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UltimateHatScript
375 lines (355 loc) · 17.5 KB
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UltimateHatScript
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local heartbeat = game:GetService("RunService")
heartbeat.RenderStepped:connect(function()
for i = 1, 10 do
game.Players.LocalPlayer.MaximumSimulationRadius = math.pow(math.huge,math.huge)*math.huge
game.Players.LocalPlayer.SimulationRadius = math.pow(math.huge,math.huge)*math.huge
end
end)
local library = loadstring(game:HttpGet("https://pastebin.com/raw/zH17BK2a"))()
local win = library:CreateWindow({
text="Direct Movement"
})
local win2 = library:CreateWindow({
text="Rotation"
})
local win3 = library:CreateWindow({
text="Misc"
})
local fullCircle = 2 * math.pi
local radius = 10
_G.RotatingAroundCharacter = false
_G.Following = false
_G.Storm = false
_G.StormRadius = 5
_G.ClickTP = false
_G.Snake = false
_G.Collision = false
_G.Speed = 5
_G.SBDI = true
_G.BuildingTool = false
_G.SpiralAroundCharacter = false
_G.Unpredictable = false
_G.BigPP = false
_G.PlayNotificationWhenHDFinished = false
function checkIfPlayerParent(obj)
local e = false
for i,v in pairs(game.Players:GetPlayers()) do
if v.Character ~= nil then
if obj.Parent == v.Parent then
e = true
end
end
end
return e
end
local function getXAndZPositions(angle)
local x = math.cos(angle) * radius
local z = math.sin(angle) * radius
return x, z
end
function FindPlayerFromString(stringa)
local t = nil
if stringa == "" then
return nil
else
for i,v in pairs(game.Players:GetPlayers()) do
if string.match(v.Name, stringa) ~= nil then
t = v
end
end
end
return t
end
function GetAllBodyMovers()
local e = { }
for i,v in pairs(workspace:GetChildren()) do
if v:IsA("Accessory") then
if v.Handle:FindFirstChild("BodyPosition") ~= nil then
table.insert(e, v.Handle.BodyPosition)
end
end
end
for i,v in pairs(workspace:GetDescendants()) do
if v:IsA("BasePart") and not v.Anchored and checkIfPlayerParent(v) then
table.insert(e, v.BodyPosition)
end
end
return e
end
function GetAllRotationalMovers()
local e = { }
for i,v in pairs(workspace:GetDescendants()) do
if v:IsA("Accessory") then
if v:FindFirstChild("Handle") then
if v.Handle:FindFirstChild("BodyAngularVelocity") ~= nil then
table.insert(e, v.Handle.BodyAngularVelocity)
end
end
end
if v:IsA("BasePart") and not checkIfPlayerParent(v) then
if not v.Anchored and v:FindFirstChild("BodyAngularVelocity") ~= nil then
table.insert(e, v.BodyAngularVelocity)
end
end
end
return e
end
function GetHandles()
local Handles = { }
for i,v in pairs(workspace:GetChildren()) do
if v:IsA("Accessory") then
table.insert(Handles, v.Handle)
end
end
for i,v in pairs(workspace:GetDescendants()) do
if v:IsA("BasePart") and not v.Anchored and not checkIfPlayerParent(v) then
table.insert(Handles, v)
end
end
return Handles
end
function BodyMoversToPlayerWithOffset(plr, offset)
for i=1, #offset, 1 do
GetAllBodyMovers()[i].Position = plr.Character.HumanoidRootPart.Position + Vector3.new(offset[i][1], offset[i][2],offset[i][3])
end
end
function GetPlayerParts()
local p = { }
for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
if v:IsA("MeshPart") or v:IsA("Part") and v.Name ~= "HumanoidRootPart" and v.Name ~= "Head" then
table.insert(p, v)
end
end
return p
end
win3:AddBox("Drop Hat Amount", function(i)
for i = 1, tonumber(i.Text), 1 do
for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
if v:IsA("Accessory") then
v.Handle.SpecialMesh:Destroy()
v.Parent = workspace
end
end
game.Players.LocalPlayer.Character.Humanoid.Health = 0
for i,v in pairs(GetAllBodyMovers()) do
v:Destroy()
end
for i,v in pairs(workspace:GetChildren()) do
if v:IsA("Accessory") then
Instance.new("BodyPosition", v.Handle)
end
end
while wait() do
if game.Players.LocalPlayer.Character ~= nil then
if game.Players.LocalPlayer.Character:WaitForChild("Humanoid").Health == 100 then
wait(2)
break
end
end
end
end
-- hat drop finished
if _G.PlayNotificationWhenHDFinished then
local s = Instance.new("Sound", workspace)
s.SoundId = "rbxassetid://138222365"
s:Play()
end
end)
win:AddBox("Follow Player", function(i)
_G.target = FindPlayerFromString(i.Text)
end)
win:AddButton("Freeze Parts", function(i)
for i,v in pairs(GetAllBodyMovers()) do
v.P = 0
v.Parent.Anchored = true
end
end)
win3:AddButton("Create Wall", function(i)
BodyMoversToPlayerWithOffset(game.Players.LocalPlayer, {{4.04514027, -2.51024914, 4.20762253},{2.94030762, -2.51887441, 4.20716953},{1.8611927, -2.51808405, 4.20723343},{0.750733376, -2.51808405, 4.20723343},{-0.344085693, -2.51808405, 4.20723343},{-1.47018528, -2.51808405, 4.20723343},{-2.62756634, -2.51808405, 4.20723343},{-3.76930618, -2.51808405, 4.20723343},{0.750733376, -1.53274679, 4.20723343},{-3.76930618, -1.53274679, 4.20723343},{-2.62756634, -1.53274679, 4.20723343},{-1.47018528, -1.53274679, 4.20723343},{-0.344085693, -1.53274679, 4.20723343},{4.04611683, -1.51707006, 4.20762253},{2.94024277, -1.53478777, 4.20697784},{1.8611927, -1.53274679, 4.20723343},{0.750733376, -0.547409534, 4.20723343},{-3.76930618, -0.547409534, 4.20723343},{-2.62756634, -0.547409534, 4.20723343},{-1.47018528, -0.547409534, 4.20723343},{-0.344085693, -0.547409534, 4.20723343},{-0.328445435, 0.437927723, 4.20723343},{-3.76930618, 0.437927723, 4.20723343},{-2.61192608, 0.437927723, 4.20723343},{2.95601177, 0.453567982, 4.20723343},{1.87683296, 0.453567982, 4.20723343},{0.766373634, 0.437927723, 4.20723343},{4.05832386, 0.470264912, 4.21250534},{-1.45454502, 0.437927723, 4.20723343},{4.04465199, -0.525355577, 4.20615768},{2.94037151, -0.547409534, 4.20723343},{1.8611927, -0.547409534, 4.20723343},{-0.328445435, 1.42326498, 4.20723343},{0.750733376, 1.42326498, 4.20723343},{1.8611927, 1.43890524, 4.20723343},{-2.62756634, 1.42326498, 4.20723343},{-3.76930618, 1.42326498, 4.20723343},{-1.45454502, 1.42326498, 4.20723343},{2.94037151, 1.43890524, 4.20723343},{4.05588245, 1.46832705, 4.20762253}})
end)
win3:AddButton("Create 'Titan'", function(i)
BodyMoversToPlayerWithOffset(game.Players.LocalPlayer, {{1.73335278, -2.49901843, 5.82674456},{1.73335278, -2.49901843, 4.83817291},{0.708164454, -2.49901843, 4.83817291},{0.708164454, -2.49901843, 5.82340288},{-2.13256407, -2.49901843, 5.82340288},{-2.13256407, -2.49901843, 4.83817291},{-1.1073761, -2.49901843, 5.82674456},{-1.1073761, -2.49901843, 4.83817291},{-2.13256407, -2.49901843, 5.82340288},{-2.13256407, -2.49901843, 4.83817291},{-1.1073761, -2.49901843, 5.82674456},{-1.1073761, -2.49901843, 4.83817291},{-2.13256407, -1.45031333, 4.83817291},{-2.13256407, -1.45031333, 5.82340288},{-1.1073761, -1.45031333, 4.83817291},{-1.1073761, -1.45031333, 5.82674456},{0.708164454, -1.45031333, 5.82340288},{0.708164454, -1.45031333, 4.83817291},{1.73335278, -1.45031333, 5.82674456},{-2.13256407, -1.45031333, 5.82340288},{-2.13256407, -1.45031333, 4.83817291},{-1.1073761, -1.45031333, 5.82674456},{-1.1073761, -1.45031333, 4.83817291},{1.73335278, -1.45031333, 4.83817291},{-2.13256407, -0.419409037, 4.83817291},{-2.13256407, -0.419409037, 5.82340288},{-1.1073761, -0.419409037, 4.83817291},{-1.1073761, -0.419409037, 5.82674456},{0.708164454, -0.419409037, 5.82340288},{0.708164454, -0.419409037, 4.83817291},{1.73335278, -0.419409037, 5.82674456},{-2.13256407, -0.419409037, 5.82340288},{-2.13256407, -0.419409037, 4.83817291},{-1.1073761, -0.419409037, 5.82674456},{-1.1073761, -0.419409037, 4.83817291},{1.73335278, -0.419409037, 4.83817291},{-2.13256407, 0.588629246, 4.83817291},{-2.13256407, 0.588629246, 5.82340288},{-1.1073761, 0.588629246, 4.83817291},{-1.1073761, 0.588629246, 5.82674456},{0.708164454, 0.588629246, 5.82340288},{0.708164454, 0.588629246, 4.83817291},{1.73335278, 0.588629246, 5.82674456},{-2.13256407, 0.588629246, 5.82340288},{-2.13256407, 0.588629246, 4.83817291},{-1.1073761, 0.588629246, 5.82674456},{-1.1073761, 0.588629246, 4.83817291},{1.73335278, 0.588629246, 4.83817291},{-2.46800375, 1.7510066, 4.83817291},{-2.46800375, 1.7510066, 5.82340288},{-1.44281578, 1.7510066, 4.83817291},{-1.44281578, 1.7510066, 5.82674456},{0.941819429, 1.7510066, 5.82340288},{0.941819429, 1.7510066, 4.83817291},{1.96700776, 1.7510066, 5.82674456},{-2.46800375, 1.7510066, 5.82340288},{-2.46800375, 1.7510066, 4.83817291},{-1.44281578, 1.7510066, 5.82674456},{-1.44281578, 1.7510066, 4.83817291},{1.96700776, 1.7510066, 4.83817291},{-0.215696335, 1.7510066, 4.83817291},{-0.215696335, 1.7510066, 5.86403561},{-0.215696335, 2.79895067, 4.83817291},{-1.44281578, 2.79895067, 5.82674456},{-2.46800375, 2.79895067, 4.83817291},{-2.46800375, 2.79895067, 5.82340288},{-1.44281578, 2.79895067, 4.83817291},{-1.44281578, 2.79895067, 5.82674456},{1.96700776, 2.79895067, 4.83817291},{-1.44281578, 2.79895067, 4.83817291},{1.96700776, 2.79895067, 5.82674456},{0.941819429, 2.79895067, 5.82340288},{0.941819429, 2.79895067, 4.83817291},{-2.46800375, 2.79895067, 4.83817291},{-2.46800375, 2.79895067, 5.82340288},{-0.215696335, 2.79895067, 5.86403561},{-0.215696335, 3.88401508, 4.83817291},{-1.44281578, 3.88401508, 5.82674456},{-2.46800375, 3.88401508, 4.83817291},{-2.46800375, 3.88401508, 5.82340288},{-1.44281578, 3.88401508, 4.83817291},{-1.44281578, 3.88401508, 5.82674456},{1.96700776, 3.88401508, 4.83817291},{-1.44281578, 3.88401508, 4.83817291},{1.96700776, 3.88401508, 5.82674456},{0.941819429, 3.88401508, 5.82340288},{0.941819429, 3.88401508, 4.83817291},{-2.46800375, 3.88401508, 4.83817291},{-2.46800375, 3.88401508, 5.82340288},{-0.215696335, 3.88401508, 5.86403561},{-0.215696335, 4.90682411, 4.83817291},{-1.44281578, 4.90682411, 5.82674456},{-2.46800375, 4.90682411, 4.83817291},{-2.46800375, 4.90682411, 5.82340288},{-1.44281578, 4.90682411, 4.83817291},{-1.44281578, 4.90682411, 5.82674456},{1.96700776, 4.90682411, 4.83817291},{-1.44281578, 4.90682411, 4.83817291},{1.96700776, 4.90682411, 5.82674456},{0.941819429, 4.90682411, 5.82340288},{0.941819429, 4.90682411, 4.83817291},{-2.46800375, 4.90682411, 4.83817291},{-2.46800375, 4.90682411, 5.82340288},{-0.215696335, 4.90682411, 5.86403561},{-0.215696335, 5.92895126, 4.83817291},{-1.44281578, 5.92895126, 5.82674456},{-2.46800375, 5.92895126, 4.83817291},{-2.46800375, 5.92895126, 5.82340288},{-1.44281578, 5.92895126, 4.83817291},{-1.44281578, 5.92895126, 5.82674456},{1.96700776, 5.92895126, 4.83817291},{-1.44281578, 5.92895126, 4.83817291},{1.96700776, 5.92895126, 5.82674456},{0.941819429, 5.92895126, 5.82340288},{0.941819429, 5.92895126, 4.83817291},{-2.46800375, 5.92895126, 4.83817291},{-2.46800375, 5.92895126, 5.82340288},{-0.215696335, 5.92895126, 5.86403561},{-2.46800375, 5.92895126, 4.83817291},{-3.52440977, 4.90682411, 4.83817291},{-3.52440977, 5.92895126, 4.83817291},{-3.52440977, 5.92895126, 5.82340288},{-3.52440977, 4.90682411, 5.82340288},{-4.57180357, 4.90682411, 4.83817291},{-4.57180357, 5.92895126, 4.83817291},{-4.57180357, 5.92895126, 5.82340288},{-4.57180357, 4.90682411, 5.82340288},{-5.68480349, 4.90682411, 4.83817291},{-5.68480349, 5.92895126, 4.83817291},{-5.68480349, 5.92895126, 5.82340288},{-5.68480349, 4.90682411, 5.82340288},{-6.74174166, 4.90682411, 4.83817291},{-6.74174166, 5.92895126, 4.83817291},{-6.74174166, 5.92895126, 5.82340288},{-6.74174166, 4.90682411, 5.82340288},{4.14584589, 5.92895126, 5.82340288},{5.25884581, 5.92895126, 5.82340288},{5.25884581, 5.92895126, 4.83817291},{5.25884581, 4.90682411, 5.82340288},{5.25884581, 4.90682411, 4.83817291},{4.14584589, 4.90682411, 4.83817291},{4.14584589, 4.90682411, 5.82340288},{4.14584589, 5.92895126, 4.83817291},{6.3062396, 4.90682411, 5.82340288},{6.3062396, 5.92895126, 4.83817291},{6.3062396, 4.90682411, 4.83817291},{6.3062396, 5.92895126, 5.82340288},{3.08890772, 4.90682411, 4.83817291},{3.08890772, 5.92895126, 5.82340288},{3.08890772, 4.90682411, 5.82340288},{3.08890772, 5.92895126, 4.83817291},{0.941819429, 7.00032902, 5.82340288},{-0.215696335, 7.00032902, 4.83817291},{-0.215696335, 7.00032902, 5.86403561},{0.941819429, 7.00032902, 4.83817291},{-1.44281578, 7.00032902, 4.83817291},{-1.44281578, 7.00032902, 5.82674456},{0.941819429, 8.03185558, 5.82340288},{-0.215696335, 8.03185558, 4.83817291},{-0.215696335, 8.03185558, 5.86403561},{0.941819429, 8.03185558, 4.83817291},{-1.44281578, 8.03185558, 4.83817291},{-1.44281578, 8.03185558, 5.82674456},{0.941819429, 9.08406162, 5.82340288},{-0.215696335, 9.08406162, 4.83817291},{-0.215696335, 9.08406162, 5.86403561},{0.941819429, 9.08406162, 4.83817291},{-1.44281578, 9.08406162, 4.83817291},{-1.44281578, 9.08406162, 5.82674456}})
end)
win:AddButton("Unfreeze Parts", function(i)
for i,v in pairs(GetAllBodyMovers()) do
v.P = 10000
v.Parent.Anchored = false
end
end)
win2:AddButton("Add Rotation", function(i)
for i,v in pairs(workspace:GetChildren()) do
if v:IsA("Accessory") then
Instance.new("BodyAngularVelocity", v.Handle)
end
end
end)
local dropdown = win2:AddDropdown({'X', 'Y','Z'}, function(a)
if a == 'X' then
for i,v in pairs(GetAllRotationalMovers()) do
v.AngularVelocity = Vector3.new(_G.Speed,0,0)
end
end
if a == 'Y' then
for i,v in pairs(GetAllRotationalMovers()) do
v.AngularVelocity = Vector3.new(0,_G.Speed,0)
end
end
if a == 'Z' then
for i,v in pairs(GetAllRotationalMovers()) do
v.AngularVelocity = Vector3.new(0,0,_G.Speed)
end
end
end)
win2:AddButton("Remove Rotation", function(i)
for i,v in pairs(GetAllRotationalMovers()) do
v:Destroy()
end
end)
win3:AddBox("Storm Radius", function(i)
_G.StormRadius = tonumber(i.Text)
end)
local dropdown = win3:AddDropdown({'None', 'Storm Mode'}, function(a)
if a == 'Storm Mode' then
print("Storm Mode: on")
_G.Storm = true
_G.RotatingAroundCharacter = false
_G.SpiralAroundCharacter = false
end
if a == 'None' then
_G.Storm = false
_G.RotatingAroundCharacter = false
_G.SpiralAroundCharacter = false
end
end)
win:AddToggle("Mouse Control", function(v)
_G.MouseControl = v
end)
win3:AddToggle("Play Sound After Hatdrop", function(v)
_G.PlayNotificationWhenHDFinished = v
end)
win:AddToggle("Fast Mode", function(v)
_G.Unpredictable = v
end)
win:AddToggle("Click TP", function(v)
_G.ClickTP = v
end)
win:AddToggle("Snake", function(v)
_G.Snake = v
end)
win3:AddToggle("Collision", function(v)
_G.Collision = v
end)
win3:AddToggle("Build", function(v)
_G.BuildingTool = v
end)
win2:AddButton("Add Gyroscope", function(v)
for i,v in pairs(workspace:GetChildren()) do
if v:IsA("Accessory") then
Instance.new("BodyGyro", v.Handle)
end
end
end)
win2:AddButton("Remove Gyroscope", function(v)
for i,v in pairs(workspace:GetChildren()) do
if v:IsA("Accessory") then
if v.Handle:FindFirstChild("BodyGyro") ~= nil then
v.Handle:FindFirstChild("BodyGyro"):Destroy()
end
end
end
end)
win3:AddButton("Update", function()
for i,v in pairs(GetAllBodyMovers()) do
v:Destroy()
end
for i,v in pairs(workspace:GetChildren()) do
if v:IsA("Accessory") then
Instance.new("BodyPosition", v.Handle)
end
end
end)
game.Players.LocalPlayer:GetMouse().Button1Down:connect(function()
if _G.ClickTP then
for i,v in pairs(GetAllBodyMovers()) do
v.Position = game.Players.LocalPlayer:GetMouse().Hit.p
end
end
if _G.BuildingTool then
if #GetHandles() ~= 0 then
local Brick = GetHandles()[math.random(1,#GetHandles())]
Brick.Position = game.Players.LocalPlayer:GetMouse().Hit.p
Brick.Anchored = true
end
end
end)
while wait() do
for i,v in pairs(GetAllBodyMovers()) do
if _G.target ~= nil then
v.Position = _G.target.Character.HumanoidRootPart.Position
end
end
if _G.Storm then
for i,v in pairs(GetAllBodyMovers()) do
if _G.StormRadius == nil then
v.Position = Vector3.new(v.Position.X+math.random(-30,30),v.Position.Y+math.random(-30,30),v.Position.Z+math.random(-30,30))
else
v.Position = Vector3.new(v.Position.X+math.random(-_G.StormRadius,_G.StormRadius),v.Position.Y+math.random(-_G.StormRadius,_G.StormRadius),v.Position.Z+math.random(-_G.StormRadius,_G.StormRadius))
end
end
end
if _G.MouseControl == true then
for i,v in pairs(GetAllBodyMovers()) do
v.Position = game.Players.LocalPlayer:GetMouse().Hit.p
end
end
for i,v in pairs(GetAllBodyMovers()) do
v.Parent.CanCollide = _G.Collision
end
if _G.Snake then
for i,v in pairs(GetAllBodyMovers()) do
if i == 1 then
if game.Players.LocalPlayer.Character ~= nil then
v.Position = game.Players.LocalPlayer.Character.HumanoidRootPart.Position
end
end
if i ~= 1 then
if GetAllBodyMovers()[i].Position ~= GetAllBodyMovers()[i-1].Position-game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.lookVector then
GetAllBodyMovers()[i].Position = GetAllBodyMovers()[i-1].Position-game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.lookVector
end
end
end
end
if _G.RotatingAroundCharacter then
if game.Players.LocalPlayer.Character ~= nil then
for i,v in pairs(GetHandles()) do
local angle = i * (fullCircle / #GetHandles())
local x, z = getXAndZPositions(angle)
local position = (game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame * CFrame.new(x, 0, z)).p
local lookAt = game.Players.LocalPlayer.Character.HumanoidRootPart.Position
v.CFrame = CFrame.new(position, lookAt)
end
end
end
if _G.SpiralAroundCharacter then
val = 0
if game.Players.LocalPlayer.Character ~= nil then
for i,v in pairs(GetHandles()) do
local angle = i * (fullCircle / #GetHandles())
local x, z = getXAndZPositions(angle)
val = val + 1.50
local position = (game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame * CFrame.new(x, val, z)).p
local lookAt = game.Players.LocalPlayer.Character.HumanoidRootPart.Position
v.CFrame = CFrame.new(position, lookAt)
end
end
end
if _G.Unpredictable then
for i,v in pairs(GetAllBodyMovers()) do
v.D = 0
end
else
for i,v in pairs(GetAllBodyMovers()) do
v.D = 1250
end
end
end