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Releases: LumpBloom7/sentakki

2021.222.0

22 Feb 16:19
2021.222.0
1a63e05
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Thank you for showing interest in this ruleset. This is a tagged release (2021.222.0).
If you like this ruleset, do consider supporting me.

This release resolves a crash that could occur on the 2021.220.0 release of osu!lazer when resuming after pausing

✨ New Features

  • Judgement improvements | #170
  • Also with the new judgement looks, comes an EARLY/LATE/CRIT display for those who want it, and can be toggled in the sentakki settings

🐛 Bug Fixes

  • Fix touch notes being forced regardless of experimental configuration | #177

Feedback

Complaints? Suggestion? Or just want to discuss stuff?

Feel free to join the sentakki discord for a direct communication line to devs, and exclusive access to insider test builds.

Installation

Refer to this wiki page

2021.109.0

09 Jan 15:32
2021.109.0
016a90d
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Thank you for showing interest in this ruleset. This is a tagged release (2021.109.0).
If you like this ruleset, do consider supporting me.

This release resolves an incompatibility that could occur on the 2021.109.0 release of osu!lazer

🛠 Improvements

  • Acknowledge supporters

Feedback

Complaints? Suggestion? Or just want to discuss stuff?

Feel free to join the sentakki discord for a direct communication line to devs, and exclusive access to insider test builds.

Installation

Refer to this wiki page

2020.1225.0

24 Dec 17:18
2020.1225.0
c98e7b3
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Thank you for showing interest in this ruleset. This is a tagged release (2020.1225.0).
If you like this ruleset, do consider supporting me.

This release resolves a crash that could occur on the 2020.1225.0 release of osu!lazer

🛠 Improvements

  • Adjust slide visual and improve their animations | #160

🐛 Bug Fixes

  • Fix replays | #157

Dev message

And so concludes the year, time really does fly when I'm having fun.

I'd like to thank everyone who have helped me throughout the year, making Sentakki and Hishigata what it is today. I am looking forward to how Sentakki and Hishigata will develop in the next year.

Merry Chirstmas everyone, and may the next year be just as eventful. :)

Feedback

Complaints? Suggestion? Or just want to discuss stuff?

Feel free to join the sentakki discord for a direct communication line to devs, and exclusive access to insider test builds.

Installation

Refer to this wiki page

2020.1121.0

20 Nov 20:58
2020.1121.0
176329e
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Thank you for showing interest in this ruleset. This is a tagged release (2020.1121.0).
If you like this ruleset, do consider supporting me.

This release resolves a crash that could occur on the 2020.1121.0 release of osu!lazer

🛠 Improvements

  • Judgements are pooled now

Feedback

Complaints? Suggestion? Or just want to discuss stuff?

Feel free to join the sentakki discord for a direct communication line to devs, and exclusive access to insider test builds.

Installation

Refer to this wiki page

2020.1114.0

14 Nov 11:56
2020.1114.0
b03b6ef
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Thank you for showing interest in this ruleset. This is a tagged release (2020.1114.0).
If you like this ruleset, do consider supporting me.

This release resolves a crash that could occur on the 2020.1114.0 release of osu!lazer

🛠 Improvements

  • Remove hidden mod | #142

Feedback

Complaints? Suggestion? Or just want to discuss stuff?

Feel free to join the sentakki discord for a direct communication line to devs, and exclusive access to insider test builds.

Installation

Refer to this wiki page

2020.1109.0

09 Nov 14:54
2020.1109.0
072a265
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Thank you for showing interest in this ruleset. This is a tagged release (2020.1109.0).
If you like this ruleset, do consider supporting me.

This release resolves a crash that could occur in the 2020.1109.0 release of osu!lazer.

🛠 Improvements

  • Fix performance issues when using default note speed | #135
  • Redesign touch notes to be closer to their maimai design | #139

Feedback

Complaints? Suggestion? Or just want to discuss stuff?

Feel free to join the sentakki discord for a direct communication line to devs, and exclusive access to insider test builds.

Installation

Refer to this wiki page

2020.1019.0

20 Oct 14:34
2020.1019.0
43f6ee6
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Thank you for showing interest in this ruleset. This is a tagged release (2020.1019.0).
If you like this ruleset, do consider supporting me on ko-fi.

🛠 Improvements

  • Add back support for "button" type virtual input | #132
  • General housekeeping | #133
    • Fix proxied objects staying alive throughout the entire duration of the beatmap.
    • Fix rewinded DHOs with a queued transform reset not being visible after the rewind (was due to improper transform clearing)
    • Slight changes to the overall look of notes
    • Adjusted slide note animation

Feedback

Complaints? Suggestion? Or just want to discuss stuff?

Feel free to join the sentakki discord for a direct communication line to devs, and exclusive access to insider test builds.

Installation

Refer to this wiki page

2020.1005.0

05 Oct 12:41
2020.1005.0
8029f8f
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Thank you for showing interest in this ruleset. This is a tagged release (2020.1005.0).

This release resolves the crash that would occur on the 2020.1005.0 release of osu!lazer.

🛠 Improvements

  • Use PausableSkinnableSample instead of SkinnableSample | #128

Feedback

Complaints? Suggestion? Or just want to discuss stuff?

Feel free to join the sentakki discord for a direct communication line to devs, and exclusive access to insider test builds.

Installation

Refer to this wiki page

2020.1002.0

02 Oct 16:51
2020.1002.0
168d366
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Thank you for showing interest in this ruleset. This is a tagged release (2020.1002.0).
If you like this ruleset, do consider supporting me on ko-fi.

✨ New Features

  • Implement AutoTouch mod | #119
  • Give each lane a dedicated key and positional input zone | #116
    • You can even play using only the keyboard with the AutoTouch mod
    • Gameplay will feel drastically different from last release
    • Normal players with a tablet pen may want to try tablet only plays (using pen taps to interact)
  • Add multitouch support | #117
    • Paving the way to gameplay experiences on touchscreen devices.
    • Android builds are available in the Discord server for people looking to give it a try.
    • There are still problems with touch on Windows, mainly due to Windows touch gestures taking control.

🛠 Improvements

  • Remove perfect judgement | #127
  • Separate HoldHead scoring from main Hold object | #125
  • Add nested ScorePadding objects in BREAKS instead of using a separate judgement type | #124
    • Breaks increases combo by 5 now
  • Redesign TouchHold to be more in line with maimai design | #122
  • Change HOLDs to be DX style rather than Finale style | #120

🐛 Bug Fixes

  • Fix a certain case where SlideNodes aren't given the proper start time | #114
    • Only occurs in a particular case concerning a certain Aspire map...

Feedback

Complaints? Suggestion? Or just want to discuss stuff?

Feel free to join the sentakki discord for a direct communication line to devs, and exclusive access to insider test builds.

Installation

Refer to this wiki page

2020.903.0

03 Sep 15:19
2020.903.0
2e63593
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Thank you for showing interest in this ruleset. This is a tagged release (2020.903.0).
If you like this ruleset, do consider supporting me on ko-fi or PayPal.

✨ New Features

  • Add Unstable rate statistic to detailed stats screen | #112
  • Allow SLIDEs to contain more than one path with varying durations | #109
    • Won't appear in normal conversions. But they do have a chance to appear with the correct experiment enabled. ;)

🛠 Improvements

  • Favor accuracy more than combo in score processor | #108

Installation

Refer to this wiki page