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Remove redundant default FBO clear.
Build #170: Commit 9f4525e pushed by MStachowicz
April 27, 2024 17:40 4m 46s master
April 27, 2024 17:40 4m 46s
VSync on by default.
Build #169: Commit 71611a5 pushed by MStachowicz
April 27, 2024 17:05 5m 22s master
April 27, 2024 17:05 5m 22s
Fix multiple OpenGL state objects being constructed.
Build #168: Commit 796de23 pushed by MStachowicz
April 27, 2024 17:03 4m 25s master
April 27, 2024 17:03 4m 25s
Overhaul OpenGL toward AZDO.
Build #167: Commit f244ca7 pushed by MStachowicz
April 24, 2024 22:30 5m 21s master
April 24, 2024 22:30 5m 21s
Fixing build.
Build #166: Commit bd60310 pushed by MStachowicz
April 10, 2024 18:03 5m 32s master
April 10, 2024 18:03 5m 32s
April 7, 2024 11:14 5m 21s
Remove unused Shape class and related code.
Build #164: Commit 65fa5be pushed by MStachowicz
April 7, 2024 10:52 5m 9s master
April 7, 2024 10:52 5m 9s
Add UI options for creating particle emitters.
Build #163: Commit f8334dd pushed by MStachowicz
April 7, 2024 10:17 4m 58s master
April 7, 2024 10:17 4m 58s
Switching editor to play/editing affects physics.
Build #162: Commit f1a5328 pushed by MStachowicz
April 7, 2024 08:05 5m 17s master
April 7, 2024 08:05 5m 17s
Add missing move semantics.
Build #161: Commit 0347934 pushed by MStachowicz
April 7, 2024 07:49 4m 29s master
April 7, 2024 07:49 4m 29s
Added ECS copy semantics.
Build #160: Commit 3e37619 pushed by MStachowicz
April 6, 2024 23:16 5m 33s master
April 6, 2024 23:16 5m 33s
Added missing copy semantics for Terrain component.
Build #159: Commit 710f39d pushed by MStachowicz
April 6, 2024 23:11 5m 0s master
April 6, 2024 23:11 5m 0s
Merge branch 'master' of https://github.com/MStachowicz/Spirit
Build #158: Commit f17b302 pushed by MStachowicz
April 6, 2024 22:58 4m 47s master
April 6, 2024 22:58 4m 47s
April 6, 2024 22:25 6m 3s
Added missing copy semantics for Terrain component.
Build #156: Commit 710f39d pushed by MStachowicz
April 6, 2024 22:19 5m 9s master
April 6, 2024 22:19 5m 9s
Added ECS copy semantics.
Build #155: Commit 159f3b2 pushed by MStachowicz
April 6, 2024 22:16 3m 5s master
April 6, 2024 22:16 3m 5s
Static asserts for vector binary funcs.
Build #154: Commit e1a8a6f pushed by MStachowicz
April 6, 2024 18:04 5m 24s master
April 6, 2024 18:04 5m 24s
Static asserts for vector binary funcs.
Build #153: Commit e1a8a6f pushed by MStachowicz
April 6, 2024 17:54 5m 12s serialisation
April 6, 2024 17:54 5m 12s
Fix bad rebase.
Build #152: Commit c67a3d5 pushed by MStachowicz
April 6, 2024 17:47 5m 13s serialisation
April 6, 2024 17:47 5m 13s
Refactor SceneSystem class to support multiple scenes.
Build #150: Commit d7d4b38 pushed by MStachowicz
April 6, 2024 16:30 5m 32s master
April 6, 2024 16:30 5m 32s
Static asserts for vector binary funcs.
Build #149: Commit 46976e1 pushed by MStachowicz
April 3, 2024 22:27 5m 12s serialisation
April 3, 2024 22:27 5m 12s
Add missing inlines.
Build #147: Commit ccff976 pushed by MStachowicz
April 3, 2024 18:14 4m 50s serialisation
April 3, 2024 18:14 4m 50s
Added serialisation for std::string.
Build #146: Commit 733912a pushed by MStachowicz
April 3, 2024 18:06 5m 27s serialisation
April 3, 2024 18:06 5m 27s