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crafting.cpp
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#include "crafting.h"
void CraftingManager::update_texture(void)
{
bool large = m_number_ingredients + m_number_products > 4;
// SPRITES
m_rend_texture = new sf::RenderTexture();
m_rend_texture->create(135, large ? 45 : 27);
sf::Sprite sprite;
sprite.setTexture(m_textures->get_texture("craft", large ? 1 : 0));
if (!m_mouse_on)
sprite.setColor(sf::Color(255, 255, 255, 127));
m_rend_texture->draw(sprite);
// Products
int real_item_count = 0;
for (int i = 0; i < 4; i++)
{
ItemStack product = RecipesList[m_recipe_number].products[i];
if (product.get_item() != ITEM_NOTHING)
{
sf::Sprite new_sprite;
new_sprite.setTexture(m_textures->get_texture(product.get_properties().texture_name, 0));
new_sprite.setPosition(113 - (float)real_item_count * 16.f, large ? 23.f : 5.f);
real_item_count++;
m_rend_texture->draw(new_sprite);
m_item_texts[i].setString(std::to_string(product.get_number()));
}
}
// Arrow
sf::Sprite arrow_sprite;
arrow_sprite.setTexture(m_textures->get_texture("arrow", 0));
arrow_sprite.setPosition(105 - (float)real_item_count * 16.f, large ? 23.f : 5.f);
// Ingredients
real_item_count = large ? 0 : real_item_count + 2;
for (int i = 0; i < 4; i++)
{
ItemStack ingredient = RecipesList[m_recipe_number].ingredients[i];
if (ingredient.get_item() != ITEM_NOTHING)
{
sf::Sprite new_sprite;
new_sprite.setTexture(m_textures->get_texture(ingredient.get_properties().texture_name, 0));
new_sprite.setPosition(113 - (float)real_item_count * 16.f, 5);
real_item_count++;
m_rend_texture->draw(new_sprite);
m_item_texts[i + 4].setString(std::to_string(ingredient.get_number()));
}
}
m_rend_texture->draw(arrow_sprite);
m_rend_texture->display();
// Text
for (int i = 0; i < 8; i++)
{
m_item_texts[i].setFont(m_textures->get_font("default"));
m_item_texts[i].setCharacterSize(12);
}
}
std::vector<int> CraftingManager::get_available_crafts(Inventory* player_inventory)
{
std::vector<int> available_crafts;
for (int i = 0; i < RECIPES_AMOUNT; i++)
if (amount_available(player_inventory, i) > 0)
available_crafts.push_back(i);
return available_crafts;
}
int CraftingManager::amount_available(Inventory* player_inventory, int craft_number)
{
ItemStack ingredients_count[4];
for (int i1 = 0; i1 < 4; i1++)
ingredients_count[i1] = ItemStack(RecipesList[craft_number].ingredients[i1].get_item(), 0);
for (int i1 = 0; i1 < INVENTORY_SIZE; i1++)
{
ItemStack inv_item = player_inventory->get_items(i1);
for (int i2 = 0; i2 < 4; i2++)
ingredients_count[i2].add_items(inv_item, true);
}
bool not_max = true;
int multiplicator = 0;
while (not_max)
{
multiplicator++;
for (int i1 = 0; i1 < 4; i1++)
{
if (ingredients_count[i1].get_item() != ITEM_NOTHING && ingredients_count[i1].get_number() < RecipesList[craft_number].ingredients[i1].get_number() * multiplicator)
not_max = false;
}
}
return multiplicator - 1;
}
CraftingManager::CraftingManager(TextureResources* textures, Inventory* player_inventory, int recipe_number)
{
m_textures = textures;
m_recipe_number = recipe_number;
m_player_inventory = player_inventory;
m_mouse_on = false;
m_fading = Utils::TimeCounter(500);
// Count items
m_number_ingredients = 0;
m_number_products = 0;
for (int i = 0; i < 4; i++)
{
if (RecipesList[m_recipe_number].ingredients[i].get_item() != ITEM_NOTHING)
m_number_ingredients++;
if (RecipesList[m_recipe_number].products[i].get_item() != ITEM_NOTHING)
m_number_products++;
}
// Texture
update_texture();
}
bool CraftingManager::click(bool right)
{
if (m_mouse_on && !m_fading.started())
{
int nb_crafts = amount_available(m_player_inventory, m_recipe_number);
for (int i = 0; i < (right ? nb_crafts : 1); i++)
{
for (int i = 0; i < 4; i++) // Remove ingredients
{
ItemStack ingredient = RecipesList[m_recipe_number].ingredients[i];
if (ingredient.get_item() != ITEM_NOTHING)
m_player_inventory->remove_items(ingredient);
}
}
for (int i = 0; i < (right ? nb_crafts : 1); i++)
{
for (int i = 0; i < 4; i++) // Add products
{
ItemStack product = RecipesList[m_recipe_number].products[i];
if (product.get_item() != ITEM_NOTHING)
m_player_inventory->add_items(product);
}
}
return true;
}
return false;
}
float CraftingManager::update_and_draw(sf::RenderWindow& window, sf::Vector2f transform_ratio, sf::Vector2f mouse_pos, sf::Vector2f pos)
{
int craft_amount = amount_available(m_player_inventory, m_recipe_number);
// Fading
sf::Color fading_color(255, 255, 255);
if (m_fading.started())
{
if (craft_amount > 0)
m_fading.reset();
else
fading_color.a = (int)((1 - m_fading.progress()) * 255);
}
else if (craft_amount == 0)
m_fading.start();
// Craft block
sf::Sprite sprite;
sprite.setTexture(m_rend_texture->getTexture());
sprite.setScale(transform_ratio * 2.f);
sprite.setColor(fading_color);
sprite.setPosition(pos);
if (sprite.getGlobalBounds().contains(mouse_pos) != m_mouse_on)
{
m_mouse_on = !m_mouse_on;
update_texture();
}
window.draw(sprite);
// Items text
for (int i = 0; i < 8; i++)
{
if (m_item_texts[i].getString() != '0')
{
sf::Vector2f text_pos;
if (m_number_ingredients + m_number_products > 4)
{
text_pos.x = (224 - (i % 4) * 32) * transform_ratio.x + pos.x;
text_pos.y = (i < 4 ? 42 : 6) * transform_ratio.y + pos.y;
}
else
{
if (i > 3) // Ingredient
text_pos.x = (224 - (i - 2 + m_number_products) * 32) * transform_ratio.x + pos.x;
else
text_pos.x = (224 - (i % 4) * 32) * transform_ratio.x + pos.x;
text_pos.y = 6 * transform_ratio.y + pos.y;
}
m_item_texts[i].setPosition(text_pos);
m_item_texts[i].setScale(transform_ratio);
m_item_texts[i].setFillColor(fading_color);
window.draw(m_item_texts[i]);
}
}
// Amount text
sf::Text amount_text;
amount_text.setFont(m_textures->get_font("title"));
amount_text.setCharacterSize(20);
std::string nb_txt = std::to_string(craft_amount);
amount_text.setString(nb_txt);
amount_text.setScale(transform_ratio);
amount_text.setPosition(sf::Vector2f((33 - 12 * nb_txt.length() * transform_ratio.x) * transform_ratio.x, 12 * transform_ratio.y) + pos);
amount_text.setFillColor(fading_color);
window.draw(amount_text);
return pos.y + m_rend_texture->getSize().y * 2;
}
bool CraftingManager::is_terminated(void) const
{
return m_fading.finished();
}
bool CraftingManager::is_mouse_in_ui(void) const
{
return m_mouse_on;
}
int CraftingManager::get_recipe(void) const
{
return m_recipe_number;
}