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add_updater does not correctly retrieve the objects' name introduced in main file when embed with OpenGL. #4018

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ChungLeeCN opened this issue Nov 15, 2024 · 0 comments

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@ChungLeeCN
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When I enter the interactive mode through self.interactive_embed() with OpenGL, all objects imported in the main program, custom variables, and objects cannot be used within the add_updater. Here is an example: even though from manim import * has been used to import all Manim objects in the main program, using Dot in always_redraw is considered undefined.

opengl_bug
opengl_bug02

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