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Tools #14

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Martin-Pitt opened this issue Jul 9, 2018 · 1 comment
Open

Tools #14

Martin-Pitt opened this issue Jul 9, 2018 · 1 comment

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@Martin-Pitt
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Web tech is also emerging often in tools, especially custom built tools for specific tasks.

For example, while the game Celeste was made in C# and XNA, using Visual Studio, they levels were actually designed in a level editor created in HTML5 and Electron.

@Martin-Pitt
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CrossCode built their own tooling chain as HTML5 apps to create and manage the world — It would not have been possible otherwise to scale the project.

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