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README.md

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@@ -15,7 +15,7 @@ AndroidGPU reduces this knowledge to the shading language and you only need to w
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Due to the aim above there are a lot of limitations in the shader program. Only a subset of layout interfaces are supported and using a generic compute shader
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that runs fine on Vulkan's compute stage may have an undefined behavior in AndroidGPU.
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The only working and tested layout interface has the following format
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GLSL supported version is 430 and the only working and tested layout interface has the following format
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```glsl
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#version 430
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