玩家可以自制音效包替换游戏内打击音效
安装 Muse Dash Mod tools, 跟着提示的流程安装mod。
然后从 Releases里下载BattleSfx.zip, 解压到Muse Dash\UserData
文件夹.
最终路径应为Muse Dash\UserData\BattleSfx
.
在游戏的声音设置的打击音效里有对应的下拉框,选择音效即可
在BattleSfx.zip里有默认的模板 (Celeste和Bandori).
char_common_fever
char_common_empty_atk
char_common_empty_jump
sfx_hp
sfx_score
sfx_press_top
sfx_jump
sfx_mezzo_1
sfx_forte_2
sfx_piano_2
sfx_forte_3
sfx_mezzo_3
sfx_ghost_gc
hitsound_000
hitsound_001
hitsound_002
hitsound_003
hitsound_004
hitsound_005
hitsound_006
hitsound_007
hitsound_008
hitsound_009
hitsound_010
hitsound_011
hitsound_012
hitsound_013
hitsound_014
hitsound_015
sfx_forte_2 = 大型2,boss冲撞
sfx_forte_3 = 锤子
sfx_mezzo_1 = 小型,中型,双押,boss子弹
sfx_mezzo_3 = 幽灵
sfx_piano_2 = 大型1,突袭
sfx_hp = 红心
sfx_score = 蓝音符
sfx_press_top = 长条头/尾
sfx_press = 长条中间
sfx_ghost_gc = Groove Coaster的幽灵
hitsound = 连打
VoiceMarijaHurt02
VoiceMarijaHurt03
VoiceMarijaHurt04
VoiceMarijaHurt05
VoiceMarijaHurt06
VoiceMarijaHurt07
VoiceMarijaHurt08
VoiceMarijaHurt09
VoiceCatMarijaHurt
VoiceRinHurt01
VoiceRinHurt02
VoiceRinHurt03
VoiceRinHurt06
VoiceRinHurt09
VoiceRinHurt10
VoiceRinHurt11
VoiceCatRinHurt
VoiceBuroHurt01
VoiceBuroHurt03
VoiceBuroHurt05
VoiceBuroHurt06
VoiceBuroHurt07
VoiceBuroHurt08
VoiceBuroHurt10
VoiceCatBuroHurt
VoiceOlaHurt01
VoiceOlaHurt02
VoiceOlaHurt03
VoiceOlaHurt04
VoiceOlaHurt05
VoiceYumeHurt01
VoiceYumeHurt02
VoiceYumeHurt03
VoiceYumeHurt04
VoiceYumeHurt05
VoiceYumeHurt06
VoiceYumeHurt07
VoiceNekoHurt01
VoiceNekoHurt02
VoiceNekoHurt03
VoiceNekoHurt04
VoiceNekoHurt05
VoiceReimuHurt01
VoiceReimuHurt02
VoiceReimuHurt03
VoiceReimuHurt04
VoiceReimuHurt05
VoiceClearHurt02
VoiceClearHurt04
VoiceClearHurt06
VoiceClearHurt07
VoiceClearHurt08
VoiceClearHurt10
VoiceMarisaHurt01
VoiceMarisaHurt02
VoiceMarisaHurt03
VoiceMarisaHurt04
VoiceMarisaHurt05
VoiceAmiyaHurt01
VoiceAmiyaHurt02
VoiceAmiyaHurt03
VoiceAmiyaHurt04
VoiceAmiyaHurt05
char_exorcist_empty_atk
VoiceExorcistHurt01
VoiceExorcistHurt02
VoiceExorcistHurt03
VoiceExorcistHurt04
VoiceExorcistHurt05
你需要把文件命名为以下的格式:
音效名称_<小写或大写的文件夹名字>.wav (或者是mp3,aiff,ogg)
例子:Celeste文件夹里的sfx_forte_2_celeste.wav
(也可以命名为sfx_forte_2_Celeste.wav
)
Debug模式会在控制台输出对应音频文件的名称和所用的路径,可以用来检测是否使用了正确的音频文件
打开UserData底下的Custom Hit Sound.cfg文件,路径应为MuseDash\UserData\Custom Hit Sound.cfg
. 然后改成DebugModeEnabled = true
如果你想要把你的音效包加到默认里,可以discord或者qq找我