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ExtensionInfo.xml
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<HacknetExtension>
<Name>System Shutdown</Name> <!-- Max length 128 chars. -->
<AllowSaves>true</AllowSaves>
<!--
<StartingVisibleNodes>NodeA,NodeB</StartingVisibleNodes>
-->
<!-- the mission (if any) that loads in as soon as the player starts -->
<StartingMission>Missions/Main/Crymz0n/Trials/Crymz0nTrial00.xml</StartingMission>
<!-- Conditional action set that is loaded in as soon as a new session is created
This is useful to do setup stuff, like giving the player programs, assigning them a faction etc.
If you don't need this, set it to "NONE", or just delete the tag.-->
<StartingActions>Actions/Main.xml</StartingActions>
<Description> --- System Shutdown ---
One of CSEC's top operatives has gone rogue, taking powerful and experimental hacking tools with him. It's up to your team to find and stop him.</Description>
<!-- Factions involved in this extension! You can define as many or as few as you like. -->
<Faction>Factions/Crymz0nSquad.xml</Faction>
<StartsWithTutorial>false</StartsWithTutorial>
<!-- This makes the extension start with the standard restart bootup sequence. -->
<HasIntroStartup>true</HasIntroStartup>
<!-- Base Themes: TerminalOnlyBlack, HacknetBlue, HacknetTeal, HacknetYellow, HackerGreen, HacknetWhite, HacknetPurple, HacknetMint -->
<StartingTheme>Themes/TransitionThemeAlt.xml</StartingTheme>
<!-- Can use original + labyrinths songs. Can use custom songs by referencing .ogg filepath. -->
<IntroStartupSong>The_Quickening</IntroStartupSong>
<!--
<SequencerTargetID>drekBattlestation</SequencerTargetID>
<SequencerSpinUpTime>10.5</SequencerSpinUpTime>
<SequencerFlagRequiredForStart>NONE</SequencerFlagRequiredForStart>
<ActionsToRunOnSequencerStart>Actions/FinalActions.xml</ActionsToRunOnSequencerStart>
-->
<!-- Workshop Details -->
<WorkshopDescription>You've been a retired hacker for quite some time, until an old friend contacts you saying it's time to bring the gang back together.
One of CSEC's top operatives has gone rogue, bringing with him an arsenal of powerful and experimental hacking tools. You and your team are going to find this hacker, and take back what he stole. But once you succeed, what will you decide to do with them?
----------------------------------------------------------------------------------------------------
This is currently an unfinished expansion for Hacknet following a new protagonist and taking place after the events of Hacknet and Hacknet: Labyrinths.
System Shutdown currently includes:
- Between 1-2 hours of gameplay.
- A thorough introduction covering the basics.
- A new cast of detailed characters.
- 2 complete main questlines. (5 Planned)
- A few entertaining side missions.
- Various nodes and networks to explore.
- (Soon to be a few easter eggs, but their areas haven't been added yet.)
And an accidental jumpscare near the end. ;P
----------------------------------------------------------------------------------------------------
#HackerJAM honourable mention as a close competitor for third place. An exceptional re-introduction to Hacknet.
Visit our Trello page to follow our progress.
https://trello.com/b/jCkwegPX/system-shutdown-roadmap
We also have a GitHub if you don't mind spoilers.
https://github.com/TheLoneStryder/system-shutdown
If you want to try the original HackerJAM demo, here's the download link.
http://www.moddb.com/groups/indie-gamers/downloads/codename-downfall-hackerjam-demo
----------------------------------------------------------------------------------------------------
We hope you enjoy the demo to our upcoming extension, if you have any suggestions or encounter any bugs please post them in the discussions below. Enjoy!
- Stryder + Jammy</WorkshopDescription>
<WorkshopLanguage>English</WorkshopLanguage>
<WorkshopVisibility>0</WorkshopVisibility> <!-- 0 = Public / 1 = Friends / 2 = Private -->
<WorkshopTags>Extension,Labyrinths</WorkshopTags> <!-- Can only add approved tags. -->
<WorkshopPreviewImagePath>WorkshopLogo.png</WorkshopPreviewImagePath>
<WorkshopPublishID>942757413</WorkshopPublishID>
</HacknetExtension>