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Automatically change render distance when enabled #159

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jmpr96 opened this issue Feb 17, 2024 · 0 comments
Open

Automatically change render distance when enabled #159

jmpr96 opened this issue Feb 17, 2024 · 0 comments
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enhancement New feature or request

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@jmpr96
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jmpr96 commented Feb 17, 2024

Hi!

I've been playing around with Nvidium for a while and have to say I love this mod. I do run shaders, and know they are not compatible nor will be any time soon, but I was wondering if we could meet a middle ground with a system that changes the render distance once Nvidium is enabled. This would allow us to toggle Iris or Oculus with the K key and have completely different goals and performance.

To explain further, my setup is simple, I build machines and systems with other mods and want to and can see them from far away with Nvidium, but then I have my house or my land or some places where I want to use shader because of how beautiful they look. Iris allows you to disable shaders with the press of a button and Nvidium can detect when shaders are enabled, the only issue is that render distance does not change making significant changes in performance, i.e. running Nvidium at 32 chunks, then turning shaders on at 32 chunks, versus having Nvidium at 32 chunks (or more) and when enabling shaders dropping to 12 chunks automatically.

I believe this would provide a middle ground where users can enjoy both Nvidium and shaders situationally without hurting their performance or having to change it manually every time.

Thanks!

@jmpr96 jmpr96 changed the title Automatically render distance when enabled Automatically change render distance when enabled Feb 20, 2024
@KarmaMarazu KarmaMarazu added the enhancement New feature or request label Jul 14, 2024
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