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From the project you share, seems only here talking about the rule of syncing in Audio & haptic, or I missed something? https://github.com/Lofelt/NiceVibrations/blob/main/clip-players/src/lib.rs#L25
In Android, Audio service and vibration service not running in same context, that means :
From the IOS example,seems you are useing a standard audio API and not using any synchronicity between audio and haptic in SDK ?
The text was updated successfully, but these errors were encountered:
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From the project you share, seems only here talking about the rule of syncing in Audio & haptic, or I missed something?
https://github.com/Lofelt/NiceVibrations/blob/main/clip-players/src/lib.rs#L25
In Android, Audio service and vibration service not running in same context, that means :
From the IOS example,seems you are useing a standard audio API and not using any synchronicity between audio and haptic in SDK ?
The text was updated successfully, but these errors were encountered: