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CompoundButtonText.cs
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// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License. See LICENSE in the project root for license information.
using HoloToolkit.Unity;
using UnityEngine;
namespace HoloToolkit.Unity.Buttons
{
[RequireComponent(typeof(CompoundButton))]
public class CompoundButtonText : ProfileButtonBase<ButtonTextProfile>
{
[DropDownComponent]
public TextMesh TextMesh;
/// <summary>
/// Turn off text entirely
/// </summary>
[EditableProp]
public bool DisableText {
get {
return disableText;
}
set {
if (disableText != value) {
disableText = value;
UpdateStyle();
}
}
}
[ShowIfBoolValue("DisableText", false)]
[TextAreaProp(30)]
public string Text {
get {
if (TextMesh == null) {
return string.Empty;
}
return TextMesh.text;
}
set {
TextMesh.text = value;
}
}
[ShowIfBoolValue("DisableText", false)]
[RangeProp(0f, 1f)]
public float Alpha {
get {
return alpha;
}
set {
if (value != alpha) {
alpha = value;
UpdateStyle();
}
}
}
[ShowIfBoolValue("DisableText", false)]
[Tooltip("Disregard the text style in the profile")]
public bool OverrideFontStyle = false;
[ShowIfBoolValue("OverrideFontStyle")]
[ShowIfBoolValue("DisableText", false)]
[Tooltip("Style to use for override.")]
public FontStyle Style;
[ShowIfBoolValue("DisableText", false)]
[Tooltip("Disregard the anchor in the profile.")]
public bool OverrideAnchor = false;
[ShowIfBoolValue("OverrideAnchor")]
[ShowIfBoolValue("DisableText", false)]
[Tooltip("Anchor to use for override.")]
public TextAnchor Anchor;
[ShowIfBoolValue("DisableText", false)]
[Tooltip("Disregard the size in the profile.")]
public bool OverrideSize = false;
[ShowIfBoolValue("OverrideSize")]
[ShowIfBoolValue("DisableText", false)]
[Tooltip("Size to use for override.")]
public int Size = 72;
[ShowIfBoolValue("DisableText", false)]
[Tooltip("When true, no offset is applied to the text object.")]
public bool OverrideOffset = false;
[SerializeField]
[HideInMRTKInspector]
private float alpha = 1f;
[SerializeField]
[HideInMRTKInspector]
private bool disableText = false;
private void OnEnable()
{
UpdateStyle();
}
private void UpdateStyle()
{
if (TextMesh == null)
{
Debug.LogWarning("Text mesh was null in CompoundButtonText " + name);
return;
}
if (DisableText)
{
TextMesh.gameObject.SetActive(false);
}
else
{
// Update text based on profile
if (Profile != null)
{
TextMesh.font = Profile.Font;
TextMesh.fontStyle = Profile.Style;
TextMesh.fontSize = OverrideSize ? Size : Profile.Size;
TextMesh.fontStyle = OverrideFontStyle ? Style : Profile.Style;
TextMesh.anchor = OverrideAnchor ? Anchor : Profile.Anchor;
TextMesh.alignment = Profile.Alignment;
Color c = Profile.Color;
c.a = alpha;
TextMesh.color = c;
// Apply offset
if (!OverrideOffset)
{
TextMesh.transform.localPosition = Profile.GetOffset(TextMesh.anchor);
}
TextMesh.gameObject.SetActive(true);
}
}
}
private void OnDrawGizmos ()
{
UpdateStyle();
}
#if UNITY_EDITOR
[UnityEditor.CustomEditor(typeof(CompoundButtonText))]
public class CustomEditor : MRTKEditor { }
#endif
}
}