
+
+msgid "IDS_PRPA192_130MM_HE_BL132_SG"
+msgstr "HE-42"
+
+msgid "IDS_PRPA193_130MM_HE_OF_42"
+msgstr "HE-42"
+
+msgid "IDS_PRPA194_130MM_AP_PB_42"
+msgstr "SAP-42"
+
+msgid "IDS_PRPA200_100MM_SG_CS_SUB"
+msgstr "100 mm CS Model 1928 HE-56"
+
+msgid "IDS_PRPA201_100MM_CS_SUB"
+msgstr "100 mm CS Model 1928 HE-56"
+
+msgid "IDS_PRPA202_152MM_AP_POZHARSKY"
+msgstr "B-36"
+
+msgid "IDS_PRPA203_406MM_HE_NAVARIN"
+msgstr "406 mm HE Model 1928"
+
+msgid "IDS_PRPA204_406MM_AP_NAVARIN"
+msgstr "406 mm AP Model 1928"
+
+msgid "IDS_PRPA205_240MM_HE_KOMISSAR"
+msgstr "240 mm HE Model 1944"
+
+msgid "IDS_PRPA206_240MM_AP_KOMISSAR"
+msgstr "240 mm AP Model 1944"
+
+msgid "IDS_PRPA207_130MM_HE_NAVARIN_ATBA"
+msgstr "HE-46"
+
+msgid "IDS_PRPA208_406MM_HE_SEVEROMORSK"
+msgstr "406 mm HE Model 1928"
+
+msgid "IDS_PRPA209_406MM_AP_SEVEROMORSK"
+msgstr "406 mm AP Model 1928"
+
+msgid "IDS_PRPA210_152MM_HE_KERCH"
+msgstr "152 mm proiettili HE"
+
+msgid "IDS_PRPA211_152MM_AP_KERCH"
+msgstr "152 mm proiettili AP"
+
+msgid "IDS_PRPA212_406MM_HE_MOD1928"
+msgstr "406 mm HE Model 1928"
+
+msgid "IDS_PRPA213_406MM_AP_MOD1928"
+msgstr "406 mm AP Model 1928"
+
+msgid "IDS_PRPA214_152MM_CS_KERCH"
+msgstr "152 mm CS shells 1926 mod.1"
+
+msgid "IDS_PRPA215_203MM_55_HE_TOGLIATTI"
+msgstr "203 mm proiettili HE 1924"
+
+msgid "IDS_PRPA216_203MM_55_AP_TOGLIATTI"
+msgstr "203 mm proiettili AP 1924 mod.2"
+
+msgid "IDS_PRPA217_152MM_CS_SCHERBAKOV"
+msgstr "PB-35"
+
+msgid "IDS_PRPA218_305MM_HE_R_ALASKA"
+msgstr "305 mm HE Mk17 mod. 1"
+
+msgid "IDS_PRPA219_305MM_AP_R_ALASKA"
+msgstr "305 mm AP Mk18 mod. 1"
+
+msgid "IDS_PRPA220_127MM_HE_SG"
+msgstr "127 mm HE Mk32"
+
+msgid "IDS_PRPA601_1ST_AP_APRIL"
+msgstr "BANG"
+
+msgid "IDS_PRPA602_1ST_HE_APRIL"
+msgstr "Bangbang"
+
+msgid "IDS_PRPA900_220MM_HE_PETROZ"
+msgstr "220 mm HE Model 1944"
+
+msgid "IDS_PRPA901_220MM_AP_PETROZ"
+msgstr "220 mm AP Model 1944"
+
+msgid "IDS_PRPB003_CHKALOV_STOCK"
+msgstr "FAB-500"
+
+msgid "IDS_PRPB005_SEROV_STOCK"
+msgstr "FAB-100"
+
+msgid "IDS_PRPD100_DEPTH_PLAB_50KG"
+msgstr "PLAB-50"
+
+msgid "IDS_PRPD101_DEPTH_PLAB_100KG"
+msgstr "PLAB-100"
+
+msgid "IDS_PRPD102_DEPTH_PLAB_150KG"
+msgstr "PLAB-150"
+
+msgid "IDS_PRPD103_DEPTH_T5"
+msgstr "PLAB-50"
+
+msgid "IDS_PRPD104_DEPTH_T8"
+msgstr "PLAB-160"
+
+msgid "IDS_PRPD105_DEPTH_T10"
+msgstr "PLAB-300"
+
+msgid "IDS_PRPD106_DEPTH_CV_6"
+msgstr "PLAB-50"
+
+msgid "IDS_PRPD107_DEPTH_CV_8"
+msgstr "PLAB-160"
+
+msgid "IDS_PRPD108_DEPTH_CV_10"
+msgstr "PLAB-300"
+
+msgid "IDS_PRPR003_SEROV_TOP"
+msgstr "RS-132M"
+
+msgid "IDS_PRPR004_NAKHIMOV_STOCK"
+msgstr "S-21"
+
+msgid "IDS_PRPR005_CHKALOV_STOCK"
+msgstr "RS-132"
+
+msgid "IDS_PRPR006_POBEDA_STOCK"
+msgstr "S-21M"
+
+msgid "IDS_PRPR007_POBEDA_TOP"
+msgstr "S-21M"
+
+msgid "IDS_PRPR008_KOMSOMOLETS_STOCK"
+msgstr "RS-132"
+
+msgid "IDS_PRPR009_SEROV_STOCK"
+msgstr "RS-132M"
+
+msgid "IDS_PRPR010_KOMISSAR_STOCK"
+msgstr "S-21"
+
+msgid "IDS_PRPS001_POBEDA_STOCK"
+msgstr "FAB-250"
+
+msgid "IDS_PRPS002_POBEDA_TOP"
+msgstr "FAB-500"
+
+msgid "IDS_PRPS003_SEROV_STOCK"
+msgstr "FAB-100"
+
+msgid "IDS_PRPS004_SEROV_TOP"
+msgstr "FAB-100"
+
+msgid "IDS_PRPS005_A_NAKHIMOV_STOCK"
+msgstr "FAB-500"
+
+msgid "IDS_PRPS006_A_NAKHIMOV_TOP"
+msgstr "FAB-500"
+
+msgid "IDS_PRPS007_CHKALOV_STOCK"
+msgstr "FAB-500B"
+
+msgid "IDS_PRPS008_KOMSOMOLETS_STOCK"
+msgstr "FAB-100"
+
+msgid "IDS_PRPS009_SEVEROMORSK_TOP"
+msgstr "FAB-500"
+
+msgid "IDS_PRPT001_53_36"
+msgstr "53-39"
+
+msgid "IDS_PRPT002_MK_11"
+msgstr "Mark 11"
+
+msgid "IDS_PRPT003_PAT_08"
+msgstr "Torpedo Model 1908"
+
+msgid "IDS_PRPT004_PAT_10"
+msgstr "Torpedo Model 1910"
+
+msgid "IDS_PRPT005_45_12"
+msgstr "Torpedo Model 1912"
+
+msgid "IDS_PRPT006_45_12F"
+msgstr "45-12F"
+
+msgid "IDS_PRPT007_45_36N"
+msgstr "45-36N"
+
+msgid "IDS_PRPT008_53_17"
+msgstr "53-17"
+
+msgid "IDS_PRPT009_53_27"
+msgstr "53-27"
+
+msgid "IDS_PRPT010_53_27K"
+msgstr "53-27K"
+
+msgid "IDS_PRPT011_45_36NI"
+msgstr "45-36NU"
+
+msgid "IDS_PRPT012_533MM_D4"
+msgstr "533 mm D4"
+
+msgid "IDS_PRPT013_53_36_KIROV"
+msgstr "53-36 mod. 1"
+
+msgid "IDS_PRPT014_53_36"
+msgstr "53-36 mod. 1"
+
+msgid "IDS_PRPT015_53_38"
+msgstr "53-38"
+
+msgid "IDS_PRPT016_53_39_MOD1"
+msgstr "53-39 mod. 1"
+
+msgid "IDS_PRPT017_ET_80"
+msgstr "ET-80"
+
+msgid "IDS_PRPT018_53_38I"
+msgstr "53-38U"
+
+msgid "IDS_PRPT019_KHABAROVSK"
+msgstr "ET-46"
+
+msgid "IDS_PRPT020_53_36_MOD2"
+msgstr "53-36 mod. 2"
+
+msgid "IDS_PRPT021_53_39_MOD2"
+msgstr "53-39 mod. 2"
+
+msgid "IDS_PRPT022_53_39_MOD3"
+msgstr "53-39 mod. 3"
+
+msgid "IDS_PRPT023_53_51"
+msgstr "53-51"
+
+msgid "IDS_PRPT024_53_38I_LAZO"
+msgstr "53-38U"
+
+msgid "IDS_PRPT024_MOLOTOV"
+msgstr "53-38"
+
+msgid "IDS_PRPT025_53_36_BAGRATION"
+msgstr "53-36 mod. 2"
+
+msgid "IDS_PRPT026_LGD_V2"
+msgstr "53-39 mod. 2"
+
+msgid "IDS_PRPT027_OHOTNIK"
+msgstr "45-36NU"
+
+msgid "IDS_PRPT028_53_49"
+msgstr "53-49"
+
+msgid "IDS_PRPT029_53_49M"
+msgstr "53-49M"
+
+msgid "IDS_PRPT030_53_49MI"
+msgstr "53-50"
+
+msgid "IDS_PRPT031_53_39_TASH41"
+msgstr "53-39 mod. 4"
+
+msgid "IDS_PRPT032_533MM_MAKAROV"
+msgstr "G7a T1"
+
+msgid "IDS_PRPT033_53_51_NEUSTR"
+msgstr "53-51"
+
+msgid "IDS_PRPT034_SMOLENSK"
+msgstr "53-51"
+
+msgid "IDS_PRPT035_53_36_SUB"
+msgstr "53-36"
+
+msgid "IDS_PRPT035_SAET_80"
+msgstr "SAET-80"
+
+msgid "IDS_PRPT037_OCHAKOV"
+msgstr "53-39 mod. 3"
+
+msgid "IDS_PRPT038_53_36_MIKOYAN"
+msgstr "53-36 mod. 1"
+
+msgid "IDS_PRPT039_53_39_MOD4"
+msgstr "53-39 mod. 4"
+
+msgid "IDS_PRPT040_53_36_P_BAGRATION"
+msgstr "53-36 mod. 2"
+
+msgid "IDS_PRPT041_POBEDA_STOCK"
+msgstr "TAN-12"
+
+msgid "IDS_PRPT042_POBEDA_TOP"
+msgstr "45-36AN-A"
+
+msgid "IDS_PRPT043_CHKALOV_STOCK"
+msgstr "45-36AN-V"
+
+msgid "IDS_PRPT044_KOMSOMOLETS_STOCK"
+msgstr "TAN-12B"
+
+msgid "IDS_PRPT045_SEROV_STOCK"
+msgstr "TAN-12"
+
+msgid "IDS_PRPT046_NAKHIMOV_STOCK"
+msgstr "45-36AN-A"
+
+msgid "IDS_PRPT047_NAKHIMOV_TOP"
+msgstr "45-36AN-B"
+
+msgid "IDS_PRPT048_SEROV_TOP"
+msgstr "TAN-12"
+
+msgid "IDS_PRPT049_53_38_SUB"
+msgstr "53-38"
+
+msgid "IDS_PRPT051_53_38U_SUB"
+msgstr "53-38U"
+
+msgid "IDS_PRPT052_53_51_T11"
+msgstr "53-51"
+
+msgid "IDS_PRPT053_533MM_S189"
+msgstr "53-38"
+
+msgid "IDS_PRPT054_533MM_S189_MZ"
+msgstr "53-38 MZ"
+
+msgid "IDS_PRPT055_533MM_SUB_MAG"
+msgstr "53-36 MZ"
+
+msgid "IDS_PRPT056_533MM_SUB"
+msgstr "53-36"
+
+msgid "IDS_PRPT057_533MM_SUB_MAG"
+msgstr "53-36 MZ"
+
+msgid "IDS_PRPT058_533MM_SUB_MAG"
+msgstr "53-38 MZ"
+
+msgid "IDS_PRPT059_533MM_SUB"
+msgstr "53-38"
+
+msgid "IDS_PRPT060_533MM_SUB_MAG"
+msgstr "53-38 MZ"
+
+msgid "IDS_PRPT061_533MM_SUB_MAG"
+msgstr "53-38U MZ"
+
+msgid "IDS_PRPT062_533MM_SUB"
+msgstr "53-38U"
+
+msgid "IDS_PRPT063_533MM_SUB_MAG"
+msgstr "53-38U MZ"
+
+msgid "IDS_PRPT064_POZHARSKY"
+msgstr "53-38"
+
+msgid "IDS_PRPT065_533_KOMISSAR"
+msgstr "53-39 mod. 4"
+
+msgid "IDS_PRPT066_533MM_SUB_T11"
+msgstr "53-38U"
+
+msgid "IDS_PRPT067_533MM_SUB_MAG_T11"
+msgstr "53-38U MZ"
+
+msgid "IDS_PRPT068_KERCH"
+msgstr "533 mm Si 270"
+
+msgid "IDS_PRPT069_TOGLIATTI"
+msgstr "53-38"
+
+msgid "IDS_PRPT070_MONOMAKH"
+msgstr "53-50"
+
+msgid "IDS_PRPT901_PLOP"
+msgstr "Plopplop"
+
+msgid "IDS_PRPT999_53_TST_SUB"
+msgstr "53-51"
+
+msgid "IDS_PRSA104"
+msgstr "Komsomolets"
+
+msgid "IDS_PRSA104_DESCR"
+msgstr "Training ship Ocean was designed based on a passenger liner and constructed at the German Howaldtswerke shipyard as a vessel for training naval machinists and fire feeders. After the Russo-Japanese war broke out, Ocean escorted the ships of the 2nd Pacific Squadron to the Mediterranean Sea as a supply vessel. The ship was renamed Komsomolets in 1922. In 1927, she was supposed to be rebuilt as a training aircraft carrier—all of her upper superstructures were intended to be removed, and a flight deck was to be rigged in their place. It was also planned to erect a double-deck hangar on her upper deck."
+
+msgid "IDS_PRSA104_FULL"
+msgstr "Komsomolets"
+
+msgid "IDS_PRSA104_NUMBER"
+msgstr "1"
+
+msgid "IDS_PRSA104_YEAR"
+msgstr "1936"
+
+msgid "IDS_PRSA106"
+msgstr "Serov"
+
+msgid "IDS_PRSA106_DESCR"
+msgstr "The preliminary design of Project 71 for an aircraft carrier with low displacement based on the hull and mechanisms of the Project 68 ship was developed in 1939; however, the ship's low hangar capacity and insufficient number of airplanes drew criticism. It was planned to increase dimensions of the hangar and increase the number of airplanes on board to 40–45 machines, all of which should have been fighters. A requirement was also formed to increase the number of dual-purpose guns to 12 and investigate the possibility of replacing them with eight 130 mm coupled mounts. Work continued in the form of a project for a heavy aircraft carrier codenamed 71B."
+
+msgid "IDS_PRSA106_FULL"
+msgstr "Serov"
+
+msgid "IDS_PRSA106_NUMBER"
+msgstr "1"
+
+msgid "IDS_PRSA106_YEAR"
+msgstr "1939"
+
+msgid "IDS_PRSA108"
+msgstr "Pobeda"
+
+msgid "IDS_PRSA108_DESCR"
+msgstr "In April 1945, the scientific and technical committee filed an offer to the Soviet Naval Shipbuilding Bureau to finalize the construction of Kronshtadt-class heavy cruisers under Project 69I as aircraft carriers because building the ships under the initial project had already become pointless. It was intended for the ship to carry 76 airplanes. The project was codenamed 69AV. The offer wasn't implemented because the completion ratio of the hulls and associated hardware was low."
+
+msgid "IDS_PRSA108_FULL"
+msgstr "Pobeda"
+
+msgid "IDS_PRSA108_NUMBER"
+msgstr "1"
+
+msgid "IDS_PRSA108_YEAR"
+msgstr "1950"
+
+msgid "IDS_PRSA110"
+msgstr "Nakhimov"
+
+msgid "IDS_PRSA110_DESCR"
+msgstr "After World War II ended, the Soviets were left with the hulls of unfinished Sovetsky Soyuz-class battleships of Project 23 and didn't know what to do with them, as building the ships under the initial project had already been deemed pointless. One possible solution was to finish the ships as aircraft carriers—the suggested project was codenamed 23AV. That solution could have been implemented in the U.S.S.R. between the end of the 1940s and the beginning of the 1950s. However, the top leadership of the U.S.S.R. didn't find the project compelling, so the hulls of the Project 23 battleships were eventually scrapped for metal."
+
+msgid "IDS_PRSA110_FULL"
+msgstr "Admiral Nakhimov"
+
+msgid "IDS_PRSA110_NUMBER"
+msgstr "1"
+
+msgid "IDS_PRSA110_YEAR"
+msgstr "1951"
+
+msgid "IDS_PRSA508"
+msgstr "Chkalov"
+
+msgid "IDS_PRSA508_DESCR"
+msgstr "The further development of the Project 71 aircraft carrier continued under the \"large aircraft carrier\" project, codenamed 71B. The ship would have made it possible for the main naval forces to utilize their aviation quickly and efficiently in the open seas and near the coastline in areas located far from naval bases, but the project wasn't implemented due to the outbreak of World War II."
+
+msgid "IDS_PRSA508_FULL"
+msgstr "Chkalov"
+
+msgid "IDS_PRSA508_NUMBER"
+msgstr "1"
+
+msgid "IDS_PRSA508_YEAR"
+msgstr "1939"
+
+msgid "IDS_PRSA598"
+msgstr "Chkalov B"
+
+msgid "IDS_PRSA598_DESCR"
+msgstr "The project of a high-speed aircraft carrier armed with dual-purpose main battery artillery developed in the U.S.S.R. in the late 1930s (Project 71B)."
+
+msgid "IDS_PRSA598_FULL"
+msgstr "Chkalov B"
+
+msgid "IDS_PRSA598_NUMBER"
+msgstr "1"
+
+msgid "IDS_PRSA598_YEAR"
+msgstr "1939"
+
+msgid "IDS_PRSA990"
+msgstr "Nakhimov Test"
+
+msgid "IDS_PRSA990_DESCR"
+msgstr "Ship for test."
+
+msgid "IDS_PRSA990_FULL"
+msgstr "Admiral Nakhimov Test"
+
+msgid "IDS_PRSA990_NUMBER"
+msgstr "1"
+
+msgid "IDS_PRSA990_YEAR"
+msgstr "1951"
+
+msgid "IDS_PRSB001"
+msgstr "Nikolai I"
+
+msgid "IDS_PRSB001_DESCR"
+msgstr "To prevent a possible advantage of the Turkish Fleet over the Black Sea Fleet during World War I, the fourth dreadnought of the Black Sea Fleet, Imperator Nikolai I, was laid down in the city of Mykolaiv in 1914. The initial armament composition of the ship was revised to speed up her construction—it was planned to mount 305 mm guns on the battleship instead of 356 mm ones. The ship was launched in 1916; however, further work was halted due to a lack of the required mechanisms and equipment. The Soviet authorities renewed their plans to complete the battleship construction in the 1920s, but they were never fulfilled."
+
+msgid "IDS_PRSB001_FULL"
+msgstr "Imperator Nikolai I"
+
+msgid "IDS_PRSB001_NUMBER"
+msgstr "1"
+
+msgid "IDS_PRSB001_YEAR"
+msgstr "1914"
+
+msgid "IDS_PRSB103"
+msgstr "Knyaz Suvorov"
+
+msgid "IDS_PRSB103_DESCR"
+msgstr "After suffering battleship losses during the Russo-Japanese War, the Russian Navy needed new warships. The characteristics of battleships Dreadnought and Michigan, which were under construction at that time, became known in 1906, so the Russian Admiralty considered building ships that would be on a par with them in terms of firepower. A preliminary design project of an armorclad with a displacement of 22,000 tons was developed in September 1907. The ship had ten 305 mm guns housed in five twin-gun turrets, fourteen 120 mm secondary guns, a 203 mm-thick main armored belt, and a cruising speed of 22 knots."
+
+msgid "IDS_PRSB103_FULL"
+msgstr "Knyaz Suvorov"
+
+msgid "IDS_PRSB103_NUMBER"
+msgstr "1"
+
+msgid "IDS_PRSB103_YEAR"
+msgstr "1907"
+
+msgid "IDS_PRSB104"
+msgstr "Gangut"
+
+msgid "IDS_PRSB104_DESCR"
+msgstr "At the end of 1907, after the requirement specifications for the new battleship had been determined, the Shipbuilding and Procurement Bureau sent out invitations to Russian and foreign shipbuilding companies to participate in the tender. 9 projects were selected out of 23 submitted, and the project from Baltic Works was considered the best. The construction of four new battleships—Poltava, Petropavlovsk, Sevastopol, and Gangut—lasted from 1909 until 1911. The latter served in the Navy until the end of the 1950s."
+
+msgid "IDS_PRSB104_FULL"
+msgstr "Gangut"
+
+msgid "IDS_PRSB104_NUMBER"
+msgstr "4"
+
+msgid "IDS_PRSB104_YEAR"
+msgstr "1914"
+
+msgid "IDS_PRSB105"
+msgstr "Pyotr Velikiy"
+
+msgid "IDS_PRSB105_DESCR"
+msgstr "In 1907, the Naval General Staff developed the Naval Warfare Development Program of 1909–1919. The tender for the best draft design of \"an armored cruiser for the Baltic Sea\" was organized for Russian and foreign shipyards in 1911. The solution proposed by Blohm & Voss stood out for its layout—the main battery guns were installed in superfiring turrets. The ship, with eight 356 mm guns housed in four turrets and twenty-four 130 mm secondary guns, was reminiscent of German battlecruisers of that time; however, in terms of her armor, she was similar to the Gangut-class battleships."
+
+msgid "IDS_PRSB105_FULL"
+msgstr "Pyotr Velikiy"
+
+msgid "IDS_PRSB105_NUMBER"
+msgstr "1"
+
+msgid "IDS_PRSB105_YEAR"
+msgstr "1911"
+
+msgid "IDS_PRSB106"
+msgstr "Izmail"
+
+msgid "IDS_PRSB106_DESCR"
+msgstr "After the tender for the \"Baltic Sea armorclad\" project closed, the Naval General Staff reviewed the projects by the Admiralty Shipyard and Baltic Works and decided to merge their strengths. On December 6, 1912, four battlecruisers of the series were laid down—Izmail and Kinburn were built at the Baltic Works; Borodino and Navarin—at the Admiralty Shipyard. The cruisers were launched in 1915 but weren't completed because of World War I. The project was never brought back to life again."
+
+msgid "IDS_PRSB106_FULL"
+msgstr "Izmail"
+
+msgid "IDS_PRSB106_NUMBER"
+msgstr "4"
+
+msgid "IDS_PRSB106_YEAR"
+msgstr "1912"
+
+msgid "IDS_PRSB107"
+msgstr "Sinop"
+
+msgid "IDS_PRSB107_DESCR"
+msgstr "After the Izmail-class battlecruisers were laid down, the Naval General Staff commenced the development of a new generation of battleships. The requirements for the new ships were formulated between 1913 and 1914, but the development was halted when World War I broke out. The project was resumed only in 1916. A project variant proposed a warship with nine main guns housed in triple-gun turrets, a 275 mm-thick armored belt with a 100 mm-thick bulkhead behind it, 152 mm secondary guns, and a 30-knot speed. Work on the project was halted in 1917."
+
+msgid "IDS_PRSB107_FULL"
+msgstr "Sinop"
+
+msgid "IDS_PRSB107_NUMBER"
+msgstr "1"
+
+msgid "IDS_PRSB107_YEAR"
+msgstr "1917"
+
+msgid "IDS_PRSB108"
+msgstr "Vladivostok"
+
+msgid "IDS_PRSB108_DESCR"
+msgstr "In 1935, new international challenges pushed Soviet shipbuilding policy toward the development of modern heavy warships—a battleship for the Baltic Sea and a cruiser for the Pacific Ocean. It was planned for the new battleship to have nine 406 mm main guns housed in three turrets, twelve 152 mm secondary guns housed in six turrets, a 380 mm-thick armored belt, and a speed of at least 30 knots. In 1937, it was decided to continue improving the project by increasing its protection and armament. Later on, the project would be implemented in the form of the Sovetsky Soyuz-class battleships."
+
+msgid "IDS_PRSB108_FULL"
+msgstr "Vladivostok"
+
+msgid "IDS_PRSB108_NUMBER"
+msgstr "1"
+
+msgid "IDS_PRSB108_YEAR"
+msgstr "1936"
+
+msgid "IDS_PRSB109"
+msgstr "Sov. Soyuz"
+
+msgid "IDS_PRSB109_DESCR"
+msgstr "In the spring of 1937, the Soviet authorities learned about the construction of new German and Japanese ships that seemed more powerful than their A-class battleship project. The Shipbuilding Bureau suggested improving the displacement and speed of Project 23 up to 55,000 tons and 29.5 knots, respectively. The project was completed in March 1938, and the Defense Committee ordered the construction of four more ships. Sovetsky Soyuz was laid down at the Baltic Works on July 15, 1938. When the war broke out, the orders for producing parts in foreign countries were canceled; the ship, which was 21% complete, wasn't finished due to the blockade of Leningrad."
+
+msgid "IDS_PRSB109_FULL"
+msgstr "Sovetsky Soyuz"
+
+msgid "IDS_PRSB109_NUMBER"
+msgstr "4"
+
+msgid "IDS_PRSB109_YEAR"
+msgstr "1939"
+
+msgid "IDS_PRSB110"
+msgstr "Kremlin"
+
+msgid "IDS_PRSB110_DESCR"
+msgstr "The development of the new Project 24 commenced in 1941. The project's requirements included dual-purpose artillery instead of secondary guns, enhanced torpedo protection, and reinforced protection of the ship's fore and aft ends. The ship's designation was to destroy surface ships of all types in the open sea and near coastal areas. In 1950, variant XII of the project was approved; however, the country lacked a shipyard to construct a 70,000-ton displacement ship. The state authorities had also lost interest in large surface ships by that time."
+
+msgid "IDS_PRSB110_FULL"
+msgstr "Kremlin"
+
+msgid "IDS_PRSB110_NUMBER"
+msgstr "1"
+
+msgid "IDS_PRSB110_YEAR"
+msgstr "1949"
+
+msgid "IDS_PRSB111"
+msgstr "Ushakov"
+
+msgid "IDS_PRSB111_DESCR"
+msgstr "In 1945, the Navy's General Staff gave the order to develop a battleship under Project 24, which included 15 draft designs within its framework to be reviewed. The largest of them was a project with a suggested displacement of 110,000 tons that was similar in architecture to the Project 82 heavy cruisers. Plans were made to construct the ship by 1955, but they never came to fruition. If she had ended up being embodied in metal, the ship could have become the largest and most powerful battleship in history."
+
+msgid "IDS_PRSB111_FULL"
+msgstr "Admiral Ushakov"
+
+msgid "IDS_PRSB111_NUMBER"
+msgstr "1"
+
+msgid "IDS_PRSB111_YEAR"
+msgstr "1949"
+
+msgid "IDS_PRSB207"
+msgstr "Senyavin"
+
+msgid "IDS_PRSB207_DESCR"
+msgstr "In 1921–22, several variants of a modernization project for the unfinished battlecruiser Kinburn of the Izmail class were developed. The ship's design was to be improved, taking into account the experience of the World War. The main difference from the original project would have been the installation of twin turrets with 406 mm guns, and some variants also suggested enhanced armor protection."
+
+msgid "IDS_PRSB207_FULL"
+msgstr "Admiral Senyavin"
+
+msgid "IDS_PRSB207_NUMBER"
+msgstr "1"
+
+msgid "IDS_PRSB207_YEAR"
+msgstr "1922"
+
+msgid "IDS_PRSB208"
+msgstr "Istomin"
+
+msgid "IDS_PRSB208_DESCR"
+msgstr "While awaiting new major battleship construction programs, a series of projects were developed in 1914 through the joint efforts of Russian and German engineers. The ships shared characteristics with the Bayern class, which was being developed in Germany at that time. Project No. 4 featured 406 mm guns in triple turrets arranged along the centerline."
+
+msgid "IDS_PRSB208_FULL"
+msgstr "Admiral Istomin"
+
+msgid "IDS_PRSB208_NUMBER"
+msgstr "1"
+
+msgid "IDS_PRSB208_YEAR"
+msgstr "1914"
+
+msgid "IDS_PRSB209"
+msgstr "Kornilov"
+
+msgid "IDS_PRSB209_DESCR"
+msgstr "In February 1914, the design bureau of the Putilov Shipyard, in cooperation with engineers from the German firm Blohm & Voss, developed a series of battleship projects in the style of the German school of design. The ships featured characteristics of the Bayern-class battleships being developed in Germany. Project No. 9 had three quadruple turrets with 406 mm guns arranged along the centerline."
+
+msgid "IDS_PRSB209_FULL"
+msgstr "Admiral Kornilov"
+
+msgid "IDS_PRSB209_NUMBER"
+msgstr "1"
+
+msgid "IDS_PRSB209_YEAR"
+msgstr "1914"
+
+msgid "IDS_PRSB210"
+msgstr "Lazarev"
+
+msgid "IDS_PRSB210_DESCR"
+msgstr "In 1914, the Naval Ministry created recommendations for a new battleship, based on developments from the Main Directorate of Shipbuilding. Engineers from the Putilov Shipyard developed several versions of this project. Structurally, the battleship would be based on an enlarged hull of the Izmail-class. Variant No. VIII was armed with twelve 406 mm guns in three turrets arranged in a linear-elevated pattern."
+
+msgid "IDS_PRSB210_FULL"
+msgstr "Admiral Lazarev"
+
+msgid "IDS_PRSB210_NUMBER"
+msgstr "1"
+
+msgid "IDS_PRSB210_YEAR"
+msgstr "1915"
+
+msgid "IDS_PRSB505"
+msgstr "Okt. Revolutsiya"
+
+msgid "IDS_PRSB505_DESCR"
+msgstr "The lead ship of four Baltic battleships, Gangut, was launched in 1911. She didn't participate in battles for a long time—High Command didn't want to risk losing their newest ships, so she stayed in port during the 1916 and 1917 campaigns. The battleship was renamed Oktyabrskaya Revolutsiya in 1925 and underwent modernization between 1934 and 1935. As a result, the fire-control system was enhanced, and a forecastle was added for improved seaworthiness. During the Great Patriotic War, she was involved in the defense of Leningrad."
+
+msgid "IDS_PRSB505_FULL"
+msgstr "Oktyabrskaya Revolutsiya"
+
+msgid "IDS_PRSB505_NUMBER"
+msgstr "4"
+
+msgid "IDS_PRSB505_YEAR"
+msgstr "1914"
+
+msgid "IDS_PRSB508"
+msgstr "Poltava"
+
+msgid "IDS_PRSB508_DESCR"
+msgstr "In May 1936, the U.S.S.R. Council of Labor and Defense gave the order to build eight battleships and 18 heavy cruisers. The latter ones were codenamed Type B battleships; their construction was scheduled to take place from 1937 to 1941. The ship's characteristics were constantly adjusted, and the designed displacement of the battleship had reached 48,000 tons by late 1937. As a result, it was decided to abandon the project in favor of the Sovetsky Soyuz-class battleships."
+
+msgid "IDS_PRSB508_FULL"
+msgstr "Poltava"
+
+msgid "IDS_PRSB508_NUMBER"
+msgstr "1"
+
+msgid "IDS_PRSB508_YEAR"
+msgstr "1938"
+
+msgid "IDS_PRSB509"
+msgstr "Navarin"
+
+msgid "IDS_PRSB509_DESCR"
+msgstr "In February 1914, work on a new battleship design commenced, with the primary focus being to arrange 406 mm guns in quadruple-gun turrets. The secondary battery comprised 130 mm guns produced by the Obukhov factory, while the main turrets were positioned along the ship's centerline. Because of the outbreak of World War I, no ships of this design were laid down."
+
+msgid "IDS_PRSB509_FULL"
+msgstr "Navarin"
+
+msgid "IDS_PRSB509_NUMBER"
+msgstr "1"
+
+msgid "IDS_PRSB509_YEAR"
+msgstr "1915"
+
+msgid "IDS_PRSB510"
+msgstr "Slava"
+
+msgid "IDS_PRSB510_DESCR"
+msgstr "Preliminary design XIII of Project 24 was the most interesting option for the Ministry of Shipbuilding Industry of the U.S.S.R. and the Shipbuilding and Armament Bureau. The battleship's main armament consisted of three triple-gun turrets housing 406 mm guns. The weak point of all major projects of the late Stalin era was their anti-aircraft defenses. If the Project 24 ships had been completed, their anti-aircraft guns would have been replaced by the modern ZIF-75 and 2M-3 guns in the late 1950s."
+
+msgid "IDS_PRSB510_FULL"
+msgstr "Slava"
+
+msgid "IDS_PRSB510_NUMBER"
+msgstr "0"
+
+msgid "IDS_PRSB510_YEAR"
+msgstr "1950"
+
+msgid "IDS_PRSB516"
+msgstr "Novorossiysk"
+
+msgid "IDS_PRSB516_DESCR"
+msgstr "Giulio Cesare was laid down at the Ansaldo shipyard in Genoa in 1910. She participated in World War I. The ship underwent a complete modernization process between 1933 and 1935 and received new weapons and enhanced armor. During World War II, she participated in the battle of Punta Stilo, as well as in hunts for Maltese convoys and in other operations. After the end of the war, she was transferred to the U.S.S.R. and received the name Novorossiysk. On October 29, 1955, an explosion erupted under the hull of the ship with the equivalent power of 1,000 kg of TNT—617 people lost their lives in that tragedy, and the cause of the explosion has yet to be determined."
+
+msgid "IDS_PRSB516_FULL"
+msgstr "Novorossiysk"
+
+msgid "IDS_PRSB516_NUMBER"
+msgstr "3"
+
+msgid "IDS_PRSB516_YEAR"
+msgstr "1951"
+
+msgid "IDS_PRSB518"
+msgstr "Lenin"
+
+msgid "IDS_PRSB518_DESCR"
+msgstr "In 1935, the authorities of the U.S.S.R. decided to build a \"big fleet,\" and the nation's design bureaus began to develop draft designs of battleships. One such ship was a battleship for the Baltic Sea, which was to have a displacement of 35,000 tons, nine 406 mm guns, and a 350 mm-thick armored belt. A preliminary design was ready by June—the ship had a Nelson-like layout but was rejected due to \"tactical reasons.\" Designs of this class were the basis of Type A battleships, which later evolved into the Sovetsky Soyuz-class battleships."
+
+msgid "IDS_PRSB518_FULL"
+msgstr "Lenin"
+
+msgid "IDS_PRSB518_NUMBER"
+msgstr "1"
+
+msgid "IDS_PRSB518_YEAR"
+msgstr "1936"
+
+msgid "IDS_PRSB519"
+msgstr "Perm Velikaya"
+
+msgid "IDS_PRSB519_DESCR"
+msgstr "In the spring of 1937, the Soviet leadership learned that Germany and Japan were building new battleships with higher characteristics than the existing Soviet project. In connection with this, the design bureau was tasked with increasing the displacement and maximum speed of the future ship without regard to treaty limitations. The battleships of Project 23 (Sovetsky Soyuz class) were laid down in the USSR between 1938 and 1940. Construction was delayed, and in July 1941, it was halted by a decree of the State Defense Committee."
+
+msgid "IDS_PRSB519_FULL"
+msgstr "Perm Velikaya"
+
+msgid "IDS_PRSB519_NUMBER"
+msgstr "1"
+
+msgid "IDS_PRSB519_YEAR"
+msgstr "1936"
+
+msgid "IDS_PRSB520"
+msgstr "Severomorsk"
+
+msgid "IDS_PRSB520_DESCR"
+msgstr "In the 1930s, several large artillery ships were designed as part of the strengthening of the Soviet fleet, and the experience of the United States was also studied. In 1938, a special commission established contacts with an American company, which undertook the development of a project based on Soviet requirements. As a result, a project for a hybrid battleship-carrier was developed, with the idea that one ship would be built in the USA and the other in the USSR. If the project had been approved, the ship built in the USSR would have received Soviet armament and aviation."
+
+msgid "IDS_PRSB520_FULL"
+msgstr "Severomorsk"
+
+msgid "IDS_PRSB520_NUMBER"
+msgstr "1"
+
+msgid "IDS_PRSB520_YEAR"
+msgstr "1938"
+
+msgid "IDS_PRSB528"
+msgstr "Borodino"
+
+msgid "IDS_PRSB528_DESCR"
+msgstr "As part of the design of the heavy cruiser project 82, the Ministry of Shipbuilding Industry ordered sketches for a 'small battleship'—a ship armed with 1–2 turrets of primary and secondary calibers with reinforced bow armor. In 1951–52, nine preliminary sketch projects were prepared. One of the variants was armed with two triple turrets with 406 mm guns, and it was recommended for further development. After Stalin's death, the construction of heavy artillery ships lost its relevance, and the project was not implemented."
+
+msgid "IDS_PRSB528_FULL"
+msgstr "Borodino"
+
+msgid "IDS_PRSB528_NUMBER"
+msgstr "1"
+
+msgid "IDS_PRSB528_YEAR"
+msgstr "1952"
+
+msgid "IDS_PRSB529"
+msgstr "Sov. Russia"
+
+msgid "IDS_PRSB529_DESCR"
+msgstr "The battleship 'Sovetskaya Rossiya', project 23 (Sovetsky Soyuz class), was laid down in Molotovsk in July 1940, with the largest covered slipway in the USSR built for the ship's construction. The construction faced delays, and in July 1941, it was halted by a GKO decree. In October 1945, it was proposed to complete the battleship, but a special commission concluded that the battleship, laid down before the war, would be inferior to foreign ships in combat capabilities."
+
+msgid "IDS_PRSB529_FULL"
+msgstr "Soviet Russia"
+
+msgid "IDS_PRSB529_NUMBER"
+msgstr "4"
+
+msgid "IDS_PRSB529_YEAR"
+msgstr "1939"
+
+msgid "IDS_PRSB538"
+msgstr "V. I. Lenin"
+
+msgid "IDS_PRSB538_DESCR"
+msgstr "In 1935, the authorities of the U.S.S.R. decided to build a \"big fleet,\" and the nation's design bureaus began to develop draft designs of battleships. One such ship was a battleship for the Baltic Sea, which was to have a displacement of 35,000 tons, nine 406 mm guns, and a 350 mm-thick armored belt. A preliminary design was ready by June—the ship had a Nelson-like layout but was rejected due to \"tactical reasons.\" Designs of this class were the basis of Type A battleships, which later evolved into the Sovetsky Soyuz-class battleships."
+
+msgid "IDS_PRSB538_FULL"
+msgstr "V. I. Lenin"
+
+msgid "IDS_PRSB538_NUMBER"
+msgstr "1"
+
+msgid "IDS_PRSB538_YEAR"
+msgstr "1936"
+
+msgid "IDS_PRSB709"
+msgstr "AL Sov. Rossiya"
+
+msgid "IDS_PRSB709_DESCR"
+msgstr ""
+"Sovetskaya Rossiya is the pride of the Northern Parliament—one of the biggest and mightiest battleships at sea. She was designed and built during the Great War as part of the overall strategic plans.\n"
+"From the Azur Lane game."
+
+msgid "IDS_PRSB709_FULL"
+msgstr "AL Sov. Rossiya"
+
+msgid "IDS_PRSB709_NUMBER"
+msgstr "0"
+
+msgid "IDS_PRSB709_YEAR"
+msgstr "1939"
+
+msgid "IDS_PRSC001"
+msgstr "Aurora"
+
+msgid "IDS_PRSC001_DESCR"
+msgstr "The third ship of the Diana-class protected cruisers was laid down in 1896 at the New Admiralty Shipyard and entered service in 1903. Between 1904 and 1905, cruiser Aurora relocated to the Far East as part of the 2nd Pacific Squadron and participated in the Battle of Tsushima. After the Russo-Japanese war, Aurora returned to the Baltic and took part in the Battle of the Gulf of Riga during World War I. The cruiser defended Kronstadt during the Great Patriotic War. In 1945, Aurora was converted into the base of the Nakhimov Naval School, and she later became a museum ship."
+
+msgid "IDS_PRSC001_FULL"
+msgstr "Aurora"
+
+msgid "IDS_PRSC001_NUMBER"
+msgstr "3"
+
+msgid "IDS_PRSC001_YEAR"
+msgstr "1903"
+
+msgid "IDS_PRSC002"
+msgstr "Diana"
+
+msgid "IDS_PRSC002_DESCR"
+msgstr "A tender for the design of an armored cruiser-destroyer for escorting merchant ships was announced in 1894. The lead ship of this class—Diana—entered service in 1901 and later joined the Pacific Squadron, which took part in the Battle of the Yellow Sea. During World War I, the cruiser was involved in the Battles of the Gulf of Riga and Moon Sound, carried out operations against enemy communications, took on patrol duties, and covered light forces of the Baltic Fleet."
+
+msgid "IDS_PRSC002_FULL"
+msgstr "Diana"
+
+msgid "IDS_PRSC002_NUMBER"
+msgstr "3"
+
+msgid "IDS_PRSC002_YEAR"
+msgstr "1901"
+
+msgid "IDS_PRSC003"
+msgstr "Murmansk"
+
+msgid "IDS_PRSC003_DESCR"
+msgstr "USS Milwaukee (CL-5), the second of ten Omaha-class cruisers, was laid down in 1918. She served in the U.S. Pacific Fleet and patrolled the Caribbean Sea. After the U.S. entered World War II, the ship was made flagship of the 2nd Cruiser Division in the Atlantic Ocean. On April 20, 1944, the cruiser was transferred to the Soviet Navy and renamed Murmansk. Until the end of the war, Murmansk covered Allied convoys. In 1949, she was returned to the U.S."
+
+msgid "IDS_PRSC003_FULL"
+msgstr "Murmansk"
+
+msgid "IDS_PRSC003_NUMBER"
+msgstr "10"
+
+msgid "IDS_PRSC003_YEAR"
+msgstr "1923"
+
+msgid "IDS_PRSC010"
+msgstr "Diana L"
+
+msgid "IDS_PRSC010_DESCR"
+msgstr "Being a protected cruiser, whose design was typical between the end of the 19th and the beginning of the 20th century, she had a reasonably good main battery for her time. The ship was also armed with numerous secondary battery guns. Her vital parts were protected by the inclined deck armor."
+
+msgid "IDS_PRSC010_FULL"
+msgstr "Diana Lima"
+
+msgid "IDS_PRSC010_NUMBER"
+msgstr "3"
+
+msgid "IDS_PRSC010_YEAR"
+msgstr "1901"
+
+msgid "IDS_PRSC101"
+msgstr "Orlan"
+
+msgid "IDS_PRSC101_DESCR"
+msgstr "Five drafts of a small destroyer that could be mass-produced were proposed in 1941. It was assumed that such ships would be built at shipyards in the Volga basin and, upon completion, would be transferred to the North Sea and the Baltic. The Navy's General Staff considered the idea in 1942, but they rejected it because the ship's displacement was too large. A year later, the performance specifications for a destroyer were presented, but the project wasn't pursued."
+
+msgid "IDS_PRSC101_FULL"
+msgstr "Orlan"
+
+msgid "IDS_PRSC101_NUMBER"
+msgstr "0"
+
+msgid "IDS_PRSC101_YEAR"
+msgstr "1941"
+
+msgid "IDS_PRSC102"
+msgstr "Novik"
+
+msgid "IDS_PRSC102_DESCR"
+msgstr "A competition was announced in 1898 to design a scout cruiser for the Pacific Ocean fleet. Preference was given to German shipyard Schichau. The completed ship had a top speed of 26 knots—it was incredibly fast for its type at the time. Between 1902 and 1903, the cruiser was transferred to the Far East, where she actively participated in hostilities when the Russo-Japanese War broke out. Having encountered cruiser Tsushima, Novik was scuttled by order of her commander, who had learned about approaching Japanese reinforcements. In 1906, the cruiser was salvaged and entered the Japanese Navy under the name Suzuya."
+
+msgid "IDS_PRSC102_FULL"
+msgstr "Novik"
+
+msgid "IDS_PRSC102_NUMBER"
+msgstr "1"
+
+msgid "IDS_PRSC102_YEAR"
+msgstr "1901"
+
+msgid "IDS_PRSC103"
+msgstr "Bogatyr"
+
+msgid "IDS_PRSC103_DESCR"
+msgstr "The project of a scout cruiser surpassing Japanese armored cruisers in terms of speed and firepower appeared between 1897 and 1898. One of the ships in the series was to be built by the AG Vulcan shipyard in Germany. Having entered service, Bogatyr joined the Pacific Squadron as part of the Vladivostok cruiser squadron. After the end of the Russo-Japanese War, the cruiser was transferred to the Baltic Fleet and took an active part in World War I."
+
+msgid "IDS_PRSC103_FULL"
+msgstr "Bogatyr"
+
+msgid "IDS_PRSC103_NUMBER"
+msgstr "4"
+
+msgid "IDS_PRSC103_YEAR"
+msgstr "1902"
+
+msgid "IDS_PRSC104"
+msgstr "Svietlana"
+
+msgid "IDS_PRSC104_DESCR"
+msgstr "After having suffered losses during the Russo-Japanese War in 1907, the development of a new class of cruisers for the Baltic Fleet commenced. The ships were laid down in 1913, but construction was delayed due to the outbreak of World War I—cruiser Svietlana entered service only in 1928. Later, she was transferred to the Black Sea Fleet. During the course of World War II, the ship, renamed Krasny Krym, participated in the sieges of Odessa and Sevastopol, Operations Kerch and Sudak, and the evacuation of Novorossiysk."
+
+msgid "IDS_PRSC104_FULL"
+msgstr "Svietlana"
+
+msgid "IDS_PRSC104_NUMBER"
+msgstr "4"
+
+msgid "IDS_PRSC104_YEAR"
+msgstr "1928"
+
+msgid "IDS_PRSC105"
+msgstr "Kirov (OLD)"
+
+msgid "IDS_PRSC105_DESCR"
+msgstr "One of the first large warships designed and built in the U.S.S.R. (Project 26). Despite her small displacement, she was equipped with very powerful long-range main guns and had a good speed. In contrast to the majority of her contemporaries, Kirov had weak armor."
+
+msgid "IDS_PRSC105_FULL"
+msgstr "Kirov (< 10.06.2020)"
+
+msgid "IDS_PRSC105_NUMBER"
+msgstr "2"
+
+msgid "IDS_PRSC105_YEAR"
+msgstr "1938"
+
+msgid "IDS_PRSC106"
+msgstr "Budyonny"
+
+msgid "IDS_PRSC106_DESCR"
+msgstr "In 1940, a light cruiser design was commissioned. Its main purpose was to support destroyers in attack, reconnaissance, patrol, and raiding operations. To meet these aims, it was necessary to incorporate strong armor, advantageous positioning of all types of artillery, high speed, and high survivability. Two draft designs were presented—with six and nine 152 mm main guns. The resulting project was pursued but was never implemented due to the outbreak of World War II."
+
+msgid "IDS_PRSC106_FULL"
+msgstr "Budyonny"
+
+msgid "IDS_PRSC106_NUMBER"
+msgstr "0"
+
+msgid "IDS_PRSC106_YEAR"
+msgstr "1940"
+
+msgid "IDS_PRSC107"
+msgstr "Shchors"
+
+msgid "IDS_PRSC107_DESCR"
+msgstr "The Major Naval Shipbuilding Program of 1936 included the development of squadron escort cruisers; their main task was to protect battleships from enemy light forces. The Leningrad Design Institute proposed a preliminary design of a new light cruiser in 1937. The ship borrowed the overall gun arrangement, hull silhouette, layout, and propulsion unit from Project 26. A change of leadership in the Soviet Navy and the revision of the program for the construction of a \"big fleet\" prevented the project from being implemented."
+
+msgid "IDS_PRSC107_FULL"
+msgstr "Shchors"
+
+msgid "IDS_PRSC107_NUMBER"
+msgstr "0"
+
+msgid "IDS_PRSC107_YEAR"
+msgstr "1937"
+
+msgid "IDS_PRSC108"
+msgstr "Chapayev"
+
+msgid "IDS_PRSC108_DESCR"
+msgstr "In August 1937, the High Command of the Soviet Navy presented an updated plan for the construction of warships that included the construction of light cruisers of a new class. A project codenamed 68 was approved in 1939. Twenty-six cruisers were planned to be built according to it. Lead ship Chapayev was laid down in October 1939, but the construction was suspended with the outbreak of war. Later, Chapayev was completed under a revised project and became part of the Baltic Fleet in 1950, where she served for eight years."
+
+msgid "IDS_PRSC108_FULL"
+msgstr "Chapayev"
+
+msgid "IDS_PRSC108_NUMBER"
+msgstr "5"
+
+msgid "IDS_PRSC108_YEAR"
+msgstr "1950"
+
+msgid "IDS_PRSC109"
+msgstr "Dm. Donskoi"
+
+msgid "IDS_PRSC109_DESCR"
+msgstr "In 1943, the Navy's Main Staff ordered the design of a light cruiser (Project 65) intended to escort battleships and heavy cruisers. The hull of the 68-bis project cruiser was used as its basis. In 1946, 40 variants of Project 65 were developed, including some with 180 mm main guns. The ship's displacement increased to 19,000 tons. Eventually, it was decided to abandon further development of the project and keep the focus on completing the 68-bis ships."
+
+msgid "IDS_PRSC109_FULL"
+msgstr "Dmitri Donskoi"
+
+msgid "IDS_PRSC109_NUMBER"
+msgstr "0"
+
+msgid "IDS_PRSC109_YEAR"
+msgstr "1951"
+
+msgid "IDS_PRSC110"
+msgstr "Moskva"
+
+msgid "IDS_PRSC110_DESCR"
+msgstr "During the course of the development of the 68-bis project, Admiral Kuznetsov proposed the creation of a cruiser with 220 mm armament. In 1951, a management meeting resulted in an order to design \"medium cruisers\" that would be capable of destroying American ships of the Des Moines class. The development of the project, codenamed 66, was completed in March 1953. The lead ship was supposed to be built in Leningrad, and its completion was scheduled for 1957; however, further development of Project 66 ceased after Stalin's death."
+
+msgid "IDS_PRSC110_FULL"
+msgstr "Moskva"
+
+msgid "IDS_PRSC110_NUMBER"
+msgstr "0"
+
+msgid "IDS_PRSC110_YEAR"
+msgstr "1953"
+
+msgid "IDS_PRSC111"
+msgstr "Novosibirsk"
+
+msgid "IDS_PRSC111_DESCR"
+msgstr "In the mid-1930s, the U.S.S.R. began working out preliminary designs for large artillery ships to meet the needs of their navy in the future. In February 1936, the first top-level specifications for the construction of a cruiser were worked out. The project later evolved into a \"B-type battleship.\" It was unlikely that the new heavy cruiser would be completed before World War II—the ship would have been completed in the 1960s for escorting convoys, supporting amphibious operations, and as the flagship of the expeditionary squadron of the Mediterranean Fleet."
+
+msgid "IDS_PRSC111_FULL"
+msgstr "Novosibirsk"
+
+msgid "IDS_PRSC111_NUMBER"
+msgstr "1"
+
+msgid "IDS_PRSC111_YEAR"
+msgstr "1936"
+
+msgid "IDS_PRSC208"
+msgstr "Tallinn"
+
+msgid "IDS_PRSC208_DESCR"
+msgstr "Before the Great Patriotic War started, the Soviet Navy's authorities took measures to strengthen their fleet. Unfinished heavy cruiser Lützow was purchased from Germany in 1940 and renamed Petropavlovsk. The ship, which was in a state of 70% completion, participated in the Siege of Leningrad. She was renamed Tallinn, and it was planned to complete her after the war, adding mechanisms from cruiser Seydlitz and 180 mm guns, but those plans never came to fruition."
+
+msgid "IDS_PRSC208_FULL"
+msgstr "Tallinn"
+
+msgid "IDS_PRSC208_NUMBER"
+msgstr "1"
+
+msgid "IDS_PRSC208_YEAR"
+msgstr "1947"
+
+msgid "IDS_PRSC209"
+msgstr "Riga"
+
+msgid "IDS_PRSC209_DESCR"
+msgstr "After purchasing cruiser Lützow from Germany and renaming her Petropavlovsk, the question of whether to build more advanced ships of the same type arose. The development of a cruiser codenamed 82 was commissioned. In 1943, a project was developed that took military experience into account: the main armament was represented by 220 mm guns, and the secondary battery was represented by multipurpose 130 mm guns. While the ship was never implemented in this configuration, later improvements to the design led to the emergence of the Stalingrad-class heavy cruisers."
+
+msgid "IDS_PRSC209_FULL"
+msgstr "Riga"
+
+msgid "IDS_PRSC209_NUMBER"
+msgstr "1"
+
+msgid "IDS_PRSC209_YEAR"
+msgstr "1943"
+
+msgid "IDS_PRSC210"
+msgstr "A. Nevsky"
+
+msgid "IDS_PRSC210_DESCR"
+msgstr "In 1955, the terms of reference were approved for the construction of a Project 84 light cruiser, which was assigned to provide anti-aircraft cover for ship task forces during their passage across the seas. It was planned to build five cruisers and equip them with the most advanced ZIF-75 AA mounts by 1964. The lead ship was supposed to enter service in 1960, but after Nikolay Kuznetsov was removed from the post of People's Commissar of the Navy, work was halted."
+
+msgid "IDS_PRSC210_FULL"
+msgstr "Alexander Nevsky"
+
+msgid "IDS_PRSC210_NUMBER"
+msgstr "1"
+
+msgid "IDS_PRSC210_YEAR"
+msgstr "1955"
+
+msgid "IDS_PRSC215"
+msgstr "Kotovsky"
+
+msgid "IDS_PRSC215_DESCR"
+msgstr "A Soviet commission was sent to Italy in 1932 to find a prototype for a Soviet cruiser. A choice was made in favor of Raimondo Montecuccoli, and the ship's blueprint and propulsion unit were sold to the Soviet Union. A draft design for a cruiser with a displacement of 6,630 tons was approved in 1933. The project's second variant provided eight 152 mm guns. Project 26 cruisers appeared during the development of this project."
+
+msgid "IDS_PRSC215_FULL"
+msgstr "Kotovsky"
+
+msgid "IDS_PRSC215_NUMBER"
+msgstr "1"
+
+msgid "IDS_PRSC215_YEAR"
+msgstr "1933"
+
+msgid "IDS_PRSC310"
+msgstr "Petropavlovsk"
+
+msgid "IDS_PRSC310_DESCR"
+msgstr "After Nikolay Kuznetsov was removed from the post of the People's Commissar of the Navy in January 1947, the terms of reference for the construction of a Project 82 cruiser were edited numerous times. Two draft designs were presented in August 1947, and later, they were combined. The joint project had 220 mm main battery guns, higher speed, and lower displacement. This project was a tactically advantageous solution: One of the ship's main tasks was to oppose the U.S. Des Moines-class heavy cruisers."
+
+msgid "IDS_PRSC310_FULL"
+msgstr "Petropavlovsk"
+
+msgid "IDS_PRSC310_NUMBER"
+msgstr "1"
+
+msgid "IDS_PRSC310_YEAR"
+msgstr "1947"
+
+msgid "IDS_PRSC503"
+msgstr "Oleg"
+
+msgid "IDS_PRSC503_DESCR"
+msgstr "The fourth of the Bogatyr-class cruisers was laid down in 1902 and entered service two years later. As part of the Dobrotvorsky division, the cruiser joined the 2nd Pacific Squadron near Madagascar in the process of her transition to the Far East, where she participated in the Battle of Tsushima. Together with the rest of the division's cruisers, the ship was interned in Manila; later, she returned to the Baltic. During World War I, the cruiser was involved in the operations of the cruiser division of the Baltic Fleet."
+
+msgid "IDS_PRSC503_FULL"
+msgstr "Oleg"
+
+msgid "IDS_PRSC503_NUMBER"
+msgstr "4"
+
+msgid "IDS_PRSC503_YEAR"
+msgstr "1904"
+
+msgid "IDS_PRSC505"
+msgstr "Krasny Krym"
+
+msgid "IDS_PRSC505_DESCR"
+msgstr "During World War II, Krasny Krym (former cruiser Svetlana, commissioned in 1928) participated in the defense of Odessa and Sevastopol, the Kerch and Sudak landing operations, and the evacuation of Novorossiysk. The cruiser was given the elite status of being a Soviet Navy Guards ship in recognition of her valor. In 1953, she was reclassified as a training cruiser."
+
+msgid "IDS_PRSC505_FULL"
+msgstr "Krasny Krym"
+
+msgid "IDS_PRSC505_NUMBER"
+msgstr "4"
+
+msgid "IDS_PRSC505_YEAR"
+msgstr "1928"
+
+msgid "IDS_PRSC506"
+msgstr "Molotov"
+
+msgid "IDS_PRSC506_DESCR"
+msgstr "In 1937, the new Project 26bis received a modified superstructure, improved armor, and a new fire-control system. Built under this project, cruiser Molotov was commissioned in June 1941. During World War II, she repelled air attacks in Sevastopol, participated in the Kerch landing operation, and played a part in the defense of Sevastopol. After being hit by a German torpedo in 1942, Molotov was repaired in Poti and later transferred to the Black Sea Fleet."
+
+msgid "IDS_PRSC506_FULL"
+msgstr "Molotov"
+
+msgid "IDS_PRSC506_NUMBER"
+msgstr "4"
+
+msgid "IDS_PRSC506_YEAR"
+msgstr "1941"
+
+msgid "IDS_PRSC508"
+msgstr "Kutuzov"
+
+msgid "IDS_PRSC508_DESCR"
+msgstr "The Project 68bis cruiser was laid down in Mykolaiv in 1951. From 1955, she served in the 50th Cruiser Division of the Black Sea Fleet. The first Soviet Ka-15 ship-based helicopter was tested on the ship in the same year. Between 1967 and 1968, the ship performed a combat mission in the Mediterranean Sea during the Arab-Israeli conflict. In 1969, Mikhail Kutuzov became the flagship of the 30th Division of the Black Sea Fleet. In 1987, the cruiser was transferred to the reserve, and between 1999 and 2002, she was converted into a museum ship."
+
+msgid "IDS_PRSC508_FULL"
+msgstr "Mikhail Kutuzov"
+
+msgid "IDS_PRSC508_NUMBER"
+msgstr "21"
+
+msgid "IDS_PRSC508_YEAR"
+msgstr "1954"
+
+msgid "IDS_PRSC509"
+msgstr "Kronshtadt"
+
+msgid "IDS_PRSC509_DESCR"
+msgstr "In 1937, it was decided to build heavy cruisers with 254 mm main battery guns instead of Type B battleships. The caliber was later increased to 305 mm in response to the construction of Scharnhorst-class battleships in Germany. The final design was presented to the Defense Committee in 1939, and two heavy cruisers of this class were laid down in the same year. The construction of ships was halted when World War II encroached on the Soviet Union's territory."
+
+msgid "IDS_PRSC509_FULL"
+msgstr "Kronshtadt"
+
+msgid "IDS_PRSC509_NUMBER"
+msgstr "2"
+
+msgid "IDS_PRSC509_YEAR"
+msgstr "1939"
+
+msgid "IDS_PRSC510"
+msgstr "Stalingrad"
+
+msgid "IDS_PRSC510_DESCR"
+msgstr "After purchasing cruiser Lützow from Germany and renaming her Petropavlovsk, the question of whether to build more advanced ships of the same type arose. Several designs were provided for Project 82. Stalin gave personal instructions to select a design with 305 mm guns, and the final project was approved in 1951. Cruiser Stalingrad was laid down in Mykolaiv in the same year. The ship was planned to be launched in 1953, but the construction of ships under this project was canceled after Stalin's death."
+
+msgid "IDS_PRSC510_FULL"
+msgstr "Stalingrad"
+
+msgid "IDS_PRSC510_NUMBER"
+msgstr "3"
+
+msgid "IDS_PRSC510_YEAR"
+msgstr "1951"
+
+msgid "IDS_PRSC513"
+msgstr "Varyag"
+
+msgid "IDS_PRSC513_DESCR"
+msgstr "The ship was built under the squadron scout cruiser program for the Pacific Fleet. After being commissioned, she was used as a station ship in the port of Chemulpo. The port was blockaded when the Russo-Japanese War broke out. In 1904, Varyag and gunboat Korietz attempted to break through and engage a Japanese squadron of six cruisers. In the face of such overwhelming odds, the heavily damaged Varyag retreated to port and was scuttled. In 1905, Varyag was salvaged by the Japanese and repaired. She served with the Imperial Japanese Navy under the name of Soya."
+
+msgid "IDS_PRSC513_FULL"
+msgstr "Varyag"
+
+msgid "IDS_PRSC513_NUMBER"
+msgstr "1"
+
+msgid "IDS_PRSC513_YEAR"
+msgstr "1901"
+
+msgid "IDS_PRSC515"
+msgstr "Mikoyan"
+
+msgid "IDS_PRSC515_DESCR"
+msgstr "In the summer of 1932, a Soviet commission was sent to Italy as part of naval cooperation to find a ship that would become the basis for a Soviet light cruiser project. Raimondo Montecuccoli was chosen as the prototype. The first draft design based on this ship provided six 180 mm guns. Eventually, the development of this project led to the emergence of the Project 26 cruiser."
+
+msgid "IDS_PRSC515_FULL"
+msgstr "Mikoyan"
+
+msgid "IDS_PRSC515_NUMBER"
+msgstr "1"
+
+msgid "IDS_PRSC515_YEAR"
+msgstr "1933"
+
+msgid "IDS_PRSC516"
+msgstr "Kerch"
+
+msgid "IDS_PRSC516_DESCR"
+msgstr "The Italian cruiser Emanuele Filiberto Duca d’Aosta was transferred to the USSR in 1949 under the provisional name Z-11 as part of reparations. In the Soviet fleet, the ship was first renamed 'Stalingrad' and later 'Kerch'. The cruiser was modernized at the Sevastopol Marine Plant named after S. Ordzhonikidze, receiving Soviet equipment. The ship was primarily used for training purposes."
+
+msgid "IDS_PRSC516_FULL"
+msgstr "Kerch"
+
+msgid "IDS_PRSC516_NUMBER"
+msgstr "2"
+
+msgid "IDS_PRSC516_YEAR"
+msgstr "1935"
+
+msgid "IDS_PRSC518"
+msgstr "Lazo"
+
+msgid "IDS_PRSC518_DESCR"
+msgstr "The development of Project 68 began in 1937 as part of a plan to build light cruisers of a new class. It was planned to build 26 cruisers of this class between 1938 and 1947; however, not a single ship out of the seven laid down had been completed by the time World War II shook the Soviet Union. Two cruisers under construction in Mykolaiv were blown up by the Germans during their retreat."
+
+msgid "IDS_PRSC518_FULL"
+msgstr "Lazo"
+
+msgid "IDS_PRSC518_NUMBER"
+msgstr "7"
+
+msgid "IDS_PRSC518_YEAR"
+msgstr "1939"
+
+msgid "IDS_PRSC519"
+msgstr "Scherbakov"
+
+msgid "IDS_PRSC519_DESCR"
+msgstr "In 1954, a project was approved to rearm the 68-bis cruisers, which were still on the slipways, with new quadruple 45-mm mounts. It was also planned to install 25-mm mounts, improve electronic and radar equipment, and increase the hull's strength. The first in line for completion was 'Shcherbakov', laid down in Leningrad in 1951 and launched in March 1954. However, in the latter half of the 1950s, the leadership changed its view on the role of large artillery ships, and the cruisers of the improved project were not completed."
+
+msgid "IDS_PRSC519_FULL"
+msgstr "Scherbakov"
+
+msgid "IDS_PRSC519_NUMBER"
+msgstr "1"
+
+msgid "IDS_PRSC519_YEAR"
+msgstr "1954"
+
+msgid "IDS_PRSC520"
+msgstr "STALINGRAD #2"
+
+msgid "IDS_PRSC520_DESCR"
+msgstr "One of the few heavy artillery ships developed after the end of World War II. She had a very high speed for her size and her armament consisted of specially designed 305 mm guns, unrivaled in terms of her maximum firing range and ballistics."
+
+msgid "IDS_PRSC520_FULL"
+msgstr "STALINGRAD #2"
+
+msgid "IDS_PRSC520_NUMBER"
+msgstr "3"
+
+msgid "IDS_PRSC520_YEAR"
+msgstr "1951"
+
+msgid "IDS_PRSC523"
+msgstr "AL Avrora"
+
+msgid "IDS_PRSC523_DESCR"
+msgstr ""
+"Avrora is a light Pallada-class cruiser and one of the oldest ships of the Northern Parliament. Her name means \"dawn.\"\n"
+"From the Azur Lane game."
+
+msgid "IDS_PRSC523_FULL"
+msgstr "AL Avrora"
+
+msgid "IDS_PRSC523_NUMBER"
+msgstr "3"
+
+msgid "IDS_PRSC523_YEAR"
+msgstr "1903"
+
+msgid "IDS_PRSC525"
+msgstr "Kirov"
+
+msgid "IDS_PRSC525_DESCR"
+msgstr "After the dual impact of World War I and the Russian Civil War, the Soviet Navy needed cruisers. Between 1931 and 1932, negotiations were held with the Italian company Ansaldo, whose most modern cruiser at the time was Raimondo Montecuccoli. A cruiser project with Italian-made mechanisms was approved later. The ship was supposed to have a total of nine main battery guns. Kirov, which was laid down in October 1935, participated in the Soviet-Finnish war. During World War II, she was involved in the defense of Tallinn and Leningrad, as well as in the evacuation of Tallinn as the flagship of the main forces."
+
+msgid "IDS_PRSC525_FULL"
+msgstr "Kirov"
+
+msgid "IDS_PRSC525_NUMBER"
+msgstr "2"
+
+msgid "IDS_PRSC525_YEAR"
+msgstr "1938"
+
+msgid "IDS_PRSC528"
+msgstr "Ochakov"
+
+msgid "IDS_PRSC528_DESCR"
+msgstr "Preliminary designs for several light cruisers were developed in 1950. One of them was armed with four BL-115 twin turrets. The designers managed the displacement efficiently through the arrangement of the main artillery armament. However, the nation's facilities were loaded with the construction of other ships at that time, so the projects didn't progress any further."
+
+msgid "IDS_PRSC528_FULL"
+msgstr "Ochakov"
+
+msgid "IDS_PRSC528_NUMBER"
+msgstr "1"
+
+msgid "IDS_PRSC528_YEAR"
+msgstr "1950"
+
+msgid "IDS_PRSC529"
+msgstr "Togliatti"
+
+msgid "IDS_PRSC529_DESCR"
+msgstr "A hypothetical development of heavy cruiser projects designed by the Italian firm Ansaldo for Spain. This variant combines features of the Anteprojecto preliminar VIII-203 (four 203-mm gun mounts) and Anteprojecto preliminar XII-152 (four triple-gun mounts). If such a ship had been built for the Italian fleet, it would have been handed over to the Soviet Union as war reparations after World War II."
+
+msgid "IDS_PRSC529_FULL"
+msgstr "Togliatti"
+
+msgid "IDS_PRSC529_NUMBER"
+msgstr "1"
+
+msgid "IDS_PRSC529_YEAR"
+msgstr "1941"
+
+msgid "IDS_PRSC530"
+msgstr "Smolensk B"
+
+msgid "IDS_PRSC530_DESCR"
+msgstr "Preliminary light cruiser projects developed in 1950 included a ship armed with four quadruple-gun 130 mm BL-132 mounts. She had the highest artillery firepower per ton of displacement and was considered a promising option to solve the assigned tasks. However, the heavy load on production facilities and the leadership's skepticism about the construction of ships with armaments that were not yet ready for production prevented these plans from coming to fruition."
+
+msgid "IDS_PRSC530_FULL"
+msgstr "Smolensk B"
+
+msgid "IDS_PRSC530_NUMBER"
+msgstr "0"
+
+msgid "IDS_PRSC530_YEAR"
+msgstr "1950"
+
+msgid "IDS_PRSC538"
+msgstr "P. Bagration"
+
+msgid "IDS_PRSC538_DESCR"
+msgstr "Project 65 was under development from 1943 to 1946. A total of 40 draft designs were considered within its framework. The largest of these was a cruiser that had a displacement of 15,000 tons and was armed with three triple-gun mounts housing 180 mm guns and eight 100 mm SM-5-1 twin-gun mounts. In the end, preference was given to the construction of the Project 68K and Project 68bis ships."
+
+msgid "IDS_PRSC538_FULL"
+msgstr "Pyotr Bagration"
+
+msgid "IDS_PRSC538_NUMBER"
+msgstr "1"
+
+msgid "IDS_PRSC538_YEAR"
+msgstr "1945"
+
+msgid "IDS_PRSC548"
+msgstr "Bagration"
+
+msgid "IDS_PRSC548_DESCR"
+msgstr "Project 65 was under development from 1943 to 1946. A total of 40 draft designs were considered within its framework. The largest of these was a cruiser that had a displacement of 15,000 tons and was armed with three triple-gun mounts housing 180 mm guns and eight 100 mm SM-5-1 twin-gun mounts. In the end, preference was given to the construction of the Project 68K and Project 68bis ships."
+
+msgid "IDS_PRSC548_FULL"
+msgstr "Bagration"
+
+msgid "IDS_PRSC548_NUMBER"
+msgstr "1"
+
+msgid "IDS_PRSC548_YEAR"
+msgstr "1945"
+
+msgid "IDS_PRSC549"
+msgstr "Rus. Alaska"
+
+msgid "IDS_PRSC549_DESCR"
+msgstr "White as the peaks of the Wrangell Mountains. Adorned with gold, like the hopes of prospectors on the Yukon. Cold on the outside, but burning within, like the geysers of Umnak. Dangerous and dazzlingly beautiful... This is the 'Russian Alaska'!"
+
+msgid "IDS_PRSC549_FULL"
+msgstr "Russian Alaska"
+
+msgid "IDS_PRSC549_NUMBER"
+msgstr "3"
+
+msgid "IDS_PRSC549_YEAR"
+msgstr "1944"
+
+msgid "IDS_PRSC558"
+msgstr "D. Pozharsky"
+
+msgid "IDS_PRSC558_DESCR"
+msgstr "Project 68-bis cruiser Dmitry Pozharsky was laid down in Leningrad at Ordzhonikidze Shipyard No. 189 in February 1952. The ship was launched in June 1953 and commissioned in December 1954. In February 1955, she was assigned to the Northern Fleet, but during the summer of the same year, the cruiser headed for Petropavlovsk-Kamchatsky to join the 14th Cruiser Division of the Pacific Fleet. In 1961, Dmitry Pozharsky joined the 9th Division of ASW Ships, and from 1967, she was on active duty within the 10th Tactical Squadron permanently operating in the Indian Ocean."
+
+msgid "IDS_PRSC558_FULL"
+msgstr "Dmitry Pozharsky"
+
+msgid "IDS_PRSC558_NUMBER"
+msgstr "21"
+
+msgid "IDS_PRSC558_YEAR"
+msgstr "1954"
+
+msgid "IDS_PRSC568"
+msgstr "Lazo B"
+
+msgid "IDS_PRSC568_DESCR"
+msgstr "The development of Project 68 began in 1937 as part of a plan to build light cruisers of a new class. It was planned to build 26 cruisers of this class between 1938 and 1947; however, not a single ship out of the seven laid down had been completed by the time World War II shook the Soviet Union. Two cruisers under construction in Mykolaiv were blown up by the Germans during their retreat."
+
+msgid "IDS_PRSC568_FULL"
+msgstr "Lazo B"
+
+msgid "IDS_PRSC568_NUMBER"
+msgstr "7"
+
+msgid "IDS_PRSC568_YEAR"
+msgstr "1939"
+
+msgid "IDS_PRSC606"
+msgstr "Makarov"
+
+msgid "IDS_PRSC606_DESCR"
+msgstr "Light cruiser Nürnberg, a further development of the Königsberg- and Leipzig-class cruisers, was laid down in December 1933. The ship participated in the Spanish Civil War between 1936 and 1937, as well as in the annexation of Memel in 1939. During World War II, the cruiser participated in mine-laying operations and escorted transports to Norway. In 1945, the ship capitulated in the port of Copenhagen and was transferred to the Soviet Union as part of the war reparations. The ship served in the 32nd Cruiser Division under the name of Admiral Makarov."
+
+msgid "IDS_PRSC606_FULL"
+msgstr "Admiral Makarov"
+
+msgid "IDS_PRSC606_NUMBER"
+msgstr "1"
+
+msgid "IDS_PRSC606_YEAR"
+msgstr "1935"
+
+msgid "IDS_PRSC610"
+msgstr "Smolensk"
+
+msgid "IDS_PRSC610_DESCR"
+msgstr "Preliminary light cruiser projects developed in 1950 included a ship armed with four quadruple-gun 130 mm BL-132 mounts. She had the highest artillery firepower per ton of displacement and was considered a promising option to solve the assigned tasks. However, the heavy load on production facilities and the leadership's skepticism about the construction of ships with armaments that were not yet ready for production prevented these plans from coming to fruition."
+
+msgid "IDS_PRSC610_FULL"
+msgstr "Smolensk"
+
+msgid "IDS_PRSC610_NUMBER"
+msgstr "0"
+
+msgid "IDS_PRSC610_YEAR"
+msgstr "1950"
+
+msgid "IDS_PRSC710"
+msgstr "Sevastopol"
+
+msgid "IDS_PRSC710_DESCR"
+msgstr "In May 1940, the Naval Academy hosted tactical games that involved the Project 69 cruiser and battleships Scharnhorst and Dunkerque. The event showed that the replacement of 305 mm guns with German 380 mm guns significantly increased the cruiser's firepower. Later, an agreement was signed with the German company Krupp, which was supposed to deliver six turrets before March 1943. The turrets were to be mounted on cruisers Kronshtadt and Sevastopol, which were planned to be launched in 1942, but the outbreak of war canceled these plans."
+
+msgid "IDS_PRSC710_FULL"
+msgstr "Sevastopol"
+
+msgid "IDS_PRSC710_NUMBER"
+msgstr "1"
+
+msgid "IDS_PRSC710_YEAR"
+msgstr "1940"
+
+msgid "IDS_PRSC810"
+msgstr "Komissar"
+
+msgid "IDS_PRSC810_DESCR"
+msgstr "A formidable heavy cruiser with potent artillery and an onboard air group, designed in early 1935 under the code name \"Project X.\" The warship was to feature twelve 240 mm main battery guns and twelve 130 mm dual-purpose guns. It was also proposed to install boilers with high steam parameters and a triple-shaft power plant to achieve high speeds."
+
+msgid "IDS_PRSC810_FULL"
+msgstr "Komissar"
+
+msgid "IDS_PRSC810_NUMBER"
+msgstr "1"
+
+msgid "IDS_PRSC810_YEAR"
+msgstr "1935"
+
+msgid "IDS_PRSC910"
+msgstr "[Moskva]"
+
+msgid "IDS_PRSC910_DESCR"
+msgstr "This ship is a copy of Moskva and is suitable for Clan Battles only"
+
+msgid "IDS_PRSC910_FULL"
+msgstr "[Moskva]"
+
+msgid "IDS_PRSC910_NUMBER"
+msgstr "0"
+
+msgid "IDS_PRSC910_YEAR"
+msgstr "1953"
+
+msgid "IDS_PRSC970"
+msgstr "Ivan Kalita"
+
+msgid "IDS_PRSC970_DESCR"
+msgstr "Ship for test."
+
+msgid "IDS_PRSC970_FULL"
+msgstr "Ivan Kalita"
+
+msgid "IDS_PRSC970_NUMBER"
+msgstr "1"
+
+msgid "IDS_PRSC970_YEAR"
+msgstr "1955"
+
+msgid "IDS_PRSC980"
+msgstr "Prince Vladimir"
+
+msgid "IDS_PRSC980_DESCR"
+msgstr "Ship for test."
+
+msgid "IDS_PRSC980_FULL"
+msgstr "Prince Vladimir"
+
+msgid "IDS_PRSC980_NUMBER"
+msgstr "1"
+
+msgid "IDS_PRSC980_YEAR"
+msgstr "1955"
+
+msgid "IDS_PRSC990"
+msgstr "Petropavlovsk Test"
+
+msgid "IDS_PRSC990_DESCR"
+msgstr "Ship for test."
+
+msgid "IDS_PRSC990_FULL"
+msgstr "Petropavlovsk Test"
+
+msgid "IDS_PRSC990_NUMBER"
+msgstr "1"
+
+msgid "IDS_PRSC990_YEAR"
+msgstr "1947"
+
+msgid "IDS_PRSC999"
+msgstr "Test Ship"
+
+msgid "IDS_PRSC999_DESCR"
+msgstr "A ship for testing maps. She has a high speed, but her main guns and torpedo armament have minimum damage-dealing capabilities. This ship is designed to deliver fire on islands and coastlines."
+
+msgid "IDS_PRSC999_FULL"
+msgstr "Test Ship"
+
+msgid "IDS_PRSC999_NUMBER"
+msgstr "1"
+
+msgid "IDS_PRSC999_YEAR"
+msgstr "2014"
+
+msgid "IDS_PRSD001"
+msgstr "Gremyashchy"
+
+msgid "IDS_PRSD001_DESCR"
+msgstr "Gremyashchy, a Project 7 destroyer, was laid down at Shipyard No. 190 in Leningrad in July 1936. The ship served extensively during World War II. As part of the Northern Fleet, she was assigned to escort convoys, perform patrol duties, carry out raids, and hunt down submarines; in 1943, the ship was made an elite Soviet Guards unit. Over the course of the war, the destroyer completed as many as 90 combat missions. From 1954, Gremyashchy served as part of the Belomor flotilla."
+
+msgid "IDS_PRSD001_FULL"
+msgstr "Gremyashchy"
+
+msgid "IDS_PRSD001_NUMBER"
+msgstr "35"
+
+msgid "IDS_PRSD001_YEAR"
+msgstr "1939"
+
+msgid "IDS_PRSD102"
+msgstr "Storozhevoi"
+
+msgid "IDS_PRSD102_DESCR"
+msgstr "In May 1915, the Technical Bureau at the Main Shipbuilding Department received an order to design small destroyers for coastal operations. Initially, it was planned to use Project D, with a displacement of 350 tons, as its basis. However, the standard displacement increased to 750 tons and more during the development process, which brought this project closer to the Novik-class destroyers that were already under construction, both in terms of displacement and cost. As a result, the Naval General Staff refused to build the ships under this project."
+
+msgid "IDS_PRSD102_FULL"
+msgstr "Storozhevoi"
+
+msgid "IDS_PRSD102_NUMBER"
+msgstr "0"
+
+msgid "IDS_PRSD102_YEAR"
+msgstr "1916"
+
+msgid "IDS_PRSD103"
+msgstr "Derzki"
+
+msgid "IDS_PRSD103_DESCR"
+msgstr "A competition was announced in 1911 to design a 34-knot destroyer for the Black Sea Fleet. The basis for the performance specifications was Novik, the most modern destroyer at that time, which was under construction in Germany. The winner was the project by the Putilov Plant. The construction of the first two destroyers began in 1912. A year later, another two ships were laid down to add to those already launched. During World War I, Derzki engaged in raiding, patrolling, and escorting operations."
+
+msgid "IDS_PRSD103_FULL"
+msgstr "Derzki"
+
+msgid "IDS_PRSD103_NUMBER"
+msgstr "9"
+
+msgid "IDS_PRSD103_YEAR"
+msgstr "1914"
+
+msgid "IDS_PRSD104"
+msgstr "Izyaslav"
+
+msgid "IDS_PRSD104_DESCR"
+msgstr "In the run-up to World War I, international tensions motivated the adoption of an intense shipbuilding program. A proposition was made to build 36 destroyers for the Baltic Fleet. The third of five series comprised the largest and the most heavily armed Izyaslav class destroyers. The lead ship took part in the Battle of Moon Sound and in the Ice Cruise of the Baltic Fleet. In 1922, she was renamed Karl Marx."
+
+msgid "IDS_PRSD104_FULL"
+msgstr "Izyaslav"
+
+msgid "IDS_PRSD104_NUMBER"
+msgstr "5"
+
+msgid "IDS_PRSD104_YEAR"
+msgstr "1917"
+
+msgid "IDS_PRSD105"
+msgstr "Gnevny (OLD)"
+
+msgid "IDS_PRSD105_DESCR"
+msgstr "In the summer of 1932, a Soviet Navy delegation visited Italy to see the latest Maestrale-class destroyers. This class was selected as the basis for new Soviet destroyer designs. The technical design was assigned project number 7 and was approved in December 1934. Laid down at Shipyard No. 190 in Leningrad in 1935, Gnevny was commissioned in October 1938. On June 23, 1941, the destroyer was sunk by a German mine barrier."
+
+msgid "IDS_PRSD105_FULL"
+msgstr "Gnevny (< 06.03.2017)"
+
+msgid "IDS_PRSD105_NUMBER"
+msgstr "35"
+
+msgid "IDS_PRSD105_YEAR"
+msgstr "1938"
+
+msgid "IDS_PRSD106"
+msgstr "Ognevoi (OLD)"
+
+msgid "IDS_PRSD106_DESCR"
+msgstr "In 1937, the Committee for Defense authorized the commencement of design work for a new destroyer that incorporated the wartime experience gained during the Spanish Civil War. Prior to the German invasion, only five Project 30 destroyers had been launched. Ognevoi, the lead ship, was laid down in Mykolaiv in 1939 and launched in November 1940. When World War II came to the Soviet Union, the hull of the unfinished destroyer was towed to Sevastopol and then to Batumi. Commissioned in 1945, Ognevoi joined the Black Sea Fleet."
+
+msgid "IDS_PRSD106_FULL"
+msgstr "Ognevoi (< 06.03.2017)"
+
+msgid "IDS_PRSD106_NUMBER"
+msgstr "30"
+
+msgid "IDS_PRSD106_YEAR"
+msgstr "1945"
+
+msgid "IDS_PRSD107"
+msgstr "Udaloi"
+
+msgid "IDS_PRSD107_DESCR"
+msgstr "The Soviet Navy development program involved building large destroyers with ocean-going capabilities. Having decided to draw on foreign experience, the Soviet Union sent a delegation to the U.S. in 1939. A firm called Gibbs & Cox proposed a destroyer design that was based on the Mahan class, but the U.S. government forbade certain technology to be shared with the U.S.S.R. The firm's proposal laid the foundation for Project 35, under which two vessels should have been laid down in 1941; however, the outbreak of war disrupted the construction process."
+
+msgid "IDS_PRSD107_FULL"
+msgstr "Udaloi"
+
+msgid "IDS_PRSD107_NUMBER"
+msgstr "0"
+
+msgid "IDS_PRSD107_YEAR"
+msgstr "1940"
+
+msgid "IDS_PRSD108"
+msgstr "Tashkent (OLD)"
+
+msgid "IDS_PRSD108_DESCR"
+msgstr "In the early 1930s, the Soviet Navy's authorities placed an order for a destroyer leader to be built by the Italian company Odero Terni Orlando. In 1937, a Project 20I destroyer named Tashkent was laid down at the Livorno dockyard. The leader joined the Black Sea Fleet of the U.S.S.R. in 1939, but the intended 130 mm B-2LM twin-gun turrets were fitted only in 1941. During World War II, she took part in the defense of Odessa and Sevastopol, where she was the last vessel to break through to the city under siege."
+
+msgid "IDS_PRSD108_FULL"
+msgstr "Tashkent (< 06.03.2017)"
+
+msgid "IDS_PRSD108_NUMBER"
+msgstr "1"
+
+msgid "IDS_PRSD108_YEAR"
+msgstr "1940"
+
+msgid "IDS_PRSD109"
+msgstr "Kiev (OLD)"
+
+msgid "IDS_PRSD109_DESCR"
+msgstr "The performance specifications for a Project 48 leader, derived from Project 1 and Project 38, were approved in 1938. The draft and technical designs were approved in 1939. The lead ship, Kiev, was launched in 1940. After the Axis invasion, construction work on Kiev and Yerevan was halted. The hulls were towed to Sevastopol and then to Batumi. The ships were intended to be completed under the revised Project 48K in the post-war period, but they were eventually canceled."
+
+msgid "IDS_PRSD109_FULL"
+msgstr "Kiev (< 06.03.2017)"
+
+msgid "IDS_PRSD109_NUMBER"
+msgstr "5"
+
+msgid "IDS_PRSD109_YEAR"
+msgstr "1939"
+
+msgid "IDS_PRSD110"
+msgstr "Khabarovsk"
+
+msgid "IDS_PRSD110_DESCR"
+msgstr "In the second half of the 1930s, the Soviet government was contemplating building an armored leader. In 1935, two preliminary designs were drawn up, one of which included five variants. The project was assigned number 24, and the final draft saw the light of day in 1936. However, the Navy's senior officials eventually decided in favor of more conventional destroyers and leaders. In 1939, the idea of an armored leader became the subject of discussion once again, resulting in a technical specification being drawn up. The design, known as Project 47, was never implemented due to the outbreak of war."
+
+msgid "IDS_PRSD110_FULL"
+msgstr "Khabarovsk"
+
+msgid "IDS_PRSD110_NUMBER"
+msgstr "0"
+
+msgid "IDS_PRSD110_YEAR"
+msgstr "1936"
+
+msgid "IDS_PRSD111"
+msgstr "Zorkiy"
+
+msgid "IDS_PRSD111_DESCR"
+msgstr "After the end of World War II, the navy's leadership attempted to resume the development of an armored leader with dual-purpose artillery. Building on pre-war Project 47, work started in late 1945; however, lacking a process for ship steel welding, the project had to be canceled."
+
+msgid "IDS_PRSD111_FULL"
+msgstr "Zorkiy"
+
+msgid "IDS_PRSD111_NUMBER"
+msgstr "1"
+
+msgid "IDS_PRSD111_YEAR"
+msgstr "1953"
+
+msgid "IDS_PRSD205"
+msgstr "Podvoisky"
+
+msgid "IDS_PRSD205_DESCR"
+msgstr "In 1928, a design of a 40-knot destroyer for the Black Sea Fleet was developed. General arrangement drawings were approved in 1929. The construction of the planned ships never started due to cuts in the navy's shipbuilding budget. Later, Leningrad-class leaders were laid down and built to an improved design (Project 1)."
+
+msgid "IDS_PRSD205_FULL"
+msgstr "Podvoisky"
+
+msgid "IDS_PRSD205_NUMBER"
+msgstr "0"
+
+msgid "IDS_PRSD205_YEAR"
+msgstr "1929"
+
+msgid "IDS_PRSD206"
+msgstr "Gnevny"
+
+msgid "IDS_PRSD206_DESCR"
+msgstr "In the summer of 1932, a Soviet Navy delegation visited Italy to see the latest Maestrale-class destroyers. This class was selected as the basis for new Soviet destroyer designs. The technical design was assigned project number 7 and was approved in December 1934. Laid down at Shipyard No. 190 in Leningrad in 1935, Gnevny was commissioned in October 1938. On June 23, 1941, the destroyer was sunk by a German mine barrier."
+
+msgid "IDS_PRSD206_FULL"
+msgstr "Gnevny"
+
+msgid "IDS_PRSD206_NUMBER"
+msgstr "35"
+
+msgid "IDS_PRSD206_YEAR"
+msgstr "1938"
+
+msgid "IDS_PRSD207"
+msgstr "Minsk"
+
+msgid "IDS_PRSD207_DESCR"
+msgstr "While the Project 1 (Leningrad-class) leaders were being built, many adjustments were made to the design. Due to that, the second batch of three leaders was built to the improved Project 38. The main differences between the improved and original designs were more conventional stern lines, struts used instead of bossing for propeller shafts, and a modified bow superstructure. The lead ship, Minsk, was laid down in 1934. When the Soviet Union entered World War II, she deployed mines in the Gulf of Finland and participated in the Battle of Tallinn of 1941, the defense of Leningrad, and the Soviet evacuation of Tallinn."
+
+msgid "IDS_PRSD207_FULL"
+msgstr "Minsk"
+
+msgid "IDS_PRSD207_NUMBER"
+msgstr "3"
+
+msgid "IDS_PRSD207_YEAR"
+msgstr "1938"
+
+msgid "IDS_PRSD208"
+msgstr "Ognevoi"
+
+msgid "IDS_PRSD208_DESCR"
+msgstr "In 1937, the Committee for Defense authorized the commencement of design work for a new destroyer that incorporated the wartime experience gained during the Spanish Civil War. Prior to the German invasion, only five Project 30 destroyers had been launched. Ognevoi, the lead ship, was laid down in Mykolaiv in 1939 and launched in November 1940. When World War II came to the Soviet Union, the hull of the unfinished destroyer was towed to Sevastopol and then to Batumi. Commissioned in 1945, Ognevoi joined the Black Sea Fleet."
+
+msgid "IDS_PRSD208_FULL"
+msgstr "Ognevoi"
+
+msgid "IDS_PRSD208_NUMBER"
+msgstr "30"
+
+msgid "IDS_PRSD208_YEAR"
+msgstr "1945"
+
+msgid "IDS_PRSD209"
+msgstr "Osmotritelny"
+
+msgid "IDS_PRSD209_DESCR"
+msgstr "The most advanced Soviet destroyer among those designed before 1941 (Project 35). Osmotritelny was large in size and could run at a very high speed for this type of ship. In terms of the power of her main guns, she outclassed most of her foreign counterparts."
+
+msgid "IDS_PRSD209_FULL"
+msgstr "Osmotritelny"
+
+msgid "IDS_PRSD209_NUMBER"
+msgstr "0"
+
+msgid "IDS_PRSD209_YEAR"
+msgstr "1940"
+
+msgid "IDS_PRSD210"
+msgstr "Grozovoi"
+
+msgid "IDS_PRSD210_DESCR"
+msgstr "The operational requirements for a large ocean-going destroyer design that was intended to be a development of Project 35 were approved in August of 1942. The design was known as Project 40. In the summer of 1945, it was decided to build 132 \"large\" destroyers, but in September of the same year, the plans were abandoned to focus on light cruisers and conventional destroyers instead."
+
+msgid "IDS_PRSD210_FULL"
+msgstr "Grozovoi"
+
+msgid "IDS_PRSD210_NUMBER"
+msgstr "0"
+
+msgid "IDS_PRSD210_YEAR"
+msgstr "1944"
+
+msgid "IDS_PRSD308"
+msgstr "Kiev"
+
+msgid "IDS_PRSD308_DESCR"
+msgstr "The performance specifications for a Project 48 leader, derived from Project 1 and Project 38, were approved in 1938. The draft and technical designs were approved in 1939. The lead ship, Kiev, was launched in 1940. After the Axis invasion, construction work on Kiev and Yerevan was halted. The hulls were towed to Sevastopol and then to Batumi. The ships were intended to be completed under the revised Project 48K in the post-war period, but they were eventually canceled."
+
+msgid "IDS_PRSD308_FULL"
+msgstr "Kiev"
+
+msgid "IDS_PRSD308_NUMBER"
+msgstr "5"
+
+msgid "IDS_PRSD308_YEAR"
+msgstr "1939"
+
+msgid "IDS_PRSD310"
+msgstr "Nakhodka"
+
+msgid "IDS_PRSD310_DESCR"
+msgstr "The ship was designed as a destroyer flotilla leader. No destroyer in the world could rival her in terms of speed, while her armor and the power of her artillery were comparable to those of light cruisers. Dual-purpose main guns and a battery of automatic AA guns ensured a strong AA defense."
+
+msgid "IDS_PRSD310_FULL"
+msgstr "Nakhodka"
+
+msgid "IDS_PRSD310_NUMBER"
+msgstr "0"
+
+msgid "IDS_PRSD310_YEAR"
+msgstr "1936"
+
+msgid "IDS_PRSD409"
+msgstr "Tashkent"
+
+msgid "IDS_PRSD409_DESCR"
+msgstr "In the early 1930s, the Soviet Navy's authorities placed an order for a destroyer leader to be built by the Italian company Odero Terni Orlando. In 1937, a Project 20I destroyer named Tashkent was laid down at the Livorno dockyard. The leader joined the Black Sea Fleet of the U.S.S.R. in 1939, but the intended 130 mm B-2LM twin-gun turrets were fitted only in 1941. During World War II, she took part in the defense of Odessa and Sevastopol, where she was the last vessel to break through to the city under siege."
+
+msgid "IDS_PRSD409_FULL"
+msgstr "Tashkent"
+
+msgid "IDS_PRSD409_NUMBER"
+msgstr "1"
+
+msgid "IDS_PRSD409_YEAR"
+msgstr "1940"
+
+msgid "IDS_PRSD410"
+msgstr "Delny"
+
+msgid "IDS_PRSD410_DESCR"
+msgstr "The Soviet Union planned to build a leader series to Project 20I (also known as Tashkent). Following these plans, one of the laid-down Project 20I leaders was launched prior to the German invasion of the U.S.S.R with the intention of completing it as per the modified design after the end of the war."
+
+msgid "IDS_PRSD410_FULL"
+msgstr "Delny"
+
+msgid "IDS_PRSD410_NUMBER"
+msgstr "1"
+
+msgid "IDS_PRSD410_YEAR"
+msgstr "1952"
+
+msgid "IDS_PRSD505"
+msgstr "Okhotnik"
+
+msgid "IDS_PRSD505_DESCR"
+msgstr "The Naval General Staff designed the Novik-class destroyers for use in tandem with Svetlana-class light cruisers; however, completion of the latter was delayed. For that reason, Vice-Admiral Adrian Nepenin, the commander of the Baltic Fleet, turned to the Naval General Staff with a request to install six or seven 130 mm guns on modified Gogland-class destroyers that were being built at the time."
+
+msgid "IDS_PRSD505_FULL"
+msgstr "Okhotnik"
+
+msgid "IDS_PRSD505_NUMBER"
+msgstr "0"
+
+msgid "IDS_PRSD505_YEAR"
+msgstr "1917"
+
+msgid "IDS_PRSD507"
+msgstr "Leningrad"
+
+msgid "IDS_PRSD507_DESCR"
+msgstr "In 1930, the Soviet government reinstated funding for building ocean-going ships and intended to construct six destroyer leaders. To design these ships, the Central Design Bureau of Special Shipbuilding was founded. The ships were named after capital cities of the Soviet republics and major naval bases of the country. As the Soviet Union entered World War II, destroyer Leningrad deployed mines and participated in the Battle of Tallinn of 1941, the Soviet evacuation of Tallinn, the evacuation of Hanko Naval Base, and the defense of Leningrad."
+
+msgid "IDS_PRSD507_FULL"
+msgstr "Leningrad"
+
+msgid "IDS_PRSD507_NUMBER"
+msgstr "3"
+
+msgid "IDS_PRSD507_YEAR"
+msgstr "1936"
+
+msgid "IDS_PRSD517"
+msgstr "Tashkent '39"
+
+msgid "IDS_PRSD517_DESCR"
+msgstr "Destroyer flotilla leader Tashkent was designed and built at the Odero-Terni-Orlando shipyard in Italy. Three Soviet-made 130 mm B-2L (Model 1936) twin-gun turrets were supposed to be placed on the ship; however, at the design stage, the B-2L and B-2M projects were merged into one—B-2LM—which caused delays during testing. When she was commissioned into the navy in October 1939, three single-gun 130 mm B-13 gun mounts were placed on the ship as temporary weapons. It was with that artillery on board that the ship met the beginning of the Great Patriotic War. Tashkent received her standard weaponry of three B-2LM mounts by July 1941."
+
+msgid "IDS_PRSD517_FULL"
+msgstr "Tashkent '39"
+
+msgid "IDS_PRSD517_NUMBER"
+msgstr "1"
+
+msgid "IDS_PRSD517_YEAR"
+msgstr "1939"
+
+msgid "IDS_PRSD709"
+msgstr "Neustrashimy"
+
+msgid "IDS_PRSD709_DESCR"
+msgstr "Adopted in 1945, a 10-year military shipbuilding program envisaged building 226 \"standard\" destroyers. Some of them were to fall under Project 30bis, which had been successfully accommodated by the industrial sector, while others were designated a new class. In 1949, the new lead ship of Project 41, Neustrashimy, was laid down at the Zhdanov yard in Leningrad. A total of 110 destroyers were planned to be built, but the series production of such a complex ship was canceled in favor of the Project 56 destroyers."
+
+msgid "IDS_PRSD709_FULL"
+msgstr "Neustrashimy"
+
+msgid "IDS_PRSD709_NUMBER"
+msgstr "1"
+
+msgid "IDS_PRSD709_YEAR"
+msgstr "1955"
+
+msgid "IDS_PRSD810"
+msgstr "DD R-10"
+
+msgid "IDS_PRSD810_DESCR"
+msgstr "Test ship."
+
+msgid "IDS_PRSD810_FULL"
+msgstr "DD R-10"
+
+msgid "IDS_PRSD810_NUMBER"
+msgstr "1"
+
+msgid "IDS_PRSD810_YEAR"
+msgstr "1940"
+
+msgid "IDS_PRSD910"
+msgstr "[Grozovoi]"
+
+msgid "IDS_PRSD910_DESCR"
+msgstr "This ship is a copy of Grozovoi and is suitable for Clan Battles only"
+
+msgid "IDS_PRSD910_FULL"
+msgstr "[Grozovoi]"
+
+msgid "IDS_PRSD910_NUMBER"
+msgstr "0"
+
+msgid "IDS_PRSD910_YEAR"
+msgstr "1944"
+
+msgid "IDS_PRSS106"
+msgstr "S-1"
+
+msgid "IDS_PRSS106_DESCR"
+msgstr "A Srednyaya-class submarine with ocean-going capabilities, designated as the \"IX series\". The boat was equipped with armament that was quite powerful for her size, comprising six torpedo tubes—four forward and two aft."
+
+msgid "IDS_PRSS106_FULL"
+msgstr "S-1"
+
+msgid "IDS_PRSS106_NUMBER"
+msgstr "3"
+
+msgid "IDS_PRSS106_YEAR"
+msgstr "1936"
+
+msgid "IDS_PRSS108"
+msgstr "L-20"
+
+msgid "IDS_PRSS108_DESCR"
+msgstr "She belonged to the last group of minelaying submarines of the Leninets class (series XIII-38), equipped with powerful torpedoes launched from eight tubes."
+
+msgid "IDS_PRSS108_FULL"
+msgstr "L-20"
+
+msgid "IDS_PRSS108_NUMBER"
+msgstr "6"
+
+msgid "IDS_PRSS108_YEAR"
+msgstr "1942"
+
+msgid "IDS_PRSS110"
+msgstr "K-1"
+
+msgid "IDS_PRSS110_DESCR"
+msgstr "A large Kreyserskaya-class submarine (series XIV) designed for use in joint operations with surface ships, as well as long-distance solo raids. The boat was armed with ten torpedo tubes, and could run at a comparatively high speed while on the surface."
+
+msgid "IDS_PRSS110_FULL"
+msgstr "K-1"
+
+msgid "IDS_PRSS110_NUMBER"
+msgstr "12"
+
+msgid "IDS_PRSS110_YEAR"
+msgstr "1939"
+
+msgid "IDS_PRSS111"
+msgstr "B-4"
+
+msgid "IDS_PRSS111_DESCR"
+msgstr "Diesel-electric submarines of Project 641 were designed for operations on enemy communications, reconnaissance, and mine laying. These were among the last submarines with a traditional, non-teardrop hull. B-4 was laid down and launched in Leningrad, then transferred to Severodvinsk, where it was commissioned. During the Cuban Missile Crisis, B-4 participated in breaking the blockade of Cuba, becoming the only submarine that U.S. forces could not force to surface. In 1963, B-4 was awarded the honorary name 'Chelyabinsk Komsomolets'."
+
+msgid "IDS_PRSS111_FULL"
+msgstr "B-4"
+
+msgid "IDS_PRSS111_NUMBER"
+msgstr "75"
+
+msgid "IDS_PRSS111_YEAR"
+msgstr "1961"
+
+msgid "IDS_PRSS508"
+msgstr "S-189"
+
+msgid "IDS_PRSS508_DESCR"
+msgstr "Project 613 is the most-produced series of Soviet Navy submarines and was built based on experience gained during World War II. The boat was capable of operating underwater for extended periods of time."
+
+msgid "IDS_PRSS508_FULL"
+msgstr "S-189"
+
+msgid "IDS_PRSS508_NUMBER"
+msgstr "236"
+
+msgid "IDS_PRSS508_YEAR"
+msgstr "1955"
+
+msgid "IDS_PRSS999"
+msgstr "Test Sub 1"
+
+msgid "IDS_PRSS999_DESCR"
+msgstr "A submarine intended for testing terrain."
+
+msgid "IDS_PRSS999_FULL"
+msgstr "Test Sub 1"
+
+msgid "IDS_PRSS999_NUMBER"
+msgstr "1"
+
+msgid "IDS_PRSS999_YEAR"
+msgstr "1955"
+
+msgid "IDS_PRSX799"
+msgstr "B-4"
+
+msgid "IDS_PRT_B_01"
+msgstr "Assistance"
+
+msgid "IDS_PRT_B_02"
+msgstr "Black Hawk"
+
+msgid "IDS_PRT_B_03"
+msgstr "Cuttyhunk"
+
+msgid "IDS_PRT_B_04"
+msgstr "Diligence"
+
+msgid "IDS_PRUA001_152_45_PATTERN_1892"
+msgstr "152 mm/45 Model 1892 on a Canet mounting"
+
+msgid "IDS_PRUA002_C1_ART_STOCK"
+msgstr "130 mm/50 Model 1936 on a B-2LM mount"
+
+msgid "IDS_PRUA010_130_B2LM"
+msgstr "130 mm/50 Model 1936 on a B-2LM mount"
+
+msgid "IDS_PRUA101_152_45_PATTERN_1892_DIANA"
+msgstr "152 mm/45 Model 1892 on a Canet mounting"
+
+msgid "IDS_PRUA111_152_45_PATTERN_1892_PALLADA"
+msgstr "152 mm/45 Model 1892 on a Canet mounting"
+
+msgid "IDS_PRUA121_D2_ART_STOCK"
+msgstr "102 mm/60 Model 1911 on an Obukhov Plant mounting"
+
+msgid "IDS_PRUA131_C2_ART_STOCK"
+msgstr "120 mm/45 Model 1892 on a Canet mounting"
+
+msgid "IDS_PRUA200_ART_AVRORA_AZUR"
+msgstr "152 mm/45 Model 1892 on a Canet mounting"
+
+msgid "IDS_PRUA201_C3_ART_STOCK"
+msgstr "152 mm/45 Model 1892 in a turret/on a Canet mounting"
+
+msgid "IDS_PRUA202_C3_ART_TOP"
+msgstr "130 mm/55 Model 1913"
+
+msgid "IDS_PRUA203_ART_OLEG"
+msgstr "152 mm/45 Model 1892 in a turret/on a Canet mounting"
+
+msgid "IDS_PRUA204_ART_VARYAG"
+msgstr "152 mm/45 Model 1892 on a Canet mounting"
+
+msgid "IDS_PRUA205_B3_ART_STOCK"
+msgstr "305 mm/52 Model 1907 in a turret"
+
+msgid "IDS_PRUA211_D3_ART_STOCK"
+msgstr "102 mm/60 Model 1911 on an Obukhov Plant mounting"
+
+msgid "IDS_PRUA301_C4_ART_STOCK"
+msgstr "130 mm/55 Model 1913 on an Obukhov Plant mounting"
+
+msgid "IDS_PRUA302_C4_ART_TOP"
+msgstr "130 mm/55 Model 1913 on an Obukhov Plant mounting"
+
+msgid "IDS_PRUA303_B4_ART_STOCK"
+msgstr "305 mm/52 Model 1907 in a Metal Works Plant turret"
+
+msgid "IDS_PRUA311_D4_ART_STOCK"
+msgstr "102 mm/60 Model 1911 on an Obukhov Plant mounting"
+
+msgid "IDS_PRUA401_152_53_MK16_MK13"
+msgstr "152 mm/53 Mk.12 on a Mk.16/Mk13 mount"
+
+msgid "IDS_PRUA402_B5_ART_STOCK"
+msgstr "356 mm/52 Model 1913 in a turret"
+
+msgid "IDS_PRUA403_CA5_ART_STOCK"
+msgstr "152 mm/52 B-31 on an MK-2 mount"
+
+msgid "IDS_PRUA404_ART_MIKOYAN"
+msgstr "180 mm/57 Model 1932 on an MK-2-180 mount"
+
+msgid "IDS_PRUA405_ART_KIROV"
+msgstr "180 mm/57 Model 1932 on an MK-3-180 mount"
+
+msgid "IDS_PRUA411_130_50_B13"
+msgstr "130 mm/50 Model 1936 on a B-13-IIc mount"
+
+msgid "IDS_PRUA421_D5_ART_STOCK"
+msgstr "130 mm/50 Model 1936 on a B-13-IIc mount"
+
+msgid "IDS_PRUA422_ART_OHOTNIK"
+msgstr "130 mm/55 Model 1913 on an Obukhov Plant mounting"
+
+msgid "IDS_PRUA423_D5_ART_STOCK_2"
+msgstr "130 mm/55 Model 1913 on an Obukhov Plant mounting"
+
+msgid "IDS_PRUA431_305_52_1907_NIKOLAY"
+msgstr "305 mm/52 Model 1907 in a Metal Works Plant turret"
+
+msgid "IDS_PRUA432_ART_REV"
+msgstr "305 mm/52 Model 1907 on an MK-3-12 mount"
+
+msgid "IDS_PRUA441_C5_ART_STOCK"
+msgstr "180 mm/57 Model 1932 on an MK-3-180 mount"
+
+msgid "IDS_PRUA451_130_55_KK"
+msgstr "130 mm/55 Model 1913 on an Obukhov Plant mounting"
+
+msgid "IDS_PRUA501_C6_ART_STOCK"
+msgstr "152 mm/57 B-38 on an MK-5 mount"
+
+msgid "IDS_PRUA502_B6_ART_STOCK"
+msgstr "356 mm/52 Model 1913 in a Metal Works Plant turret"
+
+msgid "IDS_PRUA503_ART_NOVOR"
+msgstr "320 mm/44 OTO Model 1934 in a turret"
+
+msgid "IDS_PRUA504_S6_ART_STOCK"
+msgstr "100 mm/51 B-24PL Model 1936"
+
+msgid "IDS_PRUA505_ART_KERCH"
+msgstr "152 mm/53 OTO Model 1929 in Model 1929 mount"
+
+msgid "IDS_PRUA511_180_MK3_MOLOTOV"
+msgstr "180 mm/57 Model 1932 on an MK-3-180 mount"
+
+msgid "IDS_PRUA521_D6_ART_STOCK"
+msgstr "130 mm/50 Model 1936 on a B-2LM mount"
+
+msgid "IDS_PRUA522_D6_ART_STOCK_2"
+msgstr "130 mm/50 Model 1936 on a B-13-IIc mount"
+
+msgid "IDS_PRUA531_ART_LGD"
+msgstr "130 mm/50 Model 1936 on a B-13-IIc mount"
+
+msgid "IDS_PRUA532_ART_MAKAROV"
+msgstr "150 mm/60 SK C/25 on a Drh Tr C/28 mount"
+
+msgid "IDS_PRUA600_ART_BLACK_LAZO"
+msgstr "152 mm/57 B-38 on an MK-5-bis mount"
+
+msgid "IDS_PRUA601_C7_ART_STOCK"
+msgstr "152 mm/57 B-38 on an MK-5 mount"
+
+msgid "IDS_PRUA602_B7_ART_STOCK"
+msgstr "406 mm/45 Model 1915 in a turret"
+
+msgid "IDS_PRUA603_ART_TASHKENT39"
+msgstr "130 mm/50 Model 1936 on a B-13 mount"
+
+msgid "IDS_PRUA604_B7_ART_STOCK"
+msgstr "406 mm/45 in MK-2-16 mount"
+
+msgid "IDS_PRUA611_D7_ART_STOCK"
+msgstr "130 mm/50 Model 1936 on a B-2LM mount"
+
+msgid "IDS_PRUA612_D7_ART_STOCK_2"
+msgstr "130 mm/50 Model 1936 on a B-13-IIc mount"
+
+msgid "IDS_PRUA700_ART_DMITRY_POZHARSKY"
+msgstr "152 mm/57 B-38 on an MK-5-bis mount"
+
+msgid "IDS_PRUA701_152_MK5_KUTUZOV"
+msgstr "152 mm/57 B-38 on an MK-5-bis mount"
+
+msgid "IDS_PRUA702_ART_LAZO"
+msgstr "152 mm/57 B-38 on an MK-5-bis mount"
+
+msgid "IDS_PRUA703_B8_ART_STOCK"
+msgstr "406 mm/45 Model 1915 in a turret"
+
+msgid "IDS_PRUA704_ART_LENIN"
+msgstr "406 mm/45 Model 1915 in a turret"
+
+msgid "IDS_PRUA705_ART_POLTAVA"
+msgstr "356 mm/54 Model 1938 in a turret"
+
+msgid "IDS_PRUA706_CA8_ART_STOCK"
+msgstr "180 mm/57 Model 1932 on an MK-3-180 mount"
+
+msgid "IDS_PRUA707_ART_OCHAKOV"
+msgstr "152 mm/57 on a BL-115 mount"
+
+msgid "IDS_PRUA708_ART_BAGRATION"
+msgstr "180 mm/57 Model 1932 on an MK-3-180M mount"
+
+msgid "IDS_PRUA709_ART_V_I_LENIN"
+msgstr "406 mm/45 Model 1915 in a turret"
+
+msgid "IDS_PRUA710_ART_P_BAGRATION"
+msgstr "180 mm/57 Model 1932 on an MK-3-180M mount"
+
+msgid "IDS_PRUA711_C8_ART_STOCK"
+msgstr "152 mm/57 B-38 on an MK-5 mount"
+
+msgid "IDS_PRUA712_S8_ART_STOCK"
+msgstr "100 mm/51 B-24PL Model 1936"
+
+msgid "IDS_PRUA713_B8_ART_STOCK"
+msgstr "406 mm/52 in MK-3-16 mount"
+
+msgid "IDS_PRUA721_D8_ART_STOCK"
+msgstr "130 mm/50 Model 1936 on a B-2LM mount"
+
+msgid "IDS_PRUA722_D8_ART_STOCK_2"
+msgstr "130 mm/50 Model 1936 on a B-2LM mount"
+
+msgid "IDS_PRUA723_D8_ART_STOCK_3"
+msgstr "130 mm/50 Model 1936 on a B-2LM mount"
+
+msgid "IDS_PRUA724_D8_ART_TOP_2"
+msgstr "130 mm/55 on a B-2-U mount"
+
+msgid "IDS_PRUA801_D9_ART_STOCK"
+msgstr "130 mm/55 on a B-2-U mount"
+
+msgid "IDS_PRUA802_D9_ART_STOCK_2"
+msgstr "130 mm/55 B-2-U"
+
+msgid "IDS_PRUA803_D9_ART_STOCK_3"
+msgstr "130 mm/50 Model 1936 on a B-2LM mount"
+
+msgid "IDS_PRUA804_D9_ART_STOCK_4"
+msgstr "130 mm/50 Model 1936 on a B-2LM mount"
+
+msgid "IDS_PRUA805_B9_ART_STOCK"
+msgstr "406 mm/50 B-37 on an MK-1-406 mount"
+
+msgid "IDS_PRUA806_CA9_ART_STOCK"
+msgstr "220 mm/60 on an SM-7 mount"
+
+msgid "IDS_PRUA807_ART_AZUR_SOV_RUSSIA"
+msgstr "406 mm/50 B-37 on an MK-1-406 mount"
+
+msgid "IDS_PRUA808_ART_NAVARIN"
+msgstr "406 mm/45 Model 1914 on a MK-4-16 mount"
+
+msgid "IDS_PRUA809_B9_ART_STOCK"
+msgstr "406 mm/52 in MK-5-16 mount"
+
+msgid "IDS_PRUA810_ART_TOGLIATTI"
+msgstr "203 mm/55 Model 1934 in turret mount"
+
+msgid "IDS_PRUA811_D9_ART_TOP"
+msgstr "130 mm/55 B-2-U"
+
+msgid "IDS_PRUA813_D9_ART_TOP_3"
+msgstr "130 mm/55 B-2-U"
+
+msgid "IDS_PRUA814_D9_ART_TOP_4"
+msgstr "130 mm/55 on a B-2-U mount"
+
+msgid "IDS_PRUA815_ART_RTC_SOV_RUSSIA"
+msgstr "406 mm/50 B-37 in MK-1-406 mount"
+
+msgid "IDS_PRUA816_ART_SCHERBAKOV"
+msgstr "152 mm/57 B-38 in MK-5-bis mount"
+
+msgid "IDS_PRUA817_ART_R_ALASKA"
+msgstr "305 mm/50 Mk.8 in turret mount"
+
+msgid "IDS_PRUA818_ART_PERM_VELIKAYA"
+msgstr "406 mm/50 B-37 on MK-1-406 mount"
+
+msgid "IDS_PRUA821_C9_ART_STOCK"
+msgstr "180 mm/57 Model 1932 on an MK-3-180M mount"
+
+msgid "IDS_PRUA822_ART_KRON"
+msgstr "305 mm/54 B-50 on an MK-15 mount"
+
+msgid "IDS_PRUA823_ART_NEUSTR"
+msgstr "130 mm/58 Model 1957 on an SM-2-1 mount"
+
+msgid "IDS_PRUA830_BB8_ART_BORODINO"
+msgstr "406 mm/50 B-37 on an MK-1 mount"
+
+msgid "IDS_PRUA900_C10_ART_STOCK"
+msgstr "220 mm/65 on an SM-6 mount"
+
+msgid "IDS_PRUA901_C10_ART_STOCK"
+msgstr "220 mm/65 on an SM-6 mount"
+
+msgid "IDS_PRUA902_B10_ART_STOCK"
+msgstr "406 mm/55 B-52 in a turret"
+
+msgid "IDS_PRUA903_B10_ART_TOP"
+msgstr "457 mm/48 B-45 on an SM-8 mount"
+
+msgid "IDS_PRUA904_B10_ART_STOCK"
+msgstr "406 mm/55 B-52 in a turret"
+
+msgid "IDS_PRUA905_ART_SMOLENSK"
+msgstr "130 mm/58 on a BL-132 mount"
+
+msgid "IDS_PRUA906_CA10_ART_STOCK"
+msgstr "220 mm/65 on an SM-6 mount"
+
+msgid "IDS_PRUA907_CA10_ART_STOCK"
+msgstr "180 mm/65 SM-45 on an SM-48 mount"
+
+msgid "IDS_PRUA908_ART_R10"
+msgstr "130 mm/60 on a BL-109A mount"
+
+msgid "IDS_PRUA909_ART_D10_STOCK"
+msgstr "130 mm/60 on a BL-101 mount"
+
+msgid "IDS_PRUA910_S10_ART_STOCK"
+msgstr "100 mm/51 B-24PL Model 1936"
+
+msgid "IDS_PRUA911_D10_ART_STOCK"
+msgstr "130 mm/55 on a B-2-U mount"
+
+msgid "IDS_PRUA912_D10_ART_STOCK_2"
+msgstr "130 mm/58 Model 1957 on an SM-2-1 mount"
+
+msgid "IDS_PRUA913_D10_ART_STOCK_3"
+msgstr "130 mm/55 B-2-U"
+
+msgid "IDS_PRUA914_ART_SEVASTOPOL"
+msgstr "380 mm/52 SK C/34 on a Drh LC/34 mount"
+
+msgid "IDS_PRUA915_ART_VLADIMIR_MONOMAKH"
+msgstr "180 mm/65 SM-45 on an SM-48 mount"
+
+msgid "IDS_PRUA916_C11_ART_STOCK"
+msgstr "254 mm/55 B-48 on a MK-13 mount"
+
+msgid "IDS_PRUA917_ART_KOMISSAR"
+msgstr "240 mm/60 on a MK-3-240 mount"
+
+msgid "IDS_PRUA918_ART_BLACK_SMOLENSK"
+msgstr "130 mm/58 on a BL-132 mount"
+
+msgid "IDS_PRUA919_ART_SEVEROMORSK"
+msgstr "406 mm/45 Model 1915 in turret mount"
+
+msgid "IDS_PRUA920_B10_ART_STOCK"
+msgstr "406 mm/52 in MK-5-16 mount"
+
+msgid "IDS_PRUA921_ART_CRUISER_TEST"
+msgstr "180 mm/65 SM-45 in SM-48 mount"
+
+msgid "IDS_PRUA930_D11_ART_STOCK"
+msgstr "130 mm/60 on a BL-109A mount"
+
+msgid "IDS_PRUA931_B11_ART_STOCK"
+msgstr "457 mm/55 SM-45 in a turret"
+
+msgid "IDS_PRUA974_ART_MOSK"
+msgstr "220 mm/65 on an SM-6 mount"
+
+msgid "IDS_PRUA975_ART_GROZ"
+msgstr "130 mm/58 Model 1957 on an SM-2-1 mount"
+
+msgid "IDS_PRUA976_STALINGRAD"
+msgstr "305 mm/61 SM-33 on an SM-31 mount"
+
+msgid "IDS_PRUA977_STALINGRAD"
+msgstr "305 mm/61 SM-33 on an SM-31 mount"
+
+msgid "IDS_PRUA990_TEST"
+msgstr "Pewpew"
+
+msgid "IDS_PRUB301_CV4_TB_STOCK"
+msgstr "Polikarpov R-5T"
+
+msgid "IDS_PRUB501_CV6_TB_STOCK"
+msgstr "Polikarpov R-5T"
+
+msgid "IDS_PRUB502_CV6_TB_TOP"
+msgstr "Grokhovsky G-37"
+
+msgid "IDS_PRUB700_TB_BLACK_CHKALOV"
+msgstr "Polikarpov VIT-2 (VK-107)"
+
+msgid "IDS_PRUB701_TB_CHKALOV"
+msgstr "Polikarpov VIT-2 (VK-107)"
+
+msgid "IDS_PRUB702_CV8_TB_STOCK"
+msgstr "Sukhoi Su-2 (M-82)"
+
+msgid "IDS_PRUB703_CV8_TB_TOP"
+msgstr "Tairov Ta-3 (M-88)"
+
+msgid "IDS_PRUB901_CV10_TB_STOCK"
+msgstr "Chyetverikov PT-1 (M-82)"
+
+msgid "IDS_PRUB902_CV10_TB_TOP"
+msgstr "Polikarpov VIT-2 (VK-107)"
+
+msgid "IDS_PRUB903_CV10_TB_STOCK"
+msgstr "Polikarpov VIT-2 (VK-107)"
+
+msgid "IDS_PRUD700_DB_BLACK_CHKALOV"
+msgstr "Sukhoi Su-2"
+
+msgid "IDS_PRUD701_CHKALOV_DB"
+msgstr "Sukhoi Su-2"
+
+msgid "IDS_PRUD920_DB_SEVEROMORSK"
+msgstr "Sukhoi Su-2"
+
+msgid "IDS_PRUE001_ENGINE_12000"
+msgstr "Propulsion: 12,000 hp"
+
+msgid "IDS_PRUE011_C1_ENG_STOCK"
+msgstr "Propulsion: 20,000 hp"
+
+msgid "IDS_PRUE101_ENGINE_11600_DIANA"
+msgstr "Propulsion: 11,600 hp"
+
+msgid "IDS_PRUE111_ENGINE_11600_PALLADA"
+msgstr "Propulsion: 11,600 hp"
+
+msgid "IDS_PRUE121_D2_ENG_STOCK"
+msgstr "Propulsion: 28,400 hp"
+
+msgid "IDS_PRUE131_C2_ENG_STOCK"
+msgstr "Propulsion: 17,700 hp"
+
+msgid "IDS_PRUE200_ENG_AVRORA_AZUR"
+msgstr "Propulsion: 12,000 hp"
+
+msgid "IDS_PRUE201_D3_ENG_STOCK"
+msgstr "Propulsion: 25,500 hp"
+
+msgid "IDS_PRUE202_B3_ENG_STOCK"
+msgstr "Propulsion: 33,200 hp"
+
+msgid "IDS_PRUE211_C3_ENG_STOCK"
+msgstr "Propulsion: 19,500 hp"
+
+msgid "IDS_PRUE212_ENG_OLEG"
+msgstr "Propulsion: 19,500 hp"
+
+msgid "IDS_PRUE213_ENG_VARYAG"
+msgstr "Propulsion: 21,100 hp"
+
+msgid "IDS_PRUE301_D4_ENG_STOCK"
+msgstr "Propulsion: 32,700 hp"
+
+msgid "IDS_PRUE302_B4_ENG_STOCK"
+msgstr "Propulsion: 42,000 hp"
+
+msgid "IDS_PRUE303_CV4_ENG"
+msgstr "Propulsion: 11,000 hp"
+
+msgid "IDS_PRUE311_C4_ENG_STOCK"
+msgstr "Propulsion: 50,000 hp"
+
+msgid "IDS_PRUE401_ENGINE_90000"
+msgstr "Propulsion: 90,000 hp"
+
+msgid "IDS_PRUE402_B5_ENG_STOCK"
+msgstr "Propulsion: 60,000 hp"
+
+msgid "IDS_PRUE403_ENG_MIKOYAN"
+msgstr "Propulsion: 120,000 hp"
+
+msgid "IDS_PRUE404_CA5_ENG_STOCK"
+msgstr "Propulsion: 120,000 hp"
+
+msgid "IDS_PRUE405_ENG_KIROV"
+msgstr "Propulsion: 110,000 hp"
+
+msgid "IDS_PRUE411_ENGINE_48000"
+msgstr "Propulsion: 48,000 hp"
+
+msgid "IDS_PRUE421_D5_ENG_STOCK"
+msgstr "Propulsion: 48,000 hp"
+
+msgid "IDS_PRUE422_ENG_OHOTNIK"
+msgstr "Propulsion: 35,200 hp"
+
+msgid "IDS_PRUE423_D5_ENG_STOCK_2"
+msgstr "Propulsion: 66,000 hp"
+
+msgid "IDS_PRUE431_ENGINE_30000_NIKOLAY"
+msgstr "Propulsion: 30,000 hp"
+
+msgid "IDS_PRUE432_ENGINE_REV"
+msgstr "Propulsion: 61,000 hp"
+
+msgid "IDS_PRUE441_C5_ENG_STOCK"
+msgstr "Propulsion: 110,000 hp"
+
+msgid "IDS_PRUE451_ENGINE_50000_KK"
+msgstr "Propulsion: 50,000 hp"
+
+msgid "IDS_PRUE501_D6_ENG_STOCK"
+msgstr "Propulsion: 52,200 hp"
+
+msgid "IDS_PRUE502_D6_ENG_STOCK_2"
+msgstr "Propulsion: 48,000 hp"
+
+msgid "IDS_PRUE503_B6_ENG_STOCK"
+msgstr "Propulsion: 75,000 hp"
+
+msgid "IDS_PRUE504_CV6_ENG_STOCK"
+msgstr "Propulsion: 124,600 hp"
+
+msgid "IDS_PRUE505_ENG_NOVOR"
+msgstr "Propulsion: 97,500 hp"
+
+msgid "IDS_PRUE506_ENG_KERCH"
+msgstr "Propulsion: 128,000 hp"
+
+msgid "IDS_PRUE511_C6_ENG_STOCK"
+msgstr "Propulsion: 130,000 hp"
+
+msgid "IDS_PRUE512_S6_ENG_STOCK"
+msgstr "Propulsion: 4,000 hp"
+
+msgid "IDS_PRUE521_ENGINE_110000_MOLOTOV"
+msgstr "Propulsion: 110,000 hp"
+
+msgid "IDS_PRUE531_ENG_LGD"
+msgstr "Propulsion: 66,000 hp"
+
+msgid "IDS_PRUE532_ENG_MAKAROV"
+msgstr "Propulsion: 60,000 hp"
+
+msgid "IDS_PRUE600_ENG_BLACK_LAZO"
+msgstr "Propulsion: 124,600 hp"
+
+msgid "IDS_PRUE601_D7_ENG_STOCK"
+msgstr "Propulsion: 81,000 hp"
+
+msgid "IDS_PRUE602_D7_ENG_STOCK_2"
+msgstr "Propulsion: 66,000 hp"
+
+msgid "IDS_PRUE603_B7_ENG_STOCK"
+msgstr "Propulsion: 100,000 hp"
+
+msgid "IDS_PRUE604_ENG_TASHKENT39"
+msgstr "Propulsion: 110,000 hp"
+
+msgid "IDS_PRUE605_B7_ENG_STOCK"
+msgstr "Propulsion: 86,000 hp"
+
+msgid "IDS_PRUE611_C7_ENG_STOCK"
+msgstr "Propulsion: 126,500 hp"
+
+msgid "IDS_PRUE700_ENG_BLACK_CHKALOV"
+msgstr "Propulsion: 154,000 hp"
+
+msgid "IDS_PRUE701_D8_ENG_STOCK"
+msgstr "Propulsion: 125,500 hp"
+
+msgid "IDS_PRUE702_D8_ENG_STOCK_2"
+msgstr "Propulsion: 52,200 hp"
+
+msgid "IDS_PRUE703_D8_ENG_STOCK_3"
+msgstr "Propulsion: 81,000 hp"
+
+msgid "IDS_PRUE704_ENG_LAZO"
+msgstr "Propulsion: 124,600 hp"
+
+msgid "IDS_PRUE705_B8_ENG_STOCK"
+msgstr "Propulsion: 201,000 hp"
+
+msgid "IDS_PRUE706_ENG_LENIN"
+msgstr "Propulsion: 201,000 hp"
+
+msgid "IDS_PRUE707_ENG_POLTAVA"
+msgstr "Propulsion: 134,000 hp"
+
+msgid "IDS_PRUE708_S8_ENG_STOCK"
+msgstr "Propulsion: 4,000 hp"
+
+msgid "IDS_PRUE709_ENG_S189"
+msgstr "Propulsion: 4,000 hp"
+
+msgid "IDS_PRUE710_ENG_OCHAKOV"
+msgstr "Propulsion: 108,000 hp"
+
+msgid "IDS_PRUE711_ENGINE_121000_KUTUZOV"
+msgstr "Propulsion: 121,000 hp"
+
+msgid "IDS_PRUE712_CA8_ENG_STOCK"
+msgstr "Propulsion: 132,000 hp"
+
+msgid "IDS_PRUE713_ENG_BAGRATION"
+msgstr "Propulsion: 132,000 hp"
+
+msgid "IDS_PRUE714_ENG_V_I_LENIN"
+msgstr "Propulsion: 201,000 hp"
+
+msgid "IDS_PRUE715_ENG_P_BAGRATION"
+msgstr "Propulsion: 132,000 hp"
+
+msgid "IDS_PRUE716_ENG_CHKALOV"
+msgstr "Propulsion: 154,000 hp"
+
+msgid "IDS_PRUE717_CV8_ENG"
+msgstr "Propulsion: 231,000 hp"
+
+msgid "IDS_PRUE718_ENG_DMITRY_POZHARSKY"
+msgstr "Propulsion: 121,000 hp"
+
+msgid "IDS_PRUE719_B8_ENG_STOCK"
+msgstr "Propulsion: 140,000 hp"
+
+msgid "IDS_PRUE721_C8_ENG_STOCK"
+msgstr "Propulsion: 124,600 hp"
+
+msgid "IDS_PRUE801_D9_ENG_STOCK"
+msgstr "Propulsion: 84,500 hp"
+
+msgid "IDS_PRUE802_D9_ENG_STOCK_2"
+msgstr "Propulsion: 84,500 hp"
+
+msgid "IDS_PRUE803_D9_ENG_STOCK_3"
+msgstr "Propulsion: 125,500 hp"
+
+msgid "IDS_PRUE804_D9_ENG_STOCK_4"
+msgstr "Propulsion: 125,500 hp"
+
+msgid "IDS_PRUE805_B9_ENG_STOCK"
+msgstr "Propulsion: 231,000 hp"
+
+msgid "IDS_PRUE806_CA9_ENG_STOCK"
+msgstr "Propulsion: 165,000 hp"
+
+msgid "IDS_PRUE807_ENG_AZUR_SOV_RUSSIA"
+msgstr "Propulsion: 231,000 hp"
+
+msgid "IDS_PRUE808_ENG_NAVARIN"
+msgstr "Propulsion: 100,000 hp"
+
+msgid "IDS_PRUE809_ENG_RTC_SOV_RUSSIA"
+msgstr "Propulsion: 231,000 hp"
+
+msgid "IDS_PRUE810_B9_ENG_STOCK"
+msgstr "Propulsion: 144,000 hp"
+
+msgid "IDS_PRUE811_C9_ENG_STOCK"
+msgstr "Propulsion: 144,000 hp"
+
+msgid "IDS_PRUE812_ENG_KRON"
+msgstr "Propulsion: 231,000 hp"
+
+msgid "IDS_PRUE813_ENG_NEUSTR"
+msgstr "Propulsion: 64,200 hp"
+
+msgid "IDS_PRUE814_ENG_TOGLIATTI"
+msgstr "Propulsion: 220,000 hp"
+
+msgid "IDS_PRUE815_ENG_SCHERBAKOV"
+msgstr "Propulsion: 124,000 hp"
+
+msgid "IDS_PRUE816_ENG_R_ALASKA"
+msgstr "Propulsion: 180,000 hp"
+
+msgid "IDS_PRUE817_ENG_PERM_VELIKAYA"
+msgstr "Propulsion: 231,000 hp"
+
+msgid "IDS_PRUE830_BB8_ENG_BORODINO"
+msgstr "Propulsion: 210,000 hp"
+
+msgid "IDS_PRUE900_C10_ENG_STOCK"
+msgstr "Propulsion: 140,000 hp"
+
+msgid "IDS_PRUE901_D10_ENG_STOCK"
+msgstr "Propulsion: 130,000 hp"
+
+msgid "IDS_PRUE902_D10_ENG_STOCK_2"
+msgstr "Propulsion: 73,000 hp"
+
+msgid "IDS_PRUE903_D10_ENG_STOCK_3"
+msgstr "Propulsion: 130,000 hp"
+
+msgid "IDS_PRUE904_B10_ENG_STOCK"
+msgstr "Propulsion: 280,000 hp"
+
+msgid "IDS_PRUE905_B10_ENG_STOCK"
+msgstr "Propulsion: 280,000 hp"
+
+msgid "IDS_PRUE906_ENG_SMOLENSK"
+msgstr "Propulsion: 108,000 hp"
+
+msgid "IDS_PRUE907_CA10_ENG_STOCK"
+msgstr "Propulsion: 192,000 hp"
+
+msgid "IDS_PRUE908_CA10_ENG_STOCK"
+msgstr "Propulsion: 140,000 hp"
+
+msgid "IDS_PRUE909_ENG_R10"
+msgstr "Propulsion: 231,000 hp"
+
+msgid "IDS_PRUE910_CV10_ENG"
+msgstr "Propulsion: 231,000 hp"
+
+msgid "IDS_PRUE911_C10_ENG_STOCK"
+msgstr "Propulsion: 210,000 hp"
+
+msgid "IDS_PRUE912_S10_ENG_STOCK"
+msgstr "Propulsion: 8,400 hp"
+
+msgid "IDS_PRUE913_D10_ENG_STOCK"
+msgstr "Propulsion: 150,000 hp"
+
+msgid "IDS_PRUE914_ENG_SEVASTOPOL"
+msgstr "Propulsion: 150,000 hp"
+
+msgid "IDS_PRUE915_CV10_ENG"
+msgstr "Propulsion: 231,000 hp"
+
+msgid "IDS_PRUE916_ENG_VLADIMIR_MONOMAKH"
+msgstr "Propulsion: 192,000 hp"
+
+msgid "IDS_PRUE917_C11_ENG_STOCK"
+msgstr "Propulsion: 210,000 hp"
+
+msgid "IDS_PRUE918_ENG_KOMISSAR"
+msgstr "Propulsion: 140,000 hp"
+
+msgid "IDS_PRUE919_ENG_BLACK_SMOLENSK"
+msgstr "Propulsion: 108,000 hp"
+
+msgid "IDS_PRUE920_ENG_SEVEROMORSK"
+msgstr "Propulsion: 300,000 hp"
+
+msgid "IDS_PRUE921_S11_ENG_STOCK"
+msgstr "Propulsion: 6,000 hp"
+
+msgid "IDS_PRUE922_B10_ENG_STOCK"
+msgstr "Propulsion: 200,000 hp"
+
+msgid "IDS_PRUE923_ENG_CRUISER_TEST"
+msgstr "Propulsion: 192,000 hp"
+
+msgid "IDS_PRUE930_D11_ENG_STOCK"
+msgstr "Propulsion: 130,000 hp"
+
+msgid "IDS_PRUE931_B11_ENG_STOCK"
+msgstr "Propulsion: 320,000 hp"
+
+msgid "IDS_PRUE974_ENG_MOSK"
+msgstr "Propulsion: 210,000 hp"
+
+msgid "IDS_PRUE975_ENG_GROZ"
+msgstr "Propulsion: 73,000 hp"
+
+msgid "IDS_PRUE976_STALINGRAD"
+msgstr "Propulsion: 280,000 hp"
+
+msgid "IDS_PRUE977_STALINGRAD"
+msgstr "Propulsion: 280,000 hp"
+
+msgid "IDS_PRUE990_ENG_TEST"
+msgstr "Nocknockneo"
+
+msgid "IDS_PRUE999_ENG_TEST_SUB"
+msgstr "Propulsion: 1,200 hp"
+
+msgid "IDS_PRUF301_CV4_FC"
+msgstr "Type 4"
+
+msgid "IDS_PRUF501_CV6_FC"
+msgstr "Type 6"
+
+msgid "IDS_PRUF700_FC_BLACK_CHKALOV"
+msgstr "Type 8"
+
+msgid "IDS_PRUF701_FC_CHKALOV"
+msgstr "Type 8"
+
+msgid "IDS_PRUF702_CV8_FC"
+msgstr "Type 8"
+
+msgid "IDS_PRUF901_CV10_FC"
+msgstr "Type 10"
+
+msgid "IDS_PRUF902_CV10_FC"
+msgstr "Type 10"
+
+msgid "IDS_PRUF903_FC_KOMISSAR"
+msgstr "Type 10"
+
+msgid "IDS_PRUF904_FC_SEVEROMORSK"
+msgstr "Type 10"
+
+msgid "IDS_PRUH001_AVRORA_1917"
+msgstr "Aurora"
+
+msgid "IDS_PRUH011_ORLAN_A"
+msgstr "Orlan (A)"
+
+msgid "IDS_PRUH012_ORLAN_B"
+msgstr "Orlan (B)"
+
+msgid "IDS_PRUH101_DIANA_1905"
+msgstr "Diana"
+
+msgid "IDS_PRUH111_PALLADA_1905"
+msgstr "Diana L"
+
+msgid "IDS_PRUH121_SM_STOROJEVOY_1915"
+msgstr "Storozhevoi (A)"
+
+msgid "IDS_PRUH122_SM_STOROJEVOY_1917"
+msgstr "Storozhevoi (B)"
+
+msgid "IDS_PRUH131_NOVIK_A"
+msgstr "Novik (A)"
+
+msgid "IDS_PRUH132_NOVIK_B"
+msgstr "Novik (B)"
+
+msgid "IDS_PRUH200_HULL_AVRORA_AZUR"
+msgstr "AL Avrora"
+
+msgid "IDS_PRUH201_B3_HULL_A"
+msgstr "K. Suvorov (A)"
+
+msgid "IDS_PRUH202_B3_HULL_B"
+msgstr "K. Suvorov (B)"
+
+msgid "IDS_PRUH211_DERZKY_1915"
+msgstr "Derzki (A)"
+
+msgid "IDS_PRUH212_DERZKY_1916"
+msgstr "Derzki (B)"
+
+msgid "IDS_PRUH221_BOGATYR_A"
+msgstr "Bogatyr (A)"
+
+msgid "IDS_PRUH222_BOGATYR_B"
+msgstr "Bogatyr (B)"
+
+msgid "IDS_PRUH223_OLEG"
+msgstr "Oleg"
+
+msgid "IDS_PRUH224_VARYAG"
+msgstr "Varyag"
+
+msgid "IDS_PRUH301_IZYASLAV_A"
+msgstr "Izyaslav (A)"
+
+msgid "IDS_PRUH302_IZYASLAV_B"
+msgstr "Izyaslav (B)"
+
+msgid "IDS_PRUH303_B4_HULL_A"
+msgstr "Gangut (A)"
+
+msgid "IDS_PRUH304_B4_HULL_B"
+msgstr "Gangut (B)"
+
+msgid "IDS_PRUH305_CV4_HULL_STOCK"
+msgstr "Komsomolets (A)"
+
+msgid "IDS_PRUH306_CV4_HULL_TOP"
+msgstr "Komsomolets (B)"
+
+msgid "IDS_PRUH311_SVETLANA_A"
+msgstr "Svietlana (A)"
+
+msgid "IDS_PRUH312_SVETLANA_B"
+msgstr "Svietlana (B)"
+
+msgid "IDS_PRUH401_MURMANSK_1944"
+msgstr "Murmansk"
+
+msgid "IDS_PRUH402_B5_HULL_A"
+msgstr "Pyotr Velikiy (A)"
+
+msgid "IDS_PRUH403_B5_HULL_B"
+msgstr "Pyotr Velikiy (B)"
+
+msgid "IDS_PRUH405_KIROV"
+msgstr "Kirov"
+
+msgid "IDS_PRUH411_GREMYASHCHY_1942"
+msgstr "Gremyashchy"
+
+msgid "IDS_PRUH412_OHOTNIK"
+msgstr "Okhotnik"
+
+msgid "IDS_PRUH414_MIKOYAN"
+msgstr "Mikoyan"
+
+msgid "IDS_PRUH415_CA5_HULL_STOCK"
+msgstr "Kotovsky (A)"
+
+msgid "IDS_PRUH416_CA5_HULL_TOP"
+msgstr "Kotovsky (B)"
+
+msgid "IDS_PRUH421_GNEVNY_A"
+msgstr "Gnevny (A)"
+
+msgid "IDS_PRUH422_GNEVNY_B"
+msgstr "Gnevny (B)"
+
+msgid "IDS_PRUH423_D5_HULL_STOCK_2"
+msgstr "Podvoisky (A)"
+
+msgid "IDS_PRUH424_D5_HULL_TOP_2"
+msgstr "Podvoisky (B)"
+
+msgid "IDS_PRUH431_NIKOLAY"
+msgstr "Imperator Nikolai I"
+
+msgid "IDS_PRUH432_REV"
+msgstr "Oktyabrskaya Revolutsiya"
+
+msgid "IDS_PRUH441_KIROV_A"
+msgstr "Kirov (A)"
+
+msgid "IDS_PRUH442_KIROV_B"
+msgstr "Kirov (B)"
+
+msgid "IDS_PRUH451_KK"
+msgstr "Krasny Krym"
+
+msgid "IDS_PRUH501_OGNEVOY_A"
+msgstr "Ognevoi (A)"
+
+msgid "IDS_PRUH502_OGNEVOY_B"
+msgstr "Ognevoi (B)"
+
+msgid "IDS_PRUH503_D6_HULL_STOCK_2"
+msgstr "Gnevny (A)"
+
+msgid "IDS_PRUH504_D6_HULL_TOP_2"
+msgstr "Gnevny (B)"
+
+msgid "IDS_PRUH505_B6_HULL_A"
+msgstr "Izmail (A)"
+
+msgid "IDS_PRUH506_B6_HULL_B"
+msgstr "Izmail (B)"
+
+msgid "IDS_PRUH507_CV6_HULL_A"
+msgstr "Serov (A)"
+
+msgid "IDS_PRUH508_CV6_HULL_B"
+msgstr "Serov (B)"
+
+msgid "IDS_PRUH509_NOVOROSSIYSK"
+msgstr "Novorossiysk"
+
+msgid "IDS_PRUH510_HULL_KERCH"
+msgstr "Kerch"
+
+msgid "IDS_PRUH511_BUDENY_A"
+msgstr "Budyonny (A)"
+
+msgid "IDS_PRUH512_BUDENY_B"
+msgstr "Budyonny (B)"
+
+msgid "IDS_PRUH513_S6_HULL_STOCK"
+msgstr "S-1 (A)"
+
+msgid "IDS_PRUH514_S6_HULL_TOP"
+msgstr "S-1 (B)"
+
+msgid "IDS_PRUH521_MOLOTOV"
+msgstr "Molotov"
+
+msgid "IDS_PRUH531_LGD"
+msgstr "Leningrad"
+
+msgid "IDS_PRUH532_MAKAROV"
+msgstr "Admiral Makarov"
+
+msgid "IDS_PRUH600_HULL_BLACK_LAZO"
+msgstr "Lazo B."
+
+msgid "IDS_PRUH601_UDALOY_A"
+msgstr "Udaloi (A)"
+
+msgid "IDS_PRUH602_UDALOY_B"
+msgstr "Udaloi (B)"
+
+msgid "IDS_PRUH603_D7_HULL_STOCK_2"
+msgstr "Minsk (A)"
+
+msgid "IDS_PRUH604_D7_HULL_TOP_2"
+msgstr "Minsk (B)"
+
+msgid "IDS_PRUH605_B7_HULL_A"
+msgstr "Sinop (A)"
+
+msgid "IDS_PRUH606_B7_HULL_B"
+msgstr "Sinop (B)"
+
+msgid "IDS_PRUH607_TASHKENT39"
+msgstr "Tashkent '39"
+
+msgid "IDS_PRUH608_B7_HULL_A"
+msgstr "Admiral Senyavin"
+
+msgid "IDS_PRUH611_SCHORS_A"
+msgstr "Shchors (A)"
+
+msgid "IDS_PRUH612_SCHORS_B"
+msgstr "Shchors (B)"
+
+msgid "IDS_PRUH700_HULL_BLACK_CHKALOV"
+msgstr "Chkalov B."
+
+msgid "IDS_PRUH701_TASHKENT_A"
+msgstr "Tashkent (A)"
+
+msgid "IDS_PRUH702_TASHKENT_B"
+msgstr "Tashkent (B)"
+
+msgid "IDS_PRUH703_D8_HULL_STOCK_2"
+msgstr "Ognevoi (A)"
+
+msgid "IDS_PRUH704_D8_HULL_TOP_2"
+msgstr "Ognevoi (B)"
+
+msgid "IDS_PRUH705_D8_HULL_STOCK_3"
+msgstr "Kiev (A)"
+
+msgid "IDS_PRUH706_D8_HULL_TOP_3"
+msgstr "Kiev (B)"
+
+msgid "IDS_PRUH707_LAZO"
+msgstr "Lazo"
+
+msgid "IDS_PRUH708_B8_HULL_A"
+msgstr "Vladivostok (A)"
+
+msgid "IDS_PRUH709_B8_HULL_B"
+msgstr "Vladivostok (B)"
+
+msgid "IDS_PRUH710_LENIN"
+msgstr "Lenin"
+
+msgid "IDS_PRUH711_KUTUZOV"
+msgstr "Mikhail Kutuzov"
+
+msgid "IDS_PRUH712_POLTAVA"
+msgstr "Poltava"
+
+msgid "IDS_PRUH713_S8_HULL_A"
+msgstr "L-20 (A)"
+
+msgid "IDS_PRUH714_S189"
+msgstr "S-189"
+
+msgid "IDS_PRUH715_OCHAKOV"
+msgstr "Ochakov"
+
+msgid "IDS_PRUH716_CA8_HULL_STOCK"
+msgstr "Tallinn (A)"
+
+msgid "IDS_PRUH717_CA8_HULL_TOP"
+msgstr "Tallinn (B)"
+
+msgid "IDS_PRUH718_BAGRATION"
+msgstr "Pyotr Bagration"
+
+msgid "IDS_PRUH719_HULL_V_I_LENIN"
+msgstr "V. I. Lenin"
+
+msgid "IDS_PRUH720_P_BAGRATION"
+msgstr "Bagration"
+
+msgid "IDS_PRUH721_CHAPAEV_A"
+msgstr "Chapayev (A)"
+
+msgid "IDS_PRUH722_CHAPAEV_B"
+msgstr "Chapayev (B)"
+
+msgid "IDS_PRUH723_CHKALOV"
+msgstr "Chkalov"
+
+msgid "IDS_PRUH724_CV8_HULL_STOCK"
+msgstr "Pobeda (A)"
+
+msgid "IDS_PRUH725_CV8_HULL_TOP"
+msgstr "Pobeda (B)"
+
+msgid "IDS_PRUH726_S8_HULL_TOP"
+msgstr "L-20 (B)"
+
+msgid "IDS_PRUH727_HULL_DMITRY_POZHARSKY"
+msgstr "Dmitry Pozharsky"
+
+msgid "IDS_PRUH728_B8_HULL_STOCK"
+msgstr "Admiral Istomin"
+
+msgid "IDS_PRUH801_KIEV_A"
+msgstr "Kiev (A)"
+
+msgid "IDS_PRUH802_KIEV_B"
+msgstr "Kiev (B)"
+
+msgid "IDS_PRUH803_D9_HULL_STOCK_2"
+msgstr "Osmotritelny (A)"
+
+msgid "IDS_PRUH804_D9_HULL_TOP_2"
+msgstr "Osmotritelny (B)"
+
+msgid "IDS_PRUH805_D9_HULL_STOCK_3"
+msgstr "Ashkhabad (A)"
+
+msgid "IDS_PRUH806_D9_HULL_TOP_3"
+msgstr "Ashkhabad (B)"
+
+msgid "IDS_PRUH807_D9_HULL_STOCK_4"
+msgstr "Tashkent (A)"
+
+msgid "IDS_PRUH808_D9_HULL_TOP_4"
+msgstr "Tashkent (B)"
+
+msgid "IDS_PRUH809_B9_HULL_A"
+msgstr "S. Soyuz (A)"
+
+msgid "IDS_PRUH810_B9_HULL_B"
+msgstr "S. Soyuz (B)"
+
+msgid "IDS_PRUH811_DDONSKOY_A"
+msgstr "Dmitri Donskoi (A)"
+
+msgid "IDS_PRUH812_DDONSKOY_B"
+msgstr "Dmitri Donskoi (B)"
+
+msgid "IDS_PRUH813_DDONSKOY_C"
+msgstr "Dmitri Donskoi (C)"
+
+msgid "IDS_PRUH814_KRON"
+msgstr "Kronshtadt"
+
+msgid "IDS_PRUH815_NEUSTR"
+msgstr "Neustrashimy"
+
+msgid "IDS_PRUH816_CA9_HULL_TOP"
+msgstr "Riga (B)"
+
+msgid "IDS_PRUH817_CA9_HULL_STOCK"
+msgstr "Riga (A)"
+
+msgid "IDS_PRUH818_AZUR_SOV_RUSSIA"
+msgstr "AL Sovetskaya Rossiya"
+
+msgid "IDS_PRUH819_HULL_NAVARIN"
+msgstr "Navarin"
+
+msgid "IDS_PRUH820_RTC_SOV_RUSSIA"
+msgstr "Soviet Russia"
+
+msgid "IDS_PRUH821_B9_HULL_A"
+msgstr "Admiral Kornilov"
+
+msgid "IDS_PRUH822_HULL_PERM_VELIKAYA"
+msgstr "Perm Velikaya"
+
+msgid "IDS_PRUH823_HULL_TOGLIATTI"
+msgstr "Togliatti"
+
+msgid "IDS_PRUH824_SCHERBAKOV"
+msgstr "Scherbakov"
+
+msgid "IDS_PRUH825_HULL_R_ALASKA"
+msgstr "Russian Alaska"
+
+msgid "IDS_PRUH830_BB8_HULL_BORODINO"
+msgstr "Borodino"
+
+msgid "IDS_PRUH900_C10_HULL_STOCK"
+msgstr "Petropavlovsk Test"
+
+msgid "IDS_PRUH901_KHABAROVSK_A"
+msgstr "Khabarovsk"
+
+msgid "IDS_PRUH902_D10_HULL_STOCK_2"
+msgstr "Grozovoi"
+
+msgid "IDS_PRUH903_D10_HULL_STOCK_3"
+msgstr "Nakhodka (A)"
+
+msgid "IDS_PRUH904_B10_HULL_A"
+msgstr "Kremlin"
+
+msgid "IDS_PRUH905_B10_HULL_A"
+msgstr "Slava"
+
+msgid "IDS_PRUH906_SMOLENSK"
+msgstr "Smolensk"
+
+msgid "IDS_PRUH907_S10_HULL_A"
+msgstr "K-1"
+
+msgid "IDS_PRUH908_CA10_HULL_STOCK"
+msgstr "Alexander Nevsky"
+
+msgid "IDS_PRUH909_CA10_HULL_STOCK"
+msgstr "Petropavlovsk"
+
+msgid "IDS_PRUH910_R10"
+msgstr "R-10"
+
+msgid "IDS_PRUH911_MOSKVA_A"
+msgstr "Moskva"
+
+msgid "IDS_PRUH912_CV10_HULL_STOCK"
+msgstr "Admiral Nakhimov"
+
+msgid "IDS_PRUH913_D10_HULL_STOCK"
+msgstr "Delny"
+
+msgid "IDS_PRUH914_SEVASTOPOL"
+msgstr "Sevastopol"
+
+msgid "IDS_PRUH915_CV10_HULL_STOCK"
+msgstr "Admiral Nakhimov Test"
+
+msgid "IDS_PRUH916_HULL_VLADIMIR_MONOMAKH"
+msgstr "Prince Vladimir"
+
+msgid "IDS_PRUH917_C11_HULL_STOCK"
+msgstr "Novosibirsk"
+
+msgid "IDS_PRUH918_HULL_KOMISSAR"
+msgstr "Komissar"
+
+msgid "IDS_PRUH919_HULL_BLACK_SMOLENSK"
+msgstr "Smolensk B."
+
+msgid "IDS_PRUH920_HULL_SEVEROMORSK"
+msgstr "Severomorsk"
+
+msgid "IDS_PRUH921_S11_HULL_STOCK"
+msgstr "B-4"
+
+msgid "IDS_PRUH922_B10_HULL_STOCK"
+msgstr "Admiral Lazarev"
+
+msgid "IDS_PRUH923_HULL_CRUISER_TEST"
+msgstr "Ivan Kalita"
+
+msgid "IDS_PRUH930_D11_HULL_STOCK"
+msgstr "Zorkiy"
+
+msgid "IDS_PRUH931_B11_HULL_STOCK"
+msgstr "Admiral Ushakov"
+
+msgid "IDS_PRUH974_MOSK"
+msgstr "Moskva"
+
+msgid "IDS_PRUH975_GROZ"
+msgstr "Grozovoi"
+
+msgid "IDS_PRUH976_STALINGRAD"
+msgstr "Stalingrad"
+
+msgid "IDS_PRUH977_STALINGRAD"
+msgstr "Stalingrad"
+
+msgid "IDS_PRUH990_TEST"
+msgstr "Test Ship"
+
+msgid "IDS_PRUH999_TEST_SUB"
+msgstr "Test Sub 1"
+
+msgid "IDS_PRUI301_CV4_F_STOCK"
+msgstr "Polikarpov I-15"
+
+msgid "IDS_PRUI501_CV6_F_STOCK"
+msgstr "Polikarpov I-153"
+
+msgid "IDS_PRUI502_CV6_F_TOP"
+msgstr "Polikarpov I-180"
+
+msgid "IDS_PRUI702_CV8_F_STOCK"
+msgstr "Yakovlev Yak-1"
+
+msgid "IDS_PRUI703_CV8_F_TOP"
+msgstr "Yakovlev Yak-9U"
+
+msgid "IDS_PRUI901_CV10_F_STOCK"
+msgstr "Lavochkin La-5FN"
+
+msgid "IDS_PRUI902_CV10_F_TOP"
+msgstr "Lavochkin La-9"
+
+msgid "IDS_PRUI903_CV10_F_STOCK"
+msgstr "Lavochkin La-9"
+
+msgid "IDS_PRUI904_F_KOMISSAR"
+msgstr "Lavochkin La-9"
+
+msgid "IDS_PRUL301_CV4_SB_STOCK"
+msgstr "TsKB ShON"
+
+msgid "IDS_PRUL501_CV6_SB_STOCK"
+msgstr "Polikarpov R-5"
+
+msgid "IDS_PRUL502_CV6_SB_TOP"
+msgstr "Kochyerigin BSh-1"
+
+msgid "IDS_PRUL700_SB_BLACK_CHKALOV"
+msgstr "Sukhoi Su-2"
+
+msgid "IDS_PRUL701_CHKALOV_STOCK"
+msgstr "Sukhoi Su-2"
+
+msgid "IDS_PRUL702_CV8_SB_STOCK"
+msgstr "Kochyerigin LBSh"
+
+msgid "IDS_PRUL703_CV8_SB_TOP"
+msgstr "Sukhoi Su-2"
+
+msgid "IDS_PRUL901_CV10_SB_STOCK"
+msgstr "Kochyerigin OPB (M-82)"
+
+msgid "IDS_PRUL902_CV10_SB_TOP"
+msgstr "Sukhoi Su-6 (AM-42)"
+
+msgid "IDS_PRUL903_CV10_SB_STOCK"
+msgstr "Sukhoi Su-6 (AM-42)"
+
+msgid "IDS_PRUL904_SB_SEVEROMORSK"
+msgstr "Sukhoi Su-6 (AM-42)"
+
+msgid "IDS_PRUP501_S6_HYDR_STOCK"
+msgstr " "
+
+msgid "IDS_PRUQ501_S6_SONAR_STOCK"
+msgstr "HAS 6 mod. 1"
+
+msgid "IDS_PRUQ502_S6_SONAR_TOP"
+msgstr "HAS 6 mod. 2"
+
+msgid "IDS_PRUQ701_SONAR_S189"
+msgstr "HAS 8"
+
+msgid "IDS_PRUQ702_S8_SONAR_STOCK"
+msgstr "HAS 8 mod. 1"
+
+msgid "IDS_PRUQ703_S8_SONAR_TOP"
+msgstr "HAS 8 mod. 2"
+
+msgid "IDS_PRUQ900_S11_SONAR_STOCK"
+msgstr "HAS 11"
+
+msgid "IDS_PRUQ901_S10_SONAR_STOCK"
+msgstr "HAS 10 mod. 1"
+
+msgid "IDS_PRUQ902_S10_SONAR_TOP"
+msgstr "HAS 10 mod. 2"
+
+msgid "IDS_PRUQ999_SONAR_TST_SUB"
+msgstr "HAS 10"
+
+msgid "IDS_PRUS001_SUO"
+msgstr "SUO I mod. 1"
+
+msgid "IDS_PRUS002_SUO"
+msgstr "SUO I mod. 2"
+
+msgid "IDS_PRUS101_SUO_DIANA"
+msgstr "SUO II mod. 1"
+
+msgid "IDS_PRUS111_SUO_PALLADA"
+msgstr "SUO II mod. 1"
+
+msgid "IDS_PRUS121_SUO"
+msgstr "SUO II mod. 1"
+
+msgid "IDS_PRUS131_SUO"
+msgstr "SUO II mod. 1"
+
+msgid "IDS_PRUS132_SUO"
+msgstr "SUO II mod. 2"
+
+msgid "IDS_PRUS200_SUO_AVRORA_AZUR"
+msgstr "SUO III mod. 1"
+
+msgid "IDS_PRUS201_SUO"
+msgstr "SUO III mod. 1"
+
+msgid "IDS_PRUS202_B3_SUO_STOCK"
+msgstr "SUO III mod. 1"
+
+msgid "IDS_PRUS203_B3_SUO_TOP"
+msgstr "SUO III mod. 2"
+
+msgid "IDS_PRUS211_SUO"
+msgstr "SUO III mod. 1"
+
+msgid "IDS_PRUS212_SUO"
+msgstr "SUO III mod. 2"
+
+msgid "IDS_PRUS221_SUO"
+msgstr "SUO III mod. 1"
+
+msgid "IDS_PRUS222_SUO"
+msgstr "SUO III mod. 2"
+
+msgid "IDS_PRUS223_SUO_OLEG"
+msgstr "SUO III mod. 1"
+
+msgid "IDS_PRUS224_SUO_VARYAG"
+msgstr "SUO III mod. 1"
+
+msgid "IDS_PRUS301_SUO"
+msgstr "SUO IV mod. 1"
+
+msgid "IDS_PRUS302_SUO"
+msgstr "SUO IV mod. 2"
+
+msgid "IDS_PRUS303_B4_SUO_STOCK"
+msgstr "SUO IV mod. 1"
+
+msgid "IDS_PRUS304_B4_SUO_TOP"
+msgstr "SUO IV mod. 2"
+
+msgid "IDS_PRUS311_SUO"
+msgstr "SUO IV mod. 1"
+
+msgid "IDS_PRUS312_SUO"
+msgstr "SUO IV mod. 2"
+
+msgid "IDS_PRUS401_SUO"
+msgstr "SUO V mod. 1"
+
+msgid "IDS_PRUS402_B5_SUO_STOCK"
+msgstr "SUO V mod. 1"
+
+msgid "IDS_PRUS403_B5_SUO_TOP"
+msgstr "SUO V mod. 2"
+
+msgid "IDS_PRUS405_SUO_KIROV"
+msgstr "SUO V mod. 1"
+
+msgid "IDS_PRUS411_SUO"
+msgstr "SUO V mod. 1"
+
+msgid "IDS_PRUS412_SUO_OHOTNIK"
+msgstr "SUO V mod. 1"
+
+msgid "IDS_PRUS413_D5_SUO_STOCK_2"
+msgstr "SUO V mod. 1"
+
+msgid "IDS_PRUS414_D5_SUO_TOP_2"
+msgstr "SUO V mod. 2"
+
+msgid "IDS_PRUS415_CA5_SUO_STOCK"
+msgstr "SUO V mod. 1"
+
+msgid "IDS_PRUS416_CA5_SUO_TOP"
+msgstr "SUO V mod. 2"
+
+msgid "IDS_PRUS417_SUO_MIKOYAN"
+msgstr "SUO V mod. 1"
+
+msgid "IDS_PRUS421_SUO"
+msgstr "SUO V mod. 1"
+
+msgid "IDS_PRUS422_SUO"
+msgstr "SUO V mod. 2"
+
+msgid "IDS_PRUS431_SUO_NIKOLAY"
+msgstr "SUO IV mod. 1"
+
+msgid "IDS_PRUS432_SUO_REV"
+msgstr "SUO V mod. 1"
+
+msgid "IDS_PRUS441_SUO"
+msgstr "SUO V mod. 1"
+
+msgid "IDS_PRUS442_SUO"
+msgstr "SUO V mod. 2"
+
+msgid "IDS_PRUS451_SUO_KK"
+msgstr "SUO V mod. 1"
+
+msgid "IDS_PRUS501_SUO"
+msgstr "SUO VI mod. 1"
+
+msgid "IDS_PRUS502_SUO"
+msgstr "SUO VI mod. 2"
+
+msgid "IDS_PRUS503_B6_SUO_STOCK"
+msgstr "SUO VI mod. 1"
+
+msgid "IDS_PRUS504_B6_SUO_TOP"
+msgstr "SUO VI mod. 2"
+
+msgid "IDS_PRUS505_SUO_NOVOR"
+msgstr "SUO VI mod. 1"
+
+msgid "IDS_PRUS506_SUO_KERCH"
+msgstr "SUO VI mod. 1"
+
+msgid "IDS_PRUS511_SUO"
+msgstr "SUO VI mod. 1"
+
+msgid "IDS_PRUS512_SUO"
+msgstr "SUO VI mod. 2"
+
+msgid "IDS_PRUS513_D6_SUO_STOCK_2"
+msgstr "SUO VI mod. 1"
+
+msgid "IDS_PRUS514_D6_SUO_TOP_2"
+msgstr "SUO VI mod. 2"
+
+msgid "IDS_PRUS521_SUO_MOLOTOV"
+msgstr "SUO VI mod. 1"
+
+msgid "IDS_PRUS531_SUO_LGD"
+msgstr "SUO VII mod. 1"
+
+msgid "IDS_PRUS532_SUO_MAKAROV"
+msgstr "SUO VI mod. 1"
+
+msgid "IDS_PRUS600_SUO_BLACK_LAZO"
+msgstr "SUO VII mod. 1"
+
+msgid "IDS_PRUS601_SUO"
+msgstr "SUO VII mod. 1"
+
+msgid "IDS_PRUS602_SUO"
+msgstr "SUO VII mod. 2"
+
+msgid "IDS_PRUS603_B7_SUO_STOCK"
+msgstr "SUO VII mod. 1"
+
+msgid "IDS_PRUS604_B7_SUO_TOP"
+msgstr "SUO VII mod. 2"
+
+msgid "IDS_PRUS605_SUO_TASHKENT39"
+msgstr "SUO VII mod. 1"
+
+msgid "IDS_PRUS606_B7_SUO_STOCK"
+msgstr "SUO VII mod. 1"
+
+msgid "IDS_PRUS611_SUO"
+msgstr "SUO VII mod. 1"
+
+msgid "IDS_PRUS612_SUO"
+msgstr "SUO VII mod. 2"
+
+msgid "IDS_PRUS613_D7_SUO_STOCK_2"
+msgstr "SUO VII mod. 1"
+
+msgid "IDS_PRUS614_D7_SUO_TOP_2"
+msgstr "SUO VII mod. 2"
+
+msgid "IDS_PRUS700_SUO_DMITRY_POZHARSKY"
+msgstr "GFCS VIII mod. 1"
+
+msgid "IDS_PRUS701_SUO"
+msgstr "GFCS VIII mod. 1"
+
+msgid "IDS_PRUS702_SUO"
+msgstr "SUO VIII mod. 2"
+
+msgid "IDS_PRUS703_SUO_LAZO"
+msgstr "SUO VII mod. 1"
+
+msgid "IDS_PRUS704_B8_SUO_STOCK"
+msgstr "GFCS VIII mod. 1"
+
+msgid "IDS_PRUS705_B8_SUO_TOP"
+msgstr "SUO VIII mod. 2"
+
+msgid "IDS_PRUS706_SUO_LENIN"
+msgstr "GFCS VIII mod. 1"
+
+msgid "IDS_PRUS707_SUO_POLTAVA"
+msgstr "SUO VII mod. 1"
+
+msgid "IDS_PRUS708_B8_SUO_STOCK"
+msgstr "SUO VIII mod. 1"
+
+msgid "IDS_PRUS711_SUO_KUTUZOV"
+msgstr "GFCS VIII mod. 1"
+
+msgid "IDS_PRUS712_D8_SUO_STOCK_2"
+msgstr "GFCS VIII mod. 1"
+
+msgid "IDS_PRUS713_D8_SUO_TOP_2"
+msgstr "SUO VIII mod. 2"
+
+msgid "IDS_PRUS714_D8_SUO_STOCK_3"
+msgstr "GFCS VIII mod. 1"
+
+msgid "IDS_PRUS715_D8_SUO_TOP_3"
+msgstr "SUO VIII mod. 2"
+
+msgid "IDS_PRUS716_CA8_SUO_STOCK"
+msgstr "GFCS VIII mod. 1"
+
+msgid "IDS_PRUS717_CA8_SUO_TOP"
+msgstr "SUO VIII mod. 2"
+
+msgid "IDS_PRUS718_SUO_OCHAKOV"
+msgstr "GFCS VIII mod. 1"
+
+msgid "IDS_PRUS719_SUO_BAGRATION"
+msgstr "GFCS VIII mod. 1"
+
+msgid "IDS_PRUS720_SUO_V_I_LENIN"
+msgstr "GFCS VIII mod. 1"
+
+msgid "IDS_PRUS721_SUO"
+msgstr "GFCS VIII mod. 1"
+
+msgid "IDS_PRUS722_SUO"
+msgstr "SUO VIII mod. 2"
+
+msgid "IDS_PRUS723_SUO_P_BAGRATION"
+msgstr "GFCS VIII mod. 1"
+
+msgid "IDS_PRUS801_SUO"
+msgstr "SUO IX mod. 1"
+
+msgid "IDS_PRUS802_SUO"
+msgstr "SUO IX mod. 2"
+
+msgid "IDS_PRUS803_B9_SUO_STOCK"
+msgstr "SUO IX mod. 1"
+
+msgid "IDS_PRUS804_B9_SUO_TOP"
+msgstr "SUO IX mod. 2"
+
+msgid "IDS_PRUS805_SUO_AZUR_SOV_RUSSIA"
+msgstr "SUO IX mod. 1"
+
+msgid "IDS_PRUS806_SUO_NAVARIN"
+msgstr "GFCS IX mod. 1"
+
+msgid "IDS_PRUS807_SUO_RTC_SOV_RUSSIA"
+msgstr "SUO IX mod. 1"
+
+msgid "IDS_PRUS808_B9_SUO_STOCK"
+msgstr "SUO IX mod. 1"
+
+msgid "IDS_PRUS809_SUO_PERM_VELIKAYA"
+msgstr "SUO IX"
+
+msgid "IDS_PRUS810_SUO_TOGLIATTI"
+msgstr "SUO IX"
+
+msgid "IDS_PRUS811_SUO"
+msgstr "SUO IX mod. 1"
+
+msgid "IDS_PRUS812_SUO"
+msgstr "SUO IX mod. 2"
+
+msgid "IDS_PRUS813_D9_SUO_STOCK_2"
+msgstr "SUO IX mod. 1"
+
+msgid "IDS_PRUS814_D9_SUO_TOP_2"
+msgstr "SUO IX mod. 2"
+
+msgid "IDS_PRUS815_D9_SUO_STOCK_3"
+msgstr "SUO IX mod. 1"
+
+msgid "IDS_PRUS816_D9_SUO_TOP_3"
+msgstr "SUO IX mod. 2"
+
+msgid "IDS_PRUS817_D9_SUO_STOCK_4"
+msgstr "SUO IX mod. 1"
+
+msgid "IDS_PRUS818_D9_SUO_TOP_4"
+msgstr "SUO IX mod. 2"
+
+msgid "IDS_PRUS819_SUO_KRON"
+msgstr "SUO IX mod. 1"
+
+msgid "IDS_PRUS820_SUO_NEUSTR"
+msgstr "SUO IX mod. 1"
+
+msgid "IDS_PRUS821_CA9_SUO_STOCK"
+msgstr "SUO IX mod. 1"
+
+msgid "IDS_PRUS822_CA9_SUO_TOP"
+msgstr "SUO IX mod. 2"
+
+msgid "IDS_PRUS823_SUO_SCHERBAKOV"
+msgstr "SUO IX mod. 1"
+
+msgid "IDS_PRUS824_SUO_R_ALASKA"
+msgstr "SUO IX"
+
+msgid "IDS_PRUS830_BB8_SUO_BORODINO"
+msgstr "GFCS VIII mod. 1"
+
+msgid "IDS_PRUS900_C10_SUO_STOCK"
+msgstr "GFCS X mod. 1"
+
+msgid "IDS_PRUS901_SUO"
+msgstr "SUO X mod. 1"
+
+msgid "IDS_PRUS902_B10_SUO_TOP"
+msgstr "GFCS X mod. 1"
+
+msgid "IDS_PRUS903_B10_SUO_TOP"
+msgstr "SUO X mod. 1"
+
+msgid "IDS_PRUS904_SUO_VLADIMIR_MONOMAKH"
+msgstr "GFCS X mod. 1"
+
+msgid "IDS_PRUS905_C11_SUO_STOCK"
+msgstr "GFCS XI mod. 1"
+
+msgid "IDS_PRUS906_SUO_SMOLENSK"
+msgstr "SUO X mod. 1"
+
+msgid "IDS_PRUS907_SUO_R10"
+msgstr "SUO X mod. 1"
+
+msgid "IDS_PRUS908_D10_SUO_STOCK"
+msgstr "SUO X mod. 1"
+
+msgid "IDS_PRUS909_SUO_KOMISSAR"
+msgstr "GFCS X mod. 1"
+
+msgid "IDS_PRUS910_SUO_BLACK_SMOLENSK"
+msgstr "SUO X mod. 1"
+
+msgid "IDS_PRUS911_SUO"
+msgstr "SUO X mod. 1"
+
+msgid "IDS_PRUS912_D10_SUO_STOCK_2"
+msgstr "SUO X mod. 1"
+
+msgid "IDS_PRUS913_D10_SUO_STOCK_3"
+msgstr "SUO X mod. 1"
+
+msgid "IDS_PRUS914_CA10_SUO_STOCK"
+msgstr "SUO X mod. 1"
+
+msgid "IDS_PRUS915_CA10_SUO_STOCK"
+msgstr "SUO X mod. 1"
+
+msgid "IDS_PRUS916_SEVASTOPOL"
+msgstr "SUO X mod. 1"
+
+msgid "IDS_PRUS917_SUO_SEVEROMORSK"
+msgstr "SUO X mod. 1"
+
+msgid "IDS_PRUS918_B10_SUO_STOCK"
+msgstr "SUO X mod. 1"
+
+msgid "IDS_PRUS919_SUO_CRUISER_TEST"
+msgstr "SUO X mod. 1"
+
+msgid "IDS_PRUS930_D11_SUO_STOCK"
+msgstr "GFCS XI mod. 1"
+
+msgid "IDS_PRUS931_B11_SUO_STOCK"
+msgstr "GFCS XI mod. 1"
+
+msgid "IDS_PRUS974_SUO_MOSK"
+msgstr "SUO X mod. 1"
+
+msgid "IDS_PRUS975_SUO_GROZ"
+msgstr "SUO X mod. 1"
+
+msgid "IDS_PRUS976_STALINGRAD"
+msgstr "SUO X mod. 1"
+
+msgid "IDS_PRUS977_STALINGRAD"
+msgstr "SUO X mod. 1"
+
+msgid "IDS_PRUS990_SUO_TEST"
+msgstr "Iamassist"
+
+msgid "IDS_PRUT002_45_12F"
+msgstr "45-12F"
+
+msgid "IDS_PRUT003_53_27K"
+msgstr "53-27K"
+
+msgid "IDS_PRUT004_D4"
+msgstr "533 mm D4"
+
+msgid "IDS_PRUT005_53_27P"
+msgstr "53-27P"
+
+msgid "IDS_PRUT101_D2_TORP_STOCK"
+msgstr "Torpedo Model 1908"
+
+msgid "IDS_PRUT102_D2_TORP_TOP"
+msgstr "Torpedo Model 1910"
+
+msgid "IDS_PRUT201_D3_TORP_STOCK"
+msgstr "Torpedo Model 1910"
+
+msgid "IDS_PRUT202_45_36NI"
+msgstr "45-36NU"
+
+msgid "IDS_PRUT211_456_2_PAT_10"
+msgstr "Torpedo Model 1910"
+
+msgid "IDS_PRUT211_53_17"
+msgstr "53-17"
+
+msgid "IDS_PRUT301_D4_TORP_STOCK"
+msgstr "Torpedo Model 1910"
+
+msgid "IDS_PRUT321_D4_TORP_TOP"
+msgstr "Torpedo Model 1912"
+
+msgid "IDS_PRUT331_53_27"
+msgstr "53-27"
+
+msgid "IDS_PRUT341_C4_TORP_STOCK"
+msgstr "Torpedo Model 1912"
+
+msgid "IDS_PRUT401_533_3_APT009"
+msgstr "Mark 11"
+
+msgid "IDS_PRUT402_TORP_MIKOYAN"
+msgstr "53-36 mod. 1"
+
+msgid "IDS_PRUT403_CA5_TORP_STOCK"
+msgstr "53-36 mod. 1"
+
+msgid "IDS_PRUT405_TORP_KIROV"
+msgstr "53-36 mod. 1"
+
+msgid "IDS_PRUT411_533_3_39U"
+msgstr "53-39"
+
+msgid "IDS_PRUT412_TORP_OHOTNIK"
+msgstr "45-36NU"
+
+msgid "IDS_PRUT413_533_MURMANSK"
+msgstr "53-39"
+
+msgid "IDS_PRUT421_D5_TORP_STOCK"
+msgstr "53-36 mod. 1"
+
+msgid "IDS_PRUT422_D5_TORP_TOP"
+msgstr "53-38"
+
+msgid "IDS_PRUT423_D5_TORP_STOCK_2"
+msgstr "53-36 mod. 1"
+
+msgid "IDS_PRUT424_D5_TORP_TOP_2"
+msgstr "53-38"
+
+msgid "IDS_PRUT431_KK"
+msgstr "53-27"
+
+msgid "IDS_PRUT441_C5_TORP_STOCK"
+msgstr "53-36 mod. 1"
+
+msgid "IDS_PRUT501_MOLOTOV"
+msgstr "53-38"
+
+msgid "IDS_PRUT502_TORP_KERCH"
+msgstr "533 mm Si 270"
+
+msgid "IDS_PRUT511_D6_TORP_STOCK"
+msgstr "53-38"
+
+msgid "IDS_PRUT512_D6_TORP_TOP"
+msgstr "53-39 mod. 1"
+
+msgid "IDS_PRUT513_D6_TORP_STOCK_2"
+msgstr "53-38"
+
+msgid "IDS_PRUT514_D6_TORP_TOP_2"
+msgstr "53-39 mod. 1"
+
+msgid "IDS_PRUT515_S6_TORP_STOCK"
+msgstr "533 mm"
+
+msgid "IDS_PRUT516_S6_TORP_TOP"
+msgstr "533 mm"
+
+msgid "IDS_PRUT521_C6_TORP_STOCK"
+msgstr "53-38"
+
+msgid "IDS_PRUT531_TORP_LGD_V1"
+msgstr "53-39 mod. 1"
+
+msgid "IDS_PRUT532_TORP_LGD_V2"
+msgstr "53-39 mod. 2"
+
+msgid "IDS_PRUT533_TORP_MAKAROV"
+msgstr "G7a T1"
+
+msgid "IDS_PRUT600_TORP_BLACK_LAZO"
+msgstr "53-38U"
+
+msgid "IDS_PRUT601_D7_TORP_STOCK"
+msgstr "53-39 mod. 1"
+
+msgid "IDS_PRUT602_D7_TORP_TOP"
+msgstr "53-38U"
+
+msgid "IDS_PRUT603_D7_TORP_STOCK_2"
+msgstr "53-39 mod. 1"
+
+msgid "IDS_PRUT604_D7_TORP_TOP_2"
+msgstr "53-38U"
+
+msgid "IDS_PRUT605_TORP_TASHKENT39"
+msgstr "53-38U"
+
+msgid "IDS_PRUT611_C7_TORP_STOCK"
+msgstr "53-39 mod. 1"
+
+msgid "IDS_PRUT700_TORP_DMITRY_POZHARSKY"
+msgstr "53-38"
+
+msgid "IDS_PRUT701_TORP_KUTUZOV"
+msgstr "53-51"
+
+msgid "IDS_PRUT702_TORP_LAZO"
+msgstr "53-38U"
+
+msgid "IDS_PRUT703_TORP_S189"
+msgstr "533 mm"
+
+msgid "IDS_PRUT704_S8_TORP_STOCK"
+msgstr "533 mm"
+
+msgid "IDS_PRUT705_CA8_TORP_STOCK"
+msgstr "53-38U"
+
+msgid "IDS_PRUT706_TORP_BAGRATION"
+msgstr "53-36 mod. 2"
+
+msgid "IDS_PRUT707_TORP_P_BAGRATION"
+msgstr "53-36 mod. 2"
+
+msgid "IDS_PRUT708_S8_TORP_TOP"
+msgstr "533 mm"
+
+msgid "IDS_PRUT711_53_51"
+msgstr "53-51"
+
+msgid "IDS_PRUT712_TORP_OCHAKOV"
+msgstr "53-39 mod. 3"
+
+msgid "IDS_PRUT721_D8_TORP_STOCK"
+msgstr "53-38U"
+
+msgid "IDS_PRUT722_D8_TORP_TOP"
+msgstr "53-36 mod. 2"
+
+msgid "IDS_PRUT723_D8_TORP_STOCK_2"
+msgstr "53-39 mod. 3"
+
+msgid "IDS_PRUT725_D8_TORP_STOCK_3"
+msgstr "53-38U"
+
+msgid "IDS_PRUT726_D8_TORP_TOP_3"
+msgstr "53-36 mod. 2"
+
+msgid "IDS_PRUT731_C8_TORP_STOCK"
+msgstr "53-38U"
+
+msgid "IDS_PRUT801_D9_TORP_STOCK"
+msgstr "53-49M"
+
+msgid "IDS_PRUT802_D9_TORP_TOP"
+msgstr "53-39 mod. 4"
+
+msgid "IDS_PRUT803_D9_TORP_STOCK_2"
+msgstr "53-49"
+
+msgid "IDS_PRUT804_D9_TORP_TOP_2"
+msgstr "53-49M"
+
+msgid "IDS_PRUT805_D9_TORP_STOCK_3"
+msgstr "53-36 mod. 2"
+
+msgid "IDS_PRUT806_D9_TORP_TOP_3"
+msgstr "53-39 mod. 2"
+
+msgid "IDS_PRUT807_D9_TORP_STOCK_4"
+msgstr "53-36 mod. 2"
+
+msgid "IDS_PRUT808_D9_TORP_TOP_4"
+msgstr "53-39 mod.2"
+
+msgid "IDS_PRUT809_TORP_NEUSTR"
+msgstr "53-51"
+
+msgid "IDS_PRUT811_C9_TORP_STOCK"
+msgstr "53-36 mod. 2"
+
+msgid "IDS_PRUT812_TORP_TOGLIATTI"
+msgstr "53-38"
+
+msgid "IDS_PRUT813_TORP_SCHERBAKOV"
+msgstr "53-38"
+
+msgid "IDS_PRUT900_TORP_VLADIMIR_MONOMAKH"
+msgstr "53-51"
+
+msgid "IDS_PRUT901_D10_TORP_STOCK"
+msgstr "53-39 mod. 3"
+
+msgid "IDS_PRUT902_D10_TORP_TOP"
+msgstr "ET-46"
+
+msgid "IDS_PRUT903_D10_TORP_STOCK_2"
+msgstr "53-49M"
+
+msgid "IDS_PRUT904_D10_TORP_TOP_2"
+msgstr "53-50"
+
+msgid "IDS_PRUT905_D10_TORP_STOCK_3"
+msgstr "53-39 mod. 3"
+
+msgid "IDS_PRUT906_D10_TORP_TOP_3"
+msgstr "ET-46"
+
+msgid "IDS_PRUT907_TORP_SMOLENSK"
+msgstr "53-51"
+
+msgid "IDS_PRUT908_S10_TORP_STOCK"
+msgstr "533 mm"
+
+msgid "IDS_PRUT909_CA10_TORP_STOCK"
+msgstr "53-51"
+
+msgid "IDS_PRUT911_TORP_R10"
+msgstr "53-39 mod. 4"
+
+msgid "IDS_PRUT912_D10_TORP_STOCK"
+msgstr "53-51"
+
+msgid "IDS_PRUT913_S10_TORP_TOP"
+msgstr "533 mm"
+
+msgid "IDS_PRUT914_TORP_KOMISSAR"
+msgstr "53-38"
+
+msgid "IDS_PRUT915_TORP_BLACK_SMOLENSK"
+msgstr "53-51"
+
+msgid "IDS_PRUT916_S11_TORP_STOCK"
+msgstr "533 mm"
+
+msgid "IDS_PRUT917_TORP_CRUISER_TEST"
+msgstr "53-51"
+
+msgid "IDS_PRUT930_D11_TORP_STOCK"
+msgstr "53-36 mod. 2"
+
+msgid "IDS_PRUT974_TORP1_GROZ"
+msgstr "53-49M"
+
+msgid "IDS_PRUT975_TORP2_GROZ"
+msgstr "53-50"
+
+msgid "IDS_PRUT990_TEST"
+msgstr "Plopplop"
+
+msgid "IDS_PRUT999_TEST_SUB"
+msgstr "53-38U"
+
+msgid "IDS_PSAD901_ASW_T5"
+msgstr "Focke-Wulf Fw 200 Condor"
+
+msgid "IDS_PSAD902_ASW_T6"
+msgstr "Focke-Wulf Fw 200 Condor"
+
+msgid "IDS_PSAD903_ASW_T8"
+msgstr "Focke-Wulf Fw 200 Condor"
+
+msgid "IDS_PSAD904_ASW_T9"
+msgstr "Focke-Wulf Fw 200 Condor"
+
+msgid "IDS_PSAD905_ASW_T10"
+msgstr "Focke-Wulf Fw 200 Condor"
+
+msgid "IDS_PSAF010_BF109G_FLOAT_T4"
+msgstr "Messerschmitt Bf.109 G"
+
+msgid "IDS_PSAF011_BF109G_FLOAT_T6"
+msgstr "Messerschmitt Bf.109 G"
+
+msgid "IDS_PSAF012_BF109G_FLOAT_T8"
+msgstr "Messerschmitt Bf.109 G"
+
+msgid "IDS_PSAF013_BF109G_FLOAT_T10"
+msgstr "Messerschmitt Bf.109 G"
+
+msgid "IDS_PSAF014_BF109G_FLOAT_T11"
+msgstr "Messerschmitt Bf.109 G"
+
+msgid "IDS_PSAS020_IMAM_RO42_T4"
+msgstr "IMAM Ro.43"
+
+msgid "IDS_PSAS021_IMAM_RO42_T6"
+msgstr "IMAM Ro.43"
+
+msgid "IDS_PSAS022_IMAM_RO42_T8"
+msgstr "IMAM Ro.43"
+
+msgid "IDS_PSAS023_IMAM_RO42_T10"
+msgstr "IMAM Ro.43"
+
+msgid "IDS_PSAS024_IMAM_RO42_T11"
+msgstr "IMAM Ro.43"
+
+msgid "IDS_PSEP406_CANARIAS_MEDITERRANEAN"
+msgstr "Atlantic"
+
+msgid "IDS_PSES408_CATALUNA_GAUDI"
+msgstr "Celestial Dragon"
+
+msgid "IDS_PSES409_ANDALUCIA_GAUDI"
+msgstr "Water Dragon"
+
+msgid "IDS_PSES410_CASTILLA_GAUDI"
+msgstr "Sand Dragon"
+
+msgid "IDS_PSES418_NUMANCIA_PIRATE"
+msgstr "Free Wind"
+
+msgid "IDS_PSES419_ANDALUCIA_COLORFUL"
+msgstr "Amber wave"
+
+msgid "IDS_PSGA003_20MM_FLAK_38"
+msgstr "20 mm/65 C/38 on an L/30 single mount"
+
+msgid "IDS_PSGA004_37MM_SKC_30_TWIN"
+msgstr "37 mm/83 SK C/30 on a Dopp LC/30 mount"
+
+msgid "IDS_PSGA009_37MM_FLAK_M42_ZWILLING"
+msgstr "37 mm/69 Flak M42 on an LM/42 mount"
+
+msgid "IDS_PSGA010_30MM_FLAK_38"
+msgstr "30 mm/45 Flak 103/38 on a quadruple mount"
+
+msgid "IDS_PSGA015_37MM_BREDA_BARRELS_4"
+msgstr "37 mm/54 Model 1939 on a quadruple mount"
+
+msgid "IDS_PSGA016_20MM70_BREDA_BARRELS_6"
+msgstr "20 mm/70 Breda Model 1941 on a sextuple mount"
+
+msgid "IDS_PSGA019_20MM65_BREDA_M1935_DOUBLE"
+msgstr "20 mm/65 Breda Model 1935 on a Model 1935 mount"
+
+msgid "IDS_PSGA021_BREDA_37MM_DOUBLE"
+msgstr "37 mm/54 Model 1938 on a Model 1938 mount"
+
+msgid "IDS_PSGA022_BREDA_20MM_65"
+msgstr "20 mm/65 Model 1939 on a Model 1939 mount"
+
+msgid "IDS_PSGA023_37MM_54_BREDA"
+msgstr "37 mm/54 Model 1939 on a Model RM1939 mount"
+
+msgid "IDS_PSGA033_20MM_FLACK_38_QUAD"
+msgstr "20 mm/65 C/38 on a Flak 35 Vierling L/38 mount"
+
+msgid "IDS_PSGA037_76MM_40"
+msgstr "76 mm/40 Ansaldo Model 1916 on an RM1916 mount"
+
+msgid "IDS_PSGA040_20MM_70_SCOTTI_ISOTTA_FRASCHINI_M1939"
+msgstr "20 mm/70 Scotti-Isotta Fraschini Mod.1941 on a Mod.1939 mount"
+
+msgid "IDS_PSGM001_203MM50_BL_MODEL_1924_MARK_D"
+msgstr "203 mm/50 BL Model 1924 Mk.D in a turret"
+
+msgid "IDS_PSGM007_135_45_OTO_1937"
+msgstr "135 mm/45 Model 1938 on a Model 1938 mount"
+
+msgid "IDS_PSGM014_254MM_3"
+msgstr "254 mm/60 in a turret"
+
+msgid "IDS_PSGM020_203MM_53_1927_TRIPLE"
+msgstr "203 mm/53 Model 1927 in a turret"
+
+msgid "IDS_PSGM024_152MM_50_MK_U"
+msgstr "152 mm/50 Vickers-Carraca Mk.U on a shielded mount"
+
+msgid "IDS_PSGM025_120MM45_MARK_F"
+msgstr "120 mm/45 Vickers-Armstrong Mk.F on a shielded mount"
+
+msgid "IDS_PSGM029_203MM_53_1927"
+msgstr "203 mm/53 Model 1927 on a Model 1927 mount"
+
+msgid "IDS_PSGM030_120MM45_VICKERS_F_R"
+msgstr "120 mm/45 Vickers-Armstrong Mk.F on a shielded mount"
+
+msgid "IDS_PSGM031_234MM50_MK_XII_TRIPLE"
+msgstr "234 mm/50 Mk.XII in a turret"
+
+msgid "IDS_PSGM035_8IN50_MKVIII_MKIII_TRIPLE"
+msgstr "203 mm/50 BL Mk.VIII on a Mk.III mount"
+
+msgid "IDS_PSGM036_152MM_50_MK_T"
+msgstr "152 mm/50 Vickers-Carraca Mk.T on a shielded mount"
+
+msgid "IDS_PSGM038_152MM_50_V_SINGLE"
+msgstr "152 mm/50 Vickers-Carraca on a shielded mount"
+
+msgid "IDS_PSGM042_152MM_50_MK_U_BLASTBAG"
+msgstr "152 mm/50 Vickers-Carraca Mk.U on a shielded mount"
+
+msgid "IDS_PSGM044_203MM_53_1927_TRIPLE_FLAG"
+msgstr "203 mm/53 Model 1927 in a turret"
+
+msgid "IDS_PSGM059_381MM_50_QUAD_OTTO"
+msgstr "381 mm/50 in Model 1934 turret"
+
+msgid "IDS_PSGS002_120MM45_MARK_F"
+msgstr "120 mm/45 Mk.F on a shielded mount"
+
+msgid "IDS_PSGS013_127MM_KC_40"
+msgstr "128 mm/61 KM40 in a turret"
+
+msgid "IDS_PSGS028_105_MM_SKC_33"
+msgstr "105 mm/65 SK C/33 on a Dop. L. C/31 mount"
+
+msgid "IDS_PSGS039_88MM45_SK_L45"
+msgstr "88 mm/45 Flak on an MPL C/13 mount"
+
+msgid "IDS_PSGS041_105MM_SK_C32_GE4"
+msgstr "105 mm/45 SK C/32nS on an MPL C/32gE mount"
+
+msgid "IDS_PSGS053_152MM55_BARRELS_3_M1936_L"
+msgstr "152 mm/55 Model 1936 on a Model 1936 mount"
+
+msgid "IDS_PSGS060_105_MM_SKC_37"
+msgstr "105 mm/65 SK C/33 in L. C/37 mount"
+
+msgid "IDS_PSGT001_INVISIBLE_TA"
+msgstr "533 mm Triple"
+
+msgid "IDS_PSGT008_533MM_4TUBES"
+msgstr "533 mm Quad"
+
+msgid "IDS_PSGT017_21IN_5TUBE_TORPEDO_TUBE"
+msgstr "533 mm Quintuple"
+
+msgid "IDS_PSGT018_533MM_4_TUBES"
+msgstr "533 mm tubo lanciasiluri"
+
+msgid "IDS_PSGT026_21IN_3TUBE_TR_MK_IV_R"
+msgstr "533 mm Triple"
+
+msgid "IDS_PSGT027_21IN_3TUBE_TR_MK_IV_L"
+msgstr "533 mm Triple"
+
+msgid "IDS_PSGT032_533MM_TORPEDO_TUBES_QUAD"
+msgstr "533 mm Vierling"
+
+msgid "IDS_PSGT034_533MM_TRIPLE_TORPEDO_TUBE"
+msgstr "533 mm Triple"
+
+msgid "IDS_PSPA001_203MM_HE_CANARIAS"
+msgstr "203 mm HE 256 lb"
+
+msgid "IDS_PSPA002_203MM_AP_CANARIAS"
+msgstr "203 mm AP 256 lb Mk I"
+
+msgid "IDS_PSPA003_120MM_F_HE_SG"
+msgstr "120 mm granada rompedora HE"
+
+msgid "IDS_PSPA004_135MM_HE_BAZAN_IT"
+msgstr "135 mm granada rompedora HE 1938 it"
+
+msgid "IDS_PSPA005_135MM_AP_BAZAN_IT"
+msgstr "135 mm obús perforante AP 1938 it"
+
+msgid "IDS_PSPA006_254MM_AP_IT"
+msgstr "254 mm obús perforante AP it"
+
+msgid "IDS_PSPA007_254MM_HE_IT"
+msgstr "254 mm granada rompedora HE it"
+
+msgid "IDS_PSPA008_128MM_HE_SG"
+msgstr "128 mm granada rompedora HE ger"
+
+msgid "IDS_PSPA009_152MM_HE_99LBS"
+msgstr "152 mm HE 99 lb"
+
+msgid "IDS_PSPA010_152MM_AP_100LBS"
+msgstr "152 mm AP 100 lb"
+
+msgid "IDS_PSPA011_88MM_HE_SPR_GR"
+msgstr "88 mm Spr.Gr."
+
+msgid "IDS_PSPA012_234MM_HE_6CRH"
+msgstr "234 mm HE 6 CRH"
+
+msgid "IDS_PSPA013_234MM_AP_6CRH"
+msgstr "234 mm AP 6 CRH"
+
+msgid "IDS_PSPA014_203MM_53_1927_HE"
+msgstr "203 mm proiettili HE 1927"
+
+msgid "IDS_PSPA015_203MM_53_1927_AP"
+msgstr "203 mm proiettili AP 1927"
+
+msgid "IDS_PSPA016_105MM_HE_33LBS"
+msgstr "105 mm Spr.Gr. Kz."
+
+msgid "IDS_PSPA017_120MM_45_HE_1926"
+msgstr "120 mm proiettili HE 1926"
+
+msgid "IDS_PSPA018_105MM_HE_SK_C32_SG"
+msgstr "105 mm Spr.Gr."
+
+msgid "IDS_PSPA019_120MM_F_HE"
+msgstr "120 mm HE"
+
+msgid "IDS_PSPA020_120MM_F_AP"
+msgstr "120 mm AP"
+
+msgid "IDS_PSPA021_203MM_50_HE"
+msgstr "203 mm HE 256 lb"
+
+msgid "IDS_PSPA022_203MM_50_AP"
+msgstr "203 mm AP 256 lb Mk I"
+
+msgid "IDS_PSPA023_203MM_HE_NUMANCIA"
+msgstr "203 mm HE 256 lb"
+
+msgid "IDS_PSPA024_203MM_AP_NUMANCIA"
+msgstr "203 mm AP 256 lb Mk I"
+
+msgid "IDS_PSPA025_152MM_HE_99LBS_T5_GALICIA"
+msgstr "152 mm HE 99 lb"
+
+msgid "IDS_PSPA026_152MM_AP_100LBS_T5_GALICIA"
+msgstr "152 mm AP 100 lb"
+
+msgid "IDS_PSPA027_152MM_55_1936_HE"
+msgstr "152 mm proiettili HE"
+
+msgid "IDS_PSPA028_105MM_HE_HE_33LBS"
+msgstr "105 mm Spr.Gr. Kz."
+
+msgid "IDS_PSPA029_381MM_HE_CONQUISTADOR"
+msgstr "381 mm proiettili HE"
+
+msgid "IDS_PSPA030_381MM_AP_CONQUISTADOR"
+msgstr "381 mm proiettili AP"
+
+msgid "IDS_PSPD901_DEPTH_T5"
+msgstr "350 lb Depth Bomb"
+
+msgid "IDS_PSPD902_DEPTH_T6"
+msgstr "100 lb Depth Bomb Mk 52"
+
+msgid "IDS_PSPD903_DEPTH_T8"
+msgstr "650 lb Depth Bomb"
+
+msgid "IDS_PSPD904_DEPTH_T9"
+msgstr "650 lb Depth Bomb Mk 37"
+
+msgid "IDS_PSPD905_DEPTH_T10"
+msgstr "650 lb Depth Bomb"
+
+msgid "IDS_PSPT001_533_SI270_A_BAZAN"
+msgstr "533 mm Si 270 it"
+
+msgid "IDS_PSPT002_533_X"
+msgstr "533 mm Mk IX ES"
+
+msgid "IDS_PSPT003_533MM_IX"
+msgstr "533 mm Mk VIII ES"
+
+msgid "IDS_PSPT004_533_SI270"
+msgstr "533 mm Si 270 ES"
+
+msgid "IDS_PSPT005_533_MKV"
+msgstr "533 mm Mk VII ES"
+
+msgid "IDS_PSPT006_533_MKVII_MANEUVER"
+msgstr "533 mm Mk VII* ES"
+
+msgid "IDS_PSPT007_533_MKIV"
+msgstr "533 mm Mk IV ES"
+
+msgid "IDS_PSPT008_533_NUMANCIA"
+msgstr "533 mm MkIV* ES"
+
+msgid "IDS_PSSB510"
+msgstr "Conquistador"
+
+msgid "IDS_PSSB510_DESCR"
+msgstr "After the victory in the civil war, the Francoist government strengthened ties with Italy. In the late 1930s and early 1940s, Spain considered building a battleship based on an Italian design. The most modern Italian battleship design at that time was a project for a ship with a standard displacement of 42,000 tons, developed by Ansaldo in the mid-1930s."
+
+msgid "IDS_PSSB510_FULL"
+msgstr "Conquistador"
+
+msgid "IDS_PSSB510_NUMBER"
+msgstr "1"
+
+msgid "IDS_PSSB510_YEAR"
+msgstr "1943"
+
+msgid "IDS_PSSC101"
+msgstr "Júpiter"
+
+msgid "IDS_PSSC101_DESCR"
+msgstr "In the 1930s, Spain began building new modern minelayers, all named after Roman gods. The Júpiter-class ships were also meant to serve as gunboats and were equipped with good artillery armament for this purpose. While still under construction, the lead ship of the Júpiter class was captured by rebel nationalists. After her commissioning, the ship participated in the blockade of the Republican coast in the Bay of Biscay by intercepting transports and setting up minefields—the same minefields that would later cause the sinking of rebel battleship España."
+
+msgid "IDS_PSSC101_FULL"
+msgstr "Júpiter"
+
+msgid "IDS_PSSC101_NUMBER"
+msgstr "4"
+
+msgid "IDS_PSSC101_YEAR"
+msgstr "1937"
+
+msgid "IDS_PSSC102"
+msgstr "Méndez Núñez"
+
+msgid "IDS_PSSC102_DESCR"
+msgstr "Ships Blas de Lezo and Méndez Núñez were laid down in 1917, showing considerable British design influence and resembling contemporary British C-class cruisers. But as Admiral Méndez Núñez's namesake ship couldn't be completed in time for the Admiral's 100th anniversary in 1924, the names of the two ships were switched. With the outbreak of the Civil War, the crew of cruiser Méndez Núñez chose to stay loyal to the Republicans. During the war, the cruiser escorted merchant ships and took part in the Battle at Cape Palos. In 1938, Méndez Núñez was damaged during an air raid by rebel bombers."
+
+msgid "IDS_PSSC102_FULL"
+msgstr "Méndez Núñez"
+
+msgid "IDS_PSSC102_NUMBER"
+msgstr "2"
+
+msgid "IDS_PSSC102_YEAR"
+msgstr "1924"
+
+msgid "IDS_PSSC103"
+msgstr "Navarra"
+
+msgid "IDS_PSSC103_DESCR"
+msgstr "Named after Victoria Eugenie of Battenberg, the wife of the reigning king of Spain at the time, this ship was laid down in March 1915. The project was influenced by the design of British cruiser Birmingham. Between 1923 and 1926, the ship took part in the Rif War; between 1928 and 1929, she underwent a major overhaul; and in 1930, she was transferred to the naval school in Cadiz. After the proclamation of the Second Spanish Republic, she was renamed República. With the start of the Spanish Civil War, the ship was seized by the rebel nationalists, and in 1937, her name was changed again to Navarra."
+
+msgid "IDS_PSSC103_FULL"
+msgstr "Navarra"
+
+msgid "IDS_PSSC103_NUMBER"
+msgstr "1"
+
+msgid "IDS_PSSC103_YEAR"
+msgstr "1923"
+
+msgid "IDS_PSSC104"
+msgstr "Almte. Cervera"
+
+msgid "IDS_PSSC104_DESCR"
+msgstr "In 1922, a project was created with the assistance of the British company Armstrong to build new cruisers for the needs of the Spanish Navy. The project was based on the British E-class cruisers and incorporated the experience gained during World War I. The Spanish cruisers differed from their prototype by the location of their propulsion plants. At the beginning of the Civil War, a fight sparked off on board Almirante Cervera as the Republicans tried and failed to take the ship out of port, and the ship fell into the hands of Franco's side. The cruiser took part in the blockade of the coast, supported troop advances with covering fire, escorted convoys, and participated in the Battle of Cape Palos."
+
+msgid "IDS_PSSC104_FULL"
+msgstr "Almirante Cervera"
+
+msgid "IDS_PSSC104_NUMBER"
+msgstr "3"
+
+msgid "IDS_PSSC104_YEAR"
+msgstr "1927"
+
+msgid "IDS_PSSC105"
+msgstr "Galicia"
+
+msgid "IDS_PSSC105_DESCR"
+msgstr "With the establishment of the Republic, cruiser Príncipe Alfonso was renamed Libertad. When the Civil War broke out, the ship remained on the Republican side even though she was, at that time, under the command of Francisco Franco's cousin. At Cape Tenes, Libertad scored several hits on Nationalist heavy cruiser Baleares, and at Cape Palos, she engaged in battle against the enemy's heavy cruisers. The ship was later damaged during several Italian air raids. When Libertad fell into the hands of the Francoist government, she received the name Galicia."
+
+msgid "IDS_PSSC105_FULL"
+msgstr "Galicia"
+
+msgid "IDS_PSSC105_NUMBER"
+msgstr "3"
+
+msgid "IDS_PSSC105_YEAR"
+msgstr "1925"
+
+msgid "IDS_PSSC106"
+msgstr "Baleares"
+
+msgid "IDS_PSSC106_DESCR"
+msgstr "In 1926, Spain ordered two modern \"Washington Treaty\" cruisers. Vickers-Armstrong created a project based on County-class cruisers with reinforced AA defenses and armor protection. The cruisers were named Canarias and Baleares after the major Spanish archipelagos of the same name. The construction was delayed, but the Nationalists who seized the shipyards forced the ships' construction to speed up until completion. Baleares participated in the offensive against Málaga and in the hunt for transport ships; she carried out raids on coastal fortifications and bombarded cities. The cruiser was sunk by Republican destroyers in the Battle of Cape Palos."
+
+msgid "IDS_PSSC106_FULL"
+msgstr "Baleares"
+
+msgid "IDS_PSSC106_NUMBER"
+msgstr "2"
+
+msgid "IDS_PSSC106_YEAR"
+msgstr "1936"
+
+msgid "IDS_PSSC107"
+msgstr "Asturias"
+
+msgid "IDS_PSSC107_DESCR"
+msgstr "Ties between the Fascist regime in Italy and the Francoists strengthened after the latter claimed victory in the Spanish Civil War. These ties also manifested themselves in the field of naval construction: Spain planned to get to grips with the latest achievements in Italian shipbuilding in an effort to strengthen its fleet. Italian company Ansaldo furnished Spain with three projects for a heavy cruiser that differed from each other in the composition of their armament. One of the options included four 203 mm twin-gun mounts."
+
+msgid "IDS_PSSC107_FULL"
+msgstr "Asturias"
+
+msgid "IDS_PSSC107_NUMBER"
+msgstr "1"
+
+msgid "IDS_PSSC107_YEAR"
+msgstr "1940"
+
+msgid "IDS_PSSC108"
+msgstr "Cataluña"
+
+msgid "IDS_PSSC108_DESCR"
+msgstr "After the Nationalists proclaimed victory in the Civil War, ties between Spain and the Fascist regime in Italy built up momentum. Suffering from a scarcity of modern ships of all types in its service, Spain planned to study the latest advancements in global shipbuilding, including those made by Italy. The Ansaldo company came up with three heavy cruiser projects for Spain, each with its own armament composition. One of the projects provided for armament to be made up of three 203 mm triple-gun mounts."
+
+msgid "IDS_PSSC108_FULL"
+msgstr "Cataluña"
+
+msgid "IDS_PSSC108_NUMBER"
+msgstr "1"
+
+msgid "IDS_PSSC108_YEAR"
+msgstr "1940"
+
+msgid "IDS_PSSC109"
+msgstr "Andalucía"
+
+msgid "IDS_PSSC109_DESCR"
+msgstr "In parallel with the work on the construction and repair of ships for its navy, Francoist Spain was busy designing new ones. In 1938, five destroyer projects and several cruiser projects with displacements ranging from 7,920 to 19,000 tons were worked through. The largest was Project 138 for \"a cruiser with a speed of 36 knots, \" providing several main battery options. One of the options involved the construction of a cruiser equipped with turrets from battleship España. But the most common option envisaged three triple-gun turrets with gun calibers ranging from 203 to 254 mm."
+
+msgid "IDS_PSSC109_FULL"
+msgstr "Andalucía"
+
+msgid "IDS_PSSC109_NUMBER"
+msgstr "1"
+
+msgid "IDS_PSSC109_YEAR"
+msgstr "1938"
+
+msgid "IDS_PSSC110"
+msgstr "Castilla"
+
+msgid "IDS_PSSC110_DESCR"
+msgstr "While developing their own heavy cruisers, Spanish engineers actively adopted Italian experience and the latest achievements of Italian engineering in the field of ship armor protection and armaments. The knowledge gained could have culminated in a project based on a fusion of Italian and Spanish naval design thinking—projects of the Ansaldo cruisers and a project for a \"Super Washington\" cruiser from the Ferrol shipyard."
+
+msgid "IDS_PSSC110_FULL"
+msgstr "Castilla"
+
+msgid "IDS_PSSC110_NUMBER"
+msgstr "1"
+
+msgid "IDS_PSSC110_YEAR"
+msgstr "1940"
+
+msgid "IDS_PSSC506"
+msgstr "Canarias"
+
+msgid "IDS_PSSC506_DESCR"
+msgstr "After signing the Washington Naval Treaty, which specified the maximum characteristics of cruisers, the leading naval powers started building heavy cruisers. Spain, too, strived to keep its fleet effective and modern. In 1928, two cruisers of a new class were laid down. They were named Canarias and Baleares after large Spanish archipelagos. Canarias was the most powerful ship involved in the Spanish Civil War. She took part in the Battle of Cape Spartel, hunted for Republican cargo ships, and attacked coastal fortifications. After the war, Canarias remained the flagship of the Spanish Navy for 40 years."
+
+msgid "IDS_PSSC506_FULL"
+msgstr "Canarias"
+
+msgid "IDS_PSSC506_NUMBER"
+msgstr "2"
+
+msgid "IDS_PSSC506_YEAR"
+msgstr "1936"
+
+msgid "IDS_PSSC508"
+msgstr "Numancia"
+
+msgid "IDS_PSSC508_DESCR"
+msgstr "One of the variants of the \"Washington\" cruiser project, proposed to the Spanish Navy by the Vickers-Armstrongs company, was based on the Emerald-class hull but equipped with seven 203 mm guns in one (bow) three-gun and two twin-gun turrets. To ensure space saving for the propulsion unit, a linear arrangement of the boiler and engine rooms was adopted. The ship was supposed to be faster than her original and have a catapult; however, preference was given to the project variant that became the basis for the Baleares class of ships."
+
+msgid "IDS_PSSC508_FULL"
+msgstr "Numancia"
+
+msgid "IDS_PSSC508_NUMBER"
+msgstr "1"
+
+msgid "IDS_PSSC508_YEAR"
+msgstr "1926"
+
+msgid "IDS_PSSC809"
+msgstr "Andalucía CLR"
+
+msgid "IDS_PSSC809_DESCR"
+msgstr "In parallel with the work on the construction and repair of ships for its navy, Francoist Spain was busy designing new ones. In 1938, five destroyer projects and several cruiser projects with displacements ranging from 7,920 to 19,000 tons were worked through. The largest was Project 138 for \"a cruiser with a speed of 36 knots, \" providing several main battery options. One of the options involved the construction of a cruiser equipped with turrets from battleship España. But the most common option envisaged three triple-gun turrets with gun calibers ranging from 203 to 254 mm."
+
+msgid "IDS_PSSC809_FULL"
+msgstr "Andalucía CLR"
+
+msgid "IDS_PSSC809_NUMBER"
+msgstr "1"
+
+msgid "IDS_PSSC809_YEAR"
+msgstr "1938"
+
+msgid "IDS_PSSD510"
+msgstr "Álvaro de Bazán"
+
+msgid "IDS_PSSD510_DESCR"
+msgstr "During the Civil War, the Spanish Navy lost many ships; for this reason, as soon as the war ended, Spain started rebuilding its navy. In 1940, design work for a destroyer leader commenced. They produced three designs, one of which was Álvaro de Bazán—she was based on an Italian Capitani Romani-class light cruiser. The design was never implemented due to the involvement of Italy in World War II."
+
+msgid "IDS_PSSD510_FULL"
+msgstr "Álvaro de Bazán"
+
+msgid "IDS_PSSD510_NUMBER"
+msgstr "1"
+
+msgid "IDS_PSSD510_YEAR"
+msgstr "1944"
+
+msgid "IDS_PSUA001_C1_ART_STOCK"
+msgstr "120 mm/45 Vickers-Armstrong Mk.F on a shielded mount"
+
+msgid "IDS_PSUA101_C2_ART_STOCK"
+msgstr "120 mm/45 Vickers-Armstrong Mk.F on a shielded mount"
+
+msgid "IDS_PSUA201_C3_ART_STOCK"
+msgstr "152 mm/50 Vickers-Carraca on a shielded mount"
+
+msgid "IDS_PSUA301_C4_ART_STOCK"
+msgstr "152 mm/50 Vickers-Carraca Mk.U/Mk.T on a shielded mount"
+
+msgid "IDS_PSUA401_C5_ART_STOCK"
+msgstr "152 mm/50 Vickers-Carraca Mk.U on a shielded mount"
+
+msgid "IDS_PSUA501_ART_CANARIAS"
+msgstr "203 mm/50 BL Model 1924 Mk.D in a turret"
+
+msgid "IDS_PSUA502_C6_ART_STOCK"
+msgstr "203 mm/50 BL Model 1924 Mk.D in a turret"
+
+msgid "IDS_PSUA601_C7_ART_STOCK"
+msgstr "203 mm/53 Model 1927 on a Model 1927 mount"
+
+msgid "IDS_PSUA701_C8_ART_STOCK"
+msgstr "203 mm/53 Model 1927 in a turret"
+
+msgid "IDS_PSUA702_ART_NUMANCIA"
+msgstr "203 mm/50 BL Model 1924 Mk.D in a turret/203 mm/50 BL Mk.VIII on a Mk.III mount"
+
+msgid "IDS_PSUA801_C9_ART_STOCK"
+msgstr "234 mm/50 Mk.XII in a turret"
+
+msgid "IDS_PSUA802_ART_COLORFUL_ANDALUCIA"
+msgstr "234 mm/50 Mk.XII in turret mount"
+
+msgid "IDS_PSUA901_ART_BAZAN"
+msgstr "135 mm/45 Model 1938 on a Model 1938 mount"
+
+msgid "IDS_PSUA902_CA10_ART_STOCK"
+msgstr "254 mm/60 in a turret"
+
+msgid "IDS_PSUA903_ART_CONQUISTADOR"
+msgstr "381 mm/50 Model 1934 in turret mount"
+
+msgid "IDS_PSUE001_C1_ENG_STOCK"
+msgstr "Propulsion: 10,500 hp"
+
+msgid "IDS_PSUE101_C2_ENG_STOCK"
+msgstr "Propulsion: 45,000 hp"
+
+msgid "IDS_PSUE201_C3_ENG_STOCK"
+msgstr "Propulsion: 25,500 hp"
+
+msgid "IDS_PSUE301_C4_ENG_STOCK"
+msgstr "Propulsion: 80,000 hp"
+
+msgid "IDS_PSUE401_C5_ENG_STOCK"
+msgstr "Propulsion: 80,500 hp"
+
+msgid "IDS_PSUE501_ENG_CANARIAS"
+msgstr "Propulsion: 90,000 hp"
+
+msgid "IDS_PSUE502_C6_ENG_STOCK"
+msgstr "Propulsion: 90,000 hp"
+
+msgid "IDS_PSUE601_C7_ENG_STOCK"
+msgstr "Propulsion: 160,000 hp"
+
+msgid "IDS_PSUE701_C8_ENG_STOCK"
+msgstr "Propulsion: 200,000 hp"
+
+msgid "IDS_PSUE702_ENG_NUMANCIA"
+msgstr "Propulsion: 80,000 hp"
+
+msgid "IDS_PSUE801_C9_ENG_STOCK"
+msgstr "Propulsion: 170,000 hp"
+
+msgid "IDS_PSUE802_ENG_COLORFUL_ANDALUCIA"
+msgstr "Propulsion: 170,000 hp"
+
+msgid "IDS_PSUE901_ENG_BAZAN"
+msgstr "Propulsion: 110,000 hp"
+
+msgid "IDS_PSUE902_CA10_ENG"
+msgstr "Propulsion: 200,000 hp"
+
+msgid "IDS_PSUE903_ENG_CONQUISTADOR"
+msgstr "Propulsion: 160,000 hp"
+
+msgid "IDS_PSUH001_C1_HULL_STOCK"
+msgstr "Júpiter"
+
+msgid "IDS_PSUH101_C2_HULL_STOCK"
+msgstr "Méndez Núñez"
+
+msgid "IDS_PSUH201_C3_HULL_STOCK"
+msgstr "Navarra (A)"
+
+msgid "IDS_PSUH202_C3_HULL_TOP"
+msgstr "Navarra (B)"
+
+msgid "IDS_PSUH301_C4_HULL_STOCK"
+msgstr "Almirante Cervera (A)"
+
+msgid "IDS_PSUH302_C4_HULL_TOP"
+msgstr "Almirante Cervera (B)"
+
+msgid "IDS_PSUH401_C5_HULL_STOCK"
+msgstr "Galicia (A)"
+
+msgid "IDS_PSUH402_C5_HULL_TOP"
+msgstr "Galicia (B)"
+
+msgid "IDS_PSUH501_CANARIAS"
+msgstr "Canarias"
+
+msgid "IDS_PSUH502_C6_HULL_STOCK"
+msgstr "Baleares (A)"
+
+msgid "IDS_PSUH503_C6_HULL_TOP"
+msgstr "Baleares (B)"
+
+msgid "IDS_PSUH601_C7_HULL_STOCK"
+msgstr "Asturias (A)"
+
+msgid "IDS_PSUH602_C7_HULL_TOP"
+msgstr "Asturias (B)"
+
+msgid "IDS_PSUH701_C8_HULL_STOCK"
+msgstr "Cataluña (A)"
+
+msgid "IDS_PSUH702_C8_HULL_TOP"
+msgstr "Cataluña (B)"
+
+msgid "IDS_PSUH703_NUMANCIA"
+msgstr "Numancia"
+
+msgid "IDS_PSUH801_C9_HULL_STOCK"
+msgstr "Andalucía (A)"
+
+msgid "IDS_PSUH802_C9_HULL_TOP"
+msgstr "Andalucía (B)"
+
+msgid "IDS_PSUH803_HULL_COLORFUL_ANDALUCIA"
+msgstr "Andalucía CLR"
+
+msgid "IDS_PSUH901_BAZAN"
+msgstr "Álvaro de Bazán"
+
+msgid "IDS_PSUH902_CA10_HULL_A"
+msgstr "Castilla"
+
+msgid "IDS_PSUH903_HULL_CONQUISTADOR"
+msgstr "Conquistador"
+
+msgid "IDS_PSUS001_C1_SUO_STOCK"
+msgstr "SCI Mk I Mod. 1"
+
+msgid "IDS_PSUS101_C2_SUO_STOCK"
+msgstr "SCI Mk II Mod. 1"
+
+msgid "IDS_PSUS102_C2_SUO_TOP"
+msgstr "SCI Mk II Mod. 2"
+
+msgid "IDS_PSUS201_C3_SUO_STOCK"
+msgstr "SCI Mk III Mod. 1"
+
+msgid "IDS_PSUS202_C3_SUO_TOP"
+msgstr "SCI Mk III Mod. 2"
+
+msgid "IDS_PSUS301_C4_SUO_STOCK"
+msgstr "SCI Mk IV Mod. 1"
+
+msgid "IDS_PSUS302_C4_SUO_TOP"
+msgstr "SCI Mk IV Mod. 2"
+
+msgid "IDS_PSUS401_C5_SUO_STOCK"
+msgstr "SCI Mk V Mod. 1"
+
+msgid "IDS_PSUS402_C5_SUO_TOP"
+msgstr "SCI Mk V Mod. 2"
+
+msgid "IDS_PSUS501_SUO_CANARIAS"
+msgstr "SCI Mk VI Mod. 1"
+
+msgid "IDS_PSUS502_C6_SUO_STOCK"
+msgstr "SCI Mk VI Mod. 1"
+
+msgid "IDS_PSUS503_C6_SUO_TOP"
+msgstr "SCI Mk VI Mod. 2"
+
+msgid "IDS_PSUS601_C7_SUO_STOCK"
+msgstr "SCI Mk VII Mod. 1"
+
+msgid "IDS_PSUS602_C7_SUO_TOP"
+msgstr "SCI Mk VII Mod. 2"
+
+msgid "IDS_PSUS701_C8_SUO_STOCK"
+msgstr "SCI Mk VIII Mod. 1"
+
+msgid "IDS_PSUS702_C8_SUO_TOP"
+msgstr "SCI Mk VIII Mod. 2"
+
+msgid "IDS_PSUS703_SUO_NUMANCIA"
+msgstr "SCI Mk VIII Mod. 1"
+
+msgid "IDS_PSUS801_C9_SUO_STOCK"
+msgstr "SCI Mk IX Mod. 1"
+
+msgid "IDS_PSUS802_C9_SUO_TOP"
+msgstr "SCI Mk IX Mod. 2"
+
+msgid "IDS_PSUS803_SUO_COLORFUL_ANDALUCIA"
+msgstr "SCI Mk IX"
+
+msgid "IDS_PSUS901_SUO_BAZAN"
+msgstr "SCI Mk X Mod. 1"
+
+msgid "IDS_PSUS902_CA10_SUO_STOCK"
+msgstr "SCI Mk X Mod. 1"
+
+msgid "IDS_PSUS903_SUO_CONQUISTADOR"
+msgstr "SCI Mk X"
+
+msgid "IDS_PSUT301_C4_TORP_STOCK"
+msgstr "533 mm Mk VII ES"
+
+msgid "IDS_PSUT401_C5_TORP_STOCK"
+msgstr "533 mm Mk VII ES"
+
+msgid "IDS_PSUT501_C6_TORP_STOCK"
+msgstr "533 mm Mk VII* ES"
+
+msgid "IDS_PSUT601_C7_TORP_STOCK"
+msgstr "533 mm Si 270 ES"
+
+msgid "IDS_PSUT701_C8_TORP_STOCK"
+msgstr "533 mm Si 270 ES"
+
+msgid "IDS_PSUT702_TORP_NUMANCIA"
+msgstr "533 mm MkIV* ES"
+
+msgid "IDS_PSUT801_C9_TORP_STOCK"
+msgstr "533 mm Mk VIII ES"
+
+msgid "IDS_PSUT802_TORP_COLORFUL_ANDALUCIA"
+msgstr "533 mm Mk VIII ES"
+
+msgid "IDS_PSUT901_TORP_BAZAN"
+msgstr "533 mm Si 270 it"
+
+msgid "IDS_PSUT902_CA10_TORP_STOCK"
+msgstr "533 mm Mk IX ES"
+
+msgid "IDS_PT"
+msgstr "Public Test"
+
+msgid "IDS_PT_BARGE_BANNER_TEXT"
+msgstr "Go to Armory"
+
+msgid "IDS_PT_BARGE_BANNER_TOOLTIP"
+msgstr "The event page is not available during the testing stage"
+
+msgid "IDS_PUAS001_WALRUS"
+msgstr "Supermarine Walrus"
+
+msgid "IDS_PUBLICTEST_ISDONE"
+msgstr "Mission One"
+
+msgid "IDS_PUBLICTEST_ISDONE_2"
+msgstr "Mission Two"
+
+msgid "IDS_PUBLICTEST_ISDONE_3"
+msgstr "Main Mission"
+
+msgid "IDS_PUEP307_YUKON_COMMONWEALTH"
+msgstr "Maple Leaf"
+
+msgid "IDS_PUEP317_YUKON_MOUNTAINS"
+msgstr "Camouflage scheme of HMCS Sackville"
+
+msgid "IDS_PUEP507_HAIDA_CANADA"
+msgstr "Maple Leaf"
+
+msgid "IDS_PUEP517_HAIDA_COMMONWEALTH"
+msgstr "British Commonwealth"
+
+msgid "IDS_PUES527_HURON_ORKA"
+msgstr "Orca"
+
+msgid "IDS_PUPA001_152MM_HE_PERTH"
+msgstr "152 mm HE 6crh Mk IV"
+
+msgid "IDS_PUPA002_152MM_AP_PERTH"
+msgstr "152 mm AP 6crh Mk IV"
+
+msgid "IDS_PUPA005_102MM_HE_VAMPIRE"
+msgstr "102 mm HE 31 lb"
+
+msgid "IDS_PUPA006_102MM_SAP_VAMPIRE"
+msgstr "102 mm SAP 31 lb"
+
+msgid "IDS_PUPA007_120_HE_HAIDA"
+msgstr "120 mm HE"
+
+msgid "IDS_PUPA008_120_AP_HAIDA"
+msgstr "120 mm AP"
+
+msgid "IDS_PUPA009_152MM_HE_MYSORE"
+msgstr "152 mm HE 6crh Mk IV"
+
+msgid "IDS_PUPA010_152MM_AP_MYSORE"
+msgstr "152 mm AP 6crh Mk IV"
+
+msgid "IDS_PUPA011_114MM_HE_VAMPIRE_2"
+msgstr "113 mm HE 5crh"
+
+msgid "IDS_PUPA012_114MM_AP_VAMPIRE_2"
+msgstr "113 mm SAP 55 lb"
+
+msgid "IDS_PUPA013_381MM_HE_YUKON"
+msgstr "381 mm HE Mk VIIIb"
+
+msgid "IDS_PUPA014_381MM_AP_YUKON"
+msgstr "381 mm AP Mk XIIIa"
+
+msgid "IDS_PUPA015_120_HE_HURON"
+msgstr "120 mm HE"
+
+msgid "IDS_PUPA016_120_AP_HURON"
+msgstr "120 mm AP"
+
+msgid "IDS_PUPA017_133MM_HE_HECTOR"
+msgstr "133 mm HE Mk IC"
+
+msgid "IDS_PUPA018_133MM_AP_HECTOR"
+msgstr "133 mm AP Mk IC"
+
+msgid "IDS_PUPA019_152MM_AP_BRISBANE"
+msgstr "152 mm AP Mk V"
+
+msgid "IDS_PUPA020_152MM_HE_BRISBANE"
+msgstr "152 mm HE Mk XXVIM"
+
+msgid "IDS_PUPT001_533_MKIX_PERTH"
+msgstr "533 mm Mk IX"
+
+msgid "IDS_PUPT002_533_MKII_VAMPIRE"
+msgstr "533 mm Mk II"
+
+msgid "IDS_PUPT003_533_HAIDA"
+msgstr "533 mm Mk IXM"
+
+msgid "IDS_PUPT004_533_VAMPIRE_2"
+msgstr "533 mm Mk IXM mod. 1"
+
+msgid "IDS_PUPT005_533_HURON"
+msgstr "533 mm Mk IXM"
+
+msgid "IDS_PUPT006_533_HECTOR"
+msgstr "533 mm Mk IX"
+
+msgid "IDS_PUPT007_533MM_BRISBANE"
+msgstr "533 mm Mk IXM*"
+
+msgid "IDS_PURCHASED"
+msgstr "Purchased"
+
+msgid "IDS_PURCHASED_ITEMS_HEADER"
+msgstr "Purchased items"
+
+msgid "IDS_PURCHASE_AND_INSTALL_COLON"
+msgstr "PURCHASE AND MOUNT:"
+
+msgid "IDS_PURCHASE_AND_INSTALL_MODULE_HEADER"
+msgstr "PURCHASE AND MOUNT MODULE"
+
+msgid "IDS_PURCHASE_BUTTON"
+msgstr "PURCHASE"
+
+msgid "IDS_PURCHASE_CHANCE_LOOTBOX_EPIC"
+msgstr "Supercontainer"
+
+msgid "IDS_PURCHASE_COST"
+msgstr "Purchase price:"
+
+msgid "IDS_PURCHASE_COST_TTH"
+msgstr "Purchase:"
+
+msgid "IDS_PURCHASE_EVENT_0_LOOTBOX_FOR"
+msgstr "Purchase one container for"
+
+msgid "IDS_PURCHASE_EVENT_1_LOOTBOX_FOR"
+msgstr "Purchase five containers for"
+
+msgid "IDS_PURCHASE_EVENT_2_LOOTBOX_FOR"
+msgstr "Purchase 20 containers for"
+
+msgid "IDS_PURCHASE_EVENT_LOOTBOX_MODAL_HEADER"
+msgstr "Purchase Unique Containers"
+
+msgid "IDS_PURCHASE_LOOTBOX_C"
+msgstr "COLLECT CONTAINER"
+
+msgid "IDS_PURCHASE_LOOTBOX_EVENT"
+msgstr "Purchase containers"
+
+msgid "IDS_PURCHASE_LOOTBOX_MODAL_HEADER"
+msgstr "Select Container"
+
+msgid "IDS_PURCHASE_PREMIUM_ACCOUNT"
+msgstr "Purchase Premium Account"
+
+msgid "IDS_PURCHASE_PREMIUM_ACCOUNT_FOR"
+msgstr "Purchase Wargaming Premium Account for"
+
+msgid "IDS_PURCHASE_PREMIUM_WARNING_NEXT_BATTLE"
+msgstr "Your Premium Account will be effective from the next battle."
+
+msgid "IDS_PURCHASE_SHIP"
+msgstr "Purchase a ship"
+
+msgid "IDS_PURCHASE_SHIP_HEADER"
+msgstr "PURCHASE SHIP"
+
+msgid "IDS_PURCHASE_SHIP_TO_SEE_MODERNIZATIONS"
+msgstr "Purchase the ship to view upgrades"
+
+msgid "IDS_PURCHASE_SHIP_UPPER_CASE"
+msgstr "PURCHASE SHIP"
+
+msgid "IDS_PURCHASE_SLOTS_HEADER"
+msgstr "PURCHASE NEW SLOTS"
+
+msgid "IDS_PURCHASE_SLOT_FOR_UPPER_CASE"
+msgstr "PURCHASE SLOT"
+
+msgid "IDS_PURCHASE_UPPER_CASE"
+msgstr "BUY"
+
+msgid "IDS_PURCHASE_WOWS_ACCOUNT_FOR"
+msgstr "Purchase Warships Premium Account for"
+
+msgid "IDS_PURE_PORT_SKIP_VIDEO_HINT"
+msgstr "[KEY_SPACE] Skip video"
+
+msgid "IDS_PURSHASE_FAILED"
+msgstr "Purchase Error"
+
+msgid "IDS_PUSB507"
+msgstr "Yukon"
+
+msgid "IDS_PUSB507_DESCR"
+msgstr "A variant of a project for a 35,000-ton battleship developed in 1935 in Great Britain, armed with nine 381 mm main battery guns. World War II instigated a period of rapid growth for the Canadian Royal Navy, and had the course of history taken a different turn, this battleship design would have been a prime candidate to grow their fleet after two cruisers joined it in 1944."
+
+msgid "IDS_PUSB507_FULL"
+msgstr "Yukon"
+
+msgid "IDS_PUSB507_NUMBER"
+msgstr "1"
+
+msgid "IDS_PUSB507_YEAR"
+msgstr "1935"
+
+msgid "IDS_PUSC506"
+msgstr "Perth"
+
+msgid "IDS_PUSC506_DESCR"
+msgstr "One of three ships built for the Royal Navy under the program of enhanced versions of Leander-class cruisers. Perth was handed over to the Australian Navy in 1939. In August of the same year, the ship represented Australia at the New York World's Fair. Perth returned to Australia at the beginning of World War II and was transferred to the Mediterranean from there. Once there, she was engaged in escorting Maltese convoys and protecting Greek waters. Later, Perth returned to Australia again, joined the ABDA squadron, and took part in the Battle of the Java Sea."
+
+msgid "IDS_PUSC506_FULL"
+msgstr "Perth"
+
+msgid "IDS_PUSC506_NUMBER"
+msgstr "3"
+
+msgid "IDS_PUSC506_YEAR"
+msgstr "1936"
+
+msgid "IDS_PUSC509"
+msgstr "Hector"
+
+msgid "IDS_PUSC509_DESCR"
+msgstr "In 1936, Great Britain started designing a cruiser based on a smaller version of the hull of Southampton-class cruisers. As a result, the Fiji-class ships were developed, but if Great Britain had decided to build full-sized AA defense cruisers, a project could have been implemented that embodied an AA defense cruiser based on the hull of a Belfast-class ship."
+
+msgid "IDS_PUSC509_FULL"
+msgstr "Hector"
+
+msgid "IDS_PUSC509_NUMBER"
+msgstr "3"
+
+msgid "IDS_PUSC509_YEAR"
+msgstr "1945"
+
+msgid "IDS_PUSC510"
+msgstr "Brisbane"
+
+msgid "IDS_PUSC510_DESCR"
+msgstr "After World War II, the Royal Australian Navy started reducing its fleet with the goal of improving the quality of its ships rather than increasing their number. Australia built five modern destroyers and acquired two aircraft carriers from Britain. They also considered purchasing larger ships to escort aircraft carriers. Cruiser Minotaur, equipped with dual-purpose main guns and under development in Britain at that time, could have been a suitable option."
+
+msgid "IDS_PUSC510_FULL"
+msgstr "Brisbane"
+
+msgid "IDS_PUSC510_NUMBER"
+msgstr "1"
+
+msgid "IDS_PUSC510_YEAR"
+msgstr "1947"
+
+msgid "IDS_PUSC516"
+msgstr "Mysore"
+
+msgid "IDS_PUSC516_DESCR"
+msgstr "HMS Nigeria, a Fiji-class cruiser, was commissioned in 1940. A year later, she was made flagship of Task Force K, which operated in polar waters. In 1942, the cruiser moved to the Mediterranean, where she was engaged in escorting Maltese convoys. Starting the following year, Nigeria served in the Far East and off the coast of South Africa. In 1954, the ship was sold to India and renamed Mysore. She was immediately made flagship of the Indian fleet. In 1971, she was engaged in the Indo-Pakistani War and led the attack at the port of Karachi."
+
+msgid "IDS_PUSC516_FULL"
+msgstr "Mysore"
+
+msgid "IDS_PUSC516_NUMBER"
+msgstr "11"
+
+msgid "IDS_PUSC516_YEAR"
+msgstr "1940"
+
+msgid "IDS_PUSD503"
+msgstr "Vampire"
+
+msgid "IDS_PUSD503_DESCR"
+msgstr "V-class destroyer flotilla leaders were initially supposed to carry armaments that differed from other ships in the series, but this idea was subsequently abandoned. Built between 1916 and 1917, HMS Wallace—one of five flotilla leaders—was renamed HMS Vampire. After the end of World War I, she served in British waters and the Mediterranean. In 1933, the destroyer was leased to the Australian Navy, where she was placed in reserve from 1934 to 1938. During World War II, HMAS Vampire took part in the Battle of Punta Stilo in 1940 and the Battle of Endau in 1941, already as part of the British Eastern Fleet."
+
+msgid "IDS_PUSD503_FULL"
+msgstr "Vampire"
+
+msgid "IDS_PUSD503_NUMBER"
+msgstr "5"
+
+msgid "IDS_PUSD503_YEAR"
+msgstr "1917"
+
+msgid "IDS_PUSD507"
+msgstr "Haida"
+
+msgid "IDS_PUSD507_DESCR"
+msgstr "With the outbreak of World War II, Canada started planning to enhance its fleet. The decision was taken to build several destroyers under the British Tribal-class project. One of them, HMCS Haida, was laid down at the Halifax shipyard in 1941. During the war, she was engaged in escorting polar convoys, SAS operations off the French coast, and the Normandy landings. For her excellent service, HMCS Haida earned the nickname \"Fightingest Ship in the Royal Canadian Navy.\" In 1963, the destroyer was put into reserve but then returned again to participate in patrolling operations and escorting aircraft carriers. In 1964–1965, HMCS Haida was transformed into a museum ship in Hamilton."
+
+msgid "IDS_PUSD507_FULL"
+msgstr "Haida"
+
+msgid "IDS_PUSD507_NUMBER"
+msgstr "27"
+
+msgid "IDS_PUSD507_YEAR"
+msgstr "1943"
+
+msgid "IDS_PUSD510"
+msgstr "Vampire II"
+
+msgid "IDS_PUSD510_DESCR"
+msgstr "After World War II, Australia started building four destroyers designed on the basis of the most advanced British destroyer—Daring. HMAS Vampire II was laid down in July 1952 and named after her war-period predecessor. She differed from her British prototype with her specialized guns designed for operation in tropical waters. During the period from 1970 to 1972, the destroyer was equipped with the most advanced electronic equipment, and in 1979, she became a training ship. In 1990, Vampire II was transformed into a museum ship."
+
+msgid "IDS_PUSD510_FULL"
+msgstr "Vampire II"
+
+msgid "IDS_PUSD510_NUMBER"
+msgstr "12"
+
+msgid "IDS_PUSD510_YEAR"
+msgstr "1959"
+
+msgid "IDS_PUSD517"
+msgstr "Huron"
+
+msgid "IDS_PUSD517_DESCR"
+msgstr "Named after an Indian tribe in North America, HMCS Huron was the third out of eight Canadian Tribal-class destroyers. She was laid down at a shipyard in Newcastle in 1941. The ship served within the 3rd destroyer flotilla and, as part of it, participated in escorting six northern convoys in 1943 and 1944. In the spring of 1944, she was engaged in operations against French coastal positions, and in 1945, she escorted convoys to Murmansk again."
+
+msgid "IDS_PUSD517_FULL"
+msgstr "Huron"
+
+msgid "IDS_PUSD517_NUMBER"
+msgstr "27"
+
+msgid "IDS_PUSD517_YEAR"
+msgstr "1943"
+
+msgid "IDS_PUSHKIN"
+msgstr "Alexander Pushkin"
+
+msgid "IDS_PUUA501_C6_ART_PERTH"
+msgstr "152 mm/50 BL Mk.XXIII on a Mk.XXI mount"
+
+msgid "IDS_PUUA502_ART_MYSORE"
+msgstr "152 mm/50 BL Mk.XXIII on a Mk.XXIII mount"
+
+msgid "IDS_PUUA503_ART_VAMPIRE"
+msgstr "102 mm/45 QF Mk.V on an LA CP Mk.II mount"
+
+msgid "IDS_PUUA601_ART_YUKON"
+msgstr "381 mm/45 Mk.VII on a Mk.III mount"
+
+msgid "IDS_PUUA624_ART_HAIDA"
+msgstr "120 mm/45 Mk.IX on a CPXIX mount"
+
+msgid "IDS_PUUA625_ART_HURON"
+msgstr "120 mm/45 Mk.IX on a CPXIX mount"
+
+msgid "IDS_PUUA801_ART_HECTOR"
+msgstr "133 mm/50 QF Mk.I on a RP10 Mk.II* mount"
+
+msgid "IDS_PUUA901_ART_VAMPIRE_2"
+msgstr "113 mm/45 QF Mk.IV on an RP41 Mk.VI mount"
+
+msgid "IDS_PUUA902_ART_BRISBANE"
+msgstr "152 mm/50 QF Mk.V on a Mk.XXVI mount"
+
+msgid "IDS_PUUE501_C6_ENG_PERTH"
+msgstr "Propulsion: 72,500 hp"
+
+msgid "IDS_PUUE502_ENG_MYSORE"
+msgstr "Propulsion: 72,500 hp"
+
+msgid "IDS_PUUE503_ENG_VAMPIRE"
+msgstr "Propulsion: 27,000 hp"
+
+msgid "IDS_PUUE601_ENG_YUKON"
+msgstr "Propulsion: 111,700 hp"
+
+msgid "IDS_PUUE625_ENG_HAIDA"
+msgstr "Propulsion: 44,000 hp"
+
+msgid "IDS_PUUE626_ENG_HURON"
+msgstr "Propulsion: 44,000 hp"
+
+msgid "IDS_PUUE801_ENG_HECTOR"
+msgstr "Propulsion: 82,500 hp"
+
+msgid "IDS_PUUE901_ENG_VAMPIRE_2"
+msgstr "Propulsion: 54,000 hp"
+
+msgid "IDS_PUUE902_ENG_BRISBANE"
+msgstr "Propulsion: 110,000 hp"
+
+msgid "IDS_PUUH501_PERTH"
+msgstr "Perth"
+
+msgid "IDS_PUUH502_MYSORE"
+msgstr "Mysore"
+
+msgid "IDS_PUUH503_VAMPIRE"
+msgstr "Vampire"
+
+msgid "IDS_PUUH601_YUKON"
+msgstr "Yukon"
+
+msgid "IDS_PUUH627_HULL_HAIDA"
+msgstr "Haida"
+
+msgid "IDS_PUUH628_HURON"
+msgstr "Huron"
+
+msgid "IDS_PUUH801_HULL_HECTOR"
+msgstr "Hector"
+
+msgid "IDS_PUUH901_VAMPIRE_2"
+msgstr "Vampire II"
+
+msgid "IDS_PUUH902_HULL_BRISBANE"
+msgstr "Brisbane"
+
+msgid "IDS_PUUS501_SUO_PERTH"
+msgstr "Mk VI mod. 1"
+
+msgid "IDS_PUUS502_SUO_MYSORE"
+msgstr "Mk VI mod. 1"
+
+msgid "IDS_PUUS503_SUO_VAMPIRE"
+msgstr "Mk III"
+
+msgid "IDS_PUUS601_SUO_YUKON"
+msgstr "Mk VII"
+
+msgid "IDS_PUUS627_SUO_HAIDA"
+msgstr "Mk VII mod. 1"
+
+msgid "IDS_PUUS628_SUO_HURON"
+msgstr "Mk VII mod. 1"
+
+msgid "IDS_PUUS801_SUO_HECTOR"
+msgstr "Mk IX mod. 1"
+
+msgid "IDS_PUUS901_SUO_VAMPIRE_2"
+msgstr "Mk X mod. 1"
+
+msgid "IDS_PUUS902_SUO_BRISBANE"
+msgstr "Mk X mod. 1"
+
+msgid "IDS_PUUT501_PERTH"
+msgstr "533 mm Mk IX"
+
+msgid "IDS_PUUT503_VAMPIRE"
+msgstr "533 mm Mk II"
+
+msgid "IDS_PUUT603_TORP_HAIDA"
+msgstr "533 mm Mk IXM"
+
+msgid "IDS_PUUT604_TORP_HURON"
+msgstr "533 mm Mk IXM"
+
+msgid "IDS_PUUT801_TORP_HECTOR"
+msgstr "533 mm Mk V"
+
+msgid "IDS_PUUT901_TORP_VAMPIRE_2"
+msgstr "533 mm Mk IXM mod. 1"
+
+msgid "IDS_PUUT902_TORP_BRISBANE"
+msgstr "533 mm Mk VII"
+
+msgid "IDS_PUZZLE_COLLECTION_OWNED_TOOLTIP_HEADER"
+msgstr "Mosaic Fragment"
+
+msgid "IDS_PVAD901_ASW_T5"
+msgstr "Consolidated PB4Y-2 Privateer"
+
+msgid "IDS_PVAD902_ASW_T6"
+msgstr "Consolidated PB4Y-2 Privateer"
+
+msgid "IDS_PVAD903_ASW_T8"
+msgstr "Consolidated PB4Y-2 Privateer"
+
+msgid "IDS_PVAD904_ASW_T10"
+msgstr "Consolidated PB4Y-2 Privateer"
+
+msgid "IDS_PVEBATTLE"
+msgstr "Operations"
+
+msgid "IDS_PVEBATTLE_CUSTOM_DESCRIPTION"
+msgstr "Halloween"
+
+msgid "IDS_PVEBATTLE_DESCRIPTION"
+msgstr "Story-based battles against bots."
+
+msgid "IDS_PVEP402_ABREU_ORDEM"
+msgstr "Ordem e Progresso"
+
+msgid "IDS_PVES306_SWAN"
+msgstr "White Swan"
+
+msgid "IDS_PVES408_EA_IGNACIO_ALLENDE"
+msgstr "Mayan Mystery"
+
+msgid "IDS_PVES409_EA_SANTANDER"
+msgstr "Muisca Gold"
+
+msgid "IDS_PVES410_EA_SAN_MARTIN"
+msgstr "Inca Treasure"
+
+msgid "IDS_PVES418_ALMIRANTE_LAMA"
+msgstr "Ancient Totem"
+
+msgid "IDS_PVES506_JURUA_BOITATA"
+msgstr "Boitatá"
+
+msgid "IDS_PVES508_ATLANTICO_DOCK"
+msgstr "War Paint"
+
+msgid "IDS_PVE_AIRCARRIERS"
+msgstr "aircraft carriers"
+
+msgid "IDS_PVE_ALL_GUARDS"
+msgstr "escorting ships"
+
+msgid "IDS_PVE_ALL_TRANSPORTS"
+msgstr "all transport ships"
+
+msgid "IDS_PVE_BATTLESHIPS"
+msgstr "battleships"
+
+msgid "IDS_PVE_CONDITIONS"
+msgstr "Participation Conditions"
+
+msgid "IDS_PVE_COUNT_0"
+msgstr "0"
+
+msgid "IDS_PVE_COUNT_1"
+msgstr "1"
+
+msgid "IDS_PVE_COUNT_10"
+msgstr "10"
+
+msgid "IDS_PVE_COUNT_2"
+msgstr "2"
+
+msgid "IDS_PVE_COUNT_3"
+msgstr "3"
+
+msgid "IDS_PVE_COUNT_4"
+msgstr "4"
+
+msgid "IDS_PVE_COUNT_5"
+msgstr "5"
+
+msgid "IDS_PVE_COUNT_6"
+msgstr "6"
+
+msgid "IDS_PVE_COUNT_7"
+msgstr "7"
+
+msgid "IDS_PVE_COUNT_8"
+msgstr "8"
+
+msgid "IDS_PVE_COUNT_9"
+msgstr "9"
+
+msgid "IDS_PVE_CRUISERS"
+msgstr "cruisers"
+
+msgid "IDS_PVE_DESTROYERS"
+msgstr "destroyers"
+
+msgid "IDS_PVE_DIVISION_MATCHMAKER_CHECKBOX_TEXT"
+msgstr "Pick up allies"
+
+msgid "IDS_PVE_DIVISION_MATCHMAKER_CONFIG_AVAILABLE_FOR_COMMANDER"
+msgstr "Only the Division Commander can change the settings for entering battle"
+
+msgid "IDS_PVE_DIVISION_MATCHMAKER_INSTRUCTION_OFF"
+msgstr "Disable automatic selection of allies"
+
+msgid "IDS_PVE_DIVISION_MATCHMAKER_INSTRUCTION_ON"
+msgstr "Enable automatic selection of allies"
+
+msgid "IDS_PVE_DIVISION_MATCHMAKER_OFF_INFO"
+msgstr "Only your Division mates will take part in the battle"
+
+msgid "IDS_PVE_DIVISION_MATCHMAKER_ON_INFO"
+msgstr "The allies used to complete the Operation will be selected automatically"
+
+msgid "IDS_PVE_EVENT_NAME"
+msgstr "HALLOWEEN"
+
+msgid "IDS_PVE_FIRST_SHIPS"
+msgstr "first ships"
+
+msgid "IDS_PVE_MODIFIER_TOOLTIP_DESC_TASK"
+msgstr "To gauge mission progress, half of your performance achieved in this mode is taken into account."
+
+msgid "IDS_PVE_MODIFIER_TOOLTIP_TITLE"
+msgstr "Operations"
+
+msgid "IDS_PVE_OPERATION_BRIEFING"
+msgstr "Briefing"
+
+msgid "IDS_PVE_OPERATION_GOAL"
+msgstr "Goal"
+
+msgid "IDS_PVE_OPERATION_INFO_WINDOW_HEADER"
+msgstr "Operation"
+
+msgid "IDS_PVE_OPERATION_IS_NOT_SELECTED"
+msgstr "Operation not selected"
+
+msgid "IDS_PVE_OPERATION_RESULTS"
+msgstr "Operation Result"
+
+msgid "IDS_PVE_OPERATION_RESULTS_DONE"
+msgstr "Operation %(opName)s completed!"
+
+msgid "IDS_PVE_OPERATION_RESULTS_UNDONE"
+msgstr "Operation %(opName)s failed."
+
+msgid "IDS_PVE_OPERATION_TEAM_STRUCTURE"
+msgstr "Team Lineup"
+
+msgid "IDS_PVE_RANDOM_OPERATION_BRIEFING"
+msgstr "Matching a battle"
+
+msgid "IDS_PVE_REWARD_ISSUED"
+msgstr "Issued: %(issued_date)s"
+
+msgid "IDS_PVE_REWARD_ISSUED_THIS_BATTLE"
+msgstr "Earned in this battle"
+
+msgid "IDS_PVE_SHIPS"
+msgstr "warships"
+
+msgid "IDS_PVE_SUBMARINES"
+msgstr "submarines"
+
+msgid "IDS_PVE_TECH_CONDITIONS"
+msgstr "Completion Criteria"
+
+msgid "IDS_PVE_TORPEDO_HIT"
+msgstr "by torpedoes"
+
+msgid "IDS_PVE_TRANSPORTS"
+msgstr "transport ships"
+
+msgid "IDS_PVE_UNFREEZE_COST"
+msgstr "Run trials"
+
+msgid "IDS_PVGA002_40MM_BOFORS_MK2"
+msgstr "40 mm Bofors on a Mk.2 mount"
+
+msgid "IDS_PVGA003_20MM_OERLIKON_MK20_TWIN"
+msgstr "20 mm Oerlikon on a Mk.20 mount"
+
+msgid "IDS_PVGA005_40MM_BOFORS_MK1"
+msgstr "40 mm Bofors on a Mk.1 mount"
+
+msgid "IDS_PVGA012_1PDR_MK6_MAXIM"
+msgstr "37 mm Maxim on a single mount"
+
+msgid "IDS_PVGA014_12MM62_HI"
+msgstr "12.7 mm Mk.III"
+
+msgid "IDS_PVGA019_20MM_OERLIKON_MK4"
+msgstr "20 mm Oerlikon on a Mk.4 mount"
+
+msgid "IDS_PVGA023_40MM_BOFORS_TWIN"
+msgstr "40 mm/56 OQF Mk.XI on a Mk.V mount"
+
+msgid "IDS_PVGA024_40MM_BOFORS_MARK_VII_SINGLE"
+msgstr "40 mm/56 OQF Mk.III on a Mk.VII mount"
+
+msgid "IDS_PVGA033_25MM_70_VICKERS_DOUBLE"
+msgstr "25 mm/70 Vickers-Armstrong on a twin mount"
+
+msgid "IDS_PVGA035_12MM62_HI"
+msgstr "12.7 mm Mk.III"
+
+msgid "IDS_PVGA036_40MM_VICKERS"
+msgstr "40 mm/39 Vickers QF Mk.II on a single mount"
+
+msgid "IDS_PVGA037_3IN_HA_12PDR"
+msgstr "76.2 mm/45 QF HA Mk.I on an HA Mk.IV mount"
+
+msgid "IDS_PVGA039_3IN50_TWIN_MARK_33"
+msgstr "76.2 mm/50 Mk.22 on a Mk.33 mount"
+
+msgid "IDS_PVGA042_2_PDR_MKVIII_8BARREL"
+msgstr "40 mm/39 Vickers QF Mk.VIII on a Mk.VI mount"
+
+msgid "IDS_PVGA045_MACHINEGUNMAXIM_7_62"
+msgstr "7.7 mm Maxim Mk.I"
+
+msgid "IDS_PVGA046_3IN50_MK34_RADAR"
+msgstr "76.2 mm/50 Mk.22 on a Mk.34 mount"
+
+msgid "IDS_PVGA048_BREDA_37MM_DOUBLE"
+msgstr "37 mm/54 Model 1938 on a Model 1938 mount"
+
+msgid "IDS_PVGA049_BREDA_20MM_65"
+msgstr "20 mm/65 Model 1939 on a Model 1939 mount"
+
+msgid "IDS_PVGA052_20MM65_BREDA_M1935_DOUBLE"
+msgstr "20 mm/65 Breda Model 1935 on a Model 1935 mount"
+
+msgid "IDS_PVGA053_57MM_60_BOFORS_M50_SW"
+msgstr "57 mm/60 SAK Model 1950 on a Model 1950 mount"
+
+msgid "IDS_PVGA057_BOFORS_40MM70_SP48"
+msgstr ""
+"40 mm/70 SAK-40/L70-350\n"
+"on a SAK-40/L70-350 mount"
+
+msgid "IDS_PVGA062_40MM_BOFORS_MK2"
+msgstr "40 mm/56 OQF Mk.1/2 in RP Mk.II turret mount"
+
+msgid "IDS_PVGM001_6IN47_CL55"
+msgstr "152 mm/47 Mk.16 in a turret"
+
+msgid "IDS_PVGM009_12IN45_MK13"
+msgstr "305 mm/45 Mk.XIII on a 12in \"Special\" mount"
+
+msgid "IDS_PVGM010_6IN50_MK5"
+msgstr "152 mm/50 Mk.5 on an Armstrong mounting"
+
+msgid "IDS_PVGM013_120MM_45_QF_MKIX"
+msgstr "120 mm/45 QF Mk.IX on a CPXIV/XVII/XVIII mount"
+
+msgid "IDS_PVGM017_15IN42_MK1"
+msgstr "381 mm/42 Mk.I on a Mk.I**/N mount"
+
+msgid "IDS_PVGM021_6IN50_MK_XXIII"
+msgstr "152 mm/50 BL Mk.XXIII on a Mk.XXIII mount"
+
+msgid "IDS_PVGM027_6IN50_QF_MK_W"
+msgstr "152 mm/50 QF Mk.W in a turret"
+
+msgid "IDS_PVGM028_6IN_47_MK16_TRIPLE"
+msgstr "152 mm/47 DP Mk.16 in a turret"
+
+msgid "IDS_PVGM029_152MM_50_V_SINGLE"
+msgstr "152 mm/50 Vickers-Carraca on a shielded mount"
+
+msgid "IDS_PVGM030_152_53_OTO_M1929"
+msgstr "152 mm/53 OTO Model 1929 on a Model 1929 mount"
+
+msgid "IDS_PVGM031_152_53_OTO_M1929_RF"
+msgstr "152 mm/53 OTO Model 1929 on a Model 1929 mount"
+
+msgid "IDS_PVGM034_6IN47_MK16"
+msgstr "152 mm/47 DP Mk.16 in a turret"
+
+msgid "IDS_PVGM038_BOFORS_152MM53_MODEL_1942_BARREL2"
+msgstr "152 mm/53 Model 1942 in a turret"
+
+msgid "IDS_PVGM041_6IN45_MK_XII"
+msgstr "152 mm/50 BL Mk.XII on a CPXIV mount"
+
+msgid "IDS_PVGM054_6IN50_MK5"
+msgstr "152 mm/50 Mk.5 on an Armstrong mounting"
+
+msgid "IDS_PVGM056_4IN45_QF_MK_XIX"
+msgstr "102 mm/45 QF Mk.XVI on a Mk.XIX mount"
+
+msgid "IDS_PVGM060_16IN50_MK7"
+msgstr "406 mm/50 Mk.7 in turret mount"
+
+msgid "IDS_PVGS004_5IN25_MK27"
+msgstr "127 mm/25 Mk.13 on a Mk.27 mount"
+
+msgid "IDS_PVGS006_3IN50_QF"
+msgstr "76 mm/50 QF Mk.I on a PIV mount"
+
+msgid "IDS_PVGS007_6IN50_MK13_CASEMATE"
+msgstr "152 mm/50 BL Mk.XIII on a PXI mount"
+
+msgid "IDS_PVGS008_6IN50_MK13_DECK"
+msgstr "152 mm/50 BL Mk.XIII on a shielded mount"
+
+msgid "IDS_PVGS011_4_7IN_MK3"
+msgstr "120 mm/50 Mk.3 on a single mount"
+
+msgid "IDS_PVGS018_234MM_50_MK7"
+msgstr "234 mm/50 Mk.XI on a Mk.VII mount"
+
+msgid "IDS_PVGS020_5IN38_MK24_MOD6"
+msgstr "127 mm/38 Mk.12 on a Mk.24 mount"
+
+msgid "IDS_PVGS022_4IN45_QF_MK_XIX"
+msgstr "102 mm/45 QF Mk.XVI on a Mk.XIX mount"
+
+msgid "IDS_PVGS032_4IN50_QF_MARK_P"
+msgstr "102 mm/50 QF Vickers-Armstrong Mk.P on a single mount"
+
+msgid "IDS_PVGS038_88MM45_SK_L45"
+msgstr "88 mm/45 Flak on an MPL C/13 mount"
+
+msgid "IDS_PVGS051_100MM_50_MOD_OTO"
+msgstr "100 mm/47 Model 1924/27/28 on a Eugenio Minisini mount"
+
+msgid "IDS_PVGS055_4_7IN_MK3"
+msgstr "120 mm/50 Mk.3 on a single mount"
+
+msgid "IDS_PVGS061_5_25IN_50_QF_MKI_MKII"
+msgstr "133 mm/50 QF Mk.I in Mk.II turret mount"
+
+msgid "IDS_PVGT015_21IN_QUAD_TORPEDO_TUBE"
+msgstr "533 mm QR Mk II"
+
+msgid "IDS_PVGT025_21IN_3TUBE_TR_MK_IV_L"
+msgstr "533 mm TR Mk IV"
+
+msgid "IDS_PVGT026_21IN_3TUBE_TR_MK_IV_R"
+msgstr "533 mm TR Mk IV"
+
+msgid "IDS_PVGT040_21IN_MK14_TORPEDO_TUBES_QUAD"
+msgstr "533 mm Mk14"
+
+msgid "IDS_PVGT043_21IN_TRIPLE_TORPEDO_TUBE"
+msgstr "533 mm TR Mk I"
+
+msgid "IDS_PVGT044_21IN_MK14_TORPEDO_TUBES"
+msgstr "533 mm Quad"
+
+msgid "IDS_PVGT047_21IN_MK14_TORPEDO_TUBES"
+msgstr "533 mm Mk14"
+
+msgid "IDS_PVGT050_533_MM_3_TUBES"
+msgstr "533 mm tubo lanciasiluri"
+
+msgid "IDS_PVPA001_127MM_HE_NUEVE"
+msgstr "127 mm HE/HC Mk36"
+
+msgid "IDS_PVPA002_152MM_AP_NUEVE"
+msgstr "152 mm AP Mk35"
+
+msgid "IDS_PVPA003_152MM_HE_NUEVE"
+msgstr "152 mm HE/HC Mk34"
+
+msgid "IDS_PVPA004_HE_ALBANY_ABREU"
+msgstr "152 mm HE 105 lb"
+
+msgid "IDS_PVPA005_AP_ALBANY_ABREU"
+msgstr "152 mm AP 105 lb"
+
+msgid "IDS_PVPA006_120_HE_45LBS_SG"
+msgstr "120 mm HE 45 lb"
+
+msgid "IDS_PVPA007_76MM_HE_MK27M1_SG"
+msgstr "76 mm HE Mk27"
+
+msgid "IDS_PVPA008_305MM_MX_AP_JANEIRO"
+msgstr "305 mm AP Mk VIa"
+
+msgid "IDS_PVPA009_305MM_MX_HE_JANEIRO"
+msgstr "305 mm HE Mk IIa"
+
+msgid "IDS_PVPA010_152MM_HE_4CRH_SG"
+msgstr "152 mm HE 4 CRH"
+
+msgid "IDS_PVPA011_120MM_HE_JURUA"
+msgstr "120 mm HE"
+
+msgid "IDS_PVPA012_120MM_AP_JURUA"
+msgstr "120 mm AP"
+
+msgid "IDS_PVPA013_381MM_HE_ATLANTICO"
+msgstr "381 mm HE Mk VIIIb SC"
+
+msgid "IDS_PVPA014_381MM_AP_ATLANTICO"
+msgstr "381 mm AP Mk XXIIb SC"
+
+msgid "IDS_PVPA015_234MM_HE_SG"
+msgstr "234 mm HE 6 CRH"
+
+msgid "IDS_PVPA016_127MM_HE_SG"
+msgstr "127 mm HE Mk32"
+
+msgid "IDS_PVPA017_152MM_HE_MK39"
+msgstr "152 mm HE Mk39"
+
+msgid "IDS_PVPA018_152MM_AP_130LBS_MK35"
+msgstr "152 mm AP 130 lb Mk35"
+
+msgid "IDS_PVPA019_152MM_HE_6CRH_MK4"
+msgstr "152 mm HE 6crh Mk IV"
+
+msgid "IDS_PVPA020_152MM_AP_6CRH_MK4"
+msgstr "152 mm AP 6crh Mk IV"
+
+msgid "IDS_PVPA021_152MM_53_HE_1926"
+msgstr "152 mm proiettili HE 1926*"
+
+msgid "IDS_PVPA022_152MM_53_AP_1926"
+msgstr "152 mm proiettili AP 1926"
+
+msgid "IDS_PVPA023_102MM_HE_HE_35LBS_SG"
+msgstr "102 mm HE 35 lb"
+
+msgid "IDS_PVPA024_100MM_47_HE"
+msgstr "100 mm proiettili HE"
+
+msgid "IDS_PVPA025_152MM_HE_4CRH"
+msgstr "152 mm HE 4crh"
+
+msgid "IDS_PVPA026_152MM_AP_4CRH"
+msgstr "152 mm AP 4crh"
+
+msgid "IDS_PVPA027_152MM_HE_105LBS"
+msgstr "152 mm HE 105 lb"
+
+msgid "IDS_PVPA028_152MM_AP_105LBS"
+msgstr "152 mm AP 105 lb"
+
+msgid "IDS_PVPA029_152MM_HE_99LBS"
+msgstr "152 mm HE 99 lb"
+
+msgid "IDS_PVPA030_152MM_AP_100LBS"
+msgstr "152 mm AP 100 lb"
+
+msgid "IDS_PVPA031_88MM_HE_SPR_GR"
+msgstr "88 mm Spr.Gr."
+
+msgid "IDS_PVPA032_102MM_HE_35LBS"
+msgstr "102 mm HE 35 lb"
+
+msgid "IDS_PVPA033_152MM_HE_BOFORS"
+msgstr "152 mm HE Brisantgranaat"
+
+msgid "IDS_PVPA034_152MM_AP_BOFORS"
+msgstr "152 mm AP Pantsergranaat"
+
+msgid "IDS_PVPA035_152MM_HE_GRAU"
+msgstr "152 mm HE Brisantgranaat"
+
+msgid "IDS_PVPA036_152MM_AP_GRAU"
+msgstr "152 mm AP Pantsergranaat"
+
+msgid "IDS_PVPA037_406MM_HE_PATAGONIA"
+msgstr "406 mm HE/HC Mk13"
+
+msgid "IDS_PVPA038_406MM_AP_PATAGONIA"
+msgstr "406 mm AP Mk8"
+
+msgid "IDS_PVPA039_134MM_MI_HE"
+msgstr "133 mm HE Mk IC"
+
+msgid "IDS_PVPD105_DEPTH_T5"
+msgstr "350 lb Depth Bomb"
+
+msgid "IDS_PVPD106_DEPTH_T8"
+msgstr "650 lb Depth Bomb"
+
+msgid "IDS_PVPT001_533_MKIX_JURUA"
+msgstr "533 mm Mk IX"
+
+msgid "IDS_PVPT002_533MM_MK15"
+msgstr "533 mm Mk XV"
+
+msgid "IDS_PVPT003_533MM_MK17"
+msgstr "533 mm Mk 17"
+
+msgid "IDS_PVPT004_533MM_MK"
+msgstr "533 mm Si 270"
+
+msgid "IDS_PVPT005_533_MKIX"
+msgstr "533 mm Mk IX"
+
+msgid "IDS_PVPT006_533_MKII"
+msgstr "533 mm Mk II"
+
+msgid "IDS_PVPT007_533MM_MK15B"
+msgstr "533 mm Mk 15B"
+
+msgid "IDS_PVP_CONTROLPOINTENABLE"
+msgstr "Capture the Key Area. Capture area is shrinking!"
+
+msgid "IDS_PVP_CONTROLPOINTENABLESOON"
+msgstr "Key Area appears in a minute"
+
+msgid "IDS_PVSB505"
+msgstr "Rio de Janeiro"
+
+msgid "IDS_PVSB505_DESCR"
+msgstr "In 1906, Brazil, striving to become the country with the strongest navy on the continent, ordered three ironclads from Great Britain. The development of one of them was delayed, mainly due to disputes about weapons. As a result, it was decided to arm the ship with fourteen 305 mm guns in seven turrets, which made her the record holder for the total number of her main battery barrels. Rio de Janeiro was laid down in 1911, but the Brazilian government was forced to sell the ship due to the economic situation. The battleship was acquired by the Ottoman Empire, which planned to put her into operation under the name \"Sultan Osman.\" However, due to the outbreak of World War I, the ship was \"leased\" by the British government and joined the Royal Navy as HMS Agincourt."
+
+msgid "IDS_PVSB505_FULL"
+msgstr "Rio de Janeiro"
+
+msgid "IDS_PVSB505_NUMBER"
+msgstr "1"
+
+msgid "IDS_PVSB505_YEAR"
+msgstr "1914"
+
+msgid "IDS_PVSB508"
+msgstr "Atlântico"
+
+msgid "IDS_PVSB508_DESCR"
+msgstr "During the development of the future Rio de Janeiro, Brazil was offered several dozen projects. One proposal came from Admiral de Basellar to install 240 mm secondary battery guns on the battleship, which was a bold step in terms of shipbuilding at that time. In response to this idea, Tennyson-d'Eincourt developed Project 686—a battleship with eight 405 mm guns placed in four turrets and a battleship with six 240 mm guns in three turrets. Despite support from de Basellar, the project was never implemented. Atlântico is a variant of the further development of the Brazilian battleship with more focus placed on increasing her firepower."
+
+msgid "IDS_PVSB508_FULL"
+msgstr "Atlântico"
+
+msgid "IDS_PVSB508_NUMBER"
+msgstr "1"
+
+msgid "IDS_PVSB508_YEAR"
+msgstr "1945"
+
+msgid "IDS_PVSB509"
+msgstr "Patagonia"
+
+msgid "IDS_PVSB509_DESCR"
+msgstr "After World War I, the South American dreadnought race subsided. However, in the early post-war years, Latin American countries considered strengthening their fleets: Brazil nearly approved a fleet construction plan with a total displacement of 151,000 tons, Chile planned to acquire several battleships and cruisers from England, and Argentina allocated 75 million gold pesos for a naval construction program. If the decision had been made to build battleships abroad, they would have been ordered from the United States, as was done with the real Rivadavia-class ships."
+
+msgid "IDS_PVSB509_FULL"
+msgstr "Patagonia"
+
+msgid "IDS_PVSB509_NUMBER"
+msgstr "0"
+
+msgid "IDS_PVSB509_YEAR"
+msgstr "1918"
+
+msgid "IDS_PVSC101"
+msgstr "Hércules"
+
+msgid "IDS_PVSC101_DESCR"
+msgstr "British River-class frigates, designed to escort convoys in the North Atlantic, were sold off heavily after World War II. USS Asheville, a Canadian-built ship, remained in the U.S. Navy until 1946 but was later sold to Argentina. There, she served under the name \"Hércules\" and then \"Juan B. Azopardo\" until 1973."
+
+msgid "IDS_PVSC101_FULL"
+msgstr "Hércules"
+
+msgid "IDS_PVSC101_NUMBER"
+msgstr "151"
+
+msgid "IDS_PVSC101_YEAR"
+msgstr "1942"
+
+msgid "IDS_PVSC102"
+msgstr "Alm. Barroso"
+
+msgid "IDS_PVSC102_DESCR"
+msgstr "In an attempt to rebuild and reinforce its fleet after the revolution of 1889 and the mutinies of the 1890s, Brazil ordered a series of armored cruisers from Armstrong. However, due to financial difficulties, only one ship actually entered the Brazilian Navy—Almirante Barroso, transferred in 1897. She was the first ship in the country equipped with a radiotelegraph. Almirante Barroso served with the Brazilian Navy until 1931, representing Brazil in Argentina and Chile."
+
+msgid "IDS_PVSC102_FULL"
+msgstr "Almirante Barroso"
+
+msgid "IDS_PVSC102_NUMBER"
+msgstr "1"
+
+msgid "IDS_PVSC102_YEAR"
+msgstr "1896"
+
+msgid "IDS_PVSC103"
+msgstr "V. Guerrero"
+
+msgid "IDS_PVSC103_DESCR"
+msgstr "In 1938, after the decommissioning of battleship Anáhuac—the former Brazilian Deodoro—Mexico planned to strengthen the fleet with a large ship and buy out cruiser Navarra from Spain, which in the Mexican Navy could have received the name \"Vicente Guerrero.\" However, after Mexico expressed support for the Republicans in Spain between 1936 and 1939, the parties failed to reach an agreement."
+
+msgid "IDS_PVSC103_FULL"
+msgstr "Vicente Guerrero"
+
+msgid "IDS_PVSC103_NUMBER"
+msgstr "1"
+
+msgid "IDS_PVSC103_YEAR"
+msgstr "1923"
+
+msgid "IDS_PVSC104"
+msgstr "Córdoba"
+
+msgid "IDS_PVSC104_DESCR"
+msgstr "In 1933, after the purchase of two Novik-class destroyers from Estonia, the superiority of the Peruvian naval forces was overwhelming, so the Colombian government considered several options to urgently strengthen its navy, including purchasing British ships. If the choice had fallen on British ships, the Colombian fleet could have been strengthened with Danae-class cruisers."
+
+msgid "IDS_PVSC104_FULL"
+msgstr "Córdoba"
+
+msgid "IDS_PVSC104_NUMBER"
+msgstr "8"
+
+msgid "IDS_PVSC104_YEAR"
+msgstr "1918"
+
+msgid "IDS_PVSC105"
+msgstr "La Argentina"
+
+msgid "IDS_PVSC105_DESCR"
+msgstr "Cruiser La Argentina was built according to the 1926 program in Great Britain. The British Arethusa-class light cruiser was used as the basis of the design, with a number of changes regarding enhanced armament to add training functions to the ship. La Argentina became part of the Argentine Navy in 1939."
+
+msgid "IDS_PVSC105_FULL"
+msgstr "La Argentina"
+
+msgid "IDS_PVSC105_NUMBER"
+msgstr "1"
+
+msgid "IDS_PVSC105_YEAR"
+msgstr "1939"
+
+msgid "IDS_PVSC106"
+msgstr "Almte. Cochrane"
+
+msgid "IDS_PVSC106_DESCR"
+msgstr "In 1937, the Chilean government planned to order the construction of a cruiser at British or Italian shipyards. At that time, the most modern Italian ships of a suitable type were cruisers belonging to the Duca degli Abruzzi class. If a ship had been ordered from Italy, the Chilean Navy would have received a ship identical or close to cruisers of this class."
+
+msgid "IDS_PVSC106_FULL"
+msgstr "Almirante Cochrane"
+
+msgid "IDS_PVSC106_NUMBER"
+msgstr "2"
+
+msgid "IDS_PVSC106_YEAR"
+msgstr "1937"
+
+msgid "IDS_PVSC107"
+msgstr "Cnel. Bolognesi"
+
+msgid "IDS_PVSC107_DESCR"
+msgstr "HMS Ceylon, a Crown Colony-class cruiser, served in the Pacific and Indian Oceans at the end of World War II, and in the 1950s, she participated in the Korean War and the Suez Crisis. In 1959, HMS Ceylon was sold to Peru, where she served under the name \"Coronel Bolognesi\" until the early 1980s."
+
+msgid "IDS_PVSC107_FULL"
+msgstr "Coronel Bolognesi"
+
+msgid "IDS_PVSC107_NUMBER"
+msgstr "11"
+
+msgid "IDS_PVSC107_YEAR"
+msgstr "1943"
+
+msgid "IDS_PVSC108"
+msgstr "I. Allende"
+
+msgid "IDS_PVSC108_DESCR"
+msgstr "In 1947, the Inter-American Treaty of Reciprocal Assistance was signed in Rio de Janeiro, whereby Argentina, Brazil, and Chile were to strengthen their fleets by purchasing old U.S. Brooklyn-class cruisers. If those countries had ordered the construction of new cruisers in the United States, then the most modern Worcester-class ships would have been used as the basis for the projects."
+
+msgid "IDS_PVSC108_FULL"
+msgstr "Ignacio Allende"
+
+msgid "IDS_PVSC108_NUMBER"
+msgstr "1"
+
+msgid "IDS_PVSC108_YEAR"
+msgstr "1950"
+
+msgid "IDS_PVSC109"
+msgstr "Santander"
+
+msgid "IDS_PVSC109_DESCR"
+msgstr "In accordance with the Rio de Janeiro Treaty of 1947, the old Brooklyn-class cruisers were to be transferred to the Colombian Navy to strengthen it. If Colombia had decided to order a new ship, it could have been Santander, a cruiser based on the American Worcester-class ships."
+
+msgid "IDS_PVSC109_FULL"
+msgstr "Santander"
+
+msgid "IDS_PVSC109_NUMBER"
+msgstr "1"
+
+msgid "IDS_PVSC109_YEAR"
+msgstr "1948"
+
+msgid "IDS_PVSC110"
+msgstr "San Martín"
+
+msgid "IDS_PVSC110_DESCR"
+msgstr "After World War II, Argentinian leaders planned on ordering the construction of new cruisers in the U.K. or the U.S.A. The main requirement was for their main guns to be dual-purpose. The most suitable ships for these parameters at that time were cruisers of the Worcester class that designers would have been guided by if such ships had ever been ordered. One such ship could have been San Martín."
+
+msgid "IDS_PVSC110_FULL"
+msgstr "San Martín"
+
+msgid "IDS_PVSC110_NUMBER"
+msgstr "1"
+
+msgid "IDS_PVSC110_YEAR"
+msgstr "1949"
+
+msgid "IDS_PVSC502"
+msgstr "Alm. Abreu"
+
+msgid "IDS_PVSC502_DESCR"
+msgstr "At the end of the 19th century, Brazil ordered a series of armored cruisers from Armstrong to strengthen its fleet. One was sold to Chile, and Spain sought to buy the other two to replenish its fleet after the losses incurred during the Spanish-American War, but the United States leapfrogged Spain. Almirante Abreu was laid down in 1897 and became part of the U.S. Navy under the name \"Albany\" in 1900. The cruiser participated in both World War I and the Philippine-American War. In 1920, she was reclassified as a gunboat and decommissioned two years later."
+
+msgid "IDS_PVSC502_FULL"
+msgstr "Almirante Abreu"
+
+msgid "IDS_PVSC502_NUMBER"
+msgstr "3"
+
+msgid "IDS_PVSC502_YEAR"
+msgstr "1900"
+
+msgid "IDS_PVSC507"
+msgstr "Nueve de Julio"
+
+msgid "IDS_PVSC507_DESCR"
+msgstr "Brooklyn-class light cruiser USS Boise was laid down in 1935 at the Newport News shipyard. The ship participated in World War II, where she received 11 battle stars: in the battle of Cape Esperance, in the landings on Sicily and Taranto, and in campaigns in New Guinea and the Philippines. In January 1951, the cruiser was sold to Argentina and renamed Nueve de Julio (Spanish for \"ninth of July\") in honor of Argentina's Independence Day. In 1955, the ship participated in the liberation revolution that put an end to the Peronist rule. After the end of her service, Nueve de Julio was used as a guardship and floating barracks. Later, there were plans to convert her into a museum ship in the United States."
+
+msgid "IDS_PVSC507_FULL"
+msgstr "Nueve de Julio"
+
+msgid "IDS_PVSC507_NUMBER"
+msgstr "7"
+
+msgid "IDS_PVSC507_YEAR"
+msgstr "1938"
+
+msgid "IDS_PVSC508"
+msgstr "Almte. Grau"
+
+msgid "IDS_PVSC508_DESCR"
+msgstr "The flagships of the Peruvian Navy traditionally bear the name of Admiral Miguel Grau Seminario, with a total of five such ships in history. The third ship bearing this name was purchased from the Netherlands in 1973. Cruiser De Ruyter was laid down in 1939 in Schiedam and completed after the war according to a modified project, which included dual-purpose main battery guns and modern radar equipment. Almirante Grau had been the flagship of the Peruvian Navy for 45 years. At the time of her decommissioning, the ship was the last artillery cruiser belonging to any navy."
+
+msgid "IDS_PVSC508_FULL"
+msgstr "Almirante Grau"
+
+msgid "IDS_PVSC508_NUMBER"
+msgstr "2"
+
+msgid "IDS_PVSC508_YEAR"
+msgstr "1953"
+
+msgid "IDS_PVSD506"
+msgstr "Juruá"
+
+msgid "IDS_PVSD506_DESCR"
+msgstr "In 1939, Brazil ordered from Great Britain a series of six modern H-class destroyers with enhanced anti-submarine weapons; however, due to the outbreak of World War II, the British bought these destroyers out. The lead ship, Juruá, was initially named HMS Handy in the British Navy but was then renamed HMS Harvester. She participated in the evacuation of troops from Dunkirk, escorted convoys in the North Atlantic, and was later transferred to Force H and escorted convoys to Malta. On March 3, 1943, the former Juruá rammed German submarine U-444, sustained hull damage, and sank the next day after being hit by submarine U-432."
+
+msgid "IDS_PVSD506_FULL"
+msgstr "Juruá"
+
+msgid "IDS_PVSD506_NUMBER"
+msgstr "6"
+
+msgid "IDS_PVSD506_YEAR"
+msgstr "1940"
+
+msgid "IDS_PVUA001_C1_ART_STOCK"
+msgstr "102 mm/45 QF Mk.XVI on a Mk.XIX mount"
+
+msgid "IDS_PVUA101_ART_ALMIRANTE_ABREU"
+msgstr "152 mm/50 Mk.5 on an Armstrong mount"
+
+msgid "IDS_PVUA102_C2_ART_STOCK"
+msgstr "152 mm/50 Mk.5 on an Armstrong mount"
+
+msgid "IDS_PVUA201_C3_ART_STOCK"
+msgstr "152 mm/50 Vickers-Carraca on a shielded mount"
+
+msgid "IDS_PVUA301_C4_ART_STOCK"
+msgstr "152 mm/50 BL Mk.XII on a CPXIV mount"
+
+msgid "IDS_PVUA401_ART_RD_JANEIRO"
+msgstr "305 mm/45 Mk.XIII on a 12in \"Special\" mount"
+
+msgid "IDS_PVUA402_C5_ART_STOCK"
+msgstr "152 mm/50 QF Mk.W in a turret"
+
+msgid "IDS_PVUA501_ART_JURUA"
+msgstr "120 mm/45 QF Mk.IX on a CPXIV/XVII/XVIII mount"
+
+msgid "IDS_PVUA502_C6_ART_STOCK"
+msgstr "152 mm/53 OTO Model 1929 on a Model 1929 mount"
+
+msgid "IDS_PVUA601_C7_ART_JULIO"
+msgstr "152 mm/47 Mk.16 in a turret"
+
+msgid "IDS_PVUA602_C7_ART_STOCK"
+msgstr "152 mm/50 BL Mk.XXIII on a Mk.XXIII mount"
+
+msgid "IDS_PVUA701_ART_ATLANTICO"
+msgstr "381 mm/42 Mk.I on a Mk.I**/N mount"
+
+msgid "IDS_PVUA702_C8_ART_STOCK"
+msgstr "152 mm/47 DP Mk.16 in a turret"
+
+msgid "IDS_PVUA703_ART_ALMIRANTE_GRAU"
+msgstr "152 mm/53 Model 1942 in a turret"
+
+msgid "IDS_PVUA801_C9_ART_STOCK"
+msgstr "152 mm/47 Mk.16 in a turret"
+
+msgid "IDS_PVUA802_ART_PATAGONIA"
+msgstr "406 mm/50 Mk.7 in turret mount"
+
+msgid "IDS_PVUA901_C10_ART_STOCK"
+msgstr "152 mm/47 DP Mk.16 in a turret"
+
+msgid "IDS_PVUE001_C1_ENG_STOCK"
+msgstr "Propulsion: 5,500 hp"
+
+msgid "IDS_PVUE101_ENG_ALMIRANTE_ABREU"
+msgstr "Propulsion: 7,500 hp"
+
+msgid "IDS_PVUE102_C2_ENG_STOCK"
+msgstr "Propulsion: 7,500 hp"
+
+msgid "IDS_PVUE201_C3_ENG_STOCK"
+msgstr "Propulsion: 25,500 hp"
+
+msgid "IDS_PVUE301_C4_ENG_STOCK"
+msgstr "Propulsion: 40,000 hp"
+
+msgid "IDS_PVUE401_ENG_RD_JANEIRO"
+msgstr "Propulsion: 34,000 hp"
+
+msgid "IDS_PVUE402_C5_ENG_STOCK"
+msgstr "Propulsion: 54,000 hp"
+
+msgid "IDS_PVUE501_ENG_JURUA"
+msgstr "Propulsion: 34,000 hp"
+
+msgid "IDS_PVUE502_C6_ENG_STOCK"
+msgstr "Propulsion: 101,000 hp"
+
+msgid "IDS_PVUE601_C7_ENG_JULIO"
+msgstr "Propulsion: 100,000 hp"
+
+msgid "IDS_PVUE602_C7_ENG_STOCK"
+msgstr "Propulsion: 72,500 hp"
+
+msgid "IDS_PVUE701_ENG_ATLANTICO"
+msgstr "Propulsion: 73,200 hp"
+
+msgid "IDS_PVUE702_C8_ENG_STOCK"
+msgstr "Propulsion: 120,000 hp"
+
+msgid "IDS_PVUE703_ENG_ALMIRANTE_GRAU"
+msgstr "Propulsion: 85,000 hp"
+
+msgid "IDS_PVUE801_C9_ENG_STOCK"
+msgstr "Propulsion: 120,000 hp"
+
+msgid "IDS_PVUE802_ENG_PATAGONIA"
+msgstr "Propulsion: 68,000 hp"
+
+msgid "IDS_PVUE901_C10_ENG_STOCK"
+msgstr "Propulsion: 145,000 hp"
+
+msgid "IDS_PVUH001_C1_HULL_STOCK"
+msgstr "Hércules"
+
+msgid "IDS_PVUH101_HULL_ALMIRANTE_ABREU"
+msgstr "Almirante Abreu"
+
+msgid "IDS_PVUH102_C2_HULL_STOCK"
+msgstr "Almirante Barroso"
+
+msgid "IDS_PVUH201_C3_HULL_STOCK"
+msgstr "Vicente Guerrero (A)"
+
+msgid "IDS_PVUH202_C3_HULL_TOP"
+msgstr "Vicente Guerrero (B)"
+
+msgid "IDS_PVUH301_C4_HULL_STOCK"
+msgstr "Córdoba (A)"
+
+msgid "IDS_PVUH302_C4_HULL_TOP"
+msgstr "Córdoba (B)"
+
+msgid "IDS_PVUH401_RD_JANEIRO"
+msgstr "Rio de Janeiro"
+
+msgid "IDS_PVUH402_C5_HULL_STOCK"
+msgstr "La Argentina (A)"
+
+msgid "IDS_PVUH403_C5_HULL_TOP"
+msgstr "La Argentina (B)"
+
+msgid "IDS_PVUH501_JURUA"
+msgstr "Juruá"
+
+msgid "IDS_PVUH502_C6_HULL_STOCK"
+msgstr "Almirante Cochrane (A)"
+
+msgid "IDS_PVUH503_C6_HULL_TOP"
+msgstr "Almirante Cochrane (B)"
+
+msgid "IDS_PVUH601_JULIO"
+msgstr "Nueve de Julio"
+
+msgid "IDS_PVUH602_C7_HULL_STOCK"
+msgstr "Coronel Bolognesi (A)"
+
+msgid "IDS_PVUH603_C7_HULL_TOP"
+msgstr "Coronel Bolognesi (B)"
+
+msgid "IDS_PVUH701_ATLANTICO"
+msgstr "Atlântico"
+
+msgid "IDS_PVUH702_C8_HULL_STOCK"
+msgstr "Ignacio Allende (A)"
+
+msgid "IDS_PVUH703_C8_HULL_TOP"
+msgstr "Ignacio Allende (B)"
+
+msgid "IDS_PVUH704_HULL_ALMIRANTE_GRAU"
+msgstr "Almirante Grau"
+
+msgid "IDS_PVUH801_C9_HULL_STOCK"
+msgstr "Santander (A)"
+
+msgid "IDS_PVUH802_C9_HULL_TOP"
+msgstr "Santander (B)"
+
+msgid "IDS_PVUH803_HULL_PATAGONIA"
+msgstr "Patagonia"
+
+msgid "IDS_PVUH901_C10_HULL_STOCK"
+msgstr "San Martín"
+
+msgid "IDS_PVUS001_C1_SUO_STOCK"
+msgstr "Mk1 mod. 1"
+
+msgid "IDS_PVUS101_SUO_ALMIRANTE_ABREU"
+msgstr "Mk2 mod. 1"
+
+msgid "IDS_PVUS102_C2_SUO_STOCK"
+msgstr "Mk2 mod. 1"
+
+msgid "IDS_PVUS103_C2_SUO_TOP"
+msgstr "Mk2 mod. 2"
+
+msgid "IDS_PVUS201_C3_SUO_STOCK"
+msgstr "Mk3 mod. 1"
+
+msgid "IDS_PVUS202_C3_SUO_TOP"
+msgstr "Mk3 mod. 2"
+
+msgid "IDS_PVUS301_C4_SUO_STOCK"
+msgstr "Mk4 mod. 1"
+
+msgid "IDS_PVUS302_C4_SUO_TOP"
+msgstr "Mk4 mod. 2"
+
+msgid "IDS_PVUS401_SUO_RD_JANEIRO"
+msgstr "Mk V mod. 1"
+
+msgid "IDS_PVUS402_C5_SUO_STOCK"
+msgstr "Mk V mod. 1"
+
+msgid "IDS_PVUS403_C5_SUO_TOP"
+msgstr "Mk V mod. 2"
+
+msgid "IDS_PVUS501_SUO_JURUA"
+msgstr "Mk VI mod. 1"
+
+msgid "IDS_PVUS502_C6_SUO_STOCK"
+msgstr "Mk VI mod. 1"
+
+msgid "IDS_PVUS503_C6_SUO_TOP"
+msgstr "Mk VI mod. 2"
+
+msgid "IDS_PVUS601_C7_SUO_JULIO"
+msgstr "Mk7 mod. 1"
+
+msgid "IDS_PVUS602_C7_SUO_STOCK"
+msgstr "Mk7 mod. 1"
+
+msgid "IDS_PVUS603_C7_SUO_TOP"
+msgstr "Mk7 mod. 2"
+
+msgid "IDS_PVUS701_SUO_ATLANTICO"
+msgstr "Mk8 mod. 1"
+
+msgid "IDS_PVUS702_C8_SUO_STOCK"
+msgstr "Mk8 mod. 1"
+
+msgid "IDS_PVUS703_C8_SUO_TOP"
+msgstr "Mk8 mod. 2"
+
+msgid "IDS_PVUS704_SUO_ALMIRANTE_GRAU"
+msgstr "Mk8 mod. 1"
+
+msgid "IDS_PVUS801_C9_SUO_STOCK"
+msgstr "Mk9 mod. 1"
+
+msgid "IDS_PVUS802_C9_SUO_TOP"
+msgstr "Mk9 mod. 2"
+
+msgid "IDS_PVUS803_SUO_PATAGONIA"
+msgstr "Mk9 mod. 1"
+
+msgid "IDS_PVUS901_C10_SUO_STOCK"
+msgstr "Mk10 mod. 1"
+
+msgid "IDS_PVUT301_C4_TORP_STOCK"
+msgstr "533 mm Mk II"
+
+msgid "IDS_PVUT401_C5_TORP_STOCK"
+msgstr "533 mm Mk IV"
+
+msgid "IDS_PVUT501_TORP_JURUA"
+msgstr "533 mm Mk IX"
+
+msgid "IDS_PVUT502_C6_TORP_STOCK"
+msgstr "533 mm Si 270"
+
+msgid "IDS_PVUT601_C7_TORP_STOCK"
+msgstr "533 mm Mk IX"
+
+msgid "IDS_PVUT701_C8_TORP_STOCK"
+msgstr "533 mm Mk VIII"
+
+msgid "IDS_PVUT801_C9_TORP_STOCK"
+msgstr "533 mm Mk XV"
+
+msgid "IDS_PVUT901_C10_TORP_STOCK"
+msgstr "533 mm Mk14"
+
+msgid "IDS_PWEM105_VISBY_EUROPE"
+msgstr "Traditions of the North"
+
+msgid "IDS_PWEM106_VASTERAS_EUROPE"
+msgstr "Traditions of the North"
+
+msgid "IDS_PWEM107_SKANE_EUROPE"
+msgstr "Traditions of the North"
+
+msgid "IDS_PWEM108_OLAND_EUROPE"
+msgstr "Traditions of the North"
+
+msgid "IDS_PWEM109_OSTERGOTLAND_EUROPE"
+msgstr "Traditions of the North"
+
+msgid "IDS_PWEM110_HALLAND_EUROPE"
+msgstr "Traditions of the North"
+
+msgid "IDS_PWEM111_SMALAND_EUROPE"
+msgstr "Traditions of the North"
+
+msgid "IDS_PWEP502_BLYSKAWICA_SZARZA"
+msgstr "Szarza"
+
+msgid "IDS_PWEP503_BLYSKAWICA_303"
+msgstr "303 Squadron"
+
+msgid "IDS_PWEP504_VISBY_2021"
+msgstr "Winter"
+
+msgid "IDS_PWES300_BD9_KARL_IOHAN"
+msgstr "Red Dawn"
+
+msgid "IDS_PWES500_HALLAND_NY23"
+msgstr "Silver Swirls"
+
+msgid "IDS_PWES508_OLAND_BIGHUNT_21"
+msgstr "Hector"
+
+msgid "IDS_PWES509_VELOS_TRIREME"
+msgstr "Greek Trireme"
+
+msgid "IDS_PWES510_HALLAND_KOTS"
+msgstr "Tsar of the Seas — Viking"
+
+msgid "IDS_PWES511_RAGNAR_RANKED"
+msgstr "Dragon Ship"
+
+msgid "IDS_PWES512_RAGNAR_CLAN"
+msgstr "Dusky Owl"
+
+msgid "IDS_PWES513_JAGERCAMPAIGN"
+msgstr "Perpetuum Mobile"
+
+msgid "IDS_PWES518_SPLIT_EA"
+msgstr "Golden Age"
+
+msgid "IDS_PWES519_LAMBROS_KATSONIS_EA"
+msgstr "Golden Age"
+
+msgid "IDS_PWES520_GDANSK_EA"
+msgstr "Golden Age"
+
+msgid "IDS_PWGA001_40MM_BOFORS_MK1"
+msgstr "40 mm/56 Bofors wz.1936"
+
+msgid "IDS_PWGA002_13MM_HOTCHKISS_WZ30"
+msgstr "13.2 mm Hotchkiss wz.1930"
+
+msgid "IDS_PWGA003_40MM_BOFORS_MK1"
+msgstr "40 mm/56 Bofors L/60 Model 1936 on a twin mount"
+
+msgid "IDS_PWGA008_66_50_K10_SKODA"
+msgstr "66 mm/50 Škoda K10 on a single mount"
+
+msgid "IDS_PWGA011_40MM_BOFORS_M36_SW"
+msgstr "40 mm/56 Bofors L/60 Model 1936"
+
+msgid "IDS_PWGA013_25MM_BOFORS_M32_2BARRELS_SW"
+msgstr "25 mm akan L/64 Model 1932 on a twin mount"
+
+msgid "IDS_PWGA015_40MM_BOFORS_M36_1BARRELS_SW"
+msgstr "40 mm/56 Bofors L/60 Model 1936 on a single mount"
+
+msgid "IDS_PWGA016_20MM_MADSEN_M38_SW"
+msgstr "20 mm/60 Madsen maskinkanon Model 1938"
+
+msgid "IDS_PWGA017_57MM_60_BOFORS_M50_SW"
+msgstr "57 mm/60 SAK Model 1950 on a Model 1950 mount"
+
+msgid "IDS_PWGA021_25MM_BOFORS_M32_1BARRELS_SW"
+msgstr "25 mm akan L/64 Model 1932 on a single mount"
+
+msgid "IDS_PWGA024_BOFORS_40MM70_SP48"
+msgstr "40 mm/70 SAK-40/L70-350 on a SAK-40/L70-350 mount"
+
+msgid "IDS_PWGA029_40MM_VICKERS"
+msgstr "40 mm/39 Vickers Model 1922"
+
+msgid "IDS_PWGA037_20MM65_BREDA_M1935_DOUBLE_SW"
+msgstr "20 mm/65 Breda Model 1935 on a Model 1935 mount"
+
+msgid "IDS_PWGA041_BOFORS_40MM70_SP48_V2"
+msgstr "40 mm/70 SAK-40/L70-350 on a SAK-40/L70-350 mount"
+
+msgid "IDS_PWGA046_2_PDR_MKVII_QUAD"
+msgstr "40 mm Vickers 2-pdr. Mk VIII on a Mk.VII mount"
+
+msgid "IDS_PWGA047_20MM_OERLIKON_MK4"
+msgstr "20 mm Oerlikon on a Mk.4 mount"
+
+msgid "IDS_PWGA059_3IN50_TWIN_MARK_33"
+msgstr "76.2 mm/50 Mk.22 on a Mk.33 mount"
+
+msgid "IDS_PWGA060_3IN50_TWIN_MARK_33"
+msgstr "76.2 mm/50 Mk.22 on a Mk.33 mount"
+
+msgid "IDS_PWGA067_57MM_ZIF_75"
+msgstr "57 mm ZIF-75 mount"
+
+msgid "IDS_PWGA069_25MM_4M120"
+msgstr "25 mm 110-PM on a 4M-120 mount"
+
+msgid "IDS_PWGA072_20MM_OERLIKON_MK20_TWIN"
+msgstr "20 mm Oerlikon on a Mk.24 mount"
+
+msgid "IDS_PWGA074_20MM_OERLIKON_MK4"
+msgstr "20 mm Oerlikon Mk.I on a Mk.IIA mount"
+
+msgid "IDS_PWGA075_3IN50_MK34"
+msgstr "76.2 mm/50 Mk.22 on a Mk.34 mount"
+
+msgid "IDS_PWGA076_40MM_BOFORS_TWIN"
+msgstr "40 mm/56 OQF Mk.XI on a Mk.V mount"
+
+msgid "IDS_PWGA077_20MM_OERLIKON_MK_V"
+msgstr "20 mm Oerlikon Mk.II on a Mk.V mount"
+
+msgid "IDS_PWGA080_15MM_ZBROJEVKA_ZB60_VZ35"
+msgstr "15 mm ZB-60 VZ-35"
+
+msgid "IDS_PWGA082_BREDA_37MM_DOUBLE"
+msgstr "37 mm/54 Model 1938 on a Model 1938 mount"
+
+msgid "IDS_PWGA089_SCHWARZLOSE_MG"
+msgstr "7.92 mm Schwarzlose machine gun"
+
+msgid "IDS_PWGA094_20MM_OERLIKON_MK4"
+msgstr "20 mm Oerlikon Mk.I on a Mk.IIA mount"
+
+msgid "IDS_PWGA095_20MM_OERLIKON_MK4"
+msgstr "20 mm Oerlikon Mk.I on a Mk.IIA mount"
+
+msgid "IDS_PWGA097_40MM_56_BOFORS_N3"
+msgstr "40 mm/56 Bofors on a №3 mount"
+
+msgid "IDS_PWGA105_2_PDR_MKVII_QUAD"
+msgstr "40 mm/39 Vickers QF Mk.VIII in Mk.VII turret mount"
+
+msgid "IDS_PWGA107_12MM62_HI"
+msgstr "12.7 mm Mk.III"
+
+msgid "IDS_PWGA109_4IN_45_MK_V"
+msgstr "102 mm/45 QF Mk.V in HA Mk.III turret mount"
+
+msgid "IDS_PWGM003_120MM_BOFORS_WZ34_36_TWIN"
+msgstr "120 mm/50 wz.36 Bofors on a shielded mount"
+
+msgid "IDS_PWGM004_120MM_BOFORS_WZ34_36_SINGLE"
+msgstr "120 mm/50 wz.36 Bofors on a shielded mount"
+
+msgid "IDS_PWGM006_305_45_K10_SKODA"
+msgstr "305 mm/45 Škoda K10 in a turret"
+
+msgid "IDS_PWGM009_100MM50_K10_SKODA"
+msgstr "100 mm/50 Škoda K10 on a deck mount"
+
+msgid "IDS_PWGM010_120_50_BOFORS_M42_SW"
+msgstr "120 mm/50 Model 1942 in a turret"
+
+msgid "IDS_PWGM014_120MM_50_BOFORS_M50"
+msgstr "120 mm/50 Model 1950 in a turret"
+
+msgid "IDS_PWGM026_120MM45_BOFORS_M24_SW"
+msgstr "120 mm/45 Bofors Model 1924 on a shielded mount"
+
+msgid "IDS_PWGM035_100MM_47_OTO_1931_SINGLE_SW"
+msgstr "100 mm/47 Model 1931 on an OTO 1932 mount"
+
+msgid "IDS_PWGM038_120MM45_BOFORS_M24_LOW_SW"
+msgstr "120 mm/45 Bofors Model 1924 on a shielded mount"
+
+msgid "IDS_PWGM039_120MM45_BOFORS_M24_TWIN"
+msgstr "120 mm/45 Bofors Model 1924C on a shielded mount"
+
+msgid "IDS_PWGM040_120MM45_BOFORS_M24_SINGLE"
+msgstr "120 mm/45 Bofors Model 1924C on a shielded mount"
+
+msgid "IDS_PWGM044_4_7IN_50QF_MKXI"
+msgstr "120 mm/50 QF Mk.XI on a CP Mk.XX mount"
+
+msgid "IDS_PWGM049_120MM_BOFORS_WZ34_36_TWIN"
+msgstr "120 mm/50 wz.36 Bofors on a shielded mount"
+
+msgid "IDS_PWGM051_120MM45_BOFORS_M24_TWIN_SW"
+msgstr "120 mm/45 Bofors Model 1924 on a shielded mount"
+
+msgid "IDS_PWGM052_152MM53_BOFORS_TWIN_SW"
+msgstr "152 mm/53 Model 1942 in a turret"
+
+msgid "IDS_PWGM058_5IN38_MK30_MOD0"
+msgstr "127 mm/38 Mk.12 on a Mk.30 mod.0 mount"
+
+msgid "IDS_PWGM063_4_7IN_45_CPXXII"
+msgstr "120 mm/45 QF Mk.IX on a CPXXII mount"
+
+msgid "IDS_PWGM064_138_6MM_50_MLE_1929"
+msgstr "139 mm/50 Mle 1929 on an Mle 1929 mount"
+
+msgid "IDS_PWGM065_138_6MM55_MODEL_1934"
+msgstr "139 mm/50 Mle 1934 on an Mle 1935 mount"
+
+msgid "IDS_PWGM070_5_5IN_MK1"
+msgstr "140 mm/50 BL Mk.I on a PI* mount"
+
+msgid "IDS_PWGM079_140MM56_SKODA"
+msgstr "140 mm/56 Škoda on a shielded mount"
+
+msgid "IDS_PWGM081_152MM53"
+msgstr "152 mm/53 OTO Model 1929 on a Model 1929 mount"
+
+msgid "IDS_PWGM086_152MM53_FINDER"
+msgstr "152 mm/53 OTO Model 1929 on a Model 1929 mount"
+
+msgid "IDS_PWGM087_150_50_K10_SKODA"
+msgstr "150 mm/50 K10 Škoda on a single mount"
+
+msgid "IDS_PWGM092_120MM_45_QF_MKIX"
+msgstr "120 mm/45 QF Mk.IX on a CPXVIII mount"
+
+msgid "IDS_PWGM100_305MM_56_SKC_39_RF"
+msgstr "305 mm/56 SK C/39 in a turret"
+
+msgid "IDS_PWGM101_305MM_56_SKC_39"
+msgstr "305 mm/56 SK C/39 in a turret"
+
+msgid "IDS_PWGM104_120MM_45_QF_CP_MKXIX_TWIN"
+msgstr "120 mm/45 Mk.IX in CPXIX turret mount"
+
+msgid "IDS_PWGS007_150_50_K10_SKODA"
+msgstr "150 mm/50 Škoda K10 on a casemate mount"
+
+msgid "IDS_PWGS031_100MM_50_MINIZINI"
+msgstr "100 mm/47 Model 1924/27/28 on a Eugenio Minisini mount"
+
+msgid "IDS_PWGS098_150MM_SK_L45_C13"
+msgstr "150 mm/45 SK C/09 on a casemate mount"
+
+msgid "IDS_PWGS103_120_50_BOFORS_M42_SW"
+msgstr "120 mm/50 Model 1942 in a turret"
+
+msgid "IDS_PWGT005_21IN_MKX_TORPEDO_TUBE"
+msgstr "533 mm potrójna"
+
+msgid "IDS_PWGT012_533MM_3TUBE_M34_SW"
+msgstr "533 mm Triple"
+
+msgid "IDS_PWGT018_450MM_TWIN_AW"
+msgstr "450 mm Twin"
+
+msgid "IDS_PWGT019_533MM_3TUBE_SW"
+msgstr "533 mm Triple"
+
+msgid "IDS_PWGT032_533MM_5TUBE_SW"
+msgstr "533 mm Quintuple"
+
+msgid "IDS_PWGT033_450MM_TRIPLE_AW"
+msgstr "450 mm Triple"
+
+msgid "IDS_PWGT034_450MM_TWIN_SW"
+msgstr "450 mm Twin"
+
+msgid "IDS_PWGT036_450MM_4_SW"
+msgstr "450 mm Quadruple"
+
+msgid "IDS_PWGT040_533MM_3TUBE_SW"
+msgstr "533 mm Triple"
+
+msgid "IDS_PWGT043_533MM_4TUBE_SW"
+msgstr "533 mm Quad"
+
+msgid "IDS_PWGT045_21IN_QUAD_TORPEDO_TUBE"
+msgstr "533 mm QR Mk IV"
+
+msgid "IDS_PWGT061_21IN_MK14_TORPEDO_TUBES"
+msgstr "533 mm Mk14"
+
+msgid "IDS_PWGT068_533MM_PTA_5TUBES"
+msgstr "533 mm PTA-53-30"
+
+msgid "IDS_PWGT071_21IN_QUAD_TORPEDO_TUBE"
+msgstr "533 mm QR Mk IV"
+
+msgid "IDS_PWGT083_533_MM_3_TUBES"
+msgstr "533 mm tubo lanciasiluri"
+
+msgid "IDS_PWGT088_533MM_TRIPLE_AW"
+msgstr "533 mm tubo lanciasiluri"
+
+msgid "IDS_PWGT093_21IN_3TUBE_TR_MK_IV_R"
+msgstr "533 mm TR Mk IV"
+
+msgid "IDS_PWGT099_533MM_QUADTUBE"
+msgstr "533 mm Quad"
+
+msgid "IDS_PWGT106_21IN_5TUBE_TORPEDO_TUBE"
+msgstr "533 mm 5 tubes"
+
+msgid "IDS_PWPA001_120_HE_BLYSKAWICA"
+msgstr "120 mm HE"
+
+msgid "IDS_PWPA002_120_AP_BLYSKAWICA"
+msgstr "120 mm AP"
+
+msgid "IDS_PWPA003_305MM_HE_VIRIBUS"
+msgstr "305 mm HE L4,0"
+
+msgid "IDS_PWPA004_305MM_AP_VIRIBUS"
+msgstr "305 mm APC L3,4 4crh"
+
+msgid "IDS_PWPA005_150MM_HE_K10"
+msgstr "150 mm HE 100 lb"
+
+msgid "IDS_PWPA006_120_HE_GRYF"
+msgstr "120 mm HE"
+
+msgid "IDS_PWPA007_120_AP_GRYF"
+msgstr "120 mm AP"
+
+msgid "IDS_PWPA008_120MM_HE_45_M24"
+msgstr "120 mm HE M1924"
+
+msgid "IDS_PWPA009_120MM_AP_45_M24"
+msgstr "120 mm AP M1924"
+
+msgid "IDS_PWPA010_100MM_HE_47_OTO1931"
+msgstr "100 mm HE"
+
+msgid "IDS_PWPA011_100MM_AP_47_OTO1931"
+msgstr "100 mm AP"
+
+msgid "IDS_PWPA012_120_50_HE_M42"
+msgstr "120 mm HE M1942"
+
+msgid "IDS_PWPA013_120_50_AP_M42"
+msgstr "120 mm AP M1942"
+
+msgid "IDS_PWPA014_100MM_HE_50_K11"
+msgstr "100 mm HE M1910"
+
+msgid "IDS_PWPA015_100MM_AP_50_K11"
+msgstr "100 mm AP M1910"
+
+msgid "IDS_PWPA016_120_HE_50_M50"
+msgstr "120 mm HE M1950"
+
+msgid "IDS_PWPA017_120_AP_50_M50"
+msgstr "120 mm AP M1950"
+
+msgid "IDS_PWPA018_120MM_HE_SMALAND"
+msgstr "120 mm HE M1950"
+
+msgid "IDS_PWPA019_120MM_AP_SMALAND"
+msgstr "120 mm AP M1950"
+
+msgid "IDS_PWPA020_120_HE_50_M36"
+msgstr "120 mm HE M1936"
+
+msgid "IDS_PWPA021_120_AP_50_M36"
+msgstr "120 mm AP M1936"
+
+msgid "IDS_PWPA022_120MM_HE_ORKAN"
+msgstr "120 mm HE 62LBS"
+
+msgid "IDS_PWPA023_120MM_AP_ORKAN"
+msgstr "120 mm AP 62LBS"
+
+msgid "IDS_PWPA024_152MM_HE_RAGNAR"
+msgstr "152 mm HE M1942"
+
+msgid "IDS_PWPA025_152MM_AP_RAGNAR"
+msgstr "152 mm AP M1942"
+
+msgid "IDS_PWPA026_120_HE_T11"
+msgstr "120 mm HE M1950"
+
+msgid "IDS_PWPA027_120_AP_T11"
+msgstr "120 mm AP M1950"
+
+msgid "IDS_PWPA028_127MM_HE_VELOS"
+msgstr "127 mm HE Mk32"
+
+msgid "IDS_PWPA029_127MM_AP_VELOS"
+msgstr "127 mm AP/SC Mk38"
+
+msgid "IDS_PWPA030_139MM_55_HE_1928"
+msgstr "139 mm HE OEA Mle 1928"
+
+msgid "IDS_PWPA031_139MM_55_AP_1924"
+msgstr "139 mm SAP OPFA Mle 1924"
+
+msgid "IDS_PWPA032_140MM_HE_BL_MKI"
+msgstr "140 mm HE Mk ID"
+
+msgid "IDS_PWPA033_140MM_AP_BL_MKI"
+msgstr "140 mm AP Mk ID"
+
+msgid "IDS_PWPA034_140MM_HE_SK56"
+msgstr "140 mm HE"
+
+msgid "IDS_PWPA035_140MM_AP_SK56"
+msgstr "140 mm AP"
+
+msgid "IDS_PWPA036_120MM_HE_WZ34"
+msgstr "120 mm HE"
+
+msgid "IDS_PWPA037_120MM_AP_WZ34"
+msgstr "120 mm AP"
+
+msgid "IDS_PWPA038_120MM_HE_62LBS"
+msgstr "120 mm HE 62 lb"
+
+msgid "IDS_PWPA039_120MM_AP_62LBS"
+msgstr "120 mm SAP 62 lb"
+
+msgid "IDS_PWPA040_120MM_QFMIX_HE_G"
+msgstr "120 mm HE"
+
+msgid "IDS_PWPA041_120MM_QFMIX_AP_G"
+msgstr "120 mm AP"
+
+msgid "IDS_PWPA042_152MM_53_HE_ELLI"
+msgstr "152 mm proiettili HE"
+
+msgid "IDS_PWPA043_152MM_53_AP_ELLI"
+msgstr "152 mm proiettili AP"
+
+msgid "IDS_PWPA044_150MM_AP_K10"
+msgstr "150 mm AP 100 lb"
+
+msgid "IDS_PWPA045_150MM_HE_JAGER"
+msgstr "150 mm HE 100 lb"
+
+msgid "IDS_PWPA046_150MM_AP_JAGER"
+msgstr "150 mm AP 100 lb"
+
+msgid "IDS_PWPA047_305MM_HE_L4_9_KARL"
+msgstr "305 mm Spr.Gr. L/4.9"
+
+msgid "IDS_PWPA048_305MM_AP_L3_8_KARL"
+msgstr "305 mm P.Spr.Gr. L/3.8"
+
+msgid "IDS_PWPA049_120_50_HE_M42_SG"
+msgstr "120 mm HE M1942"
+
+msgid "IDS_PWPA050_150MM_HE_K_18_SG"
+msgstr "150 mm HE K Gr 18"
+
+msgid "IDS_PWPA051_120_HE_PIORUN"
+msgstr "120 mm HE"
+
+msgid "IDS_PWPA052_120_AP_PIORUN"
+msgstr "120 mm AP"
+
+msgid "IDS_PWPA8001_120_HE_1916"
+msgstr "Oбp.1916"
+
+msgid "IDS_PWPA8001_120_HE_70_M_J9_ICA"
+msgstr "70 cm J9"
+
+msgid "IDS_PWPA8002_120_AP_75_CM_M10"
+msgstr "75 cm M10"
+
+msgid "IDS_PWPA8002_120_AP_MARK_II"
+msgstr "Mark II"
+
+msgid "IDS_PWPT001_550_MARK_X"
+msgstr "533 mm Mk 10"
+
+msgid "IDS_PWPT002_TORPED_M1913"
+msgstr "Torped M1913"
+
+msgid "IDS_PWPT003_TORPED_M1929"
+msgstr "Torped M1929"
+
+msgid "IDS_PWPT004_TORPED_M1929_MOD1"
+msgstr "Torped M1924 mod 1"
+
+msgid "IDS_PWPT005_TORPED_M1943"
+msgstr "Torped M1943"
+
+msgid "IDS_PWPT006_TORPED_M1943_MOD1"
+msgstr "Torped M1943 mod 1"
+
+msgid "IDS_PWPT007_TORPED_M1947"
+msgstr "Torped M1947"
+
+msgid "IDS_PWPT008_SMALAND"
+msgstr "Torped M1943 mod 1"
+
+msgid "IDS_PWPT009_TORPED_ORKAN"
+msgstr "Torped M1943 mod 1"
+
+msgid "IDS_PWPT010_TORPED_M1947_MOD1"
+msgstr "Torped M1947 mod 1"
+
+msgid "IDS_PWPT011_TORPED_M1913_MOD1"
+msgstr "Torped M1913 mod 1"
+
+msgid "IDS_PWPT012_533MM_VELOS"
+msgstr "Mk16 mod. 1"
+
+msgid "IDS_PWPT013_533MM_51"
+msgstr "Torped M1947 mod 0"
+
+msgid "IDS_PWPT014_533MM"
+msgstr "Torped M1924 mod 0"
+
+msgid "IDS_PWPT015_533MM"
+msgstr "Torped M1943 mod 0"
+
+msgid "IDS_PWPT016_533MM"
+msgstr "Mark 10"
+
+msgid "IDS_PWPT017_533MM_MKVII"
+msgstr "Torped M1924 mod 2"
+
+msgid "IDS_PWPT018_533MM_ELLI"
+msgstr "Torped M1924 mod 2"
+
+msgid "IDS_PWPT019_533MM"
+msgstr "Torped M1947 mod 0"
+
+msgid "IDS_PWPT020_533MM_JAGER"
+msgstr "Torped M1947"
+
+msgid "IDS_PWPT021_533MM_KARL"
+msgstr "Torped M1943 mod 1"
+
+msgid "IDS_PWPT022_533_PIORUN"
+msgstr "533 mm Mk VII"
+
+msgid "IDS_PWPT026_TORPED_M1947_MOD2"
+msgstr "Torped M1947 mod 2"
+
+msgid "IDS_PWPT027_TORPED_M1927_MOD1_ALT_T11"
+msgstr "Torped M1927 mod 1"
+
+msgid "IDS_PWPT8001_550_MARK_100_1915"
+msgstr "ПЛ-100 oбp.1915"
+
+msgid "IDS_PWPT8001_550_MARK_13"
+msgstr "Mark 13"
+
+msgid "IDS_PWSB504"
+msgstr "Viribus Unitis"
+
+msgid "IDS_PWSB504_DESCR"
+msgstr "The naval race between Italy and Austria-Hungary that had dragged on from the middle of the 19th century peaked before World War I. In response to the construction of the Radezky-class ironclads, Italy began building the Dante Alighieri dreadnought, which was superior to all Austrian ships. This required a symmetrical response. Among the presented preliminary projects, the most promising was a variant with 12 main battery guns housed in four triple-gun turrets. In 1910, the first battleship of a new type, Viribus Unitis, was laid down. Entering service in 1912, she became the flagship of the navy and the strongest battleship in the Mediterranean waters. At the very end of the war, on November 1, 1918, Viribus Unitis, already preparing to be transferred to the Navy of the Kingdom of Serbs, Croats, and Slovenes, was sunk by Italy."
+
+msgid "IDS_PWSB504_FULL"
+msgstr "Viribus Unitis"
+
+msgid "IDS_PWSB504_NUMBER"
+msgstr "4"
+
+msgid "IDS_PWSB504_YEAR"
+msgstr "1912"
+
+msgid "IDS_PWSB509"
+msgstr "Karl XIV Johan"
+
+msgid "IDS_PWSB509_DESCR"
+msgstr "Under the Treaty of Versailles, the German Navy was limited to ships with a displacement of no more than 10,000 tons; however, these restrictions did not extend to the construction of ships intended for other nations. After World War I, Germany was left with several hundred unfinished ships. Some of them were completed and sold abroad. Sweden, driven by its aim to bolster its naval forces, could explore the possibility of acquiring and completing a German battleship."
+
+msgid "IDS_PWSB509_FULL"
+msgstr "Karl XIV Johan"
+
+msgid "IDS_PWSB509_NUMBER"
+msgstr "1"
+
+msgid "IDS_PWSB509_YEAR"
+msgstr "1952"
+
+msgid "IDS_PWSC101"
+msgstr "Gryf"
+
+msgid "IDS_PWSC101_DESCR"
+msgstr "In the early 1930s, the Polish Navy succumbed to the trend of building large minelayers capable of operating independently. The ship was supposed to have weapons that would not be inferior to those of a destroyer and to serve as a training ship in peacetime. Their new minelayer was laid down in 1934, launched two years later, and entered service in 1938. In the event of hostilities, Gryf was tasked with setting up a mining bank to protect the only Polish seaport of Gdynia from amphibious assault. On September 1, 1939, the first day of World War II, the ship was damaged by an air attack. Two days later, she came under artillery fire from German destroyers and suffered another air attack. She received several hits from aerial bombs and sank."
+
+msgid "IDS_PWSC101_FULL"
+msgstr "Gryf"
+
+msgid "IDS_PWSC101_NUMBER"
+msgstr "1"
+
+msgid "IDS_PWSC101_YEAR"
+msgstr "1938"
+
+msgid "IDS_PWSC506"
+msgstr "Elli"
+
+msgid "IDS_PWSC506_DESCR"
+msgstr "Cruiser Eugenio di Savoia was laid down at the Ansaldo shipyard in Genoa in July 1933 and commissioned in January 1936. The cruiser is noted for participating in the blockade of the Spanish Republic and circumnavigating the world. During World War II, the ship actively engaged in military operations in the Mediterranean, including the Battle of Calabria and attacks on Maltese convoys. At the end of 1942, the cruiser was damaged by American aircraft. After the surrender of Italy, she was used as a training ship. In 1951, Eugenio di Savoia was transferred to Greece, where, under the name of Elli, she became the flagship of the Royal Hellenic Navy and the headquarters of the Commander-in-Chief of Hellenic Fleet. From 1952 through 1958, the cruiser was used for making official visits by the King of Greece."
+
+msgid "IDS_PWSC506_FULL"
+msgstr "Elli"
+
+msgid "IDS_PWSC506_NUMBER"
+msgstr "2"
+
+msgid "IDS_PWSC506_YEAR"
+msgstr "1936"
+
+msgid "IDS_PWSD102"
+msgstr "Tátra"
+
+msgid "IDS_PWSD102_DESCR"
+msgstr "By the end of the first decade of the 20th century, the destroyers that were in active service in the Austro-Hungarian Navy had become outdated. Accordingly, the Navy's leaders ordered six modern destroyers that would not be inferior to their foreign counterparts. Several shipbuilding firms participated in the competition to design the destroyers, but preference was given to the Hungarian plant Ganz-Danubius. The resulting ship began her operational duty with a skirmish near Vieste in 1915, where Tátra, backed by her sister ship Lika, sank Italian destroyer Turbine. Later, the destroyer participated in the first Battle of Durazzo and in a raid on a dam in Otranto. After World War I, the ship was transferred to the Italian Navy and renamed Fasana."
+
+msgid "IDS_PWSD102_FULL"
+msgstr "Tátra"
+
+msgid "IDS_PWSD102_NUMBER"
+msgstr "6"
+
+msgid "IDS_PWSD102_YEAR"
+msgstr "1913"
+
+msgid "IDS_PWSD103"
+msgstr "Romulus"
+
+msgid "IDS_PWSD103_DESCR"
+msgstr "Many participants of the Washington and London Naval Treaties tried to find loopholes in the texts of the treaties. Determining the size and armament of ship types, the treaties stated that ships with a displacement of less than 600 tons could be built in unlimited numbers. In the 1930s, Italy built 32 Spica-class destroyers, which approached full-fledged destroyers in terms of their armament and speed. In 1939, Sweden purchased from Italy the two earliest ships of this class, Spica and Astore, which were renamed Romulus and Remus."
+
+msgid "IDS_PWSD103_FULL"
+msgstr "Romulus"
+
+msgid "IDS_PWSD103_NUMBER"
+msgstr "32"
+
+msgid "IDS_PWSD103_YEAR"
+msgstr "1935"
+
+msgid "IDS_PWSD104"
+msgstr "Klas Horn"
+
+msgid "IDS_PWSD104_DESCR"
+msgstr "Planning to strengthen its fleet, the Swedish government began negotiations with the United States on the acquisition of several \"flush-deck\" destroyers. The purchase never took place, but their design formed the basis of the Ehrensköld-class destroyers laid down in 1924. Further development in 1929 resulted in two ships of an improved design being laid down—Klas Horn and Klas Uggla. The lead ship of the Klas Horn series was built at the Kockums shipyard in Malmö. In September 1941, due to an explosion at a military base, both destroyers suffered significant damage and sank. Klas Uggla was not restored and was decommissioned, while Klas Horn was raised and repaired using parts from her sister ship."
+
+msgid "IDS_PWSD104_FULL"
+msgstr "Klas Horn"
+
+msgid "IDS_PWSD104_NUMBER"
+msgstr "2"
+
+msgid "IDS_PWSD104_YEAR"
+msgstr "1932"
+
+msgid "IDS_PWSD105"
+msgstr "Visby"
+
+msgid "IDS_PWSD105_DESCR"
+msgstr "As part of efforts to strengthen the Navy, in 1941, four ships of the Visby class—an improved version of the Göteborg class—were ordered. The lead ship of the series, Visby, was built at the Götaverken shipyard in Gothenburg, launched in October 1942, and entered service in August 1943. After a long and \"quiet\" service, in the early 1960s, destroyers of this class were converted into anti-submarine frigates. The ships received helipads and rocket-assisted bomb throwers."
+
+msgid "IDS_PWSD105_FULL"
+msgstr "Visby"
+
+msgid "IDS_PWSD105_NUMBER"
+msgstr "4"
+
+msgid "IDS_PWSD105_YEAR"
+msgstr "1943"
+
+msgid "IDS_PWSD106"
+msgstr "Västerås"
+
+msgid "IDS_PWSD106_DESCR"
+msgstr "In 1933 and 1934, the Polish Navy, planning to build a series of new destroyers, held a competition involving European shipbuilders. Kockums, a Swedish shipyard from Malmö, also participated in the competition with its project. The project was based on the Göteborg-class destroyers that had just been laid down and differed from them with a 50% greater displacement and enhanced armament. The prevailing project came from a British firm, resulting in the appearance of the Grom-class destroyers."
+
+msgid "IDS_PWSD106_FULL"
+msgstr "Västerås"
+
+msgid "IDS_PWSD106_NUMBER"
+msgstr "1"
+
+msgid "IDS_PWSD106_YEAR"
+msgstr "1934"
+
+msgid "IDS_PWSD107"
+msgstr "Skåne"
+
+msgid "IDS_PWSD107_DESCR"
+msgstr "Concurrently with the construction of the Visby-class destroyers, Swedish shipbuilders planned to build larger ships capable of competing on equal terms with foreign large destroyers. The main technical novelty was to be the main battery artillery—it was planned to be dual-purpose and housed in turret mounts. One option was a project with a standard displacement of 1,800 tons. There were plans to build four large destroyers. The design process continued and later culminated in the appearance of the Öland-class destroyers."
+
+msgid "IDS_PWSD107_FULL"
+msgstr "Skåne"
+
+msgid "IDS_PWSD107_NUMBER"
+msgstr "1"
+
+msgid "IDS_PWSD107_YEAR"
+msgstr "1942"
+
+msgid "IDS_PWSD108"
+msgstr "Öland"
+
+msgid "IDS_PWSD108_DESCR"
+msgstr "When choosing the best design for a new destroyer, Swedish experts studied foreign ships. They noted a trend toward an increase in displacement and main caliber weaponry being \"dual purpose\" with increasing frequency. In 1941 and 1942, a series of ship projects with 1,750 to 2,500 tons displacements, speeds of 35–38 knots, and main battery armament of 2–3 twin-gun mounts were presented. Öland and Uppland were built according to a compromise project incorporating two of the latest main battery mounts designed for maximum rate of fire. The project turned out to be a success, although a belated one. Over her years of service, the destroyer underwent four upgrades, including the installation of radars and the latest anti-submarine equipment."
+
+msgid "IDS_PWSD108_FULL"
+msgstr "Öland"
+
+msgid "IDS_PWSD108_NUMBER"
+msgstr "2"
+
+msgid "IDS_PWSD108_YEAR"
+msgstr "1947"
+
+msgid "IDS_PWSD109"
+msgstr "Östergötland"
+
+msgid "IDS_PWSD109_DESCR"
+msgstr "Built between 1951 and 1956, the Halland-class destroyers proved to be too large and expensive. Therefore, to complete the two planned destroyer flotillas, a cheaper project based on the previous Öland class was chosen. The lead ship, Östergötland, was built in Gothenburg. In 1961, together with destroyer Öland, she made a long trip through European waters, stopping at nine ports. In 1965, the destroyer was equipped with Robot-07 anti-aircraft missiles (the Swedish version of the British-made \"Sea Cats\")."
+
+msgid "IDS_PWSD109_FULL"
+msgstr "Östergötland"
+
+msgid "IDS_PWSD109_NUMBER"
+msgstr "4"
+
+msgid "IDS_PWSD109_YEAR"
+msgstr "1958"
+
+msgid "IDS_PWSD110"
+msgstr "Halland"
+
+msgid "IDS_PWSD110_DESCR"
+msgstr "The construction of the second pair of Öland-class ships was canceled, and in 1951, destroyers Halland and Småland were laid down according to an improved project. The ships' displacement grew by 50%, and they received more advanced anti-aircraft and radio-technical weapons, as well as new main battery guns. The lead ship, Halland, was launched in 1952 and entered service in 1955. In 1966, the destroyers were equipped with Robot-08 anti-ship missiles. With the decommissioning of the Tre Kronor-class cruisers, the Halland-class destroyers became the largest ships in the Swedish Navy."
+
+msgid "IDS_PWSD110_FULL"
+msgstr "Halland"
+
+msgid "IDS_PWSD110_NUMBER"
+msgstr "2"
+
+msgid "IDS_PWSD110_YEAR"
+msgstr "1955"
+
+msgid "IDS_PWSD111"
+msgstr "Dalarna"
+
+msgid "IDS_PWSD111_DESCR"
+msgstr "According to the plans for the development of the Swedish Navy, the main tactical unit was to be a squadron of several destroyers with a leader. Cruisers of the Tre Kronor class acted as leaders, but in the mid to late 1940s, an alternative was considered to build a special squadron leader. In 1947, three draft designs were submitted for consideration, implying a standard displacement of 2,400, 3,000, and 4,660 tons. The 3,000-ton leader project provided for the installation of three 120 mm twin-gun mounts and two torpedo launchers."
+
+msgid "IDS_PWSD111_FULL"
+msgstr "Dalarna"
+
+msgid "IDS_PWSD111_NUMBER"
+msgstr "1"
+
+msgid "IDS_PWSD111_YEAR"
+msgstr "1953"
+
+msgid "IDS_PWSD205"
+msgstr "Muavenet"
+
+msgid "IDS_PWSD205_DESCR"
+msgstr "In 1938, Turkey ordered four ships of the latest I-class from Great Britain. Two of them, however, including Muavenet, were purchased by Great Britain when World War II broke out. Muavenet, which became HMS Inconstant, began her service in the Home Fleet, then was transferred to the Eastern Fleet, where she participated in amphibious operations around Madagascar. In the summer of 1942, the ship was part of convoys to Malta. Later, she fought in the Atlantic, where she escorted northbound convoys and provided cover for the Normandy landings. Finally, in 1946, the ship was returned to Turkey, where she again acquired the name Muavenet in honor of destroyer Muâvenet-i Millîye, which had sunk British battleship Goliath during the Gallipoli campaign of World War I."
+
+msgid "IDS_PWSD205_FULL"
+msgstr "Muavenet"
+
+msgid "IDS_PWSD205_NUMBER"
+msgstr "4"
+
+msgid "IDS_PWSD205_YEAR"
+msgstr "1942"
+
+msgid "IDS_PWSD206"
+msgstr "Stord"
+
+msgid "IDS_PWSD206_DESCR"
+msgstr "With the outbreak of World War II, Great Britain started the mass construction of destroyers in batches of eight. As a rule, all of them had four single-gun mounts with 102–120 mm guns and one or two quadruple-tube torpedo launchers. Two of them were transferred to the Norwegian Navy and received the names \"Stord\" and \"Svenner.\" Stord entered service in September 1943. In 1943 and 1944, she participated in operations in the North Atlantic and escorted polar convoys. During the Battle of the North Cape, Stord was involved in sinking German battleship Scharnhorst. In 1944, the destroyer participated in covering the landings in Normandy, then returned to escorting convoys heading for the U.S.S.R. After the war, Stord became the flagship of the Norwegian Navy."
+
+msgid "IDS_PWSD206_FULL"
+msgstr "Stord"
+
+msgid "IDS_PWSD206_NUMBER"
+msgstr "8"
+
+msgid "IDS_PWSD206_YEAR"
+msgstr "1943"
+
+msgid "IDS_PWSD207"
+msgstr "Grom"
+
+msgid "IDS_PWSD207_DESCR"
+msgstr "Grom and Błyskawica entered service in 1937, becoming the strongest European destroyers of their time after the latest French ones. With the outbreak of World War II, the destroyers broke through the Baltic to Britain to help escort wartime supply convoys to Poland. However, the convoys were never organized due to the rapid fall of Poland, and Grom came under the command of the British Navy. Being part of it, she took part in the Norwegian campaign. On May 4, 1940, one of Grom's torpedo tubes was hit by a bomb, which caused the torpedoes to detonate. It took less than three minutes for the ship to sink."
+
+msgid "IDS_PWSD207_FULL"
+msgstr "Grom"
+
+msgid "IDS_PWSD207_NUMBER"
+msgstr "2"
+
+msgid "IDS_PWSD207_YEAR"
+msgstr "1937"
+
+msgid "IDS_PWSD208"
+msgstr "Split"
+
+msgid "IDS_PWSD208_DESCR"
+msgstr "In the 1930s, by order of the Yugoslav Navy, French specialists designed a large destroyer based on Le Fantasque. The boiler-and-turbine plant and gun fire-control system were purchased in the U.K. and France, respectively. Split, a ship named after the city where she was built, was laid down in 1939 and was to be armed with five Czechoslovak-produced 140 mm guns. In 1941, the city of Split was captured by the Italians, who decided to complete the construction of the ship. In 1943, the destroyer was renamed Spalato and launched. After the capitulation of Italy, the ship was grounded in the port. In 1948, Yugoslavia resumed work on the ship, but receiving weapons from Czechoslovakia was no longer possible, and Split was eventually completed with British-American weapons instead. The ship entered service in 1958, immediately becoming the navy's flagship."
+
+msgid "IDS_PWSD208_FULL"
+msgstr "Split"
+
+msgid "IDS_PWSD208_NUMBER"
+msgstr "1"
+
+msgid "IDS_PWSD208_YEAR"
+msgstr "1958"
+
+msgid "IDS_PWSD209"
+msgstr "L. Katsonis"
+
+msgid "IDS_PWSD209_DESCR"
+msgstr "In the late 1920s, there was a dispute among the leaders of the Greek Navy about whether to invest in building more conventional ships or build fewer but stronger ones. In 1929, as Turkey purchased four destroyers from Italy, the first approach prevailed, and Greece ultimately ordered four destroyers to be built with simplified technology, also in Italy. An alternative solution could be the other approach, which envisaged ordering a pair of large ships with 140 mm guns. The most suitable was one of the pre-designs of a fleet cruiser that the British Admiralty was considering at that time. Namely, the E-class cruiser armed with six 140 mm guns. Lambros Katsonis was named after the leader of the national liberation struggle of the Greek people."
+
+msgid "IDS_PWSD209_FULL"
+msgstr "Lambros Katsonis"
+
+msgid "IDS_PWSD209_NUMBER"
+msgstr "1"
+
+msgid "IDS_PWSD209_YEAR"
+msgstr "1929"
+
+msgid "IDS_PWSD210"
+msgstr "Gdańsk"
+
+msgid "IDS_PWSD210_DESCR"
+msgstr "Poland aimed to achieve naval superiority through quality rather than quantity, and they designed large destroyers capable of countering light cruisers to this end. In the late 1930s, several projects for such ships were being considered in Gdynia. The Mogador-class destroyers were suitable for the purpose as they were comparable to light cruisers in certain parameters and outmatched them in others (for example, in speed). Had ships of this class been built in France, the destroyers that survived the war would have been reequipped in the 1950s and 1960s with Soviet air defense systems, radars, and torpedoes."
+
+msgid "IDS_PWSD210_FULL"
+msgstr "Gdańsk"
+
+msgid "IDS_PWSD210_NUMBER"
+msgstr "1"
+
+msgid "IDS_PWSD210_YEAR"
+msgstr "1939"
+
+msgid "IDS_PWSD501"
+msgstr "Błyskawica"
+
+msgid "IDS_PWSD501_DESCR"
+msgstr "According to the plans for Operation Peking, ORP Błyskawica and her sister ship ORP Grom broke through to Great Britain in September 1939, where she was upgraded for operations in the North Atlantic. In 1940, the ship participated in the Norwegian campaign and the Dunkirk evacuation. The destroyer took part in escorting and patrolling operations in the Atlantic and escorted military transports. In 1944, Błyskawica fought against German destroyers in the battle off the island of Ouessant, covering the troop landings in Normandy. After being handed over to the new Polish government, the destroyer was modernized, and her main battery and anti-aircraft guns were replaced with Soviet-style weapons. In May 1976, Błyskawica became a museum ship in Gdynia."
+
+msgid "IDS_PWSD501_FULL"
+msgstr "Błyskawica"
+
+msgid "IDS_PWSD501_NUMBER"
+msgstr "2"
+
+msgid "IDS_PWSD501_YEAR"
+msgstr "1937"
+
+msgid "IDS_PWSD507"
+msgstr "Piorun"
+
+msgid "IDS_PWSD507_DESCR"
+msgstr "HMS Nerissa, a British N-class destroyer, was built at the Clydebank shipyard and transferred to the Polish Navy, where it was renamed ORP Piorun. As part of the 4th Destroyer Flotilla in May 1941, the ship participated in the hunt for the Bismarck. Later, Piorun was deployed to the Mediterranean, where it took part in escorting Malta convoys and covering the Allied landings in Sicily. In 1944, the ship returned to the Atlantic and engaged in battle with German destroyers off Ushant."
+
+msgid "IDS_PWSD507_FULL"
+msgstr "Piorun"
+
+msgid "IDS_PWSD507_NUMBER"
+msgstr "1"
+
+msgid "IDS_PWSD507_YEAR"
+msgstr "1941."
+
+msgid "IDS_PWSD508"
+msgstr "Orkan"
+
+msgid "IDS_PWSD508_DESCR"
+msgstr "M-class destroyer HMS Myrmidon was laid down at the Fairfield shipyard in Scotland in December 1939, launched in March 1942, and commissioned on November 18, 1942. On the day of her commissioning, the ship was solemnly handed over to a Polish crew, and the destroyer received the name of \"ORP Orkan.\" The ship served in the Arctic, participating in the escort of northern convoys. On October 8, 1943, while escorting convoy SC-143, Orkan was hit by a torpedo from German submarine U-378 and sank within minutes."
+
+msgid "IDS_PWSD508_FULL"
+msgstr "Orkan"
+
+msgid "IDS_PWSD508_NUMBER"
+msgstr "8"
+
+msgid "IDS_PWSD508_YEAR"
+msgstr "1942"
+
+msgid "IDS_PWSD509"
+msgstr "Velos"
+
+msgid "IDS_PWSD509_DESCR"
+msgstr "USS Charrette, a Fletcher-class destroyer, was built in Boston. The ship fought in the Pacific, escorted aircraft carriers, conducted raid operations, and participated in the Battle of Leyte Gulf. In 1947, she was sent to the reserve for subsequent mothballing. In 1959, the United States handed the ship over to Greece, where she received the name \"Velos.\" In 1973, the commander of the ship—Nikolaos Pappas—in protest against the junta of the \"black colonels,\" headed the destroyer for Italy, where he asked for political asylum with part of the crew. The next year, after the fall of the junta, the sailors returned to Greece. In 1994, the destroyer was declared an Anti-Dictatorial Museum in recognition of the Navy's devotion to the constitution and democracy."
+
+msgid "IDS_PWSD509_FULL"
+msgstr "Velos"
+
+msgid "IDS_PWSD509_NUMBER"
+msgstr "175"
+
+msgid "IDS_PWSD509_YEAR"
+msgstr "1943"
+
+msgid "IDS_PWSD510"
+msgstr "Friesland"
+
+msgid "IDS_PWSD510_DESCR"
+msgstr "Despite the heavy losses sustained by the Dutch Navy during World War II and colonial revolts in the East Indies, the process of designing new ships started immediately after the war. Wartime experience showed the Dutch experts that submarines would become one of the main strike forces in future conflicts. For this reason, project Onderzeebootjager 1949—which subsequently became the Friesland class—incorporated improved anti-submarine armament and AA defenses, as well as a powerful propulsion system. During the period from 1951 to 1958, eight ships of this class were built, and Friesland was the lead ship."
+
+msgid "IDS_PWSD510_FULL"
+msgstr "Friesland"
+
+msgid "IDS_PWSD510_NUMBER"
+msgstr "8"
+
+msgid "IDS_PWSD510_YEAR"
+msgstr "1956"
+
+msgid "IDS_PWSD519"
+msgstr "Jäger"
+
+msgid "IDS_PWSD519_DESCR"
+msgstr "In 1917, Austria-Hungary began working on a project to build a destroyer leader. A total of eight leaders and twelve destroyers were planned for construction. Draft designs were submitted by Blohm & Voss and Ganz-Danubius. The Austro-Hungarian Marine Technical Committee developed several projects—one of them, presented in 1917, provided for the construction of a 2,000-ton torpedo boat, which was to be equipped with 6-inch main battery guns. However, with the end of World War I and the collapse of Austria-Hungary, the destroyers were never built."
+
+msgid "IDS_PWSD519_FULL"
+msgstr "Jäger"
+
+msgid "IDS_PWSD519_NUMBER"
+msgstr "1"
+
+msgid "IDS_PWSD519_YEAR"
+msgstr "1917"
+
+msgid "IDS_PWSD610"
+msgstr "Småland"
+
+msgid "IDS_PWSD610_DESCR"
+msgstr ""
+"Småland, the second Halland-class destroyer, was laid down in Gothenburg at the Eriksberg shipyard in 1951, launched in October 1952, and entered service in January 1956. The commander of the Swedish Navy, Admiral Strömbek, became the \"godfather\" of the destroyer. He served in the same destroyer flotilla with Småland's sister ship, Halland.\n"
+"She was decommissioned in 1979 and stricken from the register in July 1984. In 1987, the ship was transferred to the Gothenburg Maritime Center as a museum ship, where she is still located."
+
+msgid "IDS_PWSD610_FULL"
+msgstr "Småland"
+
+msgid "IDS_PWSD610_NUMBER"
+msgstr "2"
+
+msgid "IDS_PWSD610_YEAR"
+msgstr "1956"
+
+msgid "IDS_PWSD710"
+msgstr "Ragnar"
+
+msgid "IDS_PWSD710_DESCR"
+msgstr "The main tactical unit of the Swedish fleet was to be a squadron of several destroyers. Tre Kronor-class cruisers acted as squadron leaders, but in the 1940s, the construction of a special squadron leader was considered. On March 21, 1947, three draft designs were presented, with a standard displacement of 2,400, 3,000, and 4,660 tons. The largest of the three projects was lightly armored and armed with two twin-gun mounts housing 152 mm dual-purpose guns."
+
+msgid "IDS_PWSD710_FULL"
+msgstr "Ragnar"
+
+msgid "IDS_PWSD710_NUMBER"
+msgstr "1"
+
+msgid "IDS_PWSD710_YEAR"
+msgstr "1954"
+
+msgid "IDS_PWSD910"
+msgstr "Lappland"
+
+msgid "IDS_PWSD910_DESCR"
+msgstr "The largest and most powerful destroyers in the Swedish Navy. Their main advantages are their strong AA defenses and extremely rapid-firing main battery artillery."
+
+msgid "IDS_PWSD910_FULL"
+msgstr "Lappland"
+
+msgid "IDS_PWSD910_NUMBER"
+msgstr "1"
+
+msgid "IDS_PWSD910_YEAR"
+msgstr "1955"
+
+msgid "IDS_PWSD990"
+msgstr "Halland Test"
+
+msgid "IDS_PWSD990_DESCR"
+msgstr "Ship for test."
+
+msgid "IDS_PWSD990_FULL"
+msgstr "Halland Test"
+
+msgid "IDS_PWSD990_NUMBER"
+msgstr "2"
+
+msgid "IDS_PWSD990_YEAR"
+msgstr "1955"
+
+msgid "IDS_PWUA001_CA1_ART_STOCK"
+msgstr "120 mm/50 wz.36 Bofors on a shielded mount"
+
+msgid "IDS_PWUA101_DD2_ART_STOCK"
+msgstr "100 mm/50 Škoda K10 on a deck mount"
+
+msgid "IDS_PWUA201_DD3_ART_STOCK"
+msgstr "100 mm/47 Model 1931 on an OTO 1932 mount"
+
+msgid "IDS_PWUA202_DD3_ART_TOP"
+msgstr "120 mm/45 Bofors Model 1924 on a shielded mount"
+
+msgid "IDS_PWUA302_DD4_ART_STOCK"
+msgstr "120 mm/45 Bofors Model 1924 on a shielded mount"
+
+msgid "IDS_PWUA303_ART_VIRIBUS"
+msgstr "305 mm/45 Škoda K10 in a turret"
+
+msgid "IDS_PWUA402_DD5_ART_TOP"
+msgstr "120 mm/45 Bofors Model 1924C on a shielded mount"
+
+msgid "IDS_PWUA403_D5_ART_STOCK"
+msgstr "120 mm/45 QF Mk.IX on a CPXVIII mount"
+
+msgid "IDS_PWUA501_DD6_ART_STOCK"
+msgstr "120 mm/45 Bofors Model 1924C on a shielded mount"
+
+msgid "IDS_PWUA502_D6_ART_STOCK"
+msgstr "120 mm/45 QF Mk.IX on a CPXXII mount"
+
+msgid "IDS_PWUA503_ART_ELLI"
+msgstr "152 mm/53 OTO Model 1929 on a Model 1929 mount"
+
+msgid "IDS_PWUA601_120_50_WZ_34_36"
+msgstr "120 mm/50 wz.36 Bofors on a shielded mount"
+
+msgid "IDS_PWUA602_DD7_ART_STOCK"
+msgstr "120 mm/50 Model 1942 in a turret"
+
+msgid "IDS_PWUA603_D7_ART_STOCK"
+msgstr "120 mm/50 wz.36 Bofors on a shielded mount"
+
+msgid "IDS_PWUA604_ART_PIORUN"
+msgstr "120 mm/45 Mk.IX in CPXIX turret mount"
+
+msgid "IDS_PWUA701_DD8_ART_STOCK"
+msgstr "120 mm/50 Model 1942 in a turret"
+
+msgid "IDS_PWUA702_DD8_ART_ORKAN"
+msgstr "120 mm/50 QF Mk XI"
+
+msgid "IDS_PWUA703_D8_ART_STOCK"
+msgstr "140 mm/56 Škoda on a shielded mount"
+
+msgid "IDS_PWUA801_DD9_ART_STOCK"
+msgstr "120 mm/50 Model 1942 in a turret"
+
+msgid "IDS_PWUA802_ART_VELOS"
+msgstr "127 mm/38 Mk.12 on a Mk.30 mod.0 mount"
+
+msgid "IDS_PWUA803_D9_ART_STOCK"
+msgstr "140 mm/50 BL Mk.I on a PI* mount"
+
+msgid "IDS_PWUA804_ART_JAGER"
+msgstr "150 mm/50 K10 Škoda on a single mount"
+
+msgid "IDS_PWUA805_ART_KARL_XIV"
+msgstr "305 mm/56 SK C/39 in a turret"
+
+msgid "IDS_PWUA900_D10_ART_STOCK"
+msgstr "120 mm/50 Model 1950 in a turret"
+
+msgid "IDS_PWUA901_ART_FRIESLAND"
+msgstr "120 mm/50 Mk.10 in a turret"
+
+msgid "IDS_PWUA902_DD10_ART_STOCK"
+msgstr "120 mm/50 Model 1950 in a turret"
+
+msgid "IDS_PWUA903_DD10_SMALAND"
+msgstr "120 mm/50 Model 1950 in a turret"
+
+msgid "IDS_PWUA904_DD10_ART_TST_LAPPLAND"
+msgstr "120 mm/50 Model 1950 in a turret"
+
+msgid "IDS_PWUA905_ART_RAGNAR"
+msgstr "152 mm/53 Model 1942 in a turret"
+
+msgid "IDS_PWUA906_D10_ART_STOCK"
+msgstr "139 mm/50 Mle 1934/1929 on an Mle 1935/1929 mount"
+
+msgid "IDS_PWUA941_DD11_ART_STOCK"
+msgstr "120 mm/50 Model 1950 in a turret"
+
+msgid "IDS_PWUE001_CA1_ENG_STOCK"
+msgstr "Propulsion: 6,000 hp"
+
+msgid "IDS_PWUE101_DD2_ENG_STOCK"
+msgstr "Propulsion: 20,500 hp"
+
+msgid "IDS_PWUE201_DD3_ENG_STOCK"
+msgstr "Propulsion: 19,000 hp"
+
+msgid "IDS_PWUE302_DD4_ENG_STOCK"
+msgstr "Propulsion: 26,000 hp"
+
+msgid "IDS_PWUE303_ENG_VIRIBUS"
+msgstr "Propulsion: 27,000 hp"
+
+msgid "IDS_PWUE401_DD5_ENG_STOCK"
+msgstr "Propulsion: 36,000 hp"
+
+msgid "IDS_PWUE402_D5_ENG_STOCK"
+msgstr "Propulsion: 34,000 hp"
+
+msgid "IDS_PWUE501_DD6_ENG_STOCK"
+msgstr "Propulsion: 41,000 hp"
+
+msgid "IDS_PWUE502_D6_ENG_STOCK"
+msgstr "Propulsion: 40,000 hp"
+
+msgid "IDS_PWUE503_ENG_ELLI"
+msgstr "Propulsion: 128,000 hp"
+
+msgid "IDS_PWUE601_ENGINE_54000"
+msgstr "Propulsion: 54,000 hp"
+
+msgid "IDS_PWUE602_DD7_ENG_STOCK"
+msgstr "Propulsion: 40,000 hp"
+
+msgid "IDS_PWUE603_D7_ENG_STOCK"
+msgstr "Propulsion: 54,000 hp"
+
+msgid "IDS_PWUE604_ENG_PIORUN"
+msgstr "Propulsion: 44,000 hp"
+
+msgid "IDS_PWUE701_DD8_ENG_STOCK"
+msgstr "Propulsion: 44,000 hp"
+
+msgid "IDS_PWUE702_DD8_ENG_ORKAN"
+msgstr "Propulsion: 48,000 hp"
+
+msgid "IDS_PWUE703_D8_ENG_STOCK"
+msgstr "Propulsion: 55,000 hp"
+
+msgid "IDS_PWUE801_DD9_ENG_STOCK"
+msgstr "Propulsion: 44,000 hp"
+
+msgid "IDS_PWUE802_ENG_VELOS"
+msgstr "Propulsion: 60,000 hp"
+
+msgid "IDS_PWUE803_D9_ENG_STOCK"
+msgstr "Propulsion: 76,000 hp"
+
+msgid "IDS_PWUE804_ENG_JAGER"
+msgstr "Propulsion: 43,000 hp"
+
+msgid "IDS_PWUE805_ENG_KARL_XIV"
+msgstr "Propulsion: 152,000 hp"
+
+msgid "IDS_PWUE900_D10_ENG_STOCK"
+msgstr "Propulsion: 58,000 hp"
+
+msgid "IDS_PWUE901_ENG_FRIESLAND"
+msgstr "Propulsion: 60,000 hp"
+
+msgid "IDS_PWUE902_DD10_ENG_STOCK"
+msgstr "Propulsion: 58,000 hp"
+
+msgid "IDS_PWUE903_DD10_SMALAND"
+msgstr "Propulsion: 58,000 hp"
+
+msgid "IDS_PWUE904_DD10_ENG_TST_LAPPLAND"
+msgstr "Propulsion: 58,000 hp"
+
+msgid "IDS_PWUE905_ENG_RAGNAR"
+msgstr "Propulsion: 76,000 hp"
+
+msgid "IDS_PWUE906_D10_ENG_STOCK"
+msgstr "Propulsion: 92,000 hp"
+
+msgid "IDS_PWUE941_DD11_ENG_STOCK"
+msgstr "Propulsion: 63,400 hp"
+
+msgid "IDS_PWUH001_CA1_HULL_STOCK"
+msgstr "Gryf"
+
+msgid "IDS_PWUH101_DD2_HULL_STOCK"
+msgstr "Tátra (A)"
+
+msgid "IDS_PWUH102_DD2_HULL_TOP"
+msgstr "Tátra (B)"
+
+msgid "IDS_PWUH201_DD3_HULL_STOCK"
+msgstr "Romulus (A)"
+
+msgid "IDS_PWUH202_DD3_HULL_TOP"
+msgstr "Romulus (B)"
+
+msgid "IDS_PWUH302_DD4_HULL_STOCK"
+msgstr "Klas Horn (A)"
+
+msgid "IDS_PWUH303_DD4_HULL_TOP"
+msgstr "Klas Horn (B)"
+
+msgid "IDS_PWUH305_VIRIBUS"
+msgstr "Viribus Unitis"
+
+msgid "IDS_PWUH401_DD5_HULL_STOCK"
+msgstr "Visby (A)"
+
+msgid "IDS_PWUH402_DD5_HULL_TOP"
+msgstr "Visby (B)"
+
+msgid "IDS_PWUH403_D5_HULL_STOCK"
+msgstr "Muavenet (A)"
+
+msgid "IDS_PWUH404_D5_HULL_TOP"
+msgstr "Muavenet (B)"
+
+msgid "IDS_PWUH501_DD6_HULL_STOCK"
+msgstr "Västerås (A)"
+
+msgid "IDS_PWUH502_DD6_HULL_TOP"
+msgstr "Västerås (B)"
+
+msgid "IDS_PWUH503_D6_HULL_STOCK"
+msgstr "Stord (A)"
+
+msgid "IDS_PWUH504_D6_HULL_TOP"
+msgstr "Stord (B)"
+
+msgid "IDS_PWUH505_HULL_ELLI"
+msgstr "Elli"
+
+msgid "IDS_PWUH601_BLYSKAWICA"
+msgstr "Błyskawica"
+
+msgid "IDS_PWUH602_DD7_HULL_STOCK"
+msgstr "Skåne (A)"
+
+msgid "IDS_PWUH603_DD7_HULL_TOP"
+msgstr "Skåne (B)"
+
+msgid "IDS_PWUH604_D7_HULL_STOCK"
+msgstr "Grom (A)"
+
+msgid "IDS_PWUH605_D7_HULL_TOP"
+msgstr "Grom (B)"
+
+msgid "IDS_PWUH606_PIORUN"
+msgstr "Piorun"
+
+msgid "IDS_PWUH701_DD8_HULL_STOCK"
+msgstr "Öland (A)"
+
+msgid "IDS_PWUH702_DD8_HULL_TOP"
+msgstr "Öland (B)"
+
+msgid "IDS_PWUH703_DD8_HULL_ORKAN"
+msgstr "Orkan"
+
+msgid "IDS_PWUH704_D8_HULL_STOCK"
+msgstr "Split (A)"
+
+msgid "IDS_PWUH705_D8_HULL_TOP"
+msgstr "Split (B)"
+
+msgid "IDS_PWUH801_DD9_HULL_STOCK"
+msgstr "Östergötland (A)"
+
+msgid "IDS_PWUH802_DD9_HULL_TOP"
+msgstr "Östergötland (B)"
+
+msgid "IDS_PWUH803_HULL_VELOS"
+msgstr "Velos"
+
+msgid "IDS_PWUH804_D9_HULL_STOCK"
+msgstr "Lambros Katsonis (A)"
+
+msgid "IDS_PWUH805_D9_HULL_TOP"
+msgstr "Lambros Katsonis (B)"
+
+msgid "IDS_PWUH806_HULL_JAGER"
+msgstr "Jäger"
+
+msgid "IDS_PWUH807_HULL_KARL_XIV"
+msgstr "Karl XIV Johan"
+
+msgid "IDS_PWUH900_D10_HULL_STOCK"
+msgstr "Halland Test"
+
+msgid "IDS_PWUH901_FRIESLAND"
+msgstr "Friesland"
+
+msgid "IDS_PWUH902_DD10_HULL_STOCK"
+msgstr "Halland"
+
+msgid "IDS_PWUH903_DD10_SMALAND"
+msgstr "Småland"
+
+msgid "IDS_PWUH904_DD10_HULL_TST_LAPPLAND"
+msgstr "Lappland"
+
+msgid "IDS_PWUH905_RAGNAR"
+msgstr "Ragnar"
+
+msgid "IDS_PWUH906_D10_HULL_STOCK"
+msgstr "Gdańsk"
+
+msgid "IDS_PWUH941_DD11_HULL_STOCK"
+msgstr "Dalarna"
+
+msgid "IDS_PWUS001_CA1_SUO_STOCK"
+msgstr "SKO Mod. 1"
+
+msgid "IDS_PWUS101_DD2_SUO_STOCK"
+msgstr "SUO Mk 2 Mod. 1"
+
+msgid "IDS_PWUS102_DD2_SUO_TOP"
+msgstr "SUO Mk 2 Mod. 2"
+
+msgid "IDS_PWUS201_DD3_SUO_STOCK"
+msgstr "SUO Mk 3 Mod. 1"
+
+msgid "IDS_PWUS202_DD3_SUO_TOP"
+msgstr "SUO Mk 3 Mod. 2"
+
+msgid "IDS_PWUS302_DD4_SUO_STOCK"
+msgstr "SUO Mk 4 Mod. 1"
+
+msgid "IDS_PWUS303_DD4_SUO_TOP"
+msgstr "SUO Mk 4 Mod. 2"
+
+msgid "IDS_PWUS305_SUO_VIRIBUS"
+msgstr "FKS Typ 5 Mod. 1"
+
+msgid "IDS_PWUS401_DD5_SUO_STOCK"
+msgstr "SUO Mk 5 Mod. 1"
+
+msgid "IDS_PWUS402_DD5_SUO_TOP"
+msgstr "SUO Mk 5 Mod. 2"
+
+msgid "IDS_PWUS403_D5_SUO_STOCK"
+msgstr "SUO Mk 5 Mod. 1"
+
+msgid "IDS_PWUS404_D5_SUO_TOP"
+msgstr "SUO Mk 5 Mod. 2"
+
+msgid "IDS_PWUS501_DD6_SUO_STOCK"
+msgstr "SUO Mk 6 Mod. 1"
+
+msgid "IDS_PWUS502_DD6_SUO_TOP"
+msgstr "SUO Mk 6 Mod. 2"
+
+msgid "IDS_PWUS503_D6_SUO_STOCK"
+msgstr "SUO Mk 6 Mod. 1"
+
+msgid "IDS_PWUS504_D6_SUO_TOP"
+msgstr "SUO Mk 6 Mod. 2"
+
+msgid "IDS_PWUS505_SUO_ELLI"
+msgstr "SUO Mk 6 Mod. 1"
+
+msgid "IDS_PWUS601_SUO"
+msgstr "SKO Mod. 7"
+
+msgid "IDS_PWUS602_DD7_SUO_STOCK"
+msgstr "SUO Mk 7 Mod. 1"
+
+msgid "IDS_PWUS603_DD7_SUO_TOP"
+msgstr "SUO Mk 7 Mod. 2"
+
+msgid "IDS_PWUS604_D7_SUO_STOCK"
+msgstr "SUO Mk 7 Mod. 1"
+
+msgid "IDS_PWUS605_D7_SUO_TOP"
+msgstr "SUO Mk 7 Mod. 2"
+
+msgid "IDS_PWUS606_SUO_PIORUN"
+msgstr "SUO Mk 7 Mod. 1"
+
+msgid "IDS_PWUS701_DD8_SUO_STOCK"
+msgstr "SUO Mk 8 Mod. 1"
+
+msgid "IDS_PWUS702_DD8_SUO_TOP"
+msgstr "SUO Mk 8 Mod. 2"
+
+msgid "IDS_PWUS703_DD8_SUO_ORKAN"
+msgstr "SUO Mk 8 Mod. 1"
+
+msgid "IDS_PWUS704_D8_SUO_STOCK"
+msgstr "SUO Mk 8 Mod. 1"
+
+msgid "IDS_PWUS705_D8_SUO_TOP"
+msgstr "SUO Mk 8 Mod. 2"
+
+msgid "IDS_PWUS801_DD9_SUO_STOCK"
+msgstr "SUO Mk 9 Mod. 1"
+
+msgid "IDS_PWUS802_DD9_SUO_TOP"
+msgstr "SUO Mk 9 Mod. 2"
+
+msgid "IDS_PWUS803_SUO_VELOS"
+msgstr "SUO Mk 9 Mod. 1"
+
+msgid "IDS_PWUS804_D9_SUO_STOCK"
+msgstr "SUO Mk 9 Mod. 1"
+
+msgid "IDS_PWUS805_D9_SUO_TOP"
+msgstr "SUO Mk 9 Mod. 2"
+
+msgid "IDS_PWUS806_SUO_JAGER"
+msgstr "SUO Mk 9 Mod. 1"
+
+msgid "IDS_PWUS807_SUO_KARL_XIV"
+msgstr "SUO Mk 9 Mod. 1"
+
+msgid "IDS_PWUS900_D10_SUO_TOP"
+msgstr "SUO Mk 10 Mod. 1"
+
+msgid "IDS_PWUS901_SUO_FRIESLAND"
+msgstr "Vuurleiding Mk 9 Mod. 1"
+
+msgid "IDS_PWUS903_DD10_SUO_TOP"
+msgstr "SUO Mk 10 Mod. 1"
+
+msgid "IDS_PWUS904_DD10_SMALAND"
+msgstr "SUO Mk 10 Mod. 1"
+
+msgid "IDS_PWUS905_DD10_SUO_TST_LAPPLAND"
+msgstr "SUO Mk 10 Mod. 1"
+
+msgid "IDS_PWUS906_SUO_RAGNAR"
+msgstr "SUO Mk 10 Mod. 1"
+
+msgid "IDS_PWUS907_D10_SUO_STOCK"
+msgstr "SUO Mk 10 Mod. 1"
+
+msgid "IDS_PWUS941_DD11_SUO_STOCK"
+msgstr "SUO Mk 11 Mod. 1"
+
+msgid "IDS_PWUT101_DD2_TORP_STOCK"
+msgstr "Torped M1913"
+
+msgid "IDS_PWUT201_DD3_TORP_STOCK"
+msgstr "Torped M1913"
+
+msgid "IDS_PWUT302_DD4_TORP_STOCK"
+msgstr "Torped M1913 mod 1"
+
+msgid "IDS_PWUT401_DD5_TORP_STOCK"
+msgstr "Torped M1913 mod 1"
+
+msgid "IDS_PWUT402_DD5_TORP_TOP"
+msgstr "Torped M1929"
+
+msgid "IDS_PWUT403_D5_TORP_STOCK"
+msgstr "533 mm Mk VII"
+
+msgid "IDS_PWUT501_DD6_TORP_STOCK"
+msgstr "Torped M1929"
+
+msgid "IDS_PWUT502_DD6_TORP_TOP"
+msgstr "Torped M1924 mod 1"
+
+msgid "IDS_PWUT503_D6_TORP_STOCK"
+msgstr "533 mm Mk VII"
+
+msgid "IDS_PWUT504_TORP_ELLI"
+msgstr "533 mm Si 270"
+
+msgid "IDS_PWUT601_533_MARK_X"
+msgstr "Mark 10"
+
+msgid "IDS_PWUT602_DD7_TORP_STOCK"
+msgstr "Torped M1924 mod 1"
+
+msgid "IDS_PWUT603_DD7_TORP_TOP"
+msgstr "Torped M1943"
+
+msgid "IDS_PWUT604_D7_TORP_STOCK"
+msgstr "Mark 10"
+
+msgid "IDS_PWUT605_TORP_PIORUN"
+msgstr "Mark 7"
+
+msgid "IDS_PWUT701_DD8_TORP_STOCK"
+msgstr "Torped M1943"
+
+msgid "IDS_PWUT702_DD8_TORP_ORKAN"
+msgstr "Torped M1943"
+
+msgid "IDS_PWUT703_DD8_TORP_TOP"
+msgstr "Torped M1943 mod 1"
+
+msgid "IDS_PWUT704_D8_TORP_STOCK"
+msgstr "533 mm Mk"
+
+msgid "IDS_PWUT801_DD9_TORP_STOCK"
+msgstr "Torped M1943 mod 1"
+
+msgid "IDS_PWUT802_DD9_TORP_TOP"
+msgstr "Torped M1947"
+
+msgid "IDS_PWUT803_TORP_VELOS"
+msgstr "Mk14"
+
+msgid "IDS_PWUT804_D9_TORP_STOCK"
+msgstr "Mk14"
+
+msgid "IDS_PWUT805_TORP_JAGER"
+msgstr "Torped M1947"
+
+msgid "IDS_PWUT806_TORP_KARL_XIV"
+msgstr "Mk14"
+
+msgid "IDS_PWUT900_D10_TORP_STOCK"
+msgstr "Torped M1947 mod 1"
+
+msgid "IDS_PWUT901_D10_TORP_STOCK"
+msgstr "53-51"
+
+msgid "IDS_PWUT902_DD10_TORP_STOCK"
+msgstr "Torped M1947 mod 1"
+
+msgid "IDS_PWUT903_DD10_SMALAND"
+msgstr "Torped M1943 mod 1"
+
+msgid "IDS_PWUT904_DD10_TORP_TST_LAPPLAND"
+msgstr "Torped M1947 mod 1"
+
+msgid "IDS_PWUT941_DD11_TORP_STOCK"
+msgstr "Torped M1947 mod 1"
+
+msgid "IDS_PXAB002_GRUMMAN_TBF"
+msgstr "Trident VB-17"
+
+msgid "IDS_PXAB003_AICHI_B7A"
+msgstr "Hornets HC-I"
+
+msgid "IDS_PXAB010_NAKAJIMA_C6N5_1B"
+msgstr "Hornets HC-II"
+
+msgid "IDS_PXAB810_HE111"
+msgstr "Henkel He.111 P"
+
+msgid "IDS_PXAB811_LH_MK1"
+msgstr "Lockheed Hudson Mk I"
+
+msgid "IDS_PXAD008_WAKUSEI"
+msgstr "Drones HC-II"
+
+msgid "IDS_PXAD009_AICHI_B7A"
+msgstr "Drones HC-I"
+
+msgid "IDS_PXAD013_DOUGLAS_SBD5"
+msgstr "Stymphalian VB-17"
+
+msgid "IDS_PXAD810_JU87"
+msgstr "Junkers Ju.87 B"
+
+msgid "IDS_PXAF002_GRUMMAN_F6F"
+msgstr "Boreas VB-17"
+
+msgid "IDS_PXAF006_MITSUBISHI_A7M1"
+msgstr "Wasps HC-I"
+
+msgid "IDS_PXAF008_MITSUBISHI_A8M"
+msgstr "Wasps HC-II"
+
+msgid "IDS_PXAF810_BF110"
+msgstr "Messerschmitt Bf.110 C"
+
+msgid "IDS_PXAF811_BF109"
+msgstr "Messerschmitt Bf.110 E"
+
+msgid "IDS_PXAF812_BP_D_MK1"
+msgstr "Boulton Paul Defiant Mk I"
+
+msgid "IDS_PXAF813_H_MK1"
+msgstr "Hurricane Mk I"
+
+msgid "IDS_PXAF814_S_MK1"
+msgstr "Spitfire Mk I"
+
+msgid "IDS_PXES300_MONTANA_HW19"
+msgstr "Crocosaur"
+
+msgid "IDS_PXES308_NORTH_CAROLINA_LEVIAFAN"
+msgstr "Leviathan"
+
+msgid "IDS_PXES328_BISMARCK_H2017"
+msgstr "Varg"
+
+msgid "IDS_PXES330_YAMATO_HW19"
+msgstr "Scorpioid"
+
+msgid "IDS_PXES408_CHARLES_MARTEL_H2017"
+msgstr "Scarab"
+
+msgid "IDS_PXES430_HENRI_HW19"
+msgstr "Fossil"
+
+msgid "IDS_PXES470_ALASKA_HW19"
+msgstr "Octodroid"
+
+msgid "IDS_PXES508_KIEV_WORM"
+msgstr "Razorworm"
+
+msgid "IDS_PXES518_BENSON_1945_H2017"
+msgstr "Ghoul"
+
+msgid "IDS_PXES530_KHABAROVSK_HW19"
+msgstr "Mutantovsk"
+
+msgid "IDS_PXES540_SHIMAKAZE_HW19"
+msgstr "Angler"
+
+msgid "IDS_PXGA001_55MM_77_GERAT"
+msgstr "AD-55"
+
+msgid "IDS_PXGA002_37MM_FLAK_M42_ZWILLING"
+msgstr "AD-37"
+
+msgid "IDS_PXGA003_20MM_OERLIKON_MK4"
+msgstr "mk4-AD"
+
+msgid "IDS_PXGA004_40MM_BOFORS_MK1"
+msgstr "mk4-AD"
+
+msgid "IDS_PXGA005_40MM_BOFORS_MK2"
+msgstr "mk2-AD"
+
+msgid "IDS_PXGA006_45MM_SM_20_ZIF"
+msgstr "4BM"
+
+msgid "IDS_PXGA007_25MM_4M120"
+msgstr "4M"
+
+msgid "IDS_PXGA008_25MM_TYPE96"
+msgstr "Triple gun"
+
+msgid "IDS_PXGA009_25MM_TYPE96_SINGLE"
+msgstr "Single gun"
+
+msgid "IDS_PXGA010_25MM_TYPE96_DOUBLE"
+msgstr "Double gun"
+
+msgid "IDS_PXGA011_40MM_BOFORS_MK1"
+msgstr "mk1-AD"
+
+msgid "IDS_PXGA012_20MM_OERLIKON_MK4"
+msgstr "20 mm AD"
+
+msgid "IDS_PXGA013_40MM_BOFORS_MK2"
+msgstr "mk3-AD"
+
+msgid "IDS_PXGA014_12_DSHK"
+msgstr "DShK"
+
+msgid "IDS_PXGA015_40MM_BOFORS"
+msgstr "AD"
+
+msgid "IDS_PXGA016_40MM_BOFORS_TWIN"
+msgstr "BEG-14"
+
+msgid "IDS_PXGA017_MACHINEGUNMAXIM_7_62"
+msgstr "7.62 mm Tsar Machine Gun"
+
+msgid "IDS_PXGA018_STAAG_MARKV"
+msgstr "SDG-11"
+
+msgid "IDS_PXGA019_37MM_67_V21"
+msgstr "Doublet"
+
+msgid "IDS_PXGA020_63_5MM"
+msgstr "63.3 mm Tsar AA Gun"
+
+msgid "IDS_PXGA021_SPACE_MEDIUM_AA"
+msgstr "40 MW FireWall AA-X"
+
+msgid "IDS_PXGA022_SPACE_NEAR_AA"
+msgstr "25 MW/60 SpaceStorm Z500"
+
+msgid "IDS_PXGA023_SPACE_NEAR_AA"
+msgstr "25 MW/60 SpaceStorm Z500"
+
+msgid "IDS_PXGA024_SPACE_NEAR_AA"
+msgstr "20 MW SoftSingularity 38"
+
+msgid "IDS_PXGA025_SPACE_NEAR_AA"
+msgstr "20 MW SoftSingularity 38"
+
+msgid "IDS_PXGA026_SPACE_MEDIUM_AA"
+msgstr "55 MW/77 DoubleSingularity 76"
+
+msgid "IDS_PXGA027_SPACE_MEDIUM_AA"
+msgstr "55 MW/77 Fear Pollen X"
+
+msgid "IDS_PXGA028_SPACE_MEDIUM_AA"
+msgstr "37 MW Fear Pollen X"
+
+msgid "IDS_PXGA029_SPACE_NEAR_AA"
+msgstr "20 MW Amber AA"
+
+msgid "IDS_PXGA030_SPACE_FAR_AA"
+msgstr "76,2 MW/50 Kharon AA"
+
+msgid "IDS_PXGA031_SPACE_FAR_AA"
+msgstr "76 MW/50 Kharon AA"
+
+msgid "IDS_PXGA032_SPACE_MEDIUM_AA"
+msgstr "40 MW Amber AA"
+
+msgid "IDS_PXGA033_SPACE_MEDIUM_AA"
+msgstr "40 MW Amber AA"
+
+msgid "IDS_PXGA034_SPACE_MEDIUM_AA"
+msgstr "57 MW/60 Iapetus 1951"
+
+msgid "IDS_PXGA035_SPACE_NEAR_AA"
+msgstr "20 MW Hyperion I"
+
+msgid "IDS_PXGA036_SPACE_FAR_AA"
+msgstr "76,2 MW/70 Hyperion II"
+
+msgid "IDS_PXGA037_SPACE_NEAR_AA"
+msgstr "25 MW Yablochko X3"
+
+msgid "IDS_PXGA038_SPACE_MEDIUM_AA"
+msgstr "45 MW Yablochko X5"
+
+msgid "IDS_PXGA039_SPACE_NEAR_AA"
+msgstr "20 MW Amber AA"
+
+msgid "IDS_PXGA040_37MM_46K"
+msgstr "Starfall"
+
+msgid "IDS_PXGA041_57MM_60_2_25_1951"
+msgstr "EGR-Double"
+
+msgid "IDS_PXGA048_VIVIGUN_BROWNING"
+msgstr "12.7 mm Corrosion"
+
+msgid "IDS_PXGA052_MUMMY_ACAD"
+msgstr "37 mm/70 ACAD Mle 1936"
+
+msgid "IDS_PXGA053_MUMMY_OERLIKON"
+msgstr "20 mm/70 Mk4"
+
+msgid "IDS_PXGA055_MUMMY_BOFORS_1"
+msgstr "40 mm/56 Bofors Mk3"
+
+msgid "IDS_PXGA056_25MM_TYPE96"
+msgstr "25 mm Plankton Mk3"
+
+msgid "IDS_PXGA057_25MM_TYPE96_SINGLE"
+msgstr "25 mm Plankton Mk1"
+
+msgid "IDS_PXGA058_25MM_TYPE96_DOUBLE"
+msgstr "25 mm Plankton Mk2"
+
+msgid "IDS_PXGA059_40MM_BOFORS_MK1"
+msgstr "40 mm Rustofors Mk1"
+
+msgid "IDS_PXGA060_20MM_OERLIKON_MK4"
+msgstr "20 mm Rustlikon Mk4"
+
+msgid "IDS_PXGA061_40MM_BOFORS_MK2"
+msgstr "40 mm Rustofors Mk2"
+
+msgid "IDS_PXGA062_12_DSHK"
+msgstr "12 mm DNA"
+
+msgid "IDS_PXGA063_37MM_67_V21"
+msgstr "37 mm Trilobit"
+
+msgid "IDS_PXGA064_37MM_46K"
+msgstr "37 mm Trilobit-4"
+
+msgid "IDS_PXGA065_25MM_TYPE96_SINGLE"
+msgstr "25 mm Plankton Mk1"
+
+msgid "IDS_PXGA066_13MM76_TYPE93_DOUBLE"
+msgstr "13 mm Plankton Mk013"
+
+msgid "IDS_PXGA068_25MM_TYPE96_TRIPLE_1945_CLOSED"
+msgstr "25 mm Plankton Mk3"
+
+msgid "IDS_PXGA070_57MM_60_2_25_1951"
+msgstr "57 mm/60 ACAD Mle 1951"
+
+msgid "IDS_PXGA071_20MM_OERLIKON_MK4"
+msgstr "20 mm Trilobite Mk4"
+
+msgid "IDS_PXGA072_20MM_OERLIKON_MK20_TWIN12"
+msgstr "20 mm Trilobite Mk4-2"
+
+msgid "IDS_PXGA073_40MM_BOFORS"
+msgstr "40 mm Crabofors"
+
+msgid "IDS_PXGA074_20MM_OERLIKON_MK4"
+msgstr "20 mm Doorlikon"
+
+msgid "IDS_PXGA075_40MM_BOFORS"
+msgstr "37 mm Boxfors"
+
+msgid "IDS_PXGA076_20MM_FLAK_38_C35"
+msgstr "20 mm Rostflak C35"
+
+msgid "IDS_PXGA077_55MM_77_GERAT"
+msgstr "55 mm L/77"
+
+msgid "IDS_PXGA079_55MM_GERAT_TWIN"
+msgstr "55 mm L/77 Zwilling"
+
+msgid "IDS_PXGA080_20MM_FLAK_38"
+msgstr "20 mm Rostflak"
+
+msgid "IDS_PXGM001_6IN50_MK6"
+msgstr "152 mm/50 Mk6"
+
+msgid "IDS_PXGM002_6IN50_MK6"
+msgstr "152 mm/50 Mk6"
+
+msgid "IDS_PXGM003_6IN50_MK6"
+msgstr "152 mm/50 Mk6"
+
+msgid "IDS_PXGM004_SPACE_MG"
+msgstr "203 MW/50 Awateru X"
+
+msgid "IDS_PXGM005_SPACE_MG"
+msgstr "203 MW/50 Awateru X"
+
+msgid "IDS_PXGM006_SPACE_MG"
+msgstr "406 MW/52 Entropia"
+
+msgid "IDS_PXGM007_SPACE_MG"
+msgstr "420 MW/48 EntropiaUltra"
+
+msgid "IDS_PXGM008_SPACE_MG"
+msgstr "128 MW/45 IC Petal"
+
+msgid "IDS_PXGM009_SPACE_MG"
+msgstr "203 MW/55 UlteX 375"
+
+msgid "IDS_PXGM010_SPACE_MG"
+msgstr "127 MW/38 FLY Swat"
+
+msgid "IDS_PXGM011_SPACE_MG"
+msgstr "431 MW/50 Titan XXVI"
+
+msgid "IDS_PXGM012_SPACE_MG"
+msgstr "152 MW/50 Zeus Blast"
+
+msgid "IDS_PXGM013_SPACE_MG"
+msgstr "220 MW/65 Kremlin-6"
+
+msgid "IDS_PXGM014_28CM_SK_L45_LC_1906"
+msgstr "283 mm L/45 Drh LC/1906"
+
+msgid "IDS_PXGM015_280MM_SK_L45_LC_1906"
+msgstr " "
+
+msgid "IDS_PXGM016_280MM_SK_L45_LC_1906"
+msgstr " "
+
+msgid "IDS_PXGM018_12IN52"
+msgstr "305 mm Tsar Cannon"
+
+msgid "IDS_PXGM021_120MM45_TYPE_HAGUN"
+msgstr "120 mm/45 Type3"
+
+msgid "IDS_PXGM029_380MM_SKC_34"
+msgstr "380 mm L/52 SK C/34"
+
+msgid "IDS_PXGM031_380MM_SKC_34_RF"
+msgstr " "
+
+msgid "IDS_PXGM033_LIGHTGUN"
+msgstr "152 mm/57 MK-5D"
+
+msgid "IDS_PXGM034_VIVIGUN"
+msgstr "127 mm/38 Plague"
+
+msgid "IDS_PXGM037_TESLA_MAIN_GUN"
+msgstr " "
+
+msgid "IDS_PXGM038_TESLA_MAIN_GUN_1"
+msgstr "380 mm L52-B"
+
+msgid "IDS_PXGM040_VIVIGUN_1"
+msgstr "127 mm/38 Plague"
+
+msgid "IDS_PXGM046_HURRAY_MAIN_GUN"
+msgstr "127 mm/50 Type59"
+
+msgid "IDS_PXGM049_130MM_SM2_1"
+msgstr "Thunder"
+
+msgid "IDS_PXGM052_100MM65_TYPE98"
+msgstr "Rhythm"
+
+msgid "IDS_PXGM054_130MM_B2U"
+msgstr "Rain"
+
+msgid "IDS_PXGM056_MUMMY_GUN_1_SHORT"
+msgstr "203 mm/50 Mle 1932"
+
+msgid "IDS_PXGM057_MUMMY_GUN_2_SHORT"
+msgstr " "
+
+msgid "IDS_PXGM058_TESLA_MAIN_GUN_2"
+msgstr " "
+
+msgid "IDS_PXGM129_BERSERK_HEAD"
+msgstr "Acid-Spitting Maw"
+
+msgid "IDS_PXGM133_203MM_SK_L56_HEXPLOSIVE_YELLOW"
+msgstr "HE Gun"
+
+msgid "IDS_PXGM134_203MM_SK_L56_BOMB_YELLOW"
+msgstr "Mortar"
+
+msgid "IDS_PXGM135_MONSTER_GUN"
+msgstr "Acid-Spitting Maw"
+
+msgid "IDS_PXGM137_BIG_MONSTER_GUN"
+msgstr "Acid-Spitting Maw"
+
+msgid "IDS_PXGM140_203MM_SK_L56_ARMOR_YELLOW"
+msgstr "AP Gun"
+
+msgid "IDS_PXGM141_203MM_SK_L56_ARMOR_BLUE"
+msgstr "AP Gun"
+
+msgid "IDS_PXGM142_203MM_SK_L56_ARMOR_TEAL"
+msgstr "AP Gun"
+
+msgid "IDS_PXGM150_AXISLASER_FRANCE_H2020"
+msgstr "Laser SD-37"
+
+msgid "IDS_PXGM151_IMPULSELASER_FRANCE_H2020"
+msgstr "Laser IL-53"
+
+msgid "IDS_PXGM152_CHARGELASER_FRANCE_H2020"
+msgstr "cumulative"
+
+msgid "IDS_PXGM153_APGUN_FRANCE_H2020"
+msgstr "AP Shttr-67"
+
+msgid "IDS_PXGM160_HE_AMAGI"
+msgstr "HE Gun"
+
+msgid "IDS_PXGM161_AP_AMAGI"
+msgstr "AP Gun"
+
+msgid "IDS_PXGM162_BOMB_AMAGI"
+msgstr "Mortar"
+
+msgid "IDS_PXGM219_203MM_SK_L56_HEXPLOSIVE_BLUE"
+msgstr "HE Gun"
+
+msgid "IDS_PXGM220_203MM_SK_L56_BOMB_TEAL"
+msgstr "Mortar"
+
+msgid "IDS_PXGM221_203MM_SK_L56_BOMB_BLUE"
+msgstr "Mortar"
+
+msgid "IDS_PXGM222_203MM_SK_L56_HEXPLOSIVE_TEAL"
+msgstr "HE Gun"
+
+msgid "IDS_PXGM277_DUCK_GUN"
+msgstr "152 mm Quack III on a beak-shaped mount"
+
+msgid "IDS_PXGM278_DUCK_GUN_LIGHT"
+msgstr "152 mm Quack II on a beak-shaped mount"
+
+msgid "IDS_PXGM279_BIG_DUCK_GUN"
+msgstr "152 mm Quack IV on a beak-shaped mount"
+
+msgid "IDS_PXGM350_AXISLASER_OLAND_H2020"
+msgstr "axial"
+
+msgid "IDS_PXGM352_CHARGELASER_OLAND_H2020"
+msgstr "cumulative"
+
+msgid "IDS_PXGS004_3IN50_MK4"
+msgstr "76.2 mm/50 Mk4"
+
+msgid "IDS_PXGS005_3IN50_MK4"
+msgstr " "
+
+msgid "IDS_PXGS011_150MM_SK_L45_C06"
+msgstr "150 mm/45 Type2"
+
+msgid "IDS_PXGS012_88MM45_CASEMATE_SK_L45"
+msgstr "88 mm/45 Type1"
+
+msgid "IDS_PXGS013_88MM45_SK_L45"
+msgstr "88 mm/45 Type1"
+
+msgid "IDS_PXGS019_130MM_55"
+msgstr "130 mm Tsar Secondary Guns"
+
+msgid "IDS_PXGS030260MM_SKC_2"
+msgstr "150 mm L/55 SK C/28"
+
+msgid "IDS_PXGS030_150MM_SKC_28"
+msgstr "150 mm L/55 SK C/28"
+
+msgid "IDS_PXGS032_150MM_SKC_28_RF"
+msgstr " "
+
+msgid "IDS_PXGS036_5IN38_MK32_MOD12"
+msgstr "127 mm/38 Mk32 mod. 12"
+
+msgid "IDS_PXGS039_TESLA_SECOND_GUN"
+msgstr "150 mm L/55 SK C/28"
+
+msgid "IDS_PXGS040_SPACE_SG"
+msgstr "100 MW/65 FrozenShake SG"
+
+msgid "IDS_PXGS041_SPACE_SG"
+msgstr "100 MW/65 Kan-X-Kan"
+
+msgid "IDS_PXGS042_SPACE_SG"
+msgstr "150 MW L/55 Big Crunch 01"
+
+msgid "IDS_PXGS043_SPACE_SG"
+msgstr "128 MW L/61 Small Crunch 00"
+
+msgid "IDS_PXGS044_SPACE_SG"
+msgstr "127 MW/38 Cerberus"
+
+msgid "IDS_PXGS045_SPACE_SG"
+msgstr "127 MW/54 Phoebe"
+
+msgid "IDS_PXGS046_SPACE_SG"
+msgstr "152 MW/55 Rhea"
+
+msgid "IDS_PXGS047_SPACE_SG"
+msgstr "130 MW/60 ChainSaw"
+
+msgid "IDS_PXGS051_MUMMY_SECOND_GUN"
+msgstr "100 mm/45 Mle 1932"
+
+msgid "IDS_PXGS053_CORSAIR_SG_1"
+msgstr "Plasma Cannon"
+
+msgid "IDS_PXGS054_CORSAIR_SG_2"
+msgstr "Medium-Range Emitter"
+
+msgid "IDS_PXGS055_CORSAIR_SG_3"
+msgstr "Short-Range Emitter"
+
+msgid "IDS_PXGS060_TESLA_SECOND_GUN_2"
+msgstr " "
+
+msgid "IDS_PXGS061_MORAY_1_PA"
+msgstr "Mk38"
+
+msgid "IDS_PXGS063_MORAY_3_PA"
+msgstr "SMG-16"
+
+msgid "IDS_PXGS064_OCTOPUS_1_PA"
+msgstr "R-127"
+
+msgid "IDS_PXGS065_OCTOPUS_2_PA"
+msgstr "Big Gun"
+
+msgid "IDS_PXGS066_OCTOPUS_3_PA"
+msgstr "BEG 14"
+
+msgid "IDS_PXGS067_MORAY_2_PA"
+msgstr "Mk38"
+
+msgid "IDS_PXGS070_AKIZUKI_SG_1"
+msgstr "Plasma Cannon"
+
+msgid "IDS_PXGS071_AKIZUKI_SG_2"
+msgstr "Short-Range Emitter"
+
+msgid "IDS_PXGS072_AKIZUKI_SG_3"
+msgstr "Ultrashort-Range Emitter"
+
+msgid "IDS_PXGS161_TECH_SECONDARY_GUN_1_RED"
+msgstr "Phobos Scndr-72"
+
+msgid "IDS_PXGS162_TECH_SECONDARY_GUN_2_RED"
+msgstr "Short-Range Emitter"
+
+msgid "IDS_PXGS205_TECH_SECONDARY_GUN_1_GREEN"
+msgstr "Phobos Scndr-56"
+
+msgid "IDS_PXGS206_TECH_SECONDARY_GUN_1_BLUE"
+msgstr "Phobos Scndr-11"
+
+msgid "IDS_PXGS207_TECH_SECONDARY_GUN_2_GREEN"
+msgstr "Medium-Range Emitter"
+
+msgid "IDS_PXGS208_TECH_SECONDARY_GUN_2_BLUE"
+msgstr "Plasma Cannon"
+
+msgid "IDS_PXGS209_RAIDER_ARMOR_YELLOW"
+msgstr "Small AP Gun"
+
+msgid "IDS_PXGS210_RAIDER_ARMOR_TEAL"
+msgstr "Small AP Gun"
+
+msgid "IDS_PXGS211_RAIDER_ARMOR_BLUE"
+msgstr "Small AP Gun"
+
+msgid "IDS_PXGS212_RAIDER_HESXPLOSIVE_YELLOW"
+msgstr "Small HE Gun"
+
+msgid "IDS_PXGS213_RAIDER_HEXPLOSIVE_TEAL"
+msgstr "Small HE Gun"
+
+msgid "IDS_PXGS214_RAIDER_HEXPLOSIVE_BLUE"
+msgstr "Small HE Gun"
+
+msgid "IDS_PXGS215_RAIDER_BOMB_YELLOW"
+msgstr "Small Mortar"
+
+msgid "IDS_PXGS216_RAIDER_BOMB_TEAL"
+msgstr "Small Mortar"
+
+msgid "IDS_PXGS217_RAIDER_BOMB_BLUE"
+msgstr "Small Mortar"
+
+msgid "IDS_PXGS224_OLAND_SECONDARY_GUN_2_RED"
+msgstr "Short-Range Emitter"
+
+msgid "IDS_PXGS225_OLAND_SECONDARY_GUN_2_GREEN"
+msgstr "Medium-Range Emitter"
+
+msgid "IDS_PXGS226_OLAND_SECONDARY_GUN_2_BLUE"
+msgstr "Plasma Cannon"
+
+msgid "IDS_PXGS300_HE_AMAGI"
+msgstr "Small HE Gun"
+
+msgid "IDS_PXGS301_AP_AMAGI"
+msgstr "Small AP Gun"
+
+msgid "IDS_PXGS302_BOMB_AMAGI"
+msgstr "Small Mortar"
+
+msgid "IDS_PXGS535_QF_5_2IN_MKI"
+msgstr "5.2 in/42 QF Mk I"
+
+msgid "IDS_PXGT001_SPACE_TL_L"
+msgstr "Kukoyamba XO"
+
+msgid "IDS_PXGT002_SPACE_TL_R"
+msgstr "Kukoyamba XO"
+
+msgid "IDS_PXGT003_SPACE_TL"
+msgstr "SoE"
+
+msgid "IDS_PXGT004_SPACE_TL"
+msgstr "Chrysalis TM"
+
+msgid "IDS_PXGT005_SPACE_TL"
+msgstr "Chrysalis TM"
+
+msgid "IDS_PXGT006_SPACE_TL"
+msgstr "KaskaD III"
+
+msgid "IDS_PXGT007_533MM_QUADTUBE"
+msgstr "533-G7 (TA)"
+
+msgid "IDS_PXGT008_21IN_MK15_TORPEDO_TUBES"
+msgstr "Tiger claw"
+
+msgid "IDS_PXGT009_533MM_PTA_5TUBES"
+msgstr "533 GN(u)"
+
+msgid "IDS_PXGT010_610MM5_TYPE_93"
+msgstr "BAF(TA)"
+
+msgid "IDS_PXGT011_21IN_MK14_TORPEDO_TUBES"
+msgstr "Tiger claw"
+
+msgid "IDS_PXGT012_21IN_MK15_TORPEDO_TUBES"
+msgstr "533-R"
+
+msgid "IDS_PXGT013_610MM6_TYPE_93"
+msgstr "BTA 610"
+
+msgid "IDS_PXGT014_21IN_5TUBE_TORPEDO_TUBE"
+msgstr "Mk-IX"
+
+msgid "IDS_PXGT015_533MM_2N_5TUBES"
+msgstr "N47-ib 533"
+
+msgid "IDS_PXGT016_550MM_3TUBE_MLE_1924"
+msgstr "FAF 550"
+
+msgid "IDS_PXGT018_CORSAIR_4"
+msgstr "plasma"
+
+msgid "IDS_PXGT019_CORSAIR_5"
+msgstr "standard"
+
+msgid "IDS_PXGT020_CORSAIR_1"
+msgstr "incapacitating"
+
+msgid "IDS_PXGT022_533MM_2"
+msgstr "Type 6"
+
+msgid "IDS_PXGT030_AKIZUKI_1"
+msgstr "plasma"
+
+msgid "IDS_PXGT031_AKIZUKI_2"
+msgstr "standard"
+
+msgid "IDS_PXGT032_AKIZUKI_3"
+msgstr "long range"
+
+msgid "IDS_PXGT033_DUCK_TA"
+msgstr "533 mm under-the-wing quad-tube Quack II"
+
+msgid "IDS_PXGT035_SNAKE_TORPEDO_TUBE"
+msgstr "Snake-Ball Mk5"
+
+msgid "IDS_PXGT045_MUMMY_TA"
+msgstr "550 mm Ra"
+
+msgid "IDS_PXGT047_HURRAY_TA"
+msgstr "610 mm Quad"
+
+msgid "IDS_PXGT101_SECTORWAVEGUN_FRANCE_H2020"
+msgstr "Broad"
+
+msgid "IDS_PXGT102_RECTANGLEWAVE_FRANCE_H2020"
+msgstr "Narrow"
+
+msgid "IDS_PXGT131_TORPEDO_QUAD_BERSERK_R"
+msgstr "Venomous Stinger"
+
+msgid "IDS_PXGT141_MONSTER_GUN_TORP"
+msgstr "Venom Gland"
+
+msgid "IDS_PXGT142_BIG_MONSTER_GUN_TORP"
+msgstr "Venom Gland"
+
+msgid "IDS_PXGT201_WAVEGUN_OLAND_H2020"
+msgstr "Broad"
+
+msgid "IDS_PXPA001_88MM_HE_HYDE"
+msgstr "88 mm HE"
+
+msgid "IDS_PXPA002_283MM_AP_HYDE"
+msgstr "Deimos"
+
+msgid "IDS_PXPA003_283MM_HE_HYDE"
+msgstr "Phobos"
+
+msgid "IDS_PXPA004_150MM_AP_HYDE"
+msgstr "150 mm AP"
+
+msgid "IDS_PXPA005_305MM_HE_RASPUTIN"
+msgstr "305 mm Tsar HE Charge"
+
+msgid "IDS_PXPA006_305MM_AP_RASPUTIN"
+msgstr "305 mm Tsar AP Charge"
+
+msgid "IDS_PXPA007_130MM_HE_RASPUTIN"
+msgstr "130 mm HE Tsarevich"
+
+msgid "IDS_PXPA011_76MM_HE_DR_FRANKY"
+msgstr "76 mm HE"
+
+msgid "IDS_PXPA012_152MM_AP_DR_FRANKY"
+msgstr "Ares"
+
+msgid "IDS_PXPA013_152MM_HE_DR_FRANKY"
+msgstr "Hephaestus"
+
+msgid "IDS_PXPA014_120MM_AP_HELLSINK"
+msgstr "Ice"
+
+msgid "IDS_PXPA015_120MM_HE_HELLSINK"
+msgstr "Fire"
+
+msgid "IDS_PXPA017_152MM_AP_MK5"
+msgstr "152 MW AP"
+
+msgid "IDS_PXPA018_127MM_54_1948_HE"
+msgstr "127 MW HE"
+
+msgid "IDS_PXPA019_MAIN_127MM_HE_C_MK_32"
+msgstr "127 MW HE"
+
+msgid "IDS_PXPA020_SHELL_203MM_HE_HC_MK_25"
+msgstr "203 MW HE"
+
+msgid "IDS_PXPA021_150MM_HE_HE_N_F"
+msgstr "150 MW HE"
+
+msgid "IDS_PXPA022_SHELL_127MM_AP_SC_MK_38"
+msgstr "127 MW AP"
+
+msgid "IDS_PXPA023_SHELL_203MM_AP_AP_MK_21"
+msgstr "203 MW AP"
+
+msgid "IDS_PXPA024_128MM_HE_C41"
+msgstr "128 MW HE"
+
+msgid "IDS_PXPA025_128MM_AP_C41"
+msgstr "128 MW AP"
+
+msgid "IDS_PXPA026_420MM_HE_HE_L_4_6"
+msgstr "420 MW HE"
+
+msgid "IDS_PXPA027_420MM_AP_APC_L_4_6"
+msgstr "420 MW AP"
+
+msgid "IDS_PXPA028_130MM_HE_OF_42"
+msgstr "130 MW HE"
+
+msgid "IDS_PXPA029_128MM_HE_SPR_GR_KZ"
+msgstr "128 MW HE"
+
+msgid "IDS_PXPA030_152MM_55_1936_HE"
+msgstr "152 MW HE"
+
+msgid "IDS_PXPA031_MAIN_127MM_HE_C_MK_32"
+msgstr "127 MW HE"
+
+msgid "IDS_PXPA032_431MM_50_1939_HE"
+msgstr "431 MW HE"
+
+msgid "IDS_PXPA033_220_HE_OF_23"
+msgstr "220 MW HE"
+
+msgid "IDS_PXPA034_152MM_OFU35"
+msgstr "Smaga"
+
+msgid "IDS_PXPA035_406MM_HE_SPR_GR_L4_4_KZ"
+msgstr "406 MW HE"
+
+msgid "IDS_PXPA036_220_AP_B_23"
+msgstr "220 MW AP"
+
+msgid "IDS_PXPA037_406MM_AP_PZ_GR_L4_4"
+msgstr "406 MW AP"
+
+msgid "IDS_PXPA038_SHELL_203MM_AP_AP_TYPE_92"
+msgstr "203 MW AP"
+
+msgid "IDS_PXPA039_SHELL_203MM_HE_C_TYPE_1"
+msgstr "203 MW HE"
+
+msgid "IDS_PXPA040_SHELL_100MM_HE_C_TYPE_98"
+msgstr "100 MW HE"
+
+msgid "IDS_PXPA041_431MM_50_1939_AP"
+msgstr "431 MW AP"
+
+msgid "IDS_PXPA042_SHELL_155MM_HE_O_TYPE_0"
+msgstr "155 mm HE Inferno"
+
+msgid "IDS_PXPA044_128MM_HE_SK_C34"
+msgstr "128 mm Leiden"
+
+msgid "IDS_PXPA045_128MM_AP_SK_C34"
+msgstr "128 mm Biss"
+
+msgid "IDS_PXPA046_130MM_HE_NEPREM"
+msgstr "HE-64"
+
+msgid "IDS_PXPA047_130MM_AP_NEPREM"
+msgstr "SAP-64"
+
+msgid "IDS_PXPA048_SHELL_155MM_AP_APC_TYPE_91"
+msgstr "155 mm AP Needle"
+
+msgid "IDS_PXPA049_SHELL_127MM_HE_C_TYPE_0"
+msgstr "127 mm HE Necro"
+
+msgid "IDS_PXPA050_MAIN_127MM_HE_C_MK_32"
+msgstr "127 mm HE Mk32"
+
+msgid "IDS_PXPA051_SHELL_406MM_AP_AP_MK_8"
+msgstr "406 mm AP H18"
+
+msgid "IDS_PXPA052_SHELL_406MM_HE_HC_MK_13E"
+msgstr "406 mm HE/HC H18"
+
+msgid "IDS_PXPA053_134MM_MI_HE"
+msgstr "133 mm HE Mk IC"
+
+msgid "IDS_PXPA054_75MM_HE"
+msgstr "75 mm HE"
+
+msgid "IDS_PXPA055_SHELL_102MM_HE_HC_MK_15"
+msgstr "102 mm HE/HC Mk15"
+
+msgid "IDS_PXPA056_SHELL_127MM_HE_C_TYPE_0"
+msgstr "127 mm HE Type0"
+
+msgid "IDS_PXPA057_150MM_HE_HE_N_F"
+msgstr "150 mm Spr.Gr. L/4.5"
+
+msgid "IDS_PXPA058_105MM_HE_HE_33LBS"
+msgstr "105 mm Spr.Gr. Kz."
+
+msgid "IDS_PXPA059_380MM_HE_HE_L_4_6_B"
+msgstr "380 mm Spr.Gr. L/4.6"
+
+msgid "IDS_PXPA060_380MM_AP_APC_L_4_4_B"
+msgstr "380 mm P.Spr.Gr. L/4.4"
+
+msgid "IDS_PXPA061_100MM_45_1930_HE"
+msgstr "100 mm HE OEA Mle 1928"
+
+msgid "IDS_PXPA062_203MM_50_1924_AP"
+msgstr "203 mm AP OPf Mle 1936"
+
+msgid "IDS_PXPA063_203MM_50_1924_HE"
+msgstr "203 mm HE OEA Mle 1927"
+
+msgid "IDS_PXPA064_SHELL_127MM_AP_SC_MK_38"
+msgstr "127 mm AP/SC Mk38"
+
+msgid "IDS_PXPA065_MAIN_127MM_HE_C_MK_32"
+msgstr "127 mm HE Mk32"
+
+msgid "IDS_PXPA066_MAIN_127MM_HE_C_MK_32"
+msgstr "127 MW HE"
+
+msgid "IDS_PXPA067_MAIN_127MM_HE_C_MK_32"
+msgstr "127 MW HE"
+
+msgid "IDS_PXPA068_MAIN_127MM_HE_C_MK_32"
+msgstr "127 mm HE Mk32"
+
+msgid "IDS_PXPA069_203MM_AP_PZ_SPR_GGR_L4_4"
+msgstr "203 MW AP"
+
+msgid "IDS_PXPA070_203MM_HE_SPR_GR_L4_7_KZ"
+msgstr "203 MW HE"
+
+msgid "IDS_PXPA071_105MM_HE_HE_33LBS"
+msgstr "105 MW HE"
+
+msgid "IDS_PXPA072_ARROW"
+msgstr "Arrow"
+
+msgid "IDS_PXPA073_ARROW"
+msgstr "127-Arrow"
+
+msgid "IDS_PXPA074_ARROW"
+msgstr "Ar-18"
+
+msgid "IDS_PXPA075_ARROW_H2019"
+msgstr "MVR-HW19"
+
+msgid "IDS_PXPA076_ARROW_H2019"
+msgstr "MVR-HW19"
+
+msgid "IDS_PXPA077_305MM_HE_ALASKA_H2019"
+msgstr "OCTD-II"
+
+msgid "IDS_PXPA078_305MM_AP_ALASKA_H2019"
+msgstr "Ink"
+
+msgid "IDS_PXPA079_HENRI_H2019_ATBA"
+msgstr "Relict"
+
+msgid "IDS_PXPA080_HENRI_H2019_HE"
+msgstr "FSS-I"
+
+msgid "IDS_PXPA081_HENRI_H2019_AP"
+msgstr "FSS-HW19"
+
+msgid "IDS_PXPA082_HINDEN_H2019_ATBA"
+msgstr "RST-HW19"
+
+msgid "IDS_PXPA083_HINDEN_H2019_HE"
+msgstr "RST-III"
+
+msgid "IDS_PXPA084_HINDEN_H2019_AP"
+msgstr "Twilight"
+
+msgid "IDS_PXPA085_ALASKA_H2019_ATBA"
+msgstr "OCTD-HW19"
+
+msgid "IDS_PXPA086_MONTANA_H2019_HE"
+msgstr "CRC-HW19"
+
+msgid "IDS_PXPA087_MONTANA_H2019_AP"
+msgstr "CRC-I"
+
+msgid "IDS_PXPA088_REPUBLIQ_H2019_HE"
+msgstr "MVR-III"
+
+msgid "IDS_PXPA089_REPUBLIQ_H2019_AP"
+msgstr "Vagabond"
+
+msgid "IDS_PXPA090_YAMATO_H2019_HE"
+msgstr "SCR-HW19"
+
+msgid "IDS_PXPA091_YAMATO_H2019_AP"
+msgstr "SCR-II"
+
+msgid "IDS_PXPA101_MG_AP_HINDENBURG_H2020"
+msgstr "Main battery guns"
+
+msgid "IDS_PXPA102_MG_HE_HINDENBURG_H2020"
+msgstr "Main battery guns"
+
+msgid "IDS_PXPA103_MG_BOMB_HINDENBURG_H2020"
+msgstr "Main battery guns"
+
+msgid "IDS_PXPA104_ATBA_HE_HINDENBURG_H2020"
+msgstr "secondary battery guns"
+
+msgid "IDS_PXPA105_ATBA_AP_HINDENBURG_H2020"
+msgstr "secondary battery guns"
+
+msgid "IDS_PXPA106_ATBA_BOMB_HINDENBURG_H2020"
+msgstr "secondary battery guns"
+
+msgid "IDS_PXPA107_ATBA_LASER_SMOLENSK_H2020"
+msgstr "medium-range emitter"
+
+msgid "IDS_PXPA108_ATBA_LONGLASER_SMOLENSK_H2020"
+msgstr "short-range emitter"
+
+msgid "IDS_PXPA109_ATBA_PLAZMA_SMOLENSK_H2020"
+msgstr "plasma cannon"
+
+msgid "IDS_PXPA110_127AP_FRANCE_H2020"
+msgstr "AP FR-89"
+
+msgid "IDS_PXPA111_HE_MONSTER_CRUISER"
+msgstr "Acidic Discharge"
+
+msgid "IDS_PXPA113_HE_BERSERK"
+msgstr "Acidic Discharge"
+
+msgid "IDS_PXPA115_HE_MONSTER_CRAB"
+msgstr "Acidic Discharge"
+
+msgid "IDS_PXPA117_ATBA_LONGLASER_FRANCE_H2020"
+msgstr "short-range emitter"
+
+msgid "IDS_PXPA118_ATBA_LASER_FRANCE_H2020"
+msgstr "medium-range emitter"
+
+msgid "IDS_PXPA119_ATBA_PLAZMA_FRANCE_H2020"
+msgstr "plasma cannon"
+
+msgid "IDS_PXPA120_ATBA_LASER_AKIZUKI_H2020"
+msgstr "short-range emitter"
+
+msgid "IDS_PXPA121_ATBA_LONGLASER_AKIZUKI_H2020"
+msgstr "ultrashort-range emitter"
+
+msgid "IDS_PXPA122_ATBA_PLAZMA_AKIZUKI_H2020"
+msgstr "plasma cannon"
+
+msgid "IDS_PXPA201_ATBA_LONGLASER_OLAND_H2020"
+msgstr "short-range emitter"
+
+msgid "IDS_PXPA202_ATBA_LASER_OLAND_H2020"
+msgstr "medium-range emitter"
+
+msgid "IDS_PXPA203_ATBA_PLAZMA_OLAND_H2020"
+msgstr "plasma cannon"
+
+msgid "IDS_PXPA301_MG_AP_AMAGI_H2020"
+msgstr "Main battery guns"
+
+msgid "IDS_PXPA302_MG_HE_AMAGI_H2020"
+msgstr "Main battery guns"
+
+msgid "IDS_PXPA303_MG_BOMB_AMAGI_H2020"
+msgstr "Main battery guns"
+
+msgid "IDS_PXPA304_ATBA_HE_AMAGI_H2020"
+msgstr "secondary battery guns"
+
+msgid "IDS_PXPA305_ATBA_AP_AMAGI_H2020"
+msgstr "secondary battery guns"
+
+msgid "IDS_PXPA306_ATBA_BOMB_AMAGI_H2020"
+msgstr "small caliber mine"
+
+msgid "IDS_PXPA307_152MM_DUCK_HE"
+msgstr "High-Explosive Bubbles"
+
+msgid "IDS_PXPA308_152MM_DUCK_HE_LIGHT"
+msgstr "High-Explosive Bubbles"
+
+msgid "IDS_PXPA312_152MM_DUCK_AP_BIG"
+msgstr "Armor-Piercing Bubbles"
+
+msgid "IDS_PXPB102_TYPE99_N25_MOD1"
+msgstr "Drones Bomb"
+
+msgid "IDS_PXPL001_CHARGELASER_FRANCE_H2020"
+msgstr "Laser FR-67"
+
+msgid "IDS_PXPL002_IMPULSELASER_FRANCE_H2020"
+msgstr "Laser FR-05"
+
+msgid "IDS_PXPL003_AXISLASER_FRANCE_H2020"
+msgstr "Laser FR-17"
+
+msgid "IDS_PXPT001_533MM_HELLSINK"
+msgstr "Quick Spear"
+
+msgid "IDS_PXPT003_550_23DT"
+msgstr "550 mm 23 DDT"
+
+msgid "IDS_PXPT004_G7A_T1"
+msgstr "SoE Rocket"
+
+msgid "IDS_PXPT005_SEA_TORPEDO_TYPE93"
+msgstr "Kukoyamba Rocket"
+
+msgid "IDS_PXPT006_533_MKIXM"
+msgstr "KaskaD III Rocket"
+
+msgid "IDS_PXPT008_MK_17"
+msgstr "Chrysalis TM Rocket"
+
+msgid "IDS_PXPT009_610_TYPE93_MODEL_2"
+msgstr "G7 Eckzahn"
+
+msgid "IDS_PXPT010_MK_13_MOD0A"
+msgstr "JVLN-VII-17"
+
+msgid "IDS_PXPT011_TORPEDO_DAMAGE"
+msgstr "T-N0RM \"Awl\""
+
+msgid "IDS_PXPT012_TORPEDO_FROZEN"
+msgstr "Class \"Below Zero\" MK-1"
+
+msgid "IDS_PXPT013_53_38I"
+msgstr "53-38D"
+
+msgid "IDS_PXPT014_610MM_TYPE90_MOD_1"
+msgstr "Type91 mod. A"
+
+msgid "IDS_PXPT015_TORPEDO_DAMAGE_D2"
+msgstr "T-N0RM \"Fish-Gig\""
+
+msgid "IDS_PXPT016_TORPEDO_FROZEN_F2"
+msgstr "Class \"Below Zero\" MK-2"
+
+msgid "IDS_PXPT017_TORPEDO_FROZEN_F3"
+msgstr "Class \"Below Zero\" MK-3"
+
+msgid "IDS_PXPT018_610MM_TYPE90_MOD_1"
+msgstr "Quick Spear VIII-17"
+
+msgid "IDS_PXPT019_MK_17"
+msgstr "Chrysalis TM Rocket Mk-II"
+
+msgid "IDS_PXPT020_G7A_T1"
+msgstr "SoE Rocket Mk-II"
+
+msgid "IDS_PXPT022_TYPE_91_MOD_1A"
+msgstr "Hornets Rocket"
+
+msgid "IDS_PXPT023_SEA_TORPEDO_TYPE93"
+msgstr "Kukoyamba XIX Rocket"
+
+msgid "IDS_PXPT024_TORPEDO_PA_SLOW"
+msgstr "Claw 533 (slow)"
+
+msgid "IDS_PXPT025_TORPEDO_PA_MIDDLE"
+msgstr "Tube 18-105"
+
+msgid "IDS_PXPT026_TORPEDO_PA_FAST"
+msgstr "610-BAF"
+
+msgid "IDS_PXPT027_TORPEDO_D1_H2019"
+msgstr "PRD – III19"
+
+msgid "IDS_PXPT028_TORPEDO_SLOW_H2019"
+msgstr "Genom"
+
+msgid "IDS_PXPT029_TORPEDO_MIDDLE_H2019"
+msgstr "Knife"
+
+msgid "IDS_PXPT030_TORPEDO_FAST_H2019"
+msgstr "Tentacles"
+
+msgid "IDS_PXPT032_DUCK_TORP"
+msgstr "Fizzy Torpedoes"
+
+msgid "IDS_PXPT101_G7A_T1"
+msgstr "BWLF-107"
+
+msgid "IDS_PXPT111_TORPEDO_533MM_MK_15"
+msgstr "533 mm Asp"
+
+msgid "IDS_PXPT118_53_38I"
+msgstr "Water Strider-2017"
+
+msgid "IDS_PXPT119_BERSERK"
+msgstr "Poisonous Pellet"
+
+msgid "IDS_PXPT120_MONSTER_CRAB"
+msgstr "Poisonous Pellet"
+
+msgid "IDS_PXPT121_MONSTER_CRUISER"
+msgstr "Poisonous Pellet"
+
+msgid "IDS_PXPT201_TORPEDO_SIMPLE_SMOLENSK_2020"
+msgstr "standard"
+
+msgid "IDS_PXPT202_TORPEDO_STUN_SMOLENSK_2020"
+msgstr "incapacitating"
+
+msgid "IDS_PXPT203_TORPEDO_PLAZMA_SMOLENSK_2020"
+msgstr "plasma"
+
+msgid "IDS_PXPT301_TORPEDO_SIMPLE_AKIZUKI_2020"
+msgstr "increased range"
+
+msgid "IDS_PXPT302_TORPEDO_STUN_AKIZUKI_2020"
+msgstr "standard"
+
+msgid "IDS_PXPT303_TORPEDO_PLAZMA_AKIZUKI_2020"
+msgstr "plasma"
+
+msgid "IDS_PXPW002_SECTORWAVE_2020"
+msgstr "broad"
+
+msgid "IDS_PXPW003_SECTORWAVEMIN_2020"
+msgstr "narrow"
+
+msgid "IDS_PXPW004_SECTORWAVEOLAND_2020"
+msgstr "broad"
+
+msgid "IDS_PXSA001"
+msgstr "Luftwaffe"
+
+msgid "IDS_PXSA002"
+msgstr "Air Force"
+
+msgid "IDS_PXSA002_FULL"
+msgstr "Aircraft Carrier"
+
+msgid "IDS_PXSA003"
+msgstr "Nobilium"
+
+msgid "IDS_PXSA003_DESCR"
+msgstr ""
+"Nobilium, the pinnacle of engineering excellence built on the experiences of the past and discoveries of the future. The ship's hull is made of a rare sky alloy. Apart from sophisticated aircraft, carriers are armed with ancient artifacts. Any of the carriers can use those artifacts to disable enemy ships and restore the HP of allies.\n"
+"\n"
+"Damage dealt by the Filth: 500 HP per second."
+
+msgid "IDS_PXSA003_FULL"
+msgstr "Nobilium"
+
+msgid "IDS_PXSA003_NUMBER"
+msgstr "3"
+
+msgid "IDS_PXSA003_YEAR"
+msgstr "1927"
+
+msgid "IDS_PXSA004"
+msgstr "The Great Gorgon"
+
+msgid "IDS_PXSA004_DESCR"
+msgstr "The Great Gorgon"
+
+msgid "IDS_PXSA004_FULL"
+msgstr "The Great Gorgon"
+
+msgid "IDS_PXSA004_NUMBER"
+msgstr "1"
+
+msgid "IDS_PXSA004_YEAR"
+msgstr " "
+
+msgid "IDS_PXSA005"
+msgstr "Hellcarrier"
+
+msgid "IDS_PXSA005_DESCR"
+msgstr "A heavy shield carrier mother ship of the Federation designed to explore the most distant corners of outer space. The series of this ship saw about ten versions and editions."
+
+msgid "IDS_PXSA005_FULL"
+msgstr "Spaceport Hellcarrier"
+
+msgid "IDS_PXSA005_NUMBER"
+msgstr ">10"
+
+msgid "IDS_PXSA005_YEAR"
+msgstr "1965"
+
+msgid "IDS_PXSA807"
+msgstr "Ranger"
+
+msgid "IDS_PXSA807_DESCR"
+msgstr "The first U.S. aircraft carrier of special construction. The ship carried a large air group, and she was quite fast for her type. Her drawbacks include a lack of torpedo protection and an impractical arrangement of her aircraft elevators, which slowed down the handling of air groups."
+
+msgid "IDS_PXSA807_FULL"
+msgstr "Ranger"
+
+msgid "IDS_PXSA807_NUMBER"
+msgstr "1"
+
+msgid "IDS_PXSA807_YEAR"
+msgstr "1934"
+
+msgid "IDS_PXSB001"
+msgstr "Jackal"
+
+msgid "IDS_PXSB001_DESCR"
+msgstr "A Transylvanian escort battleship. Owing to a high HP pool and mighty AP shells, Jackal is ready to defend Transylvania until the last hit point."
+
+msgid "IDS_PXSB001_FULL"
+msgstr "Jackal"
+
+msgid "IDS_PXSB001_NUMBER"
+msgstr "1"
+
+msgid "IDS_PXSB001_YEAR"
+msgstr "1886"
+
+msgid "IDS_PXSB002"
+msgstr "Rasputin"
+
+msgid "IDS_PXSB002_DESCR"
+msgstr ""
+"Long-range combat warship.\n"
+"Difficulty: high.\n"
+"\n"
+"A mysterious battleship, the enigmatic flagship of the Twilight Fleet. Little is known about her place of construction, and even less about who and why designed and built this ship. Those who have encountered her in combat recount that Rasputin is somehow capable of affecting the human mind by depriving the rivaling Commanders of the ability to give orders."
+
+msgid "IDS_PXSB002_FULL"
+msgstr "Rasputin"
+
+msgid "IDS_PXSB002_NUMBER"
+msgstr "1"
+
+msgid "IDS_PXSB002_YEAR"
+msgstr "1916"
+
+msgid "IDS_PXSB003"
+msgstr "Zikasa"
+
+msgid "IDS_PXSB003_DESCR"
+msgstr "Zikasa"
+
+msgid "IDS_PXSB003_FULL"
+msgstr "Zikasa"
+
+msgid "IDS_PXSB003_NUMBER"
+msgstr ">9000"
+
+msgid "IDS_PXSB003_YEAR"
+msgstr "40000"
+
+msgid "IDS_PXSB004"
+msgstr "Magnu-S"
+
+msgid "IDS_PXSB004_DESCR"
+msgstr ""
+"The lead ship in a series of Pallad-class battleships. The mechanisms implemented in the ship's design allow her to temporarily stay invulnerable to all known types of armament. The repair teams aboard those ships are the best in all Intania: they are so skilled that they can repair nearby allied ships even during battle.\n"
+"\n"
+"Damage dealt by the Filth: 200 HP per second."
+
+msgid "IDS_PXSB004_FULL"
+msgstr "Magnu-S"
+
+msgid "IDS_PXSB004_NUMBER"
+msgstr "13"
+
+msgid "IDS_PXSB004_YEAR"
+msgstr "1941"
+
+msgid "IDS_PXSB005"
+msgstr "Varg"
+
+msgid "IDS_PXSB005_DESCR"
+msgstr ""
+"Short-range combat warship.\n"
+"Difficulty: high.\n"
+"\n"
+"Varg, a cursed flagship of a pirate squadron emerging from the fog of the North Sea and disappearing without a trace among mesmerizing fjords. Like its captain, the ship is immortal. Through many centuries its hull became rigid, growing stronger than steel to make it immune to damage for a brief period of time. Varg's aura sucks vital energy out of any reckless ship that dares approach it."
+
+msgid "IDS_PXSB005_FULL"
+msgstr "Varg"
+
+msgid "IDS_PXSB005_NUMBER"
+msgstr "1"
+
+msgid "IDS_PXSB005_YEAR"
+msgstr "1939"
+
+msgid "IDS_PXSB006"
+msgstr "Paris"
+
+msgid "IDS_PXSB006_DESCR"
+msgstr "The first heavy combat spacecraft of the Federation to be propelled by a warp drive. Images of the open-worked structure of her turret are often used for creating propaganda materials."
+
+msgid "IDS_PXSB006_FULL"
+msgstr "Paris"
+
+msgid "IDS_PXSB006_NUMBER"
+msgstr ">4"
+
+msgid "IDS_PXSB006_YEAR"
+msgstr "2001"
+
+msgid "IDS_PXSB007"
+msgstr "Alldestroyer"
+
+msgid "IDS_PXSB007_DESCR"
+msgstr "A conventional heavy warship of the Federation's enemy, built a long time ago in a far-off galaxy. Vulnerable to bombers."
+
+msgid "IDS_PXSB007_FULL"
+msgstr "Alldestroyer"
+
+msgid "IDS_PXSB007_NUMBER"
+msgstr "2"
+
+msgid "IDS_PXSB007_YEAR"
+msgstr "1977"
+
+msgid "IDS_PXSB008"
+msgstr "Leviathan"
+
+msgid "IDS_PXSB008_DESCR"
+msgstr ""
+"Long-range combat warship.\n"
+"Difficulty: low.\n"
+"\n"
+"Leviathan is a chthonic sea dragon called in from neighboring reality planes, and tricked into service by a cunning warlock captain. The skin of this sea monster is no longer that strong. Yet, powered by the wisdom of centuries, this ancient creature can strike enemies with exceptional accuracy, while rituals held on the captain's bridge can \"feed\" all nearby allies with vital energy."
+
+msgid "IDS_PXSB008_FULL"
+msgstr "Leviathan"
+
+msgid "IDS_PXSB008_NUMBER"
+msgstr "2"
+
+msgid "IDS_PXSB008_YEAR"
+msgstr "1941"
+
+msgid "IDS_PXSB009"
+msgstr "Scorpioid"
+
+msgid "IDS_PXSB009_DESCR"
+msgstr "A cyborg ship whose mechanical sting scares even the most battle-hardened opponents."
+
+msgid "IDS_PXSB009_FULL"
+msgstr "Scorpioid"
+
+msgid "IDS_PXSB009_NUMBER"
+msgstr "1"
+
+msgid "IDS_PXSB009_YEAR"
+msgstr "2019"
+
+msgid "IDS_PXSB010"
+msgstr "Maverick"
+
+msgid "IDS_PXSB010_DESCR"
+msgstr "A wanderer that came into the Twilight World to rob her enemies!"
+
+msgid "IDS_PXSB010_FULL"
+msgstr "Maverick"
+
+msgid "IDS_PXSB010_NUMBER"
+msgstr "1"
+
+msgid "IDS_PXSB010_YEAR"
+msgstr "2019"
+
+msgid "IDS_PXSB011"
+msgstr "Crocosaur"
+
+msgid "IDS_PXSB011_DESCR"
+msgstr "A huge symbiotic ship that has survived several global extinctions thanks to her infernal magic and sharp teeth. She carries the strong armor of a giant crocodilomorph, and has a tremendous cargo hold for looted goods!"
+
+msgid "IDS_PXSB011_FULL"
+msgstr "Crocosaur"
+
+msgid "IDS_PXSB011_NUMBER"
+msgstr "1"
+
+msgid "IDS_PXSB011_YEAR"
+msgstr "2019"
+
+msgid "IDS_PXSB015"
+msgstr "Lobster-Eyed"
+
+msgid "IDS_PXSB015_DESCR"
+msgstr "An engineered copy of Dagon Corp's Lobster-Eyed monster, crafted by blending highly complex extraterrestrial technologies. With a hide that is tough as steel, it is second to none in the ocean waters of its home planet. Maneuvering skillfully under a withering hail of shells, Lobster-Eyed can easily close in on its reckless prey. "
+
+msgid "IDS_PXSB015_FULL"
+msgstr "Lobster-Eyed"
+
+msgid "IDS_PXSB015_NUMBER"
+msgstr "1"
+
+msgid "IDS_PXSB015_YEAR"
+msgstr "2020"
+
+msgid "IDS_PXSB101"
+msgstr "Avenger"
+
+msgid "IDS_PXSB101_DESCR"
+msgstr "A heavy combat ship of the Seatek Corporation. Her well-armored hull does a great job of protecting against enemy torpedoes, while the mortars she carries have a colossal damage radius. Survival is not an option, even for those who wisely flee at the sight of Avenger on the horizon."
+
+msgid "IDS_PXSB101_FULL"
+msgstr "Avenger"
+
+msgid "IDS_PXSB101_NUMBER"
+msgstr "1"
+
+msgid "IDS_PXSB101_YEAR"
+msgstr "2020"
+
+msgid "IDS_PXSB103"
+msgstr "Heracles "
+
+msgid "IDS_PXSB103_DESCR"
+msgstr "A multifunctional tool for the destruction of opponents and protection of the Phobos Corporation. Certain armament types the ship carries can serve either as a sharp sword to smash enemies or a reliable shield to protect allies."
+
+msgid "IDS_PXSB103_FULL"
+msgstr "Heracles "
+
+msgid "IDS_PXSB103_NUMBER"
+msgstr "1"
+
+msgid "IDS_PXSB103_YEAR"
+msgstr "2020"
+
+msgid "IDS_PXSB504"
+msgstr "Quackaducko"
+
+msgid "IDS_PXSB504_DESCR"
+msgstr "Special Drake Forces operative Quackducko has retired from Cap's elite unit and leads a peaceful life as a model family duck, raising his daughter Ducky. But he's forced to do one last job when his daughter is kidnapped by a former goose dictator once overthrown by Cap's squad. Quackaducko's survivability and salvo weight instill dread in even the fiercest of geese, while his armor-piercing bubbles and mines give him an edge over opponents in even the most brutal of scuffles. There's no running away from him either, as he's equipped with Engine Whoosh, even if it has a reduced action time."
+
+msgid "IDS_PXSB504_FULL"
+msgstr "Quackaducko"
+
+msgid "IDS_PXSB504_NUMBER"
+msgstr "1"
+
+msgid "IDS_PXSB504_YEAR"
+msgstr "2023"
+
+msgid "IDS_PXSB506"
+msgstr "D.U.C.K."
+
+msgid "IDS_PXSB506_DESCR"
+msgstr "D.U.C.K. arrived under Cap's command from the future to save duck-kind—spoiled with the most delicious loaves of bread, his creators grew soft. Such gluttony caused the decline of duck civilization, and the long-running clash with the geese was lost. The cyborg drake must destroy all stocks of bread and determine when the ducks crossed the point of no return. D.U.C.K. is armed with armor-piercing bubbles and equipped with Engine Whoosh with reduced action time. He's known for his high survivability and large salvo weight."
+
+msgid "IDS_PXSB506_FULL"
+msgstr "D.U.C.K."
+
+msgid "IDS_PXSB506_NUMBER"
+msgstr "1"
+
+msgid "IDS_PXSB506_YEAR"
+msgstr "2023"
+
+msgid "IDS_PXSC001"
+msgstr "Igor"
+
+msgid "IDS_PXSC001_DESCR"
+msgstr "A Transylvanian escort cruiser. With 14 guns, Igor excels at pestering enemies with an unending rain of shells while keeping them at bay."
+
+msgid "IDS_PXSC001_FULL"
+msgstr "Igor"
+
+msgid "IDS_PXSC001_NUMBER"
+msgstr "1"
+
+msgid "IDS_PXSC001_YEAR"
+msgstr "1734"
+
+msgid "IDS_PXSC002"
+msgstr "Scarab"
+
+msgid "IDS_PXSC002_DESCR"
+msgstr ""
+"Long-range combat warship.\n"
+"Difficulty: high.\n"
+"\n"
+"A floating temple of Set built on the precepts of the Ancient Forerunners. With every hit it deals, Scarab will take away a portion of a target's vital energy. Scarab's pseudo-biotic armor can devour the energy of damage dealt to recover the ship's own HP."
+
+msgid "IDS_PXSC002_FULL"
+msgstr "Scarab"
+
+msgid "IDS_PXSC002_NUMBER"
+msgstr "1"
+
+msgid "IDS_PXSC002_YEAR"
+msgstr "1939"
+
+msgid "IDS_PXSC003"
+msgstr "Svyatozar"
+
+msgid "IDS_PXSC003_DESCR"
+msgstr ""
+"Svyatozar cruisers are the eyes of Intania's fleet. They carry a system of optical lenses and prisms that can detect enemy ships, even through the thickness of the Filth. These cruisers can deliver a squall of fire for a short time, eliminating everything that gets in their way. The more damage dealt to enemy ships, the stronger the cruiser gets.\n"
+"\n"
+"Damage dealt by the Filth: 100 HP per second."
+
+msgid "IDS_PXSC003_FULL"
+msgstr "Svyatozar"
+
+msgid "IDS_PXSC003_NUMBER"
+msgstr "21"
+
+msgid "IDS_PXSC003_YEAR"
+msgstr "1950"
+
+msgid "IDS_PXSC004"
+msgstr "Galaxy"
+
+msgid "IDS_PXSC004_DESCR"
+msgstr "The pride and glory of the Federation Space Fleet, this Galaxy-class cruiser is the lead ship in a series of heavy cruisers constructed over the course of the war between the Federation and the Robots."
+
+msgid "IDS_PXSC004_FULL"
+msgstr "Galaxy"
+
+msgid "IDS_PXSC004_NUMBER"
+msgstr ">12"
+
+msgid "IDS_PXSC004_YEAR"
+msgstr "1978"
+
+msgid "IDS_PXSC005"
+msgstr "Zaya"
+
+msgid "IDS_PXSC005_DESCR"
+msgstr "Zaya is a renegade ship from the Enlightenment's 44th Eastern Fleet. Zaya's avatar joined the Space Fleet of Earth to study the relationships between humans and the Enlightenment, with the purpose of enhancing tactical programs after the incident involving the 22nd Eastern Fleet."
+
+msgid "IDS_PXSC005_FULL"
+msgstr "Zaya"
+
+msgid "IDS_PXSC005_NUMBER"
+msgstr ">4"
+
+msgid "IDS_PXSC005_YEAR"
+msgstr "2009"
+
+msgid "IDS_PXSC006"
+msgstr "Norma"
+
+msgid "IDS_PXSC006_DESCR"
+msgstr "A maneuverable frigate design featuring the most advanced stealth technologies. One of the most tactically powerful representatives of her type. It's ideally suited for annihilating representatives of extra-terrestrial civilizations."
+
+msgid "IDS_PXSC006_FULL"
+msgstr "Norma"
+
+msgid "IDS_PXSC006_NUMBER"
+msgstr ">3"
+
+msgid "IDS_PXSC006_YEAR"
+msgstr "2007"
+
+msgid "IDS_PXSC007"
+msgstr "Aurora"
+
+msgid "IDS_PXSC007_DESCR"
+msgstr "An Aurora-class medium cruiser created by the race of the Elders for conducting war against the representatives of the Phantoms."
+
+msgid "IDS_PXSC007_FULL"
+msgstr "Aurora"
+
+msgid "IDS_PXSC007_NUMBER"
+msgstr ">1"
+
+msgid "IDS_PXSC007_YEAR"
+msgstr "1994"
+
+msgid "IDS_PXSC009"
+msgstr "Octopus"
+
+msgid "IDS_PXSC009_DESCR"
+msgstr ""
+"Long-range combat warship.\n"
+"Difficulty: low.\n"
+"\n"
+"Octopus, one of the numerous spawns of the Great Kraken which, through the power of the Filth, was fused with the wreckage of a ship that sank a long time ago. Its corroded guns cannot boast a decent rate of fire, but the rusted shells can burn the enemy literally with one volley. The cruiser is endowed with an ability to heal allies using the energy it takes from the abyss of the sea."
+
+msgid "IDS_PXSC009_FULL"
+msgstr "Octopus"
+
+msgid "IDS_PXSC009_NUMBER"
+msgstr "21"
+
+msgid "IDS_PXSC009_YEAR"
+msgstr "1938"
+
+msgid "IDS_PXSC010"
+msgstr "Century Hawk"
+
+msgid "IDS_PXSC010_DESCR"
+msgstr "Century Hawk—a legendary ship. The hull of the cruiser is made from the lightest, yet strongest Sarcasium-Ironium alloy to protect its crew from any threat, while the ship's shells containing enriched Lolinit can reach any target."
+
+msgid "IDS_PXSC010_FULL"
+msgstr "Century Hawk"
+
+msgid "IDS_PXSC010_NUMBER"
+msgstr "1"
+
+msgid "IDS_PXSC010_YEAR"
+msgstr "1967"
+
+msgid "IDS_PXSC011"
+msgstr "Octodroid"
+
+msgid "IDS_PXSC011_DESCR"
+msgstr "This ship was built by crazy mechanics for one purpose only: to grab the spoils of war with her steel tentacles!"
+
+msgid "IDS_PXSC011_FULL"
+msgstr "Octodroid"
+
+msgid "IDS_PXSC011_NUMBER"
+msgstr "1"
+
+msgid "IDS_PXSC011_YEAR"
+msgstr "2019"
+
+msgid "IDS_PXSC012"
+msgstr "Rust Nightfall"
+
+msgid "IDS_PXSC012_DESCR"
+msgstr "A ship capable of finding enemies and prey within a radius of 12 kilometers."
+
+msgid "IDS_PXSC012_FULL"
+msgstr "Rust Nightfall"
+
+msgid "IDS_PXSC012_NUMBER"
+msgstr "1"
+
+msgid "IDS_PXSC012_YEAR"
+msgstr "2019"
+
+msgid "IDS_PXSC013"
+msgstr "Fossil"
+
+msgid "IDS_PXSC013_DESCR"
+msgstr "A monstrous creature—a petrified ghoul that steals vital energy away from her enemies and uses it to protect herself against damage."
+
+msgid "IDS_PXSC013_FULL"
+msgstr "Fossil"
+
+msgid "IDS_PXSC013_NUMBER"
+msgstr "1"
+
+msgid "IDS_PXSC013_YEAR"
+msgstr "2019"
+
+msgid "IDS_PXSC016"
+msgstr "Thornridge"
+
+msgid "IDS_PXSC016_DESCR"
+msgstr "An engineered copy of Dagon Corp's Thornridge monster, crafted by blending highly complex extraterrestrial technologies. Its body is peppered with huge thorns, and its gaping maws exposing razor-sharp teeth are ready to rain acid on the enemy at any moment."
+
+msgid "IDS_PXSC016_FULL"
+msgstr "Thornridge"
+
+msgid "IDS_PXSC016_NUMBER"
+msgstr "1"
+
+msgid "IDS_PXSC016_YEAR"
+msgstr "2020"
+
+msgid "IDS_PXSC101"
+msgstr "Valkyrie"
+
+msgid "IDS_PXSC101_DESCR"
+msgstr "The primary assault ship of the Seatek Corporation. If a reckless enemy is still afloat after being hit by a barrage of mortar shells and a hurricane of secondary battery shells, Valkyrie will readily put said victim out of their misery with a good old ram."
+
+msgid "IDS_PXSC101_FULL"
+msgstr "Valkyrie"
+
+msgid "IDS_PXSC101_NUMBER"
+msgstr "1"
+
+msgid "IDS_PXSC101_YEAR"
+msgstr "2020"
+
+msgid "IDS_PXSC102"
+msgstr "Gale"
+
+msgid "IDS_PXSC102_DESCR"
+msgstr "The timeless creed of every Commander who serves the Pelamida Corporation goes as follows: \"If there's still space on a ship, fill it with our torpedoes!\" With her varied arsenal of torpedo armament, Gale can impose any style of combat she finds advantageous upon the enemy, or if something goes wrong, change the rules by readjusting the configuration of the ship in the blink of an eye."
+
+msgid "IDS_PXSC102_FULL"
+msgstr "Gale"
+
+msgid "IDS_PXSC102_NUMBER"
+msgstr "1"
+
+msgid "IDS_PXSC102_YEAR"
+msgstr "2020"
+
+msgid "IDS_PXSC501"
+msgstr "L. McQuacci"
+
+msgid "IDS_PXSC501_DESCR"
+msgstr "High speed and firing rate, a mastery of high-explosive bubbles and mines—that's what Luigi McQuacci was famous for in the police academy. However, many years have passed since the legendary duck took off his badge, said his goodbyes to Cap's crew, and retired to his home pond. But his plans for a quiet life changed when he learned that a gang of wild geese was running loose in the city and that they had kidnapped the love of his life. Luigi McQuacci is prepared to do anything to save her, even to blow the dust off his Engine Whoosh!"
+
+msgid "IDS_PXSC501_FULL"
+msgstr "Luigi McQuacci"
+
+msgid "IDS_PXSC501_NUMBER"
+msgstr "1"
+
+msgid "IDS_PXSC501_YEAR"
+msgstr "2023"
+
+msgid "IDS_PXSC502"
+msgstr "Furo"
+
+msgid "IDS_PXSC502_DESCR"
+msgstr "Amidst the First Duck-Goose Skirmish, a legend was born of a fast duck who inspired awe in his rivals with his high firing rate, high-explosive bubbles, and mines. Only Cap and Fishy know that this legendary duck is no other than their old companion in arms, Furo. They also know that he can be even faster with his trusty Engine Whoosh. When this veteran stepped back into the ranks, hoping to reunite with his old companions, local geese made it clear that he wasn't welcome; however, Furo doesn't play by the rules, and now a large bounty has been put on his head."
+
+msgid "IDS_PXSC502_FULL"
+msgstr "Furo"
+
+msgid "IDS_PXSC502_NUMBER"
+msgstr "1"
+
+msgid "IDS_PXSC502_YEAR"
+msgstr "2023"
+
+msgid "IDS_PXSC503"
+msgstr "Ship"
+
+msgid "IDS_PXSD001"
+msgstr "Blade"
+
+msgid "IDS_PXSD001_DESCR"
+msgstr "A Transylvanian escort destroyer. In the heat of battle, Blade relies on powerful torpedoes, playing havoc with enemy plans to get to Transylvania. It can also hide allied ships from foes' eyes with its smoke generator."
+
+msgid "IDS_PXSD001_FULL"
+msgstr "Blade"
+
+msgid "IDS_PXSD001_NUMBER"
+msgstr "1"
+
+msgid "IDS_PXSD001_YEAR"
+msgstr "1897"
+
+msgid "IDS_PXSD002"
+msgstr "Ghoul"
+
+msgid "IDS_PXSD002_DESCR"
+msgstr ""
+"Short-range combat warship\n"
+"Difficulty: low\n"
+"\n"
+"Ghoul is a ghost ship molded from the parts of various monsters and revitalized with the magic of Victor F. Einstein. The sea folk of Intania say that if you let the crippled Ghoul disappear from sight for only a minute, she will come back without fail, intact, and ready to bring doom upon every living creature."
+
+msgid "IDS_PXSD002_FULL"
+msgstr "Ghoul"
+
+msgid "IDS_PXSD002_NUMBER"
+msgstr "30"
+
+msgid "IDS_PXSD002_YEAR"
+msgstr "1940"
+
+msgid "IDS_PXSD003"
+msgstr "Urashima"
+
+msgid "IDS_PXSD003_DESCR"
+msgstr ""
+"These destroyers were specifically designed by the best engineers to carry out reconnaissance raids across dangerous waters far from the shores of the Silver Spear Archipelago. Each Urashima destroyer carries a cleansing boiler that speeds the ship up and increases her HP by absorbing the dark energy of the Filth.\n"
+"\n"
+"Damage dealt by the Filth: 10 HP per second."
+
+msgid "IDS_PXSD003_FULL"
+msgstr "Urashima"
+
+msgid "IDS_PXSD003_NUMBER"
+msgstr "15"
+
+msgid "IDS_PXSD003_YEAR"
+msgstr "1939"
+
+msgid "IDS_PXSD004"
+msgstr "FlyFire"
+
+msgid "IDS_PXSD004_DESCR"
+msgstr "An ordinary ship of the Calmbook class, one of the best known and most numerous series of spaceship. They were the workhorses piloted by many space adventurers."
+
+msgid "IDS_PXSD004_FULL"
+msgstr "FlyFire"
+
+msgid "IDS_PXSD004_NUMBER"
+msgstr ">8000"
+
+msgid "IDS_PXSD004_YEAR"
+msgstr "2002"
+
+msgid "IDS_PXSD005"
+msgstr "Blue Aster"
+
+msgid "IDS_PXSD005_DESCR"
+msgstr "An annihilating annihilator intended for annihilating the annihilators' enemies. The only ship in a series that was under the command of Cheater the Great, the hero of the Battle of the Large Talos in 5087."
+
+msgid "IDS_PXSD005_FULL"
+msgstr "Blue Aster"
+
+msgid "IDS_PXSD005_NUMBER"
+msgstr "1"
+
+msgid "IDS_PXSD005_YEAR"
+msgstr "1967"
+
+msgid "IDS_PXSD007"
+msgstr "Schnellboot"
+
+msgid "IDS_PXSD008"
+msgstr "Steel Rat"
+
+msgid "IDS_PXSD008_DESCR"
+msgstr ""
+"Long-range combat warship.\n"
+"Difficulty: high.\n"
+"\n"
+"Inconspicuous in appearance, Steel Rat is equipped with highly sophisticated and cutting-edge tools and mechanisms. Though vulnerable in a face-to-face encounter, this destroyer can be a real game changer by promptly recovering allied ships' HP and replenishing their supplies of consumables."
+
+msgid "IDS_PXSD008_FULL"
+msgstr "Steel Rat"
+
+msgid "IDS_PXSD008_NUMBER"
+msgstr "15"
+
+msgid "IDS_PXSD008_YEAR"
+msgstr "1940"
+
+msgid "IDS_PXSD009"
+msgstr "Razorworm"
+
+msgid "IDS_PXSD009_DESCR"
+msgstr ""
+"Long-range combat warship.\n"
+"Difficulty: high.\n"
+"\n"
+"A biomechanical construct, a spy ship ideal for special operations, chasing its prey or escaping from pursuit. Quick as a guillotine, hard as a hammer, tough like her captain and capable of anchoring fast to her prey. \"Why Razorworm?\" you might ask. 'Cause it's hard as hell to hit."
+
+msgid "IDS_PXSD009_FULL"
+msgstr "Razorworm"
+
+msgid "IDS_PXSD009_NUMBER"
+msgstr "1"
+
+msgid "IDS_PXSD009_YEAR"
+msgstr "1939"
+
+msgid "IDS_PXSD010"
+msgstr "Celestial"
+
+msgid "IDS_PXSD010_DESCR"
+msgstr "A defending defender assigned to defend defenders. The favorite ship of, but not the only one helmed by, Commander LilFish OG."
+
+msgid "IDS_PXSD010_FULL"
+msgstr "Celestial"
+
+msgid "IDS_PXSD010_NUMBER"
+msgstr "1"
+
+msgid "IDS_PXSD010_YEAR"
+msgstr "1967"
+
+msgid "IDS_PXSD011"
+msgstr "Comet Trace"
+
+msgid "IDS_PXSD011_DESCR"
+msgstr "Comet Trace, a representative of the third generation of Calmbook-class ships. In contrast to her predecessors, Comet Trace is highly maneuverable and boasts reinforced rocket armament and blasters."
+
+msgid "IDS_PXSD011_FULL"
+msgstr "Comet Trace"
+
+msgid "IDS_PXSD011_NUMBER"
+msgstr "1"
+
+msgid "IDS_PXSD011_YEAR"
+msgstr "1967"
+
+msgid "IDS_PXSD012"
+msgstr "Rover"
+
+msgid "IDS_PXSD012_DESCR"
+msgstr "The first stellar destroyer co-designed by the Green and Red Alliances. Created specifically for battles in Torpedo Beat mode, this ship alone can stir up trouble on a galactic scale."
+
+msgid "IDS_PXSD012_FULL"
+msgstr "Rover"
+
+msgid "IDS_PXSD012_NUMBER"
+msgstr "1"
+
+msgid "IDS_PXSD012_YEAR"
+msgstr "1967"
+
+msgid "IDS_PXSD013"
+msgstr "Messer"
+
+msgid "IDS_PXSD013_DESCR"
+msgstr "The starting ship of the Octopus faction. As hard to detect as a mouse trap, and as deadly as a rusty knife smeared with rat poison!"
+
+msgid "IDS_PXSD013_FULL"
+msgstr "Messer"
+
+msgid "IDS_PXSD013_NUMBER"
+msgstr "1"
+
+msgid "IDS_PXSD013_YEAR"
+msgstr "2007"
+
+msgid "IDS_PXSD014"
+msgstr "Carnal"
+
+msgid "IDS_PXSD014_DESCR"
+msgstr "The starting ship of the Moray Eel faction. A master of skillful maneuvering, equipped with a powerful engine—the ideal choice for all enthusiasts of daring attacks at knife-duel distances."
+
+msgid "IDS_PXSD014_FULL"
+msgstr "Carnal"
+
+msgid "IDS_PXSD014_NUMBER"
+msgstr "1"
+
+msgid "IDS_PXSD014_YEAR"
+msgstr "2007"
+
+msgid "IDS_PXSD015"
+msgstr "Atomic Rage"
+
+msgid "IDS_PXSD015_DESCR"
+msgstr "The starting ship of the Barracuda faction. She's powered by the energy of nuclear fusion fortified by the intensity of her Commander's wrath. Her high speeds and powerful main battery guns leave her enemies in her wake and lay waste to those who provoke her rage."
+
+msgid "IDS_PXSD015_FULL"
+msgstr "Atomic Rage"
+
+msgid "IDS_PXSD015_NUMBER"
+msgstr "1"
+
+msgid "IDS_PXSD015_YEAR"
+msgstr "2007"
+
+msgid "IDS_PXSD016"
+msgstr "Sea Devil"
+
+msgid "IDS_PXSD016_DESCR"
+msgstr "A further development of the Octopus faction ships. She carries an enhanced Smoke Generator consumable and is capable of delivering a devastating blow by unleashing 15 torpedoes—more than enough to make her enemies wish for another doomsday."
+
+msgid "IDS_PXSD016_FULL"
+msgstr "Sea Devil"
+
+msgid "IDS_PXSD016_NUMBER"
+msgstr "1"
+
+msgid "IDS_PXSD016_YEAR"
+msgstr "2007"
+
+msgid "IDS_PXSD017"
+msgstr "Lancet"
+
+msgid "IDS_PXSD017_DESCR"
+msgstr "A further development of the Moray Eel faction ships. A destroyer with an improved Torpedo Reload Booster, she’s capable of changing the outcome of battle with her surgical strikes."
+
+msgid "IDS_PXSD017_FULL"
+msgstr "Lancet"
+
+msgid "IDS_PXSD017_NUMBER"
+msgstr "1"
+
+msgid "IDS_PXSD017_YEAR"
+msgstr "2007"
+
+msgid "IDS_PXSD018"
+msgstr "Mizu-Jet"
+
+msgid "IDS_PXSD018_DESCR"
+msgstr "A further development of the Barracuda faction ships. As swift as a waterspout, this ship carries accurate main battery guns and an improved Repair Party consumable that was constructed by her Commander—a demi-genius of half-life decay who scavenged all the necessary spare parts among the ruins."
+
+msgid "IDS_PXSD018_FULL"
+msgstr "Mizu-Jet"
+
+msgid "IDS_PXSD018_NUMBER"
+msgstr "1"
+
+msgid "IDS_PXSD018_YEAR"
+msgstr "2007"
+
+msgid "IDS_PXSD019"
+msgstr "Stealthedo"
+
+msgid "IDS_PXSD019_DESCR"
+msgstr "The epitome of design for the Octopus faction ships. Her tube-by-tube torpedo launching capabilities and improved Hydroacoustic Search consumable make her precise and evasive. She's a predator whose actions are as unpredictable as the logic of the inhabitants of the post-apocalyptic world."
+
+msgid "IDS_PXSD019_FULL"
+msgstr "Stealthedo"
+
+msgid "IDS_PXSD019_NUMBER"
+msgstr "1"
+
+msgid "IDS_PXSD019_YEAR"
+msgstr "2007"
+
+msgid "IDS_PXSD020"
+msgstr "Seascythe"
+
+msgid "IDS_PXSD020_DESCR"
+msgstr "The epitome of design for the Barracuda faction ships. Quick as a guillotine, hard as a hammer, and as tough as her Captain, she anchors fast to her prey, despite the radiation. Why do they call her Seascythe? Because no one can catch up to her, and she cuts through the hulls of her enemies with the relentless fire of her rapid-reloading battery."
+
+msgid "IDS_PXSD020_FULL"
+msgstr "Seascythe"
+
+msgid "IDS_PXSD020_NUMBER"
+msgstr "1"
+
+msgid "IDS_PXSD020_YEAR"
+msgstr "2007"
+
+msgid "IDS_PXSD021"
+msgstr "Rumble"
+
+msgid "IDS_PXSD021_DESCR"
+msgstr "The epitome of design for the Moray Eel faction ships. A veteran of the Fuel Wars who felt the fading of the Sun on the metal of her decks. She's a fierce warrior who knows no mercy. Expect high maneuverability, four torpedo launchers, and an enhanced Engine Boost consumable."
+
+msgid "IDS_PXSD021_FULL"
+msgstr "Rumble"
+
+msgid "IDS_PXSD021_NUMBER"
+msgstr "1"
+
+msgid "IDS_PXSD021_YEAR"
+msgstr "2007"
+
+msgid "IDS_PXSD022"
+msgstr "Angler"
+
+msgid "IDS_PXSD022_DESCR"
+msgstr "A ravenous Angler ship, ready to consume anything that fits into her toothy cargo hold."
+
+msgid "IDS_PXSD022_FULL"
+msgstr "Angler"
+
+msgid "IDS_PXSD022_NUMBER"
+msgstr "1"
+
+msgid "IDS_PXSD022_YEAR"
+msgstr "2019"
+
+msgid "IDS_PXSD023"
+msgstr "Steel Lancet"
+
+msgid "IDS_PXSD023_DESCR"
+msgstr "A destroyer that is as fast as the spread of the Twilight. Like a true lancet, she is able to shape the course of action."
+
+msgid "IDS_PXSD023_FULL"
+msgstr "Steel Lancet"
+
+msgid "IDS_PXSD023_NUMBER"
+msgstr "7"
+
+msgid "IDS_PXSD023_YEAR"
+msgstr "2019"
+
+msgid "IDS_PXSD024"
+msgstr "Mutantovsk"
+
+msgid "IDS_PXSD024_DESCR"
+msgstr "A ship with looks that will make the blood freeze in your veins."
+
+msgid "IDS_PXSD024_FULL"
+msgstr "Mutantovsk"
+
+msgid "IDS_PXSD024_NUMBER"
+msgstr "1"
+
+msgid "IDS_PXSD024_YEAR"
+msgstr "2019"
+
+msgid "IDS_PXSD025"
+msgstr "Fangblade"
+
+msgid "IDS_PXSD025_DESCR"
+msgstr "An engineered copy of Dagon Corp's Fangblade monster, crafted by blending highly complex extraterrestrial technologies. A swift and elusive predator, Fangblade attacks by throwing out poisonous pellets resembling torpedoes, and can become invisible."
+
+msgid "IDS_PXSD025_FULL"
+msgstr "Fangblade"
+
+msgid "IDS_PXSD025_NUMBER"
+msgstr "1"
+
+msgid "IDS_PXSD025_YEAR"
+msgstr "2020"
+
+msgid "IDS_PXSD102"
+msgstr "Whirlwind"
+
+msgid "IDS_PXSD102_DESCR"
+msgstr "There is a reason why this ship got her name. Her speed is what makes her stand out among others, and it is exceptional in all aspects: fast charge redistribution, quick rudder shift, and swift torpedoes. Any enemy ship that Whirlwind meets face to face will quickly sink in the vast space of the Polygon."
+
+msgid "IDS_PXSD102_FULL"
+msgstr "Whirlwind"
+
+msgid "IDS_PXSD102_NUMBER"
+msgstr "1"
+
+msgid "IDS_PXSD102_YEAR"
+msgstr "2020"
+
+msgid "IDS_PXSD103"
+msgstr "Hector"
+
+msgid "IDS_PXSD103_DESCR"
+msgstr "In an attempt to reach the peak of technological progress, the Phobos Corporation created Hector—the first ship capable of submerging. This ability means she can quickly hide from enemy fire in the deep, then resurface behind the stern of the enemy ship with a charged laser weapon at the ready."
+
+msgid "IDS_PXSD103_FULL"
+msgstr "Hector"
+
+msgid "IDS_PXSD103_NUMBER"
+msgstr "1"
+
+msgid "IDS_PXSD103_YEAR"
+msgstr "2020"
+
+msgid "IDS_PXSD502"
+msgstr "Don de la DuQue"
+
+msgid "IDS_PXSD502_DESCR"
+msgstr "Don de la DuQue comes from a wealthy and influential duck dynasty whose history has been closely interwoven with Fishy since her very birth. The elegant Don de la DuQue is famous for his speed and maneuverability, but few know of his torpedo and mine armament or his Engine Whoosh with its increased action time. By day, he is an aristocrat with clean feathers and refined manners—a maestro of small talk. But when night falls, an avenger in a black mask and cloak takes to the streets. He takes bread from the geese and gives it to the ducks."
+
+msgid "IDS_PXSD502_FULL"
+msgstr "Don de la DuQue"
+
+msgid "IDS_PXSD502_NUMBER"
+msgstr "1"
+
+msgid "IDS_PXSD502_YEAR"
+msgstr "2023"
+
+msgid "IDS_PXSD503"
+msgstr "Duck Punchis"
+
+msgid "IDS_PXSD503_DESCR"
+msgstr "An officer of the law, Duck Punchis uses martial arts and special effects to teach bad guys lessons according to the Code of the Duck. He is so fast and maneuverable that geese don't even try to run from him—what's the point, when his torpedoes and mines don't leave any chances to get away? And to think they don't even know yet about his improved Engine Whoosh with its increased action time!"
+
+msgid "IDS_PXSD503_FULL"
+msgstr "Duck Punchis"
+
+msgid "IDS_PXSD503_NUMBER"
+msgstr "1"
+
+msgid "IDS_PXSD503_YEAR"
+msgstr "2023"
+
+msgid "IDS_PXSS107"
+msgstr "Zipper Sub"
+
+msgid "IDS_PXSS107_DESCR"
+msgstr "The smallest submarine of the Kingdom of Intania. Initially intended for the defense of overseas possessions and coastal cities, this sub turned out to be an excellent reconnaissance boat capable of delivering lightning-fast attacks on enemy harbors."
+
+msgid "IDS_PXSS107_FULL"
+msgstr "Zipper Sub"
+
+msgid "IDS_PXSS107_NUMBER"
+msgstr "123"
+
+msgid "IDS_PXSS107_YEAR"
+msgstr "1932"
+
+msgid "IDS_PXSS207"
+msgstr "Seelöwe"
+
+msgid "IDS_PXSS207_DESCR"
+msgstr "Designed by Antanas Drive Yards; Seelöwe is specifically designed to deliver quick and painful strikes. Separate loading of the sub's three torpedo launchers located in the fore lets this deepwater predator prepare for a forward attack in a short time."
+
+msgid "IDS_PXSS207_FULL"
+msgstr "Seelöwe"
+
+msgid "IDS_PXSS207_NUMBER"
+msgstr "1"
+
+msgid "IDS_PXSS207_YEAR"
+msgstr "1945"
+
+msgid "IDS_PXSS307"
+msgstr "Gerfalcon"
+
+msgid "IDS_PXSS307_DESCR"
+msgstr "High underwater endurance lets these deep-sea predators, codenamed \"Gerfalcon\", sneak deep into the enemy's combat formation undetected. From there they can subject an entire squadron to massive damage and get away with it, silently vanishing in the depths of the sea."
+
+msgid "IDS_PXSS307_FULL"
+msgstr "Gerfalcon"
+
+msgid "IDS_PXSS307_NUMBER"
+msgstr "79"
+
+msgid "IDS_PXSS307_YEAR"
+msgstr "1944"
+
+msgid "IDS_PXSS407"
+msgstr "Barracuda"
+
+msgid "IDS_PXSS407_DESCR"
+msgstr "Barracuda is an experimental submarine equipped with main guns that can make things take an unpleasant turn even for a battleship. A horrid combination of torpedo and gun armament will let this boat come out victorious even in on-surface encounters."
+
+msgid "IDS_PXSS407_FULL"
+msgstr "Barracuda"
+
+msgid "IDS_PXSS407_NUMBER"
+msgstr "2"
+
+msgid "IDS_PXSS407_YEAR"
+msgstr "1915"
+
+msgid "IDS_PXSS507"
+msgstr "Killer Whale"
+
+msgid "IDS_PXSS507_DESCR"
+msgstr "The lead ship in a series of steam-powered submarines codenamed \"Expert\". Designed to be a perfect weapon, this submarine received powerful armament located fore and aft, with excellent agility and speed for this type of sub. The final price, however, coming in astonishingly high. "
+
+msgid "IDS_PXSS507_FULL"
+msgstr "Killer Whale"
+
+msgid "IDS_PXSS507_NUMBER"
+msgstr "1"
+
+msgid "IDS_PXSS507_YEAR"
+msgstr "1945"
+
+msgid "IDS_PXSX001"
+msgstr "Transylvania"
+
+msgid "IDS_PXSX001_DESCR"
+msgstr " "
+
+msgid "IDS_PXSX001_FULL"
+msgstr "Transylvania"
+
+msgid "IDS_PXSX001_NUMBER"
+msgstr "1"
+
+msgid "IDS_PXSX001_YEAR"
+msgstr "1476"
+
+msgid "IDS_PXSX013"
+msgstr "Challenge"
+
+msgid "IDS_PXSX016"
+msgstr "Goliath"
+
+msgid "IDS_PXSX017"
+msgstr "Caboteur"
+
+msgid "IDS_PXSX023"
+msgstr "Lorina"
+
+msgid "IDS_PXSX024"
+msgstr "Aronia"
+
+msgid "IDS_PXSX025"
+msgstr "Medway Queen"
+
+msgid "IDS_PXSX026"
+msgstr "Canterbury"
+
+msgid "IDS_PXSX033"
+msgstr "Minelayer"
+
+msgid "IDS_PXSX034"
+msgstr "John Cattling"
+
+msgid "IDS_PXSX035"
+msgstr "Landing Ship 1"
+
+msgid "IDS_PXSX037"
+msgstr "Daihatsu"
+
+msgid "IDS_PXSX039"
+msgstr "LST 325"
+
+msgid "IDS_PXSX040"
+msgstr "Escort 8"
+
+msgid "IDS_PXSX043"
+msgstr "Medway Queen"
+
+msgid "IDS_PXSX044"
+msgstr "Cimarron civil"
+
+msgid "IDS_PXSX045"
+msgstr "Liberty civil"
+
+msgid "IDS_PXSX501"
+msgstr "Liberty"
+
+msgid "IDS_PXSX502"
+msgstr "Liberty"
+
+msgid "IDS_PXSX743"
+msgstr "Intania Queen"
+
+msgid "IDS_PXSX815"
+msgstr "Bogue"
+
+msgid "IDS_PXUA001_283MM_HYDE"
+msgstr "283 mm L/45 Drh LC/1906"
+
+msgid "IDS_PXUA002_305MM_RASPUTIN"
+msgstr "Tsar Artillery"
+
+msgid "IDS_PXUA003_152MM_FRANKY"
+msgstr "152 mm/50 Mk6"
+
+msgid "IDS_PXUA004_120MM_HELLSINK"
+msgstr "120 mm/45 Type3"
+
+msgid "IDS_PXUA400_ART_BERSERK"
+msgstr "Acid-Spitting Maw"
+
+msgid "IDS_PXUA401_ART_MONSTER_CRUISER"
+msgstr "Acid-Spitting Maw"
+
+msgid "IDS_PXUA402_ART_CRAB"
+msgstr "Acid-Spitting Maw"
+
+msgid "IDS_PXUA601_DUCK"
+msgstr " "
+
+msgid "IDS_PXUA602_CA_DUCK"
+msgstr " "
+
+msgid "IDS_PXUA603_DD_DUCK"
+msgstr " "
+
+msgid "IDS_PXUA604_DD_DUCK_TWO"
+msgstr " "
+
+msgid "IDS_PXUA605_CA_DUCK_TWO"
+msgstr " "
+
+msgid "IDS_PXUA606_DUCK_TWO"
+msgstr " "
+
+msgid "IDS_PXUA701_C8_ART_STOCK"
+msgstr "203 mm/50 Mle 1932"
+
+msgid "IDS_PXUA702_380_52_TIRPITZ"
+msgstr "380 mm L52-B"
+
+msgid "IDS_PXUA703_ART_KIEV_H2018"
+msgstr "130 mm/50 B-2LM"
+
+msgid "IDS_PXUA704_D8_ART_STOCK"
+msgstr "127/50 Type59"
+
+msgid "IDS_PXUA705_ART_Z_23_H2018"
+msgstr "128 mm L45/45 Claw"
+
+msgid "IDS_PXUA706_ART_N_CAROLINA_H2018"
+msgstr "406 mm/45 Mk6"
+
+msgid "IDS_PXUA707_ART_MOGAMI_H2018"
+msgstr "155 mm/60 3rd Year Type"
+
+msgid "IDS_PXUA711_C8_ART_STOCK"
+msgstr ""
+"152 mm/57\n"
+"MK-5D"
+
+msgid "IDS_PXUA721_B8_ART_STOCK"
+msgstr "380 mm L/52 Drh LC/34"
+
+msgid "IDS_PXUA731_D8_ART_STOCK"
+msgstr "127 mm/38 Plague"
+
+msgid "IDS_PXUA901_C10_ART_STOCK"
+msgstr " "
+
+msgid "IDS_PXUA901_ZAYA_ART"
+msgstr "203 MW/50 Awateru X"
+
+msgid "IDS_PXUA902_HINDEN_APR2019_ART"
+msgstr "203 mm L/60 Morning Star"
+
+msgid "IDS_PXUA903_GROZOVOY_PA_ART"
+msgstr "130 mm/Thunder"
+
+msgid "IDS_PXUA904_HARUGUMO_PA_ART"
+msgstr "130 mm/Rhythm"
+
+msgid "IDS_PXUA905_NORMA_ART"
+msgstr "152 MW/50 Zeus Blast"
+
+msgid "IDS_PXUA906_KHABAROVSK_PA_ART"
+msgstr "130 mm/Rain"
+
+msgid "IDS_PXUA907_KHABAROVSK_H19_ART"
+msgstr "130 mm/Rain"
+
+msgid "IDS_PXUA911_ALLDESTROYER_STOCK"
+msgstr "406 MW/52 Entropia"
+
+msgid "IDS_PXUA912_ALLDESTROYER_TOP"
+msgstr "420 MW/48 EntropiaUltra"
+
+msgid "IDS_PXUA915_ASTER_ART"
+msgstr "128 MW/45 IC Petal"
+
+msgid "IDS_PXUA917_HINDENBURG_H19_ART"
+msgstr "203 mm L/60 Drh LC/34"
+
+msgid "IDS_PXUA918_HENRI_H19_ART"
+msgstr "240 mm/55 Mle 1939"
+
+msgid "IDS_PXUA919_ALASKA_H19_ART"
+msgstr "305 mm/50 Mk8"
+
+msgid "IDS_PXUA920_MONTANA_H19_ART"
+msgstr "406 mm/50 Mk7"
+
+msgid "IDS_PXUA921_FLYFIRE_ART"
+msgstr "127 MW/38 FLY Swat"
+
+msgid "IDS_PXUA922_REPUBLIQ_H19_ART"
+msgstr "431 mm/50 Mle 1940"
+
+msgid "IDS_PXUA923_YAMATO_H19_ART"
+msgstr "460 mm/45 Type94"
+
+msgid "IDS_PXUA925_GALAXY_ART"
+msgstr "203 MW/55 UlteX 375"
+
+msgid "IDS_PXUA931_PARIS_ART"
+msgstr "431 MW/50 Titan XXVI"
+
+msgid "IDS_PXUA935_AURORA_ART"
+msgstr "220 MW/65 Kremlin-6"
+
+msgid "IDS_PXUB701_CV8_TB_STOCK"
+msgstr "Trident VB-17"
+
+msgid "IDS_PXUB901_CV10_TB_STOCK"
+msgstr "Hornets HC-I"
+
+msgid "IDS_PXUB902_CV10_TB_TOP"
+msgstr "Hornets HC-II"
+
+msgid "IDS_PXUD703_CV8_DB_STOCK"
+msgstr "Stymphalian VB-17"
+
+msgid "IDS_PXUD901_CV10_DB_STOCK"
+msgstr "Drones HC-I"
+
+msgid "IDS_PXUD902_CV10_DB_TOP"
+msgstr "Drones HC-II"
+
+msgid "IDS_PXUE001_ENG_HYDE"
+msgstr "Propulsion: 26,200 hp"
+
+msgid "IDS_PXUE002_ENG_RASPUTIN"
+msgstr "Propulsion: 30,000 hp"
+
+msgid "IDS_PXUE004_ENG_FRANKY"
+msgstr "Propulsion: 24,000 hp"
+
+msgid "IDS_PXUE005_ENG_HELLSINK"
+msgstr "Propulsion: 21,500 hp"
+
+msgid "IDS_PXUE400_ENG_BERSERK"
+msgstr "Long Fins"
+
+msgid "IDS_PXUE401_ENG_MONSTER_CRUISER"
+msgstr "Ink Drive"
+
+msgid "IDS_PXUE402_ENG_CRAB"
+msgstr "Mighty Tail"
+
+msgid "IDS_PXUE601_DUCK"
+msgstr " "
+
+msgid "IDS_PXUE602_CA_DUCK"
+msgstr " "
+
+msgid "IDS_PXUE603_DD_DUCK"
+msgstr " "
+
+msgid "IDS_PXUE604_DD_DUCK_TWO"
+msgstr " "
+
+msgid "IDS_PXUE605_CA_DUCK_TWO"
+msgstr " "
+
+msgid "IDS_PXUE606_DUCK_TWO"
+msgstr " "
+
+msgid "IDS_PXUE701_B8_ENG_STOCK"
+msgstr "Propulsion: 150,000 hp"
+
+msgid "IDS_PXUE702_ENGINE_163000_TIRPITZ"
+msgstr "Propulsion: 163,000 hp"
+
+msgid "IDS_PXUE705_D8_ENG_STOCK"
+msgstr "Propulsion: 52,000 hp"
+
+msgid "IDS_PXUE709_ENG_KIEV_H2018"
+msgstr "Propulsion: 81,000 hp"
+
+msgid "IDS_PXUE710_ENG_MOGAMI_H2018"
+msgstr "Propulsion: 152,000 hp"
+
+msgid "IDS_PXUE711_D8_ENG_STOCK"
+msgstr "Propulsion: 50,000 hp"
+
+msgid "IDS_PXUE712_ENG_Z_23_H2018"
+msgstr "Propulsion: 70,000 hp"
+
+msgid "IDS_PXUE713_ENG_N_CAROLINA_H2018"
+msgstr "Propulsion: 100,000 hp"
+
+msgid "IDS_PXUE721_C8_ENG_STOCK"
+msgstr "Propulsion: 124,600 hp"
+
+msgid "IDS_PXUE731_C8_ENG_STOCK"
+msgstr "Propulsion: 100,000 hp"
+
+msgid "IDS_PXUE741_CV8_ENG_STOCK"
+msgstr "Propulsion: 180,000 hp"
+
+msgid "IDS_PXUE902_HINDEN_APR2019_ENG"
+msgstr "PowerCube"
+
+msgid "IDS_PXUE903_SHIMA2_ENG"
+msgstr "PowerCube"
+
+msgid "IDS_PXUE904_KLEBER_PA_ENG"
+msgstr "KLB-411"
+
+msgid "IDS_PXUE905_Z_52_PA_ENG"
+msgstr "RD-221"
+
+msgid "IDS_PXUE906_HSIANG_YANG_PA_ENG"
+msgstr "YNG-404"
+
+msgid "IDS_PXUE907_GROZOVOY_PA_ENG"
+msgstr "GRZ-754"
+
+msgid "IDS_PXUE908_SHIMAKAZE_PA_ENG"
+msgstr "SHM-131"
+
+msgid "IDS_PXUE909_GEARING_PA_ENG"
+msgstr "GRN-272"
+
+msgid "IDS_PXUE910_HARUGUMO_PA_ENG"
+msgstr "HRG-321"
+
+msgid "IDS_PXUE911_CV10_ENG_STOCK"
+msgstr "PowerCube"
+
+msgid "IDS_PXUE912_DARING_PA_ENG"
+msgstr "DRN-812"
+
+msgid "IDS_PXUE913_KHABAROVSK_PA_ENG"
+msgstr "KBR-660"
+
+msgid "IDS_PXUE914_KHABAROVSK_H19_ENG"
+msgstr "KBR-660"
+
+msgid "IDS_PXUE915_GEARING_H19_ENG"
+msgstr "GRN-272"
+
+msgid "IDS_PXUE916_SHIMAKAZE_H19_ENG"
+msgstr "SHM-131"
+
+msgid "IDS_PXUE917_HINDENBURG_H19_ENG"
+msgstr "Propulsion: 155,000 hp"
+
+msgid "IDS_PXUE918_HENRI_H19_ENG"
+msgstr "Propulsion: 220,000 hp"
+
+msgid "IDS_PXUE919_ALASKA_H19_ENG"
+msgstr "Propulsion: 180,000 hp"
+
+msgid "IDS_PXUE920_MONTANA_H19_ENG"
+msgstr "Propulsion: 172,000 hp"
+
+msgid "IDS_PXUE921_C10_ENG_STOCK"
+msgstr " "
+
+msgid "IDS_PXUE921_ZAYA_ENG"
+msgstr "PowerCube"
+
+msgid "IDS_PXUE922_REPUBLIQ_H19_ENG"
+msgstr "Propulsion: 220,000 hp"
+
+msgid "IDS_PXUE923_YAMATO_H19_ENG"
+msgstr "Propulsion: 150,000 hp"
+
+msgid "IDS_PXUE925_NORMA_ENG"
+msgstr "PowerCube"
+
+msgid "IDS_PXUE931_ALLDESTROYER_ENG"
+msgstr "PowerCube"
+
+msgid "IDS_PXUE935_ASTER_ENG"
+msgstr "PowerCube"
+
+msgid "IDS_PXUE941_FLYFIRE_ENG"
+msgstr "PowerCube"
+
+msgid "IDS_PXUE945_GALAXY_ENG"
+msgstr "PowerCube"
+
+msgid "IDS_PXUE951_PARIS_ENG"
+msgstr "PowerCube"
+
+msgid "IDS_PXUE955_AURORA_ENG"
+msgstr "PowerCube"
+
+msgid "IDS_PXUF711_FLIGHTCONTROL_1"
+msgstr "Mk17 mod. 1"
+
+msgid "IDS_PXUF901_FLIGHTCONTROL_1"
+msgstr "Hive HSH-I"
+
+msgid "IDS_PXUF902_FLIGHTCONTROL_2_A"
+msgstr "Hive HSH-II"
+
+msgid "IDS_PXUF903_FLIGHTCONTROL_2_U"
+msgstr "Hive HSH-III"
+
+msgid "IDS_PXUH001_HULL_HYDE"
+msgstr "Jackal"
+
+msgid "IDS_PXUH002_HULL_RASPUTIN"
+msgstr "Tsar Hull"
+
+msgid "IDS_PXUH004_HULL_FRANKY"
+msgstr "Igor"
+
+msgid "IDS_PXUH005_HULL_HELLSINK"
+msgstr "Blade"
+
+msgid "IDS_PXUH111_HINDENBURG_H2020_A"
+msgstr "\"Ramming\" Hull"
+
+msgid "IDS_PXUH111_HINDENBURG_H2020_A_DESC"
+msgstr ""
+"Features:\n"
+" • Increases the damage dealt to the enemy when ramming them head-on\n"
+" • Reduces the damage taken by your ship when rammed"
+
+msgid "IDS_PXUH112_HINDENBURG_H2020_B"
+msgstr "\"Increased HP\" Hull"
+
+msgid "IDS_PXUH112_HINDENBURG_H2020_B_DESC"
+msgstr ""
+"Features:\n"
+" • Increased ship HP"
+
+msgid "IDS_PXUH113_HINDENBURG_H2020_C"
+msgstr "\"Swift\" Hull"
+
+msgid "IDS_PXUH113_HINDENBURG_H2020_C_DESC"
+msgstr ""
+"Features: \n"
+" • Increased ship speed"
+
+msgid "IDS_PXUH121_SMOLENSK_H2020_A"
+msgstr "Multi-Purpose Hull"
+
+msgid "IDS_PXUH121_SMOLENSK_H2020_A_DESC"
+msgstr ""
+"Features:\n"
+" • Optimal correlation between speed, maneuverability, and HP"
+
+msgid "IDS_PXUH122_SMOLENSK_H2020_B"
+msgstr "\"Increased HP\" Hull"
+
+msgid "IDS_PXUH122_SMOLENSK_H2020_B_DESC"
+msgstr ""
+"Features: \n"
+" • Increased ship HP\n"
+" • Slow rudder-shift time"
+
+msgid "IDS_PXUH123_SMOLENSK_H2020_C"
+msgstr "\"Increased Maneuverability\" Hull"
+
+msgid "IDS_PXUH123_SMOLENSK_H2020_C_DESC"
+msgstr ""
+"Features:\n"
+" • Increased ship speed\n"
+" • Fast rudder-shift time\n"
+" • Small HP pool"
+
+msgid "IDS_PXUH161_FRANCE_H2020_A"
+msgstr "\"Swift\" Hull"
+
+msgid "IDS_PXUH161_FRANCE_H2020_A_DESC"
+msgstr ""
+"Features:\n"
+" • Increased ship speed\n"
+" • Small HP pool"
+
+msgid "IDS_PXUH162_FRANCE_H2020_B"
+msgstr "\"Increased HP\" Hull"
+
+msgid "IDS_PXUH162_FRANCE_H2020_B_DESC"
+msgstr ""
+"Features:\n"
+" • Increased ship HP"
+
+msgid "IDS_PXUH163_FRANCE_H2020_C"
+msgstr "\"Increased Maneuverability\" Hull"
+
+msgid "IDS_PXUH163_FRANCE_H2020_C_DESC"
+msgstr ""
+"Features:\n"
+" • Fast rudder-shift time"
+
+msgid "IDS_PXUH171_OLAND_H2020_A"
+msgstr "\"Increased HP\" Hull"
+
+msgid "IDS_PXUH171_OLAND_H2020_A_DESC"
+msgstr ""
+"Features:\n"
+" • Increased ship HP"
+
+msgid "IDS_PXUH172_OLAND_H2020_B"
+msgstr "\"Swift\" Hull"
+
+msgid "IDS_PXUH172_OLAND_H2020_B_DESC"
+msgstr ""
+"Features:\n"
+" • Increased ship speed\n"
+" • Fast rudder-shift time"
+
+msgid "IDS_PXUH173_OLAND_H2020_C"
+msgstr "\"Armored\" Hull"
+
+msgid "IDS_PXUH173_OLAND_H2020_C_DESC"
+msgstr ""
+"Features:\n"
+" • Enhanced protection against HE shells, mines, emitters, and AP shells"
+
+msgid "IDS_PXUH181_AMAGI_H2020_A"
+msgstr "\"Increased HP\" Hull"
+
+msgid "IDS_PXUH181_AMAGI_H2020_A_DESC"
+msgstr ""
+"Features:\n"
+" • Increased ship HP"
+
+msgid "IDS_PXUH182_AMAGI_H2020_B"
+msgstr "\"Swift\" Hull"
+
+msgid "IDS_PXUH182_AMAGI_H2020_B_DESC"
+msgstr ""
+"Features:\n"
+" • High speed \n"
+" • Fast rudder-shift time"
+
+msgid "IDS_PXUH183_AMAGI_H2020_C"
+msgstr "\"Anti-Torpedo\" Hull"
+
+msgid "IDS_PXUH183_AMAGI_H2020_C_DESC"
+msgstr ""
+"Features:\n"
+" • Enhanced protection against all torpedo types"
+
+msgid "IDS_PXUH191_AKIZUKI_H2020_A"
+msgstr "\"Accumulating\" Hull"
+
+msgid "IDS_PXUH191_AKIZUKI_H2020_A_DESC"
+msgstr ""
+"Features:\n"
+" • Base number of charges—25\n"
+" • Base charges redistribution limit—15"
+
+msgid "IDS_PXUH192_AKIZUKI_H2020_B"
+msgstr "\"Increased Charge Limit\" Hull"
+
+msgid "IDS_PXUH192_AKIZUKI_H2020_B_DESC"
+msgstr ""
+"Features:\n"
+" • Base number of charges—20\n"
+" • Base charge redistribution limit—20"
+
+msgid "IDS_PXUH193_AKIZUKI_H2020_C"
+msgstr "\"Accelerated Redistribution of Charges\" Hull"
+
+msgid "IDS_PXUH193_AKIZUKI_H2020_C_DESC"
+msgstr ""
+"Features:\n"
+" • Base number of charges—20\n"
+" • Base charge redistribution limit—15\n"
+" • Increased speed of charge redistribution"
+
+msgid "IDS_PXUH400_HULL_BERSERK"
+msgstr "Sleek Skin"
+
+msgid "IDS_PXUH401_MONSTER_CRUISER"
+msgstr "Armor Shell"
+
+msgid "IDS_PXUH402_CRAB"
+msgstr "Chitin Armor"
+
+msgid "IDS_PXUH601_DUCK"
+msgstr " "
+
+msgid "IDS_PXUH602_CA_DUCK"
+msgstr " "
+
+msgid "IDS_PXUH603_DD_DUCK"
+msgstr " "
+
+msgid "IDS_PXUH604_KAGERO_1943"
+msgstr "Urashima Type5"
+
+msgid "IDS_PXUH605_DD_DUCK_TWO"
+msgstr " "
+
+msgid "IDS_PXUH606_CA_DUCK_TWO"
+msgstr " "
+
+msgid "IDS_PXUH607_DUCK_TWO"
+msgstr " "
+
+msgid "IDS_PXUH701_BISMARCK_A"
+msgstr "VARG 572"
+
+msgid "IDS_PXUH707_Z_23_H2018"
+msgstr "Old Rat"
+
+msgid "IDS_PXUH708_KIEV_H2018"
+msgstr "Chain Armor"
+
+msgid "IDS_PXUH709_N_CAROLINA_H2018"
+msgstr "Leviathan"
+
+msgid "IDS_PXUH710_MOGAMI_H2018"
+msgstr "Kraken Mk-XIII"
+
+msgid "IDS_PXUH711_TIRPITZ_1944"
+msgstr "Magnu-s"
+
+msgid "IDS_PXUH721_BENSON_1938"
+msgstr "Den"
+
+msgid "IDS_PXUH731_C8_HULL_A"
+msgstr "Scarab Prime"
+
+msgid "IDS_PXUH741_CHAPAEV_A"
+msgstr "Svyatozar"
+
+msgid "IDS_PXUH751_LEXINGTON_1942"
+msgstr "Nobilium"
+
+msgid "IDS_PXUH902_HINDEN_APR2019"
+msgstr "Century Hawk"
+
+msgid "IDS_PXUH903_SHIMA2"
+msgstr "ROVER"
+
+msgid "IDS_PXUH904_Z_52_PA_HULL"
+msgstr "Messer"
+
+msgid "IDS_PXUH905_HSIANG_YANG_PA_HULL"
+msgstr "Carnal 85E15821ASF16"
+
+msgid "IDS_PXUH906_GROZOVOY_PA_HULL"
+msgstr "Atomic Rage"
+
+msgid "IDS_PXUH907_SHIMAKAZE_PA_HULL"
+msgstr "Sea Devil"
+
+msgid "IDS_PXUH908_GEARING_PA_HULL"
+msgstr "Lancet"
+
+msgid "IDS_PXUH909_HARUGUMO_PA_HULL"
+msgstr "Mizu-Jet"
+
+msgid "IDS_PXUH910_DARING_PA_HULL"
+msgstr "Stealthedo"
+
+msgid "IDS_PXUH911_HELLCARRIER"
+msgstr "HELLCARRIER"
+
+msgid "IDS_PXUH912_KHABAROVSK_PA_HULL"
+msgstr "Seascythe"
+
+msgid "IDS_PXUH913_KLEBER_PA_HULL"
+msgstr "Rumble (R)"
+
+msgid "IDS_PXUH914_KHABAROVSK_H19_HULL"
+msgstr "Seascythe"
+
+msgid "IDS_PXUH915_GEARING_H19_HULL"
+msgstr "Lancet"
+
+msgid "IDS_PXUH916_SHIMAKAZE_H19_HULL"
+msgstr "Sea Devil"
+
+msgid "IDS_PXUH917_HINDENBURG_H19_HULL"
+msgstr "Hindenburg (A)"
+
+msgid "IDS_PXUH918_HENRI_H19_HULL"
+msgstr "Henri IV (A)"
+
+msgid "IDS_PXUH919_ALASKA_H19_HULL"
+msgstr "Alaska"
+
+msgid "IDS_PXUH920_MONTANA_H19_HULL"
+msgstr "Montana (A)"
+
+msgid "IDS_PXUH921_ZAYA"
+msgstr "ZAYA"
+
+msgid "IDS_PXUH922_REPUBLIQ_H19_HULL"
+msgstr "République (A)"
+
+msgid "IDS_PXUH923_YAMATO_H19_HULL"
+msgstr "Yamato (A)"
+
+msgid "IDS_PXUH925_NORMA"
+msgstr "NORMA"
+
+msgid "IDS_PXUH931_ALLDESTROYER"
+msgstr "ALLDESTROYER"
+
+msgid "IDS_PXUH935_ASTER"
+msgstr "ASTER"
+
+msgid "IDS_PXUH941_FLYFIRE"
+msgstr "FLYFIRE"
+
+msgid "IDS_PXUH945_GALAXY"
+msgstr "GALAXY"
+
+msgid "IDS_PXUH951_PARIS_HULL"
+msgstr "PARIS"
+
+msgid "IDS_PXUH955_AURORA"
+msgstr "AURORA"
+
+msgid "IDS_PXUI701_CV8_F_STOCK"
+msgstr "Boreas VB-17"
+
+msgid "IDS_PXUI901_CV10_F_STOCK"
+msgstr "Wasps HC-I"
+
+msgid "IDS_PXUI902_CV10_F_TOP"
+msgstr "Wasps HC-II"
+
+msgid "IDS_PXUK111_HINDENBURG_H2020_A"
+msgstr "\"Swift\" Special Module"
+
+msgid "IDS_PXUK111_HINDENBURG_H2020_A_DESC"
+msgstr ""
+"Equipped with:\n"
+" • Repair Party\n"
+" • Engine Boost"
+
+msgid "IDS_PXUK112_HINDENBURG_H2020_B"
+msgstr "\"Zone\" Special Module"
+
+msgid "IDS_PXUK112_HINDENBURG_H2020_B_DESC"
+msgstr ""
+"Equipped with:\n"
+" • Repair Zone\n"
+" • Invulnerability Zone"
+
+msgid "IDS_PXUK113_HINDENBURG_H2020_C"
+msgstr "\"Team\" Special Module"
+
+msgid "IDS_PXUK113_HINDENBURG_H2020_C_DESC"
+msgstr ""
+"Equipped with:\n"
+" • Team Repair\n"
+" • Team Defense"
+
+msgid "IDS_PXUK121_SMOLENSK_H2020_A"
+msgstr "\"Enhanced Torpedoes\" Special Module"
+
+msgid "IDS_PXUK121_SMOLENSK_H2020_A_DESC"
+msgstr ""
+"Equipped with:\n"
+" • HP Regeneration\n"
+" • Maximum Speed\n"
+" • Main Armament Firing Rate"
+
+msgid "IDS_PXUK122_SMOLENSK_H2020_B"
+msgstr "\"Enhanced Auxiliary Armament\" Special Module"
+
+msgid "IDS_PXUK122_SMOLENSK_H2020_B_DESC"
+msgstr ""
+"Equipped with:\n"
+" • HP Regeneration\n"
+" • Damage Absorption\n"
+" • Secondary Battery Firing Rate"
+
+msgid "IDS_PXUK123_SMOLENSK_H2020_C"
+msgstr "\"Survivability\" Special Module"
+
+msgid "IDS_PXUK123_SMOLENSK_H2020_C_DESC"
+msgstr ""
+"Equipped with:\n"
+" • HP Regeneration\n"
+" • Maximum Speed\n"
+" • Damage Absorption"
+
+msgid "IDS_PXUK161_FRANCE_H2020_A"
+msgstr "\"Team\" Special Module"
+
+msgid "IDS_PXUK161_FRANCE_H2020_A_DESC"
+msgstr ""
+"Equipped with:\n"
+" • Team HP Regeneration\n"
+" • Team Engine Boost"
+
+msgid "IDS_PXUK162_FRANCE_H2020_B"
+msgstr "\"Assault\" Special Module"
+
+msgid "IDS_PXUK162_FRANCE_H2020_B_DESC"
+msgstr ""
+"Equipped with:\n"
+" • Scrounging Zone\n"
+" • Circular Wave"
+
+msgid "IDS_PXUK163_FRANCE_H2020_C"
+msgstr "\"Camouflage\" Special Module"
+
+msgid "IDS_PXUK163_FRANCE_H2020_C_DESC"
+msgstr ""
+"Equipped with:\n"
+" • Covert Repair\n"
+" • U-Turn"
+
+msgid "IDS_PXUK171_OLAND_H2020_A"
+msgstr "\"Underwater\" Special Module"
+
+msgid "IDS_PXUK171_OLAND_H2020_A_DESC"
+msgstr ""
+"Equipped with:\n"
+" • Dive\n"
+" • Scrounging Zone"
+
+msgid "IDS_PXUK172_OLAND_H2020_B"
+msgstr "\"Sudden Attack\" Special Module"
+
+msgid "IDS_PXUK172_OLAND_H2020_B_DESC"
+msgstr ""
+"Equipped with:\n"
+" • Covert Repair\n"
+" • Circular Wave"
+
+msgid "IDS_PXUK173_OLAND_H2020_C"
+msgstr "\"Rapid Fire\" Special Module"
+
+msgid "IDS_PXUK173_OLAND_H2020_C_DESC"
+msgstr ""
+"Equipped with:\n"
+" • Team HP Regeneration\n"
+" • Main Armament Firing Rate"
+
+msgid "IDS_PXUK181_AMAGI_H2020_A"
+msgstr "\"Fire Support\" Special Module"
+
+msgid "IDS_PXUK181_AMAGI_H2020_A_DESC"
+msgstr ""
+"Equipped with:\n"
+" • Repair Party\n"
+" • Enhanced Auxiliary Armament"
+
+msgid "IDS_PXUK182_AMAGI_H2020_B"
+msgstr "\"Zone\" Special Module"
+
+msgid "IDS_PXUK182_AMAGI_H2020_B_DESC"
+msgstr ""
+"Equipped with:\n"
+" • Repair Zone\n"
+" • Invulnerability Zone"
+
+msgid "IDS_PXUK183_AMAGI_H2020_C"
+msgstr "\"Team\" Special Module"
+
+msgid "IDS_PXUK183_AMAGI_H2020_C_DESC"
+msgstr ""
+"Equipped with:\n"
+" • Team Repair\n"
+" • Team Defense"
+
+msgid "IDS_PXUK191_AKIZUKI_H2020_A"
+msgstr "\"Enhanced Torpedoes\" Special Module"
+
+msgid "IDS_PXUK191_AKIZUKI_H2020_A_DESC"
+msgstr ""
+"Equipped with:\n"
+" • HP Regeneration\n"
+" • Maximum Speed\n"
+" • Main Armament Firing Rate"
+
+msgid "IDS_PXUK192_AKIZUKI_H2020_B"
+msgstr "\"Enhanced Auxiliary Armament\" Special Module"
+
+msgid "IDS_PXUK192_AKIZUKI_H2020_B_DESC"
+msgstr ""
+"Equipped with:\n"
+" • HP Regeneration\n"
+" • Secondary Battery Firing Rate\n"
+" • Maximum Speed"
+
+msgid "IDS_PXUK193_AKIZUKI_H2020_C"
+msgstr "\"Vampirism\" Special Module"
+
+msgid "IDS_PXUK193_AKIZUKI_H2020_C_DESC"
+msgstr ""
+"Equipped with:\n"
+" • Vampirism\n"
+" • Maximum Speed\n"
+" • Damage Absorption"
+
+msgid "IDS_PXUM111_HINDENBURG_H2020_A"
+msgstr "HE Gun"
+
+msgid "IDS_PXUM111_HINDENBURG_H2020_A_DESC"
+msgstr ""
+"Artillery\n"
+"\n"
+"Features:\n"
+" • Long firing range\n"
+" • HE ammunition\n"
+" • High armor penetration capabilities"
+
+msgid "IDS_PXUM112_HINDENBURG_H2020_B"
+msgstr "AP Gun"
+
+msgid "IDS_PXUM112_HINDENBURG_H2020_B_DESC"
+msgstr ""
+"Artillery\n"
+"\n"
+"Features:\n"
+" • Long firing range\n"
+" • AP ammunition\n"
+" • Significant damage"
+
+msgid "IDS_PXUM113_HINDENBURG_H2020_C"
+msgstr "Mortar"
+
+msgid "IDS_PXUM113_HINDENBURG_H2020_C_DESC"
+msgstr ""
+"Mortar\n"
+"\n"
+"Features:\n"
+" • Long firing range\n"
+" • Large damage area radius\n"
+" • Low shell velocity"
+
+msgid "IDS_PXUM121_SMOLENSK_H2020_A"
+msgstr "Standard Torpedo Tubes"
+
+msgid "IDS_PXUM121_SMOLENSK_H2020_A_DESC"
+msgstr ""
+"Torpedo tubes\n"
+"\n"
+"Features:\n"
+" • Medium range\n"
+" • Increased chances of causing flooding"
+
+msgid "IDS_PXUM122_SMOLENSK_H2020_B"
+msgstr "Incapacitating Torpedo Tubes"
+
+msgid "IDS_PXUM122_SMOLENSK_H2020_B_DESC"
+msgstr ""
+"Torpedo tubes\n"
+"\n"
+"Features:\n"
+" • Short range\n"
+" • Torpedoes temporarily incapacitate enemy armaments"
+
+msgid "IDS_PXUM123_SMOLENSK_H2020_C"
+msgstr "Plasma Torpedo Tubes"
+
+msgid "IDS_PXUM123_SMOLENSK_H2020_C_DESC"
+msgstr ""
+"Torpedo tubes\n"
+"\n"
+"Features:\n"
+" • Long range\n"
+" • Subsequent hits to the same area of the ship deal increased damage"
+
+msgid "IDS_PXUM161_FRANCE_H2020_A"
+msgstr "\"Narrow\" Wavecaster"
+
+msgid "IDS_PXUM161_FRANCE_H2020_A_DESC"
+msgstr ""
+"Wave-based weapon.\n"
+"Releases a short wave.\n"
+"\n"
+"Features:\n"
+" • Long firing range\n"
+" • The wave can hit several targets\n"
+" • Damage dealt is proportional to the size of the impact area\n"
+" • Can destroy enemy torpedoes and waves"
+
+msgid "IDS_PXUM162_FRANCE_H2020_B"
+msgstr "\"Broad\" Wavecaster"
+
+msgid "IDS_PXUM162_FRANCE_H2020_B_DESC"
+msgstr ""
+"Wave-based weapon.\n"
+"Releases a broad wave.\n"
+"\n"
+"Features:\n"
+" • Medium firing range\n"
+" • The wave can hit several targets\n"
+" • Damage dealt is proportional to the size of the impact area\n"
+" • Can destroy enemy torpedoes and waves"
+
+msgid "IDS_PXUM163_FRANCE_H2020_C"
+msgstr "Cumulative Laser"
+
+msgid "IDS_PXUM163_FRANCE_H2020_C_DESC"
+msgstr ""
+"Powerful laser weapon.\n"
+"\n"
+"Features:\n"
+" • Long firing range\n"
+" • The shot is preceded by an accumulation of energy. At the same time, the weapon is locked onto a targeted sector and will remain locked onto it\n"
+" • Most effective at long range against slow-moving targets"
+
+msgid "IDS_PXUM171_OLAND_H2020_A"
+msgstr "Cumulative Laser"
+
+msgid "IDS_PXUM171_OLAND_H2020_A_DESC"
+msgstr ""
+"Powerful laser weapon.\n"
+"\n"
+"Features:\n"
+" • Long firing range\n"
+" • The shot is preceded by an accumulation of energy. At the same time, the weapon is locked onto a targeted sector and will remain locked onto it\n"
+" • Most effective at long range against slow-moving targets"
+
+msgid "IDS_PXUM172_OLAND_H2020_B"
+msgstr "\"Broad\" Wavecaster"
+
+msgid "IDS_PXUM172_OLAND_H2020_B_DESC"
+msgstr ""
+"Wave-based weapon.\n"
+"Releases a broad wave.\n"
+"\n"
+"Features:\n"
+" • Medium firing range\n"
+" • The wave can hit several targets\n"
+" • Damage dealt is proportional to the size of the impact area\n"
+" • Can destroy enemy torpedoes and waves"
+
+msgid "IDS_PXUM173_OLAND_H2020_C"
+msgstr "Axial Laser"
+
+msgid "IDS_PXUM173_OLAND_H2020_C_DESC"
+msgstr ""
+"Stationary laser weapon at the ship's bow.\n"
+"\n"
+"Features:\n"
+" • Medium firing range\n"
+" • Aim by turning the hull\n"
+" • Accumulates energy before the shot\n"
+" • Emits several powerful devastating laser pulses\n"
+" • Most effective at medium and short ranges against slow-moving targets"
+
+msgid "IDS_PXUM181_AMAGI_H2020_A"
+msgstr "HE Gun"
+
+msgid "IDS_PXUM181_AMAGI_H2020_A_DESC"
+msgstr ""
+"Artillery\n"
+"\n"
+"Features:\n"
+" • Long firing range\n"
+" • HE ammunition\n"
+" • High armor penetration capabilities"
+
+msgid "IDS_PXUM182_AMAGI_H2020_B"
+msgstr "AP Gun"
+
+msgid "IDS_PXUM182_AMAGI_H2020_B_DESC"
+msgstr ""
+"Artillery\n"
+"\n"
+"Features:\n"
+" • Long firing range\n"
+" • AP ammunition\n"
+" • Inflicts significant damage"
+
+msgid "IDS_PXUM183_AMAGI_H2020_C"
+msgstr "Mortar"
+
+msgid "IDS_PXUM183_AMAGI_H2020_C_DESC"
+msgstr ""
+"Mortar\n"
+"\n"
+"Features:\n"
+" • Long firing range\n"
+" • Artillery mines\n"
+" • Low shell velocity"
+
+msgid "IDS_PXUM191_AKIZUKI_H2020_A"
+msgstr "Standard Torpedo Tubes"
+
+msgid "IDS_PXUM191_AKIZUKI_H2020_A_DESC"
+msgstr ""
+"Torpedo tubes\n"
+"\n"
+"Features:\n"
+" • Medium range\n"
+" • Increased chances of causing flooding"
+
+msgid "IDS_PXUM192_AKIZUKI_H2020_B"
+msgstr "Plasma Torpedo Tubes"
+
+msgid "IDS_PXUM192_AKIZUKI_H2020_B_DESC"
+msgstr ""
+"Torpedo tubes.\n"
+"\n"
+"Features:\n"
+" • Long range\n"
+" • Subsequent hits to the same area of the ship deal increased damage"
+
+msgid "IDS_PXUM193_AKIZUKI_H2020_C"
+msgstr "Long-Range Torpedo Tubes"
+
+msgid "IDS_PXUM193_AKIZUKI_H2020_C_DESC"
+msgstr ""
+"Torpedo tubes.\n"
+"\n"
+"Features:\n"
+" • Long range\n"
+" • Do not cause flooding"
+
+msgid "IDS_PXUN111_HINDENBURG_H2020_A"
+msgstr "Small HE Gun"
+
+msgid "IDS_PXUN111_HINDENBURG_H2020_A_DESC"
+msgstr ""
+"Automatic guns\n"
+"\n"
+"Features:\n"
+" • Medium firing range\n"
+" • HE ammunition\n"
+" • Inflicts significant damage"
+
+msgid "IDS_PXUN112_HINDENBURG_H2020_B"
+msgstr "Small AP Gun"
+
+msgid "IDS_PXUN112_HINDENBURG_H2020_B_DESC"
+msgstr ""
+"Automatic guns\n"
+"\n"
+"Features:\n"
+" • Short firing range\n"
+" • AP ammunition\n"
+" • Inflicts significant damage"
+
+msgid "IDS_PXUN113_HINDENBURG_H2020_C"
+msgstr "Small Mortar"
+
+msgid "IDS_PXUN113_HINDENBURG_H2020_C_DESC"
+msgstr ""
+"Automatic guns\n"
+"\n"
+"Features:\n"
+" • Medium firing range\n"
+" • Artillery mines\n"
+" • Small damage area radius"
+
+msgid "IDS_PXUN121_SMOLENSK_H2020_A"
+msgstr "Medium-Range Emitter"
+
+msgid "IDS_PXUN121_SMOLENSK_H2020_A_DESC"
+msgstr ""
+"Automatic emitters \n"
+"\n"
+"Features:\n"
+" • Medium firing range"
+
+msgid "IDS_PXUN122_SMOLENSK_H2020_B"
+msgstr "Short-Range Emitter"
+
+msgid "IDS_PXUN122_SMOLENSK_H2020_B_DESC"
+msgstr ""
+"Automatic emitters\n"
+"\n"
+"Features:\n"
+" • Short firing range\n"
+" • Inflicts significant damage\n"
+" • High rate of fire\n"
+" • High armor penetration capabilities"
+
+msgid "IDS_PXUN123_SMOLENSK_H2020_C"
+msgstr "Plasma Cannon"
+
+msgid "IDS_PXUN123_SMOLENSK_H2020_C_DESC"
+msgstr ""
+"Automatic plasma cannons\n"
+"\n"
+"Features:\n"
+" • Medium firing range\n"
+" • Subsequent hits to the same area of the ship deal increased damage"
+
+msgid "IDS_PXUN161_FRANCE_H2020_A"
+msgstr "Medium-Range Emitter"
+
+msgid "IDS_PXUN161_FRANCE_H2020_A_DESC"
+msgstr ""
+"Automatic emitters\n"
+"\n"
+"Features:\n"
+" • Medium firing range\n"
+" • Inflicts significant damage\n"
+" • Low armor penetration capabilities"
+
+msgid "IDS_PXUN162_FRANCE_H2020_B"
+msgstr "Short-Range Emitter"
+
+msgid "IDS_PXUN162_FRANCE_H2020_B_DESC"
+msgstr ""
+"Automatic emitters\n"
+"\n"
+"Features:\n"
+" • Short firing range\n"
+" • Low damage\n"
+" • High armor penetration capabilities"
+
+msgid "IDS_PXUN163_FRANCE_H2020_C"
+msgstr "Plasma Cannon"
+
+msgid "IDS_PXUN163_FRANCE_H2020_C_DESC"
+msgstr ""
+"Automatic plasma cannons\n"
+"\n"
+"Features:\n"
+" • Medium firing range\n"
+" • Subsequent hits to the same area of the ship deal increased damage"
+
+msgid "IDS_PXUN171_OLAND_H2020_A"
+msgstr "Medium-Range Emitter"
+
+msgid "IDS_PXUN171_OLAND_H2020_A_DESC"
+msgstr ""
+"Automatic emitters\n"
+"\n"
+"Features:\n"
+" • Medium firing range\n"
+" • Inflicts significant damage"
+
+msgid "IDS_PXUN172_OLAND_H2020_B"
+msgstr "Short-Range Emitter"
+
+msgid "IDS_PXUN172_OLAND_H2020_B_DESC"
+msgstr ""
+"Automatic emitters\n"
+"\n"
+"Features:\n"
+" • Short firing range\n"
+" • High rate of fire"
+
+msgid "IDS_PXUN173_OLAND_H2020_C"
+msgstr "Plasma Cannon"
+
+msgid "IDS_PXUN173_OLAND_H2020_C_DESC"
+msgstr ""
+"Automatic plasma cannons\n"
+"\n"
+"Features:\n"
+" • Medium firing range\n"
+" • Subsequent hits to the same area of the ship deal increased damage"
+
+msgid "IDS_PXUN181_AMAGI_H2020_A"
+msgstr "Small HE Gun"
+
+msgid "IDS_PXUN181_AMAGI_H2020_A_DESC"
+msgstr ""
+"Automatic guns\n"
+"\n"
+"Features:\n"
+" • Medium firing range\n"
+" • HE ammunition\n"
+" • Inflicts significant damage"
+
+msgid "IDS_PXUN182_AMAGI_H2020_B"
+msgstr "Small AP Gun"
+
+msgid "IDS_PXUN182_AMAGI_H2020_B_DESC"
+msgstr ""
+"Automatic guns\n"
+"\n"
+"Features:\n"
+" • Short firing range\n"
+" • AP ammunition\n"
+" • Inflicts significant damage"
+
+msgid "IDS_PXUN183_AMAGI_H2020_C"
+msgstr "Small Mortar"
+
+msgid "IDS_PXUN183_AMAGI_H2020_C_DESC"
+msgstr ""
+"Automatic guns\n"
+"\n"
+"Features:\n"
+" • Medium firing range\n"
+" • Artillery mines\n"
+" • Small damage area radius"
+
+msgid "IDS_PXUN191_AKIZUKI_H2020_A"
+msgstr "Short-Range Emitter"
+
+msgid "IDS_PXUN191_AKIZUKI_H2020_A_DESC"
+msgstr ""
+"Automatic Emitters\n"
+"\n"
+"Features:\n"
+" • Short firing range\n"
+" • Low armor penetration capabilities"
+
+msgid "IDS_PXUN192_AKIZUKI_H2020_B"
+msgstr "Ultrashort-Range Emitter"
+
+msgid "IDS_PXUN192_AKIZUKI_H2020_B_DESC"
+msgstr ""
+"Automatic Emitters\n"
+"\n"
+"Features:\n"
+" • Ultrashort firing range\n"
+" • Significant damage\n"
+" • High armor penetration capabilities"
+
+msgid "IDS_PXUN193_AKIZUKI_H2020_C"
+msgstr "Plasma Cannon"
+
+msgid "IDS_PXUN193_AKIZUKI_H2020_C_DESC"
+msgstr ""
+"Automatic plasma cannons\n"
+"\n"
+"Features:\n"
+" • Short firing range\n"
+" • Subsequent hits to the same area of the ship deal increased damage"
+
+msgid "IDS_PXUS001_SUO_HYDE"
+msgstr "FKS Typ 3 Mod. 2"
+
+msgid "IDS_PXUS002_SUO_RASPUTIN"
+msgstr "Tsar GFCS"
+
+msgid "IDS_PXUS003_SUO_FRANKY"
+msgstr "Mk III mod. 2"
+
+msgid "IDS_PXUS004_SUO_HELLSINK"
+msgstr "Type3 mod. 1"
+
+msgid "IDS_PXUS400_SUO_BERSERK"
+msgstr "Hypersensitive Eyes"
+
+msgid "IDS_PXUS401_SUO_MONSTER_CRUISER"
+msgstr "Hypersensitive Eyes"
+
+msgid "IDS_PXUS402_SUO_CRAB"
+msgstr "Hypersensitive Eyes"
+
+msgid "IDS_PXUS701_SUO"
+msgstr "FKS Typ 8 Mod. 1"
+
+msgid "IDS_PXUS702_SUO_KIEV_H2018"
+msgstr "GFCS XVIII"
+
+msgid "IDS_PXUS703_SUO_Z_23_H2018"
+msgstr "Mk8 Sixth Sense"
+
+msgid "IDS_PXUS704_SUO_N_CAROLINA_H2018"
+msgstr "Mk8 mod. 1"
+
+msgid "IDS_PXUS705_SUO_MOGAMI_H2018"
+msgstr "Type8 mod. 1"
+
+msgid "IDS_PXUS711_SUO_TIRPITZ"
+msgstr "FKS U17-I"
+
+msgid "IDS_PXUS721_SUO"
+msgstr ""
+"GFCS VIII\n"
+"mod. 1-D"
+
+msgid "IDS_PXUS731_C8_SUO_STOCK"
+msgstr "PCA Anubis"
+
+msgid "IDS_PXUS741_SUO"
+msgstr "Mk8 Sixth Sense"
+
+msgid "IDS_PXUS807_D8_SUO_STOCK"
+msgstr "Type8 mod. 1"
+
+msgid "IDS_PXUS901_C10_SUO_STOCK"
+msgstr " "
+
+msgid "IDS_PXUS901_ZAYA_SUO_STOCK"
+msgstr "Clotho I"
+
+msgid "IDS_PXUS902_HINDEN_APR2019_SUO"
+msgstr "Hawk 13"
+
+msgid "IDS_PXUS903_SHIMA2_SUO"
+msgstr "Clotho II"
+
+msgid "IDS_PXUS904_Z_52_PA_SUO"
+msgstr "AG 36-24"
+
+msgid "IDS_PXUS905_NORMA_SUO"
+msgstr "Ariadne I"
+
+msgid "IDS_PXUS906_HSIANG_YANG_PA_SUO"
+msgstr "Horizon"
+
+msgid "IDS_PXUS907_GROZOVOY_PA_SUO"
+msgstr "Eye"
+
+msgid "IDS_PXUS908_SHIMAKAZE_PA_SUO"
+msgstr "Mark AF-S"
+
+msgid "IDS_PXUS909_GEARING_PA_SUO"
+msgstr "Eagle eye"
+
+msgid "IDS_PXUS910_HARUGUMO_PA_SUO"
+msgstr "Mark AF-S"
+
+msgid "IDS_PXUS911_ALLDESTROYER_SUO"
+msgstr "EFE mod. I"
+
+msgid "IDS_PXUS912_DARING_PA_SUO"
+msgstr "Tower 800"
+
+msgid "IDS_PXUS913_KHABAROVSK_PA_SUO"
+msgstr "Eye"
+
+msgid "IDS_PXUS914_KLEBER_PA_SUO"
+msgstr "PCA 12"
+
+msgid "IDS_PXUS915_ASTER_SUO"
+msgstr "EFE mod. I"
+
+msgid "IDS_PXUS916_SHIMAKAZE_H19_SUO"
+msgstr "Mark AF-S"
+
+msgid "IDS_PXUS917_HINDENBURG_H19_SUO"
+msgstr "FKS Typ 10 Mod. 1"
+
+msgid "IDS_PXUS918_HENRI_H19_SUO"
+msgstr "PCA n° 10 Mle 1"
+
+msgid "IDS_PXUS919_ALASKA_H19_SUO"
+msgstr "Mk9 mod. 1"
+
+msgid "IDS_PXUS920_MONTANA_H19_SUO"
+msgstr "Mk10 mod. 1"
+
+msgid "IDS_PXUS921_FLYFIRE_SUO"
+msgstr "EFE mod. I"
+
+msgid "IDS_PXUS922_REPUBLIQ_H19_SUO"
+msgstr "PCA n° 10 Mle 1"
+
+msgid "IDS_PXUS923_YAMATO_H19_SUO"
+msgstr "Type10 mod. 1"
+
+msgid "IDS_PXUS924_GEARING_H19_SUO"
+msgstr "Eagle eye"
+
+msgid "IDS_PXUS925_GALAXY_SUO"
+msgstr "Athena I"
+
+msgid "IDS_PXUS926_KHABAROVSK_H19_SUO"
+msgstr "Eye"
+
+msgid "IDS_PXUS931_PARIS_SUO"
+msgstr "Atlas I"
+
+msgid "IDS_PXUS935_AURORA_SUO"
+msgstr "MAGI III"
+
+msgid "IDS_PXUT001_TORP_HELLSINK"
+msgstr "Type 6"
+
+msgid "IDS_PXUT400_TORP_BERSERK"
+msgstr " "
+
+msgid "IDS_PXUT401_TORP_MONSTER_CRUISER"
+msgstr " "
+
+msgid "IDS_PXUT402_TORP_CRAB"
+msgstr " "
+
+msgid "IDS_PXUT501_DUCK"
+msgstr " "
+
+msgid "IDS_PXUT502_DUCK_TWO"
+msgstr " "
+
+msgid "IDS_PXUT701_533_TIRPITZ"
+msgstr "G17a T2"
+
+msgid "IDS_PXUT707_MOGAMI_H2018_TORP"
+msgstr "Type90 mod. 1"
+
+msgid "IDS_PXUT708_D8_TORP_STOCK"
+msgstr "Type90-17"
+
+msgid "IDS_PXUT709_Z_23_H2018_TORP"
+msgstr "G7 Steinbarsch"
+
+msgid "IDS_PXUT710_TORP_KIEV_H2018"
+msgstr "53-38D"
+
+msgid "IDS_PXUT721_D8_TORP_STOCK"
+msgstr "Snake-Ball Mk5"
+
+msgid "IDS_PXUT731_C8_TORP_STOCK"
+msgstr "53-17E \"Harpoon\""
+
+msgid "IDS_PXUT741_C8_TORP_STOCK"
+msgstr "550 mm 23DT"
+
+msgid "IDS_PXUT901_C10_TORP_STOCK"
+msgstr " "
+
+msgid "IDS_PXUT901_ZAYA_TORP_STOCK"
+msgstr "Kukoyamba XO"
+
+msgid "IDS_PXUT902_HINDEN_APR2019_TORP"
+msgstr "Flood XIX"
+
+msgid "IDS_PXUT903_SHIMA2_TORP"
+msgstr "Kukoyamba XIX"
+
+msgid "IDS_PXUT904_Z_52_PA_TORP"
+msgstr "610-BAF"
+
+msgid "IDS_PXUT905_NORMA_TORP"
+msgstr "KaskaD III"
+
+msgid "IDS_PXUT906_HSIANG_YANG_PA_TORP"
+msgstr "Claw 533"
+
+msgid "IDS_PXUT907_GROZOVOY_PA_TORP"
+msgstr "Tube 18-105"
+
+msgid "IDS_PXUT908_SHIMAKAZE_PA_TORP"
+msgstr "610-BAF"
+
+msgid "IDS_PXUT909_GEARING_PA_TORP"
+msgstr "Claw 533"
+
+msgid "IDS_PXUT910_HARUGUMO_PA_TORP"
+msgstr "Tube 18-105"
+
+msgid "IDS_PXUT911_ASTER_TORP_STOCK"
+msgstr "SoE-I"
+
+msgid "IDS_PXUT912_ASTER_TORP_TOP"
+msgstr "SoE-II"
+
+msgid "IDS_PXUT913_KHABAROVSK_PA_TORP"
+msgstr "Tube 18-105"
+
+msgid "IDS_PXUT914_KLEBER_PA_TORP"
+msgstr "Claw-533"
+
+msgid "IDS_PXUT915_DARING_PA_TORP"
+msgstr "610-BAF"
+
+msgid "IDS_PXUT916_SHIMAKAZE_H19_TORP"
+msgstr "610-BAF"
+
+msgid "IDS_PXUT917_HINDENBURG_H19_TORP"
+msgstr "G7a T1"
+
+msgid "IDS_PXUT918_HENRI_H19_TORP"
+msgstr "550 mm 23DT"
+
+msgid "IDS_PXUT919_KHABAROVSK_H19_TORP"
+msgstr "Tube 18-105"
+
+msgid "IDS_PXUT921_FLYFIRE_TORP"
+msgstr "Chrysalis TM"
+
+msgid "IDS_PXUT924_GEARING_H19_TORP"
+msgstr "Claw 533"
+
+msgid "IDS_PZAB701_SANZANG_STOCK"
+msgstr "BTD Destroyer"
+
+msgid "IDS_PZAD701_SANZANG_STOCK"
+msgstr "BTD Destroyer"
+
+msgid "IDS_PZAD908_ASW"
+msgstr "Beriyev MBR-2"
+
+msgid "IDS_PZAD910_ASW_T10"
+msgstr "Kawanishi H6K"
+
+msgid "IDS_PZAF001_VG_39_BIS_FLOAT"
+msgstr "Arsenal VG 39"
+
+msgid "IDS_PZAF005_BLOCH157"
+msgstr "Bloch MB.157"
+
+msgid "IDS_PZAF701_SANZANG_STOCK"
+msgstr "F8F Bearcat"
+
+msgid "IDS_PZAS005_BREGUET_BR790"
+msgstr "Breguet Br.790"
+
+msgid "IDS_PZAS006_AICHI_E16A1"
+msgstr "Aichi E16A1"
+
+msgid "IDS_PZEM108_HSIEN_YANG_STEAMPUNK"
+msgstr "Intanian Fleet"
+
+msgid "IDS_PZEP506_ANSHAN"
+msgstr "Default"
+
+msgid "IDS_PZEP507_GADJAHBD6"
+msgstr "Sixth Game Anniversary"
+
+msgid "IDS_PZES200_SANZANG_NY"
+msgstr "Tang Sanzang"
+
+msgid "IDS_PZES300_WUJING_NY"
+msgstr "Sha Wujing"
+
+msgid "IDS_PZES400_WAAAGH"
+msgstr "Warhammer 40,000 — Orks"
+
+msgid "IDS_PZES406_HUANG_HE_NY"
+msgstr "Lunar New Year"
+
+msgid "IDS_PZES408_IRIAN_NY"
+msgstr "Garuda"
+
+msgid "IDS_PZES409_DALIAN_PANASIA"
+msgstr "Silk Sunrise"
+
+msgid "IDS_PZES410_JINAN_PANASIA"
+msgstr "Silk Sunrise"
+
+msgid "IDS_PZES417_CHUMPHON_PANASIA"
+msgstr "Silk Sunrise"
+
+msgid "IDS_PZES418_HARBIN_PANASIA"
+msgstr "Silk Sunrise"
+
+msgid "IDS_PZES419_SEJONG_PANASIA"
+msgstr "Silk Sunrise"
+
+msgid "IDS_PZES506_ANSHAN_NY"
+msgstr "Lunar New Year"
+
+msgid "IDS_PZES508_LOYANG_NY"
+msgstr "Lunar New Year"
+
+msgid "IDS_PZES509_KOBUXON"
+msgstr "Turtle Ship"
+
+msgid "IDS_PZES510_MAD_HSIANG_YANG"
+msgstr "Master of the Water World"
+
+msgid "IDS_PZES511_WUKONG_NY"
+msgstr "Sun Wukong"
+
+msgid "IDS_PZES512_BAJIE_NY"
+msgstr "Zhu Bajie"
+
+msgid "IDS_PZES513_SILIWANGI_NY"
+msgstr "Garuda"
+
+msgid "IDS_PZES514_FEN_YANG_NY"
+msgstr "Lunar New Year"
+
+msgid "IDS_PZES518_BLACK_LOYANG"
+msgstr "Special"
+
+msgid "IDS_PZES519_3KINGS_AEGIR"
+msgstr "Majestic Dragon"
+
+msgid "IDS_PZES520_LUSHUN_DOCK"
+msgstr "War Paint"
+
+msgid "IDS_PZES528_PASOPATI_SUBMARINERS"
+msgstr "For fidelity to duty"
+
+msgid "IDS_PZES619_3KINGS_LION"
+msgstr "Nimble Tiger"
+
+msgid "IDS_PZES719_3KINGS_BENMA"
+msgstr "Warrior turtle"
+
+msgid "IDS_PZGA008_20MM_OERLIKON_MK4"
+msgstr "20 mm Oerlikon on a Mk.4 mount"
+
+msgid "IDS_PZGA009_40MM_BOFORS_MK1"
+msgstr "40 mm/56 Bofors on a Mk.1 mount"
+
+msgid "IDS_PZGA010_20MM_OERLIKON_MK20_TWIN"
+msgstr "20 mm Oerlikon on a Mk.24 mount"
+
+msgid "IDS_PZGA014_25MM_TYPE96"
+msgstr "25 mm/60 Type 96 on a triple mount"
+
+msgid "IDS_PZGA018_40MM_BOFORS_MK1"
+msgstr "40 mm Bofors on a Mk.1 mount"
+
+msgid "IDS_PZGA023_40MM_BOFORS_MK2"
+msgstr "40 mm/56 Bofors on a Mk.2 mount"
+
+msgid "IDS_PZGA024_2_PDR_MKVII_QUAD"
+msgstr "40 mm/39 Vickers QF Mk.VIII on a Mk.VII mount"
+
+msgid "IDS_PZGA025_2PDR_QF_MKII_POMPOM"
+msgstr "40 mm/39 Vickers QF Mk.II on a Mk.II HA mount"
+
+msgid "IDS_PZGA029_BROWNING_M2_MOD2"
+msgstr "12.7 mm Browning on a single mount"
+
+msgid "IDS_PZGA031_70K_37MM"
+msgstr "37 mm 70-K mount"
+
+msgid "IDS_PZGA033_40MM_BOFORS_MARK_IV_HAZEMEYER"
+msgstr "40 mm/56 OQF Mk.1/2 on a Mk.IV mount"
+
+msgid "IDS_PZGA051_37MM_67_V11"
+msgstr "37 mm V-11 mount"
+
+msgid "IDS_PZGA065_85MM52_92K"
+msgstr "85 mm/52 Model 1939 on a 92-K mount"
+
+msgid "IDS_PZGA066_40MM_BOFORS_MK3"
+msgstr "40 mm Bofors on a Mk.3 mount"
+
+msgid "IDS_PZGA067_37_50_ACAD"
+msgstr "37 mm/70 Mle 1935 on an ACAD Mle 1936 mount"
+
+msgid "IDS_PZGA072_40MM_BOFORS"
+msgstr "40 mm Bofors on a Mk.2 mount"
+
+msgid "IDS_PZGA083_37MM_46K"
+msgstr "37 mm 46-K mount"
+
+msgid "IDS_PZGA088_3IN70_MARK37"
+msgstr "76.2 mm/70 Mk.23 on a Mk.37 mod. 0 mount"
+
+msgid "IDS_PZGA090_57MM_ZIF_31B"
+msgstr "57 mm ZIF-31B mount"
+
+msgid "IDS_PZGA091_25MM_4M120"
+msgstr "25 mm 110-PM on a 4M-120 mount"
+
+msgid "IDS_PZGA092_20MM_OERLIKON_MK_V"
+msgstr "20 mm Oerlikon Mk.II on a Mk.V mount"
+
+msgid "IDS_PZGA093_40MM_BOFORS_MARK_VII_SINGLE"
+msgstr "40 mm/56 OQF Mk.III on a Mk.VII mount"
+
+msgid "IDS_PZGA094_2_PDR_MKVII_QUAD"
+msgstr "40 mm Vickers 2-pdr. Mk VIII on a Mk.VII mount"
+
+msgid "IDS_PZGA095_2_PDR_MKVII_QUAD"
+msgstr "40 mm Vickers 2-pdr. Mk VIII on a Mk.VII mount"
+
+msgid "IDS_PZGA102_1IN_MK2_MOD2"
+msgstr "28 mm Mk.1 on a Mk.2 mount"
+
+msgid "IDS_PZGA107_37MM_66K"
+msgstr "37 mm 66-K mount"
+
+msgid "IDS_PZGA110_40MM_BOFORS_MK2_MK19"
+msgstr "40 mm/56 Bofors on a Mk.2 mount"
+
+msgid "IDS_PZGA111_3IN50_TWIN_MARK_33"
+msgstr "76.2 mm/50 Mk.22 on a Mk.33 mount"
+
+msgid "IDS_PZGA118_20MM_OERLIKON_MK4"
+msgstr "20 mm Oerlikon Mk.IV"
+
+msgid "IDS_PZGA119_57MM_ZIF_75"
+msgstr "57 mm ZIF-75 mount"
+
+msgid "IDS_PZGA124_76MM40_TYPE3"
+msgstr "76 mm /40 3rd Year Type on a single mount"
+
+msgid "IDS_PZGA125_7_7MMLEWIS"
+msgstr "7.7 mm/80 Type 92 on a single mount"
+
+msgid "IDS_PZGA127_3IN50_MK34_RADAR"
+msgstr "76.2 mm/50 Mk.22 on a Mk.34 mount"
+
+msgid "IDS_PZGA128_3IN50_TWIN_MARK_33"
+msgstr "76.2 mm/50 Mk.22 on a Mk.33 mount"
+
+msgid "IDS_PZGA129_25MM_TYPE_61"
+msgstr "25 mm Type 61 AA Mount"
+
+msgid "IDS_PZGA131_57MM_TYPE_66"
+msgstr "57 mm Type 66 AA Mount"
+
+msgid "IDS_PZGA139_40MM_BOFORS_MK_VI"
+msgstr "40 mm/56 OQF Mk.IX on a Mk.VI mount"
+
+msgid "IDS_PZGA143_20MM_FLACK_38_QUAD"
+msgstr "20 mm/65 C/38 on a Flak 35 Vierling L/38 mount"
+
+msgid "IDS_PZGA145_55MM_GERAT_TWIN"
+msgstr "55 mm/77 Gerät 58 on a twin mount"
+
+msgid "IDS_PZGA147_20MM_FLACK_38_QUAD"
+msgstr "20 mm/65 C/38 on a Flak 35 Vierling L/38 mount"
+
+msgid "IDS_PZGA150_20MM70_BREDA_BARRELS_6"
+msgstr "20 mm/70 Scotti on a Model 1941 mount"
+
+msgid "IDS_PZGA151_37MM_54_BREDA"
+msgstr "37 mm/54 Breda Model 1939 on a Model RM1939 mount"
+
+msgid "IDS_PZGA523_25MM_TYPE96_SINGLE"
+msgstr "25 mm/60 Type 96 on a single mount"
+
+msgid "IDS_PZGM001_152MM_57_MK_5"
+msgstr "152 mm/57 B-38 on an MK-5-bis mount"
+
+msgid "IDS_PZGM002_130MM_B13_2C"
+msgstr "130 mm/50 Model 1936 on a B-13-IIc mount"
+
+msgid "IDS_PZGM004_5IN38_MK30_MOD0"
+msgstr "127 mm/38 Mk.12 on a Mk.30 mod.0 mount"
+
+msgid "IDS_PZGM005_5IN38_MK30_MOD1"
+msgstr "127 mm/38 Mk.12 on a Mk.30 mod.1 mount"
+
+msgid "IDS_PZGM013_127MM40_TYPE89_3"
+msgstr "127 mm/40 Type 89 on a Model A1 Mod.1 mount"
+
+msgid "IDS_PZGM015_4_7IN45_BL_MARK_I"
+msgstr "120 mm/45 BL Mk.I on a CPVI* mount"
+
+msgid "IDS_PZGM020_105MM_TBTS_LC_16"
+msgstr "105 mm/45 Tbts C/16 on a Tbts LC/16 mount"
+
+msgid "IDS_PZGM022_5IN38_MK38_MOD0"
+msgstr "127 mm/38 Mk.12 on a Mk.38 mount"
+
+msgid "IDS_PZGM026_4IN_40_QF_MKIV"
+msgstr "102 mm/40 QF Mk.IV on a PIX mount"
+
+msgid "IDS_PZGM032_120MM_45_QF_CP_MKXIX_TWIN"
+msgstr "120 mm/45 Mk.IX on a CPXIX mount"
+
+msgid "IDS_PZGM044_152MM_MK4"
+msgstr "152 mm/57 B-38 on an MK-4 mount"
+
+msgid "IDS_PZGM045_5IN51_MK_7_MOD2"
+msgstr "127 mm/51 Mk.7 on a shielded mount"
+
+msgid "IDS_PZGM047_5IN38_MK30_MOD0"
+msgstr "127 mm/38 Mk.12 on a Mk.30 mod.0 mount"
+
+msgid "IDS_PZGM064_130MM_B2LM"
+msgstr "130 mm/50 Model 1936 on a B-2LM mount"
+
+msgid "IDS_PZGM068_203_55MM_MLE_1931_TRIPLE"
+msgstr "203 mm/55 Mle 1934 in a turret"
+
+msgid "IDS_PZGM071_100MM65_TYPE98"
+msgstr "100 mm/65 Type 98 on a Model A mount"
+
+msgid "IDS_PZGM078_380MM_45_MLE_1935"
+msgstr "380 mm/45 Mle 1935 in a turret"
+
+msgid "IDS_PZGM082_130MM_50_MK18"
+msgstr "130 mm/50 Model 1936 on a MK-18 mount"
+
+msgid "IDS_PZGM087_5IN54_MARK42"
+msgstr "127 mm/54 Mk.42 on a twin mount"
+
+msgid "IDS_PZGM089_130MM_BL_109A"
+msgstr "130 mm/60 on a BL-109A mount"
+
+msgid "IDS_PZGM096_6IN50_MK_XXI"
+msgstr "152 mm/50 BL Mk.XXIII on a Mk.XXI mount"
+
+msgid "IDS_PZGM106_5IN38_MK32_MOD12"
+msgstr "127 mm/38 Mk.12 on a Mk.29 mount"
+
+msgid "IDS_PZGM109_5IN54"
+msgstr "127 mm/54 Mk.42 on a twin mount"
+
+msgid "IDS_PZGM113_5_25IN_50_QF_MK_I"
+msgstr "133 mm/50 QF Mk.I on a Mk.II mount"
+
+msgid "IDS_PZGM114_4_5IN45_MARK_III_UD"
+msgstr "113 mm/45 Mk.III on a Mk.IIIUD mount"
+
+msgid "IDS_PZGM122_457MM_48_B45_TWIN"
+msgstr "457 mm/48 B-45 in a turret"
+
+msgid "IDS_PZGM123_140MM50_TYPE_3"
+msgstr "140 mm/50 3rd Year Type on a twin mount"
+
+msgid "IDS_PZGM130_130MM_TYPE_76"
+msgstr "130 mm/58 Type 76 on a Type 76 mount"
+
+msgid "IDS_PZGM136_457MM_48"
+msgstr "457 mm/48 B-45 on an SM-8 mount"
+
+msgid "IDS_PZGM138_16_5IN_45_MKII_CUBIC"
+msgstr "419 mm/45 Mk.I on a Type C mount"
+
+msgid "IDS_PZGM140_16_5IN_45_MKII_ROUNDED"
+msgstr "419 mm/45 Mk.I on a Type D mount"
+
+msgid "IDS_PZGM141_305MM_56_SKC_39"
+msgstr "305 mm/56 SK C/39 in a turret"
+
+msgid "IDS_PZGM142_305MM_56_SKC_39_RF"
+msgstr "305 mm/56 SK C/39 in a turret"
+
+msgid "IDS_PZGM148_135_45_OTO_1937"
+msgstr "135 mm/45 Model 1938 on a Model 1938 mount"
+
+msgid "IDS_PZGM526_410MM50_RF"
+msgstr "410 mm/50 10th Year Type in a triple turret"
+
+msgid "IDS_PZGM527_410MM50"
+msgstr "410 mm/50 10th Year Type in a triple turret"
+
+msgid "IDS_PZGS053_100MM_70_SM_5_1S"
+msgstr "100 mm/70 on an SM-5-1s mount"
+
+msgid "IDS_PZGS069_100MM_45_MLE_1930"
+msgstr "100 mm/45 Mle 1930 on an Mle 1931 mount"
+
+msgid "IDS_PZGS079_152_55_MLE_1936"
+msgstr "152 mm/55 Mle 1930 on an Mle 1936 mount"
+
+msgid "IDS_PZGS080_100_55_MLE_1945"
+msgstr "100 mm/55 Mle 1945 on a CAD Mle 1945 mount"
+
+msgid "IDS_PZGS097_5_25IN_50_QF_MK_I"
+msgstr "133 mm/50 QF Mk.I on a Mk.I mount"
+
+msgid "IDS_PZGS099_4IN45_QF_MK_XIX"
+msgstr "102 mm/45 QF Mk.XVI on a Mk.XIX mount"
+
+msgid "IDS_PZGS120_152MM_57_BL_120"
+msgstr "152 mm BL-115 twin-gun turret"
+
+msgid "IDS_PZGS144_127MM_KC_40"
+msgstr "128 mm/61 KM40 in a turret"
+
+msgid "IDS_PZGS159_152MM_57_MK_5"
+msgstr "152 mm/57 B-38 on a MK-5 mount"
+
+msgid "IDS_PZGS160_130MM_BL_109A"
+msgstr "130 mm/60 on a BL-109A mount"
+
+msgid "IDS_PZGS524_155MM_60_TYPE3"
+msgstr "155 mm/60 3rd Year Type in a triple turret"
+
+msgid "IDS_PZGS525_127MM40_TYPE89_MOD_A"
+msgstr "127 mm/40 Type 89 on a Model A1 Mod.3 mount"
+
+msgid "IDS_PZGT000_INVISIBLE_TA"
+msgstr "533 mm"
+
+msgid "IDS_PZGT003_533MM_1N_3TUBES"
+msgstr "533 mm 1-N"
+
+msgid "IDS_PZGT006_21IN_MK14_TORPEDO_TUBES"
+msgstr "533 mm Mk14"
+
+msgid "IDS_PZGT007_21IN_MK15_TORPEDO_TUBES"
+msgstr "533 mm Mk15"
+
+msgid "IDS_PZGT012_21IN_MK15_TORPEDO_TUBES"
+msgstr "533 mm Mk15"
+
+msgid "IDS_PZGT016_21IN_TRIPLE_TORPEDO_TUBE"
+msgstr "533 mm TR Mk IV"
+
+msgid "IDS_PZGT017_21IN_MK14_TORPEDO_TUBES"
+msgstr "533 mm Mk14"
+
+msgid "IDS_PZGT021_21IN_5TUBE_TORPEDO_TUBE"
+msgstr "533 mm QR Mk VI"
+
+msgid "IDS_PZGT028_21IN_TORPEDO_TUBES_TRIPLE"
+msgstr "533 mm Triple"
+
+msgid "IDS_PZGT030_21IN_TORPEDO_TUBES_TWIN_R"
+msgstr "533 mm DR Mk II"
+
+msgid "IDS_PZGT046_533MM_1N_3TUBES"
+msgstr "533 mm 1-N"
+
+msgid "IDS_PZGT048_500MM_TWIN_TUBE"
+msgstr "500 mm Zwilling"
+
+msgid "IDS_PZGT050_21IN_MK14_TORPEDO_TUBES"
+msgstr "533 mm Mk14 Quintuple"
+
+msgid "IDS_PZGT051_21IN_MK14_TORPEDO_TUBES"
+msgstr "533 mm Mk14 Quintuple"
+
+msgid "IDS_PZGT052_533MM_TORPEDO_TUBES_TRIPLE"
+msgstr "533 mm Triple"
+
+msgid "IDS_PZGT054_533MM_PTA_5TUBES"
+msgstr "533 mm Quintuple PTA-53-68-bis"
+
+msgid "IDS_PZGT070_550MM_3TUBE_MLE_1924"
+msgstr "550 mm tube lance-torpilles"
+
+msgid "IDS_PZGT075_610MM4_TYPE_93"
+msgstr "Type90 mod. 1"
+
+msgid "IDS_PZGT100_21IN_3TUBE_TR_MK_IV_R"
+msgstr "533 mm TR Mk IV"
+
+msgid "IDS_PZGT101_21IN_3TUBE_TR_MK_IV_L"
+msgstr "533 mm TR Mk IV"
+
+msgid "IDS_PZGT108_21IN_MK14_TORPEDO_TUBES_QUAD"
+msgstr "533 mm Mk14"
+
+msgid "IDS_PZGT112_21IN_MK14_TORPEDO_TUBES_QUAD"
+msgstr "533 mm Mk31"
+
+msgid "IDS_PZGT126_533MM2"
+msgstr "533 mm Twin"
+
+msgid "IDS_PZGT146_533MM_TORPEDO_TUBES_QUAD"
+msgstr "533 mm Vierling"
+
+msgid "IDS_PZGT154_533MM_4TUBES"
+msgstr "533 mm tubo lanciasiluri"
+
+msgid "IDS_PZPA001_130_HE_ANSHAN"
+msgstr "130 mm HE A"
+
+msgid "IDS_PZPA002_130_AP_ANSHAN"
+msgstr "130 mm SAP A"
+
+msgid "IDS_PZPA003_127_HE_LO_YANG"
+msgstr "127 mm HE Mk32"
+
+msgid "IDS_PZPA004_127_AP_LO_YANG"
+msgstr "127 mm AP/SC Mk38"
+
+msgid "IDS_PZPA005_120_HE_BL_I"
+msgstr "120 mm HE"
+
+msgid "IDS_PZPA006_120_AP_BL_I"
+msgstr "120 mm AP"
+
+msgid "IDS_PZPA007_127_HE_MK_38"
+msgstr "127 mm HE Mk32"
+
+msgid "IDS_PZPA008_127_AP_MK_38"
+msgstr "127 mm AP/SC Mk38"
+
+msgid "IDS_PZPA009_120_HE_QF_MK_IX"
+msgstr "120 mm HE"
+
+msgid "IDS_PZPA010_120_AP_QF_MK_IX"
+msgstr "120 mm AP"
+
+msgid "IDS_PZPA011_102MM_HE_QF_MKIV"
+msgstr "102 mm HE"
+
+msgid "IDS_PZPA012_102MM_AP_QF_MKIV"
+msgstr "102 mm AP"
+
+msgid "IDS_PZPA013_127_HE_MK_7"
+msgstr "127 mm HE/HC Mk39"
+
+msgid "IDS_PZPA014_127_AP_MK_7"
+msgstr "127 mm AP Mk15"
+
+msgid "IDS_PZPA015_105MM_AP_PSGR"
+msgstr "105 mm P.Spr.Gr."
+
+msgid "IDS_PZPA016_105MM_HE_SPRGR"
+msgstr "105 mm Spr.Gr. L/3.85"
+
+msgid "IDS_PZPA017_127_HE_TYPE89"
+msgstr "127 mm HE Type1"
+
+msgid "IDS_PZPA018_130MM_HE"
+msgstr "130 mm HE-46"
+
+msgid "IDS_PZPA019_130MM_AP"
+msgstr "130 mm AP-46"
+
+msgid "IDS_PZPA020_100MM_OF55"
+msgstr "100 mm HE-55"
+
+msgid "IDS_PZPA021_152MM_HUANGHE_HE"
+msgstr "152 mm OFU-35"
+
+msgid "IDS_PZPA022_152MM_HUANGHE_AP"
+msgstr "152 mm AP-35"
+
+msgid "IDS_PZPA023_152MM_B35_IRIAN"
+msgstr "AP-35"
+
+msgid "IDS_PZPA024_152MM_OFU35_IRIAN"
+msgstr "OFU-35"
+
+msgid "IDS_PZPA025_130MM_HE_SILIWANGI"
+msgstr "130 mm HE-46"
+
+msgid "IDS_PZPA026_130MM_AP_SILIWANGI"
+msgstr "130 mm SAP-46"
+
+msgid "IDS_PZPA027_410MM_HE_IZUMO_CN"
+msgstr "410 mm HE Type0"
+
+msgid "IDS_PZPA028_410MM_AP_IZUMO_CN"
+msgstr "410 mm AP/APC Type91"
+
+msgid "IDS_PZPA029_203MM_HE_MARTEL_CN"
+msgstr "203 mm HE OEA Mle 1927"
+
+msgid "IDS_PZPA030_203MM_AP_MARTEL_CN"
+msgstr "203 mm AP OPf Mle 1936"
+
+msgid "IDS_PZPA031_100MM_HE_FEN_YANG"
+msgstr "100 mm HE Type98"
+
+msgid "IDS_PZPA032_100MM_AP_FEN_YANG"
+msgstr "100 mm AP Type98"
+
+msgid "IDS_PZPA033_380MM_HE_WUJING"
+msgstr "380 mm HE OEA Mle 1945"
+
+msgid "IDS_PZPA034_380MM_AP_WUIJING"
+msgstr "380 mm AP OPfK Mle 1943"
+
+msgid "IDS_PZPA035_100MM_55_1930_HE"
+msgstr "100 mm HE OEA Mle 1945"
+
+msgid "IDS_PZPA036_152MM_55_1936_HE"
+msgstr "152 mm HE OEA Mle 1937"
+
+msgid "IDS_PZPA037_100MM_HE_WH_ORK"
+msgstr "100 mm HE Type98"
+
+msgid "IDS_PZPA038_100MM_AP_WH_ORK"
+msgstr "100 mm AP Type98"
+
+msgid "IDS_PZPA039_127MM_HE_MK41"
+msgstr "127 mm HE Mk.41"
+
+msgid "IDS_PZPA040_127MM_CS_MK42"
+msgstr "127 mm CS Mk.42"
+
+msgid "IDS_PZPA041_130MM_HE_DALIAN"
+msgstr "130 mm HE-42"
+
+msgid "IDS_PZPA042_130MM_AP_DALIAN"
+msgstr "130 mm SAP-42"
+
+msgid "IDS_PZPA043_127MM_HE_MK41"
+msgstr "127 mm HE Mk.41"
+
+msgid "IDS_PZPA044_127MM_CS_MK42"
+msgstr "127 mm CS Mk.42"
+
+msgid "IDS_PZPA045_133MM_MI_HE"
+msgstr "133 mm HE Mk IC"
+
+msgid "IDS_PZPA046_133MM_MI_AP"
+msgstr "133 mm AP Mk IC"
+
+msgid "IDS_PZPA047_114MM_HE_MK16"
+msgstr "113 mm HE Mk XVI"
+
+msgid "IDS_PZPA048_114MM_AP_MK16"
+msgstr "113 mm AP Mk XVI"
+
+msgid "IDS_PZPA049_152MM_HE_6CRH_MK4"
+msgstr "152 mm HE 6crh Mk IV"
+
+msgid "IDS_PZPA050_152MM_AP_6CRH_MK4"
+msgstr "152 mm AP 6crh Mk IV"
+
+msgid "IDS_PZPA051_102MM_HE_35LBS"
+msgstr "102 mm HE 35 lb"
+
+msgid "IDS_PZPA052_127MM_HE_C_MK_32"
+msgstr "127 mm HE Mk32"
+
+msgid "IDS_PZPA053_127MM_AP_SC_MK_38"
+msgstr "127 mm AP/SC Mk38"
+
+msgid "IDS_PZPA054_127MM_AP_MK_X"
+msgstr "127 mm AP/SC Mk38 Mod 2"
+
+msgid "IDS_PZPA055_457MM_HE"
+msgstr "457 mm HE Model 1946"
+
+msgid "IDS_PZPA056_457MM_AP"
+msgstr "457 mm AP Model 1946"
+
+msgid "IDS_PZPA057_152MM_OFU35_SG"
+msgstr "152 mm OFU-35"
+
+msgid "IDS_PZPA058_140MM_HE_NING_HAI"
+msgstr "140 mm HE Type0"
+
+msgid "IDS_PZPA059_140MM_AP_NING_HAI"
+msgstr "140 mm Capped Common Shell"
+
+msgid "IDS_PZPA060_127MM_HE_T11"
+msgstr "127 mm HE Mk32"
+
+msgid "IDS_PZPA061_127MM_AP_T11"
+msgstr "127 mm AP/SC Mk38"
+
+msgid "IDS_PZPA062_130MM_HE_LUSHUN"
+msgstr "HE-42"
+
+msgid "IDS_PZPA063_130MM_AP_LUSHUN"
+msgstr "SAP-42"
+
+msgid "IDS_PZPA064_305MM_HE_MENGCHONG"
+msgstr "305 mm Spr.Gr. L/4.9"
+
+msgid "IDS_PZPA065_305MM_AP_MENGCHONG"
+msgstr "305 mm P.Spr.Gr. L/3.8"
+
+msgid "IDS_PZPA066_419MM_HE_LOUCHUAN"
+msgstr "419 mm HE Mk Ia"
+
+msgid "IDS_PZPA067_419MM_AP_LOUCHUAN"
+msgstr "419 mm AP Mk IIa"
+
+msgid "IDS_PZPA068_134MM_MI_HE"
+msgstr "133 mm HE Mk IC"
+
+msgid "IDS_PZPA069_128MM_HE_SPR_GR_KZ"
+msgstr "128 mm Spr.Gr. Kz."
+
+msgid "IDS_PZPA070_135MM_HE_BEN_MA"
+msgstr "135 mm proiettili HE 1938"
+
+msgid "IDS_PZPA071_135MM_CS_BEN_MA"
+msgstr "135 mm proiettili CS 1938"
+
+msgid "IDS_PZPA072_135MM_AP_BEN_MA"
+msgstr "135 mm proiettili AP 1938"
+
+msgid "IDS_PZPA073_457MM_HE_CHANGZHENG"
+msgstr "457 mm HE Model 1946"
+
+msgid "IDS_PZPA074_457MM_AP_CHANGZHENG"
+msgstr "457 mm AP Model 1946."
+
+msgid "IDS_PZPA075_130MM_HE_OF42_SG"
+msgstr "130 mm HE-42"
+
+msgid "IDS_PZPA312_152MM_DUCK_AP_BIG"
+msgstr "Armor-Piercing Bubbles"
+
+msgid "IDS_PZPB001_SANZANG_STOCK"
+msgstr "HE AN-M66"
+
+msgid "IDS_PZPR001_SANZANG_STOCK"
+msgstr "HE Tiny Tim"
+
+msgid "IDS_PZPT001_53_51_ANSHAN"
+msgstr "533 mm 53-51"
+
+msgid "IDS_PZPT002_MK15_LO_YANG"
+msgstr "533 mm Mk15 mod. 3"
+
+msgid "IDS_PZPT003_53_38_ANSHAN"
+msgstr "533 mm 53-38"
+
+msgid "IDS_PZPT004_MK31_LO_YANG"
+msgstr "533 mm Mk31"
+
+msgid "IDS_PZPT005_MK15_LO_YANG"
+msgstr "533 mm Mk15 mod. 0"
+
+msgid "IDS_PZPT006_G6_AV3_C"
+msgstr "G/6 AV**"
+
+msgid "IDS_PZPT007_G6_AV3_D"
+msgstr "G/6 D"
+
+msgid "IDS_PZPT008_533_MKII_C"
+msgstr "533 mm Mk II"
+
+msgid "IDS_PZPT009_533_MKII_D"
+msgstr "533 mm Mk II"
+
+msgid "IDS_PZPT010_MK_11_C"
+msgstr "Mark 11"
+
+msgid "IDS_PZPT011_MK_11_D"
+msgstr "Mark 11"
+
+msgid "IDS_PZPT012_533_MKVII_C"
+msgstr "533 mm Mk VII"
+
+msgid "IDS_PZPT013_533_MKVII_D"
+msgstr "533 mm Mk VIII"
+
+msgid "IDS_PZPT014_53_51_C"
+msgstr "533 mm 53-51"
+
+msgid "IDS_PZPT015_53_51_D"
+msgstr "533 mm 53-51"
+
+msgid "IDS_PZPT016_533_MKIX2_C"
+msgstr "533 mm Mk IX*"
+
+msgid "IDS_PZPT017_533_MKIX2_D"
+msgstr "533 mm Mk IX*"
+
+msgid "IDS_PZPT018_MK_15_MOD3_C"
+msgstr "Mk15 mod. 3"
+
+msgid "IDS_PZPT019_MK_15_MOD3_D"
+msgstr "Mk15 mod. 3"
+
+msgid "IDS_PZPT020_MK16_MOD1_C"
+msgstr "Mk16 mod. 1"
+
+msgid "IDS_PZPT021_MK16_MOD1_D"
+msgstr "Mk16 mod. 1"
+
+msgid "IDS_PZPT022_MK17_C"
+msgstr "Mark 17"
+
+msgid "IDS_PZPT023_MK17_D"
+msgstr "Mark 17"
+
+msgid "IDS_PZPT024_533MM_HUANG_HE"
+msgstr "533 mm 53-51"
+
+msgid "IDS_PZPT025_533_IRIAN"
+msgstr "Mark 17"
+
+msgid "IDS_PZPT026_53_56_SILIWANGI"
+msgstr "533 mm 53-56"
+
+msgid "IDS_PZPT027_550_23DT_MARTEL_CN"
+msgstr "550 mm 24V Mod D"
+
+msgid "IDS_PZPT028_610MM_FEN_YANG"
+msgstr "Type90 mod. 1"
+
+msgid "IDS_PZPT029_SANZANG_STOCK"
+msgstr "Torpedo Mk.13-2"
+
+msgid "IDS_PZPT030_610MM_WH_ORK"
+msgstr "Type90 mod. 1"
+
+msgid "IDS_PZPT031_53_39_DALIAN"
+msgstr "53-39 mod. 4"
+
+msgid "IDS_PZPT032_MK17"
+msgstr "533 mm Mk31"
+
+msgid "IDS_PZPT033_533_MKIX2"
+msgstr "533 mm Mk IX*"
+
+msgid "IDS_PZPT034_MK16_MOD2_A"
+msgstr "Mk16 mod. 2"
+
+msgid "IDS_PZPT035_53_56_PAZ"
+msgstr "533 mm 53-56"
+
+msgid "IDS_PZPT036_53_38"
+msgstr "533 mm 53-38"
+
+msgid "IDS_PZPT037_MK17_E"
+msgstr "Mark 17*"
+
+msgid "IDS_PZPT038_MK_15_MOD3_D_2"
+msgstr "Mk15 mod. 3*"
+
+msgid "IDS_PZPT039_533MM_NING_HAI"
+msgstr "533 mm Type6*"
+
+msgid "IDS_PZPT040_533MM_T11"
+msgstr "Mark 17*"
+
+msgid "IDS_PZPT041_LUSHUN"
+msgstr "53-51"
+
+msgid "IDS_PZPT042_G7A_MENGCHONG"
+msgstr "G7a T1 Ausf. D"
+
+msgid "IDS_PZPT053_533MM_PASOPATI"
+msgstr "53-38"
+
+msgid "IDS_PZPT054_533MM_PASOPATI_MZ"
+msgstr "53-38 MZ"
+
+msgid "IDS_PZPT055_533_BEN_MA"
+msgstr "Mk16 mod. 1"
+
+msgid "IDS_PZSA508"
+msgstr "Sanzang"
+
+msgid "IDS_PZSA508_DESCR"
+msgstr "Sanzang is a Buddhist monk, scientist, philosopher, traveler, and translator. He is not only an eminent person, but also the main character from \"Journey to the West\", a novel by Wu Cheng'en."
+
+msgid "IDS_PZSA508_FULL"
+msgstr "Sanzang"
+
+msgid "IDS_PZSA508_NUMBER"
+msgstr "1"
+
+msgid "IDS_PZSA508_YEAR"
+msgstr "1946"
+
+msgid "IDS_PZSB509"
+msgstr "Bajie"
+
+msgid "IDS_PZSB509_DESCR"
+msgstr "Bajie is half-man, half-pig, and one of the main mythological characters in Chinese culture. A wizard who achieved immortality, but was later expelled from the heavens to walk the earth as a punishment for his human passions."
+
+msgid "IDS_PZSB509_FULL"
+msgstr "Bajie"
+
+msgid "IDS_PZSB509_NUMBER"
+msgstr "0"
+
+msgid "IDS_PZSB509_YEAR"
+msgstr "1935"
+
+msgid "IDS_PZSB519"
+msgstr "Wujing"
+
+msgid "IDS_PZSB519_DESCR"
+msgstr "Wujing is a former celestial General who was banished to the mortal realm and turned into a man-eating demon for breaking a precious vase in the palace. Later on, he managed to atone for his guilt, acquire a human name again, and became a monk."
+
+msgid "IDS_PZSB519_FULL"
+msgstr "Wujing"
+
+msgid "IDS_PZSB519_NUMBER"
+msgstr "1"
+
+msgid "IDS_PZSB519_YEAR"
+msgstr "1945"
+
+msgid "IDS_PZSB529"
+msgstr "Sun Yat-Sen"
+
+msgid "IDS_PZSB529_DESCR"
+msgstr "The project of a Sovetsky Soyuz-class battleship incorporated considerable upgrades in the 1950s. The main battery mounts have been replaced by 457 mm twin-gun mounts—one of the options considered for the project during the development of Project 24. The medium-caliber guns and long-range AA artillery have been replaced by 152 mm dual-purpose mounts, while the small-caliber AA artillery is represented by ZIF-75 and ZIF-31B gun mounts. Such a ship could well have been handed over to China as part of Soviet assistance in their navy development program."
+
+msgid "IDS_PZSB529_FULL"
+msgstr "Sun Yat-Sen"
+
+msgid "IDS_PZSB529_NUMBER"
+msgstr "1"
+
+msgid "IDS_PZSB529_YEAR"
+msgstr "1955"
+
+msgid "IDS_PZSB539"
+msgstr "Lou Chuan"
+
+msgid "IDS_PZSB539_DESCR"
+msgstr "Lou Chuan was a Chinese naval ship primarily used as a floating fortress during the Han dynasty. Designed as a central vessel within the fleet, Louchuan was equipped for boarding enemy ships. She also carried siege weaponry for long-range engagements."
+
+msgid "IDS_PZSB539_FULL"
+msgstr "Lou Chuan"
+
+msgid "IDS_PZSB539_NUMBER"
+msgstr "2"
+
+msgid "IDS_PZSB539_YEAR"
+msgstr "1938"
+
+msgid "IDS_PZSB610"
+msgstr "Changzheng"
+
+msgid "IDS_PZSB610_DESCR"
+msgstr "If, after World War II, a Yamato-class battleship had been transferred to the Chinese fleet, such a ship would have undergone extensive modernization. As part of the scientific and technical assistance program that existed between the USSR and the PRC, Soviet specialists would have participated in the project. The battleship would have received Soviet armament and electronics."
+
+msgid "IDS_PZSB610_FULL"
+msgstr "Changzheng"
+
+msgid "IDS_PZSB610_NUMBER"
+msgstr "1"
+
+msgid "IDS_PZSB610_YEAR"
+msgstr "1949"
+
+msgid "IDS_PZSC101"
+msgstr "Chengan"
+
+msgid "IDS_PZSC101_DESCR"
+msgstr "Taking advantage of a loophole in the London Naval Treaty that placed no restrictions on the number of ships with a displacement of up to 600 tons, Japan started building small ships in the 1930s that were classified as Kaibōkans—originally in Japan, this referred to obsolete ships repurposed for coastal defense needs. The project was developed by Mitsubishi. Kaibōkan No. 40 was built at the Fujinagata shipyard. After the surrender of Japan, the ship was used in the fleets of the Anti-Hitler coalition countries as a minesweeper, and in the August of 1947, she was transferred to the Chinese fleet and renamed Chengan. In 1949, the ship became part of the Republic of China Navy."
+
+msgid "IDS_PZSC101_FULL"
+msgstr "Chengan"
+
+msgid "IDS_PZSC101_NUMBER"
+msgstr "67"
+
+msgid "IDS_PZSC101_YEAR"
+msgstr "1944"
+
+msgid "IDS_PZSC105"
+msgstr "Chungking"
+
+msgid "IDS_PZSC105_DESCR"
+msgstr "HMS Aurora, a British Arethusa-class light cruiser, was built in Portsmouth between 1935 and 1937. The ship participated in the Norwegian campaign and the hunt for Bismarck, intercepted Italian convoys in the Mediterranean, and covered the landings of Allied forces in Africa, Sicily, and France. In 1948, the cruiser was transferred to the Republic of China Navy, where she received the name Chungking and was made their flagship. On February 25, 1949, the cruiser and her entire crew sided with the Communist Party of China, but a month later, the ship was sunk by Kuomintang aviation. After the civil war, the cruiser was raised, but plans to repair and upgrade her were never implemented."
+
+msgid "IDS_PZSC105_FULL"
+msgstr "Chungking"
+
+msgid "IDS_PZSC105_NUMBER"
+msgstr "4"
+
+msgid "IDS_PZSC105_YEAR"
+msgstr "1937"
+
+msgid "IDS_PZSC106"
+msgstr "Rahmat"
+
+msgid "IDS_PZSC106_DESCR"
+msgstr "British Dido-class cruisers were built primarily to provide anti-aircraft defenses for task forces. For these purposes, twin mounts of dual-purpose 5.25-inch guns were chosen as their main armament. In total, 11 ships of this class were constructed, along with another 5 cruisers built under an improved project. In the 1940s and 1950s, some of the ships were sold to New Zealand and Pakistan, while the rest were sold for scrap. After the war, the Malaysian Navy received several ships, including from Great Britain. It's conceivable that Malaysia might have also considered purchasing these ships."
+
+msgid "IDS_PZSC106_FULL"
+msgstr "Rahmat"
+
+msgid "IDS_PZSC106_NUMBER"
+msgstr "11"
+
+msgid "IDS_PZSC106_YEAR"
+msgstr "1940"
+
+msgid "IDS_PZSC107"
+msgstr "Chumphon"
+
+msgid "IDS_PZSC107_DESCR"
+msgstr "American Atlanta-class ships were designed as destroyer flotilla leaders but were mainly used as AA defense cruisers to escort aircraft carrier forces. The main caliber of these ships was represented by dual-purpose 5-inch guns. A total of 11 ships of this class were built; 2 of them were lost during World War II, and the rest were incapacitated between 1959 and 1965. In the 1960s, the Thai Navy needed ships, and given the alliance between the countries, they had a chance to consider acquiring decommissioned American cruisers."
+
+msgid "IDS_PZSC107_FULL"
+msgstr "Chumphon"
+
+msgid "IDS_PZSC107_NUMBER"
+msgstr "8"
+
+msgid "IDS_PZSC107_YEAR"
+msgstr "1941"
+
+msgid "IDS_PZSC108"
+msgstr "Harbin"
+
+msgid "IDS_PZSC108_DESCR"
+msgstr "Between 1939 and 1941, a number of draft designs of a \"long-range small light cruiser\" were developed. This ship was meant to be capable of fighting enemy destroyers and leaders, spearheading on its own, mining enemy waters, attacking communication lines, and supporting landing operations. The drafts included a project for a cruiser with the MK-6 number, armed with twin mounts housing dual-purpose 130 mm guns. If the ships of this class had actually been built, some of them might have been transferred to the People's Republic of China Navy along with Project 7 destroyers and coastguards."
+
+msgid "IDS_PZSC108_FULL"
+msgstr "Harbin"
+
+msgid "IDS_PZSC108_NUMBER"
+msgstr "1"
+
+msgid "IDS_PZSC108_YEAR"
+msgstr "1941"
+
+msgid "IDS_PZSC109"
+msgstr "Sejong"
+
+msgid "IDS_PZSC109_DESCR"
+msgstr "CL-154 class cruisers were designed in the U.S. as a development of the Atlanta-class cruisers. They featured a larger hull and 5-inch guns. The new gun had a higher rate of fire, longer firing range, and heavier shells. Six ships even received their hull numbers, but construction was canceled due to cuts in the naval budget in 1945. Had they been completed, some of the cruisers might have been transferred to the Republic of Korea Navy, which in the 1950s and 60s acquired 42 warships of various types from the United States."
+
+msgid "IDS_PZSC109_FULL"
+msgstr "Sejong"
+
+msgid "IDS_PZSC109_NUMBER"
+msgstr "1"
+
+msgid "IDS_PZSC109_YEAR"
+msgstr "1944"
+
+msgid "IDS_PZSC110"
+msgstr "Jinan"
+
+msgid "IDS_PZSC110_DESCR"
+msgstr "A further development of the Atlanta-class cruisers was to be the CL-154 project, which incorporated increased hull dimensions and replaced the main battery guns with 5-inch guns featuring a high rate of fire, long firing range, and heavy shells. The last project is dated 1944. The plan was to build six cruisers, but this never happened due to cuts in the naval budget in 1945. Had they been built, some of these cruisers might have been transferred to the Republic of China Navy, as from the 1950s until the 1980s, it was actively acquiring American-built Benson-, Gleaves-, Bristol-, Allen M. Sumner-, Gearing-, and Kidd-class destroyers."
+
+msgid "IDS_PZSC110_FULL"
+msgstr "Jinan"
+
+msgid "IDS_PZSC110_NUMBER"
+msgstr "1"
+
+msgid "IDS_PZSC110_YEAR"
+msgstr "1944"
+
+msgid "IDS_PZSC503"
+msgstr "Ning Hai"
+
+msgid "IDS_PZSC503_DESCR"
+msgstr "In 1931, the Japanese Harima shipbuilding company laid down two mini-cruisers—Ning Hai and Ping Hai—for the needs of the Chinese Navy, both based on cruiser Yūbari. Ning Hai was built in Japan and became part of the Chinese fleet in 1932. Both Chinese cruisers were sunk by Japanese aircraft at the start of the Sino-Japanese War in 1937. Between 1938 and 1943, Ning Hai served as floating barracks in the Sasebo Naval Arsenal. In 1944, she was repaired and converted into an escort ship named Ioshima. On September 19, 1944, the former Chinese cruiser took a torpedo hit from USS Shad and sank."
+
+msgid "IDS_PZSC503_FULL"
+msgstr "Ning Hai"
+
+msgid "IDS_PZSC503_NUMBER"
+msgstr "2"
+
+msgid "IDS_PZSC503_YEAR"
+msgstr "1932"
+
+msgid "IDS_PZSC506"
+msgstr "Huanghe"
+
+msgid "IDS_PZSC506_DESCR"
+msgstr "After Chinese cruiser Chungking was sunk by Kuomintang aircraft, the People's Republic of China's government attempted to restore her. The hull was raised and towed to Dalian, where it was inspected by a Soviet commission. The most balanced of the proposed upgrade projects suggested replacing available weapons with Soviet ones while maintaining the total number and caliber of artillery. At the same time, it was proposed to substitute the old gun mounts with modern ones that could significantly increase the cruiser's combat capabilities. In 1959, the ship's name was changed to Huanghe, but the recall of all Soviet specialists from China prevented the cruiser from being upgraded, and she was scrapped a few years later."
+
+msgid "IDS_PZSC506_FULL"
+msgstr "Huanghe"
+
+msgid "IDS_PZSC506_NUMBER"
+msgstr "4"
+
+msgid "IDS_PZSC506_YEAR"
+msgstr "1937"
+
+msgid "IDS_PZSC508"
+msgstr "Irian"
+
+msgid "IDS_PZSC508_DESCR"
+msgstr "The Project 68-bis Ordzhonikidze cruiser was laid down in October 1949 in Leningrad, launched in September 1950, and became part of the 4th Fleet in August 1952. In 1961, the cruiser was transferred to the Black Sea Fleet, and in 1962, Ordzhonikidze was handed over to the Indonesian Navy, where she received the name Irian. She served in the Indonesian Navy until 1972."
+
+msgid "IDS_PZSC508_FULL"
+msgstr "Irian"
+
+msgid "IDS_PZSC508_NUMBER"
+msgstr "21"
+
+msgid "IDS_PZSC508_YEAR"
+msgstr "1952"
+
+msgid "IDS_PZSC509"
+msgstr "Dalian"
+
+msgid "IDS_PZSC509_DESCR"
+msgstr "A modernized version of the MK-6 cruiser project with gun mounts from the 1940s replaced with more contemporary ones—the main battery is represented by BL-109 guns instead of MK-18, and AA mounts represented by ZIF-31 and 4M-120 mounts instead of 66-K and 70-K, respectively. The project reflects a potential upgrade of the cruiser, which might have been carried out in the 1950s."
+
+msgid "IDS_PZSC509_FULL"
+msgstr "Dalian"
+
+msgid "IDS_PZSC509_NUMBER"
+msgstr "1"
+
+msgid "IDS_PZSC509_YEAR"
+msgstr "1952"
+
+msgid "IDS_PZSC518"
+msgstr "Wukong"
+
+msgid "IDS_PZSC518_DESCR"
+msgstr "Wukong is the Monkey King and one of the main mythological characters in Chinese culture. He is an immortal demon who obtained extraordinary power after long years of wandering and spiritual perfection."
+
+msgid "IDS_PZSC518_FULL"
+msgstr "Wukong"
+
+msgid "IDS_PZSC518_NUMBER"
+msgstr "0"
+
+msgid "IDS_PZSC518_YEAR"
+msgstr "1939"
+
+msgid "IDS_PZSC529"
+msgstr "Meng Chong"
+
+msgid "IDS_PZSC529_DESCR"
+msgstr "Meng Chong was a warship used in China in the second and third centuries AD. She had solid, leather-covered sides that allowed archers to fire from behind cover and protected the rowers. Meng Chong was used as a cover ship."
+
+msgid "IDS_PZSC529_FULL"
+msgstr "Meng Chong"
+
+msgid "IDS_PZSC529_NUMBER"
+msgstr "1"
+
+msgid "IDS_PZSC529_YEAR"
+msgstr "1945"
+
+msgid "IDS_PZSD102"
+msgstr "Longjiang"
+
+msgid "IDS_PZSD102_DESCR"
+msgstr "At the beginning of the 20th century, the Qing Empire was actively restoring its Navy, which had been destroyed during the Sino-Japanese War. Before the start of World War I, significant contracts were signed with Austrian and German shipbuilding firms. With the help of intermediaries from Arnhold, Karberg & Co, an agreement was signed with the AG Vulcan Stettin shipyard for the construction of six destroyers with a displacement of 985 tons each. In 1913, six ships were laid down to be launched in 1914; however, with the outbreak of the war, the destroyers were requisitioned by the German government and became part of the Kaiserliche Marine."
+
+msgid "IDS_PZSD102_FULL"
+msgstr "Longjiang"
+
+msgid "IDS_PZSD102_NUMBER"
+msgstr "0"
+
+msgid "IDS_PZSD102_YEAR"
+msgstr "1913"
+
+msgid "IDS_PZSD103"
+msgstr "Phra Ruang"
+
+msgid "IDS_PZSD103_DESCR"
+msgstr "The R-class destroyer HMS Radiant was built at the Thornycroft shipyards, launched in November 1916, and commissioned in February 1917. During World War I, she served with the Harwich Forces. In 1920, the destroyer was sold to Thailand, where she received the name Phra Ruang. During World War II and after its end, the ship was used mainly for training purposes."
+
+msgid "IDS_PZSD103_FULL"
+msgstr "Phra Ruang"
+
+msgid "IDS_PZSD103_NUMBER"
+msgstr "5"
+
+msgid "IDS_PZSD103_YEAR"
+msgstr "1917"
+
+msgid "IDS_PZSD104"
+msgstr "Shenyang"
+
+msgid "IDS_PZSD104_DESCR"
+msgstr "Namikaze, a Minekaze-class destroyer, was built at the Maizuru Naval Arsenal shipyards. She was part of the First Destroyer Division. In 1942, she was part of the reserve group for the Aleutian operation, and she was later engaged in patrol duties. From December 1943, Namikaze was tasked with escorting convoys. In 1944, the destroyer took a torpedo hit from USS Seal and was sent to Maizuru to be repaired and converted into a Kaiten carrier. In 1945, she served as minesweeper. After the end of World War II, the ship evacuated Japanese soldiers, and in 1947, she was transferred to China as part of reparations and renamed Shenyang. In 1949, she was transferred to the Republic of China Navy and served there until 1960."
+
+msgid "IDS_PZSD104_FULL"
+msgstr "Shenyang"
+
+msgid "IDS_PZSD104_NUMBER"
+msgstr "15"
+
+msgid "IDS_PZSD104_YEAR"
+msgstr "1922"
+
+msgid "IDS_PZSD105"
+msgstr "Jianwei"
+
+msgid "IDS_PZSD105_DESCR"
+msgstr "The navy development program adopted by the new government of China in the late 1920s, among other things, included destroyers. In 1929, the Chinese turned to the British company Thornycroft, which suggested a project for a destroyer leader (internal index T.306). The project as a whole resembled the British leaders constructed at the end of World War I, and it would have been a fitting response to the Japanese destroyers built in the 1910s and 20s; however, the project was never implemented due to a lack of funding."
+
+msgid "IDS_PZSD105_FULL"
+msgstr "Jianwei"
+
+msgid "IDS_PZSD105_NUMBER"
+msgstr "0"
+
+msgid "IDS_PZSD105_YEAR"
+msgstr "1929"
+
+msgid "IDS_PZSD106"
+msgstr "Fushun"
+
+msgid "IDS_PZSD106_DESCR"
+msgstr "Project 7 destroyer Rezkij was initially laid down at Plant No. 198 in Mykolaiv, then sent by rail to Vladivostok and laid down again in August 1938 at Dalzavod. She participated in the Soviet-Japanese War in the final stages of World War II. In 1954, together with destroyer Rekordny, she was transferred to the People's Republic of China and became part of the PLA Navy as Fushun."
+
+msgid "IDS_PZSD106_FULL"
+msgstr "Fushun"
+
+msgid "IDS_PZSD106_NUMBER"
+msgstr "35"
+
+msgid "IDS_PZSD106_YEAR"
+msgstr "1942"
+
+msgid "IDS_PZSD107"
+msgstr "Gadjah Mada"
+
+msgid "IDS_PZSD107_DESCR"
+msgstr "The N-class destroyer HMS Nonpareil was laid down at Dumbarton in May 1940, commissioned in June 1941, and transferred to the Dutch Navy under the name Tjerk Hiddes in May 1942. She participated in the occupation of Madagascar and escorted convoys in the Indian Ocean. In March 1951, the ship was transferred to the naval forces of independent Indonesia, where she received the name Gadjah Mada and was made flagship."
+
+msgid "IDS_PZSD107_FULL"
+msgstr "Gadjah Mada"
+
+msgid "IDS_PZSD107_NUMBER"
+msgstr "8"
+
+msgid "IDS_PZSD107_YEAR"
+msgstr "1942"
+
+msgid "IDS_PZSD108"
+msgstr "Hsienyang"
+
+msgid "IDS_PZSD108_DESCR"
+msgstr "The Gleaves-class USS Rodman was laid down at the shipyards of the Federal Shipbuilding Company in December 1940. During World War II, she participated in patrol and escort operations in the North Atlantic, provided support for the landings in North Africa, and accompanied President Franklin Roosevelt to the Tehran Conference. In 1944, she provided cover during landings of the Allied forces in Normandy, then served in the Mediterranean and the Pacific. During the war, she received five battle stars. In 1955, USS Rodman was sold to the Republic of China Navy and named Hsienyang. In 1956, she collided with other ships twice, which earned her the nickname Ram."
+
+msgid "IDS_PZSD108_FULL"
+msgstr "Hsienyang"
+
+msgid "IDS_PZSD108_NUMBER"
+msgstr "66"
+
+msgid "IDS_PZSD108_YEAR"
+msgstr "1942"
+
+msgid "IDS_PZSD109"
+msgstr "Chung Mu"
+
+msgid "IDS_PZSD109_DESCR"
+msgstr "Fletcher-class ship USS Erben was built at the shipyard of Bath Iron Works. She participated in the war in the Pacific, covering the landing of American troops on Tarawa, the Marshall Islands, New Guinea, and the Mariana Islands, as well as guarding aircraft carriers in the battle in the Philippine Sea. In 1945, she participated in the landing on Okinawa. During the war, the ship earned six battle stars. Between 1946 and 1951, she was placed in reserve but rejoined the fleet during the Korean War. In the 1950s, she served in the U.S. 7th Fleet. In May 1963, the ship was sold to the Republic of Korea and joined its fleet as Chung Mu."
+
+msgid "IDS_PZSD109_FULL"
+msgstr "Chung Mu"
+
+msgid "IDS_PZSD109_NUMBER"
+msgstr "175"
+
+msgid "IDS_PZSD109_YEAR"
+msgstr "1943"
+
+msgid "IDS_PZSD110"
+msgstr "Yueyang"
+
+msgid "IDS_PZSD110_DESCR"
+msgstr "USS Haynsworth, an Allen M. Sumner-class destroyer, was laid down in the dockyards of the Federal Shipbuilding and Drydock Company in December 1943. She participated in the war in the Pacific Ocean. On April 6, 1945, the destroyer sustained damage as a result of a kamikaze attack. In the 1950s and 1960s, she served in the Mediterranean as part of the U.S. 6th Fleet. In 1964, she became a training ship of the naval reserve. In 1970, the destroyer was sold to the Republic of China Navy and renamed Yueyang—she served there for 28 years. The ship was decommissioned in 1999, and her hull was used to create an artificial reef in 2001."
+
+msgid "IDS_PZSD110_FULL"
+msgstr "Yueyang"
+
+msgid "IDS_PZSD110_NUMBER"
+msgstr "58"
+
+msgid "IDS_PZSD110_YEAR"
+msgstr "1944"
+
+msgid "IDS_PZSD111"
+msgstr "Kunming"
+
+msgid "IDS_PZSD111_DESCR"
+msgstr "A fast and well-armed destroyer, she is essentially an enlarged variant of the U.S. Somers-class ships with enhanced torpedo and anti-aircraft armament."
+
+msgid "IDS_PZSD111_FULL"
+msgstr "Kunming"
+
+msgid "IDS_PZSD111_NUMBER"
+msgstr "1"
+
+msgid "IDS_PZSD111_YEAR"
+msgstr "1947"
+
+msgid "IDS_PZSD208"
+msgstr "Siliwangi"
+
+msgid "IDS_PZSD208_DESCR"
+msgstr "Volevoy, a Project 30-bis destroyer, was built at Plant No. 199—named after Lenin Komsomol, in Komsomolsk-on-Amur. She was laid down in March 1951, launched in September, and entered service in December of the same year. In February 1959, along with three other Project 30-bis destroyers, she was transferred to the Indonesian Navy and renamed Siliwangi. In total, eight ships of this class were transferred to the Indonesian Navy."
+
+msgid "IDS_PZSD208_FULL"
+msgstr "Siliwangi"
+
+msgid "IDS_PZSD208_NUMBER"
+msgstr "70"
+
+msgid "IDS_PZSD208_YEAR"
+msgstr "1951"
+
+msgid "IDS_PZSD506"
+msgstr "Anshan"
+
+msgid "IDS_PZSD506_DESCR"
+msgstr "Rekordny, a Project 7 destroyer, was laid down in September 1936 in the city of Mykolaiv. Later, she was sent to Vladivostok, where she was laid down again in July 1937. The ship was launched in April 1939 and entered service in January 1941. Along with destroyer Rezky, she was handed over to the People's Republic of China in 1954 and commissioned into China's People's Liberation Army Navy under the name Anshan. The ship was decommissioned in 1992 and is currently anchored in the port of Qingdao as a museum ship."
+
+msgid "IDS_PZSD506_FULL"
+msgstr "Anshan"
+
+msgid "IDS_PZSD506_NUMBER"
+msgstr "35"
+
+msgid "IDS_PZSD506_YEAR"
+msgstr "1941"
+
+msgid "IDS_PZSD508"
+msgstr "Loyang"
+
+msgid "IDS_PZSD508_DESCR"
+msgstr "USS Benson, the lead ship of her class, was built at the Fore River Shipyard. In 1940 and 1941, she served in so-called Neutrality Patrols. Once the U.S. entered World War II, USS Benson escorted convoys in the North Atlantic and the Mediterranean and supported the landings of the Allied forces in Italy. In 1945, the ship was transferred to the Pacific, where she escorted American aircraft carriers during operations against Midway Atoll. For her service during the war, she was awarded four battle stars. In 1954, she was handed over to the Republic of China, where she was renamed Loyang."
+
+msgid "IDS_PZSD508_FULL"
+msgstr "Loyang"
+
+msgid "IDS_PZSD508_NUMBER"
+msgstr "24"
+
+msgid "IDS_PZSD508_YEAR"
+msgstr "1940"
+
+msgid "IDS_PZSD510"
+msgstr "Lüshun"
+
+msgid "IDS_PZSD510_DESCR"
+msgstr "From 1949 through 1956, a scientific and technical support program was in effect between the U.S.S.R. and P.R.C. Under this program, among other things, the Soviets shared the blueprints of promising warships with China. In particular, China received technical documentation on a Project 41 destroyer. While China didn't build any ships of this project in its original form, between 1968 and 1987, they built fifteen 051-class (Luda-class) missile destroyers that were based on the Soviet Project 41."
+
+msgid "IDS_PZSD510_FULL"
+msgstr "Lüshun"
+
+msgid "IDS_PZSD510_NUMBER"
+msgstr "1"
+
+msgid "IDS_PZSD510_YEAR"
+msgstr "1950"
+
+msgid "IDS_PZSD518"
+msgstr "Fenyang"
+
+msgid "IDS_PZSD518_DESCR"
+msgstr "Yoizuki, an Akizuki-class destroyer, was built at the Uraga Docks. She participated in the war in the Pacific Ocean. In June 1945, she hit a mine and spent the remainder of the war under repairs. After the war, the ship was used to transport Japanese soldiers back home. In August 1947, she was transferred to China as part of war reparations. While part of the Chinese fleet, the ship was named Fenyang and was sent to the Republic of China Navy in 1949."
+
+msgid "IDS_PZSD518_FULL"
+msgstr "Fenyang"
+
+msgid "IDS_PZSD518_NUMBER"
+msgstr "13"
+
+msgid "IDS_PZSD518_YEAR"
+msgstr "1945"
+
+msgid "IDS_PZSD529"
+msgstr "Ben Ma"
+
+msgid "IDS_PZSD529_DESCR"
+msgstr "Ben Ma is a type of warship used for escort purposes in China during the 2nd–3rd centuries. This ship was said to be as fast as a galloping horse, which is how it got its name."
+
+msgid "IDS_PZSD529_FULL"
+msgstr "Ben Ma"
+
+msgid "IDS_PZSD529_NUMBER"
+msgstr "1"
+
+msgid "IDS_PZSD529_YEAR"
+msgstr "1945"
+
+msgid "IDS_PZSD598"
+msgstr "Loyang B"
+
+msgid "IDS_PZSD598_DESCR"
+msgstr "A destroyer specifically built for the U.S. Navy, boasting powerful AA guns and a high speed. She was handed over to the Navy of the Republic of China in 1954. Her armament comprised dual-purpose main guns and quintuple torpedo tubes."
+
+msgid "IDS_PZSD598_FULL"
+msgstr "Loyang B"
+
+msgid "IDS_PZSD598_NUMBER"
+msgstr "24"
+
+msgid "IDS_PZSD598_YEAR"
+msgstr "1940"
+
+msgid "IDS_PZSD718"
+msgstr "Ship Smasha"
+
+msgid "IDS_PZSD718_DESCR"
+msgstr "Orks do not navigate the Warp. They need no Astronomican like pesky Umiez. Gork and Mork guide them to WAAAGH! They jump into Warp and then jump out of it, Gunz blazing. But not with this sleek little ship. Where did the Boyz get this one? Was it assembled from parts of some primordial space hulk? Or just found by chance in some forgotten nooks and crannies of the Galaxy? They don’t remember and they don’t care. It has always been there, the only ship you can talk to. You tell it where to go, and you go there. But you must be smart to do so. Not Mekboy smart. Not Weirdboy smart. Real smart."
+
+msgid "IDS_PZSD718_FULL"
+msgstr "Ship Smasha"
+
+msgid "IDS_PZSD718_NUMBER"
+msgstr " "
+
+msgid "IDS_PZSD718_YEAR"
+msgstr " "
+
+msgid "IDS_PZSS508"
+msgstr "Pasopati"
+
+msgid "IDS_PZSS508_DESCR"
+msgstr "C-79 was a Soviet Project 613 submarine that was transferred to the Indonesian navy and renamed Pasopati. In 1961–62, the submarine participated in Indonesia's Operation Trikora to annex the western part of the island of New Guinea. In 1994, Pasopati was decommissioned and turned into a museum ship in Surabaya."
+
+msgid "IDS_PZSS508_FULL"
+msgstr "Pasopati"
+
+msgid "IDS_PZSS508_NUMBER"
+msgstr "236"
+
+msgid "IDS_PZSS508_YEAR"
+msgstr "1954"
+
+msgid "IDS_PZUA001_C1_ART_STOCK"
+msgstr "127 mm/40 Type 89 on a Model A1 Mod.1 mount"
+
+msgid "IDS_PZUA101_D2_ART_STOCK"
+msgstr "105 mm/45 Tbts C/16 on a Tbts LC/16 mount"
+
+msgid "IDS_PZUA201_D3_ART_STOCK"
+msgstr "102 mm/40 QF Mk.IV on a PIX mount"
+
+msgid "IDS_PZUA202_ART_NING_HAI"
+msgstr "140 mm/50 3rd Year Type on a twin mount"
+
+msgid "IDS_PZUA301_D4_ART_STOCK"
+msgstr "127 mm/51 Mk.7 on a shielded mount"
+
+msgid "IDS_PZUA401_D5_ART_STOCK"
+msgstr "120 mm/45 BL Mk.I on a CPVI* mount"
+
+msgid "IDS_PZUA402_C5_ART_STOCK"
+msgstr "152 mm/50 BL Mk.XXIII on a Mk.XXI mount"
+
+msgid "IDS_PZUA501_130MM_M1936_ANSHAN"
+msgstr "130 mm/50 Model 1936 on a B-13-IIc mount"
+
+msgid "IDS_PZUA502_D6_ART_STOCK"
+msgstr "130 mm/50 Model 1936 on a B-13-IIc mount"
+
+msgid "IDS_PZUA503_ART_HUANGHE"
+msgstr "152 mm/57 B-38 on an MK-4 mount"
+
+msgid "IDS_PZUA504_C6_ART_STOCK"
+msgstr "113 mm/45 Mk.III on a Mk.IIIUD mount"
+
+msgid "IDS_PZUA505_C6_ART_TOP"
+msgstr "133 mm/50 QF Mk.I on a Mk.II mount"
+
+msgid "IDS_PZUA601_D7_ART_STOCK"
+msgstr "120 mm/45 Mk.IX on a CPXIX mount"
+
+msgid "IDS_PZUA602_C7_ART_STOCK"
+msgstr "127 mm/38 Mk.12 on a Mk.29 mount"
+
+msgid "IDS_PZUA701_127MM_LO_YANG"
+msgstr "127 mm/38 Mk.12 on a Mk.30 mod.0/mod.1 mount"
+
+msgid "IDS_PZUA702_D8_ART_STOCK"
+msgstr "127 mm/38 Mk.12 on a Mk.30 mod.0 mount"
+
+msgid "IDS_PZUA703_ART_IRIAN"
+msgstr "152 mm/57 B-38 on an MK-5-bis mount"
+
+msgid "IDS_PZUA704_ART_SILIWANGI"
+msgstr "130 mm/50 Model 1936 on a B-2LM mount"
+
+msgid "IDS_PZUA705_ART_MARTEL_CN"
+msgstr "203 mm/55 Mle 1934"
+
+msgid "IDS_PZUA706_ART_FEN"
+msgstr "100 mm/65 Type 98 on a Model A mount"
+
+msgid "IDS_PZUA707_ART_BLACK_LOYANG"
+msgstr "127 mm/38 Mk.12 on a Mk.30 mod.0/mod.1 mount"
+
+msgid "IDS_PZUA708_ART_WH_ORK"
+msgstr "100 mm/65 Type 98 on a Model A mount"
+
+msgid "IDS_PZUA709_C8_ART_STOCK"
+msgstr "130 mm/50 Model 1936 on a MK-18 mount"
+
+msgid "IDS_PZUA800_ART_MENGCHONG"
+msgstr "305 mm/56 SK C/39 in a turret"
+
+msgid "IDS_PZUA801_D9_ART_STOCK"
+msgstr "127 mm/38 Mk.12 on a Mk.30 mod.0 mount"
+
+msgid "IDS_PZUA802_ART_IZUMO_CN"
+msgstr "410 mm/50 10th Year Type in a triple turret"
+
+msgid "IDS_PZUA803_ART_WUJING"
+msgstr "380 mm/45 Mle 1935 in a turret"
+
+msgid "IDS_PZUA804_ART_DALIAN"
+msgstr "130 mm/60 on a BL-109A mount"
+
+msgid "IDS_PZUA805_C9_ART_STOCK"
+msgstr "127 mm/54 Mk.42 on a twin mount"
+
+msgid "IDS_PZUA806_ART_SAN_YAT_SEN"
+msgstr "457 mm/48 B-45 in a turret"
+
+msgid "IDS_PZUA807_ART_LOUCHUAN"
+msgstr "419 mm/45 Mk.I on a Type C/D mount"
+
+msgid "IDS_PZUA808_ART_BEN_MA"
+msgstr "135 mm/45 Model 1938 on a Model 1938 mount"
+
+msgid "IDS_PZUA900_D11_ART_STOCK"
+msgstr "127 mm/38 Mk.12 on a Mk.38 mount"
+
+msgid "IDS_PZUA901_D10_ART_STOCK"
+msgstr "127 mm/38 Mk.12 on a Mk.38 mount"
+
+msgid "IDS_PZUA902_C10_ART_STOCK"
+msgstr "127 mm/54 Mk.42 on a twin mount"
+
+msgid "IDS_PZUA903_ART_LUSHUN"
+msgstr "130 mm/58 Type 76 on a Type 76 mount"
+
+msgid "IDS_PZUA904_ART_CHANGZHENG"
+msgstr "457 mm/48 B-45 on a CM-8 turret mount"
+
+msgid "IDS_PZUB701_TB_SANZANG"
+msgstr "BTD Destroyer"
+
+msgid "IDS_PZUD701_DB_SANZANG"
+msgstr "BTD Destroyer"
+
+msgid "IDS_PZUE001_C1_ENG_STOCK"
+msgstr "Propulsion: 2,500 hp"
+
+msgid "IDS_PZUE101_D2_ENG_STOCK"
+msgstr "Propulsion: 24,800 hp"
+
+msgid "IDS_PZUE201_D3_ENG_STOCK"
+msgstr "Propulsion: 27,000 hp"
+
+msgid "IDS_PZUE202_ENG_NING_HAI"
+msgstr "Propulsion: 7,488 hp"
+
+msgid "IDS_PZUE301_D4_ENG_STOCK"
+msgstr "Propulsion: 38,500 hp"
+
+msgid "IDS_PZUE401_D5_ENG_STOCK"
+msgstr "Propulsion: 40,000 hp"
+
+msgid "IDS_PZUE402_C5_ENG_STOCK"
+msgstr "Propulsion: 64,000 hp"
+
+msgid "IDS_PZUE501_ENGINE_48000_ANSHAN"
+msgstr "Propulsion: 48,000 hp"
+
+msgid "IDS_PZUE502_D6_ENG_STOCK"
+msgstr "Propulsion: 48,000 hp"
+
+msgid "IDS_PZUE503_ENG_HUANGHE"
+msgstr "Propulsion: 64,000 hp"
+
+msgid "IDS_PZUE504_C6_ENG_STOCK"
+msgstr "Propulsion: 62,000 hp"
+
+msgid "IDS_PZUE601_D7_ENG_STOCK"
+msgstr "Propulsion: 44,000 hp"
+
+msgid "IDS_PZUE602_C7_ENG_STOCK"
+msgstr "Propulsion: 75,000 hp"
+
+msgid "IDS_PZUE701_ENGINE_50000_LO_YANG"
+msgstr "Propulsion: 50,000 hp"
+
+msgid "IDS_PZUE702_D8_ENG_STOCK"
+msgstr "Propulsion: 50,000 hp"
+
+msgid "IDS_PZUE703_ENGINE_IRIAN"
+msgstr "Propulsion: 121,000 hp"
+
+msgid "IDS_PZUE704_ENG_SILIWANGI"
+msgstr "Propulsion: 62,100 hp"
+
+msgid "IDS_PZUE705_ENG_MARTEL_CN"
+msgstr "Propulsion: 100,000 hp"
+
+msgid "IDS_PZUE706_ENG_FEN"
+msgstr "Propulsion: 52,000 hp"
+
+msgid "IDS_PZUE707_ENG_SANZANG"
+msgstr "Propulsion: 120,000 hp"
+
+msgid "IDS_PZUE708_ENG_BLACK_LOYANG"
+msgstr "Propulsion: 50,000 hp"
+
+msgid "IDS_PZUE709_ENG_WH_ORK"
+msgstr "Propulsion: 52,000 hp"
+
+msgid "IDS_PZUE710_C8_ENG_STOCK"
+msgstr "Propulsion: 80,000 hp"
+
+msgid "IDS_PZUE711_ENG_PASOPATI"
+msgstr "Propulsion: 4 000 hp"
+
+msgid "IDS_PZUE800_ENG_MENGCHONG"
+msgstr "Propulsion: 176,000 hp"
+
+msgid "IDS_PZUE801_D9_ENG_STOCK"
+msgstr "Propulsion: 60,000 hp"
+
+msgid "IDS_PZUE802_ENG_IZUMO_CN"
+msgstr "Propulsion: 135,000 hp"
+
+msgid "IDS_PZUE803_ENG_WUJING"
+msgstr "Propulsion: 192,000 hp"
+
+msgid "IDS_PZUE804_ENG_DALIAN"
+msgstr "Propulsion: 80,000 hp"
+
+msgid "IDS_PZUE805_C9_ENG_STOCK"
+msgstr "Propulsion: 90,000 hp"
+
+msgid "IDS_PZUE806_ENG_SUN_YAT_SEN"
+msgstr "Propulsion: 231,000 hp"
+
+msgid "IDS_PZUE807_ENG_LOUCHUAN"
+msgstr "Propulsion: 130,000 hp"
+
+msgid "IDS_PZUE808_ENG_BEN_MA"
+msgstr "Propulsion: 100,000 hp"
+
+msgid "IDS_PZUE900_D11_ENG_STOCK"
+msgstr "Propulsion: 70,000 hp"
+
+msgid "IDS_PZUE901_D10_ENG_STOCK"
+msgstr "Propulsion: 60,000 hp"
+
+msgid "IDS_PZUE902_C10_ENG_STOCK"
+msgstr "Propulsion: 110,000 hp"
+
+msgid "IDS_PZUE903_ENG_LUSHUN"
+msgstr "Propulsion: 64,200 hp"
+
+msgid "IDS_PZUE904_ENG_CHANGZHENG"
+msgstr "Propulsion: 158,200 hp"
+
+msgid "IDS_PZUF701_FC_SANZANG"
+msgstr "Mk8 mod. 1"
+
+msgid "IDS_PZUH001_C1_HULL_A"
+msgstr "Chengan (A)"
+
+msgid "IDS_PZUH101_D2_HULL_A"
+msgstr "Longjiang (A)"
+
+msgid "IDS_PZUH102_D2_HULL_B"
+msgstr "Longjiang (B)"
+
+msgid "IDS_PZUH201_D3_HULL_A"
+msgstr "Phra Ruang (A)"
+
+msgid "IDS_PZUH202_D3_HULL_B"
+msgstr "Phra Ruang (B)"
+
+msgid "IDS_PZUH203_NING_HAI"
+msgstr "Ning Hai"
+
+msgid "IDS_PZUH301_D4_HULL_A"
+msgstr "Shenyang (A)"
+
+msgid "IDS_PZUH302_D4_HULL_B"
+msgstr "Shenyang (B)"
+
+msgid "IDS_PZUH401_D5_HULL_A"
+msgstr "Jianwei (A)"
+
+msgid "IDS_PZUH402_D5_HULL_B"
+msgstr "Jianwei (B)"
+
+msgid "IDS_PZUH403_C5_HULL_A"
+msgstr "Chungking (A)"
+
+msgid "IDS_PZUH404_C5_HULL_B"
+msgstr "Chungking (B)"
+
+msgid "IDS_PZUH501_ANSHAN"
+msgstr "Anshan"
+
+msgid "IDS_PZUH502_D6_HULL_A"
+msgstr "Fushun (A)"
+
+msgid "IDS_PZUH503_D6_HULL_B"
+msgstr "Fushun (B)"
+
+msgid "IDS_PZUH504_HUANGHE"
+msgstr "Huanghe"
+
+msgid "IDS_PZUH505_C6_HULL_STOCK"
+msgstr "Rahmat (A)"
+
+msgid "IDS_PZUH506_C6_HULL_TOP"
+msgstr "Rahmat (B)"
+
+msgid "IDS_PZUH601_D7_HULL_A"
+msgstr "Gadjah Mada (A)"
+
+msgid "IDS_PZUH602_D7_HULL_B"
+msgstr "Gadjah Mada (B)"
+
+msgid "IDS_PZUH603_C7_HULL_STOCK"
+msgstr "Chumphon (A)"
+
+msgid "IDS_PZUH604_C7_HULL_TOP"
+msgstr "Chumphon (B)"
+
+msgid "IDS_PZUH701_LO_YANG"
+msgstr "Loyang"
+
+msgid "IDS_PZUH702_D8_HULL_A"
+msgstr "Hsienyang (A)"
+
+msgid "IDS_PZUH703_D8_HULL_B"
+msgstr "Hsienyang (B)"
+
+msgid "IDS_PZUH704_IRIAN"
+msgstr "Irian"
+
+msgid "IDS_PZUH705_SILIWANGI"
+msgstr "Siliwangi"
+
+msgid "IDS_PZUH706_MARTEL_CN"
+msgstr "Wukong"
+
+msgid "IDS_PZUH707_FEN"
+msgstr "Fenyang"
+
+msgid "IDS_PZUH708_SANZANG"
+msgstr "Sanzang"
+
+msgid "IDS_PZUH709_HULL_BLACK_LOYANG"
+msgstr "Loyang B."
+
+msgid "IDS_PZUH710_WH_ORK"
+msgstr "Ship Smasha"
+
+msgid "IDS_PZUH711_C8_HULL_B"
+msgstr "Harbin (B)"
+
+msgid "IDS_PZUH712_C8_HULL_A"
+msgstr "Harbin (A)"
+
+msgid "IDS_PZUH713_PASOPATI"
+msgstr "Pasopati"
+
+msgid "IDS_PZUH800_HULL_MENGCHONG"
+msgstr "Meng Chong"
+
+msgid "IDS_PZUH801_D9_HULL_A"
+msgstr "Chung Mu (A)"
+
+msgid "IDS_PZUH802_D9_HULL_B"
+msgstr "Chung Mu (B)"
+
+msgid "IDS_PZUH803_IZUMO_CN"
+msgstr "Bajie"
+
+msgid "IDS_PZUH804_WUJING"
+msgstr "Wujing"
+
+msgid "IDS_PZUH805_DALIAN"
+msgstr "Dalian"
+
+msgid "IDS_PZUH806_C9_HULL_A"
+msgstr "Sejong (A)"
+
+msgid "IDS_PZUH807_C9_HULL_B"
+msgstr "Sejong (B)"
+
+msgid "IDS_PZUH808_SUN_YAT_SEN"
+msgstr "Sun Yat-Sen"
+
+msgid "IDS_PZUH809_HULL_LOUCHUAN"
+msgstr "Lou Chuan"
+
+msgid "IDS_PZUH810_HULL_BEN_MA"
+msgstr "Ben Ma"
+
+msgid "IDS_PZUH900_D11_HULL_STOCK"
+msgstr "Kunming"
+
+msgid "IDS_PZUH901_D10_HULL_A"
+msgstr "Yueyang"
+
+msgid "IDS_PZUH902_C10_HULL_STOCK"
+msgstr "Jinan"
+
+msgid "IDS_PZUH903_HULL_LUSHUN"
+msgstr "Lüshun"
+
+msgid "IDS_PZUH904_CHANGZHENG"
+msgstr "Changzheng"
+
+msgid "IDS_PZUI701_F_SANZANG"
+msgstr "F8F Bearcat"
+
+msgid "IDS_PZUQ701_SONAR_PASOPATI"
+msgstr "HAS 8"
+
+msgid "IDS_PZUS001_C1_SUO_STOCK"
+msgstr "Type1 mod. 1"
+
+msgid "IDS_PZUS002_C1_SUO_TOP"
+msgstr "Type1 mod. 2"
+
+msgid "IDS_PZUS101_D2_SUO_STOCK"
+msgstr "FKS Typ 2 Mod. 1"
+
+msgid "IDS_PZUS102_D2_SUO_TOP"
+msgstr "FKS Typ 2 Mod. 2"
+
+msgid "IDS_PZUS201_D3_SUO_STOCK"
+msgstr "Mk III mod. 1"
+
+msgid "IDS_PZUS202_D3_SUO_TOP"
+msgstr "Mk III mod. 2"
+
+msgid "IDS_PZUS203_SUO_NING_HAI"
+msgstr "Mk III mod. 1"
+
+msgid "IDS_PZUS301_D4_SUO_STOCK"
+msgstr "Mk4 mod. 1"
+
+msgid "IDS_PZUS302_D4_SUO_TOP"
+msgstr "Mk4 mod. 2"
+
+msgid "IDS_PZUS401_D5_SUO_STOCK"
+msgstr "Mk V mod. 1"
+
+msgid "IDS_PZUS402_D5_SUO_TOP"
+msgstr "Mk V mod. 2"
+
+msgid "IDS_PZUS403_C5_SUO_STOCK"
+msgstr "Mk V mod. 1"
+
+msgid "IDS_PZUS404_C5_SUO_TOP"
+msgstr "Mk V mod. 2"
+
+msgid "IDS_PZUS501_SUO_ANSHAN"
+msgstr "Shèjī Kòngzhì Xìtǒng 6 Shì"
+
+msgid "IDS_PZUS502_D6_SUO_STOCK"
+msgstr "SUO VI mod. 1"
+
+msgid "IDS_PZUS503_D6_SUO_TOP"
+msgstr "SUO VI mod. 2"
+
+msgid "IDS_PZUS504_SUO_HUANGHE"
+msgstr "SUO VI mod. 1"
+
+msgid "IDS_PZUS505_C6_SUO_STOCK"
+msgstr "Mk VI mod. 1"
+
+msgid "IDS_PZUS506_C6_SUO_TOP"
+msgstr "Mk VI mod. 2"
+
+msgid "IDS_PZUS601_D7_SUO_STOCK"
+msgstr "Mk VII mod. 1"
+
+msgid "IDS_PZUS602_D7_SUO_TOP"
+msgstr "Mk VII mod. 2"
+
+msgid "IDS_PZUS603_C7_SUO_STOCK"
+msgstr "Mk VII mod. 1"
+
+msgid "IDS_PZUS604_C7_SUO_TOP"
+msgstr "Mk VII mod. 2"
+
+msgid "IDS_PZUS701_SUO_LO_YANG"
+msgstr "Mk8 mod. 1"
+
+msgid "IDS_PZUS702_D8_SUO_STOCK"
+msgstr "Mk8 mod. 1"
+
+msgid "IDS_PZUS703_D8_SUO_TOP"
+msgstr "Mk8 mod. 2"
+
+msgid "IDS_PZUS704_SUO_IRIAN"
+msgstr "GFCS VIII mod. 1"
+
+msgid "IDS_PZUS705_SUO_SILIWANGI"
+msgstr "GFCS VIII mod. 1"
+
+msgid "IDS_PZUS706_SUO_MARTEL_CN"
+msgstr "PCA n° 8 Mle 1"
+
+msgid "IDS_PZUS707_SUO_FEN"
+msgstr "Mk8 mod. 1"
+
+msgid "IDS_PZUS708_SUO_BLACK_LOYANG"
+msgstr "Mk8 mod. 1"
+
+msgid "IDS_PZUS709_SUO_WH_ORK"
+msgstr "Mk8 mod. 1"
+
+msgid "IDS_PZUS710_C8_SUO_TOP"
+msgstr "Mk8 mod. 2"
+
+msgid "IDS_PZUS711_C8_SUO_STOCK"
+msgstr "Mk8 mod. 1"
+
+msgid "IDS_PZUS800_SUO_MENGCHONG"
+msgstr "FKS Typ 9 Mod. 1"
+
+msgid "IDS_PZUS801_D9_SUO_STOCK"
+msgstr "Mk9 mod. 1"
+
+msgid "IDS_PZUS802_D9_SUO_TOP"
+msgstr "Mk9 mod. 2"
+
+msgid "IDS_PZUS803_SUO_IZUMO_CN"
+msgstr "Type9 mod. 1"
+
+msgid "IDS_PZUS804_SUO_WUJING"
+msgstr "PCA n° 9 Mle 1"
+
+msgid "IDS_PZUS805_SUO_DALIAN"
+msgstr "GFCS IX mod. 1"
+
+msgid "IDS_PZUS806_C9_SUO_STOCK"
+msgstr "Mk9 mod. 1"
+
+msgid "IDS_PZUS807_C9_SUO_TOP"
+msgstr "Mk9 mod. 2"
+
+msgid "IDS_PZUS808_SUO_SUN_YAT_SEN"
+msgstr "Mk9 mod. 1"
+
+msgid "IDS_PZUS809_SUO_LOUCHUAN"
+msgstr "Mk IX mod. 1"
+
+msgid "IDS_PZUS810_SUO_BEN_MA"
+msgstr "Mk IX mod. 1"
+
+msgid "IDS_PZUS900_D11_SUO_STOCK"
+msgstr "Mk11 mod. 1"
+
+msgid "IDS_PZUS901_D10_SUO_STOCK"
+msgstr "Mk10 mod. 1"
+
+msgid "IDS_PZUS902_C10_SUO_STOCK"
+msgstr "Mk10 mod. 1"
+
+msgid "IDS_PZUS903_SUO_LUSHUN"
+msgstr "SUO X mod. 1"
+
+msgid "IDS_PZUS904_SUO_CHANGZHENG"
+msgstr "SUO X mod. 1"
+
+msgid "IDS_PZUT101_D2_TORP_STOCK"
+msgstr "G/6 D"
+
+msgid "IDS_PZUT102_D2_TORP_TOP"
+msgstr "G/6 D"
+
+msgid "IDS_PZUT201_D3_TORP_STOCK"
+msgstr "533 mm Mk II"
+
+msgid "IDS_PZUT202_D3_TORP_TOP"
+msgstr "533 mm Mk II"
+
+msgid "IDS_PZUT203_TORP_NING_HAI"
+msgstr "533 mm Type6"
+
+msgid "IDS_PZUT301_D4_TORP_STOCK"
+msgstr "533 mm Mk II"
+
+msgid "IDS_PZUT302_D4_TORP_TOP"
+msgstr "Mark 11"
+
+msgid "IDS_PZUT401_D5_TORP_STOCK"
+msgstr "Mark 11"
+
+msgid "IDS_PZUT402_D5_TORP_TOP"
+msgstr "533 mm Mk VIII"
+
+msgid "IDS_PZUT403_C5_TORP_STOCK"
+msgstr "533 mm Mk IX**"
+
+msgid "IDS_PZUT501_ANSHAN"
+msgstr "533 mm 53-38"
+
+msgid "IDS_PZUT502_ANSHAN"
+msgstr "533 mm 53-51"
+
+msgid "IDS_PZUT503_D6_TORP_STOCK"
+msgstr "533 mm Mk VIII"
+
+msgid "IDS_PZUT504_D6_TORP_TOP"
+msgstr "533 mm 53-51"
+
+msgid "IDS_PZUT505_TORP_HUANGHE"
+msgstr "533 mm 53-51"
+
+msgid "IDS_PZUT506_C6_TORP_STOCK"
+msgstr "533 mm Mk IX**"
+
+msgid "IDS_PZUT601_D7_TORP_STOCK"
+msgstr "533 mm 53-51"
+
+msgid "IDS_PZUT602_D7_TORP_TOP"
+msgstr "533 mm Mk IX*"
+
+msgid "IDS_PZUT603_C7_TORP_STOCK"
+msgstr "Mk15 mod. 3"
+
+msgid "IDS_PZUT701_D8_TORP_STOCK"
+msgstr "533 mm Mk IX*"
+
+msgid "IDS_PZUT702_LO_YANG"
+msgstr "533 mm Mk31"
+
+msgid "IDS_PZUT703_LO_YANG"
+msgstr "533 mm Mk15 mod. 0"
+
+msgid "IDS_PZUT704_D8_TORP_TOP"
+msgstr "Mk15 mod. 3"
+
+msgid "IDS_PZUT705_TORP_IRIAN"
+msgstr "Mark 17"
+
+msgid "IDS_PZUT706_TORP_SILIWANGI"
+msgstr "533 mm 53-56"
+
+msgid "IDS_PZUT707_TORP_MARTEL_CN"
+msgstr "550 mm 23DT"
+
+msgid "IDS_PZUT708_TORP_FEN"
+msgstr "Type90 mod. 1"
+
+msgid "IDS_PZUT709_TORP_BLACK_LOYANG"
+msgstr "533 mm Mk31"
+
+msgid "IDS_PZUT710_TORP_BLACK_LOYANG"
+msgstr "533 mm Mk15 mod. 0"
+
+msgid "IDS_PZUT711_TORP_WH_ORK"
+msgstr "Type90 mod. 1"
+
+msgid "IDS_PZUT712_C8_TORP_STOCK"
+msgstr "533 mm 53-38"
+
+msgid "IDS_PZUT713_TORP_PASOPATI"
+msgstr "533 mm"
+
+msgid "IDS_PZUT800_TORP_MENGCHONG"
+msgstr "G7 Steinbutt"
+
+msgid "IDS_PZUT801_D9_TORP_STOCK"
+msgstr "Mk15 mod. 3"
+
+msgid "IDS_PZUT802_D9_TORP_TOP"
+msgstr "Mk16 mod. 1"
+
+msgid "IDS_PZUT803_TORP_DALIAN"
+msgstr "533 mm 53-38"
+
+msgid "IDS_PZUT804_C9_TORP_STOCK"
+msgstr "Mark 17"
+
+msgid "IDS_PZUT805_TORP_BEN_MA"
+msgstr "533 mm Si 270 H2"
+
+msgid "IDS_PZUT900_D11_TORP_STOCK"
+msgstr "Mk16 mod. 1"
+
+msgid "IDS_PZUT901_D10_TORP_STOCK"
+msgstr "Mark 17"
+
+msgid "IDS_PZUT902_D10_TORP_TOP"
+msgstr "Mark 17"
+
+msgid "IDS_PZUT903_C10_TORP_STOCK"
+msgstr "Mk16 mod. 1"
+
+msgid "IDS_PZUT904_TORP_LUSHUN"
+msgstr "53-51"
+
+msgid "IDS_QUANTITY"
+msgstr "Quantity"
+
+msgid "IDS_QUAN_RONG"
+msgstr "Quán Róng"
+
+msgid "IDS_QUESTION"
+msgstr "?"
+
+msgid "IDS_QUESTION_AUTO_FIN_BATTLE_AFTER_EXIT"
+msgstr "Early termination of the battle"
+
+msgid "IDS_QUESTION_CLOSE_WINDOW"
+msgstr "Close window?"
+
+msgid "IDS_QUESTION_CONFIRM_BATTLE_EXIT"
+msgstr "Back to the Port or out for a new battle?"
+
+msgid "IDS_QUESTION_CONFIRM_CHANGE_ACCOUNT"
+msgstr "Disconnect from the server and change account?"
+
+msgid "IDS_QUESTION_CONFIRM_DISASSIGN_CREW"
+msgstr "Send this Commander to the Reserve?"
+
+msgid "IDS_QUESTION_CONFIRM_DISCONNECT"
+msgstr "Disconnect from the server?"
+
+msgid "IDS_QUESTION_CONVERT"
+msgstr "Convert"
+
+msgid "IDS_QUESTION_DESTROY"
+msgstr "Destroy"
+
+msgid "IDS_QUESTION_DISCONNECT_SERVER"
+msgstr "Disconnect from the server?"
+
+msgid "IDS_QUESTION_DO_PURCHASE_FOR"
+msgstr "Purchase for"
+
+msgid "IDS_QUESTION_DROP_BRANCH_CONFIRMATION_WINDOW"
+msgstr "Reset the branch and get Battle Performance Bonuses?"
+
+msgid "IDS_QUESTION_EXCHANGE"
+msgstr "Exchange"
+
+msgid "IDS_QUESTION_EXIT_GAME"
+msgstr "Exit game?"
+
+msgid "IDS_QUESTION_GET_GIFT_SHIP"
+msgstr "Get the ship free of charge?"
+
+msgid "IDS_QUESTION_INSTALL"
+msgstr "Mount?"
+
+msgid "IDS_QUESTION_LEARN_FOR"
+msgstr "Master for"
+
+msgid "IDS_QUESTION_MARK_ICON_ON_SHIP_MANAGMENT_SCREEN_TOOLTIP_TEXT_1"
+msgstr "Enhance a ship's parameters as you move along to the next ships in the Tech Tree of nations."
+
+msgid "IDS_QUESTION_MARK_ICON_ON_SHIP_MANAGMENT_SCREEN_TOOLTIP_TEXT_2"
+msgstr "Research modules using XP earned on a ship, or Free XP. Buy researched modules with Credits, then mount them on your ship."
+
+msgid "IDS_QUESTION_MARK_ICON_ON_SHIP_MANAGMENT_SCREEN_TOOLTIP_TEXT_3"
+msgstr "A ship will receive Elite status once all of her available modules and related ships are researched. XP earned with an Elite ship can be converted into Free XP."
+
+msgid "IDS_QUESTION_MSKIN_LINK"
+msgstr "Link and mount on"
+
+msgid "IDS_QUESTION_MULTIBOOST_LINK"
+msgstr "Link and mount on"
+
+msgid "IDS_QUESTION_PASSWORD_FORGET"
+msgstr "Forgot your password?"
+
+msgid "IDS_QUESTION_PURCHASE_AND_INSTALL_FOR"
+msgstr "Purchase and mount for"
+
+msgid "IDS_QUESTION_PURCHASE_SHIP_FOR"
+msgstr "Purchase the ship for"
+
+msgid "IDS_QUESTION_PURCHASE_SLOT_FOR"
+msgstr "Purchase a slot for"
+
+msgid "IDS_QUESTION_RELOAD_CLIENT"
+msgstr "Some settings will only be applied after you restart the game."
+
+msgid "IDS_QUESTION_REPLACE"
+msgstr "Replace?"
+
+msgid "IDS_QUESTION_REPLACE_FOR"
+msgstr "Replace for"
+
+msgid "IDS_QUESTION_RESEARCH_FOR"
+msgstr "Research for"
+
+msgid "IDS_QUESTION_RESEARCH_FOR_FREE"
+msgstr "Research free of charge?"
+
+msgid "IDS_QUESTION_RESEARCH_SHIP_FOR"
+msgstr "Research the ship for"
+
+msgid "IDS_QUESTION_RESEARCH_SHIP_FOR_FREE"
+msgstr "Research the ship free of charge? "
+
+msgid "IDS_QUESTION_RESET_SKILLPOINTS_FOR_AIRCARRIER"
+msgstr "Reset aircraft carrier skills for"
+
+msgid "IDS_QUESTION_RESET_SKILLPOINTS_FOR_BATTLESHIP"
+msgstr "Reset battleship skills for"
+
+msgid "IDS_QUESTION_RESET_SKILLPOINTS_FOR_CRUISER"
+msgstr "Reset cruiser skills for"
+
+msgid "IDS_QUESTION_RESET_SKILLPOINTS_FOR_DESTROYER"
+msgstr "Reset destroyer skills for"
+
+msgid "IDS_QUESTION_RESET_SKILLPOINTS_FOR_SUBMARINE"
+msgstr "Reset submarine skills for"
+
+msgid "IDS_QUESTION_RETURN_TO_DOCK"
+msgstr "Return to Port?"
+
+msgid "IDS_QUESTION_SELL_SHIP_FOR"
+msgstr "Sell the ship for"
+
+msgid "IDS_QUESTION_UNEQUAL_TEAMS"
+msgstr "The teams are incomplete. Start the battle?"
+
+msgid "IDS_QUESTION_UNMOUNT_FOR"
+msgstr "Demount for"
+
+msgid "IDS_QUEST_CONTRIBUTOR_HONORED"
+msgstr "Honorary Contributor."
+
+msgid "IDS_QUEST_KOTS_CHAMPION"
+msgstr "Win a King of the Sea tournament with your team."
+
+msgid "IDS_QUEST_LIMITED_EXECUTION_DONE"
+msgstr "You have completed this challenge the maximum number of times."
+
+msgid "IDS_QUEST_LIMITED_EXECUTION_DONE_PER_DAY"
+msgstr "Today you have completed this challenge the maximum number of times."
+
+msgid "IDS_QUEST_PRORUV_CHAMPION"
+msgstr "Become the winner of the Breakthrough Tournament with your team."
+
+msgid "IDS_QUEST_SHIPS_CONDITIONS"
+msgstr "Ships restrictions"
+
+msgid "IDS_QUEST_START_CONDITIONS"
+msgstr "Completion Criteria"
+
+msgid "IDS_QUEST_TSARMOREY_CHAMPION"
+msgstr "Become the winner of the Tsar of the Seas competition with your team."
+
+msgid "IDS_QUICK_COMMANDS"
+msgstr "Quick Commands"
+
+msgid "IDS_QUICK_COMMANDS_BANNED"
+msgstr "You sent quick commands too often."
+
+msgid "IDS_QUICK_COMMANDS_C"
+msgstr "QUICK COMMANDS"
+
+msgid "IDS_RAGE_MODE_DESCRIPTION_ADJUSTMENTSHOTACTIVATOR"
+msgstr ""
+"Hit the area where an enemy ship is located with main battery shells to increase your completion progress with each hit.\n"
+"If you are inactive, you will start losing your progress. When your progress reaches 100%, it cannot be lost. To activate Combat Instructions, press [CMD_ACTIVATE_RAGE_MODE]."
+
+msgid "IDS_RAGE_MODE_DESCRIPTION_ADJUSTMENTSHOTACTIVATOR_AUTO"
+msgstr "Hit the area where an enemy ship is located with main battery shells to increase your completion progress with each hit. If you are inactive in battle, you will start losing your progress. Combat Instructions activate automatically when your progress reaches 100%."
+
+msgid "IDS_RAGE_MODE_DESCRIPTION_ATBA_HITS"
+msgstr ""
+"Hit enemy ships with secondary armament shells to increase progress.\n"
+"If inactive, you will start losing progress. Once your progress reaches 100%, it cannot be lost. To activate combat instructions, press [CMD_ACTIVATE_RAGE_MODE]."
+
+msgid "IDS_RAGE_MODE_DESCRIPTION_ATBA_HITS_AUTO"
+msgstr ""
+"Hit enemy ships with secondary armament shells to increase progress.\n"
+"If inactive, you will start losing progress. Combat instructions will be activated automatically when progress reaches 100%."
+
+msgid "IDS_RAGE_MODE_DESCRIPTION_HEADER"
+msgstr "Activation condition"
+
+msgid "IDS_RAGE_MODE_DESCRIPTION_MAIN_GUN_ACCURACY"
+msgstr ""
+"Hit the area where an enemy ship is located with main battery shells to increase your completion progress with each hit.\n"
+"If you are inactive, you will start losing your progress. When your progress reaches 100%, it cannot be lost. To activate Combat Instructions, press [CMD_ACTIVATE_RAGE_MODE]."
+
+msgid "IDS_RAGE_MODE_DESCRIPTION_MAIN_GUN_ACCURACY_AUTO"
+msgstr "Hit the area where an enemy ship is located with main battery shells to increase your completion progress with each hit. If you are inactive in battle, you will start losing your progress. Combat Instructions activate automatically when your progress reaches 100%."
+
+msgid "IDS_RAGE_MODE_DESCRIPTION_MAIN_GUN_HIT"
+msgstr ""
+"Hit enemy ships with your main guns to increase your completion progress with each hit.\n"
+"If you are inactive, you will start losing your progress. When your progress reaches 100%, it cannot be lost. To activate Combat Instructions, press [CMD_ACTIVATE_RAGE_MODE]."
+
+msgid "IDS_RAGE_MODE_DESCRIPTION_MAIN_GUN_HIT_AUTO"
+msgstr "Hit enemy ships with main battery shells to increase your completion progress with each hit. If you are inactive in battle, you will start losing your progress. Combat Instructions activate automatically when your progress reaches 100%."
+
+msgid "IDS_RAGE_MODE_DESCRIPTION_PLANE_RELOADING_BOOST"
+msgstr ""
+"Progress accumulates as you receive potential damage.\n"
+"If inactive, you will start losing progress. Once your progress reaches 100%, it cannot be lost. To activate combat instructions, press [CMD_ACTIVATE_RAGE_MODE]."
+
+msgid "IDS_RAGE_MODE_DESCRIPTION_POTENTIAL_DAMAGE"
+msgstr ""
+"Completion progress increases when you receive potential damage.\n"
+"If you are inactive, you will start losing progress. Once your progress reaches 100%, you can no longer lose it. Press [CMD_ACTIVATE_RAGE_MODE] to activate Combat Instructions."
+
+msgid "IDS_RAGE_MODE_DESCRIPTION_POTENTIAL_DAMAGE_AUTO"
+msgstr "Completion progress increases when you receive potential damage. If you are inactive, you will start losing progress. Combat Instructions activate automatically when your progress reaches 100%."
+
+msgid "IDS_RAGE_MODE_DESCRIPTION_STAY_INVISIBLE"
+msgstr ""
+"Stay undetected to increase your completion progress with each interval.\n"
+"When detected, you will start losing your progress. When your progress reaches 100%, it cannot be lost. To activate Combat Instructions, press [CMD_ACTIVATE_RAGE_MODE]."
+
+msgid "IDS_RAGE_MODE_PARAMS_HEADER"
+msgstr "Activation effect"
+
+msgid "IDS_RAGE_MODE_SUBTITLE"
+msgstr "Combat Instructions"
+
+msgid "IDS_RAGE_MODE_TRIGGER_DESCRIPTION_RIBBONACTIVATOR"
+msgstr ""
+"Hit enemy ships with your main guns to increase your completion progress with each hit.\n"
+"If you are inactive, you will start losing your progress. When your progress reaches 100%, it cannot be lost. To activate Combat Instructions, press [CMD_ACTIVATE_RAGE_MODE]."
+
+msgid "IDS_RAGE_MODE_TRIGGER_DESCRIPTION_RIBBONACTIVATOR_AUTO"
+msgstr "Hit enemy ships with main battery shells to increase your completion progress with each hit. If you are inactive in battle, you will start losing your progress. Combat Instructions activate automatically when your progress reaches 100%."
+
+msgid "IDS_RAGE_MODE_TRIGGER_PROGRESS"
+msgstr "Mission progress"
+
+msgid "IDS_RAIZO_SUZUKI"
+msgstr "Raizō Suzuki"
+
+msgid "IDS_RANDOMBATTLE"
+msgstr "Random Battle"
+
+msgid "IDS_RANDOMBATTLE_DESCRIPTION"
+msgstr "Battles against players."
+
+msgid "IDS_RANDOMBATTLE_MATCHMAKER_DESCRIPTION"
+msgstr "Random map and battle mode."
+
+msgid "IDS_RANDOMBATTLE_SHORT_DESCRIPTION"
+msgstr "Fight against real players. The matchmaker will create teams randomly."
+
+msgid "IDS_RANDOM_OPERATION_AVAILABLE_WITHOUT_DIVISION"
+msgstr "You can participate without a Division"
+
+msgid "IDS_RANDOM_PVE_MATCHMAKER_SUBTITLE"
+msgstr "Randomly selected operation."
+
+msgid "IDS_RANGES_ALPHA_SLIDER"
+msgstr "Adjust the transparency of circles on the Minimap"
+
+msgid "IDS_RANKEDBATTLE"
+msgstr "Ranked Battle"
+
+msgid "IDS_RANKEDBATTLE_DESCRIPTION"
+msgstr "Fight against other players, earn ranks, and progress through leagues."
+
+msgid "IDS_RANKEDBATTLE_OLD"
+msgstr "Ranked Battle (old)"
+
+msgid "IDS_RANKED_BATTLES_DETAILS_BUTTON"
+msgstr "DETAILS"
+
+msgid "IDS_RANKED_BATTLES_SEASON"
+msgstr "Ranked Battles Season %(_seasonId)s"
+
+msgid "IDS_RANKED_BATTLES_SEASON_ENDED"
+msgstr "Season %(_seasonId)s has ended"
+
+msgid "IDS_RANKED_BATTLES_SEASON_LAST_SPRINT"
+msgstr "Season %(_seasonId)s, last Sprint"
+
+msgid "IDS_RANKED_BATTLES_SEASON_NO_ACTIVE_SPRINT"
+msgstr "Season %(_seasonId)s"
+
+msgid "IDS_RANKED_BATTLES_SEASON_SPRINT"
+msgstr "Season %(_seasonId)s, Sprint %(_sprintId)s"
+
+msgid "IDS_RANKED_BATTLES_SPRINT"
+msgstr "Sprint %(_sprintId)s"
+
+msgid "IDS_RANKED_BATTLES_SPRINT_ENDED"
+msgstr "Sprint %(_sprintId)s has ended"
+
+msgid "IDS_RANKED_BATTLE_ALLOWED_ACCESS_LEVEL_IN_DIVISION"
+msgstr "The players in your Division have not reached Access Level %(level)s"
+
+msgid "IDS_RANKED_BATTLE_ALLOWED_SHIPS_ALL"
+msgstr "Ships of any tier are allowed to participate in Ranked Battles."
+
+msgid "IDS_RANKED_BATTLE_ALLOWED_SHIPS_FROM"
+msgstr "Ships no lower than Tier %(levelMin)s are allowed to participate in Ranked Battles."
+
+msgid "IDS_RANKED_BATTLE_ALLOWED_SHIPS_FROM_TO"
+msgstr "Ships of Tier %(levelMin)s to Tier %(levelMax)s are allowed to participate in Ranked Battles."
+
+msgid "IDS_RANKED_BATTLE_ALLOWED_SHIPS_SINGLE"
+msgstr "Ships of Tier %(levelMax)s are allowed to participate in Ranked Battles."
+
+msgid "IDS_RANKED_BATTLE_ALLOWED_SHIPS_SINGLE_AND_SUPERSHIPS"
+msgstr "Ships of Tier %(levelMax)s and superships are allowed to participate in Ranked Battles."
+
+msgid "IDS_RANKED_BATTLE_ALLOWED_SHIPS_SINGLE_SUPERSHIPS"
+msgstr "Superships are allowed to participate in Ranked Battles."
+
+msgid "IDS_RANKED_BATTLE_ALLOWED_SHIPS_TO"
+msgstr "Ships of Tier %(levelMax)s or below are allowed to participate in Ranked Battles."
+
+msgid "IDS_RANKED_BATTLE_RESULTS_MODAL_HEADER"
+msgstr "Ranked Battle Results"
+
+msgid "IDS_RANKED_BATTLE_STAR_EARN_CONDITION_SAFE"
+msgstr "A star is awarded for a victory and is not taken away for a defeat."
+
+msgid "IDS_RANKED_BATTLE_STAR_EARN_CONDITION_VICTORY"
+msgstr "A star is awarded for a victory."
+
+msgid "IDS_RANKED_BATTLE_STAR_LOSS_CONDITION_DEFEAT"
+msgstr "You lose a star after a defeat or a draw."
+
+msgid "IDS_RANKED_BATTLE_STAR_LOSS_PLACE_CONDITION"
+msgstr "If you are the top XP earner on your team, you get to keep your hard-earned Star."
+
+msgid "IDS_RANKED_BATTLE_STAR_LOSS_PLACE_RANGE_CONDITION"
+msgstr "If you make it into the top %(starLossPlace)s of XP earners, you get to keep your hard-earned Star."
+
+msgid "IDS_RANKED_LAST_SPRINT_TOOLTIP_TITLE"
+msgstr "The last Sprint of the season"
+
+msgid "IDS_RANKED_LEAGUE_1"
+msgstr "Gold League"
+
+msgid "IDS_RANKED_LEAGUE_2"
+msgstr "Silver League"
+
+msgid "IDS_RANKED_LEAGUE_3"
+msgstr "Bronze League"
+
+msgid "IDS_RANKED_LEAGUE_REWARDS_1"
+msgstr "Gold League Rewards"
+
+msgid "IDS_RANKED_LEAGUE_REWARDS_2"
+msgstr "Silver League Rewards"
+
+msgid "IDS_RANKED_LEAGUE_REWARDS_3"
+msgstr "Bronze League Rewards"
+
+msgid "IDS_RANKED_LEAGUE_REWARDS_DESC"
+msgstr "Rewards are given for victories in Ranked Battles."
+
+msgid "IDS_RANKED_LEAGUE_REWARDS_STATUS_CHECK"
+msgstr "Rewards received"
+
+msgid "IDS_RANKED_LEAGUE_TOOLTIP_DESC"
+msgstr "Your progress in the league is reset for each Sprint. To enter the next league, you need to qualify for it."
+
+msgid "IDS_RANKED_LEAGUE_TOOLTIP_TITLE"
+msgstr "League"
+
+msgid "IDS_RANKED_MATCHMAKER_WAITING_FOR_OTHER_DIVISION"
+msgstr "Divisions can participate only in battles where the opposing team also has Divisions"
+
+msgid "IDS_RANKED_NEXT_LEAGUE_DETERMINED_1"
+msgstr "You will start the new Sprint in the Gold League"
+
+msgid "IDS_RANKED_NEXT_LEAGUE_DETERMINED_2"
+msgstr "You will start the new Sprint in the Silver League"
+
+msgid "IDS_RANKED_NEXT_LEAGUE_DETERMINED_3"
+msgstr "You will start the new Sprint in the Bronze League"
+
+msgid "IDS_RANKED_NEXT_LEAGUE_DETERMINED_SEAMLESS_1"
+msgstr "You have advanced to the Gold League"
+
+msgid "IDS_RANKED_NEXT_LEAGUE_DETERMINED_SEAMLESS_2"
+msgstr "You have advanced to the Silver League"
+
+msgid "IDS_RANKED_NEXT_LEAGUE_DETERMINED_SEAMLESS_3"
+msgstr "You have advanced to the Bronze League"
+
+msgid "IDS_RANKED_NEXT_LEAGUE_DETERMINED_SPRINT_STARTED_1"
+msgstr "You started the new Sprint in the Gold League"
+
+msgid "IDS_RANKED_NEXT_LEAGUE_DETERMINED_SPRINT_STARTED_2"
+msgstr "You started the new Sprint in the Silver League"
+
+msgid "IDS_RANKED_NEXT_LEAGUE_DETERMINED_SPRINT_STARTED_3"
+msgstr "You started the new Sprint in the Bronze League"
+
+msgid "IDS_RANKED_PRIME_TIME_ENDS_IN"
+msgstr "Session ends in %(_timeLeft)s"
+
+msgid "IDS_RANKED_PRIME_TIME_STARTS_IN"
+msgstr "Session starts in %(_timeLeft)s"
+
+msgid "IDS_RANKED_PRIME_TIME_TOOLTIP_DESC"
+msgstr "Ranked Battles take place from %(startsIn)s to %(endsIn)s local time."
+
+msgid "IDS_RANKED_PRIME_TIME_TOOLTIP_TITLE"
+msgstr "Duration"
+
+msgid "IDS_RANKED_QUALIFICATION"
+msgstr "Qualification"
+
+msgid "IDS_RANKED_QUALIFICATION_ALLOWED_SHIPS_ALL"
+msgstr "Ships of any tier are allowed to participate in the qualification."
+
+msgid "IDS_RANKED_QUALIFICATION_ALLOWED_SHIPS_FROM"
+msgstr "Ships of tiers no lower than %(levelMin)s are allowed to participate in the qualification."
+
+msgid "IDS_RANKED_QUALIFICATION_ALLOWED_SHIPS_FROM_TO"
+msgstr "Ships of Tier %(levelMin)s to Tier %(levelMax)s are allowed to participate in the qualification."
+
+msgid "IDS_RANKED_QUALIFICATION_ALLOWED_SHIPS_SINGLE"
+msgstr "Ships of Tier %(levelMax)s are allowed to participate in the qualification."
+
+msgid "IDS_RANKED_QUALIFICATION_ALLOWED_SHIPS_SINGLE_AND_SUPERSHIPS"
+msgstr "Ships of Tier %(levelMax)s and superships are allowed to participate in the qualification."
+
+msgid "IDS_RANKED_QUALIFICATION_ALLOWED_SHIPS_SINGLE_SUPERSHIPS"
+msgstr "Superships are allowed to participate in the qualification."
+
+msgid "IDS_RANKED_QUALIFICATION_ALLOWED_SHIPS_TO"
+msgstr "Ships of Tier %(levelMax)s or below are allowed to participate in the qualification."
+
+msgid "IDS_RANKED_QUALIFICATION_DESC"
+msgstr ""
+"Pass the qualification to advance to the next league.\n"
+"You can start playing in your new league when a new Sprint begins."
+
+msgid "IDS_RANKED_QUALIFICATION_NEXT_LEAGUE_1"
+msgstr "After you pass the qualification, you'll start the new Sprint in the Gold League"
+
+msgid "IDS_RANKED_QUALIFICATION_NEXT_LEAGUE_2"
+msgstr "After you pass the qualification, you'll start the new Sprint in the Silver League"
+
+msgid "IDS_RANKED_QUALIFICATION_NEXT_LEAGUE_SEAMLESS_1"
+msgstr "After you qualify, you advance to the Gold League"
+
+msgid "IDS_RANKED_QUALIFICATION_NEXT_LEAGUE_SEAMLESS_2"
+msgstr "After you qualify, you advance to the Silver League"
+
+msgid "IDS_RANKED_QUALIFICATION_PASSED"
+msgstr "Qualification passed"
+
+msgid "IDS_RANKED_QUALIFICATION_PASSED_EXCLAMATION"
+msgstr "Qualification passed!"
+
+msgid "IDS_RANKED_QUALIFICATION_SEAMLESS_DESC"
+msgstr "To advance to the next league, you need to pass the Qualification."
+
+msgid "IDS_RANKED_QUALIFICATION_STATUS_CHECK"
+msgstr "Passed"
+
+msgid "IDS_RANKED_QUALIFICATION_STATUS_DEFAULT"
+msgstr "Access open"
+
+msgid "IDS_RANKED_QUALIFICATION_STATUS_LOCK"
+msgstr "Access closed"
+
+msgid "IDS_RANKED_QUALIFICATION_TOOLTIP_TITLE"
+msgstr "Qualification"
+
+msgid "IDS_RANKED_REWARDS_TITLE"
+msgstr "Rewards for victories"
+
+msgid "IDS_RANKED_REWARDS_TOOLTIP_DESC"
+msgstr ""
+"If you don't manage to qualify before the Sprint ends, you'll return to the initial rank of the league and be able to obtain all rewards again. \n"
+"\n"
+"If you demonstrate unsportsmanlike behavior in Ranked Combat, the victory will not be counted in your progress for awards."
+
+msgid "IDS_RANKED_REWARDS_TOOLTIP_TITLE"
+msgstr "Rewards for victories"
+
+msgid "IDS_RANKED_REWARD_TAKEN"
+msgstr "Reward received"
+
+msgid "IDS_RANKED_SEASON_DELETED_ON_SERVER"
+msgstr "A server error occurred. Ranked season does not exist."
+
+msgid "IDS_RANKED_SEASON_ENDED_MODAL_HEADER"
+msgstr "End of Season"
+
+msgid "IDS_RANKED_SEASON_TOOLTIP_DESC"
+msgstr "A period when Ranked Battles take place. It spans several months and is divided into Sprints."
+
+msgid "IDS_RANKED_SEASON_TOOLTIP_MOUSE_INSTRUCTION"
+msgstr "Show details"
+
+msgid "IDS_RANKED_SEASON_TOOLTIP_TITLE"
+msgstr "Season"
+
+msgid "IDS_RANKED_SPRINT_ENDED_MODAL_HEADER"
+msgstr "End of Sprint"
+
+msgid "IDS_RANKED_SPRINT_STARTS_IN"
+msgstr "Time left until Sprint %(_nextSprintId)s starts: %(_timeLeft)s"
+
+msgid "IDS_RANKED_SPRINT_TOOLTIP_DESC"
+msgstr "Your progress in the league is reset for each new Sprint."
+
+msgid "IDS_RANKED_SPRINT_TOOLTIP_TITLE"
+msgstr "Sprint"
+
+msgid "IDS_RANKED_STAGE_UNDEFINED"
+msgstr "Status unknown"
+
+msgid "IDS_RANKED_STAR_CONDITION_REGULAR"
+msgstr "You receive one Star for each victory and lose one for each defeat or draw."
+
+msgid "IDS_RANKED_STAR_CONDITION_SAFE"
+msgstr "A star is awarded for a victory and is not taken away for a defeat or a draw."
+
+msgid "IDS_RANKED_STATUS_PRIMETIME_ACTIVE"
+msgstr "Active"
+
+msgid "IDS_RANKED_STATUS_PRIMETIME_ENDED"
+msgstr "Inactive"
+
+msgid "IDS_RANKED_STATUS_SEASON_ANNOUNCED"
+msgstr "Season %(_seasonId)s"
+
+msgid "IDS_RANKS_TABS_RANKS_TITLE"
+msgstr "Ranks"
+
+msgid "IDS_RANKS_TABS_REWARDS_TITLE"
+msgstr "Rewards"
+
+msgid "IDS_RANKS_TILL_END"
+msgstr "Ends in: %(_timeLeft)s"
+
+msgid "IDS_RANKS_TILL_START"
+msgstr "Starts in %(_timeLeft)s"
+
+msgid "IDS_RANK_BATTLES_FIRST_RANK_REACHED"
+msgstr "You have reached Rank 1 in the current league! Participate in more Ranked Battles in the next Sprint!"
+
+msgid "IDS_RANK_BATTLES_FIRST_RANK_REACHED_IN_DIVISION"
+msgstr "The players in your Division have reached the highest rank of the current season. Come back for more Ranked Battles in the next season!"
+
+msgid "IDS_RANK_BATTLES_INFORMER_TYPE_1"
+msgstr "Season %(_seasonId)s of Ranked Battles starts soon"
+
+msgid "IDS_RANK_BATTLES_INFORMER_TYPE_2"
+msgstr "Ranked Battles Season %(_seasonId)s has started!"
+
+msgid "IDS_RANK_BATTLES_INFORMER_TYPE_3"
+msgstr "Season %(_seasonId)s of Ranked Battles ends soon"
+
+msgid "IDS_RANK_BATTLES_INFORMER_TYPE_4"
+msgstr "Season %(_seasonId)s of Ranked Battles ends soon"
+
+msgid "IDS_RANK_BATTLES_INFORMER_TYPE_5"
+msgstr "Sprint %(_sprintId)s of Ranked Battles has started!"
+
+msgid "IDS_RANK_BATTLES_INFORMER_TYPE_6"
+msgstr "Sprint %(_sprintId)s of Ranked Battles ends soon"
+
+msgid "IDS_RANK_BATTLES_INFORMER_TYPE_7"
+msgstr "Sprint %(_sprintId)s of Ranked Battles ends soon"
+
+msgid "IDS_RANK_BATTLES_LAST_FIRST_RANK_REACHED"
+msgstr "You have reached the highest rank in the current season. Make sure to play more Ranked Battles in the next season!"
+
+msgid "IDS_RANK_BATTLES_LAST_QUALIFICATION_COMPLETED"
+msgstr "You have reached Rank 1 in the current season and successfully passed the qualification. See you next season, right in the heat of Ranked Battles!"
+
+msgid "IDS_RANK_BATTLES_NO_CURRENT_PRIME_TIME"
+msgstr "Ranked Battles are currently inactive."
+
+msgid "IDS_RANK_BATTLES_NO_CURRENT_SPRINT"
+msgstr "No Sprints currently in progress."
+
+msgid "IDS_RANK_BATTLES_QUALIFICATION_COMPLETED"
+msgstr "You qualified for the next league. Return to Ranked Battles in the next Sprint."
+
+msgid "IDS_RANK_BATTLES_QUALIFICATION_COMPLETED_LAST_SPRINT"
+msgstr "You qualified for the next league! See you next season, right in the heat of Ranked Battles!"
+
+msgid "IDS_RANK_BATTLES_SEASON_IS_NOT_ACTIVE_SEASON_STARTS_IN"
+msgstr "Ranked Battles are currently unavailable. The next season starts: %(startTime)s"
+
+msgid "IDS_RANK_BATTLES_SHIP_RESTRICTED_BY_RULES"
+msgstr "The selected ship is not suitable for Ranked Battles"
+
+msgid "IDS_RANK_IN_LEAGUE_1"
+msgstr "Rank %(_rankId)s of the Gold League"
+
+msgid "IDS_RANK_IN_LEAGUE_2"
+msgstr "Rank %(_rankId)s of the Silver League"
+
+msgid "IDS_RANK_IN_LEAGUE_3"
+msgstr "Rank %(_rankId)s of the Bronze League"
+
+msgid "IDS_RANK_IN_LEAGUE_STATUS_CHECK"
+msgstr "Rank reached"
+
+msgid "IDS_RANK_IN_LEAGUE_STATUS_DEFAULT"
+msgstr "Your Rank"
+
+msgid "IDS_RANK_IN_LEAGUE_STATUS_LOCK"
+msgstr "Reach previous ranks"
+
+msgid "IDS_RANK_IN_LEAGUE_STATUS_WAITING"
+msgstr "You will start the season with this rank"
+
+msgid "IDS_RANK_LEAGUE_CAROUSEL_STATUS_CURRENT"
+msgstr "Current league"
+
+msgid "IDS_RANK_LEAGUE_CAROUSEL_STATUS_PASSED"
+msgstr "You have advanced through this league"
+
+msgid "IDS_RANK_LEAGUE_CAROUSEL_STATUS_QUAL_AVAILABLE"
+msgstr "Pass the qualification"
+
+msgid "IDS_RANK_LEAGUE_CAROUSEL_STATUS_QUAL_PASSED"
+msgstr "Wait for the Sprint to start"
+
+msgid "IDS_RANK_LEAGUE_CAROUSEL_STATUS_UNAVALABLE"
+msgstr "The league is unavailable"
+
+msgid "IDS_RANK_NO_CHANGES"
+msgstr "Previous Rank"
+
+msgid "IDS_RANK_NO_CHANGES_DESCRIPTION"
+msgstr "Your Rank has not changed after the battle."
+
+msgid "IDS_RANK_REACHED_FIRST"
+msgstr "You've reached Rank 1"
+
+msgid "IDS_RANK_REACHED_TOP"
+msgstr "You've reached the highest rank"
+
+msgid "IDS_RANK_REWARDS_FAST_QUALIFICATION"
+msgstr "Rewards of the completed league"
+
+msgid "IDS_RANK_REWARDS_QUALIFICATION"
+msgstr "Rewards for qualifying"
+
+msgid "IDS_RANK_REWARDS_SEASON_PARTICIPATION"
+msgstr "Reward for participating in the season"
+
+msgid "IDS_RANK_REWARDS_TOP_RANK"
+msgstr "Reward for reaching Rank 1"
+
+msgid "IDS_RANK_REWARDS_VICTORIES_FINAL"
+msgstr "Final reward for victories"
+
+msgid "IDS_RANK_REWARD_VICTORIES"
+msgstr "Reward for victories"
+
+msgid "IDS_RANK_STAR_EARNED"
+msgstr "Star earned"
+
+msgid "IDS_RANK_STAR_LOST"
+msgstr "Star lost"
+
+msgid "IDS_RANK_STAR_SAVED"
+msgstr "Star saved"
+
+msgid "IDS_RANK_X"
+msgstr "Rank %(rank)s"
+
+msgid "IDS_RASPUTIN"
+msgstr "Rasputin"
+
+msgid "IDS_RASPUTIN_NAME"
+msgstr "Rasputin"
+
+msgid "IDS_RATE"
+msgstr "Rate:"
+
+msgid "IDS_RATES"
+msgstr "Server rates"
+
+msgid "IDS_RATES_HINT"
+msgstr "Server rates"
+
+msgid "IDS_RATING_GBR_ALL"
+msgstr "This game is rated for all ages."
+
+msgid "IDS_RATTUS_ROGUE_H2020"
+msgstr "Rattus Rogue"
+
+msgid "IDS_RAYMONDLEWIS"
+msgstr "Raymond Lewis"
+
+msgid "IDS_READY"
+msgstr "Ready!"
+
+msgid "IDS_READY_TO_BATTLE_DENY_REASON_ALL_SHIPS_SOLD"
+msgstr "Purchase the ship to enter battle with her."
+
+msgid "IDS_READY_TO_BATTLE_DENY_REASON_EVENT_SHIPS_ONLY"
+msgstr "Select a Halloween ship to participate in the Operation."
+
+msgid "IDS_READY_TO_BATTLE_DENY_REASON_EXCEPT_EVENT_SHIPS"
+msgstr "Halloween ships are allowed in Operations only."
+
+msgid "IDS_READY_TO_BATTLE_DENY_REASON_NO_CREW"
+msgstr "Recruit a new Commander, or assign a Commander from the Reserve or other ships."
+
+msgid "IDS_READY_TO_BATTLE_DENY_REASON_NO_SHIP"
+msgstr "Select a ship"
+
+msgid "IDS_READY_TO_BATTLE_DENY_REASON_SHIPS_HAVE_DIFFERENT_GROUPS"
+msgstr "Division includes a special ship that is not allowed in Random and Co-op Battles."
+
+msgid "IDS_READY_TO_BATTLE_DENY_REASON_SHIPS_LEVEL_DIFFERENCE"
+msgstr "Warships in your Division are more than %(level_gap)d tier apart."
+
+msgid "IDS_READY_TO_BATTLE_DENY_REASON_SHIP_IS_IN_BATTLE"
+msgstr "The selected ship is in battle."
+
+msgid "IDS_READY_TO_BATTLE_DENY_REASON_SHIP_IS_NOT_READY"
+msgstr "The ship requires servicing."
+
+msgid "IDS_READY_TO_BATTLE_DENY_REASON_SHIP_NOT_ALLOWED_FOR_BATTLE"
+msgstr "This ship cannot be steered into battle."
+
+msgid "IDS_READY_TO_BATTLE_DENY_REASON_TRAINING_HIDDEN_SHIPS_NEUTRAL_TEAM"
+msgstr "Wait for the room organizer to assign you to a team"
+
+msgid "IDS_READY_TO_BATTLE_DENY_REASON_TRAINING_OBSERVER"
+msgstr "Wait for the training room organizer to start the fight."
+
+msgid "IDS_READY_TO_BATTLE_DENY_REASON_TRAINING_OWNER_IN_TRAINING"
+msgstr "You are not on a team. Join one of the teams so that you can start a Training Battle."
+
+msgid "IDS_READY_TO_BATTLE_DENY_REASON_TRAINING_OWNER_NOT_IN_TRAINING"
+msgstr "You are the organizer of the training room. Return to the room so that you can start the fight."
+
+msgid "IDS_READY_TO_BATTLE_DENY_REASON_WRONG_SHIPS_IN_DIVISION"
+msgstr "The ships in your Division are not suitable for this battle type."
+
+msgid "IDS_READY_TO_BATTLE_IN_DIVISION"
+msgstr "Ready for battle in Division"
+
+msgid "IDS_READY_TO_BATTLE_IN_DIVISION_INFO"
+msgstr "You are ready to battle in a Division"
+
+msgid "IDS_READY_TO_BATTLE_IN_FORMATION_INFO_2"
+msgstr "Click \"Not ready\" to select another ship or modify the ship configuration."
+
+msgid "IDS_READY_TO_BATTLE_IN_FORMATION_STATUS"
+msgstr "Ready for battle"
+
+msgid "IDS_READY_TO_BATTLE_IN_TRAINING_ROOM"
+msgstr "Ready for a Training Battle"
+
+msgid "IDS_REALM_ASIA"
+msgstr "Asia"
+
+msgid "IDS_REALM_CLANST"
+msgstr "TestServer Europe"
+
+msgid "IDS_REALM_EU"
+msgstr "Europe"
+
+msgid "IDS_REALM_NA"
+msgstr "North America"
+
+msgid "IDS_REALM_NO_TRANSLATE_ASIA"
+msgstr "ASIA"
+
+msgid "IDS_REALM_NO_TRANSLATE_CLANST"
+msgstr "CLANST"
+
+msgid "IDS_REALM_NO_TRANSLATE_CN"
+msgstr "CN"
+
+msgid "IDS_REALM_NO_TRANSLATE_CNP"
+msgstr "CNP"
+
+msgid "IDS_REALM_NO_TRANSLATE_EU"
+msgstr "EU"
+
+msgid "IDS_REALM_NO_TRANSLATE_LOC"
+msgstr "LOC"
+
+msgid "IDS_REALM_NO_TRANSLATE_NA"
+msgstr "NA"
+
+msgid "IDS_REALM_NO_TRANSLATE_PT"
+msgstr "PT"
+
+msgid "IDS_REALM_NO_TRANSLATE_RU"
+msgstr "CIS"
+
+msgid "IDS_REALM_NO_TRANSLATE_SANDST"
+msgstr "SANDST"
+
+msgid "IDS_REALM_NO_TRANSLATE_ST22"
+msgstr "ST22"
+
+msgid "IDS_REALM_NO_TRANSLATE_TST"
+msgstr "TST"
+
+msgid "IDS_REALM_RU"
+msgstr "CIS"
+
+msgid "IDS_REALM_TGS"
+msgstr "TestServer Asia"
+
+msgid "IDS_REALM_WINST"
+msgstr "TestServer North America"
+
+msgid "IDS_REASSIGN_CREW_BUTTON"
+msgstr "CHANGE COMMANDER"
+
+msgid "IDS_RECALL_INVITATION"
+msgstr "Recall Invitation"
+
+msgid "IDS_RECEIVED"
+msgstr "RECEIVED"
+
+msgid "IDS_RECEIVED_AIRPLANES_KILLED"
+msgstr "Aircraft Lost"
+
+msgid "IDS_RECEIVED_AIRPLANES_KILLED_AIRSUP"
+msgstr "Aircraft Lost"
+
+msgid "IDS_RECEIVED_AIRPLANES_KILLED_HINT"
+msgstr "Number of aircraft lost in this battle"
+
+msgid "IDS_RECEIVED_COLON"
+msgstr "Received:"
+
+msgid "IDS_RECEIVED_LOOTBOXES_REWARDS"
+msgstr "Received"
+
+msgid "IDS_RECEIVE_INVITATION_TO_DIVISION"
+msgstr "%(player)s has invited you to join a Division"
+
+msgid "IDS_RECOMMENDED"
+msgstr "recommended"
+
+msgid "IDS_RECOMMENDED_MODERNIZATION"
+msgstr "Recommended upgrade"
+
+msgid "IDS_RECOMMENDED_MODERNIZATIONS_FROM_STORAGE_LIST_TITLE"
+msgstr "Available"
+
+msgid "IDS_RECOMMENDED_MODERNIZATIONS_TO_PURCHASE_LIST_TITLE"
+msgstr "Will be purchased"
+
+msgid "IDS_RECOMMENDED_NEWS_LEFT"
+msgstr "Recommended: %(_count)s"
+
+msgid "IDS_RECOMMENDED_SKILL"
+msgstr "Recommended skill"
+
+msgid "IDS_RECRUITMENT_POINTS_COLON"
+msgstr "Community Tokens:"
+
+msgid "IDS_RECRUIT_CREW_DENY_REASON_CURRENT_SHIP_IS_DEMO_WITHOUT_STATS"
+msgstr "Commanders cannot be recruited for Test ships."
+
+msgid "IDS_RECT_ATTENTION_BANNED"
+msgstr "You sent the \"Attention to Square\" command too often."
+
+msgid "IDS_REFERRAL_PLAYER_TYPE_REFERRAL_DESCRIPTION"
+msgstr "This player has joined the game at your invitation. You can earn Community Tokens by fighting together."
+
+msgid "IDS_REFERRAL_PLAYER_TYPE_VETERAN_DESCRIPTION"
+msgstr "You have joined the game at the invitation of this player."
+
+msgid "IDS_REFILL_SHIP_FOR"
+msgstr "Make battle-ready for"
+
+msgid "IDS_REFUSE"
+msgstr "Decline"
+
+msgid "IDS_REGATTA_OUTSIDER_HINT"
+msgstr "Don't forget, the opponent can be used as a shield!"
+
+msgid "IDS_REGATTA_RESPAWN_HINT"
+msgstr "Don't give up! You will also get victory points for repeating sections of the route!"
+
+msgid "IDS_REGENERATION_HPSPEED_CHANGED"
+msgstr "HP is being partially restored"
+
+msgid "IDS_REGENERATION_HPSPEED_SHIP_CHANGED"
+msgstr "Ship HP is being partially restored"
+
+msgid "IDS_REGEN_CREW_RELOAD_COEFF_CHANGED"
+msgstr "The skill \"Improved Repair Party Readiness\" is activated."
+
+msgid "IDS_REGION"
+msgstr "Region:"
+
+msgid "IDS_REGISTER_ACCOUNT_MOUSE_INSTRUCTION"
+msgstr "Register your account"
+
+msgid "IDS_REGISTER_NEW_PLAYER"
+msgstr "You will be redirected to the registration page."
+
+msgid "IDS_REGISTRATION"
+msgstr "Registered:"
+
+msgid "IDS_REGISTRATION_DATE"
+msgstr "Registered"
+
+msgid "IDS_REGULAR_FREE_PLACES_IN_BARRACKS"
+msgstr "Vacant places in the Reserve: %(_freePlaces)s"
+
+msgid "IDS_REINFORCEMENT"
+msgstr "Resupply cost:"
+
+msgid "IDS_REINHARD_LOGH"
+msgstr "Reinhard von Lohengramm"
+
+msgid "IDS_REJECT"
+msgstr "Decline"
+
+msgid "IDS_REJECTED_YOUR_INVITATION_TO_DIVISION"
+msgstr "%(player)s declined your invitation to join the Division"
+
+msgid "IDS_REJECT_INVITATION_TO_DIVISION"
+msgstr "You declined the invitation to join the Division"
+
+msgid "IDS_RELATIVE_GUNS_LOCK"
+msgstr "Lock guns relative to hull"
+
+msgid "IDS_RELATIVE_GUNS_LOCK_PREF_TOOLTIP_DESCRIPTION"
+msgstr "Lock current position of the main battery guns."
+
+msgid "IDS_RELEASE_YEAR"
+msgstr "Entered service"
+
+msgid "IDS_RELOADTIME"
+msgstr "Reload time"
+
+msgid "IDS_RELOAD_ACTIVE_DESC"
+msgstr "Acceleration of ship armament reload speed and squadron preparation"
+
+msgid "IDS_REMOVED_CHAT_MESSAGE"
+msgstr "Message deleted."
+
+msgid "IDS_REMOVE_ALL_BOTS"
+msgstr "Delete all bots"
+
+msgid "IDS_REMOVE_FROM_CONTACTS"
+msgstr "Remove from Contacts"
+
+msgid "IDS_REMOVE_FROM_FAVORITES"
+msgstr "Remove from Favorites"
+
+msgid "IDS_REMOVE_FROM_GROUP"
+msgstr "Remove from Group"
+
+msgid "IDS_REMOVE_GROUP"
+msgstr "Remove Group"
+
+msgid "IDS_REMOVE_PRIMARY"
+msgstr "Remove from primary ships"
+
+msgid "IDS_RENAME_GROUP"
+msgstr "Rename Group"
+
+msgid "IDS_RENAME_MESSAGE_NEW"
+msgstr "New name:"
+
+msgid "IDS_RENAME_MESSAGE_OLD"
+msgstr "Old name:"
+
+msgid "IDS_RENTED_FILTER"
+msgstr "Rented"
+
+msgid "IDS_RENT_PERIOD"
+msgstr "Rented until: %(_date)s"
+
+msgid "IDS_RENT_PERIOD_CUT_COLON"
+msgstr "Rental period reduced by:"
+
+msgid "IDS_RENT_PERIOD_CUT_FOR"
+msgstr "Rental period shortened by: %(_timeLeft)s"
+
+msgid "IDS_RENT_PERIOD_LONGED_ON"
+msgstr "Rental period extended for: %(_timeLeft)s"
+
+msgid "IDS_RENT_PERIOD_PROLONGED_COLON"
+msgstr "Rental period extended for:"
+
+msgid "IDS_RENT_PERIOD_STARTED_COLON"
+msgstr "Rented until:"
+
+msgid "IDS_RENT_STATUS_DUE_DATE"
+msgstr "For rent until: %(_date)s"
+
+msgid "IDS_RENT_STATUS_FOR"
+msgstr "For rent for %(_timeLeft)s"
+
+msgid "IDS_RENT_STATUS_TIME_IS_UP"
+msgstr "Rental period has expired"
+
+msgid "IDS_RENT_STATUS_TIME_LEFT"
+msgstr "Rental ends in %(_timeLeft)s"
+
+msgid "IDS_REPAIR"
+msgstr "Repair:"
+
+msgid "IDS_REPAIR_ACTIVE_DESC"
+msgstr "HP regeneration for ships and aircraft squadrons"
+
+msgid "IDS_REPAIR_DOCK_TITLE"
+msgstr "Repair dock"
+
+msgid "IDS_REPAIR_IN_PROGRESS"
+msgstr "REPAIR"
+
+msgid "IDS_REPLAYCONTROLS"
+msgstr "Replay Controls"
+
+msgid "IDS_REPLAYS"
+msgstr "Replays"
+
+msgid "IDS_REPLAYS_MODAL_SAVERENAME_BUTTON_CANCEL"
+msgstr "Cancel"
+
+msgid "IDS_REPLAYS_MODAL_SAVERENAME_BUTTON_SAVE"
+msgstr "Save"
+
+msgid "IDS_REPLAYS_MODAL_SAVERENAME_HEADER"
+msgstr "Rename"
+
+msgid "IDS_REPLAYS_MODAL_SAVERENAME_TEXTAREA_DEFAULTTEXT"
+msgstr "Enter the replay name"
+
+msgid "IDS_REPLAYS_PLAYBACK_CAMERA"
+msgstr "Camera"
+
+msgid "IDS_REPLAYS_PLAYBACK_CAMERA_MODE_OBSERVE"
+msgstr "Free-Look Camera"
+
+msgid "IDS_REPLAYS_PLAYBACK_CAMERA_MODE_RECORDED"
+msgstr "Player Perspective"
+
+msgid "IDS_REPLAYS_PLAYBACK_CHANGE_CAMERA_MODE"
+msgstr "Change camera mode"
+
+msgid "IDS_REPLAYS_PLAYBACK_FASTFORWARD_20SEC"
+msgstr "20 seconds forward"
+
+msgid "IDS_REPLAYS_PLAYBACK_FINISHED"
+msgstr "PLAYBACK STOPPED"
+
+msgid "IDS_REPLAYS_PLAYBACK_NEXT_REPLAY"
+msgstr "Next replay"
+
+msgid "IDS_REPLAYS_PLAYBACK_NEXT_REPLAY_DESC"
+msgstr "Play the next replay from the list"
+
+msgid "IDS_REPLAYS_PLAYBACK_NEXT_REPLAY_DESC_DISABLED"
+msgstr "There is no next replay on the list"
+
+msgid "IDS_REPLAYS_PLAYBACK_PAUSE"
+msgstr "Pause"
+
+msgid "IDS_REPLAYS_PLAYBACK_PLAY"
+msgstr "Play"
+
+msgid "IDS_REPLAYS_PLAYBACK_PLAYER"
+msgstr "Player"
+
+msgid "IDS_REPLAYS_PLAYBACK_PREV_REPLAY"
+msgstr "Previous replay"
+
+msgid "IDS_REPLAYS_PLAYBACK_PREV_REPLAY_DESC"
+msgstr "Play the previous replay from the list"
+
+msgid "IDS_REPLAYS_PLAYBACK_PREV_REPLAY_DESC_DISABLED"
+msgstr "There is no previous replay on the list"
+
+msgid "IDS_REPLAYS_PLAYBACK_RESET_SPEED"
+msgstr "Normal speed"
+
+msgid "IDS_REPLAYS_PLAYBACK_RESTART"
+msgstr "Play again"
+
+msgid "IDS_REPLAYS_PLAYBACK_RESTART_DESC"
+msgstr "Play again"
+
+msgid "IDS_REPLAYS_PLAYBACK_REWIND_20SEC"
+msgstr "20 seconds backward"
+
+msgid "IDS_REPLAYS_PLAYBACK_SLOWDOWN"
+msgstr "Decrease speed"
+
+msgid "IDS_REPLAYS_PLAYBACK_SLOWDOWN_DESC_DISABLED"
+msgstr "Lowest speed selected"
+
+msgid "IDS_REPLAYS_PLAYBACK_SPEEDUP"
+msgstr "Increase speed"
+
+msgid "IDS_REPLAYS_PLAYBACK_SPEEDUP_DESC_DISABLED"
+msgstr "Highest speed selected"
+
+msgid "IDS_REPLAYS_PLAYBACK_SPEED_HINT"
+msgstr "Playback speed"
+
+msgid "IDS_REPLAYS_PLAYBACK_TIME"
+msgstr "Playback time"
+
+msgid "IDS_REPLAYS_PLAYBACK_TUTORIAL_HEADER"
+msgstr "PLAYBACK CONTROLS"
+
+msgid "IDS_REPLAYS_PLAYBACK_TUTORIAL_HIDE"
+msgstr "Don't show on launch"
+
+msgid "IDS_REPLAYS_PLAYBACK_TUTORIAL_HIDE_PLAYER"
+msgstr "Show/Hide player"
+
+msgid "IDS_REPLAYS_PLAYBACK_TUTORIAL_HIDE_UI"
+msgstr "Show/Hide combat interface"
+
+msgid "IDS_REPLAYS_PLAYBACK_TUTORIAL_PLAY_PAUSE"
+msgstr "Play/Pause"
+
+msgid "IDS_REPLAYS_PLAYBACK_TUTORIAL_SHOW_CURSOR"
+msgstr "Enable player"
+
+msgid "IDS_REPLAYS_PLAYBACK_UI"
+msgstr "Interface"
+
+msgid "IDS_REPLAYS_SUBHEADER"
+msgstr "Your recorded battles are called replays. Save them to your HDD and share with your friends."
+
+msgid "IDS_REPLAYS_TABLE_FILTERS"
+msgstr "Open replay display settings panel."
+
+msgid "IDS_REPLAYS_TABLE_HEADER_COMBATEFFICIENCYANDECONOMICS"
+msgstr "Battle performance / Economics"
+
+msgid "IDS_REPLAYS_TABLE_HEADER_GAMETYPE"
+msgstr "Type"
+
+msgid "IDS_REPLAYS_TABLE_HEADER_MAPANDGAMEMODE"
+msgstr "Map / Mode"
+
+msgid "IDS_REPLAYS_TABLE_HEADER_REPLAYNAME"
+msgstr "Name"
+
+msgid "IDS_REPLAYS_TABLE_HEADER_SHIPANDMATCHRESULT"
+msgstr "Ship / Result"
+
+msgid "IDS_REPLAYS_TABLE_HEADER_TIMEANDDATE"
+msgstr "Time / Date"
+
+msgid "IDS_REPLAYS_TABLE_REPLAYSTOTAL_0"
+msgstr "Recent replays"
+
+msgid "IDS_REPLAYS_TABLE_REPLAYSTOTAL_1"
+msgstr "Saved replays"
+
+msgid "IDS_REPLAYS_TABLE_ROW_BUTTON_CANCEL_TOOLTIP"
+msgstr "Cancel the replay download"
+
+msgid "IDS_REPLAYS_TABLE_ROW_BUTTON_RETRY"
+msgstr "Repeat"
+
+msgid "IDS_REPLAYS_TABLE_ROW_BUTTON_RETRY_TOOLTIP"
+msgstr "Try to save again"
+
+msgid "IDS_REPLAYS_TABLE_ROW_COMPATIBLEMODE"
+msgstr "The replay was recorded with an outdated game version and is now unavailable to watch."
+
+msgid "IDS_REPLAYS_TABLE_ROW_CONTEXTMENU_ADDTOFAVOURITES"
+msgstr "Add to Favorites"
+
+msgid "IDS_REPLAYS_TABLE_ROW_CONTEXTMENU_DELETE"
+msgstr "Delete"
+
+msgid "IDS_REPLAYS_TABLE_ROW_CONTEXTMENU_PLAY"
+msgstr "Watch"
+
+msgid "IDS_REPLAYS_TABLE_ROW_CONTEXTMENU_PLAY_TOOLTIP"
+msgstr "Start watching the replay"
+
+msgid "IDS_REPLAYS_TABLE_ROW_CONTEXTMENU_POSTBATTLESTATS"
+msgstr "Show the statistics"
+
+msgid "IDS_REPLAYS_TABLE_ROW_CONTEXTMENU_REMOVEFROMFAVOURITES"
+msgstr "Remove from Favorites"
+
+msgid "IDS_REPLAYS_TABLE_ROW_CONTEXTMENU_RENAME"
+msgstr "Rename"
+
+msgid "IDS_REPLAYS_TABLE_ROW_CONTEXTMENU_SAVE"
+msgstr "Save"
+
+msgid "IDS_REPLAYS_TABLE_ROW_CONTEXTMENU_SHOWINFOLDER"
+msgstr "Open the folder"
+
+msgid "IDS_REPLAYS_TABLE_ROW_FAVOURITE"
+msgstr "Replay marked as Favorite."
+
+msgid "IDS_REPLAYS_TABLE_ROW_SAVED"
+msgstr "Replay saved"
+
+msgid "IDS_REPLAYS_TABLE_ROW_STATUS_403"
+msgstr "Replay unavailable"
+
+msgid "IDS_REPLAYS_TABLE_ROW_STATUS_404"
+msgstr "Replay not found"
+
+msgid "IDS_REPLAYS_TABLE_ROW_STATUS_500"
+msgstr "Unknown error"
+
+msgid "IDS_REPLAYS_TABLE_ROW_STATUS_503"
+msgstr "Service temporarily unavailable"
+
+msgid "IDS_REPLAYS_TABLE_ROW_STATUS_504"
+msgstr "Network error"
+
+msgid "IDS_REPLAYS_TABLE_ROW_STATUS_DELETED"
+msgstr "Replay deleted"
+
+msgid "IDS_REPLAYS_TABLE_ROW_STATUS_DOWNLOADING"
+msgstr "Downloading..."
+
+msgid "IDS_REPLAYS_TABLE_ROW_STATUS_ERROR"
+msgstr "Download error"
+
+msgid "IDS_REPLAYS_TABS_LAST"
+msgstr "Recent"
+
+msgid "IDS_REPLAYS_TABS_LAST_TOOLTIP_1"
+msgstr "This tab contains replays of your recent battles."
+
+msgid "IDS_REPLAYS_TABS_LAST_TOOLTIP_2"
+msgstr "These replays are kept on the server for limited time and then are deleted."
+
+msgid "IDS_REPLAYS_TABS_LAST_TOOLTIP_3"
+msgstr "You can save the replays you like, after which they will appear on the \"Saved\" tab and on your HDD."
+
+msgid "IDS_REPLAYS_TABS_SAVED"
+msgstr "Saved"
+
+msgid "IDS_REPLAYS_TABS_SAVED_TOOLTIP_1"
+msgstr "Saved replays will be kept on your PC."
+
+msgid "IDS_REPLAYS_TABS_SAVED_TOOLTIP_2"
+msgstr "You can delete replays you don't need any more via the context menu."
+
+msgid "IDS_REPLAY_DECREASE_SPEED"
+msgstr "Reduce Playback Speed"
+
+msgid "IDS_REPLAY_FAST_FORWARD"
+msgstr "Fast Forward"
+
+msgid "IDS_REPLAY_FAST_FORWARD_X2"
+msgstr "Fast Forward x2"
+
+msgid "IDS_REPLAY_FREE_CAMERA"
+msgstr "Enable/Disable Free Camera"
+
+msgid "IDS_REPLAY_INCREASE_SPEED"
+msgstr "Increase Playback Speed"
+
+msgid "IDS_REPLAY_NORMAL_SPEED"
+msgstr "Normal speed"
+
+msgid "IDS_REPLAY_PAUSE"
+msgstr "Pause"
+
+msgid "IDS_REPLAY_PROMO_VIDEO"
+msgstr "Play video at startup"
+
+msgid "IDS_REPLAY_REWIND"
+msgstr "Rewind"
+
+msgid "IDS_REPLAY_REWIND_X2"
+msgstr "Rewind x2"
+
+msgid "IDS_REPLENISH_AFTER_BATTLE_FOR"
+msgstr "Resupply after battle for"
+
+msgid "IDS_REPLENISH_AUTOMATICALLY"
+msgstr "Resupply automatically"
+
+msgid "IDS_REPLENISH_EVERY_BATTLE"
+msgstr "Resupply every battle"
+
+msgid "IDS_REQUEST_BAN_PLAYER_DOCK"
+msgstr "Report violation in chat"
+
+msgid "IDS_RESCUING"
+msgstr "EMBARKING"
+
+msgid "IDS_RESEARCH"
+msgstr "Tech Tree"
+
+msgid "IDS_RESEARCH_ACTION"
+msgstr "Research:"
+
+msgid "IDS_RESEARCH_AND_PURCHASE_SHIP_TO_SEE_MODERNIZATIONS"
+msgstr "Research and purchase the ship to view upgrades"
+
+msgid "IDS_RESEARCH_COST"
+msgstr "Research price:"
+
+msgid "IDS_RESEARCH_COST_TTX"
+msgstr "Research:"
+
+msgid "IDS_RESEARCH_MODULE_HEADER"
+msgstr "RESEARCH MODULE"
+
+msgid "IDS_RESEARCH_PREVIOUS_SHIPS"
+msgstr "First, research the preceding ships in the Tech Tree"
+
+msgid "IDS_RESEARCH_PURCHASE_UPPER_CASE"
+msgstr "RESEARCH/PURCHASE"
+
+msgid "IDS_RESEARCH_SHIP"
+msgstr "Research a ship"
+
+msgid "IDS_RESEARCH_SHIP_HEADER"
+msgstr "RESEARCH SHIP"
+
+msgid "IDS_RESEARCH_SUPERSHIP_INFO"
+msgstr "To get access to superships, research or purchase three Tier X ships. This supership will be available for purchase after researching the preceding ship in the Tech Tree."
+
+msgid "IDS_RESEARCH_SUPERSHIP_PREVIOUS_SHIP_INFO"
+msgstr "To get access to the supership, research the preceding ship in the Tech Tree."
+
+msgid "IDS_RESEARCH_SUPERSHIP_SHORT_INFO"
+msgstr "Research Tier X ships"
+
+msgid "IDS_RESEARCH_SUPERSHIP_TOP_TIER_SHIPS_INFO"
+msgstr "To get access to superships, research or purchase any three Tier X ships."
+
+msgid "IDS_RESEARCH_TOP_TIER"
+msgstr "Research Tier X ships"
+
+msgid "IDS_RESEARCH_TOP_TIER_COLON"
+msgstr "Research Tier X ships:"
+
+msgid "IDS_RESEARCH_UPPER_CASE"
+msgstr "RESEARCH"
+
+msgid "IDS_RESEARCH_WITH_MODULES_COST_TTX"
+msgstr "Preceding modules:"
+
+msgid "IDS_RESEARCH_WITH_SHIPS_COST_TTX"
+msgstr "Preceding ships:"
+
+msgid "IDS_RESET"
+msgstr "Reset"
+
+msgid "IDS_RESET_ALL_FILTERS"
+msgstr "Reset All"
+
+msgid "IDS_RESET_SKILLPOINTS_DISABLED_NOT_ENOUGH_ELXP"
+msgstr "Not enough Elite Commander XP"
+
+msgid "IDS_RESET_SKILLPOINTS_HEADER"
+msgstr "SKILL POINT DISTRIBUTION"
+
+msgid "IDS_RESET_SKILLPOINTS_TYPE_0"
+msgstr "For Golds"
+
+msgid "IDS_RESET_SKILLPOINTS_TYPE_1"
+msgstr "For Elite Commander XP"
+
+msgid "IDS_RESOURCES_LOOTBOX_DESC"
+msgstr "You can exchange your resources in the Armory"
+
+msgid "IDS_RESOURCES_LOOTBOX_DESC_HEADER"
+msgstr "More Coal"
+
+msgid "IDS_RESOURCE_LOADING"
+msgstr "LOADING"
+
+msgid "IDS_RESTART_GAME_QUESTION"
+msgstr "Restart the game?"
+
+msgid "IDS_RESTART_NOW"
+msgstr "RESTART NOW"
+
+msgid "IDS_RESTART_NOW_ALT"
+msgstr "RESTART"
+
+msgid "IDS_RESTART_PREFS_CHANGED_INFO"
+msgstr "The following parameter changes will be applied after restarting the game:"
+
+msgid "IDS_RESTRICTIONS_AVA"
+msgstr "GO NAVY! Participation Conditions"
+
+msgid "IDS_RESTRICTION_TYPE_COUNTRY_POLICY"
+msgstr "You are approaching your playing time limit."
+
+msgid "IDS_RESTRICTION_TYPE_GOVERNMENT_CONTROL_ASIA"
+msgstr "Players under the age of 16 are not allowed to play any online games from 0:00 until 6:00."
+
+msgid "IDS_RESTRICTION_TYPE_GOVERNMENT_CONTROL_CN"
+msgstr "Underage children are prohibited from playing any online games except during specific hours on Fridays, weekends, and holidays."
+
+msgid "IDS_RESTRICTION_TYPE_PARENTAL_CONTROL"
+msgstr "You are approaching your playing time limit."
+
+msgid "IDS_RESULT_SCREEN_MODAL_WINDOW_ABUSE_REASONS_LIST_HEADER"
+msgstr "You committed the following infractions during combat:"
+
+msgid "IDS_RETRAINED_FOR"
+msgstr "Retrained for"
+
+msgid "IDS_RETRAINING_COST"
+msgstr "Retraining cost:"
+
+msgid "IDS_RETRAINING_DISABLE_REASON_SHIP_IS_IN_BATTLE"
+msgstr "Accelerated retraining will become available once the Commander returns from battle."
+
+msgid "IDS_RETRAINING_DISABLE_REASON_SHIP_IS_IN_FORMATION"
+msgstr "The \"Ready for battle in Division\" status is selected. Click \"Not ready\" to accelerate the Commander's retraining."
+
+msgid "IDS_RETRAINING_FOR"
+msgstr "Retraining for"
+
+msgid "IDS_RETRAIN_CREW_FOR"
+msgstr "Complete instant retraining for"
+
+msgid "IDS_RETRAIN_CREW_FOR_FREE_QUESTION"
+msgstr "Retrain instantly and free of charge?"
+
+msgid "IDS_RETURN"
+msgstr "Return"
+
+msgid "IDS_RETURN_CREW_TO_BARRACKS"
+msgstr "Return Commander to the Reserve"
+
+msgid "IDS_RETURN_FROM_MODAL_WINDOW_BUTTON"
+msgstr "Back"
+
+msgid "IDS_RETURN_TO_BATTLE"
+msgstr "BACK TO BATTLE"
+
+msgid "IDS_RETURN_TO_BATTLETYPE_CHOOSER"
+msgstr "Go to battle type selection screen"
+
+msgid "IDS_RETURN_TO_CAMPAIGNS"
+msgstr "Back to Campaigns"
+
+msgid "IDS_RETURN_TO_DOCK"
+msgstr "Back to the Port"
+
+msgid "IDS_RETURN_TO_LOBBY"
+msgstr "BACK TO GAME"
+
+msgid "IDS_RETURN_TO_MISSIONS"
+msgstr "Back to Missions"
+
+msgid "IDS_RETURN_TO_ROOMS_LIST"
+msgstr "Back to the list of Training Rooms"
+
+msgid "IDS_RETURN_TO_SCENARIO_CHOOSER"
+msgstr "Go to Operation selection"
+
+msgid "IDS_RETURN_TO_TECH_TREE"
+msgstr "To the tech tree"
+
+msgid "IDS_RETURN_TO_TRAINING_ROOM"
+msgstr "Back to the room"
+
+msgid "IDS_REWARDS"
+msgstr "Rewards"
+
+msgid "IDS_REWARDSFORTOP10"
+msgstr "Top 10%"
+
+msgid "IDS_REWARDSFORTOP25"
+msgstr "Top 25%"
+
+msgid "IDS_REWARDSFORTOP5"
+msgstr "Top 5%"
+
+msgid "IDS_REWARDSFORTOP50"
+msgstr "Top 50%"
+
+msgid "IDS_REWARDS_1"
+msgstr "%d Golds"
+
+msgid "IDS_REWARDS_2"
+msgstr "%d Credits"
+
+msgid "IDS_REWARDS_3"
+msgstr "%s days of Premium Account"
+
+msgid "IDS_REWARDS_4"
+msgstr "%d DATA"
+
+msgid "IDS_REWARDS_5"
+msgstr "%d Free XP"
+
+msgid "IDS_REWARDS_6"
+msgstr "%d SKILL_POINTS"
+
+msgid "IDS_REWARDS_ACCPOINTS_TITLE"
+msgstr "%(_amount)s Account Points"
+
+msgid "IDS_REWARDS_BRASS_TITLE"
+msgstr "%(_amount)s Champion tokens"
+
+msgid "IDS_REWARDS_CAMPAIGN"
+msgstr "Rewards for finishing the Campaign:"
+
+msgid "IDS_REWARDS_CAMPAIGN_MISSION"
+msgstr "Rewards for accomplishing the Mission"
+
+msgid "IDS_REWARDS_CAMPAIGN_TASK"
+msgstr "Rewards for completing the task:"
+
+msgid "IDS_REWARDS_CLANRESOURCE_TITLE"
+msgstr "%(_amount)s Oil"
+
+msgid "IDS_REWARDS_COAL_TITLE"
+msgstr "%(_amount)s Coal"
+
+msgid "IDS_REWARDS_CREWPOINTS_TITLE"
+msgstr "%(_amount)s Commander XP"
+
+msgid "IDS_REWARDS_ELITEXP_TITLE"
+msgstr "%(_amount)s Elite Commander XP"
+
+msgid "IDS_REWARDS_FOR_MISSION_COMPLETE"
+msgstr "Reward for completing the final task of the mission:"
+
+msgid "IDS_REWARDS_MOLYBDENUM_TITLE"
+msgstr "%(_amount)s Clan Tokens"
+
+msgid "IDS_REWARDS_PL_PREMIUM_TITLE"
+msgstr "%(_amount)s Wargaming Premium Account"
+
+msgid "IDS_REWARDS_PL_WOWS_PREMIUM_TITLE"
+msgstr "%(_amount)s Warships Premium Account"
+
+msgid "IDS_REWARDS_RECEIVED"
+msgstr "Rewards received"
+
+msgid "IDS_REWARDS_SALTPETER_TITLE"
+msgstr "%(_amount)s Portal Chips"
+
+msgid "IDS_REWARDS_SET"
+msgstr "Rewards"
+
+msgid "IDS_REWARDS_SET_ABILITY"
+msgstr "Consumables"
+
+msgid "IDS_REWARDS_SET_ABILITY_DESCRIPTION"
+msgstr "Consumables are used in battle to boost the characteristics of your ship or to enable extra features."
+
+msgid "IDS_REWARDS_SET_CAMOBOOST"
+msgstr "Bonus Package"
+
+msgid "IDS_REWARDS_SET_CAMOBOOST_DESCRIPTION"
+msgstr "Economic bonuses allow you to earn more Credits and XP per battle."
+
+msgid "IDS_REWARDS_SET_CAMOUFLAGE"
+msgstr "Camouflages"
+
+msgid "IDS_REWARDS_SET_CAMOUFLAGE_DESCRIPTION"
+msgstr "Camouflages are used to change the exterior of your ship."
+
+msgid "IDS_REWARDS_SET_DESCRIPTION"
+msgstr "Rewards can include upgrades, camouflage patterns, Credits, and many other in-game items."
+
+msgid "IDS_REWARDS_SET_FLAGS"
+msgstr "Signals"
+
+msgid "IDS_REWARDS_SET_FLAGS_DESCRIPTION"
+msgstr "Signals are used to boost the combat efficiency of your ship."
+
+msgid "IDS_REWARDS_SET_MODERNIZATION"
+msgstr "Upgrades"
+
+msgid "IDS_REWARDS_SET_MODERNIZATION_DESCRIPTION"
+msgstr "This set contains several types of ship upgrades. Upgrades improve the parameters of the entire ship or certain modules."
+
+msgid "IDS_REWARDS_SSE_TASK"
+msgstr "Reward for completing the Mission"
+
+msgid "IDS_REWARDS_STEEL_TITLE"
+msgstr "%(_amount)s Steel"
+
+msgid "IDS_REWARDS_TITLE_1"
+msgstr "Golds Bonus"
+
+msgid "IDS_REWARDS_TITLE_2"
+msgstr "Credits Bonus"
+
+msgid "IDS_REWARDS_TITLE_3"
+msgstr "Premium Account Bonus"
+
+msgid "IDS_REWARDS_TITLE_4"
+msgstr "Signals Bonus"
+
+msgid "IDS_REWARDS_TITLE_5"
+msgstr "Free Experience Bonus"
+
+msgid "IDS_REWARD_ACCPOINTSCOEFF_TITLE"
+msgstr "Accelerated unlocking of Access Levels"
+
+msgid "IDS_REWARD_ACCPOINTS_TITLE"
+msgstr "New Access Level unlocked"
+
+msgid "IDS_REWARD_AVAILABLE"
+msgstr "A new reward is available"
+
+msgid "IDS_REWARD_BARCAPACITY_TITLE"
+msgstr "Place in Reserve"
+
+msgid "IDS_REWARD_BEST_RESULT_TITLE"
+msgstr "Best bar"
+
+msgid "IDS_REWARD_BPPOINTS_TITLE"
+msgstr "Battle Pass Points"
+
+msgid "IDS_REWARD_BRASS_TITLE"
+msgstr "Champion Tokens"
+
+msgid "IDS_REWARD_CAMPAIGNSTAR_TITLE"
+msgstr "Campaign Stars"
+
+msgid "IDS_REWARD_CLANRESOURCE_TITLE"
+msgstr "Oil"
+
+msgid "IDS_REWARD_CLAN_RESOURCE_TITLE"
+msgstr "Oil"
+
+msgid "IDS_REWARD_CLIENTUM_1_TITLE"
+msgstr "Battle Tokens"
+
+msgid "IDS_REWARD_CLIENTUM_2_TITLE"
+msgstr "Progress Tokens"
+
+msgid "IDS_REWARD_COAL_TITLE"
+msgstr "Coal"
+
+msgid "IDS_REWARD_CREDITSCOEFF_TITLE"
+msgstr "Additional Credits per Battle"
+
+msgid "IDS_REWARD_CREDITS_TITLE"
+msgstr "Credits"
+
+msgid "IDS_REWARD_CREWPOINTSCOEFF_TITLE"
+msgstr "Additional Commander XP"
+
+msgid "IDS_REWARD_CREWXP_TITLE"
+msgstr "Commander XP"
+
+msgid "IDS_REWARD_CREW_TITLE"
+msgstr "Commander"
+
+msgid "IDS_REWARD_DOCKYARDUM_1_TITLE"
+msgstr "Shipbuilding phases"
+
+msgid "IDS_REWARD_DOCKYARDUM_2_TITLE"
+msgstr "Shipbuilding phases"
+
+msgid "IDS_REWARD_DOGTAGITEM_TITLE"
+msgstr "Distinctive Insignia"
+
+msgid "IDS_REWARD_EARNED_COLON"
+msgstr "Received: %(_count)s"
+
+msgid "IDS_REWARD_EARNED_MODERNIZATION"
+msgstr "Received: %(_count)s"
+
+msgid "IDS_REWARD_ELITEXP_TITLE"
+msgstr "Elite Commander XP"
+
+msgid "IDS_REWARD_EVENTUM_10_TITLE"
+msgstr "Summer Tokens"
+
+msgid "IDS_REWARD_EVENTUM_1_TITLE"
+msgstr "Colorful Tokens"
+
+msgid "IDS_REWARD_EVENTUM_2_TITLE"
+msgstr "Progress Tokens"
+
+msgid "IDS_REWARD_EVENTUM_3_TITLE"
+msgstr "American Tokens"
+
+msgid "IDS_REWARD_EVENTUM_4_TITLE"
+msgstr "Navy Tokens"
+
+msgid "IDS_REWARD_EVENTUM_5_TITLE"
+msgstr "Jade Tokens"
+
+msgid "IDS_REWARD_EVENTUM_6_TITLE"
+msgstr "Raider Tokens"
+
+msgid "IDS_REWARD_EVENTUM_7_TITLE"
+msgstr "Knight Tokens"
+
+msgid "IDS_REWARD_EVENTUM_8_TITLE"
+msgstr "Winter Tokens"
+
+msgid "IDS_REWARD_EVENTUM_9_TITLE"
+msgstr "Ship Tokens"
+
+msgid "IDS_REWARD_EVENTUM_CN_TITLE"
+msgstr "Supply Vouchers"
+
+msgid "IDS_REWARD_EXPCOEFF_TITLE"
+msgstr "Additional XP per Battle"
+
+msgid "IDS_REWARD_EXP_TITLE"
+msgstr "Ship XP"
+
+msgid "IDS_REWARD_FOR_ACCOUNT_LEVEL"
+msgstr "Reward for reaching this level"
+
+msgid "IDS_REWARD_FOR_BATTLE"
+msgstr "Reward"
+
+msgid "IDS_REWARD_FOR_CAMPAIGN"
+msgstr "Reward for finishing the Campaign:"
+
+msgid "IDS_REWARD_FOR_CLAN_BATTLE"
+msgstr "Reward for Clan Battles"
+
+msgid "IDS_REWARD_FOR_COLLECTION"
+msgstr "Reward for a complete collection:"
+
+msgid "IDS_REWARD_FOR_FINISHING_CHALLENGE"
+msgstr "Reward for completing the challenge"
+
+msgid "IDS_REWARD_FOR_FINISHING_DAILY_QUEST"
+msgstr "Reward for completing the daily mission"
+
+msgid "IDS_REWARD_FOR_FINISHING_STEP"
+msgstr "Reward for completing the current stage"
+
+msgid "IDS_REWARD_FOR_FINISHING_STEP_GENERAL"
+msgstr "Reward for completing the stage"
+
+msgid "IDS_REWARD_FOR_FINISHING_TASK"
+msgstr "Reward for completing the combat mission"
+
+msgid "IDS_REWARD_FOR_RANK"
+msgstr "Reward for reaching this Rank"
+
+msgid "IDS_REWARD_FOR_SEASON_END"
+msgstr "Reward for participation in the season"
+
+msgid "IDS_REWARD_FOR_SUBCOLLECTION"
+msgstr "Reward for completing the section:"
+
+msgid "IDS_REWARD_FOR_SUB_ALBUM"
+msgstr "Reward for completing the section:"
+
+msgid "IDS_REWARD_FREEXPCOEFF_TITLE"
+msgstr "Additional Free XP per Battle"
+
+msgid "IDS_REWARD_FREEXP_TITLE"
+msgstr "Free XP"
+
+msgid "IDS_REWARD_GOLD_TITLE"
+msgstr "Golds"
+
+msgid "IDS_REWARD_IS_TAKEN"
+msgstr "Received"
+
+msgid "IDS_REWARD_LOOTBOX_EPIC_TITLE"
+msgstr "Supercontainer"
+
+msgid "IDS_REWARD_LOOTBOX_PCL000_UNKNOWN_TITLE"
+msgstr "Random container"
+
+msgid "IDS_REWARD_LOOTBOX_PCL001_CREDITS_SLOT_0_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL001_CREDITS_SLOT_0_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL001_CREDITS_SLOT_1_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL001_CREDITS_SLOT_1_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL001_CREDITS_SLOT_2_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL001_CREDITS_SLOT_2_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL001_CREDITS_TITLE"
+msgstr "More Economic Rewards container"
+
+msgid "IDS_REWARD_LOOTBOX_PCL001_CREDITS_TITLE_SHORT"
+msgstr "More Economic Rewards"
+
+msgid "IDS_REWARD_LOOTBOX_PCL002_SIGNALS_SLOT_0_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL002_SIGNALS_SLOT_0_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL002_SIGNALS_SLOT_1_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL002_SIGNALS_SLOT_1_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL002_SIGNALS_SLOT_2_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL002_SIGNALS_SLOT_2_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL002_SIGNALS_TITLE"
+msgstr "More Signals container"
+
+msgid "IDS_REWARD_LOOTBOX_PCL002_SIGNALS_TITLE_SHORT"
+msgstr "More Signals"
+
+msgid "IDS_REWARD_LOOTBOX_PCL004_LUCKY_SLOT_0_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL004_LUCKY_SLOT_0_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL004_LUCKY_SLOT_0_VALUABLE_GROUP_1_TITLE_FULL"
+msgstr "Supercontainer"
+
+msgid "IDS_REWARD_LOOTBOX_PCL004_LUCKY_SLOT_0_VALUABLE_GROUP_1_TITLE_SHORT"
+msgstr "Supercontainer"
+
+msgid "IDS_REWARD_LOOTBOX_PCL004_LUCKY_TITLE"
+msgstr "Small container"
+
+msgid "IDS_REWARD_LOOTBOX_PCL004_LUCKY_TITLE_SHORT"
+msgstr "Small"
+
+msgid "IDS_REWARD_LOOTBOX_PCL005_EPIC_SLOT_0_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL005_EPIC_SLOT_0_TITLE_FULL"
+msgstr "Ship"
+
+msgid "IDS_REWARD_LOOTBOX_PCL005_EPIC_SLOT_0_VALUABLE_GROUP_1_TITLE_FULL"
+msgstr "Tier X ship or a rare ship"
+
+msgid "IDS_REWARD_LOOTBOX_PCL005_EPIC_SLOT_0_VALUABLE_GROUP_1_TITLE_SHORT"
+msgstr "X or Rare"
+
+msgid "IDS_REWARD_LOOTBOX_PCL005_EPIC_SLOT_0_VALUABLE_GROUP_2_TITLE_FULL"
+msgstr "Tier VIII–IX ship"
+
+msgid "IDS_REWARD_LOOTBOX_PCL005_EPIC_SLOT_0_VALUABLE_GROUP_2_TITLE_SHORT"
+msgstr "VIII–IX ship"
+
+msgid "IDS_REWARD_LOOTBOX_PCL005_EPIC_SLOT_0_VALUABLE_GROUP_3_TITLE_FULL"
+msgstr "Tier V–VII ship"
+
+msgid "IDS_REWARD_LOOTBOX_PCL005_EPIC_SLOT_0_VALUABLE_GROUP_3_TITLE_SHORT"
+msgstr "V–VII ship"
+
+msgid "IDS_REWARD_LOOTBOX_PCL005_EPIC_TITLE"
+msgstr "Supercontainer"
+
+msgid "IDS_REWARD_LOOTBOX_PCL005_EPIC_TITLE_SHORT"
+msgstr "Supercontainer"
+
+msgid "IDS_REWARD_LOOTBOX_PCL006_SANTASMALL_SLOT_0_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL006_SANTASMALL_SLOT_0_TITLE_FULL"
+msgstr "Ship"
+
+msgid "IDS_REWARD_LOOTBOX_PCL006_SANTASMALL_SLOT_0_VALUABLE_GROUP_1_TITLE_FULL"
+msgstr "Tier X ship or a rare ship"
+
+msgid "IDS_REWARD_LOOTBOX_PCL006_SANTASMALL_SLOT_0_VALUABLE_GROUP_1_TITLE_SHORT"
+msgstr "X or Rare"
+
+msgid "IDS_REWARD_LOOTBOX_PCL006_SANTASMALL_SLOT_0_VALUABLE_GROUP_2_TITLE_FULL"
+msgstr "Tier VIII–IX ship"
+
+msgid "IDS_REWARD_LOOTBOX_PCL006_SANTASMALL_SLOT_0_VALUABLE_GROUP_2_TITLE_SHORT"
+msgstr "VIII–IX ship"
+
+msgid "IDS_REWARD_LOOTBOX_PCL006_SANTASMALL_SLOT_0_VALUABLE_GROUP_3_TITLE_FULL"
+msgstr "Tier V–VII ship"
+
+msgid "IDS_REWARD_LOOTBOX_PCL006_SANTASMALL_SLOT_0_VALUABLE_GROUP_3_TITLE_SHORT"
+msgstr "V–VII ship"
+
+msgid "IDS_REWARD_LOOTBOX_PCL006_SANTASMALL_TITLE"
+msgstr "Container \"New Year's Gift 2022\""
+
+msgid "IDS_REWARD_LOOTBOX_PCL006_SANTASMALL_TITLE_SHORT"
+msgstr "New Year's Gift 2022"
+
+msgid "IDS_REWARD_LOOTBOX_PCL007_SANTAMEDIUM_SLOT_0_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL007_SANTAMEDIUM_SLOT_0_TITLE_FULL"
+msgstr "Ship"
+
+msgid "IDS_REWARD_LOOTBOX_PCL007_SANTAMEDIUM_SLOT_0_VALUABLE_GROUP_1_TITLE_FULL"
+msgstr "Tier X ship or a rare ship"
+
+msgid "IDS_REWARD_LOOTBOX_PCL007_SANTAMEDIUM_SLOT_0_VALUABLE_GROUP_1_TITLE_SHORT"
+msgstr "X or Rare"
+
+msgid "IDS_REWARD_LOOTBOX_PCL007_SANTAMEDIUM_SLOT_0_VALUABLE_GROUP_2_TITLE_FULL"
+msgstr "Tier VIII–IX ship"
+
+msgid "IDS_REWARD_LOOTBOX_PCL007_SANTAMEDIUM_SLOT_0_VALUABLE_GROUP_2_TITLE_SHORT"
+msgstr "VIII–IX ship"
+
+msgid "IDS_REWARD_LOOTBOX_PCL007_SANTAMEDIUM_SLOT_0_VALUABLE_GROUP_3_TITLE_FULL"
+msgstr "Tier V–VII ship"
+
+msgid "IDS_REWARD_LOOTBOX_PCL007_SANTAMEDIUM_SLOT_0_VALUABLE_GROUP_3_TITLE_SHORT"
+msgstr "V–VII ship"
+
+msgid "IDS_REWARD_LOOTBOX_PCL007_SANTAMEDIUM_TITLE"
+msgstr "Container \"Big New Year's Gift 2022\""
+
+msgid "IDS_REWARD_LOOTBOX_PCL007_SANTAMEDIUM_TITLE_SHORT"
+msgstr "Big New Year's Gift 2022"
+
+msgid "IDS_REWARD_LOOTBOX_PCL008_SANTABIG_SLOT_0_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL008_SANTABIG_SLOT_0_TITLE_FULL"
+msgstr "Ship"
+
+msgid "IDS_REWARD_LOOTBOX_PCL008_SANTABIG_SLOT_0_VALUABLE_GROUP_1_TITLE_FULL"
+msgstr "Tier X ship or a rare ship"
+
+msgid "IDS_REWARD_LOOTBOX_PCL008_SANTABIG_SLOT_0_VALUABLE_GROUP_1_TITLE_SHORT"
+msgstr "X or Rare"
+
+msgid "IDS_REWARD_LOOTBOX_PCL008_SANTABIG_SLOT_0_VALUABLE_GROUP_2_TITLE_FULL"
+msgstr "Tier VIII–IX ship"
+
+msgid "IDS_REWARD_LOOTBOX_PCL008_SANTABIG_SLOT_0_VALUABLE_GROUP_2_TITLE_SHORT"
+msgstr "VIII–IX ship"
+
+msgid "IDS_REWARD_LOOTBOX_PCL008_SANTABIG_SLOT_0_VALUABLE_GROUP_3_TITLE_FULL"
+msgstr "Tier V–VII ship"
+
+msgid "IDS_REWARD_LOOTBOX_PCL008_SANTABIG_SLOT_0_VALUABLE_GROUP_3_TITLE_SHORT"
+msgstr "V–VII ship"
+
+msgid "IDS_REWARD_LOOTBOX_PCL008_SANTABIG_TITLE"
+msgstr "Container \"Giant New Year's Gift 2022\""
+
+msgid "IDS_REWARD_LOOTBOX_PCL008_SANTABIG_TITLE_SHORT"
+msgstr "Giant New Year's Gift 2022"
+
+msgid "IDS_REWARD_LOOTBOX_PCL009_BISMARCK_COLL_FREE_SLOT_0_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL009_BISMARCK_COLL_FREE_SLOT_0_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL009_BISMARCK_COLL_FREE_SLOT_1_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL009_BISMARCK_COLL_FREE_SLOT_1_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL009_BISMARCK_COLL_FREE_SLOT_2_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL009_BISMARCK_COLL_FREE_SLOT_2_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL009_BISMARCK_COLL_FREE_TITLE"
+msgstr "\"The Hunt for Bismarck\" container"
+
+msgid "IDS_REWARD_LOOTBOX_PCL009_BISMARCK_COLL_FREE_TITLE_SHORT"
+msgstr "The Hunt for Bismarck"
+
+msgid "IDS_REWARD_LOOTBOX_PCL010_BISMARCK_COLL_PREM_SLOT_0_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL010_BISMARCK_COLL_PREM_SLOT_0_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL010_BISMARCK_COLL_PREM_SLOT_1_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL010_BISMARCK_COLL_PREM_SLOT_1_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL010_BISMARCK_COLL_PREM_SLOT_2_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL010_BISMARCK_COLL_PREM_SLOT_2_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL010_BISMARCK_COLL_PREM_TITLE"
+msgstr "\"The Hunt for Bismarck\" Premium container"
+
+msgid "IDS_REWARD_LOOTBOX_PCL010_BISMARCK_COLL_PREM_TITLE_SHORT"
+msgstr "The Hunt for Bismarck"
+
+msgid "IDS_REWARD_LOOTBOX_PCL011_DUNKIRK_COLL_FREE_SLOT_0_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL011_DUNKIRK_COLL_FREE_SLOT_0_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL011_DUNKIRK_COLL_FREE_SLOT_1_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL011_DUNKIRK_COLL_FREE_SLOT_1_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL011_DUNKIRK_COLL_FREE_SLOT_2_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL011_DUNKIRK_COLL_FREE_SLOT_2_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL011_DUNKIRK_COLL_FREE_TITLE"
+msgstr "Dunkirk container"
+
+msgid "IDS_REWARD_LOOTBOX_PCL011_DUNKIRK_COLL_FREE_TITLE_SHORT"
+msgstr "Dunkirk"
+
+msgid "IDS_REWARD_LOOTBOX_PCL012_DUNKIRK_COLL_PREM_SLOT_0_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL012_DUNKIRK_COLL_PREM_SLOT_0_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL012_DUNKIRK_COLL_PREM_SLOT_1_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL012_DUNKIRK_COLL_PREM_SLOT_1_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL012_DUNKIRK_COLL_PREM_SLOT_2_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL012_DUNKIRK_COLL_PREM_SLOT_2_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL012_DUNKIRK_COLL_PREM_TITLE"
+msgstr "Dunkirk Premium container"
+
+msgid "IDS_REWARD_LOOTBOX_PCL012_DUNKIRK_COLL_PREM_TITLE_SHORT"
+msgstr "Dunkirk"
+
+msgid "IDS_REWARD_LOOTBOX_PCL013_YAMAMOTO_COLL_FREE_SLOT_0_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL013_YAMAMOTO_COLL_FREE_SLOT_0_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL013_YAMAMOTO_COLL_FREE_SLOT_1_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL013_YAMAMOTO_COLL_FREE_SLOT_1_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL013_YAMAMOTO_COLL_FREE_SLOT_2_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL013_YAMAMOTO_COLL_FREE_SLOT_2_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL013_YAMAMOTO_COLL_FREE_TITLE"
+msgstr "Yamamoto Isoroku container"
+
+msgid "IDS_REWARD_LOOTBOX_PCL013_YAMAMOTO_COLL_FREE_TITLE_SHORT"
+msgstr "Yamamoto Isoroku"
+
+msgid "IDS_REWARD_LOOTBOX_PCL014_YAMAMOTO_COLL_PREM_SLOT_0_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL014_YAMAMOTO_COLL_PREM_SLOT_0_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL014_YAMAMOTO_COLL_PREM_SLOT_1_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL014_YAMAMOTO_COLL_PREM_SLOT_1_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL014_YAMAMOTO_COLL_PREM_SLOT_2_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL014_YAMAMOTO_COLL_PREM_SLOT_2_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL014_YAMAMOTO_COLL_PREM_TITLE"
+msgstr "Yamamoto Isoroku Premium container"
+
+msgid "IDS_REWARD_LOOTBOX_PCL014_YAMAMOTO_COLL_PREM_TITLE_SHORT"
+msgstr "Yamamoto Isoroku"
+
+msgid "IDS_REWARD_LOOTBOX_PCL016_BDAY2Y_COLL_FREE_SLOT_0_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL016_BDAY2Y_COLL_FREE_SLOT_0_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL016_BDAY2Y_COLL_FREE_SLOT_1_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL016_BDAY2Y_COLL_FREE_SLOT_1_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL016_BDAY2Y_COLL_FREE_SLOT_2_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL016_BDAY2Y_COLL_FREE_SLOT_2_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL016_BDAY2Y_COLL_FREE_TITLE"
+msgstr "Second Game Anniversary container"
+
+msgid "IDS_REWARD_LOOTBOX_PCL016_BDAY2Y_COLL_FREE_TITLE_SHORT"
+msgstr "Second Game Anniversary"
+
+msgid "IDS_REWARD_LOOTBOX_PCL017_OCTREVOLUTION_SLOT_0_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL017_OCTREVOLUTION_SLOT_0_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL017_OCTREVOLUTION_TITLE"
+msgstr "Oktyabrskaya Revolutsiya container"
+
+msgid "IDS_REWARD_LOOTBOX_PCL017_OCTREVOLUTION_TITLE_SHORT"
+msgstr "Oktyabrskaya Revolutsiya"
+
+msgid "IDS_REWARD_LOOTBOX_PCL019_NORDKAPPNY18_COLL_SLOT_0_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL019_NORDKAPPNY18_COLL_SLOT_0_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL019_NORDKAPPNY18_COLL_SLOT_1_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL019_NORDKAPPNY18_COLL_SLOT_1_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL019_NORDKAPPNY18_COLL_SLOT_2_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL019_NORDKAPPNY18_COLL_SLOT_2_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL019_NORDKAPPNY18_COLL_TITLE"
+msgstr "Battle of the North Cape container"
+
+msgid "IDS_REWARD_LOOTBOX_PCL019_NORDKAPPNY18_COLL_TITLE_SHORT"
+msgstr "Battle of the North Cape"
+
+msgid "IDS_REWARD_LOOTBOX_PCL020_STEST_SLOT_0_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL020_STEST_SLOT_0_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL020_STEST_SLOT_1_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL020_STEST_SLOT_1_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL020_STEST_SLOT_2_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL020_STEST_SLOT_2_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL020_STEST_TITLE"
+msgstr "Supertest container"
+
+msgid "IDS_REWARD_LOOTBOX_PCL020_STEST_TITLE_SHORT"
+msgstr "Supertest"
+
+msgid "IDS_REWARD_LOOTBOX_PCL021_STEAM_SLOT_0_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL021_STEAM_SLOT_0_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL021_STEAM_SLOT_1_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL021_STEAM_SLOT_1_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL021_STEAM_SLOT_2_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL021_STEAM_SLOT_2_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL021_STEAM_TITLE"
+msgstr "Steam container"
+
+msgid "IDS_REWARD_LOOTBOX_PCL021_STEAM_TITLE_SHORT"
+msgstr "Steam"
+
+msgid "IDS_REWARD_LOOTBOX_PCL022_HSF18_COLL_SLOT_0_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL022_HSF18_COLL_SLOT_0_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL022_HSF18_COLL_SLOT_1_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL022_HSF18_COLL_SLOT_1_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL022_HSF18_COLL_SLOT_2_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL022_HSF18_COLL_SLOT_2_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL022_HSF18_COLL_TITLE"
+msgstr "High School Fleet container"
+
+msgid "IDS_REWARD_LOOTBOX_PCL022_HSF18_COLL_TITLE_SHORT"
+msgstr "High School Fleet"
+
+msgid "IDS_REWARD_LOOTBOX_PCL023_VIVALAFR_COLL_FREE_SLOT_0_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL023_VIVALAFR_COLL_FREE_SLOT_0_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL023_VIVALAFR_COLL_FREE_SLOT_1_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL023_VIVALAFR_COLL_FREE_SLOT_1_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL023_VIVALAFR_COLL_FREE_SLOT_2_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL023_VIVALAFR_COLL_FREE_SLOT_2_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL023_VIVALAFR_COLL_FREE_TITLE"
+msgstr "\"Vive la France\" container"
+
+msgid "IDS_REWARD_LOOTBOX_PCL023_VIVALAFR_COLL_FREE_TITLE_SHORT"
+msgstr "Vive la France"
+
+msgid "IDS_REWARD_LOOTBOX_PCL024_VIVALAFR_COLL_PREM_SLOT_0_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL024_VIVALAFR_COLL_PREM_SLOT_0_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL024_VIVALAFR_COLL_PREM_SLOT_1_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL024_VIVALAFR_COLL_PREM_SLOT_1_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL024_VIVALAFR_COLL_PREM_SLOT_2_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL024_VIVALAFR_COLL_PREM_SLOT_2_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL024_VIVALAFR_COLL_PREM_TITLE"
+msgstr "\"Vive la France\" Premium container"
+
+msgid "IDS_REWARD_LOOTBOX_PCL024_VIVALAFR_COLL_PREM_TITLE_SHORT"
+msgstr "Vive la France"
+
+msgid "IDS_REWARD_LOOTBOX_PCL025_TWITCH1_SLOT_0_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL025_TWITCH1_SLOT_0_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL025_TWITCH1_SLOT_1_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL025_TWITCH1_SLOT_1_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL025_TWITCH1_SLOT_2_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL025_TWITCH1_SLOT_2_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL025_TWITCH1_TITLE"
+msgstr "Twitch container"
+
+msgid "IDS_REWARD_LOOTBOX_PCL025_TWITCH1_TITLE_SHORT"
+msgstr "Twitch"
+
+msgid "IDS_REWARD_LOOTBOX_PCL026_TWITCH2_SLOT_0_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL026_TWITCH2_SLOT_0_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL026_TWITCH2_SLOT_1_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL026_TWITCH2_SLOT_1_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL026_TWITCH2_SLOT_2_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL026_TWITCH2_SLOT_2_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL026_TWITCH2_TITLE"
+msgstr "Container \"Live TV\""
+
+msgid "IDS_REWARD_LOOTBOX_PCL026_TWITCH2_TITLE_SHORT"
+msgstr "Live TV"
+
+msgid "IDS_REWARD_LOOTBOX_PCL027_APRIL18_OLD_SLOT_0_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL027_APRIL18_OLD_SLOT_0_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL027_APRIL18_OLD_TITLE"
+msgstr "April Fools' Day container"
+
+msgid "IDS_REWARD_LOOTBOX_PCL027_APRIL18_OLD_TITLE_SHORT"
+msgstr "April Fools' Day"
+
+msgid "IDS_REWARD_LOOTBOX_PCL028_CONTRIBUTOR_SLOT_0_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL028_CONTRIBUTOR_SLOT_0_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL028_CONTRIBUTOR_SLOT_0_VALUABLE_GROUP_1_TITLE_FULL"
+msgstr "Premium ship"
+
+msgid "IDS_REWARD_LOOTBOX_PCL028_CONTRIBUTOR_SLOT_0_VALUABLE_GROUP_1_TITLE_SHORT"
+msgstr "Ship"
+
+msgid "IDS_REWARD_LOOTBOX_PCL028_CONTRIBUTOR_TITLE"
+msgstr "Contributor container"
+
+msgid "IDS_REWARD_LOOTBOX_PCL028_CONTRIBUTOR_TITLE_SHORT"
+msgstr "Contributor"
+
+msgid "IDS_REWARD_LOOTBOX_PCL029_USA_CA_COLL_FREE_SLOT_0_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL029_USA_CA_COLL_FREE_SLOT_0_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL029_USA_CA_COLL_FREE_SLOT_1_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL029_USA_CA_COLL_FREE_SLOT_1_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL029_USA_CA_COLL_FREE_SLOT_2_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL029_USA_CA_COLL_FREE_SLOT_2_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL029_USA_CA_COLL_FREE_TITLE"
+msgstr "American Cruisers container"
+
+msgid "IDS_REWARD_LOOTBOX_PCL029_USA_CA_COLL_FREE_TITLE_SHORT"
+msgstr "American Cruisers"
+
+msgid "IDS_REWARD_LOOTBOX_PCL030_USA_CA_COLL_PREM_SLOT_0_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL030_USA_CA_COLL_PREM_SLOT_0_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL030_USA_CA_COLL_PREM_SLOT_1_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL030_USA_CA_COLL_PREM_SLOT_1_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL030_USA_CA_COLL_PREM_SLOT_2_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL030_USA_CA_COLL_PREM_SLOT_2_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL030_USA_CA_COLL_PREM_TITLE"
+msgstr "American Cruisers Premium container"
+
+msgid "IDS_REWARD_LOOTBOX_PCL030_USA_CA_COLL_PREM_TITLE_SHORT"
+msgstr "American Cruisers"
+
+msgid "IDS_REWARD_LOOTBOX_PCL031_RVR_SHARKS_OLD_SLOT_0_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL031_RVR_SHARKS_OLD_SLOT_0_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL031_RVR_SHARKS_OLD_SLOT_1_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL031_RVR_SHARKS_OLD_SLOT_1_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL031_RVR_SHARKS_OLD_SLOT_2_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL031_RVR_SHARKS_OLD_SLOT_2_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL031_RVR_SHARKS_OLD_TITLE"
+msgstr "Sharks container"
+
+msgid "IDS_REWARD_LOOTBOX_PCL031_RVR_SHARKS_OLD_TITLE_SHORT"
+msgstr "Sharks"
+
+msgid "IDS_REWARD_LOOTBOX_PCL032_RVR_EAGLES_OLD_SLOT_0_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL032_RVR_EAGLES_OLD_SLOT_0_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL032_RVR_EAGLES_OLD_SLOT_1_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL032_RVR_EAGLES_OLD_SLOT_1_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL032_RVR_EAGLES_OLD_SLOT_2_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL032_RVR_EAGLES_OLD_SLOT_2_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL032_RVR_EAGLES_OLD_TITLE"
+msgstr "Eagles container"
+
+msgid "IDS_REWARD_LOOTBOX_PCL032_RVR_EAGLES_OLD_TITLE_SHORT"
+msgstr "Eagles"
+
+msgid "IDS_REWARD_LOOTBOX_PCL033_RVR_GONAVY_PREM_OLD_SLOT_0_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL033_RVR_GONAVY_PREM_OLD_SLOT_0_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL033_RVR_GONAVY_PREM_OLD_SLOT_1_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL033_RVR_GONAVY_PREM_OLD_SLOT_1_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL033_RVR_GONAVY_PREM_OLD_SLOT_2_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL033_RVR_GONAVY_PREM_OLD_SLOT_2_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL033_RVR_GONAVY_PREM_OLD_TITLE"
+msgstr "\"Go Navy!\" Premium container"
+
+msgid "IDS_REWARD_LOOTBOX_PCL033_RVR_GONAVY_PREM_OLD_TITLE_SHORT"
+msgstr "Go Navy!"
+
+msgid "IDS_REWARD_LOOTBOX_PCL034_RESOURSES_SLOT_0_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL034_RESOURSES_SLOT_0_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL034_RESOURSES_SLOT_1_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL034_RESOURSES_SLOT_1_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL034_RESOURSES_SLOT_2_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL034_RESOURSES_SLOT_2_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL034_RESOURSES_TITLE"
+msgstr "More Coal container"
+
+msgid "IDS_REWARD_LOOTBOX_PCL034_RESOURSES_TITLE_SHORT"
+msgstr "More Coal"
+
+msgid "IDS_REWARD_LOOTBOX_PCL035_BDAY3Y_COLL_FREE_SLOT_0_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL035_BDAY3Y_COLL_FREE_SLOT_0_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL035_BDAY3Y_COLL_FREE_SLOT_1_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL035_BDAY3Y_COLL_FREE_SLOT_1_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL035_BDAY3Y_COLL_FREE_SLOT_2_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL035_BDAY3Y_COLL_FREE_SLOT_2_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL035_BDAY3Y_COLL_FREE_TITLE"
+msgstr "Third Game Anniversary container"
+
+msgid "IDS_REWARD_LOOTBOX_PCL035_BDAY3Y_COLL_FREE_TITLE_SHORT"
+msgstr "Third Game Anniversary"
+
+msgid "IDS_REWARD_LOOTBOX_PCL036_BDAY3Y_COLL_PREM_SLOT_0_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL036_BDAY3Y_COLL_PREM_SLOT_0_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL036_BDAY3Y_COLL_PREM_SLOT_1_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL036_BDAY3Y_COLL_PREM_SLOT_1_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL036_BDAY3Y_COLL_PREM_SLOT_2_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL036_BDAY3Y_COLL_PREM_SLOT_2_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL036_BDAY3Y_COLL_PREM_TITLE"
+msgstr "Third Game Anniversary Premium container"
+
+msgid "IDS_REWARD_LOOTBOX_PCL036_BDAY3Y_COLL_PREM_TITLE_SHORT"
+msgstr "Third Game Anniversary"
+
+msgid "IDS_REWARD_LOOTBOX_PCL037_UKARC_FREE_OLD_SLOT_0_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL037_UKARC_FREE_OLD_SLOT_0_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL037_UKARC_FREE_OLD_SLOT_1_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL037_UKARC_FREE_OLD_SLOT_1_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL037_UKARC_FREE_OLD_SLOT_2_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL037_UKARC_FREE_OLD_SLOT_2_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL037_UKARC_FREE_OLD_TITLE"
+msgstr "Royal Navy container"
+
+msgid "IDS_REWARD_LOOTBOX_PCL037_UKARC_FREE_OLD_TITLE_SHORT"
+msgstr "Royal Navy"
+
+msgid "IDS_REWARD_LOOTBOX_PCL038_UKARC_PREM_OLD_SLOT_0_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL038_UKARC_PREM_OLD_SLOT_0_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL038_UKARC_PREM_OLD_SLOT_1_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL038_UKARC_PREM_OLD_SLOT_1_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL038_UKARC_PREM_OLD_SLOT_1_VALUABLE_GROUP_1_TITLE_FULL"
+msgstr "Premium ship"
+
+msgid "IDS_REWARD_LOOTBOX_PCL038_UKARC_PREM_OLD_SLOT_1_VALUABLE_GROUP_1_TITLE_SHORT"
+msgstr "Ship"
+
+msgid "IDS_REWARD_LOOTBOX_PCL038_UKARC_PREM_OLD_SLOT_2_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL038_UKARC_PREM_OLD_SLOT_2_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL038_UKARC_PREM_OLD_TITLE"
+msgstr "Royal Navy Premium container"
+
+msgid "IDS_REWARD_LOOTBOX_PCL038_UKARC_PREM_OLD_TITLE_SHORT"
+msgstr "Royal Navy"
+
+msgid "IDS_REWARD_LOOTBOX_PCL039_OVECHKIN_FREE_OLD_SLOT_0_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL039_OVECHKIN_FREE_OLD_SLOT_0_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL039_OVECHKIN_FREE_OLD_SLOT_1_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL039_OVECHKIN_FREE_OLD_SLOT_1_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL039_OVECHKIN_FREE_OLD_SLOT_2_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL039_OVECHKIN_FREE_OLD_SLOT_2_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL039_OVECHKIN_FREE_OLD_TITLE"
+msgstr "\"The Great Eight\" container"
+
+msgid "IDS_REWARD_LOOTBOX_PCL039_OVECHKIN_FREE_OLD_TITLE_SHORT"
+msgstr "The Great Eight"
+
+msgid "IDS_REWARD_LOOTBOX_PCL040_OVECHKIN_PREM_OLD_SLOT_0_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL040_OVECHKIN_PREM_OLD_SLOT_0_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL040_OVECHKIN_PREM_OLD_SLOT_1_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL040_OVECHKIN_PREM_OLD_SLOT_1_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL040_OVECHKIN_PREM_OLD_SLOT_2_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL040_OVECHKIN_PREM_OLD_SLOT_2_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL040_OVECHKIN_PREM_OLD_TITLE"
+msgstr "\"The Great Eight\" Premium container"
+
+msgid "IDS_REWARD_LOOTBOX_PCL040_OVECHKIN_PREM_OLD_TITLE_SHORT"
+msgstr "The Great Eight"
+
+msgid "IDS_REWARD_LOOTBOX_PCL041_HW2018_FREE_SLOT_0_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL041_HW2018_FREE_SLOT_0_TITLE_FULL"
+msgstr "Permanent camouflage or a special Commander"
+
+msgid "IDS_REWARD_LOOTBOX_PCL041_HW2018_FREE_SLOT_0_VALUABLE_GROUP_1_TITLE_FULL"
+msgstr "Permanent camouflage"
+
+msgid "IDS_REWARD_LOOTBOX_PCL041_HW2018_FREE_SLOT_0_VALUABLE_GROUP_1_TITLE_SHORT"
+msgstr "Camouflage"
+
+msgid "IDS_REWARD_LOOTBOX_PCL041_HW2018_FREE_SLOT_0_VALUABLE_GROUP_2_TITLE_FULL"
+msgstr "Special Commander"
+
+msgid "IDS_REWARD_LOOTBOX_PCL041_HW2018_FREE_SLOT_0_VALUABLE_GROUP_2_TITLE_SHORT"
+msgstr "Commander"
+
+msgid "IDS_REWARD_LOOTBOX_PCL041_HW2018_FREE_TITLE"
+msgstr "Jack-o’-Lantern container"
+
+msgid "IDS_REWARD_LOOTBOX_PCL041_HW2018_FREE_TITLE_SHORT"
+msgstr "Jack-o’-Lantern"
+
+msgid "IDS_REWARD_LOOTBOX_PCL042_HW2018_PREM_SLOT_0_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL042_HW2018_PREM_SLOT_0_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL042_HW2018_PREM_SLOT_0_VALUABLE_GROUP_1_TITLE_FULL"
+msgstr "Permanent camouflage"
+
+msgid "IDS_REWARD_LOOTBOX_PCL042_HW2018_PREM_SLOT_0_VALUABLE_GROUP_1_TITLE_SHORT"
+msgstr "Camouflage"
+
+msgid "IDS_REWARD_LOOTBOX_PCL042_HW2018_PREM_TITLE"
+msgstr "Halloween 2018 Premium container"
+
+msgid "IDS_REWARD_LOOTBOX_PCL042_HW2018_PREM_TITLE_SHORT"
+msgstr "Halloween 2018"
+
+msgid "IDS_REWARD_LOOTBOX_PCL043_BF2018_PREM_SLOT_0_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL043_BF2018_PREM_SLOT_0_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL043_BF2018_PREM_SLOT_0_VALUABLE_GROUP_1_TITLE_FULL"
+msgstr "Premium ship"
+
+msgid "IDS_REWARD_LOOTBOX_PCL043_BF2018_PREM_SLOT_0_VALUABLE_GROUP_1_TITLE_SHORT"
+msgstr "Ship"
+
+msgid "IDS_REWARD_LOOTBOX_PCL043_BF2018_PREM_TITLE"
+msgstr "Black Friday 2018 Premium container"
+
+msgid "IDS_REWARD_LOOTBOX_PCL043_BF2018_PREM_TITLE_SHORT"
+msgstr "Black Friday 2018"
+
+msgid "IDS_REWARD_LOOTBOX_PCL044_UK_COLL_FREE_SLOT_0_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL044_UK_COLL_FREE_SLOT_0_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL044_UK_COLL_FREE_SLOT_1_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL044_UK_COLL_FREE_SLOT_1_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL044_UK_COLL_FREE_SLOT_2_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL044_UK_COLL_FREE_SLOT_2_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL044_UK_COLL_FREE_TITLE"
+msgstr "Royal Navy Destroyers container"
+
+msgid "IDS_REWARD_LOOTBOX_PCL044_UK_COLL_FREE_TITLE_SHORT"
+msgstr "Royal Navy Destroyers"
+
+msgid "IDS_REWARD_LOOTBOX_PCL045_UK_COLL_PREM_SLOT_0_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL045_UK_COLL_PREM_SLOT_0_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL045_UK_COLL_PREM_SLOT_1_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL045_UK_COLL_PREM_SLOT_1_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL045_UK_COLL_PREM_SLOT_2_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL045_UK_COLL_PREM_SLOT_2_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL045_UK_COLL_PREM_TITLE"
+msgstr "Royal Navy Destroyers Premium container"
+
+msgid "IDS_REWARD_LOOTBOX_PCL045_UK_COLL_PREM_TITLE_SHORT"
+msgstr "Royal Navy Destroyers"
+
+msgid "IDS_REWARD_LOOTBOX_PCL046_WG_STUFF1_SLOT_0_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL046_WG_STUFF1_SLOT_0_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL046_WG_STUFF1_SLOT_1_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL046_WG_STUFF1_SLOT_1_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL046_WG_STUFF1_SLOT_2_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL046_WG_STUFF1_SLOT_2_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL046_WG_STUFF1_TITLE"
+msgstr "Tactical Big container"
+
+msgid "IDS_REWARD_LOOTBOX_PCL046_WG_STUFF1_TITLE_SHORT"
+msgstr "Tactical Big"
+
+msgid "IDS_REWARD_LOOTBOX_PCL047_WG_STUFF10_SLOT_0_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL047_WG_STUFF10_SLOT_0_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL047_WG_STUFF10_SLOT_1_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL047_WG_STUFF10_SLOT_1_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL047_WG_STUFF10_SLOT_2_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL047_WG_STUFF10_SLOT_2_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL047_WG_STUFF10_TITLE"
+msgstr "Tactical Giant container"
+
+msgid "IDS_REWARD_LOOTBOX_PCL047_WG_STUFF10_TITLE_SHORT"
+msgstr "Tactical Giant"
+
+msgid "IDS_REWARD_LOOTBOX_PCL048_WG_COMPENSATION_SLOT_0_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL048_WG_COMPENSATION_SLOT_0_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL048_WG_COMPENSATION_SLOT_1_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL048_WG_COMPENSATION_SLOT_1_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL048_WG_COMPENSATION_SLOT_2_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL048_WG_COMPENSATION_SLOT_2_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL048_WG_COMPENSATION_TITLE"
+msgstr "Tactical Special container"
+
+msgid "IDS_REWARD_LOOTBOX_PCL048_WG_COMPENSATION_TITLE_SHORT"
+msgstr "Tactical Special"
+
+msgid "IDS_REWARD_LOOTBOX_PCL049_WG_COMMON_SLOT_0_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL049_WG_COMMON_SLOT_0_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL049_WG_COMMON_SLOT_1_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL049_WG_COMMON_SLOT_1_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL049_WG_COMMON_SLOT_2_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL049_WG_COMMON_SLOT_2_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL049_WG_COMMON_TITLE"
+msgstr "Tactical container"
+
+msgid "IDS_REWARD_LOOTBOX_PCL049_WG_COMMON_TITLE_SHORT"
+msgstr "Tactical"
+
+msgid "IDS_REWARD_LOOTBOX_PCL050_BF2018_FREE_SLOT_0_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL050_BF2018_FREE_SLOT_0_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL050_BF2018_FREE_SLOT_0_VALUABLE_GROUP_1_TITLE_FULL"
+msgstr "Premium Ship"
+
+msgid "IDS_REWARD_LOOTBOX_PCL050_BF2018_FREE_SLOT_0_VALUABLE_GROUP_1_TITLE_SHORT"
+msgstr "Ship"
+
+msgid "IDS_REWARD_LOOTBOX_PCL050_BF2018_FREE_TITLE"
+msgstr "Black Friday 2018 container"
+
+msgid "IDS_REWARD_LOOTBOX_PCL050_BF2018_FREE_TITLE_SHORT"
+msgstr "Black Friday 2018"
+
+msgid "IDS_REWARD_LOOTBOX_PCL051_BELLEEPOQUE_COLL_SLOT_0_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL051_BELLEEPOQUE_COLL_SLOT_0_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL051_BELLEEPOQUE_COLL_SLOT_1_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL051_BELLEEPOQUE_COLL_SLOT_1_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL051_BELLEEPOQUE_COLL_SLOT_2_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL051_BELLEEPOQUE_COLL_SLOT_2_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL051_BELLEEPOQUE_COLL_TITLE"
+msgstr "\"Belle Époque\" container"
+
+msgid "IDS_REWARD_LOOTBOX_PCL051_BELLEEPOQUE_COLL_TITLE_SHORT"
+msgstr "Belle Époque"
+
+msgid "IDS_REWARD_LOOTBOX_PCL052_UNBRANDED_SLOT_0_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL052_UNBRANDED_SLOT_0_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL052_UNBRANDED_SLOT_1_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL052_UNBRANDED_SLOT_1_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL052_UNBRANDED_SLOT_2_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL052_UNBRANDED_SLOT_2_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL052_UNBRANDED_TITLE"
+msgstr "Award container"
+
+msgid "IDS_REWARD_LOOTBOX_PCL052_UNBRANDED_TITLE_SHORT"
+msgstr "Award"
+
+msgid "IDS_REWARD_LOOTBOX_PCL053_LUNARNY_FREE_SLOT_0_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL053_LUNARNY_FREE_SLOT_0_TITLE_FULL"
+msgstr "Premium ship or permanent camouflage"
+
+msgid "IDS_REWARD_LOOTBOX_PCL053_LUNARNY_FREE_SLOT_0_VALUABLE_GROUP_1_TITLE_FULL"
+msgstr "Premium ship"
+
+msgid "IDS_REWARD_LOOTBOX_PCL053_LUNARNY_FREE_SLOT_0_VALUABLE_GROUP_1_TITLE_SHORT"
+msgstr "Ship"
+
+msgid "IDS_REWARD_LOOTBOX_PCL053_LUNARNY_FREE_SLOT_0_VALUABLE_GROUP_2_TITLE_FULL"
+msgstr "Permanent camouflage"
+
+msgid "IDS_REWARD_LOOTBOX_PCL053_LUNARNY_FREE_SLOT_0_VALUABLE_GROUP_2_TITLE_SHORT"
+msgstr "Camouflage"
+
+msgid "IDS_REWARD_LOOTBOX_PCL053_LUNARNY_FREE_TITLE"
+msgstr "Lunar New Year container"
+
+msgid "IDS_REWARD_LOOTBOX_PCL053_LUNARNY_FREE_TITLE_SHORT"
+msgstr "Lunar New Year"
+
+msgid "IDS_REWARD_LOOTBOX_PCL054_LUNARNY_PREM_SLOT_0_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL054_LUNARNY_PREM_SLOT_0_TITLE_FULL"
+msgstr "Premium ship or permanent camouflage"
+
+msgid "IDS_REWARD_LOOTBOX_PCL054_LUNARNY_PREM_SLOT_0_VALUABLE_GROUP_1_TITLE_FULL"
+msgstr "Premium ship"
+
+msgid "IDS_REWARD_LOOTBOX_PCL054_LUNARNY_PREM_SLOT_0_VALUABLE_GROUP_1_TITLE_SHORT"
+msgstr "Ship"
+
+msgid "IDS_REWARD_LOOTBOX_PCL054_LUNARNY_PREM_SLOT_0_VALUABLE_GROUP_2_TITLE_FULL"
+msgstr "Permanent camouflage"
+
+msgid "IDS_REWARD_LOOTBOX_PCL054_LUNARNY_PREM_SLOT_0_VALUABLE_GROUP_2_TITLE_SHORT"
+msgstr "Camouflage"
+
+msgid "IDS_REWARD_LOOTBOX_PCL054_LUNARNY_PREM_TITLE"
+msgstr "Lunar New Year Premium container"
+
+msgid "IDS_REWARD_LOOTBOX_PCL054_LUNARNY_PREM_TITLE_SHORT"
+msgstr "Lunar New Year"
+
+msgid "IDS_REWARD_LOOTBOX_PCL055_UK_CV_COLL_FREE_SLOT_0_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL055_UK_CV_COLL_FREE_SLOT_0_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL055_UK_CV_COLL_FREE_SLOT_1_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL055_UK_CV_COLL_FREE_SLOT_1_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL055_UK_CV_COLL_FREE_SLOT_2_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL055_UK_CV_COLL_FREE_SLOT_2_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL055_UK_CV_COLL_FREE_TITLE"
+msgstr "Naval Aviation container"
+
+msgid "IDS_REWARD_LOOTBOX_PCL055_UK_CV_COLL_FREE_TITLE_SHORT"
+msgstr "Naval Aviation"
+
+msgid "IDS_REWARD_LOOTBOX_PCL056_UK_CV_COLL_PREM_SLOT_0_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL056_UK_CV_COLL_PREM_SLOT_0_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL056_UK_CV_COLL_PREM_SLOT_1_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL056_UK_CV_COLL_PREM_SLOT_1_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL056_UK_CV_COLL_PREM_SLOT_2_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL056_UK_CV_COLL_PREM_SLOT_2_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL056_UK_CV_COLL_PREM_TITLE"
+msgstr "Naval Aviation Premium container"
+
+msgid "IDS_REWARD_LOOTBOX_PCL056_UK_CV_COLL_PREM_TITLE_SHORT"
+msgstr "Naval Aviation"
+
+msgid "IDS_REWARD_LOOTBOX_PCL057_AVIABOX_FREE_OLD_SLOT_0_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL057_AVIABOX_FREE_OLD_SLOT_0_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL057_AVIABOX_FREE_OLD_SLOT_0_VALUABLE_GROUP_1_TITLE_FULL"
+msgstr "Premium ship"
+
+msgid "IDS_REWARD_LOOTBOX_PCL057_AVIABOX_FREE_OLD_SLOT_0_VALUABLE_GROUP_1_TITLE_SHORT"
+msgstr "Ship"
+
+msgid "IDS_REWARD_LOOTBOX_PCL057_AVIABOX_FREE_OLD_TITLE"
+msgstr "Air Supply container"
+
+msgid "IDS_REWARD_LOOTBOX_PCL057_AVIABOX_FREE_OLD_TITLE_SHORT"
+msgstr "Air Supply"
+
+msgid "IDS_REWARD_LOOTBOX_PCL058_AVIABOX_PREM_OLD_SLOT_0_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL058_AVIABOX_PREM_OLD_SLOT_0_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL058_AVIABOX_PREM_OLD_SLOT_0_VALUABLE_GROUP_1_TITLE_FULL"
+msgstr "Premium ship"
+
+msgid "IDS_REWARD_LOOTBOX_PCL058_AVIABOX_PREM_OLD_SLOT_0_VALUABLE_GROUP_1_TITLE_SHORT"
+msgstr "Ship"
+
+msgid "IDS_REWARD_LOOTBOX_PCL058_AVIABOX_PREM_OLD_TITLE"
+msgstr "Air Supply Premium container"
+
+msgid "IDS_REWARD_LOOTBOX_PCL058_AVIABOX_PREM_OLD_TITLE_SHORT"
+msgstr "Air Supply"
+
+msgid "IDS_REWARD_LOOTBOX_PCL059_AZURLANE_COLL_FREE_SLOT_0_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL059_AZURLANE_COLL_FREE_SLOT_0_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL059_AZURLANE_COLL_FREE_SLOT_1_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL059_AZURLANE_COLL_FREE_SLOT_1_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL059_AZURLANE_COLL_FREE_SLOT_2_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL059_AZURLANE_COLL_FREE_SLOT_2_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL059_AZURLANE_COLL_FREE_TITLE"
+msgstr "Azur Lane container"
+
+msgid "IDS_REWARD_LOOTBOX_PCL059_AZURLANE_COLL_FREE_TITLE_SHORT"
+msgstr "Azur Lane"
+
+msgid "IDS_REWARD_LOOTBOX_PCL060_AZURLANE_COLL_PREM_SLOT_0_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL060_AZURLANE_COLL_PREM_SLOT_0_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL060_AZURLANE_COLL_PREM_SLOT_1_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL060_AZURLANE_COLL_PREM_SLOT_1_VALUABLE_GROUP_1_TITLE_FULL"
+msgstr "Special Commander"
+
+msgid "IDS_REWARD_LOOTBOX_PCL060_AZURLANE_COLL_PREM_SLOT_1_VALUABLE_GROUP_1_TITLE_SHORT"
+msgstr "Special"
+
+msgid "IDS_REWARD_LOOTBOX_PCL060_AZURLANE_COLL_PREM_SLOT_1_VALUABLE_GROUP_2_TITLE_FULL"
+msgstr "Rare Commander"
+
+msgid "IDS_REWARD_LOOTBOX_PCL060_AZURLANE_COLL_PREM_SLOT_1_VALUABLE_GROUP_2_TITLE_SHORT"
+msgstr "Rare"
+
+msgid "IDS_REWARD_LOOTBOX_PCL060_AZURLANE_COLL_PREM_SLOT_2_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL060_AZURLANE_COLL_PREM_SLOT_2_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL060_AZURLANE_COLL_PREM_TITLE"
+msgstr "Azur Lane Premium container"
+
+msgid "IDS_REWARD_LOOTBOX_PCL060_AZURLANE_COLL_PREM_TITLE_SHORT"
+msgstr "Azur Lane"
+
+msgid "IDS_REWARD_LOOTBOX_PCL061_SARC1_FREE_OLD_SLOT_0_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL061_SARC1_FREE_OLD_SLOT_0_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL061_SARC1_FREE_OLD_SLOT_1_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL061_SARC1_FREE_OLD_SLOT_1_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL061_SARC1_FREE_OLD_SLOT_1_VALUABLE_GROUP_1_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL061_SARC1_FREE_OLD_SLOT_1_VALUABLE_GROUP_1_TITLE_SHORT"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL061_SARC1_FREE_OLD_SLOT_2_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL061_SARC1_FREE_OLD_SLOT_2_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL061_SARC1_FREE_OLD_TITLE"
+msgstr "Container \"Glorious Traditions of the Fleet\""
+
+msgid "IDS_REWARD_LOOTBOX_PCL061_SARC1_FREE_OLD_TITLE_SHORT"
+msgstr "Glorious Traditions of the Fleet"
+
+msgid "IDS_REWARD_LOOTBOX_PCL062_SARC1_PREM_OLD_SLOT_0_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL062_SARC1_PREM_OLD_SLOT_0_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL062_SARC1_PREM_OLD_SLOT_1_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL062_SARC1_PREM_OLD_SLOT_1_TITLE_FULL"
+msgstr "Ship"
+
+msgid "IDS_REWARD_LOOTBOX_PCL062_SARC1_PREM_OLD_SLOT_1_VALUABLE_GROUP_1_TITLE_FULL"
+msgstr "Kutuzov"
+
+msgid "IDS_REWARD_LOOTBOX_PCL062_SARC1_PREM_OLD_SLOT_1_VALUABLE_GROUP_1_TITLE_SHORT"
+msgstr "Kutuzov"
+
+msgid "IDS_REWARD_LOOTBOX_PCL062_SARC1_PREM_OLD_SLOT_1_VALUABLE_GROUP_2_TITLE_FULL"
+msgstr "Premium VIII ship"
+
+msgid "IDS_REWARD_LOOTBOX_PCL062_SARC1_PREM_OLD_SLOT_1_VALUABLE_GROUP_2_TITLE_SHORT"
+msgstr "Premium ship"
+
+msgid "IDS_REWARD_LOOTBOX_PCL062_SARC1_PREM_OLD_SLOT_2_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL062_SARC1_PREM_OLD_SLOT_2_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL062_SARC1_PREM_OLD_TITLE"
+msgstr "Container \"Sea Celebration\""
+
+msgid "IDS_REWARD_LOOTBOX_PCL062_SARC1_PREM_OLD_TITLE_SHORT"
+msgstr "Sea Celebration"
+
+msgid "IDS_REWARD_LOOTBOX_PCL063_RECRUITSMALL_SLOT_0_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL063_RECRUITSMALL_SLOT_0_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL063_RECRUITSMALL_SLOT_0_VALUABLE_GROUP_1_TITLE_FULL"
+msgstr "Premium ship"
+
+msgid "IDS_REWARD_LOOTBOX_PCL063_RECRUITSMALL_SLOT_0_VALUABLE_GROUP_1_TITLE_SHORT"
+msgstr "Ship"
+
+msgid "IDS_REWARD_LOOTBOX_PCL063_RECRUITSMALL_TITLE"
+msgstr "Junior Recruiting Station container"
+
+msgid "IDS_REWARD_LOOTBOX_PCL063_RECRUITSMALL_TITLE_SHORT"
+msgstr "Junior Recruiting Station"
+
+msgid "IDS_REWARD_LOOTBOX_PCL064_RECRUITMEDIUM_SLOT_0_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL064_RECRUITMEDIUM_SLOT_0_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL064_RECRUITMEDIUM_SLOT_0_VALUABLE_GROUP_1_TITLE_FULL"
+msgstr "Premium ship"
+
+msgid "IDS_REWARD_LOOTBOX_PCL064_RECRUITMEDIUM_SLOT_0_VALUABLE_GROUP_1_TITLE_SHORT"
+msgstr "Ship"
+
+msgid "IDS_REWARD_LOOTBOX_PCL064_RECRUITMEDIUM_TITLE"
+msgstr "Seasoned Recruiting Station container"
+
+msgid "IDS_REWARD_LOOTBOX_PCL064_RECRUITMEDIUM_TITLE_SHORT"
+msgstr "Seasoned Recruiting Station"
+
+msgid "IDS_REWARD_LOOTBOX_PCL065_RECRUITBIG_SLOT_0_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL065_RECRUITBIG_SLOT_0_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL065_RECRUITBIG_SLOT_0_VALUABLE_GROUP_1_TITLE_FULL"
+msgstr "Premium ship"
+
+msgid "IDS_REWARD_LOOTBOX_PCL065_RECRUITBIG_SLOT_0_VALUABLE_GROUP_1_TITLE_SHORT"
+msgstr "Ship"
+
+msgid "IDS_REWARD_LOOTBOX_PCL065_RECRUITBIG_TITLE"
+msgstr "Veteran Recruiting Station container"
+
+msgid "IDS_REWARD_LOOTBOX_PCL065_RECRUITBIG_TITLE_SHORT"
+msgstr "Veteran Recruiting Station"
+
+msgid "IDS_REWARD_LOOTBOX_PCL066_SARCBB_COLL_FREE_SLOT_0_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL066_SARCBB_COLL_FREE_SLOT_0_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL066_SARCBB_COLL_FREE_SLOT_1_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL066_SARCBB_COLL_FREE_SLOT_1_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL066_SARCBB_COLL_FREE_SLOT_2_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL066_SARCBB_COLL_FREE_SLOT_2_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL066_SARCBB_COLL_FREE_TITLE"
+msgstr "\"In the Service of the Motherland\" container"
+
+msgid "IDS_REWARD_LOOTBOX_PCL066_SARCBB_COLL_FREE_TITLE_SHORT"
+msgstr "In the Service of the Motherland"
+
+msgid "IDS_REWARD_LOOTBOX_PCL067_SARCBB_COLL_PREM_SLOT_0_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL067_SARCBB_COLL_PREM_SLOT_0_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL067_SARCBB_COLL_PREM_SLOT_1_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL067_SARCBB_COLL_PREM_SLOT_1_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL067_SARCBB_COLL_PREM_SLOT_2_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL067_SARCBB_COLL_PREM_SLOT_2_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL067_SARCBB_COLL_PREM_TITLE"
+msgstr "\"In the Service of the Motherland\" Premium container"
+
+msgid "IDS_REWARD_LOOTBOX_PCL067_SARCBB_COLL_PREM_TITLE_SHORT"
+msgstr "In the Service of the Motherland"
+
+msgid "IDS_REWARD_LOOTBOX_PCL068_EPICSTD5_SLOT_0_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL068_EPICSTD5_SLOT_0_VALUABLE_GROUP_1_TITLE_FULL"
+msgstr "Tier V Premium ship"
+
+msgid "IDS_REWARD_LOOTBOX_PCL068_EPICSTD5_SLOT_0_VALUABLE_GROUP_1_TITLE_SHORT"
+msgstr "Tier V"
+
+msgid "IDS_REWARD_LOOTBOX_PCL068_EPICSTD5_TITLE"
+msgstr "Premium Ship V container"
+
+msgid "IDS_REWARD_LOOTBOX_PCL068_EPICSTD5_TITLE_SHORT"
+msgstr "Premium Ship V"
+
+msgid "IDS_REWARD_LOOTBOX_PCL069_EPICPREM5_SLOT_0_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL069_EPICPREM5_SLOT_0_VALUABLE_GROUP_1_TITLE_FULL"
+msgstr "Tier V Premium ship"
+
+msgid "IDS_REWARD_LOOTBOX_PCL069_EPICPREM5_SLOT_0_VALUABLE_GROUP_1_TITLE_SHORT"
+msgstr "Tier V"
+
+msgid "IDS_REWARD_LOOTBOX_PCL069_EPICPREM5_TITLE"
+msgstr "Container 'Premium Ship V. Collector's Reserves'"
+
+msgid "IDS_REWARD_LOOTBOX_PCL069_EPICPREM5_TITLE_SHORT"
+msgstr "Premium Ship V. Collector's Reserves"
+
+msgid "IDS_REWARD_LOOTBOX_PCL070_EPICSTD6_SLOT_0_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL070_EPICSTD6_SLOT_0_VALUABLE_GROUP_1_TITLE_FULL"
+msgstr "Tier VI Premium ship"
+
+msgid "IDS_REWARD_LOOTBOX_PCL070_EPICSTD6_SLOT_0_VALUABLE_GROUP_1_TITLE_SHORT"
+msgstr "Tier VI"
+
+msgid "IDS_REWARD_LOOTBOX_PCL070_EPICSTD6_TITLE"
+msgstr "Premium Ship VI container"
+
+msgid "IDS_REWARD_LOOTBOX_PCL070_EPICSTD6_TITLE_SHORT"
+msgstr "Premium Ship VI"
+
+msgid "IDS_REWARD_LOOTBOX_PCL071_EPICPREM6_SLOT_0_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL071_EPICPREM6_SLOT_0_VALUABLE_GROUP_1_TITLE_FULL"
+msgstr "Tier VI Premium ship"
+
+msgid "IDS_REWARD_LOOTBOX_PCL071_EPICPREM6_SLOT_0_VALUABLE_GROUP_1_TITLE_SHORT"
+msgstr "Tier VI"
+
+msgid "IDS_REWARD_LOOTBOX_PCL071_EPICPREM6_TITLE"
+msgstr "Container 'Premium Ship VI. Collector's Reserves'"
+
+msgid "IDS_REWARD_LOOTBOX_PCL071_EPICPREM6_TITLE_SHORT"
+msgstr "Premium Ship VI. Collector's Reserves"
+
+msgid "IDS_REWARD_LOOTBOX_PCL072_EPICSTD7_SLOT_0_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL072_EPICSTD7_SLOT_0_VALUABLE_GROUP_1_TITLE_FULL"
+msgstr "Tier VII Premium ship"
+
+msgid "IDS_REWARD_LOOTBOX_PCL072_EPICSTD7_SLOT_0_VALUABLE_GROUP_1_TITLE_SHORT"
+msgstr "Tier VII"
+
+msgid "IDS_REWARD_LOOTBOX_PCL072_EPICSTD7_TITLE"
+msgstr "Premium Ship VII container"
+
+msgid "IDS_REWARD_LOOTBOX_PCL072_EPICSTD7_TITLE_SHORT"
+msgstr "Premium Ship VII"
+
+msgid "IDS_REWARD_LOOTBOX_PCL073_EPICPREM7_SLOT_0_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL073_EPICPREM7_SLOT_0_VALUABLE_GROUP_1_TITLE_FULL"
+msgstr "Tier VII Premium ship"
+
+msgid "IDS_REWARD_LOOTBOX_PCL073_EPICPREM7_SLOT_0_VALUABLE_GROUP_1_TITLE_SHORT"
+msgstr "Tier VII"
+
+msgid "IDS_REWARD_LOOTBOX_PCL073_EPICPREM7_TITLE"
+msgstr "Container 'Premium Ship VII. Collector's Reserves'"
+
+msgid "IDS_REWARD_LOOTBOX_PCL073_EPICPREM7_TITLE_SHORT"
+msgstr "Premium Ship VII. Collector's Reserves"
+
+msgid "IDS_REWARD_LOOTBOX_PCL074_EPICSTD8_SLOT_0_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL074_EPICSTD8_SLOT_0_VALUABLE_GROUP_1_TITLE_FULL"
+msgstr "Tier VIII Premium ship"
+
+msgid "IDS_REWARD_LOOTBOX_PCL074_EPICSTD8_SLOT_0_VALUABLE_GROUP_1_TITLE_SHORT"
+msgstr "Tier VIII"
+
+msgid "IDS_REWARD_LOOTBOX_PCL074_EPICSTD8_TITLE"
+msgstr "Premium Ship VIII container"
+
+msgid "IDS_REWARD_LOOTBOX_PCL074_EPICSTD8_TITLE_SHORT"
+msgstr "Premium Ship VIII"
+
+msgid "IDS_REWARD_LOOTBOX_PCL075_EPICPREM8_SLOT_0_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL075_EPICPREM8_SLOT_0_VALUABLE_GROUP_1_TITLE_FULL"
+msgstr "Tier VIII Premium ship"
+
+msgid "IDS_REWARD_LOOTBOX_PCL075_EPICPREM8_SLOT_0_VALUABLE_GROUP_1_TITLE_SHORT"
+msgstr "Tier VIII"
+
+msgid "IDS_REWARD_LOOTBOX_PCL075_EPICPREM8_TITLE"
+msgstr "Container 'Premium Ship VIII. Collector's Reserves'"
+
+msgid "IDS_REWARD_LOOTBOX_PCL075_EPICPREM8_TITLE_SHORT"
+msgstr "Premium Ship VIII. Collector's Reserves"
+
+msgid "IDS_REWARD_LOOTBOX_PCL076_EPICSTD9_SLOT_0_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL076_EPICSTD9_SLOT_0_VALUABLE_GROUP_1_TITLE_FULL"
+msgstr "Tier IX Premium ship"
+
+msgid "IDS_REWARD_LOOTBOX_PCL076_EPICSTD9_SLOT_0_VALUABLE_GROUP_1_TITLE_SHORT"
+msgstr "Tier IX"
+
+msgid "IDS_REWARD_LOOTBOX_PCL076_EPICSTD9_TITLE"
+msgstr "Premium Ship IX container"
+
+msgid "IDS_REWARD_LOOTBOX_PCL076_EPICSTD9_TITLE_SHORT"
+msgstr "Premium Ship IX"
+
+msgid "IDS_REWARD_LOOTBOX_PCL077_EPICPREM9_SLOT_0_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL077_EPICPREM9_SLOT_0_VALUABLE_GROUP_1_TITLE_FULL"
+msgstr "Tier IX Premium ship"
+
+msgid "IDS_REWARD_LOOTBOX_PCL077_EPICPREM9_SLOT_0_VALUABLE_GROUP_1_TITLE_SHORT"
+msgstr "Tier IX"
+
+msgid "IDS_REWARD_LOOTBOX_PCL077_EPICPREM9_TITLE"
+msgstr "Container 'Premium Ship IX. Collector's Reserves'"
+
+msgid "IDS_REWARD_LOOTBOX_PCL077_EPICPREM9_TITLE_SHORT"
+msgstr "Premium Ship IX. Collector's Reserves"
+
+msgid "IDS_REWARD_LOOTBOX_PCL078_ROGUEWAVE_FREE_OLD_SLOT_0_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL078_ROGUEWAVE_FREE_OLD_SLOT_0_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL078_ROGUEWAVE_FREE_OLD_SLOT_0_VALUABLE_GROUP_1_TITLE_FULL"
+msgstr "Permanent camouflage"
+
+msgid "IDS_REWARD_LOOTBOX_PCL078_ROGUEWAVE_FREE_OLD_SLOT_0_VALUABLE_GROUP_1_TITLE_SHORT"
+msgstr "Camouflage"
+
+msgid "IDS_REWARD_LOOTBOX_PCL078_ROGUEWAVE_FREE_OLD_SLOT_1_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL078_ROGUEWAVE_FREE_OLD_SLOT_1_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL078_ROGUEWAVE_FREE_OLD_SLOT_2_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL078_ROGUEWAVE_FREE_OLD_SLOT_2_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL078_ROGUEWAVE_FREE_OLD_TITLE"
+msgstr "Rogue Wave container"
+
+msgid "IDS_REWARD_LOOTBOX_PCL078_ROGUEWAVE_FREE_OLD_TITLE_SHORT"
+msgstr "Rogue Wave"
+
+msgid "IDS_REWARD_LOOTBOX_PCL079_ROGUEWAVE_PREM_OLD_SLOT_0_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL079_ROGUEWAVE_PREM_OLD_SLOT_0_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL079_ROGUEWAVE_PREM_OLD_SLOT_0_VALUABLE_GROUP_1_TITLE_FULL"
+msgstr "Permanent camouflage"
+
+msgid "IDS_REWARD_LOOTBOX_PCL079_ROGUEWAVE_PREM_OLD_SLOT_0_VALUABLE_GROUP_1_TITLE_SHORT"
+msgstr "Camouflage"
+
+msgid "IDS_REWARD_LOOTBOX_PCL079_ROGUEWAVE_PREM_OLD_SLOT_1_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL079_ROGUEWAVE_PREM_OLD_SLOT_1_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL079_ROGUEWAVE_PREM_OLD_SLOT_2_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL079_ROGUEWAVE_PREM_OLD_SLOT_2_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL079_ROGUEWAVE_PREM_OLD_TITLE"
+msgstr "Rogue Wave Premium container"
+
+msgid "IDS_REWARD_LOOTBOX_PCL079_ROGUEWAVE_PREM_OLD_TITLE_SHORT"
+msgstr "Rogue Wave"
+
+msgid "IDS_REWARD_LOOTBOX_PCL080_SUPERTEST_2_SLOT_0_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL080_SUPERTEST_2_SLOT_0_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL080_SUPERTEST_2_SLOT_1_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL080_SUPERTEST_2_SLOT_1_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL080_SUPERTEST_2_SLOT_2_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL080_SUPERTEST_2_SLOT_2_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL080_SUPERTEST_2_TITLE"
+msgstr "Supertest container"
+
+msgid "IDS_REWARD_LOOTBOX_PCL080_SUPERTEST_2_TITLE_SHORT"
+msgstr "Supertest"
+
+msgid "IDS_REWARD_LOOTBOX_PCL081_FRDD_FREE_OLD_SLOT_0_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL081_FRDD_FREE_OLD_SLOT_0_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL081_FRDD_FREE_OLD_SLOT_1_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL081_FRDD_FREE_OLD_SLOT_1_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL081_FRDD_FREE_OLD_SLOT_1_VALUABLE_GROUP_1_TITLE_FULL"
+msgstr "Premium ship"
+
+msgid "IDS_REWARD_LOOTBOX_PCL081_FRDD_FREE_OLD_SLOT_1_VALUABLE_GROUP_1_TITLE_SHORT"
+msgstr "Ship"
+
+msgid "IDS_REWARD_LOOTBOX_PCL081_FRDD_FREE_OLD_SLOT_2_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL081_FRDD_FREE_OLD_SLOT_2_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL081_FRDD_FREE_OLD_TITLE"
+msgstr "French Squadron container"
+
+msgid "IDS_REWARD_LOOTBOX_PCL081_FRDD_FREE_OLD_TITLE_SHORT"
+msgstr "French Squadron"
+
+msgid "IDS_REWARD_LOOTBOX_PCL082_FRDD_PREM_OLD_SLOT_0_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL082_FRDD_PREM_OLD_SLOT_0_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL082_FRDD_PREM_OLD_SLOT_1_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL082_FRDD_PREM_OLD_SLOT_1_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL082_FRDD_PREM_OLD_SLOT_1_VALUABLE_GROUP_1_TITLE_FULL"
+msgstr "Premium ship"
+
+msgid "IDS_REWARD_LOOTBOX_PCL082_FRDD_PREM_OLD_SLOT_1_VALUABLE_GROUP_1_TITLE_SHORT"
+msgstr "Ship"
+
+msgid "IDS_REWARD_LOOTBOX_PCL082_FRDD_PREM_OLD_SLOT_2_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL082_FRDD_PREM_OLD_SLOT_2_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL082_FRDD_PREM_OLD_TITLE"
+msgstr "French Squadron Premium container"
+
+msgid "IDS_REWARD_LOOTBOX_PCL082_FRDD_PREM_OLD_TITLE_SHORT"
+msgstr "French Squadron"
+
+msgid "IDS_REWARD_LOOTBOX_PCL083_MOGADOREA_PREM_OLD_SLOT_0_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL083_MOGADOREA_PREM_OLD_SLOT_0_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL083_MOGADOREA_PREM_OLD_SLOT_1_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL083_MOGADOREA_PREM_OLD_SLOT_1_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL083_MOGADOREA_PREM_OLD_SLOT_2_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL083_MOGADOREA_PREM_OLD_SLOT_2_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL083_MOGADOREA_PREM_OLD_TITLE"
+msgstr "MOGADOR Premium container"
+
+msgid "IDS_REWARD_LOOTBOX_PCL083_MOGADOREA_PREM_OLD_TITLE_SHORT"
+msgstr "MOGADOR"
+
+msgid "IDS_REWARD_LOOTBOX_PCL084_LEGION_COLL_FREE_SLOT_0_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL084_LEGION_COLL_FREE_SLOT_0_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL084_LEGION_COLL_FREE_SLOT_1_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL084_LEGION_COLL_FREE_SLOT_1_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL084_LEGION_COLL_FREE_SLOT_2_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL084_LEGION_COLL_FREE_SLOT_2_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL084_LEGION_COLL_FREE_TITLE"
+msgstr "Legion of Honor container"
+
+msgid "IDS_REWARD_LOOTBOX_PCL084_LEGION_COLL_FREE_TITLE_SHORT"
+msgstr "Legion of Honor"
+
+msgid "IDS_REWARD_LOOTBOX_PCL085_LEGION_COLL_PREM_SLOT_0_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL085_LEGION_COLL_PREM_SLOT_0_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL085_LEGION_COLL_PREM_SLOT_1_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL085_LEGION_COLL_PREM_SLOT_1_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL085_LEGION_COLL_PREM_SLOT_2_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL085_LEGION_COLL_PREM_SLOT_2_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL085_LEGION_COLL_PREM_TITLE"
+msgstr "Legion of Honor Premium container"
+
+msgid "IDS_REWARD_LOOTBOX_PCL085_LEGION_COLL_PREM_TITLE_SHORT"
+msgstr "Legion of Honor"
+
+msgid "IDS_REWARD_LOOTBOX_PCL086_GIFT_TIER_THREE_SLOT_0_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL086_GIFT_TIER_THREE_SLOT_0_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL086_GIFT_TIER_THREE_TITLE"
+msgstr "Rare Bonuses container"
+
+msgid "IDS_REWARD_LOOTBOX_PCL086_GIFT_TIER_THREE_TITLE_SHORT"
+msgstr "Rare Bonuses"
+
+msgid "IDS_REWARD_LOOTBOX_PCL087_CATSAM_FREE_SLOT_0_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL087_CATSAM_FREE_SLOT_0_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL087_CATSAM_FREE_SLOT_0_VALUABLE_GROUP_1_TITLE_FULL"
+msgstr "Permanent camouflage, Premium ship, or Commander"
+
+msgid "IDS_REWARD_LOOTBOX_PCL087_CATSAM_FREE_SLOT_0_VALUABLE_GROUP_1_TITLE_SHORT"
+msgstr "Permanent camouflage, Premium ship, or Commander"
+
+msgid "IDS_REWARD_LOOTBOX_PCL087_CATSAM_FREE_SLOT_1_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL087_CATSAM_FREE_SLOT_1_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL087_CATSAM_FREE_SLOT_2_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL087_CATSAM_FREE_SLOT_2_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL087_CATSAM_FREE_TITLE"
+msgstr "Unsinkable Sam container"
+
+msgid "IDS_REWARD_LOOTBOX_PCL087_CATSAM_FREE_TITLE_SHORT"
+msgstr "Unsinkable Sam"
+
+msgid "IDS_REWARD_LOOTBOX_PCL088_CATSAM_PREM_SLOT_0_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL088_CATSAM_PREM_SLOT_0_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL088_CATSAM_PREM_SLOT_0_VALUABLE_GROUP_1_TITLE_FULL"
+msgstr "Permanent camouflage, Premium ship, or Commander"
+
+msgid "IDS_REWARD_LOOTBOX_PCL088_CATSAM_PREM_SLOT_0_VALUABLE_GROUP_1_TITLE_SHORT"
+msgstr "Permanent camouflage, Premium ship, or Commander"
+
+msgid "IDS_REWARD_LOOTBOX_PCL088_CATSAM_PREM_SLOT_1_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL088_CATSAM_PREM_SLOT_1_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL088_CATSAM_PREM_SLOT_2_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL088_CATSAM_PREM_SLOT_2_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL088_CATSAM_PREM_TITLE"
+msgstr "Unsinkable Sam Premium container"
+
+msgid "IDS_REWARD_LOOTBOX_PCL088_CATSAM_PREM_TITLE_SHORT"
+msgstr "Unsinkable Sam"
+
+msgid "IDS_REWARD_LOOTBOX_PCL089_ITCA_FREE_OLD_SLOT_0_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL089_ITCA_FREE_OLD_SLOT_0_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL089_ITCA_FREE_OLD_SLOT_1_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL089_ITCA_FREE_OLD_SLOT_1_TITLE_FULL"
+msgstr "Special or Premium ship"
+
+msgid "IDS_REWARD_LOOTBOX_PCL089_ITCA_FREE_OLD_SLOT_1_VALUABLE_GROUP_1_TITLE_FULL"
+msgstr "Premium ship"
+
+msgid "IDS_REWARD_LOOTBOX_PCL089_ITCA_FREE_OLD_SLOT_1_VALUABLE_GROUP_1_TITLE_SHORT"
+msgstr "Ship"
+
+msgid "IDS_REWARD_LOOTBOX_PCL089_ITCA_FREE_OLD_SLOT_1_VALUABLE_GROUP_2_TITLE_FULL"
+msgstr "Special or Premium Ship"
+
+msgid "IDS_REWARD_LOOTBOX_PCL089_ITCA_FREE_OLD_SLOT_1_VALUABLE_GROUP_2_TITLE_SHORT"
+msgstr "Ship"
+
+msgid "IDS_REWARD_LOOTBOX_PCL089_ITCA_FREE_OLD_SLOT_2_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL089_ITCA_FREE_OLD_SLOT_2_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL089_ITCA_FREE_OLD_TITLE"
+msgstr "Container 'Italian Armada'"
+
+msgid "IDS_REWARD_LOOTBOX_PCL089_ITCA_FREE_OLD_TITLE_SHORT"
+msgstr "Italian Armada"
+
+msgid "IDS_REWARD_LOOTBOX_PCL090_ITCA_PREM_OLD_SLOT_0_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL090_ITCA_PREM_OLD_SLOT_0_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL090_ITCA_PREM_OLD_SLOT_1_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL090_ITCA_PREM_OLD_SLOT_1_TITLE_FULL"
+msgstr "Ship"
+
+msgid "IDS_REWARD_LOOTBOX_PCL090_ITCA_PREM_OLD_SLOT_1_VALUABLE_GROUP_1_TITLE_FULL"
+msgstr "Premium Ship VI–VIII"
+
+msgid "IDS_REWARD_LOOTBOX_PCL090_ITCA_PREM_OLD_SLOT_1_VALUABLE_GROUP_1_TITLE_SHORT"
+msgstr "Ship"
+
+msgid "IDS_REWARD_LOOTBOX_PCL090_ITCA_PREM_OLD_SLOT_1_VALUABLE_GROUP_2_TITLE_FULL"
+msgstr "Ship IX–X"
+
+msgid "IDS_REWARD_LOOTBOX_PCL090_ITCA_PREM_OLD_SLOT_1_VALUABLE_GROUP_2_TITLE_SHORT"
+msgstr "Ship"
+
+msgid "IDS_REWARD_LOOTBOX_PCL090_ITCA_PREM_OLD_SLOT_2_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL090_ITCA_PREM_OLD_SLOT_2_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL090_ITCA_PREM_OLD_TITLE"
+msgstr "Premium Container 'Italian Armada'"
+
+msgid "IDS_REWARD_LOOTBOX_PCL090_ITCA_PREM_OLD_TITLE_SHORT"
+msgstr "Italian Armada"
+
+msgid "IDS_REWARD_LOOTBOX_PCL091_ITCA0810_COLL_FREE_SLOT_0_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL091_ITCA0810_COLL_FREE_SLOT_0_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL091_ITCA0810_COLL_FREE_SLOT_1_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL091_ITCA0810_COLL_FREE_SLOT_1_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL091_ITCA0810_COLL_FREE_SLOT_2_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL091_ITCA0810_COLL_FREE_SLOT_2_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL091_ITCA0810_COLL_FREE_TITLE"
+msgstr "\"Resolute and Rapid\" container"
+
+msgid "IDS_REWARD_LOOTBOX_PCL091_ITCA0810_COLL_FREE_TITLE_SHORT"
+msgstr "Resolute and Rapid"
+
+msgid "IDS_REWARD_LOOTBOX_PCL092_ITCA0810_COLL_PREM_SLOT_0_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL092_ITCA0810_COLL_PREM_SLOT_0_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL092_ITCA0810_COLL_PREM_SLOT_1_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL092_ITCA0810_COLL_PREM_SLOT_1_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL092_ITCA0810_COLL_PREM_SLOT_2_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL092_ITCA0810_COLL_PREM_SLOT_2_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL092_ITCA0810_COLL_PREM_TITLE"
+msgstr "\"Resolute and Rapid\" Premium container"
+
+msgid "IDS_REWARD_LOOTBOX_PCL092_ITCA0810_COLL_PREM_TITLE_SHORT"
+msgstr "Resolute and Rapid"
+
+msgid "IDS_REWARD_LOOTBOX_PCL093_BF2019_FREE_SLOT_0_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL093_BF2019_FREE_SLOT_0_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL093_BF2019_FREE_SLOT_0_VALUABLE_GROUP_1_TITLE_FULL"
+msgstr "Premium ship"
+
+msgid "IDS_REWARD_LOOTBOX_PCL093_BF2019_FREE_SLOT_0_VALUABLE_GROUP_1_TITLE_SHORT"
+msgstr "Ship"
+
+msgid "IDS_REWARD_LOOTBOX_PCL093_BF2019_FREE_TITLE"
+msgstr "Black Friday 2019 container"
+
+msgid "IDS_REWARD_LOOTBOX_PCL093_BF2019_FREE_TITLE_SHORT"
+msgstr "Black Friday 2019"
+
+msgid "IDS_REWARD_LOOTBOX_PCL094_BF2019_PREM_SLOT_0_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL094_BF2019_PREM_SLOT_0_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL094_BF2019_PREM_SLOT_0_VALUABLE_GROUP_1_TITLE_FULL"
+msgstr "Premium ship"
+
+msgid "IDS_REWARD_LOOTBOX_PCL094_BF2019_PREM_SLOT_0_VALUABLE_GROUP_1_TITLE_SHORT"
+msgstr "Ship"
+
+msgid "IDS_REWARD_LOOTBOX_PCL094_BF2019_PREM_TITLE"
+msgstr "Black Friday 2019 Premium container"
+
+msgid "IDS_REWARD_LOOTBOX_PCL094_BF2019_PREM_TITLE_SHORT"
+msgstr "Black Friday 2019"
+
+msgid "IDS_REWARD_LOOTBOX_PCL095_SHIPBUILDING_COLL_SLOT_0_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL095_SHIPBUILDING_COLL_SLOT_0_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL095_SHIPBUILDING_COLL_SLOT_1_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL095_SHIPBUILDING_COLL_SLOT_1_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL095_SHIPBUILDING_COLL_SLOT_2_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL095_SHIPBUILDING_COLL_SLOT_2_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL095_SHIPBUILDING_COLL_TITLE"
+msgstr "Shipbuilding container"
+
+msgid "IDS_REWARD_LOOTBOX_PCL095_SHIPBUILDING_COLL_TITLE_SHORT"
+msgstr "Shipbuilding"
+
+msgid "IDS_REWARD_LOOTBOX_PCL096_CAPT2020_OLD_SLOT_0_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL096_CAPT2020_OLD_SLOT_0_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL096_CAPT2020_OLD_TITLE"
+msgstr "\"Bad Advice: Behind the Scenes\" container"
+
+msgid "IDS_REWARD_LOOTBOX_PCL096_CAPT2020_OLD_TITLE_SHORT"
+msgstr "Bad Advice: Behind the Scenes"
+
+msgid "IDS_REWARD_LOOTBOX_PCL097_KOTS_COLL_SLOT_0_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL097_KOTS_COLL_SLOT_0_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL097_KOTS_COLL_TITLE"
+msgstr "Container 'King of the Sea'"
+
+msgid "IDS_REWARD_LOOTBOX_PCL097_KOTS_COLL_TITLE_SHORT"
+msgstr "King of the Sea"
+
+msgid "IDS_REWARD_LOOTBOX_PCL098_EUDDEA_OLD_SLOT_0_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL098_EUDDEA_OLD_SLOT_0_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL098_EUDDEA_OLD_SLOT_1_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL098_EUDDEA_OLD_SLOT_1_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL098_EUDDEA_OLD_SLOT_2_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL098_EUDDEA_OLD_SLOT_2_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL098_EUDDEA_OLD_TITLE"
+msgstr "Europe container"
+
+msgid "IDS_REWARD_LOOTBOX_PCL098_EUDDEA_OLD_TITLE_SHORT"
+msgstr "Europe"
+
+msgid "IDS_REWARD_LOOTBOX_PCL099_SARC094_OLD_SLOT_0_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL099_SARC094_OLD_SLOT_0_TITLE_FULL"
+msgstr "Ship"
+
+msgid "IDS_REWARD_LOOTBOX_PCL099_SARC094_OLD_SLOT_0_VALUABLE_GROUP_1_TITLE_FULL"
+msgstr "Ship IX"
+
+msgid "IDS_REWARD_LOOTBOX_PCL099_SARC094_OLD_SLOT_0_VALUABLE_GROUP_1_TITLE_SHORT"
+msgstr "IX"
+
+msgid "IDS_REWARD_LOOTBOX_PCL099_SARC094_OLD_SLOT_0_VALUABLE_GROUP_2_TITLE_FULL"
+msgstr "Ship VI–VIII"
+
+msgid "IDS_REWARD_LOOTBOX_PCL099_SARC094_OLD_SLOT_0_VALUABLE_GROUP_2_TITLE_SHORT"
+msgstr "VI–VIII"
+
+msgid "IDS_REWARD_LOOTBOX_PCL099_SARC094_OLD_TITLE"
+msgstr "Soviet container"
+
+msgid "IDS_REWARD_LOOTBOX_PCL099_SARC094_OLD_TITLE_SHORT"
+msgstr "Soviet"
+
+msgid "IDS_REWARD_LOOTBOX_PCL100_WH_KHORNE_SLOT_0_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL100_WH_KHORNE_SLOT_0_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL100_WH_KHORNE_SLOT_0_VALUABLE_GROUP_1_TITLE_FULL"
+msgstr "Premium ship and a special Commander"
+
+msgid "IDS_REWARD_LOOTBOX_PCL100_WH_KHORNE_SLOT_0_VALUABLE_GROUP_1_TITLE_SHORT"
+msgstr "Ship and Commander"
+
+msgid "IDS_REWARD_LOOTBOX_PCL100_WH_KHORNE_TITLE"
+msgstr "\"Warhammer 40,000 — Chaos\" container"
+
+msgid "IDS_REWARD_LOOTBOX_PCL100_WH_KHORNE_TITLE_SHORT"
+msgstr "Warhammer 40,000 — Chaos"
+
+msgid "IDS_REWARD_LOOTBOX_PCL101_WH_IMPER_SLOT_0_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL101_WH_IMPER_SLOT_0_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL101_WH_IMPER_SLOT_0_VALUABLE_GROUP_1_TITLE_FULL"
+msgstr "Premium ship and a special Commander"
+
+msgid "IDS_REWARD_LOOTBOX_PCL101_WH_IMPER_SLOT_0_VALUABLE_GROUP_1_TITLE_SHORT"
+msgstr "Ship and Commander"
+
+msgid "IDS_REWARD_LOOTBOX_PCL101_WH_IMPER_TITLE"
+msgstr "\"Warhammer 40,000 — Imperium\" container"
+
+msgid "IDS_REWARD_LOOTBOX_PCL101_WH_IMPER_TITLE_SHORT"
+msgstr "Warhammer 40,000 — Imperium"
+
+msgid "IDS_REWARD_LOOTBOX_PCL102_GARC096_PREM_OLD_SLOT_0_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL102_GARC096_PREM_OLD_SLOT_0_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL102_GARC096_PREM_OLD_SLOT_1_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL102_GARC096_PREM_OLD_SLOT_1_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL102_GARC096_PREM_OLD_SLOT_1_VALUABLE_GROUP_1_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL102_GARC096_PREM_OLD_SLOT_1_VALUABLE_GROUP_1_TITLE_SHORT"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL102_GARC096_PREM_OLD_SLOT_2_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL102_GARC096_PREM_OLD_SLOT_2_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL102_GARC096_PREM_OLD_TITLE"
+msgstr "Premium Container 'German Aircraft Carriers'"
+
+msgid "IDS_REWARD_LOOTBOX_PCL102_GARC096_PREM_OLD_TITLE_SHORT"
+msgstr "German Aircraft Carriers"
+
+msgid "IDS_REWARD_LOOTBOX_PCL103_GARC096_FREE_OLD_SLOT_0_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL103_GARC096_FREE_OLD_SLOT_0_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL103_GARC096_FREE_OLD_TITLE"
+msgstr "Container 'German Aircraft Carriers'"
+
+msgid "IDS_REWARD_LOOTBOX_PCL103_GARC096_FREE_OLD_TITLE_SHORT"
+msgstr "German Aircraft Carriers"
+
+msgid "IDS_REWARD_LOOTBOX_PCL104_GER097_COLL_SLOT_0_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL104_GER097_COLL_SLOT_0_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL104_GER097_COLL_SLOT_1_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL104_GER097_COLL_SLOT_1_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL104_GER097_COLL_SLOT_2_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL104_GER097_COLL_SLOT_2_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL104_GER097_COLL_TITLE"
+msgstr "German Navy container"
+
+msgid "IDS_REWARD_LOOTBOX_PCL104_GER097_COLL_TITLE_SHORT"
+msgstr "German Navy"
+
+msgid "IDS_REWARD_LOOTBOX_PCL105_GE_PSHIPS_PREM_SLOT_0_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL105_GE_PSHIPS_PREM_SLOT_0_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL105_GE_PSHIPS_PREM_SLOT_0_VALUABLE_GROUP_1_TITLE_FULL"
+msgstr "Ship"
+
+msgid "IDS_REWARD_LOOTBOX_PCL105_GE_PSHIPS_PREM_SLOT_0_VALUABLE_GROUP_1_TITLE_SHORT"
+msgstr "Ship"
+
+msgid "IDS_REWARD_LOOTBOX_PCL105_GE_PSHIPS_PREM_TITLE"
+msgstr "Kriegsmarine Premium container"
+
+msgid "IDS_REWARD_LOOTBOX_PCL105_GE_PSHIPS_PREM_TITLE_SHORT"
+msgstr "Kriegsmarine"
+
+msgid "IDS_REWARD_LOOTBOX_PCL106_GE_PSHIPS_FREE_SLOT_0_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL106_GE_PSHIPS_FREE_SLOT_0_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL106_GE_PSHIPS_FREE_SLOT_0_VALUABLE_GROUP_1_TITLE_FULL"
+msgstr "Ship"
+
+msgid "IDS_REWARD_LOOTBOX_PCL106_GE_PSHIPS_FREE_SLOT_0_VALUABLE_GROUP_1_TITLE_SHORT"
+msgstr "Ship"
+
+msgid "IDS_REWARD_LOOTBOX_PCL106_GE_PSHIPS_FREE_TITLE"
+msgstr "Kriegsmarine container"
+
+msgid "IDS_REWARD_LOOTBOX_PCL106_GE_PSHIPS_FREE_TITLE_SHORT"
+msgstr "Kriegsmarine"
+
+msgid "IDS_REWARD_LOOTBOX_PCL107_TF098_PREM_SLOT_0_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL107_TF098_PREM_SLOT_0_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL107_TF098_PREM_SLOT_1_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL107_TF098_PREM_SLOT_1_TITLE_FULL"
+msgstr "Permanent Camouflage or Special Commander"
+
+msgid "IDS_REWARD_LOOTBOX_PCL107_TF098_PREM_SLOT_1_VALUABLE_GROUP_1_TITLE_FULL"
+msgstr "Permanent Camouflage"
+
+msgid "IDS_REWARD_LOOTBOX_PCL107_TF098_PREM_SLOT_1_VALUABLE_GROUP_1_TITLE_SHORT"
+msgstr "Camouflage"
+
+msgid "IDS_REWARD_LOOTBOX_PCL107_TF098_PREM_SLOT_1_VALUABLE_GROUP_2_TITLE_FULL"
+msgstr "Special Commander"
+
+msgid "IDS_REWARD_LOOTBOX_PCL107_TF098_PREM_SLOT_1_VALUABLE_GROUP_2_TITLE_SHORT"
+msgstr "Commander"
+
+msgid "IDS_REWARD_LOOTBOX_PCL107_TF098_PREM_SLOT_2_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL107_TF098_PREM_SLOT_2_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL107_TF098_PREM_TITLE"
+msgstr "Cybertronian Premium container"
+
+msgid "IDS_REWARD_LOOTBOX_PCL107_TF098_PREM_TITLE_SHORT"
+msgstr "Cybertronian"
+
+msgid "IDS_REWARD_LOOTBOX_PCL108_TF098_FREE_SLOT_0_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL108_TF098_FREE_SLOT_0_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL108_TF098_FREE_SLOT_1_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL108_TF098_FREE_SLOT_1_TITLE_FULL"
+msgstr "Permanent camouflage or a special Commander"
+
+msgid "IDS_REWARD_LOOTBOX_PCL108_TF098_FREE_SLOT_1_VALUABLE_GROUP_1_TITLE_FULL"
+msgstr "Permanent camouflage"
+
+msgid "IDS_REWARD_LOOTBOX_PCL108_TF098_FREE_SLOT_1_VALUABLE_GROUP_1_TITLE_SHORT"
+msgstr "Camouflage"
+
+msgid "IDS_REWARD_LOOTBOX_PCL108_TF098_FREE_SLOT_1_VALUABLE_GROUP_2_TITLE_FULL"
+msgstr "Special Commander"
+
+msgid "IDS_REWARD_LOOTBOX_PCL108_TF098_FREE_SLOT_1_VALUABLE_GROUP_2_TITLE_SHORT"
+msgstr "Commander"
+
+msgid "IDS_REWARD_LOOTBOX_PCL108_TF098_FREE_SLOT_2_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL108_TF098_FREE_SLOT_2_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL108_TF098_FREE_TITLE"
+msgstr "Cybertronian container"
+
+msgid "IDS_REWARD_LOOTBOX_PCL108_TF098_FREE_TITLE_SHORT"
+msgstr "Cybertronian"
+
+msgid "IDS_REWARD_LOOTBOX_PCL109_FIVEEPOCHS098_COLL_SLOT_0_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL109_FIVEEPOCHS098_COLL_SLOT_0_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL109_FIVEEPOCHS098_COLL_SLOT_1_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL109_FIVEEPOCHS098_COLL_SLOT_1_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL109_FIVEEPOCHS098_COLL_SLOT_2_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL109_FIVEEPOCHS098_COLL_SLOT_2_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL109_FIVEEPOCHS098_COLL_TITLE"
+msgstr "\"Five Epochs of the Navy\" container"
+
+msgid "IDS_REWARD_LOOTBOX_PCL109_FIVEEPOCHS098_COLL_TITLE_SHORT"
+msgstr "Five Epochs of the Navy"
+
+msgid "IDS_REWARD_LOOTBOX_PCL110_WG099MOBILE_SLOT_0_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL110_WG099MOBILE_SLOT_0_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL110_WG099MOBILE_SLOT_0_VALUABLE_GROUP_1_TITLE_FULL"
+msgstr "Premium ship"
+
+msgid "IDS_REWARD_LOOTBOX_PCL110_WG099MOBILE_SLOT_0_VALUABLE_GROUP_1_TITLE_SHORT"
+msgstr "Ship"
+
+msgid "IDS_REWARD_LOOTBOX_PCL110_WG099MOBILE_TITLE"
+msgstr "Tactical Small container"
+
+msgid "IDS_REWARD_LOOTBOX_PCL110_WG099MOBILE_TITLE_SHORT"
+msgstr "Tactical Small"
+
+msgid "IDS_REWARD_LOOTBOX_PCL111_BF2020_FREE_SLOT_0_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL111_BF2020_FREE_SLOT_0_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL111_BF2020_FREE_SLOT_0_VALUABLE_GROUP_1_TITLE_FULL"
+msgstr "Premium ship"
+
+msgid "IDS_REWARD_LOOTBOX_PCL111_BF2020_FREE_SLOT_0_VALUABLE_GROUP_1_TITLE_SHORT"
+msgstr "Ship"
+
+msgid "IDS_REWARD_LOOTBOX_PCL111_BF2020_FREE_TITLE"
+msgstr "Black Friday 2020 container"
+
+msgid "IDS_REWARD_LOOTBOX_PCL111_BF2020_FREE_TITLE_SHORT"
+msgstr "Black Friday 2020"
+
+msgid "IDS_REWARD_LOOTBOX_PCL112_BF2020_PREM_SLOT_0_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL112_BF2020_PREM_SLOT_0_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL112_BF2020_PREM_SLOT_0_VALUABLE_GROUP_1_TITLE_FULL"
+msgstr "Premium ship"
+
+msgid "IDS_REWARD_LOOTBOX_PCL112_BF2020_PREM_SLOT_0_VALUABLE_GROUP_1_TITLE_SHORT"
+msgstr "Ship"
+
+msgid "IDS_REWARD_LOOTBOX_PCL112_BF2020_PREM_TITLE"
+msgstr "Black Friday 2020 Premium container"
+
+msgid "IDS_REWARD_LOOTBOX_PCL112_BF2020_PREM_TITLE_SHORT"
+msgstr "Black Friday 2020"
+
+msgid "IDS_REWARD_LOOTBOX_PCL113_UTUBEMEM_CAP_COLL_SLOT_0_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL113_UTUBEMEM_CAP_COLL_SLOT_0_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL113_UTUBEMEM_CAP_COLL_SLOT_1_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL113_UTUBEMEM_CAP_COLL_SLOT_1_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL113_UTUBEMEM_CAP_COLL_SLOT_2_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL113_UTUBEMEM_CAP_COLL_SLOT_2_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL113_UTUBEMEM_CAP_COLL_TITLE"
+msgstr "\"Bad Advice: Behind the Scenes\" container"
+
+msgid "IDS_REWARD_LOOTBOX_PCL113_UTUBEMEM_CAP_COLL_TITLE_SHORT"
+msgstr "Bad Advice: Behind the Scenes"
+
+msgid "IDS_REWARD_LOOTBOX_PCL114_USA_BB0910_COLL_FREE_SLOT_0_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL114_USA_BB0910_COLL_FREE_SLOT_0_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL114_USA_BB0910_COLL_FREE_SLOT_1_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL114_USA_BB0910_COLL_FREE_SLOT_1_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL114_USA_BB0910_COLL_FREE_SLOT_2_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL114_USA_BB0910_COLL_FREE_SLOT_2_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL114_USA_BB0910_COLL_FREE_TITLE"
+msgstr "Always Courageous container"
+
+msgid "IDS_REWARD_LOOTBOX_PCL114_USA_BB0910_COLL_FREE_TITLE_SHORT"
+msgstr "Always Courageous"
+
+msgid "IDS_REWARD_LOOTBOX_PCL115_USA_BB0910_COLL_PREM_SLOT_0_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL115_USA_BB0910_COLL_PREM_SLOT_0_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL115_USA_BB0910_COLL_PREM_SLOT_1_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL115_USA_BB0910_COLL_PREM_SLOT_1_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL115_USA_BB0910_COLL_PREM_SLOT_2_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL115_USA_BB0910_COLL_PREM_SLOT_2_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL115_USA_BB0910_COLL_PREM_TITLE"
+msgstr "Always Courageous Premium container"
+
+msgid "IDS_REWARD_LOOTBOX_PCL115_USA_BB0910_COLL_PREM_TITLE_SHORT"
+msgstr "Always Courageous"
+
+msgid "IDS_REWARD_LOOTBOX_PCL116_JOURNEY2021_FREE_SLOT_0_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL116_JOURNEY2021_FREE_SLOT_0_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL116_JOURNEY2021_FREE_SLOT_0_VALUABLE_GROUP_1_TITLE_FULL"
+msgstr "Premium ship and a special Commander"
+
+msgid "IDS_REWARD_LOOTBOX_PCL116_JOURNEY2021_FREE_SLOT_0_VALUABLE_GROUP_1_TITLE_SHORT"
+msgstr "Ship and Commander"
+
+msgid "IDS_REWARD_LOOTBOX_PCL116_JOURNEY2021_FREE_TITLE"
+msgstr "Journey to the West container"
+
+msgid "IDS_REWARD_LOOTBOX_PCL116_JOURNEY2021_FREE_TITLE_SHORT"
+msgstr "Journey to the West"
+
+msgid "IDS_REWARD_LOOTBOX_PCL117_JOURNEY2021_PREM_SLOT_0_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL117_JOURNEY2021_PREM_SLOT_0_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL117_JOURNEY2021_PREM_SLOT_0_VALUABLE_GROUP_1_TITLE_FULL"
+msgstr "Premium ship and a special Commander"
+
+msgid "IDS_REWARD_LOOTBOX_PCL117_JOURNEY2021_PREM_SLOT_0_VALUABLE_GROUP_1_TITLE_SHORT"
+msgstr "Ship and Commander"
+
+msgid "IDS_REWARD_LOOTBOX_PCL117_JOURNEY2021_PREM_TITLE"
+msgstr "Journey to the West Premium container"
+
+msgid "IDS_REWARD_LOOTBOX_PCL117_JOURNEY2021_PREM_TITLE_SHORT"
+msgstr "Journey to the West"
+
+msgid "IDS_REWARD_LOOTBOX_PCL118_RANKEDBRONZE_SLOT_0_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL118_RANKEDBRONZE_SLOT_0_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL118_RANKEDBRONZE_TITLE"
+msgstr "Bronze League container"
+
+msgid "IDS_REWARD_LOOTBOX_PCL118_RANKEDBRONZE_TITLE_SHORT"
+msgstr "Bronze League"
+
+msgid "IDS_REWARD_LOOTBOX_PCL119_RANKEDSILVER_SLOT_0_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL119_RANKEDSILVER_SLOT_0_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL119_RANKEDSILVER_TITLE"
+msgstr "Silver League container"
+
+msgid "IDS_REWARD_LOOTBOX_PCL119_RANKEDSILVER_TITLE_SHORT"
+msgstr "Silver League"
+
+msgid "IDS_REWARD_LOOTBOX_PCL120_RANKEDGOLD_SLOT_0_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL120_RANKEDGOLD_SLOT_0_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL120_RANKEDGOLD_TITLE"
+msgstr "Gold League container"
+
+msgid "IDS_REWARD_LOOTBOX_PCL120_RANKEDGOLD_TITLE_SHORT"
+msgstr "Gold League"
+
+msgid "IDS_REWARD_LOOTBOX_PCL122_ITPREMSHIPS_FREE_SLOT_0_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL122_ITPREMSHIPS_FREE_SLOT_0_TITLE_FULL"
+msgstr "Ships"
+
+msgid "IDS_REWARD_LOOTBOX_PCL122_ITPREMSHIPS_FREE_SLOT_0_VALUABLE_GROUP_1_TITLE_FULL"
+msgstr "Tier VIII–IX ships"
+
+msgid "IDS_REWARD_LOOTBOX_PCL122_ITPREMSHIPS_FREE_SLOT_0_VALUABLE_GROUP_1_TITLE_SHORT"
+msgstr "Tier VIII–IX"
+
+msgid "IDS_REWARD_LOOTBOX_PCL122_ITPREMSHIPS_FREE_SLOT_0_VALUABLE_GROUP_2_TITLE_FULL"
+msgstr "Tier VI–VII ships"
+
+msgid "IDS_REWARD_LOOTBOX_PCL122_ITPREMSHIPS_FREE_SLOT_0_VALUABLE_GROUP_2_TITLE_SHORT"
+msgstr "Tier VI–VII"
+
+msgid "IDS_REWARD_LOOTBOX_PCL122_ITPREMSHIPS_FREE_TITLE"
+msgstr "Italian Battleships container"
+
+msgid "IDS_REWARD_LOOTBOX_PCL122_ITPREMSHIPS_FREE_TITLE_SHORT"
+msgstr "Italian Battleships"
+
+msgid "IDS_REWARD_LOOTBOX_PCL123_ITPREMSHIPS_PREM_SLOT_0_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL123_ITPREMSHIPS_PREM_SLOT_0_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL123_ITPREMSHIPS_PREM_SLOT_0_VALUABLE_GROUP_1_TITLE_FULL"
+msgstr "Ship X"
+
+msgid "IDS_REWARD_LOOTBOX_PCL123_ITPREMSHIPS_PREM_SLOT_0_VALUABLE_GROUP_1_TITLE_SHORT"
+msgstr "X"
+
+msgid "IDS_REWARD_LOOTBOX_PCL123_ITPREMSHIPS_PREM_SLOT_0_VALUABLE_GROUP_2_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL123_ITPREMSHIPS_PREM_SLOT_0_VALUABLE_GROUP_2_TITLE_SHORT"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL123_ITPREMSHIPS_PREM_TITLE"
+msgstr "Italian Battleships Premium container"
+
+msgid "IDS_REWARD_LOOTBOX_PCL123_ITPREMSHIPS_PREM_TITLE_SHORT"
+msgstr "Italian Battleships"
+
+msgid "IDS_REWARD_LOOTBOX_PCL124_KONGVSGODZILLA_PREM_SLOT_0_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL124_KONGVSGODZILLA_PREM_SLOT_0_TITLE_FULL"
+msgstr "Permanent camouflage or a special Commander"
+
+msgid "IDS_REWARD_LOOTBOX_PCL124_KONGVSGODZILLA_PREM_SLOT_0_VALUABLE_GROUP_1_TITLE_FULL"
+msgstr "Permanent camouflage"
+
+msgid "IDS_REWARD_LOOTBOX_PCL124_KONGVSGODZILLA_PREM_SLOT_0_VALUABLE_GROUP_1_TITLE_SHORT"
+msgstr "Camouflage"
+
+msgid "IDS_REWARD_LOOTBOX_PCL124_KONGVSGODZILLA_PREM_SLOT_0_VALUABLE_GROUP_2_TITLE_FULL"
+msgstr "Special Commander"
+
+msgid "IDS_REWARD_LOOTBOX_PCL124_KONGVSGODZILLA_PREM_SLOT_0_VALUABLE_GROUP_2_TITLE_SHORT"
+msgstr "Commander"
+
+msgid "IDS_REWARD_LOOTBOX_PCL124_KONGVSGODZILLA_PREM_TITLE"
+msgstr "\"Two Titans—One King\" Premium container"
+
+msgid "IDS_REWARD_LOOTBOX_PCL124_KONGVSGODZILLA_PREM_TITLE_SHORT"
+msgstr "Two Titans—One King"
+
+msgid "IDS_REWARD_LOOTBOX_PCL125_GERDD0104_COLL_FREE_SLOT_0_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL125_GERDD0104_COLL_FREE_SLOT_0_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL125_GERDD0104_COLL_FREE_SLOT_1_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL125_GERDD0104_COLL_FREE_SLOT_1_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL125_GERDD0104_COLL_FREE_SLOT_2_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL125_GERDD0104_COLL_FREE_SLOT_2_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL125_GERDD0104_COLL_FREE_TITLE"
+msgstr "German Destroyers container"
+
+msgid "IDS_REWARD_LOOTBOX_PCL125_GERDD0104_COLL_FREE_TITLE_SHORT"
+msgstr "German Destroyers"
+
+msgid "IDS_REWARD_LOOTBOX_PCL126_GERDD0104_COLL_PREM_SLOT_0_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL126_GERDD0104_COLL_PREM_SLOT_0_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL126_GERDD0104_COLL_PREM_SLOT_1_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL126_GERDD0104_COLL_PREM_SLOT_1_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL126_GERDD0104_COLL_PREM_SLOT_2_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL126_GERDD0104_COLL_PREM_SLOT_2_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL126_GERDD0104_COLL_PREM_TITLE"
+msgstr "German Destroyers Premium container"
+
+msgid "IDS_REWARD_LOOTBOX_PCL126_GERDD0104_COLL_PREM_TITLE_SHORT"
+msgstr "German Destroyers"
+
+msgid "IDS_REWARD_LOOTBOX_PCL127_JUTLAND0104_PREM_SLOT_0_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL127_JUTLAND0104_PREM_SLOT_0_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL127_JUTLAND0104_PREM_SLOT_0_VALUABLE_GROUP_1_TITLE_FULL"
+msgstr "Permanent camouflage or a Premium ship"
+
+msgid "IDS_REWARD_LOOTBOX_PCL127_JUTLAND0104_PREM_SLOT_0_VALUABLE_GROUP_1_TITLE_SHORT"
+msgstr "Permanent camouflage or a Premium ship"
+
+msgid "IDS_REWARD_LOOTBOX_PCL127_JUTLAND0104_PREM_TITLE"
+msgstr "Battle of Jutland Premium container"
+
+msgid "IDS_REWARD_LOOTBOX_PCL127_JUTLAND0104_PREM_TITLE_SHORT"
+msgstr "Battle of Jutland"
+
+msgid "IDS_REWARD_LOOTBOX_PCL128_SKINCONTAINER_PREM_SLOT_0_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL128_SKINCONTAINER_PREM_SLOT_0_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL128_SKINCONTAINER_PREM_SLOT_1_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL128_SKINCONTAINER_PREM_SLOT_1_TITLE_FULL"
+msgstr "Permanent camouflage"
+
+msgid "IDS_REWARD_LOOTBOX_PCL128_SKINCONTAINER_PREM_SLOT_1_VALUABLE_GROUP_1_TITLE_FULL"
+msgstr "Unique permanent camouflage"
+
+msgid "IDS_REWARD_LOOTBOX_PCL128_SKINCONTAINER_PREM_SLOT_1_VALUABLE_GROUP_1_TITLE_SHORT"
+msgstr "Unique"
+
+msgid "IDS_REWARD_LOOTBOX_PCL128_SKINCONTAINER_PREM_SLOT_1_VALUABLE_GROUP_2_TITLE_FULL"
+msgstr "Rare permanent camouflage"
+
+msgid "IDS_REWARD_LOOTBOX_PCL128_SKINCONTAINER_PREM_SLOT_1_VALUABLE_GROUP_2_TITLE_SHORT"
+msgstr "Rare"
+
+msgid "IDS_REWARD_LOOTBOX_PCL128_SKINCONTAINER_PREM_SLOT_1_VALUABLE_GROUP_3_TITLE_FULL"
+msgstr "Special permanent camouflage"
+
+msgid "IDS_REWARD_LOOTBOX_PCL128_SKINCONTAINER_PREM_SLOT_1_VALUABLE_GROUP_3_TITLE_SHORT"
+msgstr "Special"
+
+msgid "IDS_REWARD_LOOTBOX_PCL128_SKINCONTAINER_PREM_SLOT_2_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL128_SKINCONTAINER_PREM_SLOT_2_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL128_SKINCONTAINER_PREM_TITLE"
+msgstr "Distant Voyages Premium container"
+
+msgid "IDS_REWARD_LOOTBOX_PCL128_SKINCONTAINER_PREM_TITLE_SHORT"
+msgstr "Distant Voyages"
+
+msgid "IDS_REWARD_LOOTBOX_PCL129_EPICSTD2_4_SLOT_0_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL129_EPICSTD2_4_SLOT_0_VALUABLE_GROUP_1_TITLE_FULL"
+msgstr "Tier II–IV Premium ship"
+
+msgid "IDS_REWARD_LOOTBOX_PCL129_EPICSTD2_4_SLOT_0_VALUABLE_GROUP_1_TITLE_SHORT"
+msgstr "II–IV"
+
+msgid "IDS_REWARD_LOOTBOX_PCL129_EPICSTD2_4_TITLE"
+msgstr "Premium Ship II–IV container"
+
+msgid "IDS_REWARD_LOOTBOX_PCL129_EPICSTD2_4_TITLE_SHORT"
+msgstr "Premium Ship II–IV"
+
+msgid "IDS_REWARD_LOOTBOX_PCL130_EPICPREM2_4_SLOT_0_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL130_EPICPREM2_4_SLOT_0_VALUABLE_GROUP_1_TITLE_FULL"
+msgstr "Tier II–IV Premium ship"
+
+msgid "IDS_REWARD_LOOTBOX_PCL130_EPICPREM2_4_SLOT_0_VALUABLE_GROUP_1_TITLE_SHORT"
+msgstr "II–IV"
+
+msgid "IDS_REWARD_LOOTBOX_PCL130_EPICPREM2_4_TITLE"
+msgstr "Container 'Premium Ship II–IV. Collector's Reserves'"
+
+msgid "IDS_REWARD_LOOTBOX_PCL130_EPICPREM2_4_TITLE_SHORT"
+msgstr "Premium Ship II–IV. Collector's Reserves"
+
+msgid "IDS_REWARD_LOOTBOX_PCL131_LOGH_PREM_SLOT_0_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL131_LOGH_PREM_SLOT_0_TITLE_FULL"
+msgstr "Special Commander or a permanent camouflage"
+
+msgid "IDS_REWARD_LOOTBOX_PCL131_LOGH_PREM_SLOT_0_VALUABLE_GROUP_1_TITLE_FULL"
+msgstr "Special Commander"
+
+msgid "IDS_REWARD_LOOTBOX_PCL131_LOGH_PREM_SLOT_0_VALUABLE_GROUP_1_TITLE_SHORT"
+msgstr "Commander"
+
+msgid "IDS_REWARD_LOOTBOX_PCL131_LOGH_PREM_SLOT_0_VALUABLE_GROUP_2_TITLE_FULL"
+msgstr "Permanent camouflage"
+
+msgid "IDS_REWARD_LOOTBOX_PCL131_LOGH_PREM_SLOT_0_VALUABLE_GROUP_2_TITLE_SHORT"
+msgstr "Camouflage"
+
+msgid "IDS_REWARD_LOOTBOX_PCL131_LOGH_PREM_TITLE"
+msgstr "\"LOGH: DNT\" Premium container"
+
+msgid "IDS_REWARD_LOOTBOX_PCL131_LOGH_PREM_TITLE_SHORT"
+msgstr "LOGH: DNT"
+
+msgid "IDS_REWARD_LOOTBOX_PCL132_TF108_PREM_SLOT_0_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL132_TF108_PREM_SLOT_0_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL132_TF108_PREM_SLOT_1_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL132_TF108_PREM_SLOT_1_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL132_TF108_PREM_SLOT_2_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL132_TF108_PREM_SLOT_2_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL132_TF108_PREM_TITLE"
+msgstr "\"The Transformers: The Movie 35th Anniversary\" Premium container"
+
+msgid "IDS_REWARD_LOOTBOX_PCL132_TF108_PREM_TITLE_SHORT"
+msgstr "The Transformers: The Movie 35th Anniversary"
+
+msgid "IDS_REWARD_LOOTBOX_PCL133_TF108_FREE_SLOT_0_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL133_TF108_FREE_SLOT_0_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL133_TF108_FREE_SLOT_1_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL133_TF108_FREE_SLOT_1_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL133_TF108_FREE_SLOT_2_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL133_TF108_FREE_SLOT_2_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL133_TF108_FREE_TITLE"
+msgstr "\"The Transformers: The Movie 35th Anniversary\" container"
+
+msgid "IDS_REWARD_LOOTBOX_PCL133_TF108_FREE_TITLE_SHORT"
+msgstr "The Transformers: The Movie 35th Anniversary"
+
+msgid "IDS_REWARD_LOOTBOX_PCL134_BD108_COLL_SLOT_0_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL134_BD108_COLL_SLOT_0_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL134_BD108_COLL_SLOT_1_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL134_BD108_COLL_SLOT_1_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL134_BD108_COLL_SLOT_2_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL134_BD108_COLL_SLOT_2_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL134_BD108_COLL_TITLE"
+msgstr "Sixth Game Anniversary container"
+
+msgid "IDS_REWARD_LOOTBOX_PCL134_BD108_COLL_TITLE_SHORT"
+msgstr "Sixth Game Anniversary"
+
+msgid "IDS_REWARD_LOOTBOX_PCL135_GE_PSHIPS109_PREM_SLOT_0_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL135_GE_PSHIPS109_PREM_SLOT_0_TITLE_FULL"
+msgstr "Ship"
+
+msgid "IDS_REWARD_LOOTBOX_PCL135_GE_PSHIPS109_PREM_SLOT_0_VALUABLE_GROUP_1_TITLE_FULL"
+msgstr "Ship IX–X"
+
+msgid "IDS_REWARD_LOOTBOX_PCL135_GE_PSHIPS109_PREM_SLOT_0_VALUABLE_GROUP_1_TITLE_SHORT"
+msgstr "IX–X"
+
+msgid "IDS_REWARD_LOOTBOX_PCL135_GE_PSHIPS109_PREM_SLOT_0_VALUABLE_GROUP_2_TITLE_FULL"
+msgstr "Ship VII–VIII"
+
+msgid "IDS_REWARD_LOOTBOX_PCL135_GE_PSHIPS109_PREM_SLOT_0_VALUABLE_GROUP_2_TITLE_SHORT"
+msgstr "VII–VIII"
+
+msgid "IDS_REWARD_LOOTBOX_PCL135_GE_PSHIPS109_PREM_TITLE"
+msgstr "German Squadron Premium container"
+
+msgid "IDS_REWARD_LOOTBOX_PCL135_GE_PSHIPS109_PREM_TITLE_SHORT"
+msgstr "German Squadron"
+
+msgid "IDS_REWARD_LOOTBOX_PCL136_GE_PSHIPS109_FREE_SLOT_0_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL136_GE_PSHIPS109_FREE_SLOT_0_TITLE_FULL"
+msgstr "Ship"
+
+msgid "IDS_REWARD_LOOTBOX_PCL136_GE_PSHIPS109_FREE_SLOT_0_VALUABLE_GROUP_1_TITLE_FULL"
+msgstr "Ship IX–X"
+
+msgid "IDS_REWARD_LOOTBOX_PCL136_GE_PSHIPS109_FREE_SLOT_0_VALUABLE_GROUP_1_TITLE_SHORT"
+msgstr "IX–X"
+
+msgid "IDS_REWARD_LOOTBOX_PCL136_GE_PSHIPS109_FREE_SLOT_0_VALUABLE_GROUP_2_TITLE_FULL"
+msgstr "Ship VII–VIII"
+
+msgid "IDS_REWARD_LOOTBOX_PCL136_GE_PSHIPS109_FREE_SLOT_0_VALUABLE_GROUP_2_TITLE_SHORT"
+msgstr "VII–VIII"
+
+msgid "IDS_REWARD_LOOTBOX_PCL136_GE_PSHIPS109_FREE_TITLE"
+msgstr "German Squadron container"
+
+msgid "IDS_REWARD_LOOTBOX_PCL136_GE_PSHIPS109_FREE_TITLE_SHORT"
+msgstr "German Squadron"
+
+msgid "IDS_REWARD_LOOTBOX_PCL137_WARHAMMER40K_PREM_SLOT_0_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL137_WARHAMMER40K_PREM_SLOT_0_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL137_WARHAMMER40K_PREM_SLOT_0_VALUABLE_GROUP_1_TITLE_FULL"
+msgstr "Premium ship and a special Commander"
+
+msgid "IDS_REWARD_LOOTBOX_PCL137_WARHAMMER40K_PREM_SLOT_0_VALUABLE_GROUP_1_TITLE_SHORT"
+msgstr "Ship and Commander"
+
+msgid "IDS_REWARD_LOOTBOX_PCL137_WARHAMMER40K_PREM_TITLE"
+msgstr "Warhammer 40,000 Premium container"
+
+msgid "IDS_REWARD_LOOTBOX_PCL137_WARHAMMER40K_PREM_TITLE_SHORT"
+msgstr "Warhammer 40,000"
+
+msgid "IDS_REWARD_LOOTBOX_PCL138_SUBSCRIPTION_SLOT_0_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL138_SUBSCRIPTION_SLOT_0_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL138_SUBSCRIPTION_TITLE"
+msgstr "Regular Supplies container"
+
+msgid "IDS_REWARD_LOOTBOX_PCL138_SUBSCRIPTION_TITLE_SHORT"
+msgstr "Regular Supplies"
+
+msgid "IDS_REWARD_LOOTBOX_PCL139_HW2021_PREM_SLOT_0_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL139_HW2021_PREM_SLOT_0_TITLE_FULL"
+msgstr "Permanent camouflage or a special Commander"
+
+msgid "IDS_REWARD_LOOTBOX_PCL139_HW2021_PREM_SLOT_0_VALUABLE_GROUP_1_TITLE_FULL"
+msgstr "Permanent camouflage"
+
+msgid "IDS_REWARD_LOOTBOX_PCL139_HW2021_PREM_SLOT_0_VALUABLE_GROUP_1_TITLE_SHORT"
+msgstr "Camouflage"
+
+msgid "IDS_REWARD_LOOTBOX_PCL139_HW2021_PREM_SLOT_0_VALUABLE_GROUP_2_TITLE_FULL"
+msgstr "Special Commander"
+
+msgid "IDS_REWARD_LOOTBOX_PCL139_HW2021_PREM_SLOT_0_VALUABLE_GROUP_2_TITLE_SHORT"
+msgstr "Commander"
+
+msgid "IDS_REWARD_LOOTBOX_PCL139_HW2021_PREM_TITLE"
+msgstr "Jack-o’-Lantern Premium container"
+
+msgid "IDS_REWARD_LOOTBOX_PCL139_HW2021_PREM_TITLE_SHORT"
+msgstr "Jack-o’-Lantern"
+
+msgid "IDS_REWARD_LOOTBOX_PCL140_BF2021_PREM_SLOT_0_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL140_BF2021_PREM_SLOT_0_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL140_BF2021_PREM_SLOT_0_VALUABLE_GROUP_1_TITLE_FULL"
+msgstr "Special or Premium ship"
+
+msgid "IDS_REWARD_LOOTBOX_PCL140_BF2021_PREM_SLOT_0_VALUABLE_GROUP_1_TITLE_SHORT"
+msgstr "Ship"
+
+msgid "IDS_REWARD_LOOTBOX_PCL140_BF2021_PREM_TITLE"
+msgstr "Black Friday 2021 Premium container"
+
+msgid "IDS_REWARD_LOOTBOX_PCL140_BF2021_PREM_TITLE_SHORT"
+msgstr "Black Friday 2021"
+
+msgid "IDS_REWARD_LOOTBOX_PCL141_BF2021_FREE_SLOT_0_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL141_BF2021_FREE_SLOT_0_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL141_BF2021_FREE_SLOT_0_VALUABLE_GROUP_1_TITLE_FULL"
+msgstr "Special or Premium ship"
+
+msgid "IDS_REWARD_LOOTBOX_PCL141_BF2021_FREE_SLOT_0_VALUABLE_GROUP_1_TITLE_SHORT"
+msgstr "Ship"
+
+msgid "IDS_REWARD_LOOTBOX_PCL141_BF2021_FREE_TITLE"
+msgstr "Black Friday 2021 container"
+
+msgid "IDS_REWARD_LOOTBOX_PCL141_BF2021_FREE_TITLE_SHORT"
+msgstr "Black Friday 2021"
+
+msgid "IDS_REWARD_LOOTBOX_PCL142_STEAM_ANNIVERSARY_SLOT_0_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL142_STEAM_ANNIVERSARY_SLOT_0_TITLE_FULL"
+msgstr "Ship"
+
+msgid "IDS_REWARD_LOOTBOX_PCL142_STEAM_ANNIVERSARY_SLOT_0_VALUABLE_GROUP_1_TITLE_FULL"
+msgstr "Tier X ship or a rare ship"
+
+msgid "IDS_REWARD_LOOTBOX_PCL142_STEAM_ANNIVERSARY_SLOT_0_VALUABLE_GROUP_1_TITLE_SHORT"
+msgstr "X or Rare"
+
+msgid "IDS_REWARD_LOOTBOX_PCL142_STEAM_ANNIVERSARY_SLOT_0_VALUABLE_GROUP_2_TITLE_FULL"
+msgstr "Tier VIII–IX ship"
+
+msgid "IDS_REWARD_LOOTBOX_PCL142_STEAM_ANNIVERSARY_SLOT_0_VALUABLE_GROUP_2_TITLE_SHORT"
+msgstr "VIII–IX"
+
+msgid "IDS_REWARD_LOOTBOX_PCL142_STEAM_ANNIVERSARY_SLOT_0_VALUABLE_GROUP_3_TITLE_FULL"
+msgstr "Tier V–VII ship"
+
+msgid "IDS_REWARD_LOOTBOX_PCL142_STEAM_ANNIVERSARY_SLOT_0_VALUABLE_GROUP_3_TITLE_SHORT"
+msgstr "V–VII"
+
+msgid "IDS_REWARD_LOOTBOX_PCL142_STEAM_ANNIVERSARY_TITLE"
+msgstr "Steam Supercontainer"
+
+msgid "IDS_REWARD_LOOTBOX_PCL142_STEAM_ANNIVERSARY_TITLE_SHORT"
+msgstr "Steam Supercontainer"
+
+msgid "IDS_REWARD_LOOTBOX_PCL143_NY2022COLLECTION_SLOT_0_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL143_NY2022COLLECTION_SLOT_0_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL143_NY2022COLLECTION_SLOT_1_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL143_NY2022COLLECTION_SLOT_1_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL143_NY2022COLLECTION_SLOT_2_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL143_NY2022COLLECTION_SLOT_2_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL143_NY2022COLLECTION_TITLE"
+msgstr "\"Christmas and New Year in the Navy\" container"
+
+msgid "IDS_REWARD_LOOTBOX_PCL143_NY2022COLLECTION_TITLE_SHORT"
+msgstr "Christmas and New Year in the Navy"
+
+msgid "IDS_REWARD_LOOTBOX_PCL144_JUTLAND0110_FREE_SLOT_0_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL144_JUTLAND0110_FREE_SLOT_0_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL144_JUTLAND0110_FREE_SLOT_0_VALUABLE_GROUP_1_TITLE_FULL"
+msgstr "Permanent camouflage or a ship"
+
+msgid "IDS_REWARD_LOOTBOX_PCL144_JUTLAND0110_FREE_SLOT_0_VALUABLE_GROUP_1_TITLE_SHORT"
+msgstr "Permanent camouflage or a ship"
+
+msgid "IDS_REWARD_LOOTBOX_PCL144_JUTLAND0110_FREE_TITLE"
+msgstr "Battle of Jutland container"
+
+msgid "IDS_REWARD_LOOTBOX_PCL144_JUTLAND0110_FREE_TITLE_SHORT"
+msgstr "Battle of Jutland"
+
+msgid "IDS_REWARD_LOOTBOX_PCL145_TIER10_0111_PREM_SLOT_0_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL145_TIER10_0111_PREM_SLOT_0_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL145_TIER10_0111_PREM_SLOT_1_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL145_TIER10_0111_PREM_SLOT_1_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL145_TIER10_0111_PREM_SLOT_1_VALUABLE_GROUP_1_TITLE_FULL"
+msgstr "Special Tier X ship"
+
+msgid "IDS_REWARD_LOOTBOX_PCL145_TIER10_0111_PREM_SLOT_1_VALUABLE_GROUP_1_TITLE_SHORT"
+msgstr "Tier X"
+
+msgid "IDS_REWARD_LOOTBOX_PCL145_TIER10_0111_PREM_SLOT_2_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL145_TIER10_0111_PREM_SLOT_2_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL145_TIER10_0111_PREM_TITLE"
+msgstr "Firepower Premium container"
+
+msgid "IDS_REWARD_LOOTBOX_PCL145_TIER10_0111_PREM_TITLE_SHORT"
+msgstr "Firepower"
+
+msgid "IDS_REWARD_LOOTBOX_PCL146_MAY_DAY_COLLECTION_SLOT_0_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL146_MAY_DAY_COLLECTION_SLOT_0_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL146_MAY_DAY_COLLECTION_SLOT_1_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL146_MAY_DAY_COLLECTION_SLOT_1_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL146_MAY_DAY_COLLECTION_SLOT_1_VALUABLE_GROUP_1_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL146_MAY_DAY_COLLECTION_SLOT_1_VALUABLE_GROUP_1_TITLE_SHORT"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL146_MAY_DAY_COLLECTION_SLOT_2_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL146_MAY_DAY_COLLECTION_SLOT_2_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL146_MAY_DAY_COLLECTION_TITLE"
+msgstr "Container 'Fleet of Victory'"
+
+msgid "IDS_REWARD_LOOTBOX_PCL146_MAY_DAY_COLLECTION_TITLE_SHORT"
+msgstr "Fleet of Victory"
+
+msgid "IDS_REWARD_LOOTBOX_PCL147_IT_DD_0113_COLL_FREE_SLOT_0_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL147_IT_DD_0113_COLL_FREE_SLOT_0_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL147_IT_DD_0113_COLL_FREE_SLOT_1_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL147_IT_DD_0113_COLL_FREE_SLOT_1_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL147_IT_DD_0113_COLL_FREE_SLOT_2_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL147_IT_DD_0113_COLL_FREE_SLOT_2_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL147_IT_DD_0113_COLL_FREE_TITLE"
+msgstr "Italian Destroyers container"
+
+msgid "IDS_REWARD_LOOTBOX_PCL147_IT_DD_0113_COLL_FREE_TITLE_SHORT"
+msgstr "Italian Destroyers"
+
+msgid "IDS_REWARD_LOOTBOX_PCL148_IT_DD_0113_COLL_PREM_SLOT_0_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL148_IT_DD_0113_COLL_PREM_SLOT_0_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL148_IT_DD_0113_COLL_PREM_SLOT_1_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL148_IT_DD_0113_COLL_PREM_SLOT_1_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL148_IT_DD_0113_COLL_PREM_SLOT_2_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL148_IT_DD_0113_COLL_PREM_SLOT_2_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL148_IT_DD_0113_COLL_PREM_TITLE"
+msgstr "Italian Destroyers Premium container"
+
+msgid "IDS_REWARD_LOOTBOX_PCL148_IT_DD_0113_COLL_PREM_TITLE_SHORT"
+msgstr "Italian Destroyers"
+
+msgid "IDS_REWARD_LOOTBOX_PCL149_SUBS_EA_SLOT_0_COMMON_GROUP_TITLE_FULL"
+msgstr "Free XP"
+
+msgid "IDS_REWARD_LOOTBOX_PCL149_SUBS_EA_SLOT_0_TITLE_FULL"
+msgstr "Tier VI ship or Tier VIII ship"
+
+msgid "IDS_REWARD_LOOTBOX_PCL149_SUBS_EA_SLOT_0_VALUABLE_GROUP_1_TITLE_FULL"
+msgstr "Tier VI ship"
+
+msgid "IDS_REWARD_LOOTBOX_PCL149_SUBS_EA_SLOT_0_VALUABLE_GROUP_1_TITLE_SHORT"
+msgstr "Tier VI"
+
+msgid "IDS_REWARD_LOOTBOX_PCL149_SUBS_EA_SLOT_0_VALUABLE_GROUP_2_TITLE_FULL"
+msgstr "Tier VIII ship"
+
+msgid "IDS_REWARD_LOOTBOX_PCL149_SUBS_EA_SLOT_0_VALUABLE_GROUP_2_TITLE_SHORT"
+msgstr "Tier VIII"
+
+msgid "IDS_REWARD_LOOTBOX_PCL149_SUBS_EA_TITLE"
+msgstr "Submarines container"
+
+msgid "IDS_REWARD_LOOTBOX_PCL149_SUBS_EA_TITLE_SHORT"
+msgstr "Submarines"
+
+msgid "IDS_REWARD_LOOTBOX_PCL150_CAMO_DAILY_SLOT_0_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL150_CAMO_DAILY_SLOT_0_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL150_CAMO_DAILY_SLOT_1_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL150_CAMO_DAILY_SLOT_1_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL150_CAMO_DAILY_SLOT_1_VALUABLE_GROUP_1_TITLE_FULL"
+msgstr "Premium Container"
+
+msgid "IDS_REWARD_LOOTBOX_PCL150_CAMO_DAILY_SLOT_1_VALUABLE_GROUP_1_TITLE_SHORT"
+msgstr "Container"
+
+msgid "IDS_REWARD_LOOTBOX_PCL150_CAMO_DAILY_SLOT_2_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL150_CAMO_DAILY_SLOT_2_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL150_CAMO_DAILY_TITLE"
+msgstr "More Camouflages container"
+
+msgid "IDS_REWARD_LOOTBOX_PCL150_CAMO_DAILY_TITLE_SHORT"
+msgstr "More Camouflages"
+
+msgid "IDS_REWARD_LOOTBOX_PCL151_UK_PSHIPS_0117_FREE_SLOT_0_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL151_UK_PSHIPS_0117_FREE_SLOT_0_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL151_UK_PSHIPS_0117_FREE_SLOT_1_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL151_UK_PSHIPS_0117_FREE_SLOT_1_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL151_UK_PSHIPS_0117_FREE_SLOT_1_VALUABLE_GROUP_1_TITLE_FULL"
+msgstr "Premium ship"
+
+msgid "IDS_REWARD_LOOTBOX_PCL151_UK_PSHIPS_0117_FREE_SLOT_1_VALUABLE_GROUP_1_TITLE_SHORT"
+msgstr "Ship"
+
+msgid "IDS_REWARD_LOOTBOX_PCL151_UK_PSHIPS_0117_FREE_SLOT_2_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL151_UK_PSHIPS_0117_FREE_SLOT_2_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL151_UK_PSHIPS_0117_FREE_TITLE"
+msgstr "Golden Age of Industry container"
+
+msgid "IDS_REWARD_LOOTBOX_PCL151_UK_PSHIPS_0117_FREE_TITLE_SHORT"
+msgstr "Golden Age of Industry"
+
+msgid "IDS_REWARD_LOOTBOX_PCL152_UK_PSHIPS_0117_PREM_SLOT_0_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL152_UK_PSHIPS_0117_PREM_SLOT_0_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL152_UK_PSHIPS_0117_PREM_SLOT_1_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL152_UK_PSHIPS_0117_PREM_SLOT_1_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL152_UK_PSHIPS_0117_PREM_SLOT_1_VALUABLE_GROUP_1_TITLE_FULL"
+msgstr "Premium ship"
+
+msgid "IDS_REWARD_LOOTBOX_PCL152_UK_PSHIPS_0117_PREM_SLOT_1_VALUABLE_GROUP_1_TITLE_SHORT"
+msgstr "Ship"
+
+msgid "IDS_REWARD_LOOTBOX_PCL152_UK_PSHIPS_0117_PREM_SLOT_2_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL152_UK_PSHIPS_0117_PREM_SLOT_2_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL152_UK_PSHIPS_0117_PREM_TITLE"
+msgstr "Golden Age of Industry Premium container"
+
+msgid "IDS_REWARD_LOOTBOX_PCL152_UK_PSHIPS_0117_PREM_TITLE_SHORT"
+msgstr "Golden Age of Industry"
+
+msgid "IDS_REWARD_LOOTBOX_PCL153_GIFT_TIER_ONE_SLOT_0_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL153_GIFT_TIER_ONE_SLOT_0_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL153_GIFT_TIER_ONE_TITLE"
+msgstr "Common Bonuses container"
+
+msgid "IDS_REWARD_LOOTBOX_PCL153_GIFT_TIER_ONE_TITLE_SHORT"
+msgstr "Common Bonuses"
+
+msgid "IDS_REWARD_LOOTBOX_PCL154_GIFT_TIER_TWO_SLOT_0_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL154_GIFT_TIER_TWO_SLOT_0_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL154_GIFT_TIER_TWO_TITLE"
+msgstr "Special Bonuses container"
+
+msgid "IDS_REWARD_LOOTBOX_PCL154_GIFT_TIER_TWO_TITLE_SHORT"
+msgstr "Special Bonuses"
+
+msgid "IDS_REWARD_LOOTBOX_PCL155_GIFT_TIER_FOUR_SLOT_0_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL155_GIFT_TIER_FOUR_SLOT_0_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL155_GIFT_TIER_FOUR_TITLE"
+msgstr "Container 'Elite Bonuses'"
+
+msgid "IDS_REWARD_LOOTBOX_PCL155_GIFT_TIER_FOUR_TITLE_SHORT"
+msgstr "Elite Bonuses"
+
+msgid "IDS_REWARD_LOOTBOX_PCL156_BD118_COLL_SLOT_0_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL156_BD118_COLL_SLOT_0_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL156_BD118_COLL_SLOT_1_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL156_BD118_COLL_SLOT_1_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL156_BD118_COLL_SLOT_2_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL156_BD118_COLL_SLOT_2_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL156_BD118_COLL_TITLE"
+msgstr "Seven Seas container"
+
+msgid "IDS_REWARD_LOOTBOX_PCL156_BD118_COLL_TITLE_SHORT"
+msgstr "Seven Seas"
+
+msgid "IDS_REWARD_LOOTBOX_PCL157_BF2022_FREE_SLOT_0_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL157_BF2022_FREE_SLOT_0_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL157_BF2022_FREE_SLOT_0_VALUABLE_GROUP_1_TITLE_FULL"
+msgstr "Special or Premium ship"
+
+msgid "IDS_REWARD_LOOTBOX_PCL157_BF2022_FREE_SLOT_0_VALUABLE_GROUP_1_TITLE_SHORT"
+msgstr "Ship"
+
+msgid "IDS_REWARD_LOOTBOX_PCL157_BF2022_FREE_TITLE"
+msgstr "Black Friday 2022 container"
+
+msgid "IDS_REWARD_LOOTBOX_PCL157_BF2022_FREE_TITLE_SHORT"
+msgstr "Black Friday 2022"
+
+msgid "IDS_REWARD_LOOTBOX_PCL158_BF2022_PREM_SLOT_0_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL158_BF2022_PREM_SLOT_0_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL158_BF2022_PREM_SLOT_0_VALUABLE_GROUP_1_TITLE_FULL"
+msgstr "Special or Premium ship"
+
+msgid "IDS_REWARD_LOOTBOX_PCL158_BF2022_PREM_SLOT_0_VALUABLE_GROUP_1_TITLE_SHORT"
+msgstr "Ship"
+
+msgid "IDS_REWARD_LOOTBOX_PCL158_BF2022_PREM_TITLE"
+msgstr "Black Friday 2022 Premium container"
+
+msgid "IDS_REWARD_LOOTBOX_PCL158_BF2022_PREM_TITLE_SHORT"
+msgstr "Black Friday 2022"
+
+msgid "IDS_REWARD_LOOTBOX_PCL159_NY23_PERMOFLAGES_SLOT_0_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL159_NY23_PERMOFLAGES_SLOT_0_TITLE_FULL"
+msgstr "Bonus package or permanent camouflage for a Tier V–VIII ship"
+
+msgid "IDS_REWARD_LOOTBOX_PCL159_NY23_PERMOFLAGES_SLOT_0_VALUABLE_GROUP_1_TITLE_FULL"
+msgstr "Bonus package for a Tier VIII ship"
+
+msgid "IDS_REWARD_LOOTBOX_PCL159_NY23_PERMOFLAGES_SLOT_0_VALUABLE_GROUP_1_TITLE_SHORT"
+msgstr "Bonus package"
+
+msgid "IDS_REWARD_LOOTBOX_PCL159_NY23_PERMOFLAGES_SLOT_0_VALUABLE_GROUP_2_TITLE_FULL"
+msgstr "Bonus package for a Tier V–VII ship"
+
+msgid "IDS_REWARD_LOOTBOX_PCL159_NY23_PERMOFLAGES_SLOT_0_VALUABLE_GROUP_2_TITLE_SHORT"
+msgstr "Bonus package"
+
+msgid "IDS_REWARD_LOOTBOX_PCL159_NY23_PERMOFLAGES_SLOT_0_VALUABLE_GROUP_3_TITLE_FULL"
+msgstr "Permanent camouflage"
+
+msgid "IDS_REWARD_LOOTBOX_PCL159_NY23_PERMOFLAGES_SLOT_0_VALUABLE_GROUP_3_TITLE_SHORT"
+msgstr "Camouflage"
+
+msgid "IDS_REWARD_LOOTBOX_PCL159_NY23_PERMOFLAGES_TITLE"
+msgstr "Festive Finery container"
+
+msgid "IDS_REWARD_LOOTBOX_PCL159_NY23_PERMOFLAGES_TITLE_SHORT"
+msgstr "Festive Finery"
+
+msgid "IDS_REWARD_LOOTBOX_PCL160_CNCAP120_COLL_FREE_SLOT_0_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL160_CNCAP120_COLL_FREE_SLOT_0_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL160_CNCAP120_COLL_FREE_SLOT_1_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL160_CNCAP120_COLL_FREE_SLOT_1_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL160_CNCAP120_COLL_FREE_SLOT_2_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL160_CNCAP120_COLL_FREE_SLOT_2_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL160_CNCAP120_COLL_FREE_TITLE"
+msgstr "\"The Age of Sa Zhenbing\" container"
+
+msgid "IDS_REWARD_LOOTBOX_PCL160_CNCAP120_COLL_FREE_TITLE_SHORT"
+msgstr "The Age of Sa Zhenbing"
+
+msgid "IDS_REWARD_LOOTBOX_PCL161_CNCAP120_COLL_PREM_SLOT_0_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL161_CNCAP120_COLL_PREM_SLOT_0_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL161_CNCAP120_COLL_PREM_SLOT_1_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL161_CNCAP120_COLL_PREM_SLOT_1_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL161_CNCAP120_COLL_PREM_SLOT_2_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL161_CNCAP120_COLL_PREM_SLOT_2_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL161_CNCAP120_COLL_PREM_TITLE"
+msgstr "\"The Age of Sa Zhenbing\" Premium container"
+
+msgid "IDS_REWARD_LOOTBOX_PCL161_CNCAP120_COLL_PREM_TITLE_SHORT"
+msgstr "The Age of Sa Zhenbing"
+
+msgid "IDS_REWARD_LOOTBOX_PCL162_GOLDEN_WEEK_FREE_SLOT_0_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL162_GOLDEN_WEEK_FREE_SLOT_0_TITLE_FULL"
+msgstr "Ship or Permanent Camouflage"
+
+msgid "IDS_REWARD_LOOTBOX_PCL162_GOLDEN_WEEK_FREE_SLOT_0_VALUABLE_GROUP_1_TITLE_FULL"
+msgstr "Special or Premium Ship"
+
+msgid "IDS_REWARD_LOOTBOX_PCL162_GOLDEN_WEEK_FREE_SLOT_0_VALUABLE_GROUP_1_TITLE_SHORT"
+msgstr "Ship"
+
+msgid "IDS_REWARD_LOOTBOX_PCL162_GOLDEN_WEEK_FREE_SLOT_0_VALUABLE_GROUP_2_TITLE_FULL"
+msgstr "Permanent camouflage"
+
+msgid "IDS_REWARD_LOOTBOX_PCL162_GOLDEN_WEEK_FREE_SLOT_0_VALUABLE_GROUP_2_TITLE_SHORT"
+msgstr "Camouflage"
+
+msgid "IDS_REWARD_LOOTBOX_PCL162_GOLDEN_WEEK_FREE_TITLE"
+msgstr "Golden Week container"
+
+msgid "IDS_REWARD_LOOTBOX_PCL162_GOLDEN_WEEK_FREE_TITLE_SHORT"
+msgstr "Golden Week"
+
+msgid "IDS_REWARD_LOOTBOX_PCL163_GOLDEN_WEEK_PREM_SLOT_0_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL163_GOLDEN_WEEK_PREM_SLOT_0_TITLE_FULL"
+msgstr "Ship or Permanent Camouflage"
+
+msgid "IDS_REWARD_LOOTBOX_PCL163_GOLDEN_WEEK_PREM_SLOT_0_VALUABLE_GROUP_1_TITLE_FULL"
+msgstr "Special or Premium Ship"
+
+msgid "IDS_REWARD_LOOTBOX_PCL163_GOLDEN_WEEK_PREM_SLOT_0_VALUABLE_GROUP_1_TITLE_SHORT"
+msgstr "Ship"
+
+msgid "IDS_REWARD_LOOTBOX_PCL163_GOLDEN_WEEK_PREM_SLOT_0_VALUABLE_GROUP_2_TITLE_FULL"
+msgstr "Permanent camouflage"
+
+msgid "IDS_REWARD_LOOTBOX_PCL163_GOLDEN_WEEK_PREM_SLOT_0_VALUABLE_GROUP_2_TITLE_SHORT"
+msgstr "Camouflage"
+
+msgid "IDS_REWARD_LOOTBOX_PCL163_GOLDEN_WEEK_PREM_TITLE"
+msgstr "Golden Week Premium container"
+
+msgid "IDS_REWARD_LOOTBOX_PCL163_GOLDEN_WEEK_PREM_TITLE_SHORT"
+msgstr "Golden Week"
+
+msgid "IDS_REWARD_LOOTBOX_PCL165_COLORFULEVENT_PREM_SLOT_0_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL165_COLORFULEVENT_PREM_SLOT_0_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL165_COLORFULEVENT_PREM_SLOT_1_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL165_COLORFULEVENT_PREM_SLOT_1_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL165_COLORFULEVENT_PREM_SLOT_1_VALUABLE_GROUP_1_TITLE_FULL"
+msgstr "Ship VIII–X"
+
+msgid "IDS_REWARD_LOOTBOX_PCL165_COLORFULEVENT_PREM_SLOT_1_VALUABLE_GROUP_1_TITLE_SHORT"
+msgstr "VIII–X"
+
+msgid "IDS_REWARD_LOOTBOX_PCL165_COLORFULEVENT_PREM_SLOT_2_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL165_COLORFULEVENT_PREM_SLOT_2_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL165_COLORFULEVENT_PREM_TITLE"
+msgstr "Colorful Regatta Premium container"
+
+msgid "IDS_REWARD_LOOTBOX_PCL165_COLORFULEVENT_PREM_TITLE_SHORT"
+msgstr "Colorful Regatta"
+
+msgid "IDS_REWARD_LOOTBOX_PCL166_COMMANDER_PREM_SLOT_0_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL166_COMMANDER_PREM_SLOT_0_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL166_COMMANDER_PREM_SLOT_0_VALUABLE_GROUP_1_TITLE_FULL"
+msgstr "Commander"
+
+msgid "IDS_REWARD_LOOTBOX_PCL166_COMMANDER_PREM_SLOT_0_VALUABLE_GROUP_1_TITLE_SHORT"
+msgstr "Commander"
+
+msgid "IDS_REWARD_LOOTBOX_PCL166_COMMANDER_PREM_TITLE"
+msgstr "Captain's Holdall Premium container"
+
+msgid "IDS_REWARD_LOOTBOX_PCL166_COMMANDER_PREM_TITLE_SHORT"
+msgstr "Captain's Holdall"
+
+msgid "IDS_REWARD_LOOTBOX_PCL167_SUMMERDAYS_SLOT_0_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL167_SUMMERDAYS_SLOT_0_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL167_SUMMERDAYS_TITLE"
+msgstr "Picnic by the Sea container"
+
+msgid "IDS_REWARD_LOOTBOX_PCL167_SUMMERDAYS_TITLE_SHORT"
+msgstr "Picnic by the Sea"
+
+msgid "IDS_REWARD_LOOTBOX_PCL169_FLAGBOX_PREM_SLOT_0_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL169_FLAGBOX_PREM_SLOT_0_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL169_FLAGBOX_PREM_SLOT_0_VALUABLE_GROUP_1_TITLE_FULL"
+msgstr "Flag"
+
+msgid "IDS_REWARD_LOOTBOX_PCL169_FLAGBOX_PREM_SLOT_0_VALUABLE_GROUP_1_TITLE_SHORT"
+msgstr "Flag"
+
+msgid "IDS_REWARD_LOOTBOX_PCL169_FLAGBOX_PREM_TITLE"
+msgstr "Flags Premium container"
+
+msgid "IDS_REWARD_LOOTBOX_PCL169_FLAGBOX_PREM_TITLE_SHORT"
+msgstr "Flags"
+
+msgid "IDS_REWARD_LOOTBOX_PCL170_US_SHIP_FREE_SLOT_0_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL170_US_SHIP_FREE_SLOT_0_TITLE_FULL"
+msgstr "Premium ship"
+
+msgid "IDS_REWARD_LOOTBOX_PCL170_US_SHIP_FREE_SLOT_0_VALUABLE_GROUP_1_TITLE_FULL"
+msgstr "Tier IX Premium ship"
+
+msgid "IDS_REWARD_LOOTBOX_PCL170_US_SHIP_FREE_SLOT_0_VALUABLE_GROUP_1_TITLE_SHORT"
+msgstr "Tier IX"
+
+msgid "IDS_REWARD_LOOTBOX_PCL170_US_SHIP_FREE_SLOT_0_VALUABLE_GROUP_2_TITLE_FULL"
+msgstr "Tier VII–VIII Premium ship"
+
+msgid "IDS_REWARD_LOOTBOX_PCL170_US_SHIP_FREE_SLOT_0_VALUABLE_GROUP_2_TITLE_SHORT"
+msgstr "Tier VII–VIII"
+
+msgid "IDS_REWARD_LOOTBOX_PCL170_US_SHIP_FREE_TITLE"
+msgstr "Container 'American Armada'"
+
+msgid "IDS_REWARD_LOOTBOX_PCL170_US_SHIP_FREE_TITLE_SHORT"
+msgstr "American Armada"
+
+msgid "IDS_REWARD_LOOTBOX_PCL171_US_SHIP_PREM_SLOT_0_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL171_US_SHIP_PREM_SLOT_0_TITLE_FULL"
+msgstr "Premium ship"
+
+msgid "IDS_REWARD_LOOTBOX_PCL171_US_SHIP_PREM_SLOT_0_VALUABLE_GROUP_1_TITLE_FULL"
+msgstr "Tier IX Premium ship"
+
+msgid "IDS_REWARD_LOOTBOX_PCL171_US_SHIP_PREM_SLOT_0_VALUABLE_GROUP_1_TITLE_SHORT"
+msgstr "Tier IX"
+
+msgid "IDS_REWARD_LOOTBOX_PCL171_US_SHIP_PREM_SLOT_0_VALUABLE_GROUP_2_TITLE_FULL"
+msgstr "Tier VII–VIII Premium ship"
+
+msgid "IDS_REWARD_LOOTBOX_PCL171_US_SHIP_PREM_SLOT_0_VALUABLE_GROUP_2_TITLE_SHORT"
+msgstr "Tier VII–VIII"
+
+msgid "IDS_REWARD_LOOTBOX_PCL171_US_SHIP_PREM_TITLE"
+msgstr "Premium Container 'American Armada'"
+
+msgid "IDS_REWARD_LOOTBOX_PCL171_US_SHIP_PREM_TITLE_SHORT"
+msgstr "American Armada"
+
+msgid "IDS_REWARD_LOOTBOX_PCL172_SOMME_COLL_SLOT_0_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL172_SOMME_COLL_SLOT_0_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL172_SOMME_COLL_SLOT_1_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL172_SOMME_COLL_SLOT_1_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL172_SOMME_COLL_SLOT_2_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL172_SOMME_COLL_SLOT_2_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL172_SOMME_COLL_TITLE"
+msgstr "Battle of the Somme container"
+
+msgid "IDS_REWARD_LOOTBOX_PCL172_SOMME_COLL_TITLE_SHORT"
+msgstr "Battle of the Somme"
+
+msgid "IDS_REWARD_LOOTBOX_PCL173_MEGA_PREM_SLOT_0_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL173_MEGA_PREM_SLOT_0_TITLE_FULL"
+msgstr "Ship"
+
+msgid "IDS_REWARD_LOOTBOX_PCL173_MEGA_PREM_SLOT_0_VALUABLE_GROUP_1_TITLE_FULL"
+msgstr "X ship or rare ship"
+
+msgid "IDS_REWARD_LOOTBOX_PCL173_MEGA_PREM_SLOT_0_VALUABLE_GROUP_1_TITLE_SHORT"
+msgstr "X or rare"
+
+msgid "IDS_REWARD_LOOTBOX_PCL173_MEGA_PREM_SLOT_0_VALUABLE_GROUP_2_TITLE_FULL"
+msgstr "Ship VIII–IX"
+
+msgid "IDS_REWARD_LOOTBOX_PCL173_MEGA_PREM_SLOT_0_VALUABLE_GROUP_2_TITLE_SHORT"
+msgstr "VIII–IX"
+
+msgid "IDS_REWARD_LOOTBOX_PCL173_MEGA_PREM_SLOT_0_VALUABLE_GROUP_3_TITLE_FULL"
+msgstr "Ship V–VII"
+
+msgid "IDS_REWARD_LOOTBOX_PCL173_MEGA_PREM_SLOT_0_VALUABLE_GROUP_3_TITLE_SHORT"
+msgstr "V–VII"
+
+msgid "IDS_REWARD_LOOTBOX_PCL173_MEGA_PREM_TITLE"
+msgstr "Premium Container Lesta Games"
+
+msgid "IDS_REWARD_LOOTBOX_PCL173_MEGA_PREM_TITLE_SHORT"
+msgstr "Lesta Games"
+
+msgid "IDS_REWARD_LOOTBOX_PCL174_NATU_SLOT_0_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL174_NATU_SLOT_0_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL174_NATU_SLOT_0_VALUABLE_GROUP_1_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL174_NATU_SLOT_0_VALUABLE_GROUP_1_TITLE_SHORT"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL174_NATU_SLOT_0_VALUABLE_GROUP_2_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL174_NATU_SLOT_0_VALUABLE_GROUP_2_TITLE_SHORT"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL174_NATU_TITLE"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL174_NATU_TITLE_SHORT"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL175_AZURLANE_126_PREM_SLOT_0_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL175_AZURLANE_126_PREM_SLOT_0_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL175_AZURLANE_126_PREM_SLOT_1_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL175_AZURLANE_126_PREM_SLOT_1_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL175_AZURLANE_126_PREM_SLOT_1_VALUABLE_GROUP_1_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL175_AZURLANE_126_PREM_SLOT_1_VALUABLE_GROUP_1_TITLE_SHORT"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL175_AZURLANE_126_PREM_SLOT_2_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL175_AZURLANE_126_PREM_SLOT_2_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL175_AZURLANE_126_PREM_TITLE"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL175_AZURLANE_126_PREM_TITLE_SHORT"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL176_BD8_COLLECTION_SLOT_0_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL176_BD8_COLLECTION_SLOT_0_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL176_BD8_COLLECTION_SLOT_1_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL176_BD8_COLLECTION_SLOT_1_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL176_BD8_COLLECTION_SLOT_2_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL176_BD8_COLLECTION_SLOT_2_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL176_BD8_COLLECTION_TITLE"
+msgstr "Container 'For Progress!'"
+
+msgid "IDS_REWARD_LOOTBOX_PCL176_BD8_COLLECTION_TITLE_SHORT"
+msgstr "For Progress!"
+
+msgid "IDS_REWARD_LOOTBOX_PCL177_FOLKCAMP_BOX_SLOT_0_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL177_FOLKCAMP_BOX_SLOT_0_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL177_FOLKCAMP_BOX_TITLE"
+msgstr "Container 'Chest'"
+
+msgid "IDS_REWARD_LOOTBOX_PCL177_FOLKCAMP_BOX_TITLE_SHORT"
+msgstr "Chest"
+
+msgid "IDS_REWARD_LOOTBOX_PCL178_FOLKCAMP_BUNNY_SLOT_0_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL178_FOLKCAMP_BUNNY_SLOT_0_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL178_FOLKCAMP_BUNNY_TITLE"
+msgstr "Container 'Bunny'"
+
+msgid "IDS_REWARD_LOOTBOX_PCL178_FOLKCAMP_BUNNY_TITLE_SHORT"
+msgstr "Bunny"
+
+msgid "IDS_REWARD_LOOTBOX_PCL179_FOLKCAMP_DUCK_SLOT_0_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL179_FOLKCAMP_DUCK_SLOT_0_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL179_FOLKCAMP_DUCK_TITLE"
+msgstr "Container 'Duck'"
+
+msgid "IDS_REWARD_LOOTBOX_PCL179_FOLKCAMP_DUCK_TITLE_SHORT"
+msgstr "Duck"
+
+msgid "IDS_REWARD_LOOTBOX_PCL180_FOLKCAMP_EGG_SLOT_0_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL180_FOLKCAMP_EGG_SLOT_0_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL180_FOLKCAMP_EGG_TITLE"
+msgstr "Container 'Egg'"
+
+msgid "IDS_REWARD_LOOTBOX_PCL180_FOLKCAMP_EGG_TITLE_SHORT"
+msgstr "Egg"
+
+msgid "IDS_REWARD_LOOTBOX_PCL181_FOLKCAMP_NEEDLE_SLOT_0_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL181_FOLKCAMP_NEEDLE_SLOT_0_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL181_FOLKCAMP_NEEDLE_SLOT_1_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL181_FOLKCAMP_NEEDLE_SLOT_1_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL181_FOLKCAMP_NEEDLE_SLOT_2_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL181_FOLKCAMP_NEEDLE_SLOT_2_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL181_FOLKCAMP_NEEDLE_TITLE"
+msgstr "Container 'Needle'"
+
+msgid "IDS_REWARD_LOOTBOX_PCL181_FOLKCAMP_NEEDLE_TITLE_SHORT"
+msgstr "Needle"
+
+msgid "IDS_REWARD_LOOTBOX_PCL184_ARPEGGIO_SLOT_0_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL184_ARPEGGIO_SLOT_0_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL184_ARPEGGIO_SLOT_0_VALUABLE_GROUP_1_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL184_ARPEGGIO_SLOT_0_VALUABLE_GROUP_1_TITLE_SHORT"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL184_ARPEGGIO_SLOT_0_VALUABLE_GROUP_2_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL184_ARPEGGIO_SLOT_0_VALUABLE_GROUP_2_TITLE_SHORT"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL184_ARPEGGIO_TITLE"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL184_ARPEGGIO_TITLE_SHORT"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL185_EPICPREM10_SLOT_0_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL185_EPICPREM10_SLOT_0_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL185_EPICPREM10_SLOT_0_VALUABLE_GROUP_1_TITLE_FULL"
+msgstr "Special Ship X"
+
+msgid "IDS_REWARD_LOOTBOX_PCL185_EPICPREM10_SLOT_0_VALUABLE_GROUP_1_TITLE_SHORT"
+msgstr "X"
+
+msgid "IDS_REWARD_LOOTBOX_PCL185_EPICPREM10_TITLE"
+msgstr "Container 'Special Ship X. Collector's Reserves'"
+
+msgid "IDS_REWARD_LOOTBOX_PCL185_EPICPREM10_TITLE_SHORT"
+msgstr "Special Ship X. Collector's Reserves"
+
+msgid "IDS_REWARD_LOOTBOX_PCL186_EVENTPREM_SLOT_0_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL186_EVENTPREM_SLOT_0_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL186_EVENTPREM_SLOT_0_VALUABLE_GROUP_1_TITLE_FULL"
+msgstr "Premium Ship"
+
+msgid "IDS_REWARD_LOOTBOX_PCL186_EVENTPREM_SLOT_0_VALUABLE_GROUP_1_TITLE_SHORT"
+msgstr "Ship"
+
+msgid "IDS_REWARD_LOOTBOX_PCL186_EVENTPREM_TITLE"
+msgstr "Premium Container Picardie"
+
+msgid "IDS_REWARD_LOOTBOX_PCL186_EVENTPREM_TITLE_SHORT"
+msgstr "Picardie"
+
+msgid "IDS_REWARD_LOOTBOX_PCL187_ARIA_COLLECTION_BOX_SLOT_0_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL187_ARIA_COLLECTION_BOX_SLOT_0_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL187_ARIA_COLLECTION_BOX_SLOT_1_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL187_ARIA_COLLECTION_BOX_SLOT_1_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL187_ARIA_COLLECTION_BOX_SLOT_2_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL187_ARIA_COLLECTION_BOX_SLOT_2_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL187_ARIA_COLLECTION_BOX_TITLE"
+msgstr "Container 'Forged in Metal'"
+
+msgid "IDS_REWARD_LOOTBOX_PCL187_ARIA_COLLECTION_BOX_TITLE_SHORT"
+msgstr "Forged in Metal"
+
+msgid "IDS_REWARD_LOOTBOX_PCL188_BF2023_FREE_SLOT_0_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL188_BF2023_FREE_SLOT_0_TITLE_FULL"
+msgstr "Ship"
+
+msgid "IDS_REWARD_LOOTBOX_PCL188_BF2023_FREE_SLOT_0_VALUABLE_GROUP_1_TITLE_FULL"
+msgstr "Special or Premium Ship"
+
+msgid "IDS_REWARD_LOOTBOX_PCL188_BF2023_FREE_SLOT_0_VALUABLE_GROUP_1_TITLE_SHORT"
+msgstr "Ship"
+
+msgid "IDS_REWARD_LOOTBOX_PCL188_BF2023_FREE_SLOT_0_VALUABLE_GROUP_2_TITLE_FULL"
+msgstr "Smolensk C"
+
+msgid "IDS_REWARD_LOOTBOX_PCL188_BF2023_FREE_SLOT_0_VALUABLE_GROUP_2_TITLE_SHORT"
+msgstr "Smolensk C"
+
+msgid "IDS_REWARD_LOOTBOX_PCL188_BF2023_FREE_TITLE"
+msgstr "Black Friday 2023 container"
+
+msgid "IDS_REWARD_LOOTBOX_PCL188_BF2023_FREE_TITLE_SHORT"
+msgstr "Black Friday 2023"
+
+msgid "IDS_REWARD_LOOTBOX_PCL189_BF2023_PREM_SLOT_0_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL189_BF2023_PREM_SLOT_0_TITLE_FULL"
+msgstr "Ship"
+
+msgid "IDS_REWARD_LOOTBOX_PCL189_BF2023_PREM_SLOT_0_VALUABLE_GROUP_1_TITLE_FULL"
+msgstr "Special or Premium Ship"
+
+msgid "IDS_REWARD_LOOTBOX_PCL189_BF2023_PREM_SLOT_0_VALUABLE_GROUP_1_TITLE_SHORT"
+msgstr "Ship"
+
+msgid "IDS_REWARD_LOOTBOX_PCL189_BF2023_PREM_SLOT_0_VALUABLE_GROUP_2_TITLE_FULL"
+msgstr "Smolensk C"
+
+msgid "IDS_REWARD_LOOTBOX_PCL189_BF2023_PREM_SLOT_0_VALUABLE_GROUP_2_TITLE_SHORT"
+msgstr "Smolensk C"
+
+msgid "IDS_REWARD_LOOTBOX_PCL189_BF2023_PREM_TITLE"
+msgstr "Black Friday 2023 Premium container"
+
+msgid "IDS_REWARD_LOOTBOX_PCL189_BF2023_PREM_TITLE_SHORT"
+msgstr "Black Friday 2023"
+
+msgid "IDS_REWARD_LOOTBOX_PCL190_EVENTPREM2_SLOT_0_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL190_EVENTPREM2_SLOT_0_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL190_EVENTPREM2_SLOT_0_VALUABLE_GROUP_1_TITLE_FULL"
+msgstr "Premium Ship"
+
+msgid "IDS_REWARD_LOOTBOX_PCL190_EVENTPREM2_SLOT_0_VALUABLE_GROUP_1_TITLE_SHORT"
+msgstr "Ship"
+
+msgid "IDS_REWARD_LOOTBOX_PCL190_EVENTPREM2_TITLE"
+msgstr "Premium Container Karl XIV Johan"
+
+msgid "IDS_REWARD_LOOTBOX_PCL190_EVENTPREM2_TITLE_SHORT"
+msgstr "Karl XIV Johan"
+
+msgid "IDS_REWARD_LOOTBOX_PCL191_JAP_EA_126_COLL_SLOT_0_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL191_JAP_EA_126_COLL_SLOT_0_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL191_JAP_EA_126_COLL_SLOT_1_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL191_JAP_EA_126_COLL_SLOT_1_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL191_JAP_EA_126_COLL_SLOT_2_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL191_JAP_EA_126_COLL_SLOT_2_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL191_JAP_EA_126_COLL_TITLE"
+msgstr "Heroic Clash container"
+
+msgid "IDS_REWARD_LOOTBOX_PCL191_JAP_EA_126_COLL_TITLE_SHORT"
+msgstr "Heroic Clash"
+
+msgid "IDS_REWARD_LOOTBOX_PCL192_12_MONTHS_SLOT_0_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL192_12_MONTHS_SLOT_0_TITLE_FULL"
+msgstr "Ship"
+
+msgid "IDS_REWARD_LOOTBOX_PCL192_12_MONTHS_SLOT_0_VALUABLE_GROUP_1_TITLE_FULL"
+msgstr "Ship X or Rare Ship"
+
+msgid "IDS_REWARD_LOOTBOX_PCL192_12_MONTHS_SLOT_0_VALUABLE_GROUP_1_TITLE_SHORT"
+msgstr "X or Rare"
+
+msgid "IDS_REWARD_LOOTBOX_PCL192_12_MONTHS_SLOT_0_VALUABLE_GROUP_2_TITLE_FULL"
+msgstr "Ship VIII–IX"
+
+msgid "IDS_REWARD_LOOTBOX_PCL192_12_MONTHS_SLOT_0_VALUABLE_GROUP_2_TITLE_SHORT"
+msgstr "VIII–IX"
+
+msgid "IDS_REWARD_LOOTBOX_PCL192_12_MONTHS_SLOT_0_VALUABLE_GROUP_3_TITLE_FULL"
+msgstr "Ship V–VII"
+
+msgid "IDS_REWARD_LOOTBOX_PCL192_12_MONTHS_SLOT_0_VALUABLE_GROUP_3_TITLE_SHORT"
+msgstr "V–VII"
+
+msgid "IDS_REWARD_LOOTBOX_PCL192_12_MONTHS_TITLE"
+msgstr "Premium Container 'New Year Gift'"
+
+msgid "IDS_REWARD_LOOTBOX_PCL192_12_MONTHS_TITLE_SHORT"
+msgstr "New Year Gift"
+
+msgid "IDS_REWARD_LOOTBOX_PCL193_12_MONTHS_PREM_SLOT_0_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL193_12_MONTHS_PREM_SLOT_0_TITLE_FULL"
+msgstr "Ship"
+
+msgid "IDS_REWARD_LOOTBOX_PCL193_12_MONTHS_PREM_SLOT_0_VALUABLE_GROUP_1_TITLE_FULL"
+msgstr "Ship X or Rare Ship"
+
+msgid "IDS_REWARD_LOOTBOX_PCL193_12_MONTHS_PREM_SLOT_0_VALUABLE_GROUP_1_TITLE_SHORT"
+msgstr "X or Rare"
+
+msgid "IDS_REWARD_LOOTBOX_PCL193_12_MONTHS_PREM_SLOT_0_VALUABLE_GROUP_2_TITLE_FULL"
+msgstr "Ship VIII–IX"
+
+msgid "IDS_REWARD_LOOTBOX_PCL193_12_MONTHS_PREM_SLOT_0_VALUABLE_GROUP_2_TITLE_SHORT"
+msgstr "VIII–IX"
+
+msgid "IDS_REWARD_LOOTBOX_PCL193_12_MONTHS_PREM_SLOT_0_VALUABLE_GROUP_3_TITLE_FULL"
+msgstr "Ship V–VII"
+
+msgid "IDS_REWARD_LOOTBOX_PCL193_12_MONTHS_PREM_SLOT_0_VALUABLE_GROUP_3_TITLE_SHORT"
+msgstr "V–VII"
+
+msgid "IDS_REWARD_LOOTBOX_PCL193_12_MONTHS_PREM_TITLE"
+msgstr "Premium Container 'Giant New Year Gift'"
+
+msgid "IDS_REWARD_LOOTBOX_PCL193_12_MONTHS_PREM_TITLE_SHORT"
+msgstr "Giant New Year Gift"
+
+msgid "IDS_REWARD_LOOTBOX_PCL194_EPICSTD10_SLOT_0_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL194_EPICSTD10_SLOT_0_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL194_EPICSTD10_SLOT_0_VALUABLE_GROUP_1_TITLE_FULL"
+msgstr "Special Ship"
+
+msgid "IDS_REWARD_LOOTBOX_PCL194_EPICSTD10_SLOT_0_VALUABLE_GROUP_1_TITLE_SHORT"
+msgstr "Ship"
+
+msgid "IDS_REWARD_LOOTBOX_PCL194_EPICSTD10_TITLE"
+msgstr "Container 'Special Ship X'"
+
+msgid "IDS_REWARD_LOOTBOX_PCL194_EPICSTD10_TITLE_SHORT"
+msgstr "Special Ship X"
+
+msgid "IDS_REWARD_LOOTBOX_PCL195_PAN_AMERICAN_SLOT_0_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL195_PAN_AMERICAN_SLOT_0_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL195_PAN_AMERICAN_SLOT_1_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL195_PAN_AMERICAN_SLOT_1_TITLE_FULL"
+msgstr "Ship"
+
+msgid "IDS_REWARD_LOOTBOX_PCL195_PAN_AMERICAN_SLOT_1_VALUABLE_GROUP_1_TITLE_FULL"
+msgstr "Patagonia"
+
+msgid "IDS_REWARD_LOOTBOX_PCL195_PAN_AMERICAN_SLOT_1_VALUABLE_GROUP_1_TITLE_SHORT"
+msgstr "Patagonia"
+
+msgid "IDS_REWARD_LOOTBOX_PCL195_PAN_AMERICAN_SLOT_1_VALUABLE_GROUP_2_TITLE_FULL"
+msgstr "Premium Ship"
+
+msgid "IDS_REWARD_LOOTBOX_PCL195_PAN_AMERICAN_SLOT_1_VALUABLE_GROUP_2_TITLE_SHORT"
+msgstr "Ship"
+
+msgid "IDS_REWARD_LOOTBOX_PCL195_PAN_AMERICAN_SLOT_2_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL195_PAN_AMERICAN_SLOT_2_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL195_PAN_AMERICAN_TITLE"
+msgstr "Premium Container 'Pan-American Armada'"
+
+msgid "IDS_REWARD_LOOTBOX_PCL195_PAN_AMERICAN_TITLE_SHORT"
+msgstr "Pan-American Armada"
+
+msgid "IDS_REWARD_LOOTBOX_PCL196_23FEBRUARY_SLOT_0_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL196_23FEBRUARY_SLOT_0_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL196_23FEBRUARY_SLOT_1_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL196_23FEBRUARY_SLOT_1_TITLE_FULL"
+msgstr "Ship"
+
+msgid "IDS_REWARD_LOOTBOX_PCL196_23FEBRUARY_SLOT_1_VALUABLE_GROUP_1_TITLE_FULL"
+msgstr "Premium Ship IX"
+
+msgid "IDS_REWARD_LOOTBOX_PCL196_23FEBRUARY_SLOT_1_VALUABLE_GROUP_1_TITLE_SHORT"
+msgstr "IX"
+
+msgid "IDS_REWARD_LOOTBOX_PCL196_23FEBRUARY_SLOT_1_VALUABLE_GROUP_2_TITLE_FULL"
+msgstr "Special Ship X"
+
+msgid "IDS_REWARD_LOOTBOX_PCL196_23FEBRUARY_SLOT_1_VALUABLE_GROUP_2_TITLE_SHORT"
+msgstr "X"
+
+msgid "IDS_REWARD_LOOTBOX_PCL196_23FEBRUARY_SLOT_1_VALUABLE_GROUP_3_TITLE_FULL"
+msgstr "Premium Ship VII–VIII"
+
+msgid "IDS_REWARD_LOOTBOX_PCL196_23FEBRUARY_SLOT_1_VALUABLE_GROUP_3_TITLE_SHORT"
+msgstr "VII–VIII"
+
+msgid "IDS_REWARD_LOOTBOX_PCL196_23FEBRUARY_SLOT_2_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL196_23FEBRUARY_SLOT_2_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL196_23FEBRUARY_TITLE"
+msgstr "Premium Container 'Defender of the Fatherland'"
+
+msgid "IDS_REWARD_LOOTBOX_PCL196_23FEBRUARY_TITLE_SHORT"
+msgstr "Defender of the Fatherland"
+
+msgid "IDS_REWARD_LOOTBOX_PCL197_KIN_DZA_DZA_SLOT_0_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL197_KIN_DZA_DZA_SLOT_0_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL197_KIN_DZA_DZA_SLOT_0_VALUABLE_GROUP_1_TITLE_FULL"
+msgstr "Permanent Camouflage"
+
+msgid "IDS_REWARD_LOOTBOX_PCL197_KIN_DZA_DZA_SLOT_0_VALUABLE_GROUP_1_TITLE_SHORT"
+msgstr "Camouflage"
+
+msgid "IDS_REWARD_LOOTBOX_PCL197_KIN_DZA_DZA_TITLE"
+msgstr "Premium Container 'Etc'."
+
+msgid "IDS_REWARD_LOOTBOX_PCL197_KIN_DZA_DZA_TITLE_SHORT"
+msgstr "Etc."
+
+msgid "IDS_REWARD_LOOTBOX_PCL198_VICTORY_DAY_2024_SLOT_0_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL198_VICTORY_DAY_2024_SLOT_0_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL198_VICTORY_DAY_2024_SLOT_0_VALUABLE_GROUP_1_TITLE_FULL"
+msgstr "Premium Ship VIII"
+
+msgid "IDS_REWARD_LOOTBOX_PCL198_VICTORY_DAY_2024_SLOT_0_VALUABLE_GROUP_1_TITLE_SHORT"
+msgstr "VIII"
+
+msgid "IDS_REWARD_LOOTBOX_PCL198_VICTORY_DAY_2024_TITLE"
+msgstr "Premium Container 'May 9th'"
+
+msgid "IDS_REWARD_LOOTBOX_PCL198_VICTORY_DAY_2024_TITLE_SHORT"
+msgstr "May 9th"
+
+msgid "IDS_REWARD_LOOTBOX_PCL199_SHARDS_SLOT_0_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL199_SHARDS_SLOT_0_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL199_SHARDS_SLOT_0_VALUABLE_GROUP_1_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL199_SHARDS_SLOT_0_VALUABLE_GROUP_1_TITLE_SHORT"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL199_SHARDS_TITLE"
+msgstr "Container 'Repair Materials'"
+
+msgid "IDS_REWARD_LOOTBOX_PCL199_SHARDS_TITLE_SHORT"
+msgstr "Repair Materials"
+
+msgid "IDS_REWARD_LOOTBOX_PCL200_MATRYOSHKA_0_SLOT_0_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL200_MATRYOSHKA_0_SLOT_0_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL200_MATRYOSHKA_0_SLOT_0_VALUABLE_GROUP_1_TITLE_FULL"
+msgstr "Premium Container"
+
+msgid "IDS_REWARD_LOOTBOX_PCL200_MATRYOSHKA_0_SLOT_0_VALUABLE_GROUP_1_TITLE_SHORT"
+msgstr "Container"
+
+msgid "IDS_REWARD_LOOTBOX_PCL200_MATRYOSHKA_0_TITLE"
+msgstr "Premium Container 'Russian Matryoshka'"
+
+msgid "IDS_REWARD_LOOTBOX_PCL200_MATRYOSHKA_0_TITLE_SHORT"
+msgstr "Russian Matryoshka"
+
+msgid "IDS_REWARD_LOOTBOX_PCL201_MATRYOSHKA_1_SLOT_0_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL201_MATRYOSHKA_1_SLOT_0_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL201_MATRYOSHKA_1_SLOT_0_VALUABLE_GROUP_1_TITLE_FULL"
+msgstr "Premium Container or Premium Ship IX"
+
+msgid "IDS_REWARD_LOOTBOX_PCL201_MATRYOSHKA_1_SLOT_0_VALUABLE_GROUP_1_TITLE_SHORT"
+msgstr "Container or Ship"
+
+msgid "IDS_REWARD_LOOTBOX_PCL201_MATRYOSHKA_1_TITLE"
+msgstr "Premium Container 'Soviet Matryoshka'"
+
+msgid "IDS_REWARD_LOOTBOX_PCL201_MATRYOSHKA_1_TITLE_SHORT"
+msgstr "Soviet Matryoshka"
+
+msgid "IDS_REWARD_LOOTBOX_PCL202_MATRYOSHKA_2_SLOT_0_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL202_MATRYOSHKA_2_SLOT_0_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL202_MATRYOSHKA_2_SLOT_0_VALUABLE_GROUP_1_TITLE_FULL"
+msgstr "Premium Ship IX"
+
+msgid "IDS_REWARD_LOOTBOX_PCL202_MATRYOSHKA_2_SLOT_0_VALUABLE_GROUP_1_TITLE_SHORT"
+msgstr "IX"
+
+msgid "IDS_REWARD_LOOTBOX_PCL202_MATRYOSHKA_2_TITLE"
+msgstr "Premium Container 'Imperial Matryoshka'"
+
+msgid "IDS_REWARD_LOOTBOX_PCL202_MATRYOSHKA_2_TITLE_SHORT"
+msgstr "Imperial Matryoshka"
+
+msgid "IDS_REWARD_LOOTBOX_PCL203_INTERNET_PROVIDER_SLOT_0_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL203_INTERNET_PROVIDER_SLOT_0_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL203_INTERNET_PROVIDER_SLOT_1_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL203_INTERNET_PROVIDER_SLOT_1_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL203_INTERNET_PROVIDER_SLOT_2_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL203_INTERNET_PROVIDER_SLOT_2_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL203_INTERNET_PROVIDER_TITLE"
+msgstr "Dom.ru Container"
+
+msgid "IDS_REWARD_LOOTBOX_PCL203_INTERNET_PROVIDER_TITLE_SHORT"
+msgstr "Dom.ru"
+
+msgid "IDS_REWARD_LOOTBOX_PCL204_GOLDBOX_SLOT_0_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL204_GOLDBOX_SLOT_0_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL204_GOLDBOX_SLOT_1_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL204_GOLDBOX_SLOT_1_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL204_GOLDBOX_SLOT_2_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL204_GOLDBOX_SLOT_2_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL204_GOLDBOX_TITLE"
+msgstr "Container 'Fleet Treasury'"
+
+msgid "IDS_REWARD_LOOTBOX_PCL204_GOLDBOX_TITLE_SHORT"
+msgstr "Fleet Treasury"
+
+msgid "IDS_REWARD_LOOTBOX_PCL205_EVERLASTING_SUMMER_SLOT_0_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL205_EVERLASTING_SUMMER_SLOT_0_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL205_EVERLASTING_SUMMER_SLOT_1_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL205_EVERLASTING_SUMMER_SLOT_1_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL205_EVERLASTING_SUMMER_SLOT_1_VALUABLE_GROUP_1_TITLE_FULL"
+msgstr "Special Commander"
+
+msgid "IDS_REWARD_LOOTBOX_PCL205_EVERLASTING_SUMMER_SLOT_1_VALUABLE_GROUP_1_TITLE_SHORT"
+msgstr "Commander"
+
+msgid "IDS_REWARD_LOOTBOX_PCL205_EVERLASTING_SUMMER_SLOT_2_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL205_EVERLASTING_SUMMER_SLOT_2_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL205_EVERLASTING_SUMMER_TITLE"
+msgstr "Premium Container 'Everlasting Summer'"
+
+msgid "IDS_REWARD_LOOTBOX_PCL205_EVERLASTING_SUMMER_TITLE_SHORT"
+msgstr "Everlasting Summer"
+
+msgid "IDS_REWARD_LOOTBOX_PCL206_BD9_COLLECTION_SLOT_0_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL206_BD9_COLLECTION_SLOT_0_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL206_BD9_COLLECTION_SLOT_1_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL206_BD9_COLLECTION_SLOT_1_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL206_BD9_COLLECTION_SLOT_2_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL206_BD9_COLLECTION_SLOT_2_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL206_BD9_COLLECTION_TITLE"
+msgstr "Echoes of the Future Container"
+
+msgid "IDS_REWARD_LOOTBOX_PCL206_BD9_COLLECTION_TITLE_SHORT"
+msgstr "Echoes of the Future"
+
+msgid "IDS_REWARD_LOOTBOX_PCL207_DAILYLOOTBOX_SLOT_0_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL207_DAILYLOOTBOX_SLOT_0_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL207_DAILYLOOTBOX_SLOT_1_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL207_DAILYLOOTBOX_SLOT_1_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL207_DAILYLOOTBOX_SLOT_1_VALUABLE_GROUP_1_TITLE_FULL"
+msgstr "Supercontainer"
+
+msgid "IDS_REWARD_LOOTBOX_PCL207_DAILYLOOTBOX_SLOT_1_VALUABLE_GROUP_1_TITLE_SHORT"
+msgstr "Supercontainer"
+
+msgid "IDS_REWARD_LOOTBOX_PCL207_DAILYLOOTBOX_SLOT_2_COMMON_GROUP_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL207_DAILYLOOTBOX_SLOT_2_TITLE_FULL"
+msgstr " "
+
+msgid "IDS_REWARD_LOOTBOX_PCL207_DAILYLOOTBOX_TITLE"
+msgstr "Container 'Daily'"
+
+msgid "IDS_REWARD_LOOTBOX_PCL207_DAILYLOOTBOX_TITLE_SHORT"
+msgstr "Daily"
+
+msgid "IDS_REWARD_LOOTBOX_SLOTS_TITLE"
+msgstr "Free Slot"
+
+msgid "IDS_REWARD_MOLYBDENUM_TITLE"
+msgstr "Clan Tokens"
+
+msgid "IDS_REWARD_PARAGONXP_TITLE"
+msgstr "Research Points"
+
+msgid "IDS_REWARD_PORTAL_DESCRIPTION"
+msgstr "Awarded for achieving high results in the 'Fleet Mastery' combat mission category. Automatically credited to winners after the event results are finalized."
+
+msgid "IDS_REWARD_PORTAL_TITLE"
+msgstr "Special Prize"
+
+msgid "IDS_REWARD_PREMIUM_TITLE"
+msgstr "Premium Account"
+
+msgid "IDS_REWARD_REASON"
+msgstr "Reward for"
+
+msgid "IDS_REWARD_RECRUITMENT_POINTS_TITLE"
+msgstr "Community Tokens"
+
+msgid "IDS_REWARD_SALTPETER_TITLE"
+msgstr "Portal Chips"
+
+msgid "IDS_REWARD_SANTIUM_TITLE"
+msgstr " "
+
+msgid "IDS_REWARD_SLOTS_TITLE"
+msgstr "Vacant Slot"
+
+msgid "IDS_REWARD_SNOWFLAKE_TITLE"
+msgstr "Rewards without entering a battle"
+
+msgid "IDS_REWARD_STEEL_TITLE"
+msgstr "Steel"
+
+msgid "IDS_REWARD_STRATEGIC_POINTS_TITLE"
+msgstr "Territory Points"
+
+msgid "IDS_REWARD_STREAM_PRM_BIG_DESCRIPTION"
+msgstr "Reward for watching streams in the 'World of Warships' category on streaming platforms. The content list is available on the portal."
+
+msgid "IDS_REWARD_STREAM_PRM_BIG_TITLE"
+msgstr "Big Set"
+
+msgid "IDS_REWARD_STREAM_PRM_MYSTERY_DESCRIPTION"
+msgstr "Reward for watching streams in the 'World of Warships' category on streaming platforms. The content list is available on the portal."
+
+msgid "IDS_REWARD_STREAM_PRM_MYSTERY_TITLE"
+msgstr "Mystery Reward"
+
+msgid "IDS_REWARD_STREAM_PRM_SMALL_DESCRIPTION"
+msgstr "Reward for watching streams on the official 'World of Warships' channel on the Twitch platform. The content list is available on the portal."
+
+msgid "IDS_REWARD_STREAM_PRM_SMALL_TITLE"
+msgstr "Small Set"
+
+msgid "IDS_REWARD_TASK_TOTAL_TITLE"
+msgstr "Challenges completed"
+
+msgid "IDS_REWARD_UNLOCK_AZURLANE_PORT"
+msgstr "Port Azur Lane – Dorm"
+
+msgid "IDS_REWARD_UNLOCK_AZURLANE_PORT_DESCRIPTION"
+msgstr "Ability to select Port Azur Lane – Dorm"
+
+msgid "IDS_REWARD_UNLOCK_BANNER"
+msgstr "Broad Pennant"
+
+msgid "IDS_REWARD_UNLOCK_BANNER_DESCRIPTION"
+msgstr "Mount a broad pennant on the ship"
+
+msgid "IDS_REWARD_UNLOCK_CAMO"
+msgstr "Camouflage color scheme"
+
+msgid "IDS_REWARD_UNLOCK_CAMO_COMMONWEALTH"
+msgstr "Camouflage color scheme"
+
+msgid "IDS_REWARD_UNLOCK_CAMO_COMMONWEALTH_DESCRIPTION"
+msgstr "Custom color schemes for the camouflages of all Commonwealth ships"
+
+msgid "IDS_REWARD_UNLOCK_CAMO_DESCRIPTION"
+msgstr " "
+
+msgid "IDS_REWARD_UNLOCK_CAMO_FRANCE"
+msgstr "Camouflage color scheme"
+
+msgid "IDS_REWARD_UNLOCK_CAMO_FRANCE_AIRCARRIER_DESCRIPTION"
+msgstr "Custom color schemes for the camouflages of all French aircraft carriers"
+
+msgid "IDS_REWARD_UNLOCK_CAMO_FRANCE_BATTLESHIP_DESCRIPTION"
+msgstr "Custom color schemes for the camouflages of all French battleships"
+
+msgid "IDS_REWARD_UNLOCK_CAMO_FRANCE_CRUISER_DESCRIPTION"
+msgstr "Custom color schemes for the camouflages of all French cruisers"
+
+msgid "IDS_REWARD_UNLOCK_CAMO_FRANCE_DESTROYER_DESCRIPTION"
+msgstr "Custom color schemes for the camouflages of all French destroyers"
+
+msgid "IDS_REWARD_UNLOCK_CAMO_GERMANY"
+msgstr "Camouflage color scheme"
+
+msgid "IDS_REWARD_UNLOCK_CAMO_GERMANY_AIRCARRIER_DESCRIPTION"
+msgstr "Custom color schemes for the camouflages of all German aircraft carriers"
+
+msgid "IDS_REWARD_UNLOCK_CAMO_GERMANY_BATTLESHIP_DESCRIPTION"
+msgstr "Custom color schemes for the camouflages of all German battleships"
+
+msgid "IDS_REWARD_UNLOCK_CAMO_GERMANY_CRUISER_DESCRIPTION"
+msgstr "Custom color schemes for the camouflages of all German cruisers"
+
+msgid "IDS_REWARD_UNLOCK_CAMO_GERMANY_DESCRIPTION"
+msgstr "Custom color schemes for the camouflages of all German ships"
+
+msgid "IDS_REWARD_UNLOCK_CAMO_GERMANY_DESTROYER_DESCRIPTION"
+msgstr "Custom color schemes for the camouflages of all German destroyers"
+
+msgid "IDS_REWARD_UNLOCK_CAMO_JAPAN"
+msgstr "Camouflage color scheme"
+
+msgid "IDS_REWARD_UNLOCK_CAMO_JAPAN_AIRCARRIER_DESCRIPTION"
+msgstr "Custom color schemes for the camouflages of all Japanese aircraft carriers"
+
+msgid "IDS_REWARD_UNLOCK_CAMO_JAPAN_BATTLESHIP_DESCRIPTION"
+msgstr "Custom color schemes for the camouflages of all Japanese battleships"
+
+msgid "IDS_REWARD_UNLOCK_CAMO_JAPAN_CRUISER_DESCRIPTION"
+msgstr "Custom color schemes for the camouflages of all Japanese cruisers"
+
+msgid "IDS_REWARD_UNLOCK_CAMO_JAPAN_DESCRIPTION"
+msgstr "Custom color schemes for camouflages"
+
+msgid "IDS_REWARD_UNLOCK_CAMO_JAPAN_DESTROYER_DESCRIPTION"
+msgstr "Custom color schemes for the camouflages of all Japanese destroyers"
+
+msgid "IDS_REWARD_UNLOCK_CAMO_JAPAN_SUBMARINE_DESCRIPTION"
+msgstr "Custom color schemes for the camouflages of all Japanese submarines"
+
+msgid "IDS_REWARD_UNLOCK_CAMO_RUSSIA"
+msgstr "Camouflage color scheme"
+
+msgid "IDS_REWARD_UNLOCK_CAMO_RUSSIA_AIRCARRIER_DESCRIPTION"
+msgstr "Custom color schemes for the camouflages of all Soviet aircraft carriers"
+
+msgid "IDS_REWARD_UNLOCK_CAMO_RUSSIA_BATTLESHIP_DESCRIPTION"
+msgstr "Custom color schemes for the camouflages of all Soviet battleships"
+
+msgid "IDS_REWARD_UNLOCK_CAMO_RUSSIA_CRUISER_DESCRIPTION"
+msgstr "Custom color schemes for the camouflages of all Soviet cruisers"
+
+msgid "IDS_REWARD_UNLOCK_CAMO_RUSSIA_DESTROYER_DESCRIPTION"
+msgstr "Custom color schemes for the camouflages of all Soviet destroyers"
+
+msgid "IDS_REWARD_UNLOCK_CAMO_UNITED_KINGDOM"
+msgstr "Camouflage color scheme"
+
+msgid "IDS_REWARD_UNLOCK_CAMO_UNITED_KINGDOM_AIRCARRIER_DESCRIPTION"
+msgstr "Custom color schemes for the camouflages of all British aircraft carriers"
+
+msgid "IDS_REWARD_UNLOCK_CAMO_UNITED_KINGDOM_BATTLESHIP_DESCRIPTION"
+msgstr "Custom color schemes for the camouflages of all British battleships"
+
+msgid "IDS_REWARD_UNLOCK_CAMO_UNITED_KINGDOM_CRUISER_DESCRIPTION"
+msgstr "Custom color schemes for the camouflages of all British cruisers"
+
+msgid "IDS_REWARD_UNLOCK_CAMO_UNITED_KINGDOM_DESTROYER_DESCRIPTION"
+msgstr "Custom color schemes for the camouflages of all British destroyers"
+
+msgid "IDS_REWARD_UNLOCK_CAMO_USA"
+msgstr "Camouflage color scheme"
+
+msgid "IDS_REWARD_UNLOCK_CAMO_USA_AIRCARRIER_DESCRIPTION"
+msgstr "Custom color schemes for the camouflages of all U.S. aircraft carriers"
+
+msgid "IDS_REWARD_UNLOCK_CAMO_USA_BATTLESHIP_DESCRIPTION"
+msgstr "Custom color schemes for the camouflages of all U.S. battleships"
+
+msgid "IDS_REWARD_UNLOCK_CAMO_USA_CRUISER_DESCRIPTION"
+msgstr "Custom color schemes for the camouflages of all U.S. cruisers"
+
+msgid "IDS_REWARD_UNLOCK_CAMO_USA_DESCRIPTION"
+msgstr "Custom color schemes for the camouflages of all U.S. ships"
+
+msgid "IDS_REWARD_UNLOCK_CAMO_USA_DESTROYER_DESCRIPTION"
+msgstr "Custom color schemes for the camouflages of all U.S. destroyers"
+
+msgid "IDS_REWARD_UNLOCK_ENSIGN"
+msgstr "Second flag"
+
+msgid "IDS_REWARD_UNLOCK_ENSIGNAIRCARRIER_DESCRIPTION"
+msgstr "A second flag on all U.S. aircraft carriers"
+
+msgid "IDS_REWARD_UNLOCK_ENSIGNBATTLESHIP_DESCRIPTION"
+msgstr "A second flag on all U.S. battleships"
+
+msgid "IDS_REWARD_UNLOCK_ENSIGNCRUISER_DESCRIPTION"
+msgstr "A second flag on all U.S. cruisers"
+
+msgid "IDS_REWARD_UNLOCK_ENSIGNDESTROYER_DESCRIPTION"
+msgstr "A second flag on all U.S. destroyers"
+
+msgid "IDS_REWARD_UNLOCK_ENSIGN_COMMONWEALTH"
+msgstr "Second flag"
+
+msgid "IDS_REWARD_UNLOCK_ENSIGN_COMMONWEALTH_DESCRIPTION"
+msgstr "A second flag on all Commonwealth ships"
+
+msgid "IDS_REWARD_UNLOCK_ENSIGN_DESCRIPTION"
+msgstr " "
+
+msgid "IDS_REWARD_UNLOCK_ENSIGN_FRANCE"
+msgstr "Second flag"
+
+msgid "IDS_REWARD_UNLOCK_ENSIGN_FRANCE_AIRCARRIER_DESCRIPTION"
+msgstr "A second flag on all French aircraft carriers"
+
+msgid "IDS_REWARD_UNLOCK_ENSIGN_FRANCE_BATTLESHIP_DESCRIPTION"
+msgstr "A second flag on all French battleships"
+
+msgid "IDS_REWARD_UNLOCK_ENSIGN_FRANCE_CRUISER_DESCRIPTION"
+msgstr "A second flag on all French cruisers"
+
+msgid "IDS_REWARD_UNLOCK_ENSIGN_FRANCE_DESCRIPTION"
+msgstr "A second flag on French ships"
+
+msgid "IDS_REWARD_UNLOCK_ENSIGN_FRANCE_DESTROYER_DESCRIPTION"
+msgstr "A second flag on all French destroyers"
+
+msgid "IDS_REWARD_UNLOCK_ENSIGN_GERMANY"
+msgstr "Second flag"
+
+msgid "IDS_REWARD_UNLOCK_ENSIGN_GERMANY_AIRCARRIER_DESCRIPTION"
+msgstr "A second flag on all German aircraft carriers"
+
+msgid "IDS_REWARD_UNLOCK_ENSIGN_GERMANY_BATTLESHIP_DESCRIPTION"
+msgstr "A second flag on all German battleships"
+
+msgid "IDS_REWARD_UNLOCK_ENSIGN_GERMANY_CRUISER_DESCRIPTION"
+msgstr "A second flag on all German cruisers"
+
+msgid "IDS_REWARD_UNLOCK_ENSIGN_GERMANY_DESCRIPTION"
+msgstr "A second flag on German ships"
+
+msgid "IDS_REWARD_UNLOCK_ENSIGN_GERMANY_DESTROYER_DESCRIPTION"
+msgstr "A second flag on all German destroyers"
+
+msgid "IDS_REWARD_UNLOCK_ENSIGN_ITALY"
+msgstr "Second flag"
+
+msgid "IDS_REWARD_UNLOCK_ENSIGN_ITALY_BATTLESHIP_DESCRIPTION"
+msgstr "A second flag on all Italian battleships"
+
+msgid "IDS_REWARD_UNLOCK_ENSIGN_ITALY_CRUISER_DESCRIPTION"
+msgstr "A second flag on all Italian cruisers"
+
+msgid "IDS_REWARD_UNLOCK_ENSIGN_ITALY_DESCRIPTION"
+msgstr "A second flag on Italian ships"
+
+msgid "IDS_REWARD_UNLOCK_ENSIGN_ITALY_DESTROYER_DESCRIPTION"
+msgstr "A second flag on all Italian destroyers"
+
+msgid "IDS_REWARD_UNLOCK_ENSIGN_JAPAN"
+msgstr "Second flag"
+
+msgid "IDS_REWARD_UNLOCK_ENSIGN_JAPAN_DESCRIPTION"
+msgstr "A second flag on all Japanese ships"
+
+msgid "IDS_REWARD_UNLOCK_ENSIGN_RUSSIA"
+msgstr "Second flag"
+
+msgid "IDS_REWARD_UNLOCK_ENSIGN_RUSSIA_AIRCARRIER_DESCRIPTION"
+msgstr "A second flag on all Soviet aircraft carriers"
+
+msgid "IDS_REWARD_UNLOCK_ENSIGN_RUSSIA_BATTLESHIP_DESCRIPTION"
+msgstr "A second flag on all Soviet battleships"
+
+msgid "IDS_REWARD_UNLOCK_ENSIGN_RUSSIA_CRUISER_DESCRIPTION"
+msgstr "A second flag on all Soviet cruisers"
+
+msgid "IDS_REWARD_UNLOCK_ENSIGN_RUSSIA_DESCRIPTION"
+msgstr "A second flag on all Soviet ships"
+
+msgid "IDS_REWARD_UNLOCK_ENSIGN_RUSSIA_DESTROYER_DESCRIPTION"
+msgstr "A second flag on all Soviet destroyers"
+
+msgid "IDS_REWARD_UNLOCK_ENSIGN_UNITED_KINGDOM"
+msgstr "Second flag"
+
+msgid "IDS_REWARD_UNLOCK_ENSIGN_UNITED_KINGDOM_AIRCARRIER_DESCRIPTION"
+msgstr "A second flag on all British aircraft carriers"
+
+msgid "IDS_REWARD_UNLOCK_ENSIGN_UNITED_KINGDOM_BATTLESHIP_DESCRIPTION"
+msgstr "A second flag on all British battleships"
+
+msgid "IDS_REWARD_UNLOCK_ENSIGN_UNITED_KINGDOM_CRUISER_DESCRIPTION"
+msgstr "A second flag on all British cruisers"
+
+msgid "IDS_REWARD_UNLOCK_ENSIGN_UNITED_KINGDOM_DESCRIPTION"
+msgstr "A second flag on all British ships"
+
+msgid "IDS_REWARD_UNLOCK_ENSIGN_UNITED_KINGDOM_DESTROYER_DESCRIPTION"
+msgstr "A second flag on all British destroyers"
+
+msgid "IDS_REWARD_UNLOCK_ENSIGN_USA"
+msgstr "Second flag"
+
+msgid "IDS_REWARD_UNLOCK_ENSIGN_USA_AIRCARRIER_DESCRIPTION"
+msgstr "A second flag on all U.S. aircraft carriers"
+
+msgid "IDS_REWARD_UNLOCK_ENSIGN_USA_BATTLESHIP_DESCRIPTION"
+msgstr "A second flag on all U.S. battleships"
+
+msgid "IDS_REWARD_UNLOCK_ENSIGN_USA_CRUISER_DESCRIPTION"
+msgstr "A second flag on all U.S. cruisers"
+
+msgid "IDS_REWARD_UNLOCK_ENSIGN_USA_DESCRIPTION"
+msgstr "A second flag on U.S. ships"
+
+msgid "IDS_REWARD_UNLOCK_ENSIGN_USA_DESTROYER_DESCRIPTION"
+msgstr "A second flag on all U.S. destroyers"
+
+msgid "IDS_REWARD_UNLOCK_FIREWORK"
+msgstr "Fireworks"
+
+msgid "IDS_REWARD_UNLOCK_FIREWORK_DESCRIPTION"
+msgstr "Fireworks are launched upon activating the Commander's talents"
+
+msgid "IDS_REWARD_UNLOCK_KINDZADZA_PORT"
+msgstr "Pluk Port"
+
+msgid "IDS_REWARD_UNLOCK_KINDZADZA_PORT_DESCRIPTION"
+msgstr "Option to select Pluk Port"
+
+msgid "IDS_REWARD_UNLOCK_REASON"
+msgstr "Granted for:"
+
+msgid "IDS_REWARD_UNLOCK_SIGNAL_FLARE"
+msgstr "Signal Flare"
+
+msgid "IDS_REWARD_UNLOCK_SIGNAL_FLARE_DESCRIPTION"
+msgstr "A signal flare fired over the ship with the activation of a Commander's talent"
+
+msgid "IDS_REWARD_UNLOCK_TRACER"
+msgstr "Colored Shell Tracers"
+
+msgid "IDS_REWARD_UNLOCK_TRACER_DESCRIPTION"
+msgstr "Main gun tracers change to an alternative color"
+
+msgid "IDS_REWARD_UNLOCK_TWITCH_PORT"
+msgstr "Twitch Prime Port"
+
+msgid "IDS_REWARD_UNLOCK_TWITCH_PORT_DESCRIPTION"
+msgstr "Twitch Prime Port is available for you now!"
+
+msgid "IDS_REWARD_VANITY_FOR_CREW"
+msgstr "Commander Personalization"
+
+msgid "IDS_REWARD_WARNING"
+msgstr "Will be available at higher levels of the Service Record"
+
+msgid "IDS_REWARD_WOWS_PREMIUM_TITLE"
+msgstr "Warships Premium Account"
+
+msgid "IDS_RIBBON_DESCRIPTION_RIBBON_ACID"
+msgstr "Deal acid damage to an enemy ship."
+
+msgid "IDS_RIBBON_DESCRIPTION_RIBBON_ACOUSTIC_HIT"
+msgstr "Hit an enemy ship with a sonar ping to increase the efficiency of your torpedo salvo."
+
+msgid "IDS_RIBBON_DESCRIPTION_RIBBON_BASE_CAPTURE"
+msgstr "Capture a Key Area or the enemy base."
+
+msgid "IDS_RIBBON_DESCRIPTION_RIBBON_BASE_CAPTURE_ASSIST"
+msgstr "Assist in capturing a Key Area or the enemy base."
+
+msgid "IDS_RIBBON_DESCRIPTION_RIBBON_BASE_DEFENSE"
+msgstr "Hit an enemy ship that is capturing a Key Area or the friendly base."
+
+msgid "IDS_RIBBON_DESCRIPTION_RIBBON_BOMB"
+msgstr "Hit an enemy ship with a bomb."
+
+msgid "IDS_RIBBON_DESCRIPTION_RIBBON_BUILDING_KILL"
+msgstr "Destroy an enemy onshore installation."
+
+msgid "IDS_RIBBON_DESCRIPTION_RIBBON_BURN"
+msgstr "Set an enemy ship on fire."
+
+msgid "IDS_RIBBON_DESCRIPTION_RIBBON_CITADEL"
+msgstr "Hit an enemy ship's citadel."
+
+msgid "IDS_RIBBON_DESCRIPTION_RIBBON_CRIT"
+msgstr "Incapacitate an enemy ship's module."
+
+msgid "IDS_RIBBON_DESCRIPTION_RIBBON_DBOMB"
+msgstr "Hit an enemy submarine with a depth charge."
+
+msgid "IDS_RIBBON_DESCRIPTION_RIBBON_DBOMB_MINE"
+msgstr "Damage an enemy ship with a mine."
+
+msgid "IDS_RIBBON_DESCRIPTION_RIBBON_DEMINING_MINE"
+msgstr "Destroy an enemy mine."
+
+msgid "IDS_RIBBON_DESCRIPTION_RIBBON_DETECTED"
+msgstr "Spot an enemy ship that has not yet been spotted in battle, or has remained unspotted for longer than 90 seconds."
+
+msgid "IDS_RIBBON_DESCRIPTION_RIBBON_DROP"
+msgstr "Pick up a buff."
+
+msgid "IDS_RIBBON_DESCRIPTION_RIBBON_EFFECTIVE_SMOKES"
+msgstr "Cover an allied ship with a smoke screen."
+
+msgid "IDS_RIBBON_DESCRIPTION_RIBBON_FLOOD"
+msgstr "Cause flooding on an enemy ship."
+
+msgid "IDS_RIBBON_DESCRIPTION_RIBBON_FRAG"
+msgstr "Destroy an enemy ship."
+
+msgid "IDS_RIBBON_DESCRIPTION_RIBBON_HELP_TEAM"
+msgstr "Contribute tactically to the fight against the enemy."
+
+msgid "IDS_RIBBON_DESCRIPTION_RIBBON_MAIN_CALIBER"
+msgstr "Hit an enemy ship with main battery guns."
+
+msgid "IDS_RIBBON_DESCRIPTION_RIBBON_MINE"
+msgstr "Damage an enemy ship with a mine."
+
+msgid "IDS_RIBBON_DESCRIPTION_RIBBON_PLANE"
+msgstr "Destroy an enemy aircraft."
+
+msgid "IDS_RIBBON_DESCRIPTION_RIBBON_ROCKET"
+msgstr "Hit an enemy ship with a rocket."
+
+msgid "IDS_RIBBON_DESCRIPTION_RIBBON_SECONDARY_CALIBER"
+msgstr "Hit an enemy ship with secondary battery guns."
+
+msgid "IDS_RIBBON_DESCRIPTION_RIBBON_SPLANE"
+msgstr "Destroy an enemy aircraft using a fighter."
+
+msgid "IDS_RIBBON_DESCRIPTION_RIBBON_SUPPRESSED"
+msgstr "Suppress an enemy onshore installation."
+
+msgid "IDS_RIBBON_DESCRIPTION_RIBBON_TORPEDO"
+msgstr "Hit an enemy ship with a torpedo."
+
+msgid "IDS_RIBBON_DESCRIPTION_RIBBON_VICTORY_ACTION"
+msgstr "Contribute strategically to the fight against the enemy."
+
+msgid "IDS_RIBBON_DESCRIPTION_RIBBON_WAVE"
+msgstr "Deliver a hit with a wave."
+
+msgid "IDS_RIBBON_DESCRIPTION_SUBRIBBON_DBOMB_FULL_DAMAGE"
+msgstr "Deal significant damage to an enemy submarine with a depth charge."
+
+msgid "IDS_RIBBON_DESCRIPTION_SUBRIBBON_DBOMB_PARTIAL_DAMAGE"
+msgstr "Deal minor damage to an enemy submarine with a depth charge."
+
+msgid "IDS_RIBBON_DESCRIPTION_SUBRIBBON_MAIN_CALIBER_NO_PENETRATION"
+msgstr "Fail to penetrate an enemy ship."
+
+msgid "IDS_RIBBON_DESCRIPTION_SUBRIBBON_MAIN_CALIBER_OVER_PENETRATION"
+msgstr "Over-penetrate an enemy ship."
+
+msgid "IDS_RIBBON_DESCRIPTION_SUBRIBBON_MAIN_CALIBER_PENETRATION"
+msgstr "Penetrate an enemy ship."
+
+msgid "IDS_RIBBON_DESCRIPTION_SUBRIBBON_MAIN_CALIBER_RICOCHET"
+msgstr "Hit an enemy ship with a shell that ricochets off the armor."
+
+msgid "IDS_RIBBON_DESCRIPTION_SUBRIBBON_WAVE_CUT_WAVE"
+msgstr "Cut off a wave with your wave."
+
+msgid "IDS_RIBBON_DESCRIPTION_SUBRIBBON_WAVE_HIT_VEHICLE"
+msgstr "Deliver a hit on a ship with a wave."
+
+msgid "IDS_RIBBON_DESCRIPTION_SUBRIBBON_WAVE_KILL_TORPEDO"
+msgstr "Destroy a torpedo with a wave."
+
+msgid "IDS_RIBBON_RIBBON_ACID"
+msgstr "Hit with acid"
+
+msgid "IDS_RIBBON_RIBBON_ACOUSTIC_HIT"
+msgstr "Target hits"
+
+msgid "IDS_RIBBON_RIBBON_BOMB"
+msgstr "Target hits"
+
+msgid "IDS_RIBBON_RIBBON_BUILDING_KILL"
+msgstr "Destroyed"
+
+msgid "IDS_RIBBON_RIBBON_BURN"
+msgstr "Set on fire"
+
+msgid "IDS_RIBBON_RIBBON_CITADEL"
+msgstr "Citadel hits"
+
+msgid "IDS_RIBBON_RIBBON_CRIT"
+msgstr "Incapacitations"
+
+msgid "IDS_RIBBON_RIBBON_DBOMB"
+msgstr "Target hits"
+
+msgid "IDS_RIBBON_RIBBON_DBOMB_MINE"
+msgstr "Damaged by mine"
+
+msgid "IDS_RIBBON_RIBBON_DEMINING_MINE"
+msgstr "Mine destroyed"
+
+msgid "IDS_RIBBON_RIBBON_DETECTED"
+msgstr "Spotted"
+
+msgid "IDS_RIBBON_RIBBON_EFFECTIVE_SMOKES"
+msgstr "Covered"
+
+msgid "IDS_RIBBON_RIBBON_FLOOD"
+msgstr "Caused flooding"
+
+msgid "IDS_RIBBON_RIBBON_FRAG"
+msgstr "Destroyed"
+
+msgid "IDS_RIBBON_RIBBON_HELP_TEAM"
+msgstr "Tactical contribution"
+
+msgid "IDS_RIBBON_RIBBON_MAIN_CALIBER"
+msgstr "Target hits"
+
+msgid "IDS_RIBBON_RIBBON_MINE"
+msgstr "Damaged"
+
+msgid "IDS_RIBBON_RIBBON_PLANE"
+msgstr "Aircraft shot down"
+
+msgid "IDS_RIBBON_RIBBON_ROCKET"
+msgstr "Target hits"
+
+msgid "IDS_RIBBON_RIBBON_SECONDARY_CALIBER"
+msgstr "Target hits"
+
+msgid "IDS_RIBBON_RIBBON_SPLANE"
+msgstr "Shot down by fighter"
+
+msgid "IDS_RIBBON_RIBBON_SUPPRESSED"
+msgstr "Suppressed"
+
+msgid "IDS_RIBBON_RIBBON_TORPEDO"
+msgstr "Target hits"
+
+msgid "IDS_RIBBON_RIBBON_VICTORY_ACTION"
+msgstr "Strategic contribution"
+
+msgid "IDS_RIBBON_RIBBON_WAVE"
+msgstr "Hit by wave"
+
+msgid "IDS_RIBBON_SSE_ACOUSTIC_HIT"
+msgstr "Marked by sonar"
+
+msgid "IDS_RIBBON_SSE_AIRSHIP_BOOST"
+msgstr "Airship boosting"
+
+msgid "IDS_RIBBON_SSE_AIRSHIP_BOOST_ASSIST"
+msgstr "Assist in boosting"
+
+msgid "IDS_RIBBON_SSE_AIRSHIP_SLOW"
+msgstr "Airship slowing"
+
+msgid "IDS_RIBBON_SSE_AIRSHIP_SLOW_ASSIST"
+msgstr "Assist in slowing"
+
+msgid "IDS_RIBBON_SSE_BASE_CAPTURE"
+msgstr "Captured"
+
+msgid "IDS_RIBBON_SSE_BASE_CAPTURE_ASSIST"
+msgstr "Assisted in capture"
+
+msgid "IDS_RIBBON_SSE_BASE_DEFENSE"
+msgstr "Defended"
+
+msgid "IDS_RIBBON_SSE_BOMB"
+msgstr "Bomb hits"
+
+msgid "IDS_RIBBON_SSE_BURN"
+msgstr "Set on fire"
+
+msgid "IDS_RIBBON_SSE_CITADEL"
+msgstr "Citadel hits"
+
+msgid "IDS_RIBBON_SSE_CRIT"
+msgstr "Incapacitations"
+
+msgid "IDS_RIBBON_SSE_DBOMB"
+msgstr "Hit by depth charge"
+
+msgid "IDS_RIBBON_SSE_DETECTED"
+msgstr "Spotted"
+
+msgid "IDS_RIBBON_SSE_DROP"
+msgstr "Upgrade picked up"
+
+msgid "IDS_RIBBON_SSE_EFFECTIVE_SMOKES"
+msgstr "Covered"
+
+msgid "IDS_RIBBON_SSE_FLOOD"
+msgstr "Caused flooding"
+
+msgid "IDS_RIBBON_SSE_FRAG"
+msgstr "Destroyed"
+
+msgid "IDS_RIBBON_SSE_HELP_TEAM"
+msgstr "Tactical contribution"
+
+msgid "IDS_RIBBON_SSE_MAIN_CALIBER"
+msgstr "Main battery hits"
+
+msgid "IDS_RIBBON_SSE_MINE"
+msgstr "Damaged an enemy ship with a mine"
+
+msgid "IDS_RIBBON_SSE_PLANE"
+msgstr "Aircraft shot down"
+
+msgid "IDS_RIBBON_SSE_ROCKET"
+msgstr "Rocket hits"
+
+msgid "IDS_RIBBON_SSE_SECONDARY_CALIBER"
+msgstr "Secondary battery hits"
+
+msgid "IDS_RIBBON_SSE_SPLANE"
+msgstr "Shot down by fighter"
+
+msgid "IDS_RIBBON_SSE_SUPPRESSED"
+msgstr "Suppressed"
+
+msgid "IDS_RIBBON_SSE_TORPEDO"
+msgstr "Torpedo hits"
+
+msgid "IDS_RIBBON_SSE_VICTORY_ACTION"
+msgstr "Strategic contribution"
+
+msgid "IDS_RIBBON_SUBRIBBON_ACOUSTIC_HIT_VEHICLE_BLOCK"
+msgstr "Sonar Ping neutralized"
+
+msgid "IDS_RIBBON_SUBRIBBON_ACOUSTIC_HIT_VEHICLE_CURR"
+msgstr "Two hits"
+
+msgid "IDS_RIBBON_SUBRIBBON_ACOUSTIC_HIT_VEHICLE_NEW"
+msgstr "One hit"
+
+msgid "IDS_RIBBON_SUBRIBBON_AIRSHIP_BOOST"
+msgstr "Airship boosting"
+
+msgid "IDS_RIBBON_SUBRIBBON_AIRSHIP_BOOST_ASSIST"
+msgstr "Assist in boosting"
+
+msgid "IDS_RIBBON_SUBRIBBON_AIRSHIP_SLOW"
+msgstr "Airship slowing"
+
+msgid "IDS_RIBBON_SUBRIBBON_AIRSHIP_SLOW_ASSIST"
+msgstr "Assist in slowing"
+
+msgid "IDS_RIBBON_SUBRIBBON_BASE_CAPTURE"
+msgstr "Captured"
+
+msgid "IDS_RIBBON_SUBRIBBON_BASE_CAPTURE_ASSIST"
+msgstr "Assisted in capture"
+
+msgid "IDS_RIBBON_SUBRIBBON_BASE_DEFENSE"
+msgstr "Defended"
+
+msgid "IDS_RIBBON_SUBRIBBON_BOMB_BULGE"
+msgstr "Torpedo protection hit"
+
+msgid "IDS_RIBBON_SUBRIBBON_BOMB_NO_PENETRATION"
+msgstr "Non-penetration"
+
+msgid "IDS_RIBBON_SUBRIBBON_BOMB_OVER_PENETRATION"
+msgstr "Over-penetration"
+
+msgid "IDS_RIBBON_SUBRIBBON_BOMB_PENETRATION"
+msgstr "Penetration"
+
+msgid "IDS_RIBBON_SUBRIBBON_BOMB_RICOCHET"
+msgstr "Ricochet"
+
+msgid "IDS_RIBBON_SUBRIBBON_BULGE"
+msgstr "Torpedo protection hit"
+
+msgid "IDS_RIBBON_SUBRIBBON_DBOMB_FULL_DAMAGE"
+msgstr "Direct hit"
+
+msgid "IDS_RIBBON_SUBRIBBON_DBOMB_PARTIAL_DAMAGE"
+msgstr "Splash damage"
+
+msgid "IDS_RIBBON_SUBRIBBON_DROP"
+msgstr "Upgrade picked up"
+
+msgid "IDS_RIBBON_SUBRIBBON_MAIN_CALIBER_NO_PENETRATION"
+msgstr "Non-penetration"
+
+msgid "IDS_RIBBON_SUBRIBBON_MAIN_CALIBER_OVER_PENETRATION"
+msgstr "Over-penetration"
+
+msgid "IDS_RIBBON_SUBRIBBON_MAIN_CALIBER_PENETRATION"
+msgstr "Penetration"
+
+msgid "IDS_RIBBON_SUBRIBBON_MAIN_CALIBER_RICOCHET"
+msgstr "Ricochet"
+
+msgid "IDS_RIBBON_SUBRIBBON_ROCKET_BULGE"
+msgstr "Torpedo protection hit"
+
+msgid "IDS_RIBBON_SUBRIBBON_ROCKET_NO_PENETRATION"
+msgstr "Non-penetration"
+
+msgid "IDS_RIBBON_SUBRIBBON_ROCKET_OVER_PENETRATION"
+msgstr "Over-penetration"
+
+msgid "IDS_RIBBON_SUBRIBBON_ROCKET_PENETRATION"
+msgstr "Penetration"
+
+msgid "IDS_RIBBON_SUBRIBBON_ROCKET_RICOCHET"
+msgstr "Ricochet"
+
+msgid "IDS_RIBBON_SUBRIBBON_WAVE_CUT_WAVE"
+msgstr "Wave cut off by your wave"
+
+msgid "IDS_RIBBON_SUBRIBBON_WAVE_HIT_VEHICLE"
+msgstr "Hit a ship with a wave"
+
+msgid "IDS_RIBBON_SUBRIBBON_WAVE_KILL_TORPEDO"
+msgstr "Destroyed torpedo with a wave"
+
+msgid "IDS_RIBBON_TOTAL_DAMAGE"
+msgstr "Total damage caused in this battle"
+
+msgid "IDS_RICK_HOTEP_H18"
+msgstr "Rick H. O'Tep"
+
+msgid "IDS_RIGHTS_RESERVED"
+msgstr "© Lesta Games, 2022–2024. The game 'Мир кораблей' is based on third-party intellectual property. All rights to third-party intellectual property objects belong to their rightful owners. English Localization by LocalizedKorabli."
+
+msgid "IDS_RIGHT_QUOTE"
+msgstr "\""
+
+msgid "IDS_RNG_DOGTAG"
+msgstr "Random"
+
+msgid "IDS_ROBOT"
+msgstr "GM-22D"
+
+msgid "IDS_ROCKETS"
+msgstr "Rockets"
+
+msgid "IDS_ROCKETS_AIRSUP"
+msgstr "Rockets"
+
+msgid "IDS_ROCKETS_RELEASED"
+msgstr "Rockets launched"
+
+msgid "IDS_ROLE_SHIP_TYPE_AIRCARRIER"
+msgstr "Role: Dealing Damage and Reconnaissance"
+
+msgid "IDS_ROLE_SHIP_TYPE_BATTLESHIP"
+msgstr "Role: Dealing and Withstanding Damage"
+
+msgid "IDS_ROLE_SHIP_TYPE_CRUISER"
+msgstr "Role: Dealing Damage and Support"
+
+msgid "IDS_ROLE_SHIP_TYPE_DESTROYER"
+msgstr "Role: Reconnaissance and Support"
+
+msgid "IDS_ROLE_SHIP_TYPE_SUBMARINE"
+msgstr "Role: Dealing Damage"
+
+msgid "IDS_ROOM_CHANGED"
+msgstr "Room settings have been changed."
+
+msgid "IDS_ROUND_NUMBER"
+msgstr "ROUND %(_round)s"
+
+msgid "IDS_ROUND_NUMBER_ENDED"
+msgstr "ROUND %(_round)s ENDED"
+
+msgid "IDS_ROWS_IN_CAROUSEL"
+msgstr "Rows in the carousel"
+
+msgid "IDS_RTS_CAMERA_FIXED_PITCH"
+msgstr "Rotate view 90°"
+
+msgid "IDS_RTS_CAMERA_FIXED_YAW"
+msgstr "North-oriented view"
+
+msgid "IDS_RU"
+msgstr "CIS"
+
+msgid "IDS_RUDDERAFT"
+msgstr "Steering Gear Athwartship"
+
+msgid "IDS_RUDDERFWD"
+msgstr "Steering Gear Athwartship"
+
+msgid "IDS_RUDDERSIDE"
+msgstr "Steering Gear Armor"
+
+msgid "IDS_RUDDERTOP"
+msgstr "Steering Gear Deck"
+
+msgid "IDS_RUINED_GAME"
+msgstr "Unsporting behavior"
+
+msgid "IDS_RUMBLE"
+msgstr "Rumble"
+
+msgid "IDS_RUN_OUT"
+msgstr "has elapsed."
+
+msgid "IDS_RUR"
+msgstr "RUB"
+
+msgid "IDS_RUSALKA_BDAY22"
+msgstr "Mistress of the Seven Seas"
+
+msgid "IDS_RUSCAP"
+msgstr "Vasiliy Znamensky"
+
+msgid "IDS_RUSSIA"
+msgstr "U.S.S.R."
+
+msgid "IDS_RUSSIA_AIRCARRIER"
+msgstr "Soviet carriers"
+
+msgid "IDS_RUSSIA_BATTLESHIP"
+msgstr "Soviet battleships"
+
+msgid "IDS_RUSSIA_CRUISER"
+msgstr "Soviet cruisers"
+
+msgid "IDS_RUSSIA_DESTROYER"
+msgstr "Soviet destroyers"
+
+msgid "IDS_RUSSIA_SUBMARINE"
+msgstr "Soviet submarines"
+
+msgid "IDS_RUS_RED_FREEDOM"
+msgstr "Red Freedom"
+
+msgid "IDS_RUS_WWII_SA"
+msgstr "Aleksey Statsenko"
+
+msgid "IDS_RU_HU"
+msgstr "Ru Hu"
+
+msgid "IDS_RVR_CHATAM"
+msgstr "Charles Chatham"
+
+msgid "IDS_RVR_CLYDEBANK"
+msgstr "Colin Clydebank"
+
+msgid "IDS_RVR_ELSWICK"
+msgstr "Edward Elswick"
+
+msgid "IDS_SAIRUS_GERRERO"
+msgstr "Ivan K. Ulibin"
+
+msgid "IDS_SAIRUS_GERRERO_H18"
+msgstr "Ivan K. Ulibin"
+
+msgid "IDS_SAIRUS_GUERRERO"
+msgstr "Sairus Guerrero"
+
+msgid "IDS_SAIRUS_GUERRERO_H18"
+msgstr "Sairus Guerrero"
+
+msgid "IDS_SALTPETER_COLON"
+msgstr "Portal Chips:"
+
+msgid "IDS_SALVATORE_CAPITANO"
+msgstr "Salvatore Capitano"
+
+msgid "IDS_SANSONETTI"
+msgstr "Luigi Sansonetti"
+
+msgid "IDS_SANTA_EUROPE"
+msgstr "Santa Claus"
+
+msgid "IDS_SANTA_FRANCE"
+msgstr "Père Noël"
+
+msgid "IDS_SANTA_GERMANY"
+msgstr "Weihnachtsmann"
+
+msgid "IDS_SANTA_HOLLAND"
+msgstr "Sinterklaas"
+
+msgid "IDS_SANTA_ITALY"
+msgstr "Babbo Natale"
+
+msgid "IDS_SANTA_JAPAN"
+msgstr "Santa"
+
+msgid "IDS_SANTA_PANAMERICA"
+msgstr "Papá Noel"
+
+msgid "IDS_SANTA_PANAZIA"
+msgstr "Santa"
+
+msgid "IDS_SANTA_PIRATE"
+msgstr "Pirate Santa"
+
+msgid "IDS_SANTA_RUSSIA"
+msgstr "Ded Moroz"
+
+msgid "IDS_SANTA_SPAIN"
+msgstr "Papá Noel"
+
+msgid "IDS_SANTA_UK"
+msgstr "Santa Claus"
+
+msgid "IDS_SANTA_USA"
+msgstr "Santa Claus"
+
+msgid "IDS_SANTIUM_COLON"
+msgstr " "
+
+msgid "IDS_SANZANG"
+msgstr "Tang Sanzang"
+
+msgid "IDS_SATOU_ICHIROU"
+msgstr "Ichirō Satō"
+
+msgid "IDS_SATSUMA_CAP"
+msgstr "Goro Miyamoto"
+
+msgid "IDS_SATURDAY"
+msgstr "Sa"
+
+msgid "IDS_SATURDAY_FULL"
+msgstr "Saturday"
+
+msgid "IDS_SAVESETTINGSCHECK"
+msgstr "Set as default"
+
+msgid "IDS_SAVE_CHANGES"
+msgstr "Save changes"
+
+msgid "IDS_SAVE_CHANGES_QUESTION"
+msgstr "Save changes?"
+
+msgid "IDS_SAVE_DOGTAG"
+msgstr "Save"
+
+msgid "IDS_SAVE_PASSWORD"
+msgstr "Save password"
+
+msgid "IDS_SAVE_TRAINING_ROOM_DESCRIPTION"
+msgstr "Save description"
+
+msgid "IDS_SA_ZHENBING"
+msgstr "Sa Zhenbing"
+
+msgid "IDS_SCENARIO_1APRIL_A"
+msgstr "Meteor Showers"
+
+msgid "IDS_SCENARIO_1APRIL_B"
+msgstr "Psy Field Disturbance"
+
+msgid "IDS_SCENARIO_1APRIL_C"
+msgstr "Gravity Anomalies"
+
+msgid "IDS_SCENARIO_1APRIL_D"
+msgstr "Outer Space"
+
+msgid "IDS_SCENARIO_2WAGONS_REVERCED"
+msgstr "Airship Escort: Alternative mode"
+
+msgid "IDS_SCENARIO_AIRBARRIER"
+msgstr "Concealed Maneuvers"
+
+msgid "IDS_SCENARIO_ARMSRACE"
+msgstr "Arms Race"
+
+msgid "IDS_SCENARIO_ARMSRACE_COOP"
+msgstr "Arms Race — Co-op"
+
+msgid "IDS_SCENARIO_ASYMMETRIC_BATTLE"
+msgstr "Asymmetric Battle"
+
+msgid "IDS_SCENARIO_ASYMM_2POINT_COOP"
+msgstr "Asymmetric Battle — Standard"
+
+msgid "IDS_SCENARIO_ASYMM_3POINT_COOP"
+msgstr "Asymmetric Battle — Domination"
+
+msgid "IDS_SCENARIO_ASYMM_COOP_SPECIAL"
+msgstr "Asymmetric Battle"
+
+msgid "IDS_SCENARIO_BATTLE_ROYALE"
+msgstr "Savage Battle"
+
+msgid "IDS_SCENARIO_BATTLE_ROYALE_"
+msgstr "Savage Battle 2"
+
+msgid "IDS_SCENARIO_BATTLE_ROYALE_2"
+msgstr "Game mode name"
+
+msgid "IDS_SCENARIO_CONVOY1R_LIGHT"
+msgstr "Convoy (Standard)"
+
+msgid "IDS_SCENARIO_CONVOY_12X12"
+msgstr "Convoy. Standard Routes."
+
+msgid "IDS_SCENARIO_CONVOY_12X12_B"
+msgstr "Convoy. Alternative Routes."
+
+msgid "IDS_SCENARIO_CONVOY_12X12_W"
+msgstr "Convoy. Standard Routes. Cyclone."
+
+msgid "IDS_SCENARIO_CVC_ARMSRACE"
+msgstr "Clans — Arms race"
+
+msgid "IDS_SCENARIO_CVC_DOMINATION"
+msgstr "Clans. Domination"
+
+msgid "IDS_SCENARIO_CVC_DOMINATION_ALT"
+msgstr "Clans — Domination — Alternative"
+
+msgid "IDS_SCENARIO_CVC_DOMINATION_BRAWL"
+msgstr "Brawl. Scuffle"
+
+msgid "IDS_SCENARIO_CVC_DOMINATION_BRAWL_ALT"
+msgstr "Brawl — Domination — Alternative"
+
+msgid "IDS_SCENARIO_CVC_DOMINATION_OBSERV0"
+msgstr "Clans. Domination. Tournament"
+
+msgid "IDS_SCENARIO_DEFAULTDOMINATION"
+msgstr "Standard Battle: Domination"
+
+msgid "IDS_SCENARIO_DEFAULTFRAGS"
+msgstr "Standard Battle: With Frags"
+
+msgid "IDS_SCENARIO_DEFAULTHOLDREWARD"
+msgstr "Standard Battle: With Holding"
+
+msgid "IDS_SCENARIO_DEFAULT_TEST"
+msgstr "Introductory Mission"
+
+msgid "IDS_SCENARIO_DOMINATION_2POINT"
+msgstr "Standard Battle"
+
+msgid "IDS_SCENARIO_DOMINATION_2POINT_BRAWL"
+msgstr "Brawl. Standard Battle"
+
+msgid "IDS_SCENARIO_DOMINATION_2POINT_COOP"
+msgstr "Standard Battle — Co-op"
+
+msgid "IDS_SCENARIO_DOMINATION_2POINT_COOPPOINT"
+msgstr "Standard Battle — Co-op"
+
+msgid "IDS_SCENARIO_DOMINATION_2_BASES_SECOND"
+msgstr "Standard Battle — Second"
+
+msgid "IDS_SCENARIO_DOMINATION_3POINT"
+msgstr "Domination"
+
+msgid "IDS_SCENARIO_DOMINATION_3POINT_ASYMM"
+msgstr "Domination — Three Areas — Asymmetric"
+
+msgid "IDS_SCENARIO_DOMINATION_3POINT_BRAWL"
+msgstr "Brawl. Domination"
+
+msgid "IDS_SCENARIO_DOMINATION_3POINT_COOP"
+msgstr "Domination — Co-op"
+
+msgid "IDS_SCENARIO_DOMINATION_3POINT_REVISED"
+msgstr "Domination — Alternative"
+
+msgid "IDS_SCENARIO_DOMINATION_3POINT_REVISED_COOP"
+msgstr "Domination — Co-op — Alternative"
+
+msgid "IDS_SCENARIO_DOMINATION_3_BASES"
+msgstr "Domination — Three Areas"
+
+msgid "IDS_SCENARIO_DOMINATION_4POINT"
+msgstr "Domination — Four Areas"
+
+msgid "IDS_SCENARIO_DOMINATION_4POINT_COOP"
+msgstr "Domination — Co-op — Four Areas"
+
+msgid "IDS_SCENARIO_DOMINATION_4POINT_ROMB"
+msgstr "Domination — Four Areas — Alternative"
+
+msgid "IDS_SCENARIO_DOMINATION_4POINT_ROMB_COOP"
+msgstr "Domination — Co-op — Four Areas — Alternative"
+
+msgid "IDS_SCENARIO_DOMINATION_4_BASES"
+msgstr "Domination — Four Areas"
+
+msgid "IDS_SCENARIO_DOMINATION_EVENT"
+msgstr "Domination"
+
+msgid "IDS_SCENARIO_DOMINATION_LOCALWEATHER_3POINT"
+msgstr "Domination — Local Weather"
+
+msgid "IDS_SCENARIO_DOMINATION_LOCALWEATHER_3POINT_COOP"
+msgstr "Domination — Co-op — Local Weather"
+
+msgid "IDS_SCENARIO_DOMINATION_LOCALWEATHER_4POINT"
+msgstr "Domination — Local Weather — Four Areas"
+
+msgid "IDS_SCENARIO_DOMINATION_LOCALWEATHER_4POINT_COOP"
+msgstr "Domination — Co-op — Local Weather — Four Areas"
+
+msgid "IDS_SCENARIO_DOMINATION_RANK_OBSERV0"
+msgstr "Ranked Battle. Domination"
+
+msgid "IDS_SCENARIO_DOMINATION_SPECIAL"
+msgstr "Brawl. Domination: Endpoint"
+
+msgid "IDS_SCENARIO_DOMINATION_SPECIAL_TOURNAMENT"
+msgstr "Domination: Endpoint. Tournament"
+
+msgid "IDS_SCENARIO_DOMINATION_TOURNAMENT_3POINT"
+msgstr "Tournament. Domination"
+
+msgid "IDS_SCENARIO_DOMINATION_TOURNAMENT_3POINTS_OBSERV0"
+msgstr "Tournament. Domination"
+
+msgid "IDS_SCENARIO_DOMINATION_TOURNAMENT_3POINT_ALT"
+msgstr "Tournament. Domination — Alternative"
+
+msgid "IDS_SCENARIO_DOMINATION_TOURNAMENT_4POINT"
+msgstr "Tournament. Domination — Four Areas"
+
+msgid "IDS_SCENARIO_DOMINATION_ZIGZAG"
+msgstr "Domination: Zigzag"
+
+msgid "IDS_SCENARIO_EPICENTER"
+msgstr "Epicenter"
+
+msgid "IDS_SCENARIO_EPICENTRE"
+msgstr "Epicenter"
+
+msgid "IDS_SCENARIO_EPICENTRE_DESCRIPTION"
+msgstr "Capture the Key Areas. The closer to the center you are, the more points your team will earn!"
+
+msgid "IDS_SCENARIO_EV19_ANTISTANDART_2019"
+msgstr "Binary Star"
+
+msgid "IDS_SCENARIO_EV19_ATT_DEF_2019"
+msgstr "Space Assault"
+
+msgid "IDS_SCENARIO_EV19_ATT_DEF_2019_RVR"
+msgstr "Space Assault II"
+
+msgid "IDS_SCENARIO_EV19_EPICENTER_NEW_2019"
+msgstr "Rings of Saturn"
+
+msgid "IDS_SCENARIO_EV19_TORPEDOBEAT_2019"
+msgstr "Torpedo Beat"
+
+msgid "IDS_SCENARIO_EV_SPACE2024"
+msgstr "To the heights of mastery"
+
+msgid "IDS_SCENARIO_FIRST_BATTLE"
+msgstr "First Battle"
+
+msgid "IDS_SCENARIO_FORTS"
+msgstr "Bastion"
+
+msgid "IDS_SCENARIO_FORTS01"
+msgstr "Bastion"
+
+msgid "IDS_SCENARIO_FORTS02"
+msgstr "Bastion"
+
+msgid "IDS_SCENARIO_FORTS03"
+msgstr "Bastion"
+
+msgid "IDS_SCENARIO_FORTS04"
+msgstr "Bastion"
+
+msgid "IDS_SCENARIO_NATIONAL_BATTLES"
+msgstr "Axis vs. Allies. Domination"
+
+msgid "IDS_SCENARIO_OR_MAP_NAME"
+msgstr "%(scenarioOrMapName)s, %(date)s"
+
+msgid "IDS_SCENARIO_PCVE018_EV17HALLOWEEN"
+msgstr "Twilight Battle"
+
+msgid "IDS_SCENARIO_PCVE019_FIRST_APRIL"
+msgstr "Trouble in the Hot Tub"
+
+msgid "IDS_SCENARIO_PCVE021_AIR_BARRIERS"
+msgstr "Concealed Maneuvers"
+
+msgid "IDS_SCENARIO_PCVE026_AIR_BARRIERS"
+msgstr "Conceal maneuvers"
+
+msgid "IDS_SCENARIO_PCVO001_OP_01_01_37_RIDGE"
+msgstr "Operation Aegis"
+
+msgid "IDS_SCENARIO_PCVO002_OP_01_02_S01_NAVALBASE"
+msgstr "Operation Killer Whale"
+
+msgid "IDS_SCENARIO_PCVO003_OP_01_03_S03_LABYRINTH"
+msgstr "Raptor Rescue"
+
+msgid "IDS_SCENARIO_PCVO004_OP_01_04_S02_NAVAL_DEFENSE"
+msgstr "Defense of Naval Station Newport"
+
+msgid "IDS_SCENARIO_PCVO005_OP_11"
+msgstr "Operation Wolfpack"
+
+msgid "IDS_SCENARIO_PCVO008_OP_02_03_S07_ADVANCE"
+msgstr "Operation Narai"
+
+msgid "IDS_SCENARIO_PCVO009_OP_02_02_S06_ATOLL"
+msgstr "Operation The Ultimate Frontier"
+
+msgid "IDS_SCENARIO_PCVO010_OP_09_S09_LEPVE"
+msgstr "Operation Hermes"
+
+msgid "IDS_SCENARIO_PCVO011_OP_10_S10_USS_CL"
+msgstr "Operation Cherry Blossom"
+
+msgid "IDS_SCENARIO_PCVO012_OP_02_04_S05_DUNKIRK"
+msgstr "Operation Dynamo"
+
+msgid "IDS_SCENARIO_PCVO013_EV_HL_18_E04_HALLOWEEN_2018"
+msgstr "Terror of the Deep"
+
+msgid "IDS_SCENARIO_PCVO017_EV_HL_18_E04_HALLOWEEN_2018_HARD"
+msgstr "Terror of the Deep (Hard Difficulty)"
+
+msgid "IDS_SCENARIO_PCVO024_EV_HL_16_50_VANHELLSING"
+msgstr "Saving Transylvania"
+
+msgid "IDS_SCENARIO_PCVO025_EV_HL_16_50_VANHELLSING_HARD"
+msgstr "Saving Transylvania (Hard)"
+
+msgid "IDS_SCENARIO_PCVO026_EV_HL_16_50_VANHELLSING_NIGHTMARE"
+msgstr "Saving Transylvania (Super Hard)"
+
+msgid "IDS_SCENARIO_PCVO027_EV_HL_17_E02_HALLOWEEN_2017"
+msgstr "Sunray in the Darkness"
+
+msgid "IDS_SCENARIO_PCVO028_EV_HL_17_E02_HALLOWEEN_2017_HARD"
+msgstr "Sunray in the Darkness (Hard Difficulty)"
+
+msgid "IDS_SCENARIO_PCVO029_EV_HL_17_E02_HALLOWEEN_2017_NIGHTMARE"
+msgstr "Sunray in the Darkness (Very Hard Difficulty)"
+
+msgid "IDS_SCENARIO_PCVO031_EV_HL_23_E02_HALLOWEEN_2023"
+msgstr "Last Voyage of Transylvania"
+
+msgid "IDS_SCENARIO_PORTAL"
+msgstr "Portal"
+
+msgid "IDS_SCENARIO_PORTAL_HARD"
+msgstr "Portal Hard"
+
+msgid "IDS_SCENARIO_PORTAL_NIGHTMARE"
+msgstr "Portal Nightmare"
+
+msgid "IDS_SCENARIO_PORTAL_ULTRAHARD"
+msgstr "Portal Ultrahard"
+
+msgid "IDS_SCENARIO_PVE004_ATTACK_ON_CONVOY_1"
+msgstr "Attack against Convoy 1"
+
+msgid "IDS_SCENARIO_PVE004_ATTACK_ON_CONVOY_2"
+msgstr "Attack against Convoy 2"
+
+msgid "IDS_SCENARIO_PVE004_ATTACK_ON_CONVOY_3"
+msgstr "Attack against Convoy 3"
+
+msgid "IDS_SCENARIO_PVE004_ATTACK_ON_CONVOY_4"
+msgstr "Attack against Convoy 4"
+
+msgid "IDS_SCENARIO_PVEVANHELLSINGLEFT"
+msgstr "Halloween L"
+
+msgid "IDS_SCENARIO_PVEVANHELLSINGLEFT_SUDDENLY"
+msgstr "Halloween LS"
+
+msgid "IDS_SCENARIO_PVEVANHELLSINGRIGHT"
+msgstr "Halloween R"
+
+msgid "IDS_SCENARIO_PVEVANHELLSINGRIGHT_SUDDENLY"
+msgstr "Halloween RS"
+
+msgid "IDS_SCENARIO_PVE_NO_PASARAN"
+msgstr "Assault"
+
+msgid "IDS_SCENARIO_RANKED_ARMSRACE"
+msgstr "Ranked Battle: Arms Race"
+
+msgid "IDS_SCENARIO_RANKED_DOMINATION"
+msgstr "Ranked Battle. Domination"
+
+msgid "IDS_SCENARIO_RANKED_DOMINATION_1_BASE"
+msgstr "Ranked Battle. Domination: 1 Base"
+
+msgid "IDS_SCENARIO_RANKED_DOMINATION_ALT"
+msgstr "Ranked Battle. Domination. Alternative"
+
+msgid "IDS_SCENARIO_RANKED_DOMINATION_BRAWL"
+msgstr "Brawl. Scuffle"
+
+msgid "IDS_SCENARIO_RANK_SINGLE_BASE"
+msgstr "Encounter Battle. Tournament"
+
+msgid "IDS_SCENARIO_RANK_STANDART"
+msgstr "Standard Battle. Tournament"
+
+msgid "IDS_SCENARIO_SINGLE_BASE"
+msgstr "Encounter Battle"
+
+msgid "IDS_SCENARIO_SKIRMISH_DOMINATION_3_BASES"
+msgstr "Domination — Co-op — Three Areas"
+
+msgid "IDS_SCENARIO_SKIRMISH_DOMINATION_LOCALWEATHER"
+msgstr "Domination—Local weather. Co-op."
+
+msgid "IDS_SCENARIO_SKIRMISH_DOMINATION_ZIGZAG"
+msgstr "Domination: Zigzag — Co-op"
+
+msgid "IDS_SCENARIO_SKIRMISH_EPICENTER_LOCALWEATHER"
+msgstr "Epicenter—Local weather. Co-op."
+
+msgid "IDS_SCENARIO_SKIRMISH_SINGLE_BASE"
+msgstr "Encounter Battle — Co-op"
+
+msgid "IDS_SCENARIO_SKIRMISH_STANDART"
+msgstr "Standard Battle — Co-op"
+
+msgid "IDS_SCENARIO_SKIRMISH_STANDART_FIRST"
+msgstr "Standard Battle — Co-op"
+
+msgid "IDS_SCENARIO_SKIRMISH_STANDART_SECOND"
+msgstr "Standard Battle — Co-op"
+
+msgid "IDS_SCENARIO_STANDART"
+msgstr "Standard Battle"
+
+msgid "IDS_SCENARIO_STANDART_FIRST"
+msgstr "Standard Battle"
+
+msgid "IDS_SCENARIO_STANDART_SECOND"
+msgstr "Standard Battle"
+
+msgid "IDS_SCENARIO_ST_TEST"
+msgstr "Armor resilience test"
+
+msgid "IDS_SCENARIO_TARGET"
+msgstr "Hocus-pocus"
+
+msgid "IDS_SCENARIO_TARGET_DESCRIPTION"
+msgstr "Score points before the enemy team by capturing Key Areas and destroying their ships."
+
+msgid "IDS_SCENARIO_TASKS_TAB"
+msgstr "Missions"
+
+msgid "IDS_SCENARIO_TWO_AIRSHIPS"
+msgstr "Airship Escort"
+
+msgid "IDS_SCHEDULLE"
+msgstr "Schedule"
+
+msgid "IDS_SCORE_FOR_BATTLE"
+msgstr "Points per battle"
+
+msgid "IDS_SCORE_FOR_BATTLE_INFO"
+msgstr "The number of points depends on the ship tier and combat activity."
+
+msgid "IDS_SCOUTING_DAMAGE"
+msgstr "Spotting damage"
+
+msgid "IDS_SCOUTING_DAMAGE_AVERAGE"
+msgstr "Spotting damage"
+
+msgid "IDS_SCOUTING_DAMAGE_AVERAGE_TOOLTIP"
+msgstr "Average damage your allies caused to enemy ships spotted by you"
+
+msgid "IDS_SCOUTING_DAMAGE_MAX"
+msgstr "Spotting damage"
+
+msgid "IDS_SCOUTING_DAMAGE_MAX_TOOLTIP"
+msgstr "Most damage your allies caused to enemy ships spotted by you"
+
+msgid "IDS_SCOUTING_DAMAGE_TOOLTIP"
+msgstr "Total damage your allies caused to enemy ships spotted by you"
+
+msgid "IDS_SCREENSPACE_REFLECTIONS"
+msgstr "Additional reflections (SSR)"
+
+msgid "IDS_SCREENSPACE_REFLECTIONS_DESCRIPTION"
+msgstr "Additional enhancement of reflections on the water's surface."
+
+msgid "IDS_SCROOGEKLAAS"
+msgstr "Scrooge Nicholson"
+
+msgid "IDS_SEAGAL"
+msgstr "John Doe"
+
+msgid "IDS_SEARCH_BY_ORGANIZER_NAME"
+msgstr "Search by the name of the creator"
+
+msgid "IDS_SEARCH_GROUP_IN_FRIENDS"
+msgstr "My Contacts"
+
+msgid "IDS_SEARCH_GROUP_IN_IGNOR_LIST"
+msgstr "On Blacklist"
+
+msgid "IDS_SEARCH_GROUP_IN_MY_CHANNELS"
+msgstr "On my Channel List"
+
+msgid "IDS_SEARCH_GROUP_NOT_IN_FRIENDS"
+msgstr "Not on Contact List"
+
+msgid "IDS_SEARCH_GROUP_NOT_IN_MY_CHANNELS"
+msgstr "Not on my Channel List"
+
+msgid "IDS_SEARCH_RESULTS"
+msgstr "Search Results"
+
+msgid "IDS_SEASON_ENSIGN"
+msgstr "Commemorative flag"
+
+msgid "IDS_SEASON_RESTRICTIONS"
+msgstr "Restrictions"
+
+msgid "IDS_SEASON_RESTRICTIONS_TOOLTIP_HEADER"
+msgstr "Specific ship restrictions"
+
+msgid "IDS_SEASON_TITLE_0"
+msgstr "Test Season"
+
+msgid "IDS_SEASON_TITLE_1"
+msgstr "Pilot Season"
+
+msgid "IDS_SEASON_TITLE_10"
+msgstr "The Tenth Season"
+
+msgid "IDS_SEASON_TITLE_101"
+msgstr "Sprint 1"
+
+msgid "IDS_SEASON_TITLE_102"
+msgstr "Sprint 2"
+
+msgid "IDS_SEASON_TITLE_103"
+msgstr "Sprint 3"
+
+msgid "IDS_SEASON_TITLE_104"
+msgstr "Sprint 4"
+
+msgid "IDS_SEASON_TITLE_105"
+msgstr "Sprint 5"
+
+msgid "IDS_SEASON_TITLE_106"
+msgstr "Sprint 6"
+
+msgid "IDS_SEASON_TITLE_107"
+msgstr "Sprint 7"
+
+msgid "IDS_SEASON_TITLE_108"
+msgstr "Sprint 8"
+
+msgid "IDS_SEASON_TITLE_109"
+msgstr "Sprint 9"
+
+msgid "IDS_SEASON_TITLE_11"
+msgstr "The Eleventh Season"
+
+msgid "IDS_SEASON_TITLE_110"
+msgstr "Sprint 10"
+
+msgid "IDS_SEASON_TITLE_111"
+msgstr "Sprint 11"
+
+msgid "IDS_SEASON_TITLE_112"
+msgstr "Sprint 12"
+
+msgid "IDS_SEASON_TITLE_113"
+msgstr "Sprint 13"
+
+msgid "IDS_SEASON_TITLE_114"
+msgstr "Sprint 14"
+
+msgid "IDS_SEASON_TITLE_115"
+msgstr "Sprint 15"
+
+msgid "IDS_SEASON_TITLE_116"
+msgstr "Sprint 16"
+
+msgid "IDS_SEASON_TITLE_117"
+msgstr "Sprint 17"
+
+msgid "IDS_SEASON_TITLE_118"
+msgstr "Sprint 18"
+
+msgid "IDS_SEASON_TITLE_12"
+msgstr "The Twelfth Season"
+
+msgid "IDS_SEASON_TITLE_13"
+msgstr "The Thirteenth Season"
+
+msgid "IDS_SEASON_TITLE_14"
+msgstr "The Fourteenth Season"
+
+msgid "IDS_SEASON_TITLE_15"
+msgstr "The Fifteenth Season"
+
+msgid "IDS_SEASON_TITLE_16"
+msgstr "The Sixteenth Season"
+
+msgid "IDS_SEASON_TITLE_17"
+msgstr "The Seventeenth Season"
+
+msgid "IDS_SEASON_TITLE_18"
+msgstr "The Eighteenth Season"
+
+msgid "IDS_SEASON_TITLE_19"
+msgstr "The Nineteenth Season"
+
+msgid "IDS_SEASON_TITLE_2"
+msgstr "The Second Season"
+
+msgid "IDS_SEASON_TITLE_20"
+msgstr "The Twentieth Season"
+
+msgid "IDS_SEASON_TITLE_21"
+msgstr "Season 21"
+
+msgid "IDS_SEASON_TITLE_22"
+msgstr "Season 22"
+
+msgid "IDS_SEASON_TITLE_23"
+msgstr "Season 23"
+
+msgid "IDS_SEASON_TITLE_24"
+msgstr "Season 24"
+
+msgid "IDS_SEASON_TITLE_25"
+msgstr "Season 25"
+
+msgid "IDS_SEASON_TITLE_26"
+msgstr "Season 26"
+
+msgid "IDS_SEASON_TITLE_27"
+msgstr "Season 27"
+
+msgid "IDS_SEASON_TITLE_28"
+msgstr "Season 28"
+
+msgid "IDS_SEASON_TITLE_29"
+msgstr "Season 29"
+
+msgid "IDS_SEASON_TITLE_3"
+msgstr "The Third Season"
+
+msgid "IDS_SEASON_TITLE_30"
+msgstr "Season 30"
+
+msgid "IDS_SEASON_TITLE_4"
+msgstr "The Fourth Season"
+
+msgid "IDS_SEASON_TITLE_5"
+msgstr "The Fifth Season"
+
+msgid "IDS_SEASON_TITLE_6"
+msgstr "The Sixth Season"
+
+msgid "IDS_SEASON_TITLE_7"
+msgstr "The Seventh Season"
+
+msgid "IDS_SEASON_TITLE_8"
+msgstr "The Eighth Season"
+
+msgid "IDS_SEASON_TITLE_9"
+msgstr "The Ninth Season"
+
+msgid "IDS_SEA_REFLECTION_QUALITY"
+msgstr "Reflections"
+
+msgid "IDS_SEA_REFLECTION_QUALITY_DESCRIPTION"
+msgstr "Quality of objects reflection rendering on the water's surface."
+
+msgid "IDS_SEA_SIMULATION_QUALITY"
+msgstr "Water rendering quality"
+
+msgid "IDS_SEA_SIMULATION_QUALITY_DESCRIPTION"
+msgstr "Quality and detail of rendering for water surfaces and effects."
+
+msgid "IDS_SECOND"
+msgstr "s"
+
+msgid "IDS_SECONDARYHEADER"
+msgstr "Secondary tasks:"
+
+msgid "IDS_SECONDARY_CALIBER"
+msgstr "Secondary Battery"
+
+msgid "IDS_SECOND_AMERICAN_ARCSUBCOLLECTION_NAME"
+msgstr "Cruisers, 1940s"
+
+msgid "IDS_SECOND_ARIA_NAME"
+msgstr "Songs"
+
+msgid "IDS_SECOND_AZURLANESUBCOLLECTION_NAME"
+msgstr "Royal Navy"
+
+msgid "IDS_SECOND_BD098_NAME"
+msgstr "Ships of World War I"
+
+msgid "IDS_SECOND_BD2022_QUEST_NAME"
+msgstr "Salty winds and white waves"
+
+msgid "IDS_SECOND_BDSUBCOLLECTION_NAME"
+msgstr "Part 2"
+
+msgid "IDS_SECOND_BRITISHARC_NAME"
+msgstr "Artillery"
+
+msgid "IDS_SECOND_BRITISHCVARC_NAME"
+msgstr "Fleet Air Arm "
+
+msgid "IDS_SECOND_CAPTSUBCOLLECTION_NAME"
+msgstr "Masterclass by Cap"
+
+msgid "IDS_SECOND_CLASS_SKILL"
+msgstr "Additional Specialized Skill"
+
+msgid "IDS_SECOND_FRENCHDDARC_NAME"
+msgstr "Order of the Legion of Honor"
+
+msgid "IDS_SECOND_GERDD_1004_NAME"
+msgstr "Destroyer Anti-Aircraft Artillery"
+
+msgid "IDS_SECOND_GF097_NAME"
+msgstr "Ship Emblems"
+
+msgid "IDS_SECOND_HAPPY_BIRTHDAY2018COLLECTION_NAME"
+msgstr "Part 2"
+
+msgid "IDS_SECOND_HSF2018SUBCOLLECTION_NAME"
+msgstr "Weapons Department"
+
+msgid "IDS_SECOND_ITCA_0810_NAME"
+msgstr "Tour of Duty"
+
+msgid "IDS_SECOND_ITDD_0_11_3_NAME"
+msgstr ""
+"Italian Destroyers:\n"
+"The Main Battery"
+
+msgid "IDS_SECOND_KOTSSUBCOLLECTION_NAME"
+msgstr "Tournament Setup"
+
+msgid "IDS_SECOND_MAY_DAY_NAME"
+msgstr "United Kingdom"
+
+msgid "IDS_SECOND_NY2018SUBCOLLECTION_NAME"
+msgstr "Ship Badges"
+
+msgid "IDS_SECOND_NY2019SUBCOLLECTION_NAME"
+msgstr "Legendary Names"
+
+msgid "IDS_SECOND_NY2020SUBCOLLECTION_NAME"
+msgstr "Banners"
+
+msgid "IDS_SECOND_NY2022SUBCOLLECTION_NAME"
+msgstr "Christmas in the British Royal Navy"
+
+msgid "IDS_SECOND_OVECHKINSUBCOLLECTION_NAME"
+msgstr "Early Career"
+
+msgid "IDS_SECOND_PA_SAZHENBING_NAME"
+msgstr "Shining Stars"
+
+msgid "IDS_SECOND_PCZA027_TFTM_108_NAME"
+msgstr "Decepticon Commanders"
+
+msgid "IDS_SECOND_SCARLET_BIRTHDAY_2_NAME"
+msgstr "Messengers of Progress"
+
+msgid "IDS_SECOND_SCARLET_BIRTHDAY_NAME"
+msgstr "Hard work is the key to progress"
+
+msgid "IDS_SECOND_SOVIETBBARC_NAME"
+msgstr "Main Battery"
+
+msgid "IDS_SECOND_SPACE"
+msgstr " s"
+
+msgid "IDS_SECOND_USABB_0910_NAME"
+msgstr "World War Service Medals"
+
+msgid "IDS_SECOND_VIVALAFRANCESUBCOLLECTION_NAME"
+msgstr "Badges and Coats of Arms"
+
+msgid "IDS_SECOND_YAMSUBCOLLECTION_NAME"
+msgstr "Uniform Items"
+
+msgid "IDS_SELECTED_BY_USER"
+msgstr "Primary"
+
+msgid "IDS_SELECTED_FOR_PASSAGE"
+msgstr "Select"
+
+msgid "IDS_SELECTED_TRAINING_BATTLE_TIME"
+msgstr "Battle duration:"
+
+msgid "IDS_SELECTED_TRAINING_BATTLE_TIME_TOOLTIP"
+msgstr "The time after which the battle will automatically end"
+
+msgid "IDS_SELECTED_TRAINING_COMMENT"
+msgstr "Comment:"
+
+msgid "IDS_SELECTED_TRAINING_ORGANIZER"
+msgstr "Creator:"
+
+msgid "IDS_SELECTING_CROSSHAIR"
+msgstr "Crosshair Selection"
+
+msgid "IDS_SELECT_AIRPLANES"
+msgstr "Select Aircraft"
+
+msgid "IDS_SELECT_ALL_AIRPLANES"
+msgstr "Select All Airborne Squadrons"
+
+msgid "IDS_SELECT_ALL_SHIPS_FOR_DETAILED_STAT"
+msgstr "Show statistics for all ships"
+
+msgid "IDS_SELECT_CLAN_BATTLE_SCHEDULE"
+msgstr "Choose the session time"
+
+msgid "IDS_SELECT_CROSSHAIR"
+msgstr "Select Crosshair"
+
+msgid "IDS_SELECT_DOGTAG_COMPONENT_BG_BORDER_COLOR"
+msgstr "Select trim color"
+
+msgid "IDS_SELECT_DOGTAG_COMPONENT_BG_COLOR"
+msgstr "Select background color"
+
+msgid "IDS_SELECT_DOGTAG_COMPONENT_BG_MATERIAL"
+msgstr "Select texture"
+
+msgid "IDS_SELECT_DOGTAG_COMPONENT_BG_SHAPE"
+msgstr "Select shape"
+
+msgid "IDS_SELECT_DOGTAG_COMPONENT_SYMBOL"
+msgstr "Select symbol"
+
+msgid "IDS_SELECT_DOGTAG_COMPONENT_SYMBOL_PATCH"
+msgstr "Choose a patch"
+
+msgid "IDS_SELECT_DOGTAG_COMPONENT_SYMBOL_UNIQUE"
+msgstr "Choose an emblem"
+
+msgid "IDS_SELECT_EVENT_SHIP_BUTTON_UPPER_CASE"
+msgstr "VIEW IN PORT"
+
+msgid "IDS_SELECT_NEXT_AIRPLANE"
+msgstr "Next Squadron"
+
+msgid "IDS_SELECT_ONE_OF_SHIPS_ALLOWED_FOR_CLAN"
+msgstr "Select a suitable ship for a Clan Battle"
+
+msgid "IDS_SELECT_ONE_OF_SHIPS_ALLOWED_FOR_EVENT"
+msgstr "Select a suitable ship for the currently selected battle type"
+
+msgid "IDS_SELECT_ONE_OF_SHIPS_ALLOWED_FOR_OPERATION"
+msgstr "Select one of the ships allowed to participate in the Operation"
+
+msgid "IDS_SELECT_ONE_OF_SHIPS_ALLOWED_FOR_TRAINING"
+msgstr "Select one of the ships eligible for Training Battles"
+
+msgid "IDS_SELECT_PORT"
+msgstr "Select Port"
+
+msgid "IDS_SELECT_SHIP_FOR_DETAILED_STAT"
+msgstr "Show statistics for this ship"
+
+msgid "IDS_SELECT_YOUR_TEAM"
+msgstr "You are not on a team"
+
+msgid "IDS_SELL"
+msgstr "Sell"
+
+msgid "IDS_SELLING_WITH_DISCOUNT_WARNING"
+msgstr "The ship is currently available as a special offer, which is why her sale price is reduced"
+
+msgid "IDS_SELL_COST"
+msgstr "Sale price:"
+
+msgid "IDS_SELL_MODERNIZATIONS"
+msgstr "Sell upgrades"
+
+msgid "IDS_SELL_OR_UNMOUNT_MODERNIZATION_MOUSE_INSTRUCTION"
+msgstr "Demount or sell an upgrade"
+
+msgid "IDS_SELL_SHIP"
+msgstr "Sell ship?"
+
+msgid "IDS_SELL_SHIP_UPPER_CASE"
+msgstr "SELL THE SHIP"
+
+msgid "IDS_SELL_SHIP_WILL_RECEIVE"
+msgstr "Will be credited"
+
+msgid "IDS_SELL_SHIP_WILL_SPEND"
+msgstr "To be deducted:"
+
+msgid "IDS_SELL_UPPER_CASE"
+msgstr "SELL"
+
+msgid "IDS_SEND_MESSAGE"
+msgstr "Send message"
+
+msgid "IDS_SEP18_DAILY"
+msgstr "Daily Trial"
+
+msgid "IDS_SERVER"
+msgstr "Server: "
+
+msgid "IDS_SERVER_DISCONNECT"
+msgstr "DISCONNECT FROM SERVER"
+
+msgid "IDS_SERVER_DISCONNECTED"
+msgstr "You have been disconnected from the server."
+
+msgid "IDS_SERVER_DISCONNECT_BUTTON"
+msgstr "Disconnect"
+
+msgid "IDS_SERVER_HAS_RESTART_BATTLE"
+msgstr "Attention! Server is unavailable due to maintenance. When the current battle is over you will be redirected to the login screen."
+
+msgid "IDS_SERVER_HAS_RESTART_BATTLE_SOFT"
+msgstr "Attention! Server rebooting. When the current battle ends, you will be redirected to a different server."
+
+msgid "IDS_SERVER_IS_FULL_WAIT_FOR_YOU_TURN"
+msgstr "Sorry, server is busy. You are in a queue to enter the game. Wait until the client connects to the game automatically."
+
+msgid "IDS_SERVER_NAME"
+msgstr "Server"
+
+msgid "IDS_SERVER_RESTART_CANCEL"
+msgstr "Server restart canceled"
+
+msgid "IDS_SERVER_RESTART_TIME_DOCK"
+msgstr "Server available in %(timeRestart)s"
+
+msgid "IDS_SERVER_SWITCH"
+msgstr "Transfer to another server"
+
+msgid "IDS_SERVER_WILL_RESTART_BATTLE"
+msgstr "Attention! Server will be unavailable due to maintenance in %(timeLeft)s. When the current battle is over you will be redirected to the login screen."
+
+msgid "IDS_SERVER_WILL_RESTART_BATTLE_SOFT"
+msgstr "Attention! The server will be rebooted in %(timeLeft)s. When the current battle ends, you will be redirected to a different server."
+
+msgid "IDS_SERVER_WILL_RESTART_DOCK"
+msgstr ""
+"Attention! Server will be unavailable due to maintenance in %(timeLeft)s\n"
+"You will be redirected to the login window."
+
+msgid "IDS_SERVER_WILL_RESTART_DOCK_SOFT"
+msgstr ""
+"Attention! The server will be rebooted in\n"
+"%(timeLeft)s
\n"
+"You will be redirected to a different server."
+
+msgid "IDS_SERVICE_C"
+msgstr "SERVICE"
+
+msgid "IDS_SERVICE_COST"
+msgstr "Service cost:"
+
+msgid "IDS_SERVICE_IS_LIMITED"
+msgstr "Service temporarily unavailable. There is a limit on operations with currencies."
+
+msgid "IDS_SERVICE_IS_NOT_AVAILABLE"
+msgstr "Service is unavailable"
+
+msgid "IDS_SERVICE_IS_NOT_AVAILABLE_TRY_LATER"
+msgstr "Service temporarily unavailable. Please try again later."
+
+msgid "IDS_SERVICE_IS_UNAVAILABLE_CHAT"
+msgstr "Chat server is unavailable"
+
+msgid "IDS_SERVICE_IS_UNAVAILABLE_CLUB"
+msgstr "Team service unavailable"
+
+msgid "IDS_SERVICE_IS_UNAVAILABLE_WEB"
+msgstr "Web server is unavailable"
+
+msgid "IDS_SERVICE_NOT_COMPLETED"
+msgstr "Unable to perform service"
+
+msgid "IDS_SERVICE_SHIP_TO_MANAGE_SHIP"
+msgstr "This ship needs to be serviced before you can change her equipment."
+
+msgid "IDS_SERVICE_SHIP_TO_OPERATE_AUTOPURCHASE"
+msgstr "This ship needs to be serviced before you can manage auto-purchase."
+
+msgid "IDS_SERVICE_SHIP_TO_OPERATE_ECONOMIC_BOOSTS"
+msgstr "This ship needs to be serviced before you can change economic bonuses."
+
+msgid "IDS_SERVICE_SHIP_TO_OPERATE_EXTERIORS"
+msgstr "This ship needs to be serviced before you can change her exterior."
+
+msgid "IDS_SERVICE_SHIP_TO_OPERATE_MODERNIZATION"
+msgstr "Ship maintenance needs to be done to change modernizations."
+
+msgid "IDS_SERVICE_SHIP_TO_OPERATE_SIGNALS"
+msgstr "This ship needs to be serviced before you can change her signals."
+
+msgid "IDS_SESSION_ACCURACY_MAIN_PERCENT"
+msgstr "The percentage of hits by main battery shells in battles."
+
+msgid "IDS_SESSION_AVG_DEAL_OUT_DAMAGE"
+msgstr "The average amount of damage done to enemy ships per battle."
+
+msgid "IDS_SESSION_AVG_DESTROYED_ENEMY_AIRCRAFT"
+msgstr "Average number of enemy planes shot down per battle."
+
+msgid "IDS_SESSION_AVG_DESTROYED_ENEMY_SHIPS"
+msgstr "Average number of enemy ships destroyed per battle."
+
+msgid "IDS_SESSION_AVG_SHIPS_SPOTTED"
+msgstr "Average number of enemy ships spotted per battle."
+
+msgid "IDS_SESSION_RESOURCES"
+msgstr "Total resources earned from all battles today."
+
+msgid "IDS_SESSION_REWARD_CREDITS_DESCRIPTION"
+msgstr "Total credits earned from all battles today."
+
+msgid "IDS_SESSION_REWARD_CREDITS_TITLE"
+msgstr "Credits"
+
+msgid "IDS_SESSION_REWARD_CREWXP_DESCRIPTION"
+msgstr "Total commander XP earned from all battles today."
+
+msgid "IDS_SESSION_REWARD_CREWXP_TITLE"
+msgstr "Commander XP"
+
+msgid "IDS_SESSION_REWARD_ELITEXP_DESCRIPTION"
+msgstr "Total elite commander XP earned from all battles today."
+
+msgid "IDS_SESSION_REWARD_ELITEXP_TITLE"
+msgstr "Elite Commander XP"
+
+msgid "IDS_SESSION_REWARD_EXP_DESCRIPTION"
+msgstr "Total ship XP earned from all battles today."
+
+msgid "IDS_SESSION_REWARD_EXP_TITLE"
+msgstr "Ship XP"
+
+msgid "IDS_SESSION_REWARD_FREEXP_DESCRIPTION"
+msgstr "Total free XP earned from all battles today."
+
+msgid "IDS_SESSION_REWARD_FREEXP_TITLE"
+msgstr "Free XP"
+
+msgid "IDS_SESSION_STATS_BATTLES_PLAYED"
+msgstr "Battles played today"
+
+msgid "IDS_SESSION_STATS_BATTLES_PLAYED_TOOLTIP"
+msgstr "Total number of battles played."
+
+msgid "IDS_SESSION_STATS_RESET"
+msgstr "Reset"
+
+msgid "IDS_SESSION_TIME"
+msgstr "Today"
+
+msgid "IDS_SESSION_TOTAL"
+msgstr "Total"
+
+msgid "IDS_SESSION_VICTORY_PERCENT"
+msgstr "Victory percentage in battles."
+
+msgid "IDS_SET_NOT_READY_TO_BATTLE_IN_FORMATION"
+msgstr "Set status to \"Not ready\""
+
+msgid "IDS_SET_PRIORITY_SECTOR"
+msgstr "Select priority AA sector"
+
+msgid "IDS_SET_PRIORITY_SECTOR_PREF_TOOLTIP_DESCRIPTION"
+msgstr "Select which side of the ship to enhance AA defenses for."
+
+msgid "IDS_SET_READY_TO_BATTLE_IN_FORMATION"
+msgstr "Set status to \"Ready!\""
+
+msgid "IDS_SET_UNREADY_DIVISION_FIRST_TO_BUY_MODERNIZATION"
+msgstr "The \"Ready for battle in Division\" status is selected. Click \"Not ready\" to change installed upgrades."
+
+msgid "IDS_SET_UNREADY_DIVISION_FIRST_TO_CHANGE_CONSUMABLES"
+msgstr "The \"Ready for battle in Division\" status is selected. Click \"Not ready\" to change the equipped consumables."
+
+msgid "IDS_SET_UNREADY_DIVISION_FIRST_TO_FREE_CREW_SKILLPOINTS"
+msgstr "The \"Ready for battle in Division\" status is selected. Click \"Not ready\" in order to redistribute the skills. "
+
+msgid "IDS_SET_UNREADY_DIVISION_FIRST_TO_MANAGE_SHIP"
+msgstr "The \"Ready for battle in Division\" status is selected. Click \"Not ready\" to change the ship's equipment."
+
+msgid "IDS_SET_UNREADY_DIVISION_FIRST_TO_OPERATE_AUTOPURCHASE"
+msgstr "\"Ready for battle in Division\" status selected. Click \"Not ready\" to manage auto-purchase."
+
+msgid "IDS_SET_UNREADY_DIVISION_FIRST_TO_OPERATE_ECONOMIC_BOOSTS"
+msgstr "The \"Ready for battle in Division\" status is selected. Click \"Not ready\" to change economic bonuses."
+
+msgid "IDS_SET_UNREADY_DIVISION_FIRST_TO_OPERATE_EXTERIORS"
+msgstr "\"Ready for battle in Division\" status selected. Click \"Not ready\" to change the ship's exterior."
+
+msgid "IDS_SET_UNREADY_DIVISION_FIRST_TO_OPERATE_MODERNIZATION"
+msgstr "Status set to 'Ready for battle in a division'. Click 'Not Ready' to change modernizations."
+
+msgid "IDS_SET_UNREADY_DIVISION_FIRST_TO_OPERATE_SIGNALS"
+msgstr "\"Ready for battle in Division\" status selected. Click \"Not ready\" to change signals."
+
+msgid "IDS_SEVENTH_AMERICAN_ARCSUBCOLLECTION_NAME"
+msgstr "Combat Ratings"
+
+msgid "IDS_SEVENTH_PCZA027_TFTM_108_NAME"
+msgstr "The Transformers in the Game"
+
+msgid "IDS_SEVENTH_SOVIETBBARC_NAME"
+msgstr "Naval Awards of the U.S.S.R."
+
+msgid "IDS_SGBARBETTESS"
+msgstr "Secondary Turret Barbette Armor"
+
+msgid "IDS_SGDOWNSS"
+msgstr "Secondary Turret Barbette Armor"
+
+msgid "IDS_SHADER_MODEL_2"
+msgstr "Shader version 2.0"
+
+msgid "IDS_SHADER_MODEL_3"
+msgstr "Shader version 3.0"
+
+msgid "IDS_SHADER_VERSION_CAP"
+msgstr "Shader version"
+
+msgid "IDS_SHADOWS_QUALITY"
+msgstr "Shadow rendering quality"
+
+msgid "IDS_SHADOWS_QUALITY_DESCRIPTION"
+msgstr "Detail of shadow rendering."
+
+msgid "IDS_SHARE_ENDS_IN"
+msgstr "Special ends in"
+
+msgid "IDS_SHARE_FROM_CLAN_BUILDINGS"
+msgstr "Clan discount"
+
+msgid "IDS_SHARE_FROM_CLAN_BUILDINGS_TIMING"
+msgstr "Permanent"
+
+msgid "IDS_SHARE_IS_EXPIRING_WARNING"
+msgstr "The special will end in a few minutes"
+
+msgid "IDS_SHIP"
+msgstr "Ship"
+
+msgid "IDS_SHIPCLASSES"
+msgstr "Ship Class"
+
+msgid "IDS_SHIPCLASSES_CONVERT_EXP"
+msgstr "Can be transferred from ships:"
+
+msgid "IDS_SHIPCOMPONENT_INFO_DESCRIPTION"
+msgstr "To repair a certain ship."
+
+msgid "IDS_SHIPCOMPONENT_SHORT_TITLE"
+msgstr "Structures"
+
+msgid "IDS_SHIPMATERIAL"
+msgstr "Tier %(shipLevel)s"
+
+msgid "IDS_SHIPMATERIAL_INFO_DESCRIPTION"
+msgstr "To repair any ships of a certain tier."
+
+msgid "IDS_SHIPMATERIAL_NONE"
+msgstr "You have no blanks."
+
+msgid "IDS_SHIPMATERIAL_SHORT_TITLE"
+msgstr "Blanks"
+
+msgid "IDS_SHIPMATERIAL_WITH_LEVEL_TITLE"
+msgstr "Tier %(shipLevel)s"
+
+msgid "IDS_SHIPS"
+msgstr "Ships"
+
+msgid "IDS_SHIPSHARDS_PROGRESS_STATUS_DONE"
+msgstr "Ready for repair"
+
+msgid "IDS_SHIPSHARDS_PROGRESS_TITLE"
+msgstr "Constructions"
+
+msgid "IDS_SHIPS_BRANCHES_CURRENT_PARAMS"
+msgstr "CURRENT EQUIPMENT"
+
+msgid "IDS_SHIPS_BRANCHES_DEFAULT_PARAMS"
+msgstr "BASIC EQUIPMENT"
+
+msgid "IDS_SHIPS_BRANCHES_FEATURES_HINT"
+msgstr "Differences from other ships of this class of corresponding tiers"
+
+msgid "IDS_SHIPS_BRANCHES_FEATURES_TOOLTIP_MOUSE_INSTRUCTION"
+msgstr "Go to the features of the ships branch"
+
+msgid "IDS_SHIPS_BRANCHES_FEATURES_TOOLTIP_TITLE"
+msgstr "Ship features"
+
+msgid "IDS_SHIPS_BRANCHES_TAB_ALL_SHIPS"
+msgstr "SHIPS OF THIS BRANCH"
+
+msgid "IDS_SHIPS_COMPARISON"
+msgstr "Ship Comparison"
+
+msgid "IDS_SHIPS_DAMAGED"
+msgstr "Warships Damaged"
+
+msgid "IDS_SHIPS_DAMAGED_HINT"
+msgstr "Number of enemy warships you damaged in this battle"
+
+msgid "IDS_SHIPS_IN_SERIES"
+msgstr "Ships in the series"
+
+msgid "IDS_SHIPS_LEFT"
+msgstr "SHIPS LEFT"
+
+msgid "IDS_SHIPS_SPOTTED"
+msgstr "Warships spotted"
+
+msgid "IDS_SHIPS_SPOTTED_AVERAGE"
+msgstr "Warships spotted"
+
+msgid "IDS_SHIPS_SPOTTED_AVERAGE_TOOLTIP"
+msgstr "Average number of warships spotted"
+
+msgid "IDS_SHIPS_SPOTTED_MAX"
+msgstr "Warships spotted"
+
+msgid "IDS_SHIPS_SPOTTED_MAX_TOOLTIP"
+msgstr "Highest number of warships spotted"
+
+msgid "IDS_SHIPS_SPOTTED_TOOLTIP"
+msgstr "Total number of warships spotted"
+
+msgid "IDS_SHIPYARD_BUILD_DAYS_LEFT"
+msgstr "Combat missions expire in: %(_timeLeft)s"
+
+msgid "IDS_SHIPYARD_COMMON_EVENT_TITLE"
+msgstr "Shipyard"
+
+msgid "IDS_SHIPYARD_FINAL_LEVEL_BANNER"
+msgstr "Lothringen built"
+
+msgid "IDS_SHIPYARD_LEVEL_BANNER"
+msgstr "Shipbuilding Phase %(_level)s"
+
+msgid "IDS_SHIPYARD_PREPARE_LEVEL_BANNER"
+msgstr "Preparation"
+
+msgid "IDS_SHIP_ACES_COMMON_TITLE"
+msgstr "Personal Challenges"
+
+msgid "IDS_SHIP_ACES_DETAILED_INFO_BACK_BUTTON"
+msgstr "Back to Personal Challenges"
+
+msgid "IDS_SHIP_ACES_DETAILED_INFO_MOUSE_INSTRUCTION"
+msgstr "Go to results history"
+
+msgid "IDS_SHIP_ACES_FINAL_STAT_TYPE_BATTLE_SUMMARY"
+msgstr "Best results"
+
+msgid "IDS_SHIP_ACES_FINAL_STAT_TYPE_BATTLE_SUMMARY_TOOLTIP"
+msgstr "Highest result in Personal Challenges"
+
+msgid "IDS_SHIP_ACES_FINAL_STAT_TYPE_COAL"
+msgstr "Coal earned"
+
+msgid "IDS_SHIP_ACES_FINAL_STAT_TYPE_COAL_TOOLTIP"
+msgstr "Total amount of Coal earned in Personal Challenges"
+
+msgid "IDS_SHIP_ACES_FINAL_STAT_TYPE_EVENTUM"
+msgstr "Tokens earned"
+
+msgid "IDS_SHIP_ACES_FINAL_STAT_TYPE_EVENTUM_TOOLTIP"
+msgstr "Total number of Tokens earned in Personal Challenges"
+
+msgid "IDS_SHIP_ACES_INTRO_CHOICE_OK"
+msgstr "To Challenges"
+
+msgid "IDS_SHIP_ACES_INTRO_SUBHEADER"
+msgstr ""
+"Progress through challenges playing ships of various types and nations to earn Tokens and other rewards. Every time you complete a challenge, its complexity increases.\n"
+"Test your limits!"
+
+msgid "IDS_SHIP_ACES_METRICS_BEST_RESULT"
+msgstr "Best score"
+
+msgid "IDS_SHIP_ACES_METRICS_COAL"
+msgstr "Coal earned"
+
+msgid "IDS_SHIP_ACES_METRICS_EVENTUM"
+msgstr "Tokens earned"
+
+msgid "IDS_SHIP_ACES_METRICS_TASKS_TOTAL"
+msgstr "Challenges completed"
+
+msgid "IDS_SHIP_ACES_RESULTS_HEADER_CELL_BATTLE_PROGRESS"
+msgstr "Base XP"
+
+msgid "IDS_SHIP_ACES_RESULTS_HEADER_CELL_BATTLE_SHIP"
+msgstr "Ship"
+
+msgid "IDS_SHIP_ACES_RESULTS_HEADER_CELL_DIFFICULTY"
+msgstr "Complexity level"
+
+msgid "IDS_SHIP_ACES_RESULTS_HEADER_CELL_THRESHOLD"
+msgstr "Bar"
+
+msgid "IDS_SHIP_ACES_RESULTS_TITLE"
+msgstr "Total Personal Challenges"
+
+msgid "IDS_SHIP_ACES_RULE"
+msgstr "Every time you complete a Challenge, its complexity increases."
+
+msgid "IDS_SHIP_ACES_RULES_DAMAGE"
+msgstr "Deal as much damage as you can."
+
+msgid "IDS_SHIP_ACES_RULES_DAMAGE_FIRE_FLOOD"
+msgstr "Deal as much damage as you can with fire and flooding."
+
+msgid "IDS_SHIP_ACES_RULES_DAMAGE_MAIN"
+msgstr "Deal as much damage as you can with main battery guns."
+
+msgid "IDS_SHIP_ACES_RULES_GAIN_CREDITS"
+msgstr "Earn as many Credits as you can."
+
+msgid "IDS_SHIP_ACES_RULES_GAIN_EXP"
+msgstr "Earn as much Base XP as you can."
+
+msgid "IDS_SHIP_ACES_RULES_HIT"
+msgstr "Hit enemy ships as many times as you can."
+
+msgid "IDS_SHIP_ACES_RULES_POTENTIAL_DAMAGE"
+msgstr "Receive as much potential damage as you can."
+
+msgid "IDS_SHIP_ACES_RULES_RIBBONS"
+msgstr "Earn as many ribbons as you can."
+
+msgid "IDS_SHIP_ACES_SPRINT_TOOLTIP_STATUS_SPRINT_MISSED"
+msgstr "No battle contribution in this stage."
+
+msgid "IDS_SHIP_ACES_SPRINT_TOOLTIP_TITLE_RESULTS"
+msgstr "Your Score"
+
+msgid "IDS_SHIP_ACES_STAT_BEST_STAGE"
+msgstr "Maximum difficulty"
+
+msgid "IDS_SHIP_ACES_STAT_EVENTUM_TOOLTIP"
+msgstr "Number of Tokens you can earn for completing challenges"
+
+msgid "IDS_SHIP_ACES_STAT_PERIOD"
+msgstr "Expires in:"
+
+msgid "IDS_SHIP_ACES_TASK_BEST_RESULT_CURRENT_STAGE"
+msgstr "Best bar"
+
+msgid "IDS_SHIP_ACES_TASK_BEST_RESULT_EVENTUM"
+msgstr "Tokens earned"
+
+msgid "IDS_SHIP_ACES_TASK_BEST_RESULT_NEXT_STAGE"
+msgstr "Next bar"
+
+msgid "IDS_SHIP_ACES_TASK_CELL_TOOLTIP_SHIP_TYPE"
+msgstr "This ship is selected in the Port. You can take up this Challenge at her helm."
+
+msgid "IDS_SHIP_ACES_TASK_STAGES_HISTORY"
+msgstr "Results history"
+
+msgid "IDS_SHIP_ACES_TASK_TOOLTIP_HEADER"
+msgstr ""
+"Personal Challenge. \n"
+"Complexity level: %(stageCount)s"
+
+msgid "IDS_SHIP_ARMOUR_IN_RANGE"
+msgstr "Range of armor thickness"
+
+msgid "IDS_SHIP_ARMOUR_THICKNESS"
+msgstr "Armor thickness %(thickness)s
"
+
+msgid "IDS_SHIP_ARMOUR_THICKNESS_PARAM"
+msgstr "Armor Thickness"
+
+msgid "IDS_SHIP_ARMOUR_WHOLE_RANGE"
+msgstr "Total range of armor thickness"
+
+msgid "IDS_SHIP_BRANCHES_FEATURE"
+msgstr "Features"
+
+msgid "IDS_SHIP_BRANCH_FEATURES_TOOLTIP_TITLE"
+msgstr "Ship features"
+
+msgid "IDS_SHIP_CLASS_IS_NOT_ALLOWED_FOR_CLAN_AIRCARRIER"
+msgstr "Aircraft carriers are not allowed to join a Clan Division."
+
+msgid "IDS_SHIP_CLASS_IS_NOT_ALLOWED_FOR_CLAN_AUXILIARY"
+msgstr "Transport ships are not allowed to join a Clan Division."
+
+msgid "IDS_SHIP_CLASS_IS_NOT_ALLOWED_FOR_CLAN_BATTLESHIP"
+msgstr "Battleships are not allowed to join a Clan Division."
+
+msgid "IDS_SHIP_CLASS_IS_NOT_ALLOWED_FOR_CLAN_CRUISER"
+msgstr "Cruisers are not allowed to join a Clan Division."
+
+msgid "IDS_SHIP_CLASS_IS_NOT_ALLOWED_FOR_CLAN_DESTROYER"
+msgstr "Destroyers are not allowed to join a Clan Division."
+
+msgid "IDS_SHIP_CLASS_IS_NOT_ALLOWED_FOR_CLAN_SUBMARINE"
+msgstr "Submarines are not allowed to join a Clan Division."
+
+msgid "IDS_SHIP_CLASS_IS_NOT_ALLOWED_FOR_EVENT_AIRCARRIER"
+msgstr "Aircraft carriers are not allowed in the selected battle type"
+
+msgid "IDS_SHIP_CLASS_IS_NOT_ALLOWED_FOR_EVENT_AUXILIARY"
+msgstr "Transport ships are not allowed in the selected battle type"
+
+msgid "IDS_SHIP_CLASS_IS_NOT_ALLOWED_FOR_EVENT_BATTLESHIP"
+msgstr "Battleships are not allowed in the selected battle type"
+
+msgid "IDS_SHIP_CLASS_IS_NOT_ALLOWED_FOR_EVENT_CRUISER"
+msgstr "Cruisers are not allowed in the selected battle type"
+
+msgid "IDS_SHIP_CLASS_IS_NOT_ALLOWED_FOR_EVENT_DESTROYER"
+msgstr "Destroyers are not allowed in the selected battle type"
+
+msgid "IDS_SHIP_CLASS_IS_NOT_ALLOWED_FOR_EVENT_SUBMARINE"
+msgstr "Submarines are not allowed in the selected battle type"
+
+msgid "IDS_SHIP_CLASS_IS_NOT_ALLOWED_FOR_OPERATION_AIRCARRIER"
+msgstr "Aircraft carriers are not allowed to participate in this Operation"
+
+msgid "IDS_SHIP_CLASS_IS_NOT_ALLOWED_FOR_OPERATION_AUXILIARY"
+msgstr "Transport ships are not allowed to participate in this Operation"
+
+msgid "IDS_SHIP_CLASS_IS_NOT_ALLOWED_FOR_OPERATION_BATTLESHIP"
+msgstr "Battleships are not allowed to participate in this Operation"
+
+msgid "IDS_SHIP_CLASS_IS_NOT_ALLOWED_FOR_OPERATION_CRUISER"
+msgstr "Cruisers are not allowed to participate in this Operation"
+
+msgid "IDS_SHIP_CLASS_IS_NOT_ALLOWED_FOR_OPERATION_DESTROYER"
+msgstr "Destroyers are not allowed to participate in this Operation"
+
+msgid "IDS_SHIP_CLASS_IS_NOT_ALLOWED_FOR_OPERATION_SUBMARINE"
+msgstr "Submarines are not allowed to participate in this Operation"
+
+msgid "IDS_SHIP_CLASS_IS_NOT_ALLOWED_FOR_TRAINING_AIRCARRIER"
+msgstr "Aircraft carriers are not allowed in this Training Room"
+
+msgid "IDS_SHIP_CLASS_IS_NOT_ALLOWED_FOR_TRAINING_AUXILIARY"
+msgstr "Transport ships are not allowed in this Training Room"
+
+msgid "IDS_SHIP_CLASS_IS_NOT_ALLOWED_FOR_TRAINING_BATTLESHIP"
+msgstr "Battleships are not allowed in this Training Room"
+
+msgid "IDS_SHIP_CLASS_IS_NOT_ALLOWED_FOR_TRAINING_CRUISER"
+msgstr "Cruisers are not allowed in this Training Room"
+
+msgid "IDS_SHIP_CLASS_IS_NOT_ALLOWED_FOR_TRAINING_DESTROYER"
+msgstr "Destroyers are not allowed in this Training Room"
+
+msgid "IDS_SHIP_CLASS_IS_NOT_ALLOWED_FOR_TRAINING_SUBMARINE"
+msgstr "Submarines are not allowed in this Training Room"
+
+msgid "IDS_SHIP_COMPARISON_HINT"
+msgstr "Place the cursor on another player's ship to compare her with your ship."
+
+msgid "IDS_SHIP_COMPLEXITY_HIGH"
+msgstr "Hard to master"
+
+msgid "IDS_SHIP_COMPLEXITY_LOW"
+msgstr "Easy to master"
+
+msgid "IDS_SHIP_COMPLEXITY_TOOLTIP_DESCTIPTION_1"
+msgstr "This ship is easy to master and suitable for any player."
+
+msgid "IDS_SHIP_COMPLEXITY_TOOLTIP_DESCTIPTION_2"
+msgstr "This ship has an optimal level of complexity and is suitable for most players."
+
+msgid "IDS_SHIP_COMPLEXITY_TOOLTIP_DESCTIPTION_3"
+msgstr "This ship is difficult to master and is suitable for experienced players."
+
+msgid "IDS_SHIP_COMPLEXITY_TOOLTIP_HEADER"
+msgstr "Difficulty of mastering"
+
+msgid "IDS_SHIP_CREW_HINT"
+msgstr "Ship Commander"
+
+msgid "IDS_SHIP_DUR_SPECIAL_REPAIR"
+msgstr "Fast Damage Control Team consumable instead of Damage Control Party"
+
+msgid "IDS_SHIP_DUR_TURRET_WEAKARMOR_BAD"
+msgstr "Weak turret armor"
+
+msgid "IDS_SHIP_ELITE"
+msgstr "Elite ship"
+
+msgid "IDS_SHIP_ELITE_RESTRICTION"
+msgstr "Complete the task with an Elite ship"
+
+msgid "IDS_SHIP_EXCLUDED_IN_DIVISION"
+msgstr "The Division must not include forbidden ships."
+
+msgid "IDS_SHIP_EXP"
+msgstr "XP per battle"
+
+msgid "IDS_SHIP_EXPERIENCE"
+msgstr "Ship XP"
+
+msgid "IDS_SHIP_EXPERIENCE_COLON"
+msgstr "Ship XP:"
+
+msgid "IDS_SHIP_EXPERIENCE_MOVED_TO_COLON"
+msgstr "XP transferred to ship:"
+
+msgid "IDS_SHIP_EXP_DEFICIT"
+msgstr "Not enough XP to research a new ship."
+
+msgid "IDS_SHIP_EXP_DESCRIPTION"
+msgstr ""
+"Required to research\n"
+"new ships and modules."
+
+msgid "IDS_SHIP_EXP_FULL"
+msgstr "You can now research a new ship."
+
+msgid "IDS_SHIP_EXT_ARMOUR"
+msgstr "External armor"
+
+msgid "IDS_SHIP_FASTLONGTORP_GOOD"
+msgstr "High-speed, long-range torpedoes"
+
+msgid "IDS_SHIP_FEATURES_ACHIEVEMENTS_DISABLED"
+msgstr "No achievements can be earned"
+
+msgid "IDS_SHIP_FEATURES_ACHIEVEMENTS_DISABLED_DESCRIPTION"
+msgstr "Achievements cannot be earned on this ship."
+
+msgid "IDS_SHIP_FEATURES_BATTLE_RESTRICTIONS"
+msgstr "You can select this ship to participate in the following battle types:"
+
+msgid "IDS_SHIP_FEATURES_CLAN_SHIP"
+msgstr "Participation in Clan Battles"
+
+msgid "IDS_SHIP_FEATURES_EARLY_ACCESS_SHIP"
+msgstr "Early Access"
+
+msgid "IDS_SHIP_FEATURES_EARLY_ACCESS_SHIP_DESCRIPTION"
+msgstr ""
+"You can obtain the ship before it becomes available for other players to research and purchase.\n"
+"\n"
+"If you reassign the Commander to this ship, they will be sent to the Reserve after the end of Early Access."
+
+msgid "IDS_SHIP_FEATURES_EVENT_SHIP"
+msgstr "Participation in events"
+
+msgid "IDS_SHIP_FEATURES_EVENT_SHIP_DESCRIPTION"
+msgstr "You can select this ship to participate in a temporary battle type."
+
+msgid "IDS_SHIP_FEATURES_EXP_COLLECTING"
+msgstr "XP earned on this ship will be transferred to the following ship:"
+
+msgid "IDS_SHIP_FEATURES_FREE_ECO_BUST"
+msgstr "Permanent bonus"
+
+msgid "IDS_SHIP_FEATURES_FREE_ECO_BUST_DESCRIPTION"
+msgstr "A free bonus package is linked to this ship."
+
+msgid "IDS_SHIP_FEATURES_FREE_PERMOFLAGE"
+msgstr "Permanent camouflage"
+
+msgid "IDS_SHIP_FEATURES_FREE_PERMOFLAGE_DESCRIPTION"
+msgstr "A free permanent camouflage is linked to this ship."
+
+msgid "IDS_SHIP_FEATURES_LOWER_MAINTENANCE_COST"
+msgstr "Beneficial service"
+
+msgid "IDS_SHIP_FEATURES_LOWER_MAINTENANCE_COST_DESCRIPTION"
+msgstr "This ship has reduced post-battle service costs."
+
+msgid "IDS_SHIP_FEATURES_MORE_CREDIT"
+msgstr "More Credits"
+
+msgid "IDS_SHIP_FEATURES_MORE_CREDIT_DESCRIPTION"
+msgstr "You can earn more Credits on this ship."
+
+msgid "IDS_SHIP_FEATURES_NO_CREW_RETRAINING"
+msgstr "No retraining required when assigning Commanders to this ship"
+
+msgid "IDS_SHIP_FEATURES_NO_CREW_RETRAINING_DESCRIPTION"
+msgstr "You can assign another Commander to this ship without retraining."
+
+msgid "IDS_SHIP_FEATURES_RENT_SHIP"
+msgstr "Rented"
+
+msgid "IDS_SHIP_FEATURES_RENT_SHIP_DESCRIPTION"
+msgstr "The ship will be removed from accounts after the end of the rental period."
+
+msgid "IDS_SHIP_FEATURES_SHOW_SHIP"
+msgstr "For viewing only"
+
+msgid "IDS_SHIP_FEATURES_SHOW_SHIP_DESCRIPTION"
+msgstr "This ship is only available in the Port. This ship cannot be helmed in battle."
+
+msgid "IDS_SHIP_FEATURES_STATISTICS_DISABLED"
+msgstr "No statistics counted for this ship"
+
+msgid "IDS_SHIP_FEATURES_STATISTICS_DISABLED_DESCRIPTION"
+msgstr "Data on any battle fought playing this ship is not displayed in the Summary tab."
+
+msgid "IDS_SHIP_FEATURES_STATISTICS_ENABLED"
+msgstr "Ship statistics counted"
+
+msgid "IDS_SHIP_FEATURES_STATISTICS_ENABLED_DESCRIPTION"
+msgstr "Ship statistics are displayed in the Summary tab after each battle in all available battle types."
+
+msgid "IDS_SHIP_FEATURES_SUBHEADER_ADVANTAGE"
+msgstr "Advantage"
+
+msgid "IDS_SHIP_FEATURES_SUBHEADER_DISADVANTAGE"
+msgstr "Restriction"
+
+msgid "IDS_SHIP_FEATURES_SUBHEADER_SPECIAL"
+msgstr "Special feature"
+
+msgid "IDS_SHIP_FEATURES_TEST_SHIP"
+msgstr "Test ship"
+
+msgid "IDS_SHIP_FEATURES_UNBUYABLE_MODULES"
+msgstr "Additional modules"
+
+msgid "IDS_SHIP_FEATURES_UNBUYABLE_MODULES_DESCRIPTION"
+msgstr "The modules for this ship can be obtained by completing combat missions."
+
+msgid "IDS_SHIP_FEAT_AA_GOOD_RANGE"
+msgstr "Long-range AA defenses"
+
+msgid "IDS_SHIP_FEAT_AA_IMPROVED_BARRAGE_DESC"
+msgstr "Increased continuous damage and reduced consumable action time."
+
+msgid "IDS_SHIP_FEAT_AA_IMPROVED_BARRAGE_GOOD"
+msgstr "Enhanced Defensive AA Fire consumable"
+
+msgid "IDS_SHIP_FEAT_AA_IMPROVED_BARRAGE_ST_LENGTH_DESC"
+msgstr "Increased continuous damage."
+
+msgid "IDS_SHIP_FEAT_ACOUSTIC_TORP_DAMAGE_BAD"
+msgstr "Each acoustic homing torpedo deals low damage"
+
+msgid "IDS_SHIP_FEAT_ACOUSTIC_TORP_DAMAGE_GOOD"
+msgstr "Each acoustic homing torpedo deals heavy damage"
+
+msgid "IDS_SHIP_FEAT_ACOUSTIC_TORP_RANGE_BAD"
+msgstr "Short-range acoustic homing torpedoes"
+
+msgid "IDS_SHIP_FEAT_ALT_TORP_EFF_GOOD"
+msgstr "High alternative torpedo efficiency"
+
+msgid "IDS_SHIP_FEAT_ALT_TORP_FAST_GOOD"
+msgstr "High-speed alternative torpedoes"
+
+msgid "IDS_SHIP_FEAT_ALT_TORP_SHORT_RANGE_BAD"
+msgstr "Short-range alternative torpedoes"
+
+msgid "IDS_SHIP_FEAT_ALT_TORP_SINGLE_HIGH_DAMAGE_GOOD"
+msgstr "Each alternative torpedo deals heavy damage"
+
+msgid "IDS_SHIP_FEAT_ALT_TORP_SLOW_BAD"
+msgstr "Low-speed alternative torpedoes"
+
+msgid "IDS_SHIP_FEAT_ASW_FORWARD_DEPTH_CHARGES"
+msgstr "Depth charges are dropped in front of ship"
+
+msgid "IDS_SHIP_FEAT_ATBA_CS_AMMO"
+msgstr "Secondary battery guns armed with SAP shells"
+
+msgid "IDS_SHIP_FEAT_BMB_BAD_PENETRATION"
+msgstr "Low bomb armor penetration"
+
+msgid "IDS_SHIP_FEAT_BMB_CIRCLE_AIM"
+msgstr "Circular bombing impact area"
+
+msgid "IDS_SHIP_FEAT_BMB_CIRCLE_AIM_DESC"
+msgstr "Enables effective attacks from any angle. Low chances of dealing maximum damage to a small target."
+
+msgid "IDS_SHIP_FEAT_BMB_LOW_DAMAGE_PER_BOMB_BAD"
+msgstr "Low bomb damage"
+
+msgid "IDS_SHIP_FEAT_BMB_NARROW_LONG_AIM"
+msgstr "Narrow extended reticle"
+
+msgid "IDS_SHIP_FEAT_BMB_NARROW_LONG_AIM_DESC"
+msgstr "Allows you to make accurate attacks, but highly maneuverable targets can evade the attack."
+
+msgid "IDS_SHIP_FEAT_CARPET_BOMBING_DESC"
+msgstr "Each bomber drops several bombs in a horizontal position. Large impact area; low chances of dealing maximum damage to a small target."
+
+msgid "IDS_SHIP_FEAT_CONSUMABLE_LEGTH_GOOD_DESC"
+msgstr "Long consumable action time."
+
+msgid "IDS_SHIP_FEAT_CONSUMABLE_RELOAD_GOOD_DESC"
+msgstr "Fast consumable cooldown."
+
+msgid "IDS_SHIP_FEAT_DECK_PLANES_FEW_BAD"
+msgstr "Small number of aircraft on deck"
+
+msgid "IDS_SHIP_FEAT_DUR_HEAL_OR_SMOKE_GOOD"
+msgstr "Repair Party consumable available for mounting instead of Smoke Generator"
+
+msgid "IDS_SHIP_FEAT_DUR_REPAIR_DIVISION"
+msgstr "Heavy Repair Teams consumable instead of Repair Party"
+
+msgid "IDS_SHIP_FEAT_EHAL_MANY_CHARGES_FAST_RELOAD_GOOD_DESC"
+msgstr "Increased number of consumable charges. Fast consumable cooldown."
+
+msgid "IDS_SHIP_FEAT_GOOD_MAIN_FAST_AP"
+msgstr "Easy to accurately shoot AP shells over long ranges"
+
+msgid "IDS_SHIP_FEAT_GOOD_RADAR_OR_SMOKE"
+msgstr "Surveillance Radar consumable available for mounting instead of Smoke Generator"
+
+msgid "IDS_SHIP_FEAT_HIGH_APSALVO_GOOD"
+msgstr "AP shells deal heavy damage per salvo"
+
+msgid "IDS_SHIP_FEAT_LOW_APSALVO_BAD"
+msgstr "AP shells deal low damage per salvo"
+
+msgid "IDS_SHIP_FEAT_LOW_HESALVO_BAD"
+msgstr "HE shells deal low damage per salvo"
+
+msgid "IDS_SHIP_FEAT_LOW_STRIKE_CRAFT_COUNT_BAD"
+msgstr "Small number of aircraft in an attacking flight"
+
+msgid "IDS_SHIP_FEAT_MC_ALL_FORWARD_GOOD"
+msgstr "All main battery guns can fire in the direction of the ship's bow"
+
+msgid "IDS_SHIP_FEAT_MC_AP_DMG_BAD"
+msgstr "Low AP shell damage"
+
+msgid "IDS_SHIP_FEAT_MC_AP_OVERMATCH_26_GOOD"
+msgstr "Large caliber prevents AP shells from ricocheting off armor 26 mm thick and below"
+
+msgid "IDS_SHIP_FEAT_MC_AP_OVERMATCH_26_GOOD_DESC"
+msgstr "Large caliber prevents AP shells from ricocheting off armor 26 mm thick and below."
+
+msgid "IDS_SHIP_FEAT_MC_AP_OVERMATCH_28_GOOD_DESC"
+msgstr "Large caliber prevents AP shells from ricocheting off armor 28 mm thick and below."
+
+msgid "IDS_SHIP_FEAT_MC_AP_OVERMATCH_32_GOOD_DESC"
+msgstr "Large caliber prevents AP shells from ricocheting off armor 32 mm thick and below."
+
+msgid "IDS_SHIP_FEAT_MC_AP_OVERMATCH_35_GOOD_DESC"
+msgstr "Large caliber prevents AP shells from ricocheting off armor 35 mm thick and below."
+
+msgid "IDS_SHIP_FEAT_MC_AP_OVERMATCH_GOOD"
+msgstr "AP shells do not ricochet off the fore- and aft-end plating of ships of an equal tier or lower"
+
+msgid "IDS_SHIP_FEAT_MC_CS_AMMO_DESC"
+msgstr "SAP shells explode on contact with armor, damaging a ship's outer structures. They do not cause fires and may ricochet. Compared to HE shells, they have higher armor-penetration capabilities and inflict higher maximum damage."
+
+msgid "IDS_SHIP_FEAT_MC_DPM_BAD"
+msgstr "Low damage per minute"
+
+msgid "IDS_SHIP_FEAT_MC_DPM_GOOD"
+msgstr "High damage per minute"
+
+msgid "IDS_SHIP_FEAT_MC_FIRING_ANGLES_BAD"
+msgstr "Limited main battery gun aiming angles"
+
+msgid "IDS_SHIP_FEAT_MC_IMPROVED_FAST_RELOAD_GOOD"
+msgstr "Enhanced Main Battery Reload Booster consumable"
+
+msgid "IDS_SHIP_FEAT_MC_IMPROVED_SPOTTER_GOOD"
+msgstr "Enhanced Spotting Aircraft consumable"
+
+msgid "IDS_SHIP_FEAT_MC_IMPROVED_SPOTTER_GOOD_DESC"
+msgstr "Increased bonus to main battery firing range."
+
+msgid "IDS_SHIP_FEAT_MC_IMPROVED_UNLIMITED_FAST_RELOAD_DESC"
+msgstr "Increased bonus applied to the main battery reload speed. Unlimited consumable charges."
+
+msgid "IDS_SHIP_FEAT_MC_INFERIOR_FAST_RELOAD_GOOD"
+msgstr "Access to the Main Battery Reload Booster consumable with a reduced bonus to reload speed"
+
+msgid "IDS_SHIP_FEAT_MC_ROTATION_GOOD"
+msgstr "High gun traverse speed"
+
+msgid "IDS_SHIP_FEAT_MC_SALVO_DMG_BAD"
+msgstr "Low damage per salvo"
+
+msgid "IDS_SHIP_FEAT_MC_SALVO_SERIES_GOOD"
+msgstr "Burst Fire alternative fire mode available"
+
+msgid "IDS_SHIP_FEAT_MC_SALVO_SERIES_GOOD_DESC"
+msgstr "Main battery guns can shoot a series of salvos at short intervals followed by a long reload time."
+
+msgid "IDS_SHIP_FEAT_MOVE_FAST_RUDDER_GOOD"
+msgstr "Fast rudder-shift time"
+
+msgid "IDS_SHIP_FEAT_MOVE_SLOW_RUDDER_BAD"
+msgstr "Long rudder-shift time"
+
+msgid "IDS_SHIP_FEAT_MOVE_SPEED_UNDERWATER_BAD"
+msgstr "Low underwater speed"
+
+msgid "IDS_SHIP_FEAT_MOVE_SPEED_UNDERWATER_GOOD"
+msgstr "High underwater speed"
+
+msgid "IDS_SHIP_FEAT_MOVE_VERTICAL_SPEED_BAD"
+msgstr "Slow diving and ascent"
+
+msgid "IDS_SHIP_FEAT_ONE_TUBE_RELOAD_FAST_GOOD"
+msgstr "Short torpedo tube reload time"
+
+msgid "IDS_SHIP_FEAT_ONE_TUBE_RELOAD_SLOW_BAD"
+msgstr "Long torpedo tube reload time"
+
+msgid "IDS_SHIP_FEAT_PINGER_TWO_HIT_SECTOR_SHORT_TIME_BAD"
+msgstr "Short ping effect duration on a sector highlighted twice"
+
+msgid "IDS_SHIP_FEAT_PLANES_ATTACK_MODE_MANEUVER_BAD"
+msgstr "Low maneuverability in attack mode"
+
+msgid "IDS_SHIP_FEAT_PLANES_FEW_ATTACK_SQUADS"
+msgstr "Small number of attacking flights in a squadron"
+
+msgid "IDS_SHIP_FEAT_PLANES_FIGHTER_WARDS_GOOD_DESC"
+msgstr "Increased patrol radius, action time, and number of fighters."
+
+msgid "IDS_SHIP_FEAT_PLANES_LOW_MANEUVER_BAD"
+msgstr "Low aircraft maneuverability"
+
+msgid "IDS_SHIP_FEAT_PLANES_MANY_ATTACK_SQUADS_GOOD"
+msgstr "Large number of attacking flights in a squadron"
+
+msgid "IDS_SHIP_FEAT_PLANES_REGEN_BAD"
+msgstr "Slow aircraft preparation time"
+
+msgid "IDS_SHIP_FEAT_PLANES_REGEN_GOOD"
+msgstr "Fast aircraft preparation time"
+
+msgid "IDS_SHIP_FEAT_PLANE_AIM_FAST_CONVERGE_IN_ATTACK_GOOD"
+msgstr "Quick aiming in attack mode"
+
+msgid "IDS_SHIP_FEAT_PLANE_AIM_LARGE_SIZE"
+msgstr "Large reticle size when maximally aimed"
+
+msgid "IDS_SHIP_FEAT_PLANE_AIM_LARGE_SIZE_DESC"
+msgstr "Large impact area but low chances of dealing maximum damage."
+
+msgid "IDS_SHIP_FEAT_PLANE_AIM_SMALL_SIZE"
+msgstr "Small reticle size when maximally aimed"
+
+msgid "IDS_SHIP_FEAT_PLANE_AIM_SMALL_SIZE_DESC"
+msgstr "Allows you to carry out accurate attacks, but it is easier for enemies to evade."
+
+msgid "IDS_SHIP_FEAT_PLANE_AP_ROCKET_VS_DD_GOOD"
+msgstr "AP rockets are effective against ships with weak armor"
+
+msgid "IDS_SHIP_FEAT_PLANE_EACH_MANY_ROCKETS_GOOD"
+msgstr "Each aircraft carries numerous rockets"
+
+msgid "IDS_SHIP_FEAT_PLANE_HIGH_DAMAGE_SINGLE_PLANE_GOOD"
+msgstr "Each aircraft deals heavy damage"
+
+msgid "IDS_SHIP_FEAT_PLANE_HIGH_HP_GOOD"
+msgstr "Large HP pool for each aircraft"
+
+msgid "IDS_SHIP_FEAT_PLANE_JATO_GOOD"
+msgstr "Jet boosters available"
+
+msgid "IDS_SHIP_FEAT_PLANE_LOW_DAMAGE_SINGLE_PLANE_BAD"
+msgstr "Each aircraft deals low damage"
+
+msgid "IDS_SHIP_FEAT_PLANE_LOW_HP_BAD"
+msgstr "Small HP pool for each aircraft"
+
+msgid "IDS_SHIP_FEAT_PLANE_MANY_BOMBS_GOOD"
+msgstr "Each aircraft carries numerous bombs"
+
+msgid "IDS_SHIP_FEAT_PLANE_NO_AIM_SIZE_INCREASE_IN_ATTACK_GOOD"
+msgstr "Reticle does not diverge when attacking"
+
+msgid "IDS_SHIP_FEAT_PLANE_NO_AIM_SIZE_INCREASE_IN_ATTACK_GOOD_DESC"
+msgstr "Allows you to effectively adjust the reticle during an attack."
+
+msgid "IDS_SHIP_FEAT_PLANE_NO_BMB_BAD"
+msgstr "No bombers"
+
+msgid "IDS_SHIP_FEAT_PLANE_ROCKETS_PEN_BAD"
+msgstr "Rockets with low armor penetration capabilities"
+
+msgid "IDS_SHIP_FEAT_PLANE_TACTICAL_BMB_DESC"
+msgstr "Consists of one attacking flight of bombers and can deal significant damage per release. The squadron doesn't return to the deck after delivering an attack and has to be restored with the entire flight. At the beginning of a battle, the squadron is not ready for takeoff and requires preparation."
+
+msgid "IDS_SHIP_FEAT_PLANE_TORP_DISCONVERGE_BAD"
+msgstr "Diverging torpedo cone when maximally aimed"
+
+msgid "IDS_SHIP_FEAT_PLANE_VERY_HIGH_DAMAGE_GOOD"
+msgstr "Each aircraft deals very heavy damage"
+
+msgid "IDS_SHIP_FEAT_PLANE_VERY_HIGH_HP_GOOD"
+msgstr "Very large HP pool for each aircraft"
+
+msgid "IDS_SHIP_FEAT_REGENCREW_CITHEAL_DESC"
+msgstr "Damage to the ship's citadel is repaired with increased efficiency. Reduced number of consumable charges."
+
+msgid "IDS_SHIP_FEAT_SKIP_BMB_CONVERGE_GOOD"
+msgstr "Converging bomb trajectory"
+
+msgid "IDS_SHIP_FEAT_SKIP_BMB_CONVERGE_GOOD_DESC"
+msgstr "High attack accuracy when fully aimed."
+
+msgid "IDS_SHIP_FEAT_SPECIAL_ONLY_TWO_SQUAD_TYPES_BAD"
+msgstr "Only two squadron types available"
+
+msgid "IDS_SHIP_FEAT_SPEC_CONS_UNLIMITED_DESC_GOOD"
+msgstr "Unlimited consumable charges."
+
+msgid "IDS_SHIP_FEAT_SPEC_FEW_CONS_CHARGES_BAD"
+msgstr "Few consumable charges"
+
+msgid "IDS_SHIP_FEAT_SPEC_UNIQUE_SHIP_DESC"
+msgstr "Significantly differs in combat characteristics from ships of an equal tier"
+
+msgid "IDS_SHIP_FEAT_TBMB_2_TORPS_GOOD"
+msgstr "Each aircraft carries two torpedoes"
+
+msgid "IDS_SHIP_FEAT_TBMB_4_TORPS_GOOD"
+msgstr "Each aircraft carries four torpedoes"
+
+msgid "IDS_SHIP_FEAT_TORP_ALMOST_CIRCLE_LAUNCH_GOOD"
+msgstr "Launch sectors give almost circular overall coverage"
+
+msgid "IDS_SHIP_FEAT_TORP_BAD_HIT_ONLY_BB_AND_CV_BAD"
+msgstr "Torpedoes can hit battleships and aircraft carriers only"
+
+msgid "IDS_SHIP_FEAT_TORP_FOUR_SINGLE_SEPARATE_SECTORS_GOOD"
+msgstr "Four single-tube torpedo launchers with separate launch sectors"
+
+msgid "IDS_SHIP_FEAT_TORP_MANY_NOSE_TYBES_GOOD"
+msgstr "Numerous torpedo tubes in the bow group"
+
+msgid "IDS_SHIP_FEAT_TORP_NO_DISCONVERGE_GOOD"
+msgstr "Torpedo trajectory does not diverge when maneuvering during an attack"
+
+msgid "IDS_SHIP_FEAT_TORP_NO_DISCONVERGE_GOOD_DESC"
+msgstr "Allows you to effectively adjust the torpedo trajectory during an attack."
+
+msgid "IDS_SHIP_FEAT_TORP_SINGLE_HIGH_DAMAGE_GOOD"
+msgstr "Each torpedo deals heavy damage"
+
+msgid "IDS_SHIP_FEAT_TORP_SINGLE_LOW_DAMAGE_BAD"
+msgstr "Each torpedo deals low damage"
+
+msgid "IDS_SHIP_FEAT_TORP_TUBES_ALL_CAN_LOAD_SAME_TIME_GOOD"
+msgstr "All torpedo tubes can reload simultaneously"
+
+msgid "IDS_SHIP_FEAT_VERTICAL_RUDDER_FAST_GOOD"
+msgstr "Short diving plane shift time"
+
+msgid "IDS_SHIP_FEAT_VERTICAL_RUDDER_SLOW_BAD"
+msgstr "Long diving plane shift time"
+
+msgid "IDS_SHIP_FEAT_VIS_FEW_SMOKE_CHARGES_BAD"
+msgstr "Few Smoke Generator consumable charges"
+
+msgid "IDS_SHIP_FEAT_VIS_IMPROVED_FULLSPEED_SMOKE_DESC"
+msgstr "Increased smoke screen action and dispersion times."
+
+msgid "IDS_SHIP_FILTER_AUTHOR"
+msgstr "Custom ships"
+
+msgid "IDS_SHIP_FILTER_EVENT"
+msgstr "Special ships"
+
+msgid "IDS_SHIP_FILTER_HISTORICAL"
+msgstr "Historical ships"
+
+msgid "IDS_SHIP_FROZEN_FOR_PVE_OPERATION"
+msgstr "WAITING FOR AN ORDER"
+
+msgid "IDS_SHIP_HAS_NO_MODERNIZATIONS"
+msgstr "No upgrades available for this ship"
+
+msgid "IDS_SHIP_HAVE_JUST_GOT_ELITE_STATUS"
+msgstr "%(shipType)s %(shipName)s acquired Elite status"
+
+msgid "IDS_SHIP_INFO_HIDDEN_IN_TRAINING"
+msgstr "The enemy's equipment is hidden"
+
+msgid "IDS_SHIP_INFO_UNKNOWN"
+msgstr "???"
+
+msgid "IDS_SHIP_INT_ARMOUR"
+msgstr "Internal armor"
+
+msgid "IDS_SHIP_IN_BATTLE"
+msgstr "Ship in battle"
+
+msgid "IDS_SHIP_IN_BATTLE_MESSAGE"
+msgstr ""
+"This ship is in battle.\n"
+"To start a new battle, select another ship."
+
+msgid "IDS_SHIP_IN_DIVISION_MESSAGE_COMMANDER_0"
+msgstr ""
+"You are the Division Commander.\n"
+"Click \"Battle!\" to join a battle with your Division."
+
+msgid "IDS_SHIP_IN_DIVISION_MESSAGE_NOT_COMMANDER_0"
+msgstr ""
+"You are ready to enter battle in the Division.\n"
+"Please wait for the Commander to send the Division into battle."
+
+msgid "IDS_SHIP_IN_DOCK"
+msgstr "The ship is in the Port."
+
+msgid "IDS_SHIP_IN_FORMATION_MESSAGE_1"
+msgstr "Click \"Not Ready\" to select another ship or modify the ship configuration."
+
+msgid "IDS_SHIP_IS_ELITE_HEADING"
+msgstr "ELITE SHIP STATUS"
+
+msgid "IDS_SHIP_LEVEL"
+msgstr "Tier %(_shipLevel)s %(_shipClass)s"
+
+msgid "IDS_SHIP_LEVEL_RANGE_DELIMETER"
+msgstr ", "
+
+msgid "IDS_SHIP_LEVEL_RESTRICTION"
+msgstr "Ship tier restrictions"
+
+msgid "IDS_SHIP_MAIN_5_MOD_SLOTS_GOOD"
+msgstr "Five upgrade slots available"
+
+msgid "IDS_SHIP_MAIN_6_MOD_SLOTS_GOOD"
+msgstr "Six upgrade slots available"
+
+msgid "IDS_SHIP_MAIN_ACOUSTICTORP_HOMING_GOOD"
+msgstr "Increased torpedo homing efficiency"
+
+msgid "IDS_SHIP_MAIN_AMMO_SUB_ONLY_CS"
+msgstr "Only SAP shells available"
+
+msgid "IDS_SHIP_MAIN_APROCKETS_ALLSHIPTYPES"
+msgstr "AP rockets are effective against ships of all types"
+
+msgid "IDS_SHIP_MAIN_APROCKETS_ALLSHIPTYPES_GOOD"
+msgstr "AP rockets are effective against ships of all types"
+
+msgid "IDS_SHIP_MAIN_AP_CARPET_BOMB"
+msgstr "Carpet bombing with AP bombs"
+
+msgid "IDS_SHIP_MAIN_ATBA_GOOD"
+msgstr "High secondary battery gun efficiency"
+
+msgid "IDS_SHIP_MAIN_DUR_BONUSREPAIR_SPECIAL"
+msgstr "Repair Party with special characteristics"
+
+msgid "IDS_SHIP_MAIN_DUR_EHEAL_GOOD"
+msgstr "Access to the Specialized Repair Teams consumable"
+
+msgid "IDS_SHIP_MAIN_DUR_NOSE_ARMOR_GOOD"
+msgstr "Bow armor belt available"
+
+msgid "IDS_SHIP_MAIN_DUR_NOSE_ARMOR_GOOD_DESC"
+msgstr "Reinforced bow armor at the waterline."
+
+msgid "IDS_SHIP_MAIN_DUR_REPAIR_DIVISION"
+msgstr "Heavy Repair Teams"
+
+msgid "IDS_SHIP_MAIN_EACH_TUBE_SLOW_RELOAD_BAD"
+msgstr "Slow torpedo tube reload"
+
+msgid "IDS_SHIP_MAIN_GOOD_ALTTORP_GOOD"
+msgstr "High alternative torpedo efficiency"
+
+msgid "IDS_SHIP_MAIN_HAS_MAIN_GUN_GOOD"
+msgstr "Main battery gun available"
+
+msgid "IDS_SHIP_MAIN_IMPROVED_FULLSPEED_SMOKE_GOOD"
+msgstr "Enhanced Exhaust Smoke Generator consumable"
+
+msgid "IDS_SHIP_MAIN_MC_ACCURACY_PENETRATION_GOOD"
+msgstr "High main battery firing accuracy and armor penetration capabilities"
+
+msgid "IDS_SHIP_MAIN_MC_ALLRANGES_GOOD"
+msgstr "Main battery guns are effective at all ranges"
+
+msgid "IDS_SHIP_MAIN_MC_AP_GOOD"
+msgstr "High AP shell efficiency"
+
+msgid "IDS_SHIP_MAIN_MC_AP_OVERMATCH_GOOD"
+msgstr "AP shells do not ricochet off the plating of ships of an equal tier"
+
+msgid "IDS_SHIP_MAIN_MC_AP_SUPER_OVERMATCH_GOOD"
+msgstr "AP shells don't ricochet off the hulls of ships."
+
+msgid "IDS_SHIP_MAIN_MC_DPM_BAD"
+msgstr "Low main battery damage per minute"
+
+msgid "IDS_SHIP_MAIN_MC_DPM_GOOD"
+msgstr "High main battery damage per minute"
+
+msgid "IDS_SHIP_MAIN_MC_FAST_RECHARGE_SPOTTER_GOOD"
+msgstr "Access to the Rapid Takeoff Spotter consumable"
+
+msgid "IDS_SHIP_MAIN_MC_FIRERATE_BAD"
+msgstr "Low main battery firing rate"
+
+msgid "IDS_SHIP_MAIN_MC_FIRERATE_GOOD"
+msgstr "High main battery firing rate"
+
+msgid "IDS_SHIP_MAIN_MC_FIRE_CHANCE_BAD"
+msgstr "HE shells have reduced chances of causing fire"
+
+msgid "IDS_SHIP_MAIN_MC_FIRE_CHANCE_GOOD"
+msgstr "HE shells have increased chances of causing fire"
+
+msgid "IDS_SHIP_MAIN_MC_LOW_RANGE_BAD"
+msgstr "Short main battery firing range"
+
+msgid "IDS_SHIP_MAIN_MC_PEN_BAD"
+msgstr "Main battery shells have low armor penetration capabilities"
+
+msgid "IDS_SHIP_MAIN_MC_PEN_GOOD"
+msgstr "Main battery shells have high armor penetration capabilities"
+
+msgid "IDS_SHIP_MAIN_MC_SALVODMG_GOOD"
+msgstr "Main battery salvo deals heavy damage"
+
+msgid "IDS_SHIP_MAIN_MC_SALVO_SERIES_GOOD"
+msgstr "Guns can shoot a series of salvos"
+
+msgid "IDS_SHIP_MAIN_MC_SHORT_EFF_RANGE_BAD"
+msgstr "Main guns are effective at short ranges"
+
+msgid "IDS_SHIP_MAIN_MC_SLOW_PROJECTILES"
+msgstr "Long shell flight time and arcing shell trajectory"
+
+msgid "IDS_SHIP_MAIN_MOVE_FORSAGE_GOOD"
+msgstr "Access to the Engine Boost consumable"
+
+msgid "IDS_SHIP_MAIN_MOVE_HAS_EFORSAGE_GOOD"
+msgstr "Access to the enhanced Engine Boost consumable"
+
+msgid "IDS_SHIP_MAIN_MOVE_SPEED_BAD"
+msgstr "Low ship speed"
+
+msgid "IDS_SHIP_MAIN_MOV_SPECFORSAGE_SPECIAL_GOOD"
+msgstr "Engine Boost with special characteristics"
+
+msgid "IDS_SHIP_MAIN_NO_AA_BAD"
+msgstr "No AA defenses"
+
+msgid "IDS_SHIP_MAIN_PLANES_ATTACK_AND_BOMB"
+msgstr "Attack aircraft and bombers available"
+
+msgid "IDS_SHIP_MAIN_PLANES_ATTACK_AND_TORP"
+msgstr "Attack aircraft and torpedo bombers available"
+
+msgid "IDS_SHIP_MAIN_PLANES_ATTACK_INTERVAL_BAD"
+msgstr "Long intervals between squadron attacks"
+
+msgid "IDS_SHIP_MAIN_PLANES_DIVE_AND_SKIP"
+msgstr "Dive and skip bombers available"
+
+msgid "IDS_SHIP_MAIN_PLANES_DIVE_AP"
+msgstr "Dive bombers carry AP bombs"
+
+msgid "IDS_SHIP_MAIN_PLANES_DIVE_INSTEAD_ATTACK_CRAFT"
+msgstr "Dive bombers instead of attack aircraft"
+
+msgid "IDS_SHIP_MAIN_PLANES_FIGHTER_WARDS_GOOD"
+msgstr "Enhanced Patrol Fighters consumable"
+
+msgid "IDS_SHIP_MAIN_PLANES_LARGE_SQUADRONS"
+msgstr "Large number of aircraft in a squadron"
+
+msgid "IDS_SHIP_MAIN_PLANES_LOWSURV_BAD"
+msgstr "Low aircraft survivability"
+
+msgid "IDS_SHIP_MAIN_PLANES_MANY_ATTACK_SQUADS"
+msgstr "Large number of attacking flights in a squadron"
+
+msgid "IDS_SHIP_MAIN_PLANES_MANY_PLANES_GOOD"
+msgstr "Large number of aircraft on deck"
+
+msgid "IDS_SHIP_MAIN_PLANES_NO_ATTACK_AIRCRAFT_BAD"
+msgstr "No attack aircraft"
+
+msgid "IDS_SHIP_MAIN_PLANES_NO_TORPEDO_BOMBERS_BAD"
+msgstr "No torpedo bombers"
+
+msgid "IDS_SHIP_MAIN_PLANES_ONE_STRONG"
+msgstr "Each aircraft deals heavy damage"
+
+msgid "IDS_SHIP_MAIN_PLANES_SLOW_REGEN_BAD"
+msgstr "Slow aircraft preparation time"
+
+msgid "IDS_SHIP_MAIN_PLANES_SMALL_SQUADRONS"
+msgstr "Small number of aircraft in a squadron"
+
+msgid "IDS_SHIP_MAIN_PLANES_SPEED_BAD"
+msgstr "Low aircraft speed"
+
+msgid "IDS_SHIP_MAIN_PLANES_TACTICAL_BOMBERS_GOOD"
+msgstr "Bomber tactical squadron available"
+
+msgid "IDS_SHIP_MAIN_PLANES_TORP_AND_BOMB"
+msgstr "Torpedo bombers and bombers available"
+
+msgid "IDS_SHIP_MAIN_PLANES_TORP_HIGHDAMAGE_GOOD"
+msgstr "Heavy aerial torpedo damage"
+
+msgid "IDS_SHIP_MAIN_PLANES_TORP_SLOW_BAD"
+msgstr "Low torpedo bomber speed"
+
+msgid "IDS_SHIP_MAIN_PLANE_HIGHSURV_GOOD"
+msgstr "Aviation with large HP pools"
+
+msgid "IDS_SHIP_MAIN_SMOKE_CRAWLER_GOOD"
+msgstr "Access to the Crawling Smoke Generator consumable"
+
+msgid "IDS_SHIP_MAIN_SPEC_ACCURACY_MODZERO_DESC"
+msgstr "Significantly increases main and secondary battery firing accuracy; increases secondary battery firing range and the traverse speed of torpedo tubes and main battery guns."
+
+msgid "IDS_SHIP_MAIN_SPEC_ACCURACY_MODZERO_GOOD"
+msgstr "Access to the Aiming Systems Modification 0 upgrade"
+
+msgid "IDS_SHIP_MAIN_SPEC_HYBRID_ATTACK"
+msgstr "Hybrid ship, attack aircraft available"
+
+msgid "IDS_SHIP_MAIN_SPEC_HYBRID_TORP"
+msgstr "Hybrid ship, torpedo bombers available"
+
+msgid "IDS_SHIP_MAIN_SPEC_HYDRO_AND_BARRAGE_GOOD"
+msgstr "Access to the Hydroacoustic Search and Defensive AA Fire consumables simultaneously"
+
+msgid "IDS_SHIP_MAIN_SPEC_MODULE_SELECT_GOOD"
+msgstr "Choice of modules available"
+
+msgid "IDS_SHIP_MAIN_SPEC_MODULE_SELECT_HULL_GOOD"
+msgstr "Choice of hull module available"
+
+msgid "IDS_SHIP_MAIN_SPEC_MODULE_SELECT_HULL_HIGHIMPACT_GOOD"
+msgstr "Choice of hull module available. The choice significantly affects ship characteristics"
+
+msgid "IDS_SHIP_MAIN_SPEC_MODULE_SELECT_HULL_HIGHIMPACT_GOOD_DESC"
+msgstr "Heavy main battery damage per minute plus high-speed torpedoes that deal low damage and have a short range; or low main battery damage per minute, high AA defense efficiency, long-range torpedoes that deal heavy damage, and a large number of torpedoes per salvo."
+
+msgid "IDS_SHIP_MAIN_SPEC_MODULE_SELECT_TORP_GOOD"
+msgstr "Choice of torpedo module available"
+
+msgid "IDS_SHIP_MAIN_SPEC_MODULE_SELECT_TORP_GOOD_ANSHAN_DESC"
+msgstr "Standard module torpedoes have a short range and high speed. Alternative module torpedoes take longer to reload and have a longer range and slower speed."
+
+msgid "IDS_SHIP_MAIN_SPEC_MODULE_SELECT_TORP_GOOD_LOYANG_DESC"
+msgstr "Stock module torpedoes deal low damage, reload faster, and have a longer range and lower speed. Alternative module torpedoes deal significantly more damage, take longer to reload, and have a shorter range and higher speed."
+
+msgid "IDS_SHIP_MAIN_SPEC_MODULE_SELECT_TORP_GOOD_SIMS_DESC"
+msgstr "Stock module torpedoes deal low damage, take longer to reload, and have a shorter range and higher speed. Alternative module torpedoes deal less damage, reload faster, and have a longer range and lower speed."
+
+msgid "IDS_SHIP_MAIN_SPEEDMANEUVER_GOOD"
+msgstr "High maneuverability and top speed"
+
+msgid "IDS_SHIP_MAIN_SUPPORTER"
+msgstr "Most effective when supporting allied ships"
+
+msgid "IDS_SHIP_MAIN_TBMB_AND_SKIP_BMB_ONLY"
+msgstr "Torpedo bombers and skip bombers available"
+
+msgid "IDS_SHIP_MAIN_TB_SPEED_GOOD"
+msgstr "High-speed torpedo bombers"
+
+msgid "IDS_SHIP_MAIN_TORPS_GOOD"
+msgstr "Torpedo armament available"
+
+msgid "IDS_SHIP_MAIN_TORPS_NO_REAR_TUBES_BAD"
+msgstr "No stern torpedo tube group"
+
+msgid "IDS_SHIP_MAIN_TORPS_SLOW_AND_WEAK_BAD"
+msgstr "Low torpedo damage and speed"
+
+msgid "IDS_SHIP_MAIN_TORP_BAD_HIT_ONLY_BB_AND_CV_BAD"
+msgstr "Torpedoes can hit battleships and aircraft carriers only"
+
+msgid "IDS_SHIP_MAIN_TORP_GOOD"
+msgstr "Strong torpedo armament"
+
+msgid "IDS_SHIP_MAIN_TORP_RANGE_AND_DAMAGE_GOOD"
+msgstr "Great torpedo range and damage"
+
+msgid "IDS_SHIP_MAIN_TORP_RELOAD_BAD"
+msgstr "Slow torpedo tube reload"
+
+msgid "IDS_SHIP_MAIN_TORP_SALVO_SIZE_BAD"
+msgstr "Small torpedo count per salvo"
+
+msgid "IDS_SHIP_MAIN_TORP_SHORTRANGE_BAD"
+msgstr "Short-range torpedoes"
+
+msgid "IDS_SHIP_MAIN_TRUE_NEUTRAL"
+msgstr "No clear advantages or disadvantages"
+
+msgid "IDS_SHIP_MAIN_UNIQUE_SHIP"
+msgstr "Unique ship"
+
+msgid "IDS_SHIP_MAIN_UNIQUE_SHIP_MIKASA"
+msgstr "The only Tier II battleship with Repair Party available"
+
+msgid "IDS_SHIP_MAIN_VIS_HYDRO_GOOD"
+msgstr "Access to the Hydroacoustic Search consumable"
+
+msgid "IDS_SHIP_MAIN_VIS_HYDRO_SPECIAL_GOOD"
+msgstr "Hydroacoustic Search consumable with special characteristics"
+
+msgid "IDS_SHIP_MAIN_VIS_HYDRO_SPECIAL_GOOD_DESC"
+msgstr "Increased consumable action time and reduced bonus to the range of assured ship acquisition."
+
+msgid "IDS_SHIP_MAIN_VIS_SHORT_RANGE_HYDRO_GOOD"
+msgstr "Access to the Short-Range Hydroacoustic Search consumable"
+
+msgid "IDS_SHIP_MANAGEMENT_BOMBER_ALT_SUBBLOCK_DESCR"
+msgstr "Armament and consumables of torpedo bombers"
+
+msgid "IDS_SHIP_MANAGEMENT_BOMBER_SUBBLOCK_DESCR"
+msgstr "Armament and consumables of torpedo bombers"
+
+msgid "IDS_SHIP_MANAGEMENT_CONSUMABLES_BLOCK_HEADER"
+msgstr "Consumables"
+
+msgid "IDS_SHIP_MANAGEMENT_DIVE_ALT_SUBBLOCK_DESCR"
+msgstr "Armament and consumables of bombers"
+
+msgid "IDS_SHIP_MANAGEMENT_DIVE_SUBBLOCK_DESCR"
+msgstr "Armament and consumables of bombers"
+
+msgid "IDS_SHIP_MANAGEMENT_FIGHTER_ALT_SUBBLOCK_DESCR"
+msgstr "Armament and consumables of attack aircraft"
+
+msgid "IDS_SHIP_MANAGEMENT_FIGHTER_SUBBLOCK_DESCR"
+msgstr "Armament and consumables of attack aircraft"
+
+msgid "IDS_SHIP_MANAGEMENT_MINE_ALT_SUBBLOCK_DESCR"
+msgstr "Armament and consumables of mine bombers"
+
+msgid "IDS_SHIP_MANAGEMENT_MINE_SUBBLOCK_DESCR"
+msgstr "Armament and consumables of mine bombers"
+
+msgid "IDS_SHIP_MANAGEMENT_MODERNIZATIONS_BLOCK_HEADER"
+msgstr "Upgrades"
+
+msgid "IDS_SHIP_MANAGEMENT_MODULES_AND_MODERNIZATIONS_BLOCK_HEADER"
+msgstr "Modules and Upgrades"
+
+msgid "IDS_SHIP_MANAGEMENT_MODULES_BLOCK_HEADER"
+msgstr "Modules"
+
+msgid "IDS_SHIP_MANAGEMENT_PREVIEW"
+msgstr "About the ship"
+
+msgid "IDS_SHIP_MANAGEMENT_SKIP_ALT_SUBBLOCK_DESCR"
+msgstr "Armament and consumables of skip bombers"
+
+msgid "IDS_SHIP_MANAGEMENT_SKIP_SUBBLOCK_DESCR"
+msgstr "Armament and consumables of skip bombers"
+
+msgid "IDS_SHIP_MANAGEMENT_WEAPONS_BLOCK_HEADER"
+msgstr "Armament"
+
+msgid "IDS_SHIP_MODIFIER_CAPTURING_INACTIVE"
+msgstr "WAITING FOR BUFF"
+
+msgid "IDS_SHIP_MODIFIER_CAPTURING_INDICATOR"
+msgstr "ENEMY INSIDE BUFF ZONE"
+
+msgid "IDS_SHIP_MODIFIER_MAX_LEVEL"
+msgstr "Maximum number of buffs of this type picked up"
+
+msgid "IDS_SHIP_MODIFIER_PARAM_DESCRIPTION_AAA_MAX_DISTANCE"
+msgstr "In the selected combat type, this parameter has a fixed value that cannot be changed by modules, modernizations, signals and commander skills."
+
+msgid "IDS_SHIP_MODIFIER_PARAM_DESCRIPTION_PCOM001_VISIBILITY"
+msgstr " "
+
+msgid "IDS_SHIP_MODIFIER_PARAM_DESCRIPTION_PCOM002_REGENERATION"
+msgstr " "
+
+msgid "IDS_SHIP_MODIFIER_PARAM_DESCRIPTION_PCOM003_SHOTDELAY"
+msgstr " "
+
+msgid "IDS_SHIP_MODIFIER_PARAM_DESCRIPTION_PCOM004_ENGINEBOOST"
+msgstr " "
+
+msgid "IDS_SHIP_MODIFIER_PARAM_DESCRIPTION_PCOM005_HEBURNCHANCE"
+msgstr " "
+
+msgid "IDS_SHIP_MODIFIER_PARAM_DESCRIPTION_PCOM006_CONSUMABLETIME"
+msgstr " "
+
+msgid "IDS_SHIP_MODIFIER_PARAM_DESCRIPTION_PCOM008_SHOTDELAY_EV2019"
+msgstr " "
+
+msgid "IDS_SHIP_MODIFIER_PARAM_DESCRIPTION_PCOM009_REGENERATION_EV2019"
+msgstr " "
+
+msgid "IDS_SHIP_MODIFIER_PARAM_DESCRIPTION_PCOM014_SHOTDELAY_H2019"
+msgstr " "
+
+msgid "IDS_SHIP_MODIFIER_PARAM_DESCRIPTION_PCOM015_ENGINEBOOST_H2019"
+msgstr " "
+
+msgid "IDS_SHIP_MODIFIER_PARAM_DESCRIPTION_PCOM016_REGENERATION_H2019"
+msgstr " "
+
+msgid "IDS_SHIP_MODIFIER_PARAM_DESCRIPTION_PCOM020_PLANEREGENERATION"
+msgstr " "
+
+msgid "IDS_SHIP_MODIFIER_PARAM_DESCRIPTION_PCOM021_PLANEENGINEBOOST"
+msgstr " "
+
+msgid "IDS_SHIP_MODIFIER_PARAM_DESCRIPTION_PCOM022_PLANECONSUMABLETIME"
+msgstr " "
+
+msgid "IDS_SHIP_MODIFIER_PARAM_DESCRIPTION_PCOM023_PLANERELOADTIME"
+msgstr " "
+
+msgid "IDS_SHIP_MODIFIER_PARAM_DESCRIPTION_PCOM024_DAMAGERESIST"
+msgstr " "
+
+msgid "IDS_SHIP_MODIFIER_PARAM_DESCRIPTION_PCOM025_REGENERATION_H2020"
+msgstr " "
+
+msgid "IDS_SHIP_MODIFIER_PARAM_DESCRIPTION_PCOM026_ENGINEBOOST_H2020"
+msgstr " "
+
+msgid "IDS_SHIP_MODIFIER_PARAM_DESCRIPTION_PCOM043_GSSHOTIMPROVE"
+msgstr " "
+
+msgid "IDS_SHIP_MODIFIER_PARAM_DESCRIPTION_PCOM044_AR_HULLHEALTH_SUBMARINE"
+msgstr " "
+
+msgid "IDS_SHIP_MODIFIER_PARAM_DESCRIPTION_PCOM045_AR_WEAPONDAMAGE"
+msgstr " "
+
+msgid "IDS_SHIP_MODIFIER_PARAM_DESCRIPTION_PCOM046_AR_PLANESHEALTH"
+msgstr " "
+
+msgid "IDS_SHIP_MODIFIER_PARAM_DESCRIPTION_PCOM047_AR_HULLHEALTH_DESTROYER"
+msgstr " "
+
+msgid "IDS_SHIP_MODIFIER_PARAM_DESCRIPTION_PCOM048_AR_HULLHEALTH_CRUISER"
+msgstr " "
+
+msgid "IDS_SHIP_MODIFIER_PARAM_DESCRIPTION_PCOM049_AR_HULLHEALTH_BATTLESHIP"
+msgstr " "
+
+msgid "IDS_SHIP_MODIFIER_PARAM_DESCRIPTION_PCOM050_INVULNERABILITY"
+msgstr " "
+
+msgid "IDS_SHIP_MODIFIER_PARAM_DESCRIPTION_PCOM051_HEALZONE_REGENERATION"
+msgstr " "
+
+msgid "IDS_SHIP_MODIFIER_PARAM_DESCRIPTION_PCOM052_DRAINZONE_REGENERATION"
+msgstr " "
+
+msgid "IDS_SHIP_MODIFIER_PARAM_DESCRIPTION_PCOM053_HEALINVIZ_REGENERATION"
+msgstr " "
+
+msgid "IDS_SHIP_MODIFIER_PARAM_DESCRIPTION_PCOM054_HEALINVIZ_INVIZ"
+msgstr " "
+
+msgid "IDS_SHIP_MODIFIER_PARAM_DESCRIPTION_PCOM055_INVULNERABILITY_ZONEOWNER"
+msgstr " "
+
+msgid "IDS_SHIP_MODIFIER_PARAM_DESCRIPTION_PCOM056_HEALZONE_REGENERATION_ZONEOWNER"
+msgstr " "
+
+msgid "IDS_SHIP_MODIFIER_PARAM_DESCRIPTION_PCOM057_AR_REGENERATION_SUBMARINE"
+msgstr " "
+
+msgid "IDS_SHIP_MODIFIER_PARAM_DESCRIPTION_PCOM058_AR_REGENERATION_DESTROYER"
+msgstr " "
+
+msgid "IDS_SHIP_MODIFIER_PARAM_DESCRIPTION_PCOM059_AR_REGENERATION_CRUISER"
+msgstr " "
+
+msgid "IDS_SHIP_MODIFIER_PARAM_DESCRIPTION_PCOM060_AR_REGENERATION_BATTLESHIP"
+msgstr " "
+
+msgid "IDS_SHIP_MODIFIER_PARAM_DESCRIPTION_PCOM102_BUFFSSHIFT_ENGINEBOOST"
+msgstr " "
+
+msgid "IDS_SHIP_MODIFIER_PARAM_DESCRIPTION_PCOM103_BUFFSSHIFT_REGENERATION"
+msgstr " "
+
+msgid "IDS_SHIP_MODIFIER_PARAM_DESCRIPTION_PCOM104_BUFFSSHIFT_GSSHOTDELAY"
+msgstr " "
+
+msgid "IDS_SHIP_MODIFIER_PARAM_DESCRIPTION_PCOM105_BUFFSSHIFT_DAMAGERESIST"
+msgstr " "
+
+msgid "IDS_SHIP_MODIFIER_PARAM_DESCRIPTION_PCOM106_ALL_WEAPONS_SHOT_DELAY"
+msgstr " "
+
+msgid "IDS_SHIP_MODIFIER_PARAM_DESCRIPTION_PCOM900_ENERGY"
+msgstr " "
+
+msgid "IDS_SHIP_MODIFIER_PARAM_DESCRIPTION_PPCOM101_BUFFSSHIFT_SHOTDELAY"
+msgstr " "
+
+msgid "IDS_SHIP_MODIFIER_PARAM_DESCRIPTION_PXOM001_REGENERATION_H2020"
+msgstr " "
+
+msgid "IDS_SHIP_MODIFIER_PARAM_DESCRIPTION_PXOM002_DAMAGERESIST_H2020"
+msgstr " "
+
+msgid "IDS_SHIP_MODIFIER_PARAM_DESCRIPTION_PXOM003_HULLHEALTH_H2020"
+msgstr " "
+
+msgid "IDS_SHIP_MODIFIER_PARAM_DESCRIPTION_PXOM004_HEALDAMAGECOEF_H2020"
+msgstr " "
+
+msgid "IDS_SHIP_MODIFIER_PARAM_DESCRIPTION_PXOM005_CONSUMABLETIME_H2020"
+msgstr " "
+
+msgid "IDS_SHIP_MODIFIER_PARAM_DESCRIPTION_PXOM006_GMSHOTDELAY_H2020"
+msgstr " "
+
+msgid "IDS_SHIP_MODIFIER_PARAM_DESCRIPTION_PXOM007_GMIDEALRADIUS_H2020"
+msgstr " "
+
+msgid "IDS_SHIP_MODIFIER_PARAM_DESCRIPTION_PXOM008_GMMAXDISTANCE_H2020"
+msgstr " "
+
+msgid "IDS_SHIP_MODIFIER_PARAM_DESCRIPTION_PXOM009_GMALPHA_H2020"
+msgstr " "
+
+msgid "IDS_SHIP_MODIFIER_PARAM_DESCRIPTION_PXOM010_GMROTATIONSPEED_H2020"
+msgstr " "
+
+msgid "IDS_SHIP_MODIFIER_PARAM_DESCRIPTION_PXOM012_TORPEDORANGE_H2020"
+msgstr " "
+
+msgid "IDS_SHIP_MODIFIER_PARAM_DESCRIPTION_PXOM013_TORPEDODAMAGECOEF_H2020"
+msgstr " "
+
+msgid "IDS_SHIP_MODIFIER_PARAM_DESCRIPTION_PXOM014_TORPEDOSPEEDMULTIPLIER_H2020"
+msgstr " "
+
+msgid "IDS_SHIP_MODIFIER_PARAM_DESCRIPTION_PXOM015_TORPEDOROTATIONSPEED_H2020"
+msgstr " "
+
+msgid "IDS_SHIP_MODIFIER_PARAM_DESCRIPTION_PXOM016_GSSHOTDELAY_H2020"
+msgstr " "
+
+msgid "IDS_SHIP_MODIFIER_PARAM_DESCRIPTION_PXOM017_GSMAXDIST_H2020"
+msgstr " "
+
+msgid "IDS_SHIP_MODIFIER_PARAM_DESCRIPTION_PXOM018_GSIDEALRADIUS_H2020"
+msgstr " "
+
+msgid "IDS_SHIP_MODIFIER_PARAM_DESCRIPTION_PXOM019_TORPEDOSHOTDELAY_H2020"
+msgstr " "
+
+msgid "IDS_SHIP_MODIFIER_PARAM_DESCRIPTION_PXOM020_ENGINEBOOST_H2020"
+msgstr " "
+
+msgid "IDS_SHIP_MODIFIER_PARAM_DESCRIPTION_PXOM021_SGRUDDERTIME_H2020"
+msgstr " "
+
+msgid "IDS_SHIP_MODIFIER_PARAM_DESCRIPTION_PXOM022_GSALPHA_H2020"
+msgstr " "
+
+msgid "IDS_SHIP_MODIFIER_PARAM_DESCRIPTION_PXOM023_BUFFSSHIFTMAXLEVEL_H2020"
+msgstr " "
+
+msgid "IDS_SHIP_MODIFIER_PARAM_DESCRIPTION_PXOM024_DAMAGEABSORB_H2020"
+msgstr " "
+
+msgid "IDS_SHIP_MODIFIER_PARAM_DESCRIPTION_PXOM025_EXTRADAMAGE_H2020"
+msgstr " "
+
+msgid "IDS_SHIP_MODIFIER_PARAM_DESCRIPTION_PXOM026_CONSUMABLETIMESLOT0_H2020"
+msgstr " "
+
+msgid "IDS_SHIP_MODIFIER_PARAM_DESCRIPTION_PXOM027_CONSUMABLETIMESLOT1_H2020"
+msgstr " "
+
+msgid "IDS_SHIP_MODIFIER_PARAM_DESCRIPTION_PXOM028_CONSUMABLETIMESLOT2_H2020"
+msgstr " "
+
+msgid "IDS_SHIP_MODIFIER_PARAM_DESCRIPTION_PXOM029_BUFFSSHIFTSPEED_H2020"
+msgstr " "
+
+msgid "IDS_SHIP_MODIFIER_PARAM_DESCRIPTION_PXOM040_HEALDAMAGECOEFPIRATE_H2020"
+msgstr " "
+
+msgid "IDS_SHIP_MODIFIER_PARAM_DESCRIPTION_PXOM042_ENGINEBOOST_FA2023"
+msgstr " "
+
+msgid "IDS_SHIP_MODIFIER_PARAM_DESCRIPTION_PXOM044_HIDDENDAMAGERESIST"
+msgstr " "
+
+msgid "IDS_SHIP_MODIFIER_PARAM_DESCRIPTION_PXOM046_BATTLESHIPSTARTBUFF_H2023"
+msgstr "Ship combat characteristics changed. The set of changes depends on the ship type."
+
+msgid "IDS_SHIP_MODIFIER_PARAM_DESCRIPTION_PXOM047_CRUISERSTARTBUFF_H2023"
+msgstr "Ship combat characteristics changed. The set of changes depends on the ship type."
+
+msgid "IDS_SHIP_MODIFIER_PARAM_DESCRIPTION_PXOM048_DESTROYERSTARTBUFF_H2023"
+msgstr "Ship combat characteristics changed. The set of changes depends on the ship type."
+
+msgid "IDS_SHIP_MODIFIER_PARAM_DESCRIPTION_PXOM049_AIRCARRIERSTARTBUFF_H2023"
+msgstr "Ship combat characteristics changed. The set of changes depends on the ship type."
+
+msgid "IDS_SHIP_MODIFIER_PARAM_DESCRIPTION_PXOM050_SUBMARINESTARTBUFF_H2023"
+msgstr "Ship combat characteristics changed. The set of changes depends on the ship type."
+
+msgid "IDS_SHIP_MODIFIER_PARAM_DESCRIPTION_PXOM051_BATTLESHIPBUFF_H2023"
+msgstr "Reduces damage received and increases damage dealt to enemies. The value increases for each destroyed ally."
+
+msgid "IDS_SHIP_MODIFIER_PARAM_DESCRIPTION_PXOM052_CRUISERBUFF_H2023"
+msgstr "Reduces damage received and increases damage dealt to enemies. The value increases for each destroyed ally."
+
+msgid "IDS_SHIP_MODIFIER_PARAM_DESCRIPTION_PXOM053_DESTROYERBUFF_H2023"
+msgstr "Reduces damage received and increases damage dealt to enemies. The value increases for each destroyed ally."
+
+msgid "IDS_SHIP_MODIFIER_PARAM_DESCRIPTION_PXOM054_AIRCARRIERBUFF_H2023"
+msgstr "Reduces damage received and increases damage dealt to enemies. The value increases for each destroyed ally."
+
+msgid "IDS_SHIP_MODIFIER_PARAM_DESCRIPTION_PXOM055_SUBMARINEBUFF_H2023"
+msgstr "Reduces damage received and increases damage dealt to enemies. The value increases for each destroyed ally."
+
+msgid "IDS_SHIP_MODIFIER_PARAM_DESCRIPTION_VISIBILITY_BY_PLANE"
+msgstr ""
+"In the selected battle type, this parameter has a fixed value that cannot be changed using modules, modernizations, signals, or commander skills.\n"
+"If an enemy aircraft is within the active AA defense zone, visibility equals the AA firing range."
+
+msgid "IDS_SHIP_MODIFIER_PARAM_DESCRIPTION_VISIBILITY_BY_PLANE_AND_SHIP"
+msgstr "In the selected battle type, this parameter has a fixed value that cannot be changed using modules, modernizations, signals, or commander skills."
+
+msgid "IDS_SHIP_MODIFIER_PARAM_HEADER_AAA_MAX_DISTANCE"
+msgstr "AA Defense Range"
+
+msgid "IDS_SHIP_MODIFIER_PARAM_HEADER_BOOSTED_ACCURACY"
+msgstr "Improved Accuracy"
+
+msgid "IDS_SHIP_MODIFIER_PARAM_HEADER_BOOSTED_CONSUMABLES"
+msgstr "Enhanced Consumables"
+
+msgid "IDS_SHIP_MODIFIER_PARAM_HEADER_BOOSTED_ENGINE"
+msgstr "Enhanced Maneuverability"
+
+msgid "IDS_SHIP_MODIFIER_PARAM_HEADER_BOOSTED_WEAPONS_RELOAD_FACTOR"
+msgstr "Faster Reload Time"
+
+msgid "IDS_SHIP_MODIFIER_PARAM_HEADER_DAMAGE_RESIST"
+msgstr "Increased Survivability"
+
+msgid "IDS_SHIP_MODIFIER_PARAM_HEADER_DECREASED_ATBA"
+msgstr "Reduced Secondary Battery Efficiency"
+
+msgid "IDS_SHIP_MODIFIER_PARAM_HEADER_DECREASED_GM_DAMAGE"
+msgstr "Reduced Main Battery Efficiency"
+
+msgid "IDS_SHIP_MODIFIER_PARAM_HEADER_DECREASED_TORPEDO_DAMAGE"
+msgstr "Reduced Torpedo Damage"
+
+msgid "IDS_SHIP_MODIFIER_PARAM_HEADER_DECREASED_WEAPON_DAMAGE"
+msgstr "Reduced Weapon Damage"
+
+msgid "IDS_SHIP_MODIFIER_PARAM_HEADER_HEALTH_REGENERATION"
+msgstr "Health Regeneration"
+
+msgid "IDS_SHIP_MODIFIER_PARAM_HEADER_INCREASED_ATBA"
+msgstr "Increased Secondary Battery Efficiency"
+
+msgid "IDS_SHIP_MODIFIER_PARAM_HEADER_INCREASED_GM_DAMAGE"
+msgstr "Increased Main Battery Efficiency"
+
+msgid "IDS_SHIP_MODIFIER_PARAM_HEADER_INCREASED_TORPEDO_DAMAGE"
+msgstr "Increased Torpedo Efficiency"
+
+msgid "IDS_SHIP_MODIFIER_PARAM_HEADER_INCREASED_WEAPON_DAMAGE"
+msgstr "Increased Weapon Efficiency"
+
+msgid "IDS_SHIP_MODIFIER_PARAM_HEADER_PCOM001_VISIBILITY"
+msgstr "Detectability"
+
+msgid "IDS_SHIP_MODIFIER_PARAM_HEADER_PCOM002_REGENERATION"
+msgstr "HP Regeneration"
+
+msgid "IDS_SHIP_MODIFIER_PARAM_HEADER_PCOM003_SHOTDELAY"
+msgstr "Reload"
+
+msgid "IDS_SHIP_MODIFIER_PARAM_HEADER_PCOM004_ENGINEBOOST"
+msgstr "Maneuverability"
+
+msgid "IDS_SHIP_MODIFIER_PARAM_HEADER_PCOM005_HEBURNCHANCE"
+msgstr "Fires"
+
+msgid "IDS_SHIP_MODIFIER_PARAM_HEADER_PCOM006_CONSUMABLETIME"
+msgstr "Consumables"
+
+msgid "IDS_SHIP_MODIFIER_PARAM_HEADER_PCOM008_SHOTDELAY_EV2019"
+msgstr "Reload"
+
+msgid "IDS_SHIP_MODIFIER_PARAM_HEADER_PCOM009_REGENERATION_EV2019"
+msgstr "Repairs"
+
+msgid "IDS_SHIP_MODIFIER_PARAM_HEADER_PCOM014_SHOTDELAY_H2019"
+msgstr "Armament Reload Speed"
+
+msgid "IDS_SHIP_MODIFIER_PARAM_HEADER_PCOM015_ENGINEBOOST_H2019"
+msgstr "Ship Maneuverability"
+
+msgid "IDS_SHIP_MODIFIER_PARAM_HEADER_PCOM016_REGENERATION_H2019"
+msgstr "Continuous Ship HP Regeneration"
+
+msgid "IDS_SHIP_MODIFIER_PARAM_HEADER_PCOM020_PLANEREGENERATION"
+msgstr "HP Regeneration"
+
+msgid "IDS_SHIP_MODIFIER_PARAM_HEADER_PCOM021_PLANEENGINEBOOST"
+msgstr "Squadron Maneuverability"
+
+msgid "IDS_SHIP_MODIFIER_PARAM_HEADER_PCOM022_PLANECONSUMABLETIME"
+msgstr "Squadron consumable cooldown time"
+
+msgid "IDS_SHIP_MODIFIER_PARAM_HEADER_PCOM023_PLANERELOADTIME"
+msgstr "Increased squadron preparation speed"
+
+msgid "IDS_SHIP_MODIFIER_PARAM_HEADER_PCOM024_DAMAGERESIST"
+msgstr "Damage Reduction"
+
+msgid "IDS_SHIP_MODIFIER_PARAM_HEADER_PCOM025_REGENERATION_H2020"
+msgstr "Phobos: HP Regeneration"
+
+msgid "IDS_SHIP_MODIFIER_PARAM_HEADER_PCOM026_ENGINEBOOST_H2020"
+msgstr "Phobos: Swift"
+
+msgid "IDS_SHIP_MODIFIER_PARAM_HEADER_PCOM043_GSSHOTIMPROVE"
+msgstr "Improved secondary battery performance"
+
+msgid "IDS_SHIP_MODIFIER_PARAM_HEADER_PCOM044_AR_HULLHEALTH_SUBMARINE"
+msgstr "Increased HP"
+
+msgid "IDS_SHIP_MODIFIER_PARAM_HEADER_PCOM045_AR_WEAPONDAMAGE"
+msgstr "Increased Damage"
+
+msgid "IDS_SHIP_MODIFIER_PARAM_HEADER_PCOM046_AR_PLANESHEALTH"
+msgstr "Increased HP"
+
+msgid "IDS_SHIP_MODIFIER_PARAM_HEADER_PCOM047_AR_HULLHEALTH_DESTROYER"
+msgstr "Increased HP"
+
+msgid "IDS_SHIP_MODIFIER_PARAM_HEADER_PCOM048_AR_HULLHEALTH_CRUISER"
+msgstr "Increased HP"
+
+msgid "IDS_SHIP_MODIFIER_PARAM_HEADER_PCOM049_AR_HULLHEALTH_BATTLESHIP"
+msgstr "Increased HP"
+
+msgid "IDS_SHIP_MODIFIER_PARAM_HEADER_PCOM050_INVULNERABILITY"
+msgstr "Invulnerability Zone"
+
+msgid "IDS_SHIP_MODIFIER_PARAM_HEADER_PCOM051_HEALZONE_REGENERATION"
+msgstr "Repair Zone"
+
+msgid "IDS_SHIP_MODIFIER_PARAM_HEADER_PCOM052_DRAINZONE_REGENERATION"
+msgstr "Scrounging Zone"
+
+msgid "IDS_SHIP_MODIFIER_PARAM_HEADER_PCOM053_HEALINVIZ_REGENERATION"
+msgstr "Covert Repair"
+
+msgid "IDS_SHIP_MODIFIER_PARAM_HEADER_PCOM054_HEALINVIZ_INVIZ"
+msgstr "Invisibility"
+
+msgid "IDS_SHIP_MODIFIER_PARAM_HEADER_PCOM055_INVULNERABILITY_ZONEOWNER"
+msgstr "Invulnerability Zone"
+
+msgid "IDS_SHIP_MODIFIER_PARAM_HEADER_PCOM056_HEALZONE_REGENERATION_ZONEOWNER"
+msgstr "Repair Zone"
+
+msgid "IDS_SHIP_MODIFIER_PARAM_HEADER_PCOM057_AR_REGENERATION_SUBMARINE"
+msgstr "HP Regeneration"
+
+msgid "IDS_SHIP_MODIFIER_PARAM_HEADER_PCOM058_AR_REGENERATION_DESTROYER"
+msgstr "HP Regeneration"
+
+msgid "IDS_SHIP_MODIFIER_PARAM_HEADER_PCOM059_AR_REGENERATION_CRUISER"
+msgstr "HP Regeneration"
+
+msgid "IDS_SHIP_MODIFIER_PARAM_HEADER_PCOM060_AR_REGENERATION_BATTLESHIP"
+msgstr "HP Regeneration"
+
+msgid "IDS_SHIP_MODIFIER_PARAM_HEADER_PCOM101_BUFFSSHIFT_SHOTDELAY"
+msgstr "Pelamida: Reloading"
+
+msgid "IDS_SHIP_MODIFIER_PARAM_HEADER_PCOM102_BUFFSSHIFT_ENGINEBOOST"
+msgstr "Pelamida: Maneuverability"
+
+msgid "IDS_SHIP_MODIFIER_PARAM_HEADER_PCOM103_BUFFSSHIFT_REGENERATION"
+msgstr "Pelamida: Repairs"
+
+msgid "IDS_SHIP_MODIFIER_PARAM_HEADER_PCOM104_BUFFSSHIFT_GSSHOTDELAY"
+msgstr "Pelamida: Secondary Battery Firing Rate"
+
+msgid "IDS_SHIP_MODIFIER_PARAM_HEADER_PCOM105_BUFFSSHIFT_DAMAGERESIST"
+msgstr "Pelamida: Impenetrable"
+
+msgid "IDS_SHIP_MODIFIER_PARAM_HEADER_PCOM106_ALL_WEAPONS_SHOT_DELAY"
+msgstr "Increased Reload Speed"
+
+msgid "IDS_SHIP_MODIFIER_PARAM_HEADER_PCOM900_ENERGY"
+msgstr "Number of Charges"
+
+msgid "IDS_SHIP_MODIFIER_PARAM_HEADER_PLANE_SPAWN_TIME"
+msgstr "Enhanced Aviation"
+
+msgid "IDS_SHIP_MODIFIER_PARAM_HEADER_PXOM001_REGENERATION_H2020"
+msgstr "HP Regeneration"
+
+msgid "IDS_SHIP_MODIFIER_PARAM_HEADER_PXOM002_DAMAGERESIST_H2020"
+msgstr "Damage Reduction"
+
+msgid "IDS_SHIP_MODIFIER_PARAM_HEADER_PXOM003_HULLHEALTH_H2020"
+msgstr "Increased HP"
+
+msgid "IDS_SHIP_MODIFIER_PARAM_HEADER_PXOM004_HEALDAMAGECOEF_H2020"
+msgstr "Vampirism"
+
+msgid "IDS_SHIP_MODIFIER_PARAM_HEADER_PXOM005_CONSUMABLETIME_H2020"
+msgstr "Consumables Rapid Reload"
+
+msgid "IDS_SHIP_MODIFIER_PARAM_HEADER_PXOM006_GMSHOTDELAY_H2020"
+msgstr "Main Battery Rapid Reload"
+
+msgid "IDS_SHIP_MODIFIER_PARAM_HEADER_PXOM007_GMIDEALRADIUS_H2020"
+msgstr "Main Battery Accuracy"
+
+msgid "IDS_SHIP_MODIFIER_PARAM_HEADER_PXOM008_GMMAXDISTANCE_H2020"
+msgstr "Main Battery, Wave Armament, and Laser Firing Range"
+
+msgid "IDS_SHIP_MODIFIER_PARAM_HEADER_PXOM009_GMALPHA_H2020"
+msgstr "Main Battery, Wave Armament, and Laser Damage"
+
+msgid "IDS_SHIP_MODIFIER_PARAM_HEADER_PXOM010_GMROTATIONSPEED_H2020"
+msgstr "Accelerated Traverse Speed for Main Battery Turrets, Wave-Based Armament, and Lasers"
+
+msgid "IDS_SHIP_MODIFIER_PARAM_HEADER_PXOM012_TORPEDORANGE_H2020"
+msgstr "Torpedo Range"
+
+msgid "IDS_SHIP_MODIFIER_PARAM_HEADER_PXOM013_TORPEDODAMAGECOEF_H2020"
+msgstr "Torpedo Damage"
+
+msgid "IDS_SHIP_MODIFIER_PARAM_HEADER_PXOM014_TORPEDOSPEEDMULTIPLIER_H2020"
+msgstr "Torpedo Speed"
+
+msgid "IDS_SHIP_MODIFIER_PARAM_HEADER_PXOM015_TORPEDOROTATIONSPEED_H2020"
+msgstr "Fast Torpedo Tube Traverse Speed"
+
+msgid "IDS_SHIP_MODIFIER_PARAM_HEADER_PXOM016_GSSHOTDELAY_H2020"
+msgstr "Secondary Battery Firing Rate"
+
+msgid "IDS_SHIP_MODIFIER_PARAM_HEADER_PXOM017_GSMAXDIST_H2020"
+msgstr "Secondary Battery Firing Range"
+
+msgid "IDS_SHIP_MODIFIER_PARAM_HEADER_PXOM018_GSIDEALRADIUS_H2020"
+msgstr "Secondary Battery Firing Accuracy"
+
+msgid "IDS_SHIP_MODIFIER_PARAM_HEADER_PXOM019_TORPEDOSHOTDELAY_H2020"
+msgstr "Torpedo Tube Rapid Reload"
+
+msgid "IDS_SHIP_MODIFIER_PARAM_HEADER_PXOM020_ENGINEBOOST_H2020"
+msgstr "Maximum Speed"
+
+msgid "IDS_SHIP_MODIFIER_PARAM_HEADER_PXOM021_SGRUDDERTIME_H2020"
+msgstr "Maneuverability"
+
+msgid "IDS_SHIP_MODIFIER_PARAM_HEADER_PXOM022_GSALPHA_H2020"
+msgstr "Secondary Battery Damage"
+
+msgid "IDS_SHIP_MODIFIER_PARAM_HEADER_PXOM023_BUFFSSHIFTMAXLEVEL_H2020"
+msgstr "Increased Charge Limit"
+
+msgid "IDS_SHIP_MODIFIER_PARAM_HEADER_PXOM024_DAMAGEABSORB_H2020"
+msgstr "Damage Absorption"
+
+msgid "IDS_SHIP_MODIFIER_PARAM_HEADER_PXOM025_EXTRADAMAGE_H2020"
+msgstr "Defeating Blow"
+
+msgid "IDS_SHIP_MODIFIER_PARAM_HEADER_PXOM026_CONSUMABLETIMESLOT0_H2020"
+msgstr "Fast Reload of %(consName)s "
+
+msgid "IDS_SHIP_MODIFIER_PARAM_HEADER_PXOM027_CONSUMABLETIMESLOT1_H2020"
+msgstr "Fast Reload of %(consName)s "
+
+msgid "IDS_SHIP_MODIFIER_PARAM_HEADER_PXOM028_CONSUMABLETIMESLOT2_H2020"
+msgstr "Fast Reload of %(consName)s "
+
+msgid "IDS_SHIP_MODIFIER_PARAM_HEADER_PXOM029_BUFFSSHIFTSPEED_H2020"
+msgstr "Fast Redistribution"
+
+msgid "IDS_SHIP_MODIFIER_PARAM_HEADER_PXOM040_HEALDAMAGECOEFPIRATE_H2020"
+msgstr "Pelamida: Vampirism"
+
+msgid "IDS_SHIP_MODIFIER_PARAM_HEADER_PXOM042_ENGINEBOOST_FA2023"
+msgstr "Boosting engine power"
+
+msgid "IDS_SHIP_MODIFIER_PARAM_HEADER_PXOM044_HIDDENDAMAGERESIST"
+msgstr "Damage Reduction"
+
+msgid "IDS_SHIP_MODIFIER_PARAM_HEADER_PXOM046_BATTLESHIPSTARTBUFF_H2023"
+msgstr "Magic of Intania"
+
+msgid "IDS_SHIP_MODIFIER_PARAM_HEADER_PXOM047_CRUISERSTARTBUFF_H2023"
+msgstr "Magic of Intania"
+
+msgid "IDS_SHIP_MODIFIER_PARAM_HEADER_PXOM048_DESTROYERSTARTBUFF_H2023"
+msgstr "Magic of Intania"
+
+msgid "IDS_SHIP_MODIFIER_PARAM_HEADER_PXOM049_AIRCARRIERSTARTBUFF_H2023"
+msgstr "Magic of Intania"
+
+msgid "IDS_SHIP_MODIFIER_PARAM_HEADER_PXOM050_SUBMARINESTARTBUFF_H2023"
+msgstr "Magic of Intania"
+
+msgid "IDS_SHIP_MODIFIER_PARAM_HEADER_PXOM051_BATTLESHIPBUFF_H2023"
+msgstr "Will of the Fallen"
+
+msgid "IDS_SHIP_MODIFIER_PARAM_HEADER_PXOM052_CRUISERBUFF_H2023"
+msgstr "Will of the Fallen"
+
+msgid "IDS_SHIP_MODIFIER_PARAM_HEADER_PXOM053_DESTROYERBUFF_H2023"
+msgstr "Will of the Fallen"
+
+msgid "IDS_SHIP_MODIFIER_PARAM_HEADER_PXOM054_AIRCARRIERBUFF_H2023"
+msgstr "Will of the Fallen"
+
+msgid "IDS_SHIP_MODIFIER_PARAM_HEADER_PXOM055_SUBMARINEBUFF_H2023"
+msgstr "Will of the Fallen"
+
+msgid "IDS_SHIP_MODIFIER_PARAM_HEADER_VISIBILITY_BY_PLANE"
+msgstr "Visibility from Aircraft"
+
+msgid "IDS_SHIP_MODIFIER_PARAM_HEADER_VISIBILITY_BY_PLANE_AND_SHIP"
+msgstr "Visibility from Aircraft and Ships"
+
+msgid "IDS_SHIP_MODIFIER_PARAM_LEVEL"
+msgstr "%(level)s / %(maxLevel)s"
+
+msgid "IDS_SHIP_MODIFIER_PARAM_LEVEL_MAX"
+msgstr "MAX"
+
+msgid "IDS_SHIP_MODIFIER_PCOM001_VISIBILITY_APPLIED"
+msgstr "Ship detectability reduced"
+
+msgid "IDS_SHIP_MODIFIER_PCOM002_REGENERATION_APPLIED"
+msgstr "HP Regeneration"
+
+msgid "IDS_SHIP_MODIFIER_PCOM003_SHOTDELAY_APPLIED"
+msgstr "Increased ship armament reload speed"
+
+msgid "IDS_SHIP_MODIFIER_PCOM004_ENGINEBOOST_APPLIED"
+msgstr "Ship maneuverability enhanced"
+
+msgid "IDS_SHIP_MODIFIER_PCOM005_HEBURNCHANCE_APPLIED"
+msgstr "Chances of causing fire on targets increased"
+
+msgid "IDS_SHIP_MODIFIER_PCOM006_CONSUMABLETIME_APPLIED"
+msgstr "Consumable cooldown time reduced"
+
+msgid "IDS_SHIP_MODIFIER_PCOM007_ADDCONSUMABLES_APPLIED"
+msgstr "Additional consumable obtained"
+
+msgid "IDS_SHIP_MODIFIER_PCOM008_SHOTDELAY_EV2019_APPLIED"
+msgstr "Main battery and TTs reload boosted."
+
+msgid "IDS_SHIP_MODIFIER_PCOM009_REGENERATION_EV2019_APPLIED"
+msgstr "HP Regeneration"
+
+msgid "IDS_SHIP_MODIFIER_PCOM010_ADDCONSUMABLES_PA_APPLIED"
+msgstr "Additional consumable obtained"
+
+msgid "IDS_SHIP_MODIFIER_PCOM011_ADDCONSUMABLES_PA2_APPLIED"
+msgstr "Additional consumable obtained"
+
+msgid "IDS_SHIP_MODIFIER_PCOM012_ADDCONSUMABLES_PA3_APPLIED"
+msgstr "Additional consumable obtained"
+
+msgid "IDS_SHIP_MODIFIER_PCOM013_ADDANYCONSUMABLES_H2019_APPLIED"
+msgstr "You lost an ally! Two consumable charges received."
+
+msgid "IDS_SHIP_MODIFIER_PCOM014_SHOTDELAY_H2019_APPLIED"
+msgstr "Armament reload speed enhanced"
+
+msgid "IDS_SHIP_MODIFIER_PCOM015_ENGINEBOOST_H2019_APPLIED"
+msgstr "Ship maneuverability enhanced"
+
+msgid "IDS_SHIP_MODIFIER_PCOM016_REGENERATION_H2019_APPLIED"
+msgstr "HP Regeneration"
+
+msgid "IDS_SHIP_MODIFIER_PCOM017_ADDANYCONSUMABLES_H2019_APPLIED"
+msgstr "Enemy destroyed. One consumable charge received."
+
+msgid "IDS_SHIP_MODIFIER_PCOM020_PLANEREGENERATION_APPLIED"
+msgstr "HP Regeneration"
+
+msgid "IDS_SHIP_MODIFIER_PCOM021_PLANEENGINEBOOST_APPLIED"
+msgstr "Squadron maneuverability enhanced"
+
+msgid "IDS_SHIP_MODIFIER_PCOM022_PLANECONSUMABLETIME_APPLIED"
+msgstr "Squadron consumable cooldown time reduced"
+
+msgid "IDS_SHIP_MODIFIER_PCOM023_PLANERELOADTIME_APPLIED"
+msgstr "Squadron preparation speed accelerated"
+
+msgid "IDS_SHIP_MODIFIER_PCOM024_DAMAGERESIST_APPLIED"
+msgstr "Incoming damage reduced"
+
+msgid "IDS_SHIP_MODIFIER_PCOM025_REGENERATION_H2020_APPLIED"
+msgstr "Your ship's HP is continuously being regenerated"
+
+msgid "IDS_SHIP_MODIFIER_PCOM026_ENGINEBOOST_H2020_APPLIED"
+msgstr "Your ship's maximum speed increased"
+
+msgid "IDS_SHIP_MODIFIER_PCOM043_GSSHOTIMPROVE_APPLIED"
+msgstr "Secondary battery characteristics improved"
+
+msgid "IDS_SHIP_MODIFIER_PCOM044_AR_HULLHEALTH_SUBMARINE_APPLIED"
+msgstr "Increased HP"
+
+msgid "IDS_SHIP_MODIFIER_PCOM045_AR_WEAPONDAMAGE_APPLIED"
+msgstr "Increased Damage"
+
+msgid "IDS_SHIP_MODIFIER_PCOM046_AR_PLANESHEALTH_APPLIED"
+msgstr "Increased HP"
+
+msgid "IDS_SHIP_MODIFIER_PCOM047_AR_HULLHEALTH_DESTROYER_APPLIED"
+msgstr "Increased HP"
+
+msgid "IDS_SHIP_MODIFIER_PCOM048_AR_HULLHEALTH_CRUISER_APPLIED"
+msgstr "Increased HP"
+
+msgid "IDS_SHIP_MODIFIER_PCOM049_AR_HULLHEALTH_BATTLESHIP_APPLIED"
+msgstr "Increased HP"
+
+msgid "IDS_SHIP_MODIFIER_PCOM050_INVULNERABILITY_APPLIED"
+msgstr "Your ship has become invulnerable"
+
+msgid "IDS_SHIP_MODIFIER_PCOM051_HEALZONE_REGENERATION_APPLIED"
+msgstr "Your ship's HP is being regenerated"
+
+msgid "IDS_SHIP_MODIFIER_PCOM052_DRAINZONE_REGENERATION_APPLIED"
+msgstr "Your ship's HP is being regenerated"
+
+msgid "IDS_SHIP_MODIFIER_PCOM053_HEALINVIZ_REGENERATION_APPLIED"
+msgstr "Your ship's HP is being regenerated"
+
+msgid "IDS_SHIP_MODIFIER_PCOM054_HEALINVIZ_INVIZ_APPLIED"
+msgstr "Ship detectability reduced"
+
+msgid "IDS_SHIP_MODIFIER_PCOM055_INVULNERABILITY_ZONEOWNER_APPLIED"
+msgstr "Your ship is invulnerable"
+
+msgid "IDS_SHIP_MODIFIER_PCOM056_HEALZONE_REGENERATION_ZONEOWNER_APPLIED"
+msgstr "Your ship's HP is being regenerated"
+
+msgid "IDS_SHIP_MODIFIER_PCOM057_AR_REGENERATION_SUBMARINE_APPLIED"
+msgstr "HP Regeneration"
+
+msgid "IDS_SHIP_MODIFIER_PCOM058_AR_REGENERATION_DESTROYER_APPLIED"
+msgstr "HP Regeneration"
+
+msgid "IDS_SHIP_MODIFIER_PCOM059_AR_REGENERATION_CRUISER_APPLIED"
+msgstr "HP Regeneration"
+
+msgid "IDS_SHIP_MODIFIER_PCOM060_AR_REGENERATION_BATTLESHIP_APPLIED"
+msgstr "HP Regeneration"
+
+msgid "IDS_SHIP_MODIFIER_PCOM102_BUFFSSHIFT_ENGINEBOOST_APPLIED"
+msgstr "Ship maneuverability enhanced"
+
+msgid "IDS_SHIP_MODIFIER_PCOM103_BUFFSSHIFT_REGENERATION_APPLIED"
+msgstr "HP Regeneration"
+
+msgid "IDS_SHIP_MODIFIER_PCOM104_BUFFSSHIFT_GSSHOTDELAY_APPLIED"
+msgstr "Secondary battery firing rate increased"
+
+msgid "IDS_SHIP_MODIFIER_PCOM105_BUFFSSHIFT_DAMAGERESIST_APPLIED"
+msgstr "Incoming damage reduced"
+
+msgid "IDS_SHIP_MODIFIER_PCOM106_ALL_WEAPONS_SHOT_DELAY_APPLIED"
+msgstr "Increased Reload Speed"
+
+msgid "IDS_SHIP_MODIFIER_PCOM900_ENERGY_APPLIED"
+msgstr "Energy charge level increased"
+
+msgid "IDS_SHIP_MODIFIER_PCOM900_ENERGY_APPLIED_COUNT"
+msgstr "Energy charges distributed: %(level)s"
+
+msgid "IDS_SHIP_MODIFIER_PCOM900_ENERGY_MAX_LEVEL"
+msgstr "Maximum number of buffs received"
+
+msgid "IDS_SHIP_MODIFIER_PXOM001_REGENERATION_H2020_APPLIED"
+msgstr "Your ship's HP is continuously being regenerated"
+
+msgid "IDS_SHIP_MODIFIER_PXOM002_DAMAGERESIST_H2020_APPLIED"
+msgstr "Incoming damage reduced"
+
+msgid "IDS_SHIP_MODIFIER_PXOM003_HULLHEALTH_H2020_APPLIED"
+msgstr "Ship's maximum HP increased"
+
+msgid "IDS_SHIP_MODIFIER_PXOM004_HEALDAMAGECOEF_H2020_APPLIED"
+msgstr "Damage dealt to an enemy regenerates a portion of your own ship's HP"
+
+msgid "IDS_SHIP_MODIFIER_PXOM005_CONSUMABLETIME_H2020_APPLIED"
+msgstr "Reload speed of all consumables accelerated"
+
+msgid "IDS_SHIP_MODIFIER_PXOM006_GMSHOTDELAY_H2020_APPLIED"
+msgstr "Main battery, laser, and wave-based armament reload and recharge speeds accelerated"
+
+msgid "IDS_SHIP_MODIFIER_PXOM007_GMIDEALRADIUS_H2020_APPLIED"
+msgstr "Main battery accuracy increased"
+
+msgid "IDS_SHIP_MODIFIER_PXOM008_GMMAXDISTANCE_H2020_APPLIED"
+msgstr "Main battery, wave-based armament, and laser firing range extended"
+
+msgid "IDS_SHIP_MODIFIER_PXOM009_GMALPHA_H2020_APPLIED"
+msgstr "Main battery, wave-based armament, and laser damage increased "
+
+msgid "IDS_SHIP_MODIFIER_PXOM010_GMROTATIONSPEED_H2020_APPLIED"
+msgstr "Traverse speed of main battery turrets, wave-based armament, and lasers accelerated"
+
+msgid "IDS_SHIP_MODIFIER_PXOM012_TORPEDORANGE_H2020_APPLIED"
+msgstr "Torpedo range extended"
+
+msgid "IDS_SHIP_MODIFIER_PXOM013_TORPEDODAMAGECOEF_H2020_APPLIED"
+msgstr "Torpedo damage increased"
+
+msgid "IDS_SHIP_MODIFIER_PXOM014_TORPEDOSPEEDMULTIPLIER_H2020_APPLIED"
+msgstr "Torpedo speed increased"
+
+msgid "IDS_SHIP_MODIFIER_PXOM015_TORPEDOROTATIONSPEED_H2020_APPLIED"
+msgstr "Torpedo tube traverse speed accelerated"
+
+msgid "IDS_SHIP_MODIFIER_PXOM016_GSSHOTDELAY_H2020_APPLIED"
+msgstr "Secondary battery firing rate increased"
+
+msgid "IDS_SHIP_MODIFIER_PXOM017_GSMAXDIST_H2020_APPLIED"
+msgstr "Secondary battery firing range extended"
+
+msgid "IDS_SHIP_MODIFIER_PXOM018_GSIDEALRADIUS_H2020_APPLIED"
+msgstr "Secondary battery accuracy increased"
+
+msgid "IDS_SHIP_MODIFIER_PXOM019_TORPEDOSHOTDELAY_H2020_APPLIED"
+msgstr "Torpedo tube reload speed accelerated"
+
+msgid "IDS_SHIP_MODIFIER_PXOM020_ENGINEBOOST_H2020_APPLIED"
+msgstr "Ship's maximum speed increased"
+
+msgid "IDS_SHIP_MODIFIER_PXOM021_SGRUDDERTIME_H2020_APPLIED"
+msgstr "Ship's maneuverability boosted"
+
+msgid "IDS_SHIP_MODIFIER_PXOM022_GSALPHA_H2020_APPLIED"
+msgstr "Secondary battery damage increased "
+
+msgid "IDS_SHIP_MODIFIER_PXOM023_BUFFSSHIFTMAXLEVEL_H2020_APPLIED"
+msgstr "Maximum number of energy charges increased"
+
+msgid "IDS_SHIP_MODIFIER_PXOM024_DAMAGEABSORB_H2020_APPLIED"
+msgstr "Chances to completely block incoming damage"
+
+msgid "IDS_SHIP_MODIFIER_PXOM025_EXTRADAMAGE_H2020_APPLIED"
+msgstr "Chances to deal multiplied damage to the enemy"
+
+msgid "IDS_SHIP_MODIFIER_PXOM026_CONSUMABLETIMESLOT0_H2020_APPLIED"
+msgstr "Reload speed of consumables accelerated"
+
+msgid "IDS_SHIP_MODIFIER_PXOM027_CONSUMABLETIMESLOT1_H2020_APPLIED"
+msgstr "Reload speed of consumables accelerated"
+
+msgid "IDS_SHIP_MODIFIER_PXOM028_CONSUMABLETIMESLOT2_H2020_APPLIED"
+msgstr "Reload speed of consumables accelerated"
+
+msgid "IDS_SHIP_MODIFIER_PXOM028_PCOM101_BUFFSSHIFT_SHOTDELAY_APPLIED"
+msgstr "Armament reload speed enhanced"
+
+msgid "IDS_SHIP_MODIFIER_PXOM028_PXOM040_HEALDAMAGECOEFPIRATE_H2020_APPLIED"
+msgstr "Damage dealt to an enemy regenerates a portion of your own ship's HP"
+
+msgid "IDS_SHIP_MODIFIER_PXOM029_BUFFSSHIFTSPEED_H2020_APPLIED"
+msgstr "Redistribution of energy charges accelerated"
+
+msgid "IDS_SHIP_MODIFIER_PXOM042_ENGINEBOOST_FA2023_APPLIED"
+msgstr "Ship's engine power increased"
+
+msgid "IDS_SHIP_MODIFIER_PXOM044_HIDDENDAMAGERESIST_APPLIED"
+msgstr "Incoming damage reduced"
+
+msgid "IDS_SHIP_MODIFIER_PXOM046_BATTLESHIPSTARTBUFF_H2023_APPLIED"
+msgstr "Magic of Intania"
+
+msgid "IDS_SHIP_MODIFIER_PXOM047_CRUISERSTARTBUFF_H2023_APPLIED"
+msgstr "Magic of Intania"
+
+msgid "IDS_SHIP_MODIFIER_PXOM048_DESTROYERSTARTBUFF_H2023_APPLIED"
+msgstr "Magic of Intania"
+
+msgid "IDS_SHIP_MODIFIER_PXOM049_AIRCARRIERSTARTBUFF_H2023_APPLIED"
+msgstr "Magic of Intania"
+
+msgid "IDS_SHIP_MODIFIER_PXOM050_SUBMARINESTARTBUFF_H2023_APPLIED"
+msgstr "Magic of Intania"
+
+msgid "IDS_SHIP_MODIFIER_PXOM051_BATTLESHIPBUFF_H2023_APPLIED"
+msgstr "Will of the Fallen"
+
+msgid "IDS_SHIP_MODIFIER_PXOM052_CRUISERBUFF_H2023_APPLIED"
+msgstr "Will of the Fallen"
+
+msgid "IDS_SHIP_MODIFIER_PXOM053_DESTROYERBUFF_H2023_APPLIED"
+msgstr "Will of the Fallen"
+
+msgid "IDS_SHIP_MODIFIER_PXOM054_AIRCARRIERBUFF_H2023_APPLIED"
+msgstr "Will of the Fallen"
+
+msgid "IDS_SHIP_MODIFIER_PXOM055_SUBMARINEBUFF_H2023_APPLIED"
+msgstr "Will of the Fallen"
+
+msgid "IDS_SHIP_MODIFIER_PXOM103_AIRBARRIER_ENGINE_BOOST"
+msgstr "Enhanced Maneuverability"
+
+msgid "IDS_SHIP_MODIFIER_SOURCE_ALLY"
+msgstr "An allied ship picked up a buff"
+
+msgid "IDS_SHIP_MODIFIER_SOURCE_CONSUMABLE"
+msgstr "Buff mounted"
+
+msgid "IDS_SHIP_MODIFIER_SOURCE_LEVELING"
+msgstr "Buff mounted"
+
+msgid "IDS_SHIP_MODIFIER_SOURCE_SCENARIO"
+msgstr "Buff mounted"
+
+msgid "IDS_SHIP_MODIFIER_SOURCE_SELF"
+msgstr "You picked up a buff"
+
+msgid "IDS_SHIP_NAME_RESTRICTION"
+msgstr "Ship name restrictions"
+
+msgid "IDS_SHIP_NATION_RESTRICTION"
+msgstr "Ship nation restrictions"
+
+msgid "IDS_SHIP_NEEDS_SERVICE_MESSAGE"
+msgstr "This ship requires servicing before it can enter battle."
+
+msgid "IDS_SHIP_NO_ARMOUR_IN_RANGE"
+msgstr "The selected ship has no armor whose thickness is within this range"
+
+msgid "IDS_SHIP_NO_SUPERSHIPS_PARAGON"
+msgstr "This ship is not counted in when resetting progress on a ship branch in the Tech Tree."
+
+msgid "IDS_SHIP_OWN_STATUS"
+msgstr "Ship Acquired"
+
+msgid "IDS_SHIP_PARAMS_CHANGE_BY_BLOCKER_ATBA"
+msgstr "Secondary Battery Unavailable"
+
+msgid "IDS_SHIP_PARAMS_CHANGE_BY_BLOCKER_CONSUMABLES"
+msgstr "Consumables Unavailable"
+
+msgid "IDS_SHIP_PARAMS_CHANGE_BY_BLOCKER_CONSUMABLES_FILTH"
+msgstr "Filth Generator"
+
+msgid "IDS_SHIP_PARAMS_CHANGE_BY_BLOCKER_MOVEMENT"
+msgstr "Maneuverability Limited"
+
+msgid "IDS_SHIP_PARAMS_CHANGE_BY_BLOCKER_WEAPONS"
+msgstr "Weapons Unavailable"
+
+msgid "IDS_SHIP_PARAMS_HOTKEY"
+msgstr "Ship status"
+
+msgid "IDS_SHIP_PARAMS_HOTKEY_PREF_TOOLTIP_DESCRIPTION"
+msgstr "Open window with ship characteristics and applied modification details."
+
+msgid "IDS_SHIP_PARAMS_IMPROVEMENTS"
+msgstr "Ship parameters improvement"
+
+msgid "IDS_SHIP_PARAM_AA"
+msgstr "AA Guns"
+
+msgid "IDS_SHIP_PARAM_AA_AURA"
+msgstr "Efficiency"
+
+msgid "IDS_SHIP_PARAM_AA_AVERAGE_CONST_DAMAGE"
+msgstr "Continuous Damage"
+
+msgid "IDS_SHIP_PARAM_AA_AVERAGE_DAMAGE_FAR"
+msgstr "Damage by Long-Range AA Guns"
+
+msgid "IDS_SHIP_PARAM_AA_AVERAGE_DAMAGE_MEDIUM"
+msgstr "Damage by Medium-Range AA Guns"
+
+msgid "IDS_SHIP_PARAM_AA_AVERAGE_DAMAGE_MID"
+msgstr "Damage by Medium-Range AA Guns"
+
+msgid "IDS_SHIP_PARAM_AA_AVERAGE_DAMAGE_NEAR"
+msgstr "Damage by Short-Range AA Guns"
+
+msgid "IDS_SHIP_PARAM_AA_BUBBLE_DAMAGE_IN_A_SECOND"
+msgstr "Damage by Shell Explosions"
+
+msgid "IDS_SHIP_PARAM_AA_BUBBLE_HITCHANCE"
+msgstr "Hit Probability"
+
+msgid "IDS_SHIP_PARAM_AA_BUBBLE_RANGE"
+msgstr "Action Zone"
+
+msgid "IDS_SHIP_PARAM_AA_COVERAGE_FAR"
+msgstr "Firing Range"
+
+msgid "IDS_SHIP_PARAM_AA_COVERAGE_MEDIUM"
+msgstr "Firing Range"
+
+msgid "IDS_SHIP_PARAM_AA_COVERAGE_MID"
+msgstr "Firing Range"
+
+msgid "IDS_SHIP_PARAM_AA_COVERAGE_NEAR"
+msgstr "Firing Range"
+
+msgid "IDS_SHIP_PARAM_AA_DAMAGE_PER_SECOND"
+msgstr "Average damage per second"
+
+msgid "IDS_SHIP_PARAM_AA_DEAD"
+msgstr "AA guns destroyed"
+
+msgid "IDS_SHIP_PARAM_AA_EFFECTIVITY"
+msgstr "Average Damage per Second"
+
+msgid "IDS_SHIP_PARAM_AA_EXPL_COUNT"
+msgstr "Number of Shell Explosions in a Salvo"
+
+msgid "IDS_SHIP_PARAM_AA_EXPL_DAMAGE"
+msgstr "Damage per second within the explosion radius of shells fired from long-range AA defenses"
+
+msgid "IDS_SHIP_PARAM_AA_FAR_HITCHANCE"
+msgstr "Hit Probability"
+
+msgid "IDS_SHIP_PARAM_AA_FIRERATE"
+msgstr "Rate of Fire"
+
+msgid "IDS_SHIP_PARAM_AA_GUN"
+msgstr "AA Guns"
+
+msgid "IDS_SHIP_PARAM_AA_GUNS_COUNT"
+msgstr "AA Mounts"
+
+msgid "IDS_SHIP_PARAM_AA_HIT_CHANCE"
+msgstr "Hit Probability"
+
+msgid "IDS_SHIP_PARAM_AA_MAX_DIST"
+msgstr "Firing Range"
+
+msgid "IDS_SHIP_PARAM_AA_MAX_DISTANCE"
+msgstr "Firing Range"
+
+msgid "IDS_SHIP_PARAM_AA_MAX_DIST_VALUE"
+msgstr "Maximum Range"
+
+msgid "IDS_SHIP_PARAM_AA_MAX_PRIORITY_SECTOR_AMPLIFICATION"
+msgstr "Priority Sector"
+
+msgid "IDS_SHIP_PARAM_AA_MAX_PRIORITY_SECTOR_AMPLIFICATION_TITLE"
+msgstr "Priority Sector Reinforcement"
+
+msgid "IDS_SHIP_PARAM_AA_MEDIUM_HITCHANCE"
+msgstr "Hit Probability"
+
+msgid "IDS_SHIP_PARAM_AA_MID_HITCHANCE"
+msgstr "Hit Probability"
+
+msgid "IDS_SHIP_PARAM_AA_NEAR_HITCHANCE"
+msgstr "Hit Probability"
+
+msgid "IDS_SHIP_PARAM_AA_RANGE"
+msgstr "Firing Range"
+
+msgid "IDS_SHIP_PARAM_AA_SECTOR_COOLDOWN"
+msgstr "Preparation Time"
+
+msgid "IDS_SHIP_PARAM_AA_SECTOR_INCREASED_TIME"
+msgstr "Action Time"
+
+msgid "IDS_SHIP_PARAM_AA_SECTOR_START_DAMAGE"
+msgstr "Instantaneous Damage (by reference to the current HP of an enemy squadron)"
+
+msgid "IDS_SHIP_PARAM_AA_SECTOR_STRENGTH"
+msgstr "Maximum Reinforcement"
+
+msgid "IDS_SHIP_PARAM_ACTIVE_EFFECT_DESCRIPTION_RAGE_MODE"
+msgstr "Successful gun adjustment firing temporarily boosted your ship's characteristics."
+
+msgid "IDS_SHIP_PARAM_ACTIVE_EFFECT_TYPE_BATTERY"
+msgstr "Ship Status"
+
+msgid "IDS_SHIP_PARAM_ACTIVE_EFFECT_TYPE_CONSUMABLE"
+msgstr "Consumables"
+
+msgid "IDS_SHIP_PARAM_ACTIVE_EFFECT_TYPE_DEPTH"
+msgstr "Depth Level"
+
+msgid "IDS_SHIP_PARAM_ACTIVE_EFFECT_TYPE_FIRE_MODE"
+msgstr "Alternative fire mode"
+
+msgid "IDS_SHIP_PARAM_ACTIVE_EFFECT_TYPE_INTERACTIVE_ZONE"
+msgstr "Active Area"
+
+msgid "IDS_SHIP_PARAM_ACTIVE_EFFECT_TYPE_MIRROR_DAMAGE"
+msgstr "Penalty"
+
+msgid "IDS_SHIP_PARAM_ACTIVE_EFFECT_TYPE_MODULE"
+msgstr "Module"
+
+msgid "IDS_SHIP_PARAM_ACTIVE_EFFECT_TYPE_MODULE_SPECIAL"
+msgstr "Ship Status"
+
+msgid "IDS_SHIP_PARAM_ACTIVE_EFFECT_TYPE_PERK"
+msgstr "Activated skill effect"
+
+msgid "IDS_SHIP_PARAM_ACTIVE_EFFECT_TYPE_RAGE_MODE"
+msgstr "Combat Instructions"
+
+msgid "IDS_SHIP_PARAM_ACTIVE_EFFECT_TYPE_TALENT"
+msgstr "National Talent"
+
+msgid "IDS_SHIP_PARAM_ACTIVE_EFFECT_TYPE_WEATHER"
+msgstr "Weather"
+
+msgid "IDS_SHIP_PARAM_ACTIVE_STATE_ACID"
+msgstr "Acid"
+
+msgid "IDS_SHIP_PARAM_ACTIVE_STATE_AIR_DEFENSE_DEAD"
+msgstr "AA Guns"
+
+msgid "IDS_SHIP_PARAM_ACTIVE_STATE_ATBA_GUN_DEAD"
+msgstr "Secondary Armament"
+
+msgid "IDS_SHIP_PARAM_ACTIVE_STATE_BURN"
+msgstr "Fire"
+
+msgid "IDS_SHIP_PARAM_ACTIVE_STATE_DESCRIPTION_EMERGENCY_SURFACING"
+msgstr "Dive capacity depleted. The submarine has to ascend to the surface."
+
+msgid "IDS_SHIP_PARAM_ACTIVE_STATE_DESCRIPTION_MIRROR_DAMAGE"
+msgstr "You will receive damage for hitting allies until the end of the battle."
+
+msgid "IDS_SHIP_PARAM_ACTIVE_STATE_DESCRIPTION_OIL_LEAK"
+msgstr "The submarine leaves a visible trail on the water's surface. The spill will be repaired after surfacing."
+
+msgid "IDS_SHIP_PARAM_ACTIVE_STATE_DESCRIPTION_OIL_LEAK_PENDING"
+msgstr "When underwater, a fuel spill will occur. The submarine will leave a visible trail on the water's surface."
+
+msgid "IDS_SHIP_PARAM_ACTIVE_STATE_DESCRIPTION_WAVED"
+msgstr "The ship was hit by a sonar ping. The enemy submarine's torpedoes will home in on the highlighted sector."
+
+msgid "IDS_SHIP_PARAM_ACTIVE_STATE_EMERGENCY_SURFACING"
+msgstr "Emergency Blow"
+
+msgid "IDS_SHIP_PARAM_ACTIVE_STATE_ENGINE_CRIT"
+msgstr "Engine"
+
+msgid "IDS_SHIP_PARAM_ACTIVE_STATE_FLOOD"
+msgstr "Flooding"
+
+msgid "IDS_SHIP_PARAM_ACTIVE_STATE_HEAT"
+msgstr "Heatup"
+
+msgid "IDS_SHIP_PARAM_ACTIVE_STATE_MAIN_CALIBER_CRIT"
+msgstr "Main Battery"
+
+msgid "IDS_SHIP_PARAM_ACTIVE_STATE_MAIN_CALIBER_DEAD"
+msgstr "Main Battery"
+
+msgid "IDS_SHIP_PARAM_ACTIVE_STATE_MIRROR_DAMAGE"
+msgstr "Friendly fire penalty"
+
+msgid "IDS_SHIP_PARAM_ACTIVE_STATE_OIL_LEAK"
+msgstr "Fuel spill"
+
+msgid "IDS_SHIP_PARAM_ACTIVE_STATE_OIL_LEAK_PENDING"
+msgstr "Fuel System Damaged"
+
+msgid "IDS_SHIP_PARAM_ACTIVE_STATE_PATH_CONTROL_CRIT"
+msgstr "Steering Gear"
+
+msgid "IDS_SHIP_PARAM_ACTIVE_STATE_PINGER_CRIT"
+msgstr "Sonar"
+
+msgid "IDS_SHIP_PARAM_ACTIVE_STATE_TORPEDO_TUBE_CRIT"
+msgstr "Torpedo Tubes"
+
+msgid "IDS_SHIP_PARAM_ACTIVE_STATE_TORPEDO_TUBE_DEAD"
+msgstr "Torpedo Tubes"
+
+msgid "IDS_SHIP_PARAM_ACTIVE_STATE_WAVED"
+msgstr "Sonar Ping"
+
+msgid "IDS_SHIP_PARAM_ACTIVE_STATE_WILD_FIRE"
+msgstr "Filth"
+
+msgid "IDS_SHIP_PARAM_AIMING_TIME"
+msgstr "Aiming Time"
+
+msgid "IDS_SHIP_PARAM_AIRSUPPORT"
+msgstr "Airstrike"
+
+msgid "IDS_SHIP_PARAM_AIR_DEFENSE"
+msgstr "AA Defense"
+
+msgid "IDS_SHIP_PARAM_AIR_SUPPORT"
+msgstr "Airstrike"
+
+msgid "IDS_SHIP_PARAM_AIR_SUPPORT_BOMB_BURN_PROB_HE"
+msgstr "Chances of Causing a Fire on Target"
+
+msgid "IDS_SHIP_PARAM_AIR_SUPPORT_BOMB_DAMAGE"
+msgstr "Maximum Bomb Damage"
+
+msgid "IDS_SHIP_PARAM_AIR_SUPPORT_BOMB_FALL_TIME"
+msgstr "Time before bomb detonation"
+
+msgid "IDS_SHIP_PARAM_AIR_SUPPORT_BOMB_NAME"
+msgstr "Bomb Type"
+
+msgid "IDS_SHIP_PARAM_AIR_SUPPORT_BOMB_PIERCING_HE"
+msgstr "Armor Penetration Capacity"
+
+msgid "IDS_SHIP_PARAM_AIR_SUPPORT_MAX_DIST"
+msgstr "Maximum Range"
+
+msgid "IDS_SHIP_PARAM_AIR_SUPPORT_NUM_BOMBS_ON_PLANE"
+msgstr "Number of Bombs in Payload"
+
+msgid "IDS_SHIP_PARAM_AIR_SUPPORT_NUM_PLANES_IN_CHARGE"
+msgstr "Number of Aircraft in Attacking Flight"
+
+msgid "IDS_SHIP_PARAM_AIR_SUPPORT_NUM_SQUADRONS"
+msgstr "Available Flights"
+
+msgid "IDS_SHIP_PARAM_AIR_SUPPORT_PLANE_MAX_HEALTH"
+msgstr "Aircraft HP"
+
+msgid "IDS_SHIP_PARAM_AIR_SUPPORT_RELOAD_TIME"
+msgstr "Reload Time"
+
+msgid "IDS_SHIP_PARAM_AIR_SUPPORT_SQUADRONS_DEPTHCHARGE"
+msgstr "Depth Charge Airstrike"
+
+msgid "IDS_SHIP_PARAM_AIR_SUPPORT_SQUADRONS_HE"
+msgstr "HE Bomb Airstrike"
+
+msgid "IDS_SHIP_PARAM_ALPHA_PIERCING_CS"
+msgstr "SAP Shell Armor Penetration Capacity"
+
+msgid "IDS_SHIP_PARAM_ALPHA_PIERCING_HE"
+msgstr "HE Shell Armor Penetration Capacity"
+
+msgid "IDS_SHIP_PARAM_ALT_TORPEDO_MAX_DIST"
+msgstr "Alternative Torpedo Range"
+
+msgid "IDS_SHIP_PARAM_AMMO_AP"
+msgstr "AP Shell"
+
+msgid "IDS_SHIP_PARAM_AMMO_AP_FULL_NAME"
+msgstr "Armor-Piercing (AP) Shells"
+
+msgid "IDS_SHIP_PARAM_AMMO_AP_SEC"
+msgstr "AP Shell (mod.)"
+
+msgid "IDS_SHIP_PARAM_AMMO_BULLET_MASS"
+msgstr "Shell weight"
+
+msgid "IDS_SHIP_PARAM_AMMO_BULLET_MASS_AP"
+msgstr "AP Bomb Weight"
+
+msgid "IDS_SHIP_PARAM_AMMO_BULLET_MASS_HE"
+msgstr "HE Bomb Weight"
+
+msgid "IDS_SHIP_PARAM_AMMO_BULLET_SPEED"
+msgstr "Initial shell velocity"
+
+msgid "IDS_SHIP_PARAM_AMMO_BULLET_SPEED_AP"
+msgstr "AP Bomb Velocity"
+
+msgid "IDS_SHIP_PARAM_AMMO_BULLET_SPEED_HE"
+msgstr "HE Bomb Velocity"
+
+msgid "IDS_SHIP_PARAM_AMMO_CS"
+msgstr "SAP Shell"
+
+msgid "IDS_SHIP_PARAM_AMMO_CS_FULL_NAME"
+msgstr "Semi-Armor-Piercing (SAP) Shells"
+
+msgid "IDS_SHIP_PARAM_AMMO_CS_SEC"
+msgstr "SAP Shell (mod.)"
+
+msgid "IDS_SHIP_PARAM_AMMO_HE"
+msgstr "HE Shell"
+
+msgid "IDS_SHIP_PARAM_AMMO_HE_FULL_NAME"
+msgstr "High-Explosive (HE) Shells"
+
+msgid "IDS_SHIP_PARAM_AMMO_HE_SEC"
+msgstr "HE Shell (mod.)"
+
+msgid "IDS_SHIP_PARAM_ARMOR"
+msgstr "Armor"
+
+msgid "IDS_SHIP_PARAM_ARMOR_NOT_AVAILABLE"
+msgstr "Armor layout for this ship is unavailable"
+
+msgid "IDS_SHIP_PARAM_ARMOUR"
+msgstr "Armor"
+
+msgid "IDS_SHIP_PARAM_ARMOURBELT"
+msgstr "Belt Armor"
+
+msgid "IDS_SHIP_PARAM_ARMOURCASEMATE"
+msgstr "Gun Casemate"
+
+msgid "IDS_SHIP_PARAM_ARMOURCITADEL"
+msgstr "Citadel"
+
+msgid "IDS_SHIP_PARAM_ARMOURCONNINGTOWER"
+msgstr "Conning Tower Armor"
+
+msgid "IDS_SHIP_PARAM_ARMOURDECK"
+msgstr "Armored Deck"
+
+msgid "IDS_SHIP_PARAM_ARMOUREXTREMITIES"
+msgstr "Forward and After Ends"
+
+msgid "IDS_SHIP_PARAM_ARMOURMG"
+msgstr "Turret Armor"
+
+msgid "IDS_SHIP_PARAM_ARTILLERY"
+msgstr "Main Battery"
+
+msgid "IDS_SHIP_PARAM_ARTILLERY_ALPHA_PIERCING"
+msgstr "Armor Penetration Capacity"
+
+msgid "IDS_SHIP_PARAM_ARTILLERY_AMMO_SPEED"
+msgstr "Initial Velocity"
+
+msgid "IDS_SHIP_PARAM_ARTILLERY_AVG_DAMAGE"
+msgstr "AP / HE Shell Average Damage"
+
+msgid "IDS_SHIP_PARAM_ARTILLERY_BURN_PROB"
+msgstr "Chances of Causing a Fire on Target"
+
+msgid "IDS_SHIP_PARAM_ARTILLERY_CALIBER"
+msgstr "Caliber"
+
+msgid "IDS_SHIP_PARAM_ARTILLERY_FLOOD_GENERATION"
+msgstr "Chances of Causing Flooding"
+
+msgid "IDS_SHIP_PARAM_ARTILLERY_GUNS_COUNT"
+msgstr "Main Turrets"
+
+msgid "IDS_SHIP_PARAM_ARTILLERY_MAX_DAMAGE"
+msgstr "Maximum Damage"
+
+msgid "IDS_SHIP_PARAM_ARTILLERY_MAX_DIST"
+msgstr "Main Battery Firing Range"
+
+msgid "IDS_SHIP_PARAM_ARTILLERY_MIN_SWITCH_TIME"
+msgstr "Shell Type Switch Time"
+
+msgid "IDS_SHIP_PARAM_ARTILLERY_ROTATION_SPEED"
+msgstr "Main Turret Traverse Speed"
+
+msgid "IDS_SHIP_PARAM_ARTILLERY_SHOOT_DIST"
+msgstr "Firing Range AP / HE"
+
+msgid "IDS_SHIP_PARAM_ARTILLERY_TIME_RELOAD"
+msgstr "Main Battery Reload Time"
+
+msgid "IDS_SHIP_PARAM_ARTILLERY_TITLE"
+msgstr "Armament"
+
+msgid "IDS_SHIP_PARAM_ATBA"
+msgstr "Secondary Armament"
+
+msgid "IDS_SHIP_PARAM_ATBA_GUN"
+msgstr "Secondary Armament"
+
+msgid "IDS_SHIP_PARAM_ATBA_GUNS_COUNT"
+msgstr "Secondary Gun Turrets"
+
+msgid "IDS_SHIP_PARAM_ATBA_MAX_DIST"
+msgstr "Firing Range"
+
+msgid "IDS_SHIP_PARAM_ATBA_SHORT"
+msgstr "Secondary Battery"
+
+msgid "IDS_SHIP_PARAM_ATBA_SHORT_DEAD"
+msgstr "Secondary battery guns destroyed"
+
+msgid "IDS_SHIP_PARAM_AVIATION"
+msgstr "Aircraft"
+
+msgid "IDS_SHIP_PARAM_AXIS_LASER_MAX_DIST"
+msgstr "Laser Action Range"
+
+msgid "IDS_SHIP_PARAM_BATTERY"
+msgstr "Dive Capacity"
+
+msgid "IDS_SHIP_PARAM_BATTERY_CONSUMPTION_RATE"
+msgstr "Dive Capacity Depletion"
+
+msgid "IDS_SHIP_PARAM_BATTERY_DRAIN_RATE"
+msgstr "Additional Dive Capacity Depletion"
+
+msgid "IDS_SHIP_PARAM_BATTERY_MAX_CAPACITY"
+msgstr "Dive Capacity"
+
+msgid "IDS_SHIP_PARAM_BATTERY_REGEN_RATE"
+msgstr "Dive Capacity Recharge Rate"
+
+msgid "IDS_SHIP_PARAM_BATTERY_STATE_DESCRIPTION_CHARGING"
+msgstr "On the surface, dive capacity recharges."
+
+msgid "IDS_SHIP_PARAM_BATTERY_STATE_DESCRIPTION_SPENDING_NORMAL"
+msgstr "While submerged, dive capacity depletes."
+
+msgid "IDS_SHIP_PARAM_BATTLE_LEVEL_RANGE"
+msgstr "Range of battle tiers"
+
+msgid "IDS_SHIP_PARAM_BOMBER_ALT_SQUADRONS"
+msgstr "Bombers"
+
+msgid "IDS_SHIP_PARAM_BOMBER_AVG_DAMAGE"
+msgstr "Average Bomb Damage"
+
+msgid "IDS_SHIP_PARAM_BOMBER_FUEL_TIME"
+msgstr "Maximum Flight Time"
+
+msgid "IDS_SHIP_PARAM_BOMBER_PLANES"
+msgstr "Bombers"
+
+msgid "IDS_SHIP_PARAM_BOMBER_SQUADRONS"
+msgstr "Bombers"
+
+msgid "IDS_SHIP_PARAM_BUOYANCY_RUDDER_TIME"
+msgstr "Diving Plane Shift Time"
+
+msgid "IDS_SHIP_PARAM_BURN_PROB_HE"
+msgstr "Chances of HE shells causing a fire on target"
+
+msgid "IDS_SHIP_PARAM_BURST_FIRE_NAME"
+msgstr "Burst Fire"
+
+msgid "IDS_SHIP_PARAM_BURST_FIRE_RELOAD_TIME"
+msgstr "Main battery reload time"
+
+msgid "IDS_SHIP_PARAM_CHARGE_LASERS_MAX_DIST"
+msgstr "Laser Action Range"
+
+msgid "IDS_SHIP_PARAM_CHARGE_TIME"
+msgstr "Energy Accumulation Time"
+
+msgid "IDS_SHIP_PARAM_CLASS_ACCURACY"
+msgstr "Accuracy Class"
+
+msgid "IDS_SHIP_PARAM_DAMAGE"
+msgstr "Maximum Damage"
+
+msgid "IDS_SHIP_PARAM_DAMAGE_AP"
+msgstr "Maximum AP Shell Damage"
+
+msgid "IDS_SHIP_PARAM_DAMAGE_CS"
+msgstr "Maximum SAP Shell Damage"
+
+msgid "IDS_SHIP_PARAM_DAMAGE_HE"
+msgstr "Maximum HE Shell Damage"
+
+msgid "IDS_SHIP_PARAM_DEFENSE"
+msgstr "Defense"
+
+msgid "IDS_SHIP_PARAM_DEPTH_CHARGE"
+msgstr "Depth Charges"
+
+msgid "IDS_SHIP_PARAM_DEPTH_CHARGE_GUNS_COUNT"
+msgstr "ASW Mounts"
+
+msgid "IDS_SHIP_PARAM_DEPTH_CHARGE_MAX_BOMB_DAMAGE"
+msgstr "Maximum Damage"
+
+msgid "IDS_SHIP_PARAM_DEPTH_CHARGE_MAX_PACKS"
+msgstr "Number of Charges"
+
+msgid "IDS_SHIP_PARAM_DEPTH_CHARGE_NUM_BOMBS_IN_PACK"
+msgstr "Bombs in a Charge"
+
+msgid "IDS_SHIP_PARAM_DEPTH_CHARGE_RELOAD_TIME"
+msgstr "Reload Time"
+
+msgid "IDS_SHIP_PARAM_DESCRIPTION_WEATHER_PCOW016_USS_CL_STORM"
+msgstr "Ship and aircraft detectability range reduced"
+
+msgid "IDS_SHIP_PARAM_DESCRIPTION_WEATHER_PCOW017_USS_CL_LIGHT"
+msgstr "Ship detectability range increased"
+
+msgid "IDS_SHIP_PARAM_DETECTION"
+msgstr "Detection"
+
+msgid "IDS_SHIP_PARAM_DISPERSION"
+msgstr "Maximum Dispersion"
+
+msgid "IDS_SHIP_PARAM_DRAFT"
+msgstr "Draught"
+
+msgid "IDS_SHIP_PARAM_DRUM_FIRE_SALVO_COUNT"
+msgstr "Number of Salvos in Series"
+
+msgid "IDS_SHIP_PARAM_DRUM_FIRE_SALVO_SHOT_DELAY"
+msgstr "Minimum Interval Between Salvos"
+
+msgid "IDS_SHIP_PARAM_DURABILITY"
+msgstr "Survivability"
+
+msgid "IDS_SHIP_PARAM_EFFICIENCY"
+msgstr "Status"
+
+msgid "IDS_SHIP_PARAM_FIGHTER_ALT_SQUADRONS"
+msgstr "Attack Aircraft"
+
+msgid "IDS_SHIP_PARAM_FIGHTER_FUEL_TIME"
+msgstr "Maximum Flight Time"
+
+msgid "IDS_SHIP_PARAM_FIGHTER_PLANES"
+msgstr "Attack Aircraft"
+
+msgid "IDS_SHIP_PARAM_FIGHTER_SQUADRONS"
+msgstr "Attack Aircraft"
+
+msgid "IDS_SHIP_PARAM_FIGHTER_WEAPON"
+msgstr "Armament"
+
+msgid "IDS_SHIP_PARAM_FLOOD_GENERATION_HE"
+msgstr "Chances of HE Shells Causing Flooding on Target"
+
+msgid "IDS_SHIP_PARAM_GROUPING"
+msgstr "Salvo Accuracy"
+
+msgid "IDS_SHIP_PARAM_GUARANTEED_SHIP_DETECTION"
+msgstr "Assured Acquisition of Ships"
+
+msgid "IDS_SHIP_PARAM_GUARANTEED_TORPEDO_DETECTION"
+msgstr "Guaranteed acquisition of torpedoes"
+
+msgid "IDS_SHIP_PARAM_GUARANTEED_VISIBILITY"
+msgstr "Assured Detectability Range"
+
+msgid "IDS_SHIP_PARAM_GUARANTEED_VISIBILITY_UNDERWATER"
+msgstr "When Underwater"
+
+msgid "IDS_SHIP_PARAM_HANGARVOLUME"
+msgstr "Aircraft on Deck"
+
+msgid "IDS_SHIP_PARAM_HANGAR_SIZE"
+msgstr "Number of Aircraft on Deck"
+
+msgid "IDS_SHIP_PARAM_HEADER_BATTERY_STATE_CHARGING"
+msgstr "Dive Capacity Recharging"
+
+msgid "IDS_SHIP_PARAM_HEADER_BATTERY_STATE_SPENDING_NORMAL"
+msgstr "Dive Capacity Depletion"
+
+msgid "IDS_SHIP_PARAM_HEADER_INTERACTIVE_ZONE_BLUE_LINE"
+msgstr "Map Border"
+
+msgid "IDS_SHIP_PARAM_HEADER_INTERACTIVE_ZONE_IN_AVIA_SPOTTING_RANGE"
+msgstr "Aircraft Detection Area"
+
+msgid "IDS_SHIP_PARAM_HEADER_INTERACTIVE_ZONE_IN_SMOKE"
+msgstr "Smoke Screen"
+
+msgid "IDS_SHIP_PARAM_HEADER_INTERACTIVE_ZONE_MINEFIELD"
+msgstr "Minefield"
+
+msgid "IDS_SHIP_PARAM_HEADER_INTERACTIVE_ZONE_MINEFIELD_INACTIVE"
+msgstr "Minefield (Set)"
+
+msgid "IDS_SHIP_PARAM_HEADER_INTERACTIVE_ZONE_REPAIR_ZONE"
+msgstr "Repair Zone"
+
+msgid "IDS_SHIP_PARAM_HEADER_INTERACTIVE_ZONE_WILD_FIRE_AREA"
+msgstr "Wild Fire"
+
+msgid "IDS_SHIP_PARAM_HEADER_WEATHER_GLOBAL_CYCLONE"
+msgstr "Cyclone"
+
+msgid "IDS_SHIP_PARAM_HEADER_WEATHER_PCOW012_NIGHT_LOGIC"
+msgstr "Thunderstorm Front"
+
+msgid "IDS_SHIP_PARAM_HEADER_WEATHER_PCOW013_1APRIL_HAILSTORM"
+msgstr "Meteor Shower"
+
+msgid "IDS_SHIP_PARAM_HEADER_WEATHER_PCOW014_1APRIL_CLOUDBURST"
+msgstr "Psy Field Disturbance"
+
+msgid "IDS_SHIP_PARAM_HEADER_WEATHER_PCOW015_1APRIL_ICECRUMBS"
+msgstr "Psy Field Disturbance"
+
+msgid "IDS_SHIP_PARAM_HEADER_WEATHER_PCOW016_USS_CL_STORM"
+msgstr "Night"
+
+msgid "IDS_SHIP_PARAM_HEADER_WEATHER_PCOW017_USS_CL_LIGHT"
+msgstr "Illumination Shell"
+
+msgid "IDS_SHIP_PARAM_HEADER_WEATHER_PCOW019_FOG_LOGIC"
+msgstr "Thunderstorm Front"
+
+msgid "IDS_SHIP_PARAM_HEADER_WEATHER_PCOW020_SNOW_LOGIC"
+msgstr "Snowstorm"
+
+msgid "IDS_SHIP_PARAM_HEADER_WEATHER_PCOW021_DOWNPOUR"
+msgstr "Thunderstorm Front"
+
+msgid "IDS_SHIP_PARAM_HEADER_WEATHER_PCOW023_RAIN_GREECE"
+msgstr "Thunderstorm Front"
+
+msgid "IDS_SHIP_PARAM_HEALTH"
+msgstr "Hit Points"
+
+msgid "IDS_SHIP_PARAM_HEAT_VALUE"
+msgstr "Heat-up on hit"
+
+msgid "IDS_SHIP_PARAM_HIST_ENGINE_POWER"
+msgstr "Engine Power"
+
+msgid "IDS_SHIP_PARAM_IMPULSE_LASERS_MAX_DIST"
+msgstr "Laser Action Range"
+
+msgid "IDS_SHIP_PARAM_INTERACTIVE_ZONE_DESCRIPTION_BLUE_LINE"
+msgstr "Map border crossed. Ship speed significantly reduced."
+
+msgid "IDS_SHIP_PARAM_INTERACTIVE_ZONE_DESCRIPTION_IN_AVIA_SPOTTING_RANGE"
+msgstr "In this area, your ship can be detected by enemy aircraft, even if you have air defense disabled."
+
+msgid "IDS_SHIP_PARAM_INTERACTIVE_ZONE_DESCRIPTION_IN_SMOKE"
+msgstr "Detectability range from hostile ships reduced. Detection by air eliminated."
+
+msgid "IDS_SHIP_PARAM_INTERACTIVE_ZONE_DESCRIPTION_MINEFIELD"
+msgstr "Mines explode on contact with ships. They cause damage and have a high probability of causing flooding."
+
+msgid "IDS_SHIP_PARAM_INTERACTIVE_ZONE_DESCRIPTION_MINEFIELD_INACTIVE"
+msgstr "Mines explode on contact with ships. They cause damage and have a high probability of causing flooding."
+
+msgid "IDS_SHIP_PARAM_INTERACTIVE_ZONE_DESCRIPTION_REPAIR_ZONE"
+msgstr "Ship's HP is being restored."
+
+msgid "IDS_SHIP_PARAM_LASER"
+msgstr "Lasers"
+
+msgid "IDS_SHIP_PARAM_LASER_DAMAGE"
+msgstr "Maximum Damage"
+
+msgid "IDS_SHIP_PARAM_LASER_DAMAGE_PER_SECOND"
+msgstr "Damage per Second"
+
+msgid "IDS_SHIP_PARAM_LASER_GUN"
+msgstr "Laser"
+
+msgid "IDS_SHIP_PARAM_LISTPLANES"
+msgstr "Aircraft Types"
+
+msgid "IDS_SHIP_PARAM_LISTSQUADRONS"
+msgstr "Squadrons by Type"
+
+msgid "IDS_SHIP_PARAM_MAIN_GUN"
+msgstr "Main Battery"
+
+msgid "IDS_SHIP_PARAM_MAIN_GUN_DEAD"
+msgstr "Main battery guns destroyed"
+
+msgid "IDS_SHIP_PARAM_MAXIMUM_DISTANCE"
+msgstr "Maximum Firing Range"
+
+msgid "IDS_SHIP_PARAM_MAXSPEED"
+msgstr "Maximum Speed"
+
+msgid "IDS_SHIP_PARAM_MAX_BUOYANCY_SPEED"
+msgstr "Maximum Dive and Ascent Speed"
+
+msgid "IDS_SHIP_PARAM_MAX_DIST"
+msgstr "Maximum Range"
+
+msgid "IDS_SHIP_PARAM_MAX_SPEED_TIME"
+msgstr "Time to Full Speed"
+
+msgid "IDS_SHIP_PARAM_MAX_SPEED_UNDER_WATER"
+msgstr "Maximum Submerged Speed"
+
+msgid "IDS_SHIP_PARAM_MG_MAX_DIST"
+msgstr "Main Battery Firing Range"
+
+msgid "IDS_SHIP_PARAM_MINEFIELD_ACTIVATION_TIME"
+msgstr "Minefield activation time"
+
+msgid "IDS_SHIP_PARAM_MINEFIELD_LIFE_TIME"
+msgstr "Minefield action time"
+
+msgid "IDS_SHIP_PARAM_MINEFIELD_RADIUS"
+msgstr "Maximum radius of the minefield"
+
+msgid "IDS_SHIP_PARAM_MINES_COUNT"
+msgstr "Count of mines"
+
+msgid "IDS_SHIP_PARAM_MINES_DAMAGE"
+msgstr "Maximum damage of mine"
+
+msgid "IDS_SHIP_PARAM_MOBILITY"
+msgstr "Maneuverability"
+
+msgid "IDS_SHIP_PARAM_MODIFIERS_AND_EQUIPMENT_OF_SQUADRON"
+msgstr "Aircraft modifiers and consumables"
+
+msgid "IDS_SHIP_PARAM_MODIFIERS_OF_SHIP"
+msgstr "Ship modifiers"
+
+msgid "IDS_SHIP_PARAM_MODULE_NAME_JOINT"
+msgstr " and "
+
+msgid "IDS_SHIP_PARAM_MODULE_STATE_DESCRIPTION_AIR_DEFENSE_DEAD"
+msgstr "All AA guns destroyed."
+
+msgid "IDS_SHIP_PARAM_MODULE_STATE_DESCRIPTION_ATBA_GUN_DEAD"
+msgstr "All secondary battery guns destroyed."
+
+msgid "IDS_SHIP_PARAM_MODULE_STATE_DESCRIPTION_ENGINE_CRIT"
+msgstr "Engine incapacitated."
+
+msgid "IDS_SHIP_PARAM_MODULE_STATE_DESCRIPTION_MAIN_CALIBER_CRIT"
+msgstr "Main battery turret incapacitated."
+
+msgid "IDS_SHIP_PARAM_MODULE_STATE_DESCRIPTION_MAIN_CALIBER_DEAD"
+msgstr "All main battery turrets destroyed."
+
+msgid "IDS_SHIP_PARAM_MODULE_STATE_DESCRIPTION_PATH_CONTROL_CRIT"
+msgstr "Steering gear incapacitated."
+
+msgid "IDS_SHIP_PARAM_MODULE_STATE_DESCRIPTION_PINGER_CRIT"
+msgstr "Sonar incapacitated."
+
+msgid "IDS_SHIP_PARAM_MODULE_STATE_DESCRIPTION_TORPEDO_TUBE_CRIT"
+msgstr "Torpedo tube incapacitated."
+
+msgid "IDS_SHIP_PARAM_MODULE_STATE_DESCRIPTION_TORPEDO_TUBE_DEAD"
+msgstr "All torpedo tubes destroyed."
+
+msgid "IDS_SHIP_PARAM_MODULE_TORPEDOES_BUNDLE"
+msgstr "Torpedoes"
+
+msgid "IDS_SHIP_PARAM_NO_ACTIVE_MODIFIERS_AND_EQUIPMENT_OF_SQUADRON"
+msgstr "No active modifiers"
+
+msgid "IDS_SHIP_PARAM_NO_ACTIVE_MODIFIERS_OF_SHIP"
+msgstr "No active modifiers"
+
+msgid "IDS_SHIP_PARAM_NO_ACTIVE_SHIP_STATE_AND_EQUIPMENT"
+msgstr "All ship systems operate as normal"
+
+msgid "IDS_SHIP_PARAM_NUM_PLANES_IN_SQUADRON"
+msgstr "Aircraft per Squadron"
+
+msgid "IDS_SHIP_PARAM_PINGER"
+msgstr "Sonar"
+
+msgid "IDS_SHIP_PARAM_PINGER_MAX_TARGETS"
+msgstr "Number of concurrently tracked targets"
+
+msgid "IDS_SHIP_PARAM_PLANE_NAME_BOMBER"
+msgstr "Torpedo Bombers"
+
+msgid "IDS_SHIP_PARAM_PLANE_NAME_DIVE"
+msgstr "Bombers"
+
+msgid "IDS_SHIP_PARAM_PLANE_NAME_FIGHTER"
+msgstr "Attack Aircraft"
+
+msgid "IDS_SHIP_PARAM_PLANE_PREPARE_TIME"
+msgstr "Flight Preparation Time"
+
+msgid "IDS_SHIP_PARAM_PLANE_PREPARE_TIME_TOOLTIP_DESCRIPTION"
+msgstr "Attack preparation time of a squadron's attacking flight."
+
+msgid "IDS_SHIP_PARAM_PLANE_PROCESS_TIME"
+msgstr "Flight Attack Time"
+
+msgid "IDS_SHIP_PARAM_PLANE_PROCESS_TIME_TOOLTIP_DESCRIPTION"
+msgstr "Attack time of a squadron's attacking flight."
+
+msgid "IDS_SHIP_PARAM_PLANE_RELOAD_TIME"
+msgstr "Squadron Re-formation Time"
+
+msgid "IDS_SHIP_PARAM_PLANE_RELOAD_TIME_TOOLTIP_DESCRIPTION"
+msgstr "Squadron reformation time after an attacking flight has delivered an attack."
+
+msgid "IDS_SHIP_PARAM_PLANE_SCOUT"
+msgstr "Spotting Aircraft"
+
+msgid "IDS_SHIP_PARAM_PLANE_SQUAD"
+msgstr "Squadron"
+
+msgid "IDS_SHIP_PARAM_PREPARE_TIME_FACTOR"
+msgstr "Aircraft servicing speed"
+
+msgid "IDS_SHIP_PARAM_PRIORITY_SECTOR"
+msgstr "Priority Sector"
+
+msgid "IDS_SHIP_PARAM_PTZDAMAGEPROB"
+msgstr "Torpedo Protection. Damage Reduction"
+
+msgid "IDS_SHIP_PARAM_PTZFLOODPROB"
+msgstr "Torpedo Protection. Flooding Risk Reduction"
+
+msgid "IDS_SHIP_PARAM_ROTATION_SPEED"
+msgstr "Traverse Speed"
+
+msgid "IDS_SHIP_PARAM_ROTATION_TIME"
+msgstr "180° Turn Time"
+
+msgid "IDS_SHIP_PARAM_RUDDER_TIME"
+msgstr "Rudder Shift Time"
+
+msgid "IDS_SHIP_PARAM_SCOUT_FUEL_TIME"
+msgstr "Maximum Flight Time"
+
+msgid "IDS_SHIP_PARAM_SEA_MINES"
+msgstr "Mines"
+
+msgid "IDS_SHIP_PARAM_SEA_MINES_FIRST_APRIL23"
+msgstr "Mines"
+
+msgid "IDS_SHIP_PARAM_SEA_MINES_MAX_BOMB_DAMAGE"
+msgstr "Maximum Damage"
+
+msgid "IDS_SHIP_PARAM_SEA_MINES_MAX_PACKS"
+msgstr "Number of Charges"
+
+msgid "IDS_SHIP_PARAM_SEA_MINES_NUM_BOMBS_IN_PACK"
+msgstr "Mines per Charge"
+
+msgid "IDS_SHIP_PARAM_SEA_MINES_RELOAD_TIME"
+msgstr "Reload Time"
+
+msgid "IDS_SHIP_PARAM_SHIP_STATE_AND_EQUIPMENT"
+msgstr "Status of ship and consumables"
+
+msgid "IDS_SHIP_PARAM_SHOOT_SHIFT"
+msgstr "Dispersion of shells fired by enemies"
+
+msgid "IDS_SHIP_PARAM_SHOT_AMMO_SPEED"
+msgstr "Initial Shell Velocity"
+
+msgid "IDS_SHIP_PARAM_SHOT_AMMO_SPEED_AP"
+msgstr "Initial AP Shell Velocity"
+
+msgid "IDS_SHIP_PARAM_SHOT_AMMO_SPEED_CS"
+msgstr "Initial SAP Shell Velocity"
+
+msgid "IDS_SHIP_PARAM_SHOT_AMMO_SPEED_HE"
+msgstr "Initial HE Shell Velocity"
+
+msgid "IDS_SHIP_PARAM_SHOT_DELAY"
+msgstr "Reload Time"
+
+msgid "IDS_SHIP_PARAM_SHOT_SPEED"
+msgstr "Rate of Fire"
+
+msgid "IDS_SHIP_PARAM_SIZE"
+msgstr "Length / Beam"
+
+msgid "IDS_SHIP_PARAM_SKIP_ALT_SQUADRONS"
+msgstr "Skip Bombers"
+
+msgid "IDS_SHIP_PARAM_SKIP_SQUADRONS"
+msgstr "Skip Bombers"
+
+msgid "IDS_SHIP_PARAM_SQUADRON_AA_DAMAGE"
+msgstr "Average Damage per Rear Gunner per Second"
+
+msgid "IDS_SHIP_PARAM_SQUADRON_ALPHA_PIERCING_HE"
+msgstr "Armor Penetration Capacity"
+
+msgid "IDS_SHIP_PARAM_SQUADRON_AMMO_AMOUNT"
+msgstr "Loadout"
+
+msgid "IDS_SHIP_PARAM_SQUADRON_AMMO_BOMB_AP"
+msgstr "Armor-Piercing (AP) Bomb"
+
+msgid "IDS_SHIP_PARAM_SQUADRON_AMMO_BOMB_AP_SHORT"
+msgstr "AP Bomb"
+
+msgid "IDS_SHIP_PARAM_SQUADRON_AMMO_BOMB_DEPTH_CHARGE"
+msgstr "Depth Charge (DC)"
+
+msgid "IDS_SHIP_PARAM_SQUADRON_AMMO_BOMB_DEPTH_CHARGE_SHORT"
+msgstr "Depth Charge"
+
+msgid "IDS_SHIP_PARAM_SQUADRON_AMMO_BOMB_HE"
+msgstr "High-Explosive (HE) Bomb"
+
+msgid "IDS_SHIP_PARAM_SQUADRON_AMMO_BOMB_HE_SHORT"
+msgstr "HE Bomb"
+
+msgid "IDS_SHIP_PARAM_SQUADRON_AMMO_COUNT_DIVE"
+msgstr "Bombs in Payload"
+
+msgid "IDS_SHIP_PARAM_SQUADRON_AMMO_COUNT_FIGHTER"
+msgstr "Rockets in Payload"
+
+msgid "IDS_SHIP_PARAM_SQUADRON_AMMO_COUNT_SKIP"
+msgstr "Bombs in Payload"
+
+msgid "IDS_SHIP_PARAM_SQUADRON_AMMO_COUNT_TORPEDO"
+msgstr "Torpedoes in Payload"
+
+msgid "IDS_SHIP_PARAM_SQUADRON_AMMO_MINE"
+msgstr "Minefield"
+
+msgid "IDS_SHIP_PARAM_SQUADRON_AMMO_NAME_DIVE"
+msgstr "Bomb Type"
+
+msgid "IDS_SHIP_PARAM_SQUADRON_AMMO_NAME_FIGHTER"
+msgstr "Rocket Type"
+
+msgid "IDS_SHIP_PARAM_SQUADRON_AMMO_NAME_SKIP"
+msgstr "Bomb Type"
+
+msgid "IDS_SHIP_PARAM_SQUADRON_AMMO_NAME_TORPEDO"
+msgstr "Torpedo Type"
+
+msgid "IDS_SHIP_PARAM_SQUADRON_AMMO_ROCKET_AP"
+msgstr "Armor-Piercing (AP) Rocket"
+
+msgid "IDS_SHIP_PARAM_SQUADRON_AMMO_ROCKET_AP_SHORT"
+msgstr "AP Rocket"
+
+msgid "IDS_SHIP_PARAM_SQUADRON_AMMO_ROCKET_HE"
+msgstr "High-Explosive (HE) Rocket"
+
+msgid "IDS_SHIP_PARAM_SQUADRON_AMMO_ROCKET_HE_SHORT"
+msgstr "HE Rocket"
+
+msgid "IDS_SHIP_PARAM_SQUADRON_AMMO_SKIP_AP"
+msgstr "Armor-Piercing (AP) Bomb"
+
+msgid "IDS_SHIP_PARAM_SQUADRON_AMMO_SKIP_AP_SHORT"
+msgstr "AP Bomb"
+
+msgid "IDS_SHIP_PARAM_SQUADRON_AMMO_SKIP_HE"
+msgstr "High-Explosive (HE) Bomb"
+
+msgid "IDS_SHIP_PARAM_SQUADRON_AMMO_SKIP_HE_SHORT"
+msgstr "HE Bomb"
+
+msgid "IDS_SHIP_PARAM_SQUADRON_AMMO_TORPEDO"
+msgstr "Torpedo"
+
+msgid "IDS_SHIP_PARAM_SQUADRON_AMMO_TORPEDO_ALTERNATIVE"
+msgstr "Alternative Torpedo"
+
+msgid "IDS_SHIP_PARAM_SQUADRON_AMMO_TORPEDO_DEEPWATER"
+msgstr "Deepwater Torpedo"
+
+msgid "IDS_SHIP_PARAM_SQUADRON_BOMB_DAMAGE"
+msgstr "Maximum Bomb Damage"
+
+msgid "IDS_SHIP_PARAM_SQUADRON_BOMB_DISP_LENGHT"
+msgstr "Length of bomb dispersion area"
+
+msgid "IDS_SHIP_PARAM_SQUADRON_BOMB_DISP_WIDTH"
+msgstr "Width of bomb dispersion area"
+
+msgid "IDS_SHIP_PARAM_SQUADRON_BOMB_SKIPS_COUNT"
+msgstr "Number of Bounces"
+
+msgid "IDS_SHIP_PARAM_SQUADRON_BURN_PROB_HE"
+msgstr "Chances of Causing a Fire on Target"
+
+msgid "IDS_SHIP_PARAM_SQUADRON_CRUISE_SPEED"
+msgstr "Cruise Speed"
+
+msgid "IDS_SHIP_PARAM_SQUADRON_CRUISE_SPEED_TOOLTIP_DESCRIPTION"
+msgstr "Speed a squadron can maintain."
+
+msgid "IDS_SHIP_PARAM_SQUADRON_FORSAGE_RESTORE_TIME"
+msgstr "Engine Boost Reload Time"
+
+msgid "IDS_SHIP_PARAM_SQUADRON_GROUPING"
+msgstr "Accuracy"
+
+msgid "IDS_SHIP_PARAM_SQUADRON_LEVEL"
+msgstr "Tier"
+
+msgid "IDS_SHIP_PARAM_SQUADRON_MAX_FORSAGE_AMOUNT"
+msgstr "Engine Boost Time"
+
+msgid "IDS_SHIP_PARAM_SQUADRON_MED_DAMAGE"
+msgstr "Average Damage per Second"
+
+msgid "IDS_SHIP_PARAM_SQUADRON_NUM_ATTACKERS"
+msgstr "Size of Attacking Flight"
+
+msgid "IDS_SHIP_PARAM_SQUADRON_NUM_PLANES"
+msgstr "Aircraft per Squadron"
+
+msgid "IDS_SHIP_PARAM_SQUADRON_NUM_PLANES_AT_HANGAR"
+msgstr "Aircraft on Deck"
+
+msgid "IDS_SHIP_PARAM_SQUADRON_PLANES_RESTORE_RATE"
+msgstr "Aircraft Preparation"
+
+msgid "IDS_SHIP_PARAM_SQUADRON_PLANES_RESTORE_TIME"
+msgstr "Aircraft Preparation Time"
+
+msgid "IDS_SHIP_PARAM_SQUADRON_ROCKET_DAMAGE"
+msgstr "Maximum Rocket Damage"
+
+msgid "IDS_SHIP_PARAM_SQUADRON_SPEED"
+msgstr "Speed"
+
+msgid "IDS_SHIP_PARAM_SQUADRON_SPEED_MAX"
+msgstr "Maximum Speed"
+
+msgid "IDS_SHIP_PARAM_SQUADRON_SPEED_MAX_TOOLTIP_DESCRIPTION"
+msgstr "Squadron speed with engine boost activated."
+
+msgid "IDS_SHIP_PARAM_SQUADRON_TIME_ATTACK_PREPARE"
+msgstr "Attack approach time"
+
+msgid "IDS_SHIP_PARAM_SQUADRON_TIME_ATTACK_PROCESS"
+msgstr "Flight attack time"
+
+msgid "IDS_SHIP_PARAM_SQUADRON_TIME_ATTACK_RELOAD"
+msgstr "Armament reload time"
+
+msgid "IDS_SHIP_PARAM_SQUADRON_TORPEDO_ARMING_DIST"
+msgstr "Torpedo Arming Distance"
+
+msgid "IDS_SHIP_PARAM_SQUADRON_TORPEDO_DAMAGE"
+msgstr "Maximum Torpedo Damage"
+
+msgid "IDS_SHIP_PARAM_SQUADRON_TORPEDO_SPEED"
+msgstr "Aerial Torpedo Speed"
+
+msgid "IDS_SHIP_PARAM_SQUADRON_VISIBILITY"
+msgstr "Detectability Range"
+
+msgid "IDS_SHIP_PARAM_SQUADRON_VISIBILITY_FROM_PLANE"
+msgstr "Detectability Range by Air"
+
+msgid "IDS_SHIP_PARAM_SQUADRON_VISIBILITY_FROM_SHIP"
+msgstr "Detectability Range by Sea"
+
+msgid "IDS_SHIP_PARAM_SQUADRON_VISIBILITY_TOOLTIP_DESCRIPTION"
+msgstr "Squadron detectability range by sea and air."
+
+msgid "IDS_SHIP_PARAM_SQUADRON_VITALITY"
+msgstr "Hit Points"
+
+msgid "IDS_SHIP_PARAM_SQ_GUARANTEED_VISIBILITY"
+msgstr "Assured Detectability Range"
+
+msgid "IDS_SHIP_PARAM_SQ_VISIBILITY_DIST_BY_PLANE"
+msgstr "Detectability Range by Air"
+
+msgid "IDS_SHIP_PARAM_SQ_VISIBILITY_DIST_BY_SHIP"
+msgstr "Detectability Range"
+
+msgid "IDS_SHIP_PARAM_SUAO"
+msgstr "GFCS"
+
+msgid "IDS_SHIP_PARAM_SUO_INCREASE_DIST"
+msgstr "Firing Range Increase"
+
+msgid "IDS_SHIP_PARAM_TBOMBER_ALT_SQUADRONS"
+msgstr "Torpedo Bombers"
+
+msgid "IDS_SHIP_PARAM_TBOMBER_AVG_DAMAGE"
+msgstr "Average Torpedo Damage"
+
+msgid "IDS_SHIP_PARAM_TBOMBER_FUEL_TIME"
+msgstr "Maximum Flight Time"
+
+msgid "IDS_SHIP_PARAM_TBOMBER_PLANES"
+msgstr "Torpedo Bombers"
+
+msgid "IDS_SHIP_PARAM_TBOMBER_SQUADRONS"
+msgstr "Torpedo Bombers"
+
+msgid "IDS_SHIP_PARAM_TONNAGE"
+msgstr "Displacement"
+
+msgid "IDS_SHIP_PARAM_TORPEDOES"
+msgstr "Torpedo Tubes"
+
+msgid "IDS_SHIP_PARAM_TORPEDOES_AFFECTED_SHIPS"
+msgstr "Deal damage to"
+
+msgid "IDS_SHIP_PARAM_TORPEDOES_AVG_DAMAGE"
+msgstr "Average Torpedo Damage"
+
+msgid "IDS_SHIP_PARAM_TORPEDOES_DIST_SPEED"
+msgstr "Torpedo Range/Speed"
+
+msgid "IDS_SHIP_PARAM_TORPEDOES_GUNS_COUNT"
+msgstr "Torpedo Tubes"
+
+msgid "IDS_SHIP_PARAM_TORPEDOES_GUNS_COUNT_BOW"
+msgstr "Bow Torpedo Tubes"
+
+msgid "IDS_SHIP_PARAM_TORPEDOES_GUNS_COUNT_STERN"
+msgstr "Stern Torpedo Tubes"
+
+msgid "IDS_SHIP_PARAM_TORPEDOES_MAX_DIST"
+msgstr "Torpedo Range"
+
+msgid "IDS_SHIP_PARAM_TORPEDOES_ROTATION_SPEED"
+msgstr "Torpedo Tube Traverse Speed"
+
+msgid "IDS_SHIP_PARAM_TORPEDOES_TIME_RELOAD"
+msgstr "Torpedo Tube Reload Time"
+
+msgid "IDS_SHIP_PARAM_TORPEDOES_TUBES"
+msgstr "Tubes"
+
+msgid "IDS_SHIP_PARAM_TORPEDOVISIBILITYBYPLANE"
+msgstr "Torpedo Detectability Range by Air"
+
+msgid "IDS_SHIP_PARAM_TORPEDO_ALTERNATIVE_AMMO"
+msgstr "Alternative Torpedo"
+
+msgid "IDS_SHIP_PARAM_TORPEDO_AMMO"
+msgstr "Torpedo"
+
+msgid "IDS_SHIP_PARAM_TORPEDO_BURN_PROB"
+msgstr "Chances of Causing a Fire on Target"
+
+msgid "IDS_SHIP_PARAM_TORPEDO_CRIT_PROB"
+msgstr "Chances of incapacitating an enemy ship's modules"
+
+msgid "IDS_SHIP_PARAM_TORPEDO_CRIT_TIME"
+msgstr "Restoration time of an incapacitated enemy ship module"
+
+msgid "IDS_SHIP_PARAM_TORPEDO_DAMAGE"
+msgstr "Maximum Damage"
+
+msgid "IDS_SHIP_PARAM_TORPEDO_DEEPWATER_AMMO"
+msgstr "Deepwater Torpedo"
+
+msgid "IDS_SHIP_PARAM_TORPEDO_DISABLED_UNDERWATER"
+msgstr "Cannot be launched at maximum depth"
+
+msgid "IDS_SHIP_PARAM_TORPEDO_GUN"
+msgstr "Torpedo Tubes"
+
+msgid "IDS_SHIP_PARAM_TORPEDO_GUNS_GROUP_BOW"
+msgstr ""
+"Torpedo Tubes\n"
+"Bow Group"
+
+msgid "IDS_SHIP_PARAM_TORPEDO_GUNS_GROUP_SIDE"
+msgstr ""
+"Torpedo Tubes\n"
+"Side Group"
+
+msgid "IDS_SHIP_PARAM_TORPEDO_GUNS_GROUP_STERN"
+msgstr ""
+"Torpedo Tubes\n"
+"Stern Group"
+
+msgid "IDS_SHIP_PARAM_TORPEDO_LOADERS_COUNT"
+msgstr "Number of Loaders"
+
+msgid "IDS_SHIP_PARAM_TORPEDO_MAIN_SPEED"
+msgstr "Torpedo Speed"
+
+msgid "IDS_SHIP_PARAM_TORPEDO_MAX_DIST"
+msgstr "Torpedo Range"
+
+msgid "IDS_SHIP_PARAM_TORPEDO_MIN_SWITCH_TIME"
+msgstr "Torpedo Type Switching Time"
+
+msgid "IDS_SHIP_PARAM_TORPEDO_SPEED"
+msgstr "Torpedo Speed"
+
+msgid "IDS_SHIP_PARAM_TORPEDO_TUBE_COUNT"
+msgstr "Number of torpedo tubes"
+
+msgid "IDS_SHIP_PARAM_TORPEDO_VISIBILITY_DIST"
+msgstr "Torpedo Detectability Range by Sea"
+
+msgid "IDS_SHIP_PARAM_TORPEDY"
+msgstr "Torpedoes"
+
+msgid "IDS_SHIP_PARAM_TORPEDY_DEAD"
+msgstr "Torpedo tubes destroyed"
+
+msgid "IDS_SHIP_PARAM_TURNINGRADIUS"
+msgstr "Turning Circle Radius"
+
+msgid "IDS_SHIP_PARAM_UNDERWATER_MOBILITY"
+msgstr "Underwater Maneuvering"
+
+msgid "IDS_SHIP_PARAM_VISIBILITY"
+msgstr "Concealment"
+
+msgid "IDS_SHIP_PARAM_VISIBILITY_DIST_BASE"
+msgstr "Standard detectability range"
+
+msgid "IDS_SHIP_PARAM_VISIBILITY_DIST_BASE_PLANE"
+msgstr "Standard detectability range"
+
+msgid "IDS_SHIP_PARAM_VISIBILITY_DIST_BASE_PLANE_TOOLTIP_DESCRIPTION"
+msgstr "Detectability range by enemy aircraft before temporary modifiers are applied."
+
+msgid "IDS_SHIP_PARAM_VISIBILITY_DIST_BASE_TOOLTIP_DESCRIPTION"
+msgstr "Detectability by enemy ships before temporary modifiers are applied."
+
+msgid "IDS_SHIP_PARAM_VISIBILITY_DIST_BY_ATBA"
+msgstr "Detectability after firing a secondary gun shell"
+
+msgid "IDS_SHIP_PARAM_VISIBILITY_DIST_BY_DEPTH_INVULNERABLE"
+msgstr "At maximum depth"
+
+msgid "IDS_SHIP_PARAM_VISIBILITY_DIST_BY_DEPTH_PERISCOPE"
+msgstr "At periscope depth"
+
+msgid "IDS_SHIP_PARAM_VISIBILITY_DIST_BY_DEPTH_SURFACE"
+msgstr "On the surface"
+
+msgid "IDS_SHIP_PARAM_VISIBILITY_DIST_BY_DEPTH_WORKING"
+msgstr "At operating depth [UNUSED]"
+
+msgid "IDS_SHIP_PARAM_VISIBILITY_DIST_BY_FIRE"
+msgstr "Detectability when the ship is on fire"
+
+msgid "IDS_SHIP_PARAM_VISIBILITY_DIST_BY_FORSAGE"
+msgstr "Detectability after the Engine Boost is activated"
+
+msgid "IDS_SHIP_PARAM_VISIBILITY_DIST_BY_GK"
+msgstr "Detectability after firing a main gun shell"
+
+msgid "IDS_SHIP_PARAM_VISIBILITY_DIST_BY_GK_IN_SMOKE"
+msgstr "Detectability after firing main guns in smoke"
+
+msgid "IDS_SHIP_PARAM_VISIBILITY_DIST_BY_GK_IN_SMOKE_BATTLE"
+msgstr "After firing main guns in smoke"
+
+msgid "IDS_SHIP_PARAM_VISIBILITY_DIST_BY_GK_IN_SMOKE_TOOLTIP_DESCRIPTION"
+msgstr "Detectability after firing a main battery shell in smoke."
+
+msgid "IDS_SHIP_PARAM_VISIBILITY_DIST_BY_PINGER"
+msgstr "Detectability after emitting a sonar ping"
+
+msgid "IDS_SHIP_PARAM_VISIBILITY_DIST_BY_PINGER_IN_SMOKE"
+msgstr "Within smoke"
+
+msgid "IDS_SHIP_PARAM_VISIBILITY_DIST_BY_PINGER_TOOLTIP_DESCRIPTION"
+msgstr "Detectability range by sea after emitting a sonar ping."
+
+msgid "IDS_SHIP_PARAM_VISIBILITY_DIST_BY_PLANE"
+msgstr "Visibility from airplanes"
+
+msgid "IDS_SHIP_PARAM_VISIBILITY_DIST_BY_SHIP"
+msgstr "Detectability Range by Sea"
+
+msgid "IDS_SHIP_PARAM_VISIBILITY_DIST_BY_SUBMARINE_TITLE"
+msgstr "Detectability depending on the diving depth of the enemy submarine"
+
+msgid "IDS_SHIP_PARAM_VISIBILITY_DIST_FROM_DEPTH"
+msgstr "Detectability Range by Depths"
+
+msgid "IDS_SHIP_PARAM_VISIBILITY_DIST_FROM_DEPTH_INVULNERABLE"
+msgstr "At maximum depth"
+
+msgid "IDS_SHIP_PARAM_VISIBILITY_DIST_FROM_DEPTH_PERISCOPE"
+msgstr "At periscope depth"
+
+msgid "IDS_SHIP_PARAM_VISIBILITY_DIST_FROM_DEPTH_WORKING"
+msgstr "From operating depth [UNUSED]"
+
+msgid "IDS_SHIP_PARAM_VISION_RANGE"
+msgstr "Spotting Range"
+
+msgid "IDS_SHIP_PARAM_VISION_RANGE_TOOLTIP_DESCRIPTION"
+msgstr "Distance at which enemy ships and squadrons become visible."
+
+msgid "IDS_SHIP_PARAM_WAVE_AMMO"
+msgstr "Wave"
+
+msgid "IDS_SHIP_PARAM_WAVE_DURATION"
+msgstr "Duration of a ping effect on a highlighted sector"
+
+msgid "IDS_SHIP_PARAM_WAVE_DURATION_FIRST"
+msgstr "Duration of a ping effect on a sector highlighted once"
+
+msgid "IDS_SHIP_PARAM_WAVE_DURATION_SECOND"
+msgstr "Duration of a ping effect on a sector highlighted twice"
+
+msgid "IDS_SHIP_PARAM_WAVE_GUN"
+msgstr "Wavecasters"
+
+msgid "IDS_SHIP_PARAM_WAVE_GUNS_COUNT"
+msgstr "Number of guns"
+
+msgid "IDS_SHIP_PARAM_WAVE_GUN_AMMO"
+msgstr "Wavecaster"
+
+msgid "IDS_SHIP_PARAM_WAVE_GUN_MAX_DAMAGE"
+msgstr "Maximum damage dealt to enemy ship based on her full HP"
+
+msgid "IDS_SHIP_PARAM_WAVE_GUN_MAX_DIST"
+msgstr "Wave Transmission Length"
+
+msgid "IDS_SHIP_PARAM_WAVE_GUN_SECTOR"
+msgstr "Launch Angle"
+
+msgid "IDS_SHIP_PARAM_WAVE_GUN_SPEED"
+msgstr "Wave Transmission Speed"
+
+msgid "IDS_SHIP_PARAM_WAVE_MAX_DIST"
+msgstr "Maximum Range"
+
+msgid "IDS_SHIP_PARAM_WAVE_SHOT_DELAY"
+msgstr "Reload Time"
+
+msgid "IDS_SHIP_PARAM_WAVE_SPEED"
+msgstr "Ping Velocity"
+
+msgid "IDS_SHIP_PARAM_WAVE_SPEED_SURFACE"
+msgstr "Ping Velocity Above Water"
+
+msgid "IDS_SHIP_PARAM_WAVE_SPEED_UNDERWATER"
+msgstr "Ping Velocity Underwater"
+
+msgid "IDS_SHIP_PARAM_WAVE_WIDTH"
+msgstr "Ping Width"
+
+msgid "IDS_SHIP_PARAM_WEAPONRY"
+msgstr "Artillery"
+
+msgid "IDS_SHIP_PARAM_WEATHER_DESCRIPTION_GLOBAL_CYCLONE"
+msgstr "Ship and aircraft detectability range reduced."
+
+msgid "IDS_SHIP_PARAM_WEATHER_DESCRIPTION_PCOW012_NIGHT_LOGIC"
+msgstr "Ship and aircraft detectability range reduced."
+
+msgid "IDS_SHIP_PARAM_WEATHER_DESCRIPTION_PCOW013_1APRIL_HAILSTORM"
+msgstr "Ship and aircraft detectability range reduced."
+
+msgid "IDS_SHIP_PARAM_WEATHER_DESCRIPTION_PCOW014_1APRIL_CLOUDBURST"
+msgstr "Ship and aircraft detectability range reduced."
+
+msgid "IDS_SHIP_PARAM_WEATHER_DESCRIPTION_PCOW015_1APRIL_ICECRUMBS"
+msgstr "Ship and aircraft detectability range reduced."
+
+msgid "IDS_SHIP_PARAM_WEATHER_DESCRIPTION_PCOW019_FOG_LOGIC"
+msgstr "Ship and aircraft detectability range reduced."
+
+msgid "IDS_SHIP_PARAM_WEATHER_DESCRIPTION_PCOW020_SNOW_LOGIC"
+msgstr "Ship and aircraft detectability range reduced."
+
+msgid "IDS_SHIP_PARAM_WEATHER_DESCRIPTION_PCOW021_DOWNPOUR"
+msgstr "Ship and aircraft detectability range reduced."
+
+msgid "IDS_SHIP_PARAM_WEATHER_DESCRIPTION_PCOW023_RAIN_GREECE"
+msgstr "Ship and aircraft detectability range reduced."
+
+msgid "IDS_SHIP_PARAM_WORK_TIME"
+msgstr "Action Time"
+
+msgid "IDS_SHIP_PECULIARITIES_HEADER"
+msgstr "Features"
+
+msgid "IDS_SHIP_PECULIARITIES_HEADER_COLLAPSE_ELITE_TOOLTIP"
+msgstr "Hide features of Elite ships"
+
+msgid "IDS_SHIP_PECULIARITIES_HEADER_COLLAPSE_PREMIUM_TOOLTIP"
+msgstr "Hide features of Premium ships"
+
+msgid "IDS_SHIP_PECULIARITIES_HEADER_COLLAPSE_SPECIAL_TOOLTIP"
+msgstr "Hide ship features"
+
+msgid "IDS_SHIP_PECULIARITIES_HEADER_EXPAND_ELITE_TOOLTIP"
+msgstr "Show features of Elite ships"
+
+msgid "IDS_SHIP_PECULIARITIES_HEADER_EXPAND_PREMIUM_TOOLTIP"
+msgstr "Show features of Premium ships"
+
+msgid "IDS_SHIP_PECULIARITIES_HEADER_EXPAND_SPECIAL_TOOLTIP"
+msgstr "Show ship features"
+
+msgid "IDS_SHIP_PECULIARITY_ACHIEVEMENTS_DISABLED"
+msgstr "Impossible to receive achievements in battle."
+
+msgid "IDS_SHIP_PECULIARITY_CONVERT_EXP_TO_FREE_XP"
+msgstr "XP earned playing the ship can be converted into Free XP."
+
+msgid "IDS_SHIP_PECULIARITY_COOPERATIVE_AND_RANKED_BATTLE_ONLY"
+msgstr "This ship is only suitable for Co-op and Ranked Battles."
+
+msgid "IDS_SHIP_PECULIARITY_EARLY_ACCESS_SHIP_STATUS_CHANGES"
+msgstr "An Early Access ship has special advantages until she becomes available to research and purchase."
+
+msgid "IDS_SHIP_PECULIARITY_FREE_PERMOFLAGE"
+msgstr "The ship comes clad in a permanent camouflage and grants a permanent economic bonus."
+
+msgid "IDS_SHIP_PECULIARITY_HIDE_EXTRA_CONTENT"
+msgstr "You can hide the special exterior in battle and in the Port via the Additional Content settings menu."
+
+msgid "IDS_SHIP_PECULIARITY_KEEP_COMMANDER_XP_ON_DISCHARGE"
+msgstr "Upon the ship's removal, any Commander XP is kept."
+
+msgid "IDS_SHIP_PECULIARITY_LEGENDARY_BATTLE_ONLY"
+msgstr "This ship is only suitable for the Grand Battle."
+
+msgid "IDS_SHIP_PECULIARITY_LOWER_MAINTENANCE_COST"
+msgstr "Have reduced post-battle service costs."
+
+msgid "IDS_SHIP_PECULIARITY_MORE_CREDITS"
+msgstr "More Credits per battle."
+
+msgid "IDS_SHIP_PECULIARITY_MOVE_SHIP_EXP_ON_DISCHARGE"
+msgstr "Upon the ship's removal, her XP is transferred to the starting ship of one of the nations in the game."
+
+msgid "IDS_SHIP_PECULIARITY_NO_CREDITS"
+msgstr "Credits cannot be added or deducted after the battle when playing superships."
+
+msgid "IDS_SHIP_PECULIARITY_NO_CREW_RETRAINING"
+msgstr "Assigning Commanders from other ships of the same nation without penalty or retraining."
+
+msgid "IDS_SHIP_PECULIARITY_NO_CREW_RETRAINING_EARLY_ACCESS"
+msgstr "You can assign Commanders from other ships of the same nation without penalties or retraining. The Commander will automatically be sent to the Reserve once the ship's status changes."
+
+msgid "IDS_SHIP_PECULIARITY_RANDOM_COOPERATIVE_AND_RANKED_BATTLE_ONLY"
+msgstr "This ship is only suitable for Co-op, Random, or Ranked Battles."
+
+msgid "IDS_SHIP_PECULIARITY_RENT_SHIP"
+msgstr "The ship is removed when the event ends."
+
+msgid "IDS_SHIP_PECULIARITY_STATISTICS_DISABLED"
+msgstr "No statistics counted for this ship."
+
+msgid "IDS_SHIP_PECULIARITY_STATISTICS_ENABLED"
+msgstr "Ship statistics collected."
+
+msgid "IDS_SHIP_PECULIARITY_UNAVAILABLE_SHIP"
+msgstr "This ship cannot enter battle."
+
+msgid "IDS_SHIP_PECULIARITY_UNBUYABLE_MODULES"
+msgstr "Modules for special ships are not researchable and cannot be purchased. They are issued for completing combat missions."
+
+msgid "IDS_SHIP_POTENTIAL_DAMAGE_PER_MINUTE_HIGH"
+msgstr "High survivability"
+
+msgid "IDS_SHIP_POTENTIAL_DAMAGE_PER_MINUTE_LOW"
+msgstr "Low survivability"
+
+msgid "IDS_SHIP_PREMIUM"
+msgstr "Premium ship"
+
+msgid "IDS_SHIP_PREMIUM_RESTRICTION"
+msgstr "Complete the task with a Premium ship"
+
+msgid "IDS_SHIP_PREVIEW"
+msgstr "About the ship"
+
+msgid "IDS_SHIP_PURCHASE"
+msgstr "Purchase Ship"
+
+msgid "IDS_SHIP_RENT_CREW_HINT"
+msgstr "Ship Commander for rent for %(_timeLeft)s"
+
+msgid "IDS_SHIP_RENT_TIME_IS_UP_TOOLTIP"
+msgstr "The ship will be removed from your account after you leave a battle or set your status to \"Not ready\""
+
+msgid "IDS_SHIP_RENT_UNTIL_ZERO"
+msgstr "Ship rental will expire soon"
+
+msgid "IDS_SHIP_REWARD"
+msgstr "%s %s"
+
+msgid "IDS_SHIP_REWARD_RENT_STATUS_DURATION"
+msgstr "Rental time: %(_timeLeft)s remaining"
+
+msgid "IDS_SHIP_REWARD_RENT_STATUS_UNTIL"
+msgstr "Rental time: until %(_timeLeft)s"
+
+msgid "IDS_SHIP_SELL"
+msgstr "Sell Ship"
+
+msgid "IDS_SHIP_SELL_HINT"
+msgstr "Sell the ship with all her related modules, or leave them in the inventory for future use."
+
+msgid "IDS_SHIP_SELL_MODERNIZATIONS_HINT"
+msgstr ""
+"Demount or sell mounted upgrades.\n"
+"Demounted upgrades can be used later."
+
+msgid "IDS_SHIP_SELL_UPPER_CASE"
+msgstr "SELLING A SHIP"
+
+msgid "IDS_SHIP_SELL_WITH_ALL_MODULES"
+msgstr "Sell with all modules"
+
+msgid "IDS_SHIP_SELL_WITH_STOCK_MODULES"
+msgstr "Sell with standard modules"
+
+msgid "IDS_SHIP_SHARDS_COMMON_TITLE"
+msgstr "Repair materials"
+
+msgid "IDS_SHIP_SHARDS_INFO_TEXT_0"
+msgstr "You can get new ships at the Repair Dock."
+
+msgid "IDS_SHIP_SHARDS_INFO_TEXT_1"
+msgstr "Ships that require repairs will appear here. Once you repair them, they will become yours, and you will be able to take them into battle."
+
+msgid "IDS_SHIP_SHARDS_INFO_TEXT_2"
+msgstr "To repair a ship, you need repair materials: structures and blanks. For a new ship to appear in your Repair Dock, you must obtain at least one structure of that ship."
+
+msgid "IDS_SHIP_SHARDS_INFO_TEXT_3"
+msgstr "You can obtain repair materials by participating in events or purchasing them in the Admiralty."
+
+msgid "IDS_SHIP_SHARDS_REPAIR_QUESTION"
+msgstr "Repair for"
+
+msgid "IDS_SHIP_SHARDS_REPAIR_WARNING"
+msgstr "Instead of unused structures, you will receive blanks at a 1 to 1 ratio"
+
+msgid "IDS_SHIP_SHARDS_SHIP_REPAIR_HEADER"
+msgstr "Ship repair"
+
+msgid "IDS_SHIP_SHARDS_TOOLTIP_CONVERT_RATE_TEXT"
+msgstr "Consumption of blanks for structures"
+
+msgid "IDS_SHIP_SHARDS_TOOLTIP_TITLE"
+msgstr "All blanks"
+
+msgid "IDS_SHIP_SHARDS_TTX_BUTTON_REPAIR"
+msgstr "Repair"
+
+msgid "IDS_SHIP_SHARDS_TTX_INFO_TEXT"
+msgstr "To repair a ship, you need 100 structures. When you collect at least 50 structures, you can complete the repair using blanks. During the repair, each missing structure will be created from 10 blanks of the corresponding tier."
+
+msgid "IDS_SHIP_SHARDS_TTX_INFO_TEXT_FINISH_1_1"
+msgstr "Complete the ship's repair"
+
+msgid "IDS_SHIP_SHARDS_TTX_INFO_TEXT_FINISH_1_2"
+msgstr "with the help of"
+
+msgid "IDS_SHIP_SHARDS_TTX_INFO_TEXT_FINISH_1_3"
+msgstr "or collect more"
+
+msgid "IDS_SHIP_SHARDS_TTX_INFO_TEXT_PROGRESS_1_1"
+msgstr "Repair the ship"
+
+msgid "IDS_SHIP_SHARDS_TTX_INFO_TEXT_PROGRESS_1_2"
+msgstr "Need extra:"
+
+msgid "IDS_SHIP_SHARDS_TTX_INFO_TEXT_START_1"
+msgstr "To repair a ship, you must collect at least %(_shipComponentsCount)s of Structures — %(_shipName)s."
+
+msgid "IDS_SHIP_SHARDS_TTX_INFO_TEXT_START_2_1"
+msgstr "Missing structures can be created"
+
+msgid "IDS_SHIP_SHARDS_TTX_INFO_TEXT_START_2_2"
+msgstr "from Blanks — %(_shipLevel)s for repairs."
+
+msgid "IDS_SHIP_SHARDS_TTX_INFO_TITLE"
+msgstr "Repair materials"
+
+msgid "IDS_SHIP_SHIPNAME_RESTRICTION"
+msgstr "Completing a mission on a specific ship"
+
+msgid "IDS_SHIP_SHIPTYPE_RESTRICTION"
+msgstr "Ship class restrictions"
+
+msgid "IDS_SHIP_SPECIAL"
+msgstr "Special ship"
+
+msgid "IDS_SHIP_SPECIAL_HYBRID"
+msgstr "Hybrid Ship"
+
+msgid "IDS_SHIP_SPECIAL_RESTRICTION"
+msgstr "Complete the task with a special ship"
+
+msgid "IDS_SHIP_SPECIAL_UNIVERSAL"
+msgstr "A versatile role in combat"
+
+msgid "IDS_SHIP_TAG_AIRCARRIER"
+msgstr "carriers"
+
+msgid "IDS_SHIP_TAG_AIRCARRIER_LEGENDARY"
+msgstr "supercarriers"
+
+msgid "IDS_SHIP_TAG_BATTLESHIP"
+msgstr "battleships"
+
+msgid "IDS_SHIP_TAG_BATTLESHIP_LEGENDARY"
+msgstr "superbattleships"
+
+msgid "IDS_SHIP_TAG_CRUISER"
+msgstr "cruisers"
+
+msgid "IDS_SHIP_TAG_CRUISER_LEGENDARY"
+msgstr "supercruisers"
+
+msgid "IDS_SHIP_TAG_DESTROYER"
+msgstr "destroyers"
+
+msgid "IDS_SHIP_TAG_DESTROYER_LEGENDARY"
+msgstr "superdestroyers"
+
+msgid "IDS_SHIP_TAG_SUBMARINE"
+msgstr "submarines"
+
+msgid "IDS_SHIP_TAG_SUBMARINE_LEGENDARY"
+msgstr "supersubmarines"
+
+msgid "IDS_SHIP_TOOLTIP_VISIBILITY"
+msgstr "Detectability Range"
+
+msgid "IDS_SHIP_TYPES"
+msgstr "Types"
+
+msgid "IDS_SHIP_TYPE_COMMON_DESCRIPTION"
+msgstr "Average characteristics of the class are listed. Each ship has a unique set of parameters."
+
+msgid "IDS_SHIP_TYPE_PARAM_COMBAT_RANGE"
+msgstr "Combat Range"
+
+msgid "IDS_SHIP_TYPE_PARAM_DISGUISE"
+msgstr "Camouflage"
+
+msgid "IDS_SHIP_TYPE_PARAM_MANEUVERABILITY"
+msgstr "Maneuverability"
+
+msgid "IDS_SHIP_TYPE_PARAM_SURVIVABILITY"
+msgstr "Survivability"
+
+msgid "IDS_SHIP_TYPE_PREMIUM_DESCRIPTION"
+msgstr "Ships of various classes that do not require research. Provide more credits per battle and allow you to earn free experience faster."
+
+msgid "IDS_SHISHIRO_BOTAN"
+msgstr " "
+
+msgid "IDS_SHOOT"
+msgstr "Fire"
+
+msgid "IDS_SHOOT_DEPTH_CHARGES"
+msgstr "Depth charges"
+
+msgid "IDS_SHOOT_DEPTH_CHARGES_PREF_TOOLTIP_DESCRIPTION"
+msgstr "Launch depth charges."
+
+msgid "IDS_SHOOT_SHIFT_CHANGED"
+msgstr "Accuracy of enemy fire directed at your ship decreased"
+
+msgid "IDS_SHORT_DASH"
+msgstr "–"
+
+msgid "IDS_SHOTS"
+msgstr "Shells fired"
+
+msgid "IDS_SHOTS_HINT"
+msgstr "Number of shells fired"
+
+msgid "IDS_SHOW"
+msgstr "SHOW"
+
+msgid "IDS_SHOWGAMESTATS"
+msgstr "Game statistics"
+
+msgid "IDS_SHOWGAMESTATS_PREF_TOOLTIP_DESCRIPTION"
+msgstr "View battle statistics, map description, and missions."
+
+msgid "IDS_SHOWHELP"
+msgstr "Help screen"
+
+msgid "IDS_SHOWHELP_PREF_TOOLTIP_DESCRIPTION"
+msgstr "Open window with game information."
+
+msgid "IDS_SHOWSTATS"
+msgstr "Team lineups"
+
+msgid "IDS_SHOWSTATS_DESCRIPTION"
+msgstr "Display team rosters with silhouettes of ships, player names, and number of destroyed enemy ships."
+
+msgid "IDS_SHOW_ARMOUR_ARTI"
+msgstr "Show gun-mount armor"
+
+msgid "IDS_SHOW_ARMOUR_BOW_ST"
+msgstr "Show fore- and aft-end armor"
+
+msgid "IDS_SHOW_ARMOUR_CAS"
+msgstr "Show casemate armor"
+
+msgid "IDS_SHOW_ARMOUR_CITADEL"
+msgstr "Show citadel armor"
+
+msgid "IDS_SHOW_ARMOUR_DD_CAS"
+msgstr "Show vital ship-part armor"
+
+msgid "IDS_SHOW_ARMOUR_INNER"
+msgstr "Show internal armor"
+
+msgid "IDS_SHOW_ARMOUR_OUTER"
+msgstr "Show torpedo protection"
+
+msgid "IDS_SHOW_ARMOUR_SS"
+msgstr "Show superstructure armor"
+
+msgid "IDS_SHOW_ARMOUR_SUB_BOW_ST"
+msgstr "Show fore- and aft-end light hull"
+
+msgid "IDS_SHOW_ARMOUR_SUB_CAS"
+msgstr "Show pressure hull"
+
+msgid "IDS_SHOW_ARMOUR_SUB_OUTER"
+msgstr "Show light hull"
+
+msgid "IDS_SHOW_ARMOUR_UPCAS"
+msgstr "Show auxiliary room armor"
+
+msgid "IDS_SHOW_CURSOR_IN_STATS_PANEL_HINT"
+msgstr ""
+"You can move the cursor without holding [KEY_CONTROL].\n"
+"Camera control will be disabled."
+
+msgid "IDS_SHOW_FOUR_ROWS_IN_CAROUSEL"
+msgstr "Display four rows of ships in the carousel"
+
+msgid "IDS_SHOW_IMELANGBAR"
+msgstr "Display language bar"
+
+msgid "IDS_SHOW_IMELANGBAR_DESCRIPTION"
+msgstr "Display language panel when hovering over a text field."
+
+msgid "IDS_SHOW_OWN_SHIP_IN_COMPARE"
+msgstr "Show my ship"
+
+msgid "IDS_SHOW_PERFORMANCE"
+msgstr "Performance"
+
+msgid "IDS_SHOW_PERFORMANCE_DESCRIPTION"
+msgstr "Display frame rate and server response time."
+
+msgid "IDS_SHOW_RECOMMENDED_CREW_SKILLS_SWITCH_LABEL"
+msgstr "Show recommended"
+
+msgid "IDS_SHOW_RECOMMENDED_CREW_SKILLS_SWITCH_OFF_TOOLTIP"
+msgstr "Hide the recommended skills."
+
+msgid "IDS_SHOW_RECOMMENDED_CREW_SKILLS_SWITCH_ON_TOOLTIP"
+msgstr "Show the recommended skills."
+
+msgid "IDS_SHOW_REWARD_TOOLTIP_MOUSE_INSTRUCTION"
+msgstr "View reward"
+
+msgid "IDS_SHOW_SMOKE_TIMER"
+msgstr "Show smoke screen timer"
+
+msgid "IDS_SHOW_TASK_DETAILS"
+msgstr "Explore the task"
+
+msgid "IDS_SHOW_THREE_ROWS_IN_CAROUSEL"
+msgstr "Display three rows of ships in the carousel"
+
+msgid "IDS_SHOW_TTX_MOUSE_INSTRUCTION"
+msgstr "Go to Equipment"
+
+msgid "IDS_SHOW_TWO_ROWS_IN_CAROUSEL"
+msgstr "Display two rows of ships in the carousel"
+
+msgid "IDS_SIDEBOW"
+msgstr "Bulkhead"
+
+msgid "IDS_SIDECAS"
+msgstr "Bulkhead"
+
+msgid "IDS_SIDECIT"
+msgstr "Bulkhead"
+
+msgid "IDS_SIDESS"
+msgstr "Plating"
+
+msgid "IDS_SIDESSC"
+msgstr "Bulkhead"
+
+msgid "IDS_SIDESTERN"
+msgstr "Bulkhead"
+
+msgid "IDS_SIEGFRIED_LOGH"
+msgstr "Siegfried Kircheis"
+
+msgid "IDS_SIGNALS"
+msgstr "Signals"
+
+msgid "IDS_SIGNALS_IS_NOT_AVAILABLE_NOW"
+msgstr "You will be able to use signals after you reach a higher Service Record level."
+
+msgid "IDS_SIGNALS_LOOTBOX_HEADER"
+msgstr "More Signals"
+
+msgid "IDS_SIGNALS_LOW_ACCESS_LEVEL_TO_USE"
+msgstr "Signals will become available at a higher Access Level."
+
+msgid "IDS_SIGNALS_MAX_REPLENISHMENT_HINT_1"
+msgstr "The maximum cost is applied when none of the mounted signals are available."
+
+msgid "IDS_SIGNALS_REPLENISH_AUTOMATICALLY_HINT_1"
+msgstr "A full set of mounted signals lasts for one battle."
+
+msgid "IDS_SIGNALS_REPLENISH_AUTOMATICALLY_HINT_2"
+msgstr "If auto-resupply is enabled, the mounted signals will be resupplied automatically after each battle. If the required signals are available, they will be mounted without cost."
+
+msgid "IDS_SIGNALS_REPLENISH_AUTOMATICALLY_HINT_3"
+msgstr "If there is not enough Credits to resupply the full set of signals, you still can enter the battle with signals available for mounting, or without any signals at all."
+
+msgid "IDS_SIGNALS_REPLENISH_AUTOMATICALLY_HINT_4"
+msgstr "If you do not have enough Credits to resupply the full set of signals, auto-resupply is disabled automatically."
+
+msgid "IDS_SIGNALS_ROD"
+msgstr "Signals"
+
+msgid "IDS_SIGNALS_TAKEN_AWAY_WARNING"
+msgstr "Signals that are no longer available will be removed from the ship."
+
+msgid "IDS_SIGNALS_TOOLTIP_INFO_TEXT"
+msgstr "Signals are not consumed in Clan and Training battles."
+
+msgid "IDS_SIGNAL_GROUP_BATTLE"
+msgstr "Combat"
+
+msgid "IDS_SIGNAL_SLOT_OPEN_INFOTIP"
+msgstr "Open the list of signals"
+
+msgid "IDS_SIGNAL_TYPE_0_SIMPLE_SUMMARY_TOOLTIP"
+msgstr "Survivability"
+
+msgid "IDS_SIGNAL_TYPE_1_SIMPLE_SUMMARY_TOOLTIP"
+msgstr "Damage ability"
+
+msgid "IDS_SIGNAL_TYPE_2_SIMPLE_SUMMARY_TOOLTIP"
+msgstr "Auxiliary armament"
+
+msgid "IDS_SIGNAL_TYPE_3_SIMPLE_SUMMARY_TOOLTIP"
+msgstr "Speed"
+
+msgid "IDS_SIGNAL_TYPE_4_SIMPLE_SUMMARY_TOOLTIP"
+msgstr "Consumables"
+
+msgid "IDS_SIGNAL_TYPE_5_SIMPLE_SUMMARY_TOOLTIP"
+msgstr "Damage Resistance"
+
+msgid "IDS_SIGN_OUT_MICROSOFT_ERROR_DESCRIPTION"
+msgstr "Failed to change user. Microsoft services are currently unavailable."
+
+msgid "IDS_SIMULTANEOUS_RELOAD"
+msgstr "Separate armament reloading"
+
+msgid "IDS_SIMULTANEOUS_RELOAD_DESCRIPTION"
+msgstr "Simultaneously display reload indicators for all main battery turrets, torpedo tubes, and the Airstrike armament."
+
+msgid "IDS_SIMULTANEOUS_RELOAD_TOOLTIP_HEADER"
+msgstr "Separate armament reload indicators"
+
+msgid "IDS_SINGLE_BATTLE_TASK"
+msgstr "Complete it in a single battle."
+
+msgid "IDS_SITE"
+msgstr "website"
+
+msgid "IDS_SIXTH_AMERICAN_ARCSUBCOLLECTION_NAME"
+msgstr "Orders and Medals"
+
+msgid "IDS_SIXTH_AZURLANESUBCOLLECTION_NAME"
+msgstr "Iris and Vichya"
+
+msgid "IDS_SIXTH_GF097_NAME"
+msgstr "The German Navy"
+
+msgid "IDS_SIXTH_HSF2018SUBCOLLECTION_NAME"
+msgstr "Others"
+
+msgid "IDS_SIXTH_MAY_DAY_NAME"
+msgstr "United States of America"
+
+msgid "IDS_SIXTH_PCZA027_TFTM_108_NAME"
+msgstr "Decepticons Permanent Camouflages"
+
+msgid "IDS_SIXTH_SOVIETBBARC_NAME"
+msgstr "Shells for Battleships"
+
+msgid "IDS_SKILL"
+msgstr "Skill"
+
+msgid "IDS_SKILLS_AND_CONSUMABLES"
+msgstr "Skills and Consumables"
+
+msgid "IDS_SKILLS_FOR_AIRCARRIER"
+msgstr "Skills for aircraft carriers"
+
+msgid "IDS_SKILLS_FOR_BATTLESHIP"
+msgstr "Skills for battleships"
+
+msgid "IDS_SKILLS_FOR_CRUISER"
+msgstr "Skills for cruisers"
+
+msgid "IDS_SKILLS_FOR_DESTROYER"
+msgstr "Skills for destroyers"
+
+msgid "IDS_SKILLS_FOR_SUBMARINE"
+msgstr "Skills for submarines"
+
+msgid "IDS_SKILLS_IS_NOT_WORKING"
+msgstr "Commander skills will have no effect until retraining is complete"
+
+msgid "IDS_SKILLS_IS_NOT_WORKING_TOOLTIP_TEXT"
+msgstr "It is necessary to complete the Commander's retraining."
+
+msgid "IDS_SKILLS_LEARN_COST_COLON"
+msgstr "Mastering cost:"
+
+msgid "IDS_SKILL_AA_DAMAGE_CONSTANT_BUBBLES"
+msgstr "Master of firearms training"
+
+msgid "IDS_SKILL_AA_DAMAGE_CONSTANT_BUBBLES_CV"
+msgstr "Secondary Armament Expert"
+
+msgid "IDS_SKILL_AA_PRIORITYSECTOR_DAMAGE_CONSTANT"
+msgstr "Focus Fire Training"
+
+msgid "IDS_SKILL_AP_DAMAGE_BB"
+msgstr "Super-Heavy AP Shells"
+
+msgid "IDS_SKILL_AP_DAMAGE_CA"
+msgstr "Heavy AP Shells"
+
+msgid "IDS_SKILL_AP_DAMAGE_DD"
+msgstr "Extra-Heavy Ammunition"
+
+msgid "IDS_SKILL_ARMAMENT_RELOAD_AA_DAMAGE"
+msgstr "Adrenaline Rush"
+
+msgid "IDS_SKILL_ARMAMENT_RELOAD_SUBMARINE"
+msgstr "Adrenaline Rush"
+
+msgid "IDS_SKILL_ATBA_ACCURACY"
+msgstr "Manual Secondary Battery Aiming"
+
+msgid "IDS_SKILL_ATBA_ACCURACY_INACTIVE"
+msgstr "Manual Secondary Battery Aiming"
+
+msgid "IDS_SKILL_ATBA_RANGE"
+msgstr "Long-Range Secondary Battery Shells"
+
+msgid "IDS_SKILL_ATBA_UPGRADE"
+msgstr "Defensive Fire Expert"
+
+msgid "IDS_SKILL_CONSUMABLES_ADDITIONAL"
+msgstr "Superintendent"
+
+msgid "IDS_SKILL_CONSUMABLES_CRASHCREW_REGENCREW_RELOAD"
+msgstr "Emergency Repair Specialist"
+
+msgid "IDS_SKILL_CONSUMABLES_CRASHCREW_REGENCREW_UPGRADE"
+msgstr "Emergency Repair Expert"
+
+msgid "IDS_SKILL_CONSUMABLES_DURATION"
+msgstr "Consumables Enhancements"
+
+msgid "IDS_SKILL_CONSUMABLES_FIGHTER_ADDITIONAL"
+msgstr "Direction Center for Fighters"
+
+msgid "IDS_SKILL_CONSUMABLES_RELOAD"
+msgstr "Consumables Specialist"
+
+msgid "IDS_SKILL_CONSUMABLES_SPOTTER_UPGRADE"
+msgstr "Eye in the Sky"
+
+msgid "IDS_SKILL_DEFENCE_CRIT_FIRE_FLOODING"
+msgstr "Basics of Survivability"
+
+msgid "IDS_SKILL_DEFENCE_FIRE_PROBABILITY"
+msgstr "Fire Prevention Expert"
+
+msgid "IDS_SKILL_DEFENCE_UW"
+msgstr "Improved Repair Party Readiness"
+
+msgid "IDS_SKILL_DEFENSE_CRIT_PROBABILITY"
+msgstr "Preventive Maintenance"
+
+msgid "IDS_SKILL_DEFENSE_HP"
+msgstr "Survivability Expert"
+
+msgid "IDS_SKILL_DESC_AA_DAMAGE_CONSTANT_BUBBLES"
+msgstr " "
+
+msgid "IDS_SKILL_DESC_AA_DAMAGE_CONSTANT_BUBBLES_CV"
+msgstr " "
+
+msgid "IDS_SKILL_DESC_AA_PRIORITYSECTOR_DAMAGE_CONSTANT"
+msgstr "Priority sector is activated by pressing [CMD_SET_PRIORITY_SECTOR] while facing in the direction of attacking hostile aircraft."
+
+msgid "IDS_SKILL_DESC_AA_PRIORITYSECTOR_DAMAGE_CONSTANT_OVERRIDE_FOR_WEB"
+msgstr "Improves AA gun and Airstrike armament characteristics."
+
+msgid "IDS_SKILL_DESC_AP_DAMAGE_BB"
+msgstr " "
+
+msgid "IDS_SKILL_DESC_AP_DAMAGE_CA"
+msgstr " "
+
+msgid "IDS_SKILL_DESC_AP_DAMAGE_DD"
+msgstr " "
+
+msgid "IDS_SKILL_DESC_ARMAMENT_RELOAD_AA_DAMAGE"
+msgstr "Enhances ship parameters for each 1% of HP lost."
+
+msgid "IDS_SKILL_DESC_ARMAMENT_RELOAD_SUBMARINE"
+msgstr "Enhances ship parameters for each 1% of HP lost."
+
+msgid "IDS_SKILL_DESC_ATBA_ACCURACY"
+msgstr " "
+
+msgid "IDS_SKILL_DESC_ATBA_RANGE"
+msgstr " "
+
+msgid "IDS_SKILL_DESC_ATBA_UPGRADE"
+msgstr " "
+
+msgid "IDS_SKILL_DESC_CONSUMABLES_ADDITIONAL"
+msgstr " "
+
+msgid "IDS_SKILL_DESC_CONSUMABLES_CRASHCREW_REGENCREW_RELOAD"
+msgstr " "
+
+msgid "IDS_SKILL_DESC_CONSUMABLES_CRASHCREW_REGENCREW_UPGRADE"
+msgstr " "
+
+msgid "IDS_SKILL_DESC_CONSUMABLES_DURATION"
+msgstr " "
+
+msgid "IDS_SKILL_DESC_CONSUMABLES_FIGHTER_ADDITIONAL"
+msgstr "When an aircraft carrier's Fighter consumable is activated, an additional aircraft is launched."
+
+msgid "IDS_SKILL_DESC_CONSUMABLES_RELOAD"
+msgstr " "
+
+msgid "IDS_SKILL_DESC_CONSUMABLES_SPOTTER_UPGRADE"
+msgstr " "
+
+msgid "IDS_SKILL_DESC_DEFENCE_CRIT_FIRE_FLOODING"
+msgstr " "
+
+msgid "IDS_SKILL_DESC_DEFENCE_FIRE_PROBABILITY"
+msgstr "Reduces the risk of catching fire. The maximum number of fires on a ship is reduced to three."
+
+msgid "IDS_SKILL_DESC_DEFENCE_UW"
+msgstr " "
+
+msgid "IDS_SKILL_DESC_DEFENSE_CRIT_PROBABILITY"
+msgstr "Reduces the risk of the main turrets, sonar, torpedo tubes, steering gears, and engine becoming incapacitated."
+
+msgid "IDS_SKILL_DESC_DEFENSE_HP"
+msgstr " "
+
+msgid "IDS_SKILL_DESC_DETECTION_AIMING"
+msgstr "Displays the number of enemies who are holding your ship at gunpoint with main caliber guns or who are attacking your squadron with air defense guns."
+
+msgid "IDS_SKILL_DESC_DETECTION_ALERT"
+msgstr "A warning about a salvo fired at your ship from a distance of more than 4.5 km."
+
+msgid "IDS_SKILL_DESC_DETECTION_DIRECTION"
+msgstr ""
+"After this skill is mastered, the player will have the direction to the nearest enemy ship indicated to them. \n"
+"\n"
+"The enemy player will be alerted that a bearing was taken on their ship."
+
+msgid "IDS_SKILL_DESC_DETECTION_TORPEDO_RANGE"
+msgstr "Extends the torpedo acquisition range, even while the Hydroacoustic Search consumable is active."
+
+msgid "IDS_SKILL_DESC_DETECTION_VISIBILITY_CRASHCREW"
+msgstr " "
+
+msgid "IDS_SKILL_DESC_DETECTION_VISIBILITY_RANGE"
+msgstr " "
+
+msgid "IDS_SKILL_DESC_GM_RANGE_AA_DAMAGE_BUBBLES"
+msgstr " "
+
+msgid "IDS_SKILL_DESC_GM_RELOAD_AA_DAMAGE_CONSTANT"
+msgstr " "
+
+msgid "IDS_SKILL_DESC_GM_SHELL_RELOAD"
+msgstr " "
+
+msgid "IDS_SKILL_DESC_GM_TURN"
+msgstr " "
+
+msgid "IDS_SKILL_DESC_HE_FIRE_PROBABILITY"
+msgstr " "
+
+msgid "IDS_SKILL_DESC_HE_FIRE_PROBABILITY_CV"
+msgstr " "
+
+msgid "IDS_SKILL_DESC_HE_PENETRATION"
+msgstr " "
+
+msgid "IDS_SKILL_DESC_HE_SAP_DAMAGE"
+msgstr " "
+
+msgid "IDS_SKILL_DESC_MANEUVERABILITY"
+msgstr "The ship remains partially able to sustain speed and maneuverability with the engine and steering gears incapacitated."
+
+msgid "IDS_SKILL_DESC_PLANES_AIMING_BOOST"
+msgstr " "
+
+msgid "IDS_SKILL_DESC_PLANES_AP_DAMAGE"
+msgstr " "
+
+msgid "IDS_SKILL_DESC_PLANES_CONSUMABLES_CALLFIGHTERS_ADDITIONAL"
+msgstr " "
+
+msgid "IDS_SKILL_DESC_PLANES_CONSUMABLES_CALLFIGHTERS_PREPARATIONTIME"
+msgstr "With the Patrol Fighters or Interceptor consumables activated, the time it takes to start attacking hostile aircraft is reduced."
+
+msgid "IDS_SKILL_DESC_PLANES_CONSUMABLES_CALLFIGHTERS_RANGE"
+msgstr "Extends the patrol radius of the Patrol Fighters and Interceptor consumables."
+
+msgid "IDS_SKILL_DESC_PLANES_CONSUMABLES_CALLFIGHTERS_UPGRADE"
+msgstr "The Patrol Fighters consumable is replaced by Interceptor."
+
+msgid "IDS_SKILL_DESC_PLANES_CONSUMABLES_REGENERATEHEALTH_UPGRADE"
+msgstr " "
+
+msgid "IDS_SKILL_DESC_PLANES_CONSUMABLES_SPEEDBOOSTER_RELOAD"
+msgstr " "
+
+msgid "IDS_SKILL_DESC_PLANES_DEFENSE_DAMAGE_BUBBLES"
+msgstr " "
+
+msgid "IDS_SKILL_DESC_PLANES_DEFENSE_DAMAGE_CONSTANT"
+msgstr " "
+
+msgid "IDS_SKILL_DESC_PLANES_DIVEBOMBER_SPEED"
+msgstr " "
+
+msgid "IDS_SKILL_DESC_PLANES_FORSAGE_DURATION"
+msgstr " "
+
+msgid "IDS_SKILL_DESC_PLANES_FORSAGE_RENEWAL"
+msgstr "Completely restores engine boost for the last attack flight of the aircraft carrier's planes."
+
+msgid "IDS_SKILL_DESC_PLANES_HP"
+msgstr " "
+
+msgid "IDS_SKILL_DESC_PLANES_RELOAD"
+msgstr " "
+
+msgid "IDS_SKILL_DESC_PLANES_SPEED"
+msgstr " "
+
+msgid "IDS_SKILL_DESC_PLANES_TORPEDO_ARMINGRANGE"
+msgstr " "
+
+msgid "IDS_SKILL_DESC_PLANES_TORPEDO_SPEED"
+msgstr " "
+
+msgid "IDS_SKILL_DESC_PLANES_TORPEDO_UW_REDUCED"
+msgstr " "
+
+msgid "IDS_SKILL_DESC_SUBMARINE_ALT_TORPEDO"
+msgstr " "
+
+msgid "IDS_SKILL_DESC_SUBMARINE_BATTERY_BURN_DOWN"
+msgstr " "
+
+msgid "IDS_SKILL_DESC_SUBMARINE_BATTERY_CAPACITY"
+msgstr " "
+
+msgid "IDS_SKILL_DESC_SUBMARINE_CONSUMABLES_DURATION"
+msgstr " "
+
+msgid "IDS_SKILL_DESC_SUBMARINE_CONSUMABLES_RELOAD"
+msgstr " "
+
+msgid "IDS_SKILL_DESC_SUBMARINE_DANGER_ALERT"
+msgstr ""
+"For an undetected submarine, displays an indicator showing that the submarine is currently within the action range of activated enemy Hydroacoustic Search, Surveillance Radar, or Submarine Surveillance consumables.\n"
+"If you change depth while the indicator is displayed, you may be detected."
+
+msgid "IDS_SKILL_DESC_SUBMARINE_HOLD_SECTORS"
+msgstr " "
+
+msgid "IDS_SKILL_DESC_SUBMARINE_SPEED"
+msgstr " "
+
+msgid "IDS_SKILL_DESC_SUBMARINE_TORPEDO_PING_DAMAGE"
+msgstr "When launching acoustic homing torpedoes at a ship with a sector that was highlighted twice, torpedo damage is increased. The sector that was highlighted twice needs to remain active until the torpedoes hit the ship."
+
+msgid "IDS_SKILL_DESC_TORPEDO_DAMAGE"
+msgstr " "
+
+msgid "IDS_SKILL_DESC_TORPEDO_FLOODING_PROBABILITY"
+msgstr " "
+
+msgid "IDS_SKILL_DESC_TORPEDO_RELOAD"
+msgstr " "
+
+msgid "IDS_SKILL_DESC_TORPEDO_SPEED"
+msgstr " "
+
+msgid "IDS_SKILL_DESC_TRIGGER_BURN_GM_RELOAD"
+msgstr " "
+
+msgid "IDS_SKILL_DESC_TRIGGER_CONS_RUDDER_TIME_COEFF"
+msgstr " "
+
+msgid "IDS_SKILL_DESC_TRIGGER_CONS_SONAR_TIME_COEFF"
+msgstr " "
+
+msgid "IDS_SKILL_DESC_TRIGGER_GM_ATBA_RELOAD_BB"
+msgstr " "
+
+msgid "IDS_SKILL_DESC_TRIGGER_GM_ATBA_RELOAD_CA"
+msgstr " "
+
+msgid "IDS_SKILL_DESC_TRIGGER_GM_RELOAD"
+msgstr " "
+
+msgid "IDS_SKILL_DESC_TRIGGER_PINGER_RELOAD_BUFF"
+msgstr " "
+
+msgid "IDS_SKILL_DESC_TRIGGER_PINGER_SPEED_BUFF"
+msgstr " "
+
+msgid "IDS_SKILL_DESC_TRIGGER_SEEN_TORPEDO_RELOAD"
+msgstr " "
+
+msgid "IDS_SKILL_DESC_TRIGGER_SPEED"
+msgstr " "
+
+msgid "IDS_SKILL_DESC_TRIGGER_SPEED_ACCURACY"
+msgstr " "
+
+msgid "IDS_SKILL_DESC_TRIGGER_SPEED_BB"
+msgstr " "
+
+msgid "IDS_SKILL_DESC_TRIGGER_SPREADING"
+msgstr " "
+
+msgid "IDS_SKILL_DETECTION_AIMING"
+msgstr "Priority Target"
+
+msgid "IDS_SKILL_DETECTION_ALERT"
+msgstr "Incoming Fire Alert"
+
+msgid "IDS_SKILL_DETECTION_DIRECTION"
+msgstr "Radio Location"
+
+msgid "IDS_SKILL_DETECTION_TORPEDO_RANGE"
+msgstr "Vigilance"
+
+msgid "IDS_SKILL_DETECTION_VISIBILITY_CRASHCREW"
+msgstr "Hidden Menace"
+
+msgid "IDS_SKILL_DETECTION_VISIBILITY_RANGE"
+msgstr "Concealment Expert"
+
+msgid "IDS_SKILL_FIRST_SELECT_PREVIOUS_LEVEL"
+msgstr "You must first select a skill from the preceding level"
+
+msgid "IDS_SKILL_GM_RANGE_AA_DAMAGE_BUBBLES"
+msgstr "Main Battery and AA Expert"
+
+msgid "IDS_SKILL_GM_RELOAD_AA_DAMAGE_CONSTANT"
+msgstr "Main Battery and AA Specialist"
+
+msgid "IDS_SKILL_GM_SHELL_RELOAD"
+msgstr "Gun Feeder"
+
+msgid "IDS_SKILL_GM_TURN"
+msgstr "Grease the Gears"
+
+msgid "IDS_SKILL_HE_FIRE_PROBABILITY"
+msgstr "Demolition Expert"
+
+msgid "IDS_SKILL_HE_FIRE_PROBABILITY_CV"
+msgstr "Pyrotechnician"
+
+msgid "IDS_SKILL_HE_PENETRATION"
+msgstr "Inertia Fuse for HE Shells"
+
+msgid "IDS_SKILL_HE_SAP_DAMAGE"
+msgstr "Heavy HE and SAP Shells"
+
+msgid "IDS_SKILL_ISEPIC"
+msgstr "Enhanced skill"
+
+msgid "IDS_SKILL_MANEUVERABILITY"
+msgstr "Last Stand"
+
+msgid "IDS_SKILL_PLANES_AIMING_BOOST"
+msgstr "Sight Stabilization"
+
+msgid "IDS_SKILL_PLANES_AP_DAMAGE"
+msgstr "Enhanced Armor-Piercing Ammunition"
+
+msgid "IDS_SKILL_PLANES_CONSUMABLES_CALLFIGHTERS_ADDITIONAL"
+msgstr "Patrol Group Leader"
+
+msgid "IDS_SKILL_PLANES_CONSUMABLES_CALLFIGHTERS_PREPARATIONTIME"
+msgstr "Enhanced Reactions"
+
+msgid "IDS_SKILL_PLANES_CONSUMABLES_CALLFIGHTERS_RANGE"
+msgstr "Search and Destroy"
+
+msgid "IDS_SKILL_PLANES_CONSUMABLES_CALLFIGHTERS_UPGRADE"
+msgstr "Interceptor"
+
+msgid "IDS_SKILL_PLANES_CONSUMABLES_REGENERATEHEALTH_UPGRADE"
+msgstr "Repair Specialist"
+
+msgid "IDS_SKILL_PLANES_CONSUMABLES_SPEEDBOOSTER_RELOAD"
+msgstr "Engine Techie"
+
+msgid "IDS_SKILL_PLANES_DEFENSE_DAMAGE_BUBBLES"
+msgstr "Enhanced Aircraft Armor"
+
+msgid "IDS_SKILL_PLANES_DEFENSE_DAMAGE_CONSTANT"
+msgstr "Aircraft Armor"
+
+msgid "IDS_SKILL_PLANES_DIVEBOMBER_SPEED"
+msgstr "Bomber Flight Control"
+
+msgid "IDS_SKILL_PLANES_FORSAGE_DURATION"
+msgstr "Improved Engine Boost"
+
+msgid "IDS_SKILL_PLANES_FORSAGE_RENEWAL"
+msgstr "Last Gasp"
+
+msgid "IDS_SKILL_PLANES_HP"
+msgstr "Survivability Expert"
+
+msgid "IDS_SKILL_PLANES_RELOAD"
+msgstr "Air Supremacy"
+
+msgid "IDS_SKILL_PLANES_SPEED"
+msgstr "Improved Engines"
+
+msgid "IDS_SKILL_PLANES_TORPEDO_ARMINGRANGE"
+msgstr "Torpedo Bomber"
+
+msgid "IDS_SKILL_PLANES_TORPEDO_SPEED"
+msgstr "Swift Flying Fish"
+
+msgid "IDS_SKILL_PLANES_TORPEDO_UW_REDUCED"
+msgstr "Non-contact fuse for torpedoes and mines"
+
+msgid "IDS_SKILL_SUBMARINE_ALT_TORPEDO"
+msgstr "Alt Torpedoes 2"
+
+msgid "IDS_SKILL_SUBMARINE_BATTERY_BURN_DOWN"
+msgstr "Improved Battery Efficiency"
+
+msgid "IDS_SKILL_SUBMARINE_BATTERY_BURN_DOWN_TRIGGER_DESC"
+msgstr "Increases dive capacity recharge rate on the surface while less than 50% of your sub's maximum dive capacity remains."
+
+msgid "IDS_SKILL_SUBMARINE_BATTERY_CAPACITY"
+msgstr "Improved Battery Capacity"
+
+msgid "IDS_SKILL_SUBMARINE_CONSUMABLES_DURATION"
+msgstr "Consumables Enhancements"
+
+msgid "IDS_SKILL_SUBMARINE_CONSUMABLES_RELOAD"
+msgstr "Consumables Specialist"
+
+msgid "IDS_SKILL_SUBMARINE_DANGER_ALERT"
+msgstr "Watchful"
+
+msgid "IDS_SKILL_SUBMARINE_HOLD_SECTORS"
+msgstr "Sonarman"
+
+msgid "IDS_SKILL_SUBMARINE_SPEED"
+msgstr "Enlarged Propeller Shaft"
+
+msgid "IDS_SKILL_SUBMARINE_SPEED_TRIGGER_DESC"
+msgstr "Increases running speed on the surface and at periscope depth while less than 50% of your sub's maximum dive capacity remains."
+
+msgid "IDS_SKILL_SUBMARINE_TORPEDO_PING_DAMAGE"
+msgstr "Torpedo Aiming Master"
+
+msgid "IDS_SKILL_TORPEDO_DAMAGE"
+msgstr "Increased explosive charge of torpedoes"
+
+msgid "IDS_SKILL_TORPEDO_FLOODING_PROBABILITY"
+msgstr "Liquidator"
+
+msgid "IDS_SKILL_TORPEDO_RELOAD"
+msgstr "Fill the Tubes"
+
+msgid "IDS_SKILL_TORPEDO_SPEED"
+msgstr "Swift Fish"
+
+msgid "IDS_SKILL_TRIGGER_ACTIVATIONONBATTERY"
+msgstr "With dive capacity below the stated value"
+
+msgid "IDS_SKILL_TRIGGER_ACTIVATIONONBURNFLOOD"
+msgstr "Reduces main battery reload time for each instance of fire or flooding affecting your ship."
+
+msgid "IDS_SKILL_TRIGGER_ACTIVATIONONCONSUMABLE"
+msgstr "With consumable activated"
+
+msgid "IDS_SKILL_TRIGGER_ACTIVATIONONDETECTTRIGGER"
+msgstr "Stays active for 15 s after your ship has been spotted."
+
+msgid "IDS_SKILL_TRIGGER_ACTIVEAIRDEFENSE"
+msgstr "Improves your ship's characteristics when her AA guns are active."
+
+msgid "IDS_SKILL_TRIGGER_ATBAHEAT"
+msgstr ""
+"Gradually increases secondary gun accuracy at the priority target when continuously firing at any target. Accuracy decreases if the guns aren't used for 15 s or the priority target is changed.\n"
+"\n"
+"When the priority target is changed, 80% of accumulated accuracy is preserved.\n"
+"\n"
+"To set a priority target for secondary armament, press [CMD_FREE_CURSOR], hover the cursor over an enemy ship and press [CMD_SHOOT]."
+
+msgid "IDS_SKILL_TRIGGER_ATBAHEAT_OVERRIDE_FOR_WEB"
+msgstr ""
+"Gradually increases secondary gun accuracy against the priority target when continuously firing at any target. Accuracy decreases if the guns aren't used for 15 s or the priority target is changed.\n"
+"\n"
+"When the priority target is changed, 80% of accumulated accuracy is preserved."
+
+msgid "IDS_SKILL_TRIGGER_BURN_GM_RELOAD"
+msgstr "Furious"
+
+msgid "IDS_SKILL_TRIGGER_CONS_RUDDER_TIME_COEFF"
+msgstr "Helmsman"
+
+msgid "IDS_SKILL_TRIGGER_CONS_RUDDER_TIME_COEFF_TRIGGER_DESC"
+msgstr "Reduces rudder and diving plane shift time within 15 s after activating the Hydrophone consumable."
+
+msgid "IDS_SKILL_TRIGGER_CONS_SONAR_TIME_COEFF"
+msgstr "Sonarman Expert"
+
+msgid "IDS_SKILL_TRIGGER_CONS_SONAR_TIME_COEFF_TRIGGER_DESC"
+msgstr "Increases the ping effect time on a sector that was highlighted within 30 s after activating the Hydrophone consumable."
+
+msgid "IDS_SKILL_TRIGGER_ENEMIESNOTLESSTHANALLIESWITHINGMTRIGGER"
+msgstr ""
+"Improves your ship's characteristics while the number of allies within your ship's main battery firing range doesn't exceed the number of visible enemy ships.\n"
+"\n"
+"Your ship is not counted as an allied ship."
+
+msgid "IDS_SKILL_TRIGGER_ENEMYWITHINVISIBILITYTRIGGER"
+msgstr "Increases main battery reload speed while an enemy ship is within your ship's standard detectability range. Changes to ship detectability caused by firing main guns, and other combat events are not taken into account."
+
+msgid "IDS_SKILL_TRIGGER_ENTITYISINVISIBLETRIGGER"
+msgstr "Increases your ship's speed while she remains undetected."
+
+msgid "IDS_SKILL_TRIGGER_ENTITYISVISIBLETRIGGER"
+msgstr "Reduces main battery reload time while your ship remains detected by an enemy."
+
+msgid "IDS_SKILL_TRIGGER_GM_ATBA_RELOAD_BB"
+msgstr "Close Quarters Combat"
+
+msgid "IDS_SKILL_TRIGGER_GM_ATBA_RELOAD_CA"
+msgstr "Top Grade Gunner"
+
+msgid "IDS_SKILL_TRIGGER_GM_RELOAD"
+msgstr "Fearless Brawler"
+
+msgid "IDS_SKILL_TRIGGER_NOENEMIESWITHINVISIBILITYTRIGGER"
+msgstr "Increases main battery firing accuracy as long as no enemy ship is within your ship's standard detectability range. Changes to ship detectability caused by firing main guns, and other combat events are not taken into account."
+
+msgid "IDS_SKILL_TRIGGER_PINGER_RELOAD_BUFF"
+msgstr "Enhanced Sonar"
+
+msgid "IDS_SKILL_TRIGGER_PINGER_RELOAD_BUFF_TRIGGER_DESC"
+msgstr "Reduces sonar reload time if your ship is detected by an enemy."
+
+msgid "IDS_SKILL_TRIGGER_PINGER_SPEED_BUFF"
+msgstr "Enhanced Impulse Generator"
+
+msgid "IDS_SKILL_TRIGGER_PINGER_SPEED_BUFF_TRIGGER_DESC"
+msgstr "Increases ping velocity while less than 33% of your sub's maximum dive capacity remains."
+
+msgid "IDS_SKILL_TRIGGER_POTENTIALDAMAGERATIO"
+msgstr "Consumable effectiveness increases each time you take potential damage equal to 100% of your ship's normal combat capability."
+
+msgid "IDS_SKILL_TRIGGER_SEEN_TORPEDO_RELOAD"
+msgstr "Torpedo Crew Training"
+
+msgid "IDS_SKILL_TRIGGER_SEEN_TORPEDO_RELOAD_TRIGGER_DESC"
+msgstr "Reduces torpedo tube reload time while your ship remains detected by an enemy."
+
+msgid "IDS_SKILL_TRIGGER_SPEED"
+msgstr "Swift in Silence"
+
+msgid "IDS_SKILL_TRIGGER_SPEED_ACCURACY"
+msgstr "Outnumbered"
+
+msgid "IDS_SKILL_TRIGGER_SPEED_BB"
+msgstr "Brisk"
+
+msgid "IDS_SKILL_TRIGGER_SPREADING"
+msgstr "Dazzle"
+
+msgid "IDS_SKILL_TRIGGER_VISIBLEENEMYWITHINGMTRIGGER"
+msgstr "Improves your ship's characteristics as long as an enemy ship is within your ship's main battery firing range."
+
+msgid "IDS_SKILL_TRIGGER_VISIBLEENEMYWITHINGSTRIGGER"
+msgstr "Increases main battery reload speed after an enemy has been spotted within your ship's secondary battery firing range. Changes to the secondary battery firing range induced by the effect of temporary modifiers are not taken into account."
+
+msgid "IDS_SKIPBOMBER"
+msgstr "Skip Bombers"
+
+msgid "IDS_SKIPBOMBER_AIRSUP"
+msgstr "Airstrikes: Skip Bombers"
+
+msgid "IDS_SKIPBOMBS"
+msgstr "Skip bombs"
+
+msgid "IDS_SKIPBOMBS_AIRSUP"
+msgstr "Skip bombs"
+
+msgid "IDS_SKIP_VIDEO"
+msgstr "Skip video at game launch"
+
+msgid "IDS_SKIP_VIDEO_DESCRIPTION"
+msgstr "Automatically skip videos at game launch."
+
+msgid "IDS_SKIP_VIDEO_HINT"
+msgstr "Press any key to skip"
+
+msgid "IDS_SKY_LIGHT_MAP"
+msgstr "Sky light map"
+
+msgid "IDS_SLAVYANA_SUMMER"
+msgstr "Slavyana"
+
+msgid "IDS_SLOT_PURCHASE"
+msgstr "Purchase Slot"
+
+msgid "IDS_SMALL_CAROUSEL_VIEW"
+msgstr "Compact carousel view"
+
+msgid "IDS_SMOKE_COMMAND"
+msgstr "Start Smoke Generator"
+
+msgid "IDS_SMOKE_MACHINE_FINISHED"
+msgstr "Smoke screen set"
+
+msgid "IDS_SMOKE_MACHINE_IS_RELOADING"
+msgstr "Smoke Generator is not ready"
+
+msgid "IDS_SMOKE_MACHINE_IS_WORKING"
+msgstr "Smoke Generator is in use"
+
+msgid "IDS_SMOKE_MACHINE_NO_AMMO"
+msgstr "Smoke charges depleted"
+
+msgid "IDS_SMOKE_MACHINE_NO_AMMO_ERROR"
+msgstr "Out of smoke charges"
+
+msgid "IDS_SMOKE_MACHINE_STARTED"
+msgstr "Smoke Generator started"
+
+msgid "IDS_SMOOTHING"
+msgstr "FXAA"
+
+msgid "IDS_SMOOTHING_DESCRIPTION"
+msgstr "Type of image anti-aliasing during the post-processing stage. Removes residual noise."
+
+msgid "IDS_SNOWFLAKES_AUTOSELECT"
+msgstr "Select automatically"
+
+msgid "IDS_SNOWFLAKES_COLON"
+msgstr "Rewards without entering a battle:"
+
+msgid "IDS_SNOWFLAKES_COMMON_TITLE"
+msgstr "Festive Rewards"
+
+msgid "IDS_SNOWFLAKES_COUNTER_COLON"
+msgstr "Can be claimed without entering a battle:"
+
+msgid "IDS_SNOWFLAKES_COUNTER_SHORT_COLON"
+msgstr "Taken without going into battle:"
+
+msgid "IDS_SNOWFLAKES_FILTER_ORDER_COLON"
+msgstr "Display order:"
+
+msgid "IDS_SNOWFLAKES_INTRO_SUBHEADER"
+msgstr "Achieve high combat results playing ships with festive rewards to claim rewards from other ships without entering a battle!"
+
+msgid "IDS_SNOWFLAKES_RULES_LINK_TEXT"
+msgstr "Earning conditions"
+
+msgid "IDS_SNOWFLAKES_SHIPS_NOT_ENOUGH_REWARDS_DESCRIPTION"
+msgstr "Achieve high combat results playing ships with festive rewards to claim rewards from other ships without entering a battle!"
+
+msgid "IDS_SNOWFLAKES_SHIPS_NOT_ENOUGH_REWARDS_STATUS"
+msgstr "You cannot claim rewards from ships without participating in battles"
+
+msgid "IDS_SNOWFLAKES_SHIP_TOOLTIP_TITLE"
+msgstr "Rewards for a ship"
+
+msgid "IDS_SNOWFLAKES_STATUS_WRITE_OFF_EXPLANATION"
+msgstr "After the end of the event, any unclaimed rewards will be removed without compensation"
+
+msgid "IDS_SNOWFLAKES_TAKE_BONUSES_BUTTON"
+msgstr "Claim Rewards"
+
+msgid "IDS_SNOWFLAKES_TAKE_BONUSES_QUESTION"
+msgstr "Claim from selected ships:"
+
+msgid "IDS_SNOWFLAKES_TAKE_BONUSES_REWARDS_COLON"
+msgstr "From the selected ships, you will receive:"
+
+msgid "IDS_SNOWFLAKES_TAKE_BONUSES_SELECT_SHIPS"
+msgstr "You have not selected a ship to claim rewards from"
+
+msgid "IDS_SNOWFLAKES_TAKE_BONUSES_TITLE"
+msgstr "Festive Rewards"
+
+msgid "IDS_SNOWFLAKES_TOOLTIP_DESELECT_ALL_SHIPS"
+msgstr "Deselect all ships"
+
+msgid "IDS_SNOWFLAKES_TOOLTIP_HEADER"
+msgstr "Festive Rewards"
+
+msgid "IDS_SNOWFLAKES_TOOLTIP_MOUSE_INSTRUCTION"
+msgstr "Go to the Festive Rewards screen"
+
+msgid "IDS_SNOWFLAKES_TOOLTIP_SELECT_SHIP"
+msgstr "Select a ship to claim a reward from her"
+
+msgid "IDS_SNOWFLAKES_UNINSTALL_ALL"
+msgstr "Deselect all"
+
+msgid "IDS_SOLD_FOR"
+msgstr "Sold for:"
+
+msgid "IDS_SOME_PREFS_ORPHANED_CAPTION_APPLY_QUESTION"
+msgstr ""
+"You have not assigned keys for certain actions.\n"
+"Apply changes?"
+
+msgid "IDS_SORTING_TYPE_COLON"
+msgstr "Display order:"
+
+msgid "IDS_SORT_BY_AMOUNT"
+msgstr "by number"
+
+msgid "IDS_SORT_BY_BATTLES_COUNT"
+msgstr "by number of battles"
+
+msgid "IDS_SORT_BY_DATE"
+msgstr "by date"
+
+msgid "IDS_SORT_BY_DEFAULT"
+msgstr "default"
+
+msgid "IDS_SORT_BY_LASTBATTLETIME"
+msgstr "by most recent battle"
+
+msgid "IDS_SORT_BY_LEVEL"
+msgstr "by tier"
+
+msgid "IDS_SORT_BY_NAME"
+msgstr "by alphabetical order"
+
+msgid "IDS_SORT_BY_NATION"
+msgstr "by nation"
+
+msgid "IDS_SORT_BY_SHIPTYPE"
+msgstr "by type"
+
+msgid "IDS_SORT_BY_TYPE"
+msgstr "by type"
+
+msgid "IDS_SORT_BY_WIN_PERCENT"
+msgstr "by win rate"
+
+msgid "IDS_SOUNDWAVE"
+msgstr "Soundwave"
+
+msgid "IDS_SOUND_DEVICE_HEADSET"
+msgstr "Earphones"
+
+msgid "IDS_SOUND_DEVICE_SPEAKER"
+msgstr "Speakers"
+
+msgid "IDS_SOUND_MOD_APRAKSIN"
+msgstr "Fyodor Apraksin"
+
+msgid "IDS_SOUND_MOD_ARIA_DUBININ_ARIA"
+msgstr "Vitaly Dubinin"
+
+msgid "IDS_SOUND_MOD_ARIA_HOLSTININ_ARIA"
+msgstr "Vladimir Kholstinin"
+
+msgid "IDS_SOUND_MOD_ARIA_JORICK_ARIA"
+msgstr "Jorick"
+
+msgid "IDS_SOUND_MOD_ARPEGGIO_ASHIGARA"
+msgstr "ARP Ashigara"
+
+msgid "IDS_SOUND_MOD_ARPEGGIO_EASTERN_DRAGON_KING"
+msgstr "Eastern Dragon King"
+
+msgid "IDS_SOUND_MOD_ARPEGGIO_GUNZOU"
+msgstr "ARP Gunzo Chihaya"
+
+msgid "IDS_SOUND_MOD_ARPEGGIO_HAGURO"
+msgstr "ARP Haguro"
+
+msgid "IDS_SOUND_MOD_ARPEGGIO_HARUNA"
+msgstr "ARP Haruna"
+
+msgid "IDS_SOUND_MOD_ARPEGGIO_HIEI"
+msgstr "ARP Hiei"
+
+msgid "IDS_SOUND_MOD_ARPEGGIO_IONA"
+msgstr "ARP Iona"
+
+msgid "IDS_SOUND_MOD_ARPEGGIO_KIRISHIMA"
+msgstr "ARP Kirishima"
+
+msgid "IDS_SOUND_MOD_ARPEGGIO_KIRISHIMA_BEAR"
+msgstr "ARP Kirishima (Yotaroh)"
+
+msgid "IDS_SOUND_MOD_ARPEGGIO_KONGOU"
+msgstr "ARP Kongō"
+
+msgid "IDS_SOUND_MOD_ARPEGGIO_MAYA"
+msgstr "ARP Maya"
+
+msgid "IDS_SOUND_MOD_ARPEGGIO_MUSASHI"
+msgstr "ARP Musashi"
+
+msgid "IDS_SOUND_MOD_ARPEGGIO_MYOKO"
+msgstr "ARP Myōkō"
+
+msgid "IDS_SOUND_MOD_ARPEGGIO_NACHI"
+msgstr "ARP Nachi"
+
+msgid "IDS_SOUND_MOD_ARPEGGIO_SOUTHERN_DRAGON_KING"
+msgstr "Southern Dragon King"
+
+msgid "IDS_SOUND_MOD_ARPEGGIO_TAKAO"
+msgstr "ARP Takao"
+
+msgid "IDS_SOUND_MOD_ARPEGGIO_YAMATO"
+msgstr "ARP Yamato"
+
+msgid "IDS_SOUND_MOD_ASHLEYVIOLET"
+msgstr "Ashley Violet"
+
+msgid "IDS_SOUND_MOD_ASTRA_DOG"
+msgstr "Astra"
+
+msgid "IDS_SOUND_MOD_AZUR_LANE_AZUR_ATAGO"
+msgstr "Azur Lane: Atago"
+
+msgid "IDS_SOUND_MOD_AZUR_LANE_AZUR_AURORA"
+msgstr "Azur Lane: Avrora"
+
+msgid "IDS_SOUND_MOD_AZUR_LANE_AZUR_AZUMA"
+msgstr "Azur Lane: Azuma"
+
+msgid "IDS_SOUND_MOD_AZUR_LANE_AZUR_BALTIMORE"
+msgstr "Azur Lane: Baltimore"
+
+msgid "IDS_SOUND_MOD_AZUR_LANE_AZUR_BELFAST"
+msgstr "Azur Lane: Belfast"
+
+msgid "IDS_SOUND_MOD_AZUR_LANE_AZUR_BISMARCK"
+msgstr "Azur Lane: Bismarck"
+
+msgid "IDS_SOUND_MOD_AZUR_LANE_AZUR_CHAPAYEV"
+msgstr "Azur Lane: Chapayev"
+
+msgid "IDS_SOUND_MOD_AZUR_LANE_AZUR_CHESHIRE"
+msgstr " "
+
+msgid "IDS_SOUND_MOD_AZUR_LANE_AZUR_CLEVELAND"
+msgstr "Azur Lane: Cleveland"
+
+msgid "IDS_SOUND_MOD_AZUR_LANE_AZUR_COLORADO"
+msgstr " "
+
+msgid "IDS_SOUND_MOD_AZUR_LANE_AZUR_DUNKERQUE"
+msgstr "Azur Lane: Dunkerque"
+
+msgid "IDS_SOUND_MOD_AZUR_LANE_AZUR_ENTERPRISE"
+msgstr "Azur Lane: Enterprise"
+
+msgid "IDS_SOUND_MOD_AZUR_LANE_AZUR_FORMIDABLE"
+msgstr "Azur Lane: Formidable"
+
+msgid "IDS_SOUND_MOD_AZUR_LANE_AZUR_HIPPER"
+msgstr "Azur Lane: Admiral Hipper"
+
+msgid "IDS_SOUND_MOD_AZUR_LANE_AZUR_HOOD"
+msgstr "Azur Lane: Hood"
+
+msgid "IDS_SOUND_MOD_AZUR_LANE_AZUR_ITSEN"
+msgstr "Azur Lane: Yat Sen"
+
+msgid "IDS_SOUND_MOD_AZUR_LANE_AZUR_JEANBART"
+msgstr "Azur Lane: Jean Bart"
+
+msgid "IDS_SOUND_MOD_AZUR_LANE_AZUR_KAGA"
+msgstr "Azur Lane: Kaga"
+
+msgid "IDS_SOUND_MOD_AZUR_LANE_AZUR_LITTORIO"
+msgstr "Azur Lane: Littorio"
+
+msgid "IDS_SOUND_MOD_AZUR_LANE_AZUR_MONTPELIER"
+msgstr "Azur Lane: Montpelier"
+
+msgid "IDS_SOUND_MOD_AZUR_LANE_AZUR_NELSON"
+msgstr "Azur Lane: Nelson"
+
+msgid "IDS_SOUND_MOD_AZUR_LANE_AZUR_NEPTUNE"
+msgstr "Azur Lane: Neptune"
+
+msgid "IDS_SOUND_MOD_AZUR_LANE_AZUR_NEWJERSEY"
+msgstr "Azur Lane: New Jersey"
+
+msgid "IDS_SOUND_MOD_AZUR_LANE_AZUR_PRINZ_EUGEN"
+msgstr "Azur Lane: Prinz Eugen"
+
+msgid "IDS_SOUND_MOD_AZUR_LANE_AZUR_PRINZ_HEINRICH"
+msgstr " "
+
+msgid "IDS_SOUND_MOD_AZUR_LANE_AZUR_ROON"
+msgstr "Azur Lane: Roon"
+
+msgid "IDS_SOUND_MOD_AZUR_LANE_AZUR_SHOKAKU"
+msgstr "Azur Lane: Shōkaku"
+
+msgid "IDS_SOUND_MOD_AZUR_LANE_AZUR_SOVRUSSIA"
+msgstr "Azur Lane: Sovetskaya Rossiya"
+
+msgid "IDS_SOUND_MOD_AZUR_LANE_AZUR_STLOUIS"
+msgstr "Azur Lane: Saint Louis"
+
+msgid "IDS_SOUND_MOD_AZUR_LANE_AZUR_YUKIKAZE"
+msgstr "Azur Lane: Yukikaze"
+
+msgid "IDS_SOUND_MOD_AZUR_LANE_AZUR_ZARA"
+msgstr "Azur Lane: Zara"
+
+msgid "IDS_SOUND_MOD_BADADVICECAPT"
+msgstr "Bad Advice: Cap"
+
+msgid "IDS_SOUND_MOD_BIRTHDAYRUBY_ADMIRALE"
+msgstr "Anton Grant"
+
+msgid "IDS_SOUND_MOD_BIRTHDAYRUBY_ROBOT"
+msgstr "GM-22D"
+
+msgid "IDS_SOUND_MOD_BIRTHDAYRUBY_VENTURER"
+msgstr "Mikhail Orlov"
+
+msgid "IDS_SOUND_MOD_CM_DZHABRAILOV"
+msgstr "Timur Dzhabrailov"
+
+msgid "IDS_SOUND_MOD_CM_KHARITONOV"
+msgstr "Alexander Kharitonov"
+
+msgid "IDS_SOUND_MOD_CM_POLYAKOV"
+msgstr "Pavel Polyakov"
+
+msgid "IDS_SOUND_MOD_COMRICHARD"
+msgstr "ComRichard"
+
+msgid "IDS_SOUND_MOD_DASHA_SINGLE"
+msgstr "Dasha Perova"
+
+msgid "IDS_SOUND_MOD_DEFAULT"
+msgstr "Standard"
+
+msgid "IDS_SOUND_MOD_DEFAULT_DESCRIPTION"
+msgstr "Commanders on your team speak in the selected voiceover language. When using a Commander with unique phrases, the standard voiceover will be replaced."
+
+msgid "IDS_SOUND_MOD_DIEHARD_CAP"
+msgstr "Johannes Meck-Leyne"
+
+msgid "IDS_SOUND_MOD_ELITE"
+msgstr "Da Lan"
+
+msgid "IDS_SOUND_MOD_ENTERTAINMENT_BUMBLEBEE"
+msgstr "Transformers: Bumblebee"
+
+msgid "IDS_SOUND_MOD_ENTERTAINMENT_GRIMLOCK"
+msgstr "Transformers: Grimlock"
+
+msgid "IDS_SOUND_MOD_ENTERTAINMENT_HOT_ROD"
+msgstr "Transformers: Hot Rod"
+
+msgid "IDS_SOUND_MOD_ENTERTAINMENT_MEGATRON"
+msgstr "Transformers: Megatron"
+
+msgid "IDS_SOUND_MOD_ENTERTAINMENT_OPTIMUS_PRIME"
+msgstr "Transformers: Optimus Prime"
+
+msgid "IDS_SOUND_MOD_ENTERTAINMENT_RUMBLE"
+msgstr "Transformers: Rumble"
+
+msgid "IDS_SOUND_MOD_ENTERTAINMENT_SOUNDWAVE"
+msgstr "Transformers: Soundwave"
+
+msgid "IDS_SOUND_MOD_ENTERTAINMENT_STARSCREAM"
+msgstr "Transformers: Starscream"
+
+msgid "IDS_SOUND_MOD_EVERLASTING_SUMMER_ALISA_SUMMER"
+msgstr "Alisa"
+
+msgid "IDS_SOUND_MOD_EVERLASTING_SUMMER_LENA_SUMMER"
+msgstr "Lena"
+
+msgid "IDS_SOUND_MOD_EVERLASTING_SUMMER_SLAVYANA_SUMMER"
+msgstr "Slavyana"
+
+msgid "IDS_SOUND_MOD_EVERLASTING_SUMMER_ULYANA_SUMMER"
+msgstr "Ulyana"
+
+msgid "IDS_SOUND_MOD_EVERLASTING_SUMMER_YULIA_SUMMER"
+msgstr "Yulia"
+
+msgid "IDS_SOUND_MOD_FREDRIK_HENRIK"
+msgstr "Fredrik Henrik af Chapman"
+
+msgid "IDS_SOUND_MOD_HIGHSCHOOLFLEET_AKENO_MASHIRO"
+msgstr "HSF Akeno Misaki"
+
+msgid "IDS_SOUND_MOD_HIGHSCHOOLFLEET_ISOROKU"
+msgstr "HSF Isoroku"
+
+msgid "IDS_SOUND_MOD_HIGHSCHOOLFLEET_KOUKO_NOSA"
+msgstr "HSF Kouko Nosa"
+
+msgid "IDS_SOUND_MOD_HIGHSCHOOLFLEET_MARON_YANAGIWARA"
+msgstr "HSF Maron Yanagiwara"
+
+msgid "IDS_SOUND_MOD_HIGHSCHOOLFLEET_MEI_IRIZAKI"
+msgstr "HSF Mei Irizaki"
+
+msgid "IDS_SOUND_MOD_HIGHSCHOOLFLEET_MINA_THEA"
+msgstr "HSF Thea Kreutzer"
+
+msgid "IDS_SOUND_MOD_HIGHSCHOOLFLEET_MOEKA_CHINA"
+msgstr "HSF Moeka China"
+
+msgid "IDS_SOUND_MOD_HOLOLIVE_AMELIA_WATSON"
+msgstr "Watson Amelia (hololive production)"
+
+msgid "IDS_SOUND_MOD_HOLOLIVE_FUBUKI_SHIRAKAMI"
+msgstr "Shirakami Fubuki (hololive production)"
+
+msgid "IDS_SOUND_MOD_HOLOLIVE_HOSHINOVA_MOONA"
+msgstr "Moona Hoshinova (hololive production)"
+
+msgid "IDS_SOUND_MOD_HOLOLIVE_MARINE_HOSHOU"
+msgstr "Houshou Marine (hololive production)"
+
+msgid "IDS_SOUND_MOD_HOLOLIVE_SHISHIRO_BOTAN"
+msgstr "Shishiro Botan (hololive production)"
+
+msgid "IDS_SOUND_MOD_HOLOLIVE_THAKANASHI_KIARA"
+msgstr "Takanashi Kiara (hololive production)"
+
+msgid "IDS_SOUND_MOD_HUA_HU"
+msgstr "Hua Hu"
+
+msgid "IDS_SOUND_MOD_KINDZADZA_CHATLANIN_PATSAK"
+msgstr "Uef and Bi"
+
+msgid "IDS_SOUND_MOD_KINDZADZA_VOVA_SKRIPACH"
+msgstr "Uncle Vova and the Violinist"
+
+msgid "IDS_SOUND_MOD_LIBERTY"
+msgstr "Statue of Liberty"
+
+msgid "IDS_SOUND_MOD_LOGH_DUSTY_LOGH"
+msgstr "Dusty Attemborough"
+
+msgid "IDS_SOUND_MOD_LOGH_FREDERICA_LOGH"
+msgstr "Frederica Greenhill"
+
+msgid "IDS_SOUND_MOD_LOGH_REINHARD_LOGH"
+msgstr "Reinhard von Lohengramm"
+
+msgid "IDS_SOUND_MOD_LOGH_SIEGFRIED_LOGH"
+msgstr "Siegfried Kircheis"
+
+msgid "IDS_SOUND_MOD_LOGH_YANG_LOGH"
+msgstr "Yang Wen-li"
+
+msgid "IDS_SOUND_MOD_LUNAR_THANKSGIVING_DAY_CHANGEDUAL"
+msgstr "Chang'e"
+
+msgid "IDS_SOUND_MOD_LUNAR_THANKSGIVING_DAY_HOUYI"
+msgstr "Hou Yi"
+
+msgid "IDS_SOUND_MOD_LUNAR_THANKSGIVING_DAY_KAGUYA"
+msgstr "Kaguya"
+
+msgid "IDS_SOUND_MOD_MATILDA_KELLY"
+msgstr "Matilda Kelly"
+
+msgid "IDS_SOUND_MOD_MEGADETH_DAVE_MUSTAINE"
+msgstr " "
+
+msgid "IDS_SOUND_MOD_MEGADETH_VIC_RATTLEHEAD"
+msgstr " "
+
+msgid "IDS_SOUND_MOD_MIGHTYJINGLES"
+msgstr "The Mighty Jingles"
+
+msgid "IDS_SOUND_MOD_MINAKAMISHIORI_OBONFEST"
+msgstr "Minakami Shiori"
+
+msgid "IDS_SOUND_MOD_MOSFILM_BALBES"
+msgstr "Fool"
+
+msgid "IDS_SOUND_MOD_MOSFILM_BYVALYJ"
+msgstr "Veteran"
+
+msgid "IDS_SOUND_MOD_MOSFILM_TRUS"
+msgstr "Coward"
+
+msgid "IDS_SOUND_MOD_MURAT_SEREZLI"
+msgstr " "
+
+msgid "IDS_SOUND_MOD_NATION"
+msgstr "National"
+
+msgid "IDS_SOUND_MOD_NATION_DESCRIPTION"
+msgstr "Voiceover language corresponds to the ship Commander's nation."
+
+msgid "IDS_SOUND_MOD_NATION_PLUS"
+msgstr "Extended"
+
+msgid "IDS_SOUND_MOD_NATION_PLUS_DESCRIPTION"
+msgstr "Voiceover language corresponds to the ship Commander's nation. You can also hear unique phrases from Commanders with individual voiceovers, assigned to allied ships."
+
+msgid "IDS_SOUND_MOD_NATUEVENT_GAULU"
+msgstr " "
+
+msgid "IDS_SOUND_MOD_NATUEVENT_HANS"
+msgstr " "
+
+msgid "IDS_SOUND_MOD_NATUEVENT_HUA_QING"
+msgstr "Hua Qing"
+
+msgid "IDS_SOUND_MOD_NATUEVENT_NATU"
+msgstr " "
+
+msgid "IDS_SOUND_MOD_NATUEVENT_YU_CHENG"
+msgstr "Yu Cheng"
+
+msgid "IDS_SOUND_MOD_NEWYEAR2023_12_MONTHS_JANUARY"
+msgstr "Bro January"
+
+msgid "IDS_SOUND_MOD_NEWYEAR2023_12_MONTHS_MARCH"
+msgstr "Bro March"
+
+msgid "IDS_SOUND_MOD_PETER_THE_GREAT"
+msgstr "Pyotr Velikiy"
+
+msgid "IDS_SOUND_MOD_PIRATE"
+msgstr "Pirate"
+
+msgid "IDS_SOUND_MOD_POPEYEANDBLUTO_BLUTO"
+msgstr "Bluto"
+
+msgid "IDS_SOUND_MOD_POPEYEANDBLUTO_POPEYE"
+msgstr "Popeye"
+
+msgid "IDS_SOUND_MOD_PUSHKIN"
+msgstr "Alexander Pushkin"
+
+msgid "IDS_SOUND_MOD_PUSHKINTALES_CAT_SCIENTIST"
+msgstr "Cat scientist"
+
+msgid "IDS_SOUND_MOD_PUSHKINTALES_CHERNOMOR"
+msgstr "Chernomor"
+
+msgid "IDS_SOUND_MOD_SCROOGEKLAAS"
+msgstr "Scrooge Nicholson"
+
+msgid "IDS_SOUND_MOD_SEAGAL"
+msgstr "Steven Seagal (English)"
+
+msgid "IDS_SOUND_MOD_SOVIET_8_MARCH"
+msgstr "Vera Mikhailova"
+
+msgid "IDS_SOUND_MOD_STAR_EMISSARIES_EDINBURGH_SPACE"
+msgstr "Triangulum"
+
+msgid "IDS_SOUND_MOD_STAR_EMISSARIES_KITAKAZE_SPACE"
+msgstr "Andromeda"
+
+msgid "IDS_SOUND_MOD_THREEKINGDOMS_RUBY_CAOCAO"
+msgstr "Cao Cao"
+
+msgid "IDS_SOUND_MOD_THREEKINGDOMS_RUBY_LIUBEI"
+msgstr "Liu Bei"
+
+msgid "IDS_SOUND_MOD_THREEKINGDOMS_RUBY_SUNQUAN"
+msgstr "Sun Quan"
+
+msgid "IDS_SOUND_MOD_TURRY"
+msgstr "Turry"
+
+msgid "IDS_SOUND_MOD_UNIQUE"
+msgstr "Individual"
+
+msgid "IDS_SOUND_MOD_UNIQUE_DESCRIPTION"
+msgstr "If you have a Commander with an individual voiceover in your roster, you can use their voiceover for all messages in battle, including quick commands from allies, regardless of the Commander you entered battle with. To do this, select a Commander's name from the list."
+
+msgid "IDS_SOUND_MOD_UNSINKABLE_SAM_SINGLE"
+msgstr "Unsinkable Sam"
+
+msgid "IDS_SOUND_MOD_USAOVECHKIN_SINGLE"
+msgstr "Alexander Ovechkin EN"
+
+msgid "IDS_SOUND_MOD_USHAKOV"
+msgstr "Fyodor Ushakov"
+
+msgid "IDS_SOUND_MOD_USSROVECHKIN_SINGLE"
+msgstr "Alexander Ovechkin RU"
+
+msgid "IDS_SOUND_MOD_UVAROV"
+msgstr "Alexander Uvarov"
+
+msgid "IDS_SOUND_MOD_VARIOUSCONTENTCAP_MICHAL_MILOWICZ"
+msgstr " "
+
+msgid "IDS_SOUND_MOD_VARIOUSCONTENTCAP_NIKOS_THALASSINOS"
+msgstr "Nikos Thalassinos"
+
+msgid "IDS_SOUND_MOD_VIKING_KOTS"
+msgstr "Björn Konungr"
+
+msgid "IDS_SOUND_MOD_WARHAMMER_WARHAMMERCHAOS"
+msgstr "Arthas Roqthar the Cold"
+
+msgid "IDS_SOUND_MOD_WARHAMMER_WARHAMMERIMPERIAL"
+msgstr "Justinian Lyons XIII"
+
+msgid "IDS_SOUND_MOD_WARHAMMER_WARHAMMER_BLACKTEMPLAR"
+msgstr "Augustin Riegerwald"
+
+msgid "IDS_SOUND_MOD_WARHAMMER_WARHAMMER_ORK"
+msgstr "Grotmaz Smart"
+
+msgid "IDS_SOUND_MOD_WOWONIANG_SINGLE"
+msgstr "Wo Wo Niang"
+
+msgid "IDS_SOUND_OPTIONS"
+msgstr "Audio"
+
+msgid "IDS_SOUND_PARAMS"
+msgstr "Audio"
+
+msgid "IDS_SOUND_PRESET"
+msgstr "Sound quality"
+
+msgid "IDS_SOUND_PRESET_DESCRIPTION"
+msgstr "General sound quality."
+
+msgid "IDS_SOUTHERN_DRAGON_KING"
+msgstr "Southern Dragon King"
+
+msgid "IDS_SOVIET_8_MARCH"
+msgstr "Vera Mikhailova"
+
+msgid "IDS_SPACEMAN1"
+msgstr "Queen Bee"
+
+msgid "IDS_SPACEMAN2"
+msgstr "Golden Konung"
+
+msgid "IDS_SPACEMAN3"
+msgstr "Pete Earthling"
+
+msgid "IDS_SPACEMAN4"
+msgstr "Hzrzngh (The Great)"
+
+msgid "IDS_SPACEMAN5"
+msgstr "11010111101001"
+
+msgid "IDS_SPACEMAN6"
+msgstr "Red Freedom"
+
+msgid "IDS_SPACEMAN7"
+msgstr "Dart Norman"
+
+msgid "IDS_SPACEMAN8"
+msgstr "Cybermedes"
+
+msgid "IDS_SPACEMAN9"
+msgstr "LilFish OG"
+
+msgid "IDS_SPACES/00_CO_OCEAN"
+msgstr "Ocean"
+
+msgid "IDS_SPACES/00_CO_OCEAN_DESCR"
+msgstr "Somewhere in the Atlantic."
+
+msgid "IDS_SPACES/00_DOMINATION_TEST"
+msgstr "Test map"
+
+msgid "IDS_SPACES/00_DOMINATION_TEST_DESCR"
+msgstr ""
+"Test map.\n"
+"Intended for testing Domination mode."
+
+msgid "IDS_SPACES/00_PURE_GAMEPLAY"
+msgstr "Empty Map"
+
+msgid "IDS_SPACES/00_PURE_GAMEPLAY_DESCR"
+msgstr ""
+"Test map.\n"
+"An empty sector of ocean to gain better insight into gameplay zen."
+
+msgid "IDS_SPACES/01_SOLOMON_ISLANDS"
+msgstr "Solomon Islands"
+
+msgid "IDS_SPACES/01_SOLOMON_ISLANDS_DESCR"
+msgstr "This is a sunny paradise with an active volcano and the most important strategic airfield in the Pacific."
+
+msgid "IDS_SPACES/02_FIORDS"
+msgstr "Fiords"
+
+msgid "IDS_SPACES/02_FIORDS_DESCR"
+msgstr "Mighty rocky straits of Northern Norway."
+
+msgid "IDS_SPACES/03_GREENLAND"
+msgstr "Greenland"
+
+msgid "IDS_SPACES/03_GREENLAND_DESCR"
+msgstr "These waters are full of dangerous icebergs and treacherous reefs."
+
+msgid "IDS_SPACES/04_ARCHIPELAGO"
+msgstr "Sakhalin"
+
+msgid "IDS_SPACES/04_ARCHIPELAGO_DESCR"
+msgstr "Russian islands in the Sea of Okhotsk."
+
+msgid "IDS_SPACES/05_RING"
+msgstr "Ring"
+
+msgid "IDS_SPACES/05_RING_DESCR"
+msgstr "A ring of mountainous islands that form a \"safe haven\" in the center of the map."
+
+msgid "IDS_SPACES/08_NE_PASSAGE"
+msgstr "Strait"
+
+msgid "IDS_SPACES/08_NE_PASSAGE_DESCR"
+msgstr "A strait between two continents encompassing both large and small islands."
+
+msgid "IDS_SPACES/10_NE_BIG_RACE"
+msgstr "Big Race"
+
+msgid "IDS_SPACES/10_NE_BIG_RACE_DESCR"
+msgstr "A large island and a chain of small islands dividing the map into two parts."
+
+msgid "IDS_SPACES/13_OC_NEW_DAWN"
+msgstr "New Dawn"
+
+msgid "IDS_SPACES/13_OC_NEW_DAWN_DESCR"
+msgstr "New dawn in an area of combat operations."
+
+msgid "IDS_SPACES/14_ATLANTIC"
+msgstr "The Atlantic"
+
+msgid "IDS_SPACES/14_ATLANTIC_DESCR"
+msgstr "Coastal area of the Atlantic Ocean."
+
+msgid "IDS_SPACES/15_NE_NORTH"
+msgstr "North"
+
+msgid "IDS_SPACES/15_NE_NORTH_DESCR"
+msgstr "Cold northern waters. Rough and tough battle."
+
+msgid "IDS_SPACES/16_OC_BEES_TO_HONEY"
+msgstr "Hotspot"
+
+msgid "IDS_SPACES/16_OC_BEES_TO_HONEY_DESCR"
+msgstr "Tropical waters somewhere in Melanesia."
+
+msgid "IDS_SPACES/17_NA_FAULT_LINE"
+msgstr "Fault Line"
+
+msgid "IDS_SPACES/17_NA_FAULT_LINE_DESCR"
+msgstr "Deep continental fracture hidden beneath the water."
+
+msgid "IDS_SPACES/18_NE_ICE_ISLANDS"
+msgstr "Islands of Ice"
+
+msgid "IDS_SPACES/18_NE_ICE_ISLANDS_DESCR"
+msgstr "A home to whalers and hunters. Glacial icebergs and a severe climate."
+
+msgid "IDS_SPACES/19_OC_PREY"
+msgstr "Trap"
+
+msgid "IDS_SPACES/19_OC_PREY_DESCR"
+msgstr "A harbor suitable for navigation and destruction..."
+
+msgid "IDS_SPACES/20_NE_TWO_BROTHERS"
+msgstr "Two Brothers"
+
+msgid "IDS_SPACES/20_NE_TWO_BROTHERS_DESCR"
+msgstr "Two large islands that share the map as siblings."
+
+msgid "IDS_SPACES/22_TIERRA_DEL_FUEGO"
+msgstr "Land of Fire"
+
+msgid "IDS_SPACES/22_TIERRA_DEL_FUEGO_DESCR"
+msgstr "Southern waters of Latin America: specific region, complex setting."
+
+msgid "IDS_SPACES/23_SHARDS"
+msgstr "Shards"
+
+msgid "IDS_SPACES/23_SHARDS_DESCR"
+msgstr "Extremely narrow straits combined with large islands."
+
+msgid "IDS_SPACES/24_RENDEZVOUS"
+msgstr "Rendezvous"
+
+msgid "IDS_SPACES/24_RENDEZVOUS_DESCR"
+msgstr "A meeting point. The center of the map is partially concealed. The area of small rocks is a short way from the center to the right flank."
+
+msgid "IDS_SPACES/25_SEA_HOPE"
+msgstr "Sea of Fortune"
+
+msgid "IDS_SPACES/25_SEA_HOPE_DESCR"
+msgstr "A sea combining a lot of advantageous factors."
+
+msgid "IDS_SPACES/28_NAVAL_MISSION"
+msgstr "Tears of the Desert"
+
+msgid "IDS_SPACES/28_NAVAL_MISSION_DESCR"
+msgstr "Somewhere in the Red Sea."
+
+msgid "IDS_SPACES/33_NEW_TIERRA"
+msgstr "Polar"
+
+msgid "IDS_SPACES/33_NEW_TIERRA_DESCR"
+msgstr "The Nobel camp in the ice-cold embrace of New Land."
+
+msgid "IDS_SPACES/34_OC_ISLANDS"
+msgstr "Islands"
+
+msgid "IDS_SPACES/34_OC_ISLANDS_DESCR"
+msgstr "Jolly green islands of dear old Britain."
+
+msgid "IDS_SPACES/35_NE_NORTH_WINTER"
+msgstr "Northern Lights"
+
+msgid "IDS_SPACES/35_NE_NORTH_WINTER_DESCR"
+msgstr "Battles are fought during polar nights as well."
+
+msgid "IDS_SPACES/37_RIDGE"
+msgstr "Mountain Range"
+
+msgid "IDS_SPACES/37_RIDGE_DESCR"
+msgstr "A mountain range in the middle of a strait."
+
+msgid "IDS_SPACES/38_CANADA"
+msgstr "Shatter"
+
+msgid "IDS_SPACES/38_CANADA_DESCR"
+msgstr "North American islands somewhere near Canada."
+
+msgid "IDS_SPACES/40_OKINAWA"
+msgstr "Okinawa"
+
+msgid "IDS_SPACES/40_OKINAWA_DESCR"
+msgstr "An area of fierce combat during World War II."
+
+msgid "IDS_SPACES/41_CONQUEST"
+msgstr "Trident"
+
+msgid "IDS_SPACES/41_CONQUEST_DESCR"
+msgstr "Treacherous waters where Neptune lies in wait for his prey."
+
+msgid "IDS_SPACES/42_NEIGHBORS"
+msgstr "Neighbors"
+
+msgid "IDS_SPACES/42_NEIGHBORS_DESCR"
+msgstr "The maritime border between Britain and France."
+
+msgid "IDS_SPACES/44_PATH_WARRIOR"
+msgstr "Warrior's Path"
+
+msgid "IDS_SPACES/44_PATH_WARRIOR_DESCR"
+msgstr "Heroes walk their own path."
+
+msgid "IDS_SPACES/45_ZIGZAG"
+msgstr "Loop"
+
+msgid "IDS_SPACES/45_ZIGZAG_DESCR"
+msgstr "Islands are located in the shape of a loop. Artful steering helps to gain an advantage."
+
+msgid "IDS_SPACES/46_ESTUARY"
+msgstr "Estuary"
+
+msgid "IDS_SPACES/46_ESTUARY_DESCR"
+msgstr "The mouth of a river flowing into a stormy sea."
+
+msgid "IDS_SPACES/47_SLEEPING_GIANT"
+msgstr "Sleeping Bohaiwan"
+
+msgid "IDS_SPACES/47_SLEEPING_GIANT_DESCR"
+msgstr "A combination of various routes amid the islands. A body of water somewhere near China."
+
+msgid "IDS_SPACES/49_SHORESIDE"
+msgstr "Coast"
+
+msgid "IDS_SPACES/49_SHORESIDE_DESCR"
+msgstr "An archipelago near large islands and a continent."
+
+msgid "IDS_SPACES/50_GOLD_HARBOR"
+msgstr "Haven"
+
+msgid "IDS_SPACES/50_GOLD_HARBOR_DESCR"
+msgstr "Setting: Scottish rocks, tense gameplay."
+
+msgid "IDS_SPACES/50_VANHELLSING"
+msgstr "Saving Transylvania"
+
+msgid "IDS_SPACES/50_VANHELLSING_DESCR"
+msgstr "Saving Transylvania."
+
+msgid "IDS_SPACES/51_GREECE"
+msgstr "Greece"
+
+msgid "IDS_SPACES/51_GREECE_DESCR"
+msgstr "Santorini"
+
+msgid "IDS_SPACES/52_BRITAIN"
+msgstr "Crash Zone Alpha"
+
+msgid "IDS_SPACES/52_BRITAIN_DESCR"
+msgstr "Crash Zone."
+
+msgid "IDS_SPACES/53_SHORESIDE"
+msgstr "Northern Waters"
+
+msgid "IDS_SPACES/53_SHORESIDE_DESCR"
+msgstr "A Northern archipelago near large islands and a continent."
+
+msgid "IDS_SPACES/54_FAROE"
+msgstr "The Faroe Islands"
+
+msgid "IDS_SPACES/54_FAROE_DESCR"
+msgstr "The Faroe Islands"
+
+msgid "IDS_SPACES/55_SEYCHELLES"
+msgstr "Seychelles"
+
+msgid "IDS_SPACES/55_SEYCHELLES_DESCR"
+msgstr "Seychelles"
+
+msgid "IDS_SPACES/56_KAMCHATKA"
+msgstr "Kamchatka"
+
+msgid "IDS_SPACES/56_KAMCHATKA_DESCR"
+msgstr "Kamchatka"
+
+msgid "IDS_SPACES/99_GAMEMODE_TEST"
+msgstr "Game mode testing"
+
+msgid "IDS_SPACES/99_GAMEMODE_TEST_DESCR"
+msgstr "Map for testing game modes."
+
+msgid "IDS_SPACES/AS01_BEES_TO_HONEY"
+msgstr "Archipelago of Heroes"
+
+msgid "IDS_SPACES/AS02_NEW_TIERRA"
+msgstr "Raid in the Ice"
+
+msgid "IDS_SPACES/E01_JACUZZI"
+msgstr "Hot Tub"
+
+msgid "IDS_SPACES/E01_JACUZZI_DESCR"
+msgstr "Hot Tub"
+
+msgid "IDS_SPACES/E02_HALLOWEEN_2017"
+msgstr "Dragons Bay"
+
+msgid "IDS_SPACES/E02_HALLOWEEN_2017_DESCR"
+msgstr "Dragons Bay"
+
+msgid "IDS_SPACES/E03_1ST_APRIL_2018"
+msgstr "Appulse"
+
+msgid "IDS_SPACES/E03_1ST_APRIL_2018_DESCR"
+msgstr "Ruinberg in Space"
+
+msgid "IDS_SPACES/E04_HALLOWEEN_2018"
+msgstr "Raven's Gulf"
+
+msgid "IDS_SPACES/E04_HALLOWEEN_2018_DESCR"
+msgstr "Terror of the Deep"
+
+msgid "IDS_SPACES/E05_APRIL_2019_ESTUARY"
+msgstr "Risus"
+
+msgid "IDS_SPACES/E05_APRIL_2019_ESTUARY_DESCR"
+msgstr "Ironium crystals rise from the bottom of the ocean."
+
+msgid "IDS_SPACES/E06_APRIL_2019_NAVAL_MISSION"
+msgstr "Ludus"
+
+msgid "IDS_SPACES/E06_APRIL_2019_NAVAL_MISSION_DESCR"
+msgstr "A dense atmosphere causes rock fragments to levitate."
+
+msgid "IDS_SPACES/E07_APRIL_2019_PATH_WARRIOR"
+msgstr "Navis"
+
+msgid "IDS_SPACES/E07_APRIL_2019_PATH_WARRIOR_DESCR"
+msgstr "Islands encircled by volcanic rocks."
+
+msgid "IDS_SPACES/E08_POSTAPOCALYPSE"
+msgstr "Flooded City"
+
+msgid "IDS_SPACES/E08_POSTAPOCALYPSE_DESCR"
+msgstr "The ruins of a megapolis grimace up at you through the water."
+
+msgid "IDS_SPACES/E09_HALLOWEEN_2019"
+msgstr "Monster Bay"
+
+msgid "IDS_SPACES/E09_HALLOWEEN_2019_DESCR"
+msgstr "Monster Bay"
+
+msgid "IDS_SPACES/E10_FRESHGAMEPLAY_2020"
+msgstr "Polygon"
+
+msgid "IDS_SPACES/E10_FRESHGAMEPLAY_2020_DESCR"
+msgstr "Polygon"
+
+msgid "IDS_SPACES/E11_FRESHGAMEPLAY_2021"
+msgstr "Polygon"
+
+msgid "IDS_SPACES/E11_FRESHGAMEPLAY_2021_DESCR"
+msgstr "Polygon"
+
+msgid "IDS_SPACES/E12_APRIL_2024"
+msgstr "Proxima Centauri"
+
+msgid "IDS_SPACES/E12_APRIL_2024_DESCR"
+msgstr "Proxima Centauri"
+
+msgid "IDS_SPACES/I01_TUTORIAL"
+msgstr "First Encounter"
+
+msgid "IDS_SPACES/I02_ADVANCED"
+msgstr "Continue training"
+
+msgid "IDS_SPACES/I02_ADVANCED_DESCR"
+msgstr "The second stage of training"
+
+msgid "IDS_SPACES/R01_MILITARY_NAVIGATION"
+msgstr "Riposte"
+
+msgid "IDS_SPACES/R01_MILITARY_NAVIGATION_DESCR"
+msgstr "Riposte"
+
+msgid "IDS_SPACES/S01_NAVALBASE"
+msgstr "Killer Whale"
+
+msgid "IDS_SPACES/S01_NAVALBASE_ASYM"
+msgstr "Killer Whale"
+
+msgid "IDS_SPACES/S01_NAVALBASE_ASYM_DESCR"
+msgstr "An aggressive attack on the Naval Station."
+
+msgid "IDS_SPACES/S01_NAVALBASE_DESCR"
+msgstr "An aggressive attack on the Naval Station."
+
+msgid "IDS_SPACES/S02_NAVAL_DEFENSE"
+msgstr "Naval Station Newport"
+
+msgid "IDS_SPACES/S02_NAVAL_DEFENSE_ASYM"
+msgstr "Naval Station Newport"
+
+msgid "IDS_SPACES/S02_NAVAL_DEFENSE_ASYM_DESCR"
+msgstr "Defend yourself and survive!"
+
+msgid "IDS_SPACES/S02_NAVAL_DEFENSE_DESCR"
+msgstr "Defend yourself and survive!"
+
+msgid "IDS_SPACES/S03_LABYRINTH"
+msgstr "Labyrinth "
+
+msgid "IDS_SPACES/S03_LABYRINTH_DESCR"
+msgstr "Across Melanesian waters"
+
+msgid "IDS_SPACES/S04_HYDRADEN"
+msgstr "Hydra's Hide-Out"
+
+msgid "IDS_SPACES/S04_HYDRADEN_DESCR"
+msgstr "Hydra's Hide-Out"
+
+msgid "IDS_SPACES/S05_DUNKIRK"
+msgstr "Dunkirk"
+
+msgid "IDS_SPACES/S05_DUNKIRK_DESCR"
+msgstr "Operation Dynamo"
+
+msgid "IDS_SPACES/S06_ATOLL"
+msgstr "Rouen Atoll"
+
+msgid "IDS_SPACES/S06_ATOLL_ASYM"
+msgstr "The Ultimate Frontier"
+
+msgid "IDS_SPACES/S06_ATOLL_ASYM_DESCR"
+msgstr "Atoll"
+
+msgid "IDS_SPACES/S06_ATOLL_DESCR"
+msgstr "Atoll"
+
+msgid "IDS_SPACES/S07_ADVANCE"
+msgstr "Sunda Islands"
+
+msgid "IDS_SPACES/S07_ADVANCE_DESCR"
+msgstr "Narai"
+
+msgid "IDS_SPACES/S09_LEPVE"
+msgstr "Hermes"
+
+msgid "IDS_SPACES/S09_LEPVE_DESCR"
+msgstr "Hermes"
+
+msgid "IDS_SPACES/S10_USS_CL"
+msgstr "Empress Augusta Bay"
+
+msgid "IDS_SPACES/S10_USS_CL_DESCR"
+msgstr "Cherry Blossom"
+
+msgid "IDS_SPAIN"
+msgstr "Spain"
+
+msgid "IDS_SPAIN_AIRCARRIER"
+msgstr "Spanish carriers"
+
+msgid "IDS_SPAIN_BATTLESHIP"
+msgstr "Spanish battleships"
+
+msgid "IDS_SPAIN_CRUISER"
+msgstr "Spanish cruisers"
+
+msgid "IDS_SPAIN_DESTROYER"
+msgstr "Spanish destroyers"
+
+msgid "IDS_SPAIN_SUBMARINE"
+msgstr "Spanish submarines"
+
+msgid "IDS_SPECIAL"
+msgstr "Special"
+
+msgid "IDS_SPECIAL_CREW_STATUS"
+msgstr "Special Commander"
+
+msgid "IDS_SPECIAL_SHIPS"
+msgstr "Special ships"
+
+msgid "IDS_SPECIAL_SHIPS_DESCRIPTION"
+msgstr "The ship can have a different set of properties. She can be obtained for various resources or received during events."
+
+msgid "IDS_SPECTATE_ALPHA"
+msgstr "Team Alpha"
+
+msgid "IDS_SPECTATE_ARMAMENT"
+msgstr "To armament"
+
+msgid "IDS_SPECTATE_BACK"
+msgstr "Back"
+
+msgid "IDS_SPECTATE_BRAVO"
+msgstr "Team Bravo"
+
+msgid "IDS_SPECTATE_CAM_MOVING"
+msgstr "Move camera"
+
+msgid "IDS_SPECTATE_CAM_MOVING_DESCRIPTION"
+msgstr "Available in the Free Camera mode"
+
+msgid "IDS_SPECTATE_CARRIER"
+msgstr "Aircraft Carrier"
+
+msgid "IDS_SPECTATE_CURRENT_ARMAMENT_NEXT_OBJECT"
+msgstr "Next object of the current armament"
+
+msgid "IDS_SPECTATE_GLOBAL"
+msgstr "All teams"
+
+msgid "IDS_SPECTATE_H_PANEL_DESCRIPTION"
+msgstr "Camera control instructions"
+
+msgid "IDS_SPECTATE_MAINGUN_SHELL"
+msgstr "Main battery shells"
+
+msgid "IDS_SPECTATE_MAINGUN_SHELL_NEXT"
+msgstr "Next shell"
+
+msgid "IDS_SPECTATE_MODAL_HEADER"
+msgstr "CAMERA CONTROL"
+
+msgid "IDS_SPECTATE_NEXT_ARMAMENT"
+msgstr "Next armament type"
+
+msgid "IDS_SPECTATE_OUT_OF_BATTLE"
+msgstr "Exit battle"
+
+msgid "IDS_SPECTATE_SHIP"
+msgstr "Ship"
+
+msgid "IDS_SPECTATE_SHIP_AT_CROSSHAIR"
+msgstr "Move to object in the screen center"
+
+msgid "IDS_SPECTATE_SHIP_AT_CROSSHAIR_PREF_TOOLTIP_DESCRIPTION"
+msgstr "Follow object in the screen center."
+
+msgid "IDS_SPECTATE_SQUADRON"
+msgstr "Squadrons"
+
+msgid "IDS_SPECTATE_SQUADRON_NEXT"
+msgstr "Next Squadron"
+
+msgid "IDS_SPECTATE_SWITCH_CAMERA"
+msgstr "Change camera mode"
+
+msgid "IDS_SPECTATE_SWITCH_SHIP"
+msgstr "Switch between ships"
+
+msgid "IDS_SPECTATE_SWITCH_SHIP_DESCRIPTION"
+msgstr "Available in the Tracking Camera mode"
+
+msgid "IDS_SPECTATE_SWITCH_TO_CENTER"
+msgstr "Move camera to the object in the screen center"
+
+msgid "IDS_SPECTATE_SWITCH_TO_CENTER_DESCRIPTION"
+msgstr "Move camera to the ship or squadron that the point in the screen center is aimed at"
+
+msgid "IDS_SPECTATE_TACTICAL_MAP"
+msgstr "View the Tactical Map"
+
+msgid "IDS_SPECTATE_TACTICAL_MAP_OUT"
+msgstr "Exit the Tactical Map"
+
+msgid "IDS_SPECTATE_TORPEDO"
+msgstr "Torpedoes"
+
+msgid "IDS_SPECTATE_TORPEDO_NEXT"
+msgstr "Next torpedo"
+
+msgid "IDS_SPECTATE_ZOOM_CAMERA"
+msgstr "Zoom camera in and out"
+
+msgid "IDS_SPECTATORMODE"
+msgstr "Spectator Mode"
+
+msgid "IDS_SPECTATORMODE_DESCRIPTION"
+msgstr "Switch between allied warships"
+
+msgid "IDS_SPECTATORMODE_PLAYER_LABEL"
+msgstr "Player: %s [%s] Hit Points: %d"
+
+msgid "IDS_SPECTATORS_CANT_CHANGE_READY_STATUS"
+msgstr "Spectators cannot change the \"Ready!\" status."
+
+msgid "IDS_SPECTATOR_HOTKEYS"
+msgstr "Camera control instructions"
+
+msgid "IDS_SPECTATOR_HOTKEYS_PREF_TOOLTIP_DESCRIPTION"
+msgstr "Show instructions for controlling battle observation camera."
+
+msgid "IDS_SPEED_COEF_CHANGED"
+msgstr "Ship speed increased"
+
+msgid "IDS_SPEED_DOWN"
+msgstr "Speed down"
+
+msgid "IDS_SPEED_DOWN_PREF_TOOLTIP_DESCRIPTION"
+msgstr "Ship speed reduction."
+
+msgid "IDS_SPEED_HIGH"
+msgstr "High speed"
+
+msgid "IDS_SPEED_LOW"
+msgstr "Low speed"
+
+msgid "IDS_SPEED_UP"
+msgstr "Speed up"
+
+msgid "IDS_SPEED_UP_PREF_TOOLTIP_DESCRIPTION"
+msgstr "Ship speed increase."
+
+msgid "IDS_SPEED_UP_RETRAINING_FOR"
+msgstr "Finish retraining for"
+
+msgid "IDS_SPEED_UP_RETRAINING_FOR_FREE_QUESTION"
+msgstr "Finish retraining free of charge?"
+
+msgid "IDS_SPENT"
+msgstr "Spent"
+
+msgid "IDS_SPENT_PER_BATTLE"
+msgstr "Spent"
+
+msgid "IDS_SPENT_PER_BATTLE_HINT"
+msgstr "Golds and Credits spent in this battle"
+
+msgid "IDS_SPIRIDOV"
+msgstr "Grigory Spiridov"
+
+msgid "IDS_SPLASH_SCREEN_REWARDS_COMMANDER_DESCR"
+msgstr "Rewards issued for the collection and campaign"
+
+msgid "IDS_SPLASH_SCREEN_REWARDS_DESCR"
+msgstr "Reward"
+
+msgid "IDS_SQUADRON"
+msgstr "Squadron"
+
+msgid "IDS_SQUADRON_1"
+msgstr "Squadron 1"
+
+msgid "IDS_SQUADRON_1_PREF_TOOLTIP_DESCRIPTION"
+msgstr "Squadron 1 selection. Squadron takes off upon repeated key pressing."
+
+msgid "IDS_SQUADRON_2"
+msgstr "Squadron 2"
+
+msgid "IDS_SQUADRON_2_PREF_TOOLTIP_DESCRIPTION"
+msgstr "Squadron 2 selection. Squadron takes off upon repeated key pressing."
+
+msgid "IDS_SQUADRON_3"
+msgstr "Squadron 3"
+
+msgid "IDS_SQUADRON_3_PREF_TOOLTIP_DESCRIPTION"
+msgstr "Squadron 3 selection. Squadron takes off upon repeated key pressing."
+
+msgid "IDS_SQUADRON_4"
+msgstr "Squadron 4"
+
+msgid "IDS_SQUADRON_4_PREF_TOOLTIP_DESCRIPTION"
+msgstr "Squadron 4 selection. Squadron takes off upon repeated key pressing."
+
+msgid "IDS_SQUADRON_5"
+msgstr "Squadron 5"
+
+msgid "IDS_SQUADRON_5_PREF_TOOLTIP_DESCRIPTION"
+msgstr "Squadron 5 selection. Squadron takes off upon repeated key pressing."
+
+msgid "IDS_SQUADRON_6"
+msgstr "Squadron 6"
+
+msgid "IDS_SQUADRON_6_PREF_TOOLTIP_DESCRIPTION"
+msgstr "Squadron 6 selection. Squadron takes off upon repeated key pressing."
+
+msgid "IDS_SQUADRON_7"
+msgstr "Squadron 7"
+
+msgid "IDS_SQUADRON_7_PREF_TOOLTIP_DESCRIPTION"
+msgstr "Squadron 7 selection. Squadron takes off upon repeated key pressing."
+
+msgid "IDS_SQUADRON_8"
+msgstr "Squadron 8"
+
+msgid "IDS_SQUADRON_8_PREF_TOOLTIP_DESCRIPTION"
+msgstr "Squadron 8 selection. Squadron takes off upon repeated key pressing."
+
+msgid "IDS_SQUADRON_ALT"
+msgstr "Tactical Squadron"
+
+msgid "IDS_SQUADRON_CANT_LAND"
+msgstr "You cannot call the squadron back at this time"
+
+msgid "IDS_SSCASEMATE"
+msgstr "Plating"
+
+msgid "IDS_SSC_AFTTRANS"
+msgstr "Athwartship"
+
+msgid "IDS_SSC_CONSTRSIDE"
+msgstr "Plating"
+
+msgid "IDS_SSC_DECK"
+msgstr "Deck"
+
+msgid "IDS_SSC_FDCK"
+msgstr "Flight Deck"
+
+msgid "IDS_SSC_FWDTRANS"
+msgstr "Athwartship"
+
+msgid "IDS_SSC_HANG"
+msgstr "Hangar Plating"
+
+msgid "IDS_SSC_INCLIN"
+msgstr "Armored Deck Slope"
+
+msgid "IDS_SSE_CLAIM_MODAL_CONFIRMATION_CLAIM_REWARD_QUESTION"
+msgstr "Claim Rewards?"
+
+msgid "IDS_SSE_CLAIM_MODAL_HEADER_CLAIM_REWARD_UPPERCASE"
+msgstr "CHOOSE REWARD"
+
+msgid "IDS_SSE_CLAIM_REWARD"
+msgstr "Claim Reward"
+
+msgid "IDS_SSE_CLAIM_REWARD_CONFIRMATION"
+msgstr "Claim"
+
+msgid "IDS_SSE_COMPLETE_ALL_TASKS"
+msgstr "Complete all conditions of the mission"
+
+msgid "IDS_SSE_COMPLETE_ANY_TASK"
+msgstr "Complete any condition of the mission"
+
+msgid "IDS_SSE_COMPLETE_TASKS_IN_CHAIN"
+msgstr "Complete all missions in the chain successively"
+
+msgid "IDS_SSE_COMPLETE_TASKS_IN_EPIC"
+msgstr "Complete missions in any order"
+
+msgid "IDS_SSE_CONDITION_CATEGORY_DESCRIPTION_ALIVE_COUNT_FULL"
+msgstr "Survive as many battles as you can"
+
+msgid "IDS_SSE_CONDITION_CATEGORY_DESCRIPTION_BATTLE_COUNT_FULL"
+msgstr "Fight as many battles as you can"
+
+msgid "IDS_SSE_CONDITION_CATEGORY_DESCRIPTION_BATTLE_RESULT_COUNT_FULL"
+msgstr "Win as many battles as you can"
+
+msgid "IDS_SSE_CONDITION_CATEGORY_DESCRIPTION_DAMAGE_ATBA_FULL"
+msgstr "Deal as much damage as you can with secondary battery guns"
+
+msgid "IDS_SSE_CONDITION_CATEGORY_DESCRIPTION_DAMAGE_BOMBER_FULL"
+msgstr "Deal as much damage as you can with aerial bombs"
+
+msgid "IDS_SSE_CONDITION_CATEGORY_DESCRIPTION_DAMAGE_FIRE_FLOOD_FULL"
+msgstr "Deal as much damage as you can with fire and flooding"
+
+msgid "IDS_SSE_CONDITION_CATEGORY_DESCRIPTION_DAMAGE_FIRE_FLOOD_SHORT"
+msgstr "Fire and flooding"
+
+msgid "IDS_SSE_CONDITION_CATEGORY_DESCRIPTION_DAMAGE_FIRE_FULL"
+msgstr "Deal as much damage as you can with fire"
+
+msgid "IDS_SSE_CONDITION_CATEGORY_DESCRIPTION_DAMAGE_FLOOD_FULL"
+msgstr "Deal as much damage as you can with flooding"
+
+msgid "IDS_SSE_CONDITION_CATEGORY_DESCRIPTION_DAMAGE_FULL"
+msgstr "Deal as much damage as you can"
+
+msgid "IDS_SSE_CONDITION_CATEGORY_DESCRIPTION_DAMAGE_MAIN_ATBA_FULL"
+msgstr "Do as much damage as possible with your main and auxiliary calibers"
+
+msgid "IDS_SSE_CONDITION_CATEGORY_DESCRIPTION_DAMAGE_MAIN_FULL"
+msgstr "Deal as much damage as you can with main battery guns"
+
+msgid "IDS_SSE_CONDITION_CATEGORY_DESCRIPTION_DAMAGE_MAIN_SHORT"
+msgstr "Main battery damage"
+
+msgid "IDS_SSE_CONDITION_CATEGORY_DESCRIPTION_DAMAGE_RAM_FULL"
+msgstr "Deal as much damage as you can by ramming"
+
+msgid "IDS_SSE_CONDITION_CATEGORY_DESCRIPTION_DAMAGE_ROCKET_FULL"
+msgstr "Deal as much damage as you can with rockets"
+
+msgid "IDS_SSE_CONDITION_CATEGORY_DESCRIPTION_DAMAGE_SHORT"
+msgstr "Damage"
+
+msgid "IDS_SSE_CONDITION_CATEGORY_DESCRIPTION_DAMAGE_SKIPBOMBER_FULL"
+msgstr "Deal as much damage as you can with skip bombs"
+
+msgid "IDS_SSE_CONDITION_CATEGORY_DESCRIPTION_DAMAGE_TBOMBER_FULL"
+msgstr "Deal as much damage as you can with aerial torpedoes"
+
+msgid "IDS_SSE_CONDITION_CATEGORY_DESCRIPTION_DAMAGE_TORPS_FULL"
+msgstr "Deal as much damage as you can with ship-launched torpedoes"
+
+msgid "IDS_SSE_CONDITION_CATEGORY_DESCRIPTION_DAMAGE_TORPS_TBOMBER_FULL"
+msgstr "Do as much damage as possible with ship and aircraft torpedoes"
+
+msgid "IDS_SSE_CONDITION_CATEGORY_DESCRIPTION_GAIN_ACHIEVEMENT_FULL"
+msgstr "Earn as many combat achievements as you can"
+
+msgid "IDS_SSE_CONDITION_CATEGORY_DESCRIPTION_GAIN_CREDITS_FULL"
+msgstr "Earn as many Credits as you can"
+
+msgid "IDS_SSE_CONDITION_CATEGORY_DESCRIPTION_GAIN_CREDITS_SHORT"
+msgstr "Credits"
+
+msgid "IDS_SSE_CONDITION_CATEGORY_DESCRIPTION_GAIN_EXP_FULL"
+msgstr "Earn as much Base XP as you can"
+
+msgid "IDS_SSE_CONDITION_CATEGORY_DESCRIPTION_GAIN_EXP_SHORT"
+msgstr "XP"
+
+msgid "IDS_SSE_CONDITION_CATEGORY_DESCRIPTION_HIT_FULL"
+msgstr "Hit enemy ships as many times as you can"
+
+msgid "IDS_SSE_CONDITION_CATEGORY_DESCRIPTION_HIT_SHORT"
+msgstr "Hits"
+
+msgid "IDS_SSE_CONDITION_CATEGORY_DESCRIPTION_KILL_PLANE_FULL"
+msgstr "Shoot down as many aircraft as you can"
+
+msgid "IDS_SSE_CONDITION_CATEGORY_DESCRIPTION_KILL_SHIP_FULL"
+msgstr "Destroy as many ships as you can"
+
+msgid "IDS_SSE_CONDITION_CATEGORY_DESCRIPTION_POTENTIAL_DAMAGE_FULL"
+msgstr "Receive as much potential damage as you can"
+
+msgid "IDS_SSE_CONDITION_CATEGORY_DESCRIPTION_POTENTIAL_DAMAGE_SHORT"
+msgstr "Potential damage"
+
+msgid "IDS_SSE_CONDITION_CATEGORY_DESCRIPTION_RIBBONS_BASE_DEFENSE_BASE_CAPTURE_BASE_CAPTURE_ASSIST_FULL"
+msgstr "Get as many \"Defended\", \"Captured\", and \"Assisted in capture\" ribbons as possible"
+
+msgid "IDS_SSE_CONDITION_CATEGORY_DESCRIPTION_RIBBONS_FULL"
+msgstr "Earn as many ribbons as you can"
+
+msgid "IDS_SSE_CONDITION_CATEGORY_DESCRIPTION_RIBBONS_SECONDARY_CALIBER_FULL"
+msgstr "Get as many \"Secondary battery hits\" ribbons as possible"
+
+msgid "IDS_SSE_CONDITION_CATEGORY_DESCRIPTION_RIBBONS_SHORT"
+msgstr "Ribbons"
+
+msgid "IDS_SSE_CONDITION_CATEGORY_DESCRIPTION_SCOUTING_DAMAGE_FULL"
+msgstr "Help your team inflict as much damage as possible by spotting enemy targets"
+
+msgid "IDS_SSE_CONDITION_CATEGORY_DESCRIPTION_START_FIRE_FULL"
+msgstr "Set enemy ships on fire as many times as you can"
+
+msgid "IDS_SSE_DETAILED_INFO_LINK"
+msgstr "More Info"
+
+msgid "IDS_SSE_DETAILED_INFO_LINK_TOOLTIP"
+msgstr "Learn more on the website"
+
+msgid "IDS_SSE_FEATURED_HINT_DESCRIPTION"
+msgstr "Priority missions appear first in the list"
+
+msgid "IDS_SSE_FEATURED_HINT_TITLE"
+msgstr "Priority mission"
+
+msgid "IDS_SSE_FINAL_REWARD"
+msgstr "Final reward"
+
+msgid "IDS_SSE_FINAL_REWARD_COLON"
+msgstr "Final reward:"
+
+msgid "IDS_SSE_GLOBAL_PERSONAL_PROGRESS"
+msgstr "Your contribution"
+
+msgid "IDS_SSE_GLOBAL_PERSONAL_PROGRESS_COLON"
+msgstr "Your contribution:"
+
+msgid "IDS_SSE_GLOBAL_PERSONAL_PROGRESS_PER_BATTLE"
+msgstr "For this battle:"
+
+msgid "IDS_SSE_GLOBAL_PERSONAL_PROGRESS_PER_STEP"
+msgstr "For the stage:"
+
+msgid "IDS_SSE_GLOBAL_PERSONAL_PROGRESS_TOTAL"
+msgstr "Total:"
+
+msgid "IDS_SSE_GLOBAL_SKIPPING"
+msgstr "No contribution toward the mission."
+
+msgid "IDS_SSE_GLOBAL_TOOLTIP_HEADER"
+msgstr "Global Mission"
+
+msgid "IDS_SSE_GLOBAL_TOOLTIP_TEXT_1"
+msgstr "To be completed by all players on the server. Every player makes an individual contribution toward a common goal."
+
+msgid "IDS_SSE_GLOBAL_TOOLTIP_TEXT_2"
+msgstr "Complete the global mission to obtain valuable rewards."
+
+msgid "IDS_SSE_ICON_HINT_AGGREGATOR"
+msgstr "Missions of a specific type are counted"
+
+msgid "IDS_SSE_ICON_HINT_CHAIN"
+msgstr "A chain of missions to be completed successively"
+
+msgid "IDS_SSE_ICON_HINT_EPIC"
+msgstr "A chain of missions that can be completed independently of each other"
+
+msgid "IDS_SSE_ICON_HINT_GLOBAL"
+msgstr "A combat mission that is to be completed by all players on the server."
+
+msgid "IDS_SSE_ICON_HINT_TASK"
+msgstr "Combat Mission"
+
+msgid "IDS_SSE_ICON_HINT_TASK_OR"
+msgstr "You can complete one of the two mission conditions"
+
+msgid "IDS_SSE_ICON_HINT_TASK_REPEATABLE"
+msgstr "You can complete this mission several times"
+
+msgid "IDS_SSE_PERSONAL_CHALLENGES_SUBLINE"
+msgstr "Personal Challenges available"
+
+msgid "IDS_SSE_PORTAL_METRICS_TASKS_TOTAL"
+msgstr "Available missions"
+
+msgid "IDS_SSE_PORTAL_RESULT_COLON"
+msgstr "Your score:"
+
+msgid "IDS_SSE_PROGRESS_COLON"
+msgstr "Progress:"
+
+msgid "IDS_SSE_REPEAT_NUMBER_UNLIMITED"
+msgstr "You can complete this mission as many times as you wish"
+
+msgid "IDS_SSE_REWARD_AVAILABLE"
+msgstr "Reward available"
+
+msgid "IDS_SSE_REWARD_RECEIVED_COLON"
+msgstr "Reward received:"
+
+msgid "IDS_SSE_STATUS_CLAIM_AVAILABLE"
+msgstr "Choose your reward"
+
+msgid "IDS_SSE_STATUS_CLAIM_AVAILABLE_COLON"
+msgstr "Choose a reward from:"
+
+msgid "IDS_SSE_STATUS_COMPLETED"
+msgstr "Completed"
+
+msgid "IDS_SSE_STATUS_FAILED"
+msgstr "Time is up"
+
+msgid "IDS_SSE_STATUS_LOCKED_PREVIOUSCHAINTASKNOTCOMPLETED"
+msgstr "Complete the preceding mission"
+
+msgid "IDS_SSE_STATUS_PORTAL_RESULTS_COUNTING"
+msgstr "Calculating results"
+
+msgid "IDS_SSE_STATUS_PORTAL_REWARDS_RECEIVED"
+msgstr "Rewards credited"
+
+msgid "IDS_SSE_SURVEY_LINK"
+msgstr "Proceed to Survey"
+
+msgid "IDS_SSE_TAG_BATTLEPASS"
+msgstr "Battle Pass"
+
+msgid "IDS_SSE_TAG_COMMON"
+msgstr "Common"
+
+msgid "IDS_SSE_TAG_DESCRIPTION_COMMON"
+msgstr "Combat Mission"
+
+msgid "IDS_SSE_TAG_DESCRIPTION_REFRESHABLE"
+msgstr "Recurring mission"
+
+msgid "IDS_SSE_TAG_INFO_COMMON"
+msgstr "Combat missions available to all players, as well as personal combat missions."
+
+msgid "IDS_SSE_TAG_INFO_REFRESHABLE"
+msgstr "Combat missions that are updated periodically."
+
+msgid "IDS_SSE_TASK_RESTRICTIONS"
+msgstr "Completion Criteria"
+
+msgid "IDS_SSE_TASK_RESTRICTIONS_ABSENT"
+msgstr "No special conditions available"
+
+msgid "IDS_SSE_TASK_RESTRICTIONS_COLON"
+msgstr "Completion criteria:"
+
+msgid "IDS_SSE_TASK_REWARD_COLON"
+msgstr "Completion reward:"
+
+msgid "IDS_SSE_TEMPLATES_META"
+msgstr "{\"IDS\":{\"IDS_ANTI_AIR_DEF\":{\"\":[\"using anti-aircraft guns\"]},\"IDS_ANY_AIRCRAFT\":{\"\":[\"aircraft\"]},\"IDS_BADGE\":{\"\":[\"ribbon\",\"ribbons\"]},\"IDS_BASE_CAPTURE_POINTS\":{\"\":[\"base capture\"]},\"IDS_BASE_DEFENCE_POINTS\":{\"\":[\"base defense\"]},\"IDS_BATTLES\":{\"\":[\"battle\",\"battles\"]},\"IDS_BATTLESHIP_CLASS\":{\"\":[\"battleship\",\"battleships\"]},\"IDS_BATTLE_SIGNALS\":{\"\":[\"combat signal\",\"combat signals\"]},\"IDS_BOMBER_CLASS\":{\"\":[\"bomber\",\"bombers\"]},\"IDS_CAMOUFLAGE\":{\"\":[\"camouflage\",\"camouflages\"]},\"IDS_CARRIER_CLASS\":{\"\":[\"carrier\",\"carriers\"]},\"IDS_CHAIN\":{\"\":[\"task chain\",\"task chains\"]},\"IDS_CLAN_BATTLE\":{\"\":[\"Clan\"]},\"IDS_COMMONWEALTH_NATION\":{\"\":[\"Commonwealth\"]},\"IDS_COOP_BATTLE\":{\"\":[\"Co-op\"]},\"IDS_CREDITS\":{\"\":[\"credit\",\"credits\"]},\"IDS_CREWXP\":{\"\":[\"Commander XP\"]},\"IDS_CRUISER_CLASS\":{\"\":[\"cruiser\",\"cruisers\"]},\"IDS_DESTROYER_CLASS\":{\"\":[\"destroyer\",\"destroyers\"]},\"IDS_ECO_SIGNALS\":{\"\":[\"economic signal\",\"economic signals\"]},\"IDS_ELITE\":{\"\":[\"Elite\"]},\"IDS_ENUM_1\":{\"\":[\"{1}\"]},\"IDS_ENUM_2\":{\"\":[\"{1} or {2}\"]},\"IDS_ENUM_3\":{\"\":[\"{1}, {2}, or {3}\"]},\"IDS_ENUM_4\":{\"\":[\"{1}, {2}, {3}, or {4}\"]},\"IDS_ENUM_5\":{\"\":[\"{1}, {2}, {3}, {4}, or {5}\"]},\"IDS_ENUM_6\":{\"\":[\"{1}, {2}, {3}, {4}, {5}, or {6}\"]},\"IDS_ENUM_7\":{\"\":[\"{1}, {2}, {3}, {4}, {5}, {6}, or {7}\"]},\"IDS_ENUM_8\":{\"\":[\"{1}, {2}, {3}, {4}, {5}, {6}, {7}, or {8}\"]},\"IDS_EUROPE_NATION\":{\"\":[\"European\"]},\"IDS_EVENT_BATTLE\":{\"\":[\"Key\"]},\"IDS_EXP\":{\"\":[\"XP\"]},\"IDS_FIGHTER_CLASS\":{\"\":[\"attack aircraft\"]},\"IDS_FRANCE_NATION\":{\"\":[\"French\"]},\"IDS_FREEXP\":{\"\":[\"Free XP\"]},\"IDS_GERMANY_NATION\":{\"\":[\"German\"]},\"IDS_GOLD\":{\"\":[\"doubloon\",\"doubloons\"]},\"IDS_HEROIC_ACHIEVEMENT\":{\"\":[\"heroic achievement\",\"heroic achievements\"]},\"IDS_HONORABLE_ACHIEVEMENT\":{\"\":[\"honorary achievement\",\"honorary achievements\"]},\"IDS_INTRO_BATTLE\":{\"\":[\"Introductory\"]},\"IDS_IN_ONE_BATTLE\":{\"\":[\"In one battle,\"],\"SIMPLE\":[\"In one battle\"]},\"IDS_IN_SQUAD\":{\"\":[\"while playing in a Division\"]},\"IDS_ITALY_NATION\":{\"\":[\"Italian\"]},\"IDS_JAPAN_NATION\":{\"\":[\"Japanese\"]},\"IDS_LEAGUE_EXACT\":{\"\":[\"{league}\"]},\"IDS_LEAGUE_LESS\":{\"\":[\"{league} or higher\"]},\"IDS_LEAGUE_MORE\":{\"\":[\"{league} or lower\"]},\"IDS_LEAGUE_RANGE\":{\"\":[\"{leaguemin} — {leaguemax}\"]},\"IDS_LEVEL_EXACT\":{\"\":[\"Tier {level} \"]},\"IDS_LEVEL_LESS\":{\"\":[\"Tier {level} or lower\"]},\"IDS_LEVEL_MORE\":{\"\":[\"Tier {level} or higher\"]},\"IDS_LEVEL_RANGE\":{\"\":[\"Tier {levelmin}-{levelmax}\"]},\"IDS_MODULE\":{\"\":[\"module\",\"modules\"]},\"IDS_NETHERLANDS_NATION\":{\"\":[\"Dutch\"]},\"IDS_OF_ALL\":{\"\":[\"among both teams\"]},\"IDS_OPERATION\":{\"\":[\"operation\",\"operations\"]},\"IDS_PAN_AMERICA_NATION\":{\"\":[\"Pan-American\"]},\"IDS_PAN_ASIA_NATION\":{\"\":[\"Pan-Asian\"]},\"IDS_PERMANENT_CAMOUFLAGE\":{\"\":[\"permanent camouflage\",\"permanent camouflages\"]},\"IDS_POLAND_NATION\":{\"\":[\"Polish\"]},\"IDS_PREMIUM\":{\"\":[\"Premium\"]},\"IDS_PTS_WORD\":{\"\":[\"point\",\"points\"]},\"IDS_PVE_BATTLE\":{\"\":[\"Scenario\"]},\"IDS_RANDOM_BATTLE\":{\"\":[\"Random\"]},\"IDS_RANK_BATTLE\":{\"\":[\"Ranked\"]},\"IDS_RUSSIA_NATION\":{\"\":[\"Soviet\"]},\"IDS_SCOUT_CLASS\":{\"\":[\"scout\",\"scouts\"]},\"IDS_SECONDARY_TASK\":{\"\":[\"secondary task\",\"secondary tasks\"]},\"IDS_SHIP\":{\"\":[\"ship\",\"ships\"]},\"IDS_SIGNALS\":{\"\":[\"signal\",\"signals\"]},\"IDS_SOME_ACHIEVEMENT\":{\"\":[\"achievement\",\"achievements\"]},\"IDS_SPAIN_NATION\":{\"\":[\"Spanish\"]},\"IDS_SPECIAL_SIGNALS\":{\"\":[\"special signal\",\"special signals\"]},\"IDS_STAR\":{\"\":[\"star\",\"stars\"]},\"IDS_SUBMARINE_CLASS\":{\"\":[\"submarine\",\"submarines\"]},\"IDS_SURVIVE_IN_BATTLES\":{\"\":[\"Survive battles and\"],\"SIMPLE\":[\"Survive battles\"]},\"IDS_SURVIVE_IN_ONE_BATTLE\":{\"\":[\"Survive a battle and\"],\"SIMPLE\":[\"Survive a battle\"]},\"IDS_SURVIVE_WIN_IN_BATTLES\":{\"\":[\"Survive and win battles and\"],\"SIMPLE\":[\"Survive and win battles\"]},\"IDS_SURVIVE_WIN_IN_ONE_BATTLE\":{\"\":[\"Survive and win a battle and\"],\"SIMPLE\":[\"Survive and win a battle\"]},\"IDS_TASK\":{\"\":[\"combat mission\",\"combat missions\"]},\"IDS_TBOMBER_CLASS\":{\"\":[\"torpedo bomber\",\"torpedo bombers\"]},\"IDS_TIMES_WORD\":{\"\":[\"time\",\"times\"]},\"IDS_TOP_IN_TEAM\":{\"\":[\"in your team\"]},\"IDS_TORPEDO\":{\"\":[\"torpedo\",\"torpedoes\"]},\"IDS_TRAINING_BATTLE\":{\"\":[\"Training\"]},\"IDS_UNITED_KINGDOM_NATION\":{\"\":[\"British\"]},\"IDS_USA_NATION\":{\"\":[\"American\"]},\"IDS_USING_BOMBER\":{\"\":[\"using aerial bombs\"]},\"IDS_USING_FIGHTER\":{\"\":[\"using attack aircraft\"]},\"IDS_USING_FIRE\":{\"\":[\"by setting fires\"]},\"IDS_USING_FLOOD\":{\"\":[\"by flooding\"]},\"IDS_USING_MAIN_GUN\":{\"\":[\"with the main battery\"]},\"IDS_USING_RAM\":{\"\":[\"by ramming\"]},\"IDS_USING_ROCKET\":{\"\":[\"using rockets\"]},\"IDS_USING_SEA_MINE\":{\"\":[\"using mines\"]},\"IDS_USING_SECONDARY_GUN\":{\"\":[\"with the secondary battery\"]},\"IDS_USING_SKIPBOMBER\":{\"\":[\"by skip bombing\"]},\"IDS_USING_TBOMBER\":{\"\":[\"using aerial torpedoes\"]},\"IDS_USING_TORPEDOES\":{\"\":[\"with ship torpedoes\"]},\"IDS_WIN_IN_BATTLES\":{\"\":[\"Win battles and\"],\"SIMPLE\":[\"Win battles\"]},\"IDS_WIN_IN_ONE_BATTLE\":{\"\":[\"Win a battle and\"],\"SIMPLE\":[\"Win a battle\"]},\"IDS_WITH_AGRO_AIR\":{\"\":[\"using aerial bombs or aerial torpedoes\"]},\"IDS_WITH_AGRO_ART\":{\"\":[\"with artillery\"]},\"IDS_WITH_AGRO_DBOMB\":{\"\":[\"using depth bombs\"]},\"IDS_WITH_AGRO_MINES\":{\"\":[\"using mines\"]},\"IDS_WITH_AGRO_TORPS\":{\"\":[\"using ship or aerial torpedoes\"]}},\"TEMPLATES\":{\"TEMPLATE_BATTLE_ACHIEVEMENTS\":{\"cntVars\":[\"count\"],\"optVars\":[\"precondition\"],\"rules\":[{\"template\":\"{} earn {} {}{}\",\"template_args\":[{\"isVar\":true,\"name\":\"precondition\"},{\"isVar\":true,\"mod\":\"incl1\",\"name\":\"count\"},{\"count\":\"count\",\"isVar\":true,\"name\":\"achievement.type\"},{\"isVar\":true,\"name\":\"achievement.ids\"}]}],\"rules_short\":[{\"template\":\"Earn {}\",\"template_args\":[{\"count\":2,\"isVar\":true,\"name\":\"achievement.type\"}]}],\"setVars\":[\"achievement.ids\"],\"vars\":[\"precondition\",\"achievement.type\",\"achievement.ids\",\"count\"]},\"TEMPLATE_BATTLE_CONDITIONS\":{\"optVars\":[\"battle_cond.in_squad\",\"league\"],\"rules\":[{\"cond\":{\"battle_cond.battle_type\":[null],\"battle_cond.in_squad\":[null]},\"template\":\"Must be completed\",\"template_args\":[]},{\"cond\":{\"battle_cond.battle_type\":[null]},\"template\":\"Must be completed {}\",\"template_args\":[{\"isVar\":true,\"name\":\"battle_cond.in_squad\"}]},{\"cond\":{\"battle_cond.battle_type\":[\"IDS_INTRO_BATTLE\"]},\"template\":\"Must be completed in an {} Battle {}\",\"template_args\":[{\"isVar\":true,\"name\":\"battle_cond.battle_type\"},{\"isVar\":true,\"name\":\"battle_cond.in_squad\"}]},{\"cond\":{\"battle_cond.battle_type\":[\"IDS_CLAN_BATTLE\"],\"league\":[null]},\"template\":\"Must be completed in a {} Battle {}\",\"template_args\":[{\"isVar\":true,\"name\":\"battle_cond.battle_type\"},{\"isVar\":true,\"name\":\"battle_cond.in_squad\"}]},{\"cond\":{\"battle_cond.battle_type\":[\"IDS_CLAN_BATTLE\"]},\"template\":\"Must be completed in a {} Battle ({}) {}\",\"template_args\":[{\"isVar\":true,\"name\":\"battle_cond.battle_type\"},{\"isVar\":true,\"name\":\"league\"},{\"isVar\":true,\"name\":\"battle_cond.in_squad\"}]},{\"cond\":{\"battle_cond.in_squad\":[null]},\"template\":\"Must be completed in a {} Battle\",\"template_args\":[{\"isVar\":true,\"name\":\"battle_cond.battle_type\"}]},{\"template\":\"Must be completed in a {} Battle {}\",\"template_args\":[{\"isVar\":true,\"name\":\"battle_cond.battle_type\"},{\"isVar\":true,\"name\":\"battle_cond.in_squad\"}]}],\"setVars\":[\"battle_cond.battle_type\"],\"vars\":[\"battle_cond.in_squad\",\"battle_cond.battle_type\",\"league\"]},\"TEMPLATE_COMPLETE_TASKS\":{\"cntVars\":[\"count\"],\"rules\":[{\"template\":\"Complete {} {} of \\\"{}\\\" type\",\"template_args\":[{\"isVar\":true,\"mod\":\"incl1\",\"name\":\"count\"},{\"count\":\"count\",\"isVar\":true,\"name\":\"sseElement\"},{\"isVar\":true,\"name\":\"typeName\"}]}],\"rules_short\":[{\"template\":\"Complete {}\",\"template_args\":[{\"count\":2,\"isVar\":true,\"name\":\"sseElement\"}]}],\"vars\":[\"count\",\"typeName\",\"sseElement\"]},\"TEMPLATE_DAMAGE_SHIPS\":{\"cntVars\":[\"damage\"],\"optVars\":[\"damage_types\",\"level\",\"precondition\",\"ship.nation\"],\"plurals\":{\"ship.class\":\"10\",\"ship.nation\":\"10\"},\"rules\":[{\"cond\":{\"level\":[\"IDS_LEVEL_LESS\",\"IDS_LEVEL_MORE\",\"IDS_LEVEL_RANGE\"]},\"template\":\"{} cause {} HP of damage to {} {} of {} {}\",\"template_args\":[{\"isVar\":true,\"name\":\"precondition\"},{\"isVar\":true,\"mod\":\"incl1\",\"name\":\"damage\"},{\"count\":10,\"isVar\":true,\"name\":\"ship.nation\"},{\"count\":10,\"isVar\":true,\"name\":\"ship.class\"},{\"isVar\":true,\"name\":\"level\"},{\"isVar\":true,\"name\":\"damage_types\"}]},{\"template\":\"{} cause {} HP of damage to {} {} {} {}\",\"template_args\":[{\"isVar\":true,\"name\":\"precondition\"},{\"isVar\":true,\"mod\":\"incl1\",\"name\":\"damage\"},{\"isVar\":true,\"name\":\"level\"},{\"count\":10,\"isVar\":true,\"name\":\"ship.nation\"},{\"count\":10,\"isVar\":true,\"name\":\"ship.class\"},{\"isVar\":true,\"name\":\"damage_types\"}]}],\"rules_short\":[{\"cond\":{\"damage_types.length\":[1]},\"template\":\"Cause damage {}\",\"template_args\":[{\"isVar\":true,\"name\":\"damage_types\"}]},{\"template\":\"Cause damage\",\"template_args\":[]}],\"vars\":[\"precondition\",\"damage\",\"ship.nation\",\"ship.class\",\"level\",\"damage_types\"]},\"TEMPLATE_DESTROY_SHIPS\":{\"cntVars\":[\"ship.count\"],\"optVars\":[\"level\",\"precondition\",\"ship.nation\"],\"plurals\":{\"ship.class\":\"ship.count\",\"ship.nation\":\"ship.count\"},\"rules\":[{\"cond\":{\"level\":[\"IDS_LEVEL_LESS\",\"IDS_LEVEL_MORE\",\"IDS_LEVEL_RANGE\"]},\"template\":\"{} destroy {} {} {} of {}\",\"template_args\":[{\"isVar\":true,\"name\":\"precondition\"},{\"isVar\":true,\"mod\":\"incl1\",\"name\":\"ship.count\"},{\"count\":\"ship.count\",\"isVar\":true,\"name\":\"ship.nation\"},{\"count\":\"ship.count\",\"isVar\":true,\"name\":\"ship.class\"},{\"isVar\":true,\"name\":\"level\"}]},{\"template\":\"{} destroy {} {} {} {}\",\"template_args\":[{\"isVar\":true,\"name\":\"precondition\"},{\"isVar\":true,\"mod\":\"incl1\",\"name\":\"ship.count\"},{\"isVar\":true,\"name\":\"level\"},{\"count\":\"ship.count\",\"isVar\":true,\"name\":\"ship.nation\"},{\"count\":\"ship.count\",\"isVar\":true,\"name\":\"ship.class\"}]}],\"rules_short\":[{\"template\":\"Destroy {} {}\",\"template_args\":[{\"count\":\"ship.count\",\"isVar\":true,\"name\":\"ship.nation\"},{\"count\":2,\"isVar\":true,\"name\":\"ship.class\"}]}],\"vars\":[\"precondition\",\"ship.count\",\"ship.nation\",\"ship.class\",\"level\"]},\"TEMPLATE_DESTROY_SPECIFIED_SHIPS\":{\"cntVars\":[\"ship.count\"],\"optVars\":[\"precondition\"],\"rules\":[{\"template\":\"{} destroy {} {} {}\",\"template_args\":[{\"isVar\":true,\"name\":\"precondition\"},{\"isVar\":true,\"mod\":\"incl1\",\"name\":\"ship.count\"},{\"count\":\"ship.count\",\"isVar\":false,\"name\":\"ship.ids\"},{\"count\":\"ship.count\",\"isVar\":false,\"name\":\"IDS_SHIP\"}]}],\"rules_short\":[{\"template\":\"Destroy {} {}\",\"template_args\":[{\"count\":\"ship.count\",\"isVar\":false,\"name\":\"ship.ids\"},{\"count\":2,\"isVar\":false,\"name\":\"IDS_SHIP\"}]}],\"vars\":[\"precondition\",\"ship.count\"]},\"TEMPLATE_GET_BADGES\":{\"cntVars\":[\"count\"],\"optVars\":[\"precondition\"],\"rules\":[{\"cond\":{\"count\":[1]},\"template\":\"{} get a {} {}\",\"template_args\":[{\"isVar\":true,\"name\":\"precondition\"},{\"isVar\":true,\"name\":\"badge.names\"},{\"count\":\"count\",\"isVar\":false,\"name\":\"IDS_BADGE\"}]},{\"template\":\"{} get {} {} {}\",\"template_args\":[{\"isVar\":true,\"name\":\"precondition\"},{\"isVar\":true,\"name\":\"count\"},{\"isVar\":true,\"name\":\"badge.names\"},{\"count\":\"count\",\"isVar\":false,\"name\":\"IDS_BADGE\"}]}],\"rules_short\":[{\"template\":\"Get {}\",\"template_args\":[{\"count\":2,\"isVar\":false,\"name\":\"IDS_BADGE\"}]}],\"setVars\":[\"badge.names\"],\"vars\":[\"precondition\",\"count\",\"badge.names\"]},\"TEMPLATE_GO_INTO_BATTLE\":{\"cntVars\":[\"count\"],\"rules\":[{\"cond\":{\"count\":[1]},\"template\":\"Play a battle\",\"template_args\":[]},{\"template\":\"Play {} {}\",\"template_args\":[{\"isVar\":true,\"name\":\"count\"},{\"count\":\"count\",\"isVar\":false,\"name\":\"IDS_BATTLES\"}]}],\"rules_short\":[{\"template\":\"Enter a {}\",\"template_args\":[{\"count\":1,\"isVar\":false,\"name\":\"IDS_BATTLES\"}]}],\"vars\":[\"count\"]},\"TEMPLATE_MAKE_N_XP\":{\"cntVars\":[\"count\"],\"optVars\":[\"precondition\"],\"rules\":[{\"template\":\"{} earn {} Base XP\",\"template_args\":[{\"isVar\":true,\"name\":\"precondition\"},{\"isVar\":true,\"mod\":\"incl1\",\"name\":\"count\"}]}],\"rules_short\":[{\"template\":\"Earn Base XP\",\"template_args\":[]}],\"vars\":[\"precondition\",\"count\"]},\"TEMPLATE_N_TIMES_HIT_SHIPS\":{\"cntVars\":[\"count\"],\"optVars\":[\"precondition\"],\"rules\":[{\"cond\":{\"count\":[1]},\"template\":\"{} hit an enemy {} {}\",\"template_args\":[{\"isVar\":true,\"name\":\"precondition\"},{\"count\":\"count\",\"isVar\":false,\"name\":\"IDS_SHIP\"},{\"isVar\":true,\"name\":\"hit_types\"}]},{\"template\":\"{} hit enemy {} {} times {}\",\"template_args\":[{\"isVar\":true,\"name\":\"precondition\"},{\"count\":\"count\",\"isVar\":false,\"name\":\"IDS_SHIP\"},{\"isVar\":true,\"name\":\"count\"},{\"isVar\":true,\"name\":\"hit_types\"}]}],\"rules_short\":[{\"cond\":{\"hit_types.length\":[1]},\"template\":\"Hit a {} {}\",\"template_args\":[{\"count\":1,\"isVar\":false,\"name\":\"IDS_SHIP\"},{\"isVar\":true,\"name\":\"hit_types\"}]},{\"template\":\"Hit a {}\",\"template_args\":[{\"count\":1,\"isVar\":false,\"name\":\"IDS_SHIP\"}]}],\"vars\":[\"precondition\",\"count\",\"hit_types\"]},\"TEMPLATE_N_TIMES_IGNITE_SHIPS\":{\"cntVars\":[\"count\"],\"optVars\":[\"level\",\"precondition\",\"ship.nation\"],\"plurals\":{\"ship.class\":\"count\",\"ship.nation\":\"count\"},\"rules\":[{\"cond\":{\"count\":[1],\"level\":[\"IDS_LEVEL_LESS\",\"IDS_LEVEL_MORE\",\"IDS_LEVEL_RANGE\"]},\"template\":\"{} set fire to {} {} {} of {}\",\"template_args\":[{\"isVar\":true,\"name\":\"precondition\"},{\"isVar\":true,\"mod\":\"incl1\",\"name\":\"count\"},{\"count\":\"count\",\"isVar\":true,\"name\":\"ship.nation\"},{\"count\":\"count\",\"isVar\":true,\"name\":\"ship.class\"},{\"isVar\":true,\"name\":\"level\"}]},{\"cond\":{\"count\":[1]},\"template\":\"{} set fire to {} {} {} {}\",\"template_args\":[{\"isVar\":true,\"name\":\"precondition\"},{\"isVar\":true,\"mod\":\"incl1\",\"name\":\"count\"},{\"isVar\":true,\"name\":\"level\"},{\"count\":\"count\",\"isVar\":true,\"name\":\"ship.nation\"},{\"count\":\"count\",\"isVar\":true,\"name\":\"ship.class\"}]},{\"cond\":{\"level\":[\"IDS_LEVEL_LESS\",\"IDS_LEVEL_MORE\",\"IDS_LEVEL_RANGE\"]},\"template\":\"{} set fire {} {} to {} {} of {}\",\"template_args\":[{\"isVar\":true,\"name\":\"precondition\"},{\"isVar\":true,\"name\":\"count\"},{\"count\":\"count\",\"isVar\":false,\"name\":\"IDS_TIMES_WORD\"},{\"count\":\"count\",\"isVar\":true,\"name\":\"ship.nation\"},{\"count\":\"count\",\"isVar\":true,\"name\":\"ship.class\"},{\"isVar\":true,\"name\":\"level\"}]},{\"template\":\"{} set fire {} {} to {} {} {}\",\"template_args\":[{\"isVar\":true,\"name\":\"precondition\"},{\"isVar\":true,\"name\":\"count\"},{\"count\":\"count\",\"isVar\":false,\"name\":\"IDS_TIMES_WORD\"},{\"isVar\":true,\"name\":\"level\"},{\"count\":\"count\",\"isVar\":true,\"name\":\"ship.nation\"},{\"count\":\"count\",\"isVar\":true,\"name\":\"ship.class\"}]}],\"rules_short\":[{\"template\":\"Set fire to a {}\",\"template_args\":[{\"count\":1,\"isVar\":false,\"name\":\"IDS_SHIP\"}]}],\"vars\":[\"precondition\",\"count\",\"ship.nation\",\"ship.class\",\"level\"]},\"TEMPLATE_POTENTIAL_DAMAGE\":{\"cntVars\":[\"count\"],\"optVars\":[\"damage_types\",\"precondition\"],\"rules\":[{\"template\":\"{} receive {} HP of potential damage {}\",\"template_args\":[{\"isVar\":true,\"name\":\"precondition\"},{\"isVar\":true,\"mod\":\"incl1\",\"name\":\"count\"},{\"isVar\":true,\"name\":\"damage_types\"}]}],\"rules_short\":[{\"cond\":{\"damage_types.length\":[1]},\"template\":\"Receive potential damage {}\",\"template_args\":[{\"isVar\":true,\"name\":\"damage_types\"}]},{\"template\":\"Receive potential damage\",\"template_args\":[]}],\"vars\":[\"precondition\",\"count\",\"damage_types\"]},\"TEMPLATE_PRECONDITION\":{\"rules\":[{\"cond\":{\"simple_precondition\":[true]},\"template\":\"{}\",\"template_args\":[{\"isVar\":true,\"mod\":\"SIMPLE\",\"name\":\"precondition\"}]},{\"template\":\"{}\",\"template_args\":[{\"isVar\":true,\"name\":\"precondition\"}]}],\"vars\":[\"precondition\",\"simple_precondition\"]},\"TEMPLATE_PVE_OPERATIONS\":{\"cntVars\":[\"count\"],\"optVars\":[\"precondition\"],\"rules\":[{\"template\":\"Must be completed in {} {}\",\"template_args\":[{\"count\":\"count\",\"isVar\":true,\"name\":\"operation\"},{\"isVar\":true,\"name\":\"operations_names\"}]}],\"setVars\":[\"operations_names\"],\"vars\":[\"precondition\",\"count\",\"operation\",\"operations_names\"]},\"TEMPLATE_PVE_SECONDARY_TASKS\":{\"cntVars\":[\"count\"],\"optVars\":[\"precondition\"],\"rules\":[{\"template\":\"{} complete {} {}\",\"template_args\":[{\"isVar\":true,\"name\":\"precondition\"},{\"isVar\":true,\"mod\":\"incl1\",\"name\":\"count\"},{\"count\":\"count\",\"isVar\":true,\"name\":\"stask\"}]}],\"rules_short\":[{\"template\":\"Complete {} in {}\",\"template_args\":[{\"count\":2,\"isVar\":true,\"name\":\"stask\"},{\"count\":2,\"isVar\":true,\"name\":\"operation\"}]}],\"vars\":[\"precondition\",\"count\",\"stask\",\"operation\"]},\"TEMPLATE_RECEIVE_BASE_CAPTURE_POINTS\":{\"cntVars\":[\"count\"],\"optVars\":[\"precondition\"],\"rules\":[{\"template\":\"{} receive {} {} {}\",\"template_args\":[{\"isVar\":true,\"name\":\"precondition\"},{\"isVar\":true,\"mod\":\"incl1\",\"name\":\"count\"},{\"isVar\":true,\"name\":\"base_points\"},{\"count\":\"count\",\"isVar\":false,\"name\":\"IDS_PTS_WORD\"}]}],\"rules_short\":[{\"template\":\"Receive {} {}\",\"template_args\":[{\"isVar\":true,\"name\":\"base_points\"},{\"count\":2,\"isVar\":false,\"name\":\"IDS_PTS_WORD\"}]}],\"vars\":[\"precondition\",\"count\",\"base_points\"]},\"TEMPLATE_SCOUTING_DAMAGE\":{\"cntVars\":[\"count\"],\"optVars\":[\"precondition\"],\"rules\":[{\"template\":\"{} help your team cause {} HP of damage upon your spotting\",\"template_args\":[{\"isVar\":true,\"name\":\"precondition\"},{\"isVar\":true,\"mod\":\"incl1\",\"name\":\"count\"}]}],\"rules_short\":[{\"template\":\"Help your team cause damage\",\"template_args\":[]}],\"vars\":[\"precondition\",\"count\"]},\"TEMPLATE_SHIP_DAMAGE_MODULES\":{\"cntVars\":[\"module.count\"],\"optVars\":[\"level\",\"precondition\",\"ship.nation\"],\"plurals\":{\"module.type\":\"module.count\",\"ship.class\":\"10\",\"ship.nation\":\"10\"},\"rules\":[{\"cond\":{\"level\":[\"IDS_LEVEL_EXACT\",null],\"module.count\":[1]},\"template\":\"{} damage {} {} {} {} {}\",\"template_args\":[{\"isVar\":true,\"name\":\"precondition\"},{\"isVar\":true,\"mod\":\"incl1\",\"name\":\"module.count\"},{\"isVar\":true,\"name\":\"level\"},{\"count\":1,\"isVar\":true,\"name\":\"ship.nation\"},{\"count\":1,\"isVar\":true,\"name\":\"ship.class\"},{\"count\":\"module.count\",\"isVar\":true,\"name\":\"module.type\"}]},{\"cond\":{\"level\":[\"IDS_LEVEL_EXACT\",\"IDS_LEVEL_RANGE\"]},\"template\":\"{} damage {} {} of {} {} {}\",\"template_args\":[{\"isVar\":true,\"name\":\"precondition\"},{\"isVar\":true,\"mod\":\"incl1\",\"name\":\"module.count\"},{\"count\":\"module.count\",\"isVar\":true,\"name\":\"module.type\"},{\"isVar\":true,\"name\":\"level\"},{\"count\":10,\"isVar\":true,\"name\":\"ship.nation\"},{\"count\":10,\"isVar\":true,\"name\":\"ship.class\"}]},{\"cond\":{\"level\":[\"IDS_LEVEL_LESS\",\"IDS_LEVEL_MORE\"]},\"template\":\"{} damage {} {} of {} {} of {}\",\"template_args\":[{\"isVar\":true,\"name\":\"precondition\"},{\"isVar\":true,\"mod\":\"incl1\",\"name\":\"module.count\"},{\"count\":\"module.count\",\"isVar\":true,\"name\":\"module.type\"},{\"count\":10,\"isVar\":true,\"name\":\"ship.nation\"},{\"count\":10,\"isVar\":true,\"name\":\"ship.class\"},{\"isVar\":true,\"name\":\"level\"}]},{\"template\":\"{} damage {} {} {} {}\",\"template_args\":[{\"isVar\":true,\"name\":\"precondition\"},{\"isVar\":true,\"name\":\"module.count\"},{\"count\":10,\"isVar\":true,\"name\":\"ship.nation\"},{\"count\":1,\"isVar\":true,\"name\":\"ship.class\"},{\"count\":\"module.count\",\"isVar\":true,\"name\":\"module.type\"}]}],\"rules_short\":[{\"template\":\"Damage a {} {}\",\"template_args\":[{\"count\":1,\"isVar\":false,\"name\":\"IDS_SHIP\"},{\"count\":1,\"isVar\":true,\"name\":\"module.type\"}]}],\"vars\":[\"precondition\",\"module.count\",\"module.type\",\"ship.nation\",\"ship.class\",\"level\"]},\"TEMPLATE_SHIP_HIT_CITADELS\":{\"cntVars\":[\"count\"],\"optVars\":[\"level\",\"precondition\",\"ship.nation\"],\"plurals\":{\"ship.class\":\"10\",\"ship.nation\":\"10\"},\"rules\":[{\"cond\":{\"count\":[1],\"level\":[\"IDS_LEVEL_LESS\",\"IDS_LEVEL_MORE\",\"IDS_LEVEL_RANGE\"],\"ship.nation\":[\"IDS_ITALY_NATION\"]},\"template\":\"{} hit the citadel of an {} {} of {}\",\"template_args\":[{\"isVar\":true,\"name\":\"precondition\"},{\"count\":1,\"isVar\":true,\"name\":\"ship.nation\"},{\"count\":1,\"isVar\":true,\"name\":\"ship.class\"},{\"isVar\":true,\"name\":\"level\"}]},{\"cond\":{\"count\":[1],\"level\":[null],\"ship.nation\":[\"IDS_ITALY_NATION\"]},\"template\":\"{} hit the citadel of an {} {} {}\",\"template_args\":[{\"isVar\":true,\"name\":\"precondition\"},{\"isVar\":true,\"name\":\"level\"},{\"count\":1,\"isVar\":true,\"name\":\"ship.nation\"},{\"count\":1,\"isVar\":true,\"name\":\"ship.class\"}]},{\"cond\":{\"count\":[1],\"level\":[\"IDS_LEVEL_LESS\",\"IDS_LEVEL_MORE\",\"IDS_LEVEL_RANGE\"]},\"template\":\"{} hit the citadel of a {} {} of {}\",\"template_args\":[{\"isVar\":true,\"name\":\"precondition\"},{\"count\":1,\"isVar\":true,\"name\":\"ship.nation\"},{\"count\":1,\"isVar\":true,\"name\":\"ship.class\"},{\"isVar\":true,\"name\":\"level\"}]},{\"cond\":{\"count\":[1]},\"template\":\"{} hit the citadel of a {} {} {}\",\"template_args\":[{\"isVar\":true,\"name\":\"precondition\"},{\"isVar\":true,\"name\":\"level\"},{\"count\":1,\"isVar\":true,\"name\":\"ship.nation\"},{\"count\":1,\"isVar\":true,\"name\":\"ship.class\"}]},{\"cond\":{\"level\":[\"IDS_LEVEL_LESS\",\"IDS_LEVEL_MORE\",\"IDS_LEVEL_RANGE\"]},\"template\":\"{} hit the citadels of {} {} of {} {} {}\",\"template_args\":[{\"isVar\":true,\"name\":\"precondition\"},{\"count\":10,\"isVar\":true,\"name\":\"ship.nation\"},{\"count\":10,\"isVar\":true,\"name\":\"ship.class\"},{\"isVar\":true,\"name\":\"level\"},{\"isVar\":true,\"name\":\"count\"},{\"count\":\"count\",\"isVar\":false,\"name\":\"IDS_TIMES_WORD\"}]},{\"template\":\"{} hit the citadels of {} {} {} {} {}\",\"template_args\":[{\"isVar\":true,\"name\":\"precondition\"},{\"isVar\":true,\"name\":\"level\"},{\"count\":10,\"isVar\":true,\"name\":\"ship.nation\"},{\"count\":10,\"isVar\":true,\"name\":\"ship.class\"},{\"isVar\":true,\"name\":\"count\"},{\"count\":\"count\",\"isVar\":false,\"name\":\"IDS_TIMES_WORD\"}]}],\"rules_short\":[{\"template\":\"Hit the citadel of a {}\",\"template_args\":[{\"count\":1,\"isVar\":false,\"name\":\"IDS_SHIP\"}]}],\"vars\":[\"precondition\",\"count\",\"ship.nation\",\"ship.class\",\"level\"]},\"TEMPLATE_SHIP_LIMITATIONS\":{\"optVars\":[\"level\",\"ship.elite\",\"ship.ids\",\"ship.nation\"],\"plurals\":{\"level\":\"10\",\"ship.class\":\"10\",\"ship.elite\":\"10\",\"ship.nation\":\"10\"},\"rules\":[{\"cond\":{\"level\":[\"IDS_LEVEL_EXACT\",\"IDS_LEVEL_RANGE\",null],\"ship.ids\":[null]},\"template\":\"{} {} {} {}\",\"template_args\":[{\"count\":10,\"isVar\":true,\"name\":\"level\"},{\"count\":10,\"isVar\":true,\"name\":\"ship.nation\"},{\"count\":10,\"isVar\":true,\"name\":\"ship.elite\"},{\"count\":10,\"isVar\":true,\"name\":\"ship.class\"}]},{\"cond\":{\"ship.ids\":[null]},\"template\":\"{} {} {} of {}\",\"template_args\":[{\"count\":10,\"isVar\":true,\"name\":\"ship.nation\"},{\"count\":10,\"isVar\":true,\"name\":\"ship.elite\"},{\"count\":10,\"isVar\":true,\"name\":\"ship.class\"},{\"count\":10,\"isVar\":true,\"name\":\"level\"}]},{\"template\":\"{}\",\"template_args\":[{\"isVar\":true,\"name\":\"ship.ids\"}]}],\"vars\":[\"ship.nation\",\"ship.class\",\"ship.elite\",\"level\",\"ship.ids\"]},\"TEMPLATE_SHIP_START_FLOOD\":{\"cntVars\":[\"count\"],\"optVars\":[\"level\",\"precondition\",\"ship.nation\"],\"plurals\":{\"ship.class\":\"10\",\"ship.nation\":\"10\"},\"rules\":[{\"cond\":{\"count\":[1],\"level\":[\"IDS_LEVEL_LESS\",\"IDS_LEVEL_MORE\",\"IDS_LEVEL_RANGE\"],\"ship.nation\":[\"IDS_ITALY_NATION\"]},\"template\":\"{} cause flooding on an {} {} of {}\",\"template_args\":[{\"isVar\":true,\"name\":\"precondition\"},{\"count\":1,\"isVar\":true,\"name\":\"ship.nation\"},{\"count\":1,\"isVar\":true,\"name\":\"ship.class\"},{\"isVar\":true,\"name\":\"level\"}]},{\"cond\":{\"count\":[1],\"level\":[null],\"ship.nation\":[\"IDS_ITALY_NATION\"]},\"template\":\"{} cause flooding on an {} {} {}\",\"template_args\":[{\"isVar\":true,\"name\":\"precondition\"},{\"isVar\":true,\"name\":\"level\"},{\"count\":1,\"isVar\":true,\"name\":\"ship.nation\"},{\"count\":1,\"isVar\":true,\"name\":\"ship.class\"}]},{\"cond\":{\"count\":[1],\"level\":[\"IDS_LEVEL_LESS\",\"IDS_LEVEL_MORE\",\"IDS_LEVEL_RANGE\"]},\"template\":\"{} cause flooding on a {} {} of {}\",\"template_args\":[{\"isVar\":true,\"name\":\"precondition\"},{\"count\":1,\"isVar\":true,\"name\":\"ship.nation\"},{\"count\":1,\"isVar\":true,\"name\":\"ship.class\"},{\"isVar\":true,\"name\":\"level\"}]},{\"cond\":{\"count\":[1]},\"template\":\"{} cause flooding on a {} {} {}\",\"template_args\":[{\"isVar\":true,\"name\":\"precondition\"},{\"isVar\":true,\"name\":\"level\"},{\"count\":1,\"isVar\":true,\"name\":\"ship.nation\"},{\"count\":1,\"isVar\":true,\"name\":\"ship.class\"}]},{\"cond\":{\"level\":[\"IDS_LEVEL_LESS\",\"IDS_LEVEL_MORE\",\"IDS_LEVEL_RANGE\"]},\"template\":\"{} cause flooding on {} {} of {} {} {} \",\"template_args\":[{\"isVar\":true,\"name\":\"precondition\"},{\"count\":10,\"isVar\":true,\"name\":\"ship.nation\"},{\"count\":10,\"isVar\":true,\"name\":\"ship.class\"},{\"isVar\":true,\"name\":\"level\"},{\"isVar\":true,\"name\":\"count\"},{\"count\":\"count\",\"isVar\":false,\"name\":\"IDS_TIMES_WORD\"}]},{\"template\":\"{} cause flooding on {} {} {} {} {}\",\"template_args\":[{\"isVar\":true,\"name\":\"precondition\"},{\"isVar\":true,\"name\":\"level\"},{\"count\":10,\"isVar\":true,\"name\":\"ship.nation\"},{\"count\":10,\"isVar\":true,\"name\":\"ship.class\"},{\"isVar\":true,\"name\":\"count\"},{\"count\":\"count\",\"isVar\":false,\"name\":\"IDS_TIMES_WORD\"}]}],\"rules_short\":[{\"template\":\"Cause flooding on a {}\",\"template_args\":[{\"count\":1,\"isVar\":false,\"name\":\"IDS_SHIP\"}]}],\"vars\":[\"precondition\",\"count\",\"ship.nation\",\"ship.class\",\"level\"]},\"TEMPLATE_SHOOT_AIRPLANES\":{\"cntVars\":[\"aircraft.count\"],\"optVars\":[\"precondition\"],\"plurals\":{\"aircraft.class\":\"aircraft.count\"},\"rules\":[{\"cond\":{\"aircraft.class\":[\"IDS_ANY_AIRCRAFT\"],\"aircraft.count\":[1]},\"template\":\"{} shoot down an {}\",\"template_args\":[{\"isVar\":true,\"name\":\"precondition\"},{\"count\":\"aircraft.count\",\"isVar\":true,\"name\":\"aircraft.class\"}]},{\"cond\":{\"aircraft.count\":[1]},\"template\":\"{} shoot down a {}\",\"template_args\":[{\"isVar\":true,\"name\":\"precondition\"},{\"count\":\"aircraft.count\",\"isVar\":true,\"name\":\"aircraft.class\"}]},{\"template\":\"{} shoot down {} {}\",\"template_args\":[{\"isVar\":true,\"name\":\"precondition\"},{\"isVar\":true,\"name\":\"aircraft.count\"},{\"count\":\"aircraft.count\",\"isVar\":true,\"name\":\"aircraft.class\"}]}],\"rules_short\":[{\"template\":\"Destroy an {}\",\"template_args\":[{\"count\":1,\"isVar\":false,\"name\":\"IDS_ANY_AIRCRAFT\"}]}],\"vars\":[\"precondition\",\"aircraft.count\",\"aircraft.class\"]},\"TEMPLATE_SPOT\":{\"cntVars\":[\"count\"],\"optVars\":[\"precondition\"],\"rules\":[{\"cond\":{\"spot_target\":[\"IDS_TORPEDO\"]},\"template\":\"{} spot {} {}\",\"template_args\":[{\"isVar\":true,\"name\":\"precondition\"},{\"isVar\":true,\"mod\":\"incl1\",\"name\":\"count\"},{\"count\":\"count\",\"isVar\":true,\"name\":\"spot_target\"}]},{\"template\":\"{} be the first to spot {} enemy {}\",\"template_args\":[{\"isVar\":true,\"name\":\"precondition\"},{\"isVar\":true,\"mod\":\"incl1\",\"name\":\"count\"},{\"count\":\"count\",\"isVar\":true,\"name\":\"spot_target\"}]}],\"rules_short\":[{\"cond\":{\"spot_target\":[\"IDS_TORPEDO\"]},\"template\":\"Spot {}\",\"template_args\":[{\"count\":2,\"isVar\":true,\"name\":\"spot_target\"}]},{\"template\":\"Be the first to spot {}\",\"template_args\":[{\"count\":2,\"isVar\":true,\"name\":\"spot_target\"}]}],\"vars\":[\"precondition\",\"count\",\"spot_target\"]},\"TEMPLATE_SPOT_SHIPS\":{\"cntVars\":[\"ship.count\"],\"optVars\":[\"level\",\"precondition\",\"ship.nation\"],\"plurals\":{\"ship.class\":\"ship.count\",\"ship.nation\":\"ship.count\"},\"rules\":[{\"cond\":{\"level\":[null],\"ship.class\":[\"IDS_SHIP\"],\"ship.nation\":[null]},\"template\":\"{} be the first to spot {} enemy {}\",\"template_args\":[{\"isVar\":true,\"name\":\"precondition\"},{\"isVar\":true,\"mod\":\"incl1\",\"name\":\"ship.count\"},{\"count\":\"ship.count\",\"isVar\":true,\"name\":\"ship.class\"}]},{\"cond\":{\"ship.class\":[\"IDS_SHIP\"],\"ship.nation\":[null]},\"template\":\"{} be the first to spot {} enemy {} of {}\",\"template_args\":[{\"isVar\":true,\"name\":\"precondition\"},{\"isVar\":true,\"mod\":\"incl1\",\"name\":\"ship.count\"},{\"count\":\"ship.count\",\"isVar\":true,\"name\":\"ship.class\"},{\"isVar\":true,\"name\":\"level\"}]},{\"cond\":{\"level\":[null]},\"template\":\"{} be the first to spot {} {} {}\",\"template_args\":[{\"isVar\":true,\"name\":\"precondition\"},{\"isVar\":true,\"mod\":\"incl1\",\"name\":\"ship.count\"},{\"count\":\"ship.count\",\"isVar\":true,\"name\":\"ship.nation\"},{\"count\":\"ship.count\",\"isVar\":true,\"name\":\"ship.class\"}]},{\"template\":\"{} be the first to spot {} {} {} of {}\",\"template_args\":[{\"isVar\":true,\"name\":\"precondition\"},{\"isVar\":true,\"mod\":\"incl1\",\"name\":\"ship.count\"},{\"count\":\"ship.count\",\"isVar\":true,\"name\":\"ship.nation\"},{\"count\":\"ship.count\",\"isVar\":true,\"name\":\"ship.class\"},{\"isVar\":true,\"name\":\"level\"}]}],\"rules_short\":[{\"template\":\"Spot {}\",\"template_args\":[{\"count\":2,\"isVar\":false,\"name\":\"IDS_SHIP\"}]}],\"vars\":[\"precondition\",\"ship.count\",\"ship.nation\",\"ship.class\",\"level\"]},\"TEMPLATE_SPOT_SPECIFIED_SHIPS\":{\"cntVars\":[\"ship.count\"],\"optVars\":[\"precondition\"],\"rules\":[{\"template\":\"{} be the first to spot {} {} {}\",\"template_args\":[{\"isVar\":true,\"name\":\"precondition\"},{\"isVar\":true,\"mod\":\"incl1\",\"name\":\"ship.count\"},{\"count\":\"ship.count\",\"isVar\":false,\"name\":\"ship.ids\"},{\"count\":\"ship.count\",\"isVar\":false,\"name\":\"IDS_SHIP\"}]}],\"rules_short\":[{\"template\":\"Spot enemy {}\",\"template_args\":[{\"count\":2,\"isVar\":false,\"name\":\"IDS_SHIP\"}]}],\"vars\":[\"precondition\",\"ship.count\"]},\"TEMPLATE_SURVIVE_IN_BATTLES\":{\"cntVars\":[\"count\"],\"rules\":[{\"cond\":{\"count\":[1]},\"template\":\"Survive a {}\",\"template_args\":[{\"count\":\"count\",\"isVar\":false,\"name\":\"IDS_BATTLES\"}]},{\"template\":\"Survive {} {}\",\"template_args\":[{\"isVar\":true,\"name\":\"count\"},{\"count\":\"count\",\"isVar\":false,\"name\":\"IDS_BATTLES\"}]}],\"rules_short\":[{\"template\":\"Survive a {}\",\"template_args\":[{\"count\":1,\"isVar\":false,\"name\":\"IDS_BATTLES\"}]}],\"vars\":[\"count\"]},\"TEMPLATE_TOP_N_DAMAGE\":{\"cntVars\":[\"top.rank\"],\"optVars\":[\"precondition\",\"top.in_team\"],\"rules\":[{\"cond\":{\"top.in_team\":[null],\"top.rank\":[1]},\"template\":\"{} become the best {} by damage caused to the enemy\",\"template_args\":[{\"isVar\":true,\"name\":\"precondition\"},{\"count\":\"top.rank\",\"isVar\":false,\"name\":\"IDS_OF_ALL\"}]},{\"cond\":{\"top.in_team\":[null]},\"template\":\"{} join the top {} {} by damage caused to the enemy\",\"template_args\":[{\"isVar\":true,\"name\":\"precondition\"},{\"isVar\":true,\"mod\":\"incl1\",\"name\":\"top.rank\"},{\"count\":\"top.rank\",\"isVar\":false,\"name\":\"IDS_OF_ALL\"}]},{\"cond\":{\"top.rank\":[1]},\"template\":\"{} become the best {} by damage caused to the enemy\",\"template_args\":[{\"isVar\":true,\"name\":\"precondition\"},{\"isVar\":true,\"name\":\"top.in_team\"}]},{\"template\":\"{} join the top {} {} by damage caused to the enemy\",\"template_args\":[{\"isVar\":true,\"name\":\"precondition\"},{\"isVar\":true,\"mod\":\"incl1\",\"name\":\"top.rank\"},{\"isVar\":true,\"name\":\"top.in_team\"}]}],\"rules_short\":[{\"cond\":{\"top.rank\":[1]},\"template\":\"Become the best by damage caused to the enemy\",\"template_args\":[]},{\"template\":\"Join the top {} by damage caused to the enemy\",\"template_args\":[{\"isVar\":true,\"mod\":\"incl1\",\"name\":\"top.rank\"}]}],\"vars\":[\"precondition\",\"top.in_team\",\"top.rank\"]},\"TEMPLATE_TOP_N_EXP\":{\"cntVars\":[\"top.rank\"],\"optVars\":[\"precondition\",\"top.in_team\"],\"rules\":[{\"cond\":{\"top.in_team\":[null],\"top.rank\":[1]},\"template\":\"{} become the best {} by experience received\",\"template_args\":[{\"isVar\":true,\"name\":\"precondition\"},{\"count\":\"top.rank\",\"isVar\":false,\"name\":\"IDS_OF_ALL\"}]},{\"cond\":{\"top.in_team\":[null]},\"template\":\"{} join the top {} {} by experience received\",\"template_args\":[{\"isVar\":true,\"name\":\"precondition\"},{\"isVar\":true,\"mod\":\"incl1\",\"name\":\"top.rank\"},{\"count\":\"top.rank\",\"isVar\":false,\"name\":\"IDS_OF_ALL\"}]},{\"cond\":{\"top.rank\":[1]},\"template\":\"{} become the best {} by experience received\",\"template_args\":[{\"isVar\":true,\"name\":\"precondition\"},{\"isVar\":true,\"name\":\"top.in_team\"}]},{\"template\":\"{} join the top {} {} by experience received\",\"template_args\":[{\"isVar\":true,\"name\":\"precondition\"},{\"isVar\":true,\"mod\":\"incl1\",\"name\":\"top.rank\"},{\"isVar\":true,\"name\":\"top.in_team\"}]}],\"rules_short\":[{\"cond\":{\"top.rank\":[1]},\"template\":\"Become the best by experience received\",\"template_args\":[]},{\"template\":\"Join the top {} by experience received\",\"template_args\":[{\"isVar\":true,\"mod\":\"incl1\",\"name\":\"top.rank\"}]}],\"vars\":[\"precondition\",\"top.in_team\",\"top.rank\"]},\"TEMPLATE_TOP_N_EXP_BATTLES\":{\"cntVars\":[\"top.rank\"],\"optVars\":[\"precondition\",\"top.in_team\"],\"rules\":[{\"cond\":{\"top.in_team\":[null],\"top.rank\":[1]},\"template\":\"In {} {}, become the best {} by experience received\",\"template_args\":[{\"isVar\":true,\"name\":\"count\"},{\"count\":\"count\",\"isVar\":false,\"name\":\"IDS_BATTLES\"},{\"count\":\"top.rank\",\"isVar\":false,\"name\":\"IDS_OF_ALL\"}]},{\"cond\":{\"top.in_team\":[null]},\"template\":\"In {} {}, join the top {} {} by experience received\",\"template_args\":[{\"isVar\":true,\"name\":\"count\"},{\"count\":\"count\",\"isVar\":false,\"name\":\"IDS_BATTLES\"},{\"isVar\":true,\"mod\":\"incl1\",\"name\":\"top.rank\"},{\"count\":\"top.rank\",\"isVar\":false,\"name\":\"IDS_OF_ALL\"}]},{\"cond\":{\"top.rank\":[1]},\"template\":\"In {} {}, become the best {} by experience received\",\"template_args\":[{\"isVar\":true,\"name\":\"count\"},{\"count\":\"count\",\"isVar\":false,\"name\":\"IDS_BATTLES\"},{\"isVar\":true,\"name\":\"top.in_team\"}]},{\"template\":\"In {} {}, join the top {} {} by experience received\",\"template_args\":[{\"isVar\":true,\"name\":\"count\"},{\"count\":\"count\",\"isVar\":false,\"name\":\"IDS_BATTLES\"},{\"isVar\":true,\"mod\":\"incl1\",\"name\":\"top.rank\"},{\"isVar\":true,\"name\":\"top.in_team\"}]}],\"rules_short\":[{\"cond\":{\"top.rank\":[1]},\"template\":\"Become the best by experience received\",\"template_args\":[]},{\"template\":\"Join the top {} by experience received\",\"template_args\":[{\"isVar\":true,\"mod\":\"incl1\",\"name\":\"top.rank\"}]}],\"vars\":[\"precondition\",\"top.in_team\",\"top.rank\",\"count\"]},\"TEMPLATE_TOTAL_CURRENCY\":{\"cntVars\":[\"count\"],\"optVars\":[\"precondition\"],\"rules\":[{\"template\":\"{} earn {} {}\",\"template_args\":[{\"isVar\":true,\"name\":\"precondition\"},{\"isVar\":true,\"mod\":\"incl1\",\"name\":\"count\"},{\"count\":\"count\",\"isVar\":true,\"name\":\"currency\"}]}],\"rules_short\":[{\"template\":\"Earn {}\",\"template_args\":[{\"count\":2,\"isVar\":true,\"name\":\"currency\"}]}],\"vars\":[\"precondition\",\"count\",\"currency\"]},\"TEMPLATE_USE_CAMOUFLAGE\":{\"rules\":[{\"template\":\"The {} {} must be mounted on this ship\",\"template_args\":[{\"isVar\":true,\"name\":\"camouflage.id\"},{\"count\":1,\"isVar\":false,\"name\":\"IDS_CAMOUFLAGE\"}]}],\"setVars\":[\"camouflage.id\"],\"vars\":[\"camouflage.id\"]},\"TEMPLATE_USE_PERMOFLAGE\":{\"rules\":[{\"template\":\"The {} {} must be mounted on this ship\",\"template_args\":[{\"isVar\":true,\"name\":\"permoflage.id\"},{\"count\":1,\"isVar\":false,\"name\":\"IDS_PERMANENT_CAMOUFLAGE\"}]}],\"setVars\":[\"permoflage.id\"],\"vars\":[\"permoflage.id\"]},\"TEMPLATE_USE_SIGNALS\":{\"optVars\":[\"signal.group\"],\"rules\":[{\"cond\":{\"signal.group\":[null]},\"template\":\"\",\"template_args\":[]},{\"cond\":{\"count\":[1],\"signal.ids\":[null]},\"template\":\"{} {} must be mounted on this ship\",\"template_args\":[{\"isVar\":true,\"mod\":\"incl1\",\"name\":\"count\"},{\"count\":\"count\",\"isVar\":true,\"name\":\"signal.group\"}]},{\"cond\":{\"signal.ids\":[null]},\"template\":\"{} {} must be mounted on this ship\",\"template_args\":[{\"isVar\":true,\"name\":\"count\"},{\"count\":\"count\",\"isVar\":true,\"name\":\"signal.group\"}]},{\"template\":\"{} {} must be mounted on this ship\",\"template_args\":[{\"count\":1,\"isVar\":true,\"name\":\"signal.group\"},{\"isVar\":true,\"name\":\"signal.ids\"}]}],\"setVars\":[\"signal.ids\"],\"vars\":[\"signal.group\",\"count\",\"signal.ids\"]},\"TEMPLATE_WIN_IN_BATTLES\":{\"cntVars\":[\"count\"],\"rules\":[{\"cond\":{\"count\":[1]},\"template\":\"Win a {}\",\"template_args\":[{\"count\":\"count\",\"isVar\":false,\"name\":\"IDS_BATTLES\"}]},{\"template\":\"Win {} {}\",\"template_args\":[{\"isVar\":true,\"name\":\"count\"},{\"count\":\"count\",\"isVar\":false,\"name\":\"IDS_BATTLES\"}]}],\"rules_short\":[{\"template\":\"Win a {}\",\"template_args\":[{\"count\":1,\"isVar\":false,\"name\":\"IDS_BATTLES\"}]}],\"vars\":[\"count\"]}}}"
+
+msgid "IDS_SSE_UNAVAILABLE_NOW"
+msgstr "There are no combat missions currently available"
+
+msgid "IDS_SS_BRIDGEBOTTOM"
+msgstr "Conning Tower"
+
+msgid "IDS_SS_BRIDGESIDE"
+msgstr "Conning Tower"
+
+msgid "IDS_SS_BRIDGETOP"
+msgstr "Conning Tower"
+
+msgid "IDS_SS_SGBARBETTE"
+msgstr "Secondary Turret Barbette Armor"
+
+msgid "IDS_SS_SGDOWN"
+msgstr "Secondary Turret Barbette Armor"
+
+msgid "IDS_SS_SIDE"
+msgstr "Plating"
+
+msgid "IDS_SS_TOP"
+msgstr "Plating"
+
+msgid "IDS_ST"
+msgstr "Super Test"
+
+msgid "IDS_STARR"
+msgstr "Starr"
+
+msgid "IDS_STARSCREAM"
+msgstr "Starscream"
+
+msgid "IDS_STARS_FOR_BATTLE"
+msgstr "Stars you earn for completing this task. You will need them to unlock the final task of the mission."
+
+msgid "IDS_STARS_FOR_BATTLE_EARNED"
+msgstr "Stars you collected by completing tasks."
+
+msgid "IDS_STARS_FOR_BATTLE_EMPTY"
+msgstr "Collect stars by completing tasks."
+
+msgid "IDS_STARTBATTLE_LOCK_REASON_NOT_COMMANDER_DIVISION"
+msgstr "You are in a Division. Only the Division Commander can send the Division into battle."
+
+msgid "IDS_STARTBATTLE_LOCK_REASON_NOT_IN_DIVISION"
+msgstr "Create or join a Division to complete a challenge."
+
+msgid "IDS_STARTBATTLE_LOCK_REASON_WRONG_SHIP"
+msgstr "Select a ship that conforms to the challenge criteria."
+
+msgid "IDS_STARTS_IN"
+msgstr "Starts in"
+
+msgid "IDS_START_BATTLE"
+msgstr "Battle!"
+
+msgid "IDS_START_BATTLE_BUTTON"
+msgstr "START BATTLE"
+
+msgid "IDS_START_BATTLE_DENY_COOP_ONLY"
+msgstr "The selected ship is only suitable for Co-op Battles."
+
+msgid "IDS_START_BATTLE_DENY_RANDOM_COOP_CLAN_ONLY"
+msgstr "The selected ship cannot participate in Ranked and Clan Battles, as well as in Operations."
+
+msgid "IDS_START_BATTLE_DENY_REASON_ABUSE_STATUS_2"
+msgstr ""
+"Penalized for unsporting conduct.\n"
+"Access to battles is blocked."
+
+msgid "IDS_START_BATTLE_DENY_REASON_CLAN_ONLY"
+msgstr "The selected ship is only suitable for Clan Battles."
+
+msgid "IDS_START_BATTLE_DENY_REASON_COOP_RANKED_AND_RANDOM_ONLY"
+msgstr "The selected ship is only suitable for Co-op, Random, and Ranked Battles."
+
+msgid "IDS_START_BATTLE_DENY_REASON_COOP_RANKED_ONLY"
+msgstr "The selected ship is only suitable for Co-op and Ranked Battles."
+
+msgid "IDS_START_BATTLE_DENY_REASON_DIVISION_PLAYERS_ABUSE_STATUS"
+msgstr "A player from your Division has been penalized for unsporting conduct. Because of this, you currently only have access to Co-op and Clan Battles."
+
+msgid "IDS_START_BATTLE_DENY_REASON_NOT_READY_IN_DIVISION"
+msgstr "Press the \"Ready!\" button to enter the battle."
+
+msgid "IDS_START_BATTLE_DENY_REASON_NOT_READY_IN_TRAINING_ROOM"
+msgstr "Select the appropriate ship and click the “Ready” button so you can start the Training Battle."
+
+msgid "IDS_START_BATTLE_DENY_REASON_PARENTAL_CONTROL_RESTRICTION"
+msgstr ""
+"Entering battle is disabled.\n"
+"The session ends in less than 20 minutes."
+
+msgid "IDS_START_BATTLE_DENY_REASON_PARENTAL_CONTROL_RESTRICTION_TOO_LONG_DURATION"
+msgstr ""
+"You cannot enter battle because of restrictions on your gaming time.\n"
+"Try reducing the duration of the Training Battle."
+
+msgid "IDS_START_BATTLE_DENY_REASON_SPECIAL_ACCOUNT"
+msgstr "This battle type is not accessible for special accounts."
+
+msgid "IDS_START_BATTLE_DENY_REASON_TEST_NON_COMPETITIVE"
+msgstr "Test ships cannot participate in this battle type"
+
+msgid "IDS_START_COLLECTING"
+msgstr "Start Collection"
+
+msgid "IDS_START_QUEST"
+msgstr "START"
+
+msgid "IDS_STATIC_CROSSHAIRS"
+msgstr "Static"
+
+msgid "IDS_STATIC_CROSSHAIR_0"
+msgstr "Static 1"
+
+msgid "IDS_STATIC_CROSSHAIR_1"
+msgstr "Static 2"
+
+msgid "IDS_STATIC_CROSSHAIR_10"
+msgstr "Static 11"
+
+msgid "IDS_STATIC_CROSSHAIR_11"
+msgstr "Static 12"
+
+msgid "IDS_STATIC_CROSSHAIR_12"
+msgstr "Static 13"
+
+msgid "IDS_STATIC_CROSSHAIR_13"
+msgstr "Static 14"
+
+msgid "IDS_STATIC_CROSSHAIR_2"
+msgstr "Static 3"
+
+msgid "IDS_STATIC_CROSSHAIR_3"
+msgstr "Static 4"
+
+msgid "IDS_STATIC_CROSSHAIR_4"
+msgstr "Static 5"
+
+msgid "IDS_STATIC_CROSSHAIR_5"
+msgstr "Static 6"
+
+msgid "IDS_STATIC_CROSSHAIR_6"
+msgstr "Static 7"
+
+msgid "IDS_STATIC_CROSSHAIR_7"
+msgstr "Static 8"
+
+msgid "IDS_STATIC_CROSSHAIR_8"
+msgstr "Static 9"
+
+msgid "IDS_STATIC_CROSSHAIR_9"
+msgstr "Static 10"
+
+msgid "IDS_STATISTICS_BY_NATIONS_TOOLTIP"
+msgstr "Battle statistics by nation"
+
+msgid "IDS_STATISTICS_BY_SHIP_LEVELS_TOOLTIP"
+msgstr "Battle statistics by ship tier"
+
+msgid "IDS_STATISTICS_BY_SHIP_TYPES_TOOLTIP"
+msgstr "Battle statistics by ship type"
+
+msgid "IDS_STATUS_CLEARED"
+msgstr "Status not set"
+
+msgid "IDS_STATUS_DECLINING_INVITE"
+msgstr "Invitation declined"
+
+msgid "IDS_STATUS_GET_ACCOUNT_INFO"
+msgstr "SYNCHRONIZING..."
+
+msgid "IDS_STATUS_IS_ESTABLISHED"
+msgstr "Status set"
+
+msgid "IDS_STATUS_IS_TAKEN_OFF"
+msgstr "Status cleared"
+
+msgid "IDS_STATUS_JOINING_DIVISION"
+msgstr "Joining a Division"
+
+msgid "IDS_STATUS_JOINING_TRAINING_ROOM"
+msgstr "Joining the Training Battle"
+
+msgid "IDS_STATUS_SAVED"
+msgstr "Saved"
+
+msgid "IDS_STATUS_TEAM_AMOUNT"
+msgstr "Team size: %(_maxPlayers)s vs. %(_maxPlayers)s"
+
+msgid "IDS_STATUS_TEAM_MAX_SIZE"
+msgstr "Maximum Division size: %(_divisionSize)s"
+
+msgid "IDS_STEAM_EDIT_NAME_MANUALLY"
+msgstr "Or try another one:"
+
+msgid "IDS_STEAM_TRY_ANOTHER_NAME"
+msgstr "Try a different username:"
+
+msgid "IDS_STEAM_YOUR_NAME_DOESNT_SUIT"
+msgstr "Sorry, but your Steam username %(lastAttemptedNickname)s
is not suitable for use in the game"
+
+msgid "IDS_STEAM_YOUR_NAME_IS_IN_USE"
+msgstr "Your Steam username %(lastAttemptedNickname)s
is already taken in the game"
+
+msgid "IDS_STEEL_COLON"
+msgstr "Steel:"
+
+msgid "IDS_STEERING_DISABLED"
+msgstr "Rudder jammed."
+
+msgid "IDS_STEP"
+msgstr "Stage"
+
+msgid "IDS_STOCK_MODULE_INFO"
+msgstr "Standard module. Researched and purchased with the ship."
+
+msgid "IDS_STOP_COLLECTING"
+msgstr "Stop Collecting"
+
+msgid "IDS_STRANGERS_IN_THE_CLAN_DIVISION"
+msgstr "This Division has players that are not from your clan."
+
+msgid "IDS_STRATEGIC_ACTIONS_ADDITIONAL_REWARD_STATUS_RECEIVED"
+msgstr "Reward received"
+
+msgid "IDS_STRATEGIC_ACTIONS_BANNER_TEXT_TERRITORY"
+msgstr "Select a territory"
+
+msgid "IDS_STRATEGIC_ACTIONS_BUTTON_TOOLTIP_MESSAGE"
+msgstr "Read message"
+
+msgid "IDS_STRATEGIC_ACTIONS_COMMON_EVENT_TITLE"
+msgstr "Raid in the Ice"
+
+msgid "IDS_STRATEGIC_ACTIONS_COMPLETE_ALL_TASKS_COLON"
+msgstr "Complete all conditions of the mission:"
+
+msgid "IDS_STRATEGIC_ACTIONS_COMPLETE_ANY_TASK_COLON"
+msgstr "Complete any condition of the mission:"
+
+msgid "IDS_STRATEGIC_ACTIONS_CONDITION_REF_SQUAD_3TYPE_RIBBONS_DESCRIPTION"
+msgstr "While playing together in a Division, each Recruiter and Shipmate must earn at least six \"Set on fire,\" \"Caused flooding,\" or \"Citadel hits\" ribbons."
+
+msgid "IDS_STRATEGIC_ACTIONS_CONDITION_REF_SQUAD_CAPTURE_RIBBONS_DESCRIPTION"
+msgstr ""
+"While playing together in a Division, the Recruiter and Shipmates must earn a combined total of at least four \"Captured\" or \"Assisted in capture\" ribbons.\n"
+"\n"
+"Complete it in a single battle."
+
+msgid "IDS_STRATEGIC_ACTIONS_CONDITION_REF_SQUAD_DIFFERENT_RIBBONS_DESCRIPTION"
+msgstr ""
+"When playing together in a Division, the Recruiter and Shipmates must earn a combined total of 12 or more different ribbons.\n"
+"\n"
+"In doing so, each Recruiter and Shipmate must earn at least four different ribbons."
+
+msgid "IDS_STRATEGIC_ACTIONS_CONDITION_REF_SQUAD_SPOT_DAMAGE_DESCRIPTION"
+msgstr "Help your team deal damage to enemies spotted by a Recruiter or Shipmates playing in a Division. The damage caused must amount to at least 25%% of the base HP of all enemy ships. In doing so, the Recruiter and Shipmates must collectively deal damage that is equal to at least 25%% of the base HP of all enemy ships."
+
+msgid "IDS_STRATEGIC_ACTIONS_CONDITION_REF_SQUAD_TOP3_DESCRIPTION"
+msgstr ""
+"While playing together in a Division, each Recruiter and Shipmate must survive the battle and finish among the top 3 XP earners on the team.\n"
+"\n"
+"Complete it in a single battle."
+
+msgid "IDS_STRATEGIC_ACTIONS_INFO_POINTS"
+msgstr "Territory Points"
+
+msgid "IDS_STRATEGIC_ACTIONS_INFO_POINTS_TOOLTIP_TEXT"
+msgstr "To take a territory under control, you need to earn Territory Points by completing missions."
+
+msgid "IDS_STRATEGIC_ACTIONS_INFO_POINTS_TOOLTIP_TITLE"
+msgstr "Progress"
+
+msgid "IDS_STRATEGIC_ACTIONS_ONBOARDING"
+msgstr "About the event"
+
+msgid "IDS_STRATEGIC_ACTIONS_ONBOARDING_TEXT_0"
+msgstr "\"Raid in the Ice\" is an event where you need to take control of territories by completing tasks."
+
+msgid "IDS_STRATEGIC_ACTIONS_ONBOARDING_TEXT_1"
+msgstr "By taking control of one territory, you open up access to adjacent ones. Each territory has a certain difficulty level."
+
+msgid "IDS_STRATEGIC_ACTIONS_ONBOARDING_TEXT_2"
+msgstr "By taking control of the required number of territories, you will receive the final reward and a commemorative achievement. You will also earn intermediate rewards as you complete event tasks."
+
+msgid "IDS_STRATEGIC_ACTIONS_ONBOARDING_TITLE_0"
+msgstr "About the event"
+
+msgid "IDS_STRATEGIC_ACTIONS_ONBOARDING_TITLE_1"
+msgstr "Territories"
+
+msgid "IDS_STRATEGIC_ACTIONS_ONBOARDING_TITLE_2"
+msgstr "Rewards"
+
+msgid "IDS_STRATEGIC_ACTIONS_POINTS"
+msgstr "Completion Points"
+
+msgid "IDS_STRATEGIC_ACTIONS_POINTS_COLON"
+msgstr "Completion Points:"
+
+msgid "IDS_STRATEGIC_ACTIONS_PROCEED_TO_TERRITORY"
+msgstr "Proceed to Territory"
+
+msgid "IDS_STRATEGIC_ACTIONS_RESULTS_COMMON_SUBTITLE"
+msgstr "Total Results"
+
+msgid "IDS_STRATEGIC_ACTIONS_RESULTS_REWARDS_SUBTITLE"
+msgstr "Received Rewards"
+
+msgid "IDS_STRATEGIC_ACTIONS_RESULTS_TASKS"
+msgstr "Tasks Completed"
+
+msgid "IDS_STRATEGIC_ACTIONS_RESULTS_TERRITORIES"
+msgstr "Territories Controlled"
+
+msgid "IDS_STRATEGIC_ACTIONS_RESULTS_TITLE"
+msgstr "The \"Raid in the Ice\" Event Has Ended"
+
+msgid "IDS_STRATEGIC_ACTIONS_STATUS_COMPLETED"
+msgstr "Completed"
+
+msgid "IDS_STRATEGIC_ACTIONS_STATUS_TASK"
+msgstr "You can continue to complete missions in other territories and earn rewards."
+
+msgid "IDS_STRATEGIC_ACTIONS_STATUS_TERRITORY"
+msgstr "Select a territory to start completing missions"
+
+msgid "IDS_STRATEGIC_ACTIONS_TASK"
+msgstr "Mission"
+
+msgid "IDS_STRATEGIC_ACTIONS_TASK_CURRENT"
+msgstr "Current Task"
+
+msgid "IDS_STRATEGIC_ACTIONS_TASK_NEXT"
+msgstr "Next Task"
+
+msgid "IDS_STRATEGIC_ACTIONS_TERRITORY_ACTIVE_TASK"
+msgstr "Current mission"
+
+msgid "IDS_STRATEGIC_ACTIONS_TERRITORY_ACTIVE_TASK_COLON"
+msgstr "Current mission:"
+
+msgid "IDS_STRATEGIC_ACTIONS_TERRITORY_ACTIVE_TASK_TOOLTIP_TEXT"
+msgstr "Each territory has a specific list of missions, but you can only complete one of them per battle. The active mission changes with each battle."
+
+msgid "IDS_STRATEGIC_ACTIONS_TERRITORY_AVAILABLE"
+msgstr "Select territory"
+
+msgid "IDS_STRATEGIC_ACTIONS_TERRITORY_LOCKED"
+msgstr "Secure control over an adjacent territory"
+
+msgid "IDS_STRATEGIC_ACTIONS_TERRITORY_MARKER_TOOLTIP_STATUS_LOCKED"
+msgstr "Territory unavailable. You need to take control of the adjacent territory."
+
+msgid "IDS_STRATEGIC_ACTIONS_TERRITORY_REWARDS_CLAIM"
+msgstr "Claim Rewards"
+
+msgid "IDS_STRATEGIC_ACTIONS_TERRITORY_REWARDS_TITLE"
+msgstr "Territory rewards"
+
+msgid "IDS_STRATEGIC_ACTIONS_TERRITORY_REWARDS_TOOLTIP"
+msgstr "Territory Rewards"
+
+msgid "IDS_STRATEGIC_ACTIONS_TERRITORY_SCORE"
+msgstr "Territory Score"
+
+msgid "IDS_STRATEGIC_ACTIONS_TERRITORY_SELECTED"
+msgstr "Selected Territory"
+
+msgid "IDS_STRATEGIC_ACTIONS_TERRITORY_TASKS_LIST"
+msgstr "Territory missions"
+
+msgid "IDS_STRATEGIC_ACTIONS_TERRITORY_TASKS_LIST_TITLE"
+msgstr "Territory missions"
+
+msgid "IDS_STRATEGIC_ACTIONS_TERRITORY_TASKS_TOOLTIP_POINTS"
+msgstr "For completion"
+
+msgid "IDS_STRATEGIC_ACTIONS_TERRITORY_TASKS_TOOLTIP_POINTS_SINGLE"
+msgstr "For fulfilling conditions"
+
+msgid "IDS_STRATEGIC_ACTIONS_TERRITORY_TASKS_TOOLTIP_TITLE_SECONDARY"
+msgstr "Scoring Points"
+
+msgid "IDS_STRATEGIC_ACTIONS_TOOLTIP_PROGRESSBAR_TITLE"
+msgstr "Selected territory"
+
+msgid "IDS_ST_1"
+msgstr "Albert Maurer"
+
+msgid "IDS_ST_2"
+msgstr "Paul Kästner"
+
+msgid "IDS_ST_BELT"
+msgstr "Aft End Armor Belt"
+
+msgid "IDS_ST_BOTTOM"
+msgstr "Bottom"
+
+msgid "IDS_ST_CONSTRSIDE"
+msgstr "Aft End Plating"
+
+msgid "IDS_ST_DECK"
+msgstr "Aft End Deck"
+
+msgid "IDS_ST_FDCK"
+msgstr "Flight Deck"
+
+msgid "IDS_ST_INCLIN"
+msgstr "Armored Deck Slope"
+
+msgid "IDS_ST_TRANS"
+msgstr "Aft End Athwartship"
+
+msgid "IDS_SUBHEADER_SHIP_PARAMS_CHANGE_BY_BLOCKER_ATBA"
+msgstr "Test rules"
+
+msgid "IDS_SUBHEADER_SHIP_PARAMS_CHANGE_BY_BLOCKER_CONSUMABLES"
+msgstr "Test rules"
+
+msgid "IDS_SUBHEADER_SHIP_PARAMS_CHANGE_BY_BLOCKER_CONSUMABLES_FILTH"
+msgstr "Effect of enemy equipment"
+
+msgid "IDS_SUBHEADER_SHIP_PARAMS_CHANGE_BY_BLOCKER_MOVEMENT"
+msgstr "Test rules"
+
+msgid "IDS_SUBHEADER_SHIP_PARAMS_CHANGE_BY_BLOCKER_WEAPONS"
+msgstr "Test rules"
+
+msgid "IDS_SUBMARINE"
+msgstr "Submarine"
+
+msgid "IDS_SUBMARINECONTROLS"
+msgstr "Submarine Controls"
+
+msgid "IDS_SUBMARINES"
+msgstr "Submarines"
+
+msgid "IDS_SUBMARINES_LEGENDARY"
+msgstr "Supersubmarine"
+
+msgid "IDS_SUBMARINE_DEPTH_STATE_INVULNERABLE"
+msgstr "Maximum Depth"
+
+msgid "IDS_SUBMARINE_DEPTH_STATE_PERISCOPE"
+msgstr "Periscope Depth"
+
+msgid "IDS_SUBMARINE_DEPTH_STATE_SURFACE"
+msgstr "Surface Level"
+
+msgid "IDS_SUBMARINE_DEPTH_STATE_WORKING"
+msgstr "Operating Depth [UNUSED]"
+
+msgid "IDS_SUBMARINE_GOAL"
+msgstr "Submarines Role"
+
+msgid "IDS_SUBMARINE_GOAL_DESCRIPTION"
+msgstr "Torpedo attacks against hostile ships."
+
+msgid "IDS_SUBMARINE_LEGENDARY"
+msgstr "Supersubmarine"
+
+msgid "IDS_SUBMARINE_LOCATOR"
+msgstr "DETECTED"
+
+msgid "IDS_SUBMARINE_SEARCH_POINT_ADDED"
+msgstr "Bearing was taken on enemy submarine"
+
+msgid "IDS_SUBMARINE_SEARCH_POINT_REMOVED"
+msgstr "Enemy submarine got away"
+
+msgid "IDS_SUBMARINE_SPEED_DEEP_WATER_HIGH"
+msgstr "High underwater speed"
+
+msgid "IDS_SUBMARINE_SPEED_DEEP_WATER_LOW"
+msgstr "Low underwater speed"
+
+msgid "IDS_SUBMARINE_SPEED_SURFACE_HIGH"
+msgstr "High surface speed"
+
+msgid "IDS_SUBMARINE_SPEED_SURFACE_LOW"
+msgstr "Low surface speed"
+
+msgid "IDS_SUBMIT"
+msgstr "Submit"
+
+msgid "IDS_SUBST_ALL_VEHICLES_WITH_COUNTER"
+msgstr "All ships (%(_shipCount)s)"
+
+msgid "IDS_SUBST_ARC_EVENT_COMMON_LEADERBOARD_MID"
+msgstr "Your performance was higher than that of %(_percentRate)s % of players"
+
+msgid "IDS_SUBST_ARC_EVENT_COMMON_LEADERBOARD_TOP"
+msgstr "You have made it into the top %(_percentRate)s % of players"
+
+msgid "IDS_SUBST_ARC_EVENT_COMMON_STATUS_ALL_PRIMETIMES_ENDED"
+msgstr "Missions ended"
+
+msgid "IDS_SUBST_ARC_EVENT_COMMON_STATUS_PRIMETIME_ENDS_IN_FULL"
+msgstr "Missions will end in: %(_timeTillPrimeTimeEnd)s"
+
+msgid "IDS_SUBST_ARC_EVENT_COMMON_STATUS_PRIMETIME_ENDS_IN_SHORT"
+msgstr "Missions will end in: %(_timeTillPrimeTimeEnd)s"
+
+msgid "IDS_SUBST_ARC_EVENT_COMMON_STATUS_PRIMETIME_STARTS_IN_FULL"
+msgstr "Missions will become available in: %(_timeTillPrimeTimeStart)s"
+
+msgid "IDS_SUBST_ARC_EVENT_COMMON_STATUS_PRIMETIME_STARTS_IN_SHORT"
+msgstr "Start in: %(_timeTillPrimeTimeStart)s"
+
+msgid "IDS_SUBST_ARC_EVENT_FINAL_EFFICIENCY"
+msgstr "Your performance was higher than that of %(_higherThan)s% of players"
+
+msgid "IDS_SUBST_ARC_EVENT_FINAL_SUBTITLE"
+msgstr "You've joined %(_teamsJoined)s of %(_teamsTotal)s teams, and achieved the following results:"
+
+msgid "IDS_SUBST_ARC_EVENT_MAIN_SCREEN_TASK_PERSONAL_LEADERBOARD"
+msgstr "Top %(_percentRate)s%"
+
+msgid "IDS_SUBST_ARC_EVENT_MAIN_SCREEN_TASK_STATUS_TIME_TILL_FINISH"
+msgstr "Ends in %(_timeLeft)s"
+
+msgid "IDS_SUBST_ARC_EVENT_MAIN_SCREEN_TASK_STATUS_TIME_TILL_START"
+msgstr "Starts in %(_timeLeft)s"
+
+msgid "IDS_SUBST_ARC_EVENT_PORT_STATUS_ALL_REWARDS_RECEIVED"
+msgstr "All rewards received"
+
+msgid "IDS_SUBST_ARC_EVENT_STAGE_ENDS_AT"
+msgstr "The stage will last until %(_expiryDateTime)s"
+
+msgid "IDS_SUBST_ARC_EVENT_STAGE_ENDS_IN"
+msgstr "The stage ends in %(_timeLeft)s"
+
+msgid "IDS_SUBST_BATTLEPASS_CURRENT_LEVEL"
+msgstr "Level %(_level)s"
+
+msgid "IDS_SUBST_BATTLEPASS_FREE_TOOLTIP_TEXT"
+msgstr "Level %(_level)s - Free Pass"
+
+msgid "IDS_SUBST_BATTLEPASS_PAID_TOOLTIP_TEXT"
+msgstr "Level %(_level)s - Premium Pass"
+
+msgid "IDS_SUBST_BATTLEPASS_STATUS_TIME"
+msgstr "Season ends in: %(timeLeft)s"
+
+msgid "IDS_SUBST_BONUSTAG_CONDITIONS_DESCRIPTION"
+msgstr "Win any type of battle or earn %(_baseExpCount)s Base XP in a single battle."
+
+msgid "IDS_SUBST_BRAWL_SEASON_ENDS_IN"
+msgstr "The season ends in %(_timeTillEnd)s"
+
+msgid "IDS_SUBST_CAMOUFLAGE"
+msgstr "%(_exteriorNameIds)s camouflage"
+
+msgid "IDS_SUBST_DOCK_BANNER_BATTLEPASS_PROGRESS_TEXT"
+msgstr "To Level %(_level)s:"
+
+msgid "IDS_SUBST_DOCK_BANNER_BATTLEPASS_TOOLTIP_TIME"
+msgstr "Event ends in: %(_timeLeft)s"
+
+msgid "IDS_SUBST_ENSIGN"
+msgstr "%(_exteriorNameIds)s flag"
+
+msgid "IDS_SUBST_EVENT_SEASON_ENDS_IN"
+msgstr "Event ends in: %(_timeLeft)s"
+
+msgid "IDS_SUBST_FLAGS"
+msgstr "%(_exteriorNameIds)s signal"
+
+msgid "IDS_SUBST_HINT_SHIP_RESTRICTION_LEVEL"
+msgstr "Tier %(level)s ships"
+
+msgid "IDS_SUBST_HINT_SHIP_RESTRICTION_LEVELS"
+msgstr "Tier %(levelRange)s ships"
+
+msgid "IDS_SUBST_LEGENDARY_PROGRAM_TITLE"
+msgstr "The %(_nationProgram)s Program"
+
+msgid "IDS_SUBST_LOOTBOXES_QUANTITY"
+msgstr "Quantity: %(amount)s"
+
+msgid "IDS_SUBST_NEWBIE_QUESTS_TIME_LEFT_LAST_DAY"
+msgstr "The section will be available for %(timeLeft)s"
+
+msgid "IDS_SUBST_NTH_RANKED_SEASON_STARTS_IN"
+msgstr "Time left until Season %(_seasonId)s starts: %(_timeTillStart)s"
+
+msgid "IDS_SUBST_RANKED_SEASON_ENDS_IN"
+msgstr "Time until Season ends: %(_timeLeft)s"
+
+msgid "IDS_SUBST_RANKED_SEASON_STARTS_IN"
+msgstr "Season will start in: %(_timeTillStart)s"
+
+msgid "IDS_SUBST_RANKED_SPRINT_ENDS_IN"
+msgstr "Time left until Sprint ends: %(_timeLeft)s"
+
+msgid "IDS_SUBST_RANKED_SPRINT_STARTS_IN"
+msgstr "Sprint will start in: %(_timeTillStart)s"
+
+msgid "IDS_SUBST_REWARD_PREM_DAYS"
+msgstr "Number: %(_days)s"
+
+msgid "IDS_SUBST_SHIP_ACES_SPRINT_TOOLTIP_TITLE"
+msgstr "Stage %(sprint)s"
+
+msgid "IDS_SUBST_SHIP_ACES_TIME_STATUS_DURATION_SPRINT"
+msgstr "Stage duration: %(timeLeft)s"
+
+msgid "IDS_SUBST_SHIP_ACES_TIME_STATUS_FINISHED_SPRINT"
+msgstr "Stage has ended"
+
+msgid "IDS_SUBST_SHIP_ACES_TIME_STATUS_FINISHING_SEASON"
+msgstr "Event ends in: %(timeLeft)s"
+
+msgid "IDS_SUBST_SHIP_ACES_TIME_STATUS_FINISHING_SPRINT"
+msgstr "Stage ends in: %(timeLeft)s"
+
+msgid "IDS_SUBST_SHIP_ACES_TIME_STATUS_START"
+msgstr "Stage starts in: %(timeLeft)s"
+
+msgid "IDS_SUBST_SHIP_LEGENDARY"
+msgstr "%(_shipClass)s as part of the %(_nationProgram)s Program"
+
+msgid "IDS_SUBST_SHIP_TAG_HEADER"
+msgstr "Differences from other %(_shipClass)s of tier %(_shipLevel)s"
+
+msgid "IDS_SUBST_SHIP_TAG_HEADER_LEGENDARY"
+msgstr "Differences from other %(_shipClass)s"
+
+msgid "IDS_SUBST_SNOWFLAKES_DATE_FINISH_COLON"
+msgstr "Reward removal date: %(date)s"
+
+msgid "IDS_SUBST_SSE_CATEGORY_DAILY_RESET_IN"
+msgstr "The section will be updated in %(timeLeft)s"
+
+msgid "IDS_SUBST_SSE_CATEGORY_TIME_LEFT_LAST_DAY"
+msgstr "The section will be available for %(timeLeft)s"
+
+msgid "IDS_SUBST_SSE_CATEGORY_TIME_UNTIL_EVENT_END"
+msgstr "This section is available for a limited time"
+
+msgid "IDS_SUBST_SSE_DAILY_RESET_IN"
+msgstr "Updating in %(timeLeft)s"
+
+msgid "IDS_SUBST_SSE_DAILY_RESET_IN_TOOLTIP"
+msgstr "The task is updated every day. Next update: %(timeLeft)s."
+
+msgid "IDS_SUBST_SSE_EXPIRES_AT"
+msgstr "Mission can be completed until %(expiryDateTime)s"
+
+msgid "IDS_SUBST_SSE_IS_ACTIVATED_AT"
+msgstr "The mission will become available on %(activationDateTime)s"
+
+msgid "IDS_SUBST_SSE_STATUS_LOCKED_NEXTEPICNOTUNLOCKEDYET"
+msgstr "Available in %(unlockTime)s"
+
+msgid "IDS_SUBST_SSE_TIME_LEFT_LAST_DAY"
+msgstr "Mission will be available for %(timeLeft)s"
+
+msgid "IDS_SUBST_SSE_WEEKLY_RESET_IN"
+msgstr "Weekly task: update in %(timeLeft)s"
+
+msgid "IDS_SUBST_SSE_WEEKLY_RESET_IN_TOOLTIP"
+msgstr "The task is updated every week. Next update: %(timeLeft)s."
+
+msgid "IDS_SUBST_STRATEGIC_ACTIONS_COMMON_EVENT_STATUS_TIME"
+msgstr "Event ends in: %(_timeLeft)s"
+
+msgid "IDS_SUBST_STRATEGIC_ACTIONS_TERRITORY_LEVEL_1"
+msgstr "Difficulty level: Low"
+
+msgid "IDS_SUBST_STRATEGIC_ACTIONS_TERRITORY_LEVEL_2"
+msgstr "Difficulty level: Medium"
+
+msgid "IDS_SUBST_STRATEGIC_ACTIONS_TERRITORY_LEVEL_3"
+msgstr "Difficulty level: High"
+
+msgid "IDS_SUBST_STRATEGIC_ACTIONS_TERRITORY_TASKS_TOOLTIP_POINTS_BOUNDARIES"
+msgstr "%(_bottom)s to %(_top)s"
+
+msgid "IDS_SUBST_STRATEGIC_ACTIONS_TERRITORY_TASKS_TOOLTIP_POINTS_BOUNDARY_BOTTOM"
+msgstr "%(_bottom)s or more"
+
+msgid "IDS_SUBST_TAG_DESCRIPTION_CUSTOM"
+msgstr "%(eventName)s Event"
+
+msgid "IDS_SUB_ALBUM_COLLECTED_WINDOW_TITLE"
+msgstr "PAGE COMPLETE"
+
+msgid "IDS_SUB_BOW_BELT"
+msgstr "Plating"
+
+msgid "IDS_SUB_BOW_BOTTOM"
+msgstr "Bottom"
+
+msgid "IDS_SUB_BOW_CONSTRSIDE"
+msgstr "Plating"
+
+msgid "IDS_SUB_BOW_DECK"
+msgstr "Deck"
+
+msgid "IDS_SUB_BOW_INCLIN"
+msgstr "Slope"
+
+msgid "IDS_SUB_BOW_TRANS"
+msgstr "Bulkhead"
+
+msgid "IDS_SUB_CAS_AFTTRANS"
+msgstr "Bulkhead"
+
+msgid "IDS_SUB_CAS_BELT"
+msgstr "Plating"
+
+msgid "IDS_SUB_CAS_DECK"
+msgstr "Plating"
+
+msgid "IDS_SUB_CAS_FWDTRANS"
+msgstr "Bulkhead"
+
+msgid "IDS_SUB_DUAL_CAS_BOW_BELT"
+msgstr "Plating"
+
+msgid "IDS_SUB_DUAL_CAS_BOW_TRANS"
+msgstr "Athwartship"
+
+msgid "IDS_SUB_DUAL_CAS_OCIT_BELT"
+msgstr "Plating"
+
+msgid "IDS_SUB_DUAL_CAS_ST_BELT"
+msgstr "Plating"
+
+msgid "IDS_SUB_DUAL_CAS_ST_TRANS"
+msgstr "Athwartship"
+
+msgid "IDS_SUB_DUAL_OCIT_BOW_TRANS"
+msgstr "Bulkhead"
+
+msgid "IDS_SUB_DUAL_OCIT_ST_TRANS"
+msgstr "Bulkhead"
+
+msgid "IDS_SUB_DUAL_ST_ST_CONSTRSIDE"
+msgstr "Sheathing"
+
+msgid "IDS_SUB_ST_BELT"
+msgstr "Plating"
+
+msgid "IDS_SUB_ST_BOTTOM"
+msgstr "Bottom"
+
+msgid "IDS_SUB_ST_CONSTRSIDE"
+msgstr "Plating"
+
+msgid "IDS_SUB_ST_DECK"
+msgstr "Deck"
+
+msgid "IDS_SUB_ST_INCLIN"
+msgstr "Slope"
+
+msgid "IDS_SUB_ST_TRANS"
+msgstr "Bulkhead"
+
+msgid "IDS_SUCCESS"
+msgstr "Successful raid"
+
+msgid "IDS_SUNDAY"
+msgstr "Su"
+
+msgid "IDS_SUNDAY_FULL"
+msgstr "Sunday"
+
+msgid "IDS_SUNQUAN"
+msgstr "Sun Quan"
+
+msgid "IDS_SUPERSHIPS_NO_CREDITS_FOR_BATTLES"
+msgstr "Credits cannot be added or deducted after the battle when playing superships."
+
+msgid "IDS_SUPPRESSED_BUILDINGS"
+msgstr "Onshore installations suppressed"
+
+msgid "IDS_SUPPRESSED_BUILDINGS_TOOLTIP"
+msgstr "Total number of onshore installations suppressed"
+
+msgid "IDS_SUPPRESSION"
+msgstr "Suppressing"
+
+msgid "IDS_SURVEYBUTTON_PROCEED"
+msgstr "Proceed to survey"
+
+msgid "IDS_SURVEYBUTTON_QUESTIONS"
+msgstr "Several short questions"
+
+msgid "IDS_SURVIVAL"
+msgstr "Battles survived"
+
+msgid "IDS_SURVIVAL_TOOLTIP"
+msgstr "Total number of battles survived"
+
+msgid "IDS_SUSPENDED_PLAYER_NAME"
+msgstr "Deleted account"
+
+msgid "IDS_SWIRSKI"
+msgstr "Jerzy Świrski"
+
+msgid "IDS_SWITCH_CAMERA"
+msgstr "Change position"
+
+msgid "IDS_SWITCH_CAMERA_PREF_TOOLTIP_DESCRIPTION"
+msgstr ""
+"Move camera between the bow and stern gun groups.\n"
+"When using the Spotting Aircraft consumable, the key switches between camera modes."
+
+msgid "IDS_SWITCH_CAMERA_SPECTATE"
+msgstr "Change camera mode"
+
+msgid "IDS_SWITCH_CAMERA_SPECTATE_PREF_TOOLTIP_DESCRIPTION"
+msgstr "Switch between Free Camera and Tracking Camera."
+
+msgid "IDS_SWITCH_CLAN_SQUAD"
+msgstr "Select Rating"
+
+msgid "IDS_SWITCH_TO_DETAIL_VIEW"
+msgstr "Details"
+
+msgid "IDS_SWITCH_TO_SHORT_VIEW"
+msgstr "Tiles"
+
+msgid "IDS_SYNC_GOES_INFO"
+msgstr "Synchronizing..."
+
+msgid "IDS_SYSTEM_RESOURCE_MISSING"
+msgstr "Could not load system resources. Please check and repair the game client."
+
+msgid "IDS_SYS_MESSAGE_GROUP_BATTLE_RESULTS_DESCRIPTION"
+msgstr "Battle reports"
+
+msgid "IDS_SYS_MESSAGE_GROUP_INFO_DESCRIPTION"
+msgstr "Important notifications"
+
+msgid "IDS_SYS_MESSAGE_GROUP_SESSION_STATISTICS_DESCRIPTION"
+msgstr "Battle statistics for a day (reset automatically every day at 2:00 UTC)"
+
+msgid "IDS_SYS_MESSAGE_GROUP_STORAGE_CHANGES_DESCRIPTION"
+msgstr "Inventory operations"
+
+msgid "IDS_SYS_MESSAGE_GROUP_VERSION_UPDATERS_DESCRIPTION"
+msgstr "Game updates"
+
+msgid "IDS_SYS_MESSAGE_HEADER_MS_ACC_CAMPAIGNS_TASK_ACTIVATED"
+msgstr "Task accepted"
+
+msgid "IDS_SYS_MESSAGE_HEADER_MS_ACC_CAMPAIGNS_TASK_DEACTIVATED"
+msgstr "Task canceled"
+
+msgid "IDS_SYS_MESSAGE_HEADER_MS_ACC_CAMPAIGNS_TASK_ENABLED"
+msgstr "Final Mission Task Available Now"
+
+msgid "IDS_SYS_MESSAGE_HEADER_MS_ACC_SELL_EXTERIOR_ENSIGN"
+msgstr "Flag sold"
+
+msgid "IDS_SYS_MESSAGE_HEADER_MS_UI_YOU_ARE_COMMANDER_DIVISION"
+msgstr "You are Division Commander"
+
+msgid "IDS_SYS_MESSAGE_INVITATION_TO_CLAN_SEND"
+msgstr "Invitation to join Clan %(clanTag)s sent"
+
+msgid "IDS_SYS_MESSAGE_OPEN_LOOTBOXES_REWARDS"
+msgstr "See all rewards received"
+
+msgid "IDS_SYS_MESSAGE_PLAYER_ALREADY_INVITED"
+msgstr "This player has already been invited to Clan %(clanTag)s"
+
+msgid "IDS_SYS_MESSAGE_PLAYER_INVITES_YOU_TO_JOIN_DIVISION"
+msgstr "%(playerName)s invited you to join Division"
+
+msgid "IDS_SYS_MESSAGE_PLAYER_INVITES_YOU_TO_JOIN_TRAINING_ROOM"
+msgstr "%(playerName)s invited you to a Training Battle"
+
+msgid "IDS_SYS_MSG_ABUSE_STATUS_CHANGED_0"
+msgstr "Penalty lifted"
+
+msgid "IDS_SYS_MSG_ABUSE_STATUS_CHANGED_1"
+msgstr "Penalty for unsporting conduct"
+
+msgid "IDS_SYS_MSG_ABUSE_STATUS_CHANGED_2"
+msgstr "Penalty for unsporting conduct"
+
+msgid "IDS_SYS_MSG_ACC_LEVEL_REACHED"
+msgstr "Access Level unlocked"
+
+msgid "IDS_SYS_MSG_ADMIN_TEXT_MESSAGE"
+msgstr "Administrator message"
+
+msgid "IDS_SYS_MSG_ALBUM_REWARDED"
+msgstr "Collection complete"
+
+msgid "IDS_SYS_MSG_ALBUM_UNLOCKED"
+msgstr "Collection unlocked"
+
+msgid "IDS_SYS_MSG_ALMANAC_REWARDS"
+msgstr "Daily reward received"
+
+msgid "IDS_SYS_MSG_AOGAS_PENALTY"
+msgstr "Penalty for excessively long gaming session"
+
+msgid "IDS_SYS_MSG_AOGAS_RESET_PENALTY"
+msgstr "Penalty for excessively long gaming session lifted"
+
+msgid "IDS_SYS_MSG_ARC_CHANGE_SIDE"
+msgstr "You have chosen a team"
+
+msgid "IDS_SYS_MSG_AUTO_COMPENSATION"
+msgstr "Compensation"
+
+msgid "IDS_SYS_MSG_AUTO_INSTALL"
+msgstr "Ship equipment automatically mounted"
+
+msgid "IDS_SYS_MSG_AUTO_OPEN_LOOTBOX"
+msgstr "Opening container"
+
+msgid "IDS_SYS_MSG_AUTO_PURCHASE_LOOTBOX"
+msgstr "Containers received"
+
+msgid "IDS_SYS_MSG_BATTLEPASS_LEVEL_BOUGHT"
+msgstr "Battle Pass points purchased"
+
+msgid "IDS_SYS_MSG_BATTLEPASS_REWARDS_CLAIM"
+msgstr "Battle Pass rewards received"
+
+msgid "IDS_SYS_MSG_BATTLEPASS_TYPE_CHANGED"
+msgstr "Battle Pass"
+
+msgid "IDS_SYS_MSG_BATTLE_ACHIEVEMENTS"
+msgstr "Achievements"
+
+msgid "IDS_SYS_MSG_BATTLE_EFFICIENCY"
+msgstr "Battle performance"
+
+msgid "IDS_SYS_MSG_BATTLE_RESULTS"
+msgstr "The battle is over!"
+
+msgid "IDS_SYS_MSG_BATTLE_RESULTS_0"
+msgstr "Defeat"
+
+msgid "IDS_SYS_MSG_BATTLE_RESULTS_1"
+msgstr "Victory"
+
+msgid "IDS_SYS_MSG_BATTLE_RESULTS_10"
+msgstr "RANK-%(_wonPosition)d"
+
+msgid "IDS_SYS_MSG_BATTLE_RESULTS_2"
+msgstr "Draw"
+
+msgid "IDS_SYS_MSG_BATTLE_RESULTS_3"
+msgstr "Successful raid"
+
+msgid "IDS_SYS_MSG_BATTLE_RESULTS_4"
+msgstr "Raid failed"
+
+msgid "IDS_SYS_MSG_BATTLE_RESULTS_5"
+msgstr "The battle is over!"
+
+msgid "IDS_SYS_MSG_BATTLE_RESULTS_6"
+msgstr "The battle is over!"
+
+msgid "IDS_SYS_MSG_BATTLE_RESULTS_7"
+msgstr "The battle is over!"
+
+msgid "IDS_SYS_MSG_BATTLE_RESULTS_8"
+msgstr "Victory"
+
+msgid "IDS_SYS_MSG_BATTLE_RESULTS_9"
+msgstr "The battle is over!"
+
+msgid "IDS_SYS_MSG_BATTLE_REWARDS"
+msgstr "Battle rewards"
+
+msgid "IDS_SYS_MSG_BATTLE_STATS_DAMAGE"
+msgstr "Damage dealt"
+
+msgid "IDS_SYS_MSG_BATTLE_STATS_SHIPS_KILLED"
+msgstr "Warships destroyed"
+
+msgid "IDS_SYS_MSG_BATTLE_STATS_TAKEN_TILL_BATTLE"
+msgstr "Received for the battle"
+
+msgid "IDS_SYS_MSG_BET_CANCELED"
+msgstr "Bid canceled"
+
+msgid "IDS_SYS_MSG_BET_MADE"
+msgstr "Bid placed"
+
+msgid "IDS_SYS_MSG_BET_RETURNED"
+msgstr "Refund of losing bid"
+
+msgid "IDS_SYS_MSG_BET_WON"
+msgstr "Your bid wins!"
+
+msgid "IDS_SYS_MSG_BIP_SESSION_EVENT"
+msgstr "IGR session"
+
+msgid "IDS_SYS_MSG_BOUGHT"
+msgstr "Purchase"
+
+msgid "IDS_SYS_MSG_BOUGHT_BARRACKS_SPACE"
+msgstr "Places in the Reserve purchased"
+
+msgid "IDS_SYS_MSG_BOUGHT_BP_POINTS"
+msgstr "Battle Pass points purchased"
+
+msgid "IDS_SYS_MSG_BOUGHT_BRASS"
+msgstr "Champion Tokens purchased"
+
+msgid "IDS_SYS_MSG_BOUGHT_CAMOBOOST"
+msgstr "Economic bonuses purchased"
+
+msgid "IDS_SYS_MSG_BOUGHT_CAMOUFLAGE"
+msgstr "Camouflage purchased"
+
+msgid "IDS_SYS_MSG_BOUGHT_CARD"
+msgstr "Collection item purchased"
+
+msgid "IDS_SYS_MSG_BOUGHT_CLIENTUM_1"
+msgstr "Battle Tokens purchased"
+
+msgid "IDS_SYS_MSG_BOUGHT_CLIENTUM_2"
+msgstr "Progress Tokens purchased"
+
+msgid "IDS_SYS_MSG_BOUGHT_COAL"
+msgstr "Coal purchased"
+
+msgid "IDS_SYS_MSG_BOUGHT_CREDITS"
+msgstr "Credits purchased"
+
+msgid "IDS_SYS_MSG_BOUGHT_CREW"
+msgstr "Commander recruited"
+
+msgid "IDS_SYS_MSG_BOUGHT_DOCKYARDUM_1"
+msgstr "Shipbuilding phases purchased"
+
+msgid "IDS_SYS_MSG_BOUGHT_DOCKYARDUM_2"
+msgstr "Shipbuilding phases purchased"
+
+msgid "IDS_SYS_MSG_BOUGHT_DOGTAGITEM"
+msgstr "Distinctive insignia purchased"
+
+msgid "IDS_SYS_MSG_BOUGHT_ELITEXP"
+msgstr "Elite Commander XP purchased"
+
+msgid "IDS_SYS_MSG_BOUGHT_ENSIGN"
+msgstr "Flag purchased"
+
+msgid "IDS_SYS_MSG_BOUGHT_EVENTUM_1"
+msgstr "Colorful Tokens purchased"
+
+msgid "IDS_SYS_MSG_BOUGHT_EVENTUM_10"
+msgstr "Summer Tokens purchased"
+
+msgid "IDS_SYS_MSG_BOUGHT_EVENTUM_2"
+msgstr "Progress Tokens purchased"
+
+msgid "IDS_SYS_MSG_BOUGHT_EVENTUM_3"
+msgstr "American Tokens purchased"
+
+msgid "IDS_SYS_MSG_BOUGHT_EVENTUM_4"
+msgstr "Fleet Tokens purchased"
+
+msgid "IDS_SYS_MSG_BOUGHT_EVENTUM_5"
+msgstr "Jade Tokens purchased"
+
+msgid "IDS_SYS_MSG_BOUGHT_EVENTUM_6"
+msgstr "Raider Tokens purchased"
+
+msgid "IDS_SYS_MSG_BOUGHT_EVENTUM_7"
+msgstr "Knight Tokens purchased"
+
+msgid "IDS_SYS_MSG_BOUGHT_EVENTUM_8"
+msgstr "Winter Tokens purchased"
+
+msgid "IDS_SYS_MSG_BOUGHT_EVENTUM_9"
+msgstr "Ship Tokens purchased"
+
+msgid "IDS_SYS_MSG_BOUGHT_EVENTUM_CN"
+msgstr "Supply Vouchers purchased"
+
+msgid "IDS_SYS_MSG_BOUGHT_EXP"
+msgstr "XP purchased"
+
+msgid "IDS_SYS_MSG_BOUGHT_FLAGS"
+msgstr "Signals purchased"
+
+msgid "IDS_SYS_MSG_BOUGHT_FREEXP"
+msgstr "Free XP purchased"
+
+msgid "IDS_SYS_MSG_BOUGHT_GLOBALBOOST"
+msgstr "Permanent bonuses purchased"
+
+msgid "IDS_SYS_MSG_BOUGHT_GOLD"
+msgstr "Golds purchased"
+
+msgid "IDS_SYS_MSG_BOUGHT_LOOTBOX"
+msgstr "Containers purchased"
+
+msgid "IDS_SYS_MSG_BOUGHT_MODERNIZATION"
+msgstr "Upgrades purchased"
+
+msgid "IDS_SYS_MSG_BOUGHT_MOLYBDENUM"
+msgstr "Clan Tokens purchased"
+
+msgid "IDS_SYS_MSG_BOUGHT_MSKIN"
+msgstr "Permanent camouflage purchased"
+
+msgid "IDS_SYS_MSG_BOUGHT_MULTIBOOST"
+msgstr "Bonus package purchased"
+
+msgid "IDS_SYS_MSG_BOUGHT_MULTIPLE"
+msgstr "Bundle purchased"
+
+msgid "IDS_SYS_MSG_BOUGHT_PARAGONXP"
+msgstr "Research Points purchased"
+
+msgid "IDS_SYS_MSG_BOUGHT_PERMOFLAGE"
+msgstr "Permanent camouflage purchased"
+
+msgid "IDS_SYS_MSG_BOUGHT_PREMIUM_ACCOUNT"
+msgstr "Premium Account purchased"
+
+msgid "IDS_SYS_MSG_BOUGHT_RECRUITMENT_POINTS"
+msgstr "Community Tokens purchased"
+
+msgid "IDS_SYS_MSG_BOUGHT_SALTPETER"
+msgstr "Portal Chips purchased"
+
+msgid "IDS_SYS_MSG_BOUGHT_SANTIUM"
+msgstr " "
+
+msgid "IDS_SYS_MSG_BOUGHT_SHIP"
+msgstr "Ship purchased"
+
+msgid "IDS_SYS_MSG_BOUGHT_SHIP_COMPONENT"
+msgstr "Structures purchased"
+
+msgid "IDS_SYS_MSG_BOUGHT_SHIP_MATERIAL"
+msgstr "Blanks purchased"
+
+msgid "IDS_SYS_MSG_BOUGHT_SKIN"
+msgstr "Permanent camouflage purchased"
+
+msgid "IDS_SYS_MSG_BOUGHT_SLOT"
+msgstr "Ship slot purchased"
+
+msgid "IDS_SYS_MSG_BOUGHT_STEEL"
+msgstr "Steel purchased"
+
+msgid "IDS_SYS_MSG_BOUGHT_UC"
+msgstr "Module purchased"
+
+msgid "IDS_SYS_MSG_BOUGHT_WOWS_PREMIUM_ACCOUNT"
+msgstr "Warships Premium Account purchased"
+
+msgid "IDS_SYS_MSG_BUY_ABILITY"
+msgstr "Consumables purchased"
+
+msgid "IDS_SYS_MSG_BUY_ACTIVATE_EXTERIOR_MSKIN"
+msgstr "Camouflage purchased and linked"
+
+msgid "IDS_SYS_MSG_CAMPAIGNS_CAMPAIGN_COMPLETED"
+msgstr "Campaign completed"
+
+msgid "IDS_SYS_MSG_CAMPAIGNS_CAMPAIGN_DURATION_CHANGED_PROLONGATED"
+msgstr "Campaign duration has been extended"
+
+msgid "IDS_SYS_MSG_CAMPAIGNS_CAMPAIGN_DURATION_CHANGED_PROLONGATED_NEW"
+msgstr "The campaign is available for completion"
+
+msgid "IDS_SYS_MSG_CAMPAIGNS_CAMPAIGN_DURATION_CHANGED_REDUCED"
+msgstr "Campaign duration has been reduced"
+
+msgid "IDS_SYS_MSG_CAMPAIGNS_CAMPAIGN_DURATION_CHANGED_TERMINATED"
+msgstr "Campaign has ended"
+
+msgid "IDS_SYS_MSG_CAMPAIGNS_MISSION_UPDATED_ACTIVATED"
+msgstr "Mission unlocked"
+
+msgid "IDS_SYS_MSG_CAMPAIGNS_MISSION_UPDATED_COMPLETED"
+msgstr "Mission completed"
+
+msgid "IDS_SYS_MSG_CAMPAIGNS_TASK_BOSS_ENABLED"
+msgstr "Final mission task available now"
+
+msgid "IDS_SYS_MSG_CAMPAIGNS_TASK_REWARDED_ALL"
+msgstr "Campaign rewards collected"
+
+msgid "IDS_SYS_MSG_CAMPAIGNS_TASK_UNLOCKED"
+msgstr "Final mission task unlocked"
+
+msgid "IDS_SYS_MSG_CHANGE_NAME"
+msgstr "Your username has been changed"
+
+msgid "IDS_SYS_MSG_CHAT_BAN_ADDED"
+msgstr "Chat messaging blocked"
+
+msgid "IDS_SYS_MSG_CHAT_BAN_DROPPED"
+msgstr "Chat messaging unlocked. You can now send messages again."
+
+msgid "IDS_SYS_MSG_CHECK_ALL_ITEMS"
+msgstr "View received items"
+
+msgid "IDS_SYS_MSG_CHECK_ALL_REWARDS"
+msgstr "View all rewards"
+
+msgid "IDS_SYS_MSG_CLAN_CHANGED"
+msgstr "Clan changed"
+
+msgid "IDS_SYS_MSG_CLAN_CREATED"
+msgstr "Clan created"
+
+msgid "IDS_SYS_MSG_CLAN_EVENT_MESSAGE"
+msgstr "Clan notification"
+
+msgid "IDS_SYS_MSG_CLAN_INVITE_FAILED"
+msgstr "Invitation not sent"
+
+msgid "IDS_SYS_MSG_CLAN_INVITE_SENT"
+msgstr "Invitation sent"
+
+msgid "IDS_SYS_MSG_CLAN_TREASURY_DISTRIBUTED"
+msgstr "Clan reward received"
+
+msgid "IDS_SYS_MSG_CLAN_TREASURY_REWARDED"
+msgstr "Clan reward received"
+
+msgid "IDS_SYS_MSG_COMPENSATE_DUPLICATES"
+msgstr "Compensation for duplicates"
+
+msgid "IDS_SYS_MSG_COMPENSATION"
+msgstr "Compensation"
+
+msgid "IDS_SYS_MSG_COMPENSATION_RECEIVED"
+msgstr "Compensation"
+
+msgid "IDS_SYS_MSG_CREW_ASSIGN"
+msgstr "Commander assigned to ship"
+
+msgid "IDS_SYS_MSG_CREW_BOUND_TO_NATION"
+msgstr "Commander nationality assigned"
+
+msgid "IDS_SYS_MSG_CREW_BOUND_TO_SHIP"
+msgstr "Commander ready for the ship"
+
+msgid "IDS_SYS_MSG_CREW_DISEMBARK"
+msgstr "Commander sent to the Reserve"
+
+msgid "IDS_SYS_MSG_CREW_FINISH_ADAPTATION"
+msgstr "Retraining completed"
+
+msgid "IDS_SYS_MSG_CREW_FIRE"
+msgstr "Commander dismissed"
+
+msgid "IDS_SYS_MSG_CREW_FROM_BASKET"
+msgstr "Commander reinstated in the Reserve"
+
+msgid "IDS_SYS_MSG_CREW_LEARN_SKILL"
+msgstr "Commander skill mastered"
+
+msgid "IDS_SYS_MSG_CREW_LEVEL_UP"
+msgstr "Commander's level raised"
+
+msgid "IDS_SYS_MSG_CREW_RESET_SKILLS"
+msgstr "Commander skills reset"
+
+msgid "IDS_SYS_MSG_CREW_START_ADAPTATION"
+msgstr "Retraining started"
+
+msgid "IDS_SYS_MSG_CREW_TO_BASKET"
+msgstr "Commander awaiting dismissal"
+
+msgid "IDS_SYS_MSG_DENUNCIATIONS_ACCEPTED"
+msgstr "Report received!"
+
+msgid "IDS_SYS_MSG_DENUNCIATIONS_RECEIVED"
+msgstr "You were reported!"
+
+msgid "IDS_SYS_MSG_DISMISSED_DIVISION"
+msgstr "Division dismissed"
+
+msgid "IDS_SYS_MSG_DOCKOP_CREW_LEVEL_UP"
+msgstr "Commander promoted"
+
+msgid "IDS_SYS_MSG_DOCK_CHANGE_CREW_LEVEL"
+msgstr "Commander promoted"
+
+msgid "IDS_SYS_MSG_DROP_BRANCH"
+msgstr "Ship branch reset"
+
+msgid "IDS_SYS_MSG_DROP_BRANCH_DESCRIPTION"
+msgstr "Ships and modules are sold, upgrades demounted free of charge, Commanders sent to the Reserve. Camouflages, flags, signals, and expendable economic bonuses were removed. Bonus packages and permanent camouflages will continue to be available for ships when you research them anew."
+
+msgid "IDS_SYS_MSG_EARN_ACHIEVEMENT"
+msgstr "Achievement earned"
+
+msgid "IDS_SYS_MSG_EXPLORED_SHIP"
+msgstr "Ship researched"
+
+msgid "IDS_SYS_MSG_EXPLORED_UC"
+msgstr "Module researched"
+
+msgid "IDS_SYS_MSG_EXTERIOR_AUTORECHARGE_RESULT"
+msgstr "Auto-purchase of expendables"
+
+msgid "IDS_SYS_MSG_EXTERIOR_AUTORECHARGE_RESULT_CAMOUFLAGE"
+msgstr "Camouflage auto-purchase"
+
+msgid "IDS_SYS_MSG_EXTERIOR_AUTORECHARGE_RESULT_ECOBOOST"
+msgstr "Economic bonus auto-purchase"
+
+msgid "IDS_SYS_MSG_EXTERIOR_AUTORECHARGE_RESULT_SIGNALS"
+msgstr "Signal auto-purchase"
+
+msgid "IDS_SYS_MSG_FREE_BATTLEPASS_RECEIVED"
+msgstr "Base Battle Pass received"
+
+msgid "IDS_SYS_MSG_GLOBAL_REWARD"
+msgstr "Distinctive insignia received"
+
+msgid "IDS_SYS_MSG_HINT_LEFT_CLICK_FOR_BATTLE_INFO"
+msgstr "View detailed information"
+
+msgid "IDS_SYS_MSG_INSTALL_CREW_SKILL"
+msgstr "New skills mastered"
+
+msgid "IDS_SYS_MSG_INSTALL_MODERNIZATION"
+msgstr "Upgrade mounted"
+
+msgid "IDS_SYS_MSG_INVITATION_ACTION_0_DIVISION"
+msgstr "Player declined your invitation to join Division"
+
+msgid "IDS_SYS_MSG_INVITATION_ACTION_0_TRAINING_ROOM"
+msgstr "Player declined your invitation to join Training Battle"
+
+msgid "IDS_SYS_MSG_INVITATION_ACTION_1_DIVISION"
+msgstr "Player accepted your invitation to join Division"
+
+msgid "IDS_SYS_MSG_INVITATION_ACTION_1_TRAINING_ROOM"
+msgstr "Player accepted your invitation to join Training Battle"
+
+msgid "IDS_SYS_MSG_INVITATION_FAILED"
+msgstr "Invitation declined"
+
+msgid "IDS_SYS_MSG_INVITATION_RECEIVED_DIVISION"
+msgstr "Invitation to join Division"
+
+msgid "IDS_SYS_MSG_INVITATION_RECEIVED_TRAINING_ROOM"
+msgstr "Invitation to Training Battle"
+
+msgid "IDS_SYS_MSG_INVOICE_RECEIVED_15"
+msgstr "A new personal Combat Mission was received"
+
+msgid "IDS_SYS_MSG_INVOICE_RENT_CREW_CUT"
+msgstr "Commander rental period shortened"
+
+msgid "IDS_SYS_MSG_INVOICE_RENT_CREW_FINISHED"
+msgstr "Commander rental period expired"
+
+msgid "IDS_SYS_MSG_INVOICE_RENT_CREW_PROLONGED"
+msgstr "Commander rental period prolonged"
+
+msgid "IDS_SYS_MSG_INVOICE_RENT_CREW_STARTED"
+msgstr "Commander rented"
+
+msgid "IDS_SYS_MSG_INVOICE_RENT_SHIP_CUT"
+msgstr "Ship rental period shortened"
+
+msgid "IDS_SYS_MSG_INVOICE_RENT_SHIP_FINISHED"
+msgstr "Ship rental period expired"
+
+msgid "IDS_SYS_MSG_INVOICE_RENT_SHIP_PROLONGED"
+msgstr "Ship rental period prolonged"
+
+msgid "IDS_SYS_MSG_KICKED_FROM_TRAINING_ROOM"
+msgstr "You are excluded from the training room"
+
+msgid "IDS_SYS_MSG_LEFT_MOUSE_SHOW_PROMO_SCREEN"
+msgstr "Learn more"
+
+msgid "IDS_SYS_MSG_LEFT_MOUSE_SHOW_SPLASH_SCREEN"
+msgstr "Proceed to the event"
+
+msgid "IDS_SYS_MSG_LEFT_MOUSE_SHOW_WGNC_SCREEN"
+msgstr "Open message"
+
+msgid "IDS_SYS_MSG_LINK_MSKIN"
+msgstr "Camouflage linked"
+
+msgid "IDS_SYS_MSG_LINK_MULTIBOOST"
+msgstr "Economic bonus linked"
+
+msgid "IDS_SYS_MSG_LOOKING_FOR_DIVISION_STATUS_DIVISION"
+msgstr "\"Looking to join a Division\" status set"
+
+msgid "IDS_SYS_MSG_LOOKING_FOR_DIVISION_STATUS_DIVISION_OFF"
+msgstr "\"Looking to join a Division\" status cleared"
+
+msgid "IDS_SYS_MSG_NEWBIE_QUEST_REWARDED"
+msgstr "Reward for completing Introductory Mission received"
+
+msgid "IDS_SYS_MSG_NEW_BATTLEPASS_LEVEL_REACHED"
+msgstr "Battle Pass level reached"
+
+msgid "IDS_SYS_MSG_OPEN_LOOTBOX"
+msgstr "%(lootboxName)s opened"
+
+msgid "IDS_SYS_MSG_OPEN_SEVERAL_LOOTBOXES"
+msgstr "Containers have been opened"
+
+msgid "IDS_SYS_MSG_PAID_ENHANCED_BATTLEPASS_BOUGHT"
+msgstr "Premium Battle Pass + seasonal bonuses purchased"
+
+msgid "IDS_SYS_MSG_PAID_ENHANCED_BATTLEPASS_RECEIVED"
+msgstr "Premium Battle Pass + seasonal bonuses received"
+
+msgid "IDS_SYS_MSG_PAID_REGULAR_BATTLEPASS_BOUGHT"
+msgstr "Premium Battle Pass purchased"
+
+msgid "IDS_SYS_MSG_PAID_REGULAR_BATTLEPASS_RECEIVED"
+msgstr "Premium Battle Pass received"
+
+msgid "IDS_SYS_MSG_PLAYER_ACTION_IN_DIVISION_0_DIVISION"
+msgstr "Player joined Division"
+
+msgid "IDS_SYS_MSG_PLAYER_ACTION_IN_DIVISION_1_DIVISION"
+msgstr "Player left Division"
+
+msgid "IDS_SYS_MSG_PLAYER_ACTION_IN_DIVISION_2_DIVISION"
+msgstr "Player removed from Division"
+
+msgid "IDS_SYS_MSG_PLAYER_IS_COMMANDER_DIVISION"
+msgstr "Player appointed as Division Commander"
+
+msgid "IDS_SYS_MSG_PRAISES_ACCEPTED"
+msgstr "Compliment accepted!"
+
+msgid "IDS_SYS_MSG_PRAISES_RECEIVED"
+msgstr "You were complimented!"
+
+msgid "IDS_SYS_MSG_PREM_OFF"
+msgstr "Premium Account expired"
+
+msgid "IDS_SYS_MSG_PROCESS_GOLD_EXCHANGE"
+msgstr "Exchanging Golds for Credits"
+
+msgid "IDS_SYS_MSG_PROCESS_XP_EXCHANGE"
+msgstr "Convert XP"
+
+msgid "IDS_SYS_MSG_PROMO_SCREEN"
+msgstr "News"
+
+msgid "IDS_SYS_MSG_PROMO_SCREEN_NOT_AVAILABLE"
+msgstr "News unavailable"
+
+msgid "IDS_SYS_MSG_RANK_REMAINING_REWARDS"
+msgstr "Rewards of the league"
+
+msgid "IDS_SYS_MSG_RECEIVED"
+msgstr "Inventory received"
+
+msgid "IDS_SYS_MSG_RECEIVED_ACHIEVEMENT"
+msgstr "Achievement earned"
+
+msgid "IDS_SYS_MSG_RECEIVED_ALBUM"
+msgstr "Collection received"
+
+msgid "IDS_SYS_MSG_RECEIVED_BARRACKS_SPACE"
+msgstr "Places in the Reserve received"
+
+msgid "IDS_SYS_MSG_RECEIVED_BP_POINTS"
+msgstr "Battle Pass points received"
+
+msgid "IDS_SYS_MSG_RECEIVED_BRASS"
+msgstr "Champion Tokens received"
+
+msgid "IDS_SYS_MSG_RECEIVED_CAMOBOOST"
+msgstr "Economic bonuses received"
+
+msgid "IDS_SYS_MSG_RECEIVED_CAMOUFLAGE"
+msgstr "Camouflage received"
+
+msgid "IDS_SYS_MSG_RECEIVED_CARD"
+msgstr "Collection items received"
+
+msgid "IDS_SYS_MSG_RECEIVED_CLANRESOURCE"
+msgstr "Oil received"
+
+msgid "IDS_SYS_MSG_RECEIVED_CLIENTUM_1"
+msgstr "Battle Tokens received"
+
+msgid "IDS_SYS_MSG_RECEIVED_CLIENTUM_2"
+msgstr "Progress Tokens received"
+
+msgid "IDS_SYS_MSG_RECEIVED_COAL"
+msgstr "Coal received"
+
+msgid "IDS_SYS_MSG_RECEIVED_CREDITS"
+msgstr "Credits received"
+
+msgid "IDS_SYS_MSG_RECEIVED_CREW"
+msgstr "Commander received"
+
+msgid "IDS_SYS_MSG_RECEIVED_DOCKYARDUM_1"
+msgstr "Shipbuilding phases received"
+
+msgid "IDS_SYS_MSG_RECEIVED_DOCKYARDUM_2"
+msgstr "Shipbuilding phases received"
+
+msgid "IDS_SYS_MSG_RECEIVED_DOGTAGITEM"
+msgstr "Distinctive insignia received"
+
+msgid "IDS_SYS_MSG_RECEIVED_ELITEXP"
+msgstr "Elite Commander XP received"
+
+msgid "IDS_SYS_MSG_RECEIVED_ENSIGN"
+msgstr "Flag received"
+
+msgid "IDS_SYS_MSG_RECEIVED_EVENTUM_1"
+msgstr "Colorful Tokens received"
+
+msgid "IDS_SYS_MSG_RECEIVED_EVENTUM_10"
+msgstr "Summer Tokens received"
+
+msgid "IDS_SYS_MSG_RECEIVED_EVENTUM_2"
+msgstr "Progress Tokens received"
+
+msgid "IDS_SYS_MSG_RECEIVED_EVENTUM_3"
+msgstr "American Tokens received"
+
+msgid "IDS_SYS_MSG_RECEIVED_EVENTUM_4"
+msgstr "Fleet Tokens received"
+
+msgid "IDS_SYS_MSG_RECEIVED_EVENTUM_5"
+msgstr "Jade Tokens received"
+
+msgid "IDS_SYS_MSG_RECEIVED_EVENTUM_6"
+msgstr "Raider Tokens received"
+
+msgid "IDS_SYS_MSG_RECEIVED_EVENTUM_7"
+msgstr "Knight Tokens received"
+
+msgid "IDS_SYS_MSG_RECEIVED_EVENTUM_8"
+msgstr "Winter Tokens received"
+
+msgid "IDS_SYS_MSG_RECEIVED_EVENTUM_9"
+msgstr "Ship Tokens received"
+
+msgid "IDS_SYS_MSG_RECEIVED_EVENTUM_CN"
+msgstr "Supply Vouchers received"
+
+msgid "IDS_SYS_MSG_RECEIVED_EXP"
+msgstr "XP received"
+
+msgid "IDS_SYS_MSG_RECEIVED_FLAGS"
+msgstr "Signals received"
+
+msgid "IDS_SYS_MSG_RECEIVED_FREEXP"
+msgstr "Free XP received"
+
+msgid "IDS_SYS_MSG_RECEIVED_GIFT"
+msgstr "Items added"
+
+msgid "IDS_SYS_MSG_RECEIVED_GLOBALBOOST"
+msgstr "Permanent bonus received"
+
+msgid "IDS_SYS_MSG_RECEIVED_GOLD"
+msgstr "Golds received"
+
+msgid "IDS_SYS_MSG_RECEIVED_LOOTBOX"
+msgstr "Containers received"
+
+msgid "IDS_SYS_MSG_RECEIVED_MODERNIZATION"
+msgstr "Upgrades received"
+
+msgid "IDS_SYS_MSG_RECEIVED_MOLYBDENUM"
+msgstr "Clan Tokens received"
+
+msgid "IDS_SYS_MSG_RECEIVED_MSKIN"
+msgstr "Permanent camouflage received"
+
+msgid "IDS_SYS_MSG_RECEIVED_MULTIBOOST"
+msgstr "Bonus package received"
+
+msgid "IDS_SYS_MSG_RECEIVED_MULTIPLE"
+msgstr "Bundle received"
+
+msgid "IDS_SYS_MSG_RECEIVED_PARAGONXP"
+msgstr "Research Points received"
+
+msgid "IDS_SYS_MSG_RECEIVED_PERMOFLAGE"
+msgstr "Permanent camouflage received"
+
+msgid "IDS_SYS_MSG_RECEIVED_PREMIUM_ACCOUNT"
+msgstr "Premium Account received"
+
+msgid "IDS_SYS_MSG_RECEIVED_RECRUITMENT_POINTS"
+msgstr "Community Tokens received"
+
+msgid "IDS_SYS_MSG_RECEIVED_SALTPETER"
+msgstr "Portal Chips received"
+
+msgid "IDS_SYS_MSG_RECEIVED_SANTIUM"
+msgstr " "
+
+msgid "IDS_SYS_MSG_RECEIVED_SHIP"
+msgstr "Ship received"
+
+msgid "IDS_SYS_MSG_RECEIVED_SHIP_COMPONENT"
+msgstr "Structures received"
+
+msgid "IDS_SYS_MSG_RECEIVED_SHIP_MATERIAL"
+msgstr "Blanks received"
+
+msgid "IDS_SYS_MSG_RECEIVED_SKIN"
+msgstr "Permanent camouflage received"
+
+msgid "IDS_SYS_MSG_RECEIVED_SLOT"
+msgstr "Ship slot received"
+
+msgid "IDS_SYS_MSG_RECEIVED_SNOWFLAKE"
+msgstr "Festive Rewards received"
+
+msgid "IDS_SYS_MSG_RECEIVED_STEEL"
+msgstr "Steel received"
+
+msgid "IDS_SYS_MSG_RECEIVED_STRATEGIC_POINTS"
+msgstr "Territory Points received"
+
+msgid "IDS_SYS_MSG_RECEIVED_TOKEN"
+msgstr "Combat mission received"
+
+msgid "IDS_SYS_MSG_RECEIVED_UC"
+msgstr "Module received"
+
+msgid "IDS_SYS_MSG_RECEIVED_UNLOCK"
+msgstr "New feature unlocked"
+
+msgid "IDS_SYS_MSG_RECEIVED_WOWS_PREMIUM_ACCOUNT"
+msgstr "Warships Premium Account received"
+
+msgid "IDS_SYS_MSG_RENT"
+msgstr "Rent"
+
+msgid "IDS_SYS_MSG_RENT_CREW"
+msgstr "Commander rented"
+
+msgid "IDS_SYS_MSG_RENT_CREW_CUT"
+msgstr "Commander rental period shortened"
+
+msgid "IDS_SYS_MSG_RENT_CREW_FINISHED"
+msgstr "Commander rental period expired"
+
+msgid "IDS_SYS_MSG_RENT_CREW_PROLONGED"
+msgstr "Commander rental period prolonged"
+
+msgid "IDS_SYS_MSG_RENT_CREW_STARTED"
+msgstr "Commander rented"
+
+msgid "IDS_SYS_MSG_RENT_SHIP"
+msgstr "Ship rented"
+
+msgid "IDS_SYS_MSG_RENT_SHIP_CUT"
+msgstr "Ship rental period shortened"
+
+msgid "IDS_SYS_MSG_RENT_SHIP_FINISHED"
+msgstr "Ship rental period expired"
+
+msgid "IDS_SYS_MSG_RENT_SHIP_PROLONGED"
+msgstr "Ship rental period prolonged"
+
+msgid "IDS_SYS_MSG_RENT_SHIP_STARTED"
+msgstr "Ship rented"
+
+msgid "IDS_SYS_MSG_RESET_CREW_SKILLS"
+msgstr "Commander skills reset"
+
+msgid "IDS_SYS_MSG_RETRAIN_CREW"
+msgstr "Commander retraining started"
+
+msgid "IDS_SYS_MSG_RETRAIN_CREW_END"
+msgstr "Commander retraining complete"
+
+msgid "IDS_SYS_MSG_REWARDED"
+msgstr "Reward received"
+
+msgid "IDS_SYS_MSG_SELL_ABILITY"
+msgstr "Consumable sold"
+
+msgid "IDS_SYS_MSG_SERVER_REBOOT"
+msgstr "Server reboot"
+
+msgid "IDS_SYS_MSG_SERVER_REBOOT_CANCELED"
+msgstr "Server reboot canceled"
+
+msgid "IDS_SYS_MSG_SERVE_SHIP_FAILED"
+msgstr "Insufficient resources to carry out post-battle servicing of the ship"
+
+msgid "IDS_SYS_MSG_SET_ABILITY"
+msgstr "Consumable mounted"
+
+msgid "IDS_SYS_MSG_SET_EXTERIOR_ACTIVITY_MSKIN_29"
+msgstr "Camouflage linked and mounted"
+
+msgid "IDS_SYS_MSG_SHIPYARD_LEVEL_REWARDED"
+msgstr "Shipbuilding phase rewards"
+
+msgid "IDS_SYS_MSG_SHIP_BECAME_ELITE"
+msgstr "This ship has been given Elite status"
+
+msgid "IDS_SYS_MSG_SHIP_BECAME_ELITE_DESCRIPTION"
+msgstr ""
+"You have researched all available modules and consecutive ships in the Tech Tree branch.\n"
+"XP earned on this ship can be converted into Free XP."
+
+msgid "IDS_SYS_MSG_SHIP_BUY"
+msgstr "Ship purchased"
+
+msgid "IDS_SYS_MSG_SHIP_CRAFTED"
+msgstr "Ship repaired"
+
+msgid "IDS_SYS_MSG_SHIP_EXPLORE"
+msgstr "Ship researched"
+
+msgid "IDS_SYS_MSG_SHIP_PREM_OFF"
+msgstr "Warships Premium Account expired"
+
+msgid "IDS_SYS_MSG_SHIP_SELL_0"
+msgstr "Ship sold"
+
+msgid "IDS_SYS_MSG_SHIP_SERVE"
+msgstr "Ship servicing"
+
+msgid "IDS_SYS_MSG_SHIP_SERVE_SERVICE"
+msgstr "Service"
+
+msgid "IDS_SYS_MSG_SHIP_XP_MOVE"
+msgstr "Ship XP transferred"
+
+msgid "IDS_SYS_MSG_SNOWFLAKES_REWARDS_CLAIM"
+msgstr "Festive Rewards received"
+
+msgid "IDS_SYS_MSG_SOLD"
+msgstr "Selling"
+
+msgid "IDS_SYS_MSG_SOLD_CAMOBOOST"
+msgstr "Economic bonuses sold"
+
+msgid "IDS_SYS_MSG_SOLD_CAMOUFLAGE"
+msgstr "Camouflages sold"
+
+msgid "IDS_SYS_MSG_SOLD_CREW"
+msgstr "Commander dismissed"
+
+msgid "IDS_SYS_MSG_SOLD_ENSIGN"
+msgstr "Flag sold"
+
+msgid "IDS_SYS_MSG_SOLD_FLAGS"
+msgstr "Signals sold"
+
+msgid "IDS_SYS_MSG_SOLD_GLOBALBOOST"
+msgstr "Permanent bonuses sold"
+
+msgid "IDS_SYS_MSG_SOLD_MODERNIZATION"
+msgstr "Upgrades sold"
+
+msgid "IDS_SYS_MSG_SOLD_MSKIN"
+msgstr "Permanent camouflage sold"
+
+msgid "IDS_SYS_MSG_SOLD_MULTIBOOST"
+msgstr "Bonus package sold"
+
+msgid "IDS_SYS_MSG_SOLD_MULTIPLE"
+msgstr "Bundle sold"
+
+msgid "IDS_SYS_MSG_SOLD_PERMOFLAGE"
+msgstr "Permanent camouflage sold"
+
+msgid "IDS_SYS_MSG_SOLD_SHIP"
+msgstr "Ship sold"
+
+msgid "IDS_SYS_MSG_SOLD_SKIN"
+msgstr "Permanent camouflage sold"
+
+msgid "IDS_SYS_MSG_SOLD_UC"
+msgstr "Module sold"
+
+msgid "IDS_SYS_MSG_SPLASH_SCREEN"
+msgstr "Event"
+
+msgid "IDS_SYS_MSG_SSE_REWARD_CLAIM"
+msgstr "Reward for completing the combat mission received"
+
+msgid "IDS_SYS_MSG_STORAGE_CHANGED"
+msgstr "Inventory changes"
+
+msgid "IDS_SYS_MSG_STRATEGIC_ACTIONS_REWARDS_CLAIM"
+msgstr "\"Raid in the Ice\" event awards"
+
+msgid "IDS_SYS_MSG_STRATEGIC_ACTIONS_REWARD_CLAIM"
+msgstr "Event rewards"
+
+msgid "IDS_SYS_MSG_SUBALBUM_REWARDED"
+msgstr "Collection section complete"
+
+msgid "IDS_SYS_MSG_TIMELEFT_SERVER_REBOOT"
+msgstr "Time until server reboot: %(_timeLeft)s"
+
+msgid "IDS_SYS_MSG_TIMELEFT_SERVER_REBOOT_DOWNTIME"
+msgstr "Server will be unavailable for %(_timeLeft)s"
+
+msgid "IDS_SYS_MSG_TRADED"
+msgstr "Ship received"
+
+msgid "IDS_SYS_MSG_TRANFER_XP"
+msgstr "Convert XP"
+
+msgid "IDS_SYS_MSG_TRANSACTION_CURRENCY_LIMIT_EXCEEDED_COMMON"
+msgstr "Transaction error"
+
+msgid "IDS_SYS_MSG_TRANSACTION_ERROR_COMMON"
+msgstr "Transaction error"
+
+msgid "IDS_SYS_MSG_TRANSFER_XP"
+msgstr "Convert XP"
+
+msgid "IDS_SYS_MSG_UNINSTALL_CREW"
+msgstr "Commander sent to the Reserve"
+
+msgid "IDS_SYS_MSG_UNINSTALL_MODERNIZATION"
+msgstr "Upgrade demounted"
+
+msgid "IDS_SYS_MSG_UNINSTALL_PERMOFLAGE"
+msgstr "Permanent camouflage removed"
+
+msgid "IDS_SYS_MSG_UNSET_ABILITY"
+msgstr "Consumable demounted"
+
+msgid "IDS_SYS_MSG_USER_COMPONENT_BUY"
+msgstr "Module purchased and mounted"
+
+msgid "IDS_SYS_MSG_USER_COMPONENT_EXPLORE"
+msgstr "Module researched"
+
+msgid "IDS_SYS_MSG_USER_COMPONENT_SELL"
+msgstr "Module sold"
+
+msgid "IDS_SYS_MSG_WRITTEN_OFF"
+msgstr "Inventory removed"
+
+msgid "IDS_SYS_MSG_WRITTEN_OFF_ACHIEVEMENT"
+msgstr "Achievement removed"
+
+msgid "IDS_SYS_MSG_WRITTEN_OFF_ALBUM"
+msgstr "Collection removed"
+
+msgid "IDS_SYS_MSG_WRITTEN_OFF_BARRACKS_SPACE"
+msgstr "Places in the Reserve removed"
+
+msgid "IDS_SYS_MSG_WRITTEN_OFF_BRASS"
+msgstr "Champion Tokens written off"
+
+msgid "IDS_SYS_MSG_WRITTEN_OFF_CAMOBOOST"
+msgstr "Economic bonuses removed"
+
+msgid "IDS_SYS_MSG_WRITTEN_OFF_CAMOUFLAGE"
+msgstr "Camouflage removed"
+
+msgid "IDS_SYS_MSG_WRITTEN_OFF_CARD"
+msgstr "Collection item removed"
+
+msgid "IDS_SYS_MSG_WRITTEN_OFF_CLIENTUM_1"
+msgstr "Battle Tokens removed"
+
+msgid "IDS_SYS_MSG_WRITTEN_OFF_CLIENTUM_2"
+msgstr "Progress Tokens written off"
+
+msgid "IDS_SYS_MSG_WRITTEN_OFF_COAL"
+msgstr "Coal removed"
+
+msgid "IDS_SYS_MSG_WRITTEN_OFF_CREDITS"
+msgstr "Credits removed"
+
+msgid "IDS_SYS_MSG_WRITTEN_OFF_CREW"
+msgstr "Commander removed"
+
+msgid "IDS_SYS_MSG_WRITTEN_OFF_DOCKYARDUM_1"
+msgstr "Shipbuilding phases removed"
+
+msgid "IDS_SYS_MSG_WRITTEN_OFF_DOCKYARDUM_2"
+msgstr "Shipbuilding phases removed"
+
+msgid "IDS_SYS_MSG_WRITTEN_OFF_DOGTAGITEM"
+msgstr "Distinctive insignia removed"
+
+msgid "IDS_SYS_MSG_WRITTEN_OFF_ELITEXP"
+msgstr "Elite Commander XP removed"
+
+msgid "IDS_SYS_MSG_WRITTEN_OFF_ENSIGN"
+msgstr "Flag removed"
+
+msgid "IDS_SYS_MSG_WRITTEN_OFF_EVENTUM_1"
+msgstr "Colorful Tokens written off"
+
+msgid "IDS_SYS_MSG_WRITTEN_OFF_EVENTUM_10"
+msgstr "Summer Tokens written off"
+
+msgid "IDS_SYS_MSG_WRITTEN_OFF_EVENTUM_2"
+msgstr "Progress Tokens deducted"
+
+msgid "IDS_SYS_MSG_WRITTEN_OFF_EVENTUM_3"
+msgstr "American Tokens written off"
+
+msgid "IDS_SYS_MSG_WRITTEN_OFF_EVENTUM_4"
+msgstr "Fleet Tokens written off"
+
+msgid "IDS_SYS_MSG_WRITTEN_OFF_EVENTUM_5"
+msgstr "Jade Tokens deducted"
+
+msgid "IDS_SYS_MSG_WRITTEN_OFF_EVENTUM_6"
+msgstr "Raider Tokens written off"
+
+msgid "IDS_SYS_MSG_WRITTEN_OFF_EVENTUM_7"
+msgstr "Knight Tokens deducted"
+
+msgid "IDS_SYS_MSG_WRITTEN_OFF_EVENTUM_8"
+msgstr "Winter Tokens written off"
+
+msgid "IDS_SYS_MSG_WRITTEN_OFF_EVENTUM_9"
+msgstr "Ship Tokens written off"
+
+msgid "IDS_SYS_MSG_WRITTEN_OFF_EVENTUM_CN"
+msgstr "Supply Vouchers removed"
+
+msgid "IDS_SYS_MSG_WRITTEN_OFF_EXP"
+msgstr "XP removed"
+
+msgid "IDS_SYS_MSG_WRITTEN_OFF_FLAGS"
+msgstr "Signals removed"
+
+msgid "IDS_SYS_MSG_WRITTEN_OFF_FREEXP"
+msgstr "Free XP removed"
+
+msgid "IDS_SYS_MSG_WRITTEN_OFF_GLOBALBOOST"
+msgstr "Permanent bonus removed"
+
+msgid "IDS_SYS_MSG_WRITTEN_OFF_GOLD"
+msgstr "Golds removed"
+
+msgid "IDS_SYS_MSG_WRITTEN_OFF_LOOTBOX"
+msgstr "Containers removed"
+
+msgid "IDS_SYS_MSG_WRITTEN_OFF_MODERNIZATION"
+msgstr "Upgrade removed"
+
+msgid "IDS_SYS_MSG_WRITTEN_OFF_MOLYBDENUM"
+msgstr "Clan Tokens removed"
+
+msgid "IDS_SYS_MSG_WRITTEN_OFF_MSKIN"
+msgstr "Permanent camouflage removed"
+
+msgid "IDS_SYS_MSG_WRITTEN_OFF_MULTIBOOST"
+msgstr "Bonus package removed"
+
+msgid "IDS_SYS_MSG_WRITTEN_OFF_MULTIPLE"
+msgstr "Bundle removed"
+
+msgid "IDS_SYS_MSG_WRITTEN_OFF_PARAGONXP"
+msgstr "Research Points removed"
+
+msgid "IDS_SYS_MSG_WRITTEN_OFF_PERMOFLAGE"
+msgstr "Permanent camouflage removed"
+
+msgid "IDS_SYS_MSG_WRITTEN_OFF_PREMIUM_ACCOUNT"
+msgstr "Premium Account removed"
+
+msgid "IDS_SYS_MSG_WRITTEN_OFF_RECRUITMENT_POINTS"
+msgstr "Community Tokens removed"
+
+msgid "IDS_SYS_MSG_WRITTEN_OFF_SALTPETER"
+msgstr "Portal Chips removed"
+
+msgid "IDS_SYS_MSG_WRITTEN_OFF_SANTIUM"
+msgstr " "
+
+msgid "IDS_SYS_MSG_WRITTEN_OFF_SHIP"
+msgstr "Ship removed"
+
+msgid "IDS_SYS_MSG_WRITTEN_OFF_SHIP_COMPONENT"
+msgstr "Structures written off"
+
+msgid "IDS_SYS_MSG_WRITTEN_OFF_SHIP_MATERIAL"
+msgstr "Blanks written off"
+
+msgid "IDS_SYS_MSG_WRITTEN_OFF_SKIN"
+msgstr "Permanent camouflage removed"
+
+msgid "IDS_SYS_MSG_WRITTEN_OFF_SLOT"
+msgstr "Ship slot removed"
+
+msgid "IDS_SYS_MSG_WRITTEN_OFF_SNOWFLAKE"
+msgstr "Festive Rewards removed"
+
+msgid "IDS_SYS_MSG_WRITTEN_OFF_STEEL"
+msgstr "Steel removed"
+
+msgid "IDS_SYS_MSG_WRITTEN_OFF_UC"
+msgstr "Module removed"
+
+msgid "IDS_SYS_MSG_WRITTEN_OFF_WOWS_PREMIUM_ACCOUNT"
+msgstr "Warships Premium Account removed"
+
+msgid "IDS_SYS_MSG_YOUR_ACTION_IN_DIVISION_0_DIVISION"
+msgstr "You joined the Division"
+
+msgid "IDS_SYS_MSG_YOUR_ACTION_IN_DIVISION_1_DIVISION"
+msgstr "You left the Division"
+
+msgid "IDS_SYS_MSG_YOUR_ACTION_IN_DIVISION_2_DIVISION"
+msgstr "You have been removed from the Division"
+
+msgid "IDS_T1"
+msgstr "Transport Ship 1"
+
+msgid "IDS_T2"
+msgstr "Transport Ship 2"
+
+msgid "IDS_T3"
+msgstr "Transport Ship 3"
+
+msgid "IDS_T4"
+msgstr "Transport Ship 4"
+
+msgid "IDS_T5"
+msgstr "Transport Ship 5"
+
+msgid "IDS_TAB_BAR_BATTLE_HEROES"
+msgstr "Battle Heroes"
+
+msgid "IDS_TAB_BAR_STATISTICS"
+msgstr "Statistics"
+
+msgid "IDS_TAB_CHANGE_CHANNEL"
+msgstr "Change chat channel"
+
+msgid "IDS_TAB_SCREEN_POWERUPS_HEADER"
+msgstr "Buffs Available in Battle"
+
+msgid "IDS_TACTICAL_MAP"
+msgstr "Open Tactical Map"
+
+msgid "IDS_TACTICAL_MAP_PREF_TOOLTIP_DESCRIPTION"
+msgstr "Switch to the Tactical Map mode with a top-down view of the battlefield."
+
+msgid "IDS_TACTICS"
+msgstr "Tactics"
+
+msgid "IDS_TAG_CAPTURE"
+msgstr "CAPTURE"
+
+msgid "IDS_TAG_DEFEND"
+msgstr "DEFEND"
+
+msgid "IDS_TAG_ESCORT"
+msgstr "ESCORT"
+
+msgid "IDS_TAG_MOVE"
+msgstr "FOLLOW"
+
+msgid "IDS_TAKAO"
+msgstr "Takao"
+
+msgid "IDS_TAKEN_AIRSUP_HINT"
+msgstr "Damage received from airstrike"
+
+msgid "IDS_TAKEN_AMMO_AP_HINT"
+msgstr "Number of hits and damage received from AP shells"
+
+msgid "IDS_TAKEN_AMMO_CS_HINT"
+msgstr "Number of hits and damage received from SAP shells"
+
+msgid "IDS_TAKEN_AMMO_HE_HINT"
+msgstr "Number of hits and damage received from HE shells"
+
+msgid "IDS_TAKEN_ARTILLERY"
+msgstr "Artillery"
+
+msgid "IDS_TAKEN_ARTILLERY_HINT"
+msgstr "Number of hits and damage received from artillery shells"
+
+msgid "IDS_TAKEN_AXIS_LASER"
+msgstr "Bow laser"
+
+msgid "IDS_TAKEN_AXIS_LASER_HINT"
+msgstr "Number of hits and damage received from a bow laser"
+
+msgid "IDS_TAKEN_BOMBS_HINT"
+msgstr "Number of hits and damage received from bombs"
+
+msgid "IDS_TAKEN_CHARGE_LASER"
+msgstr "Laser"
+
+msgid "IDS_TAKEN_CHARGE_LASER_HINT"
+msgstr "Number of hits and damage received from a laser"
+
+msgid "IDS_TAKEN_DAMAGED_MODULES_HINT"
+msgstr "Number of incapacitated modules"
+
+msgid "IDS_TAKEN_DAMAGE_HINT"
+msgstr "Damage Received"
+
+msgid "IDS_TAKEN_DEPTH_CHARGES_HINT"
+msgstr "Damage from depth charges"
+
+msgid "IDS_TAKEN_FIRES_COUNT_HINT"
+msgstr "Number of fires"
+
+msgid "IDS_TAKEN_FLOODS_COUNT_HINT"
+msgstr "Number of floodings"
+
+msgid "IDS_TAKEN_IMPULSE_LASER"
+msgstr "Thermo Emitter"
+
+msgid "IDS_TAKEN_IMPULSE_LASER_HINT"
+msgstr "Number of hits and damage received from a thermo emitter"
+
+msgid "IDS_TAKEN_NAVAL_MINES_HINT"
+msgstr "Number of hits and damage received from mines"
+
+msgid "IDS_TAKEN_OTHER_HINT"
+msgstr "Damage received from fire, flooding and ramming"
+
+msgid "IDS_TAKEN_ROCKETS_HINT"
+msgstr "Number of hits and damage received from rockets"
+
+msgid "IDS_TAKEN_SKIP_BOMBS_HINT"
+msgstr "Number of hits and damage received from skip bombs"
+
+msgid "IDS_TAKEN_TORPEDOES_HINT"
+msgstr "Number of hits and damage received from torpedoes"
+
+msgid "IDS_TAKEN_WAVE"
+msgstr "Wavecaster"
+
+msgid "IDS_TAKEN_WAVE_HINT"
+msgstr "Number of hits and damage received from a wavecaster"
+
+msgid "IDS_TAKEO_SUZUKI"
+msgstr "Takeo Suzuki"
+
+msgid "IDS_TAKEO_TAKAGI"
+msgstr "Takeo Takagi"
+
+msgid "IDS_TAKE_AWAY"
+msgstr "Demount"
+
+msgid "IDS_TAKE_REWARD"
+msgstr "Collect rewards"
+
+msgid "IDS_TAKE_REWARD_IN_TASK_WINDOW"
+msgstr "Collect your rewards on the Campaigns screen"
+
+msgid "IDS_TAKE_STARS"
+msgstr "Collect stars"
+
+msgid "IDS_TAKE_THIS_PVE_OPERATION"
+msgstr "Select"
+
+msgid "IDS_TALENTS_AND_VANITIES"
+msgstr "National Talents and Personalizations"
+
+msgid "IDS_TALENT_ACTIVATED"
+msgstr "Talent activated"
+
+msgid "IDS_TALENT_ACTIVATED_PAW102_ACHIEVEMENT_2"
+msgstr "\"Implacable\" talent activated."
+
+msgid "IDS_TALENT_ACTIVATED_PAW102_ACHIEVEMENT_3"
+msgstr "\"Untraceable\" talent activated."
+
+msgid "IDS_TALENT_ACTIVATED_PFW405_ACHIEVEMENT_2"
+msgstr "\"Rampant\" talent activated"
+
+msgid "IDS_TALENT_ACTIVATED_PFW405_DAMAGE_8"
+msgstr "\"Surge Forward\" talent activated"
+
+msgid "IDS_TALENT_ACTIVATED_PFW405_RIBBONS_7"
+msgstr "\"Elemental Fury\" talent activated"
+
+msgid "IDS_TALENT_ACTIVATED_PGW103_RIBBONS_1"
+msgstr "\"Resilient\" talent activated"
+
+msgid "IDS_TALENT_ACTIVATED_PGW103_RIBBONS_12"
+msgstr "\"Aerial Equipment Expert\" talent activated"
+
+msgid "IDS_TALENT_ACTIVATED_PGW103_RIBBONS_13"
+msgstr "\"Main Battery Loader\" talent activated"
+
+msgid "IDS_TALENT_ACTIVATED_PGW103_RIBBONS_14"
+msgstr "\"Secondary Battery Loader\" talent activated"
+
+msgid "IDS_TALENT_ACTIVATED_PIW101_ACHIEVEMENT_13"
+msgstr "\"Rapid Fire\" talent activated"
+
+msgid "IDS_TALENT_ACTIVATED_PIW101_RIBBONS_10"
+msgstr "\"Concealed Reserves\" talent activated"
+
+msgid "IDS_TALENT_ACTIVATED_PIW101_RIBBONS_9"
+msgstr "\"Far Reach\" talent activated"
+
+msgid "IDS_TALENT_ACTIVATED_PJW018_ACHIEVEMENT_0"
+msgstr "\"Emergency Reserve\" talent activated"
+
+msgid "IDS_TALENT_ACTIVATED_PJW018_ACHIEVEMENT_1_2"
+msgstr "\"Second Wind\" talent activated"
+
+msgid "IDS_TALENT_ACTIVATED_PRW406_ACHIEVEMENT_0"
+msgstr "\"Emergency Reserve\" talent activated"
+
+msgid "IDS_TALENT_ACTIVATED_PRW406_HEALTH_1_5_6"
+msgstr "\"Will for Victory\" talent activated"
+
+msgid "IDS_TALENT_CAT_NAME_DEFAULT"
+msgstr "National Talent"
+
+msgid "IDS_TALENT_PAW102_ACHIEVEMENT_2"
+msgstr "Implacable"
+
+msgid "IDS_TALENT_PAW102_ACHIEVEMENT_2_DESCRIPTION"
+msgstr "Activates upon earning the \"Confederate\" achievement."
+
+msgid "IDS_TALENT_PAW102_ACHIEVEMENT_3"
+msgstr "Untraceable"
+
+msgid "IDS_TALENT_PAW102_ACHIEVEMENT_3_DESCRIPTION"
+msgstr "Activates once per battle upon earning the \"Double Strike\" achievement."
+
+msgid "IDS_TALENT_PBW100_ACHIEVEMENT_2"
+msgstr "Ruthless"
+
+msgid "IDS_TALENT_PBW100_ACHIEVEMENT_2_DESCRIPTION"
+msgstr "Activates upon earning the \"Witherer\" achievement."
+
+msgid "IDS_TALENT_PBW100_RIBBONS_0"
+msgstr "Equipment Spoils"
+
+msgid "IDS_TALENT_PBW100_RIBBONS_0_DESCRIPTION"
+msgstr "Activates once per battle after destroying two enemy ships."
+
+msgid "IDS_TALENT_PBW100_RIBBONS_8_15"
+msgstr "Lightning Fast"
+
+msgid "IDS_TALENT_PBW100_RIBBONS_8_15_DESCRIPTION"
+msgstr "Activates once per battle after causing four floods to enemy ships."
+
+msgid "IDS_TALENT_PFW405_ACHIEVEMENT_2"
+msgstr "Rampant"
+
+msgid "IDS_TALENT_PFW405_ACHIEVEMENT_2_DESCRIPTION"
+msgstr "Activates upon earning the \"Devastating Strike\" achievement."
+
+msgid "IDS_TALENT_PFW405_DAMAGE_8"
+msgstr "Surge Forward"
+
+msgid "IDS_TALENT_PFW405_DAMAGE_8_DESCRIPTION"
+msgstr "Activates after every 2,000,000 HP of potential damage."
+
+msgid "IDS_TALENT_PFW405_RIBBONS_7"
+msgstr "Elemental Fury"
+
+msgid "IDS_TALENT_PFW405_RIBBONS_7_DESCRIPTION"
+msgstr "Activates upon capturing a Key Area or assisting in capturing one."
+
+msgid "IDS_TALENT_PGW103_RIBBONS_1"
+msgstr "Resilient"
+
+msgid "IDS_TALENT_PGW103_RIBBONS_12"
+msgstr "Aerial Equipment Expert"
+
+msgid "IDS_TALENT_PGW103_RIBBONS_12_DESCRIPTION"
+msgstr "Activates once per battle upon hitting enemy ships 30 times with any aircraft armament."
+
+msgid "IDS_TALENT_PGW103_RIBBONS_13"
+msgstr "Main Battery Loader"
+
+msgid "IDS_TALENT_PGW103_RIBBONS_13_DESCRIPTION"
+msgstr "Activates once per battle upon hitting enemy ships 140 times with main battery shells."
+
+msgid "IDS_TALENT_PGW103_RIBBONS_14"
+msgstr "Secondary Battery Loader"
+
+msgid "IDS_TALENT_PGW103_RIBBONS_14_DESCRIPTION"
+msgstr "Activates once per battle upon hitting enemy ships 100 times with secondary battery shells."
+
+msgid "IDS_TALENT_PGW103_RIBBONS_1_DESCRIPTION"
+msgstr ""
+"Activates upon the spotting of every three enemy ships. \n"
+"\n"
+"The talent's action time measured in seconds is equal to the ship's tier."
+
+msgid "IDS_TALENT_PIW101_ACHIEVEMENT_13"
+msgstr "Rapid Fire"
+
+msgid "IDS_TALENT_PIW101_ACHIEVEMENT_13_DESCRIPTION"
+msgstr "Activates upon earning the \"Confederate\" achievement."
+
+msgid "IDS_TALENT_PIW101_RIBBONS_10"
+msgstr "Concealed Reserves"
+
+msgid "IDS_TALENT_PIW101_RIBBONS_10_DESCRIPTION"
+msgstr "Activates once per battle upon hitting enemy ships 100 times with main battery shells."
+
+msgid "IDS_TALENT_PIW101_RIBBONS_9"
+msgstr "Far Reach"
+
+msgid "IDS_TALENT_PIW101_RIBBONS_9_DESCRIPTION"
+msgstr "Activates once per battle upon destroying an enemy ship."
+
+msgid "IDS_TALENT_PJW018_ACHIEVEMENT_0"
+msgstr "Emergency Reserve"
+
+msgid "IDS_TALENT_PJW018_ACHIEVEMENT_0_DESCRIPTION"
+msgstr "Activates upon earning the \"First Blood\" achievement."
+
+msgid "IDS_TALENT_PJW018_ACHIEVEMENT_1_2"
+msgstr "Second Wind"
+
+msgid "IDS_TALENT_PJW018_ACHIEVEMENT_1_2_DESCRIPTION"
+msgstr "Activates upon earning the \"Kraken Unleashed!\" achievement."
+
+msgid "IDS_TALENT_PRW406_ACHIEVEMENT_0"
+msgstr "Emergency Reserve"
+
+msgid "IDS_TALENT_PRW406_ACHIEVEMENT_0_DESCRIPTION"
+msgstr "Activates upon earning the \"First Blood\" achievement."
+
+msgid "IDS_TALENT_PRW406_HEALTH_1_5_6"
+msgstr "Will for Victory"
+
+msgid "IDS_TALENT_PRW406_HEALTH_1_5_6_DESCRIPTION"
+msgstr "Activates once per battle if your ship's HP falls below 10%."
+
+msgid "IDS_TALENT_PWW010_RIBBONS_11"
+msgstr "Torpedo Armament Expert"
+
+msgid "IDS_TALENT_PWW010_RIBBONS_11_DESCRIPTION"
+msgstr "Activates after every eight successful torpedo hits scored on enemy ships."
+
+msgid "IDS_TALENT_PWW010_RIBBONS_16"
+msgstr "AA Gun Expert"
+
+msgid "IDS_TALENT_PWW010_RIBBONS_16_DESCRIPTION"
+msgstr "Activates once per battle after shooting down 20 hostile aircraft."
+
+msgid "IDS_TALENT_PZW426_ACHIEVEMENT_2"
+msgstr "High Alert"
+
+msgid "IDS_TALENT_PZW426_ACHIEVEMENT_2_DESCRIPTION"
+msgstr "Activates once per battle upon earning the \"Combat Scout\" achievement."
+
+msgid "IDS_TALENT_PZW426_DAMAGE_17"
+msgstr "Emergency Supplies"
+
+msgid "IDS_TALENT_PZW426_DAMAGE_17_DESCRIPTION"
+msgstr "Activates after every 1,500,000 HP of potential damage earned."
+
+msgid "IDS_TALENT_PZW426_RIBBONS_18_19"
+msgstr "Torpedo Attack Expert"
+
+msgid "IDS_TALENT_PZW426_RIBBONS_18_19_DESCRIPTION"
+msgstr "Activates once per battle upon hitting enemy ships with torpedoes six times."
+
+msgid "IDS_TALIYA"
+msgstr "Taliya"
+
+msgid "IDS_TAO_JI"
+msgstr "Tāo Ji"
+
+msgid "IDS_TARGET"
+msgstr "Enable Free Look"
+
+msgid "IDS_TARGETS_ACTIVE"
+msgstr "Targets are moving"
+
+msgid "IDS_TARGETS_ACTIVE_TOOLTIP"
+msgstr "AI controls this ship's movements"
+
+msgid "IDS_TARGETS_ARMED"
+msgstr "Armed targets"
+
+msgid "IDS_TARGETS_ARMED_TOOLTIP"
+msgstr "Targets are armed and will fire at an enemy"
+
+msgid "IDS_TARGET_ACTIVE"
+msgstr "Moving target"
+
+msgid "IDS_TARGET_ACTIVE_TOOLTIP"
+msgstr "AI controls this ship's movements"
+
+msgid "IDS_TARGET_ARMED"
+msgstr "Target is armed"
+
+msgid "IDS_TARGET_ARMED_TOOLTIP"
+msgstr "The target is armed and will fire at an enemy"
+
+msgid "IDS_TARGET_CAN_MOVE_STATUS"
+msgstr "Moving"
+
+msgid "IDS_TARGET_CAN_NOT_MOVE_STATUS"
+msgstr "Standing"
+
+msgid "IDS_TARGET_CAN_NOT_SHOOT_STATUS"
+msgstr "Unarmed."
+
+msgid "IDS_TARGET_CAN_SHOOT_STATUS"
+msgstr "Armed."
+
+msgid "IDS_TASK"
+msgstr "Combat Mission"
+
+msgid "IDS_TASKRESTRICTIONSPECIAL_1EPOCH_BB_1"
+msgstr "Completion criteria:"
+
+msgid "IDS_TASKRESTRICTIONSPECIAL_1EPOCH_BB_2"
+msgstr "Completion criteria:"
+
+msgid "IDS_TASKRESTRICTIONSPECIAL_1EPOCH_CA_1"
+msgstr "Completion criteria:"
+
+msgid "IDS_TASKRESTRICTIONSPECIAL_1EPOCH_DD_1"
+msgstr "Completion criteria:"
+
+msgid "IDS_TASKRESTRICTIONSPECIAL_1EPOCH_DD_2"
+msgstr "Completion criteria:"
+
+msgid "IDS_TASKRESTRICTIONSPECIAL_2EPOCH_BB_1"
+msgstr "Completion criteria:"
+
+msgid "IDS_TASKRESTRICTIONSPECIAL_2EPOCH_BB_2"
+msgstr "Completion criteria:"
+
+msgid "IDS_TASKRESTRICTIONSPECIAL_2EPOCH_CA_1"
+msgstr "Completion criteria:"
+
+msgid "IDS_TASKRESTRICTIONSPECIAL_2EPOCH_CA_2"
+msgstr "Completion criteria:"
+
+msgid "IDS_TASKRESTRICTIONSPECIAL_2EPOCH_DD_1"
+msgstr "Completion criteria:"
+
+msgid "IDS_TASKRESTRICTIONSPECIAL_2EPOCH_DD_2"
+msgstr "Completion criteria:"
+
+msgid "IDS_TASKRESTRICTIONSPECIAL_3EPOCH_AA"
+msgstr "Completion criteria:"
+
+msgid "IDS_TASKRESTRICTIONSPECIAL_3EPOCH_BB_1"
+msgstr "Completion criteria:"
+
+msgid "IDS_TASKRESTRICTIONSPECIAL_3EPOCH_CA_1"
+msgstr "Completion criteria:"
+
+msgid "IDS_TASKRESTRICTIONSPECIAL_3EPOCH_CA_2"
+msgstr "Completion criteria:"
+
+msgid "IDS_TASKRESTRICTIONSPECIAL_3EPOCH_DD_1"
+msgstr "Completion criteria:"
+
+msgid "IDS_TASKRESTRICTIONSPECIAL_3EPOCH_DD_2"
+msgstr "Completion criteria:"
+
+msgid "IDS_TASKRESTRICTIONSPECIAL_4EPOCH_BB_1"
+msgstr "Completion criteria:"
+
+msgid "IDS_TASKRESTRICTIONSPECIAL_4EPOCH_BB_2"
+msgstr "Completion criteria:"
+
+msgid "IDS_TASKRESTRICTIONSPECIAL_4EPOCH_CA_1"
+msgstr "Completion criteria:"
+
+msgid "IDS_TASKRESTRICTIONSPECIAL_4EPOCH_CA_2"
+msgstr "Completion criteria:"
+
+msgid "IDS_TASKRESTRICTIONSPECIAL_4EPOCH_DD_1"
+msgstr "Completion criteria:"
+
+msgid "IDS_TASKRESTRICTIONSPECIAL_4EPOCH_DD_2"
+msgstr "Completion criteria:"
+
+msgid "IDS_TASKRESTRICTIONSPECIAL_5EPOCH_AA"
+msgstr "Completion criteria:"
+
+msgid "IDS_TASKRESTRICTIONSPECIAL_5EPOCH_BB_1"
+msgstr "Completion criteria:"
+
+msgid "IDS_TASKRESTRICTIONSPECIAL_5EPOCH_BB_2"
+msgstr "Completion criteria:"
+
+msgid "IDS_TASKRESTRICTIONSPECIAL_5EPOCH_CA_1"
+msgstr "Completion criteria:"
+
+msgid "IDS_TASKRESTRICTIONSPECIAL_5EPOCH_CA_2"
+msgstr "Completion criteria:"
+
+msgid "IDS_TASKRESTRICTIONSPECIAL_5EPOCH_DD_1"
+msgstr "Completion criteria:"
+
+msgid "IDS_TASKRESTRICTIONSPECIAL_5EPOCH_DD_3"
+msgstr "Completion criteria:"
+
+msgid "IDS_TASKRESTRICTIONSPECIAL_COOPPVPRANKED_DUKEOFYORK"
+msgstr "Complete the task in Random, Co-op, and Ranked Battles with battleship Duke of York."
+
+msgid "IDS_TASKRESTRICTIONSPECIAL_DUKEOFYORK"
+msgstr "Complete the task in Random and Ranked Battles with battleship Duke of York."
+
+msgid "IDS_TASKRESTRICTIONSPECIAL_FURUTAKA"
+msgstr ""
+"Completion criteria:\n"
+"Furutaka"
+
+msgid "IDS_TASKRESTRICTIONSPECIAL_GRAFSPEE"
+msgstr "Complete the task in Random, Co-op, and Ranked Battles, playing cruiser Graf Spee."
+
+msgid "IDS_TASKRESTRICTIONSPECIAL_HAWKINS"
+msgstr ""
+"Completion criteria:\n"
+"Hawkins"
+
+msgid "IDS_TASKRESTRICTIONSPECIAL_HIZEN"
+msgstr ""
+"Completion criteria:\n"
+"Hizen"
+
+msgid "IDS_TASKRESTRICTIONSPECIAL_HOOD"
+msgstr "Complete the task in Random Battles with HMS Hood."
+
+msgid "IDS_TASKRESTRICTIONSPECIAL_KOTOVSKY"
+msgstr ""
+"Completion criteria:\n"
+"Kotovsky"
+
+msgid "IDS_TASKRESTRICTIONSPECIAL_NEWYORK"
+msgstr ""
+"Completion criteria:\n"
+"New York"
+
+msgid "IDS_TASKRESTRICTIONSPECIAL_STRASBOURG"
+msgstr ""
+"Completion criteria:\n"
+"Strasbourg"
+
+msgid "IDS_TASKRESTRICTIONSPECIAL_T22"
+msgstr ""
+"Completion criteria:\n"
+"T-22"
+
+msgid "IDS_TASKRESTRICTIONSPECIAL_TIRPIZ"
+msgstr "Complete the task in Random, Co-op, and Ranked Battles, playing battleship Tirpitz."
+
+msgid "IDS_TASKRESTRICTIONSPECIAL_VISBY"
+msgstr ""
+"Completion criteria:\n"
+"Visby"
+
+msgid "IDS_TASKRESTRICTION_EXTRA_SOLO"
+msgstr "The player must not be in a Division at the start of the battle."
+
+msgid "IDS_TASKRESTRICTION_PVPCOOPERATIVE_AIGLE"
+msgstr "Complete the task in Random and Co-op Battles with destroyer Aigle."
+
+msgid "IDS_TASKRESTRICTION_PVPCOOPRANKED_PEF"
+msgstr "Complete the task in Random, Co-op, and Ranked Battles with battleship Prinz Eitel Friedrich."
+
+msgid "IDS_TASKRESTRICTION_PVPRANKED_DALLAS"
+msgstr "Complete the task in Random and Ranked Battles with cruiser Dallas."
+
+msgid "IDS_TASKRESTRICTION_PVPRANKED_HATSUHARU"
+msgstr "Complete the task in Random and Ranked Battles with destroyer Hatsuharu."
+
+msgid "IDS_TASKRESTRICTION_PVPRANKED_ICARUS"
+msgstr "Complete the task in Random and Ranked Battles with destroyer Icarus."
+
+msgid "IDS_TASKRESTRICTION_PVPRANKED_NORMANDIE"
+msgstr "Complete the task in Random and Ranked Battles with battleship Normandie."
+
+msgid "IDS_TASKRESTRICTION_PVPRANKED_NURNBERG"
+msgstr "Complete the task in Random and Ranked Battles with cruiser Nürnberg."
+
+msgid "IDS_TASKRESTRICTION_PVP_ORKAN_SMALAND"
+msgstr "Complete the task in Random Battles with destroyer Orkan or Småland."
+
+msgid "IDS_TASKRESTRICTION_STANDART"
+msgstr "Completion criteria:"
+
+msgid "IDS_TASKS"
+msgstr "Combat Missions"
+
+msgid "IDS_TASKS_DONE_COLON"
+msgstr "Completed:"
+
+msgid "IDS_TASKS_UPDATED_COLON"
+msgstr "In progress:"
+
+msgid "IDS_TASKS_WINDOW_INSTRUCTION"
+msgstr "A combat mission can only be completed once and may contain stages. Rewards may be granted for the entire combat mission, as well as for its stages."
+
+msgid "IDS_TASK_ACTIVATE"
+msgstr "Accept task"
+
+msgid "IDS_TASK_ARPEGGIO"
+msgstr "Arpeggio Combat Mission"
+
+msgid "IDS_TASK_CANCEL"
+msgstr "Cancel task"
+
+msgid "IDS_TASK_CANCEL_EXECUTION_QUESTION"
+msgstr "Your current progress will be reset. Cancel this task?"
+
+msgid "IDS_TASK_CANCEL_WITH_PROGRESS"
+msgstr "Cancel the task. All progress in the task will be lost."
+
+msgid "IDS_TASK_COMPLETED"
+msgstr "Completed"
+
+msgid "IDS_TASK_EXPLAIN_TOOLTIP"
+msgstr "Select a task. You can select tasks from different missions and campaigns. Selected tasks will be carried out in parallel."
+
+msgid "IDS_TASK_IN_PROGRESS"
+msgstr "In progress"
+
+msgid "IDS_TASK_IN_PROGRESS_REPEAT"
+msgstr "In progress again"
+
+msgid "IDS_TASK_IS_USELESS"
+msgstr "This task is optional, the final task has been unlocked."
+
+msgid "IDS_TASK_LOCKED"
+msgstr "Unavailable for completion"
+
+msgid "IDS_TASK_NOT_DONE"
+msgstr "Not completed"
+
+msgid "IDS_TASK_REPLAYABLE"
+msgstr "Can be completed again"
+
+msgid "IDS_TASK_RESTRICTIONS"
+msgstr "Restrictions:"
+
+msgid "IDS_TASK_REWARD_INSTRUCTION"
+msgstr "Collect reward"
+
+msgid "IDS_TASK_UNSUITABLE_BATTLE"
+msgstr "Select a suitable battle type"
+
+msgid "IDS_TASK_UNSUITABLE_BATTLE_AND_SHIP"
+msgstr "Select a suitable battle type and ship"
+
+msgid "IDS_TASK_UNSUITABLE_SHIP"
+msgstr "Select a suitable ship"
+
+msgid "IDS_TBOMBS_SHOTS_HINT"
+msgstr "Number of torpedoes released"
+
+msgid "IDS_TEAMKILLER_ATTACK"
+msgstr "Hold fire, that is an allied ship!"
+
+msgid "IDS_TEAMKILLER_COMPENSATION"
+msgstr "Compensation for damage caused by allies"
+
+msgid "IDS_TEAMKILLER_COMPENSATION_HINT"
+msgstr "Credits received as compensation for damage caused by allies"
+
+msgid "IDS_TEAMKILLER_PENALTY"
+msgstr "Penalty for opening fire on allies"
+
+msgid "IDS_TEAMKILLER_PENALTY_CREDITS_HINT"
+msgstr "Credits deducted for opening fire on allies"
+
+msgid "IDS_TEAMKILLER_PENALTY_EXP_HINT"
+msgstr "XP deducted for opening fire on allies"
+
+msgid "IDS_TEAMSHOOTER_ATTACK"
+msgstr "Friendly fire warning!"
+
+msgid "IDS_TEAMSHOOTER_PENALTY"
+msgstr "You have received zero Credits and XP because of your unsporting conduct"
+
+msgid "IDS_TEAM_GOALS"
+msgstr "Team Mission"
+
+msgid "IDS_TEAM_RESOURCES"
+msgstr "In transit"
+
+msgid "IDS_TEAM_STRATEGIC_ACTIONS"
+msgstr "Raid in the Ice"
+
+msgid "IDS_TEAM_STRUCTURE"
+msgstr "Team members"
+
+msgid "IDS_TEAM_TASKS"
+msgstr "Missions"
+
+msgid "IDS_TEMPLATE_PRECONDITION_IN_ONE_BATTLE_WITHOUT_AND"
+msgstr "In one battle"
+
+msgid "IDS_TEMPLATE_PRECONDITION_SURVIVE_IN_BATTLES_WITHOUT_AND"
+msgstr "Survive a battle"
+
+msgid "IDS_TEMPLATE_PRECONDITION_SURVIVE_IN_ONE_BATTLE_WITHOUT_AND"
+msgstr "Survive a battle"
+
+msgid "IDS_TEMPLATE_PRECONDITION_SURVIVE_WIN_IN_BATTLES_WITHOUT_AND"
+msgstr "Survive and win a battle"
+
+msgid "IDS_TEMPLATE_PRECONDITION_SURVIVE_WIN_IN_ONE_BATTLE_WITHOUT_AND"
+msgstr "Survive and win a battle"
+
+msgid "IDS_TEMPLATE_PRECONDITION_WIN_IN_BATTLES_WITHOUT_AND"
+msgstr "Win a battle"
+
+msgid "IDS_TEMPLATE_PRECONDITION_WIN_IN_ONE_BATTLE_WITHOUT_AND"
+msgstr "Win a battle"
+
+msgid "IDS_TERRAIN_LIGHTING_QUALITY"
+msgstr "Terrain Lighting"
+
+msgid "IDS_TERRAIN_LOD"
+msgstr "Terrain LOD"
+
+msgid "IDS_TERRAIN_SHOOTING_MODE_0"
+msgstr "On"
+
+msgid "IDS_TERRAIN_SHOOTING_MODE_1"
+msgstr "When locked on target"
+
+msgid "IDS_TERRAIN_SHOOTING_MODE_2"
+msgstr "Off"
+
+msgid "IDS_TERRAIN_SHOOT_INDICATOR"
+msgstr "Hitting terrain"
+
+msgid "IDS_TERRAIN_SHOOT_INDICATOR_DESCRIPTION"
+msgstr "When there is a risk of hitting land, a visual marker appears to the right of the reticle as an indicator."
+
+msgid "IDS_TERRAIN_SHOOT_INDICATOR_TOOLTIP_HEADER"
+msgstr "Terrain hit indicator"
+
+msgid "IDS_TERRITORY_MESSAGE_SUBTITLE_CENTER_CASUAL"
+msgstr "Naval Intelligence Officer"
+
+msgid "IDS_TERRITORY_MESSAGE_SUBTITLE_CENTER_HARD"
+msgstr "Naval Intelligence Officer"
+
+msgid "IDS_TERRITORY_MESSAGE_SUBTITLE_CENTER_MIDDLE"
+msgstr "Naval Intelligence Officer"
+
+msgid "IDS_TERRITORY_MESSAGE_SUBTITLE_GLOBAL"
+msgstr "Naval Intelligence Officer"
+
+msgid "IDS_TERRITORY_MESSAGE_SUBTITLE_NORTH_CASUAL"
+msgstr "Naval Intelligence Officer"
+
+msgid "IDS_TERRITORY_MESSAGE_SUBTITLE_NORTH_HARD"
+msgstr "Naval Intelligence Officer"
+
+msgid "IDS_TERRITORY_MESSAGE_SUBTITLE_NORTH_MIDDLE"
+msgstr "Naval Intelligence Officer"
+
+msgid "IDS_TERRITORY_MESSAGE_SUBTITLE_SOUTH_CASUAL"
+msgstr "Naval Intelligence Officer"
+
+msgid "IDS_TERRITORY_MESSAGE_SUBTITLE_SOUTH_HARD"
+msgstr "Naval Intelligence Officer"
+
+msgid "IDS_TERRITORY_MESSAGE_SUBTITLE_SOUTH_MIDDLE"
+msgstr "Naval Intelligence Officer"
+
+msgid "IDS_TERRITORY_MESSAGE_SUBTITLE_START"
+msgstr "Naval Intelligence Officer"
+
+msgid "IDS_TERRITORY_MESSAGE_TEXT_CENTER_CASUAL"
+msgstr "So, we have reached 'New Westphalia'. We have reports of several enemy cruiser groups gathering near this base."
+
+msgid "IDS_TERRITORY_MESSAGE_TEXT_CENTER_CASUAL_COMPLETED"
+msgstr "Excellent work, the enemy groups have been destroyed! We also found blueprints for the battleship Pfalz's power plant at the base."
+
+msgid "IDS_TERRITORY_MESSAGE_TEXT_CENTER_HARD"
+msgstr "We are moving towards the 'New Düsseldorf' base. It seems one of the pirate leaders is hiding here."
+
+msgid "IDS_TERRITORY_MESSAGE_TEXT_CENTER_HARD_COMPLETED"
+msgstr "The battle was tough, but you handled it well! We have secured another set of Pfalz battleship blueprints."
+
+msgid "IDS_TERRITORY_MESSAGE_TEXT_CENTER_MIDDLE"
+msgstr "Our next target is the 'New Bremen' base. The armor schemes for the battleship Pfalz are supposed to be stored here."
+
+msgid "IDS_TERRITORY_MESSAGE_TEXT_CENTER_MIDDLE_COMPLETED"
+msgstr "The base is under our control! We found an important clue about the location of the remaining blueprints."
+
+msgid "IDS_TERRITORY_MESSAGE_TEXT_GLOBAL"
+msgstr "During World War II, there was a German military-scientific complex in Antarctica where the raider battleship Pfalz was secretly developed. This complex is now captured by pirates who plan to build the Pfalz and attack trade routes in the South Atlantic. Prevent the battleship from falling into the hands of the raiders!"
+
+msgid "IDS_TERRITORY_MESSAGE_TEXT_GLOBAL_COMPLETED"
+msgstr "All objectives have been achieved: pirate forces have been completely destroyed, and the Pfalz battleship blueprints are secure. The command extends its special gratitude to you!"
+
+msgid "IDS_TERRITORY_MESSAGE_TEXT_NORTH_CASUAL"
+msgstr "To prevent the enemy from raising the alarm, we need to destroy the main radio station at the 'New Hamburg' base. The Pfalz battleship gun blueprints are also located there."
+
+msgid "IDS_TERRITORY_MESSAGE_TEXT_NORTH_CASUAL_COMPLETED"
+msgstr "Excellent, we've disrupted communications between the islands. Now the bases won't be able to assist each other."
+
+msgid "IDS_TERRITORY_MESSAGE_TEXT_NORTH_HARD"
+msgstr "The 'New Brandenburg' base is the lair of one of the pirate leaders, so we can expect heavy resistance. Get ready for battle, we're moving out!"
+
+msgid "IDS_TERRITORY_MESSAGE_TEXT_NORTH_HARD_COMPLETED"
+msgstr "Superb! The mission is complete, and our specialists are already studying the new blueprints."
+
+msgid "IDS_TERRITORY_MESSAGE_TEXT_NORTH_MIDDLE"
+msgstr "Ahead is 'New Mecklenburg'. According to the latest information, this is where the pirate submarine fleet is based."
+
+msgid "IDS_TERRITORY_MESSAGE_TEXT_NORTH_MIDDLE_COMPLETED"
+msgstr "The base housed blueprints for the Pfalz battleship's torpedo tubes. It's speculated to be equipped with nine single-tube launchers located below the waterline. Battleships with such armament are a rarity!"
+
+msgid "IDS_TERRITORY_MESSAGE_TEXT_SOUTH_CASUAL"
+msgstr "We are approaching the 'New Saxony' base. It was once an active site for developing combat aircraft and anti-aircraft defense systems."
+
+msgid "IDS_TERRITORY_MESSAGE_TEXT_SOUTH_CASUAL_COMPLETED"
+msgstr "This island housed specialists from one of the leading German military-industrial firms: it's no surprise that we found the Pfalz battleship's anti-aircraft gun blueprints here!"
+
+msgid "IDS_TERRITORY_MESSAGE_TEXT_SOUTH_HARD"
+msgstr "This is 'New Dortmund,' where one of the pirate leaders is hiding. Prepare for a fierce resistance!"
+
+msgid "IDS_TERRITORY_MESSAGE_TEXT_SOUTH_HARD_COMPLETED"
+msgstr "Great job, the battleship blueprints are in our hands! They contain information about the crew, modules, and potential upgrades."
+
+msgid "IDS_TERRITORY_MESSAGE_TEXT_SOUTH_MIDDLE"
+msgstr "It seems that part of the enemy fleet has retreated to 'New Cologne'. Be prepared for any surprises."
+
+msgid "IDS_TERRITORY_MESSAGE_TEXT_SOUTH_MIDDLE_COMPLETED"
+msgstr "Excellent, we managed to find new blueprints for the Pfalz battleship! These documents contained data on artillery magazines and shells."
+
+msgid "IDS_TERRITORY_MESSAGE_TEXT_START"
+msgstr "The 'New Berlin' complex consists of nine bases located on islands. It's not easy to approach them: the area is patrolled by several ships. Sink them to reach the complex!"
+
+msgid "IDS_TERRITORY_MESSAGE_TEXT_START_COMPLETED"
+msgstr "The enemy patrol has been successfully sunk, and the way to the 'New Berlin' complex is clear!"
+
+msgid "IDS_TERRITORY_MESSAGE_TITLE_CENTER_CASUAL"
+msgstr "Alexander Uvarov"
+
+msgid "IDS_TERRITORY_MESSAGE_TITLE_CENTER_HARD"
+msgstr "Alexander Uvarov"
+
+msgid "IDS_TERRITORY_MESSAGE_TITLE_CENTER_MIDDLE"
+msgstr "Alexander Uvarov"
+
+msgid "IDS_TERRITORY_MESSAGE_TITLE_GLOBAL"
+msgstr "Alexander Uvarov"
+
+msgid "IDS_TERRITORY_MESSAGE_TITLE_NORTH_CASUAL"
+msgstr "Alexander Uvarov"
+
+msgid "IDS_TERRITORY_MESSAGE_TITLE_NORTH_HARD"
+msgstr "Alexander Uvarov"
+
+msgid "IDS_TERRITORY_MESSAGE_TITLE_NORTH_MIDDLE"
+msgstr "Alexander Uvarov"
+
+msgid "IDS_TERRITORY_MESSAGE_TITLE_SOUTH_CASUAL"
+msgstr "Alexander Uvarov"
+
+msgid "IDS_TERRITORY_MESSAGE_TITLE_SOUTH_HARD"
+msgstr "Alexander Uvarov"
+
+msgid "IDS_TERRITORY_MESSAGE_TITLE_SOUTH_MIDDLE"
+msgstr "Alexander Uvarov"
+
+msgid "IDS_TERRITORY_MESSAGE_TITLE_START"
+msgstr "Alexander Uvarov"
+
+msgid "IDS_TERRITORY_TITLE_CENTER_CASUAL"
+msgstr "New Westphalia"
+
+msgid "IDS_TERRITORY_TITLE_CENTER_HARD"
+msgstr "New Düsseldorf"
+
+msgid "IDS_TERRITORY_TITLE_CENTER_MIDDLE"
+msgstr "New Bremen"
+
+msgid "IDS_TERRITORY_TITLE_NORTH_CASUAL"
+msgstr "New Hamburg"
+
+msgid "IDS_TERRITORY_TITLE_NORTH_HARD"
+msgstr "New Brandenburg"
+
+msgid "IDS_TERRITORY_TITLE_NORTH_MIDDLE"
+msgstr "New Mecklenburg"
+
+msgid "IDS_TERRITORY_TITLE_SOUTH_CASUAL"
+msgstr "New Saxony"
+
+msgid "IDS_TERRITORY_TITLE_SOUTH_HARD"
+msgstr "New Dortmund"
+
+msgid "IDS_TERRITORY_TITLE_SOUTH_MIDDLE"
+msgstr "New Cologne"
+
+msgid "IDS_TERRITORY_TITLE_START"
+msgstr "Bellingshausen Sea"
+
+msgid "IDS_TEST_SAMPLE"
+msgstr "Test Ship"
+
+msgid "IDS_TEXTURE_COMPRESSION"
+msgstr "Texture Compression"
+
+msgid "IDS_TEXTURE_FILTERING"
+msgstr "Texture filtering"
+
+msgid "IDS_TEXTURE_FILTERING_ANISOTROPIC_16X"
+msgstr "Anisotropic 16x"
+
+msgid "IDS_TEXTURE_FILTERING_ANISOTROPIC_2X"
+msgstr "Anisotropic 2x"
+
+msgid "IDS_TEXTURE_FILTERING_ANISOTROPIC_4X"
+msgstr "Anisotropic 4x"
+
+msgid "IDS_TEXTURE_FILTERING_ANISOTROPIC_8X"
+msgstr "Anisotropic 8x"
+
+msgid "IDS_TEXTURE_FILTERING_BILINEAR"
+msgstr "Bilinear"
+
+msgid "IDS_TEXTURE_FILTERING_DESCRIPTION"
+msgstr "Degree of texture sharpness."
+
+msgid "IDS_TEXTURE_FILTERING_POINT"
+msgstr "Point"
+
+msgid "IDS_TEXTURE_FILTERING_TRILINEAR"
+msgstr "Trilinear"
+
+msgid "IDS_TEXTURE_QUALITY"
+msgstr "Texture quality"
+
+msgid "IDS_TEXTURE_QUALITY_DESCRIPTION"
+msgstr "Detail and sharpness of game object surfaces."
+
+msgid "IDS_TEXT_CHAT_ENABLE_SETTINGS"
+msgstr "Enable text chat"
+
+msgid "IDS_TEXT_CHAT_ENABLE_SETTINGS_PREF_TOOLTIP_DESCRIPTION"
+msgstr "Enable text messaging."
+
+msgid "IDS_TEXT_RELOAD_CLIENT"
+msgstr "Click OK to restart the game. If a server is busy, you will be placed last in the queue."
+
+msgid "IDS_THAKANASHI_KIARA"
+msgstr " "
+
+msgid "IDS_THANKS_FOR_ACTIVITY_HEADER"
+msgstr "Thank you for your activity."
+
+msgid "IDS_THANKS_FOR_MAKING_PROJECT_BETTER"
+msgstr "Thank you for helping us improve the game."
+
+msgid "IDS_THANK_YOU_FOR"
+msgstr "Thank you for being with us!"
+
+msgid "IDS_THEODORECHANDLER"
+msgstr "Theodore E. Chandler"
+
+msgid "IDS_THE_WINNER_TEAM_IS_-1"
+msgstr "The teams finished the battle in a draw"
+
+msgid "IDS_THE_WINNER_TEAM_IS_0"
+msgstr "Team Alpha is the winner"
+
+msgid "IDS_THE_WINNER_TEAM_IS_1"
+msgstr "Team Bravo is the winner"
+
+msgid "IDS_THIRD_AMERICAN_ARCSUBCOLLECTION_NAME"
+msgstr "Main Battery"
+
+msgid "IDS_THIRD_ARIA_NAME"
+msgstr "Instruments"
+
+msgid "IDS_THIRD_AZURLANESUBCOLLECTION_NAME"
+msgstr "Ironblood"
+
+msgid "IDS_THIRD_BD098_NAME"
+msgstr "The Washington Naval Treaty"
+
+msgid "IDS_THIRD_BD2022_QUEST_NAME"
+msgstr "Vast ocean, far and wide"
+
+msgid "IDS_THIRD_BDSUBCOLLECTION_NAME"
+msgstr "Part 3"
+
+msgid "IDS_THIRD_BRITISHARC_NAME"
+msgstr "Combat Episodes"
+
+msgid "IDS_THIRD_BRITISHCVARC_NAME"
+msgstr "Landing Signal Officer"
+
+msgid "IDS_THIRD_CAPTSUBCOLLECTION_NAME"
+msgstr "Ambiguous Events"
+
+msgid "IDS_THIRD_FRENCHDDARC_NAME"
+msgstr "Military Decorations of France"
+
+msgid "IDS_THIRD_GERDD_1004_NAME"
+msgstr "Destroyers and Their Commanders"
+
+msgid "IDS_THIRD_GF097_NAME"
+msgstr "Military Decorations of Germany"
+
+msgid "IDS_THIRD_HAPPY_BIRTHDAY2018SUBCOLLECTION_NAME"
+msgstr "Part 3"
+
+msgid "IDS_THIRD_HSF2018SUBCOLLECTION_NAME"
+msgstr "Navigation Department"
+
+msgid "IDS_THIRD_ITCA_0810_NAME"
+msgstr "Service Medals I"
+
+msgid "IDS_THIRD_ITDD_0_11_3_NAME"
+msgstr "Italian Destroyers: AA Defenses"
+
+msgid "IDS_THIRD_KOTSSUBCOLLECTION_NAME"
+msgstr "Specifics of Gameplay"
+
+msgid "IDS_THIRD_MAY_DAY_NAME"
+msgstr "Canada"
+
+msgid "IDS_THIRD_NY2018SUBCOLLECTION_NAME"
+msgstr "Ships"
+
+msgid "IDS_THIRD_NY2019SUBCOLLECTION_NAME"
+msgstr "Decor and Finery of Ships of the Past"
+
+msgid "IDS_THIRD_NY2020SUBCOLLECTION_NAME"
+msgstr "Shipyard Machinery"
+
+msgid "IDS_THIRD_NY2022SUBCOLLECTION_NAME"
+msgstr "Christmas in the United States Navy"
+
+msgid "IDS_THIRD_OVECHKINSUBCOLLECTION_NAME"
+msgstr "Rise of the Legend"
+
+msgid "IDS_THIRD_PA_SAZHENBING_NAME"
+msgstr "Cusp of a New Era"
+
+msgid "IDS_THIRD_PCZA027_TFTM_108_NAME"
+msgstr "Autobots: History in the Game"
+
+msgid "IDS_THIRD_SCARLET_BIRTHDAY_2_NAME"
+msgstr "Science Without Borders"
+
+msgid "IDS_THIRD_SCARLET_BIRTHDAY_NAME"
+msgstr "Scientists of all nations, unite!"
+
+msgid "IDS_THIRD_SOVIETBBARC_NAME"
+msgstr "Illustrious Names"
+
+msgid "IDS_THIRD_USABB_0910_NAME"
+msgstr "Main Battery of Battleships"
+
+msgid "IDS_THIRD_VIVALAFRANCESUBCOLLECTION_NAME"
+msgstr "Armament"
+
+msgid "IDS_THIRD_YAMSUBCOLLECTION_NAME"
+msgstr "Awards"
+
+msgid "IDS_THIS_SHIP_IS_NOT_ALLOWED_FOR_CLAN"
+msgstr "The selected ship is not suitable for a Clan Battle"
+
+msgid "IDS_THIS_SHIP_IS_NOT_ALLOWED_FOR_EVENT"
+msgstr "The ship you've chosen is not suitable for the currently selected battle type"
+
+msgid "IDS_THIS_SHIP_IS_NOT_ALLOWED_FOR_OPERATION"
+msgstr "The selected ship is not allowed in the Operation"
+
+msgid "IDS_THIS_SHIP_IS_NOT_ALLOWED_FOR_TRAINING"
+msgstr "The selected ship is not allowed in a Training Battle"
+
+msgid "IDS_THIS_SHIP_LEVEL_IS_NOT_ALLOWED_FOR_CLAN"
+msgstr "Select a ship of a suitable tier."
+
+msgid "IDS_THIS_SHIP_LEVEL_IS_NOT_ALLOWED_FOR_EVENT"
+msgstr "Select a ship of a suitable tier."
+
+msgid "IDS_THIS_SHIP_LEVEL_IS_NOT_ALLOWED_FOR_OPERATION"
+msgstr "Select a ship of a suitable tier."
+
+msgid "IDS_THIS_SHIP_LEVEL_IS_NOT_ALLOWED_FOR_TRAINING"
+msgstr "Select a ship of a suitable tier."
+
+msgid "IDS_THIS_SHIP_NATION_IS_NOT_ALLOWED_FOR_CLAN"
+msgstr "Select a ship of a suitable nation"
+
+msgid "IDS_THIS_SHIP_NATION_IS_NOT_ALLOWED_FOR_EVENT"
+msgstr "Select a ship of a suitable nation"
+
+msgid "IDS_THIS_SHIP_NATION_IS_NOT_ALLOWED_FOR_OPERATION"
+msgstr "Select a ship of a suitable nation"
+
+msgid "IDS_THIS_SHIP_NATION_IS_NOT_ALLOWED_FOR_TRAINING"
+msgstr "Select a ship of a suitable nation"
+
+msgid "IDS_THURSDAY"
+msgstr "Th"
+
+msgid "IDS_THURSDAY_FULL"
+msgstr "Thursday"
+
+msgid "IDS_TILL_CLAN_BATTLE_SEASON_END"
+msgstr "Time till end of season:"
+
+msgid "IDS_TILL_CREW_DEMOBILIZATION_TOOLTIP"
+msgstr "Will be dismissed in %(_timeLeft)s"
+
+msgid "IDS_TILL_END"
+msgstr "Time till end"
+
+msgid "IDS_TILL_START"
+msgstr "Time till start"
+
+msgid "IDS_TIMEZONE_IS_LOCAL"
+msgstr "The time shown is for your time zone:"
+
+msgid "IDS_TIME_LEFT_FOR_LOOTEXP"
+msgstr "The next daily container will be available after %(_timeLeft)s"
+
+msgid "IDS_TIME_TILL_CAPTURE_POINT_ACTIVATION"
+msgstr "Time until Key Area appears"
+
+msgid "IDS_TIME_TILL_RESPAWN"
+msgstr "WAITING TO RESPAWN"
+
+msgid "IDS_TIME_TO_LOOT"
+msgstr "%(_lootTimeStamp)s XP"
+
+msgid "IDS_TIME_TO_WAIT"
+msgstr "Time to wait for response from"
+
+msgid "IDS_TIPS_ACOUSTIC_TORPEDOES_HOMING"
+msgstr "Submarine Torpedoes"
+
+msgid "IDS_TIPS_ACOUSTIC_TORPEDOES_HOMING_DESCRIPTION"
+msgstr ""
+"The submarine's torpedoes home in on the highlighted sector, taking the speed and course of the ship into account.\n"
+"\n"
+"They are most destructive when hitting the side of a ship.\n"
+"\n"
+"Turn your ship's bow toward incoming torpedoes to reduce the risk of being hit."
+
+msgid "IDS_TIPS_AIRCARRIER_AUTOMATIC_CONSUMABLES"
+msgstr "Aircraft carrier consumables"
+
+msgid "IDS_TIPS_AIRCARRIER_AUTOMATIC_CONSUMABLES_DESCRIPTION"
+msgstr ""
+"The Damage Control Party consumable is used automatically when either fire or flooding happens, or when a module is incapacitated.\n"
+"\n"
+"The Fighter is launched automatically, performs reconnaissance duties and repels air attacks when your aircraft carrier is detected by the enemy."
+
+msgid "IDS_TIPS_AIRCRAFT_AIR_DEFENSE_ENEMY"
+msgstr "Enemy AA Defenses"
+
+msgid "IDS_TIPS_AIRCRAFT_AIR_DEFENSE_ENEMY_DESCRIPTION"
+msgstr "Dodge the tracer shells and AA gun shell explosions by changing the speed and direction of the squadron."
+
+msgid "IDS_TIPS_AIRCRAFT_CARRIER"
+msgstr "Aircraft Carrier"
+
+msgid "IDS_TIPS_AIRCRAFT_CARRIER_CONTROL"
+msgstr "Autopilot"
+
+msgid "IDS_TIPS_AIRCRAFT_CARRIER_CONTROL_DESCRIPTION"
+msgstr "If you are in control of a squadron, you can set the ship's route using the Tactical Map [CMD_TACTICAL_MAP]."
+
+msgid "IDS_TIPS_AIRCRAFT_CARRIER_DESCRIPTION"
+msgstr ""
+"Aircraft carriers do not have main gun batteries. Their role in battle is to deliver air strikes against enemy forces and perform reconnaissance missions.\n"
+"\n"
+"For the best results, try to keep close to the combat action zone, whilst remaining undetected by the enemy.\n"
+"Aircraft carriers are vulnerable and should be covered at all times by allies."
+
+msgid "IDS_TIPS_AIRCRAFT_SQUADRON_ATTACK_STATE"
+msgstr "Attack Status"
+
+msgid "IDS_TIPS_AIRCRAFT_SQUADRON_ATTACK_STATE_DESCRIPTION"
+msgstr "A white aiming reticle on the water indicates the spot where your squadron will deliver the strike fully aimed. Press the LMB to instruct the squadron to make a run over the target. When the aiming reticle turns green, press the LMB to drop the payload. Note that accuracy deteriorates if you maneuver during the attack run. Once the attack run is complete, the squadron returns to the carrier."
+
+msgid "IDS_TIPS_AIRCRAFT_SQUADRON_BOMBERS_AP"
+msgstr "(AP) BOMBERS"
+
+msgid "IDS_TIPS_AIRCRAFT_SQUADRON_BOMBERS_AP_DESCRIPTION"
+msgstr "This type of aircraft is armed with AP bombs that are efficient against moderately and heavily armored targets. Attack enemy ships from the fore or aft ends."
+
+msgid "IDS_TIPS_AIRCRAFT_SQUADRON_BOMBERS_HE"
+msgstr "(HE) Bombers"
+
+msgid "IDS_TIPS_AIRCRAFT_SQUADRON_BOMBERS_HE_DESCRIPTION"
+msgstr "This type of aircraft is armed with HE bombs that can cause a fire on a ship. Attack enemy ships from the fore or aft ends."
+
+msgid "IDS_TIPS_AIRCRAFT_SQUADRON_CONTROL"
+msgstr "Squadron Controls"
+
+msgid "IDS_TIPS_AIRCRAFT_SQUADRON_CONTROL_DESCRIPTION"
+msgstr ""
+"Use the [CMD_THROTTLE_UP] and [CMD_THROTTLE_DOWN] keys to control the speed of your aircraft. Squadron acceleration and deceleration cause engine overheating. When aircraft are flying at cruising speed, their engines cool.\n"
+"\n"
+"Use the [CMD_TURN_LEFT] and [CMD_TURN_RIGHT] keys to change the direction of the aircraft."
+
+msgid "IDS_TIPS_AIRCRAFT_SQUADRON_FIGHTERS"
+msgstr "(HE) Attack Aircraft"
+
+msgid "IDS_TIPS_AIRCRAFT_SQUADRON_FIGHTERS_AP"
+msgstr "(AP) Attack Aircraft"
+
+msgid "IDS_TIPS_AIRCRAFT_SQUADRON_FIGHTERS_AP_DESCRIPTION"
+msgstr "Attack aircraft are effective against cruisers."
+
+msgid "IDS_TIPS_AIRCRAFT_SQUADRON_FIGHTERS_DESCRIPTION"
+msgstr "Attack aircraft are effective against highly maneuverable targets."
+
+msgid "IDS_TIPS_AIRCRAFT_SQUADRON_JATO_DETACHABLE"
+msgstr "Throttle Boosters"
+
+msgid "IDS_TIPS_AIRCRAFT_SQUADRON_JATO_DETACHABLE_DESCRIPTION"
+msgstr ""
+"Provides a substantial increase in a squadron's speed during takeoff.\n"
+"\n"
+"To disable the boosters, press [CMD_THROTTLE_DOWN]."
+
+msgid "IDS_TIPS_AIRCRAFT_SQUADRON_LEAD"
+msgstr "Lead Time"
+
+msgid "IDS_TIPS_AIRCRAFT_SQUADRON_LEAD_DESCRIPTION"
+msgstr "Anticipate your targets by shooting ahead of them if they are in motion. The higher the ship's speed, the greater the lead required!"
+
+msgid "IDS_TIPS_AIRCRAFT_SQUADRON_MINE_BOMBERS"
+msgstr "Mine bombers"
+
+msgid "IDS_TIPS_AIRCRAFT_SQUADRON_MINE_BOMBERS_DESCRIPTION"
+msgstr ""
+"This type of aircraft can deploy minefields on the battlefield.\n"
+"\n"
+"Mines explode on contact with ships, potentially causing flooding and disabling modules.\n"
+"\n"
+"Place minefields between islands to trap enemy ships."
+
+msgid "IDS_TIPS_AIRCRAFT_SQUADRON_SKIP_BOMBERS_BOUNCE"
+msgstr "Skip bomb bounce"
+
+msgid "IDS_TIPS_AIRCRAFT_SQUADRON_SKIP_BOMBERS_BOUNCE_DESCRIPTION"
+msgstr "Bombs dropped from the aircraft will not bounce if the aircraft is too high. Wait for the squadron to reach the necessary height."
+
+msgid "IDS_TIPS_AIRCRAFT_SQUADRON_SKIP_BOMBERS_HE"
+msgstr "(HE) Skip Bombers"
+
+msgid "IDS_TIPS_AIRCRAFT_SQUADRON_SKIP_BOMBERS_HE_DESCRIPTION"
+msgstr ""
+"This type of aircraft carries HE bombs that can set the target ship on fire.\n"
+"\n"
+"HE bombs bounce off the water's surface.\n"
+"For the greatest efficiency, approach your target from the sides."
+
+msgid "IDS_TIPS_AIRCRAFT_SQUADRON_TORPERS"
+msgstr "Torpedo Bombers"
+
+msgid "IDS_TIPS_AIRCRAFT_SQUADRON_TORPERS_DESCRIPTION"
+msgstr "This type of aircraft is armed with torpedoes that are efficient against targets with low maneuverability. Attack enemy ships from their broadside."
+
+msgid "IDS_TIPS_AIRCRAFT_SQUADRON_TORPERS_DW"
+msgstr "(DW) TORPEDO BOMBERS"
+
+msgid "IDS_TIPS_AIRCRAFT_SQUADRON_TORPERS_DW_DESCRIPTION"
+msgstr ""
+"This type of aircraft is armed with deepwater torpedoes that are efficient against targets with low maneuverability.\n"
+"Hits only deep-draught ships."
+
+msgid "IDS_TIPS_AIRSUPPORT_BOMB_HE"
+msgstr "HE Bomb Airstrike"
+
+msgid "IDS_TIPS_AIRSUPPORT_BOMB_HE_DESCRIPTION"
+msgstr ""
+"This armament is available by pressing [CMD_AMMO_SLOT_4].\n"
+"\n"
+"Carries out aerial bombardment of the marked area with HE bombs.\n"
+"\n"
+"Most effective against large armored enemy ships."
+
+msgid "IDS_TIPS_AIR_DEFENSE"
+msgstr "AA Defenses / Secondary Guns"
+
+msgid "IDS_TIPS_AIR_DEFENSE_DESCRIPTION"
+msgstr ""
+"AA defenses and secondary batteries open fire automatically.\n"
+"\n"
+"To prevent the tracers from exposing your position within a smoke screen, you can disable the AA and secondary guns using the [CMD_SWITCH_ATBA_AIRDEFENSE] key."
+
+msgid "IDS_TIPS_AIR_DEFENSE_SECTOR_GAIN"
+msgstr "AA Sector Reinforcement"
+
+msgid "IDS_TIPS_AIR_DEFENSE_SECTOR_GAIN_DESCRIPTION"
+msgstr ""
+"Press [CMD_SET_PRIORITY_SECTOR] and select an AA sector to reinforce, depending on the side from which the enemy aircraft are approaching your ship.\n"
+"\n"
+"This will decrease the efficiency of the other sectors.\n"
+"\n"
+"Reinforcement will cease automatically."
+
+msgid "IDS_TIPS_ANTI_SUB_AIRCRAFT"
+msgstr "Anti-Submarine Aircraft"
+
+msgid "IDS_TIPS_ANTI_SUB_AIRCRAFT_AUTO_DESCRIPTION"
+msgstr "Automatically carries out aerial bombardment of a submarine's suspected location with depth charges if she reveals her location."
+
+msgid "IDS_TIPS_ANTI_SUB_AIRCRAFT_DESCRIPTION"
+msgstr ""
+"Armament is available by pressing [CMD_AMMO_SLOT_4].\n"
+"\n"
+"Carries out aerial bombardment of the marked area with depth charges.\n"
+"\n"
+"Can hit hostile submarines only."
+
+msgid "IDS_TIPS_ARMAMENT_AP"
+msgstr "Armor-Piercing (AP) Shells"
+
+msgid "IDS_TIPS_ARMAMENT_AP_DESCRIPTION"
+msgstr ""
+"Select AP shells by pressing [CMD_AMMO_SLOT_2].\n"
+"\n"
+"Effective against heavily armored targets.\n"
+"\n"
+"If the armor is not thick enough, shells will over-penetrate and cause only minor damage.\n"
+"\n"
+"Shells will ricochet if they impact with armor at too sharp an angle."
+
+msgid "IDS_TIPS_ARMAMENT_CS"
+msgstr "Semi-Armor-Piercing (SAP) Shells"
+
+msgid "IDS_TIPS_ARMAMENT_CS_DESCRIPTION"
+msgstr ""
+"Select SAP shells by pressing [CMD_AMMO_SLOT_1].\n"
+"\n"
+"Effective against lightly armored targets.\n"
+"\n"
+"In cases of non-penetrations or ricochets, no damage is dealt."
+
+msgid "IDS_TIPS_ARMAMENT_HE"
+msgstr "High-Explosive (HE) Shells"
+
+msgid "IDS_TIPS_ARMAMENT_HE_DESCRIPTION"
+msgstr ""
+"Select HE shells by pressing [CMD_AMMO_SLOT_1].\n"
+"\n"
+"Effective against lightly armored ships.\n"
+"\n"
+"These shells have high chances of causing fire or incapacitating modules."
+
+msgid "IDS_TIPS_ARMSRACE"
+msgstr "Buffs"
+
+msgid "IDS_TIPS_ARMSRACE_DESCRIPTION"
+msgstr ""
+"Buffs randomly appear on the map and are displayed as Key Areas.\n"
+"\n"
+"Pick up buffs to enhance the combat characteristics of your team's ships and aircraft squadrons."
+
+msgid "IDS_TIPS_ARM_TORPEDO_ALTERNATIVE"
+msgstr "Alternative Torpedoes"
+
+msgid "IDS_TIPS_ARM_TORPEDO_ALTERNATIVE_DESCRIPTION"
+msgstr ""
+"You can switch between different torpedo types right in battle.\n"
+"\n"
+"Alternative torpedoes are available by pressing [CMD_AMMO_SLOT_4].\n"
+"\n"
+"Switching to a different torpedo type requires additional time."
+
+msgid "IDS_TIPS_ARTILLERY_BURST_FIRE"
+msgstr "Burst Fire"
+
+msgid "IDS_TIPS_ARTILLERY_BURST_FIRE_DESCRIPTION"
+msgstr ""
+"The alternative 'Burst Fire' mode allows you to fire several salvos from the main battery guns in quick succession without reloading, with a short minimum interval.\n"
+"\n"
+"A long reload is required after each series of salvos.\n"
+"\n"
+"Toggle the fire mode using the [CMD_TOGGLE_FIRE_MODE] key."
+
+msgid "IDS_TIPS_ASW_DEPTH_CHARGES"
+msgstr "Releasing Depth Charges"
+
+msgid "IDS_TIPS_ASW_DEPTH_CHARGES_DESCRIPTION"
+msgstr "Once a hostile submarine has been detected, approach it and go on the attack."
+
+msgid "IDS_TIPS_AVIA_ZONE_AIR_DEFENSE"
+msgstr "Disabling AA Defense"
+
+msgid "IDS_TIPS_AVIA_ZONE_AIR_DEFENSE_DESCRIPTION"
+msgstr ""
+"If an enemy aircraft enters your AA defense zone, it will detect your ship.\n"
+"\n"
+"Press [CMD_SWITCH_ATBA_AIRDEFENSE] to disable AA defense and secondary armament."
+
+msgid "IDS_TIPS_AVIA_ZONE_BASIC"
+msgstr "Aviation Detection Zone"
+
+msgid "IDS_TIPS_AVIA_ZONE_BASIC_DESCRIPTION"
+msgstr ""
+"Aircraft can only detect enemy ships within a specific area around the carrier or hybrid ship from which they were launched.\n"
+"\n"
+"Away from the carrier, aircraft can only detect enemy ships if they enter the AA defense zone."
+
+msgid "IDS_TIPS_BARRAGE_FIRE"
+msgstr "Defensive AA Fire"
+
+msgid "IDS_TIPS_BARRAGE_FIRE_DESCRIPTION"
+msgstr "Increases the intensity of AA fire."
+
+msgid "IDS_TIPS_BATTLESHIP"
+msgstr "Battleships"
+
+msgid "IDS_TIPS_BATTLESHIP_DESCRIPTION"
+msgstr ""
+"Battleships carry the most powerful guns. They are slow and are not easy to maneuver, but this is well compensated for by their thick armor.\n"
+"\n"
+"Their primary purpose is to destroy enemy ships with main battery fire."
+
+msgid "IDS_TIPS_BINOCULARS"
+msgstr "Binoculars"
+
+msgid "IDS_TIPS_BINOCULARS_DESCRIPTION"
+msgstr ""
+"To take better aim at your target, switch to the Binocular View by pressing [CMD_ART_CAMERA].\n"
+"\n"
+"Use the mouse wheel [KEY_MIDDLEMOUSE] to zoom in and out."
+
+msgid "IDS_TIPS_CALL_FIGHTERS"
+msgstr "Patrol Fighters"
+
+msgid "IDS_TIPS_CALL_FIGHTERS_DESCRIPTION"
+msgstr "Patrol the area and automatically attack enemy aircraft."
+
+msgid "IDS_TIPS_CAPACITY"
+msgstr "Detectability Range"
+
+msgid "IDS_TIPS_CAPACITY_DESCRIPTION"
+msgstr "Used to determine the range at which the ship can be detected by the enemy. An indicator will be displayed when your ship is detected."
+
+msgid "IDS_TIPS_CATAPULT_FIGHTER"
+msgstr "Fighter"
+
+msgid "IDS_TIPS_CATAPULT_FIGHTER_DESCRIPTION"
+msgstr "Follows the ship and automatically attacks enemy aircraft. Provides additional aerial reconnaissance."
+
+msgid "IDS_TIPS_CRUISERS"
+msgstr "Cruisers"
+
+msgid "IDS_TIPS_CRUISERS_DESCRIPTION"
+msgstr ""
+"Good armor protection and powerful guns. Sufficient maneuverability enables these ships to dodge torpedoes from destroyers and avoid shells from battleships.\n"
+"\n"
+"The duties expected of cruisers include fighting enemy destroyers and cruisers while providing artillery support and protecting allies with anti-aircraft fire."
+
+msgid "IDS_TIPS_DEEP_TORPEDES"
+msgstr "Deepwater (DT) Torpedoes"
+
+msgid "IDS_TIPS_DEEP_TORPEDES_DESCRIPTION"
+msgstr ""
+"Deepwater torpedoes can be selected by pressing [CMD_AMMO_SLOT_3].\n"
+"\n"
+"They can only strike deep-draught ships and are ineffective against destroyers, but have low detectability."
+
+msgid "IDS_TIPS_DEFENSE"
+msgstr "Lead Time"
+
+msgid "IDS_TIPS_DEFENSE_DESCRIPTION"
+msgstr "Lead your targets by shooting ahead of them if they are moving. The longer the distance to your target, the greater the lead will be!"
+
+msgid "IDS_TIPS_DEPTH_CHARGES"
+msgstr "Depth Charges"
+
+msgid "IDS_TIPS_DEPTH_CHARGES_DESCRIPTION"
+msgstr ""
+"Release depth charges by pressing the [CMD_AMMO_SLOT_G] key.\n"
+"\n"
+"Can hit hostile submarines only."
+
+msgid "IDS_TIPS_DESTROYERS"
+msgstr "Destroyers"
+
+msgid "IDS_TIPS_DESTROYERS_DESCRIPTION"
+msgstr ""
+"Destroyers excel at surprise attacks through a deadly mix of speed, maneuverability, stealth, and astounding torpedo damage.\n"
+"\n"
+"Carry out torpedo attacks on enemy heavy ships and provide cover for allied forces by setting smoke screens."
+
+msgid "IDS_TIPS_FIRE_AND_FLOODING"
+msgstr "Fire and Flooding"
+
+msgid "IDS_TIPS_FIRE_AND_FLOODING_DESCRIPTION"
+msgstr ""
+"Fires and flooding damage your ship until they are extinguished.\n"
+"\n"
+"Use 'Damage Control Party' to quickly extinguish fires and stop flooding."
+
+msgid "IDS_TIPS_FIRE_CORRECTIONER"
+msgstr "Spotting Aircraft"
+
+msgid "IDS_TIPS_FIRE_CORRECTIONER_DESCRIPTION"
+msgstr "Extends the firing range of the main battery. Provides additional aerial reconnaissance."
+
+msgid "IDS_TIPS_FORCING"
+msgstr "Engine Boost"
+
+msgid "IDS_TIPS_FORCING_DESCRIPTION"
+msgstr "Temporarily increases the ship's maximum speed and reduces acceleration and deceleration time."
+
+msgid "IDS_TIPS_HEAL_FORSAGE"
+msgstr "Engine Cooling"
+
+msgid "IDS_TIPS_HEAL_FORSAGE_DESCRIPTION"
+msgstr "Allows you, for a limited time, to use the aircraft's engine boost without the risk of overheating the engine."
+
+msgid "IDS_TIPS_HYBRID_TACTICS_AA_DANGER"
+msgstr "Enemy AA Defenses"
+
+msgid "IDS_TIPS_HYBRID_TACTICS_AA_DANGER_DESCRIPTION"
+msgstr "If you fall under AA fire from several ships at a time, you can lose your squadron pretty fast."
+
+msgid "IDS_TIPS_HYBRID_TACTICS_AIMING"
+msgstr "Aiming"
+
+msgid "IDS_TIPS_HYBRID_TACTICS_AIMING_DESCRIPTION"
+msgstr "When you are in control of a squadron, the main armament will aim at the point you designated prior to takeoff."
+
+msgid "IDS_TIPS_HYBRID_TACTICS_DAMAGE_DEALING"
+msgstr "Additional Damage"
+
+msgid "IDS_TIPS_HYBRID_TACTICS_DAMAGE_DEALING_DESCRIPTION"
+msgstr "While your main armaments are reloading, you can deal damage to the enemy using strike aircraft."
+
+msgid "IDS_TIPS_HYBRID_TACTICS_ISLAND"
+msgstr "Enemy Behind Cover"
+
+msgid "IDS_TIPS_HYBRID_TACTICS_ISLAND_DESCRIPTION"
+msgstr "If your opponent manages to take cover when you are attacking them with your main armament, you can still damage them using strike aircraft."
+
+msgid "IDS_TIPS_HYBRID_TACTICS_RETURN_TO_SHIP"
+msgstr "Danger Response"
+
+msgid "IDS_TIPS_HYBRID_TACTICS_RETURN_TO_SHIP_DESCRIPTION"
+msgstr ""
+"Your ship's marker notifies you of various dangers. The chances are that you will have to act real fast.\n"
+"\n"
+"To switch from operating a squadron and return to controlling your ship, press [CMD_LAND]."
+
+msgid "IDS_TIPS_HYBRID_TACTICS_SCOUTING"
+msgstr "Air Reconnaissance"
+
+msgid "IDS_TIPS_HYBRID_TACTICS_SCOUTING_DESCRIPTION"
+msgstr "Enemy ships can be detected using strike aircraft."
+
+msgid "IDS_TIPS_HYDROACUSTIC_SEARCH"
+msgstr "Hydroacoustic Search"
+
+msgid "IDS_TIPS_HYDROACUSTIC_SEARCH_DESCRIPTION"
+msgstr "Increases the guaranteed detection range of ships, torpedoes, and mines, including in smoke screens."
+
+msgid "IDS_TIPS_MAIN_CALIBER_RELOAD_BOOST"
+msgstr "Main Battery Reload Booster"
+
+msgid "IDS_TIPS_MAIN_CALIBER_RELOAD_BOOST_DESCRIPTION"
+msgstr "Temporarily accelerates the reload speed of the main battery guns"
+
+msgid "IDS_TIPS_MAIN_CALIBER_SHOOTING"
+msgstr "Firing the Main Guns"
+
+msgid "IDS_TIPS_MAIN_CALIBER_SHOOTING_DESCRIPTION"
+msgstr ""
+"Place the targeting reticle over an enemy ship and wait for the gun indicator to turn green—that's when the guns are ready to fire.\n"
+"\n"
+"Hold [KEY_LEFTMOUSE] for sequential fire.\n"
+"Double-click [KEY_LEFTMOUSE_DOUBLE] to fire a full salvo from all turrets."
+
+msgid "IDS_TIPS_MINIMAP"
+msgstr "Minimap"
+
+msgid "IDS_TIPS_MINIMAP_DESCRIPTION"
+msgstr ""
+"On the Minimap, your ship is displayed in white. Your allied and enemy ships are green and red, respectively. The same color schemes are applied to bases and capture points.\n"
+"\n"
+"Use the [MAP_SCALE_MINUS] and [MAP_SCALE_PLUS] keys to zoom the Minimap in and out."
+
+msgid "IDS_TIPS_MODULES"
+msgstr "Modules"
+
+msgid "IDS_TIPS_MODULES_DESCRIPTION"
+msgstr ""
+"Ship modules can be disabled.\n"
+"\n"
+"Use 'Damage Control Party' to instantly repair damaged modules."
+
+msgid "IDS_TIPS_MOVEMENT_UNDER_FIRE"
+msgstr "Moving under Fire"
+
+msgid "IDS_TIPS_MOVEMENT_UNDER_FIRE_DESCRIPTION"
+msgstr "Maneuver by changing your speed and course to throw off the enemy's aim."
+
+msgid "IDS_TIPS_PINGED_SECTOR_ON_SHIP"
+msgstr "Highlighted Sector"
+
+msgid "IDS_TIPS_PINGED_SECTOR_ON_SHIP_DESCRIPTION"
+msgstr ""
+"Submarines use sonar to highlight sectors of ships for torpedo homing.\n"
+"\n"
+"Use the Damage Control Party consumable to prevent homing."
+
+msgid "IDS_TIPS_PLANE_SMOKES"
+msgstr "Aviation Smoke Generator"
+
+msgid "IDS_TIPS_PLANE_SMOKES_DESCRIPTION"
+msgstr "Creates a smoke screen that reduces the chance of allied ships being detected by the enemy."
+
+msgid "IDS_TIPS_POINTING_GUNS"
+msgstr "Aiming Guns"
+
+msgid "IDS_TIPS_POINTING_GUNS_DESCRIPTION"
+msgstr "It takes time to traverse guns. Gun turrets will follow the view camera."
+
+msgid "IDS_TIPS_RAGE_MODE_ADJUSTMENT_FIRE"
+msgstr "Combat Instructions"
+
+msgid "IDS_TIPS_RAGE_MODE_ADJUSTMENT_FIRE_DESCRIPTION"
+msgstr ""
+"Combat Instructions apply a temporary buff to a ship's armament characteristics.\n"
+"\n"
+"You can activate Combat Instructions by pressing [CMD_ACTIVATE_RAGE_MODE] once you have completed the activation condition.\n"
+"\n"
+"Long pauses reduce your progress toward completing the activation condition."
+
+msgid "IDS_TIPS_REGENCREW"
+msgstr "Hit Points"
+
+msgid "IDS_TIPS_REGENCREW_DESCRIPTION"
+msgstr "When a ship runs out of Hit Points, she is destroyed."
+
+msgid "IDS_TIPS_REGENERATE_PLANE_HEALTH"
+msgstr "Repairs"
+
+msgid "IDS_TIPS_REGENERATE_PLANE_HEALTH_DESCRIPTION"
+msgstr ""
+"Partially restores squadron HP.\n"
+"Activating it during enemy fighter attacks can save your aircraft from destruction."
+
+msgid "IDS_TIPS_REPAIR_CONSUMABLE_01"
+msgstr "Damage Control Party"
+
+msgid "IDS_TIPS_REPAIR_CONSUMABLE_01_DESCRIPTION"
+msgstr ""
+"Repairs damaged modules, extinguishes fires, and stops flooding.\n"
+"\n"
+"Don't rush to use 'Damage Control Party' if you are under heavy fire."
+
+msgid "IDS_TIPS_REPAIR_CONSUMABLE_02"
+msgstr "Repair Party"
+
+msgid "IDS_TIPS_REPAIR_CONSUMABLE_02_DESCRIPTION"
+msgstr ""
+"Partially restores the ship's HP by repairing minor damage.\n"
+"\n"
+"The gray zone on the HP indicator displays the amount of HP that can be restored."
+
+msgid "IDS_TIPS_SEARCHING_RLS"
+msgstr "Surveillance Radar"
+
+msgid "IDS_TIPS_SEARCHING_RLS_DESCRIPTION"
+msgstr "Significantly increases the range of assured acquisition of enemy ships, including those within a smoke screen."
+
+msgid "IDS_TIPS_SHIP_MANAGEMENT"
+msgstr "Ship Controls"
+
+msgid "IDS_TIPS_SHIP_MANAGEMENT_DESCRIPTION"
+msgstr ""
+"Control the speed at which your ship travels using the [CRUISE_SPEED_UP] and [CRUISE_SPEED_DOWN] keys.\n"
+"\n"
+"To turn, press [CMD_MOVE_LEFT] and [CMD_MOVE_RIGHT]."
+
+msgid "IDS_TIPS_SHIP_MOVEMENT"
+msgstr "Ship Movement"
+
+msgid "IDS_TIPS_SHIP_MOVEMENT_DESCRIPTION"
+msgstr ""
+"Ships respond slowly to commands to speed up or stop.\n"
+"\n"
+"Plan your actions and movement, and be prepared to turn in advance."
+
+msgid "IDS_TIPS_SHOOTING_AP"
+msgstr "Firing AP Shells"
+
+msgid "IDS_TIPS_SHOOTING_AP_DESCRIPTION"
+msgstr "When firing AP shells [CMD_AMMO_SLOT_2], aim your guns at the enemy ship's sides, just below the main turrets, and at their propulsion. The greater the angle between the shell path and the ship's armor, the higher the chances of non-penetrations and ricochets."
+
+msgid "IDS_TIPS_SHOOTING_HE"
+msgstr "Firing HE Shells"
+
+msgid "IDS_TIPS_SHOOTING_HE_DESCRIPTION"
+msgstr "When firing HE shells [CMD_AMMO_SLOT_1], aim at enemy ship superstructures."
+
+msgid "IDS_TIPS_SMOKE"
+msgstr "Smoke Screens"
+
+msgid "IDS_TIPS_SMOKE_DESCRIPTION"
+msgstr "Smoke screens conceal the exact position of you and your allied ships."
+
+msgid "IDS_TIPS_SMOKE_GENERATOR"
+msgstr "Smoke Generator"
+
+msgid "IDS_TIPS_SMOKE_GENERATOR_DESCRIPTION"
+msgstr "Used to deploy a smoke screen behind your ship, reducing the risk of detection by the enemy."
+
+msgid "IDS_TIPS_START_TORPEDOES"
+msgstr "Torpedo Launch"
+
+msgid "IDS_TIPS_START_TORPEDOES_DESCRIPTION"
+msgstr ""
+"Take a lead on your target before launching torpedoes. Lock onto a target, and you'll see a white lead wedge.\n"
+"\n"
+"To change the width of the spread, press [CMD_AMMO_SLOT_3] again.\n"
+"\n"
+"Before you launch torpedoes, make sure your teammates are not in their path."
+
+msgid "IDS_TIPS_SUBMARINES"
+msgstr "Submarines"
+
+msgid "IDS_TIPS_SUBMARINES_DESCRIPTION"
+msgstr ""
+"Submarines are effective against cruisers and destroyers.\n"
+"\n"
+"Their diving depth affects their detectability, viewing range, and interaction possibilities with other submarines and ships."
+
+msgid "IDS_TIPS_SUBMARINE_ACOUSTIC_TORPEDO"
+msgstr "Acoustic Homing Torpedoes"
+
+msgid "IDS_TIPS_SUBMARINE_ACOUSTIC_TORPEDO_DESCRIPTION"
+msgstr ""
+"Select torpedo armament by pressing [CMD_AMMO_SLOT_2].\n"
+"\n"
+"Acoustic homing torpedoes home in on a highlighted sector on an enemy ship's hull. Effective against lightly armored targets."
+
+msgid "IDS_TIPS_SUBMARINE_ALTERNATIVE_TORPEDO"
+msgstr "Submarine Torpedoes"
+
+msgid "IDS_TIPS_SUBMARINE_ALTERNATIVE_TORPEDO_DESCRIPTION"
+msgstr "Acoustic homing torpedoes [CMD_AMMO_SLOT_2] home in on a highlighted sector of an enemy ship."
+
+msgid "IDS_TIPS_SUBMARINE_ANTI_SUBMARINE_WARFARE"
+msgstr "Depth Charges"
+
+msgid "IDS_TIPS_SUBMARINE_ANTI_SUBMARINE_WARFARE_DESCRIPTION"
+msgstr "Hostile ships carry Depth Charges—equipment that counters submarines."
+
+msgid "IDS_TIPS_SUBMARINE_CONSUMABLE_ENERGY_FREEZE"
+msgstr "Reserve Battery Unit"
+
+msgid "IDS_TIPS_SUBMARINE_CONSUMABLE_ENERGY_FREEZE_DESCRIPTION"
+msgstr "Dive capacity does not deplete when the consumable is active."
+
+msgid "IDS_TIPS_SUBMARINE_CONSUMABLE_FAST_DEPTH_RUDDERS"
+msgstr "Enhanced Rudder Gears"
+
+msgid "IDS_TIPS_SUBMARINE_CONSUMABLE_FAST_DEPTH_RUDDERS_DESCRIPTION"
+msgstr "Use the consumable to quickly dive or ascend in case of danger."
+
+msgid "IDS_TIPS_SUBMARINE_CONSUMABLE_HYDROPHONE"
+msgstr "Hydrophone"
+
+msgid "IDS_TIPS_SUBMARINE_CONSUMABLE_HYDROPHONE_DESCRIPTION"
+msgstr "While submerged, reveals terrain, as well as the positions of ships and submarines on the surface or at periscope depth."
+
+msgid "IDS_TIPS_SUBMARINE_DEPTH_CONTROL"
+msgstr "Diving and Ascent"
+
+msgid "IDS_TIPS_SUBMARINE_DEPTH_CONTROL_DESCRIPTION"
+msgstr "Press the [CRUISE_DEEP_DOWN] key to make a submarine dive, and [CRUISE_DEEP_UP] to ascend."
+
+msgid "IDS_TIPS_SUBMARINE_DEPTH_INVULNERABLE"
+msgstr "Submarine Detectability"
+
+msgid "IDS_TIPS_SUBMARINE_DEPTH_INVULNERABLE_DESCRIPTION"
+msgstr "At maximum depth, a submarine can only be detected by using special equipment."
+
+msgid "IDS_TIPS_SUBMARINE_ENERGY_BURNING"
+msgstr "Submarine Dive Capacity"
+
+msgid "IDS_TIPS_SUBMARINE_ENERGY_BURNING_DESCRIPTION"
+msgstr ""
+"When detected, the submarine's dive capacity depletion rate increases.\n"
+"\n"
+"If dive capacity is fully depleted, the submarine will ascend automatically."
+
+msgid "IDS_TIPS_SUBMARINE_ENERGY_IF_SPOTTED"
+msgstr "Dive Capacity Depletion"
+
+msgid "IDS_TIPS_SUBMARINE_ENERGY_IF_SPOTTED_DESCRIPTION"
+msgstr ""
+"Dive capacity depletes faster when a submarine has been detected by the enemy.\n"
+"\n"
+"Try to remain undetected to preserve as much dive capacity as possible until the end of battle."
+
+msgid "IDS_TIPS_SUBMARINE_ENERGY_MANAGEMENT"
+msgstr "Dive Capacity"
+
+msgid "IDS_TIPS_SUBMARINE_ENERGY_MANAGEMENT_DESCRIPTION"
+msgstr ""
+"Required to stay underwater and maneuver at depth.\n"
+"\n"
+"If dive capacity is depleted, the submarine will ascend.\n"
+"\n"
+"Dive capacity restores on the surface."
+
+msgid "IDS_TIPS_SUBMARINE_IMPULSE"
+msgstr "Sonar"
+
+msgid "IDS_TIPS_SUBMARINE_IMPULSE_DESCRIPTION"
+msgstr ""
+"Select sonar by pressing the [CMD_AMMO_SLOT_1] key.\n"
+"\n"
+"Sonar pings highlight sectors of enemy ships for torpedo homing.\n"
+"\n"
+"The highlighted sector has a limited duration."
+
+msgid "IDS_TIPS_SUBMARINE_PINGED_SECTOR"
+msgstr "Sector highlighted twice"
+
+msgid "IDS_TIPS_SUBMARINE_PINGED_SECTOR_DESCRIPTION"
+msgstr "Hitting a highlighted sector a second time improves the maneuverability of acoustic homing torpedoes."
+
+msgid "IDS_TIPS_SUBMARINE_TORPEDOES_MANEUVERABILITY"
+msgstr "Launching torpedoes at depth"
+
+msgid "IDS_TIPS_SUBMARINE_TORPEDOES_MANEUVERABILITY_DESCRIPTION"
+msgstr ""
+"Enemy ships highlighted black cannot be hit with torpedoes.\n"
+"\n"
+"Torpedoes need a certain time to ascend."
+
+msgid "IDS_TIPS_SUBMARINE_USE_WEAPON_AND_CONSUMABLE_ON_DEPTH"
+msgstr "Weapon and Equipment Underwater"
+
+msgid "IDS_TIPS_SUBMARINE_USE_WEAPON_AND_CONSUMABLE_ON_DEPTH_DESCRIPTION"
+msgstr "Certain weapons and equipment may be unavailable depending on the depth at which the submarine is located."
+
+msgid "IDS_TIPS_TACTICAL_AVIATION"
+msgstr "Tactical Squadrons"
+
+msgid "IDS_TIPS_TACTICAL_AVIATION_DESCRIPTION"
+msgstr ""
+"Can carry out swift attacks on enemy ships owing to their high speed.\n"
+"\n"
+"A squadron comprises one flight with a significant preparation time.\n"
+"\n"
+"The engine boost mounted on aircraft does not restore when they are airborne."
+
+msgid "IDS_TIPS_TARGET_CAPTURING"
+msgstr "Target Locking"
+
+msgid "IDS_TIPS_TARGET_CAPTURING_DESCRIPTION"
+msgstr "You can deliver fire with greater accuracy when the enemy ship is locked in your crosshairs. Press [CMD_FIXING_TARGET_POSITION] to switch to another target."
+
+msgid "IDS_TIPS_TORPEDOES"
+msgstr "Torpedoes"
+
+msgid "IDS_TIPS_TORPEDOES_DESCRIPTION"
+msgstr ""
+"Select torpedo armament by pressing [CMD_AMMO_SLOT_3].\n"
+"\n"
+"Most effective against large armored enemy ships. Maneuverable ships have high chances of dodging a torpedo attack."
+
+msgid "IDS_TIPS_TORPEDOES_MOVEMENT_DISTANCE"
+msgstr "Torpedo Range"
+
+msgid "IDS_TIPS_TORPEDOES_MOVEMENT_DISTANCE_DESCRIPTION"
+msgstr "Remember that the range of torpedoes [CMD_AMMO_SLOT_3] is limited. Launch them when your ship is close enough to the enemy."
+
+msgid "IDS_TIPS_TORPEDOES_RELOAD_SYSTEM"
+msgstr "Torpedo Tubes Reload System"
+
+msgid "IDS_TIPS_TORPEDOES_RELOAD_SYSTEM_DESCRIPTION"
+msgstr "When activated, this consumable significantly reduces the reload time of torpedo tubes."
+
+msgid "IDS_TITLE_AIRCRAFT_CARRIER"
+msgstr "Aircraft Carrier"
+
+msgid "IDS_TITLE_AVIATION"
+msgstr "Aircraft"
+
+msgid "IDS_TITLE_CONSUMABLES"
+msgstr "Consumables"
+
+msgid "IDS_TITLE_PCM001_MAINGUN_MOD_I"
+msgstr "Main Battery Modification 1"
+
+msgid "IDS_TITLE_PCM002_TORPEDO_MOD_I"
+msgstr "Torpedo Tubes Modification 1"
+
+msgid "IDS_TITLE_PCM003_AIRPLANES_MOD_I"
+msgstr "Air Groups Modification 1"
+
+msgid "IDS_TITLE_PCM004_AIRDEFENSE_MOD_I"
+msgstr "AA Guns Modification 1"
+
+msgid "IDS_TITLE_PCM005_SECONDARYGUN_MOD_I"
+msgstr "Secondary Battery Modification 1"
+
+msgid "IDS_TITLE_PCM006_MAINGUN_MOD_II"
+msgstr "Main Battery Modification 2"
+
+msgid "IDS_TITLE_PCM007_TORPEDO_MOD_II"
+msgstr "Torpedo Tubes Modification 2"
+
+msgid "IDS_TITLE_PCM008_FIRECONTROL_MOD_I"
+msgstr "Gun Fire Control System Modification 1"
+
+msgid "IDS_TITLE_PCM009_FLIGHTCONTROL_MOD_I"
+msgstr "Flight Control Modification 1"
+
+msgid "IDS_TITLE_PCM010_AIRPLANES_MOD_II"
+msgstr "Air Groups Modification 2"
+
+msgid "IDS_TITLE_PCM011_AIRDEFENSE_MOD_II"
+msgstr "AA Guns Modification 2"
+
+msgid "IDS_TITLE_PCM012_SECONDARYGUN_MOD_II"
+msgstr "Secondary Battery Modification 1"
+
+msgid "IDS_TITLE_PCM013_MAINGUN_MOD_III"
+msgstr "Main Battery Modification 3"
+
+msgid "IDS_TITLE_PCM014_TORPEDO_MOD_III"
+msgstr "Torpedo Tubes Modification 2"
+
+msgid "IDS_TITLE_PCM015_FIRECONTROL_MOD_II"
+msgstr "Gun Fire Control System Modification 2"
+
+msgid "IDS_TITLE_PCM016_FLIGHTCONTROL_MOD_II"
+msgstr "Flight Control Modification 2"
+
+msgid "IDS_TITLE_PCM017_AIRPLANES_MOD_III"
+msgstr "Air Groups Modification 2"
+
+msgid "IDS_TITLE_PCM018_AIRDEFENSE_MOD_III"
+msgstr "AA Guns Modification 1"
+
+msgid "IDS_TITLE_PCM019_SECONDARYGUN_MOD_III"
+msgstr "Secondary Battery Modification 2"
+
+msgid "IDS_TITLE_PCM020_DAMAGECONTROL_MOD_I"
+msgstr "Damage Control System Modification 1"
+
+msgid "IDS_TITLE_PCM021_ENGINE_MOD_I"
+msgstr "Propulsion Modification 1"
+
+msgid "IDS_TITLE_PCM022_STEERINGGEAR_MOD_I"
+msgstr "Steering Gears Modification 1"
+
+msgid "IDS_TITLE_PCM023_DAMAGECONTROL_MOD_II"
+msgstr "Damage Control System Modification 2"
+
+msgid "IDS_TITLE_PCM024_ENGINE_MOD_II"
+msgstr "Propulsion Modification 1"
+
+msgid "IDS_TITLE_PCM025_STEERINGGEAR_MOD_II"
+msgstr "Steering Gears Modification 1"
+
+msgid "IDS_TITLE_PCM026_LOOKOUTSTATION_MOD_I"
+msgstr "Torpedo & Mine Lookout System"
+
+msgid "IDS_TITLE_PCM027_CONCEALMENTMEASURES_MOD_I"
+msgstr "Concealment System Modification 1"
+
+msgid "IDS_TITLE_PCM028_FIRECONTROL_MOD_I_US"
+msgstr "Artillery Plotting Room Modification 1"
+
+msgid "IDS_TITLE_PCM029_FIRECONTROL_MOD_II_US"
+msgstr "Artillery Plotting Room Modification 2"
+
+msgid "IDS_TITLE_PCM030_MAINWEAPON_MOD_I"
+msgstr "Main Armaments Modification 1"
+
+msgid "IDS_TITLE_PCM031_SECONDARYWEAPON_MOD_I"
+msgstr "Auxiliary Armaments Modification 1"
+
+msgid "IDS_TITLE_PCM033_GUIDANCE_MOD_I"
+msgstr "Aiming Systems Modification 1"
+
+msgid "IDS_TITLE_PCM034_GUIDANCE_MOD_0"
+msgstr "Aiming Systems Modification 0"
+
+msgid "IDS_TITLE_PCM035_STEERINGGEAR_MOD_III"
+msgstr "Steering Gears Modification 2"
+
+msgid "IDS_TITLE_PCM036_SPEEDBOOSTER_MOD_I"
+msgstr "Engine Boost Modification 1"
+
+msgid "IDS_TITLE_PCM037_SMOKEGENERATOR_MOD_I"
+msgstr "Smoke Generator Modification 1"
+
+msgid "IDS_TITLE_PCM038_SPOTTER_MOD_I"
+msgstr "Spotting Aircraft Modification 1"
+
+msgid "IDS_TITLE_PCM039_CRASHCREW_MOD_I"
+msgstr "Damage Control Party Modification 1"
+
+msgid "IDS_TITLE_PCM040_AIRDEFENSEDISP_MOD_I"
+msgstr "Defensive AA Fire Modification 1"
+
+msgid "IDS_TITLE_PCM041_SONARSEARCH_MOD_I"
+msgstr "Hydroacoustic Search Modification 1"
+
+msgid "IDS_TITLE_PCM042_RLSSEARCH_MOD_I"
+msgstr "Surveillance Radar Modification 1"
+
+msgid "IDS_TITLE_PCM043_SPECIAL_MOD_I_CONQUEROR"
+msgstr "Enhanced Engineering Systems"
+
+msgid "IDS_TITLE_PCM044_SPECIAL_MOD_I_REPUBLIQUE"
+msgstr "Main Battery Fire Control Station"
+
+msgid "IDS_TITLE_PCM045_SPECIAL_MOD_I_GKURFURST"
+msgstr "Improved Ammunition Hoists"
+
+msgid "IDS_TITLE_PCM046_SPECIAL_MOD_I_YAMATO"
+msgstr "Main Battery Director System"
+
+msgid "IDS_TITLE_PCM047_SPECIAL_MOD_I_MONTANA"
+msgstr "Reinforced Emergency Response"
+
+msgid "IDS_TITLE_PCM048_SPECIAL_MOD_I_ZAO"
+msgstr "Improved Bridge"
+
+msgid "IDS_TITLE_PCM049_SPECIAL_MOD_I_HINDENBURG"
+msgstr "Upgraded Damage Control Equipment"
+
+msgid "IDS_TITLE_PCM050_SPECIAL_MOD_I_HENRI_IV"
+msgstr "Improved Main Battery Loading Mechanisms"
+
+msgid "IDS_TITLE_PCM051_SPECIAL_MOD_I_MINOTAUR"
+msgstr "Aerosol Smoke Curtain System"
+
+msgid "IDS_TITLE_PCM052_SPECIAL_MOD_I_DES_MOINES"
+msgstr "Enhanced Propulsion Plant"
+
+msgid "IDS_TITLE_PCM053_SPECIAL_MOD_I_WORCESTER"
+msgstr "Enhanced Countermeasures"
+
+msgid "IDS_TITLE_PCM054_SPECIAL_MOD_I_MOSKVA"
+msgstr "Extended Main Battery Effective Range"
+
+msgid "IDS_TITLE_PCM055_SPECIAL_MOD_I_KHABAROVSK"
+msgstr "Master Fire Control Director"
+
+msgid "IDS_TITLE_PCM056_SPECIAL_MOD_I_Z_52"
+msgstr "Torpedo Fire Control System"
+
+msgid "IDS_TITLE_PCM057_SPECIAL_MOD_I_SHIMAKAZE"
+msgstr "Torpedo Quick Reload System"
+
+msgid "IDS_TITLE_PCM058_SPECIAL_MOD_I_GEARING"
+msgstr "Improved Hull Concealment"
+
+msgid "IDS_TITLE_PCM059_SPECIAL_MOD_I_YUEYANG"
+msgstr "Improved Main Artillery"
+
+msgid "IDS_TITLE_PCM060_SPECIAL_MOD_I_GROZOVOI"
+msgstr "Main Gun Automatic Loader"
+
+msgid "IDS_TITLE_PCM061_SPECIAL_MOD_I_MIDWAY"
+msgstr "Modified External Hardpoints"
+
+msgid "IDS_TITLE_PCM062_SPECIAL_MOD_I_HAKURYU"
+msgstr "Fuel Injection System"
+
+msgid "IDS_TITLE_PCM063_FIGHTER_MOD_I"
+msgstr "Attack Aircraft Modification 2"
+
+msgid "IDS_TITLE_PCM064_TORPEDOBOMBER_MOD_I"
+msgstr "Torpedo Bombers Modification 2"
+
+msgid "IDS_TITLE_PCM065_DIVEBOMBER_MOD_I"
+msgstr "Bombers Modification 2"
+
+msgid "IDS_TITLE_PCM066_TORPEDOBOMBER_MOD_II"
+msgstr "Torpedo Bombers Modification 1"
+
+msgid "IDS_TITLE_PCM067_FIGHTER_MOD_II"
+msgstr "Attack Aircraft Modification 1"
+
+msgid "IDS_TITLE_PCM068_PLANEENGINE_MOD_I"
+msgstr "Aircraft Engines Modification 1"
+
+msgid "IDS_TITLE_PCM069_MOVEMENT_MOD_I"
+msgstr "Engine Room Protection"
+
+msgid "IDS_TITLE_PCM070_TORPEDO_MOD_IV"
+msgstr "Torpedo Tubes Modification 1"
+
+msgid "IDS_TITLE_PCM071_TORPEDOBOMBS_MOD_I"
+msgstr "Aerial Torpedoes Modification 1"
+
+msgid "IDS_TITLE_PCM072_ABILITYWORKTIMEBOOST_MOD_I"
+msgstr ""
+"Ship Consumables\n"
+"Modification 1"
+
+msgid "IDS_TITLE_PCM073_ADDITIONALCONSUMABLECV_MOD_I"
+msgstr "Squadron Consumables Modification 1"
+
+msgid "IDS_TITLE_PCM074_AUXILIARYARMAMENT_MOD_I"
+msgstr "Auxiliary Armaments Modification 2"
+
+msgid "IDS_TITLE_PCM075_SPECIAL_MOD_I_DARING"
+msgstr "Heavier Torpedo Warheads"
+
+msgid "IDS_TITLE_PCM076_SPECIAL_MOD_I_KLEBER"
+msgstr "Improved Camouflage Patterns"
+
+msgid "IDS_TITLE_PCM077_SPECIAL_MOD_I_HARUGUMO"
+msgstr "Additional Smoke Generators"
+
+msgid "IDS_TITLE_PCM078_SPECIAL_MOD_I_KREMLIN"
+msgstr "Automated Main Battery Loading Mechanism"
+
+msgid "IDS_TITLE_PCM079_SPECIAL_MOD_I_AUDACIOUS"
+msgstr "Forced Takeoff and Landing Equipment"
+
+msgid "IDS_TITLE_PCM080_SPECIAL_MOD_I_ARP_YAMATO"
+msgstr "ARP Main Battery Director System"
+
+msgid "IDS_TITLE_PCM081_SKIPBOMBER_MOD_I"
+msgstr "Skip Bomber Modification 2"
+
+msgid "IDS_TITLE_PCM082_AUTONOMY_MOD_I"
+msgstr "Dive Capacity Modification 1"
+
+msgid "IDS_TITLE_PCM083_HYDROPHONE_MOD_I"
+msgstr "Hydrophone Modification 1"
+
+msgid "IDS_TITLE_PCM084_PINGER_MOD_I"
+msgstr "Sonar Modification 1"
+
+msgid "IDS_TITLE_PCM085_PINGER_MOD_II"
+msgstr "Sonar Modification 2"
+
+msgid "IDS_TITLE_PCM086_AUTONOMY_MOD_II"
+msgstr "Dive Capacity Modification 2"
+
+msgid "IDS_TITLE_PCM087_AIRSUPPORT_MOD_I"
+msgstr "Airstrike Modification 1"
+
+msgid "IDS_TITLE_PCM088_AIRSUPPORT_MOD_II"
+msgstr "Anti-Submarine Aircraft Modification 2"
+
+msgid "IDS_TITLE_PCM089_DEPTHCHARGES_MOD_I"
+msgstr "Depth Charges Modification 1"
+
+msgid "IDS_TITLE_PCM090_STEERINGGEARSUBMARINE_MOD_II"
+msgstr "Submarine Steering Gears Modification 2"
+
+msgid "IDS_TITLE_PCM091_STEERINGGEARSUBMARINE_MOD_III"
+msgstr "Submarine Steering Gears Modification 3"
+
+msgid "IDS_TITLE_PCM092_SKIPBOMBER_MOD_I"
+msgstr "Skip Bomber Modification 1"
+
+msgid "IDS_TITLE_PCM093_AIRPLANES_MOD_IV"
+msgstr "Air Groups Modification 3"
+
+msgid "IDS_TITLE_PCM094_SPECIAL_MOD_I_HALLAND"
+msgstr "Advanced Mechanical Maintenance"
+
+msgid "IDS_TITLE_PCM095_SPECIAL_MOD_I_VENEZIA"
+msgstr "Augmented Smoke Generators"
+
+msgid "IDS_TITLE_PCM096_SPECIAL_MOD_I_PETROPAVLOVSK"
+msgstr "Ballistic Capped Armor-Piercing Shells"
+
+msgid "IDS_TITLE_PCM097_SPECIAL_MOD_I_MANFRED_RICHTHOFEN"
+msgstr "Aerodynamic Torpedo Fin Stabilizers"
+
+msgid "IDS_TITLE_PCM098_SPECIAL_MOD_I_GOUDEN_LEEUW"
+msgstr "Strike Aviation Control System"
+
+msgid "IDS_TITLE_PCM099_SPECIAL_MOD_I_ELBING"
+msgstr "Boosted Engine System"
+
+msgid "IDS_TITLE_PCM100_MINEFIELD_MOD_I"
+msgstr "Minefield Modification 1"
+
+msgid "IDS_TITLE_PCM101_MINEBOMBER_MOD_I"
+msgstr "Mine Bomber Modification 1"
+
+msgid "IDS_TITLE_PCM994_MODERNIZATION_SLOT_DUMMY"
+msgstr "Test modernization"
+
+msgid "IDS_TITLE_PCM995_MODERNIZATION_SLOT_DUMMY"
+msgstr "Test modernization"
+
+msgid "IDS_TITLE_PCM996_MODERNIZATION_SLOT_DUMMY"
+msgstr "Test modernization"
+
+msgid "IDS_TITLE_SONAR"
+msgstr "Sonar"
+
+msgid "IDS_TOGGLE_BURST_FIRE"
+msgstr "Alternative firing mode"
+
+msgid "IDS_TOGGLE_BURST_FIRE_PREF_TOOLTIP_DESCRIPTION"
+msgstr "Changes to armament characteristics."
+
+msgid "IDS_TOKEN_TARGET_TYPE_BATTLEPASS"
+msgstr "Battle Pass"
+
+msgid "IDS_TOKEN_TARGET_TYPE_BATTLE_TOKEN"
+msgstr "Bounty"
+
+msgid "IDS_TOKEN_TARGET_TYPE_BIP_REWARD"
+msgstr "IGR Reward"
+
+msgid "IDS_TOKEN_TARGET_TYPE_CAMPAIGN"
+msgstr "Campaigns"
+
+msgid "IDS_TOKEN_TARGET_TYPE_LEADERBOARD"
+msgstr "Leaderboard"
+
+msgid "IDS_TOKEN_TARGET_TYPE_NEWBIE_GIFT"
+msgstr "Reward for Novice Players"
+
+msgid "IDS_TOKEN_TARGET_TYPE_NOT_SET"
+msgstr "Common Type"
+
+msgid "IDS_TOKEN_TARGET_TYPE_OPEN_ENDED_SSE_REWARD"
+msgstr "Special Reward"
+
+msgid "IDS_TOKEN_TARGET_TYPE_OPEN_ENDED_SSE_TASK"
+msgstr "Naval Superiority"
+
+msgid "IDS_TOKEN_TARGET_TYPE_REFERRAL_REWARD"
+msgstr "Leveling reward"
+
+msgid "IDS_TOKEN_TARGET_TYPE_RESEARCH"
+msgstr "Research"
+
+msgid "IDS_TOKEN_TARGET_TYPE_SSE"
+msgstr "SSE"
+
+msgid "IDS_TONN"
+msgstr "t"
+
+msgid "IDS_TOOLTIP_AA"
+msgstr "Anti-aircraft armament (opens fire automatically)"
+
+msgid "IDS_TOOLTIP_AA_AURA"
+msgstr "Group of AA guns"
+
+msgid "IDS_TOOLTIP_AA_AVERAGE_CONST_DAMAGE"
+msgstr "Average damage per second within the action zone of all AA mounts"
+
+msgid "IDS_TOOLTIP_AA_BUBBLE_DAMAGE_IN_A_SECOND"
+msgstr "Damage per second from AA shell explosions"
+
+msgid "IDS_TOOLTIP_AA_GUN"
+msgstr "Anti-aircraft armament"
+
+msgid "IDS_TOOLTIP_AA_MAX_DIST"
+msgstr "Maximum firing range of AA mounts"
+
+msgid "IDS_TOOLTIP_AA_MAX_PRIORITY_SECTOR_AMPLIFICATION"
+msgstr "Increases continuous damage and deals instantaneous damage after a priority sector is selected"
+
+msgid "IDS_TOOLTIP_AA_RANGE"
+msgstr "Maximum firing range of AA mounts"
+
+msgid "IDS_TOOLTIP_ACCOUNT_TYPE"
+msgstr "Your account"
+
+msgid "IDS_TOOLTIP_AIR_DEFENSE"
+msgstr "Parameter reflecting the effectiveness of the ship's defense against air attacks"
+
+msgid "IDS_TOOLTIP_AIR_SUPPORT_SQUADRONS_DEPTHCHARGE"
+msgstr "Attack Flight"
+
+msgid "IDS_TOOLTIP_AIR_SUPPORT_SQUADRONS_HE"
+msgstr "Attack Flight"
+
+msgid "IDS_TOOLTIP_AMMUNITION_AND_CONSUMABLES"
+msgstr "Consumable Management"
+
+msgid "IDS_TOOLTIP_AMMUNITION_AND_CONSUMABLES_UNAVAILABLE"
+msgstr "Ammunition and consumables are unavailable in the current version"
+
+msgid "IDS_TOOLTIP_ARMOUR"
+msgstr "Thickness of armor protecting the ship's vital parts"
+
+msgid "IDS_TOOLTIP_ARMOURBELT"
+msgstr "Belt armor"
+
+msgid "IDS_TOOLTIP_ARMOURCONNINGTOWER"
+msgstr "Conning tower armor"
+
+msgid "IDS_TOOLTIP_ARMOURDECK"
+msgstr "Deck armor"
+
+msgid "IDS_TOOLTIP_ARMOURMG"
+msgstr "Turret armor"
+
+msgid "IDS_TOOLTIP_ARTILLERY"
+msgstr "Primary offensive weapon of a ship"
+
+msgid "IDS_TOOLTIP_ARTILLERY_AVG_DAMAGE"
+msgstr "Average damage"
+
+msgid "IDS_TOOLTIP_ARTILLERY_MAX_DIST"
+msgstr "Maximum firing range of the main battery guns"
+
+msgid "IDS_TOOLTIP_ARTILLERY_ROTATION_SPEED"
+msgstr "Traverse speed"
+
+msgid "IDS_TOOLTIP_ARTILLERY_SHOOT_DIST"
+msgstr "Firing range"
+
+msgid "IDS_TOOLTIP_ARTILLERY_TIME_RELOAD"
+msgstr "Main battery reload time"
+
+msgid "IDS_TOOLTIP_ARTILLERY_TITLE"
+msgstr "Primary offensive weapon of a ship"
+
+msgid "IDS_TOOLTIP_ATBA"
+msgstr "Secondary battery (opens fire automatically)"
+
+msgid "IDS_TOOLTIP_ATBA_GUN"
+msgstr "Secondary battery"
+
+msgid "IDS_TOOLTIP_AVAILABLE_EXPERIENCE"
+msgstr "Available experience comprises XP earned on the ship and Free XP."
+
+msgid "IDS_TOOLTIP_AVAILABLE_LATER"
+msgstr "Previous reward not obtained"
+
+msgid "IDS_TOOLTIP_AVAILABLE_LEVELS"
+msgstr "Go to description"
+
+msgid "IDS_TOOLTIP_AVA_EVENT_DUE_DATES"
+msgstr "Competition duration: %(_formattedAvaStartTime)s - %(_formattedAvaFinishTime)s"
+
+msgid "IDS_TOOLTIP_AVIATION"
+msgstr "Parameter reflecting the size of the ship's air group"
+
+msgid "IDS_TOOLTIP_AXIS_LASER_MAX_DIST"
+msgstr "Maximum laser action range"
+
+msgid "IDS_TOOLTIP_BACK_TO_NATION"
+msgstr "Go back to the Tech Tree"
+
+msgid "IDS_TOOLTIP_BARRACKS_CAPACITY"
+msgstr "Total places"
+
+msgid "IDS_TOOLTIP_BARRACKS_LIST_DESC"
+msgstr "Places in Reserve are not assigned to nations."
+
+msgid "IDS_TOOLTIP_BATTERY"
+msgstr "A parameter that reflects a submarine's ability to engage in underwater combat for an extended period of time."
+
+msgid "IDS_TOOLTIP_BATTERY_CONSUMPTION_RATE"
+msgstr "Dive capacity depletion while submerged"
+
+msgid "IDS_TOOLTIP_BATTERY_DRAIN_RATE"
+msgstr "Additional dive capacity depletion after detection by the enemy when submerged."
+
+msgid "IDS_TOOLTIP_BATTERY_MAX_CAPACITY"
+msgstr ""
+"Required to stay underwater and maneuver at depth\n"
+"\n"
+"If dive capacity is depleted, the submarine starts emergency surfacing"
+
+msgid "IDS_TOOLTIP_BATTERY_REGEN_RATE"
+msgstr "Dive capacity recharge rate when on the surface"
+
+msgid "IDS_TOOLTIP_BATTLETYPE_INTERFACE"
+msgstr "Display the selected battle type in the interface"
+
+msgid "IDS_TOOLTIP_BATTLE_BONUS_DAILY_DESCRIPTION"
+msgstr "Reward for a victory in any battle type. Can be obtained once per day."
+
+msgid "IDS_TOOLTIP_BATTLE_BONUS_ONCE_DESCRIPTION"
+msgstr "The reward can be obtained only once."
+
+msgid "IDS_TOOLTIP_BATTLE_BONUS_TAG_DESCRIPTION"
+msgstr "Reward for winning any type of battle."
+
+msgid "IDS_TOOLTIP_BATTLE_LEVEL_RANGE"
+msgstr "A specific set of battle tiers that the matchmaker uses to place this ship in battle."
+
+msgid "IDS_TOOLTIP_BATTLE_RULES_DESCRIPTION"
+msgstr "Read the Rules"
+
+msgid "IDS_TOOLTIP_BATTLE_SCENARIO_REPORT"
+msgstr "Completion result of the Operation task"
+
+msgid "IDS_TOOLTIP_BATTLE_STATS_CREDITS_AND_EXP"
+msgstr "Credits and XP"
+
+msgid "IDS_TOOLTIP_BATTLE_STATS_DETAILED_REPORT"
+msgstr "Damage caused and received"
+
+msgid "IDS_TOOLTIP_BATTLE_STATS_PERSONAL_REPORT"
+msgstr "Your personal score"
+
+msgid "IDS_TOOLTIP_BATTLE_STATS_TEAM_REPORT"
+msgstr "Battle results of all players on both teams"
+
+msgid "IDS_TOOLTIP_BATTLE_TIPS"
+msgstr "Battle tips"
+
+msgid "IDS_TOOLTIP_BOMBER_SQUADRONS"
+msgstr "Bomber squadron"
+
+msgid "IDS_TOOLTIP_BUOYANCY_RUDDER_TIME"
+msgstr "Diving planes allow a submarine to control its dive and ascent"
+
+msgid "IDS_TOOLTIP_BUTTON_BATTLE"
+msgstr "Start a battle in the selected mode."
+
+msgid "IDS_TOOLTIP_BUY_GOLD"
+msgstr "Visit our website to purchase Golds."
+
+msgid "IDS_TOOLTIP_BUY_PREMIUM_ACCOUNT"
+msgstr "Purchase Premium Account"
+
+msgid "IDS_TOOLTIP_CAMPAIGN_NEED_TOKEN"
+msgstr "A token is needed to access the Campaign."
+
+msgid "IDS_TOOLTIP_CANNOT_SET_TEAM_SIZE_LESS_THAN_CURRENT"
+msgstr "The current number of members in this team exceeds the permitted number."
+
+msgid "IDS_TOOLTIP_CAROUSEL_FILTERS"
+msgstr "Open Ship Display settings panel"
+
+msgid "IDS_TOOLTIP_CAROUSEL_FILTERS_SPECIAL"
+msgstr "Open Additional Content settings panel"
+
+msgid "IDS_TOOLTIP_CHANGE_DAILY_QUEST"
+msgstr "Replace this mission"
+
+msgid "IDS_TOOLTIP_CHANGE_DAILY_QUEST_INSTRUCTION"
+msgstr "You can replace one daily mission once every 24 hours."
+
+msgid "IDS_TOOLTIP_CHARGE_LASERS_MAX_DIST"
+msgstr "Maximum laser action range"
+
+msgid "IDS_TOOLTIP_CHARS_LEFT"
+msgstr "Remaining number of characters"
+
+msgid "IDS_TOOLTIP_CHAT"
+msgstr "Show/Hide Chat"
+
+msgid "IDS_TOOLTIP_CHOOSE_BATTLETYPE"
+msgstr "Select this battle type"
+
+msgid "IDS_TOOLTIP_CHOOSE_LEAVE_DIVISION"
+msgstr "Right-click and select Leave Division in the context menu"
+
+msgid "IDS_TOOLTIP_COMMANDERS_MANAGEMENT"
+msgstr "During this battle, Commanders can invite players to their Divisions"
+
+msgid "IDS_TOOLTIP_CONTACTS"
+msgstr "Open Contacts"
+
+msgid "IDS_TOOLTIP_CONVERT_EXP"
+msgstr "Convert XP earned on Elite and Premium ships to Free XP."
+
+msgid "IDS_TOOLTIP_CREDIT_BALANCE"
+msgstr "Exchange Golds for Credits"
+
+msgid "IDS_TOOLTIP_CREWS_IN_BARRACKS"
+msgstr "Occupied places"
+
+msgid "IDS_TOOLTIP_CREW_ASSIGNED_HEADER"
+msgstr "Assigned"
+
+msgid "IDS_TOOLTIP_CREW_SPECIALIZATION_HEADER"
+msgstr "Trained"
+
+msgid "IDS_TOOLTIP_CVC_RENT_SHIP"
+msgstr "This ship has been issued for participation in the Clan Battles season"
+
+msgid "IDS_TOOLTIP_CVC_RENT_SHIP_CHANGE_SEASON_END"
+msgstr "This ship will soon be removed"
+
+msgid "IDS_TOOLTIP_CVC_RENT_SHIP_CHANGE_SOON"
+msgstr "The ship will soon be replaced with another ship"
+
+msgid "IDS_TOOLTIP_CVC_RENT_SHIP_TIME_CHANGE"
+msgstr "The ship will be replaced with another ship at %(time_date)s"
+
+msgid "IDS_TOOLTIP_CVC_RENT_SHIP_TIME_OFF"
+msgstr "The ship will be removed at %(time_date)s"
+
+msgid "IDS_TOOLTIP_DEFENSE"
+msgstr "Defense"
+
+msgid "IDS_TOOLTIP_DEPTH_CHARGE"
+msgstr "Parameter reflecting a ship's counter-submarine capabilities"
+
+msgid "IDS_TOOLTIP_DEPTH_CHARGE_MAX_BOMB_DAMAGE"
+msgstr "Maximum depth charge damage."
+
+msgid "IDS_TOOLTIP_DEPTH_CHARGE_MAX_PACKS"
+msgstr "Number of depth charges."
+
+msgid "IDS_TOOLTIP_DEPTH_CHARGE_NUM_BOMBS_IN_PACK"
+msgstr "Number of bombs in a charge."
+
+msgid "IDS_TOOLTIP_DEPTH_CHARGE_RELOAD_TIME"
+msgstr "Reload time of one depth charge."
+
+msgid "IDS_TOOLTIP_DESC_CREW_ASSIGNED_TO_SELECT_SHIP"
+msgstr "As you earn Commander XP, you will also receive skill points that can be spent on Commander training."
+
+msgid "IDS_TOOLTIP_DESC_CREW_IN_ADAPTATION_DESC_ONE"
+msgstr "As you earn Commander XP, you will also receive skill points that can be spent on Commander training."
+
+msgid "IDS_TOOLTIP_DESC_CREW_IN_ADAPTATION_DESC_TWO"
+msgstr "Skills work for special and Premium ships only."
+
+msgid "IDS_TOOLTIP_DESC_CREW_IN_ADAPTATION_HEADER"
+msgstr "Retraining"
+
+msgid "IDS_TOOLTIP_DESC_CREW_SPECIALIZATION_TO_SELECT_SHIP"
+msgstr "You can return the Commander to this ship at any time without retraining."
+
+msgid "IDS_TOOLTIP_DETECTION"
+msgstr "Detection"
+
+msgid "IDS_TOOLTIP_DRAFT"
+msgstr "Deep-draught ships are exposed to an increased risk of running aground."
+
+msgid "IDS_TOOLTIP_DURABILITY"
+msgstr "Parameter reflecting the ship's ability to withstand a hostile man-made environment"
+
+msgid "IDS_TOOLTIP_EVENT_WILL_START_DATE_TIME"
+msgstr "The event starts on %(_date)s at %(_time)s"
+
+msgid "IDS_TOOLTIP_EXCHANGE_GOLD"
+msgstr "Exchange Golds for Credits"
+
+msgid "IDS_TOOLTIP_EXCLUDED_SHIPS"
+msgstr "Excluded ships:"
+
+msgid "IDS_TOOLTIP_FIGHTER_SQUADRONS"
+msgstr "Attack aircraft squadron"
+
+msgid "IDS_TOOLTIP_FINAL_TASK_LOCKED"
+msgstr "Collect the required number of stars to unlock the final task."
+
+msgid "IDS_TOOLTIP_FREE_EXP_BALANCE"
+msgstr "Convert XP"
+
+msgid "IDS_TOOLTIP_FREE_PLACES_IN_BARRACKS"
+msgstr "Vacant places"
+
+msgid "IDS_TOOLTIP_GO_TO_EVENT_WINDOW"
+msgstr "Go to the event screen"
+
+msgid "IDS_TOOLTIP_GO_TO_KEY_TARGET_MOUSE_INSTRUCTION"
+msgstr "Go to the Bounty Hunt event screen"
+
+msgid "IDS_TOOLTIP_GUARANTEED_VISIBILITY"
+msgstr "Range at which the ship is guaranteed to be detected by an enemy ship, even if in smoke or behind an island."
+
+msgid "IDS_TOOLTIP_GUARANTEED_VISIBILITY_SUBMARINE"
+msgstr ""
+"Range at which the ship is guaranteed to be detected by an enemy ship, even if within smoke, behind an island, or underwater.\n"
+"\n"
+"At maximum depth, a submarine can only be detected by hostile submarines or Hydroacoustic Search."
+
+msgid "IDS_TOOLTIP_HANGARVOLUME"
+msgstr "Aircraft on Deck"
+
+msgid "IDS_TOOLTIP_HEALTH"
+msgstr "One of the principal ship parameters. When hit points reach 0, the ship is destroyed."
+
+msgid "IDS_TOOLTIP_HIST_ENGINE_POWER"
+msgstr "Engine power"
+
+msgid "IDS_TOOLTIP_IMPULSE_LASERS_MAX_DIST"
+msgstr "Maximum laser action range"
+
+msgid "IDS_TOOLTIP_INCLUDED_SHIPS"
+msgstr "Also allowed:"
+
+msgid "IDS_TOOLTIP_JOIN_EVENT_AND_GET_REWARD"
+msgstr "Take part and get a reward"
+
+msgid "IDS_TOOLTIP_KARMA_DESCRIPTION"
+msgstr "The sum total of your positive and negative actions."
+
+msgid "IDS_TOOLTIP_KARMA_HEADER"
+msgstr "Karma"
+
+msgid "IDS_TOOLTIP_LASER_GUN"
+msgstr "Laser armament"
+
+msgid "IDS_TOOLTIP_LEADING_CLAN_SQUAD"
+msgstr "Clan's Leading Rating"
+
+msgid "IDS_TOOLTIP_LEAVE_DIVISION"
+msgstr "You can leave the Division without dismissing it"
+
+msgid "IDS_TOOLTIP_LEVEL"
+msgstr "Warship tier"
+
+msgid "IDS_TOOLTIP_LEVEL_COMING_SOON"
+msgstr "Unavailable in the current version"
+
+msgid "IDS_TOOLTIP_LICENCE_INFO"
+msgstr "Show legal information"
+
+msgid "IDS_TOOLTIP_LISTPLANES"
+msgstr "Aircraft types and number"
+
+msgid "IDS_TOOLTIP_MAIN_GUN"
+msgstr "Main battery guns"
+
+msgid "IDS_TOOLTIP_MAXSPEED"
+msgstr "Maximum forward speed of the ship"
+
+msgid "IDS_TOOLTIP_MAX_BUOYANCY_SPEED"
+msgstr "Maximum dive and ascent speed that a submarine can achieve"
+
+msgid "IDS_TOOLTIP_MAX_SPEED_UNDER_WATER"
+msgstr "Maximum forward speed of a submarine at maximum depth."
+
+msgid "IDS_TOOLTIP_MENU"
+msgstr "Open menu"
+
+msgid "IDS_TOOLTIP_MOBILITY"
+msgstr "Parameter reflecting the ship's performance in making turns and controlling her speed"
+
+msgid "IDS_TOOLTIP_MODERNIZATION"
+msgstr "Upgrade Management: Purchasing, Mounting, and Demounting"
+
+msgid "IDS_TOOLTIP_NEED_FREE_SLOT"
+msgstr "You have already accepted the maximum number of tasks."
+
+msgid "IDS_TOOLTIP_NO_CREDITS"
+msgstr "Earn Credits in battles"
+
+msgid "IDS_TOOLTIP_NO_GOLD"
+msgstr "Add Golds"
+
+msgid "IDS_TOOLTIP_NO_XP"
+msgstr "To research a ship or module, you can use Free XP and XP earned in battles on the preceding ship in the Tech Tree. Earn XP in battles!"
+
+msgid "IDS_TOOLTIP_NUM_PLANES_IN_SQUADRON"
+msgstr "Aircraft per squadron"
+
+msgid "IDS_TOOLTIP_OUR_PARTNERS_LOGIN"
+msgstr "Show legal information"
+
+msgid "IDS_TOOLTIP_PAUSE_HINT"
+msgstr "Pause"
+
+msgid "IDS_TOOLTIP_PINGER"
+msgstr " "
+
+msgid "IDS_TOOLTIP_PINGER_MAX_TARGETS"
+msgstr "Maximum number of ships that can be marked with a sonar ping effect at the same time."
+
+msgid "IDS_TOOLTIP_PLANE_SCOUT"
+msgstr "Spotting Aircraft"
+
+msgid "IDS_TOOLTIP_PLAYERS_COUNT_SERVER"
+msgstr "The number of players currently on your server"
+
+msgid "IDS_TOOLTIP_PLAYERS_COUNT_WORLD"
+msgstr "The number of players currently on all servers"
+
+msgid "IDS_TOOLTIP_PLAYER_NAME"
+msgstr "Player's username"
+
+msgid "IDS_TOOLTIP_PLAYER_STEREOTYPE_DOGTAG"
+msgstr "Distinctive insignia"
+
+msgid "IDS_TOOLTIP_PLAYER_STEREOTYPE_LEVEL"
+msgstr "Player's level"
+
+msgid "IDS_TOOLTIP_PLAYER_STEREOTYPE_NAME"
+msgstr "Player's name"
+
+msgid "IDS_TOOLTIP_PLAY_HINT"
+msgstr "Play"
+
+msgid "IDS_TOOLTIP_PREMSHOP"
+msgstr "Learn more about special offers and visit the Premium Shop to make a purchase."
+
+msgid "IDS_TOOLTIP_PRIMARY_SHIP"
+msgstr "Primary ship"
+
+msgid "IDS_TOOLTIP_PRIMARY_SHIP_DESCRIPTION"
+msgstr "Primary ships are displayed first in the carousel"
+
+msgid "IDS_TOOLTIP_PRIORITY_SECTOR"
+msgstr "Group of AA guns"
+
+msgid "IDS_TOOLTIP_PROFILE"
+msgstr "A summary of your all-time combat scores, achievements, collections and more is available here."
+
+msgid "IDS_TOOLTIP_PTZDAMAGEPROB"
+msgstr "Reduces the damage received when torpedoes hit the ship's torpedo protection."
+
+msgid "IDS_TOOLTIP_PTZFLOODPROB"
+msgstr "Reduces the risk of flooding when torpedoes hit the ship's torpedo protection"
+
+msgid "IDS_TOOLTIP_RANDOMBATTLE_IMPOSSIBLE_TO_LEAVEQUEUE"
+msgstr "Unable to leave the queue. Please wait for the battle to start."
+
+msgid "IDS_TOOLTIP_RANDOMBATTLE_LEAVEQUEUE"
+msgstr "Leave the queue"
+
+msgid "IDS_TOOLTIP_RANDOMBATTLE_PLAYERSWAITINGCELL"
+msgstr "Number of warships of the same type and tier awaiting a battle."
+
+msgid "IDS_TOOLTIP_RANDOMBATTLE_PLAYERSWAITINGCELL_TIP"
+msgstr "To spend less time waiting in a battle queue, select a ship type that is less common at the selected tier."
+
+msgid "IDS_TOOLTIP_RANKED_RANK_X_LEAGUE_1"
+msgstr "Rank: %(_rank)s, Gold League"
+
+msgid "IDS_TOOLTIP_RANKED_RANK_X_LEAGUE_2"
+msgstr "Rank: %(_rank)s, Silver League"
+
+msgid "IDS_TOOLTIP_RANKED_RANK_X_LEAGUE_3"
+msgstr "Rank: %(_rank)s, Bronze League"
+
+msgid "IDS_TOOLTIP_RENT_SHIP"
+msgstr "This ship is rented and will be removed after the rental period expires:"
+
+msgid "IDS_TOOLTIP_REWARDS_TITLE"
+msgstr "Reward"
+
+msgid "IDS_TOOLTIP_REWARD_TAKEN"
+msgstr "Reward received"
+
+msgid "IDS_TOOLTIP_RUDDER_TIME"
+msgstr "Time required to shift the rudder"
+
+msgid "IDS_TOOLTIP_SEA_MINES_MAX_BOMB_DAMAGE"
+msgstr "Maximum mine damage"
+
+msgid "IDS_TOOLTIP_SEA_MINES_MAX_PACKS"
+msgstr "Number of mine charges"
+
+msgid "IDS_TOOLTIP_SEA_MINES_NUM_BOMBS_IN_PACK"
+msgstr "Mines per charge"
+
+msgid "IDS_TOOLTIP_SEA_MINES_RELOAD_TIME"
+msgstr "Reload time per mine charge"
+
+msgid "IDS_TOOLTIP_SERVER_NAME"
+msgstr "Game server"
+
+msgid "IDS_TOOLTIP_SHIP_MODULES_DESC"
+msgstr "Boost a ship's parameters and climb to the next ships in the Tech Tree of various nations. Research modules using XP earned on a ship, or Free XP. Buy researched modules using Credits, then mount them on the ship."
+
+msgid "IDS_TOOLTIP_SHIP_MODULES_HEADER"
+msgstr "Ship equipment"
+
+msgid "IDS_TOOLTIP_SHIP_NEEDS_SERVICE"
+msgstr "Maintenance required"
+
+msgid "IDS_TOOLTIP_SIZE"
+msgstr "Length and beam affect the maneuverability of a ship."
+
+msgid "IDS_TOOLTIP_SKILL_PARAMS_TITLE"
+msgstr "Permanent effect"
+
+msgid "IDS_TOOLTIP_SKILL_TRIGGER_TITLE"
+msgstr "Can be activated"
+
+msgid "IDS_TOOLTIP_SKIP_SQUADRONS"
+msgstr "A squadron of skip bombers"
+
+msgid "IDS_TOOLTIP_SPACE"
+msgstr " "
+
+msgid "IDS_TOOLTIP_STATUS_NEED_CHOOSE_OTHER_SHIP"
+msgstr "A Commander of this nation cannot be assigned to the selected ship"
+
+msgid "IDS_TOOLTIP_STATUS_NEED_CHOOSE_OTHER_SHIP_FOR_CREW"
+msgstr "Cannot be assigned to the selected ship"
+
+msgid "IDS_TOOLTIP_STATUS_NEED_RETRAINING_TO_ASSIGN"
+msgstr "Moving the Commander to this ship will require retraining."
+
+msgid "IDS_TOOLTIP_STATUS_NO_NATION_AND_SPECIALIZATION_CREW"
+msgstr "Nationality not assigned. Not ready for a ship."
+
+msgid "IDS_TOOLTIP_STATUS_NO_SPECIALIZATION_CREW"
+msgstr "Not ready for a ship"
+
+msgid "IDS_TOOLTIP_STATUS_UNIQUE_CREW_STATUS"
+msgstr "You can have only one such Commander."
+
+msgid "IDS_TOOLTIP_SUAO"
+msgstr "Gun Fire Control System"
+
+msgid "IDS_TOOLTIP_TAB_RESEARCH"
+msgstr "Tech Trees of nations"
+
+msgid "IDS_TOOLTIP_TASK_LOCKED"
+msgstr "Please unlock the mission first to accept this task."
+
+msgid "IDS_TOOLTIP_TBOMBER_SQUADRONS"
+msgstr "Torpedo bomber squadron"
+
+msgid "IDS_TOOLTIP_TONNAGE"
+msgstr "Ship displacement affects its speed and ramming effectiveness."
+
+msgid "IDS_TOOLTIP_TORPEDOES"
+msgstr "Torpedo tubes"
+
+msgid "IDS_TOOLTIP_TORPEDOES_AFFECTED_SHIPS"
+msgstr "Deepwater torpedoes can only hit deep-draught ships."
+
+msgid "IDS_TOOLTIP_TORPEDOES_AVG_DAMAGE"
+msgstr "Average torpedo damage"
+
+msgid "IDS_TOOLTIP_TORPEDOES_DIST_SPEED"
+msgstr "Torpedo range/speed"
+
+msgid "IDS_TOOLTIP_TORPEDOES_MAX_DIST"
+msgstr "Maximum torpedo range"
+
+msgid "IDS_TOOLTIP_TORPEDOES_TIME_RELOAD"
+msgstr "Torpedo tubes reload time"
+
+msgid "IDS_TOOLTIP_TORPEDO_GUN"
+msgstr "Torpedo armament of the ship"
+
+msgid "IDS_TOOLTIP_TORPEDO_GUNS_GROUP_BOW"
+msgstr "Torpedo armament of the ship"
+
+msgid "IDS_TOOLTIP_TORPEDO_GUNS_GROUP_STERN"
+msgstr "Torpedo armament of the ship"
+
+msgid "IDS_TOOLTIP_TORPEDO_LOADERS_COUNT"
+msgstr "Number of torpedo tubes that can reload simultaneously"
+
+msgid "IDS_TOOLTIP_TORPEDO_MAIN_SPEED"
+msgstr "Maximum torpedo speed"
+
+msgid "IDS_TOOLTIP_TORPEDO_MAX_DIST"
+msgstr "Maximum torpedo range"
+
+msgid "IDS_TOOLTIP_TORPEDO_SPEED"
+msgstr "Maximum torpedo speed"
+
+msgid "IDS_TOOLTIP_TORPEDY"
+msgstr "Parameter reflecting the effectiveness of the ship's torpedo armament"
+
+msgid "IDS_TOOLTIP_TRAINING_ORGANIZER"
+msgstr "Organizer:"
+
+msgid "IDS_TOOLTIP_TURNINGRADIUS"
+msgstr "Minimum distance required for the ship to turn"
+
+msgid "IDS_TOOLTIP_UNDERWATER_MOBILITY"
+msgstr "Parameter reflecting the submarine's performance when diving"
+
+msgid "IDS_TOOLTIP_VISIBILITY"
+msgstr "Parameter reflecting the ship's ability to remain undetected by the enemy"
+
+msgid "IDS_TOOLTIP_VISIBILITY_DIST_BY_GK_IN_SMOKE"
+msgstr "Range at which the ship can be detected in smoke after firing the main guns."
+
+msgid "IDS_TOOLTIP_VISIBILITY_DIST_BY_PINGER"
+msgstr "Range at which this submarine can be detected by an enemy ship or submarine after emitting a sonar ping."
+
+msgid "IDS_TOOLTIP_VISIBILITY_DIST_BY_PLANE"
+msgstr "Range at which the ship can be detected by enemy aircraft."
+
+msgid "IDS_TOOLTIP_VISIBILITY_DIST_BY_PLANE_SUBMARINE"
+msgstr "Range at which this submarine can be detected by enemy aircraft."
+
+msgid "IDS_TOOLTIP_VISIBILITY_DIST_BY_SHIP"
+msgstr "Range at which the ship can be detected by an enemy ship."
+
+msgid "IDS_TOOLTIP_VISIBILITY_DIST_BY_SHIP_SUBMARINE"
+msgstr "Range at which this submarine can be detected by an enemy ship or submarine while on the surface."
+
+msgid "IDS_TOOLTIP_VISIBILITY_DIST_FROM_DEPTH"
+msgstr "Range at which the ship can be detected by an enemy submarine operating at a depth."
+
+msgid "IDS_TOOLTIP_VISIBILITY_DIST_FROM_DEPTH_SUBMARINE"
+msgstr "Range at which this submarine can be detected by an enemy submarine operating at a depth."
+
+msgid "IDS_TOOLTIP_WAIT_FOR_STARTTIME"
+msgstr "This task will be available at %(timeDate)s"
+
+msgid "IDS_TOOLTIP_WAVE_DURATION_FIRST_HIT"
+msgstr "Hitting a target with a sonar ping highlights a sector that torpedoes will home in on."
+
+msgid "IDS_TOOLTIP_WAVE_DURATION_SECOND_HIT"
+msgstr ""
+"Hitting a target with a sonar ping highlights a sector that torpedoes will home in on.\n"
+"\n"
+"Hitting a highlighted sector a second time extends the duration of the effect and improves the maneuverability of homing torpedoes."
+
+msgid "IDS_TOOLTIP_WAVE_GUN"
+msgstr "Wave-based armament"
+
+msgid "IDS_TOOLTIP_WAVE_GUNS_COUNT"
+msgstr "Number of guns"
+
+msgid "IDS_TOOLTIP_WAVE_GUN_MAX_DAMAGE"
+msgstr "Damage dealt is proportional to the size of the area that is hit"
+
+msgid "IDS_TOOLTIP_WAVE_GUN_MAX_DIST"
+msgstr "Maximum wave transmission length"
+
+msgid "IDS_TOOLTIP_WAVE_GUN_SECTOR"
+msgstr "Launch angle"
+
+msgid "IDS_TOOLTIP_WAVE_GUN_SPEED"
+msgstr "Maximum wave transmission speed"
+
+msgid "IDS_TOOLTIP_WAVE_MAX_DIST"
+msgstr "Maximum sonar ping range"
+
+msgid "IDS_TOOLTIP_WAVE_SHOT_DELAY"
+msgstr "Sonar reload time"
+
+msgid "IDS_TOOLTIP_WAVE_SPEED"
+msgstr "Sonar ping velocity"
+
+msgid "IDS_TOOLTIP_WAVE_WIDTH"
+msgstr "Sonar ping width"
+
+msgid "IDS_TOOLTIP_WEAPONRY"
+msgstr "Parameter reflecting the power of the ship's artillery"
+
+msgid "IDS_TOO_FEW_PLAYERS_IN_PREMADE"
+msgstr "Too few players in the Division to participate in the Operation"
+
+msgid "IDS_TOO_MANY_CLASSES_IN_DIVISION"
+msgstr "The maximum number of ships of the selected type has been reached"
+
+msgid "IDS_TOO_MANY_LIMITED_SHIPS_IN_DIVISION"
+msgstr "The maximum number of %(name)s ships has been exceeded. "
+
+msgid "IDS_TOO_MANY_PLAYERS_IN_DIVISION"
+msgstr "The Division has too many members. The maximum number of players for the selected battle type is %(amount)s"
+
+msgid "IDS_TOO_MANY_SHIPS_OF_LEVEL_IN_DIVISION"
+msgstr "The maximum number of ships of the selected tier has been reached"
+
+msgid "IDS_TOO_MUCH_FOR_OPERATION_BY_CLASS_AIRCARRIER"
+msgstr "Too many aircraft carriers"
+
+msgid "IDS_TOO_MUCH_FOR_OPERATION_BY_CLASS_AUXILIARY"
+msgstr "Too many transport ships"
+
+msgid "IDS_TOO_MUCH_FOR_OPERATION_BY_CLASS_BATTLESHIP"
+msgstr "Too many battleships"
+
+msgid "IDS_TOO_MUCH_FOR_OPERATION_BY_CLASS_CRUISER"
+msgstr "Too many cruisers"
+
+msgid "IDS_TOO_MUCH_FOR_OPERATION_BY_CLASS_DESTROYER"
+msgstr "Too many destroyers"
+
+msgid "IDS_TOO_MUCH_FOR_TRAINING_BY_CLASS_AIRCARRIER"
+msgstr "Too many aircraft carriers"
+
+msgid "IDS_TOO_MUCH_FOR_TRAINING_BY_CLASS_AUXILIARY"
+msgstr "Too many transport ships"
+
+msgid "IDS_TOO_MUCH_FOR_TRAINING_BY_CLASS_BATTLESHIP"
+msgstr "Too many battleships"
+
+msgid "IDS_TOO_MUCH_FOR_TRAINING_BY_CLASS_CRUISER"
+msgstr "Too many cruisers"
+
+msgid "IDS_TOO_MUCH_FOR_TRAINING_BY_CLASS_DESTROYER"
+msgstr "Too many destroyers"
+
+msgid "IDS_TOO_MUCH_FOR_TRAINING_BY_CLASS_SUBMARINE"
+msgstr "Too many submarines"
+
+msgid "IDS_TOP_RANK"
+msgstr "Highest Rank"
+
+msgid "IDS_TORPEDOBOMBER"
+msgstr "Torpedo Bombers"
+
+msgid "IDS_TORPEDOBOMBER_AIRSUP"
+msgstr "Airstrikes: Torpedo Bombers"
+
+msgid "IDS_TORPEDOES"
+msgstr "Torpedoes"
+
+msgid "IDS_TORPEDOES_AIRSUP"
+msgstr "Torpedoes"
+
+msgid "IDS_TORPEDOES_ALTER"
+msgstr "[Alternative Torpedoes]"
+
+msgid "IDS_TORPEDOES_ANGLE"
+msgstr "Toggle Torpedo Spread"
+
+msgid "IDS_TORPEDOES_CHANGE_FIRE_MODE"
+msgstr "Change torpedo launch mode"
+
+msgid "IDS_TORPEDOES_DEEPWATER"
+msgstr "Deepwater torpedoes"
+
+msgid "IDS_TORPEDOES_LOST_TARGET"
+msgstr "Your torpedoes lost their target"
+
+msgid "IDS_TORPEDOES_SHOTS_HINT"
+msgstr "Number of torpedoes launched"
+
+msgid "IDS_TORPEDOS_RELEASED"
+msgstr "Torpedoes launched"
+
+msgid "IDS_TORPEDO_ALPHA_DAMAGE_HIGH"
+msgstr "Each torpedo deals high damage"
+
+msgid "IDS_TORPEDO_ALPHA_DAMAGE_LOW"
+msgstr "Each torpedo deals low damage"
+
+msgid "IDS_TORPEDO_AVAILABILITY"
+msgstr "Torpedoes available"
+
+msgid "IDS_TORPEDO_BARRELS_NUM_HIGH"
+msgstr "High Number of Torpedo Tubes"
+
+msgid "IDS_TORPEDO_BARRELS_NUM_LOW"
+msgstr "Low Number of Torpedo Tubes"
+
+msgid "IDS_TORPEDO_DEEPWATER_AVAILABLE"
+msgstr "Deepwater Torpedoes Available"
+
+msgid "IDS_TORPEDO_HITS_ONLY_AIRCARRIER"
+msgstr "Torpedoes can hit aircraft carriers only"
+
+msgid "IDS_TORPEDO_HITS_ONLY_AIRCARRIER_BATTLESHIP"
+msgstr "Torpedoes can hit battleships and aircraft carriers"
+
+msgid "IDS_TORPEDO_HITS_ONLY_AIRCARRIER_BATTLESHIP_CRUISER"
+msgstr "Torpedoes can hit cruisers, battleships, and aircraft carriers"
+
+msgid "IDS_TORPEDO_HITS_ONLY_AIRCARRIER_BATTLESHIP_CRUISER_DESTROYER"
+msgstr "Torpedoes can hit ships of any type"
+
+msgid "IDS_TORPEDO_HITS_ONLY_BATTLESHIP"
+msgstr "Torpedoes can hit battleships only"
+
+msgid "IDS_TORPEDO_LAUNCHERS"
+msgstr "Torpedoes"
+
+msgid "IDS_TORPEDO_MAX_DIST_HIGH"
+msgstr "Long Torpedo Range"
+
+msgid "IDS_TORPEDO_MAX_DIST_LOW"
+msgstr "Short Torpedo Range"
+
+msgid "IDS_TORPEDO_NOT_AVAILABILITY"
+msgstr "No Torpedo Armament"
+
+msgid "IDS_TORPEDO_RELOAD"
+msgstr "Torpedo launcher reload"
+
+msgid "IDS_TORPEDO_RELOADER_ADDITIONAL_CONSUMABLES_CHANGED"
+msgstr "Number of Torpedo Reload Booster consumable charges increased"
+
+msgid "IDS_TORPEDO_RELOADER_RELOAD_COEFF_CHANGED"
+msgstr "Torpedo Reload Booster consumable cooldown time reduced"
+
+msgid "IDS_TORPEDO_RELOAD_FAST"
+msgstr "Fast Torpedo Reload"
+
+msgid "IDS_TORPEDO_RELOAD_PREF_TOOLTIP_DESCRIPTION"
+msgstr "Reload a torpedo launcher on ships with tube-by-tube launching capabilities."
+
+msgid "IDS_TORPEDO_RELOAD_SLOW"
+msgstr "Slow Torpedo Reload"
+
+msgid "IDS_TORPEDO_SPEED_HIGH"
+msgstr "High Torpedo Speed"
+
+msgid "IDS_TORPEDO_SPEED_LOW"
+msgstr "Low Torpedo Speed"
+
+msgid "IDS_TORPEDO_SPEED_MULTIPLIER_CHANGED"
+msgstr "Torpedo speed increased"
+
+msgid "IDS_TORPEDO_USE_ONE_SHOOT_AVAILABLE"
+msgstr "Single-Tube Torpedo Launch Available"
+
+msgid "IDS_TORPEDO_VISIBILITY_HIGH"
+msgstr "High Torpedo Visibility"
+
+msgid "IDS_TORPEDO_VISIBILITY_LOW"
+msgstr "Low Torpedo Visibility"
+
+msgid "IDS_TOTAL"
+msgstr "Total"
+
+msgid "IDS_TOTAL_DAMAGE"
+msgstr "Damage"
+
+msgid "IDS_TOTAL_PLAYERS_HINT"
+msgstr "Total players in queue"
+
+msgid "IDS_TOTAL_TASK_FOR_BATTLE_ACHIEVEMENT"
+msgstr "Earn a heroic achievement"
+
+msgid "IDS_TOTAL_TASK_FOR_BATTLE_ACHIEVEMENT_DESCRIPTION"
+msgstr "Points are awarded for earning heroic achievements in this battle"
+
+msgid "IDS_TOTAL_TASK_FOR_BATTLE_ACHIEVEMENT_PER_ONE"
+msgstr "Earn an achievement"
+
+msgid "IDS_TOTAL_TASK_FOR_BATTLE_EPIC_ACHIEVEMENT"
+msgstr "Earn a heroic achievement"
+
+msgid "IDS_TOTAL_TASK_FOR_BATTLE_EPIC_ACHIEVEMENT_DESCRIPTION"
+msgstr "Points are scored by earning heroic achievements in battle"
+
+msgid "IDS_TOTAL_TASK_FOR_BATTLE_EPIC_ACHIEVEMENT_PER_ONE"
+msgstr "Heroic achievement"
+
+msgid "IDS_TOTAL_TASK_FOR_BATTLE_FRAG"
+msgstr "Destroy an enemy ship"
+
+msgid "IDS_TOTAL_TASK_FOR_BATTLE_FRAG_DESCRIPTION"
+msgstr "Points are awarded for destroying enemy ships in this battle"
+
+msgid "IDS_TOTAL_TASK_FOR_BATTLE_FRAG_PER_ONE"
+msgstr "Destroy a ship"
+
+msgid "IDS_TOTAL_TASK_FOR_BATTLE_STAR"
+msgstr "Points for a star"
+
+msgid "IDS_TOTAL_TASK_FOR_BATTLE_STAR_DESCRIPTION"
+msgstr "Points are awarded for earning stars in this battle"
+
+msgid "IDS_TOTAL_TASK_FOR_BATTLE_STAR_PER_ONE"
+msgstr "Earn a star"
+
+msgid "IDS_TOTAL_TASK_FOR_BATTLE_WIN"
+msgstr "Win a battle"
+
+msgid "IDS_TOTAL_TASK_FOR_BATTLE_WIN_DESCRIPTION"
+msgstr "Points are awarded when your team wins this battle"
+
+msgid "IDS_TOTAL_TASK_FOR_OTHER_BATTLE_ACHIEVEMENT"
+msgstr "Earn an honorary achievement"
+
+msgid "IDS_TOTAL_TASK_FOR_OTHER_BATTLE_ACHIEVEMENT_DESCRIPTION"
+msgstr "Points are scored by earning honorary achievements in battle"
+
+msgid "IDS_TOTAL_TASK_FOR_OTHER_BATTLE_ACHIEVEMENT_PER_ONE"
+msgstr "Honorary achievement"
+
+msgid "IDS_TOTAL_TASK_SCORE"
+msgstr "Total score:"
+
+msgid "IDS_TOWER1_HW2023"
+msgstr "Attention!"
+
+msgid "IDS_TOWER2_HW2023"
+msgstr "Attention!"
+
+msgid "IDS_TOWER3_HW2023"
+msgstr "Attention!"
+
+msgid "IDS_TO_ABILITIES_BUTTON"
+msgstr "TO SKILLS"
+
+msgid "IDS_TO_BUY_Q"
+msgstr "Purchase required:"
+
+msgid "IDS_TO_CANCEL_EXPAND_BARRACKS"
+msgstr "To cancel dismissal, free up a place in the Reserve or expand it."
+
+msgid "IDS_TO_DOCK"
+msgstr "EXIT TO PORT"
+
+msgid "IDS_TO_MANAGEMENT_BUTTON_UPPER_CASE"
+msgstr "GO TO EQUIPMENT"
+
+msgid "IDS_TO_OPERATION"
+msgstr "GO TO OPERATION"
+
+msgid "IDS_TO_OPERATION_TOOLTIP"
+msgstr "Go to Operation"
+
+msgid "IDS_TO_PORTAL"
+msgstr "LEARN MORE"
+
+msgid "IDS_TO_PORTAL_TOOLTIP"
+msgstr "Go to Portal"
+
+msgid "IDS_TO_SHIP_PREVIEW_BUTTON_UPPER_CASE"
+msgstr "PREVIEW SHIP"
+
+msgid "IDS_TO_TAKE_SINGLE_REWARD"
+msgstr "Collect reward"
+
+msgid "IDS_TO_THE_NEXT_LOOTBOX"
+msgstr "Next Daily Container"
+
+msgid "IDS_TO_WEB_TOOLTIP"
+msgstr "Follow the link"
+
+msgid "IDS_TRACK_OBJECT_CAMERA"
+msgstr "Tracking shells"
+
+msgid "IDS_TRACK_OBJECT_CAMERA_PREF_TOOLTIP_DESCRIPTION"
+msgstr "Track flying shells or launched torpedoes."
+
+msgid "IDS_TRAININGBATTLE"
+msgstr "Training Battle"
+
+msgid "IDS_TRAININGBATTLE_DESCRIPTION"
+msgstr "Here you can create a battle manually."
+
+msgid "IDS_TRAINING_ALREADY_IN_BATTLE"
+msgstr "Other players from the Training Room are currently in battle"
+
+msgid "IDS_TRAINING_AND"
+msgstr "and"
+
+msgid "IDS_TRAINING_BATTLE_TIME"
+msgstr "Duration of battle"
+
+msgid "IDS_TRAINING_BATTLE_WAITING_TIME"
+msgstr "Approximate waiting time:"
+
+msgid "IDS_TRAINING_COMMENT"
+msgstr "Comment"
+
+msgid "IDS_TRAINING_CONDITIONS"
+msgstr "Conditions"
+
+msgid "IDS_TRAINING_COST"
+msgstr "Training cost:"
+
+msgid "IDS_TRAINING_ENTER_PWD"
+msgstr "Set password"
+
+msgid "IDS_TRAINING_FOR"
+msgstr "for"
+
+msgid "IDS_TRAINING_LEVEL"
+msgstr "Raise the Commander's level to"
+
+msgid "IDS_TRAINING_MAP"
+msgstr "Map"
+
+msgid "IDS_TRAINING_MAP_SORT_TOOLTIP"
+msgstr "Sort rooms by maps"
+
+msgid "IDS_TRAINING_MAP_TOOLTIP"
+msgstr "The map on which the battle will take place"
+
+msgid "IDS_TRAINING_MODE"
+msgstr "Mode"
+
+msgid "IDS_TRAINING_ORGANIZER"
+msgstr "Creator"
+
+msgid "IDS_TRAINING_PLAYERS_COUNT"
+msgstr "Number of players"
+
+msgid "IDS_TRAINING_PLAYERS_COUNT_TOOLTIP"
+msgstr "Maximum number of players participating in a battle"
+
+msgid "IDS_TRAINING_ROOM_BOT_REMOVE_ZONE"
+msgstr "Delete"
+
+msgid "IDS_TRAINING_ROOM_CHAT"
+msgstr "Training Battle"
+
+msgid "IDS_TRAINING_ROOM_CREATION"
+msgstr "Creating a Training Room"
+
+msgid "IDS_TRAINING_ROOM_DESCRIPTION_PLACEHOLDER"
+msgstr "Enter a description"
+
+msgid "IDS_TRAINING_ROOM_DOES_NOT_EXIST_ERROR_DESC"
+msgstr "Training Room not found"
+
+msgid "IDS_TRAINING_ROOM_ENTER_PWD"
+msgstr "Enter the password required to access this Training Room"
+
+msgid "IDS_TRAINING_ROOM_ENTER_TEXT_PWD"
+msgstr "Password"
+
+msgid "IDS_TRAINING_ROOM_INPUT_PASSWORD_INFO"
+msgstr "No more than 8 characters. The password can contain only Latin letters, numbers and underscores."
+
+msgid "IDS_TRAINING_ROOM_JOINING"
+msgstr "Entering the Training Room"
+
+msgid "IDS_TRAINING_ROOM_MANAGEMENT_HINT"
+msgstr "Customize the ship"
+
+msgid "IDS_TRAINING_ROOM_ORGANIZER_NAME_TOO_SHORT"
+msgstr "Search query must contain at least three characters"
+
+msgid "IDS_TRAINING_ROOM_PARAMS"
+msgstr "Training Room settings"
+
+msgid "IDS_TRAINING_ROOM_PASSWORD_INFO"
+msgstr "The room for which the password is set will be displayed in the list of training rooms."
+
+msgid "IDS_TRAINING_ROOM_PASSWORD_WRONG_CHARACTERS"
+msgstr "Invalid character entered"
+
+msgid "IDS_TRAINING_ROOM_PLAYER_STATE_COMMANDER"
+msgstr "Team commander"
+
+msgid "IDS_TRAINING_ROOM_PLAYER_STATE_DEFAULT"
+msgstr "Team member"
+
+msgid "IDS_TRAINING_ROOM_PLAYER_STATE_NEUTRAL"
+msgstr "Not assigned"
+
+msgid "IDS_TRAINING_ROOM_PLAYER_STATE_OBSERVER"
+msgstr "Observer"
+
+msgid "IDS_TRAINING_ROOM_QUITING"
+msgstr "Exiting the Training Room"
+
+msgid "IDS_TRAINING_ROOM_SPECTATORS_IS_ENABLED"
+msgstr "Observers are allowed"
+
+msgid "IDS_TRAINING_ROOM_TARGET"
+msgstr "Target"
+
+msgid "IDS_TRAINING_ROOM_UNDO_CREATION"
+msgstr "Back to the list of Training Rooms"
+
+msgid "IDS_TRAINING_TEAM_RESTRICTIONS"
+msgstr "Team members"
+
+msgid "IDS_TRAINING_TEAM_RESTRICTIONS_INFOTIP"
+msgstr "Restrictions on ships"
+
+msgid "IDS_TRAINING_TEAM_RESTRICTIONS_TOOLTIP"
+msgstr "Limit the number of ships by level, class and nation"
+
+msgid "IDS_TRAINING_TYPE_OF_BATTLE"
+msgstr "Battle Mode"
+
+msgid "IDS_TRAINING_TYPE_OF_BATTLE_TOOLTIP"
+msgstr "The selected mode determines the rules of combat and the starting positions of the players"
+
+msgid "IDS_TRAINING_WEATHER"
+msgstr "Weather"
+
+msgid "IDS_TRAINING_WEATHER_TOOLTIP"
+msgstr "Weather conditions in battle"
+
+msgid "IDS_TRANS"
+msgstr "Bulkhead"
+
+msgid "IDS_TRANSACTION_CURRENCY_LIMIT_EXCEEDED"
+msgstr "Limit on operations with currencies exceeded. Try again later when the service is available."
+
+msgid "IDS_TRANSACTION_ERROR"
+msgstr ""
+"Transaction processing error.\n"
+"Please try again later."
+
+msgid "IDS_TRANSBOW"
+msgstr "Fore-End Athwartship"
+
+msgid "IDS_TRANSCAS"
+msgstr "Athwartship"
+
+msgid "IDS_TRANSCIT"
+msgstr "Athwartship"
+
+msgid "IDS_TRANSFER_IN_PROGRESS"
+msgstr "Redirecting..."
+
+msgid "IDS_TRANSPORTING"
+msgstr "TRANSPORTING"
+
+msgid "IDS_TRANSSS"
+msgstr "Athwartship"
+
+msgid "IDS_TRANSSSC"
+msgstr "Athwartship"
+
+msgid "IDS_TRANSSTERN"
+msgstr "Aft End Athwartship"
+
+msgid "IDS_TREE_RESEARCH_INFO_TOOLTIP_DESCRIPTION_1"
+msgstr "The ships are distributed within Tech Trees based on their nation, type, and tier."
+
+msgid "IDS_TREE_RESEARCH_INFO_TOOLTIP_DESCRIPTION_2"
+msgstr "To obtain a new ship, research one with the help of XP earned on the previous ship in the branch, and then purchase her with Credits."
+
+msgid "IDS_TRIPLE_BUFFERING"
+msgstr "Triple buffering"
+
+msgid "IDS_TRIPLE_BUFFERING_DESCRIPTION"
+msgstr "Method of achieving smoother transitions between images. May affect ship control responsiveness."
+
+msgid "IDS_TRITANOPIA"
+msgstr "Tritanopia"
+
+msgid "IDS_TRUBETSKOY"
+msgstr "Vladimir Trubetskoy"
+
+msgid "IDS_TRUS"
+msgstr "Coward"
+
+msgid "IDS_TRY_ANOTHER_TITLE"
+msgstr "Try another name."
+
+msgid "IDS_TUESDAY"
+msgstr "Tu"
+
+msgid "IDS_TUESDAY_FULL"
+msgstr "Tuesday"
+
+msgid "IDS_TUR10GKBAR"
+msgstr "Barbette Armor"
+
+msgid "IDS_TUR10GKDOWN"
+msgstr "Barbette Armor"
+
+msgid "IDS_TUR10GKTOP"
+msgstr "Barbette Hatch"
+
+msgid "IDS_TUR10HUDOWN"
+msgstr "Barbette Armor"
+
+msgid "IDS_TUR11GKBAR"
+msgstr "Barbette Armor"
+
+msgid "IDS_TUR11GKDOWN"
+msgstr "Barbette Armor"
+
+msgid "IDS_TUR11GKTOP"
+msgstr "Barbette Hatch"
+
+msgid "IDS_TUR11HUDOWN"
+msgstr "Barbette Armor"
+
+msgid "IDS_TUR12GKBAR"
+msgstr "Barbette Armor"
+
+msgid "IDS_TUR12GKDOWN"
+msgstr "Barbette Armor"
+
+msgid "IDS_TUR12GKTOP"
+msgstr "Barbette Hatch"
+
+msgid "IDS_TUR12HUDOWN"
+msgstr "Barbette Armor"
+
+msgid "IDS_TUR13GKBAR"
+msgstr "Barbette Armor"
+
+msgid "IDS_TUR13GKDOWN"
+msgstr "Barbette Armor"
+
+msgid "IDS_TUR13GKTOP"
+msgstr "Barbette Hatch"
+
+msgid "IDS_TUR13HUDOWN"
+msgstr "Barbette Armor"
+
+msgid "IDS_TUR14GKBAR"
+msgstr "Barbette Armor"
+
+msgid "IDS_TUR14GKDOWN"
+msgstr "Barbette Armor"
+
+msgid "IDS_TUR14GKTOP"
+msgstr "Barbette Hatch"
+
+msgid "IDS_TUR14HUDOWN"
+msgstr "Barbette Armor"
+
+msgid "IDS_TUR15GKBAR"
+msgstr "Barbette Armor"
+
+msgid "IDS_TUR15GKDOWN"
+msgstr "Barbette Armor"
+
+msgid "IDS_TUR15GKTOP"
+msgstr "Barbette Hatch"
+
+msgid "IDS_TUR15HUDOWN"
+msgstr "Barbette Armor"
+
+msgid "IDS_TUR16GKBAR"
+msgstr "Barbette Armor"
+
+msgid "IDS_TUR16GKDOWN"
+msgstr "Barbette Armor"
+
+msgid "IDS_TUR16GKTOP"
+msgstr "Barbette Hatch"
+
+msgid "IDS_TUR16HUDOWN"
+msgstr "Barbette Armor"
+
+msgid "IDS_TUR17GKBAR"
+msgstr "Barbette Armor"
+
+msgid "IDS_TUR17GKDOWN"
+msgstr "Barbette Armor"
+
+msgid "IDS_TUR17GKTOP"
+msgstr "Barbette Hatch"
+
+msgid "IDS_TUR17HUDOWN"
+msgstr "Barbette Armor"
+
+msgid "IDS_TUR18GKBAR"
+msgstr "Barbette Armor"
+
+msgid "IDS_TUR18GKDOWN"
+msgstr "Barbette Armor"
+
+msgid "IDS_TUR18GKTOP"
+msgstr "Barbette Hatch"
+
+msgid "IDS_TUR18HUDOWN"
+msgstr "Barbette Armor"
+
+msgid "IDS_TUR19GKBAR"
+msgstr "Barbette Armor"
+
+msgid "IDS_TUR19GKDOWN"
+msgstr "Barbette Armor"
+
+msgid "IDS_TUR19GKTOP"
+msgstr "Barbette Hatch"
+
+msgid "IDS_TUR19HUDOWN"
+msgstr "Barbette Armor"
+
+msgid "IDS_TUR1GKBAR"
+msgstr "Barbette Armor"
+
+msgid "IDS_TUR1GKDOWN"
+msgstr "Barbette Armor"
+
+msgid "IDS_TUR1GKTOP"
+msgstr "Barbette Hatch"
+
+msgid "IDS_TUR1HUDOWN"
+msgstr "Barbette Armor"
+
+msgid "IDS_TUR20GKBAR"
+msgstr "Barbette Armor"
+
+msgid "IDS_TUR20GKDOWN"
+msgstr "Barbette Armor"
+
+msgid "IDS_TUR20GKTOP"
+msgstr "Barbette Hatch"
+
+msgid "IDS_TUR20HUDOWN"
+msgstr "Barbette Armor"
+
+msgid "IDS_TUR2GKBAR"
+msgstr "Barbette Armor"
+
+msgid "IDS_TUR2GKDOWN"
+msgstr "Barbette Armor"
+
+msgid "IDS_TUR2GKTOP"
+msgstr "Barbette Hatch"
+
+msgid "IDS_TUR2HUDOWN"
+msgstr "Barbette Armor"
+
+msgid "IDS_TUR3GKBAR"
+msgstr "Barbette Armor"
+
+msgid "IDS_TUR3GKDOWN"
+msgstr "Barbette Armor"
+
+msgid "IDS_TUR3GKTOP"
+msgstr "Barbette Hatch"
+
+msgid "IDS_TUR3HUDOWN"
+msgstr "Barbette Armor"
+
+msgid "IDS_TUR4GKBAR"
+msgstr "Barbette Armor"
+
+msgid "IDS_TUR4GKDOWN"
+msgstr "Barbette Armor"
+
+msgid "IDS_TUR4GKTOP"
+msgstr "Barbette Hatch"
+
+msgid "IDS_TUR4HUDOWN"
+msgstr "Barbette Armor"
+
+msgid "IDS_TUR5GKBAR"
+msgstr "Barbette Armor"
+
+msgid "IDS_TUR5GKDOWN"
+msgstr "Barbette Armor"
+
+msgid "IDS_TUR5GKTOP"
+msgstr "Barbette Hatch"
+
+msgid "IDS_TUR5HUDOWN"
+msgstr "Barbette Armor"
+
+msgid "IDS_TUR6GKBAR"
+msgstr "Barbette Armor"
+
+msgid "IDS_TUR6GKDOWN"
+msgstr "Barbette Armor"
+
+msgid "IDS_TUR6GKTOP"
+msgstr "Barbette Hatch"
+
+msgid "IDS_TUR6HUDOWN"
+msgstr "Barbette Armor"
+
+msgid "IDS_TUR7GKBAR"
+msgstr "Barbette Armor"
+
+msgid "IDS_TUR7GKDOWN"
+msgstr "Barbette Armor"
+
+msgid "IDS_TUR7GKTOP"
+msgstr "Barbette Hatch"
+
+msgid "IDS_TUR7HUDOWN"
+msgstr "Barbette Armor"
+
+msgid "IDS_TUR8GKBAR"
+msgstr "Barbette Armor"
+
+msgid "IDS_TUR8GKDOWN"
+msgstr "Barbette Armor"
+
+msgid "IDS_TUR8GKTOP"
+msgstr "Barbette Hatch"
+
+msgid "IDS_TUR8HUDOWN"
+msgstr "Barbette Armor"
+
+msgid "IDS_TUR9GKBAR"
+msgstr "Barbette Armor"
+
+msgid "IDS_TUR9GKDOWN"
+msgstr "Barbette Armor"
+
+msgid "IDS_TUR9GKTOP"
+msgstr "Barbette Hatch"
+
+msgid "IDS_TUR9HUDOWN"
+msgstr "Barbette Armor"
+
+msgid "IDS_TURN_OFF"
+msgstr "Disable"
+
+msgid "IDS_TURN_OFF_HIDE_FILTERED_SHIPS"
+msgstr "Show unsuitable ships"
+
+msgid "IDS_TURN_ON"
+msgstr "Enable"
+
+msgid "IDS_TURN_ON_HIDE_FILTERED_SHIPS"
+msgstr "Unsuitable ships will not be displayed"
+
+msgid "IDS_TURRETAFT"
+msgstr "Rear Plate"
+
+msgid "IDS_TURRETBARBETTE"
+msgstr "Barbette Armor"
+
+msgid "IDS_TURRETDOWN"
+msgstr "Bottom Plate"
+
+msgid "IDS_TURRETFWD"
+msgstr "Frontal Plate"
+
+msgid "IDS_TURRETSIDE"
+msgstr "Side Plate"
+
+msgid "IDS_TURRETTOP"
+msgstr "Top Plate"
+
+msgid "IDS_TURRY"
+msgstr "Turry"
+
+msgid "IDS_TUTORIALBATTLE"
+msgstr "Introductory Mission"
+
+msgid "IDS_TUTORIALBATTLE_DESCRIPTION"
+msgstr ""
+"A battle where you can learn the basics of control and shooting.\n"
+"Replaying is available for the first %(amount)s battles."
+
+msgid "IDS_TUTOR_BASTION_01"
+msgstr "Bastion is a battle mode in which teams of players fight against each other while receiving support from onshore installations."
+
+msgid "IDS_TUTOR_BASTION_02"
+msgstr "The map has several sectors [icon_1] which enclose forts [icon_2] and surveillance stations [icon_3]."
+
+msgid "IDS_TUTOR_BASTION_03"
+msgstr "Capture the sector to make the respective installations become your allies."
+
+msgid "IDS_TUTOR_BASTION_04"
+msgstr "A fort [icon_4] is an onshore installation with high HP, armed with artillery and AA defense guns. Allied forts [icon_5] will fire at your enemies."
+
+msgid "IDS_TUTOR_BASTION_05"
+msgstr "A surveillance station [icon_6] helps your team detect enemies within its spotting range."
+
+msgid "IDS_TUTOR_BASTION_06"
+msgstr "Attack onshore installations to reset the capture progress of the respective sector and suppress their operation."
+
+msgid "IDS_TUTOR_BASTION_07"
+msgstr "When suppressed, the fort [icon_7] ceases its attack. The spotting range of a suppressed surveillance station [icon_8] decreases."
+
+msgid "IDS_TUTOR_BASTION_08"
+msgstr "Onshore installations automatically recover from a suppressed state and restore their operational readiness after some time."
+
+msgid "IDS_TUTOR_BASTION_09"
+msgstr "Your mission is to destroy all enemy ships or score 1,000 points before the enemy team."
+
+msgid "IDS_TUTOR_BASTION_10"
+msgstr "Good luck in battle!"
+
+msgid "IDS_TUTOR_BASTION_HEADER"
+msgstr "Welcome to the Bastion game mode"
+
+msgid "IDS_TWO_AIRSHIPS"
+msgstr "Airship Escort"
+
+msgid "IDS_TWO_TEAMS_BATTLE_ROYALE_DESCRIPTION"
+msgstr "Destroy all enemy ships in a gradually shrinking battle zone."
+
+msgid "IDS_TWO_TEAMS_BATTLE_ROYALE_TITLE"
+msgstr "Twilight Battle"
+
+msgid "IDS_TXAA"
+msgstr "TXAA"
+
+msgid "IDS_TXAA_DESCRIPTION"
+msgstr "Type of image anti-aliasing that uses information from previously rendered frames. Reduces overall noise level."
+
+msgid "IDS_UKCAP"
+msgstr "Bert Dunkirk"
+
+msgid "IDS_UK_DART_NORMAN"
+msgstr "Dart Norman"
+
+msgid "IDS_UK_WWII_SA"
+msgstr "Brian Northcape"
+
+msgid "IDS_ULTRA"
+msgstr "Ultra"
+
+msgid "IDS_ULYANA_SUMMER"
+msgstr "Ulyana"
+
+msgid "IDS_UNABLED_ACTION_WITH_PLAYER"
+msgstr "Actions for this player are unavailable"
+
+msgid "IDS_UNABLE_TO_CREATE_TRAINING"
+msgstr "Unable to create a Training Room."
+
+msgid "IDS_UNABLE_TO_CREATE_TRAINING_WHEN_IN_DIVISION"
+msgstr "Not available for Divisions"
+
+msgid "IDS_UNABLE_TO_DISASSIGN_CREW"
+msgstr "No vacant places in the Reserve. Free up a place in the Reserve or expand it."
+
+msgid "IDS_UNAVAILABLE_RARE_ECOBOOST_FOR_PURCHASE"
+msgstr "Rare bonuses are not available for purchase"
+
+msgid "IDS_UNAVAILABLE_SIGNAL_FOR_PURCHASE_2"
+msgstr "Special signals will be available for purchase at a later date"
+
+msgid "IDS_UNAVAILABLE_SIGNAL_FOR_PURCHASE_3"
+msgstr "Rare signals are not available for purchase"
+
+msgid "IDS_UNAVAILABLE_SIGNAL_FOR_PURCHASE_4"
+msgstr "Elite signals are not available for purchase"
+
+msgid "IDS_UNAVAILABLE_TO_DISPLAY_DEMOWITHOUTSTATS"
+msgstr "This ship is temporarily unavailable."
+
+msgid "IDS_UNAVAILABLE_TO_DISPLAY_DISABLED"
+msgstr "This ship is temporarily unavailable."
+
+msgid "IDS_UNAVAILABLE_TO_DISPLAY_EVENT"
+msgstr "This ship is only available for unique events"
+
+msgid "IDS_UNAVAILABLE_TO_DISPLAY_PRESERVED"
+msgstr "This ship has been removed from the game."
+
+msgid "IDS_UNAVAILABLE_TO_DISPLAY_SOON"
+msgstr "Soon"
+
+msgid "IDS_UNAVAILABLE_TO_DISPLAY_SPECIAL"
+msgstr "This ship can only be purchased in the Premium Shop."
+
+msgid "IDS_UNAVAILABLE_TO_DISPLAY_UNAVAILABLE"
+msgstr "This ship is temporarily unavailable."
+
+msgid "IDS_UNAVAILABLE_UNIQUE_CAMOUFLAGE_FOR_PURCHASE"
+msgstr "Unique camouflages are not available for purchase"
+
+msgid "IDS_UNAVAILABLE_UNIQUE_ECOBOOST_FOR_PURCHASE"
+msgstr "Elite bonuses are not available for purchase"
+
+msgid "IDS_UNDER_ANTI_AIR_ATTACK"
+msgstr "AA FIRE"
+
+msgid "IDS_UNDER_FIGHTERS_ATTACK"
+msgstr "FIGHTERS"
+
+msgid "IDS_UNFINISHED_BATTLES_COLON"
+msgstr "Ongoing battles:"
+
+msgid "IDS_UNIFIED_BATTLE_OPTION_HAS_BATTLE_MODIFIERS"
+msgstr "The ship's characteristics will be changed"
+
+msgid "IDS_UNINSTALL_ALL_ECONOMIC_BOOSTS_HINT"
+msgstr "Remove all bonuses mounted on this ship"
+
+msgid "IDS_UNINSTALL_ALL_SIGNALS"
+msgstr "Remove all"
+
+msgid "IDS_UNINSTALL_ALL_SIGNALS_HINT"
+msgstr "Remove all signals set to this ship"
+
+msgid "IDS_UNIQUE_CREW"
+msgstr "Legendary Commander"
+
+msgid "IDS_UNIQUE_CREW_CAN_NOT_BE_DEMOBOLIZED"
+msgstr "Legendary Commanders cannot be dismissed"
+
+msgid "IDS_UNIQUE_CREW_DESCRIPTION"
+msgstr "Legendary Commanders can have improved skills, national talents, and personalization options"
+
+msgid "IDS_UNIQUE_CREW_STATUS"
+msgstr "Legendary Commander"
+
+msgid "IDS_UNITED_KINGDOM"
+msgstr "U.K."
+
+msgid "IDS_UNITED_KINGDOM_AIRCARRIER"
+msgstr "British carriers"
+
+msgid "IDS_UNITED_KINGDOM_BATTLESHIP"
+msgstr "British battleships"
+
+msgid "IDS_UNITED_KINGDOM_CRUISER"
+msgstr "British cruisers"
+
+msgid "IDS_UNITED_KINGDOM_DESTROYER"
+msgstr "British destroyers"
+
+msgid "IDS_UNITED_KINGDOM_SUBMARINE"
+msgstr "British Submarines"
+
+msgid "IDS_UNITS"
+msgstr "unit(s)"
+
+msgid "IDS_UNITS_SECOND"
+msgstr "units/s"
+
+msgid "IDS_UNITS_SECOND_SPACE"
+msgstr " units/s"
+
+msgid "IDS_UNITS_SPACE"
+msgstr " units"
+
+msgid "IDS_UNITS_SQUARE"
+msgstr "units"
+
+msgid "IDS_UNKNOWN"
+msgstr "Unknown"
+
+msgid "IDS_UNLOADING"
+msgstr "DISEMBARKING"
+
+msgid "IDS_UNLOCKS_0"
+msgstr "BATTLE_TUTORIAL"
+
+msgid "IDS_UNLOCKS_1"
+msgstr "Fight against bots in cooperation with other players."
+
+msgid "IDS_UNLOCKS_10"
+msgstr "DAILYQUESTS_USE"
+
+msgid "IDS_UNLOCKS_11"
+msgstr "Equip economic bonuses to earn more credits and experience per battle."
+
+msgid "IDS_UNLOCKS_12"
+msgstr "Modernizations improve your ships' characteristics."
+
+msgid "IDS_UNLOCKS_13"
+msgstr "Commander skills enhance ship attributes and unlock new abilities."
+
+msgid "IDS_UNLOCKS_14"
+msgstr "Mount signals on your ship to boost her combat characteristics."
+
+msgid "IDS_UNLOCKS_15"
+msgstr "Customize the exteriors of your ships with camouflages and flags."
+
+msgid "IDS_UNLOCKS_1600"
+msgstr "Participate in Ranked battles and showcase your skills!"
+
+msgid "IDS_UNLOCKS_17"
+msgstr "Research and purchase new ships."
+
+msgid "IDS_UNLOCKS_2"
+msgstr "IDS_UNLOCKS_2"
+
+msgid "IDS_UNLOCKS_20"
+msgstr "Explore strengths and weaknesses of the armor layout."
+
+msgid "IDS_UNLOCKS_21"
+msgstr "You can earn up to three containers with rewards each day."
+
+msgid "IDS_UNLOCKS_22"
+msgstr "Accomplish Campaign missions on your journey to the ultimate reward."
+
+msgid "IDS_UNLOCKS_23"
+msgstr "Sell unused modules, upgrades, and other assets."
+
+msgid "IDS_UNLOCKS_2827"
+msgstr "Join a clan and fight as a team!"
+
+msgid "IDS_UNLOCKS_3"
+msgstr "Battle against real players."
+
+msgid "IDS_UNLOCKS_3029"
+msgstr "Purchase new valuable items in the Armory."
+
+msgid "IDS_UNLOCKS_3124"
+msgstr "Complete story missions with your team, battling against bots."
+
+msgid "IDS_UNLOCKS_4"
+msgstr "RESEARCH_USE"
+
+msgid "IDS_UNLOCKS_5"
+msgstr "Use Free XP to research any ship or module more easily."
+
+msgid "IDS_UNLOCKS_6"
+msgstr "FREE_EXP_TRANSIT"
+
+msgid "IDS_UNLOCKS_7"
+msgstr "SKILL_TREE_USE"
+
+msgid "IDS_UNLOCKS_8"
+msgstr "Receive additional XP and Credits for completing daily missions in Random and Ranked Battles."
+
+msgid "IDS_UNLOCKS_9"
+msgstr "Complete combat missions and get valuable rewards."
+
+msgid "IDS_UNLOCKS_DESCRIPTION_11_0"
+msgstr "Economic bonuses will allow you to earn more Credits, as well as Ship, Commander, and Free XP after each battle."
+
+msgid "IDS_UNLOCKS_DESCRIPTION_11_1"
+msgstr "Expendable bonuses applied to a ship are removed after each battle played. Permanent bonuses can be applied once and do not need to be resupplied."
+
+msgid "IDS_UNLOCKS_DESCRIPTION_11_2"
+msgstr "You can receive economic bonuses for participating in various events or purchase them for Golds."
+
+msgid "IDS_UNLOCKS_DESCRIPTION_12_0"
+msgstr "Modernizations strengthen your ship's strengths and address its weaknesses."
+
+msgid "IDS_UNLOCKS_DESCRIPTION_12_1"
+msgstr "Higher-level ships can equip more upgrades."
+
+msgid "IDS_UNLOCKS_DESCRIPTION_13_0"
+msgstr "Commander skills improve ship attributes and unlock new abilities."
+
+msgid "IDS_UNLOCKS_DESCRIPTION_13_1"
+msgstr "The commander earns skill points through battle experience."
+
+msgid "IDS_UNLOCKS_DESCRIPTION_13_2"
+msgstr "Reassigning a commander to a different ship temporarily reduces skill effectiveness during retraining."
+
+msgid "IDS_UNLOCKS_DESCRIPTION_14_0"
+msgstr "Signals enhance your ship's combat performance."
+
+msgid "IDS_UNLOCKS_DESCRIPTION_14_1"
+msgstr "Signals on a ship are removed after each battle and automatically mounted again if available."
+
+msgid "IDS_UNLOCKS_DESCRIPTION_14_2"
+msgstr "Signals can be purchased or obtained by participating in various activities."
+
+msgid "IDS_UNLOCKS_DESCRIPTION_15_0"
+msgstr "Camouflages and flags alter the appearance of your ships."
+
+msgid "IDS_UNLOCKS_DESCRIPTION_15_1"
+msgstr "Expendable camouflages mounted on a ship are removed after each battle played. Permanent camouflages are not spent in battle and do not need to be resupplied."
+
+msgid "IDS_UNLOCKS_DESCRIPTION_15_2"
+msgstr "Camouflages can be obtained by participating in various activities, as well as purchased in exchange for Credits or Golds."
+
+msgid "IDS_UNLOCKS_DESCRIPTION_1600_0"
+msgstr "Ranked Battles are only available during an active Ranked Battles season."
+
+msgid "IDS_UNLOCKS_DESCRIPTION_1600_1"
+msgstr "Winning Ranked battles, qualifying, and reaching the first rank rewards you with coal, steel, doubloons, camouflages, tokens, and a commemorative flag. The higher the league, the more rewards you earn."
+
+msgid "IDS_UNLOCKS_DESCRIPTION_1600_2"
+msgstr "Ranks are divided into three leagues: Bronze, Silver, and Gold. To enter the next league, you need to reach Rank 1 in your current league and then qualify by earning a certain number of Stars at Rank 1."
+
+msgid "IDS_UNLOCKS_DESCRIPTION_17_0"
+msgstr "The game features ships from various nations and classes: versatile cruisers, stealthy destroyers, heavily armored battleships, and aircraft carriers with fast and devastating aircraft. Choose your role in battle."
+
+msgid "IDS_UNLOCKS_DESCRIPTION_17_1"
+msgstr "Earn experience and credits after each battle to research and purchase ships. You can also research and purchase modules to improve your ships."
+
+msgid "IDS_UNLOCKS_DESCRIPTION_1_0"
+msgstr "Fight alongside other players against bots."
+
+msgid "IDS_UNLOCKS_DESCRIPTION_21_0"
+msgstr "Earn experience in battles to receive up to three containers daily. Once you've earned enough experience, a container will be automatically awarded."
+
+msgid "IDS_UNLOCKS_DESCRIPTION_21_1"
+msgstr "Any daily container has a chance to grant a Supercontainer with particularly valuable rewards."
+
+msgid "IDS_UNLOCKS_DESCRIPTION_22_0"
+msgstr "Complete missions in campaigns to earn major rewards."
+
+msgid "IDS_UNLOCKS_DESCRIPTION_22_1"
+msgstr "Missions consist of tasks that grant stars upon completion. Stars unlock access to the next missions."
+
+msgid "IDS_UNLOCKS_DESCRIPTION_22_2"
+msgstr "Missing stars can be earned by repeating tasks."
+
+msgid "IDS_UNLOCKS_DESCRIPTION_22_3"
+msgstr "You can complete up to three tasks simultaneously."
+
+msgid "IDS_UNLOCKS_DESCRIPTION_23_0"
+msgstr "Sell unused modules, modernizations, and other assets."
+
+msgid "IDS_UNLOCKS_DESCRIPTION_2827_0"
+msgstr "Join a clan to participate in Clan Battles."
+
+msgid "IDS_UNLOCKS_DESCRIPTION_2827_1"
+msgstr "Clan Battles are available only during the clan season."
+
+msgid "IDS_UNLOCKS_DESCRIPTION_2827_2"
+msgstr "Win Clan Battles and earn ranking points to progress through groups and leagues."
+
+msgid "IDS_UNLOCKS_DESCRIPTION_2827_3"
+msgstr "Earn oil and develop your Naval Base, which increases permanent economic bonuses."
+
+msgid "IDS_UNLOCKS_DESCRIPTION_2827_4"
+msgstr "Create training rooms and participate in training battles to hone team skills."
+
+msgid "IDS_UNLOCKS_DESCRIPTION_3029_0"
+msgstr "In the Armory, you can exchange your earned resources for various valuable items and take part in themed activities."
+
+msgid "IDS_UNLOCKS_DESCRIPTION_3029_1"
+msgstr "You can purchase ships, Port slots, containers, economic bonuses, modernizations, signals, camouflages, patches, and recruit rare and legendary commanders."
+
+msgid "IDS_UNLOCKS_DESCRIPTION_3029_2"
+msgstr "In the Armory, you can also purchase Golds, days of Premium Account, and much more."
+
+msgid "IDS_UNLOCKS_DESCRIPTION_3124_0"
+msgstr "In Operations, your team must complete various tasks while fighting bots. Each Operation features unique story elements."
+
+msgid "IDS_UNLOCKS_DESCRIPTION_3124_1"
+msgstr "Achieve the main objective to secure victory. Completing additional tasks increases the resources earned in battle."
+
+msgid "IDS_UNLOCKS_DESCRIPTION_3124_2"
+msgstr "The difficulty of an Operation depends on the levels and classes of ships in your team."
+
+msgid "IDS_UNLOCKS_DESCRIPTION_3_0"
+msgstr "Fight against real players. Teams are selected randomly."
+
+msgid "IDS_UNLOCKS_DESCRIPTION_5_0"
+msgstr "If you lack experience to research a ship or module, use Free XP."
+
+msgid "IDS_UNLOCKS_DESCRIPTION_5_1"
+msgstr "Free XP is awarded as 10% of the battle experience earned by a ship before applying modifiers."
+
+msgid "IDS_UNLOCKS_DESCRIPTION_5_2"
+msgstr "You can also convert experience from elite and premium ships into Free XP."
+
+msgid "IDS_UNLOCKS_DESCRIPTION_9_0"
+msgstr "Complete combat missions and earn valuable rewards."
+
+msgid "IDS_UNLOCKS_LEVEL_UP_1"
+msgstr ""
+"You now have access to\n"
+"Co-op Battles
"
+
+msgid "IDS_UNLOCKS_LEVEL_UP_11"
+msgstr ""
+"You now have access to\n"
+"Ship economic bonuses
"
+
+msgid "IDS_UNLOCKS_LEVEL_UP_12"
+msgstr ""
+"You now have access to\n"
+"Upgrades
"
+
+msgid "IDS_UNLOCKS_LEVEL_UP_13"
+msgstr ""
+"You now have access to\n"
+"Commander skills
"
+
+msgid "IDS_UNLOCKS_LEVEL_UP_14"
+msgstr ""
+"You now have access to\n"
+"Ship signals
"
+
+msgid "IDS_UNLOCKS_LEVEL_UP_15"
+msgstr ""
+"You now have access to\n"
+"Changes to ship exteriors
"
+
+msgid "IDS_UNLOCKS_LEVEL_UP_1600"
+msgstr ""
+"You now have access to\n"
+"Ranked Battles
"
+
+msgid "IDS_UNLOCKS_LEVEL_UP_17"
+msgstr ""
+"You now have access to\n"
+"Ship research and enhancement
"
+
+msgid "IDS_UNLOCKS_LEVEL_UP_21"
+msgstr ""
+"You now have access to\n"
+"Containers
"
+
+msgid "IDS_UNLOCKS_LEVEL_UP_22"
+msgstr ""
+"You now have access to\n"
+"Campaigns
"
+
+msgid "IDS_UNLOCKS_LEVEL_UP_23"
+msgstr ""
+"You now have access to\n"
+"Inventory management
"
+
+msgid "IDS_UNLOCKS_LEVEL_UP_2827"
+msgstr ""
+"You now have access to\n"
+"Clan Battles
"
+
+msgid "IDS_UNLOCKS_LEVEL_UP_3"
+msgstr ""
+"You now have access to\n"
+"Random Battles
"
+
+msgid "IDS_UNLOCKS_LEVEL_UP_3029"
+msgstr ""
+"You now have access to the\n"
+"Armory
"
+
+msgid "IDS_UNLOCKS_LEVEL_UP_3124"
+msgstr ""
+"Operations are now available to you.\n"
+"Operations
"
+
+msgid "IDS_UNLOCKS_LEVEL_UP_5"
+msgstr ""
+"Free XP is now available to you.\n"
+"Free XP
"
+
+msgid "IDS_UNLOCKS_LEVEL_UP_9"
+msgstr ""
+"You now have access to\n"
+"Combat missions
"
+
+msgid "IDS_UNLOCKS_LOCATION_1"
+msgstr "The battle type selection menu is located next to the \"Battle!\" button."
+
+msgid "IDS_UNLOCKS_LOCATION_11"
+msgstr "Available in the Economic Bonuses section on the right side of the Port screen."
+
+msgid "IDS_UNLOCKS_LOCATION_12"
+msgstr "Upgrades are available on the 'Equipment' screen."
+
+msgid "IDS_UNLOCKS_LOCATION_13"
+msgstr "To go to the Commander Skills screen, click on the Commander's image in the Port."
+
+msgid "IDS_UNLOCKS_LOCATION_14"
+msgstr "Available in the 'Equipment' tab."
+
+msgid "IDS_UNLOCKS_LOCATION_15"
+msgstr "Available in the 'Exterior' tab."
+
+msgid "IDS_UNLOCKS_LOCATION_1600"
+msgstr "Available on the battle type selection screen."
+
+msgid "IDS_UNLOCKS_LOCATION_17"
+msgstr "New ships are available in the 'Tech Tree' tab. Upgrades are available in the 'Equipment' tab."
+
+msgid "IDS_UNLOCKS_LOCATION_21"
+msgstr "To go to the Containers screen, click on the banner on the left side of the Port screen."
+
+msgid "IDS_UNLOCKS_LOCATION_22"
+msgstr "To go to the Campaigns screen, click on the banner on the left side of the Port screen."
+
+msgid "IDS_UNLOCKS_LOCATION_23"
+msgstr "Inventory management is only available via the player's menu."
+
+msgid "IDS_UNLOCKS_LOCATION_2827"
+msgstr "Clan and Training Battles are available on the battle type selection screen."
+
+msgid "IDS_UNLOCKS_LOCATION_3"
+msgstr "Battle type selection is next to the 'Battle!' button."
+
+msgid "IDS_UNLOCKS_LOCATION_3029"
+msgstr "To go to the Armory, click on the banner on the left side of the Port screen."
+
+msgid "IDS_UNLOCKS_LOCATION_3124"
+msgstr "Available on the battle type selection screen."
+
+msgid "IDS_UNLOCKS_LOCATION_5"
+msgstr "Free XP is displayed in the upper right corner of the Port screen."
+
+msgid "IDS_UNLOCKS_LOCATION_9"
+msgstr "To go to the Combat Missions tab, click on the banner on the left side of the Port screen."
+
+msgid "IDS_UNLOCKS_TITLE_1"
+msgstr "Co-op Battles"
+
+msgid "IDS_UNLOCKS_TITLE_11"
+msgstr "Economic Bonuses"
+
+msgid "IDS_UNLOCKS_TITLE_12"
+msgstr "Upgrades"
+
+msgid "IDS_UNLOCKS_TITLE_13"
+msgstr "Ship Commander"
+
+msgid "IDS_UNLOCKS_TITLE_14"
+msgstr "Signals"
+
+msgid "IDS_UNLOCKS_TITLE_15"
+msgstr "Exterior"
+
+msgid "IDS_UNLOCKS_TITLE_1600"
+msgstr "Ranked Battles"
+
+msgid "IDS_UNLOCKS_TITLE_17"
+msgstr "Ship Research and Enhancement"
+
+msgid "IDS_UNLOCKS_TITLE_18"
+msgstr "Combat Missions"
+
+msgid "IDS_UNLOCKS_TITLE_2"
+msgstr "IDS_UNLOCKS_TITLE_2"
+
+msgid "IDS_UNLOCKS_TITLE_20"
+msgstr "Ship armor"
+
+msgid "IDS_UNLOCKS_TITLE_21"
+msgstr "Containers"
+
+msgid "IDS_UNLOCKS_TITLE_22"
+msgstr "Campaigns"
+
+msgid "IDS_UNLOCKS_TITLE_23"
+msgstr "Inventory Management"
+
+msgid "IDS_UNLOCKS_TITLE_2827"
+msgstr "Clan Battles"
+
+msgid "IDS_UNLOCKS_TITLE_3"
+msgstr "Random Battles"
+
+msgid "IDS_UNLOCKS_TITLE_3029"
+msgstr "Armory"
+
+msgid "IDS_UNLOCKS_TITLE_3124"
+msgstr "Operations"
+
+msgid "IDS_UNLOCKS_TITLE_5"
+msgstr "Free XP"
+
+msgid "IDS_UNLOCKS_TITLE_8"
+msgstr "Daily Missions"
+
+msgid "IDS_UNLOCKS_TITLE_9"
+msgstr "Combat Missions"
+
+msgid "IDS_UNLOCK_DIVISION"
+msgstr "Unlock Division"
+
+msgid "IDS_UNMOUNT"
+msgstr "Demount"
+
+msgid "IDS_UNMOUNT_COST"
+msgstr "Demounting Cost"
+
+msgid "IDS_UNMOUNT_MODERNIZATION"
+msgstr "Demount Upgrade"
+
+msgid "IDS_UNMOUNT_MODERNIZATIONS"
+msgstr "Demount upgrades"
+
+msgid "IDS_UNMUTE"
+msgstr "Enable messages"
+
+msgid "IDS_UNMUTE_PLAYER_CHAT"
+msgstr "Unblock messages"
+
+msgid "IDS_UNMUTE_PLAYER_CHAT_HINT"
+msgstr "Unblock all messages from this player in the current battle"
+
+msgid "IDS_UNMUTE_PLAYER_VOICE_CHAT"
+msgstr "Enable voice messages from player"
+
+msgid "IDS_UNSINKABLE_SAM_GER"
+msgstr "Unsinkbarer Sam"
+
+msgid "IDS_UNSINKABLE_SAM_UK"
+msgstr "Unsinkable Sam"
+
+msgid "IDS_UPDATED"
+msgstr "UPDATED"
+
+msgid "IDS_UPDATED_IN"
+msgstr "Time till update:"
+
+msgid "IDS_US"
+msgstr "North America"
+
+msgid "IDS_USA"
+msgstr "U.S.A."
+
+msgid "IDS_USACAP"
+msgstr "George Doe"
+
+msgid "IDS_USAOVECHKIN"
+msgstr "Alexander Ovechkin"
+
+msgid "IDS_USAOVECHKINPREM"
+msgstr "Alexander Ovechkin"
+
+msgid "IDS_USAOVECHKINPREMHELL"
+msgstr "Tsar Alexander"
+
+msgid "IDS_USA_AIRCARRIER"
+msgstr "U.S. carriers"
+
+msgid "IDS_USA_ARC_BANNER_HEADER"
+msgstr "Go Navy!"
+
+msgid "IDS_USA_ARC_BRANCH"
+msgstr "American Cruisers"
+
+msgid "IDS_USA_ARC_BRANCH_DESCR"
+msgstr "A new line of cruisers has just been added to the U.S.A. tech tree. The new ships are available for research and purchase!"
+
+msgid "IDS_USA_ARC_COMPANY_AND_COLLECTION"
+msgstr "Collection and Campaign"
+
+msgid "IDS_USA_ARC_COMPANY_AND_COLLECTION_DESCR"
+msgstr "Get a chance to mount a second flag and select a custom color scheme for the camouflages of U.S.A. ships as a reward for completing the collection. Finish the campaign to get the unique commander William F. Halsey Jr."
+
+msgid "IDS_USA_ARC_COMPANY_COMMANDER"
+msgstr "William F. Halsey Jr."
+
+msgid "IDS_USA_ARC_COMPANY_COMMANDER_DESCRIPTION"
+msgstr "Legendary commander with national talents, personalizations and improved skills"
+
+msgid "IDS_USA_ARC_MARAPHONE"
+msgstr "Indianapolis Marathon"
+
+msgid "IDS_USA_ARC_MARAPHONE_DESCR"
+msgstr "Complete the combat missions to get U.S.A. Tier VII cruiser Indianapolis"
+
+msgid "IDS_USA_BATTLESHIP"
+msgstr "U.S. battleships"
+
+msgid "IDS_USA_CRUISER"
+msgstr "U.S. cruisers"
+
+msgid "IDS_USA_CYBERMEDES"
+msgstr "Cybermedes"
+
+msgid "IDS_USA_DESTROYER"
+msgstr "U.S. destroyers"
+
+msgid "IDS_USA_HZRZNGH"
+msgstr "Hzrzngh (The Great)"
+
+msgid "IDS_USA_SUBMARINE"
+msgstr "U.S. submarines"
+
+msgid "IDS_USERSETTINGS"
+msgstr "Custom"
+
+msgid "IDS_USER_MOVED_TO_BLACKLIST"
+msgstr "Player %s added to your Blacklist"
+
+msgid "IDS_USER_REMOVED_FROM_BLACKLIST"
+msgstr "Player %s removed from your Blacklist"
+
+msgid "IDS_USE_DEFAULT_CONTROLS"
+msgstr "Default control scheme for aircraft carriers"
+
+msgid "IDS_USE_DYNAMIC_CROSSHAIRS"
+msgstr "Use crosshairs with a dynamic horizontal crosshair line"
+
+msgid "IDS_USE_GUI_EFFECTS"
+msgstr "Simplified fire and flooding effects"
+
+msgid "IDS_USE_GUI_EFFECTS_DESCRIPTION"
+msgstr "Dynamic effects of fire and flooding will be replaced with static overlays around the screen edges. Reduces graphics card workload."
+
+msgid "IDS_USE_PROMODE"
+msgstr "Use the pro-mode"
+
+msgid "IDS_USE_STATIC_CROSSHAIRS"
+msgstr "Use static crosshairs with a fixed width for the horizontal crosshair line"
+
+msgid "IDS_USHAKOV"
+msgstr "Fyodor Ushakov"
+
+msgid "IDS_USSROVECHKIN"
+msgstr "Alexander Ovechkin"
+
+msgid "IDS_USSROVECHKINPREM"
+msgstr "Alexander Ovechkin"
+
+msgid "IDS_USSROVECHKINPREMHELL"
+msgstr "Tsar Alexander"
+
+msgid "IDS_US_WWII_SA"
+msgstr "Neil Chesters"
+
+msgid "IDS_UVAROV"
+msgstr "Alexander Uvarov"
+
+msgid "IDS_VANITY_CAT_NAME_DEFAULT"
+msgstr "Personalization"
+
+msgid "IDS_VANITY_ITEM_TOOLTIP_INACTIVE_REASON"
+msgstr "To unlock, complete the \"%(_campaignName)s\" campaign."
+
+msgid "IDS_VANITY_NOT_ACTIVATED_INFO"
+msgstr "Personalization has not been received yet"
+
+msgid "IDS_VANITY_STATE_INSTALLED"
+msgstr "Activated"
+
+msgid "IDS_VAN_SHUBS_H18"
+msgstr "Dr. van Schubs"
+
+msgid "IDS_VASILY_YUTOV"
+msgstr "Vasily Yutov"
+
+msgid "IDS_VENTURER"
+msgstr "Mikhail Orlov"
+
+msgid "IDS_VERSION"
+msgstr "Game version"
+
+msgid "IDS_VERSION_ON_SERVER"
+msgstr "Version: "
+
+msgid "IDS_VERTICAL_SYNHRONIZATION"
+msgstr "Vertical synchronization"
+
+msgid "IDS_VERTICAL_SYNHRONIZATION_DESCRIPTION"
+msgstr "Synchronizing frame rate with monitor refresh rate. Turn on to avoid image disruption."
+
+msgid "IDS_VERYHIGH"
+msgstr "Very High"
+
+msgid "IDS_VERYLOW"
+msgstr "Very Low"
+
+msgid "IDS_VICTORIES"
+msgstr "Victories"
+
+msgid "IDS_VICTORIES_TOOLTIP"
+msgstr "Total number of victories"
+
+msgid "IDS_VICTORY"
+msgstr "Victory!"
+
+msgid "IDS_VICTORY_PERCENT"
+msgstr "Victories"
+
+msgid "IDS_VICTORY_PERCENT_TOOLTIP"
+msgstr "Ratio of battles won to the total number of battles played"
+
+msgid "IDS_VIC_RATTLEHEAD"
+msgstr " "
+
+msgid "IDS_VIDEO_MODE"
+msgstr "Resolution"
+
+msgid "IDS_VIDEO_MODE_DESCRIPTION"
+msgstr "Screen size in pixels."
+
+msgid "IDS_VIEW_EVENT_VIDEO_BUTTON_UPPER_CASE"
+msgstr "VIDEO ABOUT THE EVENT"
+
+msgid "IDS_VIEW_SHIP_INFO_DISABLED"
+msgstr "Information about the equipment of enemy ships is hidden."
+
+msgid "IDS_VIKING_KOTS"
+msgstr "Björn Konungr"
+
+msgid "IDS_VISIBILITYFACTORBYPLANE"
+msgstr "to detectability range by air"
+
+msgid "IDS_VISIBILITY_DIST_BY_GK_IN_SMOKE_HUD_TOOLTIP"
+msgstr "After firing main guns in smoke"
+
+msgid "IDS_VISIBILITY_DIST_COEFF_CHANGED"
+msgstr "Ship detectability reduced"
+
+msgid "IDS_VISIBILITY_FACTOR_HIGH"
+msgstr "High concealment"
+
+msgid "IDS_VISIBILITY_FACTOR_LOW"
+msgstr "Low concealment"
+
+msgid "IDS_VISIBILITY_FOR_SUBMARINE_COEFF_CHANGED"
+msgstr "Ship detectability from submarines operating underwater reduced"
+
+msgid "IDS_VISIBLE_FOR_OTHER_PLAYERS_DIVISION"
+msgstr "Enable this status to include your name in the \"Looking for Division\" list so that other players can invite you."
+
+msgid "IDS_VISION_CYCLONE_IS_COMING"
+msgstr "Cyclone inbound!"
+
+msgid "IDS_VISION_DISTANCE_DECREASED"
+msgstr "Spotting range decreased to {distance} km!"
+
+msgid "IDS_VISION_DISTANCE_DECREASING"
+msgstr "Cyclone has begun! Spotting range will be decreased to {distance} km!"
+
+msgid "IDS_VISION_DISTANCE_RESTORED"
+msgstr "Cyclone is passing! Spotting range restoring!"
+
+msgid "IDS_VOICECHAT_INPUT_DEVICE"
+msgstr "Microphone"
+
+msgid "IDS_VOICECHAT_INPUT_DEVICE_DESCRIPTION"
+msgstr "Audio input device selection."
+
+msgid "IDS_VOICECHAT_KEY_NOT_ASSIGNED_HINT"
+msgstr "Set a key to control the voice chat in the Controls section"
+
+msgid "IDS_VOICECHAT_MODE"
+msgstr "Voice transmission"
+
+msgid "IDS_VOICECHAT_MODE_DESCRIPTION"
+msgstr "An action that will be accompanied by a voice message transmitted to other players. To enable, press [CMD_VOICE_CHAT_TALK]."
+
+msgid "IDS_VOICECHAT_OUTPUT_VOLUME"
+msgstr "Volume"
+
+msgid "IDS_VOICECHAT_OUTPUT_VOLUME_DESCRIPTION"
+msgstr "Volume of other players' voice messages."
+
+msgid "IDS_VOICECHAT_OUTPUT_VOLUME_TOOLTIP_HEADER"
+msgstr "Voice chat volume"
+
+msgid "IDS_VOICECHAT_PARAMS"
+msgstr "Voice Chat"
+
+msgid "IDS_VOICECHAT_PROCESSING"
+msgstr "Voice chat processing"
+
+msgid "IDS_VOICECHAT_PROCESSING_0"
+msgstr "Standard"
+
+msgid "IDS_VOICECHAT_PROCESSING_1"
+msgstr "Processing 1"
+
+msgid "IDS_VOICECHAT_PROCESSING_2"
+msgstr "Processing 2"
+
+msgid "IDS_VOICECHAT_PUSH_TO_TALK_MODE"
+msgstr "Hold to talk"
+
+msgid "IDS_VOICECHAT_PUSH_TO_TALK_MODE_HINT"
+msgstr "Hold [CMD_VOICE_CHAT_TALK] to transmit a voice message"
+
+msgid "IDS_VOICECHAT_TOGGLE_TO_TALK_MODE"
+msgstr "Push to talk"
+
+msgid "IDS_VOICECHAT_TOGGLE_TO_TALK_MODE_HINT"
+msgstr "Press [CMD_VOICE_CHAT_TALK] to start transmitting a voice message. Press again to stop the transmission."
+
+msgid "IDS_VOICE_CHAT_DISABLED"
+msgstr "Voice chat disabled"
+
+msgid "IDS_VOICE_CHAT_ENABLED"
+msgstr "Voice chat enabled"
+
+msgid "IDS_VOICE_CHAT_ENABLE_SETTINGS"
+msgstr "Enable voice chat"
+
+msgid "IDS_VOICE_CHAT_ENABLE_SETTINGS_PREF_TOOLTIP_DESCRIPTION"
+msgstr "Enable voice messaging."
+
+msgid "IDS_VOICE_CHAT_OUTGOING_STATE_HINT"
+msgstr "Start speaking into the microphone to transmit a voice message"
+
+msgid "IDS_VOICE_MESSAGES_FROM_USER_DISABLED"
+msgstr "Voice messages from %s disabled"
+
+msgid "IDS_VOICE_MESSAGES_FROM_USER_ENABLED"
+msgstr "Voice messages from %s enabled"
+
+msgid "IDS_VOICE_MOD"
+msgstr "Modification"
+
+msgid "IDS_VOICE_MOD_DESCRIPTION"
+msgstr "Voiceover type selection."
+
+msgid "IDS_VOICE_MOD_TOOLTIP_HEADER"
+msgstr "Voiceover modification"
+
+msgid "IDS_VOICE_PACKAGE"
+msgstr "Language"
+
+msgid "IDS_VOICE_PACKAGE_DESCRIPTION"
+msgstr "Voice message language."
+
+msgid "IDS_VOICE_PACKAGE_TOOLTIP_HEADER"
+msgstr "Voiceover language"
+
+msgid "IDS_VOICE_PACK_DE"
+msgstr "German"
+
+msgid "IDS_VOICE_PACK_EN"
+msgstr "English"
+
+msgid "IDS_VOICE_PACK_EN_GB"
+msgstr "English (United Kingdom)"
+
+msgid "IDS_VOICE_PACK_EN_PR"
+msgstr "English (Pirate)"
+
+msgid "IDS_VOICE_PACK_ES"
+msgstr "Spanish"
+
+msgid "IDS_VOICE_PACK_ES_MX"
+msgstr "Spanish (Mexico)"
+
+msgid "IDS_VOICE_PACK_FR"
+msgstr "French"
+
+msgid "IDS_VOICE_PACK_IT"
+msgstr "Italian"
+
+msgid "IDS_VOICE_PACK_JA"
+msgstr "Japanese"
+
+msgid "IDS_VOICE_PACK_KO"
+msgstr "Korean"
+
+msgid "IDS_VOICE_PACK_NL"
+msgstr "Dutch"
+
+msgid "IDS_VOICE_PACK_PL"
+msgstr "Polish"
+
+msgid "IDS_VOICE_PACK_PT_BR"
+msgstr "Portuguese (Brazil)"
+
+msgid "IDS_VOICE_PACK_RU"
+msgstr "Russian"
+
+msgid "IDS_VOICE_PACK_ZH_CN"
+msgstr "Chinese (Simplified, PRC)"
+
+msgid "IDS_VOICE_PACK_ZH_SG"
+msgstr "Chinese (Simplified, Singapore)"
+
+msgid "IDS_VOICE_PACK_ZH_TW"
+msgstr "Chinese (Traditional)"
+
+msgid "IDS_VOLLEY"
+msgstr "INCOMING"
+
+msgid "IDS_VOLLEY_AIRCARRIER"
+msgstr "INCOMING"
+
+msgid "IDS_VOVA_SKRIPACH"
+msgstr "Uncle Vova and the Violinist"
+
+msgid "IDS_V_KISLYI"
+msgstr "Victor Kislyi"
+
+msgid "IDS_W01_SHP01"
+msgstr "Assistance"
+
+msgid "IDS_W01_SHP02"
+msgstr "Avery"
+
+msgid "IDS_W01_SHP03"
+msgstr "Abner Nash"
+
+msgid "IDS_W02_SHP01"
+msgstr "Black Hawk"
+
+msgid "IDS_W02_SHP02"
+msgstr "Belle Isle"
+
+msgid "IDS_W02_SHP03"
+msgstr "Betsy Ross"
+
+msgid "IDS_W03_SHP01"
+msgstr "Cuttyhunk"
+
+msgid "IDS_W03_SHP02"
+msgstr "Carl Barth"
+
+msgid "IDS_W03_SHP03"
+msgstr "Cecil Bean"
+
+msgid "IDS_WAITING_FOR_DEMOBILIZATION_COLON"
+msgstr "Awaiting dismissal:"
+
+msgid "IDS_WAITING_FOR_PLAYERS"
+msgstr "Awaiting players..."
+
+msgid "IDS_WAITING_PLAYERS"
+msgstr "Awaiting players"
+
+msgid "IDS_WAITING_SCREEN_AUTHORIZATION"
+msgstr "Authorization"
+
+msgid "IDS_WAITING_SCREEN_LOADING_DATA"
+msgstr "Data loading"
+
+msgid "IDS_WAITING_SCREEN_WAITING_RESPONSE"
+msgstr "Waiting for response"
+
+msgid "IDS_WAITING_TIME"
+msgstr "Elapsed time:"
+
+msgid "IDS_WAITING_TIME_HINT"
+msgstr "If you are waiting in the queue for too long, select another ship of a different tier or type."
+
+msgid "IDS_WAITING_TRANSACTION"
+msgstr "Operation in progress"
+
+msgid "IDS_WAIT_FOR_NEXT_RANK_SEASON_ANNOUNCEMENT"
+msgstr "Wait for the next Season to be announced"
+
+msgid "IDS_WAIT_TIMEOUT_TO_INVITE_TO_DIVISION"
+msgstr "Available in:"
+
+msgid "IDS_WAIT_TIMEOUT_TO_JOIN_DIVISION"
+msgstr "Available in:"
+
+msgid "IDS_WANTED_IN_DIVISION"
+msgstr "requests to join Division"
+
+msgid "IDS_WANT_IN_DIVISION"
+msgstr "Find a division"
+
+msgid "IDS_WAREHOUSE"
+msgstr "Inventory"
+
+msgid "IDS_WAREHOUSE_LOOTBOXES"
+msgstr "Available"
+
+msgid "IDS_WARHAMMERCHAOS"
+msgstr "Arthas Roqthar the Cold"
+
+msgid "IDS_WARHAMMERIMPERIAL"
+msgstr "Justinian Lyons XIII"
+
+msgid "IDS_WARHAMMER_BLACKTEMPLAR"
+msgstr "Augustin Riegerwald"
+
+msgid "IDS_WARHAMMER_ORK"
+msgstr "Grotmaz Smart"
+
+msgid "IDS_WARNING_BATTLESTATS_AVAILABILITY"
+msgstr "Detailed statistics are only available for battles played during the current game session"
+
+msgid "IDS_WARNING_BATTLESTATS_NOT_AVAILABLE"
+msgstr "Detailed statistics are unavailable"
+
+msgid "IDS_WARNING_CAMOUFLAGE_EXPIRED"
+msgstr "The selected camouflage is unavailable"
+
+msgid "IDS_WARNING_CANT_EQUIP_CAMOUFLAGE"
+msgstr "You can't put camouflage on this ship"
+
+msgid "IDS_WARNING_FIRST_LOGIN_NAME_SELECT"
+msgstr "You will not be able to change your selected username once you enter the game"
+
+msgid "IDS_WARNING_FIRST_LOGIN_REGION_SELECT"
+msgstr "You will not be able to change your selected region once you enter the game"
+
+msgid "IDS_WARNING_MODERNIZATIONS_MULTIPLE_UNMOUNT"
+msgstr "You can demount upgrades for Golds or sell them."
+
+msgid "IDS_WARNING_MODERNIZATION_DESTRUCTION"
+msgstr "You can destroy upgrades for free."
+
+msgid "IDS_WARNING_MODERNIZATION_UNMOUNT"
+msgstr "You can demount an upgrade for Golds or sell it."
+
+msgid "IDS_WARNING_MSKIN_BEFORE_LINK"
+msgstr "Once the camouflage is bound, it cannot be installed on another ship."
+
+msgid "IDS_WARNING_MULTIBOOST_BEFORE_LINK"
+msgstr "After linking a permanent bonus, it cannot be mounted on a different ship."
+
+msgid "IDS_WARNING_MULTIBOOST_BEFORE_PURCHASE"
+msgstr "Permanent bonus will be applied to this ship and cannot be removed afterward."
+
+msgid "IDS_WARNING_NOT_ALL_ECOBOOSTS_ARE_ACTIVE"
+msgstr "Some of the selected expendable bonuses are unavailable"
+
+msgid "IDS_WARNING_NO_SHIPS_IN_PORT"
+msgstr "You don't have a ship"
+
+msgid "IDS_WARNING_SIGNALS_EXPIRED"
+msgstr "Some of the selected signals are unavailable"
+
+msgid "IDS_WARNING_USELESS_PERK"
+msgstr "This skill is inefficient with the ship's selected configuration."
+
+msgid "IDS_WATCH_EDUCATIONAL_VIDEO"
+msgstr "Watch introductory video"
+
+msgid "IDS_WATCH_VIDEO"
+msgstr "Watch the video"
+
+msgid "IDS_WATER_ALPHA_SLIDER_HINT"
+msgstr "Adjust the transparency of water on the Minimap"
+
+msgid "IDS_WAVE_PING_DEACTIVATED"
+msgstr "Priority target ignored"
+
+msgid "IDS_WCONTROL_1"
+msgstr "Option 1"
+
+msgid "IDS_WCONTROL_2"
+msgstr "Option 2"
+
+msgid "IDS_WCONTROL_3"
+msgstr "Option 3"
+
+msgid "IDS_WCONTROL_4"
+msgstr "Option 4"
+
+msgid "IDS_WCONTROL_5"
+msgstr "Option 5"
+
+msgid "IDS_WCONTROL_6"
+msgstr "Option 6"
+
+msgid "IDS_WCONTROL_7"
+msgstr "Option 7"
+
+msgid "IDS_WCONTROL_8"
+msgstr "Option 8"
+
+msgid "IDS_WCONTROL_9"
+msgstr "Option 9"
+
+msgid "IDS_WEAPONCONTROLS"
+msgstr "Weapons"
+
+msgid "IDS_WEAPONGROUPS"
+msgstr "Weapon Groups"
+
+msgid "IDS_WEAPON_MOUNTED"
+msgstr "Armament mounted"
+
+msgid "IDS_WEB_BROWSER_HARDWARE_ACCELERATION"
+msgstr "Game browser hardware acceleration"
+
+msgid "IDS_WEB_BROWSER_HARDWARE_ACCELERATION_DESCRIPTION"
+msgstr "The graphics card is utilized instead of the CPU to render in-game web pages such as the Armory and Clans sections. Disable if you experience display problems."
+
+msgid "IDS_WEDNESDAY"
+msgstr "We"
+
+msgid "IDS_WEDNESDAY_FULL"
+msgstr "Wednesday"
+
+msgid "IDS_WEEK"
+msgstr "w"
+
+msgid "IDS_WELCOM_WOW"
+msgstr "Welcome!"
+
+msgid "IDS_WELCOM_WOW_TEXT"
+msgstr ""
+"Fight against artificial intelligence in your first battle.\n"
+"After playing a few more battles, you will unlock access to battles against teams of real players, as well as new ships and enhancements."
+
+msgid "IDS_WELTHUND"
+msgstr "Welthund"
+
+msgid "IDS_WEST"
+msgstr "Dusty Rodes"
+
+msgid "IDS_WE_ARE_WORKING_ON_THIS"
+msgstr "We are troubleshooting the issue"
+
+msgid "IDS_WG_PREMIUM_ACCOUNT_CR_VALUE"
+msgstr "+%(value)s %"
+
+msgid "IDS_WG_PREMIUM_ACCOUNT_ENDS_TIME"
+msgstr "Wargaming Premium Account expires in: %(timeLeft)s"
+
+msgid "IDS_WG_PREMIUM_ACCOUNT_XP_VALUE"
+msgstr "+%(value)s %"
+
+msgid "IDS_WHILE_WAITING_OUR"
+msgstr "While you wait, you can visit our"
+
+msgid "IDS_WILLIE_NEUMANN"
+msgstr "Willie Neumann"
+
+msgid "IDS_WILL_BE_ALSO_RESEARCHED"
+msgstr "You will also research:"
+
+msgid "IDS_WIMHINDENMANN"
+msgstr "Wim Hindenmann"
+
+msgid "IDS_WINDOWED"
+msgstr "Windowed"
+
+msgid "IDS_WINDOW_HEADER_ATTENTION"
+msgstr "WARNING"
+
+msgid "IDS_WINDOW_HEADER_BATTLE_RESULT"
+msgstr "EARLY TERMINATION OF THE BATTLE"
+
+msgid "IDS_WINDOW_HEADER_CONFIRMATION"
+msgstr "CONFIRMATION"
+
+msgid "IDS_WINDOW_HEADER_EARLY_EXIT_BATTLE"
+msgstr "QUITTING THE BATTLE EARLY"
+
+msgid "IDS_WINDOW_HEADER_EVENT"
+msgstr "Event"
+
+msgid "IDS_WINDOW_HEADER_PURCHASE_AND_INSTALL_MODERNIZATIONS"
+msgstr "Mounting Upgrades"
+
+msgid "IDS_WITHOUT_COMMANDER"
+msgstr "Without Commander"
+
+msgid "IDS_WITHOUT_PREM"
+msgstr "Without Premium"
+
+msgid "IDS_WITHOUT_PREM_DESC"
+msgstr "Standard Account"
+
+msgid "IDS_WITHOUT_SLOT"
+msgstr "Without Slot"
+
+msgid "IDS_WITH_BOMBERS"
+msgstr "With Bombers"
+
+msgid "IDS_WITH_COMMANDER"
+msgstr "With Commander"
+
+msgid "IDS_WITH_CONSUME_FIGHTER"
+msgstr "With Fighter"
+
+msgid "IDS_WITH_CONSUME_SCOUT"
+msgstr "With Spotting Aircraft"
+
+msgid "IDS_WITH_CYCLONE"
+msgstr "With cyclone"
+
+msgid "IDS_WITH_FIGHTERS"
+msgstr "With Attack Aircraft"
+
+msgid "IDS_WITH_PREM"
+msgstr "With Wargaming Premium Account"
+
+msgid "IDS_WITH_PREM_HINT"
+msgstr "With Premium Account, you receive more XP and Credits per battle"
+
+msgid "IDS_WITH_PREM_WOWS"
+msgstr "With Warships Premium Account"
+
+msgid "IDS_WITH_SLOT"
+msgstr "With Slot"
+
+msgid "IDS_WITH_TBOMBERS"
+msgstr "With Torpedo Bombers"
+
+msgid "IDS_WONYONG_RYU"
+msgstr "Wonyong Ryu"
+
+msgid "IDS_WORKTIME"
+msgstr "Active for"
+
+msgid "IDS_WORLD_OF_WARSHIPS"
+msgstr "Мир кораблей"
+
+msgid "IDS_WOT_KATUKOV"
+msgstr "Mikhail Katukov"
+
+msgid "IDS_WOWONIANG_FRANCE"
+msgstr "Wo Wo Niang"
+
+msgid "IDS_WOWONIANG_JAPAN"
+msgstr "Wo Wo Niang"
+
+msgid "IDS_WOWONIANG_PANASIA"
+msgstr "Wo Wo Niang"
+
+msgid "IDS_WOWONIANG_UK"
+msgstr "Wo Wo Niang"
+
+msgid "IDS_WOWONIANG_USA"
+msgstr "Wo Wo Niang"
+
+msgid "IDS_WOWS_PREMIUM_ACCOUNT_CR_VALUE"
+msgstr "+%(value)s %"
+
+msgid "IDS_WOWS_PREMIUM_ACCOUNT_ENDS_TIME"
+msgstr "Warships Premium Account expires in: %(timeLeft)s"
+
+msgid "IDS_WOWS_PREMIUM_ACCOUNT_XP_VALUE"
+msgstr "+%(value)s %"
+
+msgid "IDS_WOWS_PREMIUM_DESCRIPTION"
+msgstr "With Premium Account, you get a bonus to Credits and XP that you earn in a battle."
+
+msgid "IDS_WOWS_WOT"
+msgstr "Maxim Metky"
+
+msgid "IDS_WP_MK02_B11L"
+msgstr "Beagle"
+
+msgid "IDS_WP_MK02_B11R"
+msgstr "Zephir"
+
+msgid "IDS_WP_MK02_B12L"
+msgstr "Raven"
+
+msgid "IDS_WP_MK02_B12R"
+msgstr "Lightning"
+
+msgid "IDS_WP_MK02_B13L"
+msgstr "Mantis"
+
+msgid "IDS_WP_MK02_B13R"
+msgstr "Sunset"
+
+msgid "IDS_WP_MK02_B21L"
+msgstr "Crossbow"
+
+msgid "IDS_WP_MK02_B21R"
+msgstr "Hawk"
+
+msgid "IDS_WP_MK02_B22L"
+msgstr "Archer"
+
+msgid "IDS_WP_MK02_B22R"
+msgstr "Stealth"
+
+msgid "IDS_WP_MK02_B23L"
+msgstr "Dart"
+
+msgid "IDS_WP_MK02_B23R"
+msgstr "Hornet"
+
+msgid "IDS_WP_MK02_B31L"
+msgstr "Wolfhound"
+
+msgid "IDS_WP_MK02_B31R"
+msgstr "Enfield"
+
+msgid "IDS_WP_MK02_B32L"
+msgstr "Specter"
+
+msgid "IDS_WP_MK02_B32R"
+msgstr "Spider"
+
+msgid "IDS_WP_MK02_B33L"
+msgstr "Centurion"
+
+msgid "IDS_WP_MK02_B33R"
+msgstr "Huron"
+
+msgid "IDS_WP_MK02_B34L"
+msgstr "Spartan"
+
+msgid "IDS_WP_MK02_B34R"
+msgstr "Stalker"
+
+msgid "IDS_WP_MK02_BF1L"
+msgstr "Comrade"
+
+msgid "IDS_WP_MK02_BF1R"
+msgstr "Solidarity"
+
+msgid "IDS_WP_MK02_BF2L"
+msgstr "Iceman"
+
+msgid "IDS_WP_MK02_BF2R"
+msgstr "Unity"
+
+msgid "IDS_WP_MK02_BOSS"
+msgstr "Zeus"
+
+msgid "IDS_WP_MK02_BOSS2"
+msgstr "Poseidon"
+
+msgid "IDS_WP_MK02_T31L"
+msgstr "Porter"
+
+msgid "IDS_WP_MK02_T31R"
+msgstr "Burlak"
+
+msgid "IDS_WP_MK02_T32L"
+msgstr "Plodder"
+
+msgid "IDS_WP_MK02_T32R"
+msgstr "Cargador"
+
+msgid "IDS_WP_MK02_T33L"
+msgstr "Scraper"
+
+msgid "IDS_WP_MK02_T33R"
+msgstr "Apprentice"
+
+msgid "IDS_WP_MK02_T34L"
+msgstr "Brigadier"
+
+msgid "IDS_WP_MK02_T34R"
+msgstr "Master"
+
+msgid "IDS_WP_MK02_T35L"
+msgstr "Foreman"
+
+msgid "IDS_WP_MK02_T35R"
+msgstr "Headman"
+
+msgid "IDS_WP_MK02_T36L"
+msgstr "Trade Union"
+
+msgid "IDS_WP_MK02_T36R"
+msgstr "Alternate"
+
+msgid "IDS_WRITEOFF_REASON"
+msgstr "Reason for removal:"
+
+msgid "IDS_WRITTENOFF"
+msgstr "Deducted:"
+
+msgid "IDS_WRITTENOFF_DAYS"
+msgstr "Days removed:"
+
+msgid "IDS_WRONG_GROUP_TITLE"
+msgstr "A group with this name already exists"
+
+msgid "IDS_WRONG_GROUP_TITLE_GET_TRY_ANOTHER_TITLE"
+msgstr "A group with this name already exists. Enter another name."
+
+msgid "IDS_WRONG_PASSWORD_TRY_AGAIN"
+msgstr "Incorrect password. Please try again."
+
+msgid "IDS_WRONG_TITLE"
+msgstr "A channel with this name already exists"
+
+msgid "IDS_WUJING"
+msgstr "Sha Wujing"
+
+msgid "IDS_WUKONG"
+msgstr "Sun Wukong"
+
+msgid "IDS_XMPP_UNAVAILABLE_MESSAGE"
+msgstr "Chat temporarily unavailable"
+
+msgid "IDS_YAMAMOTO"
+msgstr "Yamamoto Isoroku"
+
+msgid "IDS_YAMATO"
+msgstr "Yamato"
+
+msgid "IDS_YANG_LOGH"
+msgstr "Yang Wen-li"
+
+msgid "IDS_YEAR"
+msgstr "y"
+
+msgid "IDS_YES"
+msgstr "YES"
+
+msgid "IDS_YI_SUN_SIN"
+msgstr "Yi Sun-Sin"
+
+msgid "IDS_YOURPLANESQUADISDEAD"
+msgstr "Your squadron No.%d destroyed."
+
+msgid "IDS_YOUR_ACHIEVEMENTS"
+msgstr "My Achievements"
+
+msgid "IDS_YOUR_BEST_RANK_IN_SEASON"
+msgstr "Your highest rank this season"
+
+msgid "IDS_YOUR_DIVISION_IS_IN_BATTLE"
+msgstr "Your Division is in battle. Wait until the current battle is over."
+
+msgid "IDS_YOUR_GOAL"
+msgstr "Your task"
+
+msgid "IDS_YOUR_PRIME_TIME_COLON"
+msgstr "Your session:"
+
+msgid "IDS_YOUR_RANGE_HINT"
+msgstr "The number of players you can enter battle with depends on the tier of your ship."
+
+msgid "IDS_YOUR_RANK"
+msgstr "Your Rank"
+
+msgid "IDS_YOUR_RANK_IN_LEAGUE_1"
+msgstr "Rank %(_rankId)s of the Gold League"
+
+msgid "IDS_YOUR_RANK_IN_LEAGUE_2"
+msgstr "Rank %(_rankId)s of the Silver League"
+
+msgid "IDS_YOUR_RANK_IN_LEAGUE_3"
+msgstr "Rank %(_rankId)s of the Bronze League"
+
+msgid "IDS_YOUR_REWARD"
+msgstr "Battle Tokens gathered:"
+
+msgid "IDS_YOUR_SHIP"
+msgstr "Your ship"
+
+msgid "IDS_YOUR_TEAM_DEFEAT"
+msgstr "Your team lost"
+
+msgid "IDS_YOUR_TEAM_WINS"
+msgstr "Your team won!"
+
+msgid "IDS_YOU_ARE_COMMANDER"
+msgstr "You are the Division Commander"
+
+msgid "IDS_YOU_ARE_IN_DIVISION_ALREADY"
+msgstr "You cannot join a different Division until you leave your current one."
+
+msgid "IDS_YOU_ARE_MEMBER_DIVISION_IN_BATTLE"
+msgstr "You are a member of the Division."
+
+msgid "IDS_YOU_ARE_OUT_OF_DIVISION"
+msgstr "You have been removed from the Division."
+
+msgid "IDS_YOU_DESTROYED_THIS_BUILDING"
+msgstr "You destroyed this installation"
+
+msgid "IDS_YOU_DIDNT_GET_DAMAGE"
+msgstr "You received no damage in this battle"
+
+msgid "IDS_YOU_DIDNT_SHOW_RESULTS"
+msgstr "No battle contribution"
+
+msgid "IDS_YOU_GOT_TEAMKILLER_STATUS"
+msgstr "You have received the Team Killer status"
+
+msgid "IDS_YOU_HAVE_BEEN_DENUNCATED"
+msgstr "You were reported!"
+
+msgid "IDS_YOU_HAVE_BEEN_PRAISED"
+msgstr "You were complimented!"
+
+msgid "IDS_YOU_HAVE_NO_LOOTBOXES"
+msgstr "You do not have any containers"
+
+msgid "IDS_YOU_HELP_THE_COMMUNITY"
+msgstr "You are helping to improve the community."
+
+msgid "IDS_YOU_MAY_CHANGE_SHIP_CONFIGS"
+msgstr "You can change your ship configuration."
+
+msgid "IDS_YOU_MOVED_INTO_SPECTATORS_MODE"
+msgstr "No allied ships left in the battle. You are now in Spectator Mode."
+
+msgid "IDS_YOU_MOVED_INTO_SPECTATORS_MODE_KEY_BATTLE"
+msgstr "Your battle is over. You have been switched to the Spectator Mode."
+
+msgid "IDS_YOU_SENT_TOO_MANY_INVITES"
+msgstr "You have sent too many invitations."
+
+msgid "IDS_YOU_SHOULD_PURCHASE_LOOTBOX"
+msgstr "Collect a container"
+
+msgid "IDS_YOU_WERE_AUTOKICKED"
+msgstr "You have been disconnected from the server due to a long period of inactivity."
+
+msgid "IDS_YOU_WILL_ENTER_GAME_SHORTLY"
+msgstr "You will enter the game within a few minutes."
+
+msgid "IDS_YULIA_SUMMER"
+msgstr "Yulia"
+
+msgid "IDS_YU_CHENG"
+msgstr "Yu Cheng"
+
+msgid "IDS_ZERO_CONSUMABLES_INFO"
+msgstr "The amount of equipment has been reduced by upgrades or commander skills."
+
+msgid "IDS_ZIKAKU"
+msgstr "The Great Gorgon"
+
+msgid "IDS_ZOOM_IN"
+msgstr "Zoom in"
+
+msgid "IDS_ZOOM_IN_PREF_TOOLTIP_DESCRIPTION"
+msgstr "Zoom in on water."
+
+msgid "IDS_ZOOM_IN_SPECTATOR"
+msgstr "Zoom in"
+
+msgid "IDS_ZOOM_IN_SPECTATOR_PREF_TOOLTIP_DESCRIPTION"
+msgstr "Zoom in on water."
+
+msgid "IDS_ZOOM_OUT"
+msgstr "Zoom out"
+
+msgid "IDS_ZOOM_OUT_PREF_TOOLTIP_DESCRIPTION"
+msgstr "Zoom out from water."
+
+msgid "IDS_ZOOM_OUT_SPECTATOR"
+msgstr "Zoom out"
+
+msgid "IDS_ZOOM_OUT_SPECTATOR_PREF_TOOLTIP_DESCRIPTION"
+msgstr "Zoom out from water."
+
+msgid "IDS_AND_OTHER_SHIPS"
+msgid_plural "IDS_AND_OTHER_SHIPS"
+msgstr[0] "And %(count)s more ship"
+msgstr[1] "And %(count)s more ships"
+
+msgid "IDS_AOGAS_RESET_PENALTY"
+msgid_plural "IDS_AOGAS_RESET_PENALTY"
+msgstr[0] "It has been more than %(hours)s hour since the last time you logged in to the game. You can now earn the full amount of Credits and XP again."
+msgstr[1] "It has been more than %(hours)s hours since you logged in to the game. You can now earn the full amount of Credits and XP again."
+
+msgid "IDS_ARC_EVENT_POINTS_COST"
+msgid_plural "IDS_ARC_EVENT_POINTS_COST"
+msgstr[0] "%(points)s point required"
+msgstr[1] "%(points)s points required"
+
+msgid "IDS_ARC_EVENT_POINTS_LEFT"
+msgid_plural "IDS_ARC_EVENT_POINTS_LEFT"
+msgstr[0] "%(points)s point remaining"
+msgstr[1] "%(points)s points remaining"
+
+msgid "IDS_BATTLEPASS_CREDITS_EXCHANGE_SALE"
+msgid_plural "IDS_BATTLEPASS_CREDITS_EXCHANGE_SALE"
+msgstr[0] "Ends in: %(_days)s day"
+msgstr[1] "Ends in: %(_days)s days"
+
+msgid "IDS_BATTLES_TO_NEXT_STEP"
+msgid_plural "IDS_BATTLES_TO_NEXT_STEP"
+msgstr[0] "%(battles)s battle left"
+msgstr[1] "%(battles)s battles left"
+
+msgid "IDS_BATTLE_STATS_COUNT_DAMAGED_SHIPS"
+msgid_plural "IDS_BATTLE_STATS_COUNT_DAMAGED_SHIPS"
+msgstr[0] "warship damaged"
+msgstr[1] "warships damaged"
+
+msgid "IDS_BATTLE_STATS_COUNT_ENEMY_FIND"
+msgid_plural "IDS_BATTLE_STATS_COUNT_ENEMY_FIND"
+msgstr[0] "enemy spotted"
+msgstr[1] "enemies spotted"
+
+msgid "IDS_BATTLE_STATS_COUNT_HELP_KILL"
+msgid_plural "IDS_BATTLE_STATS_COUNT_HELP_KILL"
+msgstr[0] "destroyed with your assistance"
+msgstr[1] "destroyed with your assistance"
+
+msgid "IDS_BATTLE_STATS_COUNT_HL_OUTOFACTION"
+msgid_plural "IDS_BATTLE_STATS_COUNT_HL_OUTOFACTION"
+msgstr[0] "module incapacitated"
+msgstr[1] "modules incapacitated"
+
+msgid "IDS_BATTLE_STATS_COUNT_KILLED_SHIPS"
+msgid_plural "IDS_BATTLE_STATS_COUNT_KILLED_SHIPS"
+msgstr[0] "warship destroyed"
+msgstr[1] "warships destroyed"
+
+msgid "IDS_BATTLE_STATS_COUNT_PLANE_KILLED"
+msgid_plural "IDS_BATTLE_STATS_COUNT_PLANE_KILLED"
+msgstr[0] "aircraft destroyed"
+msgstr[1] "aircraft destroyed"
+
+msgid "IDS_CHOOSE_TASK_DESCR"
+msgid_plural "IDS_CHOOSE_TASK_DESCR"
+msgstr[0] ""
+"Collect %(count)s star to unlock the final task.\n"
+"The remaining required stars
can be collected by completing tasks again."
+msgstr[1] ""
+"Collect %(count)s stars to unlock the final task.\n"
+"The remaining required stars
can be collected by completing tasks again."
+
+msgid "IDS_COLLECTION_EXCHANGE_FOR_DUPLICATES_QUESTION"
+msgid_plural "IDS_COLLECTION_EXCHANGE_FOR_DUPLICATES_QUESTION"
+msgstr[0] "Obtain for %(amount)s duplicate?"
+msgstr[1] "Obtain for %(amount)s duplicates?"
+
+msgid "IDS_COLLECTION_NEED_DUPLICATES_FOR_EXCHANGE"
+msgid_plural "IDS_COLLECTION_NEED_DUPLICATES_FOR_EXCHANGE"
+msgstr[0] "%(amount)s duplicate required"
+msgstr[1] "%(amount)s duplicates required"
+
+msgid "IDS_COMPENSATION_DAYS"
+msgid_plural "IDS_COMPENSATION_DAYS"
+msgstr[0] "%(days)s day"
+msgstr[1] "%(days)s days"
+
+msgid "IDS_CP_REWARD_FOR_HOLDING"
+msgid_plural "IDS_CP_REWARD_FOR_HOLDING"
+msgstr[0] "+ %s every %s %s"
+msgstr[1] "+ %s every %s %s"
+
+msgid "IDS_CREW_BASKET_DESCRIPTION"
+msgid_plural "IDS_CREW_BASKET_DESCRIPTION"
+msgstr[0] ""
+"Dismissal can be canceled within %(minutes)s minute.\n"
+"To cancel dismissal, navigate to the Commanders list in the Reserve."
+msgstr[1] ""
+"Dismissal can be canceled within %(minutes)s minutes.\n"
+"To cancel dismissal, navigate to the Commanders list in the Reserve."
+
+msgid "IDS_CREW_HIRE_TYPE_DESCRIPTION_PAID_PL"
+msgid_plural "IDS_CREW_HIRE_TYPE_DESCRIPTION_PAID_PL"
+msgstr[0] "+%(_amount)s skill point