forked from Veil-Project/veil
-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathmonthly_rewards_tests.cpp
246 lines (179 loc) · 9.75 KB
/
monthly_rewards_tests.cpp
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
#include <chainparams.h>
#include <veil/budget.h>
#include <test/test_veil.h>
#include <boost/test/unit_test.hpp>
BOOST_FIXTURE_TEST_SUITE(monthly_rewards_tests, BasicTestingSetup)
/**
* Tests to make sure that the proper rewards are sent with the given block height
*/
BOOST_AUTO_TEST_CASE(testRewardAfterSet)
{
CAmount nBlockReward, nFounderPayment, nLabPayment, nBudgetPayment = 0;
int nBlocksPerPeriod = 43200;
veil::Budget().GetBlockRewards(1, nBlockReward, nFounderPayment, nLabPayment, nBudgetPayment);
BOOST_CHECK(nBlockReward == 50 * COIN);
BOOST_CHECK(nFounderPayment == 0);
BOOST_CHECK(nLabPayment == 0);
BOOST_CHECK(nBudgetPayment == 0);
veil::Budget().GetBlockRewards(2, nBlockReward, nFounderPayment, nLabPayment, nBudgetPayment);
BOOST_CHECK(nBlockReward == 50 * COIN);
BOOST_CHECK(nFounderPayment == 0);
BOOST_CHECK(nLabPayment == 0);
BOOST_CHECK(nBudgetPayment == 0);
veil::Budget().GetBlockRewards(nBlocksPerPeriod, nBlockReward, nFounderPayment, nLabPayment, nBudgetPayment);
BOOST_CHECK(nBlockReward == 50 * COIN);
BOOST_CHECK(nFounderPayment == 10 * nBlocksPerPeriod * COIN);
BOOST_CHECK(nLabPayment == 10 * nBlocksPerPeriod * COIN);
BOOST_CHECK(nBudgetPayment == 30 * nBlocksPerPeriod * COIN);
veil::Budget().GetBlockRewards(nBlocksPerPeriod + 1, nBlockReward, nFounderPayment, nLabPayment, nBudgetPayment);
BOOST_CHECK(nBlockReward == 50 * COIN);
BOOST_CHECK(nFounderPayment == 0);
BOOST_CHECK(nLabPayment == 0);
BOOST_CHECK(nBudgetPayment == 0);
veil::Budget().GetBlockRewards(12 * nBlocksPerPeriod, nBlockReward, nFounderPayment, nLabPayment, nBudgetPayment);
BOOST_CHECK(nBlockReward == 40 * COIN);
BOOST_CHECK(nFounderPayment == 8 * nBlocksPerPeriod * COIN);
BOOST_CHECK(nLabPayment == 8 * nBlocksPerPeriod * COIN);
BOOST_CHECK(nBudgetPayment == 24 * nBlocksPerPeriod * COIN);
veil::Budget().GetBlockRewards(12 * nBlocksPerPeriod + 1, nBlockReward, nFounderPayment, nLabPayment, nBudgetPayment);
BOOST_CHECK(nBlockReward == 40 * COIN);
BOOST_CHECK(nFounderPayment == 0);
BOOST_CHECK(nLabPayment == 0);
BOOST_CHECK(nBudgetPayment == 0);
veil::Budget().GetBlockRewards(24 * nBlocksPerPeriod, nBlockReward, nFounderPayment, nLabPayment, nBudgetPayment);
BOOST_CHECK(nBlockReward == 30 * COIN);
BOOST_CHECK(nFounderPayment == 6 * nBlocksPerPeriod * COIN);
BOOST_CHECK(nLabPayment == 6 * nBlocksPerPeriod * COIN);
BOOST_CHECK(nBudgetPayment == 18 * nBlocksPerPeriod * COIN);
veil::Budget().GetBlockRewards(24 * nBlocksPerPeriod + 1, nBlockReward, nFounderPayment, nLabPayment, nBudgetPayment);
BOOST_CHECK(nBlockReward == 30 * COIN);
BOOST_CHECK(nFounderPayment == 0);
BOOST_CHECK(nLabPayment == 0);
BOOST_CHECK(nBudgetPayment == 0);
veil::Budget().GetBlockRewards(36 * nBlocksPerPeriod, nBlockReward, nFounderPayment, nLabPayment, nBudgetPayment);
BOOST_CHECK(nBlockReward == 20 * COIN);
BOOST_CHECK(nFounderPayment == 4 * nBlocksPerPeriod * COIN);
BOOST_CHECK(nLabPayment == 4 * nBlocksPerPeriod * COIN);
BOOST_CHECK(nBudgetPayment == 12 * nBlocksPerPeriod * COIN);
veil::Budget().GetBlockRewards(36 * nBlocksPerPeriod + 1, nBlockReward, nFounderPayment, nLabPayment, nBudgetPayment);
BOOST_CHECK(nBlockReward == 20 * COIN);
BOOST_CHECK(nFounderPayment == 0);
BOOST_CHECK(nLabPayment == 0);
BOOST_CHECK(nBudgetPayment == 0);
veil::Budget().GetBlockRewards(48 * nBlocksPerPeriod, nBlockReward, nFounderPayment, nLabPayment, nBudgetPayment);
BOOST_CHECK(nBlockReward == 10 * COIN);
BOOST_CHECK(nFounderPayment == 2 * nBlocksPerPeriod * COIN);
BOOST_CHECK(nLabPayment == 2 * nBlocksPerPeriod * COIN);
BOOST_CHECK(nBudgetPayment == 6 * nBlocksPerPeriod * COIN);
veil::Budget().GetBlockRewards(48 * nBlocksPerPeriod + 1, nBlockReward, nFounderPayment, nLabPayment, nBudgetPayment);
BOOST_CHECK(nBlockReward == 10 * COIN);
BOOST_CHECK(nFounderPayment == 0);
BOOST_CHECK(nLabPayment == 0);
BOOST_CHECK(nBudgetPayment == 0);
veil::Budget().GetBlockRewards(60 * nBlocksPerPeriod, nBlockReward, nFounderPayment, nLabPayment, nBudgetPayment);
BOOST_CHECK(nBlockReward == 10 * COIN);
BOOST_CHECK(nFounderPayment == 0);
BOOST_CHECK(nLabPayment == 2 * nBlocksPerPeriod * COIN);
BOOST_CHECK(nBudgetPayment == 8 * nBlocksPerPeriod * COIN);
veil::Budget().GetBlockRewards(60 * nBlocksPerPeriod + 1, nBlockReward, nFounderPayment, nLabPayment, nBudgetPayment);
BOOST_CHECK(nBlockReward == 10 * COIN);
BOOST_CHECK(nFounderPayment == 0);
BOOST_CHECK(nLabPayment == 0);
BOOST_CHECK(nBudgetPayment == 0);
}
BOOST_AUTO_TEST_CASE(testRewardAfterSet_testnet)
{
SelectParams("test");
CAmount nBlockReward, nFounderPayment, nLabPayment, nBudgetPayment = 0;
int nBlocksPerPeriod = 43200;
veil::Budget().GetBlockRewards(1, nBlockReward, nFounderPayment, nLabPayment, nBudgetPayment);
BOOST_CHECK(nBlockReward == 50 * COIN);
BOOST_CHECK(nFounderPayment == 10 * nBlocksPerPeriod * COIN);
BOOST_CHECK(nLabPayment == 10 * nBlocksPerPeriod * COIN);
BOOST_CHECK(nBudgetPayment == 30 * nBlocksPerPeriod * COIN);
veil::Budget().GetBlockRewards(2, nBlockReward, nFounderPayment, nLabPayment, nBudgetPayment);
BOOST_CHECK(nBlockReward == 50 * COIN);
BOOST_CHECK(nFounderPayment == 0);
BOOST_CHECK(nLabPayment == 0);
BOOST_CHECK(nBudgetPayment == 0);
veil::Budget().GetBlockRewards(20000, nBlockReward, nFounderPayment, nLabPayment, nBudgetPayment);
BOOST_CHECK(nBlockReward == 50 * COIN);
BOOST_CHECK(nFounderPayment == 10 * nBlocksPerPeriod * COIN);
BOOST_CHECK(nLabPayment == 10 * nBlocksPerPeriod * COIN);
BOOST_CHECK(nBudgetPayment == 30 * nBlocksPerPeriod * COIN);
veil::Budget().GetBlockRewards(20001, nBlockReward, nFounderPayment, nLabPayment, nBudgetPayment);
BOOST_CHECK(nBlockReward == 50 * COIN);
BOOST_CHECK(nFounderPayment == 0);
BOOST_CHECK(nLabPayment == 0);
BOOST_CHECK(nBudgetPayment == 0);
veil::Budget().GetBlockRewards(12 * nBlocksPerPeriod + 20000, nBlockReward, nFounderPayment, nLabPayment, nBudgetPayment);
BOOST_CHECK(nBlockReward == 40 * COIN);
BOOST_CHECK(nFounderPayment == 8 * nBlocksPerPeriod * COIN);
BOOST_CHECK(nLabPayment == 8 * nBlocksPerPeriod * COIN);
BOOST_CHECK(nBudgetPayment == 24 * nBlocksPerPeriod * COIN);
veil::Budget().GetBlockRewards(12 * nBlocksPerPeriod + 20001, nBlockReward, nFounderPayment, nLabPayment, nBudgetPayment);
BOOST_CHECK(nBlockReward == 40 * COIN);
BOOST_CHECK(nFounderPayment == 0);
BOOST_CHECK(nLabPayment == 0);
BOOST_CHECK(nBudgetPayment == 0);
veil::Budget().GetBlockRewards(24 * nBlocksPerPeriod + 20000, nBlockReward, nFounderPayment, nLabPayment, nBudgetPayment);
BOOST_CHECK(nBlockReward == 30 * COIN);
BOOST_CHECK(nFounderPayment == 6 * nBlocksPerPeriod * COIN);
BOOST_CHECK(nLabPayment == 6 * nBlocksPerPeriod * COIN);
BOOST_CHECK(nBudgetPayment == 18 * nBlocksPerPeriod * COIN);
veil::Budget().GetBlockRewards(24 * nBlocksPerPeriod + 20001, nBlockReward, nFounderPayment, nLabPayment, nBudgetPayment);
BOOST_CHECK(nBlockReward == 30 * COIN);
BOOST_CHECK(nFounderPayment == 0);
BOOST_CHECK(nLabPayment == 0);
BOOST_CHECK(nBudgetPayment == 0);
veil::Budget().GetBlockRewards(36 * nBlocksPerPeriod + 20000, nBlockReward, nFounderPayment, nLabPayment, nBudgetPayment);
BOOST_CHECK(nBlockReward == 20 * COIN);
BOOST_CHECK(nFounderPayment == 4 * nBlocksPerPeriod * COIN);
BOOST_CHECK(nLabPayment == 4 * nBlocksPerPeriod * COIN);
BOOST_CHECK(nBudgetPayment == 12 * nBlocksPerPeriod * COIN);
veil::Budget().GetBlockRewards(36 * nBlocksPerPeriod + 20001, nBlockReward, nFounderPayment, nLabPayment, nBudgetPayment);
BOOST_CHECK(nBlockReward == 20 * COIN);
BOOST_CHECK(nFounderPayment == 0);
BOOST_CHECK(nLabPayment == 0);
BOOST_CHECK(nBudgetPayment == 0);
veil::Budget().GetBlockRewards(48 * nBlocksPerPeriod + 20000, nBlockReward, nFounderPayment, nLabPayment, nBudgetPayment);
BOOST_CHECK(nBlockReward == 10 * COIN);
BOOST_CHECK(nFounderPayment == 2 * nBlocksPerPeriod * COIN);
BOOST_CHECK(nLabPayment == 2 * nBlocksPerPeriod * COIN);
BOOST_CHECK(nBudgetPayment == 6 * nBlocksPerPeriod * COIN);
veil::Budget().GetBlockRewards(48 * nBlocksPerPeriod + 20001, nBlockReward, nFounderPayment, nLabPayment, nBudgetPayment);
BOOST_CHECK(nBlockReward == 10 * COIN);
BOOST_CHECK(nFounderPayment == 0);
BOOST_CHECK(nLabPayment == 0);
BOOST_CHECK(nBudgetPayment == 0);
veil::Budget().GetBlockRewards(60 * nBlocksPerPeriod + 20000, nBlockReward, nFounderPayment, nLabPayment, nBudgetPayment);
BOOST_CHECK(nBlockReward == 10 * COIN);
BOOST_CHECK(nFounderPayment == 0);
BOOST_CHECK(nLabPayment == 2 * nBlocksPerPeriod * COIN);
BOOST_CHECK(nBudgetPayment == 8 * nBlocksPerPeriod * COIN);
veil::Budget().GetBlockRewards(60 * nBlocksPerPeriod + 20001, nBlockReward, nFounderPayment, nLabPayment, nBudgetPayment);
BOOST_CHECK(nBlockReward == 10 * COIN);
BOOST_CHECK(nFounderPayment == 0);
BOOST_CHECK(nLabPayment == 0);
BOOST_CHECK(nBudgetPayment == 0);
}
/**
* Tests to make sure that in a 12 month period, 12 rewards have been
* given
*/
BOOST_AUTO_TEST_CASE(countRwards)
{
CAmount nBlockReward, nFounderPayment, nLabPayment, nBudgetPayment = 0;
int nBlockRewardsCount = 0;
int nRewardsCount = 0;
for(int i = 0; i <= 518400; i++) {
veil::Budget().GetBlockRewards(i, nBlockReward, nFounderPayment, nLabPayment, nBudgetPayment);
if(nFounderPayment > 0)
nRewardsCount++;
if(nBlockReward > 0)
nBlockRewardsCount++;
}
BOOST_CHECK(nRewardsCount == 12);
BOOST_CHECK(nBlockRewardsCount == 518400);
}
BOOST_AUTO_TEST_SUITE_END()