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MaskedChimp.filter
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### Filter Version: v5.1
### Game Version: 3.3.x
### Author: MaskedChimp
### Forum (BR): https://br.pathofexile.com/forum/view-thread/190
### Github page: https://github.com/MaskedChimp/LootFilter
#=========================================
# Section: Variables
#=========================================
# Item Classes
SetVar $Weapons "Axes" "Bows" "Claws" "Daggers" "Maces" "Staves" "Swords" "Wands" "Sceptres"
SetVar $Armours "Body Armour" "Boots" "Gloves" "Helmets" "Shields" "Quivers"
SetVar $Accessories "Amulets" "Belts" "Rings"
SetVar $Equipment $Weapons $Armours $Accessories
SetVar $AtlasBases "Marble Amulet" "Blue Pearl Amulet" "Vanguard Belt" "Crystal Belt" "Opal Ring" "Steel Ring" "Two-Toned Boots" "Gripped Gloves" "Spiked Gloves" "Fingerless Silk Gloves" "Bone Helmet"
SetVar $DropOnlyGems "Portal" "Enlighten" "Empower" "Enhance" "Vaal Breach" "Added Chaos Damage" "Detonate Mines"
SetVar $Breachstones "Chayula's Breachstone" "Xoph's Breachstone" "Esh's Breachstone" "Tul's Breachstone" "Uul-Netol's Breachstone"
SetVar $Nets "Simple Rope Net" "Reinforced Rope Net" "Strong Rope Net" "Simple Iron Net" "Reinforced Iron Net" "Strong Iron Net" "Simple Steel Net" "Reinforced Steel Net" "Strong Steel Net" "Thaumaturgical Net" "Necromancy Net"
SetVar $IncursionVials "Vial of Dominance" "Vial of Summoning" "Vial of Awakening" "Vial of the Ritual" "Vial of Fate" "Vial of Consequence" "Vial of the Ghost" "Vial of Transcendence" "Vial of Sacrifice"
SetVar $IncursionMods "Tacati's" "Citaqualotl's" "Matatl's" "Topotante's" "Xopec's" "Guatelitzi's" "of Tacati" "of Citaqualotl" "of Matatl" "of Puhuarte" "of Guatelitzi"
# Map Fragment Sets
SetVar $AtziriSet "Sacrifice at Dusk" "Sacrifice at Midnight" "Sacrifice at Dawn" "Sacrifice at Noon"
SetVar $UberAtziriSet "Mortal Grief" "Mortal Rage" "Mortal Hope" "Mortal Ignorance"
SetVar $PaleCourtSet "Volkuur's Key" "Eber's Key" "Yriel's Key" "Inya's Key"
SetVar $ShaperSet "Fragment of the Hydra" "Fragment of the Phoenix" "Fragment of the Minotaur" "Fragment of the Chimera"
SetVar $AllSets $AtziriSet $UberAtziriSet $PaleCourtSet $ShaperSet
SetVar $ExpensiveFrags "Mortal Hope" "Mortal Ignorance" "Fragment of the Chimera" "Inya's Key" "Fragment of the Hydra"
# Best Weapons
SetVar $BestAxes1H "Royal Axe" "Runic Hatchet"
SetVar $BestAxes2H "Vaal Axe" "Fleshripper"
SetVar $BestMaces1H "Auric Mace" "Nightmare Mace" "Behemoth Mace"
SetVar $BestMaces2H "Meatgrinder" "Coronal Maul"
SetVar $BestSwords1H "Legion Sword" "Tiger Hook"
SetVar $BestSwords2H "Vaal Greatsword" "Exquisite Blade"
SetVar $BestSwordsThrusting "Jewelled Foil" "Dragoon Sword" "Harpy Rapier"
SetVar $BestSceptres "Void Sceptre" "Sambar Sceptre" "Carnal Sceptre"
SetVar $BestDaggers "Sai" "Platinum Kris" "Demon Dagger"
SetVar $BestWands "Tornado Wand" "Prophecy Wand" "Profane Wand"
SetVar $BestBows "Maraketh Bow" "Imperial Bow" "Harbinger Bow" "Citadel Bow"
SetVar $BestClaws "Imperial Claw" "Vaal Claw" "Gemini Claw"
SetVar $BestStaves "Eclipse Staff" "Imperial Staff"
# Best Helmets
SetVar $BestHelmetsAR "Eternal Burgonet" "Royal Burgonet"
SetVar $BestHelmetsEV "Lion Pelt"
SetVar $BestHelmetsES "Hubris Circlet"
SetVar $BestHelmetsAR_EV "Pig-Faced Bascinet" "Nightmare Bascinet"
SetVar $BestHelmetsAR_ES "Prophet Crown" "Praetor Crown"
SetVar $BestHelmetsES_EV "Vaal Mask" "Deicide Mask"
# Best Body Armours
SetVar $BestBodiesAR "Astral Plate" "Glorious Plate"
SetVar $BestBodiesEV "Zodiac Leather" "Assassin's Garb"
SetVar $BestBodiesES "Occultist's Vestment" "Vaal Regalia"
SetVar $BestBodiesAR_EV "Full Dragonscale" "General's Brigandine" "Triumphant Lamellar"
SetVar $BestBodiesAR_ES "Saint's Hauberk" "Saintly Chainmail"
SetVar $BestBodiesES_EV "Blood Raiment" "Sadist Garb" "Carnal Armour"
# Best Gloves
SetVar $BestGlovesAR "Titan Gauntlets"
SetVar $BestGlovesEV "Slink Gloves"
SetVar $BestGlovesES "Sorcerer Gloves"
SetVar $BestGlovesAR_EV "Dragonscale Gauntlets"
SetVar $BestGlovesAR_ES "Crusader Gloves"
SetVar $BestGlovesES_EV "Murder Mitts"
# Best Boots
SetVar $BestBootsAR "Titan Greaves"
SetVar $BestBootsEV "Slink Boots"
SetVar $BestBootsES "Sorcerer Boots"
SetVar $BestBootsAR_EV "Dragonscale Boots"
SetVar $BestBootsAR_ES "Crusader Boots"
SetVar $BestBootsES_EV "Murder Boots"
# Best Shields
SetVar $BestShieldsAR "Colossal Tower Shield" "Pinnacle Tower Shield"
SetVar $BestShieldsEV "Crusader Buckler" "Imperial Buckler"
SetVar $BestShieldsES "Harmonic Spirit Shield" "Titanium Spirit Shield"
SetVar $BestShieldsAR_EV "Cardinal Round Shield"
SetVar $BestShieldsAR_ES "Champion Kite Shield" "Archon Kite Shield"
SetVar $BestShieldsES_EV "Supreme Spiked Shield" "Mirrored Spiked Shield"
SetVar $BestBases $AtlasBases $BestHelmetsAR $BestBodiesAR $BestBootsAR $BestGlovesAR $BestHelmetsEV $BestBodiesEV $BestBootsEV $BestGlovesEV $BestHelmetsES $BestBodiesES $BestBootsES $BestGlovesES $BestHelmetsAR_EV $BestBodiesAR_EV $BestBootsAR_EV $BestGlovesAR_EV $BestHelmetsAR_ES $BestBodiesAR_ES $BestBootsAR_ES $BestGlovesAR_ES $BestHelmetsES_EV $BestBodiesES_EV $BestBootsES_EV $BestGlovesES_EV $BestAxes1H $BestAxes2H $BestShieldsAR $BestShieldsEV $BestShieldsES $BestShieldsAR_EV $BestShieldsAR_ES $BestShieldsES_EV $BestMaces1H $BestMaces2H $BestSceptres $BestWands $BestDaggers $BestSwords2H $BestSwords1H $BestSwordsThrusting $BestClaws $BestStaves $BestBows
#=========================================
# Section: Expensive Uniques
#=========================================
Show #Expensive Uniques - Heretic's Veil
Class "Helmets"
BaseType "Deicide Mask"
DropLevel = 67
Rarity = Unique
SetBackgroundColor 175 96 37 # Expensive Uniques
SetBorderColor 186 118 38 # Expensive Uniques
SetTextColor 0 0 0 # Expensive Uniques
PlayAlertSound 8 300 # Expensive Uniques
SetFontSize 45
Show #Expensive Uniques - Dying Sun
Class "Flasks"
BaseType "Ruby Flask"
DropLevel = 68
Rarity = Unique
SetBackgroundColor 175 96 37 # Expensive Uniques
SetBorderColor 186 118 38 # Expensive Uniques
SetTextColor 0 0 0 # Expensive Uniques
PlayAlertSound 8 300 # Expensive Uniques
SetFontSize 45
Show #Expensive Uniques - Cospri's Will
Class "Body Armours"
BaseType "Assassin's Garb"
Rarity = Unique
SetBackgroundColor 175 96 37 # Expensive Uniques
SetBorderColor 186 118 38 # Expensive Uniques
SetTextColor 0 0 0 # Expensive Uniques
PlayAlertSound 8 300 # Expensive Uniques
SetFontSize 45
Show #Expensive Uniques - Shavronne's Wrappings
Class "Body Armours"
BaseType "Occultist's Vestment"
Rarity = Unique
SetBackgroundColor 175 96 37 # Expensive Uniques
SetBorderColor 186 118 38 # Expensive Uniques
SetTextColor 0 0 0 # Expensive Uniques
PlayAlertSound 8 300 # Expensive Uniques
SetFontSize 45
Show #Expensive Uniques - Bino's Kitchen Knife
Class "Daggers"
BaseType "Slaughter Knife"
Rarity = Unique
SetBackgroundColor 175 96 37 # Expensive Uniques
SetBorderColor 186 118 38 # Expensive Uniques
SetTextColor 0 0 0 # Expensive Uniques
PlayAlertSound 8 300 # Expensive Uniques
SetFontSize 45
Show #Expensive Uniques - Vessel of Vinktar
Class Flasks
BaseType "Topaz Flask"
Rarity = Unique
SetBackgroundColor 175 96 37 # Expensive Uniques
SetBorderColor 186 118 38 # Expensive Uniques
SetTextColor 0 0 0 # Expensive Uniques
PlayAlertSound 8 300 # Expensive Uniques
SetFontSize 45
Show #Expensive Uniques - Void Battery
Class Wands
BaseType "Prophecy Wand"
Rarity = Unique
SetBackgroundColor 175 96 37 # Expensive Uniques
SetBorderColor 186 118 38 # Expensive Uniques
SetTextColor 0 0 0 # Expensive Uniques
PlayAlertSound 8 300 # Expensive Uniques
SetFontSize 45
Show #Expensive Uniques - Rat's Nest
Class Helmets
BaseType "Ursine Pelt"
Rarity = Unique
SetBackgroundColor 175 96 37 # Expensive Uniques
SetBorderColor 186 118 38 # Expensive Uniques
SetTextColor 0 0 0 # Expensive Uniques
PlayAlertSound 8 300 # Expensive Uniques
SetFontSize 45
Show #Expensive Uniques - Voltaxic Rift
Class Bows
BaseType "Spine Bow"
Rarity = Unique
SetBackgroundColor 175 96 37 # Expensive Uniques
SetBorderColor 186 118 38 # Expensive Uniques
SetTextColor 0 0 0 # Expensive Uniques
PlayAlertSound 8 300 # Expensive Uniques
SetFontSize 45
Show #Expensive Uniques - Crown of the Pale King
Class Helmets
BaseType "Regicide Mask"
Rarity = Unique
SetBackgroundColor 175 96 37 # Expensive Uniques
SetBorderColor 186 118 38 # Expensive Uniques
SetTextColor 0 0 0 # Expensive Uniques
PlayAlertSound 8 300 # Expensive Uniques
SetFontSize 45
Show #Expensive Uniques - Taste of Hate
Class Flasks
BaseType "Sapphire Flask"
Rarity = Unique
SetBackgroundColor 175 96 37 # Expensive Uniques
SetBorderColor 186 118 38 # Expensive Uniques
SetTextColor 0 0 0 # Expensive Uniques
PlayAlertSound 8 300 # Expensive Uniques
SetFontSize 45
#=========================================
# Section: Bound Items
#=========================================
Show #Bound - Incursion Items
Class "Incursion Item"
SetBorderColor 74 230 58 # Incursion Items
SetTextColor 74 230 58 # Incursion Items
SetBackgroundColor 0 0 0 # Incursion Items
PlayAlertSound 3 300 # Bound Items
SetFontSize 40
Show #Bound - Pantheon Souls
Class "Pantheon Soul"
SetBorderColor 74 230 58 # Pantheon Souls
SetTextColor 74 230 58 # Pantheon Souls
SetBackgroundColor 0 0 0 # Pantheon Souls
PlayAlertSound 3 300 # Bound Items
Show #Bound - Labyrinth Items & Trinkets
Class "Labyrinth Item" "Labyrinth Trinket"
SetBorderColor 74 230 58 # Labyrinth Items & Trinkets
SetTextColor 74 230 58 # Labyrinth Items & Trinkets
SetBackgroundColor 0 0 0 # Labyrinth Items & Trinkets
PlayAlertSound 3 300 # Bound Items
Show #Bound - Shaper's Orb
BaseType "Shaper's Orb"
SetBorderColor 74 230 58 # Shaper's Orb
SetBackgroundColor 0 0 0 # Shaper's Orb
PlayAlertSound 3 300 # Bound Items
Show #Bound - ~Quests
Class Quest
#=========================================
# Section: Jewels
#=========================================
Show #Jewels - Magic
Class Jewel
Rarity = Magic
SetBackgroundColor 0 45 90 # Jewels
SetBorderColor 0 65 135 # Jewels
Show #Jewels - Rare
Class Jewel
Rarity = Rare
SetBackgroundColor 0 45 90 # Jewels
SetBorderColor 0 65 135 # Jewels
Show #Jewels - Uniques
Class Jewel
Rarity = Unique
SetBackgroundColor 0 45 90 # Jewels
SetBorderColor 0 65 135 # Jewels
#=========================================
# Section: Maps
#=========================================
#TODO: Fix Sounds
Show #Maps - Divine Vessel
BaseType "Divine Vessel"
PlayAlertSound 7 300 # Divine Vessel
SetBorderColor 255 255 255 # Divine Vessel
SetTextColor 255 255 255 # Divine Vessel
SetBackgroundColor 130 130 130 # Divine Vessel
SetFontSize 40
Show #Maps - Ancient Reliquary Key
Class "Misc Map Items"
BaseType "Ancient Reliquary Key"
PlayAlertSound 7 300 # Ancient Reliquary Key
SetBorderColor 255 255 255 # Ancient Reliquary Key
SetTextColor 255 255 255 # Ancient Reliquary Key
SetBackgroundColor 130 130 130 # Ancient Reliquary Key
SetFontSize 45
Show #Maps - Leaguestones (Obsolete)
BaseType "Leaguestone"
PlayAlertSound 7 300 # Leaguestones
SetBorderColor 255 255 255 # Leaguestones
SetTextColor 0 0 0 # Leaguestones
SetBackgroundColor 130 130 130 206 # Leaguestones
Show #Maps - Offering to the Goddess
BaseType "Offering to the Goddess"
SetBorderColor 255 255 255 # Offering to the Goddess
SetTextColor 0 0 0 # Offering to the Goddess
SetBackgroundColor 130 130 130 206 # Offering to the Goddess
Show #Maps - Breachstones - Expensive
BaseType "Chayula's Breachstone"
PlayAlertSound 7 300 # Breachstones: Expensive
SetBorderColor 255 255 255 # Breachstones: Expensive
SetTextColor 255 255 255 # Breachstones: Expensive
SetBackgroundColor 130 130 130 # Breachstones: Expensive
SetFontSize 45
Show #Maps - Breachstones - All
BaseType $Breachstones
PlayAlertSound 7 300 # Breachstones: All
SetBorderColor 255 255 255 # Breachstones: All
SetTextColor 0 0 0 # Breachstones: All
SetBackgroundColor 130 130 130 206 # Breachstones: All
Show #Maps - Fragments - Expensive Fragments
Class "Map Fragments"
BaseType $ExpensiveFrags
PlayAlertSound 7 300 # Fragments: Expensive
SetBorderColor 255 255 255 # Fragments: Expensive
SetTextColor 255 255 255 # Fragments: Expensive
SetBackgroundColor 130 130 130 # Fragments: Expensive
SetFontSize 40
Show #Maps - Fragments - Atziri Set
Class "Map Fragments"
BaseType $AtziriSet
PlayAlertSound 7 300 # Fragments
SetBorderColor 255 255 255 # Fragments
SetTextColor 0 0 0 # Fragments
SetBackgroundColor 130 130 130 206 # Fragments
Show #Maps - Fragments - Uber Atziri Set
Class "Map Fragments"
BaseType $UberAtziriSet
PlayAlertSound 7 300 # Fragments
SetBorderColor 255 255 255 # Fragments
SetTextColor 0 0 0 # Fragments
SetBackgroundColor 130 130 130 206 # Fragments
Show #Maps - Fragments - Pale Court Set
Class "Map Fragments"
BaseType $PaleCourtSet
PlayAlertSound 7 300 # Fragments
SetBorderColor 255 255 255 # Fragments
SetTextColor 0 0 0 # Fragments
SetBackgroundColor 130 130 130 206 # Fragments
Show #Maps - Fragments - Shaper Set
Class "Map Fragments"
BaseType $ShaperSet
PlayAlertSound 7 300 # Fragments
SetBorderColor 255 255 255 # Fragments
SetTextColor 0 0 0 # Fragments
SetBackgroundColor 130 130 130 206 # Fragments
Show #Maps - Endgame Maps - T11~T15 - Rare
Class Maps
Rarity = Rare
DropLevel >= 78
SetBorderColor 255 0 0 # Endgame Maps: T11~T15
SetTextColor 255 255 0 # Endgame Maps: T11~T15
SetBackgroundColor 255 255 255 200 # Endgame Maps: T11~T15
PlayAlertSound 2 300 # Endgame Maps: T11~T15
SetFontSize 40
Show #Maps - Endgame Maps - T11~T15 - Magic
Class Maps
Rarity = Magic
DropLevel >= 78
SetBorderColor 255 0 0 # Endgame Maps: T11~T15
SetTextColor 37 105 212 # Endgame Maps: T11~T15
SetBackgroundColor 255 255 255 200 # Endgame Maps: T11~T15
PlayAlertSound 2 300 # Endgame Maps: T11~T15
SetFontSize 40
Show #Maps - Endgame Maps - T11~T15 - Normal
Class Maps
Rarity = Normal
DropLevel >= 78
SetBorderColor 255 0 0 # Endgame Maps: T11~T15
SetTextColor 0 0 0 # Endgame Maps: T11~T15
SetBackgroundColor 255 255 255 200 # Endgame Maps: T11~T15
PlayAlertSound 2 300 # Endgame Maps: T11~T15
SetFontSize 40
Show #Maps - Endgame Maps - T6~T10 - Rare
Class Maps
Rarity = Rare
DropLevel >= 73
SetBorderColor 255 255 0 # Endgame Maps: T6~T10
SetTextColor 255 255 0 # Endgame Maps: T6~T10
SetBackgroundColor 255 255 255 200 # Endgame Maps: T6~T10
PlayAlertSound 2 200 # Endgame Maps: T6~T10
Show #Maps - Endgame Maps - T6~T10 - Magic
Class Maps
Rarity = Magic
DropLevel >= 73
SetBorderColor 255 255 0 # Endgame Maps: T6~T10
SetTextColor 37 105 212 # Endgame Maps: T6~T10
SetBackgroundColor 255 255 255 200 # Endgame Maps: T6~T10
PlayAlertSound 2 200 # Endgame Maps: T6~T10
Show #Maps - Endgame Maps - T6~T10 - Normal
Class Maps
Rarity = Normal
DropLevel >= 73
SetBorderColor 255 255 0 # Endgame Maps: T6~T10
SetTextColor 0 0 0 # Endgame Maps: T6~T10
SetBackgroundColor 255 255 255 200 # Endgame Maps: T6~T10
PlayAlertSound 2 200 # Endgame Maps: T6~T10
Show #Maps - Endgame Maps - T5-
Class Maps
SetBorderColor 255 255 255 # Endgame Maps: T5-
Show #Maps - ~Safety Net
Class Maps
SetTextColor 230 255 0 # Safety Net
SetBorderColor 230 255 0 # Safety Net
SetBackgroundColor 255 0 102 # Safety Net
SetFontSize 45
#=========================================
# Section: Divination Cards
#=========================================
Show #Divination Cards - Super Rare
BaseType "House of Mirrors" "The Doctor" "The Fiend" "The Spark and the Flame" "The Dragon's Heart" "The Ethereal" "The Last One Standing" "The Offering" "Hunter's Reward" "Pride Before the Fall" "Mawr Blaidd" "The Immortal"
Class "Divination Card"
SetBorderColor 0 0 0 # Divination Cards: Super Rare
SetTextColor 0 0 0 # Divination Cards: Super Rare
SetBackgroundColor 0 255 255 # Divination Cards: Super Rare
PlayAlertSound 6 300 # Divination Cards: Super Rare
SetFontSize 45
Show #Divination Cards - Rare
BaseType "Abandoned Wealth" "The Queen" "The Vast" "The Celestial Justicar" "Wealth and Power" "Bowyer's Dream" "The Polymath" "The King's Heart" "The Enlightened" "The Brittle Emperor" "The Saint's Treasure" "The Hunger" "Last Hope" "The Dapper Prodigy" "The Thaumaturgist" "The Artist" "Heterochromia"
Class "Divination Card"
SetBorderColor 0 0 0 # Divination Cards: Rare
SetTextColor 0 0 0 # Divination Cards: Rare
SetBackgroundColor 0 255 255 200 # Divination Cards: Rare
PlayAlertSound 6 200 # Divination Cards: Rare
Show #Divination Cards - Others
Class "Divination Card"
SetBorderColor 0 255 255 # Divination Cards: Others
SetTextColor 0 255 255 # Divination Cards: Others
#=========================================
# Section: Essences
#=========================================
Show #Essences - Corruption Tier
BaseType "Essence of Delirium" "Essence of Hysteria" "Essence of Horror" "Essence of Insanity"
PlayAlertSound 4 75 # Essences: Corruption Tier
SetBackgroundColor 180 40 180 # Essences: Corruption Tier
SetBorderColor 90 20 90 # Essences: Corruption Tier
SetTextColor 0 0 0 # Essences: Corruption Tier
SetFontSize 40
Show #Essences - Level 6/7
BaseType "Shrieking Essence of" "Deafening Essence of"
PlayAlertSound 4 25 # Essences: Lv. 6/7
SetBorderColor 180 40 180 # Essences: Lv. 6/7
SetTextColor 180 40 180 # Essences: Lv. 6/7
Show #Essences - Level 5-
BaseType "Essence of"
SetBorderColor 180 40 180 # Essences: Lv. 5-
Show #Essences - Remnant of Corruption
BaseType "Remnant of Corruption"
PlayAlertSound 4 25 # Essences: Remnant of Corruption
SetBorderColor 180 40 180 # Essences: Remnant of Corruption
SetTextColor 180 40 180 # Essences: Remnant of Corruption
#=========================================
# Section: Currency
#=========================================
Show #Currency - Incursion Vials
Class Currency
BaseType $IncursionVials
SetBackgroundColor 170 158 130 # Currency: Incursion Vials
SetTextColor 0 0 0 # Currency: Incursion Vials
SetBorderColor 0 0 0 # Currency: Incursion Vials
PlayAlertSound 3 120 # Currency: Incursion Vials
Show #Currency - Ultra Rare
Class Currency
BaseType "Mirror of Kalandra" "Exalted Orb" "Eternal Orb" "Blessing of Chayula" "Albino Rhoa Feather" "Mirror Shard"
SetFontSize 45
SetTextColor 0 0 0 # Currency: Ultra Rare
SetBackgroundColor 240 0 0 # Currency: Ultra Rare
SetBorderColor 0 0 0 # Currency: Ultra Rare
PlayAlertSound 5 300 # Currency: Ultra Rare
Show #Currency - Super Rare
Class Currency
BaseType "Divine Orb" "Blessing of Esh" "Blessing of Uul-Netol" "Master Cartographer's Sextant" "Ancient Orb" "Harbinger's Orb"
SetFontSize 40
SetTextColor 160 0 0 # Currency: Super Rare
SetBackgroundColor 0 0 0 # Currency: Super Rare
SetBorderColor 170 158 130 # Currency: Super Rare
PlayAlertSound 3 120 # Currency: Super Rare
Show #Currency - Rare
Class Currency
BaseType "Orb of Alchemy" "Regal Orb" "Chaos Orb" "Gemcutter's Prism" "Orb of Chance" "Vaal Orb" "Orb of Regret" "Jeweller's Orb" "Orb of Fusing" "Cartographer's Chisel" "Orb of Scouring" "Journeyman Cartographer's Sextant" "Apprentice Cartographer's Sextant" "Unshaping Orb" "Cartographer's Seal" "Blessed Orb" "Splinter of Chayula" "Splinter of Xoph" "Splinter of Uul-Netol" "Splinter of Esh" "Splinter of Tul" "Blessing of Tul" "Blessing of Xoph" "Ancient Shard" "Annulment Shard" "Silver Coin" "Harbinger's Shard" "Orb of Binding" "Engineer's Orb" "Orb of Horizons" "Exalted Shard" "Orb of Annulment" "Bestiary Orb" $Nets
SetTextColor 160 0 0 # Currency: Rare
SetBorderColor 170 158 130 # Currency: Rare
PlayAlertSound 3 120 # Currency: Rare
Show #Currency - Common
Class Currency
BaseType "Orb of Transmutation" "Orb of Augmentation" "Orb of Alteration" "Glassblower's Bauble" "Blacksmith's Whetstone" "Armourer's Scrap" "Chromatic Orb" "Stacked Deck" "Perandus Coin" "Chaos Shard" "Regal Shard" "Alchemy Shard" "Alteration Shard" "Transmutation Shard" "Binding Shard" "Engineer's Shard" "Horizon Shard"
SetBorderColor 170 158 130 # Currency: Common
Show #Currency - Scrolls
BaseType "Scroll of Wisdom" "Portal Scroll"
Class Currency
Hide #Currency - Scroll Fragments
BaseType "Scroll Fragment"
Class Currency
SetBackgroundColor 0 0 0 100 # Currency: Scroll Fragments
SetTextColor 170 158 130 200 # Currency: Scroll Fragments
#TODO: Prophecies Filter
Show #Currency - ~Safety Net
Class Currency
SetTextColor 230 255 0 # Safety Net
SetBorderColor 230 255 0 # Safety Net
SetBackgroundColor 255 0 102 # Safety Net
SetFontSize 45
#=========================================
# Section: Valuables
#=========================================
Show #Valuables - Harbinger Pieces
Class Piece
SetBackgroundColor 88 124 244 # Harbinger Pieces
SetBorderColor 0 0 0 # Harbinger Pieces
SetTextColor 0 0 0 # Harbinger Pieces
PlayAlertSound 8 300 # Harbinger Pieces
SetFontSize 40
Show #Valuables - Rods
Class Rods
SetBackgroundColor 25 210 0 # Rods
SetBorderColor 6 100 0 # Rods
SetTextColor 255 255 255 235 # Rods
PlayAlertSound 1 300 # Rods
SetFontSize 45
Show #Valuables - 6L
LinkedSockets = 6
SetBorderColor 255 0 250 # 6L
SetBackgroundColor 255 0 250 190 # 6L
SetTextColor 240 240 240 # 6L
PlayAlertSound 9 300 # 6L
Show #Valuables - 5L
LinkedSockets = 5
SetBorderColor 255 0 250 # 5L
#TODO: Separate Talismans by value
Show #Valuables - Talismans
Class Amulets
BaseType Talisman
SetTextColor 180 105 180 # Talismans
PlayAlertSound 4 200 # Talismans
#=========================================
# Section: Orb Recipes
#=========================================
Show #Recipes - Currency - Jeweller
Sockets = 6
SetBorderColor 0 255 0 # Jeweller's Orb Recipe
Show #Recipes - Currency - Regal - Best Base Types
BaseType $BestBases
Rarity Rare
ItemLevel >= 75
SetBackgroundColor 0 85 130 # Regal Recipe (Best Bases)
SetBorderColor 255 255 255 # Regal Recipe (Best Bases)
SetFontSize 37
Show #Recipes - Currency - Regal - Normal Base Types
Class $Accessories Quivers
Rarity Rare
ItemLevel >= 75
SetBackgroundColor 0 85 130 # Regal Recipe (Normal Bases)
SetBorderColor 0 128 192 200 # Regal Recipe (Normal Bases)
Show #Recipes - Currency - Regal - Low Base Types
Class $Equipment
Rarity Rare
ItemLevel >= 75
SetBackgroundColor 0 85 130 # Regal Recipe (Low Bases)
SetBorderColor 0 128 192 200 # Regal Recipe (Low Bases)
SetFontSize 25
Show #Recipes - Currency - Chaos - Best Base Types
BaseType $BestBases
Rarity Rare
ItemLevel >= 60
SetBackgroundColor 85 85 40 # Chaos Recipe (Best Bases)
SetBorderColor 255 255 255 # Chaos Recipe (Best Bases)
SetFontSize 37
Show #Recipes - Currency - Chaos - Normal Base Types
Class $Accessories Quivers
Rarity Rare
ItemLevel >= 60
SetBackgroundColor 85 85 40 # Chaos Recipe (Normal Bases)
SetBorderColor 128 128 64 # Chaos Recipe (Normal Bases)
Show #Recipes - Currency - Chaos - Low Base Types
Class $Equipment
Rarity Rare
ItemLevel >= 60
SetFontSize 25
SetBackgroundColor 85 85 40 # Chaos Recipe (Low Bases)
SetBorderColor 128 128 64 # Chaos Recipe (Low Bases)
Show #Recipes - Currency - Chromatic - 3H1W
Height = 3
Width = 1
SocketGroup RGB
SetBorderColor 240 0 0 # Chromatic Orb Recipe
Show #Recipes - Currency - Chromatic - 3H2W
Height = 3
Width = 2
SocketGroup RGB
SetBorderColor 240 0 0 # Chromatic Orb Recipe
Show #Recipes - Currency - Chromatic - 4H1W
Height = 4
Width = 1
SocketGroup RGB
SetBorderColor 240 0 0 # Chromatic Orb Recipe
Show #Recipes - Currency - Chromatic - 4H2W
Height = 4
Width = 2
SocketGroup RGB
SetBorderColor 240 0 0 # Chromatic Orb Recipe
Show #Recipes - Currency - Chromatic - 2H2W
Height = 2
Width = 2
SocketGroup RGB
SetBorderColor 240 0 0 # Chromatic Orb Recipe
Show #Recipes - Currency - Glassblower
Class Flask
Quality >= 10
SetBorderColor 255 128 255 # Glassblower's Bauble Recipe
Show #Recipes - Currency - Chisel
BaseType "Stone Hammer" "Rock Breaker" "Gavel"
Rarity = Normal
SetBorderColor 84 41 33 # Chisel Recipe
#=========================================
# Section: Gems
#=========================================
Show #Gems - Drop-Only
BaseType $DropOnlyGems
Class Gems
SetBackgroundColor 0 0 0 # Drop-Only Gems
SetBorderColor 27 162 155 # Drop-Only Gems
SetFontSize 35
Show #Gems - Quality 17+
Class Gems
Quality >= 17
SetBorderColor 27 162 155 # Quality 17+ Gems
SetBackgroundColor 0 0 0 # Quality 17+ Gems
SetFontSize 35
Show #Gems - Quality 1~16
Class Gems
Quality >= 1
SetBorderColor 27 162 155 # Quality 1~16 Gems
Show #Gems - Lv.19+
Class Gems
GemLevel >= 19
SetBorderColor 27 162 155 # Quality Gems
Show #Gems - No-Quality
Class Gems
SetFontSize 25
#=========================================
# Section: Craft
#=========================================
Show #Craft [CUSTOMIZE ME] - Incursion Mods
HasExplicitMod $IncursionMods
Rarity = Magic
SetBackgroundColor 0 0 0 250 # Incursion Mods
SetBorderColor 136 136 255 # Incursion Mods
Show #Craft [CUSTOMIZE ME] - Atlas Type Bases
BaseType $AtlasBases
SetTextColor 255 255 255 # Atlas Type Bases Craft
SetBorderColor 255 255 255 # Atlas Type Bases Craft
SetBackgroundColor 53 51 8 # Atlas Type Bases Craft
SetFontSize 35
PlayAlertSound 16 120 # Atlas Type Bases Craft
Show #Craft [CUSTOMIZE ME] - Best Bases ilvl 84+ - Normal
BaseType $BestBases
Rarity = Normal
ItemLevel >= 84
SetTextColor 255 255 255 # Best Bases ilvl 84+ Craft
SetBorderColor 255 255 0 # Best Bases ilvl 84+ Craft
SetBackgroundColor 0 0 0 # Best Bases ilvl 84+ Craft
SetFontSize 35
Show #Craft [CUSTOMIZE ME] - Best Bases ilvl 84+ - Magic
BaseType $BestBases
Rarity = Magic
ItemLevel >= 84
SetTextColor 255 255 255 # Best Bases ilvl 84+ Craft
SetBorderColor 255 255 0 # Best Bases ilvl 84+ Craft
SetBackgroundColor 0 0 0 # Best Bases ilvl 84+ Craft
SetFontSize 35
Show #Craft [CUSTOMIZE ME] - Accessories ilvl 84+ - Normal
Class $Accessories
Rarity = Normal
ItemLevel >= 84
SetTextColor 255 255 255 # Best Bases ilvl 84+ Craft
SetBorderColor 255 255 0 # Best Bases ilvl 84+ Craft
SetBackgroundColor 0 0 0 # Best Bases ilvl 84+ Craft
SetFontSize 35
Show #Craft [CUSTOMIZE ME] - Accessories ilvl 84+ - Magic
Class $Accessories
Rarity = Magic
ItemLevel >= 84
SetTextColor 255 255 255 # Best Bases ilvl 84+ Craft
SetBorderColor 255 255 0 # Best Bases ilvl 84+ Craft
SetBackgroundColor 0 0 0 # Best Bases ilvl 84+ Craft
SetFontSize 35
Show #Craft [CUSTOMIZE ME] - Accessories ilvl 84+ - Normal Quivers
Class Quivers
Rarity = Normal
ItemLevel >= 84
SetTextColor 255 255 255 # Best Bases ilvl 84+ Craft
SetBorderColor 255 255 0 # Best Bases ilvl 84+ Craft
SetBackgroundColor 0 0 0 # Best Bases ilvl 84+ Craft
SetFontSize 35
Show #Craft [CUSTOMIZE ME] - Accessories ilvl 84+ - Magic Quivers
Class Quivers
Rarity = Magic
ItemLevel >= 84
SetTextColor 255 255 255 # Best Bases ilvl 84+ Craft
SetBorderColor 255 255 0 # Best Bases ilvl 84+ Craft
SetBackgroundColor 0 0 0 # Best Bases ilvl 84+ Craft
SetFontSize 35
Hide #Craft [CUSTOMIZE ME] - Normal Best Bases - Armours - Armour - Helmets
BaseType $BestHelmetsAR
Rarity = Normal
SetTextColor 255 255 255 # Normal Best Bases Craft
SetBorderColor 255 255 255 # Normal Best Bases Craft
SetBackgroundColor 0 0 0 # Normal Best Bases Craft
SetFontSize 35
Hide #Craft [CUSTOMIZE ME] - Normal Best Bases - Armours - Armour - Body Armours
BaseType $BestBodiesAR
Rarity = Normal
SetTextColor 255 255 255 # Normal Best Bases Craft
SetBorderColor 255 255 255 # Normal Best Bases Craft
SetBackgroundColor 0 0 0 # Normal Best Bases Craft
SetFontSize 35
Hide #Craft [CUSTOMIZE ME] - Normal Best Bases - Armours - Armour - Gloves
BaseType $BestGlovesAR
Rarity = Normal
SetTextColor 255 255 255 # Normal Best Bases Craft
SetBorderColor 255 255 255 # Normal Best Bases Craft
SetBackgroundColor 0 0 0 # Normal Best Bases Craft
SetFontSize 35
Hide #Craft [CUSTOMIZE ME] - Normal Best Bases - Armours - Armour - Boots
BaseType $BestBootsAR
Rarity = Normal
SetTextColor 255 255 255 # Normal Best Bases Craft
SetBorderColor 255 255 255 # Normal Best Bases Craft
SetBackgroundColor 0 0 0 # Normal Best Bases Craft
SetFontSize 35
Hide #Craft [CUSTOMIZE ME] - Normal Best Bases - Armours - Armour - Shields
BaseType $BestShieldsAR
Rarity = Normal
SetTextColor 255 255 255 # Normal Best Bases Craft
SetBorderColor 255 255 255 # Normal Best Bases Craft
SetBackgroundColor 0 0 0 # Normal Best Bases Craft
SetFontSize 35
Hide #Craft [CUSTOMIZE ME] - Normal Best Bases - Armours - Evasion - Helmets
BaseType $BestHelmetsEV
Rarity = Normal
SetTextColor 255 255 255 # Normal Best Bases Craft
SetBorderColor 255 255 255 # Normal Best Bases Craft
SetBackgroundColor 0 0 0 # Normal Best Bases Craft
SetFontSize 35
Hide #Craft [CUSTOMIZE ME] - Normal Best Bases - Armours - Evasion - Body Armours
BaseType $BestBodiesEV
Rarity = Normal
SetTextColor 255 255 255 # Normal Best Bases Craft
SetBorderColor 255 255 255 # Normal Best Bases Craft
SetBackgroundColor 0 0 0 # Normal Best Bases Craft
SetFontSize 35
Hide #Craft [CUSTOMIZE ME] - Normal Best Bases - Armours - Evasion - Gloves
BaseType $BestGlovesEV
Rarity = Normal
SetTextColor 255 255 255 # Normal Best Bases Craft
SetBorderColor 255 255 255 # Normal Best Bases Craft
SetBackgroundColor 0 0 0 # Normal Best Bases Craft
SetFontSize 35
Hide #Craft [CUSTOMIZE ME] - Normal Best Bases - Armours - Evasion - Boots
BaseType $BestBootsEV
Rarity = Normal
SetTextColor 255 255 255 # Normal Best Bases Craft
SetBorderColor 255 255 255 # Normal Best Bases Craft
SetBackgroundColor 0 0 0 # Normal Best Bases Craft
SetFontSize 35
Hide #Craft [CUSTOMIZE ME] - Normal Best Bases - Armours - Evasion - Shields
BaseType $BestShieldsEV
Rarity = Normal
SetTextColor 255 255 255 # Normal Best Bases Craft
SetBorderColor 255 255 255 # Normal Best Bases Craft
SetBackgroundColor 0 0 0 # Normal Best Bases Craft
SetFontSize 35
Hide #Craft [CUSTOMIZE ME] - Normal Best Bases - Armours - Energy Shield - Helmets
BaseType $BestHelmetsES
Rarity = Normal
SetTextColor 255 255 255 # Normal Best Bases Craft
SetBorderColor 255 255 255 # Normal Best Bases Craft
SetBackgroundColor 0 0 0 # Normal Best Bases Craft
SetFontSize 35
Hide #Craft [CUSTOMIZE ME] - Normal Best Bases - Armours - Energy Shield - Body Armours
BaseType $BestBodiesES
Rarity = Normal
SetTextColor 255 255 255 # Normal Best Bases Craft
SetBorderColor 255 255 255 # Normal Best Bases Craft
SetBackgroundColor 0 0 0 # Normal Best Bases Craft
SetFontSize 35
Hide #Craft [CUSTOMIZE ME] - Normal Best Bases - Armours - Energy Shield - Gloves
BaseType $BestGlovesES
Rarity = Normal
SetTextColor 255 255 255 # Normal Best Bases Craft
SetBorderColor 255 255 255 # Normal Best Bases Craft
SetBackgroundColor 0 0 0 # Normal Best Bases Craft
SetFontSize 35
Hide #Craft [CUSTOMIZE ME] - Normal Best Bases - Armours - Energy Shield - Boots
BaseType $BestBootsES
Rarity = Normal
SetTextColor 255 255 255 # Normal Best Bases Craft
SetBorderColor 255 255 255 # Normal Best Bases Craft
SetBackgroundColor 0 0 0 # Normal Best Bases Craft
SetFontSize 35
Hide #Craft [CUSTOMIZE ME] - Normal Best Bases - Armours - Energy Shield - Shields
BaseType $BestShieldsES
Rarity = Normal
SetTextColor 255 255 255 # Normal Best Bases Craft
SetBorderColor 255 255 255 # Normal Best Bases Craft
SetBackgroundColor 0 0 0 # Normal Best Bases Craft
SetFontSize 35
Hide #Craft [CUSTOMIZE ME] - Normal Best Bases - Armours - Armour/Evasion - Helmets
BaseType $BestHelmetsAR_EV
Rarity = Normal
SetTextColor 255 255 255 # Normal Best Bases Craft
SetBorderColor 255 255 255 # Normal Best Bases Craft
SetBackgroundColor 0 0 0 # Normal Best Bases Craft
SetFontSize 35
Hide #Craft [CUSTOMIZE ME] - Normal Best Bases - Armours - Armour/Evasion - Body Armours
BaseType $BestBodiesAR_EV
Rarity = Normal
SetTextColor 255 255 255 # Normal Best Bases Craft
SetBorderColor 255 255 255 # Normal Best Bases Craft
SetBackgroundColor 0 0 0 # Normal Best Bases Craft
SetFontSize 35
Hide #Craft [CUSTOMIZE ME] - Normal Best Bases - Armours - Armour/Evasion - Gloves
BaseType $BestGlovesAR_EV
Rarity = Normal
SetTextColor 255 255 255 # Normal Best Bases Craft
SetBorderColor 255 255 255 # Normal Best Bases Craft
SetBackgroundColor 0 0 0 # Normal Best Bases Craft
SetFontSize 35
Hide #Craft [CUSTOMIZE ME] - Normal Best Bases - Armours - Armour/Evasion - Boots
BaseType $BestBootsAR_EV
Rarity = Normal
SetTextColor 255 255 255 # Normal Best Bases Craft
SetBorderColor 255 255 255 # Normal Best Bases Craft
SetBackgroundColor 0 0 0 # Normal Best Bases Craft
SetFontSize 35
Hide #Craft [CUSTOMIZE ME] - Normal Best Bases - Armours - Armour/Evasion - Shields
BaseType $BestShieldsAR_EV
Rarity = Normal
SetTextColor 255 255 255 # Normal Best Bases Craft
SetBorderColor 255 255 255 # Normal Best Bases Craft
SetBackgroundColor 0 0 0 # Normal Best Bases Craft
SetFontSize 35
Hide #Craft [CUSTOMIZE ME] - Normal Best Bases - Armours - Armour/Energy Shield - Helmets
BaseType $BestHelmetsAR_ES
Rarity = Normal
SetTextColor 255 255 255 # Normal Best Bases Craft
SetBorderColor 255 255 255 # Normal Best Bases Craft
SetBackgroundColor 0 0 0 # Normal Best Bases Craft
SetFontSize 35
Hide #Craft [CUSTOMIZE ME] - Normal Best Bases - Armours - Armour/Energy Shield - Body Armours
BaseType $BestBodiesAR_ES
Rarity = Normal
SetTextColor 255 255 255 # Normal Best Bases Craft
SetBorderColor 255 255 255 # Normal Best Bases Craft
SetBackgroundColor 0 0 0 # Normal Best Bases Craft
SetFontSize 35
Hide #Craft [CUSTOMIZE ME] - Normal Best Bases - Armours - Armour/Energy Shield - Gloves
BaseType $BestGlovesAR_ES
Rarity = Normal
SetTextColor 255 255 255 # Normal Best Bases Craft
SetBorderColor 255 255 255 # Normal Best Bases Craft
SetBackgroundColor 0 0 0 # Normal Best Bases Craft
SetFontSize 35
Hide #Craft [CUSTOMIZE ME] - Normal Best Bases - Armours - Armour/Energy Shield - Boots
BaseType $BestBootsAR_ES
Rarity = Normal
SetTextColor 255 255 255 # Normal Best Bases Craft
SetBorderColor 255 255 255 # Normal Best Bases Craft
SetBackgroundColor 0 0 0 # Normal Best Bases Craft
SetFontSize 35
Hide #Craft [CUSTOMIZE ME] - Normal Best Bases - Armours - Armour/Energy Shield - Shields
BaseType $BestShieldsAR_ES
Rarity = Normal
SetTextColor 255 255 255 # Normal Best Bases Craft
SetBorderColor 255 255 255 # Normal Best Bases Craft
SetBackgroundColor 0 0 0 # Normal Best Bases Craft
SetFontSize 35
Hide #Craft [CUSTOMIZE ME] - Normal Best Bases - Armours - Energy Shield/Evasion - Helmets
BaseType $BestHelmetsES_EV
Rarity = Normal
SetTextColor 255 255 255 # Normal Best Bases Craft
SetBorderColor 255 255 255 # Normal Best Bases Craft
SetBackgroundColor 0 0 0 # Normal Best Bases Craft
SetFontSize 35
Hide #Craft [CUSTOMIZE ME] - Normal Best Bases - Armours - Energy Shield/Evasion - Body Armours
BaseType $BestBodiesES_EV
Rarity = Normal
SetTextColor 255 255 255 # Normal Best Bases Craft
SetBorderColor 255 255 255 # Normal Best Bases Craft
SetBackgroundColor 0 0 0 # Normal Best Bases Craft
SetFontSize 35
Hide #Craft [CUSTOMIZE ME] - Normal Best Bases - Armours - Energy Shield/Evasion - Gloves
BaseType $BestGlovesES_EV
Rarity = Normal
SetTextColor 255 255 255 # Normal Best Bases Craft
SetBorderColor 255 255 255 # Normal Best Bases Craft
SetBackgroundColor 0 0 0 # Normal Best Bases Craft
SetFontSize 35
Hide #Craft [CUSTOMIZE ME] - Normal Best Bases - Armours - Energy Shield/Evasion - Boots
BaseType $BestBootsES_EV
Rarity = Normal
SetTextColor 255 255 255 # Normal Best Bases Craft