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Added a texture selector to the AssetManager.
Build #248: Commit c9192e3 pushed by MStachowicz
October 12, 2024 22:17 5m 27s master
October 12, 2024 22:17 5m 27s
Added some PBR texture packs for Terrain rendering.
Build #247: Commit c6c4d9d pushed by MStachowicz
October 12, 2024 21:00 5m 27s master
October 12, 2024 21:00 5m 27s
October 8, 2024 22:54 4m 50s
Added number formatting function for UI.
Build #245: Commit 3dbed31 pushed by MStachowicz
October 8, 2024 19:12 5m 21s master
October 8, 2024 19:12 5m 21s
Missing comment
Build #244: Commit 4102a22 pushed by MStachowicz
October 8, 2024 19:10 4m 32s master
October 8, 2024 19:10 4m 32s
Added number formatting function for UI.
Build #243: Commit 46700bd pushed by MStachowicz
October 8, 2024 19:10 5m 29s master
October 8, 2024 19:10 5m 29s
October 6, 2024 21:39 5m 3s
October 6, 2024 21:31 4m 55s
Improved default Editor camera starting values.
Build #240: Commit ee6983c pushed by MStachowicz
October 4, 2024 19:21 4m 40s master
October 4, 2024 19:21 4m 40s
October 4, 2024 19:18 4m 40s
Terrain component improvements for Editor.
Build #238: Commit 3aef438 pushed by MStachowicz
October 1, 2024 22:31 5m 43s master
October 1, 2024 22:31 5m 43s
Pushing ImGui ID in Entity Tree to stop clashing.
Build #237: Commit ee55036 pushed by MStachowicz
October 1, 2024 22:29 4m 50s master
October 1, 2024 22:29 4m 50s
Added support for generating integral random numbers.
Build #236: Commit 9a5958b pushed by MStachowicz
October 1, 2024 20:51 5m 25s master
October 1, 2024 20:51 5m 25s
Added an asset browser to the editor.
Build #235: Commit 7a8d011 pushed by MStachowicz
September 29, 2024 18:04 4m 53s master
September 29, 2024 18:04 4m 53s
Fix missmatch signness.
Build #234: Commit ec1cd35 pushed by MStachowicz
September 29, 2024 17:48 5m 25s master
September 29, 2024 17:48 5m 25s
Added an asset browser to the editor.
Build #233: Commit d457085 pushed by MStachowicz
September 29, 2024 15:40 5m 4s master
September 29, 2024 15:40 5m 4s
Move Image and Vertex to Data namespace.
Build #232: Commit fc3da0f pushed by MStachowicz
September 20, 2024 17:51 5m 6s master
September 20, 2024 17:51 5m 6s
Removed Texture and Mesh systems in favour of an AssetManager.
Build #231: Commit f4141f6 pushed by MStachowicz
September 19, 2024 19:58 5m 24s master
September 19, 2024 19:58 5m 24s
Add serialisation functions to FirstPersonCamera.
Build #230: Commit aecaba3 pushed by MStachowicz
September 18, 2024 22:44 5m 1s master
September 18, 2024 22:44 5m 1s
Missing comma
Build #229: Commit 75c22db pushed by MStachowicz
September 18, 2024 20:39 5m 33s master
September 18, 2024 20:39 5m 33s
Fixed incorrect read_binary call in ComponentData causing crash.
Build #228: Commit a84b9f5 pushed by MStachowicz
September 18, 2024 20:32 5m 27s master
September 18, 2024 20:32 5m 27s
Added serialisation to Collider, Lights, RigidBody and AABB.
Build #227: Commit a8f474d pushed by MStachowicz
September 18, 2024 20:31 5m 46s master
September 18, 2024 20:31 5m 46s
Fix broken linux build.
Build #226: Commit 7a37b23 pushed by MStachowicz
September 18, 2024 20:29 5m 4s master
September 18, 2024 20:29 5m 4s
Added Serialisation functions to Label.
Build #225: Commit 64e184d pushed by MStachowicz
September 18, 2024 20:27 2m 58s master
September 18, 2024 20:27 2m 58s
Added saving/loading scene files via the editor.
Build #224: Commit decbb40 pushed by MStachowicz
September 7, 2024 21:49 5m 28s master
September 7, 2024 21:49 5m 28s