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ratings.go
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package gomodio
import (
"encoding/json"
"errors"
"io/ioutil"
"log"
"net/http"
"net/url"
"strconv"
"strings"
"time"
)
// AddModRating adds a rating to a mod. Requires OAuth2
func (user *User) AddModRating(isPositive bool, modID, gameID int) (m *Message, err error) {
if user.OAuth2Token() == "" {
return nil, errors.New("requires oauth2 authentication")
}
var rating string
if isPositive {
rating = "1"
} else {
rating = "-1"
}
reqBody := url.Values{
"rating": {rating},
}
client := http.Client{Timeout: time.Duration(5 * time.Second)}
req, err := http.NewRequest("POST", "https://api.mod.io/v1/games/"+strconv.Itoa(gameID)+"/mods/"+strconv.Itoa(modID)+"/ratings", strings.NewReader(reqBody.Encode()))
req.Header.Set("Content-Type", "application/x-www-form-urlencoded")
if err != nil {
return nil, err
}
if user.OAuth2Token() != "" || len(user.OAuth2Token()) > 1 {
req.Header.Set("Authorization", "Bearer "+user.OAuth2Token())
}
resp, err := client.Do(req)
if err != nil {
return nil, err
}
defer resp.Body.Close()
body, err := ioutil.ReadAll(resp.Body)
if resp.StatusCode != 201 {
var errObj ErrorCase
e := json.Unmarshal(body, &errObj)
if e != nil {
log.Fatalln(e)
}
return nil, HandleResponseError(errObj)
}
if err != nil {
return nil, err
}
err = json.Unmarshal(body, &m)
if err != nil {
return nil, err
}
return m, nil
}