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ptz-controls.cpp
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ptz-controls.cpp
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/* Pan Tilt Zoom camera controls
*
* Copyright 2020 Grant Likely <grant.likely@secretlab.ca>
*
* SPDX-License-Identifier: GPLv2
*/
#include <obs-module.h>
#include <obs.hpp>
#include <util/config-file.h>
#include <util/platform.h>
#include <QMainWindow>
#include <QMenuBar>
#include <QVBoxLayout>
#include <QToolTip>
#include <QWindow>
#include "ui_ptz-controls.h"
#include "ptz-controls.hpp"
#include "settings.hpp"
#include "ptz-visca.hpp"
#include "ptz-pelco-p.hpp"
OBS_DECLARE_MODULE()
OBS_MODULE_AUTHOR("Grant Likely <grant.likely@secretlab.ca>");
OBS_MODULE_USE_DEFAULT_LOCALE("ptz-controls", "en-US")
bool obs_module_load()
{
blog(LOG_INFO, "PTZ Controls plugin " TOSTRING(OBS_PTZ_VERSION));
const auto main_window =
static_cast<QMainWindow *>(obs_frontend_get_main_window());
obs_frontend_push_ui_translation(obs_module_get_string);
auto *tmp = new PTZControls(main_window);
obs_frontend_add_dock(tmp);
obs_frontend_pop_ui_translation();
ptz_init_settings();
return true;
}
void obs_module_unload() {}
MODULE_EXPORT const char *obs_module_description(void)
{
return obs_module_text("Pan, Tilt & Zoom control plugin");
}
MODULE_EXPORT const char *obs_module_name(void)
{
return obs_module_text("PTZ Controls");
}
PTZControls* PTZControls::instance = NULL;
void PTZControls::OBSFrontendEventWrapper(enum obs_frontend_event event, void *ptr)
{
PTZControls *controls = reinterpret_cast<PTZControls *>(ptr);
controls->OBSFrontendEvent(event);
}
void PTZControls::OBSFrontendEvent(enum obs_frontend_event event)
{
obs_source_t *scene = NULL;
const char *name;
switch (event) {
case OBS_FRONTEND_EVENT_SCENE_CHANGED:
if (ui->targetButton_program->isChecked())
scene = obs_frontend_get_current_scene();
break;
case OBS_FRONTEND_EVENT_PREVIEW_SCENE_CHANGED:
if (ui->targetButton_preview->isChecked())
scene = obs_frontend_get_current_preview_scene();
break;
default:
break;
}
if (!scene)
return;
name = obs_source_get_name(scene);
for (unsigned long int i = 0; i < PTZDevice::device_count(); i++) {
PTZDevice *ptz = PTZDevice::get_device(i);
if (ptz->objectName() == name) {
setCurrent(i);
break;
}
}
obs_source_release(scene);
}
PTZControls::PTZControls(QWidget *parent)
: QDockWidget(parent), ui(new Ui::PTZControls),
use_gamepad(false), gamepad(NULL)
{
instance = this;
ui->setupUi(this);
ui->cameraList->setModel(PTZDevice::model());
QItemSelectionModel *selectionModel = ui->cameraList->selectionModel();
connect(selectionModel,
SIGNAL(currentChanged(QModelIndex, QModelIndex)),
this, SLOT(currentChanged(QModelIndex, QModelIndex)));
LoadConfig();
ui->speedSlider->setValue(50);
ui->speedSlider->setMinimum(0);
ui->speedSlider->setMaximum(100);
obs_frontend_add_event_callback(OBSFrontendEventWrapper, this);
hide();
/* loadHotkey helpers lifted from obs-studio/UI/window-basic-main.cpp */
auto loadHotkeyData = [&](const char *name) -> OBSData {
config_t *cfg = obs_frontend_get_profile_config();
const char *info = config_get_string(cfg, "Hotkeys", name);
if (!info)
return {};
obs_data_t *data = obs_data_create_from_json(info);
if (!data)
return {};
OBSData res = data;
obs_data_release(data);
return res;
};
auto registerHotkey = [&](const char *name, const char *description,
obs_hotkey_func func, void *data) -> obs_hotkey_id {
obs_hotkey_id id;
id = obs_hotkey_register_frontend(name, description, func, data);
obs_data_array_t *array =
obs_data_get_array(loadHotkeyData(name), "bindings");
obs_hotkey_load(id, array);
obs_data_array_release(array);
return id;
};
auto cb = [](void *data, obs_hotkey_id, obs_hotkey_t *, bool pressed) {
QPushButton *button = static_cast<QPushButton*>(data);
if (pressed)
button->pressed();
else
button->released();
};
panTiltLeftHotkey = registerHotkey("PTZ.PanTiltLeft",
"PTZ Pan camera left", cb, ui->panTiltButton_left);
panTiltRightHotkey = registerHotkey("PTZ.PanTiltRight",
"PTZ Pan camera right", cb, ui->panTiltButton_right);
panTiltUpHotkey = registerHotkey("PTZ.PanTiltUp",
"PTZ Tilt camera up", cb, ui->panTiltButton_up);
panTiltDownHotkey = registerHotkey("PTZ.PanTiltDown",
"PTZ Tilt camera down", cb, ui->panTiltButton_down);
zoomWideHotkey = registerHotkey("PTZ.ZoomWide",
"PTZ Zoom camera out (wide)", cb, ui->zoomButton_wide);
zoomTeleHotkey = registerHotkey("PTZ.ZoomTele",
"PTZ Zoom camera in (telefocal)", cb, ui->zoomButton_tele);
}
PTZControls::~PTZControls()
{
obs_hotkey_unregister(panTiltLeftHotkey);
obs_hotkey_unregister(panTiltRightHotkey);
obs_hotkey_unregister(panTiltUpHotkey);
obs_hotkey_unregister(panTiltDownHotkey);
obs_hotkey_unregister(zoomWideHotkey);
obs_hotkey_unregister(zoomTeleHotkey);
//signal_handler_disconnect_global(obs_get_signal_handler(), OBSSignal, this);
SaveConfig();
PTZDevice::delete_all();
deleteLater();
}
/*
* Save/Load configuration methods
*/
void PTZControls::SaveConfig()
{
char *file = obs_module_config_path("config.json");
if (!file)
return;
OBSData data = obs_data_create();
obs_data_release(data);
obs_data_set_bool(data, "use_gamepad", use_gamepad);
obs_data_set_int(data, "debug_log_level", ptz_debug_level);
const char *target_mode = "manual";
if (ui->targetButton_preview->isChecked())
target_mode = "preview";
if (ui->targetButton_program->isChecked())
target_mode = "program";
obs_data_set_string(data, "target_mode", target_mode);
OBSDataArray camera_array = obs_data_array_create();
obs_data_array_release(camera_array);
for (unsigned long int i = 0; i < PTZDevice::device_count(); i++) {
PTZDevice *ptz = PTZDevice::get_device(i);
obs_data_array_push_back(camera_array, ptz->get_config());
}
obs_data_set_array(data, "devices", camera_array);
/* Save data structure to json */
if (!obs_data_save_json_safe(data, file, "tmp", "bak")) {
char *path = obs_module_config_path("");
if (path) {
os_mkdirs(path);
bfree(path);
}
obs_data_save_json_safe(data, file, "tmp", "bak");
}
bfree(file);
}
void PTZControls::LoadConfig()
{
char *file = obs_module_config_path("config.json");
OBSDataArray array;
std::string target_mode;
if (!file)
return;
OBSData data = obs_data_create_from_json_file_safe(file, "bak");
bfree(file);
if (!data)
return;
obs_data_release(data);
obs_data_set_default_int(data, "debug_log_level", LOG_INFO);
obs_data_set_default_bool(data, "use_gamepad", false);
obs_data_set_default_string(data, "target_mode", "preview");
ptz_debug_level = obs_data_get_int(data, "debug_log_level");
use_gamepad = obs_data_get_bool(data, "use_gamepad");
target_mode = obs_data_get_string(data, "target_mode");
ui->targetButton_preview->setChecked(target_mode == "preview");
ui->targetButton_program->setChecked(target_mode == "program");
ui->targetButton_manual->setChecked(target_mode != "preview" && target_mode != "program");
setGamepadEnabled(use_gamepad);
array = obs_data_get_array(data, "devices");
obs_data_array_release(array);
if (!array) {
blog(LOG_INFO, "No PTZ configuration found");
return;
}
for (size_t i = 0; i < obs_data_array_count(array); i++) {
OBSData ptzcfg = obs_data_array_item(array, i);
obs_data_release(ptzcfg);
PTZDevice::make_device(ptzcfg);
}
}
void PTZControls::setGamepadEnabled(bool enable)
{
use_gamepad = enable;
if (!use_gamepad && gamepad) {
disconnect(gamepad);
delete gamepad;
gamepad = NULL;
}
if (use_gamepad && !gamepad) {
QGamepadManager* gpm = QGamepadManager::instance();
// Windows workaround from StackOverflow:
// https://stackoverflow.com/questions/62668629/qgamepadmanager-connecteddevices-empty-but-windows-detects-gamepad
QWindow* wnd = new QWindow();
wnd->show();
delete wnd;
qApp->processEvents();
QList<int> gamepads = gpm->connectedGamepads();
blog(LOG_INFO, "gamepads found %d", gamepads.size());
Q_FOREACH(int id, gpm->connectedGamepads()) {
if (!gpm->gamepadName(id).isEmpty())
ptz_debug("Gamepad %i: %s", id, qPrintable(gpm->gamepadName(id)));
}
if (!gamepads.isEmpty()) {
gamepad = new QGamepad(*gamepads.begin(), this);
connect(gamepad, &QGamepad::axisLeftXChanged, this,
&PTZControls::on_panTiltGamepad);
connect(gamepad, &QGamepad::axisLeftYChanged, this,
&PTZControls::on_panTiltGamepad);
}
}
}
PTZDevice * PTZControls::currCamera()
{
if (PTZDevice::device_count() == 0)
return NULL;
if (current_cam >= PTZDevice::device_count())
current_cam = PTZDevice::device_count() - 1;
return PTZDevice::get_device(current_cam);
}
void PTZControls::setPanTilt(double pan, double tilt)
{
double speed = ui->speedSlider->value();
PTZDevice *ptz = currCamera();
if (!ptz)
return;
if (QGuiApplication::keyboardModifiers().testFlag(Qt::ControlModifier)) {
ptz->pantilt(pan, tilt);
} else if (QGuiApplication::keyboardModifiers().testFlag(Qt::ShiftModifier)) {
ptz->pantilt_rel(pan, - tilt);
} else {
ptz->pantilt(pan * speed / 100, tilt * speed / 100);
}
}
void PTZControls::on_panTiltGamepad()
{
if (!gamepad)
return;
setPanTilt(gamepad->axisLeftX(), - gamepad->axisLeftY());
}
/* The pan/tilt buttons are a large block of simple and mostly identical code.
* Use C preprocessor macro to create all the duplicate functions */
#define button_pantilt_actions(direction, x, y) \
void PTZControls::on_panTiltButton_##direction##_pressed() \
{ setPanTilt(x, y); } \
void PTZControls::on_panTiltButton_##direction##_released() \
{ PTZDevice *ptz = currCamera(); if (ptz) ptz->pantilt_stop(); }
button_pantilt_actions(up, 0, 1);
button_pantilt_actions(upleft, -1, 1);
button_pantilt_actions(upright, 1, 1);
button_pantilt_actions(left, -1, 0);
button_pantilt_actions(right, 1, 0);
button_pantilt_actions(down, 0, -1);
button_pantilt_actions(downleft, -1, -1);
button_pantilt_actions(downright, 1, -1);
void PTZControls::on_panTiltButton_home_released()
{
PTZDevice *ptz = currCamera();
if (ptz)
ptz->pantilt_home();
}
/* There are fewer buttons for zoom or focus; so don't bother with macros */
void PTZControls::on_zoomButton_tele_pressed()
{
double speed = ui->speedSlider->value();
PTZDevice *ptz = currCamera();
if (!ptz)
return;
if (QGuiApplication::keyboardModifiers().testFlag(Qt::ControlModifier))
ptz->zoom_tele(1);
else if (QGuiApplication::keyboardModifiers().testFlag(Qt::ShiftModifier))
ptz->zoom_tele(0);
else
ptz->zoom_tele(speed / 100);
}
void PTZControls::on_zoomButton_tele_released()
{
PTZDevice *ptz = currCamera();
if (ptz)
ptz->zoom_stop();
}
void PTZControls::on_zoomButton_wide_pressed()
{
double speed = ui->speedSlider->value();
PTZDevice *ptz = currCamera();
if (!ptz)
return;
if (QGuiApplication::keyboardModifiers().testFlag(Qt::ControlModifier))
ptz->zoom_wide(1);
else if (QGuiApplication::keyboardModifiers().testFlag(Qt::ShiftModifier))
ptz->zoom_wide(0);
else
ptz->zoom_wide(speed / 100);
}
void PTZControls::on_zoomButton_wide_released()
{
PTZDevice *ptz = currCamera();
if (ptz)
ptz->zoom_stop();
}
void PTZControls::full_stop()
{
PTZDevice *ptz = currCamera();
if (ptz) {
ptz->pantilt_stop();
ptz->zoom_stop();
}
}
void PTZControls::setCurrent(unsigned int index)
{
if (index == current_cam)
return;
full_stop();
current_cam = index;
ui->cameraList->setCurrentIndex(PTZDevice::model()->index(current_cam, 0));
}
void PTZControls::on_targetButton_preview_clicked(bool checked)
{
if (checked)
OBSFrontendEvent(OBS_FRONTEND_EVENT_PREVIEW_SCENE_CHANGED);
}
void PTZControls::on_targetButton_program_clicked(bool checked)
{
if (checked)
OBSFrontendEvent(OBS_FRONTEND_EVENT_SCENE_CHANGED);
}
void PTZControls::currentChanged(QModelIndex current, QModelIndex previous)
{
Q_UNUSED(previous);
full_stop();
current_cam = current.row();
PTZDevice *ptz = PTZDevice::get_device(current_cam);
ui->presetListView->setModel(ptz->presetModel());
}
void PTZControls::on_presetListView_activated(QModelIndex index)
{
PTZDevice *ptz = PTZDevice::get_device(current_cam);
if (!ptz)
return;
ptz->memory_recall(index.row());
}
void PTZControls::on_presetListView_customContextMenuRequested(const QPoint &pos)
{
QPoint globalpos = ui->presetListView->mapToGlobal(pos);
QModelIndex index = ui->presetListView->indexAt(pos);
PTZDevice *ptz = PTZDevice::get_device(current_cam);
QMenu presetContext;
QAction *renameAction = presetContext.addAction("Rename");
QAction *setAction = presetContext.addAction("Save Preset");
QAction *resetAction = presetContext.addAction("Clear Preset");
QAction *action = presetContext.exec(globalpos);
if (action == renameAction) {
ui->presetListView->edit(index);
} else if (action == setAction) {
ptz->memory_set(index.row());
} else if (action == resetAction) {
ptz->memory_reset(index.row());
ui->presetListView->model()->setData(index, QString("Preset %1").arg(index.row() + 1));
}
}
void PTZControls::on_configButton_released()
{
ptz_settings_show(ui->cameraList->currentIndex().row());
}